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  "39": "Multiplayer Maps w/ AI",
  "24": "Modified Multiplayer Maps",
  "40": "YELO - Open Sauce Maps",
  "29": "Maps for Machinima",
  "41": "Lumoria Campaign",
  "27": "Modified Single Player Maps",
  "35": "CMT Single Player Maps",
  "37": "Custom Single Player Maps",
  "28": "3D Model Files",
  "20": "Halo CE Misc. Tags",
  "34": "Halo CE Biped Tags",
  "32": "Halo CE Scenery Tags",
  "33": "Halo CE Tag Packs",
  "30": "Halo CE Vehicle Tags",
  "31": "Halo CE Weapon Tags",
  "23": "Tutorials",
  "26": "Custom UI Files",
  "8": "Halo Utilities",
  "13": "Misc. Halo Files",
  "25": "The Halo CE Chronicles",
  "38": "Halo Custom Edition Game",
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   "description": "A football staduim with red and blue hogs and a large movable ball - A whole new way to play Halo",
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     "caption": "asd"
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   "description": "Six Large deep canyons separated by passageways through the base of each waterfall.",
   "notes": "Notes from the Author:\nput in your Halo CE map directory\nC://program files/microsoft games/halo custom edition/maps\n\nThis map was named after my favorite halo clan, Mercenary Killers. It is a simple map layout where both base areas are pretty much identicle, (like most original maps from halo were) a few scenery changes from one side to the other but thats about it.\n\nthis map includes the following:\n\nModified covenant gun turret that shoots 3 plasma grenades at a time and is reloaded after 5 shots\n\nModified needler that shoots twice as many shots in the same ammount of time as the original.\n\nZions beautiful new railgun\n\nEnjoy ,|,\n\nBoda",
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   "description": "A U Shaped deeply wooded canyon with two bases and a warthog jump ramp",
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   "description": "The ground slopes up from the bases to form a big grassy hill in the center, and a bridge crosses overhead. It has some good sniping positions, a chokepoint in the middle, and a tunnel that is great for close combat.",
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   "description": "A deep snow covered canyon with a hill in the middle similar to the Transfer map.",
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   "description": "Three constructed runway platforms perched across a mountain island chain. This level has a working troop transport and individual rock-packs available to fly around with (shown in picture)",
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   "description": "Two floating hilly landmasses connected by two bridges",
   "notes": "Authors Notes:\nSky Twins Final\n\nBy: Jimk72(INFScout)\n\nThis is a final build to replace Facing worlds FB as there was some confusion that this was a remake of the UT facing worlds, I returned to the original name Sky Twins.\n\nItems fixed:\n\n-Added Portals.\n\n-Added background sounds and wind.\n\n-Modded some of the weapons to make them more even ( Pistol has increased range+ 2 zoom levels, Assault rifle is more accurate but fires slower and has a zoom, as before the rockets are able to lock on to targets).\n\n-Finished the nade launcher( has primary and secondary triggers+ seperate ammo displays for each round, Zoom, shows distance and elevation of target, Primary trigger launches a nade that exlodes after .5 - .75 seconds, and secondary times out at 1.5-2 seconds, The secondary has napalm in it that burns anything around the explosion, both rounds are so hot after launch that they will melt to any person that it may contact(sticks to them til detonation)).\n\n-Fixed problem with banshees not showing up on some servers.\n\nI would like to thank everyone who hosts this map file or on a server.\n\nI would also like to thank my testers:\nevilpoo: Lots of ideas and suggestions on the hanger and tunnels.\nabe: for testing.\n\nThe Nade Launcher may be avail. for other maps if the mapmaker themselves e-mail me with a request to have that weapon in there map.\n\nEnjoy Jimk72",
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   "notes": "Authors Notes:\nthank you for downloading WTF! and the Rafgun,\ncreated by Rafazum AKA.... rafazum.. (modeling/texturing/gurillaing) and Paul Dalessi AKA #n3`paul AKA [PR]Paul(skinning)\n\nhere's just a warning in advance. u'd like a badass 3d-card to use this map, because the rafgun\nis rather high-poly, meaning if u have a sucky 3d-card, the model will wrap around stuff.\nso.. when this happens... just close the map, and go buy a new 3d card.:P\n\nokay, and now for WTF! (thats the mapname if u havent noticed) its a pretty basic map, it was only made for test purposes\n-to test bots and stuff, and new weapons, but the gameplay was quite good, so we decided to release it,it's not an original\n\nthe Rafgun was produced by Paul(me) and Rafazum, though he did the most.\n\n-The Rafgun.\n-primary fire fires a load of bullets at ur target at high speed.\n-SECoNDARY FIRE, fires a high speed grenade, wich explodes on impact(purposely made difficult to aim)\n\n(when wielding the Rafgun, u cannot throw grenades, use the grenade launcher instead)\n\ncredits: - Rafazum -level designer, modeler, gurilla/tool/sapian dude, texturer.\n\nif u selected the ai version of this map- there is a bug, when people join- they see braindead versions of mc- if u join a server- ignore this- it will be fixed soon.-all the ai work over the net- so u c what the host sees- EXCEPT those braindead ai-which u should ignore\n- Paul Dalessi -gun skinner",
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   "title": "Splitter",
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   "author": "",
   "date": "07/26/2004",
   "file_size": "5.1M",
   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=344",
   "og_image": "https://halomaps.org/hce/img/lg/ACF47.jpg",
   "category": "Halo CE Maps",
   "description": "A green hilly area surrounded by a deep water moat and split in two by towering white blocks",
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   "title": "Game Type Fix Utility",
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   "url": "https://halomaps.org/hce/detail.cfm?fid=345",
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   "category": "Halo Utilities",
   "description": "A small utility to edit the Halo CE game Types - can be used to fix the time problem.",
   "notes": "REPOST FROM Gearbox Software forum:\n\nI'm gonna make a prerelease of a similar thingy that Mr. Kybo_Ren is making\n(Check post in Editing http://gbxforums.gearboxsoftware.com/showflat.php?Cat=&Board=halopcediting&Number=189634&page=0&view=collapsed&sb=5&o=&fpart=2).\nThis because it has the possibility to fix the CTF gametype settings in Halo CE (!)\nIt's extremly limited and very little tested.\n\nIt's just a plain EXE, nothing to install.\nNote! ONLY for Halo CE gametypes.\n\nKnowing myself it might just end up with this and noffin more\n\n-- ZiON\nHomepage http://www.fpsgamers.se",
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   "title": "Init Builder V1.50",
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   "og_image": "https://halomaps.org/hce/img/lg/ACF1A5.jpg",
   "category": "Halo Utilities",
   "description": "Create a init.txt file: A wizard has been created for the newbies to dedicated servers. Each function has been explained, and there are multiple pages to make the experience less intense.",
   "notes": "Init Builder V1.50\n-------------\nCreated by Relics\nMOTD section created by Corgy\n-------------\nInstallation:\nCopy TABCTRL32.DEP, TABCTRL32.OCX and TABCTRL32.OCX into your Windows\\System32\\ directory.\n(Some people may already have these files installed, if you do then there is no need to copy them)\n-------------\nA wizard has been created for the newbies to dedicated servers. Each function has been explained, and there are multiple pages to make the experience less intense.\n\nIf there is a high enough demand, the source will be released.\n\nCustom Map names and custom game modes can be entered into the appropriate boxes.\n\n-------------\nKnown Bugs:\nInserting text into the 'Mapcycle Timeout' box will cause an error.\n-------------\n\n-------------\nBugs fixed from previous versions:\nv1.09 - 9 out of 10 mapnames not being inserted into mapname and gametype area\nv1.08 - Teamkill penalty's not being seperated by a space\n-------------",
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   "title": "Init Builder Revamped V2.10 Beta",
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   "author": "",
   "date": "07/28/2004",
   "file_size": "973.0K",
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   "url": "https://halomaps.org/hce/detail.cfm?fid=347",
   "og_image": "https://halomaps.org/hce/img/lg/ACF199.jpg",
   "category": "Halo Utilities",
   "description": "Create a init.txt file: A wizard has been created for the newbies to dedicated servers. Each function has been explained, and there are multiple pages to make the experience less intense.",
   "notes": "*******************************\n** Init Builder Revamped **\n** V2.10 Beta **\n** By Relics **\n*******************************\n\nRUN FIRST:\nYou may need to run 'registerocx.bat' before running the init builder but most of you wont.\n\nImprovements over last build:\n-Removed issue with requiring office 97+ to run the builder\n-Added HaloPC/HaloCE Editing Mode switch\n-MOTD now moved to a seperate window and contains character count\n-Fixed issue of entering text into certain textbox's to cause crash. Only numbers\nmay now be entered\n-Improved the save ini function to properly load all textboxs\n\nCurrent Issues/Bugs:\n-MOTD section is in beta. I am still not sure of the maximum value of characters\nper line that is shown in the server. The current limit is a rough aproximate.\n-Map/gametype rotation list not correctly saving/loading in the ini file.\n\nI would like to thank:\n-Royalty - For his ideas on new functions which got me inspired to fix the dll\nproblem.\n-Corgy - For his graphic designs since v2.00\n-Tig - For his testing of version 2.00 and overall support.\n-The Gearbox Forum Members - For being great community\n-Sedgr - For the original inspiration to make an init builder\n\nI am planning to release the init builder v1.50 (and below) source code shortly. I have some\nthings to fix and make easier for public understanding.\n\nBy loading a custom background (Settings->Background->Load Background) it automatically saves the file path in a settings file. To revert the background back to normal (and the settings file) go to Settings->Background->Revert Background.",
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   "title": "Halo Spy CE 1.0",
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   "author": "Luis Gonzalez",
   "date": "07/28/2004",
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   "url": "https://halomaps.org/hce/detail.cfm?fid=348",
   "og_image": "https://halomaps.org/hce/img/lg/ACF1A1.jpg",
   "category": "Halo Utilities",
   "description": "HaloSpy CE is a server browser for Halo CE with auto-download from map mirrors, a buddy list to find players online, a game summary export feature, server favorites, and alot more!",
   "notes": "**** HaloSpy CE 1.0 ****\n\nFile Name: halospyce.exe\nDescription: HaloSpy CE is a server browser for Halo CE with auto-download from map mirrors, a buddy list to find players online, a game summary export feature, server favorites, and alot more!\nCopyright: © 2004 Luis Gonzalez\nFile Size: 2504\n\nNote: This utility may not work with version 1.08.616 of Halo CE",
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   "title": "bloodgulch rail",
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   "author": "[DD]ZiON",
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   "url": "https://halomaps.org/hce/detail.cfm?fid=349",
   "og_image": "https://halomaps.org/hce/img/lg/ACF5B.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "Bloodgulch variant with the Rail Gun",
   "notes": "Authors Notes:\nDescription:\n==================================================================================================================\n\nThe rail gun\n\nSpecification: Supersonic plasma discharger gun (Rail gun)\nStatus: Prototype\n\nThe Railgun is a hybrid of human and Covenant technology. It fires supercharged plasma bolts at supersonic speed.\nThe powerful blast makes it overheat in 1 shot, so the firerate is extremely low, but it also extremely lethal.\n\n==================================================================================================================\n\nAuthor: [DD]ZiON\nWeb: http://www.fpsgamers.se",
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   "title": "Nightcamp CE",
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   "date": "07/29/2004",
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   "url": "https://halomaps.org/hce/detail.cfm?fid=350",
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   "date": "07/29/2004",
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   "url": "https://halomaps.org/hce/detail.cfm?fid=351",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo CE Maps",
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   "date": "07/29/2004",
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   "url": "https://halomaps.org/hce/detail.cfm?fid=353",
   "og_image": "https://halomaps.org/hce/img/lg/ACF66.jpg",
   "category": "Halo CE Maps",
   "description": "A tight multi-level complex full of narrow corridors and small rooms",
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   "title": "Labyrinth",
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   "date": "07/29/2004",
   "file_size": "7.1M",
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   "url": "https://halomaps.org/hce/detail.cfm?fid=354",
   "og_image": "https://halomaps.org/hce/img/lg/ACF6A.jpg",
   "category": "Halo CE Maps",
   "description": "A narrow maze with green walls and a new weapons:a machine pistol",
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  {
   "fid": 355,
   "title": "Saber Arena",
   "thumb": "img/lg/ACF74.jpg",
   "author": "Captain",
   "date": "07/30/2004",
   "file_size": "5.9M",
   "rating": 9.0,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=355",
   "og_image": "https://halomaps.org/hce/img/lg/ACF74.jpg",
   "category": "Halo CE Maps",
   "description": "A slick departure from the normal map. A floating two tiered arena with the waepons replaced with light sabers compelete with sounds effects. a nice one-on-one hand-to-hand map",
   "notes": "Authors Notes:\nSaber Arena v2\nby Captain\n\nDescription:\nI made this map up with the intention of showcasing my lightsaber models. The map was not made for standard halo warfare. Rather, it was made for saber fighting (explained below). If you visit halo-mods.com you might have seen my post in the \"In The Works\" section for mine and Woo-Chopper5's Death Star Trench Run, which is what I built these sabers for. The Death Star map itself will contain many more weapons and other great things.\n\nSaber Fighting:\nThis is nessassary for this map. You need 3 people. Two people take their places on the red and blue circles on either end of the center battle strech. The third person then proceeds to say \"Ready?\" and then \"FIGHT!\". The two saber fighters then run at eachother and proceed to knock the shit out'a the other guy. If you have more then 3 people it's fun to film and take pictures. I added several levels to spectate from. Grenades are not permitted, however our NX clan has had a grenade throwing turn into a full blown free for all deathmatch.....\n\nEnjoy and watch for our map \"Death Star Trench Run\"!\n\nThanks to beta testers:\nWoo-Chopper5\nDragonslayer\nMCmaster\nKickflip0",
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  {
   "fid": 356,
   "title": "Gauntlet",
   "thumb": "img/lg/ACF9A.jpg",
   "author": "Jimk72",
   "date": "07/30/2004",
   "file_size": "7.7M",
   "rating": 8.5,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=356",
   "og_image": "https://halomaps.org/hce/img/lg/ACF9A.jpg",
   "category": "Halo CE Maps",
   "description": "New custom weapon, Xm8 rifle and Xm8 plasma rifle. Designed for CTF mainly. Bases are at each end of canyon, W/sewer tunnel.",
   "notes": "Authors Notes:\nGauntlet\n\nBy Jimk72 (Infscout)\n\nThere Is a large dent in the canyon on the red teams side. This happened when my system crashed. I lost all my max file for this map. Its been done for over 5 weeks, I was trying to fix the dent, but could not get the jms file back into max to edit it :( and since I have no max files I have to release as is.\n\nThere are 2 new weapons. Xm8 rifle, and the Xm8 plasma rifle. Thanks to FrOzEn TrIgGeR for the concept and pics of the Xm8 weapon. Model is completly from scratch, as well as most of the texture. Some of the texture is from the halo assault rifle.\n\nIf you will not to have these, just set up the server to run classic starting weapons.\n\nI hope you enjoy!",
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   "description": "A small fort setting with large logs walls and a sky box destination for the teleporters",
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   "description": "A close quarters indoor map designed to work well with its modded needlers.",
   "notes": "New Map: Needleosity\n\nAs my second Halo CE map, I bring you Needleosity, a small map designed to work well with its modded needlers. A needler map? What a great idea! So great in fact that I had to steal it from shadowbreaker! And none of this thievery would even have occured if missinglink117 hadn't made a needle nade cool enough to inspire us all :)\n\nThat's right, the grenades are NOT MINE, missinglink117 made them and was willing to put them in my map. They're really cool because they're bouncy like frags, sticky like plasmas, and needles shoot out when they explode! As for the mods I made, I changed the needler to make it fire quicker needles with better homing, while cutting down the clip size to avoid making it godly. I also made rockets sticky and homing, and made the shotgun fire needles of its own. So for anyone counting, that's 4 different ways that you can tear your opponents up in an explosion of needle-ey goodness. My best advice is to make sure you have good cover and enough time to get behind it if someone comes around the corner, and for goodness' sake, if you are getting bad FPS, turn off specular! ;)\n\nNow as I said, the map is small, but it is also rather twisted, so I'm going to offer some navigation tips. When you are standing in the central room, it is important to remember that the main paths to the bases curl around in a clockwise direction pretty far to the right, while the teleporter rooms with the columns just stick straight out. Because of this, it is possible to confuse which base you actually seeing an oddball or other navpoint inside. Remember that if the nav point is even just a little to the left of the red beacon in the center room, it is most likely in the blue base, and vice versa. If that doesn't make sense, play a few CTF games and you'll get it in no time.\n\nI'd like to thank shadowbreaker for not murdering me, and missinglink117, aka Jacob, for letting me use his awesome grenades. I will also thank my main testers, Boxer and dr_saius, and all the rest of my dedicated and helpful testers: Farsight, missinglink117, MACE and his clan, oddworld, and Jack Bauer. And as always, thanks to Baka for chimp!\n\n-tarehart",
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   "description": "This is Gauntlet With no custom weapons. For all the old school halo players",
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   "og_image": "https://halomaps.org/hce/img/lg/ACFF9.jpg",
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   "description": "Here is the Update to gauntlet. It has finished weapons total hud completion. There are 2 new weapons. Xm8 rifle, and the Xm8 plasma rifle.",
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   "title": "Bloodrot",
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   "description": "A low walled grassy arena with small hillocks seperating two bases",
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   "title": "Mitut 1",
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   "og_image": "https://halomaps.org/hce/img/lg/ACF108.jpg",
   "category": "Halo CE Maps",
   "description": "A snow covered map with strange physics - Jump and stick to ceiling - with rapid fire rocket launcher",
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   "fid": 374,
   "title": "Ndugu alpha release",
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   "author": "",
   "date": "08/08/2004",
   "file_size": "6.6M",
   "rating": 8.1,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=374",
   "og_image": "https://halomaps.org/hce/img/lg/ACF10D.jpg",
   "category": "Halo CE Maps",
   "description": "Two snow covered chasms cut out of a mountain with inner passages and Snowboard to ride on",
   "notes": "We are releasing an alpha of the hit SSX Conversion, Ndugu. This will have all of the features you viewed during the movie, such as snowboards, and new weapons (excluding the cluster nade launcher).\n\nThe following is not there:\nBases (due to remodeling)\n\nThe following is bugged:\nThe 2 new weapons can be found at the following places-\nPick Axe-Cave next to flat area at top of hill\nSnowball Launcher-Cave next to flat area at top of hill\nTo find the two weapons you must walk on top of the edge where the other weapons are and hold your action button. The reason we instruct you to do this is because there is a current problem with the weapons that makes them invisible to some people. Once you pick them up they will be visible.\n\nJump Pad Instructions:\nIf the jump pad is on the floor, do not walk into it,as you will be flung at extremely fast speeds and you will die. You must physically jump on the pad to fly into the air.\n\nSpeed Pad Instructions:\nSpeed pads are tricky. To activate a speed pad and get around the tunnels, you must first face so your back is to the pad. Next you must walk backward slowly, and whalla, your flung at super speeds across about 700 ft of cave.\n\nThank you for taking part in this open Alpha Evaluation. If you find any problems, or have any concerns, or responses, please post them here : http://gbxforums.gearboxsoftware.com/showflat.php?Cat=&Number=289862&page=0&view=collapsed&sb=5&o=&fpart=7&vc=1&PHPSESSID=. We do mean to remind you that this is only an alpha and most of the features we meant to include will be brought into the final build.\n\nThank you from the =EP Custom Map Team\n\n-Gyroxide",
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   "description": "A slick departure from the normal map. A floating two tiered arena with the waepons replaced with light sabers compelete with sounds effects. a nice one-on-one hand-to-hand map - the grenades have been taken out for hand-to-hand only",
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   "description": "On top of an inside of a spinning asteroid",
   "notes": "The author of the asteroid map has prepared a demo meove for download. Get the Asteroid map movie\nfrom here",
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   "description": "A huge beautifully detailed map set in a deep canyon full of hilly terrain, water ways, underground passages and a vehicle base. This ambitious map is full of surprises and could take hours just to explore. Halo Maps is impressed.",
   "notes": "Ok I finaly finished my map, after months of work. I was too lazy to correct some errors like: there is not enough clusters, the map becomes white sometimes. and there is no fog underwater. so, here it is, ejoi.\n\nfeatures:\n-great hangar that i stole from d40 : P\n-cool respawn base (im not telling it, beta testers told me)\n-a neutral base (no team) with a banshee platform.\n-creasy swamp tunels that passes all around the map.\n\nbeta testers:\nNX-Extreme\nhalohacker123\n{TR}Death\nsuperfly\n[SF]GHost\nViperFreek89\n(dow)boxer\n\ncredit:\nAkmAssassin (i did all )",
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   "notes": "Halo Maps Note:\nThis map is named the same as the original Beach Assult Map. Care should be taken when using this map becasue you may not be able to join servers running the original map.\n\nBeach Assault Mod (Fixed AI)\nModded By FalseProphetNemesis ( {CRG}Kryp ).\n\nThis is the Beach Assualt map but with a few differences. This map is modded and the AI problems are fixed or should be fixed (I haven't tested it online with anyone yet). BTW I did NOT make this map. I ONLY modded it and fixed the AI problems (hopefully...) and made the AI bots smarter AND all of them WILL attack you.\n\n*NOTE* - Be sure to look at the pictures included because 2 of them show how to correctly set the game settings for best results. If you do not set the \"FLAG FORCE RESET\" then you wil get spazed out AI bots. You MUST set that for everything to work correctly. Also you should have the weapons settings on \"NORMAL\" for best results.\n\n1. AI bots are now smarter and fight better (No bot will just stand around and do nothing)\n2. Infinite Ammo and zoom in ability for weapons and they shoot much farther then normal.\n3. Homing Rocket Lancher Warthog (rocket projectile shoots slower to make up for the homing)\n4. Banshees were removed for flying ghost vehicles with different projectiles to shoot.\n(first shot is a neat looking covenant plasma shot and the secondary shot is the plasma cannon's projectile).\n5. AI Bots are immune to falling and so is the Master Cheif.\n6. Improved the accuarcy of the Assualt Rifle and Shotgun.\n7. Red AI bots have Shotguns and throw Frag Grenades.\n8. Blue AI Bots have Assault Rifles and throw skull Plasma Grenades.\n9. There is now a needler hog (which replaces the tanks,normal warthogs and normal ghosts).\n10. AI bots know when you are in a vehicle and will get in with you if your close enough (only bots on your \"team\" will get in). This was already on the map but I made it even better.\n11. The plasma pistol was replaced by the needler.\n12.Covenant gun turrets were removed along with the covenant sheilds.\n13. When you are in a vehicle you can look higher now.\n\nThats about all the changes I guess. Hope you have fun playing the mod.\n\n-FalseProphetNemesis",
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   "og_image": "https://halomaps.org/hce/img/lg/ACF14B.jpg",
   "category": "Halo CE Maps",
   "description": "Inside a dark factory like building with abnormal physics - pesudo low gravity",
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   "title": "Island Hop",
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   "author": "Tiamat",
   "date": "08/10/2004",
   "file_size": "10.7M",
   "rating": 8.5,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=384",
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   "category": "Halo CE Maps",
   "description": "Two islands in deep water with an underwater crossing and working assult boats",
   "notes": "Map: Island Hop (With working boats) by tiamat\n\nOk this is the map I have been working on for the past two months it features 3 new vehicles and 2 new weapons. It has wind and has been portalled\n\nvhicles:\nboathog\njust basically a conversion of the standerd warthog into a boat, now it look's nothing like a real living warthog, or a puma for that matter.\n\nr-boathog\nno gun on the back but u can still use the back seat for sitting the driver can fire two rockets (primary and secondary trigger) each with a 4 second reload\n\nT-ship(transport ship)\na big fat hovercraft-like transport moves extremely fast (at top speed) and can carry a total of 13 players, but it has no gun.\n\nweapons:\nneedle rifle\nfires high speed overpenitrating shield skipping bounce alot needles or a quick burst of regular needles\n\nenergy sword\ninstant kill melee primary trigger gives u active cameoflage and secondary trigger gives u oversheild after useing one of these two triggers the sword over heats and another trigger can't be used for 60 seconds (but u can still melee )\n\nthnx to:\nkilla and grim(genocide)\nfor skins and tags and general assistence\n\nand the testers\nchrono\njuan\nCrAzY\nextreme\n\nThere is on known bug sometimes when ur playing a game and your not the host your boat will start flipping wildly, this is not my fault but rather a glitch in the netcode noone else see's u flip and u are not actually in the air so just ignore it and continue to drive it will go away\n\nenjoy\n--Tiamat",
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   "og_image": "https://halomaps.org/hce/img/lg/",
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   "description": "A central tower surrounded by a round canyon - with ai-bots",
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   "title": "Vertigo",
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   "date": "08/10/2004",
   "file_size": "6.7M",
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   "category": "Halo CE Maps",
   "description": "Two large bases seperated by a deep chasm with a single bridge.",
   "notes": "You can download a demo movie of the map from here",
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   "title": "Mega Doomer",
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   "url": "https://halomaps.org/hce/detail.cfm?fid=387",
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   "description": "A deep canyon with a central lake and mountain. - Slayer mode only play",
   "notes": "HEY!!!\nThis is my first complete/released map....its wide open...only supports slayer...so no CTF or other game types for u!!\n\nPlease give me ur opinion...i know its not perfect...but in order to be a better map creator i need ur feedback!!\nThanks a bunch!\n\n**credit for the energy sword goes to geminijunodeluxe**",
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   "title": "Ice Track",
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   "author": "",
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   "url": "https://halomaps.org/hce/detail.cfm?fid=390",
   "og_image": "https://halomaps.org/hce/img/lg/ACF16D.jpg",
   "category": "Halo CE Maps",
   "description": "A twisting ice covered race track cut out of the rock with multiple missle fire rocked powered hover tanks - note: constant music sound track playing",
   "notes": "Hi, This Is IceTrack - a Fast Paced Full Throttle Race Action Map.\n\nWhen No Land Vehicle In Halo Is Capable Of Travelling At High Speeds Through This Underground Ice -Racetrack , A New Solution Must Be found......\n\nSo I Present To You The Hovertank Brought To Life By Aroura, Inspired By C&C.\n\nGet Ready, ...........There Is No Question......The Race Is On...\n\n...But Will You Be There? The Time Has Come To Make A Stand To Go...Beyond\n\nPrepare To Feel The G's And Go Faster Then Ever Thought Possible...For A Human....",
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  {
   "fid": 391,
   "title": "Deep",
   "thumb": "img/lg/ACF9.jpg",
   "author": "",
   "date": "08/16/2004",
   "file_size": "7.4M",
   "rating": 4.6,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=391",
   "og_image": "https://halomaps.org/hce/img/lg/ACF9.jpg",
   "category": "Halo CE Maps",
   "description": "a flat square area with three structures filled with veehicles",
   "images": [
    "img/lg/ACF9.jpg",
    "img/lg/ACFB.jpg"
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   "hash": "A1FA049368E1983663EC1EC43E867B4C",
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  {
   "fid": 392,
   "title": "Zenith",
   "thumb": "img/lg/ACF14.jpg",
   "author": "Hakuran",
   "date": "08/16/2004",
   "file_size": "5.7M",
   "rating": 8.8,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=392",
   "og_image": "https://halomaps.org/hce/img/lg/ACF14.jpg",
   "category": "Halo CE Maps",
   "description": "A hilly arena with full weapons and leathal AI - bots",
   "notes": "Zenith by: Hakuran\n\nWell I know that this level sucks, but actually, it's pretty fun with a lot of people\n(Also it's my first map, but like I said it's fun).\nThis level has AI, but I will be making a version without AI at another time (No, I don't\nfeel like renaming it, the next one will be called Zenith_No_AI)\n\nTheres a few credits, here they are:\n\nRail gun by: [DD]ZiON\nEnergy Sword by: Banshee Ace 2\nWalther PPK by: [lotr]argrn A.K.A. 00dave\n\nIf you don't like this level, that's fine. I just thought it was fun.",
   "images": [
    "img/lg/ACF14.jpg",
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   "hash": "6167E5D790C4D69EF3F7741CF7823E56",
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    "sha1": "0d7d20366fd7c5f9ea6f0b1a879066fef527abeb"
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   "category_names": [
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  {
   "fid": 393,
   "title": "Lost Cove",
   "thumb": "img/lg/LostCove.jpg",
   "author": "SomeRhino",
   "date": "08/16/2004",
   "file_size": "10.0M",
   "rating": 8.9,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=393",
   "og_image": "https://halomaps.org/hce/img/lg/LostCove.jpg",
   "category": "Halo CE Maps",
   "description": "Lost Cove is a medium-sized map with a beach along one side, and cliffs surrounding the rest of the level. The bases are tucked away in the cliff walls, and there is a large structure in the center of the map which provides plenty of non-vehicular combat.",
   "notes": "Lost Cove Multiplayer Level for Halo CE\nCreated by SomeRhino\nReleased August 15, 2004\n\nDescription\nLost Cove is a medium-sized map with a beach along one side, and cliffs surrounding the rest of the level. The bases are tucked away in the cliff walls, and there is a large structure in the center of the map which provides plenty of non-vehicular combat. Tunnels provide alternate access to base areas for both vehicles and infantry. Plenty of rocks and trees will provide cover as you make your way to the enemy base just before nightfall.\n\nInstallation:\nExtract lostcove.map into your \"Halo Custom Edition\\maps\\\" subdirectory.\nBe sure to update your filters in-game so that they display servers running custom maps.\n\nStarting weapons:\nAssault Rifle\nPistol\nFrag Grenades\n\nVehicles:\nStandard Warthog\nRocket Warthog\nGhost\nShade\n(Scorpian Tank also supported depending on game settings)\n(Banshee also supported depending on game settings, unavailable in CTF game modes)\n\nIf you would like put this map up for download on your site, you may, all I ask is that you keep this readme file with it.\n\nThe only known bugs/glitches on this map are some skybox issues that were a necessary evil, and some radiosity errors that are unfixable due to pieces of the lightmap being mapped to the wrong polygons.\n\nThanks:\nProgamerz (and HaloCity) for giving me web space\nBaka for developing the \"Chimp\" JMS file exporter\nDarthAlter for promoting the map with all the shots he took\nBigEric144- Video Promo\nEveryone on the Gearbox forums who answered my questions\nGearbox, Bungie, and Microsoft for bringing this game to all of us\n\nBeta Testers (no particular order, listed here are the ones who reported bugs):\nNiTrOuSoXiDe\nTarehart\nGrim Reaper\nDigikid\nDominater\nGHL\nshadowbreaker513\nVinX\n«§¥ñ» ðWñêR\n(EG)Viper\nRoyalty\n\nI apologize if I didn't list your name here and you reported bugs. Either you never sent your name or I overlooked it (which wouldn't be too hard considering all the testers I had to keep track of). Aside from the testers listed, there were about 30 others that tested the map, and I would like to thank them as well.\n\nEnjoy,\n\n-SomeRhino\nsomerhino@renevo.com\nhttp://somerhino.halocity.org/",
   "images": [
    "img/lg/LostCove.jpg",
    "img/lg/ACF8AD.jpg"
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  {
   "fid": 398,
   "title": "Desert Island",
   "thumb": "img/lg/ACF2C.jpg",
   "author": "",
   "date": "08/18/2004",
   "file_size": "4.6M",
   "rating": 7.5,
   "sids": [
    10
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   "url": "https://halomaps.org/hce/detail.cfm?fid=398",
   "og_image": "https://halomaps.org/hce/img/lg/ACF2C.jpg",
   "category": "Halo CE Maps",
   "description": "An extremely small map on a deserted island fit for maybe two.",
   "images": [
    "img/lg/ACF2C.jpg",
    "img/lg/ACF2E.jpg"
   ],
   "screenshots": [
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    "sha1": "9f7f0624b842ace621951c11a0c1897878d7df7f"
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   "category_names": [
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  },
  {
   "fid": 399,
   "title": "Lava Flows",
   "thumb": "img/lg/ACF32.jpg",
   "author": "",
   "date": "08/18/2004",
   "file_size": "7.1M",
   "rating": 7.1,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=399",
   "og_image": "https://halomaps.org/hce/img/lg/ACF32.jpg",
   "category": "Halo CE Maps",
   "description": "A deep pit with lava pools and a surrounding ridge",
   "images": [
    "img/lg/ACF32.jpg",
    "img/lg/ACF34.jpg"
   ],
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   "category_names": [
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  },
  {
   "fid": 400,
   "title": "Waste",
   "thumb": "img/lg/ACF37.jpg",
   "author": "miatribe",
   "date": "08/18/2004",
   "file_size": "6.6M",
   "rating": 5.4,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=400",
   "og_image": "https://halomaps.org/hce/img/lg/ACF37.jpg",
   "category": "Halo CE Maps",
   "description": "A desert waste land and a new skin for the Masterchief - looks like the Silver Surfer",
   "notes": "Map: Waste\n\nWell here is a old map i made awhile ago. the only reason im releasing it is because it has a new biped. the biped is in my mind crap but ppl that have seen it like it. also the biped is one colour ie there is no red vrs blue si ull have to watch your littel green team indercator.\nmany thanks to axeman for helping me start.\n\nnot the next hat map but the one after will have a fully seamless new biped.\n\ni did this map to WASTE time. lol\n\nppl with lower end gfx cards will um not like it much lol\n\ndid i say axeman helped? yep good he helped sooo much and u should all check out his site http://www.armyofassassins.com/",
   "images": [
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   "hash": "62FA30A4BCC523BC84172D0172DC6067",
   "fetched": "2026-10-07T16:16:15Z",
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    "file_name": "400-waste.zip",
    "bytes": 6644117,
    "at": "2026-10-07T18:47:07Z",
    "sha1": "b9598e7258501469c3c5cfb805acf7164d7bfd5d"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 401,
   "title": "Twin Groves",
   "thumb": "img/lg/ACF55.jpg",
   "author": "{Ez0}Wobs{D}",
   "date": "08/20/2004",
   "file_size": "15.1M",
   "rating": 8.4,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=401",
   "og_image": "https://halomaps.org/hce/img/lg/ACF55.jpg",
   "category": "Halo CE Maps",
   "description": "An indoor school like building with a lower maze and back room area",
   "notes": "subject: Map: Twin Groves\n\nThis is the first map I've finished to completion. Let me know what you think. I still new to all of this so any constructive critiscism is appreciated (not, D00D - J00 N33D A NUK3!!!).",
   "images": [
    "img/lg/ACF55.jpg",
    "img/lg/ACF57.jpg"
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   "hash": "43DDB86F35CEA375F990A6ACEF4BEF6C",
   "fetched": "2026-10-07T16:16:15Z",
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    "bytes": 15058518,
    "at": "2026-10-07T18:47:07Z",
    "sha1": "4ea7e6dee70dbf875f561e5d9ff4569df0f57402"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 402,
   "title": "Quadropond",
   "thumb": "img/lg/ACF51.jpg",
   "author": "",
   "date": "08/20/2004",
   "file_size": "6.8M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=402",
   "og_image": "https://halomaps.org/hce/img/lg/ACF51.jpg",
   "category": "Halo CE Maps",
   "description": "Four ponds in square arena with bases at opposite corners. Some new weapons and multi-fragment grenades",
   "images": [
    "img/lg/ACF51.jpg",
    "img/lg/ACF53.jpg"
   ],
   "hash": "AA432F8961C368FBFABFABB5891206F9",
   "fetched": "2026-10-07T16:16:14Z",
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    "file_name": "402-quadropond.zip",
    "bytes": 6758957,
    "at": "2026-10-07T18:47:06Z",
    "sha1": "f9c3ee52952dd6857fba7ea0de93edf055b7b162"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 403,
   "title": "New Mombasa Classic Mod",
   "thumb": "img/lg/ACF4C.jpg",
   "author": "Ge Force",
   "date": "08/20/2004",
   "file_size": "10.3M",
   "rating": 8.5,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=403",
   "og_image": "https://halomaps.org/hce/img/lg/ACF4C.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A modification to the New Mombassa map with weapons changes and other differences in game play",
   "notes": "subject: Map:New_Mombasa_Classic_Mod\n\nThank u Mrs ,DBL fire for the awsome map and to all the H2 team members\n\nplay this as a subtitude until new mombasa H2 come out!\n\ni was tired of wating for New Mombasa with H 2 junk so i made one myself included are\n\n=====================================================\n\n~blue banshee lightings\n\n~Slightly increse speed and tracking rockets\n\n~Zoom on more weapons\n\n~H2 Ghost\n\n~AR battle rifle (does not look like a BR its just the zoom and better acuratcy)\n\n~damage when u crash into stuff(beware bansheee whores!)\n\n~no over heat on plasma rifle!\n\n~slightly increased speed vehilces\n\n~have fun!",
   "images": [
    "img/lg/ACF4C.jpg",
    "img/lg/New11013mombasa11013classic.jpg"
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   "hash": "0E3DB87ED95AC28284EC5C859B60227A",
   "fetched": "2026-10-07T16:29:26Z",
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    "file_name": "403-New_Mombasa_Mod.zip",
    "bytes": 10299946,
    "at": "2026-10-07T19:34:32Z",
    "sha1": "3c1852254aee54088d0f7f4148cddccc7186c73d"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 405,
   "title": "Halo Interactive IRC Bot v0.0.7 Build 57 RC3",
   "thumb": "img/lg/ACF1AB.jpg",
   "author": "",
   "date": "08/22/2004",
   "file_size": "936.9K",
   "rating": 7.3,
   "sids": [
    8
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=405",
   "og_image": "https://halomaps.org/hce/img/lg/ACF1AB.jpg",
   "category": "Halo Utilities",
   "description": "Halo Interactive IRC Bot v0.0.7 Build 57 RC3",
   "notes": "HIIB v0.0.7 Build 57 RC3\n\nRelease Notes\n=============\n\nThere are some known issues, but not much to write anything about =)\n\nDocumentation can be found here:\nhttp://wiki.fpsgamers.se/index.php/HIIB/Documentation\n\nThe HSE pack will include this IRC bot with even more features in it so keep your eyes open for it.\n\nThis software has only been tested on Windows XP Professional, altho I see no problem in it running on any other Windows OS.\n\nThanks to:\n==========\n\nIn alphabetic order:\n\nBorgScooby\nRoyalty\nClan-X Ghost\nBeefy\nand others\n...for suggestions, ideas and betatesting.\n\nAnd to all that been helping to try it out in the IRC channel.",
   "images": [
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   ],
   "hash": "6A948A1856E91B8CAF917A9369BE0C76",
   "fetched": "2026-10-07T16:42:45Z",
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    "file_name": "405-HIIB-0.0.7.57-RC3.zip",
    "bytes": 936931,
    "at": "2026-10-07T20:17:07Z",
    "sha1": "90bf9407ef60dd2cffa2bea3cdf90c9a605ad52b"
   },
   "category_names": [
    "Halo Utilities"
   ]
  },
  {
   "fid": 406,
   "title": "Halo Game Browser",
   "thumb": "img/lg/ACF19F.jpg",
   "author": "Thomas J. Ziomek",
   "date": "08/22/2004",
   "file_size": "1.5M",
   "rating": 8.6,
   "sids": [
    8
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=406",
   "og_image": "https://halomaps.org/hce/img/lg/ACF19F.jpg",
   "category": "Halo Utilities",
   "description": "HaloBrowser is an application that, given a list of Halo game servers, queries all of them for their current status, finds servers on which players you know are playing, and displays the resulting list of servers.",
   "notes": "See http://www.ziomek.com/Halo/ for latest updates:\n\nHaloBrowser\nHaloBrowser is an application that, given a list of Halo game servers, queries all of them for their current status, runs those that respond through a set of filters you specify in an ASCII text (.TXT) file, finds servers on which players you know are playing, and displays the resulting list of servers. Once the list is on-screen, a server can be selected to view all of the detailed information about its current game and, when desired, launch Halo to join that game.\n\nIn other words, it's a Halo game server browser. I wrote HaloBrowser because I couldn't find any other single piece of software that did everything I wanted:\n\nReasonably easy to use (can page through servers quickly, etc.).\nTell me when a friend is on-line, and where.\nGive me full game details, fast.\nPowerful filtering capabilities!\nQTracker has a player finder but doesn't show much info about a game. HaloSpy is great for seeing everything there is to know about a game (almost), but checking one server at a time is tedious and slow. SeeMePlayMe and GameSpy both gave me enough hassle that I never got to really see what they can do. And Halo's in-game browser, well, that just sucks. Finally, nothing I know of comes close to doing what I want in terms of filtering.\n\nAs a bonus, I used HaloBrowser as an opportunity to start learning Java, something I've been long overdue in doing (I'm a software engineer by profession).",
   "images": [
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   ],
   "hash": "5DCBB6C7E905A818F9938A9935312011",
   "fetched": "2026-10-07T16:42:44Z",
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    "bytes": 1513391,
    "at": "2026-10-07T20:17:07Z",
    "sha1": "0972c5f8d4689628deb83089f4a06d7ede3f047d"
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   "category_names": [
    "Halo Utilities"
   ]
  },
  {
   "fid": 407,
   "title": "Dojo",
   "thumb": "img/lg/ACF1A.jpg",
   "author": "Banshee Ace 2",
   "date": "08/22/2004",
   "file_size": "6.2M",
   "rating": 8.6,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=407",
   "og_image": "https://halomaps.org/hce/img/lg/ACF1A.jpg",
   "category": "Halo CE Maps",
   "description": "A single room filled with new weapons made for close up fighting",
   "notes": "Map: Dojo (7 All New Weapons)\n\nOkay... the map itself is crappy but the weapons is what makes it fun... I made all the weapons in this map:\n\n- chronoscepter beta 2\n- hyper_flame beta\n- plasma_bomb_launcher\n- energy_sword\n- spear\n- katana\n- needle_grenade\n\nThere are no old weapons in this map... It's all 100% new custom made guns...\n\n* if you could get better pics i would appreiciate it...\nNew Gametype: Swordfighting\n\nbasically this is what you do: you find a sword (you should already be holding one)\nfight another person with a sword (or melee weapon) fight in the middle of the map where there are lots of room.\n\nRegular Gameplay Experience:\n\nYou guys will have lots of fun with the new guns... i'm sure of it... i've been working on these... here's what each gun does:\n\nchronoscepter: shoots a big red bomb and when it takes impact (or maximum distance) it will explode a big red explosion that can kill in one hit if you are playing 100%. however to balance this gun's power, it overheats after one shot, and you'll have to wait 60-70 seconds before you can fire it again and it loses 1/3 of all it's battery. It's a good gun to use when you are almost dead.\n\nhyper_flame: this gun still has issues. basically it shoots just like the regular flamethrower except for some reason I gotta fix some markers because the flame shoots the wrong way... and also it has double the maximum ammo in one clip.\n\nplasma_bomb_launcher: this is probably the most funnest weapon to use in this map... it depends if it'll kill in one hit depending on where you are... it shoots out a plasma bomb (with cool looking custom contrail) and when it detonates with spawns 4 big plasma bolts that can take a toll... just use this gun and see... this gun still has issues as far as the model and markers go...\n\nall the melee weapons: the energy_sword has the greatest melee power, then the katana, then the spear is the weakest of the three...\n\nneedle_grenade: throw it and it detonates a needle super explosion and it spawns 9 needles...\n\nENJOY!\n\n~Banshee Ace 2~",
   "images": [
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    "img/lg/ACF1D.jpg"
   ],
   "screenshots": [
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     "caption": ""
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   ],
   "hash": "A7957B0A1DBFC7D8EB6AA79B046E173C",
   "fetched": "2026-10-07T16:16:14Z",
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    "bytes": 6222947,
    "at": "2026-10-07T18:47:05Z",
    "sha1": "e4aae8da6b52630049be08a905b5f26042d1baa9"
   },
   "category_names": [
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   ]
  },
  {
   "fid": 408,
   "title": "Mayan Temple beta 1",
   "thumb": "img/lg/ACF1F.jpg",
   "author": "EliteN00b",
   "date": "08/22/2004",
   "file_size": "7.8M",
   "rating": 8.4,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=408",
   "og_image": "https://halomaps.org/hce/img/lg/ACF1F.jpg",
   "category": "Halo CE Maps",
   "description": "A dark canyon with water and trees plus some new weapons including smoke grenades",
   "notes": "Map: Mayan Temple - Beta 1 - NEW WEAPONS!\n\nok i decided to be nice to you guys and let you try out my mayan temple map.. at the moment the mayan temple is under construction so its not in beta 1 but there is like 5 or 6 new weapons 2 are hidden. im going to be gone for the next few days and decided to let you guys try beta1 even though \"beta 2 - how many\" will be secret and the final will be public so have fun. here it is\n\noh yeah i know about the glitches with the tear gas and pipe bomb and grenade launcher it will be fixed and also i will be fixing the textures also.\n\npeople with [bad] video cards wont have to much fun in this level.",
   "images": [
    "img/lg/ACF1F.jpg",
    "img/lg/ACF21.jpg"
   ],
   "hash": "81E240D86869A45B2AD743838D73C970",
   "fetched": "2026-10-07T16:16:14Z",
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    "file_name": "408-mayan_temple_beta_1.zip",
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    "at": "2026-10-07T18:47:04Z",
    "sha1": "2478d7fd569e74d1a244df08940985e26f056b97"
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   "category_names": [
    "Halo CE Maps"
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  },
  {
   "fid": 410,
   "title": "Halo Custom Edition Game [English]",
   "thumb": "img/lg/halo1024x768-default-nopicture-1.jpg",
   "author": "Gearbox Software",
   "date": "08/23/2004",
   "file_size": "178.3M",
   "rating": 9.1,
   "sids": [
    38
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=410",
   "og_image": "https://halomaps.org/hce/img/lg/halo1024x768-default-nopicture-1.jpg",
   "category": "Halo Custom Edition Game",
   "description": "Halo Custom Edition Game (CE) installation archive. NOTE: You must have a copy of Halo PC to install this program Important update see details:",
   "notes": "So what is Halo Custom Edition Game (HaloCE) you ask? Simply put, it is a new version of HaloPC that is free for all HaloPC owners. This unsupported version of HaloPC is a stand alone Gearbox Software release and is not supported by Microsoft. It offers custom maps and other features.\n\nNOTE: This installation requires that you enter your Halo PC CD Key before you can run the program.\n\nSo what is the purpose of Halo Custom Edition Game? The Halo Custom Edition Game was created as a way for Gearbox Software to introduce a new features to Halo PC. The most important of which is the ability to play user created content.\n\nAlong with The Halo Custom Edition Game are also a set of tools, tutorials and source art which is called the Halo Editing Kit (HEK). This is a powerful package which will allow users to create their own custom content for The Halo Custom Edition Game.\n\nImportant update: The Halo Custom Edition Game has a security patch that brings the version up to V1.0.10, fixes several security issues and removes the CDROM check at startup. It is required that you download and install this patch to connected to updated servers.\n\nDownload the latest patch from here",
   "images": [
    "img/lg/halo1024x768-default-nopicture-1.jpg"
   ],
   "hash": "694E3939C7DE452EE4E5F14C2B90D556",
   "fetched": "2026-10-07T16:43:39Z",
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   "category_names": [
    "Halo Custom Edition Game"
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  },
  {
   "fid": 411,
   "title": "(HEK) Halo Editing Kit for Halo (CE) Custom Edition",
   "thumb": "img/lg/waiting.gif",
   "author": "Gearbox Software",
   "date": "08/23/2004",
   "file_size": "277.1M",
   "rating": 8.9,
   "sids": [
    38
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=411",
   "og_image": "https://halomaps.org/hce/img/lg/waiting.gif",
   "category": "Halo Custom Edition Game",
   "description": "(HEK) Halo CE Editing Kit - Used to edit and create maps for the Halo Custom Edition game only",
   "notes": "The Halo CE Editing Kit includes all the necessary external exporters and proprietary tools needed for editing and creating Halo content.\n\nIn addition, the Halo CE Editing Kit also includes documents, tutorials and example content to help get end users editing and creating game resources quickly.",
   "images": [
    "img/lg/waiting.gif"
   ],
   "hash": "1CE2B6DDEEE5DFC38BDA43E5EAE56385",
   "fetched": "2026-10-07T16:43:38Z",
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    "at": "2026-10-07T20:20:19Z",
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   "category_names": [
    "Halo Custom Edition Game"
   ]
  },
  {
   "fid": 412,
   "title": "Halo Football",
   "thumb": "img/lg/ACF3C.jpg",
   "author": "baturkin17",
   "date": "08/23/2004",
   "file_size": "7.3M",
   "rating": 8.7,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=412",
   "og_image": "https://halomaps.org/hce/img/lg/ACF3C.jpg",
   "category": "Halo CE Maps",
   "description": "halo football, the flags and oddballs are replaced with footballs. Enjoy :)",
   "images": [
    "img/lg/ACF3C.jpg",
    "img/lg/ACF3E.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/9DB976C3-E061-463D-86FB496F515FA2FC.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/98F6A44D-0EC4-48E5-908E1F3DB02AD61A.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/844E45FB-9886-4E20-B8583E8DCF7E747B.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/BDDF4599-5267-428F-8D4A38826C7ABFC0.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/8EFE7948-6892-4865-873171715E2BE5A4.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/A6638CFF-4451-4256-8E07E19B2E9021A4.JPG",
     "caption": ""
    }
   ],
   "hash": "E63C4A60CBFAC2F28766E38AAE25120A",
   "fetched": "2026-10-07T16:16:13Z",
   "download": {
    "ok": true,
    "file_name": "412-HFLhalofootball.zip",
    "bytes": 7278512,
    "at": "2026-10-07T18:47:04Z",
    "sha1": "2eca5a8d34615bbee141552e2c01bedb58b6edd2"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 413,
   "title": "Assault Valley",
   "thumb": "img/lg/ACF35.jpg",
   "author": "Banshee Ace 2",
   "date": "08/24/2004",
   "file_size": "8.0M",
   "rating": 8.2,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=413",
   "og_image": "https://halomaps.org/hce/img/lg/ACF35.jpg",
   "category": "Halo CE Maps",
   "description": "A low valley with new weapons, vehicles an AI bots - slayer mode only play",
   "notes": "Map: Test Map that some you guys requested\n\nThis is simply a test map... this is for only slayer, nothing else... there are AI in this map which I added to make it fun (seriously this is fun with the AI bots) anywayz... have fun... there are 3 NEW WEAPONS I added since dojo in this map... they are\n\n- mag60 beta\n- metal_pipe\n- lens\n\nhere's an old pic... if you could get better ones for me i'd appreciate it...\n\n*ive had this map for awhile...",
   "images": [
    "img/lg/ACF35.jpg",
    "img/lg/ACF38.jpg"
   ],
   "hash": "FA7514F6BFE13164BFF78D86C9E74A83",
   "fetched": "2026-10-07T16:16:13Z",
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    "file_name": "413-assault_valley.zip",
    "bytes": 7989537,
    "at": "2026-10-07T18:47:03Z",
    "sha1": "cfae0e24deb5577328f2edeafbac4747d2c72c1b"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 414,
   "title": "Wartorn Cove 3",
   "thumb": "img/lg/ACF30.jpg",
   "author": "",
   "date": "08/24/2004",
   "file_size": "8.3M",
   "rating": 8.1,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=414",
   "og_image": "https://halomaps.org/hce/img/lg/ACF30.jpg",
   "category": "Halo CE Maps",
   "description": "A modification of the War Torn Cove map made for the Hive Server tournament",
   "images": [
    "img/lg/ACF30.jpg",
    "img/lg/ACF7C8.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/882C56B1-059A-4EE2-8B572B3519E263C6.JPG",
     "caption": "View on Red Base, you can see the flag ;-)"
    },
    {
     "src": "img/users/lg/F90A89F4-A7E6-4E7C-898744D028BDE763.JPG",
     "caption": "Nice pic showing the smaller bridge leading to Blue Base"
    },
    {
     "src": "img/users/lg/CED72CC0-2D22-4825-B39673B6EB3C91D6.JPG",
     "caption": "View from the right side of the middle, you can have a good look at the sniper tower"
    }
   ],
   "hash": "2E1BBA577B79B7D9213D0F98555268FF",
   "fetched": "2026-10-07T16:16:12Z",
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    "file_name": "414-WartornCov3.zip",
    "bytes": 8317014,
    "at": "2026-10-07T18:47:02Z",
    "sha1": "3d6aaa293a8ea90fda4ee3bf4daf85a970c8fc2d"
   },
   "category_names": [
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   ]
  },
  {
   "fid": 415,
   "title": "Halo Interactive IRC Bot v0.0.8 Build 76 RC1",
   "thumb": "img/lg/ACF1A9.jpg",
   "author": "ZiON",
   "date": "08/24/2004",
   "file_size": "1.1M",
   "rating": null,
   "sids": [
    8
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=415",
   "og_image": "https://halomaps.org/hce/img/lg/ACF1A9.jpg",
   "category": "Halo Utilities",
   "description": "Halo Interactive IRC Bot v0.0.8 Build 76 RC1",
   "notes": "HIIB v0.0.8 Build 76 RC1\n\nRelease Notes\n=============\n\nThere are some known issues, but not much to write anything about =)\n\nDocumentation can be found here:\nhttp://wiki.fpsgamers.se/index.php/HIIB/Documentation\n\nNews in this release:\n=====================\n\nUsercommands and... stuff\nThe bot runs hidden and is controlled by a second application (HIIB App Control)\n\nU'll figure it out ^^\n\nThis software has only been tested on Windows XP Professional, altho I see no problem in it running on any other Windows OS.\n\nThanks to:\n==========\n\nIn alphabetic order:\n\n[DD]Clan + members\nBeefy\nBorgScooby\nclanX-G}{OST\nRelics\nRoyalty\nand others\n...for suggestions, ideas and betatesting.\n\nAnd to all that been helping to try it out in the IRC channel.",
   "images": [
    "img/lg/ACF1A9.jpg"
   ],
   "hash": "A21069B68F6618FD83E165D31DB47350",
   "fetched": "2026-10-07T16:42:44Z",
   "download": {
    "ok": true,
    "file_name": "415-HIIB-0.0.8.76-RC1.zip",
    "bytes": 1132630,
    "at": "2026-10-07T20:17:07Z",
    "sha1": "bec70078f8cbe8ccd9284c55c0a788d36f1cb410"
   },
   "category_names": [
    "Halo Utilities"
   ]
  },
  {
   "fid": 424,
   "title": "Columbia Gorge Beta",
   "thumb": "img/lg/ACF85.jpg",
   "author": "",
   "date": "08/29/2004",
   "file_size": "11.6M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=424",
   "og_image": "https://halomaps.org/hce/img/lg/ACF85.jpg",
   "category": "Halo CE Maps",
   "description": "Two woodland bases seperated by a deep river gorge and connected by two bridges.",
   "notes": "This is the first map I ever made, I made it for HaloClanMods whos website is _...._\nThey will be hosting this map on their server, thier full map rotation is listed on their site, along with forums\nand contact information on sceduling matches.\n\nColumbia_Gorge features 4 new weapons and custom scenery. The weapons include a Flamethrower (Made By Me)\na Python (Made By Me) a Luger (Made By Me(Not Modeled)) and a Lewis gun (Made by {TKG}Shadow)\n\nI think this map is pretty good.... because I made it, it supports all gametypes and has all vehicles.\nI would apreciate feedback, and would like help w/ my next map. thanks for downloading, and have fun playing",
   "images": [
    "img/lg/ACF85.jpg",
    "img/lg/ACF87.jpg"
   ],
   "hash": "7A4796C587663A49CD8D45002E8790C8",
   "fetched": "2026-10-07T16:16:12Z",
   "download": {
    "ok": true,
    "file_name": "424-columbia_gorge_beta.zip",
    "bytes": 11642877,
    "at": "2026-10-07T18:47:02Z",
    "sha1": "2c23524d8615c382137ad13ad65e657cc376c4fc"
   },
   "category_names": [
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   ]
  },
  {
   "fid": 425,
   "title": "Dojo Final",
   "thumb": "img/lg/ACF8B.jpg",
   "author": "Banshee Ace 2",
   "date": "08/29/2004",
   "file_size": "8.9M",
   "rating": 8.3,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=425",
   "og_image": "https://halomaps.org/hce/img/lg/ACF8B.jpg",
   "category": "Halo CE Maps",
   "description": "A large walled square with a central building and four watch towers. - new weapons and the speed of the game has been tweaked",
   "notes": "Map: Dojo_Final (13 New Weapons) (PLEASE READ MY POST!)\n\nOkay here's the final of the first dojo map... here are some features of this map:\n\n- bigger and wider for dodging explosions and etecting projectiles\n- 13 new weapons, 11 of 13 of them I made\n- all vehilces speed has been increased a tiny bit to get around faster\n- some weapons have been updated\n- the rockets homes (enought to shoot down a banshee, you can dodge a homing rocket on ground, it's possible)\n- there is a central building mean for swordfights\n- all area outside the dojo is gun territory\n- there are tall walls around the entire map. if you climb to the top you will see some new guns up there along with a banshee\n- THERE IS A SECRET ROOM (first time i've ever added a secret room) it's very easy to find... if you know how to get there PM me if you'd like.\n\nNew Weapons:\nAK47 (I don't take credit for the original model) - this gun can zoom up to 2x and it shoots repeated bulet shots. this can be found in a corner tower.\n\nChronoscepter (fp model markers need some work) - this shoots a red beam that detonates a huge reddish explosion that is very lethal. this gun overheats after it fires one shot and takes a while to coll down, making it a balanced gun. this can be found in the SECRET ROOM and outside beside a wall\n\nEnergy_Sword (3p model needs to be fixed) - this is the strongest sword of all the swords in this map. you can find this gun in the dojo and up on the wall.\n\nKatana (3p model needs to be fixed) - this is the 2nd strongest sword in the map. it can only be found in the dojo.\n\nMetal_Pipe - this is another melee weapon. this can be found in the dojo.\n\nSpear - a powerful covie spear. this has a long reach but slightly slowed down melee. this is found only in the dojo\n\nHyper_Flame (projectile marker needs to be fixed) - this is the covie flamethrower. it still needs some work. this can be found in a corner tower.\n\nmag_60 beta (needs a lot more work) - a human gun that works like an assault_rifle but shoots at a faster rate by a little bit. this can be found in a corner tower.\n\nRail_Gun (I take no credit for this gun) - this can be found only in the SECRET ROOM.\n\nWalther_PPK (I take no credit for this gun) - this can only be found in the SECRET ROOM.\n\nNeedle_Grenade - when this nade detonates it explodes the super needle explosion and spawns 10 more needles.\n\nLens_Grenade (very nice grenade, use at your own risk. this can be helpful if u see someone in a distance about to run you over with their fast vehicle) - this emmits a power lens flare that can make it impossible to see passed making it good for hiding in a short period of time or use it to escape. when this detonates, it has a wide range of explosion. throw this at far distances only...\n\nTHIS SUPPORTS ALL GAME TYPES EXCEPT RACE!!!\n\nany bugs or problems with this map contact me... an AI version of this map will be out shortly...\n\n~Banshee Ace 2~\n\n*ps: for the people who lost repect for me, do not talk about the flame war we had the other day... as you can see I typed above that I dont take credit for the that certain model...",
   "images": [
    "img/lg/ACF8B.jpg",
    "img/lg/ACF8D.jpg"
   ],
   "hash": "91A137F20BB6DBC8A9722DC9EE3E483C",
   "fetched": "2026-10-07T16:16:12Z",
   "download": {
    "ok": true,
    "file_name": "425-dojo_final.zip",
    "bytes": 8862282,
    "at": "2026-10-07T18:47:01Z",
    "sha1": "22ce8b604dd0432e4fe4631fae34d46618e534b2"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 426,
   "title": "HQ Racetrack",
   "thumb": "img/lg/ACF95.jpg",
   "author": "Axeman",
   "date": "08/29/2004",
   "file_size": "10.7M",
   "rating": 8.8,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=426",
   "og_image": "https://halomaps.org/hce/img/lg/ACF95.jpg",
   "category": "Halo CE Maps",
   "description": "A high speed racetrack with rocket powered hover vehicles and warthogs plus new weapons",
   "images": [
    "img/lg/ACF95.jpg",
    "img/lg/ACF97.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/09F7873D-A1A5-49E0-A976CE9A358304B4.JPG",
     "caption": "are there rocks ahead? if there are, we'll be dead! -princess bride"
    },
    {
     "src": "img/users/lg/E328FE93-1D23-4620-9C1CDB6355F9886C.JPG",
     "caption": "extend all flaps and drive fins -star wars III"
    },
    {
     "src": "img/users/lg/F27398AB-FD80-413C-B960CB52787820B5.JPG",
     "caption": "we're coming in too hot! -star wars III"
    },
    {
     "src": "img/users/lg/CDDE62C5-933F-4052-A64923A87FD83E42.JPG",
     "caption": "taking it into hyperactive. -spaceballs"
    },
    {
     "src": "img/users/lg/F2FA1556-F27E-4DBB-8ABFBF7957B43CDB.JPG",
     "caption": "this isn't where I parked my car... -stick figures on crack 3"
    },
    {
     "src": "img/users/lg/7698109A-9F32-45A2-896DC2DE5387B5EE.JPG",
     "caption": "and ride the shockwave outta here!!! -spongebob goes into squidward"
    },
    {
     "src": "img/users/lg/3D8CF07B-DEA4-4C02-B621FF3B5D24D197.JPG",
     "caption": "he's coming... he's coming... -the garfield show where tv becomes reality"
    },
    {
     "src": "img/users/lg/2141FE3B-B06C-4A8C-BBA997D8C1CD826C.JPG",
     "caption": "let's rumble!!! -some wrestling thingie"
    },
    {
     "src": "img/users/lg/ADA377A5-A0E0-4F1F-AE26DBCCC00E2AFA.JPG",
     "caption": "swim away! swim away! -finding nemo"
    },
    {
     "src": "img/users/lg/95C7FC37-C1A6-477E-9EB9695B76129163.JPG",
     "caption": "THIS is where I parked my car."
    },
    {
     "src": "img/users/lg/6E683FB7-7652-4CC2-B0A6625BB2485A84.JPG",
     "caption": "finish!!!"
    },
    {
     "src": "img/users/lg/D18A11BD-BFE7-4587-BCA5F86896EEFC86.JPG",
     "caption": "I am rocked powered!!!"
    },
    {
     "src": "img/users/lg/897EA976-BFDE-46B4-A8D4EE9B4AE7188F.JPG",
     "caption": "and the kamakazi watermelon hit's the wall first! -the demented cartoon movie"
    },
    {
     "src": "img/users/lg/E2DAA840-3A4E-4EEF-95372F0D6C30B9DE.JPG",
     "caption": "are there rocks ahead? if there are, we'll be dead (rhyme) -the princess bride"
    },
    {
     "src": "img/users/lg/3FF5876C-333E-4D1D-A570781CF40D2227.JPG",
     "caption": "xD"
    }
   ],
   "hash": "E4A6DF4F544305F60F42462F234D21DE",
   "fetched": "2026-10-07T16:16:11Z",
   "download": {
    "ok": true,
    "file_name": "426-hq_racetrack.zip",
    "bytes": 10650598,
    "at": "2026-10-07T18:47:00Z",
    "sha1": "f40f874926176f654313ded5ade6d38849d94b07"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 427,
   "title": "Sucide Gluch",
   "thumb": "img/lg/ACF9E.jpg",
   "author": "",
   "date": "08/29/2004",
   "file_size": "5.6M",
   "rating": 8.2,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=427",
   "og_image": "https://halomaps.org/hce/img/lg/ACF9E.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "Standard Blood Gluch map however if you lose your shields you explode and if you crash your vehicle you explode",
   "notes": "rolypolyravioli\nMap:Suicide Gulch!\n\nYes, the long awaited suicide hogs/suicide gulch has finally arrived, for CE!\n\nThe coding is very simple, you lose your shields, you explode. When the warthog runs into anything, you lose your shield, and viola! Instant explosion, happy killling!\n\nCredit to Haloboy for the Idea.\n\nPM me for the password to the sometimes up suicide gulch server.\n\nP.S. Its kind of hard to add a pic of you exploding if you know what i mean. I'll take it with someone else.\n\nThank god for PSA_Juan-CL for the server space! And its dld in 13 seconds!",
   "images": [
    "img/lg/ACF9E.jpg",
    "img/lg/ACFA0.jpg"
   ],
   "hash": "7937BC5AFC9389A5F4165125B738F7A3",
   "fetched": "2026-10-07T16:29:25Z",
   "download": {
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   "description": "A deep square high walled valley with a lake, roads and hills.",
   "notes": "Post subject: map: watch\n\nalrightyyyyyyyyy\n\nwat still needs to be done:\n\nfix waterfall\nadd unique tunnel systme\nfix water\nstill needs bases\nmaybe a bridge\n\nwat it is about:\n\nrail guns\nenergy swords\nppk\n(credit is in readme)\n\nREADME FILE:\n\nthanks and credit go to\n\nZion for the rail gun tag\nbanshee ace 2 for the energy sword tag\naxeman for the glass window tag\nand argrn for the walther ppk tag\n\nif i did miss n e one witch i dont think i did thanks alot",
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   "og_image": "https://halomaps.org/hce/img/lg/sewer1.jpg",
   "category": "Halo CE Maps",
   "description": "A sewer complex with running water",
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   "title": "Entropy",
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   "description": "A Halo CE map manager to enable and disable your HaloCE maps",
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   "title": "WWI Beta",
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   "description": "An Update to the Mario map. A WWI style layout with facing bunkers cut from the mountains and an open battlefield with trenches and foxholes",
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   "title": "Quick Death",
   "thumb": "img/lg/ACF30B.jpg",
   "author": "",
   "date": "09/19/2004",
   "file_size": "5.6M",
   "rating": 6.9,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=475",
   "og_image": "https://halomaps.org/hce/img/lg/ACF30B.jpg",
   "category": "Halo CE Maps",
   "description": "A small square arena with low pillars",
   "images": [
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   "title": "Stonehenge",
   "thumb": "img/lg/ACF30F.jpg",
   "author": "",
   "date": "09/19/2004",
   "file_size": "5.4M",
   "rating": 3.7,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=476",
   "og_image": "https://halomaps.org/hce/img/lg/ACF30F.jpg",
   "category": "Halo CE Maps",
   "description": "A floating island with stone pillars like the orhginal Stonehenge",
   "images": [
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   "fid": 478,
   "title": "Halo Launcher",
   "thumb": "img/lg/ACF31C.jpg",
   "author": "nao",
   "date": "09/19/2004",
   "file_size": "1.1M",
   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=478",
   "og_image": "https://halomaps.org/hce/img/lg/ACF31C.jpg",
   "category": "Halo Utilities",
   "description": "Halo Launcher Revision 1.51 13-Sep-04",
   "notes": "Updated in Rev. 1.51\nNow supports GameSpy Master server access. You can write own filter statement in servers.txt. Please refer to Luigi Auriemma’s article. http://aluigi.altervista.org. You may change default filter1’s country code ‘JP’ to something different. Thank you Luigi.\nUpdated in Rev. 1.49\nNow supports Halo CE. Revised servers.txt.\n\nUpdated in Rev. 1.43\nSearched player names are now case sensitive. “NAO” and “nao” are different.\n( I recognize this when I played with NAO-san.)\nTwo buttons were confusing. So they are unified into one button(Join anyway) now.\nCurrently selected server is displayed in “skyblue” color for clarity.\nServer with friend player is displayed in “lime” color now.\nFixed some bugs. (I hope)",
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   "fid": 480,
   "title": "HaloPC Logfile Generator",
   "thumb": "img/lg/ACF31A.jpg",
   "author": "Kybo Ren",
   "date": "09/19/2004",
   "file_size": "94.1K",
   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=480",
   "og_image": "https://halomaps.org/hce/img/lg/ACF31A.jpg",
   "category": "Halo Utilities",
   "description": "Halo PC (AND CE) Logfile Generator V1.2",
   "notes": "Halo PC (AND CE) Logfile Generator\n---------------------------------------------\nThis program will take the text from a Halo PC Dedicated Server console\nand create a logfile based on what was output to the screen.\n*DISCLAIMER* Executing this program AFTER running the DS executable\nis not recommended. Due to *certain things*, it will produce out-of-order\ntext for the previous 30-odd commands. It works (I think.. no guarantees),\nbut I recommend against it. Just to be safe, execute this BEFORE starting the DS.\n\nThere are three options for running this program:\n\n1.) Simply double-click the executable file. Note that this\nchooses a PID. This is fine if you have only one instance of\na dedicated server, but:\n\n*IF YOU HAVE MORE THAN ONE INSTANCE OF THE DEDICATED SERVER RUNNING,\nDO NOT USE THIS OPTION*\n\n2.) Execute this executable with the command-line switch -image.\nThis will prompt you for a preferred PID. If the PID does not\nexist or does not correspond to a dedicated server instance,\nit will warn you and choose the PID itself.\n\n*NOT RECOMMENDED*\n\n3.) Execute this executable with the command-line switch -title.\nThis will prompt you for the title of a dedicated server instance.\nThis is HIGHLY recommended if you have more than one instance of the\nDS running. I have included a batch file that will execute the program\nwith this switch, so you don't need to open up a command prompt or\nanything to use this switch.\n\n*STRONGLY RECOMMENDED*\n\nNote that this will accept both HaloCE and HaloPC consoles -- if you want\na specific one, I recommend choosing the title!\n\n----------------------------------------------\n\nThat's about it :)\n\nPlease email bugs, comments, compliments, suggestions, etc. to {no disclosed}\n\nGood Luck,\n-Kybo Ren",
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   "fid": 481,
   "title": "HWRS Halo Rcon Web Server for Halo CE",
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   "author": "",
   "date": "09/19/2004",
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   "url": "https://halomaps.org/hce/detail.cfm?fid=481",
   "og_image": "https://halomaps.org/hce/img/lg/ACF318.jpg",
   "category": "Halo Utilities",
   "description": "HWRS Halo Rcon Web Server for Halo CE",
   "notes": "Halo Rcon Web Server provides a way to interact with your a Dedicated\nServer Console for Halo CE. The HTML template is customizable! A Mozilla plugin\nis included - modify it to rcon from your Engine tab in Mozilla Fire Fox. Copyright:\n© 2004 Luis Gonzalez File Size: 156 **** Author Information **** Author: Luis\n'Funky' Gonzalez Email: funky@gamebuzz.net Company: GameBuzz.net Screen Name:\nFunky Website: http://www.gamebuzz.net **** Programming Infomation **** Language\nWritten In: Visual Basic Operating System Designed In: Windows 2000 Compatible\nOperating Systems: Windows 2000 / Windows XP **** Additional Comments **** Join\nthe GameBuzz.net forums http://www.gamebuzz.net\n\nThis is freeware.\nBuy me something spiffy\n\n- Funky",
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  },
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   "fid": 482,
   "title": "Birthday Bash",
   "thumb": "img/lg/ACF334.jpg",
   "author": "",
   "date": "09/20/2004",
   "file_size": "6.0M",
   "rating": 7.5,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=482",
   "og_image": "https://halomaps.org/hce/img/lg/ACF334.jpg",
   "category": "Halo CE Maps",
   "description": "A large three tiered birthday cake in a box",
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   ],
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   "fid": 483,
   "title": "Foe 2",
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   "author": "",
   "date": "09/20/2004",
   "file_size": "7.9M",
   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=483",
   "og_image": "https://halomaps.org/hce/img/lg/ACF32C.jpg",
   "category": "Halo CE Maps",
   "description": "Two Small square island platforms surrounded by a moat with small buildings at each end.",
   "images": [
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   ],
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   "title": "Tower Gulch XL",
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   "author": "",
   "date": "09/20/2004",
   "file_size": "8.1M",
   "rating": 8.6,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=484",
   "og_image": "https://halomaps.org/hce/img/lg/ACF330.jpg",
   "category": "Halo CE Maps",
   "description": "Two large tower structures seperated by a deep chasm crossed by a bridge",
   "images": [
    "img/lg/ACF330.jpg",
    "img/lg/ACF332.jpg"
   ],
   "screenshots": [
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     "caption": ""
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  {
   "fid": 485,
   "title": "Abyss Beta 1",
   "thumb": "img/lg/ACF34C.jpg",
   "author": "",
   "date": "09/21/2004",
   "file_size": "18.5M",
   "rating": 8.1,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=485",
   "og_image": "https://halomaps.org/hce/img/lg/ACF34C.jpg",
   "category": "Halo CE Maps",
   "description": "A deep canyon with multiple upper walk ways, a high ceiling and a tunnel complex.",
   "images": [
    "img/lg/ACF34C.jpg",
    "img/lg/ACF34E.jpg"
   ],
   "hash": "47F2FE2CC058E7684A313E7381660F66",
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    "at": "2026-10-07T18:46:40Z",
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   "category_names": [
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  {
   "fid": 486,
   "title": "Ewok",
   "thumb": "img/lg/ACF344.jpg",
   "author": "moddedcyborg",
   "date": "09/21/2004",
   "file_size": "8.6M",
   "rating": 8.5,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=486",
   "og_image": "https://halomaps.org/hce/img/lg/ACF344.jpg",
   "category": "Halo CE Maps",
   "description": "Several platforms attached to trees in a mist shrouded forrest, much as the Ewoks on Endor",
   "notes": "Map: Ewok\n\nFirst, a short description:\n\nEwok is a fairly small map, comprised of several platforms attached to trees, much as the Ewoks on Endor and the Wookies on Kashyyyk build their homes. Connecting these platforms are a series of wooden planks wide enough for the MC to walk on. Spread around the map are weapons, boxes, branches, bushes, etc. The flags are at the far sides of the levels, at the trees with teleporters. Said teleporters bring you up and down. Stationed on the top in the middle is a sniper rifle, so you have to fight for that. There is infact a rocket lancher and a flamethrower in the map, but they have 10-minute respawn, so get them early! :p",
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    "at": "2026-10-07T18:46:39Z",
    "sha1": "ab376429a0d191b15f82ac71741f996b499d5c95"
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   "category_names": [
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  },
  {
   "fid": 487,
   "title": "Pipe Dream",
   "thumb": "img/lg/ACF348.jpg",
   "author": "IceTiger",
   "date": "09/21/2004",
   "file_size": "13.2M",
   "rating": 8.4,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=487",
   "og_image": "https://halomaps.org/hce/img/lg/ACF348.jpg",
   "category": "Halo CE Maps",
   "description": "An colorful alien facility with walking Mechs and other vehicles",
   "notes": "Halo Maps Note: A music track plays continously when driving one of the Mechs.",
   "images": [
    "img/lg/ACF348.jpg",
    "img/lg/ACF34A.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/C2EDA05E-C529-427A-BB36D85C22B51B23.JPG",
     "caption": "blue base"
    },
    {
     "src": "img/users/lg/F766806C-6D21-4E5F-89550A06058E901E.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/AFAEDD48-1AA7-454C-ADEEAB524691BA20.JPG",
     "caption": "red base"
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    {
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     "caption": ""
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    {
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     "caption": ""
    },
    {
     "src": "img/users/lg/16AC4892-3043-49DB-B023492C8B6C91A1.JPG",
     "caption": "vehicle bay"
    },
    {
     "src": "img/users/lg/6BDC9056-A888-484D-8D83E5CA0C5CCC50.JPG",
     "caption": ""
    },
    {
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     "caption": ""
    },
    {
     "src": "img/users/lg/56FCB94C-E13B-4DFF-B24C9470B3D212C6.JPG",
     "caption": "R.I.P."
    },
    {
     "src": "img/users/lg/432F9063-4795-4268-B57FCFCA48CF1A16.JPG",
     "caption": "Wow"
    },
    {
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   "category_names": [
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  },
  {
   "fid": 489,
   "title": "Halo Interactive IRC Bot",
   "thumb": "img/lg/ACF36B.jpg",
   "author": "[DD]ZiON",
   "date": "09/23/2004",
   "file_size": "4.6M",
   "rating": 6.7,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=489",
   "og_image": "https://halomaps.org/hce/img/lg/ACF36B.jpg",
   "category": "Halo Utilities",
   "description": "Halo Interactive IRC Bot v0.0.10 RC1",
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   "category_names": [
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  },
  {
   "fid": 496,
   "title": "Crazy",
   "thumb": "img/lg/ACF4A.jpg",
   "author": "",
   "date": "09/29/2004",
   "file_size": "6.8M",
   "rating": 7.4,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=496",
   "og_image": "https://halomaps.org/hce/img/lg/ACF4A.jpg",
   "category": "Halo CE Maps",
   "description": "A floating set of rings",
   "images": [
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   ],
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   "title": "Faith 2",
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   "author": "",
   "date": "09/29/2004",
   "file_size": "5.6M",
   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=497",
   "og_image": "https://halomaps.org/hce/img/lg/ACF52.jpg",
   "category": "Halo CE Maps",
   "description": "Two base caves connected by a U shaped canyon and upper level",
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    "img/lg/ACF54.jpg"
   ],
   "screenshots": [
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   "title": "Nabane 2",
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   "author": "",
   "date": "09/29/2004",
   "file_size": "17.6M",
   "rating": 8.7,
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   "description": "Green Hill Zone *Sonic fans must see",
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It's quite easy to defend the ladders too, but once the enemy gets up them and blocks off your escape, you're trapped.\n\nThe area in front of the castle is deceptively flat and anyone attempting to launch a frontal assualt without backup is either extremely brave or stupid. It's the sides you need to watch out for. When you play, you'll find there are other entrances to the castle and guarding these constantly is not really a job for just one man. The trade-off is that all the entrances are pretty small. The opposite is true of the fort; there are big gaping holes in the side where the garages are, although blocking these with the vehicles is quite easy. Getting into the fort unnoticed is a lot harder than doing the same to the castle, but there is a lot more cover here to compensate.\n\nThe Cave\n\nOne of the first things you'll notice and question is the fact that although one entrance to the cave is situated at the edge of the lake, the other is right in the fort. This isn't as ridiculous as it seems. Sneaking into the fort via the cave requires running up a long narrow tunnel and if the enemy knows you're there, you'd better have backup or a distraction ready, because you'll either risk being grenaded or have to retreat. Which is the other problem: there's only one other exit. Anyone thinking this will be an easy escape route after you've nabbed the flag had better think harder. Once it's known you're in there, it's easy for the enemy to block off the other exit. Having said all this, controlling the cave can be a major advantage for a team and will be the site for many an awesome battle.\n\nTurrets\n\nEach base has two turrets on the corners for extra base defense. The turrets now fire four bolts of their normal fire and is equipped with secondary fire. Using the secondary fire has to be done tactically though, it takes three seconds for the turret to reload and dispense the heat. 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   "description": "A section of UNSC Cruiser that was sealed off and reconfigured for Spartan training exercises during deep space voyages",
   "notes": "1. Preface\n\nIt's been a long road for me with the map. I've been plugging away for 4 months. I've invested hundreds of hours and neglected a million things to come this far. My goal was to make the best custom map that I possibly could and perhaps the best overall CE map. But I'll let you do the judging. I'm too tired.\n\nAfter all the designs, redesigns, textures, retextures, lighting, and relighting, it's a very difficult thing to let this map go. But I'm sure you'll give it a good home.\n\n2. Backstory\n\nUhhh.... let's see... A section of UNSC Cruiser that was sealed off and reconfigured for Spartan training exercises during deep space voyages? That sound okay? Fine then. I'll go with that.\n\n3. Weapon Modifications\n\nDue to the scale of the map, I thought it was necessary to imrpove certain weapons, so that the pistol wouldn't be the mandatory choice. I was very conservative and left most weapons alone. Though I will say this: you can either live by the AR, or die by the AR. The bitch is back.\n\n- Assault Rifle (greater accuracy, greater damage per round, lower rate of fire) Effectiveness: 8\n- Pistol (lower damage per round) Effectiveness: 7\n- Needler (faster needles) Effectiveness: 4\n- Fuel Rod Gun (lower rate of fire) Effectiveness: 10\n- Warthog Chaingun (greater accuracy) Effectiveness: 7\n\n4. Recommended Gametypes\n\n- CTF\n- Assault\n- King of the Hill\n- Crazy King\n- Race\n\n5. Tale of the Tape\n\n- 21,706 Polygons (BSP)\n- 37 Shaders\n- 168 Clusters\n- 10 Teleporters\n- 12 Ladders\n- 136 Scenery Objects\n- 4 Hills (KOTH)\n- 2 Scorpions\n- 2 Warthogs\n- 2 Rocket Warthogs\n- 4 Banshees\n- 4 Ghosts\n- 2 Shades\n- 6 Assault Rifles\n- 4 Shotguns\n- 6 Sniper Rifles\n- 10 Pistols\n- 2 Rocket Launchers\n- 4 Flamethrowers\n- 1 Fuel Rod Gun\n- 2 Plasma Pistols\n- 4 Plasma Rifles\n- 4 Needlers\n- 22 Frag Grenades\n- 22 Plasma Grenades\n- 5 Health Packs\n- 2 Invisibility Power-ups\n- 1 Overshield\n\n6. Shaders\n\n- blue light (transparent chicago) invisible\n- blue (transparent chicago)\n- flourescent strong (transparent chicago)\n- hidden light (transparent chicago) invisible\n- launch border light (environment, flat cube)\n- launch box panel (environment, bump, bumped cube)\n- launch burn panel (environment. bump, bumped cube)\n- launch burn steel (environment, flat cube)\n- launch ceiling (environment, bump, flat cube)\n- launch chainlink (environment, bump/transparency, flat cube)\n- launch decal (transparent chicago)\n- launch decals new (environment, bump/transparency, flat cube)\n- launch detail strips (environment, flat cube)\n- launch floor (environment, flat cube)\n- launch glass floor (transparent glass, bump, flat cube)\n- launch interior (environment, flat cube)\n- launch ladder (environment, bump/transparency, flat cube)\n- launch large panel (environment, flat cube)\n- launch panel long (environment, bump, bumped cube)\n- launch panel scuff (environment, flat cube)\n- launch plate track (environment, bump/transparency, flat cube)\n- launch ramp (environment, bump, flat cube)\n- launch steel light (environment, flat cube)\n- launch steel (environment, bump, bumped cube)\n- launch tactile steel (environment, bump, bumped cube)\n- launch tech glow (transparent chicago)\n- launch tech rack plate (environment, flat cube map)\n- launch tech (environment, bump, bumped cube)\n- launch teleporter (transparent chicago extended)\n- launch trim (environment, bump, flat cube)\n- launch wall panels (environment, bump, flat cube)\n- launch wall slats (environment, bump, bumped cube)\n- launch wall (environment, bump, glow, bumped cube)\n- light strips (environment, bump, glow, bumped cube)\n- red blue steel (environment, glow, flat cube)\n- red light (transparent chicago) invisible\n- red (transparent chicago)\n\n7. Scenery\n\n- Flag Base\n- Human Barricade Large\n- Barricade Long\n- Light Post\n- Crate\n- Pillar\n- Red Light Box\n- Blue Light Box\n- Light Box\n- Terminal\n- Teleporter\n\n8. Thanks!\n\nThank you, Bungie, for making my favorite game of all time. Thank you, Gearbox, for shouldering the Custom Edition yourselves and making this map possible. Thanks to Nick from CEAds for letting me use his server to beta test. Thanks to Grenadiac for lending Nick the server. Thanks to the non-dead weight beta testers. There are a few that come to mind more readily than others, but you all offered invaluable help and I appreciate your enthusiasm. And thank YOU for reading this and giving my map a try.",
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     "src": "img/users/lg/0B2352A8-CCF3-4382-B54A351572112001.JPG",
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     "caption": ""
    },
    {
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     "caption": "Red base"
    },
    {
     "src": "img/users/lg/B3CBB61D-9822-4D72-A82B69B36BC1A184.JPG",
     "caption": "Portals"
    },
    {
     "src": "img/users/lg/A1773864-55E1-4927-95D5BE1F35BE7395.JPG",
     "caption": "Blue base"
    },
    {
     "src": "img/users/lg/C0349EC6-50C9-4981-A2AD5E78378C8503.JPG",
     "caption": ""
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    {
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  {
   "fid": 568,
   "title": "Freezing Point",
   "thumb": "img/lg/4.jpg",
   "author": "Fragrate",
   "date": "10/31/2004",
   "file_size": "10.1M",
   "rating": 8.9,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=568",
   "og_image": "https://halomaps.org/hce/img/lg/4.jpg",
   "category": "Halo CE Maps",
   "description": "A snowy valley with two bases a central core and new weapons",
   "notes": "~FREEZING POINT~ by aTmAr O. aka Fragrate\n------------------\nRelease: 10.29.04\n__________________\nINFO:\n./the map isn't really finished (animations/huds), but i can't\ndelay this more since Halo2 is coming out in a few days.//\n./new weapons from ut2k4.//\n_________\nbeta-list\n---------\nAng88\nbaturkin17\nBORMES\ncElite*\nHIM13\nJack Bauer\nMASTA33\nODseraphim\nPlatinum_Bling\nSonicXtreme\nSTB\nSuperSunny*\nthestealthcow101\nYAB_OWNER -thanks for server\nSE_SoUL\n---------------\n\nspecial thanks to SE_SoUL for all the help :)\n______________________________________________\nContact:\nEmail: {deleted}\nGBX: Fragrate\nAIM: Fragrate\nYIM: ecssmc117\nWEB: www.haloplanet.com/fragrate",
   "images": [
    "img/lg/4.jpg",
    "img/lg/ACF17A.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/053397CD-014E-461A-8D91C37B76F20402.JPG",
     "caption": ""
    },
    {
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     "caption": ""
    },
    {
     "src": "img/users/lg/8BC28CD0-5CE5-4D4B-8CB90DABC4437D90.JPG",
     "caption": "Red base"
    },
    {
     "src": "img/users/lg/52A790FA-888F-4C33-99D42BE48149D781.JPG",
     "caption": "frozen over hog"
    },
    {
     "src": "img/users/lg/05BB79C9-3C6F-47E7-A6FFE83854024838.JPG",
     "caption": "frozen over ghost"
    },
    {
     "src": "img/users/lg/5A6FDA55-2CE4-44B3-9293EBFC35847493.JPG",
     "caption": "arial view of base"
    },
    {
     "src": "img/users/lg/9C491DFF-96E3-47F8-BA9034475D2659F5.JPG",
     "caption": "inside blue base"
    },
    {
     "src": "img/users/lg/D916460D-C9C0-4C33-8604EA5384486531.JPG",
     "caption": "rocket launcher"
    },
    {
     "src": "img/users/lg/9618BB21-B977-4CD1-86F3914ACDA8EE18.JPG",
     "caption": "shooting the rocket launcher"
    },
    {
     "src": "img/users/lg/99E12EA4-FD66-4F09-84AAC40149E8D445.JPG",
     "caption": "using the assault rifle"
    },
    {
     "src": "img/users/lg/EE8EDFF7-D4EB-4131-885DDD7222D49156.JPG",
     "caption": "weilding the assault rifle"
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    {
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     "caption": ""
    },
    {
     "src": "img/users/lg/4DD9818B-7B3B-4B38-81B489E38C60BB37.JPG",
     "caption": "weilding the rocket launcher"
    },
    {
     "src": "img/users/lg/2C361557-E055-4AC2-A7B978938644C3E4.JPG",
     "caption": "weilding the sniper rifle"
    },
    {
     "src": "img/users/lg/CDDBBFC6-098A-498F-BBCF303667E68F4D.JPG",
     "caption": ""
    },
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     "caption": ""
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     "src": "img/users/lg/DD98A16F-5937-46C9-9560A1F3543058BC.JPG",
     "caption": ""
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   "category_names": [
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   ]
  },
  {
   "fid": 569,
   "title": "Opavo",
   "thumb": "img/lg/ACF175.jpg",
   "author": "",
   "date": "10/31/2004",
   "file_size": "6.0M",
   "rating": null,
   "sids": [
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   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=569",
   "og_image": "https://halomaps.org/hce/img/lg/ACF175.jpg",
   "category": "Halo CE Maps",
   "description": "A walled complex with bases at each end",
   "images": [
    "img/lg/ACF175.jpg",
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   ],
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   "category_names": [
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  },
  {
   "fid": 571,
   "title": "Cell 2",
   "thumb": "img/lg/ACF1B0.jpg",
   "author": "",
   "date": "11/03/2004",
   "file_size": "6.5M",
   "rating": 7.7,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=571",
   "og_image": "https://halomaps.org/hce/img/lg/ACF1B0.jpg",
   "category": "Halo CE Maps",
   "description": "A small circular arena with plazma swords",
   "images": [
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   ],
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   "fid": 572,
   "title": "Double Rock",
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   "author": "",
   "date": "11/04/2004",
   "file_size": "5.7M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=572",
   "og_image": "https://halomaps.org/hce/img/lg/ACF1F3.jpg",
   "category": "Halo CE Maps",
   "description": "Two large rock faces divided byt a stream and deep pond",
   "images": [
    "img/lg/ACF1F3.jpg",
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   ],
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  },
  {
   "fid": 573,
   "title": "Frosty Assault beta1",
   "thumb": "img/lg/ACF1F7.jpg",
   "author": "MARTIN 'ALF-LIFE' BADOWSKY",
   "date": "11/04/2004",
   "file_size": "6.7M",
   "rating": 7.8,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=573",
   "og_image": "https://halomaps.org/hce/img/lg/ACF1F7.jpg",
   "category": "Halo CE Maps",
   "description": "A large central complex built on the shore of snow and ice covered beach",
   "notes": "FROSTYASSAULT_BETA1\n\nby\n\nMARTIN \"ALF-LIFE\" BADOWSKY\nWebsite: http://www.martinbadowsky.com\nEmail: {hidden}\n----------------------------------------------------------------------------\nBETA1 NOTES:\n----------------------------------------------------------------------------\nBeta1 is a test mainly for (1)Performance and (2)Team Balance.\nI'd appreciate comments on these two areas.\n\nWhat to look out for:\n\n1. How does the map perform on your system compared to some of the higher-end Bungie or Gearbox maps (eg. Gephyrophobia) using the same settings? (Polygons and shaders can be removed or scaled-down depending on feedback)\n\n2. With the map being assymetrical, is it unfair for either team? How? Are the teleport points placed well, or should some be added/removed/moved? What about weapons and ammo?\n\nFurthermore, there are known issues which are already being fixed such as warped UV Mapping in some areas or some polygons causing lighting issues with the lightmapping/radiosity.\n\nThank you. :)\n\n============================================================================\nINSTRUCTIONS:\n============================================================================\n\nPlace the frostyassault_beta1.map file into your Halo Custom Edition/maps/ directory.\n\n============================================================================\nLINKS:\n============================================================================\nhttp://www.gearboxsoftware.com\n- The great company behind the Halo port, with a great community.\n\nhttp://www.halomods.com\n- The hub for Halo PC mods and maps.\n\nhttp://www.bungie.com\n- The great company behind the original game (and forthcoming sequel).\n\nhttp://www.microsoft.com\n- The parent company.\n\nhttp://halo.bungie.org\n- The other great Halo community. ;)",
   "images": [
    "img/lg/ACF1F7.jpg",
    "img/lg/ACF1FA.jpg"
   ],
   "hash": "E9EE1E207B8B20F1D19D793974F82FE7",
   "fetched": "2026-10-07T16:15:44Z",
   "download": {
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    "at": "2026-10-07T18:46:08Z",
    "sha1": "5d99d403d960ef5d03677746433f17f89045c695"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 577,
   "title": "Halo Animation Editor",
   "thumb": "img/lg/ACF1FE.jpg",
   "author": "=EP_Kornman00",
   "date": "11/04/2004",
   "file_size": "28.2K",
   "rating": 8.0,
   "sids": [
    8
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=577",
   "og_image": "https://halomaps.org/hce/img/lg/ACF1FE.jpg",
   "category": "Halo Utilities",
   "description": "To use, open up an animation tag you want to edit, then open the animation tag that has the animations you want put in the other animation tag",
   "notes": "another_hobo\n=EP_Kornman00\nLoc: Zanzibar, TX Animation Editor is now here!\n\nTo use, open up an animation tag you want to edit, then open the animation tag that has the animations you want put in the other animation tag. Press teh \"Load Animations\" Button. You will be asked to select a file to save teh new animation s to.\n\nSelect the animation you want to get replaced, in teh \"Target Animation\" dropdown box.\nSelect the aniamtion you want to replace it with in teh \"Source Animation\" dropdown box.\nPress the \"Insert Animation\" button. The replacement animation action will be put in a queue list.\nRepeat the process for all the aniamtions you want\n\nTo delete a animtation from the queue list, double click on it.\n\nPress \"Compile Animation tag\", and BLAM! New animation for j00!\n(Probably not the best tutorial, but I'm in a rush)\n\nPlus a few other nifty features (some still in teh works) for you",
   "images": [
    "img/lg/ACF1FE.jpg"
   ],
   "hash": "EAD477EA338EE1A49F30E84EA425C771",
   "fetched": "2026-10-07T16:42:41Z",
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    "at": "2026-10-07T20:17:02Z",
    "sha1": "a9b733c4bbbbc76991185ac3ec9ac3b0b6f08eea"
   },
   "category_names": [
    "Halo Utilities"
   ]
  },
  {
   "fid": 578,
   "title": "Tool++.zip",
   "thumb": "img/lg/ACF219.jpg",
   "author": "=EP_Kornman00",
   "date": "11/06/2004",
   "file_size": "123.5K",
   "rating": 8.2,
   "sids": [
    8
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=578",
   "og_image": "https://halomaps.org/hce/img/lg/ACF219.jpg",
   "category": "Halo Utilities",
   "description": "Tool++ is a full GUI wrapper for tool.exe.",
   "notes": "Its still in beta, but you can download it here\nalong with the updated H.A.E that has several bug fixes.\n\nTool++ is a full GUI wrapper for tool.exe. It also has a default selection feature that allows you to select which command you want to goto first when you start up. And it also outputs everything to a editbox that tool.exe spits out, and also hides tool so you don't have as much clutter. he tool output editbox only gets updated when the command completes currently; but i wam trying to make it update everything theres new text to be shown. I hope this helps as much as HAE does",
   "images": [
    "img/lg/ACF219.jpg"
   ],
   "hash": "3279EDF07E496C36FCB988C14B52D223",
   "fetched": "2026-10-07T16:42:40Z",
   "download": {
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    "file_name": "578-ToolPlusPlus.zip",
    "bytes": 123522,
    "at": "2026-10-07T20:17:01Z",
    "sha1": "8c35a30608bc605e572aecb15754d4ff3d253a4e"
   },
   "category_names": [
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   ]
  },
  {
   "fid": 584,
   "title": "Range",
   "thumb": "img/lg/ACF2C1.jpg",
   "author": "",
   "date": "11/07/2004",
   "file_size": "5.9M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=584",
   "og_image": "https://halomaps.org/hce/img/lg/ACF2C1.jpg",
   "category": "Halo CE Maps",
   "description": "An open field with hillocks and only pistols for weapons",
   "images": [
    "img/lg/ACF2C1.jpg",
    "img/lg/ACF2C3.jpg"
   ],
   "hash": "6196009D5A7ABE074A13C9F1E83D01C2",
   "fetched": "2026-10-07T16:15:43Z",
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    "sha1": "520b6b4f8a1176473c1c70343d74a11043e92168"
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   "category_names": [
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   ]
  },
  {
   "fid": 585,
   "title": "Snowy Assault",
   "thumb": "img/lg/ACF2C7.jpg",
   "author": "",
   "date": "11/07/2004",
   "file_size": "9.4M",
   "rating": 7.6,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=585",
   "og_image": "https://halomaps.org/hce/img/lg/ACF2C7.jpg",
   "category": "Halo CE Maps",
   "description": "A snowy wilderness with a covenant assult ship and crashed pods",
   "images": [
    "img/lg/ACF2C7.jpg",
    "img/lg/ACF2CA.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/A480FB0B-8F5C-417B-85085B0CB75FE896.JPG",
     "caption": "Crashed Life Pod"
    },
    {
     "src": "img/users/lg/40CD6C0C-CE78-4ACE-8482FAF14DC46EA7.JPG",
     "caption": "Skyview screenshot"
    }
   ],
   "hash": "4DAA902B5971CD791F5E60C75441E193",
   "fetched": "2026-10-07T16:15:42Z",
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    "file_name": "585-snowy_assault.zip",
    "bytes": 9380932,
    "at": "2026-10-07T18:46:06Z",
    "sha1": "167347c263248d6f678e198c47e03e80f71d8166"
   },
   "category_names": [
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   ]
  },
  {
   "fid": 586,
   "title": "Zanzibar For Halo CE",
   "thumb": "img/lg/ACF2D3.jpg",
   "author": "",
   "date": "11/07/2004",
   "file_size": "25.5M",
   "rating": 8.5,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=586",
   "og_image": "https://halomaps.org/hce/img/lg/ACF2D3.jpg",
   "category": "Halo CE Maps",
   "description": "The long awaited Halo 2 Modification to Halo CE - Zanzibar",
   "notes": "Well, it has been a long time coming. It has been an enjoyable, experimental, educational and stressful experience all in the same time.As you may remember, we began development technically long before the HEK was even spoken of. Doublefire began work on his incredible New Mombasa, Nitrous put a lot of work into the PC version of the mod, from which content is still used, Supreme Taco made countless animations and models, Kerr Halla made the Halo 2 MC skin, and many other things were done by the other members. Well, folks, it has been a very exciting experience for us all, and we've learned a lot.\n\nWe've been flamed, we've been praised, we've been doubted, we've been supported, and through it all, we always knew we would pull through, for we were creating something for the best gaming community on the entire internet, the Halo community.\n\nWe know that this mod isn't the best possible work we are capable of. Keep in mind all of the alternate happenings that went on around us, and the fact that game design isn't our main occupations. That alone means that we a: aren't professionals and b: can't pay 100% attention to it. Regardless, we've done it. We have gotten Zanzibar to a satisfactory state, and even though there are a few bugs, they will be ironed out in the future, because every single Halo 2 Team member has agreed to support the mod long into the days of Halo 2's riegn.\n\nBefore we get started playing the mod, there are a few crucial things you should be aware of:\n\n***YOU MUST PLAY WITH GAMETYPES THAT HAVE VEHICLE RESPAWN OFF!!!!!!!!!!!!!!***\n***YOU MUST PLAY WITH GAMETYPES THAT HAVE VEHICLE RESPAWN OFF!!!!!!!!!!!!!!***\n***YOU MUST PLAY WITH GAMETYPES THAT HAVE VEHICLE RESPAWN OFF!!!!!!!!!!!!!!***\n***YOU MUST PLAY WITH GAMETYPES THAT HAVE VEHICLE RESPAWN OFF!!!!!!!!!!!!!!***\n***YOU MUST PLAY WITH GAMETYPES THAT HAVE VEHICLE RESPAWN OFF!!!!!!!!!!!!!!***\n\nDestroyed vehicles have no collision modles because when you got hit by one of them, it would cause exception.\n\nThere is still some kind of nasty exception error problem that shows its face, and we are working on it. Please, don't lose faith.\n\nThe framerate isn't so wonderful, as it has already improved for future releases because we've found the problem.\n\nA few animations are screwy and will be adjusted.\n\nThe SMG has no clip on its side.\n\nThe Hog horn is, well, yeah...\n\nThe debris scenery that seems to be in the worst spot ever was placed there for an uber good reason.\n\nThe windmill doesn't always sync over the net, but it does most of the time. And yes, we know there is one part of it with bad UVs.\n\nVehicles can only be destroyed by way of explosives and only when they are occupied.\n\nWe would also like to point out that this map, including other maps with be updated and made better and better in the future. We hope to see you there with us!\n\nLadies and gentlemen, without further adue, we proudly present to you,\n\nZanzibar, for Halo CE.\n\nPlease join us in any one of the many servers provided by EPG Servers.\n\nWe deeply appologize to those who's names do not get mentioned, there were so many helping hands in on the project it was hard to keep track of them all:\n\nSpecial thanks to\n\nPhysician\nLightning\nTiamat\nMonoxideC- EPGS\nDTS 5.1- EPGS\nSWAT- EPGS\nGenocide\nZeb\n\nThe Halo 2 Team is as follows:\n\nNiTrOuSoXiDe\nStefander\nMrs Doublefire\nSupreme Taco\nKerr Halla\nZexGX\nRec0\nJamesD\nKornman00\nFarsight\nMadrox\nCold Fusion",
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  {
   "fid": 589,
   "title": "Custom Single Player Level - Desertplat",
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   "author": "Tiamat",
   "date": "11/08/2004",
   "file_size": "27.9M",
   "rating": 8.2,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=589",
   "og_image": "https://halomaps.org/hce/img/lg/ACF2EA.jpg",
   "category": "Modified Single Player Maps",
   "description": "This is a HALO CE single player level - Read the instructions - WILL NOT WORK IN MULTIPLAYER MODE",
   "notes": "Desertplat new SP map\n11/08/04\n\nThis is an actual sp map to load put in your halo ce folder and when you get to the ui bring up console and type (without quotes) \"map_name desertplat\" then it will load\n\nthe map starts on normal when you beet it on normal it goes to heroic then when ytou beet it on heroic it goes to legendary\n\nthe bsp isn't all that great it's just a quick re-uv of a50 exterrior\n\nspeical thanks to Kornman for help with all the scripting (no he won't help you if you pm him so don't try) Viperneo for the grunts elites hunters ect. and Juan for hosting teh map\n\ndesertplat DL link here\n\nWARNING If you try and load this as a mp map the game will crash you have to type \"map_name desertplat\" at the console",
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  {
   "fid": 590,
   "title": "Desert Storm",
   "thumb": "img/lg/ACF305.jpg",
   "author": "",
   "date": "11/09/2004",
   "file_size": "6.5M",
   "rating": 6.5,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=590",
   "og_image": "https://halomaps.org/hce/img/lg/ACF305.jpg",
   "category": "Halo CE Maps",
   "description": "A low desert mesa with a central peak and highly over clocked vehicles",
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  {
   "fid": 591,
   "title": "The Hall of Heroes",
   "thumb": "img/lg/ACF301.jpg",
   "author": "",
   "date": "11/09/2004",
   "file_size": "6.9M",
   "rating": 4.9,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=591",
   "og_image": "https://halomaps.org/hce/img/lg/ACF301.jpg",
   "category": "Halo CE Maps",
   "description": "A long hall with sigs aligned in picture frames",
   "images": [
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  {
   "fid": 595,
   "title": "Crimson Woods",
   "thumb": "img/lg/Final18034I.jpg",
   "author": "«RLA» Apoc, a.k.a. 05h3t5ky",
   "date": "11/12/2004",
   "file_size": "11.8M",
   "rating": 8.7,
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    10
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   "url": "https://halomaps.org/hce/detail.cfm?fid=595",
   "og_image": "https://halomaps.org/hce/img/lg/Final18034I.jpg",
   "category": "Halo CE Maps",
   "description": "Two large base camps with several out buildings in a curved canyon with a central lake and waterfall.",
   "notes": "Crimson Woods\n\nBy: «RLA» Apoc, a.k.a. 05h3t5ky\nE-mail: [hidden]\n\n==================================================================\nThanx\n==================================================================\n\nI decided to put this section first since many people leave it until the end so it isn't read much or at all. The following is a (somewhat) short list of the people I would like to thank:\n\n- «RLA» Epoch, ~Arsenic~, Acuve2 (a.k.a. Smirnoffs) for helping me bug-test my map and make suggestions to better it.\n\n- Doc Oc for the amazing Energy Sword.\n\n- Grenadiac for Sparkedit, without which I would not have been able to recover a few segments of HALO's mesh for my buildings and bases.\n\n- The Gearbox community for being so patient for the map and accepting my {WIP} threads without any flames.\n\n- You for actually reading the readme and giving my last 6 month's work at least a play or two. =)\n\n==================================================================\nInstructions\n==================================================================\n\n-Extract the files from this .zip file, and place the map file in your Program Files/Microsoft Games/Halo Custom Edition/Maps directory. Done.\n\n==================================================================\nOverview\n==================================================================\n\nWell, after a LONG LONG LONG journey through teaching myself the HEK and 3DS MAX and how to UVW map/unwrap and such, my first map ever is complete to my standards; for I REFUSED to release a crap box map like so many were when the HEK first was released. My map would have been out a month or two ago if it hadn't been for the need to completely scrap the original landscape I had made for the level. Now, after HALO 2's debut which has syphoned away a great many of CE's players, I present to you, the dedicated CE players (or those that just don't have an XBOX like myself), my complete map, Crimson Woods.\n\nYes, it's ANOTHER \"box canyon\" style map...but I made every effort to make it an original one. The main bases are the Infinity Beam-Emitting bases, extracted using Sparkedit, and completely re-skinned by me, which was also my UVW map/unwrap learning experience. I modified them to hold an Armory and a garage in the base, and also added a sniper loft in the middle of the larger upright, accessable via an extra tunnel up from the banshee platform. Via a teleporter in a small, otherwise useless building out back of these bases, you can teleport out to the area I crafted to be (hopefully) the main battle area, Wartorn Cove style (kinda). The teles route out to two outpost buildings, one for each team, which are basically a type of pillbox with a walkway around behind shatterable windows in openings which can be used for cover while firing on the enemy. The outposts are by the lake formed by the giant waterfall, which has the bridge across it, which can be a main control point of the map.\n\nThe rest of the map is relatively self-explainatory. Included in this .zip file is two wallpaper files for you if you like the map enough to grace your desktop with it. Have fun, and go kill yourselves some n00bs. =D\n\n==================================================================\nKnown Concerns\n==================================================================\n\n-First and foremost, this is not the most video-card friendly map out there due to all the scenery objects, the 11000 polys in the BSP, and the fact it has water that cannot be seen on some cards. But I believe it has decent enough performance to be played on moderate video settings. And for the love of your god, turn off specular and shadows...they're really not needed, and with them on in this map, there are some freaky zones near the buildings where if you are looking the right way the FPS plummets to the low teens to even the single digits b/c of all the shiny metal materials used. So for my sake and for your gaming pleasure, turn them off.\n\n-The Comm Tower isn't exactly elaborately textured....but in the shadows, no-one will care anyways (I hope).\n\n-A few pieces of scenery have bluish fog on the texture around the bottom....this is some glitch with it intersecting the Fog plane of the water, causing this, and the way those objects are placed, can't be fixed.\n\n-I encountered a random Exception Data or two during the testing of the map....but this didn't happen to any of the other few people I let test it, so it may just be my computer acting up. It's no major problem, b/c it didn't happen very often.\n\n-Water edges are somewhat rough...done to save polys, and doesn't really affect the map either way, so deal with it.\n\n-Rockets don't travel through water...but this is a HALO thing which I do not think can be changed. So, throw nades instead if you're up against a camping n00btard parking a vehicle in the water and firing.\n\n-It's dimly lit...what, are you afraid of the dark?\n\n==================================================================\nNOTE\n==================================================================\n\n-If some really annoying problems are found or too many complain of performance issues, or think something should be moved/changed, I MAY (I repeat, MAY) consider re-working a few minor things (I will NOT make another completely new terrain) for a v2 or 'revisited' release. So, if you have any concerns, drop me a line at my E-mail address at the beginning of this readme (first character's a zero, not an \"oh\") or PM me on the GBX forums.\n\nHappy hunting.",
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  {
   "fid": 596,
   "title": "Vendetta",
   "thumb": "img/lg/ACF3E0.jpg",
   "author": "",
   "date": "11/14/2004",
   "file_size": "6.5M",
   "rating": 8.0,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=596",
   "og_image": "https://halomaps.org/hce/img/lg/ACF3E0.jpg",
   "category": "Halo CE Maps",
   "description": "A mountain stream cuts a deep gorge passageway between two bases. both bases have different capture points and advantages",
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  {
   "fid": 597,
   "title": "Acyd Map",
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   "author": "",
   "date": "11/14/2004",
   "file_size": "4.9M",
   "rating": null,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=597",
   "og_image": "https://halomaps.org/hce/img/lg/ACF3E4.jpg",
   "category": "Halo CE Maps",
   "description": "A small canyon with a central peak",
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  {
   "fid": 599,
   "title": "Sentinel 1.0 Beta 10 (RC2)",
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   "author": "",
   "date": "11/14/2004",
   "file_size": "1.0M",
   "rating": 5.7,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=599",
   "og_image": "https://halomaps.org/hce/img/lg/sentinel_server_conf_tab.gif",
   "category": "Halo Utilities",
   "description": "Sentinel's main purpose is prevent users from connecting to a Halo server when his mapfiles don't match the server's version.",
   "notes": "********************************************\nSentinel 1.0 Beta 10 (RC2)\n********************************************\n\n**************IF YOU COPY AND PASTE THIS ARCHIVE INTO YOUR OLD SENTINEL DIRECTORY. YOU MUST DELETE YOUR .DAT FILES BEFORE RUNNING THE NEW VERSION OF SENTINEL. UNPREDICTABLE SHIT COULD HAPPEN OTHERWISE. I DON'T WANT FAKE BUG REPORTS STREAMING IN BECAUSE YOU GUYS WERE TOO LAZY TO READ THE README AND DELETE SENTINEL.DAT **************\n\nSentinel's main purpose is prevent users from connecting to a Halo server when his mapfiles don't match the server's version. Currently, HaloPC only checks the mapfile header to verify that the map is the same as the server's mapfile. Because of this clients are able to connect to a server with a modded/hacked version of a map. This creates all sorts of problems, especially when users use the glasswalls hack.\n\nThe secondary purpose of Sentinel is to provide users with a set of servers which have modded maps in their rotation. Sentinel functions as a server browser for servers that are registered with the central database.\n\nThe third purpose of Sentinel is to provide users with an easier way of getting the modded maps needed to play on a server. From inside the client, the user will be able to visit the server-provided link to download the modded version of the map (or PPFs). Sentinel also functions as a server browser/query tool for those servers which have been registered in our database.\n\nThe fourth purpose of Sentinel is to allow server admins to more easily manage Halo servers.\n\n============================================\nTERMS OF USE\n============================================\nBy downloading this program you agree to:\n\n1) Report any/all bugs that you find during the use of this program. This program is partially designed as an anti-cheat for Halo. Any bugs found could become possible exploits. It is imperitive that you report them. You can report these bugs in the forums or directly via IRC.\n\n2) You will read this document completely before using Sentinel.\n\nSentinel Home: http://www.halomods.com/staticpages/index.php?page=sent-servers\n\nBeta Forum: http://www.halomods.com/forums/viewforum.php?f=26\n\nBeta Discussion Channel: irc.shadowfire.org #sentinel-beta\n\n============================================\nCHANGELOG\n============================================\n\n----------------------\nBeta 10 (RC2)\n----------------------\n-added code to automatically maximize Sentinel upon execution\n-added support for keyboard browsing of the server list\n-added support for column-based server list sorting\n-added support for retrieving the HaloPC/CE master serverlists from Gamespy (thanks to Luigi Auriemma [aluigi@altervista.org])\n-added feature to allow temporary removal of servers from the server list\n-added feature to saved these 'custom' servers to file and restore them upon restart\n-added feature to allow users to add Non-Sentinel servers to their list\n-added mIRC Join/Quit/While Playing functionality\n-added maximize functionality for the main dialog\n-added code to have Sentinel scan for new/changed maps before joining a server\n-fixed bug where a user could attempt to ping the entire server list multiple times at once\n-fixed bug where a Buddy's 'Last Seen' time would be incorrect if he/she has never been seen\n-fixed bug where when double-clicking a player in the 'Player Search' window, the row would not automatically become visible\n-fixed bug where Sentinel would not automatically close if it was out of date, or if it could not check for update\n-fixed bug where closing the main dialog with the 'X' does not terminate execution\n-fixed bug where a team name was displayed when it wasn't a team game\n-fixed added builtin length restrictions for DDX of Server Configuation Tab\n-fixed bug where clicking on an empty item in the server listview would cause Halo to launch\n-fixed bug where server details and map rotation of the last selected server would stay visible after deselecting all servers\n-fixed bug where last response time was not being updated upon successful queries\n-fixed incorrect Help link in the About dialog\n-fixed Server Configuration Tab's tab order\n-fixed a bug where Sentinel would only save either HaloPC Server Configuration OR HaloCE Server Configuration, not both\n-fixed a bug where Sentinel servers were not sorted by last response time\n-removed server password requirement on HaloCE servers\n-removed Enforce Bitmap field from HCE Server Config tab\n\n----------------------\nBeta 9 (RC1)\n----------------------\n-fixed HaloCE bitmap enforcement bug (users are no longer able to enforce bitmap scans on CE maps)\n-added player details window\n-fixed crash bug in CQueryManager::ProcessServerPlayers()\n-added inactivity database disconnect\n-added column width to buddy list control\n-Added player list to server info display\n-fixed resource bug that was causing buddy dialog to appear when user closes the buddy list\n-Added buddylist feature\n-fixed problem where downloadmanager wouldn't restore working directory after download\n-fixed minor map rotation removal bug.\n-removed HaloPC Dedicated & HaloPC Client radio button toggle\n-fixed column width not being updated in Server Config Tab\n-fixed CHyperLink bug that was creating resources multiple times, causing a crash\n-modified reporting of validation problems for ease of use.\n-fixed missing field validation that nick suggested for registering a server\n-added a status message saying \"Ready\" after server scans complete\n-added remaining private IP detection (172.16.*.* - 172.31.*.*) to regular expression string\n-added message handling to clear all list controls during a checksum scan (remove fubar list display problem)\n-fixed crash bug in threadpool where message was sent to wrong window\n-fixed bug on server config tab where checksum scan wouldn't be re-enabled after scan completed\n-added hotlink url next to server IP for \"www.whatismyip.com\"\n-added support for 'ftp://' on the mod/map download url\n-fixed Map Rotation bug where the item would not stay selected after moving it up/down in the rotation\n-fixed DownloadManager spawning two \"Save As...\" dialog boxes\n-fixed log window text selection bug\n-added code to set initial browse path for managed downloads to be in respective map directories\n-fixed bug where incomplete download was not deleted and resources weren't freed\n-after cancelling a download, fixed bug where you couldn't download any subsequent files\n-Added optional automatic decompression of files if user has winrar installed\n-Removed separation between HPC client and dedicated; only one at a time will be supported\n-fixed Mapscan bug for HCE\n-fixed HaloCE join problem, join works now\n-completed Ban control settings dialog\n-fixed HCE map validation bug preventing proper map verification\n-fixed some crash bugs occurring because we didn't check server index before accessing memory\n-fixed cmd line options buffer clipping problem\n-Added gui validation of password length, max player and max reserved slots\n-Fixed client options not getting updated if the user doesn't have an account\n-Revamped the HPC/HCE Server Tabs. Map rotation manipulation should be alot better. You can add duplicate maps (with the same gametype or different),\nyou can move maps up/down in the rotation and you can remove maps from the rotation. ITS ALOT BETTER, YOU'LL SEE!\n-Added a logging tab for logging error/status messages\n-Fixed bug where after registering a previously unregistered mod/map, you would have to Refresh the server list before you could edit its details\n-Sentinel now retrieves/orders the mod_list by registration order\n-Added 'localhost' to private IP filtering\n-Fixed user registration URL\n-Fixed architecture bug where HCE server maps weren't being validated correctly\n-Fixed 100% CPU usage bug\n-Fixed cosmetic bug on HCE server config tab where it mentioned HaloPC\n-Added column width settings to user profile\n-Fixed bug where selected server on server tab would be deselected following database refresh\n-Added a \"Quick Scan\" feature on installed maps tab instead of performing full map check\n\n----------------------\nBeta 8\n----------------------\n-Added HaloCE Support\n-Added new Tab(s) for Server Configuration\n-Moved Server Options controls to HCE/HPC Server Config tabs\n-Server Options tab removed\n-MySql queries for Mod list optimized\n-Replaced the 'annoying' \"required fields\" MessageBoxes from Server Options tab with status bar messages\n-Added fields validation. Will keep Sentinel from launching and/or registering your server if you haven't entered your account options, if you don't have any maps in the map rotation, or if any of the fields on the Server Options tab are invalid (this includes PRIVATE IPS).\n-Added automatic update checking and downloading (no automatic install yet)\n-Added a download manager for known file types (zip|rar|ace|tar|tgz|gzip|ppf|map|bz|bzip|exe); other files will be passed along to Windows to handle\n-Added Auto-Join [when server is full] functionality\n-When switching a server type, maps are automatically checksummed again\n-Fixed another minor memory leak\n-When switching between HPC Dedicated and non-dedicated server types, your maps will be automatically rescanned.\n-Fixed an issue that would cause dedicated server maps to be scanned as if they were the client's mapfiles.\n\n----------------------\nBeta 7\n----------------------\n-fixed bug that would cause Sentinel to crash if you chose not to join the server if it didn't respond.\n-updated URLs to reflect the new site\n\n----------------------\nBeta 6\n----------------------\n-added server details window\n-added private IP filtering (192.168.*.* and 10.*.*.* and 127.0.0.1)\n-added server password requirements\n-added internet connection check\n-fixed bug where init.txt was going into HaloPC directory, even if server type was 'Dedicated'\n-fixed \"Register Server\" tab's scrollbar bug\n-removed/moved new fields that were added in beta 5\n-gametype field added\n\n----------------------\nBeta 5\n----------------------\n-added a rudimentary Help file\n-added a text field that allows users to specify additional command line options\n-added new fields to the Servers list (Passworded [PW], mapname, gametype, game version)\n-fixed bug where choosing not to overwrite your init.txt would keep the server from launching.\n-fixed bug in QueryQueue::GetNextItem (bug caused the same servers to be queried more than once per execution)\n-fixed bug that would uncheck your user options if browsing for Halo paths\n-fixed Map Cycle Timeout bug\n-fixed a bug where the slayer gametype was not being added to the init.txt\n-fixed dedicated server launching bug\n-fixed bug where the user would have to restart Sentinel after registering a mod in order for it to be added to the server's map rotation\n-better column widths\n-put CRC32 scanning in a seperate thread\n-added a Server Type choice, to fix the compatibility issues for people with both the HaloPC Client and the Dedicated Server\n\n----------------------\nBeta 4\n----------------------\n-added seven day wait time before trimming servers that haven't responded\n-bitmap enforcing can now be disabled\n-fixed bug that kept users from specifying the name of their server (ServerOptions Tab), when registering a non-dedicated server\n-fixed typo in AboutBox title, and added hyperlinks\n-fixed back-end server deletion problem\n-fixed Quit button/listview overlap\n-fixed mapfile CRC-32 bug\n-fixed bug where the 'In rotation' checkbox and the 'gametype' and 'Enforce Bitmap' fields on the 'Register Server' tab would not retain their settings after restarting Sentinel\n-now allows user to browse for HaloPC dedicated server path\n-recoded/optimized maplist registration\n-updated integrity checking\n\n----------------------\nBeta 3\n----------------------\n-added pre-join mapfile integrity checks\n-added 'Refresh Serverlist' & 'Ping Servers' commands\n-removed status messageboxes; output redirected to status bar\n-minor memory optimization\n-fixed minor memory leak\n-fixed server password bug\n-fixed 'Could not clear maplist bug'\n-fixed bug where registering multiple servers in a row would cause following updates to update the wrong server.\n-lots of little things :P\n\n----------------------\nBeta 2\n----------------------\n-fixed bitmap checksum bug\n\n----------------------\nBeta 1: Initial Build\n----------------------\n-Initial Build\n\n============================================\nKNOWN ISSUES - Beta 9 (RC1)\n============================================\n-MYSQL C library memory leaks\n-Certain changes to the mapfile can cause the bitmaps crc check to fail (this should be obvious to any modder with intelligence)\n-Reserved slots WILL NOT (probably won't) function properly in this beta.\n-In order to run both HPC Client and HPC Dedicated servers, you will have to have TWO INSTALLATIONS of Sentinel. One for the Dedicated server (specify\nthe dedicated server path as you would the normal HPC Client path and things should work fine). Then switch back to your client copy of Sentinel\nwhenever you want actually play/browser HaloPC games using Sentinel. *NOTE* This does NOT APPLY to HaloCE.\n\n<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<\nCREDITS\n>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>\nSentinel developed by Grenadiac and KaptainKommie\n\nThanks to the few of you that tested our first betas and helped development progress faster.\n\nProps go out to the Halomods Dev Team who helped us refine our original idea into what it has become.\n\nSpecial thx to Nick, Mono, James and Fark for constant support. Without you guys, we woulda missed some major flaws in planning process. Thx to G}{OST and Royalty for being excellent beta testers, and provided us with very detailed bug reports/suggestions.",
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   "category_names": [
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  },
  {
   "fid": 610,
   "title": "Init Builder Extended (IBE) - v1.60",
   "thumb": "img/lg/IBE-1.20-5.gif",
   "author": "Relics",
   "date": "11/17/2004",
   "file_size": "351.1K",
   "rating": 8.0,
   "sids": [
    8
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=610",
   "og_image": "https://halomaps.org/hce/img/lg/IBE-1.20-5.gif",
   "category": "Halo Utilities",
   "description": "Init Builder for Halo Server Extensions (HSE) and standalone version HAlo CE/PC editions - graphical init.txt file builder.",
   "notes": "Init Builder Extended (IBE) - v1.60\nhttp://www.relics.halocity.org\nCreated by Relics\n\nNew features:\n•2 Minor Bugfix in load/save\n\nThe slider times are recommendations. If you wish to use a custom ban time, edit the number below/above the slider. Failing that, you can always edit it in the code before saving.\n\nKNOWN ISSUES:\n• Auto-detect loads gametypes and usernames - This cannot be helped as far as I know. The method that is used to detect the gametypes also encounters usernames. With no known way to tell the difference, all are added to the list. Hopefully I can find a fix for this but it is unlikely.\n\nQ&A -\nQ: \"Can I use this with HaloPC?\"\nA: It was made for use in HaloCE but can be used in the PC versions by sacrificing a few features. Mainly, things like the logfiles and MOTD were not made for PC and will not work even if they are in the init.txt file. Secondly, the auto-detect of the HaloCE and gametype paths are made HaloCE not PC. You can manually set the settings for HaloPC if you want and it should still work.\n\nThanks To -\n•Funkytaco (Funky) - for his help on the print/write function. You wouldnt be able to save init files without him =)\n•Royalty - for his suggestions and his overall comments.\n--------------------------------\nVERSION HISTORY:\n-1.59-\n•Ability to save settings to a ini file for easy load and modification\n•Slight modification of interface\n•Warnings to do with rotations and MOTD not being modified,\n•Save MOTD along with the init via one checkbox\n•Save the HaloCE and Gametype paths to an ini file. (Only needed for custom modifications to the paths)\n\n-1.50-\n•Map rotation moved to seperate page/area.\n•Sliders to easily put ban penalties in place\n•Code tweaks\n\n-1.20-\n•Resized to easily fit 800 x 600 resolution\n•Auto-detection of maps and gametypes\n•Up/Down buttons to change the mapcycle order",
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   "category_names": [
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  },
  {
   "fid": 616,
   "title": "Sola Scriptura BETA",
   "thumb": "img/lg/ACFC0.jpg",
   "author": "MMFSdjw",
   "date": "11/23/2004",
   "file_size": "12.2M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=616",
   "og_image": "https://halomaps.org/hce/img/lg/ACFC0.jpg",
   "category": "Halo CE Maps",
   "description": "The inside of a spaceship",
   "notes": "_________________Sola Scriptura___________________\n\n____________________BETA______________________\n\nPlace this .map file in your HaloCE\\maps folder and play.\n\nI will only update this map only once. After the update, you will notice a difference because the big words \"BETA\" will no longer be on any of the textures.\n\n_____________________\n\nTHINGS I NEED TO KNOW\n_____________________\n\n1. performance.\nThis is a graphicaly heavy map. total poly count is over 60,000.\nI have never experienced any slowdown nor has my roommate who has a much slower PC than mine.\nStill it's very important that the map run well.\n\n2. Item placement.\nThe narrow hallways of this map make item placement alittle difficult.\nTwo things to note:\n1. There will be no fuel rod or flamethrower.\n2. This map is obviously not suited for pistols to dominate but I still would like to make sure that they don't.\n\n3. Scenery/baricades\nI have placed a number of baricades and obstructions around to add veriaty to the identical hallways.\nI welcome advice on how these should be changed and added to.\n\n4. Other\nPlease make me aware of any other errors you encounter.\n\n_____________________\n\nTHINGS I ALREADY KNOW\n_____________________\n\n1. I know there is are 2 sections that are drawn at the same time but are not visible from each other.\nI don't know why and since I haven't noticed any slowdown because of it, I'm not very concerned, but if you notice slowdown there, please let me know.\n2. I know this is not 100% accurate to the single player levels.\nThis is called artistic license and I stand by my decision.\n\n_____________________\n\nWHAT YOU ARE TO DO\n_____________________\n\n1. Post all issues and suggestions in this thread.\nI will check this thread when ever I can and I am open to discuss any changes you think are neccessary.\nHOWEVER, I do retain the right ignore any suggestions for any reason.\n\nhttp://www.haloimpulse.com/forums/showthread.php?p=4827#post4827\n\nPlease do not email, PM, IM or in any other way contact me regarding this map except via that thread.",
   "images": [
    "img/lg/ACFC0.jpg",
    "img/lg/ACFC4.jpg"
   ],
   "hash": "DDC74FA47D28CB38C51C1C1798A802B6",
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    "sha1": "4a9b3c284cb2082ea876095e9cbaeee862296c39"
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   "category_names": [
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  },
  {
   "fid": 618,
   "title": "The Rumor and Eradication Storage Facility",
   "thumb": "img/lg/ACF132.jpg",
   "author": "Sunny Sharma/SuperSunny/[GBC]Sunny",
   "date": "11/26/2004",
   "file_size": "8.3M",
   "rating": 8.3,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=618",
   "og_image": "https://halomaps.org/hce/img/lg/ACF132.jpg",
   "category": "Halo CE Maps",
   "description": "This is my first part of the Rumor and Eradication Map Series, a covenant battle ship. It takes place in the Storage Facility.",
   "images": [
    "img/lg/ACF132.jpg",
    "img/lg/ACF134.jpg"
   ],
   "hash": "966AF8E0780D74CEE50F652EDC625732",
   "fetched": "2026-10-07T16:15:40Z",
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    "at": "2026-10-07T18:46:00Z",
    "sha1": "77c9e5c31901e6621c4edc4a739580ccaeaf6c0f"
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   "category_names": [
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  },
  {
   "fid": 619,
   "title": "Red Feather Ranch",
   "thumb": "img/lg/ACF12B.jpg",
   "author": "DocOctavius",
   "date": "11/27/2004",
   "file_size": "15.1M",
   "rating": 8.9,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=619",
   "og_image": "https://halomaps.org/hce/img/lg/ACF12B.jpg",
   "category": "Halo CE Maps",
   "description": "Red Feather Ranch - A UNSC combat training site found deep in the Colorado mountains.",
   "notes": "Red Feather Ranch\nMultiplayer map for Halo CE\n\nCreated by DocOctavius (started 2002 finished 2004)\n\nRed Feather Ranch- located in the former United States, (specifically the Colorado State area) this forest area has been used for USNC training since its discovery in 2373. Some architextural features and large holes in the stone structures suggest that they were used as a staging ground for some sort of battle.\n\nWhile the origin and purpose of the structures is unknown, they are made of gargantuan pieces of greek marble, dated back to pre-historic times- it is unknown how the slabs were transported to Colorado. A shaft consisting of 7 chambers connected by ladders runs through the site, and can be used as an alternate route from one base area to the other.\n\n~Actually, the shape of the land is based on a real place I lived in Colorado. I have started over 3 or 4 times over the last year and a half in trying to get it right, and this is as close as I can come without topographical maps and a helicopter. :P It's fun for assault and all types of slayer and king, but could be unbalanced for classic ctf, though it has been slightly balanced out with placement of vehicles, weapons, etc.\n\nAlso, the Energy Sword is available for anyone who wants to use it in their map- soon detailed instructions on how to use the 3p animations will be included with the tags, which you can get from http://yayap.com/tags :)\n\nA note: This map has a LOT of trees- I optimized it as much as possible, but those of you with slow video cards will NOT have very much fun with this map due to low fps- I have a radeon 9600 pro and it runs at about 35 fps with everything on high, which is sufficient for me personally, but very competitive players might be put off by some choppiness in some areas, especially while driving a warthog. Please don't be offended if you have a crap card- and yes, it is portaled- I tried to make it as fast as possible while still maintaining a very high number of trees, and I had to come to a happy medium, which I think I did.\n\nTHANKS TO:\n\nofthehi77, beta, MASTA33, Eclipse, Jack Bauer, cElite, Fragrate, and anyone else who helped me test- if I forgot your name, remind me and I'll update the readme. :P\n\nAlso thanks a lot to Kornman00 aka another hobo for the new HEK and animation tool! Thanks to killa for helping me with the hud stuff and my animations!\n\nThanks BUNGiE and Gearbox for giving us Halo CE!!\n\n______________________________________________________________________________________\n\nCOME VISIT THE FORUMS- http://forums.yayap.com\n\nAlso don't forget to get Claustrophobia2, C3LL, and Broken Rift from http://yayap.com/maps",
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    },
    {
     "src": "img/users/lg/11CEBF97-3CC1-45E9-B073DE1D084197F8.JPG",
     "caption": "The Moon!"
    },
    {
     "src": "img/users/lg/A894B37D-9DE6-4D42-B36D4D6367E9CC3F.JPG",
     "caption": "robot face !?"
    },
    {
     "src": "img/users/lg/BB8286BC-4456-42F7-B7513D3905229265.JPG",
     "caption": "energy sword!"
    },
    {
     "src": "img/users/lg/99E33ACE-4828-4C7E-9AB0D4C4886F8F90.JPG",
     "caption": "stupid tree! xD"
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   "title": "Claustrophobia 2",
   "thumb": "img/lg/ACF127.jpg",
   "author": "",
   "date": "11/27/2004",
   "file_size": "8.9M",
   "rating": 8.8,
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   "og_image": "https://halomaps.org/hce/img/lg/ACF127.jpg",
   "category": "Halo CE Maps",
   "description": "An updated version of the Claustrophobia map with an energy sword",
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   "fid": 621,
   "title": "Fox Island",
   "thumb": "img/lg/focks6.jpg",
   "author": "Wakarimasen",
   "date": "11/27/2004",
   "file_size": "11.2M",
   "rating": 9.0,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=621",
   "og_image": "https://halomaps.org/hce/img/lg/focks6.jpg",
   "category": "Halo CE Maps",
   "description": "A lone isle set on Halo installation 03, fox island has multiple abandonded forerunner structers, towers, bases and a ancient shrine dedicated to the mysterious and enigmatic figure known as fox enigma.",
   "notes": "-- A lone isle set on Halo installation 03, fox island has multiple abandonded forerunner structers, towers, bases and a ancient shrine dedicated to the mysterious and enigmatic figure known as fox enigma. Now only a relic of what it once was, the island is imposing with its volatile yet magnificent volcano that impresses and threatens at the same time. In the center of the volcano is a small arena over lava where enemies fight to the death and the victor tosses the defeated into the magma below. This massive island is ideal for halo ce ctf matches with many players and is host to a plethora of Secrets,weapons, and violence and bloodshed. This island is no vacation resort. --\n\nModeling, Texturing, Populating, etc.: Wakarimasen\nOriginal Basic Concept: UnmannedWaffle\n\nThanks for the weapons tags:\n-----------------------------\nDocOctavius: Energy Sword\nTheMissingLink117: Needle Grenades\n\nI'm glad to finally get this map finished. It was fun making it, but after many months it's time for me to move on. There are a lot of things that I'm not happy with. For one, the water isn't stretched out enough to make a whole ocean. Radiosity just took me 57 hours to run, so I wasn't about to make any more modifications and make the ocean bigger, it serve's its purpose. Well, this map was a good learning experience. It is the first map that I have finished and released. I hope you all have fun with it, whoever's left playing CE. Any questions or comments PM me at the Gearbox Software forums.",
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     "caption": "Red base"
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     "caption": "Fox statue"
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     "caption": ""
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   "title": "Revenant",
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   "author": "",
   "date": "11/27/2004",
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   "og_image": "https://halomaps.org/hce/img/lg/ACF136.jpg",
   "category": "Halo CE Maps",
   "description": "A high flat plateau with alien like structures and new weapons.",
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   "fid": 629,
   "title": "Cell 3",
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   "author": "",
   "date": "11/29/2004",
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   "rating": 8.0,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=629",
   "og_image": "https://halomaps.org/hce/img/lg/ACF1EF.jpg",
   "category": "Halo CE Maps",
   "description": "A small round arena filled with plazma swords",
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   "fid": 631,
   "title": "Engine Room Beta",
   "thumb": "img/lg/ACF1F1.jpg",
   "author": "=EP_Kornman00",
   "date": "11/30/2004",
   "file_size": "24.3M",
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   "url": "https://halomaps.org/hce/detail.cfm?fid=631",
   "og_image": "https://halomaps.org/hce/img/lg/ACF1F1.jpg",
   "category": "Halo CE Maps",
   "description": "A re-creation of the Halo engine room - with Halo 2 style weapons",
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   "title": "Gyrosphere Alpha 2",
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   "date": "12/03/2004",
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   "og_image": "https://halomaps.org/hce/img/lg/ACF241.jpg",
   "category": "Halo CE Maps",
   "description": "A small enclosed circle with a shade in the middle",
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  {
   "fid": 675,
   "title": "Operation CTF",
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   "author": "",
   "date": "12/15/2004",
   "file_size": "6.1M",
   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=675",
   "og_image": "https://halomaps.org/hce/img/lg/ACFD1.jpg",
   "category": "Halo CE Maps",
   "description": "A small canyon with sharp hills and new weapons allowing you to carry three at a time",
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    "img/lg/ACFD1.jpg",
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  {
   "fid": 682,
   "title": "Above and Below",
   "thumb": "img/lg/ACF1C5.jpg",
   "author": "IWTPH2",
   "date": "12/20/2004",
   "file_size": "10.3M",
   "rating": 7.3,
   "sids": [
    10
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   "url": "https://halomaps.org/hce/detail.cfm?fid=682",
   "og_image": "https://halomaps.org/hce/img/lg/ACF1C5.jpg",
   "category": "Halo CE Maps",
   "description": "My first ever released map, poorly textured, but fun to play none the less. Gravity gun and energy sword included(energy sword by Dococtavius)",
   "notes": "This map was modeled and...poorly textured by me, IWTPH2. exported by me and with help from Blue Steam. Compiled by me, tested by me, Drynn, aka zeo, Dococtavius, and blue steam.\n\nThe map is called Above and Below, A&B for short. It is a box map, but is quite fun.\n\nknown issues:\n\nflamethrower annimations are messed up.\n\nregular melee of energy sword makes you go flying but the uppercut doesn't, this is my fault, not Dococtaviuses. I edited the damage tags and...yeah.\n\nbad textures\n\na tank likes to spawn in race games, I don't know how to fix that, change vehicle options?\n\nI probably have put more info about the map in this thread than I have in this document.",
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    "img/lg/ACF1C5.jpg",
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   "category_names": [
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  {
   "fid": 683,
   "title": "Exhilaration",
   "thumb": "img/lg/ACF1D6.jpg",
   "author": "",
   "date": "12/20/2004",
   "file_size": "7.5M",
   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=683",
   "og_image": "https://halomaps.org/hce/img/lg/ACF1D6.jpg",
   "category": "Halo CE Maps",
   "description": "A small floating metal platform with an upper level and central bridge pleanty of weapons",
   "images": [
    "img/lg/ACF1D6.jpg",
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  {
   "fid": 701,
   "title": "Halo_AllMaps.zip",
   "thumb": "img/placeholder.jpg",
   "author": "Charles Boling",
   "date": "12/24/2004",
   "file_size": "187.3K",
   "rating": 7.7,
   "sids": [
    8
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=701",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo Utilities",
   "description": "Tired of manually adding maps to your Halo Dedicated Server init.txt file? This will add all available maps to the file. Also works for HSE and IBE configuration files.",
   "notes": "Name: Halo-AllMaps Version: 1.0.0\nAuthor: Charles Boling\n\nShort Description:\n------------------\nTired of manually adding maps to your Halo Dedicated Server init.txt file? This will add all available maps to the file. Also works for HSE and IBE configuration files.\n\nInstallation Instructions:\n--------------------------\nCopy Halo_AllMaps.exe to your Halo directory.\n\nLong Description:\n-----------------\nJust in time for a the post-Christmas gaming season... This program is intended to save a lot of effort by automating the process of adding new maps into the rotation on a Halo Dedicated Server. It rebuilds the MapCycle section of your Halo/HaloCE Dedicated Server \"init.txt\" file, adding each map in your MAPS directory into the cycle with the chosen map type (right now you're limited to 1 map type per run). It will back up the init file, then rewrite it.\n\nThe program also works with Halo Server Extensions (\"daemon.ini\") and the Init Builder Extended (\"Dedicated Server Config.ini\") files.\n\nThe [prerelease] version of HSE I tested it on was doing weird things with the map rotation even without changing the file, so I never got a satisfactory test, other than to verify that the 1st 6 maps looked okay. I didn't test it on the standalone IBE. I DID verify that HaloCE works great with the modified init.txt file, even if it did take 7 minutes for HaloCE to hash all 298 maps...\n\nFor more complex map rotation schemes, you can always use this for a base, run it multiple times if needed, and cut/paste to obtain the desired results.\n\nNote: If you've put a lot of work into your config, ALWAYS make a backup copy of it before messing with it using this program or any other!\n\nComments and suggestions are welcome. Screaming profanity at me is not. :-)",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "DB1EA0604AFB11AF8024891A8D9AA368",
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    "file_name": "701-Halo_AllMaps.zip",
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    "sha1": "e926da4ecf203278664cfea467425d5fa513a5e5"
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   "category_names": [
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  {
   "fid": 708,
   "title": "Arctic Canyon (beta)",
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   "author": "",
   "date": "12/27/2004",
   "file_size": "7.7M",
   "rating": null,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=708",
   "og_image": "https://halomaps.org/hce/img/lg/ACF2D6.jpg",
   "category": "Halo CE Maps",
   "description": "A deep snow covered canyon with bases in either side and Banchee landing pads high up on the walls",
   "images": [
    "img/lg/ACF2D6.jpg",
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   ],
   "hash": "15C89C758153179676F0CED50F5B3EC0",
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    "file_name": "708-arctic_canyon.zip",
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    "at": "2026-10-07T18:45:50Z",
    "sha1": "17059381c3010dc7e61359fa6994fd772bcab6b0"
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  {
   "fid": 709,
   "title": "Drop Zone",
   "thumb": "img/placeholder.jpg",
   "author": "James",
   "date": "12/27/2004",
   "file_size": "10.2M",
   "rating": 8.4,
   "sids": [
    10
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   "url": "https://halomaps.org/hce/detail.cfm?fid=709",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo CE Maps",
   "description": "A test map with only two spawn points of a forrested crash site. - read the notes before downloading:",
   "notes": "subject: Map: Dropzone, test level\n\n--------------------------------------------------------------------------------\n\nWell this is a map that SSDC1190, Tiamat and myself have been working on. This is simply a test to see how well it runs on a variety of computers and also to get feedback on any errors within the map. You may be wondering why the test? The answer is this map, as is, contains approximately 29000 polygons and well although it runs fine on our machines, we have quite high spec ones. So a need for a test before we proceed to add more into the map.\n\nThese are the errors we know of:\n\nBSP disappears when in the ork base. Some faces on the ground have sky rather than ground showing. Water flows wrong way.\n\nPlus if you have any other constructive comments about the map such as terrain details etc then by all means post them.\n\nAs I said this is only a test, the map has only 2 spawn points and only works in slayer mode.",
   "images": [
    "img/placeholder.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/6F9B4722-921D-412B-9BD00830BB339B0D.JPG",
     "caption": "This map is not good, don't download it"
    }
   ],
   "hash": "F0462B736DAB6BEB3CADB4834ABADCC1",
   "fetched": "2026-10-07T16:15:36Z",
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    "file_name": "709-dropzone.zip",
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    "at": "2026-10-07T18:45:51Z",
    "sha1": "0ed45e28e280660f0cbde889d8e59b3b26335655"
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   "category_names": [
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  },
  {
   "fid": 710,
   "title": "Fission Point",
   "thumb": "img/lg/ACF2D2.jpg",
   "author": "«RLA» Apoc, a.k.a. 05h3t5ky",
   "date": "12/27/2004",
   "file_size": "12.4M",
   "rating": 8.2,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=710",
   "og_image": "https://halomaps.org/hce/img/lg/ACF2D2.jpg",
   "category": "Halo CE Maps",
   "description": "Inside a ships engine room with overhead walkways and a central generator",
   "notes": "Fission Point\n\nBy: «RLA» Apoc, a.k.a. 05h3t5ky\nE-mail: 05h3t5ky@gmail.com\n\n==================================================================\nThanx\n==================================================================\n\n-Beta Testers:\n\nrec0\nNitrousoxide\nVeegie\nGAEM4573R51337\n«RLA» Epoch\nAcuve2 (a.k.a. Smirnoffs)\nUnmanned Waffle\n\n-Idea-givers:\n\nGHOST 88 + > Ideas for the final base front. Sidewinder-Style (Ghost) + Glass (Verdafolio)\nVerdafolio /\n\nGAEM4573R51337--> For an idea that will hopefully come in a later version.\n\n- Doc Oc for the amazing Energy Sword.\n\n- The Gearbox community for being so patient for the map and accepting my {WIP} threads without any flames.\n\n- You for actually reading the readme and giving my last 2-3 month's work at least a play or two. =)\n\n==================================================================\nInstructions\n==================================================================\n\n-Extract the files from this .zip file, and place the map file in your Program Files/Microsoft Games/Halo Custom Edition/Maps directory. Done.\n\n==================================================================\nOverview\n==================================================================\n\nThis is my second map, and I am starting to get a good grip on everything needed for map-making. This time around I decided on a smallish indoors map to keep the action intense. Doc Oc's sword makes a return, this time with the latest version. The map is centered around a tubular reactor with a spinning core in the center. Watch your timing if you venture into the caution-marked floor area...if the reactor fires while you're in it, you're toast (hence the label on the floor there =P). This being the first map I have gotten animations ingame for, not only does the reactor core spin, but there are several animated fans in the walls of the main room, with a catwalk passing in front of them. The black-yellow edged crates are destructable, but can only be damaged by nades. The red-white edges crates won't do anything no matter how hard you try. =P I also made the glass have slightly more health so it can take a hit or two before breaking so it doesn't all dissappear immediately.\n\nOther than all that, the map is pretty simple in layout, but complex enough to keep things interesting. =P Have fun killing the n00bs.\n\n==================================================================\nKnown Concerns\n==================================================================\n\n-The crates are only destructable scenery, so you MUST WAIT OUT UNTIL A NEW GAME STARTS FOR THEM TO SYNCH. Joining in the middle of a game shouldn't cause any problems since the crates are kinda out of the way in terms of movement in the level...but starting along with everyone is the best.\n\n-Texturing is a little plain in spots. Oh well. Good gameplay > 1337357 100k5 sometimes.\n-Hope to possibly fix this in a later version\n\n-Please for the love of your god turn off specular, if not shadows as well, unless you have a good GFX card...this will minimize the number of people who can say they don't get good FPS, even though this number should be little b/c it only has like 5500 polys total.\n\n-Fans have no collision model. Oh well once again. I put a collidable wall so you can't camp \"in\" the fans. Yea, I know, I ruined your fun.\n-This too may be fixed in a later version.\n\n-One or two random exception errors have occurred during testing. Shouldn't happen on a regular basis....probably just CE saying it hates you every once in a while. Ignore it, and join up again if it happens.\n\n==================================================================\nNOTE\n==================================================================\n\n-I am highly considering releasing a v2 of this map once I get a few cool ideas figured out and make some more changes. If you find any bugs or have any changes to reccommend, PLEASE (!!!) e-mail me with them.\n\n-:::cough:::tryandfindthehiddenbaseentrance:::cough:::",
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   "fid": 711,
   "title": "Ground Zero",
   "thumb": "img/lg/ACF2CE.jpg",
   "author": "SonicXtreme",
   "date": "12/27/2004",
   "file_size": "22.6M",
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   "url": "https://halomaps.org/hce/detail.cfm?fid=711",
   "og_image": "https://halomaps.org/hce/img/lg/ACF2CE.jpg",
   "category": "Halo CE Maps",
   "description": "A large dark city scape with very tall buildings, new vehicles and weapons and no fall damage",
   "notes": "GZ - Read me\n\nBy SonicXtreme\n\n-----------------------\n\nI made this to clarify somethings and to answer questions\naswell as to give credit to all the correct people.\n-----------------------------------------------------\n\nBSP -FRAGRATE & SNAVE\nH2 TEXTURES - LIGHTNING\nTRANSHOG - [GX]SHADOW\nSCENERY - HAZARD\nSOUNDS - RAGE\nBANSHEE BOOST/ROLLING - SUPERSUNNY\nTRANS HOG TAGS -RECO\nPELICAN - RECO , JACK , CPT LAG\nCARBINE AND BEAM RIFLE -CPT LAG\nCARBINE AND BEAMRIFLE MODELS -OXYGEN\nMC SKIN - GENOXIDE\nSOUNDS - JACK AND SUPER SUNNY\nBUILDINGS - SSDC\nHUD - VINX\nSMG TAGS - H2 TEAM\n-------------------------------------\n\nIDEA BY SONICXTREME\n-----------------------\n\nGround Zero\n------------\n\nI got the idea for this when i watched the E3 vid again, i decided that if the H2 team was doing one , then i could at least try to do one , so that it would make our skills improve.\n\nAfter the first few betas it got on quite well , and now we give you this , its not finished as we would like it, but we are gonna come back to it in future.\n-------------------------------------------\nGround Zero\n\nAt the heart of the Covanent invasion of earth , the one place that they chose to hit was in the residential district of New Mombasa , now only a hand full of marines that where left called it Ground Zero.\n\nWhen the Covananet Hit they hit hard , they took out the power plant that operates this side of the city and therefore leaving it in the dark , with dusty skys and dark buildings.\n\nCentered around a huge District Building with 2 interlocking walkways. The place is the perfect area for Snipers , vehicle whores and campers, so it attracts all kinds of attention.\n\nSome spartans call it Ground Zero , we call it Metropolis.\n\n--------------------\n\nKnown ERRORS\n\n-TRANS HOG UV WRAPPING WRONG\n-TEXTURE WRAPPING STRETCHED SLIGHTLY IN PLACES\n-NOT FINISHED BEAM RIFLE AND CARBINE\n-SOME SOUNDS ARE FUCKED\n-ODD BALL HAS NO FP VIEW\n-GRAV RIFLE HAS NO FP VIEW\n-GLITCHY MUSIC\n-SMG SOUNDS DO NOT WORK\n-TRANS HOG SEATS MESSED\n\n-------------------------------------------------\n\nTHANKS FOR ALL THE SUPPORT FROM THE PEOPLE AT GBX FORUMS\n\nWE WILL UPDATE THIS MAP AT A FURTHER DATE TO MAKE IT WHAT IT WAS SUPPOSED TO BE LIKE.\n\nROFL at the leakers cause they are all dumbass`s , special notice for them here cause its the only thing they are ever gonna get , you guys are idiots who do not think things out , your site is weeble and pathetic and your attempts are futile you have made us laugh the most we ever have as you pose no threat what so ever to us.",
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  {
   "fid": 723,
   "title": "Halo Multi-Player - Reunion Tour",
   "thumb": "img/lg/ACF306.jpg",
   "author": "SteelixB",
   "date": "12/28/2004",
   "file_size": "14.9M",
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   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=723",
   "og_image": "https://halomaps.org/hce/img/lg/ACF306.jpg",
   "category": "Halo CE Maps",
   "description": "A Single player Halo PC map level conversion to multiplayer Halo CE",
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  {
   "fid": 725,
   "title": "Halo Map Tools v3.0",
   "thumb": "img/placeholder.jpg",
   "author": "Monoxide and tjc",
   "date": "12/29/2004",
   "file_size": "1.2M",
   "rating": 7.9,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=725",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo Utilities",
   "description": "Halo Map Tools, currently at version 3.0, is a hacking tool for Bungie's masterpiece first person shooter - Halo:Combat Evolved.",
   "notes": "Halo Map Tools: Overview\n\nHalo Map Tools, currently at version 3.0, is a hacking tool for Bungie's masterpiece first person shooter - Halo:Combat Evolved. HMT currently supports all versions of the game. These include:\n\n- Xbox, PC Retail, PC Beta, and PC Demo\n\nHMT has grown from a simple sound injector to a very complex app that performs a wide variety of tasks. In Version 3, I have teamed up with tjc, a very talented programmer and hacker, to provide more cutting edge features.\n\n[Current Feature Set as of Version 3]\n\n- Injection and Extraction of all Halo Resource Files\nThis includes compressed and uncompressed texures, ADPCM and OGG\nsound files, and *NEW* Models.\n\n- *NEW* XML-plugin Based Tag Editor\nThis allows for easily extensible editing of a wide variety of game\nresources (metadata) The current plugin set supports editing of\nVehicles, Projectiles, Bipeds, Damage, Game Globals, Physics, Camera\nTracks, and Weapons.\n\n- Batch Resource Extraction of all resource files and metadata\n\n- *NEW* Metadata Import/Export with automatic ident and reflexive\noffset correction.\n\n- Object Placement and Player Spawn editing\nAllows modification of coordinates, rotation, and object types\n\n- Easy Offset Swapping\n\n- Search Functions\nLocate by Meta Offset, Locate By ID\n\n- *NEW* Map Rebuilding\nAllows you to rebuild a map from resource files, allowing for easy\nadditions and deletions of resources from a file. This can be used\neasily move things from single player maps to multiplayer maps\n\nGeneral Instructions\n\nNote - This app requires the .net framework. It can be downloaded from\nMicrosoft via Windows Update or directly from their website.\nhttp://msdn.microsoft.com/netframework/downloads/howtoget.aspx\n\nHMT is fairly simple to use - just open a map and select a resource from the resource browser. If it has a dedicated plugin or an XML plugin, it will load and you will be able to edit certain properties and/or extract resources depending on the type of tag.\n\nMap Rebuilding: This feature requires a little basic knowledge to use effectively. Follow these steps in order to rebuild a map.\n\n1. Into it's own folder, batch extract the multiplayer map that you wish\nto modify.\n2. Open the map that you which to extract resources from and choose\n\"Extract Meta\" after selecting the proper tag. If you would like to\nautomatically extract all dependencies as well, check the \"Recursive\"\nbox. Choose a folder to extract the files to.\n3. Copy the extracted files/folders to the folder you extracted the\nmultiplayer map to. Overwrite any existing files.\n4. Choose \"Rebuild Map\" from the menu, and choose the Original Map (this\nis the original multiplayer map that you batch extracted earlier)\n*Note that the original map MUST be in the same folder as the batch\nextracted files.\n5. Choose \"yes\" when prompted if you want to auto fill in the other\nfilenames.\n6. Now add any new files you wnat to add to the rebuild to the list at\nthe bottom. For example, if you want to add the Sentinal Beam weapon\nyou would choose the Sentinal Beam.proj.meta file from the proper\nfolder. Note, that you only have to add the parent tag - any\ndependencies will be added automatically during the build.\n7. Now, click Rebuild and wait for it to finish. Once it has completed\nthe rebuild, you will have a new map file in the folder named\nOriginalMapName.map.rebuild.map.\n8. Copy this file to your Halo\\MAPS\\ folder, rename it to replace the\nappropriate map, and enjoy ;)\n\n[Notice about bugs in certain plugins]\ntjc recently decided to leave the Halo Modding scene. He is the author of the XML and Model plugins for HMT, and he has left them in an unfinished state. Because of this, you will undoubtedly notice bugs with these plugins. I plan on fixing these problems eventually, but rather than hold off on the release, I've decided to address the issues in a future release. They are still very usable, but you may find some annoynaces. Please don't come crying or talking trash about the fact that these plugins have problems! They will be fixed - do you really wanna wait and have nothing until then? :)\n\nGreetings and Thanks\n\nThere have been a lot of people who have contributed to this project over time. I'd like to give thanks to a few of them individually.\n\n[Defenderz] Defenderz left Halo hacking shortly after I joined it but if\nanyone deserves credit for being the \"father of Halo hacking\" it's him.\nA good portion of the most important discoveries were made by Defenderz,\nand without him, we wouldn't be where we're at now. Thanks man,\nwherever you are.\n\n[tjc] tjc had joined the HMT project recently to help provide more\nfunctionalilty. Unfortunately, due to personal reasons, he has decided\nto leave the scene and will not be taking part in future HMT efforts.\nThanks for your contributions tjc.. you will be missed by all of us...\n\n[Iron_Forge] Map rebuilding would have never seen the light of day\nwithout the massive amount of help Iron_Forge gave me in the form of\ndebugging, testing, and hardcore reverse-engineering. There were many\ntimes that I was completely stuck and was only able to progress because\nof his help. He's also one of the few people in the scene that I really\nconsider a friend, and he has provided me hours of good conversation\nthroughout this project and has helped me to stay motivated. So thanks\nForge! ;oP\n\n[Grenadiac] While gren hasn't actually contributed to HMT, his awesome\napp - SparkEdit - has really helped to expand the scene and has inspired\nme to make Halo Map Tools the best that it can be. Watch for future\nversions of SE, as it just keeps getting better and better.\n\nThere are many others who have contributed to the scene in one way or\nanother. Although I rarely see him these days I also wanna thank\nPfhorslayer for bringing everyone together for this project and doing a\nton of work that has helped all of us.\n\nAlso, thanks to the HMT Beta team.\nYou guys were a huge help in getting things ready for release.\n\nI hope everyone enjoys HMT.V3 and I can't wait to see some of the\nawesome new mods that are created using it.\n\nHave fun and read the manual before you ask questions!\n-Monoxide",
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   "fid": 726,
   "title": "Halo Multi-Player - Lghtbridge",
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   "author": "SteelixB",
   "date": "12/29/2004",
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   "date": "01/05/2005",
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   "fid": 746,
   "title": "Mini-Stunt",
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   "author": "Axeman",
   "date": "01/05/2005",
   "file_size": "12.2M",
   "rating": 8.8,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=746",
   "og_image": "https://halomaps.org/hce/img/lg/ACF135.jpg",
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   "description": "Stunt/Trick map with Custom biped new weapons and alternate vehicles included",
   "notes": "Ministunt\n=========\n\nAuthor - Axeman\n\nMaptype - stunt/trick\n\nMapsize - medium\n\nGametypes - CTF,Slayer,Race\n\nPlayers - 16\n\nCustom biped weapons and vehicles included\n\nAlso here's the maps that I made.\n\nJellystone\nControl I+II\nHalo HQ\nHalo HQ racetrack\nOceans apart\nAwakening\nAdvantage point west\nSuper Stunt Track I+II",
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   "category_names": [
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  {
   "fid": 747,
   "title": "Forestwinder",
   "thumb": "img/lg/ACF155.jpg",
   "author": "",
   "date": "01/06/2005",
   "file_size": "6.0M",
   "rating": null,
   "sids": [
    24
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   "url": "https://halomaps.org/hce/detail.cfm?fid=747",
   "og_image": "https://halomaps.org/hce/img/lg/ACF155.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A modified Sidewinder map populated with trees and a wooden platform in the forest.",
   "images": [
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    "img/lg/ACF157.jpg"
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   "category_names": [
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  {
   "fid": 749,
   "title": "Head On",
   "thumb": "img/lg/ACF23D.jpg",
   "author": "Axeman",
   "date": "01/11/2005",
   "file_size": "8.2M",
   "rating": 7.6,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=749",
   "og_image": "https://halomaps.org/hce/img/lg/ACF23D.jpg",
   "category": "Halo CE Maps",
   "description": "Two large bases in opposing canyons separated by a ridge with a large central spire and cross walk spanning the peak of the ridge. Vehicles are located in out buildings attached to the bases",
   "images": [
    "img/lg/ACF23D.jpg",
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   "category_names": [
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   "fid": 750,
   "title": "Dazman - beta",
   "thumb": "img/lg/ACF245.jpg",
   "author": "Darryl Osborne (dazman23)",
   "date": "01/11/2005",
   "file_size": "5.4M",
   "rating": null,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=750",
   "og_image": "https://halomaps.org/hce/img/lg/ACF245.jpg",
   "category": "Halo CE Maps",
   "description": "A low open valley with small hills and several vehicles",
   "images": [
    "img/lg/ACF245.jpg",
    "img/lg/ACF247.jpg"
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   "hash": "0E172B8B1125525768F3B159CDB77F2D",
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   "category_names": [
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  {
   "fid": 753,
   "title": "The Silent Cartographer",
   "thumb": "img/lg/ACF259.jpg",
   "author": "Genocide",
   "date": "01/12/2005",
   "file_size": "14.6M",
   "rating": 8.5,
   "sids": [
    10
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   "url": "https://halomaps.org/hce/detail.cfm?fid=753",
   "og_image": "https://halomaps.org/hce/img/lg/ACF259.jpg",
   "category": "Halo CE Maps",
   "description": "A re-creation of the Island in The Silent Cartographer single player campaign",
   "images": [
    "img/lg/ACF259.jpg",
    "img/lg/ACF25B.jpg"
   ],
   "screenshots": [
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     "src": "img/users/lg/DE446605-2B4E-4075-9DE3E11DF431D148.JPG",
     "caption": "unlimited hole"
    },
    {
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     "caption": ""
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    {
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     "caption": "............................."
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   "category_names": [
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  {
   "fid": 756,
   "title": "Revolver",
   "thumb": "img/lg/ACF27.jpg",
   "author": "",
   "date": "01/20/2005",
   "file_size": "6.4M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=756",
   "og_image": "https://halomaps.org/hce/img/lg/ACF27.jpg",
   "category": "Halo CE Maps",
   "description": "A small two level indoor area with a central platform over a deep chasm",
   "images": [
    "img/lg/ACF27.jpg",
    "img/lg/ACF44.jpg"
   ],
   "hash": "3F789856B8AEF3999BEBDAEBD3BDEDF4",
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   "category_names": [
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  },
  {
   "fid": 757,
   "title": "Trigger Happy",
   "thumb": "img/lg/1.jpg",
   "author": "Axeman",
   "date": "01/20/2005",
   "file_size": "9.0M",
   "rating": 8.3,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=757",
   "og_image": "https://halomaps.org/hce/img/lg/1.jpg",
   "category": "Halo CE Maps",
   "description": "A spooky alien complex with mist shrouded hall, multiple teleports an outside roof area and some new weapons.",
   "notes": "TriggerHappy -\nby -\n\n{{Axeman}}\n\nMaker of\n========\nJellystone,control I+II,\nSuper Stunt Track, Oceans apart,\nMinistunt, Advantage Point West,\nHead on, Hc Awakening, Halo HQ,\nHq Racetrack.\n\nGame modes - CTF, Slayer, King of the hill, Oddball\nPlayers - 16\nModded weapons - 2\nVehicles - 1\n\nEnjoy, dont get too scared!!!",
   "images": [
    "img/lg/1.jpg",
    "img/lg/2.jpg"
   ],
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   "category_names": [
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  },
  {
   "fid": 759,
   "title": "Built for Spam",
   "thumb": "img/lg/ACF59.jpg",
   "author": "Doc-117",
   "date": "01/21/2005",
   "file_size": "5.0M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=759",
   "og_image": "https://halomaps.org/hce/img/lg/ACF59.jpg",
   "category": "Halo CE Maps",
   "description": "Two walled areas with a central fighting zone in a deep pit.",
   "notes": "Website: http://doc117.milkysunshine.com/",
   "images": [
    "img/lg/ACF59.jpg",
    "img/lg/ACF5F.jpg"
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   "hash": "AD4CC87E22E0E2AB6A556C96EF46A271",
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    "bytes": 5007604,
    "at": "2026-10-07T18:45:41Z",
    "sha1": "a6a518575d54eb0348660f02b8404a99e6051fcd"
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   "category_names": [
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  },
  {
   "fid": 760,
   "title": "Foundation beta",
   "thumb": "img/lg/ACF63.jpg",
   "author": "NeuroKoNeza",
   "date": "01/21/2005",
   "file_size": "6.8M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=760",
   "og_image": "https://halomaps.org/hce/img/lg/ACF63.jpg",
   "category": "Halo CE Maps",
   "description": "Halo - 2-inspired map made by NeuroKoNeza and put into the game by TheGhost",
   "notes": "-- Foundation Public Beta --\n\nHey. This is the publicly released beta version of the H2-inspired map made by NeuroKoNeza and put into the game by TheGhost. NeuroKoNeza made the model by hand; this is not ripped from Halo 2. However, some textures were taken from Halo 2 with thanks to Lightning. I, TheGhost, fixed the errors on NeuroKoNeza's model and used the HEK to create the shaders and populate the map. This map belongs to NeuroKoNeza.\n\nFor those participating in the beta, please send feedback to either me or NeuroKoNeza. Thank you, and happy fragging!\n\nLook forward to the final, and also possibly a Halo 2 version from M4573R5 1337 and his team.",
   "images": [
    "img/lg/ACF63.jpg",
    "img/lg/ACF65.jpg"
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   "hash": "99697C379537A068C1454FB4B6AB7BA7",
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    "at": "2026-10-07T18:45:41Z",
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   "category_names": [
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  },
  {
   "fid": 765,
   "title": "H2scenery.zip",
   "thumb": "img/lg/mcwithboxes4xr.jpg",
   "author": "hitmanbob",
   "date": "01/23/2005",
   "file_size": "2.1M",
   "rating": 8.1,
   "sids": [
    32
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=765",
   "og_image": "https://halomaps.org/hce/img/lg/mcwithboxes4xr.jpg",
   "category": "Halo CE Scenery Tags",
   "description": "These tags can be used for halo ce maps. the greenlinebox skin was used to make the multicolorbox one.",
   "notes": "well i have been bored and i have made some skins and models( though the skins were the hardest part) and made them into tags. These tags can be used for halo ce maps and stuff like that. I DID NOT RIP ANY OF THESE SKINS FROM THE GAME FILES THEMSELVES. I made the greenlinebox skin and used it for the multicolorbox one. the gold on the multicolorbox was taken from a picture i took. It was digitally remastered to look more like the actual game color. The cone was made by me and me alone. I will be continually adding to this collection as time goes on. I plan on making a mostly perfect exploding box thingy sometime in the furture. the greyblocker tag will be used(unless they make there own) in the headlong map. I am also currently workin on some of the other boxes in different maps, but mainly the ones in headlong. Ummmm....(anything else to say).......oh yah, here is a pretty crappy render, not everything is right to scale, but i think it is good, so dont rag on it\n\nThanks to:\n\nMadManiak for going Whoa whenever i showed him a render\nSame for [XBOX]BigAFair\nOxygen and Crew for starting(and hopefully finishing) an awesome map\nBungie and Microsoft for making one of the best games ever\nDiscreet for making 3ds max\nAnd a bunch of other people\n\n(if u want to get ur name on the list just post so)\n\nIF YOU WANT TO USE THESE IN YOUR MAP PLEASE GIVE ME CREDIT",
   "images": [
    "img/lg/mcwithboxes4xr.jpg"
   ],
   "hash": "04617FA088782ABB35A4269C5E53D1DC",
   "fetched": "2026-10-07T16:36:48Z",
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    "bytes": 2057495,
    "at": "2026-10-07T20:03:37Z",
    "sha1": "e088e68f59521c1893d53149fe71e2371ad2dde2"
   },
   "category_names": [
    "Halo CE Scenery Tags"
   ]
  },
  {
   "fid": 766,
   "title": "Lodgepole pines tags for Halo CE",
   "thumb": "img/lg/redfeatherranch06.jpg",
   "author": "DocOctavius",
   "date": "01/23/2005",
   "file_size": "2.0M",
   "rating": null,
   "sids": [
    32
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=766",
   "og_image": "https://halomaps.org/hce/img/lg/redfeatherranch06.jpg",
   "category": "Halo CE Scenery Tags",
   "description": "These are some of the pine trees used in Red Feather Ranch. Feel free to use them however you want.",
   "images": [
    "img/lg/redfeatherranch06.jpg"
   ],
   "hash": "DB8229E3287F9119A3BFD06105193FA3",
   "fetched": "2026-10-07T16:36:48Z",
   "download": {
    "ok": true,
    "file_name": "766-rfr_lodgepoles.zip",
    "bytes": 1972241,
    "at": "2026-10-07T20:03:37Z",
    "sha1": "e10467917032c997c7fd8e386361bb3c5a8c660a"
   },
   "category_names": [
    "Halo CE Scenery Tags"
   ]
  },
  {
   "fid": 767,
   "title": "Battle Rifle Tag Beta 2",
   "thumb": "img/lg/br3.jpg",
   "author": "geminijunodeluxe",
   "date": "01/23/2005",
   "file_size": "1.3M",
   "rating": 8.3,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=767",
   "og_image": "https://halomaps.org/hce/img/lg/br3.jpg",
   "category": "Halo CE Weapon Tags",
   "notes": "Here she is: Beta of course made by entirely by me (with the help of the forums for feedback of course)\n\nHey does anyone know how to make the weapon sit on its side?\n\nMuch work still needs to be done, but I thought i would release the beta, feel free to give feedback.",
   "images": [
    "img/lg/br3.jpg",
    "img/lg/br9.jpg"
   ],
   "hash": "504913FE8E14C8E92011681735488162",
   "fetched": "2026-10-07T16:39:32Z",
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    "ok": true,
    "file_name": "767-Battle_Rifle_Tag_Beta_2.zip",
    "bytes": 1333783,
    "at": "2026-10-07T20:09:51Z",
    "sha1": "bdb09e2bb2e230796ddf471a7708898fa2e51cfe"
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   "category_names": [
    "Halo CE Weapon Tags"
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  },
  {
   "fid": 768,
   "title": "A 3ds max bunker model",
   "thumb": "img/lg/bunker.jpg",
   "author": "Virus32",
   "date": "01/23/2005",
   "file_size": "70.6K",
   "rating": null,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=768",
   "og_image": "https://halomaps.org/hce/img/lg/bunker.jpg",
   "category": "3D Model Files",
   "description": "read da text file",
   "notes": "Perfect.max : it's the model with totaly recreated faces.\n\nUnperfect.max : it's the raw model , it's the model before\ni recreate faces.\n\nBase exaMple.max : it's unperfect.max but with added color on faces, just to give u an idea of skin (even if the colors sux)\n\nok , it's not great great , quiet simple , but i have a problem with 3ds max , da options (like grabbing too , gizmos , sumtime faces and functions) disapear sumtimes , and gizmos all da time , makes da \"job\" hard",
   "images": [
    "img/lg/bunker.jpg"
   ],
   "hash": "78C7AC2EC4FA658DB49DBD0FD4748435",
   "fetched": "2026-10-07T16:34:00Z",
   "download": {
    "ok": true,
    "file_name": "768-bunker32_by_virus32.zip",
    "bytes": 70629,
    "at": "2026-10-07T19:58:37Z",
    "sha1": "882b41029c03fc26a5daaf79c725e58ce902ccdd"
   },
   "category_names": [
    "3D Model Files"
   ]
  },
  {
   "fid": 770,
   "title": "3Ds Max Battle Cruser model",
   "thumb": "img/lg/sideview.jpg",
   "author": "Voodoo368",
   "date": "01/23/2005",
   "file_size": "26.0K",
   "rating": 3.6,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=770",
   "og_image": "https://halomaps.org/hce/img/lg/sideview.jpg",
   "category": "3D Model Files",
   "notes": "Here is a model I made when I was bored today. You can call it anything you want I\n\njust made the name up quick. If u do use it in a map please give me some credit for\n\nit. You may not like it but you know what i dont care if u dont that is fine. If u\n\ndo like it thank you.",
   "images": [
    "img/lg/sideview.jpg",
    "img/lg/topview.jpg"
   ],
   "hash": "DA16B940EDDBF8363997CBF1090CB875",
   "fetched": "2026-10-07T16:33:59Z",
   "download": {
    "ok": true,
    "file_name": "770-BattleCruser.zip",
    "bytes": 25972,
    "at": "2026-10-07T19:58:37Z",
    "sha1": "7bd1912ab1a67d63be7d65ab9008ac372f5def7d"
   },
   "category_names": [
    "3D Model Files"
   ]
  },
  {
   "fid": 771,
   "title": "Halo Reference Models",
   "thumb": "img/lg/Reference_Model_Pic_.jpg",
   "author": "Pvt. Jenkins",
   "date": "01/23/2005",
   "file_size": "145.2K",
   "rating": 8.6,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=771",
   "og_image": "https://halomaps.org/hce/img/lg/Reference_Model_Pic_.jpg",
   "category": "3D Model Files",
   "notes": "For those that need them, here is a .max and .3ds files that contains the\nreference models for the MasterChief, Warthog, Scorpion, Banshee,\nGhost, and the Gun Turrent they're all sized correctly, I sized them from\nthe MC that came with the HEK so it's the correct size\n\nI would like to thank SeattleFusion, Sloth, and Wakarimasen for the Tank and Warthog models and the idea of doing it",
   "images": [
    "img/lg/Reference_Model_Pic_.jpg"
   ],
   "hash": "48A7515585E57994858A464A3AA8E675",
   "fetched": "2026-10-07T16:33:59Z",
   "download": {
    "ok": true,
    "file_name": "771-Halo_Reference_Models.zip",
    "bytes": 145210,
    "at": "2026-10-07T19:58:37Z",
    "sha1": "d81f78f7f23ca044e8f7a52202292ab18ef6fd1f"
   },
   "category_names": [
    "3D Model Files"
   ]
  },
  {
   "fid": 772,
   "title": "Phoenix City - BETA",
   "thumb": "img/lg/ACF13C.jpg",
   "author": "phoenixpi3",
   "date": "01/23/2005",
   "file_size": "4.9M",
   "rating": 3.8,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=772",
   "og_image": "https://halomaps.org/hce/img/lg/ACF13C.jpg",
   "category": "Halo CE Maps",
   "description": "This Is a !BETA! of my map that will soon be finished",
   "images": [
    "img/lg/ACF13C.jpg",
    "img/lg/ACF13A.jpg"
   ],
   "hash": "D39C8B90C0B1F1A927C9EBA122EBF80B",
   "fetched": "2026-10-07T16:15:30Z",
   "download": {
    "ok": true,
    "file_name": "772-phoenix.zip",
    "bytes": 4861766,
    "at": "2026-10-07T18:45:40Z",
    "sha1": "f401808ec9d9b79bfcb6ffc77255d32e08dc239e"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 773,
   "title": "Smg from Halo2",
   "thumb": "img/lg/smgfromh26ur.jpg",
   "author": "sadistic",
   "date": "01/24/2005",
   "file_size": "63.1K",
   "rating": null,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=773",
   "og_image": "https://halomaps.org/hce/img/lg/smgfromh26ur.jpg",
   "category": "3D Model Files",
   "notes": "Well, as you all know, halo2 is out and so are some interesting utilities that allow you to extract models. *(ADI)*. Well, heres my lazy ass contribution to the haloCE community. **NOTE: THIS IS NOT MY WORK, IT WAS EXTRACTED DIRECTLY FROM HALO2 AND I TAKE NO CREDIT FOR IT.**\n\n(and yes this is the exact smg model that bungie themselves made.) (whats with the rectangle barrel right? lol)",
   "images": [
    "img/lg/smgfromh26ur.jpg"
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   "hash": "A48CCBEB288C49CC7C20DEECF6460224",
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   "fid": 774,
   "title": "BattleRifle Model",
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   "author": "halo2modderpro",
   "date": "01/24/2005",
   "file_size": "211.4K",
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   "url": "https://halomaps.org/hce/detail.cfm?fid=774",
   "og_image": "https://halomaps.org/hce/img/lg/halo_2005-01-21_23-42-21-59.jpg",
   "category": "3D Model Files",
   "description": "An almost perfect battle rifle model - Need Skinner",
   "notes": "almost perfect battle rifle model, we need a good skinner.\ni'm starting to model covinent cruisers, if u want 2 help just pm me.",
   "images": [
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   "title": "Gun Turret Model",
   "thumb": "img/lg/gun_turret_pic_1.jpg",
   "author": "skate4fun310",
   "date": "01/24/2005",
   "file_size": "125.0K",
   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=777",
   "og_image": "https://halomaps.org/hce/img/lg/gun_turret_pic_1.jpg",
   "category": "3D Model Files",
   "description": "3ds max Model of a Gun Turret",
   "notes": "ok basically it is the drum fed turret with the base, gun, and drum.\n\nif someone can create a skin for it and repost it back in this forum that would be great.\n\nthis model is for 3ds max",
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   "title": "Grave Stone Memorial",
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   "date": "01/24/2005",
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   "url": "https://halomaps.org/hce/detail.cfm?fid=778",
   "og_image": "https://halomaps.org/hce/img/lg/halomods-pic-grave_2.jpg",
   "category": "3D Model Files",
   "notes": "xavier's grave , kinda noobish i know\n\nbut u culd maybe put it in a map to remember of him\n\n----\n\nThis is the grave with the new skin , apocalyspe's skin",
   "images": [
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    "img/lg/example2nc.jpg"
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   "title": "Hornet and Hippo Incomplete",
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   "rating": 8.8,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=780",
   "og_image": "https://halomaps.org/hce/img/lg/haloce20202004-11-30.jpg",
   "category": "Halo CE Vehicle Tags",
   "notes": "i would love to see someone finish these vehicles-they look awsome already, and i know at least 1 of u can finish them.\njust so there is no confusion, I DID NOT HELP MAKE THESE TAGS\n\nGHOST88 made them and i just posted them so plz dont give me ANY CREDIT",
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   "title": "The Lost Control Room Beta Multiplayer",
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   "url": "https://halomaps.org/hce/detail.cfm?fid=784",
   "og_image": "https://halomaps.org/hce/img/lg/ACF263.jpg",
   "category": "Halo CE Maps",
   "description": "This is the Control Room, way before Human's invaded Halo. I made a PC conversion a long time ago, and Genocide converted it for meh to CE. Jack Bauer still had the map, so it could convert! Banshee looks black when you are client.",
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   "title": "The Track - Beta1",
   "thumb": "img/lg/haloce192772005-01-291927722-10-14-10.jpg",
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   "fid": 787,
   "title": "The Track Beta 2",
   "thumb": "img/lg/haloce1927362005-01-2919273622-10-14-10.jpg",
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   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=787",
   "og_image": "https://halomaps.org/hce/img/lg/haloce1927362005-01-2919273622-10-14-10.jpg",
   "category": "Halo CE Maps",
   "notes": "============\n= V2 MAP ===\n\nHello This is BioCroc and this is the map i made for Strider Vega Cores Halo CE Racing\nCause. This is Version 2.0 and i have fixed a few problems and added some things.\n\n1. Those cool hill things around all the vehicles\n2. spawn points near hogs and pace ghost\n3. Pace Ghost Faster than @#$% and accelerates way faster than normal\n3. Same thing happens to the hogs\n4. Turned off the weapons for all vehicles\n5. turned off all vehicle reticles for better filming\n6. 3rd person aiming when in passenger seat\n7. added egg (hint not on top; but_____) first one to post pics of the egg on\ngearboxforums.com and i will invite them to gmail or if you have it you will\nhave your name under my sig for fun :-)\n8. HAVE FUN RACING\n\ne-mail me at Bio.Croc@gmail.com/superslayersniper@hotmail.com/biocroc1@yahoo.com\nfor bugs plz include a list of them\n\n============\n===problems=\n\n1. If you go fast enought with a ghost and push space at the end of the level you will\ngo up the wall and go right through. I cannot fix it but in the hek tutorial that came\nwith hek talked about and invisible wall and how you could put it up but i cant figure\nit out i will give you the max file if you can do this but you must promise not to do\nanything other than that to the max file.",
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   "category_names": [
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   "fid": 788,
   "title": "SMG",
   "thumb": "img/placeholder.jpg",
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   "date": "01/31/2005",
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   "url": "https://halomaps.org/hce/detail.cfm?fid=788",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo CE Weapon Tags",
   "description": "Halo 2 smg with custom animations not all the animations are done but most are",
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   "category_names": [
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  {
   "fid": 789,
   "title": "Battle Rifle",
   "thumb": "img/lg/BattleRifleRendered.jpg",
   "author": "ace",
   "date": "01/31/2005",
   "file_size": "829.8K",
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   "url": "https://halomaps.org/hce/detail.cfm?fid=789",
   "og_image": "https://halomaps.org/hce/img/lg/BattleRifleRendered.jpg",
   "category": "Halo CE Weapon Tags",
   "images": [
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   "category_names": [
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   "fid": 790,
   "title": "building2.zip",
   "thumb": "img/lg/01_169.jpg",
   "author": "TuCKeR(rvb)",
   "date": "01/31/2005",
   "file_size": "105.8K",
   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=790",
   "og_image": "https://halomaps.org/hce/img/lg/01_169.jpg",
   "category": "3D Model Files",
   "description": "If your map is dull and need some buildings heres one.",
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  {
   "fid": 791,
   "title": "Here - Model",
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   "author": "RXgrim",
   "date": "01/31/2005",
   "file_size": "102.6K",
   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=791",
   "og_image": "https://halomaps.org/hce/img/lg/here_549.jpg",
   "category": "3D Model Files",
   "description": "Here is a model - if anyone likes it they can have it.",
   "images": [
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   "category_names": [
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  },
  {
   "fid": 792,
   "title": "Future Building Model",
   "thumb": "img/placeholder.jpg",
   "author": "THS) Btd69",
   "date": "01/31/2005",
   "file_size": "35.3K",
   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=792",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "3D Model Files",
   "description": "I've been busy putting together a new map... but heres a model you can use for a scenery building",
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    "img/placeholder.jpg"
   ],
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   "fid": 793,
   "title": "Actor Varient (All_Weapons)",
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   "author": "Banshee Ace 2",
   "date": "01/31/2005",
   "file_size": "5.3K",
   "rating": 7.1,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=793",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo CE Misc. Tags",
   "description": "These are the tags I edited from Aztec's delimeter actor varient tag. I remade his tags so when u make an AI bot they will carry the weapon that goes with the tag.",
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    "img/placeholder.jpg"
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   "fid": 794,
   "title": "Covenate Thing",
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   "author": "qazer",
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   "file_size": "62.2K",
   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=794",
   "og_image": "https://halomaps.org/hce/img/lg/conenate_thing.jpg",
   "category": "3D Model Files",
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   "fid": 796,
   "title": "Warthog Garage model",
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   "date": "02/03/2005",
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   "url": "https://halomaps.org/hce/detail.cfm?fid=796",
   "og_image": "https://halomaps.org/hce/img/lg/garage1.jpg",
   "category": "3D Model Files",
   "description": "A garage. it has one entrance and a open second floor, space for 5 warthogs and you can get to the second floor via a ramp you can use it as a base, or another fuction.",
   "images": [
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   "fid": 797,
   "title": "Sniper Workstation",
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   "url": "https://halomaps.org/hce/detail.cfm?fid=797",
   "og_image": "https://halomaps.org/hce/img/lg/workstationback1.jpg",
   "category": "3D Model Files",
   "description": "a new model by mini, it may look a little poor but it would look very useful in a map and has a laptop computer below the ladder area.",
   "images": [
    "img/lg/workstationback1.jpg",
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   "title": "Sniper Tower",
   "thumb": "img/lg/snipertower.jpg",
   "author": "tyson102",
   "date": "02/03/2005",
   "file_size": "98.5K",
   "rating": null,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=798",
   "og_image": "https://halomaps.org/hce/img/lg/snipertower.jpg",
   "category": "3D Model Files",
   "description": "Here it is boys and gurls. the textures should have the root directory i took them from halo ce folder so..",
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   "fid": 799,
   "title": "Building 1",
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   "author": "TuCKeR(rvb)",
   "date": "02/03/2005",
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   "fid": 883,
   "title": "Energy Sword tags for Halo CE",
   "thumb": "img/placeholder.jpg",
   "author": "DocOctavius",
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   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo CE Weapon Tags",
   "notes": "To use these, BAcK UP YOUR TAGS, and just place the entire tags folder from the rar into your Halo Custom Edition folder. The tags that are replaced specifically are:\n\ncharacters/cyborg/cyborg.model_animations\nglobals/globals.globals\nhud/default.hud_globals\nhud/bitmaps/combined/hud_msg_icons.bitmap\n\nSo again, MAKE SURE YOU BACK AT LEAST THESE TAGS UP.\n\nOpen your scenario file in Sapien or a hobo and place the energy_sword.item_collection tag where you want a sword.\n\n!!!IMPORTANT!!!\n\nTHE 3rd PERSON ANIMATIONS WILL REPLACE THE FLAMETHROWER ANIMATIONS.\nThis means that you will look really funny when using a flamethrower.\nI will make available the original animation source files so you can compile them in other ways into your model_animations file- email me at dococtavius@yayap.com if you need them right now.\n\nAlso email me or post in my forums- forums.yayap.com - if you need help or have questions about using these tags. Suggestions are very welcome!",
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   "date": "03/13/2005",
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   "url": "https://halomaps.org/hce/detail.cfm?fid=887",
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   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=888",
   "og_image": "https://halomaps.org/hce/img/lg/base2final.jpg",
   "category": "3D Model Files",
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   "date": "03/14/2005",
   "file_size": "7.0M",
   "rating": 8.9,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=889",
   "og_image": "https://halomaps.org/hce/img/lg/ACF1FC.jpg",
   "category": "Halo CE Maps",
   "description": "An indoor map designed for energy sward fighting - grenades do not work and there are two sniper rifles in the level",
   "notes": "box vehicle made by IWTPH2\n\nsword made by DocOctavius",
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   "category_names": [
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   "fid": 890,
   "title": "Deep Canyon beta",
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   "author": "Acid Rain",
   "date": "03/14/2005",
   "file_size": "6.9M",
   "rating": null,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=890",
   "og_image": "https://halomaps.org/hce/img/lg/ACF202.jpg",
   "category": "Halo CE Maps",
   "description": "A small deep \"U\" shaped canyon",
   "notes": "Base Canyon model by: Unmanned Waffle\n\nPlease remember, this is just a beta test. It is not even close to being completed.",
   "images": [
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   "category_names": [
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   "fid": 892,
   "title": "Smg from Halo 2 Model",
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   "author": "sadistic",
   "date": "03/14/2005",
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   "url": "https://halomaps.org/hce/detail.cfm?fid=892",
   "og_image": "https://halomaps.org/hce/img/lg/ACF206.jpg",
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   "author": "",
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   "rating": 8.8,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=893",
   "og_image": "https://halomaps.org/hce/img/lg/ACF208.jpg",
   "category": "Halo CE Maps",
   "description": "A bloodgulcg type map with an outer area ourside the \"gulch\"",
   "images": [
    "img/lg/ACF208.jpg",
    "img/lg/ACF20A.jpg"
   ],
   "hash": "DFF94E0C57A1C537F0EF9AB6BC8E9F53",
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   "category_names": [
    "Halo CE Maps"
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  {
   "fid": 898,
   "title": "Halo",
   "thumb": "img/lg/ACF21F.jpg",
   "author": "",
   "date": "03/16/2005",
   "file_size": "8.2M",
   "rating": 7.1,
   "sids": [
    10
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   "url": "https://halomaps.org/hce/detail.cfm?fid=898",
   "og_image": "https://halomaps.org/hce/img/lg/ACF21F.jpg",
   "category": "Halo CE Maps",
   "description": "A temple out on the water. This map has some interesting environmental effects with falling meteors",
   "images": [
    "img/lg/ACF21F.jpg",
    "img/lg/ACF221.jpg"
   ],
   "hash": "EFB6962E70EC51D50DB1AA5F1709B948",
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    "file_name": "898-halo.zip",
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   "category_names": [
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  },
  {
   "fid": 910,
   "title": "City Scape beta",
   "thumb": "img/lg/ACF255.jpg",
   "author": "caz",
   "date": "03/18/2005",
   "file_size": "11.7M",
   "rating": 9.1,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=910",
   "og_image": "https://halomaps.org/hce/img/lg/ACF255.jpg",
   "category": "Halo CE Maps",
   "description": "A City complex based loosley on E3 mombasa video",
   "images": [
    "img/lg/ACF255.jpg",
    "img/lg/ACF257.jpg"
   ],
   "hash": "34C46D16BAB53484E2057EA1B206EE5F",
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   "category_names": [
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  },
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   "fid": 923,
   "title": "Area 52",
   "thumb": "img/lg/ACF287.jpg",
   "author": "Eric Lamuthe",
   "date": "03/21/2005",
   "file_size": "17.2M",
   "rating": 8.4,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=923",
   "og_image": "https://halomaps.org/hce/img/lg/ACF287.jpg",
   "category": "Halo CE Maps",
   "description": "A large \"U\" shaped desert bottom canyon with overflying aircraft and to complete teh alien theme an underground bunker holding alien remains and a stealth aircraft hanger guarded by guardians.",
   "images": [
    "img/lg/ACF287.jpg",
    "img/lg/ACF289.jpg"
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   "category_names": [
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  },
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   "fid": 924,
   "title": "Lockout",
   "thumb": "img/lg/ACF279.jpg",
   "author": "",
   "date": "03/21/2005",
   "file_size": "4.9M",
   "rating": 5.4,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=924",
   "og_image": "https://halomaps.org/hce/img/lg/ACF279.jpg",
   "category": "Halo CE Maps",
   "description": "A Halo CE version of the Halo 2 level Lockout.",
   "notes": "NOTE: THIS MAP HAS THE SAME NAME AS ANOTHER VERSION OF THE LOCKOUT MAP ALREADY IN THE DATABASE.\n\nTrying to connect to a server running another version of the same map name will result in an error and you will not be able to play.",
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   "hash": "6B882C1B065915DC578D95D99DED0472",
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   "fid": 925,
   "title": "Mission",
   "thumb": "img/lg/ACF281.jpg",
   "author": "",
   "date": "03/21/2005",
   "file_size": "5.5M",
   "rating": null,
   "sids": [
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   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=925",
   "og_image": "https://halomaps.org/hce/img/lg/ACF281.jpg",
   "category": "Halo CE Maps",
   "description": "A small base arena",
   "notes": "directions:\nplace map in ce\\maps\n\nSUPPORTS:\n\nslayer\nOddball\nKing of the Hill\nCTF\n\nThis is a small, yet fun level i think personally.\nIts what you call a \"fast passed map\". I spent\nabout 1 hour total on it. Enjoy!",
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    "img/lg/ACF283.jpg"
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   "fid": 926,
   "title": "Pso Da",
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   "date": "03/21/2005",
   "file_size": "6.0M",
   "rating": null,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=926",
   "og_image": "https://halomaps.org/hce/img/lg/ACF27D.jpg",
   "category": "Halo CE Maps",
   "description": "An open arena with floating billboards",
   "notes": "PSO DRAGON ARENA\n\nModel by SonicXtreme\nTextures by SonicXtreme\nWeapon placement by the Spartan!\nLevel ingame by the Spartan!\n\n--------------------------------------\n\nI released this map as there is nothing much more to do to it than add more scenery to hide behind , if anyone gives any feed back then i might edit it , but till then this is the only version your gonna get.\n\nGAME TYPES\n-----------\n\nSLAYER\nTEAM SLAYER\n\n(I think)\n\n-------------------------\n\nBased on the PSO ship 2 level on Episode 2 , Spartans now use it as a hardcore trainning centre , only the skilled survive as there are only crap / basic weapons lying around on the floor of the arena.\n\n----------\n\nThanks for downloading and playing\n\n- SOnic",
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   "fid": 927,
   "title": "Midevil Arena",
   "thumb": "img/lg/ACF28B.jpg",
   "author": "Eric Lamothe",
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   "file_size": "6.5M",
   "rating": 7.4,
   "sids": [
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   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=927",
   "og_image": "https://halomaps.org/hce/img/lg/ACF28B.jpg",
   "category": "Halo CE Maps",
   "description": "A fully enclosed round arena with a central spire.",
   "images": [
    "img/lg/ACF28B.jpg",
    "img/lg/ACF28D.jpg"
   ],
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   "category_names": [
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   "fid": 928,
   "title": "Metalic Arena beta",
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   "author": "",
   "date": "03/23/2005",
   "file_size": "6.1M",
   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=928",
   "og_image": "https://halomaps.org/hce/img/lg/ACF2A8.jpg",
   "category": "Halo CE Maps",
   "description": "An walled arena with a central area, lifts to the upper level and a new weapon a grenade gun",
   "images": [
    "img/lg/ACF2A8.jpg",
    "img/lg/ACF2AA.jpg"
   ],
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   "fid": 929,
   "title": "Redemption",
   "thumb": "img/lg/ACF2AC.jpg",
   "author": "halofun121(a.k.a nbaflyer1717)",
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   "file_size": "7.5M",
   "rating": null,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=929",
   "og_image": "https://halomaps.org/hce/img/lg/ACF2AC.jpg",
   "category": "Halo CE Maps",
   "description": "An winter landscape with an alien ship",
   "images": [
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   "hash": "1C42B510775AE7E5B0ED59D5A2BD9B95",
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   "fid": 930,
   "title": "Elite Taunts - sounds",
   "thumb": "img/placeholder.jpg",
   "author": "Strider Vega Core",
   "date": "03/23/2005",
   "file_size": "745.5K",
   "rating": 7.9,
   "sids": [
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   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=930",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Misc. Halo Files",
   "description": "Elite Taunts windows media audio file",
   "images": [
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   "category_names": [
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  {
   "fid": 932,
   "title": "Tutorial map For AI",
   "thumb": "img/lg/haloce2016412005-03-2620164121-42-23-29.jpg",
   "author": "Ricochet",
   "date": "03/29/2005",
   "file_size": "6.0M",
   "rating": 8.9,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=932",
   "og_image": "https://halomaps.org/hce/img/lg/haloce2016412005-03-2620164121-42-23-29.jpg",
   "category": "Halo CE Maps",
   "description": "This is a small mod for the tutorial map placing MC AI bots (thanks to Aztec for the AI) in it to fight",
   "notes": "Description: This is a small mod for the tutorial map placing MC AI bots (thanks to Aztec for the AI) in it to fight, there have been many of these in the past but they always have to many bots or they always have sniper rifle which can be hard to fight at times, keep in mind though that this does not work well online, it only works on LAN (with one person), this is only for fun and practice.",
   "images": [
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    "img/lg/haloce2016492005-03-2620164921-43-04-85.jpg"
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  {
   "fid": 934,
   "title": "Launch Bay X",
   "thumb": "img/lg/1screenshot00203045copy.jpg",
   "author": "ejburke",
   "date": "03/29/2005",
   "file_size": "8.9M",
   "rating": 9.1,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=934",
   "og_image": "https://halomaps.org/hce/img/lg/1screenshot00203045copy.jpg",
   "category": "Halo CE Maps",
   "notes": "1. Preface\n\nYes, I did the original Launch Bay, too. Rather than letting that concept go, I decided to take it on once again to raise the bar for myself and get rid of that nagging feeling that I could've done a better job. Through reflection, inspiration from sources such as Halo 2, and a better understanding of the HEK, I think I've hopefully done something that I won't immediately regret. But I'm my own worst critic, so I'm sure that eventually I'll be just as ashamed of this as I am of the original Launch Bay. ::sigh::\n\n2. Story\n\nSixteen Spartans. One Longsword fighter. No supervision. Lots and lots of weapons. That's all you need to know.\n\n3. Known Issues\n\n- The Scorpion should not be enabled in competitive situations, especially CTF. Due to quirky collision (and a lack of planning on my part), it's possible to \"periscope\" the cannon up through the floor of either red or blue base and fire.\n\n- It's possible to cram a Warthog or Ghost up through the base interiors and onto the landing pad area. Not practical in a competitive situation, but it is doable.\n\n4. Contact Notes\n\nIf you have a question or a comment, you can contact me at the e-mail address listed at the top of this file. I have no problem sharing knowledge or tags. I don't generally respond to IMs from strangers, but if you want a response, please state your business up front. Do not type in \"Hey\" and expect me to respond. I'm too old and intraverted for casual conversation.\n\n5. Shout Outs\n\nSpecial thanks to staticx57. All the people in the community that have been supportive and friendly to me. Nick03, Katana, Digikid, Nick2345, dsacasa20, TheMissingLink117, infin81ne, cool people, one and all. And a bunch more people who I respect, but haven't had the opportunity to speak with directly. Halomaps.org and halo-universe.com for hosting the original Launch Bay (and hopefully this one, too). Gearbox and Bungie. And, of course, if you took the time to read this and download the map, thank you.",
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  {
   "fid": 939,
   "title": "Area 53",
   "thumb": "img/lg/ACF81.jpg",
   "author": "Eric Lamuthe",
   "date": "03/31/2005",
   "file_size": "24.3M",
   "rating": 8.7,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=939",
   "og_image": "https://halomaps.org/hce/img/lg/ACF81.jpg",
   "category": "Halo CE Maps",
   "description": "A very innovative multiplayer map with single player aspects - complete with walking dinosaurs and killer guardians.",
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    "img/lg/ACF81.jpg",
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   "date": "04/01/2005",
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   "og_image": "https://halomaps.org/hce/img/lg/ACFC9.jpg",
   "category": "Halo CE Maps",
   "description": "Burnside includes new vehicles(skateboard,podracers) and Weapons plus some changed physics on the vehicles",
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    "img/lg/ACFC9.jpg",
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     "caption": "The best i could with one of the guns and most of the map."
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   "fid": 946,
   "title": "Wartorn Cove 5",
   "thumb": "img/lg/ACFB2.jpg",
   "author": "halo_master",
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   "rating": 8.9,
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   "og_image": "https://halomaps.org/hce/img/lg/ACFB2.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A modification of the W4rtorn_cove map with halo 2 weapons and other changes!",
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   ],
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   "fid": 947,
   "title": "Castle",
   "thumb": "img/lg/ACF1B4.jpg",
   "author": "Astonishing Shock Squad",
   "date": "04/01/2005",
   "file_size": "9.3M",
   "rating": 8.4,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=947",
   "og_image": "https://halomaps.org/hce/img/lg/ACF1B4.jpg",
   "category": "Halo CE Maps",
   "description": "AKA \"The Keep\", first A.S.S map. Looks good, a few bugs.",
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   "fid": 955,
   "title": "ChaosGulch",
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   "author": "halo_master",
   "date": "04/03/2005",
   "file_size": "5.5M",
   "rating": 8.8,
   "sids": [
    24
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   "url": "https://halomaps.org/hce/detail.cfm?fid=955",
   "og_image": "https://halomaps.org/hce/img/lg/ACF1B8.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch variant - just about every weapon is Modified and also some vehicles",
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     "caption": "a shot gun"
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    {
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     "caption": "A rocket warthog ."
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   "title": "Halo Custom Edition Game [Japanese]",
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   "date": "04/05/2005",
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   "url": "https://halomaps.org/hce/detail.cfm?fid=962",
   "og_image": "https://halomaps.org/hce/img/lg/ACF1E5.jpg",
   "category": "Halo CE Maps",
   "description": "Note: this map may conflict with other custom maps and may not show up in your map list: Move other custom maps to a holding folder",
   "images": [
    "img/lg/ACF1E5.jpg",
    "img/lg/ACF1E7.jpg"
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   "category_names": [
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   "title": "Nitro",
   "thumb": "img/lg/ACF1D9.jpg",
   "author": "",
   "date": "04/05/2005",
   "file_size": "6.4M",
   "rating": null,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=963",
   "og_image": "https://halomaps.org/hce/img/lg/ACF1D9.jpg",
   "category": "Halo CE Maps",
   "images": [
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   "category_names": [
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   "fid": 964,
   "title": "Battling Arena",
   "thumb": "img/lg/ACF1AE.jpg",
   "author": "",
   "date": "04/05/2005",
   "file_size": "7.0M",
   "rating": 8.4,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=964",
   "og_image": "https://halomaps.org/hce/img/lg/ACF1AE.jpg",
   "category": "Halo CE Maps",
   "images": [
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   "category_names": [
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   "fid": 965,
   "title": "Death Castle",
   "thumb": "img/lg/ACF1BC.jpg",
   "author": "",
   "date": "04/05/2005",
   "file_size": "4.9M",
   "rating": 7.8,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=965",
   "og_image": "https://halomaps.org/hce/img/lg/ACF1BC.jpg",
   "category": "Halo CE Maps",
   "description": "Multi-levels inside of a castle full of teleporters.",
   "images": [
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   "hash": "08D29E4CBFED7943E409116CE2878077",
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   "category_names": [
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   "fid": 966,
   "title": "Hills",
   "thumb": "img/lg/0screensdfasshot00.jpg",
   "author": "",
   "date": "04/05/2005",
   "file_size": "5.1M",
   "rating": null,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=966",
   "og_image": "https://halomaps.org/hce/img/lg/0screensdfasshot00.jpg",
   "category": "Halo CE Maps",
   "description": "A large hilly area covered in black sand fog",
   "images": [
    "img/lg/0screensdfasshot00.jpg",
    "img/lg/1scresadfasenshot00.jpg"
   ],
   "hash": "AA59A24383894BF0DB76BCBAFB78ED0A",
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   "category_names": [
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   "fid": 967,
   "title": "Lab",
   "thumb": "img/lg/ACF1D2.jpg",
   "author": "",
   "date": "04/05/2005",
   "file_size": "7.8M",
   "rating": 8.8,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=967",
   "og_image": "https://halomaps.org/hce/img/lg/ACF1D2.jpg",
   "category": "Halo CE Maps",
   "description": "The inside of a n abandoned lab with an underground section",
   "images": [
    "img/lg/ACF1D2.jpg",
    "img/lg/ACF1D4.jpg"
   ],
   "hash": "4294F5213BD952D730B3CA1DA6CE720D",
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   "category_names": [
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  {
   "fid": 969,
   "title": "Halo SP Level - Multiplayer open beta",
   "thumb": "img/lg/0screWERQWERenshot00.jpg",
   "author": "Tiamat",
   "date": "04/07/2005",
   "file_size": "21.5M",
   "rating": 8.4,
   "sids": [
    10
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   "url": "https://halomaps.org/hce/detail.cfm?fid=969",
   "og_image": "https://halomaps.org/hce/img/lg/0screWERQWERenshot00.jpg",
   "category": "Halo CE Maps",
   "description": "A single player to Multi-Player Converision of the last part of the level \"HALO\"",
   "notes": "A30_B\nv0.2 (open beta)\nmap by Tiamat\nBSP thanx to SteelixB\nand thnx to kornman for initial script help\n(no that doesn't mean korn'll help you if you ask)\n\nknown bugs\nno passenger seats for spectre\nspectre hud shows health even though it has none to hard to use wraith \"fake\" vehicles spawn for clients (just ignore them i will try and fix this)\n\nThis map is basically a sp>mp conversion of a30_b (the sp level \"HALO\" ch 3 reunion tour) it features 12 vehicles (8 mobile 4 turrets) all of which respawn.\n\nWarthog\nGuass-hog\nRocket-hog\nScorpion\nBanshee\nGhost\nWraith\nSpectre\n\nCovy gunturret\nGuass turret\nRocket turret\nChaingun turret\n\nit also features a vehicle teleporter (the green fire neer the rocks) this teleporter will not work unless your in a vehicle and does not work for vehicles created through\ncheat_all_Vehicles and cheat_spawn_warthog",
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   "fid": 973,
   "title": "Beach",
   "thumb": "img/lg/asd10screenshot00.jpg",
   "author": "",
   "date": "04/10/2005",
   "file_size": "7.6M",
   "rating": 7.8,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=973",
   "og_image": "https://halomaps.org/hce/img/lg/asd10screenshot00.jpg",
   "category": "Halo CE Maps",
   "description": "A large open beach enclosed by vertical cliffs",
   "images": [
    "img/lg/asd10screenshot00.jpg",
    "img/lg/1screenssadfhot00.jpg"
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   "hash": "5FA669B47A63ED040A215A04398C0F62",
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   "category_names": [
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  {
   "fid": 974,
   "title": "Urban Warfare beta",
   "thumb": "img/lg/2screenssshot00.jpg",
   "author": "",
   "date": "04/10/2005",
   "file_size": "8.3M",
   "rating": 9.0,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=974",
   "og_image": "https://halomaps.org/hce/img/lg/2screenssshot00.jpg",
   "category": "Halo CE Maps",
   "description": "A war ravaged city landscape with armored vehicles and helicoptors.",
   "images": [
    "img/lg/2screenssshot00.jpg",
    "img/lg/3screenssshot00.jpg"
   ],
   "screenshots": [
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     "caption": ""
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    {
     "src": "img/users/lg/2872B23F-A955-4584-AE06F786A6FC9027.JPG",
     "caption": "Helicopter"
    },
    {
     "src": "img/users/lg/E9C382DE-52F9-47E7-AB8D45FD24AB89B2.JPG",
     "caption": "Butterfly as a banshee"
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    {
     "src": "img/users/lg/08450DA5-ACB8-4EF1-A4F8798E7609E8D4.JPG",
     "caption": ""
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  {
   "fid": 975,
   "title": "Bridge Crossing",
   "thumb": "img/lg/2screensshot00.jpg",
   "author": "elfofthefire",
   "date": "04/14/2005",
   "file_size": "10.4M",
   "rating": 7.5,
   "sids": [
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   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=975",
   "og_image": "https://halomaps.org/hce/img/lg/2screensshot00.jpg",
   "category": "Halo CE Maps",
   "notes": "First off this level is from Army ops. Thx to them for the level design and textures. The part we did was make the level over agian in 3ds max and put it into tool and sapein... bla bla bla... it took a long time. So heres the finished product. This isn't a exact copy by anymeans, but its preety freiken close. Their are a few bugs but its good enough. Anyways, this map is going to be freakin aswome for team slayer (and could be for ctf if you don't drop the flag too offten).\n\nlist of error that I don't feel like fixing:\n\n1. Flag falls though just about everyting.\n2. No background sound.\n3. No sound envirment.\n4. No wind.",
   "images": [
    "img/lg/2screensshot00.jpg",
    "img/lg/3screesnshot00.jpg"
   ],
   "screenshots": [
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     "src": "img/users/lg/0051D44C-D184-4AEA-A551D04EC7E8132C.JPG",
     "caption": ""
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  {
   "fid": 977,
   "title": "Wishbone beta",
   "thumb": "img/lg/0screensshot00.jpg",
   "author": "",
   "date": "04/14/2005",
   "file_size": "7.2M",
   "rating": null,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=977",
   "og_image": "https://halomaps.org/hce/img/lg/0screensshot00.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/0screensshot00.jpg",
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   "hash": "0C139A23AF948EAE7702C679814BDE89",
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   "category_names": [
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  {
   "fid": 978,
   "title": "Atephobia",
   "thumb": "img/lg/0screenshot000.jpg",
   "author": "Arteen",
   "date": "04/16/2005",
   "file_size": "8.7M",
   "rating": 7.8,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=978",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot000.jpg",
   "category": "Halo CE Maps",
   "description": "This is a large and impressive, indoor and outdoor map with some inspiration from the pre-Xbox builds of Halo.",
   "notes": "Beta Testers-NS_dg945 The_Wraith NeuroKoNeza Dannbro dsacasa2o Foamy Digikid mexxa Katana EeNziME Dr_at_Home Zim05 PreventTh1s wod_archer_569 Jeagen_08 Lightning El Lobo a_baby_seal akskiller Timo12 Nick2345\n\nOf course, most of them (almost all) didn't send me writeups, and many didn't even acknowledge touching the map. :/\n\nI'm releasing this map a bit early, because my Sapien broke, I seem to have corrupted my original map file, and I'm done working on the map.\n\nThe errors in the map that I couldn't fix were a bad spawn where a player's head is partially outside the level and some odd portal problems over on the red side, which strangely were nonexistent in previious builds.\n\nThis is a large, indoor and outdoor map with some inspiration from the pre-Xbox builds of Halo. This map contains slightly modded weapons and vehicles, collision damage, and other similar aleterations.\nI hope you enjoy it!",
   "images": [
    "img/lg/0screenshot000.jpg",
    "img/lg/Ateophobia.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/CDACF23F-E751-477F-BEDD0A053C58F9A1.JPG",
     "caption": "The default Blue Flag."
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   ],
   "hash": "D174C990667D329BA2110D7600003C84",
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    "file_name": "978-Atephobia.zip",
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    "at": "2026-10-07T18:45:00Z",
    "sha1": "9d1b249331765aef212bf71cfe251534ca7eebf3"
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   "category_names": [
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  },
  {
   "fid": 979,
   "title": "Halo 2 Battle Rifle Tags",
   "thumb": "img/placeholder.jpg",
   "author": "Wave of Lag",
   "date": "04/17/2005",
   "file_size": "1.4M",
   "rating": 8.7,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=979",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo CE Weapon Tags",
   "notes": "Proper name: Halo 2 Battle Rifle\nVersion number 1.3\nAuthor's name: Wave of Lag\nShort discription: Near perfect H2 Battle rifle, 3 shot burst included\nEmail: [deleted]\nInstallation instructions: Place the \"tags\" folder included in the .zip into your halo CE main root directory, it'll place all the files into the right folders.\n\nLong discription:\nEver wanted to put a battle rifle in your map, but didn't have the time or resources to make one? This is the solution to your problems. This is quite literally one of the best replications of the battle rifle, right next to the work of the Converson Map Team. All tags of this weapon are comprised of custom content, other than the firing sound.\n\nCredits:\nAce and The Spartan! for the original Battle Rifle model and skin\n\nM4573R51337 for giving me his extracted br_fire sound\n\nKiLLa for some tips\n\nProblems to fix:\nIn 3rd person the BR is shifted a bit The thing sometimes fires two or four bullets at a time Firing of the weapon sounds staggered, but really isn't Still need to create custom HUD",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "BF1F21BD71F63E911354A376691E766C",
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    "file_name": "979-H2_Battle_Rifle.zip",
    "bytes": 1448603,
    "at": "2026-10-07T20:09:48Z",
    "sha1": "b3bed05ccfae3d99307ccb75085361502643d8b1"
   },
   "category_names": [
    "Halo CE Weapon Tags"
   ]
  },
  {
   "fid": 980,
   "title": "Wraith Tags",
   "thumb": "img/placeholder.jpg",
   "author": "KiLLa",
   "date": "04/17/2005",
   "file_size": "3.7M",
   "rating": 7.1,
   "sids": [
    30
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=980",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo CE Vehicle Tags",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "66BAEEF07A1F3DFF45C63D17BC788410",
   "fetched": "2026-10-07T16:37:56Z",
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    "file_name": "980-wraith.zip",
    "bytes": 3652884,
    "at": "2026-10-07T20:07:32Z",
    "sha1": "185c5c386a37081f13e065279f8b5c23637ce745"
   },
   "category_names": [
    "Halo CE Vehicle Tags"
   ]
  },
  {
   "fid": 981,
   "title": "Halo 2 Style Structural Debris",
   "thumb": "img/placeholder.jpg",
   "author": "H2 Team",
   "date": "04/17/2005",
   "file_size": "1.4M",
   "rating": null,
   "sids": [
    32
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=981",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo CE Scenery Tags",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "EC9A2F8FE56062E73E9DC2DE74542F0C",
   "fetched": "2026-10-07T16:36:44Z",
   "download": {
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    "file_name": "981-xStructural_Debris.zip",
    "bytes": 1412266,
    "at": "2026-10-07T20:03:33Z",
    "sha1": "f6905677d7fb0cce14b7dc12f7353fe32503dd4f"
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   "category_names": [
    "Halo CE Scenery Tags"
   ]
  },
  {
   "fid": 982,
   "title": "Unarmed Master Chief Tags",
   "thumb": "img/placeholder.jpg",
   "author": "KiLLa",
   "date": "04/17/2005",
   "file_size": "78.3K",
   "rating": 8.8,
   "sids": [
    34
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=982",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo CE Biped Tags",
   "notes": "Unarmed Master Chief\n================================\n\nInstallation:\n\nUnrar it to \"C:\\Program Files\\Microsoft Games\\tags\\\"\n\n1.Open your tags\\characters\\cyborg\\cyborg.model_animation in Guerilla.\n2.Under Units select crouch in the drop box.\n3.scroll down to weapons, and select unarmed.\n4.Scroll down to weapon types and enter \"un\" in the box that reads \"label\".\n5.Scroll Back up to Units and select stand.\n6. Repeat steps 3 and 4\n\nNOTE: U MUST HaVE IT SET AS A STARTING WEAPON!\n\nTo do this, open the scenerio U are currently working with (ie. tags\\levels\\test\\tutorial\\tutorial.scenerio)\nScroll down until U see \"Starting Equipment\"(if this is blank click Add), Click the 3 dots on the side of the box that reads item collection 1,2,3 ect..\nSelect the \"unarmed.item_collection\" save and compile!\n\nNow then installation is complete and you can add the gun as all the other guns in Halo.\nI also included the .max files in the \"max files\" folder, so u can improve the animations...I know there not the best :p\n\nGL and enjoy!\n\n- KiLLa",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "00C97F38623D04F5660FC9C1287AE2BF",
   "fetched": "2026-10-07T16:35:39Z",
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    "file_name": "982-unarmed.zip",
    "bytes": 78287,
    "at": "2026-10-07T20:02:07Z",
    "sha1": "f38bbb7f0b42fe59c265c52bd35d9848fec15841"
   },
   "category_names": [
    "Halo CE Biped Tags"
   ]
  },
  {
   "fid": 983,
   "title": "Covenant Dropship tags",
   "thumb": "img/placeholder.jpg",
   "author": "KiLLa",
   "date": "04/17/2005",
   "file_size": "1.6M",
   "rating": 8.1,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=983",
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   "category": "Halo CE Vehicle Tags",
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   "fid": 984,
   "title": "M16 and 9MM gun tags",
   "thumb": "img/placeholder.jpg",
   "author": "unknown",
   "date": "04/17/2005",
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   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=984",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo CE Weapon Tags",
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   "category_names": [
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   "fid": 985,
   "title": "Pelican tags",
   "thumb": "img/placeholder.jpg",
   "author": "KiLLa",
   "date": "04/17/2005",
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   "rating": 8.9,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=985",
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   "category": "Halo CE Vehicle Tags",
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   "category_names": [
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  },
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   "fid": 986,
   "title": "Plasma Bomb model",
   "thumb": "img/lg/plasma_bomb_pic.jpg",
   "author": "unknown",
   "date": "04/17/2005",
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   "url": "https://halomaps.org/hce/detail.cfm?fid=986",
   "og_image": "https://halomaps.org/hce/img/lg/plasma_bomb_pic.jpg",
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   "fid": 987,
   "title": "Room model with bitmaps",
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   "author": "unknown",
   "date": "04/17/2005",
   "file_size": "14.3M",
   "rating": 7.4,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=987",
   "og_image": "https://halomaps.org/hce/img/lg/room1.jpg",
   "category": "3D Model Files",
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   "thumb": "img/placeholder.jpg",
   "author": "M4573R51337",
   "date": "04/17/2005",
   "file_size": "1.3K",
   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=988",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo CE Weapon Tags",
   "notes": "I have developted a 1337 EMP effect for the plasma nade. This will make your screen shake it's self apart if you are caught in teh blast Radius. Following is a test map of the 4th build, and the tag it'self.\n\nAlso when you use it, you gota put my name in the secret room!!!!",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "85D88FD75526E054ABFA2919A4A9D7B6",
   "fetched": "2026-10-07T16:39:29Z",
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   "category_names": [
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   "fid": 989,
   "title": "Various City Scenes Models",
   "thumb": "img/lg/city.jpg",
   "author": "unknown",
   "date": "04/17/2005",
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   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=989",
   "og_image": "https://halomaps.org/hce/img/lg/city.jpg",
   "category": "3D Model Files",
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   "fid": 990,
   "title": "Boat Model",
   "thumb": "img/lg/boat2.jpg",
   "author": "Uber-Banana",
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   "url": "https://halomaps.org/hce/detail.cfm?fid=990",
   "og_image": "https://halomaps.org/hce/img/lg/boat2.jpg",
   "category": "3D Model Files",
   "images": [
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   "thumb": "img/lg/0screenshot0dd0.jpg",
   "author": "Killa",
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   "rating": null,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=991",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot0dd0.jpg",
   "category": "Halo CE Maps",
   "description": "A deep walled valley with parapets on the ridges accessible from air or underground passages. Includes several new/modified weapons.",
   "images": [
    "img/lg/0screenshot0dd0.jpg",
    "img/lg/1screenshot0ddd0.jpg"
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   "title": "Aftermath Beta",
   "thumb": "img/lg/0screenshotee00.jpg",
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   "file_size": "7.3M",
   "rating": 7.2,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=993",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshotee00.jpg",
   "category": "Halo CE Maps",
   "description": "This is a very early, partly textured and not completely modelled build of aftermath. It is set in a city with plenty of hiding spots and routes to the flag.",
   "images": [
    "img/lg/0screenshotee00.jpg"
   ],
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   "title": "Ominous",
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   "author": "Viperz",
   "date": "04/24/2005",
   "file_size": "7.8M",
   "rating": null,
   "sids": [
    10
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   "url": "https://halomaps.org/hce/detail.cfm?fid=994",
   "og_image": "https://halomaps.org/hce/img/lg/0screednshot00.jpg",
   "category": "Halo CE Maps",
   "description": "A dark two level round arena with normal weapons and special weapons originally designed for a LAN party",
   "notes": "-- Description -----\nOriginally a map created to test weapon variations and other stuff but was changed to a normal level for a LAN party a while back and was recently suggested by a friend to submit the map. It supports all modes and lots of players.\n\n-- Weapons -----\nThere are normal weapons and special weapons including one specifically made for the afore mentioned LAN party... I'll let the weapons speak for themselves.",
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    "img/lg/0screednshot00.jpg",
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  {
   "fid": 995,
   "title": "Firstperson Perspective Beta program",
   "thumb": "img/placeholder.jpg",
   "author": "bitterbanna",
   "date": "04/24/2005",
   "file_size": "24.4K",
   "rating": 8.8,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=995",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo Utilities",
   "description": "View the game from Masterchief's point of view. This is an unfinished beta",
   "notes": "Note: This utility may not work with version 1.08.616 of Halo CE",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "820A1F210CAD6394D7A7AFAF5A567261",
   "fetched": "2026-10-07T16:42:38Z",
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    "bytes": 24364,
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    "sha1": "19646ea6fec0a5d5e30d4735121be8d9979d1694"
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   "category_names": [
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  },
  {
   "fid": 996,
   "title": "Halo CE ChaseCam",
   "thumb": "img/placeholder.jpg",
   "author": "bitterbanna",
   "date": "04/24/2005",
   "file_size": "12.1K",
   "rating": 8.7,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=996",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo Utilities",
   "description": "Spectate everyone on an online server. It chases each player as you toggle through them.",
   "notes": "Note: This utility may not work with version 1.08.616 of Halo CE",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "9EBFF090F3F69E0AADEDFA31A23BC981",
   "fetched": "2026-10-07T16:42:38Z",
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    "sha1": "3cbcb05d91fc3ca243cf47cddfbc9cd7367f4298"
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   "category_names": [
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   ]
  },
  {
   "fid": 997,
   "title": "Halo FlyCam",
   "thumb": "img/placeholder.jpg",
   "author": "bitterbanna",
   "date": "04/24/2005",
   "file_size": "23.0K",
   "rating": 8.6,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=997",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo Utilities",
   "description": "With this, you can fly around maps and observe its beauty from an alternate standpoint.",
   "notes": "Note: This utility may not work with version 1.08.616 of Halo CE",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "B7276FB083AA5AAC75AEF3AF3618BDF0",
   "fetched": "2026-10-07T16:42:37Z",
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    "file_name": "997-haloflycam.zip",
    "bytes": 23019,
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    "sha1": "57b52350d07d57a654bb93b81c82b93fb67a13d4"
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   "category_names": [
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   ]
  },
  {
   "fid": 998,
   "title": "FOV (Field of View) Utility",
   "thumb": "img/placeholder.jpg",
   "author": "Racer_S",
   "date": "04/24/2005",
   "file_size": "8.7K",
   "rating": 8.0,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=998",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo Utilities",
   "description": "This extends your field of view, allowing you to see more of your surroundings:",
   "notes": "Note: This utility may not work with version 1.08.616 of Halo CE",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "AB5603BBA1E98959F0FCDE0B8E8901D4",
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    "file_name": "998-halofov.zip",
    "bytes": 8674,
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   "category_names": [
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  },
  {
   "fid": 999,
   "title": "Flame Gulch",
   "thumb": "img/lg/0screenshoqwet00.jpg",
   "author": "CptFuzzies (andrew mcwatters)",
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   "file_size": "5.5M",
   "rating": 6.5,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=999",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshoqwet00.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A modification of the Bloodgulch map with all weapons replaced with flamethrowers and the gunner positions taken off the Hogs.",
   "notes": "***weapons:flamethrower - runs off of gas battery\nGFN rocket (gas fuel rocket) - runs off of rk2 fuel\n***hidden weapon: energy pincher\n(no information on gun known)\nshoots sometype of burning gas - we infer it is fire but temp. is way off scale\n\nvehicles: FR50 warthog\ndesign makes the car invincible anytype of attack, BUT has no driver or passenger(s) cover which makes driver and passenger(s) completely attackable\n\nextra info.\nmap remaker(creator): CptFuzzies (andrew mcwatters)\nremake of bloodgulch\nidea inspired from suicidegulch and chaosgulch\nDO NOT TRY TO USE ALLDEV ON THIS MAP FOR IT WILL NOT BE HELPFUL\nALL WEAPONS HAVE BEEN REPLACED\nALL VEHICLES HAVE BEEN REPLACED\nalso: warning when using energy pincher frame rate will suck",
   "images": [
    "img/lg/0screenshoqwet00.jpg",
    "img/lg/1screensdrtshot00.jpg"
   ],
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   "category_names": [
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  },
  {
   "fid": 1000,
   "title": "The Village",
   "thumb": "img/lg/3screenshosadft00.jpg",
   "author": "CptFuzzies",
   "date": "04/25/2005",
   "file_size": "5.1M",
   "rating": 4.6,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1000",
   "og_image": "https://halomaps.org/hce/img/lg/3screenshosadft00.jpg",
   "category": "Halo CE Maps",
   "description": "A modification to the Beavercreek level - the weapons have been removed for stock games and a gravity gun might be available in custom game types",
   "images": [
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    "img/lg/2screensasdfhot00.jpg"
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    "bytes": 5111033,
    "at": "2026-10-07T18:44:57Z",
    "sha1": "df6316cda933ea0704e06cc365a3f95fe0ec61b6"
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   "category_names": [
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  },
  {
   "fid": 1001,
   "title": "Biped Rigging and Modeling Tutorial",
   "thumb": "img/placeholder.jpg",
   "author": "Jahrain",
   "date": "04/26/2005",
   "file_size": "282.6K",
   "rating": null,
   "sids": [
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   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1001",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Tutorials",
   "description": "Two PDF format files that cover Halo CE Biped Rigging and Modeling",
   "images": [
    "img/placeholder.jpg"
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    "file_name": "1001-bipedcreation.zip",
    "bytes": 282599,
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   "category_names": [
    "Tutorials"
   ]
  },
  {
   "fid": 1003,
   "title": "Crowpath's Bump Mapping Tutorial",
   "thumb": "img/placeholder.jpg",
   "author": "CrowPath",
   "date": "04/27/2005",
   "file_size": "6.3M",
   "rating": null,
   "sids": [
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   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1003",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Tutorials",
   "description": "A tutorial on how to bump map textures in Halo CE - includes a PDF file and the original Web pages and demo movie",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "E07F096E4851253992195D03B3F28D91",
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    "file_name": "1003-BumpMapping_Tutorial.zip",
    "bytes": 6325951,
    "at": "2026-10-07T20:15:00Z",
    "sha1": "d637ac5bda6d3090104a1adbf4698c0d1427a353"
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   "category_names": [
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  {
   "fid": 1004,
   "title": "Flame Gulch Version 2",
   "thumb": "img/lg/flamegullchv2.jpg",
   "author": "Andrew",
   "date": "04/27/2005",
   "file_size": "5.5M",
   "rating": 8.0,
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   "category": "Halo CE Maps",
   "description": "two different bases seperated by a snowy, outdoor area. The red base is a Covenant base and the blue base is a Forerunner base.",
   "notes": "This map is a medium-sized, on-foot, close-to-medium-range combat level. There are two different bases seperated by a snowy, outdoor area. The red base is a Covenant base and the blue base is a Forerunner base. The weapons are Classic except for the Energy Sword (before you ask, the Sword has no lunge, as its 3rd person animations overwrote the Flamer's 3rd person animations. It doesn't matter since the melee is instant kill anyway. Deal with it), with the Plasma Pistol, Plasma Rifle, and Needler modded. Each base has an equal number of weapons and grenades. In the middle is the Flamethrower, Sniper Rifle, and Rocket Launcher. The starting weapons are a Plasma Rifle and Pistol and one of each type of grenade.",
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   "title": "Amaranth",
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   "author": "",
   "date": "05/05/2005",
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   "description": "A floating complex of ramps and levels",
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  {
   "fid": 1022,
   "title": "Library CE",
   "thumb": "img/lg/0scresdfgsdenshot00.jpg",
   "author": "Lightning",
   "date": "05/05/2005",
   "file_size": "22.6M",
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1022",
   "og_image": "https://halomaps.org/hce/img/lg/0scresdfgsdenshot00.jpg",
   "category": "Halo CE Maps",
   "description": "A multi-player replica of the Library Single player level in Halo complete with 343 Guilty Spark and some Halo 2 enhancements",
   "notes": "Features include;\n\n-Upgraded bitmaps and shaders\n-New vehicles (Gausshog, H2CE Ghost)\n-343 AI to annoy the living heck out of you!\n-Updated scenery\n-New, better item placements\n-Enhancements to everybody's favorite weapon! ;)\n\nThanks to EVERYONE who has helped with this project, special thanks to;\n\nMonoxide - Dedicated to you my friend! Your inspiration as reached out to many, and without you, this project would not exist!\n\nKilla and the rest of KMT - For teaching me everything I know.\n\nNitro, Drgn, and Rec0 - For putting up with countless IM's.\n\nRemaining members of H2CE - For the awesome tags.\n\nSteelix9B - For the uber 1337 tag converter\n\nVinx, SSDC, Silence, 00dave, Tiamat, and countless other for testing.\n\nSpecial thanks to Horrimodder, (The Metal Millitia), for a little thing ;)\n\nEnjoy it people! I hope it was well worth the extended wait.\n\n--Lightning\n\n(Known bugs, 343 doesn't always work 100%, but it will not affect gameplay what-so-ever)",
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   "author": "",
   "date": "05/08/2005",
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1023",
   "og_image": "https://halomaps.org/hce/img/lg/6screenshot01432300.jpg",
   "category": "Halo CE Maps",
   "description": "A small low valley",
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   "fid": 1024,
   "title": "CS beta version 2",
   "thumb": "img/lg/0screen141113shot00.jpg",
   "author": "caz",
   "date": "05/08/2005",
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1024",
   "og_image": "https://halomaps.org/hce/img/lg/0screen141113shot00.jpg",
   "category": "Halo CE Maps",
   "description": "A large city scape with a central landing pad for the included Pelican transport",
   "notes": "finally the beta...\ni've been kinda busy.. but i managed to get it ready for u...\nit's the most fun i had in a while so i hope it brings u the same feeling..\n\nbest games where mainly team slayer... worx best... i added also king.. mb that will work good...\n\ni decided to go with the wraith only in slayer... honestly i'm sick of the scorpion.. i want the wraith in this... it's lots of fun... try it.. it bounces!!\n\nthe mc is not finished but almost.. the next part requires that my mc b perfect... so this is the best test for it... ;)... it's dissembodied for maximum carnage... it was made with jahrain's tutorial.. can't thank him enough...\n\nthe weaps are knaves work... i love em... enough said!!\n\nthe amazing tent is brought to u with the help of _blaz0_\nand lightning... and me!!",
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   "og_image": "https://halomaps.org/hce/img/lg/2screensh142518ot00.jpg",
   "category": "Halo CE Maps",
   "description": "A BloodGulch variant with the biped and vehicles replaced with Sonic Hedgehog style game attributes. - PLay as The Sonic Hedgehog",
   "images": [
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   "title": "Vengeance Test",
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   "date": "05/08/2005",
   "file_size": "6.1M",
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1027",
   "og_image": "https://halomaps.org/hce/img/lg/4screensh142745ot00.jpg",
   "category": "Halo CE Maps",
   "description": "A small square arena",
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   "fid": 1028,
   "title": "Area 54",
   "thumb": "img/lg/0screensho13492t00.jpg",
   "author": "Eric Lamuthe",
   "date": "05/10/2005",
   "file_size": "39.6M",
   "rating": 8.6,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1028",
   "og_image": "https://halomaps.org/hce/img/lg/0screensho13492t00.jpg",
   "category": "Halo CE Maps",
   "description": "Another inovative single player style game continuing the sage from Area53",
   "images": [
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     "caption": "Tortured Soul"
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     "caption": "Trainride to hell"
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    {
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  {
   "fid": 1029,
   "title": "Elvira City",
   "thumb": "img/lg/4screen135512shot00.jpg",
   "author": "Johan Postma / Cold_as_ice",
   "date": "05/10/2005",
   "file_size": "16.2M",
   "rating": 8.6,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1029",
   "og_image": "https://halomaps.org/hce/img/lg/4screen135512shot00.jpg",
   "category": "Halo CE Maps",
   "description": "A single player style map with many 4 new weapons and 6 New vehicles including: Dragracer, Motorcycle, AT-ST robot, X-wing fighter plane, and Hovercraft",
   "notes": "-----------------------------------------------------Includements---------------------------------------\n\nThis maps includes:\n\nA fine looking model of counter strike(terrorist) that is replaced for the master chief. It works pretty good\n\nand for the single player modes i made some AI BOTS to for them.\n\n6 New vehicles:\n\nApache: I think the coolest vehicle ever. The propellor really works and it had great weapons. with singe player mode\nyou have to fight against them. This can somethimes be pretty hard.\n\nDragracer: A fine looking and working dragcacer.\n\nYamaha: A cool looking vehicle of a motorcycle.\n\nAT-ST: A super cool robot wich really walks and you can control it.\n\nX-wing: A plane I saw from star wars. it has very cool sounds and it pleasure to control.\n\nHovercraft: a cool looking boat that can float over water. Note somethimes it can get weird(specially with more lagggg servers)\n\n4 New weapons:\n\nSupergun: A beatifull sniper rifle that cost me pretty much time to make. bit it's a real cool weapon\n\nAK-47: An automatic kalasnikov that has also secondary fire.\n\nPanzerfaust: This weapon i saw on COD(call of duty) i remade.It is a real powerfull weapon\n\nTommygun: A cool weapon also i saw on cod. but now with custom fp animation. it will pull of his midlefinger when\ndoing a melee\n\n-----------------------------------------Install-------------------------------\n\nmake sure you're not running Halo at this time\n\nextract all the .map files in the directory maps(C:\\Program Files\\Microsoft Games\\Halo Custom Edition\\maps)\n\nthen launch Halo and play and have fun!!!!!!!!\n\n------------------------------------------Special thanks----------------------",
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   "title": "Resurrection",
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   "author": "Johan Postma / Cold_as_ice",
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1030",
   "og_image": "https://halomaps.org/hce/img/lg/7screens14012hot00.jpg",
   "category": "Halo CE Maps",
   "description": "A single player style map with AI BOTS modeled after counter strike(terrorist) new weapons and AI controled aircraft. - Have dog fights and drive the 6 New vehicles including: Dragracer, Motorcycle, AT-ST robot, X-wing fighter plane, and Hovercraft",
   "notes": "-----------------------------------------------------Includements---------------------------------------\n\nThis maps includes:\n\nA fine looking model of counter strike(terrorist) that is replaced for the master chief. It works pretty good\n\nand for the single player modes i made some AI BOTS to for them.\n\n6 New vehicles:\n\nApache: I think the coolest vehicle ever. The propellor really works and it had great weapons. with singe player mode\nyou have to fight against them. This can somethimes be pretty hard.\n\nDragracer: A fine looking and working dragcacer.\n\nYamaha: A cool looking vehicle of a motorcycle.\n\nAT-ST: A super cool robot wich really walks and you can control it.\n\nX-wing: A plane I saw from star wars. it has very cool sounds and it pleasure to control.\n\nHovercraft: a cool looking boat that can float over water. Note somethimes it can get weird(specially with more lagggg servers)\n\n4 New weapons:\n\nSupergun: A beatifull sniper rifle that cost me pretty much time to make. bit it's a real cool weapon\n\nAK-47: An automatic kalasnikov that has also secondary fire.\n\nPanzerfaust: This weapon i saw on COD(call of duty) i remade.It is a real powerfull weapon\n\nTommygun: A cool weapon also i saw on cod. but now with custom fp animation. it will pull of his midlefinger when\ndoing a melee\n\n-----------------------------------------Install-------------------------------\n\nmake sure you're not running Halo at this time\n\nextract all the .map files in the directory maps(C:\\Program Files\\Microsoft Games\\Halo Custom Edition\\maps)\n\nthen launch Halo and play and have fun!!!!!!!!\n\n------------------------------------------Special thanks----------------------",
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  },
  {
   "fid": 1031,
   "title": "Resurrection Multi-Player",
   "thumb": "img/lg/11screens14230hot00.jpg",
   "author": "Johan Postma / Cold_as_ice",
   "date": "05/10/2005",
   "file_size": "15.0M",
   "rating": 8.2,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1031",
   "og_image": "https://halomaps.org/hce/img/lg/11screens14230hot00.jpg",
   "category": "Halo CE Maps",
   "description": "A Multi player version of the Resurrection Map with 4 new weapons and 6 New vehicles including: Dragracer, Motorcycle, AT-ST robot, X-wing fighter plane, and Hovercraft an no AI bots.",
   "notes": "-----------------------------------------------------Includements---------------------------------------\n\nThis maps includes:\n\nA fine looking model of counter strike(terrorist) that is replaced for the master chief. It works pretty good\n\nand for the single player modes i made some AI BOTS to for them.\n\n6 New vehicles:\n\nApache: I think the coolest vehicle ever. The propellor really works and it had great weapons. with singe player mode\nyou have to fight against them. This can somethimes be pretty hard.\n\nDragracer: A fine looking and working dragcacer.\n\nYamaha: A cool looking vehicle of a motorcycle.\n\nAT-ST: A super cool robot wich really walks and you can control it.\n\nX-wing: A plane I saw from star wars. it has very cool sounds and it pleasure to control.\n\nHovercraft: a cool looking boat that can float over water. Note somethimes it can get weird(specially with more lagggg servers)\n\n4 New weapons:\n\nSupergun: A beatifull sniper rifle that cost me pretty much time to make. bit it's a real cool weapon\n\nAK-47: An automatic kalasnikov that has also secondary fire.\n\nPanzerfaust: This weapon i saw on COD(call of duty) i remade.It is a real powerfull weapon\n\nTommygun: A cool weapon also i saw on cod. but now with custom fp animation. it will pull of his midlefinger when\ndoing a melee\n\n-----------------------------------------Install-------------------------------\n\nmake sure you're not running Halo at this time\n\nextract all the .map files in the directory maps(C:\\Program Files\\Microsoft Games\\Halo Custom Edition\\maps)\n\nthen launch Halo and play and have fun!!!!!!!!\n\n------------------------------------------Special thanks----------------------",
   "images": [
    "img/lg/11screens14230hot00.jpg",
    "img/lg/12scre14239enshot00.jpg"
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   "hash": "8C20683A8FF206E0F21F5E0F63F4FB3C",
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   "category_names": [
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  },
  {
   "fid": 1032,
   "title": "Steep Holm",
   "thumb": "img/lg/0screen15401shot00.jpg",
   "author": "IceTr0Y",
   "date": "05/11/2005",
   "file_size": "15.0M",
   "rating": 8.7,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1032",
   "og_image": "https://halomaps.org/hce/img/lg/0screen15401shot00.jpg",
   "category": "Halo CE Maps",
   "notes": "Hi, this is a map I originally designed for tag testing. But because I spent time \"tweaking\" many things\nI thought it'l be good to release it. So you will find it full of modded things =D\nLevel layout, is basically based on a steep hill, floating in space!\nThe water is....well yeah so dont take notice of that.\n\n-----KEWL STUFF LIST------\n---------------------------------------------------------------------------------\n\nh2 Battle Rifles\nWraith tanks (lil faster)\nAssault Tank (2-man scorpion, faster and stronger)\nPelican\nEnergy Sword\nSHOCK-Plasma nades (A gift from MAsters)\nCovenant Dropship (Slightly bugged upon flight)\nRapid-fire shotgun\nh2 Sniper rifles (1hit kill)\nTeH Railgun (In in here, but hidden =P )\nGhost stun effect\n\nLike I said this map is for testing out tags, so if you would like the .scenario tag, feel free to email me.",
   "images": [
    "img/lg/0screen15401shot00.jpg",
    "img/lg/1screenshot15401000.jpg"
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    "at": "2026-10-07T18:44:43Z",
    "sha1": "4bbdf77a000e26b9b9809cdf6d69caf79b9089bc"
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   "category_names": [
    "Halo CE Maps"
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  },
  {
   "fid": 1034,
   "title": "Ruined Pain beta",
   "thumb": "img/lg/0screensh14114ot00.jpg",
   "author": "Knave",
   "date": "05/14/2005",
   "file_size": "20.9M",
   "rating": 9.1,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1034",
   "og_image": "https://halomaps.org/hce/img/lg/0screensh14114ot00.jpg",
   "category": "Halo CE Maps",
   "description": "A deep horseshoe like canyon with two bases. A number of H2 tags including a wraith, boosted ghost, destrucable scenery, bumpmaped armor and weapons.",
   "notes": "Thx for downloading, have fun playing the game, update will be out, but not soon, doing\nsome other work, meanwhile enjoy this.\n\nGames Supported: All but RACE!\n\nFeatures:\n\nH2 Inspiration of a map that was lost in h1.(name of some map that appeared in ui cache file).\n\nH2_cyborg biped final by Tiamat.\nH2_weapons including all new dual combos\nH2_vehicles boosting (except for spectre).\n\nCredits:\n\nAll models, bitmaps and sounds are bungie's except for the map :D.\n\nOther Credits:\n\nweapon bitmap enhancements: veegie (banshee is master's)\n\nWeapon animations and tagging: knave (killa for br hud, and tiamat for enhancements)\n\nVehicles: knave (Spectre: Tiamat)\n\nSpecial Thx to Sunny for map making info.\n\nAll other animations are made by me except for the spectre.\n\nEnjoy this beta.\n\n-Knave\n-it's good to be back.........",
   "images": [
    "img/lg/0screensh14114ot00.jpg",
    "img/lg/1screenshot0141230.jpg"
   ],
   "hash": "B147E1F928201C04F3CEE6F4ED9EDE91",
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    "sha1": "94a4e1351e48fb24391a0a0e06ab4516f13925a5"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 1035,
   "title": "Spd49",
   "thumb": "img/lg/2screenshot01411420.jpg",
   "author": "",
   "date": "05/14/2005",
   "file_size": "9.1M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1035",
   "og_image": "https://halomaps.org/hce/img/lg/2screenshot01411420.jpg",
   "category": "Halo CE Maps",
   "description": "Two base structures and corner sniper towers with vehicles modifed (sped up) to take advantage of the terrain and make long jumps",
   "images": [
    "img/lg/2screenshot01411420.jpg",
    "img/lg/3screenshot01411490.jpg"
   ],
   "hash": "93B0D2DFAEEBE45BFDC847F152625C6E",
   "fetched": "2026-10-07T16:15:00Z",
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    "bytes": 9121597,
    "at": "2026-10-07T18:44:41Z",
    "sha1": "7954403da328afa080f72bac7cd6e413465538e8"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 1036,
   "title": "Covenant",
   "thumb": "img/lg/0screenshot01424490.jpg",
   "author": "Sunny Sharma",
   "date": "05/14/2005",
   "file_size": "17.3M",
   "rating": 8.5,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1036",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot01424490.jpg",
   "category": "Halo CE Maps",
   "description": "Covenant\" takes place on an abandoned Covenant Wasteland.",
   "notes": "Information:\n\n\"Covenant\" takes place on an abandoned Covenant Wasteland. It's...fancy...that's all I can say. Poor video card users=too bad, it uses many PS2.0 effects.",
   "images": [
    "img/lg/0screenshot01424490.jpg",
    "img/lg/1screenshot01424570.jpg"
   ],
   "hash": "E6F97E2628475991662608767D53115F",
   "fetched": "2026-10-07T16:14:59Z",
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    "file_name": "1036-Covenant.zip",
    "bytes": 17316747,
    "at": "2026-10-07T18:44:42Z",
    "sha1": "7d438a7b31c98eeb963411ff1116ca657f0c2916"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 1037,
   "title": "Ruined Pain Tournament Edition",
   "thumb": "img/lg/1screenshot01929360.jpg",
   "author": "Knave",
   "date": "05/14/2005",
   "file_size": "20.5M",
   "rating": 8.5,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1037",
   "og_image": "https://halomaps.org/hce/img/lg/1screenshot01929360.jpg",
   "category": "Halo CE Maps",
   "description": "A deep horseshoe like canyon with two bases. A number of H2 tags including a wraith, boosted ghost, destrucable scenery, bumpmaped armor and weapons.",
   "notes": "Ruined Pain TE(Tournament Edition) by Knave.\n\nNow it gets where ppl wanted the most.\n\nFeatures:\n\nweapons\n\nbattle rifle\nsmg\nmagnum\nshotgun\nsniper rifle\nbeam rifle\nplasma rifle\nbrute plasma rifle\nplasma pistol\nbrute shot\nflak cannon\n\nvehicles\n\nlaag warthog\ngauss warthog\nghost\nbanshee\nwraith\nhuman turret\nNO HERETIC SHEE, SOME NOOBS USED THIS THE WRONG WAY.\n\nTE is brought to you by the opinions of many players of the CE community.\nEnjoy, and the tournament will be set soon, grand prize and rules are the follwing.\n\nRules:\n\nMust be a mapping team or a clan that mods CE.\nIf your against rips, sorry but at least compete :) for CE's survival.\nComepeting teams must be at least 5 ppl on the team and max of 8 doh!.\n\nGrand prize is still being thought of but it has to do with my tags :wink:.\n\n-knave 5/14/05",
   "images": [
    "img/lg/1screenshot01929360.jpg",
    "img/lg/0screenshot01929480.jpg"
   ],
   "hash": "9057DDC69C41CCACF2B425F274612B50",
   "fetched": "2026-10-07T16:14:59Z",
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    "file_name": "1037-ruined_pain_te.zip",
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    "at": "2026-10-07T18:44:40Z",
    "sha1": "029c764e0d8b643c26d55d892368381abe7c73fe"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 1038,
   "title": "AI Gulch",
   "thumb": "img/lg/0screenshot01715240.jpg",
   "author": "unknown",
   "date": "05/16/2005",
   "file_size": "5.2M",
   "rating": 7.4,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1038",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot01715240.jpg",
   "category": "Halo CE Maps",
   "description": "A deep canyon with fierce AI's in it",
   "images": [
    "img/lg/0screenshot01715240.jpg",
    "img/lg/1screenshot01715330.jpg"
   ],
   "hash": "DDAB316D76F8D9F387221129BF51873C",
   "fetched": "2026-10-07T16:14:59Z",
   "download": {
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    "file_name": "1038-aigulch.zip",
    "bytes": 5213866,
    "at": "2026-10-07T18:44:39Z",
    "sha1": "d8b3b8f6400d8d89722b82ec29119ac3e32938e1"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 1039,
   "title": "Castle Blackpool",
   "thumb": "img/lg/2screenshot01722590.jpg",
   "author": "",
   "date": "05/16/2005",
   "file_size": "11.1M",
   "rating": 8.9,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1039",
   "og_image": "https://halomaps.org/hce/img/lg/2screenshot01722590.jpg",
   "category": "Halo CE Maps",
   "description": "Two medieval castles complete with bridge and moat separated by a river. Beware the bed of nails for a trap door of doom lies beneath.",
   "images": [
    "img/lg/2screenshot01722590.jpg",
    "img/lg/Castle_blackpool.jpg"
   ],
   "hash": "8F8763726AC36DC2BC292F08F2E425B0",
   "fetched": "2026-10-07T16:14:58Z",
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    "file_name": "1039-castle_blackpool.zip",
    "bytes": 11128968,
    "at": "2026-10-07T18:44:39Z",
    "sha1": "9ce2b47d699111bc2294a3173fb12d77de9d30a8"
   },
   "category_names": [
    "Halo CE Maps"
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  },
  {
   "fid": 1040,
   "title": "Danger Nobyon beta",
   "thumb": "img/lg/4screenshot01729300.jpg",
   "author": "john ribbons",
   "date": "05/16/2005",
   "file_size": "6.0M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1040",
   "og_image": "https://halomaps.org/hce/img/lg/4screenshot01729300.jpg",
   "category": "Halo CE Maps",
   "description": "A modification of the Halo CE DangerCanyon map with some weapon modifications - sniper rifle shoots esplosive rounds, plasma grenages have short timer, fuel rod gun shoots straight",
   "images": [
    "img/lg/4screenshot01729300.jpg"
   ],
   "hash": "3FA23CDCAA13A23A90EBC094B91E16A7",
   "fetched": "2026-10-07T16:14:58Z",
   "download": {
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    "file_name": "1040-danger_nobyon_beta.zip",
    "bytes": 6031383,
    "at": "2026-10-07T18:44:37Z",
    "sha1": "aebbafcba0a163400b118a6b7b235bde8f727352"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 1041,
   "title": "Killbox beta.zip",
   "thumb": "img/lg/5screenshot01734300.jpg",
   "author": "Domi1975",
   "date": "05/16/2005",
   "file_size": "11.5M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1041",
   "og_image": "https://halomaps.org/hce/img/lg/5screenshot01734300.jpg",
   "category": "Halo CE Maps",
   "description": "Two concrete fortresses separated but walls both housing bunkers and armored vehicle stations",
   "notes": "This is my first public map release so I hope it looks OK and is fun to play.\n\nNow onto THANKS:\nEnergy Sword tag by DocOctavius\nRF Railgun by [DD]ZiON\nWarthog Garage Model by ThabounceR - Sorry for hacking up your original model. ThabounceR's original model is MUCH better looking and bigger.\nI had to chop it down to make it fit in my map..but Thanks for the base of the model!!!\n\nThanks to all of these people as well for help with early alpha testing of the map: {HA}DrkSoul and {HA}Pedro...YOU GUYS ROCK!!!!!!!!!!\n\nNot much else to say...right now Only slayer is supported on this map...but when I designed it I had CTF in mind for sure. On my final release(after i run the CTF gametype fix)\nI will put CTF support in this map too. I will also in the final release do King of the Hill, Race and Oddball as well.\n\nThere are 2 hidden rooms. You wont see them but the clue I give is that you should follow the Floor Arrows and go in the direction they point even if you dont think you can!!!\n\nBTW the Railgun and Energy Sword are only present in the map in those Hidden Rooms. So search them out...they are worth it!!\n\nIf you have any questions or comments please email me at jomamma@hellsarmy.us\n\nTHANKS ALL AND ENJOY!!!!!!",
   "images": [
    "img/lg/5screenshot01734300.jpg",
    "img/lg/6screenshot01734390.jpg"
   ],
   "hash": "5E34D5B4792E6861F28B1FC5A25B3AD3",
   "fetched": "2026-10-07T16:14:58Z",
   "download": {
    "ok": true,
    "file_name": "1041-killbox_beta.zip",
    "bytes": 11531169,
    "at": "2026-10-07T18:44:37Z",
    "sha1": "a265037bb1ea31a39722762e3028611f91e0eb50"
   },
   "category_names": [
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   ]
  },
  {
   "fid": 1042,
   "title": "Sniper Canyon Redux",
   "thumb": "img/lg/7screenshot01743220.jpg",
   "author": "",
   "date": "05/16/2005",
   "file_size": "9.9M",
   "rating": 8.9,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1042",
   "og_image": "https://halomaps.org/hce/img/lg/7screenshot01743220.jpg",
   "category": "Halo CE Maps",
   "description": "A large and impressive map with winding multi level passes, tunnels and passageways",
   "images": [
    "img/lg/7screenshot01743220.jpg",
    "img/lg/8screenshot01743360.jpg"
   ],
   "hash": "5EA41BD13A438634957EF63B9AD9CF0D",
   "fetched": "2026-10-07T16:14:57Z",
   "download": {
    "ok": true,
    "file_name": "1042-snipercanyonredux.zip",
    "bytes": 9879487,
    "at": "2026-10-07T18:44:36Z",
    "sha1": "b3a629dc887541a1b12b356f3f30ee425e432d52"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 1043,
   "title": "Tributary of Lost Souls",
   "thumb": "img/lg/ACF280.jpg",
   "author": "Sunny Sharma",
   "date": "05/16/2005",
   "file_size": "9.4M",
   "rating": 8.5,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1043",
   "og_image": "https://halomaps.org/hce/img/lg/ACF280.jpg",
   "category": "Halo CE Maps",
   "description": "This map takes place on a station lobby floating above the Earth.",
   "notes": "Map Description:\nThis map takes place on a station lobby floating above the Earth. It was swept off it's path, and crashed into rock. Then, the station underwent an atom-splittage, but the vacuum of space held it together and made it stable, so it became symmetrical (damn who comes up with ideas like this? I'm like...weird.) There is a Halo 2 Glow effect applied to the florescent lights on the floor, some nice bump-mappage, and very nice FPS. Enjoy, it's really really really really really really really balanced. You go through the trees, but that's because it had no collision model, and it's the only one that fit the level and made it look better.\n\nCredits:\n\nGowmanAG: Name of the map\nInspiration: I think it was like 1 am, so I felt high naturally\n---------\nNo beta testing done whatsoever. Everything is final. Love the Halo 2 glow'ish effect on the florescent lights on the floor.",
   "images": [
    "img/lg/ACF280.jpg"
   ],
   "hash": "D6EB0F694165E1FA3E2747F71FFA3656",
   "fetched": "2026-10-07T16:14:57Z",
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    "file_name": "1043-Tributary_of_Lost_Souls.zip",
    "bytes": 9351551,
    "at": "2026-10-07T18:44:35Z",
    "sha1": "e1c66d313b73a034013a5efe79a2d935e97cc389"
   },
   "category_names": [
    "Halo CE Maps"
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  },
  {
   "fid": 1044,
   "title": "Ruinedpain Final",
   "thumb": "img/lg/0screenshot017080.jpg",
   "author": "Knave",
   "date": "05/17/2005",
   "file_size": "21.3M",
   "rating": 7.9,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1044",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot017080.jpg",
   "category": "Halo CE Maps",
   "description": "A deep horseshoe like canyon with two bases. A number of H2 tags including a wraith, boosted ghost, destrucable scenery, bumpmaped armor and weapons.",
   "notes": "Ruined Pain Final (no more updates) by Knave.\n\nHere are the facts, i'm leaving soon and will not be around for a while,\ni'll be leaving on the 20th of may and not comming back for at least 1\\2 of month,\nalso this happens to be my last h2 mod for halo ce, i'm moving on to custome others,\nalreay helping other mappers with their stuff, i'm not gonna give any reasons why i\nquit the h2 mods, but all my stuff will be passed on to ppl like M4573R5 1337, and\nJackBauer.\n\nNow to the serious stuff, i want you all to enjoy this map, not to complain or critisice,\nNO MORE UPDATES ON THIS. but i think i've reached where no other at a certain time, so\ni'll shut up and state the...........\n\nFeatures!!!:\n\nWEAPONS (same weapons as b4, but added the rocket launcher*no homing*)\n\nbattle rifle\nsmg\nmagnum\nshotgun\nsniper rifle\nbeam rifle\nplasma rifle\nbrute plasma rifle\nplasma pistol\nbrute shot\nflak cannon\nrocket launcher\n\nDUALS (single weapon with 2 guns and 2 triggers, as simple as that)\n\ndual smgs\ndual magnums\nsmg + magnum combo\nsmg + plasma rifle combo\n\nthese duals are out there, just go look for them.\n\nVEHICLES (latest of the latest in knaveware)\nHUMAN\n\nlaag warthog - chaingun warthog made by Tiamat.\nhuman turret - chaingun stationary turret for guarding base.\n\nCOVENANT.....this is where it get's serious!!!\n\nghost - packed with pimped out gravity particles and with full working boost.\nspectre - updated from previous version, now has the 2 passanger seats and my personal boost h4x.\nwraith - faster by a bit than last time, boost is the same, but nothing beats the miniguns.\nthe banshee - the ultimate covenant air fighter with working boost, and all 3 barrell rolls.\nbarrell rolls are in a single animation, you do stunts with secondary trigger, and you'll roll\na certain way randomly, no fuel rod this time and no n00b heretic banshee.\n\nNOTE: to keep this map free from glitches and lagg, i decided not to add scenery, and not have\ndestroyable vehicles, this way everyone can enjoy a good game not worrying about getting lag,\nafter some vehicles are blown, or by scenery collision that don't sync.\n\nSorry if I dissappoint a few and make other's happy that I leave, but there are things\nyou must do in life to move on, and to me, this is one of them.\n\nAbout the Tournament i planned, might still be done by someone at gearbox software, i'll aware M4573R5 1337\nof the tournamet and to give any of tags done by me for their use in a mod. all i want is credit.\n\nTHINGS IN THIS MAP I DIDN'T MAKE: Spectre, H2 Biped, warthogs are done by Tiamat, and not I, i only added\nboost to the spectre and did some changes to it.\n\nCREDITS:\n\nTiamat:........stuff found here and helping me with hek.\nJackbauer:........i still don't know, but he was supportive.\nGenocide:........helping me out with tags and others confidential stuff.\nVeegie:........some weapons and vehicles have his touch on the skins.\nGAM:.........he's just a good buddy.\nM4573R5 1337:.....for letting me be in CMT, but i guess if you don't try, you won't succed.\nAPOC (???...CMT team).....teaching me stuff like physics for vehicles (simple, yet i was n00b)\nAXEM:.............way back in the PC days *get's flashbacks*.\nNitrousoxide:.......wonder why? his h2 mod in pc inspired me to do h2 mods, so therefor, i\nwas trying to be like him, and here i am. even though i don't like him anymore he's responsable\nfor me and my h2 stuff.\n\n-knave 5/16/05",
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  {
   "fid": 1045,
   "title": "Splinter 2",
   "thumb": "img/lg/2screenshot0173160.jpg",
   "author": "",
   "date": "05/17/2005",
   "file_size": "6.4M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1045",
   "og_image": "https://halomaps.org/hce/img/lg/2screenshot0173160.jpg",
   "category": "Halo CE Maps",
   "description": "A small level that is a variation of the tutorial map in the HEK",
   "images": [
    "img/lg/2screenshot0173160.jpg",
    "img/lg/3screenshot0173290.jpg"
   ],
   "hash": "CD675E0CDF9F18856985CB0E21640960",
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   "category_names": [
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  {
   "fid": 1046,
   "title": "Fox Abandoned - beta 5",
   "thumb": "img/lg/4screenshot0171190.jpg",
   "author": "",
   "date": "05/17/2005",
   "file_size": "11.0M",
   "rating": 9.0,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1046",
   "og_image": "https://halomaps.org/hce/img/lg/4screenshot0171190.jpg",
   "category": "Halo CE Maps",
   "description": "Two bases in a large open canyon with a central crevasse and bridge and a tunnel system connecting the two sides.",
   "images": [
    "img/lg/4screenshot0171190.jpg",
    "img/lg/5screenshot01711210.jpg"
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   "hash": "F15BFF1BD58C5A30DD5F5F852839494F",
   "fetched": "2026-10-07T16:14:56Z",
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    "file_name": "1046-fox_abandonedEPSILON.zip",
    "bytes": 10995633,
    "at": "2026-10-07T18:44:34Z",
    "sha1": "2077391eae1e99f46d253f3de219896585553be1"
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   "category_names": [
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  },
  {
   "fid": 1047,
   "title": "Halo True Type Fonts",
   "thumb": "img/lg/Halo152212Font.jpg",
   "author": "Will Turnbow",
   "date": "05/19/2005",
   "file_size": "191.6K",
   "rating": 9.0,
   "sids": [
    8
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1047",
   "og_image": "https://halomaps.org/hce/img/lg/Halo152212Font.jpg",
   "category": "Halo Utilities",
   "notes": "Hello there. This is my first font creation so if I've violated\nevery font rule in the book, excuse me. I made it because I\ncouldn't find a Halo font anywhere on internet. Really all I wanted\nto do was to put my name in the logo for fun and ended up making an\nentire font. There are two versions, a solid and an outlined. The\noutlined version was made to make it easier to create the filleted\neffect of the original logo. All letters and standard punctuation\nare there along with many others. I also added some alternate\nversions of some since I had already drawn them. Two other extras\nare also there, the shield from Halo and a 4 piece Halo logo(see\nbelow).\n\nObviously the font is free. Please do whatever you want with it.\nIf you like it or find a problem with it drop me a line. If you\nwould like something added please ask as I only created what I would\nnormally use.\n\nCharacters: A-Z\na-z\n1-0\nCommon Puncutation\n\nExtras:\nBullet - Alt249\nEllipsis - Alt0133\nQuoteL - Alt0145\nQuoteR - Alt0146\nQuoteDBLL - Alt0147\nQuoteDBLR - Alt0148\nEnddash - Alt0150\nEmdash - Alt0151\nTrademark - Alt0153\nCent - Alt0162\nBrokenBar - Alt0166\nCopyright - Alt0169\nMinus - Alt0173\nRegistered - Alt0174\nDegree - Alt0176\nPlusminus - Alt0177\nTwosuper - Alt0178\nThreesuper - Alt0179\nAcute - Alt0180\nPeriodcenter - Alt0183\nCedilla - Alt0184\nOnesuper - Alt0185\nOnequater - Alt0188\nOnehalf - Alt0189\nThreequarter - Alt0190\nMultiply - Alt0215\nDivide - Alt0247\n\nAlternate 5 - Alt0220\nAlternate & - Alt0221\nAlternate Divide - Alt0222\nAlternate Excla - Alt0223\nAlternate BracketL - Alt0224\nAlternate BracketR - Alt0225\nAlternate Percent - Alt0226\nAlternate Question - Alt0227\nAlternate R - Alt0228\nAlternate R2 - Alt0229\nAlternate Degree - Alt0230\n\nHalo Specific Extras:\nHalo Plate - Alt0231\nHalo Logo - Alt0232, Alt0233, Alt0234 and Alt0235\n\nI have created 4 pieces that can be arranged together\nto create (generically) the Halo Logo background. They are set as\nAlt0232, Alt0233, Alt0234 and Alt0235. They should be placed from\n0232 to 0235 back to front (black, dark gray, light gray, medium gray).\nHowever you should have some type of editing program to create the\ndesired effect.",
   "images": [
    "img/lg/Halo152212Font.jpg"
   ],
   "hash": "D63723B18A14E887ED83803418D9F3C9",
   "fetched": "2026-10-07T16:42:37Z",
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    "file_name": "1047-halo_fonts.zip",
    "bytes": 191621,
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    "sha1": "b82cd5f76719612b3691fa00aae297381cf43612"
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   "category_names": [
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   ]
  },
  {
   "fid": 1049,
   "title": "String List Editor Utility",
   "thumb": "img/placeholder.jpg",
   "author": "SteelixB",
   "date": "05/19/2005",
   "file_size": "100.7K",
   "rating": 8.6,
   "sids": [
    8
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1049",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo Utilities",
   "description": "This little utility allows you to edit unicode_string_lists",
   "notes": "Basically this little utility allows you to do what guerilla doesn't - edit unicode_string_lists. You can also export to a regular string list txt file (ascii or unicode), and compile in tool, but there really isn't much point since this utility also saves string lists.\n\nSo what is the use for this exactly? Well first of all you can easily add more strings for weapons like 'Picked up a Grenade Launcher', you can change various other text too like %s was pwned by %s, and more strings for new vehicles, such as 'Press E to enter drivers seat of Goliath'\n\nHow to use:\n\n1. Open a string_list / unicode_string_list tag. Edit as you think appropriate, save tag.\n\n2. Compile your map\n\nNOTE: If your string list is (for some reason) the same filesize as the old one, tool will not compile it into your map, in which case you should maybe add a blank item to the list at the end, or change the length of an item with extra spaces.",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "DCE5FCC5823A6F8504EE95A9B4A7AADE",
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    "sha1": "00b2f25f4c8e8376128fc6789d1e95cc0bc6d426"
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   "category_names": [
    "Halo Utilities"
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  },
  {
   "fid": 1050,
   "title": "Development Trainer V2.11beta",
   "thumb": "img/placeholder.jpg",
   "author": "Paulus",
   "date": "05/19/2005",
   "file_size": "121.8K",
   "rating": 8.6,
   "sids": [
    8
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1050",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo Utilities",
   "description": "Development Trainer for Halo PC & CE",
   "notes": "----====New Features====----\n\nWell there are a few obvious new features with version 2.1 beta:\n\n-TIME FREEZE! Yes, it works on any version of halo. With this\nyou can freeze every enemy, vehicle,\nprojectile...everything freezes except you\nNOTE: on multiplayer you have to hold the freeze\nfor it to work\nThank you to Sheep for finding this\n\n-Reset Trainer This should help to fix some problems. By\npressing the \"Reset Key\" (\"F5\" by default),\nyou can reset the trainer so all cheats turn\noff and all addresses are searched for again.\n\n-Other notes-\nThe trainer will appear to \"freeze\" or \"not respond\" when halo is\nfirst found or the reset key is pressed. This is especially\nnoticeable in the new version, as it searches for the time-freeze\naddress. Cheats cannot be activated during this time.\n\nThe trainer is becoming a bit of a mess in terms of space on the GUI\nand the way i have coded it.\n\nI want to try and re-write the trainer from scratch before I add any\nnew features, but I am very busy and often cannot find the time.\n\n----====How To Use the DevTrainer====----\n\n1. Open DevTrainer from any location.\n\n2. Take note of the shortcut keys or customise them to your liking.\n\n3. Run halo while the DevTrainer is open.\n\n4. During gameplay or anytime while halo is running, press the\nshortcut keys to activate cheats.\n\nNOTE: Cheats will remain active until you turn them off. Closing\nthe trainer does not turn off the cheats if halo is still\nrunning. If for some reason the trainer is closed while\ncheats are active, you must restart halo for the cheats turn\noff.\n\nIF CHEATS DO NOT SEEM TO WORK, RESET THE TRAINER (see above)\n\n----====Problems running DevTrainer====----\n\nMake sure you have the Visual Basic 6 runtime files\nwhich can be downloaded from\nhttp://www.microsoft.com/downloads/details.aspx?displaylang=en&FamilyID=BF9A24F9-B5C5-48F4-8EDD-CDF2D29A79D5\n\nHalo MUST BE RUNNING for the cheats to activate.\n\nIF CHEATS DO NOT SEEM TO WORK, RESET THE TRAINER (see above)\n\nIf the cheats are not working, try minimizing halo and pressing the\nBLUE cheat buttons with the mouse to see if it is the shortcut keys\nthat are not working.\n\nAlso, make sure you know what to expect with the cheats - hold the\nmouse over a button to get a description of the cheat\n\nThere was a small bug where cheats turned on and off randomly..I\nstill do not know the cause of this but I \"fixed\" it by injecting all\nvalues every 500 milliseconds.\n\nIf there are any further problems, please visit http://files.halomods.com/\nand look for DevTrainer in the Halo \"Miscellaneous\" section or\nhttp://csclan.us/BB/index.php and look for DevTrainer in the \"Files\"\nsection\n\n----====Customising Shortcut Keys====---\n\n1. Click any button to the right of a cheat to bring up the\n\"Assign Key\" window.\n\n2. Type the name of the key you will be using eg. \"Shift\"\n\n3. Press enter or click on the next textbox.\n\n4. Press the key you want to assign so that its KeyCode appears in\nthe textbox.\n\nNOTE: KeyCodes are used by Windows to recognise key presses. You do\nnot need to worry about what their value means.\n\n5. Click \"Done\" to assign the key to the cheat.\n\n----====A Note About Saving====----\n\nShortcut Keys are saved to a text file called \"DevHotKeys.txt\"\nTherefore, if you move the trainer, you must also move this file\nif you want to keep your customised shortcut keys.\n\nTo return the Shortcut keys to their default values, simply delete\nor rename \"DevHotKeys.txt\". A new file will be created in its place\nwith the default values.\n\n----====Additional features====----\n\nNow that I have written the trainer in Visual Basic, I plan to add additional\nfeatures. I could add things that can be accomplished with HMT, such as being\nable to stick to walls, except they could be toggled during gameplay\n\nUPDATE- I can do it...\n\nHowever, I would mainly like to enable all of the debug functions - finishing\nthe job I started. I need to find a way of debugging halo. If anyone can help\nme do this, then please msn or email me at: pault543@hotmail.com\n\nUPDATE- All developer functions would be too powerful...i have managed to\ndebug halo version 1 and i cannot understand a thing lol",
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   "hash": "E9C629A179527E279C7001D0C1A170A0",
   "fetched": "2026-10-07T16:42:36Z",
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    "file_name": "1050-DevTrainerV2.11beta.zip",
    "bytes": 122319,
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   "category_names": [
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  },
  {
   "fid": 1052,
   "title": "Augury",
   "thumb": "img/lg/0screenshot01810110.jpg",
   "author": "Arteen",
   "date": "05/20/2005",
   "file_size": "7.0M",
   "rating": 8.6,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1052",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot01810110.jpg",
   "category": "Halo CE Maps",
   "description": "This is a symmetric, circular level with bases on either ends. The level is outdoors and circular. The structures are styled after the Halo the level structures. The weapon set is classic with the Covenant weapons modified for balance.",
   "images": [
    "img/lg/0screenshot01810110.jpg",
    "img/lg/augury.jpg"
   ],
   "hash": "6DF130144DDA57517CDB69FD043CEC79",
   "fetched": "2026-10-07T16:14:55Z",
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    "file_name": "1052-augury.zip",
    "bytes": 7040899,
    "at": "2026-10-07T18:44:31Z",
    "sha1": "dc8b09481d6547028175be6dde5467a3dd750fd0"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 1053,
   "title": "The Narrows",
   "thumb": "img/lg/2screenshot01814430.jpg",
   "author": "Peter Sakievich",
   "date": "05/20/2005",
   "file_size": "12.2M",
   "rating": 8.2,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1053",
   "og_image": "https://halomaps.org/hce/img/lg/2screenshot01814430.jpg",
   "category": "Halo CE Maps",
   "description": "The Narrows are found among the mountain desert paths of Halo. Narrow passages lead from base to base with caves pocketing the canyons.",
   "notes": "The_Narrows.map\n\nMap Description:\nThe Narrows are found among the mountain desert paths of Halo. Narrow passages lead from base to base with caves pocketing the canyons. Beware of death from above!\n\nA little hint, after entering the center teleport, go straight and turn right to continue forward, turn left to go back where you came from. It works from either direction.\n\nAll textures, except the sky and teleport are original, as are all the scenery objects.\n\nThanks to Neurokoneza and M4573R5 1337 for their critiques and testing my map and those of CMT that tested the map as well.\n\nSpecial thanks to Oshetsky for his technical advice on radiosity streaking.\n\nSpecial thanks to Omgenocide for the d40 sky. It adds a lot to the mood of the map.\n\nand thank you to anyone that I might've forgotten!\n\nEnjoy!",
   "images": [
    "img/lg/2screenshot01814430.jpg",
    "img/lg/3screenshot01814530.jpg"
   ],
   "hash": "DB280623DF97CCD83C619F64FC84404C",
   "fetched": "2026-10-07T16:14:55Z",
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    "file_name": "1053-the_narrows.zip",
    "bytes": 12213466,
    "at": "2026-10-07T18:44:32Z",
    "sha1": "8b23f42f0a5626bff4b9604f9a54670c16e0c164"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 1054,
   "title": "Bang'em'high",
   "thumb": "img/lg/0screenshot0181620.jpg",
   "author": "caz",
   "date": "05/22/2005",
   "file_size": "15.1M",
   "rating": 8.6,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1054",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot0181620.jpg",
   "category": "Halo CE Maps",
   "description": "A modified Hang'emHigh leve with numerous weapon enhancements and duel weilding and destructable scenery",
   "notes": "i present to you... bang'em'high...\n\n...hang'em with a twist... hehehe\nit deserves the name bang'em'high... that's all i gotta say!!\n\nno one makes better maps then bungie and this is one of the best...\nso i just added to it...\n\nthis is the begining of a wave of maps that i will give out in the next few days... as a thank u to knave and the haloce people...all arround the world....\n\nshotgun is masters.... and rocket has a little extra... a light... the idea brought to u by lightning... and weaps are knave's of course.... and mc is mine...\n\nfor all amateurs of hang'em here it is..\n\nenjoy!!\n\ncaz\n\nalso here are 2 custom game types...\nslayer...i turned off radar... and one has penalties and one doesn't... try them...\n\nput them in... C:\\Documents and Settings\\\\My Documents\\My Games\\Halo CE\\savegames",
   "images": [
    "img/lg/0screenshot0181620.jpg",
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   "hash": "22CDA1EC72B5B405A42D6D1B604B368E",
   "fetched": "2026-10-07T16:14:55Z",
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    "file_name": "1054-bang'em'high.zip",
    "bytes": 15063719,
    "at": "2026-10-07T18:44:31Z",
    "sha1": "c46e4c8b08510a3cc0025326f7869bd4917eb27e"
   },
   "category_names": [
    "Halo CE Maps"
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  },
  {
   "fid": 1055,
   "title": "The Pillar of Autumn Space",
   "thumb": "img/lg/3screenshot01829560.jpg",
   "author": "JackBauer",
   "date": "05/22/2005",
   "file_size": "21.0M",
   "rating": 8.8,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1055",
   "og_image": "https://halomaps.org/hce/img/lg/3screenshot01829560.jpg",
   "category": "Halo CE Maps",
   "description": "A large replica of the Pillar of Autum Spacecraft",
   "notes": "The Pillar of Autumn Space by JackBauer\n\nThis map takes place near Installation 04. There are Longswords, Lifepods, Banshees, Pelicans, and Human Turrets for defense. There are three easter eggs, I leave it to you, the community to find them ;)\n\nSome issues include:\nLifepod Side Seats Cameras\nHUD not complete and the offsets are not setup correctly\nGun Turret Camera limits\n\nA special thanks to:\nGenocide and SteelixB for the BSP and more\nKnave for the Halo 2 Weapons and scenery\nTiamat for some tags\nT3HMuffinman for HUD items, and such\nT3HGingerBreadMan for help with some tags\nMereCatfish7 for the Beta Server\nBungie, for some of the models and a great game!\nM4573R5 1337 for hosting the map for download\n\nA thanks to the Beta Testers:\nPkmnrulz240\n88Magnum\nmexxa\nPvtWaFfLeS\niceman89\nEvan 74656\nXboxster2002\nSonicXtreme\nnick25698\nkatana\nUXB\nDazman\nMereCatfish7",
   "images": [
    "img/lg/3screenshot01829560.jpg",
    "img/lg/The105335Pillar105335of105335Autumn105335Space.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/CF823820-763F-4C57-9884FABB7DF0A34A.JPG",
     "caption": "As far as u can go from the ship"
    },
    {
     "src": "img/users/lg/3CC145F9-83F6-427F-A3D7E178521BC605.JPG",
     "caption": "Pillar Of Autum From Pelican Veiw"
    }
   ],
   "hash": "9878F17C906FD43BF8AE1B746C7FB6C4",
   "fetched": "2026-10-07T16:14:54Z",
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    "at": "2026-10-07T18:44:30Z",
    "sha1": "95463f180475b3a03dac7f3462749411a3e85f95"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 1056,
   "title": "Halo Custom Edition (CE) Hot-Fix v1.07",
   "thumb": "img/lg/0screenshot0117210.jpg",
   "author": "Gearbox Software",
   "date": "05/25/2005",
   "file_size": "4.6M",
   "rating": 8.1,
   "sids": [
    38
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1056",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot0117210.jpg",
   "category": "Halo Custom Edition Game",
   "description": "The HaloCE for Windows v1.07 Hotfix addresses a rare hang that could occur if a malicious individual (hacker) purposely imitates a game client and sends invalid data to a server.",
   "notes": "Halo Custom Edition Hot-Fix v1.07: HaloCE Hot-Fix v1.07: The HaloCE for Windows v1.07 Hotfix addresses a rare hang that could occur if a malicious individual (hacker) purposely imitates a game client and sends invalid data to a server. This hot-fix changes the version number of HaloCE for Windows and the HaloCE for Windows Dedicated Server to v1.07 from v1.0.\n\nInstructions for installing the Hox Fix:\n\n1) Save the Hot Fix File to a folder on your PC. Remember to \"save\" this file, don't try to \"open\" it directly from the Web site.\n\n2) After saving the file to the proper location, double-click the exe to install.",
   "images": [
    "img/lg/0screenshot0117210.jpg"
   ],
   "hash": "2462C6C5424ACEF811FEC094EB165E59",
   "fetched": "2026-10-07T16:43:37Z",
   "download": {
    "ok": true,
    "file_name": "1056-haloce_patch_107.exe",
    "bytes": 4584984,
    "at": "2026-10-07T20:19:49Z",
    "sha1": "e1e09828a5ab48849e0c94c98cbe57939b575816"
   },
   "category_names": [
    "Halo Custom Edition Game"
   ]
  },
  {
   "fid": 1057,
   "title": "Halo Custom Edition (CE) Dedicated Server Hot-Fix v1.07",
   "thumb": "img/lg/0screenshot01521350.jpg",
   "author": "Gearbox Software",
   "date": "05/26/2005",
   "file_size": "871.4K",
   "rating": 8.5,
   "sids": [
    11
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1057",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot01521350.jpg",
   "category": "Official Halo CE Files",
   "description": "Replacement file for the HaloCE dedicated server for installations that did not use the installation utility to install the dedicated server",
   "notes": "Halo CE Dedicated Server Hot Fix 1.07\n\nDescription:\nThe HaloCE Dedicated Server for Windows v1.07 Hotfix addresses a rare hang that could occur if a malicious individual (hacker) purposely imitates a game client and sends invalid data to a server.\n\nInstallation:\n1) Stop your Halo CE Dedicated server.\n\n2) Extract the haloceded.exe file from the archive using WinZip or WinRar\n\n3) Backup your current haloceded.exe file\n\n4) Copy the new haloceded.exe file to your Halo CE installation directory, overwriting the existing version.\n\n5) Restart your halo CE dedicated server.\n\nTo verify that you have the correct version of the dedicated server right click on the haloceded.exe file and select properties. Select the version tab and click on \"file Version\" The version number should be 01.00.07.0613",
   "images": [
    "img/lg/0screenshot01521350.jpg"
   ],
   "hash": "D601BC6E785D602FE4C50A57EE803B49",
   "fetched": "2026-10-07T16:43:49Z",
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    "file_name": "1057-haloceded.zip",
    "bytes": 871376,
    "at": "2026-10-07T20:20:55Z",
    "sha1": "be29a3d8f7051d1faf51e42d4dacbe17368fd5a6"
   },
   "category_names": [
    "Official Halo CE Files"
   ]
  },
  {
   "fid": 1060,
   "title": "Tutorial: how to make h2 boost on the ghost",
   "thumb": "img/placeholder.jpg",
   "author": "?",
   "date": "05/27/2005",
   "file_size": "1.6M",
   "rating": 8.0,
   "sids": [
    23
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1060",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Tutorials",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "9C5353697874E710438E7FD50DCF07EB",
   "fetched": "2026-10-07T16:41:10Z",
   "download": {
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    "file_name": "1060-Tutorial_in_how_to_make_h2_boost_on_the_ghost.zip",
    "bytes": 1582395,
    "at": "2026-10-07T20:14:58Z",
    "sha1": "19a8fb9f406990201ad5eb797c06cb639ec40ab5"
   },
   "category_names": [
    "Tutorials"
   ]
  },
  {
   "fid": 1061,
   "title": "Fox Abandoned",
   "thumb": "img/lg/0screenshot1644700.jpg",
   "author": "?",
   "date": "05/27/2005",
   "file_size": "22.6M",
   "rating": 9.0,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1061",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot1644700.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/0screenshot1644700.jpg",
    "img/lg/1screenshot16441700.jpg"
   ],
   "hash": "9E194597045AAFBF1EB2D48681B90AC9",
   "fetched": "2026-10-07T16:14:54Z",
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    "ok": true,
    "file_name": "1061-Fox_Abandoned.zip",
    "bytes": 22581702,
    "at": "2026-10-07T18:44:30Z",
    "sha1": "e332bf98cd38e5cf2bba02dc3d67470ac3fa2e1a"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 1062,
   "title": "Custom Scenery Video Tutorial",
   "thumb": "img/placeholder.jpg",
   "author": "Firedragon04",
   "date": "05/27/2005",
   "file_size": "11.7M",
   "rating": 8.9,
   "sids": [
    23
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1062",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Tutorials",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "5347C914063898959ABE6CB118769FFF",
   "fetched": "2026-10-07T16:41:10Z",
   "download": {
    "ok": true,
    "file_name": "1062-customscenerytutorial.zip",
    "bytes": 11706002,
    "at": "2026-10-07T20:14:58Z",
    "sha1": "fb2509116fd20d3af752cf7dc6d59dc1047bcfab"
   },
   "category_names": [
    "Tutorials"
   ]
  },
  {
   "fid": 1064,
   "title": "Fox Condensed Gamma",
   "thumb": "img/lg/2screenshot0122250.jpg",
   "author": "",
   "date": "06/01/2005",
   "file_size": "13.3M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1064",
   "og_image": "https://halomaps.org/hce/img/lg/2screenshot0122250.jpg",
   "category": "Halo CE Maps",
   "description": "A series of small rooms connected by many Halo 2 like teleport centers",
   "images": [
    "img/lg/2screenshot0122250.jpg",
    "img/lg/3screenshot0122370.jpg"
   ],
   "hash": "6AEEC53244185257FDB38C153A107EF3",
   "fetched": "2026-10-07T16:14:53Z",
   "download": {
    "ok": true,
    "file_name": "1064-fox_condensedGAMMA.zip",
    "bytes": 13270261,
    "at": "2026-10-07T18:44:27Z",
    "sha1": "0b9bd073b2c485371a9667cb4519bec5e53130fc"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 1065,
   "title": "Aftermath",
   "thumb": "img/lg/6screenshot0122310.jpg",
   "author": "EMU",
   "date": "06/01/2005",
   "file_size": "11.5M",
   "rating": 9.1,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1065",
   "og_image": "https://halomaps.org/hce/img/lg/6screenshot0122310.jpg",
   "category": "Halo CE Maps",
   "description": "A urban style map with entrances to the buildings and access to the roofs bordered by a river",
   "notes": "AFTERMATH FINAL by AN EMU\n~~~~~~~~~~~~~~~~~~~~~~~~~\n\nDescription:\nThis is my first map and I hope you like it!\n\nSTATUS:\n[Our troops on the ground failed to stop the covenant invasion, they were just too\npowerful. Only a select few spartans are left, and Earth's cities are in ruins. In the\naftermath of the invasion,the spartans go crazy and kill each other <-whaaa? ]\n\nThis map is set in a complex city that is best fit for capture the flag or king of the\nhill. Most buildings are accessible as well as the rooftops. There are many routes you can\ntake to the flag, each with its advantages and disadvantages. There are turrets\nstrategically placed in the map. They provide a strong defence but are easily snipeable.\nPress your flashlight button to make mc say a taunt to the guy you just owned. the toxic\nbarrels explode, and the trucks are also destructable.\n\nBe sure to download the tower of power gametype i made for this map as well- this is a must\nbecause it is ultra fun.\n\nCredits:\nSpecial Thanks:\nKnave for making his sweet turret tags\nMasters for giving them to me\ntheguy204 for his lightsaber <-wait nvm u didnt hear that there was a saber in this\nmap... or is there\n\nALL OTHER CUSTOM TAGS ARE BY EMU!! THATS RIGHT: ALL!\n\nThanks to all beta testers:\ntheguy204\nan std\nguy\n9mm-man <-thanks for pics too\nscooby <-even though he only tested once\njackbauer <-umm well i gave the map to him, not sure what he did with it...\n\nthank you,",
   "images": [
    "img/lg/6screenshot0122310.jpg",
    "img/lg/9screenshot01223380.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/21664445-06E1-4A93-B87F82D4D3A94EC7.JPG",
     "caption": "SECRET ROOM!!!"
    },
    {
     "src": "img/users/lg/344E89D6-D494-4761-A443122E4EE73856.JPG",
     "caption": "Most of the city from skyview."
    },
    {
     "src": "img/users/lg/E935F80C-FDAA-47E6-ACEE18037A4DC8AD.JPG",
     "caption": "Inside a building"
    },
    {
     "src": "img/users/lg/6393059D-2006-4905-890FE2306C6C0EBD.JPG",
     "caption": "Skyview"
    },
    {
     "src": "img/users/lg/27BFE6D6-B828-4AD1-8EEE4FD3840E5686.JPG",
     "caption": "Masterchief protecting the blue flag."
    }
   ],
   "hash": "818FCC2C17F5821EBD178683D90929A2",
   "fetched": "2026-10-07T16:14:54Z",
   "download": {
    "ok": true,
    "file_name": "1065-aftermath.zip",
    "bytes": 11474471,
    "at": "2026-10-07T18:44:28Z",
    "sha1": "166bb41411c6ce7489c1d26117796f9503e55e86"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 1066,
   "title": "Library CE SV",
   "thumb": "img/lg/1screenshot01151200.jpg",
   "author": "",
   "date": "06/01/2005",
   "file_size": "22.6M",
   "rating": 9.0,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1066",
   "og_image": "https://halomaps.org/hce/img/lg/1screenshot01151200.jpg",
   "category": "Halo CE Maps",
   "description": "A modification to the Library CE level where you play as one of the sentinels by flying around the map",
   "images": [
    "img/lg/1screenshot01151200.jpg",
    "img/lg/0screenshot01151260.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/5E84010C-EE80-4DCA-9BF98FDAEB513F90.JPG",
     "caption": "oracle"
    }
   ],
   "hash": "5B33193EE8B75BBF0E6EE0F5DB2F01BA",
   "fetched": "2026-10-07T16:14:53Z",
   "download": {
    "ok": true,
    "file_name": "1066-Library_CE_SV.zip",
    "bytes": 22599545,
    "at": "2026-10-07T18:44:27Z",
    "sha1": "19ba6973362e01d9443ec104973acf2367aed3ad"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 1067,
   "title": "Coalition Beta",
   "thumb": "img/lg/4screenshot1251400.jpg",
   "author": "Halo2hCE",
   "date": "06/01/2005",
   "file_size": "6.0M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1067",
   "og_image": "https://halomaps.org/hce/img/lg/4screenshot1251400.jpg",
   "category": "Halo CE Maps",
   "description": "A small valley floor",
   "images": [
    "img/lg/4screenshot1251400.jpg",
    "img/lg/5screensho12524t00.jpg"
   ],
   "hash": "2557F2FCA854BF519B995F7C7AEFA271",
   "fetched": "2026-10-07T16:14:53Z",
   "download": {
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    "file_name": "1067-coalition.zip",
    "bytes": 5969236,
    "at": "2026-10-07T18:44:24Z",
    "sha1": "197d6cb6ec0b438b97f17bf46edfee2c2a8ddac9"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 1068,
   "title": "Vertex Weight Exporter/Injector - for New Bipeds",
   "thumb": "img/placeholder.jpg",
   "author": "rec0",
   "date": "06/03/2005",
   "file_size": "11.5K",
   "rating": null,
   "sids": [
    8
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1068",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo Utilities",
   "notes": "K, well, here it is. :-O\n\nYou need the .NET Framework to run the app\nhttp://www.microsoft.com/downloads/ThankYou.aspx?familyId=262d25e3-f589-4842-8157-034d1e7cf3a3&displayLang=en\n\nInstructions:\n\nI will post a tutorial on rigging a biped using Skin modifier later, for now use google or 3ds max help to find out how. Just a note, if you're using a 3ds max biped, don't add the Bip01 object as a node to the mesh.\n\nExporting from max:\n\nMake sure your model is selected, and the Skin modifer for the object is selected in the modifier stack. Run the script:\n\nhttp://computernova.com/VWM/weight_export_08.ms\n\nSave it out to a file that you can remember/easily access.\n\nNow, export the object from max as a .jms and compile it through tool in the normal way into a gbxmodel.\n\nNow go into guerilla, open up your new gbxmodel tag, and hit File > Export, save the .txt as something again, easy to access.\n\nInjecting into GBXModel\n\nNow open up the Vertex Weight Injector program. (.NET Framework required)\n\nhttp://computernova.com/VWM/VertexWeightInjector.exe\n\nNow, drag the txt file that you exported from max into the appropriate box, and then drag in the txt file that you exported from guerilla into the other box. Wait for the message box to come up, and then save the file to a .txt.\n\nThen go back into guerilla, close your old gbxmodel tag that you had open, and hit File > Import and import the .txt file that you just saved from the Vertex Weight Injector.\n\nEnjoy!\n\nI'll post a more in depth tutorial soon. Have fun, and report bugs in this thread.\n\nThis is only the first version (well technically version 0.1 ) So more updates to come, better, more clear UI etc, but i just wanted to get this out to the people.",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "9301136608357DE81C0BDF5689190487",
   "fetched": "2026-10-07T16:42:35Z",
   "download": {
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    "file_name": "1068-VertexWeightInjector.zip",
    "bytes": 11479,
    "at": "2026-10-07T20:16:56Z",
    "sha1": "8cc1d74875ad80f30516f7bd212a6e820d831cbc"
   },
   "category_names": [
    "Halo Utilities"
   ]
  },
  {
   "fid": 1069,
   "title": "Covenant True Type Font",
   "thumb": "img/lg/cov-true184730type184730font.jpg",
   "author": "",
   "date": "06/03/2005",
   "file_size": "8.3K",
   "rating": 8.8,
   "sids": [
    13
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1069",
   "og_image": "https://halomaps.org/hce/img/lg/cov-true184730type184730font.jpg",
   "category": "Misc. Halo Files",
   "images": [
    "img/lg/cov-true184730type184730font.jpg"
   ],
   "hash": "6A79574091A0F82DE75F691F58BE7794",
   "fetched": "2026-10-07T16:43:05Z",
   "download": {
    "ok": true,
    "file_name": "1069-covenant_True_Type_font.zip",
    "bytes": 8274,
    "at": "2026-10-07T20:17:45Z",
    "sha1": "97cb318489d3f7949edbcc4c7325e6b5028b2963"
   },
   "category_names": [
    "Misc. Halo Files"
   ]
  },
  {
   "fid": 1070,
   "title": "Remnants",
   "thumb": "img/lg/0screenshot02130330.jpg",
   "author": "cky2k & caz",
   "date": "06/03/2005",
   "file_size": "21.1M",
   "rating": 8.1,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1070",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot02130330.jpg",
   "category": "Halo CE Maps",
   "description": "A small, very fast passed level based of the 2003 E3 demo of halo 2.",
   "notes": "It is a small area in the city of Mombasa, that has been hit hard by Covenant forces.\nYou have to make your way threw the inside of the main building or threw building\nwreckage to get to each others flag.\n\nThis level was originally made by CKY2K, in inspiration of the 2003 E3 demo level.\nIt has been modified and textured by Caz. This level contains content from halo 2,\nso no credit is given for the modeling of them, but Knave and Caz have slaved over\nthe animations to get them ingame and working propperly.\n\np.s. this map was named by pacifica",
   "images": [
    "img/lg/0screenshot02130330.jpg",
    "img/lg/1screenshot0213110.jpg"
   ],
   "hash": "78D34C3E276EAD624782779AD25BB5B7",
   "fetched": "2026-10-07T16:14:52Z",
   "download": {
    "ok": true,
    "file_name": "1070-remnants.zip",
    "bytes": 21134257,
    "at": "2026-10-07T18:44:25Z",
    "sha1": "e28f395b1dc8729bde84a2abbe50225ad3b28df5"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 1071,
   "title": "roofed warthog Model",
   "thumb": "img/placeholder.jpg",
   "author": "Jackrabbit",
   "date": "06/17/2005",
   "file_size": "1.3K",
   "rating": null,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1071",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "3D Model Files",
   "description": "A Roofed wart hog 3ds file",
   "notes": "here is a roofed wart hog 3ds file hopefully some one can make a working tag out of this\nand upload it on the site so i can download the tags and make my owen skin wich i very much\nwold like to do becus un fortunetly i dont hane 3d's max goodluck & thanks",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "FD22BD9A6C02FD1C2FA0805EC09E4FA3",
   "fetched": "2026-10-07T16:33:46Z",
   "download": {
    "ok": true,
    "file_name": "1071-roofed_warthog.zip",
    "bytes": 1269,
    "at": "2026-10-07T19:58:20Z",
    "sha1": "fb7e4d420f21187a6e793d1e79cc404fa6ab6c5c"
   },
   "category_names": [
    "3D Model Files"
   ]
  },
  {
   "fid": 1072,
   "title": "Halo Texture Rendered Scenes",
   "thumb": "img/lg/flood_back_head.jpg",
   "author": "(John)",
   "date": "06/17/2005",
   "file_size": "2.9M",
   "rating": 7.5,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1072",
   "og_image": "https://halomaps.org/hce/img/lg/flood_back_head.jpg",
   "category": "3D Model Files",
   "images": [
    "img/lg/flood_back_head.jpg",
    "img/lg/marine_low_armour_front.jpg"
   ],
   "hash": "70B972B81E177D0F44422D13586A9746",
   "fetched": "2026-10-07T16:33:46Z",
   "download": {
    "ok": true,
    "file_name": "1072-halo_texture_[3d_modeling]_02.zip",
    "bytes": 2918405,
    "at": "2026-10-07T19:58:20Z",
    "sha1": "1376c2d2e499f7d34aab492e255878c78fc69903"
   },
   "category_names": [
    "3D Model Files"
   ]
  },
  {
   "fid": 1073,
   "title": "Texture Collection",
   "thumb": "img/placeholder.jpg",
   "author": "",
   "date": "06/17/2005",
   "file_size": "37.0M",
   "rating": 8.2,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1073",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "3D Model Files",
   "description": "A collection of over 600 textures to be used in skinning and modeling",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "EA17A308C6EDC993527614703DF56882",
   "fetched": "2026-10-07T16:33:45Z",
   "download": {
    "ok": true,
    "file_name": "1073-Texture_Collection.zip",
    "bytes": 37038728,
    "at": "2026-10-07T19:58:23Z",
    "sha1": "451b102cc607bd82681cdc987a0276df1f029492"
   },
   "category_names": [
    "3D Model Files"
   ]
  },
  {
   "fid": 1074,
   "title": "Lightningstrike 2",
   "thumb": "img/lg/1screenshot01845500.jpg",
   "author": "",
   "date": "06/17/2005",
   "file_size": "6.5M",
   "rating": 8.7,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1074",
   "og_image": "https://halomaps.org/hce/img/lg/1screenshot01845500.jpg",
   "category": "Halo CE Maps",
   "description": "A canyon split by a deep gorge crossed by a bridge and jumps",
   "images": [
    "img/lg/1screenshot01845500.jpg",
    "img/lg/0screenshot01845570.jpg"
   ],
   "hash": "909BDEB917428EED040BF00450846FE6",
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    "file_name": "1074-lightningstrike2.zip",
    "bytes": 6468013,
    "at": "2026-10-07T18:44:22Z",
    "sha1": "2c5e269344e889254358e27bf89ba67cde0583d5"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 1075,
   "title": "Area 55",
   "thumb": "img/lg/0screenshot1932400.jpg",
   "author": "Eric Lamuthe",
   "date": "06/17/2005",
   "file_size": "39.9M",
   "rating": 8.1,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1075",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot1932400.jpg",
   "category": "Halo CE Maps",
   "description": "Another in the Area XX series of levels designed primarly for single player. NOTE: This Level is prone to generating exceptions on our test system - use at your own risk",
   "notes": "Halo Maps Note:\n\nWe could not get past the first series of AI's to explore this map due to exceptions errors. Therefore we were only able to take one screenshot. Because every system is different you may be able to play this level further than we could. Use at your own risk!! Do not complain to us about exceptions - contact the author of the map.",
   "images": [
    "img/lg/0screenshot1932400.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/35DBA27B-B632-4D89-A36BD7F00BC667BB.JPG",
     "caption": "Battle with an AI"
    },
    {
     "src": "img/users/lg/D09913C5-F301-4A04-92C08399DFAF2F90.JPG",
     "caption": "Batle with an AI right before I died"
    },
    {
     "src": "img/users/lg/22FE93F1-37DB-4590-B729C46B98BE2533.JPG",
     "caption": "Another battle with an AI"
    },
    {
     "src": "img/users/lg/787BF20C-7B23-40E3-ADCF12A4E4A70FDD.JPG",
     "caption": ""
    }
   ],
   "hash": "79D3A8D41F33FBE5C72D365B77D3B862",
   "fetched": "2026-10-07T16:14:51Z",
   "download": {
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    "file_name": "1075-area55.zip",
    "bytes": 39900199,
    "at": "2026-10-07T18:44:26Z",
    "sha1": "ac95a57a8c7f60ba1bf5d9667ae5afdba76e26a8"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 1076,
   "title": "Tension",
   "thumb": "img/lg/tension01.jpg",
   "author": "Arteen",
   "date": "06/18/2005",
   "file_size": "6.8M",
   "rating": 8.9,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1076",
   "og_image": "https://halomaps.org/hce/img/lg/tension01.jpg",
   "category": "Halo CE Maps",
   "description": "This map is a small, symmetrical, circular arena map. There are four \"bases\" in the map, red, blue, green, and yellow, although of course the only ones that are actually bases are the red and blue ones. The weapons are the normal Halo weapons, except the",
   "notes": "Other Maps by Arteen:\nEntropy\nGreen Canyon\nAtephobia\nConcat\nAugury",
   "images": [
    "img/lg/tension01.jpg",
    "img/lg/0screenshot02327120.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/2C680320-B840-4C1B-9A94B06F7185ED91.JPG",
     "caption": ""
    },
    {
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     "caption": ""
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    {
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     "caption": ""
    },
    {
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     "caption": ""
    },
    {
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     "caption": ""
    },
    {
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     "caption": ""
    },
    {
     "src": "img/users/lg/5054E63B-7F71-493F-8C62470C784836E6.JPG",
     "caption": ""
    },
    {
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     "caption": ""
    },
    {
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     "caption": ""
    },
    {
     "src": "img/users/lg/E360322E-BBF9-40E3-B300052E01FC9AD9.JPG",
     "caption": ""
    }
   ],
   "hash": "5F67B9CA70F3910F4E8C2D0B01FA3399",
   "fetched": "2026-10-07T16:14:51Z",
   "download": {
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    "file_name": "1076-tension.zip",
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    "sha1": "ddebaf611481f16037e5e45d29675026bcf5ad4a"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 1077,
   "title": "Paradise",
   "thumb": "img/lg/Paradise.jpg",
   "author": "Sunny Sharma",
   "date": "06/18/2005",
   "file_size": "10.3M",
   "rating": 7.2,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1077",
   "og_image": "https://halomaps.org/hce/img/lg/Paradise.jpg",
   "category": "Halo CE Maps",
   "description": "Paradise is my anti-drug: A wonder land if color and light complete with a dome and reflective surfaces",
   "images": [
    "img/lg/Paradise.jpg",
    "img/lg/ACF8B4.jpg"
   ],
   "hash": "5436735A158B830E832F0A48E8BAF2BC",
   "fetched": "2026-10-07T16:14:51Z",
   "download": {
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    "file_name": "1077-Paradise.zip",
    "bytes": 10323301,
    "at": "2026-10-07T18:44:21Z",
    "sha1": "cc1685a1dea6e4356fba14a0c575b707cf7c49a2"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 1078,
   "title": "Egg Fleet",
   "thumb": "img/lg/2screenshot02335520.jpg",
   "author": "",
   "date": "06/18/2005",
   "file_size": "5.6M",
   "rating": 8.8,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1078",
   "og_image": "https://halomaps.org/hce/img/lg/2screenshot02335520.jpg",
   "category": "Halo CE Maps",
   "description": "A small vehicle filled platform floating in the air",
   "images": [
    "img/lg/2screenshot02335520.jpg",
    "img/lg/3screenshot0233640.jpg"
   ],
   "hash": "D17ADFC08107D487673ADC2D7403376D",
   "fetched": "2026-10-07T16:14:50Z",
   "download": {
    "ok": true,
    "file_name": "1078-egg_fleet.zip",
    "bytes": 5596685,
    "at": "2026-10-07T18:44:20Z",
    "sha1": "8128f5da8a2255ddb771fcc549a19d4764f7b417"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 1079,
   "title": "Haven Cty",
   "thumb": "img/lg/5screenshot0234350.jpg",
   "author": "Captai",
   "date": "06/18/2005",
   "file_size": "7.1M",
   "rating": 7.0,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1079",
   "og_image": "https://halomaps.org/hce/img/lg/5screenshot0234350.jpg",
   "category": "Halo CE Maps",
   "description": "A battle worn city with a covenant ship overhead",
   "images": [
    "img/lg/5screenshot0234350.jpg",
    "img/lg/6screenshot02343150.jpg"
   ],
   "hash": "A6F91693A6E568B0AEEF77A54BC89F7D",
   "fetched": "2026-10-07T16:14:50Z",
   "download": {
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    "file_name": "1079-havencity.zip",
    "bytes": 7076597,
    "at": "2026-10-07T18:44:20Z",
    "sha1": "ed08a01e51dd82796b4bdb57bdafaf9cfc763860"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 1080,
   "title": "Gearbox Model Converter Utility For Halo CE",
   "thumb": "img/placeholder.jpg",
   "author": "SteelIXB",
   "date": "06/22/2005",
   "file_size": "103.3K",
   "rating": null,
   "sids": [
    8
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1080",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo Utilities",
   "description": "This program will allow you to open up any GBXModel and extract all the model data to a WaveFront Obj File format. Also, as long as the model you are extracting is not a Biped, you can also extract the Nodes / Markers.",
   "notes": "Description:\nThis program will allow you to open up any GBXModel and extract all the model data to a WaveFront Obj File format.\nAlso, as long as the model you are extracting is not a Biped, you can also extract the Nodes / Markers.\n\nFeatures:\n- Extract a model's entire geometry\n- Save as a WaveFront Obj file.\n- Accurate UV Maps\n- Accurate Node / Marker extraction (Not supported for bipeds yet)\n\nTutorial:\n\nExtracting Geometry:\n\n1. Load up GbxModelConverter.exe, you will see a dialog with an edit box and browse button on the right\n\n2. Click the browse button next to the edit box and select a gbxmodel tag.\n\n3. Click 'Load'\n\n4. The dialog will now expand to present a tab control with the tabs 'Geometry and LOD'\n\n5. Either select a geometry or, select LOD and choose a permutation. Selecting super high is recommended for model editing later on\n\n6. If you have selected geometry or a permutation under LOD, the save button will become enabled.\n\n7. Click the save button, and save the 'WaveFront Object' file somewhere.\n\nExtracting Nodes:\n\n1. You must first select a permutation on either the Geometry tab or the LOD tab.\n(on the geometries tab, the permutation is the second level of tree nodes)\n\n2. After selecting a permutation, click the 'Save Markers / Nodes' button\n\n3. Save the 'Text' file somewhere.\n\nImporting Nodes into Max:\n\n1. Make sure the script 'NodeMarkerImporter.ms' is placed under Scripts\\Startup in your 3DS Max directory.\n\n2. Click 'MAXScript' in the utilities panel\n\n3. From the utilities drop down box, select 'Node / Marker Importer'\n\n4. Alter the settings of Marker Radius and Node Width to your desired values\n\n5. Click 'Load File' and select the Text file you exported from the program\n\nTODO:\n\n- Add support for extracting as a '.3ds' file, since this was made pretty much for 3DS Max anyway (currently work in progress)",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "C3289CCE85998E93CD2D37E3A646D13C",
   "fetched": "2026-10-07T16:42:35Z",
   "download": {
    "ok": true,
    "file_name": "1080-GbxModelConverter.zip",
    "bytes": 103329,
    "at": "2026-10-07T20:16:55Z",
    "sha1": "30ee50992ce8e1e29dc8d822f0ac2ee71be74974"
   },
   "category_names": [
    "Halo Utilities"
   ]
  },
  {
   "fid": 1081,
   "title": "kornman00's version of the HEK!",
   "thumb": "img/placeholder.jpg",
   "author": "kornman00\\a hobo",
   "date": "06/22/2005",
   "file_size": "4.9M",
   "rating": 8.0,
   "sids": [
    8
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1081",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo Utilities",
   "description": "A modified *UNSUPPORTED* version of the Halo CE Editing Kit kornman HEK",
   "notes": "To install: Extract to your HaloCE directory. I renamed the program names so you can still use your old HEK.\n\nA few things to remember and know before using this new version of the HEK.\n1. I don't take any responsibility of what these programs do to your maps or tags. Or even your computer. The programs shouldn't harm anything in anyway, but just in case...BACKUP YOUR DATA!!!\n\n2. This is not a Microsoft\\Bungie\\GB approved software piece. They do not support it, or probably even like it (or me now, GB may, but I doubt MS\\Bungie do).\n\n3. Whats Unlocked:\nGuerilla (Kornman00):\n-sound Tag\n-hud_message_text Tag\n-scenerio Tag\n-scenario_structure_bsp Tag\n-physics Tag\n-projectile Tag\n-font Tag\n-bitmap Tag\n-biped Tag\n-gbxmodel Tag\n-model Tag\n-model_animation Tag\n-model_collision_geometry Tag\n-decal Tag\n-scenery Tag\n-hud globals\nAnd a few little surprises. Might have missed some tags.\n* The tags ui_wiget_collection, ui_widget_definition, and tag_collection are locked by another means, and the tags unit, object, shader, and device are base tag types, and can't thus, you can't make new tags of these\n\nSapien (a hobo): Sort of a WIP*\n-Everything mentioned in aboved\n-recorded animations (in the Mission heirarchy thing)\n-decals\n-Edit Types Dialog: Edit Button\n-Tag reference2: editbox, Edit button\n-?: Edit button\n-Lightmap Palette: Save lightmap\n- tag reference3: editbox, edit button\nAnd a few surprises.\n* Still can't edit some stuff in the Mission heirarchy folder, might look into this.\n\nPlease send all comments\\questions\\bug reports\\anything about the HEK to [email deleted] subject: The NEW HEK. I will not check emails that have anything else other than that subject.\n\nEnjoy.\n-kornman00\\a hobo",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "05C405F32CD391064845B68190471C7F",
   "fetched": "2026-10-07T16:42:35Z",
   "download": {
    "ok": true,
    "file_name": "1081-kornman_HEK.zip",
    "bytes": 4916038,
    "at": "2026-10-07T20:16:55Z",
    "sha1": "e122f46a74a05257432b4b8a4ab63ec9d31ddf04"
   },
   "category_names": [
    "Halo Utilities"
   ]
  },
  {
   "fid": 1082,
   "title": "Halo map Version Converter",
   "thumb": "img/placeholder.jpg",
   "author": "Unknown",
   "date": "06/22/2005",
   "file_size": "10.2K",
   "rating": 6.1,
   "sids": [
    8
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1082",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo Utilities",
   "description": "Convert Halo ce maps to be edited in HMT, Sparkedit, and other Halo PC mod tools *UNSUPPORTED* Use at your own risk",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "7BE8CA935E4822BD7BAC3AA8D2176D75",
   "fetched": "2026-10-07T16:42:34Z",
   "download": {
    "ok": true,
    "file_name": "1082-HMVC.zip",
    "bytes": 10153,
    "at": "2026-10-07T20:16:54Z",
    "sha1": "ed41c770af8cb84d903f80d38ce3e973be195060"
   },
   "category_names": [
    "Halo Utilities"
   ]
  },
  {
   "fid": 1083,
   "title": "Vertex WeightInjector v1.0",
   "thumb": "img/placeholder.jpg",
   "author": "rec0",
   "date": "06/28/2005",
   "file_size": "14.4K",
   "rating": null,
   "sids": [
    8
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1083",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo Utilities",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "D87E481AA2728DCBDFE5359AD3C93789",
   "fetched": "2026-10-07T16:42:34Z",
   "download": {
    "ok": true,
    "file_name": "1083-VertexWeightInjector_v1.0.zip",
    "bytes": 14360,
    "at": "2026-10-07T20:16:53Z",
    "sha1": "00eeab2ac7dba1ccb8db941efc4f4f362461d8fb"
   },
   "category_names": [
    "Halo Utilities"
   ]
  },
  {
   "fid": 1084,
   "title": "Halo CE CMT Screen Saver Application",
   "thumb": "img/placeholder.jpg",
   "author": "Beavis",
   "date": "06/28/2005",
   "file_size": "55.0M",
   "rating": 8.9,
   "sids": [
    8
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1084",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo Utilities",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "C81B66DC3C7346443EC554C5E6CEE7B6",
   "fetched": "2026-10-07T16:42:34Z",
   "download": {
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    "file_name": "1084-CMT_SSaver_Final.zip",
    "bytes": 54953352,
    "at": "2026-10-07T20:16:56Z",
    "sha1": "2c9f6449e07f2fa38cb95952c4d36f8dcd3babfe"
   },
   "category_names": [
    "Halo Utilities"
   ]
  },
  {
   "fid": 1085,
   "title": "lightning Strike 3",
   "thumb": "img/lg/2screenshot0169450.jpg",
   "author": "",
   "date": "06/28/2005",
   "file_size": "7.9M",
   "rating": 8.1,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1085",
   "og_image": "https://halomaps.org/hce/img/lg/2screenshot0169450.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/2screenshot0169450.jpg",
    "img/lg/3screenshot0169560.jpg"
   ],
   "hash": "D0D3B53B82C4A985A403E4027D5D490A",
   "fetched": "2026-10-07T16:14:50Z",
   "download": {
    "ok": true,
    "file_name": "1085-ls3.zip",
    "bytes": 7901858,
    "at": "2026-10-07T18:44:19Z",
    "sha1": "d1de284d7c04c6a0ee9544b992c2082e1df60805"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 1086,
   "title": "Metalicism-x97",
   "thumb": "img/lg/4screenshot01614370.jpg",
   "author": "Ultima-X97",
   "date": "06/28/2005",
   "file_size": "8.1M",
   "rating": 8.0,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1086",
   "og_image": "https://halomaps.org/hce/img/lg/4screenshot01614370.jpg",
   "category": "Halo CE Maps",
   "description": "A dark level with plenty of weapons and killer energy bursts",
   "notes": "Metalicism-X97 includes:\n\nWeapons:\n\nneedler (shoots 2 needles at a time causing big damage) sword (Increased ROF so it has a super fast slash) rail gun (Increased zoom and power with more energy) battle rifle (More ammo and shoots 3 bullets at a time) sniper rifle (Night vision for help when light is around) blaster (A machine gun with good accuracy and faster ROF) plasma rifle (Stronger and allows you to break throw shields) rocket launcher (Shoots 2 rockets with more ammo) fuel rod gun (Shoots powerful rods) shot gun (25 pellet burst in one shot and more ammo) and more...",
   "images": [
    "img/lg/4screenshot01614370.jpg",
    "img/lg/5screenshot01614480.jpg"
   ],
   "hash": "AC8F1047751024D345907DBB82FDBE40",
   "fetched": "2026-10-07T16:14:49Z",
   "download": {
    "ok": true,
    "file_name": "1086-metalicism-x97.zip",
    "bytes": 8129288,
    "at": "2026-10-07T18:44:18Z",
    "sha1": "6613cb48ffa28cdc84b3fda69292f5f015d93713"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 1087,
   "title": "My",
   "thumb": "img/lg/6screenshot01617280.jpg",
   "author": "",
   "date": "06/28/2005",
   "file_size": "5.7M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1087",
   "og_image": "https://halomaps.org/hce/img/lg/6screenshot01617280.jpg",
   "category": "Halo CE Maps",
   "description": "Two forts in a small canyon with an overhead natural ramp",
   "images": [
    "img/lg/6screenshot01617280.jpg",
    "img/lg/7screenshot01617370.jpg"
   ],
   "hash": "96E1AA71C5D0280D7EFE83B660716BA5",
   "fetched": "2026-10-07T16:14:49Z",
   "download": {
    "ok": true,
    "file_name": "1087-my.zip",
    "bytes": 5652603,
    "at": "2026-10-07T18:44:18Z",
    "sha1": "841f5c57da66c9bf8a58b6a4fd2727a2c895b176"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 1088,
   "title": "Provenance",
   "thumb": "img/lg/9screenshot01623520.jpg",
   "author": "",
   "date": "06/28/2005",
   "file_size": "5.4M",
   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1088",
   "og_image": "https://halomaps.org/hce/img/lg/9screenshot01623520.jpg",
   "category": "Halo CE Maps",
   "description": "A long deep curving canyon with bases at each end and a interesting flag placements",
   "images": [
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  {
   "fid": 1089,
   "title": "Snow Canyon",
   "thumb": "img/lg/10screenshot0162910.jpg",
   "author": "Winter Fox, Mithos, GHostofhalo, Yance, Bio Croc",
   "date": "06/28/2005",
   "file_size": "23.3M",
   "rating": 8.9,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1089",
   "og_image": "https://halomaps.org/hce/img/lg/10screenshot0162910.jpg",
   "category": "Halo CE Maps",
   "description": "A round snw filled canyon with a center bridge covered ice pond",
   "notes": "================================================== ==============\nTitle : Snow_Canyon\nRelease Date : 06-23-2005\nAuthor : Winter Fox, Mithos, GHostofhalo, Yance, Bio Croc\nEmail Address : {email address deleted}\nWeb Page : http://foxteam.moonfruit.com/\nDescription : This map Plays especially well in deathmatch.\n\nAbout : This map is a remake of the orriganal Fox_Abandoned (Fox_Abandoned DX will have a completely different bsp) The map know has snow, a new ghost made by BioCroc, and a few custom weapons and strings. IMO this map is MUCH better than the orriganal Fox_Abandoned and I hope you think so to.\n\nAcknowledgement : Huge thanks to Winter Fox for the orriganal and starting work on the remake, we miss you fox! Yance did alot of exelent BSP work and the amazing bases belong to Ghostofhalo. Biocroc is responsable for the new kickass ghost and the site. Also, thank you nKnave for alot of the tags and thank you beta testers who helped get this map done!",
   "images": [
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  },
  {
   "fid": 1090,
   "title": "CCF",
   "thumb": "img/lg/1screenshot01648540.jpg",
   "author": "iCe-=½ËÊÉ½",
   "date": "06/28/2005",
   "file_size": "8.5M",
   "rating": 8.1,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1090",
   "og_image": "https://halomaps.org/hce/img/lg/1screenshot01648540.jpg",
   "category": "Halo CE Maps",
   "description": "A large canyon with modified weapons and a Banshee that drops bombs",
   "notes": "notes:\nnot finished yet put still cool\n2 different fuel rod guns 1 hidden 1 W a biped",
   "images": [
    "img/lg/1screenshot01648540.jpg",
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    "at": "2026-10-07T18:44:15Z",
    "sha1": "a08c7f6a462ecabc3815d237068a33eaf6e5c206"
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   "category_names": [
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  },
  {
   "fid": 1091,
   "title": "Covie Arena",
   "thumb": "img/lg/3screenshot16545000.jpg",
   "author": "",
   "date": "06/28/2005",
   "file_size": "5.1M",
   "rating": 7.4,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1091",
   "og_image": "https://halomaps.org/hce/img/lg/3screenshot16545000.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A small arena filled with nasty AI bots",
   "images": [
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    "img/lg/2screenshot0165510.jpg"
   ],
   "hash": "3C72FC0AD4F40DB5129AE52213989785",
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   "category_names": [
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  },
  {
   "fid": 1092,
   "title": "UNSC fort",
   "thumb": "img/lg/6screenshot0171450.jpg",
   "author": "",
   "date": "06/28/2005",
   "file_size": "5.6M",
   "rating": 7.0,
   "sids": [
    10
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1092",
   "og_image": "https://halomaps.org/hce/img/lg/6screenshot0171450.jpg",
   "category": "Halo CE Maps",
   "description": "A medium arena with AI bots",
   "images": [
    "img/lg/6screenshot0171450.jpg",
    "img/lg/4screenshot172000.jpg"
   ],
   "hash": "3D97EB2533DB7300A02D969EF70757C2",
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   "category_names": [
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  {
   "fid": 1093,
   "title": "Tight Fit",
   "thumb": "img/lg/7screenshot0175360.jpg",
   "author": "",
   "date": "06/28/2005",
   "file_size": "4.7M",
   "rating": null,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1093",
   "og_image": "https://halomaps.org/hce/img/lg/7screenshot0175360.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "High walled narrow canyons with AI bots",
   "images": [
    "img/lg/7screenshot0175360.jpg",
    "img/lg/8screenshot0175450.jpg"
   ],
   "hash": "A113F45DA92520AD1A6A93244DFDF836",
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   "category_names": [
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  {
   "fid": 1094,
   "title": "Sky Harbor - FINAL",
   "thumb": "img/lg/10screenshot0179520.jpg",
   "author": "CptFuzzies (Andrew McWatters)",
   "date": "06/28/2005",
   "file_size": "5.6M",
   "rating": 8.5,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1094",
   "og_image": "https://halomaps.org/hce/img/lg/10screenshot0179520.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A modified BloodGulgh level woth Hog that fly",
   "images": [
    "img/lg/10screenshot0179520.jpg",
    "img/lg/9screenshot0171020.jpg"
   ],
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  {
   "fid": 1095,
   "title": "H2 Coagulation",
   "thumb": "img/lg/11screenshot01714370.jpg",
   "author": "M4573R51337",
   "date": "06/28/2005",
   "file_size": "29.8M",
   "rating": 8.9,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1095",
   "og_image": "https://halomaps.org/hce/img/lg/11screenshot01714370.jpg",
   "category": "Halo CE Maps",
   "description": "A Halo CE version of the Halo 2 Colaguation Level.",
   "notes": "ell, here it is, CMT has been working on Coagulation since mid November.\nAs all of you should know, CMT is Converstion map team, meaning WE USE BUNGIES MODELS, BITMAPS and SOUNDS WE DID NOT CREATE THEM.\nCMT did create some custom stuff, if something was not in h2 like the rhog, CMT did it.\nYou should be able to recognize stuff that is bungies, and not ours.\nCMT is responsible for getting everything ingame, making the mods, and making everythign funtional and fun\nWe are proud to present to you H2 Coagulation\nWe hope you enjoy our efforts of the past 7 months\n\nThe Team\nM4573R51337\nKiLLa (deserves a huge round of applause, this project would have never started had I not met him)\n05H3T5KY\nKnave\nThe Ghost\nSuper Sunny\nGenocide and Muffinman\nVinx (he never did much though)\nJack Bauer\nJeanLuc\nSakaviech\nLightning\nMaborishi\nSteelixB\n\nSpecial Thanks to\nBungie for Halo, Halo 2 and all the models sounds and bitmaps we used\nViper Neo for the BSP\nKer hall(h2ce) for his 2 public bitmaps, the nade skin and the detail map for the flag\nRec0 for making an advanced biped weighter for our biped and letting us milk him for goat cheese\nJahrin for helping us last minute with his FP arms.\nAll the leakers for motivating us to outdo ourselves\nCrimsion for the half baked shotty model and the h4x RL\nEmmmaurgh for a great collection of detail maps, which was used on the hogs and the BR and SMG and Sniper\nLegend and Beavis for the server and hours of testing and support\nNuero ko Neza for modeling the rocks\nThe moderators at Gearbox for putting up with all the hype and spam of people waiting for the mod\n\nIf I forgot you, I probably did it intentionaly :-p, or mb I just forgot you. chances are, if you know me, contact me if I forgot to give you credit.\n\nH2-Cmt\nM4573R51337\n\nFor future updates of our projects, visit www.haloimpulse.com/cmt",
   "images": [
    "img/lg/11screenshot01714370.jpg",
    "img/lg/H2105045Coagulation.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/02903CA4-A3F2-4C77-8F43FAC81EA64337.JPG",
     "caption": "h2 coagulation blue base"
    },
    {
     "src": "img/users/lg/A82690B2-DC7A-450F-AF1010D7FB9F409A.JPG",
     "caption": "h2 coagulation warthog gauss"
    },
    {
     "src": "img/users/lg/4E6F1817-1991-4C47-A3BF89D452759784.JPG",
     "caption": "h2 coagulation plasma brute"
    },
    {
     "src": "img/users/lg/5EEBE093-3066-4941-9AC46639AA718738.JPG",
     "caption": "h2 coagulation banshee"
    },
    {
     "src": "img/users/lg/5D7D85E9-7979-440A-8B985C7D7D626392.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/1F1DCB75-FBC8-4C1A-9AEF6E792F10140F.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/42634CD9-848B-4D99-9965253035C74C33.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/BE3D61A1-F610-4983-877CB3A3136BECD6.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/5FE0A448-B56F-4D3F-B9B7391BBC2D406D.JPG",
     "caption": ""
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    {
     "src": "img/users/lg/D38D7BFA-5A73-45A2-AD02755D2FDFD2C5.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/7539082D-79AD-4E68-89354603BA3E4711.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/BF74CA6A-F3D2-44D5-883C98CDEBF790D2.JPG",
     "caption": "Vehicles take damage, this is a picture of a ghost after it has been blown up."
    },
    {
     "src": "img/users/lg/67605C45-5A3D-4B9B-BA377B800909D13E.JPG",
     "caption": ""
    }
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   "category_names": [
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  {
   "fid": 1096,
   "title": "Lamborghini Diablo - Max file",
   "thumb": "img/placeholder.jpg",
   "author": "",
   "date": "06/28/2005",
   "file_size": "207.9K",
   "rating": null,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1096",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "3D Model Files",
   "images": [
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    "at": "2026-10-07T19:58:19Z",
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   "category_names": [
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  {
   "fid": 1098,
   "title": "Chasecam mod for Halo CE Version 1.07",
   "thumb": "img/placeholder.jpg",
   "author": "Shaun Williams (bitterbanana)",
   "date": "07/01/2005",
   "file_size": "14.3K",
   "rating": 7.3,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1098",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo Utilities",
   "description": "Join any online CE server and just press 1. Toggle through players by pressing 2 and 3. Never use this in a server by yourself. It will crash your computer.",
   "notes": "Sit back and watch as the camera follows whoever you want.\n\n=================================\n\nAuthor: Shaun Williams (bitterbanana)\nWebsite: www.bitterbanana.cjb.net\nCompatibility: CE only\nVersion: 4\nDate: 6-29-2005\n\n=================================\n\nInstructions:\n\n1. Extract the file anywhere you want\n2. Open it and leave it running while playing Halo.\n\n=================================\n\nSpecifics:\n\nJoin any online CE server and just press 1. Toggle through players by pressing 2 and 3. Never use this in a server by yourself. It will crash your computer.\n\nNote: This utility may not work with version 1.08.616 of Halo CE",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "7C8050A46586A83B87EC082689B3C700",
   "fetched": "2026-10-07T16:42:33Z",
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   "category_names": [
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  {
   "fid": 1099,
   "title": "Halo CE Developer Mode",
   "thumb": "img/placeholder.jpg",
   "author": "Shaun Williams (bitterbanana)",
   "date": "07/01/2005",
   "file_size": "6.8K",
   "rating": 8.6,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1099",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo Utilities",
   "description": "This utility enables the developer mode - Dev Mode - functions in Halo CE. When you run a server it allows users to connect to your server via the internet and still enables the full dev mode functions.",
   "notes": "www.bitterbanana.cjb.net",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "9F6080D582ED0AF6B3E3BC6DFC7BBFE6",
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   "category_names": [
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  },
  {
   "fid": 1100,
   "title": "Element Valley",
   "thumb": "img/lg/0screenshot01028170.jpg",
   "author": "Nicholas Horn",
   "date": "07/01/2005",
   "file_size": "9.4M",
   "rating": 6.0,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1100",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot01028170.jpg",
   "category": "Halo CE Maps",
   "description": "A large area lined on two sides by cliffs and a center lake - numerous vehicles and weapons",
   "notes": "credits\nEvilDave (LyKan AOF) and [DD]Kryztov for the rfrailgun\nBanshee Ace 2 for the energy sword\nWave of Lag for the battlerifle",
   "images": [
    "img/lg/0screenshot01028170.jpg",
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   "category_names": [
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  {
   "fid": 1101,
   "title": "Frozen Canyon",
   "thumb": "img/lg/2screenshot01032520.jpg",
   "author": "",
   "date": "07/01/2005",
   "file_size": "9.0M",
   "rating": null,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1101",
   "og_image": "https://halomaps.org/hce/img/lg/2screenshot01032520.jpg",
   "category": "Halo CE Maps",
   "description": "A dark snowy canyon with two bases one at each end",
   "images": [
    "img/lg/2screenshot01032520.jpg",
    "img/lg/3screenshot1033200.jpg"
   ],
   "hash": "010579DB9B9FF55D0C017BBA0E3787C1",
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   "category_names": [
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   "fid": 1102,
   "title": "Chaos High",
   "thumb": "img/lg/4screenshot01036390.jpg",
   "author": "",
   "date": "07/01/2005",
   "file_size": "4.9M",
   "rating": 8.1,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1102",
   "og_image": "https://halomaps.org/hce/img/lg/4screenshot01036390.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A modified HangemHigh level with modified weapons",
   "images": [
    "img/lg/4screenshot01036390.jpg",
    "img/lg/5screenshot01036500.jpg"
   ],
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   "category_names": [
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  {
   "fid": 1103,
   "title": "Chaos Land",
   "thumb": "img/lg/9screenshot01042550.jpg",
   "author": "modded by TPHC]GOLLUm",
   "date": "07/01/2005",
   "file_size": "5.8M",
   "rating": 8.4,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1103",
   "og_image": "https://halomaps.org/hce/img/lg/9screenshot01042550.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A modified Timberland level with multiple weapon modifications",
   "images": [
    "img/lg/9screenshot01042550.jpg",
    "img/lg/6screenshot0104330.jpg"
   ],
   "hash": "970E721B8C33AB0CD9A41FE37C21E3DC",
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   "category_names": [
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  },
  {
   "fid": 1104,
   "title": "Chaos Phobia",
   "thumb": "img/lg/11screenshot114400.jpg",
   "author": "modded by TPHC]GOLLUm",
   "date": "07/01/2005",
   "file_size": "6.3M",
   "rating": 8.4,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1104",
   "og_image": "https://halomaps.org/hce/img/lg/11screenshot114400.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A modified Gephyrophobia level with modified weapons and vehicles",
   "images": [
    "img/lg/11screenshot114400.jpg",
    "img/lg/10screenshot1141300.jpg"
   ],
   "hash": "DBF9D53FB97327A7F6E6D5A298960E63",
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   "category_names": [
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  {
   "fid": 1105,
   "title": "Chaos Winder",
   "thumb": "img/lg/12screenshot1183300.jpg",
   "author": "Modified by John Ribbons a.k.a. FlamingAnus.",
   "date": "07/01/2005",
   "file_size": "5.9M",
   "rating": 9.0,
   "sids": [
    24
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1105",
   "og_image": "https://halomaps.org/hce/img/lg/12screenshot1183300.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A mo9dified Sidewinder level with modifed weapons and vehicles",
   "images": [
    "img/lg/12screenshot1183300.jpg",
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   ],
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   "category_names": [
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  {
   "fid": 1106,
   "title": "H2 Coagulation Movie Edition",
   "thumb": "img/lg/14screenshot01127280.jpg",
   "author": "M4573R51337",
   "date": "07/01/2005",
   "file_size": "63.5M",
   "rating": 9.1,
   "sids": [
    29
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1106",
   "og_image": "https://halomaps.org/hce/img/lg/14screenshot01127280.jpg",
   "category": "Maps for Machinima",
   "description": "This is a Debug Version for movie making. Inside the cave, there is a teleporter that will bring you up on top of the map. You must use devmode to do the cheat to control other bipeds.",
   "notes": "NOTE: If this map and the normal H2 Coagulation map is in your MAP folder at the same time you may not be able to see the standard H2 Coagulation map in you Halo CE lobby. You should only have one version of the map in your \\map folder at a time.\n\nWell, here it is, CMT has been working on Coagulation since mid November. As all of you should know, CMT is Converstion map team, meaning WE USE BUNGIES MODELS, BITMAPS and SOUNDS WE DID NOT CREATE THEM. CMT did create some custom stuff, if something was not in h2 like the rhog, CMT did it.\nYou should be able to recognize stuff that is bungies, and not ours.\n\nCMT is responsible for getting everything ingame, making the mods, and making everythign funtional and fun\nWe are proud to present to you H2 Coagulation\nWe hope you enjoy our efforts of the past 7 months\n\nME Edition Edition\nThis is a Debug Version for movie making. Inside the cave, there is a teleporter that will bring you up on top of the map. You must use devmode to do the cheat to control other bipeds. the cheat comand is\n\ncheat_bump_possession 1\n\nYou can get alldevce at http://www.bitterbanana.cjb.net/\n\nAgain, this map is made for movie making, not for fun gameplay or competitive play\n\nNOTE: When using the hunters, you must crouch to move and charge to fire.\n\nThe Team\nM4573R51337\nKiLLa (deserves a huge round of applause, this project would have never started had I not met him)\n05H3T5KY\nKnave\nET CG\nThe Ghost\nSuper Sunny\nGenocide and Muffinman\nVinx (he never did much though)\nJack Bauer\nJeanLuc\nSakaviech\nLightning\nMaborishi\nSteelixB\n\nSpecial Thanks to\nBungie for Halo, Halo 2 and all the models sounds and bitmaps we used\nViper Neo for the BSP\nKer hall(h2ce) for his 2 public bitmaps, the nade skin and the detail map for the flag\nRec0 for making an advanced biped weighter for our biped and letting us milk him for goat cheese\nJahrin for helping us last minute with his FP arms.\nAll the leakers for motivating us to outdo ourselves\nCrimsion for the half baked shotty model and the h4x RL\nEmmmaurgh for a great collection of detail maps, which was used on the hogs and the BR and SMG and Sniper\nLegend and Beavis for the server and hours of testing and support\nNuero ko Neza for modeling the rocks\nThe moderators at Gearbox for putting up with all the hype and spam of people waiting for the mod\nDOc Oct for the trees\n\nIf I forgot you, I probably did it intentionaly :-p, or mb I just forgot you. chances are, if you know me, contact me if I forgot to give you credit.\n\nH2-Cmt\nM4573R51337\n\nFor future updates of our projects, visit www.haloimpulse.com/cmt",
   "images": [
    "img/lg/14screenshot01127280.jpg",
    "img/lg/H2_Coagulation104847ME.jpg"
   ],
   "screenshots": [
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     "caption": ""
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    {
     "src": "img/users/lg/A2E345D1-7C4E-459C-AA00D6763DECF0F7.JPG",
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   "category_names": [
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  },
  {
   "fid": 1107,
   "title": "Hold the Line",
   "thumb": "img/lg/16screenshot11315600.jpg",
   "author": "",
   "date": "07/01/2005",
   "file_size": "6.1M",
   "rating": 8.5,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1107",
   "og_image": "https://halomaps.org/hce/img/lg/16screenshot11315600.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A small hilly level populated with AI bots",
   "images": [
    "img/lg/16screenshot11315600.jpg",
    "img/lg/17screenshot1132700.jpg"
   ],
   "hash": "41D2A7845F5CC95269AC967C5679AA83",
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    "sha1": "cfec6230250a37ee7610f08a5d79e5252846a590"
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   "category_names": [
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  },
  {
   "fid": 1108,
   "title": "Klioster 2",
   "thumb": "img/lg/18screensh113422ot00.jpg",
   "author": "",
   "date": "07/01/2005",
   "file_size": "5.8M",
   "rating": null,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1108",
   "og_image": "https://halomaps.org/hce/img/lg/18screensh113422ot00.jpg",
   "category": "Halo CE Maps",
   "description": "A small untextured version of the test map",
   "images": [
    "img/lg/18screensh113422ot00.jpg"
   ],
   "hash": "0849AE55305F5EE4698620D966440B87",
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   "category_names": [
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  },
  {
   "fid": 1109,
   "title": "New_Mombasa_Chaos.zip",
   "thumb": "img/lg/19screenshot01139520.jpg",
   "author": "Mod John Ribbons a.k.a. FlamingAnus",
   "date": "07/01/2005",
   "file_size": "10.3M",
   "rating": 8.0,
   "sids": [
    24
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1109",
   "og_image": "https://halomaps.org/hce/img/lg/19screenshot01139520.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A modifed New Mombassa Classic level with modified weapons and Hogs you can't drive",
   "images": [
    "img/lg/19screenshot01139520.jpg",
    "img/lg/New11037mombasa11037classic.jpg"
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   "hash": "3D4E27B2EC2D1309E300D2CA93A7A74C",
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   "category_names": [
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  {
   "fid": 1110,
   "title": "Stuntz",
   "thumb": "img/lg/21screenshot11464300.jpg",
   "author": "",
   "date": "07/01/2005",
   "file_size": "4.8M",
   "rating": 8.0,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1110",
   "og_image": "https://halomaps.org/hce/img/lg/21screenshot11464300.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A medium arena filled with vehicles and a deep pit filled with AI bots",
   "images": [
    "img/lg/21screenshot11464300.jpg",
    "img/lg/22screensh114654ot00.jpg"
   ],
   "hash": "6FFCCE0B2A54E3598ABBA6A87E38F00D",
   "fetched": "2026-10-07T16:20:31Z",
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    "file_name": "1110-stuntz.zip",
    "bytes": 4835994,
    "at": "2026-10-07T19:03:25Z",
    "sha1": "1a8c4f5515b81f203319c03435353ff98ad2c1ea"
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   "category_names": [
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  },
  {
   "fid": 1111,
   "title": "Stinger",
   "thumb": "img/lg/0screenshot11553700.jpg",
   "author": "WarpAssassin",
   "date": "07/01/2005",
   "file_size": "8.0M",
   "rating": 8.8,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1111",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot11553700.jpg",
   "category": "Halo CE Maps",
   "description": "A large open arena with jump ramps and vehicles",
   "notes": "Special thanks goes out to those who helped me get past the learning curve of MAX\\HEK.\n\nFor those L337 mappers out there that took the time to make text and video tutorials to encourage potential mappers to launch their ideas.\n\nMap is set up for 16 players CTF only, I didn't place the markers for the other game types(OddBall\\Race\\King\\Etc.), although I know \"Slayer\" works. I also want to say that the map is 97% complete, the other 3% would be some texture issues but that's not keeping me from releasing it. Remember, this is my first map.\n\nVehicles:\n4-Chaingun HOGs\n4-Rocket HOGs\n4-GHOSTs\n4-Scorpion Tanks\n4-Banshees*1 at each base,2 in the middle of the map*\n\nAvailable Power Ups:\nSniper Rifles\nFrag Nades\nAssault Rifle\nFlame Thrower*only 1 in the map*\nNeedler\nPlasma Rifle*only 1 in the map*\nPistols\nShotguns\nPlasma Nades\nRocket Launcher\nPlasma Cannon(FRG)*only 1 in the map*\nOvershield/Active Camo*only 1 in the map*\nHealth Packs\nRail Gun*only 1 in the map*\nEnergy Swords*only 2 in the map*\n\n*Head blow'd off repair kit and anti-humping spray not included.\n\nBeta Testing conducted by:\n1. OxYgEn\n2. Digikid\n3. SuperSunny\n4. 88Magnum\n5. M4573R51337\n6. Jack Bauer\n7. Nick2345\n8. Texrat\n\nI would also like to thank those once again who helped me along the way. They know who they are and for the ones that don't...\n\nA huge special thanks to all that follow..\n\nKirk for his awesome video tutorials\n[HMC]HellJumper for his video tutorials\nGBX\nHaloMods\nHaloWiki\nCortana\nEnergy Sword tags & Lodgepole pines tags for Halo CE by DocOctavius dococtavius@yayap.com\nThe Halo 2 CE Team for the \"Enhanced Teleporter Shield\"\nRegards goes to EvilDave (LyKan AOF) and to [DD]Kryztov for help, support and research on the \"Rail Gun\"",
   "images": [
    "img/lg/0screenshot11553700.jpg",
    "img/lg/1screensho11564t00.jpg"
   ],
   "hash": "CD486D1AD0406900D938162EDBB5F566",
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    "file_name": "1111-stinger.zip",
    "bytes": 7990349,
    "at": "2026-10-07T18:44:10Z",
    "sha1": "25d4b94b1077dfa25951aea2d060c89d6825f1fb"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 1112,
   "title": "Chaosity",
   "thumb": "img/lg/0screensh135238ot00.jpg",
   "author": "Modded by: John Ribbons a.k.a. FlamingAnus.",
   "date": "07/05/2005",
   "file_size": "7.8M",
   "rating": 8.7,
   "sids": [
    24
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1112",
   "og_image": "https://halomaps.org/hce/img/lg/0screensh135238ot00.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A modification to the standard Infinity level with weapon modifications",
   "images": [
    "img/lg/0screensh135238ot00.jpg",
    "img/lg/1screen135248shot00.jpg"
   ],
   "hash": "290C66B431E9846761A0BDDC02A3A3C2",
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    "file_name": "1112-Chaosity.zip",
    "bytes": 7811895,
    "at": "2026-10-07T19:34:21Z",
    "sha1": "e2a3ef211601a5e20995401de4976568babbf4a5"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 1113,
   "title": "Chaos Canyon V2",
   "thumb": "img/lg/2screensho13563t00.jpg",
   "author": "modded by: John Ribbons",
   "date": "07/05/2005",
   "file_size": "6.0M",
   "rating": 8.7,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1113",
   "og_image": "https://halomaps.org/hce/img/lg/2screensho13563t00.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A modification to the Death Canyon level with weapons changes",
   "images": [
    "img/lg/2screensho13563t00.jpg",
    "img/lg/4screen135612shot00.jpg"
   ],
   "hash": "5E8E3942E7DDE63C4D4CBB92D0B2EEF9",
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   "category_names": [
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  },
  {
   "fid": 1114,
   "title": "Chaos Zanzibar",
   "thumb": "img/lg/8screenshot13595900.jpg",
   "author": "Modded by: TheMapper",
   "date": "07/05/2005",
   "file_size": "30.5M",
   "rating": 9.0,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1114",
   "og_image": "https://halomaps.org/hce/img/lg/8screenshot13595900.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A modification to the H2 Zanzibar level with weapons changes",
   "images": [
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    "img/lg/7screensh1409ot00.jpg"
   ],
   "hash": "E530A2FD99ADA8908C9E48E090A7778A",
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    "at": "2026-10-07T19:34:19Z",
    "sha1": "4b8a060bea5736ece60516da452df34fe08af443"
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   "category_names": [
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  },
  {
   "fid": 1115,
   "title": "Cold Rush",
   "thumb": "img/lg/10screens141814hot00.jpg",
   "author": "JackBauer",
   "date": "07/05/2005",
   "file_size": "30.4M",
   "rating": 8.8,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1115",
   "og_image": "https://halomaps.org/hce/img/lg/10screens141814hot00.jpg",
   "category": "Halo CE Maps",
   "description": "A large impressive adaptaion of the Halo Single player level. You play as an elite, there are numerous new weapons including a portable turret and a nucular weapon",
   "notes": "ColdRush has its history... its secrets... The Covenant killed the flood in this canyon. The Elites locked all the doors,leaving themselves locked inside. ColdRush has four easter eggs, I again leave it to the community to find them ;)\nThe vehicles are destructible.\n\n***RECOMENDATION***\nTry to play with vehicle respawn off.\n*** END RECOMENDATION***\n\nThere are some issues:\nSome of the HUD offsets\nSome weapons do not have the proper pickup icons.\nThe destroyed vehicles do not have collisions.\n\nI would like to give a special thanks to the following people/company:\nGenocide\nSteeliXB\nTiamat\nKnave\nKiLLA\nSSDC\nLightning\nIceman89\nVeegie\nM4573R5 1337\nRec0\nT3HMuffinMan\nT3HGingerBreadMan\nand last, but not least:\nBungie\nI would also like to thank the testers. The testers are as follows:\nDigikid\nBeavis\nJahrain\n9-mm man",
   "images": [
    "img/lg/10screens141814hot00.jpg",
    "img/lg/11screens141823hot00.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/74D04643-E33D-4440-B931A38B0A9BC0FC.JPG",
     "caption": "the 'assault on the controll rome'hill"
    },
    {
     "src": "img/users/lg/2DBE2EC9-A12C-4447-89E470AA31F89A4C.JPG",
     "caption": "a halo 2 ghost [ crouch = speed ]"
    },
    {
     "src": "img/users/lg/F7375923-24FA-45AB-96F7F95C0A35E354.JPG",
     "caption": "SMG + Plasma Rifle"
    },
    {
     "src": "img/users/lg/193097F7-5C34-4ADC-974BF8F4D1D95B46.JPG",
     "caption": "a drop ship with gunner and another seat ."
    },
    {
     "src": "img/users/lg/213D44D2-350E-4D95-AAA13184F15FE7D2.JPG",
     "caption": "a pelicane and a energy sword ."
    }
   ],
   "hash": "12AEF4FC093A8B70FA067269C4EB9ECF",
   "fetched": "2026-10-07T16:14:45Z",
   "download": {
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    "file_name": "1115-ColdRush.zip",
    "bytes": 30391837,
    "at": "2026-10-07T18:44:10Z",
    "sha1": "02e3f10b410677139c0b84d8c5049f48ea745adc"
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   "category_names": [
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   ]
  },
  {
   "fid": 1116,
   "title": "Crazy Gulch",
   "thumb": "img/lg/13screenshot01421450.jpg",
   "author": "Modded by: TPHC]Gollum",
   "date": "07/05/2005",
   "file_size": "5.6M",
   "rating": 8.2,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1116",
   "og_image": "https://halomaps.org/hce/img/lg/13screenshot01421450.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A modified Blood Gluch level with weapons changes and undrivable vehicles",
   "images": [
    "img/lg/13screenshot01421450.jpg",
    "img/lg/14screen142153shot00.jpg"
   ],
   "hash": "01FE39E481CD98178185801F0668BCE4",
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    "file_name": "1116-CrazyGulch.zip",
    "bytes": 5550337,
    "at": "2026-10-07T19:34:17Z",
    "sha1": "db526b9d11738d5b6deee768f7a9ea649e67ce8c"
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   "category_names": [
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   ]
  },
  {
   "fid": 1117,
   "title": "Crazy Zanzibar",
   "thumb": "img/lg/15screen14258shot00.jpg",
   "author": "Modded By: TPHC]Gollum",
   "date": "07/05/2005",
   "file_size": "30.5M",
   "rating": 8.4,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1117",
   "og_image": "https://halomaps.org/hce/img/lg/15screen14258shot00.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A modification the H2 Zanzibar level with weapons changes",
   "images": [
    "img/lg/15screen14258shot00.jpg",
    "img/lg/16screensho142520t00.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/1B5E1F5C-4A93-4E16-87868EE4D856A34E.JPG",
     "caption": "crazy zanzibar"
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  {
   "fid": 1118,
   "title": "Dualing Keeps",
   "thumb": "img/lg/17screensh142950ot00.jpg",
   "author": "DOMINATOR",
   "date": "07/05/2005",
   "file_size": "8.2M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1118",
   "og_image": "https://halomaps.org/hce/img/lg/17screensh142950ot00.jpg",
   "category": "Halo CE Maps",
   "description": "A tight indoor level with two bases and a central area - the level also has a jump pad in each base",
   "notes": "Dualing Keeps for halo custom edition 7/1/05.\nmap created by DOMINATOR\nput ingame by Chief Cow (thanks again cow)\nthanks to NeuroKoNeza for a few final bsp changes\n\nDualing Keeps is a small indoor map that supports ctf/slayer/king/oddball. personal favorite gametype slayer all shotties no shields no grenades. dualing keeps has a jump pad which was modeled by dominator and tagged by chief cow, simply walk onto the jump pad do not jump onto it thats it.\n\nfor more updates on my other maps check out http://dominator.halomodshelp.org/ thanks to gmp for hosting website.\n\nany site is welcome to mirror the map.\nthanks, dom\n\n--------------------------------------\nto install the map:\n\nextract the dualing_keeps.map file into your halo custom edition maps folder and start up haloCE thats it. have fun.",
   "images": [
    "img/lg/17screensh142950ot00.jpg",
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   "screenshots": [
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  {
   "fid": 1119,
   "title": "Forest",
   "thumb": "img/lg/19screensh144145ot00.jpg",
   "author": "AMT",
   "date": "07/05/2005",
   "file_size": "6.3M",
   "rating": 8.8,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1119",
   "og_image": "https://halomaps.org/hce/img/lg/19screensh144145ot00.jpg",
   "category": "Halo CE Maps",
   "description": "A large forest vally with bases located in the corners and underground tunnels",
   "notes": "Title: Forest v1.0\nDescription: A medium/large forest with bases on either corner of the map.\nFile: forest.zip\nSize: 6.198M\nMedia Type: Zip\nMap Size: Medium\nAuthor: AMT\n\nNOTES:\nForest v1.0 is finally done. With over 3-4 hours of my computer calculating radiosity, it is done. Forest is a medium/big map with two bases in oposite corners. There are heavy weapons, snipers, and other things hidden in the forest. There are health packs at each base and in the forest, and 5 power ups placed throughout the map. Oh, and lots of trees and rocks.\n\nPlease note that it still may run a little slow on certain computers when looking at the majority of the trees, but it has improved. Another bug I was not able to fix is that the vehicles do not apear on any form of Race gametype. Last bug, although it is not essential, the lights in the tunnels are backwards (blue lights in red tunnels, red lights in blue tunnels). It isn't really noticeable though.\n\nSCREENSHOTS\nhttp://www.amtstudios.com/iamges/creations/game/forest1n.png\nhttp://www.amtstudios.com/iamges/creations/game/forest2n.png\nhttp://www.amtstudios.com/iamges/creations/game/forest3n.png",
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    {
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     "caption": ""
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    {
     "src": "img/users/lg/9FFFF157-79EF-4B61-B3ECE94047BEF26B.JPG",
     "caption": "The tunnels in Forest"
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   "category_names": [
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  },
  {
   "fid": 1120,
   "title": "Ice Chaos",
   "thumb": "img/lg/21screenshot01444490.jpg",
   "author": "Modded by: John Ribbons",
   "date": "07/05/2005",
   "file_size": "6.3M",
   "rating": 8.8,
   "sids": [
    24
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1120",
   "og_image": "https://halomaps.org/hce/img/lg/21screenshot01444490.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A modification of the Icefields level with weapon changes",
   "images": [
    "img/lg/21screenshot01444490.jpg",
    "img/lg/22screenbshot00.jpg"
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   "category_names": [
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  {
   "fid": 1121,
   "title": "Stinger V2",
   "thumb": "img/lg/23screens145219hot00.jpg",
   "author": "WarpAssassin",
   "date": "07/05/2005",
   "file_size": "10.7M",
   "rating": 8.9,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1121",
   "og_image": "https://halomaps.org/hce/img/lg/23screens145219hot00.jpg",
   "category": "Halo CE Maps",
   "description": "A large open valley with a central bridge crossed water feature large ramps and faster tanks",
   "notes": "\"Stinger_v2\"\n\nThere have been major improvements made in this version of the map. Added scenery and water shader tweakin' was something I meant to do. I also added new teleporter locations to spread things out a bit. In the center of the map are panels from the \"POA\", and they're unstable, so if you're around them and they blow up from added damage they will cause serious damage to the MC. Bridges over rough terrain can safely take you across, but if you're a novice driver you'll end up with problems trying to cross them. \"Energy Swords\" have been moved out of the bases, so you'll have to look for them. Forgot to mention, this is the real kicker, HOG drivers now operate the guns located on the HOGs*untested with gunner in place, not sure what will happen, Oh well, NO MORE RELEASES.*\n\n\"THIS IS THE FINAL VERSION OF THE MAP\"\n\nI will not release another version of this map because it is time to move on with other obligations.\n\nI hope you enjoy the work I've put into it, I know I do just driving around in it by myself. >:p",
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    "img/lg/23screens145219hot00.jpg",
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   "hash": "D3A5E524FFA193529CF887078E227669",
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    "sha1": "4e48d40e684055a015e62025f5522dd90d2b8c03"
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   "category_names": [
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   ]
  },
  {
   "fid": 1122,
   "title": "Kick-Me Sign tags",
   "thumb": "img/lg/kickme.jpg",
   "author": "p0lar_bear",
   "date": "07/05/2005",
   "file_size": "701.4K",
   "rating": null,
   "sids": [
    32
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1122",
   "og_image": "https://halomaps.org/hce/img/lg/kickme.jpg",
   "category": "Halo CE Scenery Tags",
   "notes": "ll tags were created from scratch, bitmaps, shaders, etc. Even though the actions of this weapon tag resemble the Flag, that's all coincidental.\n\nBefore you get too happy with sticking this into Sapien, you will need to create a .item_collection tag for this. I apologize for not including this into the archive.\n\nHow it works is, when you run over the little pad of paper, you will pick it up and it will say \"Picked up the flag.\" (I have a custom string for it on my comp, but that's me, not you.) Your ammo tracker and reticle will disappear, and if you are in third-person view, you will notice that you are standing in an unarmed stance. The signs act as a third weapon; you can swtich back to your other two weapons. Clicking the fire button will shoot a sign a little out in front of you, and you can still chuck grenades around. Melee is disabled, however. Notice that these signs will only stick to bipeds and vehicles. They will disappear when they come into contact with the floor, a wall, or a weapon. The signs will randomly have one of seven things written on them:\n\n\"Kick me - I r teh sux!\" | \"Ban me - I h4x\" | \"Teabag me - I'm AFK\" | \"Kill me - I have a $50 bill\" | \"^Noob\" | \"^Gh3y\" | And a picture of a target.\n\nThere are small bugs with this. Hey, this is my first weapon tagset, gimmie a break.\n\n1. If you look too far up or down, the signs will turn on their side when you toss them.\n2. When you get into a vehicle with it equipped, the stack will appear over your head.\n3. Also, I'm not sure if this is my map doing this or the signs doing it, but the reticle for vehicles disappears if you take the driver or gunner seat.\n\nAnyway, I hope you enjoy these tags.",
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   },
   "category_names": [
    "Halo CE Scenery Tags"
   ]
  },
  {
   "fid": 1123,
   "title": "Landing Beacon Tags",
   "thumb": "img/lg/landing_beacons_pic.jpg",
   "author": "Arteen",
   "date": "07/05/2005",
   "file_size": "71.8K",
   "rating": null,
   "sids": [
    32
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1123",
   "og_image": "https://halomaps.org/hce/img/lg/landing_beacons_pic.jpg",
   "category": "Halo CE Scenery Tags",
   "description": "Scenery-Various Small and Large Landing Beacon Colors",
   "images": [
    "img/lg/landing_beacons_pic.jpg"
   ],
   "hash": "72772E3061F59BB14E2D3F51AADDB790",
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    "file_name": "1123-Landing_Beacon_Tags.zip",
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    "at": "2026-10-07T20:03:31Z",
    "sha1": "cb3d33056181c8efab470ba95be63e8c864b8926"
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   "category_names": [
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  },
  {
   "fid": 1124,
   "title": "A10 doors Tags",
   "thumb": "img/placeholder.jpg",
   "author": "?",
   "date": "07/05/2005",
   "file_size": "1.1M",
   "rating": null,
   "sids": [
    33
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1124",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo CE Tag Packs",
   "images": [
    "img/placeholder.jpg"
   ],
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    "at": "2026-10-07T20:06:16Z",
    "sha1": "12e40c05cb0f3710f58ca0728d3ef1b9da00bcc1"
   },
   "category_names": [
    "Halo CE Tag Packs"
   ]
  },
  {
   "fid": 1125,
   "title": "Katana Tags",
   "thumb": "img/lg/hovertank7rr.jpg",
   "author": "Banshee Ace 2",
   "date": "07/05/2005",
   "file_size": "726.2K",
   "rating": null,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1125",
   "og_image": "https://halomaps.org/hce/img/lg/hovertank7rr.jpg",
   "category": "Halo CE Weapon Tags",
   "images": [
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    "at": "2026-10-07T20:09:46Z",
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   "category_names": [
    "Halo CE Weapon Tags"
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  },
  {
   "fid": 1126,
   "title": "Teleporter Tags",
   "thumb": "img/lg/teleporters_pic.jpg",
   "author": "Arteen",
   "date": "07/05/2005",
   "file_size": "512.0K",
   "rating": 9.1,
   "sids": [
    32
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1126",
   "og_image": "https://halomaps.org/hce/img/lg/teleporters_pic.jpg",
   "category": "Halo CE Scenery Tags",
   "images": [
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   ],
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    "file_name": "1126-Teleporter_Tags.zip",
    "bytes": 512028,
    "at": "2026-10-07T20:03:31Z",
    "sha1": "bb4c297eb8b97b1966e7b730c9625446877d9c9c"
   },
   "category_names": [
    "Halo CE Scenery Tags"
   ]
  },
  {
   "fid": 1127,
   "title": "Street Lamps Scenery Tags",
   "thumb": "img/placeholder.jpg",
   "author": "Elite Hunter",
   "date": "07/05/2005",
   "file_size": "236.4K",
   "rating": null,
   "sids": [
    32
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1127",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo CE Scenery Tags",
   "description": "New Mombasa Type Street Lamp Scenery",
   "notes": "New Mombasa Type Street Lamp Scenery\n------------------------------------\nThis scenery pack includes:\n-Street Lamp\n-Damaged Street Lamp\n\nThe Model was done by someone who I forgot. Tags were made by Elite Hunter(me). Damaged\nStreet Lamp model was made by Elite Hunter(me) though. And the bitmaps were by Bungie.\n\nHow to Install this into your Map or Mod\n----------------------------------------\n(1. Extract both folders street_lamp and damaged_street_lamp to\nC:\\Program Files\\Microsoft Games\\Halo Custom Edition\\tags\\scenery\n\n(2. Open up Sapien and open up your scenario file on where you want to\nplace your scenery in.\n\n(3. Once it's loaded in your hierchy view extend the Objects folder and click on\nscenery.\n\n(4. Click on Edit Types.\n\n(5. Browse for your street lamp folders and add the .scenery files.\n\n(6. Close your Edit Types window and right click anywhere on the map to add your\nobject.\n\n(7. Drop down the type box in your properties pallete then click on either\nstreet_lamp or damaged_street_lamp.\n\n(8. Bam! You got it installed onto your map. Repeat steps steps 6 to 8 if you\nwant to place in another scenery object.\n\nHow to Save it and Create your Map with the Scenery Objects Installed\n---------------------------------------------------------------------\n(1. Save your scenario.\n\n(2. Open up your command prompt in which you should have a copy in your HaloCE\ndirectory. If not go to C:\\WINDOWS and copy cmd.exe to your HaloCE directory then\nopen it up.\n\n(3. Type in tool build-cache-file *where ever your scenario file is*\neg. levels\\last_stand\\last_stand\n\n(4. Open up Halo CE once the map creaton is complete.\n\n(5. Play your map.\n\nDONE!!!!",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "F225106F87E01D710762533CE144194B",
   "fetched": "2026-10-07T16:36:42Z",
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    "file_name": "1127-streetlampsscenery.zip",
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   "category_names": [
    "Halo CE Scenery Tags"
   ]
  },
  {
   "fid": 1128,
   "title": "HUD Recticles Tiff Images",
   "thumb": "img/placeholder.jpg",
   "author": "Burnination",
   "date": "07/05/2005",
   "file_size": "59.8K",
   "rating": null,
   "sids": [
    20
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1128",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo CE Misc. Tags",
   "images": [
    "img/placeholder.jpg"
   ],
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    "bytes": 59834,
    "at": "2026-10-07T20:00:27Z",
    "sha1": "453c88cc77f6dfb4b6f1ec12e57126b7d6a47fad"
   },
   "category_names": [
    "Halo CE Misc. Tags"
   ]
  },
  {
   "fid": 1129,
   "title": "Forerunner Shield Tag",
   "thumb": "img/lg/f_shield_pic.jpg",
   "author": "Arteen",
   "date": "07/05/2005",
   "file_size": "28.6K",
   "rating": null,
   "sids": [
    32
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1129",
   "og_image": "https://halomaps.org/hce/img/lg/f_shield_pic.jpg",
   "category": "Halo CE Scenery Tags",
   "images": [
    "img/lg/f_shield_pic.jpg"
   ],
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   "fetched": "2026-10-07T16:36:42Z",
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    "file_name": "1129-Forerunner_Shield_Tag.zip",
    "bytes": 28567,
    "at": "2026-10-07T20:03:30Z",
    "sha1": "6a9a40ea8c7ec60c4a38770aa1e7f755ae2791e9"
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   "category_names": [
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   ]
  },
  {
   "fid": 1130,
   "title": "Grenation",
   "thumb": "img/lg/0screenshot14115400.jpg",
   "author": "FireDragon04",
   "date": "07/10/2005",
   "file_size": "8.4M",
   "rating": 8.0,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1130",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot14115400.jpg",
   "category": "Halo CE Maps",
   "description": "and Indoor map of a Forerunner Battling Ground, Found by the covenant and Humans alike.",
   "notes": "Flag Base Red By: H2CE TEAM\nFlag Base Blue By: H2CE TEAM\nFlag Base White By: H2CE TEAM (Edited By Me (FireDragon04) To glow white)\n\nMap BSP...everything By: FireDragon04 (ME)\nTextures All Classic, Weapons All Classic (all from Halo)\n\nHope U Enjoy The Map, Its my first Released To The Public.\n\nThanks, FireDragon04",
   "images": [
    "img/lg/0screenshot14115400.jpg",
    "img/lg/1screensho141226t00.jpg"
   ],
   "hash": "517FA8B664C5964DEAF3ECF513165DF7",
   "fetched": "2026-10-07T16:14:44Z",
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    "file_name": "1130-grenation.zip",
    "bytes": 8449013,
    "at": "2026-10-07T18:44:06Z",
    "sha1": "1a8c12656ee8e7cf2bd439ef795eb95feb9b4731"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 1131,
   "title": "The Halo CE Chronicles - Episode 10 - Descent",
   "thumb": "img/lg/HCEC16937season169372.jpg",
   "author": "Dennis Powers",
   "date": "07/10/2005",
   "file_size": "24.0M",
   "rating": null,
   "sids": [
    25
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1131",
   "og_image": "https://halomaps.org/hce/img/lg/HCEC16937season169372.jpg",
   "category": "The Halo CE Chronicles",
   "description": "Episode 10 - 'Descent' picks up right where we left our troubled station commander in his escape from the Ring. Starting off with a re-cap of season one, Episode 10 sets the stage for what is to come. So join in the fun and let the story unfold.",
   "notes": "Visit the main website for The Halo CE Chronicles at http://hcec.halomaps.org/ to leave comments and obtain updates on the series.",
   "images": [
    "img/lg/HCEC16937season169372.jpg"
   ],
   "hash": "A6D7E1A50C1F63B804EDCEFD103B40A0",
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   "fid": 1132,
   "title": "The Halo CE Chronicles - Episode 10 - Descent",
   "thumb": "img/lg/HCEC161027season1610272.jpg",
   "author": "Dennis Powers",
   "date": "07/10/2005",
   "file_size": "26.3M",
   "rating": null,
   "sids": [
    25
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1132",
   "og_image": "https://halomaps.org/hce/img/lg/HCEC161027season1610272.jpg",
   "category": "The Halo CE Chronicles",
   "description": "Episode 10 - 'Descent' picks up right where we left our troubled station commander in his escape from the Ring. Starting off with a re-cap of season one, Episode 10 sets the stage for what is to come. So join in the fun and let the story unfold.",
   "notes": "Visit the main website for The Halo CE Chronicles at http://hcec.halomaps.org/ to leave comments and obtain updates on the series.",
   "images": [
    "img/lg/HCEC161027season1610272.jpg"
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   "fid": 1133,
   "title": "Mass beta",
   "thumb": "img/lg/0screens23211hot00.jpg",
   "author": "Eric Lamothe AKA HALO HOGER",
   "date": "07/12/2005",
   "file_size": "19.8M",
   "rating": 8.5,
   "sids": [
    10
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1133",
   "og_image": "https://halomaps.org/hce/img/lg/0screens23211hot00.jpg",
   "category": "Halo CE Maps",
   "description": "A large island with modified weapons and flying creatures",
   "images": [
    "img/lg/0screens23211hot00.jpg",
    "img/lg/1screensho232112t00.jpg"
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   "hash": "88865A72D745F747C3B592DF1A8EEB1B",
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   "category_names": [
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  },
  {
   "fid": 1134,
   "title": "Grassy Gauntlet",
   "thumb": "img/lg/2screens232631hot00.jpg",
   "author": "steve AKA El Stevo",
   "date": "07/12/2005",
   "file_size": "5.5M",
   "rating": 8.2,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1134",
   "og_image": "https://halomaps.org/hce/img/lg/2screens232631hot00.jpg",
   "category": "Halo CE Maps",
   "description": "A deep canyon with AI bots",
   "images": [
    "img/lg/2screens232631hot00.jpg",
    "img/lg/4screen232642shot00.jpg"
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   "hash": "8B752C0C0BB726089AE417E1D9D8EDF7",
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   "category_names": [
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  {
   "fid": 1135,
   "title": "Rat Maze",
   "thumb": "img/lg/5screensho233310t00.jpg",
   "author": "steve AKA El Stevo",
   "date": "07/12/2005",
   "file_size": "4.9M",
   "rating": 7.4,
   "sids": [
    39
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1135",
   "og_image": "https://halomaps.org/hce/img/lg/5screensho233310t00.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A multi level maze filled with AI bots",
   "images": [
    "img/lg/5screensho233310t00.jpg",
    "img/lg/6screensh233320ot00.jpg"
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   "hash": "E6BCDBF68A2C57584DBD3D5AFB8A7EE9",
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    "sha1": "912d505f31ebe25feea88377beac2e73746c74ca"
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   "category_names": [
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  },
  {
   "fid": 1136,
   "title": "Delta Ruins",
   "thumb": "img/lg/deltaruins1.jpg",
   "author": "Arteen",
   "date": "07/12/2005",
   "file_size": "7.9M",
   "rating": 8.6,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1136",
   "og_image": "https://halomaps.org/hce/img/lg/deltaruins1.jpg",
   "category": "Halo CE Maps",
   "description": "This is a small, asymmetrical map designed for Slayer matches. The map is based off of the ruins in Delta Halo, from Halo 2. The weapon set is classic, with the Needler, Plasma Pistol, and Plasma Rifle modded.",
   "notes": "Other Maps by Arteen:\nEntropy\nGreen Canyon\nAtephobia\nConcat\nAugury\nTension",
   "images": [
    "img/lg/deltaruins1.jpg",
    "img/lg/deltaruins.jpg"
   ],
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     "src": "img/users/lg/832F503D-B8FD-48D0-AD88102122E5687E.JPG",
     "caption": "over the map in halo ce"
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    {
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     "caption": ""
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   "category_names": [
    "Halo CE Maps"
   ]
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  {
   "fid": 1137,
   "title": "The Halo CE Chronicles - Episode 11 - Decision",
   "thumb": "img/lg/hcec12565811.jpg",
   "author": "Dennis Powers",
   "date": "07/15/2005",
   "file_size": "23.0M",
   "rating": null,
   "sids": [
    25
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1137",
   "og_image": "https://halomaps.org/hce/img/lg/hcec12565811.jpg",
   "category": "The Halo CE Chronicles",
   "notes": "Visit the main website for The Halo CE Chronicles at http://hcec.halomaps.org/ to leave comments and obtain updates on the series.",
   "images": [
    "img/lg/hcec12565811.jpg"
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   "category_names": [
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  {
   "fid": 1138,
   "title": "The Halo CE Chronicles - Episode 11 - Decision",
   "thumb": "img/lg/hcec12575511.jpg",
   "author": "Dennis Powers",
   "date": "07/15/2005",
   "file_size": "24.8M",
   "rating": null,
   "sids": [
    25
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1138",
   "og_image": "https://halomaps.org/hce/img/lg/hcec12575511.jpg",
   "category": "The Halo CE Chronicles",
   "notes": "Visit the main website for The Halo CE Chronicles at http://hcec.halomaps.org/ to leave comments and obtain updates on the series.",
   "images": [
    "img/lg/hcec12575511.jpg"
   ],
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   "category_names": [
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  {
   "fid": 1139,
   "title": "Battle Zone",
   "thumb": "img/lg/1screenshot13194100.jpg",
   "author": "Domi1975",
   "date": "07/17/2005",
   "file_size": "10.7M",
   "rating": 8.4,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1139",
   "og_image": "https://halomaps.org/hce/img/lg/1screenshot13194100.jpg",
   "category": "Halo CE Maps",
   "description": "An indoor battle arena connected by teleporters and modified weapons",
   "notes": "Energy Sword: DocOctavius\nRF Raligun: [DD]ZiON\n\nAll other scenery in this level are made by me. The Hang'Em'High style pylons are all destructable.\n\nThis map supports:\nSlayer\nCTF\nKing of the Hill\nOddball\n\nEvery weapon(but the Frag Grenade and other peoples custom weapons) have been moded and re-skinned.\n\nWeapon Re-Skinned Mod\nSniper Rife yes Tips are explosive and do little bit more damage(but also have the cool damage area affect of a rocket launcher)\nAssault Rifle Yes More Concentrated Firing radius.\nShotgun(Covi-Shot) Yes Shoots Needler Projectiles\nPistol yes More Damage\nRocket Launcher yes Ultimate Weapon. 4 shots per clip, double capacity overall and time in between shots is less.\nIn short you shot more quicker. There is only one of these in the level.\n\nBeta testing done by my Halo PC clan thanks to all of them.\n\nI hope you enjoy this as much as i have!",
   "images": [
    "img/lg/1screenshot13194100.jpg",
    "img/lg/0scree131950nshot00.jpg"
   ],
   "screenshots": [
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     "src": "img/users/lg/80460FD8-D80B-4912-8225457DD92E86F8.JPG",
     "caption": "in this map can be used sword"
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   "hash": "3F2418AB666AEC70766A20D5A924C0D5",
   "fetched": "2026-10-07T16:14:42Z",
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    "sha1": "d3b754a5fd2f6eb5162d9969ca138dc3698da0c1"
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   "category_names": [
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  {
   "fid": 1140,
   "title": "Battlezone V1",
   "thumb": "img/lg/2screens132817bhot00.jpg",
   "author": "Domi1975",
   "date": "07/17/2005",
   "file_size": "10.7M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1140",
   "og_image": "https://halomaps.org/hce/img/lg/2screens132817bhot00.jpg",
   "category": "Halo CE Maps",
   "description": "An Update to the Battlezone level. An indoor battle arena connected by teleporters with modified weapons and destructable scenery",
   "notes": "This is my second public map release so I hope you like it.\n\nFist off thanks are in order.\nH2 CE Map Team: Glowing Flag Bases,Fussion Core's and H2 Teleporter Shield\nEnergy Sword: DocOctavius\nRF Raligun: [DD]ZiON\n\nAll other scenery in this level are made by me. The Hang'Em'High style pylons are all destructable.\n\nThis map supports:\nSlayer\nCTF\nKing of the Hill\nOddball\n\nEvery weapon(but the Frag Grenade and other peoples custom weapons) have been moded and re-skinned.\n\nWeapon Re-Skinned Mod\nSniper Rife yes Tips are explosive and do little bit more damage(but also have the cool damage area affect of a rocket launcher)\nAssault Rifle Yes More Concentrated Firing radius.\nShotgun(Covi-Shot) Yes Shoots Needler Projectiles\nPistol yes More Damage\nRocket Launcher yes Ultimate Weapon. 4 shots per clip, double capacity overall and time in between shots is less.\nIn short you shot more quicker. There is only one of these in the level.\n\nBeta testing done by my Halo PC clan thanks to all of them.\n\nI hope you enjoy this as much as i have!",
   "images": [
    "img/lg/2screens132817bhot00.jpg",
    "img/lg/3scr132825eenshot00.jpg"
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   "hash": "193535EC200802D4E48DC6112BB19CA5",
   "fetched": "2026-10-07T16:14:42Z",
   "download": {
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    "file_name": "1140-battlezone_v1.zip",
    "bytes": 10718032,
    "at": "2026-10-07T18:44:03Z",
    "sha1": "d5787d5b3875e69d9a9bce0cffd56a837c4ee49c"
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   "category_names": [
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  },
  {
   "fid": 1141,
   "title": "Hyrule Field - Pre-ALPHA",
   "thumb": "img/lg/9screen134136shot00.jpg",
   "author": "JAHRAIN",
   "date": "07/17/2005",
   "file_size": "8.4M",
   "rating": 9.0,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1141",
   "og_image": "https://halomaps.org/hce/img/lg/9screen134136shot00.jpg",
   "category": "Halo CE Maps",
   "description": "This is the extremely early beta, infact too early to be called a beta version of the Zelda",
   "notes": "This is the extremely early beta, infact too early to be called a beta version of the Zelda\nCE Mod's Hyrule Field by Jahrain. The main reason we are releasing this map to the general\npublic is simply because just about everyone has it already. Reports indicate that dedicated\nservers, clans, and even machinima are taking place within these maps. So I feel the need to\njust release it and rid myself of the problems with these leakers and so that people I know\nwho do have the map won't feel bad anymore for playing it. Although the map was received well\nwith screenshots and videos, I believe your opinion on this map will change after you see the list......\nof bugs.\n\n=KNOWN BUGS|ISSUES=\n-Biped not rigged properly\n-Horses not rigged\n-Ugly UVs\n-Bad BSP Portaling in certain areas\n-Some Arrows have funky contrails\n-Link still has Master Chief Collision Model\n-Bombs take too long to explode\n-Horse flips to easily and gets stuck to walls\n-Exits of the Map aren't properly sealed\n-The fence in Lon Lon has bad collision\n-The Horse gets stuck on fences\n-The Horse still has training wheels in the back to keep it balanced\n-Fire Arrows have bad accuracy\n-Weapons and vehicles do not have the proper strings\n-Boomerang returns right after it is fired\n-Boomerang has no sound effects\n-Hookshot sound effect still has some unwanted background noise\n-Link has Master Chief's sounds\n-Not all FP Animations complete\n-Doesn't Support all gametypes (CTF or Slayer only)\n-Spawn Points not balanced\n-Weapon spawn points are not balanced\n-More Bugs/Issues I can't think of. But I think you get the idea.\nThe list can go on forever...\n\nInstallation Instructions:\n\nExtract files to your \\maps folder in your Halo Custom Edition Installation Directory.\n\nIf you have any questions, don't ask. Because this map is no longer supported by the Zelda\nOnline Mod Team. Although, in the final release of all the maps, a whole new Hyrule field will\nbe included with the initial map pack of the official ZELDA ONLINE mod for halo ce. Have fun!\n\nAlso in prevention of further leaks. I have devised a way to allow perminant RCON access to\nany server running betas of my maps allong with an unchangable server password and server name\nthat I can change at any time. This will allow me to easily dispose of any servers running leaks\nof any up comming maps and to also prevent others from playing on them.\n\n-Zelda Online Team",
   "images": [
    "img/lg/9screen134136shot00.jpg",
    "img/lg/8scree134147nshot00.jpg"
   ],
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   "fetched": "2026-10-07T16:14:41Z",
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    "sha1": "bda8230b3f4b3878aa90e8843a416eb1ba2e85e0"
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   "category_names": [
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  },
  {
   "fid": 1142,
   "title": "Under Siege",
   "thumb": "img/lg/10s134721creenshot00.jpg",
   "author": "El stevo",
   "date": "07/17/2005",
   "file_size": "5.7M",
   "rating": 7.8,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1142",
   "og_image": "https://halomaps.org/hce/img/lg/10s134721creenshot00.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A medium arena filled with friendly and enemy AI bots",
   "images": [
    "img/lg/10s134721creenshot00.jpg",
    "img/lg/11screen134732shot00.jpg"
   ],
   "hash": "E8984DC73A7E76831DFE4F6E40A6BB93",
   "fetched": "2026-10-07T16:20:30Z",
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    "file_name": "1142-Undersiege.zip",
    "bytes": 5735940,
    "at": "2026-10-07T19:03:24Z",
    "sha1": "e512760d47019837276f813f7483aaa6b5e713d9"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
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  },
  {
   "fid": 1143,
   "title": "Wastelands",
   "thumb": "img/lg/13screensho135636t00.jpg",
   "author": "ChiefCow",
   "date": "07/17/2005",
   "file_size": "14.8M",
   "rating": 8.1,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1143",
   "og_image": "https://halomaps.org/hce/img/lg/13screensho135636t00.jpg",
   "category": "Halo CE Maps",
   "description": "This is an outdoor map based in an alien wasteland enviroment. Features many paths to reach the bases and positions. Includes medium sized bases, strategic sniper points, and a tower in the middle that holds a jump pad leading to the big guns.",
   "notes": "Notes:\nThis is an outdoor map based in an alien wasteland enviroment. Features many paths to reach the bases and positions. Includes medium sized bases, strategic sniper points, and a tower in the middle that holds a jump pad leading to the big guns.\n\nGAMETYPES:\nslayer\nCTF\noddball/moving\nKing/moving (personsal favorite)\n\nCREDITS:\nChiefCow = bsp, uvmaping, tagging, ingame stuff\nConquer2090 = force fields in tunnels, sky, fog, some texture work\nDOMINATOR = ALOT of bump and texture work and base\\texturing for the 2nd level tele pads\n\np.s. dont try to climb the bars in the pit downwards. Instant death.\n\nthanks,\nChiefCow",
   "images": [
    "img/lg/13screensho135636t00.jpg",
    "img/lg/12scre135646enshot00.jpg"
   ],
   "hash": "0F7EC59935E46E81A214EA94BF0358DB",
   "fetched": "2026-10-07T16:14:41Z",
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    "file_name": "1143-wastelands.zip",
    "bytes": 14768487,
    "at": "2026-10-07T18:44:01Z",
    "sha1": "daa7430003a21d7aee5d34e2c35a7cc8522d9101"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 1144,
   "title": "Yoyorast Island",
   "thumb": "img/lg/YoyorastIsland1.jpg",
   "author": "Yoyorast",
   "date": "07/18/2005",
   "file_size": "14.7M",
   "rating": 9.2,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1144",
   "og_image": "https://halomaps.org/hce/img/lg/YoyorastIsland1.jpg",
   "category": "Halo CE Maps",
   "description": "A highly convoluted Island complex",
   "notes": "Yoyorast Island\n\nYoyorast:\n\nAll those who followed this project since the begining know that it's been more than a year since I started; you can't imagine the amount of time I spent on it... Wow, it has not been easy as I didn't know how to model at first, but I learned while making it... that's partly why it took so much time I guess... The other reason was that I didn't know and still don't know (shame on me) how to use the HEK (would someone be kind enough to translate it/and the tuts to French? lol)... So the road has been long -- when I first showed the model, one year ago, I was looking for someone to put it in game...\n\nFirst I met Taco, he was supposed to help me but after the Zanzibar leak and all, he gave up... then I met Excalibur, but he gave up too after a while... the main problem was to find a way to convert the original files (Amapi designer) to 3dsMax without having them corrupted or unusable... this has been a real nightmare... then came SSDC and we finnally found the way to do it, he put the model in game in 3 days (after the conversion, every polygon was an error, lol)... after testing this first version I found myself forced to learn a bit of Max (it took time), I didn't stop to modify/recreate the model until today... SSDC worked very well in making new builds from my updated models but after a while, he hadn't enough free time to give anymore... So, once again I looked for someone else... I found this guy: TheGhost! Wow, Since this moment, things strated to go faster... I am used to modifying the BSP very often and he kept making new builds again and again... this has been very useful for me to perfect the gameplay.\n\nAnyway, the wait is over, the map is here, the enthusiasts should be even more enthusiastic. Those who said it was impossible to do it can change their minds and the leakers can cry... oh, and of course, you guys can enjoy it and hopefully have a lot of fun!\n\n* My first Special Big Thank goes of course to my friend, TheGhost, for his very very efficient work... Without him we wouldn't be playing the map now... he has been very involved with great passion, he has listened to my ideas, and was very open-minded but also proposed good stuff and new ideas as well... he worked so hard on the map, sometimes he spent entire nights on it (fixing all my errors, integrating all the stuff I wanted, making all look smooth, portal, texture, populate, animate, so many different things). He also entirely created the secret room and what's in there (what a waste of work, you guys will never find and see it, lol)... I should point he has a very good sense of humour (sometimes lol) and we had fun working/chatting togoether...\n\n* Also a big thank to SSDC who corrected all these errors and first put the model in game, and worked with me for a while... also helped me with some Max issues, and also thanks for his ATV with the boosting effect.\n\n* Big thanks to KiLLa, who kindly offer his fantastic ATV to appear first in the map...\n\n* Lightning for his support and the original ground texture...\n\n* Masters for his support, sending some textures and introducing me to TheGhost...\n\n* Beef for making the slow but very good www.yoyorast.tk website...\n\n* Vinx for the walk and drive signs and my sig...\n\n* Sakievitch for sending me some of his beautiful custom textures...\n\n* Dominator for the ATV and flag signs and the unfinished and \"not in the game\" boat...\n\n* Nitrousoxide and H2CE team for their H2 turrets that we didn't end up using...\n\n* Tack122 for helping Excalibur at the begining...\n\n* Rams for his passionate support, for promoting the map on lots of forums, making \"long\" videos, finding tweaks and shortcuts...\n\n* Also for their big help in finding shortcuts and problems in the gameplay: 9mm, Neuro, Foamy...\n\n* 117 for my sig...\n\n* Wave of Lag, for his various work with the ATV, ...\n\n* To the entire beta team for their great support and loyalty (how lucky have we been to not have had the map leaked) : (all the guys above have helped in betatesting) Peter, Digikid, st 117, shaun, Crimson, Yomama, Musty, Rec0, Killer, gx Shadow, Bullet, Freelancer, a_baby_seal, Joris, Yance, Dragon, Pope, Beavis, Veegie, EPGS guys... etc Sorry If I'm forgeting some guys but some of the betatesters only tested the map one or 2 times...\n\n* And Thanks to all the ones that supported me and the project along all this time in the forums... this gave me a lot of courage!\n\nI don't know if this is \"the best map ever\" as I initially said it had the potential to be but I can say it's for sure the most unique I've seen.\n\nOk, now let's have fun!\n\nYOYO\n\nPlease note that the model is right protected so you shouldn't rip it or reproduce it in any way. Thanks.\n\n---------------------------------------------------------------------------\n\nTheGhost:\n\nWell, Yoyo's comments are pretty long, so I'll keep this short and to the point. I posted in the very first Yoyorast Island thread offering to help put it in game, but it wasn't until much later that I was given the opportunity. Through Masters1337 I met Yoyo and we quickly started working together to get everything in game. It's been a long time in the making, but it's finally released. I've put a lot of work into this map, and I hope you will enjoy playing it as much as I have enjoyed working on and testing it.\n\nAlthough I can not thank everyone (as Yoyo tried to do), I would like to mention two people in particular. Thank you, Rams, for your dedication to this project, always wanting to help out and test, and for chatting it up with me online. It's Thank you also to KiLLa, for putting up with any stupid questions I had for you, teaching me some basics of animations, and for your very hard work on the ATV. It's unfortunate that your work is not appreciated by all as much as it is by me.\n\nEveryone else who came into contact with me during the project, you know who you are, and I'd like to give a big thanks to all of you. This project would certainly not have reached the magnitude and general awesomeness it has without you guys.\n\nYoyorast, it's been a real pleasure working with you. Since day one I've tried to give this project everything, as I saw how much dedication and effort you had for it, I followed suite. Yoyorast's sig on the Gearbox Software forums reads, \"What drives me is passion,\" and it is quite evident how much passion he has towards his creation. Again, it's been great working with you, and I hope you succeed in whatever you decide to take on after Yoyorast Island.\n\n~.TheGhost.~",
   "images": [
    "img/lg/YoyorastIsland1.jpg",
    "img/lg/Yoyorastisland.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/EDEA70E3-FF35-40AF-B0BF22E243B42BB9.JPG",
     "caption": "Moongoose"
    },
    {
     "src": "img/users/lg/E5B1E4FB-AF2A-4C8B-916DCBAB07EBDB7A.JPG",
     "caption": "moongoose lol"
    },
    {
     "src": "img/users/lg/D78E8C8E-ECCF-4D59-A76CEE047BA6A9C6.JPG",
     "caption": "ghjkhk"
    },
    {
     "src": "img/users/lg/7A8BD24B-FF19-47AA-8045A1B5C9311570.JPG",
     "caption": "sniperz"
    },
    {
     "src": "img/users/lg/FF16FCB6-D186-4172-AF4BF6D444F14175.JPG",
     "caption": "the warhogs of the red and blue"
    },
    {
     "src": "img/users/lg/84AD8E43-5F95-4AEA-8BD2BAC34EDD2561.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/7D839906-A91E-4FCB-B0BFAC99DE1771C3.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/BA660BE4-FAC2-4A46-84A91C5912B485E9.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/136B9392-B67E-4E5A-AA2B50BCDA504C37.JPG",
     "caption": "What you will see as you enter the secret room on Yoyorast Island"
    },
    {
     "src": "img/users/lg/8E2F1321-2FCB-434D-84181E444BC05DE6.JPG",
     "caption": "a gun turret"
    },
    {
     "src": "img/users/lg/BC8E7054-A106-4B83-A007DF8F3C72D547.JPG",
     "caption": "Map Details"
    },
    {
     "src": "img/users/lg/3DB23E37-A114-46BA-9E346566C51750FD.JPG",
     "caption": "weeeeeeeeeeeee"
    },
    {
     "src": "img/users/lg/622E0D10-78BA-4AE2-BE9979728C50E3ED.JPG",
     "caption": "The secret Shortcuts"
    },
    {
     "src": "img/users/lg/BC0EACEF-5FC6-4199-A9412D96B47AC084.JPG",
     "caption": "Beauty"
    },
    {
     "src": "img/users/lg/B5F28FF7-2EFB-4B3D-90F509D31841B7B2.JPG",
     "caption": ""
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  {
   "fid": 1145,
   "title": "Street lamp modes/tags",
   "thumb": "img/placeholder.jpg",
   "author": "Phenomena",
   "date": "07/20/2005",
   "file_size": "19.3K",
   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1145",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo CE Scenery Tags",
   "images": [
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   "category_names": [
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  },
  {
   "fid": 1146,
   "title": "Bloodgulch Scenario Files",
   "thumb": "img/placeholder.jpg",
   "author": "TheGhost",
   "date": "07/20/2005",
   "file_size": "6.1M",
   "rating": 7.3,
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    33
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1146",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo CE Tag Packs",
   "images": [
    "img/placeholder.jpg"
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   "category_names": [
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  {
   "fid": 1147,
   "title": "Chimp V1.6",
   "thumb": "img/placeholder.jpg",
   "author": "Dark Knight Software",
   "date": "07/20/2005",
   "file_size": "436.5K",
   "rating": 8.8,
   "sids": [
    8
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1147",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo Utilities",
   "notes": "----------------------------------------\nChimp 1.6\n----------------------------------------\nCopyright © 2004 Dark Knight Software\nProgrammed by Jason Zimmer (Baka)\n\n----------------------------------------\nUpdates in 1.6\n\nReports Errors with surfaces that are improperly textured.\n\n----------------------------------------\nUpdates in 1.3\n\nAdded Wrl Importing\n\n----------------------------------------\nUpdates in 1.2\n\nA Flaw with the standard material parser caused a shader to be duplicated causeing incorrect texturing\n\nAdded a Progress Bars\n\nClears the listener when 'Export Halo Map' is pressed\n\n----------------------------------------\nUpdates in 1.1\n\nStandard Material support (Was buggy)\n\n----------------------------------------\nGMax Usage Instructions\n----------------------------------------\n\n1) Load/Create your map\n\n2) From the GMax main menu select 'MAXScript' then select 'Run Script' and open 'chimp.ms'\n\n3) Select the 'Listener Window' Option\n\n4) Press the 'Export Halo Map' button\n\n5) When the process is complete you need to run the supplied 'GrabListener.exe' Program. Ensure that you only have one copy of GMax running when you do so.\n\n6) Save the Listener data to your Halo\\Data\\Levels\\Test\\YourMapName\\Models folder as YourMapName.jms\n\n7) Open YourMapName.jms in your favorite text editor and remove everything before and including the line '***** Begin Jms *****'. Then goto to bottom of the file and delete everything after and including the line '***** End Jms *****'. Save YourMapName.jms\n\n8) You should now be able to compile your map into a scenario using tool\n\n----------------------------------------\n3D Studio Max Usage Instructions\n----------------------------------------\n\n1) Load/Create your map\n\n2) From the 3D Studio Max main menu select 'MAXScript' then select 'Run Script' and open 'chimp.ms'\n\n3) The 'Jms File' option is selected by default.\n\n4) Press the 'Export Halo Map' button\n\n5) When the Geometry processing is complete it will ask you where you would like to save the jms file. Save it to your Halo\\Data\\Levels\\Test\\YourMapName\\Models folder as YourMapName.jms\n\n8) You should now be able to compile your map into a scenario using tool\n\n----------------------------------------\nQuickest\n----------------------------------------\n\nI made the Map Quickest to demonstrate simple map creation using GMax utilizing both MultiMaterials and Standard materials. the Map overall took about 6 hours to complete. The map was made mostly by Extruding and Welding vertecies.\n\n----------------------------------------\nTroubleshooting\n----------------------------------------\n\nIf Chimp Says that it blew up it may have trouble with the geometry in your level. Try collapsing all your geometry into an editable mesh and try again.\n\n----------------------------------------\nImport Wrl Usage\n----------------------------------------\n\n1) From the 3D Studio Max main menu select 'MAXScript' then select 'Run Script' and open 'chimp.ms'\n\n2) Click the 'Import Wrl' button\n\n3) Open your 'mapname.wrl' file and it will create ChimpFaceErrors and ChimpEdgeErrors depending on the errors located in the wrl file.\n\n4) Click the 'Select by Name' button and select the error you would like to see and then use the 'Zoom Extents Selected' button to find the object and repair the error.",
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  {
   "fid": 1148,
   "title": "The Halo CE Chronicles - Episode 12 - Bonding",
   "thumb": "img/lg/hcec16313112.jpg",
   "author": "Dennis Powers",
   "date": "07/22/2005",
   "file_size": "28.8M",
   "rating": null,
   "sids": [
    25
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1148",
   "og_image": "https://halomaps.org/hce/img/lg/hcec16313112.jpg",
   "category": "The Halo CE Chronicles",
   "description": "Episode 12 - Bonding, of the Halo CE Chronicles has been released to the public. This episode introduces you to three new characters as the search for the crashed Station Commander and his companion Station AI continues. Length:09:30 in WMP9 and QuickTime",
   "notes": "Visit the main website for The Halo CE Chronicles at http://hcec.halomaps.org/ to leave comments and obtain updates on the series.",
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   "fid": 1149,
   "title": "The Halo CE Chronicles - Episode 12 - Bonding",
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   "author": "Dennis Powers",
   "date": "07/22/2005",
   "file_size": "30.7M",
   "rating": null,
   "sids": [
    25
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1149",
   "og_image": "https://halomaps.org/hce/img/lg/hcec16314512.jpg",
   "category": "The Halo CE Chronicles",
   "description": "Episode 12 - Bonding, of the Halo CE Chronicles has been released to the public. This episode introduces you to three new characters as the search for the crashed Station Commander and his companion Station AI continues. Length:09:30 in WMP9 and QuickTime",
   "notes": "Visit the main website for The Halo CE Chronicles at http://hcec.halomaps.org/ to leave comments and obtain updates on the series.",
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   "category_names": [
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  },
  {
   "fid": 1150,
   "title": "Bacons Racetrack",
   "thumb": "img/lg/0scree172147nshot00.jpg",
   "author": "Baturkin",
   "date": "07/23/2005",
   "file_size": "6.8M",
   "rating": 8.2,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1150",
   "og_image": "https://halomaps.org/hce/img/lg/0scree172147nshot00.jpg",
   "category": "Halo CE Maps",
   "description": "A maze like race track with a floating garage filled with civilian hods and ATV's",
   "images": [
    "img/lg/0scree172147nshot00.jpg",
    "img/lg/Baconsracetrack.jpg"
   ],
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    "at": "2026-10-07T18:43:59Z",
    "sha1": "1b2db34c05fec590bf2fb828e0bd38ac20f4a5f3"
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   "category_names": [
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  },
  {
   "fid": 1151,
   "title": "Cordiovexa",
   "thumb": "img/lg/4screensho172856t00.jpg",
   "author": "StriderVCore",
   "date": "07/23/2005",
   "file_size": "9.0M",
   "rating": 5.6,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1151",
   "og_image": "https://halomaps.org/hce/img/lg/4screensho172856t00.jpg",
   "category": "Halo CE Maps",
   "description": "A small round arena with side spawn points behind triggered doows to prevent spwan killing",
   "notes": "Map: CordioVexa\n\nDescription:\nA small map with 8 Spawning areas behind closed doors, which of course open\n\nStory:\nOne of the Framents of a destroyed cruiser from Reach drifted into a nexus of fighting and carnage. The Survivors who were all experimental Spartans, were forced to duke it out in the small space provided, just to keep their sanity. The fight however, would never cease until one was left, who would die a lonely death. But until then... The Fighting Continues...\n\nMap Contents:\na non working XBOX ADPCM of Never Surrender\nH2CE's Flag Red & Blue Bases\nA10 Airlock Door\nRainbowish Landing Beacons\n& The Usual HALO stuff\n\nEnjoy! and remember kids, a crowd can get violent, even chaotic, and that's JUST what this map is about! lol\n\nFOR BEST GAMEPLAY: Darken your screens ingame it will make the lights look better and increase gameplay, & scare the crap outta BioCroc, lol\n\nMap Creator & Skinner: -StriderVCore-\nIncluded in the RAR Package: Never Surrender MP3\n----------Reason for Inclusion: the song would not load ingame... for some odd reason\n\nHalo Maps NOTE: The distribution archive downloaded from this website DOES NOT contain the MP3 file from the original archive - We can not distribute MP3 files due to copyright laws.",
   "images": [
    "img/lg/4screensho172856t00.jpg",
    "img/lg/5screensh17295ot00.jpg"
   ],
   "hash": "B38D58DA6F29BF0A454BB4D05FF3C708",
   "fetched": "2026-10-07T16:14:40Z",
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    "file_name": "1151-cordiovexa.zip",
    "bytes": 8966668,
    "at": "2026-10-07T18:43:58Z",
    "sha1": "f92713cdd9b81f2e54c06c2fd9a2026782a4c14e"
   },
   "category_names": [
    "Halo CE Maps"
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  },
  {
   "fid": 1152,
   "title": "H2 Warlock",
   "thumb": "img/lg/6screenshot17331300.jpg",
   "author": "H2CE Team",
   "date": "07/23/2005",
   "file_size": "30.3M",
   "rating": 8.3,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1152",
   "og_image": "https://halomaps.org/hce/img/lg/6screenshot17331300.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/6screenshot17331300.jpg",
    "img/lg/7screen173324shot00.jpg"
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    "bytes": 30291442,
    "at": "2026-10-07T18:43:57Z",
    "sha1": "775c8da0982ad7ef3f4c7976fcd900859f92824d"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 1153,
   "title": "H2 Zanzibar Updated",
   "thumb": "img/lg/8screensho17492t00.jpg",
   "author": "H2CE Team",
   "date": "07/23/2005",
   "file_size": "36.0M",
   "rating": 9.0,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1153",
   "og_image": "https://halomaps.org/hce/img/lg/8screensho17492t00.jpg",
   "category": "Halo CE Maps",
   "description": "NOTE: This map has the same name as a previous map but is different!",
   "images": [
    "img/lg/8screensho17492t00.jpg",
    "img/lg/H2_Zanzibar_pics.JPG"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/437571C3-8EE1-4864-9EFA6081E005A977.JPG",
     "caption": "this is the older one of this map but it s still the same,pretty sweet huh???"
    },
    {
     "src": "img/users/lg/623C5BFD-9493-4676-9BDAEE0601A27D3D.JPG",
     "caption": "now that is sweet there the super weapon from the previous version that is still in the new version of this map."
    },
    {
     "src": "img/users/lg/25D712DD-976E-44A6-8AA2C02E3B7CAD88.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/E85B57F5-FC9C-4165-BC4E63CE694049C8.JPG",
     "caption": "...Its the Gravity Rifle..."
    },
    {
     "src": "img/users/lg/155483FB-6653-4911-BC5AE58E8D2D4847.JPG",
     "caption": "Secret gravity rifle."
    }
   ],
   "hash": "317470E5BC87C4BB9D258608925A687F",
   "fetched": "2026-10-07T16:14:39Z",
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    "file_name": "1153-H2_Zanzibar_updated.zip",
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   "og_image": "https://halomaps.org/hce/img/lg/1screens18715hot00.jpg",
   "category": "Halo CE Maps",
   "description": "NOTE: This map has is the same name as another map already released",
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   "og_image": "https://halomaps.org/hce/img/lg/0screens195010hot00.jpg",
   "category": "Halo CE Maps",
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   "title": "H2 Momentum",
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   "og_image": "https://halomaps.org/hce/img/lg/0screens194545hot00.jpg",
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   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo CE Vehicle Tags",
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1158",
   "og_image": "https://halomaps.org/hce/img/lg/",
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   "date": "07/25/2005",
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   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1159",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo CE Tag Packs",
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   "author": "H2CE Team",
   "date": "07/25/2005",
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   "rating": 8.7,
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   "og_image": "https://halomaps.org/hce/img/lg/0screen181432shot00.jpg",
   "category": "Halo CE Maps",
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   "fid": 1161,
   "title": "H2 Blood Gulch",
   "thumb": "img/lg/3scree181731nshot00.jpg",
   "author": "H2CE Team",
   "date": "07/25/2005",
   "file_size": "27.4M",
   "rating": 8.7,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1161",
   "og_image": "https://halomaps.org/hce/img/lg/3scree181731nshot00.jpg",
   "category": "Halo CE Maps",
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   "category_names": [
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  {
   "fid": 1162,
   "title": "Halo CE Map",
   "thumb": "img/placeholder.jpg",
   "author": "CptFuzzies",
   "date": "07/25/2005",
   "file_size": "5.6M",
   "rating": null,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1162",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Modified Multiplayer Maps",
   "description": "A Blood Gulgh Variant with floating vehicles and grenades that spawn rocks",
   "images": [
    "img/placeholder.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/ED7E91E3-1625-4AD4-91D87397943B88FB.JPG",
     "caption": "Map Terkenal"
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   "fid": 1163,
   "title": "Pimp Hogs 2",
   "thumb": "img/lg/5screensh183025ot00.jpg",
   "author": "",
   "date": "07/25/2005",
   "file_size": "16.8M",
   "rating": 8.8,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1163",
   "og_image": "https://halomaps.org/hce/img/lg/5screensh183025ot00.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A timberland variant with no trees and Civilian hogs with modified physics",
   "images": [
    "img/lg/5screensh183025ot00.jpg",
    "img/lg/4screenshot18303600.jpg"
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   "category_names": [
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  {
   "fid": 1164,
   "title": "UC HQ",
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   "author": "Miktor & sarge",
   "date": "07/25/2005",
   "file_size": "7.0M",
   "rating": 6.1,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1164",
   "og_image": "https://halomaps.org/hce/img/lg/7screensho183446t00.jpg",
   "category": "Halo CE Maps",
   "description": "A small outer room with 2 holes on either side included with a lifepod and dropship.",
   "images": [
    "img/lg/7screensho183446t00.jpg",
    "img/lg/8screenshot01834570.jpg"
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    "at": "2026-10-07T18:43:49Z",
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  {
   "fid": 1165,
   "title": "Night-Gulch beta",
   "thumb": "img/lg/9screens18418hot00.jpg",
   "author": "redjack",
   "date": "07/25/2005",
   "file_size": "9.7M",
   "rating": 8.3,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1165",
   "og_image": "https://halomaps.org/hce/img/lg/9screens18418hot00.jpg",
   "category": "Halo CE Maps",
   "description": "A very dark Bloodgulch like map",
   "notes": "name: redjack\n\ne-mail: {not posted on website}\n\nNight-gulch_beta\n\nthis is a beta of my map picture Blood Gulch at a night envornment its best played with ctf or snipers.\n\ncredit: bio for his awesome h2ghost tags & the ghost for his bg scenario tags.",
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    "img/lg/9screens18418hot00.jpg"
   ],
   "hash": "B60E1A79B2E23353DE3AB75A5D8A1D9A",
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  {
   "fid": 1166,
   "title": "H2 Warlock",
   "thumb": "img/lg/0scree172215nshot00.jpg",
   "author": "Xe-Bec",
   "date": "07/26/2005",
   "file_size": "12.0M",
   "rating": 8.8,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1166",
   "og_image": "https://halomaps.org/hce/img/lg/0scree172215nshot00.jpg",
   "category": "Halo CE Maps",
   "notes": "This map was created by Xe-Bec the model and scenery was done by Xe-Bec, The textures was done by Scooby Doo, the detail maps were done by Xe-bec,All the shaders the RTR on the BR and the water, the air lifts, fixed weapon shaders, bump maps,Were all done by Cmdr reservoir and he showed me how to do skis, I would like to thank knave for His beautiful weapons and tags and his halo 2 style telaporter, I would like to thank all the beta testers Cmdr reservoir, Scooby Doo, Sain, Brother AJ, Neuro, and any one",
   "images": [
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   "fid": 1167,
   "title": "The Halo CE Chronicles - Episode 13 - Realization",
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   "author": "Dennis Powers",
   "date": "07/29/2005",
   "file_size": "23.5M",
   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1167",
   "og_image": "https://halomaps.org/hce/img/lg/hcec12313613.jpg",
   "category": "The Halo CE Chronicles",
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   "title": "The Halo CE Chronicles - Episode 13 - Realization",
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   "author": "Dennis Powers",
   "date": "07/29/2005",
   "file_size": "25.0M",
   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1168",
   "og_image": "https://halomaps.org/hce/img/lg/hcec12322713.jpg",
   "category": "The Halo CE Chronicles",
   "description": "Archive Corrected",
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  {
   "fid": 1169,
   "title": "Various door tags",
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   "author": "?",
   "date": "08/01/2005",
   "file_size": "1.1M",
   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1169",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo CE Scenery Tags",
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   "category_names": [
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  {
   "fid": 1170,
   "title": "h2 ghost final Tags",
   "thumb": "img/placeholder.jpg",
   "author": "See below",
   "date": "08/01/2005",
   "file_size": "3.4M",
   "rating": 9.0,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1170",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo CE Vehicle Tags",
   "description": "Has everything you need to have a Halo 2 Ghost. Boost, shaders, animations, you name it - it's here",
   "notes": "----------------\nCredits\n----------------\nAll tags done by BioCroc\nModels/Skins done by Bungie\nBoost Shaders courtesy of Masters1337",
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    "img/placeholder.jpg"
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   "category_names": [
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  {
   "fid": 1171,
   "title": "Halo 2 energy sword prototype tags",
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   "author": "Jahrain",
   "date": "08/01/2005",
   "file_size": "2.7M",
   "rating": 9.0,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1171",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo CE Weapon Tags",
   "description": "Real Halo 2 Lunging Energy Sword Tags version 1 prototype",
   "notes": "Real Halo 2 Lunging Energy Sword Tags version 1 prototype\nBy: Jahrain\n\nOriginal non-lunging energy sword tags\nby: Doc Oct\n\n=========================================================================\nAdded Features:\n-Lunges only when the reticle is red\n-Sword glows in 3rd person like the energy swords from single player\n-Replicated Halo 2 FP animations\n-Fixed looping 3rd person lunging animations\n-Better usage of the sound effects\n\nInstallation Intructions:\n\nExtract files to your tags folder.\nBack up your cyborg animations (using the file menu) by copying and pasting the cyborg\nanimations to your characters\\cyborg folder.\nDo the same for the globals and UI tags in there respected folders.\nPlace the item collection tags wherever you want.\nNow enjoy the once impossible feature of energy sword lunging in halo ce.\n\nIts also suggested you download doc's original tags for some additional additional tag files\nI may have left out.\n\nNOTE: These tags are not to be used any old idiot. >_<\n\nThere are 2 types of energy sword tags: Type 1 and Type 2.\n\nType 1 - This version uses a quite unpredicable lunge thats created\nfrom a chain of markers that uses a sequence of damage effects. The\nmarkers are located on an empty equipment tag and the effect is spawned\nby the creation effect. The equipment is spawned at the negative incident\nlocation of where it hits from the invisible projectile hits. It is set to\nonly happen on the cyborg armor and cyborg energy shield, hence the reason\nit only lunges at bipeds. If you set the effect on any other material,\nit should lunge at that also.\n\nType 2 - This works just like type 1 only a projectile is created at the\nincident location on the material effects, so this sends another projectile\nheading right back at who ever shot it. The material effect for this exchange\nin projectiles spawns a blank equipment model with a set of markers behind\nit. The creation effect on this equipment spawns a single damage effect\nthat always appears right behind your player. This damage effect sends you\nlunging at high speed at your target.\n\nAdvantages and disadvantages:\nType 2 has the advantage of variable ranges based on the max range of the\nprojectiles. The other advantage is that its much more predictable since there is\njust 1 event of damage effects created. However, the big disadvantage of this type\nis that its way more warpy and poorly synced with online play but works\nperfectly for single player. This is because effect is being created on your\nown player not the target. The other method has a strict range since the\nhigher the range is on the chain or markers the more unpredicable it becomes\nto move your player from 1 marker to a next from damage effects alone.\nYet there is less warpage with online play in type 1 since the effects come\nfrom the target so its synced better online.\n\nThis sucks:\nBoth types use a crappy damaging system which you should change to work how\nyou want. It merely sends a timed detonation on the initial projectile\nso your target dies as soon as you reach them. Yet even if you miss or the\nlunge fails to occur you still get the kill. The timed detonation also allows\nyour target to kill you also before he dies so most of the time when your\ntarget lunges at you while you lunge at them you will kill each other.\n\nThese tags are to learn from and to build off of for advanced Halo CE mappers.\nYou should customize them and perfect them to your own liking and not just\nwhore them in every map you make, leaving them untouched. These tags are not\nperfected yet on my own side. These are just my first release. Once I find better\nways to work them, I will probably release update. Until then you should do the\nsame and try to find better ways to work them yourself. Im not satified with\nhow they work fully yet but some time in the future I plan to perfect them.\nThe main accomplisment shown here is that a lunge can be triggered when you lined\nup your target just like in halo 2.\n\nTheres lots of extra tags and effects also included that were not used but\nfeel free to look through them.\n\n-Enjoy\nJahrain\nwww.projectzeldaonline.com",
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  {
   "fid": 1172,
   "title": "Helicopter Tags",
   "thumb": "img/placeholder.jpg",
   "author": "SSDC\\Cpt D",
   "date": "08/01/2005",
   "file_size": "1.7M",
   "rating": 9.0,
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    30
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1172",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo CE Vehicle Tags",
   "description": "Complete with animations, physics, and some amazing homing missles",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "A51213D74ECCD4C77EB57B09213945AE",
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   "category_names": [
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  {
   "fid": 1173,
   "title": "Needle Grenade Tags",
   "thumb": "img/placeholder.jpg",
   "author": "Unknown",
   "date": "08/01/2005",
   "file_size": "46.5K",
   "rating": 8.8,
   "sids": [
    31
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1173",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo CE Weapon Tags",
   "description": "Grenades that explode with needles. Very cool looking and powerful",
   "images": [
    "img/placeholder.jpg"
   ],
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    "sha1": "048bdd5ddbbd90720be3878e2dfbc1756e32feb1"
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   "category_names": [
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   ]
  },
  {
   "fid": 1174,
   "title": "Raf gun Tags",
   "thumb": "img/placeholder.jpg",
   "author": "Aurora & KiLLa",
   "date": "08/01/2005",
   "file_size": "3.0M",
   "rating": null,
   "sids": [
    31
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1174",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo CE Weapon Tags",
   "description": "2 Modes of fire - secondary fire being a tank shell",
   "images": [
    "img/placeholder.jpg"
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   "category_names": [
    "Halo CE Weapon Tags"
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  },
  {
   "fid": 1175,
   "title": "Scout Tags - New weapon - Scout",
   "thumb": "img/placeholder.jpg",
   "author": "PDummy & Captain Lag",
   "date": "08/01/2005",
   "file_size": "120.9K",
   "rating": null,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1175",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo CE Weapon Tags",
   "images": [
    "img/placeholder.jpg"
   ],
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    "sha1": "791c2d48c3a7e5851cb5d88efedc3db4b5d37de2"
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   "category_names": [
    "Halo CE Weapon Tags"
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  {
   "fid": 1176,
   "title": "Xhzjang's Halo Font Editor",
   "thumb": "img/placeholder.jpg",
   "author": "Xhzjang",
   "date": "08/01/2005",
   "file_size": "36.4K",
   "rating": 7.9,
   "sids": [
    8
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1176",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo Utilities",
   "description": "Edits the ingame halo text, it allows you to edit the color, location, font and other aspects of the text display (even the ones that don't work properly in halo yet). It automatically scales the locations and font sizes for each resolution",
   "notes": "Xhzjang's Halo Font Editor - 19/02/04\n--------------------------\nhttp://halo.xhzjang.com\n\nCurrent version: 1.0\n\nDescription\n-----------\nEdits the ingame halo text, it allows you to edit the color, location, font and other aspects of the text display (even the ones that don't work properly in halo yet). It automatically scales the locations and font sizes for each resolution so you don't need to type in values multiple times, and it features a graphical color and position editor!\n\nKnown Issues\n------------\n- The positioning of the Edit box can be a bit off sometimes, not by too much, but enough to notice.\n- The shadow,highligh,background,inner border and outer border colours do not work properly in Halo, however this is because Halo does not apply them correctly, the files ARE written correctly.\n\nVersion History\n---------------\n1.0 19/04/02 - Approved by testers!\n- Added new icon\n\n0.99b 19/04/02 - Final Testing!\n- Fixed bug with positioning dialog (spotted by Reppyboyo)\n- Improved the positioning of the Edit box (It is still not 100% good but is a lot better than it was.)\n- Program also now imports the editbox position correctly\n\n0.95b 19/04/02 - Second Beta\n\n0.93b 19/04/02 - Added font selection dialog.\n\n0.92b 19/04/02 - Added seperate colors for the edit and prompt boxes, improved the positioning dialog by showing both at once.\n\n0.9b 18/04/02 - Now the editbox data is written too, and a dialog has been added to position the editbox.\n- Changed the icon\n\n0.85b 18/04/02 - Added backup features\n- Added browse for folder function (thanks to Nguyen Tan Hung for the CPathDialog class)\n- Added various warning and confirmation dialogs.\n\n0.8b 18/02/04 - Added graphical positioning dialog (by request of Reppyboyo).\n- Added Yes No Cancel dialog on exit to prevent lost data.\n- The program now checks to see if the ksml files exist and informs the use the directory may be incorrect if they are wrong.\n- Various bug fixes\n\n0.7b 17/02/04 - First Beta\n\nThanks to all the beta testers...\nReppyboyo - Chief Bugbuster!\n[AUG]Dark\nBorgScooby",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "C2ADB401D2797B0AAE8A3C72FC778748",
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    "at": "2026-10-07T20:16:51Z",
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   "category_names": [
    "Halo Utilities"
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  },
  {
   "fid": 1177,
   "title": "Horizon",
   "thumb": "img/lg/0screens171819hot00.jpg",
   "author": "Sunny Sharma",
   "date": "08/01/2005",
   "file_size": "10.9M",
   "rating": 7.6,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1177",
   "og_image": "https://halomaps.org/hce/img/lg/0screens171819hot00.jpg",
   "category": "Halo CE Maps",
   "images": [
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    "img/lg/horizon.jpg"
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     "caption": ""
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     "caption": ""
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    {
     "src": "img/users/lg/B4120356-51B8-435D-AC87BA084D10C8CD.JPG",
     "caption": ""
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   "hash": "270D68E1F2210AB05743D17318ED1371",
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   "category_names": [
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   ]
  },
  {
   "fid": 1178,
   "title": "Battle Island",
   "thumb": "img/lg/5screensh17245ot00.jpg",
   "author": "?",
   "date": "08/01/2005",
   "file_size": "5.5M",
   "rating": 8.4,
   "sids": [
    39
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1178",
   "og_image": "https://halomaps.org/hce/img/lg/5screensh17245ot00.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "An Island with friendly and enemy AI bots",
   "images": [
    "img/lg/5screensh17245ot00.jpg",
    "img/lg/3screensho172416t00.jpg"
   ],
   "hash": "CBC6E4A64551826070E2E1CA52C6FFB5",
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    "at": "2026-10-07T19:03:23Z",
    "sha1": "6218c7debb700a4329811f54d59bf1f391287a31"
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   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 1179,
   "title": "Danger Canyon FX",
   "thumb": "img/lg/6scr173327eenshot00.jpg",
   "author": "Sunny Sharma",
   "date": "08/01/2005",
   "file_size": "10.1M",
   "rating": 8.9,
   "sids": [
    24
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1179",
   "og_image": "https://halomaps.org/hce/img/lg/6scr173327eenshot00.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A modified Danger anyon set in winter with enhanced bumpmaped graphics and lighting",
   "notes": "DangerCanyonFX.map\n\nMap Description:\nDanger Canyon - Snow\nSuperSunny Textures\n\nCredits:\n\nGearbox Software",
   "images": [
    "img/lg/6scr173327eenshot00.jpg",
    "img/lg/Dangercanyonfx.jpg"
   ],
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     "caption": ""
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   "hash": "9DCC7530D096E24448F67E1269B020C2",
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    "sha1": "90b6ff5d61901c1b9d1f9d9d384ed8099f9dc411"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 1180,
   "title": "Outpost Beta V1",
   "thumb": "img/lg/10screenshot01735200.jpg",
   "author": "Jason Zimmer",
   "date": "08/01/2005",
   "file_size": "5.3M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1180",
   "og_image": "https://halomaps.org/hce/img/lg/10screenshot01735200.jpg",
   "category": "Halo CE Maps",
   "description": "An orbital outpost",
   "images": [
    "img/lg/10screenshot01735200.jpg",
    "img/lg/9screen173531shot00.jpg"
   ],
   "hash": "B72D56C7D5D8B6CCF12A9E655907F7FE",
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    "file_name": "1180-outpostbeta1.zip",
    "bytes": 5307022,
    "at": "2026-10-07T18:43:45Z",
    "sha1": "5e58deb3864b339948e2e559470b4cc603dbefba"
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   "category_names": [
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  },
  {
   "fid": 1181,
   "title": "Energy Swords Test Map",
   "thumb": "img/lg/11screen173921shot00.jpg",
   "author": "Jahrain",
   "date": "08/01/2005",
   "file_size": "14.8M",
   "rating": 8.6,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1181",
   "og_image": "https://halomaps.org/hce/img/lg/11screen173921shot00.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "This is just bloodgulch set up with nuthing but my resently released energy swords and some dummy bipeds to test them out on.",
   "notes": "Halo 2 Lunging Energy Sword Testing Map\nBy: Jahrain\n\nMap: Bloodgulch\nConverted by: The Ghost\nBackground Music: Peril - Halo 2 OST\n\nThis is just bloodgulch set up with nuthing but my resently released\nenergy swords and some dummy bipeds to test them out on.\n\nThe source to these energy swords can be downloaded from\nwww.projectzeldaonline.com\n\nEnjoy\n-Jahrain",
   "images": [
    "img/lg/11screen173921shot00.jpg",
    "img/lg/12screensho173930t00.jpg"
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    "file_name": "1181-energy_swords_test.zip",
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    "at": "2026-10-07T19:34:14Z",
    "sha1": "3820a170218fa8c47641b2d54fe36b09b91a8cc5"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 1182,
   "title": "Pen Island",
   "thumb": "img/lg/13screensh174415ot00.jpg",
   "author": "{UC} sarge",
   "date": "08/01/2005",
   "file_size": "4.6M",
   "rating": 4.9,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1182",
   "og_image": "https://halomaps.org/hce/img/lg/13screensh174415ot00.jpg",
   "category": "Halo CE Maps",
   "description": "A small island on a cliff.",
   "images": [
    "img/lg/13screensh174415ot00.jpg",
    "img/lg/14screen174425shot00.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/C304247A-99B9-425D-92B447C505CB7070.JPG",
     "caption": "I only realized why he called it that name when I explored it with flycam...."
    },
    {
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     "caption": ""
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    "sha1": "ea04aa4a149923f886d2431a33e0bd1510c52229"
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   "category_names": [
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  {
   "fid": 1183,
   "title": "Showcase beta",
   "thumb": "img/lg/15screens175149hot00.jpg",
   "author": "Domi1975",
   "date": "08/01/2005",
   "file_size": "10.6M",
   "rating": 7.7,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1183",
   "og_image": "https://halomaps.org/hce/img/lg/15screens175149hot00.jpg",
   "category": "Halo CE Maps",
   "description": "A large map with multiple buildings and winding canyon",
   "notes": "Showcase_beta READ ME\n\nFirst Thanks!\n\nH2CE Team for the Teleporter Shields and Glowing Flag bases\n\nModels\nThe purpose of this map was to put together a few of the models that people from the halo\ncommunity had made and put them into a level. Thats what I did and here are the credits:\n\nFlag Base:Malf\nDisk Lookout: The Steve\nSniper Base:Dominator\nGarage:Thabouncer\n\nAll other modeling in the level was done by me along with all the texturing.\n\nEnjoy!!\n\nThis is a public beta of this map so feedback is encouraged.\n\nMap:Domi1975",
   "images": [
    "img/lg/15screens175149hot00.jpg",
    "img/lg/16screens175157hot00.jpg"
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   "hash": "03A70D54FAB5FBBB28D552486D220FAD",
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    "file_name": "1183-showcase_beta.zip",
    "bytes": 10636723,
    "at": "2026-10-07T18:43:43Z",
    "sha1": "8376c6013581d699f4ac214dcea20025889289ff"
   },
   "category_names": [
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  },
  {
   "fid": 1184,
   "title": "Supertoy gulch",
   "thumb": "img/lg/17screen175649shot00.jpg",
   "author": "nick010",
   "date": "08/01/2005",
   "file_size": "8.8M",
   "rating": 8.8,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1184",
   "og_image": "https://halomaps.org/hce/img/lg/17screen175649shot00.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A bloodgulch variant loaded with weaponsand vehicles including pelicans and wraiths",
   "notes": "various weapon mods as well as severial teleports leading to cliffs and other places and the addition of the wraith tank and the pelecan drop ship.\n\nspecial thanks to everyone who gave me some ideas, KP for testing, and all of my friends for support",
   "images": [
    "img/lg/17screen175649shot00.jpg",
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     "caption": ""
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    {
     "src": "img/users/lg/3BC2F920-B185-4DFE-807589198E2D4590.JPG",
     "caption": "got thru the map as soon as i got this map xD no cheats or dev just playin around"
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  {
   "fid": 1185,
   "title": "The Halo CE Chronicles - Episode 14 - Searching",
   "thumb": "img/lg/hcec10545314.jpg",
   "author": "Dennis Powers",
   "date": "08/05/2005",
   "file_size": "22.6M",
   "rating": null,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1185",
   "og_image": "https://halomaps.org/hce/img/lg/hcec10545314.jpg",
   "category": "The Halo CE Chronicles",
   "images": [
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   "title": "The Halo CE Chronicles - Episode 14 - Searching",
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   "author": "Dennis Powers",
   "date": "08/05/2005",
   "file_size": "24.5M",
   "rating": null,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1186",
   "og_image": "https://halomaps.org/hce/img/lg/hcec10552414.jpg",
   "category": "The Halo CE Chronicles",
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   "category_names": [
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   "title": "Biohalo Alpha4",
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   "author": "?",
   "date": "08/07/2005",
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1187",
   "og_image": "https://halomaps.org/hce/img/lg/1screenshot13313000.jpg",
   "category": "Halo CE Maps",
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   "category_names": [
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   "title": "Epidaurus",
   "thumb": "img/lg/2screenshot13341000.jpg",
   "author": "?",
   "date": "08/07/2005",
   "file_size": "17.0M",
   "rating": 9.0,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1188",
   "og_image": "https://halomaps.org/hce/img/lg/2screenshot13341000.jpg",
   "category": "Halo CE Maps",
   "images": [
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  {
   "fid": 1189,
   "title": "Firescythe",
   "thumb": "img/lg/4screensh134123ot00.jpg",
   "author": "ª d®ûÑk ©øp",
   "date": "08/07/2005",
   "file_size": "9.3M",
   "rating": 8.5,
   "sids": [
    10
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1189",
   "og_image": "https://halomaps.org/hce/img/lg/4screensh134123ot00.jpg",
   "category": "Halo CE Maps",
   "notes": "Special thanks goes out to those who helped me get past the learning curve of MAX\\HEK.\n\nFor those mappers out there that took the time to make text and video tutorials to encourage potential mappers to launch their ideas.\n\nMap is set up for 16 players CTF/Slayer\n\nVehicles:\n4-Chaingun HOGs(drivers operate chaingun/gunner overrides driver)\n2-Kestrels(made by \"Wave of Lag\")\n2-Covie Turrets\n\nAvailable Power Ups:\nKnaves SMG II\nFrag Nades\nPistols\nShotguns\nSniper Rifles\nFRGs *only 1 in the map*\nRocket Launchers*only 2 in the map*\nRail Gun *only 2 in the map*\nEnergy Swords *only 2 in the map*\nHealth Packs *only 2 in the map*\nGrouped Power Ups(healthpacks/overshields/active camo)*only 2 in the map*\n\n*Head blow'd off repair kit and anti-humping spray not included.\n\nI would also like to thank those once again who helped me along the way. They know who they are and for the ones that don't...\n\nA huge special thanks to all that follow..\n\nKirk for his awesome video tutorials\n[HMC]HellJumper for his video tutorials\nGBX\nHaloMods\nHaloWiki\nCortana\nEnergy Sword tags for Halo CE by DocOctavius dococtavius@yayap.com\nKnave for his fucking awesome SMG, dude I love all the effects...\nThe Halo 2 CE Team for the \"Enhanced Teleporter Shield\"\nRegards goes to EvilDave (LyKan AOF) and to [DD]Kryztov for help, support and research on the \"Rail Gun\"[DD]ZiON E-mail: zion@minmail.net\nTeleporter Frame by \"Domi1975\"\nHitManBob for \"Additional Scenery\"\nMy wife for not leaving me while I learned the process*lol*\n\nEnjoy,\n\nª d®ûÑk ©øp\n\nKEEP CE ALIVE!!!!!!!!!!!!!!!!!!!\n\nWarpAssassin",
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   "title": "H2-Warrion",
   "thumb": "img/lg/6screen134713shot00.jpg",
   "author": "{UC} sarge",
   "date": "08/07/2005",
   "file_size": "11.0M",
   "rating": 7.4,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1190",
   "og_image": "https://halomaps.org/hce/img/lg/6screen134713shot00.jpg",
   "category": "Halo CE Maps",
   "description": "A floating island filled with many misterious rooms....",
   "images": [
    "img/lg/6screen134713shot00.jpg",
    "img/lg/7screenshot13472300.jpg"
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   "hash": "48D87D51504516B2331B1B26AF23EF94",
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   "category_names": [
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  {
   "fid": 1191,
   "title": "Paradise Lost",
   "thumb": "img/lg/9screens135140hot00.jpg",
   "author": "DOMINATOR",
   "date": "08/07/2005",
   "file_size": "10.3M",
   "rating": 9.0,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1191",
   "og_image": "https://halomaps.org/hce/img/lg/9screens135140hot00.jpg",
   "category": "Halo CE Maps",
   "notes": "Paradise Lost for halo custom edition\nmap created by DOMINATOR\nput ingame by Chief Cow\nthanks to Conquer2090 for Custom Sky and UVWmap help\nand h2ceteam for the dome lights\n\nParadise Lost originally got the map idea from a picture I saw in my English Literature book while staring at it bored in class one day (who new something good would come out of that class). It was a picture from the novel \"Paradise Lost\" which is where i got the name and theme of the map. The red base up on the hill is the defensive base while the blue base down below in the cliffs is offensive with easy access to two sniper posts. Conquer made a nice sky for the map which adds alot to the overall feel it. I could not get rid of the lighting errors on the cliffs so you will have to deal with it. Map supports all gametypes EXCEPT race. Have fun.\n\nfor more updates on my other maps check out http://dominator.halomodshelp.org/ thanks to gmp for hosting website.\n\nany site is welcome to mirror the map.\nthanks, dominator\n\n--------------------------------------\nto install the map:\n\nextract the paradise_lost.map file into your halo custom edition maps folder useing Winrar and start up haloCE thats it. have fun.\n\n--------------------------------------",
   "images": [
    "img/lg/9screens135140hot00.jpg",
    "img/lg/8scr135151eenshot00.jpg"
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   "hash": "5F4B5BE0D38FD6E98CA6534F5EC642F8",
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    "sha1": "c8d255845b7b3bca00d9f5ea0dd9530dcf7192cb"
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   "category_names": [
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  },
  {
   "fid": 1192,
   "title": "Supertoy Icefields",
   "thumb": "img/lg/11screen14320shot00.jpg",
   "author": "nick010",
   "date": "08/07/2005",
   "file_size": "10.0M",
   "rating": 9.0,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1192",
   "og_image": "https://halomaps.org/hce/img/lg/11screen14320shot00.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A modification to the Icefields map with all vehicles and weapon modifications",
   "notes": "details: several weapon mods as well as multiple teleports hint look for oddly placed pistals\nan addition of the pelecan and wraith tank and some interesting nuclear hand gernades.\nthank you to everyone who gave me ideas.\n\nnotes: race gametypes are not supported",
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    "img/lg/11screen14320shot00.jpg",
    "img/lg/12screensh14329ot00.jpg"
   ],
   "hash": "EB902E3670AE8897A70626546CE7A5CA",
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    "file_name": "1192-supertoyicefields.zip",
    "bytes": 9958871,
    "at": "2026-10-07T19:34:11Z",
    "sha1": "58151bd9c25ca33aab0ea9cfc839b712c56f3dec"
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   "category_names": [
    "Modified Multiplayer Maps"
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  },
  {
   "fid": 1193,
   "title": "Cafeteria (from Pillar of Autumn)",
   "thumb": "img/lg/0screensh141231ot00.jpg",
   "author": "þacon",
   "date": "08/07/2005",
   "file_size": "5.9M",
   "rating": 6.9,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1193",
   "og_image": "https://halomaps.org/hce/img/lg/0screensh141231ot00.jpg",
   "category": "Halo CE Maps",
   "notes": "Cafeteria is a small level made from the cafeteria and an\nadjacent hallway from the level \"the Pillar of Autumn.\"\nThe map works with Slayer, King, Oddball but not CTF (still\nworking on that). The map only contains 4 player starting\npoints, two red, two blue.",
   "images": [
    "img/lg/0screensh141231ot00.jpg",
    "img/lg/1screensh141240ot00.jpg"
   ],
   "hash": "CCDC3F245FD19AC4AA1BE9885CF0673A",
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    "sha1": "eb41c7d6ea4b1d5297202765007d5391191bf709"
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  },
  {
   "fid": 1194,
   "title": "Crazy Map",
   "thumb": "img/lg/0screen16401shot00.jpg",
   "author": "[MG] AgentZ",
   "date": "08/09/2005",
   "file_size": "5.7M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1194",
   "og_image": "https://halomaps.org/hce/img/lg/0screen16401shot00.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/0screen16401shot00.jpg",
    "img/lg/1scre164011enshot00.jpg"
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    "sha1": "4f5d9cdabf455afb6f29f0b891b5b69c759bce95"
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   "category_names": [
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  },
  {
   "fid": 1195,
   "title": "Covenent Woods beta",
   "thumb": "img/lg/2screen164422shot00.jpg",
   "author": "?",
   "date": "08/09/2005",
   "file_size": "5.8M",
   "rating": 5.1,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1195",
   "og_image": "https://halomaps.org/hce/img/lg/2screen164422shot00.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A modified Timberland map",
   "notes": "vehicle directions\n\nghost: do not run over rocks as you will do nosedives, barrel roles and other things, this is a bad thing unless you are ofcourse doing stunts. AIMING: to make plasma nades home, you must have your crossairs on the target, although the crosshairs do not need to be red.\n\nbanshee: must be moving forward for the primary weapon (left-click) to shoot, secondary fire (right-click) I suggest not being low to ground when firing it. take warning that enoguh damage to theses shees mean they are destroyed (this is a beta and theirs no blowing up animation, just that the option to get in it is gone)\n\nsecret micro-nuke vehicle: MAKE SURE YOU ARE ON THE EDGE OF A HIGH AREA, or you're way gone.\n\nthats it.",
   "images": [
    "img/lg/2screen164422shot00.jpg",
    "img/lg/3screensh164432ot00.jpg"
   ],
   "hash": "BD951B02142DF9CD53C9BE78F3680373",
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    "file_name": "1195-CovenentWoods.zip",
    "bytes": 5835798,
    "at": "2026-10-07T19:34:11Z",
    "sha1": "a4dedfbc2ec9234bfc5b848fd07eec170277829f"
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   "category_names": [
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   ]
  },
  {
   "fid": 1196,
   "title": "Hugeass",
   "thumb": "img/lg/6scre1702enshot00.jpg",
   "author": "Tiamat",
   "date": "08/09/2005",
   "file_size": "23.7M",
   "rating": 9.1,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1196",
   "og_image": "https://halomaps.org/hce/img/lg/6scre1702enshot00.jpg",
   "category": "Halo CE Maps",
   "description": "A ver large level with two hanger bases located in the mountain filled with new vehicles",
   "notes": "designed fo 10-16 players\n\nplays best for team games\n\ndefault Hugeass default Max\nvehicle vehicle number number\n\nWarthog Jet 2 2\n\nGhost Scorpion 1 1\n\nScorpion Pelican 1 1\n\nBanshee Longsword 1 1\n\nGun Turret Tachikoma 5 4\n\nRocket hog Missel Hog 4 4\n\ncredits:\neverone who touched the map and played at least one game helped me in some way whether they know it or not also some people helped without even playing the map infact there are so many people that lazyness prevents me from typeing out all their names.\n\nthis map is free content you can distribute it to whomever you feel like but you may not sell it or make money off of it in any other way without first contacting me, the creator, of course to do that you will also have to find some way of contacting me on your own.\n\nsome of the models in this map or taken from concepts from \"Ghost In The Shell: Stand Alone Complex\" you may not use these models for profit in any way even if you could get my permission.",
   "images": [
    "img/lg/6scre1702enshot00.jpg",
    "img/lg/Hugeass.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/7A23667D-74C7-493F-86AC7DC2A7D65E00.JPG",
     "caption": ""
    },
    {
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     "caption": ""
    },
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     "caption": ""
    },
    {
     "src": "img/users/lg/DBBB3124-24F4-4638-8E1AB098985C1D8B.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/5548D6F6-A57E-404E-9750251DB82D7276.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/98468680-1F8D-42E3-AB472DAA633CE572.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/172ABE2D-DB74-4015-AB324CC5620ADC82.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/0832101B-64C0-4A69-976E50BED0A008E0.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/A2064A99-162D-4811-A6D36224DF5A715F.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/5F96CD22-21D7-4987-9FD6A5EBBF0D798F.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/8CACC599-35F0-4567-84EDE5AA491595BC.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/709B4B06-6831-4843-82344116240D486A.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/1938DC3D-D9F0-4432-87843709EEB89FC1.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/75D4AA62-2C4D-4CE5-99D8FDB1015C4F4B.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/3FCA5CD3-7323-4A28-A48743EB658C53D3.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/C8A174FD-925A-4008-8EDC107797DB51EE.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/8FCE2B45-E812-4A1B-A2DE44679D174686.JPG",
     "caption": "two nukes going off dropped from a Longsword"
    },
    {
     "src": "img/users/lg/3C729AF6-068E-4044-B8D49B6116176E01.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/B7C37774-6426-45DB-9E326AFAD7BFAE49.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/119C8239-AE9C-48FD-A2DDA253CD2A80F9.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/83D5D879-62BB-4109-901BA94C445C9819.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/1F8D643C-D1C4-460C-B069BA6DD39E0A3F.JPG",
     "caption": "i just jumped out of it and it landed like that"
    },
    {
     "src": "img/users/lg/4EDD7D64-1B61-49E4-A64DF77D32889FA3.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/E4ACBB17-04EE-4E25-925AEFF21C738E4A.JPG",
     "caption": "one of secret of hugeass: panel to make night"
    },
    {
     "src": "img/users/lg/8CD55E3A-67F3-4428-8A07C3D28C74314C.JPG",
     "caption": "Another secret in the map, Press \"E\" for Furetto. Unknown use, yet."
    },
    {
     "src": "img/users/lg/03865242-FD68-4719-80ED9D8056B8456E.JPG",
     "caption": ""
    },
    {
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     "caption": "I almost got hit!!!!!"
    },
    {
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     "caption": "Explosion in the dark!"
    },
    {
     "src": "img/users/lg/40D489DB-3647-4DDA-A5A8DC500895AC03.JPG",
     "caption": "night!"
    },
    {
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     "caption": "fly in the night!"
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  {
   "fid": 1197,
   "title": "TheGhost's Turrets Tags",
   "thumb": "img/lg/turrets.jpg",
   "author": "TheGhost",
   "date": "08/09/2005",
   "file_size": "419.5K",
   "rating": 9.0,
   "sids": [
    31
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1197",
   "og_image": "https://halomaps.org/hce/img/lg/turrets.jpg",
   "category": "Halo CE Weapon Tags",
   "notes": "Hey. This is TheGhost, again.\n\nAs is usually the case, when I get asked by many fellow HaloCE modders for a specific set of tags, I brush them up and release them to the public. This is when I feel that in doing so, the benefits will outweigh the hassle and sense of privacy. I hope that you will be able to use these tags either to expirement (to study them and make your own), or to place them in your maps. All I ask is that if you put them in your maps, to give me, TheGhost, credit for making them.\n\nThese tags were originally made for Yoyorast Island, and are the exact same ones used in that map. Feel free to make any changes to the tags (damage, projectiles, rate of fire, reticles, etc.), but if you retain any part of these publically released turrets in making your own custom turrets, please give me due credit as well.\n\nThanks:\n\nI would like to acknowledge KiLLa and thank him for answering my questions about animations, and SSDC for his vehicle animation tutorial, which was very useful when I originally made these.\n\nInstructions:\n\nExport the folder \"vehicles\" included in this arhive to \\tags\\ directory. This will place the folders \"LAAG_turret\" and \"RL_turret\" in tags\\vehicles\\LAAG_turret and tags\\vehicles\\RL_turret respectively. Note: you must set these vehicles up in your globals tag in order to use them in-game.",
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  {
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   "title": "Brand New Shiny Armor Update for Master Chief",
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   "author": "Jahrain",
   "date": "08/09/2005",
   "file_size": "6.3M",
   "rating": 9.1,
   "sids": [
    34
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1198",
   "og_image": "https://halomaps.org/hce/img/lg/sapien-50-14-66.jpg",
   "category": "Halo CE Biped Tags",
   "notes": "Brand New Shiny Armor Update for Master Chief\nBy Jahrain\n\nContents:\nNew model shader\nHigh-Res bitmaps with bump mapping and highlights\n\nIntructions:\nExtract files to halo custom edition/tags/cyborg\nOpen up charachers\\cyborg\\cyborg.gbxmodel in guerilla\nscroll down the the bottom to find the shaders block\nselect the armor in the drop box\nthen type characters\\cyborg\\new shiny armor in the shader text box\nsave your gbx model then Poof! New shiny armor for j00!\n\n*If the shader is too shiny for your tastes =P\nOpen the shader tag and under Self Illumination reduce the\ncolors of the upper and lower bounds.\nSave the tag then test it in sapien.",
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  {
   "fid": 1199,
   "title": "Fire Cove",
   "thumb": "img/lg/0screens182256hot00.jpg",
   "author": "FireDragon04",
   "date": "08/10/2005",
   "file_size": "7.2M",
   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1199",
   "og_image": "https://halomaps.org/hce/img/lg/0screens182256hot00.jpg",
   "category": "Halo CE Maps",
   "description": "a deep valley with large read and blue bases",
   "images": [
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  {
   "fid": 1200,
   "title": "Urban Chaos",
   "thumb": "img/lg/2screensh182859ot00.jpg",
   "author": "gmp",
   "date": "08/10/2005",
   "file_size": "8.5M",
   "rating": 8.1,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1200",
   "og_image": "https://halomaps.org/hce/img/lg/2screensh182859ot00.jpg",
   "category": "Halo CE Maps",
   "description": "the inside of a library or office like facility with triggered doors and inner passageways and a the flags are behind triggered doors",
   "notes": "UrbanChaos\n\nBy |-gmp-|\n\nHalomodshelp.org\n\nA small city sqaure in the Buissness district of Old Mombassa, and was untouched by the covenant invasion. In the aftermath, the area was looted and two opposing teams took into 2 bases, each within a banking building. The flags are in the vault, which takes time and patience to open, but is rewarded well. run across the center bottom?, go on the bridge?, or run through the memorial. Choose.\n\nThis map supports all gametypes, race, ctf, koth, oddball and of course slayer =).\n\nEnjoy.",
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   "category_names": [
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  {
   "fid": 1201,
   "title": "Centaur",
   "thumb": "img/lg/0screens191724hot00.jpg",
   "author": "Domi1975",
   "date": "08/14/2005",
   "file_size": "9.6M",
   "rating": 8.2,
   "sids": [
    10
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1201",
   "og_image": "https://halomaps.org/hce/img/lg/0screens191724hot00.jpg",
   "category": "Halo CE Maps",
   "description": "A multi room complex connected by teleporters",
   "notes": "Read Me for Centaur\nMap by: Domi1975\n\nFirst, Thanks to the Beta testers. Feedback made this final product much better.\n\nFirst this map does have H2 textures...so all credit goes to bungie microsoft and gearboxsoftware for the textures in this map...they are awsome and NOT MINE!!!\n\nThanks to the H2CE Team for there Glowing Flag Bases and Original Teleporter Shield(That I changed into multiple colors)\n\nThis map was inspired by Chiron TL34(or putput as I refer to it)\n\nIt has 9 different zones and all travel between zones is done via teleporters. At the suggestion of one of my Beta Testers(FireDragon) I put signs above each teleporter that states what zone it will take you too. Because of this I think the map will be more widly played than Chiron TL 34 is or was. The biggest problem everyone I ever played with had with Chiron TL 34 was that you never knew(unless you memorized, which I did hehe)where you where going. I think the addition of the above teleporter signs will greatly improve the playablity of the level.\n\nThe level supports Slayer, Team Slayer, CTF, KOTH and Race. Race, even though im not a big fan of it, is really fun on this level.\n\nAgain thanks to the Beta testers and I hope you all have some fun with this map.\n\nThanks",
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   "hash": "D00995BA7EA50E36DA0B63D44F7D04B8",
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  {
   "fid": 1202,
   "title": "Inerference",
   "thumb": "img/lg/4screenshot01922190.jpg",
   "author": "Dude3640",
   "date": "08/14/2005",
   "file_size": "6.3M",
   "rating": 8.9,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1202",
   "og_image": "https://halomaps.org/hce/img/lg/4screenshot01922190.jpg",
   "category": "Halo CE Maps",
   "description": "A large vally with lakes and a large water features",
   "images": [
    "img/lg/4screenshot01922190.jpg",
    "img/lg/3scree192230nshot00.jpg"
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   "hash": "0AD44320AD2E12535A12DDBEFA30B29E",
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   "category_names": [
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  },
  {
   "fid": 1203,
   "title": "Skytower",
   "thumb": "img/lg/5screen192648shot00.jpg",
   "author": "Stunty",
   "date": "08/14/2005",
   "file_size": "6.1M",
   "rating": 8.2,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1203",
   "og_image": "https://halomaps.org/hce/img/lg/5screen192648shot00.jpg",
   "category": "Halo CE Maps",
   "description": "A very tall tower in an open field",
   "notes": "Hey guys, This is Stuntman! Uh, I would like to thank you for downloading my first publicly released map... :) Anyways onto the issues and specifications.\n\nThe map supports all gametypes, however the Race gametype has no vehicles (I thought it would be cool to have a foot-race feture). Though, that shouldnt really matter, the map is mainly supposed to be for Crazy King or Capture the Flag anyway.\n\nAnother thing you might notice if you use devmode with the map, is that a hoverboard that I have been working on is in the globals. Its not entirely done, and shouldnt be concidered finished in anyway. I would like to say thanks to my buddy Phenomena who helped me with the hoverboard.\n\nThe map itself is entirely of my own design. If it bears any resemblance to another map, it wasnt intentional. Please dont try and copy my map design completely, Im kinda happy with how its one of the few in its genre.\n\nAnd now, I would just like to say thanks to the beta testers. (Well, they played the map before it came out, so I'll call them beta testers)\n\nPronto\nWi1ber\nFalconsFootball\n\nThanks dudes!!! :D\n\nAnyway, thanks again for downloading the map! Hope to see you on the servers!\n\n-Stunty\n\nPS: If you have any questions or comments about the map, send me an email at [email address not shown] Also, if you get the chance, check out these three websites. Hackhalo.com (great comunity, though we are dying. We need more members!) gearboxsoftware.com (they have great forums for halo CE) and finaly, my website. www.digitalmutilation.com",
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  },
  {
   "fid": 1204,
   "title": "Soli Deo Gloria",
   "thumb": "img/lg/7screensho19362t00.jpg",
   "author": "MMFSdjw",
   "date": "08/14/2005",
   "file_size": "11.8M",
   "rating": 8.9,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1204",
   "og_image": "https://halomaps.org/hce/img/lg/7screensho19362t00.jpg",
   "category": "Halo CE Maps",
   "description": "Two bases mounted in the sides of large hilly canyon with sniper points and heavy weapon and tank positions. Multiple teleporter points make it easier to cross the canyon floor on foot",
   "notes": "FINAL***Soli Deo Gloria***FINAL\n\n======================================\nTitle: Soli_Deo_Gloria\n\nFile: Soli_Deo_Gloria.map\n\nAuthor: MMFSdjw (djwguitarman)\nEmail address: [email address not shown]\nWebsite: http://www.freewebs.com/mmfsdjw\n\n===========================================\nAll textures with the exception of the ground texture and the teleporter texture on the conical teleporter scenery were made by Bungie or Gearbox.\nThe ground texture was made by me and the teleporter was made by the Halo 2 CE team. (http://www.halo2ce.epgservers.com)\n\nAll modeling was done by me.\nThe one piece of custom scenery(conical teleporter) was done by me.\n\n===========================================\nSoli Deo Gloria, means To the Glory of God Alone.\nIt is one of the 5 \"Solas\" of the Reformation.\n\nThe others are\nSola Fide --- Faith alone\nSola Gatia --- Grace Alone\nSolus Christas --- Christ Alone\nSola Scriptura --- Scripture Alone (http://halo2.filefront.com/file/;38162)\n\nFor it is by Faith Alone in Scripture Alone that we are saved by Grace Alone through Christ Alone to the Glory of God Alone.\n\n======================================\nAnswers to the \"Spot the Deliberate Mistake\" Competition (aka Known Issues)\n\n1. There is a piece of grass growing out of a metal structure near a banshee. oops.\n\n===========================================\nThanks\n\nBungie & Gearbox\nDominator and all other folks at gearbox forums\n\nAnd to you for downloading and reading this.",
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  },
  {
   "fid": 1205,
   "title": "The Hangar Classic",
   "thumb": "img/lg/9screensbhot00.jpg",
   "author": "FireDragon04",
   "date": "08/14/2005",
   "file_size": "11.7M",
   "rating": 8.8,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1205",
   "og_image": "https://halomaps.org/hce/img/lg/9screensbhot00.jpg",
   "category": "Halo CE Maps",
   "description": "The Pillar of Autum hanger bay",
   "notes": "TheHangarClassic By FireDragon04\n\nThis map takes place inside the PoA. There are Chaingun Warthogs,Rocket Warthogs,Ghosts and Chaingun Turrets.\nThere are three easter eggs, I leave it to you, the community to find them ;-)\n\nSome issues include:\nThe Longsword Having No Collision\n\nA special thanks to:\nGenocide, SteeliXB, Tiamat, Lightning, SSDC, Veegie, M4573R51337, JackBauer, iceman89, T3HMuffinMan, T3HGingerBreadMan, KiLLa, Baturkin,FireDragon04 (Myself, i made the Evac signs too) ,TheGhost (Chaingun Turrets) and Bungie\n\nEnjoy Playing, and if u have any other questions see my contact infomation on the Gearbox Forums.\n\nThanks, FireDragon04",
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  },
  {
   "fid": 1206,
   "title": "The Halo CE Chronicles - Episode 15 - Conflict",
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   "author": "Dennis Powers",
   "date": "08/15/2005",
   "file_size": "20.2M",
   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1206",
   "og_image": "https://halomaps.org/hce/img/lg/hcec1525615.jpg",
   "category": "The Halo CE Chronicles",
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   "title": "The Halo CE Chronicles - Episode 15 - Conflict",
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   "author": "Dennis Powers",
   "date": "08/15/2005",
   "file_size": "21.2M",
   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1207",
   "og_image": "https://halomaps.org/hce/img/lg/hcec15253515.jpg",
   "category": "The Halo CE Chronicles",
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  {
   "fid": 1208,
   "title": "Adding Glass Video Tutorial",
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   "author": "TriggerHappy Master Chief",
   "date": "08/16/2005",
   "file_size": "12.0M",
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1208",
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   "title": "Device Machine Door Video Tutorial",
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   "author": "TriggerHappy Master Chief",
   "date": "08/16/2005",
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   "title": "Biped Rigging Video Tutorial",
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   "date": "08/16/2005",
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   "title": "This is part 3 of the Custom Turret Video Tutorial",
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   "author": "TheGhost.",
   "date": "08/16/2005",
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1211",
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   "category": "Tutorials",
   "description": "This 3rd video details the compilation, tag creation, and testing processes of creating a custom turret.",
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   "title": "Custom Turret Video Tutorial - part 2",
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   "author": "TheGhost",
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   "file_size": "27.2M",
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   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Tutorials",
   "description": "This 2nd video details the animating process and exporting animations of creating a custom turret.",
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   "title": "Custom Turret Video Tutorial - part 1",
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   "author": "TheGhost",
   "date": "08/16/2005",
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   "title": "Custom HUD Interface Video Tutorial",
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   "date": "08/16/2005",
   "file_size": "19.9M",
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   "fid": 1216,
   "title": "HDM Beta BloodGulch",
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   "author": "GnaM",
   "date": "08/16/2005",
   "file_size": "7.2M",
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1216",
   "og_image": "https://halomaps.org/hce/img/lg/1screens15952hot00.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A bloodgulch variant with more realistic weapons",
   "notes": "This is the early stage of an ongoing weapon balance mod for Halo Custom Edition. The basic goal of the mod is to improve upon the balance of Halo 1 without resorting to the same sort of 'spray and pray' features as Halo 2. Rather than strengthen weapons by increasing volume of fire, weapons will be strengthened via accuracy. Thus, players are rewarded for aiming better and playing more skillfully, rather than just blindly spraying more bullets. Because this emphasis on skill and competition harkens back somewhat to Halo's forefathers in the sci-fi/fantasy competative multiplayer FPS genre, such as Doom, Quake, and Unreal, this mod has been titled \"Halo Deathmatch\" (or HDM for short) for lack of a better title.\n\nThis mod is about changing the weapon balance of the original levels, not creating new ones. This version of Blood Gulch was provided by TheGhost for public use, and that is why it is the first map, besides Tutorial, to be supported. However, since Halo CE maps can only be edited with the original scenario files, hopefully some other mappers who have remade original Bungie maps will gratiously donate their maps to my cause. Until that happens (if it ever does) this map is it.\n\nAlso, this version is titled \"beta\" because I plan to tweak a few things after play-testing it, before commiting to a \"final version.\n\nHere is a general list of features:\n\n- The pistol is still the starting weapon, but it has been toned down. With 4-headshot kills, an 8 round magazine, decreased rapid fire accuracy, slower bullets, and bull's-eye staggered fire accuracy (aprox. 1 shot a second is optimal); the HDM pistol is much weaker than the original Halo 1 pistol or Halo 2 Battle rifle, and thus more apropriate for a starting weapon... However it is still moderately powerfull, and does not leave you completely defenseless beyond 10 meters, as the Halo 2 SMG and Magnum do.\n\n- The Battle Rifle has been added (thanks to Wave of Lag, The Spartan, and Ace), but instead of firing 3 rounds at once, which are too easy to use and cannot be allowed to kill in less than 4 bursts for risk of being unbalanced...in HDM it fires single rounds, kills in 3 headshots, and carries 12 rounds per magazine, just like the original Halo 1 pistol. However, since it is not a starting weapon, it does not risk being over-powered.\n\n- The Assault Rifle is more accurate when fired in bursts and single rounds, and can score headshots. With 12 headshots or 20 body shots required to kill, and a slightly decreased magazine (48 rounds) it bears some similarity to the Halo 2 Battle Rifle, but the bursts of the AR are only moderately accurate in comparison, and the new BR is single-shot, so the AR is far from redundant. The AR is geared towards close-mid range, while the BR is geared towards mid-long range.\n\n- The Plasma Rifle has no spread and can score headshots (9 to kill). It no longer has an accelerating ROF, and fires at 600 rounds a minute right off the bat. Also, the number of rounds to fire without overheating has been adjusted to 27 instead of 22, to equal 3x the killing dose of plasma. Thus, the PR is now a force to be reckoned with in the right hands, and killing from a distance is about predicting, leading, and aiming, rather than just blindly rushing to point-blank range.\n\n- The Plasma Pistol can also score headshots.\n\n- The homing of the Needler has been reduced to almost nothing, but the damage has been increased. Now, it is something of an area-denial weapon. While the slow speed of the needles ultimately limits it's range, leading helps a lot, and it can excell at filling a hallway with incoming fire to surpress enemies.\n\n- The Rocket Launcher carries 4 rounds per magazine, but the splash damage is only about half as strong. It only kills instantly with a very close hit, but since you have extra ammo, it is not really weaker, it just takes a different technique. Ultimately, as in Quake, Unreal Tournament, and Doom 3, the rocket launcher should be a power weapon promoting rescource control, but still take accuracy skill to use.\n\n- The Fuel Rod Gun has a much slower rate of fire, but power is on par with the rocket launcher. It requires skill at arcing the projectile over distance, but travels faster and has a slightly wider blast radius.\n\n- Grenade blast radius has been adjusted, so that only very close hits will cause enough damage for an instant kill (similar to the grenades in Halo 2 after the Auto-Update). Additionally, frag grenades deal more damage to health and less damage to shields, while plasma grenades deal more damage to shields and less to health.\n\n- Concussion jumps (ie rocket jumping) can be performed with most of the explosives, with minimal self-damage, providing you time your jumps right. Just remember there's always a risk that you could either kill yourself or leave yourself exposed to the enemy with no shields/health if you screw up.\n\n- The shotgun has tighter spread (all pelets land inside the reticle), but requires a headshot for an instant kill. Thus, it is still a close range weapon, but it takes a little more skill to use, and has a little more effectiveness at mid range, ultimately promoting good aim all around.\n\n- Many of the weapons have new precision mini-reticles added in the middle of the big old ones. They aren't big enough to get in the way or be distracting, and they give you better accuracy at long range since you don't have to guess where the center of the reticle is while simultaneously trying to dodge incoming fire and aim at the moving target.\n\n- The pistol has no zoom, the Assault Rifle and Plasma Rifle have 2x zoom, and the Battle Rifle has 3x zoom.\n\n- The only weapons which have a cap on how far the projectiles travel are the needler, pistol, and shotgun (and they still travel pretty far before they stop). Generally, if you can see something and aim at it, it is possible to hit it. However, since you need to lead the target and compensate for bullet drop, this can be quite difficult at extreme ranges. Previously the AR, PR, and BR could not hit past 40 world units...now they can hit anywhere on the map!\n\n- Spawn times for the Rocket Launcher and Fuel Rod Gun are down to 30 seconds instead of 60 seconds. This is to emphasize winning by being the best rocket user, rather than winning by being the only rocket user.\n\nKnown Bugs:\n\n- The HUD Messages for the Battle Rifle tell you you're picking up pistols and pistol ammo. Since there are no pistol pickups on the map, it shouldn't be too confusing, but it looks bad. I would like to create new HUD Messages once I figure out how.\n\n- The HUD ammo meter for the Pistol and Assault Rifle show empty spaces for the extra rounds you can't carry (because the mag size is reduced). This is functional, but will be replaced with new meters eventually.\n\n- The HUD ammo meter for the Rocket Launcher only counts up to 2 rockets, even when you actually have 3 or 4. The graphic needs to be redone to show 4 rockets, and the counter needs to be reprogramed to count higher. I will do this when I figure out how. Untill then, deal with it.\n\n- Number of hits to kill with the pistol and assault rifle in-game maybe not be exactly as listed above, because I haven't had a chance to test them yet. Once I get hard data on how the damage number values actually translate to hits and kills in the game, I will tweak them accordingly to match the plan. They shouldn't be too far off though.\n\n- Plasma Bolts become invisible after about 150 yards or so, even though they can still cause damage. You can still see them coming from far away, but if you're not paying attention, it can look like you're suddenly getting blasted with plasma out of no where (they still make visible impacts on walls and players). Once I figure out how to make them visible for the entire time they're in the air, I will. Untill then, look out for incoming plasma in the distance.\n\nFuture Plans:\n\n- Obviously, I'd like to fix the above bugs and redo all the changed HUD features so it looks polished.\n\n- I would like to bring in a good Grenade Launcher to diversify the power projectile weaponry. I will probably end up using a Brute Shot model (when I find one), but it will act more like a traditional Quake GL, with a slower firing rate and more lethal projectiles. The grenades will be similar in damage and blast radius to the current HDM hand grenades, but they will be launched instantaneously, travel faster, bounce more, and explode instantly contact with an enemy.\n\n- In the future, I may speed up movement slightly to emphasize dodging and skillfull manuevering. However, it will retain a sort of \"slow, tactical\" element, and never become quite as turbo-fast as other games.\n\n- At times I have considered reducing the battle rifle to 4 headshots per kill, in order to allow fairly increasing the magazine size to 16 rounds. However, I have refrained from doing so in order to stay true to the original Halo 1 pistol. If I receive a lot of feedback asking that the BR be toned down, or that the magazine size be increased to differenciate it from the pistol, I may re-consider changing it from 3/12 to 4/16 again.\n\n- I have also considered increasing the general magazine capacity of all weapons from 4x the lethal dose to 5x. This would mean 5 round rocket mags, 15-20 round BR mags, 60 round AR mags, etc. It would allow a single skilled player more capability to make multiple consecutive kills without being hampered by reloading. However, I have again opted to stay true to Halo 1 for now and stuck with 4x. If I get positive feedback on this idea, I may indeed upgrade to 5x.\n\n- I've thought about adding ammo pickups (independant from weapon pickups) into some maps. It's rather ridiculous that the only way to get more ammo for a weapon is to go back to the only place on the map where it spawns. This will also add more considerations to rescource control and map routes, if done correctly. I will wait to see how things play out though.\n\nCredits:\n\nThanks to Wave of Lag for his BR tags.\nThanks to TheGhost for his BloodGulch scenario files.\n\nThat's about it. Hope you like it. Feedback is welcome, so email, PM, or message me on the forums with your comments, suggestions, praises, or criticisms.",
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  {
   "fid": 1217,
   "title": "Training Day",
   "thumb": "img/lg/0screensho15232t00.jpg",
   "author": "NeuroKoNeza",
   "date": "08/16/2005",
   "file_size": "5.6M",
   "rating": 7.9,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1217",
   "og_image": "https://halomaps.org/hce/img/lg/0screensho15232t00.jpg",
   "category": "Halo CE Maps",
   "description": "A somewhat L shaped valley with bases at each end, with catwalks that go along the cliffs and ledges. Bases take place in a medium forerunner facillity with a sniper loft built into the cliff next to each base.",
   "notes": "NOTES:\n\n~Special Thanks to : TheGhost\nfor helping me out with some sapien trouble , making a sweet ground texture and compiling the final build.\nThis map works well with anything , besides oddball and race.\n\nThx to Masters1337 , and Conq. for joining me and Ghost in testing.\n\nAnd to Beavis who added this to his dedicated server\n\n~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\nHow The Day went when this map was made:\n\nwell it was about 3:45am or so and i was playing this map with devour and baturkin , and I was getting some good ideas in my head while i was playing about having just a small simple map that plays well and looks good , would be fast non stop action , and not to mention pretty looking (= so i was thinking about how it would be like , drawing some ideas down , i couldnt get any sleep i was up till 6am or so , just drawing and coming up with some ideas till i just came with a simple plan. have a sorta L shaped map , alot of jumping back and forth like in longest , set it out-doors , enviroment sorta like the ravines in TSC, and then i came up with this map's final layout.\n\nThen i slept till about 12' or so , got something to eat turned on my computer , started modeling from my sketchs. I was talking to TheGhost about some of my ideas and showed him a early untextured version. he said he'd liek to help out a bit , make a cool ground texture , so we started working on this map. I got a few builds ingame today , made some scenery adjustments , made some awsome shaders for it. then ghost worked on it after i populated it , fixed a few things , he taught me how to make it for all gametypes.\n\nWe then eventually got a small test going on with me , ghost , masters and conq. We were having a few exception problems cause ghost added his chain detonation frags and this odd MC. but then he just put it back to the reg. tagset.",
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   "category_names": [
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  {
   "fid": 1218,
   "title": "Tags used in the Hugeass map",
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   "author": "Tiamat",
   "date": "08/18/2005",
   "file_size": "22.0M",
   "rating": 8.9,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1218",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo CE Tag Packs",
   "description": "See notes for list of tags",
   "notes": "cyborg animations\nthe animations i used for hugeass as well as A plain rigged masterchief to help you make your own\n\nThe fighterbomber (longsword) from hugeass\nshares some tags with the jet\n\nfp hands (max6)\nsome perfectly rigged fp hands for those who need em\n\nThe Jet from hugeass\nshares some tags with the fighterbomber\nthe C_jet is the one in hugeass the regular jet is an older build seen in the first hugeass video\n\nMissel warthog\nthe missel warthog from hugeass\nmay share some tags with the jet and fighterbomber\n\nNcyborg\nthe cyborg i used in hugeass if you se the region Head to have health and be destroyable he can have his head blown off I took this outta hugeass cause it didn't transfere over the netcode\n\nNpelican\nthe pelican from hugeass",
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  {
   "fid": 1219,
   "title": "Delta One",
   "thumb": "img/lg/0screens20388hot00.jpg",
   "author": "?",
   "date": "08/18/2005",
   "file_size": "5.6M",
   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1219",
   "og_image": "https://halomaps.org/hce/img/lg/0screens20388hot00.jpg",
   "category": "Halo CE Maps",
   "description": "A large deep rugged canyon with oposing bases and an underground chamber connected by tunnels",
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   "category_names": [
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  {
   "fid": 1220,
   "title": "N-Pelican Tag",
   "thumb": "img/placeholder.jpg",
   "author": "tiamat",
   "date": "08/20/2005",
   "file_size": "3.7M",
   "rating": 8.9,
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    30
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1220",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo CE Vehicle Tags",
   "description": "the pelican from hugeass map",
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   "category_names": [
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  {
   "fid": 1221,
   "title": "Missel warthog tags",
   "thumb": "img/placeholder.jpg",
   "author": "tiamat",
   "date": "08/20/2005",
   "file_size": "1.6M",
   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1221",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo CE Vehicle Tags",
   "description": "the missel warthog from hugeass may share some tags with the jet and fighterbomber",
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   "fid": 1222,
   "title": "Longsword Tags",
   "thumb": "img/placeholder.jpg",
   "author": "",
   "date": "08/20/2005",
   "file_size": "5.1M",
   "rating": 9.2,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1222",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo CE Vehicle Tags",
   "description": "The fighterbomber (longsword) from hugeass shares some tags with the jet",
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   "category_names": [
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  {
   "fid": 1223,
   "title": "Jet Tags from hugeass",
   "thumb": "img/placeholder.jpg",
   "author": "tiamat",
   "date": "08/20/2005",
   "file_size": "2.0M",
   "rating": 9.2,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1223",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo CE Vehicle Tags",
   "description": "shares some tags with the fighterbomber the C_jet is the one in hugeass the regular jet is an older build seen in the first hugeass video",
   "images": [
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   "fid": 1224,
   "title": "Crazy Wood Land",
   "thumb": "img/lg/6scr154857eenshot00.jpg",
   "author": "[MG] AgentZ",
   "date": "08/21/2005",
   "file_size": "7.4M",
   "rating": null,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1224",
   "og_image": "https://halomaps.org/hce/img/lg/6scr154857eenshot00.jpg",
   "category": "Halo CE Maps",
   "description": "a small map lined with trees",
   "notes": "This is my first map it is Finally Finished i thank my clan for support and help also special thanx to halomaps.org for putting it up and well enjoy\n\nthanks to all those who download\nand thanks to the guys for the tags\n\nI will be continuing the Crazy Series with better maps and crazier stuff so look out for them",
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   "title": "H2 Headlong",
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1225",
   "og_image": "https://halomaps.org/hce/img/lg/1scre15273enshot00.jpg",
   "category": "Halo CE Maps",
   "description": "A recreation of the headlog level in Halo 2",
   "images": [
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   "screenshots": [
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     "caption": "A Halo 2 Headlong Remake."
    },
    {
     "src": "img/users/lg/986A445A-70A6-4F1A-9DD0124BE5A06539.JPG",
     "caption": "Another picture of a halo 2 headlong remake."
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    {
     "src": "img/users/lg/E7E011EF-243F-4590-B739C9113CD96B3B.JPG",
     "caption": "H2_Headlong"
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  {
   "fid": 1226,
   "title": "Toys In The Warehouse",
   "thumb": "img/lg/4screensho154438t00.jpg",
   "author": "JimK (INFScout)",
   "date": "08/21/2005",
   "file_size": "6.8M",
   "rating": 8.7,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1226",
   "og_image": "https://halomaps.org/hce/img/lg/4screensho154438t00.jpg",
   "category": "Halo CE Maps",
   "description": "A large storage warehouse where you play as a 12 inch tall person",
   "notes": "This was started along time ago and I finaly decided to finish it since it was 95% done.The Idea is this is a warehouse at bungie studios and the crates busted open and the Halo toys became alive. Think Toy Soldiers(Movie).\n\nThe wood textures and crate textures are made by scratch from me! I took a pic with the digital camera of a piece of pine out in my garage. I loaded it up in photoshop and created paterns. From there I used the individual boards textured with my textures and built them into 3d crates using 3dmax. I then rendered them and then reloaded that pic into photoshop to create the final texture.\n\nI say all that as the original map I made I just used some old textures of crates I had from Halflife to build the beta. I planed on creating custom texture but wanted to get a response if people would be interested in a map like this. When I posted pics of the progress I got all kinds of comments about how all I do is rip off valve and reuse there stuff and make a map out of it. I even recall someone saying they were tired of all these no talent hacks that just ripped everything they do and can't create anything themselves. That is why I stopped progress on the map. I even said in the post that the textures are going to be replaced and I just used them as an example of how it will look.\n\nSo no one can say a damn thing about this! I used a couple of halo textures, but every wood texture and every model, polygon and vertex was created from scratch by me.There may be some parts of one of my textures that have old stuff on it but that part of the texture is not used in the map.\n\nI hope everyone that tries this out enjoys themselves!\n\nHave fun!\n\njimk",
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   "fid": 1227,
   "title": "Regret",
   "thumb": "img/lg/3screen153523shot00.jpg",
   "author": "Captain þacon",
   "date": "08/21/2005",
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1227",
   "og_image": "https://halomaps.org/hce/img/lg/3screen153523shot00.jpg",
   "category": "Halo CE Maps",
   "description": "A large Covenant ship - you play on the top",
   "notes": "It's been three weeks of no sleep and plenty of sugar, but its finally done.\nBehold the greatness that is Regret. Regret is a Covenant Battle Cruiser,\nlike the Truth and Reconciliation. The map itself is in space and contains:\n\nVehicles\n10 Banshees\n4 Ghosts\n2 \"SpaceHog\" (\"0G\" Warthog controllable from the driver and passenger seats)**\n1 \"Space Scorp\" (same as above)\n8 Shades(Turrets)\n\nWeapons\n1 Assault Rifles\n4 Sniper Rifle\n1 Rocket Launcher\n1 Pistol\n1 Energy Sword\nTons of Plasma Rifles, Plasma Pistols, Needlers, Fuel Rod Guns\n\nRegret also contains two hangers, one per side. Each hanger contains 4 banshees.\nThe map also has the control room, accessible from either side by teleporters.\nTwo cafeterias contain makeshift armories with weapons testing facilities included.\nI used the models form my original cafeteria and changed the textures to fit\nthe whole Covenant feel. Thanks For downloading if you do, and if you don't,\nyou have no idea what your missing out on.\n\n**Controls for Space Hog\nForward = Down and Forward\nBack/No direction = Go up and forward\nThe space hog may take some getting-used-to, but can be a very strategic unit.\nBecause it has multiple seats, it can be used to recover banshees that fall to\nthe bottom of the map where an invisible box stops players and vehicles.\n\nSpecial Thanks:\nBungie, Microsoft and Gearbox, for Halo and Halo CE\ndiscreet, for 3ds Max 6\nGrenadiac, for Spark Edit\nMonoxide and tjc, for Halo Map Tools\nThe Makers of \"Pillar of Autumn Space\" for something to compete with\nMy beta testers\nICP-skater\nnew002 -Needs a new name\nDeath101\npollopesca\n=mc=Zephyr\n{CRG}Fooman\n2and2makes5\nss3 hurcule\n--Sorry if I missed your name, just tell me and I'll make sure i get it in the final",
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   "fid": 1228,
   "title": "The Halo CE Chronicles - Episode 16 - Harmony",
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   "author": "Dennis Powers",
   "date": "08/22/2005",
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   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1228",
   "og_image": "https://halomaps.org/hce/img/lg/hcec15545316.jpg",
   "category": "The Halo CE Chronicles",
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   "fid": 1229,
   "title": "The Halo CE Chronicles - Episode 16 - Harmony",
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   "date": "08/22/2005",
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   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1229",
   "og_image": "https://halomaps.org/hce/img/lg/hcec15552716.jpg",
   "category": "The Halo CE Chronicles",
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  {
   "fid": 1230,
   "title": "No Text Mode for Halo PC/CE",
   "thumb": "img/placeholder.jpg",
   "author": "Shaun Williams (bitterbanana)",
   "date": "08/23/2005",
   "file_size": "7.0K",
   "rating": 8.8,
   "sids": [
    8
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1230",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo Utilities",
   "description": "Toggle the chat text and echo text visiblity.",
   "notes": "No Text Mode for Halo PC/CE\n-----------------\nToggle the chat text and echo text visiblity.\n\n=================================\n\nAuthor: Shaun Williams (bitterbanana)\nWebsite: www.bitterbanana.cjb.net\nCompatibility: PC/CE\nVersion: 1\nDate: 8-23-2005\n\n=================================\n\nInstructions:\n\n1. Extract the file anywhere you want\n2. Open it and leave it running while playing Halo.\n\n=================================\n\nSpecifics:\n\nPress...\nHome = enable text\nEnd = disable text",
   "images": [
    "img/placeholder.jpg"
   ],
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    "sha1": "2b1dc62e8a1aee5cb995f411cd838f3fe764e90c"
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   "category_names": [
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  },
  {
   "fid": 1233,
   "title": "Halo Editing Kit (HEK) Tutorial",
   "thumb": "img/placeholder.jpg",
   "author": "Sunny Sharma",
   "date": "08/25/2005",
   "file_size": "762.2K",
   "rating": 8.2,
   "sids": [
    23
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1233",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Tutorials",
   "description": "A 13 page PDF file version of a tutorial for using the HEK - Halo Editing Kit",
   "notes": "Here is Section 1 of a compiled list of tutorials I have created. Enjoy them.\n\nFeatures how to take advantage of Halo's texturing, creating and editing shader_environments, getting a box-level in-game with the shaders, then adding a glow effect.\n\nIf you do create something I've given from this tut, don't worry about credit. I don't care about credit.",
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    "img/placeholder.jpg"
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   "category_names": [
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  },
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   "fid": 1234,
   "title": "Teleporter Tutorial",
   "thumb": "img/placeholder.jpg",
   "author": "?",
   "date": "08/25/2005",
   "file_size": "6.2M",
   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1234",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Tutorials",
   "description": "A video tutorial on creating teleporters",
   "images": [
    "img/placeholder.jpg"
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  {
   "fid": 1235,
   "title": "Halo: Custom Edition Desktop Backgrounds Image 1",
   "thumb": "img/lg/Halo12726Custom12726Edition12726desktop-800x600.jpg",
   "author": "FREELANCER",
   "date": "08/26/2005",
   "file_size": "5.1M",
   "rating": 7.5,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1235",
   "og_image": "https://halomaps.org/hce/img/lg/Halo12726Custom12726Edition12726desktop-800x600.jpg",
   "category": "Misc. Halo Files",
   "description": "A Halo CE Game desk top image in various sizes and formats",
   "images": [
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   "fid": 1236,
   "title": "Halo: Custom Edition Desktop Backgrounds image 1",
   "thumb": "img/lg/Halo12822Custom12822Edition12822desktop2-800x600.jpg",
   "author": "FREELANCER",
   "date": "08/26/2005",
   "file_size": "5.4M",
   "rating": 7.8,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1236",
   "og_image": "https://halomaps.org/hce/img/lg/Halo12822Custom12822Edition12822desktop2-800x600.jpg",
   "category": "Misc. Halo Files",
   "description": "A Halo CE Game desk top image in various sizes and formats",
   "images": [
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   "category_names": [
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   "title": "Halo: Custom Edition Desktop Backgrounds Image 3",
   "thumb": "img/lg/Halo12956Custom12956Edition12956desktop3-800x600.jpg",
   "author": "FREELANCER",
   "date": "08/26/2005",
   "file_size": "5.4M",
   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1237",
   "og_image": "https://halomaps.org/hce/img/lg/Halo12956Custom12956Edition12956desktop3-800x600.jpg",
   "category": "Misc. Halo Files",
   "description": "A Halo CE Game desk top image in various sizes and formats",
   "images": [
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   "category_names": [
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  },
  {
   "fid": 1238,
   "title": "The Halo CE Chronicles - Episode 17 - Prelude",
   "thumb": "img/lg/hcec15305017.jpg",
   "author": "Dennis Powers",
   "date": "08/29/2005",
   "file_size": "20.2M",
   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1238",
   "og_image": "https://halomaps.org/hce/img/lg/hcec15305017.jpg",
   "category": "The Halo CE Chronicles",
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   "title": "The Halo CE Chronicles - Episode 17 - Prelude",
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   "author": "Dennis Powers",
   "date": "08/29/2005",
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1239",
   "og_image": "https://halomaps.org/hce/img/lg/hcec15312217.jpg",
   "category": "The Halo CE Chronicles",
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   "title": "H2 Foundation",
   "thumb": "img/lg/0screenshot17432500.jpg",
   "author": "Xe-Bec",
   "date": "08/29/2005",
   "file_size": "9.3M",
   "rating": 8.9,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1240",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot17432500.jpg",
   "category": "Halo CE Maps",
   "description": "A recreation of the Halo 2 Foundation level",
   "notes": "This was created by Xe-Bec and was tagged my Cmdr",
   "images": [
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   "title": "Outpost",
   "thumb": "img/lg/2screen174740shot00.jpg",
   "author": "Jason Zimmer",
   "date": "08/29/2005",
   "file_size": "5.9M",
   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1241",
   "og_image": "https://halomaps.org/hce/img/lg/2screen174740shot00.jpg",
   "category": "Halo CE Maps",
   "description": "An indoor level in a floating space outpost",
   "notes": "Outpost: created by Jason Zimmer\nMap Polygons: 2672\nSupported Gametypes: All\n\nThe Map and Scenery was exported by Chimp 1.6",
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   "title": "Boxx",
   "thumb": "img/lg/5scre175211enshot00.jpg",
   "author": "Tex777",
   "date": "08/29/2005",
   "file_size": "5.1M",
   "rating": 8.1,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1242",
   "og_image": "https://halomaps.org/hce/img/lg/5scre175211enshot00.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A box like level with re-spawning AI Bots",
   "notes": "BoXx with AI v1 - Made by Tex777\n\nCredit goes to (WoH) AMT (Or }SOC{AMT, or just AMT) for helping me out on this map and to Banshee Ace 2 for the AI Delimiter tags.",
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   "title": "Sneak",
   "thumb": "img/lg/sneak01.jpg",
   "author": "TheGhost",
   "date": "08/29/2005",
   "file_size": "6.9M",
   "rating": 8.0,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1243",
   "og_image": "https://halomaps.org/hce/img/lg/sneak01.jpg",
   "category": "Halo CE Maps",
   "description": "A small winter canyon with show hogs and twin bases.",
   "notes": "Hey everybody,\n\nAnyone who knows about Sneak.beta should know that the map was never completed; it has always stayed in its beta stage. A year later, I've finally decided to finish the map. This map has stayed true to its original layout, but has received a major revamp in its vehicles, textures, UVWs, weather particle effects, and scenery. I'm loving the new look, and I hope you will too. Sneak.beta has a lot of history (those who can recall it are awesome in my book), and I'm proud to end its legacy with the final version of the map.\n\nSome thanks:\nKiLLa -- Snowhog tagging\n[gx]shadow -- Snowhog model\nLightning -- Snowhog skin\nand everyone else I know from GBX! You know who you are.\n\nMap:\nMap size: Medium\nRecommended players: 4-10\nRecommended gametypes: CTF, slayer",
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    "img/lg/6screen17599shot00.jpg"
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     "src": "img/users/lg/3DFC42D3-1131-4526-BEA1E32BF98F2F51.JPG",
     "caption": "The inside of the Blue Base,"
    },
    {
     "src": "img/users/lg/70DF34A0-6F0B-4BAE-8E7C04E5CC46E950.JPG",
     "caption": "The inside of the Red Base"
    },
    {
     "src": "img/users/lg/755D8B78-8C40-44A1-B8AF084D9590F2F8.JPG",
     "caption": "Red Teleporter"
    },
    {
     "src": "img/users/lg/A78C5F9B-7D04-4FC8-BD62F722089A9AC5.JPG",
     "caption": "Blue Teleporter"
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     "caption": ""
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   "title": "Needle Rifle Gulch",
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   "author": "Chewy Gumball",
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1244",
   "og_image": "https://halomaps.org/hce/img/lg/0screensho18834t00.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A modifed Blood Gulch level with weapon modifications and lower gravity",
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   "title": "War of Hog",
   "thumb": "img/lg/12screen181437shot00.jpg",
   "author": "xHeadshotmastAx",
   "date": "08/29/2005",
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1245",
   "og_image": "https://halomaps.org/hce/img/lg/12screen181437shot00.jpg",
   "category": "Halo CE Maps",
   "description": "A large open area with a mountain in the middle",
   "notes": "Information text about this map:\nThis is my first map.\nIts big and there are 5 diffrent warthogs and 1 pelican.\nThe prefered game types are:\n-Team Slayer\n-CTF\nIts fun to drive with his team over the big hills and attacking their base to get their flag\nso i decided to make a big map with lots of diffrent warthogs...lol...heres the result!\n\ncredits:\nthe pelican and missle warthog (the warthog with 4 missles) is by Tiamat\nthe sword is by:\nReal Halo 2 Lunging Energy Sword Tags version 1 prototype\nBy: Jahrain\nOriginal non-lunging energy sword tags\nby: Doc Oct\nRailGun is by : [DD]ZiON\nthx guys for sharing the tags here in halomaps.org\n\nand a really really big thx goes to all the ppl who are playing the map! and you really really have to play it 1 time with some guys in CTF! if not your missing something ;)",
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   "title": "Detail and Cube Maps Tags",
   "thumb": "img/placeholder.jpg",
   "author": "CMT-M4573R51337",
   "date": "08/29/2005",
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   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1246",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo CE Scenery Tags",
   "description": "Some of those are bungies cubes which we often use, and some of them are cubemaps that came with the game",
   "notes": "Some of those are bungies cubes which we often use, and some of them are cubemaps that came with the game, but we modified. Nothing in here contains ripped conetent, except for teh coag sniper cubemap, which was made by taking pictures of the coag map.\n\nYou will see a shader callled the invisible man, apply this shader to anything, and it will\n\nbe invisible. Perfect for Civvi hogs without havign to export the model in 3ds, and also\n\ngood for testing out glass bumps.\n\nJust put this in your root tags folder, and you will be set.\n\nAlso in coag\nB40 outside=Warthog Cubemap\nwarthog reflection redish =our biped cubemap\n\nCMT-M4573R51337",
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    "img/placeholder.jpg"
   ],
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   "category_names": [
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  {
   "fid": 1247,
   "title": "C4 Weapon Tags",
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   "date": "08/29/2005",
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   "og_image": "https://halomaps.org/hce/img/lg/",
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  },
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   "fid": 1248,
   "title": "How To Create Simple Terrain With Bitmaps Tutorial",
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   "author": "Hailfire",
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1248",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Tutorials",
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   "fid": 1249,
   "title": "Big Book of Scipts",
   "thumb": "img/placeholder.jpg",
   "author": "? - Random and contributing authors",
   "date": "08/29/2005",
   "file_size": "50.0K",
   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1249",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Tutorials",
   "description": "Halo CE scripting information",
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   "fid": 1250,
   "title": "Making A Skeleton Tutorial",
   "thumb": "img/placeholder.jpg",
   "author": "chrisrice",
   "date": "08/29/2005",
   "file_size": "892.6K",
   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1250",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Tutorials",
   "description": "A PDF file tutorial",
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   "category_names": [
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  },
  {
   "fid": 1251,
   "title": "First Person Hands - rigged - MAX model",
   "thumb": "img/placeholder.jpg",
   "author": "Tiamat",
   "date": "09/01/2005",
   "file_size": "67.4K",
   "rating": null,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1251",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "3D Model Files",
   "images": [
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   "category_names": [
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   ]
  },
  {
   "fid": 1252,
   "title": "H2 Relic",
   "thumb": "img/lg/0screensh1810ot00.jpg",
   "author": "Xe-Bec",
   "date": "09/01/2005",
   "file_size": "10.0M",
   "rating": 8.4,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1252",
   "og_image": "https://halomaps.org/hce/img/lg/0screensh1810ot00.jpg",
   "category": "Halo CE Maps",
   "description": "A Halo CE re-creation of the Halo 2 Relic level",
   "images": [
    "img/lg/0screensh1810ot00.jpg",
    "img/lg/1screensho18110t00.jpg"
   ],
   "screenshots": [
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     "caption": "H2-Relic Halo CE map remake"
    },
    {
     "src": "img/users/lg/076C859D-6EB7-44A5-AB6F183DBC669BCC.JPG",
     "caption": "H2 relic"
    },
    {
     "src": "img/users/lg/7822E37F-41AA-4567-9D8B8890F949E0BC.JPG",
     "caption": ""
    },
    {
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     "caption": ""
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     "caption": ""
    },
    {
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     "caption": ""
    }
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    "at": "2026-10-07T18:43:26Z",
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   },
   "category_names": [
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  },
  {
   "fid": 1253,
   "title": "Halo Desktop Image - various sizes",
   "thumb": "img/lg/dekstop_srstunts.herejezus163655640-480.jpg",
   "author": "Ð)evil",
   "date": "09/02/2005",
   "file_size": "376.0K",
   "rating": 9.1,
   "sids": [
    13
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1253",
   "og_image": "https://halomaps.org/hce/img/lg/dekstop_srstunts.herejezus163655640-480.jpg",
   "category": "Misc. Halo Files",
   "images": [
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   ],
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    "at": "2026-10-07T20:17:43Z",
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   },
   "category_names": [
    "Misc. Halo Files"
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  },
  {
   "fid": 1254,
   "title": "Halo Desktop Image - various sizes",
   "thumb": "img/lg/desktop2_srstunts.herejezus163742640-480.jpg",
   "author": "Ð)evil",
   "date": "09/02/2005",
   "file_size": "356.4K",
   "rating": 9.0,
   "sids": [
    13
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1254",
   "og_image": "https://halomaps.org/hce/img/lg/desktop2_srstunts.herejezus163742640-480.jpg",
   "category": "Misc. Halo Files",
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    "file_name": "1254-Halo_Desktop2.zip",
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    "at": "2026-10-07T20:17:43Z",
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   "category_names": [
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  },
  {
   "fid": 1255,
   "title": "Pen Island",
   "thumb": "img/lg/0screensho16466t00.jpg",
   "author": "",
   "date": "09/02/2005",
   "file_size": "5.9M",
   "rating": 8.8,
   "sids": [
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   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1255",
   "og_image": "https://halomaps.org/hce/img/lg/0screensho16466t00.jpg",
   "category": "Halo CE Maps",
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  {
   "fid": 1256,
   "title": "Skins for Vehicles - pimp my Rides 343 Skins",
   "thumb": "img/placeholder.jpg",
   "author": "IceDragon",
   "date": "09/02/2005",
   "file_size": "868.5K",
   "rating": 8.8,
   "sids": [
    30
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1256",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo CE Vehicle Tags",
   "description": "pimp my Rides 343 Skins",
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   "category_names": [
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  },
  {
   "fid": 1257,
   "title": "Halo CE Video Cutscene Tutorial",
   "thumb": "img/placeholder.jpg",
   "author": "DHalo",
   "date": "09/04/2005",
   "file_size": "11.1M",
   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1257",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Tutorials",
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   "category_names": [
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  },
  {
   "fid": 1258,
   "title": "The Halo CE Chronicles - Episode 18 - Sharing",
   "thumb": "img/lg/hcec19502718.jpg",
   "author": "Dennis Powers",
   "date": "09/05/2005",
   "file_size": "27.7M",
   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1258",
   "og_image": "https://halomaps.org/hce/img/lg/hcec19502718.jpg",
   "category": "The Halo CE Chronicles",
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  {
   "fid": 1259,
   "title": "The Halo CE Chronicles - Episode 18 - Sharing",
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   "author": "Dennis Powers",
   "date": "09/05/2005",
   "file_size": "30.7M",
   "rating": null,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1259",
   "og_image": "https://halomaps.org/hce/img/lg/hcec19505918.jpg",
   "category": "The Halo CE Chronicles",
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   "category_names": [
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  },
  {
   "fid": 1260,
   "title": "Nascaar Beta",
   "thumb": "img/lg/2scree17637nshot00.jpg",
   "author": "",
   "date": "09/06/2005",
   "file_size": "8.8M",
   "rating": 4.2,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1260",
   "og_image": "https://halomaps.org/hce/img/lg/2scree17637nshot00.jpg",
   "category": "Halo CE Maps",
   "images": [
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   "category_names": [
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  },
  {
   "fid": 1261,
   "title": "Coagulation - Classic Edition",
   "thumb": "img/lg/1screens17249hot00.jpg",
   "author": "M4573R51337",
   "date": "09/06/2005",
   "file_size": "13.7M",
   "rating": 8.4,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1261",
   "og_image": "https://halomaps.org/hce/img/lg/1screens17249hot00.jpg",
   "category": "Halo CE Maps",
   "notes": "Here's coagulation classic, the classic version of the hit map H2 Coagulation. Special thanks\nThe Team\nM4573R51337\nKiLLa (deserves a huge round of applause, this project would have never started had I not met him)\n05H3T5KY\nKnave\nThe Ghost\nSuper Sunny\nGenocide and Muffinman\nVinx (he never did much though)\nJeanLuc\nSakaviech\nLightning\nMaborishi\nSteelixB\n\nSpecial Thanks to\nBungie for Halo, Halo 2 and all the models sounds and bitmaps we used\nViper Neo for the BSP\nNuero ko Neza for modeling the rocks\nThe moderators at Gearbox for putting up with all the hype and spam of people waiting for the mod\nDoc Octavious for the trees, he also made them for h2 coagulation, but we sadly forgot to mention him in the read me. Extra props to him.\n\nIf I forgot you, I probably did it intentionaly :-p, or mb I just forgot you. chances are, if you know me, contact me if I forgot to give you credit.",
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    "img/lg/1screens17249hot00.jpg",
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    "sha1": "4119f0f15e2065f81bfc2d96cb4221d30f900628"
   },
   "category_names": [
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  },
  {
   "fid": 1262,
   "title": "Character Rigging Video Tutorial",
   "thumb": "img/placeholder.jpg",
   "author": "Jahrain",
   "date": "09/06/2005",
   "file_size": "33.8M",
   "rating": null,
   "sids": [
    23
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1262",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Tutorials",
   "notes": "This video tutorial, an update from my last tutorial, explains the process of rigging your own characters in 3ds Max 6 and how to put them into halo. Sorry for the crappy bitrate quality, I dont have access to a high speed internet connection at the moment and i dont want to spend the rest of my life uploading this.\n\nSpecial thanks goes out to Rec0 & SteelixB for creating an application that simplifies the rigging process and allows us to use 3ds max to rig instead of notepad. Also to Tiamat for being the original character rigger, hes the one who discovered how to rig a custom model and passed on his knowlege to me.\n\nThe Vertex Weight Injector allong with the weight exporter can be downloaded from http://haloce.gearboxgamezone.com/index.cfm?PG=3&fid=1068",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "9D34CC1CFF60D0FF616E8ACE7782775B",
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   "category_names": [
    "Tutorials"
   ]
  },
  {
   "fid": 1263,
   "title": "Map Manager 2",
   "thumb": "img/lg/map16565manager165652.jpg",
   "author": "niZon",
   "date": "09/06/2005",
   "file_size": "11.5K",
   "rating": 8.8,
   "sids": [
    8
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1263",
   "og_image": "https://halomaps.org/hce/img/lg/map16565manager165652.jpg",
   "category": "Halo Utilities",
   "description": "Manager you Halo CE maps - makes loading time faster when you have alot of maps",
   "notes": "New and Improved upon version. Disables unused maps for better loading times. Instead of renaming files, simply moves them to a \"unused folder\"",
   "images": [
    "img/lg/map16565manager165652.jpg"
   ],
   "hash": "B4724FAA5612D9C5AD545583410208AC",
   "fetched": "2026-10-07T16:42:32Z",
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    "file_name": "1263-MapManager2.zip",
    "bytes": 11451,
    "at": "2026-10-07T20:16:51Z",
    "sha1": "22b221061688198e45a02765d10a8e408568b6c1"
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   "category_names": [
    "Halo Utilities"
   ]
  },
  {
   "fid": 1264,
   "title": "Halo 2 Turret Tags",
   "thumb": "img/lg/turret.JPG",
   "author": "Elite Hunter",
   "date": "09/08/2005",
   "file_size": "1.1M",
   "rating": null,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1264",
   "og_image": "https://halomaps.org/hce/img/lg/turret.JPG",
   "category": "Halo CE Weapon Tags",
   "notes": "Halo 2 Turret Tags\n------------------\n\nContents:\n(1. Information\n(2. How to Use\n(3. Credits\n(4. Known Bugs\n\n(1. Information\n---------------\nThese turret tags just contains the one vehicle (which is the Halo 2\nturret of course) so it's pretty much self explanatory. Yes, I know\nthe textures are crap but I give you permission to modify it\nhowever you like. Just please give me credits for the original tags.\n\n(2. How to Use\n--------------\n(1. Extract the h2_turret folder to tags\\vehicles directory\n(2. Open up your globals tag in guerilla\n(3. Replace one of your vehicles with the h2_turret.vehicle\n(4. Open up Sapien\n(5. Click on Edit Types and drop down the box to vehicles and add the\nh2_turret.vehicle\n(6. Drop down the Objects folder and find the Vehicles folder in your\nhierichy view\n(7. Right click anywhere on the map to place the turret\n(8. Once you're satisfied with your vehicle placement and everything,\nsave and then compile your map and enjoy!\n\n(3. Credits\n-----------\nElite Hunter(me) - For making the tags\nskate4fun310 - For making the H2 turret model\nTheGhost - For making his turret video tutorial and a few textures\nUnknown - For some other textures\n\n(4. Known Bugs\n--------------\n-It's not been tested yet so if you encounter any problems please contact\nme at masterelite_01@hotmail.com\n-The hand placement most likely is not in the correct position\n-Animations might stuff up a little",
   "images": [
    "img/lg/turret.JPG"
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    "at": "2026-10-07T20:09:43Z",
    "sha1": "a155f86ab900a0ebd960f50406c2e18ea6f4ffdc"
   },
   "category_names": [
    "Halo CE Weapon Tags"
   ]
  },
  {
   "fid": 1265,
   "title": "Max Payne-style HUD for Halo Tags",
   "thumb": "img/lg/hud-1.jpg",
   "author": "p0lar_bear",
   "date": "09/08/2005",
   "file_size": "105.5K",
   "rating": 8.3,
   "sids": [
    20
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1265",
   "og_image": "https://halomaps.org/hce/img/lg/hud-1.jpg",
   "category": "Halo CE Misc. Tags",
   "description": "Tags for Health and shield meters that appear as filled outlines of SPARTAN-II's.",
   "notes": "HOW TO INSTALL:\nExtract the contents of this archive to your tags folder (C:\\Program Files\\Microsoft Games\\Halo Custom Edition\\tags).\n\nHOW TO UNINSTALL:\nIf you wish to stop using my HUD at any time, I included copies of the original HUD tags. Look for the original (i.e. \"Copy of cyborg.hud_unit_interface\"), delete the file that has the same name as that (you would delete the \"cyborg.hud_unit_interface\"), and rename the original file by getting rid of the \"Copy of\" in front of it (rename \"Copy of Cyborg.unit_hud_interface\" to \"Cyborg.unit_hud_interface\"). All updated tags are as follows:\n\nui\\hud\\cyborg.unit_hud_interface\nui\\hud\\passenger_2.unit_hud_interface\nui\\hud\\gunner.unit_hud_interface\nvehicles\\scorpion\\scorpion_mp.vehicle\n\n---\n\nHey guys, p0lar_bear here.\n\nI started working on this HUD idea for about a week and a half before release. This HUD contains an updated look for health and shield meters a la Max Payne. As your shield takes damage, the yellow outline gets thinner, and as you take damage, the fill color will change and deplete until you die. There are also health meters for 'Hog gunners and passengers and tank passengers. In fact, here is a list of what this contains:\n\n-Bitmap tags for the meters and outlines.\n-Updated HUD interface tags for the player (Health, Shields, and Flashlight)\n-Updated HUD interface tags for the Warthog/Rocket Hog (Passenger and Gunner Health)\n-New HUD interface tags for the Scorpion (Passenger Health)\n-An updated scorpion_mp.vehicle tag that uses the HUD interface tags\n-Backups of each modified tag in case you do not like this HUD and wish to go back to whatever you were using.\n\n(I don't know why, but the HEK didn't come with passenger life meters for the scorpion. I added them and edited the original scorpion_mp.vehicle to use those HUD interfaces)\n\nThese tags are designed for use with maps that contain little to no custom content (apart from the map collision BSP itself). In other words, these tags will only work for maps that use the default cyborg biped, and the Warthog, Rocket Warthog and Scorpion. So if you make a map that has all custom vehicles and a custom biped in it, you will not see this HUD unless you point the tags to these hud interfaces.\n\nAlso, I would have made Ghost and Banshee life meters like in the Halo campaign, but nobody has made a solo map with the SP ghost and banshee. If someone does manage to make one, then I will make those meters.\n\nAnyway, enjoy. :)",
   "images": [
    "img/lg/hud-1.jpg",
    "img/lg/hud-2.jpg"
   ],
   "hash": "3FBB9A1D9776424BEC9F605A93935FC1",
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    "sha1": "c076308522df6cbaeb04f5279453e6c14ec4b608"
   },
   "category_names": [
    "Halo CE Misc. Tags"
   ]
  },
  {
   "fid": 1266,
   "title": "Blood Gulch with updated HUD (HUDGulch)",
   "thumb": "img/lg/0scree131533nshot00.jpg",
   "author": "p0lar_bear",
   "date": "09/08/2005",
   "file_size": "8.0M",
   "rating": 7.3,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1266",
   "og_image": "https://halomaps.org/hce/img/lg/0scree131533nshot00.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "TheGhost's Blood Gulch with my updated HUD.",
   "notes": "For those that are interested in my HUD but want to see it in action first, I compiled my tags into TheGhost's Blood Gulch scenario files for you to test. This also contins my strings for biohalo_alpha4 and Jahrain's shiny new armor update.",
   "images": [
    "img/lg/0scree131533nshot00.jpg",
    "img/lg/hudgulch-2.jpg"
   ],
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    "at": "2026-10-07T19:34:09Z",
    "sha1": "261607cdad8ee515bc0c8a0165499d78f23fd5ec"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 1267,
   "title": "Custom Sky Tutorial PDF File",
   "thumb": "img/placeholder.jpg",
   "author": "theguy2042000",
   "date": "09/11/2005",
   "file_size": "352.8K",
   "rating": null,
   "sids": [
    23
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1267",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Tutorials",
   "description": "This tutorial covers modeling, animating, and tagging.",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "F9CAE7E15515C52D07ED5714945E9667",
   "fetched": "2026-10-07T16:41:04Z",
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    "ok": true,
    "file_name": "1267-Custom_Sky_Tutorial.zip",
    "bytes": 352753,
    "at": "2026-10-07T20:14:42Z",
    "sha1": "1338dda4407e8353e47573bca0fb874f88d43d2a"
   },
   "category_names": [
    "Tutorials"
   ]
  },
  {
   "fid": 1268,
   "title": "Hovertank Tags",
   "thumb": "img/lg/hovertank8ov.jpg",
   "author": "FireScythe",
   "date": "09/11/2005",
   "file_size": "1.8M",
   "rating": 8.9,
   "sids": [
    30
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1268",
   "og_image": "https://halomaps.org/hce/img/lg/hovertank8ov.jpg",
   "category": "Halo CE Vehicle Tags",
   "images": [
    "img/lg/hovertank8ov.jpg"
   ],
   "hash": "479262BFFBF64AE2A0875015F1C0E963",
   "fetched": "2026-10-07T16:37:52Z",
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    "file_name": "1268-hovertank.zip",
    "bytes": 1829786,
    "at": "2026-10-07T20:07:27Z",
    "sha1": "2b1c86b07e275592ef2d4629a8be73a33c83d191"
   },
   "category_names": [
    "Halo CE Vehicle Tags"
   ]
  },
  {
   "fid": 1269,
   "title": "Warp Sky Tags",
   "thumb": "img/lg/Rosat6.jpg",
   "author": "Sunny Sharma",
   "date": "09/11/2005",
   "file_size": "533.3K",
   "rating": null,
   "sids": [
    32
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1269",
   "og_image": "https://halomaps.org/hce/img/lg/Rosat6.jpg",
   "category": "Halo CE Scenery Tags",
   "images": [
    "img/lg/Rosat6.jpg"
   ],
   "hash": "40418B44B0768BE672F766708BCCB6F2",
   "fetched": "2026-10-07T16:36:40Z",
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    "ok": true,
    "file_name": "1269-WarpSkyTags.zip",
    "bytes": 533265,
    "at": "2026-10-07T20:03:28Z",
    "sha1": "e34e2ce803d0156431b762ffb879f5013645003d"
   },
   "category_names": [
    "Halo CE Scenery Tags"
   ]
  },
  {
   "fid": 1270,
   "title": "Halo2 MasterChief Biped Tags",
   "thumb": "img/lg/sapien20050909230009470oe.jpg",
   "author": "Jahrain",
   "date": "09/11/2005",
   "file_size": "9.1M",
   "rating": 9.0,
   "sids": [
    34
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1270",
   "og_image": "https://halomaps.org/hce/img/lg/sapien20050909230009470oe.jpg",
   "category": "Halo CE Biped Tags",
   "notes": "*****************************************************\n***HALO 2 to HALO CE Master Chief Biped Conversion***\n*****************************************************\n\nCredits:\nCharacter Models by Bungie\nConversion by Jahrain\nReskinning and Halo 2 Shader emulation by Jahrain\nCharacter and FP hands rigging by Jahrain\n\nInstallation Intructions:\n1). Exctract files to /tags/characters/\n2). Make a back up of the tags/globals/globals.globals tag\n3). Open the globals.globals tag in guerilla\n4). Scroll down about 75% though the tag and find the Multiplayer Information Block.\n5). Put characters\\halo2_masterchief\\cyborg_mp for the unit.\n6). scroll down some more and find the First Person Interface block and set the first\nperson hands to characters\\halo2_masterchief\\fp\\fp rigged\n7). Save your globals tag.\n\nAddition Customization:\n***Please note: You should always set all of the shader tags for each secondary color permutation to the same values and setting for shader customization.\n\nTo set up your model's shaders so the lighting fits your map's lighting, your should first determine the average light color of the map. If the map is in a dusky sun set setting the average color may be a tint of orange. If your map is in a icy canyon, the average color may be a light blue. Once you have desided what the average color of your map is, open each shader tag included in the package and set the Self-Illumination color value's upper and lower bounds to the range of Of the average light color in the map. You may also have a custom cube map that you can add to the reflection properties at the bottom. Also if your using the default cube map included, its sugesseted that you set the reflection color bounds to a a secondary average color from the map. Usually it would be what the ambient lighting is in the map. If you dont know what that means, that means that you should pick the average color of the map's bsp as the reflection color bounds. Be sure to do the same\nfor the FP hands as well.\n\nSoon to come:\nEmblems\nMore secondary colors\nCompleted halo 2 bloom emulation\nSecondary colors on FP hands\n\nNotes:\nIf you choose to release a map using these tags be sure to do the following. GIVE CREDIT WHERE ITS DUE! (quote by M4573R5 1337) These model were created by Bungie. Make sure you credit them for the models. These models, LODs included, were rigged by me. I don't care if my name gets mensioned in the credits or not just dont go claiming you did that or give others the idea that you rigged the model. The same applies for the custom shaders. Taking credit for something that someone else has created is just upright disrespect to the original creators.\n\n<3 Open source :)\nOpen sourcing is the best way to go in a development community. Your not only proving goodies for the unknown players that you may never know about, you creating something that your fellow developers can enjoy just as much. In order to maintain a friendly and productive modding community, its best to open source things that your fellow modders can enjoy and in return others will open source something that you have always wanted. It speeds up the development for others and allows them to focus on other tasks to create a better end result. Those are just the basis of evolution. Some times we think that open sourcing something can have a slight negative impact if a wild group of noobs gather and miss-uses or over uses something open sourced and just forget about the amount of positivity that can be created but with held by a fear of noobies, which I happen to call 'Noobaphobia', and it brings down a development community or keeps it from progressing in some way. Most of the top modding supported games out there are forced-open-source such as unreal and hl2. So theres no need to worry about persuading people to open source what they did and thats what links these games to being at the top of the modding food chain. I strongly encourage anyone who uses these tags to see my views in why you should support the open sourcing of tags and information in Halo CE. If you dont see any point in open sourcing becuase you think theres nothing to gain back in return or fear of not getting credit or something then put it this way. Who would you rather gain recognition from? A bunch of random fan boys who like to play your stuff of a bunch of fellow developers who appreciate what you have done for them. Also i should add, don't look at others work as competition with what your working on. Look at it as inspiration to make your work even better just how artists look at paintings from others to inspire them to create something even better.\n\nBeen diagnosted by your doctor with Noobaphobia? Theres a cure. Look at the situation and consider all the negative affects that you think just may accur and ask yourself. \"would this ruin my life if it happened?\",\"Would this completely ruin the lifes of others I care for?\",\"Do i see any point to continue living if this ever occured?\" If answered No to these questions then you should be cured of Noobaphobia ;)",
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  {
   "fid": 1271,
   "title": "The Halo CE Chronicles - Episode 19 - GAIA",
   "thumb": "img/lg/hcec15364819.jpg",
   "author": "Dennis Powers",
   "date": "09/12/2005",
   "file_size": "27.2M",
   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1271",
   "og_image": "https://halomaps.org/hce/img/lg/hcec15364819.jpg",
   "category": "The Halo CE Chronicles",
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  {
   "fid": 1272,
   "title": "The Halo CE Chronicles - Episode 19 - GAIA",
   "thumb": "img/lg/hcec15372019.jpg",
   "author": "Dennis Powers",
   "date": "09/12/2005",
   "file_size": "31.5M",
   "rating": null,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1272",
   "og_image": "https://halomaps.org/hce/img/lg/hcec15372019.jpg",
   "category": "The Halo CE Chronicles",
   "images": [
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   "category_names": [
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  {
   "fid": 1273,
   "title": "War of Hog 2",
   "thumb": "img/lg/0screensho18143t00.jpg",
   "author": "xHeadshotmastax",
   "date": "09/13/2005",
   "file_size": "13.0M",
   "rating": 7.9,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1273",
   "og_image": "https://halomaps.org/hce/img/lg/0screensho18143t00.jpg",
   "category": "Halo CE Maps",
   "notes": "Name of map: WAR OF HOG2\nlook in the pictures folder in the archive i made some pictures then you havent to make some! :)\ni wanted to thank you really for hosting the file! keep up the good work!\n_____________________________________________________________________________\nWAR OF HOG 2\nThis is the incredible Multiplayer fun!!\nI tested it for hours with =PS= RemixXx cause its so fun!!!\nok guys here is the stuff:\nUpdated:\n-New Pelican skin (carbon skin now)\n-New Warthog: Wraith Hog\n-one HIDDEN WEAPON (hidden at the dark side of the map)\n-New Rocketlauncher: Plasmalauncher - shoots skulls with a plasma tail wich looks then like a plasma ball (got his own cool skin)\n-New PlasmaCannon: Wraithcannon - shoots wraith mortars (got his own cool skin)\n-Modded Shotgun\n-Modded Pistol\n-Modded Sniperrifle\n-Modded Plasmarifle\n-Modded Plasmacannon\n-Modded Rocketlauncher\n-Optimized the needles of the Needle hog\n-Optimized the bullets of the BattleRifle hog\n-New Pelican Rockets\n-Some small changes on the warthogs like other light\n-New Turret: Wraith/Anti Air Turret\n-New Grenades:\n-Fuel Rod Grenade\n-Needle Grenade\nboth are very cool!\n-Fixed Aim Range\n- Pelican = Warthog,Turret,Masterchief (finally fair play!!!)\nmaybe i forgot something lol just play!\nTake a look at the pictures!\n\nCredits:\nthe pelican,c4 explosion and missle warthog (the warthog with 4 missles) is by Tiamat\nthe sword is by: jahrain\nFunsion Core by H2CE Team\nRailGun is by : [DD]ZiON\nStreetlamps by Elite Hunter\nBR by Wave of Lag\nthx guys for sharing the tags to halomaps.org\n=PS= RemixXx for testing!!!\nhalomaps.org for hosting the file! you guys are amazing!!! ***big fat credit***\n\nAnd the biggest thx everytime goes to the guys wich are playing the map!!!\nHave fun and see you soon in a server online ;-)",
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     "caption": "the warthog:)"
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  {
   "fid": 1274,
   "title": "Riotsgulch",
   "thumb": "img/lg/2screen181835shot00.jpg",
   "author": "Author: [EJ] Bean",
   "date": "09/13/2005",
   "file_size": "5.6M",
   "rating": 8.4,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1274",
   "og_image": "https://halomaps.org/hce/img/lg/2screen181835shot00.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A modified Blood Gulch map",
   "notes": "Notes: this map is my modded version of bloodgulch. This map is somewhat like Chaos gulch but my own personal mods. Almost everything is modded you’ll figure it out.\n\nSpecial thanks:\nAn Elite\nAnesthetic\n~RM~ Nightmare\n~RM~ Ranger\nand other various clan members of ~RM~",
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   "category_names": [
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  },
  {
   "fid": 1275,
   "title": "Extremglch",
   "thumb": "img/lg/6scree18274nshot00.jpg",
   "author": "Anesthetic",
   "date": "09/13/2005",
   "file_size": "5.9M",
   "rating": 8.6,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1275",
   "og_image": "https://halomaps.org/hce/img/lg/6scree18274nshot00.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A modified BloodGulch",
   "notes": "Ok this is a mod for BloodGulch called extremglch\nChanges are:\n\nWeapons:\n\nRocket launcher shots are faster (for both the hanheld version and on the warthog)\nFlamethrower flames last a little bit longer\nFuel Rod Gun shots have a longer lifespan\nPistol shots have some force and stun people when they are shot for a few seconds\nPlasma Pistol soots some shrubs that float in the air, and when charged up shoots a small tree (for camoflauge and to hide in)\nPlasma Rifle shoots slightly faster\nAssualt Rifle shoots needler bullets that have a fuse for 10 seconds and then explode, also never runs out of ammo (never have to reload)\nShotgun shoots 3 floating plasma grenades that explode on impact usally\nSniper now shoots wicked sick covenet plasma sniper shots (kinda like halo 2), also can shoot much faster almost as fast as a automatic rifle (but you have to click the shooting button every time)\nFrag grenade is dropped like a mine does more dameage a bigger explosion and radius and has a 20 second fuse\nPlasma Grenade is now thrown horizontally and explodes on impact (if thrown against a wall it bounces of and floats in midair)\n\nVehichles:\n\nRocket Warthog the gun turret now fires 6 rockets really fast then reloads also for both warthogs you now drive it as if you were underneath the car like in the picture\nWarthog now fires fuel rods into the air instead of bullets\nGhost now flies in the air automatically and fires pistol shots instead\nScorpien is now a random jumping tank that is random and kinda funny to watch\nBanshee is now super fast\n\nOther/Globels/Master Chief:\n\nThe warthog doesnt spray any dirt or grass behind it from under the wheels when it is in motion\nYou now jump higher than usual\nYou don't get hurt from falling\nWhen you press chrouch and hold it while moving you walk faster (run)",
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   "category_names": [
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  },
  {
   "fid": 1276,
   "title": "Anxiety",
   "thumb": "img/lg/9screensh183216ot00.jpg",
   "author": "Mothergoat / Mrs. Doublefire",
   "date": "09/13/2005",
   "file_size": "10.3M",
   "rating": 8.5,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1276",
   "og_image": "https://halomaps.org/hce/img/lg/9screensh183216ot00.jpg",
   "category": "Halo CE Maps",
   "description": "Anxiety, a symmetrical rat race designed to create a certain sense of claustrophobia before being shipped off to one of the mountain prison facilities. Those exiled were dropped in this enclosed canyon for several months to prepare them for understanding",
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  {
   "fid": 1277,
   "title": "Santius",
   "thumb": "img/lg/11screensh184113ot00.jpg",
   "author": "Domi1975",
   "date": "09/13/2005",
   "file_size": "12.3M",
   "rating": 7.7,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1277",
   "og_image": "https://halomaps.org/hce/img/lg/11screensh184113ot00.jpg",
   "category": "Halo CE Maps",
   "notes": "Read Me for Santius\n\nMapname: Santius\nMap Maker: Domi1975\n\nThanks:\nH2_Biped by Jahrain(Models by Bungie)\nH2 Energy Sword - Jahrain\n\nMap Background\nSantius is a Spartan Tactical Training Facility. It is part of a larger space station\nthat is stationed by Earth. As part of there standard training Spartans come here to hone\ntheir battle field skills and battle tactics.\n\nIt is all classic weapon set but two Energy Swords. Custom text strings welcome you to the game\n. So I hope you all like it and ENJOY!!",
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   ],
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     "caption": "A common box in the facility"
    },
    {
     "src": "img/users/lg/77ECF131-B4B9-482A-9CDFB058973840F9.JPG",
     "caption": "A flag room. Most rooms look like this."
    },
    {
     "src": "img/users/lg/63AC5E70-DCC3-4236-BCF3E1C361A91173.JPG",
     "caption": "an overhead view of the entire level, showing symmetry."
    },
    {
     "src": "img/users/lg/55844419-9567-4134-B9B617DA2773F7D9.JPG",
     "caption": "The shotgun is a handy weapon. This is how you find most weapons lying on the ground."
    },
    {
     "src": "img/users/lg/B94B3E56-DEBB-4E0A-AFCA7DB96568AA0A.JPG",
     "caption": "an elbow hallway. Each room connection has a door sealing it."
    },
    {
     "src": "img/users/lg/DAC22ADF-EA11-43B0-BA8800BA91F4EF90.JPG",
     "caption": "A two-leveled room, and a ladder. Yes, they have ladders on space stations."
    },
    {
     "src": "img/users/lg/9830E0E9-19A7-4186-BA35C42BEC95F931.JPG",
     "caption": "A non-descript room, containing some computer bank barricades."
    },
    {
     "src": "img/users/lg/3EEC4174-0ED6-470F-B4F45299432FB199.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/D25C6CF0-16DD-41A4-B1730438BCDF9795.JPG",
     "caption": "The facility is orbiting in the vicinity of Earth."
    },
    {
     "src": "img/users/lg/6C030ED4-FEC9-4842-8ABB34DA032B7121.JPG",
     "caption": "A view of the bottom level of the center room."
    },
    {
     "src": "img/users/lg/BEEEB17C-B021-4EEB-A9B03E3E6ABC0C7E.JPG",
     "caption": "The top level of the main room."
    },
    {
     "src": "img/users/lg/1947391C-912D-41F9-9190DE5A13F534D7.JPG",
     "caption": "The map has an energy sword in one of the elbow hallways."
    },
    {
     "src": "img/users/lg/1F5B23F7-CCB8-43C0-922A2C4A0B6B7D7A.JPG",
     "caption": "Yet another unique room, thi sone having two levels that are only connected by ladder."
    },
    {
     "src": "img/users/lg/6E520166-666C-48E6-9DB196694CB83F8C.JPG",
     "caption": "A sign, welcoming you to Santius."
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  {
   "fid": 1278,
   "title": "Immure",
   "thumb": "img/lg/13screens184740hot00.jpg",
   "author": "Mothergoat / Neuro ko neza",
   "date": "09/13/2005",
   "file_size": "7.9M",
   "rating": 8.8,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1278",
   "og_image": "https://halomaps.org/hce/img/lg/13screens184740hot00.jpg",
   "category": "Halo CE Maps",
   "description": "Immure, an open air prison facility built by the Forerunners for those forced into exile. No one is confident where exactly on Halo the mountain facility is, but the gigantic communications tower and solar panels provide an amount of autonomy",
   "notes": "IMMURE\nDesign: Mothergoat Artist: Neuro ko neza\n\nImmure, an open air prison facility built by the Forerunners for those forced into exile. No one is confident where exactly on Halo the mountain facility is, but the gigantic communications tower and solar panels provide an amount of autonomy, suggesting that the Forerunners were very interested in maintaining contact with the prisoners.\n\nIndludes the WASP human flying vehicle. Modeled by Dominator. Skinned by Lightning. Tagged by SSDC. Concept made for Halo by Mothergoat.",
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   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo CE Scenery Tags",
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   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo CE Vehicle Tags",
   "notes": "notes\n\ncurrently only one turrents is animated as the gun owing to i couldn't figure out how to make each turrent a seperate gun\nand feel free to try to change that i have included all of the .max files for the animations that i did as well as the .max files for the model and collision models there are no sounds for the phantom but it does look pritty and the turrent funtions nicly and should drive well i encurage u to improve this phantom and tell me if u figure out how to make each turrent a seperate gun all of my attemts have failed i also included my scripts for all of u scripters out there u might be able to learn something from them. also the original model and bitmaps were ripped and i take no credit for them.\nenjoy the phantom and please improve appon it and feel free to reliese your work that u may have done on something so that others can learn and improve them.",
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   "notes": "Tutorials By: FireDragon04\n\nPart 1 Modeling:\nPart 2 Texturing:\nPart 3 Tool,Guerilla & Sapien\n\nThis is to help all halo ce mappers out there !\nThis shows how to make an indoor forruner map (It actaully shows how to model the map Zyclone i also uploaded at halomaps)",
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   "notes": "Tutorials By: FireDragon04\n\nPart 1 Modeling:\nPart 2 Texturing:\nPart 3 Tool,Guerilla & Sapien\n\nThis is to help all halo ce mappers out there !\nThis shows how to make an indoor forruner map (It actaully shows how to model the map Zyclone i also uploaded at halomaps)",
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   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Tutorials",
   "notes": "Tutorials By: FireDragon04\n\nPart 1 Modeling:\nPart 2 Texturing:\nPart 3 Tool,Guerilla & Sapien\n\nThis is to help all halo ce mappers out there !\nThis shows how to make an indoor forruner map (It actaully shows how to model the map Zyclone i also uploaded at halomaps)",
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    "sha1": "fe17f95ff68caf03cd0b53e538ec58cfa25608bf"
   },
   "category_names": [
    "Tutorials"
   ]
  },
  {
   "fid": 1291,
   "title": "Halo 2 Vehicle Damage Impact tags",
   "thumb": "img/placeholder.jpg",
   "author": "M4573R51337",
   "date": "09/21/2005",
   "file_size": "1.4K",
   "rating": 8.3,
   "sids": [
    30
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1291",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo CE Vehicle Tags",
   "notes": "stick this in your globals foler, adjust damage, but do not change anythign else other than damage bounds or instantinous aceleration (ie force), otherwise it can make weird **** like ever lasting overshields when you get hit.\nThis will make halo 2 like vehicle impacts, and not insta kill h1 style",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "0E763CE734C5687BF343CEFBCE604A36",
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   "category_names": [
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  },
  {
   "fid": 1292,
   "title": "BG-Sorrow",
   "thumb": "img/lg/1screen153046shot00.jpg",
   "author": "Sunny Sharma",
   "date": "09/21/2005",
   "file_size": "7.3M",
   "rating": 7.9,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1292",
   "og_image": "https://halomaps.org/hce/img/lg/1screen153046shot00.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A blood Gulch Variant with some unique lighting effects",
   "images": [
    "img/lg/1screen153046shot00.jpg",
    "img/lg/0screensh153055ot00.jpg"
   ],
   "hash": "B7303E78D8052D160C58765099E6789C",
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    "sha1": "e3e25218e3aec930d131eeaa60f2e70d7d094342"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 1293,
   "title": "Clicksion",
   "thumb": "img/lg/2scre153446enshot00.jpg",
   "author": "FireDragon04",
   "date": "09/21/2005",
   "file_size": "7.3M",
   "rating": 8.4,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1293",
   "og_image": "https://halomaps.org/hce/img/lg/2scre153446enshot00.jpg",
   "category": "Halo CE Maps",
   "description": "A 'U' Shaped canyon with bases at each end",
   "notes": "Map Name: Clicksion\nMaker: FireDragon04\nInfo: 2 Forrunner stuctures in a deep canyon\n\nThanks to:\nAll the GBX users who supported me\nTheGhost for his Turret tags.",
   "images": [
    "img/lg/2scre153446enshot00.jpg",
    "img/lg/3scree153514nshot00.jpg"
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   "hash": "BA63D113C0B9B2CA5C16D0EA68D62967",
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   "category_names": [
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  },
  {
   "fid": 1294,
   "title": "Division Falls",
   "thumb": "img/lg/4screensho153921t00.jpg",
   "author": "",
   "date": "09/21/2005",
   "file_size": "6.8M",
   "rating": 8.6,
   "sids": [
    10
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1294",
   "og_image": "https://halomaps.org/hce/img/lg/4screensho153921t00.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/4screensho153921t00.jpg",
    "img/lg/5screensho153929t00.jpg"
   ],
   "hash": "5EB87530507CA6E360E26CB152EE1D36",
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    "file_name": "1294-division_falls.zip",
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    "at": "2026-10-07T18:43:19Z",
    "sha1": "6cf0f4ac7a2f6c04b4b35a7448442ab17a1d5be6"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 1295,
   "title": "Grove beta",
   "thumb": "img/lg/6screenshot0154740.jpg",
   "author": "Arteen",
   "date": "09/21/2005",
   "file_size": "7.6M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1295",
   "og_image": "https://halomaps.org/hce/img/lg/6screenshot0154740.jpg",
   "category": "Halo CE Maps",
   "notes": "Name-Grove Beta\nMaker-Arteen\nSpecial Thanks\n-H2CE for flag stand tags\n-Tiamat for the NCyborg tags used on the biped\n\nThis is yet another map of mine. It's styled after Schwinnz's Wartorn Cove series of maps. It's a beta, but it will likely always remain a beta. While I was working on it, I decided I hated the layout of the map, but since I hat having unused models lying around on the computer, collecting the proverbial dust, I decided to touch it it and release it in an unfinished form. It's nowhere near perfect, but it's better than nothing.",
   "images": [
    "img/lg/6screenshot0154740.jpg",
    "img/lg/8screen154718shot00.jpg"
   ],
   "hash": "25E622B6957CD6513AE312789B053F92",
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    "at": "2026-10-07T18:43:19Z",
    "sha1": "585771bda14ddfc0d7f1abfc906befc4be75b2bc"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 1296,
   "title": "Majestic",
   "thumb": "img/lg/9screensho155322t00.jpg",
   "author": "?",
   "date": "09/21/2005",
   "file_size": "7.0M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1296",
   "og_image": "https://halomaps.org/hce/img/lg/9screensho155322t00.jpg",
   "category": "Halo CE Maps",
   "description": "A series of ramps and paths built along the space beside mountains",
   "images": [
    "img/lg/9screensho155322t00.jpg",
    "img/lg/10scr155335eenshot00.jpg"
   ],
   "hash": "ABEF4A2C70ADB0C9E7C49F9649BF75FF",
   "fetched": "2026-10-07T16:14:20Z",
   "download": {
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    "file_name": "1296-Majestic.zip",
    "bytes": 7048550,
    "at": "2026-10-07T18:43:18Z",
    "sha1": "717f19a62ca676c31edf37a9c8c3ae0501846849"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 1297,
   "title": "Mines",
   "thumb": "img/lg/12scree16736nshot00.jpg",
   "author": "R-Manta Ray / Gecko753",
   "date": "09/21/2005",
   "file_size": "6.4M",
   "rating": 7.3,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1297",
   "og_image": "https://halomaps.org/hce/img/lg/12scree16736nshot00.jpg",
   "category": "Halo CE Maps",
   "notes": "Now that I have your attention, I would like to point out a few things:\n\n1) I ONLY came up with the idea and outline of this map. All the modeling, skinning, etc., was done by Gecko753\n\n2) from what I understand, he is no longer working on halo modding, instead, he has gone to artistic rendering.\n\n3) some of the weapon placement isn't exactly where I would've put it, but it's good enough.\n\n4) By playing this map you agree to give me your soul and all of your money!\n\n5) the above statement is false.\n\nEnjoy!",
   "images": [
    "img/lg/12scree16736nshot00.jpg",
    "img/lg/11scre16747enshot00.jpg"
   ],
   "hash": "151487593F4815A2B53011E5F878926C",
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    "at": "2026-10-07T18:43:18Z",
    "sha1": "4a746fa4bf11f443554b813528d6caab827bbfc4"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 1298,
   "title": "Prodigy",
   "thumb": "img/lg/13screen161535shot00.jpg",
   "author": "NeuroKoNeza",
   "date": "09/21/2005",
   "file_size": "7.7M",
   "rating": 8.2,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1298",
   "og_image": "https://halomaps.org/hce/img/lg/13screen161535shot00.jpg",
   "category": "Halo CE Maps",
   "description": "This map takes place in the main recreational hall / garden tower on capital ship",
   "notes": "Title : Prodigy\n\nAuthor : NeuroKoNeza\n\nFile: Prodigy.rar\n\nSize: 16.5 mb Date: 9/15/05\n\nMap Size : small\n\nNotes :\n~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\n~ Far in space , land aboard this covinant capital ship that was long abandoned ~\n~ when the Elite/Brute Civil war started , it now floats far off from where ~\n~ High Charity was , and is now lost in an unknown location in space. Gone are ~\n~ the normal noise and combustion of the troops that lived here , all that were ~\n~ here either left , or were left behind... this map takes place in the main ~\n~ recreational hall / garden tower on capital ship that is now issolated since ~\n~ the power source for the main teleporter went out. ~\n~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\n~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\n~ Been fun workking on this map , this was all designed and made by me ~\n~ , NeuroKoNeza. ~\n~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\n+ Special thx to Mothergoat , 9mm man , and rams ~\n~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\n~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\n+ Have fun! =D ~\n~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\n+ only bug: just a projectile collision some what low on a small part of the ~\n+ floor , but it doesnt really effect the gameplay. ~\n~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~",
   "images": [
    "img/lg/13screen161535shot00.jpg",
    "img/lg/Prodigy.jpg"
   ],
   "hash": "C04FBE4AE91BE244E1B9426BB7181FFC",
   "fetched": "2026-10-07T16:14:19Z",
   "download": {
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    "file_name": "1298-prodigy.zip",
    "bytes": 7679584,
    "at": "2026-10-07T18:43:17Z",
    "sha1": "43bb1a72316183b4ef22381658429c3d94855ec3"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 1299,
   "title": "Snakewinder",
   "thumb": "img/lg/17screensh162233ot00.jpg",
   "author": "vipermoon757",
   "date": "09/21/2005",
   "file_size": "8.6M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1299",
   "og_image": "https://halomaps.org/hce/img/lg/17screensh162233ot00.jpg",
   "category": "Halo CE Maps",
   "description": "A large winding canyon",
   "images": [
    "img/lg/17screensh162233ot00.jpg",
    "img/lg/18screensh162242ot00.jpg"
   ],
   "hash": "62DD28BC57F7963B3A628F3E810BBDF7",
   "fetched": "2026-10-07T16:14:19Z",
   "download": {
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    "file_name": "1299-snakewinder.zip",
    "bytes": 8640313,
    "at": "2026-10-07T18:43:17Z",
    "sha1": "987e0e517372eb0d7630ea574f2f0a26de959702"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 1300,
   "title": "Zyclone",
   "thumb": "img/lg/19scre162518enshot00.jpg",
   "author": "FireDragon04",
   "date": "09/21/2005",
   "file_size": "9.6M",
   "rating": 7.2,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1300",
   "og_image": "https://halomaps.org/hce/img/lg/19scre162518enshot00.jpg",
   "category": "Halo CE Maps",
   "description": "An Indoor Forerunner Facility",
   "notes": "Title: Zyclone\nDescription: An Indoor Forrunner Facility\nAuthor: FireDragon04\n\nExtra Info:\n\nThis is the map from my tutorial, It is Zyclone !\nThanks To All the GBX forum members for there support !",
   "images": [
    "img/lg/19scre162518enshot00.jpg",
    "img/lg/20screens162527hot00.jpg"
   ],
   "hash": "0D780A0EDBD8FFF375EC5E009128993A",
   "fetched": "2026-10-07T16:14:19Z",
   "download": {
    "ok": true,
    "file_name": "1300-zyclone.zip",
    "bytes": 9612584,
    "at": "2026-10-07T18:43:16Z",
    "sha1": "900fc0b5c94a149dcc857d41dadf09e33a6ed45a"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 1301,
   "title": "March",
   "thumb": "img/lg/0screensh16323ot00.jpg",
   "author": "Offspring",
   "date": "09/21/2005",
   "file_size": "5.7M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1301",
   "og_image": "https://halomaps.org/hce/img/lg/0screensh16323ot00.jpg",
   "category": "Halo CE Maps",
   "notes": "Map Name: March\nnotes: allright heres March a snipering level i made the other day (i was bored so dont expect it to be the greatest map in the world)...were u hide in the shadows (literaly if ur MC is black u have a huge advantage b/c the shadows dont reflect light) and get ur aponent.... (play as slayer (no teams) with \"default\" weopons (that should give u the pistol and sniper rifle if not then \"custom\" weopons)) thanks to Jahrain for the sword tags\n\np.s. you must hurry and grab your weapons b/c there on a set time limit and they dissapear.",
   "images": [
    "img/lg/0screensh16323ot00.jpg",
    "img/lg/1sc163214reenshot00.jpg"
   ],
   "hash": "E8AF33297E1DD70938F97EC660983D11",
   "fetched": "2026-10-07T16:14:18Z",
   "download": {
    "ok": true,
    "file_name": "1301-March.zip",
    "bytes": 5738588,
    "at": "2026-10-07T18:43:15Z",
    "sha1": "ac09ba4bac21646465c6a7abf55f28190a32c11d"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 1302,
   "title": "OBJ Model Merger v2.0",
   "thumb": "img/lg/OBJ163618converter.jpg",
   "author": "Jahrain",
   "date": "09/21/2005",
   "file_size": "91.8K",
   "rating": 7.0,
   "sids": [
    8
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1302",
   "og_image": "https://halomaps.org/hce/img/lg/OBJ163618converter.jpg",
   "category": "Halo Utilities",
   "description": "After extracting your halo 2 bsp model sections into a folder you can use this tool to merge them all into a single model!",
   "notes": "OBJ Model Merger\nby Jahrain\n\nIntructions:\nAfter extracting your halo 2 bsp model sections into a folder you can use this tool to merge them all into a single model! This should save you 99% of the time it would take to manually merge them. Just open the app, select the folder which your obj files was exported to then click Compile models. This should take quite some time but let it run. Once completed it will open a dialog to allow u to save the compiled model as a wrl file. Why WRL files? Becuase combineing them into a single OBJ file messed up all the polygons and the only file type i know well besided obj is WRL. After you save the file import it into 3ds MAx or Maya or any 3d application that supports VRML2.0 file types.\nAnd there you go! Auto compiled map model for j00!\n\nNotes:\nMy first EVER completed app YAY!\nSorry no support for normals or UVs yet :P\n\nSoon to come:\nFull Halo 2 BSP model extractor with UV and texture support.",
   "images": [
    "img/lg/OBJ163618converter.jpg"
   ],
   "hash": "AD20145C52FCB1E4BAEB774FAAAF8CD0",
   "fetched": "2026-10-07T16:42:31Z",
   "download": {
    "ok": true,
    "file_name": "1302-OBJ_Model_Merger2.0.zip",
    "bytes": 91777,
    "at": "2026-10-07T20:16:50Z",
    "sha1": "07f74371fcda64c7811037d7f97326bff1eb0ecf"
   },
   "category_names": [
    "Halo Utilities"
   ]
  },
  {
   "fid": 1303,
   "title": "halo 2 bsp extractor",
   "thumb": "img/placeholder.jpg",
   "author": "yomomma.",
   "date": "09/21/2005",
   "file_size": "23.0K",
   "rating": 8.2,
   "sids": [
    8
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1303",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo Utilities",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "14F57A18E98363596037754C276224B6",
   "fetched": "2026-10-07T16:42:31Z",
   "download": {
    "ok": true,
    "file_name": "1303-halo_2_bsp_extractor.zip",
    "bytes": 23037,
    "at": "2026-10-07T20:16:50Z",
    "sha1": "f5fad1c08b435610987e6e459297bfb254de1a93"
   },
   "category_names": [
    "Halo Utilities"
   ]
  },
  {
   "fid": 1304,
   "title": "Arena",
   "thumb": "img/lg/2screen17850shot00.jpg",
   "author": "{UC} sarge",
   "date": "09/25/2005",
   "file_size": "9.9M",
   "rating": 8.5,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1304",
   "og_image": "https://halomaps.org/hce/img/lg/2screen17850shot00.jpg",
   "category": "Halo CE Maps",
   "description": "An indoor areana",
   "images": [
    "img/lg/2screen17850shot00.jpg",
    "img/lg/0scr1791eenshot00.jpg"
   ],
   "hash": "8E9ED314A276E8ABA6B10422A3D0625B",
   "fetched": "2026-10-07T16:14:18Z",
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    "file_name": "1304-arena.zip",
    "bytes": 9924230,
    "at": "2026-10-07T18:43:15Z",
    "sha1": "5d6822abf10bcacb6441849cf8f49bf613835ff2"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 1305,
   "title": "Confusion",
   "thumb": "img/lg/4scre171417enshot00.jpg",
   "author": "FireScythe",
   "date": "09/25/2005",
   "file_size": "6.7M",
   "rating": 8.5,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1305",
   "og_image": "https://halomaps.org/hce/img/lg/4scre171417enshot00.jpg",
   "category": "Halo CE Maps",
   "description": "A series of narrow passagways connected by acenteral room and teleporters with working doors",
   "notes": "This is my second map, and i've kind of taken a risk....because i dont know if any of it works.\nIts a bit of a test really because ive tried to make psuedo-sync doors to activate from a switch\n(Device_machine NOT Device_control!) across the map using device groups and such but i really have no idea if it will work.\n\nIf it doesnt work its a WIP if it does work its gonna stay how it is....unless something else is wrong.\n\nIm terrible with remembering whos tags ive used (but i know ive used the h2 teleporter screen so credit goes to the h2ce team for them)\nso if you find something thats yours just say in the thread :).",
   "images": [
    "img/lg/4scre171417enshot00.jpg",
    "img/lg/5screensh171427ot00.jpg"
   ],
   "hash": "8096AA645CAE74E6BEE3A0042FCEB3D2",
   "fetched": "2026-10-07T16:14:18Z",
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    "file_name": "1305-confusion.zip",
    "bytes": 6712065,
    "at": "2026-10-07T18:43:14Z",
    "sha1": "24553b3edc2577037c223c958a6f753a26886f2a"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 1306,
   "title": "Foundation Halo 2 Mod",
   "thumb": "img/lg/6screens172036hot00.jpg",
   "author": "supersonic124",
   "date": "09/25/2005",
   "file_size": "14.7M",
   "rating": 9.0,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1306",
   "og_image": "https://halomaps.org/hce/img/lg/6screens172036hot00.jpg",
   "category": "Halo CE Maps",
   "description": "This is a remake of the map foundation and it has halo 2 physics in it.",
   "images": [
    "img/lg/6screens172036hot00.jpg",
    "img/lg/8screen172046shot00.jpg"
   ],
   "hash": "750C4154147F302EDA3205BFA1567F48",
   "fetched": "2026-10-07T16:14:17Z",
   "download": {
    "ok": true,
    "file_name": "1306-Foundation_Halo_2_Mod.zip",
    "bytes": 14711908,
    "at": "2026-10-07T18:43:13Z",
    "sha1": "611709bba30b23fbf89685e849b39279806d9476"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 1307,
   "title": "Long Run",
   "thumb": "img/lg/9screen172548shot00.jpg",
   "author": "Elite Hunter",
   "date": "09/25/2005",
   "file_size": "12.9M",
   "rating": 8.1,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1307",
   "og_image": "https://halomaps.org/hce/img/lg/9screen172548shot00.jpg",
   "category": "Halo CE Maps",
   "notes": "Map Information\n---------------\nDescription: A small map which takes place in a little area around New Mombasa.\nMap Size: Small\nPlayers: 6 vs 6 would be quite good\nVersion: 1.0\nNotes: This map will be updated in the future cause it went smaller then I\nactually expected. So I'll be editing this map AFTER my final exam.\n\nInstructions\n------------\n(1. Extract the long_run.map file in your Halo CE maps folder\n(2. Open up Halo CE and play!\n\nCredits\n-------\n-Halo 2 CE Team: For the flashing flag base tags\n-Bungie: For the skins they made\n-FireDragon04: For his video tut on indoor maps\n-Tiamat: For some tags\n-00ace: For lending me the guass hog tags he had\n-Jahrain: For his H2 cyborg tags\n-TheGhost: For his LAAG Turret tags\n\nI think that was it. If there was more then pm me and I'll add you on the list.",
   "images": [
    "img/lg/9screen172548shot00.jpg",
    "img/lg/10screens172558hot00.jpg"
   ],
   "hash": "34FBC660A2929C44F4C7C71C65E9198D",
   "fetched": "2026-10-07T16:14:17Z",
   "download": {
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    "file_name": "1307-long_run.zip",
    "bytes": 12948458,
    "at": "2026-10-07T18:43:13Z",
    "sha1": "7ca3805e154011097b112555c932ee2e81cc466e"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 1308,
   "title": "Needler Tags",
   "thumb": "img/placeholder.jpg",
   "author": "M4573R51337/Masters1337/Masters",
   "date": "09/25/2005",
   "file_size": "1.0M",
   "rating": null,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1308",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo CE Weapon Tags",
   "notes": "here are the new needler tags that were going to be in the new CMT maps.\n\nJust put them in your weapons folder, adn it let it overswite your old stuff.\nThis needler was based on teh one shown at E3 2004 Zanzibar.",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "AC8B4EAAA17C47645812758CB9B0A371",
   "fetched": "2026-10-07T16:39:26Z",
   "download": {
    "ok": true,
    "file_name": "1308-needler.zip",
    "bytes": 1016638,
    "at": "2026-10-07T20:09:43Z",
    "sha1": "5f7cf617d4e5389790d353a12f7b7a008342d49b"
   },
   "category_names": [
    "Halo CE Weapon Tags"
   ]
  },
  {
   "fid": 1309,
   "title": "Hindu Tags",
   "thumb": "img/placeholder.jpg",
   "author": "SonicXtreme / Dazman",
   "date": "09/25/2005",
   "file_size": "2.4M",
   "rating": null,
   "sids": [
    20
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1309",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo CE Misc. Tags",
   "description": "This is a gundam design from Char's Counterattack novel.",
   "notes": "Custom Model - Rx-93 HiNu\n**************************************************\nDate Released: July 28,2002\nAuthor:\n\nModel: gemini-\nSkin: gemini-\nSounds: gemini-\n\nDescription:\n\nThis is a gundam design from Char's Counterattack novel.\n\nSpecial Thanks to:\n\nSpacemonkey for making such a detailed tutorial for jk2 model importers!\nPsyk0Sith for helping me out with technical problems.\nJRA_Wolf for helping me out with technical problems.\nMule for guiding me through *cough* errors *cough* in monkey's tutorial ;D\nSlade for testing the model and doing various things *wink* ;p\n\n**************************************************\n**************************************************\nBugs:\n\nSince this is model has 'gundam' proportion, it was very hard to me to fit it to the jk2 skeleton. Hence, many of the deformations will 'disjoint', but I've tried to minimize it as much as possible.\n\nThe shield, and all the back verniers and funnels will clip into walls alot and may block your sabering views :(\n\nThere's probably a myriad of bugs, but I forgot many of them. If you've found a bug and know how to prevent/fix it, please contact me and I'll try to make a new revision. Thank you.\n\n**************************************************\n\n**************************************************\n\n*Information *\n\nPolycount: 1651\nTexture Resolution: 1024x1024\nCTF No\nBots No\nLODs No\nCustom sounds Yes\n\n* Copyright / Permissions *\nFeel free to make new skins or port the model elsewhere for distribution, but please notify me by email if so.\n\n--------------------------------\nConverted in 3dsmax6 by SonicXtreme , Tags by Dazman , Anims by Dazman",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "55AAAC16A06926DE1BCB850C8FBC544E",
   "fetched": "2026-10-07T16:34:45Z",
   "download": {
    "ok": true,
    "file_name": "1309-hindu.zip",
    "bytes": 2364514,
    "at": "2026-10-07T20:00:26Z",
    "sha1": "8e1f31a245fec4599706c0956753d16c6043aa49"
   },
   "category_names": [
    "Halo CE Misc. Tags"
   ]
  },
  {
   "fid": 1310,
   "title": "Assault Rifle and Flag Pole Multipurpose Restore",
   "thumb": "img/lg/AR.jpg",
   "author": "SuperSunny/Sunny Sharma",
   "date": "09/26/2005",
   "file_size": "412.9K",
   "rating": null,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1310",
   "og_image": "https://halomaps.org/hce/img/lg/AR.jpg",
   "category": "Halo CE Weapon Tags",
   "description": "Restores the Assault Rifle and Flag Pole Multipurpose Textures that were missing on PC and CE but were on the Xbox Version of Halo. See Assault Rifle in the picture.",
   "images": [
    "img/lg/AR.jpg"
   ],
   "hash": "814ADA7688AC2E6480C3DF0321365498",
   "fetched": "2026-10-07T16:39:25Z",
   "download": {
    "ok": true,
    "file_name": "1310-arflagpolefix.zip",
    "bytes": 412942,
    "at": "2026-10-07T20:09:42Z",
    "sha1": "3b8a98c2fbb55e66d18c0318602c1b50391424bf"
   },
   "category_names": [
    "Halo CE Weapon Tags"
   ]
  },
  {
   "fid": 1311,
   "title": "Halo 2 Elongation Crate Tags v.1",
   "thumb": "img/lg/crates_pic.jpg",
   "author": "Octanus",
   "date": "09/26/2005",
   "file_size": "1.2M",
   "rating": 8.2,
   "sids": [
    32
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1311",
   "og_image": "https://halomaps.org/hce/img/lg/crates_pic.jpg",
   "category": "Halo CE Scenery Tags",
   "notes": "installation: to install extract the \"crates\" folder into your x:\\...Halo Custom Edition\\tags\\scenery. \"x\" being your drive letter.\n\nnotes: This is a conversion of the crates you find in the Halo 2 map Elongation.\n\nCredits: Bungie for making the models and textures\nMe for converting the textures to color and making the tags",
   "images": [
    "img/lg/crates_pic.jpg"
   ],
   "hash": "BAA5E120EDC512964EE116DC9D697E3C",
   "fetched": "2026-10-07T16:36:39Z",
   "download": {
    "ok": true,
    "file_name": "1311-H2_Elongation_Crate_Tags.zip",
    "bytes": 1238653,
    "at": "2026-10-07T20:03:27Z",
    "sha1": "9358c1ee5752be128d3e58ad90374e0830758886"
   },
   "category_names": [
    "Halo CE Scenery Tags"
   ]
  },
  {
   "fid": 1312,
   "title": "H2 Needler Tags",
   "thumb": "img/lg/needler1dx.jpg",
   "author": "",
   "date": "09/26/2005",
   "file_size": "1.0M",
   "rating": 7.6,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1312",
   "og_image": "https://halomaps.org/hce/img/lg/needler1dx.jpg",
   "category": "Halo CE Weapon Tags",
   "description": "These are the needler tags that were going to be used in the CMT maps.",
   "notes": "Maker: Cmt-M4574r5/ CMT / master\n+++++++++++++++++++++++++++++++++\nL34K Link redirected the tags so you dont have to replace them.\n+++++++++++++++++++++++++++++++++\nThese are the needler tags that were going to be used in the CMT maps.\n+++++++++++++++++++++++++++++++++\nInstallition:\nPut h2_needler.item_collection in your Halo Custom Edition\nitem collections\\single playerPut H2_needler folder in your weapons\\ folder",
   "images": [
    "img/lg/needler1dx.jpg"
   ],
   "hash": "3EFA49E8EFB853177067AAFE5C2C26FA",
   "fetched": "2026-10-07T16:39:25Z",
   "download": {
    "ok": true,
    "file_name": "1312-H2_Needler.zip",
    "bytes": 1018115,
    "at": "2026-10-07T20:09:42Z",
    "sha1": "cf44e426905e751e7715d9f1b81225c775a26188"
   },
   "category_names": [
    "Halo CE Weapon Tags"
   ]
  },
  {
   "fid": 1313,
   "title": "Halo Reference Models Redone with Bitmaps",
   "thumb": "img/lg/ref.jpg",
   "author": "John Ribbons",
   "date": "09/26/2005",
   "file_size": "5.8M",
   "rating": 8.9,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1313",
   "og_image": "https://halomaps.org/hce/img/lg/ref.jpg",
   "category": "3D Model Files",
   "notes": "Well, due to being insanely bored, I extracted all of the models, scaled them with the old reference models, and applied a skin and smoothing groups to them.\n\nThe Reference Models Include:\n- Scorpion\n- Banshee\n- Warthog\n- Covenant Gun Turret\n- Pelican\n- Wraith\n- Ghost\n- Master Chief\n\nThese are Bungies Models and Bitmaps.",
   "images": [
    "img/lg/ref.jpg"
   ],
   "hash": "505D818226F38B242C6CBB91E269AFC1",
   "fetched": "2026-10-07T16:33:44Z",
   "download": {
    "ok": true,
    "file_name": "1313-Halo_Reference_Models_Redone_with_Bitmaps.zip",
    "bytes": 5806401,
    "at": "2026-10-07T19:58:18Z",
    "sha1": "f8e635dd367344aea1a3e8caca402e3df2905da2"
   },
   "category_names": [
    "3D Model Files"
   ]
  },
  {
   "fid": 1314,
   "title": "Acsenion Classic",
   "thumb": "img/lg/0scree172828nshot00.jpg",
   "author": "{UC} sarge",
   "date": "09/26/2005",
   "file_size": "7.3M",
   "rating": 8.7,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1314",
   "og_image": "https://halomaps.org/hce/img/lg/0scree172828nshot00.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/0scree172828nshot00.jpg",
    "img/lg/1screensh172845ot00.jpg"
   ],
   "hash": "132C5C72FC620F04C62417274E2AE70F",
   "fetched": "2026-10-07T16:14:17Z",
   "download": {
    "ok": true,
    "file_name": "1314-ascenion.zip",
    "bytes": 7289112,
    "at": "2026-10-07T18:43:12Z",
    "sha1": "e80497e98f177065c3c32eed5a92cf9a5cbb3080"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 1315,
   "title": "Beach Assault Mod (Fixed AI)",
   "thumb": "img/lg/3screens173524hot00.jpg",
   "author": "Changes by Anesthetic",
   "date": "09/26/2005",
   "file_size": "5.5M",
   "rating": 8.2,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1315",
   "og_image": "https://halomaps.org/hce/img/lg/3screens173524hot00.jpg",
   "category": "Modified Multiplayer Maps",
   "notes": "Contents: beachasultmod.map\nBeach Assault Mod Gametype Folder\nReadme\n\nChanges by Anesthetic\nThis and the original map were very fun and enjoyable. So I renamed the mod to beachasultmod. I take No credit for the map or the mod. I just renamed the mod and played around and tested it till I got a gametype that provided the best gameplay possible. I have included the gametype which has the changes false prophet nemesis provided including Flag Force Reset and the other changes.\n\n”I also got rid of the flying ghosts and every other vehicle not including the warthogs from the gametype because it caused errors in gameplay like making all the AI walk into the water and stand in a huddle and not fight. When the other vehicles were gone the game ran perfectly.”\n\nBeach Assault Mod (Fixed AI)\nModded By FalseProphetNemesis ( {CRG}Kryp ).\n\nThis is the Beach Assualt map but with a few differences. This map is modded and the AI problems are fixed or should be fixed (I haven't tested it online with anyone yet). BTW I did NOT make this map. I ONLY modded it and fixed the AI problems (hopefully...) and made the AI bots smarter AND all of them WILL attack you.\n\n*NOTE* - Be sure to look at the pictures included because 2 of them show how to correctly set the game settings for best results. If you do not set the \"FLAG FORCE RESET\" then you wil get spazed out AI bots. You MUST set that for everything to work correctly. Also you should have the weapons settings on \"NORMAL\" for best results.\n\n1. AI bots are now smarter and fight better (No bot will just stand around and do nothing)\n2. Infinite Ammo and zoom in ability for weapons and they shoot much farther then normal.\n3. Homing Rocket Lancher Warthog (rocket projectile shoots slower to make up for the homing)\n4. Banshees were removed for flying ghost vehicles with different projectiles to shoot.\n(first shot is a neat looking covenant plasma shot and the secondary shot is the plasma cannon's projectile).\n5. AI Bots are immune to falling and so is the Master Cheif.\n6. Improved the accuarcy of the Assualt Rifle and Shotgun.\n7. Red AI bots have Shotguns and throw Frag Grenades.\n8. Blue AI Bots have Assault Rifles and throw skull Plasma Grenades.\n9. There is now a needler hog (which replaces the tanks,normal warthogs and normal ghosts).\n10. AI bots know when you are in a vehicle and will get in with you if your close enough (only bots on your \"team\" will get in). This was already on the map but I made it even better.\n11. The plasma pistol was replaced by the needler.\n12.Covenant gun turrets were removed along with the covenant sheilds.\n13. When you are in a vehicle you can look higher now.\n\nThats about all the changes I guess. Hope you have fun playing the mod.\n\n-FalseProphetNemesis",
   "images": [
    "img/lg/3screens173524hot00.jpg",
    "img/lg/4scre173537enshot00.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/F6F2C2AA-4708-41C8-AA573047225B3A15.JPG",
     "caption": "AI Blue team"
    },
    {
     "src": "img/users/lg/AC4106AA-8922-4745-907B2B6D3157E268.JPG",
     "caption": "Needler Hog"
    },
    {
     "src": "img/users/lg/69309E99-00B4-4A99-A6DBFD9EAAE2EEA1.JPG",
     "caption": "AI Blues attacked"
    },
    {
     "src": "img/users/lg/9D184B61-9612-4452-96F6C08C6BD561C5.JPG",
     "caption": "AI - Teammates"
    },
    {
     "src": "img/users/lg/3905F94B-A332-4E9B-A2C62586CFEB119C.JPG",
     "caption": "Beach - Front"
    },
    {
     "src": "img/users/lg/762815E4-E178-4D97-9CB03669381B9C46.JPG",
     "caption": "Beach side"
    },
    {
     "src": "img/users/lg/7D6BC4B8-6655-4A90-98A6209245C5B9F6.JPG",
     "caption": "beach front attack from sea"
    },
    {
     "src": "img/users/lg/18074174-2B3D-4595-89198712224FAFE4.JPG",
     "caption": "Red Assult on Blue Base"
    },
    {
     "src": "img/users/lg/78E83962-0556-44B0-925BA11E33F79C7E.JPG",
     "caption": "Red Base"
    },
    {
     "src": "img/users/lg/FAC05413-90F5-42D2-A1AB28245C881DFA.JPG",
     "caption": "Red base Flag"
    },
    {
     "src": "img/users/lg/B3AE8DD7-754A-4AFE-B8F70507D9518BF5.JPG",
     "caption": "A View from red base up on to blue base"
    },
    {
     "src": "img/users/lg/FC087CE3-BBD2-4BB3-8DB594D85E5BAD9C.JPG",
     "caption": "A view of Red Base above water"
    },
    {
     "src": "img/users/lg/5FFFBEE2-7110-4B84-801959450AAE881B.JPG",
     "caption": "Red base flag"
    },
    {
     "src": "img/users/lg/C6917A76-487A-440D-A1BD0FA9CC52014A.JPG",
     "caption": "Beach"
    },
    {
     "src": "img/users/lg/9F4EB29A-7527-45F5-80E391CCC13BC9F4.JPG",
     "caption": "Blue Base"
    },
    {
     "src": "img/users/lg/AF78F8DE-6114-49F6-B3B0F3F0796BDA27.JPG",
     "caption": "Triangle base"
    },
    {
     "src": "img/users/lg/A0C7D02C-1A82-43A0-964A2866F573F451.JPG",
     "caption": "Bullet Scaring"
    },
    {
     "src": "img/users/lg/19413648-AD8B-4BC6-AD0E1BBC6D67ED3F.JPG",
     "caption": "Battle Out"
    },
    {
     "src": "img/users/lg/970880BF-174A-408F-BE8B87E40F40BB42.JPG",
     "caption": "Invisable means AI cannot detect you"
    },
    {
     "src": "img/users/lg/42060AD0-A25C-41C2-943F58393EC57177.JPG",
     "caption": "Look In Blue base"
    },
    {
     "src": "img/users/lg/3ECEF876-7BEE-462A-93F0E58AC3642DA3.JPG",
     "caption": "Heat Seeking Rockets"
    },
    {
     "src": "img/users/lg/E1201AD7-6AB5-4BC6-8E1822F6C01A131F.JPG",
     "caption": "Sniping AI"
    },
    {
     "src": "img/users/lg/995441C8-25EB-45EB-8290E9144E2F78D8.JPG",
     "caption": "Lots of Jumps"
    },
    {
     "src": "img/users/lg/A61E5C80-30EF-45CD-AF3273BC6FD390B3.JPG",
     "caption": "Base View"
    },
    {
     "src": "img/users/lg/9CE2D298-1892-4FB3-AEC1506441FF73FB.JPG",
     "caption": "On top Of Blue base looking back to the beach"
    },
    {
     "src": "img/users/lg/6623E16C-1623-4014-A70D41CBDD13BB29.JPG",
     "caption": "Flying ghost 2"
    },
    {
     "src": "img/users/lg/EFA1DDB2-CFEB-45F9-985F9EF5540A0840.JPG",
     "caption": "Behind Blue Base"
    },
    {
     "src": "img/users/lg/6D8B8D20-85E3-41D0-AB2206B1E875909E.JPG",
     "caption": "inside blue base"
    },
    {
     "src": "img/users/lg/130A1050-70F1-4963-BBBB7BE757FF4546.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/C638D43E-0B41-448D-A81BB1AE829E18D7.JPG",
     "caption": "inside blue base"
    },
    {
     "src": "img/users/lg/8FA46E44-46CB-476F-BE084043D27E24BA.JPG",
     "caption": "Sniper Slot"
    },
    {
     "src": "img/users/lg/7D5C8A7C-550D-478B-89A93FC82565DE2F.JPG",
     "caption": "Blue Base"
    },
    {
     "src": "img/users/lg/B1BD7085-97FC-4095-BD63A8613EED1AEE.JPG",
     "caption": "Blue base 2"
    },
    {
     "src": "img/users/lg/69C9DFD9-CB97-457B-9EAEF99D3D253BF8.JPG",
     "caption": "Blue Cars"
    },
    {
     "src": "img/users/lg/85A321ED-4E21-48C3-984967D66230FB22.JPG",
     "caption": "an Glitch When the AI cannot shoot under water"
    },
    {
     "src": "img/users/lg/C98F2840-8C64-41AB-8845FE5333446FCE.JPG",
     "caption": "water glitch - the ai dont kill u"
    },
    {
     "src": "img/users/lg/B73B3290-B1AF-4B21-9D8316FA77515D85.JPG",
     "caption": "Flags"
    }
   ],
   "hash": "356A1F495B84E0344EB434525F22D7E8",
   "fetched": "2026-10-07T16:29:12Z",
   "download": {
    "ok": true,
    "file_name": "1315-beachasultmod.zip",
    "bytes": 5540076,
    "at": "2026-10-07T19:34:06Z",
    "sha1": "411e9472053c36b72594a9555d99e57ee9866538"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 1316,
   "title": "Custom Single Player Level - C20 Level Mod - Public Beta The Library",
   "thumb": "img/lg/1screen122543shot00.jpg",
   "author": "M4573R51337",
   "date": "09/26/2005",
   "file_size": "45.9M",
   "rating": 8.5,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1316",
   "og_image": "https://halomaps.org/hce/img/lg/1screen122543shot00.jpg",
   "category": "Modified Single Player Maps",
   "description": "C20 is the library SINGLE player re-creation of the library map from Halo 1 with H2 improvements",
   "notes": "C20 is a library single player re-creations of the library map from Halo 1\n\nAs you start you will come across alot of different kinds of floods. even those annoying heads.\n\nInstallation:\nExtract and place the C20.map file into the \\maps folder\nC:\\Program Files\\Microsoft Games\\Halo Custom Edition\\maps\n\nRunning the level:\n\nNOTE: this level WILL NOT appear in your game lobby:\n\nTo run this level you first need to have your console enabled see http://haloce.gearboxgamezone.com/index.cfm?nid=319 for details on changing your start up Icon to enable the console.\n\n1) Start Halo CE\n2) When you get to select the \"Multiplayer\" selection option hit your Tilde [~] Key to bring up the console\n3) In the game console type: map_name c20 then hit return",
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  {
   "fid": 1317,
   "title": "H2 Eternal",
   "thumb": "img/lg/5screens174332hot00.jpg",
   "author": "{UC} sarge",
   "date": "09/26/2005",
   "file_size": "15.1M",
   "rating": 7.2,
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   "og_image": "https://halomaps.org/hce/img/lg/5screens174332hot00.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A bloodgulch variant map",
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  {
   "fid": 1318,
   "title": "Arctic Battleground",
   "thumb": "img/lg/0screensho12536t00.jpg",
   "author": "baturkin17",
   "date": "09/30/2005",
   "file_size": "8.5M",
   "rating": 8.8,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1318",
   "og_image": "https://halomaps.org/hce/img/lg/0screensho12536t00.jpg",
   "category": "Halo CE Maps",
   "description": "Deep snowy canyons seperate the bases in this artic wasteland",
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   "category_names": [
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   "title": "Box Modeling Tutorial (text)",
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   "author": "GUY",
   "date": "10/03/2005",
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   "rating": null,
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   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Tutorials",
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   "category_names": [
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  {
   "fid": 1320,
   "title": "Halo 1 Bases MAX files",
   "thumb": "img/lg/Base174359Pack1743591.jpg",
   "author": "",
   "date": "10/03/2005",
   "file_size": "1.3M",
   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1320",
   "og_image": "https://halomaps.org/hce/img/lg/Base174359Pack1743591.jpg",
   "category": "3D Model Files",
   "images": [
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    "sha1": "6204fdfb2e1c1813677d037ff8772d14f5ba7fd8"
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   "category_names": [
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  {
   "fid": 1321,
   "title": "Halo 1 Base 3DS files",
   "thumb": "img/lg/Base174452Pack1744521.jpg",
   "author": "",
   "date": "10/03/2005",
   "file_size": "724.8K",
   "rating": 7.5,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1321",
   "og_image": "https://halomaps.org/hce/img/lg/Base174452Pack1744521.jpg",
   "category": "3D Model Files",
   "images": [
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   "category_names": [
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   "fid": 1322,
   "title": "Halo 1 Base OBJ files",
   "thumb": "img/lg/Base174532Pack1745321.jpg",
   "author": "",
   "date": "10/03/2005",
   "file_size": "1.7M",
   "rating": null,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1322",
   "og_image": "https://halomaps.org/hce/img/lg/Base174532Pack1745321.jpg",
   "category": "3D Model Files",
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    "sha1": "0e30d3208b538bcdef28b495eb3dac1c535df87b"
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   "category_names": [
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  {
   "fid": 1323,
   "title": "d40 Armory Tags",
   "thumb": "img/lg/sidecloseupview.jpg",
   "author": "Domi1975",
   "date": "10/03/2005",
   "file_size": "4.4M",
   "rating": 7.8,
   "sids": [
    33
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1323",
   "og_image": "https://halomaps.org/hce/img/lg/sidecloseupview.jpg",
   "category": "Halo CE Tag Packs",
   "images": [
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    "sha1": "6d9e96a0e6d979248fa3f801a3a0578a1a26fbfd"
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   "category_names": [
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  {
   "fid": 1324,
   "title": "d40 warthog Tags",
   "thumb": "img/lg/Overview_warthog.jpg",
   "author": "Domi1975",
   "date": "10/03/2005",
   "file_size": "5.4M",
   "rating": 8.5,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1324",
   "og_image": "https://halomaps.org/hce/img/lg/Overview_warthog.jpg",
   "category": "Halo CE Vehicle Tags",
   "images": [
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    "at": "2026-10-07T20:07:26Z",
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   "category_names": [
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  },
  {
   "fid": 1325,
   "title": "Vehicle Teleporting Video Tutorial",
   "thumb": "img/placeholder.jpg",
   "author": "",
   "date": "10/03/2005",
   "file_size": "30.9M",
   "rating": null,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1325",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Tutorials",
   "images": [
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    "bytes": 30867981,
    "at": "2026-10-07T20:14:36Z",
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   "category_names": [
    "Tutorials"
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  {
   "fid": 1326,
   "title": "Custom third person animations video tutorial",
   "thumb": "img/placeholder.jpg",
   "author": "",
   "date": "10/03/2005",
   "file_size": "16.3M",
   "rating": 7.8,
   "sids": [
    23
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1326",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Tutorials",
   "images": [
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   "hash": "6B895FE5E7FD9A15A0264F06034A4A60",
   "fetched": "2026-10-07T16:41:02Z",
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   "category_names": [
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  },
  {
   "fid": 1327,
   "title": "A Bridge To Far",
   "thumb": "img/lg/1screenshot18121100.jpg",
   "author": "FireDragon04",
   "date": "10/03/2005",
   "file_size": "14.0M",
   "rating": 8.6,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1327",
   "og_image": "https://halomaps.org/hce/img/lg/1screenshot18121100.jpg",
   "category": "Halo CE Maps",
   "description": "A very large battle worn bridge",
   "images": [
    "img/lg/1screenshot18121100.jpg",
    "img/lg/A_Bridge_Too_Far_pics.JPG"
   ],
   "hash": "E8F61A0CFDF284049F3481CBB8AE27C6",
   "fetched": "2026-10-07T16:14:16Z",
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   "category_names": [
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  {
   "fid": 1328,
   "title": "Bombbomb Battlefield",
   "thumb": "img/lg/2screen182015shot00.jpg",
   "author": "????",
   "date": "10/03/2005",
   "file_size": "16.8M",
   "rating": 8.9,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1328",
   "og_image": "https://halomaps.org/hce/img/lg/2screen182015shot00.jpg",
   "category": "Halo CE Maps",
   "description": "This map is a remake of a super mario 64 level and it even has music",
   "images": [
    "img/lg/2screen182015shot00.jpg",
    "img/lg/3screenshot18202500.jpg"
   ],
   "hash": "5881C27CBF4F2BBE3CDAC089E3C35201",
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    "at": "2026-10-07T18:43:10Z",
    "sha1": "fb8118280937300d8d12f62cbecf5a576054d61a"
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   "category_names": [
    "Halo CE Maps"
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  },
  {
   "fid": 1329,
   "title": "Conception",
   "thumb": "img/lg/5screen182322shot00.jpg",
   "author": "FireDragon04",
   "date": "10/03/2005",
   "file_size": "9.4M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1329",
   "og_image": "https://halomaps.org/hce/img/lg/5screen182322shot00.jpg",
   "category": "Halo CE Maps",
   "description": "An indoor base",
   "images": [
    "img/lg/5screen182322shot00.jpg",
    "img/lg/4screen182332shot00.jpg"
   ],
   "hash": "A33869F767E6B0D0627DAC8927EFFB62",
   "fetched": "2026-10-07T16:14:15Z",
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   "category_names": [
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  },
  {
   "fid": 1330,
   "title": "CordioVexa Final",
   "thumb": "img/lg/7scree182718nshot00.jpg",
   "author": "Strider Vega Core",
   "date": "10/03/2005",
   "file_size": "24.8M",
   "rating": 8.0,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1330",
   "og_image": "https://halomaps.org/hce/img/lg/7scree182718nshot00.jpg",
   "category": "Halo CE Maps",
   "description": "Small round areana with doors a spawn point lift and a cut scene",
   "notes": "Story: One of the Framents of a destroyed cruiser from Reach drifted into a nexus of fighting and carnage. The Survivors who were all ODSTs, were forced to duke it out in the small space provided, just to keep their sanity. The fight however, would never cease until one was left, who would die a lonely death. But\nuntil then... The Fighting Continues...\n\nGameplay Type: Fast\n\nMap Size: Small\n\nMap Style: Arena\n\nContents:\n-Airlock Doors\n-Cordio Lifts\n-Alert Lights\n-Beacon Lights\n-Red & Blue flag bases\n-Jahrain's Energy Sword\n-quidnunc's OSTD Biped\n-Never Surrender OGG ambient music\n-something else which you will find out with Dev Cam\n\nReady to play a good game?",
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    "img/lg/6scre182727enshot00.jpg"
   ],
   "hash": "54808A35FD82C8F1F2090D07BB66D19D",
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    "sha1": "aafa195fbf493773fd11b3111182193a5fb928c9"
   },
   "category_names": [
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   ]
  },
  {
   "fid": 1331,
   "title": "Dioptase",
   "thumb": "img/lg/8screens183219hot00.jpg",
   "author": "Paul Dalessi",
   "date": "10/03/2005",
   "file_size": "5.7M",
   "rating": 7.1,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1331",
   "og_image": "https://halomaps.org/hce/img/lg/8screens183219hot00.jpg",
   "category": "Halo CE Maps",
   "notes": "i hope you enjoy this map, it's the first one i've made, and it turned out quite well.\ni reccommend you use it with the Slayer gametype, though all other gametypes are supported as well. there are no vehicles in it, because it is simple too small to accomodate vehicles.\n\nthere are some known issues with the king of the hill gametype, (one of the hills has a little area bug), but it should pose no problems at all. also a few lightmap errors.",
   "images": [
    "img/lg/8screens183219hot00.jpg",
    "img/lg/9screens183229hot00.jpg"
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   "fid": 1332,
   "title": "Frozen",
   "thumb": "img/lg/10screensh183922ot00.jpg",
   "author": "Chewy Gumball",
   "date": "10/03/2005",
   "file_size": "9.9M",
   "rating": 7.3,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1332",
   "og_image": "https://halomaps.org/hce/img/lg/10screensh183922ot00.jpg",
   "category": "Halo CE Maps",
   "description": "It is a small asymmetrical map, with a chasm in the middle. There are two bridges and two bases, as well as a glass tunnel",
   "notes": "Frozen is my first custom map. This is in the beta stage so there are a few bugs, but it works. The ice is just for show right now, and the teleport in red base is too low, so you need to jump or you will get stuck. The ground texture will be fixed as well. It is a small asymmetrical map, with a chasm in the middle. There are two bridges and two bases, as well as a glass tunnel. The Assault Rifle and Needler have been refined by me.",
   "images": [
    "img/lg/10screensh183922ot00.jpg",
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  {
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   "thumb": "img/lg/12scr184239eenshot00.jpg",
   "author": "",
   "date": "10/03/2005",
   "file_size": "8.2M",
   "rating": 8.0,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1333",
   "og_image": "https://halomaps.org/hce/img/lg/12scr184239eenshot00.jpg",
   "category": "Halo CE Maps",
   "images": [
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   "hash": "9BAC7FFB34857975C04F33E67C60473E",
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   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo CE Weapon Tags",
   "notes": "The source to these energy swords can be downloaded from\nwww.projectzeldaonline.com",
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   "category": "Halo CE Maps",
   "description": "A Larger map with flying vehicles.",
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   "category": "Halo CE Maps",
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   "title": "Final version of the Modified Guerilla made by kornman00 V2.0",
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   "author": "Sean Cooper (kornman/kornman00)",
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   "file_size": "2.5M",
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   "category": "Halo Utilities",
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   "title": "Beaver Creek UI (User Interface) Map file replacement",
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   "og_image": "https://halomaps.org/hce/img/lg/dfgh.jpg",
   "category": "Custom UI Files",
   "description": "Back up your ui.map and then place this ui.map in your maps folder",
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   "author": "Infamouslink",
   "date": "10/16/2005",
   "file_size": "886.8K",
   "rating": 8.6,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1424",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo CE Vehicle Tags",
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   "title": "Heretic Banshee Tags",
   "thumb": "img/placeholder.jpg",
   "author": "Infamouslink",
   "date": "10/16/2005",
   "file_size": "1.0M",
   "rating": 9.1,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1425",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo CE Vehicle Tags",
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   "title": "Pond and Fish Tags",
   "thumb": "img/placeholder.jpg",
   "author": "?",
   "date": "10/16/2005",
   "file_size": "3.6M",
   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1426",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo CE Scenery Tags",
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   "fid": 1427,
   "title": "Widget Editor V1.01",
   "thumb": "img/placeholder.jpg",
   "author": "FireScythe",
   "date": "10/16/2005",
   "file_size": "40.7K",
   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1427",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo Utilities",
   "description": "Its a Widget text editor ie, Export the widget from guerilla, edit it with this then import it back into guerilla.",
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   "fid": 1428,
   "title": "Halo Zelda Cam",
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   "author": "Shaun Williams (bitterbanana)",
   "date": "10/16/2005",
   "file_size": "57.9K",
   "rating": 8.2,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1428",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo Utilities",
   "notes": "Note: This utility may not work with version 1.08.616 of Halo CE",
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   "title": "Tetris",
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   "author": "Infamouslink",
   "date": "10/18/2005",
   "file_size": "7.2M",
   "rating": 7.5,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1429",
   "og_image": "https://halomaps.org/hce/img/lg/0screens161813hot00.jpg",
   "category": "Halo CE Maps",
   "description": "A small dark tetris Like map. With falling blocks",
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   "fid": 1430,
   "title": "Rigged Grunt Max files",
   "thumb": "img/placeholder.jpg",
   "author": "FireScythe",
   "date": "10/21/2005",
   "file_size": "395.2K",
   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1430",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "3D Model Files",
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   "title": "Rigged Elite max files",
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   "author": "FireScythe",
   "date": "10/21/2005",
   "file_size": "828.6K",
   "rating": 8.5,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1431",
   "og_image": "https://halomaps.org/hce/img/lg/Elite114432Maroon114432Render.jpg",
   "category": "3D Model Files",
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    "file_name": "1431-Rigged_Elite.zip",
    "bytes": 828553,
    "at": "2026-10-07T19:57:54Z",
    "sha1": "3a609b863d0467008773431ee26ed1405d229202"
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   "fid": 1432,
   "title": "Halo 2 BSP Explorer V1.03b",
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   "author": "",
   "date": "10/21/2005",
   "file_size": "97.1K",
   "rating": 7.7,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1432",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo Utilities",
   "description": "This utility will allow you to open up and look at the maps",
   "images": [
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   "hash": "EF965280532F45B126ABACFEFD545F0C",
   "fetched": "2026-10-07T16:42:29Z",
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    "at": "2026-10-07T20:16:47Z",
    "sha1": "838a2e1ecebfc37c9ff152b5a400ccc78083e114"
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   "fid": 1433,
   "title": "Ancient",
   "thumb": "img/lg/0screens123656hot00.jpg",
   "author": "fartgas",
   "date": "10/21/2005",
   "file_size": "8.2M",
   "rating": 8.1,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1433",
   "og_image": "https://halomaps.org/hce/img/lg/0screens123656hot00.jpg",
   "category": "Halo CE Maps",
   "description": "A large valley with hovercraft",
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   "fid": 1434,
   "title": "Halo Deathmatch Beavercreek",
   "thumb": "img/lg/2screen124149shot00.jpg",
   "author": "GnaM",
   "date": "10/21/2005",
   "file_size": "5.6M",
   "rating": 7.9,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1434",
   "og_image": "https://halomaps.org/hce/img/lg/2screen124149shot00.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "Weapon balance mod for Halo Custom Edition.- Beavercreek level",
   "notes": "his is the early stage of an ongoing weapon balance mod for Halo Custom Edition. The basic goal of the mod is to improve upon the balance of Halo 1 while using a very different aproach than Halo 2. Rather than strengthen weapons by increasing volume of fire, weapons will be strengthened via accuracy. Thus, players are rewarded for aiming better and playing more skillfully, rather than just blindly spraying more bullets. Because this emphasis on skill and competition harkens back somewhat to Halo's forefathers in the sci-fi/fantasy competative multiplayer FPS genre, such as Doom, Quake, and Unreal, this mod has been titled \"Halo Deathmatch\" (or HDM for short) for lack of a better title.\n\nThis mod is about changing the weapon balance of the original levels, not creating new ones; therefore, all the maps in this mod are direct copies of the Halo originals, with some slight changes to item placement for gamplay reasons. In maps where none were available, plasma pistol or needler pickups were added. The flamethrower, IMO, did not really fit into Halo and seemed to be just carelessly tossed into the PC version by Gearbox for the sake of having a bonus feature. It has been omited from this mod, and item placement adjusted accordingly. Since the normal pistol pickups have been replaced by battle rifle pickups, new pistol pickups were added.\n\nWhat's New from Beta 1:\n\n- now supports Damnation, Sidewinder, Chillout, Battle Creek and Hang 'em High. Item placements have been tweaked slightly on each map to better support HDM gamplay. For example, on Battle Creek, the item layout follows Halo 2's Beaver Creek, in order to get the Battle Rifle in.\n- pistol fix (it will now kill in 4 headshots and 8 bodyshots, as it was intended in beta 1)\n- shotgun fix (it will now kill in 1 headshot and 2 bodyshots from a respectable distance at close range, like it was intended in beta 1)\n- BR tweak (6 bodyshots to kill instead of only 5)\n- new Warthog Gun (slower fire rate, first shot accuracy, BR-class damage)\n- new Scorpion MG (slightly faster fire rate, first shot accuracy, AR-class damage)\n- new item placements (pistol, PP, needler added in most maps where they weren't before, flamethrower removed)\n- improved needler (less homing, more damage, splash damage for individual needles)\n- weapon support for custom game types (when you do all shotgun games, on HDM maps, you will get HDM shotguns, not default Halo shotguns)\n- new HUD ammo meters for almost all weapons\n- new BR crosshair and scope magnification reading (\"3x\")\n\nHere is a general list of features:\n\n- The pistol is still the starting weapon, but it has been toned down. With 4-headshot kills, an 8 round magazine, decreased rapid fire accuracy, slower bullets, and bull's-eye staggered fire accuracy (aprox. 1 shot a second is optimal); the HDM pistol is much weaker than the original Halo 1 pistol or Halo 2 Battle rifle, and thus more apropriate for a starting weapon... However it is still moderately powerfull, and does not leave you completely defenseless beyond 10 meters, as the Halo 2 SMG and Magnum do.\n\n- The Battle Rifle has been added (thanks to Wave of Lag, The Spartan, and Ace), but instead of firing 3 rounds at once, which are too easy to use and cannot be allowed to kill in less than 4 bursts for risk of being unbalanced...in HDM it fires single rounds, kills in 3 headshots, and carries 12 rounds per magazine, just like the original Halo 1 pistol. However, since it is not a starting weapon, it does not risk being over-powered.\n\n- The Assault Rifle is more accurate when fired in bursts and single rounds, and can score headshots. With 12 headshots or 20 body shots required to kill, and a slightly decreased magazine (48 rounds) it bears some similarity to the Halo 2 Battle Rifle, but the bursts of the AR are only moderately accurate in comparison, and the new BR is single-shot, so the AR is far from redundant. The AR is geared towards close-mid range, while the BR is geared towards mid-long range.\n\n- The Plasma Rifle has no spread and can score headshots (9 to kill). It no longer has an accelerating ROF, and fires at 600 rounds a minute right off the bat. Also, the number of rounds to fire without overheating has been adjusted to 27 instead of 22, to equal 3x the killing dose of plasma. Thus, the PR is now a force to be reckoned with in the right hands, and killing from a distance is about predicting, leading, and aiming, rather than just blindly rushing to point-blank range.\n\n- The Plasma Pistol can also score headshots.\n\n- The homing of the Needler has been reduced to almost nothing, but the damage has been increased, and the little explosions of the needles do some radius damage even if they don't peirce you. Now, it is something of an area-denial weapon. While the slow speed of the needles ultimately limits it's range, leading helps a lot, and it can excell at filling a hallway with incoming fire to surpress enemies.\n\n- The Rocket Launcher carries 4 rounds per magazine, but the splash damage is only about half as strong. It only kills instantly with a very close hit, but since you have extra ammo, it is not really weaker, it just takes a different technique. Ultimately, as in Quake, Unreal Tournament, and Doom 3, the rocket launcher should be a power weapon promoting rescource control, but still take accuracy skill to use.\n\n- The Fuel Rod Gun has a much slower rate of fire, but power is on par with the rocket launcher. It requires skill at arcing the projectile over distance, but travels faster and has a slightly wider blast radius.\n\n- Grenade blast radius has been adjusted, so that only very close hits will cause enough damage for an instant kill (similar to the grenades in Halo 2 after the Auto-Update). Additionally, frag grenades deal more damage to health and less damage to shields, while plasma grenades deal more damage to shields and less to health.\n\n- Concussion jumps (ie rocket jumping) can be performed with most of the explosives, with minimal self-damage, providing you time your jumps right. Just remember there's always a risk that you could either kill yourself or leave yourself exposed to the enemy with no shields/health if you screw up.\n\n- The shotgun has tighter spread (all pelets land inside the reticle), but requires a headshot for an instant kill. Thus, it is still a close range weapon, but it takes a little more skill to use, and has a little more effectiveness at mid range, ultimately promoting good aim all around.\n\n- Many of the weapons have new precision mini-reticles added in the middle of the big old ones. They aren't big enough to get in the way or be distracting, and they give you better accuracy at long range since you don't have to guess where the center of the reticle is while simultaneously trying to dodge incoming fire and aim at the moving target.\n\n- The pistol has no zoom, the Assault Rifle and Plasma Rifle have 2x zoom, and the Battle Rifle has 3x zoom.\n\n- The only weapons which have a cap on how far the projectiles travel is the needle (and the needles have extended range over default Halo). Generally, if you can see something and aim at it, it is possible to hit it. However, since you need to lead the target and compensate for bullet drop, this can be quite difficult at extreme ranges. Previously the AR, PR, and BR could not hit past 40 world units...now they can hit anywhere on the map!\n\n- Spawn times for the Rocket Launcher and Fuel Rod Gun are down to 30 seconds instead of 60 seconds. This is to emphasize winning by being the best rocket user, rather than winning by being the only rocket user.\n\nKnown Bugs:\n\n- Ammo meters do not always work 100% correctly. On some weapons, certain parts of the meter don't 'empty' till further down in the meter.\n\n- Battle rifle pickups can sometimes be invisible to clients even though they are still visible to the server. You can still pick them up even when they're invisible though; providing someone hasn't allready taken them and they have yet to respawn.\n\n- Plasma Bolts become invisible after about 150 yards or so, even though they can still cause damage. You can still see them coming from far away, but if you're not paying attention, it can look like you're suddenly getting blasted with plasma out of no where (they still make visible impacts on walls and players). Once I figure out how to make them visible for the entire time they're in the air, I will. Untill then, look out for incoming plasma in the distance.\n\n- brass casings eject from the front of the BR, rather than from the side.\n\n- the BR sits on it's bottom rather than on it's side.\n\nHopefully these will all be fixed for the full version.\n\nSome thoughts on future possibilities:\n\n- I would like to bring in a good Grenade Launcher to diversify the power projectile weaponry. I will probably end up using a Brute Shot model (when I find one), but it will act more like a traditional Quake grenade launcher, with a slower firing rate and more lethal projectiles. The grenades ould be similar in damage and blast radius to the current HDM hand grenades, but they would be launched instantaneously, travel faster, bounce more, and explode instantly on contact with an enemy.\n\n- In the future, I may speed up movement slightly to emphasize dodging and skillfull manuevering. However, if I do that, I will try to retain a sort of \"slow, tactical\" element, and not make it become quite as turbo-fast as other games.\n\n- the SMG could be brought in as a weak full auto spawn weapon. It would have much lower recoil and tighter sustained bursts than the AR, and higher ammo capacity, but with only half the shield damage, and pistol/shotgun-speed bullets; causing heavy drop and limited long range accuracy.",
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   "fid": 1435,
   "title": "Halo Deathmatch Chillout",
   "thumb": "img/lg/6screens12461hot00.jpg",
   "author": "GnaM",
   "date": "10/21/2005",
   "file_size": "5.4M",
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   "description": "Weapon balance mod for Halo Custom Edition.- Chillout level",
   "notes": "his is the early stage of an ongoing weapon balance mod for Halo Custom Edition. The basic goal of the mod is to improve upon the balance of Halo 1 while using a very different aproach than Halo 2. Rather than strengthen weapons by increasing volume of fire, weapons will be strengthened via accuracy. Thus, players are rewarded for aiming better and playing more skillfully, rather than just blindly spraying more bullets. Because this emphasis on skill and competition harkens back somewhat to Halo's forefathers in the sci-fi/fantasy competative multiplayer FPS genre, such as Doom, Quake, and Unreal, this mod has been titled \"Halo Deathmatch\" (or HDM for short) for lack of a better title.\n\nThis mod is about changing the weapon balance of the original levels, not creating new ones; therefore, all the maps in this mod are direct copies of the Halo originals, with some slight changes to item placement for gamplay reasons. In maps where none were available, plasma pistol or needler pickups were added. The flamethrower, IMO, did not really fit into Halo and seemed to be just carelessly tossed into the PC version by Gearbox for the sake of having a bonus feature. It has been omited from this mod, and item placement adjusted accordingly. Since the normal pistol pickups have been replaced by battle rifle pickups, new pistol pickups were added.\n\nWhat's New from Beta 1:\n\n- now supports Damnation, Sidewinder, Chillout, Battle Creek and Hang 'em High. Item placements have been tweaked slightly on each map to better support HDM gamplay. For example, on Battle Creek, the item layout follows Halo 2's Beaver Creek, in order to get the Battle Rifle in.\n- pistol fix (it will now kill in 4 headshots and 8 bodyshots, as it was intended in beta 1)\n- shotgun fix (it will now kill in 1 headshot and 2 bodyshots from a respectable distance at close range, like it was intended in beta 1)\n- BR tweak (6 bodyshots to kill instead of only 5)\n- new Warthog Gun (slower fire rate, first shot accuracy, BR-class damage)\n- new Scorpion MG (slightly faster fire rate, first shot accuracy, AR-class damage)\n- new item placements (pistol, PP, needler added in most maps where they weren't before, flamethrower removed)\n- improved needler (less homing, more damage, splash damage for individual needles)\n- weapon support for custom game types (when you do all shotgun games, on HDM maps, you will get HDM shotguns, not default Halo shotguns)\n- new HUD ammo meters for almost all weapons\n- new BR crosshair and scope magnification reading (\"3x\")\n\nHere is a general list of features:\n\n- The pistol is still the starting weapon, but it has been toned down. With 4-headshot kills, an 8 round magazine, decreased rapid fire accuracy, slower bullets, and bull's-eye staggered fire accuracy (aprox. 1 shot a second is optimal); the HDM pistol is much weaker than the original Halo 1 pistol or Halo 2 Battle rifle, and thus more apropriate for a starting weapon... However it is still moderately powerfull, and does not leave you completely defenseless beyond 10 meters, as the Halo 2 SMG and Magnum do.\n\n- The Battle Rifle has been added (thanks to Wave of Lag, The Spartan, and Ace), but instead of firing 3 rounds at once, which are too easy to use and cannot be allowed to kill in less than 4 bursts for risk of being unbalanced...in HDM it fires single rounds, kills in 3 headshots, and carries 12 rounds per magazine, just like the original Halo 1 pistol. However, since it is not a starting weapon, it does not risk being over-powered.\n\n- The Assault Rifle is more accurate when fired in bursts and single rounds, and can score headshots. With 12 headshots or 20 body shots required to kill, and a slightly decreased magazine (48 rounds) it bears some similarity to the Halo 2 Battle Rifle, but the bursts of the AR are only moderately accurate in comparison, and the new BR is single-shot, so the AR is far from redundant. The AR is geared towards close-mid range, while the BR is geared towards mid-long range.\n\n- The Plasma Rifle has no spread and can score headshots (9 to kill). It no longer has an accelerating ROF, and fires at 600 rounds a minute right off the bat. Also, the number of rounds to fire without overheating has been adjusted to 27 instead of 22, to equal 3x the killing dose of plasma. Thus, the PR is now a force to be reckoned with in the right hands, and killing from a distance is about predicting, leading, and aiming, rather than just blindly rushing to point-blank range.\n\n- The Plasma Pistol can also score headshots.\n\n- The homing of the Needler has been reduced to almost nothing, but the damage has been increased, and the little explosions of the needles do some radius damage even if they don't peirce you. Now, it is something of an area-denial weapon. While the slow speed of the needles ultimately limits it's range, leading helps a lot, and it can excell at filling a hallway with incoming fire to surpress enemies.\n\n- The Rocket Launcher carries 4 rounds per magazine, but the splash damage is only about half as strong. It only kills instantly with a very close hit, but since you have extra ammo, it is not really weaker, it just takes a different technique. Ultimately, as in Quake, Unreal Tournament, and Doom 3, the rocket launcher should be a power weapon promoting rescource control, but still take accuracy skill to use.\n\n- The Fuel Rod Gun has a much slower rate of fire, but power is on par with the rocket launcher. It requires skill at arcing the projectile over distance, but travels faster and has a slightly wider blast radius.\n\n- Grenade blast radius has been adjusted, so that only very close hits will cause enough damage for an instant kill (similar to the grenades in Halo 2 after the Auto-Update). Additionally, frag grenades deal more damage to health and less damage to shields, while plasma grenades deal more damage to shields and less to health.\n\n- Concussion jumps (ie rocket jumping) can be performed with most of the explosives, with minimal self-damage, providing you time your jumps right. Just remember there's always a risk that you could either kill yourself or leave yourself exposed to the enemy with no shields/health if you screw up.\n\n- The shotgun has tighter spread (all pelets land inside the reticle), but requires a headshot for an instant kill. Thus, it is still a close range weapon, but it takes a little more skill to use, and has a little more effectiveness at mid range, ultimately promoting good aim all around.\n\n- Many of the weapons have new precision mini-reticles added in the middle of the big old ones. They aren't big enough to get in the way or be distracting, and they give you better accuracy at long range since you don't have to guess where the center of the reticle is while simultaneously trying to dodge incoming fire and aim at the moving target.\n\n- The pistol has no zoom, the Assault Rifle and Plasma Rifle have 2x zoom, and the Battle Rifle has 3x zoom.\n\n- The only weapons which have a cap on how far the projectiles travel is the needle (and the needles have extended range over default Halo). Generally, if you can see something and aim at it, it is possible to hit it. However, since you need to lead the target and compensate for bullet drop, this can be quite difficult at extreme ranges. Previously the AR, PR, and BR could not hit past 40 world units...now they can hit anywhere on the map!\n\n- Spawn times for the Rocket Launcher and Fuel Rod Gun are down to 30 seconds instead of 60 seconds. This is to emphasize winning by being the best rocket user, rather than winning by being the only rocket user.\n\nKnown Bugs:\n\n- Ammo meters do not always work 100% correctly. On some weapons, certain parts of the meter don't 'empty' till further down in the meter.\n\n- Battle rifle pickups can sometimes be invisible to clients even though they are still visible to the server. You can still pick them up even when they're invisible though; providing someone hasn't allready taken them and they have yet to respawn.\n\n- Plasma Bolts become invisible after about 150 yards or so, even though they can still cause damage. You can still see them coming from far away, but if you're not paying attention, it can look like you're suddenly getting blasted with plasma out of no where (they still make visible impacts on walls and players). Once I figure out how to make them visible for the entire time they're in the air, I will. Untill then, look out for incoming plasma in the distance.\n\n- brass casings eject from the front of the BR, rather than from the side.\n\n- the BR sits on it's bottom rather than on it's side.\n\nHopefully these will all be fixed for the full version.\n\nSome thoughts on future possibilities:\n\n- I would like to bring in a good Grenade Launcher to diversify the power projectile weaponry. I will probably end up using a Brute Shot model (when I find one), but it will act more like a traditional Quake grenade launcher, with a slower firing rate and more lethal projectiles. The grenades ould be similar in damage and blast radius to the current HDM hand grenades, but they would be launched instantaneously, travel faster, bounce more, and explode instantly on contact with an enemy.\n\n- In the future, I may speed up movement slightly to emphasize dodging and skillfull manuevering. However, if I do that, I will try to retain a sort of \"slow, tactical\" element, and not make it become quite as turbo-fast as other games.\n\n- the SMG could be brought in as a weak full auto spawn weapon. It would have much lower recoil and tighter sustained bursts than the AR, and higher ammo capacity, but with only half the shield damage, and pistol/shotgun-speed bullets; causing heavy drop and limited long range accuracy.",
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  {
   "fid": 1436,
   "title": "Halo Deathmatch Damnation",
   "thumb": "img/lg/9screensh124834ot00.jpg",
   "author": "GnaM",
   "date": "10/21/2005",
   "file_size": "5.9M",
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   "category": "Modified Multiplayer Maps",
   "description": "Weapon balance mod for Halo Custom Edition.- Damnation level",
   "notes": "his is the early stage of an ongoing weapon balance mod for Halo Custom Edition. The basic goal of the mod is to improve upon the balance of Halo 1 while using a very different aproach than Halo 2. Rather than strengthen weapons by increasing volume of fire, weapons will be strengthened via accuracy. Thus, players are rewarded for aiming better and playing more skillfully, rather than just blindly spraying more bullets. Because this emphasis on skill and competition harkens back somewhat to Halo's forefathers in the sci-fi/fantasy competative multiplayer FPS genre, such as Doom, Quake, and Unreal, this mod has been titled \"Halo Deathmatch\" (or HDM for short) for lack of a better title.\n\nThis mod is about changing the weapon balance of the original levels, not creating new ones; therefore, all the maps in this mod are direct copies of the Halo originals, with some slight changes to item placement for gamplay reasons. In maps where none were available, plasma pistol or needler pickups were added. The flamethrower, IMO, did not really fit into Halo and seemed to be just carelessly tossed into the PC version by Gearbox for the sake of having a bonus feature. It has been omited from this mod, and item placement adjusted accordingly. Since the normal pistol pickups have been replaced by battle rifle pickups, new pistol pickups were added.\n\nWhat's New from Beta 1:\n\n- now supports Damnation, Sidewinder, Chillout, Battle Creek and Hang 'em High. Item placements have been tweaked slightly on each map to better support HDM gamplay. For example, on Battle Creek, the item layout follows Halo 2's Beaver Creek, in order to get the Battle Rifle in.\n- pistol fix (it will now kill in 4 headshots and 8 bodyshots, as it was intended in beta 1)\n- shotgun fix (it will now kill in 1 headshot and 2 bodyshots from a respectable distance at close range, like it was intended in beta 1)\n- BR tweak (6 bodyshots to kill instead of only 5)\n- new Warthog Gun (slower fire rate, first shot accuracy, BR-class damage)\n- new Scorpion MG (slightly faster fire rate, first shot accuracy, AR-class damage)\n- new item placements (pistol, PP, needler added in most maps where they weren't before, flamethrower removed)\n- improved needler (less homing, more damage, splash damage for individual needles)\n- weapon support for custom game types (when you do all shotgun games, on HDM maps, you will get HDM shotguns, not default Halo shotguns)\n- new HUD ammo meters for almost all weapons\n- new BR crosshair and scope magnification reading (\"3x\")\n\nHere is a general list of features:\n\n- The pistol is still the starting weapon, but it has been toned down. With 4-headshot kills, an 8 round magazine, decreased rapid fire accuracy, slower bullets, and bull's-eye staggered fire accuracy (aprox. 1 shot a second is optimal); the HDM pistol is much weaker than the original Halo 1 pistol or Halo 2 Battle rifle, and thus more apropriate for a starting weapon... However it is still moderately powerfull, and does not leave you completely defenseless beyond 10 meters, as the Halo 2 SMG and Magnum do.\n\n- The Battle Rifle has been added (thanks to Wave of Lag, The Spartan, and Ace), but instead of firing 3 rounds at once, which are too easy to use and cannot be allowed to kill in less than 4 bursts for risk of being unbalanced...in HDM it fires single rounds, kills in 3 headshots, and carries 12 rounds per magazine, just like the original Halo 1 pistol. However, since it is not a starting weapon, it does not risk being over-powered.\n\n- The Assault Rifle is more accurate when fired in bursts and single rounds, and can score headshots. With 12 headshots or 20 body shots required to kill, and a slightly decreased magazine (48 rounds) it bears some similarity to the Halo 2 Battle Rifle, but the bursts of the AR are only moderately accurate in comparison, and the new BR is single-shot, so the AR is far from redundant. The AR is geared towards close-mid range, while the BR is geared towards mid-long range.\n\n- The Plasma Rifle has no spread and can score headshots (9 to kill). It no longer has an accelerating ROF, and fires at 600 rounds a minute right off the bat. Also, the number of rounds to fire without overheating has been adjusted to 27 instead of 22, to equal 3x the killing dose of plasma. Thus, the PR is now a force to be reckoned with in the right hands, and killing from a distance is about predicting, leading, and aiming, rather than just blindly rushing to point-blank range.\n\n- The Plasma Pistol can also score headshots.\n\n- The homing of the Needler has been reduced to almost nothing, but the damage has been increased, and the little explosions of the needles do some radius damage even if they don't peirce you. Now, it is something of an area-denial weapon. While the slow speed of the needles ultimately limits it's range, leading helps a lot, and it can excell at filling a hallway with incoming fire to surpress enemies.\n\n- The Rocket Launcher carries 4 rounds per magazine, but the splash damage is only about half as strong. It only kills instantly with a very close hit, but since you have extra ammo, it is not really weaker, it just takes a different technique. Ultimately, as in Quake, Unreal Tournament, and Doom 3, the rocket launcher should be a power weapon promoting rescource control, but still take accuracy skill to use.\n\n- The Fuel Rod Gun has a much slower rate of fire, but power is on par with the rocket launcher. It requires skill at arcing the projectile over distance, but travels faster and has a slightly wider blast radius.\n\n- Grenade blast radius has been adjusted, so that only very close hits will cause enough damage for an instant kill (similar to the grenades in Halo 2 after the Auto-Update). Additionally, frag grenades deal more damage to health and less damage to shields, while plasma grenades deal more damage to shields and less to health.\n\n- Concussion jumps (ie rocket jumping) can be performed with most of the explosives, with minimal self-damage, providing you time your jumps right. Just remember there's always a risk that you could either kill yourself or leave yourself exposed to the enemy with no shields/health if you screw up.\n\n- The shotgun has tighter spread (all pelets land inside the reticle), but requires a headshot for an instant kill. Thus, it is still a close range weapon, but it takes a little more skill to use, and has a little more effectiveness at mid range, ultimately promoting good aim all around.\n\n- Many of the weapons have new precision mini-reticles added in the middle of the big old ones. They aren't big enough to get in the way or be distracting, and they give you better accuracy at long range since you don't have to guess where the center of the reticle is while simultaneously trying to dodge incoming fire and aim at the moving target.\n\n- The pistol has no zoom, the Assault Rifle and Plasma Rifle have 2x zoom, and the Battle Rifle has 3x zoom.\n\n- The only weapons which have a cap on how far the projectiles travel is the needle (and the needles have extended range over default Halo). Generally, if you can see something and aim at it, it is possible to hit it. However, since you need to lead the target and compensate for bullet drop, this can be quite difficult at extreme ranges. Previously the AR, PR, and BR could not hit past 40 world units...now they can hit anywhere on the map!\n\n- Spawn times for the Rocket Launcher and Fuel Rod Gun are down to 30 seconds instead of 60 seconds. This is to emphasize winning by being the best rocket user, rather than winning by being the only rocket user.\n\nKnown Bugs:\n\n- Ammo meters do not always work 100% correctly. On some weapons, certain parts of the meter don't 'empty' till further down in the meter.\n\n- Battle rifle pickups can sometimes be invisible to clients even though they are still visible to the server. You can still pick them up even when they're invisible though; providing someone hasn't allready taken them and they have yet to respawn.\n\n- Plasma Bolts become invisible after about 150 yards or so, even though they can still cause damage. You can still see them coming from far away, but if you're not paying attention, it can look like you're suddenly getting blasted with plasma out of no where (they still make visible impacts on walls and players). Once I figure out how to make them visible for the entire time they're in the air, I will. Untill then, look out for incoming plasma in the distance.\n\n- brass casings eject from the front of the BR, rather than from the side.\n\n- the BR sits on it's bottom rather than on it's side.\n\nHopefully these will all be fixed for the full version.\n\nSome thoughts on future possibilities:\n\n- I would like to bring in a good Grenade Launcher to diversify the power projectile weaponry. I will probably end up using a Brute Shot model (when I find one), but it will act more like a traditional Quake grenade launcher, with a slower firing rate and more lethal projectiles. The grenades ould be similar in damage and blast radius to the current HDM hand grenades, but they would be launched instantaneously, travel faster, bounce more, and explode instantly on contact with an enemy.\n\n- In the future, I may speed up movement slightly to emphasize dodging and skillfull manuevering. However, if I do that, I will try to retain a sort of \"slow, tactical\" element, and not make it become quite as turbo-fast as other games.\n\n- the SMG could be brought in as a weak full auto spawn weapon. It would have much lower recoil and tighter sustained bursts than the AR, and higher ammo capacity, but with only half the shield damage, and pistol/shotgun-speed bullets; causing heavy drop and limited long range accuracy.",
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   "fid": 1437,
   "title": "Halo Deathmatch Hangemhigh",
   "thumb": "img/lg/10screen125117shot00.jpg",
   "author": "GnaM",
   "date": "10/21/2005",
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   "description": "Weapon balance mod for Halo Custom Edition.- Hangemhigh level",
   "notes": "his is the early stage of an ongoing weapon balance mod for Halo Custom Edition. The basic goal of the mod is to improve upon the balance of Halo 1 while using a very different aproach than Halo 2. Rather than strengthen weapons by increasing volume of fire, weapons will be strengthened via accuracy. Thus, players are rewarded for aiming better and playing more skillfully, rather than just blindly spraying more bullets. Because this emphasis on skill and competition harkens back somewhat to Halo's forefathers in the sci-fi/fantasy competative multiplayer FPS genre, such as Doom, Quake, and Unreal, this mod has been titled \"Halo Deathmatch\" (or HDM for short) for lack of a better title.\n\nThis mod is about changing the weapon balance of the original levels, not creating new ones; therefore, all the maps in this mod are direct copies of the Halo originals, with some slight changes to item placement for gamplay reasons. In maps where none were available, plasma pistol or needler pickups were added. The flamethrower, IMO, did not really fit into Halo and seemed to be just carelessly tossed into the PC version by Gearbox for the sake of having a bonus feature. It has been omited from this mod, and item placement adjusted accordingly. Since the normal pistol pickups have been replaced by battle rifle pickups, new pistol pickups were added.\n\nWhat's New from Beta 1:\n\n- now supports Damnation, Sidewinder, Chillout, Battle Creek and Hang 'em High. Item placements have been tweaked slightly on each map to better support HDM gamplay. For example, on Battle Creek, the item layout follows Halo 2's Beaver Creek, in order to get the Battle Rifle in.\n- pistol fix (it will now kill in 4 headshots and 8 bodyshots, as it was intended in beta 1)\n- shotgun fix (it will now kill in 1 headshot and 2 bodyshots from a respectable distance at close range, like it was intended in beta 1)\n- BR tweak (6 bodyshots to kill instead of only 5)\n- new Warthog Gun (slower fire rate, first shot accuracy, BR-class damage)\n- new Scorpion MG (slightly faster fire rate, first shot accuracy, AR-class damage)\n- new item placements (pistol, PP, needler added in most maps where they weren't before, flamethrower removed)\n- improved needler (less homing, more damage, splash damage for individual needles)\n- weapon support for custom game types (when you do all shotgun games, on HDM maps, you will get HDM shotguns, not default Halo shotguns)\n- new HUD ammo meters for almost all weapons\n- new BR crosshair and scope magnification reading (\"3x\")\n\nHere is a general list of features:\n\n- The pistol is still the starting weapon, but it has been toned down. With 4-headshot kills, an 8 round magazine, decreased rapid fire accuracy, slower bullets, and bull's-eye staggered fire accuracy (aprox. 1 shot a second is optimal); the HDM pistol is much weaker than the original Halo 1 pistol or Halo 2 Battle rifle, and thus more apropriate for a starting weapon... However it is still moderately powerfull, and does not leave you completely defenseless beyond 10 meters, as the Halo 2 SMG and Magnum do.\n\n- The Battle Rifle has been added (thanks to Wave of Lag, The Spartan, and Ace), but instead of firing 3 rounds at once, which are too easy to use and cannot be allowed to kill in less than 4 bursts for risk of being unbalanced...in HDM it fires single rounds, kills in 3 headshots, and carries 12 rounds per magazine, just like the original Halo 1 pistol. However, since it is not a starting weapon, it does not risk being over-powered.\n\n- The Assault Rifle is more accurate when fired in bursts and single rounds, and can score headshots. With 12 headshots or 20 body shots required to kill, and a slightly decreased magazine (48 rounds) it bears some similarity to the Halo 2 Battle Rifle, but the bursts of the AR are only moderately accurate in comparison, and the new BR is single-shot, so the AR is far from redundant. The AR is geared towards close-mid range, while the BR is geared towards mid-long range.\n\n- The Plasma Rifle has no spread and can score headshots (9 to kill). It no longer has an accelerating ROF, and fires at 600 rounds a minute right off the bat. Also, the number of rounds to fire without overheating has been adjusted to 27 instead of 22, to equal 3x the killing dose of plasma. Thus, the PR is now a force to be reckoned with in the right hands, and killing from a distance is about predicting, leading, and aiming, rather than just blindly rushing to point-blank range.\n\n- The Plasma Pistol can also score headshots.\n\n- The homing of the Needler has been reduced to almost nothing, but the damage has been increased, and the little explosions of the needles do some radius damage even if they don't peirce you. Now, it is something of an area-denial weapon. While the slow speed of the needles ultimately limits it's range, leading helps a lot, and it can excell at filling a hallway with incoming fire to surpress enemies.\n\n- The Rocket Launcher carries 4 rounds per magazine, but the splash damage is only about half as strong. It only kills instantly with a very close hit, but since you have extra ammo, it is not really weaker, it just takes a different technique. Ultimately, as in Quake, Unreal Tournament, and Doom 3, the rocket launcher should be a power weapon promoting rescource control, but still take accuracy skill to use.\n\n- The Fuel Rod Gun has a much slower rate of fire, but power is on par with the rocket launcher. It requires skill at arcing the projectile over distance, but travels faster and has a slightly wider blast radius.\n\n- Grenade blast radius has been adjusted, so that only very close hits will cause enough damage for an instant kill (similar to the grenades in Halo 2 after the Auto-Update). Additionally, frag grenades deal more damage to health and less damage to shields, while plasma grenades deal more damage to shields and less to health.\n\n- Concussion jumps (ie rocket jumping) can be performed with most of the explosives, with minimal self-damage, providing you time your jumps right. Just remember there's always a risk that you could either kill yourself or leave yourself exposed to the enemy with no shields/health if you screw up.\n\n- The shotgun has tighter spread (all pelets land inside the reticle), but requires a headshot for an instant kill. Thus, it is still a close range weapon, but it takes a little more skill to use, and has a little more effectiveness at mid range, ultimately promoting good aim all around.\n\n- Many of the weapons have new precision mini-reticles added in the middle of the big old ones. They aren't big enough to get in the way or be distracting, and they give you better accuracy at long range since you don't have to guess where the center of the reticle is while simultaneously trying to dodge incoming fire and aim at the moving target.\n\n- The pistol has no zoom, the Assault Rifle and Plasma Rifle have 2x zoom, and the Battle Rifle has 3x zoom.\n\n- The only weapons which have a cap on how far the projectiles travel is the needle (and the needles have extended range over default Halo). Generally, if you can see something and aim at it, it is possible to hit it. However, since you need to lead the target and compensate for bullet drop, this can be quite difficult at extreme ranges. Previously the AR, PR, and BR could not hit past 40 world units...now they can hit anywhere on the map!\n\n- Spawn times for the Rocket Launcher and Fuel Rod Gun are down to 30 seconds instead of 60 seconds. This is to emphasize winning by being the best rocket user, rather than winning by being the only rocket user.\n\nKnown Bugs:\n\n- Ammo meters do not always work 100% correctly. On some weapons, certain parts of the meter don't 'empty' till further down in the meter.\n\n- Battle rifle pickups can sometimes be invisible to clients even though they are still visible to the server. You can still pick them up even when they're invisible though; providing someone hasn't allready taken them and they have yet to respawn.\n\n- Plasma Bolts become invisible after about 150 yards or so, even though they can still cause damage. You can still see them coming from far away, but if you're not paying attention, it can look like you're suddenly getting blasted with plasma out of no where (they still make visible impacts on walls and players). Once I figure out how to make them visible for the entire time they're in the air, I will. Untill then, look out for incoming plasma in the distance.\n\n- brass casings eject from the front of the BR, rather than from the side.\n\n- the BR sits on it's bottom rather than on it's side.\n\nHopefully these will all be fixed for the full version.\n\nSome thoughts on future possibilities:\n\n- I would like to bring in a good Grenade Launcher to diversify the power projectile weaponry. I will probably end up using a Brute Shot model (when I find one), but it will act more like a traditional Quake grenade launcher, with a slower firing rate and more lethal projectiles. The grenades ould be similar in damage and blast radius to the current HDM hand grenades, but they would be launched instantaneously, travel faster, bounce more, and explode instantly on contact with an enemy.\n\n- In the future, I may speed up movement slightly to emphasize dodging and skillfull manuevering. However, if I do that, I will try to retain a sort of \"slow, tactical\" element, and not make it become quite as turbo-fast as other games.\n\n- the SMG could be brought in as a weak full auto spawn weapon. It would have much lower recoil and tighter sustained bursts than the AR, and higher ammo capacity, but with only half the shield damage, and pistol/shotgun-speed bullets; causing heavy drop and limited long range accuracy.",
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   "fid": 1438,
   "title": "Halo Deathmatch Sidewinder",
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   "author": "GnaM",
   "date": "10/21/2005",
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   "description": "Weapon balance mod for Halo Custom Edition.- Beavercreek level",
   "notes": "his is the early stage of an ongoing weapon balance mod for Halo Custom Edition. The basic goal of the mod is to improve upon the balance of Halo 1 while using a very different aproach than Halo 2. Rather than strengthen weapons by increasing volume of fire, weapons will be strengthened via accuracy. Thus, players are rewarded for aiming better and playing more skillfully, rather than just blindly spraying more bullets. Because this emphasis on skill and competition harkens back somewhat to Halo's forefathers in the sci-fi/fantasy competative multiplayer FPS genre, such as Doom, Quake, and Unreal, this mod has been titled \"Halo Deathmatch\" (or HDM for short) for lack of a better title.\n\nThis mod is about changing the weapon balance of the original levels, not creating new ones; therefore, all the maps in this mod are direct copies of the Halo originals, with some slight changes to item placement for gamplay reasons. In maps where none were available, plasma pistol or needler pickups were added. The flamethrower, IMO, did not really fit into Halo and seemed to be just carelessly tossed into the PC version by Gearbox for the sake of having a bonus feature. It has been omited from this mod, and item placement adjusted accordingly. Since the normal pistol pickups have been replaced by battle rifle pickups, new pistol pickups were added.\n\nWhat's New from Beta 1:\n\n- now supports Damnation, Sidewinder, Chillout, Battle Creek and Hang 'em High. Item placements have been tweaked slightly on each map to better support HDM gamplay. For example, on Battle Creek, the item layout follows Halo 2's Beaver Creek, in order to get the Battle Rifle in.\n- pistol fix (it will now kill in 4 headshots and 8 bodyshots, as it was intended in beta 1)\n- shotgun fix (it will now kill in 1 headshot and 2 bodyshots from a respectable distance at close range, like it was intended in beta 1)\n- BR tweak (6 bodyshots to kill instead of only 5)\n- new Warthog Gun (slower fire rate, first shot accuracy, BR-class damage)\n- new Scorpion MG (slightly faster fire rate, first shot accuracy, AR-class damage)\n- new item placements (pistol, PP, needler added in most maps where they weren't before, flamethrower removed)\n- improved needler (less homing, more damage, splash damage for individual needles)\n- weapon support for custom game types (when you do all shotgun games, on HDM maps, you will get HDM shotguns, not default Halo shotguns)\n- new HUD ammo meters for almost all weapons\n- new BR crosshair and scope magnification reading (\"3x\")\n\nHere is a general list of features:\n\n- The pistol is still the starting weapon, but it has been toned down. With 4-headshot kills, an 8 round magazine, decreased rapid fire accuracy, slower bullets, and bull's-eye staggered fire accuracy (aprox. 1 shot a second is optimal); the HDM pistol is much weaker than the original Halo 1 pistol or Halo 2 Battle rifle, and thus more apropriate for a starting weapon... However it is still moderately powerfull, and does not leave you completely defenseless beyond 10 meters, as the Halo 2 SMG and Magnum do.\n\n- The Battle Rifle has been added (thanks to Wave of Lag, The Spartan, and Ace), but instead of firing 3 rounds at once, which are too easy to use and cannot be allowed to kill in less than 4 bursts for risk of being unbalanced...in HDM it fires single rounds, kills in 3 headshots, and carries 12 rounds per magazine, just like the original Halo 1 pistol. However, since it is not a starting weapon, it does not risk being over-powered.\n\n- The Assault Rifle is more accurate when fired in bursts and single rounds, and can score headshots. With 12 headshots or 20 body shots required to kill, and a slightly decreased magazine (48 rounds) it bears some similarity to the Halo 2 Battle Rifle, but the bursts of the AR are only moderately accurate in comparison, and the new BR is single-shot, so the AR is far from redundant. The AR is geared towards close-mid range, while the BR is geared towards mid-long range.\n\n- The Plasma Rifle has no spread and can score headshots (9 to kill). It no longer has an accelerating ROF, and fires at 600 rounds a minute right off the bat. Also, the number of rounds to fire without overheating has been adjusted to 27 instead of 22, to equal 3x the killing dose of plasma. Thus, the PR is now a force to be reckoned with in the right hands, and killing from a distance is about predicting, leading, and aiming, rather than just blindly rushing to point-blank range.\n\n- The Plasma Pistol can also score headshots.\n\n- The homing of the Needler has been reduced to almost nothing, but the damage has been increased, and the little explosions of the needles do some radius damage even if they don't peirce you. Now, it is something of an area-denial weapon. While the slow speed of the needles ultimately limits it's range, leading helps a lot, and it can excell at filling a hallway with incoming fire to surpress enemies.\n\n- The Rocket Launcher carries 4 rounds per magazine, but the splash damage is only about half as strong. It only kills instantly with a very close hit, but since you have extra ammo, it is not really weaker, it just takes a different technique. Ultimately, as in Quake, Unreal Tournament, and Doom 3, the rocket launcher should be a power weapon promoting rescource control, but still take accuracy skill to use.\n\n- The Fuel Rod Gun has a much slower rate of fire, but power is on par with the rocket launcher. It requires skill at arcing the projectile over distance, but travels faster and has a slightly wider blast radius.\n\n- Grenade blast radius has been adjusted, so that only very close hits will cause enough damage for an instant kill (similar to the grenades in Halo 2 after the Auto-Update). Additionally, frag grenades deal more damage to health and less damage to shields, while plasma grenades deal more damage to shields and less to health.\n\n- Concussion jumps (ie rocket jumping) can be performed with most of the explosives, with minimal self-damage, providing you time your jumps right. Just remember there's always a risk that you could either kill yourself or leave yourself exposed to the enemy with no shields/health if you screw up.\n\n- The shotgun has tighter spread (all pelets land inside the reticle), but requires a headshot for an instant kill. Thus, it is still a close range weapon, but it takes a little more skill to use, and has a little more effectiveness at mid range, ultimately promoting good aim all around.\n\n- Many of the weapons have new precision mini-reticles added in the middle of the big old ones. They aren't big enough to get in the way or be distracting, and they give you better accuracy at long range since you don't have to guess where the center of the reticle is while simultaneously trying to dodge incoming fire and aim at the moving target.\n\n- The pistol has no zoom, the Assault Rifle and Plasma Rifle have 2x zoom, and the Battle Rifle has 3x zoom.\n\n- The only weapons which have a cap on how far the projectiles travel is the needle (and the needles have extended range over default Halo). Generally, if you can see something and aim at it, it is possible to hit it. However, since you need to lead the target and compensate for bullet drop, this can be quite difficult at extreme ranges. Previously the AR, PR, and BR could not hit past 40 world units...now they can hit anywhere on the map!\n\n- Spawn times for the Rocket Launcher and Fuel Rod Gun are down to 30 seconds instead of 60 seconds. This is to emphasize winning by being the best rocket user, rather than winning by being the only rocket user.\n\nKnown Bugs:\n\n- Ammo meters do not always work 100% correctly. On some weapons, certain parts of the meter don't 'empty' till further down in the meter.\n\n- Battle rifle pickups can sometimes be invisible to clients even though they are still visible to the server. You can still pick them up even when they're invisible though; providing someone hasn't allready taken them and they have yet to respawn.\n\n- Plasma Bolts become invisible after about 150 yards or so, even though they can still cause damage. You can still see them coming from far away, but if you're not paying attention, it can look like you're suddenly getting blasted with plasma out of no where (they still make visible impacts on walls and players). Once I figure out how to make them visible for the entire time they're in the air, I will. Untill then, look out for incoming plasma in the distance.\n\n- brass casings eject from the front of the BR, rather than from the side.\n\n- the BR sits on it's bottom rather than on it's side.\n\nHopefully these will all be fixed for the full version.\n\nSome thoughts on future possibilities:\n\n- I would like to bring in a good Grenade Launcher to diversify the power projectile weaponry. I will probably end up using a Brute Shot model (when I find one), but it will act more like a traditional Quake grenade launcher, with a slower firing rate and more lethal projectiles. The grenades ould be similar in damage and blast radius to the current HDM hand grenades, but they would be launched instantaneously, travel faster, bounce more, and explode instantly on contact with an enemy.\n\n- In the future, I may speed up movement slightly to emphasize dodging and skillfull manuevering. However, if I do that, I will try to retain a sort of \"slow, tactical\" element, and not make it become quite as turbo-fast as other games.\n\n- the SMG could be brought in as a weak full auto spawn weapon. It would have much lower recoil and tighter sustained bursts than the AR, and higher ammo capacity, but with only half the shield damage, and pistol/shotgun-speed bullets; causing heavy drop and limited long range accuracy.",
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   "thumb": "img/lg/3screens18162hot00.jpg",
   "author": "Ultimate Dragon",
   "date": "10/25/2005",
   "file_size": "56.9M",
   "rating": 8.6,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1441",
   "og_image": "https://halomaps.org/hce/img/lg/3screens18162hot00.jpg",
   "category": "Halo CE Maps",
   "description": "A very large level with the crashed Piller of Autum and many flying vehicles and teleports",
   "notes": "-----Info\nI decided Wingzero needed to have a sister map so i went and map zerowing, which is based entirely on the POA crash site as seen in the opening cinema scene in the last campagin level and the new UI for CE. I've thrown in my standard set of vehicles (which hopefully most of you can guess which they are...) + Ive changed the background music to that of the regular Halo's title. This means the background music rotates like it does on the main menu in normal PC. Ive thrown in two ways of navigating the map: Vehi and Ppl. The ppl way is usually designated by arrows, where as the vehi is pretty much just find the way urself. Also, note that the only way to get to the other side of the POA in a land vehicles is going around back or the front. Now the real problem with this that in making the map so matched to the cinemascene, those areas are pitch black (scorch marks from POA landing, duh...) , thus navigating there can be very difficult. Anyways, this map is set for all gametypes and ive personally tested every single thing on this map. Enjoy!",
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   "fid": 1442,
   "title": "Xaniel",
   "thumb": "img/lg/5screensho18202t00.jpg",
   "author": "?",
   "date": "10/25/2005",
   "file_size": "7.7M",
   "rating": null,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1442",
   "og_image": "https://halomaps.org/hce/img/lg/5screensho18202t00.jpg",
   "category": "Halo CE Maps",
   "description": "A close quarters map with a central core",
   "images": [
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   "fid": 1443,
   "title": "Setinelgulch",
   "thumb": "img/lg/6screens182513hot00.jpg",
   "author": "?",
   "date": "10/25/2005",
   "file_size": "7.8M",
   "rating": 8.7,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1443",
   "og_image": "https://halomaps.org/hce/img/lg/6screens182513hot00.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch variant where you play as a sentinel",
   "images": [
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   "category_names": [
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  {
   "fid": 1444,
   "title": "Hanger",
   "thumb": "img/lg/9screensho183214t00.jpg",
   "author": "?",
   "date": "10/25/2005",
   "file_size": "30.1M",
   "rating": 8.9,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1444",
   "og_image": "https://halomaps.org/hce/img/lg/9screensho183214t00.jpg",
   "category": "Halo CE Maps",
   "description": "The POA Hanger level where you play as a Marine",
   "images": [
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   "category_names": [
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  {
   "fid": 1445,
   "title": "Frozen Final",
   "thumb": "img/lg/10screens183713hot00.jpg",
   "author": "Chewy Gumball",
   "date": "10/25/2005",
   "file_size": "13.6M",
   "rating": 9.0,
   "sids": [
    10
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1445",
   "og_image": "https://halomaps.org/hce/img/lg/10screens183713hot00.jpg",
   "category": "Halo CE Maps",
   "description": "an asymatrical winter map set in mountains",
   "notes": "This is my first map, excluding some box maps and the tutorial map. It is an asymatrical map set in mountains somewhere. If you fall down the canyon and stay alive, there is a teleporter at one end, just fall off and you will come out behind the frozen waterfall.\n\nI have improved the AR by increasing its accuracy, and improved the Needler by increasing its speed, range, and homing, while decreasing its damage.\n\nI would like to thank Bungie for the biped model and textures, and Jahrain for rigging it. I would also like to thank jackal, Leoht,HMC2DivX,[KOD]Raven, Flame [GK], ={KAS}GriFF, {DEAD}Ghost, and whoever else happend to test this map.",
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   "fid": 1446,
   "title": "Floodfest",
   "thumb": "img/lg/13screen184644shot00.jpg",
   "author": "Ultimate_Dragon",
   "date": "10/25/2005",
   "file_size": "59.8M",
   "rating": 8.5,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1446",
   "og_image": "https://halomaps.org/hce/img/lg/13screen184644shot00.jpg",
   "category": "Halo CE Maps",
   "description": "This level is based on the 6th campaign level of the regular PC version of Halo",
   "notes": "---------Info\nThis level is based on the 6th campaign level of the regular PC version of Halo. The level comprises of everything in the 1st part of the level (up to the end of the lift). There are some AI bots around, tho sometimes they dont show up, but u can still hear what they are saying. Special things on the map include the grunt nade (SO FUNNY AND WRONG AT THE SAME TIME!!!), Kestral, and the H2 ghost w/ real boost.",
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    "img/lg/13screen184644shot00.jpg",
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  },
  {
   "fid": 1447,
   "title": "Fragment V2",
   "thumb": "img/lg/15screensh185211ot00.jpg",
   "author": "Arteen",
   "date": "10/25/2005",
   "file_size": "9.0M",
   "rating": 8.5,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1447",
   "og_image": "https://halomaps.org/hce/img/lg/15screensh185211ot00.jpg",
   "category": "Halo CE Maps",
   "description": "This is a medium-large, semi-symmetric map in the style of the Delta Halo ruins of Halo 2.",
   "notes": "Map - Fragment v2\nAuthor - Arteen\nSpecial Thanks:\nLightning for the ground texture\nTiamat for some of the tags from his Ncyborg H2CE Team for their red and blue flag base tags\n\nThis is a medium-large, semi-symmetric map in the style of the Delta Halo ruins of Halo 2. This map is inspired by Danger Canyon. This map is designed for both on-foot and vehicle-based fighting. Each team starts out with Warthogs and Ghosts, with an optional Scorpion. Red team starts in the canyon and is connected to the center area by a large, Forerunner tunnel. Blue team starts on one end of the cliffside by the water. Team-colored teleporters connect the on-foot areas. The map contains modified Plasma Rifles, Plasma Pistols, Needlers and Fuel Rod Gun for balance. The biped is also modifed aesthetically.\n\nVersion 2 Update: Fixed the Rocket Launcher\n\nOther Maps by Arteen:\nEntropy\nGreen Canyon\nAtephobia\nConcat\nAugury\nTension\nDelta Ruins\nGrove Beta",
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    "img/lg/15screensh185211ot00.jpg",
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   "category_names": [
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  },
  {
   "fid": 1448,
   "title": "Halo Textures collection (TIF format)",
   "thumb": "img/lg/textures.jpg",
   "author": "",
   "date": "10/25/2005",
   "file_size": "16.8M",
   "rating": 8.9,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1448",
   "og_image": "https://halomaps.org/hce/img/lg/textures.jpg",
   "category": "3D Model Files",
   "images": [
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    "at": "2026-10-07T19:57:55Z",
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   "category_names": [
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  },
  {
   "fid": 1449,
   "title": "Knave TAGS Release1",
   "thumb": "img/placeholder.jpg",
   "author": "Knave",
   "date": "10/30/2005",
   "file_size": "3.3M",
   "rating": null,
   "sids": [
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   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1449",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo CE Misc. Tags",
   "notes": "This goes to all those Halo 2 Freaks who just can't leave the halo 2 mod for halo 1.\n\nHope you all enjoy this release and don't ask for more.\n\nCredits.\n\nBattle rifle (must make item collection tag!)\n\nModel: Bungie\nBitmaps: Bungie\nSounds: Bitmaps\nAnimations: Knave\nTaggin: Jackbauer, Tiamat, M45T3R5 1337, Knave.\n(thx to Killa for his reticle)\n\nSMG (must make item collection tag!)\n\nModel: Bungie\nBitmaps: Bungie\nSounds: Bungie\nAnimations: Knave\nTagging: Knave\n\nMagnum (must make item collection tag!)\n\nModel: Bungie\nBitmaps: Bungie\nSounds: Bungie\nAnimations: Knave\nTaggin: Knave\n\nH2 Covenant Turret MP (replace covie turret in globals for it to spawn!)\n\nModel: Bungie\nBitmaps: Bungie\nSounds: Bungie\nAnimations: Knave\nTaggin: Knave\n\nSpecial THX to alot of ppl who tested, used, and/or uses these tags.\nMasters for some *top secret* help, Tiamat and killa, who are the\none's the got me to who i am..........killa teaches hek in chinnesse,\nunderstandable.....at the beginning.",
   "images": [
    "img/placeholder.jpg"
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   "hash": "E7D9C50D9E62D057FDB051476FEE04BF",
   "fetched": "2026-10-07T16:34:44Z",
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    "at": "2026-10-07T20:00:25Z",
    "sha1": "ace70ea79ac865253ba08d8b548a472ecedddfce"
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   "category_names": [
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   ]
  },
  {
   "fid": 1450,
   "title": "Forgotten Fortress Beta",
   "thumb": "img/lg/0screens154144hot00.jpg",
   "author": "Domi1975",
   "date": "10/30/2005",
   "file_size": "8.0M",
   "rating": 7.8,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1450",
   "og_image": "https://halomaps.org/hce/img/lg/0screens154144hot00.jpg",
   "category": "Halo CE Maps",
   "description": "A tribute to the Hang'Em'High multiplayer level",
   "notes": "Supports all Gametypes.\n\nCredits:\n\nBungie/Microsoft/Gearbox for the textures and inspiration\nThe Ghost for his Turret Tags\nAll of my Beta Testers..THANKS!!\n\nThis is a tribute to one of my favorite maps Hang'Em'High. It is my own take on it a couple of the structures might look a little like the stuff out of Hang'Em'High but not too much. The flow is nice and it works pretty well in every gametype. Just so you are not suprised, the turrets will not spawn during King of the Hill. Other than\nthat...sit back grab your shorts and have some fun people!!\n\nDomi1975",
   "images": [
    "img/lg/0screens154144hot00.jpg",
    "img/lg/1scree154155nshot00.jpg"
   ],
   "hash": "DAC41FD34772D285A69476D862F31CAC",
   "fetched": "2026-10-07T16:14:07Z",
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    "file_name": "1450-Forgotten_Fortress_Beta.zip",
    "bytes": 7989105,
    "at": "2026-10-07T18:42:49Z",
    "sha1": "c5722b13694a33c35dcacfb100abfb41bb1a3b5e"
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   "category_names": [
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  },
  {
   "fid": 1451,
   "title": "Sage beta",
   "thumb": "img/lg/2scre154558enshot00.jpg",
   "author": "Offspring",
   "date": "10/30/2005",
   "file_size": "6.0M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1451",
   "og_image": "https://halomaps.org/hce/img/lg/2scre154558enshot00.jpg",
   "category": "Halo CE Maps",
   "description": "Small indoor-outdoor map theat consists of teleporters, hallways, a stream/river and a bridge and pillars/beams",
   "notes": "Here it is Sage the Forunners meditation shrine There are 3 weapons made by me that i used in my gun tutorial \"bob, SPW, and goth\" goth and bob look the same but bob is a pistol on steroids (shoots 5 rounds a second and everytime you shoot it shoots 2 bullets) this is just a beta.. i will release the final version hopefully soon!\n\nP.S. the waterfalls you can hear but cannot see (problem i will fix eventually...hopefully (thats why its a beta))",
   "images": [
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   "hash": "5BD15BDE3C8D36C158D1E630B2AA86B6",
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    "sha1": "a88f494b2828026aae4ec7aef1bff6b0f237e466"
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   "category_names": [
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  },
  {
   "fid": 1452,
   "title": "Sentinels-Library",
   "thumb": "img/lg/4screens155312hot00.jpg",
   "author": "Kirby_422",
   "date": "10/30/2005",
   "file_size": "12.6M",
   "rating": 8.4,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1452",
   "og_image": "https://halomaps.org/hce/img/lg/4screens155312hot00.jpg",
   "category": "Halo CE Maps",
   "description": "The library level where you play as a sentinel - modded weapons",
   "notes": "This map is not finished, it needs weapon and vehicle models, it is just the library as a sentinel with some guns and vehicles, and the guns and vehicles are custom EXECPT there models",
   "images": [
    "img/lg/4screens155312hot00.jpg",
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   "hash": "F8DA850BA7DC65659FB1F4A6E45B2CCE",
   "fetched": "2026-10-07T16:14:06Z",
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    "file_name": "1452-sentinels-library.zip",
    "bytes": 12639715,
    "at": "2026-10-07T18:42:47Z",
    "sha1": "f3805f6e102449c04d5efbb9e12522abb480af73"
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   "category_names": [
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  },
  {
   "fid": 1453,
   "title": "Wing Zero",
   "thumb": "img/lg/6screensho16239t00.jpg",
   "author": "Ultimate_Dragon",
   "date": "10/30/2005",
   "file_size": "51.8M",
   "rating": 8.6,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1453",
   "og_image": "https://halomaps.org/hce/img/lg/6screensho16239t00.jpg",
   "category": "Halo CE Maps",
   "notes": "-------Info\nI got REALLY bored playing the other POA in space CE map so\ni went and used the level model from the 1st campaign mission as converted\nby Kornman and Ghost over at halomaps.org, to create a new POA map. This\none is based right b4 the POA crashes and craters. Theres a bunch of flying vehicles\nabout, and even some scenery ones like the longsword and lifepod. 4 of the LS' are pilotable\nso enjoy those. All on this map is a new flying vehicles called the Keqstral. Kinda of a werid vehicle but\nits way better than the banshee. Anyways, i spent a good amount of time getting the scenery to look\nright so enjoy the map!!!!!\n\n---Instal\nThrow this map in ur CE maps folder\nIf that doesnt work try setting the map with HMS in CE mode\n\n-----------A few things\n-Hey FYI, any map I've uploaded to halo2files eventually i would like to see over at halomaps.org .\nY u ask? well think, more distribution = more ppl playin the map.\n-{xp} kiwi did beta test this for me\n-Grunt weapon had to be removed due to werid tag error ;_;",
   "images": [
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 1454,
   "title": "Coldgulch",
   "thumb": "img/lg/3screen175842shot00.jpg",
   "author": "Dragon",
   "date": "11/02/2005",
   "file_size": "44.5M",
   "rating": 8.9,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1454",
   "og_image": "https://halomaps.org/hce/img/lg/3screen175842shot00.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A bloodgulch variant in a snowy enviroment with AI flood, Marines and Covennat batteling in the center of the map",
   "notes": "~Coldgulch is basically blood gulch with snowy textures, real snow weather, and my first attempt at AI in the middle of the map. All weapons have been plasmafied + I threw in a nuke snipa to help clear the AI out for a bit.",
   "images": [
    "img/lg/3screen175842shot00.jpg",
    "img/lg/Coldgulch.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/E78FD146-525E-4034-AA0459C7466F4398.JPG",
     "caption": "soldier covenant"
    }
   ],
   "hash": "B625D2463D24F4CE0E27D035563FB951",
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   "category_names": [
    "Modified Multiplayer Maps"
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  },
  {
   "fid": 1455,
   "title": "HC Hanger",
   "thumb": "img/lg/5screensh18186ot00.jpg",
   "author": "Dragon",
   "date": "11/02/2005",
   "file_size": "56.0M",
   "rating": 9.1,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1455",
   "og_image": "https://halomaps.org/hce/img/lg/5screensh18186ot00.jpg",
   "category": "Halo CE Maps",
   "description": "The Hanger of the Covenant ship complete with working Covenant AI",
   "notes": "~~~HC-Hanger\n-This is perhaps my best work to date. It is the hanger taken from a Covenant Cruiser called\n\"Honor and Compromise\". The story behind this map is that after the T&R was taken by the flood, the covenant greatly increased security on all thier ships. As a result, the covvie's new policy is shoot first ask later. Thus, the map is FILLED with AI.But these arent normal AI. These AI roam the map rather than stay in one designated area. The bases are not too far from the farthest ive seen my AI roam, so its not that common for a grunt to wander into a base. This map is best played with 6-10 playes, that way you and your team can fight through the AI to get the flag/ball/hill and w/e else. I threw in some new weapons as well as 1secret room. Oh btw, beware the pink elite, hes got a nice magnum.\n\n---------------------Installation\nPlace all the maps into ur CE maps folder.",
   "images": [
    "img/lg/5screensh18186ot00.jpg",
    "img/lg/4screensho181815t00.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/E227E46B-B989-4093-9D6FAB87CB7CE642.JPG",
     "caption": "A Covenant engineer as seen in the map"
    },
    {
     "src": "img/users/lg/D8E12063-5263-4643-A11060056FF07630.JPG",
     "caption": "thats a lot of Elites!"
    }
   ],
   "hash": "AB49435C16FC284044B4F3D630CE1B11",
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 1456,
   "title": "Jangle",
   "thumb": "img/lg/6screen183119shot00.jpg",
   "author": "xHeadshotmastax",
   "date": "11/02/2005",
   "file_size": "16.7M",
   "rating": 8.9,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1456",
   "og_image": "https://halomaps.org/hce/img/lg/6screen183119shot00.jpg",
   "category": "Halo CE Maps",
   "description": "A large jungle level with mountains and a new vehicle",
   "notes": "H2 Jangle\nUltimate Jungle level!!!\nok guys here is the stuff:\nUpdated:\n-New Vehicles like Hornet and Hippo\n-Wraith\n-Warthog called \"sentinel warthog\"\n-one HIDDEN WEAPON\n-New Rocketlauncher: Plasmalauncher (now with other projectile)\n-New PlasmaCannon: Wraithcannon\n-H2 SMG,BR,SWORD AND COV TURRET\n-Modded Shotgun\n-Modded Pistol\n-Modded Needler\n-Modded Sniperrifle\n-Modded Plasmarifle\n-Modded Plasmacannon\n-Modded Plasmapistol\n-Modded Rocketlauncher\n-New Grenades:\n-Fuel Rod Grenade\n-Needle Grenade\nboth are very cool!\nAND LOTS OF OTHER STUFF\nTake a look at the pictures!\n\nCredits:\n\nthe pelican,c4 explosion and missle warthog (the warthog with 4 missles) is by Tiamat\nthe sword is by: jahrain\nFunsion Core by H2CE Team\n\nElongation crate tags by Octanus\nh2 ghost: All tags done by BioCroc\nModels/Skins done by Bungie\nBoost Shaders courtesy of Masters1337\n\nHippo and Hornet model by GHOST88\nRailGun is by : [DD]ZiON\nBR,C Turret,Pistol and SMG by Knave Jackbauer, Tiamat, M45T3R5 1337\nthx guys for sharing the tags to halomaps.org\n=PS= RemixXx for testing!!!\nhalomaps.org for hosting the file! you guys are amazing!!! ***big fat credit***\n\nAnd the biggest thx everytime goes to the guys wich are playing the map!",
   "images": [
    "img/lg/6screen183119shot00.jpg",
    "img/lg/9screen183128shot00.jpg"
   ],
   "hash": "EEA5F1DB7F6D4CA971ABC3B27F236E99",
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 1457,
   "title": "Jugular",
   "thumb": "img/lg/11screens18383hot00.jpg",
   "author": "Maverick 1337",
   "date": "11/02/2005",
   "file_size": "6.1M",
   "rating": 8.3,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1457",
   "og_image": "https://halomaps.org/hce/img/lg/11screens18383hot00.jpg",
   "category": "Halo CE Maps",
   "description": "A large deep canyon with modified vehicle physics",
   "notes": "Description:\nThis is my second map, and is quite large. Its pretty fun though because I messed with physics of the vehicles, so once you get used to them, its a lot more fun. THink of it the real version of Phantom (my previous map)...",
   "images": [
    "img/lg/11screens18383hot00.jpg",
    "img/lg/10scre183815enshot00.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/EDD793E9-C151-444A-85E24C076C7A60AD.JPG",
     "caption": "The warthogs are awsome to drive over the ramps.Warthogs go very fast"
    },
    {
     "src": "img/users/lg/0A08489F-FC86-4729-B3E9B82FDDA4CAFE.JPG",
     "caption": "This map is AWSOME for stunts just imagine going down that hill on a warthog! (With modded physics)"
    },
    {
     "src": "img/users/lg/ADF5819A-E16A-412A-83B0990600CF739B.JPG",
     "caption": "View from the top of the hill."
    },
    {
     "src": "img/users/lg/CFB19644-9A0C-46BE-BE2DB1C7EC17CC99.JPG",
     "caption": "Thats right, another fun hill to slide off :D"
    },
    {
     "src": "img/users/lg/2CCAB5FF-629A-4909-AD5658DA7E6EDB36.JPG",
     "caption": "Another hill"
    },
    {
     "src": "img/users/lg/061C5FA7-DABD-4232-B3B4AB459CEB8EBE.JPG",
     "caption": "Hill"
    },
    {
     "src": "img/users/lg/F0027232-25D1-48A3-AEFEC42DB0EF65DD.JPG",
     "caption": "Banshees"
    },
    {
     "src": "img/users/lg/CB74BB26-F3FC-4246-89784B13708D075E.JPG",
     "caption": "Skyview, it almost looks like a beaver"
    }
   ],
   "hash": "5D77C81E2749AE4559220C4A0E0694C3",
   "fetched": "2026-10-07T16:14:04Z",
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   "category_names": [
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  },
  {
   "fid": 1458,
   "title": "Beaver Stream",
   "thumb": "img/lg/ACF39A.jpg",
   "author": "Sunny Sharma",
   "date": "11/03/2005",
   "file_size": "26.7M",
   "rating": 8.9,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1458",
   "og_image": "https://halomaps.org/hce/img/lg/ACF39A.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "Beaver Creek, or some know it as Battle Creek, is a bit aged, and redeveloped into a system of natural habitat.",
   "images": [
    "img/lg/ACF39A.jpg",
    "img/lg/Beaverstream.jpg"
   ],
   "hash": "245A04C520726253324D267F5B180B79",
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    "at": "2026-10-07T19:34:01Z",
    "sha1": "4862584b6346877b2c7425f344b3468ba36ed8f7"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 1459,
   "title": "Counter-Strike Source: Halo CE Mod Beta",
   "thumb": "img/lg/ACF39E.jpg",
   "author": "PenGuin1362",
   "date": "11/03/2005",
   "file_size": "14.0M",
   "rating": 8.3,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1459",
   "og_image": "https://halomaps.org/hce/img/lg/ACF39E.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A bloodgulch variant with Counter Strike Source style weapons and crates",
   "notes": "This is a mod I was working on with some help form pacifica,\nI dont have time to finish it anymore, css has to many weapons\nand the ones I have need a lot of tweaking.\nNone of this stuff is ripped from css all custom.\nSome of the skins I went google and found pictures of the real gun to\nuse x_x. So anyway there are many things wrong with this map\nit is far from complete but its still fun all the same.\nDestructable scenery does not sync. nothing new.\n\nThanks to:\nDonut{SE} - beta tester\nTiamat - beta tester\nPacifica - came up with the idea and helped me out with the physics\nKnave - I owe a shitload to knave for teaching me almost\neverything i know about CE. Thanks man.\n\n~PenGuin1362 (AKA Caboose{SE})",
   "images": [
    "img/lg/ACF39E.jpg",
    "img/lg/ACF3A0.jpg"
   ],
   "hash": "B43095F2EAD30EE6508FCC2A3EB09820",
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    "file_name": "1459-css_beta.zip",
    "bytes": 13993037,
    "at": "2026-10-07T19:33:57Z",
    "sha1": "9d55d1915d3ca5cf749b99c86286588f9ecee160"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 1460,
   "title": "Mountai Top Fixed",
   "thumb": "img/lg/ACF3A2.jpg",
   "author": "",
   "date": "11/03/2005",
   "file_size": "12.7M",
   "rating": 8.7,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1460",
   "og_image": "https://halomaps.org/hce/img/lg/ACF3A2.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/ACF3A2.jpg",
    "img/lg/ACF3A4.jpg"
   ],
   "hash": "9A6578EA63F4505130461225340D27A9",
   "fetched": "2026-10-07T16:14:04Z",
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    "file_name": "1460-mountain_top_fixed.zip",
    "bytes": 12720703,
    "at": "2026-10-07T18:42:43Z",
    "sha1": "081bb334eb636b5c45fee267c4bd3badd779bf52"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 1461,
   "title": "Avalanche Interstate BETA",
   "thumb": "img/lg/ACF45F.jpg",
   "author": "?",
   "date": "11/07/2005",
   "file_size": "7.8M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1461",
   "og_image": "https://halomaps.org/hce/img/lg/ACF45F.jpg",
   "category": "Halo CE Maps",
   "description": "A snowy and fog bound level",
   "images": [
    "img/lg/ACF45F.jpg",
    "img/lg/ACF461.jpg"
   ],
   "hash": "963B76A90119C4971C62017EDCA93E1C",
   "fetched": "2026-10-07T16:14:04Z",
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    "file_name": "1461-avalanche_interstate_BETA1.zip",
    "bytes": 7819416,
    "at": "2026-10-07T18:42:42Z",
    "sha1": "33a5a19f7bb164fbbdc2378f27f1ae020070938d"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 1462,
   "title": "Battle Arena",
   "thumb": "img/lg/ACF464.jpg",
   "author": "?",
   "date": "11/07/2005",
   "file_size": "6.8M",
   "rating": 8.7,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1462",
   "og_image": "https://halomaps.org/hce/img/lg/ACF464.jpg",
   "category": "Halo CE Maps",
   "description": "A small arena maps with only the plasma sword weapon",
   "images": [
    "img/lg/ACF464.jpg",
    "img/lg/ACF467.jpg"
   ],
   "hash": "6D4A41DCAB9343590E333D1A2899E7B5",
   "fetched": "2026-10-07T16:14:03Z",
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    "file_name": "1462-battlearena.zip",
    "bytes": 6780241,
    "at": "2026-10-07T18:42:41Z",
    "sha1": "c5eb43fd7ef2ca97bf3b3d1d0ccf1cb93e411010"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 1463,
   "title": "Buryemlow",
   "thumb": "img/lg/ACF483.jpg",
   "author": "Ultimate Dragon",
   "date": "11/07/2005",
   "file_size": "34.0M",
   "rating": 7.9,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1463",
   "og_image": "https://halomaps.org/hce/img/lg/ACF483.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Hang'em High modification with marine AI - you play as a covenant.",
   "notes": "The marines have taken over the area as well as a dropship. They have set up a mini control room and it is rumored Captain keyes will visit the facility.",
   "images": [
    "img/lg/ACF483.jpg",
    "img/lg/BuryEmLow.jpg"
   ],
   "hash": "7DD43BA96B2A2947CAD904D3D43DA7BC",
   "fetched": "2026-10-07T16:29:08Z",
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    "file_name": "1463-buryemlow.zip",
    "bytes": 34015950,
    "at": "2026-10-07T19:33:56Z",
    "sha1": "3ddf1756e5f5fc763976ab23f42e52af23612965"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 1464,
   "title": "Camo",
   "thumb": "img/lg/ACF48B.jpg",
   "author": "fartgas",
   "date": "11/07/2005",
   "file_size": "6.1M",
   "rating": 8.7,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1464",
   "og_image": "https://halomaps.org/hce/img/lg/ACF48B.jpg",
   "category": "Halo CE Maps",
   "notes": "I made some new custom senery and used a base i downloaded so to whom it may consern it is a good model\nthe base that is.",
   "images": [
    "img/lg/ACF48B.jpg",
    "img/lg/ACF48D.jpg"
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   "hash": "C52DE366D8755C328D19DFA252EFF78F",
   "fetched": "2026-10-07T16:14:03Z",
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    "file_name": "1464-camo.zip",
    "bytes": 6094672,
    "at": "2026-10-07T18:42:40Z",
    "sha1": "4c88a8a3193802d1f8852ff8333502112cb58373"
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   "category_names": [
    "Halo CE Maps"
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  },
  {
   "fid": 1465,
   "title": "Floodfest 2",
   "thumb": "img/lg/ACF48F.jpg",
   "author": "Ultimate_Dragon",
   "date": "11/07/2005",
   "file_size": "64.2M",
   "rating": 8.4,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1465",
   "og_image": "https://halomaps.org/hce/img/lg/ACF48F.jpg",
   "category": "Halo CE Maps",
   "description": "A swamp arena with AI flood and sentinals you play as a covenant",
   "notes": "If you thought floodfest was scary, wait till you play on floodfest2: teh massacre.\nSince it is a sequel, it will be good in the opening weeks but wont as as good as the original.... or maybe thats just in movies...... Anyways, you will die here, 1000% guarenteed (unless ur using dev, in which case u dont even deserve to play halo). Oh btw... the elevator does work, hit the switch. + the banshee is now a flyable sentinel....",
   "images": [
    "img/lg/ACF48F.jpg",
    "img/lg/ACF491.jpg"
   ],
   "hash": "95163F7119F67C2267EB1CC643B4EEED",
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    "sha1": "4d723ecb1e25fa6b4c964ec6bf764d269aaa139b"
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   "category_names": [
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  },
  {
   "fid": 1466,
   "title": "H2-Innerpoa",
   "thumb": "img/lg/ACF495.jpg",
   "author": "",
   "date": "11/07/2005",
   "file_size": "50.9M",
   "rating": 8.8,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1466",
   "og_image": "https://halomaps.org/hce/img/lg/ACF495.jpg",
   "category": "Halo CE Maps",
   "description": "part of the first level in The Pillar of Autum with Covenant AI and you play asn as elite",
   "notes": "------------Intro\nThis map is based upon the interior of the Pillar of Autumn.\nIts encompases the cafeteria, bridge, and armory. See below for complete loadout.\n\n--------Loadout\nMap size: 105 mb, this is due to the detail of the level\nMap in-game size: Medium\n# of Recommended players: 6-8\nAI: 3 Elites\nBiped: Elite Spec Op\nWeapons: Smg, battle rifle, magnum, AR, needler, plasma rifle, energy swords, etc.\nVehicles: Chairs, cryotube, gun turret\nSpecial devices: Bustable doors\nSpecial Map features: Halo X (look outside when in bridge)\nSecrets: None, however, i did put in really good hiding spots.\nGametypes: Set for all gametypes.",
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    "img/lg/ACF495.jpg",
    "img/lg/ACF497.jpg"
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   "hash": "2C5E9059E5FE1F86F2155DF332F984F4",
   "fetched": "2026-10-07T16:14:02Z",
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    "at": "2026-10-07T18:42:39Z",
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   "category_names": [
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  },
  {
   "fid": 1467,
   "title": "H2-Snowing",
   "thumb": "img/lg/ACF4A0.jpg",
   "author": "Ultimate Dragon",
   "date": "11/07/2005",
   "file_size": "29.3M",
   "rating": 8.8,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1467",
   "og_image": "https://halomaps.org/hce/img/lg/ACF4A0.jpg",
   "category": "Halo CE Maps",
   "notes": "This is Zerowing's twice removed cousin map. Basically the POA has sat\non Halo for quite some time, and thus the season has gotten around to winter.\nThe fusion core is leaking, and sentinels patrol the area. Look below for the full loadout.\n\n--------Loadout\n-Biped: Elite\n-Weapon Set: Halo 2 weapons (SMG, BR, Magnum) + Regular Halo weapons\n-Vehicles: Jet, Sentinel, Longsword, Missile Hog, Dropship, H2 gun turret\n-AI: 3 sentinels that patrol top of POA\n-Weather: Snowing, with a wind of 30 knots southeast\n-Status of POA: Covered in snow, Fusion core is leaking out of holes in POA.\n-Navigation of Map: Walking is designated by orange teleporters. Red teleporters\nlead to vehicles and blue teleporters either lead back to base or to more vehicles.\n-Secrets: None\n-Base Locations: Blue is under POA, Red is on bridge. Blue has been surrounded by\na wall to stop entry by vehicle whil Red base has had an energy bridge w/ a gun turret added.\n-# for best gameplay: 6-10\n-Nukes: Yep =P\n-Gametypes: All. Oddball, king, and race all take place thru the walking path.\n-Dev Compatible: Yes, however it WILL cause MASSIVE lag\n-Background music/noise: Just the wind.......",
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     "caption": ""
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    {
     "src": "img/users/lg/CA49E032-259B-47A9-AAECDFBC05B938AF.JPG",
     "caption": "add me on xfire if u get this map and u like it username is my xfire"
    },
    {
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     "caption": "bridge of the fallen great pillar of autumn (add me so we can play on map)"
    },
    {
     "src": "img/users/lg/29611237-350E-4359-BC3E4BC341679EB5.JPG",
     "caption": "good rp map all of the role playing clans should play it (ps add me)"
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   "fid": 1468,
   "title": "Outpostdn",
   "thumb": "img/lg/ACF4B0.jpg",
   "author": "Ultimate_Dragon",
   "date": "11/07/2005",
   "file_size": "16.8M",
   "rating": 9.0,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1468",
   "og_image": "https://halomaps.org/hce/img/lg/ACF4B0.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A variant of the Damnation level where you play as a Grunt - with elite AI bots and doors",
   "notes": "FINALLY you can play as a grunt. The area is monitored by only two elites, thus sneaky grunts\ncan evade them and achieve their objective without harm. Based off the Damnation MP map",
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   "title": "Outpostgp",
   "thumb": "img/lg/ACF4B4.jpg",
   "author": "Ultimate_Dragon",
   "date": "11/07/2005",
   "file_size": "22.2M",
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   "og_image": "https://halomaps.org/hce/img/lg/ACF4B4.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A variant of the Geyrophobia where you play as an elite with covennat AI bots",
   "notes": "The covenant used this level as a basis of all ground activites on Halo. The bases are equipped with two cyrochambers,real time maps of the Cartographer, shield recharger (doesnt work :( ), and more. The covenant have decreased the guard here, only now patroling the middle of the facility. Based off Geyrophobia.",
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   "title": "Outpostsw",
   "thumb": "img/lg/ACF4B8.jpg",
   "author": "Ultimate_Dragon",
   "date": "11/07/2005",
   "file_size": "21.5M",
   "rating": 8.9,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1470",
   "og_image": "https://halomaps.org/hce/img/lg/ACF4B8.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Sidewinder level variant with AI and you play asn an elite",
   "notes": "This was based off Sidewinder. The Covvie's have taken over the area and turned it into an advanced optical research facility. Reinforcements can arrive at the installation within 10 seconds to guard the new optical techonolgy that has been developed here. Since the facility is based within the middile of the levels, the two side bases have been sealed up. (Not really but....) Also new to the area is 2 massive light bridges that span from the middile of the level all the way to the sides. BEWARE THE HUNTERS!!!!",
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   "title": "Temple Assualt",
   "thumb": "img/lg/ACF4BC.jpg",
   "author": "Ultimate_Dragon",
   "date": "11/07/2005",
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   "category": "Halo CE Maps",
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   "thumb": "img/lg/ACF502.jpg",
   "author": "Bryn Casey",
   "date": "11/08/2005",
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1472",
   "og_image": "https://halomaps.org/hce/img/lg/ACF502.jpg",
   "category": "Halo CE Maps",
   "description": "A deep rocky terrain",
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   "author": "Bryn Casey",
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   "og_image": "https://halomaps.org/hce/img/lg/ACF506.jpg",
   "category": "Halo CE Maps",
   "description": "A deep snowy valley with a deep shaft under the main structure",
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   "category": "Halo CE Maps",
   "description": "A swampy valley with a central structure seperating the two bases",
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   "date": "11/08/2005",
   "file_size": "12.8M",
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   "sids": [
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   "og_image": "https://halomaps.org/hce/img/lg/ACF50E.jpg",
   "category": "Halo CE Maps",
   "description": "An observation station high in the mountains",
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   "og_image": "https://halomaps.org/hce/img/lg/ACF512.jpg",
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   "description": "A deserted ancient satellite station",
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   "fid": 1477,
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   "description": "A deep valley with a large central hill",
   "notes": "this is a map i made with a friend of mine \"THAT\". we thought it would make a fun CTF and SLAYER map. i am working on more maps,hope to have them soon. this was the first map \"THAT\" has worked on and i hope he helps with more. maybe make one of his on. be good have fun.",
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   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo CE Misc. Tags",
   "notes": "M4573R51337\n\nModded bitmaps.map for custom load screens\n\nI've had this for a while, never thought there was much reason to release it, as there are tutorials to make your own custom load screen, but whatever. For people who want to make their maps have custom load screens, this bitmaps.map in the rar will force your halomaps to use the bitmap for the load screen which is in your playable map compiled file. Simply replace the bitmap tag in your UI/shell directory, and compile. Note this only changes the load screen when the game is loading the map, not when it is preparing to load the map, which is controlled by the UI.map\n\nSuperSunny\nRe: Modded bitmaps.map for custom load screens\n-----------------------------------------------\n\nSimply put it:\n\nWhen Halo compiles a map, it goes through bitmaps.map to select the loading screen. Now, if it discovers that the loading screen bitmap tag is different than the one in bitmaps.map, it'll straight-away compile the bitmaps.map one. This edited bitmaps.map doesn't let it \"detect\" the loading screen inside itself, so it'll compile your custom one instead.",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "9AD7673FB8957E4D975251DBEAEDACD8",
   "fetched": "2026-10-07T16:34:44Z",
   "download": {
    "ok": true,
    "file_name": "1478-bitmaps.zip",
    "bytes": 35877283,
    "at": "2026-10-07T20:00:26Z",
    "sha1": "747eec6fdf20b1603decb6daf6db3e3fea0e5736"
   },
   "category_names": [
    "Halo CE Misc. Tags"
   ]
  },
  {
   "fid": 1479,
   "title": "Basic Base modeling 101 Video Tutorial",
   "thumb": "img/lg/base16841tut.jpg",
   "author": "Dominator",
   "date": "11/09/2005",
   "file_size": "30.2M",
   "rating": null,
   "sids": [
    23
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1479",
   "og_image": "https://halomaps.org/hce/img/lg/base16841tut.jpg",
   "category": "Tutorials",
   "images": [
    "img/lg/base16841tut.jpg"
   ],
   "hash": "D276B9D36053EB3023D400DA89799547",
   "fetched": "2026-10-07T16:41:00Z",
   "download": {
    "ok": true,
    "file_name": "1479-basetutorial1.zip",
    "bytes": 30238907,
    "at": "2026-10-07T20:14:33Z",
    "sha1": "80471d4e56acd55b703d927fb674e87badabb050"
   },
   "category_names": [
    "Tutorials"
   ]
  },
  {
   "fid": 1480,
   "title": "Cyborg Rendering Stuff MAX file",
   "thumb": "img/lg/cyborg161150specular.jpg",
   "author": "FireScythe",
   "date": "11/09/2005",
   "file_size": "2.5M",
   "rating": null,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1480",
   "og_image": "https://halomaps.org/hce/img/lg/cyborg161150specular.jpg",
   "category": "3D Model Files",
   "notes": "Max Rigged Cyborg:\n\nCredit goes to bungie for the model and textures, and theguy2042000 for the semi rigged cyborg (also Dark_Commander for fixing some of it up).\n\nI have included custom normal maps (bump-mapping) , opacity and self illumination maps for the lights, and the MAX file.\n\nYou can change the armor colour in the shaders by altering the \"mix\" settings in the diffuse bit.\n\nThe Cyborg does have a spotlight attached to his helmet with the ingame lens gel bitmap.\n\nThese were made in 3DS MAX 7 so i dont know if they'll work in another version.",
   "images": [
    "img/lg/cyborg161150specular.jpg"
   ],
   "hash": "F813BCD1B05DB3D101E3E364E9CCE066",
   "fetched": "2026-10-07T16:33:31Z",
   "download": {
    "ok": true,
    "file_name": "1480-Cyborg_Rendering_stuff.zip",
    "bytes": 2472288,
    "at": "2026-10-07T19:57:53Z",
    "sha1": "2ed7350192889805d78d365abd0f55c4eb3bb8ec"
   },
   "category_names": [
    "3D Model Files"
   ]
  },
  {
   "fid": 1481,
   "title": "Large Cedar Tree Tags",
   "thumb": "img/placeholder.jpg",
   "author": "?",
   "date": "11/09/2005",
   "file_size": "2.9M",
   "rating": null,
   "sids": [
    32
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1481",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo CE Scenery Tags",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "F695D828E351E11F07731B62F004295E",
   "fetched": "2026-10-07T16:36:38Z",
   "download": {
    "ok": true,
    "file_name": "1481-lg_cedar_tree.zip",
    "bytes": 2857693,
    "at": "2026-10-07T20:03:26Z",
    "sha1": "262049ee5381efd975158599be48062b07473b50"
   },
   "category_names": [
    "Halo CE Scenery Tags"
   ]
  },
  {
   "fid": 1482,
   "title": "Custom Door Tags",
   "thumb": "img/placeholder.jpg",
   "author": "Paul Dalessi",
   "date": "11/09/2005",
   "file_size": "51.1K",
   "rating": null,
   "sids": [
    20
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1482",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo CE Misc. Tags",
   "notes": "you are free to use this in any way, just dont rip plz. you are also free to alter this in any way.\n\nthe door is available in a .scenery, wich wont open obviously, and a device_machine, wich will open when you get close to it.\n\nif you are going to use this in any way, even if you alter the tags in any way, all i ask is the proper credits. thank you.\n\ncheers, Tweek.",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "39FA737C881BAA6E3A634B9CB64A8D28",
   "fetched": "2026-10-07T16:34:43Z",
   "download": {
    "ok": true,
    "file_name": "1482-lockage_-custom_door.zip",
    "bytes": 51138,
    "at": "2026-10-07T20:00:23Z",
    "sha1": "2479394d8a2f40a61223ea216455c010a65efe37"
   },
   "category_names": [
    "Halo CE Misc. Tags"
   ]
  },
  {
   "fid": 1483,
   "title": "Master Chief Rigged Final MAX file",
   "thumb": "img/placeholder.jpg",
   "author": "?",
   "date": "11/09/2005",
   "file_size": "353.9K",
   "rating": null,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1483",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "3D Model Files",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "DE08A096A0CD8D9D7648BC3F35B55996",
   "fetched": "2026-10-07T16:33:30Z",
   "download": {
    "ok": true,
    "file_name": "1483-Master_Cheif_Rigged_Final.zip",
    "bytes": 353860,
    "at": "2026-10-07T19:57:52Z",
    "sha1": "3ad97a42718b739a1560b04ad06c2e707e4d9096"
   },
   "category_names": [
    "3D Model Files"
   ]
  },
  {
   "fid": 1484,
   "title": "Hek BSP Model Converter Utility",
   "thumb": "img/placeholder.jpg",
   "author": "Jahrain",
   "date": "11/11/2005",
   "file_size": "44.6K",
   "rating": null,
   "sids": [
    8
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1484",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo Utilities",
   "description": "This can extract meshes along with UVs, and buggy normals and texture based grouping.",
   "notes": "This is one of my first HEK tag processing utilities so it may be sort of buggy.\nWhat does it do? Well it allows you to open a BSP tag from HEK and convert it to\na form which can be edited inside an outside 3D application such as 3ds Max.\n\nInstructions:\n1. Open your scenario_structure_bsp tag by clicking File > Open..\n2. Click the Convert! Button.\n3. Wait until the conversion is finished then select a folder to save.\nthe model as a OBJ model file.",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "443046FE90F5231BE5B35FE82A153581",
   "fetched": "2026-10-07T16:42:28Z",
   "download": {
    "ok": true,
    "file_name": "1484-Hek_BSP_Model_Converter.zip",
    "bytes": 44615,
    "at": "2026-10-07T20:16:47Z",
    "sha1": "47c8d24f25d7fbfaa10718ce4bb2c0ea974186b7"
   },
   "category_names": [
    "Halo Utilities"
   ]
  },
  {
   "fid": 1485,
   "title": "H2 Canyon",
   "thumb": "img/lg/ACF58D.jpg",
   "author": "{UC} sarge",
   "date": "11/11/2005",
   "file_size": "12.7M",
   "rating": 6.4,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1485",
   "og_image": "https://halomaps.org/hce/img/lg/ACF58D.jpg",
   "category": "Halo CE Maps",
   "description": "A Long Bridge between a steep cayon.",
   "notes": "Notes:\n\n=-CUSTOM THINGS INCLUDED-=\n\n-Winchester Sniper Rifle\n\n-LongSword (Scenery)\n\n-(2) Covenant drop ships (Scenery)\n\n-A Secret Room (Can you find it?)\n\n-HALO 1 tanks (Bungie made the tank)\n\n-HALO 1 Banshee (Made by Bungie)\n\n-HALO 1 Warthogs (By Bungie)\n\n-Custom Dinamite as Grenades\n\nAnd if you can get inside the Canyon you'll find a hell of a lot more....",
   "images": [
    "img/lg/ACF58D.jpg",
    "img/lg/ACF58F.jpg"
   ],
   "hash": "9BCCBDFB0888569051957EFAACF95931",
   "fetched": "2026-10-07T16:13:59Z",
   "download": {
    "ok": true,
    "file_name": "1485-h2_canyon.zip",
    "bytes": 12725056,
    "at": "2026-10-07T18:42:30Z",
    "sha1": "231163246bf02b724fe3f547058d42b13f81c9d0"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 1486,
   "title": "Curiocaverns",
   "thumb": "img/lg/ACF591.jpg",
   "author": "?",
   "date": "11/11/2005",
   "file_size": "27.8M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1486",
   "og_image": "https://halomaps.org/hce/img/lg/ACF591.jpg",
   "category": "Halo CE Maps",
   "description": "A maze of small tunnels",
   "images": [
    "img/lg/ACF591.jpg",
    "img/lg/ACF593.jpg"
   ],
   "hash": "7650A0C6A1B1E57F75568646B5CBC1BA",
   "fetched": "2026-10-07T16:13:58Z",
   "download": {
    "ok": true,
    "file_name": "1486-curiocaverns.zip",
    "bytes": 27775925,
    "at": "2026-10-07T18:42:30Z",
    "sha1": "cdca37c6d1918fa3a6d7aa60ff65387e2530293a"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 1487,
   "title": "Inner Pillar Of Autumn Classic Version",
   "thumb": "img/lg/ACF598.jpg",
   "author": "?",
   "date": "11/11/2005",
   "file_size": "54.0M",
   "rating": 8.4,
   "sids": [
    29
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1487",
   "og_image": "https://halomaps.org/hce/img/lg/ACF598.jpg",
   "category": "Maps for Machinima",
   "description": "The Pillar of Autum level where you appear as a crewman - no weapons available",
   "notes": "Halo Maps Note:\n\nThis level cannot be accessed if you have the h2-innerpoa.map in the \\maps folder at the same time. This level is not really a gaming level but could be used for machinima.",
   "images": [
    "img/lg/ACF598.jpg",
    "img/lg/ACF59A.jpg"
   ],
   "hash": "0B4B42DCC6BE53A62621AF487BCCD94C",
   "fetched": "2026-10-07T16:29:44Z",
   "download": {
    "ok": true,
    "file_name": "1487-innerpoa.zip",
    "bytes": 54014546,
    "at": "2026-10-07T19:36:43Z",
    "sha1": "907775636ebacc75d6764c709520d060a1ddc148"
   },
   "category_names": [
    "Maps for Machinima"
   ]
  },
  {
   "fid": 1488,
   "title": "Dead End",
   "thumb": "img/lg/ACF59D.jpg",
   "author": "Bryn Casey",
   "date": "11/11/2005",
   "file_size": "12.8M",
   "rating": 8.5,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1488",
   "og_image": "https://halomaps.org/hce/img/lg/ACF59D.jpg",
   "category": "Halo CE Maps",
   "description": "A close quarters urban enviroment with buildings that can be entered to get to the higher floors",
   "images": [
    "img/lg/ACF59D.jpg",
    "img/lg/dead_end.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/2F64E630-4105-493C-91BCAC6CB600F7D5.JPG",
     "caption": "the map sports many narrow halls, perfect for close combat weapons like the shotgun and energy sword."
    },
    {
     "src": "img/users/lg/29B3A986-6FC1-4B46-8311D993B23AB3B4.JPG",
     "caption": "turret guns are stationed in dark alleys so your enemies wont know what hit them when they turn the corner!"
    },
    {
     "src": "img/users/lg/8F18FE67-93CD-46C8-94586D111F620C92.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/5A8124B8-C8EE-4C66-A31619B6C96FD781.JPG",
     "caption": "There are many balconys to snipe from"
    },
    {
     "src": "img/users/lg/AE3049BA-B772-4DCB-A0BC13AED08177F7.JPG",
     "caption": "sniping from a balcony"
    },
    {
     "src": "img/users/lg/519D0F5E-83E4-4561-B4CFF908E7183410.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/B18B5477-C13B-4F98-8CBF8509E0DD04CB.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/2ADE78C6-4238-46DB-A6550FD23D70957B.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/4070F1F1-5344-4622-9C43753B82DACBE1.JPG",
     "caption": "An energy sword is available for pickup in the center of the map"
    },
    {
     "src": "img/users/lg/21C8C2B2-EC75-44D5-8A23B8C4C3284D30.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/A225D6F2-4270-46F6-A77A6A95ED8A2280.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/667DF831-48E5-410B-A56D0A3996CEA31C.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/BF716EB4-CB79-4DD5-805B7AB31EE9BAAA.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/1BA7AC16-4C81-45EA-9355B9BE40BF9803.JPG",
     "caption": ""
    }
   ],
   "hash": "EAD72F657BBCF148BBBFCF7E7C0C34C9",
   "fetched": "2026-10-07T16:13:58Z",
   "download": {
    "ok": true,
    "file_name": "1488-Dead_End.zip",
    "bytes": 12796932,
    "at": "2026-10-07T18:42:28Z",
    "sha1": "7394993bb2bf166e2f267d34bc116e6a59477162"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 1489,
   "title": "Halo Editing Kit Plus",
   "thumb": "img/placeholder.jpg",
   "author": "SteelIXB",
   "date": "11/12/2005",
   "file_size": "470.5K",
   "rating": 8.2,
   "sids": [
    8
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1489",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo Utilities",
   "description": "HEKPlus + Tag Extractor",
   "notes": "I'll cut out all the crap about this program and say a few things:\n\n########### KNOWN BUGS ###########\n\n- Clicking on a column header in a listview while a context menu is open causes the menu to stick.\n\n- Some tags in Halo CE maps do not extract. This is because they are not in the map. They are actually default tags and are not needed to be extracted.\n\n####################################\n\n=== And back to the crap... ===\n\nOk, so you've just opened HEKPlus for the first time and don't know where to start.\n\n1. Well, the user interface is as simple as it can be. On the menu, go to File > Open, or use the toolbar and click the Open button.\n\n2. Choose a Map to open. It can be any map from Halo 1 or Halo 2. Please note that Halo 1 Xbox compressed maps are not currently supported, but will be later on.\n\n3. Browse the map.\n\n=== Using the tag extractor: ===\n\nInstead of repeating myself, look at the Tag Extraction Queue panel in HEKPlus. Click the button with the help icon in it and read up on how to extract.\n\n=== ===",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "45F8DE52A6D59CA6A3C2B4878D7D2166",
   "fetched": "2026-10-07T16:42:28Z",
   "download": {
    "ok": true,
    "file_name": "1489-Halo_Editing_Kit_Plus.zip",
    "bytes": 470514,
    "at": "2026-10-07T20:16:47Z",
    "sha1": "5ab3c47f73fa48ea5fa4ee131d31450a8a3c772f"
   },
   "category_names": [
    "Halo Utilities"
   ]
  },
  {
   "fid": 1490,
   "title": "HEKPlus + Tag Extractor - Update -",
   "thumb": "img/placeholder.jpg",
   "author": "SteelIXB",
   "date": "11/14/2005",
   "file_size": "469.8K",
   "rating": 6.9,
   "sids": [
    8
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1490",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo Utilities",
   "description": "Update to the HEKPlus + Tag Extractor utility",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "6A1AE0FB4286F258A8A1B08D4BB4FE46",
   "fetched": "2026-10-07T16:42:27Z",
   "download": {
    "ok": true,
    "file_name": "1490-hekplus.zip",
    "bytes": 469845,
    "at": "2026-10-07T20:16:46Z",
    "sha1": "e45d5b1f4cf5d6429c7a3197c05fb7dda504d0d3"
   },
   "category_names": [
    "Halo Utilities"
   ]
  },
  {
   "fid": 1491,
   "title": "Curio Caverns",
   "thumb": "img/lg/ACF63E.jpg",
   "author": "Strider Vega Core",
   "date": "11/14/2005",
   "file_size": "27.4M",
   "rating": 7.9,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1491",
   "og_image": "https://halomaps.org/hce/img/lg/ACF63E.jpg",
   "category": "Halo CE Maps",
   "description": "A cavernous maze filled with sounds and fogged areas, a place to get lost in if you're not careful",
   "notes": "Story:\nAfter the Fall of Reach, Some people had fled to different areas in space. This is one of those areas. While people camped this planet full of lush, some decided to explore the areas, and climb mountains. One man named Curio found a string of caverns with glowing crystal and converted it into a new power source, unfortunately the cavern became unstable and killed curio when he found a third domed area within the caverns where something else has lived.",
   "images": [
    "img/lg/ACF63E.jpg",
    "img/lg/ACF640.jpg"
   ],
   "hash": "5D80109D57F5F8AF5659F648F3214409",
   "fetched": "2026-10-07T16:13:58Z",
   "download": {
    "ok": true,
    "file_name": "1491-curio_caverns.zip",
    "bytes": 27366542,
    "at": "2026-10-07T18:42:28Z",
    "sha1": "6fbbaf905c570bdd8cd4343ba5656533afa078bd"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 1492,
   "title": "H2 Chiron TL34",
   "thumb": "img/lg/ACF642.jpg",
   "author": "Infamouslink",
   "date": "11/14/2005",
   "file_size": "16.4M",
   "rating": 8.8,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1492",
   "og_image": "https://halomaps.org/hce/img/lg/ACF642.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A remake of Chiron TL34 with H2 Weapons",
   "images": [
    "img/lg/ACF642.jpg",
    "img/lg/ACF644.jpg"
   ],
   "hash": "79776C31555E8AD472D0D9DCA99C2A59",
   "fetched": "2026-10-07T16:29:06Z",
   "download": {
    "ok": true,
    "file_name": "1492-h2~Chiron_TL34.zip",
    "bytes": 16409979,
    "at": "2026-10-07T19:33:52Z",
    "sha1": "abd63adad2985f2d49eddf18c24947e42aa68196"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 1493,
   "title": "Rez",
   "thumb": "img/lg/ACF646.jpg",
   "author": "?",
   "date": "11/14/2005",
   "file_size": "6.7M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1493",
   "og_image": "https://halomaps.org/hce/img/lg/ACF646.jpg",
   "category": "Halo CE Maps",
   "description": "A temple in a valley surrounded by water",
   "images": [
    "img/lg/ACF646.jpg",
    "img/lg/ACF648.jpg"
   ],
   "hash": "3223D1C09F2ECA7A97D90B15A399DA4C",
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    "file_name": "1493-rez.zip",
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    "sha1": "6a5a385b7c0b56f6dbf180600ba9fde5f13eccf6"
   },
   "category_names": [
    "Halo CE Maps"
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  },
  {
   "fid": 1494,
   "title": "Trepidation - Beta Version 8",
   "thumb": "img/lg/ACF64A.jpg",
   "author": "Fleet Admiral Bacon",
   "date": "11/14/2005",
   "file_size": "17.2M",
   "rating": 8.9,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1494",
   "og_image": "https://halomaps.org/hce/img/lg/ACF64A.jpg",
   "category": "Halo CE Maps",
   "description": "This map takes place on 2 orbital space stations, one human, one covenant and allows you to fly the big ships.",
   "notes": "NOTES:\nThis is only a beta and therefore has a few bugs.\nTo board the ships:\nHalycon - Walk between the scanning array (the big shield-like things on the front)\nBattle cruiser - Jump into the front left side hanger bay.\nThe ships are scaled down considerably, in order to fit in the map.\nWeapons dont work too well and the controls are glitchy. The controls will be fixed later.\nFurther Notes:\nThe following is the planned list of ships in the final:\nHalycon\nMarathon\nFrigate\nBattle cruiser\nSeraph",
   "images": [
    "img/lg/ACF64A.jpg",
    "img/lg/ACF64C.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/AA582F68-AA0C-4AB3-84E5CF6A27411E44.JPG",
     "caption": "Covenant Ship"
    },
    {
     "src": "img/users/lg/D7267565-6239-4E1E-8911562CF517D9A2.JPG",
     "caption": "Trepfull POA."
    }
   ],
   "hash": "76777AA31E4209DA9B10166DA275FECD",
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    "at": "2026-10-07T18:42:26Z",
    "sha1": "7843a2d79d055bf0b162c0b8bc9d112bd7841e4b"
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   "category_names": [
    "Halo CE Maps"
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  },
  {
   "fid": 1495,
   "title": "H2 Huntercreek",
   "thumb": "img/lg/ACF6BF.jpg",
   "author": "Ultimate_Dragon",
   "date": "11/18/2005",
   "file_size": "22.1M",
   "rating": 7.9,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1495",
   "og_image": "https://halomaps.org/hce/img/lg/ACF6BF.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A modification of the BeaverCreek level with the playable character as a Hunter - includes flood AI bots",
   "notes": "-----Loadout\n+Biped: Hunter. As far as i kno, the 1st CE map ever to have one.\n+Secrets: I didnt put any in\n+AI: Well if I told you, it wouldnt be fun watchin u die now would it?\nThey only end up respawning 300 times, so i think a good player could handle em all.\n+Added features:\n~Doors; the main top level enterance and skylight of each base has been blocked\nto prevent entry. The other two enterances work fine.\n~Weather: New swampy atomosphere gives the level a whole new gameplay. Features\nrain, bugs, and swamp fog.\n~Gun Turrets: 4 gun turrets have been added to each base on top. The hunters can get in them\nbut the entering & exit animations dont exactly work right. (doesnt affect gameplay at all.)\n~Teleporters: The teleporters now teleport on top of the respective base rather than to the other base.\n+H2 Weapons\n~Easter Egg(s): Theres 1 really obvious one, one the other you can find only by usin dev.\n-This map is not recommended for Online Dev use, as it will cause massive lag and may lead to\nfreezing of Halo CE.",
   "images": [
    "img/lg/ACF6BF.jpg",
    "img/lg/ACF6C1.jpg"
   ],
   "hash": "F582BB8CD986ADA85DDE9D36E7008E7B",
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    "sha1": "7ef5186a1eeed9a086e0ece8f939094132ac810e"
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   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 1496,
   "title": "Halo Valleys",
   "thumb": "img/lg/ACF6C5.jpg",
   "author": "?",
   "date": "11/18/2005",
   "file_size": "37.4M",
   "rating": 8.9,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1496",
   "og_image": "https://halomaps.org/hce/img/lg/ACF6C5.jpg",
   "category": "Halo CE Maps",
   "description": "A Halop CE modification of the Halo A10 level. Includes covenant and Marine AI's - play as an elite",
   "images": [
    "img/lg/ACF6C5.jpg",
    "img/lg/ACF6C7.jpg"
   ],
   "hash": "644A5DAA95BC481AF410028AE67B8D27",
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    "file_name": "1496-halo_valleys.zip",
    "bytes": 37404481,
    "at": "2026-10-07T18:42:27Z",
    "sha1": "e62889ab45a07785bfb2552bbe1705b7d9efad9d"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 1497,
   "title": "MMT",
   "thumb": "img/lg/ACF6C9.jpg",
   "author": "?",
   "date": "11/18/2005",
   "file_size": "5.6M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1497",
   "og_image": "https://halomaps.org/hce/img/lg/ACF6C9.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/ACF6C9.jpg",
    "img/lg/ACF6CB.jpg"
   ],
   "hash": "B99321F40CB6FC012AE056A32AE0F0FB",
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    "file_name": "1497-MMT.zip",
    "bytes": 5559415,
    "at": "2026-10-07T18:42:23Z",
    "sha1": "136faf9f08a070175baab744c9070058b7562e6b"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 1498,
   "title": "Wargulch",
   "thumb": "img/lg/ACF6CD.jpg",
   "author": "{BT}Skyline and $ilverelite",
   "date": "11/18/2005",
   "file_size": "16.3M",
   "rating": 8.7,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1498",
   "og_image": "https://halomaps.org/hce/img/lg/ACF6CD.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A bloodgulch variant",
   "notes": "This is a modified Bloodgulch map\n\nBiped: H2MC (Thanks you Jahrain)\n\nVehicles:\n\nWraith\nH2-Spectre\nH2-Ghost\nCivilian Hog(secondary fire in turret is covie turret bolts)\nBanshee(only thing changed is fuel rod replaced by needle)\n\nWeapons:\n\nH2-BattleRifle\nEnergy Swords (some diffrent colours)\nAssault Rifle(secondary fire needle)\nPistol (secondary fire Pistol...)\nSniperRifle (fires 3 Plasma charge Bolts)\nPlasma Rifle (fires rockets)\nShotgun (fires sniper bullets)\nRocket Launcher(fires Grunts!)\nFuel Rod Gun (normal)\n\nBugs:\n\nOnly bug we had is using alldev, we couldnt use the cheat: cheat_all_vehicles. not to worry we didnt add any extra vehicles that u cant already use in the map.\n\nThe battle rifle isnt able to be seen but when your walking up the ramp on top of the base just hold \"E\" there. The loaction of it is right on top of the ramp in that little area.\n\nExtra:\n\nI added a custom teleporter for you to find it leads to a nice sniper spot and the plasma rilfe is hiden up there.",
   "images": [
    "img/lg/ACF6CD.jpg",
    "img/lg/ACF6CF.jpg"
   ],
   "hash": "CCB603D2E971E0E53259E3C0310E76E7",
   "fetched": "2026-10-07T16:29:06Z",
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    "file_name": "1498-wargulch.zip",
    "bytes": 16346658,
    "at": "2026-10-07T19:33:50Z",
    "sha1": "3f0e6615796f389d4753d689617e192f2c80274e"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 1499,
   "title": "Golden Halo Custom Ediiton Logo tags",
   "thumb": "img/lg/haloce_gold.jpg",
   "author": "p0lar_bear",
   "date": "11/21/2005",
   "file_size": "637.8K",
   "rating": 8.5,
   "sids": [
    26
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1499",
   "og_image": "https://halomaps.org/hce/img/lg/haloce_gold.jpg",
   "category": "Custom UI Files",
   "description": "Tags for the Halo CE title screen to replace the default logo.",
   "notes": "This archive contains files for replacing the current Halo CE title screen logo with one that has a nice, glowy \"Custom Edition\" subtitle.\n\nThere are two bitmaps in this archive, and the only difference between them is a color change (Blue or Gold). To choose which one to use, open the halo_logo.ui_widget_definition tag in Kornman00V2 and change the background bitmap to whatever one you like (halo_logo_custom_blue or halo_logo_custom_gold).\n\nAlso, I have included my source TIF files in case you'd like to learn how the bitmap uses alpha channels to determine how visible parts of a bitmap are.\n\nTo install, drag and drop the data and tags folders in this archive into your Halo Custom Edition folder. It will only overwrite the halo_logo.ui_widget_definition tag, and the credits.unicode_string_list tag. If you need to uninstall, I have included copies of the original tags. Simply delete the halo_logo.ui_widget_definition and credits.unicode_string_list, and then rename the copies by removing the \"Copy of\" that appears before the name.\n\nEnjoy.\n\n-p0lar_bear",
   "images": [
    "img/lg/haloce_gold.jpg",
    "img/lg/haloce_blue.jpg"
   ],
   "hash": "19155B7BEE475A31A0D0538EB71FCF49",
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    "file_name": "1499-halocelogos_v2.zip",
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    "at": "2026-10-07T20:15:45Z",
    "sha1": "522e4d0c095e36a6f8e746639f36ea4a4e6cae02"
   },
   "category_names": [
    "Custom UI Files"
   ]
  },
  {
   "fid": 1500,
   "title": "Forestgulch",
   "thumb": "img/lg/ACF77D.jpg",
   "author": "(DA)Ender",
   "date": "11/21/2005",
   "file_size": "6.9M",
   "rating": 8.8,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1500",
   "og_image": "https://halomaps.org/hce/img/lg/ACF77D.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A bloodgulch varient populated with trees and various weapons",
   "images": [
    "img/lg/ACF77D.jpg",
    "img/lg/ACF77F.jpg"
   ],
   "hash": "A7EF25F3D6D96067F37BEB053F16C788",
   "fetched": "2026-10-07T16:29:06Z",
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    "file_name": "1500-forestgulch.zip",
    "bytes": 6918268,
    "at": "2026-10-07T19:33:49Z",
    "sha1": "c79097a11bbc06fd460e7b4194e224a5121bbd11"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 1501,
   "title": "X-ball public beta",
   "thumb": "img/lg/ACF781.jpg",
   "author": "falconsfootball07",
   "date": "11/21/2005",
   "file_size": "6.2M",
   "rating": 6.9,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1501",
   "og_image": "https://halomaps.org/hce/img/lg/ACF781.jpg",
   "category": "Halo CE Maps",
   "notes": "NOTE: The only game type that currently works is slayer",
   "images": [
    "img/lg/ACF781.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/95CBAEE1-7ADD-406D-8A9DC1DF6BE54FFB.JPG",
     "caption": "paint ball arena"
    }
   ],
   "hash": "809A9E1A7142E969F7B391AEB0B6B763",
   "fetched": "2026-10-07T16:13:56Z",
   "download": {
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    "file_name": "1501-x-ball_public_beta.zip",
    "bytes": 6227022,
    "at": "2026-10-07T18:42:23Z",
    "sha1": "8bb47dee1c52d7707e16cf725e085ce118ba7697"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 1502,
   "title": "UZI 3ds max model",
   "thumb": "img/placeholder.jpg",
   "author": "Jacob Rye",
   "date": "11/29/2005",
   "file_size": "54.1K",
   "rating": null,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1502",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "3D Model Files",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "961D31748D81A447758A4B26F0E6CC39",
   "fetched": "2026-10-07T16:33:30Z",
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    "file_name": "1502-UZI.zip",
    "bytes": 54052,
    "at": "2026-10-07T19:57:51Z",
    "sha1": "e7dd2d18f593d1c8d1c60fc7dd8ebdd5c357dfa3"
   },
   "category_names": [
    "3D Model Files"
   ]
  },
  {
   "fid": 1503,
   "title": "Burialgrounds",
   "thumb": "img/lg/1screensho145015t00.jpg",
   "author": "{UC} sarge",
   "date": "11/29/2005",
   "file_size": "6.4M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1503",
   "og_image": "https://halomaps.org/hce/img/lg/1screensho145015t00.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/1screensho145015t00.jpg",
    "img/lg/0scre145036enshot00.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/49C5FA2B-F549-4F95-AB74F02932ADFDD3.JPG",
     "caption": "Burialmounds This is a very interesting creative map almost like a mossy canyon"
    },
    {
     "src": "img/users/lg/E7FDC780-F794-405F-A7B4CAE17762A0D0.JPG",
     "caption": "A base for the map Burial Mounds Which has a canyon like structure but a mossy terrain"
    },
    {
     "src": "img/users/lg/E5C0914B-6428-4250-BEF2FC45EAA03137.JPG",
     "caption": "A canyon mossy-like map great gameplay"
    }
   ],
   "hash": "D2781FD7EB43A0FA55C51378EA522310",
   "fetched": "2026-10-07T16:13:56Z",
   "download": {
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    "file_name": "1503-burialgrounds.zip",
    "bytes": 6417029,
    "at": "2026-10-07T18:42:22Z",
    "sha1": "6351d3f58531aa0d8ab7b9081b734d2d98a747ad"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 1504,
   "title": "Craze",
   "thumb": "img/lg/4screensh15349ot00.jpg",
   "author": "Timo12",
   "date": "11/29/2005",
   "file_size": "5.4M",
   "rating": 4.5,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1504",
   "og_image": "https://halomaps.org/hce/img/lg/4screensh15349ot00.jpg",
   "category": "Halo CE Maps",
   "description": "A very small map with one room and a flag",
   "images": [
    "img/lg/4screensh15349ot00.jpg"
   ],
   "hash": "DF665617CACA8AC81B7AD05E52ED62B2",
   "fetched": "2026-10-07T16:13:55Z",
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    "file_name": "1504-craze.zip",
    "bytes": 5449931,
    "at": "2026-10-07T18:42:22Z",
    "sha1": "0bd9ba75b9772bde850d643cfc03484d7e4faf20"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 1505,
   "title": "Deathcanyon",
   "thumb": "img/lg/6scree15132nshot00.jpg",
   "author": "(DA)Ender",
   "date": "11/29/2005",
   "file_size": "59.7M",
   "rating": 8.0,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1505",
   "og_image": "https://halomaps.org/hce/img/lg/6scree15132nshot00.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "An Infinity level varient with various flying vehicles and weapons",
   "notes": "NOTES: there are several new vehicles\nNEW VEHICLES:\na missle warthog,a hugeass N-pelican, wraith, kestrel, yellow sniper hog, and a heritic banshee\nas well as some new weapons.\n\n****KNOWN GLITCHES****\nSMG has no custom firing sound and no crosshair\nRFrailgun has no grenade animations while its over-heated\nkestrel has no skin so its white\ni hope to fix all of these ASAP but i could use some help so\nif you have any info PLZ EMAIL OR I.M. ME!!!!!\n\nrfrailgun tag:[DD]ZION\nblaster:biocroc1\nhugeass tags: Tiamat\nGhost: done by BioCroc\nModels/Skins done by Bungie\nBoost Shaders courtesy of Masters1337\n\nSpecial thanks: (DA)Nemesis- he helped me do so many things and he tought me everthing i know\nTheGhost- he showed me something that saved me hours of frusterating \"guess and test\" situations",
   "images": [
    "img/lg/6scree15132nshot00.jpg",
    "img/lg/5screen151311shot00.jpg"
   ],
   "hash": "A07D5C833E25AD5EFEA9E865C1FE4156",
   "fetched": "2026-10-07T16:29:05Z",
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    "file_name": "1505-deathcanyon.zip",
    "bytes": 59685688,
    "at": "2026-10-07T19:33:55Z",
    "sha1": "bfa6e0dbba41d5be5f6ac42aa58bc2b27344ce26"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 1506,
   "title": "H2-BGv2",
   "thumb": "img/lg/8screens16107hot00.jpg",
   "author": "Ultimate_Dragon",
   "date": "11/29/2005",
   "file_size": "22.2M",
   "rating": 8.7,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1506",
   "og_image": "https://halomaps.org/hce/img/lg/8screens16107hot00.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A bloodgulch varient with various vehicles and a heavily sheilded AI bot",
   "notes": "--Intro\nThis is a varient of h2-bloodgulch based upon fan requests. Basically it has a more broad choice of H2 weapons\nand different vehicles than that of the original. Note that only a few of these\nweapons/vehicles are mine, most are from others. Those that are not are noted in the credits\nsection.\n\n---Details\n+Biped: Of those polled, most people wanted elite biped, so it is\n+Vehicles: Ppl really wanted to see a scarab, but h2-bgv is too small for it, instead i took the top choices.\nThese were the Spectre, H2-Wraith, Mongoose, Wasp, and H2-Hog\n+Weapons: Everything from the normal h2-BG is in here, + I threw in some duals and a new\nbeam rifle. This new beam rifle (Beam smg) uses ammo, but shoots really really fast.\n+AI: One lone ODST with a beam smg.\n+Gametypes: Set for all\n+Recommended players: 4-10\n+Special features: I edited the strings not only for the vehicles but for \"... died\" and others like it.\n+Easter Eggs: You see that big covvie ship in the sky? Thats gonna be H2-Dragon's Ship as soon as i get the open edges fixed.\nOther than that, no other eggs.\n\n-----Credits\nHere is a list of what tags are whose and where you may find these tags:\n~Mongooose: By Yoyorast. Found in Yoyorast Island\n~Wasp: By Mothergoat. Found in Immure\n~H2-Wraith + Spectre: Unknown author. But the tags cam from ruined-pain final (ce map)\n~H2-Hog: Textures by boba, model by me.\n~Elite FP Model: Unknown author, came from Cold Rush\n~H2 Duals+Weaps: Most came from Bang em' high and H2-Zanzi.\n~The rest of the Tags: All by me, tho the ODST model was boba's\n\nThese above tag were used by extracting them using a tool called HEK+. It is found at www.halomaps.org. Note that if u do plan on using others tags, GIVE THEM CREDIT!!",
   "images": [
    "img/lg/8screens16107hot00.jpg",
    "img/lg/7screensho161016t00.jpg"
   ],
   "hash": "79085E3ED83B2B2C3AA2DDA60E9D7972",
   "fetched": "2026-10-07T16:20:28Z",
   "download": {
    "ok": true,
    "file_name": "1506-h2-bgv2.zip",
    "bytes": 22183419,
    "at": "2026-10-07T19:03:21Z",
    "sha1": "c97cc2fb07a9686a6a7a2963602ca26598323d09"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 1507,
   "title": "Overrun",
   "thumb": "img/lg/9screens162052hot00.jpg",
   "author": "IWTPH2",
   "date": "11/29/2005",
   "file_size": "10.0M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1507",
   "og_image": "https://halomaps.org/hce/img/lg/9screens162052hot00.jpg",
   "category": "Halo CE Maps",
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   "title": "Various Tutorials from the Halo Wiki as of DEC-2005 - PDF Format",
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   "author": "Various Authors",
   "date": "11/29/2005",
   "file_size": "7.4M",
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   "category": "Tutorials",
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   "author": "(DA)Nemesis",
   "date": "12/01/2005",
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   "og_image": "https://halomaps.org/hce/img/lg/0sc164539reenshot00.jpg",
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   "og_image": "https://halomaps.org/hce/img/lg/atv2.jpg",
   "category": "Halo CE Vehicle Tags",
   "notes": "to have my custom sitting, enter and exit anims, use the cyborg.model_animations in this rar.\n\nit is just a modified version of the ones tiamat released, so all his vehicles will still work.",
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   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1540",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Tutorials",
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   "title": "HEKplus (HEK+) and Plugins versions as of 12-02-05",
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   "author": "SteelIXB",
   "date": "12/02/2005",
   "file_size": "123.3K",
   "rating": 9.1,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1541",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo Utilities",
   "description": "Plugin helpers for the HEK Plus editing kit",
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   "title": "HEK Plus ( HEK+ ) editing kit version 1.0.3.0",
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1542",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo Utilities",
   "description": "Halo Editing Kit plus enhancments - see plugins",
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   "title": "H2-Dangercaynon",
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   "author": "Ultimate_Dragon",
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1543",
   "og_image": "https://halomaps.org/hce/img/lg/1screensho111959t00.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A danger canyon variant with and ATV, Specter and new weapons - play as an Elite",
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1544",
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   "title": "Trigger Volumes for Dummies Tutorial - PDF",
   "thumb": "img/placeholder.jpg",
   "author": "p0lar_bear",
   "date": "12/04/2005",
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   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1545",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Tutorials",
   "images": [
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   "category_names": [
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   "fid": 1546,
   "title": "D40 Custom UI (User Interface) Map file replacement",
   "thumb": "img/lg/Image1.jpg",
   "author": "SteelIXB",
   "date": "12/05/2005",
   "file_size": "12.6M",
   "rating": 6.8,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1546",
   "og_image": "https://halomaps.org/hce/img/lg/Image1.jpg",
   "category": "Custom UI Files",
   "description": "A custom User Interface that enables Campaign mode Features background from 'The Maw's starting cutscene.",
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   "category_names": [
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   "fid": 1547,
   "title": "Vertigo City UI (User Interface) Map file replacement",
   "thumb": "img/placeholder.jpg",
   "author": "Strider Vega Core",
   "date": "12/05/2005",
   "file_size": "13.9M",
   "rating": 7.1,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1547",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Custom UI Files",
   "notes": "This is the Pimp My HALO Entry UI to use by anyone who wants it, but to be viewed & judged for Pimp My HALO",
   "images": [
    "img/placeholder.jpg"
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   "category_names": [
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  {
   "fid": 1548,
   "title": "Apocolypsehugeass",
   "thumb": "img/lg/0sc132723reenshot00.jpg",
   "author": "(DA)Ender original map by: Tiamat",
   "date": "12/05/2005",
   "file_size": "22.1M",
   "rating": 8.7,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1548",
   "og_image": "https://halomaps.org/hce/img/lg/0sc132723reenshot00.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "a Hugeass varient",
   "notes": "NOTES: there are several new vehicles\ni modded hugeass without permissionfrom Tiamat using a cirtain tool that is infact posted on halomaps.org\nand anyway ive modded bloodgulch as well as other maps and posted them without question\nTiamat if this is somthing you did not wish to happen please contact me; i would have contacted you first but i found no way of doing it...\ni didnt screw with stuff too badly its still has the same feel as the original\nTiamat said nothing about changing his/her stuff; he said i can not make profit from it\nI hope me releasing this doesnt anger Tiamat\n\nrfrailgun tag:[DD]ZION\nHugeass tags: Tiamat\nHugeass scenario: Tiamt\nDropship: ColdRush map\nSpecial thanks to my map team: BloodThirstyEmu and (DA)Nemesis\nspecial thanks to my clan DragonArmy",
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  {
   "fid": 1549,
   "title": "Death Island Apcolypse1.5",
   "thumb": "img/lg/2screenshot1336700.jpg",
   "author": "(DA)Nemesis",
   "date": "12/05/2005",
   "file_size": "13.0M",
   "rating": 8.8,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1549",
   "og_image": "https://halomaps.org/hce/img/lg/2screenshot1336700.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A modifed Death Islan level with AI bots - A modification of DeathIsland to seem more chaotic",
   "notes": "************NOTES**************\na new version of my death island apcolypse with new vechiles\nmostly and some AIs.Slowed down the vehicles for the map size too.\n\nTag Credits:\natv (mongoose);baturkin17\nn-pelican and jet:Tiamat\nHeretic Banshee;Infamouslink\nRF Railgun;[DD]ZiON\n\nSpecial Thanks to: BloodthirstyEmu for beta testing and\nhelping with tags.\n\nOther Maps Made by me (DA)Nemesis: FunkyGulch\nDeath Island Apcolypse",
   "images": [
    "img/lg/2screenshot1336700.jpg",
    "img/lg/3screens133617hot00.jpg"
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   "title": "H2 Ascension",
   "thumb": "img/lg/4screenshot13413300.jpg",
   "author": "Mc_Hammer_2000 (millsy)",
   "date": "12/05/2005",
   "file_size": "19.8M",
   "rating": 9.0,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1550",
   "og_image": "https://halomaps.org/hce/img/lg/4screenshot13413300.jpg",
   "category": "Halo CE Maps",
   "description": "An duplicate of the Halo 2 ascension level - play as an elite",
   "images": [
    "img/lg/4screenshot13413300.jpg",
    "img/lg/5sc134142reenshot00.jpg"
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   "screenshots": [
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     "caption": "Elite"
    },
    {
     "src": "img/users/lg/A030ACC8-2526-42CA-AD899828CFDA5F32.JPG",
     "caption": "you are a grunt"
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   "category_names": [
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   "fid": 1551,
   "title": "Mysticruins beta",
   "thumb": "img/lg/8screensh134734ot00.jpg",
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   "file_size": "8.8M",
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   "og_image": "https://halomaps.org/hce/img/lg/8screensh134734ot00.jpg",
   "category": "Halo CE Maps",
   "images": [
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    "at": "2026-10-07T18:42:18Z",
    "sha1": "57e8fc108ec68ed9320b01b5a1867481b6baff92"
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   "category_names": [
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  },
  {
   "fid": 1552,
   "title": "Remote",
   "thumb": "img/lg/9screen135153shot00.jpg",
   "author": "Tigger",
   "date": "12/05/2005",
   "file_size": "5.3M",
   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1552",
   "og_image": "https://halomaps.org/hce/img/lg/9screen135153shot00.jpg",
   "category": "Halo CE Maps",
   "description": "A small indoor, claustrophobic level",
   "notes": "An indoor Tunnel map with a good team based layout. My first map. Special thanks to CAFecLiPs for the help in all subjects of map design. The current modes that work are slayer, capture the flag, oddball, and race.",
   "images": [
    "img/lg/9screen135153shot00.jpg",
    "img/lg/10screen135210shot00.jpg"
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   "category_names": [
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   "fid": 1553,
   "title": "Shadow Island",
   "thumb": "img/lg/12screen135613shot00.jpg",
   "author": "$iverelite and leaker",
   "date": "12/05/2005",
   "file_size": "24.9M",
   "rating": 8.7,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1553",
   "og_image": "https://halomaps.org/hce/img/lg/12screen135613shot00.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A deat Island varient",
   "notes": "ShadowIslands\n\nBiped:H2 Master Chief\n\nVehicles:\nNPelican\nSpectre\nBanshee\nH2 Ghost\nH2 Scorpion (only makes a sound when moving\ni thought itd give it an advantage\nin the dark)\n\nWeapons:\nSMG\nBattleRifle\nEnegy Sword\nAssault Rifle (Secondary Fire Green Needles)\nSniperRifle (Secondary fire Shotgun)\nShotgun (find it and you will see....)\nFeul Rod Gun ( Needles)\nPistol (secondary fire pistol)\n\nExtras:\nNight Sky\nVehicles Light Colour Changed\nLight Changes\nLights controlable\n\nthank you $iverelite",
   "images": [
    "img/lg/12screen135613shot00.jpg",
    "img/lg/11screens135623hot00.jpg"
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   "category_names": [
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  {
   "fid": 1554,
   "title": "Solus",
   "thumb": "img/lg/13screens135849hot00.jpg",
   "author": "{UC} sarge / Ultra Mapping Team members",
   "date": "12/05/2005",
   "file_size": "5.0M",
   "rating": 6.3,
   "sids": [
    10
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1554",
   "og_image": "https://halomaps.org/hce/img/lg/13screens135849hot00.jpg",
   "category": "Halo CE Maps",
   "description": "A little test level with classic weapons",
   "images": [
    "img/lg/13screens135849hot00.jpg",
    "img/lg/14screen135858shot00.jpg"
   ],
   "hash": "DF5F1A4CFF565CBC6E431539CF12CF6D",
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    "sha1": "f060f2bcd14da37b8e75d286f058f0692fbcdecc"
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   "category_names": [
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   "fid": 1555,
   "title": "Bloodgulch h4x",
   "thumb": "img/lg/1screensh14121ot00.jpg",
   "author": "",
   "date": "12/05/2005",
   "file_size": "9.0M",
   "rating": 8.5,
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    24
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1555",
   "og_image": "https://halomaps.org/hce/img/lg/1screensh14121ot00.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A modifed bloodgulch level with various test scripts",
   "images": [
    "img/lg/1screensh14121ot00.jpg",
    "img/lg/0screen141220shot00.jpg"
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   "hash": "CFFE9BB85C4C368BA950C7B0ABE0E35B",
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    "at": "2026-10-07T19:33:39Z",
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   "category_names": [
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  },
  {
   "fid": 1556,
   "title": "The City",
   "thumb": "img/lg/2screensh141450ot00.jpg",
   "author": "?",
   "date": "12/05/2005",
   "file_size": "8.0M",
   "rating": 7.6,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1556",
   "og_image": "https://halomaps.org/hce/img/lg/2screensh141450ot00.jpg",
   "category": "Halo CE Maps",
   "images": [
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    "img/lg/3screens141458hot00.jpg"
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   "hash": "A0A28952E99984C957ED7A07D74513E8",
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    "file_name": "1556-thecity.zip",
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    "at": "2026-10-07T18:42:16Z",
    "sha1": "a78eed20ae4c1232f8b34b487a14c73b017fdabb"
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   "category_names": [
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   "fid": 1557,
   "title": "Abyss UI (User Interface) Map file replacement",
   "thumb": "img/lg/haloce174122005-12-091741219-47-50-56.jpg",
   "author": "WhÎþLå§h ÐÆmØÑ",
   "date": "12/12/2005",
   "file_size": "14.2M",
   "rating": 7.0,
   "sids": [
    26
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1557",
   "og_image": "https://halomaps.org/hce/img/lg/haloce174122005-12-091741219-47-50-56.jpg",
   "category": "Custom UI Files",
   "notes": "There is only 2 bugs that I know of. One is at the begining the Start to Cut2 goes WAY to fast, and the music doesn't play that well. Other then that I love it and i hope you do too. I made this because I wanted my own custom UI for myself, and remembered about the GBX Pimp my Halo contest. So I can't wait till i win!! =P",
   "images": [
    "img/lg/haloce174122005-12-091741219-47-50-56.jpg",
    "img/lg/haloce174222005-12-091742219-48-08-74.jpg"
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   "category_names": [
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  },
  {
   "fid": 1558,
   "title": "Broken Bridge Alpha",
   "thumb": "img/lg/ACF2C2.jpg",
   "author": "Offspring",
   "date": "12/12/2005",
   "file_size": "6.8M",
   "rating": 6.9,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1558",
   "og_image": "https://halomaps.org/hce/img/lg/ACF2C2.jpg",
   "category": "Halo CE Maps",
   "description": "One side of a broken bridge",
   "notes": "There are 3 custom guns in this map made by me...\n\nExpect more bases, weapons, and bump maps in broken bridge v2.",
   "images": [
    "img/lg/ACF2C2.jpg",
    "img/lg/ACF2C4.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/407BBCCA-0886-423B-8340458C28FFA770.JPG",
     "caption": "DDDDDDDDDDDDDDDDDDDrrrrrrrrrrrrrrrrrriiiiiiiiiiiiiiiiiiiiiiiiiivvvvvvvvvvvvvvvvvvvvvvveeeeeeeeeee"
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   "hash": "31EE37D360B7BAD44B3F021985ED7B59",
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    "file_name": "1558-Broken_bridge_alpha.zip",
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    "at": "2026-10-07T18:42:16Z",
    "sha1": "59effd4f2524749cc9a0da8df5264e5024bbf7fc"
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   "category_names": [
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  },
  {
   "fid": 1559,
   "title": "Coagulation AI beta",
   "thumb": "img/lg/ACF2C8.jpg",
   "author": "Nathan055",
   "date": "12/12/2005",
   "file_size": "9.9M",
   "rating": 6.9,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1559",
   "og_image": "https://halomaps.org/hce/img/lg/ACF2C8.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A bloodgulch varient",
   "images": [
    "img/lg/ACF2C8.jpg",
    "img/lg/ACF2CB.jpg"
   ],
   "hash": "1A29F4428E1B050D7D71A7EA33A84ABA",
   "fetched": "2026-10-07T16:20:28Z",
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    "file_name": "1559-CoagulationAIbeta.zip",
    "bytes": 9853214,
    "at": "2026-10-07T19:03:18Z",
    "sha1": "e778d959c315421e4d3a72bc1ef67b548824a7af"
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   "category_names": [
    "Multiplayer Maps w/ AI"
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  },
  {
   "fid": 1560,
   "title": "Deathrow",
   "thumb": "img/lg/ACF2CD.jpg",
   "author": "Anesthetic",
   "date": "12/12/2005",
   "file_size": "6.5M",
   "rating": 8.7,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1560",
   "og_image": "https://halomaps.org/hce/img/lg/ACF2CD.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "a mod of the map Prisoner",
   "notes": "Deathrow - a mod of the map Prisoner\n\nby Anesthetic\n\nChanges: A ghost Is now in the map and is slightly slower so it is more friendly In the level\nnew scenery and Decals placed around the map\nWeapons removed for better gameplay\nGun turrets at each base\nFuel rod gun\nand a hidden weapon\nand more..........\n\nBackround story: An old facillty used by the forunners to test out the combat abillities of newly found races which was abandoned when the forunners were overun by the flood. Thousands of years later when the covenant found the Halo rings and the Humans 'Piller Of Autumn' crashed on Instillation 04. A flock of outlaw grunts had taken refuge in the facillty and found out its deadly dark secret...The specimens the forunners were testing were sill inside, alive. All that is left now of the specimens\nis the remains of the battle.\n\nCreators: Anesthetic - Made mod, Ideas\nSilent Wolf - Ideas, Testing\n[SOV]Vortex....I think - Ideas",
   "images": [
    "img/lg/ACF2CD.jpg",
    "img/lg/ACF2CF.jpg"
   ],
   "hash": "484093A15DB2A3B9CC4CF48A4A16049B",
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    "file_name": "1560-Deathrow.zip",
    "bytes": 6490279,
    "at": "2026-10-07T19:33:40Z",
    "sha1": "fc373b4cca997b00f928cb979a3a487934e88784"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 1561,
   "title": "H2 Derelict",
   "thumb": "img/lg/ACF2D1.jpg",
   "author": "Nathan055",
   "date": "12/12/2005",
   "file_size": "9.2M",
   "rating": 8.9,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1561",
   "og_image": "https://halomaps.org/hce/img/lg/ACF2D1.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A derelict level variant with AI bots",
   "images": [
    "img/lg/ACF2D1.jpg",
    "img/lg/ACF2D7.jpg"
   ],
   "hash": "18F9B38E6F8253A7703810EFAD50D7C8",
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   "category_names": [
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  {
   "fid": 1562,
   "title": "Solitude",
   "thumb": "img/lg/ACF2D9.jpg",
   "author": "Mothergoat",
   "date": "12/12/2005",
   "file_size": "10.6M",
   "rating": 8.8,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1562",
   "og_image": "https://halomaps.org/hce/img/lg/ACF2D9.jpg",
   "category": "Halo CE Maps",
   "notes": "Solitude\n\nDesign: Mothergoat\nArtist: Neuro ko Neza\n\nBackstory:\n\nAlone, the prisoner went searching for meaning high in the mountains of Halo. He stumbled upon an early Covenant outpost where there was an attempt to recruit him to the volatile religion.\n\nHow to play Solitude:\n\nThis is a great 6-12-player map for all gametypes besides race. Defense is key, especially since Wasps will be buzzing around. Make sure you have people at your base manning the turrets in CTF, or it will be quick.\n\nThe Blue base is a little harder to defend, but it makes for easier flag returns. The Red base is a little easier to defend, but can be a bear to return to when you have the flag. It all balances out.\n\nPlease note that if there is zero coordination on your team, any decent player can sweep in with a Wasp and make flag-taking look like cake. The solution is easy. HAVE PEOPLE PLAY DEFENSE. It works. Trust me.\n\n---\nIndludes the WASP human flying vehicle from the movie The Island. Modeled by Dominator. Skinned by Lightning. Tagged by SSDC. Concept made for Halo by Mothergoat.",
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   "download": {
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   "category_names": [
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  },
  {
   "fid": 1565,
   "title": "Third person for Halo PC Retail version",
   "thumb": "img/lg/i6jj0m.jpg",
   "author": "Shaun Williams (bitterbanana)",
   "date": "12/12/2005",
   "file_size": "124.9K",
   "rating": 7.6,
   "sids": [
    8
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1565",
   "og_image": "https://halomaps.org/hce/img/lg/i6jj0m.jpg",
   "category": "Halo Utilities",
   "description": "Play Halo PC in third person mode with accurate aiming.",
   "notes": "NOTE: Will not work with Halo CE",
   "images": [
    "img/lg/i6jj0m.jpg"
   ],
   "hash": "D7D171A1C1FF71848602BCE42BCFE17C",
   "fetched": "2026-10-07T16:42:26Z",
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    "bytes": 124907,
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    "sha1": "b1f5066f2df1a8ee1312acb5ec21b9e2ddb775b8"
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   "category_names": [
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  },
  {
   "fid": 1566,
   "title": "PPSmg CE Weapon Tag",
   "thumb": "img/placeholder.jpg",
   "author": "Ultimate_Dragon",
   "date": "12/12/2005",
   "file_size": "361.6K",
   "rating": null,
   "sids": [
    31
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1566",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo CE Weapon Tags",
   "notes": "----Info\nThis gun was moddelled after the wraith's gun (H2 Version).\nCurrently it fires rapid plasma pistol bolts but this is changeable.\nThe only thing buggy is the reload, which sometimes freezes.\n\n---Install\nPlace the entire folder into ur TAG\\WEAPONS folder.\nNow make an item collection tag and put its weight to 100 and make the weapon the ppsmg. Now all you have to do is add it through sapien!",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "91861DD4A29843A1DF395C0C0D7CB915",
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   "category_names": [
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  },
  {
   "fid": 1567,
   "title": "PRTurret Tags",
   "thumb": "img/placeholder.jpg",
   "author": "Ultimate_Dragon",
   "date": "12/12/2005",
   "file_size": "218.5K",
   "rating": null,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1567",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo CE Weapon Tags",
   "notes": "-----\nThis is actually not a turret, but a weapon. It was based offthe gravity rifle in Zanzibar with some parts for the spectre.It shoots the same projectile as a gun turret does, as well as make for a really cool replacement for the exisiting plasms rifle.\n\n---Install\nPlace the entire folder into your tags\\weapons folder. Then you need to create a shader_model tag for the spectre bitmap. Then go into the gbxmodel of the prturret and point the shader (bottom of tag) to the one u just made. Finally, make a item collection with a eight of 100 and point the weap blank to the prturret.weap",
   "images": [
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   ],
   "hash": "277FF87606572C52843A5D16E85F7867",
   "fetched": "2026-10-07T16:39:23Z",
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    "sha1": "bcbf92f57762048577bd78d3ac1bf152e1f548b0"
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   "category_names": [
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  },
  {
   "fid": 1568,
   "title": "Golden Rocket Warthog Skin (.dds)",
   "thumb": "img/placeholder.jpg",
   "author": "mrtn4",
   "date": "12/12/2005",
   "file_size": "147.1K",
   "rating": null,
   "sids": [
    30
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1568",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo CE Vehicle Tags",
   "description": "A golden version of the \"343_pimpmyride\" rocket hog skin.",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "FD731414574FD817588FA0C36CADFD4F",
   "fetched": "2026-10-07T16:37:49Z",
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    "bytes": 147133,
    "at": "2026-10-07T20:07:22Z",
    "sha1": "f101cb51a88e08e42ee0d26de3a685910d544176"
   },
   "category_names": [
    "Halo CE Vehicle Tags"
   ]
  },
  {
   "fid": 1569,
   "title": "Golden Warthog Skin (.dds)",
   "thumb": "img/placeholder.jpg",
   "author": "mrtn4",
   "date": "12/12/2005",
   "file_size": "155.7K",
   "rating": 9.2,
   "sids": [
    30
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1569",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo CE Vehicle Tags",
   "description": "A golden version of the \"343_pimpmyride\" warthog skin.",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "D711249F0782458296EEF2E9D9FE0FCB",
   "fetched": "2026-10-07T16:37:48Z",
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    "file_name": "1569-goldenwarthog.zip",
    "bytes": 155724,
    "at": "2026-10-07T20:07:21Z",
    "sha1": "1ca5de46f1001ced7cda8a49742ef30109c505e2"
   },
   "category_names": [
    "Halo CE Vehicle Tags"
   ]
  },
  {
   "fid": 1570,
   "title": "Doms bases - Max files",
   "thumb": "img/placeholder.jpg",
   "author": "dom",
   "date": "12/12/2005",
   "file_size": "7.1M",
   "rating": null,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1570",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "3D Model Files",
   "images": [
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   ],
   "hash": "5E0132BBA6231603853E2A8A328F312F",
   "fetched": "2026-10-07T16:33:29Z",
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    "file_name": "1570-doms_bases.zip",
    "bytes": 7079565,
    "at": "2026-10-07T19:57:51Z",
    "sha1": "6d98d4501bf1b7dbc93e7ce4bf63770a76537143"
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   "category_names": [
    "3D Model Files"
   ]
  },
  {
   "fid": 1571,
   "title": "Doms Boats Max files",
   "thumb": "img/lg/boat181539skin.jpg",
   "author": "dom",
   "date": "12/12/2005",
   "file_size": "1.6M",
   "rating": null,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1571",
   "og_image": "https://halomaps.org/hce/img/lg/boat181539skin.jpg",
   "category": "3D Model Files",
   "images": [
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   "hash": "BB5D11CCDE72920D452DE0361E7B2394",
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    "file_name": "1571-doms_boat.zip",
    "bytes": 1626174,
    "at": "2026-10-07T19:57:51Z",
    "sha1": "f9432c322f924bca69ef83e5c4e93c4b25bfa607"
   },
   "category_names": [
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   ]
  },
  {
   "fid": 1572,
   "title": "Gephyrophobia UI (User Interface) Map file replacement",
   "thumb": "img/lg/Gephyrophobia.jpg",
   "author": "Timo12",
   "date": "12/13/2005",
   "file_size": "2.6M",
   "rating": 8.5,
   "sids": [
    26
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1572",
   "og_image": "https://halomaps.org/hce/img/lg/Gephyrophobia.jpg",
   "category": "Custom UI Files",
   "notes": "A UI with a fly through of Gephyrophobia in the background! it flys through a wall too :( but i over-rid that ui.scenario so i couldn't fix it",
   "images": [
    "img/lg/Gephyrophobia.jpg"
   ],
   "hash": "27BA37D7B3B411E418F7BFFDD5F6E266",
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    "bytes": 2569394,
    "at": "2026-10-07T20:15:43Z",
    "sha1": "f1a0dcda81dad90fa3641f5ebff3d86b816ca799"
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   "category_names": [
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  {
   "fid": 1573,
   "title": "Sidewinder UI (User Interface) Map file replacement",
   "thumb": "img/lg/Sidewinder.jpg",
   "author": "Timo12",
   "date": "12/13/2005",
   "file_size": "2.5M",
   "rating": 8.4,
   "sids": [
    26
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1573",
   "og_image": "https://halomaps.org/hce/img/lg/Sidewinder.jpg",
   "category": "Custom UI Files",
   "notes": "A UI with a fly through of sidewinder in the background! and yes, it does go awfully slow in one of the tunnels.",
   "images": [
    "img/lg/Sidewinder.jpg"
   ],
   "hash": "C42CE90FB13E3F9FA7523E6BE77EB618",
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   "category_names": [
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  {
   "fid": 1574,
   "title": "Bacons Race Track version 2",
   "thumb": "img/lg/ACF349.jpg",
   "author": "baturkin17",
   "date": "12/14/2005",
   "file_size": "10.8M",
   "rating": 8.8,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1574",
   "og_image": "https://halomaps.org/hce/img/lg/ACF349.jpg",
   "category": "Halo CE Maps",
   "notes": "flamehog and viper are in the map, but do not spawn. (becuase they arent finished)\n\nbut to spawn them to check em out anyway.... activate devmode, and type the following into the console...\n\nobject_create viper\n\nobject_create flamer",
   "images": [
    "img/lg/ACF349.jpg",
    "img/lg/Bacon's-Race-Track-v2.jpg"
   ],
   "hash": "96BB234C8280C41DB05E460705452E97",
   "fetched": "2026-10-07T16:13:51Z",
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    "file_name": "1574-Bacons_race_track_v2.zip",
    "bytes": 10819077,
    "at": "2026-10-07T18:42:14Z",
    "sha1": "00314d7c2d2128e07cb8740fe881ee2ff0211ddf"
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   "category_names": [
    "Halo CE Maps"
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  },
  {
   "fid": 1575,
   "title": "Custom Single Player Level - Bio Halo v1.1a",
   "thumb": "img/lg/bh11screen1.jpg",
   "author": "p0lar_bear",
   "date": "12/14/2005",
   "file_size": "41.1M",
   "rating": 8.8,
   "sids": [
    37
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1575",
   "og_image": "https://halomaps.org/hce/img/lg/bh11screen1.jpg",
   "category": "Custom Single Player Maps",
   "description": "The Master Chief is trapped in a flood-infested city block, and must escape...",
   "notes": "This map is a SINGLE PLAYER MAP. If you attempt to load it as a MP map, Halo will crash. To load it, open up the console and type \"map_name biohalo\" without the quotes. Additionally, to set a difficulty, start Halo CE in developer mode, and type one of the following commands into the console:\n\ngame_difficulty_set easy\ngame_difficulty_set normal (<--this is the default difficulty, by the way)\ngame_difficulty_set hard\ngame_difficulty_set impossible\n\nThen use the map_name command and play this map on the selected difficulty.\n\nAnyway, this is my test of single-player scripting and fundamentals. This project took about 2 months to complete, and that was just scripting and population. The BSP is the same BSP as biohalo_alpha4, my other multiplayer map (don't play it, it sux! :P), but with better textures and lighting. The gameplay is linear; it's impossible to get lost or take a wrong turn.\n\nThe only known issue is that the Flood encounter that spawns when you leave the building can cause dramatic losses in framerate. Kill of some flood infection forms to improve your framerate a bit.\n\nCREDITS:\n\np0lar_bear\nBSP, floor lamp scenery, street lamp scenery, population, scripting\n\nH2CE Team\nDome light scenery\n\nFinal Battle BG Music\nLinkin Park - \"Session\"\n\nBungie/Microsoft\nEverything else\n\nAnd, what's a map release without a list-o-propz(tm)?\nSpecial thanks are as follows:\n\n> TheGhost - Your custom cutscene and cutscene recreations got me started with this all. Thanks for helping me understand how basic cutscene scripting worked, and thanks for the tags you released on Oct. 6.\n> Kornman00 - Thank you SO much for helping me understand in-depth how Halo's engine and the editing kit works. Also, those SP pause menu widgets you released a while back also got me started on this.\n> dg945 - You also get props for the SP widget tags.\n\nAlso, thanks to all of my testers for pointing out various bugs I would have missed:\n\nBeavis, M4573R51337, 9mm-Man, Pope, Leonskey, Timo, Jahrain, Foamy, Scooby Doo, Sunny Sharma, Lightning, and the [HIV] Clan, as well as TheGhost and Kornman00.",
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    "img/lg/bh11screen1.jpg",
    "img/lg/biohalo.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/01357F52-6F37-4D0E-A81C2544F9FCECDE.JPG",
     "caption": "El principio"
    },
    {
     "src": "img/users/lg/E45C2841-0C3F-45FB-8CBCE8852A82EA04.JPG",
     "caption": "The extermination flood"
    }
   ],
   "hash": "9A82A7EF51570C8C003CB067A1E5DCAE",
   "fetched": "2026-10-07T16:31:43Z",
   "download": {
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    "file_name": "1575-biohalo.zip",
    "bytes": 41142511,
    "at": "2026-10-07T19:55:15Z",
    "sha1": "0c12c07f05eb29a2cc2532883252c99eb7e3c212"
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   "category_names": [
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   ]
  },
  {
   "fid": 1576,
   "title": "Death Island UI (User Interface) Map file replacement",
   "thumb": "img/lg/halo001.jpg",
   "author": "Timo12",
   "date": "12/15/2005",
   "file_size": "3.9M",
   "rating": 8.9,
   "sids": [
    26
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1576",
   "og_image": "https://halomaps.org/hce/img/lg/halo001.jpg",
   "category": "Custom UI Files",
   "images": [
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    "img/lg/halo002.jpg"
   ],
   "hash": "336A5000B6C6D3E802C44A556C4A3791",
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    "file_name": "1576-Death_Island_UI.zip",
    "bytes": 3855661,
    "at": "2026-10-07T20:15:42Z",
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   "category_names": [
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  },
  {
   "fid": 1577,
   "title": "Chosen Path",
   "thumb": "img/lg/ACF395.jpg",
   "author": "Ultimate_Dragon",
   "date": "12/15/2005",
   "file_size": "34.2M",
   "rating": 8.9,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1577",
   "og_image": "https://halomaps.org/hce/img/lg/ACF395.jpg",
   "category": "Halo CE Maps",
   "description": "Based on part right after the light bridge level",
   "notes": "---Intro\nThis map is from the second level of the halo campaigns. Note that it is only up to the part right after the light bridge. There are a ton of secrets to the map, so i hope u all enjoy! Also, I didn't put a height restriction to the map, but u will eventually go so far out everyone will lag out so keep that in mind.\n\n==Details:\n-Biped: H2-MC\n-FP hands: H2-MC\n-Vehicles: Heretic Shee w/ Boost, Gauss hog w/ horn, h2-scorpion,\nCovvie Dropship, h2-gun turret, H2-Spectre w/ boost\n-Weaps: Every H2 and H1 weap EXCPET brute shot\n-Secrets: U bet! 3 secret sniper spots, 1 nuke sniper (hid very very well),\nand a shadow biped (sorta...) for movies. Though ull have to get to him quick b4 the AI kills it.\n-AI: One bad-ass Gold Elite in my 'Hidden' room (its not hidden at all =P)\n-# of players for best play: 8-16\n-Gametypes: It is set for all gametypes, race&CTF are usually the best\n\n---BIG THX TO:\n-H2-Coag for all the dual wields, gauss hog, and boostin shee!\n-Jahrain, Daemon, Jayden, and Striker for the awosome scarabness. U wont actually see the scarab in the map till v2.\n-Ruined-Pain for the Spectre w/ boost (Tiamats spectre nvr had a boost)\n-BloodthirstyEmu for beta testin!\n-Myself, for without me i couldnt have made the map.\n\n-----A final word\n-There is a bug with the scorpion at the moment that causes its main cannon to not have to reload after every main cannon shot + not to have a firing sound for that.\n-Another Bug is with the Banshee's contrail when boosting, it gives a staticy kind of noise that ive tried my best to fix but will not go away. Thus i recommend u not boost constantly. Other than that I know not of any other bugs.",
   "images": [
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 1578,
   "title": "Energy Swords-Wizard",
   "thumb": "img/lg/ACF39B.jpg",
   "author": "{UC} sarge / Ultra Mapping Team",
   "date": "12/15/2005",
   "file_size": "6.7M",
   "rating": 8.1,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1578",
   "og_image": "https://halomaps.org/hce/img/lg/ACF39B.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A wizard variant with energy swords",
   "images": [
    "img/lg/ACF39B.jpg",
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   ],
   "hash": "D9110A7B7447E18FF4C0AEF185B90A03",
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    "at": "2026-10-07T19:33:37Z",
    "sha1": "6083a936294cbcc3beb7e188e5c6cdd54012705c"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 1579,
   "title": "Mac Gun .Max model",
   "thumb": "img/lg/incommac_pic1.jpg",
   "author": "Pollopesca",
   "date": "12/19/2005",
   "file_size": "165.6K",
   "rating": null,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1579",
   "og_image": "https://halomaps.org/hce/img/lg/incommac_pic1.jpg",
   "category": "3D Model Files",
   "description": "it's not textured nor tagged,",
   "images": [
    "img/lg/incommac_pic1.jpg",
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   ],
   "hash": "57C5DFE4605E66A48613A4D847BB308F",
   "fetched": "2026-10-07T16:33:29Z",
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    "file_name": "1579-MacGun.zip",
    "bytes": 165611,
    "at": "2026-10-07T19:57:50Z",
    "sha1": "fbfbd1b4e501dbda3b810a0006ab337597e465e2"
   },
   "category_names": [
    "3D Model Files"
   ]
  },
  {
   "fid": 1580,
   "title": "Bitmap Extractor V1.0",
   "thumb": "img/placeholder.jpg",
   "author": "FireScythe",
   "date": "12/19/2005",
   "file_size": "729.7K",
   "rating": 8.1,
   "sids": [
    8
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1580",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo Utilities",
   "description": "Converts .bitmap tags into .tif, .png, .dds, .bmp, .tga, and .jpg.",
   "notes": "This is the first full release of this program and hopefully I have all the previous problems sorted.\n\n1. It currently does not extract a8, y8, ay8, a8y8 or p8-bump .bitmap formats because I couldn't find any examples of these formats to test with. I'm assuming these were XBOX only formats.\n2. Cube-maps and volume-maps are now supported but extraction to anything other than a DDS file will only give you one frame. I may in future add the option of per frame extraction.\n3. This is a biggy, extracting to either TIFF or PNG will destroy images with alpha channels. It will use the alpha channel as a transparency deleting parts of the colour channels and it will remove the alpha channel. JPG doesnt support alpha channel but the colour channels will be extracted. Where possible extract to DDS, TGA or BMP.\n4. Custom Bitmaps (not extracted) that are compressed using a DXT format might not extract properly if there is more than one bitmap in the file. This is because I was unable to find a reliable bitmap size value in the bitmap tag for this type, all other bitmap formats should extract fine though.\n5. If it looks like to program has frozen, the progress bar stops for example, give it some time, its probably still going.\n\nThanks to the people who made the DevIL Image Library and Marco Mastropaolo for making the .NET wrapper for it.\n\n-Any files produced by Bungie or Microsoft are their copyrighted property and should not be used in any game or program other than Halo.-\n\n-Requirements-\nYou will need version 2.0 of the .NET Framework to use this program which can be found here:\nhttp://www.microsoft.com/downloads/...&DisplayLang=en",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "001410B44843D736885FCADEC17EC856",
   "fetched": "2026-10-07T16:42:26Z",
   "download": {
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    "file_name": "1580-Bitmap_Extractor_V1.0.zip",
    "bytes": 729729,
    "at": "2026-10-07T20:16:45Z",
    "sha1": "f4a45a00e1b46403838ba7e59db239eefe177495"
   },
   "category_names": [
    "Halo Utilities"
   ]
  },
  {
   "fid": 1581,
   "title": "AI Bomb Field beta",
   "thumb": "img/lg/ACF708.jpg",
   "author": "dragonoverlord",
   "date": "12/19/2005",
   "file_size": "9.9M",
   "rating": 8.4,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1581",
   "og_image": "https://halomaps.org/hce/img/lg/ACF708.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A bloodgulch varient with AI bots",
   "notes": "This level contains ai that beats ledandary mode of Halo2. You'll find out the hard way why this level is called the aibombfieldbeta. the beta means this is only part one of many bomb fields.\nbugs:the twin smg don't appear. im trying to find out why so aibombfield2 should have them. and the ai can be buggy but im fixing that now and should be fixed by aibombfield2.\ncedits:thanks to these people, Nathan055 for helping me with geting what i needed and helped me start.\nJahairn:for the bipeds\nactor variant tags made by Banshee Ace 2 orginally made by Aztec\nBattle Rifle made by Wave of Lag",
   "images": [
    "img/lg/ACF708.jpg",
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   ],
   "hash": "D49863953AD53B336582F8FE2B62D439",
   "fetched": "2026-10-07T16:20:27Z",
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    "at": "2026-10-07T19:03:16Z",
    "sha1": "eafd0abd193faeaa26c2f23d39e1aa9469485cd1"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 1582,
   "title": "Apocalypse Hugeass V2",
   "thumb": "img/lg/ACF70C.jpg",
   "author": "(DA)Ender",
   "date": "12/19/2005",
   "file_size": "22.5M",
   "rating": 9.1,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1582",
   "og_image": "https://halomaps.org/hce/img/lg/ACF70C.jpg",
   "category": "Modified Multiplayer Maps",
   "notes": "An important note: THIS MAP IS NOT SCALED DOWN IT IS EXACLY THE SAME SIZE!!\n\nthis is my fourth map and its a Hugeass varient. I made many improvments! One of the main ones being that you can\nthe original hugeass in your maps folder as well as this one and still play the original hugeass.\nthe second kind of pelican has landing gear and a turret in the back where the sniper seat is in the hugeass pelican.\ni made it so you can zoom in with the sniper rifle!\nthe biped is H2_master chief\nTHERE IS A SERAPH IN THIS MAP!! YAY!!\n\nsecret weapon: A SUPER DUPER WELL HIDDEN NUKE LAUNCHER!!!\n\nTO HAVE HUGEASS AND APOCALYPSE HUGEASSV2 IN YOUR MAPS FOLDER AND PLAY THEM BOTH DO THIS:\n1. open your maps folder\n2. delete or move apocolypsehugeass from your maps folder\n3. extract or put ApocalypsehugeassV2 to your maps folder\n3. start CE and you will be able to play hugeass AND apocalypsehugeassV2.\n\nrfrailgun tag:[DD]ZION\nHugeass tags: Tiamat\nHugeass scenario: Tiamt\nDropship: ColdRush map\nPelican with rear turret: Coldrush map\nSpecial thanks to my map team: BloodThirstyEmu and (DA)Nemesis\nspecial thanks to my clan DragonArmy",
   "images": [
    "img/lg/ACF70C.jpg",
    "img/lg/ApocaplypseHugeass2.jpg"
   ],
   "screenshots": [
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     "src": "img/users/lg/694CFB4D-4DF5-4954-888A3380491EF212.JPG",
     "caption": "alots of vehicles in this map"
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   ],
   "hash": "AB7D2E12ABCCCC3ADB0A7473DCD79743",
   "fetched": "2026-10-07T16:29:01Z",
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    "file_name": "1582-apocalypsehugeassV2.zip",
    "bytes": 22452440,
    "at": "2026-10-07T19:33:38Z",
    "sha1": "954d51dda7838b97400a6559b99786f243a4ded4"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 1583,
   "title": "Beachrun",
   "thumb": "img/lg/ACF710.jpg",
   "author": "Time To Die",
   "date": "12/19/2005",
   "file_size": "17.5M",
   "rating": 8.9,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1583",
   "og_image": "https://halomaps.org/hce/img/lg/ACF710.jpg",
   "category": "Halo CE Maps",
   "description": "This map was designed for CTF and Slayer mode only. Best played with long\\mid range weapons with all vehicles enabled.",
   "notes": "here are the credits: jahrain for the halo2 biped models.\nAnd i dont know who made the battle rifle tag but thx anyway(AKA credit)\nAnd also someone else for the sword tag(still dont know who it is sorry)\nAnd me for the map.\n\nHow to install?\n\nJust extract it to your halo CE\\maps folder\n\nthere have fun with this",
   "images": [
    "img/lg/ACF710.jpg",
    "img/lg/ACF712.jpg"
   ],
   "hash": "117CFF6D9DF50B8BBFCC2F05886A149C",
   "fetched": "2026-10-07T16:13:50Z",
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    "bytes": 17488593,
    "at": "2026-10-07T18:42:13Z",
    "sha1": "4ba238e6b1a02215648b33d35935f682b45520c3"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 1584,
   "title": "Energy Swords Beaver Creek",
   "thumb": "img/lg/ACF714.jpg",
   "author": "{UC} sarge / Ultra Mapping Team",
   "date": "12/19/2005",
   "file_size": "5.5M",
   "rating": 7.8,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1584",
   "og_image": "https://halomaps.org/hce/img/lg/ACF714.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Beaver Creek varient with energy swords at startup",
   "images": [
    "img/lg/ACF714.jpg",
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   ],
   "hash": "AB1C0F81C34E74D9E58AF92940A8C0BD",
   "fetched": "2026-10-07T16:29:01Z",
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    "file_name": "1584-Energy_Swords-BeaverCreek.zip",
    "bytes": 5520977,
    "at": "2026-10-07T19:33:37Z",
    "sha1": "a89582f1315f3cfd80fb154b6d684af25dce5f92"
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   "category_names": [
    "Modified Multiplayer Maps"
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  },
  {
   "fid": 1585,
   "title": "Obelisk",
   "thumb": "img/lg/ACF718.jpg",
   "author": "Conscars aka ={KAS}= Con",
   "date": "12/19/2005",
   "file_size": "10.7M",
   "rating": 7.9,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1585",
   "og_image": "https://halomaps.org/hce/img/lg/ACF718.jpg",
   "category": "Halo CE Maps",
   "notes": "Thanks to everyone who helped me out on xfire and gbx forums, answering my questions and stuff :D Please keep in mind that this is my first map, but im pretty proud of how it turned out. All textures are by myself except detail maps. There is a hidden grunt in the map, its not that hard to find the secret teleporter, although its not were you may think it is. This map works best with 2-8 people, its a small map.",
   "images": [
    "img/lg/ACF718.jpg",
    "img/lg/Obelisk.jpg"
   ],
   "hash": "152E670027B154B27DB59F25530FF102",
   "fetched": "2026-10-07T16:13:50Z",
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    "file_name": "1585-obelisk.zip",
    "bytes": 10737568,
    "at": "2026-10-07T18:42:12Z",
    "sha1": "2147e2c81655b874e3abd425efc24c648801f758"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 1586,
   "title": "seigeofhih.zip",
   "thumb": "img/lg/ACF71C.jpg",
   "author": "Nathan055",
   "date": "12/19/2005",
   "file_size": "10.6M",
   "rating": null,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1586",
   "og_image": "https://halomaps.org/hce/img/lg/ACF71C.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A hangemhigh varient with AI bots",
   "notes": "This is a falied solo map.It wasent working for solo so I made it multiplayer.Bacically,you are in the middle of a war between the bipeds&AI's in hangemhigh.You start at the base of the \"bridge\". There you have to climb up it and protect the captain (you really dont have to since its multiplayer but it makes it a little more fun)There is a duel smg somewhere around your base and forget to get a battlerifle from one of the bipeds.\nbugs:weapons disppear a few sec. after you spawn,failed solo map\ncredits:bacically,almost everyone from my last maps\nWhoever puts the maps from the uploadFTP screen to the main server please put the notes\\bugs\\credits on the download screen for my map do not include last sentence",
   "images": [
    "img/lg/ACF71C.jpg"
   ],
   "hash": "37EA57C4B70DEC5330C949385513FDED",
   "fetched": "2026-10-07T16:20:27Z",
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    "file_name": "1586-seigeofhih.zip",
    "bytes": 10579121,
    "at": "2026-10-07T19:03:16Z",
    "sha1": "4ffa5c64e39f3f962c1f2acc2c07cb3dd359fe49"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 1587,
   "title": "The Omen",
   "thumb": "img/lg/ACF71F.jpg",
   "author": "MereCatfish, {CRG}Dragon and FireDragon04",
   "date": "12/19/2005",
   "file_size": "7.2M",
   "rating": 8.3,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1587",
   "og_image": "https://halomaps.org/hce/img/lg/ACF71F.jpg",
   "category": "Halo CE Maps",
   "description": "The Omen is a map for HaloCE which is loosely based on the final outside section of the Halo single player level: Truth and Reconciliation.",
   "notes": "At the heart of Beta Halo, the second of the 7 sacred rings, was a medium sized station strangely absent from the Alpha and Delta Halos. The various boxes left behind indicate that the Covenant have already discovered The Omen, and are aware of what it does. To us, its purpose is still unknown.\n\nThe Omen is a map for HaloCE which is loosely based on the final outside section of the Halo single player level: Truth and Reconciliation.\n\nMereCatfish: Level designer, population, textures\n{CRG}Dragon: Level modelling\nFireDragon04: Level modelling, textures\n\nThe map is designed for 6-12 players. All gametypes are supported, although the best gametype for The Omen is CTF.\n\nI would like to thank all the beta testers for all their valuable input. They are:\n{wI}Pheonix\nODSerpahim\nKAS Bread\np0lar bear\nKOD Kozmo\nDr at Home\nxboxster\nParty_Grunt\nleonskey\nBViper47\nBaturkin\nM Deluxe\n9mm-man\n\nThanks to:\n\n-Arteen for making the leet coloured teleporters.\n-rec0 for telling Dragon about H2-Momentum conflicting with the map.\n-Everyone else who contributed to the making of the map.\n\nI hope everyone enjoys the map, and I hope you have as much fun playing it as we had making it.\n\n-MereCatfish",
   "images": [
    "img/lg/ACF71F.jpg",
    "img/lg/ACF721.jpg"
   ],
   "hash": "9E36369DF92F5704BB8884197E8159CB",
   "fetched": "2026-10-07T16:13:50Z",
   "download": {
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    "file_name": "1587-the_omen.zip",
    "bytes": 7214742,
    "at": "2026-10-07T18:42:10Z",
    "sha1": "30b58ead924d9e5024b6f50244fd9073d4fc0519"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 1588,
   "title": "Wartorn Cove SVC Edition",
   "thumb": "img/lg/ACF723.jpg",
   "author": "Strider V Core",
   "date": "12/19/2005",
   "file_size": "12.8M",
   "rating": 4.6,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1588",
   "og_image": "https://halomaps.org/hce/img/lg/ACF723.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A modification of teh Wartorn Cove map.",
   "notes": "*Some of the Triple Threat Campaign Tags\n*Plenty of the origional H1 Tags\n\nGameplay Review:\n\"Sexy\"\n\"Cool\"\n\"Plenty of Cover\"\n\"Insane when played with a bunch of good people\"\n\"Think Devour can beat every person behind every rock and bush? ^_^\"\n\nCredits:\nSVC - Scenario Editing and Cryo Projectile.\nTriple Threat Campaign Team - Fixed other tags added to this map.\nTTC Team = all that gave me any tags, if you do not know who everyone on the team is then they might tell you themselves :)",
   "images": [
    "img/lg/ACF723.jpg",
    "img/lg/ACF725.jpg"
   ],
   "hash": "F12201B5FCB86006879F4DB83A14960A",
   "fetched": "2026-10-07T16:29:00Z",
   "download": {
    "ok": true,
    "file_name": "1588-WartornCove-SVC_Edition.zip",
    "bytes": 12792984,
    "at": "2026-10-07T19:33:35Z",
    "sha1": "591a2e6c6e544dd2eb92b38a986a41a8c9280c5a"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 1589,
   "title": "Models Pack .MAX File",
   "thumb": "img/lg/desertbuggy.jpg",
   "author": "?",
   "date": "12/23/2005",
   "file_size": "4.0M",
   "rating": 9.1,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1589",
   "og_image": "https://halomaps.org/hce/img/lg/desertbuggy.jpg",
   "category": "3D Model Files",
   "description": "Various >MAX file models",
   "images": [
    "img/lg/desertbuggy.jpg",
    "img/lg/ac-128.jpg"
   ],
   "hash": "662B603980119D75DB35C1A229F76BE3",
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   "category_names": [
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  },
  {
   "fid": 1590,
   "title": "Plasma Claws Tags - beta",
   "thumb": "img/lg/claws.JPG",
   "author": "Ultimate_Dragon",
   "date": "12/23/2005",
   "file_size": "3.2M",
   "rating": 8.5,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1590",
   "og_image": "https://halomaps.org/hce/img/lg/claws.JPG",
   "category": "Halo CE Weapon Tags",
   "notes": "----Stuff\nAn awosome new weapon for everyone to enjoy! It is a set covenant plasma claws. Since this is a beta, it uses the plasma rifle's animations, but the final will have custom ones =) Basically to install, place everything into ur CE/Tags/weapons folder, overwrite any files. I included Jahrain's plasma sword stuff b/c at the moment the claws share the tags.\n\n---Credits:\nEnegry Sword tags: Jahrain\nClaw tags: Me",
   "images": [
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   ],
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   "category_names": [
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  },
  {
   "fid": 1591,
   "title": "Ionic",
   "thumb": "img/lg/ACF850.jpg",
   "author": "Tigger",
   "date": "12/23/2005",
   "file_size": "7.1M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1591",
   "og_image": "https://halomaps.org/hce/img/lg/ACF850.jpg",
   "category": "Halo CE Maps",
   "description": "A small team based map, a covie reinforced hill, with a smaller human encampment on the base of the hill.",
   "notes": "My first outdoor map, and my second map all together. current modes that work are ctf, king, slayer, crazy king, oddball, and race.",
   "images": [
    "img/lg/ACF850.jpg",
    "img/lg/ACF852.jpg"
   ],
   "hash": "C82DDCA0916C7200F5088517C9B3D461",
   "fetched": "2026-10-07T16:13:49Z",
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    "file_name": "1591-ionic.zip",
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   "category_names": [
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  },
  {
   "fid": 1592,
   "title": "Nazi Hideaway beta",
   "thumb": "img/lg/ACF856.jpg",
   "author": "snakeyes4life21",
   "date": "12/23/2005",
   "file_size": "31.7M",
   "rating": 7.8,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1592",
   "og_image": "https://halomaps.org/hce/img/lg/ACF856.jpg",
   "category": "Halo CE Maps",
   "description": "A beach front fortress AKA a WW2 beach assult landing",
   "notes": "this is only a beta to have a little fun and test level flow, nothing in here is final.\nthings to come...... FINAL build will have custom biped and FP arms, new weopns and few other tid bits,\nand id like to say SPEACAIL THNAKS to KOZMO for all his great ideas, and speacialy for thinking of a name for the map.",
   "images": [
    "img/lg/ACF856.jpg",
    "img/lg/ACF858.jpg"
   ],
   "screenshots": [
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     "src": "img/users/lg/50E32ADD-C602-488E-9B0EDECF8AA6EF1A.JPG",
     "caption": "It was the hour of termination!"
    },
    {
     "src": "img/users/lg/A876CFDB-5567-42DE-81346F17C4648A1B.JPG",
     "caption": "a butterfly spawned with dev ( all vehicles )"
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   "category_names": [
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  },
  {
   "fid": 1593,
   "title": "Pemba",
   "thumb": "img/lg/ACF85A.jpg",
   "author": "?",
   "date": "12/23/2005",
   "file_size": "25.6M",
   "rating": 8.7,
   "sids": [
    10
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1593",
   "og_image": "https://halomaps.org/hce/img/lg/ACF85A.jpg",
   "category": "Halo CE Maps",
   "description": "A large tropical complex with sandstone architecture",
   "images": [
    "img/lg/ACF85A.jpg",
    "img/lg/Pemba_pics.JPG"
   ],
   "hash": "9CE9EC5A21A5DF1720FD078CB78CF010",
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   "category_names": [
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  },
  {
   "fid": 1594,
   "title": "Broken Bridge Final",
   "thumb": "img/lg/ACF996.jpg",
   "author": "Offspring, & InFaMoUsLiNk",
   "date": "12/30/2005",
   "file_size": "14.7M",
   "rating": 8.5,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1594",
   "og_image": "https://halomaps.org/hce/img/lg/ACF996.jpg",
   "category": "Halo CE Maps",
   "description": "One side of a broken bridge",
   "notes": "Map design:Offspring\nSapien:\nPopulating = Infamouslink\nVehicles:\nModded Mongoose Physics = Infamouslink\nScenery:\nDumpster = Infamouslink and BUNGIE\nGuns:\nMac1=Offspring\nBob=Offspring\nSPW (sniper rifle)= Offspring\nFuel rod= H2 Coagalation map team\n\nThis map supports all game types!!!\n\nThis is the final...enjoy",
   "images": [
    "img/lg/ACF996.jpg",
    "img/lg/Broken-Bridge-Final.jpg"
   ],
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     "caption": ""
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  },
  {
   "fid": 1595,
   "title": "Shot In The Dark",
   "thumb": "img/lg/ACF99A.jpg",
   "author": "Alex Hutchins aka HandMan",
   "date": "12/30/2005",
   "file_size": "5.0M",
   "rating": 6.9,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1595",
   "og_image": "https://halomaps.org/hce/img/lg/ACF99A.jpg",
   "category": "Halo CE Maps",
   "description": "A dark covenant facility",
   "images": [
    "img/lg/ACF99A.jpg",
    "img/lg/ACF99C.jpg"
   ],
   "hash": "69B9D90A5265EAF8E5B0D5C10FA8B3C9",
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   "category_names": [
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  {
   "fid": 1596,
   "title": "Firewing",
   "thumb": "img/lg/ACF99E.jpg",
   "author": "(DA)Ender",
   "date": "12/30/2005",
   "file_size": "29.2M",
   "rating": 8.8,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1596",
   "og_image": "https://halomaps.org/hce/img/lg/ACF99E.jpg",
   "category": "Modified Multiplayer Maps",
   "notes": "ok if wingzero was zerowings sister map then firewing is its brother.\nthis is NOT a varient of zerowing however i did take many ideas from zerowing.\ni used the d40 BSP so its at the same place as zerowing. i have dragons specific permission to\ncontinue his saga as well as using some of his ideas.\n\nFOR VEHICLES TO SPAWN WHERE I INTENDED THEM TO: create a custom game and set the all the vehicles for red and blue\nteams to 4\nbest played with 8+ people on any game type\nsecrets: hek yes! c4 and nuke launcher hidden in the map\n\nthe ODST could use some work it doesnt look the best but it's still awesome!\n\nvehicles: a suped-up heritic banshee which acts more like a bomber than a fighter\na suped-up wasp so it can compete with the other heavy vehicles\nblackhog(flamehog) turret doesnt shoot flames. shoots a kind of missle that is extremly acurate but not all that powerful\nc_jet...well you pretty much know how this one works (basic pwnage)\nNpelican unchanged\nc_dropship's weapon's rate of fire increased\n\nStarting weapons:\nSlayer: Assault Rifle, Battle rifle.\nCapture The Flag: Battle rifle, SMG\nOddball: Battle Rifle, Assault Rifle, ******\nKing Of The Hill: Fuel Rod Cannon, Energy Sword\nRace: Energy Sword, ******\nif you dont like the starting equipment just create a custom gametype and change it to better suit you.\n\nCREDITS\nflamehog-Bacon map team (bacons_race_track_v2)\nNpelican- Tiamat (public release)\nc_dropship-JackBauer(coldrush)\nheritic banshee- SonicXtreme and SUPERSUNNY (groundzero)\nC_jet- Tiamat (public download)\nWasp- Modeled by Dominator. Skinned by Lightning. Tagged by SSDC. Concept made by Mothergoat. Map by Neuro ko neza (immure)\nTeleporter frame- Tiamat (hugeass)\nrfrailgun [DD]Zion\nEnergy Sword: by Jahrain (public download)\ndrop pod scenery- SonicXtreme\nHugeass green assault rifle- Tiamat (hugeass)\nODST- __________ (headlong)\nNcyborg Firstperson hands- Tiamat (pubic download)\nBattle rife, SMG, and Magnum tags- Knave\n\nSpecial Thanks:\n-BloodThirstyEmu for beta testing and helping me suck less. whenever i feel im done a map and cant find anymore glitches\ni give it to him and he points out 10-15 things that are messed up.\n\n-Ultimate_Dragon for ideas and general assistance. He's very patient with my noobish questions.",
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    "img/lg/ACF99E.jpg",
    "img/lg/ACF9A0.jpg"
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   "category_names": [
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   ]
  },
  {
   "fid": 1597,
   "title": "Halo Arena",
   "thumb": "img/lg/ACF9A4.jpg",
   "author": "Jeroen_JRP",
   "date": "12/30/2005",
   "file_size": "5.6M",
   "rating": 7.4,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1597",
   "og_image": "https://halomaps.org/hce/img/lg/ACF9A4.jpg",
   "category": "Halo CE Maps",
   "description": "A small arena for close combat",
   "notes": "-INFO-\nThis is the first map I made for public.\nThe map inspired by saber arena, the only problem of that map\nis that it has no halo weapons. Thats why i made this map.\n\nThe map contains two starting rooms, 1 for red and 1 for blue,\na small outdoor arena and two secret rooms (good luck).\n\n-INSTALL-\nJust extract the halo_arena.map file to your Halo CE map directory\n(by deafault: C:\\Program Files\\Microsoft Games\\Halo Custom Edition\\maps)\n\n-THANKS-\nSpecial thanks to:\nKirk: for making such a great tutorial\nDomi1975: for making the Teleport Corner\nCaptain: for making Saber Arena\nyoyorast/TheGost: for the secret room inspiration",
   "images": [
    "img/lg/ACF9A4.jpg",
    "img/lg/ACF9A6.jpg"
   ],
   "hash": "E1BA2DB2790900F4926471D74AAC838C",
   "fetched": "2026-10-07T16:13:48Z",
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    "file_name": "1597-halo_arena.zip",
    "bytes": 5588897,
    "at": "2026-10-07T18:42:05Z",
    "sha1": "f3d6c10fe41ef70caf45badd1506857fdec0f3e3"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 1598,
   "title": "Moksha (The Souls meeting place)",
   "thumb": "img/lg/ACF9A8.jpg",
   "author": "FireDragon04",
   "date": "12/30/2005",
   "file_size": "8.2M",
   "rating": 8.6,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1598",
   "og_image": "https://halomaps.org/hce/img/lg/ACF9A8.jpg",
   "category": "Halo CE Maps",
   "description": "Two forerunner bases in a U shaped valley complete with a waterfall",
   "notes": "map can be played on all Gametypes",
   "images": [
    "img/lg/ACF9A8.jpg",
    "img/lg/ACF9AA.jpg"
   ],
   "hash": "D0DA179BC11C97F8C12010719C031407",
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   "category_names": [
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   "fid": 1599,
   "title": "Nirvana (Heaven)",
   "thumb": "img/lg/ACF9AC.jpg",
   "author": "FireDragon04",
   "date": "12/30/2005",
   "file_size": "29.5M",
   "rating": 8.9,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1599",
   "og_image": "https://halomaps.org/hce/img/lg/ACF9AC.jpg",
   "category": "Halo CE Maps",
   "description": "A large hilly and tree dotted terrain separating two bases accessible only on foot",
   "notes": "map can be played on all Gametypes",
   "images": [
    "img/lg/ACF9AC.jpg",
    "img/lg/nirvana.jpg"
   ],
   "hash": "87C0C8229D30A9BF0D86A9280DF190E1",
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    "file_name": "1599-Nirvana.zip",
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    "at": "2026-10-07T18:42:06Z",
    "sha1": "c474cb9d4bd7e4dc6da32ae5b0512aa6e976f4c9"
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   "category_names": [
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  {
   "fid": 1600,
   "title": "SubZero",
   "thumb": "img/lg/ACF9B0.jpg",
   "author": "FireDragon04",
   "date": "12/30/2005",
   "file_size": "7.3M",
   "rating": 8.6,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1600",
   "og_image": "https://halomaps.org/hce/img/lg/ACF9B0.jpg",
   "category": "Halo CE Maps",
   "description": "Two bases on a snowy icefield with a central structure enclosed in the mountain",
   "notes": "map can be played on all Gametypes",
   "images": [
    "img/lg/ACF9B0.jpg",
    "img/lg/subzero.jpg"
   ],
   "screenshots": [
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    "at": "2026-10-07T18:42:03Z",
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   "category_names": [
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  },
  {
   "fid": 1603,
   "title": "Zanzi UI UI (User Interface) Map file replacement",
   "thumb": "img/lg/haloce171432005-12-231714313-14-21-45.jpg",
   "author": "WhÎþLå§h ÐÆmØÑ/ÐÆmØÑ [GK]",
   "date": "12/30/2005",
   "file_size": "8.1M",
   "rating": 9.0,
   "sids": [
    26
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1603",
   "og_image": "https://halomaps.org/hce/img/lg/haloce171432005-12-231714313-14-21-45.jpg",
   "category": "Custom UI Files",
   "notes": "This is my second UI I have made. Alot of people have IM'ed me and asked if I would re-do my Abyss since so many people liked it. I'm sorry but I don't have enough time to re-do it. But you can expect more and better UI's in the future from me. :)",
   "images": [
    "img/lg/haloce171432005-12-231714313-14-21-45.jpg",
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   "category_names": [
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   ]
  },
  {
   "fid": 1604,
   "title": "3ds Max Tutorial - Basics Part 1",
   "thumb": "img/placeholder.jpg",
   "author": "[CAF]Eclips",
   "date": "12/30/2005",
   "file_size": "14.1M",
   "rating": null,
   "sids": [
    23
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1604",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Tutorials",
   "images": [
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   "category_names": [
    "Tutorials"
   ]
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  {
   "fid": 1605,
   "title": "3ds Max Tutorial - Basics Part 2",
   "thumb": "img/placeholder.jpg",
   "author": "[CAF]Eclips",
   "date": "12/30/2005",
   "file_size": "27.7M",
   "rating": null,
   "sids": [
    23
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1605",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Tutorials",
   "images": [
    "img/placeholder.jpg"
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   "hash": "991C4BFDDB6D1A44200C54EEB5CC0606",
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    "at": "2026-10-07T20:14:14Z",
    "sha1": "bcbc2c18202f2a5e9adc8bb55cc3ac846d4172ac"
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   "category_names": [
    "Tutorials"
   ]
  },
  {
   "fid": 1606,
   "title": "Endurance UI (User Interface) Map file replacement",
   "thumb": "img/lg/uiscreenshot1.jpg",
   "author": "Chris Webster (Wave of Lag)",
   "date": "12/30/2005",
   "file_size": "5.0M",
   "rating": 8.5,
   "sids": [
    26
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1606",
   "og_image": "https://halomaps.org/hce/img/lg/uiscreenshot1.jpg",
   "category": "Custom UI Files",
   "images": [
    "img/lg/uiscreenshot1.jpg",
    "img/lg/uiscreenshot2.jpg"
   ],
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    "file_name": "1606-Endurance_UI.zip",
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    "sha1": "a72a52b758f9c544bad4e1529948b34494857b29"
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   "category_names": [
    "Custom UI Files"
   ]
  },
  {
   "fid": 1607,
   "title": "Library UI (User Interface) Map file replacement",
   "thumb": "img/lg/libui1.jpg",
   "author": "p0lar_bear",
   "date": "01/04/2006",
   "file_size": "14.7M",
   "rating": 8.7,
   "sids": [
    26
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1607",
   "og_image": "https://halomaps.org/hce/img/lg/libui1.jpg",
   "category": "Custom UI Files",
   "description": "A title screen flyaround of The Library (c20_1)",
   "notes": "This was my submission for Pimp My Halo. It's a flythrough of The Library, complete with fake Master Chief and Monitor \"bipeds\" (they're actually scenery :P). It's campaign-enabled, and has Halo 2 main menu music, as well as it skips the internet update check. It shouldn't lag too badly; I removed the BSP lens flares.\n\nCredit goes to Spammy from the Halomods files forums for the Halo 2 main menu music WMA files. Special thanks to Lightning for support, and answering (quite) a few questions about the c20_1 BSP.",
   "images": [
    "img/lg/libui1.jpg",
    "img/lg/libui2.jpg"
   ],
   "hash": "9AD9DE2DB85B7B449BEE5909D7DD44FB",
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    "sha1": "d3374fed73dc6b9821e73d7181a8ddf2af5f910b"
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   "category_names": [
    "Custom UI Files"
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  },
  {
   "fid": 1608,
   "title": "baturkin17 UI (User Interface) Map file replacement",
   "thumb": "img/placeholder.jpg",
   "author": "baturkin17",
   "date": "01/04/2006",
   "file_size": "4.9M",
   "rating": 6.9,
   "sids": [
    26
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1608",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Custom UI Files",
   "images": [
    "img/placeholder.jpg"
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   "category_names": [
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  },
  {
   "fid": 1609,
   "title": "HEK BSP Tag Converter V2.0",
   "thumb": "img/lg/Importing183852the183852.obj183852file.JPG",
   "author": "Jahrain and FireScythe",
   "date": "01/04/2006",
   "file_size": "536.6K",
   "rating": 8.7,
   "sids": [
    8
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1609",
   "og_image": "https://halomaps.org/hce/img/lg/Importing183852the183852.obj183852file.JPG",
   "category": "Halo Utilities",
   "description": "This is version 2.0 of Jahrains BSP Converter which does exactly what the title suggests; it extracts Halo .scenario_structure_bsp tags into a usable format.",
   "notes": "This is version 2.0 of Jahrains BSP Converter which does exactly what the title suggests; it extracts Halo .scenario_structure_bsp tags into a usable format.\n\nYou will need the .NET Framework V2.0 for this program which you can download from www.microsoft.com .\nThis updated version has new features that have been added and improved upon:\n\nFeatures:\nPerfect BSP extraction with correct face normals and UV's\nBatch bitmap extraction\nCorrectly applied textures\nExtraction to .obj files for use in multiple programs\n\nHow to use:\n(This is based on using 3ds Max because the majority of people use it)\n\n1. Open your BSP tag using the \"File>Open...\" menu.\n\n2. If you wish to extract the bitmaps used for texturing click the \"Convert Bitmaps\" button. If you want to change the bitmap output format use the bitmap format dropdown list, but you must re-load the bsp for the change to take effect.\n\n3. Click the \"Convert Model\" button and wait for the conversion to finish.\n\n4. When the save dialog appears you must save it to the default location (the name can be changed however)\n\n5.When the save has completed copy the filename text from the \"Material Library\" text box.\n\n6. Open 3ds Max and go to import the obj file you saved earlier.\n\n7. When the obj import dialog box appears make sure it looks like the \"Importing the .obj file.jpg\" included in the archive.\n\n8. Paste the material library filename from earlier into the corresponding text box (as shown above) and click ok.\n\n9. Run the \"Material Fixing Script by FireScythe.ms\" in max and it will make all the textures visible and the colour they are meant to be.",
   "images": [
    "img/lg/Importing183852the183852.obj183852file.JPG"
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   "fetched": "2026-10-07T16:42:26Z",
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    "file_name": "1609-BSP_Tag_Converter_V2.0.zip",
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    "at": "2026-10-07T20:16:44Z",
    "sha1": "4c2fbc9c8564658ff4b4a496a1aeeaccc0b6239f"
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   "category_names": [
    "Halo Utilities"
   ]
  },
  {
   "fid": 1610,
   "title": "Dev Mode Commands Tutorial (PDF)",
   "thumb": "img/placeholder.jpg",
   "author": "Timo",
   "date": "01/04/2006",
   "file_size": "222.3K",
   "rating": 8.0,
   "sids": [
    23
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1610",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Tutorials",
   "description": "Halo CE Developer mode commands - a simple tutorial",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "724B3ED2ADFA3BB59759C7748454CC75",
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    "file_name": "1610-devmodetutorial.zip",
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    "at": "2026-10-07T20:14:11Z",
    "sha1": "26c8fe7575264e3f46f3020ed75b0dc82f835a75"
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   "category_names": [
    "Tutorials"
   ]
  },
  {
   "fid": 1611,
   "title": "djw-pacman beta",
   "thumb": "img/lg/ACFBFF.jpg",
   "author": "MMFSdjw (djwguitarman)",
   "date": "01/04/2006",
   "file_size": "4.0M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1611",
   "og_image": "https://halomaps.org/hce/img/lg/ACFBFF.jpg",
   "category": "Halo CE Maps",
   "description": "An indoor Covenant maze structure",
   "notes": "Answers to the \"Spot the Deliberate Mistake\" Competition (aka Known Issues)\n\n1. A few of the corners have hard, ugly lightmaps. it's just some smoothing group errors that I've since fixed.",
   "images": [
    "img/lg/ACFBFF.jpg",
    "img/lg/ACFC01.jpg"
   ],
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    "bytes": 3954483,
    "at": "2026-10-07T18:42:02Z",
    "sha1": "b4ebfae10c0474c120576f9a69076070b13d0ecc"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 1612,
   "title": "Reach City",
   "thumb": "img/lg/ACFC08.jpg",
   "author": "(DA)Ender",
   "date": "01/04/2006",
   "file_size": "18.8M",
   "rating": 8.8,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1612",
   "og_image": "https://halomaps.org/hce/img/lg/ACFC08.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A modified streets of earth city map",
   "notes": "Map name: REACH city\n\nDescription: After the Covenant invaded earth the city was turned into a post apocalyptic wasteland.Its now a dark Abandoned city.\nDead litter the street, covenant and human alike. The Covenant have been repeled to the Undercity.\nThe regular marines were unable to finish the job so ODST's were sent in to finish up and take back the city.\n\nMap size: medium\n\nNOTES:\n\nStory: REACH city got its name from the fallen planet REACH. Its a section of Old Mombasa on Earth. After the Covenant invaded earth the city was turned into a post apcocalyptic wasteland.\nIts now a dark Abandoned city. The Covenant have been repeled to the Undercity.\nThe regular marines were unable to finish the job so ODST's were sent in to finish up and take back the city.\n\nyou play as an ODST\n\nI used the Streets_of_earth_city BSP although it doesnt look anything like the old map\nsupports all gametypes\nbest played with 6+ people on any game type CTF and Oddball are the most fun\nsecrets: of course. good luck finding them though ;P\n\nvehicles:\nM41 Turret- high powered, 50 cal turret but its stationary.\nViper- fast civilian vehicle, not to mention stylish\nGauss Warthog- unchanged\nPelican- has turret in rear troop bay\nPhantom- has working turret and good camera track. it is the fastest vehicle on the map\nCivilian Warthog- Civilian imitation of the M12 LRV Warthog, very fast and has styling neon lights on the chasis\n\nStarting weapons:\nSlayer: Assault Rifle, Battle rifle.\nCapture The Flag: Brute Plasma Rifle, Battle Rifle\nOddball: Assault Rifle, Anti-Armor Rifle (Big Sniper from Hugeass)\nKing Of The Hill: Dual Magnums, Energy Sword\nRace: Fuel Rod Cannon\nif you dont like the starting equipment just create a custom gametype and change it to better suit you.\n\nCREDITS\nsome tags we're obtained with HEK plus here are the credits for them. some names are unknown because the creator of the map\nwas unknown or blank\nViper- Baturkin-Bacon map team\nPelican- JackBauer\nPhantom- nick010, and unknown tags were mixed to make it suck less\nCivlian Warthog- Unknown/ halo 2 ce map team\nTeleporter frame- Tiamat\nRfrailgun [DD]Zion (public download)\nEnergy Sword: by Jahrain (public download)\nDrop Pod scenery- SonicXtreme\nHugeass green assault rifle- Tiamat\nODST- unknown\nh2, van, car, bus- halo 2 ce team\nredtriangle- unknown\nNcyborg Firstperson hands- Tiamat (pubic download)\nBattle rife, SMG, and Magnum tags- Knave (public download)\nScout- PDummy & Captain Lag (public download)\nC4- Tiamat (public download)\nODST dead scenery- bacon map team\nBrute plasma rifle tags- Jackbauer\nH2-Plasma rifle tags- Jackbauer\nstreet lamp tags-Elite Hunter\nsniper rifle- Offspring\nhog billboard, UNSC billboard, evac and warning signs by- the halo 2 CE team\nsky- halo 2 ce team\n8floors scenery- Tiamat\ndumpster- Offspring and infamouslink\nBSP structure- unknown\nanti-armor rifle- Tiamat\ndual magnum tags- Knave\nice fields bridge scenery- BloodThristyEmu\nCity metal Bridge- BloodThirstyEmu\nhuman turret- halo 2 ce team\nscarab rifle projectiles by Jayden\nnuke projectiles by Tiamat\n\nSpecial Thanks:\n-BloodThirstyEmu for models, beta testing, Ideas, and helping me suck less. he helped me do so many things and\ni can't thank him enough he helped alot with this map\n\n-Drednaught- for beta testing and being a great supportive friend\n-Joe- beta testing\n-(DA)Elite- beta testing",
   "images": [
    "img/lg/ACFC08.jpg",
    "img/lg/ACFC0A.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/B5E127B9-7F72-4AB8-BB1FAC084B481980.JPG",
     "caption": "pelican"
    },
    {
     "src": "img/users/lg/8053D44C-C385-4F8D-96A27E8233E90DAB.JPG",
     "caption": "The Viper"
    }
   ],
   "hash": "FEFB7838E49C5AF65BA8874973A7F356",
   "fetched": "2026-10-07T16:29:00Z",
   "download": {
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    "file_name": "1612-REACH_City.zip",
    "bytes": 18791889,
    "at": "2026-10-07T19:33:33Z",
    "sha1": "9a026cff60a36628521a28da18ed372a995a4a66"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 1613,
   "title": "Fox and Yance beta1",
   "thumb": "img/lg/0screen171429shot00.jpg",
   "author": "FoxYFox and Yance",
   "date": "01/08/2006",
   "file_size": "23.3M",
   "rating": 8.6,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1613",
   "og_image": "https://halomaps.org/hce/img/lg/0screen171429shot00.jpg",
   "category": "Halo CE Maps",
   "description": "This map is HALO 2 oriented, Halo 2 vehicles,weapons,and some scenery.",
   "notes": "CREDITS:\n\nFoxYFox:\nThis map has been in the making for 2 years now a little after CE began.Me and Yance meet eachother and we became friends. We both where just learning to make maps so we watched tutorials etc. Our friendship grew. We thought of making a map together as our skills got bettter.So we started Modeling Fox_and_Yance. We failed once but to learn more skills, We tried again Yance got half done and sent me the model. I started on the other half. Creating bases,textures,and some other stuff. Then I left CE because faimly issues. Two years later i'm back kicking ASS releasing this. I have tried to contact Yance but I feel I won't be able to. He's gone people have told me no one new his contacts. So I contacted some trusted people that I had heard of and talked to them. They did won't to beta. Yet we only got one beta in with ModHaloPhil it was still fun testing and making. I do hope you all enjoy this map as much as me and Yance enjoyed making it.\n\nOther CREDITS:\n\nFoxYFox Bases\n\nYance half the BSP\n\nFoxYFox half the BSP\n\nYance The two easter-egg guns\n\nFoxYFox the ship scenery\n\nPhil Beta Testing\n\nYance WaterFall\n\nFoxYFox Ingaming,sapien work, Beta Tester chooser\n\nBungie Halo 2 weapons and vehicles\n\nCredits to anyone else I forgot.\n\nVehicles:\nBanshees (can't shoot, have boost)\nHalo 2 Banshees (can fire, boost and roll)\nRocket Warthogs\nHalo 2 Wraiths\nHalo 2 Ghosts\nCovenant Turrets\nCrashed Pelican\nCrashed Covenant Dropship\nCrashed Lifepod\nCovenant Ship (scenery, no collision model)\n\nWeapons:\nScarab Gun (Easter egg)\nYance's Plasma Rifle (easter egg)\nMagnum/Pistol\nBattle Rifle\nFuel Rod Gun\nEnergy Sword\nBrute Shot\nBeam Rifle\nSMG\nDual Weapon Combos\nSniper Rifle",
   "images": [
    "img/lg/0screen171429shot00.jpg",
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   ],
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    },
    {
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    },
    {
     "src": "img/users/lg/9CFD7F00-AC51-418E-B7B44D93CA9719F8.JPG",
     "caption": ""
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   ],
   "hash": "7584BB73CC5F7CF332F7CBD8797AFAB3",
   "fetched": "2026-10-07T16:13:46Z",
   "download": {
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    "file_name": "1613-Fox_and_Yance_beta1.zip",
    "bytes": 23260181,
    "at": "2026-10-07T18:42:03Z",
    "sha1": "bb7aef11d2e3c935b52f519008a566af0613a551"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 1614,
   "title": "Nekari",
   "thumb": "img/lg/3screens171932hot00.jpg",
   "author": "Flaming Rain 231",
   "date": "01/08/2006",
   "file_size": "5.8M",
   "rating": 8.7,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1614",
   "og_image": "https://halomaps.org/hce/img/lg/3screens171932hot00.jpg",
   "category": "Halo CE Maps",
   "notes": "Backstory:\n\nMarooned on this outpost, you fight against Squad 111 (Red) (Squad 115 Blue)\nA freak winter storm comes about, breaks down the door to the bases\nand wipes out nearly all your weapons.\n\nThe storm is over, you and your team finally set up the last of the vehicles.\nYou have recovered: 2 to 1 Shotgun, Plasma Rifle and Needler\n3 Turrets, 2 ghosts, 2 warthogs and a Banshee.\n\nYou are crouching behind a rock, thinking you saw an elite and flinch\nback. It was just a dead body. Its lungs were gutted out in a\nheart shaped hole... What could do this, none of the UNSC\nhave a Melee Weapon that can make that hole....\n\nUnless the person that killed it was...\nNo, it couldn't be that..\n\nYou trudge through to destroy the enemy squad.\nA war is going on about above space level, and people are ejecting, only few\nsurvived the crash and high impact. That's an easter egg.\n\n-----\n\nPro's and Con's of Red and Blue\n\nRed side: Vehicles cannot cross the rumble pit *middle area with\nno snow as ground.* But you have enough cover to turn a enemy head\ninto a falling red lollipop.\n\nBlue side: Vehicles must be smashed into the wall to pass,\nyou have less cover.\n\n--------------------\n\nKnown Issues: None\n\nGametypes: King, Oddball, CTF, Slayer.\n\nN/A Gametypes: Race.\n\nCredits:\n\nM4573R51337 - The elite corpse tags = Ripped from w4torn.\n\nBungie - I really don't know.\n\nAnyone Else who helped.",
   "images": [
    "img/lg/3screens171932hot00.jpg",
    "img/lg/2screensh171956ot00.jpg"
   ],
   "hash": "6DF7067D66DBE39F1EB4960DB4A5425F",
   "fetched": "2026-10-07T16:13:45Z",
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    "file_name": "1614-nekari.zip",
    "bytes": 5785711,
    "at": "2026-10-07T18:42:01Z",
    "sha1": "d86e6d3314a0e843255cd026b7c5d75d53414f47"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 1615,
   "title": "Civi-Ghost Tags",
   "thumb": "img/lg/Civighost.JPG",
   "author": "{BT}Skyline",
   "date": "01/08/2006",
   "file_size": "3.3M",
   "rating": 8.4,
   "sids": [
    30
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1615",
   "og_image": "https://halomaps.org/hce/img/lg/Civighost.JPG",
   "category": "Halo CE Vehicle Tags",
   "notes": "Civi-Ghost\n\nI've had alot of people tell me that the ghost can'y be civilized\nbut thats just cause of the name :P really its just a gold ghost.\n\nI'd like to thank Whilpash Daemon for all his help :D ,(DA)ender and BloodThirstyemu\nfor testing the ghost with me.\n\nSpecial feasures:\n\nYes there is one, my friend wanted me to make something pink\nso i created a .vehicle file that is the exact vehicle but\nhas a pink hud :P.",
   "images": [
    "img/lg/Civighost.JPG",
    "img/lg/Civighost172851-1728512.JPG"
   ],
   "hash": "8A35F186C258B16D8C1CD5CD335550CD",
   "fetched": "2026-10-07T16:37:48Z",
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    "file_name": "1615-civi-ghost.zip",
    "bytes": 3293861,
    "at": "2026-10-07T20:07:21Z",
    "sha1": "5f67cf8cd6e6ceb31777ef93201630fb3d63e65a"
   },
   "category_names": [
    "Halo CE Vehicle Tags"
   ]
  },
  {
   "fid": 1616,
   "title": "Wasp Tags",
   "thumb": "img/lg/waspy.jpg",
   "author": "Mothergoat",
   "date": "01/08/2006",
   "file_size": "1.8M",
   "rating": 9.2,
   "sids": [
    30
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1616",
   "og_image": "https://halomaps.org/hce/img/lg/waspy.jpg",
   "category": "Halo CE Vehicle Tags",
   "notes": "Yes, we got the idea for the LOOK for The Island.\n\nMothergoat - Gameplay concept design\n\nDOMINATOR – He modeled the WASP. Awesome job\n\nLightning – He did a killer job skinning the WASP!\n\nSSDC – Thanks for getting the WASP tagged and ready to implement. You rock.\n\nkiLLa - Thanks for tweaking the tags and model and setting up the passenger correctly.\n\nMe, goat momma - Bringing the gameplay concept to life.",
   "images": [
    "img/lg/waspy.jpg"
   ],
   "hash": "37966D1D6066277B7635ACAFC4276903",
   "fetched": "2026-10-07T16:37:47Z",
   "download": {
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    "file_name": "1616-waspfinal.zip",
    "bytes": 1754482,
    "at": "2026-10-07T20:07:21Z",
    "sha1": "800c5eceaf249d0b6163a09951ac684f0f0c399e"
   },
   "category_names": [
    "Halo CE Vehicle Tags"
   ]
  },
  {
   "fid": 1617,
   "title": "Zeph UI (User Interface) Map file replacement",
   "thumb": "img/lg/zephuialpha.jpg",
   "author": "Zeph",
   "date": "01/08/2006",
   "file_size": "4.3M",
   "rating": 7.4,
   "sids": [
    26
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1617",
   "og_image": "https://halomaps.org/hce/img/lg/zephuialpha.jpg",
   "category": "Custom UI Files",
   "notes": "This is an early alpha user interface I have used to gain familiarization with widget definitions and so forth. There are extra things here, but I've replaced them with dead links so they aren't clickable. So pretty much the only thing new is this main page, as anything clickable takes you to the origional stuff.\n\nThis is actually a corrected version, I fixed last minute before the new year to correct problems encountered by adding HEK+ protection. When I did so, I simply replaced the campaign widget bitmap with the one I had for my custom campaign. This is why it says locked, but you can still click it to go to the origional campaign. I've compiled an early build of custom music my sound team is working on for Euclid, but it doesn't exactly play. If you get it to play, contact me through Gearbox Software Forums. My user name there is Zeph.\n\nSince protection screws it up, I cant exactly protect it in any way. I ask that you do not take the general layout and use it for your own purposes. Do not take the music, it is copyrighted material of the group C&C. Feel free to take the menu option bitmaps, for I've allready improved upon them for the next build.\n\nCredits:\nZeph - Tag and bitmap work\nKornman - Hacked Guerilla for widget editing\nCurt Churn - The sound file \"expanding\"\nI cant remember who it was but big props to the guy who compiled my sound tags for me at like 4 in the morning for me!",
   "images": [
    "img/lg/zephuialpha.jpg"
   ],
   "hash": "7E5F7087A79DC3DEF04C17A8546F7DB6",
   "fetched": "2026-10-07T16:41:29Z",
   "download": {
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    "file_name": "1617-Zeph_UI_Map.zip",
    "bytes": 4336026,
    "at": "2026-10-07T20:15:38Z",
    "sha1": "0cb05c8871403b21bf0b8c015e84b777d39f9a21"
   },
   "category_names": [
    "Custom UI Files"
   ]
  },
  {
   "fid": 1618,
   "title": "Bitmap Extractor V1.5",
   "thumb": "img/lg/HaloMaps_Bitmap_Extractor_Image.JPG",
   "author": "FireScythe",
   "date": "01/08/2006",
   "file_size": "527.2K",
   "rating": 8.1,
   "sids": [
    8
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1618",
   "og_image": "https://halomaps.org/hce/img/lg/HaloMaps_Bitmap_Extractor_Image.JPG",
   "category": "Halo Utilities",
   "description": "This program was made for the extraction of image files from a Halo .bitmap tag format. Any files produced by Bungie or Microsoft are their copyrighted property and should not be used in any game or program other than Halo.",
   "notes": "This is V1.5 of my bitmap extractor and theres some big improvements\n\n1. Viewing and Extracting of bitmaps is now a hell of alot quicker;\n2. Cubemaps and Volume maps can now be viewed and extracted to any format;\n3. From testing I believe I have all but 1 bitmap format extractable. It is unable to extract p8-bump formats.\n\nYou will need version 2.0 of the .NET Framework to use this program which can be found here:\nhttp://www.microsoft.com/downloads/details.aspx?FamilyID=0856eacb-4362-4b0d-8edd-aab15c5e04f5&DisplayLang=en\n\nNOTES:\n1. Extracting to either TIFF or PNG will destroy images with alpha channels. It will use the alpha channel as a transparency deleting parts of the colour channels and it will remove the alpha channel. JPG doesnt support alpha channel but the colour channels will be extracted. Where possible extract to DDS, TGA or BMP.\n\n2. You must save custom bitmaps in guerilla/kornman00 BEFORE extracting them. Doing this sorts some dodgy values in the tag that this program relies on. This is also a probable fix for any problems you may get.\n\nThanks to the people who made the DevIL Image Library and Marco Mastropaolo for making the .NET wrapper for it.\nAnd thanks to Kornman for helping me figure some things out.\n\nLet me know how it goes...again!",
   "images": [
    "img/lg/HaloMaps_Bitmap_Extractor_Image.JPG"
   ],
   "hash": "36CB2B48227F995E6CF6103D4A4F621E",
   "fetched": "2026-10-07T16:42:25Z",
   "download": {
    "ok": true,
    "file_name": "1618-Bitmap_Extractor_V1.5.zip",
    "bytes": 527247,
    "at": "2026-10-07T20:16:44Z",
    "sha1": "f0309006a2259a1dbef146185ca88e4cb85e302a"
   },
   "category_names": [
    "Halo Utilities"
   ]
  },
  {
   "fid": 1619,
   "title": "Gulch 3",
   "thumb": "img/lg/ACF40B.jpg",
   "author": "(D§)Killa",
   "date": "01/17/2006",
   "file_size": "9.3M",
   "rating": 8.8,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1619",
   "og_image": "https://halomaps.org/hce/img/lg/ACF40B.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "Blood Gulch Variant with halo 2 weapons and vehicles, and a timed c4 charge.",
   "images": [
    "img/lg/ACF40B.jpg",
    "img/lg/ACF40D.jpg"
   ],
   "hash": "4DAD6D0AAC58D2786CA5D435D70CA41C",
   "fetched": "2026-10-07T16:28:59Z",
   "download": {
    "ok": true,
    "file_name": "1619-gulch3.zip",
    "bytes": 9251210,
    "at": "2026-10-07T19:33:31Z",
    "sha1": "2207ad51fbc264860a99fea61f8b6f731f9def56"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 1620,
   "title": "H2 Warrion",
   "thumb": "img/lg/ACF40F.jpg",
   "author": "{UC} sarge",
   "date": "01/17/2006",
   "file_size": "12.4M",
   "rating": 8.6,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1620",
   "og_image": "https://halomaps.org/hce/img/lg/ACF40F.jpg",
   "category": "Halo CE Maps",
   "description": "A floating island filled with many misterious rooms and many levels.",
   "notes": "This is the final version of my map H2-Warrion. I said I would make a final so here i is enjoy..\n\nI fixed the spawning error where u fall when you try and get down.It has added teleporters and other good features...",
   "images": [
    "img/lg/ACF40F.jpg",
    "img/lg/ACF411.jpg"
   ],
   "hash": "13301E85C07C16667DB0B5C35039BE36",
   "fetched": "2026-10-07T16:13:45Z",
   "download": {
    "ok": true,
    "file_name": "1620-h2~warrion.zip",
    "bytes": 12423620,
    "at": "2026-10-07T18:42:01Z",
    "sha1": "147f497a3f717f91ef30c184036ee851bb480084"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 1621,
   "title": "Oldstyle Bombed",
   "thumb": "img/lg/ACF413.jpg",
   "author": "CZukoman",
   "date": "01/17/2006",
   "file_size": "7.7M",
   "rating": 8.7,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1621",
   "og_image": "https://halomaps.org/hce/img/lg/ACF413.jpg",
   "category": "Halo CE Maps",
   "description": "The story is it was bombed, the vehicles are flipped, the place is in flames while weapons and ammo are everywhere.",
   "images": [
    "img/lg/ACF413.jpg",
    "img/lg/ACF415.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/EE554269-ADA4-476B-BFC10529242BF357.JPG",
     "caption": "The fire around the trees kill you"
    },
    {
     "src": "img/users/lg/FC92CFAB-862A-481A-93275E006D847369.JPG",
     "caption": "Hog The Epic way to drive this map"
    },
    {
     "src": "img/users/lg/98D05BD2-A90C-4D4A-8B25F1B410616D5A.JPG",
     "caption": "Plasma Cannon! FTW"
    },
    {
     "src": "img/users/lg/998ACEEE-0722-4462-B9888E254CC34E25.JPG",
     "caption": "Auto Door"
    },
    {
     "src": "img/users/lg/AC4666F1-60DC-4960-ACF5E7AEC4422A48.JPG",
     "caption": "Burning Base Defence"
    },
    {
     "src": "img/users/lg/1C21170D-0CD6-402C-A798EDB72621580E.JPG",
     "caption": "Banshee Burn Tower"
    },
    {
     "src": "img/users/lg/83E1A94E-5211-4D0A-BA0351AB740A64F0.JPG",
     "caption": "Banshee Attack Turn"
    },
    {
     "src": "img/users/lg/C10FDC97-A217-491F-AC817B9384897DDF.JPG",
     "caption": "Hogs Bay... Well it was..."
    },
    {
     "src": "img/users/lg/AC4C8117-DA21-4691-B983ACE08B7E2994.JPG",
     "caption": "A View From the Hills"
    },
    {
     "src": "img/users/lg/38EF8DC0-8871-4456-9B4479DBAC6A825C.JPG",
     "caption": "Hell Hogs"
    },
    {
     "src": "img/users/lg/217EEDB7-95A9-44B9-8874E4A4082C7FCA.JPG",
     "caption": "Secret Hidden Path"
    },
    {
     "src": "img/users/lg/64FFF51C-3437-412D-ADD6A5F4AA6D5714.JPG",
     "caption": "Hog View"
    },
    {
     "src": "img/users/lg/1E0745DB-0973-4674-8CF8EE1BFD322CA3.JPG",
     "caption": "Hell On Earth"
    },
    {
     "src": "img/users/lg/0B79831C-398D-4C90-9D410A9A26BA290F.JPG",
     "caption": "Nade Shot"
    },
    {
     "src": "img/users/lg/15223439-8459-4509-AC968940B24664A9.JPG",
     "caption": "Spawn Point"
    },
    {
     "src": "img/users/lg/CD085136-D0AD-46F3-9CE829BD4DCF849D.JPG",
     "caption": "A View From Hog Base Into The Base"
    },
    {
     "src": "img/users/lg/8FE66A19-6992-4EF4-AB16BB039110ADCD.JPG",
     "caption": "Back of Blue Base"
    },
    {
     "src": "img/users/lg/C66D895D-BD95-4BB4-B895FA0A97EE0900.JPG",
     "caption": "Base View Side"
    },
    {
     "src": "img/users/lg/8B43A33B-CC36-46A8-A2C34E37B33D6839.JPG",
     "caption": "View of the map just ot of hog base"
    },
    {
     "src": "img/users/lg/EB87EBD6-23F7-41B8-8F708D4C7FC11FFF.JPG",
     "caption": "Banshee View"
    },
    {
     "src": "img/users/lg/97559146-0DB2-4F40-A5949496C767A94D.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/36BA3FEE-579D-4695-99D1CA24AD8BDC98.JPG",
     "caption": "Doors Opening"
    },
    {
     "src": "img/users/lg/E4DC4988-F96A-46D4-92DA14367249EF8C.JPG",
     "caption": "Base Front View"
    },
    {
     "src": "img/users/lg/2B2D17AC-707F-4E80-902DB9B20A5DE0C0.JPG",
     "caption": "Just above the hog base"
    },
    {
     "src": "img/users/lg/F2C467C3-951C-4BC7-A65A2ECC249E5217.JPG",
     "caption": "Flame Hog Pile"
    },
    {
     "src": "img/users/lg/C6809756-710F-4A23-96655B4382B53C40.JPG",
     "caption": "Was Hog Base"
    }
   ],
   "hash": "65EBCFD781EF23F89CCC71C0C5F74FA1",
   "fetched": "2026-10-07T16:13:45Z",
   "download": {
    "ok": true,
    "file_name": "1621-oldstyle_bombed.zip",
    "bytes": 7670788,
    "at": "2026-10-07T18:42:00Z",
    "sha1": "b303e674dbce477ed91ce2f33363e9463237f44c"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 1622,
   "title": "Deathgulch",
   "thumb": "img/lg/ACF417.jpg",
   "author": "Cooler101x",
   "date": "01/17/2006",
   "file_size": "12.4M",
   "rating": 4.7,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1622",
   "og_image": "https://halomaps.org/hce/img/lg/ACF417.jpg",
   "category": "Halo CE Maps",
   "description": "A large box canyon with various vehicles",
   "notes": "There is a bug where you cant spawn when playing ctf it will be fix in my next version.",
   "images": [
    "img/lg/ACF417.jpg",
    "img/lg/ACF419.jpg"
   ],
   "hash": "78B7F9C1A70EB134006E4DD36CC1F332",
   "fetched": "2026-10-07T16:13:44Z",
   "download": {
    "ok": true,
    "file_name": "1622-deathgulch.zip",
    "bytes": 12405862,
    "at": "2026-10-07T18:41:59Z",
    "sha1": "93044911d061f31f5e123d4a07b16d9fdf8918a2"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 1623,
   "title": "Pacman Final",
   "thumb": "img/lg/ACF41B.jpg",
   "author": "MMFSdjw (djwguitarman)",
   "date": "01/17/2006",
   "file_size": "4.0M",
   "rating": 8.2,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1623",
   "og_image": "https://halomaps.org/hce/img/lg/ACF41B.jpg",
   "category": "Halo CE Maps",
   "description": "A covenant styled indoor maze inspired by the pacman game",
   "images": [
    "img/lg/ACF41B.jpg",
    "img/lg/ACF41D.jpg"
   ],
   "hash": "C6C28A4C60AE3D9AA8E55314B54440A5",
   "fetched": "2026-10-07T16:13:44Z",
   "download": {
    "ok": true,
    "file_name": "1623-djw-pacman.zip",
    "bytes": 3952935,
    "at": "2026-10-07T18:41:58Z",
    "sha1": "f608bf06f85bae09ec966d54976a8b13392af942"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 1624,
   "title": "Camtrack Arena FX",
   "thumb": "img/lg/ACF41F.jpg",
   "author": "HILancer",
   "date": "01/17/2006",
   "file_size": "7.7M",
   "rating": 8.7,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1624",
   "og_image": "https://halomaps.org/hce/img/lg/ACF41F.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "This is modified Camtrack Arena with added teleports in side base & vech. A high walled dusty baked earth arena similar to Blood Gluch but with an overpass and side ally.",
   "images": [
    "img/lg/ACF41F.jpg",
    "img/lg/ACF7BD.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/72FD7C5C-8ECA-4660-8D1B339C20D6EA68.JPG",
     "caption": "Beutiful map man, nice work."
    }
   ],
   "hash": "76996D088AE7F22731DE26500F7542B9",
   "fetched": "2026-10-07T16:28:59Z",
   "download": {
    "ok": true,
    "file_name": "1624-Camtrack-Arena-FX.zip",
    "bytes": 7658106,
    "at": "2026-10-07T19:33:30Z",
    "sha1": "95f3291b041a34390f0af7c9cad658c3ad5f924a"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 1625,
   "title": "Chronopolis C3 Public Beta v0.2",
   "thumb": "img/lg/ACF423.jpg",
   "author": "Jahrain",
   "date": "01/17/2006",
   "file_size": "19.2M",
   "rating": 9.1,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1625",
   "og_image": "https://halomaps.org/hce/img/lg/ACF423.jpg",
   "category": "Halo CE Maps",
   "description": "A commercialized subsection of downtown New Hiroshima, Japan, most famous for there scientific research labs for time travel and beautiful banks and office buildings",
   "notes": "The Prelude:\n\nA commercialized subsection of downtown New Hiroshima, Japan, most famous for there\nscientific research labs for time travel and beautiful banks and office buildings\nwas recently infested by the flood after a top secret military aircraft transferring\nobtained flood infection form specimens for scientific research crashed and allowed\nthe infection forms to escape. The area was immediately called to quarantine and\ncompletely restricted any access to of from this area. The UNSC was held responsible\nfor this mishap for and was ordered by the president of Japan to clean up after there\nmess. The Master Chief and his troops were sent down in order to eliminate all remaining\nlife forms from the quarantine zone. No uninfected humans where found but the area still\nremained under quarantine for all life forms to be cleansed from contamination leaving\nno trace of what actually happened. During this period, this area left a perfect sealed\narea for a city based multiplayer death match arena.\n\nGameplay Recommendations:\n\nRecommended for Team based or FFA gametypes of 6 - 16 players.\nTanks and Banshees are availible with custom gametypes.\nNew vehicles may be disabled with Classic gametypes.\nRace Is not yet fully supported in this beta but should be for the final.\nIf FPS on lower end systems become a problem, disable specular lighting and reduce\ntexture quality.\n\nInstallation Instructions:\n\nExtract contents to you \\maps directory in your Halo CE folder.\nYou must have WinRAR or any RAR supported decompression applications to extract\ncontents.\n\nEULA:\n\nAll content contained with in this map, not limited to ideas, concepts,\nintellectual properties, etc are all copyrighted to me Jahrain, and to Bungie\nSoftware Inc. and some other people you probably don’t know.\n\nEverything provided in this map is able to be decompiled back into there source\nformat. These source files are freely available for your usage as long as you\nagree to these terms:\n\n1) All content is to be used for educational, mod development, and\nor rendering, purposes only.\n\n2) Any commercial redistribution or commercial usage in ANY relation\nto charging any currency or making any profits off of or for\nANYTHING provided within this map, not limited to all original\nideas and concepts, textures, models, sounds, etc is strictly\nprohibited and may result in lawsuit by there respectful owners\nif used likewise.\n\n3) If you choose to use any of the content in any mod, not limited\nto original ideas and concepts, any tags, textures, models,\neffects, sounds, etc. Be sure to give credit to where its due\nand state which contents where obtained from this map with the\nrelease of any such mod.\n\n4) NO SORT OF ENCRYPTION OR MAP PROTECTION IS TO BE PLACED ON ANY\nCONTENTS BUNDLED WITH ANY CONTENT OBTAINED FROM THIS MAP. It is\nconsidered VERY DISRESPECTFUL to leach off of my content which\nI worked so hard to freely provide to you and not source any of\nyour own content in return. If you want to protect the source\nfiles of you map or mod from aiding the modding community and\nopen source development, DON’T USE ANYTHING CONTAINED WITHIN OR\nORIGINATED FROM THIS MAP CACHE FILE!\n\nIf compliant with these terms, you are free to do what ever you may please\nwith any data stored within this cache file.\n\nv0.2 Beta Critical Updates:\n\n-Removed the gibbing from the bipeds due to random exception problems.\n-Fixed some bsp portal clipping errors.\n\nCredits:\n\nMain Production/Programming: Jahrain\n\nBSP Modeling: Jahrain\n\nBSP Texture Mapping: Jahrain\n\nWeapons: Bungie\n(New Revolver Magnum was modeled, textured, and programmed by Jahrain)\n\nVehicles: Bungie\n(The Bulldog modeled, textured, and programmed by Jahrain. The original concept\nof the Bulldog was based off of the Ferret design by Roger Wilco.)\n\nScenery: Jahrain and Bungie\n(The benches were modeled and tagged by TheGuy)\n\nCharacters: Bungie\n(The updated MC was re-textured, re-rigged and reprogrammed by Jahrain)\n\nSpecial Thanks to CMT for some effect tags for the SMG and Warthog, also to\nTiamat for his help with some vehicle animation and animation programming, to all\nthose who provided some of there graffiti artwork to decorate the map, to all\nthose who provided a helping hand in the development, and to all of you, testers who play\nthis map in its public beta.\n\nThere’s still much more graffiti tags left to add into this map, also still much more details left to be added,\nsome BSP portal errors needed to be fixed, and some more weapon tweaks to be done. This should all be done by\nthe final version. Until then, enjoy this playable beta in anticipation for the final.",
   "images": [
    "img/lg/ACF423.jpg",
    "img/lg/Chronopolis_Beta_pics.JPG"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/FB4DB317-52D6-467F-B518E0D84C3C0C91.JPG",
     "caption": "Death on a carparking area"
    },
    {
     "src": "img/users/lg/0ADCA3C2-7D83-41BC-B3FA921DA485F9D4.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/840D3788-9F00-4A87-9EB28D71E261C4A2.JPG",
     "caption": "Me on the awesome Bulldog"
    },
    {
     "src": "img/users/lg/381B1798-6598-4D39-8BEE7EED64D9EC7A.JPG",
     "caption": "Ipod"
    },
    {
     "src": "img/users/lg/ACD85DC1-1084-4006-BBBABC446D12D8C9.JPG",
     "caption": "secret weapon.........THE MAGIC KOTO!!!!!"
    },
    {
     "src": "img/users/lg/C74FE488-B4DB-4B7D-98E573363A7C749D.JPG",
     "caption": "iHalo"
    },
    {
     "src": "img/users/lg/6303802E-8FBE-4CE8-B0518572CD13EDF0.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/DEB0A05B-2F3F-436E-8875EB35636E4413.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/77514D8F-E8E2-415E-84014F96D7731494.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/D205F1FF-4357-4FC3-903EE8559F8AF077.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/600D50A1-2E8E-428C-97C93138FDC1B97E.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/AC2DE8C3-0356-4E63-A3CB02E852753509.JPG",
     "caption": ""
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    {
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     "caption": "warthog_leap"
    },
    {
     "src": "img/users/lg/86D5E4A1-3CB8-4FD2-BFE3F548E090FD0E.JPG",
     "caption": "Warthog_jump"
    },
    {
     "src": "img/users/lg/1A31C41A-BC33-442A-9C7E2E3F5CF67F98.JPG",
     "caption": "Stunt by me"
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    "file_name": "1625-Chronopolis_C3_Public_Beta0.2.zip",
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    "at": "2026-10-07T18:41:59Z",
    "sha1": "2e687028836b04e28c6517ba999da7bc757114b0"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 1626,
   "title": "Crashing Lifepod devices Tags",
   "thumb": "img/placeholder.jpg",
   "author": "Paul Dalessi",
   "date": "01/17/2006",
   "file_size": "27.2M",
   "rating": null,
   "sids": [
    20
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1626",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo CE Misc. Tags",
   "notes": "you are free to use this in any way, just dont rip plz.\nyou are also free to alter this in any way.\n\nif you are going to use any of these tags in any way, even if you alter the tags in any way,\nall i ask is the proper credits. thank you.",
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    "at": "2026-10-07T20:00:23Z",
    "sha1": "025ea21ecb03c95d27a6379213a2fb6c8664edae"
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   "category_names": [
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  },
  {
   "fid": 1627,
   "title": "Round Basis MAX files",
   "thumb": "img/lg/bild1.gif",
   "author": "Dominique Birchler",
   "date": "01/17/2006",
   "file_size": "81.5K",
   "rating": null,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1627",
   "og_image": "https://halomaps.org/hce/img/lg/bild1.gif",
   "category": "3D Model Files",
   "images": [
    "img/lg/bild1.gif",
    "img/lg/bild2.gif"
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   "hash": "76891874FE5D39E05753F68FC89CACFA",
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    "file_name": "1627-round_basis.zip",
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    "sha1": "4ca82cfabfde02bcd0109dc4ab5fa6980e457e40"
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   "category_names": [
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   ]
  },
  {
   "fid": 1628,
   "title": "Scorpion Tags",
   "thumb": "img/placeholder.jpg",
   "author": "?",
   "date": "01/17/2006",
   "file_size": "1.7M",
   "rating": 8.1,
   "sids": [
    30
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1628",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo CE Vehicle Tags",
   "images": [
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    "sha1": "1739f33dff14d68482ebc1f1def31d42392630d1"
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   "category_names": [
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  },
  {
   "fid": 1630,
   "title": "Teleport Entrance MAX file",
   "thumb": "img/lg/bild01.jpg",
   "author": "Dominique Birchler",
   "date": "01/21/2006",
   "file_size": "35.0K",
   "rating": null,
   "sids": [
    28
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1630",
   "og_image": "https://halomaps.org/hce/img/lg/bild01.jpg",
   "category": "3D Model Files",
   "images": [
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    "bytes": 35037,
    "at": "2026-10-07T19:57:49Z",
    "sha1": "87dfa02d6e0565b4d39ad1f8fd84d165f2c79b65"
   },
   "category_names": [
    "3D Model Files"
   ]
  },
  {
   "fid": 1631,
   "title": "Looping Music Tags",
   "thumb": "img/placeholder.jpg",
   "author": "p0lar_bear",
   "date": "01/21/2006",
   "file_size": "5.4M",
   "rating": null,
   "sids": [
    20
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1631",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo CE Misc. Tags",
   "description": "Four music pieces compressed with the new OGG enconding DLLs.",
   "notes": "These are four tagsets I created while learning to make looping music. The loops are seamless. Find a good use for them. :)\n\nThe four tracks are:\n\"Session\" by Linkin Park (session_lp)\nThe main battle theme from Final Fatnasy 8 (ff8_battle)\n\"The Landing\" from Final Fatasy 8 (ff8_landing)\nThe CAUTION mode theme from Metal Gear Solid 3 (mgs3caution)\n\nThe music is (C) thier respective owners, and these music pieces are NOT to be used for profit in any way, shape or form. Make yourself look good by crediting the original authors (Linkin Park, Squaresoft/Square Enix, and Konami) if you use them in a map.\n\nTo install, drop the four folders into Halo CE\\tags\\sound\\music.\n\nTo use them, you mus reference the sound_looping tag in a script. Here's how you would do it:\n\nSession: sound_looping_start sound\\music\\session_lp\\session_lp none 1\nThe Landing: sound_looping_start sound\\music\\ff8_landing\\ff8_landing none 1\nFF8 Battle: sound_looping_start sound\\music\\ff8_battle\\ff8_battle none 1\nMGS3 Caution: sound_looping_start sound\\music\\mgs3caution\\mgs3caution none 1\n\nIf you're wondering, the syntax for the sound_looping_start command is \"sound_looping_start   \" To shut the music up, used \"sound_looping_stop \"",
   "images": [
    "img/placeholder.jpg"
   ],
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   "download": {
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    "file_name": "1631-somemusic.zip",
    "bytes": 5380748,
    "at": "2026-10-07T20:00:22Z",
    "sha1": "4a0578a3e9defd2e1a2282dd42c92ff4a5af458b"
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   "category_names": [
    "Halo CE Misc. Tags"
   ]
  },
  {
   "fid": 1632,
   "title": "Updated OggVorbis Encoder v1.1.2",
   "thumb": "img/placeholder.jpg",
   "author": "Xiph.org, submitted by p0lar_bear",
   "date": "01/21/2006",
   "file_size": "267.1K",
   "rating": 9.1,
   "sids": [
    8
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1632",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo Utilities",
   "description": "A new version of the DLLs used by tool.exe to make ogg-compressed sound tags.",
   "notes": "I DID NOT MAKE OR COMPILE THESE DLLS! THE OggVorbis SOURCE CODE IS (C) COPYRIGHT 1994-2002 by the Xiph.Org Foundation (http://www.xiph.org/). I FOUND THE DLLS AT http://www.rarewares.org/ogg.html!\n\nThese DLLs are newer versions of the ones that come with the HEK (v1.0.0.1). If you've tried to compile permutations or music into OGG tags, you've noticed that, first, tool randomly exceptions for no reason when attempting to compress the second permutation. Then, if and when you finally get the tags compiled, the music may have crackling or popping in some spots, no matter what quality or bitrate you compile it with.\n\nI've tested these on two pieces of music that had the crackling. Tool did not complain about compressing the permutations, and the sound had no audible crackling, if there was any at all.\n\nTO INSTALL: Simply drop the four DLL files in this archive into the Halo Custom Edition install folder, but make sure Sapien, Guerilla/Kornman00, or Tool is not running, otherwise the DLL's will not copy. Simply replace all four files, but back them up, just in case.",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "E35BCDF46EFA47B0DC84000EF525CEE2",
   "fetched": "2026-10-07T16:42:25Z",
   "download": {
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    "file_name": "1632-oggvorbis-dlls112.zip",
    "bytes": 267083,
    "at": "2026-10-07T20:16:43Z",
    "sha1": "6138da57b8a433787e41141b969633fc493548a2"
   },
   "category_names": [
    "Halo Utilities"
   ]
  },
  {
   "fid": 1633,
   "title": "Sonic Island public beta",
   "thumb": "img/lg/ACF5CE.jpg",
   "author": "SonicXtreme",
   "date": "01/21/2006",
   "file_size": "6.0M",
   "rating": 8.2,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1633",
   "og_image": "https://halomaps.org/hce/img/lg/ACF5CE.jpg",
   "category": "Halo CE Maps",
   "notes": "his was inspired by Lightnings \"Yoshi\" map , and Lightning has helped me alot with this seeing as i have not made a map in months.\n\nWe decided that we should give the community some more updated stuff , so we decided to give you this to play around with , with the new Biped in , and some Eggs.\n\nIt works on almost every gametype , but you cannot kill anyone because Sonic cannot hold weapons yet ,\nalso you cannot get in vehicles with the vehicle cheat because he cannot get in vehicles yet , we have not got that far :P\n\nWe hope you enjoy this more Up to date beta , and hope that you will keep on supporting us in the future.\n\n-SonicXtreme\n\nCredits\n---------\n\nMap - SonicXtreme\nFix`s and Help - Lightning\nBiped anims and tags - Ghostofhalo\ntextures - SonicXtreme & Sega\nScenery models - SonicXtreme , Ghostofhalo & Sega\nScenery animations - Dazman\nJump sound - Sega",
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    "img/lg/ACF5CE.jpg",
    "img/lg/ACF5D0.jpg"
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   "download": {
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    "file_name": "1633-sonic_island_publicbeta.zip",
    "bytes": 6028915,
    "at": "2026-10-07T18:41:57Z",
    "sha1": "d0d15b3d88e23e9f1492206dfd1465b5c1121da6"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 1634,
   "title": "Interlude - A History of the Halo Universe",
   "thumb": "img/lg/HCEC-250X188.jpg",
   "author": "Dennis Powers",
   "date": "01/24/2006",
   "file_size": "39.6M",
   "rating": null,
   "sids": [
    25
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1634",
   "og_image": "https://halomaps.org/hce/img/lg/HCEC-250X188.jpg",
   "category": "The Halo CE Chronicles",
   "images": [
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   "hash": "5FE5382425CA0EA046AE9913F22EE1D6",
   "fetched": "2026-10-07T16:43:27Z",
   "download": {
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    "bytes": 39621324,
    "at": "2026-10-07T20:19:17Z",
    "sha1": "5ea71f1c906a153d1f39aa336efa550a75d87c33"
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   "category_names": [
    "The Halo CE Chronicles"
   ]
  },
  {
   "fid": 1635,
   "title": "Interlude - A History of the Halo Universe",
   "thumb": "img/lg/ACF69C.jpg",
   "author": "Dennis Powers",
   "date": "01/24/2006",
   "file_size": "44.7M",
   "rating": null,
   "sids": [
    25
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1635",
   "og_image": "https://halomaps.org/hce/img/lg/ACF69C.jpg",
   "category": "The Halo CE Chronicles",
   "images": [
    "img/lg/ACF69C.jpg"
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   "hash": "111B749438434F890C25384C18F8FD11",
   "fetched": "2026-10-07T16:43:26Z",
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    "file_name": "1635-Interlude_320X240.wmv.zip",
    "bytes": 44733648,
    "at": "2026-10-07T20:19:17Z",
    "sha1": "cb6e2fd8831e6339bbd7ea6213ec76796a3316bb"
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   "category_names": [
    "The Halo CE Chronicles"
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  },
  {
   "fid": 1636,
   "title": "Lolcano",
   "thumb": "img/lg/ACF6A9.jpg",
   "author": "Tweek and SteelIXB",
   "date": "01/24/2006",
   "file_size": "6.2M",
   "rating": 8.8,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1636",
   "og_image": "https://halomaps.org/hce/img/lg/ACF6A9.jpg",
   "category": "Halo CE Maps",
   "description": "A map, set on the a big chunk of debris of the first Halo, after it was destroyed.",
   "notes": "beware of the lava, it's very hot, and you will die a horrible death when you fall in it. ^__^\n\nthe map had been created by Tweek, and Scripted by SteeliXB\n\n-----the usual credits and other crap-----\n\n-Bungie, for all the basic stuff.\n\n-Tweek, for the idea, mapping, making most of the custom tags.\n\n-SteeliXB, for his magical hand at scripting and fixing the weird lava-glitching error.\nand also for making some tags for it.\n\n-Pkmnrulz (or however it's spelled) and Lightning for finding the creepy fall-trough-ground-bug.\n-Firedragon, Katarn for helping me with playtesting it.\n\n-and anyone else who thinks he should be in these credits for some reason,\nand will gt angry at me for not having his/her name in the readme *sigh*\n\n-and some credit to sureshot2, for calling me names and telling me that im a guy who thinks i know, and can do everything, but really cant. etc. etc.\nand also for telling me i'm really a newb, and thinking i'm less than anyone else because i dont have \"a big map team or kickass maps\".\n\nto sureshot: oh, be sure to check out the .mapfile that this readme accompanys, just to prove your last statement false.\n\n----known bugs----\n-theres some weird glitch on a space at the 3rd floor, that collides with projectiles.\nshouldnt really be a problem, since it's very small, and i doubt anyone will find it.\n-theres some glitch that prevents you from dying when u fall into the lava on Race.\nBut hey, who ever plays Race anyway.",
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    "img/lg/ACF6A9.jpg",
    "img/lg/ACF6AB.jpg"
   ],
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    },
    {
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     "caption": "OMG! my dead body is on fire!"
    },
    {
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     "caption": ""
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    {
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   "fetched": "2026-10-07T16:13:43Z",
   "download": {
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    "file_name": "1636-lolcano.zip",
    "bytes": 6219159,
    "at": "2026-10-07T18:41:56Z",
    "sha1": "98bd5ab0ecc9e8dbc903f26cc03021e916087c84"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 1637,
   "title": "Mountaingulch",
   "thumb": "img/lg/ACF6AD.jpg",
   "author": "cooler101x",
   "date": "01/24/2006",
   "file_size": "11.5M",
   "rating": 7.8,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1637",
   "og_image": "https://halomaps.org/hce/img/lg/ACF6AD.jpg",
   "category": "Halo CE Maps",
   "notes": "game types suported:ctf,slayer, and team slayer",
   "images": [
    "img/lg/ACF6AD.jpg",
    "img/lg/ACF6AF.jpg"
   ],
   "hash": "C64B46B1944FFB1EE132A3B83DB2DB4C",
   "fetched": "2026-10-07T16:13:42Z",
   "download": {
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    "file_name": "1637-mountaingulch.zip",
    "bytes": 11515580,
    "at": "2026-10-07T18:41:56Z",
    "sha1": "65d78d87ec0942fa3d95b741dd59bcbb75405d27"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 1638,
   "title": "Purgatory public beta",
   "thumb": "img/lg/ACF6B1.jpg",
   "author": "Offspring",
   "date": "01/24/2006",
   "file_size": "8.8M",
   "rating": 9.0,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1638",
   "og_image": "https://halomaps.org/hce/img/lg/ACF6B1.jpg",
   "category": "Halo CE Maps",
   "description": "a series of suspended pathways and bases on an island with pertruding waterfalls and a beach.",
   "notes": "This is the public beta there will be a final soon. Most of the only known issues are the sounds of the guns (they seem to be faint or you cant hear them at all)\nHave fun, The final will be out soon!",
   "images": [
    "img/lg/ACF6B1.jpg",
    "img/lg/ACF6B3.jpg"
   ],
   "hash": "BC747C757E1D33C975A807090D0FA75B",
   "fetched": "2026-10-07T16:13:42Z",
   "download": {
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    "file_name": "1638-purgatory_public_beta.zip",
    "bytes": 8810164,
    "at": "2026-10-07T18:41:55Z",
    "sha1": "599a993cbcea946a215552df834fabf31422b271"
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   "category_names": [
    "Halo CE Maps"
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  },
  {
   "fid": 1639,
   "title": "Blitzkreig",
   "thumb": "img/placeholder.jpg",
   "author": "?",
   "date": "01/24/2006",
   "file_size": "793.0K",
   "rating": 8.8,
   "sids": [
    8
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1639",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo Utilities",
   "description": "This is the .jms exporter for 3ds max 6, 7 and 8.",
   "notes": "Copy the 4 .dlls into your Windows\\system32 folder\n\nPut your blitzkrief.dle into your 3dsmax?\\plugins folder\n\nIf you already have the dlls in the folder thats great do not replace.",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "904E91DA59F7BBA399AA30C46812A16E",
   "fetched": "2026-10-07T16:42:24Z",
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    "sha1": "0f63505df523593d51f3f71c7ff1f969c5fe7ccc"
   },
   "category_names": [
    "Halo Utilities"
   ]
  },
  {
   "fid": 1640,
   "title": "Init Builder Extended (IBE) - v1.61",
   "thumb": "img/placeholder.jpg",
   "author": "Relics",
   "date": "01/30/2006",
   "file_size": "414.1K",
   "rating": null,
   "sids": [
    8
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1640",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo Utilities",
   "notes": "---REMEMBER TO RUN RUNMEFIRST.BAT BEFORE LAUNCH FOR THE FIRST TIME---\nv1.61 Updated:\nAdded missing ocx file.\n\nNew features:\n•2 Minor Bugfix in load/save\n\nThe slider times are recommendations. If you wish to use a custom ban time, edit the number below/above the slider. Failing that, you can always edit it in the code before saving.\n\nKNOWN ISSUES:\n• Auto-detect loads gametypes and usernames - This cannot be helped as far as I know. The method that is used to detect the gametypes also encounters usernames. With no known way to tell the difference, all are added to the list. Hopefully I can find a fix for this but it is unlikely.\n\nQ&A -\nQ: \"Can I use this with HaloPC?\"\nA: It was made for use in HaloCE but can be used in the PC versions by sacrificing a few features. Mainly, things like the logfiles and MOTD were not made for PC and will not work even if they are in the init.txt file. Secondly, the auto-detect of the HaloCE and gametype paths are made HaloCE not PC. You can manually set the settings for HaloPC if you want and it should still work.\n\n***BUGS***\nERROR on launch: \"Can't show non-modal form when modal form is displayed\"\nFix: This happens when the builder discovers that it can't find either the HaloCE directory or the gametypes path. There is no fix to this error as I have lost the source code, a workaround is to quickly hit the \"OK\" button on the 'autodetect failed' box. This should prevent the other runtime error.\n\nThanks To -\n•Funkytaco (Funky) - for his help on the print/write function. You wouldnt be able to save init files without him =)\n•Royalty - for his suggestions and his overall comments.\n--------------------------------\nVERSION HISTORY:\n-1.59-\n•Ability to save settings to a ini file for easy load and modification\n•Slight modification of interface\n•Warnings to do with rotations and MOTD not being modified,\n•Save MOTD along with the init via one checkbox\n•Save the HaloCE and Gametype paths to an ini file. (Only needed for custom modifications to the paths)\n\n-1.50-\n•Map rotation moved to seperate page/area.\n•Sliders to easily put ban penalties in place\n•Code tweaks\n\n-1.20-\n•Resized to easily fit 800 x 600 resolution\n•Auto-detection of maps and gametypes\n•Up/Down buttons to change the mapcycle order",
   "images": [
    "img/placeholder.jpg"
   ],
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   "category_names": [
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  },
  {
   "fid": 1641,
   "title": "3ds max Basics Tutorial version 2 (With voice) Part 1",
   "thumb": "img/placeholder.jpg",
   "author": "[CAF]Eclips",
   "date": "01/30/2006",
   "file_size": "12.1M",
   "rating": null,
   "sids": [
    23
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1641",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Tutorials",
   "description": "A small 10 minute tutorial for 3ds max",
   "notes": "notes- This is a small tutorial for 3ds max part 1 of 2.Yes there are two parts. My last tutorial people downloaded my first part like 234 times and the other 80 so they go TOGETHER!! Iv redone this with voice and yes it is MUCH smoother now... also the resolution is better and cleaner. I used 3ds max 8 but if u find the button in any other version it will be basically the same *works with 3ds max ver. 6,7, and 8",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "DF9414D31224C0D00F7745A47B413B1A",
   "fetched": "2026-10-07T16:40:49Z",
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   "category_names": [
    "Tutorials"
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  {
   "fid": 1642,
   "title": "3ds max Basics Tutorial version 2 (With voice) Part 2",
   "thumb": "img/placeholder.jpg",
   "author": "[CAF]Eclips",
   "date": "01/30/2006",
   "file_size": "14.9M",
   "rating": null,
   "sids": [
    23
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1642",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Tutorials",
   "description": "A small 10 minute tutorial for 3ds max",
   "notes": "notes- This is a small tutorial for 3ds max part 2 of 2.Yes there are two parts. My last tutorial people downloaded my first part like 234 times and the other 80 so they go TOGETHER!! Iv redone this with voice and yes it is MUCH smoother now... also the resolution is better and cleaner. I used 3ds max 8 but if u find the button in any other version it will be basically the same\n*works with 3ds max ver. 6,7, and 8",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "A13406645970D1015507F13AC21E09D8",
   "fetched": "2026-10-07T16:40:48Z",
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    "at": "2026-10-07T20:14:13Z",
    "sha1": "41f00a975e41c4761c4f45cfa1c9d9b4bc11cf24"
   },
   "category_names": [
    "Tutorials"
   ]
  },
  {
   "fid": 1643,
   "title": "Teleport Bunker MAX File",
   "thumb": "img/lg/bild01.gif",
   "author": "Dominique Birchler",
   "date": "01/30/2006",
   "file_size": "41.8K",
   "rating": null,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1643",
   "og_image": "https://halomaps.org/hce/img/lg/bild01.gif",
   "category": "3D Model Files",
   "images": [
    "img/lg/bild01.gif"
   ],
   "hash": "2E44E46AD3860950D8C2E8EB8D8E7FE8",
   "fetched": "2026-10-07T16:33:27Z",
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    "at": "2026-10-07T19:57:48Z",
    "sha1": "27ddd1f4278569576a8e80d87dcb20ad7c3097d2"
   },
   "category_names": [
    "3D Model Files"
   ]
  },
  {
   "fid": 1644,
   "title": "Pilliar Of Autumn MAX File",
   "thumb": "img/lg/PilliarofAutumn.jpg",
   "author": "[A27]Matt",
   "date": "01/30/2006",
   "file_size": "97.8K",
   "rating": 7.4,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1644",
   "og_image": "https://halomaps.org/hce/img/lg/PilliarofAutumn.jpg",
   "category": "3D Model Files",
   "description": "Here is a sealed Pilliar Of Autumn model. You will have to skin it yourself. I intend to make scenery tags of this model, but you can do it yourself if you want.",
   "images": [
    "img/lg/PilliarofAutumn.jpg"
   ],
   "hash": "1184CD036D7A01CBE43269942DA14474",
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   "category_names": [
    "3D Model Files"
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  {
   "fid": 1645,
   "title": "Fortress Tower",
   "thumb": "img/lg/0screens121820hot00.jpg",
   "author": "thinkreddie",
   "date": "01/30/2006",
   "file_size": "5.5M",
   "rating": 8.8,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1645",
   "og_image": "https://halomaps.org/hce/img/lg/0screens121820hot00.jpg",
   "category": "Halo CE Maps",
   "notes": "This is my first map!\nMy goal was to make a decent map smaller then wizard, I I reached my goal ^_^\n\nIt's a small, symetrical map, good for 1 on 1 slayer, or 8 on 8 shotguns. It's too small for CTF, but it's good for everything else. enjoy!\n\nThanks to:\nthinkreddie(me), for crating the mesh and the scenario.\nMy older brother, for the idea of a cool map that's smaller then wizard bungie studios, for the HEK and the game itself.\n\npics are included.",
   "images": [
    "img/lg/0screens121820hot00.jpg",
    "img/lg/1screensho121840t00.jpg"
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   "hash": "55DF68D02D0E9BA582F315B309E892AB",
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    "sha1": "6054c7f52bedbe008ac90a617c6faf82c5136629"
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   "category_names": [
    "Halo CE Maps"
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  },
  {
   "fid": 1646,
   "title": "GC Foundations",
   "thumb": "img/lg/2screenshot12241000.jpg",
   "author": "IceTroY",
   "date": "01/30/2006",
   "file_size": "12.2M",
   "rating": 8.8,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1646",
   "og_image": "https://halomaps.org/hce/img/lg/2screenshot12241000.jpg",
   "category": "Halo CE Maps",
   "notes": "Now as for the map itself. Well it was aimed to give me a recap on the mapping scene, as I have been out of the game\nfor a very long time... After a couple day's work the map was complete, and it didnt deserve to be forgotten about.\nI tried to create a map which was quick, and ease to make, one that could be made in a day.\nFed up with lagg in Halo Custom edition? well do not worry, because a low-polygon / high-texture mapping has been used.\nYou see the problem with adding great detail to maps, means that a higher polygon count is formed.\nFor those of you with outdated hardware, you will suffer the performance lag from a high polygon map.\n\nSet in a quiet forest valley, Foundations is designed for skirmishes, sniper practice and jacking-about!\n\nWithout further delay... «Gç» Klan presents.... Foundations!\n\n-----MAP features------\n---------------------------------------------------------------------------------\n* All gametypes supported\n* Arena style layout\n* A few \"easter eggs\" which ill let you, the player discover...\n* Wraith tanks (with a lil bit more beef)\n* Pelican crash site\n* H2 battle rifle and energy sword.\n* SHOCK-nades *grins*\n* A hidden railgun\n* 1hit KO snipers\n* Designed for 6-16 player games\n* Low-polygon mapping used. For enhanced game performance.",
   "images": [
    "img/lg/2screenshot12241000.jpg",
    "img/lg/3screensho122422t00.jpg"
   ],
   "hash": "D967B6BF782A70C6A8CFD07EEEFFA0C5",
   "fetched": "2026-10-07T16:13:41Z",
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    "file_name": "1646-gc_Foundations.zip",
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    "sha1": "0c873ff9f08d0d65a53df8cc772e2f230d59688a"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 1647,
   "title": "Bloodgiant Public Beta",
   "thumb": "img/lg/4screenshot12303200.jpg",
   "author": "cooler101x and tomsters9472",
   "date": "01/30/2006",
   "file_size": "22.4M",
   "rating": 8.1,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1647",
   "og_image": "https://halomaps.org/hce/img/lg/4screenshot12303200.jpg",
   "category": "Halo CE Maps",
   "notes": "ap size:Large\n\nNotes:Game type Supported Slayer,King of the hill,ctf,and oddball.\nvehicle spawn for each team.\n8 Gauss warthogs\n2 wasps\n2 jets\n1 longsword\nnote this map is still just a beta and will be updated with new features.",
   "images": [
    "img/lg/4screenshot12303200.jpg",
    "img/lg/5screens123043hot00.jpg"
   ],
   "hash": "2C7886B21DDBC5EF58148C2EFC02E797",
   "fetched": "2026-10-07T16:13:41Z",
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    "file_name": "1647-bloodgiant.zip",
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    "at": "2026-10-07T18:41:53Z",
    "sha1": "9c6c58ef54f83976e74873b0151e0821f0f1509a"
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   "category_names": [
    "Halo CE Maps"
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  },
  {
   "fid": 1648,
   "title": "N64 Arwing Beta Tags",
   "thumb": "img/lg/haloce20060130220038494jv.jpg",
   "author": "Ultimate Dragon & {BT}Skyline",
   "date": "02/01/2006",
   "file_size": "324.3K",
   "rating": 8.6,
   "sids": [
    30
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1648",
   "og_image": "https://halomaps.org/hce/img/lg/haloce20060130220038494jv.jpg",
   "category": "Halo CE Vehicle Tags",
   "notes": "------Introduction\nThis is the N64 Arwing as seen in Starfox 64. These tags will work ONLY for Halo CE, so please do not ask me how to get them on an Xbox or PC or something else stupid like that. These tags are to be used in serious space\\massive ground maps only; Skyline and I do not wish to see the arwing become a stunt vehicle or used on a ripoff of another map. Please if you use give us both credit, and send us BOTH copies of the map before you post it anywhere.\n\n~~~-INSTALLING.....\nI've made installation very simple for you all, all u have to do is copy the folders into your CE Tag directory (u dont know where this is.. go get HEK). Make sure to overwrite any files.\n\n~~~Getting to spawn ingame right\nBackup up your rwarthog.vehicle somewhere, then copy arwing.vehicle into vehicles\\rwathog folder and rename it rwarthog.vehi ^.^ kinda of an old school method but itll work!",
   "images": [
    "img/lg/haloce20060130220038494jv.jpg"
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    "sha1": "1a4af9fb7a90f0e56cc4572357b3b6d550dd9103"
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   "category_names": [
    "Halo CE Vehicle Tags"
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  },
  {
   "fid": 1649,
   "title": "Pillar Basis MAX file",
   "thumb": "img/lg/ACF22B.gif",
   "author": "Dominique Birchler",
   "date": "02/01/2006",
   "file_size": "70.3K",
   "rating": null,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1649",
   "og_image": "https://halomaps.org/hce/img/lg/ACF22B.gif",
   "category": "3D Model Files",
   "images": [
    "img/lg/ACF22B.gif",
    "img/lg/bild02.gif"
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   "hash": "A7DFDF4D6AE91A6F5705055E3BEECE7F",
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    "file_name": "1649-pillar_basis.zip",
    "bytes": 70339,
    "at": "2026-10-07T19:57:47Z",
    "sha1": "6e8492b04646790cb3895706b318e62c609ccacf"
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   "category_names": [
    "3D Model Files"
   ]
  },
  {
   "fid": 1650,
   "title": "The Halo CE Chronicles Season 3 Trailer",
   "thumb": "img/lg/ACF296.jpg",
   "author": "Dennis Powers",
   "date": "02/02/2006",
   "file_size": "5.4M",
   "rating": null,
   "sids": [
    25
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1650",
   "og_image": "https://halomaps.org/hce/img/lg/ACF296.jpg",
   "category": "The Halo CE Chronicles",
   "images": [
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   "hash": "422BD595D6A5641AD9F89BA44A12BFF5",
   "fetched": "2026-10-07T16:43:26Z",
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    "file_name": "1650-HCEC-Season-3-Trailer.mov.zip",
    "bytes": 5413279,
    "at": "2026-10-07T20:19:12Z",
    "sha1": "1d9dea68354534414a68c95509aa86fe26c48034"
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   "category_names": [
    "The Halo CE Chronicles"
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  {
   "fid": 1651,
   "title": "The Halo CE Chronicles Season 3 Trailer",
   "thumb": "img/lg/ACF298.jpg",
   "author": "Dennis Powers",
   "date": "02/02/2006",
   "file_size": "5.1M",
   "rating": null,
   "sids": [
    25
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1651",
   "og_image": "https://halomaps.org/hce/img/lg/ACF298.jpg",
   "category": "The Halo CE Chronicles",
   "images": [
    "img/lg/ACF298.jpg"
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   "hash": "41FDF52B8CC54F3D39A02C8D3B8A0D3E",
   "fetched": "2026-10-07T16:43:26Z",
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    "file_name": "1651-HCEC-Season-3-Trailer.wmv.zip",
    "bytes": 5138212,
    "at": "2026-10-07T20:19:12Z",
    "sha1": "862a683d5f8940b6c59a112d43e3beecf4a03f4c"
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   "category_names": [
    "The Halo CE Chronicles"
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  },
  {
   "fid": 1652,
   "title": "Beryl",
   "thumb": "img/lg/ACF30C.jpg",
   "author": "Arteen",
   "date": "02/03/2006",
   "file_size": "35.4M",
   "rating": 7.9,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1652",
   "og_image": "https://halomaps.org/hce/img/lg/ACF30C.jpg",
   "category": "Halo CE Maps",
   "description": "Combat erupts near an ancient Forerunner structure, long since abandoned in the foreboding swamps of Halo.",
   "notes": "Special Thanks:\nSteelixB for HEK Plus\nJahrain and Firesythe for the BSP converter\nTiamat for some of the tags from his Ncyborg\nH2CE Team for their red and blue flag base tags\n\nCombat erupts near an ancient Forerunner structure, long since abandoned in the foreboding swamps of Halo.\n\nBeryl is a medium-sized level set in the swamps of Halo. In the center is a large Forerunner platform and bridge. The layout of the level is symmetric. The platform and surrounding area allow for intense on-foot combat, while the bridge allows for heated vehicular battle. The map features balance mods on the various Covenant weapons. The Needler, Plasma Pistol, and Plasma Rifle have been upgraded, while the Fuel Rod Cannon has been downgraded. Chaingun Warthogs and Rocket Warthogs are default, with Ghosts optional.\n\nThe atmospheric fog is lighter on this level than on other swamp level to allow for standard gameplay. Too much fog would hinder sight too much, altering the gameplay. The fog is light enough that it doesn't greatly effect gameplay, but heavy enough to retain the feeling of the Halo swamps.\n\nOther Maps by Arteen:\nEntropy\nGreen Canyon\nAtephobia\nConcat\nAugury\nTension\nDelta Ruins\nGrove Beta\nFragment (v2)",
   "images": [
    "img/lg/ACF30C.jpg",
    "img/lg/Beryl.jpg"
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   "hash": "4E41134B85AF812DDD1715AE83E844B4",
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    "at": "2026-10-07T18:41:52Z",
    "sha1": "6a17b111b66750cc78ff30ade38c283cab8d9c6d"
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   "category_names": [
    "Halo CE Maps"
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  },
  {
   "fid": 1653,
   "title": "base entrance MAX file",
   "thumb": "img/lg/ACF423.gif",
   "author": "Dominique Birchler",
   "date": "02/08/2006",
   "file_size": "46.1K",
   "rating": null,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1653",
   "og_image": "https://halomaps.org/hce/img/lg/ACF423.gif",
   "category": "3D Model Files",
   "images": [
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   "hash": "6128A000E3ACB1E0F57F64E87A84D8C9",
   "fetched": "2026-10-07T16:33:26Z",
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    "bytes": 46145,
    "at": "2026-10-07T19:57:47Z",
    "sha1": "f75a56394e372a44d7abc963974246bc1a2316cd"
   },
   "category_names": [
    "3D Model Files"
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  },
  {
   "fid": 1654,
   "title": "Laser Weapon Tags",
   "thumb": "img/placeholder.jpg",
   "author": "PyThOn",
   "date": "02/08/2006",
   "file_size": "106.8K",
   "rating": 7.7,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1654",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo CE Weapon Tags",
   "description": "A starwars styled gun",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "502415378BEB357FD188AF54E502E11C",
   "fetched": "2026-10-07T16:39:22Z",
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    "file_name": "1654-Laser_Weapon_Tags.zip",
    "bytes": 106815,
    "at": "2026-10-07T20:09:39Z",
    "sha1": "ba65593b4900bb32573c808028f6701f2acc80c1"
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   "category_names": [
    "Halo CE Weapon Tags"
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  },
  {
   "fid": 1655,
   "title": "MA2B Assault Rifle tags",
   "thumb": "img/lg/ma2b_screenshot1.jpg",
   "author": "(DA)Ender",
   "date": "02/08/2006",
   "file_size": "359.4K",
   "rating": 8.1,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1655",
   "og_image": "https://halomaps.org/hce/img/lg/ma2b_screenshot1.jpg",
   "category": "Halo CE Weapon Tags",
   "notes": "Notes:\n\nOk heres the cut-down version of the MA5B Assault Rifle. Sports an integrated Ammo-display plate, fires an impressive 12 rounds per second from a 60 round magazine. The MA2B has an built-in flashlight, and a scope that is linked to the MJOLNIR armors helmet.\n\nINSTALLATION:\nPlace the MA2B folder in Halo Custom Edition\\tags\\weapons directory. An .item_collection tag is included and it should be placed in halo custom edition\\tags\\item_collections directory.\n\nCredits:\n\nModeled by: (DA)Ender\nAnimated by: Bungie/Gearbox\nSkinned by: (DA)Ender (green number plate by Tiamat)\nTagged by: (DA)Ender",
   "images": [
    "img/lg/ma2b_screenshot1.jpg",
    "img/lg/ma2b_FP_screenshot2.jpg"
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    "file_name": "1655-MA2B_Assault_Rifle.zip",
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    "sha1": "c480cfb38b1249388afec6afded1011c47da2542"
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   "category_names": [
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  },
  {
   "fid": 1656,
   "title": "UZI Weapon Tag",
   "thumb": "img/placeholder.jpg",
   "author": "PyThOn",
   "date": "02/08/2006",
   "file_size": "195.9K",
   "rating": 8.2,
   "sids": [
    31
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1656",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo CE Weapon Tags",
   "description": "n uzi weapon tag ready to be placed in your map at any time (Includes Item Collection)",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "DFE26A99E63832CC1FE36B3F3038F5C5",
   "fetched": "2026-10-07T16:39:21Z",
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    "file_name": "1656-UZI_Weapons_Tags.zip",
    "bytes": 195925,
    "at": "2026-10-07T20:09:38Z",
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   },
   "category_names": [
    "Halo CE Weapon Tags"
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  },
  {
   "fid": 1657,
   "title": "Snow Rush - beta",
   "thumb": "img/lg/ACF426.jpg",
   "author": "Rich Lawrence",
   "date": "02/08/2006",
   "file_size": "37.9M",
   "rating": 7.9,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1657",
   "og_image": "https://halomaps.org/hce/img/lg/ACF426.jpg",
   "category": "Halo CE Maps",
   "notes": "A fairly large map with all kinds of sweet weapons and vehicles\n\nNOTES\n---------------------------------------\n\n::::ERROR::::\nBASE HAS NO COLLISION YET IM TRYING TO FIX\n\nvehicles:\nSpectre\nSnow_warthog\nWraith\nPelican\nh2-ghost\nh2-C_turret\n\nweapons:\n\nBig-Sniper\nMagnum\nBattle Rifle\nSMG\nCov_Caribine\nRevolver\nEnergy Sword\nTimed C4 charge (hidden)\nBeam Rifle (inside the base with no collision)\nBrute Shot\nDualable Pairs\n\nWraith Mortar Coming soon.\n\n*Huge thanks to Ultimate Dragon for teachin me how to debug and the radiosity command for tool (maybe this will help you tool lightmaps levels\\ur map\\ur map ur map 0 0.001",
   "images": [
    "img/lg/ACF426.jpg",
    "img/lg/ACF428.jpg"
   ],
   "hash": "EB9B9BB280797E4ADA79E14B0C1FE809",
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    "file_name": "1657-snow_rush.zip",
    "bytes": 37906028,
    "at": "2026-10-07T18:41:53Z",
    "sha1": "65e08a7db429615a4281e0312291d23d5474bdda"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 1658,
   "title": "Greek Building MAX (model)",
   "thumb": "img/lg/base_1.jpg",
   "author": "Armoured-Fury",
   "date": "02/14/2006",
   "file_size": "81.6K",
   "rating": null,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1658",
   "og_image": "https://halomaps.org/hce/img/lg/base_1.jpg",
   "category": "3D Model Files",
   "notes": "This model has no errors and would work quite nicely as a CTF point or perhaps even a base or part of an encampment.",
   "images": [
    "img/lg/base_1.jpg",
    "img/lg/ctf2.jpg"
   ],
   "hash": "C4568976172CF69EE455ED0D86CCBE0C",
   "fetched": "2026-10-07T16:33:26Z",
   "download": {
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    "file_name": "1658-Greek_Building_(model).zip",
    "bytes": 81578,
    "at": "2026-10-07T19:57:47Z",
    "sha1": "ba99cc630057b27f333e13f89e1bba3d3295b9b1"
   },
   "category_names": [
    "3D Model Files"
   ]
  },
  {
   "fid": 1659,
   "title": "Shotgun Replacement Sounds -WAV files",
   "thumb": "img/placeholder.jpg",
   "author": "Dave",
   "date": "02/14/2006",
   "file_size": "1.3M",
   "rating": null,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1659",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo CE Weapon Tags",
   "description": "Raw WAV files for use with making replacement Sound tag files for the current shotgun or any different shotguns you might create.",
   "notes": "I was looking for high quality, realistic sounding sounds and thought I'd search the sound directories of some games online to see if I could fina any of high quality. I have very high standards for sound. I found this and a couple other sounds I have also submitted and thankfully they were in WAV format, which meant unadulterated quality. The tag maker can OGG compress these for optimal quality and Halo CE can down-sample them to meet the lower-end needs as well as use the original mapping.\n\nWhy didn't I make tags? Because I don't know how to. I want to learn though, so I'm asking YOU, the l33t h4x0r, to go to town and have fun. I don't know the name of the original source game these came from but I renamed the file names to reflect what I thought they best sounded like. Just give me thanks when you make your TAG files and if you know the source they came from, please credit them as well where credit is due.",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "0E82226172A13A500FAB19ACDA7F49F5",
   "fetched": "2026-10-07T16:39:21Z",
   "download": {
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    "file_name": "1659-Shotgun_Replacement_Sounds.zip",
    "bytes": 1342890,
    "at": "2026-10-07T20:09:37Z",
    "sha1": "f8900354704ac83c185c87e60f8975c64ff89357"
   },
   "category_names": [
    "Halo CE Weapon Tags"
   ]
  },
  {
   "fid": 1660,
   "title": "Vehicle UI (User Interface) Map file replacement",
   "thumb": "img/lg/ghost.jpg",
   "author": "Timo",
   "date": "02/14/2006",
   "file_size": "6.1M",
   "rating": 4.6,
   "sids": [
    26
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1660",
   "og_image": "https://halomaps.org/hce/img/lg/ghost.jpg",
   "category": "Custom UI Files",
   "images": [
    "img/lg/ghost.jpg",
    "img/lg/hog.jpg"
   ],
   "hash": "18681E616BF28223CF2BEBB8BB608A61",
   "fetched": "2026-10-07T16:41:29Z",
   "download": {
    "ok": true,
    "file_name": "1660-Vehicle_UI.zip",
    "bytes": 6130249,
    "at": "2026-10-07T20:15:38Z",
    "sha1": "06636ab30cd9dd2ac7d5c309b74ef6a8c9436bbc"
   },
   "category_names": [
    "Custom UI Files"
   ]
  },
  {
   "fid": 1661,
   "title": "Kitsune",
   "thumb": "img/lg/ACF5D5.jpg",
   "author": "HPC_swampy",
   "date": "02/14/2006",
   "file_size": "8.3M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1661",
   "og_image": "https://halomaps.org/hce/img/lg/ACF5D5.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/ACF5D5.jpg",
    "img/lg/ACF5D7.jpg"
   ],
   "hash": "0C94A2BFD2014A2B65B4D6E8EEE56709",
   "fetched": "2026-10-07T16:13:40Z",
   "download": {
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    "file_name": "1661-kitsune.zip",
    "bytes": 8252838,
    "at": "2026-10-07T18:41:49Z",
    "sha1": "5d33251b96dbbb51d5091696a61a86fb2c69416a"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 1662,
   "title": "Single Player C10 Level - 343 Guilty Spark",
   "thumb": "img/lg/ACF5E1.jpg",
   "author": "Lightning",
   "date": "02/14/2006",
   "file_size": "79.9M",
   "rating": 9.0,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1662",
   "og_image": "https://halomaps.org/hce/img/lg/ACF5E1.jpg",
   "category": "Modified Single Player Maps",
   "description": "Here's a compiled version of Halo 1's Single player map \"343 Guilty Spark\", in CE. It has all the original elements, but with the added graphic improvements due to HaloCE's \"Fast Shaders\"",
   "notes": "To load the map, make sure you have console enabled, and when you get to the UI, Press the \"~\" Key and type;\n\n\"map_name c10 \"\n\nIf you leave off the difficulty option, it will simply load up into the Regular difficulty level. When the game ends, however, you will need to load another map that way (Such as bloodgulch, you would use \"sv_map bloodgulch slayer\") or simply quit out of the game.\n\nOr.. if you have a replacement UI with the Single player selection enabled, you can load from there, however there's a trick to get it to work.\n\nYou must play through the map once, using the \"map_name c10\" command, before you are able to select it in the main menu. This is due to you not being able to complete the previous levels before it. Once you finish it once, though, you can use the UI to make your selections, resume checkpoints, etc.\n\nIf you quit and then reload the map through \"map_name c10\", it will automatically resume you at your last checkpoint.\n\nEnjoy! This is the result of boredom, and what it can do ;p\nProps to Steelix for his wonderful HEK+.\n(Unfortunately, I have to protect the map, due to it containing H2CE Effects. Also, a known bug is the alpha on the electricity missing.)",
   "images": [
    "img/lg/ACF5E1.jpg",
    "img/lg/343GS103850c10.jpg"
   ],
   "hash": "00FE04F77DC0DB9683AF7EE5FFD601F8",
   "fetched": "2026-10-07T16:31:15Z",
   "download": {
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    "file_name": "1662-c10_final.zip",
    "bytes": 79884852,
    "at": "2026-10-07T19:49:38Z",
    "sha1": "daa80c15bc0c32b69409ae0c55ebf483b9643382"
   },
   "category_names": [
    "Modified Single Player Maps"
   ]
  },
  {
   "fid": 1663,
   "title": "Infinity Object - MAX File",
   "thumb": "img/lg/ACF61F.gif",
   "author": "Dominique Birchler",
   "date": "02/15/2006",
   "file_size": "41.9K",
   "rating": null,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1663",
   "og_image": "https://halomaps.org/hce/img/lg/ACF61F.gif",
   "category": "3D Model Files",
   "images": [
    "img/lg/ACF61F.gif"
   ],
   "hash": "33D1C0931FCDCA2407F8E7646FC3C13F",
   "fetched": "2026-10-07T16:33:25Z",
   "download": {
    "ok": true,
    "file_name": "1663-infinity_object_-_max_file.zip",
    "bytes": 41947,
    "at": "2026-10-07T19:57:46Z",
    "sha1": "12f176e42a39c40428fa95246cd3863b4aaae7aa"
   },
   "category_names": [
    "3D Model Files"
   ]
  },
  {
   "fid": 1665,
   "title": "Bloodgiant v2.0",
   "thumb": "img/lg/ACF671.jpg",
   "author": "cooler101x",
   "date": "02/16/2006",
   "file_size": "16.5M",
   "rating": 8.8,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1665",
   "og_image": "https://halomaps.org/hce/img/lg/ACF671.jpg",
   "category": "Halo CE Maps",
   "description": "A large map with various vehicles and weapons.",
   "notes": "This is an update to the original bloodgiant.\nNew feature:New vehicles,and weapons plus an easter egg hidden on the map.\nVehicles for each base:\n1 longsword\n4 ghost\n2 c_jets\n2 warthogs\n2 gauss hogs\nWeapons:\nBig_Sniper\nBattle Riffle\nPistol\nAssualt Rifle\n\nFinal version of Bloodgiant coming out including a new base and a new weapon.\n\nSpecial Thank to tomster9472 for some Scenery tags.\nAlso Thx Tiamat for his Jet,Big_Sniper and Ncyborg tags.",
   "images": [
    "img/lg/ACF671.jpg",
    "img/lg/ACF673.jpg"
   ],
   "hash": "C592B5191B129A81D1EC57696C8F3D1C",
   "fetched": "2026-10-07T16:13:39Z",
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    "file_name": "1665-Bloodgiant_Public_Beta_2.0.zip",
    "bytes": 16527159,
    "at": "2026-10-07T18:41:49Z",
    "sha1": "38935ce30728a519e90b4fbb43a9fb9898bc1dd8"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 1666,
   "title": "The Maw Hanger",
   "thumb": "img/lg/ACF675.jpg",
   "author": "(D§)Killa",
   "date": "02/16/2006",
   "file_size": "22.9M",
   "rating": 9.0,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1666",
   "og_image": "https://halomaps.org/hce/img/lg/ACF675.jpg",
   "category": "Halo CE Maps",
   "description": "A multiplayer version of the MAW level in Halo",
   "notes": "This map has the Hanger of the maw of it in it. Incuding 1 long tunnel for warthog transport and a room inbetween the 2 tunnels with a h2 banshee and sniper, a turret,wraith, and teleports. then at blue base you have the out side skydeck which is great for Banshee flying.\n\nSpecial Thanks:\n\nUC Sarge and Knave for the halo 2 tags\n\nthe site for hosting my file",
   "images": [
    "img/lg/ACF675.jpg",
    "img/lg/ACF677.jpg"
   ],
   "hash": "816957EC16D7E66798369B64400A1FAF",
   "fetched": "2026-10-07T16:13:39Z",
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    "file_name": "1666-the-maw-hanger.zip",
    "bytes": 22946345,
    "at": "2026-10-07T18:41:47Z",
    "sha1": "75535def87057b62762699370cc8933128d9c4cb"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 1668,
   "title": "Gmax Modelling Tutorial",
   "thumb": "img/placeholder.jpg",
   "author": "afridge",
   "date": "02/20/2006",
   "file_size": "17.2M",
   "rating": 9.1,
   "sids": [
    23
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1668",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Tutorials",
   "description": "This tutorial explains how to model a map using Gmax.",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "760CAE7CA57E3E5BAB5F6C395ABF5EFF",
   "fetched": "2026-10-07T16:40:48Z",
   "download": {
    "ok": true,
    "file_name": "1668-gmaxmodellingtutorial.zip",
    "bytes": 17214020,
    "at": "2026-10-07T20:14:10Z",
    "sha1": "03b3a920e81c21311c3981aec7d5dd86d7808d26"
   },
   "category_names": [
    "Tutorials"
   ]
  },
  {
   "fid": 1669,
   "title": "Halo Physics Importer v0.1",
   "thumb": "img/lg/sc_physics.jpg",
   "author": "rec0",
   "date": "02/20/2006",
   "file_size": "37.4K",
   "rating": 6.1,
   "sids": [
    8
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1669",
   "og_image": "https://halomaps.org/hce/img/lg/sc_physics.jpg",
   "category": "Halo Utilities",
   "notes": "Halo Physics Importer v0.1 by rec0\n\n-1. Open a physics tag in guerilla\n-2. File -> Export, save as a .txt\n-3. Open up the exported txt in the importer script\n\nTo run the script from 3ds max, go to MAXScript -> Run script... and browse for it.\n\n--Currently imports all mass points with correct radii\n--No support for mass points attached to nodes (will import them, but nodes aren't imported)\n--Intended for use as reference to see how Bungie made their physics/etc, not for re-importation",
   "images": [
    "img/lg/sc_physics.jpg",
    "img/lg/wh_physics.jpg"
   ],
   "hash": "3157F00FA7044415A15E917A8D0B1784",
   "fetched": "2026-10-07T16:42:24Z",
   "download": {
    "ok": true,
    "file_name": "1669-physicsimporter.zip",
    "bytes": 37362,
    "at": "2026-10-07T20:16:42Z",
    "sha1": "8ac76f3369009077d9ef75d3ce0f3289d99b9fdb"
   },
   "category_names": [
    "Halo Utilities"
   ]
  },
  {
   "fid": 1670,
   "title": "The Maw Muster",
   "thumb": "img/lg/ACF81D.jpg",
   "author": "(D§)Killa",
   "date": "02/21/2006",
   "file_size": "22.4M",
   "rating": 8.9,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1670",
   "og_image": "https://halomaps.org/hce/img/lg/ACF81D.jpg",
   "category": "Halo CE Maps",
   "description": "A multiplayer version of Another part of the MAW single player map with Halo 2 weapons and vehicles - play as an elite",
   "notes": "Play as an Elite\n\n3 Easter Eggs For you to find ^_^\n\nSpecial Thanks: Knave and UC Sarge for the Halo 2 tags and halomaps for hosting my file",
   "images": [
    "img/lg/ACF81D.jpg",
    "img/lg/the-maw-muster.jpg"
   ],
   "hash": "85C15088413FF5A8F7A17B49BBB0D88D",
   "fetched": "2026-10-07T16:13:39Z",
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    "ok": true,
    "file_name": "1670-the-maw-muster.zip",
    "bytes": 22425956,
    "at": "2026-10-07T18:41:47Z",
    "sha1": "8f18fb5823fe53b991dd151b3d0c51952fd73da8"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 1671,
   "title": "The Maw Hanger v2",
   "thumb": "img/lg/ACF821.jpg",
   "author": "(D§)Killa",
   "date": "02/21/2006",
   "file_size": "47.2M",
   "rating": 8.9,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1671",
   "og_image": "https://halomaps.org/hce/img/lg/ACF821.jpg",
   "category": "Halo CE Maps",
   "description": "A multiplayer version of the MAW level in Halo",
   "notes": "You jump high\nCapture The Flag is now Enabled\nBeam Rifle and Revolver has been added to the map\nC4 can now be picked up\nAn added teleporter\nOne easter egg Guarded by flood",
   "images": [
    "img/lg/ACF821.jpg",
    "img/lg/the-maw-hanger-v2.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/A9D685CB-AABF-4051-A43ABD7751759CDD.JPG",
     "caption": "Play as an elite"
    },
    {
     "src": "img/users/lg/DDCCEB79-D941-49E9-B221BC4A25D990FB.JPG",
     "caption": "I enabled superjump"
    },
    {
     "src": "img/users/lg/B3CEA878-AEEB-4E41-81ACC88C5AA8BFD8.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/32B9509A-2D84-4A2D-8504DDB12CDD28A7.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/672E759D-339D-453C-A718F1FAC2C9CB39.JPG",
     "caption": "The inside of the longswords"
    },
    {
     "src": "img/users/lg/8631276A-8A2F-474A-87D0D0D6D12A47C2.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/C8A00CCF-D700-4999-9F2574B1CDCC5175.JPG",
     "caption": ""
    }
   ],
   "hash": "F2613FF6CA735BB95FD78DBEE2459B0C",
   "fetched": "2026-10-07T16:13:38Z",
   "download": {
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    "file_name": "1671-the-maw-hanger-v2.zip",
    "bytes": 47186097,
    "at": "2026-10-07T18:41:49Z",
    "sha1": "9aa15424d7bb40d33424fe8b3e41918b4d54cdb2"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 1672,
   "title": "Hypothermia v0.1",
   "thumb": "img/lg/ACF823.jpg",
   "author": "KiLLa",
   "date": "02/21/2006",
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   "og_image": "https://halomaps.org/hce/img/lg/ACF823.jpg",
   "category": "Halo CE Maps",
   "notes": "This release is just to get the map out there, and is not \"final\".\n\nAlot of things have been cut for release(including the elite biped), and will be added in later releases.\nI will have a bug report thread setup on BioCroc's forums(http://www.biocroc.com/forums/viewtopic.php?p=5901#5901), so if you have any feed back/bugs/suggestions, leave it there.\n\nAnd yes, some of the models and bitmaps was infact taken from Halo 2(don't even start any rip talk please).\n\nAlot of people have had thier hands in the production of this map, so if I left anyone out, please let me know.\n\nFirst off I'd like to thank Tiamat, rec0, kornman00, Lightning, gx_shadow, Xero, Tweek, and Steelix, without thier efforts alot of this wouldn't be possible.\nI'd also like to thank, Master, Vinx, SSDC, baturkin, 00dave, The_Ghost, Madrox, Viper_Neo, Neuro(even tho you never finsihed the BSP..), Magnum, and Katanna.\n\nWithout further ado I bring to you, BUGGY HYPO!!\nHypothermia...lives..\n\nNote: The elevators are about a second or so off client side(nothing that can seriously effect gameplay)..",
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   "author": "?",
   "date": "02/22/2006",
   "file_size": "20.7M",
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   "description": "A large open canyon with various vehicles and weapons",
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   "title": "Bloodgiant beta 3.0",
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   "author": "cooler101x and tomsters9472",
   "date": "02/22/2006",
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   "og_image": "https://halomaps.org/hce/img/lg/ACF86F.jpg",
   "category": "Halo CE Maps",
   "description": "A large map with two hangers on each size with various vehicles and weapons",
   "notes": "This is the final beta of bloodgiant before the final comes out.\n\nThere a new easter egg hidden on the map. Also their a new base with tunnels that runs underneath the level. The map is also bigger than the previous version of bloodgiant. Also there is now a pelican on the map.\nVehicles Per Base: Weapons:\nLongsword 1 Big_Sniper\nWarthogs 4 Battle Riffle\nGhosts 4 Pistol\nC_jets 4 Assualt Rifle\nPelican 1 Rocket launcher",
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   "thumb": "img/lg/ACF873.jpg",
   "author": "CMT Team/Masters1337",
   "date": "02/22/2006",
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1675",
   "og_image": "https://halomaps.org/hce/img/lg/ACF873.jpg",
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   "description": "An H2 version of the map Oblivion",
   "notes": "H2 Oblivion, so you can use CUSTOM content from it, as well as reverse engineer the ripped content so you may see how we did it all.\n\nPlease don't play it, not like you can have much fun on a dedi server dead hogs are colidable, without any spawn tricks of mine, so you get hit by one you'll exception.",
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   "title": "Hypothermia v0.2",
   "thumb": "img/lg/ACF875.jpg",
   "author": "KiLLa",
   "date": "02/22/2006",
   "file_size": "17.8M",
   "rating": 8.9,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1676",
   "og_image": "https://halomaps.org/hce/img/lg/ACF875.jpg",
   "category": "Halo CE Maps",
   "notes": "V0.2 Bug Fixes:\nFixed issue with the elevator causing massive lag(hopefully).\nTry finding the \"stealth\" hog now suckas!\nSnow hog door model.\nAdded support for all gametypes.\nAdded vehicle blocks in the front enterance of the bases(better CTF games that way).\nFixed odd driver postition while driving the ghost.\nMoved blue elevator control panel, so it can actually be used while on the elevator.\nNew BR Hud crap thanx to p0lar_bear.\n\nThis release is just to get the map out there, and is not \"final\".\n\nAlot of things have been cut for release(including the elite biped), and will be added in later releases.\nI will have a bug report thread setup on BioCroc's forums(http://www.biocroc.com/forums/viewtopic.php?p=5901#5901), so if you have any feed back/bugs/suggestions, leave it there.\nAnd yes, some of the models and bitmaps was infact taken from Halo 2(don't even start any rip talk please).\n\nAlot of people have had thier hands in the production of this map, so if I left anyone out, please let me know.\n\nAlot of people have had thier hands in the production of this map, so if I left anyone out, please let me know.\nFirst off I'd like to thank Tiamat, rec0, kornman00, Lightning, gx_shadow, Xero, Tweek, and Steelix, without thier efforts alot of this wouldn't be possible.\nI'd also like to thank, Master, p0lar_bear(thanx bro), Vinx, SSDC, baturkin, 00dave, The_Ghost, Madrox, Viper_Neo, Neuro(even tho you never finsihed the BSP..), Magnum, and Katanna.\n\nWithout further ado I bring to you, BUGGY HYPO!!\nHypothermia...lives..\n\nNote: The elevators are about a second or so off client side(nothing that can seriously effect gameplay)..",
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   "title": "LOST The Hatch ALPHA",
   "thumb": "img/lg/ACF87C.jpg",
   "author": "Lost CE Team/Masters1337",
   "date": "02/22/2006",
   "file_size": "6.7M",
   "rating": 7.3,
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   "og_image": "https://halomaps.org/hce/img/lg/ACF87C.jpg",
   "category": "Maps for Machinima",
   "description": "Alpha map of LOST CE team, we may continue to work on it for Halo 2 Vista",
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   "title": "Single Player A30 Level - Halo",
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   "author": "Renamon",
   "date": "02/22/2006",
   "file_size": "62.9M",
   "rating": 9.0,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1678",
   "og_image": "https://halomaps.org/hce/img/lg/ACF87E.jpg",
   "category": "Modified Single Player Maps",
   "description": "This is the Halo A30 Single player level converted to Halo CE.",
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   ],
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    {
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     "caption": "The game looks more visually rich"
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   "thumb": "img/lg/ACF33.jpg",
   "author": "FireDragon04",
   "date": "02/23/2006",
   "file_size": "8.2M",
   "rating": 7.2,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1679",
   "og_image": "https://halomaps.org/hce/img/lg/ACF33.jpg",
   "category": "Halo CE Maps",
   "description": "An abandoned UNSC storage ship, left to float through space to its own doom.",
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   "title": "Paradoxical",
   "thumb": "img/lg/ACF46.jpg",
   "author": "FireDragon04",
   "date": "02/23/2006",
   "file_size": "9.1M",
   "rating": 8.7,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1680",
   "og_image": "https://halomaps.org/hce/img/lg/ACF46.jpg",
   "category": "Halo CE Maps",
   "description": "A hidden Forerunner research facility. Hidden under only the night sky, the war is brought into this facility.",
   "images": [
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    "img/lg/ParadoxicalTilePics.jpg"
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    "sha1": "d0dcf14456527292ee77cdf8288b364732fe936f"
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   "category_names": [
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  {
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   "title": "Single Player A10 Level - The Pillar of Autum",
   "thumb": "img/lg/ACF4E.jpg",
   "author": "Renamon",
   "date": "02/23/2006",
   "file_size": "93.1M",
   "rating": 8.7,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1681",
   "og_image": "https://halomaps.org/hce/img/lg/ACF4E.jpg",
   "category": "Modified Single Player Maps",
   "description": "Single Player map conversion for the Halo CE game",
   "images": [
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   "title": "Single Player A50 Level - Truth and Reconciliation",
   "thumb": "img/lg/ACF151.jpg",
   "author": "Renamon",
   "date": "02/26/2006",
   "file_size": "77.5M",
   "rating": 8.8,
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   "date": "02/26/2006",
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   "title": "Map",
   "thumb": "img/lg/5screens142638hot00.jpg",
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   "date": "02/26/2006",
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   "og_image": "https://halomaps.org/hce/img/lg/5screens142638hot00.jpg",
   "category": "Halo CE Maps",
   "description": "Map that has two bases with a maze to the flag and corners to teleport to in the bases.",
   "notes": "--Description--\n\nMap that has two bases with a maze to the flag and corners to teleport to in the bases.\n\nPeople who helped with this map are all in Starfleets.\n\nCO ------------------------- Jack\nXO/Supervisor---------- Growler\nCompile/Population -- Jack\nVhi/Weps Designer -- Gillen\nGraphics ----------------- Kill_Me\nSounds ------------------ Julian Price/Open\nModeling (Vhi+Wep)- Jack/Open\nTagging ----------------- Jack/Meatwad\nTeam Helpers ---------- Meatwad\nAlpha Testers --------- Growler/Jack/Stephen/Meatwad\nBeta Testers ----------- Growler/BOB/Stephen/Gillen/Meatwad\nFinal Testers ----------- Whole Map Team",
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   "thumb": "img/lg/ACF177.jpg",
   "author": "bean_plant",
   "date": "02/26/2006",
   "file_size": "5.4M",
   "rating": 3.5,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1685",
   "og_image": "https://halomaps.org/hce/img/lg/ACF177.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "This is a modded Chiron TL34. The Pistol shoots tank shells, and the AR shoots needles.",
   "images": [
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   "fid": 1686,
   "title": "TotalWar alpha",
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   "author": "PyThOn",
   "date": "02/26/2006",
   "file_size": "7.2M",
   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1686",
   "og_image": "https://halomaps.org/hce/img/lg/ACF1E0.jpg",
   "category": "Halo CE Maps",
   "notes": "-----NOTES-----\nThis is just a Alpha so the public can test and have some imput.There is still tones to add.\n__________________________________________________\nThings To Come:\nAI\nJungle Biped\nCustom Scenery\nnew weapons/vehicles",
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   "category": "The Halo CE Chronicles",
   "description": "Part 1 of 11 of The Halo CE Chronicles Season Three - The Valley of the Forerunners",
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   "title": "Exploding Sodacan Tags",
   "thumb": "img/lg/sodacan.jpg",
   "author": "Random",
   "date": "03/02/2006",
   "file_size": "705.5K",
   "rating": 8.6,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1689",
   "og_image": "https://halomaps.org/hce/img/lg/sodacan.jpg",
   "category": "Halo CE Scenery Tags",
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   "category_names": [
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   "title": "Jango Weapon Tags",
   "thumb": "img/placeholder.jpg",
   "author": "PyThOn",
   "date": "03/02/2006",
   "file_size": "98.7K",
   "rating": 9.0,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1691",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo CE Weapon Tags",
   "description": "The starwars weapon used by Jango Fett.",
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   "title": "Kestrel V0.9 Tags",
   "thumb": "img/lg/Kestrel.JPG",
   "author": "Chris Webster (Wave of Lag)",
   "date": "03/02/2006",
   "file_size": "7.4M",
   "rating": 9.0,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1692",
   "og_image": "https://halomaps.org/hce/img/lg/Kestrel.JPG",
   "category": "Halo CE Vehicle Tags",
   "description": "This is a entirely custom vehicle with inspiration from the Kestrel on the Halo 2 bonus DVD.",
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   "images": [
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   "category_names": [
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   "fid": 1693,
   "title": "Masterchief Rig Tags",
   "thumb": "img/lg/mc_alpha.jpg",
   "author": "theguy2042000",
   "date": "03/02/2006",
   "file_size": "491.3K",
   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1693",
   "og_image": "https://halomaps.org/hce/img/lg/mc_alpha.jpg",
   "category": "Halo CE Biped Tags",
   "description": "This is the real final version of the rig as the other one was missing the bump map.",
   "notes": "Credit to bungie for models and textures Use for whatever you like rendering, animations, etc. No need for credit Thanks to Dark_Commander for fixing the rig for me.",
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    "img/lg/mc_alpha.jpg"
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   "fid": 1694,
   "title": "Warthog Driving Gunner Tags",
   "thumb": "img/placeholder.jpg",
   "author": "DArkhalomasta",
   "date": "03/02/2006",
   "file_size": "2.9K",
   "rating": 8.8,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1694",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo CE Vehicle Tags",
   "description": "The driver can shoot the turret gun",
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   "fid": 1695,
   "title": "Arctic Wasteland V2",
   "thumb": "img/lg/0screensho165441t00.jpg",
   "author": "(DA)Ender",
   "date": "03/02/2006",
   "file_size": "21.1M",
   "rating": 8.5,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1695",
   "og_image": "https://halomaps.org/hce/img/lg/0screensho165441t00.jpg",
   "category": "Halo CE Maps",
   "notes": "***FIXES***\nIf you move away from the White Civ hog, the turret doesnt re-appear anymore\nBiped doesnt shoot out active camos in a netgame anymore\nSpartan Stealth Pelican- fixed firing animations\nMA2b- fixed sounds and a new animation added\nMA2b reload sound now in sync with animation\nFlash Cannon removed from map\nvehicles now have collision when you restart the game\nMA2B collision fixed\nsingle open edge in the bloodgulch base fixed\nMA2B physics improved\nBlack Mongoose- Materiels fixed\n\nsupports all game types except race (no body plays race anyway)\n\nArmor: Stealth Mark V- ONI was finaly able to replicate the elites' lightbending technology Press Q\n(or the flashlight button) and you become invisible for a short time\n\nThe Stealth Mark V armor is lighter allowing you to execute perfect acrobatic manuvers;\npress space to perform an ariel front tuck (front flip)\n\nVehicles:\nM41 Turret- high powered 50 Caliber turret\nSpartan Stealth Pelican: 2 extra chainguns added and is not detected by the motion tracker\nGuass Warthog: unchanged\nWarthog: unchanged\nGhost: unchanged\nBlack Mongoose: Re-skinned and sped up\nSpectre: unchanged\nWhite Civ hog: extremly fast and can carry 1 passenger for quick get-aways with the flag\n\nstuff made by (DA)Ender:\nMA2B assault rifle- modeled, animated and tagged by (DA)Ender\nwhite civ hog: modeled, animated and tagged by (DA)Ender\nblack mongoose- re-skinned and tagged by (DA)Ender\nspartan stealth pelican- re-modeled and re-animated and tagged by (DA)Ender (spartan decals and ender decal by\n{BT}Skyline)\nH2 rocket launcher- modeled by (DA)Ender\nBiped: skinned animated and tagged by (DA)Ender\n**you may use any of these tags as long as proper credit is given.\n\nCREDITS\ni obtained permission from Tiamat to use some of his tags from hugeass\ni also obtained permission from Baturkin17 to use his Baconsracetrack and Bacons_race_trackV2 tags.\nsome tags we're obtained with HEK plus. some names are unknown because the creator of the map\nwas unknown or anonymous\nSpartan Pelican- tagged by (DA)Ender\\decals by {BT}Skyline\nTeleporter frame- Tiamat (used with permission)\nRfrailgun- [DD]Zion (public download)\nMA2B Assault rifle- Modeled by (DA)Ender\\skinned by Tiamat\\tagged by (DA)Ender\\animated by (DA)Ender\nStealth Mark V biped- skinned by (DA)Ender/ animated by (DA)Ender\\effects added by (DA)Ender\nNpelican GBX model- Tiamat (public download)\nBattle rife, SMG, and Magnum tags- Knave (public Download)\nScout- PDummy & Captain Lag (public download)\nC4- Tiamat (public download)\nBrute plasma rifle tags- Jackbauer\nH2-Plasma rifle tags- Jackbauer\nSky- siege\nBSP structure- (DA)Ender\nAnti-armor rifle- Tiamat (used with permission)\nDual magnum tags- Knave (public download)\nBloodgulch base: modeled by Bloodthirstyemu\\tagged by (DA)Ender\nHuman turret- halo 2 ce team (public download)\nScarab rifle projectiles by (DA)Ender\nNuke projectiles by Tiamat (used with permission)\nBlack mongoose: re-skinned by (DA)Ender\\tagged by (DA)Ender\nWhite civ hog: re-skinned by (DA)Ender\\modelded by (DA)Ender\\tagged by (DA)Ender\nSpectre: Tiamat (used with permission)\nFiredragon\\Bloodthirstyemu- for the hog garage\nH2_sniperrifle- (DA)Elite\nRevolver: Jahrain\nSPW: offspring\n\nbeta testers:\n(DA)Broly716\n(DA)Bloodthirstyemu\n(DS)Killa\nTiamat\nFiredragon04\n{BT}Skyline\n(DA)Linkerator\n(DA)5HaDoW\n(DA)Sargeant_Hawkins\n(DA)ASSASIN\n(DA)Elite",
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   "fid": 1696,
   "title": "CaosGulch2",
   "thumb": "img/lg/3scree1719nshot00.jpg",
   "author": "Llamaboy772",
   "date": "03/02/2006",
   "file_size": "5.6M",
   "rating": 8.3,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1696",
   "og_image": "https://halomaps.org/hce/img/lg/3scree1719nshot00.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A bloodgulch variant",
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   "fid": 1697,
   "title": "Endurance",
   "thumb": "img/lg/ACF24B.jpg",
   "author": "Chris Webster (Wave of Lag)",
   "date": "03/05/2006",
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   "rating": 8.5,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1697",
   "og_image": "https://halomaps.org/hce/img/lg/ACF24B.jpg",
   "category": "Halo CE Maps",
   "notes": "New custom map, Human style.\nCredits:\nWave of Lag : modelling/uving/tagging\nbungie : bitmaps\nH2CE : Awesome Sauce Turret\nCaz/Knave : Vehicle Scenery",
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   "description": "A swamp version of beaver creek with AI bots - Play as a Grunt",
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   "og_image": "https://halomaps.org/hce/img/lg/ACF26C.jpg",
   "category": "Halo CE Maps",
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   "file_size": "63.8M",
   "rating": 9.2,
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   "title": "Single Player B40 Level - Assault on the Control Room",
   "thumb": "img/lg/ACF2.jpg",
   "author": "Renamon",
   "date": "03/05/2006",
   "file_size": "87.9M",
   "rating": 8.7,
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   "category": "Modified Single Player Maps",
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   "date": "03/05/2006",
   "file_size": "7.0M",
   "rating": 7.3,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1703",
   "og_image": "https://halomaps.org/hce/img/lg/0screensho153555t00.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch Variant",
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   "title": "The Valley of the Forerunners: Part Two",
   "thumb": "img/lg/tvof1059472.jpg",
   "author": "Dennis Power4s",
   "date": "03/07/2006",
   "file_size": "28.3M",
   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1704",
   "og_image": "https://halomaps.org/hce/img/lg/tvof1059472.jpg",
   "category": "The Halo CE Chronicles",
   "description": "The Halo CE Chronicles Season Three - The Valley of the Forerunners: Part Two",
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   "author": "Dennis Powers",
   "date": "03/07/2006",
   "file_size": "31.3M",
   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1705",
   "og_image": "https://halomaps.org/hce/img/lg/tvof110452.jpg",
   "category": "The Halo CE Chronicles",
   "description": "The Halo CE Chronicles Season Three - The Valley of the Forerunners: Part Two",
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   "title": "E3 Buildings pack MAX files",
   "thumb": "img/lg/previews1.jpg",
   "author": "ChiefCow",
   "date": "03/09/2006",
   "file_size": "474.2K",
   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1706",
   "og_image": "https://halomaps.org/hce/img/lg/previews1.jpg",
   "category": "3D Model Files",
   "description": "Model map pack of E3 based buildings, includes 8 structures",
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   "date": "03/09/2006",
   "file_size": "4.4M",
   "rating": 7.5,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1707",
   "og_image": "https://halomaps.org/hce/img/lg/0screensho191217t00.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A moddified desert_island with mines!",
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   "title": "Generator BETA",
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   "date": "03/09/2006",
   "file_size": "9.8M",
   "rating": 8.9,
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   "og_image": "https://halomaps.org/hce/img/lg/1screens19213hot00.jpg",
   "category": "Halo CE Maps",
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   "title": "H2 Lockout v2.0",
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   "og_image": "https://halomaps.org/hce/img/lg/4screen193554shot00.jpg",
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   "date": "03/09/2006",
   "file_size": "29.5M",
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1710",
   "og_image": "https://halomaps.org/hce/img/lg/5scre194324enshot00.jpg",
   "category": "Halo CE Misc. Tags",
   "description": "A small open area with a crashed lifepod and vehicles",
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   "description": "Campaign level converted for play as a single player Halo CE level",
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   "notes": "~Division~\n\nSomewhere in the Utah desert, a deep gorge separates 2 camps; used by Native Americans years ago, these camps have been adopted by UNSC forces as a training ground between tactical missions.\n\nGames such as capture the flag and oddball have proven extremely dangerous however, as multiple Spartans have fallen to their doom in the deep chasm.\n\nThanks to everyone who comes to Yayap.com\nThanks to Bungie, Gearbox, H.B.O., Halomaps.org, Halomods.com, Halodev.org and the whole crazy ass Halo community\nThanks to the testers:\n\nVeegie\nLloyd1337\nsnave\nPython\nArteen\nrec0\nWtbalife\nParty Grunt\nHAL9000\n\nThanks also to baturkin for his orange atv and jahrain for hooking up the sword lunge...\n\nIf I forgot you, sorry- I'm forgetful. Anyway thanks, and I hope you enjoy it!",
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   "og_image": "https://halomaps.org/hce/img/lg/ACF2312.jpg",
   "category": "Halo CE Maps",
   "notes": "Cred.s to Lightning who created the textures used.\n___________________________________________________\nFun map , supports all gametypes",
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   "title": "HHTv5",
   "thumb": "img/placeholder.jpg",
   "author": "CLuis",
   "date": "03/16/2006",
   "file_size": "169.3K",
   "rating": 8.3,
   "sids": [
    8
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1729",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo Utilities",
   "notes": "HHTv5 is a great tool for use with Halo PC and CE. Keep in mind this is NOT HMT, and does stuff completely different from it. I will give you a example of what you can do with this great tool, you can make sniper bullet explode into a tank shell blast if you shoot a rock, if you shoot the ground it can turn into a needler explosion, and if you shoot a tree it would be a plasma cannon explosion! All this with one weapon! Other things you can do are, make a warthog leave fire trails, inport bipeds into a level, and a ton of other stuff you can't do with HMT. And if your making a crappy projectile swap you don't have to worry about a projectile being deleted! D/L and find out how\npowerful HHTv5 really is.",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "3AFBF25A6495E5C83C8679A17393F002",
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    "sha1": "cececc3a77c57c50489128b2da6473588ac9edf7"
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   "category_names": [
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  },
  {
   "fid": 1730,
   "title": "Fortress",
   "thumb": "img/lg/ACF232C.jpg",
   "author": "The Piaf and Deltabweb",
   "date": "03/16/2006",
   "file_size": "7.7M",
   "rating": 8.3,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1730",
   "og_image": "https://halomaps.org/hce/img/lg/ACF232C.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A bloodgulch varient",
   "notes": "Description : This map is based on Blood Gulch and was designed\nto improve it's gameplay. We noticed that Blood Gulch is often too\nbig for games with 6 players or less and the best weapon are sniper\nand pistol. That's why in this map we diveded BG in 3 sections to\nrebalance weapons. We also added Fusion Cores (Exploding boxes),\nTurrets and Convenant Shields to renew it's gameplay and make it more\nHalo 2 like (but weapons are still unchanged)\n\nWe recommend that you disable banshees, and set all other vehicules\nat the maximum. Recommended rules are Capture the Flag and Deathmatch\nor Team Deathmatch.\n\nCredits: Thanks to The Ghost for BG and turret tags\nThanks to H2CE Team for Fusion core tag\nThanks to HMS 2.5 for speeding up the creation process and\ntesting",
   "images": [
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   "hash": "A09D65ED0041B7952D63F6916AFE1984",
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   "category_names": [
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  },
  {
   "fid": 1731,
   "title": "H2 Ascension",
   "thumb": "img/lg/ACF232E.jpg",
   "author": "{KaS} Clan",
   "date": "03/16/2006",
   "file_size": "25.1M",
   "rating": 9.0,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1731",
   "og_image": "https://halomaps.org/hce/img/lg/ACF232E.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/ACF232E.jpg",
    "img/lg/ACF2330.jpg"
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     "caption": ""
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     "caption": ""
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    {
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     "caption": ""
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    {
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     "caption": ""
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    {
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     "caption": ""
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    {
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     "caption": ""
    },
    {
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     "caption": "the gun on the top of the tallest tower"
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    {
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   "category_names": [
    "Halo CE Maps"
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  },
  {
   "fid": 1732,
   "title": "Changing Player Character Appearance Video Tutorial",
   "thumb": "img/placeholder.jpg",
   "author": "{AM}Deth",
   "date": "03/18/2006",
   "file_size": "22.1M",
   "rating": 9.2,
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    23
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1732",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Tutorials",
   "images": [
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   "category_names": [
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   ]
  },
  {
   "fid": 1733,
   "title": "The Valley of the Forerunners: Part 4",
   "thumb": "img/lg/tvof182134.jpg",
   "author": "Dennis Powers",
   "date": "03/20/2006",
   "file_size": "33.5M",
   "rating": null,
   "sids": [
    25
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1733",
   "og_image": "https://halomaps.org/hce/img/lg/tvof182134.jpg",
   "category": "The Halo CE Chronicles",
   "images": [
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   "hash": "B0631CD342D09B020613B106327CD73D",
   "fetched": "2026-10-07T16:43:23Z",
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    "file_name": "1733-HCEC-TVOF-4_320X240.mov.zip",
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    "at": "2026-10-07T20:19:04Z",
    "sha1": "11dbd738c45508821d577eb6097b0173d1bf0100"
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   "category_names": [
    "The Halo CE Chronicles"
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  },
  {
   "fid": 1734,
   "title": "The Valley of the Forerunners: Part 4",
   "thumb": "img/lg/tvof1821384.jpg",
   "author": "Dennis Powers",
   "date": "03/20/2006",
   "file_size": "37.2M",
   "rating": null,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1734",
   "og_image": "https://halomaps.org/hce/img/lg/tvof1821384.jpg",
   "category": "The Halo CE Chronicles",
   "images": [
    "img/lg/tvof1821384.jpg"
   ],
   "hash": "839D2E74E8C3774BFF032E7189CC829F",
   "fetched": "2026-10-07T16:43:23Z",
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    "at": "2026-10-07T20:19:06Z",
    "sha1": "47edcb5afbdd1a0569f6c47c4b830ddea41b843d"
   },
   "category_names": [
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   ]
  },
  {
   "fid": 1735,
   "title": "Claustrophobia UI (User Interface) Map file replacement",
   "thumb": "img/lg/Yayap.gif",
   "author": "DocOctavius",
   "date": "03/23/2006",
   "file_size": "5.6M",
   "rating": 8.5,
   "sids": [
    26
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1735",
   "og_image": "https://halomaps.org/hce/img/lg/Yayap.gif",
   "category": "Custom UI Files",
   "notes": "This UI features Claustrophobia, the first map released at Yayap.com\n\nUncompress and put ui.map in your Halo Custom Edition/maps folder (after backing up your old ui.map of course) and come join the yayap ds for the full Yayap.com experience! ;)\n\nDS info here: http://yayap.com/ds\n\nThanks Bungie, Gearbox, Halomaps.org etc. etc.... Enjoy!",
   "images": [
    "img/lg/Yayap.gif"
   ],
   "hash": "53EA217B072653A8A2BD0879190A23F4",
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    "file_name": "1735-Claustrophobia_UI.zip",
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    "at": "2026-10-07T20:15:38Z",
    "sha1": "2b6f5a5840bd768a4a66d84e3989fd33a43b4d86"
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   "category_names": [
    "Custom UI Files"
   ]
  },
  {
   "fid": 1736,
   "title": "Barricade Tags",
   "thumb": "img/placeholder.jpg",
   "author": "FireStorm",
   "date": "03/23/2006",
   "file_size": "800.6K",
   "rating": null,
   "sids": [
    32
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1736",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo CE Scenery Tags",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "1844145B44FEBB0169F02C898C730E74",
   "fetched": "2026-10-07T16:36:37Z",
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    "file_name": "1736-barricade.zip",
    "bytes": 800645,
    "at": "2026-10-07T20:03:24Z",
    "sha1": "1adb66d24e1d77ce636dab00942823a79aea5a7a"
   },
   "category_names": [
    "Halo CE Scenery Tags"
   ]
  },
  {
   "fid": 1737,
   "title": "Smoothed Premade BSPs - MAX files",
   "thumb": "img/lg/bsp125oj.jpg",
   "author": "[A27]Matt",
   "date": "03/23/2006",
   "file_size": "722.7K",
   "rating": null,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1737",
   "og_image": "https://halomaps.org/hce/img/lg/bsp125oj.jpg",
   "category": "3D Model Files",
   "notes": "I went, and on the spur of the moment, made 13 heightmaps and made bsp's out of them. Each heightmap was applied to a bsp with the dimensions of 30,000 x 30,000 x 15,000. They are for your use, and i don't ask that you give me credit. Have fun making maps!",
   "images": [
    "img/lg/bsp125oj.jpg"
   ],
   "hash": "A2F4B0D5F8714C71C792B824809A61FC",
   "fetched": "2026-10-07T16:33:25Z",
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    "file_name": "1737-SmoothedPremadeBSPs.zip",
    "bytes": 722714,
    "at": "2026-10-07T19:57:46Z",
    "sha1": "ed3a58af0e739d14dba512a98afc873f8f9d165e"
   },
   "category_names": [
    "3D Model Files"
   ]
  },
  {
   "fid": 1738,
   "title": "Full Dev Mode Commands List V0.1 - PDF & Word DOC",
   "thumb": "img/placeholder.jpg",
   "author": "PyThOn",
   "date": "03/23/2006",
   "file_size": "106.3K",
   "rating": 8.6,
   "sids": [
    23
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1738",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Tutorials",
   "description": "All the known AllDev codes and their descriptions of what they do",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "A0A32B9EA05612E67F098BC55804F271",
   "fetched": "2026-10-07T16:40:47Z",
   "download": {
    "ok": true,
    "file_name": "1738-FullDevCodesV0.1.zip",
    "bytes": 106334,
    "at": "2026-10-07T20:14:07Z",
    "sha1": "ba1cd850c8596e2cc16493c456a83867191d29a1"
   },
   "category_names": [
    "Tutorials"
   ]
  },
  {
   "fid": 1739,
   "title": "H2 Blow City",
   "thumb": "img/lg/ACF254E.jpg",
   "author": "{D§}Killa",
   "date": "03/23/2006",
   "file_size": "61.3M",
   "rating": 7.8,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1739",
   "og_image": "https://halomaps.org/hce/img/lg/ACF254E.jpg",
   "category": "Halo CE Maps",
   "notes": "I TAKE NO CREDIT FOR THE BSP IT WAS MADE BY SONICXTREME.\nSMG , Knave\nBattle Rifle , The CMT Team\nBeam Rifle , {UC}Sarge\nBrute Plasma , {UC}Sarge\nCivilian Warthog , (DA)Ender\nGuass hog , {UC}Sarge\nSpectre , The CMT Team\nBanshees , {UC}Sarge\nHuman Turrets hmm.... Ender gave them to me but he didnt make them.\nCity Scenery (DA)Ender\nWarthog Garage, ramp BloodThirst and (DA)Ender\nHalo 2 Sniper , CMT Team",
   "images": [
    "img/lg/ACF254E.jpg",
    "img/lg/ACF2550.jpg"
   ],
   "hash": "B3F278E8A5A33CBC127C40335AA781BE",
   "fetched": "2026-10-07T16:13:31Z",
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    "file_name": "1739-h2-blow-city.zip",
    "bytes": 61323218,
    "at": "2026-10-07T18:41:28Z",
    "sha1": "b6ddb69dbebd99baee1fe1fc98e8498caa1a84c7"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 1740,
   "title": "H2 Lockout final",
   "thumb": "img/lg/ACF2552.jpg",
   "author": "Nathan555",
   "date": "03/23/2006",
   "file_size": "28.3M",
   "rating": 8.5,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1740",
   "og_image": "https://halomaps.org/hce/img/lg/ACF2552.jpg",
   "category": "Halo CE Maps",
   "description": "This is a modified version of lockout. It has a little bit more h2 style weapons and appeal than the original map.",
   "images": [
    "img/lg/ACF2552.jpg",
    "img/lg/ACF2554.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/EE4E9805-BE14-4AA7-9FE88355C689193D.JPG",
     "caption": ""
    }
   ],
   "hash": "BD1088A3808767A4632DF630846E9F27",
   "fetched": "2026-10-07T16:13:31Z",
   "download": {
    "ok": true,
    "file_name": "1740-h2-lockout_final.zip",
    "bytes": 28254014,
    "at": "2026-10-07T18:41:26Z",
    "sha1": "dd7a7e81557f44d0e929ac6c2acb47455550c4ad"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 1741,
   "title": "Valley alpha",
   "thumb": "img/lg/ACF2556.jpg",
   "author": "ChiefCow",
   "date": "03/23/2006",
   "file_size": "8.3M",
   "rating": 9.1,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1741",
   "og_image": "https://halomaps.org/hce/img/lg/ACF2556.jpg",
   "category": "Halo CE Maps",
   "notes": "Title : Valley_alpha\nRelease Date : 3/20/06\nAuthor : ChiefCow\nDescription : HUGE vehicle map based in a valley. Lots of ammo and crannys for walking. Many walkways,\nbridges, and jumps. Perfect map for vehicle lovers.\n\nRecommendation : This map was designed for Slayer, king, odd, and ctf. Remcomended\nfull house due to maps huge size.\n\nAcknowledgement: Thanks to DOMINATOR and conqueror for varios help.\n\nMore Info : ALPHA RELEASE, NOT DONE!",
   "images": [
    "img/lg/ACF2556.jpg",
    "img/lg/ACF2558.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/D49ED59A-9B08-45A1-9A3D2AE623884FB5.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/47CC3FDC-F252-4910-927EABC19CA38BC1.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/98AF683E-6613-425F-B5E1A013D3C36CF4.JPG",
     "caption": ""
    }
   ],
   "hash": "A1C6A7B79C7EE6463050D1B8268878BA",
   "fetched": "2026-10-07T16:13:30Z",
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    "file_name": "1741-Valley_alpha.zip",
    "bytes": 8316376,
    "at": "2026-10-07T18:41:23Z",
    "sha1": "976ad5bbb626ac825f85d40544b8019eab2466a2"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 1742,
   "title": "Beaver Creek",
   "thumb": "img/lg/ACF263D.jpg",
   "author": "Someone",
   "date": "03/27/2006",
   "file_size": "13.7M",
   "rating": 8.9,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1742",
   "og_image": "https://halomaps.org/hce/img/lg/ACF263D.jpg",
   "category": "Modified Multiplayer Maps",
   "notes": "Credit: All halo 2 weapons by CMT\nCustom scenery by H2CE Team\nH2 Chief model from Headlong\nCustom HUD by [ZMT] L33T (from the halomods files forums)\nBattle Creek BSP from TheGhost's complete tagset\nJarhain for the SMG\n\nFeature:\n1 Bullet Firing per Shot Battle Rifle\nTracking Rocket Launcher\nFrag explode even if it didn't hit the ground (for strategic use)\nWeapons placement similar to the Halo 2 Beaver Creek (Xbox)\nAll weapons have modified model/sound/texture excepted the Needler\nNo fall damage\n4 second stun for shield and 1.5 second recharge\n\nNote: The map is protected for respect of the those noted in the credit\n\nHave Fun!",
   "images": [
    "img/lg/ACF263D.jpg",
    "img/lg/ACF263F.jpg"
   ],
   "hash": "675F19EC5105FB952D370371AE9348C7",
   "fetched": "2026-10-07T16:28:55Z",
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    "file_name": "1742-Beaver_Creek.zip",
    "bytes": 13693255,
    "at": "2026-10-07T19:33:22Z",
    "sha1": "3c4a6251c34849c439175e5b9a4dc5b8f9f9c83e"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 1743,
   "title": "Frozen Path",
   "thumb": "img/lg/ACF2641.jpg",
   "author": "{D§}Killa",
   "date": "03/27/2006",
   "file_size": "26.5M",
   "rating": 9.0,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1743",
   "og_image": "https://halomaps.org/hce/img/lg/ACF2641.jpg",
   "category": "Halo CE Maps",
   "description": "his map is a multiplayer conversion of c40-a it has all h2 vehicles and weapons...",
   "notes": "special thanks to {Kas}Korori for all the halo 2 tags u gave me.\nlol, i was working on this about 4 months ago, then i forgot about it, then i rememberd.\nErrors:there is a place to teleporters 1 red one and 1 blue 1, there backwards, blue takes u to red base, red takes you to blue base.\ni got the name frozen-path from when Ultimate Dragon made Chosen path, it just sounded like a good name for this.",
   "images": [
    "img/lg/ACF2641.jpg",
    "img/lg/ACF2643.jpg"
   ],
   "hash": "7EED1439D5D9CFE3B9BFDC6D20AFF6D2",
   "fetched": "2026-10-07T16:13:30Z",
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    "file_name": "1743-frozen-path.zip",
    "bytes": 26529875,
    "at": "2026-10-07T18:41:23Z",
    "sha1": "253f557b2f4dd4948083552a4e44d0097d5cee5f"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 1744,
   "title": "Frosthaven",
   "thumb": "img/lg/ACF2645.jpg",
   "author": "Seraphim and Byram (Metroid Online Map Team)",
   "date": "03/27/2006",
   "file_size": "11.2M",
   "rating": 8.3,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1744",
   "og_image": "https://halomaps.org/hce/img/lg/ACF2645.jpg",
   "category": "Halo CE Maps",
   "description": "A demo/beta map to test the Metroid conversion weapons.",
   "images": [
    "img/lg/ACF2645.jpg",
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   "fid": 1745,
   "title": "Revolutions",
   "thumb": "img/lg/ACF2649.jpg",
   "author": "Mithos Kionisu",
   "date": "03/27/2006",
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   "rating": 8.6,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1745",
   "og_image": "https://halomaps.org/hce/img/lg/ACF2649.jpg",
   "category": "Halo CE Maps",
   "description": "An early alpha test map of the Metroid on-line conversion with a new (incomplete) biped and one new weapon. - This is a proof of concept map and not intended for game play.",
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   "title": "The Valley of the Forerunners: Part 5",
   "thumb": "img/lg/tvof951425.jpg",
   "author": "Dennis Powers",
   "date": "03/28/2006",
   "file_size": "27.5M",
   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1746",
   "og_image": "https://halomaps.org/hce/img/lg/tvof951425.jpg",
   "category": "The Halo CE Chronicles",
   "description": "The Halo CE Chronicles season 3",
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   "hash": "E57CF1C3C4AE4D09DD5B5C6A1BAB3587",
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  {
   "fid": 1747,
   "title": "The Valley of the Forerunners: Part 5",
   "thumb": "img/lg/tvof952315.jpg",
   "author": "Dennis Powers",
   "date": "03/28/2006",
   "file_size": "20.8M",
   "rating": null,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1747",
   "og_image": "https://halomaps.org/hce/img/lg/tvof952315.jpg",
   "category": "The Halo CE Chronicles",
   "description": "The Halo CE Chronicles Season 3",
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    "img/lg/tvof952315.jpg"
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   "category_names": [
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  {
   "fid": 1748,
   "title": "Cyborg Variant Tags",
   "thumb": "img/placeholder.jpg",
   "author": "Samusfision",
   "date": "03/31/2006",
   "file_size": "11.2K",
   "rating": null,
   "sids": [
    34
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1748",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo CE Biped Tags",
   "notes": "I was tired of not have a cyborg actor or cyborg varient tags ,and if i did, it was for the assualt rifle only. This fixes that.\n\nif you use these tags, just give me credit. if you modify them, just give me credit, mkay?\n\nsince the railgun is a popular weapon, its in there too. uzi i like, so i threw it in there.\n\nthanks to:\n[DD]ZiON - for rail gun.\nPyThOn - for uzi.",
   "images": [
    "img/placeholder.jpg"
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   "fid": 1749,
   "title": "Beaver Creek V2",
   "thumb": "img/lg/ACF27B9.jpg",
   "author": "Someone",
   "date": "04/02/2006",
   "file_size": "13.6M",
   "rating": 8.4,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1749",
   "og_image": "https://halomaps.org/hce/img/lg/ACF27B9.jpg",
   "category": "Halo CE Maps",
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   "fid": 1750,
   "title": "Buster Rifle",
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   "author": "?",
   "date": "04/02/2006",
   "file_size": "5.8M",
   "rating": 8.7,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1750",
   "og_image": "https://halomaps.org/hce/img/lg/ACF27BD.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A bloodgulch varient",
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   "title": "Flood_'em High",
   "thumb": "img/lg/ACF27C1.jpg",
   "author": "Someone",
   "date": "04/02/2006",
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   "rating": 7.7,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1751",
   "og_image": "https://halomaps.org/hce/img/lg/ACF27C1.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "his is a halo 2 varient of Hang 'Em High with yellow-green fog.",
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   "title": "New Swamps",
   "thumb": "img/lg/ACF27C6.jpg",
   "author": "?",
   "date": "04/02/2006",
   "file_size": "20.6M",
   "rating": 8.6,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1752",
   "og_image": "https://halomaps.org/hce/img/lg/ACF27C6.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/ACF27C6.jpg",
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   "category_names": [
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  {
   "fid": 1753,
   "title": "Sonic!sland",
   "thumb": "img/lg/ACF27CA.jpg",
   "author": "Bushhater10\\Zero Cool",
   "date": "04/02/2006",
   "file_size": "7.6M",
   "rating": 8.7,
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    24
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1753",
   "og_image": "https://halomaps.org/hce/img/lg/ACF27CA.jpg",
   "category": "Modified Multiplayer Maps",
   "notes": "this is just death island played as sonic NO NEW VEHICLES also i take no credit for the sonic model it is sonicxtreme's model that i simply took from his earlyer map sonic_gulch. I may update this with the sonic vehicles but it is not planed to and this map is named with a ! only because i dont want to take up a name that may be used for a offical sonic that may be made.",
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   "hash": "BDCFFEE4414E11A35073D4691501BBB8",
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   "category_names": [
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  {
   "fid": 1754,
   "title": "Sonic Mario ect beta V2",
   "thumb": "img/lg/ACF27CE.jpg",
   "author": "Kirby_422",
   "date": "04/02/2006",
   "file_size": "5.2M",
   "rating": 6.6,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1754",
   "og_image": "https://halomaps.org/hce/img/lg/ACF27CE.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A bloodgulch variend with modified weapons",
   "notes": "vehicles added, not set as defalt spawn, must alow in settings, and set to custom vehicles Megabuster added, u can not see if it is fully charged or not metroid Power beam, wave beam, Ice beam added, wave beam gitched looking normal blasts I prefer version 1 over 2",
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    "img/lg/ACF27CE.jpg"
   ],
   "hash": "7780F0FEAD2486F7CA251D659C5818DE",
   "fetched": "2026-10-07T16:28:53Z",
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   "category_names": [
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  {
   "fid": 1755,
   "title": "Sonic Mario ect beta V3",
   "thumb": "img/lg/ACF27D0.jpg",
   "author": "Kirby_422",
   "date": "04/02/2006",
   "file_size": "11.6M",
   "rating": 7.7,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1755",
   "og_image": "https://halomaps.org/hce/img/lg/ACF27D0.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "Modifed B40 map with modified weapons",
   "notes": "BSP now is B40_a wave beam removed a halo PC weap added(one not normaly usable by MC, just gess..) custom Postgame Carnage screen",
   "images": [
    "img/lg/ACF27D0.jpg",
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    "at": "2026-10-07T19:33:18Z",
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   "category_names": [
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  {
   "fid": 1756,
   "title": "sonic-mario-ect_beta-V4.zip",
   "thumb": "img/lg/ACF27D6.jpg",
   "author": "Kirby_422",
   "date": "04/02/2006",
   "file_size": "12.1M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1756",
   "og_image": "https://halomaps.org/hce/img/lg/ACF27D6.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "Modifed B40 map with Modified weapons",
   "notes": "more secret rooms ratchet and clank vaporizer(cant see red partical unless it goes whole lenght of level first)",
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  {
   "fid": 1757,
   "title": "sonic-mario-ect_beta-V5.zip",
   "thumb": "img/lg/ACF27DA.jpg",
   "author": "Kirby_422",
   "date": "04/02/2006",
   "file_size": "12.4M",
   "rating": 6.5,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1757",
   "og_image": "https://halomaps.org/hce/img/lg/ACF27DA.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "Modified B40 level with mofided weapons",
   "notes": "rock kirby, ice kirby, and fire kirby (the way u operate rock is hold the attack button lol, doom barier, PS. it will not stop damage to u, just kill people, and hurtel vehicles lol) super weaps now with inf ammo, and u sacrifice some life to use em(It was kinda unfair to add ammo to the sentinel weaps, and unfair to let them slaughter everyone, so they have their lives on the line while slaughtering now lol) there are 12 pods in total hidden, 2 in that one place, 10 in another lol(not very distributed lol)",
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  {
   "fid": 1758,
   "title": "Revolutions",
   "thumb": "img/lg/ACF27DE.jpg",
   "author": "Mithos Kionisu",
   "date": "04/02/2006",
   "file_size": "17.7M",
   "rating": 8.8,
   "sids": [
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   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1758",
   "og_image": "https://halomaps.org/hce/img/lg/ACF27DE.jpg",
   "category": "Halo CE Maps",
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    "at": "2026-10-07T18:41:19Z",
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  {
   "fid": 1759,
   "title": "No Remorse",
   "thumb": "img/lg/ACF27E3.jpg",
   "author": "NeuroKoNeza ,ZexGX , Lightning Rec0",
   "date": "04/02/2006",
   "file_size": "25.2M",
   "rating": 8.8,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1759",
   "og_image": "https://halomaps.org/hce/img/lg/ACF27E3.jpg",
   "category": "Halo CE Maps",
   "notes": "Well here It is people , the map ive been wanting to get out for quite awhile now , is finally going to be released soon! The mod (H2ce) has been getting back together and much progress has been done , but its still been taking too long , so a few weeks ago I decided to just get it out there as a classic version. A map doesnt have to have a mod for it be fun and popular , and this map will prove that. But also keep in mind a H2ce version shall come sooner or later. (The map it’s self has been done since last Novemember , but waiting on the mod is the only reason it wasn’t out before :X )I posted some renders awhile back showing how the map was , but if you don’t know what No Remorse is , I’ll be glad to reintroduce you\n\nQuote:\nOriginally Posted by Nitrousoxide\nNo Remorse features many twists, turns, back alleys, lofts, appartments, nooks, crannies and just about anything else you'd normally find in a terrestrial city. While there are many tight quaters that force face-to-face firefights, there's just as much open terrain to be fought over. Check out the vast beach that surrounds 50% of the entire level.\nUnder a dusk sky lit by a setting sun, there's not much peace and serenity to be found when the lights go down in this city by the bay!Although I feel the map suits slayer and KotH gametypes best, CTF works seemingly well. One can either take the straight away but longer route from his base to the other by way of the beach, or take the short route (if you don't get lost or caught up, that is) through the winding maze of streets and back alleys. Either way, you'll find the flag nessled within a building of some sort, regardless of which base. Although the map is definately asymetrical, flag placement and base layout is fairly similar, so no worries about unbalancedness.\nOne of the coolest parts of the level is the rooftops! In Turf, you are limited as to the rooves you can access, yet in No Remorse, you are encouraged to engage in roof top slaughtering! This makes KotH games AMAZINGLY fun and sniper matches a blast. You can access the rooves in many different ways. Most buildings have interiors in which you can explore to find goodies like weapons, powerups, hiding spots and most importantly, roof access. Normally, roof access is by way of ladder from the inside of a building or appartment, but sometimes, you can get on top by way of air lift, climbing on top of various objects or who knows what other methods! Like the streets, the rooves are scattered with weapons and goodies, mostly sniper parephanalia. You won't find any sniper rifles on the ground, as you won't find any SMG's on the roof. It just kinda makes sence. I must say that I honestly enjoy this map more than Turf and I think the more complex layout of No Remorse is what we were all hoping for in Turf. Don't get me wrong, Turf pwns your socks, but No Remorse pwns your socks, shoes and boxors. Mostly anyone who's played No Remorse agrees, too.\n\nThat was from what Nitrous wrote about this map awhile back when he revealed it on the H2ce site , and his description pretty much sums up the quality of this map. This map might just be one of the most detailed maps to date , so I’d say this is defiantly something to get ready and get excited about. But w.e , you all want to actually see what this map looks like , so lets get to the screen shots!!!\n\n! Release date !: April/1st\n\nLightning is going to play around with some moinor things before saturday , but other then that its all completly finished.\nKeep an eye out for a new cinematic video and some other media regarding No Remorse this week!\n__________________________________________________ _______\nAnd here is what Sakievich thought about the map:\n\nNeuro has been kind enough to let me see his no_remorse map and has requested that I review it.\n\nThis is probably one of the most carefully thought out and planned maps, that I have seen in a long time. It provides for simple straightforward gameplay while allowing plenty of room for variation. While seemingly chaotic when looking at the map at large, it actually flows very well. It has essentially a three level play area and by that I mean up and down. Which means you no longer look for the enemy on one plane, but instead have to be prepared at all levels for unexpected attacks! So, watch the roofs and overhangs.\n\nI think this game will be enjoyable for both small games and large games and for all gametypes. The Halo CE community should be able to easily take advantage of this map for great gameplay.\n\nCTF. The bases for ctf are marked visibly with blue and red vending machines. Which is a smart, subtle and unique way of marking the bases.\n\nSlayer should be endlessly fun with enemies coming from and going everywhere.\n\nOddball has plenty of room and routes for the runner to get away to, while not being able to escape completely away.\n\nRace, remember race? Anyone?\n\nKing of the Hill, forget being able to anticipate your enemy's approach.\n\nVisually it's spectacular. It's varied and and complex with wise use of bitmaps, lightmaps and an original sky. It's simply enjoyable to look at. The areas are varied in overall appearance yet work as a cohesive whole. There are close and open areas. The model appears to be well constructed with wisely placed geometry and portalling. The bitmaps are of the highest quality and appear to be nearly completely original.\n\nI look forward to the H2CE mod, but I think everyone in the HaloCE community should be more than thrilled to play this on ol' Halo Combat Evolved!\n\nSorry if this sounds gushing, but I can't help it when I see great work.",
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     "caption": ""
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    {
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     "caption": ""
    },
    {
     "src": "img/users/lg/AB673BC2-B226-4BE2-BA0D78A97AB43ABD.JPG",
     "caption": "The Beauty of No Remorse"
    }
   ],
   "hash": "0EA5B0D90F02FBC47EE7F8D08BE727B0",
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 1760,
   "title": "The Valley of the Forerunners: Part 6",
   "thumb": "img/lg/tvof193326.jpg",
   "author": "Dennis Powers",
   "date": "04/03/2006",
   "file_size": "40.8M",
   "rating": null,
   "sids": [
    25
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1760",
   "og_image": "https://halomaps.org/hce/img/lg/tvof193326.jpg",
   "category": "The Halo CE Chronicles",
   "images": [
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   "category_names": [
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  },
  {
   "fid": 1761,
   "title": "The Valley of the Forerunners: Part 6",
   "thumb": "img/lg/tvof19436.jpg",
   "author": "Dennis Powers",
   "date": "04/03/2006",
   "file_size": "45.6M",
   "rating": null,
   "sids": [
    25
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1761",
   "og_image": "https://halomaps.org/hce/img/lg/tvof19436.jpg",
   "category": "The Halo CE Chronicles",
   "images": [
    "img/lg/tvof19436.jpg"
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   "hash": "AA3BDDA0876EAC51A8C951A33E0FCDFD",
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   },
   "category_names": [
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  },
  {
   "fid": 1762,
   "title": "Orange UI (User Interface) Map file replacement",
   "thumb": "img/lg/orange_ui1.jpg",
   "author": "An Emu",
   "date": "04/07/2006",
   "file_size": "2.3M",
   "rating": 8.7,
   "sids": [
    26
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1762",
   "og_image": "https://halomaps.org/hce/img/lg/orange_ui1.jpg",
   "category": "Custom UI Files",
   "description": "A modified UI using the original Halo in the background, but featuring music from the Campaign.",
   "notes": "A modified UI using the original Halo in the background, but featuring music from the Campaign. The main buttons in the menu are orange, as well as the Halo Logo and cursor. It opens up like the Halo 2 UI, in that it asks you to \"press enter to continue\" and you can then choose a profile to sign in with. This UI is Campaign enabled, has no checking for updates screen, and no saving screen appears after you change your profile. It also features a different loading screen that shows when you load a map.",
   "images": [
    "img/lg/orange_ui1.jpg",
    "img/lg/orange_ui2.jpg"
   ],
   "hash": "0E263B2E9A4E5FA0D7855241C737FCB8",
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    "sha1": "291f49ffd2e1ffbdfd1208b1b0e3a827a00fb192"
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   "category_names": [
    "Custom UI Files"
   ]
  },
  {
   "fid": 1763,
   "title": "CAR model - MAX file",
   "thumb": "img/placeholder.jpg",
   "author": "FireStorm",
   "date": "04/07/2006",
   "file_size": "135.5K",
   "rating": null,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1763",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "3D Model Files",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "3066E2104FC97794FE4BDC578304CE1A",
   "fetched": "2026-10-07T16:33:24Z",
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    "file_name": "1763-car.zip",
    "bytes": 135504,
    "at": "2026-10-07T19:57:45Z",
    "sha1": "f074a317928189fa83ef7a6f9b35dd1cc5a0503e"
   },
   "category_names": [
    "3D Model Files"
   ]
  },
  {
   "fid": 1764,
   "title": "Elite Actor Varient Biped Tags",
   "thumb": "img/placeholder.jpg",
   "author": "Banshee Ace 2",
   "date": "04/07/2006",
   "file_size": "2.3M",
   "rating": 8.4,
   "sids": [
    34
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1764",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo CE Biped Tags",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "1E89771E5C4E2463F1217BD62D259AFA",
   "fetched": "2026-10-07T16:35:36Z",
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    "file_name": "1764-elite_actor_varient_+_biped_tags.zip",
    "bytes": 2287628,
    "at": "2026-10-07T20:02:01Z",
    "sha1": "6fd8596985828e680bd93e4c356c18aee118758f"
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   "category_names": [
    "Halo CE Biped Tags"
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  },
  {
   "fid": 1765,
   "title": "A30_b",
   "thumb": "img/lg/ACF28B3.jpg",
   "author": "{KaS} Korori",
   "date": "04/07/2006",
   "file_size": "19.1M",
   "rating": 8.9,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1765",
   "og_image": "https://halomaps.org/hce/img/lg/ACF28B3.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "This is a cartoon version modification of the Halo a30 Level",
   "images": [
    "img/lg/ACF28B3.jpg",
    "img/lg/ACF28B5.jpg"
   ],
   "hash": "413E2CF24A14972237955CD990A97B44",
   "fetched": "2026-10-07T16:28:52Z",
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    "file_name": "1765-a30_b.zip",
    "bytes": 19069280,
    "at": "2026-10-07T19:33:17Z",
    "sha1": "5c56e7f33343e14903da38b0291d6324e017cb93"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 1766,
   "title": "Supercity 1.1",
   "thumb": "img/lg/ACF28B7.jpg",
   "author": "",
   "date": "04/07/2006",
   "file_size": "8.6M",
   "rating": 8.2,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1766",
   "og_image": "https://halomaps.org/hce/img/lg/ACF28B7.jpg",
   "category": "Halo CE Maps",
   "notes": "to fly press Q (thanks sunny for helping me figure out how\nto do that) and you can shoot out some random stuff... have fun with that..\n\nI also wanna thank the people who helped me\nthey are:\n\nLightning, Couldnt do anything without you buddy.\nWave of lag, Also... Couldnt do anything without you.\nJahrain, Providing me with some special info.\nSSDC, You helped me loads... Thank you :)\nSunny, Just rocks, he helped me with my textures and tagging.\nKilla, Supplied me with unarmed tags =)\nand everybody else I forgot to mention.\n\nThe map features are:\nFlying\nSuperspeed\nHighpower beam\nkarate chop\ncape\n\nI know the map isnt much to look at atm... but its pretty good for a person doing it on his own with help from his\nfriends.",
   "images": [
    "img/lg/ACF28B7.jpg",
    "img/lg/ACF28B9.jpg"
   ],
   "hash": "55CC58C425D89612AD776B31F5FB0FB3",
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   "download": {
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    "file_name": "1766-supercity.zip",
    "bytes": 8618307,
    "at": "2026-10-07T18:41:16Z",
    "sha1": "372068cc77f3aa80b8234be8b21bf0ce512af43d"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 1767,
   "title": "The Valley of the Forerunners: Part 7",
   "thumb": "img/lg/tvof1136507.jpg",
   "author": "Dennis Powers",
   "date": "04/11/2006",
   "file_size": "22.8M",
   "rating": null,
   "sids": [
    25
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1767",
   "og_image": "https://halomaps.org/hce/img/lg/tvof1136507.jpg",
   "category": "The Halo CE Chronicles",
   "images": [
    "img/lg/tvof1136507.jpg"
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   "category_names": [
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  },
  {
   "fid": 1768,
   "title": "The Valley of the Forerunners: Part 7",
   "thumb": "img/lg/tvof1137257.jpg",
   "author": "Dennis Powers",
   "date": "04/11/2006",
   "file_size": "25.5M",
   "rating": null,
   "sids": [
    25
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1768",
   "og_image": "https://halomaps.org/hce/img/lg/tvof1137257.jpg",
   "category": "The Halo CE Chronicles",
   "images": [
    "img/lg/tvof1137257.jpg"
   ],
   "hash": "1F482B8F832DFD923F9A9481CBBC9A71",
   "fetched": "2026-10-07T16:43:20Z",
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    "file_name": "1768-HCEC-TVOF-7_320X240.wmv.zip",
    "bytes": 25523200,
    "at": "2026-10-07T20:18:57Z",
    "sha1": "aee084e38bcdfa9e8cfc5d89c831bbb9f3edad42"
   },
   "category_names": [
    "The Halo CE Chronicles"
   ]
  },
  {
   "fid": 1769,
   "title": "Big Canyon",
   "thumb": "img/lg/ACF339.jpg",
   "author": "CPT×RØGUÈ×",
   "date": "04/15/2006",
   "file_size": "5.1M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1769",
   "og_image": "https://halomaps.org/hce/img/lg/ACF339.jpg",
   "category": "Halo CE Maps",
   "description": "A large \"S\" shaped canyon",
   "notes": "Well, this is my second map. It is WAY more better than my first.\nThis time I mainly fixed the bugs I didn't know. Altho one thing\nhere doesn't work, and that is CTF. I've been trying to fix it but\nit didn't work.\n\nPlayable gametypes:\n\nSlayer\nTeam slayer\nOddball\nTeam oddball\nKing of the Hill\nTeam King of the Hill\n\nGlitch:\n\nParticles go up (idk why)\n\nSecret:\n\nYou gotta find it. Very simple to find...",
   "images": [
    "img/lg/ACF339.jpg",
    "img/lg/ACF33B.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/6F43A80C-0E1A-4D72-B44243215A64DF4A.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/510A2D3C-EBA5-42D8-8AA9924D77E6FFA4.JPG",
     "caption": "Im the blue guy and the other mc is the secret of the map and he doesnt move"
    },
    {
     "src": "img/users/lg/7B9266BC-68CB-4631-B3B201AB200DD2FE.JPG",
     "caption": "Big canyon"
    }
   ],
   "hash": "2D1DBE736E9CCC6BD8C4AD304E297F63",
   "fetched": "2026-10-07T16:13:27Z",
   "download": {
    "ok": true,
    "file_name": "1769-big_canyon.zip",
    "bytes": 5143060,
    "at": "2026-10-07T18:41:16Z",
    "sha1": "37560552d69de51c2dd2f28b249fa6924373d843"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 1770,
   "title": "Coldsnap",
   "thumb": "img/lg/ACF33D.jpg",
   "author": "Tiamat",
   "date": "04/15/2006",
   "file_size": "28.6M",
   "rating": 9.2,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1770",
   "og_image": "https://halomaps.org/hce/img/lg/ACF33D.jpg",
   "category": "Halo CE Maps",
   "description": "A large ice plateau surrounded on three sides by mountains, with a large crevasse going through the center.",
   "notes": "All game types play normal except CTF.\nIn CTF each team starts in their base, safe from all enemies where you pick a vehicle and then leave the hanger\n\nRed team:\nHogs start in area just below starting region. To leave base in hog go into one of the two vehicle teleports on the other side of the raised part\n\nLongswords start on raised platforms at the end of the starting point area. To leave in a longsword fly through the hanger on the opposite side of the base as the longsword, the longsword is initially facing that direction.\n\nJets start behind longswords, you can either walk all the way there or take the teleport at the corners of the lower platform. To leave in a jet fly, either fly strait into the tube in front of them or fly into the longsword exits\n\nBlue team:\nHogs start in the area just below your starting location. To leave in a hog go into one of the three hog teleports or take the mythos exit\n\nJets start in the middle platform. To leave in jet fly strait into the tube in front of you or fly over and out the mythos exit\n\nMythos starts in a raised platform on the far side of the base. To leave in the mythos just walk strait forward\n\nScorpions start behind mythos. To leave in scorpions drive out the mythos exit strait ahead\n\nAlso note that in blue base the small structure in the center of each side will teleport you to the other side of blue base if you go into the middle of it (up the little ramp).\n\nThe pelicans and ghosts are located out in the battlefield in the two corners not occupied by red and blue team.\n\nTo pick up a vehicle in the pelican drive the vehicle to the center of the landing pad and empty it of all passengers. Then the pelican pilot press the flashlight button while hovering over the same pad. To release the vehicle either press flashlight again or have another player enter the vehicle, you can drop a vehicle off anywhere but you can only pick it up at a landing pad.\n\nYou can only pick up hogs ghosts and scorpions\n\nSpecial thanx to all those who tested but again there’s to many of you and I have a horrible memory but I did manage to write down the people who actually submitted content\n\nTerrain by fenrir, bases structures and sturture integration by tiamat, scripts by tiamat, except one by steelix B (falling in pit death) the mech moddelled by fenrir, guass hog by SteelizxB, sniper moddeled by tweek, then mutilated with my skin :P , everything else moddeled by me and/or bungie all content only take from halo1 not halo2., skins (the few that there are) done by me (Tiamat) as well, and special thanx goes out to KiLLa, but for what will remain a mystry :O, and ZexGX for makeing a mushroom cloud which i exstensivly modded and he still preferes his original :P",
   "images": [
    "img/lg/ACF33D.jpg",
    "img/lg/ACF340.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/99629C16-661F-4E2D-94A6EF44759DB753.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/57A3AEC4-D6A1-461C-BC02E9AD1FB1494A.JPG",
     "caption": "the blue team's base"
    },
    {
     "src": "img/users/lg/9FF9D118-7C02-4107-803436E9E62B316E.JPG",
     "caption": "the end of the crack"
    },
    {
     "src": "img/users/lg/D2559612-42F4-4133-9F60AC29484DEDE5.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/DE8BA864-1A96-4D18-AEA20FDEA839A55A.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/BAE35C73-7AB4-422D-AFEB08809E1FB654.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/16F0F0FA-6BC9-4396-B6348C53FD095718.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/89FA9F68-D432-403F-9C7DD7C637307EB4.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/7A0C7273-C145-4E43-A0DBBF30B569106D.JPG",
     "caption": "Red teams longsword"
    },
    {
     "src": "img/users/lg/555F4FFA-3642-4A6E-80CFCBE0AD29D188.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/F92FA054-FBA3-49C1-93734587CF97C2F6.JPG",
     "caption": "I found Tiamat's Banner near Red Flag..."
    },
    {
     "src": "img/users/lg/F558E91F-5CCB-4CAE-A74A10714CB08E77.JPG",
     "caption": "a jet .it go slow with UP + LEFT"
    },
    {
     "src": "img/users/lg/4F441D24-A5CD-4049-B1684117DABEBD55.JPG",
     "caption": "the blue base of the map."
    },
    {
     "src": "img/users/lg/CE885AA2-A125-4C19-ACAAE389F17055AB.JPG",
     "caption": "3 mech ."
    },
    {
     "src": "img/users/lg/22683DBE-AA62-455C-A3D25A0AB8763EA6.JPG",
     "caption": "a scorpion"
    },
    {
     "src": "img/users/lg/BD347449-76D3-4A8A-A1D561F5428F418E.JPG",
     "caption": "the power of mythose ! !"
    },
    {
     "src": "img/users/lg/ECBF41C7-96F7-4522-952B1328310099C5.JPG",
     "caption": "a pelican ."
    },
    {
     "src": "img/users/lg/72586A3E-EA12-4724-B89ABBD26D1065D1.JPG",
     "caption": "a place in blue base"
    },
    {
     "src": "img/users/lg/D0CDE2EF-0376-4C0D-BE4F7FF8731CB25F.JPG",
     "caption": "mythose"
    },
    {
     "src": "img/users/lg/188B5CF3-756D-4258-AEF3388AAEDE01CD.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/CBA10CD4-1BF3-47AC-BC1F972F01EC9D8D.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/1EEE7AEE-8460-4537-A12EF759BBE372A0.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/64E9A606-4EA8-4261-A7FA1BB04FBA7E1D.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/42BD199F-FD2B-4381-870A669F0B55CAA9.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/F6249884-4445-41AF-9BE7FC77E6FAF3F7.JPG",
     "caption": "LOL people who cant drive pelicon"
    },
    {
     "src": "img/users/lg/67FF830A-77B5-4889-9D7A25C55B81BE4C.JPG",
     "caption": "Blue flag:Near Blue Base."
    },
    {
     "src": "img/users/lg/BABA83F7-0AC4-4193-8EE8CAF658E10884.JPG",
     "caption": "Inside the Longsword"
    },
    {
     "src": "img/users/lg/9E0AD5D6-4774-45E6-B45806BD6629D272.JPG",
     "caption": "i threw some c-4 and got the picture right at the last second!"
    },
    {
     "src": "img/users/lg/41716D19-17CB-4C40-AAB4C7D77C980AB0.JPG",
     "caption": "with the blue flag..."
    },
    {
     "src": "img/users/lg/FBAC6BC9-8C54-482D-85DE7422FAD4798C.JPG",
     "caption": "WOW I landed it on the bridge!!!"
    },
    {
     "src": "img/users/lg/DBD17FD7-5438-4905-91B4F6D54E8D2E2F.JPG",
     "caption": "Bringing along a ghost, (what the heck is it attached to?)"
    },
    {
     "src": "img/users/lg/7CE8A519-FEDE-4C37-A7078BD563256BFB.JPG",
     "caption": "Me {Gp}Punx falling out pelican ...."
    },
    {
     "src": "img/users/lg/8C13F523-A6DA-4466-BF9FC5D24262ABBA.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/0144F894-6663-46F7-875895157D11972E.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/9EAA80D8-41C0-4467-A1B67943395FA169.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/B83F038F-11E1-4C8F-BFD05964F9FA7D2F.JPG",
     "caption": "me gaurding my flag and i charge when i see a hint of blue >:)"
    },
    {
     "src": "img/users/lg/77B48592-E6A7-42F4-AFECE7D425F5B0C0.JPG",
     "caption": "Sittin' there..."
    },
    {
     "src": "img/users/lg/5E8A845F-7B7D-4604-B4EA8D0A9BC5691A.JPG",
     "caption": "Cold out there..."
    },
    {
     "src": "img/users/lg/11AF1ED9-7279-49BD-A74B885DDC122F12.JPG",
     "caption": "Let's drive!!"
    },
    {
     "src": "img/users/lg/E2BC77B0-5CC5-4130-AB01159A6E139225.JPG",
     "caption": "Hold Your Ground"
    },
    {
     "src": "img/users/lg/882D6CB8-8277-4BAD-8678749FC9A04180.JPG",
     "caption": "el puent cerca del hangar..."
    },
    {
     "src": "img/users/lg/AE4DAD3B-804F-4E38-B8D75A8DDBF64ABC.JPG",
     "caption": "Warthog in a Pelican."
    },
    {
     "src": "img/users/lg/8C74ED5A-38F3-480B-A1825A6F083F4753.JPG",
     "caption": "LOL!!"
    },
    {
     "src": "img/users/lg/BCC3BB77-4EBE-4623-87D75530B56094B8.JPG",
     "caption": "The Jet!"
    },
    {
     "src": "img/users/lg/4AE8BAE0-D10D-4700-89EABE5E92908B50.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/048B8DF0-B250-4D13-A09FB769546C1588.JPG",
     "caption": "Have fun every body"
    }
   ],
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   "title": "Hillz",
   "thumb": "img/lg/ACF343.jpg",
   "author": "?",
   "date": "04/15/2006",
   "file_size": "4.9M",
   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1771",
   "og_image": "https://halomaps.org/hce/img/lg/ACF343.jpg",
   "category": "Halo CE Maps",
   "description": "A low square valley",
   "notes": "Well, this is my first map and don't think it's bad beacause this\nis REALLY my FIRST map. Although this map looks kinda small, it\nhas a few bugs in it.\n\nBugs:\n\nGrenades wont respawn.\nAble to walk up hills.\nThere is a lens galre but no sun.\nWeapons don't spawn at all.\n\n*IMPORTANT* This map only works with slayer and team slayer!!!",
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  },
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   "title": "Ihopethisworks",
   "thumb": "img/lg/ACF347.jpg",
   "author": "Team Pheonix / mitch",
   "date": "04/15/2006",
   "file_size": "4.6M",
   "rating": 4.5,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1772",
   "og_image": "https://halomaps.org/hce/img/lg/ACF347.jpg",
   "category": "Halo CE Maps",
   "description": "A small arena map that has a hole in the middle",
   "notes": "This is a small map that has a hole in the middle. You can not die though, because no fall dammage. This map supports most game types, but not all.",
   "images": [
    "img/lg/ACF347.jpg",
    "img/lg/ACF34B.jpg"
   ],
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   "category_names": [
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  {
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   "title": "Silentgulchv3",
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   "date": "04/15/2006",
   "file_size": "7.7M",
   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1773",
   "og_image": "https://halomaps.org/hce/img/lg/ACF34D.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgilch varient",
   "images": [
    "img/lg/ACF34D.jpg",
    "img/lg/ACF34F.jpg"
   ],
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    "sha1": "85e47c8366d6796f9ca52a298c69d886905e864b"
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   "category_names": [
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  {
   "fid": 1774,
   "title": "Sonic-mario-ect_beta-V6",
   "thumb": "img/lg/ACF351.jpg",
   "author": "Kirby_422",
   "date": "04/15/2006",
   "file_size": "13.8M",
   "rating": 7.5,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1774",
   "og_image": "https://halomaps.org/hce/img/lg/ACF351.jpg",
   "category": "Halo CE Maps",
   "notes": "completly replaced the weaps across the area\nadded Megaman battle network Cannon, Hi-cannon, M-cannon, Z-cannon (lots of cannons, huh? lol) and mini-boomber(replaces plasma grenades)\nadded metroid space pirate grenade lancher(as seen in MP2) space P. sword(the instant cammo isent currently working, sorry, so ignor what the string list says) aniolator beam(completle gliched, looks just like little glowing balls, I dont think I clicked save when I was editing the blasts lol) missle lancher(normal missles, charge for super missles, man I love using super missles lol)\nkirby star rod\nshadow the hedgehog omochao gun(it's one of the guns u get for beating a certain story..)\nratchet mini-turret gun(I have not tested to see if they acualy attack anything lol, I hope they do lol)\nRock kirby ability removed(one that makes screen go purple and flings all that arnt friend lol, including unocupide vehicles lol)\nthe sentinel beams now SHOULD look like they are on fire so that t explains the life leach effect lol\ncammo, overshield and health packs are now in, I forgot to make the health, AKA nanotech lol, have the nanotech glow\\particle looking thingy lol\nthe bow and arrows have oddly taking over half of the other weaps spawn points lol(dont ask me y lol)\n\nthere is custom strings to explain things to you, like what they are lol\n\nI recoloured somethings the coler that they would have been in their own game(looks weird with their shapes lol) like I made the megabuster blue(I dident do the first person veiw yet..)",
   "images": [
    "img/lg/ACF351.jpg",
    "img/lg/ACF353.jpg"
   ],
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   "fetched": "2026-10-07T16:13:26Z",
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 1775,
   "title": "sonic-mario-ect_beta-V7.zip",
   "thumb": "img/lg/ACF355.jpg",
   "author": "Kirby_422",
   "date": "04/15/2006",
   "file_size": "13.9M",
   "rating": 8.6,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1775",
   "og_image": "https://halomaps.org/hce/img/lg/ACF355.jpg",
   "category": "Halo CE Maps",
   "notes": "ratchet dual vipers added, heavy bouncer added\n\nALL BELOW WHERE IN V6, BUT THEY WHERE UPGRADED, AND I DONT THINK YOU\"LL TEAD ABOUT V6 LOL\n\ncompletly replaced the weaps across the area\nadded Megaman battle network Cannon, Hi-cannon, M-cannon, Z-cannon (lots of cannons, huh? lol) and mini-boomber(replaces plasma grenades)\nadded metroid space P. sword(the instant cammo isent currently working, sorry, so ignor what the string list says) aniolator beam(completle gliched, the black and white are mixed up.. exept the pure white lol man the stupidity lol) missle lancher(normal missles, charge for super missles, man I love using super missles lol)\nkirby star rod\nshadow the hedgehog omochao gun(it's one of the guns u get for beating a certain story..)\nratchet mini-turret gun(I have not tested to see if they acualy attack anything lol, I hope they do lol)\nRock kirby ability removed(one that makes screen go purple and flings all that arnt friend lol, including unocupide vehicles lol)\nthe sentinel beams now SHOULD look like they are on fire so that t explains the life leach effect lol\ncammo, overshield and health packs are now in, I forgot to make the health, AKA nanotech lol, have the nanotech glow\\particle looking thingy lol\nthe bow and arrows have oddly taking over half of the other weaps spawn points lol(dont ask me y lol)\n\nthere is custom strings to explain things to you, like what they are lol\n\nI recoloured somethings the coler that they would have been in their own game(looks weird with their shapes lol) like I made the megabuster blue(I dident do the first person veiw yet..)",
   "images": [
    "img/lg/ACF355.jpg",
    "img/lg/ACF357.jpg"
   ],
   "screenshots": [
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     "src": "img/users/lg/D948884E-F075-4D69-B59412F3EA533971.JPG",
     "caption": ""
    },
    {
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     "caption": ""
    },
    {
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     "caption": ""
    },
    {
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     "caption": ""
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     "caption": ""
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     "caption": ""
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     "caption": ""
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    {
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     "caption": ""
    },
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     "caption": ""
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    {
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    {
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     "caption": ""
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    {
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     "caption": ""
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    {
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     "caption": ""
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   "download": {
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   "category_names": [
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  },
  {
   "fid": 1776,
   "title": "sonic-mario-ect_beta-V8.zip",
   "thumb": "img/lg/ACF359.jpg",
   "author": "Kirby_422",
   "date": "04/15/2006",
   "file_size": "33.4M",
   "rating": 8.8,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1776",
   "og_image": "https://halomaps.org/hce/img/lg/ACF359.jpg",
   "category": "Halo CE Maps",
   "description": "V8 is just V7 with AI bots, and one AI has a new weap...",
   "notes": "V8 is just V7 with AI, and one AI has a new weap...(hes hidden) go with V7 or online play, only use 8 for you self, or a extreamly laggy team attempt at getting through the AI\n\nTHE AI ARE HIDDEN IN THE PATH BETWEEN THE ARMORY AND POD ROOM, IN THIS VERSION THE DOORS LET YOU THROUGH, USE MELEE ON THE 2 DOORS TO OPEN EM\n(no other doors will open)\n\nand if you dont know how to get to either of those secret places, then dont bother downloading till u do",
   "images": [
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    "img/lg/ACF35B.jpg"
   ],
   "hash": "92924979F93EBD6A47737D5D5FFE29CD",
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    "sha1": "ba02aabcd5cd550aab8fc081fa1df53b532ce2ef"
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   "category_names": [
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  },
  {
   "fid": 1777,
   "title": "A bridge MAX file",
   "thumb": "img/placeholder.jpg",
   "author": "Afart",
   "date": "04/15/2006",
   "file_size": "37.4K",
   "rating": null,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1777",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "3D Model Files",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "E32F5CC0B0E6EBAFE5D82BAE7A27611F",
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    "at": "2026-10-07T19:57:45Z",
    "sha1": "6788ee4992dfe7e83d666ddf8b16d4ff9bb7fafe"
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   "category_names": [
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  },
  {
   "fid": 1778,
   "title": "Vehicle Teleporter Script with tutorial",
   "thumb": "img/placeholder.jpg",
   "author": "BioCroc",
   "date": "04/15/2006",
   "file_size": "30.9M",
   "rating": null,
   "sids": [
    23
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1778",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Tutorials",
   "images": [
    "img/placeholder.jpg"
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   "fetched": "2026-10-07T16:40:46Z",
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    "file_name": "1778-Vehicle_Teleporter_Script_with_tutorial.zip",
    "bytes": 30864090,
    "at": "2026-10-07T20:14:08Z",
    "sha1": "247933cab18996870824f977ae9d96b9ab50aa96"
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   "category_names": [
    "Tutorials"
   ]
  },
  {
   "fid": 1779,
   "title": "How To Make Plasma Grenades Catch on Fire",
   "thumb": "img/lg/Plasma131025Fire.jpg",
   "author": "Realistic",
   "date": "04/15/2006",
   "file_size": "3.2M",
   "rating": 7.3,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1779",
   "og_image": "https://halomaps.org/hce/img/lg/Plasma131025Fire.jpg",
   "category": "Tutorials",
   "description": "How to use Halo Hacker Tool to transform plasma grenades to flaming ones.",
   "images": [
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   "hash": "92C1717697A623E10388160A3F5E8335",
   "fetched": "2026-10-07T16:40:46Z",
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    "file_name": "1779-How_To_Make_Plasma_Grenades_Catch_on_Fire.zip",
    "bytes": 3216306,
    "at": "2026-10-07T20:14:05Z",
    "sha1": "812e5c96b098c9c8106b8e2e7b299691abdf9fa0"
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   "category_names": [
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  },
  {
   "fid": 1780,
   "title": "The Valley of the Forerunners: Part 8",
   "thumb": "img/lg/tvof1836518.jpg",
   "author": "Dennis Powers",
   "date": "04/17/2006",
   "file_size": "26.7M",
   "rating": null,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1780",
   "og_image": "https://halomaps.org/hce/img/lg/tvof1836518.jpg",
   "category": "The Halo CE Chronicles",
   "images": [
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   "fetched": "2026-10-07T16:43:20Z",
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    "file_name": "1780-HCEC-TVOF-8_320X240.mov.zip",
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    "at": "2026-10-07T20:18:55Z",
    "sha1": "ad0410663d33451cfb84240fdbb1ad04cab63d56"
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   "category_names": [
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  {
   "fid": 1781,
   "title": "The Valley of the Forerunners: Part 8",
   "thumb": "img/lg/tvof1837218.jpg",
   "author": "Dennis Powers",
   "date": "04/17/2006",
   "file_size": "30.4M",
   "rating": null,
   "sids": [
    25
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1781",
   "og_image": "https://halomaps.org/hce/img/lg/tvof1837218.jpg",
   "category": "The Halo CE Chronicles",
   "images": [
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    "at": "2026-10-07T20:18:53Z",
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   "category_names": [
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  {
   "fid": 1782,
   "title": "Base Modeling Tutorial Using Editable Poly",
   "thumb": "img/placeholder.jpg",
   "author": "Offspring",
   "date": "04/23/2006",
   "file_size": "21.8M",
   "rating": 8.9,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1782",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Tutorials",
   "images": [
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   "fid": 1783,
   "title": "Bloodynightmarerace",
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   "author": "Bn~GraPhItE",
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   "og_image": "https://halomaps.org/hce/img/lg/0screenshot0142870.jpg",
   "category": "Halo CE Maps",
   "description": "Long race track. The vehicles have modified physics",
   "notes": "Warning:Do Not Open the File in Ctf it will gather exceptions. one of my first maps.",
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   "title": "Fudge",
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   "author": "}SoC{modder",
   "date": "04/23/2006",
   "file_size": "5.5M",
   "rating": 8.1,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1784",
   "og_image": "https://halomaps.org/hce/img/lg/2screenshot01439450.jpg",
   "category": "Halo CE Maps",
   "description": "An untextured level filled with AI bots and banchees",
   "notes": "This map only supports the slayer gametype, and that is because it is a cooperative map. there are 50 ai that spawn and they are very hard to kill bye yourself.",
   "images": [
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   "fid": 1785,
   "title": "Bntraining",
   "thumb": "img/lg/7screensh144955ot00.jpg",
   "author": "BN~GrApHiTe",
   "date": "04/23/2006",
   "file_size": "10.8M",
   "rating": 8.9,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1785",
   "og_image": "https://halomaps.org/hce/img/lg/7screensh144955ot00.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A medium sized level with AI bots",
   "notes": "Map with ai bots that are a little bit challenging pretty much headshot everytime with a sniper and 3 shot kill with pistol. and yes they will hs you out of hog.",
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   "category_names": [
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   "fid": 1786,
   "title": "Hang'em High AI",
   "thumb": "img/lg/9screen151429shot00.jpg",
   "author": "Ajhayter",
   "date": "04/23/2006",
   "file_size": "27.6M",
   "rating": 8.9,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1786",
   "og_image": "https://halomaps.org/hce/img/lg/9screen151429shot00.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "Hang'em High level filled with AI bots",
   "notes": "You are with the marines fighting the covenant!The AI are assigned to teams. Housrs of fun possible. The AI are well balanced so neither owns the battle feild. Feel like playing with the covenant? Just switch to blue team!\n\nWARNING! AI DO NOT SYNCH OVER THE INTERNET!\nHave fun.",
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   "title": "Obtusev1",
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   "date": "04/23/2006",
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   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1787",
   "og_image": "https://halomaps.org/hce/img/lg/12screen15199shot00.jpg",
   "category": "Halo CE Maps",
   "notes": "Notes:\nKnown errors:\nThere is fog but no water.\nSky is supposed to be the c10 sky but i don't have it so it is dusk. Waterfall falls at same speed the whole way down.\n\nError Fixes: only the sky will be able to be fixed as sapien wont open my scenario anymore\n\nOther Notes:\nThis is a kinda small map with playable spots of up to 16 players. There are 3 ar, 2 shotgun (i think), 1 rl, an active camo, an oversheild, and 2 teleporters.\nno halo 2 weapons also i had hek plus but somthin happened and it doesn't work anymore so i can't get the c10 sky by my self",
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  },
  {
   "fid": 1788,
   "title": "Shellshock Alpha",
   "thumb": "img/lg/0screenshot01531570.jpg",
   "author": "HM SureShot",
   "date": "04/23/2006",
   "file_size": "19.5M",
   "rating": 8.3,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1788",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot01531570.jpg",
   "category": "Halo CE Maps",
   "notes": "Finally I am ready to release my alpha of this map and i hope you enjoy this is only a alpha and will\ninclude more thingsand a lot more stuff but enjoy.",
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   "title": "Snowtorn Cove beta",
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   "date": "04/23/2006",
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   "rating": 8.1,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1789",
   "og_image": "https://halomaps.org/hce/img/lg/3screensh153939ot00.jpg",
   "category": "Halo CE Maps",
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   "fid": 1790,
   "title": "The Valley of the Forerunners: Part 9",
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   "author": "Dennis Powers",
   "date": "04/25/2006",
   "file_size": "19.4M",
   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1790",
   "og_image": "https://halomaps.org/hce/img/lg/tvof1013399.jpg",
   "category": "The Halo CE Chronicles",
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   "title": "The Valley of the Forerunners: Part 9",
   "thumb": "img/lg/tvof101439.jpg",
   "author": "Dennis Powers",
   "date": "04/25/2006",
   "file_size": "21.5M",
   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1791",
   "og_image": "https://halomaps.org/hce/img/lg/tvof101439.jpg",
   "category": "The Halo CE Chronicles",
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   "category_names": [
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  {
   "fid": 1792,
   "title": "Bio Dome",
   "thumb": "img/lg/ACF3A6.jpg",
   "author": "HpC_Yoshi",
   "date": "04/30/2006",
   "file_size": "4.9M",
   "rating": 5.4,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1792",
   "og_image": "https://halomaps.org/hce/img/lg/ACF3A6.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/ACF3A6.jpg",
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  {
   "fid": 1793,
   "title": "Chaoillusion Beta",
   "thumb": "img/lg/ACF3AB.jpg",
   "author": "Sonic Mapping team",
   "date": "04/30/2006",
   "file_size": "4.9M",
   "rating": 7.8,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1793",
   "og_image": "https://halomaps.org/hce/img/lg/ACF3AB.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/ACF3AB.jpg",
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   "category_names": [
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  {
   "fid": 1794,
   "title": "Closecall",
   "thumb": "img/lg/ACF3B2.jpg",
   "author": "Salis",
   "date": "04/30/2006",
   "file_size": "5.7M",
   "rating": 8.3,
   "sids": [
    10
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1794",
   "og_image": "https://halomaps.org/hce/img/lg/ACF3B2.jpg",
   "category": "Halo CE Maps",
   "notes": "The first map posted on ProgrAnimation! This is a small 4-6 player map, maybe 8. Plenty of weapons and nades for an onslaught of destruction. With bullets and explosions going off in every direction you'll be finding yourself to say \"Close Call\".\n\nThis map has been tested with Slayer, CTF, King (Both) and Oddball. Since this is my 2nd or 3rd playable map there may, and probably will be error. So if you do find error please contact me:",
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    "img/lg/ACF3B2.jpg",
    "img/lg/ACF3B4.jpg"
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   "hash": "774B04A6E075DE691CB632A29A5DCB45",
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   "category_names": [
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  },
  {
   "fid": 1795,
   "title": "Islandthunder",
   "thumb": "img/lg/ACF3B7.jpg",
   "author": "BN~GrApHiTe",
   "date": "04/30/2006",
   "file_size": "8.2M",
   "rating": 8.8,
   "sids": [
    10
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1795",
   "og_image": "https://halomaps.org/hce/img/lg/ACF3B7.jpg",
   "category": "Halo CE Maps",
   "description": "Large island base",
   "notes": "Islandthunder\n\nMade by BN~GrApHiTe\nthis map is a pretty nice map made orginally for the bn intro.\n\ni will put out another version hopefully soon enabling ctf and make the hogs a bit faster.\nbut for now enjoy.",
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    "img/lg/ACF3B7.jpg",
    "img/lg/ACF3B9.jpg"
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   "category_names": [
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  },
  {
   "fid": 1796,
   "title": "Portent",
   "thumb": "img/lg/ACF3BF.jpg",
   "author": "EJ Burke",
   "date": "04/30/2006",
   "file_size": "15.2M",
   "rating": 9.0,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1796",
   "og_image": "https://halomaps.org/hce/img/lg/ACF3BF.jpg",
   "category": "Halo CE Maps",
   "notes": "1. Background Story\n\nTwo months before the Battle of Reach, routine spectrograph analysis of distant solar systems revealed a combination icy/terrestrial body approximately half the mass of Earth's moon. A survey team was dispatched to determine its viability for oxygen and mineral mining operations.\n\nThe planet, now referred to officially as \"Summary\", turned out to be far less mundane than its emission spectrum had portrayed. An intact, almost pristine, Forerunner outpost was discovered within 15 minutes of the survey vessel assuming its initial orbit. It resided in what was described as a \"thermal pocket\" defined by two bracketing fance-like scructures. Presumably, this was done in order to keep the structure from being enveloped by the glacial mass that covered 90% of the surface.\n\nThe results of radiometric dating determined that the structure was over 100,000 years old. Perhaps a little ancient for something in such good condition, but it could be somewhat explained by the arid conditions and regulated temperature ranges.\n\nWhat couldn't be so easily explained was the fact that the planet itself was no older than the outpost. A fact which would have been revealed by the telescopic spectrograph if not for the relatively fresh coating of ice defeating an accurate geochronological measurement. Six billion years younger than the next youngest planet in the solar system, Summary's standing as a naturally occurring body was highly suspect.\n\nUltimately, the purpose of the installation couldn't be determined. Contact with the survey team was lost. Followup investigations have been delayed by circumstances of the Covenant War. Without physical, in-person investigation of the planet, the best clue as to what may have happened was uncovered in further telescopic study of the solor system.\n\nAn unidentified type of radiation was determined to have enveloped the entire system thousands of times in its history. Most of these emissions seem to originate from Summary. One of these radiation waves, however, seemed to have no discernable point of origin at all. Even more disturbing, it wasn't isolated to that distant solar system. Evidence of this burst of radiation can be found virtually everywhere in the galaxy.\n\n2. Gameplay\n\nThe underlying concept behind Portent is a battle for higher ground. Players overlooking their opposition will feel safe and empowered, while other players struggle to gain the advantage.\n\nBig Team CTF - The principle supported gametype. Players spawn in a safe location in their spacious fortresses. Direct assaults will be easy to spot and thwart, so it will be important to gain control of the map. The central tower will play a key role in allowing quick, on-foot access to the enemy flag.\n\nSmall Team CTF - With fewer resources to control territory, the battle is waged primarily in the bases. Frontal assaults with the warthogs should be the prevailing tactic.\n\nSlayer - All players spawn around the central tower to keep the \"biomass\" concentrated and the action going. Players can spread out and retreat to the safety of the bases, if they choose, but they'll have a hard time racking up kills that way.\n\nKing of the Hill - Located on the lower floor of the central tower, the Hill objective is purposefully designed to be difficult to maintain uncontested control over. Every second of dominance will count and in team games, it will be important to have unselfish teammate on the top floor to keep their allies racking up hill time clean.\n\nOddball - Grab the skull and pick a teleporter to escape harrassment. When in trouble, toss the ball down the pit to keep it out of the enemy's hands temporarily.\n\nRace - A complete design afterthought. It might be fun. Give it a try.\n\n3. Weapon Tweaks\n\nAssault Rifle - Lower rate of fire, higher damage per round, longer acceleration time to maximum bullet spread.\n\nPlasma Rifle - Higher rate of fire, less heat per round.\n\nNeedler - Faster rate of fire, higher ammo capacity, lower needle spread.\n\nThe degree by which each of these adjustments were made should be regarded as slight. They are merely less useless than before. The pistol is still your best option for general combat.\n\n4. Notes\n\nI would have preferred to \"seal up\" the map with player clipping, but people seem to like stunts, so I left it open for that type of thing. Under default gametype circumstances this shouldn't affect gameplay, but it's impossible to tell. I doubt the map will become popular enough to ever really find out if the lack of clipping breaks the game.\n\nBanshee spawns are reluctantly included, but they're hidden and you'll only be able to get to them if your server is set up for stunts. The banshee is completely outside the design of the map, so don't blame me if the map seems far less impressive while flying around in one.\n\nUnfortunately, the radiosity quality of the lightmaps is debug-level. It takes over an hour to solve at a threshhold of 0.1. It would take over two days to solve at final lightmap quality. Given that it would probably take me a dozen attempts at quality 1 to get the lighting just right, I don't think it's worth the trouble right now. But it's certainly something I'd like to do for future releases -- after I upgrade to a dual core rig.\n\nI'm leaving this map \"unprotected\". You can decompile it for curiosity or machinima purposes. Approval for any modded rereleases will be hard to come by and I'll be annoyed if you even ask. Maybe I'm being naive, but I don't think there's anyone out there that's going to willingly screw me over or disrespect my work. And if they do, they'll have a CE Community boot up their ass within 10 seconds. ;)",
   "images": [
    "img/lg/ACF3BF.jpg",
    "img/lg/ACF3C1.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/7A3D9A8F-5576-4820-9B37CD6125037E8C.JPG",
     "caption": "From the cliffs at red base"
    },
    {
     "src": "img/users/lg/1E3AE1A0-55E5-4F0D-B1E42583886EDC40.JPG",
     "caption": "From the cliffs at blue base"
    },
    {
     "src": "img/users/lg/A7717B0A-FB67-4F37-9EC192CDEAAC9E30.JPG",
     "caption": "Inside Blue Base"
    },
    {
     "src": "img/users/lg/30E85E12-022A-4FF5-961B4D1A4EAAC171.JPG",
     "caption": "From main structure near blue base"
    },
    {
     "src": "img/users/lg/A48AB600-4092-4FBC-BBDABA2E1AC58013.JPG",
     "caption": "From Blue base towards main structure"
    },
    {
     "src": "img/users/lg/8D780F73-D999-4D4D-95B50CB3B53E4F4E.JPG",
     "caption": "Inside main structure"
    },
    {
     "src": "img/users/lg/44420217-94CB-49A3-B78F2ED69E90EAD3.JPG",
     "caption": "From Red base onlooking main structure and aurora sky"
    },
    {
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     "caption": "Near Red base from front cliffs"
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     "caption": "OverHead View of Portent"
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    },
    {
     "src": "img/users/lg/1088FD67-124D-44F0-B39C8DDF2D7BFF9B.JPG",
     "caption": "light of the moon"
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    {
     "src": "img/users/lg/FD2BDAE5-B896-4F52-862C093089F07E6D.JPG",
     "caption": "noticed there was only one screen shot for this map so i added a few others.In my opinion it;s awsome."
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     "src": "img/users/lg/05A0DDE6-BFBA-4626-B4D555B8E4E59FF7.JPG",
     "caption": "Found on top of central structure. Excellent map Mr. Burke :)"
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   "description": "modified danger canyon with weird play physics",
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   "category": "Halo CE Maps",
   "notes": "Notes:\nSupports all gametypes except race\n\nVehicles:\nAssault Pelican: sports four .50 caliber chainguns that fire 30 rounds per second\nit also uses magnets to transport and drop pods containing weapons onto the battlefield\n\nWarthog: a speedy hog with four missles are attached to the rear-mounted .30 cal chaingun\n\nCovenant Scarab: A dangerous nearly indistructible covenant vehicle. The only way to take it out is\nby attacking its underside or with a continuous stream of fire, also an air strike would prove effective.\nits plasma cannon obliterates most targets with a single hit, so keep your distance\n\nMythos: a human assault vehicle designed to counter large air force and ground assaults.\nits high-energy rounds annihilate vehicles with weaker armor\n\nJets: the human forces smallest, fastest version of the T51 skyhawk, sporting four 0.30 caliber\nchainguns and 4 anti-tank missiles\n\nTanks: Slow but powerfull, boasting a standard cannon with a .50 cal turret\n\nKagotanks: fast and manuverable, with a shell that adheres to its target before exploding\n\nBroadsword Fighter: The standard UNSC singleship but the door to its engine room has been opened\n\nTags\\Models\\Animations made by (DA)Ender:\nhpistol- (DA)Ender\nbigsniper2- Modeled by Tweek\\Bungie- Skinned by Tiamat\nSg14: remodeled by (DA)Ender, animated by (DA)Ender, tagged by (DA)Ender\nMisslehog: remodeled, animated and tagged by (DA)Ender\nJet: remodeled, animated, and tagged by (DA)Ender\nhpelican- re-modeled and animated and tagged by (DA)Ender\nH2 rocket launcher- modeled by (DA)Ender\nBiped: skinned, animated and tagged by (DA)Ender\nH-shotgun: skinned,remodeled and animated by (DA)Ender\nbroadsword: modeled and tagged by (DA)Ender\nFloorarrow decals\\bitmaps by (DA)Ender\nRed base walls: FMT~BTE\nhev: skinned by Jayden\\(DA)Ender\nScarab boarder: FMT~BTE\n**you may use any of these tags as long as proper credit is given.\n\nCredits:\nI obtained permission from Tiamat to use some of his tags from hugeass that were'nt released\nvery few tags in this map are used without permission\nTeleporter frame- Tiamat (used with permission)\n8floors scenery- Tiamat (used with permission)\nAnti-armor rifle- Tiamat (used with permission)\nLadder- Tiamat (used with permission)\nBomb- CMT team (used with permission\nHalo 2 Med Tent- blaz0, lightning, and caz\nMythos: Tiamat (used with permission)\nHands: Tiamat (used with permission)\nSpecial Thanks to:\nTiamat: for answering endless spam of questions, helping me with scripts and giveing me permission to use his tags\nwithout Tiamat this project would have never been started or finished\n\nFMT~Bloodthirstyemu: For making killer models and giveing me crazy creative ideas\n\nJayden: Being a great supporting friend and helping me with the various problems i came up with\nJayden was a big part of this map and i cant thank him enough for all he has done to help me\n\nLightning: helped me with sounds and scripts, this map wouldent be what it is without him\n\n(ES)Kenshin- teh security man, he found sevral hotzone leak uploads and told me about them so i could have them removed\nthe guy likes google way to much...lol thanks to you Kenshin!\n\nDenis: thanks for uploading hotzone, and your continued support of HaloCE\n\nBeta testers:\nHoly crap alot of people were involved with this map. if i forgot to add you\ninsert name here ________\ni really owe alot to my beta testers\nThe testers are as follows:\n\nTiamat\nMasterz1337\nLighting\nBiocroc\nFireDragon04\nJayden\nStrider Vega Core\nFMT~Teekup\nFMT~Bloodthirstyemu\n(DA)Silent\n(DA)ASSASIN\n(DA)Sniper\\{TCO}AAA\nBen\n[NR]Central\n(DA)Elite\n(DA)Broly\nWarriorRick\nMarineCorps117~Austin\nMajor\nmIkE\n(WTF)Dallas\n[BT]Skyline\n(DA)Colton\n(DA)Locke\nSpike The Hedgehog\nMultiblades157\nExpose++\n[M]Deluxe\nEJHailstorm\n(DA)Linkerator\n(DA)5HaDoW\n(ES)Kenshin",
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    "img/lg/16screenshot18515200.jpg",
    "img/lg/17scree18523nshot00.jpg"
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     "src": "img/users/lg/820AE455-3466-4801-A1916C864DF165A1.JPG",
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    {
     "src": "img/users/lg/F55BC22A-0A71-49E3-95686F31E9B4995D.JPG",
     "caption": "Blue base"
    },
    {
     "src": "img/users/lg/D80D204D-340F-48A5-93AF752D4643104B.JPG",
     "caption": "Piller"
    }
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   "fid": 1811,
   "title": "Megastunt",
   "thumb": "img/lg/18screen185614shot00.jpg",
   "author": "The Bn~GrApHiTe",
   "date": "05/06/2006",
   "file_size": "8.2M",
   "rating": 8.1,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1811",
   "og_image": "https://halomaps.org/hce/img/lg/18screen185614shot00.jpg",
   "category": "Halo CE Maps",
   "notes": "this map was made for stunts it does not work for ctf but it is great for stunts\n\nthe jets aren't the best and the hogs are a bit fast but they fit perfect for stunts.",
   "images": [
    "img/lg/18screen185614shot00.jpg",
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   "title": "Metalharbor beta",
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   "author": "Sonic Mapping Team",
   "date": "05/06/2006",
   "file_size": "4.4M",
   "rating": 7.6,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1812",
   "og_image": "https://halomaps.org/hce/img/lg/21screen19010shot00.jpg",
   "category": "Halo CE Maps",
   "images": [
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  {
   "fid": 1813,
   "title": "Museum beta",
   "thumb": "img/lg/22screenshot0193280.jpg",
   "author": "Sonic Mapping Team",
   "date": "05/06/2006",
   "file_size": "4.3M",
   "rating": 5.2,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1813",
   "og_image": "https://halomaps.org/hce/img/lg/22screenshot0193280.jpg",
   "category": "Halo CE Maps",
   "images": [
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  {
   "fid": 1814,
   "title": "Origin of Chaos",
   "thumb": "img/lg/25screensh1989ot00.jpg",
   "author": "Sonic Mapping Team",
   "date": "05/06/2006",
   "file_size": "4.9M",
   "rating": 8.6,
   "sids": [
    10
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1814",
   "og_image": "https://halomaps.org/hce/img/lg/25screensh1989ot00.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/25screensh1989ot00.jpg",
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   "screenshots": [
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     "src": "img/users/lg/335EBFE7-1937-45E2-9F43BC582A955C8E.JPG",
     "caption": "The tag model of the level"
    }
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   "category_names": [
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  {
   "fid": 1815,
   "title": "Perfectriders beta",
   "thumb": "img/lg/27screenshot19125700.jpg",
   "author": "Sonic Mapping Team",
   "date": "05/06/2006",
   "file_size": "4.5M",
   "rating": 8.4,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1815",
   "og_image": "https://halomaps.org/hce/img/lg/27screenshot19125700.jpg",
   "category": "Halo CE Maps",
   "images": [
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   "category_names": [
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  },
  {
   "fid": 1816,
   "title": "Redmountain beta",
   "thumb": "img/lg/28screensh191657ot00.jpg",
   "author": "Sonic Mapping Team",
   "date": "05/06/2006",
   "file_size": "6.1M",
   "rating": 7.0,
   "sids": [
    10
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1816",
   "og_image": "https://halomaps.org/hce/img/lg/28screensh191657ot00.jpg",
   "category": "Halo CE Maps",
   "images": [
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   "category_names": [
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  },
  {
   "fid": 1817,
   "title": "Skydeck beta",
   "thumb": "img/lg/31screenshot00.jpg",
   "author": "Sonic Mapping Team",
   "date": "05/06/2006",
   "file_size": "4.5M",
   "rating": 9.0,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1817",
   "og_image": "https://halomaps.org/hce/img/lg/31screenshot00.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/31screenshot00.jpg",
    "img/lg/30screenshot19221900.jpg"
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    "file_name": "1817-skydeck_beta.zip",
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    "at": "2026-10-07T18:40:52Z",
    "sha1": "ddda1e74fc6852460af3ad332530b2e1f29f8477"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 1818,
   "title": "Tailslab beta",
   "thumb": "img/lg/ACF1DC.jpg",
   "author": "Sonic Mapping Team",
   "date": "05/06/2006",
   "file_size": "4.3M",
   "rating": 8.1,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1818",
   "og_image": "https://halomaps.org/hce/img/lg/ACF1DC.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/ACF1DC.jpg",
    "img/lg/ACF1E9.jpg"
   ],
   "hash": "B9AE84F09C8F682DA7872F351E56FA96",
   "fetched": "2026-10-07T16:13:15Z",
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    "file_name": "1818-tailslab_beta.zip",
    "bytes": 4286388,
    "at": "2026-10-07T18:40:52Z",
    "sha1": "552b84733e95cd02d67bbf5a24fb2e85cd5ce465"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 1819,
   "title": "Tall Mountains",
   "thumb": "img/lg/ACF1ED.jpg",
   "author": "XARMOG",
   "date": "05/06/2006",
   "file_size": "7.4M",
   "rating": 8.6,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1819",
   "og_image": "https://halomaps.org/hce/img/lg/ACF1ED.jpg",
   "category": "Halo CE Maps",
   "notes": "I dont make maps that much but i messed around and i made good looking terrain for a map so i thought to make it a Halo map.",
   "images": [
    "img/lg/ACF1ED.jpg",
    "img/lg/ACF201.jpg"
   ],
   "hash": "F509034BD1B7B3F5EA1424F21B53E60C",
   "fetched": "2026-10-07T16:13:15Z",
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    "file_name": "1819-tall_mountains.zip",
    "bytes": 7432601,
    "at": "2026-10-07T18:40:52Z",
    "sha1": "10bfdf8582c10e2b6fc24df1f0303aeae5da1efe"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 1820,
   "title": "The Valley of the Forerunners: Part 11",
   "thumb": "img/lg/tvof18445111.jpg",
   "author": "Dennis Powers",
   "date": "05/08/2006",
   "file_size": "32.6M",
   "rating": null,
   "sids": [
    25
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1820",
   "og_image": "https://halomaps.org/hce/img/lg/tvof18445111.jpg",
   "category": "The Halo CE Chronicles",
   "images": [
    "img/lg/tvof18445111.jpg"
   ],
   "hash": "D03DDDA42D2CB30EB83B667576D02532",
   "fetched": "2026-10-07T16:43:18Z",
   "download": {
    "ok": true,
    "file_name": "1820-HCEC-TVOF-11_320X240.mov.zip",
    "bytes": 32629034,
    "at": "2026-10-07T20:18:48Z",
    "sha1": "59119e8f09d2b2e6065d4b29c24c189b7bc4720a"
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   "category_names": [
    "The Halo CE Chronicles"
   ]
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  {
   "fid": 1821,
   "title": "The Valley of the Forerunners: Part 11",
   "thumb": "img/lg/tvof18453811.jpg",
   "author": "Dennis Powers",
   "date": "05/08/2006",
   "file_size": "37.2M",
   "rating": null,
   "sids": [
    25
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1821",
   "og_image": "https://halomaps.org/hce/img/lg/tvof18453811.jpg",
   "category": "The Halo CE Chronicles",
   "images": [
    "img/lg/tvof18453811.jpg"
   ],
   "hash": "AAA3CED5FE7796F5FF6A1A20F617D409",
   "fetched": "2026-10-07T16:43:17Z",
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    "file_name": "1821-HCEC-TVOF-11_320X240.wmv.zip",
    "bytes": 37219259,
    "at": "2026-10-07T20:18:47Z",
    "sha1": "0a7fce18f24aa09a066fa974dd511c39fed2f96a"
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   "category_names": [
    "The Halo CE Chronicles"
   ]
  },
  {
   "fid": 1822,
   "title": "Alonewinder",
   "thumb": "img/lg/ACF4B1.jpg",
   "author": "PsiMatrix",
   "date": "05/13/2006",
   "file_size": "17.3M",
   "rating": 9.0,
   "sids": [
    29
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1822",
   "og_image": "https://halomaps.org/hce/img/lg/ACF4B1.jpg",
   "category": "Maps for Machinima",
   "description": "Based on the original Sidewinder modified for the purposes of the machinimas ALONE and Major Tom Diaries.",
   "notes": "Additions include:\nThe Boomstick - make sure you are clear of your target and pull the trigger. Gimme some sugar baby!\nSpawn gun - infinite ammo but no projectile. By request.\nRailgun - it's nice, I like it\n\nBipeds in Red Base - for machinima purposes but there's only five so I didn't think it mattered much having them ready.\nArmory - Blue base now has many human weapons lining the walls.\nThese two modifications make gameplay horribly unbalanced unless you like a challenge being on the red team\n\nSeveral vehicles have been added by request, others by design:\n- Heretic Banshee\n- Pelican\n- Gunship Pelican (Tiamat's)\n- Wasp\n- Mongoose (ATV)\n- Snowhog\n\nThe Snowhog is provided courtesy of KiLLa, Lightning, [gx]Shadow with help from The Ghost, author of Sneak (another cool map featuring the Snowhog).\nFor those who whine about not being able to use a really cool model, tag, whatever - try messaging their creator(s). I did and they said Yes as long as they got a look-in at what I used it for.\n\nVehicle names for the object_create_anew command\npeli - upside-down Pelican on the central passage, red side\nnpeli - Tiamat's Pelican next to the Blue banshee spawn point\nmatt - face-down tank, blue base at the ice-strip\ncartman - red base tank away from the tree\nwasp - Wasp, spawns below the blue side to red side crossover teleport just in the crevace at canyon floor level\nmule - ATV next to the wasp spawn (I know it's called Mongoose really but it's Kirby's nickname for the ATV)\nbecky - Driverless rockethog spawns inside the blue core passage next to the flamethrower spawn point\nsnowy - Snowhog that spawns in the red core passage near the red flamethrower spawn point\nchecker - the covie turret at the canyon apex a.k.a. \"the sitting duck\"\nbiscuit - Covie turret that spawns inside the core passage\nhera - Heretic Banshee that spawns next to the red base Banshee\nherb - Heretic Banshee that spawns next to the blue base Banshee\nterrance - Warthog spawns out the left entrance of red base\nphillip - Warthog spawns out the right entrance of blue base\nscott - Warthog spawns out the right entrance of red base\nsaddam - Warthog spawns out the left entrance of blue base\nwendy - Rockethog spawns out the right entrance of red base\nbebe - Rockethog spawns out the left entrance of blue base\nsonny - blue base Banshee\ncher - red base Banshee\n\nThere is also two special Warthog spawns which fans of FTC might find amusing\n\nThere is also an infinite vehicles script in use. I hate the covie turret so I made both of them triggers for the extra vehicles.\n!!!IF YOU DON'T WANT THE EXTRA VEHCILES MAKE SURE TO CREATE A GAMETYPE WITH NO TURRETS!!!\nFor those that do:\n1 turret spawns mule, becky, snowy, wasp and matt\n2 turrets spawns the above plus peli, npeli, hera and herb\n\nKNOWN BUGS\nAnimations for the npelican driver got screwed up so the seat is both out of position and the driver invisible but for my purposes it's fine",
   "images": [
    "img/lg/ACF4B1.jpg",
    "img/lg/alonewinder.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/5241F7E4-2C29-4EE7-8ECE626EEAA820FE.JPG",
     "caption": "knowing something º:º"
    },
    {
     "src": "img/users/lg/CC6E87FC-52B2-47C6-A0A5AE0B71842CD2.JPG",
     "caption": "did teh counter kill the covenant?"
    }
   ],
   "hash": "24B4410F6CB5584F91E86C08F8277A49",
   "fetched": "2026-10-07T16:29:44Z",
   "download": {
    "ok": true,
    "file_name": "1822-alonewinder.zip",
    "bytes": 17342275,
    "at": "2026-10-07T19:36:34Z",
    "sha1": "2245c8bde7e83111c09a719ff8c5eac2e8aa0375"
   },
   "category_names": [
    "Maps for Machinima"
   ]
  },
  {
   "fid": 1823,
   "title": "Amplitude",
   "thumb": "img/lg/ACF4B3.jpg",
   "author": "{MERC}Sev1207",
   "date": "05/13/2006",
   "file_size": "5.3M",
   "rating": 8.5,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1823",
   "og_image": "https://halomaps.org/hce/img/lg/ACF4B3.jpg",
   "category": "Halo CE Maps",
   "description": "Amplitude takes place in a forunner installation with a huge chasm chamber at least 4000FT deep. You have to drive or walk down a wavy drive way to a bridge, percariously perched above the cliff.",
   "notes": "Amplitude\nby {MERC}Sev1207\n\nAmplitude takes place in a forunner installation with a huge chasm chamber at least 4000FT deep. You have to drive or walk down a wavy drive way to a bridge, percariously perched above the cliff.\n\nThis map supports all game type excluding moving king and race.\n\nAlso, if ghost downloads this, plz explain how i get your cool turrets to show up. Thanks\n\nCREDITS:\nGhost for the turrets\nCemetery Ridge for his support",
   "images": [
    "img/lg/ACF4B3.jpg",
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  {
   "fid": 1824,
   "title": "Coagulation Gulch",
   "thumb": "img/lg/ACF4B9.jpg",
   "author": "WalkingCar",
   "date": "05/13/2006",
   "file_size": "17.2M",
   "rating": 7.9,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1824",
   "og_image": "https://halomaps.org/hce/img/lg/ACF4B9.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "Modified Bloodgulch",
   "notes": "Credit:\nH2CE Team and CMT for weapons and vehicles and scenery (some of them)\nThe guy who made Headlong for some weapons and vehicles\nTheGhost Tagset for the bsp (it came with the tagset)\n\nWeapons:\nBattle Rifle: 3 shot burst\nSMG: like the H2 one, it go up when firing\nShotgun: Just a bitmap,accuraty,sound and ammo change\nSniper Rifle: Change in model, no night vision\nRocket Launcher: Model change + tracking rocket (must charge it)\nPlasma Rifle: Change in sound and ROF (rate of fire)\nBrute Plasma Rifle: Same as PR but with faster ROF and Overheat\nPlasma Pistol: Lower rate of fire\nNeedler: 30 needler er clip with lower rate of fire\nMagnum: less damage with higher rate of fire\n\nVehicles:\nWarthog: LAAG and Gauss are present with an horn each, 3rd person camera in side seat\nBanshee: Faster ROF and better accuraty (no spread), over in the air\nGhost: can boost and higher ROF and accuraty (same as Banshee)\nTank: better accuraty, slow movement\nTurret: human turret instead of Covenant one 2 at each base (depen on gametype)\n\nPowerups:\nOvershield: change in shader\nActive Camo: same has Overshield\nHeatlhpack: Replaced with sniper ammo\n\nBiped:\nH2 MC biped with better shield (4sec stun with 1.5sec recharge)\n\nHope you enjoy this mod!",
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  {
   "fid": 1825,
   "title": "djw Alpha Onesimus A",
   "thumb": "img/lg/ACF4BD.jpg",
   "author": "?",
   "date": "05/13/2006",
   "file_size": "13.4M",
   "rating": 8.4,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1825",
   "og_image": "https://halomaps.org/hce/img/lg/ACF4BD.jpg",
   "category": "Halo CE Maps",
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  {
   "fid": 1826,
   "title": "Fission Pointed",
   "thumb": "img/lg/ACF4C1.jpg",
   "author": "[SG] mapping team",
   "date": "05/13/2006",
   "file_size": "12.3M",
   "rating": null,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1826",
   "og_image": "https://halomaps.org/hce/img/lg/ACF4C1.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "MOdified Fission Point Map with energy swords",
   "images": [
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  {
   "fid": 1827,
   "title": "Icewing",
   "thumb": "img/lg/ACF4C5.jpg",
   "author": "[A27]Matt",
   "date": "05/13/2006",
   "file_size": "24.8M",
   "rating": 8.4,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1827",
   "og_image": "https://halomaps.org/hce/img/lg/ACF4C5.jpg",
   "category": "Halo CE Maps",
   "notes": "k, here's the run-down of the newest addition the the \"Wing\" family of cE maps, Icewing. The map takes place when the POA has sat on Halo for so long, a new age has taken over, and everything has been covered in snow and ice. There are several new additions to the map, while some things have been tweaked. Here the run-down:\n\n- New weapon, the Glock 17. Model and skin found on internet, noded, tagged and put in-game by me. Custom sound thanks to [A27]Jsnipe. Custom ammo meters, pickup icon, equipment, and animations by me.\n\n- Jet has been tweaked so that it flies more \"realistically\".\n\n- All vehicle skins have been \"enhanced\" to show more detail and look more realistic.\n\n- All hogs have been sped up so as to better perform on, well just look at one of the pictures.\n\n- Covenant dropship has been sped up, and edited so that it turns more efficiently.\n\n- Ramps have been placed in \"ideal\" positions. (Have some stunt fun >:D)\n\n- Sky, ground, and ice skins by me.\n\n- RED beam emitters on front of POA. (Make sure not to get caught in the path of them)\n\n- No falling damage.\n\n- Vehicle tele's in map also.\n\n- Types of vehicles are Longswords, Covie Dropship, Pelican, Wasp, Guass Hog, Reg Hog, Rocket Hog, and Jets.\n\n- ALL vehicles and Glock have custom strings.\n\n- Red base is in POA bridge, red vehicles are below POA and to the left, blue base and vehicles are behind POA by the ice lake.\n\n- All weapons in map are: Pistol, Assault Rifle, Sniper, Big Sniper, Glock 17, and Rocket Launcher.\n\n- Unfortunately, there are no easter eggs in this map. (I know :( )\n\nThanks for reading, and enjoy the map!",
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  {
   "fid": 1828,
   "title": "Insanity!",
   "thumb": "img/lg/ACF4C9.jpg",
   "author": "LlamaMaster",
   "date": "05/13/2006",
   "file_size": "55.9M",
   "rating": 8.5,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1828",
   "og_image": "https://halomaps.org/hce/img/lg/ACF4C9.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "Modified Beever Creek with AI bots.",
   "notes": "This is my first mod for Halo CE (that wasn't just a test) and i am very proud of it too.\n\nThis map contains almost all of the AI from Halo 1 and added machines, lights, scenery, grass, doors, a new sky, and a chain spawning weapon! Now before you say,\n\"it just another lame AI mod\" think about this, almost every AI has \"command list\", or\nset of instructions that makes the AI intelligent. Sentinals will fly aruond instead of\njust sitting there like retards, grunts and marines will board turrents and shout out\nbattle cries, the list goes on...Bottom line, this took me a long time to make, and has\nbeen a great learning experiance too. So hang on for the ride of your lives and\nexperience INSANITY!\n\nThanks to:\n\nt3h_lag for his Flashbang Grenades\n\nbaturkin17 for his modded ATV tags originally made by tiamat\n\nTheGhost for his awsome turrents\n\nKiLLa for his needler turrent\n\nAnd whoever made the sky i'm useing!\n\n(remember now this map is about AI, not ripped content)\nP.S. this map is protected.\nP.P.S There are two different rocket launchers in this map, one that chain spawns,\none that doesn't.",
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    "img/lg/ACF4C9.jpg",
    "img/lg/ACF4CB.jpg"
   ],
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   "hash": "48E3CEF7240CEA26F4A6B2D1B9DBFD77",
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    "at": "2026-10-07T19:33:16Z",
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   "category_names": [
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  {
   "fid": 1829,
   "title": "King Mar",
   "thumb": "img/lg/ACF4CD.jpg",
   "author": "Mar",
   "date": "05/13/2006",
   "file_size": "17.4M",
   "rating": null,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1829",
   "og_image": "https://halomaps.org/hce/img/lg/ACF4CD.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "Mdified Bloodgulch",
   "images": [
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   "category_names": [
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  {
   "fid": 1830,
   "title": "Lair Final Beta -FX-",
   "thumb": "img/lg/ACF4D1.jpg",
   "author": "?",
   "date": "05/13/2006",
   "file_size": "5.3M",
   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1830",
   "og_image": "https://halomaps.org/hce/img/lg/ACF4D1.jpg",
   "category": "Halo CE Maps",
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  {
   "fid": 1831,
   "title": "New001",
   "thumb": "img/lg/ACF4D5.jpg",
   "author": "«MøTøX»",
   "date": "05/13/2006",
   "file_size": "8.0M",
   "rating": 7.5,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1831",
   "og_image": "https://halomaps.org/hce/img/lg/ACF4D5.jpg",
   "category": "Halo CE Maps",
   "notes": "ell this is My first map, its definitly NOT the best but i worked hard on it trying to figure out how to do all this...\n\nI used the ground texture that the H.E.K. gives you because at the time i wasnt sure how to do them... hope you dont mind!\n\ni have 3 custom weapons that i made\n1. D44 Magnum (thank you 3dkingdom.org for the model!)\n2. invisible gun (this is hidden, be careful with it you could hurt yourself!)\n3. Golden Gun (originally from Goldeneye 007. it sucks but i get a kick out of it)",
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   "hash": "48C5B81F75B9E2749297731426FC795C",
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   "category_names": [
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  {
   "fid": 1832,
   "title": "The Halo HQ",
   "thumb": "img/lg/ACF4DA.jpg",
   "author": "?",
   "date": "05/13/2006",
   "file_size": "12.1M",
   "rating": 8.0,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1832",
   "og_image": "https://halomaps.org/hce/img/lg/ACF4DA.jpg",
   "category": "Halo CE Maps",
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    "file_name": "1832-the_halo_hq.zip",
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  {
   "fid": 1833,
   "title": "Worcester Polytechnic Institute's campus Map",
   "thumb": "img/lg/ACF4E7.jpg",
   "author": "Alex Schwartz, Matt Murdy, Josh Dick, Brad Scoville",
   "date": "05/13/2006",
   "file_size": "12.7M",
   "rating": 8.9,
   "sids": [
    10
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1833",
   "og_image": "https://halomaps.org/hce/img/lg/ACF4E7.jpg",
   "category": "Halo CE Maps",
   "description": "An accurate representation of the college campus, WPI, located in Worcester Mass",
   "notes": "This is a Halo CE Map of Worcester Polytechnic Institute's campus. This file was downloaded from http://wpimap.com. Please feel free to redistribute it in its original form, but always remember to include this readme file. Enjoy!\n\nChangelog\n\n---------\n\n*05/09/2006--Version 1.0--First public release.\n-Riley texturing complete\n-Daniels texturing complete\n-Bartlett Center texturing complete\n-Fuller staircase complete\n-Fuller flagbase teleporter configuration changed\n-New teleporters added in the quad and Campus Center areas\n-Glass bridge from Fuller to Atwater Kent added\n-Glass walls added for playability reasons\n-Alden, harrington, and fuller ladders fixed/added\n\n*04/12/2006--Beta 2--Private beta.\n-Quad texturing complete\n-Harrington, Daniels, Morgan, Fuller, Fitness Center, Alden Memorial, and Campus Center detailing\n-Morgan texturing complete\n-Harrington texturing complete\n-Added red WPI vehicles\n-Added the Bartlett Center\n-Added underground tunnel system\n\n*03/15/2006--Beta 1--Private beta.\n-Building footprints extruded\n-Fountain structure modeled\n-Minor detailing on select buildings (Morgan, Campus Center)",
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   "category_names": [
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  },
  {
   "fid": 1834,
   "title": "The Valley of the Forerunners: Outtakes",
   "thumb": "img/lg/tvof20485812-extras.jpg",
   "author": "Dennis Powers",
   "date": "05/15/2006",
   "file_size": "18.9M",
   "rating": null,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1834",
   "og_image": "https://halomaps.org/hce/img/lg/tvof20485812-extras.jpg",
   "category": "The Halo CE Chronicles",
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  {
   "fid": 1835,
   "title": "The Valley of the Forerunners: Outtakes",
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   "author": "Dennis Powers",
   "date": "05/15/2006",
   "file_size": "13.9M",
   "rating": null,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1835",
   "og_image": "https://halomaps.org/hce/img/lg/tvof20493212-extras.jpg",
   "category": "The Halo CE Chronicles",
   "images": [
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   "category_names": [
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  },
  {
   "fid": 1836,
   "title": "Lamborghini Car Tags",
   "thumb": "img/lg/Lambo_1.jpg",
   "author": "WarpAssassin",
   "date": "05/20/2006",
   "file_size": "2.0M",
   "rating": 8.6,
   "sids": [
    30
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1836",
   "og_image": "https://halomaps.org/hce/img/lg/Lambo_1.jpg",
   "category": "Halo CE Vehicle Tags",
   "description": "It's pretty fast, there's no weapons and only 1 passenger seat.",
   "notes": "The Lambo\n\nmodel by: buqa from the TurboSquid site\n\ntweaked and tagged by: WarpAssassin\n\nIt's pretty fast, there's no weapons and only 1 passenger seat. Watch your turns as you take on a crash course in drifting while driving this vehicle, it will flip. 4 wheel steering is in place to assist in control of the turn rate and speed. Thought of adding a boost feature but it was unstable on many levels for a ground friction vehicle.\n\nHave fun and enjoy my gift to the Halo community, our very first Lamborghini Countach.",
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    "img/lg/Lambo_1.jpg",
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   "category_names": [
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   ]
  },
  {
   "fid": 1837,
   "title": "Skin Pack",
   "thumb": "img/placeholder.jpg",
   "author": "Laxplaya_92",
   "date": "05/20/2006",
   "file_size": "3.6M",
   "rating": 7.7,
   "sids": [
    20
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1837",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo CE Misc. Tags",
   "description": "hese are alternate skins for the warthog and cyborg.",
   "notes": "To install, Use HMT (Halo Map tool) to exchange with the existing skins. I used the Program GIMP to make the skins. Its Kinda like a free version of Photo Shop You may chanage/alter them if you would like.\n\nNote: the cyborg was made mostly by someone else, I just altered the body a bit.",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "DC3A6885E0716E19E9BF80A81899B982",
   "fetched": "2026-10-07T16:34:42Z",
   "download": {
    "ok": true,
    "file_name": "1837-Skin_Pack.zip.zip",
    "bytes": 3601437,
    "at": "2026-10-07T20:00:19Z",
    "sha1": "80e5a9ceee3b85b16f74c3cd81b555972a0016b1"
   },
   "category_names": [
    "Halo CE Misc. Tags"
   ]
  },
  {
   "fid": 1838,
   "title": "M16 Model 3DS MAX File",
   "thumb": "img/placeholder.jpg",
   "author": "XARMOG",
   "date": "05/20/2006",
   "file_size": "55.0K",
   "rating": null,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1838",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "3D Model Files",
   "description": "M16 model not skinned",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "214A353966BC4F92B65590AC12D069CA",
   "fetched": "2026-10-07T16:33:24Z",
   "download": {
    "ok": true,
    "file_name": "1838-M16_model.zip",
    "bytes": 54994,
    "at": "2026-10-07T19:57:44Z",
    "sha1": "2f53ff1719c809a07e79adf31116154e777345e2"
   },
   "category_names": [
    "3D Model Files"
   ]
  },
  {
   "fid": 1839,
   "title": "Wort Hog Danger Camo Skins",
   "thumb": "img/placeholder.jpg",
   "author": "Laxplaya_92",
   "date": "05/20/2006",
   "file_size": "1.8M",
   "rating": 8.8,
   "sids": [
    30
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1839",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo CE Vehicle Tags",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "DD4252193CC268596CDAE09DBD49993C",
   "fetched": "2026-10-07T16:37:45Z",
   "download": {
    "ok": true,
    "file_name": "1839-Danger_Camo_Skins.zip",
    "bytes": 1778970,
    "at": "2026-10-07T20:07:18Z",
    "sha1": "f6ec8393183edf703a6aae64f4103937fe7d862c"
   },
   "category_names": [
    "Halo CE Vehicle Tags"
   ]
  },
  {
   "fid": 1840,
   "title": "Boomstick Tags",
   "thumb": "img/placeholder.jpg",
   "author": "PsiMatrix",
   "date": "05/20/2006",
   "file_size": "2.2K",
   "rating": null,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1840",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo CE Weapon Tags",
   "description": "A shotgun which fires tank shells, named after Ash's weapon of choice in Army of Darkness.",
   "notes": "A shotgun which fires tank shells, named after Ash's weapon of choice in Army of Darkness.\nNot really suited for halo gameplay unless you want a fastest finger first match. Stricly novelty value.\n\nSimply place the .weapon tag in the shotgun folder:\n\nX:\\Halo Custom Edition\\tags\\weapons\\shotgun\n\nAnd place the .item_collection in the single weapons folder\n\nX:\\Halo Custom Edition\\tags\\item collections\\single weapons\n\nNo global modification required as it uses the shotgun casing and tank projectile",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "01A2A6C937A2F33772063B75C81E59CD",
   "fetched": "2026-10-07T16:39:20Z",
   "download": {
    "ok": true,
    "file_name": "1840-boomstick.zip",
    "bytes": 2185,
    "at": "2026-10-07T20:09:36Z",
    "sha1": "8d0cde98decf0abf92049ad845cd607822e71271"
   },
   "category_names": [
    "Halo CE Weapon Tags"
   ]
  },
  {
   "fid": 1841,
   "title": "Gauss Turret",
   "thumb": "img/placeholder.jpg",
   "author": "Tweek",
   "date": "05/20/2006",
   "file_size": "110.2K",
   "rating": null,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1841",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo CE Weapon Tags",
   "notes": "how to use:\n\njust stuff the gauss_turret folder into your tags\\vehicles folder, and your ready to shove it into sapien.\nmake sure to put it in the globals so you dont have to come crying on the gbxforums on how it wont show up in game.\n\ncredits:\nmyself\nSteelixB for being smarter than me.\nand i'm pretty sure KiLLa helped with something, though im having a hard time remembering what.\n\nfeel free to use it in any map you might feel like making, as long as u give proper credit to ME!\n\nbugs:\nit has no physics, all physics i made were fucked up and didnt work properly, so go make your own!\nthis means it wont collide with vehicles. you could just make an invisible scenery with collision only,\nand place it over the turret, so vehicles can collide with that instead.\n\ni also have some work to do on the explosion effect, but im too [deleted] lazy to do it, so deal with it. Have fun, and dont be a noob, cuz i dont like them.",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "ABC3BF7D3A0F0D6951587F64B4E80873",
   "fetched": "2026-10-07T16:39:20Z",
   "download": {
    "ok": true,
    "file_name": "1841-gauss_turret.zip",
    "bytes": 110155,
    "at": "2026-10-07T20:09:36Z",
    "sha1": "96a82b2955e776f88d9844574fde2ad1d55c5ff3"
   },
   "category_names": [
    "Halo CE Weapon Tags"
   ]
  },
  {
   "fid": 1842,
   "title": "Base Scenery Tags & Model",
   "thumb": "img/lg/base_screenshot.jpg",
   "author": "Matooba",
   "date": "05/20/2006",
   "file_size": "4.1M",
   "rating": null,
   "sids": [
    32
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1842",
   "og_image": "https://halomaps.org/hce/img/lg/base_screenshot.jpg",
   "category": "Halo CE Scenery Tags",
   "description": "Scenery Tag for using in maps. Just add with Sapien as a scenery tag.",
   "images": [
    "img/lg/base_screenshot.jpg"
   ],
   "hash": "80E2C811FAF847039E58A190880BE8BF",
   "fetched": "2026-10-07T16:36:37Z",
   "download": {
    "ok": true,
    "file_name": "1842-Base_Scenery.zip",
    "bytes": 4100316,
    "at": "2026-10-07T20:03:24Z",
    "sha1": "6be0093a9623e27b86eb9f75addb3792eef495ec"
   },
   "category_names": [
    "Halo CE Scenery Tags"
   ]
  },
  {
   "fid": 1844,
   "title": "Aloneisland",
   "thumb": "img/lg/0scre164136enshot00.jpg",
   "author": "PsiMatrix",
   "date": "05/20/2006",
   "file_size": "21.4M",
   "rating": 8.4,
   "sids": [
    29
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1844",
   "og_image": "https://halomaps.org/hce/img/lg/0scre164136enshot00.jpg",
   "category": "Maps for Machinima",
   "description": "Based on the original Death Island modified for the purposes of the machinimas ALONE and Major Tom Diaries.",
   "notes": "Additions include:\nThe Boomstick - make sure you are clear of your target and pull the trigger. Gimme some sugar baby!\nSpawn gun - infinite ammo but no projectile. By request.\nRailgun - it's nice, I like it\nA sword - not for fighting but it still works, just (okay it melees)\n\nBipeds in Red Base - for machinima purposes but there's only ten so I didn't think it mattered much having them ready.\nArmory - Blue base now has many human weapons (and a sword) lining the walls.\nBarracades - To indicate the involvement of the third faction there are barracades in front of each base as well as some blocking on eof the Blue Base entrances\nThese three modifications make gameplay horribly unbalanced unless you like a challenge being on the red team\n\nSeveral vehicles have been added by request, others by design:\n- Heretic Banshee\n- Wasp\n- Mongoose (ATV)\n- Civighost\n- Civihog\n- NPelican\n\nVehicle names for the object_create_anew command\nwasp - Wasp spawns on top of Red Base\nmule - ATV spawns on top of Blue Base (I know it's called Mongoose really but it's Kirby's nickname for the ATV)\nbecky - Driverless rockethog spawns in front of Red Base\ncivi - Civihog that spawns in front of Blue Base\nchecker - Red Base covie turret, marker for infinite vehicles\nhera - Heretic Banshee that spawns next to the blue base Banshee\nherb - Heretic Banshee that spawns next to the red base Banshee\nbob - Blue Base Civighost spawns on the cross-hair\nben - Red Base Civighost spawns on the cross-hair\nterrance - Red base tank spawns outside on the beach\nphillip - Blue base tank spawns outside on the beach\nscott - Rockethog that spawns outside the Blue Base right entrance down on the beach\nsaddam - Rockethog that spawns outside the Blue Base left entrance down on the beach\nwendy - Warthog that spawns outside the Blue Base right entrance down on the beach\nbebe - Warthog that spawns outside the Blue Base left entrance down on the beach\nsonny - blue base Banshee\ncher - red base Banshee\nbluepelican - spawns the NPelican on the beach in front of Blue Base\nredpelican - spawns the NPelican on the beach in front of Red Base\n\nThere is also two special Warthog spawns which fans of FTC might find amusing (and different from Alonewinder for obvious reasons)\n\nThere is also an infinite vehicles script in use. I hate the covie turret so I made one of them trigger the extra vehicles.\n!!!IF YOU DON'T WANT THE EXTRA VEHCILES MAKE SURE TO CREATE A GAMETYPE WITH NO TURRETS!!!\nFor those that do:\n1 turret spawns mule, becky, civi, wasp, bob, ben, hera and herb\n2 turrets don't make a difference this time\n\nKNOWN BUGS\nSword won't swing for the elites. Missing animation string.\nPassing by the Sentinels sometimes causes ghost flashes of the TAB TO SWITCH message to appear.\n\nFIXES\nCTF and Oddball matches no longer have the problem of not being able to be used. The four weapons start only occurs with matches other than CTF and Oddball.",
   "images": [
    "img/lg/0scre164136enshot00.jpg",
    "img/lg/Aloneisland.jpg"
   ],
   "hash": "D99819CCF4CE58466D75BC93D90697C4",
   "fetched": "2026-10-07T16:29:43Z",
   "download": {
    "ok": true,
    "file_name": "1844-aloneisland.zip",
    "bytes": 21449129,
    "at": "2026-10-07T19:36:30Z",
    "sha1": "6f42a2bf6fdaf8dd38de7a2987b58e4ef34e9276"
   },
   "category_names": [
    "Maps for Machinima"
   ]
  },
  {
   "fid": 1845,
   "title": "Coagulation Gulch fixed",
   "thumb": "img/lg/1scre164817enshot00.jpg",
   "author": "WalkingCar",
   "date": "05/20/2006",
   "file_size": "16.8M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1845",
   "og_image": "https://halomaps.org/hce/img/lg/1scre164817enshot00.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A bloodgulch varient",
   "notes": "I fixed the majority of bug and missing stuff\n\nBugs: Fixed the chat and post-game bug (chat: can't see play name pgc: can't see position and options)\n\nMissing Stuff: BPR (Brute Plasma Rifle) strings added.\n\nNew stuff: New model for the frag grenade\n\nFixed Stuff: Plasma Grenade range less larger, changed some shaders (added new bumpmap), fixed the \"player hit sound\" back to normal.\n\nMap is Protected\n\nHave fun!",
   "images": [
    "img/lg/1scre164817enshot00.jpg",
    "img/lg/2screen164827shot00.jpg"
   ],
   "hash": "4D3C110740D50C9F93AB50F5660C9192",
   "fetched": "2026-10-07T16:28:49Z",
   "download": {
    "ok": true,
    "file_name": "1845-coagulation_gulch_fixed.zip",
    "bytes": 16784971,
    "at": "2026-10-07T19:33:08Z",
    "sha1": "a95d03b6c4ba1b329da663b63c2e945efa2bee23"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 1846,
   "title": "Fly Gulch",
   "thumb": "img/lg/3screen165418shot00.jpg",
   "author": "CptFuzzies",
   "date": "05/20/2006",
   "file_size": "5.6M",
   "rating": 8.1,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1846",
   "og_image": "https://halomaps.org/hce/img/lg/3screen165418shot00.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch varient where Hogs fly",
   "images": [
    "img/lg/3screen165418shot00.jpg",
    "img/lg/4scree165428nshot00.jpg"
   ],
   "hash": "43D79513B7D8FD823968DED5AC45A6FD",
   "fetched": "2026-10-07T16:28:49Z",
   "download": {
    "ok": true,
    "file_name": "1846-Fly_Gulch.zip",
    "bytes": 5550564,
    "at": "2026-10-07T19:33:06Z",
    "sha1": "2a4adafec5ea570c66f6e5ceedf538dd0d10accc"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 1847,
   "title": "Jungle Raid Night",
   "thumb": "img/lg/6scr1704eenshot00.jpg",
   "author": "LinkandKvel",
   "date": "05/20/2006",
   "file_size": "5.7M",
   "rating": 7.2,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1847",
   "og_image": "https://halomaps.org/hce/img/lg/6scr1704eenshot00.jpg",
   "category": "Halo CE Maps",
   "notes": "Mongoose tags-bacturkin\nUzi tags-someone at halomaps.org if u see this send me a message and i'll be sure to thank you\nOriginal halo vehicles-GBX, Bungie, and Microsoft.\ncompatible only with Slayer and team slayer",
   "images": [
    "img/lg/6scr1704eenshot00.jpg",
    "img/lg/5screen165944shot00.jpg"
   ],
   "hash": "89291D7B40778BA35DB9130138203297",
   "fetched": "2026-10-07T16:13:12Z",
   "download": {
    "ok": true,
    "file_name": "1847-jungleraidnight.zip",
    "bytes": 5687103,
    "at": "2026-10-07T18:40:44Z",
    "sha1": "d5c09e997108b0fd80b98a490d4f2cc86d7d027f"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 1848,
   "title": "King Mar AI",
   "thumb": "img/lg/8screen17522shot00.jpg",
   "author": "MAR",
   "date": "05/20/2006",
   "file_size": "10.8M",
   "rating": 7.5,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1848",
   "og_image": "https://halomaps.org/hce/img/lg/8screen17522shot00.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A blooggulch varient with AI bots",
   "images": [
    "img/lg/8screen17522shot00.jpg",
    "img/lg/7screen17538shot00.jpg"
   ],
   "hash": "AE3C0D14CD02777496415A927B6F6A91",
   "fetched": "2026-10-07T16:20:25Z",
   "download": {
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    "file_name": "1848-King_Mar_AI.zip",
    "bytes": 10797375,
    "at": "2026-10-07T19:03:12Z",
    "sha1": "98c6fc143b83d0ac6df5e816bbe15c2b685e98e7"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 1849,
   "title": "Not A Failure Thanks To Me",
   "thumb": "img/lg/9screen171015shot00.jpg",
   "author": "CptFuzzies",
   "date": "05/20/2006",
   "file_size": "8.2M",
   "rating": 6.2,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1849",
   "og_image": "https://halomaps.org/hce/img/lg/9screen171015shot00.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "Modifed Megastunt map",
   "images": [
    "img/lg/9screen171015shot00.jpg",
    "img/lg/10s171025creenshot00.jpg"
   ],
   "hash": "81C58A80123A8E3788BBD9F5D2E0810F",
   "fetched": "2026-10-07T16:28:48Z",
   "download": {
    "ok": true,
    "file_name": "1849-Not_A_Failure_Thanks_To_Me.zip",
    "bytes": 8160768,
    "at": "2026-10-07T19:33:07Z",
    "sha1": "c6ece79c9af611315b04e2fce3eef0a8da6f29ad"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 1850,
   "title": "Pipeline",
   "thumb": "img/lg/11screensh171426ot00.jpg",
   "author": "Matooba",
   "date": "05/20/2006",
   "file_size": "6.8M",
   "rating": 8.8,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1850",
   "og_image": "https://halomaps.org/hce/img/lg/11screensh171426ot00.jpg",
   "category": "Halo CE Maps",
   "description": "This map is designed for a quick kill type. Slayer with hiding places to flank People.",
   "images": [
    "img/lg/11screensh171426ot00.jpg",
    "img/lg/12screen171437shot00.jpg"
   ],
   "hash": "B5DDF9031AB8F5F8050A08703C2F9AA6",
   "fetched": "2026-10-07T16:13:11Z",
   "download": {
    "ok": true,
    "file_name": "1850-pipeline.zip",
    "bytes": 6770171,
    "at": "2026-10-07T18:40:43Z",
    "sha1": "93dfb19724606f2c8cb9bdcbd54c56491aed76b2"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 1851,
   "title": "WTF AI",
   "thumb": "img/lg/13screensh17196ot00.jpg",
   "author": "?",
   "date": "05/20/2006",
   "file_size": "10.9M",
   "rating": 7.8,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1851",
   "og_image": "https://halomaps.org/hce/img/lg/13screensh17196ot00.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "Map with wandering AI bots",
   "images": [
    "img/lg/13screensh17196ot00.jpg",
    "img/lg/14screens171925hot00.jpg"
   ],
   "hash": "72978FBFA02806E658CD0B73B6A50E56",
   "fetched": "2026-10-07T16:20:25Z",
   "download": {
    "ok": true,
    "file_name": "1851-wtf_AI.zip",
    "bytes": 10870076,
    "at": "2026-10-07T19:03:10Z",
    "sha1": "e3e7e145b6f015b73ebdfd8021e9e97bd7fb76f0"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 1852,
   "title": "Desert Storm alpha",
   "thumb": "img/lg/0screensho135735t00.jpg",
   "author": "LinkandKvel",
   "date": "05/24/2006",
   "file_size": "10.0M",
   "rating": 7.2,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1852",
   "og_image": "https://halomaps.org/hce/img/lg/0screensho135735t00.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/0screensho135735t00.jpg",
    "img/lg/2scre135747enshot00.jpg"
   ],
   "hash": "31D7AEDEC455A91A5D3F6633C901F1AA",
   "fetched": "2026-10-07T16:13:11Z",
   "download": {
    "ok": true,
    "file_name": "1852-desertstormalpha.zip",
    "bytes": 10030186,
    "at": "2026-10-07T18:40:43Z",
    "sha1": "d6af252f476b20afe19ecec078b1178b14f05c2e"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 1853,
   "title": "Elite Siege",
   "thumb": "img/lg/3screensh142154ot00.jpg",
   "author": "[JDRS]MATT",
   "date": "05/24/2006",
   "file_size": "9.6M",
   "rating": 8.7,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1853",
   "og_image": "https://halomaps.org/hce/img/lg/3screensh142154ot00.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A bloog Gulch varient with Elite AI bots",
   "notes": "whats modded:\nThere are team ai, elites with energy swords and elites with rockets on each team(the rocket elites have VERY good aim).\nThey are colored for wich team there on.\nThe sniper rifle shoots glowy needles as secondary fire.\nThe frag grenade chain spawns alot of stuff.\nThe rocket has a little part of the exhaust blue if u look at it at the correct angle, and it chain spawns 4 plasma grenades.",
   "images": [
    "img/lg/3screensh142154ot00.jpg",
    "img/lg/pic.JPG"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/E4993A13-69CF-4E73-8152EF1813AB61BA.JPG",
     "caption": ""
    }
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   "fid": 1854,
   "title": "Helix Canyon",
   "thumb": "img/lg/ACF9F4.jpg",
   "author": "FireDragon04",
   "date": "06/02/2006",
   "file_size": "10.2M",
   "rating": 8.8,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1854",
   "og_image": "https://halomaps.org/hce/img/lg/ACF9F4.jpg",
   "category": "Halo CE Maps",
   "description": "A forerunner canyon, built to the shape of a helix. Where bloody battles, and confrontations take place.",
   "notes": "Map Name: Helix Canyon\n\nCreated By: FireDragon04\nWith Ideas/Map info From: Python\nExtra Help From: Tweek & Josh PL\n\nOriginal BSP By: €óÑQµÊR2Ø9Ø\nOriginal BSP Edited By: FireDragon04\n---------------------------------------------------------------------------------------------------------------------------------\n\nDescription:\nA forerunner canyon, built to the shape of a helix. Where bloody battles, and confrontations take place.\n\nStory:\nOn the night of September 21st 2552, UNSC Forces found strong Anomaly’s coming form one sector of the ring, the next morning 2 Spartan teams were sent to this place, they where never seen again, nor were the Anomaly’s. When more UNSC teams went to this place, nothing was there except for a shape of a helix less then half a KM wide, so what happened to the 2 Spartans teams when they arrived at this place and where are they now, is shrouded in mystery...or is it?\n\nDetailed Map Information:\nMap works on all game types, and is very fun on CTF and Team slayer, and on King of the Hill its quite a 'ride' as well. Although race and oddball are fun, race has no vehicles, so its a bit of weird game type to play on this map, and oddball, isnt to great on this map, but is still fun!\n\nBig thanks to €óÑQµÊR2Ø9Ø for modelling the original bsp, which has been completely changed by FireDragon04 and doesn't look like the same map anymore.\n\nAlso big thanks to Tweek, for his wide range of help and input throughout the map, You rock man ;)!\n\nFireDragon's words:\nThis map is great, it was a blast to model up from what €óÑQµÊR already had done, and I enjoyed adding a lot that Tweek has taught me into this map as well. The map has really fun game play, and when we had the big beta test it was very fun to play CTF on, and I hope many more fun matches will be played on the map. Also Python has been the main beta tester / organiser of stuff throughout building this map and he deserves a lot of credit as well. Also I’d like to thank everyone for there help and comments on the map, especially everyone over at the GBX Forums, You guys rock!\n\nPython's words:\nThis map is very, very fun it is great on CTF and great with any game type for sniping. I have really enjoyed sharing my ideas and testing this map with FireDragon, and watching it change and evolve from blankness to well this. I hope we will keep tight and do many projects to the quality to this or better together. I hope everyone who downloads and plays this map enjoys it as much as we have creating/playing it. Thanks to everyone at GBX for your strong support.\n\n*Thanks for Downloading Helix Canyon*",
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   "title": "J",
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   "author": "Mar",
   "date": "06/02/2006",
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   "description": "one banshee one way off the cloud island",
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   "title": "Military Base Alpha",
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   "category": "Halo CE Maps",
   "description": "Large Vally With a mountain in the middle with a tunnel going through it.",
   "notes": "Map Size\n=======================\nExtra Large\n\nNotes\n=======================\nVehicles:\n\nLambo 4\nHelicopter 2\nCov Wraith 4\nWarthog 8\nCov Turret 6\nGhost 8\n\nModded Tags\n\nWarthog has secondary Guass Fire\nGhost & Wraith has secondary covenant beam fire\nSniper Rifle is way better\n\nonly for CTF and Team Slayer\n\nCredits:\n\nWare House (were 2 Waraiths and 2 turrets are): (DA)Ender\nLadders: (DA)Ender\nScarab Scenery: Jayden\nBSP + Scenery: {D§}Killa\n\nEnjoy.",
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   "og_image": "https://halomaps.org/hce/img/lg/ACF9FE.jpg",
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   "notes": "Notes: This is my first released map. The map could've been better, but all versions I tried to compile after this version I came up with errors that would not let me continue. Do expect another better version though.\n\nAll game types do work. Them includes a civilian warthog, and 2 LAAG stationary gun turrets.\n\nKnown bugs: The only bug I found was the load up MOTD splash screen when you start the map, has a bunch of missing strings instead of the actual stuff that should be posted there.\n\nCredit for the LAAG turret tags go to TheGhost\nAnd civilian warthog modeled by tiamat, and modified by me.(skins, speed, & passenger camera)",
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   "date": "06/02/2006",
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   "og_image": "https://halomaps.org/hce/img/lg/ACFA02.jpg",
   "category": "Halo CE Maps",
   "notes": "This map is one of the first made by the ncs clan althought it is still a beta a lot of people we know were waiting for this map so here it is. This is a medium map, supports all game types and has some halo 2 weapons thanks to TheGhost for his turret tags and tiamat for his c4 tags.To me for building the custom middle base. To bungie for beaver creek base and infinity small base(Modifyed). Thanks to ryan for all his hard work and his iproving skill to model bsp's.\n\np.s. for all who like this map the real version should be out soon...!!!!!",
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   "description": "Very Large city",
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   "title": "Coagulation Gulch Final",
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1860",
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   "description": "A Bloodgulch varient - This is the final version of Coagulation Gulch",
   "notes": "Here are some of the change:\nWeapons: You can now carry more clip\nChanged the weapons placement to fit the real Coagulation\nNew warning symbol (to fit Halo 2)\n\nVehicles: Changed the spawn point to fit the real Coagulation\n1 of each type of vehicles (1 types of each warthog per team)\nFixed the black Tank (i hope at least)\nTank reticle to fit Halo 2\nFaster sheel for Tank\n\nPowerups: Changed the placement to fit the real Coagulation\nPut back the Halo 2 shaders (they were missing from the last version)\n\nGeneral: Changed the scenery to look more like the real Coagulation (rocks near base with shotgun and sniper ammo, rocks field at the damaged wall, tree near cave)\nNew lightmap (or radiosity)\nVehicle celling (there were none in previous version)\n\nThe rest was left untouched (most of it)\nThe MC multipurpose bitmaps was modified so no relfection could be seen on the rubber parts (to look a little real)\nSome new shaders on some weapons and that's about it.\n\nHave fun on this Mod!\n\nNote: The maps is protected\nThe HUD bitmaps credit goes to ZMT Leet (they where posted on halomods)\nEvery weapons has been rebalanced. For exemple, the battle rifle can now kill in 4 shot (headshot)",
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   "author": "Arteen",
   "date": "06/10/2006",
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   "og_image": "https://halomaps.org/hce/img/lg/ACFE00.jpg",
   "category": "Halo CE Maps",
   "notes": "Special Thanks:\nSteelixB for HEK Plus\nTiamat for some of the tags from his Ncyborg\nH2CE Team for their red and blue flag base tags\n\nCasualty Isle is an island map based on The Silent Cartographer and Death Island. Casualty Isle is medium-sized, designed for both on-foot and vehicular combat. The level design is semi-symmetric, so each side is balanced.\n\nOther Maps by Arteen Esben:\nEntropy\nGreen Canyon\nAtephobia\nConcat\nAugury\nTension\nDelta Ruins\nGrove Beta\nFragment (v2)\nSMT Mystic Ruins Beta\nBeryl\nSnowtorn Cove Beta",
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   "title": "Batman",
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   "date": "06/11/2006",
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   "author": "Mar X",
   "date": "06/11/2006",
   "file_size": "25.1M",
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1863",
   "og_image": "https://halomaps.org/hce/img/lg/ACFE31.jpg",
   "category": "Maps for Machinima",
   "description": "A Bloodgulch varient that has covenant bipeds and you play as an Elite",
   "images": [
    "img/lg/ACFE31.jpg",
    "img/lg/ACFE33.jpg"
   ],
   "hash": "83620CE2B122DB8DFFC59A0721646EAB",
   "fetched": "2026-10-07T16:29:43Z",
   "download": {
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    "file_name": "1863-batman2.zip",
    "bytes": 25057712,
    "at": "2026-10-07T19:36:32Z",
    "sha1": "2cb709a94f76c496e2772514d7d7f3644f3695b8"
   },
   "category_names": [
    "Maps for Machinima"
   ]
  },
  {
   "fid": 1864,
   "title": "Big Canyon 2",
   "thumb": "img/lg/ACFE35.jpg",
   "author": "CPT×RØGÚE×",
   "date": "06/11/2006",
   "file_size": "6.0M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1864",
   "og_image": "https://halomaps.org/hce/img/lg/ACFE35.jpg",
   "category": "Halo CE Maps",
   "notes": "Gametypes:\n1. All available except for Race(too small for it)\n\nGlitches:\n1. Plants disappear and reappear\n2. Weapons disapper",
   "images": [
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   "hash": "CEEF0DB22D90B7AFB0C7489548EA1E44",
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    "file_name": "1864-big_canyon_2.zip",
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    "at": "2026-10-07T18:40:36Z",
    "sha1": "49a834715f71f12e0ad8a01f95505296b2c2ecf8"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 1865,
   "title": "booty_butt.zip",
   "thumb": "img/lg/ACFE39.jpg",
   "author": "MAR",
   "date": "06/11/2006",
   "file_size": "18.6M",
   "rating": 7.9,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1865",
   "og_image": "https://halomaps.org/hce/img/lg/ACFE39.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A bloodgulch varient with AI bots - Hunters",
   "images": [
    "img/lg/ACFE39.jpg",
    "img/lg/ACFE3B.jpg"
   ],
   "hash": "CC9A2F214A4375F97E7BC1AF4BBC93E5",
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    "bytes": 18574673,
    "at": "2026-10-07T19:33:04Z",
    "sha1": "23621caecacb49c87e46a5c3016ed94b73379157"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 1866,
   "title": "Bowling",
   "thumb": "img/lg/ACFE3D.jpg",
   "author": "{NcS}~Fu",
   "date": "06/11/2006",
   "file_size": "5.7M",
   "rating": 8.1,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1866",
   "og_image": "https://halomaps.org/hce/img/lg/ACFE3D.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/ACFE3D.jpg",
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   "hash": "B63116F9BDBB6DCD03C0F3D86A6EBB4A",
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   "category_names": [
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  {
   "fid": 1867,
   "title": "Bowling1",
   "thumb": "img/lg/ACFE41.jpg",
   "author": "{NcS}~Fu",
   "date": "06/11/2006",
   "file_size": "5.7M",
   "rating": 7.4,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1867",
   "og_image": "https://halomaps.org/hce/img/lg/ACFE41.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/ACFE41.jpg",
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   "hash": "BF285EFB2BB36C1F95B906DDF5DD4254",
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    "at": "2026-10-07T18:40:34Z",
    "sha1": "371c77d882c6460c950ff743ce41673346f9ca64"
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   "category_names": [
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   ]
  },
  {
   "fid": 1868,
   "title": "Gangland",
   "thumb": "img/lg/ACFE45.jpg",
   "author": "(DA)Ender",
   "date": "06/11/2006",
   "file_size": "16.5M",
   "rating": 8.0,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1868",
   "og_image": "https://halomaps.org/hce/img/lg/ACFE45.jpg",
   "category": "Halo CE Maps",
   "description": "A canyon with unnaturally clean lakes, underground tunnels, and various vehicles",
   "notes": "Notes:\nSupports all gametypes.\n\nVehicles:\nWarthog- The default M12 light reconnaissance vehicle of the UNSC forces.\nArmed with a Three barreled 12.7MM chaingun\n\nGuass Warthog- The M12G1 Warthog LAAV is similar to the M12. Its only difference is that it\nhas a turret mounted magnetic acceleration canon, which fires a single round at incredible\nspeeds. The 25MM Guass Cannon is to be respected. The M12G1 sports a loud horn that can be\nactivated by pressing and holding ctrl.\n\nScorpion- The M808B Scorpion tank is powerfull, but slow. It can carry four soldiers plus\na Co-pilot. Armed with a standard 90MM cannon and a .50 cal turret.\n\nWraith- Armed with a Plasma Mortar and 2 smaller Plasma Cannons, the Wraith excellent\nagainst ground troops as well as other vehicles. Due to its heavy armour and large mass, it\nis a slow and bulky vehicle. Aided by a boost system, it can be a formidable opponent.\nTo boost press and hold ctrl.\n\nGhost- the Covenant Ghost is fast, and manuverable, Armed with twin plasma cannons, and a\nboost system. While it may make a good assault vehicle, the pilot is almost completely\nunprotected. To boost, press and hold ctrl.\n\nBanshee- Covenant's standard assault aircraft. Armed with twin plasma cannons, it\nis fast and deadly. In addition, it has a boost system, and the ablility to loop and barrel\nroll. To loop/barrel roll, right click. To boost, press and hold down ctrl.\n\nSpectre- an armoured transport. The UNSC classfies the Spectre to be the covenant equivalent\nto the Warthog. Very manuverable and a rear-mounted plasma cannon makes the Spectre dangerous\nto ground troops and vehicles alike. The Spectre sports a boost system, press and hold Ctrl\nto boost.\n\nWeapons overview:\nMA5B Assault Rifle\nBR55 Battle Rifle\nCovenant Carbine\nM7057 Flamethrower\nCovenant Fuel Rod Gun\nM19SSM \"Jackhammer\" Rocket Launcher\nMA2B Assault Rifle\nCovenant Needler\nM6D Pistol\nCovenant Plasma Pistol\nCovenant Plasma Rifle\nM90 Shotgun\nM7/Caseless Sub-Machine Gun\nS2AM Sniper Rifle\nCovenant Beam Rifle\n\nSpecial Thanks:\nMasterz1337: For being totally cool and helping me with the endless questions and MSN IM's\nand for not ripping my head off my torso when I ask him to explain it for the 12th time.\n\nLightning: Again for helping me with exception questions and other stuff I couldn't figure out\nLightning is god.\n\nSkyline: Creating ultra-cool tunnels and letting me use them for this map\n\nJayden: Constant moral support as well as leading the beta testing team.\n\nTeekup: Dunno um...he did something that was important...mb...idk :P\n\nEnder's Tagz: if you want any of these tags, send me an email or rip them from the map.\nMA2B- Modeled, skinned, rigged, textured, Animated, and Tagged, by (DA)Ender\nHalo 2 styled rocket launcher- Modeled, rigged, and Tagged by (DA)Ender\nBSP- Modeled by (DA)Ender (teleport tunnels by Skyline, Ty for those man!)\nSpectre boost, Wraith physics, Scorpion modifications by (DA)Ender\nAll scripts by (DA)Ender\n\nT3h Credits:\nSpectre- Tiamat\nBanshee- Knave/Masterz1337 (CMT)\nGhost- Biocroc (public download)\nWraith- Masterz1337\\Knave (CMT)\nGuass warthog\\Chaingun Warthog- Masterz1337\\Knave (CMT)\nHalo 2 Master Cheif- Jahrain (public download)\nAll scripts by (DA)Ender\nassault bomb- Masterz1337 (CMT)\nH2 weapons by CMT or Knave (public download(S) )\n\nAll tags were used with permission. I believe in open-sourced tags, but if I didn't make the\ntag you should give credit if you rip them.\n\nBeta testers:\nLead: Jayden\nBiocroc\nFireDragon04\nStrider Vega Core\nFMT~Teekup\nFMT~Bloodthirstyemu\n(DA)Silent\n(DA)ASSASIN\n(DA)Sniper\\{TCO}AAA\nBen\n[NR]Central\n(DA)Elite\n(DA)Broly\n(WTF)Dallas\n[BT]Skyline\n(DA)Colton\n(DA)Locke\nSpike The Hedgehog\nMultiblades157\nExpose++\n(DA)Linkerator\n(DA)5HaDoW\n(ES)Kenshin",
   "images": [
    "img/lg/ACFE45.jpg",
    "img/lg/ACFE47.jpg"
   ],
   "hash": "F17FB7C4205FA02AA30055AC4CDE7F75",
   "fetched": "2026-10-07T16:13:07Z",
   "download": {
    "ok": true,
    "file_name": "1868-gangland.zip",
    "bytes": 16454913,
    "at": "2026-10-07T18:40:34Z",
    "sha1": "41cf79b8d3d9bc59fecbdeaa045c9e9485638975"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 1869,
   "title": "Lethality Canyon",
   "thumb": "img/lg/ACFE49.jpg",
   "author": "Diablo65",
   "date": "06/11/2006",
   "file_size": "48.9M",
   "rating": 8.4,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1869",
   "og_image": "https://halomaps.org/hce/img/lg/ACFE49.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Danger Canyon varient with Flood and Covenant AI bots",
   "notes": "This is a massive AI battle mod, set in the original Danger Canyon map. You and your marines are camped in the middle of the map, along with an Armoury, and some mounted turrets. From red base, Flood will charge you blindly, racing through the combined fire of a Semi-automatic Sniper (SAS), two LAAG turrets and a rocket turret. From Blue base, a large variety of Covenant will atempt to destroy your defences. In the middle of the base there's a slightly messy, but useful none-the-less armoury.\n\nCredits:\nGearbox for the BSP.\nTheGhost for his awesome turrets. :)\nCustomedition.org for the SMG. Sadly I forgot the original author... :(\nTiamat for the firing sound for my SAS sniper rifle.\nAnd HaloPCE.com for lots of help with this and that. =)\n\nFeel free to extract anything you want from here with HEK+, preferably followed with a little PM to Diablo65 at the Halomods files forums or HaloPCE.com forums.\n\nHope you enjoy.\nDiablo65.",
   "images": [
    "img/lg/ACFE49.jpg",
    "img/lg/ACFE4B.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/F46886D0-570A-41F2-9D237CBF0B074608.JPG",
     "caption": "guys getting ready for the flood"
    }
   ],
   "hash": "D21C9DA421C4754DC39E0D21E2A9D41B",
   "fetched": "2026-10-07T16:20:24Z",
   "download": {
    "ok": true,
    "file_name": "1869-Lethality_Canyon.zip",
    "bytes": 48913591,
    "at": "2026-10-07T19:03:12Z",
    "sha1": "6e446ede32a509086aedc5b374b88db326b4a355"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 1870,
   "title": "Seperated",
   "thumb": "img/lg/ACFE4D.jpg",
   "author": "Fleet Admiral Bacon",
   "date": "06/11/2006",
   "file_size": "14.9M",
   "rating": 8.4,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1870",
   "og_image": "https://halomaps.org/hce/img/lg/ACFE4D.jpg",
   "category": "Halo CE Maps",
   "notes": "Ok, well, here's the public gamma of Seperated, my current project that will be done soon. The map features the Draco, which is what I like to call a \"Portable Base\". Also included is a test of hand-held missile launcher and the Firefly, which may remind you of the Wasp (hence the name of an insect just like the Wasp) Supports Slayer, CTF, KOtF. DOES NOT SUPPORT ODDBALL. If you have a modded xbox, there is an Xbox version available. Just email me.",
   "images": [
    "img/lg/ACFE4D.jpg",
    "img/lg/ACFE4F.jpg"
   ],
   "hash": "EA555B9DE48AB6AC8325DCDC9CD6557B",
   "fetched": "2026-10-07T16:13:07Z",
   "download": {
    "ok": true,
    "file_name": "1870-Seperated.zip",
    "bytes": 14874466,
    "at": "2026-10-07T18:40:33Z",
    "sha1": "efb458fd82e00dc6e598885eb3db6c0bac8f3675"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 1871,
   "title": "Flamethrower Tags",
   "thumb": "img/placeholder.jpg",
   "author": "LlamaMaster",
   "date": "06/11/2006",
   "file_size": "1.7K",
   "rating": null,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1871",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo CE Weapon Tags",
   "description": "flamethrower item collection tag",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "C4D787E066EDC2747CF992357AE5E114",
   "fetched": "2026-10-07T16:39:19Z",
   "download": {
    "ok": true,
    "file_name": "1871-Flamethrower.zip",
    "bytes": 1684,
    "at": "2026-10-07T20:09:35Z",
    "sha1": "56e1888b1845901612d4e3fb5ff7d68099c5022a"
   },
   "category_names": [
    "Halo CE Weapon Tags"
   ]
  },
  {
   "fid": 1872,
   "title": "Game Type Voice Replacements (WAV Files)",
   "thumb": "img/placeholder.jpg",
   "author": "Dave (a.k.a. Rambo)",
   "date": "06/11/2006",
   "file_size": "2.6M",
   "rating": 8.0,
   "sids": [
    20
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1872",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo CE Misc. Tags",
   "notes": "Comments: These are WAV files I made for use with custom maps if anyone is tired of the usual Halo 1 or Halo 2 voice samples and is too lazy or sucks at making their own voice samples with good voice acting.\n\nNotes: These are WAV files I made for use with custom maps if anyone is tired of the usual Halo 1 or Halo 2 voice samples and is too lazy or sucks at making their own voice samples with good voice acting. Like the Shotgun Replacement Sounds I released from a game I snagged them from and then cleaned up to fit the Halo Universe needs, these files need tagging and are for use in replacing the old boring sounds with something a bit different but great overall. I obviously do not know how to use the HEK so I did the best I could to just get something into the Community for others to use. If you use them then all I ask is that you give me credit where credit is due for using my voice. I do what I do for fun and its nice to be recognized if possible but is not mandatory because I'll keep doing what I like doing regardless of the glory.\n\nAs always, have fun and Happy Gaming!",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "A22B06C00AD372533FED48848B0EBFD2",
   "fetched": "2026-10-07T16:34:41Z",
   "download": {
    "ok": true,
    "file_name": "1872-Game_Type_Voice_Replacements_(WAV_Files_Only).zip",
    "bytes": 2557179,
    "at": "2026-10-07T20:00:19Z",
    "sha1": "1ff57b084cfba9cee230444474a4ddab26ddc88f"
   },
   "category_names": [
    "Halo CE Misc. Tags"
   ]
  },
  {
   "fid": 1873,
   "title": "Icetigermech Model & Tags",
   "thumb": "img/placeholder.jpg",
   "author": "Icetiger",
   "date": "06/11/2006",
   "file_size": "6.8M",
   "rating": 8.6,
   "sids": [
    30
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1873",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo CE Vehicle Tags",
   "notes": "The Icetiger Mech is the exact model and animations featured in the very popular Halo PC Custom Edition mod, Pipedream.\n\nIt is a good quality low-poly model at a great price (most of the other stuff here is way more expensive than it should be).\n\nIt is jointed and animated using frames and includes walking, firing, cockpit opening, cockpit closing, looking up and down, and looking left and right animations and can easily be animated for other things as well. All parts are properly linked together. Textures are included.\n\nI can also export it into a different format if max doesn't suit you.\n\nNotes*\n- If you want to use the model for a project non-Halo mod related I suggest you delete the markers (the spheres with the # in front of the name) as they have little use for other things. And the model inside the physics folder will probably have little relevance either.\n\n- You will probably need to point the textures to a different folder than originally in the max file",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "DD94F223E2DB25BB2A78861A06015B0D",
   "fetched": "2026-10-07T16:37:45Z",
   "download": {
    "ok": true,
    "file_name": "1873-icetigermech.zip",
    "bytes": 6811249,
    "at": "2026-10-07T20:07:18Z",
    "sha1": "4a15fe38a6fb9e2eefff821bd4aead0a95fa402b"
   },
   "category_names": [
    "Halo CE Vehicle Tags"
   ]
  },
  {
   "fid": 1874,
   "title": "Ladder",
   "thumb": "img/placeholder.jpg",
   "author": "LlamaMaster",
   "date": "06/11/2006",
   "file_size": "99.6K",
   "rating": null,
   "sids": [
    32
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1874",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo CE Scenery Tags",
   "description": "A working ladder",
   "notes": "Thats right, a WORKING climbable piece of scenery! And it's not just flat too, it's a 3D model with steps, two textures and all that. Just place the flader in your\ntags\\scenery folder and your set to go.",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "D197D8BFF27E7B65DCAA4C5B0842DB6A",
   "fetched": "2026-10-07T16:36:37Z",
   "download": {
    "ok": true,
    "file_name": "1874-ladder.zip",
    "bytes": 99593,
    "at": "2026-10-07T20:03:23Z",
    "sha1": "6f270dfbb5fd2b01e9d15d3d89bf71cde96df871"
   },
   "category_names": [
    "Halo CE Scenery Tags"
   ]
  },
  {
   "fid": 1875,
   "title": "Pelican_base_model.zip",
   "thumb": "img/lg/ACFE53.jpg",
   "author": "Elite 747",
   "date": "06/11/2006",
   "file_size": "154.4K",
   "rating": 7.4,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1875",
   "og_image": "https://halomaps.org/hce/img/lg/ACFE53.jpg",
   "category": "3D Model Files",
   "notes": "Well, I finally decided to go out of doing Halo PC mods and start to use my 3ds max system. Ive created this model to go along with my future map. So here is the model I am using. Have fun with it. For use with 3DS Max to import into a map.",
   "images": [
    "img/lg/ACFE53.jpg"
   ],
   "hash": "DF1B2E26A315724E5E943C74A7FCF1D1",
   "fetched": "2026-10-07T16:33:23Z",
   "download": {
    "ok": true,
    "file_name": "1875-Pelican_base_model.zip",
    "bytes": 154391,
    "at": "2026-10-07T19:57:43Z",
    "sha1": "1bd39c4eb9041ae852f7ddaa875474eed320c4bc"
   },
   "category_names": [
    "3D Model Files"
   ]
  },
  {
   "fid": 1876,
   "title": "SSMG Weapon Tag",
   "thumb": "img/placeholder.jpg",
   "author": "Elite 747",
   "date": "06/11/2006",
   "file_size": "901.7K",
   "rating": 7.8,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1876",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo CE Weapon Tags",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "902C6F3CA6070F3188C1871228CBF04E",
   "fetched": "2026-10-07T16:39:19Z",
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    "file_name": "1876-ssmg.zip",
    "bytes": 901747,
    "at": "2026-10-07T20:09:35Z",
    "sha1": "cbd8a838508ecb6a178f682270ec9275d4443508"
   },
   "category_names": [
    "Halo CE Weapon Tags"
   ]
  },
  {
   "fid": 1877,
   "title": "Tiny Tower Tags",
   "thumb": "img/lg/haloce153572006-06-041535717-25-20-48.jpg",
   "author": "LlamaMaster",
   "date": "06/11/2006",
   "file_size": "471.5K",
   "rating": null,
   "sids": [
    20
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1877",
   "og_image": "https://halomaps.org/hce/img/lg/haloce153572006-06-041535717-25-20-48.jpg",
   "category": "Halo CE Misc. Tags",
   "images": [
    "img/lg/haloce153572006-06-041535717-25-20-48.jpg"
   ],
   "hash": "DDB9C5B65F99A0778C648E1B2A6D643C",
   "fetched": "2026-10-07T16:34:41Z",
   "download": {
    "ok": true,
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   "category": "Multiplayer Maps w/ AI",
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   "title": "Cel-BloodGulch.zip",
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   "author": "As a tribute to Xavier by PsiMatrix",
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1879",
   "og_image": "https://halomaps.org/hce/img/lg/ACFF92.jpg",
   "category": "Modified Multiplayer Maps",
   "notes": "This is for you Xavier {RIP 2004}\n\nYou know the layout - it's Blood Gulch. Same weapons, same vehicles, same spawn points, etc.\n\nAbout two years ago I saw this mod for Halo PC which changed the graphics into a cel-shaded type and it was one of the coolest mods I'd ever seen. Now I help to bring it to Halo CE.\n\nThanks:\nXavier for providing the bitmaps for the characters, vehicles and weapons\nHalo 2 Rules!! for the level bitmaps; ground, walls and structures and pointing out that it is his mod too\nSteelIXB, author of HEK+ for helping expedite the bitmap extraction\nAll the positive responses from the three pictures I posted from a variant of this map which inspired me to complete this\n\nThis map is open of HEK+\nLook, touch, squidge but remember one thing - \"This is for you Xavier (RIP 2004)\" must go in any readme which uses any bitmap from this",
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   "category": "Modified Multiplayer Maps",
   "description": "A DeathIsland varient with Marine AI bot and you play as a marine",
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   "category": "Modified Multiplayer Maps",
   "description": "A Deathisland varient with marine and sentinel AI bots - play as spartan",
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   "og_image": "https://halomaps.org/hce/img/lg/ACFFA0.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Bloodgulch varient with marine and flood AI bots",
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     "caption": ""
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    {
     "src": "img/users/lg/279C24B4-812A-423F-A90F24465CD7CD4A.JPG",
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   "category": "Official Halo CE Files",
   "description": "The current version of Halo PC, version 1.07 (Build 613), incorrectly reports that it is not compatible with the version of DirectX included in new builds of Windows. The following fix removes this check; there are no other changes.",
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   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Tutorials",
   "description": "simple little tutorial on how to make animated scenery starting from scratch.",
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   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Tutorials",
   "notes": "A small tutorial which can help you create custom AI tags and get them into Guerilla successfully. It also demonstrates my color editing trick (edits the colors of characters you see like on Halo they have orange grunts, red grunts, etc.)\n\nSorry for the poor quality on the Sapien part.",
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   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Tutorials",
   "notes": "A small tutorial which can help you create custom AI tags and get them into Guerilla successfully. It also demonstrates my color editing trick (edits the colors of characters you see like on Halo they have orange grunts, red grunts, etc.)\n\nSorry for the poor quality on the Sapien part.",
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1891",
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1893",
   "og_image": "https://halomaps.org/hce/img/lg/",
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1894",
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   "category_names": [
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   "fid": 1896,
   "title": "Badger Buggy Tags",
   "thumb": "img/lg/BB_1.gif",
   "author": "WarpAssassin",
   "date": "06/21/2006",
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   "og_image": "https://halomaps.org/hce/img/lg/BB_1.gif",
   "category": "Halo CE Vehicle Tags",
   "description": "This vehicle started out as a test vehicle for transport in my test maps. I started to develop more of an interest in its potential.",
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   "title": "AI Beavercreek",
   "thumb": "img/lg/ACF1116.jpg",
   "author": "SmokeyMcPot",
   "date": "06/21/2006",
   "file_size": "6.4M",
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1897",
   "og_image": "https://halomaps.org/hce/img/lg/ACF1116.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A bevercreek varient with AI bots",
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   "category_names": [
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  {
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   "title": "Cycle",
   "thumb": "img/lg/ACF111E.jpg",
   "author": "Alex McGee",
   "date": "06/21/2006",
   "file_size": "5.2M",
   "rating": 6.8,
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   "og_image": "https://halomaps.org/hce/img/lg/ACF111E.jpg",
   "category": "Halo CE Maps",
   "description": "small indoor map",
   "notes": "Players: 1-6\n\nSupported Gametypes: Slayer and CTF\n\nBackground: This isn't my first map I've made, but it is the first map that I made that doesn't have a whole list of problems, and it is the first map I decided to share. Try it out, I hope you like it, and it supports Slayer and CTF, and I don't know of any errors. Have fun!",
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   "title": "Equinox",
   "thumb": "img/lg/ACF1120.jpg",
   "author": "?",
   "date": "06/21/2006",
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   "rating": 8.5,
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   "og_image": "https://halomaps.org/hce/img/lg/ACF1120.jpg",
   "category": "Halo CE Maps",
   "description": "A multi-player conversion of teh Halo level",
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   "title": "Erosion",
   "thumb": "img/lg/ACF1124.jpg",
   "author": "Arteen",
   "date": "06/21/2006",
   "file_size": "15.1M",
   "rating": 8.4,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1900",
   "og_image": "https://halomaps.org/hce/img/lg/ACF1124.jpg",
   "category": "Halo CE Maps",
   "description": "An asymmetric level designed for CTF.",
   "notes": "This map is Erosion. It is a medium-sized, asymmetric level designed for CTF. Blue team starts out in the large cave, and red team starts out in the dunes. In CTF, the blue team starts out with a Chaingun Warthog and a Doozy. The red team starts out with an ATV and a Rocket Warthog. The map is set in ancient alien ruins in a desert, surrounded by a wall of colossal boulders. The bsp, scenery, and their respective base textures are custom-made.\n\nThis map features two custom vehicles:\nDoozy: the Doozy is a human prototype hovercraft based on the vehicle of the same name in Halo 2 concept art. It features one seat in the front, and a reverse-facing seat in the back. The front seat is for the driver and for controlling the forward-mounted chainguns. The second seat is for passengers.\nMongoose: this is the human ATV that was originally going to appear in Halo 2.\n\nThis map supports all gametypes.\n\nSpecial Thanks:\nSteelixB for HEK Plus\nTiamat for some of the tags from his Ncyborg\nH2CE Team for their red and blue flag base tags\nBaturkin for the ATV\nWave of Lag for assistance\n\nOther Maps by Arteen Esben:\nEntropy\nGreen Canyon\nAtephobia\nConcat\nAugury\nTension\nDelta Ruins\nGrove Beta\nFragment (v2)\nSMT Mystic Ruins Beta\nBeryl\nSnowtorn Cove Beta\nCasualty Isle",
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   "title": "Oracle",
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   "rating": 8.7,
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   "og_image": "https://halomaps.org/hce/img/lg/ACF1128.jpg",
   "category": "Halo CE Maps",
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   "fid": 1902,
   "title": "Separated",
   "thumb": "img/lg/ACF112C.jpg",
   "author": "Fleet Admiral Bacon (With help from Jarocks, [EJ]Bean, IceDragon, Pepto-Bismal, PenGuin136, and Gibbo.)",
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   "og_image": "https://halomaps.org/hce/img/lg/ACF112C.jpg",
   "category": "Halo CE Maps",
   "notes": "Vehicles: Draco (2), Firefly (3), Warthog (4), Missile Warthog (4), Scorpian (2), Halcyon* (1)\nGametype support: Slayer, CTF, KotH, Oddball, Race\nDescription: The map is a chunk of Installation 04 after its cataclismic destruction. Using beam towers as bases, you fight the opposing team over a deep chasm connected by a sole bridge of forerunner construction. Using the Draco, a large ship, and the Firefly, a small jetbike, you can battle the enemy in the air. With the AT4 Anti-Tank Missile Launcher, you can blow your enemy out of the sky.",
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   "title": "Ceaseless",
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   "author": "FireDragon04",
   "date": "06/23/2006",
   "file_size": "5.9M",
   "rating": 8.1,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1903",
   "og_image": "https://halomaps.org/hce/img/lg/ACF2D.jpg",
   "category": "Halo CE Maps",
   "description": "Deep under the massive structures of halo, and battles on the surface, this forerunner generator powers one of the many energy",
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   "title": "Deceit",
   "thumb": "img/lg/2screenshot19121000.jpg",
   "author": "FireDragon04",
   "date": "06/23/2006",
   "file_size": "6.0M",
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1904",
   "og_image": "https://halomaps.org/hce/img/lg/2screenshot19121000.jpg",
   "category": "Halo CE Maps",
   "description": "An underground forerunner temple, with century’s of worship this place has now turned into a violent battle ground.",
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    "img/lg/3screens191235hot00.jpg"
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   "fid": 1905,
   "title": "Defy",
   "thumb": "img/lg/Defy1.jpg",
   "author": "FireDragon04",
   "date": "06/23/2006",
   "file_size": "16.2M",
   "rating": 8.1,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1905",
   "og_image": "https://halomaps.org/hce/img/lg/Defy1.jpg",
   "category": "Halo CE Maps",
   "description": "Deep in the swamps of halo, this place is littered with UNSC and Covenant aircrafts.",
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   "fid": 1906,
   "title": "Denial",
   "thumb": "img/lg/ACFC3.jpg",
   "author": "FireDragon04",
   "date": "06/23/2006",
   "file_size": "7.6M",
   "rating": 7.8,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1906",
   "og_image": "https://halomaps.org/hce/img/lg/ACFC3.jpg",
   "category": "Halo CE Maps",
   "description": "UNSC Forces found a small place of worship on a far planet, the creators of this place are unknown. Now the UNSC use it",
   "images": [
    "img/lg/ACFC3.jpg",
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   ],
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   "fid": 1907,
   "title": "Desolate",
   "thumb": "img/lg/9screenshot01932380.jpg",
   "author": "FireDragon04",
   "date": "06/23/2006",
   "file_size": "8.7M",
   "rating": 8.5,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1907",
   "og_image": "https://halomaps.org/hce/img/lg/9screenshot01932380.jpg",
   "category": "Halo CE Maps",
   "description": "An island, alone, in the gloomiest place on halo, what its purpose is, is unknown, yet it seems to have an odd",
   "notes": "An island, alone, in the gloomiest place on halo, what its purpose is, is unknown, yet it seems to have an odd\nlook and design to it. Some say it was created in the early years of the forerunners, others say it is a relic\nto those fallen in battle, the answer is not known, either way it is a great discovery. UNSC Forces found this\nplace littered with covenant technology, but it looks like the covenant had abandoned it aswell, as it had\nno use to them, the UNSC has a use for it...",
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     "caption": "Desolate"
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   "category_names": [
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  {
   "fid": 1908,
   "title": "Shockwave",
   "thumb": "img/lg/11screenshot01938110.jpg",
   "author": "FireDragon04",
   "date": "06/23/2006",
   "file_size": "7.5M",
   "rating": 8.2,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1908",
   "og_image": "https://halomaps.org/hce/img/lg/11screenshot01938110.jpg",
   "category": "Halo CE Maps",
   "description": "On the UNSC ship 'Horizon' a small research vessel is released to observer odd anomalies from a sector of an odd floating structure",
   "notes": "On the UNSC ship 'Horizon' a small research vessel is released to observer odd anomalies from a sector of an odd floating structure,\nlater they find out they have stumbled across an odd forerunner gas facility which has been abandoned for cemetery’s. Then there singles\nwhere lost, wiped clean from the Horizon, Later the research vessel was found floating carelessly through space, as it still does\nto this day.\n\n-Warning: This map has edited tags for improved gameplay",
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    "img/lg/ACF12E.jpg"
   ],
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    "sha1": "3eb3d00ed9be619bd925762c6c633d054f4e6eb1"
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   "category_names": [
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  {
   "fid": 1909,
   "title": "Simple",
   "thumb": "img/lg/ACF131.jpg",
   "author": "HellsScope",
   "date": "06/23/2006",
   "file_size": "4.9M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1909",
   "og_image": "https://halomaps.org/hce/img/lg/ACF131.jpg",
   "category": "Halo CE Maps",
   "description": "Simple----A very simple map.Includes basic weapons,no base,has 2 ghosts and 2 hog's, and 1 shee.",
   "notes": "Simple----A very simple map.Includes basic weapons,no base,has 2 ghosts and 2 hog's, and 1 shee.\nThis map is very small.\nStarting equipment-pistol,shotgun,plasma rifle.\nThe shotgun evens out the Shee being in there.\n\nCredits to-The Beast,BobTheGreat(for teaching me netgae equipment),and 2and2makes5.",
   "images": [
    "img/lg/ACF131.jpg",
    "img/lg/14scre194246enshot00.jpg"
   ],
   "hash": "D87DF421AF0C82A72CC238486DEC6149",
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    "file_name": "1909-simple.zip",
    "bytes": 4892639,
    "at": "2026-10-07T18:40:23Z",
    "sha1": "89eebe0f717edb5f60ae5e23abe9176045033827"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 1910,
   "title": "T Canyon",
   "thumb": "img/lg/15screensh195123ot00.jpg",
   "author": "{BT}Skyline",
   "date": "06/23/2006",
   "file_size": "7.9M",
   "rating": 7.9,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1910",
   "og_image": "https://halomaps.org/hce/img/lg/15screensh195123ot00.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/15screensh195123ot00.jpg",
    "img/lg/16scree195152nshot00.jpg"
   ],
   "hash": "A9BF263C02BBBBD95BBD49DE44D660D7",
   "fetched": "2026-10-07T16:13:02Z",
   "download": {
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    "file_name": "1910-T_Canyon.zip",
    "bytes": 7896372,
    "at": "2026-10-07T18:40:23Z",
    "sha1": "23da05994f37fea6d508db4af389a84a63c6ba43"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 1911,
   "title": "Warstation",
   "thumb": "img/lg/17screens195733hot00.jpg",
   "author": "{NcS}~Rm / {NcS}~Fu",
   "date": "06/23/2006",
   "file_size": "5.6M",
   "rating": 7.1,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1911",
   "og_image": "https://halomaps.org/hce/img/lg/17screens195733hot00.jpg",
   "category": "Halo CE Maps",
   "description": "This high adventure compound once used by the covenate as a supply station, has now evovled into a Training Facility used for close combat in hope that one day in case of another flood, they marines will have the skill to hold them off.",
   "notes": "WarStation\n\nOne of our teams first indoor map(that actually works)\n\nThis high adventure compound once used by the covenate as a supply station, has now evovled into a Training Facility used for close combat in hope that one day in case of another flood, they marines will have the skill to hold them off. Twist and turns hide many attackes while various obsticles may hinder your skill. Have fun.\n\nCredits\n\nBsp - {NcS}~Rm\nExport, Saipien - {NcS}~Fu\nTesting - {NcS}~Rm\n{NcS}~Fu\n{NcS}~Mb\n{NcS}~Tycus\n{NcS}~Soul\n{NcS}~Rain\n{NcS}~Ns\n\nsupports all game types\n\nOther Maps By our team\n\nBowling (SP)\nBowling (MP)\nSnowstorm\nSnowstorm beta",
   "images": [
    "img/lg/17screens195733hot00.jpg",
    "img/lg/18screenshot19574800.jpg"
   ],
   "hash": "213F6131D39CCF7286F774D39F018AB6",
   "fetched": "2026-10-07T16:13:01Z",
   "download": {
    "ok": true,
    "file_name": "1911-warstation.zip",
    "bytes": 5574361,
    "at": "2026-10-07T18:40:22Z",
    "sha1": "7565648858b26de0d6b08937aa2bc81aeb1c723d"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 1912,
   "title": "CMT Version - Single Player D40 Level - The Maw",
   "thumb": "img/lg/1scre212112enshot00.jpg",
   "author": "Custom Mapping Team (CMT)",
   "date": "06/27/2006",
   "file_size": "110.3M",
   "rating": 8.6,
   "sids": [
    35
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1912",
   "og_image": "https://halomaps.org/hce/img/lg/1scre212112enshot00.jpg",
   "category": "CMT Single Player Maps",
   "description": "Modified Halo Single player campaign level for Halo CE",
   "notes": "--HALO CUSTOM EDITION--\nIn order to play the Custom Map Team’s (CMT) singleplayer maps, you will the Halo Custom Edition program for the PC, called Halo Custom Edition or Halo CE, you can obtain the game from the \"Offical Halo CE Files\" section of the website. to Install the game simply execute the file and follow the on screen instructions just as you did with the original Halo PC installation. When prompted for your product key, use the same product key which came with your Halo: Combat Evolved CD, then proceed on with the on-screen instructions. When finished installing, choose not to run the game immediately and close the installer.\n\n--DOWNLOADING--\nNow that Halo CE is successfully installed, you can move on to downloading CMT’s singleplayer campaign maps. You can find the CMT Version - Single Player Levels in the \"Single Player CE Maps\" section of the website. They will be labled \"CMT Version\". Note that there are regular and other optionsl single player versions available for download. Some of these single player maps have the same file name as others. The Halo CE game can only recognize the fixed file names on the single player levels (unlike the Multiplayer levels which must have unique names) so you should backup any existing Halo CE single player maps before installing those downloaded from this website.\n\n--INSTALLING--\nWhen finished downloading, open up the archive file. Because the file is an a *.zip archive, you will need a shareware utility such as WinZip or WinRAR to open and extract the archive. Extrace the maps to the C:\\Program Files\\Microsoft Games\\Halo Custom Edition\\maps folder. Note: Backup any existing single player maps BEFORE overwriting them with the new ones.\n\n--MAIN MENU (ui.map)--\nTo play the map files, you will need to download a replacement UI (User Interface) Map file replacement. You can download one from the \"Custom UI Files\" section of the website. NOTE: The UI file MUST support the campaign menu option. Some replacement files do not. For a list of known UI files that do support the Campaign menu see How Do I Play the Single Player Campaign Maps in Halo CE?\n\n--PLAYING THE GAME/POST INSTALLATION--\nOnce the files are extracted, you are now free to play the game. With your Halo CD in your drive, open up Halo Custom Edition. You should now be able to play the mod.",
   "images": [
    "img/lg/1scre212112enshot00.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/1C6841A6-C8DE-4FB1-947FEC058692F0D5.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/E67B9211-778F-4277-A1EBDE01AF6AAD8F.JPG",
     "caption": "Master Chief is beginning to enjoy driving"
    },
    {
     "src": "img/users/lg/5011E646-EF07-4DA3-8987A7A1706A4B6D.JPG",
     "caption": "The Maw"
    },
    {
     "src": "img/users/lg/84CF4984-4CA9-450A-B10041400F465E26.JPG",
     "caption": "The Maw"
    },
    {
     "src": "img/users/lg/F29399D9-7451-48FB-ACBCFFFE801D1D04.JPG",
     "caption": "The Maw"
    },
    {
     "src": "img/users/lg/ED058FA7-EAED-4C54-9F40FE762FC6693A.JPG",
     "caption": "The Maw"
    },
    {
     "src": "img/users/lg/BE46EC33-ECFC-47B1-A0FFBA3321EF3D72.JPG",
     "caption": "The Maw"
    },
    {
     "src": "img/users/lg/9D74A506-67B8-4F73-86F47DE1C90FE57F.JPG",
     "caption": "The Maw"
    },
    {
     "src": "img/users/lg/E08D79BD-140E-4CD9-9313AEC081C6D1BB.JPG",
     "caption": "The Maw"
    },
    {
     "src": "img/users/lg/0D2E7E2C-6CD2-4D6E-8C5AF418F28163EE.JPG",
     "caption": "The Maw"
    },
    {
     "src": "img/users/lg/BB4CC356-4F67-4F38-9C1C0298F34BFE44.JPG",
     "caption": "The Maw"
    },
    {
     "src": "img/users/lg/1A65CCCB-3BA2-47B7-AB5F81106F07BB50.JPG",
     "caption": "The Maw"
    },
    {
     "src": "img/users/lg/7FD42D12-7215-4FE6-BA3D8FA424D365AB.JPG",
     "caption": "The Maw"
    },
    {
     "src": "img/users/lg/DD3539C1-EB8C-42C8-852690623691EEE2.JPG",
     "caption": "The Maw"
    },
    {
     "src": "img/users/lg/C1423E25-891A-43E9-84B172F58BA8CC98.JPG",
     "caption": "prefiero quemarme en el carro que en la explocion"
    },
    {
     "src": "img/users/lg/463BCE46-61FF-44E9-A998F9948568F016.JPG",
     "caption": ""
    }
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   "category_names": [
    "CMT Single Player Maps"
   ]
  },
  {
   "fid": 1913,
   "title": "CMT Version - Single Player D20 Level - Keyes",
   "thumb": "img/lg/2screenshot00_2.jpg",
   "author": "Custom Mapping Team (CMT)",
   "date": "06/27/2006",
   "file_size": "81.2M",
   "rating": 8.8,
   "sids": [
    35
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1913",
   "og_image": "https://halomaps.org/hce/img/lg/2screenshot00_2.jpg",
   "category": "CMT Single Player Maps",
   "description": "Modified Halo Single player campaign level for Halo CE",
   "notes": "--HALO CUSTOM EDITION--\nIn order to play the Custom Map Team’s (CMT) singleplayer maps, you will the Halo Custom Edition program for the PC, called Halo Custom Edition or Halo CE, you can obtain the game from the \"Offical Halo CE Files\" section of the website. to Install the game simply execute the file and follow the on screen instructions just as you did with the original Halo PC installation. When prompted for your product key, use the same product key which came with your Halo: Combat Evolved CD, then proceed on with the on-screen instructions. When finished installing, choose not to run the game immediately and close the installer.\n\n--DOWNLOADING--\nNow that Halo CE is successfully installed, you can move on to downloading CMT’s singleplayer campaign maps. You can find the CMT Version - Single Player Levels in the \"Single Player CE Maps\" section of the website. They will be labled \"CMT Version\". Note that there are regular and other optionsl single player versions available for download. Some of these single player maps have the same file name as others. The Halo CE game can only recognize the fixed file names on the single player levels (unlike the Multiplayer levels which must have unique names) so you should backup any existing Halo CE single player maps before installing those downloaded from this website.\n\n--INSTALLING--\nWhen finished downloading, open up the archive file. Because the file is an a *.zip archive, you will need a shareware utility such as WinZip or WinRAR to open and extract the archive. Extrace the maps to the C:\\Program Files\\Microsoft Games\\Halo Custom Edition\\maps folder. Note: Backup any existing single player maps BEFORE overwriting them with the new ones.\n\n--MAIN MENU (ui.map)--\nTo play the map files, you will need to download a replacement UI (User Interface) Map file replacement. You can download one from the \"Custom UI Files\" section of the website. NOTE: The UI file MUST support the campaign menu option. Some replacement files do not. For a list of known UI files that do support the Campaign menu see How Do I Play the Single Player Campaign Maps in Halo CE?\n\n--PLAYING THE GAME/POST INSTALLATION--\nOnce the files are extracted, you are now free to play the game. With your Halo CD in your drive, open up Halo Custom Edition. You should now be able to play the mod.",
   "images": [
    "img/lg/2screenshot00_2.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/33FD13E7-CD06-4477-9AB35D50A1C4B15B.JPG",
     "caption": "Keyes"
    },
    {
     "src": "img/users/lg/B705A6D0-C23F-4E90-831C1F8085FC0C08.JPG",
     "caption": "Keyes"
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    {
     "src": "img/users/lg/9508DCAB-4A03-49D2-AC501806AB19767A.JPG",
     "caption": "Keyes"
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    {
     "src": "img/users/lg/709C1E41-7A82-415A-82EC92A320682BF7.JPG",
     "caption": "Keyes"
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     "src": "img/users/lg/0CFD7314-3B33-4CCC-BCEA1F5E5CBB86DE.JPG",
     "caption": "Keyes"
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     "caption": "Keyes"
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    {
     "src": "img/users/lg/C2E303FA-6BB4-456C-AA0303BEDD1A36EB.JPG",
     "caption": "Keyes"
    },
    {
     "src": "img/users/lg/89014ABE-C138-4F49-B1C0E7000209ECD7.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/DC702AB3-6205-446E-96B9A8636BD8F9B9.JPG",
     "caption": "Keyes"
    },
    {
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     "caption": "Keyes"
    },
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     "caption": "Keyes"
    },
    {
     "src": "img/users/lg/F01FD0F8-79AE-460C-89120F328CC65301.JPG",
     "caption": "Keyes"
    }
   ],
   "hash": "9C0B0FC02F999A831FA67390FD547FE1",
   "fetched": "2026-10-07T16:31:26Z",
   "download": {
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    "at": "2026-10-07T19:52:53Z",
    "sha1": "f03b43910c201f0fbdf084a889b7eaffda8f3ceb"
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   "category_names": [
    "CMT Single Player Maps"
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  {
   "fid": 1914,
   "title": "CMT Version - Single Player C40 Level - Two Betrayals",
   "thumb": "img/lg/2screens212522hot00.jpg",
   "author": "Custom Mapping Team (CMT)",
   "date": "06/27/2006",
   "file_size": "108.5M",
   "rating": 8.5,
   "sids": [
    35
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1914",
   "og_image": "https://halomaps.org/hce/img/lg/2screens212522hot00.jpg",
   "category": "CMT Single Player Maps",
   "description": "Modified Halo Single player campaign level for Halo CE",
   "notes": "--HALO CUSTOM EDITION--\nIn order to play the Custom Map Team’s (CMT) singleplayer maps, you will the Halo Custom Edition program for the PC, called Halo Custom Edition or Halo CE, you can obtain the game from the \"Offical Halo CE Files\" section of the website. to Install the game simply execute the file and follow the on screen instructions just as you did with the original Halo PC installation. When prompted for your product key, use the same product key which came with your Halo: Combat Evolved CD, then proceed on with the on-screen instructions. When finished installing, choose not to run the game immediately and close the installer.\n\n--DOWNLOADING--\nNow that Halo CE is successfully installed, you can move on to downloading CMT’s singleplayer campaign maps. You can find the CMT Version - Single Player Levels in the \"Single Player CE Maps\" section of the website. They will be labled \"CMT Version\". Note that there are regular and other optionsl single player versions available for download. Some of these single player maps have the same file name as others. The Halo CE game can only recognize the fixed file names on the single player levels (unlike the Multiplayer levels which must have unique names) so you should backup any existing Halo CE single player maps before installing those downloaded from this website.\n\n--INSTALLING--\nWhen finished downloading, open up the archive file. Because the file is an a *.zip archive, you will need a shareware utility such as WinZip or WinRAR to open and extract the archive. Extrace the maps to the C:\\Program Files\\Microsoft Games\\Halo Custom Edition\\maps folder. Note: Backup any existing single player maps BEFORE overwriting them with the new ones.\n\n--MAIN MENU (ui.map)--\nTo play the map files, you will need to download a replacement UI (User Interface) Map file replacement. You can download one from the \"Custom UI Files\" section of the website. NOTE: The UI file MUST support the campaign menu option. Some replacement files do not. For a list of known UI files that do support the Campaign menu see How Do I Play the Single Player Campaign Maps in Halo CE?\n\n--PLAYING THE GAME/POST INSTALLATION--\nOnce the files are extracted, you are now free to play the game. With your Halo CD in your drive, open up Halo Custom Edition. You should now be able to play the mod.",
   "images": [
    "img/lg/2screens212522hot00.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/6D2519A6-94AB-4362-A118D67DBED4ABEA.JPG",
     "caption": ""
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     "src": "img/users/lg/C1C6783C-2385-4E6C-92C811C5F1D0D547.JPG",
     "caption": "Two Betrayals"
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    {
     "src": "img/users/lg/B458C734-2327-4C0D-93CB4DD402B39430.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/83E9CDF8-7DF8-4EE2-AFF31F951714A1E7.JPG",
     "caption": "Two Betray"
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     "caption": "Two Betrayals"
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     "caption": "Two Betrayals"
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     "caption": ""
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   "hash": "F5C2DBE78D5C10D4E5D51ED3FAC7EBED",
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    "at": "2026-10-07T19:52:51Z",
    "sha1": "b82522b8b6fce196ca4f500a6d2a4e995b1799ec"
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   "category_names": [
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  {
   "fid": 1915,
   "title": "CMT Version - Single Player C20 Level - The Library",
   "thumb": "img/lg/4scre212657enshot00.jpg",
   "author": "Custom Mapping Team (CMT)",
   "date": "06/27/2006",
   "file_size": "60.2M",
   "rating": 8.4,
   "sids": [
    35
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1915",
   "og_image": "https://halomaps.org/hce/img/lg/4scre212657enshot00.jpg",
   "category": "CMT Single Player Maps",
   "description": "Modified Halo Single player campaign level for Halo CE",
   "notes": "--HALO CUSTOM EDITION--\nIn order to play the Custom Map Team’s (CMT) singleplayer maps, you will the Halo Custom Edition program for the PC, called Halo Custom Edition or Halo CE, you can obtain the game from the \"Offical Halo CE Files\" section of the website. to Install the game simply execute the file and follow the on screen instructions just as you did with the original Halo PC installation. When prompted for your product key, use the same product key which came with your Halo: Combat Evolved CD, then proceed on with the on-screen instructions. When finished installing, choose not to run the game immediately and close the installer.\n\n--DOWNLOADING--\nNow that Halo CE is successfully installed, you can move on to downloading CMT’s singleplayer campaign maps. You can find the CMT Version - Single Player Levels in the \"Single Player CE Maps\" section of the website. They will be labled \"CMT Version\". Note that there are regular and other optionsl single player versions available for download. Some of these single player maps have the same file name as others. The Halo CE game can only recognize the fixed file names on the single player levels (unlike the Multiplayer levels which must have unique names) so you should backup any existing Halo CE single player maps before installing those downloaded from this website.\n\n--INSTALLING--\nWhen finished downloading, open up the archive file. Because the file is an a *.zip archive, you will need a shareware utility such as WinZip or WinRAR to open and extract the archive. Extrace the maps to the C:\\Program Files\\Microsoft Games\\Halo Custom Edition\\maps folder. Note: Backup any existing single player maps BEFORE overwriting them with the new ones.\n\n--MAIN MENU (ui.map)--\nTo play the map files, you will need to download a replacement UI (User Interface) Map file replacement. You can download one from the \"Custom UI Files\" section of the website. NOTE: The UI file MUST support the campaign menu option. Some replacement files do not. For a list of known UI files that do support the Campaign menu see How Do I Play the Single Player Campaign Maps in Halo CE?\n\n--PLAYING THE GAME/POST INSTALLATION--\nOnce the files are extracted, you are now free to play the game. With your Halo CD in your drive, open up Halo Custom Edition. You should now be able to play the mod.",
   "images": [
    "img/lg/4scre212657enshot00.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/25247BE0-45AE-4428-A7E3CDF1BF138ADE.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/ED6DBE15-9A4C-4413-AAE461E46BFD86AA.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/29A699FF-163A-42B0-A5AF64E68BAD4C02.JPG",
     "caption": "BURN FLOOD BURN!!!!!"
    },
    {
     "src": "img/users/lg/F9F48B6A-486B-4F7F-ADA838B021AF027E.JPG",
     "caption": ""
    }
   ],
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    "file_name": "1915-c20_cmt.zip",
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    "at": "2026-10-07T19:52:44Z",
    "sha1": "b9955eea49a292ae6c045c464a997251904bc643"
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   "category_names": [
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   ]
  },
  {
   "fid": 1916,
   "title": "CMT Version - Single Player C10 Level - 343 Guilty Spark",
   "thumb": "img/lg/5screen212846shot00.jpg",
   "author": "Custom Mapping Team (CMT)",
   "date": "06/27/2006",
   "file_size": "101.9M",
   "rating": 8.7,
   "sids": [
    35
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1916",
   "og_image": "https://halomaps.org/hce/img/lg/5screen212846shot00.jpg",
   "category": "CMT Single Player Maps",
   "description": "Modified Halo Single player campaign level for Halo CE",
   "notes": "--HALO CUSTOM EDITION--\nIn order to play the Custom Map Team’s (CMT) singleplayer maps, you will the Halo Custom Edition program for the PC, called Halo Custom Edition or Halo CE, you can obtain the game from the \"Offical Halo CE Files\" section of the website. to Install the game simply execute the file and follow the on screen instructions just as you did with the original Halo PC installation. When prompted for your product key, use the same product key which came with your Halo: Combat Evolved CD, then proceed on with the on-screen instructions. When finished installing, choose not to run the game immediately and close the installer.\n\n--DOWNLOADING--\nNow that Halo CE is successfully installed, you can move on to downloading CMT’s singleplayer campaign maps. You can find the CMT Version - Single Player Levels in the \"Single Player CE Maps\" section of the website. They will be labled \"CMT Version\". Note that there are regular and other optionsl single player versions available for download. Some of these single player maps have the same file name as others. The Halo CE game can only recognize the fixed file names on the single player levels (unlike the Multiplayer levels which must have unique names) so you should backup any existing Halo CE single player maps before installing those downloaded from this website.\n\n--INSTALLING--\nWhen finished downloading, open up the archive file. Because the file is an a *.zip archive, you will need a shareware utility such as WinZip or WinRAR to open and extract the archive. Extrace the maps to the C:\\Program Files\\Microsoft Games\\Halo Custom Edition\\maps folder. Note: Backup any existing single player maps BEFORE overwriting them with the new ones.\n\n--MAIN MENU (ui.map)--\nTo play the map files, you will need to download a replacement UI (User Interface) Map file replacement. You can download one from the \"Custom UI Files\" section of the website. NOTE: The UI file MUST support the campaign menu option. Some replacement files do not. For a list of known UI files that do support the Campaign menu see How Do I Play the Single Player Campaign Maps in Halo CE?\n\n--PLAYING THE GAME/POST INSTALLATION--\nOnce the files are extracted, you are now free to play the game. With your Halo CD in your drive, open up Halo Custom Edition. You should now be able to play the mod.",
   "images": [
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     "src": "img/users/lg/DEC2E9E6-2680-4049-A5B5A40F3104893E.JPG",
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   "title": "CMT Version - Single Player B40 Level - Assault on the Control Room",
   "thumb": "img/lg/9screen213224shot00.jpg",
   "author": "Custom Mapping Team (CMT)",
   "date": "06/27/2006",
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   "og_image": "https://halomaps.org/hce/img/lg/9screen213224shot00.jpg",
   "category": "CMT Single Player Maps",
   "description": "Modified Halo Single player campaign level for Halo CE",
   "notes": "--HALO CUSTOM EDITION--\nIn order to play the Custom Map Team’s (CMT) singleplayer maps, you will the Halo Custom Edition program for the PC, called Halo Custom Edition or Halo CE, you can obtain the game from the \"Offical Halo CE Files\" section of the website. to Install the game simply execute the file and follow the on screen instructions just as you did with the original Halo PC installation. When prompted for your product key, use the same product key which came with your Halo: Combat Evolved CD, then proceed on with the on-screen instructions. When finished installing, choose not to run the game immediately and close the installer.\n\n--DOWNLOADING--\nNow that Halo CE is successfully installed, you can move on to downloading CMT’s singleplayer campaign maps. You can find the CMT Version - Single Player Levels in the \"Single Player CE Maps\" section of the website. They will be labled \"CMT Version\". Note that there are regular and other optionsl single player versions available for download. Some of these single player maps have the same file name as others. The Halo CE game can only recognize the fixed file names on the single player levels (unlike the Multiplayer levels which must have unique names) so you should backup any existing Halo CE single player maps before installing those downloaded from this website.\n\n--INSTALLING--\nWhen finished downloading, open up the archive file. Because the file is an a *.zip archive, you will need a shareware utility such as WinZip or WinRAR to open and extract the archive. Extrace the maps to the C:\\Program Files\\Microsoft Games\\Halo Custom Edition\\maps folder. Note: Backup any existing single player maps BEFORE overwriting them with the new ones.\n\n--MAIN MENU (ui.map)--\nTo play the map files, you will need to download a replacement UI (User Interface) Map file replacement. You can download one from the \"Custom UI Files\" section of the website. NOTE: The UI file MUST support the campaign menu option. Some replacement files do not. For a list of known UI files that do support the Campaign menu see How Do I Play the Single Player Campaign Maps in Halo CE?\n\n--PLAYING THE GAME/POST INSTALLATION--\nOnce the files are extracted, you are now free to play the game. With your Halo CD in your drive, open up Halo Custom Edition. You should now be able to play the mod.",
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     "caption": "A B40 Wallpaper"
    },
    {
     "src": "img/users/lg/3BA1381A-C934-4839-BE5CD3F9D89D4E02.JPG",
     "caption": "You Wanna Go!!!!!! YA!"
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    {
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     "caption": "you know cmts vehicle deliverer (yellow pely) well on b40 turn on dev train and deathless and hope down the first bridge"
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     "src": "img/users/lg/3378926C-066B-49F3-ACDCE572C1F34B36.JPG",
     "caption": "a shot from the very start"
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     "caption": ""
    },
    {
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     "caption": "a crashed covernant ship"
    },
    {
     "src": "img/users/lg/8C010A2F-2F32-445A-AB1EC4A1FF15F836.JPG",
     "caption": "A fall'n over tree"
    },
    {
     "src": "img/users/lg/50C83005-6CA1-488A-BD99214B482916F7.JPG",
     "caption": "A standing tree"
    },
    {
     "src": "img/users/lg/F9BD378A-D969-42C1-AF0749F4CCEAFF56.JPG",
     "caption": "The entrance to the covernent cave"
    },
    {
     "src": "img/users/lg/DD58F37D-78A6-4F0A-9F9CEA016F8013B8.JPG",
     "caption": "Inside the cave where the lift is"
    },
    {
     "src": "img/users/lg/ED29922F-A512-4A78-B96AF9966E191704.JPG",
     "caption": "Covernent standing there huarding themselves"
    },
    {
     "src": "img/users/lg/A6535DD7-8CFB-4295-9E5AC658A7D40D3B.JPG",
     "caption": "Blood splatters of a single body???"
    },
    {
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     "caption": ""
    },
    {
     "src": "img/users/lg/4CE728CF-6A4B-4C80-9E4ADBC0BB1845D0.JPG",
     "caption": "Some sort of glass structure"
    },
    {
     "src": "img/users/lg/3F6E7786-0ECE-4391-9D99D76929BD5F22.JPG",
     "caption": "A short clip of the previous crew entering the cave"
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   "title": "CMT Version - Single Player B30 Level - The Silent Cartographer",
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   "og_image": "https://halomaps.org/hce/img/lg/10screensh21341ot00.jpg",
   "category": "CMT Single Player Maps",
   "description": "Modified Halo Single player campaign level for Halo CE",
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   "title": "CMT Version - Single Player A50 Level - Truth and Reconciliation",
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   "author": "Custom Mapping Team (CMT)",
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   "og_image": "https://halomaps.org/hce/img/lg/11screen213555shot00.jpg",
   "category": "CMT Single Player Maps",
   "description": "Modified Halo Single player campaign level for Halo CE",
   "notes": "--HALO CUSTOM EDITION--\nIn order to play the Custom Map Team’s (CMT) singleplayer maps, you will the Halo Custom Edition program for the PC, called Halo Custom Edition or Halo CE, you can obtain the game from the \"Offical Halo CE Files\" section of the website. to Install the game simply execute the file and follow the on screen instructions just as you did with the original Halo PC installation. When prompted for your product key, use the same product key which came with your Halo: Combat Evolved CD, then proceed on with the on-screen instructions. When finished installing, choose not to run the game immediately and close the installer.\n\n--DOWNLOADING--\nNow that Halo CE is successfully installed, you can move on to downloading CMT’s singleplayer campaign maps. You can find the CMT Version - Single Player Levels in the \"Single Player CE Maps\" section of the website. They will be labled \"CMT Version\". Note that there are regular and other optionsl single player versions available for download. Some of these single player maps have the same file name as others. The Halo CE game can only recognize the fixed file names on the single player levels (unlike the Multiplayer levels which must have unique names) so you should backup any existing Halo CE single player maps before installing those downloaded from this website.\n\n--INSTALLING--\nWhen finished downloading, open up the archive file. Because the file is an a *.zip archive, you will need a shareware utility such as WinZip or WinRAR to open and extract the archive. Extrace the maps to the C:\\Program Files\\Microsoft Games\\Halo Custom Edition\\maps folder. Note: Backup any existing single player maps BEFORE overwriting them with the new ones.\n\n--MAIN MENU (ui.map)--\nTo play the map files, you will need to download a replacement UI (User Interface) Map file replacement. You can download one from the \"Custom UI Files\" section of the website. NOTE: The UI file MUST support the campaign menu option. Some replacement files do not. For a list of known UI files that do support the Campaign menu see How Do I Play the Single Player Campaign Maps in Halo CE?\n\n--PLAYING THE GAME/POST INSTALLATION--\nOnce the files are extracted, you are now free to play the game. With your Halo CD in your drive, open up Halo Custom Edition. You should now be able to play the mod.",
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   "title": "CMT Version - Single Player A30 Level - Halo",
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   "category": "CMT Single Player Maps",
   "description": "Modified Halo Single player campaign level for Halo CE",
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   "fid": 1921,
   "title": "CMT Version - Single Player A10 Level - The Pillar of Autum",
   "thumb": "img/lg/ACF314.jpg",
   "author": "Custom Mapping Team (CMT)",
   "date": "06/27/2006",
   "file_size": "110.1M",
   "rating": 7.3,
   "sids": [
    35
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1921",
   "og_image": "https://halomaps.org/hce/img/lg/ACF314.jpg",
   "category": "CMT Single Player Maps",
   "description": "Modified Halo Single player campaign level for Halo CE",
   "notes": "--HALO CUSTOM EDITION--\nIn order to play the Custom Map Team’s (CMT) singleplayer maps, you will the Halo Custom Edition program for the PC, called Halo Custom Edition or Halo CE, you can obtain the game from the \"Offical Halo CE Files\" section of the website. to Install the game simply execute the file and follow the on screen instructions just as you did with the original Halo PC installation. When prompted for your product key, use the same product key which came with your Halo: Combat Evolved CD, then proceed on with the on-screen instructions. When finished installing, choose not to run the game immediately and close the installer.\n\n--DOWNLOADING--\nNow that Halo CE is successfully installed, you can move on to downloading CMT’s singleplayer campaign maps. You can find the CMT Version - Single Player Levels in the \"Single Player CE Maps\" section of the website. They will be labled \"CMT Version\". Note that there are regular and other optionsl single player versions available for download. Some of these single player maps have the same file name as others. The Halo CE game can only recognize the fixed file names on the single player levels (unlike the Multiplayer levels which must have unique names) so you should backup any existing Halo CE single player maps before installing those downloaded from this website.\n\n--INSTALLING--\nWhen finished downloading, open up the archive file. Because the file is an a *.zip archive, you will need a shareware utility such as WinZip or WinRAR to open and extract the archive. Extrace the maps to the C:\\Program Files\\Microsoft Games\\Halo Custom Edition\\maps folder. Note: Backup any existing single player maps BEFORE overwriting them with the new ones.\n\n--MAIN MENU (ui.map)--\nTo play the map files, you will need to download a replacement UI (User Interface) Map file replacement. You can download one from the \"Custom UI Files\" section of the website. NOTE: The UI file MUST support the campaign menu option. Some replacement files do not. For a list of known UI files that do support the Campaign menu see How Do I Play the Single Player Campaign Maps in Halo CE?\n\n--PLAYING THE GAME/POST INSTALLATION--\nOnce the files are extracted, you are now free to play the game. With your Halo CD in your drive, open up Halo Custom Edition. You should now be able to play the mod.",
   "images": [
    "img/lg/ACF314.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/055D940D-B03B-4931-9E242E9C58FBD471.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/A4D3F6CD-174E-4C41-AC8104801A0319E7.JPG",
     "caption": "Elite caught snoozing on the job!"
    },
    {
     "src": "img/users/lg/7B392607-C364-4C3F-81A823D59C545F5E.JPG",
     "caption": "the grunt gang"
    },
    {
     "src": "img/users/lg/F8961532-C29A-4679-8B0DB62C60A149CE.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/28CF0A2C-1E3D-44AD-83288103EA85E309.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/E3C9DC9A-28C9-497E-A390E2B2E49F0787.JPG",
     "caption": "Master Cheif's outfitting has been dramatically enhanced"
    },
    {
     "src": "img/users/lg/298488B3-412C-4385-90CAB3ADA7CAF9AE.JPG",
     "caption": "The games textures, enemies and the HUD resembles the Halo 2 designs."
    },
    {
     "src": "img/users/lg/AFD3F7D7-FAC5-4AA2-A0E1DB7EF512319B.JPG",
     "caption": "You play alongside your fellow spartans throughout the entire game."
    },
    {
     "src": "img/users/lg/5678F126-A8AC-46B3-9D2B44AA8F4F32CB.JPG",
     "caption": "Human weapons include Halo 2: Battle rifle, rocket launcher, shotgun, SMG Halo 1: Assault rifle and a new pistol"
    },
    {
     "src": "img/users/lg/FA6478D7-79FF-4291-AF0B603643BE5842.JPG",
     "caption": "view of HUD in zoom"
    },
    {
     "src": "img/users/lg/23D91BB4-E3CE-4DB4-9C34BB430D41C281.JPG",
     "caption": "New enemies have been added to some levels like this pair of Halo 2 hunters"
    },
    {
     "src": "img/users/lg/49DC4E45-1FA0-43F1-BCD6B4F19EF8FA90.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/9416E095-6115-45B5-9835813399CB8A7D.JPG",
     "caption": "team mates are a lot more accurate when firing."
    },
    {
     "src": "img/users/lg/2EADF695-BF4D-4C6B-AC014FFF6D2535C9.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/6122B316-5044-4AEE-AE704A855E9C92C5.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/181F5294-0652-4388-BB0DA712DC80C1B4.JPG",
     "caption": "nice to see you masterchief !!!"
    }
   ],
   "hash": "B0AC355EA6F948012B4C7CD60FE7A9D4",
   "fetched": "2026-10-07T16:31:23Z",
   "download": {
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    "file_name": "1921-a10_cmt.zip",
    "bytes": 110083526,
    "at": "2026-10-07T19:52:20Z",
    "sha1": "5c850fbc3b06f9983d49ebb6caeee265ce16662f"
   },
   "category_names": [
    "CMT Single Player Maps"
   ]
  },
  {
   "fid": 1922,
   "title": "ATV Offroad Fury Track",
   "thumb": "img/lg/0screensho1489t00.jpg",
   "author": "D§ Killa",
   "date": "07/06/2006",
   "file_size": "29.8M",
   "rating": 8.2,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1922",
   "og_image": "https://halomaps.org/hce/img/lg/0screensho1489t00.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/0screensho1489t00.jpg",
    "img/lg/1screensho14821t00.jpg"
   ],
   "hash": "A6C0C1264F38A98E7378672F879D7A64",
   "fetched": "2026-10-07T16:13:01Z",
   "download": {
    "ok": true,
    "file_name": "1922-atv_offroad_fury-track.zip",
    "bytes": 29824006,
    "at": "2026-10-07T18:40:25Z",
    "sha1": "7292922c761c002c6619ad41e4426a6a0672e904"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 1923,
   "title": "Chozo",
   "thumb": "img/lg/2screen142235shot00.jpg",
   "author": "?",
   "date": "07/06/2006",
   "file_size": "23.3M",
   "rating": 8.4,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1923",
   "og_image": "https://halomaps.org/hce/img/lg/2screen142235shot00.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/2screen142235shot00.jpg",
    "img/lg/3screens142249hot00.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/A9D7B6FE-3CB5-4A9A-856B91B4B6950704.JPG",
     "caption": "DEOXIS O.O"
    }
   ],
   "hash": "B8F957B8E2440BFD81D10B19986172B1",
   "fetched": "2026-10-07T16:13:01Z",
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    "ok": true,
    "file_name": "1923-chozo.zip",
    "bytes": 23320392,
    "at": "2026-10-07T18:40:21Z",
    "sha1": "58eac4d40aa75f838601ffa6dbc1e6dd20348bad"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 1924,
   "title": "Condemed",
   "thumb": "img/lg/5screenshot0145300.jpg",
   "author": "CPT×RØGÚE×",
   "date": "07/06/2006",
   "file_size": "5.4M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1924",
   "og_image": "https://halomaps.org/hce/img/lg/5screenshot0145300.jpg",
   "category": "Halo CE Maps",
   "description": "This is my 2nd indoor map. It contains 4 rooms. 2 bases, 1 center, and 1 upstairs room.",
   "notes": "Gametypers:\nAll gametypes available\n\nMy other maps:\nbig_canyon\nbig_canyon 2\nconvoluted_complex",
   "images": [
    "img/lg/5screenshot0145300.jpg",
    "img/lg/6screensho145313t00.jpg"
   ],
   "hash": "AFB4E466305D9784F7F108CFC7A5F562",
   "fetched": "2026-10-07T16:13:00Z",
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    "ok": true,
    "file_name": "1924-condemed.zip",
    "bytes": 5356501,
    "at": "2026-10-07T18:40:20Z",
    "sha1": "7206b3733f25d506df3587fed98db4ed0738ab70"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 1925,
   "title": "Convoluted Complex",
   "thumb": "img/lg/7screens145859hot00.jpg",
   "author": "CPT×RØGÚE×",
   "date": "07/06/2006",
   "file_size": "5.0M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1925",
   "og_image": "https://halomaps.org/hce/img/lg/7screens145859hot00.jpg",
   "category": "Halo CE Maps",
   "description": "This is basically an indoor map with 3 rooms - 2 bases, and a center. I teleporters in order to go across room to room",
   "notes": "Gametypes: All except race",
   "images": [
    "img/lg/7screens145859hot00.jpg",
    "img/lg/8screenshot14591800.jpg"
   ],
   "hash": "1551792235B4F77B4DFCCA4E162F71CA",
   "fetched": "2026-10-07T16:13:00Z",
   "download": {
    "ok": true,
    "file_name": "1925-convoluted_complex.zip",
    "bytes": 5028358,
    "at": "2026-10-07T18:40:20Z",
    "sha1": "3583d13448ce848bebb0bd927464acf86325db4f"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 1926,
   "title": "Excrenation",
   "thumb": "img/lg/9screens152913hot00.jpg",
   "author": "PyThOn",
   "date": "07/06/2006",
   "file_size": "10.6M",
   "rating": 6.2,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1926",
   "og_image": "https://halomaps.org/hce/img/lg/9screens152913hot00.jpg",
   "category": "Halo CE Maps",
   "description": "Two circular bases",
   "notes": "Description:Two winding circular bases,little is known about this place besides that is lies somewhere in the outter rings of halo.\nNOTES:\nThis map is great for CTF and slayer.I hope you all enjoy this map and look forward to more releases from me in the future.\nI'd Like to thank the BETA TESTERS: QuakeTRX,-=RM=-LeLoup,FireDragon04,BioCroc.\nSpecial Thanks To FireDragon04 for helping me through all the hard things and answering all my questions.",
   "images": [
    "img/lg/9screens152913hot00.jpg",
    "img/lg/11screens152931hot00.jpg"
   ],
   "hash": "192B5780CE518527DD9ADCCC3B1DBBAB",
   "fetched": "2026-10-07T16:13:00Z",
   "download": {
    "ok": true,
    "file_name": "1926-excrenation.zip",
    "bytes": 10586883,
    "at": "2026-10-07T18:40:18Z",
    "sha1": "2c8dd7304d22bc1affdcca77b2975f086cfd7b0b"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 1927,
   "title": "Guilty MP",
   "thumb": "img/lg/ACF203.jpg",
   "author": "avp DRAGON",
   "date": "07/06/2006",
   "file_size": "39.3M",
   "rating": 8.5,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1927",
   "og_image": "https://halomaps.org/hce/img/lg/ACF203.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A small map from the exterior of 343 guilty spark",
   "images": [
    "img/lg/ACF203.jpg",
    "img/lg/ACF205.jpg"
   ],
   "hash": "3C3637EDBB11B464EFCA57A62CB44909",
   "fetched": "2026-10-07T16:28:45Z",
   "download": {
    "ok": true,
    "file_name": "1927-guilty_mp.zip",
    "bytes": 39300147,
    "at": "2026-10-07T19:32:58Z",
    "sha1": "e16ffecde0fe182235e72561de019d7d8ab33cdc"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 1928,
   "title": "Hogjuitsu",
   "thumb": "img/lg/ACF207.jpg",
   "author": "{NcS}~Rm & {NcS}~Fu",
   "date": "07/06/2006",
   "file_size": "7.0M",
   "rating": 7.2,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1928",
   "og_image": "https://halomaps.org/hce/img/lg/ACF207.jpg",
   "category": "Halo CE Maps",
   "notes": "This massive structure was once used as a UNSC training facility in the newer days of Halo. Marines could skydive, learn the tatics of their hogs, and train for manuvering with the newly aquired covenate ghost. Now that this arena has been revamped with a sniper practice field, the art of Hogjuitsu or (Hogging ur enemy) {ROAD KILL} is a highly honored practice!!!! Hogjuitsu, the evil art of using a hog as a lethal weapon, is now standard training for all UNSC troops. The focus is in last resort attacks against enemies when all weaponary has been depleted. To add to the difficulty in capture the flag, death hogs have now been introduced to this arena. Beware of torque, it may send you skydiving. Hogjuitsu is a great map for anyone, and a great training ground to learn how to kill.\n\nKnown bugs:\nParts of hog garage floor disapearing and some minor lag in vehilces,(due to the massive size and tag use on this level).\n\nCredits:\nbsp {NcS}~Rm\nsapien {NcS}~Fu\nGraphite hog skin {NcS}~Rm\nSuper Grass hog skin {NcS}~Fu\nTesting\nAbove^^^ ppl + {NcS}~Mb\n\nThank you very much for downloading this map , {NcS}~ Map Team\n\nvisit us at www.clan-necrosis.com\n\nAND YES THERE IS A SECRET ROOM",
   "images": [
    "img/lg/ACF207.jpg",
    "img/lg/ACF209.jpg"
   ],
   "hash": "D3D51A9D93763A8E0E6F457986983400",
   "fetched": "2026-10-07T16:12:59Z",
   "download": {
    "ok": true,
    "file_name": "1928-Hogjuitsu.zip",
    "bytes": 6955224,
    "at": "2026-10-07T18:40:18Z",
    "sha1": "4574f86d09bc701d24d8a4ceb29f7c050477c112"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 1929,
   "title": "S-M-E beta V11",
   "thumb": "img/lg/ACF20B.jpg",
   "author": "Kirby_422",
   "date": "07/06/2006",
   "file_size": "21.1M",
   "rating": 9.1,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1929",
   "og_image": "https://halomaps.org/hce/img/lg/ACF20B.jpg",
   "category": "Modified Multiplayer Maps",
   "notes": "S-M-E v11\nby Kirby_422\n\nwell, I think this is the last multiplayer map, I am planning on making a singleplayer level their are secret vehicles, I will give you hints on how to spawn them farther down. I removed the puma, because I didn’t feel like modeling it.. instead, I added metal sonic (sonic adventure 2 metal sonic), and the metroid prime 2 Heavy turret (in the MP2 multiplayer level shooting gallery, and in the actually game mode they are called vulcarian class turrets in scan data) and finaly, the one that CAN be most deadly, the Kirby warp star, you can use what ever gun your holding on it (fear those with ryno IIs..) the star is fast, mobile, and can pwn people easly with the right guns *anything strong, cough*\n\nI added scenery, Metal madness (Sonic Heroes ultimate boss) and a extremely gimpy goomba (mario.. little stubby brown enemy) Sorry for the crappy vehicle models lol... (more of talking about thugs-4-less tank thing...it hurts the eyes) one of the new vehicles isent spawning because there are tomany vehicles, if u are luckly enough to get them, they are hover ship things from ratchet going comando in insomniac museum, they will be in Cheat_all_vehicles, they hold 6 passangers, 2 each side, one front, one back, then driver enjoy the weapon + vehicle guide I made, sorry it doesent have many details on each thing, I was preserving space lol, it also includes the ship thats not seeming to spawn anymore, so dont go \"where is it?!?!, I must stay up all day and night to find it\"\n\nHINTS ON SECRET VEHICLES\nGIANT KIRBY: kirby rules u all, spaces are _'s\n\nGIANT TAILS: something about my friend fox praising me, the S in the end of rules is a Z the way you test spawning em is use devmode, and object_create_anew OBJECT-NAME-HERE those 2 spawn in the middle of the map when u add the right object_create_anew\nif u want the codes, you could try and be my friend, fox's friend, or just bug me till I spill the beans lol (might tell you guys the kirby code, cause darn mcaffe firewall made it useless to me)\n\nSTATS ON SECRET VEHICLES\nGiant kirby: 2 attacks, needle and cutter, both home in, and both should be murderous weapons, driver seat is mouth\n\nGiant Tails: shoots thunder shoot (name used in sonic heroes... they could have got a better name lol) a ball of electricity, homes in, stuns, driver seat on nose\n\nTIP\nIf a player named fox is the host, fear my buddys giant tails I made him lol, hes been practising with it for weeks before this version even came out, so fear him Any suggestions, send them to me",
   "images": [
    "img/lg/ACF20B.jpg",
    "img/lg/ACF20D.jpg"
   ],
   "hash": "21704993E2C166E6FF81E18AABA35C42",
   "fetched": "2026-10-07T16:28:45Z",
   "download": {
    "ok": true,
    "file_name": "1929-s-m-e_beta-V11.zip",
    "bytes": 21119906,
    "at": "2026-10-07T19:32:58Z",
    "sha1": "4d93f0b31d33f48c1dc277744f5db5c8547ab2e4"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 1930,
   "title": "Tallon IV",
   "thumb": "img/lg/ACF20F.jpg",
   "author": "Seraphim",
   "date": "07/06/2006",
   "file_size": "21.0M",
   "rating": 8.6,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1930",
   "og_image": "https://halomaps.org/hce/img/lg/ACF20F.jpg",
   "category": "Halo CE Maps",
   "description": "A Metroid conversion Map",
   "notes": "Finally I have finished this map and the Team has finished. We worked hard on this map and have finally been able to finished.",
   "images": [
    "img/lg/ACF20F.jpg",
    "img/lg/ACF211.jpg"
   ],
   "hash": "3B13E20EEA6E596829EF7ECC6D58D404",
   "fetched": "2026-10-07T16:12:59Z",
   "download": {
    "ok": true,
    "file_name": "1930-TallonIV.zip",
    "bytes": 20979293,
    "at": "2026-10-07T18:40:18Z",
    "sha1": "69017fdb0b3303b8b5db66f6ca4387578dc57fcd"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 1931,
   "title": "Warthog Run",
   "thumb": "img/lg/ACF213.jpg",
   "author": "LlamaMaster",
   "date": "07/06/2006",
   "file_size": "27.1M",
   "rating": 8.3,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1931",
   "og_image": "https://halomaps.org/hce/img/lg/ACF213.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A multiplayer conversion of the warthog run",
   "notes": "Description: A perfect conversion of the warthog run\n\nAbout: After a lot of hard work it is finally done, I present to you Warthog_Run! Now before you say \"BAH!\" it's just another crappy conversion by some n00b....it's not. You have no idea how much thought it takes to place everything JUST right so it feels like a mulityplayer map, but has balence and is actrally fun. This map, like coldsnap, has 10 different types of vehicles that show up in game. This also has custom text, scenery, and a vehicle made by me. (along with a \"super spiffy\" secret room >;) One more thing, you can rip anything you want from out of here but just give credit.\n\nRecommendation : Of course I wouldn't be talking all big like this if the map didn't have 210 player spawn points, 16 oddball spawns, i think like 10 or so king of the hill hills, fully compatable with race, slayer, and CTF. Only one thing you have to remember, my my isn't to happy when you restart it. It doesn't exception, but somevehicles dissapear. (mostly on king)\n\nAcknowledgement: HpC_¥oshi for almost all of my beta testing, kirby_422 for making a custom sound for me, and the_ghost for his turrnts.",
   "images": [
    "img/lg/ACF213.jpg",
    "img/lg/ACF215.jpg"
   ],
   "hash": "8446F1A4737959BED5F0BAAFEBBD52A7",
   "fetched": "2026-10-07T16:28:45Z",
   "download": {
    "ok": true,
    "file_name": "1931-Warthog_Run.zip",
    "bytes": 27054161,
    "at": "2026-10-07T19:32:55Z",
    "sha1": "7b6eae1dfee376b805c9d59b1aacc52f326522cd"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 1932,
   "title": "Chiller UI (User Interface) Map file replacement",
   "thumb": "img/lg/1843ebcc.jpg",
   "author": "Timo",
   "date": "07/07/2006",
   "file_size": "16.6M",
   "rating": 9.0,
   "sids": [
    26
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1932",
   "og_image": "https://halomaps.org/hce/img/lg/1843ebcc.jpg",
   "category": "Custom UI Files",
   "notes": "Name: Chiller UI\nAuthor: Timo\nWell, after like 2 months of on and off work, it's finally done!\n\nEVERY visible bitmap has been changed or modified in some way, over 100 of them, which meant I had to use Kornmans pro tool, so I could bypass the UI map size limit.\n\nThe featured map is  NeuroKoNeza's Chiller (with permission ;P), and the UI theme purple, is based around the map. I've even added a button that takes out all the bitmaps, and lets you admire Neuros architecture :P\n\nThe map isn't protected, rip all you like. All I ask is that you credit me in your readme ;P",
   "images": [
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   "author": "CMT (Custom Mapping Team)",
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   "category": "Custom UI Files",
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   "rating": 8.3,
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   "og_image": "https://halomaps.org/hce/img/lg/ACF26A.jpg",
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   "og_image": "https://halomaps.org/hce/img/lg/ACF26F.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "a30 Map varient",
   "notes": "ome of you may know that ihave been working on an RPGing map for the RPGers out there....\n\nwell here it is iv used the A30b BSP (only because i have a tool error at the moment)\n\nthis map includes....\n\nnpelicans\nDRACOs\nFirefly (but you have to use Dev to spawn it)\n\nThis map WILL include in the final\n\nnpelicans that can pick up hogs (if tiamat releases them)\nCargo DRACO (if bacon takes the cargo bay idea)\nhouses\nshops\nhospital\nvillage\njail\nArmy base\nand a hanger in the center with ALL vehicles in\n\nif anyone else wants to host PLEASE DO!\n\nalso PM me if you want to BETA test......i need some testers and maybe a modeler if i cant fix my tool\n\nCredits:\nBacon-for draco and firefly and helping be with a bunch of stuff\nGibbo-for everything else Razz\nInfantry001-for supporting me on the idea and being a part time beta tester\n\nand enjoy Smile",
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   "category_names": [
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   "title": "Blocks",
   "thumb": "img/lg/blue_block.jpg",
   "author": "LlamaMaster",
   "date": "07/07/2006",
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   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1936",
   "og_image": "https://halomaps.org/hce/img/lg/blue_block.jpg",
   "category": "Halo CE Scenery Tags",
   "description": "All purpose transparent blocks that come in three colors, red, green, and blue.",
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    "img/lg/green_block.jpg"
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   "category_names": [
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  {
   "fid": 1937,
   "title": "Kestral Fixed",
   "thumb": "img/placeholder.jpg",
   "author": "Wave_of_lag",
   "date": "07/07/2006",
   "file_size": "7.8M",
   "rating": null,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1937",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo CE Vehicle Tags",
   "images": [
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   "fid": 1938,
   "title": "Master Chief Source Data Files",
   "thumb": "img/lg/model.jpg",
   "author": "TheGhost",
   "date": "07/07/2006",
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1938",
   "og_image": "https://halomaps.org/hce/img/lg/model.jpg",
   "category": "Halo CE Biped Tags",
   "description": "Master Chief Source Data Files by TheGhost",
   "notes": "These source files were created using the Master Chief's tags as a direct reference, and so they are nearly 100% perfect.\n\nThese files include:\n\n1. perfectly rigged model (all nodes and markers), the mesh with skin modifier, and vertex weights, JMS file\n2. collision model (hit boxes). with physics collision JMS file\n3. animation-ready master chief, sample running animation, sample JMA file\n4. bitmaps, multipurpose maps, and cubemaps used for shaders\n\nUse them for reference for creating new bipeds, modify the collision geometry or bitmaps, or create new animations for the Master Chief's .model_animations file!\n\nHave fun!",
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    "img/lg/coll.jpg"
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  {
   "fid": 1939,
   "title": "Plasma Claws Tags fixed",
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   "author": "?",
   "date": "07/07/2006",
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1939",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo CE Weapon Tags",
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  },
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   "title": "Gmax Weapon Tutorial (BMP Images)",
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   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Tutorials",
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   "category_names": [
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   "fid": 1941,
   "title": "Halo CE Sound Tutorial (PDF)",
   "thumb": "img/placeholder.jpg",
   "author": "kirby_422",
   "date": "07/07/2006",
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1941",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Tutorials",
   "description": "It has pictures and step by step instructions to making the sound tags",
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   "category_names": [
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  },
  {
   "fid": 1942,
   "title": "Halo PC Cursor pack",
   "thumb": "img/lg/Cursors.JPG",
   "author": "Zzzyax",
   "date": "07/07/2006",
   "file_size": "55.9K",
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1942",
   "og_image": "https://halomaps.org/hce/img/lg/Cursors.JPG",
   "category": "Misc. Halo Files",
   "description": "It incoperates the halo ingame pointer from Halo PC and a whole theme of cursors roughly based on it, enjoy",
   "images": [
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   "category_names": [
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  {
   "fid": 1943,
   "title": "Halo CE - HaloSky Wallpaper - July 2006",
   "thumb": "img/lg/HaloSky2.jpg",
   "author": "FS2006",
   "date": "07/15/2006",
   "file_size": "18.4M",
   "rating": 8.6,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1943",
   "og_image": "https://halomaps.org/hce/img/lg/HaloSky2.jpg",
   "category": "Misc. Halo Files",
   "description": "A collection of 25 images taken with Bitterbannana's Halo Fly Cam, and all images are ingame shots of various maps from Halo CE (Custom Edition)",
   "images": [
    "img/lg/HaloSky2.jpg",
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   "category_names": [
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  },
  {
   "fid": 1944,
   "title": "A.T.C.S.XL",
   "thumb": "img/lg/haloce1915512006-07-1219155118-28-38-29.jpg",
   "author": "FinalRun",
   "date": "07/15/2006",
   "file_size": "5.2M",
   "rating": 8.3,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1944",
   "og_image": "https://halomaps.org/hce/img/lg/haloce1915512006-07-1219155118-28-38-29.jpg",
   "category": "Halo CE Maps",
   "description": "A map based off of the map a.t.c.s for tremulous (a free, open source FPS/RTS)",
   "images": [
    "img/lg/haloce1915512006-07-1219155118-28-38-29.jpg",
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    "file_name": "1944-a.t.c.s.xl.zip",
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    "sha1": "5af48ce8f0ac85142deb78539eef64b9baddceda"
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   "category_names": [
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  },
  {
   "fid": 1945,
   "title": "Alektorophobia",
   "thumb": "img/lg/ACF665.jpg",
   "author": "Innovacious",
   "date": "07/15/2006",
   "file_size": "6.2M",
   "rating": 8.0,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1945",
   "og_image": "https://halomaps.org/hce/img/lg/ACF665.jpg",
   "category": "Halo CE Maps",
   "description": "A small fast paced map based in an underground forerunner structure",
   "notes": "Notes: \"*Alektorophobia - Marines searching around the a newly discovered halo stumbled across an abandend covenant base camp inside a small underground forerunner structure. No evidence can be found to why they left and now the base is used by Spartan II's to train in the use of covenent weaponry.*\n\nThis is my first ever released map (ive got another one i started before this but havnt finished) and it took me around 2 hours so it isnt perfect but i hope you enjoy! Ohh, and It should support all gametypes too.\n\nAnd if any one is wondering, the name means nothing, you will not find chickens in the map.\n\nThanks goto thanks go to p0lar_bear for his max payne style sheild/health meter and to bungie for the scenery, vehicles, textures and whatnot from halo.\"",
   "images": [
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   "category_names": [
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  },
  {
   "fid": 1946,
   "title": "Back Cycle v2",
   "thumb": "img/lg/ACF669.jpg",
   "author": "Advent Mapping Team",
   "date": "07/15/2006",
   "file_size": "7.7M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1946",
   "og_image": "https://halomaps.org/hce/img/lg/ACF669.jpg",
   "category": "Halo CE Maps",
   "description": "This map is based on an overgrown flood facility.Supports all game types. Race does not have vehicles",
   "notes": "This map is based on an overgrown flood facility.Supports all game types. Race does not have vehicles\nHas RfRailgun (to strong),also has large outdoor ctf arena.\n\nYou may Ripp any content you want just give credit.\n\nIndoor model-¥NBK¥Snipey\nTextures,outdoors,tagging,populating-HellsScope\n\nAuthor-Advent Mapping Team",
   "images": [
    "img/lg/ACF669.jpg",
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   ],
   "hash": "8BD1613D61308C48C5BBE25B6FCC4DAC",
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    "at": "2026-10-07T18:40:15Z",
    "sha1": "0ed8ac3532418fb36673eaa862e60cb1c1ca58f3"
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   "category_names": [
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  },
  {
   "fid": 1947,
   "title": "Big Canyon 3",
   "thumb": "img/lg/ACF670.jpg",
   "author": "CPT×RØGÚE×",
   "date": "07/15/2006",
   "file_size": "13.1M",
   "rating": 8.1,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1947",
   "og_image": "https://halomaps.org/hce/img/lg/ACF670.jpg",
   "category": "Halo CE Maps",
   "description": "A large, wide canyon with versatile vegetation that is used as a quarantine for the UNSC forces that were driven crazy.",
   "notes": "A large, wide canyon with versatile vegetation that is used as a quarantine for the UNSC forces that were driven crazy. To make them have fun, they included a bunch of things:\n\n-Lamborghinis;\n-Warthogs;\n-Helicopters;\n-Wasps:\n-Hover Tanks;\n\nAnd since they are crazy, they decided to tune a bit the vehicles so here is the list of the modifications they made:\n\n-Lambos have a jet engine on the back;\n-Vehicles are faster;\n\nAnd also since they are now dumb*sses they can be 2 on wasp; One that drives, the other stands up un both wings while *ssraping the driver and defending the back of the aircraft\n\nCredits:\n\n[H2o]sora, Killerhurtz, Cpt Keyes and [HTM]HDoan for so many great games in Halo\n\nKillerhurtz(again) for helping me out while weapons didn't respawn and for tips and for helping me beta-testing (and also having fun in this map you can even ask him how fun it was his email is [deleted] and its xfire is [deleted])\n\n[HTM]HDoan for speeding up the vehicles a bit (and doing something that I removed because it made cr*p)\n\nAll the creators of the tags for the tags I used in this map\n\nAnd YOU for downloading my lastest map.\n\nNOTES:\n\n-Sometimes when exiting a helicopter when flying at full speed the vehicle will catch you up and kill you\n\n-Also, if you hit the helicopter rotor when there's a driver in the helipcopter its like standing under the POA when it crashes so dont do that if you want to live\n\n-The lamborghini is hard to control",
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   "category_names": [
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  },
  {
   "fid": 1948,
   "title": "Chainspawning test",
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   "author": "Infantry001",
   "date": "07/15/2006",
   "file_size": "6.8M",
   "rating": 8.6,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1948",
   "og_image": "https://halomaps.org/hce/img/lg/ACF678.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Nevercreek varient with AI flood",
   "notes": "This is just a taste of wat i am making for halo. CHAINSPAWNING FLOOD!!!! yea thats right chainspawning flood. just download the map and tell me how fast you get pwned(or laaaag to death). And if you manage to live, snap a few pics plz. Thanks.",
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   "screenshots": [
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     "src": "img/users/lg/74FA2E37-C05B-4121-8D82FFAAAF856FCD.JPG",
     "caption": "ME playeing grunt attack"
    },
    {
     "src": "img/users/lg/054EEA3C-423E-4288-A3378975332A0581.JPG",
     "caption": "Colonel Grunt Leading His Red Grunt A rmy To Fight The Blue Team"
    }
   ],
   "hash": "8E38F2AC0BEE5087F829492862A8FE0A",
   "fetched": "2026-10-07T16:28:43Z",
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    "file_name": "1961-gruntattack.zip",
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    "sha1": "f691ae68f68e1d65e2f49a799a6778d91e89c70e"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 1962,
   "title": "Grunt Attack 2",
   "thumb": "img/lg/ACF928.jpg",
   "author": "[RLG] El Crappio",
   "date": "07/22/2006",
   "file_size": "14.6M",
   "rating": 9.1,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1962",
   "og_image": "https://halomaps.org/hce/img/lg/ACF928.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A bloodgulch varient with red and blue grunt AI bots",
   "notes": "Here is the info I put everywhere else:\n\nHere it is, Grunt Attack 2! Obviously, this is the sequel to Grunt Attack, my popular CE mod. It has been well updated, with lots of new changes. It has taken two weeks now to make, and a few people have helped me along the way.\n\nSome Changes:\n\n* Teams. There is no more Red Vs Blue teams. Its now Red Vs Blue Vs Green Vs White. This makes the map a lot more frantic, with bullets, needles and plasma flying everywhere.\n\n* Weapons. The Grunts on Red and Blue teams carry Needlers, Plasma Pistols and now can sometimes be seen carrying Assault Rifles. On the Green team and White Team, they carry Pistols and Assault Rifles. Also, there are now...\n\n* Snipers. On Blue and Red teams Snipers will sit and pick off any opposite-team Grunts they can see. On Red team, they sit clearly up on the Sniper Ridge, and on the Blue Team, you might get a little suprise on your way to the base...\n\n* Toughness. The Grunts are tougher to kill by 20 Health points, although this may not seem to much, it is when you have 3 Teams trying to kill you and your Allies.\n\n* Accuracy. The Grunts are more accurate now, so watch out for Snipers and Pistol weilders.\n\nGlitches:\n\nThere are no known Glitches. If you find any please tell me and they will be dealed with very shortly.\n\nNote: The MCs hands are the H2 ones, cause I just like them\n\nVideo: Coming Soon.\n\nCreds:\n\nInfantry001 : For Being a great Help in Boosting\n[RLG] El Crappio : Tagging, Scenario Editing, Idea, Compiling\n[RLG] PsychoDude : Adding Shinyness to my Red Grunts and Green Grunts.",
   "images": [
    "img/lg/ACF928.jpg",
    "img/lg/ACF92A.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/448F012E-D6C1-49BF-A6243B2638EF6B0D.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/3FD1FC4A-65C5-44D9-AD7B4A459534CDB4.JPG",
     "caption": ""
    }
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    "at": "2026-10-07T19:03:03Z",
    "sha1": "12a08f4f353a53d8ebac4625cefd73db90bf02f3"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 1963,
   "title": "RPG Beta 3",
   "thumb": "img/lg/ACF92C.jpg",
   "author": "gibbo",
   "date": "07/22/2006",
   "file_size": "28.2M",
   "rating": 8.4,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1963",
   "og_image": "https://halomaps.org/hce/img/lg/ACF92C.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A30 map modified with various vehicles",
   "notes": "ey again beta 3 is readt for release there are a few bugs in this one and some bugs are fixed!\n\nfixed:\n\npelican seats (there are 6 now and the pilot has been fixed)\ni think i fixed the scenary dissapeering\n\nNew:\n\nkestrals\nCommand centre (kinda cheesy but its for an airport or army base)\nnew vehicle placements\n\nknown bugs:\n\nnot all vehicles spawn (im trying to fix this but i just cant)\ndraco has some holes in and cargo seats broke\ndraco has dodgey textures at the front\n\nCredit:\nBacon for the firefly and draco\nTiamat for the N-pelican (released tags)\nwho ever made the kestral i cant remeber but thanks!\nmy beta testers ECHO419,[KE]Trace,Kiwi and some other people who i cant remember at the moment im brain dead thanks!",
   "images": [
    "img/lg/ACF92C.jpg",
    "img/lg/ACF92E.jpg"
   ],
   "hash": "7AE8E3A05B3449DB5360EE3E1906E2C3",
   "fetched": "2026-10-07T16:28:43Z",
   "download": {
    "ok": true,
    "file_name": "1963-rpg_beta3.zip",
    "bytes": 28219079,
    "at": "2026-10-07T19:32:50Z",
    "sha1": "6c8b70728869fa96627c6136e4ab1c38628d25af"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 1964,
   "title": "SP Bitmap Collection",
   "thumb": "img/placeholder.jpg",
   "author": "LlamaMaster",
   "date": "07/22/2006",
   "file_size": "33.0M",
   "rating": null,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1964",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "3D Model Files",
   "description": "Every level based bitmap from A10 to D40.",
   "notes": "Notes: All images are in tga format so you will have to convert them to tiff yourself. The alpha is conserved on all of the images so you don't have to worry about that. There was only one bitmap I couldn't extract because it was a P8-bump but I don't think it was of any importance. Of course extract all of the bitmaps and shaders with HEK+ so you don't have to make them again when you export your level.",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "44CCB3B330C020E86E6C4527F95D6FB6",
   "fetched": "2026-10-07T16:33:22Z",
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    "file_name": "1964-SP_bitmap_collection.zip",
    "bytes": 33034071,
    "at": "2026-10-07T19:57:45Z",
    "sha1": "245efc7e1456a7891075dc16bcf7de8313feed27"
   },
   "category_names": [
    "3D Model Files"
   ]
  },
  {
   "fid": 1966,
   "title": "CMT Wallpaper Pack",
   "thumb": "img/lg/CMT1-1.jpg",
   "author": "Agamemnon",
   "date": "07/22/2006",
   "file_size": "22.1M",
   "rating": 8.3,
   "sids": [
    13
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1966",
   "og_image": "https://halomaps.org/hce/img/lg/CMT1-1.jpg",
   "category": "Misc. Halo Files",
   "description": "25 wallpapers in 1280x1024 and 1024x768 from CMT's single player mod.",
   "images": [
    "img/lg/CMT1-1.jpg",
    "img/lg/CMT19-1.jpg"
   ],
   "hash": "08A315054868C56C4E9DE99219648395",
   "fetched": "2026-10-07T16:43:02Z",
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    "file_name": "1966-CMTWallpaperPack.zip",
    "bytes": 22104285,
    "at": "2026-10-07T20:17:41Z",
    "sha1": "a5280d5a689fb31bb4ced79ff00e6d069bea70cc"
   },
   "category_names": [
    "Misc. Halo Files"
   ]
  },
  {
   "fid": 1967,
   "title": "H2 teleporter tags",
   "thumb": "img/lg/_0000_rainbow2.jpg",
   "author": "Lightning",
   "date": "07/24/2006",
   "file_size": "3.3M",
   "rating": 9.0,
   "sids": [
    32
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1967",
   "og_image": "https://halomaps.org/hce/img/lg/_0000_rainbow2.jpg",
   "category": "Halo CE Scenery Tags",
   "notes": "Halo 2 teleporters! Tags! Released!\n\nWell, after many requests about the tags, figured it was time to release these.\n\nOriginally worked on my Nitrousoxide, I've totally redone the Halo 2 teleporter bitmaps and shaders, and have made my own variations on them. As you can see... they turned out quite nicely. Also.. these work on low-end graphics cards, with very little impact on FPS! They appear almost exactly the same as on high-end cards, although one map was removed from the shader (the \"dust\" effect).\n\nBut wait! How do you use these tags? There's a certain trick;\n\nFirst, extract this archive DIRECTLY into your Halo Custom Edition folder, make sure to overwrite any existing tags. They will automatically be placed in the proper locations.\n\nThe scenery tags you will be using are located in \"tags\\scenery\\h2teleporter\".\n\nWhen placing these in Sapien, you must place TWO scenery objects in the exact same location; make one of them the \"base\" of your choice, and the other the \"h2_teleporter_exit\" of your choice. The bases and teleporters are named as such;",
   "images": [
    "img/lg/_0000_rainbow2.jpg",
    "img/lg/_0002_ultraviolet.jpg"
   ],
   "hash": "69DFE912B9139D9B54F06932893B8275",
   "fetched": "2026-10-07T16:36:35Z",
   "download": {
    "ok": true,
    "file_name": "1967-H2teleportertags.zip",
    "bytes": 3296837,
    "at": "2026-10-07T20:03:22Z",
    "sha1": "c8348c7334a212ad2e4c51ee03af30918c6f2e95"
   },
   "category_names": [
    "Halo CE Scenery Tags"
   ]
  },
  {
   "fid": 1968,
   "title": "The Lost Spartan Tags",
   "thumb": "img/lg/maya20060711142423013ry.jpg",
   "author": "Jahrain",
   "date": "07/24/2006",
   "file_size": "29.3M",
   "rating": 9.2,
   "sids": [
    34
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1968",
   "og_image": "https://halomaps.org/hce/img/lg/maya20060711142423013ry.jpg",
   "category": "Halo CE Biped Tags",
   "description": "New Custom Biped Tags",
   "notes": "Statistics:\n\nName: Jenna\nSex: Female\nHeight: 6ft, 11inches tall\nWeight: 650lbs\n\nBackground:\n\n(NOTE: None of this information in any way ties in with any with the story told in the books for Halo)\n\nJenna-109 originally named Jennifer, born in 2515, was another victim to the SPARTAN II project after she suffered the same fate as John-117. She too was kidnapped from her parents at her early childhood and replaced with a mindless flash clone that soon died a few days after the cloning process. She was one of the very few humans born with the molecular structure fit to handle the intensive genetic and cybernetic alterations of the project. She was described to be tall, have short dark reddish hair, and cubby cheeks. Her brother however believed that she was abducted by aliens and later joined the FBI to investigate paranormal activity in hopes of one day finding the answer to why his sister disappeared.\n\nShe is one of 3 missing in action Spartans (unknown to be alive). Now she has returned but with many alterations. Her story began after she was captured by the covenant while on duty. After tough deliberations the covenants however, choose not to execute her but had a much more sinister plan to use her to their advantage. She went through a vigorous brainwashing process by having each cell in her half cybernetic brain manually reprogrammed by the covenant engineers. Some of these brainwashing techniques left her to believe she was a demon who was rescued by the gods to be given a second chance in life to fight against all that is evil.\n\nHer suit is an alteration and improvement of the MJOLNIR Mark VI. The covenant engineers also replaced and redesigned many parts of the armor to be more equipped for dexterity, flexibility, and mobility. Using stolen technology, they were able to re-enforce her armor with an alloy that’s twice as strong but weighs half as much the alloy used in the Mark VI. Through these modifications and combining of technologies, she possesses a huge overall advantage being speed, defense and skill over her fellow Spartans from the project.\n\nTag Installation Instructions:\n\nTo have Jenna-109 playable in your multiplayer maps, you must first extract the archive into your Halo CE folder. Then open up the globals.globals tag from in the tags\\globals folder in Guerilla. Now scroll down though the blocks until you find a block titled MULTIPLAYER INFORMATION. Then set the Unit field under this block to characters\\hc3_mc\\cyborg_mp. Now save the tags. After you compile your map, Jenna-109 should now be playable in your maps. I have also included some low-res textures if you do not wish to use my high def textures provided and also one with a multipurpose map without baked bump mapping.\n\nCopyright and Usage Information:\n\nYou may have free rights to use these tags in any Halo CE map or mod and/or modify or improve these tags as you may please. All I ask is that you treat them as if you would treat Bungie’s content and to address proper credit to me (Jahrain) the creator of these tags with any releases. Also it would be nice if you sent me a PM over at the Gearbox Software forums (http://gbxforums.gearboxsoftware.com) to let me know what map or mod you have released using these tags. I would like to see where my tags end up.\n\nAll these files were created by me and are under my full legal copyright protection as of 2006. You may NOT sell, or in anyway try to receive any sort of profit or financial benefits from the usage of the data and or intellectual property contained within these files. All Halo and Halo related trademarks are al legally copyrighted to Bungie Studios.",
   "images": [
    "img/lg/maya20060711142423013ry.jpg",
    "img/lg/sapien20060712211930763jq.jpg"
   ],
   "hash": "24D9C2A6A529DD3933D39FC99AC76F61",
   "fetched": "2026-10-07T16:35:35Z",
   "download": {
    "ok": true,
    "file_name": "1968-TheLostSpartan.zip",
    "bytes": 29264891,
    "at": "2026-10-07T20:02:03Z",
    "sha1": "3035645196ac2ded103a34e5e0da5f43cff279cc"
   },
   "category_names": [
    "Halo CE Biped Tags"
   ]
  },
  {
   "fid": 1969,
   "title": "Grunt Attack 2 Rockets",
   "thumb": "img/lg/ACF9B4.jpg",
   "author": "[RLG] El Crappio (greg smith)",
   "date": "07/24/2006",
   "file_size": "10.8M",
   "rating": 8.9,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1969",
   "og_image": "https://halomaps.org/hce/img/lg/ACF9B4.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A bloodgulch varient with Grunt AI bots",
   "notes": "Seeing as Grunt Attack was getting popular, I decided to make more, but before the next series is posted (*cough* differant maps *cough*) i made this, Grunt Attack Rockets!\n\nWell, the name says it all almost. All the stuff from Grunt Attack 2, except, ALL of the Grunts are weilding Infinite Ammo M19 SSR SPNKr Rocket Launchers!\n\nIt is incredibly difficult to get to the flag without Dev, so I'd love to see someone start up a match themselves without cheats and get the flag while recording.\n\nCredits:\n\n[RLG]El Crappio : Tagging, Scenario Editing, Concept, Compiling\n[RLG]PsychoDude : Adding Shinyness to my grunts\n\nEnjoyski!",
   "images": [
    "img/lg/ACF9B4.jpg",
    "img/lg/ACF9B6.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/B0ACF948-C9EE-4E8D-9C205DDB31E842BE.JPG",
     "caption": "I got a capture! I died 5 times, but still..."
    },
    {
     "src": "img/users/lg/8FC66323-56B5-4486-B767D5628BEED821.JPG",
     "caption": "WTF?"
    },
    {
     "src": "img/users/lg/BD2C82BA-155D-432F-96824CA2A0B84502.JPG",
     "caption": ""
    }
   ],
   "hash": "D808A4FF734AAE76455BFD7F3C09C418",
   "fetched": "2026-10-07T16:20:22Z",
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    "file_name": "1969-grunt_attack_2_rockets.zip",
    "bytes": 10830030,
    "at": "2026-10-07T19:03:02Z",
    "sha1": "e3953267f67e2ba0e8f4b23bf59f7d8d76d8916c"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 1970,
   "title": "Mezmoriced",
   "thumb": "img/lg/ACF9B8.jpg",
   "author": "Iblachto",
   "date": "07/24/2006",
   "file_size": "24.3M",
   "rating": 7.8,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1970",
   "og_image": "https://halomaps.org/hce/img/lg/ACF9B8.jpg",
   "category": "Halo CE Maps",
   "notes": "This is a map made in gmax.\nThis is basicly a 1h map.\nSupports all gametypes.\nReccomended for slayer.\nPretty small so its recommended for 2-8 players.\nNo vehicles or weapons around the map,u get what u start with.\nAll games exept CTF : AR & Pistol CTF : Pistol & Sniper.",
   "images": [
    "img/lg/ACF9B8.jpg",
    "img/lg/ACF9BA.jpg"
   ],
   "hash": "144726D438564474FCE4D1C66CF03AC8",
   "fetched": "2026-10-07T16:12:55Z",
   "download": {
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    "file_name": "1970-Mezmoriced.zip",
    "bytes": 24324392,
    "at": "2026-10-07T18:40:10Z",
    "sha1": "bf29920bd785015c53f368b58a9903e7b1cee127"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 1971,
   "title": "Sniperbluff",
   "thumb": "img/lg/ACF9BF.jpg",
   "author": "Vote1sanches",
   "date": "07/24/2006",
   "file_size": "17.3M",
   "rating": 8.3,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1971",
   "og_image": "https://halomaps.org/hce/img/lg/ACF9BF.jpg",
   "category": "Halo CE Maps",
   "notes": "this is my second map, first being the fairly popular bussacap. This was origionally a test level for teleporting and water effects. I thought it would make an awsome CTF course.\n\nWeapons include those from bussacap and more.\nMp5k\nM16\n1911\netc.\n\nENJOY!!!",
   "images": [
    "img/lg/ACF9BF.jpg",
    "img/lg/ACF9C1.jpg"
   ],
   "hash": "78C60B74F1C66B2CA734719AFCD20BBE",
   "fetched": "2026-10-07T16:12:55Z",
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    "ok": true,
    "file_name": "1971-sniperbluff.zip",
    "bytes": 17251545,
    "at": "2026-10-07T18:40:08Z",
    "sha1": "a6b0c83ee4a8ad128f51d35743186890c894111c"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 1972,
   "title": "GBXModel Importer v1-0-1.ms",
   "thumb": "img/lg/gui.jpg",
   "author": "TheGhost",
   "date": "07/25/2006",
   "file_size": "558.6K",
   "rating": 8.9,
   "sids": [
    8
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1972",
   "og_image": "https://halomaps.org/hce/img/lg/gui.jpg",
   "category": "Halo Utilities",
   "description": "for 3ds max v5.0+ and gmax 1.2 - this max script is able to fully import any exported .gbxmodel tag.",
   "notes": "What started as a node/marker importer that would correctly import biped nodes turned into a full-blown .gbxmodel tag importer for 3ds max and gmax. Two weeks and 1,200 lines of code later, this max script is able to fully import any exported .gbxmodel tag. The features include...\n\nImport any piece of geometry from any gbxmodel tag\nImport model with perfect UVW coordinates and material ID's\nSetup the max material library for the model's shaders\nImport any model's nodes and markers with correct position and rotation\nImport biped nodes as bone objects\nImport vertex weights for a fully-rigged model\n\nGet the the video tutorial for this script\n\nSee http://ghost.halomaps.org/ for additionl and updated information.",
   "images": [
    "img/lg/gui.jpg"
   ],
   "hash": "1DBC190B725DC5CC2FDEE35AB4F2DEE7",
   "fetched": "2026-10-07T16:42:22Z",
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    "file_name": "1972-GBXModel_Importer_v1-0-1.ms.zip",
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    "at": "2026-10-07T20:16:40Z",
    "sha1": "b77f7f4dafe14730141109732bfd1c0245c7a88f"
   },
   "category_names": [
    "Halo Utilities"
   ]
  },
  {
   "fid": 1973,
   "title": "Gbxmodel script video tutorial",
   "thumb": "img/placeholder.jpg",
   "author": "TheGhost",
   "date": "07/25/2006",
   "file_size": "9.2M",
   "rating": null,
   "sids": [
    23
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1973",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Tutorials",
   "description": "A video tutorial for the GBXModel Importer for 3ds max v5.0+ and gmax 1.2",
   "notes": "This tutorial is for the GBXModel Importer for 3ds max v5.0+ and gmax 1.2 -",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "921E42293561C1F96502D8977390BF3D",
   "fetched": "2026-10-07T16:40:42Z",
   "download": {
    "ok": true,
    "file_name": "1973-gbxmodel_script_tutorial1.zip",
    "bytes": 9227594,
    "at": "2026-10-07T20:13:55Z",
    "sha1": "dd9ee4bdc4e09bb0369db99e161c6298173a1649"
   },
   "category_names": [
    "Tutorials"
   ]
  },
  {
   "fid": 1974,
   "title": "Gmax Texturing & Exporting video Tutorial",
   "thumb": "img/placeholder.jpg",
   "author": "afridge",
   "date": "07/25/2006",
   "file_size": "33.8M",
   "rating": 9.2,
   "sids": [
    23
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1974",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Tutorials",
   "description": "This tutorial explains how to texture a map (very basic) and how to export it with Chimp.",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "B3CCB96866A65E0B647ADFF45235289B",
   "fetched": "2026-10-07T16:40:41Z",
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    "file_name": "1974-Gmax_Texturing_and_Exporting_Tutorial.zip",
    "bytes": 33802695,
    "at": "2026-10-07T20:13:55Z",
    "sha1": "302716eeb544848828cd0e767e37083362c69fe5"
   },
   "category_names": [
    "Tutorials"
   ]
  },
  {
   "fid": 1975,
   "title": "Optimizing Tutorial",
   "thumb": "img/placeholder.jpg",
   "author": "{NcS}~Rm",
   "date": "07/25/2006",
   "file_size": "39.8M",
   "rating": null,
   "sids": [
    23
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1975",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Tutorials",
   "description": "he main purpose in optimization is to limit the amount of vertices or triangle count in your board to only what is needed.",
   "notes": "Optimizing Tutorial - {NcS}~Rm (Ryan Mauldin) - visit us at www.clan-necrosis.com - the main purpose in optimization is to limit the amount of vertices or triangle count in your board to only what is needed. To the smallest number possible, while still maintaining the original shape of the board in every aspect that the creator had originally intended.\n\nYou can use these models freely as stair-wells in castles or whatever you have in mind. This video file is rather large, however It needed to be long enough for you to see what I was doing with all the verts, since the framerate is a little lagged out at times - 10FPS. Optimizing is one of those shadey areas of mapping no-one bothers to go into detail about so I hope you see how to get started. It can mean the difference between major lag and no lag in any board. For those without $700 graphics cards it can mean the difference in enjoying a board or not. Everyone likes good looking boards, but they come at a price. The tradeoff of high render times due to the graphics card drawing each individual face, or just drawing one big face and still having all the technical detail in limited areas.\n\nHope you enojoy my tutorial.\nThanks for watching,\n{NcS}~Rm\n\nlighthouse.max - 17,000+ faces.\nlighthouse2.max - around 2,000 faces.\n\nIf you just want to use the model, use lighthouse2.max.\n\nIf you want to practice optimizing use lighthouse.max... save it as something else in case you mess up in the procees of watching the tutorial.",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "B22BF5891E5167D6F3893D0C11B5DB0F",
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   "category_names": [
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  },
  {
   "fid": 1976,
   "title": "helixs Tags",
   "thumb": "img/lg/haloce1951582006-07-2419515821-22-06-35.jpg",
   "author": "LlamaMaster",
   "date": "07/25/2006",
   "file_size": "204.8K",
   "rating": 8.9,
   "sids": [
    32
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1976",
   "og_image": "https://halomaps.org/hce/img/lg/haloce1951582006-07-2419515821-22-06-35.jpg",
   "category": "Halo CE Scenery Tags",
   "description": "All purpose helixs",
   "images": [
    "img/lg/haloce1951582006-07-2419515821-22-06-35.jpg",
    "img/lg/haloce195262006-07-241952621-22-18-25.jpg"
   ],
   "hash": "BC1F3BE0C96B31B16F22AA4A554D6261",
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    "sha1": "7eb22af8a2ba5c02422160b7d6601d9b77493ec7"
   },
   "category_names": [
    "Halo CE Scenery Tags"
   ]
  },
  {
   "fid": 1977,
   "title": "Mark1 Biped Tags",
   "thumb": "img/lg/ingame195444look.JPG",
   "author": "Mike (Offspring)",
   "date": "07/25/2006",
   "file_size": "2.6M",
   "rating": 6.2,
   "sids": [
    34
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1977",
   "og_image": "https://halomaps.org/hce/img/lg/ingame195444look.JPG",
   "category": "Halo CE Biped Tags",
   "notes": "Notes:\nThis is my first biped, its called the “Mark 1” you can do what you want with it, Just give me credit for it, please. A picture will come in the zip file so you can see what it looks like ingame.\n\nPlace the “Mark” folder in your “characters” folder (so everything should match up) and then put the biped in your globals so you can spawn as him. If you dont know how here is a easy tutorial on how to do so: http://halomaps.org/index.cfm?pg=3&fid=1732",
   "images": [
    "img/lg/ingame195444look.JPG"
   ],
   "hash": "EE3F0EEB62AAD2DBA593E1C6C1029F89",
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    "sha1": "c0ccd92af60610e268e4c0f89615bd9b841d13df"
   },
   "category_names": [
    "Halo CE Biped Tags"
   ]
  },
  {
   "fid": 1978,
   "title": "AI Creek beta 1",
   "thumb": "img/lg/ACF9FF.jpg",
   "author": "nathan schouw",
   "date": "07/25/2006",
   "file_size": "5.1M",
   "rating": 8.9,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1978",
   "og_image": "https://halomaps.org/hce/img/lg/ACF9FF.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A bevercreek varient with AI bots - a bevercreak veriant with respaning ai that move and shot 18 in all 2 teams pistol vs plasma rifle",
   "notes": "It’s a pretty basic mod Beavercreek with ai that move respan and fight there are exactly 18 ai Spartans 1 team of 9 with pistols and anther with plasma rifles.",
   "images": [
    "img/lg/ACF9FF.jpg",
    "img/lg/ACFA01.jpg"
   ],
   "hash": "77E9DD07C1AD74AE82003FC3569BF376",
   "fetched": "2026-10-07T16:20:21Z",
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   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 1979,
   "title": "V993_Down.zip",
   "thumb": "img/lg/ACFA03.jpg",
   "author": "Sgt Stacker",
   "date": "07/25/2006",
   "file_size": "39.6M",
   "rating": 8.2,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1979",
   "og_image": "https://halomaps.org/hce/img/lg/ACFA03.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A bloodgulch varient - Crashed pelican in the middle of a covenat assault team AI bots",
   "images": [
    "img/lg/ACFA03.jpg",
    "img/lg/ACFA05.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/90485547-5D3F-4C19-903E76B4B934F612.JPG",
     "caption": "what kind of weapon is this!!!!"
    }
   ],
   "hash": "354B812C6102DA8638DFE71718F19048",
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    "sha1": "db6d19cdcbf88bf6d5ca375dfebc78e2b5666911"
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   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 1980,
   "title": "Wraith Tags Revised",
   "thumb": "img/lg/haloce1839522006-07-2618395215-26-35-43-2.JPG",
   "author": "LlamaMaster",
   "date": "07/26/2006",
   "file_size": "1.9M",
   "rating": 9.1,
   "sids": [
    30
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1980",
   "og_image": "https://halomaps.org/hce/img/lg/haloce1839522006-07-2618395215-26-35-43-2.JPG",
   "category": "Halo CE Vehicle Tags",
   "notes": "Notes: Here are the wraith tags used in Warthog_Run. They are stronger, faster, have secondary fire,\nnew crosshair, don't explode, and transfer damage directly to the driver.",
   "images": [
    "img/lg/haloce1839522006-07-2618395215-26-35-43-2.JPG",
    "img/lg/haloce184002006-07-261840015-30-38-34-2.JPG"
   ],
   "hash": "FF9901A05389123FFECC8B1C16D43887",
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    "file_name": "1980-wraith_tags_revised.zip",
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    "at": "2026-10-07T20:07:14Z",
    "sha1": "3784336471dc8f10b5542127af3dcdbcabeae2cb"
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   "category_names": [
    "Halo CE Vehicle Tags"
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  },
  {
   "fid": 1981,
   "title": "Error Fixing Video Tutorial 3 of 3",
   "thumb": "img/placeholder.jpg",
   "author": "{NcS}~Rm - Ryan Mauldin",
   "date": "07/26/2006",
   "file_size": "17.9M",
   "rating": null,
   "sids": [
    23
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1981",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Tutorials",
   "notes": "Error Fixing Tutorial - {NcS}~Rm (Ryan Mauldin) - visit us at www.clan-necrosis.com - Error checking is one of the harder parts of getting a map to compile correctly. If you don't know how to fix the errors in 3ds, you will never be able to play on your map. Errors in tool compilation are the barrier between 3ds MAX and (Guerilla and Sapien). This is a 3 part series split up for length of the videos. All together the videos are about an hour long... which is around the most time you should spend fixing modeling errors in any map for Halo CE. Maps with over 300 errors generally mean you are modeling incorrectly and should develop a different style of creating your maps. I've seen over 2000+ errors on a map before and just trashed the map. However, even these kinds of maps can still be salvaged. It takes around 1 hour of debug/error checking to fix maybe 120 or so errors. So choose your time wisely. I hope watching this tutorial enables you to get more maps out that wouldn't before... because of errors. Many of the cool things we do in maps don't make it because of errors, however I have developed a method or style of looking for them that I show you in this tutorial that never fail me. Let's just say I have spent probably more time debugging and error correcting in maps than I have actually making them. In this process I have learned correct modeling skills and hope you will too. Also look for my other video on Optimizing... It will help you \"get\" target welding, selection welding, and what optimizing actually is if you don't know.\n\nThe model used in this video was made by {NcS}~Fu ... Clayton. We were playing on that map the same night I finished the tutorials. It's cool and comming out soon. It will have a different name as well.... lol. Also I made several mistakes in the tutorial I hope you laugh as well... I did when I went back and watched it. I am also sorry about saying um too much... It is hard to think on the fly and talk and explain what is going on or what I am looking for at every waking moment throughout the video, and the last thing I have time for is correct grammer. The video is realistic in that I never looked at the errors we fixed together before hand. So bear with the um's. lol.\n\nThings to watch for and error correction techniques.\n1.) Open Edges... - One big triangle touching many smaller triangles (by edge not by corners).\n\n2.) CANT SEEM TO FIND THE ERROR - Hide surrounding faces and either look for...\na:) backfacing triangles (1 or two triangles drawn with the normals\nfacing outward instead of inward towards the board (just delete them)).\nb:) uncheck ignore backfacing and select \"thin air\" near the problem\nareas. You will sometimes grab a transparent line which 3ds treats as\na triangle or face. Watch for these they are common and 3ds doesn't\neven show verts for them. The first time I found one I questioned it's\nexistence. Now If I can't figure out what is wrong with the area it is\nthe first thing I check for. They drove me crazy now I'm just used to\nthem and straight out delete them. (Hours of time here not knowing...)\n\n3.) Look for overlapping triangles... They will show up glitchy looking and flashy in 3ds. They flicker and you can find them easiest by selecting one of the faces and looking for the other faces appearence through the face you have selected. If this happens delete one of the faces, and either draw a new face correctly in its place (counter-clockwise) or vertex weld to close the gap. (It may be fine to leave it alone if there are no open-edges.)\n\n4.) When dealing with open-edges... Vertex weld to optimise if possible and avoid creating new faces. If optimization can't be done. Select the largest face on the problem edge, delete it and redraw smaller triangles in its place.\n\n5.) (Not shown in this tutorial) - A single triangle can have at most 3 triangles touching at \"EDGES\". Not talking about \"BY VERTICE\"... we can have many triangles touching this way sense they usually lie on the same plane. However If you find that you have more than two planes intersecting at an edge or connected at a single edge, it is more than likely an error and Halo can't process the collision geometry for those during runtime (in-game).\n\n6.) ladders and special material groups do not apply to the sealed world rules (water, fog, etc.) so error correction with these is usually done by fixing the texture, not the model.\n\nP.S. Dont be afraid to optimize... you usually fix errors in the process... watch my tutorial on optimizing as well.\n\nHope you enojoy my tutorial.\nThanks for watching,\n{NcS}~Rm\n\nVideos in this 3 part series...\nNcS_Rm_ERROR_FIXING_1of3.wmv\nNcS_Rm_ERROR_FIXING_2of3.wmv\nNcS_Rm_ERROR_FIXING_3of3.wmv",
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  {
   "fid": 1982,
   "title": "Error Fixing Video Tutorial 2 of 3",
   "thumb": "img/placeholder.jpg",
   "author": "{NcS}~Rm (Ryan Mauldin)",
   "date": "07/26/2006",
   "file_size": "38.0M",
   "rating": null,
   "sids": [
    23
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1982",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Tutorials",
   "notes": "Error checking is one of the harder parts of getting a map to compile correctly. If you don't know how to fix the errors in 3ds, you will never be able to play on your map. Errors in tool compilation are the barrier between 3ds MAX and (Guerilla and Sapien). This is a 3 part series split up for length of the videos. All together the videos are about an hour long... which is around the most time you should spend fixing modeling errors in any map for Halo CE. Maps with over 300 errors generally mean you are modeling incorrectly and should develop a different style of creating your maps. I've seen over 2000+ errors on a map before and just trashed the map. However, even these kinds of maps can still be salvaged. It takes around 1 hour of debug/error checking to fix maybe 120 or so errors. So choose your time wisely. I hope watching this tutorial enables you to get more maps out that wouldn't before... because of errors. Many of the cool things we do in maps don't make it because of errors, however I have developed a method or style of looking for them that I show you in this tutorial that never fail me. Let's just say I have spent probably more time debugging and error correcting in maps than I have actually making them. In this process I have learned correct modeling skills and hope you will too. Also look for my other video on Optimizing... It will help you \"get\" target welding, selection welding, and what optimizing actually is if you don't know.\n\nThe model used in this video was made by {NcS}~Fu ... Clayton. We were playing on that map the same night I finished the tutorials. It's cool and comming out soon. It will have a different name as well.... lol. Also I made several mistakes in the tutorial I hope you laugh as well... I did when I went back and watched it. I am also sorry about saying um too much... It is hard to think on the fly and talk and explain what is going on or what I am looking for at every waking moment throughout the video, and the last thing I have time for is correct grammer. The video is realistic in that I never looked at the errors we fixed together before hand. So bear with the um's. lol.\n\nThings to watch for and error correction techniques.\n1.) Open Edges... - One big triangle touching many smaller triangles (by edge not by corners).\n\n2.) CANT SEEM TO FIND THE ERROR - Hide surrounding faces and either look for...\na:) backfacing triangles (1 or two triangles drawn with the normals\nfacing outward instead of inward towards the board (just delete them)).\nb:) uncheck ignore backfacing and select \"thin air\" near the problem\nareas. You will sometimes grab a transparent line which 3ds treats as\na triangle or face. Watch for these they are common and 3ds doesn't\neven show verts for them. The first time I found one I questioned it's\nexistence. Now If I can't figure out what is wrong with the area it is\nthe first thing I check for. They drove me crazy now I'm just used to\nthem and straight out delete them. (Hours of time here not knowing...)\n\n3.) Look for overlapping triangles... They will show up glitchy looking and flashy in 3ds. They flicker and you can find them easiest by selecting one of the faces and looking for the other faces appearence through the face you have selected. If this happens delete one of the faces, and either draw a new face correctly in its place (counter-clockwise) or vertex weld to close the gap. (It may be fine to leave it alone if there are no open-edges.)\n\n4.) When dealing with open-edges... Vertex weld to optimise if possible and avoid creating new faces. If optimization can't be done. Select the largest face on the problem edge, delete it and redraw smaller triangles in its place.\n\n5.) (Not shown in this tutorial) - A single triangle can have at most 3 triangles touching at \"EDGES\". Not talking about \"BY VERTICE\"... we can have many triangles touching this way sense they usually lie on the same plane. However If you find that you have more than two planes intersecting at an edge or connected at a single edge, it is more than likely an error and Halo can't process the collision geometry for those during runtime (in-game).\n\n6.) ladders and special material groups do not apply to the sealed world rules (water, fog, etc.) so error correction with these is usually done by fixing the texture, not the model.\n\nP.S. Dont be afraid to optimize... you usually fix errors in the process... watch my tutorial on optimizing as well.\n\nHope you enojoy my tutorial.\nThanks for watching,\n{NcS}~Rm\n\nVideos in this 3 part series...\nNcS_Rm_ERROR_FIXING_1of3.wmv\nNcS_Rm_ERROR_FIXING_2of3.wmv\nNcS_Rm_ERROR_FIXING_3of3.wmv",
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  {
   "fid": 1983,
   "title": "Error Fixing Video Tutorial 1 of 3",
   "thumb": "img/placeholder.jpg",
   "author": "{NcS}~Rm (Ryan Mauldin)",
   "date": "07/26/2006",
   "file_size": "34.7M",
   "rating": 9.2,
   "sids": [
    23
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1983",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Tutorials",
   "notes": "Error checking is one of the harder parts of getting a map to compile correctly. If you don't know how to fix the errors in 3ds, you will never be able to play on your map. Errors in tool compilation are the barrier between 3ds MAX and (Guerilla and Sapien). This is a 3 part series split up for length of the videos. All together the videos are about an hour long... which is around the most time you should spend fixing modeling errors in any map for Halo CE. Maps with over 300 errors generally mean you are modeling incorrectly and should develop a different style of creating your maps. I've seen over 2000+ errors on a map before and just trashed the map. However, even these kinds of maps can still be salvaged. It takes around 1 hour of debug/error checking to fix maybe 120 or so errors. So choose your time wisely. I hope watching this tutorial enables you to get more maps out that wouldn't before... because of errors. Many of the cool things we do in maps don't make it because of errors, however I have developed a method or style of looking for them that I show you in this tutorial that never fail me. Let's just say I have spent probably more time debugging and error correcting in maps than I have actually making them. In this process I have learned correct modeling skills and hope you will too. Also look for my other video on Optimizing... It will help you \"get\" target welding, selection welding, and what optimizing actually is if you don't know.\n\nThe model used in this video was made by {NcS}~Fu ... Clayton. We were playing on that map the same night I finished the tutorials. It's cool and comming out soon. It will have a different name as well.... lol. Also I made several mistakes in the tutorial I hope you laugh as well... I did when I went back and watched it. I am also sorry about saying um too much... It is hard to think on the fly and talk and explain what is going on or what I am looking for at every waking moment throughout the video, and the last thing I have time for is correct grammer. The video is realistic in that I never looked at the errors we fixed together before hand. So bear with the um's. lol.\n\nThings to watch for and error correction techniques.\n1.) Open Edges... - One big triangle touching many smaller triangles (by edge not by corners).\n\n2.) CANT SEEM TO FIND THE ERROR - Hide surrounding faces and either look for...\na:) backfacing triangles (1 or two triangles drawn with the normals\nfacing outward instead of inward towards the board (just delete them)).\nb:) uncheck ignore backfacing and select \"thin air\" near the problem\nareas. You will sometimes grab a transparent line which 3ds treats as\na triangle or face. Watch for these they are common and 3ds doesn't\neven show verts for them. The first time I found one I questioned it's\nexistence. Now If I can't figure out what is wrong with the area it is\nthe first thing I check for. They drove me crazy now I'm just used to\nthem and straight out delete them. (Hours of time here not knowing...)\n\n3.) Look for overlapping triangles... They will show up glitchy looking and flashy in 3ds. They flicker and you can find them easiest by selecting one of the faces and looking for the other faces appearence through the face you have selected. If this happens delete one of the faces, and either draw a new face correctly in its place (counter-clockwise) or vertex weld to close the gap. (It may be fine to leave it alone if there are no open-edges.)\n\n4.) When dealing with open-edges... Vertex weld to optimise if possible and avoid creating new faces. If optimization can't be done. Select the largest face on the problem edge, delete it and redraw smaller triangles in its place.\n\n5.) (Not shown in this tutorial) - A single triangle can have at most 3 triangles touching at \"EDGES\". Not talking about \"BY VERTICE\"... we can have many triangles touching this way sense they usually lie on the same plane. However If you find that you have more than two planes intersecting at an edge or connected at a single edge, it is more than likely an error and Halo can't process the collision geometry for those during runtime (in-game).\n\n6.) ladders and special material groups do not apply to the sealed world rules (water, fog, etc.) so error correction with these is usually done by fixing the texture, not the model.\n\nP.S. Dont be afraid to optimize... you usually fix errors in the process... watch my tutorial on optimizing as well.\n\nHope you enojoy my tutorial.\nThanks for watching,\n{NcS}~Rm\n\nVideos in this 3 part series...\nNcS_Rm_ERROR_FIXING_1of3.wmv\nNcS_Rm_ERROR_FIXING_2of3.wmv\nNcS_Rm_ERROR_FIXING_3of3.wmv",
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  },
  {
   "fid": 1984,
   "title": "EP a30",
   "thumb": "img/lg/0scre191053enshot00.jpg",
   "author": "(DA)Ender",
   "date": "07/26/2006",
   "file_size": "60.0M",
   "rating": 9.0,
   "sids": [
    29
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1984",
   "og_image": "https://halomaps.org/hce/img/lg/0scre191053enshot00.jpg",
   "category": "Maps for Machinima",
   "description": "EP_A30 is an A30 swamp varient, consisting of new bipeds, vehicles and a swamp theme.",
   "notes": "Special thanks go to (DA)Ender for sacraficing his time and effort for making this map for us. EP_A30 is a swamp varient of the A30 map utilizing various new bipeds and vehicles, new scenery, and an ominous and murky atmoshphere. Perfect for the Squad 346 plot.",
   "images": [
    "img/lg/0scre191053enshot00.jpg",
    "img/lg/1screensho19116t00.jpg"
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   "hash": "C006DF255BB99593A82AFCB5B2554A53",
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   "category_names": [
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  },
  {
   "fid": 1985,
   "title": "Biped Rigging Video Tutorial",
   "thumb": "img/lg/rigging_1.jpg",
   "author": "Wave of Lag",
   "date": "07/28/2006",
   "file_size": "94.5M",
   "rating": null,
   "sids": [
    23
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1985",
   "og_image": "https://halomaps.org/hce/img/lg/rigging_1.jpg",
   "category": "Tutorials",
   "description": "A session of max i recorded which shows me rigging a biped.",
   "notes": "Notes:\nThis biped is a sargeant in Evolution, a new game me and a few others are currently designing. I created the custom 3ds max 8 ui.\n\nContact me on AIM if you have problems; IM Wave of Lag\n\nThanks for checking this out,\nChris",
   "images": [
    "img/lg/rigging_1.jpg"
   ],
   "hash": "651427A6979C3D1010FA69DD4E73D07B",
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   },
   "category_names": [
    "Tutorials"
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  },
  {
   "fid": 1986,
   "title": "Biped Rigging Video Tutorial",
   "thumb": "img/lg/rigging122722_1.jpg",
   "author": "Wave of Lag",
   "date": "07/28/2006",
   "file_size": "64.3M",
   "rating": 8.2,
   "sids": [
    23
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1986",
   "og_image": "https://halomaps.org/hce/img/lg/rigging122722_1.jpg",
   "category": "Tutorials",
   "description": "session of max i recorded which shows me rigging a biped.",
   "notes": "Notes:\nThis biped is a sargeant in Evolution, a new game me and a few others are currently designing. I created the custom 3ds max 8 ui.\n\nContact me on AIM if you have problems; IM Wave of Lag\n\nThanks for checking this out,\nChris",
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   "category_names": [
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  },
  {
   "fid": 1987,
   "title": "Halo CE Windows icons",
   "thumb": "img/placeholder.jpg",
   "author": "X Opocolypes X",
   "date": "07/31/2006",
   "file_size": "41.1K",
   "rating": 8.1,
   "sids": [
    13
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1987",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Misc. Halo Files",
   "images": [
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   "category_names": [
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  },
  {
   "fid": 1988,
   "title": "Bloodgod",
   "thumb": "img/lg/0screenshot12472900.jpg",
   "author": "dimmy / aleshotgun",
   "date": "07/31/2006",
   "file_size": "6.8M",
   "rating": 6.1,
   "sids": [
    24
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   "url": "https://halomaps.org/hce/detail.cfm?fid=1988",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot12472900.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A bloodgulch varient with some weapons modified",
   "images": [
    "img/lg/0screenshot12472900.jpg",
    "img/lg/ACF270.jpg"
   ],
   "hash": "F00AE993B075704D980ABA6788022F40",
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   "category_names": [
    "Modified Multiplayer Maps"
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  },
  {
   "fid": 1989,
   "title": "Jeep Cliffs",
   "thumb": "img/lg/ACF272.jpg",
   "author": "{SU}Evans",
   "date": "07/31/2006",
   "file_size": "10.1M",
   "rating": 6.7,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1989",
   "og_image": "https://halomaps.org/hce/img/lg/ACF272.jpg",
   "category": "Halo CE Maps",
   "notes": "Notes:\nThis map is dedicated to my friend {Fox}Donut aka Jeep and his clan.\nThis is the first map i have relesed.\nThis map supports all gametypes.\nVehicles:\n1 Scorpion per team all gametypes\n3 ghosts per team all gametypes\n1 civihog per team all gametypes\n1 warthog per team all gametypes\n1 banshee per team all exept oddball\n1 kestral per team all exept oddball\nWeapons:\n\\Starting equipment:\nCTF: SMG & magnums\nSlayer: battle riffle & rocket launcher\nOddball: rocket launcher & fuel rod gun\nKotH: shotgun & rfrailgun\nRace: ma2b AR & AR\n\\around the map\nAR, Battle riffle, SMG, pistol, magnum, shotgun, Rocket launcher,\nplasma pistol, rfrailgun, needler, flametrower, Fuel rod gun, plasma riffle,\nuzi, scout, sniper riffle, frag grenades, & plasma grenades.\nCredits:\nInfamouslink for his civihog\nWave of Lag for his kestral\nknave for the SMG, battle riffle, & magnums\n(DA)Ender for his m2ab Assult riffle\n- [DD]ZiON for the rfrailgun\nPyThOn for the uzi\nPDummy & Captain Lag for their scout\n{RE}Erk for answering some of my questions\nXfire for connecting me with people that helped me when i was just learning\nand anyone else who supported me.\nBeta Testers:\n{SU}Evans\n{Fox}Donut\nkillzone\n{RE}Erk\n& everone else i fogot\n\nwell i hope you like it, and enjoy!",
   "images": [
    "img/lg/ACF272.jpg",
    "img/lg/ACF274.jpg"
   ],
   "hash": "80F9108166F2E73376963BB8B738C382",
   "fetched": "2026-10-07T16:12:54Z",
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    "file_name": "1989-Jeep_Cliffs.zip",
    "bytes": 10103250,
    "at": "2026-10-07T18:40:08Z",
    "sha1": "47afd8b23e348449f4da07aa6c71e467f52de2f6"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 1990,
   "title": "Prime C3 - Custom Edition Public Beta 1",
   "thumb": "img/lg/ACF276.jpg",
   "author": "Jahrain",
   "date": "07/31/2006",
   "file_size": "27.8M",
   "rating": 8.5,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1990",
   "og_image": "https://halomaps.org/hce/img/lg/ACF276.jpg",
   "category": "Halo CE Maps",
   "description": "Prime C3 is the custom edition of the map. This map includes many modified original weapons and some new content as well.",
   "notes": "Prime C3 and T3 Public Beta 1\nBy Jahrain\n\nNOTE: This is not the final version of the map; this may contain unknown and known bugs that still have to be worked out in future releases. Also more content is planned to be added into the map as well.\n\nInformation:\n\nThis uniquely designed average sized map was first conceptualized over a year ago, but I have now brought new life into to this map. This map has a distinctive symmetrical layout set up preferably for CTF and Slayer matches for 4 to 16 players. It includes a large exterior set up for vehicular, aerial and long ranged combat, and a closed corner smaller interior built for closed corner arena styled gun to gun combat which is shielded from the obstruction of the vehicular combat going on outside. The bases have a tactical layout for offensive and defensive maneuvers during CTF play. Also with the addition of a few portals, wide arrays of different flag routes are opened up to help fan off any possible bottle necks. This map is great for those who love heavy vehicular combat in large maps, or those who prefer small maps and hate having to deal with those whoring vehicles since both groups can be effectively segregated yet still play together in the same map.\n\nBackground:\n\nWhat is Prime? This structure is a highly advanced weather control and maintenance facility. Its purpose it to keep the fragile climate of Halo stable to allow life to flourish. Although this structure meant for a good purpose, the ability to control the weather can be a powerful weapon in the wrong hands. Now that you have tampered with this complex facility, you have set the once idyllic and tranquil weather catastrophic and now an immense storm has formed over the structure. Now it’s a fight for survival with winds soaring past 300 mph only a few hundred meters away from the structure. There is no aerial pathway in or out. You are wedged within the non moving eye of this storm as winds only continue to pick up and no signs of the storm calming down.\n\nFeatures:\n\nThis map is released in 2 parts, Prime_C3 and Prime_T3.\nPrime T3 is the tournament edition of the map. This map contains no modified or new weapons, vehicles, or bipeds. This set up is for official games or those who are already comfortable with halo’s existing tag set. T3 has optimum performance with traditional classic styled gameplay.\n\nPrime C3 is the custom edition of the map. This map includes many modified original weapons and some new content as well. The new content available includes my newly released biped tags, my good old magnum tags, and my trusty Bulldogs tags which were introduced in Chronopolis. Also some of the original weapons have new ‘twists’ to add to the gameplay. This includes an anti-vehicle Rocket Launcher. Just hold down the trigger for 2 seconds to release a ricocheting homing rocket that only works on vehicles. Also the needler has a secondary function that shoots timed explosive needles. These needles do not home in on targets but will detonate after 30 seconds on what ever it’s attached to. Plant about 2 or 3 of these needles in your enemy and they will be sure to die within the next 30 seconds if they do not kill themselves first. >:) There are lots of other small modifications to other weapons, to much to name but you may notice how effective once useless weapons have now become. C3 provides new and spectacular visual content as well as new twists and turns in gameplay to prove lots of fun and excitement for those tired of traditional play.\n\nCredits:\n\nThis map was designed and modeled by me (Jahrain). Some of the textures used in this map were modified by me but originated from halo. The custom skybox was also created by me. A big thanks goes out to Lightning for the H2 Tele tags, PolarBear for solving the error with the bulldog’s shaders and to all those who helped with the pre-beta testing. All Halo and Halo related material is copyrighted to Bungie Studios.\n\nTag ripping information:\n\nThis map is unprotected. Feel free to, but not limited to rip, reuse, render, fix, improve, remake, learn from or re-release anything contained within this map. Just don’t use it to gain profit in any way, shape or form without written permission. Also, it would be nice to credit me for anything you release containing my tags, and to keep what ever map using my tags unprotected as well so that others can learn from or benefit from them to help make a more productive and friendly development community.",
   "images": [
    "img/lg/ACF276.jpg",
    "img/lg/ACF278.jpg"
   ],
   "hash": "9F1761D14A26C9B5EAD2012C877439FF",
   "fetched": "2026-10-07T16:12:54Z",
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    "sha1": "cfb6b082ca94acaef36e9b994b1a4737d7a3528f"
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   "category_names": [
    "Halo CE Maps"
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  },
  {
   "fid": 1991,
   "title": "Prime T3 - Tournament Edition Public Beta 1",
   "thumb": "img/lg/ACF27A.jpg",
   "author": "Jahrain",
   "date": "07/31/2006",
   "file_size": "27.6M",
   "rating": 8.4,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1991",
   "og_image": "https://halomaps.org/hce/img/lg/ACF27A.jpg",
   "category": "Halo CE Maps",
   "description": "Prime T3 is the tournament edition of the map. This map contains no modified or new weapons, vehicles, or bipeds. This set up is for official games or those who are already comfortable with halo’s existing tag set.",
   "notes": "Prime C3 and T3 Public Beta 1\nBy Jahrain\n\nNOTE: This is not the final version of the map; this may contain unknown and known bugs that still have to be worked out in future releases. Also more content is planned to be added into the map as well.\n\nInformation:\n\nThis uniquely designed average sized map was first conceptualized over a year ago, but I have now brought new life into to this map. This map has a distinctive symmetrical layout set up preferably for CTF and Slayer matches for 4 to 16 players. It includes a large exterior set up for vehicular, aerial and long ranged combat, and a closed corner smaller interior built for closed corner arena styled gun to gun combat which is shielded from the obstruction of the vehicular combat going on outside. The bases have a tactical layout for offensive and defensive maneuvers during CTF play. Also with the addition of a few portals, wide arrays of different flag routes are opened up to help fan off any possible bottle necks. This map is great for those who love heavy vehicular combat in large maps, or those who prefer small maps and hate having to deal with those whoring vehicles since both groups can be effectively segregated yet still play together in the same map.\n\nBackground:\n\nWhat is Prime? This structure is a highly advanced weather control and maintenance facility. Its purpose it to keep the fragile climate of Halo stable to allow life to flourish. Although this structure meant for a good purpose, the ability to control the weather can be a powerful weapon in the wrong hands. Now that you have tampered with this complex facility, you have set the once idyllic and tranquil weather catastrophic and now an immense storm has formed over the structure. Now it’s a fight for survival with winds soaring past 300 mph only a few hundred meters away from the structure. There is no aerial pathway in or out. You are wedged within the non moving eye of this storm as winds only continue to pick up and no signs of the storm calming down.\n\nFeatures:\n\nThis map is released in 2 parts, Prime_C3 and Prime_T3.\nPrime T3 is the tournament edition of the map. This map contains no modified or new weapons, vehicles, or bipeds. This set up is for official games or those who are already comfortable with halo’s existing tag set. T3 has optimum performance with traditional classic styled gameplay.\n\nPrime C3 is the custom edition of the map. This map includes many modified original weapons and some new content as well. The new content available includes my newly released biped tags, my good old magnum tags, and my trusty Bulldogs tags which were introduced in Chronopolis. Also some of the original weapons have new ‘twists’ to add to the gameplay. This includes an anti-vehicle Rocket Launcher. Just hold down the trigger for 2 seconds to release a ricocheting homing rocket that only works on vehicles. Also the needler has a secondary function that shoots timed explosive needles. These needles do not home in on targets but will detonate after 30 seconds on what ever it’s attached to. Plant about 2 or 3 of these needles in your enemy and they will be sure to die within the next 30 seconds if they do not kill themselves first. >:) There are lots of other small modifications to other weapons, to much to name but you may notice how effective once useless weapons have now become. C3 provides new and spectacular visual content as well as new twists and turns in gameplay to prove lots of fun and excitement for those tired of traditional play.\n\nCredits:\n\nThis map was designed and modeled by me (Jahrain). Some of the textures used in this map were modified by me but originated from halo. The custom skybox was also created by me. A big thanks goes out to Lightning for the H2 Tele tags, PolarBear for solving the error with the bulldog’s shaders and to all those who helped with the pre-beta testing. All Halo and Halo related material is copyrighted to Bungie Studios.\n\nTag ripping information:\n\nThis map is unprotected. Feel free to, but not limited to rip, reuse, render, fix, improve, remake, learn from or re-release anything contained within this map. Just don’t use it to gain profit in any way, shape or form without written permission. Also, it would be nice to credit me for anything you release containing my tags, and to keep what ever map using my tags unprotected as well so that others can learn from or benefit from them to help make a more productive and friendly development community.",
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    },
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   "category_names": [
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  },
  {
   "fid": 1992,
   "title": "The Engine Room 2.0",
   "thumb": "img/lg/ACF282.jpg",
   "author": "Diablo65",
   "date": "07/31/2006",
   "file_size": "40.2M",
   "rating": 8.6,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1992",
   "og_image": "https://halomaps.org/hce/img/lg/ACF282.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "You are teamed up with a bunch of Marines on one side of the vent core block that makes up the majority of the map, with AI Bot Flood respawning at the other side, charging at you.",
   "notes": "--- Map info ---\n\nYou are teamed up with a bunch of Marines on one side of the vent core block that makes up the majority of the map, with Flood respawning at the other side, charging at you. The Marines use LAAG turrets, and use Battle Rifles, Assault rifles and Shotguns to defend themselves. It's your job to help them out. Or cover in a corner. Your call.\n\nThe flood don a large variety of weapons, including energy swords, SMG's, Assault Rifles, Plasma rifles and more. They will follow a short path using command lists, and then get their free will, attacking whatever is closest.\n\n--- Version notes ---\n\nBeta: No death effects for the flood, slight lag, Flood had less free will.\n<>\n1.0: Contained an exception error that made Halo CE crash when a Needler flood died. Other Needler-flood reallated conditions existed with the same result.\n1.1: The Error was fixed and easter eggs were added.\n<>\n2.0: The current version. Added support for objective gametypes and fixed a shortcut.\n\n--- Credits ---\n\n~ Once again, I owe TheGhost for his awesome turrets =)\n\n~ The SMG is once again from Customedition.org, with the original author still unknown.\n\n~ And the battle rifle... Sadly I've forgotten the author of this one, I sincerly apologize to the creator of this great weapon... Minor balancing has been done by me to this one...\n\n~ HaloPCE for lots of help, and specificaly the user 'Index' for help and pointers to improve the framerate ^^\n\n~ And slight credit to SniperWolf for making me smile with his trailer video. :-)\n\n--- New content ---\n\nAs with Lethality Canyon (For download see Contact bellow) this mod doesnt have all that much new content, But I'd say its fun to play anyways. New items include an SMG, a Battle Rifle, TheGhost's LAAG turrets.. that's pretty much it.\n\n--- Easter eggs ---\n\nThere are 4 eggs in this map, 3 of which nobody cares about. These three are scribbles of text found in various places on the map. The 4th is a super weapon. Now-now, dont worry, it wont ruin the gameplay. In fact, I doubt anybody will ever find it, seeing as the only way to get to it is invisible and impossible to find unless your darn lucky. So please, dont fuzz about the eggs, and just enjoy killing some flood. I do. ^_^\n\nIf you're presistent and wont stop playing untill you find the weapon (I've had 4 or so PM's like that), there is a clue as where to jump to find it.\nThe clue is:\n\nIn a room with a ledge overlooking the parasites, with a single spawn inside it, jump from the ledge towards another ledge. The teleporter is in mid-air.\n\n--- Known issues ---\n\nThere are no current known issues. Yay. :)\n\n--- Contact ---\n\nPM Diablo65 at http://files.halomods.com\nOther AI mods avalible at http://hosted.filefront.com/Diablo65\n\nEnjoy the map, and have fun ^^\n\n/Diablo65",
   "images": [
    "img/lg/ACF282.jpg",
    "img/lg/ACF284.jpg"
   ],
   "screenshots": [
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    },
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     "caption": ""
    },
    {
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     "caption": ""
    },
    {
     "src": "img/users/lg/D6200833-8B1A-4F99-B128F2B30FE0B8F3.JPG",
     "caption": "look it's bob!"
    },
    {
     "src": "img/users/lg/AFE3CA65-7C67-42BC-983FAC4461A1F148.JPG",
     "caption": "secret room :after tele:"
    },
    {
     "src": "img/users/lg/242882AE-2153-4B07-B8EF3A8DE3B93D33.JPG",
     "caption": "watch out theirs a falling tube infront"
    },
    {
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     "caption": ""
    },
    {
     "src": "img/users/lg/C8E4A28B-1E03-487D-BB3E05EFB764F943.JPG",
     "caption": "THE SECRET WEAPON ROOM!!!!!"
    },
    {
     "src": "img/users/lg/726493E0-8EBF-452E-826A0E4BFE5E11AB.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/60CEE905-6A3E-4BF8-BED1825672933505.JPG",
     "caption": "ME SHOOTING THE WEAPON its a you know what im not gonna spoil it im just gonna post some pics"
    },
    {
     "src": "img/users/lg/F7A0FF18-8FED-4DB7-BAC8240D8518804E.JPG",
     "caption": "first person pic of the weapon all those folks out their who wanna know were it is go to my youtube channel gomermarbob"
    },
    {
     "src": "img/users/lg/CB1B1067-4475-4891-A9C1AE60AB113F8A.JPG",
     "caption": "Yeah... a battle on this map. As always."
    },
    {
     "src": "img/users/lg/81CE72FA-F991-4358-9CA70FE9CB9FEA34.JPG",
     "caption": "Marines fighting Flood Combat Forms"
    },
    {
     "src": "img/users/lg/EA53AE96-20A9-436D-90AA372B705384BA.JPG",
     "caption": "Almost infected elite! (find him from this map!)"
    }
   ],
   "hash": "381B86FEDDAEF628C1127AD770AB05FC",
   "fetched": "2026-10-07T16:28:42Z",
   "download": {
    "ok": true,
    "file_name": "1992-the_engine_room-2.0.zip",
    "bytes": 40211270,
    "at": "2026-10-07T19:32:53Z",
    "sha1": "67d01ef06cd0d0a89b6dc6d7c84a56d74e30245d"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 1993,
   "title": "SightCEing",
   "thumb": "img/lg/ACF429.jpg",
   "author": "Dennis Powers",
   "date": "08/05/2006",
   "file_size": "39.2M",
   "rating": null,
   "sids": [
    25
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1993",
   "og_image": "https://halomaps.org/hce/img/lg/ACF429.jpg",
   "category": "The Halo CE Chronicles",
   "description": "A visual tour of the first Halo Ring World found in Halo CE Chronicles stories.",
   "images": [
    "img/lg/ACF429.jpg"
   ],
   "hash": "E457480BC023AB27EECCD3B9E16550B1",
   "fetched": "2026-10-07T16:43:16Z",
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    "file_name": "1993-HCEC_SightCEing-1-640X480.mov.zip",
    "bytes": 39227541,
    "at": "2026-10-07T20:18:44Z",
    "sha1": "9605d6f0ced73640f457272d849d1648fc3cc5cf"
   },
   "category_names": [
    "The Halo CE Chronicles"
   ]
  },
  {
   "fid": 1994,
   "title": "SightCEing",
   "thumb": "img/lg/ACF425.jpg",
   "author": "Dennis Powers",
   "date": "08/05/2006",
   "file_size": "36.0M",
   "rating": 7.4,
   "sids": [
    25
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1994",
   "og_image": "https://halomaps.org/hce/img/lg/ACF425.jpg",
   "category": "The Halo CE Chronicles",
   "description": "A visual tour of the first Halo Ring World found in Halo CE Chronicles stories.",
   "images": [
    "img/lg/ACF425.jpg"
   ],
   "hash": "F9FF06FDD85115039801F0698390B713",
   "fetched": "2026-10-07T16:43:16Z",
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    "file_name": "1994-HCEC_SightCEing-1-640X480.wmv.zip",
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    "at": "2026-10-07T20:18:42Z",
    "sha1": "5f3aa16c0f733a14d9e34f54b48239b4f9bc5307"
   },
   "category_names": [
    "The Halo CE Chronicles"
   ]
  },
  {
   "fid": 1995,
   "title": "Bluescreen Map",
   "thumb": "img/lg/ACF519.jpg",
   "author": "yayap_the_grunt",
   "date": "08/07/2006",
   "file_size": "4.9M",
   "rating": 7.3,
   "sids": [
    29
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1995",
   "og_image": "https://halomaps.org/hce/img/lg/ACF519.jpg",
   "category": "Maps for Machinima",
   "description": "Use this map's two blue walls as bluescreen for machinimas.",
   "images": [
    "img/lg/ACF519.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/7F90E665-AFB8-4203-8ED9A2F1D2A76AA5.JPG",
     "caption": "Lots and lots of Items"
    },
    {
     "src": "img/users/lg/D2D25789-6F23-488F-A369F8448A69BAC6.JPG",
     "caption": "Tanks"
    },
    {
     "src": "img/users/lg/D385F85C-74DA-458C-A3EF67B87B6C6FA0.JPG",
     "caption": "Banshee View Of items"
    },
    {
     "src": "img/users/lg/FA78D631-1C59-4052-BD791D937243FDE0.JPG",
     "caption": "Big Planet above the MASSIVE Box"
    },
    {
     "src": "img/users/lg/E741041D-1433-4BFB-9552C215EE20A551.JPG",
     "caption": "just to Give you an example of the scale of this map"
    },
    {
     "src": "img/users/lg/5678AA08-3645-4716-A9C18E20DFB51B87.JPG",
     "caption": "the weapons in this map"
    },
    {
     "src": "img/users/lg/BE926166-F7B0-4348-B1475A752EBA62C2.JPG",
     "caption": "Explosions"
    },
    {
     "src": "img/users/lg/6C1DC482-7E8A-4949-91D53170B27F26E2.JPG",
     "caption": "Light Nade example"
    },
    {
     "src": "img/users/lg/AB8CF562-C0A8-419A-B6EFDC7808349E16.JPG",
     "caption": "Rockets"
    },
    {
     "src": "img/users/lg/696CAF91-6698-4815-9C7637185246820E.JPG",
     "caption": "Rockets 2"
    }
   ],
   "hash": "8C91C282295C4B5FAD4905A5C9890DF7",
   "fetched": "2026-10-07T16:29:42Z",
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    "file_name": "1995-bluescreen_map.zip",
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    "at": "2026-10-07T19:36:25Z",
    "sha1": "55667b1f8c8f2a1ace4137db64e6946f4f1b73cd"
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   "category_names": [
    "Maps for Machinima"
   ]
  },
  {
   "fid": 1996,
   "title": "Crater Pit",
   "thumb": "img/lg/ACF51B.jpg",
   "author": "yayap_the_grunt",
   "date": "08/07/2006",
   "file_size": "5.4M",
   "rating": 5.3,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1996",
   "og_image": "https://halomaps.org/hce/img/lg/ACF51B.jpg",
   "category": "Halo CE Maps",
   "notes": "Crater Pit Beta Release by yayap_the_grunt\n\nThis is my first released map that worked.\nIt's a large rocky crater surrounded by smaller craters with lots of vehicles for large battles in the main crater.\n\nCompatible only with Slayer, Oddball, and CTF.\n\nNote: There are no specific team player start points, so in CTF you could spawn anywhere.\n\nCredits:\nI did everything except the texture, which is the danger canyon cliff texture.",
   "images": [
    "img/lg/ACF51B.jpg",
    "img/lg/ACF51D.jpg"
   ],
   "hash": "C445053DC5B6CA02A0882212133CF9AF",
   "fetched": "2026-10-07T16:12:53Z",
   "download": {
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    "file_name": "1996-crater_pit.zip",
    "bytes": 5425254,
    "at": "2026-10-07T18:40:05Z",
    "sha1": "dd0f432e2751c317bf21abe838fc364be20e32b4"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 1997,
   "title": "DNL Path",
   "thumb": "img/lg/ACF51F.jpg",
   "author": "{SU}Evans",
   "date": "08/07/2006",
   "file_size": "8.3M",
   "rating": 8.2,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1997",
   "og_image": "https://halomaps.org/hce/img/lg/ACF51F.jpg",
   "category": "Halo CE Maps",
   "notes": "Notes:\nThis map is fairly big and fun on all gametypes.\n\nVehicles:\n2 Kestrals per team all gametypes\n1 LAAG Gunturent per team all gametypes\n1 Rocket Gunturrent per team all gametypes\n1 Scorpion per team all gametypes\n1 Warthog per team all gametypes\n1 Rocket warthog per team all gametypes\nWeapons:\n\\Starting equipment:\nAll games : Pistol & Sniper Riffle\n\\around the map\nAR, Pistol, Sniper Riffle, Shotgun, Rocket Launcher, Flametrower, &\nFrag Grenades.\nCredits:\nWave of lag for the kestral tags\nThe Ghost for his turrent tags\nBungie for alowing me the opportunity to create a map.\n& anyone else in xfire who supported me.\nBeta testers:\n{SU}Evans (of course)\n{Fox}donut aka Jeep\n§Mß}Šîléñ†WïñÐ-PL\n(ES)/(DA)Kenshin\n3i~Deamon\nWhÎþLå§h ÐÆmØÑ\n(PR)Rebal\ntls Hunter\n& whoever else i forgot insert here",
   "images": [
    "img/lg/ACF51F.jpg",
    "img/lg/ACF521.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/9E7DED21-60EF-4217-BCB0AADCF5C9588A.JPG",
     "caption": "superman"
    }
   ],
   "hash": "77C44BBC5E3FB69A092B8FD8EFE07892",
   "fetched": "2026-10-07T16:12:53Z",
   "download": {
    "ok": true,
    "file_name": "1997-DNL_Path.zip",
    "bytes": 8253558,
    "at": "2026-10-07T18:40:03Z",
    "sha1": "4139e7ebd45826784ff05172298e7977419bcef3"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 1998,
   "title": "Halo Bliss Desktopmages",
   "thumb": "img/lg/halo164145bliss164145800x600.jpg",
   "author": "Grim",
   "date": "08/07/2006",
   "file_size": "2.4M",
   "rating": 8.7,
   "sids": [
    13
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1998",
   "og_image": "https://halomaps.org/hce/img/lg/halo164145bliss164145800x600.jpg",
   "category": "Misc. Halo Files",
   "notes": "Halo Bliss Desktop image x3 sizes\n800x600\n1024x768\n1280x1024",
   "images": [
    "img/lg/halo164145bliss164145800x600.jpg"
   ],
   "hash": "6A444DAFA961C23FEDBC8EA0506A0169",
   "fetched": "2026-10-07T16:43:01Z",
   "download": {
    "ok": true,
    "file_name": "1998-Halo_Bliss_Desktop.zip",
    "bytes": 2424624,
    "at": "2026-10-07T20:17:38Z",
    "sha1": "5c1cfaf7a4d56fad6374068c6d3c5dd36971651f"
   },
   "category_names": [
    "Misc. Halo Files"
   ]
  },
  {
   "fid": 1999,
   "title": "Jail",
   "thumb": "img/lg/ACF524.jpg",
   "author": "Monk",
   "date": "08/07/2006",
   "file_size": "5.4M",
   "rating": 4.4,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=1999",
   "og_image": "https://halomaps.org/hce/img/lg/ACF524.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/ACF524.jpg",
    "img/lg/ACF526.jpg"
   ],
   "hash": "5E49D87C6AC866E72E1C8D4EE774A556",
   "fetched": "2026-10-07T16:12:53Z",
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    "file_name": "1999-jail.zip",
    "bytes": 5382065,
    "at": "2026-10-07T18:40:03Z",
    "sha1": "dd1e7e26e5408c0267c0ad74c5732551eb841e16"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2000,
   "title": "Soldier Road",
   "thumb": "img/lg/ACF528.jpg",
   "author": "{SU}Evans",
   "date": "08/07/2006",
   "file_size": "5.6M",
   "rating": 7.4,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2000",
   "og_image": "https://halomaps.org/hce/img/lg/ACF528.jpg",
   "category": "Halo CE Maps",
   "notes": "Notes:\nThis map is fairly big and fun on all gametypes.\n\nVehicles:\n2 Wasps per team all gametypes\n1 LAAG Gunturent per team all gametypes\n1 Rocket Gunturrent per team all gametypes\n1 Scorpion per team all gametypes\n1 Warthog per team all gametypes\n1 Rocket warthog per team all gametypes\nWeapons:\n\\Starting equipment:\nAll games : Pistol & Sniper Riffle\n\\around the map\nPistol, Sniper Riffle,& Frag Grenades.\nCredits:\nMothergoat for the wasp tags\nThe Ghost for his turrent tags\nBungie for alowing me the opportunity to create a map.",
   "images": [
    "img/lg/ACF528.jpg",
    "img/lg/ACF52A.jpg"
   ],
   "hash": "E0670B5525EAFDD94C229FCB99BB4BCD",
   "fetched": "2026-10-07T16:12:52Z",
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    "file_name": "2000-Soldier_Road.zip",
    "bytes": 5582938,
    "at": "2026-10-07T18:40:03Z",
    "sha1": "2a23c1f223b5b90f3078f848907538e3239edd12"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2001,
   "title": "STG Beta - Spartan Training Grounds",
   "thumb": "img/lg/ACF52C.jpg",
   "author": "Innovacious",
   "date": "08/07/2006",
   "file_size": "19.2M",
   "rating": 8.3,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2001",
   "og_image": "https://halomaps.org/hce/img/lg/ACF52C.jpg",
   "category": "Halo CE Maps",
   "notes": "Notes: Spartan Training Grounds\n\n--\n\nFirst of all. The file name says \"stg_beta\" but this is NOT a beta version. I just dont know how to change map names without going back to the first step in making a map.\nSecond of all this is my first map (well, its my second released but its the first map i started) so it isnt perfect.\n\n--\n\nBackstory: This crudely built facilaty was built on a human colony planet in the year 2531 (Milatary Calender) when the spartans where 20 years old. The name was kept classfied so that it did not fall into enemy hands. The grounds are also home to a small cache of covenant weaponry that the ONI had no further use for either because they had too many samples or they had finished with them.\n\n--\n\nFeatures\n\nThe map.\nThe map it self is surrounded by tall brick walls. within these walls are hastly dug out trenches and caves (in the center) and 4 buildings (one in each corner). Two of them are use for bases and have roof access and underground vehicle storage where two hogs can be found. A third building is a small bunker and a 4th building is a watch tower complete with an underground room which is home to covie weaponry and technology. Thanks to «Kg»ÆRÔ© for some of the textures on the bases.\n\nVehicles.\nContains only human vehicles.\nThe ghost was replaced by a mongoose made by baturkin17 (i think, not 100% sure on the creator)\nThe Banshee and shade were replaced by theghosts turrets\n\nWeapons\nMostly human weapons apart from the covie weapon cache mentioned in the backstory.\nThe only modified weapons are the AR and the RL.\nThe rocket launcher now has a small amount of homing and is weeker. It also has less ammo.\nThe Assualt Rifle is now shiny and is slight more accurate. Is also has a secondary trigger grenade launcher allow you can only fire it every 9-10 seconds.\n\nOther changes\nSpartans have blue visors and i swapped the cubemap on the armour too. Back in 2531 the MJOLNIR armour wasnt the same as the armour in the first game. Thinking about it, they may not have had the armour by then, i cant remember. This mod isnt supposed to be accurate though, i just got bored and decided to make a random backstory.\nThe spartans also use the marine dialog tags so they scream and shout more when they die.\nNew scenry includes new human barricades and barrels although they use basic halo textures.\n\nIve been working on this map for a while and their may be other things i have forgoton, if there are then im sorry.",
   "images": [
    "img/lg/ACF52C.jpg",
    "img/lg/ACF52E.jpg"
   ],
   "hash": "94A8720BFDFBDAB3E0719CA126E29EFA",
   "fetched": "2026-10-07T16:12:52Z",
   "download": {
    "ok": true,
    "file_name": "2001-STG_Beta.zip",
    "bytes": 19246633,
    "at": "2026-10-07T18:40:02Z",
    "sha1": "d5a75724c2c98d06dede55c08d7d80cb99ccd775"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2002,
   "title": "Teletubbies",
   "thumb": "img/lg/ACF530.jpg",
   "author": "NeuroKoNeza and Offspring",
   "date": "08/07/2006",
   "file_size": "8.4M",
   "rating": 8.0,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2002",
   "og_image": "https://halomaps.org/hce/img/lg/ACF530.jpg",
   "category": "Halo CE Maps",
   "description": "The map is usally best with Crazy King of the hill and Slayer varients.",
   "images": [
    "img/lg/ACF530.jpg",
    "img/lg/ACF532.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/A48C69A2-05FE-412B-84C8B6A932EBB932.JPG",
     "caption": "This is me and my friend Richard playing at this FUN map."
    },
    {
     "src": "img/users/lg/5B543CAC-92A7-4428-8090C139E020F9BE.JPG",
     "caption": "Me and my friend Bloody taco play a FUN map,TellyTubbies!"
    }
   ],
   "hash": "66766E4EECF92E88F4A6C66BB1E93EEA",
   "fetched": "2026-10-07T16:12:51Z",
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    "file_name": "2002-teletubbies.zip",
    "bytes": 8368742,
    "at": "2026-10-07T18:40:00Z",
    "sha1": "9050e6e32edd583063207801fd80c84c447f6107"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2003,
   "title": "Single Player - The Rush",
   "thumb": "img/lg/ACF534.jpg",
   "author": "Offspring (?)",
   "date": "08/07/2006",
   "file_size": "17.9M",
   "rating": 7.6,
   "sids": [
    37
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2003",
   "og_image": "https://halomaps.org/hce/img/lg/ACF534.jpg",
   "category": "Custom Single Player Maps",
   "description": "Note: to play this map enable the console and type \"map_name the_rush\"",
   "images": [
    "img/lg/ACF534.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/37669895-3901-472C-A30FFFB7FD2F6085.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/5B191137-910B-4456-B1CD07AEF8A0CDCF.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/8F02D679-FE2F-4C0A-99FB7D259BCEB14D.JPG",
     "caption": ""
    },
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     "caption": ""
    },
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     "caption": ""
    },
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     "src": "img/users/lg/8E24DA68-5586-46F4-B7D556EFCB206EC8.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/D98761B2-C745-4B99-970117D987E613B1.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/013695DD-9159-422A-9739120E75C009E1.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/AC9069D7-95BC-4CEC-999ABF6824A81C35.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/FD14FBC4-9BF2-4B76-A211E3F0BB5961E2.JPG",
     "caption": ""
    }
   ],
   "hash": "C1F0DB75A019F989A1DA225DA21E2E9A",
   "fetched": "2026-10-07T16:31:43Z",
   "download": {
    "ok": true,
    "file_name": "2003-the_rush.zip",
    "bytes": 17888162,
    "at": "2026-10-07T19:55:14Z",
    "sha1": "1f4d0135645fe73b85bbd0fa41203589f54e89c5"
   },
   "category_names": [
    "Custom Single Player Maps"
   ]
  },
  {
   "fid": 2004,
   "title": "TormentX",
   "thumb": "img/lg/ACF537.jpg",
   "author": "Martin",
   "date": "08/07/2006",
   "file_size": "10.6M",
   "rating": 8.0,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2004",
   "og_image": "https://halomaps.org/hce/img/lg/ACF537.jpg",
   "category": "Halo CE Maps",
   "notes": "Vehicles:\n2 Jets per team all gametypes\n2 Missel Warthogs per team all gametypes\n2 Guass Hogs per team all gametypes\n1 LS per team all gametypes\n1 Pelican per team all gametypes\nWeapons:\n\\Starting equipment:\nCTF : Pistol & Sniper Riffle\nRace: Pistol & Flametrower\nSlayer: Pistol & Assult Riffle\nOddball: Pistol & Rocket Launcher\nKotH: Pistol & Shotgun\n\\around the map\nAR, Pistol, Sniper Riffle, Shotgun, Rocket Launcher, c4, & Frag Grenades.\nCredits:\nTiamat for his jets, LS, Pelican, mwarthog, biped, & c4.\n& freind who helped me out on the map.\n\nhave fun!",
   "images": [
    "img/lg/ACF537.jpg",
    "img/lg/ACF53A.jpg"
   ],
   "hash": "E8F5624B5884C9441C10BE7F0299C01B",
   "fetched": "2026-10-07T16:12:51Z",
   "download": {
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    "file_name": "2004-TormentX.zip",
    "bytes": 10642599,
    "at": "2026-10-07T18:39:59Z",
    "sha1": "e7a120270817376c606c9fd4f8f83deaea4e58ec"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2005,
   "title": "Training Jump",
   "thumb": "img/lg/ACF53C.jpg",
   "author": "{SU}Evans",
   "date": "08/07/2006",
   "file_size": "5.3M",
   "rating": 8.0,
   "sids": [
    10
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2005",
   "og_image": "https://halomaps.org/hce/img/lg/ACF53C.jpg",
   "category": "Halo CE Maps",
   "description": "A long hallway in which u have to jump in diffrent styles to get to the end.",
   "notes": "Notes:\nThis is a new type of map that is going to be relesed for public.\nIt is a map in which you have to jump to get to your destination.\nThis, by the way, is just a training map, to see how to scale the jumps.\nThe real jump maps that i hope to make in the future will be alot harder.\nEnjoy this map and train jumping for future maps.\nThis map supports all gametypes.\nYou must have it in slayer to do the jumps.\nAll other gametypes you spawn in a small box.\nVehicles:\n-none-\nWeapons:\n\\Starting equipment:\nAll games : Pistol & grenades\n\\around the map\nfrag grenades\n\\powerups\nhealth packs\nCredits:\nNigtmare for his idea of jump maps\n& anyone else in xfire who supported me.\nwell i hope you like it, and enjoy!",
   "images": [
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    "img/lg/ACF53E.jpg"
   ],
   "hash": "665353DC1399794A0360791AA2D683C2",
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   "category_names": [
    "Halo CE Maps"
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  },
  {
   "fid": 2006,
   "title": "SightCEing part 2",
   "thumb": "img/lg/SightCEing-2.jpg",
   "author": "Dennis Powers",
   "date": "08/10/2006",
   "file_size": "40.5M",
   "rating": null,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2006",
   "og_image": "https://halomaps.org/hce/img/lg/SightCEing-2.jpg",
   "category": "The Halo CE Chronicles",
   "description": "A continuation of the visual tour of the first Halo Ring World found in Halo CE Chronicles stories.",
   "images": [
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   "hash": "B06CAE48693A59B49E981FCE90607EE7",
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   "category_names": [
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  {
   "fid": 2007,
   "title": "SightCEing part 2",
   "thumb": "img/lg/ACF688.jpg",
   "author": "Dennis Powers",
   "date": "08/10/2006",
   "file_size": "37.4M",
   "rating": 6.9,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2007",
   "og_image": "https://halomaps.org/hce/img/lg/ACF688.jpg",
   "category": "The Halo CE Chronicles",
   "description": "A continuation of the visual tour of the first Halo Ring World found in Halo CE Chronicles stories.",
   "images": [
    "img/lg/ACF688.jpg"
   ],
   "hash": "9F802DA0723040EB0DC9E555A0EB04E5",
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   "category_names": [
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  },
  {
   "fid": 2008,
   "title": "Madness Part 1",
   "thumb": "img/lg/ACF63A.jpg",
   "author": "?",
   "date": "08/15/2006",
   "file_size": "47.1M",
   "rating": 8.0,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2008",
   "og_image": "https://halomaps.org/hce/img/lg/ACF63A.jpg",
   "category": "Halo CE Maps",
   "description": "This map is designed more like a singleplayer level than a multiplayer level - find your way through the map and fight AI bots.",
   "images": [
    "img/lg/ACF63A.jpg",
    "img/lg/ACF63C.jpg"
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   "hash": "3BF6E17FF2B294D7A2F0D5199A4D16F6",
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2009,
   "title": "Meh",
   "thumb": "img/lg/ACF63F.jpg",
   "author": "?",
   "date": "08/15/2006",
   "file_size": "10.7M",
   "rating": 8.7,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2009",
   "og_image": "https://halomaps.org/hce/img/lg/ACF63F.jpg",
   "category": "Halo CE Maps",
   "description": "living room /kitchen - NOTE: Some of the enviromental sounds contain profanity!",
   "images": [
    "img/lg/ACF63F.jpg",
    "img/lg/ACF641.jpg"
   ],
   "hash": "63826D68DB392A65D53563616B7DAA77",
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    "file_name": "2009-meh.zip",
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    "at": "2026-10-07T18:39:58Z",
    "sha1": "cd882ec2a56ac8f3b5438c365b8639e350a282f9"
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   "category_names": [
    "Halo CE Maps"
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  },
  {
   "fid": 2010,
   "title": "Warthog Run final",
   "thumb": "img/lg/ACF643.jpg",
   "author": "LlamaMaster",
   "date": "08/15/2006",
   "file_size": "28.1M",
   "rating": 8.7,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2010",
   "og_image": "https://halomaps.org/hce/img/lg/ACF643.jpg",
   "category": "Modified Multiplayer Maps",
   "notes": "Notes: This should fix that weired glitch where in race mode a tank spawns instead instead of a hog.\nI added a new crosshair to the wraith and gave the level some \"gameplay improvements\"",
   "images": [
    "img/lg/ACF643.jpg",
    "img/lg/ACF645.jpg"
   ],
   "hash": "8A4C0D0CB35AF76F259B709FAA280718",
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    "file_name": "2010-Warthog_Run_final.zip",
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    "sha1": "8940296dfe4961ff9e21e4ba87dba218ee1dcabc"
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   "category_names": [
    "Modified Multiplayer Maps"
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  },
  {
   "fid": 2011,
   "title": "Pacman",
   "thumb": "img/lg/ACF647.jpg",
   "author": "?",
   "date": "08/15/2006",
   "file_size": "5.1M",
   "rating": 6.8,
   "sids": [
    10
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2011",
   "og_image": "https://halomaps.org/hce/img/lg/ACF647.jpg",
   "category": "Halo CE Maps",
   "description": "A large maze",
   "images": [
    "img/lg/ACF647.jpg",
    "img/lg/ACF649.jpg"
   ],
   "hash": "D9E6CE17C5E92CB7534A280034C9D954",
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    "file_name": "2011-pacman.zip",
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   "category_names": [
    "Halo CE Maps"
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  },
  {
   "fid": 2012,
   "title": "Craterpit final",
   "thumb": "img/lg/ACF9A2.jpg",
   "author": "yayap_the_grunt",
   "date": "08/16/2006",
   "file_size": "5.3M",
   "rating": 5.6,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2012",
   "og_image": "https://halomaps.org/hce/img/lg/ACF9A2.jpg",
   "category": "Halo CE Maps",
   "description": "Same as crater pit, but now works for all gametypes and has teleporters and more equipment.",
   "images": [
    "img/lg/ACF9A2.jpg",
    "img/lg/ACF9A5.jpg"
   ],
   "hash": "2381DC7A0D2659B81E6D26386DAA214C",
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    "file_name": "2012-craterpit_final.zip",
    "bytes": 5285795,
    "at": "2026-10-07T18:39:56Z",
    "sha1": "f799231c5f924d19f3a1e1dc8c7ef0fc47368be8"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2013,
   "title": "desertpain.zip",
   "thumb": "img/lg/ACF9A9.jpg",
   "author": "kenny",
   "date": "08/16/2006",
   "file_size": "5.9M",
   "rating": 7.2,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2013",
   "og_image": "https://halomaps.org/hce/img/lg/ACF9A9.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A large desert map with AI bots",
   "notes": "well here it is, i hope you like it. it has modded vehicels,80 ai's, and of course a red scareb weapon. (but i gave 20 of the ai's the weapon) so enjoy! The only really bad thing is that soon as you load it there is a tremendose amount of lag.so once the ai's are done duking it out for about a minute, its much better.",
   "images": [
    "img/lg/ACF9A9.jpg",
    "img/lg/ACF9AB.jpg"
   ],
   "hash": "FB3651A68D9C616009B62EFE6978C09D",
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    "file_name": "2013-desertpain.zip",
    "bytes": 5943460,
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    "sha1": "9a4bcb7ba5d23fbe5a69cafe053bf7016a9311f7"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 2014,
   "title": "{ADD} tutorial level",
   "thumb": "img/lg/ACF9AD.jpg",
   "author": "?",
   "date": "08/16/2006",
   "file_size": "5.7M",
   "rating": 6.5,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2014",
   "og_image": "https://halomaps.org/hce/img/lg/ACF9AD.jpg",
   "category": "Halo CE Maps",
   "description": "small tutorial map level",
   "images": [
    "img/lg/ACF9AD.jpg",
    "img/lg/ACF9AF.jpg"
   ],
   "hash": "1F227A3D6B3CDD40B64DFD1747E76C43",
   "fetched": "2026-10-07T16:12:49Z",
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    "file_name": "2014-{ADD}tutorial.zip",
    "bytes": 5689577,
    "at": "2026-10-07T18:39:54Z",
    "sha1": "bfc5ccc72c22e211f17cae63f7621f1b600e0bcb"
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   "category_names": [
    "Halo CE Maps"
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  },
  {
   "fid": 2015,
   "title": "Grove final",
   "thumb": "img/lg/ACF9B5.jpg",
   "author": "Arteen",
   "date": "08/16/2006",
   "file_size": "15.3M",
   "rating": 8.6,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2015",
   "og_image": "https://halomaps.org/hce/img/lg/ACF9B5.jpg",
   "category": "Halo CE Maps",
   "description": "Grove is set in the lush canyons of Halo, among long-abandoned Forerunner structures.",
   "notes": "Grove is set in the lush canyons of Halo, among long-abandoned Forerunner structures. The red side features high cliffs and a winding path over a mountain. The blue side features tunnels and a natural bridge. In the center is a waterfall and a strange Forerunner hydroprocessing structure. Tunnels lead to large caverns inside the cliffs.\n\nThis is the finished version of the public beta release grovebeta.\n\nSpecial Thanks:\nTiamat for tags used in his ncyborg\nLightning and H2CE for teleporters and flag bases\ndg945 for some tags, beta testing, concepts, ideas, and for being a great help in general\nNeuro for his suggestions\nSchwinnz for some of the inspiration\nWave of Lag for making me learn how to UV unwrap\nAll the people (except Masterz) who wanted their name in some random map",
   "images": [
    "img/lg/ACF9B5.jpg",
    "img/lg/grove.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/B4595797-61EF-4CA5-96D722DF13F05797.JPG",
     "caption": "Grove red base"
    },
    {
     "src": "img/users/lg/7BD53ACE-76DE-4210-8FB78A5A027292AA.JPG",
     "caption": "Grove blue base"
    },
    {
     "src": "img/users/lg/155E291D-D5E3-4118-9EC74A9FD36D78E0.JPG",
     "caption": "Grove red side"
    },
    {
     "src": "img/users/lg/3C455EBA-CF97-4D8B-B2BF33436132BE2E.JPG",
     "caption": "Grove blue side"
    },
    {
     "src": "img/users/lg/080F7D6A-6688-440F-B7584AEEA85F8F25.JPG",
     "caption": "Grove bridge and center"
    },
    {
     "src": "img/users/lg/C43AF703-70BE-459D-BCDC7A531446C258.JPG",
     "caption": "Grove tunnel"
    },
    {
     "src": "img/users/lg/35D28EA6-5F52-471D-B466AE5FC3F34234.JPG",
     "caption": "Grove center platform"
    },
    {
     "src": "img/users/lg/6C33BB2D-A99A-48A2-BDA7225B4F301BA9.JPG",
     "caption": "Grove blue base upper room"
    },
    {
     "src": "img/users/lg/EC41AC65-BEB5-42ED-90B3BCCC32FAD402.JPG",
     "caption": "Grove teleporter"
    },
    {
     "src": "img/users/lg/40A28CE2-2E1A-48A7-8884DBFEC6C2AD1F.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/684C0AA3-F413-43A7-8D7AA36A2BA2194E.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/DB362AF0-5CE7-4F27-870C71E0087E3D9C.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/2942C727-CBB2-4AD0-AA1631F15C8F975F.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/41F251D2-2279-47B5-97CEFD2B68C15CF8.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/EF7770F5-ACBD-43F3-A4680256BFA2103B.JPG",
     "caption": ""
    }
   ],
   "hash": "51C14E041B3D6F448E3D3A2E26866293",
   "fetched": "2026-10-07T16:12:49Z",
   "download": {
    "ok": true,
    "file_name": "2015-grove_final.zip",
    "bytes": 15325040,
    "at": "2026-10-07T18:39:54Z",
    "sha1": "353c373fe7d69eddcc720a0d9bd7d961a7e05405"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2016,
   "title": "Flame Hog Tags",
   "thumb": "img/placeholder.jpg",
   "author": "demonds_orb",
   "date": "08/27/2006",
   "file_size": "1.3M",
   "rating": 8.8,
   "sids": [
    30
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2016",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo CE Vehicle Tags",
   "notes": "I'm hoping that a map creater will put good use to this Flame Warthog tag, it looks like the rocket hog, so its better if u rename this file and replace the rocket hog with this file...if i did things right, u might be able to zoom and throw gernades when you're in the gunner seat.....this also should be a tag where you shoot flames instead of a rocket...im not quite sure what i put as a clip and reload time....but if this tag works correctly and you map maker figures this into your specified map, please contact me so i may download your map and see ur creation of this device...",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "096ADEDCF64DCACDA1C76D9DC069CC6D",
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    "file_name": "2016-FlameHog.zip",
    "bytes": 1291581,
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    "sha1": "029b69f059dff557faa241c2a0594bf862c02f06"
   },
   "category_names": [
    "Halo CE Vehicle Tags"
   ]
  },
  {
   "fid": 2017,
   "title": "Goose Vehicle Tagset",
   "thumb": "img/placeholder.jpg",
   "author": "Offspring",
   "date": "08/27/2006",
   "file_size": "2.9M",
   "rating": 8.9,
   "sids": [
    30
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2017",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo CE Vehicle Tags",
   "description": "This tagset includes the \"original goose\" and the \"desert/arctic goose\", feel free to use these tags, but please give me the appropriate recognition for them.",
   "notes": "Directions:\n-----------------------\nJust place the folders that are in the “Goose Tags” folder over your \"tags\" folder and let it right over everything, (this will NOT affect any of your tags that you already have)",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "16527B07B56E5FA11A8C6FF080FCA3F3",
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   "category_names": [
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  },
  {
   "fid": 2018,
   "title": "model pack",
   "thumb": "img/lg/models.JPG",
   "author": "halo-stuff",
   "date": "08/27/2006",
   "file_size": "1.1M",
   "rating": 5.7,
   "sids": [
    28
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2018",
   "og_image": "https://halomaps.org/hce/img/lg/models.JPG",
   "category": "3D Model Files",
   "images": [
    "img/lg/models.JPG"
   ],
   "hash": "EF2714C7E43084AFC602704D4CC06197",
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    "file_name": "2018-model_pack.zip",
    "bytes": 1138731,
    "at": "2026-10-07T19:57:41Z",
    "sha1": "9c51d3543810136797aa686f13f5cd7556b984e2"
   },
   "category_names": [
    "3D Model Files"
   ]
  },
  {
   "fid": 2019,
   "title": "ramp Model",
   "thumb": "img/lg/ramp.jpg",
   "author": "LlamaMaster",
   "date": "08/27/2006",
   "file_size": "1.9M",
   "rating": null,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2019",
   "og_image": "https://halomaps.org/hce/img/lg/ramp.jpg",
   "category": "3D Model Files",
   "description": "A sealed, error free, and fully textured ramp model.",
   "images": [
    "img/lg/ramp.jpg",
    "img/lg/ramp2.jpg"
   ],
   "hash": "B0F6E71B2E40FF6E41A12EEE930D2413",
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   "download": {
    "ok": true,
    "file_name": "2019-ramp.zip",
    "bytes": 1905241,
    "at": "2026-10-07T19:57:41Z",
    "sha1": "88958897742ea684ffc1943dcb3ddf5f3dc33281"
   },
   "category_names": [
    "3D Model Files"
   ]
  },
  {
   "fid": 2020,
   "title": "red and blue marines tags",
   "thumb": "img/placeholder.jpg",
   "author": "[RLG] El Crappio",
   "date": "08/27/2006",
   "file_size": "1.7M",
   "rating": 7.2,
   "sids": [
    34
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2020",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo CE Biped Tags",
   "description": "These are just some Red and Blue marine tags I made. They include Actors for AI",
   "notes": "INSTALLATION: MUST READ\n\nPut the new_tags folder into your tags folder, NOT INTO THE THE CHARACTERS FOLDER YOU ALREADY HAVE!\nFor playing with one of these bipeds:\nChange the Biped in the Globals in Guerilla\nTo add Ai:\nSee an AI tutorial on the net, and add the Red_marine and Blue_marine in as Actors.",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "A60315368AAC0AE55667A16BECFBDF25",
   "fetched": "2026-10-07T16:35:34Z",
   "download": {
    "ok": true,
    "file_name": "2020-red_and_blue_marines_tags.zip",
    "bytes": 1679708,
    "at": "2026-10-07T20:01:59Z",
    "sha1": "68332e524d28470d84ab6982ceebba117675833d"
   },
   "category_names": [
    "Halo CE Biped Tags"
   ]
  },
  {
   "fid": 2021,
   "title": "scarab tags",
   "thumb": "img/lg/Screenshot1916461.jpg",
   "author": "(DA)Ender, Jayden",
   "date": "08/27/2006",
   "file_size": "3.6M",
   "rating": 9.0,
   "sids": [
    30
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2021",
   "og_image": "https://halomaps.org/hce/img/lg/Screenshot1916461.jpg",
   "category": "Halo CE Vehicle Tags",
   "notes": "Here it is at last! The tag release for the Scarab. All the files are in there, if by any slim chance theres any your missing, extract all files from Extinction.map or\nDownflow.map using HEK+.\n\nTo install:\nExtract all files from this RAR into C:\\Program Files\\Microsoft Games\\Halo Custom EditionTags\\Vehicles",
   "images": [
    "img/lg/Screenshot1916461.jpg",
    "img/lg/haloce1916542006-08-2219165416-21-00-73.jpg"
   ],
   "hash": "AB2431A97C63D7CDFEF4CB20CDD56169",
   "fetched": "2026-10-07T16:37:41Z",
   "download": {
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    "file_name": "2021-scarab.zip",
    "bytes": 3625405,
    "at": "2026-10-07T20:07:13Z",
    "sha1": "f55b5d7d353d41eb14b650db83960b29984e2a52"
   },
   "category_names": [
    "Halo CE Vehicle Tags"
   ]
  },
  {
   "fid": 2022,
   "title": "SMG Sounds Tags",
   "thumb": "img/placeholder.jpg",
   "author": "Dave (a.k.a. Rambo)",
   "date": "08/27/2006",
   "file_size": "39.7K",
   "rating": null,
   "sids": [
    20
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2022",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo CE Misc. Tags",
   "description": "These are upgrade sounds for use with the SMG Automatic Rifle.",
   "notes": "Notes: The Reload # (# = 1-5) sounds are numbered sequencially and are for use in the animations to make a complete reload sound. Use these with any custom-made SMG rifle tag.",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "23D726A1EA4B85F7211ABB19ACEAE4BF",
   "fetched": "2026-10-07T16:34:41Z",
   "download": {
    "ok": true,
    "file_name": "2022-SMG_Sounds.zip",
    "bytes": 39740,
    "at": "2026-10-07T20:00:17Z",
    "sha1": "5a1ce904cffee47fdcab4a70ee471bda9606e56b"
   },
   "category_names": [
    "Halo CE Misc. Tags"
   ]
  },
  {
   "fid": 2023,
   "title": "Baby got back music tags",
   "thumb": "img/placeholder.jpg",
   "author": "LlamaMaster",
   "date": "08/27/2006",
   "file_size": "1.6M",
   "rating": null,
   "sids": [
    20
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2023",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo CE Misc. Tags",
   "description": "Sound, sound looping, and sound scenery tags that play the song \"baby got back\"",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "819AE8A666D6367A16BED71040E6FF18",
   "fetched": "2026-10-07T16:34:40Z",
   "download": {
    "ok": true,
    "file_name": "2023-Sound_tags.zip",
    "bytes": 1621585,
    "at": "2026-10-07T20:00:17Z",
    "sha1": "68c3718565c88cac4d4820701702efe96f2d80a6"
   },
   "category_names": [
    "Halo CE Misc. Tags"
   ]
  },
  {
   "fid": 2024,
   "title": "Venture Tags Final",
   "thumb": "img/lg/haloce2_2.jpg",
   "author": "Ultimate_Dragon",
   "date": "08/27/2006",
   "file_size": "1.8M",
   "rating": 8.5,
   "sids": [
    30
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2024",
   "og_image": "https://halomaps.org/hce/img/lg/haloce2_2.jpg",
   "category": "Halo CE Vehicle Tags",
   "description": "The Venture is a human response to the banshee. It is a futuristic sci-fi fighter in design, and is quite manuverable. It is equipped with 2 chainguns and a \"dumb-rocket\" cannon.",
   "notes": "~Installation\nPlace everything in the tags folder, then add to map via scripts or how the HEK does it. Dont email me asking specifics, theres tutorials that teach you them if you search.\n\n~Credits\nVenture created by: Ultimate_Dragon\nCollision/Tagging by: Skyline\nOriginal Concept: Star Trek\nWasp Hud feature: Mothergoat and team\nBeta testers =P\n\n***Note that if you want use this in your map I'd BETTER\nsee credit given where do or ill eat your cat, even if you dont have one.",
   "images": [
    "img/lg/haloce2_2.jpg",
    "img/lg/haloce3_2.jpg"
   ],
   "hash": "58A17697CE05D3B3535F3C7B64983036",
   "fetched": "2026-10-07T16:37:41Z",
   "download": {
    "ok": true,
    "file_name": "2024-Venture_Tags-Final.zip",
    "bytes": 1804637,
    "at": "2026-10-07T20:07:12Z",
    "sha1": "dbcbe31614f5cf47389ee54f2d863e1d35f6b3b2"
   },
   "category_names": [
    "Halo CE Vehicle Tags"
   ]
  },
  {
   "fid": 2025,
   "title": "Whoopee cushion decals Tags",
   "thumb": "img/lg/haloce192722006-08-021927215-22-12-40.jpg",
   "author": "LlamaMaster",
   "date": "08/27/2006",
   "file_size": "1.9M",
   "rating": 7.1,
   "sids": [
    20
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2025",
   "og_image": "https://halomaps.org/hce/img/lg/haloce192722006-08-021927215-22-12-40.jpg",
   "category": "Halo CE Misc. Tags",
   "description": "Here are some decal tags for ya! The whoopee's come in five sizes; dinky, small, medium, large,",
   "images": [
    "img/lg/haloce192722006-08-021927215-22-12-40.jpg",
    "img/lg/haloce192782006-08-021927815-21-34-68.jpg"
   ],
   "hash": "DC6E35BF560AB62363BE777589A3DCA7",
   "fetched": "2026-10-07T16:34:40Z",
   "download": {
    "ok": true,
    "file_name": "2025-whoopee_cushion_tags.zip",
    "bytes": 1913006,
    "at": "2026-10-07T20:00:16Z",
    "sha1": "9cb58c106a3e5c52fd44b58028c286dd12616336"
   },
   "category_names": [
    "Halo CE Misc. Tags"
   ]
  },
  {
   "fid": 2026,
   "title": "Spline modeling Video tutorial",
   "thumb": "img/lg/splinemodeling.jpg",
   "author": "Hëlls§¢øÞë",
   "date": "08/27/2006",
   "file_size": "16.5M",
   "rating": null,
   "sids": [
    23
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2026",
   "og_image": "https://halomaps.org/hce/img/lg/splinemodeling.jpg",
   "category": "Tutorials",
   "description": "This tutorial is very much like 1 already give out I just modeled and explained how to model a roof and the house myself and my way i hope this helps.",
   "images": [
    "img/lg/splinemodeling.jpg"
   ],
   "hash": "E07EA069984FA90902699AF5B8469806",
   "fetched": "2026-10-07T16:40:39Z",
   "download": {
    "ok": true,
    "file_name": "2026-Spline_modeling.zip",
    "bytes": 16522350,
    "at": "2026-10-07T20:13:38Z",
    "sha1": "d2ae7d4e3e09c988c7a9fc8cf8a0200e433054b1"
   },
   "category_names": [
    "Tutorials"
   ]
  },
  {
   "fid": 2027,
   "title": "Batch Bitmap Extractor v1.0",
   "thumb": "img/lg/Halomaps19511Image19511BBE.jpg",
   "author": "FireScythe",
   "date": "08/27/2006",
   "file_size": "405.9K",
   "rating": 7.5,
   "sids": [
    8
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2027",
   "og_image": "https://halomaps.org/hce/img/lg/Halomaps19511Image19511BBE.jpg",
   "category": "Halo Utilities",
   "description": "The original version of the bitmap extractor was found to be quite buggy at times which is why I've done an overhaul of the error detection and reporting code in an attempt to make it more robust.",
   "notes": "(From Beta readme...because im lazy :P)\n\nThe original version of the bitmap extractor was found to be quite buggy at times which is why I've done an overhaul of the error detection and reporting code in an attempt to make it more robust. Also, the limiting to extracted bitmaps or bitmaps saved in guerilla has been overcome, so you should be able to extract all custom bitmaps as well.\n\nP8 bump maps are still un-extractable purely because I couldn't get a DDS file of this format that I could work from (no matter what I did in photoshop it refused to make a working dds image).\n\n(/Beta_readme_laziness)\n\nThis version does not have bitmap viewing capabilities, but if the demand is high enough I can make a bitmap viewer if need be.\n\nThis program requires the .NET 2.0 framework in order to work so get that from www.microsoft.com before use.\n\nBig thanks to the DevIL Development team and to Marco Mastropaolo for the .NET wrapper for DevIL.\nAlso credit goes out to Kornman for the TagInterfaceV2.dll which made my job easier ;) .\n\nFireScythe",
   "images": [
    "img/lg/Halomaps19511Image19511BBE.jpg"
   ],
   "hash": "1476226E59F9DD1F56D002A8E85C70E2",
   "fetched": "2026-10-07T16:42:22Z",
   "download": {
    "ok": true,
    "file_name": "2027-FiresToolBox_-_Batch_Bitmap_Extractor.zip",
    "bytes": 405943,
    "at": "2026-10-07T20:16:40Z",
    "sha1": "f23bd429c5b006267c4538aecf6b6da114f907b4"
   },
   "category_names": [
    "Halo Utilities"
   ]
  },
  {
   "fid": 2028,
   "title": "Bitmap Viewer V1.0",
   "thumb": "img/lg/Halomaps19524Image19524BV.jpg",
   "author": "FireScythe",
   "date": "08/27/2006",
   "file_size": "473.4K",
   "rating": 8.8,
   "sids": [
    8
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2028",
   "og_image": "https://halomaps.org/hce/img/lg/Halomaps19524Image19524BV.jpg",
   "category": "Halo Utilities",
   "description": "I originally made this to just give a viewer for bitmap tags but it soon had more things added to it",
   "notes": "Features:\n> Thumbnail views of all bitmaps\n> Simple folder navigation\n> Seperate RGB channel selection\n> Alpha channel viewing\n> Can copy whatever is in the viewbox to the clipboard\n\nNotes:\nBecause this uses the same BEDLLV2.dll as the Batch Bitmap Extractor its not a good idea to use both at the same time as this can lead to a file use exception, because temp.dds is used by both programs. So......don't :) .\n\nThis program requires the .NET 2.0 framework in order to work so get that from www.microsoft.com before use.\n\nBig thanks to the DevIL Development team and to Marco Mastropaolo for the .NET wrapper for DevIL.\nAlso credit goes out to Kornman for the TagInterfaceV2.dll which made my job easier ;) .\n\nFireScythe",
   "images": [
    "img/lg/Halomaps19524Image19524BV.jpg"
   ],
   "hash": "5ECFEA58D7D69A3CD1843E83D6D4EDB8",
   "fetched": "2026-10-07T16:42:21Z",
   "download": {
    "ok": true,
    "file_name": "2028-FiresToolBox_-_Bitmap_Viewer.zip",
    "bytes": 473356,
    "at": "2026-10-07T20:16:39Z",
    "sha1": "15059b8fec474e61595f405e0cf1cc32b7a41e9b"
   },
   "category_names": [
    "Halo Utilities"
   ]
  },
  {
   "fid": 2029,
   "title": "Halo CE BSP Tag Converter V2.5",
   "thumb": "img/lg/Halomaps195321Image195321BSP195321Converter.jpg",
   "author": "FireScythe",
   "date": "08/27/2006",
   "file_size": "448.7K",
   "rating": 7.8,
   "sids": [
    8
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2029",
   "og_image": "https://halomaps.org/hce/img/lg/Halomaps195321Image195321BSP195321Converter.jpg",
   "category": "Halo Utilities",
   "description": "This BSP converter takes a Halo CE BSP in tag format, collects raw data from it and outputs an obj file usable in any compatable modelling program.",
   "notes": "Halo CE BSP Tag Converter V2.5\n\nMade by: FireScythe\nBased Upon: BSP Tag Converter V2 Source by Jahrain\n\nSummary:\nThis BSP converter takes a Halo CE BSP in tag format, collects raw data from it and outputs an obj file usable in any compatable modelling program.\n\nBecause of small problems with V2, (bitmap extraction, errors when opening certain BSP's) I decided as a little project to re-make the converter from scratch in C# to make a more robust version.\n\nI did use Jahrains source code (given to me when adding bitmap extraction for V2) as a reference so I hope he doesnt mind too much.\n\nI ended up added other features to this one such as portal conversion, marker extraction, etc. so have fun with those.\n\nFeatures:\n- Perfect mesh conversion from tag to obj\n- Full extraction of bitmaps used by the bsp\n- Fully applied materials through the use of a .mtl file\n- Optional seperate mesh by material\n- Lens Flare Marker extraction\n- BSP Marker extraction\n- Portal Faces conversion\n- Fog Plane conversion\n\nBSP Conversion:\nTo convert a BSP -\n1. Goto File-Open BSP\n2. Select and open the BSP to convert\n3. Select the options you want enabled\n4. Click \"Convert Model\"\n\nThe resulting files will be located in the relative folder the BSP tag is found in. For example:\nA BSP tag in:\n\nC:\\Pro........tom Edition\\tags\\levels\\test\\bloodgulch\n\nwill have its resulting files in:\n\nC:\\Pro........tom Edition\\data\\levels\\test\\bloodgulch\n\nTo import the BSP into 3ds Max -\n1. Open 3ds Max\n2. Goto File-Import\n3. Change the file type to \".obj\"\n4. Select the newly created BSP mesh\n5. When the import dialog box appears use the options as follows\n\nRotate Model - Unchecked\nTexture Coordinates - Checked\nNormals - Checked\nUnify - Unchecked\nObj Smooth Groups - Unchecked\nSmooth Group - 1\nVertex Scale - 1.0\nUse Materials - Checked\nMaterial Library - Use the filename under \"Material Library\"\non the BSP Converter\n6. Click \"OK\"\n\nPost BSP Conversion Script:\nIncluded in the program is a max script utility that is used to import the lens flare and BSP markers. It is accessed by pressing the \"Get Script\" button in the menu bar.\n\nThe script also fixes texture viewing problems in 3ds Max by setting all materials to show in viewport and also sets all bitmaps to ignore the alpha channel.\n\nTo use the script -\n1. Click the hammer tab on the far right of the screen.\n2. Click the \"MAXScript\" button.\n3. Click the \"Run Script\" button.\n4. Select and open the script.\n5. Re-select \"BSP Post Script\" from the utilities drop down list.\n\nTo fix the textures -\n1. Select all of the objects\n2. Click \"Fix Materials\n\nTo import markers -\n1. Set the desired marker radius\n2. Click \"Import\"\n3. Select and open the txt file made by the BSP converter\n\nSpecial Thanks:\n\nJahrain for the original BSP Converter and the source code, without which I probably wouldnt have had a clue how to do this.\n\nKornman for his TagInterfaceV2.dll that made reading tags alot easier.",
   "images": [
    "img/lg/Halomaps195321Image195321BSP195321Converter.jpg"
   ],
   "hash": "AE2CED62CCED4F569B3C1B32B8CF0F45",
   "fetched": "2026-10-07T16:42:21Z",
   "download": {
    "ok": true,
    "file_name": "2029-Halo_CE_BSP_Tag_Converter_V2.5.zip",
    "bytes": 448693,
    "at": "2026-10-07T20:16:39Z",
    "sha1": "0a129f9f97dd5c6ae5af9ebf38369f32847d073f"
   },
   "category_names": [
    "Halo Utilities"
   ]
  },
  {
   "fid": 2030,
   "title": "Halo Avatar Pack 2.0.",
   "thumb": "img/lg/UseThisAsAnExampleForAvatars-Agamemnon.jpg",
   "author": "Agamemnon",
   "date": "08/27/2006",
   "file_size": "3.3M",
   "rating": 8.6,
   "sids": [
    13
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2030",
   "og_image": "https://halomaps.org/hce/img/lg/UseThisAsAnExampleForAvatars-Agamemnon.jpg",
   "category": "Misc. Halo Files",
   "description": "Includes 250 90x90 avatars of every character, enemy, and vehicle from Halo: Combat Evolved.",
   "notes": "Notes: This will probably be my final version of avatars for Halo: Combat Evolved. In this finalized version I've included 10 new avatars and have reworked all of the original ones, bumping up color, contrast, and removing unecessary items found within the originals. Hope you enjoy them as much as I do!",
   "images": [
    "img/lg/UseThisAsAnExampleForAvatars-Agamemnon.jpg"
   ],
   "hash": "957CA58912A80FCCACE6C9169F399741",
   "fetched": "2026-10-07T16:43:01Z",
   "download": {
    "ok": true,
    "file_name": "2030-HaloAvatarPack2.0.zip",
    "bytes": 3293201,
    "at": "2026-10-07T20:17:38Z",
    "sha1": "bc5a07799f59c907014a301542d9f7eac094fe26"
   },
   "category_names": [
    "Misc. Halo Files"
   ]
  },
  {
   "fid": 2031,
   "title": "HEK Extra Tools pack",
   "thumb": "img/placeholder.jpg",
   "author": "Ice",
   "date": "08/27/2006",
   "file_size": "6.7M",
   "rating": 8.6,
   "sids": [
    8
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2031",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo Utilities",
   "description": "This is just a collection of files that you can use along with HEK (Halo Editing Kit)",
   "notes": "The files included are:\n\n1)HEK Plus\n2)HEK Plus assortment of plugins\n3)Gearbox Model Importer\n4)Blitzkreig that will work with 3ds Max versions 5 and 6-8\n5)Hacked HEK Tools:\n1) Kornman00 (Enhanced guerilla with extra features necessary for certain things)\n2) A hobo (Enhanced Sapien)\n3) Tool++ (A version of tool that doesn't require the command prompt)\n6)Instructions on how to install them.",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "AA0F423E3C6C01B036E3CFB72838FA50",
   "fetched": "2026-10-07T16:42:20Z",
   "download": {
    "ok": true,
    "file_name": "2031-HEK_Extra_Tools.zip",
    "bytes": 6670167,
    "at": "2026-10-07T20:16:39Z",
    "sha1": "ddd49a423295991e4471bf2120ffe696f3a0c605"
   },
   "category_names": [
    "Halo Utilities"
   ]
  },
  {
   "fid": 2033,
   "title": "Madness Part 2",
   "thumb": "img/lg/3screens20361hot00.jpg",
   "author": "{D§}Killa",
   "date": "08/27/2006",
   "file_size": "44.9M",
   "rating": 8.0,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2033",
   "og_image": "https://halomaps.org/hce/img/lg/3screens20361hot00.jpg",
   "category": "Halo CE Maps",
   "description": "A multiplay map that plays like a single player campaign level",
   "notes": "Story:\n\nWell you start exacly were u left off in the past part with a switch in front of you A marine gives you instructions( i hate my mic...)\nThe Spartans Captured Many Marines and trapped them iin Jail cells\n\nPRESS ANY SWITCH YOU SEE TO FREE MARINES Especially the 1 by the hunters... u'll need the help\n\nThe End is a cave that goes no were.\n\n>note some times if you press a switch again after the marines die more come out <\n\nTO BE CONTINUED",
   "images": [
    "img/lg/3screens20361hot00.jpg",
    "img/lg/4screenshot20363200.jpg"
   ],
   "hash": "BCD26349983A5A13DF47A5A6E739C556",
   "fetched": "2026-10-07T16:12:48Z",
   "download": {
    "ok": true,
    "file_name": "2033-madnessp2.zip",
    "bytes": 44917643,
    "at": "2026-10-07T18:39:54Z",
    "sha1": "d1de4d4aefc3d829ade8da18f95422f81d7e3f68"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2034,
   "title": "A tale Of Swords beta",
   "thumb": "img/lg/5screenshot20413100.jpg",
   "author": "Supernova_pegasi AKA §Assasin§",
   "date": "08/27/2006",
   "file_size": "6.1M",
   "rating": 8.3,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2034",
   "og_image": "https://halomaps.org/hce/img/lg/5screenshot20413100.jpg",
   "category": "Halo CE Maps",
   "description": "A small Map for 2-6 players with 3 weapons including the Zangetsu Sword from Bleach anime. And Super Speed!",
   "notes": "Notes: HEy This is A Tale of Swords Beta VErsion. It includes 3 tyte weapons!!! This is my first map!\nfeaturing ZANGETSu!!! if you want to know what it does download it! also added is a SuperFlame thrower- now in the full version this will\nbe changed to a firesword. but For now its just a beta. And Also featuring an H2 sword that lunges!!! Thanks Jahrain This map was made from the splinter tutorial made by Kirk. I made the map following his tutorial.Thanks Kirk!! And thanks too SilentWindPl who helped me solve alot of problems. WAtch out for The Full version!!! The weapon Zangetsu was based on bleach and i got it from turbo squid. This WEapon was modeled by Graves. Also Added is 2 invisble BAses!!! that absorb attacks which is cool as it stops spawn camping by a good amount.\n\nBugs in The beta--\nFp model is for the Plasma cannon\nAnd Zangetsu's attack comes out from the hilt.\nAnd because of the added speed yes it lags and i don't know how to fix it atm\nbut if u do know plz pm me at halomaps forums. Sorry because of lag i had to lower the speed\nbut i lowered the speed so it shouldn't lag as much. So the faster the speed the more lag...\nand vice versa. hmm maybe others don't worry will fix in the full version.\n\nFull version will have alot better stuff like bleach Sound effects,MORE swords, 1 on 1 training arena's, A secret Sword, And many More Stuff!! For those who take interest\nin the project and would like to help please contact me at halomaps forums.\n!!!ENJOY!!",
   "images": [
    "img/lg/5screenshot20413100.jpg",
    "img/lg/6scre204145enshot00.jpg"
   ],
   "hash": "ECF3E108FB3DF7C6E5641830F867AAD9",
   "fetched": "2026-10-07T16:12:48Z",
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    "ok": true,
    "file_name": "2034-AtaleOfSwordsbeta.zip",
    "bytes": 6068372,
    "at": "2026-10-07T18:39:52Z",
    "sha1": "7dcbaff3cf6641061fff5c36ce613cf67ae75bf9"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2035,
   "title": "Back Cycle AI",
   "thumb": "img/lg/7screenshot20482000.jpg",
   "author": "HellsScope",
   "date": "08/27/2006",
   "file_size": "41.7M",
   "rating": 7.6,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2035",
   "og_image": "https://halomaps.org/hce/img/lg/7screenshot20482000.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A dark swamp setting with Flood AI bots",
   "notes": "This is my first attempt at a AI i added it to one of my old maps\n(back_cycle_v2).\n\nChanges include;\nNew scenery\nNew weapons\nNo Banshee\ncorrected uvw mapping\nStream (crappy)\nAI (hope you like)\n\nI just found the new eapons in my item collections folder so if your weapons\nare in here then heres your credit.",
   "images": [
    "img/lg/7screenshot20482000.jpg",
    "img/lg/8screen204840shot00.jpg"
   ],
   "hash": "F6A26678138A968406DA52D1E5E3C61F",
   "fetched": "2026-10-07T16:20:20Z",
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    "file_name": "2035-back_cycle_ai.zip",
    "bytes": 41675006,
    "at": "2026-10-07T19:02:58Z",
    "sha1": "3a2587c64dccc8342f7750fafeca0ab598aa7338"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 2036,
   "title": "Back Cycle v3",
   "thumb": "img/lg/10screens20529hot00.jpg",
   "author": "Hellsscope",
   "date": "08/27/2006",
   "file_size": "13.0M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2036",
   "og_image": "https://halomaps.org/hce/img/lg/10screens20529hot00.jpg",
   "category": "Halo CE Maps",
   "notes": "This is my first attempt at a stream i added it to one of my old maps\n(back_cycle_v2).\n\nChanges include;\nNew scenery\nNew weapons\nNo Banshee\ncorrected uvw mapping\nStream (crappy)\n\nI just found the new eapons in my item collections folder so if your weapons\nare in here then heres your credit.",
   "images": [
    "img/lg/10screens20529hot00.jpg"
   ],
   "hash": "9DA4BFFA60698A4B69056B3A3F1327E7",
   "fetched": "2026-10-07T16:12:47Z",
   "download": {
    "ok": true,
    "file_name": "2036-back_cycle_v3.zip",
    "bytes": 13037223,
    "at": "2026-10-07T18:39:51Z",
    "sha1": "11fc6d5fea09b8808f9769e7e22bfcc9c1463b3a"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2037,
   "title": "Black",
   "thumb": "img/lg/11scree205610nshot00.jpg",
   "author": "killer",
   "date": "08/27/2006",
   "file_size": "9.5M",
   "rating": 8.7,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2037",
   "og_image": "https://halomaps.org/hce/img/lg/11scree205610nshot00.jpg",
   "category": "Halo CE Maps",
   "notes": "Halo custom edition map file.\nGame types-\nctf\nking\nslayer",
   "images": [
    "img/lg/11scree205610nshot00.jpg",
    "img/lg/12screensho205622t00.jpg"
   ],
   "hash": "8ED41709D3AA2482B3E1819313B42DE7",
   "fetched": "2026-10-07T16:12:47Z",
   "download": {
    "ok": true,
    "file_name": "2037-black.zip",
    "bytes": 9481479,
    "at": "2026-10-07T18:39:49Z",
    "sha1": "bf3d56b3d6059e3260e8edb185639d116fa322bc"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2038,
   "title": "Covev-Marine beta 1",
   "thumb": "img/lg/ACF1AF.jpg",
   "author": "GrantLS",
   "date": "08/27/2006",
   "file_size": "41.9M",
   "rating": 8.1,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2038",
   "og_image": "https://halomaps.org/hce/img/lg/ACF1AF.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Blood Gulch varient with marine and covennant AI bots - play as an elite",
   "notes": "I made this map cause its hard to find any decent AI maps about and I was bored of AI being so stupid, As you can see the map is Blood Gulch that has been modded to house some of my AI freinds (lol) and also includes a very well made spector (from Halo 2), Also there is 2 AI controlled Wraith's fighting with you (at the moment you cannot get in the wraiths but the AI use them pretty well), you start on the Covenant side as my home made super Elite, you start off with a Brute Plasma Rifle and Needler. In beta 2 the AI will be balanced out a bit more (So the marines wont get cream caked as fast) you CAN play as the marines if you want but you wont last long XD. Oh and by the way i would really be grateful if someone could tell me how to make an elite be able to ride any vehicle.\n\nFeatures:\n\n1. I tweaked the specter do that you can use the turret when in the drivers seat. (since for some reason when playing as an elite you cant control the turret by itself)\n\nKnown bugs/issues\n\n1. Even if you play on the Marine side you will still be an elite.\n2. There are some warthogs at the marine spawn area but at the moment they are unusable since your an elite.\n3. The silver Elite is my 'Ultmate Elite' in action (side steps abit too much and cant seem to change his bloody colour unlike other elites)\n4. Marines should grow a brain and move away from an armed grenade or at least say f**k\n5. You SOMETIMES spawn in the ememy base\n\n5. This happens in ALL AI maps I would advise you NOT to run this map on the net, ONLY LAN if you host this map on the net peeps who connect to the map will get something what i call is 'drunk'o'vision' the will see really strange things going on that you wont such as AI Allies spawning as enemy and gigantic AI pileups that you cant see cause they dont really exist. (I think it has got something to do with bad server timings or something?)\n\nWill try to fix in next version:\n\n1. Cant enter most vehicles as an elite\n2. Cant use ANY human weapons as an elite (infact you cant hardly use any weapons besides a select few of cove weps)\n3. Elites ride with you (I was gonna make it so that Elites could ride with you in the specter and hog but due to the elite prob that will have to wait)\n\nCredits:\n\nNot really much as i havent really used anyone elses things besides the spector (sorry dont know who made it, but if your the person that made it please email me and i will put you in the credits next time)\n\nOh i forgot to tell you that the Elite you play as can do instant kill melee's and can jump real high oh and has alot of shield strength, enjoy ^^",
   "images": [
    "img/lg/ACF1AF.jpg",
    "img/lg/ACF1DA.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/02D4D509-016C-4F4A-87A1F594A702AF7C.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/42A5D900-570E-48D1-ABEDDAFD2DB50D7B.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/703291C8-7C1D-4227-B2503BF80AE3356C.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/2EDC1A0F-0221-41AD-A8347B2CE1D298F6.JPG",
     "caption": ""
    }
   ],
   "hash": "17201FB9F72C7E9270A7180C4FE6F78A",
   "fetched": "2026-10-07T16:28:42Z",
   "download": {
    "ok": true,
    "file_name": "2038-covevmarinebeta1.zip",
    "bytes": 41927913,
    "at": "2026-10-07T19:32:47Z",
    "sha1": "99fdbc77abd417e002cb1e63fd1a678b7fa9e3cc"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 2039,
   "title": "Crematoria",
   "thumb": "img/lg/15scre21631enshot00.jpg",
   "author": "Killer",
   "date": "08/27/2006",
   "file_size": "10.0M",
   "rating": 7.3,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2039",
   "og_image": "https://halomaps.org/hce/img/lg/15scre21631enshot00.jpg",
   "category": "Halo CE Maps",
   "description": "ctf and slayer, spawn points all in base",
   "images": [
    "img/lg/15scre21631enshot00.jpg",
    "img/lg/16scree21643nshot00.jpg"
   ],
   "hash": "AAD0643BFBFA6CC1F8DB0D45567E8E4E",
   "fetched": "2026-10-07T16:12:47Z",
   "download": {
    "ok": true,
    "file_name": "2039-crematoria.zip",
    "bytes": 10011653,
    "at": "2026-10-07T18:39:50Z",
    "sha1": "c326e848ec20f81adea1dd078cf11c0aebd5b097"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2040,
   "title": "Extinction",
   "thumb": "img/lg/ACF217.jpg",
   "author": "(DA)Ender",
   "date": "08/27/2006",
   "file_size": "38.3M",
   "rating": 9.2,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2040",
   "og_image": "https://halomaps.org/hce/img/lg/ACF217.jpg",
   "category": "Halo CE Maps",
   "description": "The UNSC cruiser hovering above Hotzone, the 'Genocide' was shot down by the Covenant",
   "notes": "Notes:\nSupports all gametypes.\nDesigned for 8-16 players.\nBest played in team gametypes.\n\nThe story:\nThe UNSC cruiser hovering above Hotzone, the 'Genocide' was shot down by the Covenant Flagship. On the way down, the Genocide fired its MAC cannon at the Covenant ship, disabling it. Both starships crashed on this section of halo and are fighting for supremecy of the desert.\n\nThe ships:\nThe Genocide Halcyon cruiser: Taken out by a plasma torpedo to the rear, it flew from the sky overlooking Hotzone, to a desert plateau roughly 250 KM up the ring. Thanks to the structural genious of Halcyon cruisers, the Genocide remains nearly undamaged from the crash.\n\nThe Vanity and Humility Covenant Flagship: Disabled by a MAC round, it managed a controlled landing. With most of its systems intact, The Vanity and Humility activated its gravity lift and dispersed its troops and vehicles.\n\nVehicles:\nBrute Ghost\nFuel Rod Ghost\nPhantom\nPelican\nPassenger Warthog\nMissle\\Chaingun Warthog\nGuass Warthog\nScarab\nMythos\nSeraph\nPlasma Gun Tower\nLongsword\nMissle Jet\nSpectre\nScorpion\n\nNew Vehicles:\nMissile Warthog: Similar to the standard UNSC Warthog in every way, except the turrets fire four missles that are attached to the rear-mounted .30 cal chaingun.\n\nPassenger Warthog: Designed for quick getaways, this Warthog has no weapons and can reach higher speeds than the standard M12 Warthog.\n\nJets: The human forces smallest, fastest version of the T51 Skyhawk, sporting four missile pods and and 2 wing-mounted anti-tank missiles.\n\nCovenant Seraph: The Seraph is Covenant single ship. Seraphs are small, fast, and powerful. Boasting twin plasma cannons that fire plasma bolts and secondary plasma torpedoes.\n\nCovenant Scarab: A dangerous nearly indistructible covenant vehicle. The only apparent weakness is the power conduits on its underside. An air strike of two or three jets would prove effective. The Scarab's Main plasma cannon must be charged for three seconds and obliterates most targets with a single hit. The Scarab's secondary cannon fires smaller, less damaging rounds, but has a greater field of fire.\n\nBrute Ghost: Much like the Brute version of the Plasma Rifle, ThIs ghosts weapon fires faster , and the Vehicle travels faster, but is less manuverable.\n\nPhantom: Much the like the Scarab, this is a custom version of the Halo 2 version. Fully Driveable this Phantom has an interior and can transport up to 12 passengers plus a co-pilot.\n\nThe Evolution Of The Scarab Custom Edition Vehicle: Scarab Beta 4: http://www.flickr.com/photos/44228177@N00/191989211/\n\nScarab Beta 7: http://www.flickr.com/photos/44228177@N00/191989213/\n\nScarab beta 8: http://www.flickr.com/photos/44228177@N00/191989218/\n\nScarab beta 13: http://www.flickr.com/photos/44228177@N00/191989221/\n\nThe Halo 2 Scarab Conversion Team is:\n(DA)Ender, Jayden, =Ep=TeeKup, Strider Vega Core\n\nThe Halo 2 Scarab Conversion Team Credits:\nModeling/UVW maps: Jayden, Tiamat, SVC\nAnimations: (DA)Ender, Tiamat\nWeapons: (DA)Ender\nMain Vehicle Tagging: (DA)Ender\nPhysics: Tiamat, (DA)Ender\nRigging: (DA)Ender, Tiamat\nFinal Rig: Tiamat\n\nAnything new you see in this map was developed by the Scarab Conversion team or Tiamat and/or any combination of the two.\n\nSpecial thanks:\nTiamat- from the first day I started mapping, he has been the one I looked up to. Working with him has been the most enjoyable time ever spent on a map.\n\nJayden: Always being a great supporting friend and helping me with the various problems I came up with, being a perfectionist bitch, as well as introducing a new band to me, Mindless Self Indulgence. Jayden was a big part of this map and I can never repay him for all he has done for me.\n\nRossmum: He took the time from his 'busy' schedule to help me with Extinction, he went from hateing the map, to wanting to help with it. I don't think Extinction would have been finished without him.\n\n=EP=TeeKup: For never ending moral support, models and funny one-liners without the funny.\n\nFinal thoughts:\nThis map is dedicated to Jayden and =EP=Teekie, they stuck by me no matter what anyone said, I can never repay them, they are like brothers to me.\n\nAs Quoted by Jahrain:\nThis map is unprotected. Feel free to, but not limited to rip, reuse, render, fix, improve, remake, learn from, or re-release anything contained within this map. Just don’t use it to gain profit in any way, shape or form without written permission. Also, it would be nice to credit me for anything you release containing my tags, and to keep what ever map using my tags unprotected as well so that others can learn from or benefit from them to help make a more productive and friendly development community.\n\nEnder- All your base are belong to us\nJayden- Teh Scarab LOLPWNS joo!\nRossmum- Heh, 512th post. A post for every MB of ram my shitbox has...\nReaper Man- Warning: the interweb is about to explode!\n=EP=T££Kup: Prepare for total annihilation by teh Scarab..KAAAY :P",
   "images": [
    "img/lg/ACF217.jpg",
    "img/lg/ACF227.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/8DDA5F1B-06F6-44FD-B8BDE47D1622470B.JPG",
     "caption": "seraph party(glitch i found"
    },
    {
     "src": "img/users/lg/B100A8E7-F74E-46B8-9C75B772730586CA.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/F371B6D7-3D73-4B75-8FFB5359303E704A.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/F62BBABE-5C9B-4721-B2F519C3FB6A26D5.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/892C1F37-02B2-445D-8CAA42655F7BF696.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/B88034F3-7124-447D-BF72124D9DBC7571.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/A7367A22-5DA7-4601-8147EFCE4502CA21.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/6CD3670B-6DA1-42D1-BA2E83276AF06879.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/91888C1C-6069-45A3-BACE710C408B7C1F.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/D7A6605B-15BA-4CEE-B067FA9D3029DA0A.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/619702A3-BE6E-4560-A09A7EAF65FAED41.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/74F6367A-F057-4B97-A4D74CC1946EC0FD.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/22EA4FE7-E311-41C9-904FD9DEDE351413.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/FF65FE07-F10C-4D5A-B12BE5822611392D.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/6BFEE00A-051E-47B7-810823BF78B817A7.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/31F00821-D656-4B69-B7FACFE3C2943255.JPG",
     "caption": "ghost and spectre"
    },
    {
     "src": "img/users/lg/9A91BB7A-8B83-4838-B73BA0A346208F6A.JPG",
     "caption": "two ghost"
    },
    {
     "src": "img/users/lg/BB01041F-8D62-437E-A1A63BC353B1DFFD.JPG",
     "caption": "a place"
    },
    {
     "src": "img/users/lg/738A30BA-6353-4B81-B424AADA032AA5A0.JPG",
     "caption": "Dropping a bomb."
    },
    {
     "src": "img/users/lg/F6369F3C-2CB4-4692-8F1E732B59131C8C.JPG",
     "caption": "mostrando este tipo de arma es de largo alcance.."
    },
    {
     "src": "img/users/lg/BFCB80D0-5FB8-4FFA-89B52DB402F4DAC2.JPG",
     "caption": "extincion"
    },
    {
     "src": "img/users/lg/465F5251-9196-4DBE-B38AF369F81696DE.JPG",
     "caption": "map extincion on night"
    },
    {
     "src": "img/users/lg/67E6F9EE-6CC1-488C-9FF1C95A2B3FFB89.JPG",
     "caption": "mapa extincion de noche"
    },
    {
     "src": "img/users/lg/B8C035DB-44BD-4C65-B0866334DE2D5AC0.JPG",
     "caption": "The best 2 sniper rifles here"
    },
    {
     "src": "img/users/lg/BE6A733F-FA95-4DA2-8A38BC0BD12CF5D2.JPG",
     "caption": "a tactical bomb"
    },
    {
     "src": "img/users/lg/3B6BC5C0-0056-4632-91DE60EACB1A25FB.JPG",
     "caption": "i was trying to get out of my peli and i fell ."
    },
    {
     "src": "img/users/lg/C6E28813-09DE-41B3-9954F4A0C610FEA6.JPG",
     "caption": "f18"
    },
    {
     "src": "img/users/lg/6A02AD1F-4EDA-467A-8DA55797AA5391D0.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/6BDB5DFA-A639-4F20-9ACAE4FD7F6D8545.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/5446A561-78EB-4EDB-9CA82D166323A379.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/80E3613B-D662-4158-A65AD0C0C50B37FD.JPG",
     "caption": "My passenger has an EXPLOSIVE personality ^^"
    },
    {
     "src": "img/users/lg/8C62DB24-A378-4612-B6164AF8BE06D8BC.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/84E2954E-14B6-4216-8C45186BB4040EFD.JPG",
     "caption": "Is that.....A SCARAB?! OMG! (i did that btw) hehe..."
    },
    {
     "src": "img/users/lg/DD8FDF04-343D-4388-BA73A074EE710083.JPG",
     "caption": "The Longsword and Red Ghost"
    },
    {
     "src": "img/users/lg/D2D460CA-2E66-4C64-92F2D8219AAB424B.JPG",
     "caption": "Scarab"
    },
    {
     "src": "img/users/lg/7E3FC494-EF3A-4B02-B60528EA9A3BB5AA.JPG",
     "caption": "Jeeze, another scarab"
    },
    {
     "src": "img/users/lg/B9A178C2-B70A-4472-9D8D1FC14F2E9D6C.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/0EA689D5-F731-48D7-9CEB3C38A21A4130.JPG",
     "caption": "i found a bug\\easter egg"
    },
    {
     "src": "img/users/lg/CC00B5EF-5303-466C-8F705057F245F64D.JPG",
     "caption": "i found a bug\\easter egg view from inside weapons room"
    },
    {
     "src": "img/users/lg/1D8A9C8D-53E5-4DC3-94DDECADD5A324EE.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/655FC955-EA7A-4199-A91141E80B926161.JPG",
     "caption": "Crouch!"
    },
    {
     "src": "img/users/lg/1A94E38A-960B-4460-9E986F10E6A7A3F3.JPG",
     "caption": "Um...I jumped and I fell out the room."
    },
    {
     "src": "img/users/lg/ABD61925-4E89-4DEF-BE268D8D690D0F52.JPG",
     "caption": "Out of the Room 2 and a plasma grenade."
    },
    {
     "src": "img/users/lg/ABEC5C21-AFC0-4E75-B9D3A6E66E894227.JPG",
     "caption": "Last out of room picture"
    },
    {
     "src": "img/users/lg/753CA3D0-E342-40B4-806F54CB823CE96F.JPG",
     "caption": "The mythos force =)"
    },
    {
     "src": "img/users/lg/574D4E93-DD7A-46F3-95049FAB427ACDF4.JPG",
     "caption": "Bomba de tiempo"
    },
    {
     "src": "img/users/lg/917C8D0C-6C30-4C6B-AFDBC2015CD6884B.JPG",
     "caption": "Igone to drive the phamtom"
    },
    {
     "src": "img/users/lg/6A47401D-C347-449E-A5D1E7DB2E5F7B84.JPG",
     "caption": "Goodbye moon! xD"
    },
    {
     "src": "img/users/lg/E00A41D4-0CDE-4917-8A0DABF9656E3342.JPG",
     "caption": "in a pelican!"
    },
    {
     "src": "img/users/lg/1D1BA6F3-8C8B-46C8-9F1B3118C1B5F11C.JPG",
     "caption": "I fly after an atomic bomb! xD"
    },
    {
     "src": "img/users/lg/55D6F397-B235-4935-8E8F93478834A886.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/31FECD27-447C-430A-8BF81376D60908AB.JPG",
     "caption": "Extinction, Longsword, First Person"
    },
    {
     "src": "img/users/lg/FA61942E-05C3-458F-BF074FA6F13C3975.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/41104FD8-F90D-4588-8D84E01DFBDE969C.JPG",
     "caption": "show THIS to call of duty >:)"
    },
    {
     "src": "img/users/lg/CB80206D-801E-4992-B05A58F7BEF929FB.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/E4C76349-2843-41CD-BDCEAA7D19DD4F18.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/16BDC320-889C-49EB-965B401272BD5C2A.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/7BAED8B7-388C-4FF1-B88681EA06B62336.JPG",
     "caption": "Ground Assault"
    }
   ],
   "hash": "A05FFEA17CDDD79EF8CAC481D0D69C30",
   "fetched": "2026-10-07T16:12:46Z",
   "download": {
    "ok": true,
    "file_name": "2040-extinction.zip",
    "bytes": 38292735,
    "at": "2026-10-07T18:39:51Z",
    "sha1": "c220d5922f85d5e545b64d71fc74d3e651f676d6"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2041,
   "title": "Grassland",
   "thumb": "img/lg/ACF273.jpg",
   "author": "TRIARII117",
   "date": "08/27/2006",
   "file_size": "7.3M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2041",
   "og_image": "https://halomaps.org/hce/img/lg/ACF273.jpg",
   "category": "Halo CE Maps",
   "description": "This map is basically an enclosed grass place with floating bases with interiors.",
   "notes": "Grassland\nThis map is basically an enclosed grass place with floating bases with interiors. Supports CTF, Slayer and Oddball, but is mostly designed for CTF. Recommended # of players: 4-16\nhave fun\n\nTRIARII117\n\nThanks to all who tested (Especially }SoV{Stick for all the great comments ^_^)\nThanks to TheGhost for the LAAG turrets a the rocket launcher turrets\nThanks to the Halo 2 CE team for the red and blue flag bases",
   "images": [
    "img/lg/ACF273.jpg",
    "img/lg/ACF277.jpg"
   ],
   "hash": "94D3BC8B1ADBD33D1D927CEB6C41E9AD",
   "fetched": "2026-10-07T16:12:46Z",
   "download": {
    "ok": true,
    "file_name": "2041-grassland.zip",
    "bytes": 7342212,
    "at": "2026-10-07T18:39:47Z",
    "sha1": "a52ee1dc048bbd4d1273ec121b80e581083d5b0c"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2042,
   "title": "Rooms of Death",
   "thumb": "img/lg/ACF27E.jpg",
   "author": "?",
   "date": "08/27/2006",
   "file_size": "5.6M",
   "rating": 7.3,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2042",
   "og_image": "https://halomaps.org/hce/img/lg/ACF27E.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/ACF27E.jpg",
    "img/lg/ACF285.jpg"
   ],
   "hash": "85793CA416976603A9D94AF21C942D0D",
   "fetched": "2026-10-07T16:12:46Z",
   "download": {
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    "file_name": "2042-roomsofdeath.zip",
    "bytes": 5580818,
    "at": "2026-10-07T18:39:46Z",
    "sha1": "3118f9f3dd2fac6170823aa4b93468b018112d80"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2043,
   "title": "Sprocket",
   "thumb": "img/lg/ACF288.jpg",
   "author": "Chief",
   "date": "08/27/2006",
   "file_size": "6.3M",
   "rating": 5.5,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2043",
   "og_image": "https://halomaps.org/hce/img/lg/ACF288.jpg",
   "category": "Halo CE Maps",
   "description": "two opposing bases with a center hill in the middle.",
   "notes": "a very simple map. two opposing bases with a center hill in the middle. supports slayer and ctf. if you want vehicles to spawn then you will need a custome game type with custom vehicle settings on 4 of each vehicle.\nmap size: medium",
   "images": [
    "img/lg/ACF288.jpg",
    "img/lg/ACF28A.jpg"
   ],
   "hash": "E82CFA51013A01580CFB132DF14515CF",
   "fetched": "2026-10-07T16:12:45Z",
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    "file_name": "2043-sprocket.zip",
    "bytes": 6325096,
    "at": "2026-10-07T18:39:45Z",
    "sha1": "0cfa157d5a1abedb91af1d0af33795ab09be43c0"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2044,
   "title": "New Mombasa Race",
   "thumb": "img/lg/ACF28F.jpg",
   "author": "Pongo",
   "date": "08/27/2006",
   "file_size": "10.0M",
   "rating": 8.5,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2044",
   "og_image": "https://halomaps.org/hce/img/lg/ACF28F.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "Based on New_Mombasa_Classic",
   "notes": "Based on New_Mombasa_Classic with the following changes:\n\nWarthogs (both types) are 50% faster\nRockets are also 50% faster\n\nI tweaked the physics so that they don't flip over when you turn. They do slide a bit so racing them is like drift racing.\n\nModifications by Pongo\nOriginal map by Mrs. Doublefire http://www.mrsdoublefire.com/",
   "images": [
    "img/lg/ACF28F.jpg",
    "img/lg/ACF292.jpg"
   ],
   "hash": "7AE5829EEDF47827A8E87F667C904FE2",
   "fetched": "2026-10-07T16:28:41Z",
   "download": {
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    "file_name": "2044-New_Mombasa_Race.zip",
    "bytes": 9971485,
    "at": "2026-10-07T19:32:45Z",
    "sha1": "1d09ecce0f8c24a7b8279bb106cdfe2d8c28e7f1"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 2045,
   "title": "Switchblade",
   "thumb": "img/lg/ACF311.jpg",
   "author": "Chief",
   "date": "08/28/2006",
   "file_size": "7.2M",
   "rating": 6.0,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2045",
   "og_image": "https://halomaps.org/hce/img/lg/ACF311.jpg",
   "category": "Halo CE Maps",
   "description": "a large, hilly, grassy area with two bases made of spawn points and vehicles. weapons are scattered across the map and the origin of how you got there in the middle of the map. slayer is the olny game type supported with map.",
   "images": [
    "img/lg/ACF311.jpg",
    "img/lg/ACF315.jpg"
   ],
   "hash": "77E3386B1E114F82DC63C93D910DBBF4",
   "fetched": "2026-10-07T16:12:45Z",
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    "file_name": "2045-switchblade.zip",
    "bytes": 7203235,
    "at": "2026-10-07T18:39:45Z",
    "sha1": "96b908bcfc4442a1f716530e74315693092dcf5a"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2046,
   "title": "Tiny-ass",
   "thumb": "img/lg/ACF317.jpg",
   "author": "LlamaMaster",
   "date": "08/28/2006",
   "file_size": "5.9M",
   "rating": 6.6,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2046",
   "og_image": "https://halomaps.org/hce/img/lg/ACF317.jpg",
   "category": "Halo CE Maps",
   "description": "very small map play as flood infection - no weapons",
   "notes": "Have craptacular fun as you play the smallest map ever made as a flood infection form! The map supports all game types but the only game types you can \"win\" in are KOTH and race.",
   "images": [
    "img/lg/ACF317.jpg",
    "img/lg/ACF319.jpg"
   ],
   "hash": "D50636BD02D3356D1AFD906E2FF98333",
   "fetched": "2026-10-07T16:12:44Z",
   "download": {
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    "file_name": "2046-Tiny-ass.zip",
    "bytes": 5892844,
    "at": "2026-10-07T18:39:44Z",
    "sha1": "7355ea498c09abef2335ec9faf5e3e627757bb0f"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2047,
   "title": "{add} Clan Map",
   "thumb": "img/lg/ACF31B.jpg",
   "author": "{AHS}SONIC",
   "date": "08/28/2006",
   "file_size": "5.7M",
   "rating": 4.1,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2047",
   "og_image": "https://halomaps.org/hce/img/lg/ACF31B.jpg",
   "category": "Halo CE Maps",
   "notes": "thanks for downloading my clanmap. this is a speedmap (i made very quickly) so if you have complaints about features in this map suck it up. use the banshees to fly up to the top of the were several sniper rifles are located. use them to snipe people who have gotten caught\nin the deep pit and cannot get out. there is one way out of the pit but ull have to figure it out on your\nown.\n\nGAME TYPES: SLAYER, CAPTURE THE FLAG,(A BIT BUGGY YOU MIGHT WANT TO LEAVE THAT ONE ALONE.)\nWEAPON SET: HUMAN, COVENANT, FORRUNER\nVEHICLES: BANSHEE, WARTHOG\nPOWER UPS: I FORGET",
   "images": [
    "img/lg/ACF31B.jpg",
    "img/lg/ACF31D.jpg"
   ],
   "hash": "DAF92E20E511569B301C6229BADC45D0",
   "fetched": "2026-10-07T16:12:44Z",
   "download": {
    "ok": true,
    "file_name": "2047-{add}clanmap.zip",
    "bytes": 5652755,
    "at": "2026-10-07T18:39:44Z",
    "sha1": "2e82f6539980fca22ba183c1393302d86996d9ea"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2048,
   "title": "{ADD} Ice Gulch",
   "thumb": "img/lg/ACF31F.jpg",
   "author": "{AHS}SONIC",
   "date": "08/28/2006",
   "file_size": "5.2M",
   "rating": 5.1,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2048",
   "og_image": "https://halomaps.org/hce/img/lg/ACF31F.jpg",
   "category": "Halo CE Maps",
   "notes": "this is the updated version of {add}icegulch. its a little different in size, but it has backround sound, wind and all game types except ctf; im having trouble maiking it work. there is a sky this time, and there is a ground as well. there are bases, and six rocket hogs.",
   "images": [
    "img/lg/ACF31F.jpg",
    "img/lg/ACF321.jpg"
   ],
   "hash": "AFE62274D326C22C20D23924BD0C98CB",
   "fetched": "2026-10-07T16:12:44Z",
   "download": {
    "ok": true,
    "file_name": "2048-{ADD}icegulch.zip",
    "bytes": 5163729,
    "at": "2026-10-07T18:39:42Z",
    "sha1": "6dc98b679083fb5141a09edb0e6a4a8e7564af4e"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2049,
   "title": "{ADD} Y-chromo beta",
   "thumb": "img/lg/ACF323.jpg",
   "author": "{AHS}SONIC",
   "date": "08/28/2006",
   "file_size": "5.4M",
   "rating": 3.6,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2049",
   "og_image": "https://halomaps.org/hce/img/lg/ACF323.jpg",
   "category": "Halo CE Maps",
   "notes": "this is the fourth in a series of seven of the {ADD} maps. y-chromo is a large canyon in halo\nwhere the forrunner would come to think of new inventions and ways to keep life prospering on halo and the other rings. it is also the birthplace of the flood, and if you can find the right teleporter, there is a large undergorund structure where the forrunner launched a mysterious asteriod that is now located in a crater on the Earth.",
   "images": [
    "img/lg/ACF323.jpg",
    "img/lg/ACF325.jpg"
   ],
   "hash": "80E713906018BDA3EBAC2D37B87EDA04",
   "fetched": "2026-10-07T16:12:43Z",
   "download": {
    "ok": true,
    "file_name": "2049-{ADD}y-chromo_beta.zip",
    "bytes": 5446678,
    "at": "2026-10-07T18:39:40Z",
    "sha1": "f03064b2603d29eb1c2f53530b6d1cb4229d86a7"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2050,
   "title": "Walls beta",
   "thumb": "img/lg/ACF327.jpg",
   "author": "§partan 8",
   "date": "08/28/2006",
   "file_size": "7.9M",
   "rating": 6.8,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2050",
   "og_image": "https://halomaps.org/hce/img/lg/ACF327.jpg",
   "category": "Halo CE Maps",
   "notes": "The blue base model was made by Matooba.\n\nThis map is made for 6-16 players.\n\nAll game types work EXCEPT RACE.",
   "images": [
    "img/lg/ACF327.jpg",
    "img/lg/ACF329.jpg"
   ],
   "hash": "67683735E29394F56D2269852427144D",
   "fetched": "2026-10-07T16:12:43Z",
   "download": {
    "ok": true,
    "file_name": "2050-walls_beta.zip",
    "bytes": 7900609,
    "at": "2026-10-07T18:39:39Z",
    "sha1": "74b1c7bd9ed085ed396211ac3b9fb83e2917aebd"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2051,
   "title": "Covev Marine beta 2",
   "thumb": "img/lg/ACF331.jpg",
   "author": "GrantLS",
   "date": "08/28/2006",
   "file_size": "43.9M",
   "rating": 8.7,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2051",
   "og_image": "https://halomaps.org/hce/img/lg/ACF331.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A bloodgulch varient with Marine and Covenant AI bots play as covenant elite",
   "notes": "Hello and thanks for downloading 'Covenant V. Marines BETA 2' by GrantLS\n\nIf you need to reach me or are kind enougth to give me some help my E-mail is Grantle@hotmail.co.uk\n\nOK this map has been improved alot since Beta 1 (look at features list below) Now as an Elite you can do pretty much everything the MC did. You have 3 special weapons when you start (all 3 weapons have infinite ammo) these are...\n\n1. Brute plasma grenade rifle (fires plasma grenades at a scary rate)\n2. Minigun Needler (launches exactly 60 needles a second at a foe)\n3. Ultimate Elite Plasma Rifle (Has extremly accurate fast firing Plasma bolts and also has a fuel rod secondary fire, this rifle is for my ultimate elites but since your playing as a toned down one i thought it would be nice to get a taste of what my FINAL Ultimate Elite will have)\n\nFeatures:\n\n1. Elites will ride with you in any vehicle (that has 2 or more seats duh!)\n2. Start off with 3 modified weapons\n3. Plasma Rifle wielding Jackels\n4. You can now pick up any weapon you find\n5. Super Banshee\n6. Works on most Game modes except slayer and Race\n7. The Wraiths are now drivable yay ^^\n8. (NOTE) Ultimate Elite MK1 has been removed and will be replaced with my dark brown Ultimate Elite MK3\n\nKnown bugs/issues\n\n1. Even if you play on the Marine side you will still be an elite.\n2. You spawn in the enemy base quite alot, just keep restarting the game till your at the right base (Have no idea why please email me if you know how to get rid of this)\n\nWill try to fix in next version:\n\n1. Elites to be able to get into passanger seat too.\n2. Grenades fired from the grenade rifle (waaaaaay to bouncy)\n3. Covenant get together (Sometimes during the course of battle the covenant will all be hunched up in a tight pack so say.. a grenade might slip through and blow them all to hell.. and we dont want that happening to our little cove freinds.. do we?)\n\nCredits:\n\nBeta testers:\n\nMikeLS\nHunterKillerLS\nTheGhost (for some of his very good tutorials)\n\nModels/tags\n\nSpector maker (sorry dont know who made it, but if your the person that made it please email me and i will put you in the credits next time).\n\nFeel Free to rip tags rom my map.",
   "images": [
    "img/lg/ACF331.jpg",
    "img/lg/ACF333.jpg"
   ],
   "hash": "C1DA4BA9BBE5DE987709D4440DA09C25",
   "fetched": "2026-10-07T16:28:41Z",
   "download": {
    "ok": true,
    "file_name": "2051-covevmarinebeta2.zip",
    "bytes": 43861084,
    "at": "2026-10-07T19:32:45Z",
    "sha1": "399be70ac12c329e90ef9da00d8fee07e7086677"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 2052,
   "title": "Downflow",
   "thumb": "img/lg/ACF335.jpg",
   "author": "Jayden",
   "date": "08/28/2006",
   "file_size": "49.0M",
   "rating": 9.0,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2052",
   "og_image": "https://halomaps.org/hce/img/lg/ACF335.jpg",
   "category": "Halo CE Maps",
   "description": "A huge, lush valley where Covenant and Human's Vehicles and Weapons face off.",
   "notes": "Vehicles:\n-Scarab\n-Mythos\n-Longsword\n-Missel Jet\n-Seraph\n-Spec Ops Warthog\n-Spectre with Boost\n-Bulldog\n-Brute Ghost\n-Spec Ops Scorpion Tank\n-Cloak Wraith\n-Phantom\n-Spec Ops Pelican\n\nWeapons:\n-MA4D Assault Rifle\n-Brute Shot\n-Homing Rocket Launcher\n-AA (Homing) Flak Cannon\n-Anti-Vehicle Sniper\n-Anti-Vehicle Beam Rifle\n\n------------------------------------------------------------------------------------------\n\nMisc Categorization\nEnvironment: Forest/Mountains\nWeather: Storm\nMap Size: The BeaverCreek of Huge-Assault (Huge)\n\n------------------------------------------------------------------------------------------\n\nWords from Jayden:\nProject Downflow began much before i even knew about it. In my eyes,\nthe beginnings of this project were when I first set out to bring the\nScarab to CE...or, for that matter, not even to bring it to Custom\nEdition, let me be honest; I just wanted to drive around a Giant Robot\nCrushing and Exploding everything in my path, including grammar. (I mean,\ndon't we all want nothing more than to blow stuff up?) Well, that's\nwhere it started. Over a year and change, I spent time on Elite Predators\nand Gearbox Software forums, and with all of Custom Edition's wonderful\ntutorials learning the skills (like spending mindless hours uv\nunwrapping the Scarab) Well, all that paid off, because it prepared us for\nstage two.\n\nStage two: Mindless hours creating the world that is Downflow.\nOkay, so this wasn't really mindless, at all. Stage 2 began in Spanish\nClass of Senior Year (which I still managed to pass), where I put the\nmind-images to paper using this magical high-tech device called a #2\nPencil. Through this extremely delicate and tedious process, I was able\nto create a mold for when I would enter stage 3. During this time,\nmyself and Troi, a good friend, spent time working on many other concepts,\nactually filling up an entire notebook with Downflow Concepts and\nartwork.\n\nStage three: Look at me, I've got stages.\nStage three involved the age old, archaic process of 3D modeling.\nDuring stage three I spent much time creating and texturing the environment\nBSP, with over 400 saved versions, development spanning two different\ncomputers. The result of my suffering? The lucious, secksy level model you see today.\n\nStage four: Sapien and Guerilla\nIn short, this part is: Compile Damn you! Why don't You compile? Oh, I'm an idiot, that's why...\nWork Damn you! Why don't You work? Oh, I'm an idiot, that's why...\nEnter the vehicle Damn you! Why don't You enter the vehicle? Oh, I'm an idiot, that's why...\nCrashing? Exception? Compile Damn you! Why don't You love me? Oh, I'm an idiot, that's why...\n\nYou get the idea. Well, after all this hard work, I can honestly say I'm a proud momma. I want to thank alot of people, so here goes: If you've ever helped in anyway, thanks. If you've beta'd, even just for a second, thanks. If you've begged me for a beta, thanks. If you've bashed this map, thanks. If you love this map, thanks. If you made this map...gtfo. (nah, just kiddin.) if you've downloaded this map, thanks. If you've hosted this map, thanks. If you were an inspiration to me, thanks. If you've put up with all the bullshit of me \"wasting time on the computer\" and I know you in real life, thanks. If you hosted a beta test, thanks. If you hosted a teamspeak for the beta's, thanks. If I forgot you, thanks.\n\n------------------------------------------------------------------------------------------\n\nSpecial Thanks to:\n\n(DA) Ender - I met Ender a long time ago, back in Scarab Beta Gulch 7.\nLater on, Ender became a very critical part of the Scarab Conversion\nTeam, and also, a great friend. I can't thank him enough for all he's\ntaught me and all he's done for downflow and the scarab.\n\nSkyline - Late in the Project Downflow, Skyline was able to offer his\ntalents to make a real impact. Additionally, his hidden reserves of\nknowledge, along with never-ending advice, have really showed how good a\nfriend he is.\n\nTeekup - You really have to be grateful for someone who's almost always\navailble to beta test for you, and that's just what Teekie did.\nBringing the humor to the Teamspeak constantly, Teekie is our resident\nmodler-only CE developer, a priceless friend.\n\nStrider Vega Core: Continuing contributions and help.\n\nBiocroc: Always there for \"aquirring\" things for my various needs...not to mention secksing teekie up XD\n\nMy inspirations: Jhonen Vasques, Mindless Self Indulgence, H.R. Giger, Bungie Studios, Tiamat, Jahrain, Lightning, Ender\n\n-------------------------------------------------------------------------------------------\n\nThe Halo 2 Scarab Conversion Team is:\n(DA)Ender, Jayden, =Ep=TeeKup, Strider Vega Core\n\nThe Halo 2 Scarab Conversion Team Credits:\nModeling/UVW maps: Jayden, Tiamat, SVC\nAnimations: (DA)Ender, Tiamat\nWeapons: (DA)Ender\nMain Vehicle Tagging: (DA)Ender\nPhysics: Tiamat, (DA)Ender\nRigging: (DA)Ender, Tiamat\nFinal Rig: Tiamat\n\n--------------------------------------------------------------------------------------------\n\nAs Quoted by Jahrain:\nThis map is unprotected. Feel free to, but not limited to rip, reuse, render, fix, improve, remake, learn from, or re-release anything contained within this map. Just don’t use it to gain profit in any way, shape or form without written permission. Also, it would be nice to credit me for anything you release containing my tags, and to keep what ever map using my tags unprotected as well so that others can learn from or benefit from them to help make a more productive and friendly development community.\n\n---------------------------------------------------------------------------------------------\nFor Downflow Extras go to:\ncoming soon.",
   "images": [
    "img/lg/ACF335.jpg",
    "img/lg/ACF337.jpg"
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   "hash": "C3721D7BC42C11F55CFB3F2DF052E896",
   "fetched": "2026-10-07T16:12:43Z",
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    "file_name": "2052-downflow.zip",
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    "at": "2026-10-07T18:39:43Z",
    "sha1": "6cd6330bc0e0e6498ff8c983c74aa03e1642ee08"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2053,
   "title": "Waterworksbeta1",
   "thumb": "img/lg/ACF33A.jpg",
   "author": "nutta_guy108",
   "date": "08/28/2006",
   "file_size": "22.3M",
   "rating": 3.7,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2053",
   "og_image": "https://halomaps.org/hce/img/lg/ACF33A.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "Modifed Hypothermia level",
   "images": [
    "img/lg/ACF33A.jpg",
    "img/lg/ACF33E.jpg"
   ],
   "hash": "B1D0DC3185843995A97800E2A17A88CA",
   "fetched": "2026-10-07T16:28:40Z",
   "download": {
    "ok": true,
    "file_name": "2053-waterworksbeta1.zip",
    "bytes": 22288166,
    "at": "2026-10-07T19:32:42Z",
    "sha1": "f8106b9e65912e0710ad9bc28a2b92b7a3c9a1b9"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 2054,
   "title": "Vertigo City original beta v4.5",
   "thumb": "img/lg/ACF341.jpg",
   "author": "?",
   "date": "08/28/2006",
   "file_size": "21.8M",
   "rating": 7.8,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2054",
   "og_image": "https://halomaps.org/hce/img/lg/ACF341.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/ACF341.jpg",
    "img/lg/ACF350.jpg"
   ],
   "hash": "7AEF59D4602952397462E1DBCC27FCF1",
   "fetched": "2026-10-07T16:12:42Z",
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    "file_name": "2054-vertigo_city_original-bv4p5.zip",
    "bytes": 21787503,
    "at": "2026-10-07T18:39:41Z",
    "sha1": "1ede9a2c19360b5e65db61695bf20be71f9058d4"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2055,
   "title": "Ascension Turret Tags",
   "thumb": "img/placeholder.jpg",
   "author": "An Emu",
   "date": "09/04/2006",
   "file_size": "181.1K",
   "rating": 8.2,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2055",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo CE Weapon Tags",
   "description": "This completely custom turret is an excelent vehicle for defense... or offense. It is relatively accurate and can fire up to 600 deadly rounds per minute. Just don't get sniped- You are a sitting duck when using the turret!!",
   "notes": "Just extract this to your tags directory and compile in your map!!",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "00D51272E2A987C47C77B60A9B64D0F1",
   "fetched": "2026-10-07T16:39:18Z",
   "download": {
    "ok": true,
    "file_name": "2055-Ascension_Turret_Tags.zip",
    "bytes": 181111,
    "at": "2026-10-07T20:09:34Z",
    "sha1": "967960cd0313d843b4db867bf003f9a4074893c3"
   },
   "category_names": [
    "Halo CE Weapon Tags"
   ]
  },
  {
   "fid": 2056,
   "title": "Brute Model",
   "thumb": "img/lg/screenshot.jpg",
   "author": "Bungie / halo-stuff",
   "date": "09/04/2006",
   "file_size": "289.6K",
   "rating": 7.7,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2056",
   "og_image": "https://halomaps.org/hce/img/lg/screenshot.jpg",
   "category": "3D Model Files",
   "images": [
    "img/lg/screenshot.jpg"
   ],
   "hash": "DD837A86579588E98CDA4BCC0E8FFD54",
   "fetched": "2026-10-07T16:33:21Z",
   "download": {
    "ok": true,
    "file_name": "2056-brute.zip",
    "bytes": 289572,
    "at": "2026-10-07T19:57:40Z",
    "sha1": "33116ecba12b33424df78e917c49b254bf3f2926"
   },
   "category_names": [
    "3D Model Files"
   ]
  },
  {
   "fid": 2057,
   "title": "Drill Tags",
   "thumb": "img/placeholder.jpg",
   "author": "An Emu",
   "date": "09/04/2006",
   "file_size": "933.0K",
   "rating": null,
   "sids": [
    32
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2057",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo CE Scenery Tags",
   "description": "This animated scenery object mines precious minerals from the cliffs of Halo's mountains. It is a nice final touch to your map to give it the atmosphere that you would like.",
   "notes": "This animated scenery object mines precious minerals from the cliffs of Halo's mountains. It is a nice final touch to your map to give it the atmosphere that you would like.\n\nThis scenery is featured in An Emu's map, Lookout.\n\nJust extract to your tags directory and compile in your map!\n\nHave fun!!",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "DCB154C15BDB964B3F16AD38BDF13049",
   "fetched": "2026-10-07T16:36:34Z",
   "download": {
    "ok": true,
    "file_name": "2057-Drill_Tags.zip",
    "bytes": 933030,
    "at": "2026-10-07T20:03:21Z",
    "sha1": "6844ec30bdd4abedb53aedd3b1b1363ceb1d8df5"
   },
   "category_names": [
    "Halo CE Scenery Tags"
   ]
  },
  {
   "fid": 2058,
   "title": "Dual TM14 Tags",
   "thumb": "img/placeholder.jpg",
   "author": "An Emu",
   "date": "09/04/2006",
   "file_size": "507.3K",
   "rating": 8.5,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2058",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo CE Weapon Tags",
   "description": "The Dual TM14 Magnums are powerful and hard to hold steady. For this reason, it is almost impossible to hit a target at long range, but up close, they can rip an enemy to shreds in a flash.",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "CFE67757F7ECF37DA3FF1987A892A6C5",
   "fetched": "2026-10-07T16:39:18Z",
   "download": {
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    "file_name": "2058-Dual_TM14_Tags.zip",
    "bytes": 507337,
    "at": "2026-10-07T20:09:34Z",
    "sha1": "72b40a9bec05dea21e638b24934d1a4a6529337d"
   },
   "category_names": [
    "Halo CE Weapon Tags"
   ]
  },
  {
   "fid": 2059,
   "title": "First Person Arms",
   "thumb": "img/placeholder.jpg",
   "author": "TheGhost",
   "date": "09/04/2006",
   "file_size": "559.9K",
   "rating": null,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2059",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "3D Model Files",
   "description": "Use these FP Arms to import FP animations using the Halo Animation Importer:",
   "notes": "Description:\nUse these FP Arms to import FP animations using the Halo Animation Importer: http://ghost.halomaps.org/bluestreak/animation\n\nThe Assault Rifle reload animation has been pre-loaded to give you an idea of what the animation will look like. To delete the Assault Rifle from the scene, delete 'frame gun' and all of its children, and also delete the gun's mesh.\n\nA camera is located at [0,0,0] to represent the FP camera. Press 'C' on your keyboard to set the current viewport to view from this camera. This is how the animation will look in-game.",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "500262A06F8EFC92C8B11D27B2EC66CE",
   "fetched": "2026-10-07T16:33:21Z",
   "download": {
    "ok": true,
    "file_name": "2059-FParms.zip",
    "bytes": 559920,
    "at": "2026-10-07T19:57:40Z",
    "sha1": "1053052afa7225f8ca9d4f55a6eba20e10ed634c"
   },
   "category_names": [
    "3D Model Files"
   ]
  },
  {
   "fid": 2060,
   "title": "H2 Weapons Tags",
   "thumb": "img/placeholder.jpg",
   "author": "halo-stuff",
   "date": "09/04/2006",
   "file_size": "2.6M",
   "rating": 8.8,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2060",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo CE Weapon Tags",
   "notes": "dual smgs\ndual magunums\ncarbine\nbruteshot\nbrute plasma rifle\nbeamrifle",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "4AAAA769B20C85B986F9105C3C6D225A",
   "fetched": "2026-10-07T16:39:17Z",
   "download": {
    "ok": true,
    "file_name": "2060-h2_weapons.zip",
    "bytes": 2591067,
    "at": "2026-10-07T20:09:33Z",
    "sha1": "bdb982a0a6bfa248ceec490cc25c1b441a1aac1f"
   },
   "category_names": [
    "Halo CE Weapon Tags"
   ]
  },
  {
   "fid": 2061,
   "title": "Halo CE Screen Shots",
   "thumb": "img/lg/Prime16346Pistol16346Far.jpg",
   "author": "David S.",
   "date": "09/04/2006",
   "file_size": "20.2M",
   "rating": 8.4,
   "sids": [
    13
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2061",
   "og_image": "https://halomaps.org/hce/img/lg/Prime16346Pistol16346Far.jpg",
   "category": "Misc. Halo Files",
   "images": [
    "img/lg/Prime16346Pistol16346Far.jpg"
   ],
   "hash": "AD449820D8410269BB1B8FE94C20A021",
   "fetched": "2026-10-07T16:43:00Z",
   "download": {
    "ok": true,
    "file_name": "2061-Halo_CE_Screens.zip",
    "bytes": 20165034,
    "at": "2026-10-07T20:17:37Z",
    "sha1": "273e8bd93d1095183937f854cb35a69fe7b7fa7e"
   },
   "category_names": [
    "Misc. Halo Files"
   ]
  },
  {
   "fid": 2062,
   "title": "X7 Rifle Tags",
   "thumb": "img/placeholder.jpg",
   "author": "An Emu",
   "date": "09/04/2006",
   "file_size": "1.3M",
   "rating": 8.8,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2062",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo CE Weapon Tags",
   "description": "A battle-rifle like weapon from An Emu's map, Lookout. Sports a 3 shot burst and is deadly at long range.",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "BE6400B613554A041D7A98000D475463",
   "fetched": "2026-10-07T16:39:17Z",
   "download": {
    "ok": true,
    "file_name": "2062-X7_Rifle_Tags.zip",
    "bytes": 1297424,
    "at": "2026-10-07T20:09:33Z",
    "sha1": "78bb26a7a004e3ee1ff1668beebd534acd70b988"
   },
   "category_names": [
    "Halo CE Weapon Tags"
   ]
  },
  {
   "fid": 2063,
   "title": "Covenant V Marines",
   "thumb": "img/lg/ACF72F.jpg",
   "author": "GrantLS (Grant Lewis)",
   "date": "09/04/2006",
   "file_size": "53.7M",
   "rating": 8.9,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2063",
   "og_image": "https://halomaps.org/hce/img/lg/ACF72F.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A bloodgulch varient Play as an Ultimate Elite with Ultimate Weapons and against Ultimate AI bots",
   "notes": "Hello and thanks for downloading 'Covenant V. Marines BETA 4' by GrantLS\n\nIf you need to reach me or are kind enougth to give me some help my E-mail is Grantle@hotmail.co.uk\n\nThis map has been improved alot since Beta 2 (look at features list below) You can now do everything the MC did. You have 4 of my own home made super weapons when you start (all 4 weapons have infinite ammo and also have been vastly improved) these are...\n\n1. Brute plasma grenade rifle (fires plasma grenades at an extreme rate)\n2. Minigun Needler (launches exactly 60 blueish needles a second at a foe)\n3. Ultimate Elite Plasma Rifle (Has extremly accurate fast firing yellow Plasma bolts and also has a fuel rod secondary fire, this rifle is for my ultimate elites but since your playing as a toned down one i thought it would be nice to get a taste of what my FINAL Ultimate Elite will have)\n4. NUKE PISTOL charge it up and watch the biggest fireworks display ever seen oh and then a rain of guns and dead bodies. ^^\n\nFeatures:\n\n1. AI has been completly re-mapped, Covenant are set in formations and marines now attack from all fronts plus marine AI has been re-made and is slightly stronger than before. (Still get caked though, planning to have fixed this in the FINAL)\n\n3. The 3 original super weapons have been improved ALOT and the 4th weapon just kicks butt\n\n4. Reality, I have made the map alot more detailed and i have also made all of the Elites and Grunts armor more lush and real looking\n\n5. Spectres are better and drive more like the Halo 2 ones\n\n6. DEPLOYABLE Covenant turrets, just dont look up when u deploy one or you will be smushed\n\n7. You can now get into the passenger seats of vehicles (although there is not many AI drivers about yet lol)\n\n8. Super Banshee is now modded more and is faster and better with its weapons than before.\n\n9. Added the creepy cave for a bit of fun (go and have a look its not too much but what do you expect its still a beta)\n\nThings fixed:\n\nEverything from beta 2 and 3 besides point 1 and 2 below\n\nKnown bugs/issues\n\n1. Even if you play on the Marine side you will still be an elite.\n\n2. You spawn in the middle of the map now, (To fix that spawn in enemy base thing) defualt team you start as is Covenant.\n\n3. Some of the marine base has been built cause i felt like it, expect more soon\n\nCredits:\n\nBeta testers:\n\nMikeLS\nHunterKillerLS\nTheGhost (for some of his very good tutorials and his LAAG Turrets)\n\nModels/tags\n\nTiamat for the plasma nuke contrail and whatever else was in it\nJaharin for making the H3 MC\nSpectre maker (sorry dont know who made it, but if your the person that made it please email me and i will put you in the credits next time).",
   "images": [
    "img/lg/ACF72F.jpg",
    "img/lg/ACF731.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/EF3BC9E5-0F42-4924-BAB31544EC69D258.JPG",
     "caption": "Plasma nade rifle"
    },
    {
     "src": "img/users/lg/FD21E809-1D4F-4480-9B335F44D642F3AE.JPG",
     "caption": "Needler"
    },
    {
     "src": "img/users/lg/CD726A6C-E399-4CD8-814C498A3E65151C.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/5ED4BF74-62E7-48F2-AF1E3922BCBDC137.JPG",
     "caption": "Nuke plasma pistol"
    }
   ],
   "hash": "AAA8A082E0EAE4BEE0D387655891D12F",
   "fetched": "2026-10-07T16:20:20Z",
   "download": {
    "ok": true,
    "file_name": "2063-Covenant_V_Marines.zip",
    "bytes": 53727564,
    "at": "2026-10-07T19:03:00Z",
    "sha1": "04bfde7ef1224902250bbe3613fa6d06554f7866"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 2064,
   "title": "Covev Marine beta 3",
   "thumb": "img/lg/ACF733.jpg",
   "author": "GrantLS (Grant Lewis)",
   "date": "09/04/2006",
   "file_size": "40.8M",
   "rating": 8.5,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2064",
   "og_image": "https://halomaps.org/hce/img/lg/ACF733.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A bloodgulch varient - play as an Elite with marine and Covenant Ai bots",
   "notes": "Hello and thanks for downloading 'Covenant V. Marines BETA 3' by GrantLS\n\nIf you need to reach me or are kind enougth to give me some help my E-mail is Grantle@hotmail.co.uk\n\nThis map has been improved alot since Beta 2 (look at features list below) You can now do everything the MC did. You have 4 of my own home made super weapons when you start (all 4 weapons have infinite ammo and also have been vastly improved) these are...\n\n1. Brute plasma grenade rifle (fires plasma grenades at an extreme rate)\n2. Minigun Needler (launches exactly 60 purple needles a second at a foe)\n3. Ultimate Elite Plasma Rifle (Has extremly accurate fast firing yellow Plasma bolts and also has a fuel rod secondary fire, this rifle is for my ultimate elites but since your playing as a toned down one i thought it would be nice to get a taste of what my FINAL Ultimate Elite will have)\n4. NUKE PISTOL charge it up and watch the biggest fireworks display ever seen oh and then a rain of guns and dead bodies. ^^\n\nFeatures:\n\n1. AI has been completly re-mapped, Covenant are set in formations and marines now attack from all fronts plus marine AI has been re-made and is slightly stronger than before. (Still get caked though, planning to have fixed this in the FINAL)\n\n2. A Marine base has been added with gun turrets and armory and 2 guards walking around on top of it (the marine base is UNFINISHED)\n\n3. The 3 original super weapons have been improved ALOT and the 4th weapon just kicks ass\n\nThings fixed:\n\nEverything from beta 2 besides point 1 and 2 below\n\nKnown bugs/issues\n\n1. Even if you play on the Marine side you will still be an elite.\n\n2. You spawn in the enemy base quite alot, just keep restarting the game till your at the right base (Have no idea why please email me if you know how to get rid of this)\n\n3. People have reported that the Wraiths used on this map can cause sevre lag and i too have found this out so wraiths have been removed and instead have been replaced with Spectres (they will be changed in the final but i havent made my mind up as to what vehicle to have yet)\n\nCredits:\n\nBeta testers:\n\nMikeLS\nHunterKillerLS\nTheGhost (for some of his very good tutorials and his LAAG Turrets)\n\nModels/tags\n\nSpectre maker (sorry dont know who made it, but if your the person that made it please email me and i will put you in the credits next time).",
   "images": [
    "img/lg/ACF733.jpg",
    "img/lg/ACF735.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/AA1861F5-03B6-42E0-A8F344F40E5DACF7.JPG",
     "caption": "this image is of covev marine beta 3 enjoy"
    }
   ],
   "hash": "E8833D3ED7CCBE657AB639E4EADF1481",
   "fetched": "2026-10-07T16:20:20Z",
   "download": {
    "ok": true,
    "file_name": "2064-covevmarinebeta3.zip",
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   "category_names": [
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  {
   "fid": 2065,
   "title": "Everest",
   "thumb": "img/lg/ACF738.jpg",
   "author": "Chief",
   "date": "09/04/2006",
   "file_size": "5.2M",
   "rating": 6.9,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2065",
   "og_image": "https://halomaps.org/hce/img/lg/ACF738.jpg",
   "category": "Halo CE Maps",
   "description": "A tall, icey mountain with a base at the top and bottom of the mountain. suports slayer and ctf.",
   "images": [
    "img/lg/ACF738.jpg",
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   "category_names": [
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  {
   "fid": 2066,
   "title": "Infinity AI",
   "thumb": "img/lg/ACF73C.jpg",
   "author": "(SA)Alvin",
   "date": "09/04/2006",
   "file_size": "49.7M",
   "rating": 8.2,
   "sids": [
    24
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2066",
   "og_image": "https://halomaps.org/hce/img/lg/ACF73C.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "An Infinity varient with Marine and Covenant Ai bots.",
   "images": [
    "img/lg/ACF73C.jpg",
    "img/lg/ACF73E.jpg"
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   "hash": "8477E9253A80B4E94C619FC6574BD0CD",
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   "category_names": [
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  {
   "fid": 2067,
   "title": "Lookout",
   "thumb": "img/lg/ACF742.jpg",
   "author": "An Emu",
   "date": "09/04/2006",
   "file_size": "11.9M",
   "rating": 8.4,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2067",
   "og_image": "https://halomaps.org/hce/img/lg/ACF742.jpg",
   "category": "Halo CE Maps",
   "description": "An abandonned forerunner mining facility on the cliffs of Halo's tallest mountain. There are four levels of platforms designed to keep you looking up and down for enemies.",
   "notes": "---Lookout---\nBy An Emu\n\n\"Don't Look Down!\"\n\nDescription:\n\nAn abandonned forerunner mining facility on the cliffs of Halo's tallest mountain. There are four levels of platforms designed to keep you looking up and down for enemies. Under each base, there is a sniper rifle and teleporters that take you to the highest structure in the map, where you can snipe enemies or grab the deadly flamethrower. On the bridge linking the two bases, you will find a shotgun sitting on the hoverpad. It is a good quick grab before assaulting the opposing base. From here, you can drop down and climb the ladder up to the base, or better yet, take the gravity lift! A rocket launcher can be found on the lower bridge. Once you pick it up, jump down to the bottom level and grab some extra ammo and an overshield or invisibility before teleporting to the enemy's base. But watch out, there could be somebody lurking around the corner, waiting to pounce! If defense is your game, a turret capable of ripping your opposition to shreds sits next to your base. Just don't get sniped, you are a sitting duck!\nThe map also contains 2 custom weapons, the X7 Rifle and the Dual TM-14 Magnums. The X7 is an excelent long range weapon, sporting a 3 shot burst, while the dual magnums are only effective at close range (But man are they effective). Furthermore, this map features a custom turrret, custom sky, and animated drills mining precious minerals from the cliff wall.\nBest played with 6-16 players... Like that will ever happen...\n\nThis map is open source!!! (But please do not claim tags as your own.)\nHave Fun!!\n\nMap Size: Small\n\nMap Design: An Emu\nX7 Rifle/ Dual Tm-14's/ Turret: An Emu\nCustom Textures: An Emu\nAnimated Drill: An Emu\nMost Everything Else: An Emu\n\nBeta Testers:\nTheguy2042000\nParty Grunt\nMXC\nWizard ZX\n[FBI] Zet\nBloodthirsty Emu\n\nSpecial Thanks to Masters and CMT for the gravity lift, KiLLa, and to anybody else who helped me out along the way!",
   "images": [
    "img/lg/ACF742.jpg",
    "img/lg/ACF744.jpg"
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   "screenshots": [
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     "src": "img/users/lg/DC287C63-2E4F-47C0-A600E589E3B3C7CA.JPG",
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   "category_names": [
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  {
   "fid": 2068,
   "title": "Madness part 3",
   "thumb": "img/lg/ACF748.jpg",
   "author": "=EP Killa",
   "date": "09/04/2006",
   "file_size": "56.1M",
   "rating": 8.9,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2068",
   "og_image": "https://halomaps.org/hce/img/lg/ACF748.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A multiplayer player map that plays like a single player map with AI bots",
   "notes": "THe Adventure Continues fronm were you left off in madness p3\nFeatures:\nUn-Excepcted Ally's\n\nA new Enemy Gets involved\n\nScripted Cutscene When You load the map\n\nAI can actually walk around ( unlike the past versions)\n\nMany Switches for you to press and see what they do\n\nElite Ranks Encounter chance\n\nMinor all of the time\n\nStealth Maybe once or twice\n\nMajor Very Unlikely\n\nCommander few, you will definenly see them\n\nSarge Never (didnt place my custom actv in map)\n\nSpec ops three times\n\nGrunt Ranks Encounter Chance\n\nMinor All the Time\n\nMajor very unlikely\n\nSpec ops Once\n\nJackal Ranks Encounter Chance\n\nMinor Once\n\nMajor VERY RARELY\n\nHunters You will see them\n\nSpartans\n\nand the unknown enemy\n\nWARNING!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!\n\nWARNING !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!\n\nIf you try to join some one elses server ou will get a 95%\n\nException most of the time (From what ive heard) if not you will Lag out",
   "images": [
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    "img/lg/ACF74A.jpg"
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   "category_names": [
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  },
  {
   "fid": 2069,
   "title": "Mayan Temple",
   "thumb": "img/lg/ACF74C.jpg",
   "author": "{AHS}SONIC",
   "date": "09/04/2006",
   "file_size": "8.7M",
   "rating": 6.2,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2069",
   "og_image": "https://halomaps.org/hce/img/lg/ACF74C.jpg",
   "category": "Halo CE Maps",
   "description": "A Mayan style temple on a flat plain",
   "notes": "NOTES: as the eye of the monster storm nicknamed y-chromo continues to move through halo, it eventually passes over a section of unmapped territory on the ring. this small section of land contains a forrunner shrine disturbingly similar to that of the mayan temples on earth that were abandoned for unknown reasons. what relation did the forrunner have to early humans? why did they choose earth a landing point for for their mysterious projectile? why am i asking all these questions?!\n\nAUTHOR: {AHS}SONIC\nSUPPORTED GAME TYPES: SLAYER\nWEAPONS: ASSAULT RIFLE, UZI\nVEHICLES, 4 WARTHOGS, 2 KESTRELS",
   "images": [
    "img/lg/ACF74C.jpg",
    "img/lg/ACF74E.jpg"
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    "sha1": "f8cea8ee63fb1fbe5996110af82ea5b4ed55d2eb"
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   "category_names": [
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  },
  {
   "fid": 2070,
   "title": "Snow Storm Classic",
   "thumb": "img/lg/ACF750.jpg",
   "author": "SilentWind-PL",
   "date": "09/04/2006",
   "file_size": "7.0M",
   "rating": 7.0,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2070",
   "og_image": "https://halomaps.org/hce/img/lg/ACF750.jpg",
   "category": "Halo CE Maps",
   "description": "A Classic Halo, U-Shaped canyon with forerunner bases built into the snow frozen cliffs. Supports most gametypes.",
   "images": [
    "img/lg/ACF750.jpg",
    "img/lg/ACF752.jpg"
   ],
   "hash": "73EE22C7523660EE193DE9AFBDAE2D96",
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    "file_name": "2070-SnowStorm_Classic.zip",
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    "at": "2026-10-07T18:39:36Z",
    "sha1": "ae715f87da52b4e5d37081011dce2074075ca837"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2071,
   "title": "Testmap01",
   "thumb": "img/lg/ACF754.jpg",
   "author": "nukeist",
   "date": "09/04/2006",
   "file_size": "9.1M",
   "rating": 4.9,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2071",
   "og_image": "https://halomaps.org/hce/img/lg/ACF754.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/ACF754.jpg",
    "img/lg/ACF756.jpg"
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   "hash": "24821DE88B44E898E03BFF78ACAF0C0E",
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    "file_name": "2071-testmap01.zip",
    "bytes": 9113514,
    "at": "2026-10-07T18:39:34Z",
    "sha1": "36a0d4a3b89bb0096f20e39a51185498e786f816"
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   "category_names": [
    "Halo CE Maps"
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  },
  {
   "fid": 2072,
   "title": "The Island",
   "thumb": "img/lg/ACF758.jpg",
   "author": "Chief",
   "date": "09/04/2006",
   "file_size": "5.6M",
   "rating": 4.1,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2072",
   "og_image": "https://halomaps.org/hce/img/lg/ACF758.jpg",
   "category": "Halo CE Maps",
   "description": "An island with a large building on it",
   "images": [
    "img/lg/ACF758.jpg",
    "img/lg/ACF75A.jpg"
   ],
   "hash": "13F825897EF2903D78458DC458F55847",
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    "file_name": "2072-theisland.zip",
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    "at": "2026-10-07T18:39:34Z",
    "sha1": "fe34d38672885c12000fea19ba44f8ecb2b38bc3"
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   "category_names": [
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  {
   "fid": 2073,
   "title": "Y-Chromo",
   "thumb": "img/lg/ACF75D.jpg",
   "author": "{AHS}SONIC",
   "date": "09/04/2006",
   "file_size": "20.1M",
   "rating": 8.4,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2073",
   "og_image": "https://halomaps.org/hce/img/lg/ACF75D.jpg",
   "category": "Halo CE Maps",
   "notes": "NOTES: as the flood continues to spread through halo, they eventually reach the rings weather control station, prime. the once peaceful valley of champions, the main gathering place of the forruner, has been promoted from the peaceful status of x-chromo, to the merciless, unforgiving status of y-chromo. when the flood slowly begin to destroy the weather station and create a massive storm, larger than any recorded in both Human and Covenant history, With the eye of this monster directly above the valley of champions.\n\nSUPPORTED GAME TYPES: SLAYER\n\nVEHICLES: KESTREL, LAMBROGUINNI, JET, LONGSWORD FIGHTER\n\nWEAPONS: ENERGY SWORD, BLASTER, MA2B ASSAULT RIFLE, UZI, ANTI-ARMOR SNIPER RIFLE, COLDSNAP SNIPER RIFLE, (KUDOS TO TIAMAT FOR MAKING IT, KUDOS TO ME FOR FIXING THE ZOOM) ROCKET LAUNCHER, AND THE REGULAR SNIPER RIFLE.\n\nTIPS: IF YOU GET\nSTUCK IN THE HOLES ON TOP OF THE BASES, SHOOT THE GROUND WITH A SNIPER RIFLE. DO THE SAME THING TO GET ON TOP OF THE BASES. THE KESTREL CAN FLY THROUGH THE WALLS AND THE GROUND. THERE IS A GUNNER SEAT ON THE KESTREL, THE WEAPONS ARE NOT FIRED FROM THE DRIVER SEAT. KUDOS TO THHE CREATOR OF PRIME_C3 FOR THE AWESOME SKY (I TWEAKED IT A LITTLE SO THE CLOUDS SEEM EMBEDDED IN ONE ANOTHER). FIND A TELEPORTER TO GO TO THE SECRET ROOM AND SEE THE MYSTERIOUS LAUNCH BATTERY FROM WHICH THE FORRUNNER SENT A PROJECTILE THAT NOW RESTS IN A CRATER ON EARTH.",
   "images": [
    "img/lg/ACF75D.jpg",
    "img/lg/ACF75F.jpg"
   ],
   "hash": "7CAC382DC3ED70086BB8B522AE035814",
   "fetched": "2026-10-07T16:12:40Z",
   "download": {
    "ok": true,
    "file_name": "2073-y-chromo.zip",
    "bytes": 20069393,
    "at": "2026-10-07T18:39:34Z",
    "sha1": "f711542510c4bc79c3986c352d89269190fbd2a3"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2074,
   "title": "Badlander beta",
   "thumb": "img/lg/ACF8B7.jpg",
   "author": "Matooba",
   "date": "09/08/2006",
   "file_size": "17.9M",
   "rating": 8.2,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2074",
   "og_image": "https://halomaps.org/hce/img/lg/ACF8B7.jpg",
   "category": "Halo CE Maps",
   "description": "A gulch sized map designed of all types of game play",
   "notes": "NOTES:\nThere is added Battle rifle and magnum. Vehicles have custom skins and a slight variation made to the speed. The no fall out of vehicle script has been added but may not stay for the Final build. There is a hidden vehicle teleport that takes you somewhere else and only 1 vehicle will take you there. There is a hidden weapon (Grins). Some weapons have been reskinned along with some having surprise projectiles. 1 has a custom projectile with a special effect (Grins again). I tried to keep it simple so not to cause lag or warping. It has been beta tested proly 40+ times and the last one was flawless. Textures have good color and bump maps for a nice reality. There is some custom textures put in. There is a weapons room on each side for loading up before battle but the plasma cannon and rocket launcher have been placed out in middle of map locations to make it fair. The bases are pretty basic but yet have a lot of variation. There are many routes to and from each base but doesn’t make it a unfair advantage. I could write all day about this but I have 2 other map projects going and really wanted to get this out to be beta tested. You may leave me a private message here at Halomaps.org with any errors or improvements you'd like to see.\n\nVehicles:\n4 types of Warthogs\nTank--in slayer but can be made into map for ctf in custom game types.\nGhost--reskinned with my custom one.\n\nCREDITS & Special Thanks:\n\nWell this whole map evolved with Armoured Fury and I. He gets Half of all credit for this map. He is one of the greatest modelers I've ever met and a Great Friend. We spent countless hours testing and rebuilding the map, the roads, adding tunnels, under bases, just tons and tons of revamping. (Bows Head) Thank You Kudos Fury!!!\n\nI would also like to say thanks to any of the many people that contributed to the making of this map. Conure you have been excellent at getting the scripts to work and the effects tag to function correctly. Thanx to Jahrain for the Vortex sky. If I have missed anyone else please email me and I will add you to final build in the secret area.",
   "images": [
    "img/lg/ACF8B7.jpg",
    "img/lg/ACF8B9.jpg"
   ],
   "hash": "9DD3CA608251002DD49567858EC511FB",
   "fetched": "2026-10-07T16:12:39Z",
   "download": {
    "ok": true,
    "file_name": "2074-badlander_beta.zip",
    "bytes": 17865319,
    "at": "2026-10-07T18:39:32Z",
    "sha1": "524812a2ec0c7151b4414f0d283fe2e88db583e6"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2075,
   "title": "Lookout Classic",
   "thumb": "img/lg/ACF8BD.jpg",
   "author": "An Emu",
   "date": "09/08/2006",
   "file_size": "11.3M",
   "rating": 8.2,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2075",
   "og_image": "https://halomaps.org/hce/img/lg/ACF8BD.jpg",
   "category": "Halo CE Maps",
   "description": "The Classic Version of Lookout. Contains Default Weapons.",
   "notes": "An abandonned forerunner mining facility on the cliffs of Halo's tallest mountain. There are four levels of platforms designed to keep you looking up and down for enemies. Under each base, there is a sniper rifle and teleporters that take you to the highest structure in the map, where you can snipe enemies or grab the deadly flamethrower. On the bridge linking the two bases, you will find a shotgun sitting on the hoverpad. It is a good quick grab before assaulting the opposing base. From here, you can drop down and climb the ladder up to the base, or better yet, take the gravity lift! A rocket launcher can be found on the lower bridge. Once you pick it up, jump down to the bottom level and grab some extra ammo and an overshield or invisibility before teleporting to the enemy's base. But watch out, there could be somebody lurking around the corner, waiting to pounce! If defense is your game, a turret capable of ripping your opposition to shreds sits next to your base. Just don't get sniped, you are a sitting duck!\n\nBest played with 6-16 players... Like that will ever happen...\n\nThis map is open source!!! (But please do not claim tags as your own.)\nHave Fun!!\n]\n\nMap Size: Small\n\nMap Design: An Emu\nTurret: An Emu\nCustom Textures: An Emu\nAnimated Drill: An Emu\nMost Everything Else: An Emu\n\nBeta Testers:\nTheguy2042000\nParty Grunt\nMXC\nWizard ZX\n[FBI] Zet\nBloodthirsty Emu\n\nSpecial Thanks to Masters and CMT for the gravity lift, KiLLa, and to anybody else who helped me out along the way!",
   "images": [
    "img/lg/ACF8BD.jpg",
    "img/lg/ACF8BF.jpg"
   ],
   "hash": "2F7B19212278AFD2A732C1639ED6D93F",
   "fetched": "2026-10-07T16:12:39Z",
   "download": {
    "ok": true,
    "file_name": "2075-lookout_classic.zip",
    "bytes": 11308960,
    "at": "2026-10-07T18:39:32Z",
    "sha1": "012fb26fda5096c17887264f2bbb9282ef9f2cf2"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2076,
   "title": "Falujah",
   "thumb": "img/lg/ACF8C1.jpg",
   "author": "Kyle Barnes",
   "date": "09/08/2006",
   "file_size": "24.6M",
   "rating": 8.4,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2076",
   "og_image": "https://halomaps.org/hce/img/lg/ACF8C1.jpg",
   "category": "Halo CE Maps",
   "notes": "This is my third map and is by far the best. I have spent over a month working on it, and hope you enjoy it. It's a glitch-less map with some custom effects such as dying sounds, and MANY custom weapons. It is CTF compatable, and is very good for CTF matches.\n\nWeapons include:\n\nM16\nMp5K\nGlock 18c automatic\nTerrorist RPG\nAk-47\ncolt 1911\nwalther ppk silenced\nm60 heavy machine gun\nm600 S.W.A.T. shotgun\nbenelli riot shotgun\nm14 semi-auto\nRail Gun Rifle\nBattle rifle\nCovenant carbine\nBrute shot\nSMG\nBeam rifle\nassault rifle\nPistol\nplasma psitol\nplasma rifle\nfuel rod\nneedler\nshotgun\nsniper rifle\nflame thrower\nand more.....\n\nVehicles:\nGuass warthog\nWraith tank\nScorpion tank\n\n**FEEL FREE TO USE ANY OF MY STUFF JUST EMAIL ME**\nsome of it is not mine so I need to tell you which",
   "images": [
    "img/lg/ACF8C1.jpg",
    "img/lg/ACF8C3.jpg"
   ],
   "hash": "4937C16AD090B50868922343ACA56233",
   "fetched": "2026-10-07T16:12:39Z",
   "download": {
    "ok": true,
    "file_name": "2076-Falujah.zip",
    "bytes": 24555115,
    "at": "2026-10-07T18:39:30Z",
    "sha1": "06c2bb56dd8be38570a614f1a51518cd5338586f"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2077,
   "title": "Halo CE Startup Movie Addition",
   "thumb": "img/placeholder.jpg",
   "author": "Bathroom Security",
   "date": "09/09/2006",
   "file_size": "49.4M",
   "rating": 8.5,
   "sids": [
    13
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2077",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Misc. Halo Files",
   "notes": "***NOTE! INSTALLATION INSTRUCTIONS\n\nInstall to C:\\Program Files\\Microsoft Games\\Halo Custom Edition\n**CHECK TO SEE IF YOU HAVE A FILE NAMED \"INIT.TXT\"\n\n-If so, please DELETE it\n-If not, then you're already set.",
   "images": [
    "img/placeholder.jpg"
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   "hash": "8FBEF5CF077FA2EE34359747684430A9",
   "fetched": "2026-10-07T16:43:00Z",
   "download": {
    "ok": true,
    "file_name": "2077-HaloCE_Startup_Movie.zip",
    "bytes": 49383741,
    "at": "2026-10-07T20:17:40Z",
    "sha1": "e60fc817d341a0ef011b850a4cdf220d59dfecc2"
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   "category_names": [
    "Misc. Halo Files"
   ]
  },
  {
   "fid": 2078,
   "title": "Boat Model MAX file",
   "thumb": "img/lg/ACF929.jpg",
   "author": "?",
   "date": "09/09/2006",
   "file_size": "796.4K",
   "rating": 7.7,
   "sids": [
    28
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2078",
   "og_image": "https://halomaps.org/hce/img/lg/ACF929.jpg",
   "category": "3D Model Files",
   "images": [
    "img/lg/ACF929.jpg",
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    "file_name": "2078-Boat_Model.zip",
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    "at": "2026-10-07T19:57:39Z",
    "sha1": "f86cf74cafd774901f9579c41c4f94c86bbe5e34"
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   "category_names": [
    "3D Model Files"
   ]
  },
  {
   "fid": 2079,
   "title": "Go-Cart Model MAX. file",
   "thumb": "img/lg/buggy.jpg",
   "author": "?",
   "date": "09/09/2006",
   "file_size": "46.4K",
   "rating": 5.9,
   "sids": [
    28
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2079",
   "og_image": "https://halomaps.org/hce/img/lg/buggy.jpg",
   "category": "3D Model Files",
   "images": [
    "img/lg/buggy.jpg",
    "img/lg/buggy1.jpg"
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   "hash": "0BA4FE127B34AFD08434FBAB15D7B931",
   "fetched": "2026-10-07T16:33:20Z",
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    "file_name": "2079-Go-Cart.zip",
    "bytes": 46390,
    "at": "2026-10-07T19:57:39Z",
    "sha1": "bc3cfab5afca70090465875078335595fc021f04"
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   "category_names": [
    "3D Model Files"
   ]
  },
  {
   "fid": 2080,
   "title": "b30 - Silent Cartographer MAX. file",
   "thumb": "img/placeholder.jpg",
   "author": "Modmaker 343",
   "date": "09/09/2006",
   "file_size": "1.2M",
   "rating": null,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2080",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "3D Model Files",
   "notes": "b30 - model - readme\n\nversion 1.0 (a textured version may come out)\n.max format\n\n~~~~~~~~~~~~~~~~~~~~~~~ info~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\n\nthis is a model of b30 - the silent cartographer. unfortunatly, there are no textures and there may a part missing (watch out for it, but i think it might be the baech, im not sure) this is for your map making use. you dont have to give me credit for it if you dont want to, but for those who do... Modmaker 343. good luck modding!",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "C47DB42C94CBC91CF5ED3292DE947B12",
   "fetched": "2026-10-07T16:33:20Z",
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    "file_name": "2080-b30_-_silent_cartographer_.max_file.zip",
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    "at": "2026-10-07T19:57:39Z",
    "sha1": "094e32a75f1e2ab528a846f9f06c0dcaeea1d22d"
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   "category_names": [
    "3D Model Files"
   ]
  },
  {
   "fid": 2081,
   "title": "Grenadetoygulch",
   "thumb": "img/lg/ACF933.jpg",
   "author": "L283023",
   "date": "09/09/2006",
   "file_size": "8.7M",
   "rating": 7.7,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2081",
   "og_image": "https://halomaps.org/hce/img/lg/ACF933.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A blood Gulch varient - This map is supertoygulch, except switched the projectiles with grenades.",
   "images": [
    "img/lg/ACF933.jpg",
    "img/lg/ACF935.jpg"
   ],
   "hash": "86A6E6D84F4A7D1CF6779699C041D571",
   "fetched": "2026-10-07T16:28:40Z",
   "download": {
    "ok": true,
    "file_name": "2081-grenadetoygulch.zip",
    "bytes": 8690022,
    "at": "2026-10-07T19:32:37Z",
    "sha1": "b7293a2a6b088295e37f0755d65301f7fb9f6820"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 2082,
   "title": "Lost at Zanzibar.zip",
   "thumb": "img/lg/ACF93A.jpg",
   "author": "halo-stuff",
   "date": "09/09/2006",
   "file_size": "37.5M",
   "rating": 8.6,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2082",
   "og_image": "https://halomaps.org/hce/img/lg/ACF93A.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Zanzibar vaient with AI bots",
   "notes": "this map is zanzibar with a view improvments like now there is a teleporter to the cliffs there is a bunch of ai sparten ai comming out of the base and elite ai comming out of the beach are i tried to fix as much things as i could to make it more intresting but if you dont like thats fine with me i dont care all i care about is that i like it.",
   "images": [
    "img/lg/ACF93A.jpg",
    "img/lg/ACF93C.jpg"
   ],
   "hash": "5DA05C2AB28CD3549D3AF3F6319C71EF",
   "fetched": "2026-10-07T16:20:19Z",
   "download": {
    "ok": true,
    "file_name": "2082-lost_at_zanzibar.zip",
    "bytes": 37537174,
    "at": "2026-10-07T19:02:52Z",
    "sha1": "41600ea1e7f8e15c0331eb332a634d2beb024826"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 2083,
   "title": "Bg Sorrow Update 1",
   "thumb": "img/lg/ACFD6A.jpg",
   "author": "Alvin",
   "date": "09/17/2006",
   "file_size": "35.6M",
   "rating": 8.5,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2083",
   "og_image": "https://halomaps.org/hce/img/lg/ACFD6A.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A bloodgulch varient with AI bots",
   "notes": "Map name:bg-sorrow_update1\n\nDescription:\"Face wave after wave of enemy troops as you and your squad of spartans and marines try to\ntake over the enemys base\"\n\nwell this is the second or third map ive released to the public.\nInfinity_ai was pretty much a failure and i never got around to releasing the second version for it.\nwell,this is pretty much bloodgulch at night(bg-sorrow) with red and blue marines and red and blue spartans attacking each other\nIt gets pretty laggy once you reach the middle of the map because theyre all fighting there.The maps best played on a gametype with infinite grenades...trust me.\n\nTheres a number of extra crap that I threw in there.Theres an unarmed weapon item colletion i made with the ability to melee your enemys and kill them in one hit.(the melee animation has the energy sword fp animation)\nTheres also some commands you can type in your console to spawn some other crap,I can't remember any of them right now though xD\n\nThis map is actually pretty fun and can be a real time waister!Trying to get your squad of marines into the enemys base takes alot of hard work since the ai spawn so rapidly and it just keeps getting harder as you get closer to the enemy base!\n\n***BUGS***\n-The ai run out of ammo sometimes(especially the spartans)\n\n-Sometimes the marines get stuck in the tents in the middle of the map\n\n-The snipers sometimes don't spawn ever again or run out of ammo quickly\n\n-You sometimes spawn in near the enemys base (and get your ass whooped by the ai)\n\nAny other bugs i might have missed...\n\nSpecial Thanks...\n\n-The creator of the smg tags...\n\n-The creator of the red and blue marine tags...\n\n-The creator of the map BG-Sorrow...\n\n-The creator of Beach_assault and his red and blue spartan tags...\n\n-And {D2T}Phear for beta testing and feedback on the map.\n\nThe two maps BG-Sorrow and Beach_assault got me started on this map so thanks again to you two :)\n\nAnyone else I might have missed thanks anyways...I doubt I missed anyone though :P",
   "images": [
    "img/lg/ACFD6A.jpg",
    "img/lg/ACFD6C.jpg"
   ],
   "hash": "3E0170062F0701E0E5FAF6FD35C3165D",
   "fetched": "2026-10-07T16:20:18Z",
   "download": {
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    "file_name": "2083-bg-sorrow_update1.zip",
    "bytes": 35588887,
    "at": "2026-10-07T19:02:48Z",
    "sha1": "f0a2fce33b71f2cd091b18d3cd645fd04544456a"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 2084,
   "title": "Covenant V Marines Beta 5",
   "thumb": "img/lg/ACFD6E.jpg",
   "author": "GrantLS",
   "date": "09/17/2006",
   "file_size": "54.1M",
   "rating": 9.2,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2084",
   "og_image": "https://halomaps.org/hce/img/lg/ACFD6E.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A bloodgulch varient - play as elite with marine & elite AI bots",
   "notes": "Hello and thanks for downloading 'Covenant V. Marines SEMI FINAL' by GrantLS\n\nThis map has been improved a small amount since Beta 4 (look at features list below) You can now do everything the MC did. You have 4 of my own home made super weapons when you start (all 4 weapons have infinite ammo and also have been vastly improved) these are...\n\n1. Brute plasma grenade rifle (fires plasma grenades at an extreme rate)\n2. Minigun Needler (launches exactly 60 blueish needles a second at a foe)\n3. Ultimate Elite Plasma Rifle (Has extremly accurate fast firing yellow Plasma bolts and also has a fuel rod secondary fire, this rifle is for my ultimate elites but since your playing as a toned down one i thought it would be nice to get a taste of what my FINAL Ultimate Elite will have)\n4. Now a nice fast firing fuel rod gun. ^^\n\nFeatures:\n\n1. AI has been completly re-mapped, Covenant are set in formations and marines now attack from all fronts plus marine AI has been re-made and is slightly stronger than before. (Still get caked though, planning to have fixed this in the FINAL)\n\n2. Reality, I have made the map alot more detailed and i have also made all of the Elites and Grunts armor more lush and real looking\n\n3. DEPLOYABLE Covenant turrets that have been fixed so they wont crush you this time.\n\n4. Super Banshee is now modded more and is faster and better with its weapons than before.\n\n5. Added the creepy cave for a bit of fun or movie making (go and have a look its not too much but what do you expect its still a beta/semi final)\n\n6. The Teleportation services are back online. O_O\n\n7. Marine base now has Snipers.. and believe me they aint feeble little idiots that cant shoot a brick wall infront of their face, they will pawn you big time.\n\n8. You spawn in the middle of the map now, (To fix that spawn in enemy base thing) defualt team you start as is Covenant so u better run to their otherwise you will be introduced by some red hot led.\n\nVehicles:\n\nH2 Ghost\nGoliath (Powerful mech)\nGauss Hog\nSpectre\nSuper Banshee\nCovenant Gun Turret\nDeployable Covenant Gun Turret\n\nThings fixed:\n\nEverything from beta 3 and 4 besides point 1 below... I dont think this will ever be fixed but I am always looking for a way\n\nKnown bugs/issues\n\n1. Even if you play on the Marine side you will still be an elite.\n\nCredits:\n\nBeta testers:\n\nMikeLS\nHunterKillerLS\nDroneLS\n{LE}Camaro4ever19\nEggs mom (LOL)\n\nModels/tags\n\nTheGhost (for some of his very good tutorials and his LAAG Turrets)\n\nGoliath Maker (I found this thing hanging about on the net and adapted it to work properly if its yours please contact me ASAP as the FINAL will be out soon)\n\nTiamat for the plasma nuke contrail and whatever else was in it\n\nSpectre maker (if its yours please contact me ASAP as the FINAL will be out soon).\n\nAnything for me..?\n\nWell, i am looking to join anyone's modding team if they need a skilled weapons and AI maker (actually i can pretty much mod most aspects of Halo) like me so give me an e-mail if you are interrested in having me. thanks",
   "images": [
    "img/lg/ACFD6E.jpg",
    "img/lg/ACFD70.jpg"
   ],
   "hash": "CB16DECACE5CC907867A50A231381E85",
   "fetched": "2026-10-07T16:20:18Z",
   "download": {
    "ok": true,
    "file_name": "2084-Covenant_V_Marines_Beta_5.zip",
    "bytes": 54129799,
    "at": "2026-10-07T19:02:47Z",
    "sha1": "3f080d2dc80b4b4b00c7f0c01e0c5083e6ddffa9"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 2085,
   "title": "Eliteland",
   "thumb": "img/lg/ACFD72.jpg",
   "author": "Jameboy",
   "date": "09/17/2006",
   "file_size": "11.6M",
   "rating": 8.3,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2085",
   "og_image": "https://halomaps.org/hce/img/lg/ACFD72.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Hang'em High varient with Elite AI bots",
   "notes": "This is my first ai mod for halo ce, eliteland. It has red vs. blue elites on hangemhigh. I tried my best to get the elites to work and stuff.\n\nBugs:\nThe Swords that the elites have glow to much\n\nThe elites like to be lazy sometimes( they dont move much)\n\nCredits:\nThinkreddie: Realy deserves most of the credit for the awsume boosted elites (The only elites I made were the sword one's)\n\nJameboy: For idea, adding vehicles, and compiling",
   "images": [
    "img/lg/ACFD72.jpg",
    "img/lg/ACFD74.jpg"
   ],
   "hash": "6A82FC3C224F1CBFC2C597733BBAB53F",
   "fetched": "2026-10-07T16:20:18Z",
   "download": {
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    "file_name": "2085-eliteland.zip",
    "bytes": 11550413,
    "at": "2026-10-07T19:02:43Z",
    "sha1": "6b878d88d09e81e6aa65ad7b626f7ceb6e4b2acb"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 2086,
   "title": "EV Jump",
   "thumb": "img/lg/ACFD76.jpg",
   "author": "{SU}Evans",
   "date": "09/17/2006",
   "file_size": "6.1M",
   "rating": 8.4,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2086",
   "og_image": "https://halomaps.org/hce/img/lg/ACFD76.jpg",
   "category": "Halo CE Maps",
   "notes": "Notes:\nAnother jump map made by {SU}Evans\nBest in slayer for practice & race for experienced This map is fairly hard & is not for training I said i would make another map harder & i did!\nVehicles:\n-none-\nWeapons:\n\\Starting equipment:\nall games: barefists & nades\n\\around the map\nfrag nades & secret weapon (prize at end)\n\\powerups:\nhealthpacks\n\nCredits:\nBarefists : unknow author but i got it from {DS}Killa\\Killa\\EP Killa\nBarricade walls: (DA)ender\nsecret weapon: Tiamat\n\nSpecial thanks to:\n{RE}Erk for helping me....again\n& a buch of others, not you silentwind or 95% of my xfire friends!\n\nBeta Testers:\n{SU}Evans\n{RE}Erk\nG-Hunter\n{HKK}metal\n(RSF)Shadow\n\nEnjoy & have fun!",
   "images": [
    "img/lg/ACFD76.jpg",
    "img/lg/ACFD78.jpg"
   ],
   "hash": "7731CF47928DDFC8FFB0A393E2131630",
   "fetched": "2026-10-07T16:12:38Z",
   "download": {
    "ok": true,
    "file_name": "2086-EV_jump.zip",
    "bytes": 6136646,
    "at": "2026-10-07T18:39:27Z",
    "sha1": "d208f803a0de1406de8db6b9d4f55f40fe65a8ed"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2087,
   "title": "Falujah V1.2",
   "thumb": "img/lg/ACFD81.jpg",
   "author": "Kyle Barnes",
   "date": "09/17/2006",
   "file_size": "24.6M",
   "rating": 8.6,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2087",
   "og_image": "https://halomaps.org/hce/img/lg/ACFD81.jpg",
   "category": "Halo CE Maps",
   "description": "This is an updated version of my previous map Falujah.",
   "notes": "Updates:\nLAGLESS!!!!!!\nNO NUKES!!!!! (replaced with a hidden c4 that doesnt act as a grenade)\nfixed some hidden weapon glitches.\nUpdated a few textures.\nRe-placed weapons\nNEW!!!!! Colt M4\nNEW!!!!! Sig sauer P226\n\nWeapons include:\n\nColt M4\nSig Sauer P226\nM16\nMp5K\nGlock 18c automatic\nTerrorist RPG\nAk-47\ncolt 1911\nwalther ppk silenced\nm60 heavy machine gun\nm600 S.W.A.T. shotgun\nbenelli riot shotgun\nm14 semi-auto\nRail Gun Rifle\nBattle rifle\nCovenant carbine\nBrute shot\nSMG\nBeam rifle\nassault rifle\nPistol\nplasma psitol\nplasma rifle\nfuel rod\nneedler\nshotgun\nsniper rifle\nflame thrower\nand more.....\n\nVehicles:\nGuass warthog\nWraith tank\nScorpion tank\n\n**FEEL FREE TO USE ANY OF MY STUFF JUST EMAIL ME**\nsome of it is not mine so I need to tell you which",
   "images": [
    "img/lg/ACFD81.jpg",
    "img/lg/ACFD83.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/1A9D7636-9016-469A-B43EC38B1448ED66.JPG",
     "caption": "The Last One Standing"
    },
    {
     "src": "img/users/lg/2DDE7332-9FC4-4E2E-A0B879F1C1AC74C0.JPG",
     "caption": "me useing a warthog trampoline to take a pic of falujah v1.2"
    },
    {
     "src": "img/users/lg/1FB84908-1C25-4B3F-B18823BD901DFEAD.JPG",
     "caption": "A beautiful sunset on a beautiful map..."
    }
   ],
   "hash": "A57A49C59994604ED0248EBF1775F50B",
   "fetched": "2026-10-07T16:12:38Z",
   "download": {
    "ok": true,
    "file_name": "2087-Falujah_1.2.zip",
    "bytes": 24599727,
    "at": "2026-10-07T18:39:29Z",
    "sha1": "6ef7508bd2c6302936f915ceb19a30256ca2d64c"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2088,
   "title": "Hog Stunt Track",
   "thumb": "img/lg/ACFD85.jpg",
   "author": "lskrippner(Chief)",
   "date": "09/17/2006",
   "file_size": "5.1M",
   "rating": 8.1,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2088",
   "og_image": "https://halomaps.org/hce/img/lg/ACFD85.jpg",
   "category": "Halo CE Maps",
   "description": "a fun litle bmx style race track to mess around on with jumps, burms, and a rythims section at the end",
   "images": [
    "img/lg/ACFD85.jpg",
    "img/lg/ACFD87.jpg"
   ],
   "hash": "E09DF7F448635B0972B37601CA217C61",
   "fetched": "2026-10-07T16:12:38Z",
   "download": {
    "ok": true,
    "file_name": "2088-hog_stunt_track.zip",
    "bytes": 5143987,
    "at": "2026-10-07T18:39:25Z",
    "sha1": "cf4e446054470f99663e67822ae7c0926f61ddfb"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2089,
   "title": "House",
   "thumb": "img/lg/ACFD89.jpg",
   "author": "Chief",
   "date": "09/17/2006",
   "file_size": "6.4M",
   "rating": 7.8,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2089",
   "og_image": "https://halomaps.org/hce/img/lg/ACFD89.jpg",
   "category": "Halo CE Maps",
   "description": "An almost perfectly proportional replica of the authors house",
   "notes": "An almost perfectly proportional replica of my house. its not very detailed and there is no furniture,\nand im not the best texturer in the world so bear with me. it takes room_final to a whole new level.",
   "images": [
    "img/lg/ACFD89.jpg",
    "img/lg/ACFD8B.jpg"
   ],
   "hash": "4B73E456FA9A21C25390839E69BA6C43",
   "fetched": "2026-10-07T16:12:37Z",
   "download": {
    "ok": true,
    "file_name": "2089-house.zip",
    "bytes": 6397985,
    "at": "2026-10-07T18:39:24Z",
    "sha1": "5c044d3fe636b4d46bf13834e7d8f37eec79bbd8"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2090,
   "title": "Hugemod",
   "thumb": "img/lg/ACFD8D.jpg",
   "author": "L283023 (original map by Tiamat)",
   "date": "09/17/2006",
   "file_size": "23.4M",
   "rating": 8.1,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2090",
   "og_image": "https://halomaps.org/hce/img/lg/ACFD8D.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Hugeass varient",
   "notes": "NOTES:\nTakes a long time to walk\n*YAWN*\nso just crouch and walk and see what happens.\nMostly every weapon is modded.\nAlso vehicles are modded very well.\nHog users will be mad about what I did to the hogs! :-)\nSTAY AWAY FROM THE SNIPERS!!!!\nThey were a horible project gone wrong!\nAlthough you can throw grenades with them...\nAnyways for any questions contact me.\n\nSPECIAL THANKS:\nTo of course me!\nAlso to Hogdriver155, well.... I kinda stole his name! :-(",
   "images": [
    "img/lg/ACFD8D.jpg",
    "img/lg/ACFD8F.jpg"
   ],
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   "fetched": "2026-10-07T16:28:39Z",
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    "file_name": "2090-hugemod.zip",
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    "at": "2026-10-07T19:32:38Z",
    "sha1": "afa741392a7775d78f919555c3240e33e6142838"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 2091,
   "title": "Killtacular",
   "thumb": "img/lg/ACFD91.jpg",
   "author": "«RL»Robo",
   "date": "09/17/2006",
   "file_size": "7.7M",
   "rating": 7.3,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2091",
   "og_image": "https://halomaps.org/hce/img/lg/ACFD91.jpg",
   "category": "Halo CE Maps",
   "notes": "Known Defects: In CTF, the c4's are where you can pick them up or use them. You can only shoot at them or throw a gernade and make them fly around the map.\nBeta Testers: «RL»Snipaz, «RL»Grunt, «RL»Tirgal, «RL»Thor, «RL»Nitrous, & «RL»Duke\nSpecial Thanks to «RL»Wild, «RL»Trambo, «RL»Blaster, and to all those I got the tags from. Thank You",
   "images": [
    "img/lg/ACFD91.jpg",
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   "hash": "602438A18A0E14E4D76EB369D7F8D76B",
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    "sha1": "57d88d7bf4e5f4ad4c03ed2160f0779809cd019a"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2092,
   "title": "Lost at Zanzibar v2 beta",
   "thumb": "img/lg/ACFD95.jpg",
   "author": "halo-stuff",
   "date": "09/17/2006",
   "file_size": "52.1M",
   "rating": 8.6,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2092",
   "og_image": "https://halomaps.org/hce/img/lg/ACFD95.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A modifed Zanzibar level with AI bots",
   "notes": "this is kinda like a upgrade to my previous map lost_at_zanzibar this map inclues elites h2 spartens jakals hunters flood and even grunts the grunts are gaurding a weapon i made also there grunts are hidden well I think the battle rifle is fixed it should be had complaints and thats about it",
   "images": [
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   "hash": "71F377107B1F50EB77FA3831680D58F9",
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    "at": "2026-10-07T19:02:47Z",
    "sha1": "26209756dc62253cd5a3a75829a58ba19dfeeb10"
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   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 2093,
   "title": "Single Player - Retribution",
   "thumb": "img/lg/retributionpic1.jpg",
   "author": "Deatheater42",
   "date": "09/17/2006",
   "file_size": "44.6M",
   "rating": 7.9,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2093",
   "og_image": "https://halomaps.org/hce/img/lg/retributionpic1.jpg",
   "category": "Modified Single Player Maps",
   "description": "NOTE This is a single player campaign style map - YOU CAN NOT LOAD NORMALLY - Read trhe instructions at the top of the section",
   "notes": "Description: A single player level that uses several multiplayer map BSPs with respawning AI.\n\nAbout: This map is a single player level which uses several of the multiplayer map BSPs(If you don't know what \"BSP\" stands for, it is an acronym for \"Binary Structure Plane\" and is basically the ground in a map).\nEach section contains respawning AI and requires you to complete a specific objective besides killing everything, which is usually entering a teleporter. All AI are edited to have more health, be more accurate, etc. and the spartan AI are completely custom besides the original biped and animations. All sections contain objectives and navpoints or timers. Since this is a single player map, if loaded as a multiplayer map it will cause Halo CE to crash. To load it as a single player map, enable console mode and type: \"map_name retribution\" into the console.\n\nAcknowledgements:\nledhedgn - spartan AI\nMetkil5685 - beta testing\nMaster White - beta testing\nseveral members of Halopce.com - advice and support when I needed it\nMe - everything else",
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    "img/lg/retributionpic1.jpg",
    "img/lg/retributionpic3.jpg"
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   "category_names": [
    "Modified Single Player Maps"
   ]
  },
  {
   "fid": 2094,
   "title": "Return of the Covenant c2",
   "thumb": "img/lg/8.jpg",
   "author": "§partan 8",
   "date": "09/17/2006",
   "file_size": "59.3M",
   "rating": 8.1,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2094",
   "og_image": "https://halomaps.org/hce/img/lg/8.jpg",
   "category": "Halo CE Maps",
   "description": "This map is for 1 player only but for multiplayer mode",
   "notes": "================================================================\nTitle : Return of The Covenant Chapter 2\nRelease Date :\nAuthor : §partan 8\n\nDescription : This map is for 1 player only but for multiplayer.\n\nAbout : The new stuff that’s not originally from halo 1 is from\nthe map Extinction or Downflow. (scenery, weapons and vehicles)\n\nRecommendation : This map only supports slayer and set the time limit to never.\n(So you don't run out of time, duh) Also it would be good if\nyou have vehicle respawn on.\n\nAcknowledgement: The base model was made by wolf_demon\ntiamat made the spectre\nl33t made the guass hog\nIf anyone else sees something of yours in this map\nI give credit to you.\n\nCopyright / Permissions\n-----------------------\nYou are NOT allowed to commercially exploit this level, i.e. put it on a CD\nor any other electronic medium that is sold for money without my explicit\npermission!\n\nYou MAY distribute this level through any electronic network (Internet,\nFIDO, local BBS etc.), provided you include this file and leave the archive\nintact.\n\nNO WARRANTIES. The SOFTWARE PRODUCT and any related documentation is provided\n“as is” without warranty of any kind, either express or implied, including,\nwithout limitation, the implied warranties or merchantability, fitness for a\nparticular purpose, or noninfringement. The entire risk arising out of use or\nperformance of the SOFTWARE PRODUCT remains with you.\n\n----------------------\nHalo (c) Bungie / Microsoft all rights reserved\nHalo CE (c) Gearbox Software, 101 East Park Blvd #1069, Plano, TX 75074.\nAll other trademarks and trade names are properties of their respective owners.",
   "images": [
    "img/lg/8.jpg",
    "img/lg/ACFDA6.jpg"
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   "hash": "5D07E7668956BD36A49A5943D242B4B1",
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2095,
   "title": "Serenity(ADB)",
   "thumb": "img/lg/ACFDAB.jpg",
   "author": "Andy ADB/U57/flyingdog",
   "date": "09/17/2006",
   "file_size": "8.0M",
   "rating": 8.4,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2095",
   "og_image": "https://halomaps.org/hce/img/lg/ACFDAB.jpg",
   "category": "Halo CE Maps",
   "notes": "Serenity(ADB) is my first attempt at a map. I am very new to the game so bare with me. I guess you could say I have been living in a cave for the last few years. Well been living in an RPG world and I needed something new. This map was created with AutoCAD and 3D Studio. AutoCAD is second nature to me so it came easy.\n\nThe map will support all game types for 16 players. It is not a huge map so there may be some very intense fire fights. Each base has a chain and rocket turret for defense. Also the center beam of each base is deadly for all players, even your own color. There are three main ways into the base the main front and two sides. In the center of the map is a large structure the will supply plenty of cover and a trench on each side. Along the sides is a raised structure to help with cover and good spots to snipe from.\n\nEach side will have two Ghosts, a Rocket Warthog and Chain-gun Warthog. I feel the level is too small for a tank or banshee.\n\nAll weapons are stock.\n\nAbout the map:\nI just wanted to start off with something simple to share. Serenity is a courtyard used by the Forerunners. As for why we do not know. At each end are two huge doors that lead into other parts yet to be discovered in this installation. As time come more sections will be discovered and maybe a better understanding of who they where.\n\nI would like to thank TheGhost for I used his turrets at each base.\n\nI do not know of any bugs on this map. I don't have a clan or a group of friends that I may test this map with. So if you come across any issues please let me know. If there are things you would like to see changed I may take them into consideration. I hope you enjoy this map and I hope to have others for the community.",
   "images": [
    "img/lg/ACFDAB.jpg",
    "img/lg/ACFDAD.jpg"
   ],
   "hash": "8D042D37E1225E070D8CA35272BE8AA2",
   "fetched": "2026-10-07T16:12:36Z",
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    "file_name": "2095-Serenity(ADB).zip",
    "bytes": 8036105,
    "at": "2026-10-07T18:39:22Z",
    "sha1": "d8385994effc0764327f272d57ed1235e259824e"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2096,
   "title": "Tutorial Map",
   "thumb": "img/lg/ACFDAF.jpg",
   "author": "modmaker 343",
   "date": "09/17/2006",
   "file_size": "8.6M",
   "rating": 7.5,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2096",
   "og_image": "https://halomaps.org/hce/img/lg/ACFDAF.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "The tutorial map that came with the HEK",
   "notes": "this is my first map. its an okay ctf map, and an pretty good team slayer map. I give credit to modmaker jnr. for populating my map. good job man! and every one else,\nI hope you enjoy this map. - modmaker 343",
   "images": [
    "img/lg/ACFDAF.jpg",
    "img/lg/ACFDB1.jpg"
   ],
   "hash": "8719C62F240CA3AED0427E33DD46B09A",
   "fetched": "2026-10-07T16:28:39Z",
   "download": {
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    "file_name": "2096-tutorial_map.zip",
    "bytes": 8586617,
    "at": "2026-10-07T19:32:35Z",
    "sha1": "1d4d76a63ec3342900ca872c939adbb386629d1c"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 2097,
   "title": "Ultimate Fight",
   "thumb": "img/lg/ACFDB3.jpg",
   "author": "lekgolo",
   "date": "09/17/2006",
   "file_size": "35.7M",
   "rating": 8.3,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2097",
   "og_image": "https://halomaps.org/hce/img/lg/ACFDB3.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A bloodgulch varient with marine and covenant AI bots",
   "notes": "ok this is my first CE mod. and im not good at making my own map so i modded BG. now i put AI on teams. (elites, grunts, jackels VS shotgun marines and sniper marines) and the sky is changed. i know its not much but im working hard to learn more stuff.. and if ur red u will die from the marines... the will snipe ya\nNote: the gravity rifle doesnt work. im sorry ill try to fix it",
   "images": [
    "img/lg/ACFDB3.jpg",
    "img/lg/ACFDB5.jpg"
   ],
   "hash": "8FA87037E48EA7AE2A9B19590FA439F2",
   "fetched": "2026-10-07T16:20:17Z",
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    "file_name": "2097-ultimatefight.zip",
    "bytes": 35715451,
    "at": "2026-10-07T19:02:42Z",
    "sha1": "a85058ea4adaf13def36e24d8ee91b8d67235aef"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 2098,
   "title": "WTC - World Trade Center",
   "thumb": "img/lg/ACFDB7.jpg",
   "author": "lskrippner(Chief)",
   "date": "09/17/2006",
   "file_size": "4.9M",
   "rating": 7.9,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2098",
   "og_image": "https://halomaps.org/hce/img/lg/ACFDB7.jpg",
   "category": "Halo CE Maps",
   "description": "A virtual memorial to the events of 09/11/2001. works with slayer and ctf.",
   "images": [
    "img/lg/ACFDB7.jpg",
    "img/lg/ACFDB9.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/DA30D2C0-26B8-476C-A36AFC6530306916.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/49EAF2E0-0474-4D0E-A9138887CA35309A.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/BE5C5BAB-894C-4958-A66B21E583FCEA47.JPG",
     "caption": ""
    }
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   "hash": "9AAA45512C07AEA1BFE2CF73E667D0F0",
   "fetched": "2026-10-07T16:12:36Z",
   "download": {
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    "file_name": "2098-wtc.zip",
    "bytes": 4889795,
    "at": "2026-10-07T18:39:21Z",
    "sha1": "30c63208a22360a3614f69bbb6cdb288c3c673b5"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2099,
   "title": "UI video Tutorial",
   "thumb": "img/placeholder.jpg",
   "author": "?",
   "date": "09/17/2006",
   "file_size": "85.8M",
   "rating": null,
   "sids": [
    23
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2099",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Tutorials",
   "images": [
    "img/placeholder.jpg"
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    "file_name": "2099-UI_tut.zip",
    "bytes": 85811854,
    "at": "2026-10-07T20:13:50Z",
    "sha1": "a91b4a1ad2217da5d88bf45373eec29e08195c8a"
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   "category_names": [
    "Tutorials"
   ]
  },
  {
   "fid": 2100,
   "title": "Modeling with MAYA video tutorial",
   "thumb": "img/placeholder.jpg",
   "author": "Jahrian",
   "date": "09/17/2006",
   "file_size": "53.3M",
   "rating": null,
   "sids": [
    23
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2100",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Tutorials",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "7CD41CD75A2BBEEDCA47CE3CC0AB97EA",
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    "file_name": "2100-modeling_vid.zip",
    "bytes": 53345689,
    "at": "2026-10-07T20:13:40Z",
    "sha1": "8889de6eeb5eb792b98a299475ad46689598f2ba"
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   "category_names": [
    "Tutorials"
   ]
  },
  {
   "fid": 2101,
   "title": "Scenery Video Tutorial",
   "thumb": "img/placeholder.jpg",
   "author": "halo-stuff",
   "date": "09/17/2006",
   "file_size": "14.7M",
   "rating": null,
   "sids": [
    23
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2101",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Tutorials",
   "description": "This tutorial just explains the basics of making a scenery base in 3ds max and gurilla and tool it is really easy to understand",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "8B75E171DCB00DEE58C9F896779A74A3",
   "fetched": "2026-10-07T16:40:38Z",
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    "file_name": "2101-Scenery_Tutorial.zip",
    "bytes": 14670152,
    "at": "2026-10-07T20:13:35Z",
    "sha1": "5586221c7be281066f14d8323937e5e3ed79afd2"
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   "category_names": [
    "Tutorials"
   ]
  },
  {
   "fid": 2102,
   "title": "UVW Unwrapping video Tutorial",
   "thumb": "img/placeholder.jpg",
   "author": "offspring",
   "date": "09/17/2006",
   "file_size": "44.3M",
   "rating": null,
   "sids": [
    23
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2102",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Tutorials",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "0B5C3D230FB0C20B871FB07C35D5287E",
   "fetched": "2026-10-07T16:40:37Z",
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    "file_name": "2102-UVW_Unwrapping_Tutorial.zip",
    "bytes": 44250855,
    "at": "2026-10-07T20:13:35Z",
    "sha1": "a49f4aaff4fa0431b7d87b3585cf21226ebe606a"
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   "category_names": [
    "Tutorials"
   ]
  },
  {
   "fid": 2103,
   "title": "2 floor base MAX/3DS",
   "thumb": "img/placeholder.jpg",
   "author": "modmaker 343",
   "date": "09/17/2006",
   "file_size": "160.4K",
   "rating": null,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2103",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "3D Model Files",
   "notes": "This is a base for your map. there are no textures but its good any way. hope you like it.\nyou dont have to give me credit but if you do, thanks. - modmaker 343",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "89773F1105619C35ABB517D99AEEC957",
   "fetched": "2026-10-07T16:33:19Z",
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    "file_name": "2103-2floor.zip",
    "bytes": 160394,
    "at": "2026-10-07T19:57:38Z",
    "sha1": "42424c2f3408e9e78aa940e90614aa123f3e0a05"
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   "category_names": [
    "3D Model Files"
   ]
  },
  {
   "fid": 2104,
   "title": "3 floor building MAX/3DS",
   "thumb": "img/lg/3FLOOR_building2.jpg",
   "author": "modmaker 343",
   "date": "09/17/2006",
   "file_size": "172.9K",
   "rating": null,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2104",
   "og_image": "https://halomaps.org/hce/img/lg/3FLOOR_building2.jpg",
   "category": "3D Model Files",
   "notes": "a second version of my first 3 floor building. this model includes walls and windows.\nthere are now four rooms.",
   "images": [
    "img/lg/3FLOOR_building2.jpg"
   ],
   "hash": "0CC03EE185AFE692FEBD94DF0ADE81FF",
   "fetched": "2026-10-07T16:33:19Z",
   "download": {
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    "file_name": "2104-3floor_building_2.zip",
    "bytes": 172908,
    "at": "2026-10-07T19:57:38Z",
    "sha1": "625fb2d1efb396d415e6e38829b1f114505a605e"
   },
   "category_names": [
    "3D Model Files"
   ]
  },
  {
   "fid": 2105,
   "title": "Three floor building MAX/3DS",
   "thumb": "img/lg/3FLOOR_building.jpg",
   "author": "modmaker 343",
   "date": "09/17/2006",
   "file_size": "175.7K",
   "rating": null,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2105",
   "og_image": "https://halomaps.org/hce/img/lg/3FLOOR_building.jpg",
   "category": "3D Model Files",
   "description": "A building with 3 floors and a helipad on the top.",
   "images": [
    "img/lg/3FLOOR_building.jpg"
   ],
   "hash": "1E166BC238B9C1D66CBAF73A6D34D4D6",
   "fetched": "2026-10-07T16:33:19Z",
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    "file_name": "2105-3floor_building.zip",
    "bytes": 175669,
    "at": "2026-10-07T19:57:37Z",
    "sha1": "4e03110dc654bacc44b03935b6d5285863299b31"
   },
   "category_names": [
    "3D Model Files"
   ]
  },
  {
   "fid": 2106,
   "title": "Bloodgulch Base Scenery Tag",
   "thumb": "img/placeholder.jpg",
   "author": "modmaker 343",
   "date": "09/17/2006",
   "file_size": "96.2K",
   "rating": null,
   "sids": [
    32
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2106",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo CE Scenery Tags",
   "description": "the base featured in blood gulch converted in to a scenery tag.",
   "images": [
    "img/placeholder.jpg"
   ],
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   "fetched": "2026-10-07T16:36:34Z",
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    "file_name": "2106-bloodgulch_base_senery.zip",
    "bytes": 96223,
    "at": "2026-10-07T20:03:20Z",
    "sha1": "9c57998ac60371c910b2072c2f91ddaeaffb4977"
   },
   "category_names": [
    "Halo CE Scenery Tags"
   ]
  },
  {
   "fid": 2107,
   "title": "French Famas Assault Rifle tags",
   "thumb": "img/placeholder.jpg",
   "author": "[RLG] El Crappio",
   "date": "09/17/2006",
   "file_size": "149.0K",
   "rating": 6.7,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2107",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo CE Weapon Tags",
   "notes": "I modeled this simple gun, and got a nice black skin on it and tagged it. I thought, since it is my best gun (and the first i've posted), i'd share it with evryone else.\n\nJust unZIP to your weapons folder in tags, add the item collection on maps in Sapien, compile and play!\n\nIt has a flashlight thats always on just in front of the Spartan's hands, it will become a secondary fire laser in the future, aswell as a better skin.",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "9453D3DABE37786277D2EF8638214D4D",
   "fetched": "2026-10-07T16:39:17Z",
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    "file_name": "2107-french_famas_assault_rifle.zip",
    "bytes": 149039,
    "at": "2026-10-07T20:09:32Z",
    "sha1": "2a290336ab1f662be37f0c2176d8474d3d835940"
   },
   "category_names": [
    "Halo CE Weapon Tags"
   ]
  },
  {
   "fid": 2108,
   "title": "Outpost Base model",
   "thumb": "img/lg/outpost.jpg",
   "author": "modmaker 343",
   "date": "09/17/2006",
   "file_size": "292.9K",
   "rating": null,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2108",
   "og_image": "https://halomaps.org/hce/img/lg/outpost.jpg",
   "category": "3D Model Files",
   "description": "a small structure that was found and used as a UNSC outpost.",
   "images": [
    "img/lg/outpost.jpg"
   ],
   "hash": "CF3FF9E99A97298E8DEEC296269BA2F7",
   "fetched": "2026-10-07T16:33:18Z",
   "download": {
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    "file_name": "2108-outpost_base_model.zip",
    "bytes": 292895,
    "at": "2026-10-07T19:57:37Z",
    "sha1": "2e11352b0a266d561bb202f9109ee672cc0510ad"
   },
   "category_names": [
    "3D Model Files"
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  },
  {
   "fid": 2109,
   "title": "Plasma Assault Rifle tags",
   "thumb": "img/placeholder.jpg",
   "author": "donut",
   "date": "09/17/2006",
   "file_size": "938.5K",
   "rating": null,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2109",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo CE Weapon Tags",
   "notes": "plasma assault rifle:by donut\nidea:not mine, got it from this guy who made a two betrayals mod\nwork:done by me\nshoots:plasma (blue)\neffects:all he pasma effects\nmuzzle flash:plasma\neverything else is the same(damage=same,model=same)\n\nok this is my first weapon mod.\nall of the effect files (for example: \"impact sand\")have been put in the effects folder\nso you dont have to worry about moving files (sorry if thats confusing).\nim not sure if this gun works though cuz i couldnt test it because my sapien if being faggy and\ndoesnt want to load my scenarios (if someone wants to put up a tutoral or something to help us noobs with\nsapien problems that would be nice)\nim assuming you know how to organise your weapons\n(if you dont just put everything into \"halo ce directory/tags/weapons\" item collection goes to \"halo ce directory/tags/item collection/single weapons\")\nhave fun with it and you dont have to worry about credit (although it would be appreciated)",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "3B6FF8DB856DEAEA32588F9876A5201C",
   "fetched": "2026-10-07T16:39:16Z",
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    "file_name": "2109-plasmaassault_rifle.zip",
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    "sha1": "93cca738b7f0efa27d6217534ba5777398c11b96"
   },
   "category_names": [
    "Halo CE Weapon Tags"
   ]
  },
  {
   "fid": 2110,
   "title": "rocket_launcher Model 3DS",
   "thumb": "img/lg/ACFDBE.jpg",
   "author": "McDonals",
   "date": "09/17/2006",
   "file_size": "133.9K",
   "rating": null,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2110",
   "og_image": "https://halomaps.org/hce/img/lg/ACFDBE.jpg",
   "category": "3D Model Files",
   "description": "rocket launcher for 3ds max, credit to bungie for the model and bitmap",
   "images": [
    "img/lg/ACFDBE.jpg"
   ],
   "hash": "99B5A2370B1133DFD295F4724FF52B93",
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   "download": {
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    "file_name": "2110-rocket_launcher.zip",
    "bytes": 133943,
    "at": "2026-10-07T19:57:36Z",
    "sha1": "83e3f7c22cc48fd53c80067de08b11f92b6c2e90"
   },
   "category_names": [
    "3D Model Files"
   ]
  },
  {
   "fid": 2111,
   "title": "small building (MAX/3DS)",
   "thumb": "img/lg/small_building.jpg",
   "author": "modmaker 343",
   "date": "09/17/2006",
   "file_size": "151.3K",
   "rating": null,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2111",
   "og_image": "https://halomaps.org/hce/img/lg/small_building.jpg",
   "category": "3D Model Files",
   "description": "this is a model of a small building with one window at the back.",
   "images": [
    "img/lg/small_building.jpg"
   ],
   "hash": "45FAEBC4D8267D4ED8E074194A12BC61",
   "fetched": "2026-10-07T16:33:17Z",
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    "file_name": "2111-small_building.zip",
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    "at": "2026-10-07T19:57:36Z",
    "sha1": "7e8aa82f3bdb1dc24bceac97bc685944a4ac3f28"
   },
   "category_names": [
    "3D Model Files"
   ]
  },
  {
   "fid": 2112,
   "title": "Small Building Store (MAX/3DS)",
   "thumb": "img/lg/ACFDC1.jpg",
   "author": "modmaker 343",
   "date": "09/17/2006",
   "file_size": "151.1K",
   "rating": null,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2112",
   "og_image": "https://halomaps.org/hce/img/lg/ACFDC1.jpg",
   "category": "3D Model Files",
   "description": "the same 'small_building' model that i created earlier, but with isles, desks, and a table inside.",
   "images": [
    "img/lg/ACFDC1.jpg"
   ],
   "hash": "31C028FBDB6AB0367FB4C676084967DC",
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    "file_name": "2112-small_building_store.zip",
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    "at": "2026-10-07T19:57:36Z",
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   "category_names": [
    "3D Model Files"
   ]
  },
  {
   "fid": 2113,
   "title": "XM8 sd (silenced) (MAZ/3DS)",
   "thumb": "img/placeholder.jpg",
   "author": "modmaker 343",
   "date": "09/17/2006",
   "file_size": "63.2K",
   "rating": null,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2113",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "3D Model Files",
   "description": "this is a model of XM8 assalt rifle equiped with a silence\\flash suppresser.",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "3F149748DB518C6878B4C8311498246C",
   "fetched": "2026-10-07T16:33:17Z",
   "download": {
    "ok": true,
    "file_name": "2113-XM8_sd_(silenced).zip",
    "bytes": 63153,
    "at": "2026-10-07T19:57:35Z",
    "sha1": "112b52598440a91e29ffead79354ce3152ec95d4"
   },
   "category_names": [
    "3D Model Files"
   ]
  },
  {
   "fid": 2114,
   "title": "XM8_rifle_tags.zip",
   "thumb": "img/placeholder.jpg",
   "author": "modmaker 343",
   "date": "09/17/2006",
   "file_size": "436.6K",
   "rating": 8.3,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2114",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo CE Weapon Tags",
   "description": "These are weapon tags. there are 2 weapons in this pack, they are an xm8 assault rifle with a grenade launcher. the other one is a plasma xm8 with a fuel rod gun. these tag are also found in Gauntlet.",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "0D89CBB0D38A59EB0D52894948C1408F",
   "fetched": "2026-10-07T16:39:16Z",
   "download": {
    "ok": true,
    "file_name": "2114-XM8_rifle_tags.zip",
    "bytes": 436595,
    "at": "2026-10-07T20:09:32Z",
    "sha1": "e7b25c34d6978913851b0a0dedda8c04d7061b84"
   },
   "category_names": [
    "Halo CE Weapon Tags"
   ]
  },
  {
   "fid": 2115,
   "title": "Table Scenery Tags",
   "thumb": "img/placeholder.jpg",
   "author": "Evil 5partan",
   "date": "09/27/2006",
   "file_size": "671.9K",
   "rating": null,
   "sids": [
    32
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2115",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo CE Scenery Tags",
   "notes": "--No Credit Required--\nFeel free to edit, use or recreate the scenery however you wish.\n\nRecommendations:\nUse for house/real life street maps that have houses.\nI did this on my spare time.",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "0E21C2B8152E79B28D92574B6F75C4EC",
   "fetched": "2026-10-07T16:36:34Z",
   "download": {
    "ok": true,
    "file_name": "2115-tablescenery.zip",
    "bytes": 671937,
    "at": "2026-10-07T20:03:20Z",
    "sha1": "6d839248e85c89fbdfe63a3bf887d196532f3627"
   },
   "category_names": [
    "Halo CE Scenery Tags"
   ]
  },
  {
   "fid": 2116,
   "title": "Rigged Brute Model MAX",
   "thumb": "img/placeholder.jpg",
   "author": "halo-stuff",
   "date": "09/27/2006",
   "file_size": "479.7K",
   "rating": null,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2116",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "3D Model Files",
   "notes": "This is the brute model I released before except that this time i rigged it so now you can make it a biped eaiser hopefully i might release a biped of this soon once i get it working so hopefully soon",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "EC74FF446DBCC1FAF8C9F1EB6BCA4B4F",
   "fetched": "2026-10-07T16:33:16Z",
   "download": {
    "ok": true,
    "file_name": "2116-rigged_brute.zip",
    "bytes": 479712,
    "at": "2026-10-07T19:57:35Z",
    "sha1": "697b55991a3a25435ed6f702ef3fc2628c151a19"
   },
   "category_names": [
    "3D Model Files"
   ]
  },
  {
   "fid": 2117,
   "title": "Icefields base Scenery Tags",
   "thumb": "img/lg/Tagworld055.jpg",
   "author": "Matooba",
   "date": "09/27/2006",
   "file_size": "359.7K",
   "rating": 8.2,
   "sids": [
    32
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2117",
   "og_image": "https://halomaps.org/hce/img/lg/Tagworld055.jpg",
   "category": "Halo CE Scenery Tags",
   "description": "Icefields base converted into a scenery model with UV map and textures applied. Just put it in your tags\\scenery folder and add it in Sapien.",
   "images": [
    "img/lg/Tagworld055.jpg",
    "img/lg/Tagworld056.jpg"
   ],
   "hash": "518EEB982E81DC706CB714BA931ED96D",
   "fetched": "2026-10-07T16:36:33Z",
   "download": {
    "ok": true,
    "file_name": "2117-Icefields_base_Scenery_Tags.zip",
    "bytes": 359706,
    "at": "2026-10-07T20:03:20Z",
    "sha1": "a4a740d5d409c4c8368411d44249811a7f2bfc1f"
   },
   "category_names": [
    "Halo CE Scenery Tags"
   ]
  },
  {
   "fid": 2118,
   "title": "Crimson Woods UI (User Interface) Map file replacement",
   "thumb": "img/placeholder.jpg",
   "author": "[EJ] Hailstorm",
   "date": "09/27/2006",
   "file_size": "10.4M",
   "rating": 8.9,
   "sids": [
    26
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2118",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Custom UI Files",
   "notes": "Well, this was my UI I made for the contest awhile back, but I never realy finished it to my liking. I just decided recently to release it after using it as my UI for a few months. It has three new songs, The last one should be a trip down memory lane for all of us HCEC fans.",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "01666B38BE436CF4359ADACA9CAD6342",
   "fetched": "2026-10-07T16:41:27Z",
   "download": {
    "ok": true,
    "file_name": "2118-Crimson_Woods_UI.zip",
    "bytes": 10399390,
    "at": "2026-10-07T20:15:36Z",
    "sha1": "c6bdc0649a4851cdea70c62ef393ffccb6ca8fbf"
   },
   "category_names": [
    "Custom UI Files"
   ]
  },
  {
   "fid": 2119,
   "title": "Covenent Capital Ship Model (MAX)",
   "thumb": "img/lg/ACF92D.jpg",
   "author": "halo-stuff",
   "date": "09/27/2006",
   "file_size": "614.1K",
   "rating": 8.3,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2119",
   "og_image": "https://halomaps.org/hce/img/lg/ACF92D.jpg",
   "category": "3D Model Files",
   "notes": "this model wasn’t made by me but by Bungie so i don’t want any credit i don’t think that is right but it will be nice to see more maps with this in it its a nice piece to add to a map one day",
   "images": [
    "img/lg/ACF92D.jpg"
   ],
   "hash": "A7A8D0303FE658CB8E1722A844A4390F",
   "fetched": "2026-10-07T16:33:16Z",
   "download": {
    "ok": true,
    "file_name": "2119-covenent_capital_ship.zip",
    "bytes": 614126,
    "at": "2026-10-07T19:57:35Z",
    "sha1": "173a063867e98c3a964046cd3c8b1c28f41d20b6"
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   "category_names": [
    "3D Model Files"
   ]
  },
  {
   "fid": 2120,
   "title": "bg-Sorrow Update 2",
   "thumb": "img/lg/ACF931.jpg",
   "author": "Alvin",
   "date": "09/27/2006",
   "file_size": "36.3M",
   "rating": 8.6,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2120",
   "og_image": "https://halomaps.org/hce/img/lg/ACF931.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A bloodgulch Varient with AI bot teams",
   "notes": "Description:\"Face wave after wave of enemy troops as you and your squad of spartans and marines try to\ntake over the enemys base\"\n\nwell this is the second or third map ive released to the public. Infinity_ai was pretty much a failure and i never got around to releasing the second version for it.\nwell,this is pretty much bloodgulch at night(bg-sorrow) with red and blue marines and red and blue spartans attacking each other It gets pretty laggy once you reach the middle of the map because theyre all fighting there.The maps best played on a gametype with infinite grenades...trust me.\n\nTheres a number of extra crap that I threw in there.Theres an unarmed weapon item colletion i made with the ability to melee your enemys and kill them in one hit.(the melee animation has the energy sword fp animation)\nTheres also some commands you can type in your console to spawn some other crap,I can't remember any of them right now though xD\n\nThis map is actually pretty fun and can be a real time waister!Trying to get your squad of marines into the enemys base takes alot of hard work since the ai spawn so rapidly and it just keeps getting harder as you get closer to the enemy base!\n\n****UPDATE V2 INFO****\nRead this instead of that other one above!\n\nWell,after i released update 1,I noticed a bunch of other bugs in there too.\nThe unarmed weapon with the melee ability sucked so I got rid of it and replaced it\nwith an energy sword.I also gave the marines assault rifles that have infinite ammo so they don't\nrun out of ammo and do nothing(still can't figure out why the spartans weapons don't work though...)\nand finally,I got rid of those medical tents so marines don't get stuck in them and made the marines that spawned\nin the tents spawn on the teleporter thingys.I also got rid of alot of ai so it doesn't lag as much!Anything else I\nmight have missed,well,you'll see when you play the map ;)\n\nSpecial Thanks...\n\n-The creator of the smg tags...\n\n-The creator of the red and blue marine tags...\n\n-The creator of the map BG-Sorrow...\n\n-The creator of Beach_assault and his red and blue spartan tags...\n\n-The creator of the energy sword tags...\n\n-And {D2T}Phear and others for beta testing and feedback on the map.\n\nThe two maps BG-Sorrow and Beach_assault got me started on this map so thanks again to you two :)\n\nAnyone else I might have missed thanks anyways...I doubt I missed anyone though :P",
   "images": [
    "img/lg/ACF931.jpg",
    "img/lg/ACF934.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/29C69E1C-91FD-46BD-BD0D4C7BDC1A8F15.JPG",
     "caption": ""
    }
   ],
   "hash": "082CFB5274C3AAB155F15427AE8BA116",
   "fetched": "2026-10-07T16:28:39Z",
   "download": {
    "ok": true,
    "file_name": "2120-bg-sorrow_update2.zip",
    "bytes": 36259102,
    "at": "2026-10-07T19:32:41Z",
    "sha1": "825c56bf0f021b37457f4b42ccfde2f975e37b9d"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 2121,
   "title": "Blood Empire",
   "thumb": "img/lg/ACF936.jpg",
   "author": "dimmy and aleshotgun",
   "date": "09/27/2006",
   "file_size": "8.9M",
   "rating": 7.5,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2121",
   "og_image": "https://halomaps.org/hce/img/lg/ACF936.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A bloodgulch varient",
   "notes": "is a blood gulch with added vehicles and weapons for a big war!",
   "images": [
    "img/lg/ACF936.jpg",
    "img/lg/ACF938.jpg"
   ],
   "hash": "13DC1E0C4CCCC91EA938DBB8F97EF3A9",
   "fetched": "2026-10-07T16:28:38Z",
   "download": {
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    "file_name": "2121-bloodempire.zip",
    "bytes": 8891891,
    "at": "2026-10-07T19:32:34Z",
    "sha1": "82ed919c8ad6fcc9beb13951674ea7581cb0ed48"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 2122,
   "title": "Epsilon",
   "thumb": "img/lg/ACF93B.jpg",
   "author": "?",
   "date": "09/27/2006",
   "file_size": "5.4M",
   "rating": 8.1,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2122",
   "og_image": "https://halomaps.org/hce/img/lg/ACF93B.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/ACF93B.jpg",
    "img/lg/ACF93D.jpg"
   ],
   "hash": "413E79AD3DF382DC714E52E5885AD9AE",
   "fetched": "2026-10-07T16:12:35Z",
   "download": {
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    "file_name": "2122-epsilon.zip",
    "bytes": 5432721,
    "at": "2026-10-07T18:39:21Z",
    "sha1": "6621afd0674d4a1bc6bc95d5d16b67a0a1c01232"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2123,
   "title": "X-Chromo alpha",
   "thumb": "img/lg/ACF93F.jpg",
   "author": "{AHS}SONIC",
   "date": "09/27/2006",
   "file_size": "15.3M",
   "rating": 6.8,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2123",
   "og_image": "https://halomaps.org/hce/img/lg/ACF93F.jpg",
   "category": "Halo CE Maps",
   "description": "A large snowy map",
   "notes": "Notes: years have passed now, as has y-chromo, the monstrous storm which has plagued halo since the flood Destroyed the rings weather control station. As the storm passed, it created a glacier, equal in size to That of itself. As the valley of champions slowly begins to freeze over, it returns to its peaceful, Harmless status of x-chromo. The humans have set up a number of small bases linked by teleporters that encircle the Valley. This method was extremely effective against the covenant, as they were easily defeated one by one by The expert human snipers positioned in the bases.\n\nAuthor: {ahs}sonic\nVehicles: hover tank\nWeapons: super sniper, uzi, coldsnap sniper rifle (yay for tiamat!), and rocket launcher\nGame types: slayer, ctf (yay for me for figuring it out!)\nSupports: 16 players\nMap size: large\n\nPlease note that this is an alpha version of the map. When the full version is released, you can replace this Map with the new one.",
   "images": [
    "img/lg/ACF93F.jpg"
   ],
   "hash": "F61375B45B19ED616B3BD6FE03FE66C0",
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    "file_name": "2123-x-chromo_alpha.zip",
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    "sha1": "adcbb74890bba1b9f3eabf73fadef01b7164aa70"
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   "category_names": [
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  },
  {
   "fid": 2124,
   "title": "HCEC- Static trailer",
   "thumb": "img/lg/STATIC-TRAILER.jpg",
   "author": "Dennis Powers",
   "date": "09/27/2006",
   "file_size": "7.0M",
   "rating": null,
   "sids": [
    25
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2124",
   "og_image": "https://halomaps.org/hce/img/lg/STATIC-TRAILER.jpg",
   "category": "The Halo CE Chronicles",
   "description": "Another story from the Halo CE Chronicles universe",
   "images": [
    "img/lg/STATIC-TRAILER.jpg"
   ],
   "hash": "D58804ED0C0EC1738046FA26401411FF",
   "fetched": "2026-10-07T16:43:15Z",
   "download": {
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    "file_name": "2124-HCEC_static_trailer.mov.zip",
    "bytes": 7011841,
    "at": "2026-10-07T20:18:36Z",
    "sha1": "4979bb1b5d635a351afa4348723996fd2a2ff8c2"
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   "category_names": [
    "The Halo CE Chronicles"
   ]
  },
  {
   "fid": 2125,
   "title": "HCEC Static Trailer",
   "thumb": "img/lg/ACF973.jpg",
   "author": "Dennis Powers",
   "date": "09/27/2006",
   "file_size": "6.2M",
   "rating": 7.4,
   "sids": [
    25
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2125",
   "og_image": "https://halomaps.org/hce/img/lg/ACF973.jpg",
   "category": "The Halo CE Chronicles",
   "description": "Another story from the Halo CE Chronicles universe",
   "images": [
    "img/lg/ACF973.jpg"
   ],
   "hash": "809FC5FD7ABDE5420BC1D1A8D91F2237",
   "fetched": "2026-10-07T16:43:14Z",
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    "at": "2026-10-07T20:18:34Z",
    "sha1": "0ceaa82690ed7fa55781b5e16bdfb7e8c0987f00"
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   "category_names": [
    "The Halo CE Chronicles"
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  },
  {
   "fid": 2126,
   "title": "CTF Singles v.01",
   "thumb": "img/lg/ACF2A9.jpg",
   "author": "Theabomb",
   "date": "10/04/2006",
   "file_size": "4.9M",
   "rating": 5.6,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2126",
   "og_image": "https://halomaps.org/hce/img/lg/ACF2A9.jpg",
   "category": "Halo CE Maps",
   "notes": "Small map for 1 on 1 capture the flag, all the gametypes work, but mainly it is for ctf and slayer,not intended for more than like 3 people in a slayer match, this is just a beta, and may be releasing further maps and updates later. Please report any errors or something that needs to be changed",
   "images": [
    "img/lg/ACF2A9.jpg"
   ],
   "hash": "2D03F26A45EC769B42C4D40007337681",
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    "file_name": "2126-ctfsingles_v.01.zip",
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    "sha1": "8109a01db7b8adfc7f617a329d493592528c4d19"
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   "category_names": [
    "Halo CE Maps"
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  },
  {
   "fid": 2127,
   "title": "Echo Canyon",
   "thumb": "img/lg/ACF2B1.jpg",
   "author": "Awesome_A , Fire",
   "date": "10/04/2006",
   "file_size": "5.9M",
   "rating": 7.6,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2127",
   "og_image": "https://halomaps.org/hce/img/lg/ACF2B1.jpg",
   "category": "Halo CE Maps",
   "description": "Snowy Large Canyon in which the marines train",
   "notes": "Suports Slayer And Team Slayer.\nBases are on either corner of the map, main action comes in the middle of the map. This is just ALPHA ONE of the map. We will be continuing to update the map with extra custom content. Map is intended for 16 player all out brawl.",
   "images": [
    "img/lg/ACF2B1.jpg",
    "img/lg/ACF2B3.jpg"
   ],
   "hash": "6AA078228A14998E887A3838A357F45C",
   "fetched": "2026-10-07T16:12:34Z",
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    "file_name": "2127-echo_canyon.zip",
    "bytes": 5932518,
    "at": "2026-10-07T18:39:18Z",
    "sha1": "a227b718f182cb9185e1face8ed1a7f6a1523d33"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2128,
   "title": "Hyrule Castle Halo Version",
   "thumb": "img/lg/ACF2B5.jpg",
   "author": "§partan 8",
   "date": "10/04/2006",
   "file_size": "12.2M",
   "rating": 8.0,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2128",
   "og_image": "https://halomaps.org/hce/img/lg/ACF2B5.jpg",
   "category": "Halo CE Maps",
   "notes": "This map is made for 6-16 players.",
   "images": [
    "img/lg/ACF2B5.jpg",
    "img/lg/ACF2BA.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/AA4F9C17-C80D-425A-9244981D2DD19428.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/E0A766A5-40EE-4D37-8460D96AC3FD778B.JPG",
     "caption": ""
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   ],
   "hash": "ACC1CC0D6918BF776E7C26E0B9ED5CF4",
   "fetched": "2026-10-07T16:12:34Z",
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    "file_name": "2128-hyrule_castle_HV.zip",
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    "at": "2026-10-07T18:39:19Z",
    "sha1": "8e810d11c263cc13803f916e39c864c6a57f453b"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2129,
   "title": "XF Box",
   "thumb": "img/lg/ACF2BC.jpg",
   "author": "{XF}Havoc",
   "date": "10/04/2006",
   "file_size": "4.5M",
   "rating": 4.5,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2129",
   "og_image": "https://halomaps.org/hce/img/lg/ACF2BC.jpg",
   "category": "Halo CE Maps",
   "description": "A large box room filled with rockets",
   "images": [
    "img/lg/ACF2BC.jpg",
    "img/lg/ACF2BE.jpg"
   ],
   "hash": "DA17FDBF12F948BCDA709C94D5039CF2",
   "fetched": "2026-10-07T16:12:33Z",
   "download": {
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    "file_name": "2129-xf_box.zip",
    "bytes": 4506026,
    "at": "2026-10-07T18:39:17Z",
    "sha1": "3c1fb06609c2f9939059a2604935edf1d4d94dba"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2130,
   "title": "Single Player - Retribution v1.1",
   "thumb": "img/lg/ACF2C5.jpg",
   "author": "Deatheater42",
   "date": "10/04/2006",
   "file_size": "44.5M",
   "rating": 8.6,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2130",
   "og_image": "https://halomaps.org/hce/img/lg/ACF2C5.jpg",
   "category": "Modified Single Player Maps",
   "description": "An updated version of my single player map, Retribution.",
   "notes": "About: Following the release of my popular single player map, Retribution, I recieved feedback on it and made some changes to fix some glitches and make the map easier. Now, the map is generally easier and more playable. It has much more scenery and ammunition added, and a few glitches that were found have also been fixed. Incase you haven't played Retribution, this map is a collection of several multiplayer BSP's (Binary Structue Planes), that are all put into one single player map. All sections contain respawning AI and require you to complete a specific objective besides killing everything, which is usually running to a teleporter. This still is a single player map, so it cannot be loaded normally, or Halo CE will crash. To load it as a single player map, turn console mode on and type \"map_name retribution1.1\" into the console.\n\nAcknowledgements:\nledhedgn - spartan AI\nMetkil5685 - beta testing\nMaster White - beta testing\nseveral members of Halopce.com - advice and support when I needed it\nMe - everything else not done by Bungie/Gearbox or mentioned above",
   "images": [
    "img/lg/ACF2C5.jpg",
    "img/lg/ACF2C9.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/58690C3B-A0AD-42CE-A00942B5DFF7DDE1.JPG",
     "caption": "the flood part of this is so hard!"
    },
    {
     "src": "img/users/lg/B0A0F55E-DB5F-4F63-A51BF275565AD2C5.JPG",
     "caption": "DEAR CREATOR, PLEASE MAKE MAPS LIKE THIS ONE. and dear guests. to make sure you win, just back hit your men, ON TOP BASE"
    }
   ],
   "hash": "DB5FC22B595EF837DD923ACE63B30F9B",
   "fetched": "2026-10-07T16:31:10Z",
   "download": {
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    "file_name": "2130-retribution1.1.zip",
    "bytes": 44542738,
    "at": "2026-10-07T19:49:05Z",
    "sha1": "5e12a56e339860b994ec5a89abbc037b5cfa7030"
   },
   "category_names": [
    "Modified Single Player Maps"
   ]
  },
  {
   "fid": 2131,
   "title": "simple gun",
   "thumb": "img/placeholder.jpg",
   "author": "BooperGrandson",
   "date": "10/04/2006",
   "file_size": "16.4K",
   "rating": 7.2,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2131",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo CE Weapon Tags",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "DE898989FA05F34BC7568DFFD32B671C",
   "fetched": "2026-10-07T16:39:16Z",
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    "file_name": "2131-simplegun.zip",
    "bytes": 16350,
    "at": "2026-10-07T20:09:31Z",
    "sha1": "aa8a244c2f82063839814de8286045cfc41d3165"
   },
   "category_names": [
    "Halo CE Weapon Tags"
   ]
  },
  {
   "fid": 2132,
   "title": "Wall Sniper Post",
   "thumb": "img/lg/sniperpost1rf6.jpg",
   "author": "{XF}Havoc",
   "date": "10/04/2006",
   "file_size": "27.8K",
   "rating": null,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2132",
   "og_image": "https://halomaps.org/hce/img/lg/sniperpost1rf6.jpg",
   "category": "3D Model Files",
   "images": [
    "img/lg/sniperpost1rf6.jpg",
    "img/lg/sniperpost2vp5.jpg"
   ],
   "hash": "B07A12669190D6E143EA36B67E3CC92B",
   "fetched": "2026-10-07T16:33:16Z",
   "download": {
    "ok": true,
    "file_name": "2132-Wall_Sniper_Post.zip",
    "bytes": 27788,
    "at": "2026-10-07T19:57:34Z",
    "sha1": "740fdb0c6f4b1acd07febea4c750deecc8c5d8e3"
   },
   "category_names": [
    "3D Model Files"
   ]
  },
  {
   "fid": 2133,
   "title": "Base Thingy (.3DS)",
   "thumb": "img/placeholder.jpg",
   "author": "mixed nuts",
   "date": "10/12/2006",
   "file_size": "5.8K",
   "rating": null,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2133",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "3D Model Files",
   "description": "base thing in 3ds format use it as you wis",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "1B427BB58F382F27E4B745EC24B0156C",
   "fetched": "2026-10-07T16:33:15Z",
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    "ok": true,
    "file_name": "2133-base_thingy.zip",
    "bytes": 5774,
    "at": "2026-10-07T19:57:34Z",
    "sha1": "8c810a9e0c3fbbd9d5cb09d9582b91dcf7ae9d2d"
   },
   "category_names": [
    "3D Model Files"
   ]
  },
  {
   "fid": 2134,
   "title": "Big Base 01 (.MAX)",
   "thumb": "img/placeholder.jpg",
   "author": "Cobra01",
   "date": "10/12/2006",
   "file_size": "39.1K",
   "rating": null,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2134",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "3D Model Files",
   "description": "This base contains a place to put a pelican, a place to put a scorpion or wraith or 2 - 3 warthogs also there is stairs so that you can place a banshee, and a place to have the flag or a place to put spawn points and weapons.",
   "notes": "This base contains a place to put a pelican, a place to put a scorpion or wraith or 2 - 3 warthogs also there is stairs so that you can place a banshee, and a place to have the flag or a place to put spawn points and weapons. This .max is for anyone who can attach bases to a level. This is free for use and you may remodel it or do what ever you want.",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "0CD68F6F8517EE17FD40909A7966704C",
   "fetched": "2026-10-07T16:33:15Z",
   "download": {
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    "file_name": "2134-BigBase01.zip",
    "bytes": 39115,
    "at": "2026-10-07T19:57:33Z",
    "sha1": "b80ccf2ca560191365633ee4aa4e9a6297da6fcd"
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   "category_names": [
    "3D Model Files"
   ]
  },
  {
   "fid": 2135,
   "title": "M1 Garad Weapon Tags",
   "thumb": "img/placeholder.jpg",
   "author": "[RLG]El Crappio",
   "date": "10/12/2006",
   "file_size": "137.1K",
   "rating": null,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2135",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo CE Weapon Tags",
   "description": "Drop the m1_garad folder into your weapons folder in tags.",
   "notes": "Installation:\n\nDrop the m1_garad folder into your weapons folder in tags.\n\nInside the m1_garad folder, there is a m1_garad.item_collection. Put this in tags/item collections/single weapons.\n\nTo add to a map:\n\nOpen up your scenario in Sapien, and go to Netgame Equipment. Right click on your BSP somewhere and set the weapon to be the m1_garad.item_collection, which you put in the tags/item collections/single weapons folder.",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "E5B345EEF8A630BABE61A3E73D76E998",
   "fetched": "2026-10-07T16:39:15Z",
   "download": {
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    "file_name": "2135-m1_garad_weapon_tags.zip",
    "bytes": 137062,
    "at": "2026-10-07T20:09:31Z",
    "sha1": "8efa03c9f20f6244ec18ffa76d1772fb5ad041c0"
   },
   "category_names": [
    "Halo CE Weapon Tags"
   ]
  },
  {
   "fid": 2136,
   "title": "Better AI Part 1",
   "thumb": "img/placeholder.jpg",
   "author": "halo-stuff",
   "date": "10/12/2006",
   "file_size": "14.5M",
   "rating": 8.5,
   "sids": [
    23
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2136",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Tutorials",
   "description": "This is a tutorial on how to put the AI in game and how to use the command thing for making the ai move and even to get them to go into vehicles",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "29A94BEFAF2E8CAEC7DB439A3EFFA2FF",
   "fetched": "2026-10-07T16:40:37Z",
   "download": {
    "ok": true,
    "file_name": "2136-better_ai_part1.zip",
    "bytes": 14467131,
    "at": "2026-10-07T20:13:33Z",
    "sha1": "878bdd3ae3f5d6ec028ac0bdcdfecbb3821804ea"
   },
   "category_names": [
    "Tutorials"
   ]
  },
  {
   "fid": 2137,
   "title": "Computer Model (.MAX)",
   "thumb": "img/lg/compyrender1.jpg",
   "author": "Legionaire45",
   "date": "10/12/2006",
   "file_size": "208.2K",
   "rating": null,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2137",
   "og_image": "https://halomaps.org/hce/img/lg/compyrender1.jpg",
   "category": "3D Model Files",
   "description": "Simple Computer made in my spare time. Everything is custom except the DVD logo which I found somewhere on google XD. Just the model and textures, no scenery tags or anything.",
   "notes": "Simple Computer made in my spare time. Everything is custom except the DVD logo which I found somewhere on google XD. Just the model and textures, no scenery tags or anything. You can do whatever you want with this,just dont newb it up please. Also credits would be nice XD thanks. If you have any questions/comments\nemail me at\n\n*also, make sure to add a frame and attach this to it, I didn't do it so make sure to remember that.*\n\nScenery Model by Legionaire45\nTextures by Legionaire45\nEverything else by Legionaire45",
   "images": [
    "img/lg/compyrender1.jpg",
    "img/lg/compyrender2.jpg"
   ],
   "hash": "8321D3F073740370C5BFBEEB07267B52",
   "fetched": "2026-10-07T16:33:14Z",
   "download": {
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    "file_name": "2137-Compy.zip",
    "bytes": 208239,
    "at": "2026-10-07T19:57:32Z",
    "sha1": "2547863f2ec3fa9a5a19b928a0cb0ce99a84135d"
   },
   "category_names": [
    "3D Model Files"
   ]
  },
  {
   "fid": 2138,
   "title": "Cougar knife Model (.MAX)",
   "thumb": "img/lg/knifesidedetail.jpg",
   "author": "Legionaire45",
   "date": "10/12/2006",
   "file_size": "1.4M",
   "rating": null,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2138",
   "og_image": "https://halomaps.org/hce/img/lg/knifesidedetail.jpg",
   "category": "3D Model Files",
   "description": "This is a knife model I have been working on in my spare time for a little while.",
   "notes": "This is a knife model I have been working on in my spare time for a little while. I didnt want to finish it, but if anyone wants to go right ahead. Do whatever you want with it, just please give me credit in some form for the model. I nicknamed it the \"Cougar\" when I worked on it, so please let the name stick XD. If you have any questions just email me at\n\nInfo on the knife: Very light weight folding knife. Not textured, but includes a few pieces that you could use to make one. I suggest that you UVW map it, as that is what I designed the texture pieces for. Just in case you want to make you own textures for it I included a scan of the knife that you can also use as referance if you want to remodel it or make it higher poly, as it is only hovering around 400 polies. Have fun",
   "images": [
    "img/lg/knifesidedetail.jpg"
   ],
   "hash": "A4D0A8F12278D9D9F70F022DE4B5663A",
   "fetched": "2026-10-07T16:33:14Z",
   "download": {
    "ok": true,
    "file_name": "2138-Cougar_knife.zip",
    "bytes": 1422962,
    "at": "2026-10-07T19:57:32Z",
    "sha1": "cd56c84b6c435bfbc6d69aa7d5bc1fb36086fc59"
   },
   "category_names": [
    "3D Model Files"
   ]
  },
  {
   "fid": 2139,
   "title": "WW2 German Stick Grenade tags",
   "thumb": "img/lg/ww2stickgrenade1.jpg",
   "author": "Nukeist",
   "date": "10/12/2006",
   "file_size": "524.6K",
   "rating": 6.3,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2139",
   "og_image": "https://halomaps.org/hce/img/lg/ww2stickgrenade1.jpg",
   "category": "Halo CE Weapon Tags",
   "notes": "Notes:\n\nThis is how you install them. First, copy the sticknade folder into your tags\\weapons folder. Go into Guerilla (or kornman will do), and open up your globals.globals file. Should be in your tags\\globals folder. Now scroll down untill you see the GRENADES menu. Right next to that there should be a drop down menu that says Human fragmentation. Now, adjust these accordingly.\nChange the throwing effect to weapons\\sticknade\\effects\\throw.\nchange the others to what you think they should be.\n\nMay share tags with the frag grenade.",
   "images": [
    "img/lg/ww2stickgrenade1.jpg",
    "img/lg/ww2stickgrenade2.jpg"
   ],
   "hash": "91C00B7FF5108C091A50361C18812F15",
   "fetched": "2026-10-07T16:39:15Z",
   "download": {
    "ok": true,
    "file_name": "2139-WW2_Stick_Grenade.zip",
    "bytes": 524592,
    "at": "2026-10-07T20:09:30Z",
    "sha1": "b348787aa70987f8637e570598e6a2e815769121"
   },
   "category_names": [
    "Halo CE Weapon Tags"
   ]
  },
  {
   "fid": 2140,
   "title": "Bitter AI",
   "thumb": "img/lg/0scr194458eenshot00.jpg",
   "author": "Evil 5partan",
   "date": "10/12/2006",
   "file_size": "19.7M",
   "rating": 8.4,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2140",
   "og_image": "https://halomaps.org/hce/img/lg/0scr194458eenshot00.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Forest area territory on REACH with new Mark 6 Spartans defending their homeland. Map containjs AI Bots",
   "images": [
    "img/lg/0scr194458eenshot00.jpg",
    "img/lg/1scre194519enshot00.jpg"
   ],
   "hash": "39717D9BA6FA615A2A717AE305B30A36",
   "fetched": "2026-10-07T16:20:17Z",
   "download": {
    "ok": true,
    "file_name": "2140-bitterai.zip",
    "bytes": 19715151,
    "at": "2026-10-07T19:02:40Z",
    "sha1": "217980d784d2657720bd39508497dabb70549cc2"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 2141,
   "title": "Homobox",
   "thumb": "img/lg/2screen19508shot00.jpg",
   "author": "[MD]Cmaster",
   "date": "10/12/2006",
   "file_size": "5.9M",
   "rating": 4.9,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2141",
   "og_image": "https://halomaps.org/hce/img/lg/2screen19508shot00.jpg",
   "category": "Halo CE Maps",
   "description": "A small box map.",
   "images": [
    "img/lg/2screen19508shot00.jpg",
    "img/lg/3scr195045eenshot00.jpg"
   ],
   "hash": "F203FDD3C648F1E3AEE406C7570A5BB9",
   "fetched": "2026-10-07T16:12:33Z",
   "download": {
    "ok": true,
    "file_name": "2141-homobox.zip",
    "bytes": 5882725,
    "at": "2026-10-07T18:39:16Z",
    "sha1": "986760df90cfd5e452accbd2f0c1d5bd37034dc9"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2142,
   "title": "Snipewinder",
   "thumb": "img/lg/4screensho19569t00.jpg",
   "author": "{SU}Evans",
   "date": "10/12/2006",
   "file_size": "11.3M",
   "rating": 9.0,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2142",
   "og_image": "https://halomaps.org/hce/img/lg/4screensho19569t00.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Sidewinder level varient with enhanced sniper rifle and barriers",
   "notes": "Notes:\nThis is a mod of sidewinder and I would like to see this ingame\nwith alot of players. I actualy like this mod\\map\nVehicles:\n2 warthogs perteam default\n2 rhogs per team default\n2 scorpions per team default\nWeapons:\n\\Starting equipment:\nCTF: HK USP & regular sniper riffle\nAll exept CTF: Pistol\n\\around the map\nHK USP, Magnum, Revolver, H-pistol, Pistol, SG14, sniper rifle,\nH2 sniper, silenced sniper, sniper, & fragmetion grenades.\n\\powerups:\nhealthpacks, overshields, & camoflauge.\n\nCredits:\nKilla: HK USP\nKnave: magnum\nJahrain: revolver\n(DA)Ender: H-pistol, SG14, H2 sniper, silenced sniper,& sniper\nBungie: everithing else\n\nSpecial thanks to:\nSteelixB for the string list editor\n{Fox}donut for taking pics\n\nBeta Testers:\n{SU}Evans\n{RE}Erk\nG-Hunter\n{Fox}donut",
   "images": [
    "img/lg/4screensho19569t00.jpg",
    "img/lg/5screens195634hot00.jpg"
   ],
   "hash": "92FC2C6006799CA32DDF066C92D915FD",
   "fetched": "2026-10-07T16:28:38Z",
   "download": {
    "ok": true,
    "file_name": "2142-snipewinder.zip",
    "bytes": 11340436,
    "at": "2026-10-07T19:32:33Z",
    "sha1": "cf5ed2291c23756f6b3b4df811d37c4a3184da3e"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 2143,
   "title": "Sufication Canyon",
   "thumb": "img/lg/7screens20124hot00.jpg",
   "author": "Cheif (lskrippner)",
   "date": "10/12/2006",
   "file_size": "6.2M",
   "rating": 7.1,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2143",
   "og_image": "https://halomaps.org/hce/img/lg/7screens20124hot00.jpg",
   "category": "Halo CE Maps",
   "description": "a large canyon with two side passages, the infinity base, and really fast hogs.",
   "images": [
    "img/lg/7screens20124hot00.jpg",
    "img/lg/6screen20139shot00.jpg"
   ],
   "hash": "FD9795AF8601C098D0BB62AE1BD49FC4",
   "fetched": "2026-10-07T16:12:33Z",
   "download": {
    "ok": true,
    "file_name": "2143-sufication_canyon.zip",
    "bytes": 6206420,
    "at": "2026-10-07T18:39:16Z",
    "sha1": "714fe29c773bb60e5157b641eb96109c372a259e"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2144,
   "title": "Trapped",
   "thumb": "img/lg/8scre20543enshot00.jpg",
   "author": "{WK}H Guru",
   "date": "10/12/2006",
   "file_size": "7.8M",
   "rating": 8.0,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2144",
   "og_image": "https://halomaps.org/hce/img/lg/8scre20543enshot00.jpg",
   "category": "Halo CE Maps",
   "description": "Very large open box map",
   "notes": "Well thanks for downloading my map, it is my first map ive made so its not the best yet,There is a secret if you can find it then well done its kind of easy to find but you will see it when you get there,The map cant be stole as there is a hidden tag ive put in there with my name on.\n\nItems in Game:\n\nWeapons:\nH2 Battle Rifle\nFlamethrowe\nGravity Rifle\nPistol\nSniper Rifle\nRocket Launcher\n\nVehicles:\nBanshee x2\nRocket Warthog x2\nGhost x2\nWarthog\n\nSupported Gametypes:\nSlayer\nTeam Slayer\n\nUn-Supported Gametypes:\nCTF\nRace\nOddball\nKing\nCrazy King\nAssualt",
   "images": [
    "img/lg/8scre20543enshot00.jpg",
    "img/lg/9scree2063nshot00.jpg"
   ],
   "hash": "8B65C3AE3DAF35A718D4E4523EF91316",
   "fetched": "2026-10-07T16:12:32Z",
   "download": {
    "ok": true,
    "file_name": "2144-Trapped.zip",
    "bytes": 7781559,
    "at": "2026-10-07T18:39:16Z",
    "sha1": "d174765fc7ac1cc3d4eb4cc6900f748e642f3fef"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2145,
   "title": "XF Box v2",
   "thumb": "img/lg/11scr20934eenshot00.jpg",
   "author": "{XF}Havoc",
   "date": "10/12/2006",
   "file_size": "4.5M",
   "rating": 3.5,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2145",
   "og_image": "https://halomaps.org/hce/img/lg/11scr20934eenshot00.jpg",
   "category": "Halo CE Maps",
   "description": "Large dark box map with small bases high on the walls",
   "images": [
    "img/lg/11scr20934eenshot00.jpg",
    "img/lg/10screen20945shot00.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/E0CB3E85-272A-4231-AA875C9F43F237F8.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/8C9E6740-7348-41D5-9F395166ED3E942B.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/9198CD3A-37B5-4D47-A578213537FBB9B6.JPG",
     "caption": "at large Screenshot"
    }
   ],
   "hash": "48A221C7D269F98AA0DF23D809A55715",
   "fetched": "2026-10-07T16:12:32Z",
   "download": {
    "ok": true,
    "file_name": "2145-xf_box_v2.zip",
    "bytes": 4520707,
    "at": "2026-10-07T18:39:14Z",
    "sha1": "2e48c7209bbf42870fb798bdf0bc3958806b8989"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2146,
   "title": "Needler with modified melee tags",
   "thumb": "img/lg/modified_needler_pic2.jpg",
   "author": "Deatheater42",
   "date": "10/13/2006",
   "file_size": "1.2M",
   "rating": 8.3,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2146",
   "og_image": "https://halomaps.org/hce/img/lg/modified_needler_pic2.jpg",
   "category": "Halo CE Weapon Tags",
   "description": "Tags for a needler that has needles stick in someone when you melee.",
   "notes": "About: These are tags for a needler weapon that has the effect of needles sticking in someone when you melee them. The actual melee is the exact same as the original needler's, but a secondary fire has been added that is an alternate melee. The secondary fire fires 20 needles from the primary ammunition, and the animation is synchonized to have the needler appear to impact the other player right as the projectiles impact them.\n\nTo install these tags, just paste the tags folder in your downloaded zip file into your Halo Custom Edition directory, and the files will be placed correctly. To add this weapon to a map, open sapein and place a netgame equipment flag with tags\\item collections\\sinlge weapons\\modified_needler.item_collection as its item collection. Then the weapon will spawn in the map just like any other.\n\nAcknowlegements:\nBungie/Gearbox - for the original needler weapon tags\nAnyone who gave me advice - ideas, help, and of course, advice",
   "images": [
    "img/lg/modified_needler_pic2.jpg",
    "img/lg/modified_needler_pic1.jpg"
   ],
   "hash": "6CB6043585C00C604136F715A6E323C0",
   "fetched": "2026-10-07T16:39:15Z",
   "download": {
    "ok": true,
    "file_name": "2146-modified_needler.zip",
    "bytes": 1230393,
    "at": "2026-10-07T20:09:30Z",
    "sha1": "4bf78f38184ca79abbbbd810feef46bda7ea4ef7"
   },
   "category_names": [
    "Halo CE Weapon Tags"
   ]
  },
  {
   "fid": 2147,
   "title": "Halo CD Key Recovery Tool",
   "thumb": "img/lg/gui.gif",
   "author": "TheGhost",
   "date": "10/14/2006",
   "file_size": "10.1K",
   "rating": 6.8,
   "sids": [
    8
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2147",
   "og_image": "https://halomaps.org/hce/img/lg/gui.gif",
   "category": "Halo Utilities",
   "description": "Lost your CD key? This program can help you if you've already installed Halo on your computer.",
   "notes": "Lost your CD key? This program can help you if you've already installed Halo on your computer.\nYour CD key is stored encrypted in the computer's registry. This program parses and decodes the digital product ID, leaving you with your original CD key as it appeared on your CD case or manual.\n\nDownload the program here.\n\n(Note: The CD key in photo is not real)\n\nInstructions:\n\nTo use this program, simply download the .exe file and run it. The CD key will appear automatically.\n\nNote: You must have the .NET Framework 2.0 installed in order to run this program.",
   "images": [
    "img/lg/gui.gif"
   ],
   "hash": "67A41A41940C2CE89002EC019C616234",
   "fetched": "2026-10-07T16:42:20Z",
   "download": {
    "ok": true,
    "file_name": "2147-HaloKeyRecoverer.zip",
    "bytes": 10119,
    "at": "2026-10-07T20:16:38Z",
    "sha1": "3667530ce5526db665c9d1809f15682dd5a84089"
   },
   "category_names": [
    "Halo Utilities"
   ]
  },
  {
   "fid": 2148,
   "title": "Turret Tags",
   "thumb": "img/placeholder.jpg",
   "author": "kingparkerdrakelionba",
   "date": "10/16/2006",
   "file_size": "406.1K",
   "rating": null,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2148",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo CE Weapon Tags",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "D0BC34397AED4790E5338566EF01F89C",
   "fetched": "2026-10-07T16:39:14Z",
   "download": {
    "ok": true,
    "file_name": "2148-turret.zip",
    "bytes": 406076,
    "at": "2026-10-07T20:09:30Z",
    "sha1": "606ad92ae12d60e0ed256ce63947760611704e02"
   },
   "category_names": [
    "Halo CE Weapon Tags"
   ]
  },
  {
   "fid": 2149,
   "title": "Cyborg Tags - Standard Tags",
   "thumb": "img/placeholder.jpg",
   "author": "Donut",
   "date": "10/16/2006",
   "file_size": "2.6M",
   "rating": 8.2,
   "sids": [
    34
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2149",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo CE Biped Tags",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "846E29921F8991D50DC39EBC80547AC7",
   "fetched": "2026-10-07T16:35:34Z",
   "download": {
    "ok": true,
    "file_name": "2149-cyborg.zip",
    "bytes": 2623050,
    "at": "2026-10-07T20:01:59Z",
    "sha1": "a9c2175755d18f450255fc0e07ea0fb0ca278289"
   },
   "category_names": [
    "Halo CE Biped Tags"
   ]
  },
  {
   "fid": 2150,
   "title": "Vehicle Spawning With HEK Video tutorial",
   "thumb": "img/placeholder.jpg",
   "author": "Dominatr",
   "date": "10/16/2006",
   "file_size": "4.3M",
   "rating": null,
   "sids": [
    23
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2150",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Tutorials",
   "description": "Tutorial on how to make vehicles spawn by default: not very in-depth just the basics",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "4E3E427E298C247DEBEE03CC0AD2C316",
   "fetched": "2026-10-07T16:40:36Z",
   "download": {
    "ok": true,
    "file_name": "2150-vehiclespawninghek.zip",
    "bytes": 4316377,
    "at": "2026-10-07T20:13:32Z",
    "sha1": "135aba6afee9e4510c0277b9529eda5b7ffd98a3"
   },
   "category_names": [
    "Tutorials"
   ]
  },
  {
   "fid": 2151,
   "title": "Arena Small",
   "thumb": "img/lg/0screenshot17451300.jpg",
   "author": "Dominatr",
   "date": "10/16/2006",
   "file_size": "4.7M",
   "rating": 2.8,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2151",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot17451300.jpg",
   "category": "Halo CE Maps",
   "description": "A very small square arena",
   "images": [
    "img/lg/0screenshot17451300.jpg",
    "img/lg/1screensho174535t00.jpg"
   ],
   "hash": "95008C939F2D531C8AC1025BDE0B41E3",
   "fetched": "2026-10-07T16:12:32Z",
   "download": {
    "ok": true,
    "file_name": "2151-arena_small.zip",
    "bytes": 4661969,
    "at": "2026-10-07T18:39:14Z",
    "sha1": "a462695f4396601cf1f7c0252b7e6bfdf858f61d"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2152,
   "title": "BGpcmod",
   "thumb": "img/lg/2screenshot00175026.jpg",
   "author": "Zach-PL",
   "date": "10/16/2006",
   "file_size": "7.2M",
   "rating": 5.6,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2152",
   "og_image": "https://halomaps.org/hce/img/lg/2screenshot00175026.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A modified bloodgulch level with a floating platform",
   "images": [
    "img/lg/2screenshot00175026.jpg",
    "img/lg/3screensho175053t00.jpg"
   ],
   "hash": "CB2252D153BA37BB4DB290FEF6867B3E",
   "fetched": "2026-10-07T16:28:37Z",
   "download": {
    "ok": true,
    "file_name": "2152-bgpcmod.zip",
    "bytes": 7176137,
    "at": "2026-10-07T19:32:32Z",
    "sha1": "b02dcdbac8721ced8724de7665941bb5bfda6792"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 2153,
   "title": "Cool",
   "thumb": "img/lg/5s18134creenshot00.jpg",
   "author": "KingOfWar",
   "date": "10/16/2006",
   "file_size": "16.0M",
   "rating": 3.1,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2153",
   "og_image": "https://halomaps.org/hce/img/lg/5s18134creenshot00.jpg",
   "category": "Halo CE Maps",
   "description": "A large mostly empty level with a tall square mountain and a large hill in the middle",
   "images": [
    "img/lg/5s18134creenshot00.jpg",
    "img/lg/224screenshot00.jpg"
   ],
   "hash": "3E47F7A20F474BB63ACFFE09439502C6",
   "fetched": "2026-10-07T16:12:31Z",
   "download": {
    "ok": true,
    "file_name": "2153-cool.zip",
    "bytes": 16006452,
    "at": "2026-10-07T18:39:12Z",
    "sha1": "5026a4883f0208d17c94f73aaf4f1c7489e3fe32"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2154,
   "title": "Cop Gulch mp",
   "thumb": "img/lg/6screenshot0189480.jpg",
   "author": "MC Hammer a.k.a millsy",
   "date": "10/16/2006",
   "file_size": "36.5M",
   "rating": 8.5,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2154",
   "og_image": "https://halomaps.org/hce/img/lg/6screenshot0189480.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A blooggulch varient with a custom biped and alternate vehicles",
   "notes": "description: what happens when two rivel police forces\nfind an abandoned marine training grounds\nstill containing military contraband vehicles\nand weaponry? why use and abuse it of course\nand take the meaning of police brutality to\na whole new level!!!\n\nFeatures contained in this map:\n\n*custom biped, you play as a cop\n*special talk feature replacing the flash light\n*modified LAAG warthog\n*mongoose and Human turrets\n*the 'beetle'\n*plenty of custom weapons\n*one secret weapon :O\nand even more things you'll have to find!!!!\n\nCredits: credit goes to Teh lag for his flash grenade tags\nto Tiamat for the sniper from hugeass\nand finally to Yoyorast for his fully sick mongoose!!!\n\nKnown bugs or glitches: none that I know of\n\nNotes: I hope you enjoy this great map I made by myself!!! stay tuned\nfor Cop gulch mp 2 and one with ai in it!!!!",
   "images": [
    "img/lg/6screenshot0189480.jpg",
    "img/lg/9screensho18959t00.jpg"
   ],
   "hash": "4F0096F4C09AF9EB5C45257FDF0CA654",
   "fetched": "2026-10-07T16:28:37Z",
   "download": {
    "ok": true,
    "file_name": "2154-cop_gulch_mp.zip",
    "bytes": 36537819,
    "at": "2026-10-07T19:32:31Z",
    "sha1": "60571a98448f6483cd898ef6a7fbf3ce15f81ddd"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 2155,
   "title": "Cove-Island",
   "thumb": "img/lg/10screens18142hot00.jpg",
   "author": "{SU}Evans",
   "date": "10/16/2006",
   "file_size": "13.4M",
   "rating": 9.0,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2155",
   "og_image": "https://halomaps.org/hce/img/lg/10screens18142hot00.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Death Island varient with Covenant weapons",
   "notes": "Vehicles:\n2 Spectre perteam default\n3 ghosts per team default\n1 Waith per team default\n1 Banshee per team default\n1 Covenet gun turrent per team default\nWeapons:\n\\Starting equipment:\nCTF: Plasma Rifle & Beam Rifle\nAll exept CTF & race: Covenet Carbine\nrace: Needler\n\\around the map\nBeam Rifle, Plasma Rifle, Plasma Pistol, Covenet Carbine, Energy Sword,\nFuel Rod Gun, Needler, Brute Plasma Rifle, & Plasma Grenades.\n\\Extra weapons you can get\nBrute Shot, Flak Cannon, Secondary Beam Rifle & Needle Grenades.\n\\powerups:\nhealthpacks, overshields, & camoflauge.\n\nCredits:\n(DA)Ender : Spectre, Beam Rifle, Covenet Carbine, & Flak Cannon.\nJayden : Brute Shot\nSVC : Energy Sword\nKilla™ : Secondary Beam Rifle\n{UC} Sarge: Brute Plasma Rifle\nUnknown : Needle grenades\nLM : Waith\nTiamat : Everithing secret in this map\nBungie : Everithing else\n\nSpecial thanks to:\nSteelixB for the string list editor\n\nBeta Testers:\n{SU}Evans\n{RE}Erk\nG-Hunter\n{Fox}donut\nSnow{Fox}\n[M4]Deamon\n=SW=Fear\n[MFD]shock\n[ION]Poon-PL\n[FBI]MaL\nspyder\nTheRenegade\nButcher LP\n(& any one else who got the leaked version)\n\nEnjoy & have fun!",
   "images": [
    "img/lg/10screens18142hot00.jpg",
    "img/lg/11sc181420reenshot00.jpg"
   ],
   "hash": "C7A70AAF96E8E631FC4EC27F831EF621",
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    "file_name": "2155-cove-island.zip",
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    "at": "2026-10-07T19:32:32Z",
    "sha1": "47db9f97fa34f290f70924c8f7f146513c4534fc"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 2156,
   "title": "Dsuclanmapbloodgulch",
   "thumb": "img/lg/12screenshot01817470.jpg",
   "author": "Zak St. Clair",
   "date": "10/16/2006",
   "file_size": "16.9M",
   "rating": 6.9,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2156",
   "og_image": "https://halomaps.org/hce/img/lg/12screenshot01817470.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A bloodgulch varient",
   "images": [
    "img/lg/12screenshot01817470.jpg",
    "img/lg/13screensh181757ot00.jpg"
   ],
   "hash": "E98EA81D68414B3C0754268A28B0598E",
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    "bytes": 16858353,
    "at": "2026-10-07T19:32:28Z",
    "sha1": "fc4d20ef35a3722335eea9979294c075a7c521ca"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 2157,
   "title": "WTCmod",
   "thumb": "img/lg/14screenshot0182240.jpg",
   "author": "lskinripper. modded by §122doom/hogdriver155",
   "date": "10/16/2006",
   "file_size": "6.3M",
   "rating": 5.4,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2157",
   "og_image": "https://halomaps.org/hce/img/lg/14screenshot0182240.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A modification of the WTC map",
   "images": [
    "img/lg/14screenshot0182240.jpg",
    "img/lg/15screensho182214t00.jpg"
   ],
   "hash": "16C8BCF23BED7F65E9BFDF4D0B990A1A",
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    "at": "2026-10-07T19:32:26Z",
    "sha1": "6eb3f51fa7863cb2c2e64f9234c40c960f5d8675"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 2158,
   "title": "Hangen EM Higher",
   "thumb": "img/lg/1screenshot00-1.jpg",
   "author": "DarthSpartan",
   "date": "10/18/2006",
   "file_size": "34.3M",
   "rating": 8.5,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2158",
   "og_image": "https://halomaps.org/hce/img/lg/1screenshot00-1.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Hang'em High variant with human and Covenant AI bots",
   "images": [
    "img/lg/1screenshot00-1.jpg",
    "img/lg/0screenshot00-1.jpg"
   ],
   "hash": "C9A3D8AA0935CC2D3BC704060F3E2F54",
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    "bytes": 34288840,
    "at": "2026-10-07T19:32:29Z",
    "sha1": "71d8873e5e66ed42560bf2c66d7f6e59f5635044"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 2159,
   "title": "Head Water",
   "thumb": "img/lg/2screenshot00-1.jpg",
   "author": "Paladin",
   "date": "10/18/2006",
   "file_size": "6.4M",
   "rating": 7.4,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2159",
   "og_image": "https://halomaps.org/hce/img/lg/2screenshot00-1.jpg",
   "category": "Halo CE Maps",
   "description": "A remote pumping station built by the forerunners used to keep Halo's water moving. It's located at the top towering cliffs. The cliff is carved with a path along the top with a water way dividing the level in half.",
   "notes": "Supports:\nCTF - FIX 1.1\nOddball\nKOTH\nSlayer\n\nVehicles:\nWarthog*\nGhost*\n\n*Not default",
   "images": [
    "img/lg/2screenshot00-1.jpg",
    "img/lg/3screenshot00-1.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/5536053F-D4A2-45F9-B41AF9C6DAA88F5C.JPG",
     "caption": "A connecting tunnel."
    },
    {
     "src": "img/users/lg/3B206980-38FA-44DA-B22622A89E5C95DE.JPG",
     "caption": "Epic vista: the cliff side"
    },
    {
     "src": "img/users/lg/0714C1E0-F7D2-432D-AF450C2C4DE911D0.JPG",
     "caption": "underground tunnel"
    },
    {
     "src": "img/users/lg/051ACF0C-BFF7-4437-B2C22B7728C2A49C.JPG",
     "caption": "red to blue tunnel transition"
    },
    {
     "src": "img/users/lg/CF6FFDE7-9CEF-4217-AE563438DA6E9C9B.JPG",
     "caption": "the outside of the tunnel in detail"
    },
    {
     "src": "img/users/lg/9CCDE014-FB4F-4E80-9F4B84B4620153DA.JPG",
     "caption": "catwalk across the waterfall in the center"
    },
    {
     "src": "img/users/lg/A85A9D55-1BB0-4970-BE57A2E06AC177E9.JPG",
     "caption": "red base from the outside"
    },
    {
     "src": "img/users/lg/BCB4E018-DB9E-4819-88D4DDE275B89A3B.JPG",
     "caption": "the center of the map: you could call it the purple area (where red and blue meet)"
    },
    {
     "src": "img/users/lg/18B10679-BC01-427C-802D012546745352.JPG",
     "caption": "the precarious cliff side connecting the center and a base"
    },
    {
     "src": "img/users/lg/4141AA3A-3ABF-443C-9FA1697E38B91204.JPG",
     "caption": "end of the internal base: grenades and the flag"
    },
    {
     "src": "img/users/lg/719EC615-1C5A-408B-B5A615F4056B46C0.JPG",
     "caption": "the beginnning of the sidewinder-like base: a needler and a plasma rifle"
    },
    {
     "src": "img/users/lg/F3585332-0951-44B8-A6E63D30F2CFE6FE.JPG",
     "caption": "the center section contains a shotgun and an assault rifle"
    },
    {
     "src": "img/users/lg/DF64DBF1-657D-4592-89AFA9F1132E7B77.JPG",
     "caption": "A lengthwise view of a flag base. Looks like sidewinder, but longer"
    },
    {
     "src": "img/users/lg/6C02A89E-D074-4DFF-8115820EC42544A0.JPG",
     "caption": "the exterior of the flag base, opposite of the connecting tunnel."
    }
   ],
   "hash": "5C514C4D98F2947872DC3A8D289B2EC9",
   "fetched": "2026-10-07T16:12:31Z",
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    "file_name": "2159-Head_Water.zip",
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    "sha1": "b066716adfafbd69b310a1330668b6bf8afae9dc"
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   "category_names": [
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   ]
  },
  {
   "fid": 2160,
   "title": "longshaft.zip",
   "thumb": "img/lg/6screenshot00-1.jpg",
   "author": "{WK}H Guru",
   "date": "10/18/2006",
   "file_size": "22.1M",
   "rating": 8.3,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2160",
   "og_image": "https://halomaps.org/hce/img/lg/6screenshot00-1.jpg",
   "category": "Halo CE Maps",
   "description": "A large deep canyon",
   "notes": "Longshaft:\nThis is my second map made by me {WK}H Guru, This map is a based in a long Valley\ncontaining 8 bases, 3 on the red team,3 on the blue team and 2 in the middle.\nThis map is built for 10-16 players as it is quite big. There is a large hill\nthat seperates the bases up, You can run along the high cliffs with a watch tower\nbuilt into the clifffor snipers.\n\nBipeds:\nThe Lost Spartan\n\nWeapons:\nH2 beam Rifle\nH2 Battle Rifle\nH2 Needler\nH2 Energy Sword\nDual TM14\nPlasma claws\nAll original weapons\n\nVehicles:\nMongoose x4\nHovertank X2\nBadger buggy x4\nKestrels x4\nMissile Hogs x6\nHidden Lambo x2\n\nSupported Gametypes:\nCTF\nRace\nTeam Slayer\nSlayer\nOddball\n\nBeta Testers:\n{WK}H Guru\n{WK}Galea14\n{WK}Reaper\n{WK}Stealth\n{WK}§M\nKingOfWar\n\nCredit\n{WK}H Guru (me) for making the map\nWarpAssassin for the badger buggy tags\nJahrain for the Lost Spartan biped tags\nTiamat for Jet & Missile Warthog tags\nBiocroc1 for Blaster tags",
   "images": [
    "img/lg/6screenshot00-1.jpg",
    "img/lg/5screenshot00-1.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/5DC427C3-5503-4960-AF672DB3101838BB.JPG",
     "caption": "The armor in longshaft"
    }
   ],
   "hash": "3B93EC29FC8D49ADED01C404A7CE5A1E",
   "fetched": "2026-10-07T16:12:31Z",
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    "file_name": "2160-longshaft.zip",
    "bytes": 22114370,
    "at": "2026-10-07T18:39:14Z",
    "sha1": "67b8e68383a235480a3fcb956ec5e62c1d8b86ef"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2161,
   "title": "Tranquility",
   "thumb": "img/lg/8screenshot00-1.jpg",
   "author": "Paladin",
   "date": "10/18/2006",
   "file_size": "5.0M",
   "rating": 7.1,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2161",
   "og_image": "https://halomaps.org/hce/img/lg/8screenshot00-1.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/8screenshot00-1.jpg",
    "img/lg/9screenshot00-1.jpg"
   ],
   "hash": "087EB0AA4AF9AC480FF958BB60CCC79E",
   "fetched": "2026-10-07T16:12:30Z",
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    "file_name": "2161-Tranquility.zip",
    "bytes": 4957286,
    "at": "2026-10-07T18:39:10Z",
    "sha1": "2e81bd1bc2c404328bbd8151bf48ab64bce8ec38"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2162,
   "title": "H2 Master Chief (Spartain-117) .3DS Model",
   "thumb": "img/lg/h2_mc_pic.jpg",
   "author": "Bushhater10",
   "date": "10/23/2006",
   "file_size": "2.5M",
   "rating": 8.6,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2162",
   "og_image": "https://halomaps.org/hce/img/lg/h2_mc_pic.jpg",
   "category": "3D Model Files",
   "notes": "Credit for this gos to:\nJahrain (Biped)\nSteelIXB (Utility)",
   "images": [
    "img/lg/h2_mc_pic.jpg"
   ],
   "hash": "1396E759FDE05AF599E06DCFEF152191",
   "fetched": "2026-10-07T16:33:14Z",
   "download": {
    "ok": true,
    "file_name": "2162-H2_Mc_(Spartain-117).zip",
    "bytes": 2470093,
    "at": "2026-10-07T19:57:32Z",
    "sha1": "6c6ac46a83400710f0d4cac6b3c0760f769a85f9"
   },
   "category_names": [
    "3D Model Files"
   ]
  },
  {
   "fid": 2163,
   "title": "Noobinator 5000",
   "thumb": "img/placeholder.jpg",
   "author": "yayap_the_grunt",
   "date": "10/23/2006",
   "file_size": "383.0K",
   "rating": 8.6,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2163",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo CE Weapon Tags",
   "description": "A big green pwning machine.",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "E147986D7485ADE982B662721ACD9890",
   "fetched": "2026-10-07T16:39:14Z",
   "download": {
    "ok": true,
    "file_name": "2163-noobinator_5000.zip",
    "bytes": 382960,
    "at": "2026-10-07T20:09:29Z",
    "sha1": "9fcd6a9e258e60650ade7e012bf0da979154805e"
   },
   "category_names": [
    "Halo CE Weapon Tags"
   ]
  },
  {
   "fid": 2164,
   "title": "Rocket Turret Tags",
   "thumb": "img/placeholder.jpg",
   "author": "BooperGrandson",
   "date": "10/23/2006",
   "file_size": "358.6K",
   "rating": null,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2164",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo CE Weapon Tags",
   "notes": "This is my rocketturret, you may only modify it if you can build the collision-geometry for me. I couldn't make the collision-geometry for this or the other turret I sent in. You can also modify the other turret that I sent in if you can make the collision-geometry for that turret. I made this for fun because I was bored and there was no good servers on Halo CE. Just put this vehicle in a map in Sapien and boom! Enjoy!",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "77A9CD64581A78880373E1B0E8700741",
   "fetched": "2026-10-07T16:39:13Z",
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    "file_name": "2164-rocketturret.zip",
    "bytes": 358626,
    "at": "2026-10-07T20:09:29Z",
    "sha1": "125e34aa110818074fd4f781511cc336d5c4d334"
   },
   "category_names": [
    "Halo CE Weapon Tags"
   ]
  },
  {
   "fid": 2165,
   "title": "The \"SegWart\" Tags",
   "thumb": "img/lg/segwart1.gif",
   "author": "WarpAssassin",
   "date": "10/23/2006",
   "file_size": "1.6M",
   "rating": 8.4,
   "sids": [
    30
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2165",
   "og_image": "https://halomaps.org/hce/img/lg/segwart1.gif",
   "category": "Halo CE Vehicle Tags",
   "notes": "Well here it is, I've held onto it as long as I wanted to. It uses simple physics and can flip easily off a jump but as long as you are on a flat surface it has incredible stability. Made from the ground up by me and uses a custom motor sound. If used I only ask for credit that is all.\n\n1 passenger\n2 Xenon Head Lights\n2 Xenon Tail Lights\n0 Weapons",
   "images": [
    "img/lg/segwart1.gif",
    "img/lg/segwart2.gif"
   ],
   "hash": "8575B3A12312CB06FE1DA9DF51553606",
   "fetched": "2026-10-07T16:37:41Z",
   "download": {
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    "file_name": "2165-SegWart.zip",
    "bytes": 1557701,
    "at": "2026-10-07T20:07:12Z",
    "sha1": "10089101c6cef23d42fc96b9b7ecefe11bc35ca3"
   },
   "category_names": [
    "Halo CE Vehicle Tags"
   ]
  },
  {
   "fid": 2166,
   "title": "AI Creek",
   "thumb": "img/lg/0screenshot00-2.jpg",
   "author": "andrew.u",
   "date": "10/23/2006",
   "file_size": "14.9M",
   "rating": 7.6,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2166",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-2.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Bevercreek varient with various AI bipeds",
   "images": [
    "img/lg/0screenshot00-2.jpg",
    "img/lg/1screenshot00-2.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/54AEB067-13B8-49E8-99912B3C311C3AB8.JPG",
     "caption": "Hard to believe it's Halo 1"
    },
    {
     "src": "img/users/lg/FAB592EF-1507-4CEF-AFAB348379229141.JPG",
     "caption": "Lol- really fun level!"
    },
    {
     "src": "img/users/lg/F4C11A7B-54D6-4DF3-ABB365226B7504CD.JPG",
     "caption": ""
    }
   ],
   "hash": "B889FDD061CF24024A9D06216ADCA164",
   "fetched": "2026-10-07T16:20:16Z",
   "download": {
    "ok": true,
    "file_name": "2166-AI_CREEK.zip",
    "bytes": 14934032,
    "at": "2026-10-07T19:02:39Z",
    "sha1": "38c32af63e935eb1accddfb227128f160892a67b"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 2167,
   "title": "Bacons Race Track v3 - mod",
   "thumb": "img/lg/2screenshot00-2.jpg",
   "author": "forrest{tg}",
   "date": "10/23/2006",
   "file_size": "9.2M",
   "rating": 8.6,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2167",
   "og_image": "https://halomaps.org/hce/img/lg/2screenshot00-2.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A modification of the Bacon's Racetrack map",
   "notes": "hello this is bacons_race_track_v3 it is the same but has a better sky and when you spwan the viper the viper wount appear but something better will have fun",
   "images": [
    "img/lg/2screenshot00-2.jpg",
    "img/lg/3screenshot00-2.jpg"
   ],
   "hash": "C443F44DB6C748245F50D3FEEC267BBB",
   "fetched": "2026-10-07T16:28:35Z",
   "download": {
    "ok": true,
    "file_name": "2167-bacons_race_track_v3.zip",
    "bytes": 9196165,
    "at": "2026-10-07T19:32:27Z",
    "sha1": "bdd319ad766059a2e18bb227ed1289576fbb7dfe"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 2168,
   "title": "Boombox",
   "thumb": "img/lg/pic1.jpg",
   "author": "Nukeist",
   "date": "10/23/2006",
   "file_size": "11.2M",
   "rating": 4.9,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2168",
   "og_image": "https://halomaps.org/hce/img/lg/pic1.jpg",
   "category": "Halo CE Maps",
   "description": "A very small box, in which you will definately die",
   "notes": "Notes: You WILL die here. There is no doubt. There is a secret room. And gravboards. There is an invisible vehicle teleporter in that room.",
   "images": [
    "img/lg/pic1.jpg",
    "img/lg/pic2.jpg"
   ],
   "hash": "A21A652EAC56CC2A7E048BAD34BA95AD",
   "fetched": "2026-10-07T16:12:30Z",
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    "file_name": "2168-boombox.zip",
    "bytes": 11191440,
    "at": "2026-10-07T18:39:10Z",
    "sha1": "0ab8472c43d74545fc7fa733bae86db2be8327fe"
   },
   "category_names": [
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   "fid": 2169,
   "title": "Exposed",
   "thumb": "img/lg/4screenshot00-1.jpg",
   "author": "{DA}Death / {WK}H Guru",
   "date": "10/23/2006",
   "file_size": "8.2M",
   "rating": 6.5,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2169",
   "og_image": "https://halomaps.org/hce/img/lg/4screenshot00-1.jpg",
   "category": "Halo CE Maps",
   "notes": "Exposed\n========\n\nDesigner - {DA}Death\nMap Name - Exposed\nMaptype - forest surroundings\nGametypes - Slayer, Team Slayer, CTF\nPlayers - 12/16\nWeapons on map\nAssult Rifle\nSniper Rifle\nBattle Rifle\nSmg\nPistol\nShotgun\nRocket Launcher\nFuel Rod Cannon\nVehicles on map\nLAAG Warthog\nRL Warthog\nBanshee\nScorpion Tank",
   "images": [
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    "img/lg/5screenshot00-2.jpg"
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   "category_names": [
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  {
   "fid": 2170,
   "title": "Forestry",
   "thumb": "img/lg/6screenshot00-2.jpg",
   "author": "{DA}Death",
   "date": "10/23/2006",
   "file_size": "7.8M",
   "rating": 5.5,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2170",
   "og_image": "https://halomaps.org/hce/img/lg/6screenshot00-2.jpg",
   "category": "Halo CE Maps",
   "notes": "Designer - {DA}Death\nMap Name - Forestry\nMaptype - forest surroundings\nGametypes - Slayer, Team Slayer\nPlayers - 8/16\nWeapons on map\nAssult Rifle\nSniper Rifle\nBattle Rifle\nSmg\nPistol\nShotgun\nRocket Launcher\nVehicles on map\nLAAG Warthog\nRL Warthog\nBanshee\n\nThis is the first Dark Assasin{DA} OFFICIAL Map\nmade by {DA}Death",
   "images": [
    "img/lg/6screenshot00-2.jpg",
    "img/lg/7screenshot00-1.jpg"
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   "hash": "BB456CDD68938EF0450D580B0CD2990E",
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  {
   "fid": 2171,
   "title": "Gratify",
   "thumb": "img/lg/8screenshot00-2.jpg",
   "author": "Hëllš§¢õþ£",
   "date": "10/23/2006",
   "file_size": "6.2M",
   "rating": 8.4,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2171",
   "og_image": "https://halomaps.org/hce/img/lg/8screenshot00-2.jpg",
   "category": "Halo CE Maps",
   "notes": "This is a map i made for a tutorial that a friend requested. After playing on it i soon realized that it had very well small game CTF gameplay. My new Map DooM will b out in a couple of weeks (after i get a chance to re-run the 73 hour radiosity). This map supoorts basic game modes Slayer and CTF only.",
   "images": [
    "img/lg/8screenshot00-2.jpg",
    "img/lg/9screenshot00-2.jpg"
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   "hash": "86BB3A86D64A80FD1BE1329811E28A81",
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   "category_names": [
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  {
   "fid": 2172,
   "title": "Madness part 4",
   "thumb": "img/lg/10screenshot00-1.jpg",
   "author": "EP Killa",
   "date": "10/23/2006",
   "file_size": "52.5M",
   "rating": 8.2,
   "sids": [
    10
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2172",
   "og_image": "https://halomaps.org/hce/img/lg/10screenshot00-1.jpg",
   "category": "Halo CE Maps",
   "description": "A multiplayer map designed as a single player level",
   "notes": "Notes: After Madness Part 3 MC was Ovr run by the Spartans and was sent to jail in a flag ship heading to earth. The Spartans Left Halo Because of the flood,and because theres a bigger prize on earth\n\nFight your way through the continuous battle against the covenant and the spartand and stop them, before its to late.",
   "images": [
    "img/lg/10screenshot00-1.jpg",
    "img/lg/11screenshot00-1.jpg"
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   "hash": "E6AAB4193564633ABB1784A725049E2F",
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   "category_names": [
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  {
   "fid": 2173,
   "title": "Paint Forest V1",
   "thumb": "img/lg/12screenshot00-1.jpg",
   "author": "Xarmog",
   "date": "10/23/2006",
   "file_size": "21.3M",
   "rating": 8.3,
   "sids": [
    10
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2173",
   "og_image": "https://halomaps.org/hce/img/lg/12screenshot00-1.jpg",
   "category": "Halo CE Maps",
   "description": "A forest secluded out somewhere with Warthogs and paintball weapons and two teams of people that are pissed at each other.",
   "notes": "Credits\n\nBeta testers: Mr1337 (also known as KKRUSHER on xbl\nXARMOG (Tomsters9472)(Map Creator)\nVaders Grip (on halo ce he is also known as Hotzone.)\nCooler101x (The guy who made Bloodgiant.)\nKyle Fer (just played for alittle.)\nand for the other people i left out\n\nMap maker: Xarmog\n\nSome map ideas: Vaders grip(Hotzone)\n\nAnd anything else i forgot.",
   "images": [
    "img/lg/12screenshot00-1.jpg",
    "img/lg/13screenshot00-1.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/10950557-61DC-48A5-9F8CEC0E4C7BEC83.JPG",
     "caption": "Wall"
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    "file_name": "2173-Paint_ForestV1.zip",
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    "at": "2026-10-07T18:39:07Z",
    "sha1": "c107cb652b9d562836b9d7fb247b3932a08dfd85"
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   "category_names": [
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  {
   "fid": 2174,
   "title": "Trapsion",
   "thumb": "img/lg/14screenshot00-1.jpg",
   "author": "{WK}Galea14",
   "date": "10/23/2006",
   "file_size": "11.1M",
   "rating": 6.6,
   "sids": [
    10
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2174",
   "og_image": "https://halomaps.org/hce/img/lg/14screenshot00-1.jpg",
   "category": "Halo CE Maps",
   "description": "A very large flat map in a canyon",
   "notes": "This is my first map by me {WK}Galea14 also with the help of {WK}H Guru this map is based on a\ngiant battle field.Best played with atleast 10-16 players as it is a farley big map i would\npersonaly make an all snipers gametype.my map contains a phew custom tags a couple of custom\nvehicles.\n\nWeapons:\nBlaster\nDual TM14\nFrench Famas\nJango\nLaser\nSniper rifle\nRocket Launcher\nST411 Defender\n\nVehicles:\nJets\nMissile hogs\nBadger buggys\nScorpion\n\nSupported Gametypes:\nCTF\nslayer\nteam slayer\nrace\n\nCredits\n{WK}H Guru for making ST411 Defender",
   "images": [
    "img/lg/14screenshot00-1.jpg",
    "img/lg/15screenshot00-1.jpg"
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   "hash": "844A338661DE3C0193EA5563C47783DE",
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   "category_names": [
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  },
  {
   "fid": 2175,
   "title": "wtcmod2",
   "thumb": "img/lg/17screenshot00-1.jpg",
   "author": "[§122]Do0m/Hogdriver155",
   "date": "10/23/2006",
   "file_size": "7.5M",
   "rating": 5.7,
   "sids": [
    24
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2175",
   "og_image": "https://halomaps.org/hce/img/lg/17screenshot00-1.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A varient of the WTC map",
   "images": [
    "img/lg/17screenshot00-1.jpg",
    "img/lg/18screenshot00-1.jpg"
   ],
   "hash": "75F187424CDAA043C0B3A5F3CAF9A993",
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    "at": "2026-10-07T19:32:24Z",
    "sha1": "4ad8e09f061cbfdde742925599a22cdbb20e7866"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 2176,
   "title": "The Halo CE Chronicles Season 4: Static - Part 1",
   "thumb": "img/lg/static-1.jpg",
   "author": "Dennis Powers",
   "date": "10/25/2006",
   "file_size": "29.1M",
   "rating": null,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2176",
   "og_image": "https://halomaps.org/hce/img/lg/static-1.jpg",
   "category": "The Halo CE Chronicles",
   "images": [
    "img/lg/static-1.jpg"
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   "hash": "56A81CA2BC55BDA069B8DAFD5D607ECB",
   "fetched": "2026-10-07T16:43:14Z",
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    "at": "2026-10-07T20:18:35Z",
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   "category_names": [
    "The Halo CE Chronicles"
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  {
   "fid": 2177,
   "title": "The Halo CE Chronicles Season 4: Static - Part 1",
   "thumb": "img/lg/static-1-1.jpg",
   "author": "Dennis Powers",
   "date": "10/25/2006",
   "file_size": "26.0M",
   "rating": 7.3,
   "sids": [
    25
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2177",
   "og_image": "https://halomaps.org/hce/img/lg/static-1-1.jpg",
   "category": "The Halo CE Chronicles",
   "images": [
    "img/lg/static-1-1.jpg"
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   "hash": "AB3F7CF473D2477F36EB0C5F37062D9E",
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    "at": "2026-10-07T20:18:36Z",
    "sha1": "37f6998c4bd2311a2f5f42d116f9bc13a68b5d53"
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   "category_names": [
    "The Halo CE Chronicles"
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  },
  {
   "fid": 2178,
   "title": "Blockfort",
   "thumb": "img/lg/0screenshot00-3.jpg",
   "author": "augie",
   "date": "10/29/2006",
   "file_size": "10.1M",
   "rating": 8.7,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2178",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-3.jpg",
   "category": "Halo CE Maps",
   "description": "This is a Halo version of the blockfort map from Mario Kart.",
   "notes": "Notes: This is blockfort.map, from Mario Kart. I believe that there is a previous map based on the Block Fort map from Mario Kart; however, I am in no way associated with the author of that map.\n\nBackground: You are on a strange part of Halo, which looks eerily similar to a map in an ancient video game. Rogue Spartan units are vying for control of this strange outpost. It is your mission to secure the area.\n\nCredits: Jahrain for the conversion of the Halo 2 Master Chief made by Bungie (I used the first person hands) and for the TheLostSpartan (Jenna) biped.\nmetkillerjoe (on the Halomods forums) for helping me resolve issues with this map.\nstriderdude (on the Halomods forums) for helping me resolve issues with this map.\nOrange_Geko (on the Halomaps forums) for helping me resolve issues with this map.\nAnd basically everyone with basic tutorials on map making in the tutorial section.",
   "images": [
    "img/lg/0screenshot00-3.jpg",
    "img/lg/1screenshot00-3.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/D66A9482-E158-4683-83BA0165607AB9E9.JPG",
     "caption": "FuN FoR EvErY1"
    }
   ],
   "hash": "F03B4660300F100D8E927FFF64B6B023",
   "fetched": "2026-10-07T16:12:27Z",
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    "file_name": "2178-blockfort.zip",
    "bytes": 10114667,
    "at": "2026-10-07T18:39:03Z",
    "sha1": "85b031c4b050ee4796ad201d92dd0ed80fd3afa2"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2179,
   "title": "coldsnapv2.zip",
   "thumb": "img/lg/2screenshot00-3.jpg",
   "author": "forrest{tg}",
   "date": "10/29/2006",
   "file_size": "36.1M",
   "rating": 6.1,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2179",
   "og_image": "https://halomaps.org/hce/img/lg/2screenshot00-3.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "a modified Coldsnap level",
   "notes": "this is coldsnapv2 this map has new vehcles and weapons new bibes and more i hope you have the best fun with this map",
   "images": [
    "img/lg/2screenshot00-3.jpg",
    "img/lg/3screenshot00-3.jpg"
   ],
   "hash": "15D9C0BBB3353A9EA0C09FD1639FBEFA",
   "fetched": "2026-10-07T16:28:35Z",
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    "file_name": "2179-coldsnapv2.zip",
    "bytes": 36090189,
    "at": "2026-10-07T19:32:24Z",
    "sha1": "2b6c8d0f33e741b1071ec7525c3a7c4b84e5408b"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 2180,
   "title": "Crater",
   "thumb": "img/lg/4screenshot00-2.jpg",
   "author": "KoF Link926",
   "date": "10/29/2006",
   "file_size": "5.0M",
   "rating": 4.3,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2180",
   "og_image": "https://halomaps.org/hce/img/lg/4screenshot00-2.jpg",
   "category": "Halo CE Maps",
   "description": "Outdoor forest like canyon with a crater like thing in the middle.",
   "images": [
    "img/lg/4screenshot00-2.jpg",
    "img/lg/5screenshot00-3.jpg"
   ],
   "hash": "C949599463474F4368B52F978E398D22",
   "fetched": "2026-10-07T16:12:27Z",
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    "file_name": "2180-crater.zip",
    "bytes": 4970198,
    "at": "2026-10-07T18:39:01Z",
    "sha1": "3dd62bc1ba07be13a4762d7dce67c7245f037804"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2181,
   "title": "Infested Canyon",
   "thumb": "img/lg/8screenshot00-3.jpg",
   "author": "",
   "date": "10/29/2006",
   "file_size": "42.9M",
   "rating": 6.8,
   "sids": [
    39
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2181",
   "og_image": "https://halomaps.org/hce/img/lg/8screenshot00-3.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "After a long space battle, both the covenant and the marines have crash landed in a flood-infested canyon. - map has AI bots",
   "notes": "Known bugs and issues:\nthe flood dont respond to their scripts and command lists.. this will be fixed soon\nthe music i applied to the map sometimes loops sooner and doesnt finish",
   "images": [
    "img/lg/8screenshot00-3.jpg",
    "img/lg/9screenshot00-3.jpg"
   ],
   "hash": "BFFFFEEC60D0BFAB85BE43AF6367371A",
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    "file_name": "2181-infested_canyon.zip",
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    "at": "2026-10-07T19:02:37Z",
    "sha1": "4b5c213d13f3d0fa7a1d14a1f8846016e3cf0155"
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   "category_names": [
    "Multiplayer Maps w/ AI"
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  },
  {
   "fid": 2182,
   "title": "Sniperwinder",
   "thumb": "img/lg/10screenshot00-2.jpg",
   "author": "{SU}Evans",
   "date": "10/29/2006",
   "file_size": "10.6M",
   "rating": 8.7,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2182",
   "og_image": "https://halomaps.org/hce/img/lg/10screenshot00-2.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Sidewinder varient",
   "notes": "Vehicles:\n2 Warthogs per team\n2 rocket warthogs per team\n2 Scorpions per team\n\nWeapons:\n\\Starting equipment:\nCTF: Pistol & sniper\nAll exept CTF: Pistol\n\n\\around the map\nPistol, HK USP, magnum, revolver, h-pistol, sniper rifle, h2 sniper rifle,\nSTG 14, silenced sniper, b-sniper, & grenades.\n\n\\powerups:\nhealthpacks, overshields, & camoflauge.\n\nCredits:\n(DA)Ender: All custom snipers\nKilla™ : HK USP\nJahrain : revolver\nKnave : Magnum\nBungie : Everithing else\n\nSpecial thanks to:\nSteelixB for the string list editor\n\nBeta Testers:\n{SU}Evans\n{Fox}Donut\nBuTcHeR-LP\nSpider",
   "images": [
    "img/lg/10screenshot00-2.jpg",
    "img/lg/11screenshot00-2.jpg"
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    "file_name": "2182-Sniperwinder.zip",
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    "at": "2026-10-07T19:32:24Z",
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   "category_names": [
    "Modified Multiplayer Maps"
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  {
   "fid": 2183,
   "title": "Single Player level - Solo Dangercanyon",
   "thumb": "img/lg/1screenshot00-4.jpg",
   "author": "?",
   "date": "10/29/2006",
   "file_size": "61.9M",
   "rating": 7.5,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2183",
   "og_image": "https://halomaps.org/hce/img/lg/1screenshot00-4.jpg",
   "category": "Modified Single Player Maps",
   "description": "A single player Halo CE map using the dangercanyon level",
   "images": [
    "img/lg/1screenshot00-4.jpg",
    "img/lg/0screenshot00-5.jpg"
   ],
   "hash": "48554E1D5D8E0A62425F1A91EDE89D27",
   "fetched": "2026-10-07T16:31:10Z",
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    "file_name": "2183-solo_dangercanyon_j.zip",
    "bytes": 61866276,
    "at": "2026-10-07T19:49:03Z",
    "sha1": "4b3631ef4ba8226c91e9a981964f319a95579a87"
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   "category_names": [
    "Modified Single Player Maps"
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  {
   "fid": 2184,
   "title": "The Great War",
   "thumb": "img/lg/2screenshot00-4.jpg",
   "author": "Jameboy",
   "date": "10/29/2006",
   "file_size": "41.0M",
   "rating": 9.0,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2184",
   "og_image": "https://halomaps.org/hce/img/lg/2screenshot00-4.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A bloodgulch varient with AI bots",
   "notes": "Well, this is my second ai mod I have released up to date. Everything is pretty crazy.\nThere are 4 teams of ai overall: Marines, Covenant, flood and sentinels.\nIf you feel like helping out the covie's in this war just switch to blue.\n\nThe Problems and Bugs\n\nSo far I tested and I have gotten only 1 exception error. If you get one too pm me on\nhalomods or halomaps.\n\nSword glowing error I still couldn't figure out to fix for invisible sword flood. Thanks\nthough for trying to help me El Crappio.\n\nI forgot to mention there is a little suprise in the caves. You have to fight for it\nthough.\n\nTime for the Credits\nDiablo65- For his awsume sword flood\n[RLG]El Crappio- For helping me with the sword flood.\nJameboy- Idea, made different colored sword elites, compiling\n\nFeel free to use my sword elites. They are real easy to make.",
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    "img/lg/3screenshot00-4.jpg"
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    {
     "src": "img/users/lg/DC62E6BD-1109-4A35-93C8C03198B4DFA3.JPG",
     "caption": "This is you with your team."
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    {
     "src": "img/users/lg/486214D7-DE11-4789-A44421179219DFC9.JPG",
     "caption": "3 crazy grunts in the warthog"
    },
    {
     "src": "img/users/lg/82F61C1E-F546-443A-8C8499BC7BE161DA.JPG",
     "caption": "Showing the 4 different teams in 'The Great War'"
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     "caption": ""
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  {
   "fid": 2185,
   "title": "Valley of Death",
   "thumb": "img/lg/6screenshot00-3.jpg",
   "author": "s4lbullet",
   "date": "10/29/2006",
   "file_size": "10.5M",
   "rating": 7.6,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2185",
   "og_image": "https://halomaps.org/hce/img/lg/6screenshot00-3.jpg",
   "category": "Halo CE Maps",
   "notes": "this map is kind of like a moon\\earth map and has some halo 2 stuff this is still beta but you may still like it.\n\nI would like to thank whoever made these tags I forget who did them but if you did you no who you are.\n\nEnjoy!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!",
   "images": [
    "img/lg/6screenshot00-3.jpg",
    "img/lg/5screenshot00-4.jpg"
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   "fid": 2186,
   "title": "Zanzibar ME (movie edition)",
   "thumb": "img/lg/7screenshot00-2.jpg",
   "author": "halo-stuff",
   "date": "10/29/2006",
   "file_size": "55.4M",
   "rating": 8.7,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2186",
   "og_image": "https://halomaps.org/hce/img/lg/7screenshot00-2.jpg",
   "category": "Maps for Machinima",
   "description": "This is a modified map of Zanzibar",
   "notes": "This is a modified map of zanzibar Benboyle324 Requested somone to do it and i decided to do it because i might want to make a movie in zanzibar the only thing i edited was the bipeds there are tons of bipeds all you have to do is go threw a tele",
   "images": [
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    "img/lg/8screenshot00-4.jpg"
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   "screenshots": [
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     "caption": "The Map Zanzibar ME (movie edition)"
    },
    {
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     "caption": ""
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    {
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     "caption": "Zanzibar ME (moveie edition ) Picture of the first level of bipeds"
    },
    {
     "src": "img/users/lg/63E91040-5297-4186-8A77DD914D374B75.JPG",
     "caption": "2nd set of bipeds on Zanzibar ME (movie edition)"
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     "caption": "warning sharks in the zone don't swim here....."
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   "fid": 2188,
   "title": "The Halo CE Chronicles - Static Episode 2: Last Will and Testament",
   "thumb": "img/lg/static-2.jpg",
   "author": "Dennis Powers",
   "date": "11/02/2006",
   "file_size": "25.5M",
   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2188",
   "og_image": "https://halomaps.org/hce/img/lg/static-2.jpg",
   "category": "The Halo CE Chronicles",
   "images": [
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   "fid": 2189,
   "title": "The Halo CE Chronicles - Static - Episode 2: Last Will and Testament",
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   "date": "11/02/2006",
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   "og_image": "https://halomaps.org/hce/img/lg/static-2-1.jpg",
   "category": "The Halo CE Chronicles",
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   "title": "Battle of bunkerhill",
   "thumb": "img/lg/0screenshot00-4.jpg",
   "author": "Ryan Frees AKA {PRP} Bio",
   "date": "11/02/2006",
   "file_size": "12.9M",
   "rating": 5.2,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2190",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-4.jpg",
   "category": "Halo CE Maps",
   "description": "A small square arena with a hill in the middle",
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   "category_names": [
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   "fid": 2191,
   "title": "Duplicity",
   "thumb": "img/lg/2screenshot00-5.jpg",
   "author": "Nukeist",
   "date": "11/02/2006",
   "file_size": "18.5M",
   "rating": 6.2,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2191",
   "og_image": "https://halomaps.org/hce/img/lg/2screenshot00-5.jpg",
   "category": "Halo CE Maps",
   "description": "A fairly large canyon with all custom stuff",
   "notes": "Notes:All the vehicles in here(except warthog) were made by me. The weapons are all made by me also, except the beam rifle, battle rifle, and smg(although i did make the sound tags). I spent like 3 weeks on this map, and i hope you like it. There is a secret weapon, the nuke launcher- To get to it, you must find a false tile. when you step on it, you will fall through and land in the nuke room. While in Warthog, press Ctrl to activate hippie mode(even plays music after a while).\n\nMany thanks to Kirby who helped me with all my questions.",
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    "img/lg/2screenshot00-5.jpg",
    "img/lg/3screenshot00-5.jpg"
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  {
   "fid": 2192,
   "title": "Mystic",
   "thumb": "img/lg/9screenshot00-5.jpg",
   "author": "Jahrain",
   "date": "11/02/2006",
   "file_size": "30.8M",
   "rating": 9.2,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2192",
   "og_image": "https://halomaps.org/hce/img/lg/9screenshot00-5.jpg",
   "category": "Halo CE Maps",
   "description": "Deep within an impenetrable valley covered by coagulated pinelands lays two secret shrines of the forest hidden by a dense layer of mist.",
   "notes": "Mystic\nby Jahrain\n\nDeep within an impenetrable valley covered by coagulated pinelands lays two secret shrines of the forest hidden by a dense layer of mist. Parting these two shines, a mysterious waterfall fuels the mist which cloaks these shrines. Even though it is unknown who built the shrines or what they are used for, this map proves to be an excellent battle ground for the capture the flag game type with its variety of routes, turns and twists between the 2 shrines. This map is also ideal for team sniper game types with 4 to 6 players with its tactile sniping locations and also for much larger scale team slayer matches with 10 to 16 players with its wide open spaces for vehicular balanced out with combat and close and long ranged on foot combat with its availability of anti-vehicle weaponry. This map also includes lots of places to explore and sights to see while the game slows down.\n\nThis map has a few new features that are not standard to Halo which include:\n-The Bulldog motorcycle\n-The Magnum Revolver\n-The new Spartan character model\n-New heath, radar and shield meter for the HUD.\n\nThis map also features a few alterations of Halo’s standard content which include:\n-AR has new shaders and has been updated to be slightly more accurate\n-PP shoots faster projectiles\n-PR is more accurate\n-Needler shoots a secondary projectile which attaches to objects surfaces and detonates 30 seconds later.\n\nThis map was designed, modeled and textured by me. Special thanks goes out to Lightning for his H2 styled multicolored teleporters and to all those who helped out with the early testing. Also special thanks to the University of Hawaii Computer Science department for hosting a LAN for the final beta testing.",
   "images": [
    "img/lg/9screenshot00-5.jpg",
    "img/lg/7screenshot00-3.jpg"
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     "src": "img/users/lg/47116B44-9FA7-446E-BAF45C4F1FA55FEE.JPG",
     "caption": "Defending the flag"
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    {
     "src": "img/users/lg/4BFF9327-0428-4B8F-996CE10761C160ED.JPG",
     "caption": "Defending the flag"
    },
    {
     "src": "img/users/lg/8FE102A3-09DB-40CD-8FDE35B2F985C704.JPG",
     "caption": "Defending the flag"
    },
    {
     "src": "img/users/lg/29190BE4-A355-41E8-B4E9E9AE6968CFF1.JPG",
     "caption": "Defending the flag"
    },
    {
     "src": "img/users/lg/1838A403-35A7-4954-ABC49F2181F7E43E.JPG",
     "caption": "Random pose"
    },
    {
     "src": "img/users/lg/83FDB056-8C69-4F67-864E4E4DCEF41806.JPG",
     "caption": "Blue base"
    },
    {
     "src": "img/users/lg/92259B3B-FF5E-4842-B9FC37ACF6447F51.JPG",
     "caption": "outside blue base"
    },
    {
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     "caption": "the view from a blue base balcony"
    },
    {
     "src": "img/users/lg/2806FBEC-C206-47AE-B9A1F6A3DC290B6D.JPG",
     "caption": "the entrance to one of the caves"
    },
    {
     "src": "img/users/lg/556998B5-4507-4A35-9F43F24382DF4A28.JPG",
     "caption": "the lake"
    },
    {
     "src": "img/users/lg/CB251E62-0181-41E4-A15E734ADFF8597F.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/6ED1244B-0D0C-4394-ABF661DFF76230AB.JPG",
     "caption": "inside a cavern"
    },
    {
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     "caption": "inside a cavern"
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    {
     "src": "img/users/lg/228A56AF-9ACA-4D2A-B7D02C1CED3CE447.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/9ACE1D23-3D3D-4A6B-B1ADB4274023440D.JPG",
     "caption": "outside red base"
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    {
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     "caption": "red base"
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    {
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     "caption": "the top of the waterfall"
    },
    {
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     "caption": ""
    },
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     "caption": "Hog stucked by plasma grenades."
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     "caption": "This is what happens after you stuck plasma grenades to a hog"
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  {
   "fid": 2193,
   "title": "Desert",
   "thumb": "img/lg/0screenshot00-6.jpg",
   "author": "KTR Mapping Team",
   "date": "11/03/2006",
   "file_size": "38.7M",
   "rating": 7.9,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2193",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-6.jpg",
   "category": "Halo CE Maps",
   "description": "A large open desert with two pyramids",
   "notes": "Story: It is the year 2552. The humans are still at war with the Covenant. Master Chief finds himself in a garage with three unknown objects. These are portals that would take him back almost three-thousand years. Master Chief is also not the only one who has found these portals...\n\nKnown Issues: This does not support anything other than Slayer and Juggernaut. The water is is just a flat plane, no actual 'water' is under it due\nthe fact that it was my first time making water. The smaller pyramid you will have to crouch to enter. We will fix this map later for a re-release, supporting all gametypes and more features.\n\nCredits: KTR Mapping Team\n-KingofWar\n-taterSALAD\n-RCHunter\n\nThanx 2 t3h team for enduring.\n\n~Also~\n\nThanx 2 anyone whose tags are in this map.",
   "images": [
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   "fid": 2194,
   "title": "Snowtorn Cove",
   "thumb": "img/lg/7screenshot00-4.jpg",
   "author": "Arteen and Schwinnz",
   "date": "11/03/2006",
   "file_size": "17.6M",
   "rating": 8.9,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2194",
   "og_image": "https://halomaps.org/hce/img/lg/7screenshot00-4.jpg",
   "category": "Halo CE Maps",
   "description": "Winter sets in the canyons near a wartorn cove.",
   "notes": "Snowtorn Cove is the snow-themed variant of the Wartorn Cove series of maps. This map has numerous symmetric and asymmetric elements. Each side of the map is different. The red side features winding canyons through tunnels and over bridges. The blue side features a large, ice-covered bridge between wide cliffs. The center of the map features a frozen cove.\n\nChanges from previous iterations of Wartorn Cove:\n-The map is snow-themed, with ice, snow, frozen tunnels, and falling snow\n-The cove is now frozen in ice, with patches of ice throughout the map\n-The bridges and bases are remodeled to resemble structures in Assault on the Control Room, Sidewinder, and Ice Fields\n-The exits to the teleporters are now placed in caves, raised above the ground to prevent easy access for campers; the caves have three exits: one to a raised platform in the center, one back behind the caves, and one exiting out towards the beach\n-One snow Warthog at each base\n-customized player biped\n-modified weapon and scenery placement\n~while in devmode, object_destroy 1-6 to remove barriers in front of tunnels\n__________\nSpecial Thanks:\n~Bungie and Gearbox for Halo: Custom Edition\n~Schwinnz for creating one of the greatest CE maps ever, along with giving me permission to make STC\n~MastaCheefa for the original idea for the map, and for providing the bsp\n~TheGhost and et_cg for some early help with the texturing\n~Lightning, [gx]Shadow, and KiLLa for the Snow Warthog\n~Tiamat for some of the tags from his ncyborg\n~H2CE for the flag bases\n~SunnySharma for the AR/Flag fix\n~SteelixB for HEK Plus\n~Jahrain and FireScythe for the bsp and bitmap tag converter\n~CMT, Bacon, Rosco, and Phil for miscellaneous\n~Wave of Lag for forcing me to learn UV unwrap\n~All the numerous beta testers who took the time to test STC and give their feedback",
   "images": [
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    "img/lg/4screenshot00-3.jpg"
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     "caption": "Snowtorn Cove red side"
    },
    {
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     "caption": "Snowtorn Cove blue side"
    },
    {
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     "caption": "Snowtorn Cove red side below"
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     "caption": "Snowtorn Cove blue bridge"
    },
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     "caption": "Snowtorn Cove red bridge"
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    },
    {
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  {
   "fid": 2195,
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   "author": "Jahrain",
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   "rating": 8.9,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2195",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-7.jpg",
   "category": "Halo CE Maps",
   "description": "Deep within an impenetrable valley covered by coagulated pinelands lays two secret shrines of the forest hidden by a dense layer of mist.",
   "notes": "This map is the classic variant of my previously released mystic map. It includes all standard Halo vehicles and weaponry.\n\nDeep within an impenetrable valley covered by coagulated pinelands lays two secret shrines of the forest hidden by a dense layer of mist. Parting these two shines, a mysterious waterfall fuels the mist which cloaks these shrines. Even though it is unknown who built the shrines or what they are used for, this map proves to be an excellent battle ground for the capture the flag game type with its variety of routes, turns and twists between the 2 shrines. This map is also ideal for team sniper game types with 4 to 6 players with its tactile sniping locations and also for much larger scale team slayer matches with 10 to 16 players with its wide open spaces for vehicular balanced out with combat and close and long ranged on foot combat. This map also includes lots of places to explore and sights to see while the game slows down.\n\nThis map was designed, modeled and textured by me. Special thanks goes out to Lightning for his H2 styled multicolored teleporters and to all those who helped out with the early testing. Also special thanks to the University of Hawaii Computer Science department for hosting a LAN for the final beta testing.",
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     "caption": "How beautiful"
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   "title": "The Halo CE Chronicles: Static - Episode 3: Bob",
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   "title": "The Halo CE Chronicles: Static - Episode 3: Bob",
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   "file_size": "31.5M",
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   "og_image": "https://halomaps.org/hce/img/lg/static-3-1.jpg",
   "category": "The Halo CE Chronicles",
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   "title": "H2 Master Chief bitmaps",
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   "date": "11/10/2006",
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   "og_image": "https://halomaps.org/hce/img/lg/armor2.jpg",
   "category": "Halo CE Biped Tags",
   "description": "Bitmaps for H2 Master Chief.",
   "notes": "Info:\nBitmaps for H2 Master Chief.\nIncludes the DISPLACEMENT MAP for the Master Chief, which many people will know is almost impossible to get out of any H2 map, but I managed. Reflection dds files are included, a specular map, illumination map and MULTI map (for colour changing).\nHope it helps when you create CE maps, and try updating any \"H2_\" prefixed maps with this displacement map, over the original bump map, which isn't a proper bump map. This will result in much better visuals for you and people who play your maps. Enjoy!\n\nThanks go to that guy (sorry I can't find your name) who made those tags for the Halo 2 Master Chief for some bitmaps, and Bungie, for all of the others.\n\nPlease put my name in your \"Thanks to\" section, for the displacement map, if you use it.",
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   "fid": 2200,
   "title": "3DS max Model of a Crewman",
   "thumb": "img/lg/pic-1.jpg",
   "author": "Bushhater10",
   "date": "11/10/2006",
   "file_size": "264.8K",
   "rating": 5.6,
   "sids": [
    28
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2200",
   "og_image": "https://halomaps.org/hce/img/lg/pic-1.jpg",
   "category": "3D Model Files",
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   "category_names": [
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   "fid": 2201,
   "title": "Gun Tags",
   "thumb": "img/placeholder.jpg",
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   "date": "11/10/2006",
   "file_size": "15.5K",
   "rating": 5.9,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2201",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo CE Weapon Tags",
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  {
   "fid": 2202,
   "title": "Halo CE Wallpaper Pack 1",
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   "author": "Agamemnon",
   "date": "11/10/2006",
   "file_size": "13.7M",
   "rating": 8.2,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2202",
   "og_image": "https://halomaps.org/hce/img/lg/Alpha_Onesimus2-2.jpg",
   "category": "Misc. Halo Files",
   "description": "37 wallpapers",
   "notes": "Supports:\n1280x1024\n1024x768\n\nMaps featured:\nAlpha Onesimus\nBadlander\nCasualty Isle\nChiller\nChronopolis\nCityscape Classic\nCorrupted\nDeceit\nDesolate\nDivision",
   "images": [
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   "category_names": [
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   "fid": 2203,
   "title": "Hookshot Model and Tags",
   "thumb": "img/lg/Hookshot.jpg",
   "author": "Chief_0",
   "date": "11/10/2006",
   "file_size": "9.1M",
   "rating": 7.6,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2203",
   "og_image": "https://halomaps.org/hce/img/lg/Hookshot.jpg",
   "category": "Halo CE Weapon Tags",
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   "title": "Nuclear Power Plant Model (GMAX)",
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   "author": "PiccixXx",
   "date": "11/10/2006",
   "file_size": "1.0M",
   "rating": 8.1,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2204",
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   "category": "3D Model Files",
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   "category_names": [
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   "title": "Hummer Model (GMAX)",
   "thumb": "img/lg/H2.jpg",
   "author": "PiccixXx",
   "date": "11/10/2006",
   "file_size": "1.1M",
   "rating": 6.2,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2205",
   "og_image": "https://halomaps.org/hce/img/lg/H2.jpg",
   "category": "3D Model Files",
   "images": [
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   "fid": 2206,
   "title": "Area Maze",
   "thumb": "img/lg/0screenshot00-8.jpg",
   "author": "illeaglecheatsman",
   "date": "11/10/2006",
   "file_size": "14.7M",
   "rating": 6.1,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2206",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-8.jpg",
   "category": "Halo CE Maps",
   "notes": "this map was made by the random game conversion team, but the actual person that made it is illeaglecheatsman, i just made it in my free time,its not that cool,but with the explosions,i would like to see 16 people blowing each other up...\n\nit is just a maze that has area 54 scenery.",
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   "fid": 2207,
   "title": "b2b",
   "thumb": "img/lg/2screenshot00-6.jpg",
   "author": "DIMMY AND ALESHOTGUN",
   "date": "11/10/2006",
   "file_size": "14.4M",
   "rating": 8.0,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2207",
   "og_image": "https://halomaps.org/hce/img/lg/2screenshot00-6.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A bloodgulch varient",
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   "category_names": [
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   "title": "Boot Butt2",
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   "author": "MAR",
   "date": "11/10/2006",
   "file_size": "41.4M",
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2208",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-9.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A blood Gulch varient with Hunter and marine AI bots",
   "images": [
    "img/lg/0screenshot00-9.jpg",
    "img/lg/2screenshot00-7.jpg"
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   "category_names": [
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  {
   "fid": 2209,
   "title": "Flood Paradise Beta01",
   "thumb": "img/lg/3screenshot00-8.jpg",
   "author": "=EP Killa",
   "date": "11/10/2006",
   "file_size": "29.4M",
   "rating": 8.5,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2209",
   "og_image": "https://halomaps.org/hce/img/lg/3screenshot00-8.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "An a50 level varient of the exterior",
   "notes": "on, i thought it came out pretty good so i decided to release a beta of the classic version\n\nthis map is a re modeled a50 exterior map\n\n. Swampy Atmosphere\n.Classic weapons\n. Non-classic vehicles can be spawned only with alldev\n. Custom Start up sounds\n\nGame play:\nIt is easy to get lost, if yor not paying attension\n\n*******ONLY PLAYS ON SLAYER,TEAM SLAYER, OR CTF*********\n\nKOTH,Race,Assault,Oddball,ETC will result in a exception\n\nNo more betas will be released the finals are going to be named\n\nFlood_Paradide-classic\nFlood_Paradise-h2e (halo 2 evolution mapping team)",
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   "fid": 2210,
   "title": "Infinitymod",
   "thumb": "img/lg/5screenshot00-5.jpg",
   "author": "[§122doom©]/Hogdriver155",
   "date": "11/10/2006",
   "file_size": "15.3M",
   "rating": 7.0,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2210",
   "og_image": "https://halomaps.org/hce/img/lg/5screenshot00-5.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "An Infinity varient with misc vehicles",
   "notes": "5 New Vehicles one old one\nHelicopter\nEagle\nVulcan Turret\nSqurpion\nMissle Hog\nTransport Hog\nMany Many New Weapons From h2,and other maps.",
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   "category_names": [
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  {
   "fid": 2211,
   "title": "Uppercut",
   "thumb": "img/lg/6screenshot00-4.jpg",
   "author": "Nukeist",
   "date": "11/10/2006",
   "file_size": "55.8M",
   "rating": 6.6,
   "sids": [
    10
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2211",
   "og_image": "https://halomaps.org/hce/img/lg/6screenshot00-4.jpg",
   "category": "Halo CE Maps",
   "description": "A large empty square canyon with a base in one corner",
   "notes": "Map By: Nukeist\nShort description: A large map that has a UNSC freighter hovering over it.\n\nNotes: This map took like 2 weeks to make. I noticed none of my maps were on the featured list for a while(lol) so i decided to go all-out.\n\nThe vehicles are \"borrowed\". Some of the weapons are made by me, including a better model for the turbine (you start with it). I added a MP5 in there too, it's tagged by me but the model for it was \"borrowed\" off of turbosquid. The hangars were made also by me. Armories, and warthog bays were not.\n\nAt first when this map was in it's earlier stages there was a Longsword in blue base- big mistake as anyone on blue team can easily just hover over the base and drop nukes every 5 seconds or so. I still felt that blue team had an unfair advantage over red, so i gave the red team a sniper turret.\n\nThis gave an unfair advantage to the blues, as whoever got near the base was sniped. Having a full auto sniper turret on your side was very powerful, so i decreased the accuracy a bit-\n\nNow, i'm pretty sure that the teams are even-\n\nCredits:\n<> Naiyaz - Beta testing\n[SGF]Archer - Beta testing\n=DG= Matsumari- Beta testing\n|_ ( 0 ) |_ - Beta testing\nKakashi - Beta testing\n{LD}Pheonix - Beta testing (and some ideas)\nHellsscope - Constant criticism from this guy\nTiamat - Tags i borrowed from\n{DA} Ender - Tags i borrowed from\n[UCH]Gato - Keeping me awake at night by spamming\n\nthat's about all i can remember- anyone i forgott please forgive me.",
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   "title": "The Halo CE Chronicles: Static - Part 4 - Wooden Ships",
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   "author": "Dennis Powers",
   "date": "11/16/2006",
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2212",
   "og_image": "https://halomaps.org/hce/img/lg/static-4.jpg",
   "category": "The Halo CE Chronicles",
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   "title": "The Halo CE Chronicles: Static - Part 4 - Wooden Ships",
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   "date": "11/16/2006",
   "file_size": "32.2M",
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2213",
   "og_image": "https://halomaps.org/hce/img/lg/static-4-1.jpg",
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   "title": "The Halo CE Chronicles: Static - Episode 5: What Would my Daughter Think?",
   "thumb": "img/lg/static-5.jpg",
   "author": "Dennis Powers",
   "date": "11/22/2006",
   "file_size": "26.3M",
   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2214",
   "og_image": "https://halomaps.org/hce/img/lg/static-5.jpg",
   "category": "The Halo CE Chronicles",
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   "fid": 2215,
   "title": "The Halo CE Chronicles: Static - Episode 5: What Would my Daughter Think?",
   "thumb": "img/lg/static-5-1.jpg",
   "author": "Dennis Powers",
   "date": "11/22/2006",
   "file_size": "26.4M",
   "rating": 8.6,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2215",
   "og_image": "https://halomaps.org/hce/img/lg/static-5-1.jpg",
   "category": "The Halo CE Chronicles",
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   "category_names": [
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  {
   "fid": 2216,
   "title": "Base Tags",
   "thumb": "img/lg/Base_(humble)_1.jpg",
   "author": "{WK}H guru, GSD Mapping Team",
   "date": "11/25/2006",
   "file_size": "415.9K",
   "rating": 8.8,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2216",
   "og_image": "https://halomaps.org/hce/img/lg/Base_(humble)_1.jpg",
   "category": "Halo CE Scenery Tags",
   "description": "Base called Humble",
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    "img/lg/Base_(humble)_1.jpg",
    "img/lg/Base_(humble)_2.jpg"
   ],
   "hash": "6ED1186DF357B6D14D71C71909B8F6E8",
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    "file_name": "2216-base_tags.zip",
    "bytes": 415893,
    "at": "2026-10-07T20:03:19Z",
    "sha1": "ee0e2baeb8ea2146aea5c342667339b50cdaa338"
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   "category_names": [
    "Halo CE Scenery Tags"
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  },
  {
   "fid": 2217,
   "title": "Colored Narines tags",
   "thumb": "img/placeholder.jpg",
   "author": "Donut",
   "date": "11/25/2006",
   "file_size": "4.6M",
   "rating": null,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2217",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo CE Biped Tags",
   "notes": "ok these are marine tags but they are tinted driffernt colors\nthere are red, yellow, green, blue, and purple marines in there.\nalso, all of the files you need are in there such as the actor_varient tags.\nthe tags such as the actor tags that didint need to be modified are in the marine_amored folder\nthis folder should be placed as follows:\n%halo ce root directory%\\tags\\characters\nso if you wanted to adress a red marie biped you would go here:\n%halo ce root directory%\\tags\\characters\\marine_armored_colored\\marine_armored_red.biped\ni made the colors with firesythe's bitmap viewer ability to copy\nbitmaps to the clipboard and view color channels.\nthe marine tags themselves were made by gearbox software\ni just did the colors and changed the directory (which took a long time)",
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   ],
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   "fetched": "2026-10-07T16:35:33Z",
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    "file_name": "2217-colored_marines.zip",
    "bytes": 4586224,
    "at": "2026-10-07T20:01:58Z",
    "sha1": "4d9211f10da22d95f511e22cdb6b7f06d2810acf"
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   "category_names": [
    "Halo CE Biped Tags"
   ]
  },
  {
   "fid": 2218,
   "title": "Flood Gun Tags",
   "thumb": "img/lg/haloce_2006-11-24_17-10-45-59.jpg",
   "author": "LlamaMaster",
   "date": "11/25/2006",
   "file_size": "5.6M",
   "rating": 7.7,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2218",
   "og_image": "https://halomaps.org/hce/img/lg/haloce_2006-11-24_17-10-45-59.jpg",
   "category": "Halo CE Weapon Tags",
   "notes": "The flood_gun is a rocket launcher in disguise, that causes mass distruction with 6 stages of explosions which will destroy anything in it's path!(and at the end it spawns flood bipeds!)\n\nYou may be wondering why there are so many tags I inculded in the archive, it's because I wanted to make positively sure I didn't miss anything.\n\nJust copy everything into your tags folder and your set to go!\nNow make sure you back up your tags folder before you place these tags in there, and don't come whineing to me if forgot and screwed up some of your work because of it. (it souldn't though, but do it just to be safe)\nThere is a video of the flood_gun in action here...",
   "images": [
    "img/lg/haloce_2006-11-24_17-10-45-59.jpg",
    "img/lg/haloce_2006-11-24_17-10-49-94.jpg"
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    "at": "2026-10-07T20:09:28Z",
    "sha1": "0bf206a8f9dcaa7ce2bb2d10c0294d3120ac3030"
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   "category_names": [
    "Halo CE Weapon Tags"
   ]
  },
  {
   "fid": 2219,
   "title": "H3 Flag Model Beta - (3DS) & (MAX)",
   "thumb": "img/placeholder.jpg",
   "author": "Dontu",
   "date": "11/25/2006",
   "file_size": "1.5M",
   "rating": null,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2219",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "3D Model Files",
   "notes": "OK so this is a beta version of the Halo 3 flag I attempted to scale it as best I could to the Halo 1 flag. The root directory might need to be changed in order to get your textures to work properly. Unfortunately I am unable to export models from 3dsmax so I figured if someone else could tag it that would be spectacular. This file contains a .max version and a .3ds version. So if you tag it just mention me somewhere,thanks.",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "90731806B882A751A2C73CF9D15ACF45",
   "fetched": "2026-10-07T16:33:12Z",
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    "file_name": "2219-H3Flag.zip",
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    "sha1": "c77432e7a57011da2eaaa78d436508f5bbb704ea"
   },
   "category_names": [
    "3D Model Files"
   ]
  },
  {
   "fid": 2220,
   "title": "Halo 3 Logo Tags",
   "thumb": "img/placeholder.jpg",
   "author": "forrest{tg}",
   "date": "11/25/2006",
   "file_size": "93.4K",
   "rating": 6.7,
   "sids": [
    20
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2220",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo CE Misc. Tags",
   "notes": "hi this is the halo 3 logo tags you can make your halo logo look like the halo 3 logo\nto use go to the halo_logo.ui_widget_definition and on background bitmap\nchang it to the halo 3 logo directory and post the ui on halomaps\nbecause i tryed to compile it and it just got a load of errors because i got some diffrent files in\nmy ui folder so make it into a halo map and upload it so i can see what it looks like",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "12A16FB2EF524CE63D896451DB99CE72",
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    "file_name": "2220-Halo_3_Logo_Tags.zip",
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    "at": "2026-10-07T20:00:15Z",
    "sha1": "503464199032d70c97200ef8f053b1ae13eead1a"
   },
   "category_names": [
    "Halo CE Misc. Tags"
   ]
  },
  {
   "fid": 2221,
   "title": "Nuke Tags",
   "thumb": "img/placeholder.jpg",
   "author": "{AHS}SONIC",
   "date": "11/25/2006",
   "file_size": "424.2K",
   "rating": 8.8,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2221",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo CE Weapon Tags",
   "notes": "NOTES: This is a nuke. (duh) i would recomend long distance detonation. to detonate, simply shoot the nuke a few times or stick it with a plasma grenade. to place in a map, open sapien and go to the scenery branch in the hierarchy view. click the add button and go to the tags directory (you should already have put the nuke folder in this directory) and open it. double click the nuke.scenery file. if it doesnt load, please, please, please, please PLEASE!!!! tell me about it. my xfire is {deleded} and my email/msn messenger name is {deleted} i also have a semi-functional website were u can download mods\nand maps ive made in the past.",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "56AAAAADE9AF086A3FDBB2E56E3919E8",
   "fetched": "2026-10-07T16:39:12Z",
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    "file_name": "2221-nuke_tags.zip",
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    "at": "2026-10-07T20:09:27Z",
    "sha1": "962776a2598bf4082638f9f7acacbe91be0556f0"
   },
   "category_names": [
    "Halo CE Weapon Tags"
   ]
  },
  {
   "fid": 2222,
   "title": "Samus 3dstudio Models (3DS)",
   "thumb": "img/placeholder.jpg",
   "author": "Grass",
   "date": "11/25/2006",
   "file_size": "460.2K",
   "rating": 8.1,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2222",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "3D Model Files",
   "notes": "These are some models that I am sure every metriod or nintendo fan has wanted!\nThere are two models included here, high poly and low poly. I accidentally\nnamed them wrong. The Samus A file is the low poly and the Samus lows are the high poly.\nThe files are .3ds.\n\nWARNING! THESE ARE ONLY MODELS DO NOT PUT THEM IN YOUR TAGS FOLDER!!!!!!!\n\nI really would like someone to animate these and then put them in your map. I just would\nlike some credit.\n\nPS I will not be making a ball form of Samus.",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "B328375DA1A6573FC250D6A89DD45EDF",
   "fetched": "2026-10-07T16:33:12Z",
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    "file_name": "2222-samus_3dstudio.zip",
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    "at": "2026-10-07T19:57:29Z",
    "sha1": "23f872b5de0782bcfcb7afb8b0d20672fa881c5e"
   },
   "category_names": [
    "3D Model Files"
   ]
  },
  {
   "fid": 2223,
   "title": "Scarab Gun Tags",
   "thumb": "img/lg/Firing_The_scarab_Gun.jpg",
   "author": "forrest(tg)",
   "date": "11/25/2006",
   "file_size": "1.1M",
   "rating": 8.8,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2223",
   "og_image": "https://halomaps.org/hce/img/lg/Firing_The_scarab_Gun.jpg",
   "category": "Halo CE Weapon Tags",
   "description": "This is the scarab gun tags for halo ce use it in maps you like or anything else it is a plasma rifle like the one in halo 2 and it has the beam and damage and sound like a real scarab gun.",
   "images": [
    "img/lg/Firing_The_scarab_Gun.jpg"
   ],
   "hash": "FBEEC099146F7B598EED8105B72A1ED8",
   "fetched": "2026-10-07T16:39:12Z",
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    "file_name": "2223-scarab_Gun_tags.zip",
    "bytes": 1051490,
    "at": "2026-10-07T20:09:27Z",
    "sha1": "cef05ab8373a8b7c5595ba73f50c8c68faa9bcfd"
   },
   "category_names": [
    "Halo CE Weapon Tags"
   ]
  },
  {
   "fid": 2224,
   "title": "Weapons Rack Tags",
   "thumb": "img/lg/weapons_Rack.jpg",
   "author": "{WK}H guru, GSD Mapping Team",
   "date": "11/25/2006",
   "file_size": "187.6K",
   "rating": 9.1,
   "sids": [
    32
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2224",
   "og_image": "https://halomaps.org/hce/img/lg/weapons_Rack.jpg",
   "category": "Halo CE Scenery Tags",
   "images": [
    "img/lg/weapons_Rack.jpg"
   ],
   "hash": "35242508E79F644C34EFCA921F3C3F67",
   "fetched": "2026-10-07T16:36:32Z",
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    "ok": true,
    "file_name": "2224-weapons_rack_tags.zip",
    "bytes": 187649,
    "at": "2026-10-07T20:03:19Z",
    "sha1": "4066eb72783742464731c2a1bf87ac553f2445cc"
   },
   "category_names": [
    "Halo CE Scenery Tags"
   ]
  },
  {
   "fid": 2225,
   "title": "Bridge Scenery Tag",
   "thumb": "img/lg/bridge_1.jpg",
   "author": "{WK}H guru, GSD Mapping Team",
   "date": "11/25/2006",
   "file_size": "456.1K",
   "rating": 7.8,
   "sids": [
    32
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2225",
   "og_image": "https://halomaps.org/hce/img/lg/bridge_1.jpg",
   "category": "Halo CE Scenery Tags",
   "notes": "This Bridge contains full Collision geometry, and has the tags, no errors works great ingame, contains over 7 different textures, If you would like any kind of tags making then visit www.gsdmappers.uk.tp and go to the forum and put a request in with what scenery you want making, To Use this Bridge Extract the folder to youre desktop which will be called bridge, then move the bridge folder into you C:/Program Files/Microsoft Games/Halo CE/Tags/scenery if you put it into this exact folder i said it will work and you wont get anything saying to contact \"Bungie\",add with sapien. If this is used Please give me credit cause without the people here making scenery, not many of you would have bases in youre maps.",
   "images": [
    "img/lg/bridge_1.jpg",
    "img/lg/bridge_2.jpg"
   ],
   "hash": "709A903F57820C8422ABB1019916607A",
   "fetched": "2026-10-07T16:36:32Z",
   "download": {
    "ok": true,
    "file_name": "2225-Bridge_scenery_tag.zip",
    "bytes": 456054,
    "at": "2026-10-07T20:03:18Z",
    "sha1": "49768d8c80a4e815932db33c6f951f079e179467"
   },
   "category_names": [
    "Halo CE Scenery Tags"
   ]
  },
  {
   "fid": 2226,
   "title": "Adding Water Video Tutorial",
   "thumb": "img/placeholder.jpg",
   "author": "{WK}H Guru",
   "date": "11/25/2006",
   "file_size": "26.5M",
   "rating": 8.3,
   "sids": [
    23
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2226",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Tutorials",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "84C1BCC14D0BF95BE824E291A8DC9AD0",
   "fetched": "2026-10-07T16:40:36Z",
   "download": {
    "ok": true,
    "file_name": "2226-adding_water.zip",
    "bytes": 26528850,
    "at": "2026-10-07T20:13:31Z",
    "sha1": "84e3f5620e2631fbd86beb6cadcd0647ed95e1c6"
   },
   "category_names": [
    "Tutorials"
   ]
  },
  {
   "fid": 2227,
   "title": "Custom Sound Video Tutorial",
   "thumb": "img/placeholder.jpg",
   "author": "[MoD]DARK",
   "date": "11/25/2006",
   "file_size": "4.5M",
   "rating": 6.3,
   "sids": [
    23
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2227",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Tutorials",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "359C49A637B081743DB715ACF53B3479",
   "fetched": "2026-10-07T16:40:35Z",
   "download": {
    "ok": true,
    "file_name": "2227-custom_sound.zip",
    "bytes": 4510064,
    "at": "2026-10-07T20:13:30Z",
    "sha1": "d5627b04e8471c68bc1c4aef33af331705e30f30"
   },
   "category_names": [
    "Tutorials"
   ]
  },
  {
   "fid": 2228,
   "title": "Halo Wiki Tutorials (PDF)",
   "thumb": "img/placeholder.jpg",
   "author": "Nukeist",
   "date": "11/25/2006",
   "file_size": "107.8K",
   "rating": null,
   "sids": [
    23
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2228",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Tutorials",
   "description": "Recovered tutorials from the closed Halo Wiki",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "4C60481832939E44CA1ABF597AEFBA4F",
   "fetched": "2026-10-07T16:40:35Z",
   "download": {
    "ok": true,
    "file_name": "2228-FULLHALOWIKITUTORIALSLIST.zip",
    "bytes": 107824,
    "at": "2026-10-07T20:13:29Z",
    "sha1": "3381cf5d83c08f7c451caf71ae090f94d8123c6c"
   },
   "category_names": [
    "Tutorials"
   ]
  },
  {
   "fid": 2229,
   "title": "Make a Base in Gmax video tutorial",
   "thumb": "img/placeholder.jpg",
   "author": "{WK}H Guru",
   "date": "11/25/2006",
   "file_size": "19.0M",
   "rating": 6.9,
   "sids": [
    23
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2229",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Tutorials",
   "description": "This is a simple video tutorial showing how to make a base in Gmax",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "1C99E6A7562C2997354FBFB1C741C796",
   "fetched": "2026-10-07T16:40:35Z",
   "download": {
    "ok": true,
    "file_name": "2229-gmax_tut.zip",
    "bytes": 18996879,
    "at": "2026-10-07T20:13:29Z",
    "sha1": "02e68c113ce227e69190b2f16aa590de3950ae02"
   },
   "category_names": [
    "Tutorials"
   ]
  },
  {
   "fid": 2230,
   "title": "Nukeist's map strategy video tutorial",
   "thumb": "img/placeholder.jpg",
   "author": "Nukeist",
   "date": "11/25/2006",
   "file_size": "18.7M",
   "rating": null,
   "sids": [
    23
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2230",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Tutorials",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "6776ECC53168142622F0B0F249CF2BE3",
   "fetched": "2026-10-07T16:40:34Z",
   "download": {
    "ok": true,
    "file_name": "2230-Nukeist's_map_strategy.zip",
    "bytes": 18732137,
    "at": "2026-10-07T20:13:28Z",
    "sha1": "7ee84f28135f330a7b77816193e2db98b3a3b104"
   },
   "category_names": [
    "Tutorials"
   ]
  },
  {
   "fid": 2231,
   "title": "p0lar bear Single Player Level Creation Tutorials (PDF)",
   "thumb": "img/placeholder.jpg",
   "author": "p0lar_bear",
   "date": "11/25/2006",
   "file_size": "14.4K",
   "rating": 9.1,
   "sids": [
    23
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2231",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Tutorials",
   "description": "Recovered tutorials from the closed Halo Wiki",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "3F45F2851313812AEDAFEB62267EDC52",
   "fetched": "2026-10-07T16:40:34Z",
   "download": {
    "ok": true,
    "file_name": "2231-p0lar_bear_sp_tutorials_v2.zip",
    "bytes": 14420,
    "at": "2026-10-07T20:13:26Z",
    "sha1": "bd5908cec3780df9c3fb9e68db800b72be95328c"
   },
   "category_names": [
    "Tutorials"
   ]
  },
  {
   "fid": 2232,
   "title": "Halo CE Maps Manager",
   "thumb": "img/lg/First_SS.jpg",
   "author": "Salis",
   "date": "11/25/2006",
   "file_size": "664.3K",
   "rating": 8.5,
   "sids": [
    8
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2232",
   "og_image": "https://halomaps.org/hce/img/lg/First_SS.jpg",
   "category": "Halo Utilities",
   "description": "uickly and easily “enable” or “disable” your Halo CE maps. By “disabling” the maps you rarely Halo CE loads faster, which allows you to play sooner and lower the risk of Halo CE locking up.",
   "notes": "Notes\nQuickly and easily “enable” or “disable” your Halo CE maps. By “disabling” the maps you rarely Halo CE loads faster, which allows you to play sooner and lower the risk of Halo CE locking up.\n\nI know there are a few Halo CE Maps Manager programs here but I was bored and decided to design my own. This one has a few different functions in it. Instead of moving one at a time you can right click and click “Select All” which will, well… select all then to make them active or inactive just click the corresponding button in the lower right corner. If you see a map you rarely play you can also choose to delete maps as well. BE CAREFUL OF WHAT YOU DELETE!!! I have made it so you cannot move/delete the sounds.map, ui.map, loc.map and bitmaps.map just to be safe. I all so included and option to copy the maps to a different location as well. Not move but copy.\n\nThe program is tabbed based. One tab for Active Maps, one for Inactive Maps and another for the Log. The log will record all actions made in the Halo CE Maps Manager. If needed you can save the log as a Unicode Plain Text File (*.txt)",
   "images": [
    "img/lg/First_SS.jpg",
    "img/lg/Second_SS.jpg"
   ],
   "hash": "5FE9D6BD1009E1B22FE528F47E580D9F",
   "fetched": "2026-10-07T16:42:20Z",
   "download": {
    "ok": true,
    "file_name": "2232-Halo_CE_Maps_Manager.zip",
    "bytes": 664315,
    "at": "2026-10-07T20:16:38Z",
    "sha1": "b4ad07e638f3006f912baf961dbe7969f25df97c"
   },
   "category_names": [
    "Halo Utilities"
   ]
  },
  {
   "fid": 2234,
   "title": "Blood Gulch H3",
   "thumb": "img/lg/0screenshot00-10.jpg",
   "author": "forrest(tg)",
   "date": "11/25/2006",
   "file_size": "13.4M",
   "rating": 8.3,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2234",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-10.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A blood Gulch varient",
   "notes": "this is blood_gulch_h3 this has a couple of h3 weapons and other things remember this is a beta version so dount complain to me if it doesent seem nice because it is a beta so dount send me alout of comitts well i need someone to make me some halo 3 weapons and bibes and ill reales the true version but sadly there are no halo 3 stuff or tags exepted for the halo 3 logo but it is for a ui this vesion is an update of the befor version it has a secret powerful weapon look for a plasma rifle and you will see that it is a devestanting weapon",
   "images": [
    "img/lg/0screenshot00-10.jpg",
    "img/lg/1screenshot00-9.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/18D8659B-61A5-4344-91751797C354D370.JPG",
     "caption": "Plasma rifle shooting powerful beam. Dont point at floor and shoot lol"
    },
    {
     "src": "img/users/lg/5139AB88-5DCB-4823-BF305C8FC1FB097C.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/84D4EA6C-C67E-4B57-885A6E1FD3CB0500.JPG",
     "caption": "Armor"
    },
    {
     "src": "img/users/lg/B9A253CF-D770-457C-969A6A57671994F5.JPG",
     "caption": "First person Warthog"
    },
    {
     "src": "img/users/lg/6E27FA53-C53D-4827-AB0D4F53911F8A6F.JPG",
     "caption": "This map have AK-47, SUPER Plasma Rifle, new Pistol and a nedler grenade"
    }
   ],
   "hash": "17B6005418A92112CD3921DC138CAAA8",
   "fetched": "2026-10-07T16:28:33Z",
   "download": {
    "ok": true,
    "file_name": "2234-blood_gulch_h3.zip",
    "bytes": 13437872,
    "at": "2026-10-07T19:32:18Z",
    "sha1": "4a597ef70a965ec4969517c6070717f08697fd03"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 2235,
   "title": "Danger Zone UI (User Interface) Map file replacement",
   "thumb": "img/placeholder.jpg",
   "author": "Alden963",
   "date": "11/25/2006",
   "file_size": "1.3M",
   "rating": 6.5,
   "sids": [
    26
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2235",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Custom UI Files",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "9207B1C14154915D01407544D2459F4A",
   "fetched": "2026-10-07T16:41:26Z",
   "download": {
    "ok": true,
    "file_name": "2235-Danger_Zone_ui.zip",
    "bytes": 1264586,
    "at": "2026-10-07T20:15:34Z",
    "sha1": "597c4d7815f4eb735c95f1493d8fe2521ea3a1f6"
   },
   "category_names": [
    "Custom UI Files"
   ]
  },
  {
   "fid": 2236,
   "title": "Danger Zone",
   "thumb": "img/lg/0screenshot00-11.jpg",
   "author": "Alden963",
   "date": "11/25/2006",
   "file_size": "5.2M",
   "rating": 7.8,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2236",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-11.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/0screenshot00-11.jpg",
    "img/lg/1screenshot00-10.jpg"
   ],
   "hash": "1A0469F5C50544674FC7413B9799B589",
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    "ok": true,
    "file_name": "2236-danger_zone.zip",
    "bytes": 5174066,
    "at": "2026-10-07T18:38:48Z",
    "sha1": "3ffd1a1ff5eed70b6c6f3a4edb801edb95be5d16"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2237,
   "title": "Desert Storm v2",
   "thumb": "img/lg/2screenshot00-8.jpg",
   "author": "{WK}H Guru",
   "date": "11/25/2006",
   "file_size": "9.6M",
   "rating": 8.6,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2237",
   "og_image": "https://halomaps.org/hce/img/lg/2screenshot00-8.jpg",
   "category": "Halo CE Maps",
   "notes": "This map was made for a tutorial i made but i thought i might aswell release it, cause its pretty fun, 8-16 players is best played with contains original weapons, custom scenario, 8 segwarts, using dev spawns pelican,logsword, turret, transport hog and rocket warthog, there are 2 pelican bases in the map which you can also just downlaod the tag at www.halomaps.org, the tags are pelican bases contains both bases in the zip, the tutorial this map was intended for was i was showing someone how to make water,",
   "images": [
    "img/lg/2screenshot00-8.jpg",
    "img/lg/3screenshot00-7.jpg"
   ],
   "hash": "B220EDDD044F394A94D3CCD00995354F",
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    "file_name": "2237-desert_storm_v2.zip",
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    "at": "2026-10-07T18:38:48Z",
    "sha1": "a2470d19cd930b0b69365331fdcfe1fc55165a14"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2238,
   "title": "Grope",
   "thumb": "img/lg/4screenshot00-4.jpg",
   "author": "Nukeist",
   "date": "11/25/2006",
   "file_size": "9.2M",
   "rating": 7.4,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2238",
   "og_image": "https://halomaps.org/hce/img/lg/4screenshot00-4.jpg",
   "category": "Halo CE Maps",
   "description": "Mazes in which you can't see the walls are even harder",
   "images": [
    "img/lg/4screenshot00-4.jpg",
    "img/lg/5screenshot00-6.jpg"
   ],
   "hash": "3F8C3C2C97D2348E0C506F52E54EFEE5",
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    "file_name": "2238-grope.zip",
    "bytes": 9150413,
    "at": "2026-10-07T18:38:48Z",
    "sha1": "eaa029d53acd0615ff418a816b68f590fb39b8e3"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2239,
   "title": "GV Arena",
   "thumb": "img/lg/6screenshot00-5.jpg",
   "author": "Hannibalector",
   "date": "11/25/2006",
   "file_size": "5.6M",
   "rating": 6.9,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2239",
   "og_image": "https://halomaps.org/hce/img/lg/6screenshot00-5.jpg",
   "category": "Halo CE Maps",
   "notes": "It's a very, very small Map, a cylinder. it contains only 2 Weapons (Pistol and Shotgun) and both grenade-types. It supports all standard Game Types, Race has no vehicles, you have to walk. In one of the first stages of this map, it was supposed to be a very large Map, containing parts of my School. I'm working on it. Just see this map as a 'cut-off' of the complete map. This is my first (working) map.",
   "images": [
    "img/lg/6screenshot00-5.jpg",
    "img/lg/7screenshot00-6.jpg"
   ],
   "hash": "56C5368892FAE71948A6FF8697DA4503",
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    "file_name": "2239-gv_arena.zip",
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    "sha1": "6de18e4a7c4f22aa0a551a41d6c83d8ae12bea21"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2240,
   "title": "Ion Zone UI (User Interface) Map file replacement",
   "thumb": "img/placeholder.jpg",
   "author": "Alden96",
   "date": "11/25/2006",
   "file_size": "3.7M",
   "rating": 7.9,
   "sids": [
    26
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2240",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Custom UI Files",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "E10C4B77475C1E71299AA9A180BF7E5D",
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    "file_name": "2240-Ion_Zone_ui.zip",
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    "at": "2026-10-07T20:15:32Z",
    "sha1": "e587d6e9aa05b3b1ea270968114ff267d9b3a45c"
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   "category_names": [
    "Custom UI Files"
   ]
  },
  {
   "fid": 2241,
   "title": "Ion Zone",
   "thumb": "img/lg/8screenshot00-5.jpg",
   "author": "Alden96",
   "date": "11/25/2006",
   "file_size": "5.2M",
   "rating": 5.3,
   "sids": [
    10
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2241",
   "og_image": "https://halomaps.org/hce/img/lg/8screenshot00-5.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/8screenshot00-5.jpg",
    "img/lg/9screenshot00-4.jpg"
   ],
   "hash": "02741A9A980988339AB9DA6A50EB2CB4",
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    "file_name": "2241-Ion_Zone.zip",
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    "at": "2026-10-07T18:38:46Z",
    "sha1": "35dbd2f59a96e2fbb2aa69a4271f65c9e7e51780"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2242,
   "title": "Madmod",
   "thumb": "img/lg/10screenshot00-3.jpg",
   "author": "§122doom/Hogdriver155",
   "date": "11/25/2006",
   "file_size": "13.2M",
   "rating": 8.0,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2242",
   "og_image": "https://halomaps.org/hce/img/lg/10screenshot00-3.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/10screenshot00-3.jpg",
    "img/lg/11screenshot00-3.jpg"
   ],
   "hash": "ECFC0BC784C5F713AB701FF52677D750",
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   "download": {
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    "file_name": "2242-Madmod.zip",
    "bytes": 13185943,
    "at": "2026-10-07T18:38:45Z",
    "sha1": "548153c12041f8fe27d94a1a3843616d6d7c0131"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2243,
   "title": "School",
   "thumb": "img/lg/12screenshot00-2.jpg",
   "author": "Chief",
   "date": "11/25/2006",
   "file_size": "5.9M",
   "rating": 8.6,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2243",
   "og_image": "https://halomaps.org/hce/img/lg/12screenshot00-2.jpg",
   "category": "Halo CE Maps",
   "description": "a map of my school by Chief",
   "images": [
    "img/lg/12screenshot00-2.jpg",
    "img/lg/13screenshot00-2.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/18D13D80-4F0A-4394-A90329B9E32E5BB3.JPG",
     "caption": "A Picture of School"
    }
   ],
   "hash": "3DF7599E1F404068A05899F64CEAFF84",
   "fetched": "2026-10-07T16:12:21Z",
   "download": {
    "ok": true,
    "file_name": "2243-school.zip",
    "bytes": 5935691,
    "at": "2026-10-07T18:38:44Z",
    "sha1": "d5b7bfed5667724a7142eb68b4b01f2aa09779ea"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2244,
   "title": "Silo Surprise",
   "thumb": "img/lg/14screenshot00-2.jpg",
   "author": "§partan 8",
   "date": "11/25/2006",
   "file_size": "15.5M",
   "rating": 8.8,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2244",
   "og_image": "https://halomaps.org/hce/img/lg/14screenshot00-2.jpg",
   "category": "Halo CE Maps",
   "description": "This map is from the N64 game called \"The World is not Enough.\" I redid the whole BSP and made it for halo CE.",
   "notes": "Credits:\n\n§partan 8-Silo Surprise BSP, and Custom scenery.\nJahrain-The lost Spartan tags\n\nNot sure who made the halo 2 weapons, I think its CMT if not then sorry that I am wrong.\nBut you know who you are. I take no credit for the halo 2 weapons.",
   "images": [
    "img/lg/14screenshot00-2.jpg",
    "img/lg/15screenshot00-2.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/F3FF1643-6C41-4935-976FFA06D95CAF06.JPG",
     "caption": "Sword etc in this map is cull palayng with 16 players omg"
    },
    {
     "src": "img/users/lg/F41AD9B6-73C0-4476-A1CE3347B8AAA6CF.JPG",
     "caption": "007"
    },
    {
     "src": "img/users/lg/FD6346DD-5E7D-457F-A5810F313165220E.JPG",
     "caption": ""
    }
   ],
   "hash": "9D54015998D95DC911EC275BDB58913D",
   "fetched": "2026-10-07T16:12:21Z",
   "download": {
    "ok": true,
    "file_name": "2244-silo_surprise.zip",
    "bytes": 15548826,
    "at": "2026-10-07T18:38:45Z",
    "sha1": "af6ed51a0044609744ef4347e630a069ac9d8c69"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2245,
   "title": "TLS Devils Drop",
   "thumb": "img/lg/16screenshot00-1.jpg",
   "author": "{TLS}flyingdog",
   "date": "11/25/2006",
   "file_size": "7.6M",
   "rating": 9.1,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2245",
   "og_image": "https://halomaps.org/hce/img/lg/16screenshot00-1.jpg",
   "category": "Halo CE Maps",
   "notes": "TLS_Devils_Drop is my second map. It was created for {TLS} The Last Snipers www.thelastsnipers.com\n\nThis map supports all game types.\n\nAll weapons are stock.\nAll vehicles are stock.\nThere are two hogs and Ghosts per team and a scorpion is an option to add in CTF.\nEach base has two gun turrets\n\nThis is a symmetrical map with large bases at each end. The flag sits atop of the base. Along one edge is a cave with a massive drop. There are many ways in and it is a good way to surprise the other team by going this route. The center has a large cliff with a cave the leads up to a ledge where a platform leads out over a massive drop. Here is a very good spot for snipers to sit. You have a good view of the map and there is plenty of cover.\n\nSorry I don't have a story about this map.\n\nThe gun turrets are by: TheGhost\n\nBeta testers are:\n{TLS}Night\n{TLS}Jesus\n{TLS}Steve\n{TLS}Chelsea\n{TLS}Frost\n{TLS}Shobk\n{TLS}Taxi",
   "images": [
    "img/lg/16screenshot00-1.jpg",
    "img/lg/17screenshot00-2.jpg"
   ],
   "hash": "840D582800E87D0AC7060E1CF018C032",
   "fetched": "2026-10-07T16:12:20Z",
   "download": {
    "ok": true,
    "file_name": "2245-TLS_Devils_Drop.zip",
    "bytes": 7550972,
    "at": "2026-10-07T18:38:43Z",
    "sha1": "fcffc180bdaeee07026569fbb6aaf010ae2b2146"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2246,
   "title": "Water Gulch",
   "thumb": "img/lg/18screenshot00-2.jpg",
   "author": "gaga man",
   "date": "11/25/2006",
   "file_size": "9.1M",
   "rating": 8.0,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2246",
   "og_image": "https://halomaps.org/hce/img/lg/18screenshot00-2.jpg",
   "category": "Modified Multiplayer Maps",
   "images": [
    "img/lg/18screenshot00-2.jpg",
    "img/lg/19screenshot00-1.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/B6933F01-D2B1-4366-A7E833F23CB73E83.JPG",
     "caption": "Base ontop of th other base"
    }
   ],
   "hash": "FD62BD4D8BEA2B87649043E0FE17947A",
   "fetched": "2026-10-07T16:28:32Z",
   "download": {
    "ok": true,
    "file_name": "2246-water_gulch.zip",
    "bytes": 9098974,
    "at": "2026-10-07T19:32:18Z",
    "sha1": "df3538b101576952a09162a618a262c1944ff7a6"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 2247,
   "title": "{DxA}creek_beta2.zip",
   "thumb": "img/lg/21screenshot00-1.jpg",
   "author": "{FOX}Andy{DxA}",
   "date": "11/25/2006",
   "file_size": "19.3M",
   "rating": 8.1,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2247",
   "og_image": "https://halomaps.org/hce/img/lg/21screenshot00-1.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bevercreek varient with various AI bot bipeds",
   "images": [
    "img/lg/21screenshot00-1.jpg",
    "img/lg/20screenshot00-1.jpg"
   ],
   "hash": "99CBEAE04D8D3B0F7A6F406183D7F32E",
   "fetched": "2026-10-07T16:28:32Z",
   "download": {
    "ok": true,
    "file_name": "2247-{DxA}creek_beta2.zip",
    "bytes": 19301324,
    "at": "2026-10-07T19:32:16Z",
    "sha1": "f248a794257ccfca04c9e6055b081183833398b5"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 2248,
   "title": "Immure2",
   "thumb": "img/lg/22screenshot00-1.jpg",
   "author": "NeuroKoNeza",
   "date": "11/25/2006",
   "file_size": "11.0M",
   "rating": 8.8,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2248",
   "og_image": "https://halomaps.org/hce/img/lg/22screenshot00-1.jpg",
   "category": "Halo CE Maps",
   "notes": "description:\n\nImmure 2 by NeuroKoNeza\n\nLayout design by MotherGoat\n\nFlamehog\n--------\nVeegie\nLeet\nBoba\nKilla\nBioCroc\n\nSpecial thanks to Tweek for being 1337 when im being a f00. :p\n\nThis is from what Phil wrote about Immure2 on ModHalo.net -\n-----------------------------------------------------------------------------\nImmure is back for more action with the second version coming this Friday, November 24th 2006. NeuroKoNeza has re-worked Mothergoat's original concept seen in the first version of Immure. While the skins have been completely re-done, you will find little differences between the original and edited model. However, you will notice around the level there is now a large gap with mountains along the outer edge. Now when you manage to jump off the edge, you will no longer be taking a swim in the water below, but rather following a large distance to the bottom of the gap, ending with a big splat and of course, your death.\n\nYou will still enjoy most of the same gameplay as before. One major thing that might make people very angry or very happy is the loss of the WASP vehicle, which was a small, one person human motorcycle-type vehicle, which could hovered very high off the ground. People had many complaints about this being 'whored' in the first version of Immure, so this was removed and a new vehicle took it's place.\n\nThe new vehicle is a modified Warthog, equipped with a flamethrower turret on the back, so you can burn your enemies to a crisp while cruising around. You may think, \"What if I drive into my own flames?\" Well, nothing really. During my test, I was rarely scorched by own flames. This was usually due to NeuroKoNeza being a crappy driver, or something of the sort. Other than that, you can have fun playing with your flamethrower, without worrying about killing yourself.\n\nI did mention before the new skins. Unfortunately, it does come with a slight sacrifice of some frame rate loss. It's nothing big, really. Running an nVidia if you're a hardcore gamer who doesn't care for all the pretties and just want your frames back, you might consider turning off decals, particles, or something of the sort.\n\nTo wrap things up, Immure 2 is a great map definitely worth a download. It combines great gameplay with excellent skins that will make your jaw drop. Have fun playing it this Friday!",
   "images": [
    "img/lg/22screenshot00-1.jpg",
    "img/lg/24screenshot00-1.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/5541A8AD-74D3-4FEC-8342321A9B8547B7.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/40C857F2-08E5-424F-81ACF4F7DBBED543.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/53D8A25F-E9D5-4CD2-80AACEAE4A2CE864.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/3201FF09-01D8-4CD2-90453A4D5E1E5FDD.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/0056CE04-861E-40D5-BD8211AF20FDE34B.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/6E8E87C5-259F-4823-B01B630A4FB18C96.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/125C646D-A727-4017-AB0E2777EA0BCDA2.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/10B94EF0-E2A5-4781-B6021A4C1887E030.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/9EE3D0FE-5B99-4DC3-8F8467283B404F97.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/950C0DE8-779F-4B5C-840C2A76A0372861.JPG",
     "caption": "The exact middle of this map. In a different gametype, there would've layed a sniper below (if I'm correct)"
    },
    {
     "src": "img/users/lg/F1F717F1-6271-4CEC-B1E1F66946673FCB.JPG",
     "caption": "Nice view on Red Base (FLAMETHROWAH HOGZ +D). Can you see the flag? I hope so otherwise you're blind man, real blind.."
    },
    {
     "src": "img/users/lg/342D25C4-307A-43F6-AC2155B999591A07.JPG",
     "caption": "Good overview of the blue side of this map."
    },
    {
     "src": "img/users/lg/0B38843C-8D34-4C42-932062E8AFA1FD7E.JPG",
     "caption": "View of this map from above (high tower eh?)"
    },
    {
     "src": "img/users/lg/F54B3537-53FA-4E6D-AC4952F56A0FB99D.JPG",
     "caption": "Flamehog is awesome.. Trust me"
    }
   ],
   "hash": "47325ED4344E6B9B6C4D6DC535BC00F7",
   "fetched": "2026-10-07T16:12:20Z",
   "download": {
    "ok": true,
    "file_name": "2248-immure2.zip",
    "bytes": 10973911,
    "at": "2026-10-07T18:38:41Z",
    "sha1": "bac9db422b9ed7f8f396d1ca13f3d200babed980"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2249,
   "title": "Halo CE Maps Manager V3",
   "thumb": "img/lg/DisplayImage1.jpg",
   "author": "Salis",
   "date": "11/29/2006",
   "file_size": "761.6K",
   "rating": 9.0,
   "sids": [
    8
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2249",
   "og_image": "https://halomaps.org/hce/img/lg/DisplayImage1.jpg",
   "category": "Halo Utilities",
   "notes": "Quick Description:\nFirst off, this program does require the .NET 2.0 framework in order to run:\nDownload Microsoft Dot Net framework V2\n\nI have made a few code changes and UI changes as well. I didn’t submit Version 2 mainly because, well it sucked. I know that is a quick release, since Version 1 has been out for only a few days. Well I added the HaloCE Quick Launch and recoded the importer. I did away with the logs but other that that same old same old.\n\nNotes:\nYes, here it is. HaloCE Maps Manager V3. This is obviously the third version, but this one is a little more special than the others. I recoded the importer, which works in the background now, so you have a much less freeze up… if any. I’ve also added a quick HaloCE Launch Tool as well. This is also cool. I have listed ALL command arguments that HaloCE can use. I’ve also added a few common arguments such as -console -devemode. Also if you start typing in -con you’ll get a suggestion list which I find to be a little handy.\n\nI also made a few security fixes as well. For an example; before when the program ran it listed all *.map files, will I added a little code to omit the ui, loc, sounds, and bitmaps map files. I also made it so if HaloCE is running you cannot import or move (Set In/Active) maps.\n\nThis program is free for anyone to use or distribute. And if any one is interested, I’m will to share my code.\n\nIf you find any bugs please report them:\nRead Ream Me.txt for my Email",
   "images": [
    "img/lg/DisplayImage1.jpg",
    "img/lg/DisplayImage2.jpg"
   ],
   "hash": "65BD95C85F255FA4B0C7E1A53CD9BA64",
   "fetched": "2026-10-07T16:42:19Z",
   "download": {
    "ok": true,
    "file_name": "2249-mapsV3.zip",
    "bytes": 761617,
    "at": "2026-10-07T20:16:37Z",
    "sha1": "8037af539f03345e72f4aaf4e8ffa95dedcd4827"
   },
   "category_names": [
    "Halo Utilities"
   ]
  },
  {
   "fid": 2250,
   "title": "Halo Scripting Code Editor (HSC Editor)",
   "thumb": "img/placeholder.jpg",
   "author": "Ender The Genocide",
   "date": "11/29/2006",
   "file_size": "894.8K",
   "rating": 6.4,
   "sids": [
    8
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2250",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo Utilities",
   "notes": "I've been working on an application for a couple of weeks now, because I was fed up with notepad for script editing. This is my first program I've ever made, and I'm still learning. HSC Editor contains macros that could save time and effort when typing long scripts. basically, it has buttons that write scripts for you. I also made four tutorials on scripting. Thnx for Biocroc and Patrickssj6 for helping me.\n\nDownload the Video Tutorials for this item",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "F667990D669E669104F7127153D26D47",
   "fetched": "2026-10-07T16:42:19Z",
   "download": {
    "ok": true,
    "file_name": "2250-HSC_Editor.zip",
    "bytes": 894824,
    "at": "2026-10-07T20:16:37Z",
    "sha1": "9f05ab6376c9f0989e3d178b9fcb79ad9af36c3e"
   },
   "category_names": [
    "Halo Utilities"
   ]
  },
  {
   "fid": 2251,
   "title": "HSC Video Tutorials",
   "thumb": "img/placeholder.jpg",
   "author": "Ender The Genocide",
   "date": "11/29/2006",
   "file_size": "20.7M",
   "rating": null,
   "sids": [
    23
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2251",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Tutorials",
   "description": "Here are the video tutorials explaining basic scripting that come with HSC Editor",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "C22F10AEBFB2A80B6C3A0FD93EFECA54",
   "fetched": "2026-10-07T16:40:34Z",
   "download": {
    "ok": true,
    "file_name": "2251-Video_Tutorials.zip",
    "bytes": 20746115,
    "at": "2026-10-07T20:13:25Z",
    "sha1": "fc36bd2a6243a76dcc48511c90a08209996c4a09"
   },
   "category_names": [
    "Tutorials"
   ]
  },
  {
   "fid": 2252,
   "title": "Gunner Grunt Actor Variant tags",
   "thumb": "img/placeholder.jpg",
   "author": "Folkluv333",
   "date": "11/29/2006",
   "file_size": "2.2K",
   "rating": 7.4,
   "sids": [
    34
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2252",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo CE Biped Tags",
   "notes": "I made this for my first line of AI mods for Halo CE called \"First Incounter\" mods, (basicly Halo Wars mods for BG, Sidewinder, Icefeilds and other maps) I'll get started on them as soon as I figure out how to open the BSP viewer\nin Sapien.\n\nAnyways, these grunts are shock troopers, their armor is green, and the carry Feul Rod Cannons. They also have energy sheilds, but they're weak shields, they only have the vitality of 15 so you could take thier shields down in one shot from a pistol (wich pistols do like 25% of damage) .\n\nHow to install\nOnce you DL them, open the RAR file and click on the \"Gunner Grunt Actor Variant\" folder, then click on extract, and extract them into your Halo CE\ncharacters folder (Program Files < Microsoft Games < Halo Custom Edition < tags < characters) .",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "8A4D516B43E4F43ACFFCE8DA4F8C3A46",
   "fetched": "2026-10-07T16:35:33Z",
   "download": {
    "ok": true,
    "file_name": "2252-Gunner_Grunt_Actor_Variant.zip",
    "bytes": 2180,
    "at": "2026-10-07T20:01:57Z",
    "sha1": "e4200f2a91afcb552d46a7cd6de3a214b199c2e1"
   },
   "category_names": [
    "Halo CE Biped Tags"
   ]
  },
  {
   "fid": 2253,
   "title": "Turrets Tags",
   "thumb": "img/lg/sentinel_turret.jpg",
   "author": "¬¬Ĩ¬Á©¬¥×_422",
   "date": "11/29/2006",
   "file_size": "271.3K",
   "rating": 8.9,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2253",
   "og_image": "https://halomaps.org/hce/img/lg/sentinel_turret.jpg",
   "category": "Halo CE Weapon Tags",
   "description": "3 Turret Tags: Sentinel turret, Scorpion turret & Wraith turret",
   "notes": "Sentinel turret\nI took a sentinel, split him up, placed him like a turret. I sugest that you people take the top part of the turret and make it a weapon for MC to hold O.o\nthen MB make the turret a hovering vehicle so that its more like real sentinel.\nto use itm you must have the normal sentinel tags(you can get it off halomaps or use HEK+) because it uses sentinel shaders, and the weapon (shaders obviously attached to bitmaps and gun to projectile lol)\n\nScorpion turret\nThis thing is like broken lol, the cannon moves up farther than your aimer, so you cant trust your aimer, you must trust where your aiming lol\nmachein gun shoots off by a bit\nI dont think anyone should use this because I broke it lol, but do as you please, I included it just because lol\nIt use default scorpion cannon and shaders, so if you have deleted or broke your scorpion, then you cant use this lol\n\nWraith turret\nIt shoots wraith morters, um.. what do I realy have to explain about this one? lol it needs wraith tags, duh\n\nOriginal files from bungie, turretification by ¬¬Ĩ¬Á©¬¥×_422\n\nI bet you'll have just download this for the sentinel turret and deleted the scorpion and wraith turrets, huh? lol\n\nyour probly saying \"why did he upload this?\" its because some people might wana use them and also I like the sentinel turret\n\nI only want credit if you use the sentinel turret, because anyone could and probly has made scorpion and wraith turrets already and I dont you to get all mad at them saying that their these when they might not be",
   "images": [
    "img/lg/sentinel_turret.jpg",
    "img/lg/scorpion_turret.jpg"
   ],
   "hash": "42B134BB1E8E221B2186EB6E83313E1B",
   "fetched": "2026-10-07T16:39:11Z",
   "download": {
    "ok": true,
    "file_name": "2253-turrets.zip",
    "bytes": 271272,
    "at": "2026-10-07T20:09:26Z",
    "sha1": "517295fa8c713221dbaf2f67addbe7531c1bf544"
   },
   "category_names": [
    "Halo CE Weapon Tags"
   ]
  },
  {
   "fid": 2254,
   "title": "Halo Custom Edition (CE) Wallpaper",
   "thumb": "img/lg/immure2_01.jpg",
   "author": "Freelancer.",
   "date": "11/29/2006",
   "file_size": "13.6M",
   "rating": 7.6,
   "sids": [
    13
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2254",
   "og_image": "https://halomaps.org/hce/img/lg/immure2_01.jpg",
   "category": "Misc. Halo Files",
   "description": "Included in this pack are multiple Halo: Custom Edition desktop wallpapers, these wallpapers are all supplied in 1024x768 resolution. The maps used and their makers are listed below:",
   "notes": "Immure2 - NeuroKoNeza\nMystic Classic - Jahrain\nSnowtorn Cove - Arteen and Schwinnz\nX2_Mudslide (a.k.a. Mudslide Final) - Seth Xzzy Graham\nThe Narrows - Peter Sakievich\nPortent - EJ Burke\nLaunch Bay X - EJ Burke",
   "images": [
    "img/lg/immure2_01.jpg",
    "img/lg/x2_mudslide_02.jpg"
   ],
   "hash": "DF1DA836EA39AB7BA82805915EDC7D6D",
   "fetched": "2026-10-07T16:42:59Z",
   "download": {
    "ok": true,
    "file_name": "2254-HaloCE_Wallpaper_By_Freelancer.zip",
    "bytes": 13574921,
    "at": "2026-10-07T20:17:35Z",
    "sha1": "9acbdcb7d10baa30bbd72930d90990db2c6f47e2"
   },
   "category_names": [
    "Misc. Halo Files"
   ]
  },
  {
   "fid": 2255,
   "title": "Pelican Base tags",
   "thumb": "img/lg/Blue_pelican_base_jpeg.jpg",
   "author": "{WK}H guru, GSD Mapping Team",
   "date": "11/29/2006",
   "file_size": "526.0K",
   "rating": 9.0,
   "sids": [
    32
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2255",
   "og_image": "https://halomaps.org/hce/img/lg/Blue_pelican_base_jpeg.jpg",
   "category": "Halo CE Scenery Tags",
   "notes": "This base contains full Collision geometry, and is the tags to a Blue and Red Pelican base, no errors works great ingame, scaled to size that fits a pelican on the top, contains over 6 different textures, there are 2 different tags in the folder which is a red team pelican base which contains bitmaps that make it a red base, and a blue team pelican base that contaisn blue bitmaps to show its the blue teams, This Pelican base contains a custom Shader_Environment so that it is not a tinted blue shiny, If you would like any kind of tags making then visit www.gsdmappers.uk.tp and go to the forum and put a request in with what scenery you want making, To Use these pelican bases Extract the folder to youre desktop which will be called pelican base, then move the pelican_base folder into you C:/Program Files/Microsoft Games/Halo CE/Tags/scenery if you put it into this exact folder i said it will work and you wont get anything saying to contact \"Bungie\",When placing with sapien set the pelican base red to team index of 0 which will make it the red team, and pelican blue base to team index of 1. If this is used Please give me credit cause without the people here making scenery, not many of you would have bases in youre maps.",
   "images": [
    "img/lg/Blue_pelican_base_jpeg.jpg",
    "img/lg/Red_pelican_base_jpeg.jpg"
   ],
   "hash": "B33A7F46715C21B2744280E71662C736",
   "fetched": "2026-10-07T16:36:32Z",
   "download": {
    "ok": true,
    "file_name": "2255-Pelican_Base.zip",
    "bytes": 526029,
    "at": "2026-10-07T20:03:18Z",
    "sha1": "d776dcc899928d2b66dcba8b0961b8b8bc7e4d02"
   },
   "category_names": [
    "Halo CE Scenery Tags"
   ]
  },
  {
   "fid": 2256,
   "title": "Bloodgulch AI",
   "thumb": "img/lg/0screenshot00-12.jpg",
   "author": "?",
   "date": "11/29/2006",
   "file_size": "30.3M",
   "rating": 7.7,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2256",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-12.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A bloodgulch Varient with marine and elite AI bots",
   "images": [
    "img/lg/0screenshot00-12.jpg",
    "img/lg/1screenshot00-11.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/5A5FFD8F-5828-4049-AC8CE8A558A18E8B.JPG",
     "caption": "marines losing the base to Elites lol"
    },
    {
     "src": "img/users/lg/86FCDDA8-A89B-4AA8-BAC8EE0EF56ECD68.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/802EF89A-9CBC-4025-BCA027A0675A9535.JPG",
     "caption": "frito ._."
    }
   ],
   "hash": "929299D74812F396B2A2D468E92EF023",
   "fetched": "2026-10-07T16:20:15Z",
   "download": {
    "ok": true,
    "file_name": "2256-bloodgulch_ai.zip",
    "bytes": 30334864,
    "at": "2026-10-07T19:02:31Z",
    "sha1": "d98ea92ad327a8fd5abf4f5d466ff4f13b45be8f"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 2257,
   "title": "Galleon",
   "thumb": "img/lg/2screenshot00-9.jpg",
   "author": "ZÐ»Zora",
   "date": "11/29/2006",
   "file_size": "66.8M",
   "rating": 6.6,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2257",
   "og_image": "https://halomaps.org/hce/img/lg/2screenshot00-9.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "With AI bots",
   "notes": "his is my first map im releasing so dont expect too much from it.\nIt has a few bugs with the weaponry, like some of them sound weird and some bugs with the scenery,\nthe scenery disappears in some angles.\nIf anyone know how to fix this, please add me on xfire. (zoraa)\n\nVehicles:\nMongoose\nWarthog\nGhost (h2)\nSpectre\nCovenant Gun Turret\nHuman Gun Turret\n\nWeapons:\nBattle Rifle\nSMG\nH2 Sniper Rifle\nDual Magnums\nMagnum\nDual SMG's\nMagnum - SMG\nPlasma Rifle - SMG\nBrute Plasma Rifle\nCarbine\nPlasma Rifle\nNeedler\nPlasma Pistol\nBeam Rifle\n\nI take no credit for any weapon or vehicle in the map.\nI only take credit for the map.\nThanks to [ES]Elite for letting me borrow his scenery in my map.\nThanks to baturkin17 for his Mongoose.\nThanks to someone for his/her nice Ghost.\nThanks to {WK}H Guru for ideas and scenery.\nIf I have forgotten someone, please forgive me, you know who you are anyway\nso...\n\nBeta Testers:\nZÐ»Zora\nZÐ»Nitrø\nZÐ»Strike\nZÐ»Imp\n{AA}§ñøwýƒlåkê17™\n[ES]Elite",
   "images": [
    "img/lg/2screenshot00-9.jpg",
    "img/lg/3screenshot00-9.jpg"
   ],
   "hash": "A4AB7DF30E97AB723D10C484D2CD1EAA",
   "fetched": "2026-10-07T16:20:14Z",
   "download": {
    "ok": true,
    "file_name": "2257-galleon.zip",
    "bytes": 66759888,
    "at": "2026-10-07T19:02:32Z",
    "sha1": "38253e79d877fc59fb15d2f195e87939d5649606"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 2258,
   "title": "Galleon no AI",
   "thumb": "img/lg/4screenshot00-6.jpg",
   "author": "ZÐ»Zora",
   "date": "11/29/2006",
   "file_size": "66.7M",
   "rating": 6.4,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2258",
   "og_image": "https://halomaps.org/hce/img/lg/4screenshot00-6.jpg",
   "category": "Halo CE Maps",
   "notes": "A large map with custom scenery, vehicles and weapons.\n\nI only changed this map so there are no AI.\nThis is my first map im releasing so dont expect too much from it.\nIt has a few bugs with the weaponry, like some of them sound weird and some bugs with the scenery,\nthe scenery disappears in some angles.\nIf anyone know how to fix this, please add me on xfire. (zoraa)\n\nVehicles:\nMongoose\nWarthog\nGhost (h2)\nSpectre\nCovenant Gun Turret\nHuman Gun Turret\n\nWeapons:\nBattle Rifle\nSMG\nH2 Sniper Rifle\nDual Magnums\nMagnum\nDual SMG's\nMagnum - SMG\nPlasma Rifle - SMG\nBrute Plasma Rifle\nCarbine\nPlasma Rifle\nNeedler\nPlasma Pistol\nBeam Rifle\n\nI take no credit for any weapon or vehicle in the map.\nI only take credit for the map.\nThanks to [ES]Elite for letting me borrow his scenery in my map.\nThanks to baturkin17 for his Mongoose.\nThanks to someone for his/her nice Ghost.\nThanks to {WK}H Guru for ideas and scenery.\nIf I have forgotten someone, please forgive me, you know who you are anyway\nso...\n\nBeta Testers:\nZÐ»Zora\nZÐ»Nitrø\nZÐ»Strike\nZÐ»Imp\n{AA}§ñøwýƒlåkê17™\n[ES]Elite",
   "images": [
    "img/lg/4screenshot00-6.jpg",
    "img/lg/5screenshot00-7.jpg"
   ],
   "hash": "9DEB7569327FCDB5BA09411F2E43F90B",
   "fetched": "2026-10-07T16:12:20Z",
   "download": {
    "ok": true,
    "file_name": "2258-Galleon_no_ai.zip",
    "bytes": 66730883,
    "at": "2026-10-07T18:38:43Z",
    "sha1": "702bdb160a5cac4085ef2a3fd142b8473432400b"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2259,
   "title": "HCE thing Models (MAX)",
   "thumb": "img/lg/Sceeny1.jpg",
   "author": "Cobra01",
   "date": "11/29/2006",
   "file_size": "3.8M",
   "rating": 7.4,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2259",
   "og_image": "https://halomaps.org/hce/img/lg/Sceeny1.jpg",
   "category": "3D Model Files",
   "notes": "This is some models I made in my free time hoping someone will bring them together and make it a level for Halo Custom Edition. These are free release, so that you may modify them in anyway you would like. Just give me credit for the model and then you can give yourself credit for any\nmodifications to it.\n\nModels that are included:\n\n-Banshee Pad\n-A two story base (no stairs yet)\n-A vehicle hangar\n-A weapon rack\n-A level design which is called the BSP\n\nModels that will be included in the next version:\n\n-A Pelican bay\n-Stairs in the Base\n-Edited version of the BSP with the models attached where I want them\n\nModels that I am thinking about:\n\n-A weapon of some sort\n-Some type of anti-gravity type vehicle\n-Edited Bridge model\n\nThese models are all errorless so that they may go into Halo CE. Execept though if you can\ncreate scenery tags for all these give me credit for creating them. I take no credit for the textures. I got\nthese textures from when I installed the Halo Editing Kit (HEK). Also keep in mind these are not scaled.\nThe next version will have the same models, just more models and they will be scaled correctly.",
   "images": [
    "img/lg/Sceeny1.jpg"
   ],
   "hash": "03F4CBA16760F642E4ED19B8D20661AD",
   "fetched": "2026-10-07T16:33:12Z",
   "download": {
    "ok": true,
    "file_name": "2259-HCE_thing.zip",
    "bytes": 3835759,
    "at": "2026-10-07T19:57:30Z",
    "sha1": "1e69752edf36ca60d86b24048d5a154815005f33"
   },
   "category_names": [
    "3D Model Files"
   ]
  },
  {
   "fid": 2260,
   "title": "Jungle Combat",
   "thumb": "img/lg/haloce_2006-11-26_22-59-00-28.jpg",
   "author": "dimmy and aleshotgun",
   "date": "11/29/2006",
   "file_size": "29.0M",
   "rating": 8.2,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2260",
   "og_image": "https://halomaps.org/hce/img/lg/haloce_2006-11-26_22-59-00-28.jpg",
   "category": "Halo CE Maps",
   "description": "play as an ODST",
   "notes": "Description:\nThis map have\nWeapons\nH2 SMG\nBrute plasma rifle\nSniper\nShotgun\nBazoocha\nPlasma Cannon\n\nVehicles\nGhost\nScorpion\nWarthog\nBazoocha Warthog\n\nThis map is for good semester exams of me and aleshotgun\nPLZ Play this map :D\n\nINSTALLATION\n\n1.Unzip the map\n2.Copy it to halo ce map folder\n3.Play",
   "images": [
    "img/lg/haloce_2006-11-26_22-59-00-28.jpg",
    "img/lg/haloce_2006-11-26_23-00-13-75.jpg"
   ],
   "hash": "BA2DFF14F6DBDC4D0FA0A545095D2285",
   "fetched": "2026-10-07T16:12:19Z",
   "download": {
    "ok": true,
    "file_name": "2260-junglecombat.zip",
    "bytes": 29025484,
    "at": "2026-10-07T18:38:42Z",
    "sha1": "fee9187d5bc91eacd50b81df490325d7905e467d"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2261,
   "title": "Psyconeedletastic",
   "thumb": "img/lg/6screenshot00-6.jpg",
   "author": "?",
   "date": "11/29/2006",
   "file_size": "9.2M",
   "rating": 5.4,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2261",
   "og_image": "https://halomaps.org/hce/img/lg/6screenshot00-6.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A modification of teh School level with all needler weapons",
   "images": [
    "img/lg/6screenshot00-6.jpg",
    "img/lg/7screenshot00-7.jpg"
   ],
   "hash": "0949371026538257029A35EB93C70BE0",
   "fetched": "2026-10-07T16:28:32Z",
   "download": {
    "ok": true,
    "file_name": "2261-psyconeedletastic.zip",
    "bytes": 9183287,
    "at": "2026-10-07T19:32:16Z",
    "sha1": "0bfac7f9f7e3234734ea801aaf1b7beda2c9ea5b"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 2262,
   "title": "Theghost'sbloodgulch",
   "thumb": "img/lg/8screenshot00-6.jpg",
   "author": "Dave (a.k.a. Rambo)",
   "date": "11/29/2006",
   "file_size": "10.6M",
   "rating": 6.1,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2262",
   "og_image": "https://halomaps.org/hce/img/lg/8screenshot00-6.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Blood Gulch varient",
   "notes": "Notes: Tired of the same old Blood Gulch? Even more sick of people who claim to be 1337 but are really n00bs, going in to your base while a Warthog with a gunner drives around spewing bullets and pwning people like l4m3rz? Well, this map is for you because I based this on strategy and not free-for-all n00bnism!\n\nLAAG turrets and Warthog turrets have a maximum of 1000 rounds and a 60 round clip with 4 second reload time and the rate of fire has been reduced from 15 to 10 to give it a more realistic feel. Rocket Warthog turrets and stationery Rocket turrets have 4 shells per clip now instead of 3 and Rocket Warthog turrets have 40 rockets total while Rocket turrets have 60. Scorpion turrets still have unlimited (virtually) ammo but I intend to change this.\n\nVehicles include:\n\nThis is basically a Human-only map so here are the following modifications.\n\n-Warthog\n-Rocket Warthog\n-Scorpion\n-Kestral\n-LAAG Turret\n-Rocket Turret\n\nNOTE: If you have a map already called \"theghost'sbloodgulch\" then you may not be able to play this map. This will change in the final release as right now I'm still deciding on what to call this thing and am looking for feedback via AIM in order to see if its worth finishing. This is my first map and I want to see how well my talents take on to the scene.\n\nMy AIM is Guardian2433 so feel free to send feedback to me if I'm online.\n\nThings I need help with:\n\n-Getting rid of that stupid Warthog engine sound for both types of Hogs. I have a sound I want to use but cannot customize it without the darn program crashing on me like a stalled B52 Bomber. Basically I need it to accept single-pitch sound tags and not the multiple-pitch sound tags already included.\n-Same thing with the scorpion to prepare for a more realistic tank sound\n-Help with taunt sounds like in CopGulch\n-Help with Hog Radio\n\nAsk on AIM if I need help because things may change in the future.\n\nCredits\n\nAll sounds except those otherwise recognized were implemented by me although I did not create them as they were taken from either sound libries I have or other video games for the quality boost. The customizations to the Warthog, Rochet Warthog, LAAG, and RL_Turret weapons were done by me in the hopes it would promote strategy and lessen n00bnism under the guise of being 1337. The rest of the credits go out to the following people for the following contributions.\n\nOriginal BSP: TheGhost\nKestral: Wave_of_lag\nLAAG Turret: TheGhost\nRocket Turret: TheGhost\nScorpion: Bungie/GearBox\nWarthog: Bungie/GearBox\nRocket Warthog: Bungie/GearBox\n\nHave fun and enjoy!",
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   "category_names": [
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  {
   "fid": 2263,
   "title": "The Halo CE Chronicles: Static - Episode 6: Enough!",
   "thumb": "img/lg/static-6.jpg",
   "author": "Dennis Powers",
   "date": "11/29/2006",
   "file_size": "60.9M",
   "rating": null,
   "sids": [
    25
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2263",
   "og_image": "https://halomaps.org/hce/img/lg/static-6.jpg",
   "category": "The Halo CE Chronicles",
   "images": [
    "img/lg/static-6.jpg"
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   "category_names": [
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  {
   "fid": 2264,
   "title": "The Halo CE Chronicles: Static - Episode 6: Enough!",
   "thumb": "img/lg/static-6-1.jpg",
   "author": "Dennis Powers",
   "date": "11/29/2006",
   "file_size": "60.7M",
   "rating": 8.9,
   "sids": [
    25
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2264",
   "og_image": "https://halomaps.org/hce/img/lg/static-6-1.jpg",
   "category": "The Halo CE Chronicles",
   "images": [
    "img/lg/static-6-1.jpg"
   ],
   "hash": "541EBF4D3A62A6E744BB3D2F194B53AA",
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   "category_names": [
    "The Halo CE Chronicles"
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  },
  {
   "fid": 2265,
   "title": "Assult rifle gmax model",
   "thumb": "img/lg/gmax_ar_duel_wield.jpg",
   "author": "TIA-FORREST",
   "date": "12/06/2006",
   "file_size": "114.4K",
   "rating": 8.4,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2265",
   "og_image": "https://halomaps.org/hce/img/lg/gmax_ar_duel_wield.jpg",
   "category": "3D Model Files",
   "description": "This is a model of 2 assasult rifle so you can hold 2",
   "images": [
    "img/lg/gmax_ar_duel_wield.jpg"
   ],
   "hash": "1A0C942C5D2A621A801B57301F91588E",
   "fetched": "2026-10-07T16:33:11Z",
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    "file_name": "2265-assult_rifles_gmax_model.zip",
    "bytes": 114361,
    "at": "2026-10-07T19:57:29Z",
    "sha1": "37610b3cc2b63173acb264012942f7b310653c96"
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   "category_names": [
    "3D Model Files"
   ]
  },
  {
   "fid": 2266,
   "title": "Paintball Base Tags",
   "thumb": "img/lg/abse1.jpg",
   "author": "{WK}H guru, GSD Mapping Team",
   "date": "12/06/2006",
   "file_size": "405.7K",
   "rating": 8.5,
   "sids": [
    32
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2266",
   "og_image": "https://halomaps.org/hce/img/lg/abse1.jpg",
   "category": "Halo CE Scenery Tags",
   "description": "This Paintball base contains full Collision geometry and is made prefrebably for a paintball map",
   "notes": "This Paintball base contains full Collision geometry and is made prefrebably for a paintball map cause of the textures i used in it, and has the tags, no errors works great ingame, contains over 3 Custom textures, If you would like any kind of tags making then visit www.gsdmappers.uk.tp and go to the forum and put a request in with what scenery you want making, To Use this PaintBall Base Extract the folder to youre desktop which will be called pb_base, then move the pb_base folder into you C:/Program Files/Microsoft Games/Halo CE/Tags/scenery if you put it into this exact folder i said it will work and you wont get anything saying to contact \"Bungie\",add with sapien. If this is used Please give me credit cause without the people here making scenery, not many of you would have bases in youre maps.",
   "images": [
    "img/lg/abse1.jpg",
    "img/lg/abse.jpg"
   ],
   "hash": "A2A147A5181243DEAC3F8168BE7C3794",
   "fetched": "2026-10-07T16:36:31Z",
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    "file_name": "2266-Paintball_Base.zip",
    "bytes": 405689,
    "at": "2026-10-07T20:03:18Z",
    "sha1": "cf84a457a959a2e182272a5c4ccaae4c85b6b8f0"
   },
   "category_names": [
    "Halo CE Scenery Tags"
   ]
  },
  {
   "fid": 2267,
   "title": "Invisible biped tags",
   "thumb": "img/placeholder.jpg",
   "author": "not supplied",
   "date": "12/06/2006",
   "file_size": "3.3K",
   "rating": null,
   "sids": [
    34
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2267",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo CE Biped Tags",
   "notes": "i replaced the light effefct with an effect that spawns invisiblity power ups ever second\nthe invisibily only lasts one second so you have to keep the light toggle on to stay invisible\nthis also limits your time. if you want to you can modifiy my effect\\biped in any way just give\nme credit for the Original idea\n\nProblems\nNow this is still only a beata and im to lazy to finish it my self\nso go ahead finish it if you want you can take credit for the final\n\n1.I couldnt make the blue screen go away so while your invisible you will have a blue tinted screen\nthat slightly regains color ( which if find quite distracting)\n\n2.you cant stay invisible while in a vehicle (if you are able to add another attchment or modify the\nlight so it will stay on that would fix it)\n\n3. the flash light recharges pretty fast so you can wait for like 2 seconds and have another 10 secs of\ninvisible power which could be kind of unfair.\n\nTo install just cut and paste the Invisibility Biped folder into the characters folder and replace the\norgininal biped in golbals with mine.",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "91604FA7D4BEBD2304733AEA3413F751",
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    "file_name": "2267-Invisible_biped.zip",
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    "at": "2026-10-07T20:01:57Z",
    "sha1": "29db93e0b88db4ed610b24adcfb8ce016f8787f6"
   },
   "category_names": [
    "Halo CE Biped Tags"
   ]
  },
  {
   "fid": 2268,
   "title": "Flood Cannon",
   "thumb": "img/lg/0screenshot00-13.jpg",
   "author": "Alden963",
   "date": "12/06/2006",
   "file_size": "6.1M",
   "rating": 7.6,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2268",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-13.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/0screenshot00-13.jpg",
    "img/lg/1screenshot00-12.jpg"
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   "hash": "695CA9EC6D615412E33B31C582CD5DE9",
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    "file_name": "2268-flood_cannon.zip",
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    "at": "2026-10-07T18:38:39Z",
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2269,
   "title": "Gcse2",
   "thumb": "img/lg/2screenshot00-10.jpg",
   "author": "[MMC]Matt a.k.a Driver Sniper",
   "date": "12/06/2006",
   "file_size": "5.2M",
   "rating": 7.4,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2269",
   "og_image": "https://halomaps.org/hce/img/lg/2screenshot00-10.jpg",
   "category": "Halo CE Maps",
   "notes": "A meduim sized map (my first map)\nSupports 16 players\nsupports all games types.",
   "images": [
    "img/lg/2screenshot00-10.jpg",
    "img/lg/3screenshot00-10.jpg"
   ],
   "hash": "4B021DFA6D389BFD3DD813472D349EDF",
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    "file_name": "2269-gcse2.zip",
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    "at": "2026-10-07T18:38:38Z",
    "sha1": "0a8a9975825c9f35d4a515df3b7de0d4bd11bee8"
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   "category_names": [
    "Halo CE Maps"
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  },
  {
   "fid": 2270,
   "title": "Humanarkbase4",
   "thumb": "img/lg/4screenshot00-7.jpg",
   "author": "Nimverus",
   "date": "12/06/2006",
   "file_size": "35.3M",
   "rating": 8.6,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2270",
   "og_image": "https://halomaps.org/hce/img/lg/4screenshot00-7.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "Boarding Action varient with AI bots",
   "images": [
    "img/lg/4screenshot00-7.jpg",
    "img/lg/5screenshot00-8.jpg"
   ],
   "hash": "672B2B7D5273A454CE3A55F598E23ECC",
   "fetched": "2026-10-07T16:20:14Z",
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    "file_name": "2270-humanarkbase4.zip",
    "bytes": 35274205,
    "at": "2026-10-07T19:02:28Z",
    "sha1": "dbcaa994f4de11a342231197e811d21f6b4c6a4b"
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   "category_names": [
    "Multiplayer Maps w/ AI"
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  },
  {
   "fid": 2271,
   "title": "Ice Frost",
   "thumb": "img/lg/0screenshot00-14.jpg",
   "author": "{SU}Evans /SuFoxEvans",
   "date": "12/06/2006",
   "file_size": "9.3M",
   "rating": 8.9,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2271",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-14.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A modification of Ice Fields with enhanced weaponry",
   "notes": "Vehicles:\n2 Warthogs per team\n2 rocket warthogs per team\n2 Scorpions per team\n\nWeapons:\n\\Starting equipment:\nCTF: Pistol & sniper\nAll exept CTF: Pistol\n\n\\around the map\nHK USP, h-pistol, M2dA Assult Riffle, Homing Rocket Launcher,\nSTG 14, silenced sniper, & grenades.\n\n\\powerups:\nhealthpacks, overshields, & camoflauge.\n\nCredits:\n(DA)Ender: M2dA AR, Slienced sniper, STG-14, h-pistol, & Homing RL\nKilla™ : HK USP\nBungie : Everithing else\n\nSpecial thanks to:\nSteelixB for the string list editor\n\nBeta Testers:\n{SU}Evans/SuFoxEvans™\n{Fox}Donut\nSnow{Fox}\n{Fox}BURGER\n{RE}Erk\n\nEnjoy & have fun!",
   "images": [
    "img/lg/0screenshot00-14.jpg",
    "img/lg/1screenshot00-13.jpg"
   ],
   "hash": "FEF5E24D2E1EA386225DD86FCA295740",
   "fetched": "2026-10-07T16:28:31Z",
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    "file_name": "2271-Ice-Frost.zip",
    "bytes": 9269861,
    "at": "2026-10-07T19:32:13Z",
    "sha1": "fe93bb8ab17d99894f85fe295f3783b69652f54b"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 2272,
   "title": "Single player level - Madness part 5",
   "thumb": "img/lg/0screenshot00-15.jpg",
   "author": "=EP Killa",
   "date": "12/06/2006",
   "file_size": "50.5M",
   "rating": 8.7,
   "sids": [
    37
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2272",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-15.jpg",
   "category": "Custom Single Player Maps",
   "description": "The story continues, master chief escapes the flag ship in a life pod wen it enters earth's atmophere and lands in northern new york near the urban area",
   "notes": "THIS MAP LOADS WITH: map_name madnessp5",
   "images": [
    "img/lg/0screenshot00-15.jpg",
    "img/lg/1screenshot00-14.jpg"
   ],
   "hash": "A939443A32926DEB1D2B1F3D92CA83EC",
   "fetched": "2026-10-07T16:31:42Z",
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    "file_name": "2272-madnessp5.zip",
    "bytes": 50517442,
    "at": "2026-10-07T19:55:11Z",
    "sha1": "29f85280f588c2c49c33e7a8060478272c886cdb"
   },
   "category_names": [
    "Custom Single Player Maps"
   ]
  },
  {
   "fid": 2273,
   "title": "Paintswamp v1",
   "thumb": "img/lg/2screenshot00-11.jpg",
   "author": "THE RANDOM GAME CONVERSION TEAM",
   "date": "12/06/2006",
   "file_size": "26.5M",
   "rating": 8.0,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2273",
   "og_image": "https://halomaps.org/hce/img/lg/2screenshot00-11.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "this map is a mod of paintforest_v1",
   "notes": "it has new weapons and vehicles\nvehicles:\npainthog\nboathog\ntransport ship\nweapons:\nfrag grenade lets you throw arrows\nneedle greade lets you throw covenant beams\npaint rifle\npistol\nbeat gun\nneedlerocket launcher\n\nvarious forms of scenery:\nadded water to the level,\nadded more trees to the level,\nadded dancing skeletons to the level(mostly disco room),\nadded floating pepsi machines\nadded pipedream pipes",
   "images": [
    "img/lg/2screenshot00-11.jpg",
    "img/lg/3screenshot00-11.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/832CD643-0BB6-4504-9CADE4D0678123AF.JPG",
     "caption": ""
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   ],
   "hash": "907B77BB61A8751ADF9ADAF118C267FA",
   "fetched": "2026-10-07T16:28:31Z",
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    "file_name": "2273-Paintswamp_v1.zip",
    "bytes": 26493063,
    "at": "2026-10-07T19:32:12Z",
    "sha1": "ebc0e3291a105f7b64063dfe33594c18ac12f77d"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 2274,
   "title": "Scarab gun tags",
   "thumb": "img/placeholder.jpg",
   "author": "HaloGuru",
   "date": "12/06/2006",
   "file_size": "667.1K",
   "rating": 8.4,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2274",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo CE Weapon Tags",
   "images": [
    "img/placeholder.jpg"
   ],
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   "fetched": "2026-10-07T16:39:11Z",
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    "file_name": "2274-scarab_gun_by_HaloGuru.zip",
    "bytes": 667110,
    "at": "2026-10-07T20:09:25Z",
    "sha1": "930a5e910c559ee1aae4f7e7c17d0c46fbafdcd8"
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   "category_names": [
    "Halo CE Weapon Tags"
   ]
  },
  {
   "fid": 2275,
   "title": "Sandwinder",
   "thumb": "img/lg/4screenshot00-9.jpg",
   "author": "DECOY",
   "date": "12/06/2006",
   "file_size": "7.2M",
   "rating": 8.5,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2275",
   "og_image": "https://halomaps.org/hce/img/lg/4screenshot00-9.jpg",
   "category": "Halo CE Maps",
   "notes": "Modifed terrain sleeve.\nMinor mods to the weapon attributes\nAR is 2xrange with one stage zoom and higher accuracy.",
   "images": [
    "img/lg/4screenshot00-9.jpg",
    "img/lg/5screenshot00-9.jpg"
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   "hash": "4D8BBD54715B26883D83E8065F9F7D13",
   "fetched": "2026-10-07T16:12:18Z",
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    "file_name": "2275-sandwinder.zip",
    "bytes": 7155635,
    "at": "2026-10-07T18:38:37Z",
    "sha1": "dab4ebf716465b757e537ec9499fdf0da99071c0"
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   "category_names": [
    "Halo CE Maps"
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  },
  {
   "fid": 2276,
   "title": "The Hunted",
   "thumb": "img/lg/6screenshot00-7.jpg",
   "author": "{WK}Galea14 & {WK}H Guru, GSD Mapper",
   "date": "12/06/2006",
   "file_size": "9.3M",
   "rating": 8.7,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2276",
   "og_image": "https://halomaps.org/hce/img/lg/6screenshot00-7.jpg",
   "category": "Halo CE Maps",
   "notes": "Texture made by {WK}Galea14, This map contains Some halo 2 weapons such as SMG and Battle Rifle, It also contains scenery made by {WK}H Gurusuch as the 2 story base and the shield things you can hide behind, Also contains colour coded teleporters for each team, The map supports CTF and Slayer, Team slayer, the map is not the biggest but is ok its only my second ma, and i got a bit of help from {WK}H Guru with problems and errors, he helped me sort them out, for great tutorials and help visit www.gsdmappers.uk.tp",
   "images": [
    "img/lg/6screenshot00-7.jpg",
    "img/lg/7screenshot00-8.jpg"
   ],
   "hash": "79605A5572511217958F3C74AC37724D",
   "fetched": "2026-10-07T16:12:18Z",
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    "file_name": "2276-the_hunted.zip",
    "bytes": 9311069,
    "at": "2026-10-07T18:38:37Z",
    "sha1": "13d790a9dab4f93b4cb2ea09fb3499c820134373"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2277,
   "title": "The Halo CE Chronicles: Static - full (320X240)",
   "thumb": "img/lg/static-1-2.jpg",
   "author": "Dennis Powers",
   "date": "12/10/2006",
   "file_size": "121.8M",
   "rating": 8.8,
   "sids": [
    25
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2277",
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   "og_image": "https://halomaps.org/hce/img/lg/3screenshot00-12.jpg",
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   "og_image": "https://halomaps.org/hce/img/lg/4screenshot00-8.jpg",
   "category": "Halo CE Maps",
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   "title": "Halo Sniper Windows Cursor pack",
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   "title": "Spartan 8s wallpapers",
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   "fid": 2289,
   "title": "Halo Editing Kit Plus as of 12-17-06 - (HEK+)",
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2289",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo Utilities",
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   "title": "Base Perimeter Siren tags",
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   "author": "Dave (a.k.a. Rambo)",
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   "file_size": "434.1K",
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2290",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo CE Misc. Tags",
   "notes": "made this intruder alert siren from the second in two air raid sirens that were in a single sound file. Sorry for the compression quality on the original because it was a 96k MP3. However, the sound was hand-assembled to repeat two times and wind down and I had to jack the trailing part a bit on a fade to make it more uniform before winding down because I sounded messed up the other way.\n\nThis is best used in team games (obviously) in a script that triggers the sound when the OPPOSING TEAM approaches YOUR base. Obviously this will include two scripts, one for each team, and the sound should be mounted to a siren attached to a pole OR a watch tower with a console that can be pressed by a person (even better) to trigger the sound. This means if there is no watchman (sniper) on guard then the siren won't sound and thus your team mates won't be warned if there is an intruder or squad approaching.\n\nStatistics on the sound include\n\nMinimum Distance (in World Units): 5\nmaximum Distance (in World Units): 20\n\nPlenty of warning distance for a large map. Obviously this sound would only be used in a Hugeass-sized map as medium maps like Blood Gulch would do it an injustice. Comes complete with sound_looping tag if needed. Just extract the enclosed folder directly to C:\\Program Files\\Microsoft Games\\Halo Custom Edition\\ (or your custom installed path) and it will do the rest, provided Dennis doesn't enclose the tags folder inside another folder.\n\nEnjoy this nice little sound I prepared in under ten minutes! If you use it in a map, please give me credit for its assembly. Thanks!",
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   "fid": 2291,
   "title": "Biped Effects tags pack",
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   "author": "God of Goth",
   "date": "12/22/2006",
   "file_size": "106.7K",
   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2291",
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  {
   "fid": 2292,
   "title": "Kestral Final Tags",
   "thumb": "img/placeholder.jpg",
   "author": "Wave_of_lag, Dave (a.k.a. Rambo)",
   "date": "12/22/2006",
   "file_size": "7.4M",
   "rating": 9.1,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2292",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo CE Vehicle Tags",
   "notes": "This tag FINALLY works, thanks to Tuwdburgaler for the fixed collision geometry model and also for me noticing a flaw in the vehicle I fixed. It even can flip and I removed \"invincibility\" on it so you WILL take damage now.",
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   "category_names": [
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   "fid": 2293,
   "title": "Marine First Person Arms tags",
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   "author": "SteelIXB",
   "date": "12/22/2006",
   "file_size": "197.3K",
   "rating": 8.9,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2293",
   "og_image": "https://halomaps.org/hce/img/lg/",
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   "file_size": "2.1M",
   "rating": 8.9,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2294",
   "og_image": "https://halomaps.org/hce/img/lg/pistol_ingame.jpg",
   "category": "Halo CE Biped Tags",
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   "title": "Tower Model (MAX)",
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   "author": "fs2009 / {HTG}GruntYAm",
   "date": "12/22/2006",
   "file_size": "73.3K",
   "rating": 8.4,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2295",
   "og_image": "https://halomaps.org/hce/img/lg/tower.jpg",
   "category": "3D Model Files",
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   "fetched": "2026-10-07T16:33:11Z",
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   "author": "Me",
   "date": "12/22/2006",
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   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2296",
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   "file_size": "7.2M",
   "rating": 9.2,
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   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Tutorials",
   "description": "Includes a hog_track.map tutorial map",
   "notes": "So, this should teach you what I know about forcing intelect on a AI so they can drive a hog or anything else. (please note that will a recent test of mine the scorpion doesnt know the differnts between the aimming of his cannon and his treads lol, he will aim the treads at someone and fire.. I got hit so many times..)",
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   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Tutorials",
   "description": "This is a Video tutorial made by {WK}H Guru it covers everything from getting started to getting it in game,",
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   "og_image": "https://halomaps.org/hce/img/lg/1screenshot00-17.jpg",
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   "og_image": "https://halomaps.org/hce/img/lg/9screenshot00-6.jpg",
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   "title": "Wrath",
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2311",
   "og_image": "https://halomaps.org/hce/img/lg/23screenshot00-1.jpg",
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   "title": "Adding Sound in Sapien Tutorial (PDF)",
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   "author": "Agent Gruer",
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   "file_size": "167.6K",
   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2312",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Tutorials",
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  {
   "fid": 2314,
   "title": "Gunner Grunts Tags Updated",
   "thumb": "img/placeholder.jpg",
   "author": "Folkluv333",
   "date": "12/28/2006",
   "file_size": "3.9K",
   "rating": null,
   "sids": [
    34
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2314",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo CE Biped Tags",
   "notes": "These grunts are shock troopers, their armor is green, and the carry Fuel Rod Cannons. They also have energy sheilds, this time their shields have the vitality of 25. I've added the actor file in this time. You may mod these tags and/or use them in a mod without my permission, just\ngive me credit.\n\nHow to install\nOnce you download them, open the RAR file and click on the \"Gunner Grunts updated\" folder, then click on extract, and extract them into your Halo CE\ncharacters folder (Program Files < Microsoft Games < Halo Custom Edition < tags < characters) .",
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   "fid": 2315,
   "title": "Halo Server Configuration utility",
   "thumb": "img/placeholder.jpg",
   "author": "{EzR}Ben",
   "date": "12/28/2006",
   "file_size": "10.3K",
   "rating": 7.9,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2315",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo Utilities",
   "description": "This program will simplify the task of creating a server confiuration file for your dedicated server.",
   "notes": "Maps...\nThe maps that are displayed in the folder are from the original halo. If you have downloaded any custom maps you can add them to the text file so that they will be displayed in the list. In my next version of the program i will make it so it will automatically detect the maps you have downloaded, check my website for any updates.\n\nGametypes...\nThe text files includes the original maps abnd game types for the original halo. If you have created your own gametypes you will need to open the gametypes text file and add your gametype name which you created in halo. Please note this must be the same as the one in halo in order for it to work properly. The next version will hopefully find your custom gametypes.\n\nCurrent Version...\n1.0",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "380B8D13CEAA7967C6BBCAFFB28BFAEE",
   "fetched": "2026-10-07T16:42:18Z",
   "download": {
    "ok": true,
    "file_name": "2315-Server_Configuration.zip",
    "bytes": 10289,
    "at": "2026-10-07T20:16:36Z",
    "sha1": "9a397f500a79ad20222cfb8402aa8a148d2b80aa"
   },
   "category_names": [
    "Halo Utilities"
   ]
  },
  {
   "fid": 2316,
   "title": "Floater Tags",
   "thumb": "img/lg/picture1.png",
   "author": "E3pO",
   "date": "12/28/2006",
   "file_size": "443.4K",
   "rating": 8.7,
   "sids": [
    32
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2316",
   "og_image": "https://halomaps.org/hce/img/lg/picture1.png",
   "category": "Halo CE Scenery Tags",
   "description": "This is a custom elevator with correct shaders and a texture.",
   "notes": "How to install:\nOpen up your haloce\\tags\\scenery root directory\nthen place the file named (Foater) into the scenery directory",
   "images": [
    "img/lg/picture1.png",
    "img/lg/picture2.png"
   ],
   "hash": "2A0A5D0FDC2B03114D385674A43FA7A5",
   "fetched": "2026-10-07T16:36:31Z",
   "download": {
    "ok": true,
    "file_name": "2316-Floater.zip",
    "bytes": 443377,
    "at": "2026-10-07T20:03:17Z",
    "sha1": "2e5c60226afb0553fccdc3f0901ddfe5b31875bc"
   },
   "category_names": [
    "Halo CE Scenery Tags"
   ]
  },
  {
   "fid": 2317,
   "title": "Astronomical",
   "thumb": "img/lg/0screenshot00-19.jpg",
   "author": "{SU}Evans /SuFoxEvans",
   "date": "12/28/2006",
   "file_size": "15.0M",
   "rating": 8.3,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2317",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-19.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "An Infinity varient with enhanced weponry.",
   "images": [
    "img/lg/0screenshot00-19.jpg",
    "img/lg/1screenshot00-18.jpg"
   ],
   "hash": "EF2783BD9B62407E286E40212ED75E96",
   "fetched": "2026-10-07T16:28:28Z",
   "download": {
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    "file_name": "2317-astronomical.zip",
    "bytes": 14967825,
    "at": "2026-10-07T19:32:02Z",
    "sha1": "3290e26b4517d1320c63afaa0a92541fc0847c2a"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 2318,
   "title": "Single Player level - Cleanup",
   "thumb": "img/lg/0screenshot00-20.jpg",
   "author": "Adumass",
   "date": "12/28/2006",
   "file_size": "57.2M",
   "rating": 8.5,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2318",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-20.jpg",
   "category": "Modified Single Player Maps",
   "description": "A single player haloce map You play as a covenant elite.",
   "notes": "bout : This map is a single player map start it with map_name cleanup. You play as a specops elite, you were sent in to help re-secure the truth and reconciliation after the humans attacked it. Now to make things worse they have released the flood. The landing zones near the ship were to hot, so your dropship was forced to land on the ground surrounding the plateau where the ship is located. your objective is to help covenant forces out in this area, cleanup the flood infestation and find a way that leads up the plateau towards the ship.\n\nAcknowledgement: Spectre, Carbine, Warthog, Ghost and Gausshog: I dont know who exactly made these I got them from halomaps.org and modified them a bit. I think they are most likely ripped from halo2.\nh_turret: I dont remember where i got this from..but itsn not mine if its yours people should know a noob like me could not make that.\nPistol fp animations: CtrlAltDestroy / [ZMT] L33T",
   "images": [
    "img/lg/0screenshot00-20.jpg",
    "img/lg/2screenshot00-13.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/558315AB-20AC-46FB-8C470396175AB58F.JPG",
     "caption": "asd"
    },
    {
     "src": "img/users/lg/C1A10670-81CA-47BD-8FC4D725B73484BC.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/A742AFAC-367A-48EB-8AD25C21C47BCAE6.JPG",
     "caption": ""
    }
   ],
   "hash": "D8530EE815D466AE754C7E729B60EE5D",
   "fetched": "2026-10-07T16:31:09Z",
   "download": {
    "ok": true,
    "file_name": "2318-cleanup.zip",
    "bytes": 57184894,
    "at": "2026-10-07T19:48:58Z",
    "sha1": "4f9b56542954ce57fb4053d2a43d5d3f17884ecd"
   },
   "category_names": [
    "Modified Single Player Maps"
   ]
  },
  {
   "fid": 2319,
   "title": "Forest Gulch",
   "thumb": "img/lg/3screenshot00-14.jpg",
   "author": "doomsday",
   "date": "12/28/2006",
   "file_size": "7.1M",
   "rating": 7.0,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2319",
   "og_image": "https://halomaps.org/hce/img/lg/3screenshot00-14.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Blood Gulch varient",
   "images": [
    "img/lg/3screenshot00-14.jpg",
    "img/lg/4screenshot00-11.jpg"
   ],
   "hash": "E0A0AE43E3EFE013D947B2A2CF292637",
   "fetched": "2026-10-07T16:28:28Z",
   "download": {
    "ok": true,
    "file_name": "2319-forest_gulch.zip",
    "bytes": 7139226,
    "at": "2026-10-07T19:32:02Z",
    "sha1": "c95d9f6790c3f216e8a93be053e1b00dc80277bc"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 2320,
   "title": "invasion.zip",
   "thumb": "img/lg/5screenshot00-12.jpg",
   "author": "[NR]killa",
   "date": "12/28/2006",
   "file_size": "7.2M",
   "rating": 5.2,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2320",
   "og_image": "https://halomaps.org/hce/img/lg/5screenshot00-12.jpg",
   "category": "Halo CE Maps",
   "notes": "This is my 3rd halo ce map and it has some halo 2 weapons in there and is great for ctf and slayer. King of he hill and race dont work. It has my own base that i created and it has all the vehicles. Hope you enjoy!",
   "images": [
    "img/lg/5screenshot00-12.jpg",
    "img/lg/6screenshot00-9.jpg"
   ],
   "hash": "0C03F9F71A892EBBBB537A1583723D53",
   "fetched": "2026-10-07T16:12:15Z",
   "download": {
    "ok": true,
    "file_name": "2320-invasion.zip",
    "bytes": 7204314,
    "at": "2026-10-07T18:38:32Z",
    "sha1": "ae1bf9087c19e8962588fe9db5d21683200f184f"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2321,
   "title": "Magnus Trucido AI",
   "thumb": "img/lg/7screenshot00-10.jpg",
   "author": "?",
   "date": "12/28/2006",
   "file_size": "9.3M",
   "rating": 7.0,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2321",
   "og_image": "https://halomaps.org/hce/img/lg/7screenshot00-10.jpg",
   "category": "Halo CE Maps",
   "notes": "This map was inspired by the large vehicle maps made by Tiamat, such as Hugeass, Coldsnap, and Extinction. I used the C4, assault bomb, and beam rifle tags that I extracted from his maps. Magnus Trucido is a map that is built off of the same premise of the maps mentioned above, however it is somewhat smaller.\n\nTag Credits:\nBungie\nTiamat\nInfamouslink",
   "images": [
    "img/lg/7screenshot00-10.jpg",
    "img/lg/8screenshot00-8.jpg"
   ],
   "hash": "F788DFB29A451DDEE7D8C651FBB3C71B",
   "fetched": "2026-10-07T16:12:15Z",
   "download": {
    "ok": true,
    "file_name": "2321-magnus_trucido_ai.zip",
    "bytes": 9316607,
    "at": "2026-10-07T18:38:30Z",
    "sha1": "e7a127c2a679eca19445e555d544a057f1ea4da7"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2322,
   "title": "Meteorgulch",
   "thumb": "img/lg/9screenshot00-7.jpg",
   "author": "ledhedgn",
   "date": "12/28/2006",
   "file_size": "8.7M",
   "rating": 7.2,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2322",
   "og_image": "https://halomaps.org/hce/img/lg/9screenshot00-7.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Blood Gulch varient",
   "images": [
    "img/lg/9screenshot00-7.jpg",
    "img/lg/10screenshot00-5.jpg"
   ],
   "hash": "26853E65547A93D24E006FF16FD61B30",
   "fetched": "2026-10-07T16:28:27Z",
   "download": {
    "ok": true,
    "file_name": "2322-meteorgulch.zip",
    "bytes": 8706259,
    "at": "2026-10-07T19:32:00Z",
    "sha1": "e112cac534da136b514fc98ab116d0038772dac4"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 2323,
   "title": "Noobmap",
   "thumb": "img/lg/11screenshot00-4.jpg",
   "author": "Kade",
   "date": "12/28/2006",
   "file_size": "5.8M",
   "rating": 4.9,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2323",
   "og_image": "https://halomaps.org/hce/img/lg/11screenshot00-4.jpg",
   "category": "Halo CE Maps",
   "notes": "This is one of my weakest maps it only supports slayer & team slayer thats why its weak has warthogs ghosts and ai *may not spawn* the map is simple to make i made it in 1 hour (that includes populating it) Do not use CTF or you may get exception.",
   "images": [
    "img/lg/11screenshot00-4.jpg",
    "img/lg/12screenshot00-4.jpg"
   ],
   "hash": "BB89BEE68ACD0920E23E69180D5C7C85",
   "fetched": "2026-10-07T16:12:14Z",
   "download": {
    "ok": true,
    "file_name": "2323-noobmap.zip",
    "bytes": 5777728,
    "at": "2026-10-07T18:38:30Z",
    "sha1": "5d4b4f5b958a7c1b51a636e3606a8d1c36ac4653"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2324,
   "title": "Sciophobia beta",
   "thumb": "img/lg/14screenshot00-4.jpg",
   "author": "Ranger",
   "date": "12/28/2006",
   "file_size": "12.3M",
   "rating": 8.4,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2324",
   "og_image": "https://halomaps.org/hce/img/lg/14screenshot00-4.jpg",
   "category": "Halo CE Maps",
   "description": "Sciophobia (fear of shadows)",
   "notes": "Sciophobia is a UNSC space station that has been heavily damaged and invaded by the Covenant. It is smell, cramp, and has poor light. The map was designed for CTF, King, and FFA gametyps. There are three decks and twelve outer rooms that surround the main center room. The center room is the biggest room and all the other rooms connect to it.\n\nIf you have any questions or feedback about the map you can visit the Sciophobia website at http://www.halomf.net/sciophobia",
   "images": [
    "img/lg/14screenshot00-4.jpg",
    "img/lg/13screenshot00-4.jpg"
   ],
   "hash": "F55E60B3BD4A6F920A3B694D07C4DE50",
   "fetched": "2026-10-07T16:12:14Z",
   "download": {
    "ok": true,
    "file_name": "2324-sciophobia_beta.zip",
    "bytes": 12292766,
    "at": "2026-10-07T18:38:30Z",
    "sha1": "ca250954358478c807b39658c4743e2b2a9df829"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2325,
   "title": "Yoyorast Island v2 public beta",
   "thumb": "img/lg/15screenshot00-4.jpg",
   "author": "Yoyorast",
   "date": "12/28/2006",
   "file_size": "8.1M",
   "rating": 7.2,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2325",
   "og_image": "https://halomaps.org/hce/img/lg/15screenshot00-4.jpg",
   "category": "Halo CE Maps",
   "description": "A modification of Yoyorast Island early untextured version",
   "images": [
    "img/lg/15screenshot00-4.jpg",
    "img/lg/16screenshot00-3.jpg"
   ],
   "hash": "D658FA1FB7B5496A6A37B20737F262DD",
   "fetched": "2026-10-07T16:12:14Z",
   "download": {
    "ok": true,
    "file_name": "2325-Yoyorast_Islandv2_public_beta.zip",
    "bytes": 8092735,
    "at": "2026-10-07T18:38:28Z",
    "sha1": "a287dfd11540f9bb229f72729b78847984591413"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2326,
   "title": "GHZ SP",
   "thumb": "img/lg/0screenshot00-21.jpg",
   "author": "?",
   "date": "12/30/2006",
   "file_size": "7.0M",
   "rating": 8.9,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2326",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-21.jpg",
   "category": "Halo CE Maps",
   "description": "A sonic style map",
   "images": [
    "img/lg/0screenshot00-21.jpg",
    "img/lg/1screenshot00-19.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/1AD4C168-EEA8-4E4A-B577195B0590C7F1.JPG",
     "caption": "3rd person running"
    }
   ],
   "hash": "DE306535F6070B30B54958772DCB369C",
   "fetched": "2026-10-07T16:12:13Z",
   "download": {
    "ok": true,
    "file_name": "2326-GHZ_SP.zip",
    "bytes": 6994312,
    "at": "2026-10-07T18:38:28Z",
    "sha1": "dba4f7c544e6ce48d4cace05049866e8b47a5359"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2327,
   "title": "Runway",
   "thumb": "img/lg/screen6.jpg",
   "author": "§partan 8",
   "date": "12/30/2006",
   "file_size": "26.3M",
   "rating": 9.0,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2327",
   "og_image": "https://halomaps.org/hce/img/lg/screen6.jpg",
   "category": "Halo CE Maps",
   "notes": "Description : This map is made for 8-14 players.\n\nRecommendation : Supports all gametypes. There are three easter egg to find.\n\nWeapons\n-007 Sniper\n-007 Rocketluancher\n-battle rifle\n-brute plamsa rifle\n-D5K\n-Flak Cannon\n-Golden Gun\n-Moonraker laser\n-pistol\n-PP7\n-ShotGun\n-Silenced D5K\n-Silenced PP7\n-SMG\n\nVehicles\n-C Gun Turrent\n-Spectre\n-Rwarthog\n-warthog\n-H2 Ghost\n-H2 Banshee\n\n________________________\nCredits:\n------------------------\n\n§partan 8\n-sky Rail BSP\n-Custom Scenery\n-Gun Models\n-Some Gun Textures\n-some BSP textures\n-moonraker model and tagging\n\nHMC+rent\n-moonraker model Edit\n-skorpion (AKA) Klobb model and tagging\n\nWebsite\n-Gun Sounds\n\nCold Rush\n-Author of coldrush JackBauer\n-Halo 2 weapons and Halo 2 vehicles\n\nN64\n-Some Textures\n\nBeta Testers\n-SMT=EP KIlla\n-HMC+rent\n-Strider x\n-§partan 8\n-New001\n-[JDRS]MATT\n-Ajemsuhgao\n-{lw}Jarocks\n-§partan 6\n\nSMT=EP KIlla\n-Animating the rocket launcher\n\nJahrain\n-The lost spartan tags",
   "images": [
    "img/lg/screen6.jpg",
    "img/lg/3screenshot00-15.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/7CE52351-7142-427D-BB287087E5D40114.JPG",
     "caption": "a halo 2 banshee . [ croush=speed ! ]"
    },
    {
     "src": "img/users/lg/1187AFC2-988F-455A-8B0A9E73E66228B8.JPG",
     "caption": "A spectre [ croush = speed ]"
    },
    {
     "src": "img/users/lg/F6081E46-982A-4332-80DB2C34C0EE1240.JPG",
     "caption": "The gunner of the spectre."
    },
    {
     "src": "img/users/lg/78AF0E8C-4C78-4E4B-97C23494FD6B0CE0.JPG",
     "caption": "a h2 banshee [crouch = speed ^^ ]"
    },
    {
     "src": "img/users/lg/BFA8F96C-2C2B-4B87-A173AF4C518F0A18.JPG",
     "caption": "a h2 ghost (crouch = speed^^ ]"
    },
    {
     "src": "img/users/lg/3F819F32-AFF9-4626-A6445F19422CC153.JPG",
     "caption": "Blue Base Flag"
    }
   ],
   "hash": "4261DE6B4192438632447397BE911EA7",
   "fetched": "2026-10-07T16:12:13Z",
   "download": {
    "ok": true,
    "file_name": "2327-runway.zip",
    "bytes": 26332800,
    "at": "2026-10-07T18:38:28Z",
    "sha1": "840fe49401b8b97e1b3ce93801992f43a2129512"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2328,
   "title": "Something Canyon beta 1",
   "thumb": "img/lg/pic1-1.jpg",
   "author": "DaveyPocket",
   "date": "12/30/2006",
   "file_size": "22.3M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2328",
   "og_image": "https://halomaps.org/hce/img/lg/pic1-1.jpg",
   "category": "Halo CE Maps",
   "notes": "This map is a beta. My next beta will have more and be a lot better. There will be some weapons at each base and the numbers will show on the assault rifle. I'm going to fix the sound on the wraith's, It would be really good to turn down the volume when driving the wraith.\n\nThere were no beta testers. You will be the beta tester.\n\nP.S. DON'T zoom in with the h2 sniper on this map. you'll get exception",
   "images": [
    "img/lg/pic1-1.jpg",
    "img/lg/pic2-1.jpg"
   ],
   "hash": "74FBC3972794C75FB7B6614274CAFDC5",
   "fetched": "2026-10-07T16:12:12Z",
   "download": {
    "ok": true,
    "file_name": "2328-something_canyon_beta1.zip",
    "bytes": 22302553,
    "at": "2026-10-07T18:38:26Z",
    "sha1": "15b7ec2038847ec965c2c8971e9059977b3e0905"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2329,
   "title": "Arrow",
   "thumb": "img/lg/0screenshot00-22.jpg",
   "author": "tardtacular",
   "date": "01/01/2007",
   "file_size": "7.2M",
   "rating": 5.5,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2329",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-22.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/0screenshot00-22.jpg",
    "img/lg/1screenshot00-20.jpg"
   ],
   "hash": "64363E40C99B966CAFDEB6C71A37C842",
   "fetched": "2026-10-07T16:12:12Z",
   "download": {
    "ok": true,
    "file_name": "2329-arrow.zip",
    "bytes": 7232728,
    "at": "2026-10-07T18:38:24Z",
    "sha1": "8fcb3ba5cf11ba74a88aed9e73e564122c4206c5"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2330,
   "title": "Beavercreek Swords",
   "thumb": "img/lg/2screenshot00-14.jpg",
   "author": "m13120",
   "date": "01/01/2007",
   "file_size": "6.2M",
   "rating": 7.8,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2330",
   "og_image": "https://halomaps.org/hce/img/lg/2screenshot00-14.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A beavercreek varient",
   "notes": "This is my second modified Halo ce map. This is battle creek with different weapons, besides the shotgun and sniper rifle. Starting weapon is the battle rifle, secondary weapon is the shotgun. Only 1 sword spawns on the map.\n\nCredits:\nBattle rifle: Wave of Lag\nSword: DocOctavious",
   "images": [
    "img/lg/2screenshot00-14.jpg",
    "img/lg/3screenshot00-17.jpg"
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   "hash": "661EB00D889A279F74723F940DC570C5",
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   "category_names": [
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  },
  {
   "fid": 2331,
   "title": "Halo combat",
   "thumb": "img/lg/5screenshot00-13.jpg",
   "author": "dimmmy and aleshotgun",
   "date": "01/01/2007",
   "file_size": "21.2M",
   "rating": 8.3,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2331",
   "og_image": "https://halomaps.org/hce/img/lg/5screenshot00-13.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A modification of the Halo Single player level",
   "notes": "Hallo to all this is my second map of the double pack \"combat\"\njunglecombat and this\nThis map is playble in CTF and slayer\nin CTF you get in the secret bay\nand in slayer you get in the open",
   "images": [
    "img/lg/5screenshot00-13.jpg",
    "img/lg/6screenshot00-10.jpg"
   ],
   "hash": "4FA4E0C4105D518E29C2904AE25D6F32",
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    "file_name": "2331-halocombat.zip",
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   "category_names": [
    "Modified Multiplayer Maps"
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  {
   "fid": 2332,
   "title": "Instinct",
   "thumb": "img/lg/8screenshot00-9.jpg",
   "author": "[NR]killa",
   "date": "01/01/2007",
   "file_size": "17.4M",
   "rating": 6.5,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2332",
   "og_image": "https://halomaps.org/hce/img/lg/8screenshot00-9.jpg",
   "category": "Halo CE Maps",
   "notes": "This is recent map I made on the 31st of December and it has many weapons icluding the gravity rifle, the brute plasma rifel, and the h2 energy sword. It is great for all types of games.",
   "images": [
    "img/lg/8screenshot00-9.jpg",
    "img/lg/7screenshot00-11.jpg"
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   "hash": "4937F0CAFECE272EA450E445E678D4CB",
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  {
   "fid": 2333,
   "title": "Selective",
   "thumb": "img/lg/9screenshot00-8.jpg",
   "author": "Matthew Beach",
   "date": "01/01/2007",
   "file_size": "25.6M",
   "rating": 7.2,
   "sids": [
    10
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2333",
   "og_image": "https://halomaps.org/hce/img/lg/9screenshot00-8.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/9screenshot00-8.jpg",
    "img/lg/10screenshot00-6.jpg"
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   "category_names": [
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  {
   "fid": 2334,
   "title": "Wizard swords",
   "thumb": "img/lg/11screenshot00-5.jpg",
   "author": "m13120",
   "date": "01/01/2007",
   "file_size": "6.2M",
   "rating": 7.7,
   "sids": [
    24
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2334",
   "og_image": "https://halomaps.org/hce/img/lg/11screenshot00-5.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Wizzard Varient",
   "notes": "this is my first remake at a halo map. This was originally just for my friends and I but they wanted me to release it to the public. In this map remake of wizard, the starting weapon is the battle rifle, secondary weapon is shotgun. In the center of the map is the sword. Supports all gametypes.\n\nCredits:\nBattle Rifle, Wave of Lag\nSword, Jahrain.",
   "images": [
    "img/lg/11screenshot00-5.jpg",
    "img/lg/12screenshot00-5.jpg"
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   "category_names": [
    "Modified Multiplayer Maps"
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  },
  {
   "fid": 2335,
   "title": "Anguish",
   "thumb": "img/lg/0screenshot00-23.jpg",
   "author": "?",
   "date": "01/07/2007",
   "file_size": "8.1M",
   "rating": 8.1,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2335",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-23.jpg",
   "category": "Halo CE Maps",
   "description": "An \"L\" shaped canyon with a large underground area.",
   "images": [
    "img/lg/0screenshot00-23.jpg",
    "img/lg/1screenshot00-21.jpg"
   ],
   "hash": "6CC0EA7E8FE91ED913529E4C38C39419",
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    "file_name": "2335-anguish.zip",
    "bytes": 8082015,
    "at": "2026-10-07T18:38:21Z",
    "sha1": "8332f2a060e03f1b4cd32f20764dd0d4357a5f5e"
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   "category_names": [
    "Halo CE Maps"
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  },
  {
   "fid": 2336,
   "title": "CMT Fragment - Public beta 3",
   "thumb": "img/lg/2screenshot00-15.jpg",
   "author": "CMT/Arteen",
   "date": "01/07/2007",
   "file_size": "53.1M",
   "rating": 9.1,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2336",
   "og_image": "https://halomaps.org/hce/img/lg/2screenshot00-15.jpg",
   "category": "Halo CE Maps",
   "description": "BETA map - go to www.h2vista.net to report bugs and problems",
   "notes": "BETA map - go to www.h2vista.net to report bugs and problems",
   "images": [
    "img/lg/2screenshot00-15.jpg",
    "img/lg/3screenshot00-16.jpg"
   ],
   "hash": "CF0E8526C61A8898040395A13C77447D",
   "fetched": "2026-10-07T16:12:11Z",
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    "file_name": "2336-Cmt_RC3B_fragment.zip",
    "bytes": 53097523,
    "at": "2026-10-07T18:38:26Z",
    "sha1": "60553147fb66bcfa3d6202bd68f6b51480f2d7c0"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2337,
   "title": "Covenant Vs Marines FINAL",
   "thumb": "img/lg/4screenshot00-12.jpg",
   "author": "FrozenBlade",
   "date": "01/07/2007",
   "file_size": "43.9M",
   "rating": 9.0,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2337",
   "og_image": "https://halomaps.org/hce/img/lg/4screenshot00-12.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Blood Gulch varient with marine and covennant AI bots - play as an elite",
   "notes": "Wage war against the Humans or the Covenant in this very different version of BloodGulch.\n\nThanks for downloading Covenant Vs. Marines FINAL, as the name suggests, this is the final and probably the best one for most people as a lot of things have been evened out, I would like to say that this map is not the last and there will be tons more from me and even more better maps from me for Halo 2 Vista. This map would have came out about 2 weeks after Beta 5 but I had a lot to do outside of Halo modding, therefore this map came out... a few months later, but now I can finally continue halo modding and make better and better maps as I gain more knowledge with the HEK, anyway now onto what this map holds.\n\nThis map is for MP BUT It is NOT recommended for online play as the AI will NOT sync and people will be seeing AI where other players can't. Covenant Vs. Marines is one of my attempts to make a map with decent AI... unlike some maps out there, the AI on CVMF are pretty damn decent and do what they should do which is fight for survival, they will drive vehicles, get into formations and direct each other to survive, in my next map AI will also be flying pelicans and can pick you up in them ;)\n\nVehicles:\n\nWasp\nWarthog\nSuper Banshee\nSpectre\nCovenant Gun Turret\nLAAG Turret\n\n-- Features --\n\n1. You play as an Elite and you can do ANYTHING the MC can do and you also move properly.\n2. Elites will get into the side seats and gunner seats of any vehicle in the map is the vehicle has the seats obviously.\n3. Marines attack the Covenant base from ALL sides.\n4. Marines and Covenant can see real world distances. ( they can see you and the enemy from far away like we can )\n5. You start off with 4 modded weapons which own all, most have secondary fire modes.\n6. Marine Snipers are 1 hit KILLERS like real life so be careful not to let them see you if you decide to hit their base.\n7. Marines are a lot tougher to balance them out more. ( as they were just pussys with their current strings )\n8. Power-ups have been placed on the map to make it easier for you.\n9. The map is very detailed with trees, logs and numerous hiding places... if you need them.\n10. Red team are the Covenant and Blue Team are the Marines.\n11. Sitting in the passenger seat of the Warthog also allows you to control the LAAG Turret at its rear if there is nobody already on it.\n\nBugs:\n\n1. Even if you play as the Marines ( Blue Team ) You will still be an Elite.\n2. AI instantly respawns which some players hate but it keeps the battle consistent so I put this as a bug / good thing.\n3. This is a bug that can NOT be fixed, you will spawn in the enemy teams base quite often!\n\nCredits: In no particular order.\nMothergoat - Wasp, one of the best looking vehicles around.\n{WK}H guru - Pelican base, which I must say is very handy even though I am not using it for a Pelican on this map.\nTheGhost - The best LAAG Turrets you can find on the web.\nJahrain - Halo 2 MC Arms and the sky used in this map.\nSpectre maker - Still don't know who you are but thanks!",
   "images": [
    "img/lg/4screenshot00-12.jpg",
    "img/lg/5screenshot00-14.jpg"
   ],
   "hash": "A87B12681DB9C41CC6EE2DD5356F1071",
   "fetched": "2026-10-07T16:28:26Z",
   "download": {
    "ok": true,
    "file_name": "2337-C_V_M_FINAL.zip",
    "bytes": 43948357,
    "at": "2026-10-07T19:31:58Z",
    "sha1": "38a8af35effd889142887fa730569b45f764e21f"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 2338,
   "title": "Desert2 beta v0.2",
   "thumb": "img/lg/6screenshot00-11.jpg",
   "author": "?",
   "date": "01/07/2007",
   "file_size": "15.8M",
   "rating": 5.6,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2338",
   "og_image": "https://halomaps.org/hce/img/lg/6screenshot00-11.jpg",
   "category": "Halo CE Maps",
   "notes": "###Desert 2 Beta 0.2###\n12/30/06 3:28 PM\n\nMap is a work in progress. The desert still hasn't been added.\n\n###New Features###\nAdded a lower level to garage.\nMore weapons added.\nMore player spawns added.\nMore scenery added.\nMore teleporters to prevent spawn camping.\nTrumpet Scenery! Plays King Kong Finale!\nTrumpet has custom firing effect.",
   "images": [
    "img/lg/6screenshot00-11.jpg",
    "img/lg/7screenshot00-12.jpg"
   ],
   "hash": "4C0FD93BF35E3CDDBFCF451325D5CC36",
   "fetched": "2026-10-07T16:12:10Z",
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    "ok": true,
    "file_name": "2338-desert2_beta_0.2.zip",
    "bytes": 15829518,
    "at": "2026-10-07T18:38:19Z",
    "sha1": "924a3ffd1734a1c3248d6d651754d6ffbb2bf269"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2339,
   "title": "DMfight Grounds",
   "thumb": "img/lg/8screenshot00-10.jpg",
   "author": "huntertreat14",
   "date": "01/07/2007",
   "file_size": "6.8M",
   "rating": 8.6,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2339",
   "og_image": "https://halomaps.org/hce/img/lg/8screenshot00-10.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A large map with spartan AI bots",
   "images": [
    "img/lg/8screenshot00-10.jpg",
    "img/lg/9screenshot00-9.jpg"
   ],
   "hash": "2CB9635664C64D7D58021528AC653FE6",
   "fetched": "2026-10-07T16:20:13Z",
   "download": {
    "ok": true,
    "file_name": "2339-DMfightgrounds.zip",
    "bytes": 6802092,
    "at": "2026-10-07T19:02:18Z",
    "sha1": "64ece11f41f2e0cd68a20b7702791d5ce18ef7f4"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 2340,
   "title": "Domestication ME Test",
   "thumb": "img/lg/10screenshot00-7.jpg",
   "author": "FS2009",
   "date": "01/07/2007",
   "file_size": "32.6M",
   "rating": 8.5,
   "sids": [
    29
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2340",
   "og_image": "https://halomaps.org/hce/img/lg/10screenshot00-7.jpg",
   "category": "Maps for Machinima",
   "notes": "This is a map i decided to use for a bit i made in about 1 hour meaning populating, It does not support ctf, koth only slayer. Use bump possesion to take place one of the bipeds",
   "images": [
    "img/lg/10screenshot00-7.jpg",
    "img/lg/11screenshot00-6.jpg"
   ],
   "hash": "DC73499415A99FF617B75EF91B4CC36D",
   "fetched": "2026-10-07T16:29:41Z",
   "download": {
    "ok": true,
    "file_name": "2340-domestication_metest.zip",
    "bytes": 32561084,
    "at": "2026-10-07T19:36:18Z",
    "sha1": "b4dc9f44700650e13d2436179bbed4a1dcecee17"
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   "category_names": [
    "Maps for Machinima"
   ]
  },
  {
   "fid": 2341,
   "title": "Egypt",
   "thumb": "img/lg/12screenshot00-6.jpg",
   "author": "[NR]killa",
   "date": "01/07/2007",
   "file_size": "5.5M",
   "rating": 6.4,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2341",
   "og_image": "https://halomaps.org/hce/img/lg/12screenshot00-6.jpg",
   "category": "Halo CE Maps",
   "notes": "This map has some defults, in the one pyramid, if you shoot through the wall with gernades or bullets, it will go through, though people outside of the pyramid can't see you. Also the other pyramid is a little off of the ground. But over all it is a great map to play slayer and ctf on. Hope you enjoy!",
   "images": [
    "img/lg/12screenshot00-6.jpg",
    "img/lg/13screenshot00-5.jpg"
   ],
   "hash": "A25B1A805AB50F888FFED23B12E63E5D",
   "fetched": "2026-10-07T16:12:10Z",
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    "file_name": "2341-egypt.zip",
    "bytes": 5513744,
    "at": "2026-10-07T18:38:19Z",
    "sha1": "1b0911f68d13bf68873f58b61ef9bb6d063b77ea"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2342,
   "title": "Flatland",
   "thumb": "img/lg/14screenshot00-5.jpg",
   "author": "?",
   "date": "01/07/2007",
   "file_size": "7.3M",
   "rating": 8.6,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2342",
   "og_image": "https://halomaps.org/hce/img/lg/14screenshot00-5.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/14screenshot00-5.jpg",
    "img/lg/15screenshot00-5.jpg"
   ],
   "hash": "7054ACFF171DD43A1E013B1F3DEE48D1",
   "fetched": "2026-10-07T16:12:10Z",
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    "file_name": "2342-flatland.zip",
    "bytes": 7281682,
    "at": "2026-10-07T18:38:19Z",
    "sha1": "cbfd18a8274481edfb3eda5b247d54fa910c7307"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2343,
   "title": "Forerunner",
   "thumb": "img/lg/17screenshot00-5.jpg",
   "author": "SiMuLaCrUm",
   "date": "01/07/2007",
   "file_size": "4.9M",
   "rating": 6.2,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2343",
   "og_image": "https://halomaps.org/hce/img/lg/17screenshot00-5.jpg",
   "category": "Halo CE Maps",
   "description": "A small hallway with two bases on either side.",
   "notes": "Notes: Really small map. I designed it mostly for CTF or slayer. On CTF, i suggest teams of 4. For slayer, at least 8 players would do.",
   "images": [
    "img/lg/17screenshot00-5.jpg",
    "img/lg/16screenshot00-4.jpg"
   ],
   "hash": "759C9323D00689F670082276075F984B",
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    "file_name": "2343-forerunner.zip",
    "bytes": 4854608,
    "at": "2026-10-07T18:38:17Z",
    "sha1": "fd592237c6258b9259d9898fe60bdbe4d96c4f98"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2344,
   "title": "Gruntzone",
   "thumb": "img/lg/18screenshot00-4.jpg",
   "author": "qwwq",
   "date": "01/07/2007",
   "file_size": "9.0M",
   "rating": 8.1,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2344",
   "og_image": "https://halomaps.org/hce/img/lg/18screenshot00-4.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/18screenshot00-4.jpg",
    "img/lg/19screenshot00-3.jpg"
   ],
   "hash": "74122BB3805C8EB92BABAA70FB1B6F01",
   "fetched": "2026-10-07T16:12:09Z",
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    "file_name": "2344-gruntzone.zip",
    "bytes": 8953716,
    "at": "2026-10-07T18:38:17Z",
    "sha1": "359e33a18444fe8d18a930dd16b35c6fe0baa98e"
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   "category_names": [
    "Halo CE Maps"
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  },
  {
   "fid": 2345,
   "title": "Innerpoa(spartan)",
   "thumb": "img/lg/20screenshot00-3.jpg",
   "author": "mod by =DG= Jackass",
   "date": "01/07/2007",
   "file_size": "33.5M",
   "rating": 8.1,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2345",
   "og_image": "https://halomaps.org/hce/img/lg/20screenshot00-3.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "InnerPOA classic with spartans instead of marines",
   "images": [
    "img/lg/20screenshot00-3.jpg"
   ],
   "hash": "B2D006F16E905252429361792B50035B",
   "fetched": "2026-10-07T16:28:25Z",
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    "ok": true,
    "file_name": "2345-innerpoa(spartan).zip",
    "bytes": 33526818,
    "at": "2026-10-07T19:31:57Z",
    "sha1": "66bbc80ef238b16fa6d9a6c621af2d9bdc765520"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 2346,
   "title": "Kensworld2",
   "thumb": "img/lg/21screenshot00-3.jpg",
   "author": "Ken Miller",
   "date": "01/07/2007",
   "file_size": "5.8M",
   "rating": 7.5,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2346",
   "og_image": "https://halomaps.org/hce/img/lg/21screenshot00-3.jpg",
   "category": "Halo CE Maps",
   "notes": "This woodland setting features two bases, two sniper towers, and a large bridge through the middle. A series of craggly rocks under the bridge provides ample hiding spaces, as well as some goodies :) ... Beware entering the sniper tower - there's no way down but to jump, the price you pay for using the snifer rifle. There are no covenant weapons on the map, although there a are TONS of human weapons, mostly centered arround the bases. The balance is towards more powerful weapons, so there are something like 10 rocket launchers in the map. The idea is that the bases be highly defendable, encouraging team play during assaults. The terrain is striking, but rough enough to make quick getaways by hog impractical to say the least...\n\nKnown Bugs:\n\nFor some reason, the bridge, towers, and much of the sccenery will sporadically disappear when looked at from certain angles. The worst case of this (ini my opinion) is the teleporters. Just keep going like you normally would, and all the collision geometry is fine.",
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    "img/lg/22screenshot00-3.jpg"
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   "fid": 2347,
   "title": "Lasertag",
   "thumb": "img/lg/23screenshot00-2.jpg",
   "author": "looserplayboy",
   "date": "01/07/2007",
   "file_size": "5.1M",
   "rating": 7.6,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2347",
   "og_image": "https://halomaps.org/hce/img/lg/23screenshot00-2.jpg",
   "category": "Halo CE Maps",
   "notes": "credit to my son who made this map.\nslayer only",
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    "img/lg/23screenshot00-2.jpg",
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   "fid": 2348,
   "title": "Leadhead",
   "thumb": "img/lg/25screenshot00-1.jpg",
   "author": "Zepher48",
   "date": "01/07/2007",
   "file_size": "8.6M",
   "rating": 5.5,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2348",
   "og_image": "https://halomaps.org/hce/img/lg/25screenshot00-1.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "a large untextured area with AI Bots",
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    "img/lg/26screenshot00-1.jpg"
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   "fid": 2349,
   "title": "No Conflaguration",
   "thumb": "img/lg/27screenshot00-1.jpg",
   "author": "CRZ clan",
   "date": "01/07/2007",
   "file_size": "29.4M",
   "rating": 7.6,
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    24
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2349",
   "og_image": "https://halomaps.org/hce/img/lg/27screenshot00-1.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "This is a variant on the H2 Coagulation map",
   "notes": "ade for and by the CRZ clan. Many people contributed ideas to this endeavor\nand they all know who they are. Map was edited and altered by ZeekyLord (a.k.a WarGod).\n\nNow, onto the specifics:\n\n- all weapons and vehicles are altered\n- frags are now extra spicy meatballs\n- battle rifle now actually earns the name\n- banshees are now quite useless to n00bs,\nbut are handy for base defense\n- plasma weapons all pack a unique punch\n- rockets are upgraded to Mach 10 shrikes\n- less wander on the SMG\n- ghost can now literally beat back the enemy\n- the oh-so-cool snipers will have to find a new hobby\n\nThe general feeling behind the modding of Coagulation was that game play\nsucked for everybody if one team had all the killtacular players. The mods\ncontained in this map will greatly improve the chances of even the worst team\nto come out on top. Of course, the flipside is that the great team will tot-\nally own the competition - so bad that they will wanna go home crying to\ntheir mommies.",
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   "fid": 2350,
   "title": "Pillar of Autumn Destruction",
   "thumb": "img/lg/31screenshot00-1.jpg",
   "author": "{GFH}Nimverus",
   "date": "01/07/2007",
   "file_size": "36.4M",
   "rating": 8.8,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2350",
   "og_image": "https://halomaps.org/hce/img/lg/31screenshot00-1.jpg",
   "category": "Modified Multiplayer Maps",
   "notes": "vehicles:\n\n3 : dracos\n3 : pelicans\n2 : longswords\n4 : kestrels\n\nweapons:\nthe typicals ones\nassult rifle, pistol\n\nCreater's comment: I wanted to show that the pillar of autumn was actually doing something in the space battle on the first stage of halo so i made some beams coming from different parts of the front end of the ship and its cannons that was worthless....due to the story.\n\nThe gamestypes are slayer and team slayer......no ctf at all because i didnt want ctf choose the ctf gametype when before you play if you love exceptions :\\\n\nspecial thanks to :\nLeeche and {sjmt}Jameboy for their help on modding this map and their support :)\nP.S. please post these on notes under map :)",
   "images": [
    "img/lg/31screenshot00-1.jpg",
    "img/lg/32screenshot00-1.jpg"
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   "fid": 2351,
   "title": "rr11.zip",
   "thumb": "img/lg/33screenshot00-1.jpg",
   "author": "?",
   "date": "01/07/2007",
   "file_size": "4.8M",
   "rating": 5.0,
   "sids": [
    10
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2351",
   "og_image": "https://halomaps.org/hce/img/lg/33screenshot00-1.jpg",
   "category": "Halo CE Maps",
   "images": [
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   "category_names": [
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   "fid": 2352,
   "title": "Swarm",
   "thumb": "img/lg/35screenshot00-1.jpg",
   "author": "DECOY",
   "date": "01/07/2007",
   "file_size": "44.4M",
   "rating": 8.6,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2352",
   "og_image": "https://halomaps.org/hce/img/lg/35screenshot00-1.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "Heavily modified Icefields with some added changes",
   "notes": "Credits:\nBungie /Microsoft for Halo\nEnergy sword - Jahrian / Doc octavius\nDual TM14's - an Emu\n\nTHX to Conure for scripting suggestions.\nHeavily modified Icefields.\n\nAll Multiplayer games supported EXCEPT race.\nRace is single player versus AI\nmodified weapons\nnew skin set",
   "images": [
    "img/lg/35screenshot00-1.jpg",
    "img/lg/36screenshot00-1.jpg"
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   "fid": 2353,
   "title": "teh map",
   "thumb": "img/lg/37screenshot00-1.jpg",
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   "date": "01/07/2007",
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   "rating": 5.5,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2353",
   "og_image": "https://halomaps.org/hce/img/lg/37screenshot00-1.jpg",
   "category": "Halo CE Maps",
   "notes": "This map was made for combat does not work on ctf or race(will learn soon)\n\nthe weapons will dissapear after a while so pick well because they won't be there long",
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   "title": "VALIS Swords",
   "thumb": "img/lg/39screenshot00-1.jpg",
   "author": "Mod by: (MG)Blaze",
   "date": "01/07/2007",
   "file_size": "14.1M",
   "rating": 8.3,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2354",
   "og_image": "https://halomaps.org/hce/img/lg/39screenshot00-1.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "This is a modification of VALIS making all the weapons swords.",
   "notes": "Original map by: Bryn Casey\nMod by: (MG)Blaze\nThe energy swords are by either Banshee Ace 2, DocOctavius, or Jahrain.",
   "images": [
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   "category_names": [
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   "fid": 2355,
   "title": "Xf01",
   "thumb": "img/lg/41screenshot00-1.jpg",
   "author": "Gadjtguy {XF}Lowsy",
   "date": "01/07/2007",
   "file_size": "8.5M",
   "rating": 8.4,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2355",
   "og_image": "https://halomaps.org/hce/img/lg/41screenshot00-1.jpg",
   "category": "Halo CE Maps",
   "notes": "This map is a medium-large outdoor tribute to my clan: {XF} a Heavy Weapons clan. We have fun with rockets and don't care if you if you have a problem with that. It's all a game. This map has several references to the clan, and one major element can only be viewed from up high.",
   "images": [
    "img/lg/41screenshot00-1.jpg",
    "img/lg/42screenshot00-1.jpg"
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   "category_names": [
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  },
  {
   "fid": 2356,
   "title": "U Turn",
   "thumb": "img/lg/43screenshot00-1.jpg",
   "author": "?",
   "date": "01/07/2007",
   "file_size": "5.3M",
   "rating": 7.2,
   "sids": [
    10
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2356",
   "og_image": "https://halomaps.org/hce/img/lg/43screenshot00-1.jpg",
   "category": "Halo CE Maps",
   "images": [
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   "fid": 2357,
   "title": "Covenant UI (User Interface) Map file replacement",
   "thumb": "img/placeholder.jpg",
   "author": "Btd69 / SuperSunny",
   "date": "01/16/2007",
   "file_size": "11.7M",
   "rating": 8.1,
   "sids": [
    26
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2357",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Custom UI Files",
   "description": "Covenant by SuperSunny made into a UI by request.",
   "images": [
    "img/placeholder.jpg"
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   "category_names": [
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   "fid": 2358,
   "title": "Danger AI 3",
   "thumb": "img/lg/1screenshot00-22.jpg",
   "author": "«HK» JHKLJH",
   "date": "01/16/2007",
   "file_size": "40.1M",
   "rating": 7.3,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2358",
   "og_image": "https://halomaps.org/hce/img/lg/1screenshot00-22.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Timberland varient with flood AI bots",
   "images": [
    "img/lg/1screenshot00-22.jpg",
    "img/lg/0screenshot00-24.jpg"
   ],
   "hash": "BA75C25C8CA6A90AE473E7592CE6CCCB",
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    "file_name": "2358-dANGER_AI_3.zip",
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    "sha1": "a4603e5da693b50621af345a19554f5f09795e14"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 2359,
   "title": "Control Combat",
   "thumb": "img/lg/2screenshot00-16.jpg",
   "author": "dimmy and aleshotgun",
   "date": "01/16/2007",
   "file_size": "33.0M",
   "rating": 8.2,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2359",
   "og_image": "https://halomaps.org/hce/img/lg/2screenshot00-16.jpg",
   "category": "Halo CE Maps",
   "notes": "In this map you have all default weapons the player is H2 Mc and you can play this map in CTF all types of Slayer and Oddball",
   "images": [
    "img/lg/2screenshot00-16.jpg",
    "img/lg/3screenshot00-18.jpg"
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   "hash": "E8D1EC6C123224E5D249FF01D419889C",
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    "sha1": "4d556ea85bc1bc8e07c3e72163dfb99736cc7b32"
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   "category_names": [
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  {
   "fid": 2360,
   "title": "Paradise 2",
   "thumb": "img/lg/6screenshot00-12.jpg",
   "author": "Sunny Sharma (SuperSunny)",
   "date": "01/16/2007",
   "file_size": "19.1M",
   "rating": 8.6,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2360",
   "og_image": "https://halomaps.org/hce/img/lg/6screenshot00-12.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/6screenshot00-12.jpg",
    "img/lg/5screenshot00-15.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/9DFE40DF-40CC-416E-BC7B1978F9CB0DAE.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/C5EB68E9-C8A3-4099-A6CEA1034E551DA3.JPG",
     "caption": "^...the water o.0?"
    },
    {
     "src": "img/users/lg/2CE31808-7F62-493D-BEA4F6A63180E58B.JPG",
     "caption": "tribulation"
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    "file_name": "2360-Paradise-2.zip",
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    "sha1": "b40b963acb9e261e6fad56ecf716b586bdeaedcc"
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   "category_names": [
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  {
   "fid": 2361,
   "title": "Covie Cruser",
   "thumb": "img/lg/0screenshot00-25.jpg",
   "author": "kirby_422",
   "date": "01/19/2007",
   "file_size": "10.7M",
   "rating": 8.0,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2361",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-25.jpg",
   "category": "Halo CE Maps",
   "notes": "Covie Cruser:\nStory: a human ship was one day taken over by the covenant, they rebuild most of the ship and enhanced all the tecnology. after many years, the energy cores eventualy ended up with compatibiltiy errors and pulsated radioactive waves threw the ship, years passed as the elites bones sat and sat. the ship is still functional even though everything it went threw.\n\nWeapons:\nPlasma pistol\nPlasma rifle\nEnergy sword\nNeedler\nfuelrod (aka, plasma cannon)\nplasma shotgun\nEMP sniper (only in the armory when you use a certain cheat O.o)\n\nVehicles:\nBanshee (with my beloved wing improvments.. who can have a banshee without purply blue wings? lol)\nC gun turret\nGhost\nWraith\nDropship\nCovie fighterbomber (threw secret only)\n\nSecrets:\nArmory\nCovie Fighterbomber\n\nOther:\nPlasma grenades replaced by sheild grenades (they do have some isues, but it would be to long to explain them all)\n\nHints:\nw, d, PWN, g (well, g isent realy any secret, its just for fun)\nim not telling you how you use these leters lol, thats up to you to find out\n\nReveiws:\nKirby_422 (author)\nIts a nice big ship that you can run around in, and it was built with what I felt was more realistic, billions of sleeping elites (that got broken so I claimed they where scelitons lol) and matenance shafts, power cores, storage areas, ect.\nFox (main tester)\nI think that this map was one of the best maps iv tested in a while it has great secrets and a good maze like quality\n(MG) blaze (beta tester)\nKirby put some work into this map and He actually finished it! Its a really cool map but watch out for the shield grenades, they can be a cheap way to get kills and get killed. (If you run into a certain reactor you get deathless and get teleported into the armory with all the weapons spawned)\nHalo Guru (beta tester)\noverall the map was good, and would be fun in a 16 player server, yet with all the stuff rendering, and the good detailed textures it may cause computer lag for some, but the map was fun, had a good range of vehicles, good range of weapons and and the concept of it was modelled well.\nTJMC43 (beta tester)\nit is a very fun map nice covenent feel and is all over big\nTrygon (beta tester)\nwell the map is pretty well thought out. The layout makes it easy to get trapped or trap you oppenents in. There is only one way to the front of the ship... and two ways out. One is through the vehicle tele and the other is the way you came. This is good for short battles with 16 people, and long good fun battles for about 2 - 8 people. The music does get repetitive and as I wasn't expectin music it actually sets a mood even if it is metroid... which I like metroid music. The textures are pretty good after all the tweaking kirby has done, the halls are flat but it was a UNSC ship taken over by the covenant therefore not really needing the curves other covie ships have. It is all covenant weapons except for the frag grenade and the shield grenade, as well as the emp sniper... good luck finding it... because it is under lockdown. The Fighterbomber is also under lockdown. The map has some framerate issues but that isn't too much of a problem. I enjoyed the map's betas and they seem to work fine. There is one collision issue but it is nothing major... unless you just so happen to be stuck on the rocks... yes there are rocks in the tunnels... maybe they wanted to study those ;). The shotgun is pretty cool too. Try not to hit any reactors... you will die. Well thats pretty much it.\nRicksta13 (beta tester)\nit was a pretty good map. i didnt find anything buggy or any errors besides the lag. there are a good amount and variety of weapons and vehicles. the custom HUD messeges are nice. the background music is cool but gets repetitive. the hallways are a good place for shotgun combat. errr thats all i can think of.\nBeta testers:\nFox, (MG) blaze, Halo Guru, TJMC43, Ricksta13, trygon\n\nSorry if I missed anything in this readme, I may make a V2 if there are enough errors and things people wana see added to the map",
   "images": [
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    "img/lg/1screenshot00-23.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/42A35079-D207-49A8-906E7535D5891B2F.JPG",
     "caption": "This is the Covenant Floating Warthog Prototype"
    },
    {
     "src": "img/users/lg/38C55E1C-B367-498C-9350878691D3FE18.JPG",
     "caption": ""
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     "src": "img/users/lg/3474A4DF-49E6-49D6-8AF355BE8F364583.JPG",
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    "file_name": "2361-covie-cruser.zip",
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    "at": "2026-10-07T18:38:10Z",
    "sha1": "59b6c1c72c38b6191c6402256dc6b6319e9f5036"
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   "category_names": [
    "Halo CE Maps"
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  },
  {
   "fid": 2362,
   "title": "Basic (Beta)",
   "thumb": "img/lg/2screenshot00-17.jpg",
   "author": "MasterChief",
   "date": "01/19/2007",
   "file_size": "21.8M",
   "rating": 8.4,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2362",
   "og_image": "https://halomaps.org/hce/img/lg/2screenshot00-17.jpg",
   "category": "Halo CE Maps",
   "notes": "OK this is the first map i ever made and i hope ill make more\nthis is a beta version , i still have to fix some things like strings and plasma claws that dont show up(but they're there !! betwenn hogs just few steps behindfacing wall)\ni found some tags from halo maps like Flood Gun and X7 and the rest i extracted it using HEK and i didnt steal any thing all tags arent mine i just made the map using other people tags like ColdSnao hogs aND CMT coagultion\nWeapons :\nExtinction Shootgun Thunk ya Tiamat\nRegular Halo SNiper\nBatlle Rifle ( i really dont know were i got it but anyways thank u !!)\nX7 rifle got it on halo maps\nFlood gun also\nSMGs i think i got it from coagulation and i took a ghost from it 2 hope u dont MIND\nColdsnap C4\nDual Magnum Probably Coagultion 2\nPlasma Claws got it in halo 2\nSwords got them on halo map by the way use them to run (hit energy bridge with it u should fly !!)\n\nVehciles\nPelican got it on halo maps\nC4 tank i really dont know were i got it but thank u (use carefully)\nGauss HOG Coldsnap\nGunner HoG Same Source\nRoket HOG its a regulat Vehcile\nghost i got it from Coagultion\nWasp it can only be spawned by Dev and it wont work it needs in scripting but i dont know how YET so pleaz HElp (ghazi2214@hotmail.com/xfire 3551757)\n\nSpecial Thank FOr\n-Evry body that i used His TAGS\n-Halo Guru For his HElp and his tuts (even if he thinks im a idiot :-p and i thought he was (.........) JK no offense and he inspired me to MAP with his WAYS\n- =AF= TOMB For helping me and supporting me and giving me his map's NAME Basic\n-Furrunner117(E419) for helping me and giving me hope and this map is dedicated for her as a crissmass present and all MAPPING NOOBS !\n-NIX Shadows For taking Pictures\n-MOAD\n\nBeta Testers :\n- =AF=Tomb\n- Nix Shadows\n- = TM-Winner\n- =DG= JIN\n- Furrunner117(E419)\n- =DG=Scar\n- anthrax\nand evry body else i FOR GOT\nSkin\nI used Halo 2 Skin i didnt make it it was in my tag folder after iextracted my Tags Thank ya\nStrings\nALL MINE !! i used String editor\n\nGame Types\nok First BaSic suported only Slayer and it crashed if game type was CTF , RACE , King .. but i took care of it\nmmmm i think this is all what i can say ow pleaz pass this map to ur friends and ur friends'friend and help me with the scripting thing",
   "images": [
    "img/lg/2screenshot00-17.jpg",
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    "file_name": "2362-basic.zip",
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    "at": "2026-10-07T18:38:11Z",
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   "category_names": [
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  },
  {
   "fid": 2363,
   "title": "cracks_stack.zip",
   "thumb": "img/lg/4screenshot00-13.jpg",
   "author": "Malolo",
   "date": "01/19/2007",
   "file_size": "7.1M",
   "rating": 6.6,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2363",
   "og_image": "https://halomaps.org/hce/img/lg/4screenshot00-13.jpg",
   "category": "Halo CE Maps",
   "notes": "Credits-\nBSP by malolo(aka CrackCocaine, malolo420)\nSome skins by malolo, N64\nSome Weapon models by Malolo\nMost weapon models by Spartan 8\nWeaapons and scenery tagged by Malolo.\nEverything Else By: Malolo",
   "images": [
    "img/lg/4screenshot00-13.jpg",
    "img/lg/5screenshot00-16.jpg"
   ],
   "hash": "3D03B3DE75FADDE7109E7E67A3CCCD8B",
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    "file_name": "2363-cracks_stack.zip",
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    "at": "2026-10-07T18:38:08Z",
    "sha1": "222677b3625de6a5e4d79e1452ab39280515ee53"
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   "category_names": [
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   ]
  },
  {
   "fid": 2364,
   "title": "Discovery",
   "thumb": "img/lg/7screenshot00-13.jpg",
   "author": "Me [KS]",
   "date": "01/19/2007",
   "file_size": "19.1M",
   "rating": 8.8,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2364",
   "og_image": "https://halomaps.org/hce/img/lg/7screenshot00-13.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A modification of the Halo Single player level light bridge",
   "notes": "Description: A multiplayer conversion of the bridge area in the level Halo\nAbout: Discovery is a full-blown multiplayer map. It supports all gametypes. It has the classic halo weapons, but with much longer ranges, and the assault rifle's accuracy is improved. The main features of this map are the bridge and the Silver Ghost. The bases are located on either side of the bridge, each with their own control panel to open the bridge. The bridge only stays open for 5 seconds each time, though, so use it wisely. It could be used to end the life of a flag carrier.... :P. The Silver Ghosts have twice as much top speed as well as acceleration, and they can boost into the air with the jump button. This map is best played with any gametype except free-for-all race. Team race works much better. It also plays much better with 8-14 players. On a side note, the map name wouldnt fit without something to discover.....;)\nAcknowledgement:\n§gt G [KS] - for beta testing with what little time he had :P\nScripting - Me\nSilver Ghost tags - Me\nPopulating - Me\nMongoose - Bacon, modified by me\nH2 teleporter - H2CE Team\nAll coldsnap items - Tiamat, some modified by me\nAll downflow items - Jayden, modified by me",
   "images": [
    "img/lg/7screenshot00-13.jpg",
    "img/lg/8screenshot00-11.jpg"
   ],
   "hash": "B899B37C93330452945D4E03B8275C9F",
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    "file_name": "2364-discovery.zip",
    "bytes": 19099938,
    "at": "2026-10-07T19:31:49Z",
    "sha1": "9ad4d50e94ab24804cc3615320e28d6c326eef1b"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 2365,
   "title": "Elitegulch",
   "thumb": "img/lg/9screenshot00-10.jpg",
   "author": "?",
   "date": "01/19/2007",
   "file_size": "10.4M",
   "rating": 8.1,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2365",
   "og_image": "https://halomaps.org/hce/img/lg/9screenshot00-10.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A bloodgulch varient - play as an Elite",
   "images": [
    "img/lg/9screenshot00-10.jpg",
    "img/lg/10screenshot00-8.jpg"
   ],
   "hash": "E4FB4962FE885F415707092BD5349065",
   "fetched": "2026-10-07T16:28:23Z",
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    "file_name": "2365-elitegulch.zip",
    "bytes": 10428473,
    "at": "2026-10-07T19:31:48Z",
    "sha1": "57916085a1fc6f60407c6eba846956b4f0252697"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 2366,
   "title": "fears_of_jeff.zip",
   "thumb": "img/lg/11screenshot00-7.jpg",
   "author": "ZeekyLord",
   "date": "01/19/2007",
   "file_size": "6.2M",
   "rating": 5.1,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2366",
   "og_image": "https://halomaps.org/hce/img/lg/11screenshot00-7.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "a Gephyrophobia variant",
   "notes": "Fears Of Jeff is the second in what will be many CRZ variations of existing maps.\nIf you enjoyed our previous effort, No Conflaguration, then this modification will\nbe right up your alley.\n\n- frag grenades are back with their xtra spiciness\n- pistols are the predominant weapon\n- rockets are upgraded to mach 10 shrikes\n- switched to \"Hollywood\" shotguns i.e. will send ppl and things flying\n- covie turrents have more punch\n- rules of gravity and physics don't apply much\n- speedier, multi-gunner Hogs\n\nWhat you have is a very familiar map, with new and exciting oportunities\nand penalties. Try not to get tossed over the side... itz a long walk back.\n\nMap ideas contributed by the CRZ. Edited by ZeekyLord a.k.a WarGod.\n\nEnjoy!",
   "images": [
    "img/lg/11screenshot00-7.jpg",
    "img/lg/12screenshot00-7.jpg"
   ],
   "hash": "6A1E11AA1DDBE8BED68BE0B47B601F1C",
   "fetched": "2026-10-07T16:28:22Z",
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    "file_name": "2366-fears_of_jeff.zip",
    "bytes": 6182803,
    "at": "2026-10-07T19:31:47Z",
    "sha1": "f4f7dd0fe0b802aae096bd170f177ed1439e460e"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 2367,
   "title": "Forerunner Waste Storage beta",
   "thumb": "img/lg/13screenshot00-6.jpg",
   "author": "Mr. Grunstworthy/Randomation's",
   "date": "01/19/2007",
   "file_size": "5.2M",
   "rating": 6.9,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2367",
   "og_image": "https://halomaps.org/hce/img/lg/13screenshot00-6.jpg",
   "category": "Halo CE Maps",
   "notes": "Title:\nForerunner Waste Facility beta version\n\nDescription:\nA large rectangular 'canyon' with steep slopes on either end; being where the enemy's entrenchment is. The bottom is piled with mounds of trash, making traversing the long distance very nerve-wracking, because A) you're open to snipers, and B) an enemy could be over the next rise or in the next dip. Specifically built for team games.\n\nBackstory:\nThe forerunners, like many other species, had to store their millions of tons of waste in a temporary location until they could permanently dispose of it. Waste Storage Facility no.44 is one of them. Located on installation_04, a mechanically dug landfill plays host to long-forgotten garbage left a millenia ago.\n\nReccomendation: Team games, like CTF or Team Slayer. Though, because of the terrain, it also works extremely well as a one on one cat and mouse level. Best played with 6-12 people.\n\nNotes: Personally, I would like to throw out a big thanks to Tarzan, who helped me overcome every single problem that was thrown my way by the Halo Editing Kit. Also, I would like to thank everyone who is beta-testing this level and I ask kindly that you leave feedback on what to change/put in/take out. Thanks a bunch!\n\nCredits:\nMr. Gruntsworthy: Modelling, texturing, population\nTarzan: Consultant/debugger",
   "images": [
    "img/lg/13screenshot00-6.jpg",
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   "hash": "00EF1F7C1070A9726CBE5D9D84645EFA",
   "fetched": "2026-10-07T16:12:04Z",
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    "file_name": "2367-Forerunner_Waste_Storage_beta.zip",
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    "at": "2026-10-07T18:38:08Z",
    "sha1": "4081f08caae5aec8501035b95259e79e9287d0fc"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2368,
   "title": "House2 beta",
   "thumb": "img/lg/15screenshot00-6.jpg",
   "author": "Chief",
   "date": "01/19/2007",
   "file_size": "13.8M",
   "rating": 8.0,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2368",
   "og_image": "https://halomaps.org/hce/img/lg/15screenshot00-6.jpg",
   "category": "Halo CE Maps",
   "notes": "this is the official house 2 beta/test map. i didnt make it playable for ctf or anything other\nthan slayer. plese dont mod it.",
   "images": [
    "img/lg/15screenshot00-6.jpg",
    "img/lg/16screenshot00-5.jpg"
   ],
   "hash": "BEBEB72CE2C03D8454C4718B56C6DF93",
   "fetched": "2026-10-07T16:12:04Z",
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    "file_name": "2368-house2_beta.zip",
    "bytes": 13770939,
    "at": "2026-10-07T18:38:08Z",
    "sha1": "98df89afaafa995ce886be5518a7220a892ae162"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2369,
   "title": "Tree of Life",
   "thumb": "img/lg/18screenshot00-5.jpg",
   "author": "Halo Dude",
   "date": "01/19/2007",
   "file_size": "5.8M",
   "rating": 5.8,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2369",
   "og_image": "https://halomaps.org/hce/img/lg/18screenshot00-5.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/18screenshot00-5.jpg",
    "img/lg/17screenshot00-4.jpg"
   ],
   "hash": "9791A36D72D81BF2CBEBD090607BC3A5",
   "fetched": "2026-10-07T16:12:04Z",
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    "file_name": "2369-tree_of_life.zip",
    "bytes": 5790543,
    "at": "2026-10-07T18:38:06Z",
    "sha1": "2f44ded409e2ab3211d32d5e9dbeb1551a2dbeee"
   },
   "category_names": [
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   ]
  },
  {
   "fid": 2370,
   "title": "Grunt Zone v2 beta",
   "thumb": "img/lg/0screenshot00-26.jpg",
   "author": "qwwq",
   "date": "01/21/2007",
   "file_size": "11.0M",
   "rating": 8.6,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2370",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-26.jpg",
   "category": "Halo CE Maps",
   "images": [
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    "file_name": "2370-Grunt_zone_v2_beta.zip",
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    "at": "2026-10-07T18:38:05Z",
    "sha1": "db5dac86d48ac2ab8d1f5dbeccea4021bc082bcb"
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   "category_names": [
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  },
  {
   "fid": 2371,
   "title": "Grunt Zone v3 beta",
   "thumb": "img/lg/2screenshot00-18.jpg",
   "author": "qwwq",
   "date": "01/21/2007",
   "file_size": "11.2M",
   "rating": 9.0,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2371",
   "og_image": "https://halomaps.org/hce/img/lg/2screenshot00-18.jpg",
   "category": "Halo CE Maps",
   "images": [
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    "file_name": "2371-Grunt_zone_v3_beta.zip",
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    "at": "2026-10-07T18:38:06Z",
    "sha1": "ba396d86b03c96431f729b9f5559f0366408fdb2"
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   "category_names": [
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   ]
  },
  {
   "fid": 2372,
   "title": "H3 Plains",
   "thumb": "img/lg/4screenshot00-14.jpg",
   "author": "Lionlord",
   "date": "01/21/2007",
   "file_size": "14.1M",
   "rating": 3.5,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2372",
   "og_image": "https://halomaps.org/hce/img/lg/4screenshot00-14.jpg",
   "category": "Halo CE Maps",
   "notes": "okay so this is my first map so don't ask stupid questions like \"Hey where are the H3 weapons and style?\"\n\nHow to add to halo CE\n1.extract the .MAP file to this directory:\nC:\\Program Files\\Microsoft Games\\Halo Custom Edition\\maps\n2.run halo CE\n3.play the map using SLAYER ONLY!\n4.HAPPY EXPLORING or KILLING or whatever you do\n\nCredits:\nmapper:Lionlord\nMusic:p0lar_bear's custom UI for the library\nHEK+\nand to all those who helped me in the forum!\nand to {HR} Guru's tutorial!",
   "images": [
    "img/lg/4screenshot00-14.jpg",
    "img/lg/5screenshot00-17.jpg"
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   "hash": "7143B03E7C70AB0CA7DF9434DD956BCD",
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    "file_name": "2372-H3_plains.zip",
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  {
   "fid": 2373,
   "title": "Rebound",
   "thumb": "img/lg/6screenshot00-13.jpg",
   "author": "SiMuLaCrUm",
   "date": "01/21/2007",
   "file_size": "5.4M",
   "rating": null,
   "sids": [
    10
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2373",
   "og_image": "https://halomaps.org/hce/img/lg/6screenshot00-13.jpg",
   "category": "Halo CE Maps",
   "description": "Small map. A hall that splints into a 90 degree turn. Good for 2v2 CTF and at least 8 player slayer",
   "images": [
    "img/lg/6screenshot00-13.jpg",
    "img/lg/7screenshot00-14.jpg"
   ],
   "hash": "AFA1EA903622B50639369E120C29F1A8",
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   "category_names": [
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  {
   "fid": 2374,
   "title": "sidewinder_mod.zip",
   "thumb": "img/lg/8screenshot00-12.jpg",
   "author": "Ricksta13",
   "date": "01/21/2007",
   "file_size": "38.6M",
   "rating": 7.8,
   "sids": [
    39
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2374",
   "og_image": "https://halomaps.org/hce/img/lg/8screenshot00-12.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Sidewinder varient with AI Bots",
   "notes": "This is my first ever mod made it has AI bots as following:\nRed team: covenant- only jackals and elites\nBlue team: marines- AR, needler, sniper, plasma rifle, and I'm not shure if theres any other ones\nFlood: there are infection flood in the bottom of the huge canyon in huge numbers that may cause lag o some computers\n\nAnd then theres the gaurds\nWell speaking of gaurds, here are the stats for easter eggs and secret weapons\n\nSECRET WEAPONS:\n\nFlood gun\nPlasma Claws\none more made by me that I wont tell...\n\nEASTER EGGS:\n\nYes there is one easter egg.\n\nOVER VEIW:\n\nOk so weapons and vehicles are normal.\nThere is a crashed pelican where all the AI are fighting.\nIf you stand stationairy in the bottom of the canyon fora while you WILL die from the infection flood.\nOk this would be better but my .scenario for this got corrupted so i had to use the last compile I had. =(\nMost of the plasma swords are multi-colored cuz it looks cool :P\n\nCREDITS:\n\nJameboy for answering my endless nooby questions and teaching me almost everything I know.\nLlama Master for the flood gun and I cant remember who made the plama claws so I'm sorry and I give credit to who ever made them Myself for making teh map :P\nBungee for giving people the opertunity to make custom maps.\n\nSo I hope you enjoy this mod.\n=D",
   "images": [
    "img/lg/8screenshot00-12.jpg",
    "img/lg/9screenshot00-11.jpg"
   ],
   "hash": "9D57E8D3DBBF658B64AACB5EAB873BB3",
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    "sha1": "001ca0d2e63a82ccd88c630ba3641ae0ebd368ef"
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   "category_names": [
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  },
  {
   "fid": 2375,
   "title": "Hugesnap frigginbeta",
   "thumb": "img/lg/10screenshot00-9.jpg",
   "author": "{AHS}SONI",
   "date": "01/21/2007",
   "file_size": "29.3M",
   "rating": 7.5,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2375",
   "og_image": "https://halomaps.org/hce/img/lg/10screenshot00-9.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "a modified Coldsnap level",
   "notes": "original BSP by Tiamat, everything else added or made by me\nthere are a few minor bugs, like the seat on the longsword\nthat says press \"e\" to enter longsword seat of longsword.\nall bugs are minor and should not affect game play.\nif there are things in this map you think should be changed",
   "images": [
    "img/lg/10screenshot00-9.jpg",
    "img/lg/11screenshot00-8.jpg"
   ],
   "hash": "8378DE852BB75FDCA7AE45CB7523AF12",
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   "category_names": [
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  {
   "fid": 2376,
   "title": "Super Mario CE Beta V2",
   "thumb": "img/lg/12screenshot00-8.jpg",
   "author": "Terror",
   "date": "01/21/2007",
   "file_size": "9.8M",
   "rating": 8.6,
   "sids": [
    10
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2376",
   "og_image": "https://halomaps.org/hce/img/lg/12screenshot00-8.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/12screenshot00-8.jpg",
    "img/lg/13screenshot00-7.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/4145D90B-3960-4510-A27D8929FA727FF7.JPG",
     "caption": "very good map... Thanks Terror and halomaps.org"
    }
   ],
   "hash": "BD6573951351D422C3A5CA071CD9F74A",
   "fetched": "2026-10-07T16:12:02Z",
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    "file_name": "2376-SuperMarioceBetaV2.zip",
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   "category_names": [
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  {
   "fid": 2377,
   "title": "Teh Map Final",
   "thumb": "img/lg/14screenshot00-7.jpg",
   "author": "[AF]Tomb,HaloGuru",
   "date": "01/21/2007",
   "file_size": "5.3M",
   "rating": 6.6,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2377",
   "og_image": "https://halomaps.org/hce/img/lg/14screenshot00-7.jpg",
   "category": "Halo CE Maps",
   "notes": "re-Modeled by:HaloGuru\nOriginal model by:[AF]Tomb\nsapein:[AF]Tomb\nguerilla:HaloGuru\n\nMade by:[AF]Tomb,HaloGuru",
   "images": [
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    "sha1": "da396601d2649cf38cf94cf26266e550addf6300"
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  {
   "fid": 2378,
   "title": "Territory",
   "thumb": "img/lg/16screenshot00-6.jpg",
   "author": "xastrosrulex",
   "date": "01/21/2007",
   "file_size": "10.8M",
   "rating": 8.2,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2378",
   "og_image": "https://halomaps.org/hce/img/lg/16screenshot00-6.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Blood Gulch varient",
   "notes": "-----STORY-----\n\nThe fierce war between the spartans and the rebel spartans continue on. While fighting, they both shot eachother and their ships landed in a canyon on a mysterious planet with an abandon fusion core storage. Now the fight is on to take control of the canyon and make it one teams territory.\n\nThis is a bloodgulch varient and my first CE map. Hope you enjoy many battles in territory!\n\nSome differences including some scenery and a few changes to weapons. Some minor changes to vehicles also.",
   "images": [
    "img/lg/16screenshot00-6.jpg",
    "img/lg/17screenshot00-6.jpg"
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   "category_names": [
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  {
   "fid": 2379,
   "title": "Waterfall",
   "thumb": "img/lg/0screenshot00-27.jpg",
   "author": "BIGBOOM",
   "date": "01/21/2007",
   "file_size": "7.0M",
   "rating": 8.4,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2379",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-27.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Blood Gulch varient",
   "notes": "Bloodgulch Now has a huge waterfall, new vehicles, weapons, and some new scenery.\n\nI made this map with HEK+ and sapien so I dont take anycredit for the map.\n\nThx to: LlamaMaster for the helixs. biocroc1 for the blaster. Tiamat for the c4. yayap_the_grunt for the Noobinator. Mothergoat for the wasp. and WarpAssassin for the segwart.\n\nPlease feel free to use this map, rip the tags, or do whatever.\n\nWaterfall was created by BIGBOOM",
   "images": [
    "img/lg/0screenshot00-27.jpg",
    "img/lg/1screenshot00-25.jpg"
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   "hash": "73F04C99CBD55F34948EDE9B0A977349",
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    "sha1": "2d9b7499ca03a4f19b730aba856a46cf006b1c64"
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   "category_names": [
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   ]
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  {
   "fid": 2380,
   "title": "CMT Coagulation CE",
   "thumb": "img/lg/2screenshot00-19.jpg",
   "author": "CMT?",
   "date": "01/21/2007",
   "file_size": "44.6M",
   "rating": 9.0,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2380",
   "og_image": "https://halomaps.org/hce/img/lg/2screenshot00-19.jpg",
   "category": "Halo CE Maps",
   "images": [
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     "caption": ""
    }
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    "file_name": "2380-CMT_Coagulation_CE.zip",
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    "at": "2026-10-07T18:38:04Z",
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   "category_names": [
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   "fid": 2381,
   "title": "CMT Dissolusion",
   "thumb": "img/lg/4screenshot00-15.jpg",
   "author": "CMT?",
   "date": "01/21/2007",
   "file_size": "46.5M",
   "rating": 8.9,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2381",
   "og_image": "https://halomaps.org/hce/img/lg/4screenshot00-15.jpg",
   "category": "Halo CE Maps",
   "images": [
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   "screenshots": [
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     "caption": ""
    },
    {
     "src": "img/users/lg/6B8874B5-87CE-4237-839F81BB0DE2983E.JPG",
     "caption": "Some of the map without the fog"
    }
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   "fetched": "2026-10-07T16:12:01Z",
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    "file_name": "2381-CMT_Dissolusion.zip",
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   "fid": 2382,
   "title": "CMT fragment",
   "thumb": "img/lg/6screenshot00-14.jpg",
   "author": "CMT?",
   "date": "01/21/2007",
   "file_size": "48.9M",
   "rating": 8.9,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2382",
   "og_image": "https://halomaps.org/hce/img/lg/6screenshot00-14.jpg",
   "category": "Halo CE Maps",
   "images": [
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   "fid": 2383,
   "title": "CMT Icy Swamps",
   "thumb": "img/lg/11screenshot00-9.jpg",
   "author": "CMT?",
   "date": "01/21/2007",
   "file_size": "42.0M",
   "rating": 8.7,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2383",
   "og_image": "https://halomaps.org/hce/img/lg/11screenshot00-9.jpg",
   "category": "Halo CE Maps",
   "images": [
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    "file_name": "2383-cmt_icy_swamps.zip",
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    "at": "2026-10-07T18:37:57Z",
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   "category_names": [
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  {
   "fid": 2384,
   "title": "Augery",
   "thumb": "img/lg/0screenshot00-28.jpg",
   "author": "Alliance",
   "date": "01/28/2007",
   "file_size": "44.5M",
   "rating": 8.8,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2384",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-28.jpg",
   "category": "Halo CE Maps",
   "description": "A small map, with a cave in the middle, and flood and marine AI.",
   "notes": "NOTES: This is my first map for Halo CE. Nothing new or interesting, but I thought Id go ahead and release it for those of you who like AI maps. I would like to thank Stephen Cawood and Patrick Chin for The Black Art of Halo Mods book. It was a great resource for me when I first got into Halo modding, and the book is loaded with all kinds of information on how to make excellent maps for HaloCE (I didnt even use half of their tutorials, so dont think my map 100% represents the content in their book.) I dont recommend playing this with a friend. It lags pretty bad with more than one person, so keep in single player :). The only known bug (and I know I shouldve fixed it) was the weapons disappear after awhile, sorry about that. Well thats all I think needs to be said, have fun with Augery!",
   "images": [
    "img/lg/0screenshot00-28.jpg",
    "img/lg/3screenshot00-22.jpg"
   ],
   "hash": "B9998754BEA49191A01271C4DC8215A4",
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   "category_names": [
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  {
   "fid": 2385,
   "title": "Dissolusion Classic",
   "thumb": "img/lg/0screenshot00-29.jpg",
   "author": "baturkin17/arteen/bungie/cmt",
   "date": "01/28/2007",
   "file_size": "20.3M",
   "rating": 8.1,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2385",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-29.jpg",
   "category": "Halo CE Maps",
   "description": "Features a classic weapon set, using the exact same layout of weps from hang em high.",
   "images": [
    "img/lg/0screenshot00-29.jpg",
    "img/lg/1screenshot00-26.jpg"
   ],
   "hash": "7805551B6B6A53BF5F03540CE4DE9D5D",
   "fetched": "2026-10-07T16:11:59Z",
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    "file_name": "2385-dissolusion_classic.zip",
    "bytes": 20283928,
    "at": "2026-10-07T18:37:53Z",
    "sha1": "ba1eb8cb8c496a3c5ee645d9e02aff05ef8e4a7e"
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   "category_names": [
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  {
   "fid": 2386,
   "title": "Purity and Innocence",
   "thumb": "img/lg/2screenshot00-20.jpg",
   "author": "Mr. Grunstworthy",
   "date": "01/28/2007",
   "file_size": "8.5M",
   "rating": 8.5,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2386",
   "og_image": "https://halomaps.org/hce/img/lg/2screenshot00-20.jpg",
   "category": "Halo CE Maps",
   "notes": "Description:\nA box canyon plays host to two tall bases that stare blanky back at eachother across a vast expanse. However, so not let the sight fool you as below lies instant death if you fall of; as well as a network of trenches that makes traversing the landscape to the other side very confusing and disrupting Ones who have memorized the complex maze will have an advantage..\n\nBackstory:\nWhile the Master Chief and the rest of Pillar of Autumn's crew were busy contending with the flood, one sole precipice of Forerunner beauty remained untouched by the unholy plague. A view to both behold and fear, many have fallen to their deaths during the construction of these strange Forerunner monuments.\n\nReccomendation: Plays well with Team games, especially Team Slayer and Capture the Flag. However, due to the intricacies of the trenches, a large time limit should be alotted for objective gametypes. Reccomended 8-16 people.\n\nNotes: This level took me a while to complete. Several problems arose during creation, thus making me have to remake both the level and the bases. Then, I had to fix other problems, which I can't seem to recall what they were now (I'm trying to forget them, lol). I hope that my hard work and testing has given you a fun map to play!\n\nCredits:\nMr. Gruntsworthy: Modelling, texturing, population\nSagioX: Aided me in fixing problems\nEl Crappio: His French FAMAS was used\nTheGhost: Used his turrets, but they don't seem to be spawning...\nKnave's Halo 2 weapons pack, which included the BR55, the M6C, and the M7\n\nand, lastly, I would like to thank tool for finally cooperating... xD",
   "images": [
    "img/lg/2screenshot00-20.jpg",
    "img/lg/3screenshot00-23.jpg"
   ],
   "hash": "0BA81C5E64C0042D451089284CED4E3E",
   "fetched": "2026-10-07T16:11:59Z",
   "download": {
    "ok": true,
    "file_name": "2386-purity_and_innocence.zip",
    "bytes": 8515769,
    "at": "2026-10-07T18:37:51Z",
    "sha1": "365debb6a5aebf278051ebd40981768f02faabbc"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2387,
   "title": "Something Canyon Beta2",
   "thumb": "img/lg/pic1-2.jpg",
   "author": "DaveyPocket",
   "date": "01/28/2007",
   "file_size": "14.0M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2387",
   "og_image": "https://halomaps.org/hce/img/lg/pic1-2.jpg",
   "category": "Halo CE Maps",
   "notes": "Notes:\n\nThis map has a little more scenery to it, crashed pelicans and life pods.\n\nI moved the terrain around to make it look better, I'll move more in next beta.\n\nI don't know what's wrong with the damage effecs and numbers on the assault rifle, I'll fix it next beta.\n\nI took away the h2 sniper, and I replaced the wraith with the scorpian\n\nvehicles on map:\n\nh2_warthog\nh2_gauss warthog\nbanshee\nh2_ghost\nscorpian\n\nI'll add wind to the next beta and finally add bases.\n\nHope you enjoy this map",
   "images": [
    "img/lg/pic1-2.jpg",
    "img/lg/pic2-2.jpg"
   ],
   "hash": "EF84F5911626A825FB49EFD5A3F8136D",
   "fetched": "2026-10-07T16:11:58Z",
   "download": {
    "ok": true,
    "file_name": "2387-something_canyon_beta2.zip",
    "bytes": 14031613,
    "at": "2026-10-07T18:37:50Z",
    "sha1": "ed1ef8923739bb6767321c087d73a81c373dd230"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2388,
   "title": "Truth Island v1.1",
   "thumb": "img/lg/4screenshot00-16.jpg",
   "author": "Malolo420(aka CrackCocaine)",
   "date": "01/28/2007",
   "file_size": "12.5M",
   "rating": 8.1,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2388",
   "og_image": "https://halomaps.org/hce/img/lg/4screenshot00-16.jpg",
   "category": "Halo CE Maps",
   "description": "Play as an elite",
   "images": [
    "img/lg/4screenshot00-16.jpg",
    "img/lg/5screenshot00-19.jpg"
   ],
   "hash": "FD31F03B2F9AEFFE70A26C49203A5BC3",
   "fetched": "2026-10-07T16:11:58Z",
   "download": {
    "ok": true,
    "file_name": "2388-truth_island1.1.zip",
    "bytes": 12512611,
    "at": "2026-10-07T18:37:48Z",
    "sha1": "e062814f5b4bd99fc684dd08203db62207750ec1"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2389,
   "title": "Dangermod",
   "thumb": "img/lg/0screenshot00-30.jpg",
   "author": "Hogdriver155",
   "date": "02/01/2007",
   "file_size": "9.2M",
   "rating": 7.8,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2389",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-30.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A danger canyon varient",
   "images": [
    "img/lg/0screenshot00-30.jpg",
    "img/lg/1screenshot00-27.jpg"
   ],
   "hash": "7F83F16DBB5CC1B1A6DCC4EE40E3A49D",
   "fetched": "2026-10-07T16:28:21Z",
   "download": {
    "ok": true,
    "file_name": "2389-dangermod.zip",
    "bytes": 9209647,
    "at": "2026-10-07T19:31:45Z",
    "sha1": "3c617e40a5c3c1657ea8035dff474a7b74103e6e"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 2390,
   "title": "Grassland v2",
   "thumb": "img/lg/2screenshot00-21.jpg",
   "author": "SiMuLaCrUm",
   "date": "02/01/2007",
   "file_size": "13.1M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2390",
   "og_image": "https://halomaps.org/hce/img/lg/2screenshot00-21.jpg",
   "category": "Halo CE Maps",
   "notes": "Credit:\nMasterz1337 Gauss hog\nWave of Lag Kestral\nFireScythe Hovertank With some weapon modding done by me\nStellixB Grenade launcher\n\nif there are tags that are yours in this map, credit to you too\nThanks to the {XYx} clan for beta testing and suggestions.",
   "images": [
    "img/lg/2screenshot00-21.jpg",
    "img/lg/3screenshot00-24.jpg"
   ],
   "hash": "8EFD1F9C9E0074D5D653D113E07067D2",
   "fetched": "2026-10-07T16:11:58Z",
   "download": {
    "ok": true,
    "file_name": "2390-grasslandv2.zip",
    "bytes": 13097719,
    "at": "2026-10-07T18:37:49Z",
    "sha1": "2d5681757a4a62e8cd086f9db259db75249972d8"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2391,
   "title": "Hopeless War beta v0.6",
   "thumb": "img/lg/4screenshot00-17.jpg",
   "author": "HaloGuru",
   "date": "02/01/2007",
   "file_size": "20.3M",
   "rating": 9.0,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2391",
   "og_image": "https://halomaps.org/hce/img/lg/4screenshot00-17.jpg",
   "category": "Halo CE Maps",
   "notes": "This map was made by me HaloGuru, This map has all the vehicles reskinned my be, to give them a desert look, There are some custom weapons, This map supports all games except Juggernaut and king, The final release of this map will be released in a couple of months when i can be bothered, (ALL The Textures on This Map Are Not Right Due To its Only A Beta) im just finding out if it does good, to carry it on and release it.",
   "images": [
    "img/lg/4screenshot00-17.jpg",
    "img/lg/5screenshot00-20.jpg"
   ],
   "hash": "11B3F759A6DAE6B8EBF294B45A7B8149",
   "fetched": "2026-10-07T16:11:57Z",
   "download": {
    "ok": true,
    "file_name": "2391-hopeless_war_beta_v0.6.zip",
    "bytes": 20304746,
    "at": "2026-10-07T18:37:48Z",
    "sha1": "e175fd5f9bf5bf2cecca9935d89ab24cb4b9b8e3"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2392,
   "title": "Linkbeavercreek",
   "thumb": "img/lg/6screenshot00-15.jpg",
   "author": "qwwq",
   "date": "02/01/2007",
   "file_size": "5.2M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2392",
   "og_image": "https://halomaps.org/hce/img/lg/6screenshot00-15.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A beavercreek varient where you play as Link",
   "notes": "Link's Adventures on Halo!!\n\nThis is not just one map, i have decompiled and recompiled all of the original multiplayer halo levels so you play as link\n\nThanks 2 JAHRAIN for the link model.\n\nThe programs i used were halo editing kit plus and Tool++",
   "images": [
    "img/lg/6screenshot00-15.jpg"
   ],
   "hash": "E3C81D79C38C5795047DD96FEA1AAB45",
   "fetched": "2026-10-07T16:28:21Z",
   "download": {
    "ok": true,
    "file_name": "2392-linkbeavercreek.zip",
    "bytes": 5160743,
    "at": "2026-10-07T19:31:43Z",
    "sha1": "6ee5eeb6e963ad0c37f90f0f17e1ef0c7e2074a8"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 2393,
   "title": "Linkbloodgulch",
   "thumb": "img/lg/7screenshot00-16.jpg",
   "author": "qwwq",
   "date": "02/01/2007",
   "file_size": "5.6M",
   "rating": 8.8,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2393",
   "og_image": "https://halomaps.org/hce/img/lg/7screenshot00-16.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Blood Gulch varient where you play as Link",
   "images": [
    "img/lg/7screenshot00-16.jpg"
   ],
   "hash": "259DAFD6BA310A07DF909E2432A1BF29",
   "fetched": "2026-10-07T16:28:20Z",
   "download": {
    "ok": true,
    "file_name": "2393-linkbloodgulch.zip",
    "bytes": 5602330,
    "at": "2026-10-07T19:31:43Z",
    "sha1": "fa09ad77189fee5d312859d13cd2df470cbb7d12"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 2394,
   "title": "Linkboardingaction",
   "thumb": "img/lg/8screenshot00-13.jpg",
   "author": "qwwq",
   "date": "02/01/2007",
   "file_size": "5.4M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2394",
   "og_image": "https://halomaps.org/hce/img/lg/8screenshot00-13.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A boarding Action varient where you play as Link",
   "notes": "Link's Adventures on Halo!!\n\nThis is not just one map, i have decompiled and recompiled all of the original multiplayer halo levels so you play as link\n\nThanks 2 JAHRAIN for the link model.\n\nThe programs i used were halo editing kit plus and Tool++",
   "images": [
    "img/lg/8screenshot00-13.jpg"
   ],
   "hash": "BC2B095EC4447CF8D345A64AE6E8576F",
   "fetched": "2026-10-07T16:28:20Z",
   "download": {
    "ok": true,
    "file_name": "2394-linkboardingaction.zip",
    "bytes": 5449280,
    "at": "2026-10-07T19:31:42Z",
    "sha1": "81942a781cd44005d50e07dc1c45f48a7babbe70"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 2395,
   "title": "Linkcarousel",
   "thumb": "img/lg/9screenshot00-13.jpg",
   "author": "qwwq",
   "date": "02/01/2007",
   "file_size": "4.9M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2395",
   "og_image": "https://halomaps.org/hce/img/lg/9screenshot00-13.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Carousal varient where you play as Link",
   "notes": "Link's Adventures on Halo!!\n\nThis is not just one map, i have decompiled and recompiled all of the original multiplayer halo levels so you play as link\n\nThanks 2 JAHRAIN for the link model.\n\nThe programs i used were halo editing kit plus and Tool++",
   "images": [
    "img/lg/9screenshot00-13.jpg"
   ],
   "hash": "BD90DB7F5B209AAB23B7783A94FAE461",
   "fetched": "2026-10-07T16:28:20Z",
   "download": {
    "ok": true,
    "file_name": "2395-linkcarousel.zip",
    "bytes": 4872872,
    "at": "2026-10-07T19:31:41Z",
    "sha1": "22079a4ded64df2e5356767f962974d87157ea3c"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 2396,
   "title": "Linkchillout",
   "thumb": "img/lg/10screenshot00-10.jpg",
   "author": "qwwq",
   "date": "02/01/2007",
   "file_size": "4.9M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2396",
   "og_image": "https://halomaps.org/hce/img/lg/10screenshot00-10.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Chillout varient where you play as Link",
   "notes": "Link's Adventures on Halo!!\n\nThis is not just one map, i have decompiled and recompiled all of the original multiplayer halo levels so you play as link\n\nThanks 2 JAHRAIN for the link model.\n\nThe programs i used were halo editing kit plus and Tool++",
   "images": [
    "img/lg/10screenshot00-10.jpg"
   ],
   "hash": "0675E10E1306D5987F232F32D3D34F48",
   "fetched": "2026-10-07T16:28:19Z",
   "download": {
    "ok": true,
    "file_name": "2396-linkchillout.zip",
    "bytes": 4903314,
    "at": "2026-10-07T19:31:41Z",
    "sha1": "3057d8cef6bf46d44738af8e21702797f8471714"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 2397,
   "title": "Linkdamnation",
   "thumb": "img/lg/11screenshot00-10.jpg",
   "author": "qwwq",
   "date": "02/01/2007",
   "file_size": "5.4M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2397",
   "og_image": "https://halomaps.org/hce/img/lg/11screenshot00-10.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Damnation varient where you play as Link",
   "notes": "Link's Adventures on Halo!!\n\nThis is not just one map, i have decompiled and recompiled all of the original multiplayer halo levels so you play as link\n\nThanks 2 JAHRAIN for the link model.\n\nThe programs i used were halo editing kit plus and Tool++",
   "images": [
    "img/lg/11screenshot00-10.jpg"
   ],
   "hash": "5EBF70A0BC5139E34E58844E8F1A55A1",
   "fetched": "2026-10-07T16:28:19Z",
   "download": {
    "ok": true,
    "file_name": "2397-linkdamnation.zip",
    "bytes": 5446795,
    "at": "2026-10-07T19:31:40Z",
    "sha1": "8074048dbb2a507ba6dd4ade988d1a673e7828e8"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 2398,
   "title": "Linkdangercanyon",
   "thumb": "img/lg/12screenshot00-9.jpg",
   "author": "qwwq",
   "date": "02/01/2007",
   "file_size": "6.1M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2398",
   "og_image": "https://halomaps.org/hce/img/lg/12screenshot00-9.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Danger Canyon varient wher you play as Link",
   "notes": "Link's Adventures on Halo!!\n\nThis is not just one map, i have decompiled and recompiled all of the original multiplayer halo levels so you play as link\n\nThanks 2 JAHRAIN for the link model.\nThe programs i used were halo editing kit plus and Tool++",
   "images": [
    "img/lg/12screenshot00-9.jpg"
   ],
   "hash": "B5A42FEB9D9924810DED93C87283981B",
   "fetched": "2026-10-07T16:28:18Z",
   "download": {
    "ok": true,
    "file_name": "2398-linkdangercanyon.zip",
    "bytes": 6084869,
    "at": "2026-10-07T19:31:40Z",
    "sha1": "c14708991c49c248ce2a5b268d863de890b1f766"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 2399,
   "title": "Linkdeathisland",
   "thumb": "img/lg/13screenshot00-8.jpg",
   "author": "qwwq",
   "date": "02/01/2007",
   "file_size": "7.6M",
   "rating": 9.0,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2399",
   "og_image": "https://halomaps.org/hce/img/lg/13screenshot00-8.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Death Island varient where you play as Link",
   "notes": "Link's Adventures on Halo!!\n\nThis is not just one map, i have decompiled and recompiled all of the original multiplayer halo levels so you play as link\nThanks 2 JAHRAIN for the link model.\nThe programs i used were halo editing kit plus and Tool++",
   "images": [
    "img/lg/13screenshot00-8.jpg"
   ],
   "hash": "5543FCBE1B96B011EE7A934CB24CBF22",
   "fetched": "2026-10-07T16:28:18Z",
   "download": {
    "ok": true,
    "file_name": "2399-linkdeathisland.zip",
    "bytes": 7581900,
    "at": "2026-10-07T19:31:40Z",
    "sha1": "f12403239f4540a15b6311d41d8336caead57036"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 2400,
   "title": "Linkgephyrophobia",
   "thumb": "img/lg/14screenshot00-8.jpg",
   "author": "qwwq",
   "date": "02/01/2007",
   "file_size": "6.3M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2400",
   "og_image": "https://halomaps.org/hce/img/lg/14screenshot00-8.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "a Gephyrophobia variant where you play as Link",
   "notes": "Link's Adventures on Halo!!\n\nThis is not just one map, i have decompiled and recompiled all of the original multiplayer halo levels so you play as link\nThanks 2 JAHRAIN for the link model.\nThe programs i used were halo editing kit plus and Tool++",
   "images": [
    "img/lg/14screenshot00-8.jpg"
   ],
   "hash": "B04643836EA9D4EC7BC35D69E5D5D946",
   "fetched": "2026-10-07T16:28:18Z",
   "download": {
    "ok": true,
    "file_name": "2400-linkgephyrophobia.zip",
    "bytes": 6304222,
    "at": "2026-10-07T19:31:38Z",
    "sha1": "9b59dc47827b5dfbea46b515b1a1ba4ceaf127e2"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 2401,
   "title": "linkhangemhigh.zip",
   "thumb": "img/lg/15screenshot00-8.jpg",
   "author": "qwwq",
   "date": "02/01/2007",
   "file_size": "4.9M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2401",
   "og_image": "https://halomaps.org/hce/img/lg/15screenshot00-8.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Hang'em High varient where you play as Link",
   "notes": "Link's Adventures on Halo!!\n\nThis is not just one map, i have decompiled and recompiled all of the original multiplayer halo levels so you play as link\nThanks 2 JAHRAIN for the link model.\nThe programs i used were halo editing kit plus and Tool++",
   "images": [
    "img/lg/15screenshot00-8.jpg"
   ],
   "hash": "E7CCD85C17169A9080C15B8AB8C92F98",
   "fetched": "2026-10-07T16:28:17Z",
   "download": {
    "ok": true,
    "file_name": "2401-linkhangemhigh.zip",
    "bytes": 4934266,
    "at": "2026-10-07T19:31:38Z",
    "sha1": "b3fbd64871784d2a8e6ac5330b67bbedadb93f29"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 2402,
   "title": "Linkicefields",
   "thumb": "img/lg/16screenshot00-7.jpg",
   "author": "qwwq",
   "date": "02/01/2007",
   "file_size": "6.4M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2402",
   "og_image": "https://halomaps.org/hce/img/lg/16screenshot00-7.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Icefields varient where you play as Link",
   "notes": "Link's Adventures on Halo!!\n\nThis is not just one map, i have decompiled and recompiled all of the original multiplayer halo levels so you play as link\nThanks 2 JAHRAIN for the link model.\nThe programs i used were halo editing kit plus and Tool++",
   "images": [
    "img/lg/16screenshot00-7.jpg"
   ],
   "hash": "AF43378D622D628A13C2777AB24C34D1",
   "fetched": "2026-10-07T16:28:17Z",
   "download": {
    "ok": true,
    "file_name": "2402-linkicefields.zip",
    "bytes": 6396607,
    "at": "2026-10-07T19:31:38Z",
    "sha1": "fe71a66efd87606aa8aae8c1a7dfe8d3be232efe"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 2403,
   "title": "Linkinfinity",
   "thumb": "img/lg/17screenshot00-7.jpg",
   "author": "qwwq",
   "date": "02/01/2007",
   "file_size": "7.9M",
   "rating": 8.8,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2403",
   "og_image": "https://halomaps.org/hce/img/lg/17screenshot00-7.jpg",
   "category": "Halo CE Maps",
   "description": "A Infinity variant where you play as Link",
   "notes": "Link's Adventures on Halo!!\n\nThis is not just one map, i have decompiled and recompiled all of the original multiplayer halo levels so you play as link\nThanks 2 JAHRAIN for the link model.\nThe programs i used were halo editing kit plus and Tool++",
   "images": [
    "img/lg/17screenshot00-7.jpg"
   ],
   "hash": "3D2AD55AD6671521FF01E7BE09E2FC25",
   "fetched": "2026-10-07T16:11:57Z",
   "download": {
    "ok": true,
    "file_name": "2403-linkinfinity.zip",
    "bytes": 7864075,
    "at": "2026-10-07T18:37:46Z",
    "sha1": "e69753a687430d1f4773113f2877bc100d7b1d41"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2404,
   "title": "Linklongest",
   "thumb": "img/lg/18screenshot00-6.jpg",
   "author": "qwwq",
   "date": "02/01/2007",
   "file_size": "4.8M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2404",
   "og_image": "https://halomaps.org/hce/img/lg/18screenshot00-6.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Longest varient where you play as Link",
   "notes": "Link's Adventures on Halo!!\n\nThis is not just one map, i have decompiled and recompiled all of the original multiplayer halo levels so you play as link\nThanks 2 JAHRAIN for the link model.\nThe programs i used were halo editing kit plus and Tool++",
   "images": [
    "img/lg/18screenshot00-6.jpg"
   ],
   "hash": "655CA3D5BB7468FC953CE1CAEC1931CC",
   "fetched": "2026-10-07T16:28:17Z",
   "download": {
    "ok": true,
    "file_name": "2404-linklongest.zip",
    "bytes": 4825061,
    "at": "2026-10-07T19:31:37Z",
    "sha1": "5f37390daaea44866c5effeb363378b6cae6fa05"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 2405,
   "title": "Linkprisoner",
   "thumb": "img/lg/19screenshot00-4.jpg",
   "author": "qwwq",
   "date": "02/01/2007",
   "file_size": "5.1M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2405",
   "og_image": "https://halomaps.org/hce/img/lg/19screenshot00-4.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Prisoner varient where you play as Link",
   "notes": "Link's Adventures on Halo!!\n\nThis is not just one map, i have decompiled and recompiled all of the original multiplayer halo levels so you play as link\nThanks 2 JAHRAIN for the link model.\nThe programs i used were halo editing kit plus and Tool++",
   "images": [
    "img/lg/19screenshot00-4.jpg"
   ],
   "hash": "43629D7BCC4734333DD6DC4E9127578A",
   "fetched": "2026-10-07T16:28:16Z",
   "download": {
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    "file_name": "2405-linkprisoner.zip",
    "bytes": 5125503,
    "at": "2026-10-07T19:31:36Z",
    "sha1": "fd2b26d972e91ac85134ec3eaec81289f7536c1c"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 2406,
   "title": "linkputput",
   "thumb": "img/lg/20screenshot00-4.jpg",
   "author": "qwwq",
   "date": "02/01/2007",
   "file_size": "5.4M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2406",
   "og_image": "https://halomaps.org/hce/img/lg/20screenshot00-4.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A PutPut variant where you play as Link",
   "notes": "Link's Adventures on Halo!!\n\nThis is not just one map, i have decompiled and recompiled all of the original multiplayer halo levels so you play as link\nThanks 2 JAHRAIN for the link model.\nThe programs i used were halo editing kit plus and Tool++",
   "images": [
    "img/lg/20screenshot00-4.jpg"
   ],
   "hash": "A0F29DF577A8094295FC3C1F70F7D381",
   "fetched": "2026-10-07T16:28:16Z",
   "download": {
    "ok": true,
    "file_name": "2406-linkputput.zip",
    "bytes": 5419435,
    "at": "2026-10-07T19:31:35Z",
    "sha1": "cc7279e5d914656e1e952c975a0f271680cf65e6"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 2407,
   "title": "Linkratrace",
   "thumb": "img/lg/21screenshot00-4.jpg",
   "author": "qwwq",
   "date": "02/01/2007",
   "file_size": "5.0M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2407",
   "og_image": "https://halomaps.org/hce/img/lg/21screenshot00-4.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Ratrace varient where you play as Link",
   "notes": "Link's Adventures on Halo!!\n\nThis is not just one map, i have decompiled and recompiled all of the original multiplayer halo levels so you play as link\nThanks 2 JAHRAIN for the link model.\nThe programs i used were halo editing kit plus and Tool++",
   "images": [
    "img/lg/21screenshot00-4.jpg"
   ],
   "hash": "A414ADA49160EBECD353543C69BD0EC4",
   "fetched": "2026-10-07T16:28:16Z",
   "download": {
    "ok": true,
    "file_name": "2407-linkratrace.zip",
    "bytes": 4951774,
    "at": "2026-10-07T19:31:35Z",
    "sha1": "d33d2a5dcdfb46c4d15f6f79bf1989fdf656cae3"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 2408,
   "title": "Linksidewinder",
   "thumb": "img/lg/22screenshot00-4.jpg",
   "author": "qwwq",
   "date": "02/01/2007",
   "file_size": "6.0M",
   "rating": 6.2,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2408",
   "og_image": "https://halomaps.org/hce/img/lg/22screenshot00-4.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Sidewinder varient where you play as Link",
   "notes": "Link's Adventures on Halo!!\n\nThis is not just one map, i have decompiled and recompiled all of the original multiplayer halo levels so you play as link\nThanks 2 JAHRAIN for the link model.\nThe programs i used were halo editing kit plus and Tool++",
   "images": [
    "img/lg/22screenshot00-4.jpg"
   ],
   "hash": "7B21D848B0C2CB3CB712D5E47DA29F27",
   "fetched": "2026-10-07T16:28:15Z",
   "download": {
    "ok": true,
    "file_name": "2408-linksidewinder.zip",
    "bytes": 5976639,
    "at": "2026-10-07T19:31:35Z",
    "sha1": "6e3f07a9436fda3b99a5b80a3c1f29fa65c979ea"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 2409,
   "title": "Lnktimberland",
   "thumb": "img/lg/23screenshot00-3.jpg",
   "author": "qwwq",
   "date": "02/01/2007",
   "file_size": "5.9M",
   "rating": 6.5,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2409",
   "og_image": "https://halomaps.org/hce/img/lg/23screenshot00-3.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Timberland varient where you play as Link",
   "notes": "Link's Adventures on Halo!!\n\nThis is not just one map, i have decompiled and recompiled all of the original multiplayer halo levels so you play as link\nThanks 2 JAHRAIN for the link model.\nThe programs i used were halo editing kit plus and Tool++",
   "images": [
    "img/lg/23screenshot00-3.jpg"
   ],
   "hash": "310A057B2D13ACEE428992ACF33D2CE1",
   "fetched": "2026-10-07T16:28:15Z",
   "download": {
    "ok": true,
    "file_name": "2409-linktimberland.zip",
    "bytes": 5886705,
    "at": "2026-10-07T19:31:34Z",
    "sha1": "4cae8b9e88f41fea15036f92c1e6799e4443f4bf"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 2410,
   "title": "Linkwizard",
   "thumb": "img/lg/24screenshot00-4.jpg",
   "author": "qwwq",
   "date": "02/01/2007",
   "file_size": "4.9M",
   "rating": 8.2,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2410",
   "og_image": "https://halomaps.org/hce/img/lg/24screenshot00-4.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Wizzard Varient where you play as Link",
   "notes": "This is not just one map, i have decompiled and recompiled all of the original multiplayer halo levels so you play as link\nThanks 2 JAHRAIN for the link model.\nThe programs i used were halo editing kit plus and Tool++",
   "images": [
    "img/lg/24screenshot00-4.jpg"
   ],
   "hash": "388EA1A0A2F02FBBC24581A58F1F83E9",
   "fetched": "2026-10-07T16:28:14Z",
   "download": {
    "ok": true,
    "file_name": "2410-linkwizard.zip",
    "bytes": 4904394,
    "at": "2026-10-07T19:31:33Z",
    "sha1": "7ee728063c3c696c923ca02542ffc09c8c55191f"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 2411,
   "title": "Deathisland v1.1",
   "thumb": "img/lg/0screenshot00-31.jpg",
   "author": "BIGBOOM",
   "date": "02/01/2007",
   "file_size": "9.5M",
   "rating": 9.0,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2411",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-31.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Death Island varient",
   "images": [
    "img/lg/0screenshot00-31.jpg",
    "img/lg/1screenshot00-28.jpg"
   ],
   "hash": "83DD991CEA814DE88BEC086DBCED2AF5",
   "fetched": "2026-10-07T16:28:14Z",
   "download": {
    "ok": true,
    "file_name": "2411-deathisland.v.1.1.zip",
    "bytes": 9497077,
    "at": "2026-10-07T19:31:31Z",
    "sha1": "604d999ed5294960ec98170376123df8ca71a9fb"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 2412,
   "title": "Deathisland v1.2",
   "thumb": "img/lg/0screenshot00-32.jpg",
   "author": "BIGBOOM",
   "date": "02/01/2007",
   "file_size": "9.9M",
   "rating": 8.8,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2412",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-32.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Death Island varient",
   "images": [
    "img/lg/0screenshot00-32.jpg",
    "img/lg/2screenshot00-22.jpg"
   ],
   "hash": "C0C1C2F23A8A396F459B51C977CB6E60",
   "fetched": "2026-10-07T16:28:14Z",
   "download": {
    "ok": true,
    "file_name": "2412-deathisland.v.1.2.zip",
    "bytes": 9941302,
    "at": "2026-10-07T19:31:30Z",
    "sha1": "0c8ac598d4e66d2fa92c4a932ad5b91076b683b5"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 2413,
   "title": "Gravitary",
   "thumb": "img/lg/3screenshot00-25.jpg",
   "author": "Da Pimpin Pope",
   "date": "02/01/2007",
   "file_size": "4.9M",
   "rating": 5.1,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2413",
   "og_image": "https://halomaps.org/hce/img/lg/3screenshot00-25.jpg",
   "category": "Halo CE Maps",
   "notes": "does not support race",
   "images": [
    "img/lg/3screenshot00-25.jpg",
    "img/lg/4screenshot00-18.jpg"
   ],
   "hash": "7A805B228FBD0ABB3770D04D773A4E88",
   "fetched": "2026-10-07T16:11:57Z",
   "download": {
    "ok": true,
    "file_name": "2413-Gravitary.zip",
    "bytes": 4917612,
    "at": "2026-10-07T18:37:46Z",
    "sha1": "86207394947539ddcb5d726e2abd9620976d608b"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2414,
   "title": "MeatLocker Race",
   "thumb": "img/lg/5screenshot00-21.jpg",
   "author": "NerveBooger",
   "date": "02/01/2007",
   "file_size": "5.9M",
   "rating": 7.3,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2414",
   "og_image": "https://halomaps.org/hce/img/lg/5screenshot00-21.jpg",
   "category": "Halo CE Maps",
   "notes": "A small square map with many jumps - a perfect bloodbath race set in a cold pine environment. Originally based on Meatlocker - (Unknown author). Race path allows for frequent contact and conflict. Supports only race.\n\nRace, or your corpse will forever hang in the meatlocker.\n\nThanks to:\n\nOutkast Clan - {OK}\nJustRace Clan -JR-",
   "images": [
    "img/lg/5screenshot00-21.jpg",
    "img/lg/6screenshot00-16.jpg"
   ],
   "hash": "BE2662A8BEAB8B7DD232E6E498E69FAE",
   "fetched": "2026-10-07T16:11:56Z",
   "download": {
    "ok": true,
    "file_name": "2414-MeatLocker_Race.zip",
    "bytes": 5929634,
    "at": "2026-10-07T18:37:45Z",
    "sha1": "a33ff7e86f15e64672b342ac2a9f765dff271cb8"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2415,
   "title": "Nervous Canyon Race",
   "thumb": "img/lg/7screenshot00-17.jpg",
   "author": "NerveBooger",
   "date": "02/01/2007",
   "file_size": "7.6M",
   "rating": 8.5,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2415",
   "og_image": "https://halomaps.org/hce/img/lg/7screenshot00-17.jpg",
   "category": "Halo CE Maps",
   "notes": "A deep walled sloping canyon with bases and some cover. Originally based on Cover Canyon 2 - (Unknown author). Race path allows for gunners to reveal their skill, or to get out and walk.\n\nBeautiful mountain meadows with pine trees, and a camp fire . . . yet something makes you nervous the moment you begin to setup camp.",
   "images": [
    "img/lg/7screenshot00-17.jpg",
    "img/lg/8screenshot00-14.jpg"
   ],
   "hash": "D693D7D3DFFFF7F19A506AF0D72B7087",
   "fetched": "2026-10-07T16:11:56Z",
   "download": {
    "ok": true,
    "file_name": "2415-Nervous_Canyon_Race.zip",
    "bytes": 7615293,
    "at": "2026-10-07T18:37:44Z",
    "sha1": "8bdad5db45a3e6029084a31d2b93192f90bf9aa5"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2416,
   "title": "PB Forest (paintball)",
   "thumb": "img/lg/9screenshot00-14.jpg",
   "author": "Malolo420(aka CrackCocaine)",
   "date": "02/01/2007",
   "file_size": "9.7M",
   "rating": 8.8,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2416",
   "og_image": "https://halomaps.org/hce/img/lg/9screenshot00-14.jpg",
   "category": "Halo CE Maps",
   "description": "Small forest map with river and paintball weapons. Teleporter in creek to sniper.",
   "images": [
    "img/lg/9screenshot00-14.jpg",
    "img/lg/10screenshot00-11.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/D4EC93C3-F201-4908-99336EC4E640430F.JPG",
     "caption": "pistol Paintball"
    }
   ],
   "hash": "0C039565ED99C3AE431D7CBA29C07134",
   "fetched": "2026-10-07T16:11:56Z",
   "download": {
    "ok": true,
    "file_name": "2416-pb_forest.zip",
    "bytes": 9708228,
    "at": "2026-10-07T18:37:44Z",
    "sha1": "a1d97f677feb7d40348f76b8f981459dbe077fc5"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2417,
   "title": "The Hollow",
   "thumb": "img/lg/11screenshot00-11.jpg",
   "author": "Cmaster",
   "date": "02/01/2007",
   "file_size": "16.2M",
   "rating": 8.4,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2417",
   "og_image": "https://halomaps.org/hce/img/lg/11screenshot00-11.jpg",
   "category": "Halo CE Maps",
   "notes": "This is my first real map. The map consists of medium sized valley and a central plateau with an integrated tunnel system. The map contains an array of halo1 and halo2\nweapons.\n\nVehicles per team:\n1X Wasp\n1X Banshee\n1X tank\n1X warthog\n1X rocket warthog\n1X lagg turret\n4X mongoose\n\nYou spawn in the map with an smg and a pistol. The map contains all halo 1 weapons, as well as a few halo 2 weapons. The map also contains flashbang grenades. This map represents my last 4 months of off and on work, although a lot of that time was spent learning how to use HEK. The map contains a couple easter eggs as well :) .\n\nCredits:\nWasp - Mothergoat\nOriginal Mongoose - Baturkin17\nLaag Turrett - TheGhost\nH2 SMG, Battle Rifle, and Magnum - Knave\nOther H2 Weapons - Halo-Stuff\nFlashbang Grenades - T3H_Lag\nLodgepole Pine Tree - DocOctavius\nTeleport Corner Scenery - Domi1975\nAnd any others I may have forgoten.\nMusic:\n\"Any Colour You Like\" by Pink Floyd\n\"The Hollow\" by A Perfect Circle\nHelp/Support\nFrom Halomaps Forums - Halo Guru, Noob1n8r, Wolf, Kenny001, Orange Geko\nTutorials - Afridge, Kirby_422, Kirk, and Wiki Tutorials\nA special thanks to anyone who downloaded the original beta from halomaps forum and tested it. Also thanks to joe as fu/redhead for the original map idea and testing.\n\nKnown bugs/problems\n- there are some radiosity errors, as i was only able to run lightmaps on debug quality. I tried running final lightmaps, but it became apparant that it would take days, or weeks even.\n\n- the gameplay aspect of this map is not as strong as i would like it to be, because when i came up with the original concept i was still a complete noob at this, and this project was taken a lot farther than i had expected\n\n- there are a lot of things i would have like to fix up in the map geometry, but because of the way i originally made the map this proved to be too time consuming and i gave up\n\nAnyways, I hope you enjoy this map. I would really like to get the change to play it with more than one person, and hopefully this will prove possible.",
   "images": [
    "img/lg/11screenshot00-11.jpg",
    "img/lg/12screenshot00-10.jpg"
   ],
   "hash": "17C45F818A929EC9CB73F60689D40B00",
   "fetched": "2026-10-07T16:11:55Z",
   "download": {
    "ok": true,
    "file_name": "2417-The_Hollow.zip",
    "bytes": 16191585,
    "at": "2026-10-07T18:37:44Z",
    "sha1": "1042510164f84d130afc6161527d610240b37ec5"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2418,
   "title": "Witch",
   "thumb": "img/lg/13screenshot00-9.jpg",
   "author": "Malolo(aka CrackCocaine)",
   "date": "02/01/2007",
   "file_size": "23.4M",
   "rating": 6.8,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2418",
   "og_image": "https://halomaps.org/hce/img/lg/13screenshot00-9.jpg",
   "category": "Halo CE Maps",
   "description": "Based off Wizard",
   "images": [
    "img/lg/13screenshot00-9.jpg",
    "img/lg/14screenshot00-9.jpg"
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  {
   "fid": 2419,
   "title": "Apocalypsehugeass V3",
   "thumb": "img/lg/0screenshot00-33.jpg",
   "author": "?",
   "date": "02/15/2007",
   "file_size": "27.9M",
   "rating": 8.7,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2419",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-33.jpg",
   "category": "Modified Multiplayer Maps",
   "images": [
    "img/lg/0screenshot00-33.jpg",
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   "category_names": [
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  {
   "fid": 2420,
   "title": "Atrium",
   "thumb": "img/lg/atrium_screenshot.jpg",
   "author": "Robert Mosher III",
   "date": "02/15/2007",
   "file_size": "5.2M",
   "rating": 8.3,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2420",
   "og_image": "https://halomaps.org/hce/img/lg/atrium_screenshot.jpg",
   "category": "Halo CE Maps",
   "description": "This is one of many rainwater collection and purification facilities on Halo.",
   "notes": "Description - This is one of many rainwater collection and purification facilities on halo.\n\nIt is a very small map with a base at each end.\nFeatures animated revolving doors.\nMultiple underground waterways.\n\nThis map supports the following game types:\nSlayer\nCapture the Flag (best type for this map)\nKing of the Hill\nOddball\n\nNotes:\nAll weapons and vehicles are standard/nonmodded.\n\nEnjoy.",
   "images": [
    "img/lg/atrium_screenshot.jpg",
    "img/lg/atrium_screenshot2.jpg"
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   "hash": "2FA2EE2A6211C36534B06515F0549549",
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  {
   "fid": 2421,
   "title": "Bbloodgulchrpgfinalmaybe",
   "thumb": "img/lg/5screenshot00-22.jpg",
   "author": "Andur",
   "date": "02/15/2007",
   "file_size": "57.0M",
   "rating": 8.7,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2421",
   "og_image": "https://halomaps.org/hce/img/lg/5screenshot00-22.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Blood Gulch varient",
   "notes": "Notes: This is yet another blood gulch varient.\nThis map includes Elite, Hunter, Marine, and Flood AI bots. The vehicles on the map include all the standard vehicles, such at the warthog etc, that you'd find on Blood gulch, but it also includes guass warthogs, wraiths, spectres, and brute ghosts. There is a quite visible secret room, but it's only accessable by a secret teleporter. Supports all gametypes.\n\nKnow bugs: When you fire the guns on the brute ghost, you'll get a static noise that really hurts your ears if you have headphones, so use at your own risk.\n\nCredits:\nI used various tags on the map, but I've ripped them from other maps quite a long time ago,\nso I don't remember who made each tag. I do know that the SMG and the semi-sniper rifle are from lethality canyon,\nand the noobinator is by Yayap the grunt, but thats all I can remember. So I'll just try to sum it up by saying\nI'd like to thank everyone who made the tags that are on this map.\nI'd also like to thank all the members of the Halomaps forums, who helped me when I had trouble with map making.",
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    "img/lg/5screenshot00-22.jpg",
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   "category_names": [
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  {
   "fid": 2422,
   "title": "Containment beta 02",
   "thumb": "img/lg/6screenshot00-17.jpg",
   "author": "?",
   "date": "02/15/2007",
   "file_size": "12.1M",
   "rating": 8.7,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2422",
   "og_image": "https://halomaps.org/hce/img/lg/6screenshot00-17.jpg",
   "category": "Halo CE Maps",
   "images": [
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   "category_names": [
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  {
   "fid": 2423,
   "title": "Crandor Canyon",
   "thumb": "img/lg/8screenshot00-15.jpg",
   "author": "Crandor",
   "date": "02/15/2007",
   "file_size": "8.1M",
   "rating": null,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2423",
   "og_image": "https://halomaps.org/hce/img/lg/8screenshot00-15.jpg",
   "category": "Halo CE Maps",
   "images": [
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   "category_names": [
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  {
   "fid": 2424,
   "title": "Deployment",
   "thumb": "img/lg/13screenshot00-11.jpg",
   "author": "{GFH}Nimverus",
   "date": "02/15/2007",
   "file_size": "23.4M",
   "rating": 8.9,
   "sids": [
    24
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2424",
   "og_image": "https://halomaps.org/hce/img/lg/13screenshot00-11.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A POA varient",
   "notes": "Story: After escaping a covenant from a suprise attack. The pillar of autumn\nis now heavly damage only a few of her engines remain online, the planet in the foward part is now\nknow as \"Eusine\". gamma halo, installation 06, is orbiting the planet and is well guarded from a\nminimuim range ( 3 assult carriers)\n\nNotes:\n\nVehicles(more now):\n\n3 supply pelicans (hotzone)\n\n2 dracos\n\n2 covenant dropships\n2 longswords( more accurate to drive)\n3 seraphfs\n4 mjets (missile jets)\n\nyou plays as an ODST because i didnt want to use the same old h2 masterchief or regular chief\n\nnormal weapons(srry but alot of my halo 2 weapons have ban static in them so...they will hopefully\nbe fixed in v2 of deployment :)\n\nP.S. hopefully you guys like what i did with the pillar of autumn and planet :)",
   "images": [
    "img/lg/13screenshot00-11.jpg",
    "img/lg/11screenshot00-12.jpg"
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   "category_names": [
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  },
  {
   "fid": 2425,
   "title": "Desolate beta",
   "thumb": "img/lg/0screenshot00-34.jpg",
   "author": "?",
   "date": "02/16/2007",
   "file_size": "12.9M",
   "rating": 8.6,
   "sids": [
    10
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2425",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-34.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/0screenshot00-34.jpg",
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   "hash": "C0DDA69F5A980F380B361310DE1E056A",
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   "category_names": [
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  },
  {
   "fid": 2426,
   "title": "Discovery final",
   "thumb": "img/lg/2screenshot00-23.jpg",
   "author": "Me [KS]",
   "date": "02/16/2007",
   "file_size": "15.6M",
   "rating": 8.8,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2426",
   "og_image": "https://halomaps.org/hce/img/lg/2screenshot00-23.jpg",
   "category": "Modified Multiplayer Maps",
   "notes": "Description: An update to my map Discovery with a lot of bug fixes. NOTE: For people who already have Discovery, you MUST get this one and REMOVE the other one.\nAbout: After having joined a game hosting my map, i realized that I had completely overlooked a lot of obvious host-client bugs. You might have noticed some vehicles that you coudln't flip or get into, and how the bridge didn't sync for non-host players. That's all been fixed now. Some things that I didn't mention before was that if you're in the Mongoose and you press crouch, it will spew flames that actually burn from its tailpipe. Also, there is one c4 in each base in the area with covie shields.\n----------------------------Original Readme-------------------------------\nDescription: A multiplayer conversion of the bridge area in the level Halo\nAbout: Discovery is a full-blown multiplayer map. It supports all gametypes. It has the classic halo weapons, but with much longer ranges, and the assault rifle's accuracy is improved. The main features of this map are the bridge and the Silver Ghost. The bases are located on either side of the bridge, each with their own control panel to open the bridge. The bridge only stays open for 5 seconds each time, though, so use it wisely. It could be used to end the life of a flag carrier.... :P. The Silver Ghosts have twice as much top speed as well as acceleration, and they can boost into the air with the jump button. This map is best played with any gametype except free-for-all race. Team race works much better. It also plays much better with 8-14 players. On a side note, the map name wouldnt fit without something to discover.....;)\nAcknowledgement:\n§gt G [KS] - for beta testing with what little time he had\nScripting - Me\nSilver Ghost tags - Me\nPopulating - Me\nMongoose - Bacon, modified by me\nH2 teleporter - H2CE Team\nAll coldsnap items - Tiamat, some modified by me\nAll downflow items - Jayden, modified by me",
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    "img/lg/2screenshot00-23.jpg",
    "img/lg/3screenshot00-26.jpg"
   ],
   "hash": "978F48A21A51E85DBA7D277669BD129D",
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    "sha1": "1a8b5f0ad3c098c34a99d4a6410257ea41b3d813"
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   "category_names": [
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   ]
  },
  {
   "fid": 2427,
   "title": "Duality",
   "thumb": "img/lg/4screenshot00-20.jpg",
   "author": "slipknot_666_heretic_666",
   "date": "02/16/2007",
   "file_size": "29.4M",
   "rating": 8.3,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2427",
   "og_image": "https://halomaps.org/hce/img/lg/4screenshot00-20.jpg",
   "category": "Halo CE Maps",
   "images": [
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   "hash": "D91FFA1E731F72C0597D145DDD5AB87C",
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    "at": "2026-10-07T18:37:40Z",
    "sha1": "17274022db61094ab2aa3c14935cee3c386f688f"
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   "category_names": [
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  },
  {
   "fid": 2428,
   "title": "First Strike",
   "thumb": "img/lg/6screenshot00-18.jpg",
   "author": "?",
   "date": "02/16/2007",
   "file_size": "13.9M",
   "rating": 7.8,
   "sids": [
    10
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2428",
   "og_image": "https://halomaps.org/hce/img/lg/6screenshot00-18.jpg",
   "category": "Halo CE Maps",
   "images": [
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   "hash": "2BFB79B68CDBE7553DDED0F82B68FBC7",
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    "file_name": "2428-first_strike.zip",
    "bytes": 13905599,
    "at": "2026-10-07T18:37:38Z",
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   "category_names": [
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  },
  {
   "fid": 2429,
   "title": "Futurama beta 5 SE",
   "thumb": "img/lg/8screenshot00-16.jpg",
   "author": "?",
   "date": "02/16/2007",
   "file_size": "8.0M",
   "rating": 8.2,
   "sids": [
    10
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2429",
   "og_image": "https://halomaps.org/hce/img/lg/8screenshot00-16.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/8screenshot00-16.jpg",
    "img/lg/9screenshot00-16.jpg"
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   "hash": "7176C75FF6FA719653CEFD858DB16847",
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    "file_name": "2429-futurama_beta5SE.zip",
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    "at": "2026-10-07T18:37:36Z",
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   "category_names": [
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  },
  {
   "fid": 2430,
   "title": "Futurama beta 16",
   "thumb": "img/lg/10screenshot00-12.jpg",
   "author": "?",
   "date": "02/16/2007",
   "file_size": "8.5M",
   "rating": 8.0,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2430",
   "og_image": "https://halomaps.org/hce/img/lg/10screenshot00-12.jpg",
   "category": "Halo CE Maps",
   "images": [
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   "hash": "2C7337784B0410ED1F86E22006357546",
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   "category_names": [
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  {
   "fid": 2431,
   "title": "Gravity-gun-test-gulch",
   "thumb": "img/lg/12screenshot00-11.jpg",
   "author": "?",
   "date": "02/16/2007",
   "file_size": "5.9M",
   "rating": 8.7,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2431",
   "og_image": "https://halomaps.org/hce/img/lg/12screenshot00-11.jpg",
   "category": "Modified Multiplayer Maps",
   "images": [
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   "category_names": [
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  {
   "fid": 2432,
   "title": "Grunts Are High",
   "thumb": "img/lg/15screenshot00-9.jpg",
   "author": "qwwq",
   "date": "02/16/2007",
   "file_size": "9.0M",
   "rating": 8.7,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2432",
   "og_image": "https://halomaps.org/hce/img/lg/15screenshot00-9.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Hang'em High varient where you play as a grunt",
   "notes": "The first person arms are fixed, and when normaly when u tried to throw a grenade, and it would appear 2 seconds later, that is fixed in my biped. They have support for all weapons without having to hack the weapons with Halo Hacker Tools every time i compile the map. Feel free to rip them out of the map, but give me credit plz.\n\nThere is a little suprise when you score in capture the flag, the grunt will say something random like, \"Oh I'm the man! hahaha!\", or \"we are the champions\", stuff like that! (this is a lot better than my grunt zone maps.)\n\nRecommendation : CTF or Slayer, my 2 favorites.\n\nAcknowledgement: PyThOn for UZI, - [DD]ZiON for rfrailgun, me for the Plasma Launcher!",
   "images": [
    "img/lg/15screenshot00-9.jpg",
    "img/lg/16screenshot00-8.jpg"
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   "hash": "69A163351F20EE50B4C01A16664A83FC",
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    "at": "2026-10-07T19:31:25Z",
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   "category_names": [
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   ]
  },
  {
   "fid": 2433,
   "title": "H2 Relic v0.2",
   "thumb": "img/lg/17screenshot00-8.jpg",
   "author": "?",
   "date": "02/16/2007",
   "file_size": "20.4M",
   "rating": 8.4,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2433",
   "og_image": "https://halomaps.org/hce/img/lg/17screenshot00-8.jpg",
   "category": "Halo CE Maps",
   "images": [
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   "hash": "B7D77E39B71B0A3E3F010C27B69008D7",
   "fetched": "2026-10-07T16:11:51Z",
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    "file_name": "2433-h2-relic_V0.2.zip",
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    "at": "2026-10-07T18:37:36Z",
    "sha1": "258b2a598ff17c06b6cb0f48c403047e69b80b56"
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   "category_names": [
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  },
  {
   "fid": 2434,
   "title": "H2 Hypothermia",
   "thumb": "img/lg/19screenshot00-5.jpg",
   "author": "?",
   "date": "02/16/2007",
   "file_size": "25.5M",
   "rating": 8.5,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2434",
   "og_image": "https://halomaps.org/hce/img/lg/19screenshot00-5.jpg",
   "category": "Modified Multiplayer Maps",
   "images": [
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   "category_names": [
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  {
   "fid": 2435,
   "title": "Halo 2 Lost",
   "thumb": "img/lg/21screenshot00-5.jpg",
   "author": "?",
   "date": "02/16/2007",
   "file_size": "34.8M",
   "rating": 7.9,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2435",
   "og_image": "https://halomaps.org/hce/img/lg/21screenshot00-5.jpg",
   "category": "Modified Multiplayer Maps",
   "images": [
    "img/lg/21screenshot00-5.jpg",
    "img/lg/22screenshot00-5.jpg"
   ],
   "hash": "6818D1C85FFF6B575C7DEA052EF988D5",
   "fetched": "2026-10-07T16:28:11Z",
   "download": {
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    "file_name": "2435-halo_2_lost.zip",
    "bytes": 34760512,
    "at": "2026-10-07T19:31:23Z",
    "sha1": "ab2701faad307d7e32ce40c2708b2819168b246d"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 2436,
   "title": "Hugesnap final beta",
   "thumb": "img/lg/23screenshot00-4.jpg",
   "author": "{AHS}SONIC original BSP by Tiamat",
   "date": "02/16/2007",
   "file_size": "25.8M",
   "rating": 8.8,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2436",
   "og_image": "https://halomaps.org/hce/img/lg/23screenshot00-4.jpg",
   "category": "Modified Multiplayer Maps",
   "notes": "NOTES:\nThis is the last beta of hugesnap. all game types are fully functional.\n\nCTF: you start inside a hanger and choose a vehicle to leave in. these\ninclude jets, mythos, missle worthogs, and longswords.\n\nSLAYER: start in battle field. only available vehicle is pelican.\n\nODDBALL: Start inside bluebase and wait for ball to spawn. special easter\negg in oddball mode for all you \"easter egg enthusiasts\".\n\nKOTH: Same starting points as slayer. it would be a good idea to grab a peli\nfor this gametype.\n=============================================================================\nVehicles: Pelican 2(updated),jet 8(updated), mythos 1, longsword 4(updated), and\nmisslehog 20.\n\nBest suited for 4-16 players.\n\nSpecial Thanks:\n\nAaron for coming out of nowhere to help me out with major scripting issues\n\nHalo Guru for constantly critisizing my work to help me improve it and testing\n\nEnder the genocide for helping with globals\n\nJayden for helping with vehicle issues\n\n{AHS}Fatfry and his wonderful dedi for testing and pwning and the hugesnap video\n\nKirby_422 for helping with vehicle issues\n\nBiocroc for his script compiler\n\nanyone who had to endure hugesnap_frigginbeta, i feel your pain.\n\nHalomaps.org and UXB for hosting this map and all the files for free\nthat helped me get this project done\n------> the following are the official hugesnap testers:\n-€{M4}§peedix the hedgehog\n-TC-™§HªÐÒwMª§†ê®™\n-Holy\n-Halo Guru\n\nanyone else who helped and i forgot to mention thx alot you are what\nhelped make this happen.",
   "images": [
    "img/lg/23screenshot00-4.jpg",
    "img/lg/24screenshot00-5.jpg"
   ],
   "hash": "74B2A781C13C53CBC88883DBEB12E2A9",
   "fetched": "2026-10-07T16:28:10Z",
   "download": {
    "ok": true,
    "file_name": "2436-hugesnap_finalbeta.zip",
    "bytes": 25820232,
    "at": "2026-10-07T19:31:23Z",
    "sha1": "7cb4b5c3266724396a9df33140333b546570085d"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 2437,
   "title": "Hypothermia Race",
   "thumb": "img/lg/0screenshot00-35.jpg",
   "author": "NerveBooger",
   "date": "02/16/2007",
   "file_size": "19.3M",
   "rating": 9.0,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2437",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-35.jpg",
   "category": "Modified Multiplayer Maps",
   "notes": "Name: Hypothermia_Race\nAuthor: NerveBooger\nEmail: [deleted]\nOriginal Author: KiLLa\n\nVariant from original Hypothermia v0.2. This edit removed invisible race navs, grouped each team with hogs at their respective bases to accomodate team race.\n\nRemoved wind sounds, replaced with p0lar_bear's music tags of Session by Linkin Park.\n\nNOTE:Control of music volume done within Halo audio setting in the lobby. If you have it turned down to zero, you might want to turn it up to 3 - god help you if you have it set to 10.\n\nAuthors notes from Hypothermia v0.2 follow:\n\nV0.2 Bug Fixes:\nFixed issue with the elevator causing massive lag(hopefully).\nTry finding the \"stealth\" hog now suckas!\nSnow hog door model.\nAdded support for all gametypes.\nAdded vehicle blocks in the front enterance of the bases(better CTF games that way).\nFixed odd driver postition while driving the ghost.\nMoved blue elevator control panel, so it can actually be used while on the elevator.\nNew BR Hud crap thanx to p0lar_bear.\n\nThis release is just to get the map out there, and is not \"final\".\n\nAlot of things have been cut for release(including the elite biped), and will be added in later releases.\nI will have a bug report thread setup on BioCroc's forums(http://www.biocroc.com/forums/viewtopic.php?p=5901#5901), so if you have any feed back/bugs/suggestions, leave it there.\nAnd yes, some of the models and bitmaps was infact taken from Halo 2(don't even start any rip talk please).\n\nAlot of people have had thier hands in the production of this map, so if I left anyone out, please let me know.\n\nAlot of people have had thier hands in the production of this map, so if I left anyone out, please let me know.\nFirst off I'd like to thank Tiamat, rec0, kornman00, Lightning, gx_shadow, Xero, Tweek, and Steelix, without thier efforts alot of this wouldn't be possible.\nI'd also like to thank, Master, p0lar_bear(thanx bro), Vinx, SSDC, baturkin, 00dave, The_Ghost, Madrox, Viper_Neo, Neuro(even tho you never finsihed the BSP..), Magnum, and Katanna.\n\nWithout further ado I bring to you, BUGGY HYPO!!\nHypothermia...lives..\n\nNote: The elevators are about a second or so off client side(nothing that can seriously effect gameplay)..",
   "images": [
    "img/lg/0screenshot00-35.jpg",
    "img/lg/1screenshot00-31.jpg"
   ],
   "hash": "5233D39F1BAEB2AEF6AEDB66B9BDCA95",
   "fetched": "2026-10-07T16:28:10Z",
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    "ok": true,
    "file_name": "2437-Hypothermia_Race.zip",
    "bytes": 19285862,
    "at": "2026-10-07T19:31:22Z",
    "sha1": "6b2e8efad538ad61052e14bae73f2e00141c6bf9"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 2438,
   "title": "Marine's Territory",
   "thumb": "img/lg/2screenshot00-24.jpg",
   "author": "qwwq",
   "date": "02/16/2007",
   "file_size": "27.2M",
   "rating": 9.0,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2438",
   "og_image": "https://halomaps.org/hce/img/lg/2screenshot00-24.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgluch varient with some custom vehicles/weapons. You play as a Marine.",
   "notes": "Description : A Bloodgluch varient with some custom vehicles/weapons. You play as a Marine. I made the Plasma Launcher (skined Rocket Launcher that shoots something else ;) look for it behind the base.) Also, you can hold up to 3 weapons at once instead of just 2! :D Have fun!\n\nRecommendation : Since all game modes are supported that the original bloodgulch supports, i would say that this is best for Capture the Flag (cause it's my favorite :D ) plus it just is the most fun.\n\nAcknowledgement: SteelIXB for the FP Marine Arms.",
   "images": [
    "img/lg/2screenshot00-24.jpg",
    "img/lg/3screenshot00-27.jpg"
   ],
   "hash": "5DAFCDEA3646C13396EB622D46D32333",
   "fetched": "2026-10-07T16:28:10Z",
   "download": {
    "ok": true,
    "file_name": "2438-Marine's_Territory.zip",
    "bytes": 27247229,
    "at": "2026-10-07T19:31:21Z",
    "sha1": "d92cd4421a93ae591cffd53578df58d2d671b7d1"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 2439,
   "title": "Obstruction beta",
   "thumb": "img/lg/5screenshot00-24.jpg",
   "author": "Furyoré",
   "date": "02/16/2007",
   "file_size": "8.4M",
   "rating": 6.7,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2439",
   "og_image": "https://halomaps.org/hce/img/lg/5screenshot00-24.jpg",
   "category": "Halo CE Maps",
   "notes": "This map contains the basics for obstruction, it has ONLY the basics, the real map will be coming out soon\n\ndo not fret if it looks dumb, it is only the beta, it has a secret teleporter\n\nwhich leads to the easter eggs of the map which will not be located in the final\n\nits actually really fun with multiple people,\n\nTeleporter??~~~ go to the lifepod in the center of the map, there will be 2 corners, one has a tree\none does not, nestle yourself in the corner without the tree and be wisked away\nto a secret area with a banshee, use the banshee to find the easter eggs\n\nWhy should i found these easter eggs?\nthey include\n1 lamborghini vehicle\n2 segway\n3 the NOOBINATER, a godly rocket launcher with a .5 fire rate and 50 ammo per clip\n4 railgun\n5 plasma claws\n6 an ai arobics gym (happens in begging youll only see them standing in top of each other this sometimes doesnt load right and there will only be one, still a mystery)",
   "images": [
    "img/lg/5screenshot00-24.jpg",
    "img/lg/6screenshot00-19.jpg"
   ],
   "hash": "61F823CA02060B32034E04B6B434AA0B",
   "fetched": "2026-10-07T16:11:51Z",
   "download": {
    "ok": true,
    "file_name": "2439-obstruction_beta.zip",
    "bytes": 8379093,
    "at": "2026-10-07T18:37:34Z",
    "sha1": "a6f4fd7e036cb2aa5108eeb34b5fd90ccb511348"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2440,
   "title": "Purity and Innocence ver2.0",
   "thumb": "img/lg/7screenshot00-20.jpg",
   "author": "Mr. Grunstworthy/Randomation's",
   "date": "02/16/2007",
   "file_size": "8.5M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2440",
   "og_image": "https://halomaps.org/hce/img/lg/7screenshot00-20.jpg",
   "category": "Halo CE Maps",
   "notes": "Mr. Grunstworthy/Randomation's Second map (second version)!\n\nDIFFERENCES FROM FIRST VERSION: A number of different things were fixed for this version,due to imbalances/lack of in the first version (titled 'purity_and_innocence.') This version is reccomended over the previous because it has been balanced better.\n\nThings that are different include: The Famas you spawn with has increased accuracy and decreased damage. It has roughly the same accuracy as the pistol fired automatic (not single shots). Does 15 damage per bullet (for comparison, the Assault Rifle does 10). It also has it's own firing sound. The magnum (M6C) has been modified to do slightly less damage than it did before, due to it's balancing issues. As well, numerous health packs have been added, as well as two locations for a random spawn of overshield or active camo. The final difference is that there are now two additional human turrets on one corner of the second floor (thanks to someone's helpful tutorial, I finally managed to get them to spawn). They were done by Ghost.\n\nTitle:\nPurity and Innocence\n\nDescription:\nA box canyon plays host to two tall bases that stare blanky back at eachother across a vast expanse. However, do not let the sight fool you as below lies instant death if you fall off; as well as a network of trenches that makes traversing the landscape to the other side very confusing and disrupting Ones who have memorized the complex maze will have an advantage..\n\nBackstory:\nWhile the Master Chief and the rest of Pillar of Autumn's crew were busy contending with the flood, one sole precipice of Forerunner beauty remained untouched by the unholy plague. A view to both behold and fear, many have fallen to their deaths during the construction of these strange Forerunner monuments.\n\nReccomendation: Plays well with Team games, especially Team Slayer and Capture the Flag. However, due to the intricacies of the trenches, a large time limit should be alotted for objective gametypes. Reccomended 8-16 people.\n\nNotes: This level took me a while to complete. Several problems arose during creation, thus making me have to remake both the level and the bases. Then, I had to fix other problems, which I can't seem to recall what they were now (I'm trying to forget them, lol). I hope that my hard work and testing has given you a fun map to play!\n\nCredits:\nMr. Gruntsworthy: Modelling, texturing, population\nSagioX: Aided me in fixing problems\nEl Crappio: His French FAMAS was used\nTheGhost: Used his turrets, but they don't seem to be\nspawning...\nKnave's Halo 2 weapons pack, which included the BR55, the\nM6C, and the M7 (the M6C has been modified for this version)\n\nand, lastly, I would like to thank tool for finally cooperating... xD",
   "images": [
    "img/lg/7screenshot00-20.jpg",
    "img/lg/8screenshot00-17.jpg"
   ],
   "hash": "0864E00724B115D7658CF57F9685B9F6",
   "fetched": "2026-10-07T16:11:51Z",
   "download": {
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    "file_name": "2440-purity_and_innocence_ver2.0.zip",
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    "at": "2026-10-07T18:37:34Z",
    "sha1": "5d84ac306fd8513083e8ec06fe48627f78a5b9ab"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2441,
   "title": "Purity and Innocence ver3.0",
   "thumb": "img/lg/9screenshot00-17.jpg",
   "author": "Mr. Grunstworthy/Randomation",
   "date": "02/16/2007",
   "file_size": "8.5M",
   "rating": 7.9,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2441",
   "og_image": "https://halomaps.org/hce/img/lg/9screenshot00-17.jpg",
   "category": "Halo CE Maps",
   "notes": "Mr. Grunstworthy/Randomation's Second map (second version)!\n\nDIFFERENCES FROM FIRST VERSION: A number of different things were fixed for this version,due to imbalances/lack of in the first version (titled 'purity_and_innocence.') This version is reccomended over the previous because it has been balanced better.\n\nThings that are different include: The Famas you spawn with has increased accuracy and decreased damage. It has roughly the same accuracy as the pistol fired automatic (not single shots). Does 15 damage per bullet (for comparison, the Assault Rifle does 10). It also has it's own firing sound. The magnum (M6C) has been modified to do slightly less damage than it did before, due to it's balancing issues. As well, numerous health packs have been added, as well as two locations for a random spawn of overshield or active camo. The final difference is that there are now two additional human turrets on one corner of the second floor (thanks to someone's helpful tutorial, I finally managed to get them to spawn). They were done by Ghost.\n\nDIFFERENCES FROM 2ND VERSION: Version 3 is only slightly different from version two; 2 Ghosts are now added to both sides despite my earlier objections. Testing has proved that Ghosts make a great difference. This will greatly impact play, allowing for faster travel between bases. Though, travelling the trenches in the Ghost is akin to trying to drive a tank through a sewer--aint gonna work. So, download this map, because Randomation's server now runs version 3.0 of this map.\n\nTitle:\nPurity and Innocence\n\nDescription:\nA box canyon plays host to two tall bases that stare blanky back at each other across a vast expanse. However, do not let the sight fool you as below lies instant death if you fall off; as well as a network of trenches that makes traversing the landscape to the other side very confusing and disrupting Ones who have memorized the complex maze will have an advantage..\n\nBackstory:\nWhile the Master Chief and the rest of Pillar of Autumn's crew were busy contending with the flood, one sole precipice of Forerunner beauty remained untouched by the unholy plague. A view to both behold and fear, many have fallen to their deaths during the construction of these strange Forerunner monuments.\n\nReccomendation: Plays well with Team games, especially Team Slayer and Capture the Flag. However, due to the intricacies of the trenches, a large time limit should be alotted for objective gametypes. Reccomended 8-16 people.\n\nNotes: This level took me a while to complete. Several problems arose during creation, thus making me have to remake both the level and the bases. Then, I had to fix other problems, which I can't seem to recall what they were now (I'm trying to forget them, lol). I hope that my hard work and testing has given you a fun map to play!\n\nCredits:\nMr. Gruntsworthy: Modelling, texturing, population SagioX: Aided me in fixing problems El Crappio: His French FAMAS was used TheGhost: Used his turrets, but they don't seem to be spawning...\nKnave's Halo 2 weapons pack, which included the BR55, the\nM6C, and the M7 (the M6C has been modified for this version)\n\nand, lastly, I would like to thank tool for finally cooperating... xD",
   "images": [
    "img/lg/9screenshot00-17.jpg",
    "img/lg/10screenshot00-13.jpg"
   ],
   "hash": "8CFF3D8C7D75924CB450E4CB8F39075A",
   "fetched": "2026-10-07T16:11:50Z",
   "download": {
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    "file_name": "2441-purity_and_innocence_ver3.0.zip",
    "bytes": 8522995,
    "at": "2026-10-07T18:37:33Z",
    "sha1": "696d165a1ceb3a92e74140cb01742b3fd2e9d9cc"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2442,
   "title": "Rider",
   "thumb": "img/lg/11screenshot00-14.jpg",
   "author": "{XTF}ICE",
   "date": "02/16/2007",
   "file_size": "5.9M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2442",
   "og_image": "https://halomaps.org/hce/img/lg/11screenshot00-14.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/11screenshot00-14.jpg",
    "img/lg/12screenshot00-12.jpg"
   ],
   "hash": "2EC9A1999B003D88F43A993446DE21E6",
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    "file_name": "2442-rider.zip",
    "bytes": 5892564,
    "at": "2026-10-07T18:37:31Z",
    "sha1": "4b14be9c7a2af0d4c210e3860a1e2e246e2d0073"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2443,
   "title": "RPG beta4",
   "thumb": "img/lg/13screenshot00-10.jpg",
   "author": "Gibbo",
   "date": "02/16/2007",
   "file_size": "20.0M",
   "rating": 8.6,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2443",
   "og_image": "https://halomaps.org/hce/img/lg/13screenshot00-10.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/13screenshot00-10.jpg",
    "img/lg/14screenshot00-11.jpg"
   ],
   "hash": "853922F67C164A12172764EDEF09D9C7",
   "fetched": "2026-10-07T16:11:50Z",
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    "ok": true,
    "file_name": "2443-rpg_beta4.zip",
    "bytes": 20008132,
    "at": "2026-10-07T18:37:32Z",
    "sha1": "414e29ce3c3555ec5b257c7585c6566febd65749"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2444,
   "title": "Sanctuary",
   "thumb": "img/lg/15screenshot00-10.jpg",
   "author": "Gibbo",
   "date": "02/16/2007",
   "file_size": "41.8M",
   "rating": 8.4,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2444",
   "og_image": "https://halomaps.org/hce/img/lg/15screenshot00-10.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/15screenshot00-10.jpg",
    "img/lg/16screenshot00-9.jpg"
   ],
   "hash": "C4A7F58D24BFE62FF49A2D78E2AC22A5",
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    "file_name": "2444-sanctuary.zip",
    "bytes": 41823888,
    "at": "2026-10-07T18:37:32Z",
    "sha1": "6a7ca5c5322442f26e51af138b979a4f3dba6619"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2445,
   "title": "Sanctum",
   "thumb": "img/lg/1screenshot00-33.jpg",
   "author": "?",
   "date": "02/16/2007",
   "file_size": "9.2M",
   "rating": 8.9,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2445",
   "og_image": "https://halomaps.org/hce/img/lg/1screenshot00-33.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/1screenshot00-33.jpg",
    "img/lg/0screenshot00-36.jpg"
   ],
   "hash": "19B335A2B0F029B729ECA70548BA36CA",
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    "file_name": "2445-sanctum.zip",
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    "at": "2026-10-07T18:37:30Z",
    "sha1": "f243883f48f585e5f1b502da5ac8aa366c1637e0"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2446,
   "title": "Space",
   "thumb": "img/lg/2screenshot00-25.jpg",
   "author": "?",
   "date": "02/16/2007",
   "file_size": "15.4M",
   "rating": 7.5,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2446",
   "og_image": "https://halomaps.org/hce/img/lg/2screenshot00-25.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/2screenshot00-25.jpg",
    "img/lg/3screenshot00-28.jpg"
   ],
   "hash": "27461AFE9F09E82156FC24742406B080",
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   "download": {
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    "file_name": "2446-space.zip",
    "bytes": 15408824,
    "at": "2026-10-07T18:37:28Z",
    "sha1": "86e0367207bcab853da98aeb80d3df88cc356d04"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2447,
   "title": "Speedball",
   "thumb": "img/lg/4screenshot00-21.jpg",
   "author": "?",
   "date": "02/16/2007",
   "file_size": "5.4M",
   "rating": 7.5,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2447",
   "og_image": "https://halomaps.org/hce/img/lg/4screenshot00-21.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/4screenshot00-21.jpg",
    "img/lg/5screenshot00-25.jpg"
   ],
   "hash": "F8C4F0744F11D396B72085F914B7BDE9",
   "fetched": "2026-10-07T16:11:48Z",
   "download": {
    "ok": true,
    "file_name": "2447-speedball.zip",
    "bytes": 5398195,
    "at": "2026-10-07T18:37:28Z",
    "sha1": "bdb64a67f2e0c0eaa8d9dd538435c573fe7b81a4"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2448,
   "title": "Strategy Gulch beta5",
   "thumb": "img/lg/6screenshot00-20.jpg",
   "author": "Dave (a.k.a. Rambo)",
   "date": "02/16/2007",
   "file_size": "29.2M",
   "rating": 8.5,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2448",
   "og_image": "https://halomaps.org/hce/img/lg/6screenshot00-20.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A bloodgulch varient",
   "notes": "Okay guys. This is the newest beta. This will be the last beta before the supposed final beta, so long as nothing serious crops up. Please, I ask that you test the crap out of this map by hosting it on large servers and small servers alike. I want this thing stress tested for lag and other issues. Please report all bugs and issues to my AIM, which is Guardian2433 or consult this Read Me file within the downloaded archive for E-Mail. Please DO NOT abuse it as I have had many SPAMers I fought a good war against and have virtually won.\n\nSoon the final map will be out but its up to y'all if you want it. Lets have some serious gaming here guys, okay?\n\nHere's what's new in the map. Bulldogs are in and so are Wasps. The turrets are the same and the Warthog has a horn on it, not to mention that the gun has been replaced with missels off the Missel Hog. Even more sounds have been added/replaced. For instance, the bomb and C4 (Plastique) have timer sounds on them. I also added more weapons and removed old ones after upgrading. The full list of stuff is below.\n\nWeapons:\n\n-Standard pistol\n-Standard assault rifle\n-Benelli shotgun\n-Panzerfaust rocket launcher\n-Brute shot (I know I said Human only but its close enough and I wanted a good grenade launcher)\n-Anti-armor sniper rifle\n-Battle rifle\n-C4\n-Bomb\n-Katana (Like anyone really sports one in a map but I did for fun)\n-.357 Magnum revolver (Is it a .357? Oh well I just used a .357 Mag sound on it)\n\nVehicles:\n\n-H2 Warthog (with horn and radio like before)\n-Bulldog\n-Wasp\n-LAAG Turret\n-Rocket Turret\n-Scorpion\n\nTurrets are strategically placed and all of them appear in full team modes, else just the essentials appear at bases and maybe strewn about the map i various spots. A hog is near one of the teles so that makes for good getaways. The rest y'all can figure out on your own and I leave it as a surprise. No easter eggs though as of yet. I really can't think of anything to add that won't cause lag so oh well.\n\nTag Credits:\n\nForgive me for not mentioning anyone in here but some of these people I don't know and therefore put a question-mark next to. Please contact me for proper credit and I'll gladly oblige.\n\nAll sounds were done by me, obviously, except for the usual unmofidied sounds. Feel free to ask for the tags and I'll upload them or provide a link. All else is as follows.\n\n-BSP: TheGhost / Bungie / GearBox Entertainment (Thats right, no TheGhost's BG anymore; it caused too much lag.)\n\nWeapons\n\n-Bomb: CMT Team\n-Anti-Armor Sniper: Tiamat\n-C4: Tiamat\n-Katana: Banshee Ace 2\n-Panzerfaust: Johan Postma / Cold_as_ice\n-Brute Shot: ?\n-Battle Rifle: Wave of Lag\n-Magnum: Jahrain\n-Flashbang Grenades: t3h_lag\n-Benelli Shotgun: ?\n\nVehicles\n\n-Turrets: TheGhost\n-Bulldog: ?\n-H2 Warthog: ?\n-Wasp: Mothergoat\n-Scorpion: Bungie\n\nHappy Gaming and enjoy!",
   "images": [
    "img/lg/6screenshot00-20.jpg",
    "img/lg/7screenshot00-21.jpg"
   ],
   "hash": "26CC6DFA5DA8275B8C285957EC1C5CAF",
   "fetched": "2026-10-07T16:28:09Z",
   "download": {
    "ok": true,
    "file_name": "2448-strategy_gulch_beta5.zip",
    "bytes": 29178422,
    "at": "2026-10-07T19:31:20Z",
    "sha1": "4f0b883572f63a1590f1b114c21be5791afe3018"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 2449,
   "title": "Summer",
   "thumb": "img/lg/8screenshot00-18.jpg",
   "author": "troy200",
   "date": "02/16/2007",
   "file_size": "5.2M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2449",
   "og_image": "https://halomaps.org/hce/img/lg/8screenshot00-18.jpg",
   "category": "Halo CE Maps",
   "notes": "This is my first real map, so there are bound to be a few small glitches, although I got most bugs out of it.\nFeatures:\n\n- Large map for slayer and team slayer games -\n- Vehicles move faster -\n- High flight ceiling -\n- Bloodgulch bases -\n\nCurrent status:\nSlayer - Perfect gameplay, excellent frame-rate.\nCTF - Not yet funtional.\nKing Of The Hill - Soon to be implemented.\nOddball - Soon to be implemented.\nTeam Slayer - Perfect gameplay, excellent frame-rate.\n\nHope you enjoy it! :)",
   "images": [
    "img/lg/8screenshot00-18.jpg",
    "img/lg/9screenshot00-18.jpg"
   ],
   "hash": "8F7C60003694AAD84319A436ADBE6E94",
   "fetched": "2026-10-07T16:11:48Z",
   "download": {
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    "file_name": "2449-summer.zip",
    "bytes": 5247063,
    "at": "2026-10-07T18:37:26Z",
    "sha1": "bf40472c1d4b41b12cc1eb9ce8d0d46d53e0fc04"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2450,
   "title": "The Bridge",
   "thumb": "img/lg/11screenshot00-15.jpg",
   "author": "?",
   "date": "02/16/2007",
   "file_size": "30.8M",
   "rating": 8.5,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2450",
   "og_image": "https://halomaps.org/hce/img/lg/11screenshot00-15.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/11screenshot00-15.jpg",
    "img/lg/12screenshot00-13.jpg"
   ],
   "hash": "52DB45E4DA1A1C498DCEDE8DE224B120",
   "fetched": "2026-10-07T16:11:47Z",
   "download": {
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    "file_name": "2450-the-bridge.zip",
    "bytes": 30836599,
    "at": "2026-10-07T18:37:29Z",
    "sha1": "eecb172ded6a727f328cbde46fc2086083a65eea"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2451,
   "title": "Vertimad",
   "thumb": "img/lg/13screenshot00-12.jpg",
   "author": "Hogdriver155/S122doom",
   "date": "02/16/2007",
   "file_size": "23.4M",
   "rating": 9.1,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2451",
   "og_image": "https://halomaps.org/hce/img/lg/13screenshot00-12.jpg",
   "category": "Modified Multiplayer Maps",
   "notes": "Small Description, A mod of vertigo city.\nVehicles, Draco, Mjet, Misslehog, Vulcan Turret, Warp Star, Hoverbike Weapons, Many many new ones, they are scattered around, on rooftops, on bases and other places.",
   "images": [
    "img/lg/13screenshot00-12.jpg",
    "img/lg/14screenshot00-12.jpg"
   ],
   "hash": "D19D01B9FABC4272B82751AA4C6FD619",
   "fetched": "2026-10-07T16:28:09Z",
   "download": {
    "ok": true,
    "file_name": "2451-vertimad.zip",
    "bytes": 23448220,
    "at": "2026-10-07T19:31:18Z",
    "sha1": "8561c2a81088b8c407dc5abe16db9a9cf5f24ada"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 2452,
   "title": "Single Player Level - Truth Island Part One",
   "thumb": "img/lg/0screenshot00-38.jpg",
   "author": "Malolo420(aka CrackCocaine)",
   "date": "02/16/2007",
   "file_size": "37.9M",
   "rating": 8.0,
   "sids": [
    37
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2452",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-38.jpg",
   "category": "Custom Single Player Maps",
   "description": "Play as an elite, fight against flood.",
   "notes": "A covenant drop ship was patrolling halo when they spotted an island, it went in closer to land when it was attacked by flood and crashed. After communications were lost the covenant got suspicious and sent in more dropships to find the crashed drop ship and set up base. After they got there they discovered the flood, so they ask for reinforcements, and thats where you come in.\n\nObjective- To Find the Crashed Dropship and try to save survivors.",
   "images": [
    "img/lg/0screenshot00-38.jpg",
    "img/lg/1screenshot00-32.jpg"
   ],
   "hash": "41A1BB5E71E66702469A58FC1B9EC1F1",
   "fetched": "2026-10-07T16:31:42Z",
   "download": {
    "ok": true,
    "file_name": "2452-truthislandsp_partone.zip",
    "bytes": 37860936,
    "at": "2026-10-07T19:55:07Z",
    "sha1": "0cc5d3dbb886e4dd0c5db19f116eec5801380c6c"
   },
   "category_names": [
    "Custom Single Player Maps"
   ]
  },
  {
   "fid": 2453,
   "title": "Single Player Level - Truth Island Part two",
   "thumb": "img/lg/2screenshot00-27.jpg",
   "author": "Malolo420(aka CrackCocaine)",
   "date": "02/16/2007",
   "file_size": "38.4M",
   "rating": 8.0,
   "sids": [
    37
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2453",
   "og_image": "https://halomaps.org/hce/img/lg/2screenshot00-27.jpg",
   "category": "Custom Single Player Maps",
   "description": "Description: Play as an half elite, half flood. Sequel to truthislandsp_partone",
   "notes": "Story-\nAfter you found the crashed drop ship the flood was getting too strong and you get infected. The flood take over the island and all covenant forces are eliminated.\n\nObjective- Kill all covenant.",
   "images": [
    "img/lg/2screenshot00-27.jpg",
    "img/lg/3screenshot00-30.jpg"
   ],
   "hash": "5433A4B24F7C85EA363CA838BB0E923D",
   "fetched": "2026-10-07T16:31:41Z",
   "download": {
    "ok": true,
    "file_name": "2453-truthislandsp_parttwo.zip",
    "bytes": 38383853,
    "at": "2026-10-07T19:55:06Z",
    "sha1": "fc5fba14ab12b664680bd9b75fa76476a475702c"
   },
   "category_names": [
    "Custom Single Player Maps"
   ]
  },
  {
   "fid": 2454,
   "title": "Banshee Launcher Tags",
   "thumb": "img/lg/bansheelauncher1.jpg",
   "author": "huntertreat14",
   "date": "02/16/2007",
   "file_size": "200.9K",
   "rating": null,
   "sids": [
    32
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2454",
   "og_image": "https://halomaps.org/hce/img/lg/bansheelauncher1.jpg",
   "category": "Halo CE Scenery Tags",
   "images": [
    "img/lg/bansheelauncher1.jpg",
    "img/lg/bansheelauncher2.jpg"
   ],
   "hash": "ECBF87F41FFAA36A4BDBE3EA1B706AAE",
   "fetched": "2026-10-07T16:36:31Z",
   "download": {
    "ok": true,
    "file_name": "2454-bansheelauncher.zip",
    "bytes": 200949,
    "at": "2026-10-07T20:03:17Z",
    "sha1": "ea3561b0674b3ce0030343992e97c620133e358e"
   },
   "category_names": [
    "Halo CE Scenery Tags"
   ]
  },
  {
   "fid": 2455,
   "title": "Base Chips (MAX)",
   "thumb": "img/lg/Base_chips.jpg",
   "author": "Josh (Dark Aspire)",
   "date": "02/16/2007",
   "file_size": "58.3K",
   "rating": null,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2455",
   "og_image": "https://halomaps.org/hce/img/lg/Base_chips.jpg",
   "category": "3D Model Files",
   "notes": "Well, This is a base that I would like to see GMAX user's (Or 3DS plugin users)\nput in there own halo map, seem so I tried to make a map but tool Isn't working for me,\nIt would be great if you used this! Notice that little ramp at the back? Thats where MC\ncan climb up to either meet up with a warthog or a banshee. It comes in GMAX format so its\nbest used for them.\n\nMake any modifications to it, but please give me some credit!\n\n(Needs desperate skinning, thats why I left it blank so you can do it)",
   "images": [
    "img/lg/Base_chips.jpg"
   ],
   "hash": "CEB01F764870372E613EC691F8BD3DF5",
   "fetched": "2026-10-07T16:33:10Z",
   "download": {
    "ok": true,
    "file_name": "2455-Base_Chips.zip",
    "bytes": 58292,
    "at": "2026-10-07T19:57:27Z",
    "sha1": "ea90679885f4df5cffc7b41679ed50fbd9521a52"
   },
   "category_names": [
    "3D Model Files"
   ]
  },
  {
   "fid": 2456,
   "title": "Blank Scenario files",
   "thumb": "img/placeholder.jpg",
   "author": "BIGBOOM",
   "date": "02/16/2007",
   "file_size": "2.7M",
   "rating": 9.0,
   "sids": [
    20
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2456",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo CE Misc. Tags",
   "notes": "This scenario tag was made by me, I had noticed the lack of blank scenario tags so i made 1 myself.\nUse as u wish, call the map watever u want just make sure to give me credit.\n\nTo use extract all the files to you HaloCE\\tags\\levels there the final output should be tags\\levels\\map\n\nIf there is anything that i have missed please contact me.",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "B1DA46AE8145E9B57888617E5E74C832",
   "fetched": "2026-10-07T16:34:39Z",
   "download": {
    "ok": true,
    "file_name": "2456-blank_scenario_files.zip",
    "bytes": 2700831,
    "at": "2026-10-07T20:00:14Z",
    "sha1": "915ab67db163ef2ee0953dd42928d141b07d2a25"
   },
   "category_names": [
    "Halo CE Misc. Tags"
   ]
  },
  {
   "fid": 2457,
   "title": "Bridge model (MAX)",
   "thumb": "img/lg/bridge-1.jpg",
   "author": "KingOfWar",
   "date": "02/16/2007",
   "file_size": "314.7K",
   "rating": null,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2457",
   "og_image": "https://halomaps.org/hce/img/lg/bridge-1.jpg",
   "category": "3D Model Files",
   "notes": "Author Notes: I have made this for my mapping team. Everyone is welcome to use it just please give credits.",
   "images": [
    "img/lg/bridge-1.jpg",
    "img/lg/bridge-2.jpg"
   ],
   "hash": "A27127FF64C582F667183DED94E14347",
   "fetched": "2026-10-07T16:33:09Z",
   "download": {
    "ok": true,
    "file_name": "2457-Bridge_model_2.zip",
    "bytes": 314698,
    "at": "2026-10-07T19:57:26Z",
    "sha1": "7bf769eb5ab6256362566113f9327e53809dd861"
   },
   "category_names": [
    "3D Model Files"
   ]
  },
  {
   "fid": 2458,
   "title": "Folding Cafeteria Table Tags",
   "thumb": "img/placeholder.jpg",
   "author": "Rob Oplawar",
   "date": "02/16/2007",
   "file_size": "644.8K",
   "rating": null,
   "sids": [
    32
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2458",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo CE Scenery Tags",
   "notes": "This scenery object has 4 permutations:\n__base : open table\n30deg : table folded slightly\n60deg : table folded more\nclosed : table folded closed",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "68774454C51F3872E8B5A4E580420022",
   "fetched": "2026-10-07T16:36:30Z",
   "download": {
    "ok": true,
    "file_name": "2458-cafeteria_table.zip",
    "bytes": 644759,
    "at": "2026-10-07T20:03:16Z",
    "sha1": "74da51034b2aaf67633aaa3e8ebd142ee4f29830"
   },
   "category_names": [
    "Halo CE Scenery Tags"
   ]
  },
  {
   "fid": 2459,
   "title": "Custom Sounds",
   "thumb": "img/placeholder.jpg",
   "author": "Dave (a.k.a Rambo)",
   "date": "02/16/2007",
   "file_size": "5.1M",
   "rating": null,
   "sids": [
    20
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2459",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo CE Misc. Tags",
   "notes": "Behold, my wonderful sound replacements for Halo Ce, featured in Strategy Gulch and the upcoming Strategy Island! I have taken great care to make sure these babies would meet the expectations of those that dare use them. Hee-hee! :)\n\nThese sounds are by no means my own, for I have borrowed them from sound libraries such as Sound Ideas Series 6000 and Hollywood Edge Premiere Edition. Therefore I refuse any credit except for the editing (prep work) and tagging. Please do not say these sounds were made by me. The only sounds I truly made were the voice replacement tracks such as \"d_*.sound\" (where * = name). Those were from the \"Game Type Voice Replacements\" package that was originally in WAV format. Now you can enjoy them in tagged format, including ones I forgot to record or rerecorded due to not being explicit enough with regards to teams in team mode.",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "CE675769853589F12D088975D85ACBC2",
   "fetched": "2026-10-07T16:34:38Z",
   "download": {
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    "file_name": "2459-custom_sounds.zip",
    "bytes": 5106934,
    "at": "2026-10-07T20:00:14Z",
    "sha1": "e9ab3b3ee56095669f86e3c7106ad7d1bdb4c78b"
   },
   "category_names": [
    "Halo CE Misc. Tags"
   ]
  },
  {
   "fid": 2460,
   "title": "Flag Base (MAX)",
   "thumb": "img/lg/flag_base.jpg",
   "author": "The Patron",
   "date": "02/16/2007",
   "file_size": "45.8K",
   "rating": null,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2460",
   "og_image": "https://halomaps.org/hce/img/lg/flag_base.jpg",
   "category": "3D Model Files",
   "description": "This is a flag base similar as the one in Tutorial map.",
   "images": [
    "img/lg/flag_base.jpg"
   ],
   "hash": "B19DE226F0BC3A79A3A075215774882C",
   "fetched": "2026-10-07T16:33:09Z",
   "download": {
    "ok": true,
    "file_name": "2460-flag-base.zip",
    "bytes": 45777,
    "at": "2026-10-07T19:57:26Z",
    "sha1": "7cd42d7fcc9443300976f13bc9da1eebaca86ec8"
   },
   "category_names": [
    "3D Model Files"
   ]
  },
  {
   "fid": 2461,
   "title": "Halo 2 Music tags",
   "thumb": "img/placeholder.jpg",
   "author": "{AHS}SONIC",
   "date": "02/16/2007",
   "file_size": "14.8M",
   "rating": 8.7,
   "sids": [
    20
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2461",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo CE Misc. Tags",
   "notes": "Original music piece: Halo Suite\n==============================================================\nHere are a few cool sounding halo 2 music tags for halo ce.\nif you would like to sample them without putting them into\na scenario or map, simply open guerrila and open the .sound\ntags. scroll down to the bottom untill you see some stuff\nhaving to do with permituations. click the \"play\" button and\nlisten to some sweet halo 2 tracks.\n==============================================================\nPut the enclosed \"tags\" folder into the halo ce root\ndirectory. This will only add the files it wont replace\nanything.\n===============================================================\nsee contact info for questions and/or help with using\nthese tags",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "77FFF769813874346D7F5CA47E809049",
   "fetched": "2026-10-07T16:34:38Z",
   "download": {
    "ok": true,
    "file_name": "2461-Halo_2_music_tags.zip",
    "bytes": 14797701,
    "at": "2026-10-07T20:00:12Z",
    "sha1": "9e2b244db0c2b2b2795455dc37236e8474e49fed"
   },
   "category_names": [
    "Halo CE Misc. Tags"
   ]
  },
  {
   "fid": 2462,
   "title": "HangEmHigh Model (MAX)",
   "thumb": "img/placeholder.jpg",
   "author": "[†]Acedia",
   "date": "02/16/2007",
   "file_size": "54.3K",
   "rating": null,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2462",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "3D Model Files",
   "notes": "This file is a max file made to recreate the Map Hang Em High, it is very close to the original map size and scaled\naccordingly you may use it how you wish, not in a way that would violate any copyright laws please give me credit, if you wish. A full map pack will be available soon.",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "69C6E676399E0C8A79A9F85BD27F7E6E",
   "fetched": "2026-10-07T16:33:09Z",
   "download": {
    "ok": true,
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   "title": "Halo CE Photos",
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   "fid": 2469,
   "title": "Basic Map Tutorial video (54 minutes)",
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   "author": "HaloGuru",
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   "title": "Getting Around the System (PDF/DOC)",
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   "author": "{AHS}SONIC",
   "date": "02/16/2007",
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   "category": "Tutorials",
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   "category": "Tutorials",
   "description": "Tutorial on how to make scenery play music",
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   "author": "{TSL}Hunter",
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   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Tutorials",
   "description": "Making a ladder in a Halo CE map BSP",
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   "thumb": "img/placeholder.jpg",
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   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Tutorials",
   "description": "This is a tutorial on how to make your tool program work",
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   "fid": 2474,
   "title": "Halo Server Configuration 1.7",
   "thumb": "img/placeholder.jpg",
   "author": "{EzR}Ben",
   "date": "02/16/2007",
   "file_size": "138.1K",
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2474",
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   "category": "Halo Utilities",
   "description": "This program will simplify the task of creating a server configuration file for your dedicated server.",
   "notes": "What It Does...\nThis program will simplify the task of creating a server configuration file for your dedicated server.\n\nMaps...\nThe maps that are displayed in the folder are from the original halo. If you have downloaded any custom maps you can add them to the text file so that they will be displayed in the list. The new update now allows you to append any maps you have downloaded to your computer, so that you can host custom maps as well without having to type them out yourself.\n\nGametypes...\nThe text files includes the original maps and game types for the original halo. If you have created your own gametypes you will need to open the gametypes text file and add your gametype name, which you created in halo. Please note this must be the same as the one in halo in order for it to work properly. The next version will hopefully find your custom gametypes.\n\nRandom Map Generator...\nNot sure what maps to host on your dedicated server? Well here is a cleaver little tool that has been introduced into the latest version of the halo server configuration. By allowing you to select the gametypes the tool will randomly select a map from your map list. If you are happy with the selection you can then import it into the maplist, however if you aren’t happy with one or more of the maps that that have been added, you can remove the ones you don't want and then add the maps that you do want. Thanks to [KB] Kaos for the idea, keep them coming!\n\nAdvanced Features...\nSince the version 1.0.6 some advanced options have come into play on the program, which allows you to toggle between the simple setup commands which is what you see when you start the program, but also some more advanced features like team killing, and banning players.\n\nWeb Update...\nThis new version of the program comes with a built in web update feature. For it to work properly first run the server configuration.exe file, then click on program > check for updates. It will download a small file, which it puts in the application directory, which it then reads from to tell whether it has an update and if so, you have the ability to download the latest version. Cleaver eh? :P\n\nCurrent Version...\n1.0.7\n\nVersion History\n------------------------------\n\nV1.0.0\n- The program was created allowing basic input to allow the user to create a standered halo dedicated server.\n\nv1.0.1\n- A message of the day feature was introduced to the program to allow people to enter a custom message for the server.\n- The update map list was added so that the custom maps uhe user had on there machine where added to the maplist.txt file.\n- The version number was changed to 1.0.1 on the splash screen and the help > about menu.\n- The update utility was added so that the user could check for an update, without having to look for the latest version.\n\nv1.0.2 - BETA\n- A rcon password option has been created allowing advanced remote control of a dedicated server.\n- The load file feature has been added to the configuration menu so that the init.txt can be edited rather then having to be created all over again.\n- Some security measures to prevent the program from working in case of the copyright being changed or the program executable. It has also been done to unsure that if the program was to be updated the updater will be able to function correctly.\n- The version number was changed to 1.0.2 on the splash screen and the help > about menu.\n\nv1.0.3\n- The BETA notes have been put into place and an the file can be downloaded by everyone.\n- Some error checking has been improved on the validation of numeric inputs to help avoid the server from crashing from invalied alphabetical letters being typed in.\n- The version number on the splash screen now automatically tell the user what version they are running, this is also the same for the information under help > about.\n- Added functionality so that the user can choose to save the init.txt file to there desired location, rather then just the halo ce directory.\n- The update program has been upgraded to allow future updates to be more streamlined and easier to manage. Some advanced error handling has been setup to help give some better error responces to help diagnose some problems.\n\nv1.0.4\n- Fixed a issue where if the user wanted to load a sever configuration file from a specified path, and entered it wrong or the file didn't exist it would cause the program to crash with run time error 53.\n- Fixed a issue where the MOTD might not save the text that was entered to the default halo ce directory.\n- Fixed a issue where if you click on update maps it will include the .map extention on the end.\n- Added a feature to MOTD so that when you have entered the message, it will close down the form, rather then having to manually close it.\n- Renamed the label 'Recon' to 'Rcon'\n\nv1.0.5\n- Fixed a issue where upon you load a server configuration file from a specified place and it would come up with a message box to say it was successful, then would show an error saying an error had occured. Please note this was a bug in the code and no error had occured.\n\nv1.0.6\n- Added an alert to warn you if you attempt to load a file over another file.\n- Added shortcut commands to the menu's for easier nagivation.\n- Added advanced command into the start menu so that extra commands can be added into the init.txt file. At this point in time if the init.txt file is loaded it will not display some of the commands, a fix is going to hopefully be made in the next version.\n- Added in a mode option in the program menu that lets you choose between a simple and advanced setting. If you load the server settings it will automatically input these settings as well. The advanced settings allow you to include extra features such as logging options, contolling team killing etc.\n- Fixed an issue where loading from a server configuration file might not display the server name correctly if it had spaces in it.\n\nv1.0.7\n- Added a feature when you load message of the day so that when you load the form it will load the message of the day that has previously been written, so that if you want to modify it you don't have to write it all out again.\n- Added a feature to the server name box where it will deny any spaces entered. This is so that your server name will not revert to halo if it had any spaces in it which was a problem.\n- Added in some extra handling to see if anything has been entered in the server password, or server rcon textbox. If nothing is entered, it will not be included in the server configuration file.\n- Added a report bug and feedback option in the help menu. By clicking this it will take you to my website where you can then follow the link on the right hand side of the page under chat, to leave feedback.\n- Added in the minimze feature to the main program so that you don't have to have it running on the main desktop all the time.",
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   "fid": 2475,
   "title": "JamesD Node Importer max script",
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  {
   "fid": 2476,
   "title": "Hypo v0.3",
   "thumb": "img/lg/0screenshot00-37.jpg",
   "author": "KiLLa",
   "date": "02/16/2007",
   "file_size": "18.2M",
   "rating": 9.0,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2476",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-37.jpg",
   "category": "Halo CE Maps",
   "notes": "This release is just to get the map out there, and is not \"final\".\n\nAlot of things have been cut for release(including the elite biped), and will be added in later releases.\nI will have a bug report thread setup on BioCroc's forums(http://www.biocroc.com/forums/viewtopic.php?p=5901#5901), so if you have any feed back/bugs/suggestions, leave it there.\nAnd yes, some of the models and bitmaps was infact taken from Halo 2(don't even start any rip talk please).\n\nAlot of people have had thier hands in the production of this map, so if I left anyone out, please let me know.\n\nAlot of people have had thier hands in the production of this map, so if I left anyone out, please let me know.\nFirst off I'd like to thank Tiamat, rec0, kornman00, Lightning, gx_shadow, Xero, Tweek, and Steelix, without thier efforts alot of this wouldn't be possible.\nI'd also like to thank, Master, p0lar_bear(thanx bro), Vinx, SSDC, baturkin, 00dave, The_Ghost, Madrox, Viper_Neo, Neuro(even tho you never finsihed the BSP..), Magnum, and Katanna.\n\nWithout further ado I bring to you, BUGGY HYPO!!\nHypothermia...lives..\n\nNote: The elevators are about a second or so off client side(nothing that can seriously effect gameplay)..\n\nBrought to you by: KiLLa\n\nV0.2 Bug Fixes:\n---------------\nFixed issue with the elevator causing massive lag(hopefully).\nSnow hog door model.\nAdded support for all gametypes.\nAdded vehicle blocks in the front enterance of the bases(better CTF games that way).\nMoved blue elevator control panel, so it can actually be used while on the elevator.\nNew BR Hud crap thanx to p0lar_bear.\n\nv0.3 Bug Fixes:\n---------------\nFixed Smach sounds, and shaders, and 3p model.\nFixed Vehicle blocks, and added blocks to the side tunnels\nAdded Teleporter from the middle of the tunnel, to the top center(by the invis or ovvy) of the cliff.\nChanged shield shaders.\nThe Mongoose now uses a first person view.\nAdded 2 needle turrets on the platue.\nChanged teleporter shaders in both bases.\nFixed odd driver postition while driving the ghost.\nRemoved \"trick\" button from mongoose.\nRemoved all shreds of \"taunts\".\nAdded fp shield.\nFixed Sniper contrial.\nAdded shield down effect.\nAltered race gametype to suit layout changes (blocking of the tunnels).",
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    "at": "2026-10-07T18:37:26Z",
    "sha1": "233dc0f2b5cf30bfe076336fd3f5ee2bc407956e"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2477,
   "title": "GMAX to Object files Script",
   "thumb": "img/lg/Gmax_obj1.jpg",
   "author": "Matooba",
   "date": "02/16/2007",
   "file_size": "550.6K",
   "rating": 7.6,
   "sids": [
    8
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2477",
   "og_image": "https://halomaps.org/hce/img/lg/Gmax_obj1.jpg",
   "category": "Halo Utilities",
   "notes": "Intructions:\nPut script in your Gmax scripts folder,\nOpen Utilities, then click tab MAXscript,\nSelect the model and all the parts you want to export,\nOpen listener, Run script,\nCopy and paste the following lines into a\ntext editor (ie..notepad), and save them as a .obj file.\nJust make sure to copy everything from,\n# -----------------\n# Start of obj file\nto\n# end of obj file\n# ---------------",
   "images": [
    "img/lg/Gmax_obj1.jpg",
    "img/lg/Gmax_obj2.jpg"
   ],
   "hash": "1FE5B246FF6751852EF9BCB737193889",
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    "file_name": "2477-gmax_to_object_files.zip",
    "bytes": 550579,
    "at": "2026-10-07T20:16:35Z",
    "sha1": "32eff740bf0f25d91616e7bd06face10e6c50b90"
   },
   "category_names": [
    "Halo Utilities"
   ]
  },
  {
   "fid": 2478,
   "title": "HUDwinder",
   "thumb": "img/lg/0screenshot00-39.jpg",
   "author": "p0lar_bear (Chris Burdick)",
   "date": "02/16/2007",
   "file_size": "6.3M",
   "rating": 8.1,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2478",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-39.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Sidewinder varient with the H2 Hud",
   "images": [
    "img/lg/0screenshot00-39.jpg",
    "img/lg/1screenshot00-35.jpg"
   ],
   "hash": "4F9CB8875AD613514E13C9A0FCE234EC",
   "fetched": "2026-10-07T16:28:08Z",
   "download": {
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    "file_name": "2478-HUDwinder.zip",
    "bytes": 6339453,
    "at": "2026-10-07T19:31:17Z",
    "sha1": "49ed096a91e4425352d3ccfe50b60426db134801"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 2479,
   "title": "Halo 2 hud Tags release",
   "thumb": "img/lg/HUD2.jpg",
   "author": "p0lar_bear (Chris Burdick)",
   "date": "02/16/2007",
   "file_size": "1.8M",
   "rating": 8.5,
   "sids": [
    20
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2479",
   "og_image": "https://halomaps.org/hce/img/lg/HUD2.jpg",
   "category": "Halo CE Misc. Tags",
   "notes": "INFORMATION\nThis archive contains a set of tags that will change the default Halo Heads-Up Display (HUD) into a replica of Halo 2's SPARTAN-II HUD. These tags will only work with the Halo: Custom Edition game, and are not indended for Halo XBox, Halo PC, or Halo 2 (which would be rather pointless). Please note that this will only affect maps YOU create; the HUD on existing maps will remain unchanged.",
   "images": [
    "img/lg/HUD2.jpg",
    "img/lg/HUD4.jpg"
   ],
   "hash": "CABA39D508F79E64BA2BE32EF1D55FE7",
   "fetched": "2026-10-07T16:34:38Z",
   "download": {
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    "file_name": "2479-halo2_hud_release.zip",
    "bytes": 1787314,
    "at": "2026-10-07T20:00:10Z",
    "sha1": "3e1912257e4ad6060c03c49b40a6b4084d225a30"
   },
   "category_names": [
    "Halo CE Misc. Tags"
   ]
  },
  {
   "fid": 2480,
   "title": "Tutorial HEK Plus - Extracting tags using HEK+ (HEK Plus)",
   "thumb": "img/placeholder.jpg",
   "author": "HaloGuru",
   "date": "02/22/2007",
   "file_size": "4.6M",
   "rating": 7.9,
   "sids": [
    23
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2480",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Tutorials",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "9F4CBBC04394F5718806C82B395B4775",
   "fetched": "2026-10-07T16:40:30Z",
   "download": {
    "ok": true,
    "file_name": "2480-Ripping_tut.zip",
    "bytes": 4646915,
    "at": "2026-10-07T20:13:16Z",
    "sha1": "c8a201085e71f4da72e28704e68df49c529bca2f"
   },
   "category_names": [
    "Tutorials"
   ]
  },
  {
   "fid": 2481,
   "title": "Setting up a Shortcut for Tool",
   "thumb": "img/placeholder.jpg",
   "author": "HaloGuru",
   "date": "02/22/2007",
   "file_size": "3.2M",
   "rating": null,
   "sids": [
    23
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2481",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Tutorials",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "51B06E6C91E8430E791D9616669A3DD5",
   "fetched": "2026-10-07T16:40:30Z",
   "download": {
    "ok": true,
    "file_name": "2481-tool_setup.zip",
    "bytes": 3249620,
    "at": "2026-10-07T20:13:15Z",
    "sha1": "1dc9017e94291b0eab5783b2e9b2cb15a051c2c6"
   },
   "category_names": [
    "Tutorials"
   ]
  },
  {
   "fid": 2482,
   "title": "Modified Shields Tags",
   "thumb": "img/placeholder.jpg",
   "author": "Steva",
   "date": "02/22/2007",
   "file_size": "2.7M",
   "rating": null,
   "sids": [
    34
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2482",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo CE Biped Tags",
   "notes": "This is my second pack of jakcal shields(this file contains only shields for jackals, not sta. shields).\nThis is better than the first time, on some way, but this one is little \"blured\",no matter, so can you tell me wich one is better, not one of the packs, but shield, first or second blue shield(only for those with lines on them) and etc.... For all colors, only purple and green aren`t in both packs. So send me a private message on the forum.halomaps.org. about what shield is better, but probably all are good because you all probably have the better graphic card then me, so if you can, send me some screenshots from your computer, so I can see what to make better. I am Steva, there are lots of my topics on the forum, so you will not have to search for long.\n\nTo install put in the same folders as the last ones.\nSorry about blue shields, you need to set them manualy.(from the last pack)",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "EE0ABD07E4CC7DF08F5F455830D296F1",
   "fetched": "2026-10-07T16:35:31Z",
   "download": {
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    "file_name": "2482-Modified_shields2.zip",
    "bytes": 2685444,
    "at": "2026-10-07T20:01:53Z",
    "sha1": "7497bb2c400e220a00482ccfc1e4726f1418430e"
   },
   "category_names": [
    "Halo CE Biped Tags"
   ]
  },
  {
   "fid": 2483,
   "title": "Oozi Model (3DS/MAX)",
   "thumb": "img/lg/My_model.jpg",
   "author": "forrest3dsmaster",
   "date": "02/22/2007",
   "file_size": "307.0K",
   "rating": 6.1,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2483",
   "og_image": "https://halomaps.org/hce/img/lg/My_model.jpg",
   "category": "3D Model Files",
   "images": [
    "img/lg/My_model.jpg"
   ],
   "hash": "77F6E9DAB2AF635BA4E224B90341CEDA",
   "fetched": "2026-10-07T16:33:07Z",
   "download": {
    "ok": true,
    "file_name": "2483-Oozimodel.zip",
    "bytes": 307025,
    "at": "2026-10-07T19:57:24Z",
    "sha1": "5397fa4b86a237cdb3f5275d556d14daa971f712"
   },
   "category_names": [
    "3D Model Files"
   ]
  },
  {
   "fid": 2484,
   "title": "TeeKups Models (MAX)",
   "thumb": "img/placeholder.jpg",
   "author": "TeeKup",
   "date": "02/22/2007",
   "file_size": "1.7M",
   "rating": null,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2484",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "3D Model Files",
   "notes": "These are just some of my models that I have created over the years in the Halo CE community.\nHopefully someone can put them to good use seeing as how I could never get them ingame. Have fun and good luck.\n\nThe only thing I didnt model were the 4 weapons. They were created by Psionic Designs.",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "AF0A24BD546A73313577F63159A83192",
   "fetched": "2026-10-07T16:33:07Z",
   "download": {
    "ok": true,
    "file_name": "2484-TeeKups_Models.zip",
    "bytes": 1672031,
    "at": "2026-10-07T19:57:24Z",
    "sha1": "9753c95b047fa95b74488bd2c25898f5ff8ceb2c"
   },
   "category_names": [
    "3D Model Files"
   ]
  },
  {
   "fid": 2485,
   "title": "The Complete Halo Biped Tags 1 of 2",
   "thumb": "img/placeholder.jpg",
   "author": "Nexus",
   "date": "02/22/2007",
   "file_size": "12.0M",
   "rating": 8.8,
   "sids": [
    34
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2485",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo CE Biped Tags",
   "description": "Includes all the files you need to use the character bipeds in sapien Bipeds= captain keys, cortana, crewman, various elites, engineer, and various flood",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "F250BE444839FE5EF6EBFF27FCE739D3",
   "fetched": "2026-10-07T16:35:30Z",
   "download": {
    "ok": true,
    "file_name": "2485-The_Complete_Halo_Biped_P.1.zip",
    "bytes": 12005686,
    "at": "2026-10-07T20:01:54Z",
    "sha1": "bbf479fafa7627aed80688bd16c2f869a021ac65"
   },
   "category_names": [
    "Halo CE Biped Tags"
   ]
  },
  {
   "fid": 2486,
   "title": "The Complete Halo Biped Tags 2 of 2",
   "thumb": "img/placeholder.jpg",
   "author": "Nexus",
   "date": "02/22/2007",
   "file_size": "34.3M",
   "rating": 9.0,
   "sids": [
    34
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2486",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo CE Biped Tags",
   "description": "includes all the files you need to use the character bipeds in sapien Bipeds= grunt, hunter, jackal, various marines, the monitor, and sentinels",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "3036B4C2A22D14C53F9850E1D771AEC3",
   "fetched": "2026-10-07T16:35:30Z",
   "download": {
    "ok": true,
    "file_name": "2486-The_Complete_Halo_Biped_P.2.zip",
    "bytes": 34253394,
    "at": "2026-10-07T20:01:55Z",
    "sha1": "c94d66283cbb48a6e6fb12e6e1de9e8de7343492"
   },
   "category_names": [
    "Halo CE Biped Tags"
   ]
  },
  {
   "fid": 2487,
   "title": "Hugesnap UI (User Interface) Map file replacement",
   "thumb": "img/lg/ui1.jpg",
   "author": "{AHS}SONIC",
   "date": "02/22/2007",
   "file_size": "15.3M",
   "rating": 8.9,
   "sids": [
    26
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2487",
   "og_image": "https://halomaps.org/hce/img/lg/ui1.jpg",
   "category": "Custom UI Files",
   "notes": "Here is a quick UI file i threw together made from the Hugesnap map (which is a\nplayable map) It is also my first UI map, so camera work might be a little scratchy,\nand the music just stops and starts over abrubptly.\n\nThe music is by bungie/microsoft converted to tag form by me, this UI checks for\nupdates, has campaign mode enabled, and has been proven to have 0% lag. i have a\ndell inspiron 6000 (bought 2 years ago) running windows vista ultimate and i have no\nslowness or lag of any kind using this UI.\n\nto use this file, make a backup of your current UI file (just in case), and put this\nmap in your halo custom edition\\maps folder.\n\nOriginal Coldsnap map by Tiamat.\n\nThanks to Kirby 422 for help with widgets",
   "images": [
    "img/lg/ui1.jpg",
    "img/lg/ui2.jpg"
   ],
   "hash": "0DCCC0D07E6518E50700B9AE384268FE",
   "fetched": "2026-10-07T16:41:25Z",
   "download": {
    "ok": true,
    "file_name": "2487-Hugesnap_UI.zip",
    "bytes": 15312809,
    "at": "2026-10-07T20:15:33Z",
    "sha1": "cd2309187af268e7141c1b70a2b16d1087a2eb64"
   },
   "category_names": [
    "Custom UI Files"
   ]
  },
  {
   "fid": 2488,
   "title": "Fogujah v1.2",
   "thumb": "img/lg/0screenshot00-40.jpg",
   "author": "CE Hacker",
   "date": "02/22/2007",
   "file_size": "24.6M",
   "rating": 8.6,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2488",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-40.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A varient of Falujah, but with fog, a new weapon, being the \"Brute Needle\", and a few other easter eggs.",
   "images": [
    "img/lg/0screenshot00-40.jpg",
    "img/lg/1screenshot00-36.jpg"
   ],
   "hash": "4BED6AA20CC34936AB42CDAF55308DC8",
   "fetched": "2026-10-07T16:28:08Z",
   "download": {
    "ok": true,
    "file_name": "2488-Fogujah_1.2.zip",
    "bytes": 24599296,
    "at": "2026-10-07T19:31:19Z",
    "sha1": "0e9c5c3f18f1f8f3ef81980f350b8b79b4266f30"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 2489,
   "title": "Large",
   "thumb": "img/lg/2screenshot00-26.jpg",
   "author": "Tommy",
   "date": "02/22/2007",
   "file_size": "8.5M",
   "rating": 6.8,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2489",
   "og_image": "https://halomaps.org/hce/img/lg/2screenshot00-26.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/2screenshot00-26.jpg",
    "img/lg/3screenshot00-29.jpg"
   ],
   "hash": "EA1B6349C4CE82A0A2A4E0B0481F7BBB",
   "fetched": "2026-10-07T16:11:47Z",
   "download": {
    "ok": true,
    "file_name": "2489-large.zip",
    "bytes": 8457515,
    "at": "2026-10-07T18:37:25Z",
    "sha1": "ab1e79baf001d8188a092cb248246da65142e05b"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2490,
   "title": "Bloodforest",
   "thumb": "img/lg/0screenshot00-41.jpg",
   "author": "Black Raven",
   "date": "02/25/2007",
   "file_size": "6.3M",
   "rating": 8.2,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2490",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-41.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Blood Gulch varient",
   "images": [
    "img/lg/0screenshot00-41.jpg",
    "img/lg/1screenshot00-37.jpg"
   ],
   "hash": "EF256009D2505BBF2A5755EDF4156A8C",
   "fetched": "2026-10-07T16:28:08Z",
   "download": {
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    "file_name": "2490-bloodforest.zip",
    "bytes": 6331119,
    "at": "2026-10-07T19:31:15Z",
    "sha1": "e1c644e2d693e450edd0f5542a723bf5c772ead1"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 2491,
   "title": "Bloodyhell",
   "thumb": "img/lg/2screenshot00-28.jpg",
   "author": "BIGBOOM and jamesabrams10",
   "date": "02/25/2007",
   "file_size": "8.7M",
   "rating": 7.7,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2491",
   "og_image": "https://halomaps.org/hce/img/lg/2screenshot00-28.jpg",
   "category": "Halo CE Maps",
   "notes": "Set in a medium size hole are 2 apposing camps of covenant elites. At each of the bases are several wasps and 4 very powerful gauss turrets.\n\nSpecial thx to Mothergoat for the wasps and TheGhost for his tag sets and {WK}H guru for his paintball base and whoever made the gauss turret the site i downloaded that from is down right now\n\nBIGBOOM did all the map making but jamesabrams10 came up with all the ideas.\n\nOnly one known glich is that the to pick up the sniper u have to crouch and u remane crouched for the entire time that u have the sniper out",
   "images": [
    "img/lg/2screenshot00-28.jpg",
    "img/lg/3screenshot00-31.jpg"
   ],
   "hash": "E38FF72D81BC7DAE029476D81C9F2E77",
   "fetched": "2026-10-07T16:11:46Z",
   "download": {
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    "file_name": "2491-Bloodyhell.zip",
    "bytes": 8685312,
    "at": "2026-10-07T18:37:24Z",
    "sha1": "95e19266729591aa52e37a32ad30040e00968020"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2492,
   "title": "Boomboom Example",
   "thumb": "img/lg/5screenshot00-26.jpg",
   "author": "HDoan",
   "date": "02/25/2007",
   "file_size": "5.5M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2492",
   "og_image": "https://halomaps.org/hce/img/lg/5screenshot00-26.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Blood Gulch varient",
   "notes": "made for my video request from a friend, boom sticks on top of red base. this is a mod of bloodgulch",
   "images": [
    "img/lg/5screenshot00-26.jpg"
   ],
   "hash": "7B36F14F59815677F58F02E4B1F0C2A5",
   "fetched": "2026-10-07T16:28:07Z",
   "download": {
    "ok": true,
    "file_name": "2492-boomboom_example.zip",
    "bytes": 5529977,
    "at": "2026-10-07T19:31:15Z",
    "sha1": "e6b2ddb2f9aa437637afb4ad2efa9e9aee6d26db"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 2493,
   "title": "Cold War",
   "thumb": "img/lg/6screenshot00-21.jpg",
   "author": "rmx3212",
   "date": "02/25/2007",
   "file_size": "12.4M",
   "rating": 8.0,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2493",
   "og_image": "https://halomaps.org/hce/img/lg/6screenshot00-21.jpg",
   "category": "Halo CE Maps",
   "notes": "this is my first map. it has ctf and odd ball and slayer.",
   "images": [
    "img/lg/6screenshot00-21.jpg",
    "img/lg/7screenshot00-22.jpg"
   ],
   "hash": "573BE392DDD1F74550F07D2FD96A1003",
   "fetched": "2026-10-07T16:11:46Z",
   "download": {
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    "file_name": "2493-cold_war.zip",
    "bytes": 12385451,
    "at": "2026-10-07T18:37:23Z",
    "sha1": "b0548711619ed387d070b30d666676b8818be1ff"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2494,
   "title": "Condemed 2",
   "thumb": "img/lg/9screenshot00-19.jpg",
   "author": "CPT×RØGÚE×",
   "date": "02/25/2007",
   "file_size": "6.7M",
   "rating": 8.4,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2494",
   "og_image": "https://halomaps.org/hce/img/lg/9screenshot00-19.jpg",
   "category": "Halo CE Maps",
   "description": "A long hall area that was used for UNSC forces' training.",
   "notes": "This complex was for UNSC Forces that were driven crazy. They placed them in this prison for solitary confindment. But then the headquaters ordered to make more forces to come in. Soon after that, they went a little too crazy and killed each other. Headquaters than took them out of this \"prison\" and decided to take them to Big_Canyon_3. Later after HQ got rid of the prisoners, they opened this prison to the UNSC recruitment foundation for the public.\n\nOther Notes:\nI'd like to thank the people for the tags that I have used.",
   "images": [
    "img/lg/9screenshot00-19.jpg",
    "img/lg/8screenshot00-19.jpg"
   ],
   "hash": "2A9F2E4CF4C661D39559CBB81E0D406D",
   "fetched": "2026-10-07T16:11:46Z",
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    "file_name": "2494-condemed_2.zip",
    "bytes": 6656943,
    "at": "2026-10-07T18:37:22Z",
    "sha1": "ceba16390ac0574a995f866ed4d5de066ff5e3db"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2495,
   "title": "Cracks Stack 1.1",
   "thumb": "img/lg/10screenshot00-14.jpg",
   "author": "BSP by malolo",
   "date": "02/25/2007",
   "file_size": "23.0M",
   "rating": 8.0,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2495",
   "og_image": "https://halomaps.org/hce/img/lg/10screenshot00-14.jpg",
   "category": "Modified Multiplayer Maps",
   "notes": "Credits-\nBSP by malolo(aka CrackCocaine, malolo420)\nSome skins by malolo, N64\nSome Weapon models by Malolo\nMost weapon models by Spartan 8\nWeaapons and scenery tagged by Malolo.\nEverything Else By: Malolo\n\n1.1 Update List\n\n-Fixed Sounds",
   "images": [
    "img/lg/10screenshot00-14.jpg",
    "img/lg/11screenshot00-16.jpg"
   ],
   "hash": "2A83C5E0E670BA42B4352176F6FE1DA0",
   "fetched": "2026-10-07T16:28:07Z",
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    "file_name": "2495-cracks_stack1.1.zip",
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    "at": "2026-10-07T19:31:15Z",
    "sha1": "3e02674ccaaecadcc9afbe48b1dc5d45342af04b"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 2496,
   "title": "CTF Gold v2",
   "thumb": "img/lg/12screenshot00-14.jpg",
   "author": "MANIAC",
   "date": "02/25/2007",
   "file_size": "27.8M",
   "rating": 7.5,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2496",
   "og_image": "https://halomaps.org/hce/img/lg/12screenshot00-14.jpg",
   "category": "Halo CE Maps",
   "notes": "This is my first map updated with new starting wepons and pickups.Also i replaced the jet with warthogs fixed the missles on hellicopter added 4 different music areas to the map, never fixed the uvw but i dont care everything works good. This is a great team play map for CTF with 6-16 players but can be played on any gametype.\nLarge open battlefield as well as some caverns and some tunnel systems with flag rooms underground.\n\nMusic -credit goes to {AHS}SONIC for the tags (which i think r Halo2 music tags so also Bungie)\n\nVehicles.\n\nHellicopters- Credit goes to- SSDC\\Cpt D\nH2 Wraiths- Credit goes to- really not sure i ripped it i think. for credit please contact me (arranboys@hotmail.com)\nMissile Hogs- Credit goes to- Tiamat (i think)\nSegwarts - Credit goes to- WarpAssassin\nHovertanks - Credit goes to- FireScythe\nWarthogs - Credit to Bungie\\Gearbox\\Microsoft\n\nWeapons.\n\nStarting-\n\nMX 8 Rifle-Dual function\nBenelli Shotgun\nDual Magnums\n10 Frags + 10 Plasma grenades ( there r no nade pickups on map)\n\nPickups-\n\nAK-47\nRPG\nSniper rifle\nM16\nMX 8 PRifle- Dual function\nHidden Nuke Gun\n\nCredit for all starting wepons and pickups can be found by searching Halomaps.org\nplease do this as i made none of the tags in this map i only made the base map and imported and fixed others tags.",
   "images": [
    "img/lg/12screenshot00-14.jpg",
    "img/lg/13screenshot00-13.jpg"
   ],
   "hash": "1422CEE95457D38527947CB04C25D331",
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    "file_name": "2496-CTF_GOLDV2.zip",
    "bytes": 27813057,
    "at": "2026-10-07T18:37:23Z",
    "sha1": "8ceafd866672e88249bf2474995308d93820eb2d"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2497,
   "title": "First",
   "thumb": "img/lg/14screenshot00-13.jpg",
   "author": "BIGBOOM",
   "date": "02/25/2007",
   "file_size": "7.8M",
   "rating": 8.2,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2497",
   "og_image": "https://halomaps.org/hce/img/lg/14screenshot00-13.jpg",
   "category": "Halo CE Maps",
   "notes": "Thx to WarpAssassin for the segwart and the Lambo, Mothergoat for the wasp ,TheGhost for his turrets, Imfamouslink for the civ hog",
   "images": [
    "img/lg/14screenshot00-13.jpg",
    "img/lg/15screenshot00-11.jpg"
   ],
   "hash": "936DA0EE780A2CCC8823151F411A5B84",
   "fetched": "2026-10-07T16:11:45Z",
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    "file_name": "2497-first.zip",
    "bytes": 7848522,
    "at": "2026-10-07T18:37:20Z",
    "sha1": "bce964f314808ace4ef6e8e2962e6f9f5ef07b1f"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2498,
   "title": "Flightgulch",
   "thumb": "img/lg/16screenshot00-10.jpg",
   "author": "Ratchedd",
   "date": "02/25/2007",
   "file_size": "8.4M",
   "rating": 8.6,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2498",
   "og_image": "https://halomaps.org/hce/img/lg/16screenshot00-10.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Blood Gulch varient",
   "notes": "FlightGulch is a modified verrsion of BloodGulch with\nmore planes, more trees, more weapons and more fun !\nIncluding:\n\n+ Pelicans on each base\n+ 3 Banshees for each team\n+ Rocket and normal Warthog for each team\n+ 6 Covenant Turrets\n+ And more trees and plants",
   "images": [
    "img/lg/16screenshot00-10.jpg",
    "img/lg/17screenshot00-9.jpg"
   ],
   "hash": "119434E627328BEA95036960DA67BE0E",
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    "file_name": "2498-flightgulch.zip",
    "bytes": 8424312,
    "at": "2026-10-07T19:31:13Z",
    "sha1": "1b7f1ad98b4a5e376b26f7b602f7adbe3aecb120"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 2499,
   "title": "Fogyoass",
   "thumb": "img/lg/18screenshot00-8.jpg",
   "author": "Ce Hacker",
   "date": "02/25/2007",
   "file_size": "23.4M",
   "rating": 6.7,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2499",
   "og_image": "https://halomaps.org/hce/img/lg/18screenshot00-8.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A hugeass vareint with fog",
   "images": [
    "img/lg/18screenshot00-8.jpg",
    "img/lg/19screenshot00-6.jpg"
   ],
   "hash": "86BF7450AD832B68B8D702BC3E64E6CE",
   "fetched": "2026-10-07T16:28:06Z",
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    "file_name": "2499-fogyoass.zip",
    "bytes": 23391065,
    "at": "2026-10-07T19:31:13Z",
    "sha1": "5b09119716d4fb02d40274b0b4fb2e4040eb78cd"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 2500,
   "title": "Gauntlet Race",
   "thumb": "img/lg/20screenshot00-6.jpg",
   "author": "NerveBooger",
   "date": "02/25/2007",
   "file_size": "8.9M",
   "rating": 8.1,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2500",
   "og_image": "https://halomaps.org/hce/img/lg/20screenshot00-6.jpg",
   "category": "Modified Multiplayer Maps",
   "notes": "Original Author: Jimk72 (Infscout)\n\nMedium sized u-shaped enclosed canyon with bases, ramps and and an underground toxic blue water tunnel which connects to both sides. Added vehicle and player spawns for team race.\n\nShould be quite enjoyable race with points of conflict, medium driver skill and a campfire to keep you warm, but what is that sound?\n\nEnjoy!\n\n---------------------------------\nOriginal Authors Notes\n--------------------------------\n\nGauntlet v1.0\n\nBy Jimk72 (Infscout)\n\nHere is the Update to gauntlet. It has finished weapons total hud completion.\n\nThere Is a large dent in the canyon on the red teams side. This happened when my system crashed. I lost all my max file for this map. Its been done for over 5 weeks, I was trying to fix the dent, but could not get the jms file back into max to edit it :( and since I have no max files I have to release as is.\n\nThere are 2 new weapons. Xm8 rifle, and the Xm8 plasma rifle.\nThanks to FrOzEn TrIgGeR for the concept and pics of the Xm8 weapon.\nModel is completly from scratch, as well as most of the texture. Some of the texture is from the halo assault rifle.\n\nIf you will not to have these, just set up the server to run classic starting weapons.\n\nI hope you enjoy!",
   "images": [
    "img/lg/20screenshot00-6.jpg",
    "img/lg/21screenshot00-6.jpg"
   ],
   "hash": "DF58AC5AFEEDAAAE676096E09EDE75AC",
   "fetched": "2026-10-07T16:28:06Z",
   "download": {
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    "file_name": "2500-Gauntlet_Race.zip",
    "bytes": 8856837,
    "at": "2026-10-07T19:31:11Z",
    "sha1": "dad2b4e214c86456799ea1669d423d68cab8d801"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 2501,
   "title": "hugesnap.zip",
   "thumb": "img/lg/22screenshot00-6.jpg",
   "author": "{AHS}SONIC",
   "date": "02/25/2007",
   "file_size": "27.0M",
   "rating": 9.1,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2501",
   "og_image": "https://halomaps.org/hce/img/lg/22screenshot00-6.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Coldsnap varient",
   "notes": "Size: large\nSupports:16\nGame types: All\n~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\nNOTES:\n\nbelow is a list of features and objects in this map:\n\n--->You can pickup any vehicle besides longswords, mythos, and other\npelicans only on landing pads, but you can drop them off anywhere\n\n--->All vehicle teles are fully functional\n\n--->Added a couple easter eggs, have fun\n\nVehicles:\n\nMisslehog (CTF): 20\nJet (CTF): 8\nPelican (slayer, CTF, king): 2\nLongsword (CTF): 4\nMythos (CTF): 1\nTachikoma (slayer, CTF, king): 8\n\nWeapons:\n\nPistol (slayer, odbball, king)\nAssualt Rifle (Slayer, CTF, oddball, king)\nFlamethrower (oddball)\nPlasma pistol (race, oddball)\nPlasma rifle (oddball)\nshotgun (CTF)\nSniper (CTF, slayer)\nRocket launcher (Slayer, oddball)\nSniper Rilfle (oddball)\nC4 charge (CTF)\nPlasma grenades (oddball)\nfrag grenades (CTF, oddball)\n~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\nGame types:\n\n-Capture the flag\n\nStart inside base and pick a vehicle to leave in.\n\nHogs: drive into the box-like teleporters, or through the mythos exit\n\nJets: fly straight ahead or go through the longsword\\mythos exits.\n\nlongsword: fly straight into the exit or hang a left\\right and go through\nother longsword's exit\n\nmythos: walk straight\n\n-Slayer\n\nStart outside and find a vehicle. tachikomas can go through any of the tunnels and tubes\na hog can go through. Pickup a tachi and bring it to your team mates via the pelican.\n\n-Oddball\n\nStart inside blue base. no vehicles to leave in, just play in blue base.\n\n-King of the hill\n\nStart outside. exactly the same as slayer. if you are not playing crazy king,\nthen the hill will cover the perimeter of the bridge.\n~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\nUpdates:\n\n-Teleporters\nall vehicle teles are fully functional\n\n-New jet model\nflies faster, packs bigger punch\n\n-New longsword\nRealistic nuke model, anti-noob ammo system\n\n-Green misslehog\nblends in with environment\n\n-Tachikomas\nreplaces fuel rod ghosts\n\n-Halo 3 master chief\nlooks freakin sick\n\n-Peilcan-pickup system\npick up hogs, jets, tachikomas, and the mythos on landing pads.\nempty vehicle of all passengers, drive under the pelican and press\nthe flashlight button to pick up, once more to release. You can pickup hogs,\njets, tachikomas, and tow the mythos. (you have to find a way to get it on the\nlanding pad first :P)\n~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\nthis is free content distribute it as you please but do not attempt to make profit\nfrom it unless you recieve the creators permission, which you wont.\n\nUber-special thanxs to the following:\n\nThe1: is pretty much responsible for all the scripts besides vehicle teles.\nHe helped revive the peli-pickup system. if you ever need my kidney, its yours.\n\nHalo Guru: testing and info on improving\n\nKirby 422: scripting and vehicle help\n\nEnder the Genocide: Vehicle issues and scripting\n\nJayden: vehicle issues\n\nTiamat: Original Coldsnap and hugeass maps\ni would give you half my liver, and then sell the other half to you :D\n\nJahrain: halo 3 mc biped\n\nEverything else by me (texturing, vehicles, vehicle tele script revival {dang that took a long time} and covie engineer :O)",
   "images": [
    "img/lg/22screenshot00-6.jpg",
    "img/lg/23screenshot00-5.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/F05871F0-35D7-4E7C-AF1195F50ADD43BE.JPG",
     "caption": "Flying with a Tachikoma"
    },
    {
     "src": "img/users/lg/48304F8D-6A22-4667-9A007B5A843D2DC0.JPG",
     "caption": "lol, mythos"
    },
    {
     "src": "img/users/lg/BD881BC9-4295-43CF-AEFE7C9962E617EF.JPG",
     "caption": "big explosion!"
    },
    {
     "src": "img/users/lg/4A28C526-E24A-43D1-BA860D3F15AF052F.JPG",
     "caption": "special jet"
    },
    {
     "src": "img/users/lg/5D809191-530A-477D-B480BF7E484AC27F.JPG",
     "caption": "prepare to jump!"
    },
    {
     "src": "img/users/lg/6C7802FF-95A4-411D-B8C602A8EA8C15CC.JPG",
     "caption": "pelican with warthog"
    },
    {
     "src": "img/users/lg/D4728C5A-8825-4EC5-94B81193EA5E5767.JPG",
     "caption": ""
    }
   ],
   "hash": "7E0B75F3FCC9B1CEE47AEDC8AAE2F135",
   "fetched": "2026-10-07T16:28:06Z",
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    "file_name": "2501-hugesnap.zip",
    "bytes": 26975071,
    "at": "2026-10-07T19:31:11Z",
    "sha1": "b6b610c38dc5ee80b49e8dd9174d5efb264eaef3"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 2502,
   "title": "Lamda Beta",
   "thumb": "img/lg/24screenshot00-6.jpg",
   "author": "Gamerkd16/Canti",
   "date": "02/25/2007",
   "file_size": "6.6M",
   "rating": 8.4,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2502",
   "og_image": "https://halomaps.org/hce/img/lg/24screenshot00-6.jpg",
   "category": "Halo CE Maps",
   "notes": "Description: This map is a very small covenant map with a middle cylinder room that has a circular catwalk on top. These catwalks spread out to the sides of the map over the different bases. Under each base is a bunker for safety from enemies. There are five turrets in this map. Two at each base, and on in the middle. Best part of the map are probably the automatic doors for added effect. It can leave you blind to who is near your base when a big door is blocking your way.\n\nAcknowledgement:\nDesigner: Canti\nModeler and Tagger: Gamerkd16",
   "images": [
    "img/lg/24screenshot00-6.jpg",
    "img/lg/25screenshot00-2.jpg"
   ],
   "hash": "7452D3453A95AEAD751F5B8DE0FA37E5",
   "fetched": "2026-10-07T16:11:45Z",
   "download": {
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    "file_name": "2502-lamda.zip",
    "bytes": 6618063,
    "at": "2026-10-07T18:37:20Z",
    "sha1": "cfebae9e6bfe6ecc9aaea1d8454dcb646f0534a1"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2503,
   "title": "PB Forest 2",
   "thumb": "img/lg/26screenshot00-2.jpg",
   "author": "Malolo420(aka CrackCocaine)",
   "date": "02/25/2007",
   "file_size": "31.2M",
   "rating": 8.9,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2503",
   "og_image": "https://halomaps.org/hce/img/lg/26screenshot00-2.jpg",
   "category": "Halo CE Maps",
   "description": "Small forest map with river and paintball weapons. Try to find the secret room.",
   "images": [
    "img/lg/26screenshot00-2.jpg",
    "img/lg/27screenshot00-2.jpg"
   ],
   "hash": "1B20CAA594FFEB215EB6BC50F0346AD9",
   "fetched": "2026-10-07T16:11:44Z",
   "download": {
    "ok": true,
    "file_name": "2503-pb_forest2.zip",
    "bytes": 31226060,
    "at": "2026-10-07T18:37:21Z",
    "sha1": "5ca395637df30617db93fa8fd7ee55d822589496"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2504,
   "title": "Pc-level",
   "thumb": "img/lg/28screenshot00-2.jpg",
   "author": "sam bricking",
   "date": "02/25/2007",
   "file_size": "4.8M",
   "rating": 6.1,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2504",
   "og_image": "https://halomaps.org/hce/img/lg/28screenshot00-2.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/28screenshot00-2.jpg",
    "img/lg/29screenshot00-1.jpg"
   ],
   "hash": "4DEDC60455F1B7468206E7E34B0F0BC9",
   "fetched": "2026-10-07T16:11:44Z",
   "download": {
    "ok": true,
    "file_name": "2504-pc-level.zip",
    "bytes": 4752408,
    "at": "2026-10-07T18:37:18Z",
    "sha1": "edccf1c800a9ff032bd76a5f4ddf7594b794acd9"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2505,
   "title": "Rainbow Road",
   "thumb": "img/lg/30screenshot00-1.jpg",
   "author": "§partan 8",
   "date": "02/25/2007",
   "file_size": "7.4M",
   "rating": 9.1,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2505",
   "og_image": "https://halomaps.org/hce/img/lg/30screenshot00-1.jpg",
   "category": "Halo CE Maps",
   "notes": "Three easter eggs to find.\n\nThis is a race track map.\nSupports all gametypes.\nBSP by §partan 8\nThe best gametype that works with this map is Slayer and CTF.\nI made this map as weird as I can.\nSorry about the music, most of you won't understand it.\n\nCredits:\n\n§partan 8\n-BSP\n-Textures\nN64\n-yoshi, mario, boswer, peach, toad L-man and ghost skins.\n\nOther then the N64 skins that I wrote, they are all custom.",
   "images": [
    "img/lg/30screenshot00-1.jpg",
    "img/lg/31screenshot00-2.jpg"
   ],
   "screenshots": [
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     "src": "img/users/lg/F8AF7A9C-2DE5-4A11-9E0CB8D88010C9DC.JPG",
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     "caption": ""
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     "caption": ""
    },
    {
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     "caption": ""
    },
    {
     "src": "img/users/lg/66684AFC-E4D2-442D-942AACC19BC96820.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/7EE92200-E95D-429A-9A66C0F7F9367A46.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/95E42D42-2D49-4497-BADD2941C164FC12.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/ED633945-6638-43CE-89D6BF34FBF805CF.JPG",
     "caption": ""
    },
    {
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     "caption": ""
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     "caption": ""
    },
    {
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     "caption": ""
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   "title": "Turretmap betav 0.6",
   "thumb": "img/lg/32screenshot00-2.jpg",
   "author": "Skaelman",
   "date": "02/25/2007",
   "file_size": "37.7M",
   "rating": 6.9,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2506",
   "og_image": "https://halomaps.org/hce/img/lg/32screenshot00-2.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "Modified A30 Halo level for Multiplayer",
   "notes": "The map takes place in the \"non-natural cave\" on halo (a30, or The\"Halo\"map).\nIt contains four different turrets:LAAG turret and the RocketLauncher turret by TheGhost and the Sentinel turret and Wraith turret by KIRßY_422.\nThis map is stil on beta stage. It only works with CTF and Slayer. If you find any bugs, wich i doubt you ever will, you can mail me to my mail: super_mackan@yahoo.se\nThere is an easteregg in this map, so if you find it, you can play the map airbourne ;)\nIt's recommended to play at least 3vs3\n\nCredits:\nTiamt for the \"Airbourne\" vehicles.\nTheGhost for the LAAG and RL turrets\nKIRßY_422 for the Sentinel and Wraith turrets\nBibeds by Bungie and Jahrain\n(DA)Ender stands for the MA2B rifle\nAn Emu is the creator of my favorite, the dual TM14's\nAnd the map BSP and scenery and halo original weapons by Bungie\nAnd the rest by me.\nPlease respect the authors and read all the readme's",
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   "thumb": "img/lg/36screenshot00-2.jpg",
   "author": "DECOY",
   "date": "02/25/2007",
   "file_size": "15.5M",
   "rating": 8.9,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2507",
   "og_image": "https://halomaps.org/hce/img/lg/36screenshot00-2.jpg",
   "category": "Halo CE Maps",
   "notes": "Backstory.\n\nUnable to use either a covenant or Allied forces ship to escape Halo, the flood construct a fleet of giant ships from living flood tissue and set forth into the galaxy.\n\nThis map takes place inside the first of these \"worm\" ships. Map is normal online multilpayer map configured for CTF and slayer.\nNOTE: Race gametype is for single player lan game only! On Race gametype you are fighting the flood.\n\nThis is my first attempt ever at a fully constructed CE map, so dont expect anything highly polished on version one.....I really didnt want to make a \"box map\" for my first one, so I went for it.",
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   "title": "Claustrophobia Tourney",
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   "author": "Evil 5partan",
   "date": "02/25/2007",
   "file_size": "12.7M",
   "rating": 7.3,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2508",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-42.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A modified version of claustrophobia",
   "images": [
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   "title": "Delta Ruins Tourney",
   "thumb": "img/lg/2screenshot00-29.jpg",
   "author": "Evil 5partan",
   "date": "02/25/2007",
   "file_size": "11.9M",
   "rating": 8.6,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2509",
   "og_image": "https://halomaps.org/hce/img/lg/2screenshot00-29.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A modified version with swords added in",
   "images": [
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   "title": "Derelict Tourney",
   "thumb": "img/lg/4screenshot00-22.jpg",
   "author": "Evil 5partan",
   "date": "02/25/2007",
   "file_size": "8.8M",
   "rating": null,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2510",
   "og_image": "https://halomaps.org/hce/img/lg/4screenshot00-22.jpg",
   "category": "Modified Multiplayer Maps",
   "images": [
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   "title": "Paradise Tourney",
   "thumb": "img/lg/6screenshot00-22.jpg",
   "author": "Evil 5partan",
   "date": "02/25/2007",
   "file_size": "19.0M",
   "rating": 7.8,
   "sids": [
    24
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2511",
   "og_image": "https://halomaps.org/hce/img/lg/6screenshot00-22.jpg",
   "category": "Modified Multiplayer Maps",
   "images": [
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   "category_names": [
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  {
   "fid": 2512,
   "title": "Toolbeta",
   "thumb": "img/lg/9screenshot00-20.jpg",
   "author": "lskripper for original map, Hogdriver155 modding.",
   "date": "02/25/2007",
   "file_size": "21.0M",
   "rating": 7.2,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2512",
   "og_image": "https://halomaps.org/hce/img/lg/9screenshot00-20.jpg",
   "category": "Modified Multiplayer Maps",
   "notes": "a mod of house 2 beta, it adds many jumps, vehicles, and a secret gun that isnt very hard to find.\nCredits:\nillegalCheatsman\nNOA Nick\nfor beta testing.\ntrace for helping me with random stuff.",
   "images": [
    "img/lg/9screenshot00-20.jpg",
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   "hash": "84A35BD3EBC88A9ACB2FEDD9F4ECBEBE",
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   "title": "Tributary of Lost Souls Tourney",
   "thumb": "img/lg/10screenshot00-15.jpg",
   "author": "Evil 5partan",
   "date": "02/25/2007",
   "file_size": "11.1M",
   "rating": 7.7,
   "sids": [
    24
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2513",
   "og_image": "https://halomaps.org/hce/img/lg/10screenshot00-15.jpg",
   "category": "Modified Multiplayer Maps",
   "images": [
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    "sha1": "4fdf333782a1df6187f08ddcfb80392bcd541099"
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   "category_names": [
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  {
   "fid": 2514,
   "title": "Valis Tourney",
   "thumb": "img/lg/13screenshot00-15.jpg",
   "author": "Evil 5partan",
   "date": "02/25/2007",
   "file_size": "18.1M",
   "rating": 8.6,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2514",
   "og_image": "https://halomaps.org/hce/img/lg/13screenshot00-15.jpg",
   "category": "Modified Multiplayer Maps",
   "images": [
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   "category_names": [
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  {
   "fid": 2515,
   "title": "Witch Tourney",
   "thumb": "img/lg/14screenshot00-14.jpg",
   "author": "Evil 5partan",
   "date": "02/25/2007",
   "file_size": "9.2M",
   "rating": null,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2515",
   "og_image": "https://halomaps.org/hce/img/lg/14screenshot00-14.jpg",
   "category": "Modified Multiplayer Maps",
   "images": [
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   "category_names": [
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  },
  {
   "fid": 2516,
   "title": "Single Player Level a30 modified - Halo campaign level",
   "thumb": "img/lg/16screenshot00-11.jpg",
   "author": "TIA-Shimmy",
   "date": "02/25/2007",
   "file_size": "62.6M",
   "rating": 7.6,
   "sids": [
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   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2516",
   "og_image": "https://halomaps.org/hce/img/lg/16screenshot00-11.jpg",
   "category": "Modified Single Player Maps",
   "description": "This is a modded version of the campaign level “Halo” I am modding the whole campaign",
   "images": [
    "img/lg/16screenshot00-11.jpg",
    "img/lg/17screenshot00-10.jpg"
   ],
   "hash": "09DCCEE7E96A9786402EE80C7A63B786",
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    "file_name": "2516-a30_modified.zip",
    "bytes": 62630571,
    "at": "2026-10-07T19:48:58Z",
    "sha1": "cf156868f101ec4105ff5b6cd92d58caa6940e75"
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   "category_names": [
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  },
  {
   "fid": 2517,
   "title": "Oozi gmax model",
   "thumb": "img/placeholder.jpg",
   "author": "forrest3dsmaster",
   "date": "02/26/2007",
   "file_size": "1.0M",
   "rating": null,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2517",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "3D Model Files",
   "images": [
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   "hash": "517C1A92CFAF5341DAB8D8401A1B8D26",
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    "at": "2026-10-07T19:57:23Z",
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   "category_names": [
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  {
   "fid": 2518,
   "title": "Jackal Shields Tags",
   "thumb": "img/placeholder.jpg",
   "author": "Steva",
   "date": "02/26/2007",
   "file_size": "2.6M",
   "rating": 5.6,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2518",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo CE Biped Tags",
   "images": [
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    "at": "2026-10-07T20:01:51Z",
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   "category_names": [
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  {
   "fid": 2519,
   "title": "Scripting More Than Six Vehicles Tutorial (PDF/HTML)",
   "thumb": "img/placeholder.jpg",
   "author": "Cmaster",
   "date": "02/26/2007",
   "file_size": "178.8K",
   "rating": 7.7,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2519",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Tutorials",
   "images": [
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   "hash": "0E62E21A4830E773F3B29AE78E0DC0FE",
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    "at": "2026-10-07T20:13:14Z",
    "sha1": "298dd49e0714d9fd798573185dec6fea758864f7"
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   "category_names": [
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  {
   "fid": 2520,
   "title": "Ladder Video Tutorial (with_sound)",
   "thumb": "img/placeholder.jpg",
   "author": "Johnomatic",
   "date": "02/26/2007",
   "file_size": "17.2M",
   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2520",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Tutorials",
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   "category_names": [
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  },
  {
   "fid": 2521,
   "title": "HEK guerilla Saipen Tool ingame Video Tutorial",
   "thumb": "img/placeholder.jpg",
   "author": "HDoan",
   "date": "02/26/2007",
   "file_size": "18.9M",
   "rating": 8.3,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2521",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Tutorials",
   "description": "tutorial on how to extract files from hek+, how to use guerilla to change projectiles of a weapon, adding the new special weapon ingame, using tool to compile the map, and the finish product test ingame.",
   "images": [
    "img/placeholder.jpg"
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   "hash": "6F80A486122FEB4F72C14529BD76BDEF",
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   "category_names": [
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   "title": "H3 Shield Grenade Tags",
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   "author": "Kirby_422",
   "date": "02/26/2007",
   "file_size": "4.0M",
   "rating": 8.8,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2522",
   "og_image": "https://halomaps.org/hce/img/lg/sheildgrenade-SAPIEN.png",
   "category": "Halo CE Weapon Tags",
   "notes": "Shield Grenades BY: Kirby_422\n\nHello, You Have Downloaded Kirby_422's H3 Shield Grenade tags. First of all I would like to talk about them. They are a grenade that spawns a sheild, this sheild is scenary with a health limit with jackal sheild type. since HCE doesnt sync online, dont tamper with the destroy timer.. it wont apper for people joining and could die on one persons computer and might not on another, the curret 10 seconds shouldnt make that much differance when it doesnt sync. the jackal sheild type collision makes it good for reflecting default human weapons, but it also makes it super weak against covie weapons.. if you dont need the human reflect, you can always change it to a differnt collision type. The origenal grenade was built with a shader based off water, the current one is glass, and more H3 based (although there is a uv error at the very top, and very bottem). the sheild always spawns at a random angle, so the top and bottem might be mixed up, or it might be to short to hold you in it lol, this isent exactly the best for HCEs bad syncing isues (it sometimes can even drag you out of the BSP(..the map..) so its not the best item lol). they also seem to have a 1/50 chance of becoming deathless lol.. that is anoying... I fixed the glich where it took out your sheilds when it died.\n\nI will explain how to set it up now:\ngo to your tags folder, open the folder globals, open globals.globals in guerilla.\nNow go to the grenade section (about 3/7th's down)\nPick a grenade you want to change for the sheild grenade\nchange the hud interface to weapons\\sheild-grenade\\sheild grenade (just copy and paste that in)\nchange equipment to weapons\\sheild-grenade\\sheild grenade (yes, its the same as above, but it links to a differnt tag)\nprojectile to (guess what? THE SAME LOL) weapons\\sheild-grenade\\sheild grenade\n(PS, always to remember to backup tags if you are going to edit them(in other words, keep a copy of a unedited globals.globals))\n\nIf you want to revert the shader to look like it did in covie cruser, open the gbxmodel tag, move to the bottem, click the ... in shader section, then find the tag that claims its the one from covie cruser\n\nIf I forgot any Files in the Zip, contact me, and sorry if this readme isnt clear enough",
   "images": [
    "img/lg/sheildgrenade-SAPIEN.png",
    "img/lg/Old_Sheild_grenade.png"
   ],
   "hash": "FC0BC71F0C7F38B294B14ECA7B2010A9",
   "fetched": "2026-10-07T16:39:10Z",
   "download": {
    "ok": true,
    "file_name": "2522-H3-Sheild_Grenade_Tags.zip",
    "bytes": 3975968,
    "at": "2026-10-07T20:09:25Z",
    "sha1": "e76cb39b1a79cc5cee11b2eabdadbefb500c46ec"
   },
   "category_names": [
    "Halo CE Weapon Tags"
   ]
  },
  {
   "fid": 2523,
   "title": "Backpack Weapons Tags v0100",
   "thumb": "img/lg/backpack_weapons_release_image.png",
   "author": "CtrlAltDestroy / [ZMT] L33T",
   "date": "02/26/2007",
   "file_size": "1.3M",
   "rating": 9.0,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2523",
   "og_image": "https://halomaps.org/hce/img/lg/backpack_weapons_release_image.png",
   "category": "Halo CE Weapon Tags",
   "notes": "DESCRIPION:\n- Unless you've been living under a freakin' rock, the title should be pretty self explanatory. This will enable your secondary weapon to show up either on your spartan's back or thigh (depending on its size) when not in use.\n\nINSTALLATION:\n\n1. Back up your \"globals\\globals.globals\" tag.\n2. Take the contents of \"tags\\\" included in this RAR and extract them to your root \"tags\\\" directory.\n3. Take the \"backpack_weapons_script.hsc\" included in this RAR and extract it to your level's \"*\\scripts\\\" folder.\n4. Open your scenario in Sapien and compile scripts. Save your scenario.\n5. Compile a cache file and enjoy!\n\nCREDITS:\n\n- CtrlAltDestroy: Scripting, model work.\n- Veegie: Some pointers & help. :)\n- Teh_lag: Also giving me some help.\n- Trulife8342: His Halo 2 mod (when I looked at one of the pics, I suddenly knew how to execute it. <_<)\n- Not PenGuin1362: ;p\n\nNOTES:\n\n- You may edit anthing as you like, just be sure to give proper credit!\n- If you plan on adding any new weapons... well... good luck on that. I already maxed out the shader blocks in the model tag. :/\n\nBUGS:\n\n- When a player dies, the backpacked weapon appears to remain on its back, though a pickup-able duplicate is also spawned.\n- If the game is set so you only spawn with one weapon, your readied weapon appears to be backpacked, even though you are holding it. Picking up another weapon fixes this bug.",
   "images": [
    "img/lg/backpack_weapons_release_image.png"
   ],
   "hash": "B07B8B3B73E7258C0B0D9D11FD0D0BEE",
   "fetched": "2026-10-07T16:39:10Z",
   "download": {
    "ok": true,
    "file_name": "2523-backpack_weapons_releasev0100.zip",
    "bytes": 1256508,
    "at": "2026-10-07T20:09:25Z",
    "sha1": "bf9750315a21af2ab96c4067f26aacc3701c5c3c"
   },
   "category_names": [
    "Halo CE Weapon Tags"
   ]
  },
  {
   "fid": 2524,
   "title": "Backpack Gulch",
   "thumb": "img/lg/0screenshot00-43.jpg",
   "author": "CtrlAltDestroy / [ZMT] L33T",
   "date": "02/26/2007",
   "file_size": "17.4M",
   "rating": 8.9,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2524",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-43.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Blood Gulch varient demonstrating the Back-Pack weapons tags",
   "images": [
    "img/lg/0screenshot00-43.jpg",
    "img/lg/1screenshot00-39.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/1A88EB50-645A-4BE0-B31F50CDD7C3FCBD.JPG",
     "caption": "haha it looks like halo 3"
    }
   ],
   "hash": "1DC7CB14A2ADADCCAA3774DBC8AA0DC6",
   "fetched": "2026-10-07T16:28:02Z",
   "download": {
    "ok": true,
    "file_name": "2524-backpack_gulch.zip",
    "bytes": 17383529,
    "at": "2026-10-07T19:31:04Z",
    "sha1": "54426444b62ccc37dc5a2cc4c7707b4545c75cf3"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 2525,
   "title": "CTF GOLD final",
   "thumb": "img/lg/2screenshot00-30.jpg",
   "author": "MANIAC",
   "date": "02/26/2007",
   "file_size": "13.0M",
   "rating": 8.3,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2525",
   "og_image": "https://halomaps.org/hce/img/lg/2screenshot00-30.jpg",
   "category": "Halo CE Maps",
   "notes": "This is my first map updated with new starting wepons and pickups.Also i replaced the jet with warthogs fixed the missles\non hellicopter\nnever fixed the uvw but i dont care everything works good.\nThis is a great team play map for CTF with 6-16 players but can be played on any gametype.\nLarge open battlefield as well as some caverns and some good tunnel systems with flag rooms underground.\n\nVehicles.\n\nHellicopters- Credit goes to- SSDC\\Cpt D\nH2 Wraiths- Credit goes to- really not sure i ripped it i think. for credit please contact me (arranboys@hotmail.com)\nMissile Hogs- Credit goes to- Tiamat (i think)\nSegwarts - Credit goes to- WarpAssassin\nHovertanks - Credit goes to- FireScythe\nWarthogs - Credit to Bungie\\Gearbox\\Microsoft\n\nWeapons.\n\nStarting-\n\nMX 8 Rifle-Dual function-grenade launcher\nBenelli Shotgun\nDual Magnums\n10 Frags + 10 Plasma grenades ( there r no nade pickups on map)\n\nPickups-\n\nAK-47\nRPG\nSniper rifle\nM16\nMX 8 PRifle- Dual function-plasma cannon\nHidden Nuke Gun\n\nCredit for all starting wepons and pickups can be found by searching Halomaps.org\nplease do this as i made none of the tags in this map i only made the base map and imported and fixed others tags.",
   "images": [
    "img/lg/2screenshot00-30.jpg",
    "img/lg/3screenshot00-33.jpg"
   ],
   "hash": "5D10E99D1CD38E293A672F20A2F3D731",
   "fetched": "2026-10-07T16:11:43Z",
   "download": {
    "ok": true,
    "file_name": "2525-CTF_GOLDfinal.zip",
    "bytes": 13027398,
    "at": "2026-10-07T18:37:16Z",
    "sha1": "a89b31b406a1dd2a17cfc257ca7686f761f89245"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2526,
   "title": "Nervous King",
   "thumb": "img/placeholder.jpg",
   "author": "NerveBooger",
   "date": "02/26/2007",
   "file_size": "8.4M",
   "rating": 8.5,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2526",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Modified Multiplayer Maps",
   "notes": "Two bases in a deep walled canyon with a mountain between them and a spiral road over the mountain. Great for Race, CTF and Slayer. All standard vehicles. Transporters allow for quick movement to multiple areas. A crackling fire keeps you warm, but that sound . . . gives you the creeps.",
   "images": [
    "img/placeholder.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/28269995-F1C3-4A9C-84813A572C7E7CD0.JPG",
     "caption": "Falling from ghost to one base"
    }
   ],
   "hash": "33DD624F2A49BBEFB2B9BF2A2ED29CB1",
   "fetched": "2026-10-07T16:28:02Z",
   "download": {
    "ok": true,
    "file_name": "2526-Nervous_King.zip",
    "bytes": 8422384,
    "at": "2026-10-07T19:31:01Z",
    "sha1": "f9fcb7f882ce3e31bf0ee4c3c3c4f3477cf045aa"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 2527,
   "title": "Sound Permutation Video Tutorial",
   "thumb": "img/placeholder.jpg",
   "author": "{AHS}SONIC",
   "date": "02/28/2007",
   "file_size": "3.4M",
   "rating": null,
   "sids": [
    23
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2527",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Tutorials",
   "description": "A quick video tutorial on making sound files for halo ce and then cutting them into 3 parts so it wont stop abruptly and so you can make a long .sound file.",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "12C6D1727AB12D191158DA5868AC2AF7",
   "fetched": "2026-10-07T16:40:28Z",
   "download": {
    "ok": true,
    "file_name": "2527-Sonic's_sound_permutation_tutorial.zip",
    "bytes": 3375273,
    "at": "2026-10-07T20:13:12Z",
    "sha1": "3b10845ada1ef0ca0866fbcc1411a3e34db048d6"
   },
   "category_names": [
    "Tutorials"
   ]
  },
  {
   "fid": 2528,
   "title": "Covenieye",
   "thumb": "img/lg/1screenshot00-41.jpg",
   "author": "HaloGuru",
   "date": "02/28/2007",
   "file_size": "15.1M",
   "rating": 8.9,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2528",
   "og_image": "https://halomaps.org/hce/img/lg/1screenshot00-41.jpg",
   "category": "Halo CE Maps",
   "notes": "This is my fisrt AI Multiplayer map, Yes liek always the AI dont sync, i dont usually add aI cause i dont really like them, I made this map for one just to release whilst im making Hopeless War Beta V0.8, This Map supports CTF, Slayer and Team Slayer,\n\nCurrent bugs:\n1 door has like a thing come up when the AI are angry, to get past this jump and crouch.\n\nCredit:\nCtrlAltDestroy / [ZMT] L33T for their H3 backpack thing\nKirby_422 for Shield Grenade\n\nEnjoy!!",
   "images": [
    "img/lg/1screenshot00-41.jpg",
    "img/lg/0screenshot00-44.jpg"
   ],
   "hash": "DC0B5D05775641F595D7A84DAF9210C0",
   "fetched": "2026-10-07T16:11:42Z",
   "download": {
    "ok": true,
    "file_name": "2528-covenieye.zip",
    "bytes": 15134473,
    "at": "2026-10-07T18:37:16Z",
    "sha1": "0f2e22e81dbbf471cc888c4189b2f766db990e73"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2529,
   "title": "Desert2 beta v0.4",
   "thumb": "img/lg/2screenshot00-31.jpg",
   "author": "taterSALAD",
   "date": "02/28/2007",
   "file_size": "21.0M",
   "rating": 6.9,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2529",
   "og_image": "https://halomaps.org/hce/img/lg/2screenshot00-31.jpg",
   "category": "Halo CE Maps",
   "notes": "STORY: A year after the humans discovered the portals back in time to the desert, they returned to the location where the portals, now moved at UNSC headquarters, were once located. In a fascination with the portals, they stupidly failed to search the whole compound. Behind a large steel door, they find another room filled with even more portals. Unfortunately, the covenant found the room first. The UNSC has\ndispatched a group a Spartans to clear the territory. When the Spartan group finally reaches the room, they find that the covenant have fled for some unknown reason. On the way there, one Spartan was cursing at another because he wouldn't stop being a retard. He finally snapped, and went loco. He started shooting at all his fellow Spartans. Now all the Spartan are fighting against each other and their cliques.\n\nChanges from last version (0.3):\nMajor Changes:\n-Added pyramids\n-Changed netgame flags\n-Changed lake to oasis\n-Added/changed weapon placement\n-Added time portal\nMinor Changes:\n-Added more bump-mapping\n-Halo 2 Sounds\n-Changed the weather a bit\n-Changed initial messages some\n-Changed material properties some\n\nCredits:\ntaterSALAD\n\nEmail:\n-{not disclosed}\n\nWebsite:\n-PimpMapTeam Home: www.pmteam.co.nr\n-Forums: www.pimpmapteam.co.nr\n\nTags:\n-Jahrain: Halo 2 Master Chief Biped tags.\n-Tiamat(?): Vehicle Teleporter tags.\n-Arteen: Teleporter tags\n-hitmanbob: Halo 2 Scenery.\n-Bungie: Creating the best game ever!\n-Beta Testers\n…And anyone else that I forgot to mention = (",
   "images": [
    "img/lg/2screenshot00-31.jpg",
    "img/lg/3screenshot00-34.jpg"
   ],
   "hash": "794998F7BD29AA3A341A5365081F90E0",
   "fetched": "2026-10-07T16:11:42Z",
   "download": {
    "ok": true,
    "file_name": "2529-desert2_beta_0.4.zip",
    "bytes": 20999603,
    "at": "2026-10-07T18:37:15Z",
    "sha1": "8579e0b5b153120a4fe06a13bb18c071dc753c3e"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2530,
   "title": "Mt. Egnever",
   "thumb": "img/lg/4screenshot00-23.jpg",
   "author": "?",
   "date": "02/28/2007",
   "file_size": "7.3M",
   "rating": 4.7,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2530",
   "og_image": "https://halomaps.org/hce/img/lg/4screenshot00-23.jpg",
   "category": "Halo CE Maps",
   "notes": "Vehicles:\nbanshee\nghost\nCovie gun turret\n\nWeapons:\nrocket lancher",
   "images": [
    "img/lg/4screenshot00-23.jpg",
    "img/lg/5screenshot00-28.jpg"
   ],
   "hash": "D65709AE01FD89642C2EF5CFA71DC943",
   "fetched": "2026-10-07T16:11:42Z",
   "download": {
    "ok": true,
    "file_name": "2530-Mt._Egnever.zip",
    "bytes": 7316133,
    "at": "2026-10-07T18:37:14Z",
    "sha1": "a1d9ce2f5c9498acc7c686544fda6ca066840342"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2531,
   "title": "Perspective",
   "thumb": "img/lg/6screenshot00-23.jpg",
   "author": "?",
   "date": "02/28/2007",
   "file_size": "12.4M",
   "rating": 7.6,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2531",
   "og_image": "https://halomaps.org/hce/img/lg/6screenshot00-23.jpg",
   "category": "Halo CE Maps",
   "notes": "Perspective is basicly a big cylinder with ghosts wraiths and tanks and sniping points on the side and a semi secret\nroom. it works for all game types. i also added the scarab gun, and plasma claws\n\nCredits:\nHaloGuru for alot of basic help\n\n{ODST}DS{»Dark«{=KU=} for testing and giving some suggestions\nwho ever made the H2_ghost thanks to them 2\n\nLA-girl17 my sister also for beta testing\n\nEnjoy my second map",
   "images": [
    "img/lg/6screenshot00-23.jpg",
    "img/lg/7screenshot00-24.jpg"
   ],
   "hash": "CE4D8FEA901A90EC489D21DA1BD87247",
   "fetched": "2026-10-07T16:11:41Z",
   "download": {
    "ok": true,
    "file_name": "2531-perspective.zip",
    "bytes": 12435832,
    "at": "2026-10-07T18:37:13Z",
    "sha1": "a9c3ee0b785ac87684d09680201494e54bc73fec"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2532,
   "title": "Pimpness",
   "thumb": "img/lg/8screenshot00-21.jpg",
   "author": "taterSALAD",
   "date": "02/28/2007",
   "file_size": "9.9M",
   "rating": 6.5,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2532",
   "og_image": "https://halomaps.org/hce/img/lg/8screenshot00-21.jpg",
   "category": "Halo CE Maps",
   "description": "A medium sized asymmetrical map with a vehicles and a lake in the middle.",
   "images": [
    "img/lg/8screenshot00-21.jpg",
    "img/lg/9screenshot00-21.jpg"
   ],
   "hash": "FDEEBC90F1CCDE9ABFBF38E86787CB5B",
   "fetched": "2026-10-07T16:11:41Z",
   "download": {
    "ok": true,
    "file_name": "2532-pimpness.zip",
    "bytes": 9856879,
    "at": "2026-10-07T18:37:12Z",
    "sha1": "1621e569e4b1692132f75ac89401d7fcc70e38c4"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2533,
   "title": "Quagmire Daylight",
   "thumb": "img/lg/10screenshot00-17.jpg",
   "author": "NerveBooger",
   "date": "02/28/2007",
   "file_size": "11.4M",
   "rating": 6.3,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2533",
   "og_image": "https://halomaps.org/hce/img/lg/10screenshot00-17.jpg",
   "category": "Modified Multiplayer Maps",
   "notes": "Based on the original Quagmire. Set in the dense swamp lands of Halo, with giant trees, but the fog has lifted and you can finally see your enemy and are glad you have a hog. Two bases on opposing sides of a hilly swamp. It has a campfire to keep you warm and a pelican flyover to remind you there is hope. All game types are supported including team race. All standard vehicles. Transporters allow for quick movement to center swamps.\n\nOriginal Map Name: Quagmire, Author: Molkien\n\nThanks to the Outkast and JustRace clans for testing and support.",
   "images": [
    "img/lg/10screenshot00-17.jpg",
    "img/lg/11screenshot00-18.jpg"
   ],
   "hash": "EFCEE0D0F6FA61303D4303ECD743E0EB",
   "fetched": "2026-10-07T16:28:01Z",
   "download": {
    "ok": true,
    "file_name": "2533-Quagmire_Daylight.zip",
    "bytes": 11393534,
    "at": "2026-10-07T19:31:01Z",
    "sha1": "60397742d09ee5ba509bead3f6fcf2f7b41956b9"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 2534,
   "title": "BattleGulch",
   "thumb": "img/lg/0screenshot00-45.jpg",
   "author": "?",
   "date": "03/02/2007",
   "file_size": "10.7M",
   "rating": 8.9,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2534",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-45.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A bloodgulch varient",
   "notes": "Ok heres the basics i wanted to make a better bloodgulch with some custom weapons and a custom vehicle so i made this map ,this is my first map (i didnt make it bungie made it) but i did all the sapien and stuff so heres credit most of all TheGhost for his bloodgulch scenario tags kirby_422 for the sheild nade el crappio for the Famas halo-stuff for the brute plasma rifle Jahrain for the lunging swords LlamaMaster for the ladderMe for the pistol remodel (it was a PC remodel at first which it still works for halo pc so u can use it if u want but gimme credit) Bungie for all the normal halo weapons and the map FireScythe for the hovertank and Malolo for helping me putting weapons on map without disappearing >_> also me for the smoke frag nade",
   "images": [
    "img/lg/0screenshot00-45.jpg",
    "img/lg/1screenshot00-40.jpg"
   ],
   "hash": "31DB2AB7163F32A79B3BB3283E4DAEA1",
   "fetched": "2026-10-07T16:28:01Z",
   "download": {
    "ok": true,
    "file_name": "2534-BattleGulch.zip",
    "bytes": 10734744,
    "at": "2026-10-07T19:31:00Z",
    "sha1": "f847dba92f1a1d75236814f27777adb2d6740461"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 2535,
   "title": "Beryl Rescue",
   "thumb": "img/lg/2screenshot00-32.jpg",
   "author": "NerveBooger",
   "date": "03/02/2007",
   "file_size": "36.5M",
   "rating": 8.4,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2535",
   "og_image": "https://halomaps.org/hce/img/lg/2screenshot00-32.jpg",
   "category": "Modified Multiplayer Maps",
   "notes": "Evidence of a failed rescue attempt in the foreboding swamps of Halo. Separate bases separated in a rainy swamp seem drawn together by an ancient forerunner structure. A campfire still burns next to a crashed lifepod, but where are the survivors? You can hear something . . . or someone, but where are they?\n\nOriginal Map Name: Beryl, Author: Arteen\n\nModified player and vehicle spawns to accomodate team race. Slightly modified CTF/Slayer to acheive a different result.",
   "images": [
    "img/lg/2screenshot00-32.jpg",
    "img/lg/3screenshot00-35.jpg"
   ],
   "hash": "1827A67E63D8F15AAE1161DD12741E3A",
   "fetched": "2026-10-07T16:28:00Z",
   "download": {
    "ok": true,
    "file_name": "2535-Beryl_Rescue.zip",
    "bytes": 36538390,
    "at": "2026-10-07T19:31:01Z",
    "sha1": "fec744803302a4f678c7202b6b6c2baae024676c"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 2536,
   "title": "Flood Territory v2",
   "thumb": "img/lg/5screenshot00-30.jpg",
   "author": "{GFH}Nimverus",
   "date": "03/02/2007",
   "file_size": "60.3M",
   "rating": 9.0,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2536",
   "og_image": "https://halomaps.org/hce/img/lg/5screenshot00-30.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A bloodgulch varient - play as an Elite with marine and Covenant Ai bots",
   "notes": "You will have so ai in this map also\n\nAI:\nelite commanders\nblue flood (thx to ultimate dragon's blue flood)\nfuel rod grunts (which u might have to watch ur back on)\nmarines with so smg's and shotguns\nflood carrier\nand sentinals\nside WEAPONS:\nbattle rifle\nsmg\nhoming rocket( u will find on ur base)\nenergy sword( its pretty hard to not notice it)\n\nVEHICLES:\n\ngauss warthog,homing rocket warthog,h2 wraith,h2 ghost,spectre,and a regular wraith....just in case.",
   "images": [
    "img/lg/5screenshot00-30.jpg",
    "img/lg/4screenshot00-24.jpg"
   ],
   "hash": "048F4156DFE72E6EE9F37D12A3D12CE4",
   "fetched": "2026-10-07T16:20:12Z",
   "download": {
    "ok": true,
    "file_name": "2536-flood_territory_v2.zip",
    "bytes": 60279734,
    "at": "2026-10-07T19:02:20Z",
    "sha1": "4e3b77e060f2d9a7a703f60ffa9fd25f1da1b298"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 2537,
   "title": "Nhpgulch",
   "thumb": "img/lg/6screenshot00-24.jpg",
   "author": "modman / corvette19",
   "date": "03/02/2007",
   "file_size": "7.9M",
   "rating": 7.9,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2537",
   "og_image": "https://halomaps.org/hce/img/lg/6screenshot00-24.jpg",
   "category": "Modified Multiplayer Maps",
   "notes": "beta testers\ncorvette19\nmusicman888\nroxas121\n\nalround help\ncorvette19\nxdx7\npicsuoff\n\nand thanks to ghost for his blood gulch scenario\n\nand any one i missed off",
   "images": [
    "img/lg/6screenshot00-24.jpg",
    "img/lg/7screenshot00-25.jpg"
   ],
   "hash": "DE630197140AE86FACFB40AB0CE05801",
   "fetched": "2026-10-07T16:28:00Z",
   "download": {
    "ok": true,
    "file_name": "2537-nhpgulch.zip",
    "bytes": 7943502,
    "at": "2026-10-07T19:30:58Z",
    "sha1": "986a6972ca5aeeda8c35d625c15e800db9e60fc0"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 2538,
   "title": "Sweet",
   "thumb": "img/lg/10screenshot00-16.jpg",
   "author": "BIGBOOM",
   "date": "03/02/2007",
   "file_size": "10.9M",
   "rating": 8.6,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2538",
   "og_image": "https://halomaps.org/hce/img/lg/10screenshot00-16.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "An Infinity varient",
   "notes": "A mod of infinity\n\nThis is probably a bad idea but i put in 8 mythos, 8 turrets, 8 helis, 8 superfast warthogs, 8 yellow hogs, and 8 segwarts LOL Large explosions everywhere\n\nThx to WarpAssassin for the segwart, TheGhost for his turret, Imfamouslink for the civ hog, I have no idea who made the mythos or the other hog, SSDC\\Cpt D for the helicopter, and kirby_422 for the shield nades",
   "images": [
    "img/lg/10screenshot00-16.jpg",
    "img/lg/11screenshot00-19.jpg"
   ],
   "hash": "3D0F6F40D2AD57A88CD9E8E25630FEA2",
   "fetched": "2026-10-07T16:28:00Z",
   "download": {
    "ok": true,
    "file_name": "2538-Sweet.zip",
    "bytes": 10897125,
    "at": "2026-10-07T19:30:57Z",
    "sha1": "85d9a12eec53229920615ccff63b7c20d6769fef"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 2539,
   "title": "W40k Sidewinder",
   "thumb": "img/lg/12screenshot00-16.jpg",
   "author": "Cheezmasta",
   "date": "03/02/2007",
   "file_size": "13.7M",
   "rating": 9.1,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2539",
   "og_image": "https://halomaps.org/hce/img/lg/12screenshot00-16.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Sidewinder varient",
   "notes": "this is the third trial for a warhammer 40,000 mod.\nif it is popular enough, i might go through with making a full mod about the heroic space marines of the imperium of man and their struggle against the horrifying necrons.\n\nthis map has eight updated warhammer 40k weapons on it...\n-bolt pistol: a short range, fairly accurate imperial pistol with two scope levels.\n-bolter: standard space marine rifle. automatic firing mode with fairly large ammunition clip.\n-storm bolter: burst fire, more accurate version of the bolter, mounted to the wrist of the user.\n-heavy bolter: heavy imperial machine gun. fires about 15 round a second, making the ammunition clip seem small.\n-gauss flayer: standard necron weapon is extremely powerful and frightening. it fires deadly green bolts of gauss* energy, but it overheats very quickly.\n-warscythe: this arcane necron technology is a symbol of rank and a devastating ranged and melee weapon. hold the fire button to charge up the power for about a second, then a blast of gauss energy erupts fromt the scythe. this can only fire its eergy twelve times, but the blade is the most powerful melee in the mod.\n-missile launcher: imperial missile launcher fires only one rocket before reload, but is very accurate and powerful.\n-vindicare sniper rifle: very accurate sniper rifle can kill instantly, but one shot reload means skill is required.\n*this gauss is not like the gauss in halo 2. it is sickly green energy can strip a target down to its constituent atoms in seconds.\nbasically, its powerful.\n\ntwo vehicles:\n-the land speeder is a light recon vehicle, one seater and has a driver controlled assault cannon\n-the monolith is a necron hulking giant. it fires five beams at once that are fairly hard to aim, yet one touch could blow you away\n\nthere is an added feature of prone sniping with the vindicare rifle and the bolt pistol, just crouch with these weapons selected\n\nenjoy and leave feedback on either the site or email me at cheezmasta@hotmail.com\nplease don't take any tags from here without me giving you permission.\nthanks to tiamat for the big_sniper tags which were used for the vindicare rifle\nplease note that Warhammer 40,000-Copyright (C) Games Workshop Limited 2007. 40K, Warhammer, and all associated marks, logos, places, names, creatures, races, and race insignia/devices/logos/symbols, vehicles, locations, weapons, units and unit insignia, characters, products, illustrations and images from the Warhammer 40,000 universe are either (R), TM and/or (C), Games Workshop Ltd 2000-2007. Phew.",
   "images": [
    "img/lg/12screenshot00-16.jpg",
    "img/lg/13screenshot00-14.jpg"
   ],
   "hash": "A37D9CF9096EC337577259A81BB55C80",
   "fetched": "2026-10-07T16:27:59Z",
   "download": {
    "ok": true,
    "file_name": "2539-w40k_sidewinder.zip",
    "bytes": 13688908,
    "at": "2026-10-07T19:30:58Z",
    "sha1": "a8f81083d8bb619632b3bd901337cc98854f7ff8"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 2540,
   "title": "W40k Test",
   "thumb": "img/lg/17screenshot00-11.jpg",
   "author": "Cheezmasta",
   "date": "03/02/2007",
   "file_size": "12.4M",
   "rating": 8.5,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2540",
   "og_image": "https://halomaps.org/hce/img/lg/17screenshot00-11.jpg",
   "category": "Halo CE Maps",
   "notes": "this is a sort of trial for a warhammer 40,000 mod.\nif it is popular enough, i might go through with making a full mod about the heroic space marines of the imperium of man and their struggle against the horrifying necrons.\n\nthis map has six warhammer 40k weapons on it...\n-bolt pistol: a short range, fairly accurate imperial pistol with two scope levels.\n-bolter: standard space marine rifle. automatic firing mode with fairly large ammunition clip.\n-storm bolter: burst fire, more accurate version of the bolter, mounted to the wrist of the user.\n-heavy bolter: heavy imperial machine gun. fires about 15 round a second, making the ammunition clip seem small.\n-gauss flayer: standard necron weapon is extremely powerful and frightening. it fires deadly green bolts of gauss* energy, but it overheats very quickly.\n-warscythe: this arcane necron technology is a symbol of rank and a devastating ranged and melee weapon. hold the fire button to charge up the power for about a second, then a blast of gauss energy erupts fromt the scythe. this can only fire its eergy twelve times, but the blade is the most powerful melee in the mod.\n-missile launcher: imperial missile launcher fires only one rocket before reload, but is very accurate and powerful.\n*this gauss is not like the gauss in halo 2. it is sickly green energy can strip a target down to its constituent atoms in seconds.\nbasically, its powerful.\n\nenjoy and leave feedback on either the site or email me at cheezmasta@hotmail.com\nplease don't take any tags from here without me giving you permission.\nplease note that Warhammer 40,000-Copyright (C) Games Workshop Limited 2007. 40K, Warhammer, and all associated marks, logos, places, names, creatures, races, and race insignia/devices/logos/symbols, vehicles, locations, weapons, units and unit insignia, characters, products, illustrations and images from the Warhammer 40,000 universe are either (R), TM and/or (C), Games Workshop Ltd 2000-2007. Phew.",
   "images": [
    "img/lg/17screenshot00-11.jpg",
    "img/lg/18screenshot00-9.jpg"
   ],
   "hash": "0FC5364C5CA304DF5BD1E77CDC014B5B",
   "fetched": "2026-10-07T16:11:40Z",
   "download": {
    "ok": true,
    "file_name": "2540-w40k_test.zip",
    "bytes": 12405976,
    "at": "2026-10-07T18:37:12Z",
    "sha1": "668e8bcd506b0ba329b4db82f4663b6af751c442"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2541,
   "title": "W40k Test v2",
   "thumb": "img/lg/19screenshot00-7.jpg",
   "author": "Cheezmasta",
   "date": "03/02/2007",
   "file_size": "11.6M",
   "rating": 9.1,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2541",
   "og_image": "https://halomaps.org/hce/img/lg/19screenshot00-7.jpg",
   "category": "Halo CE Maps",
   "notes": "this is the second trial for a warhammer 40,000 mod.\nif it is popular enough, i might go through with making a full mod about the heroic space marines of the imperium of man and their struggle against the horrifying necrons.\n\nthis map has eight warhammer 40k weapons on it...\n-bolt pistol: a short range, fairly accurate imperial pistol with two scope levels.\n-bolter: standard space marine rifle. automatic firing mode with fairly large ammunition clip.\n-storm bolter: burst fire, more accurate version of the bolter, mounted to the wrist of the user.\n-heavy bolter: heavy imperial machine gun. fires about 15 round a second, making the ammunition clip seem small.\n-gauss flayer: standard necron weapon is extremely powerful and frightening. it fires deadly green bolts of gauss* energy, but it overheats very quickly.\n-warscythe: this arcane necron technology is a symbol of rank and a devastating ranged and melee weapon. hold the fire button to charge up the power for about a second, then a blast of gauss energy erupts fromt the scythe. this can only fire its eergy twelve times, but the blade is the most powerful melee in the mod.\n-missile launcher: imperial missile launcher fires only one rocket before reload, but is very accurate and powerful.\n-vindicare sniper rifle: very accurate sniper rifle can kill instantly, but one shot reload means skill is required.\n*this gauss is not like the gauss in halo 2. it is sickly green energy can strip a target down to its constituent atoms in seconds.\nbasically, its powerful.\n\nit also has a modified ghost that has a twin linked heavy bolter instead of plasma cannons.\nthere is an added feature of prone sniping with the vindicare rifle and the bolt pistol\n\nenjoy and leave feedback on either the site or email me at cheezmasta@hotmail.com\nplease don't take any tags from here without me giving you permission.\nthanks to tiamat for the big_sniper tags which were used for the vindicare rifle\nplease note that Warhammer 40,000-Copyright (C) Games Workshop Limited 2007. 40K, Warhammer, and all associated marks, logos, places, names, creatures, races, and race insignia/devices/logos/symbols, vehicles, locations, weapons, units and unit insignia, characters, products, illustrations and images from the Warhammer 40,000 universe are either (R), TM and/or (C), Games Workshop Ltd 2000-2007. Phew.",
   "images": [
    "img/lg/19screenshot00-7.jpg",
    "img/lg/20screenshot00-8.jpg"
   ],
   "hash": "668007CF51ED6207CFBCE6E7F3B80FCF",
   "fetched": "2026-10-07T16:11:40Z",
   "download": {
    "ok": true,
    "file_name": "2541-w40k_test_v2.zip",
    "bytes": 11629140,
    "at": "2026-10-07T18:37:11Z",
    "sha1": "4ed252ec12ac6bc7a9c23f07848d6ff9c93ca960"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2542,
   "title": "bloodmod.zip",
   "thumb": "img/lg/0screenshot00-46.jpg",
   "author": "Hogdriver155",
   "date": "03/04/2007",
   "file_size": "12.2M",
   "rating": 6.9,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2542",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-46.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Blood Gulch varient",
   "notes": "Discription: This Mod Entices bloodgulch with more halo ce content\nVehicles and their discriptions:\nThe Regular Warthog\n(no discription)\nSnow Hog:\nA Very fast hog for fast flag captures, and one paseneger seat, it is hard to contorl\nso watch it on the turns.\nN64 Arwing shoots plasma blasts like the seraph, and one large plasma cannon\nSmall Dropship\na small dropship capable of carriing 6 people including driver\nLAGG Turret:\na warthog turret ripped of the hog.\nRL turret\na rocket warthog turret ripped off the rocket warthog\nand i forgot somethnig but youll just have to find out for youself\nWeapons And their discriptions:\nGernade Launcher\nType: Med-Heavy Weapon\nShoots a high explosive gernade, good for infantry and vehicle attacks.\nJack Hammer Anti Tank Missle System\nType: Very Heavy Weapon\nshoots a heat seeking missle at ground or air targets\nthere is one of these in the map\nMP5 Assault Rifle\nType: Med-Assualt Class\nshoots pistol bullets alot faster than the pistol\nBig Sniper\nType: Sniper\nthe old action 1 bullet at a time sniper.\ndont zoom with this, it will gather exceptions\nalso, all the normal weapons are in their normal positions.",
   "images": [
    "img/lg/0screenshot00-46.jpg",
    "img/lg/1screenshot00-42.jpg"
   ],
   "hash": "CA9026D4FE867A0921C7C594686D30AC",
   "fetched": "2026-10-07T16:27:59Z",
   "download": {
    "ok": true,
    "file_name": "2542-bloodmod.zip",
    "bytes": 12155076,
    "at": "2026-10-07T19:30:56Z",
    "sha1": "f6d90180a29a9b61e6cf47e40aa0b81d05dd0424"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 2543,
   "title": "Burnout v3",
   "thumb": "img/lg/2screenshot00-33.jpg",
   "author": "(MG)Blaze",
   "date": "03/04/2007",
   "file_size": "6.6M",
   "rating": 7.0,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2543",
   "og_image": "https://halomaps.org/hce/img/lg/2screenshot00-33.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Chillout varient",
   "notes": "This is just a mod of Chillout, I added swords and some music.",
   "images": [
    "img/lg/2screenshot00-33.jpg",
    "img/lg/3screenshot00-36.jpg"
   ],
   "hash": "BB408A29B957E1FD77E560FFDC245717",
   "fetched": "2026-10-07T16:27:59Z",
   "download": {
    "ok": true,
    "file_name": "2543-Burnout_v3.zip",
    "bytes": 6623773,
    "at": "2026-10-07T19:30:55Z",
    "sha1": "19e404a1e898b2330084da4888279bca66dc8863"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 2544,
   "title": "Canyonfever",
   "thumb": "img/lg/4screenshot00-25.jpg",
   "author": "Dustin Ellis",
   "date": "03/04/2007",
   "file_size": "11.4M",
   "rating": 7.6,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2544",
   "og_image": "https://halomaps.org/hce/img/lg/4screenshot00-25.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "with AI bots",
   "notes": "Description:\nA medium sized map with lots of cover from enemy fire. There are Banshees in the middle on top of the mesa.\nTwo hogs at each base. Red team had access to the teleporter that takes you to the top, however, there are flood bots in the red forest.\n\nProblems:\nWhen the Spartan AIs run out of ammo, they just stand there clicking the trigger. If you notice one doing this, just knock him out and he'll respawn.\n\nCredits:\nOctanus - H2 Elongation Crates\nMatooba - Sniper Box\nRandom - Exploding Sodacans\nArteen - Forerunner Shields\nLlamaMaster - Blue blocks that make up the bridge\nAn Emu - Drill Scenery\n[MT]§nyper - Some ideas\nKirby_422 - Shield Nades\nDeatheater42 - Modified Needler Melee\nNukeist - Stick Nades\nDocOctavius - Energy Sword\n\nI tihnk that's all for credits. If you play this map and see something that you made, or something that someone else made, and it is not on the list\n\nThanks for downloading! Enjoy the map!",
   "images": [
    "img/lg/4screenshot00-25.jpg",
    "img/lg/5screenshot00-29.jpg"
   ],
   "hash": "22231E944D760EE18D0DAE56D0D878C3",
   "fetched": "2026-10-07T16:20:11Z",
   "download": {
    "ok": true,
    "file_name": "2544-canyonfever.zip",
    "bytes": 11380936,
    "at": "2026-10-07T19:02:12Z",
    "sha1": "40ca353e0e9ec9a9cbd178c0a2fb7e3ac5407196"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 2545,
   "title": "Casualty Isle V2",
   "thumb": "img/lg/6screenshot00-25.jpg",
   "author": "Phil",
   "date": "03/04/2007",
   "file_size": "9.9M",
   "rating": 6.6,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2545",
   "og_image": "https://halomaps.org/hce/img/lg/6screenshot00-25.jpg",
   "category": "Modified Multiplayer Maps",
   "notes": "modded race course so that the ALL th navs work properly\n---if you place 2 netgameflags next to each other they tend to not work properly\nmodded starting postions\nadded some trees\nadded more vehicles\n\ncredit goes to Arteen for creation of the map, and NerveBooger for helping me get started",
   "images": [
    "img/lg/6screenshot00-25.jpg",
    "img/lg/7screenshot00-26.jpg"
   ],
   "hash": "039BF0CC34A40C57E4E11DF0E5B3B083",
   "fetched": "2026-10-07T16:27:58Z",
   "download": {
    "ok": true,
    "file_name": "2545-casualty_isle__V2.zip",
    "bytes": 9906143,
    "at": "2026-10-07T19:30:54Z",
    "sha1": "8daa00799d362c6b1bde68f58856a7103e79bda2"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 2546,
   "title": "Dieing Forest",
   "thumb": "img/lg/8screenshot00-22.jpg",
   "author": "?",
   "date": "03/04/2007",
   "file_size": "5.4M",
   "rating": 7.2,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2546",
   "og_image": "https://halomaps.org/hce/img/lg/8screenshot00-22.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/8screenshot00-22.jpg",
    "img/lg/9screenshot00-22.jpg"
   ],
   "hash": "4FA6FF507E804EF20A284012D1F982D3",
   "fetched": "2026-10-07T16:11:40Z",
   "download": {
    "ok": true,
    "file_name": "2546-dieing_forest.zip",
    "bytes": 5351232,
    "at": "2026-10-07T18:37:10Z",
    "sha1": "1882b9f4166f656fb4f3daffd5567d737f0af4d7"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2547,
   "title": "Finality Beta",
   "thumb": "img/lg/10screenshot00-18.jpg",
   "author": "Paganpryde (a.k.a. [TNS]Bitty)",
   "date": "03/04/2007",
   "file_size": "16.1M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2547",
   "og_image": "https://halomaps.org/hce/img/lg/10screenshot00-18.jpg",
   "category": "Halo CE Maps",
   "notes": "Finality is a fairly large map made for slayer and CTF. It should be good for 6-12 players, there are several hidden areas including the d40 armory. Weapons in this map are limited at the moment as I need to convert some new weapons tags to the H2 hud.\n\nI haven't done a full radiosity yet, this is just a beta I'll get that sorted for the final release.\n\nCredits :-\n\nmap by me.\nthe Bulldog and the lost Spartan biped - by Jahrain.\nthe Kestral - by Wave_of_lag (slightly edited version).\nH2 Ghost _ No Idea let me know if it's yours (no name with the DL).\nH2 Teleporters - By Lightning.\nNeedle turret - No Idea (I can't remember where I got the tags and forgot to note who did them. Again if they are yours let me know. I am pretty sure they were a H2 rip).\nH2 Hud - By p0lar_bear (I THINK).\nd40 armory - No Idea, I can't find where I downloaded it from.\n\nNb. If there are any tags that are yours and not listed above give me a shout and I'll update in the next version.\n\nTo do :-\n\nFix the ground geometary so the hills are more rounded.\nFix texturing.\nGet the vehicle script working.\nFix the weapons so the display properly in the H2 Hud and add them to the map.\nAdd compatability for RACE games.\nBuild and get new Decals and scenery in the map.",
   "images": [
    "img/lg/10screenshot00-18.jpg",
    "img/lg/11screenshot00-20.jpg"
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   "hash": "DA1A975149707DE32DFA9BFC022AD4CD",
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   "category_names": [
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  {
   "fid": 2548,
   "title": "Floodcoviemarinewar",
   "thumb": "img/lg/13screenshot00-16.jpg",
   "author": "BIGBOOM",
   "date": "03/04/2007",
   "file_size": "40.5M",
   "rating": 8.6,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2548",
   "og_image": "https://halomaps.org/hce/img/lg/13screenshot00-16.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A bloodgulch varient with AI bots",
   "notes": "One easter egg is very easy to find if you listen to the background music\n\nEach team starts with 50 ai on there team, the marines on one side, the covie on the other side, each are patroling around there base, in the middle are a ton of flood running across the map with really good flamethrowers\n\nThx to WarpAssassin for the segwart, TheGhost for his turret, Imfamouslink for the civ hog, kirby_422 for the shield nades, mothergoat for the wasp, i have no idea who made the ghost, tiamat for the c4, and yayap_the_grunt for the noobinator",
   "images": [
    "img/lg/13screenshot00-16.jpg",
    "img/lg/14screenshot00-15.jpg"
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   "hash": "0360593B675331AFA0B9F91BE296BE87",
   "fetched": "2026-10-07T16:20:11Z",
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    "sha1": "6e7109168a2b007f06946039061b15c62b8e700e"
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   "category_names": [
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  },
  {
   "fid": 2549,
   "title": "Greenvalley Canyon",
   "thumb": "img/lg/15screenshot00-13.jpg",
   "author": "NerveBooger",
   "date": "03/04/2007",
   "file_size": "9.0M",
   "rating": 7.0,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2549",
   "og_image": "https://halomaps.org/hce/img/lg/15screenshot00-13.jpg",
   "category": "Halo CE Maps",
   "notes": "A medium to small S-shaped canyon similar in spirit to Danger Canyon. Separate bases are separated in the center with a hog ramp which jumps over an uncaring and deadly beam - so you better time your jump right or you will die. Foot tunnels make for both great CTF and Slayer. Canyon layout allows for fast paced action and progression on the map. A campfire reminds you of your recently deceased opponents.\n\nThanks to the Outkast and JustRace clans for testing and support. Thanks to Atmar Osmani for his canyon model and textures.",
   "images": [
    "img/lg/15screenshot00-13.jpg",
    "img/lg/16screenshot00-12.jpg"
   ],
   "hash": "D904D1C3491483B6F3213D64C55A9381",
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   "category_names": [
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  },
  {
   "fid": 2550,
   "title": "Restless",
   "thumb": "img/lg/restless_overhead_shot.jpg",
   "author": "Halcyon 6",
   "date": "03/04/2007",
   "file_size": "15.9M",
   "rating": 8.6,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2550",
   "og_image": "https://halomaps.org/hce/img/lg/restless_overhead_shot.jpg",
   "category": "Halo CE Maps",
   "notes": "Map Summary: A medium-sized C-shaped canyon where two teams have crash\nlanded. They have set up defences in nearby structures and are\npreparing to attack...\n\nWeapons: -M6D Assault Pistol\n-MA5B Assault Rifle\n-M90 Shotgun\n-S2 AM Sniper Rifle\n-M19 SSM Rocket Launcher\n-M7057 Defoliant Projector (Flamethrower)\n-M9 HE-DP Fragmentation Grenades\n-Covenant Plasma Pistol\n-Covenant Plasma Rifle\n-Covenant Needler\n-Covenant Fuel Rod Gun\n-Covenant Plasma Grenades\n\nVehicles: -M12 Warthog LRV\n-M12G1 Warthog LAAV (Gauss Warthog)\n-M808B scorpion MBT\n-M41 LAAG (Human Turret)\n-Covenant Ghost\n\nKnown Bugs: -Water is not kicked up when vehicles drive through it.\n\nCreator's Notes: -This is my first map and I am exceptionally proud of it.\nTwo months went into the development of this map and I\nlearned a lot about map making in those two months.\nEvery vehicle and weapon in this map has been given a\ncustom name. Also, the backpack weapons script has been\nsuccesfully compiled into this map, so your unused weapon\nappears on your thigh or back. This map supports all game\ntypes. The Gauss Warthog and Human Turret were both\nextracted from W4rtorn Cove, and both were slightly\nmodified by me. The bases were downloaded from\nhalomaps.org. The only thing in this map that was purely\ndone by me was the terrain.\n\nCAUTION: In King Of The Hill games, the hills are very small. I\ncould not discover how to change this.\n\nIn Race games, only one vehicle spawns. I could not\ndiscover how to change this.\n\nSpecial Thanks: -To MillinoiD for beta testing my map.\n\n-To halomaps.org for supplying me with every utility and\ntutorial that went into the creation of this map. YOU GUYS\nRULE!!!",
   "images": [
    "img/lg/restless_overhead_shot.jpg",
    "img/lg/5screenshot00-31.jpg"
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    {
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   "hash": "49DB9D5D882D914DEEBCE167E0B70F40",
   "fetched": "2026-10-07T16:11:39Z",
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    "file_name": "2550-restless.zip",
    "bytes": 15869871,
    "at": "2026-10-07T18:37:08Z",
    "sha1": "5287a30b40e2bc6d71c1484e2b79c11b9ef68938"
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   "category_names": [
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  },
  {
   "fid": 2551,
   "title": "Swamp Gulch",
   "thumb": "img/lg/6screenshot00-27.jpg",
   "author": "§partan 8",
   "date": "03/04/2007",
   "file_size": "15.3M",
   "rating": 8.7,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2551",
   "og_image": "https://halomaps.org/hce/img/lg/6screenshot00-27.jpg",
   "category": "Halo CE Maps",
   "notes": "Description:\nThis map is made for 10-16 players.\nSupports all gametypes.\nBSP redone by §partan 8\nNew Skins (some)\nThe best gametype that works with this map is CTF.\nIt's fun with CTF and team slayer mostly.\n\nReason for protection is so that other people can't modify\nit then claim it as theirs.\n\n________________________________________________________________\nCredits:\n________________________________________________________________\n\n§partan 8\n-Edit Bloodgulch BSP\n\nBungie\n-bloodgulch and tags",
   "images": [
    "img/lg/6screenshot00-27.jpg",
    "img/lg/7screenshot00-27.jpg"
   ],
   "hash": "065B02963FB94A29A2C519CE2C7EBB12",
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    "file_name": "2551-Swamp-Gulch.zip",
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    "at": "2026-10-07T18:37:07Z",
    "sha1": "d07c852fd4dfe5c80bd47798e006cad244778209"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2552,
   "title": "Targus",
   "thumb": "img/lg/10screenshot00-19.jpg",
   "author": "SiMuLaCrUm",
   "date": "03/04/2007",
   "file_size": "7.8M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2552",
   "og_image": "https://halomaps.org/hce/img/lg/10screenshot00-19.jpg",
   "category": "Halo CE Maps",
   "description": "Medium map with 3 canyons that all go to either base. In the middle of the map is a \"secret\" weapon (next to the rocket launcher)",
   "images": [
    "img/lg/10screenshot00-19.jpg",
    "img/lg/9screenshot00-23.jpg"
   ],
   "hash": "3E49171DE45946AF8A57A289990275AF",
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    "file_name": "2552-targus.zip",
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    "at": "2026-10-07T18:37:06Z",
    "sha1": "05c04bcd9898fff9d25bd4154bbdb9170dc1eb24"
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   "category_names": [
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   ]
  },
  {
   "fid": 2553,
   "title": "Vista",
   "thumb": "img/lg/11screenshot00-21.jpg",
   "author": "chad",
   "date": "03/04/2007",
   "file_size": "7.4M",
   "rating": 4.5,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2553",
   "og_image": "https://halomaps.org/hce/img/lg/11screenshot00-21.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/11screenshot00-21.jpg",
    "img/lg/12screenshot00-17.jpg"
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   "hash": "57108B91469D52B5F969845A554C7268",
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    "file_name": "2553-vista.zip",
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    "at": "2026-10-07T18:37:05Z",
    "sha1": "1d4c3b4e69bb0d946e081fcad535ff7bc70dfe08"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2554,
   "title": "Abandoned tourney Edition",
   "thumb": "img/lg/0screenshot00-47.jpg",
   "author": "Evil5partan",
   "date": "03/11/2007",
   "file_size": "9.6M",
   "rating": 7.4,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2554",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-47.jpg",
   "category": "Modified Multiplayer Maps",
   "images": [
    "img/lg/0screenshot00-47.jpg",
    "img/lg/1screenshot00-43.jpg"
   ],
   "hash": "37B3FE36B451565B613D521492647A39",
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    "file_name": "2554-abandoned_tourney.zip",
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    "at": "2026-10-07T19:30:51Z",
    "sha1": "1409b9f9d89502c2041699f505ff6fd91728625e"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 2555,
   "title": "Atephobia V2",
   "thumb": "img/lg/2screenshot00-34.jpg",
   "author": "pHIL",
   "date": "03/11/2007",
   "file_size": "9.0M",
   "rating": 7.4,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2555",
   "og_image": "https://halomaps.org/hce/img/lg/2screenshot00-34.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "modded to spawn rocket hogs in race instead of turrets",
   "notes": "all credit goes to the original creator of the map - Arteen",
   "images": [
    "img/lg/2screenshot00-34.jpg",
    "img/lg/3screenshot00-37.jpg"
   ],
   "hash": "70ABF41DEBD1C9EEB05CC21DF99786D7",
   "fetched": "2026-10-07T16:27:56Z",
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    "file_name": "2555-atephobia__V2.zip",
    "bytes": 9005357,
    "at": "2026-10-07T19:30:49Z",
    "sha1": "19ffbac0446f4e1b3cbad4879011f5628094f192"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 2556,
   "title": "Big Sky Ranch",
   "thumb": "img/lg/4screenshot00-26.jpg",
   "author": "NerveBooger",
   "date": "03/11/2007",
   "file_size": "16.3M",
   "rating": 8.7,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2556",
   "og_image": "https://halomaps.org/hce/img/lg/4screenshot00-26.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A re-creation of the island in The Silent Cartographer",
   "notes": "A re-creation of the island in The Silent Cartographer - with a twist: Race and Team Race in Banshees - at extreme speed and manueverability. It's a big sky - perfect for multiplayer dog fights- and a must for race. Up to 16 players in multiplayer. CTF, Oddball and Slayer also supported. Play as an Elite! Plus: Rocket Launchers Shoot enemy seeking projectiles!\n\nBanshee Controls:\nForward: Normal Speed in silent stealth.\nForward + Crouch: Normal Speed with high manueverability and contrail.\nCrouch only: Extreme speed and stunt flying with some manueverability.\n\nRace vehicles:\n\nWarthog: Spawns Banshee\nGhost: Spawns Banshee\nScorpion: Spawns Ghost\nRocket Hog: Spawns Spectre Ghost with Gunner Turret (Crouch: Boost)\n\nCTF/Slayer/Oddball vehicles:\n\nWarthog: Spawns Banshee\nGhost: Spawns Banshee\nScorpion: Spawns Ghost\nRocket Hog: Spawns Spectre Ghost with Turret (Crouch: Boost)\nBanshee: Spawns Rocket Hogs Lower Level\nGun Turret: Spawn Rocket Hogs Upper Level\n\nThanks to the Outkast and JustRace clans for testing and support. Thanks to (DA) Ender/Genocide for his Island map and vehicles and ingenuity. Thanks to Bungie for the B30/The Silent Cartographer level. Thanks to my wife for her tolerance.",
   "images": [
    "img/lg/4screenshot00-26.jpg",
    "img/lg/7screenshot00-28.jpg"
   ],
   "hash": "FC5C72863AF4C3F1D43D68932EE1DFF0",
   "fetched": "2026-10-07T16:27:56Z",
   "download": {
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    "file_name": "2556-Big_Sky_Ranch.zip",
    "bytes": 16281232,
    "at": "2026-10-07T19:30:48Z",
    "sha1": "a925349d9419861225221630f37cd051ff9abe4d"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 2557,
   "title": "Bloodgulch HCSE Alpha",
   "thumb": "img/lg/8screenshot00-23.jpg",
   "author": "Strider V Core",
   "date": "03/11/2007",
   "file_size": "29.9M",
   "rating": 8.4,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2557",
   "og_image": "https://halomaps.org/hce/img/lg/8screenshot00-23.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Blood Gulch varient",
   "notes": "Marteer Rifle (Alpha Version Model, Beta Version Tags)\nSpecs:\n-Primary Fire = Bullet Round\n-Charged Fire = Sniper Round\n-Secondary Fire = Nades of course\n-Flashlight = Gun Light\n-Zoom = 4X to 12X Zoom\n-Zoom negates firing error\n-The MR will talk to you\n\nHuman Mine Layer (Alpha Version Model, Beta Version Tags)\nSpecs:\n-Primary Fire = Lay Mine onto round or object\n-Mines come with tank shell explosive detonation when ran over or hit\n-Scenery spawned via effect becomes invisible in multiplayer games unless server host, can make for more discreet Vehicular Mines\n\nShield Grenade (Alpha Version Grenade Model, Beta Version Grenade Tags)\n-Primary Fire = Release Charging Shield Grenade\n-Grenade spawns Shield (Final Version Shield Model and Beta Version Shield Tags)\n-Shield scenery protects from all except grenades\n-Scenery Spawned via effect in Multiplayer becomes invisible unless server host\n\nRifle Projectiles (Beta Tags)\n-Ballistic Rounds bounce off solid materials such as metal and stone from an angle\n\nVehicles:\nHuman Vehicles Come equiped with a horn and interactive lights\n-Scorpion has Diesel Truck Horn\n-LAAG Warthog has H2 Hog Horn\n\nCredits:\nBrute Shot: CMT\nBrute Shot FIXED Projectile Tags: SVC\nH2 Scorpion: Tiamat\nH2 Warthog: NKNave\nH2 Biped: Jahrain\nShotgun Bitmap: CMT\nH2 Sounds: H2CE Team",
   "images": [
    "img/lg/8screenshot00-23.jpg",
    "img/lg/9screenshot00-24.jpg"
   ],
   "hash": "F3AD82A10A574FAF89F0A19D5BC79B31",
   "fetched": "2026-10-07T16:27:55Z",
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    "file_name": "2557-bloodgulch2cse.zip",
    "bytes": 29891381,
    "at": "2026-10-07T19:30:50Z",
    "sha1": "bfd050db6457896fe3fd31da97f619813d9ba96f"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 2558,
   "title": "Single player level - Madness part 6",
   "thumb": "img/lg/2screenshot00-36.jpg",
   "author": "?",
   "date": "03/11/2007",
   "file_size": "52.0M",
   "rating": 8.3,
   "sids": [
    37
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2558",
   "og_image": "https://halomaps.org/hce/img/lg/2screenshot00-36.jpg",
   "category": "Custom Single Player Maps",
   "images": [
    "img/lg/2screenshot00-36.jpg",
    "img/lg/1screenshot00-44.jpg"
   ],
   "hash": "3B79192824FDFE87A8A22E0820B69BA2",
   "fetched": "2026-10-07T16:31:41Z",
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    "file_name": "2558-madnessp6.zip",
    "bytes": 51973407,
    "at": "2026-10-07T19:55:02Z",
    "sha1": "abdf7f35bf158a06f77ad8f600197b6d2e4f2675"
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   "category_names": [
    "Custom Single Player Maps"
   ]
  },
  {
   "fid": 2559,
   "title": "New_Mombasa_Race_v2.zip",
   "thumb": "img/lg/4screenshot00-27.jpg",
   "author": "Hamar Skald / -JR-Pongo",
   "date": "03/11/2007",
   "file_size": "10.3M",
   "rating": 8.6,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2559",
   "og_image": "https://halomaps.org/hce/img/lg/4screenshot00-27.jpg",
   "category": "Modified Multiplayer Maps",
   "notes": "This is a modification of Mrs. Doublefire's New Mombasa Classic.\nThe hogs are much faster but I've managed to improve my physics tweaks\nso that they are easier to drive than they were in v1. Rockets have\nbeen sped up, as well. Chain guns do more damage. All the other vehicles\nare the same. I also added the XM8 rifles from Gauntlet.\n\nRecommendation : Recommended for Race. Other game types should work just fine, but I\ndon't know how the fast hogs will affect them.\n\nAcknowledgement: Mrs. Doublefire for permission to use New Mombasa Classic as the basis for this map.",
   "images": [
    "img/lg/4screenshot00-27.jpg",
    "img/lg/6screenshot00-26.jpg"
   ],
   "hash": "15CF39B0BBD00A3AD9809DDFF2781C5D",
   "fetched": "2026-10-07T16:27:58Z",
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    "file_name": "2559-New_Mombasa_Race_v2.zip",
    "bytes": 10271879,
    "at": "2026-10-07T19:30:53Z",
    "sha1": "428ee290225c7b3be35b16eea7acd7c872867411"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 2560,
   "title": "Phatgulch",
   "thumb": "img/lg/7screenshot00-29.jpg",
   "author": "thenicestofall44",
   "date": "03/11/2007",
   "file_size": "28.1M",
   "rating": 5.4,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2560",
   "og_image": "https://halomaps.org/hce/img/lg/7screenshot00-29.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Blood Gulch varient",
   "images": [
    "img/lg/7screenshot00-29.jpg",
    "img/lg/9screenshot00-25.jpg"
   ],
   "hash": "F1A155E22C230428260F6B944AEF41AF",
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  {
   "fid": 2561,
   "title": "Return of The Covenant Chapter 1",
   "thumb": "img/lg/11screenshot00-22.jpg",
   "author": "§partan 8",
   "date": "03/11/2007",
   "file_size": "25.6M",
   "rating": 8.1,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2561",
   "og_image": "https://halomaps.org/hce/img/lg/11screenshot00-22.jpg",
   "category": "Halo CE Maps",
   "description": "This map is for 1 player only but for multiplayer.",
   "notes": "About : The new stuff that’s not originally from halo 1 is from\nthe map Extinction or Downflow. (Only scenery)\n\nRecommendation : This map only supports slayer and set the time limit to never. (So you don't run out of time, duh)\n\nAcknowledgement: I want to special thank {D§}Killa for helping me out through this map.",
   "images": [
    "img/lg/11screenshot00-22.jpg",
    "img/lg/10screenshot00-20.jpg"
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  {
   "fid": 2562,
   "title": "WPI Campus Map with race and minor modifications.",
   "thumb": "img/lg/13screenshot00-17.jpg",
   "author": "Hamar Skald/-JR-Pongo",
   "date": "03/11/2007",
   "file_size": "12.6M",
   "rating": 8.5,
   "sids": [
    24
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2562",
   "og_image": "https://halomaps.org/hce/img/lg/13screenshot00-17.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "This is a copy of the Worcester Polytechnic Institute campus map with dded race navs and spawns.",
   "notes": "About : This is a copy of the Worcester Polytechnic Institute campus map with added race navs and spawns. Some items were moved around and the warthogs are a bit faster. The course winds through the buildings with a few signs to help you find your way.\n\nRecommendation : This map is primiarly intended for Race. It works for other gametypes but I don't know how the sped up hogs will affect game play.\n\nAcknowledgement: First, the WPI Map team (http://wpimap.com/) for the original map (see original readme below for more info). Varous -JR- and {OK} clan members for testing, especially {OK} Nervebooger.",
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   "category_names": [
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  {
   "fid": 2563,
   "title": "Yoyomod",
   "thumb": "img/lg/15screenshot00-14.jpg",
   "author": "HogDriver155",
   "date": "03/11/2007",
   "file_size": "24.6M",
   "rating": 8.1,
   "sids": [
    24
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2563",
   "og_image": "https://halomaps.org/hce/img/lg/15screenshot00-14.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "a Yoyorast Island varient",
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   "fid": 2564,
   "title": "3DS Max Cel Shading Tutorial (PDF/DOC/RTF)",
   "thumb": "img/placeholder.jpg",
   "author": "Zach Hill/Ub3r n00ber",
   "date": "03/11/2007",
   "file_size": "3.9M",
   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2564",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Tutorials",
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   "fid": 2565,
   "title": "Elevator video Tutorial",
   "thumb": "img/placeholder.jpg",
   "author": "Johnomatic",
   "date": "03/11/2007",
   "file_size": "14.8M",
   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2565",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Tutorials",
   "description": "A nice, quick, easy tutorial to make a simple elevator.",
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    "img/placeholder.jpg"
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   "category_names": [
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   "fid": 2566,
   "title": "Glass video Tutorial",
   "thumb": "img/placeholder.jpg",
   "author": "Johnomatic",
   "date": "03/11/2007",
   "file_size": "12.6M",
   "rating": null,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2566",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Tutorials",
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   "category_names": [
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   "fid": 2567,
   "title": "Scripting Tutorials (PDF/HTML)",
   "thumb": "img/placeholder.jpg",
   "author": "taterSALAD",
   "date": "03/11/2007",
   "file_size": "1.0M",
   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2567",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Tutorials",
   "images": [
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   "category_names": [
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  {
   "fid": 2568,
   "title": "Easy Halo Scripter Utility",
   "thumb": "img/lg/EHSBlack.png",
   "author": "HaloGuru",
   "date": "03/11/2007",
   "file_size": "241.7K",
   "rating": 8.1,
   "sids": [
    8
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2568",
   "og_image": "https://halomaps.org/hce/img/lg/EHSBlack.png",
   "category": "Halo Utilities",
   "notes": "This is my first application, and i decided to make this because i cant script very well, also i found that HSC had problems and the tutorials showed him using a different version of HSC, and whilst peopel was recieving errors from scripts when using HSC, i thought id make 1 that works for all, it has been tested for 2 days to make sure the scripts do work, save as correct format.",
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   ],
   "hash": "32D0D14FCF833940C3011FC88802D13A",
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   "category_names": [
    "Halo Utilities"
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  {
   "fid": 2569,
   "title": "OBJ to Gmax 1.2 model importer ms",
   "thumb": "img/placeholder.jpg",
   "author": "{Fox}Andy",
   "date": "03/11/2007",
   "file_size": "22.7K",
   "rating": 7.4,
   "sids": [
    8
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2569",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo Utilities",
   "description": "Imports 3ds max models to gmax 1.2",
   "notes": "About:This can be used to import OBJ models to gmax. Its useful for those users with gmax that are dieing to use some of the maps in the form of OBJ.\n\nAcknowledgement: Halo-Stuff for teaching me to use gmax.=D and HaloMaps.org for proving to be one of the best sites ive ever visited",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "A6A6D201374A72A0B0FC868062E196E6",
   "fetched": "2026-10-07T16:42:16Z",
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    "file_name": "2569-OBJtoGMAX.zip",
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    "at": "2026-10-07T20:16:34Z",
    "sha1": "179709030de790f13184956961b8599b164c4818"
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   "category_names": [
    "Halo Utilities"
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  },
  {
   "fid": 2570,
   "title": "Hockey Stick BETA tags",
   "thumb": "img/placeholder.jpg",
   "author": "{KAK} Klan Leader. Rygun",
   "date": "03/11/2007",
   "file_size": "24.2K",
   "rating": 7.7,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2570",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo CE Weapon Tags",
   "description": "A beta of a hockey stick weapon. Only has melee and only the fp animations work.",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "D10F4FE66509CD247F4312A2BA525E91",
   "fetched": "2026-10-07T16:39:10Z",
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    "file_name": "2570-hockey_stick_-_beta.zip",
    "bytes": 24191,
    "at": "2026-10-07T20:09:24Z",
    "sha1": "9444ab0c51378471e2056762a88a158286bc6ab7"
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   "category_names": [
    "Halo CE Weapon Tags"
   ]
  },
  {
   "fid": 2571,
   "title": "Biped Reference Models Pack (3DS)",
   "thumb": "img/placeholder.jpg",
   "author": "HaloGuru",
   "date": "03/11/2007",
   "file_size": "318.2K",
   "rating": 8.0,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2571",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "3D Model Files",
   "description": "Biped models Imported then Exported",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "698151E5E08340B53D496D488FA7DFEB",
   "fetched": "2026-10-07T16:33:06Z",
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    "file_name": "2571-Biped_Models_Pack.zip",
    "bytes": 318234,
    "at": "2026-10-07T19:57:23Z",
    "sha1": "9a6ce977f23194a575e325a74dc33e3754cd5b66"
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   "category_names": [
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   ]
  },
  {
   "fid": 2572,
   "title": "Vehicle Reference Models Pack (3ds)",
   "thumb": "img/placeholder.jpg",
   "author": "HaloGuru",
   "date": "03/11/2007",
   "file_size": "448.1K",
   "rating": 7.4,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2572",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "3D Model Files",
   "description": "Imported then Exported",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "1DD58FB7D295D2C65E797041233AD872",
   "fetched": "2026-10-07T16:33:05Z",
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    "file_name": "2572-Vehicles_Models_Pack.zip",
    "bytes": 448093,
    "at": "2026-10-07T19:57:22Z",
    "sha1": "dbb0fdfaaae1abaa8d4e6257b99bd143b0fcf401"
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   "category_names": [
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  {
   "fid": 2573,
   "title": "Weapons Reference Models Pack (3DS)",
   "thumb": "img/placeholder.jpg",
   "author": "HaloGuru",
   "date": "03/11/2007",
   "file_size": "354.0K",
   "rating": 7.8,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2573",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "3D Model Files",
   "description": "Imported then Exported",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "07586A4B38B3DBF4A6543BC5F30E49F0",
   "fetched": "2026-10-07T16:33:06Z",
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    "file_name": "2573-Weapons_Models_Pack.zip",
    "bytes": 353954,
    "at": "2026-10-07T19:57:22Z",
    "sha1": "66e21b2015d0b213c0795928cb1acd17140144a9"
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   "category_names": [
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   ]
  },
  {
   "fid": 2574,
   "title": "MPK5 Tags",
   "thumb": "img/placeholder.jpg",
   "author": "CPT×RØGÚE×",
   "date": "03/11/2007",
   "file_size": "403.3K",
   "rating": 8.3,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2574",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo CE Weapon Tags",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "2820865FEF689B38A9123FFE7E4086DE",
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    "file_name": "2574-mpk5.zip",
    "bytes": 403304,
    "at": "2026-10-07T20:09:24Z",
    "sha1": "2e69727d2030209731a331c52c01fecfaa286419"
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   "category_names": [
    "Halo CE Weapon Tags"
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  },
  {
   "fid": 2575,
   "title": "A30multi",
   "thumb": "img/lg/0screenshot00-48.jpg",
   "author": "BIGBOOM",
   "date": "03/14/2007",
   "file_size": "18.5M",
   "rating": 8.7,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2575",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-48.jpg",
   "category": "Modified Multiplayer Maps",
   "notes": "Thx to WarpAssassin for the segwart, TheGhost for his turret, kirby_422 for the shield nades, infamouslink for the banshee, tiamat for the pelican, biocroc1 for the blaster, SSDC\\Cpt D for the helicopter\n\nThere is a secret area with super flamethrowers in this map it is accessed by a tele and not by devmode teleing and no i will not tell you",
   "images": [
    "img/lg/0screenshot00-48.jpg",
    "img/lg/1screenshot00-45.jpg"
   ],
   "hash": "B08634A54E861770D8B3286FE73D2A43",
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    "file_name": "2575-a30multi.zip",
    "bytes": 18542008,
    "at": "2026-10-07T19:30:46Z",
    "sha1": "ec93ad21f4b8f02e803621d59cf717d0ebe3b95a"
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   "category_names": [
    "Modified Multiplayer Maps"
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  },
  {
   "fid": 2576,
   "title": "BattleGulch V2",
   "thumb": "img/lg/2screenshot00-35.jpg",
   "author": "corvette19",
   "date": "03/14/2007",
   "file_size": "11.7M",
   "rating": 5.8,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2576",
   "og_image": "https://halomaps.org/hce/img/lg/2screenshot00-35.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Blood Gulch varient",
   "notes": "BETA TESTERS\ncorvette19 )teh uber guy who did this ; )\n{SX}halotigerkill\n{GFH}Nimverus (Nim)\n(KOH)Roxas21\n\nCREDITS\nThe_Ghost for the bloodgulch scenario files\nTiamat for teh c4\nTiamat for teh missel hog\nFirescyth for teh hover tank\nelcrappio for teh famas\nJahrain for teh lunging swords\nMe for making teh map\ni cant remember who made the \"goose\"\nBungie for everything else\nanyone else i forgot",
   "images": [
    "img/lg/2screenshot00-35.jpg",
    "img/lg/3screenshot00-38.jpg"
   ],
   "hash": "8BFEF1A3703AEAAF303AE7B653FF2F42",
   "fetched": "2026-10-07T16:27:55Z",
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    "file_name": "2576-BattleGulch_V2.zip",
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    "at": "2026-10-07T19:30:45Z",
    "sha1": "9c2811256111f217c2847327a45c460be45f2ddb"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 2577,
   "title": "BattleGulch V2 Chaos",
   "thumb": "img/lg/4screenshot00-28.jpg",
   "author": "corvette19",
   "date": "03/14/2007",
   "file_size": "11.7M",
   "rating": 7.6,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2577",
   "og_image": "https://halomaps.org/hce/img/lg/4screenshot00-28.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Blood Gulch varient",
   "notes": "BETA TESTERS\ncorvette19 )teh uber guy who did this ; )\n{SX}halotigerkill\n{GFH}Nimverus (Nim)\n\nCREDITS\nThe_Ghost for the bloodgulch scenario files\nTiamat for teh c4\nTiamat for teh missel hog\nFirescyth for teh hover tank\nelcrappio for teh famas\nTiamat for teh c_jet\nJahrain for teh lunging swords\nMe for making teh map\ni cant remember who made the \"goose\"\nBungie for everything else\nanyone else i forgot",
   "images": [
    "img/lg/4screenshot00-28.jpg",
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   "screenshots": [
    {
     "src": "img/users/lg/A4BFB51D-AF51-4D4A-811C4FC7BA076C5E.JPG",
     "caption": "Up on a hidden field, you'll find a secret bomb! :-D"
    },
    {
     "src": "img/users/lg/5DCC8CD8-76E0-4929-8457EB8BB2511CBF.JPG",
     "caption": "There is kinda cool gravity boots so you can almost walk everywhere!"
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   "hash": "B5FCF3E4A14BB7F896441A0F9D2D2E84",
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   "fid": 2578,
   "title": "Darkwood H2",
   "thumb": "img/lg/6screenshot00-28.jpg",
   "author": "Spartan 234",
   "date": "03/14/2007",
   "file_size": "21.1M",
   "rating": 7.3,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2578",
   "og_image": "https://halomaps.org/hce/img/lg/6screenshot00-28.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A tutorial map varient",
   "notes": "(Many) Thanks to:\n\n-M4573R51337: weapons and whartog\n-Jahrain: Halo2 battle suit\n-DocOctavius: Energetic sword\n-p0lar_bear (Chris Burdick): HUD\n-Halo-stuff: Beam_rifle\n\nBioCroc-------- Bungie----------> Ghost Halo2\nMasters1337-/\n\nThe authors of original maps (many thanks to them too):\n\nZanzibar_h2: Halo2_CE Team\nRelic_h2: Xe-Bec\nNew_mombasa_h2: Halo2_CE Team\nDarkwood_h2: The Halo Developpers",
   "images": [
    "img/lg/6screenshot00-28.jpg",
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   "category_names": [
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   "fid": 2579,
   "title": "New Mombasa H2 v2",
   "thumb": "img/lg/8screenshot00-24.jpg",
   "author": "Spartan 234",
   "date": "03/14/2007",
   "file_size": "32.5M",
   "rating": 8.5,
   "sids": [
    24
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2579",
   "og_image": "https://halomaps.org/hce/img/lg/8screenshot00-24.jpg",
   "category": "Modified Multiplayer Maps",
   "notes": "(Many) Thanks to:\n\n-M4573R51337: weapons and whartog\n-Jahrain: Halo2 battle suit\n-DocOctavius: Energetic sword\n-p0lar_bear (Chris Burdick): HUD\n-Halo-stuff: Beam_rifle\n\nBioCroc-------- Bungie----------> Ghost Halo2\nMasters1337-/\n\nThe authors of original maps (many thanks to them too):\n\nZanzibar_h2: Halo2_CE Team\nRelic_h2: Xe-Bec\nNew_mombasa_h2: Halo2_CE Team\nDarkwood_h2: The Halo Developpers",
   "images": [
    "img/lg/8screenshot00-24.jpg",
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  {
   "fid": 2580,
   "title": "Paintforest V2",
   "thumb": "img/lg/10screenshot00-21.jpg",
   "author": "?",
   "date": "03/14/2007",
   "file_size": "16.8M",
   "rating": 8.6,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2580",
   "og_image": "https://halomaps.org/hce/img/lg/10screenshot00-21.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/10screenshot00-21.jpg",
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   "category_names": [
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  {
   "fid": 2581,
   "title": "Petitbonum",
   "thumb": "img/lg/13screenshot00-18.jpg",
   "author": "The Patron",
   "date": "03/14/2007",
   "file_size": "6.2M",
   "rating": 6.6,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2581",
   "og_image": "https://halomaps.org/hce/img/lg/13screenshot00-18.jpg",
   "category": "Halo CE Maps",
   "description": "A small to medium forest vally with bases located in the corners , banshee bases on the walls and a river",
   "notes": "Notes : The frag grenades are modified ...\n\nRecommendation : This map was designed for Slayer and CTF. This map is best played with 8 to 10 players .\n\nAcknowledgement: I ( The Patron ) did all the map. And used the scenery bloodgulch_base of modmaker 343.",
   "images": [
    "img/lg/13screenshot00-18.jpg",
    "img/lg/14screenshot00-17.jpg"
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   "hash": "8D083E6B9404D8DCD726B36C6AB48C23",
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   "category_names": [
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  {
   "fid": 2582,
   "title": "Rainwash's Proving Grounds",
   "thumb": "img/lg/15screenshot00-15.jpg",
   "author": "{IW}Sel£nt aka sel£ntic",
   "date": "03/14/2007",
   "file_size": "4.9M",
   "rating": 5.6,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2582",
   "og_image": "https://halomaps.org/hce/img/lg/15screenshot00-15.jpg",
   "category": "Halo CE Maps",
   "notes": "This map is fully functional for Ctf and Slayer, If you play KOTH then it will load but will lack control points, I intend to fix this in the next version. Oddball works, race works except that I find that only one vehicle spawns. Remember this map IS not finished yet later on I intend to add more scenery and weather, along with other stuff of the sort.\n\nThis map is good for around 10-16 players, I tried to make the map so everyone would be satisfied, I tried to place adequate places for snipers, I placed shees and tanks for the noobs xD, and made the map around 700M across so people wouldnt be waiting hours to get from one side to the other.\n\nThanks to =Doh=Foxy who beta tested and gave me recomendations for future remakes of this map.",
   "images": [
    "img/lg/15screenshot00-15.jpg",
    "img/lg/16screenshot00-14.jpg"
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   "hash": "AE30D44FC6ED0E4E68CBBB7A702E4AC2",
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   "category_names": [
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   "fid": 2583,
   "title": "Relic H2 v2",
   "thumb": "img/lg/17screenshot00-12.jpg",
   "author": "Spartan 234",
   "date": "03/14/2007",
   "file_size": "22.0M",
   "rating": 8.0,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2583",
   "og_image": "https://halomaps.org/hce/img/lg/17screenshot00-12.jpg",
   "category": "Modified Multiplayer Maps",
   "notes": "(Many) Thanks to:\n\n-M4573R51337: weapons and whartog\n-Jahrain: Halo2 battle suit\n-DocOctavius: Energetic sword\n-p0lar_bear (Chris Burdick): HUD\n-Halo-stuff: Beam_rifle\n\nBioCroc-------- Bungie----------> Ghost Halo2\nMasters1337-/\n\nThe authors of original maps (many thanks to them too):",
   "images": [
    "img/lg/17screenshot00-12.jpg",
    "img/lg/18screenshot00-10.jpg"
   ],
   "hash": "877A7DE700185BAB670F7A4370F8B623",
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    "sha1": "f9f83b9b6a6e0b54d42d3e381dfadc66e4e7acfe"
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   "category_names": [
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  {
   "fid": 2584,
   "title": "Zanzibar H2 v2",
   "thumb": "img/lg/20screenshot00-7.jpg",
   "author": "Spartan 234",
   "date": "03/14/2007",
   "file_size": "38.0M",
   "rating": 9.0,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2584",
   "og_image": "https://halomaps.org/hce/img/lg/20screenshot00-7.jpg",
   "category": "Modified Multiplayer Maps",
   "notes": "(Many) Thanks to:\n\n-M4573R51337: weapons and whartog\n-Jahrain: Halo2 battle suit\n-DocOctavius: Energetic sword\n-p0lar_bear (Chris Burdick): HUD\n-Halo-stuff: Beam_rifle\n\nBioCroc-------- Bungie----------> Ghost Halo2\nMasters1337-/\n\nThe authors of original maps (many thanks to them too):",
   "images": [
    "img/lg/20screenshot00-7.jpg",
    "img/lg/21screenshot00-7.jpg"
   ],
   "hash": "3B8BEA6C4EA3F22D523B8AD8E8597AA3",
   "fetched": "2026-10-07T16:27:53Z",
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    "bytes": 38007402,
    "at": "2026-10-07T19:30:40Z",
    "sha1": "5de6d5e96c5fad087627fe73c04aadb518e743c8"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 2585,
   "title": "Gmax beginner video tutorial",
   "thumb": "img/placeholder.jpg",
   "author": "GeometricGeek",
   "date": "03/14/2007",
   "file_size": "69.1M",
   "rating": 8.3,
   "sids": [
    23
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2585",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Tutorials",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "AD967DCEED4B8E1B47ECA2C89FC33795",
   "fetched": "2026-10-07T16:40:26Z",
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    "file_name": "2585-Gmax_beginner_tut.zip",
    "bytes": 69114643,
    "at": "2026-10-07T20:13:13Z",
    "sha1": "a92d0cbd3a1444cb22e5238591b5088fa12963d1"
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   "category_names": [
    "Tutorials"
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  {
   "fid": 2586,
   "title": "1337 Uber Gulch",
   "thumb": "img/lg/1screenshot00-46.jpg",
   "author": "TIA-Shimmy",
   "date": "03/18/2007",
   "file_size": "6.7M",
   "rating": 8.3,
   "sids": [
    24
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2586",
   "og_image": "https://halomaps.org/hce/img/lg/1screenshot00-46.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Blood Gulch varient",
   "images": [
    "img/lg/1screenshot00-46.jpg",
    "img/lg/2screenshot00-37.jpg"
   ],
   "hash": "9AD92F36C3F59FFD3AB3555955C4917F",
   "fetched": "2026-10-07T16:27:52Z",
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    "file_name": "2586-1337_Uber_Gulch.zip",
    "bytes": 6689618,
    "at": "2026-10-07T19:30:38Z",
    "sha1": "3a983f83234dd8b36aedb10d50d53fbc22815875"
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   "category_names": [
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  },
  {
   "fid": 2587,
   "title": "breach",
   "thumb": "img/lg/3screenshot00-39.jpg",
   "author": "team dash",
   "date": "03/18/2007",
   "file_size": "4.9M",
   "rating": 7.5,
   "sids": [
    39
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2587",
   "og_image": "https://halomaps.org/hce/img/lg/3screenshot00-39.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "Ice map with AI bots",
   "images": [
    "img/lg/3screenshot00-39.jpg",
    "img/lg/4screenshot00-29.jpg"
   ],
   "hash": "8A435C7C593C70612DE3382F7C8DB6D4",
   "fetched": "2026-10-07T16:20:11Z",
   "download": {
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    "file_name": "2587-breach.zip",
    "bytes": 4911490,
    "at": "2026-10-07T19:02:10Z",
    "sha1": "8084b5365def3fe63e71258b3eec7351ecf7d3dd"
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   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 2588,
   "title": "Halo Desktop Backgrounds",
   "thumb": "img/lg/Halo_Sunset_800x600.jpg",
   "author": "GeometricGeek",
   "date": "03/18/2007",
   "file_size": "1.1M",
   "rating": 7.7,
   "sids": [
    13
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2588",
   "og_image": "https://halomaps.org/hce/img/lg/Halo_Sunset_800x600.jpg",
   "category": "Misc. Halo Files",
   "notes": "The sizes are the following:\n800x600\n1024x768\n1280x1024",
   "images": [
    "img/lg/Halo_Sunset_800x600.jpg",
    "img/lg/TM_Background_800x600.jpg"
   ],
   "hash": "891F78195E8E694180D8180E68B24BB3",
   "fetched": "2026-10-07T16:42:57Z",
   "download": {
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    "file_name": "2588-Halo_Backgrounds.zip",
    "bytes": 1100701,
    "at": "2026-10-07T20:17:30Z",
    "sha1": "7734f776f02e0047b01fe41ba70a644323f056bb"
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   "category_names": [
    "Misc. Halo Files"
   ]
  },
  {
   "fid": 2589,
   "title": "Heist",
   "thumb": "img/lg/5screenshot00-33.jpg",
   "author": "Tommy Loughren",
   "date": "03/18/2007",
   "file_size": "27.9M",
   "rating": 6.8,
   "sids": [
    10
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2589",
   "og_image": "https://halomaps.org/hce/img/lg/5screenshot00-33.jpg",
   "category": "Halo CE Maps",
   "notes": "Blue- bank robbers\nRed- police\n\nIT is like the blue flag is a hostage that they need to rescue, have fun!",
   "images": [
    "img/lg/5screenshot00-33.jpg",
    "img/lg/6screenshot00-29.jpg"
   ],
   "hash": "003652D9B26458F68D36DD031EDA29FA",
   "fetched": "2026-10-07T16:11:36Z",
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    "file_name": "2589-heist.zip",
    "bytes": 27926609,
    "at": "2026-10-07T18:37:03Z",
    "sha1": "12d22d2b83aa2a3ec8cb03bf0e09515358cc5ef0"
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   "category_names": [
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  },
  {
   "fid": 2590,
   "title": "Human Landscape",
   "thumb": "img/lg/7screenshot00-31.jpg",
   "author": "BIGBOOM and SYTH",
   "date": "03/18/2007",
   "file_size": "10.0M",
   "rating": 8.7,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2590",
   "og_image": "https://halomaps.org/hce/img/lg/7screenshot00-31.jpg",
   "category": "Halo CE Maps",
   "notes": "BIGBOOM did all the mapping SYTH came up with the ideas\n\nThis map has a ton of trees bloodgulch bases and peli bases in it\nThx to kirby_422 for the shield nades, tiamat for the pelican, SSDC\\Cpt D for the helicopter, infamouslink for the hog, {WK}H guru, GSD Mapping Team for the peli base, An Emu for the drill, and modmaker 343 for the bloodgulch base",
   "images": [
    "img/lg/7screenshot00-31.jpg",
    "img/lg/8screenshot00-25.jpg"
   ],
   "hash": "55178A0470A9159EED53FBAD8E69018B",
   "fetched": "2026-10-07T16:11:35Z",
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    "file_name": "2590-Human_Landscape.zip",
    "bytes": 10014250,
    "at": "2026-10-07T18:37:00Z",
    "sha1": "174b76f08b967bb5c59dacad87a70926b43a242f"
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   "category_names": [
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   ]
  },
  {
   "fid": 2591,
   "title": "Icemod",
   "thumb": "img/lg/9screenshot00-27.jpg",
   "author": "Hogdriver155/154",
   "date": "03/18/2007",
   "file_size": "12.8M",
   "rating": 7.8,
   "sids": [
    24
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2591",
   "og_image": "https://halomaps.org/hce/img/lg/9screenshot00-27.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Icefields varient",
   "images": [
    "img/lg/9screenshot00-27.jpg",
    "img/lg/11screenshot00-24.jpg"
   ],
   "hash": "302DB66ED775B2B7BC4813C64C512B0A",
   "fetched": "2026-10-07T16:27:52Z",
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    "file_name": "2591-icemod.zip",
    "bytes": 12844959,
    "at": "2026-10-07T19:30:37Z",
    "sha1": "67fea3978a61cf4aada594ddf95ef849b9d5b5eb"
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   "category_names": [
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  {
   "fid": 2592,
   "title": "Island X",
   "thumb": "img/lg/12screenshot00-18.jpg",
   "author": "Lionlord",
   "date": "03/18/2007",
   "file_size": "17.4M",
   "rating": 7.9,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2592",
   "og_image": "https://halomaps.org/hce/img/lg/12screenshot00-18.jpg",
   "category": "Halo CE Maps",
   "notes": "after a major battle in orbit the covenent found a remote island on a unoccupied part of the ring but soon they disapeared and the humans found it but something unseen made them fight each other...\n\nnotes: This map has a short cutscene at the start\n\nthings you NEED TO KNOW!\n\n1.will only work for slayer or CTF\n\n2.ghosts might not spawn in the right place (will fix this issue)\n\n3.and no weapons will spawn (I will fix this in later updates)",
   "images": [
    "img/lg/12screenshot00-18.jpg",
    "img/lg/13screenshot00-19.jpg"
   ],
   "hash": "52B42AEE52D965D377E494160D89084C",
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    "bytes": 17378325,
    "at": "2026-10-07T18:37:00Z",
    "sha1": "c3929e66fc44354157c4028cfe976a7b374166a1"
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   "category_names": [
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  {
   "fid": 2593,
   "title": "No Where beta",
   "thumb": "img/lg/14screenshot00-18.jpg",
   "author": "macronie",
   "date": "03/18/2007",
   "file_size": "8.6M",
   "rating": 7.2,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2593",
   "og_image": "https://halomaps.org/hce/img/lg/14screenshot00-18.jpg",
   "category": "Halo CE Maps",
   "description": "A large untextured area where you play as a grunt",
   "images": [
    "img/lg/14screenshot00-18.jpg",
    "img/lg/15screenshot00-16.jpg"
   ],
   "hash": "CA4C0F8E0B02CEC93FD9019C010A59CB",
   "fetched": "2026-10-07T16:11:34Z",
   "download": {
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   "og_image": "https://halomaps.org/hce/img/lg/17screenshot00-13.jpg",
   "category": "Halo CE Maps",
   "notes": "Description : This map was designed to be a 3 battle front map. It has one front on top of the mountain peak for combat on foot, the vehicle front for vehicle combat, and a third front for both foot and vehicle combat.\n\nThis map was designed for roughly 10-16 players to accomodate battle on the three fronts. There is one easter egg on the map for you easter egg lovers, its not something that would upset the balance of power on the map. There are some glitches in the map, none of which drasticly affect gameplay. They include the ability to throw grenades through a face on the base walls, the flag has no cloth animation, ghosts can be forced onto the base roof. If you find anymore please email me about them so I can fix them in the next version.\n\nAcknowledgement: I would like to thanks modmaker 343 for the bloodgulch base tags and biocroc1 for the blaster tags.\nIf you see your work on here Email me or add me to Xfire: selentic , I will update the list, but I dont think I forgot anyone so now I would like to thank the beta testers.\n=Doh=Foxy\n=Doh=Luigi\n=Doh=Vipez\n=Doh=Arcanos\n\nMore Info : For the next version, What im aiming to do is fix the flag animation glitch, add rain, and dim the level a bit, If you know how to do these things please email/Xfire me and give me a little help, This is only my second map, (Big Improvement....) So I dont know how to do some of the finer points of map making. Anyway without further ado have fun.",
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   "title": "Pinch",
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   "author": "-£§- §age",
   "date": "03/18/2007",
   "file_size": "10.1M",
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   "og_image": "https://halomaps.org/hce/img/lg/20screenshot00-9.jpg",
   "category": "Halo CE Maps",
   "description": "A medium sized map with one small passage to the other side of the map.",
   "notes": "Long Description:\nA medium sized map with one small passage to the other side of the map. There are teleports to get to the top of either side. Weapons are balanced and the bases are defensible.\n\nCredits:\nKudos to Octanus for the h2 crates!\nThanks Jahrain for the lunging sword.\nThanks to H Guru for the bases.\n[MT]§nyper - Keeping me sane while i developed the map.\nKirby_422 - Shield Nades.\nThanks to me for the needle pistol(my trademark weapon).\nSpartan 115 - Helping me test the map.\n\nHave fun with this map, it is better than what you will find in a Blood Gulch varient.",
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   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-49.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Timberland varient",
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   "og_image": "https://halomaps.org/hce/img/lg/3screenshot00-40.jpg",
   "category": "Halo CE Maps",
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     "caption": "Streets"
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   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-50.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "B30 Level in as single player in multiplayer format",
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   "og_image": "https://halomaps.org/hce/img/lg/2screenshot00-38.jpg",
   "category": "Halo CE Maps",
   "description": "Long ago 2 forerunner outposts ran high above the mountains of Halo, but due to sysmic activaty, nature has brought them together. Recent excavations find, cave tunnels running around the cliffs aswell as a hidden santuary in a huge rock.",
   "notes": "Credit: Thanks to Mothergoat and all involved in creating the wasp.\nThanks to Tiamat for his Pelican.\nThanks to FireScythe for his Hovertank.",
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   "rating": 8.9,
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   "og_image": "https://halomaps.org/hce/img/lg/7screenshot00-32.jpg",
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   "title": "Damnation Elites",
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   "author": "Jameboy & Thinkreddie",
   "date": "03/25/2007",
   "file_size": "8.4M",
   "rating": 8.2,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2601",
   "og_image": "https://halomaps.org/hce/img/lg/11screenshot00-25.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Damnation varient with AI bots",
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   "title": "Deathrace",
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   "author": "Zepher48",
   "date": "03/25/2007",
   "file_size": "13.2M",
   "rating": 8.0,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2602",
   "og_image": "https://halomaps.org/hce/img/lg/13screenshot00-20.jpg",
   "category": "Halo CE Maps",
   "notes": "I give credit to all the people who made the tags i used and LAgirl for betatesting this is my 3rd map the other 2 maps i made were leadhead, and perspective im getting better and better as I make more maps\n\nthis map supports all gametypes and has some cool weapons like plasma claws and the scarab gun\nand a secret teleporter. I made this map to do some good racing in, its mostly a big circle and a volcano thing in the center. I hope you enjoy this map",
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   "author": "snakeyes",
   "date": "03/25/2007",
   "file_size": "12.9M",
   "rating": 9.1,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2603",
   "og_image": "https://halomaps.org/hce/img/lg/15screenshot00-17.jpg",
   "category": "Halo CE Maps",
   "notes": "Thank you for testing desolation beta,\n\nThank you Dano for testing map when you were asked. has help alot :), and cant wait for new atv skin.\n\nPlease enjoy and RESPECT the fact that is in beta and nothing is FINAL!!!!!",
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   "og_image": "https://halomaps.org/hce/img/lg/18screenshot00-11.jpg",
   "category": "Halo CE Maps",
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   "og_image": "https://halomaps.org/hce/img/lg/21screenshot00-9.jpg",
   "category": "Halo CE Maps",
   "description": "Evolved Forerunner architecture, lies dormant in this desolate snowy canyon.",
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   "title": "Grasslands",
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   "author": "BIGBOOM and SYTH",
   "date": "03/25/2007",
   "file_size": "12.8M",
   "rating": 8.9,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2606",
   "og_image": "https://halomaps.org/hce/img/lg/24screenshot00-7.jpg",
   "category": "Halo CE Maps",
   "notes": "This map has a lots of trees and bloodgulch bases\nThis map has a very well hidden secret in it that contains a scorpion that shoots nukes\nThx to kirby_422 for the shield nades, tiamat for the pelican, SSDC\\Cpt D for the helicopter, warpassassin for the Badger Buggy and the Lambo, i have no idea who made the nuke scorpion, and modmaker 343 for the bloodgulch base",
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   "title": "Greengulch",
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   "author": "hogdriver155",
   "date": "03/25/2007",
   "file_size": "15.7M",
   "rating": 4.8,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2607",
   "og_image": "https://halomaps.org/hce/img/lg/26screenshot00-3.jpg",
   "category": "Halo CE Maps",
   "notes": "THIS IS THE FIRST CUSTOM MAP MADE BY ME!!!!\nit has many many many things you guys should find out by yourselves.",
   "images": [
    "img/lg/26screenshot00-3.jpg",
    "img/lg/27screenshot00-3.jpg"
   ],
   "hash": "5F4022BCCFBB63D9AF30EC335167F449",
   "fetched": "2026-10-07T16:11:30Z",
   "download": {
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    "file_name": "2607-greengulch.zip",
    "bytes": 15746563,
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    "sha1": "fd5dff0ee2f1a241d14df260e99998f73a9ea119"
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   "category_names": [
    "Halo CE Maps"
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  },
  {
   "fid": 2608,
   "title": "Gunshot Valley",
   "thumb": "img/lg/28screenshot00-3.jpg",
   "author": "?",
   "date": "03/25/2007",
   "file_size": "5.1M",
   "rating": 6.9,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2608",
   "og_image": "https://halomaps.org/hce/img/lg/28screenshot00-3.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/28screenshot00-3.jpg",
    "img/lg/29screenshot00-2.jpg"
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   "hash": "60715BFA3265F3939C75B7826FC80445",
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    "file_name": "2608-gunshot_valley.zip",
    "bytes": 5144058,
    "at": "2026-10-07T18:36:49Z",
    "sha1": "b149e77fa2b287a6f962be8f8c43a433522b78b6"
   },
   "category_names": [
    "Halo CE Maps"
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  },
  {
   "fid": 2609,
   "title": "Hellfire",
   "thumb": "img/lg/30screenshot00-2.jpg",
   "author": "Flubear",
   "date": "03/25/2007",
   "file_size": "5.4M",
   "rating": 8.1,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2609",
   "og_image": "https://halomaps.org/hce/img/lg/30screenshot00-2.jpg",
   "category": "Halo CE Maps",
   "description": "A small map that is slayer and ctf enabled",
   "notes": "Basically this is a small room with two floors, and a large structure in the center to separate the two bases. The top floor is only accessable by teleporters, and while the top floor is a bit more tricky to navigate...it's where the best weapons are. The player who can manage to get on top of the center structure has the best view of the map, and has the best position in the map.\n\nRecommendation : This map is slayer and ctf enabled. It works best with 10 or less people. Expect lots of fast pace, hardcore games with this map.\n\nAcknowledgement: First I would like to thank all the people in the Halomaps forums who answered all my hundreds of questions. I couldn't have made this without you guys. I would like to thank Halo Guru for his 2 in 1 gmax tutorial and Yapyap the Grunt for his map making tutorial. I learned everything from you guys. Finally I want to thank all my friends who gave me lots of constructive critisizm and helped me test the map.",
   "images": [
    "img/lg/30screenshot00-2.jpg",
    "img/lg/31screenshot00-3.jpg"
   ],
   "hash": "9587229766C503F98B40D2B0D818C109",
   "fetched": "2026-10-07T16:11:30Z",
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    "file_name": "2609-hellfire.zip",
    "bytes": 5433922,
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    "sha1": "fecf2433401a3b9cae8feaf058f841eb5815e0a1"
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   "category_names": [
    "Halo CE Maps"
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  },
  {
   "fid": 2610,
   "title": "Hills of Death",
   "thumb": "img/lg/32screenshot00-3.jpg",
   "author": "Sean Cristantiello (Elite Killa or Guardian)",
   "date": "03/25/2007",
   "file_size": "5.2M",
   "rating": 5.9,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2610",
   "og_image": "https://halomaps.org/hce/img/lg/32screenshot00-3.jpg",
   "category": "Halo CE Maps",
   "notes": "It is a medium-sized map that works for all gametypes except for race ( it was planned at first but when I saw it in Sapien, I thought in the end it wasn't a good map for it).\n\nCredits:\n\nBanshee Ace 2 for the Moonbase sky tags.\n\nBungie/Gearbox Software for Halo: Custom Edition\n\nKnown Issues:\n\nI don't know if it's me, but when you look a little bit above the hill when you look from red base you can notice a layer of stars missing.",
   "images": [
    "img/lg/32screenshot00-3.jpg",
    "img/lg/34screenshot00-2.jpg"
   ],
   "hash": "4967DFD3EC5E81269CF02507036AF496",
   "fetched": "2026-10-07T16:11:29Z",
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    "sha1": "e5786ea81e26e7e98c3ba971bd1a4d2ba525b2b8"
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   "category_names": [
    "Halo CE Maps"
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  },
  {
   "fid": 2611,
   "title": "Hydrolysis",
   "thumb": "img/lg/36screenshot00-3.jpg",
   "author": "Sean Casey, Bryn Casey",
   "date": "03/25/2007",
   "file_size": "14.9M",
   "rating": 9.1,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2611",
   "og_image": "https://halomaps.org/hce/img/lg/36screenshot00-3.jpg",
   "category": "Halo CE Maps",
   "description": "A mysterious forerunner structure surrounded by 2 large islands, believed to be one of many power plants for the systems of Halo 004.",
   "notes": "Hydrolysis for Halo Custom Edition features 2 new vehicles: the \"Shark\" 2-man boat,\nwith integrated machine gun mounted in front, and\nthe \"Beetle\" 1-man jet transport vehicle.\n\nStarted in the middle of 2006, temporarily abandoned for about 5 months and obsessed over all winter to be finished in March 2007. This will undoubtedly be my last Halo CE map, with Halo 2 Vista dropping mere weeks from now- I'd like to take this space to thank everybody in the Custom Edition scene, starting with Gearbox for sticking it out and making it workable, even with all the haters and flamers- thanks to Bungie of course, thanks to Kornman and Monoxide and Iron Forge and all the reverse engineers who made stuff possible, and quicker... thanks to Lightning and Neuro and Killa and everyone who helped me get past the various roadblocks in my projects- thanks to everyone who ever played in a game with me and wasn't a [deleted]...\n\nThanks to Dennis for the map name suggestion, thanks to CtrlAltDestroy for the H3 backpack mod & help (even though this version does not include the backpack mod- I wanted to leave it classic-ish), everyone at forums.yayap.com especially ben for the initial idea and Lloyd for typing \"gears\", everybody at gearbox forums- you guys are the smarterest, and of course the playtesters:\n\nPhil\nTomClancey\nCapt Lag\nRandom\nbacon\nArteen\nWave of Lag\nTitusz\npenguin\nSeraphim\nTeekup\nKornman (even though we didn't get to play)\n(once again, if I forgot you, I'm sorry- I have the worst memory ever)\n\n-and thanks to my brothers Colin, Bryn, and Darrick. You guys are pimps.\n\nSee you guys in Halo 2 vista...",
   "images": [
    "img/lg/36screenshot00-3.jpg",
    "img/lg/38screenshot00-2.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/BD7B19C8-B609-45FC-9845AC08B11F83F8.JPG",
     "caption": "a jetpack in Hydrolysis"
    },
    {
     "src": "img/users/lg/14D49058-5913-4BE7-B2C45628BCBF6B00.JPG",
     "caption": ""
    },
    {
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     "caption": ""
    },
    {
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    },
    {
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     "caption": ""
    },
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     "caption": ""
    },
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     "caption": ""
    },
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     "caption": ""
    },
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     "caption": ""
    },
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     "caption": ""
    },
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    },
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    {
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    },
    {
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    },
    {
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    {
     "src": "img/users/lg/FD7AA035-5BD0-45B9-91ED665E88D95EFD.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/809DEBEB-E3E5-42C9-99895D308A4B45D2.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/2615DBA8-043A-4FBE-A593A9B81BF6529F.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/7CCD1E17-FE16-4E17-A339D2D4E51178A7.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/DA26EDB8-4807-48A1-8CF2AF66EFE4D3ED.JPG",
     "caption": "hydolysis main powre funtion"
    },
    {
     "src": "img/users/lg/785E2C80-9A48-4905-84E059D8A07F5D5E.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/DEEBC842-DC82-45E3-B1FD23631B012E38.JPG",
     "caption": "INNER THE FORRUNNER POWRE STRUCTER"
    },
    {
     "src": "img/users/lg/BBCC1D23-1976-4878-8B1446EAFB14FF09.JPG",
     "caption": "A SPARTANS VIEW OF THE FORRUCHEAT_ACTIVE_CAMOUFLAGE"
    },
    {
     "src": "img/users/lg/B94D401D-B0FE-4D7D-9C8E49756E1FA0DB.JPG",
     "caption": "FORRUNNER STUCER ERRUPTING"
    },
    {
     "src": "img/users/lg/62CF37A6-E56E-4CE6-B76454F11F1BA88A.JPG",
     "caption": "la sque cuando vole con la wea"
    },
    {
     "src": "img/users/lg/39E8379A-D957-4F97-A8B7CCB668783A8B.JPG",
     "caption": "The Blue Shooter thingy in the middle of the map"
    },
    {
     "src": "img/users/lg/F7FA6279-A97A-4A61-A320A3E8EC8CCBC6.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/0D6066E9-EA17-4E0B-87AC0E537E695CF4.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/6AAE1E91-479F-4B30-87B02BFCA4ED0CEF.JPG",
     "caption": ""
    }
   ],
   "hash": "0D72EE08BF67232861464A245D156D8A",
   "fetched": "2026-10-07T16:11:29Z",
   "download": {
    "ok": true,
    "file_name": "2611-Hydrolysis.zip",
    "bytes": 14851985,
    "at": "2026-10-07T18:36:47Z",
    "sha1": "eb53ce496eb68955021dc6de7e8b564aa054d04f"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2612,
   "title": "Infinite Storm",
   "thumb": "img/lg/40screenshot00-2.jpg",
   "author": "NerveBooger",
   "date": "03/25/2007",
   "file_size": "27.8M",
   "rating": 8.9,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2612",
   "og_image": "https://halomaps.org/hce/img/lg/40screenshot00-2.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Infinity variant",
   "notes": "A foggy, rainy and stormy version of infinity during a hurricane thunderstorm. Its is no longer a good place to take a nap. Everything has been sped up - so stay awake, buckle in and hang on for a white knuckle, nail biting ride. Every vehicle seems normal, but is faster, better and slightly different than you are used to. If you get frightened by thunder, turn down your sound it is a custom \"Thunderstorm and Real Rain\" sound track. Did I hear a Tyrannosaurus?\n\nRace and Team Race in Banshees - at extreme speed and manueverability. Up to 16 players in multiplayer. CTF, Oddball, King and Slayer also supported. Oddball and Slayer are now in the center. XM8 Rifles ensure a good ol fashioned butt whoopin time! Watch out for the rockets - they lock on to enemies! Fall off the bridges? Use the arrow marked Booger Flingers to get back up! (It may take practice) Don't worry, fall damage has been reduced; but look out, dont run over them in vehicles!\n\n\"Booger Banshee\" Controls:\nForward: Normal Speed in silent stealth.\nForward + Crouch: Normal Speed with high manueverability and contrail.\nCrouch only: Extreme speed and stunt flying with some manueverability.\nAlternate Fire: Fires a Flame ball\n\nDefault Race vehicles:\n\nUp to 8 \"Booger Banshees\" per team, Sky Race\n\nDefault CTF/King vehicles:\n\n\"Booger Banshee\" 3 per team\nGhost - Faster and fires the H2 rounds, 2 per team\n\"Booger Hawg\" Fires a Flame ball, Has a Hemi Engine, Faster, and has a Hawg Horn, 2 per team\nScorpion It's Faster and more responsive. (Only one, in the center)\nChain Gun Turrets, (Got rid of them Covey Needle Turrets), 3 per team\n\nDefault Slayer/Oddball vehicles:\n\n\"Booger Banshee\" 5 per team\n\"Booger Hawg\" 3 per team\nGhost - 1 per team\nChain Gun Turrets, 3 per team\n\nThanks to the Outkast and JustRace clans for testing and support. Thanks to Bungie for the Infinity level that made everyone fall asleep, we needed the rest. I also \"Took care\" of the glitches.\n\nThanks to:\n\nJimk72 (Infscout) and FrOzEn TrIgGeR for the XM8 rifles\nAxeman and Supersunny for their instruction on creating sounds, ugh - what a pain\nTheGhost - for his Chain Gun Turrets (Laag Turret)\nJahrain - Eye of the Hurricane Sky (Its very coool!) from Prime C3\nKirby_422 for modded Wraith projectile \"Flame Ball\" from Sentinels Library\n\"Thunderstorm and Real Rain\" sound track - by me (NerveBooger)\nHawg Horn: - by me (NerveBooger)\nTyrannosaurus Scream: - by me (NerveBooger)\nFlame Ball firing sound: - by me (NerveBooger)",
   "images": [
    "img/lg/40screenshot00-2.jpg",
    "img/lg/41screenshot00-2.jpg"
   ],
   "hash": "46D2ACACCD3D3F7D21A5A203B51A9B01",
   "fetched": "2026-10-07T16:27:51Z",
   "download": {
    "ok": true,
    "file_name": "2612-Infinite_Storm.zip",
    "bytes": 27776671,
    "at": "2026-10-07T19:30:35Z",
    "sha1": "94798c8143cdb5a976cb1e497e6ee638c2244b2e"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 2613,
   "title": "Olympus Mons",
   "thumb": "img/lg/42screenshot00-2.jpg",
   "author": "Stuntman",
   "date": "03/25/2007",
   "file_size": "22.2M",
   "rating": 9.0,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2613",
   "og_image": "https://halomaps.org/hce/img/lg/42screenshot00-2.jpg",
   "category": "Halo CE Maps",
   "notes": "Hey guys!\n\nThanks for downloading my second publicly released map. Its been in the works for a good year or two, and its about time it came out.\n\nAnyway, where to begin?\n\n... basically, you're fighting in a giant cave next to a lake of lava. As with most real lava, the kind in this map burns/kills anything that falls in; so don't fall in. =)\n\nThe map is ready for basically all gametypes, but is specifically designed for capture the flag and race. Despite this, the others play very well too. KOTH, I think, is the most fun out of all of them.\n\nThere may be a few small bugs relating to lightmaps and UVW mapping and the like, but they have no real effect on gameplay.\n\nAnd finally, here we go with some special thanks:\n\n[HIV]Bacon: For support and beta-test skillz! *.*\nTweek: For your kickin' rad lava textures and shaders; they really brought the map to life.\nTiamat: For helping me add at least a little realism to the map by letting me check out your lavaflows damage tags.\nLoLGEarbox Forums: For posting in my other thread even though the map seemed like it was never going to come out!\nPeoples @ HackHalo.org: I love j0000000!\n\nThanks again! Have fun! :D",
   "images": [
    "img/lg/42screenshot00-2.jpg",
    "img/lg/44screenshot00-2.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/846F475C-56C2-415F-869D7E829ACAAD5F.JPG",
     "caption": "Olympus Mons Secret Room"
    },
    {
     "src": "img/users/lg/C0C259A2-C542-4815-96C3E62F16F57B7F.JPG",
     "caption": "secret room"
    },
    {
     "src": "img/users/lg/9D6F91DB-13E5-4395-BB05633D67184843.JPG",
     "caption": "nice room!"
    },
    {
     "src": "img/users/lg/AD3D1F12-4460-4422-81DB3E40F64B5E8C.JPG",
     "caption": "lol"
    },
    {
     "src": "img/users/lg/A2635552-635E-427F-AB0D75B8679CCE9C.JPG",
     "caption": "-"
    },
    {
     "src": "img/users/lg/F3BC8BF0-463F-49B2-BD18250679B2F343.JPG",
     "caption": "omg"
    },
    {
     "src": "img/users/lg/CEC41CA2-23A7-4A12-AED2327CE46B7A10.JPG",
     "caption": "ahi"
    },
    {
     "src": "img/users/lg/BF84BAE2-59F6-4B8A-8331DB16FC997514.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/ED0D7897-F0CE-48B7-91B37AC7B4DBC897.JPG",
     "caption": "ahhh!"
    },
    {
     "src": "img/users/lg/46677022-FFE4-4BEB-83955EF3D8672F4B.JPG",
     "caption": "..."
    },
    {
     "src": "img/users/lg/6D0277B3-C3B9-4AD6-82B1D96EB8D3767C.JPG",
     "caption": "it's so hot! xD"
    },
    {
     "src": "img/users/lg/83BBF9BD-F426-4240-9EFE429B22FBC590.JPG",
     "caption": "red flag!"
    },
    {
     "src": "img/users/lg/311D48A8-2A1E-4E67-9EE81DE4804C5ED4.JPG",
     "caption": "Energy Magma!"
    },
    {
     "src": "img/users/lg/29975677-3E97-4674-A3DEE2ECD19989E3.JPG",
     "caption": "Blue flag! xD"
    },
    {
     "src": "img/users/lg/697C06CD-2BD3-4AEF-B6B5EE8EBC9DC043.JPG",
     "caption": "a nice red sofa! =)"
    }
   ],
   "hash": "7C3DE9317EA25ED757D19CFDFEC4EA59",
   "fetched": "2026-10-07T16:11:29Z",
   "download": {
    "ok": true,
    "file_name": "2613-olympus_mons.zip",
    "bytes": 22239904,
    "at": "2026-10-07T18:36:47Z",
    "sha1": "95ceab9ab5c9f1a12a504a4348feb4ad410a29e8"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2614,
   "title": "Pellude",
   "thumb": "img/lg/45screenshot00-1.jpg",
   "author": "Matt. (FireDragon04)",
   "date": "03/25/2007",
   "file_size": "10.3M",
   "rating": 8.6,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2614",
   "og_image": "https://halomaps.org/hce/img/lg/45screenshot00-1.jpg",
   "category": "Halo CE Maps",
   "description": "An open canyon with pathways to 2 forerunner structures.",
   "images": [
    "img/lg/45screenshot00-1.jpg",
    "img/lg/46screenshot00-1.jpg"
   ],
   "hash": "07CF7D095E1C6F75E2DA8552B47CE5D6",
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    "bytes": 10300786,
    "at": "2026-10-07T18:36:45Z",
    "sha1": "c7d56d512c4f276ee10c4630b435433ce33ab38d"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2615,
   "title": "Pwn Elites",
   "thumb": "img/lg/47screenshot00-1.jpg",
   "author": "Ricksta13 (Monoxyd)",
   "date": "03/25/2007",
   "file_size": "7.9M",
   "rating": 8.8,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2615",
   "og_image": "https://halomaps.org/hce/img/lg/47screenshot00-1.jpg",
   "category": "Modified Multiplayer Maps",
   "notes": "Overveiw:\n\nThis is my second mod and its another AI mod.\nIt was alot easier to make than my previos mod but i like this one alot.\nIt is a mod of carousel(Derelect) with elite AI bots ripped out of Damnation Elites.\n\nRecomendations:\n\n+ I find this mod best played with the elites not holding weapons and unlimited grenades.\n+ I like to use the map for practicing sticking nades to people.\n\nCredits:\n\n+ Thinkreddie for creating the Halo PC mod, Damnation Elites\n+ Jameboy for coverting it to a Halo CE map, and some moral support\n+ Kingslayer for testing\n+ Bungie for making Halo CE\n+ And last, but not least, me :)",
   "images": [
    "img/lg/47screenshot00-1.jpg",
    "img/lg/48screenshot00.jpg"
   ],
   "hash": "2B3C77A7655259418A92F71DA6DF704A",
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    "at": "2026-10-07T19:30:34Z",
    "sha1": "77d03186bd6a74f736eba3b8228199295bd824e3"
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   "category_names": [
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   ]
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  {
   "fid": 2616,
   "title": "Toxicwasteland",
   "thumb": "img/lg/0screenshot00-51.jpg",
   "author": "OddFormula",
   "date": "03/25/2007",
   "file_size": "7.4M",
   "rating": 7.8,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2616",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-51.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Death Island varient",
   "images": [
    "img/lg/0screenshot00-51.jpg",
    "img/lg/1screenshot00-49.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/3715BA07-DC58-478E-9D20A0C9A5043433.JPG",
     "caption": "the Rocket Warthog on this map"
    },
    {
     "src": "img/users/lg/BFAA3F48-2631-4D92-98026C0D2B32AA32.JPG",
     "caption": "the Machine Warthog of this map"
    }
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   "hash": "97E91269C942CE84C8195435BE5A8C7B",
   "fetched": "2026-10-07T16:27:50Z",
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    "bytes": 7443325,
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    "sha1": "708af07cab60e551ccb6427ba945475546d5d8e8"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 2617,
   "title": "Vector",
   "thumb": "img/lg/2screenshot00-39.jpg",
   "author": "Chris Johnston",
   "date": "03/25/2007",
   "file_size": "6.3M",
   "rating": 7.9,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2617",
   "og_image": "https://halomaps.org/hce/img/lg/2screenshot00-39.jpg",
   "category": "Halo CE Maps",
   "notes": "Anyway, this map was designed with Slayer and Team Slayer in mind. Both teams start off on opposite sides of the map, with their own heaping supply of Shotguns, Assualt Riffles, and Pistols (oh my!). There is a pathway that leads to a Sniper next to each base, and teleporters that take you up to a raised platau which also has a Sniper. Each Sniper is next to an Active Camo. In the middle pathway, there are some Rocket Launchers next to an overshield. There are 2 Warthogs and 1 Ghost in the map.\n\nThe map is small, and easy enough to navigate. The only custom thing in the map besides the map itself, are the bases (which I made, with the help oh H-Guru's tut). Theres also some secret teleporters which I'll let you guys find on your own....\n\nWell thats it I guess, but I'd like to thank H-Guru for his awesome tutorials, and most definately, anyone and everyone on the site who helped me along the way (aside from my n00bish questions...)\n\nThis map is free to use, but if by some weird chance you decide to use my base, I'd like to have credit for that.",
   "images": [
    "img/lg/2screenshot00-39.jpg",
    "img/lg/4screenshot00-31.jpg"
   ],
   "hash": "AA74F210A734B4A19209410587D69BA1",
   "fetched": "2026-10-07T16:11:28Z",
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    "file_name": "2617-vector.zip",
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    "at": "2026-10-07T18:36:44Z",
    "sha1": "bf66ff82017c259872851b6b0573d27f91c075fe"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2618,
   "title": "Weapons Forest V1",
   "thumb": "img/lg/5screenshot00-34.jpg",
   "author": "?",
   "date": "03/25/2007",
   "file_size": "20.0M",
   "rating": 8.8,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2618",
   "og_image": "https://halomaps.org/hce/img/lg/5screenshot00-34.jpg",
   "category": "Modified Multiplayer Maps",
   "images": [
    "img/lg/5screenshot00-34.jpg",
    "img/lg/6screenshot00-31.jpg"
   ],
   "hash": "8A13688AE7E93C0268E1A3B566A6F7A8",
   "fetched": "2026-10-07T16:27:50Z",
   "download": {
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    "file_name": "2618-Weapons_forestV1.zip",
    "bytes": 20044766,
    "at": "2026-10-07T19:30:32Z",
    "sha1": "754913106a2a9105cb64cd653dbf15ff4fef25f6"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 2619,
   "title": "Bases Tags",
   "thumb": "img/lg/base_front.png",
   "author": "killer kiwi",
   "date": "03/25/2007",
   "file_size": "42.1K",
   "rating": 7.8,
   "sids": [
    32
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2619",
   "og_image": "https://halomaps.org/hce/img/lg/base_front.png",
   "category": "Halo CE Scenery Tags",
   "notes": "There are three versions of the base 1 red base 1 blue base 1 blank base.\n\nI hope you find these files usefull and just give me credit if you use them. Also if the bases are used please email me telling me. please include a map name so I can see them in use.",
   "images": [
    "img/lg/base_front.png",
    "img/lg/base_inside.png"
   ],
   "hash": "18C8B9D33CC774F9558E13348667A028",
   "fetched": "2026-10-07T16:36:29Z",
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    "file_name": "2619-bases.zip",
    "bytes": 42101,
    "at": "2026-10-07T20:03:15Z",
    "sha1": "a5d00462b8407f1b9163857f83cb081c4cf4f6bf"
   },
   "category_names": [
    "Halo CE Scenery Tags"
   ]
  },
  {
   "fid": 2620,
   "title": "Halo CE Multiplayer Maps Scenario Pack",
   "thumb": "img/placeholder.jpg",
   "author": "Nexus - (Bungie / Gearbox)",
   "date": "03/25/2007",
   "file_size": "57.1M",
   "rating": 8.9,
   "sids": [
    20
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2620",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo CE Misc. Tags",
   "notes": "This dowload includes all the files you need to use the scenerio files in sapien\nMaps= Beavercreek, Bloodgulch, Boardingaction, Chillout, Damnation, Dangercanyon, Deathisland, Gephyrophobia, Hangemhigh, Icefields, Infinity, Longest, Prisoner, Ratrace, Sidewinder, Timberland, Tutorial, and Wizard",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "E340E8FAB7D80076153066F54B1F6415",
   "fetched": "2026-10-07T16:34:37Z",
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    "file_name": "2620-Halo_CE_Multiplayer_Maps_Scenerio_Pack.zip",
    "bytes": 57109023,
    "at": "2026-10-07T20:00:13Z",
    "sha1": "0283208e1ba4a917e433d7526a3227b90ce45383"
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   "category_names": [
    "Halo CE Misc. Tags"
   ]
  },
  {
   "fid": 2621,
   "title": "Halo CE Single Player Scenario Pack 1 of 3",
   "thumb": "img/placeholder.jpg",
   "author": "Nexus - (Bungie / Gearbox)",
   "date": "03/25/2007",
   "file_size": "111.6M",
   "rating": 8.6,
   "sids": [
    20
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2621",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo CE Misc. Tags",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "4BB4601580CCC3A8F05470441E4E8502",
   "fetched": "2026-10-07T16:34:37Z",
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    "file_name": "2621-Halo_CE_Single_Player_Scenario_Pack_1_of_3.zip",
    "bytes": 111607915,
    "at": "2026-10-07T20:00:20Z",
    "sha1": "7a49d14c2ffea87759c0afe62cccb1a04b262479"
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   "category_names": [
    "Halo CE Misc. Tags"
   ]
  },
  {
   "fid": 2622,
   "title": "Halo CE Single Player Scenario Pack 2 of 3",
   "thumb": "img/placeholder.jpg",
   "author": "Nexus - (Bungie / Gearbox)",
   "date": "03/25/2007",
   "file_size": "80.7M",
   "rating": 8.6,
   "sids": [
    20
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2622",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo CE Misc. Tags",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "ACDF823347AD4D276F6FE0EBA3161CB3",
   "fetched": "2026-10-07T16:34:37Z",
   "download": {
    "ok": true,
    "file_name": "2622-Halo_CE_Single_Player_Scenario_Pack_2_of_3.zip",
    "bytes": 80737013,
    "at": "2026-10-07T20:00:08Z",
    "sha1": "ecff8aec1f46c4b9c755b34b6ca23cd259c25ba9"
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   "category_names": [
    "Halo CE Misc. Tags"
   ]
  },
  {
   "fid": 2623,
   "title": "Halo CE Single Player Scenario Pack 3 of 3",
   "thumb": "img/placeholder.jpg",
   "author": "Nexus - (Bungie / Gearbox)",
   "date": "03/25/2007",
   "file_size": "84.1M",
   "rating": 7.1,
   "sids": [
    20
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2623",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo CE Misc. Tags",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "43786AC7D31A997470363490B464439D",
   "fetched": "2026-10-07T16:34:36Z",
   "download": {
    "ok": true,
    "file_name": "2623-Halo_CE_Single_Player_Scenario_Pack_3_of_3.zip",
    "bytes": 84092056,
    "at": "2026-10-07T20:00:09Z",
    "sha1": "bd8389dabe9edf42e691e02967d92ae6f25e09b7"
   },
   "category_names": [
    "Halo CE Misc. Tags"
   ]
  },
  {
   "fid": 2624,
   "title": "Small base(MAX_3DS)",
   "thumb": "img/lg/base.jpg",
   "author": "SiMuLaCrUm",
   "date": "03/25/2007",
   "file_size": "122.4K",
   "rating": null,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2624",
   "og_image": "https://halomaps.org/hce/img/lg/base.jpg",
   "category": "3D Model Files",
   "notes": "A small base.\n\nIf you use this model in your map, just give me credit.\n(.max file only works in 3ds max 8 and above)",
   "images": [
    "img/lg/base.jpg"
   ],
   "hash": "150004123547DF258E4B4D87E7EFBC81",
   "fetched": "2026-10-07T16:33:05Z",
   "download": {
    "ok": true,
    "file_name": "2624-Small_base(MAX_3DS).zip",
    "bytes": 122441,
    "at": "2026-10-07T19:57:21Z",
    "sha1": "59bbcce274aa8dd966c61ee46456cfa0f3f358e8"
   },
   "category_names": [
    "3D Model Files"
   ]
  },
  {
   "fid": 2625,
   "title": "Ramp Model (MAX)",
   "thumb": "img/placeholder.jpg",
   "author": "Commander. Neo",
   "date": "03/25/2007",
   "file_size": "16.8K",
   "rating": null,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2625",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "3D Model Files",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "E333AF1C551C41017C0391BE65C19186",
   "fetched": "2026-10-07T16:33:05Z",
   "download": {
    "ok": true,
    "file_name": "2625-ramp_Model(MAX).zip",
    "bytes": 16774,
    "at": "2026-10-07T19:57:21Z",
    "sha1": "6337b5a63a8829f307f6b1a1588b7ed3b9ee488e"
   },
   "category_names": [
    "3D Model Files"
   ]
  },
  {
   "fid": 2626,
   "title": "Alpha Tutorial",
   "thumb": "img/placeholder.jpg",
   "author": "Johnomatic",
   "date": "03/25/2007",
   "file_size": "8.8M",
   "rating": 8.8,
   "sids": [
    23
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2626",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Tutorials",
   "notes": "I finally figured out how to do this. I had trouble figuring it out myself. I tryed to ask someone how to do it,\nbut no one helped me. I Never pause at all during the video so you know that is it a good tutorial. I show that\nI can get it ingame by using a decal. ( Probabaly the fastest way to do it, but you can use it as a texture in 3ds or gmax. I hope this helps everyone.\n\nIf you have any questions I'm am usually on the forum section a halomaps.org",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "E884F52DA7AFC17A21B72B8D35D349F1",
   "fetched": "2026-10-07T16:40:26Z",
   "download": {
    "ok": true,
    "file_name": "2626-Alpha_Tutorial.zip",
    "bytes": 8838948,
    "at": "2026-10-07T20:13:05Z",
    "sha1": "b12a2a63a6eb71f388c88eb67eede23a815aa0aa"
   },
   "category_names": [
    "Tutorials"
   ]
  },
  {
   "fid": 2627,
   "title": "scenario_tutorial.zip",
   "thumb": "img/placeholder.jpg",
   "author": "balzich14",
   "date": "03/25/2007",
   "file_size": "69.5M",
   "rating": 8.8,
   "sids": [
    23
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2627",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Tutorials",
   "notes": "Basically this is just a way to get started on Halo ce modding. It shows you where to go to find a scenario tag and includes everything that you will need including: tutorial video, actor variants(elite an marine folders), and tool shortcut. (dont use the tool shortcut until prompted to). place the marine and elite folders\ninto C:\\Program Files\\Microsoft Games\\Halo Custom Edition\\tags\\characters have fun. i noticed after recording, that in sapien, the background and game noises recorded even though i turned my volume all the way down, so please just look at what i do in sapien and do the same.",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "05704B29743C52612F408ACF5FF54EF4",
   "fetched": "2026-10-07T16:40:26Z",
   "download": {
    "ok": true,
    "file_name": "2627-scenario_tutorial.zip",
    "bytes": 69508692,
    "at": "2026-10-07T20:13:11Z",
    "sha1": "d35fa865cb8af89636adbe32b82523afac72460d"
   },
   "category_names": [
    "Tutorials"
   ]
  },
  {
   "fid": 2628,
   "title": "Battle",
   "thumb": "img/lg/0screenshot00-52.jpg",
   "author": "BIGBOOM",
   "date": "04/01/2007",
   "file_size": "11.5M",
   "rating": 7.6,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2628",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-52.jpg",
   "category": "Halo CE Maps",
   "notes": "Several Paintball Bases are scattered around the map, at each teams spawn there is a bloodgulch base and several vehicles, there is also a secondary base that has snipers and barricades.\n\nThx to kirby_422 for the shield nades, SSDC\\Cpt D for the helicopter, warpassassin for the Badger Buggy and the Segwart, InfamousLink for the civi hog, baturkin17 for the mongoose, and Tweek for the Gauss_turret",
   "images": [
    "img/lg/0screenshot00-52.jpg",
    "img/lg/1screenshot00-50.jpg"
   ],
   "hash": "410121031C570F4EC5E80A6D33CA294E",
   "fetched": "2026-10-07T16:11:27Z",
   "download": {
    "ok": true,
    "file_name": "2628-battle.zip",
    "bytes": 11491907,
    "at": "2026-10-07T18:36:44Z",
    "sha1": "ca06e518024f4ab803a4924ee57e3b1bdef35edc"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2629,
   "title": "BattleGultch",
   "thumb": "img/lg/2screenshot00-40.jpg",
   "author": "AquaEcholi",
   "date": "04/01/2007",
   "file_size": "37.7M",
   "rating": 8.6,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2629",
   "og_image": "https://halomaps.org/hce/img/lg/2screenshot00-40.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Blood Gulch varient with AI bots",
   "notes": "About :This map is just a modded version of Blood Gultch with some AI and other cool stuff.\n\nRecommendation : This map is recommended with a Team Slayer Game. Red is Humans, Blue is Covenant.\nThe other gametypes are buggy as of now.\n\nAcknowledgement: Thanks to Halo-stuff for the easy to understand AI tutorial to get me started!",
   "images": [
    "img/lg/2screenshot00-40.jpg",
    "img/lg/3screenshot00-41.jpg"
   ],
   "hash": "09B25BD2B30D08AA6F8AB69479C2E958",
   "fetched": "2026-10-07T16:20:10Z",
   "download": {
    "ok": true,
    "file_name": "2629-BattleGultch.zip",
    "bytes": 37705510,
    "at": "2026-10-07T19:02:09Z",
    "sha1": "e5e04a4a50c3969858f229459362d0357aec6d6a"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 2630,
   "title": "BTC Gulch",
   "thumb": "img/lg/4screenshot00-32.jpg",
   "author": "Ed {BTC}",
   "date": "04/01/2007",
   "file_size": "17.9M",
   "rating": 8.5,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2630",
   "og_image": "https://halomaps.org/hce/img/lg/4screenshot00-32.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Blood Gulch varient",
   "notes": "About : The map has Halo 2 and Halo 3 things like the higher jump, secondary weapons on back and modified effects and vehicles.\n\nAcknowledgement: I want to give credit specially to:\nnazgul {BTC}\n{BTC} Eddie\nBaluba\nShevaz\nAnd to all the other bastards that have helped me when I did this map.\n\nMore Info : I hope you enjoy the 3rd teleporter I've added ;-)",
   "images": [
    "img/lg/4screenshot00-32.jpg",
    "img/lg/6screenshot00-32.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/F3EB1C3F-4BE6-4676-9E96D77DCBFD5339.JPG",
     "caption": "Burnninated"
    },
    {
     "src": "img/users/lg/A7970283-426B-4881-BCD4C80C9CB89F5D.JPG",
     "caption": "LOL"
    }
   ],
   "hash": "7F778567819F787146E29F4011B0C742",
   "fetched": "2026-10-07T16:27:49Z",
   "download": {
    "ok": true,
    "file_name": "2630-BTC_gulch.zip",
    "bytes": 17874295,
    "at": "2026-10-07T19:30:32Z",
    "sha1": "c5748af95812c95d2d1e4b6dc6061b1325f7fa2f"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 2631,
   "title": "c40b bs0",
   "thumb": "img/lg/7screenshot00-33.jpg",
   "author": "bobby",
   "date": "04/01/2007",
   "file_size": "12.8M",
   "rating": 8.9,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2631",
   "og_image": "https://halomaps.org/hce/img/lg/7screenshot00-33.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A C40 varient in Multiplayer",
   "notes": "A rather large bsp, both in mb and volume.\nA snow map. I replaced snow with rain.\nTwo cliff ledg levels accessible with teleports and banshees.\n\nI focused on CTF mostly, so race, oddball, and king are probably a little weak. Please let me know how I can improve on these! Better placements, maybe\n\nIn CTF, red occupies a pair of bridges and a pit structure thing, and blue a towering towerish formation. Bases are expanded with \"wall\" scenery\n\n10 banshees\n8 scorpions, hogs, rHogs, turrets, and ghosts\n\nitem collection is a distribution of {random minor and random major} {powerups and weapons}\n\nUsed Halo1 campaign tags, to avoid posibbly offending omitted creditees. See \"thanks.txt\"",
   "images": [
    "img/lg/7screenshot00-33.jpg",
    "img/lg/8screenshot00-26.jpg"
   ],
   "hash": "379F5A8F4F1559BBC13C3F6E3B290669",
   "fetched": "2026-10-07T16:27:49Z",
   "download": {
    "ok": true,
    "file_name": "2631-c40b_bs0.zip",
    "bytes": 12810106,
    "at": "2026-10-07T19:30:30Z",
    "sha1": "ee988602393a4fc328cb56860600ca7034316679"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 2632,
   "title": "Equinox V2",
   "thumb": "img/lg/9screenshot00-29.jpg",
   "author": "NerveBooger",
   "date": "04/01/2007",
   "file_size": "15.2M",
   "rating": 7.9,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2632",
   "og_image": "https://halomaps.org/hce/img/lg/9screenshot00-29.jpg",
   "category": "Modified Multiplayer Maps",
   "notes": "A conversion of the Halo Equinox single player level. A beautiful and large u shaped canyon with rolling hills and a waterfall. The stream looks very inviting to bathe a weary battleworn soldier like you. Ghosts of the victims which died in the pelican crash call out to you . . . \"Hello Camper!\" and a few other choice comments. How many ghosts can you find? All game types are supported, Race and CTF are the best. Hogs are also custom with horns and passenger 360 view.\n\nThanks to the Outkast and JustRace clans for testing and support. Thanks to Ravin, Phil, Wolfe, Secret, PLJ, Aeolos, and Wraith for patient game play testing, and any others I may have forgot. Thanks to {TLS}Udie and Custom Curtis Applications for their Halo sound converter utility that is easy to use.",
   "images": [
    "img/lg/9screenshot00-29.jpg",
    "img/lg/10screenshot00-22.jpg"
   ],
   "hash": "BD985C5E024B7A46E7BDB82CE32F0BFE",
   "fetched": "2026-10-07T16:27:49Z",
   "download": {
    "ok": true,
    "file_name": "2632-Equinox_V2.zip",
    "bytes": 15168454,
    "at": "2026-10-07T19:30:29Z",
    "sha1": "d282a9be38da3fce348d4b23d99928f68a9e6c2d"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 2633,
   "title": "Gulch-o-War",
   "thumb": "img/lg/12screenshot00-20.jpg",
   "author": "R3d Wlf",
   "date": "04/01/2007",
   "file_size": "17.6M",
   "rating": 7.8,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2633",
   "og_image": "https://halomaps.org/hce/img/lg/12screenshot00-20.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Blood Gulch varient",
   "notes": "Hello, I am R3d Wlf, I created this map, Gulch-o-War. I will give alot of credit to the Bungie team and Microsoft, cuz I just modded Blood Gulch, I didnt \"recreate\" it or even use anything customly made made by myself, I just kinda did with what I had. I absolutly LOVE Halo, so I wanted to give backto the Halo community, is that so wrong? Anyway, I just redesigned the Blood Gulch with Sapien and started out with erasing all the scenery and vehicles,and replacing them mostly where they were. I added several of the Halo 2 weapons that I could find on verious internet sites, and that was very had to find for some reason.... Then I replaced all of the scenery by hand (took for-freakin-ever!) and replaced all the spawn points for the weapons and flags,etc. etc. After all the spawn points and scenery was finished, I just used a custom hacked version of a tool and made a map. There you go! Thats how it was done! You try it sometime!",
   "images": [
    "img/lg/12screenshot00-20.jpg",
    "img/lg/13screenshot00-21.jpg"
   ],
   "hash": "BB230DB2F748FA6EA8D5F6D198B2D364",
   "fetched": "2026-10-07T16:27:48Z",
   "download": {
    "ok": true,
    "file_name": "2633-Gulch-o-War.zip",
    "bytes": 17568222,
    "at": "2026-10-07T19:30:28Z",
    "sha1": "59dc1648ea644fbf6c823ece216037e1358ebde4"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 2634,
   "title": "Halo Style Windows Cursor Pack",
   "thumb": "img/lg/Halo_Style_Cursors.jpg",
   "author": "GeometricGeek",
   "date": "04/01/2007",
   "file_size": "118.3K",
   "rating": 8.9,
   "sids": [
    13
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2634",
   "og_image": "https://halomaps.org/hce/img/lg/Halo_Style_Cursors.jpg",
   "category": "Misc. Halo Files",
   "notes": "Hey everyone. These are just some animated and regular cursors that I made, that are designed with a Halo touch to them. The \"Normal Select\" cursor is an exact replica of the cursor from Halo PC. I also made a, \"Just for the fun of it\" cursor, which is an animated, firing, cursor that is a rough design of the pistol from Halo. Please do not take the credit for these cursors; I made them. I hope to come out with some more in the future, but for now, I hope you enjoy these.",
   "images": [
    "img/lg/Halo_Style_Cursors.jpg"
   ],
   "hash": "8464428D2332A83A34502C8A2710E876",
   "fetched": "2026-10-07T16:42:57Z",
   "download": {
    "ok": true,
    "file_name": "2634-Halo_Style_Cursor_Pack.zip",
    "bytes": 118251,
    "at": "2026-10-07T20:17:30Z",
    "sha1": "d46e6225ebe3683f15bbb8b8075d39763cd2f4ea"
   },
   "category_names": [
    "Misc. Halo Files"
   ]
  },
  {
   "fid": 2635,
   "title": "H2 Coag modded",
   "thumb": "img/lg/14screenshot00-20.jpg",
   "author": "Jake Anderson",
   "date": "04/01/2007",
   "file_size": "29.4M",
   "rating": 9.0,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2635",
   "og_image": "https://halomaps.org/hce/img/lg/14screenshot00-20.jpg",
   "category": "Modified Multiplayer Maps",
   "notes": "This is my mod for Coagulation.\n\nBasically weapons and things are modded:\nS M G: Fires rapid Plasma Rounds.\nBattle Rifle: A Needler that fires like a battle rifle but is fully automatic.\nMagnum: Fires green projectiles that explode.\nDual S M G's: Look the same but are Dual Brute Shots and are Automatic.\nMagnum and S M G: Looks like dual S M G but 1 gun shoots Plasma rounds the other shoots Brute Plasma Rounds. One bug with this is that it looks as if they shoot from the same gun.\nDual Magnums: Dual Shotguns! Oh yes! These are the classic 15 shot ones from halo 1. Still look like dual magnums and 1 bug is that i had to make them shoots Battle rifle rounds as shotgun projectile is changed.\nShotgun: Fires six Feul Rods per shot.\nSniper Rifle: Beam rifle! Fires beams that explode.\nFrag Grenades: Beam rifle rounds.\nPlasma Rifle: Fires Heretic Plasma Rounds that slash on the wall as blood. Rapid.\nBrute Plasma Rifle: Fires accurate and very rapid.\nBrute Shot: Unmodded.\nPlasma Grenades: Magnum rounds.\n\n*Special Weapons*\n\nAssault Rifle: Fires like a very rapid battle rifle.\nEnergy Sword: In center of map. Fires Nuke rockets that destroy mostly everything and everyone.\nNuke Turret: This is actually a bug i couldnt fix so i just left it. Rocket hog turret fires Energy Sword nukes.\n*Vehicle Mods*\nStandard Warthog: Now a driveable destroyed warthog. Diver uses turret.\nRocket Hog: Driver uses turret. Gunner seat is now a passenger seat.\nGauss Hog: Quite fast. Driver uses turret and gunner seat is passenger seat.\nBanshee and Ghost: Shoot very rapid.\nBanshee: Shoots chaingun.\nGhost: Shoots heretic plasma rounds.\n\n*Specials*\n\nYou can walk on walls and jump slightly higher.\nAll guns have inf ammo / no overheat or battery loss",
   "images": [
    "img/lg/14screenshot00-20.jpg",
    "img/lg/15screenshot00-18.jpg"
   ],
   "hash": "4192AD8272344E3F7C79C474777099BF",
   "fetched": "2026-10-07T16:27:48Z",
   "download": {
    "ok": true,
    "file_name": "2635-h2_coag_modded.zip",
    "bytes": 29362471,
    "at": "2026-10-07T19:30:30Z",
    "sha1": "d97ecde096a60985478fd7657d0c9bae7fd1c3d2"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 2636,
   "title": "Large2",
   "thumb": "img/lg/16screenshot00-15.jpg",
   "author": "Tommy",
   "date": "04/01/2007",
   "file_size": "10.3M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2636",
   "og_image": "https://halomaps.org/hce/img/lg/16screenshot00-15.jpg",
   "category": "Halo CE Maps",
   "notes": "Notes:\n\nThis level is large2 obviously, It is best played on CTF. THis is like large, but just\nx10 better model\n\nGuns\nm16\nrevolver\nm60\nuzi\nand more\n\nnew features:\n\nI added a new seat to the banshee so you can have someone sit under it and you can have a passanger while flying. And yes the passanger can shoot.Also the banshees speed is increased.",
   "images": [
    "img/lg/16screenshot00-15.jpg",
    "img/lg/17screenshot00-15.jpg"
   ],
   "hash": "98B74BA2210AC29203F0E25281A7CB65",
   "fetched": "2026-10-07T16:11:27Z",
   "download": {
    "ok": true,
    "file_name": "2636-large2.zip",
    "bytes": 10327045,
    "at": "2026-10-07T18:36:43Z",
    "sha1": "99369acf020607fe92fb4ec843648c4dc17b005f"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2637,
   "title": "Maniagulch",
   "thumb": "img/lg/18screenshot00-12.jpg",
   "author": "BTR MANIAC",
   "date": "04/01/2007",
   "file_size": "31.7M",
   "rating": 8.7,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2637",
   "og_image": "https://halomaps.org/hce/img/lg/18screenshot00-12.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Blood Gulch varient",
   "notes": "This is a gulch modd with a difference.There is a large bridge structure at rear of base and flag is now there,\nthere is an armoury where weapons can be collected ,look for secret portals marked by green beacon. And of course it has some great music.its my 1st released modd,and is awsome.\n\nweapons-(only shotguns r on map floor the rest r in armoury or starting equipment)\n-xm8\n-xm8 plasma\n-RPG (rocket propelled grenade)\n-mp5\n-battle rifle\n-pistol\n-bannelli shotgun\n-needler stickey nades\n-frag nades\n\nvehicles-\n-hogs from hotzone with dual fire\n-rocket hogs\n-ghosts\n-scorpions\n-hellicopter\n\nCredit for all starting wepons and pickups can be found by searching Halomaps.org\nplease do this as i made none of the tags in this map i only made the base map and imported and fixed others tags.",
   "images": [
    "img/lg/18screenshot00-12.jpg",
    "img/lg/19screenshot00-10.jpg"
   ],
   "hash": "C95F7026301A891DD8105C285836B03F",
   "fetched": "2026-10-07T16:27:48Z",
   "download": {
    "ok": true,
    "file_name": "2637-maniagulch.zip",
    "bytes": 31651560,
    "at": "2026-10-07T19:30:27Z",
    "sha1": "6645c55750cbc95a327dd16c6526f43fc79e74af"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 2638,
   "title": "Naz Gulch",
   "thumb": "img/lg/20screenshot00-10.jpg",
   "author": "nazgul{BTC}",
   "date": "04/01/2007",
   "file_size": "29.6M",
   "rating": 7.1,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2638",
   "og_image": "https://halomaps.org/hce/img/lg/20screenshot00-10.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Blood Gulch varient with AI bots",
   "notes": "Notes!:\n\nVehicles:\n2 modified ghost\n2 scorpion\n2 warthog\n2 rocket warthog\n2 heretic banshee\nWeapons:\n\\Starting equipement:\nall game: plasma pistol\n\\around the map\nrocket louncer,plasma cannon,shotgun,assault rifle,pistol,plasma rifle,\nflamethrower,sniper rifle,\n\\powerups:\nhealpack,overshields,& camoflauge.\nspecial thanks to: Ed{BTC}",
   "images": [
    "img/lg/20screenshot00-10.jpg",
    "img/lg/21screenshot00-10.jpg"
   ],
   "hash": "AA4B4857F8A5D63B3141641DD7778F69",
   "fetched": "2026-10-07T16:20:10Z",
   "download": {
    "ok": true,
    "file_name": "2638-naz_gulch.zip",
    "bytes": 29613378,
    "at": "2026-10-07T19:02:08Z",
    "sha1": "89aca627a15cb8f71ce986fa4204b6f6ef5fc789"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 2639,
   "title": "Powder",
   "thumb": "img/lg/22screenshot00-7.jpg",
   "author": "Random",
   "date": "04/01/2007",
   "file_size": "6.1M",
   "rating": 8.4,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2639",
   "og_image": "https://halomaps.org/hce/img/lg/22screenshot00-7.jpg",
   "category": "Halo CE Maps",
   "notes": "This is basically a test map, but I like it a lot so I felt that releasing it would not hurt.\n\nIt has \"Powder Snow\" which is much like water in the sence that its a render only plane which a material under it which spawns the effects.\n\nThanks to Timat, because I had to extract his ui widgets from coldsnap to have a time of day option (to lazy to make my own)",
   "images": [
    "img/lg/22screenshot00-7.jpg",
    "img/lg/25screenshot00-4.jpg"
   ],
   "hash": "0276EA466C350753128309AFA2261B5F",
   "fetched": "2026-10-07T16:11:27Z",
   "download": {
    "ok": true,
    "file_name": "2639-powder.zip",
    "bytes": 6115668,
    "at": "2026-10-07T18:36:42Z",
    "sha1": "e5c31af8f46e843439c78b16695261f9b1164e33"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2640,
   "title": "Sidetracker",
   "thumb": "img/lg/26screenshot00-4.jpg",
   "author": "Diablo65",
   "date": "04/01/2007",
   "file_size": "45.2M",
   "rating": 8.7,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2640",
   "og_image": "https://halomaps.org/hce/img/lg/26screenshot00-4.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Sidewinder varient with AI Bots",
   "notes": "=== map summary ===\n\nSidetracker was spawned from boredom, but it turned out pretty ok.\nIt's pretty much an AI mod of Sidewinder, but the gameplay is fairly good for those who fancy respawning AI battles.\nThe Marines spawn at red base, and are allied with you. Weapons and health packs spawn on the bottom floor of their base, and outside you can find three warthogs. The Covenant hold the blue base, and have access to four plasma turrets and four ghosts. Two banshees are also parked on top of the small cliffs outside their base, but the AI cannot use them. You can, however...\n\nThe flood spawn on both the elevated cliffs near the middle of the map, as they tend to do in most Sidewinder mods. They respawn a bit more quickly than the Covenant and Marines. They do not have a weapons cache or any vehicles however.\n\n=== New content ===\n\nThe map holds very little new content, as I couldn't find a good way to intergrate any of it. There is however two new actor variants, my improved assault rifle marines, and my flamethrower flood.\n\n=== secrets ===\n\nThe mandatory easter eggs are one \"hidden\" weapon, and my standard bullet-hole scribble. Nothing special. The weapon is only present during a certain game type. You can find out which type it is by looking at your starting weapons, as one of the gametypes alter your starting equipment quite a bit from the ususal.\n\n=== acknowledgements ===\n\nNo-one has really been involved in this map, as it wasn't a big project. I feel compelled to mention JunkfoodMan though, out of habit. =)",
   "images": [
    "img/lg/26screenshot00-4.jpg",
    "img/lg/27screenshot00-4.jpg"
   ],
   "hash": "F72EFF08CDB8184E7ECED30114FCDBBE",
   "fetched": "2026-10-07T16:20:09Z",
   "download": {
    "ok": true,
    "file_name": "2640-sidetracker.zip",
    "bytes": 45228730,
    "at": "2026-10-07T19:02:06Z",
    "sha1": "0fa72abf0952ab5163a087282101cfbb0f9ed471"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 2641,
   "title": "Snowzone",
   "thumb": "img/lg/28screenshot00-4.jpg",
   "author": "Hogdriver155",
   "date": "04/01/2007",
   "file_size": "11.9M",
   "rating": 3.8,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2641",
   "og_image": "https://halomaps.org/hce/img/lg/28screenshot00-4.jpg",
   "category": "Halo CE Maps",
   "notes": "my Second totaly custom map. Contains Eagle, Spectre, Missle Hog, Gauss Turret, Lagg Turret, Transport hog. The Only Known glitch is that only one transport hog spawns, it doesnt affect gamelpay much. there is about 5+ New Weapons and all normal guns are availible. I Recommend you ban any one who camps by constantly shooting missles at a base from an eagle.\nCredits: Yayap, Caboose117",
   "images": [
    "img/lg/28screenshot00-4.jpg",
    "img/lg/29screenshot00-3.jpg"
   ],
   "hash": "68B8146465E3E4A043718834C361F333",
   "fetched": "2026-10-07T16:11:26Z",
   "download": {
    "ok": true,
    "file_name": "2641-snowzone.zip",
    "bytes": 11931884,
    "at": "2026-10-07T18:36:41Z",
    "sha1": "9e5dae11be08107c948ca0f31757ddbd83790fb0"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2642,
   "title": "TCBL Coagulation",
   "thumb": "img/lg/30screenshot00-3.jpg",
   "author": "TCBLMA$TER",
   "date": "04/01/2007",
   "file_size": "21.8M",
   "rating": 8.5,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2642",
   "og_image": "https://halomaps.org/hce/img/lg/30screenshot00-3.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Coagulation varient",
   "notes": "This and TCBL Zanzibar are the first of TCBL Modifications.\nThe things in this map that have been created by me are:\n\n* 2 Seater Scorpions (Driver + Gunner)\n* 4 Seater Banshees (Driver + Gunner + Side seat on each wing)\n* Never before seen or thought of in any map Civvi Bulldogs, the guns have actually been removed from the model\n* Heathgun (Fires health packs at people, friend or foe)\n* Fusion Core grenades\n* All open source and extractable\n\nSo its basically Coagulation with new: weapons, vehicles and scenery.\n\nHave fun.",
   "images": [
    "img/lg/30screenshot00-3.jpg",
    "img/lg/31screenshot00-4.jpg"
   ],
   "hash": "62535EA04EE2BC3F9321C28B5B1E9296",
   "fetched": "2026-10-07T16:27:47Z",
   "download": {
    "ok": true,
    "file_name": "2642-TCBL_Coagulation.zip",
    "bytes": 21764812,
    "at": "2026-10-07T19:30:25Z",
    "sha1": "591c5061e74dbe6c1e33a7ad7456a064395b4343"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 2643,
   "title": "Volcano Enhanced",
   "thumb": "img/lg/32screenshot00-5.jpg",
   "author": "-JR-Pongo/Hamar Skald",
   "date": "04/01/2007",
   "file_size": "11.1M",
   "rating": 8.4,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2643",
   "og_image": "https://halomaps.org/hce/img/lg/32screenshot00-5.jpg",
   "category": "Modified Multiplayer Maps",
   "notes": "Description : A medium-large map with a volcano in the middle.\n\nAbout : Bases sit on either side of a large volcano. Sniper hills\nsit on each corner. I took the original volcano map and\nmoved some scenery around and added support for Race, Slayer,\nKoH, and Oddball. The volcano is now active.\nWarthogs are faster.\nBanshees have been replaced by Wasps and are optional.\nGhosts are H2 Ghosts with boost.\nThe map is darker but the lights are all brighter.\n\nRecommendation : I made this map for race, but it supports all game types.\n\nAcknowledgement: ricwhite for the original map.\n{OK}Nervebooger for help with modding maps.\nOther members of -JR-, {OK}, CC= and others for testing.\nJimk72 (Infscout) and FrOzEn TrIgGeR for the XM8 rifles\nhalomaps.org for downloads.\nGearbox Halo forums for advice.",
   "images": [
    "img/lg/32screenshot00-5.jpg",
    "img/lg/33screenshot00-4.jpg"
   ],
   "hash": "350C2A54949625832BC102F64457F0F3",
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   "fid": 2644,
   "title": "Y Ghost test gulch",
   "thumb": "img/lg/34screenshot00-3.jpg",
   "author": "HaloGuru",
   "date": "04/01/2007",
   "file_size": "8.0M",
   "rating": 7.6,
   "sids": [
    24
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2644",
   "og_image": "https://halomaps.org/hce/img/lg/34screenshot00-3.jpg",
   "category": "Modified Multiplayer Maps",
   "notes": "This is a test map to test my 3 Seater Ghost called Y-Ghost made by HaloGuru, it has new phyics, and some extra lights, Ive released this to allow people to test the 3 Seater Ghost. At the moment there isa bug when the passengers throw a grenade, they stand up,",
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   "category_names": [
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   "fid": 2646,
   "title": "Create a custom pickup icon video tutorial",
   "thumb": "img/lg/2-pickupicon.jpg",
   "author": "TheGhost",
   "date": "04/01/2007",
   "file_size": "21.8M",
   "rating": 8.9,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2646",
   "og_image": "https://halomaps.org/hce/img/lg/2-pickupicon.jpg",
   "category": "Tutorials",
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   "fid": 2647,
   "title": "Sprites creation video tutorial",
   "thumb": "img/placeholder.jpg",
   "author": "burnination",
   "date": "04/01/2007",
   "file_size": "26.5M",
   "rating": null,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2647",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Tutorials",
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   "fid": 2648,
   "title": "Custom Health Bar tutorial (PDF)",
   "thumb": "img/placeholder.jpg",
   "author": "Kirby_422",
   "date": "04/01/2007",
   "file_size": "1.5M",
   "rating": 9.0,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2648",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Tutorials",
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   "category_names": [
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  },
  {
   "fid": 2649,
   "title": "Halo a10 Devices Models (MAX)",
   "thumb": "img/lg/device_pic_1.jpg",
   "author": "?",
   "date": "04/01/2007",
   "file_size": "800.3K",
   "rating": null,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2649",
   "og_image": "https://halomaps.org/hce/img/lg/device_pic_1.jpg",
   "category": "3D Model Files",
   "notes": "These are objects from the map a10. It contains cryo tubes, and mostly doors. They were device gbxmodel tags which i took and made them 3ds max files.\n\nThese are only capable for 3ds max not gmax.\n\nyou can convert them to animated scenery or add them to your map.",
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    "img/lg/device_pic_1.jpg",
    "img/lg/device_pic_2.jpg"
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  {
   "fid": 2650,
   "title": "Halo CE Map Video Tutorial",
   "thumb": "img/placeholder.jpg",
   "author": "Commander. Neo",
   "date": "04/01/2007",
   "file_size": "14.3M",
   "rating": 5.2,
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    23
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2650",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Tutorials",
   "notes": "Notes: This is a Halo ce map tutorial MAINLY for beginners\nusing Gmax, and i hope that this tutorial will help you in making a\nHalo custom edition map!\n\nSpecial th8x to... well ME! commander. Neo Wahhhoooo!",
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    "img/placeholder.jpg"
   ],
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   "fid": 2651,
   "title": "Changing the Halo font Tutorial (DOC/PDF)",
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   "author": "Random",
   "date": "04/01/2007",
   "file_size": "318.9K",
   "rating": null,
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    23
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2651",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Tutorials",
   "images": [
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    "at": "2026-10-07T20:12:59Z",
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   "category_names": [
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  },
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   "fid": 2652,
   "title": "Hawk's View V.2(beta) (MAX)",
   "thumb": "img/lg/untitled1.jpg",
   "author": "Saint",
   "date": "04/01/2007",
   "file_size": "344.9K",
   "rating": 5.2,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2652",
   "og_image": "https://halomaps.org/hce/img/lg/untitled1.jpg",
   "category": "3D Model Files",
   "description": "Map Model",
   "images": [
    "img/lg/untitled1.jpg",
    "img/lg/untitled2.jpg"
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   "hash": "A08CFF925ED62BDF80B89910BCD5BF0F",
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   "fid": 2653,
   "title": "Making Custom Reticles Tutorial (PDF)",
   "thumb": "img/placeholder.jpg",
   "author": "Mithos",
   "date": "04/01/2007",
   "file_size": "322.8K",
   "rating": null,
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    23
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2653",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Tutorials",
   "images": [
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   "fid": 2654,
   "title": "Creating sound tags in Halo Tutorial (PDF)",
   "thumb": "img/placeholder.jpg",
   "author": "NiTrOuSoXiDe",
   "date": "04/01/2007",
   "file_size": "24.5K",
   "rating": null,
   "sids": [
    23
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2654",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Tutorials",
   "images": [
    "img/placeholder.jpg"
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    "at": "2026-10-07T20:12:56Z",
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   "category_names": [
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  },
  {
   "fid": 2655,
   "title": "Paintball Gun (3DS)",
   "thumb": "img/placeholder.jpg",
   "author": "?",
   "date": "04/01/2007",
   "file_size": "55.1K",
   "rating": 8.0,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2655",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "3D Model Files",
   "images": [
    "img/placeholder.jpg"
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    "file_name": "2655-Paintball_Gun.zip",
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   "category_names": [
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  },
  {
   "fid": 2656,
   "title": "Ramp Models (GMAX)",
   "thumb": "img/lg/Ramp-model.jpg",
   "author": "Squad-10 Mapping Team",
   "date": "04/01/2007",
   "file_size": "62.9K",
   "rating": null,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2656",
   "og_image": "https://halomaps.org/hce/img/lg/Ramp-model.jpg",
   "category": "3D Model Files",
   "images": [
    "img/lg/Ramp-model.jpg"
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   "hash": "B663AD4F4488B40C38653DB4DEA774E9",
   "fetched": "2026-10-07T16:33:03Z",
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    "file_name": "2656-Ramp_Models!.zip",
    "bytes": 62870,
    "at": "2026-10-07T19:57:20Z",
    "sha1": "ec83c432916db3c21baadb3e54a7d0b6bd76df68"
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   "category_names": [
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  {
   "fid": 2657,
   "title": "Full Sounds Tutorial (PDF)",
   "thumb": "img/placeholder.jpg",
   "author": "T3h_lag",
   "date": "04/01/2007",
   "file_size": "147.8K",
   "rating": null,
   "sids": [
    23
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2657",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Tutorials",
   "images": [
    "img/placeholder.jpg"
   ],
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    "file_name": "2657-T3h_lag_sounds.zip",
    "bytes": 147806,
    "at": "2026-10-07T20:12:55Z",
    "sha1": "0a0ad68730ddfff0e6a00f38761d5e7c34347b86"
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   "category_names": [
    "Tutorials"
   ]
  },
  {
   "fid": 2658,
   "title": "Chaos Spartan (MAX)",
   "thumb": "img/lg/Choas-Spartin.jpg",
   "author": "Saint James (A.K.A. The Saint)",
   "date": "04/04/2007",
   "file_size": "156.3K",
   "rating": 4.5,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2658",
   "og_image": "https://halomaps.org/hce/img/lg/Choas-Spartin.jpg",
   "category": "3D Model Files",
   "images": [
    "img/lg/Choas-Spartin.jpg"
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    "bytes": 156317,
    "at": "2026-10-07T19:57:19Z",
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   "category_names": [
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  {
   "fid": 2659,
   "title": "Halo CE Sound Converter Utility Version 4.5.16",
   "thumb": "img/placeholder.jpg",
   "author": "Clickteam/Custom Curtis Sounds/{TLS}Udie",
   "date": "04/04/2007",
   "file_size": "3.0M",
   "rating": 8.5,
   "sids": [
    8
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2659",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo Utilities",
   "notes": "To use: Drop all files in this archive into your Halo Custom Edition folder, and replace and existing files with these new ones. To use the sound converter, double click 2.exe and follow the on screen prompts. Also comes with easy to follow instructions\n\nAfter reading many useful, but also conflicting tutorials on creating halo sounds using tool, this utility kicks-butt hands down. It is very easy to use as well. I could not find the application anywhere - but finally did, and thought it would be more widely accessable if halomaps had it listed as well. Why use a tutorial on using tool for sounds at all?\n\nIt has not occured to most tutorial creators that although their machine, their configuration and their skill they could make a sound very easily - that THOUSANDS have tried and failed. It was NOT their tutorials that failed, but tool.exe engine itself, and the entire tool base that was failing the users. Yes, many will defend it claiming the rest of us are just stupid . . . . ignore them (they dont know that they ARE stupid insulting nerds who enjoy talking down to us)\n\nI used tool to create sounds and it usually required 90 attempts per sound, having all the codecs, and configuration set thousands of different ways - and they ALL failed, it was only an accident that I was able to actually create sounds myself. Well, this works - so no more countless hours wasted to do something so easy (as the converter makes it appear to be).",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "4A8BD7FD42B78F0FD1AF51447598A4EF",
   "fetched": "2026-10-07T16:42:16Z",
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    "at": "2026-10-07T20:16:34Z",
    "sha1": "2ac40e4bcc52ec0dce48e45116311f74975b29e5"
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   "category_names": [
    "Halo Utilities"
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  },
  {
   "fid": 2660,
   "title": "Plasma pistol (Remade) (MAX",
   "thumb": "img/placeholder.jpg",
   "author": "Saint James (A.K.A. The Saint)",
   "date": "04/04/2007",
   "file_size": "71.8K",
   "rating": null,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2660",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "3D Model Files",
   "images": [
    "img/placeholder.jpg"
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    "file_name": "2660-Plasma_pistol(Remade).zip",
    "bytes": 71827,
    "at": "2026-10-07T19:57:19Z",
    "sha1": "1eae9d667b7faa29f1ed6a0f08a40ffa3aff11ac"
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   "category_names": [
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  },
  {
   "fid": 2661,
   "title": "Darkness part 1",
   "thumb": "img/lg/0screenshot00-53.jpg",
   "author": "FS2006",
   "date": "04/04/2007",
   "file_size": "14.6M",
   "rating": 8.5,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2661",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-53.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A small map with Covenant AI Bots",
   "notes": "This map contains various Actor Varients. In order to succeed on finishing you must find a way down to the bottom after killing all the Covenant. **Hint: The trick is you have to jump on the top part of the ladder turn around and walk backwards, then while in mid air you lean against the ladder and you'll live with one bar. Darkness Part 1 was only a beta for the full series Darkness Part 2 a better version adn more sophisticated map is coming out. It will contain vehicles, AV's (Actor Varients) and new weapons. Don't Try and go out guns blazing you will end up being Roasted by flame throwers.",
   "images": [
    "img/lg/0screenshot00-53.jpg",
    "img/lg/2screenshot00-41.jpg"
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   "hash": "60D446C62B2F43F42CFC27FC813E1236",
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    "at": "2026-10-07T19:02:01Z",
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   "category_names": [
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   ]
  },
  {
   "fid": 2662,
   "title": "Warthog Wars",
   "thumb": "img/lg/3screenshot00-42.jpg",
   "author": "qwwq",
   "date": "04/04/2007",
   "file_size": "11.3M",
   "rating": 7.9,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2662",
   "og_image": "https://halomaps.org/hce/img/lg/3screenshot00-42.jpg",
   "category": "Halo CE Maps",
   "description": "Normaly, grunts can't drive warthogs. Well, what happens when they get their license?",
   "notes": "This is a hack of the hobobox level. There are no weapons or health or anything laying around, just 4 different cars at each side. Basicly, this map is for wars in everyones favorite vehicle, the warthog.\nThe different cars are, The Warthog, The Rocket Warthog, The Civihog, and (made by me) The Rocket Civihog.\n\nRecommendation : Slayer all the way.",
   "images": [
    "img/lg/3screenshot00-42.jpg",
    "img/lg/4screenshot00-33.jpg"
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    "at": "2026-10-07T18:36:41Z",
    "sha1": "7e1c9f019aadf9b8e963cde697e3631b7273a739"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2663,
   "title": "WTC Mod 3",
   "thumb": "img/lg/5screenshot00-35.jpg",
   "author": "Hogdriver155",
   "date": "04/04/2007",
   "file_size": "17.2M",
   "rating": 7.5,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2663",
   "og_image": "https://halomaps.org/hce/img/lg/5screenshot00-35.jpg",
   "category": "Modified Multiplayer Maps",
   "notes": "The Final Part of the mod series wtcmod\nit has eagles, jets,(not to offend any 1) and much much much much more.",
   "images": [
    "img/lg/5screenshot00-35.jpg",
    "img/lg/6screenshot00-33.jpg"
   ],
   "hash": "44305AAE06C4A45FB26AABC27F39C595",
   "fetched": "2026-10-07T16:27:46Z",
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    "file_name": "2663-wtcmod3.zip",
    "bytes": 17233215,
    "at": "2026-10-07T19:30:23Z",
    "sha1": "2f7cf0318bf5e265a9485c1ee0a9f83603f54984"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 2664,
   "title": "Gmax Beginner Video Tutorial - updated",
   "thumb": "img/placeholder.jpg",
   "author": "GeometricGeek",
   "date": "04/08/2007",
   "file_size": "69.1M",
   "rating": 8.8,
   "sids": [
    23
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2664",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Tutorials",
   "notes": "There is a section of this tutorial (involving Guerrilla) where I said to put grenades into the item collections. Well I messed up on that, so DO NOT put grenades in the item collections.\n\nYou may not know what I am talking about if you are new, but I'm sure you will know when you come to that part in the tutorial.",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "C70B7FD8420F554672D4B78FC0419B4E",
   "fetched": "2026-10-07T16:40:23Z",
   "download": {
    "ok": true,
    "file_name": "2664-Gmax_beginner_video_tutorial_updated.zip",
    "bytes": 69114981,
    "at": "2026-10-07T20:12:59Z",
    "sha1": "2c54ef3044963f9193d88deae02f5b5cf8c09be0"
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   "category_names": [
    "Tutorials"
   ]
  },
  {
   "fid": 2665,
   "title": "Halo CE Trainer 3",
   "thumb": "img/lg/trainer.jpg",
   "author": "Matt Miles",
   "date": "04/08/2007",
   "file_size": "172.3K",
   "rating": 8.0,
   "sids": [
    8
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2665",
   "og_image": "https://halomaps.org/hce/img/lg/trainer.jpg",
   "category": "Halo Utilities",
   "description": "A program to access several of the Dev Mode commands and functions for Halo CE",
   "notes": "About: This program is to be used with Halo CE. Once loaded in the background you will need AllDev loaded as well. In game you press the corresponding shortcut keys to activate the command. How it works is it will copy and paste the command then press enter all within a second. It will then display to the entire server the command you just executed in a sv_say command. With some of the commands there is a toggle to switch them on an off.\n\nNote: Do not open multiple instances of this trainer or use it while outside the Halo game.",
   "images": [
    "img/lg/trainer.jpg"
   ],
   "hash": "747FCCCB0DB98665BB15DBD5D05AFDD7",
   "fetched": "2026-10-07T16:42:16Z",
   "download": {
    "ok": true,
    "file_name": "2665-Halo_CE_Trainer_3.zip",
    "bytes": 172321,
    "at": "2026-10-07T20:16:33Z",
    "sha1": "d3f5df7a676fedde2a1f985adcf08899e1e9bfe1"
   },
   "category_names": [
    "Halo Utilities"
   ]
  },
  {
   "fid": 2666,
   "title": "Donut Factor public beta v02",
   "thumb": "img/lg/0screenshot00-54.jpg",
   "author": "Nukeist",
   "date": "04/08/2007",
   "file_size": "6.4M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2666",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-54.jpg",
   "category": "Halo CE Maps",
   "notes": "Description: A mock battle against faithful UNSC forces, and unknown specimens that use donuts as their primary means of defence.\n\nCredits:\n\nKirby_422 Beta testing(never really got around to it though)\nHaloguru Beta testing\nHellsscope NOT bugging me this time around\ncheatsman Taking part in my survey\nYayapthegrunt contributed to me coming up with the idea\n\nThats all i can remember if i forgot you, please forgive me",
   "images": [
    "img/lg/0screenshot00-54.jpg",
    "img/lg/1screenshot00-51.jpg"
   ],
   "hash": "7C22D2473BEC26AFBAB17DFF2C4B7715",
   "fetched": "2026-10-07T16:11:26Z",
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    "ok": true,
    "file_name": "2666-donutfactor_publicbetav02.zip",
    "bytes": 6438632,
    "at": "2026-10-07T18:36:39Z",
    "sha1": "205c366653e09984d03cdddade69ae42fc3e639a"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2667,
   "title": "Guitar Hero",
   "thumb": "img/lg/2screenshot00-42.jpg",
   "author": "Nazgul {BTC}",
   "date": "04/08/2007",
   "file_size": "18.3M",
   "rating": 5.8,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2667",
   "og_image": "https://halomaps.org/hce/img/lg/2screenshot00-42.jpg",
   "category": "Halo CE Maps",
   "notes": "About : The map has Halo 2 and Halo 3 things like the higher jump, secondary weapons on back and modified effects and vehicles.\n\nAcknowledgement: I want to give credit specially to:\nEd {BTC}\n{BTC} Eddie\nAnd to all the other bastards that have helped me when I did this map.",
   "images": [
    "img/lg/2screenshot00-42.jpg",
    "img/lg/3screenshot00-43.jpg"
   ],
   "hash": "06DD3A224DA36C5458FC19DB72427474",
   "fetched": "2026-10-07T16:11:25Z",
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    "ok": true,
    "file_name": "2667-guitar_hero.zip",
    "bytes": 18271001,
    "at": "2026-10-07T18:36:40Z",
    "sha1": "ee12e4750475d440d48c50a4ef02c045a415d7db"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2668,
   "title": "Virus Island",
   "thumb": "img/lg/5screenshot00-36.jpg",
   "author": "T-bone karia007",
   "date": "04/08/2007",
   "file_size": "15.0M",
   "rating": 8.8,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2668",
   "og_image": "https://halomaps.org/hce/img/lg/5screenshot00-36.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Death Island varient",
   "notes": "This level is supports CTF and team slayer\\slayer. Blue team = survivors of the crashed ships.\n\nRed= infected humans\n\nvehicles\n\nshark\nGoose\n\nWeapons\nm16\nm60\nm14\nPaintball Chaingun\nand a few more\n\nstoryline: As a a group of soldiers were on a training mission at sea they hit an are just like the Bermuda Triangle. Their navigational systems were thrown off course and they soon became low on fuel.They knew they had to ditch somewhere. Sadly enough, they had to ditch on this island.\n\nFeatures:THe map is now cloudy and rainy with pelican scenery that fly overhead. There are also crashed pelicans on the shore and a few life pods out in the ocean.\n\nThere are a few strange things on this island.\nYes there is one easter egg.",
   "images": [
    "img/lg/5screenshot00-36.jpg",
    "img/lg/6screenshot00-34.jpg"
   ],
   "hash": "C89F571AE376DDE6586EC16B8E5E9423",
   "fetched": "2026-10-07T16:27:46Z",
   "download": {
    "ok": true,
    "file_name": "2668-virus_island.zip",
    "bytes": 15022958,
    "at": "2026-10-07T19:30:21Z",
    "sha1": "da3b2398879fde0e05a4ae1792dfee02036310ae"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 2669,
   "title": "Warthog Wars Final",
   "thumb": "img/lg/7screenshot00-34.jpg",
   "author": "qwwq",
   "date": "04/08/2007",
   "file_size": "13.8M",
   "rating": 8.8,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2669",
   "og_image": "https://halomaps.org/hce/img/lg/7screenshot00-34.jpg",
   "category": "Halo CE Maps",
   "description": "Play as a grunt",
   "notes": "About : This is a hack of the hobobox level. The only weapons you have are SMGs. If you run out of ammo, the only way you can get more is killing someone! But you should always try to get a warthog first. These are one seater warthogs. (mainly because in the sideseat the grunt wouldn't shoot his weapon and the gunner seat doesn't do anything when gotten in BECAUSE the driver both drives and controls the turret ;)\n\nRecommendation : I would use the custom gametype included.",
   "images": [
    "img/lg/7screenshot00-34.jpg",
    "img/lg/8screenshot00-27.jpg"
   ],
   "hash": "107A7FD9A67CB3DAEC698C3D1F6D60B9",
   "fetched": "2026-10-07T16:11:25Z",
   "download": {
    "ok": true,
    "file_name": "2669-Warthog_Wars_Final.zip",
    "bytes": 13815732,
    "at": "2026-10-07T18:36:37Z",
    "sha1": "46df8e2accfd070bd089f0c7bbd913d2f62edd5d"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2670,
   "title": "House 2",
   "thumb": "img/lg/0screenshot00-55.jpg",
   "author": "Chief (lskrippner)",
   "date": "04/10/2007",
   "file_size": "31.3M",
   "rating": 9.0,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2670",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-55.jpg",
   "category": "Halo CE Maps",
   "notes": "this is the official house 2 final finished map. its been highly improved from the original house map. there is furniture and i used better texures. there are a couple easter eggs, they are pretty easy to find and they dont ruin gameplay. its based on a human fleet crash landing in the kitchen and a covenant fleet crashing in my computer room. hope you like.",
   "images": [
    "img/lg/0screenshot00-55.jpg",
    "img/lg/1screenshot00-52.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/FF70764C-C966-4481-94CC0B6543EB366C.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/5A774FAF-E27E-4912-96C1CEA953A017B5.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/1C35B831-627D-4A98-AD2CD83EA1F04B95.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/4AE79478-64BD-4F21-8F9E333D6072EAC7.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/0E028A0B-F801-4DB8-A718013B2625918F.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/F15514BA-C929-416C-99A97E74F7EF9569.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/25A4E4DC-A79A-46AE-849207E5FAE4C022.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/AEE8D83F-FF74-444B-BFA123DD55FE177B.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/8A400677-200C-431C-889E48104C0E1193.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/752A1753-6F18-4DB9-A46058257EC7F120.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/4C41C0B9-360F-4701-B6416A448854E0CB.JPG",
     "caption": "Like my figurine collection? I'm there too! (the orange Spartan)"
    },
    {
     "src": "img/users/lg/0DFCB557-7B20-4B2A-B2C1F626A78895B9.JPG",
     "caption": "master chief?"
    },
    {
     "src": "img/users/lg/F0B6FDF4-06AC-4E22-942EE798196249F6.JPG",
     "caption": "cortana...o.0"
    },
    {
     "src": "img/users/lg/961632B9-AAA8-4202-A637C54D094485C6.JPG",
     "caption": "Secret Military Weapon"
    },
    {
     "src": "img/users/lg/6644ACA0-3EA6-4E58-810CB2C8FB1B05F8.JPG",
     "caption": "PIE GUN"
    },
    {
     "src": "img/users/lg/984C8355-196D-4BDC-885894615CD798F5.JPG",
     "caption": "Esto es en el ultimo piso de abajo xD"
    },
    {
     "src": "img/users/lg/07F0AF54-2CD8-45EE-AD4C11A053A91F9F.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/59D90E9E-3B34-4503-B2CB00C91E1544FC.JPG",
     "caption": "House 2 pelican"
    },
    {
     "src": "img/users/lg/916B2128-60DF-4497-BDDD4E937F019FE2.JPG",
     "caption": "Spartan of house 2"
    },
    {
     "src": "img/users/lg/75A34484-0156-4DE2-B11B4E8B7E6A8B36.JPG",
     "caption": "House 2"
    },
    {
     "src": "img/users/lg/DE00A362-9586-4A93-B23951DE5B195243.JPG",
     "caption": "me playing house 2"
    },
    {
     "src": "img/users/lg/971C6BE1-445E-4CF0-B44D2A3576CDB586.JPG",
     "caption": "weird picture"
    },
    {
     "src": "img/users/lg/FD925994-CDA5-4402-8BF13265A8FCD358.JPG",
     "caption": ""
    }
   ],
   "hash": "6FB3B74F85A3C775A6CA9EE2C2D18A8A",
   "fetched": "2026-10-07T16:11:25Z",
   "download": {
    "ok": true,
    "file_name": "2670-house2.zip",
    "bytes": 31318021,
    "at": "2026-10-07T18:36:39Z",
    "sha1": "9080b60af3f8b3d7f88d6e62fe568afbbdf11347"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2671,
   "title": "Maniac Gulch V2",
   "thumb": "img/lg/2screenshot00-43.jpg",
   "author": "BTR MANIAC",
   "date": "04/10/2007",
   "file_size": "20.1M",
   "rating": 8.3,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2671",
   "og_image": "https://halomaps.org/hce/img/lg/2screenshot00-43.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Blood Gulch varient",
   "notes": "This is a gulch modd with a difference.There is a large bridge structure at rear of base and flag is now there,\nthere is an armoury located in the sky where weapons can be collected.From there u can go back to base or continue to the vehicle hanger which teles the hogs onto map floor.There is a flagroom also in the sky accesable only by teles.\n\nI added a lot of scenery to the map and fixed all the bugs (i think).\n\nweapons-(only shotguns r on map floor the rest r in armoury or starting equipment)\n-xm8\n-xm8 plasma\n-RPG (rocket propelled grenade)\n-mp5\n-battle rifle\n-pistol\n-needler stickey nades\n-frag nades\n\nvehicles-\n-hogs from hotzone with dual fire\n-rocket hogs\n-ghosts\n-scorpions\n-hellicopter\n\nCredit for all starting wepons and pickups can be found by searching Halomaps.org please do this as i made none of the tags in this map i only messed with their values.",
   "images": [
    "img/lg/2screenshot00-43.jpg",
    "img/lg/3screenshot00-44.jpg"
   ],
   "hash": "8F1531CDE1CB40F3AC688F1F25A48164",
   "fetched": "2026-10-07T16:27:45Z",
   "download": {
    "ok": true,
    "file_name": "2671-maniacgulchV2.zip",
    "bytes": 20142408,
    "at": "2026-10-07T19:30:20Z",
    "sha1": "dc5365e762d9c3ac93f31742c8d1eeaefeb3b366"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 2672,
   "title": "TCBL Bacons Race Track",
   "thumb": "img/lg/4screenshot00-34.jpg",
   "author": "TCBL$TEALTH",
   "date": "04/10/2007",
   "file_size": "13.3M",
   "rating": 8.7,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2672",
   "og_image": "https://halomaps.org/hce/img/lg/4screenshot00-34.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "TCBL Mod of Bacons Race Track.",
   "notes": "* Nuke gun replaced with covenant laser, it is an anti-vehicles weapon that stuns and causes only shield damage.\n* Vehicles changed to; Civi Bulldog, Civi Hog, Gauss Hog, Mongoose, RL Turret, LAAG Turret.\n* Vehicle teleporters by spawn points, and by each flag.\n* No fall damage.\n* Variety of weapons on map (New CMT like battle rifles that fire RPG's as secondary.\n\nSo its basically Bacons Race Track with new: weapons, vehicles and scenery.",
   "images": [
    "img/lg/4screenshot00-34.jpg",
    "img/lg/5screenshot00-37.jpg"
   ],
   "hash": "EAA5F32677BA9FCBA6061D41344E111F",
   "fetched": "2026-10-07T16:27:45Z",
   "download": {
    "ok": true,
    "file_name": "2672-TCBL_Bacons_Race_Track.zip",
    "bytes": 13286475,
    "at": "2026-10-07T19:30:19Z",
    "sha1": "d8cd399336978b04076156af1ff4b313c5459ed4"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 2673,
   "title": "TCBL Blood Islands",
   "thumb": "img/lg/6screenshot00-35.jpg",
   "author": "TCBL$TEALTH and TCBLMA$TER",
   "date": "04/10/2007",
   "file_size": "22.1M",
   "rating": 9.0,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2673",
   "og_image": "https://halomaps.org/hce/img/lg/6screenshot00-35.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "TCBL Mod of Blood islands",
   "notes": "* Covenant laser, it is an anti-vehicles weapon that stuns and causes only shield damage.\n* Vehicles; H2 Ghost, Mongoose, Flame Hog, Spectre, Banshee, LAAG Turret\n* Vehicle teleporters by spawn points, and by each flag.\n* No fall damage.\n* Variety of weapons on map (New CMT like battle rifles that fire RPG's as secondary).\n\nSo its basically Bloodislands with new: weapons, vehicles and scenery.",
   "images": [
    "img/lg/6screenshot00-35.jpg",
    "img/lg/7screenshot00-35.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/4EA80973-0BDC-462D-83108E3F1EBD31B5.JPG",
     "caption": "a base"
    },
    {
     "src": "img/users/lg/50EEDE2F-01FB-42DE-B1988BED3B5FE279.JPG",
     "caption": "Flame hog"
    },
    {
     "src": "img/users/lg/CB1EF1F7-F07A-4BEC-88FD645325DCA130.JPG",
     "caption": "Ray Gun and blue base"
    },
    {
     "src": "img/users/lg/6BDACF0B-6A50-45EC-9DD3AB3915B3F869.JPG",
     "caption": "View of the map"
    },
    {
     "src": "img/users/lg/639891F6-9D43-41A5-89E3C386C55A4825.JPG",
     "caption": "Map Creator"
    },
    {
     "src": "img/users/lg/9243EAAA-9FB8-4E89-A45867CBBBE6995B.JPG",
     "caption": "Sticky Nade"
    },
    {
     "src": "img/users/lg/8A0756E2-C437-4F2A-B6D5F09EEDF344D4.JPG",
     "caption": "H2 Ghost that Blows up !"
    },
    {
     "src": "img/users/lg/A875D8AD-99BD-46D4-91170B8CD87642AE.JPG",
     "caption": "Trees"
    },
    {
     "src": "img/users/lg/5BDCBF4C-0DDA-4EFA-B7743F6691749226.JPG",
     "caption": "H2 Ghost"
    },
    {
     "src": "img/users/lg/DA151BFF-97B3-491F-89D64F1C95C87CE6.JPG",
     "caption": "H2 Master Chief Turrets!"
    },
    {
     "src": "img/users/lg/C046CCB6-AF58-4482-8A035D8697BE6309.JPG",
     "caption": "A Glitch which i fell through the ground while walking in water"
    },
    {
     "src": "img/users/lg/029BAC03-E40F-4437-B0D81984F8BD847C.JPG",
     "caption": "Rail Gun Iron sights"
    }
   ],
   "hash": "D2F9209D918D4D8B70434E936AD8FD3B",
   "fetched": "2026-10-07T16:27:45Z",
   "download": {
    "ok": true,
    "file_name": "2673-TCBL_Bloodislands.zip",
    "bytes": 22131348,
    "at": "2026-10-07T19:30:21Z",
    "sha1": "7de07323e37ce83dd4764d17159df236601fdbc0"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 2674,
   "title": "TCBL Zanzibar",
   "thumb": "img/lg/8screenshot00-28.jpg",
   "author": "TCBLMA$TER",
   "date": "04/10/2007",
   "file_size": "27.0M",
   "rating": 8.4,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2674",
   "og_image": "https://halomaps.org/hce/img/lg/8screenshot00-28.jpg",
   "category": "Modified Multiplayer Maps",
   "notes": "* 4 Seater Banshees (Driver + Gunner + Side seat on each wing)\n* Never before seen or thought of in any map Civi Bulldogs, the guns have actually been removed from the model\n* Heathgun (Fires health packs at people, friend or foe)\n* Fusion Core grenades\n* JL Turrets (basically turrets that fire huge exploding needler type things)\n* All open source and extractable\n\nSo its basically Zanzibar with new: weapons, vehicles and scenery, oh and the wheel and gate are missing (opps).",
   "images": [
    "img/lg/8screenshot00-28.jpg",
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   "hash": "E5E7FE1B1D32D9CC587106F2D059CCF2",
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    "sha1": "e547c2901a0425df310017f6a11258cf94db9256"
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   "category_names": [
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   ]
  },
  {
   "fid": 2675,
   "title": "Asis mod",
   "thumb": "img/lg/0screenshot00-56.jpg",
   "author": "(Bacon) mod by hogdriver155",
   "date": "04/15/2007",
   "file_size": "14.2M",
   "rating": 8.0,
   "sids": [
    10
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2675",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-56.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/0screenshot00-56.jpg",
    "img/lg/1screenshot00-53.jpg"
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   "hash": "A3A73903CCA15540F0EDD3009922879F",
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    "sha1": "55477c4f725230a08705189a35e86c22ba85d0aa"
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   "category_names": [
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  {
   "fid": 2676,
   "title": "Battle Canyon Final",
   "thumb": "img/lg/2screenshot00-44.jpg",
   "author": "SK] Vette19 / Corvette19",
   "date": "04/15/2007",
   "file_size": "33.7M",
   "rating": 8.9,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2676",
   "og_image": "https://halomaps.org/hce/img/lg/2screenshot00-44.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A danger canyon varient",
   "notes": "Another one of my battle maps but this one is much better!!!!\nIf you can find teh lost squad of marines ur special! they got trapped somewhere when trying to\nhide from some new species... it looked like a flood and a covenant mixed, The thing just floats there and has unknown power! They have no way to contact others and no one can seem to find them. Their pelican is there but its heavily damaged and wont be able to fly anymore and are reported to have had a spare helmet and even the Master Chief HIMSELF!\n\nBeta Testers!!\n\nBzerk\nKrato$\nRoxas121\nHi Guy\nCTSpart\nColmon9\nVl-Edge\n(x)Leader\nKiller\n{TEK}Cholo\nSkittlez\nand last of all ME!!\nand anyone else i forgot\n_________________________\n\nCredits\n\nTheGhost for his tagset (made by bungie!)\nJahrain fro the sword\nBungie for map and others\nTiamat for the secret weapon\n{PVT. Jenkins for his real guns!\nElcrappio for his famas\ni cant remmeber who made all the vehicles:\nThe \"goose\" and the civihog\nLamma for the wraith\nKirby_422 for the Setinel turret\nAnd about 2 years ago a few guys made some more pistols;\nthe walther PPK and teh p99 and the p88 but i cant\nremember their names so if you are out their thank you",
   "images": [
    "img/lg/2screenshot00-44.jpg",
    "img/lg/3screenshot00-45.jpg"
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   "hash": "44C91449D1AACDAEC889AE4D2467A09D",
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    "at": "2026-10-07T19:30:16Z",
    "sha1": "2f400fb50f905af58b3c5b625dfed3b1dbe22c97"
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   "category_names": [
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  },
  {
   "fid": 2677,
   "title": "Boom Gulch",
   "thumb": "img/lg/4screenshot00-35.jpg",
   "author": "?",
   "date": "04/15/2007",
   "file_size": "11.3M",
   "rating": 9.0,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2677",
   "og_image": "https://halomaps.org/hce/img/lg/4screenshot00-35.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Blood Gulch varient",
   "notes": "README:\n\nWell, here is my first map, Boom Gulch.\n\nIt is a Blood Gulch varient, sorta like Chaos Gulch. I suppose it could be Chaos Gulch's brother, and if not his brother, then his really cool uncle who gives Chaos Gulch some beer when Choas Gulch's mother isn't looking.\n\nAnyways, now to seriousness.\n\nThis is a Blood Gulch mod with everything modded.\n\nVEHICLES:\nThe Warthogs have \"sexified\" skin, shoot missles, and are drivable from the gunner's seat.\nThe Ghosts shoot missles.\nThe Banshees shoot Missles and and needlers.\nThe Scorpions are the same speed as a hog, shoot more powerful-than-normal tank shells, and shoot missles instead of the normal secondary bullets.\n\nGUNS:\nThe Assault Rifle shoots homing rockets, the plasma rifle shoots plasma nades, the sniper shoots tank shells, the pistol shoots fuel rods, the rocket launcher shoots nukes, and a whole bunch of other stuff.\n\nThere is a secret weapon hidden somewhere in the map.",
   "images": [
    "img/lg/4screenshot00-35.jpg",
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    {
     "src": "img/users/lg/57B6E704-6B9F-4F07-8A3C347C8AEA17AF.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/FDEC0193-2CC0-464F-8408B8ABB1289A0E.JPG",
     "caption": "Tank secondary fire"
    },
    {
     "src": "img/users/lg/603CB0FE-9DF0-4307-B57C96ED8569550D.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/F5F86A7A-1598-422F-AD8D708EC9E80901.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/12E4803C-8A79-4BE1-A33CD152D058BEC8.JPG",
     "caption": "The new and improved rocket launcher"
    },
    {
     "src": "img/users/lg/12A18CEF-C9F2-45D6-B18C4AB0BB487313.JPG",
     "caption": ""
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   "category_names": [
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  },
  {
   "fid": 2678,
   "title": "Boostglush",
   "thumb": "img/lg/6screenshot00-36.jpg",
   "author": "?",
   "date": "04/15/2007",
   "file_size": "7.3M",
   "rating": 7.2,
   "sids": [
    10
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2678",
   "og_image": "https://halomaps.org/hce/img/lg/6screenshot00-36.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/6screenshot00-36.jpg",
    "img/lg/7screenshot00-36.jpg"
   ],
   "hash": "B6F9E92F2E4B8F641647D02575E9ECAC",
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    "sha1": "14cbac9d14f4384348592347c54dcd217b5abdac"
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   "category_names": [
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  },
  {
   "fid": 2679,
   "title": "BTC Hangemhigh",
   "thumb": "img/lg/8screenshot00-29.jpg",
   "author": "{BTC}Eddie",
   "date": "04/15/2007",
   "file_size": "5.5M",
   "rating": 7.6,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2679",
   "og_image": "https://halomaps.org/hce/img/lg/8screenshot00-29.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Hang'em High varient where you play as sonic",
   "notes": "An hang'em'high's version with modified weapons where you are sonic...\n\n-Weapons:Needler_mod\nAssault rifle_mod\nSniper rifle_mod\nRocket launcher_mod\nFlamethrower_mod\nFrag granade_mod\nPlasma granade_mod\n\nI want to give also thanks to Nazgul{BTC} and Ed{BTC}",
   "images": [
    "img/lg/8screenshot00-29.jpg",
    "img/lg/9screenshot00-31.jpg"
   ],
   "hash": "0E92EF3D9C20F405DC3C3BFC53D04ED4",
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    "file_name": "2679-BTC_hangemhigh.zip",
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    "at": "2026-10-07T19:30:14Z",
    "sha1": "04a0afecac317f4d2fc802bf86c70857b6245e1f"
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   "category_names": [
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  },
  {
   "fid": 2680,
   "title": "Burnout v4",
   "thumb": "img/lg/10screenshot00-23.jpg",
   "author": "(MG)Blaze",
   "date": "04/15/2007",
   "file_size": "6.8M",
   "rating": 8.5,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2680",
   "og_image": "https://halomaps.org/hce/img/lg/10screenshot00-23.jpg",
   "category": "Modified Multiplayer Maps",
   "notes": "This is the fourth version of Burnout (a chillout swords mod). It has fight music playing in the background and I found actual lunging swords. I have no clue who these were by but I got them from Hydrolysis. Have fun! If you ever see a server up on this map (very very rare) called Fun with Blaze, join it, you'll have fun. =D\n\nBeta testers:\nMusicman 888\nAndrew 6892",
   "images": [
    "img/lg/10screenshot00-23.jpg",
    "img/lg/11screenshot00-26.jpg"
   ],
   "hash": "E412E1F34F45385FF51F92BA5C0DA89D",
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    "file_name": "2680-burnout_v4.zip",
    "bytes": 6788924,
    "at": "2026-10-07T19:30:13Z",
    "sha1": "1b6a6d0c221efc8506c32234e9700b03dc786e4d"
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   "category_names": [
    "Modified Multiplayer Maps"
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  },
  {
   "fid": 2681,
   "title": "City 17",
   "thumb": "img/lg/12screenshot00-21.jpg",
   "author": "Philip Muzzall",
   "date": "04/15/2007",
   "file_size": "39.5M",
   "rating": 8.8,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2681",
   "og_image": "https://halomaps.org/hce/img/lg/12screenshot00-21.jpg",
   "category": "Halo CE Maps",
   "description": "A city type map where you play as a marine",
   "notes": "Welcome, Welcome to City 17, You have Chosen, or Been Chosen to relocate to one of our finest remaining urban centers. I thought so much of city 17 that i decided to setup my administration here. NOT! sure this city has civilans, no crime, and good police, but what good are they when 16 PLAYERS COME TO TOWN AND START RIPPIN' IT UP!?\n\nCredit goes to:\n\nMech Map Team: For offering their use of models & tags in this map.\n\n[MMT] Mech: For item placement in Sapien & creation & use of marine_armored_unarmed.actor_variant and marine_unarmed.actor_variant tags.\n\nDemonKiller001: For Beta Testing\n\n[MMT] Killer Kiwi: For letting me use his base scenery tags.\n\nI thank these people for awnsering my questions on how to do this & that.\n\n[MMT] Juggernaut\n[MMT]_[eGc]_DapimpPope PL\n[MMT] Vincenzom_117\n[MMT]killer kiwi\n[MMT]Zepher48\nSteva343\n{KSC} Saint",
   "images": [
    "img/lg/12screenshot00-21.jpg",
    "img/lg/13screenshot00-22.jpg"
   ],
   "hash": "A2B4773B5CDA1C5697C6AA0DC00942CB",
   "fetched": "2026-10-07T16:11:23Z",
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    "file_name": "2681-City_17.zip",
    "bytes": 39483729,
    "at": "2026-10-07T18:36:37Z",
    "sha1": "47cdd5c03f903d56b29f1637c4f084fe3774ac12"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2682,
   "title": "Crossfire",
   "thumb": "img/lg/14screenshot00-22.jpg",
   "author": "Dontu",
   "date": "04/15/2007",
   "file_size": "10.3M",
   "rating": 7.6,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2682",
   "og_image": "https://halomaps.org/hce/img/lg/14screenshot00-22.jpg",
   "category": "Halo CE Maps",
   "description": "A small symetrical map, themed around urban combat",
   "notes": "Cross-Fire is a small symetrical map, themed around urban combat and involves frantic firefights in which often either the most skilled or coordinated team survive.\n\nThe player spawns have been placed in mirror of each other as best as possible to provide fair play. Originally the flags were placed where each team spawned, however this has been changed to to balance issues. All weps are stock, and the map supports all gametypes except for race (sorry the map is way too small for this gametype). If people want it enough i will put it in. Anyways I plan on releaing this map with an altered wepon tagset. Anyways Ive said enough about my map, download and play this beast when you feel the urge for some frantic firefights. Players of Gears of War will feel some déjà vu on this map...",
   "images": [
    "img/lg/14screenshot00-22.jpg",
    "img/lg/15screenshot00-20.jpg"
   ],
   "hash": "DA833B3A22C0D70723809A8A3BC24ED7",
   "fetched": "2026-10-07T16:11:23Z",
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    "file_name": "2682-crossfire.zip",
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    "at": "2026-10-07T18:36:32Z",
    "sha1": "b2d8bc98b4b601ecc96a16efcd1ca2e8cbbd36c6"
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   "category_names": [
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  },
  {
   "fid": 2683,
   "title": "Darkness part 3",
   "thumb": "img/lg/16screenshot00-16.jpg",
   "author": "?",
   "date": "04/15/2007",
   "file_size": "21.2M",
   "rating": 7.6,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2683",
   "og_image": "https://halomaps.org/hce/img/lg/16screenshot00-16.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "Has Covenant AI bots",
   "notes": "Objective 1: Take control of both beam structure's.You must set foot on the structure without cheating.or else its no fun.\n\nSecondary Objective: Return gather ammo cause the elites respawn.",
   "images": [
    "img/lg/16screenshot00-16.jpg",
    "img/lg/17screenshot00-16.jpg"
   ],
   "hash": "D2A5BD090C2583970F5560F5199D0A1B",
   "fetched": "2026-10-07T16:20:08Z",
   "download": {
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    "file_name": "2683-darknessp3.zip",
    "bytes": 21183915,
    "at": "2026-10-07T19:02:01Z",
    "sha1": "9390a069599f7e5ea018f06eedd2d6e859dee057"
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   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 2684,
   "title": "Dm7fear V3",
   "thumb": "img/lg/18screenshot00-13.jpg",
   "author": "«IB»SoCoM",
   "date": "04/15/2007",
   "file_size": "17.5M",
   "rating": 7.1,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2684",
   "og_image": "https://halomaps.org/hce/img/lg/18screenshot00-13.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A dm7fear varient",
   "notes": "cool map news weapons and vehicles well its a super suprise i hope u like it",
   "images": [
    "img/lg/18screenshot00-13.jpg",
    "img/lg/19screenshot00-11.jpg"
   ],
   "hash": "D39C8D578ECD69170B0081DBBE0AE31B",
   "fetched": "2026-10-07T16:27:42Z",
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    "file_name": "2684-dm7fear_V3.zip",
    "bytes": 17503932,
    "at": "2026-10-07T19:30:12Z",
    "sha1": "4d5adc179ab1815a6645a8bad846999857e4184e"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 2685,
   "title": "Haf Training Grounds",
   "thumb": "img/lg/20screenshot00-11.jpg",
   "author": "[HAF]-SF-BustouTT",
   "date": "04/15/2007",
   "file_size": "4.6M",
   "rating": 7.6,
   "sids": [
    10
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2685",
   "og_image": "https://halomaps.org/hce/img/lg/20screenshot00-11.jpg",
   "category": "Halo CE Maps",
   "description": "A large maze structure",
   "notes": "This map was designed and approved by the Human Armed Forces or [HAF] Clan",
   "images": [
    "img/lg/20screenshot00-11.jpg",
    "img/lg/21screenshot00-11.jpg"
   ],
   "hash": "A5FC0273DD21CA3A90F303DBE1E8130B",
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    "file_name": "2685-haf_training_grounds.zip",
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    "at": "2026-10-07T18:36:31Z",
    "sha1": "c0806543917e83177d37a639ed42dd9280f579ee"
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   "category_names": [
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  },
  {
   "fid": 2686,
   "title": "Hidden Grotto",
   "thumb": "img/lg/22screenshot00-8.jpg",
   "author": "SiMuLaCrUm",
   "date": "04/15/2007",
   "file_size": "6.2M",
   "rating": 8.8,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2686",
   "og_image": "https://halomaps.org/hce/img/lg/22screenshot00-8.jpg",
   "category": "Halo CE Maps",
   "description": "A small hidden forerunner cave sanctuary",
   "notes": "Thanks to theghost for the machine gun turret tags\nthanks to anyone who helped test",
   "images": [
    "img/lg/22screenshot00-8.jpg",
    "img/lg/23screenshot00-7.jpg"
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   "hash": "285DB6429F93F4951CBE25831AFBBFBA",
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   "category_names": [
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  },
  {
   "fid": 2687,
   "title": "Instance",
   "thumb": "img/lg/24screenshot00-8.jpg",
   "author": "Aerocan",
   "date": "04/15/2007",
   "file_size": "5.2M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2687",
   "og_image": "https://halomaps.org/hce/img/lg/24screenshot00-8.jpg",
   "category": "Halo CE Maps",
   "images": [
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   "hash": "A3F26CD1D55C30026537B39C677401CA",
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    "at": "2026-10-07T18:36:30Z",
    "sha1": "f3f996523c2235ae92c24bb0003d33ad44938b3e"
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   "category_names": [
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  },
  {
   "fid": 2688,
   "title": "Killer",
   "thumb": "img/lg/26screenshot00-5.jpg",
   "author": "Herleybob",
   "date": "04/15/2007",
   "file_size": "4.8M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2688",
   "og_image": "https://halomaps.org/hce/img/lg/26screenshot00-5.jpg",
   "category": "Halo CE Maps",
   "description": "Map with underground base and some vehicles",
   "notes": "It has 2 Warthogs and 2 ghosts and one banshee in the middleand an underground base with weapons in it in the middle.",
   "images": [
    "img/lg/26screenshot00-5.jpg",
    "img/lg/27screenshot00-5.jpg"
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   "hash": "FC3448D6B864E9BD2D3F2A25E3542FEB",
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   "category_names": [
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  {
   "fid": 2689,
   "title": "KOD",
   "thumb": "img/lg/28screenshot00-5.jpg",
   "author": "BIGBOOM",
   "date": "04/15/2007",
   "file_size": "11.8M",
   "rating": 7.7,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2689",
   "og_image": "https://halomaps.org/hce/img/lg/28screenshot00-5.jpg",
   "category": "Halo CE Maps",
   "notes": "This map was made at the request of {KOD}Ravens, {KOD} 007, and {KOD} Pepsi\n\nThis map supports CTF and slayer\n\nThere are snipers in the bases but they are invisible for some reason, these are the only new weapons in the map SYTH did the modeling i did the tagging.\n\nIf somebody could figure out how to make the snipers visible that would be really awsome. I Will be uploading the model and the tags to halomaps.\n\nThx to SYTH for the sniper model, kirby_422 for the shield nades, warpassassin for the Badger Buggy and the Segwart, InfamousLink for the civi hog",
   "images": [
    "img/lg/28screenshot00-5.jpg",
    "img/lg/29screenshot00-4.jpg"
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   "hash": "E35697D3EE070E8AD0F3C009980A9252",
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    "sha1": "bdec40ffe41d85357ce426948d7b8afbb8393a45"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2690,
   "title": "KOD UI (User Interface) Map file replacement",
   "thumb": "img/placeholder.jpg",
   "author": "BIGBOOM",
   "date": "04/15/2007",
   "file_size": "4.2M",
   "rating": 8.1,
   "sids": [
    26
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2690",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Custom UI Files",
   "images": [
    "img/placeholder.jpg"
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   "hash": "9EA5EEA2AA5F5FB0A0AEEACB8832C3ED",
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    "at": "2026-10-07T20:15:30Z",
    "sha1": "a7afdc014b8ca2931a971514b09c26b289028be3"
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   "category_names": [
    "Custom UI Files"
   ]
  },
  {
   "fid": 2691,
   "title": "Majeek V1",
   "thumb": "img/lg/30screenshot00-4.jpg",
   "author": "BOU",
   "date": "04/15/2007",
   "file_size": "21.8M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2691",
   "og_image": "https://halomaps.org/hce/img/lg/30screenshot00-4.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/30screenshot00-4.jpg",
    "img/lg/31screenshot00-5.jpg"
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   "hash": "01294A7B8556CCEB98B4F4AFB0C85D70",
   "fetched": "2026-10-07T16:11:21Z",
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    "file_name": "2691-MajeekV1.zip",
    "bytes": 21753638,
    "at": "2026-10-07T18:36:29Z",
    "sha1": "3eef74de33d7e0300dc9c5f62f4ed9c11245ef2a"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2692,
   "title": "Mapenjoi",
   "thumb": "img/lg/32screenshot00-4.jpg",
   "author": "enjoistaticx",
   "date": "04/15/2007",
   "file_size": "5.3M",
   "rating": 6.9,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2692",
   "og_image": "https://halomaps.org/hce/img/lg/32screenshot00-4.jpg",
   "category": "Halo CE Maps",
   "notes": "This is practically my first map and I decided to release it because a few of my friends like it. this is a small map, and I only designed it for play with up to 4 people with the gametype assault in mind. it's also fun to play with other modes though. i'd also like to give credit to whoever made the bloodgulch base and lamborghini tags as those are in the map(lamborghini's just for fun and yes i know it's hard to drive).",
   "images": [
    "img/lg/32screenshot00-4.jpg",
    "img/lg/33screenshot00-3.jpg"
   ],
   "hash": "271B77056227BF90D480761B796DF81F",
   "fetched": "2026-10-07T16:11:20Z",
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    "file_name": "2692-mapenjoi.zip",
    "bytes": 5266029,
    "at": "2026-10-07T18:36:26Z",
    "sha1": "106b5b5f3dda6fcb45f5c1435a4e7eb7f7df4243"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2693,
   "title": "Noobinator 8000 test map",
   "thumb": "img/lg/0screenshot00-57.jpg",
   "author": "E3pO",
   "date": "04/15/2007",
   "file_size": "20.4M",
   "rating": 8.7,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2693",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-57.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Blood Gulch varient",
   "notes": "This map is a modded version of bloodgulch with the noobinator 8000 - created by yayapthegrunt - modded by E3pO",
   "images": [
    "img/lg/0screenshot00-57.jpg",
    "img/lg/2screenshot00-45.jpg"
   ],
   "hash": "4A818C20E548C664610A7B86B5D76716",
   "fetched": "2026-10-07T16:27:42Z",
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    "file_name": "2693-noobinator8000testmap.zip",
    "bytes": 20429586,
    "at": "2026-10-07T19:30:12Z",
    "sha1": "48b46ae2bd8ae701dcd38942898ae01c6a2759fc"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 2694,
   "title": "Peak of Despair v1",
   "thumb": "img/lg/3screenshot00-46.jpg",
   "author": "Sel£ntic",
   "date": "04/15/2007",
   "file_size": "19.1M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2694",
   "og_image": "https://halomaps.org/hce/img/lg/3screenshot00-46.jpg",
   "category": "Halo CE Maps",
   "notes": "About : This map is fairly large, it is recommended for around 10 people. It still remains true to the 3 front idea. There are now pelicans, rain, and Halo 2 ghosts. There are also new weapons, battle rifle, dual mags + dual smgs, Smachs.\n\nAcknowledgement: First I would like to thank =DG=Nugga, whom without, this map would not have ever been finished. He helped me with the rain, the vehicles.\n\nThe beta testers:\nV0.8 testing\n=Doh=Foxy\n=Doh=Vipez\n=Doh=Arcane\n=Doh=Luigi\nFinal Version testing\n=Doh=Foxy\n=DG=Jin\n=DG=Kig-Yar\n=DG=Soccer\n+GD+Daryl\nGirlyGuns\n=DG=Mikey\nInferno\n\nIm pretty sure this is everyone, Im sorry if I forgot you.\n\nI cant exactly put names for everything used in this map, Im very sorry if your works in here and your not credited but I used the HEK+ to get most of these tags.\n\nThis is a list of where the tags were ripped from.\nHeretic banshee - H2 Coagulation\nH2 Ghosts - Hypo_v0.3\nPelicans - Coldsnap\nDual SMGs and DUal Magnums H2 Coagulation\nSmach - Hypo_v0.3\nBattle rifle - Im fairly sure this was from hypo but it may have been from coagulation.\nPlasma Claws - Perspective\n\nNow for the ones I do know\n\nBloodgulch bases, I yet again thank modmaker 343 for the bloodgulch bases\nBlaster- I thank biocroc1 for making this wonderful weapon.\n\nThat is all the stuff I can remember, I am sincerely sorry that I could not credit all the people whose work can be found in this map.\n\nLast of all, have fun.",
   "images": [
    "img/lg/3screenshot00-46.jpg",
    "img/lg/4screenshot00-36.jpg"
   ],
   "hash": "7BA4FDDFB9ED86A489004FFC7ACD75A5",
   "fetched": "2026-10-07T16:11:20Z",
   "download": {
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    "file_name": "2694-peakofdespairv1.zip",
    "bytes": 19109406,
    "at": "2026-10-07T18:36:26Z",
    "sha1": "e5573412ce2059e81313f818a8ef3a9261d94184"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2695,
   "title": "Pine Circle",
   "thumb": "img/lg/5screenshot00-39.jpg",
   "author": "Kevin Clark/{VR}Ganon",
   "date": "04/15/2007",
   "file_size": "6.7M",
   "rating": 6.7,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2695",
   "og_image": "https://halomaps.org/hce/img/lg/5screenshot00-39.jpg",
   "category": "Halo CE Maps",
   "notes": "the map itse;lf includes a 2 warthogs, 2 rocket warthogs, 4 ghosts, 2 banshees, and 4 turrets. hope you enjoy!!!\n\nAcknowledgement: Geometric geek for a great tutorial that actually works, compared to some others....*ahem* yayap.",
   "images": [
    "img/lg/5screenshot00-39.jpg",
    "img/lg/6screenshot00-37.jpg"
   ],
   "hash": "D5F5D7F866CD800C956E9CE5A3FED3C5",
   "fetched": "2026-10-07T16:11:20Z",
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    "file_name": "2695-pine_circle.zip",
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    "at": "2026-10-07T18:36:24Z",
    "sha1": "fac7b34816e73ece97856d72db29aedea420d7eb"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2696,
   "title": "Quarry Site",
   "thumb": "img/lg/7screenshot00-37.jpg",
   "author": "Kiér",
   "date": "04/15/2007",
   "file_size": "6.7M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2696",
   "og_image": "https://halomaps.org/hce/img/lg/7screenshot00-37.jpg",
   "category": "Halo CE Maps",
   "description": "An untextured canyon",
   "images": [
    "img/lg/7screenshot00-37.jpg",
    "img/lg/8screenshot00-30.jpg"
   ],
   "hash": "BEA87404567A52ECDD6825973478390E",
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    "file_name": "2696-quarry_site.zip",
    "bytes": 6681743,
    "at": "2026-10-07T18:36:24Z",
    "sha1": "af4d16abe7a23c5382c924c59a300677e68b8da6"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2697,
   "title": "Ripking",
   "thumb": "img/lg/9screenshot00-33.jpg",
   "author": "[RIP]Team",
   "date": "04/15/2007",
   "file_size": "9.5M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2697",
   "og_image": "https://halomaps.org/hce/img/lg/9screenshot00-33.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/9screenshot00-33.jpg",
    "img/lg/10screenshot00-25.jpg"
   ],
   "hash": "CF0FCB8646F50A018DCE59780B4FCF37",
   "fetched": "2026-10-07T16:11:19Z",
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    "file_name": "2697-ripking.zip",
    "bytes": 9481664,
    "at": "2026-10-07T18:36:22Z",
    "sha1": "f478e77aa5a69b8a078218dad82f35e1806a1087"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2698,
   "title": "Secrets of Egypt",
   "thumb": "img/lg/11screenshot00-27.jpg",
   "author": "TheEyeclops",
   "date": "04/15/2007",
   "file_size": "17.9M",
   "rating": 8.6,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2698",
   "og_image": "https://halomaps.org/hce/img/lg/11screenshot00-27.jpg",
   "category": "Halo CE Maps",
   "notes": "Ancient structures left over from a long forgotten civilization, shrouded in mystery... nobody knows what these are for, but they make for a good battlefield! At first, you see large open space and high positions suited for sniper games or vehicle battle (complete with race track), but on closer inspection, you see that the levels is filled with underground tunnels, great for ctf and slayer, and close combat! Is there a secret room? are there two? Who knows? Check out the funky sky!\n\nRecommendation : designed for medium or large groups, small works too. Designed mainly for ctf, race and slayer.\n\nAcknowledgement: Pretty much the gearbox community in general, and tc-sarge for just being cool.",
   "images": [
    "img/lg/11screenshot00-27.jpg",
    "img/lg/12screenshot00-22.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/52C25DCB-74B5-4DE8-BA55851B62A6FF61.JPG",
     "caption": ""
    }
   ],
   "hash": "030ADED93FC261458C6E5C33C28C73AF",
   "fetched": "2026-10-07T16:11:19Z",
   "download": {
    "ok": true,
    "file_name": "2698-secrets_of_egypt.zip",
    "bytes": 17898139,
    "at": "2026-10-07T18:36:22Z",
    "sha1": "5827e70da8af77e82db5288afafa8c44da2d5f79"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2699,
   "title": "Subterrene",
   "thumb": "img/lg/13screenshot00-23.jpg",
   "author": "?",
   "date": "04/15/2007",
   "file_size": "59.8M",
   "rating": 8.9,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2699",
   "og_image": "https://halomaps.org/hce/img/lg/13screenshot00-23.jpg",
   "category": "Halo CE Maps",
   "description": "Map includes source files and tags",
   "notes": "Technical Concerns:\nFor those who want to address the framerate issue, you can subdivide the level\nwith clusters/portals in 3ds Max. Test the portals in Sapien/Halo with the command\n'raterizer_wireframe 1'. I've created clusters that cut off rendered geometry\nabove ground, but the cavern needs clusters for it's openings, and above the\nmountain, so that unneeded geometry isn't rendered. This is what causes the frame-\nrate to slow down when the player is above the ground. It can be fixed, but I\ndidn't have the time.\n\nFuture Maps:\nI plan on creating maps for Halo in the future as well. The next ones will have\nthe artistic Forerunner and Covenant theme in mind, and their framerates won't lag.",
   "images": [
    "img/lg/13screenshot00-23.jpg",
    "img/lg/14screenshot00-21.jpg"
   ],
   "hash": "8F650008449D90DD57C6F32DDAD74C73",
   "fetched": "2026-10-07T16:11:18Z",
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    "file_name": "2699-subterrene.zip",
    "bytes": 59810572,
    "at": "2026-10-07T18:36:28Z",
    "sha1": "fa54a0d7b075e9ac731965eb8ae3f70fa687b544"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2700,
   "title": "Covenantwinder",
   "thumb": "img/lg/0screenshot00-58.jpg",
   "author": "Wilp",
   "date": "04/15/2007",
   "file_size": "41.2M",
   "rating": 8.5,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2700",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-58.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Sidewinder varient with AI Bots",
   "images": [
    "img/lg/0screenshot00-58.jpg",
    "img/lg/1screenshot00-54.jpg"
   ],
   "hash": "D383F48854FDE0DD51F5A594C9018099",
   "fetched": "2026-10-07T16:20:08Z",
   "download": {
    "ok": true,
    "file_name": "2700-Covenantwinder.zip",
    "bytes": 41214489,
    "at": "2026-10-07T19:01:59Z",
    "sha1": "d6f45347883bf58991e41d7791d6d63a1d998037"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 2701,
   "title": "Tracer",
   "thumb": "img/lg/2screenshot00-46.jpg",
   "author": "Helist",
   "date": "04/15/2007",
   "file_size": "5.4M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2701",
   "og_image": "https://halomaps.org/hce/img/lg/2screenshot00-46.jpg",
   "category": "Halo CE Maps",
   "notes": "My 2nd map its mainly for ctf but try it with slayer see if you like it. Pretty much balanced out with weapons in same quantities on both sides Enjoy! There is some nice sniping spots that are not hard to find but a little tricky to get up in.",
   "images": [
    "img/lg/2screenshot00-46.jpg",
    "img/lg/3screenshot00-47.jpg"
   ],
   "hash": "E0C0676F3BE77B0D678C29A09BFA9117",
   "fetched": "2026-10-07T16:11:18Z",
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    "file_name": "2701-tracer.zip",
    "bytes": 5427532,
    "at": "2026-10-07T18:36:19Z",
    "sha1": "479ad6f1978f4df9bea868ad68a5fa68314a29ae"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2702,
   "title": "Train Station",
   "thumb": "img/lg/0screenshot00-60.jpg",
   "author": "!DC!Greyhnd",
   "date": "04/15/2007",
   "file_size": "13.7M",
   "rating": 8.4,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2702",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-60.jpg",
   "category": "Halo CE Maps",
   "description": "A train station with bases in two corners of the map surrounded by vehicles and cover.",
   "notes": "The map is a basic box map resembling, in some sense, a train station. There are two identical bases in two corners of the map surrounded by vehicles and cover. Each base is two stories high and has a balcony on the second floor. In one of the other two corners of the map are a small forest hiding one end of a teleporter. The last corner contains a climbable water tower with the other end of the teleporter at its base. Through the middle of the map to trains tracks run parallel and two trains run approximately 2/3 of the way across the map from either end. Some of the train cars have ladders to climb over them, and some have doorways to get through them. Also, two ramps, one on the outside of each train, allow vehicles to get across the trains if they don't want to go around. There is a small cliff ledge on one side of the map between one of the bases and the small forest.\n\nI hope you enjoy playing this level as much as I enjoyed creating it.\n\nCredit:\n\nCredit goes to me, !DC!Greyhnd, for the models and all of the bump map textures.\nCredit also to Mayang's Free Texture Library at http://mayang.com/textures/\nBerneyBoy for his PhotoRealistic Texture Pack, from which some of the texture used were obtained.\nAnd of course Gearbox and Bungie for the Halo CE game engine and all they've done for us.\n\nAlso to my good friend !DC!Sandman, who helped me test this map and to all my fellow !DC! clan members, who provided support and encouragement throughout the process.",
   "images": [
    "img/lg/0screenshot00-60.jpg",
    "img/lg/1screenshot00-55.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/DF444C36-D226-476F-B6A0B00BFC0CFF89.JPG",
     "caption": "Train station"
    },
    {
     "src": "img/users/lg/71C37067-CC3F-4513-A1BDFE299860B175.JPG",
     "caption": "woot! caught some air!!"
    },
    {
     "src": "img/users/lg/0CFAE122-34F2-493F-8A4C7AAF1BF9D902.JPG",
     "caption": ""
    }
   ],
   "hash": "3871156368072494979F80166435EC2D",
   "fetched": "2026-10-07T16:11:17Z",
   "download": {
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    "file_name": "2702-Train_Station.zip",
    "bytes": 13712039,
    "at": "2026-10-07T18:36:20Z",
    "sha1": "89628f798bd6ec72fe068985a350b6f66c4ede92"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2703,
   "title": "Turbotin",
   "thumb": "img/lg/2screenshot00-47.jpg",
   "author": "TheFreak",
   "date": "04/15/2007",
   "file_size": "7.1M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2703",
   "og_image": "https://halomaps.org/hce/img/lg/2screenshot00-47.jpg",
   "category": "Halo CE Maps",
   "notes": "This map was made not to really be used as an actual gameplay map and it has not been very thoroughly tested I know the sky is white and the G vehicle is at an odd angle. I made this map in a single texture of tinfoil for one purpose:FLOAM!!!!",
   "images": [
    "img/lg/2screenshot00-47.jpg",
    "img/lg/3screenshot00-48.jpg"
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   "fid": 2704,
   "title": "Yoyomod 2",
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   "author": "Hogdriver155",
   "date": "04/15/2007",
   "file_size": "23.3M",
   "rating": 8.5,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2704",
   "og_image": "https://halomaps.org/hce/img/lg/4screenshot00-37.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "a Yoyorast Island varient",
   "notes": "Hey, I made this my new mod. It has rad things like mines, Ryno II, helicopters, Snow Hogs, and a trippy sky! Try it to find out more!",
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   "title": "Zone Delta",
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   "author": "Sautel Maxime",
   "date": "04/15/2007",
   "file_size": "14.1M",
   "rating": 8.0,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2705",
   "og_image": "https://halomaps.org/hce/img/lg/6screenshot00-38.jpg",
   "category": "Halo CE Maps",
   "notes": "unkers Base gauss hogs Secret pelican Snowing And many secret you will discover",
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   "fid": 2706,
   "title": "50. Cal Mac Elite model (MAX)",
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   "author": "Saint James(A.K.A The Saint)",
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   "title": "Forerunner Base 1 Model (MAX)",
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   "date": "04/15/2007",
   "file_size": "158.5K",
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   "og_image": "https://halomaps.org/hce/img/lg/f_base1.jpg",
   "category": "3D Model Files",
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   "title": "Forerunner Base 2 (MAX)",
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   "author": "Nexus",
   "date": "04/15/2007",
   "file_size": "91.1K",
   "rating": 8.0,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2708",
   "og_image": "https://halomaps.org/hce/img/lg/f_base2.jpg",
   "category": "3D Model Files",
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   "date": "04/15/2007",
   "file_size": "245.1K",
   "rating": 5.0,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2709",
   "og_image": "https://halomaps.org/hce/img/lg/Fourunner_telaporter.jpg",
   "category": "3D Model Files",
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   "title": "Golden Banshee tags",
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   "author": "BooperGrandson",
   "date": "04/15/2007",
   "file_size": "640.7K",
   "rating": 8.1,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2710",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo CE Vehicle Tags",
   "notes": "This is a Golden Banshee that I created. I couldn't make the models, but I made the vehicle tag for the Golden Banshee. Tool wouldn't create the models, so I kept the model as the regular banshee model in the vehicle tag. So if anyone can figure out how you can make the model, then please do so. Just put this vehicle in your map in Sapien, and you'll be able to drive the Golden Banshee.",
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   "category_names": [
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   "fid": 2711,
   "title": "M8-57B Model (MAX)",
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   "author": "Saint James(A.K.A The Saint)",
   "date": "04/15/2007",
   "file_size": "66.2K",
   "rating": null,
   "sids": [
    28
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2711",
   "og_image": "https://halomaps.org/hce/img/lg/M8-57B.jpg",
   "category": "3D Model Files",
   "images": [
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   "fid": 2712,
   "title": "Sniper 2 Tags",
   "thumb": "img/lg/sniper2.jpg",
   "author": "BIGBOOM",
   "date": "04/15/2007",
   "file_size": "891.1K",
   "rating": 7.9,
   "sids": [
    31
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2712",
   "og_image": "https://halomaps.org/hce/img/lg/sniper2.jpg",
   "category": "Halo CE Weapon Tags",
   "notes": "This is the sniper I put in Kod for some reason it is invisible ingame but at certain angles it is visible and it casts a shadow.",
   "images": [
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    "img/lg/visible.jpg"
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  {
   "fid": 2713,
   "title": "Spartan 236 Model (MAX)",
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   "author": "Saint James (A.K.A The Saint)",
   "date": "04/15/2007",
   "file_size": "350.8K",
   "rating": 7.6,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2713",
   "og_image": "https://halomaps.org/hce/img/lg/Pic_one.jpg",
   "category": "3D Model Files",
   "notes": "There area couple new things with \"Jacob\" I made him less bulky and block like. I also Took his sunvisor away. The shotgun and the armor still have there smae texture. The shotgun doesn't come off his back( no anamation for it) And the sparten model can drive and do all those things he does. The only modivactions i would like to be done is make an anamation so he can actualy weild the shotgun on his back.\n\nModel made by: Saint James (A.K.A The Saint) Credits to: Bungie, they gave me the idea for puting something on the spartens back.",
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   ],
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   "title": "Blood Gulch Type Base (MAX)",
   "thumb": "img/lg/In_Game.jpg",
   "author": "Armoured Fury",
   "date": "04/18/2007",
   "file_size": "174.0K",
   "rating": 8.4,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2714",
   "og_image": "https://halomaps.org/hce/img/lg/In_Game.jpg",
   "category": "3D Model Files",
   "notes": "This is a Blood Gulch style base i made from scratch. It's for anybody who wants it to use it their map(s) but please give credit where due. There are no major errors, there are a few coplanar triangles on the front but they don't show up in the map as you can see from the pictures.\n\nLike i said it's just a simple base that i made for people who'd like to use it.\n\nAny comments or questions then just look me up on the forum.\n\nAdditional notes:\n\nThere is a indentation on the side where a ladder can go should you choose to put on there. I'll be making a better interior shortly, at the moment it's just a curved corridor If you get a coplanar error when compiling the mesh in Tool just ignore it as it still looks fine in game =-)",
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    "img/lg/Render_1.jpg"
   ],
   "hash": "876B242117B1A8795357A81E9D1797A9",
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   "fid": 2715,
   "title": "Dark beta",
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   "author": "Commander. Neo",
   "date": "04/18/2007",
   "file_size": "4.5M",
   "rating": 7.0,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2715",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-59.jpg",
   "category": "Halo CE Maps",
   "images": [
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   "fid": 2716,
   "title": "Dying",
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   "author": "Kiér",
   "date": "04/18/2007",
   "file_size": "9.0M",
   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2716",
   "og_image": "https://halomaps.org/hce/img/lg/2screenshot00-48.jpg",
   "category": "Halo CE Maps",
   "images": [
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   "fid": 2717,
   "title": "Earth Canyon",
   "thumb": "img/lg/4screenshot00-38.jpg",
   "author": "Sean Cristantiello",
   "date": "04/18/2007",
   "file_size": "11.6M",
   "rating": 6.5,
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    10
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2717",
   "og_image": "https://halomaps.org/hce/img/lg/4screenshot00-38.jpg",
   "category": "Halo CE Maps",
   "description": "A deep \"U\" shaped canyon",
   "notes": "Description:\n\nA few miles southeast of Zanzibar lies an island with a canyon containing two ancient military bases that seem to be abandoned. The UNSC quickly took over the area for training purposes.\n\nConcept:\n\nEarth Canyon shares some ideas from my previous map, Hills of Death. It is hilly, and in the middle of the map, a large, long hill seperates both bases. Each base is jealously guarded with fusion cores blocking the entrances and exits. There are some scattered across the map too.\n\nIt works for all gametypes except for Race.\n\nWeapons:\n\nBenelli Shotgun (starting wep and two inside each base)\nMagnum revolver (starting wep only)\nAK-47 (two outside each base)\nX7 Rifle (2 inside each base)\nRPG (one outside each base)\nRegular Halo 1 Sniper (one behind each base)\n\nVehicles:\n\nStandard Warthog (one at each base)\nRocket Warthog (one at each base)\nGhost (two at each base)\n\nCredits:\n\nJahrain for the Halo 2 biped and magnum revolver from Chronopoils.\nH2CE team for the tags used.\nAn Emu for the X7 Rifle.\nModmaker 343 for the Blood Gulch Base scenery tags.\nMANIAC for the tags used from CTF Gold Final.\nBungie/Gearbox Software for Halo CE and the vehicles used here.",
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   "fid": 2718,
   "title": "H2 School",
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   "author": "«GD»«IB»§ö©öM",
   "date": "04/18/2007",
   "file_size": "12.9M",
   "rating": 8.8,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2718",
   "og_image": "https://halomaps.org/hce/img/lg/6screenshot00-39.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "Play as an ODST",
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    "img/lg/7screenshot00-39.jpg"
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   "category_names": [
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  {
   "fid": 2719,
   "title": "Kingdoms run",
   "thumb": "img/lg/8screenshot00-31.jpg",
   "author": "SonicXtreme",
   "date": "04/18/2007",
   "file_size": "9.5M",
   "rating": 8.8,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2719",
   "og_image": "https://halomaps.org/hce/img/lg/8screenshot00-31.jpg",
   "category": "Halo CE Maps",
   "description": "This is a Sonic The Hedgehog : CE beta map",
   "images": [
    "img/lg/8screenshot00-31.jpg",
    "img/lg/9screenshot00-32.jpg"
   ],
   "hash": "EA6466437A8F69CC78FDFCB7790090FF",
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   "category_names": [
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   "fid": 2720,
   "title": "Kokiri Forest",
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   "author": "Malolo420",
   "date": "04/18/2007",
   "file_size": "22.9M",
   "rating": 9.1,
   "sids": [
    10
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2720",
   "og_image": "https://halomaps.org/hce/img/lg/10screenshot00-24.jpg",
   "category": "Halo CE Maps",
   "description": "Kokiri Forest from Zelda: Ocarina of Time on the N64.",
   "notes": "Notes: I extracted model, fixed the errors and textured it, credit goes to Nintendo for model.",
   "images": [
    "img/lg/10screenshot00-24.jpg",
    "img/lg/11screenshot00-28.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/40BBB146-8427-4AA2-B331B963F10EF6F5.JPG",
     "caption": "Kokiri Forest Screenshot"
    },
    {
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     "caption": "Kokiri Forest Screenshot"
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    "sha1": "c34a79c0315be1a52603f0c72a791febdbb1396b"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2721,
   "title": "Mayan Sacrifice",
   "thumb": "img/lg/12screenshot00-23.jpg",
   "author": "NerveBooger",
   "date": "04/18/2007",
   "file_size": "11.6M",
   "rating": 9.1,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2721",
   "og_image": "https://halomaps.org/hce/img/lg/12screenshot00-23.jpg",
   "category": "Halo CE Maps",
   "notes": "A deadly volcanic fissure errupts with deadly flames and lava breaking the silence of this Mayan jungle arena. The Mayan gods demand a sacrifice from you . . . your life. Ghosts of the Covenant surround you and taunt your doom. Where are they? What happened to them? Turn up your graphic settings . . it will be worth it.\n\nAll game types are supported, but is best for Race and Slayer. CTF on this map requires team work and adequate defense . . . or the game will be over in minutes. King and Oddball are a blast on this map . . . just stay away from the fissure and lava . . . they are deadly.\n\nThanks to the Outkast and JustRace clans for testing and support. Thanks to Ravin, Phil, Pongo, Mumbler and Aeolos for patient game play testing, and any others I may have forgot. Thanks to Random, pOlar_bear, mark_1313_13 for assistance in scripting the fissure. Thanks Stuntman for Flame Frags and [HIV]Bacon for lava shaders.\n\nThe Pyrotechnic flame device machine was made by me, and the stand alone tags will be released shortly, it was based on Bungies flame thrower. The Tiki Torch was also made by me, based on the Bugie c10 torch and will also be released shortly.",
   "images": [
    "img/lg/12screenshot00-23.jpg",
    "img/lg/15screenshot00-19.jpg"
   ],
   "hash": "71CAE23ACF3884CC7A173BD7A289EDF0",
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    "sha1": "12a28525642646557f71db54685fa824ddc1fc33"
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   "category_names": [
    "Halo CE Maps"
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  {
   "fid": 2722,
   "title": "infestation",
   "thumb": "img/lg/0screenshot00-61.jpg",
   "author": "Malolo420",
   "date": "04/18/2007",
   "file_size": "91.0M",
   "rating": 8.3,
   "sids": [
    37
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2722",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-61.jpg",
   "category": "Custom Single Player Maps",
   "description": "Part 3 of Truth Island single player level - play as elite",
   "images": [
    "img/lg/0screenshot00-61.jpg",
    "img/lg/2screenshot00-49.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/C11AE1D8-A424-4816-BFDCA5370AD51769.JPG",
     "caption": "I think I will"
    },
    {
     "src": "img/users/lg/E1ABA9E6-CE97-41CD-BAAFAE73A4B7194D.JPG",
     "caption": "well, that part of the level was easy"
    }
   ],
   "hash": "2407C474CA474369276C7A3F38CF8903",
   "fetched": "2026-10-07T16:31:41Z",
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    "file_name": "2722-infestation.zip",
    "bytes": 91019747,
    "at": "2026-10-07T19:55:03Z",
    "sha1": "b6b0444c26a0697e0989642b44703f679cad6fe6"
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   "category_names": [
    "Custom Single Player Maps"
   ]
  },
  {
   "fid": 2723,
   "title": "3D Modeling Tutorial Video",
   "thumb": "img/placeholder.jpg",
   "author": "V Productions",
   "date": "04/22/2007",
   "file_size": "102.8M",
   "rating": 8.7,
   "sids": [
    23
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2723",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Tutorials",
   "notes": "It is about advanced modeling in 3dsmax(i used version 9).\n\nThere is a lot more you can do that isnt in this tutorial\n\nI left a \".3ds\" file in there so you can view it and DO WHATEVER YOU WANT WITH IT",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "2F6DEB343664BD88D89242D00E228582",
   "fetched": "2026-10-07T16:40:22Z",
   "download": {
    "ok": true,
    "file_name": "2723-3D_Modelling_Tutorial.zip",
    "bytes": 102750120,
    "at": "2026-10-07T20:13:05Z",
    "sha1": "4a090affe3dbeb206eb11a78dbae48464ae7bf10"
   },
   "category_names": [
    "Tutorials"
   ]
  },
  {
   "fid": 2724,
   "title": "Battle Canyon beta",
   "thumb": "img/lg/0screenshot00-62.jpg",
   "author": "",
   "date": "04/22/2007",
   "file_size": "22.3M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2724",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-62.jpg",
   "category": "Halo CE Maps",
   "notes": "this is the public beta version of battlecanyon you can only get the final version by joining the {grunt} map team...\n\nbugs\n- the icefields base colision geomerty\n- only works on slayer and remember only beta and its public so it isnt as good as final",
   "images": [
    "img/lg/0screenshot00-62.jpg",
    "img/lg/1screenshot00-57.jpg"
   ],
   "hash": "1C2A3684280933DDB1199BD88A0ABB77",
   "fetched": "2026-10-07T16:11:14Z",
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    "file_name": "2724-battlecanyon_beta.zip",
    "bytes": 22298083,
    "at": "2026-10-07T18:36:12Z",
    "sha1": "b518f7688782296db86e04ec93bfd44083f77522"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2725,
   "title": "BattleField 2142 Tower Model (MAX)",
   "thumb": "img/lg/BattleField_tower.jpg",
   "author": "",
   "date": "04/22/2007",
   "file_size": "86.5K",
   "rating": 5.0,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2725",
   "og_image": "https://halomaps.org/hce/img/lg/BattleField_tower.jpg",
   "category": "3D Model Files",
   "images": [
    "img/lg/BattleField_tower.jpg"
   ],
   "hash": "61F607FD1E0121B4ED7C49E825DB1434",
   "fetched": "2026-10-07T16:32:59Z",
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    "file_name": "2725-BattleField_2142_tower.zip",
    "bytes": 86499,
    "at": "2026-10-07T19:57:16Z",
    "sha1": "ddff761d7b8cf4bea99455526097e07a0f272b7c"
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   "category_names": [
    "3D Model Files"
   ]
  },
  {
   "fid": 2726,
   "title": "Chamber",
   "thumb": "img/lg/2screenshot00-50.jpg",
   "author": "Exodus",
   "date": "04/22/2007",
   "file_size": "5.1M",
   "rating": 8.4,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2726",
   "og_image": "https://halomaps.org/hce/img/lg/2screenshot00-50.jpg",
   "category": "Halo CE Maps",
   "description": "Chamber is a small level that looks like an egg. Two teams start off in seperate sides seperated by a wall.",
   "notes": "Information- Chamber is a small level that looks like an egg. Two teams start off in seperate sides seperated by a wall. Players will have to climb a large ladder in order to get to the other teams base. Special thanks to those on the forums for helping me get back into mapping. All types of games work. NoTE- The needle grenades do not work, and also the sphere like shape of the level makes weapon's dropping buggy.",
   "images": [
    "img/lg/2screenshot00-50.jpg",
    "img/lg/3screenshot00-50.jpg"
   ],
   "hash": "F8C7B84AE9118B14CFBC55D143BD6DAF",
   "fetched": "2026-10-07T16:11:14Z",
   "download": {
    "ok": true,
    "file_name": "2726-chamber.zip",
    "bytes": 5058915,
    "at": "2026-10-07T18:36:09Z",
    "sha1": "fd76f701a145463ad9ebef1754ab4ab67bc3e39b"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2727,
   "title": "No Where beta 3",
   "thumb": "img/lg/4screenshot00-39.jpg",
   "author": "?",
   "date": "04/22/2007",
   "file_size": "9.9M",
   "rating": 3.8,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2727",
   "og_image": "https://halomaps.org/hce/img/lg/4screenshot00-39.jpg",
   "category": "Halo CE Maps",
   "notes": "description: play as a grunt in a large map with now a banshee\n\nrecommendation: only runs slayer and ctf best play with 4",
   "images": [
    "img/lg/4screenshot00-39.jpg",
    "img/lg/5screenshot00-42.jpg"
   ],
   "hash": "850C8749BF80BB0A2E47A656D7901A3A",
   "fetched": "2026-10-07T16:11:13Z",
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    "ok": true,
    "file_name": "2727-no_where_beta3.zip",
    "bytes": 9914116,
    "at": "2026-10-07T18:36:09Z",
    "sha1": "aaf56573de2ac5e7c0c6aaaa056884ae6bafad8d"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2728,
   "title": "Cr-1",
   "thumb": "img/lg/6screenshot00-40.jpg",
   "author": "CR-DEMON",
   "date": "04/22/2007",
   "file_size": "6.5M",
   "rating": 5.8,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2728",
   "og_image": "https://halomaps.org/hce/img/lg/6screenshot00-40.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A tutorial map varient",
   "images": [
    "img/lg/6screenshot00-40.jpg"
   ],
   "hash": "E57BB57B7DA22074060CB365E340A294",
   "fetched": "2026-10-07T16:27:41Z",
   "download": {
    "ok": true,
    "file_name": "2728-cr-1.zip",
    "bytes": 6545421,
    "at": "2026-10-07T19:30:07Z",
    "sha1": "fd827c2158c46a56827ed4b027a851d3d0f3da78"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 2729,
   "title": "Peak of Despair v1.1",
   "thumb": "img/lg/7screenshot00-40.jpg",
   "author": "{IW}Sel£nt aka Sel£ntic",
   "date": "04/22/2007",
   "file_size": "13.5M",
   "rating": 7.5,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2729",
   "og_image": "https://halomaps.org/hce/img/lg/7screenshot00-40.jpg",
   "category": "Halo CE Maps",
   "description": "This is the final version of peak of despair, it contains several changes from the 0.8 version.",
   "notes": "About : This map is fairly large, it is recommended for around 10 people. It still remains true to the 3 front idea. There are now pelicans, rain, and Halo 2 ghosts. There are also new weapons, battle rifle, dual mags, dual smgs and Smachs.\n\nAcknowledgement: First I would like to thank =DG=Nugga, whom without, this map would not have ever been finished. He helped me with the rain and the vehicles.\n\nThe beta testers:\nV0.8 testing\n=Doh=Foxy\n=Doh=Vipez\n=Doh=Arcane\n=Doh=Luigi\nFinal Version testing\n=Doh=Foxy\n=DG=Jin\n=DG=Kig-Yar\n=DG=Soccer\n+GD+Daryl\nGirlyGuns\n=DG=Mikey\nInferno\nGhost Rider\n\nIm pretty sure this is everyone, Im sorry if I forgot you.\n\nI cant exactly put names for everything used in this map, Im very sorry if your works in here and your not credited but I used the HEK+ to get most of these tags.\n\nThis is a list of where the tags were ripped from.\nH2 Ghosts - Hypo_v0.3\nPelicans - Coldsnap\nDual SMGs and DUal Magnums H2 Coagulation\nSmach - Hypo_v0.3\nBattle rifle - Im fairly sure this was from hypo but it may have been from coagulation.\nPlasma Claws - Perspective\n\nNow for the ones I do know\n\nBloodgulch bases, I yet again thank modmaker 343 for the bloodgulch bases\nBlaster- I thank biocroc1 for making this wonderful weapon.\n\nThat is all the stuff I can remember, I am sincerely sorry that I could not credit all the people whose work can be found in this map.\n\nLast of all, have fun.",
   "images": [
    "img/lg/7screenshot00-40.jpg",
    "img/lg/8screenshot00-32.jpg"
   ],
   "hash": "0C445A93E31739D8F949C491A479202E",
   "fetched": "2026-10-07T16:11:13Z",
   "download": {
    "ok": true,
    "file_name": "2729-peakofdespairv1.1.zip",
    "bytes": 13501718,
    "at": "2026-10-07T18:36:07Z",
    "sha1": "74d47caeafce065f642cbc5284b8d76ec8a66855"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2730,
   "title": "Tron",
   "thumb": "img/lg/9screenshot00-34.jpg",
   "author": "Exodus",
   "date": "04/22/2007",
   "file_size": "4.7M",
   "rating": 5.7,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2730",
   "og_image": "https://halomaps.org/hce/img/lg/9screenshot00-34.jpg",
   "category": "Halo CE Maps",
   "description": "Tron is a very small level that is similar to the Tron platform battles.",
   "notes": "Information- Tron is a very small level that is similar to the Tron platform battles. Two platforms are seperated by a glass wall so the opponents will have to throw grenades to kill each other. Special thanks to everyone on the forums for helping me get back into mapping. Only slayer types and king of the hill work. NoTE- The needle grenades do not work.",
   "images": [
    "img/lg/9screenshot00-34.jpg",
    "img/lg/10screenshot00-26.jpg"
   ],
   "hash": "865537EE2945C201491472B9F5E75A87",
   "fetched": "2026-10-07T16:11:13Z",
   "download": {
    "ok": true,
    "file_name": "2730-tron.zip",
    "bytes": 4688160,
    "at": "2026-10-07T18:36:06Z",
    "sha1": "11eb609b26840fea172b50aef9c6ab25a93a87c5"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2731,
   "title": "CMT Snow Grove",
   "thumb": "img/lg/11screenshot00-30.jpg",
   "author": "CMT",
   "date": "04/22/2007",
   "file_size": "53.5M",
   "rating": 9.2,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2731",
   "og_image": "https://halomaps.org/hce/img/lg/11screenshot00-30.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/11screenshot00-30.jpg",
    "img/lg/13screenshot00_copy.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/C37DB61C-D177-457C-9F6B6D818C60F0EA.JPG",
     "caption": "Snow Grove rocket hog"
    },
    {
     "src": "img/users/lg/2F091037-8A4F-45CC-8CF780B8B7FDAFFA.JPG",
     "caption": "assault carbine"
    },
    {
     "src": "img/users/lg/5D0054A7-CD7E-4F8F-8E3BE3537D647ED1.JPG",
     "caption": "Battle rifle with grenade launcher lol"
    },
    {
     "src": "img/users/lg/609AFC02-33C2-4F90-835717A473805B62.JPG",
     "caption": "sniper"
    },
    {
     "src": "img/users/lg/0698808E-A529-4B7C-A71E7314901A223E.JPG",
     "caption": "Two sniper rifles?"
    },
    {
     "src": "img/users/lg/98E4AB00-1244-4358-BC894334FA38B1AF.JPG",
     "caption": "goodies"
    },
    {
     "src": "img/users/lg/6B96414B-8CE0-4376-B31AE0E005331AB1.JPG",
     "caption": "goodies 2"
    },
    {
     "src": "img/users/lg/559231BE-80EF-4126-BBD0A5F52CE9784F.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/A16F6BB6-F77B-484C-B64A67809DCE2052.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/04AD8A68-E6A3-4EE7-8FDE12387C914C5E.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/631AB6CD-079F-4AFC-8C34D2DC6A0507C5.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/E8A23131-6296-479F-83F26E9F5D2E528D.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/3281AA42-100A-4263-8B54E82A52AEB383.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/AAF45150-D8A0-4BB3-9EDFB3B421C72DF3.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/BDF3C249-B5F1-43DB-ACB58D817440F470.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/6714AAB3-1416-4F5A-B3E89B9E69F0DF79.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/48134FA5-B362-4109-98343DCA6D308DAB.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/E1220E7D-B6DF-412B-BFA507109EEDE605.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/2E445429-09A8-4C74-B8FC1615461BF3B7.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/853FC28A-A3E6-4ECD-BCBD75318A19915B.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/7F76D278-E3D8-4E82-A9D0711F1B2637D0.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/7C1FC528-2E1C-42A1-B66B4C423578ACA3.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/142AE2F1-8752-490A-90A083F5EA75F5B4.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/46606BFE-2A4D-430E-BD87EF0E86FFF0D8.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/F84E1F8B-BF95-4045-B6954E28C425ADDD.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/CD6BD176-89DF-4DB7-B62B3CEE24AC3F56.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/1554CC12-C858-4B61-BF00112CBC283BF6.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/60845C7B-8F05-4778-92F56FA0A1F8C2CD.JPG",
     "caption": "Master chief use this weapon to destroy spark in halo 3 ^^"
    },
    {
     "src": "img/users/lg/02B5747F-19BE-48B9-B9B8BA74FDCFB71C.JPG",
     "caption": "A very neat view from the top of the map."
    },
    {
     "src": "img/users/lg/3CAD8BEF-8A24-4A55-B28E24B5955EE092.JPG",
     "caption": "A secret \"easter egg\" at the bottom of a very dark hole."
    },
    {
     "src": "img/users/lg/81816B51-D822-4F5B-BDCCEA914D39E010.JPG",
     "caption": "Flamethrower."
    },
    {
     "src": "img/users/lg/AC318D20-86A9-4805-AB8C8D4A17BEE248.JPG",
     "caption": "snow grove spartan laser"
    },
    {
     "src": "img/users/lg/F332968E-8FD5-4840-9F3E1E8DD602A118.JPG",
     "caption": "the laser's but says scooby lol"
    },
    {
     "src": "img/users/lg/3ED2F7D8-A7D9-40BD-9BBC8B168769A5F0.JPG",
     "caption": "ima firin up my laser"
    },
    {
     "src": "img/users/lg/F617FEDB-FE1F-4D3C-A6898B6F2285D811.JPG",
     "caption": "SHOOP DA WHOOP!!!!!!!!!!!!!!!!!!!!!!!!!"
    },
    {
     "src": "img/users/lg/80CACC92-7632-4F66-8BC6C4E88E80C09E.JPG",
     "caption": "up in the mountains of Snow Grove"
    },
    {
     "src": "img/users/lg/0993AE94-FC2E-4350-A28A4FC7B6246624.JPG",
     "caption": "Lazer Vision"
    },
    {
     "src": "img/users/lg/40D82CB5-B6E3-4256-94B1390470A8951F.JPG",
     "caption": "Grenade Through Face"
    },
    {
     "src": "img/users/lg/43E69455-538F-4738-9B53F15CF7D32015.JPG",
     "caption": "Wrestling"
    },
    {
     "src": "img/users/lg/4279EB98-DE30-4726-A6C749DD0C221DDF.JPG",
     "caption": "\"Please just play the game...\""
    },
    {
     "src": "img/users/lg/F9216F77-EA87-4BF2-A538E8D325F13D75.JPG",
     "caption": "Tower"
    },
    {
     "src": "img/users/lg/45A632D3-6417-4D41-B9F528342CA03625.JPG",
     "caption": "New Armor Made By Me!!!"
    },
    {
     "src": "img/users/lg/2D3002A3-3EC9-48B8-895A224A0EDD5DE7.JPG",
     "caption": "Give me your 'wallet'"
    },
    {
     "src": "img/users/lg/D5F4C03C-3FD1-43CA-8AE00330F9F3D10A.JPG",
     "caption": "NO! We can make it through this!"
    },
    {
     "src": "img/users/lg/55017A44-37A9-4609-83373E452B59E1D9.JPG",
     "caption": "~Combat Scene~"
    },
    {
     "src": "img/users/lg/72066FBB-E872-43D3-A148BF7AA8EF5C11.JPG",
     "caption": "MORTAL COMBAT!!"
    },
    {
     "src": "img/users/lg/666B8230-FE88-4C4C-9A454C197C776D5E.JPG",
     "caption": "This map ROCKS"
    },
    {
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     "caption": ""
    },
    {
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     "caption": "Shotgun being fired"
    },
    {
     "src": "img/users/lg/49D8B9F8-0B79-4E5D-A3AD9F257238B342.JPG",
     "caption": "POQ~POQbum helped me pose for this screenshot of the spartan lazer"
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    {
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     "caption": "Blue BAse"
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     "caption": "charged spartan laser :)"
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    {
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     "caption": "Awesome map."
    },
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     "caption": "Ghost!"
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   "title": "CMT Fragment V2",
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     "caption": "Epic Scenic shot :D"
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   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-63.jpg",
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   "title": "CMT Tensity",
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   "author": "CMT",
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   "category": "Halo CE Maps",
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     "caption": ""
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    {
     "src": "img/users/lg/A1625211-7E60-419A-BBD7D77446108A84.JPG",
     "caption": "melee of a brute weapon"
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    {
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     "caption": ""
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     "caption": ""
    },
    {
     "src": "img/users/lg/71F7FD87-D696-40EB-AA058E6208F3F593.JPG",
     "caption": "Armor"
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     "caption": ""
    },
    {
     "src": "img/users/lg/C4E3767B-910B-450E-AB5FC15AFB7C1515.JPG",
     "caption": "Night"
    },
    {
     "src": "img/users/lg/A6B6DF3A-879F-4D67-98E15F00BB06F8CE.JPG",
     "caption": "Daylight"
    },
    {
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     "caption": "Flamethrower look at that flame!!"
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     "caption": ""
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   "title": "CMT Dissolution V2",
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   "og_image": "https://halomaps.org/hce/img/lg/2screenshot00-52.jpg",
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   "title": "Tiki Torch tags",
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2736",
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   "category": "Halo CE Scenery Tags",
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   "author": "NerveBooger",
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   "og_image": "https://halomaps.org/hce/img/lg/pyrotechnic.jpg",
   "category": "Halo CE Scenery Tags",
   "notes": "The Pyrotechnic was based on Bungie's Flame Thrower weapon projectile. This is a \"particle\" flame and is dynamic - so if you use more than two in one map, you might see a slight decrease in frame rates. On low/no particles graphic settings, you might not even see it - although it will still kill you. Only the base to mid-height flames will harm you. The top part of the flame is harmless. This was used in my map \"Mayan Sacrifice.\"\n\nUse: Place the pyrotechnic folder in your tags/scenery folder, (yes, scenery folder) and place the pyrotechnic.device_machine in sapien. Included is also a sample script if you would like to have it turn on/off at intervals (assuming you know how to use scripts).\n\nI would like credit if you use it in a map.",
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   "title": "Equinox V3",
   "thumb": "img/lg/0screenshot00-65.jpg",
   "author": "«GD»«IB»§ö©öM",
   "date": "04/30/2007",
   "file_size": "31.2M",
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   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2738",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-65.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A multiplayer version of the Halo level varient",
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   "title": "Europa",
   "thumb": "img/lg/2screenshot00-51.jpg",
   "author": "?",
   "date": "04/30/2007",
   "file_size": "4.8M",
   "rating": 2.8,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2739",
   "og_image": "https://halomaps.org/hce/img/lg/2screenshot00-51.jpg",
   "category": "Halo CE Maps",
   "description": "An un-textured canyon level",
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   "fid": 2740,
   "title": "Wtcmod4",
   "thumb": "img/lg/4screenshot00-40.jpg",
   "author": "",
   "date": "04/30/2007",
   "file_size": "8.7M",
   "rating": 6.8,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2740",
   "og_image": "https://halomaps.org/hce/img/lg/4screenshot00-40.jpg",
   "category": "Modified Multiplayer Maps",
   "images": [
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   "fid": 2741,
   "title": "Yoyorast Island UI (User Interface) Map file replacement",
   "thumb": "img/lg/Picture.jpg",
   "author": "FlyingStone",
   "date": "04/30/2007",
   "file_size": "10.9M",
   "rating": 9.0,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2741",
   "og_image": "https://halomaps.org/hce/img/lg/Picture.jpg",
   "category": "Custom UI Files",
   "notes": "ABOUT THE UI:\nOK now this UI is a default UI. It is not pimped out in any way other than the campaign\noption and a no waiting for the update box. I wanted to make this UI so that it would be functional, and not so\nmuch as pretty eye candy some of you like. I'm sorry that it is not. But as i said this is a good functional UI.\nThis does rotate around the Yoyorast Island, and if you are a sniper that has played in this map, you will\nrecognize this song. The UI has had many problems. The biggest was the sound. I fixed it but not until 2 weeks\npassed. The UI doesn't feature anything special. I'm sorry for that but i really wanted this to be a easy to\nuse, fast to load, and stable UI for you to use.",
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  {
   "fid": 2742,
   "title": "Beginer",
   "thumb": "img/lg/0screenshot00-66.jpg",
   "author": "~S9~ Hobo Joe",
   "date": "04/30/2007",
   "file_size": "6.6M",
   "rating": 4.9,
   "sids": [
    10
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2742",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-66.jpg",
   "category": "Halo CE Maps",
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    "file_name": "2742-beginer.zip",
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    "at": "2026-10-07T18:35:56Z",
    "sha1": "41104bff2e4c5e08767677753570bce89b72e9ae"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2743,
   "title": "Blockfort Race",
   "thumb": "img/lg/2screenshot00-53.jpg",
   "author": "pHIL",
   "date": "04/30/2007",
   "file_size": "6.7M",
   "rating": 8.9,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2743",
   "og_image": "https://halomaps.org/hce/img/lg/2screenshot00-53.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A modification of the Blockfort level",
   "notes": "faster hog speed and some scenery and weapons",
   "images": [
    "img/lg/2screenshot00-53.jpg",
    "img/lg/3screenshot00-53.jpg"
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   "hash": "04334F6CC976E92E1EFC8A66045505EE",
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    "file_name": "2743-Blockfort__Race.zip",
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    "at": "2026-10-07T19:30:05Z",
    "sha1": "afa451110f54b54c093228020aa8ad32e89533f7"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 2744,
   "title": "Gossip beta",
   "thumb": "img/lg/4screenshot00-41.jpg",
   "author": "Commander. Neo",
   "date": "04/30/2007",
   "file_size": "6.3M",
   "rating": 6.1,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2744",
   "og_image": "https://halomaps.org/hce/img/lg/4screenshot00-41.jpg",
   "category": "Halo CE Maps",
   "description": "A small hilly canyon",
   "images": [
    "img/lg/4screenshot00-41.jpg",
    "img/lg/5screenshot00-44.jpg"
   ],
   "hash": "5E56568351F601A2B6ACE52A72770F22",
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    "file_name": "2744-gossip_beta.zip",
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    "at": "2026-10-07T18:35:54Z",
    "sha1": "2b45f396a0793494caa58a22f294a880e9d4c9bc"
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   "category_names": [
    "Halo CE Maps"
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  {
   "fid": 2745,
   "title": "Long Bridge tags",
   "thumb": "img/lg/ingame1.jpg",
   "author": "Arbiter100",
   "date": "05/02/2007",
   "file_size": "533.7K",
   "rating": 8.3,
   "sids": [
    32
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2745",
   "og_image": "https://halomaps.org/hce/img/lg/ingame1.jpg",
   "category": "Halo CE Scenery Tags",
   "images": [
    "img/lg/ingame1.jpg",
    "img/lg/ingame3.jpg"
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   "hash": "C7212FCF66FB5E2448116A8789F8E3FE",
   "fetched": "2026-10-07T16:36:28Z",
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    "bytes": 533746,
    "at": "2026-10-07T20:03:14Z",
    "sha1": "075a30a48cddeb6914d10e1d33a8f302313abae8"
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   "category_names": [
    "Halo CE Scenery Tags"
   ]
  },
  {
   "fid": 2746,
   "title": "Paintball Gun Weapons tags",
   "thumb": "img/placeholder.jpg",
   "author": "Malolo420",
   "date": "05/02/2007",
   "file_size": "4.7M",
   "rating": 8.6,
   "sids": [
    31
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2746",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo CE Weapon Tags",
   "description": "Paintball Weapons from PB forest.",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "FC9B472B3BF177BB527796265022C3B8",
   "fetched": "2026-10-07T16:39:09Z",
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    "file_name": "2746-paintball_gun_tags.zip",
    "bytes": 4745010,
    "at": "2026-10-07T20:09:23Z",
    "sha1": "12b81db8120b045f5d7fbea308c74c636869f089"
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   "category_names": [
    "Halo CE Weapon Tags"
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  },
  {
   "fid": 2747,
   "title": "=AC= Timberland",
   "thumb": "img/lg/0screenshot00-67.jpg",
   "author": "=AC=Budders",
   "date": "05/02/2007",
   "file_size": "5.7M",
   "rating": 7.8,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2747",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-67.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Timberland varient",
   "notes": "The mods are as follows (I may not remember them all):\n\nFlying Vehicles (warthogs, rwarthogs, scorpions)\nNew Ghost Model: Fighter Ghost\nNew Warthog Skins (not sure if they actually work)\nNew AR Model\nNew Pistol Model (Luger)\nNew Sniper Model\nNew Flamethrower Model\nNew Rocket Launcher Model\nH2 Plasma Rifle\nH2 Flak Cannon\nModded Projectiles (warthog and scorpion)\nGhost has more \"float\" to it.\n\nThere may be more, but some only worked in HPC.",
   "images": [
    "img/lg/0screenshot00-67.jpg",
    "img/lg/1screenshot00-62.jpg"
   ],
   "hash": "3B99A56D570BCBD47B0748EF28FCC4C1",
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    "at": "2026-10-07T19:30:04Z",
    "sha1": "6211c00f4e87a008bbbcbee1bb304f1081d80550"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 2748,
   "title": "Big Hill",
   "thumb": "img/lg/2screenshot00-54.jpg",
   "author": "[MMT]hi guy",
   "date": "05/02/2007",
   "file_size": "6.2M",
   "rating": 8.1,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2748",
   "og_image": "https://halomaps.org/hce/img/lg/2screenshot00-54.jpg",
   "category": "Halo CE Maps",
   "description": "A grassy plain with some trees and one tall building. Only supports ctf and slayer.",
   "notes": "Only supports ctf and slayer",
   "images": [
    "img/lg/2screenshot00-54.jpg",
    "img/lg/3screenshot00-54.jpg"
   ],
   "hash": "631AE32397A1FF34E69794CEB7228491",
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   "category_names": [
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  {
   "fid": 2749,
   "title": "H2 Fremantare",
   "thumb": "img/lg/4screenshot00-42.jpg",
   "author": "Extreme Map Team",
   "date": "05/02/2007",
   "file_size": "7.9M",
   "rating": 8.2,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2749",
   "og_image": "https://halomaps.org/hce/img/lg/4screenshot00-42.jpg",
   "category": "Halo CE Maps",
   "notes": "Do not excede the limit of 14 players. This map can only contain fourteen. There are telporters leading to flags and teleporters that you must search for to secret areas.There are jultiple areas. h2_fremantare can play ctf,slayer,team slayer, and oddball (oddball can be a fiesty one to work with.)\n\nH2_fremantare was created by the covenant who were ovber ran by the flood, they set shields and the device that could destroy the galaxy but instead to get rid of the flood the enabled a device that made the Structure float in mid air. Sometimes if you fall you can land on the ground where the flood are. But just a warning they are AV's and will attack at sight.",
   "images": [
    "img/lg/4screenshot00-42.jpg",
    "img/lg/5screenshot00-45.jpg"
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   "hash": "A9FFC39E5AAC9EAB5DA3932BBF608C85",
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    "file_name": "2749-h2_fremantare.zip",
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    "at": "2026-10-07T18:35:53Z",
    "sha1": "9a0d14af79d087714ba841876970f643426e7f10"
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   "category_names": [
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   ]
  },
  {
   "fid": 2750,
   "title": "Hypo v0.4",
   "thumb": "img/lg/6screenshot00-41.jpg",
   "author": "«GD»«IB»§ö©öM",
   "date": "05/02/2007",
   "file_size": "21.7M",
   "rating": 6.1,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2750",
   "og_image": "https://halomaps.org/hce/img/lg/6screenshot00-41.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A hypothermia varient",
   "images": [
    "img/lg/6screenshot00-41.jpg",
    "img/lg/7screenshot00-41.jpg"
   ],
   "hash": "E56310C8E52AF546293C97EE2AFD8CC9",
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   "download": {
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    "file_name": "2750-hypo_v0.4.zip",
    "bytes": 21742315,
    "at": "2026-10-07T19:30:05Z",
    "sha1": "c3b65b7121b42e2d5baa226151ab1a6dcb307843"
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   "category_names": [
    "Modified Multiplayer Maps"
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  },
  {
   "fid": 2751,
   "title": "Spiral Mountian beta",
   "thumb": "img/lg/8screenshot00-33.jpg",
   "author": "~S9~HoboJoe",
   "date": "05/02/2007",
   "file_size": "9.0M",
   "rating": 6.4,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2751",
   "og_image": "https://halomaps.org/hce/img/lg/8screenshot00-33.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/8screenshot00-33.jpg",
    "img/lg/9screenshot00-35.jpg"
   ],
   "hash": "317887E25E1F8F0A7FEBB5958458B09A",
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    "bytes": 9030228,
    "at": "2026-10-07T18:35:50Z",
    "sha1": "f46bcfd9414bd53c4d1bacccdf338f557587b3f9"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2752,
   "title": "The Cross",
   "thumb": "img/lg/10screenshot00-27.jpg",
   "author": "Ketzer Geist",
   "date": "05/02/2007",
   "file_size": "5.3M",
   "rating": 6.1,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2752",
   "og_image": "https://halomaps.org/hce/img/lg/10screenshot00-27.jpg",
   "category": "Halo CE Maps",
   "description": "Normal vehicles and weapon",
   "images": [
    "img/lg/10screenshot00-27.jpg",
    "img/lg/11screenshot00-29.jpg"
   ],
   "hash": "A9622B799C79974BBAFFF49787766FE3",
   "fetched": "2026-10-07T16:11:08Z",
   "download": {
    "ok": true,
    "file_name": "2752-thecross.zip",
    "bytes": 5255881,
    "at": "2026-10-07T18:35:50Z",
    "sha1": "f022315b516dbf97d920ad5e0f639c6d69b927e7"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2753,
   "title": "Z Coagulation H2 PB1",
   "thumb": "img/lg/12screenshot00-24.jpg",
   "author": "Zteam",
   "date": "05/02/2007",
   "file_size": "50.4M",
   "rating": 8.9,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2753",
   "og_image": "https://halomaps.org/hce/img/lg/12screenshot00-24.jpg",
   "category": "Halo CE Maps",
   "description": "A Coagulation varient",
   "notes": "::SETTING UP GAMETYPES::\n\nWeapons:\n\n* Using an all shotguns weapon set will yield all swords.\n* Using a rifles weapon set will yield covenant carbines and battle rifles.\n* Using a sniping weapon set will yield sniper rifles and magnums (I could not get the beam rifles to spawn with this gametype, sorry)\n* Using a rockets only weapon set will still yield all rockets.\n* All other gametypes are either untested or have inconsistencies. I do not recommend playing with them unless you want FUBAR weapon sets.\n\nVehicles:\n\nFor this map, I included a special script I concocted at the last minute to make vehicle selection more like that of Halo 2's. Depending on how many vehicles you set in the gametype, the script will make a vehicle selection based on it:\n\nWARTHOG ---> PRIMARY LIGHT VEHICLE - 0:Disabled; 1:Warthog; 2:Gauss Warthog; 3:Ghost; 4:Spectre\nGHOST ---> SECONDARY LIGHT VEHICLE - 0:Disabled; 1:Warthog; 2:Gauss Warthog; 3:Ghost; 4:Spectre\nSCORPION TANK ---> HEAVY VEHICLE - 0:Disabled; 1:Scorpion Tank; >1:Wraith Mortar Tank\nGUN TURRET ---> TURRET - 0:Disabled; 1:Large Human Turret; >1:Large Covenant Turret\nBANSHEE ---> BANSHEE - 0:Disabled; >0:Banshees Enabled\nROCKET WARTHOG ---> Script Function Vehicles - MUST BE SET TO >1 (** ALWAYS, NO MATTER WHAT **)\n\n* Set only red team's vehicles and leave blue team's vehicles at \"none\". The script will automatically place the same vehicles for both teams.\n\nZteam is:\n\nCtrlAltDestroy\nChoking Victim\nShadowSpartan\n\nContributing members:\nPhenomena\nPenguin1362\njcap\nteh_lag\nMasters1337\np0lar_bear\nConscars\nBoba\ntrepdimeflou\nLightning\nRandom\nVeegie\nTiamat\nKnave",
   "images": [
    "img/lg/12screenshot00-24.jpg",
    "img/lg/13screenshot00-24.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/D82A9D22-BC19-4037-B3C637FFBC8580D9.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/27867CED-444B-4A95-8461F72D1BD1F4BB.JPG",
     "caption": "Blue Base"
    },
    {
     "src": "img/users/lg/9882BB7A-D7F7-4874-9CF527B598F12A96.JPG",
     "caption": "Red Base"
    },
    {
     "src": "img/users/lg/491978E1-D8EA-4409-876B00CF7951AD44.JPG",
     "caption": ""
    }
   ],
   "hash": "BD5D4150FB8818803C4CBDB58137A2AE",
   "fetched": "2026-10-07T16:11:08Z",
   "download": {
    "ok": true,
    "file_name": "2753-z_coagulation_h2_pb1.zip",
    "bytes": 50365049,
    "at": "2026-10-07T18:35:59Z",
    "sha1": "dd5472e8b147901261cdb08e6b13fc34bdf41f86"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2754,
   "title": "Balcony Base Tags",
   "thumb": "img/lg/balconybasepic.jpg",
   "author": "HF[MT]huntertreat14",
   "date": "05/02/2007",
   "file_size": "150.9K",
   "rating": 5.1,
   "sids": [
    32
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2754",
   "og_image": "https://halomaps.org/hce/img/lg/balconybasepic.jpg",
   "category": "Halo CE Scenery Tags",
   "images": [
    "img/lg/balconybasepic.jpg"
   ],
   "hash": "6FC235F87F30ED9624C636B31B0A6B79",
   "fetched": "2026-10-07T16:36:28Z",
   "download": {
    "ok": true,
    "file_name": "2754-balconybase.zip",
    "bytes": 150940,
    "at": "2026-10-07T20:03:14Z",
    "sha1": "a931d7b1c45c659d68827ee2424ec76caddf3a4d"
   },
   "category_names": [
    "Halo CE Scenery Tags"
   ]
  },
  {
   "fid": 2755,
   "title": "Heavy Scorpion Tags",
   "thumb": "img/lg/omfgitsingame!.jpg",
   "author": "ledhedgn",
   "date": "05/02/2007",
   "file_size": "4.5M",
   "rating": 9.1,
   "sids": [
    30
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2755",
   "og_image": "https://halomaps.org/hce/img/lg/omfgitsingame!.jpg",
   "category": "Halo CE Vehicle Tags",
   "notes": "Controls:\n\nforward = forward\nback = back\nleft = nothing\nright = nothing\nleft click = quad tank\nright click = missile pods\nflashlight = chain gun\ncrouch = smoke nades\njump = flamerthrower exhaust",
   "images": [
    "img/lg/omfgitsingame!.jpg"
   ],
   "hash": "E6EBBF083E1DE2AACF0F356F6CD3B7B9",
   "fetched": "2026-10-07T16:37:40Z",
   "download": {
    "ok": true,
    "file_name": "2755-heavyscorpion_tags.zip",
    "bytes": 4504085,
    "at": "2026-10-07T20:07:10Z",
    "sha1": "f09a1020ab4ef699e7be6761b8adf291d4672c9c"
   },
   "category_names": [
    "Halo CE Vehicle Tags"
   ]
  },
  {
   "fid": 2756,
   "title": "Red and Blue Spartan Sword Tags",
   "thumb": "img/placeholder.jpg",
   "author": "Jameboy",
   "date": "05/02/2007",
   "file_size": "958.6K",
   "rating": 7.4,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2756",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo CE Weapon Tags",
   "notes": "These tags are usefull. I tested and they beat sword elites. Everything is already layed out in folder so installation is easy. Here are credits:\n\nTiamat: For original spartan melee tags (I ripped from desertplat)\nJameboy: I made energy sword tags and made AI diffrerent colors. Just red and blue if you want to make a red vs. blue AI mod or map.\n\nIf you use these tags in your maps please give me credit. Give Tiamat some credit also.\n\nIf you are wondering where the AI tags are, they are in the folder called \"new ai.\"\n\nAlso make sure you have all of the original tags because these tags require elite commander actor and the energy sword tags.",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "3C7B7FD247651ECFD5AC09725F883BAF",
   "fetched": "2026-10-07T16:39:08Z",
   "download": {
    "ok": true,
    "file_name": "2756-red_and_blue_spartan_swordies.zip",
    "bytes": 958569,
    "at": "2026-10-07T20:09:21Z",
    "sha1": "ed39406486cc14e3fb094335806cbcc6411abf20"
   },
   "category_names": [
    "Halo CE Weapon Tags"
   ]
  },
  {
   "fid": 2757,
   "title": "Easy Map Downloader Utility",
   "thumb": "img/lg/preview.png",
   "author": "zsdg07",
   "date": "05/02/2007",
   "file_size": "577.1K",
   "rating": 7.5,
   "sids": [
    8
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2757",
   "og_image": "https://halomaps.org/hce/img/lg/preview.png",
   "category": "Halo Utilities",
   "notes": "Notes:\nTo use the software your map directory must be set to:\n----->\"C:\\Program Files\\Microsoft Games\\Halo Custom Edition\\Maps\"<-----\nIf this is not you default directory the software will not work.\n\nInstructions:\n1.Enter the URL of the site which you download your maps from. (Eg: HaloMaps.org)\n2.You can check which maps you currently have in the right browser, and download new maps on the left.",
   "images": [
    "img/lg/preview.png"
   ],
   "hash": "0421845C031D4DF6616884A758DA1FA8",
   "fetched": "2026-10-07T16:42:15Z",
   "download": {
    "ok": true,
    "file_name": "2757-easy_map_downloader.zip",
    "bytes": 577084,
    "at": "2026-10-07T20:16:33Z",
    "sha1": "54f2ca2f31c62b2cda890817a88f617c3a57664f"
   },
   "category_names": [
    "Halo Utilities"
   ]
  },
  {
   "fid": 2758,
   "title": "Map Manager",
   "thumb": "img/lg/Image1-1.jpg",
   "author": "Patrickssj6 & Skyline",
   "date": "05/02/2007",
   "file_size": "284.9K",
   "rating": 7.3,
   "sids": [
    8
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2758",
   "og_image": "https://halomaps.org/hce/img/lg/Image1-1.jpg",
   "category": "Halo Utilities",
   "notes": "This program uses .Net Framework 2.0 which can be downloaded from Microsoft:\nhttp://www.microsoft.com/downloads/details.aspx?familyid=0856EACB-4362-4B0D-8EDD-AAB15C5E04F5&displaylang=en\n\nThis program will need the DXTweaker for the use of the camo fix for the nvidia gfx cards:\nhttp://gbxforums.gearboxsoftware.com/showthread.php?t=60814\n\nThis program enables and disables maps by putting them in the folder \"Deactivated_Maps\", which is create for you once\nyou set the directory for haloce.exe.\n\nInstructions:\n\nPut this file into your halo custom edition folder for it to work properly.\n\nCredits:\n\nPatrickssj6 for adding the camo fix for me and fixing up the code and errors. He helped me learn how to use visual basic as well and helped me along the way.",
   "images": [
    "img/lg/Image1-1.jpg",
    "img/lg/Image2.jpg"
   ],
   "hash": "CBF93CB8793F4526395571CD86D48CAF",
   "fetched": "2026-10-07T16:42:15Z",
   "download": {
    "ok": true,
    "file_name": "2758-Map_Manager.zip",
    "bytes": 284927,
    "at": "2026-10-07T20:16:32Z",
    "sha1": "e231e76a3e99da36d1b14593e798587cadf92caf"
   },
   "category_names": [
    "Halo Utilities"
   ]
  },
  {
   "fid": 2759,
   "title": "Displace Map Tutorial",
   "thumb": "img/placeholder.jpg",
   "author": "xXBigDaddyXx171",
   "date": "05/02/2007",
   "file_size": "25.8M",
   "rating": null,
   "sids": [
    23
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2759",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Tutorials",
   "description": "How to make and use a displacement map for level creation",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "AB4E546B590C6ABBA6FC6C6DA9D3BBC8",
   "fetched": "2026-10-07T16:40:22Z",
   "download": {
    "ok": true,
    "file_name": "2759-Displace_tut.zip",
    "bytes": 25814665,
    "at": "2026-10-07T20:12:54Z",
    "sha1": "1d1e8d38ae820afd97d4b41583ad38b11bf8b430"
   },
   "category_names": [
    "Tutorials"
   ]
  },
  {
   "fid": 2760,
   "title": "Assorted Fart Sounds Tag",
   "thumb": "img/placeholder.jpg",
   "author": "{AHS}SONIC",
   "date": "05/07/2007",
   "file_size": "154.9K",
   "rating": 6.9,
   "sids": [
    20
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2760",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo CE Misc. Tags",
   "notes": "Here is a nice sound tag that plays various fart sounds when used. it can be used as a replacement sound for firing weapons, or when activating controls. (think about it, a fart button!) anyways to add to my already dwindling level of immaturity, enjoy these fart sounds.",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "FE97FEA75DB05EBC3C0A8F3053543737",
   "fetched": "2026-10-07T16:34:36Z",
   "download": {
    "ok": true,
    "file_name": "2760-assorted_fart_tags.zip",
    "bytes": 154891,
    "at": "2026-10-07T20:00:02Z",
    "sha1": "e4407d5356c6d8c4869da290e84e78c278c6f529"
   },
   "category_names": [
    "Halo CE Misc. Tags"
   ]
  },
  {
   "fid": 2761,
   "title": "Map Making video Tutorial",
   "thumb": "img/placeholder.jpg",
   "author": "Commander Neo",
   "date": "05/07/2007",
   "file_size": "60.8M",
   "rating": 8.1,
   "sids": [
    23
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2761",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Tutorials",
   "description": "A full tutorial to get your Map in-Game",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "B049EF97C6FCAAEBF626EDF7118679BE",
   "fetched": "2026-10-07T16:40:21Z",
   "download": {
    "ok": true,
    "file_name": "2761-Map_tutorial.zip",
    "bytes": 60756516,
    "at": "2026-10-07T20:12:54Z",
    "sha1": "021ab4bac23f1d6bdbae69d2afa4e83a165866b0"
   },
   "category_names": [
    "Tutorials"
   ]
  },
  {
   "fid": 2762,
   "title": "Carnage Springs",
   "thumb": "img/lg/0screenshot00-68.jpg",
   "author": "SiMuLaCrUm",
   "date": "05/07/2007",
   "file_size": "7.2M",
   "rating": 8.4,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2762",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-68.jpg",
   "category": "Halo CE Maps",
   "description": "Medium-sized Forerunner water storage area.",
   "notes": "Good for CTF and slayer (especially rockets and snipers)\nThanks to:\nT7 map team for testing\nAnyone else who tested",
   "images": [
    "img/lg/0screenshot00-68.jpg",
    "img/lg/1screenshot00-63.jpg"
   ],
   "hash": "186EB667E1FBB4277A54F206D188ED21",
   "fetched": "2026-10-07T16:11:07Z",
   "download": {
    "ok": true,
    "file_name": "2762-carnage_springs.zip",
    "bytes": 7192930,
    "at": "2026-10-07T18:35:48Z",
    "sha1": "318f7b176d0c8f32b09186ec1a5370cfd3032d7d"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2763,
   "title": "Devils Drop Race",
   "thumb": "img/lg/2screenshot00-55.jpg",
   "author": "NerveBooger",
   "date": "05/07/2007",
   "file_size": "15.8M",
   "rating": 8.7,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2763",
   "og_image": "https://halomaps.org/hce/img/lg/2screenshot00-55.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Devils Drop varient",
   "notes": "This is a symmetrical map with large bases at each end. The flag sits atop of the base. Along one edge is a cave with a massive drop off. There are many ways in and it is a good way to surprise the other team by going this route. The center has a large cliff with a cave the leads up to a ledge where a platform leads out over a massive drop. Here is a very good spot for snipers to sit. You have a good view of the map and there is plenty of cover. This map was created by {TLS}flydog and was edited by me to allow both warthogs to spawn in the race gametype, and player spawns. No changes other than these were made. (None were needed)\n\nThanks to Ravin, Phil, Sarah, Aeolos, and Havoc for beta testing. Thanks to Outkast-Clan.com and JustRace.org for hosting and support.",
   "images": [
    "img/lg/2screenshot00-55.jpg",
    "img/lg/3screenshot00-55.jpg"
   ],
   "hash": "BD52249691157B8CF8296E45CFB6C0D1",
   "fetched": "2026-10-07T16:27:39Z",
   "download": {
    "ok": true,
    "file_name": "2763-Devils_Drop_Race.zip",
    "bytes": 15825495,
    "at": "2026-10-07T19:30:02Z",
    "sha1": "6686a8be089c11e864e3d371b1fd38763fda5bc5"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 2764,
   "title": "killingfields (night version)",
   "thumb": "img/lg/4screenshot00-43.jpg",
   "author": "Ketzer Geist",
   "date": "05/07/2007",
   "file_size": "5.0M",
   "rating": 8.6,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2764",
   "og_image": "https://halomaps.org/hce/img/lg/4screenshot00-43.jpg",
   "category": "Halo CE Maps",
   "notes": "Features: Normal vehicles and weapon\nGames: All\nMap Size: Medium/13.1 & 13.3 MB\nNo Mods just a regular custom map",
   "images": [
    "img/lg/4screenshot00-43.jpg",
    "img/lg/5screenshot00-46.jpg"
   ],
   "hash": "8DC6163BCEDD42FE2CEF0855D711A611",
   "fetched": "2026-10-07T16:11:07Z",
   "download": {
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    "file_name": "2764-killingfields.zip",
    "bytes": 5037646,
    "at": "2026-10-07T18:35:47Z",
    "sha1": "7943a08b8dd4cffbd536c00474de78e875bb4830"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2765,
   "title": "Killingfields 2 (day version)",
   "thumb": "img/lg/6screenshot00-42.jpg",
   "author": "Ketzer Geist",
   "date": "05/07/2007",
   "file_size": "5.5M",
   "rating": 6.2,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2765",
   "og_image": "https://halomaps.org/hce/img/lg/6screenshot00-42.jpg",
   "category": "Halo CE Maps",
   "notes": "Features: Normal vehicles and weapon\nGames: All\nMap Size: Medium/13.1 & 13.3 MB\nNo Mods just a regular custom map",
   "images": [
    "img/lg/6screenshot00-42.jpg",
    "img/lg/7screenshot00-42.jpg"
   ],
   "hash": "8EC51FDD9B14CA7F5A94AD33A27F322A",
   "fetched": "2026-10-07T16:11:07Z",
   "download": {
    "ok": true,
    "file_name": "2765-killingfields2_day_version.zip",
    "bytes": 5502018,
    "at": "2026-10-07T18:35:45Z",
    "sha1": "387783abde619fecaa1b339a2ef481552030085c"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2766,
   "title": "The Mummy",
   "thumb": "img/lg/8screenshot00-34.jpg",
   "author": "Daniel Duchnowski",
   "date": "05/07/2007",
   "file_size": "19.7M",
   "rating": 8.5,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2766",
   "og_image": "https://halomaps.org/hce/img/lg/8screenshot00-34.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A varient of \"Secrets of Egypt\" with a single powerfull Mummy AI",
   "notes": "Details:\nA varient of \"Secrets of Egypt\", this map contains a flood combat human-shaped corpse which has a skin and supernatural powers to resemble an undead mummy. The Mummy Respawns and can hear you and see you from far away. The melee sends a shock wave that kills instantly and will send your body flying. Unarmed, this mummy is very deadly. Very noobish-looking, don't under-estimate the power of this mummy. Some weapons and vehicles are gone, but some are added, too.\n\nVehicles/Weapons Gone because of spawning complications:\n\n-Blade\n-sniper rifle:\n\nWeapons Added:\n-Hugeass Assault Rifle\n-Battle Rifle\n\nI tested it some, but Encounters with \"Gathering Exeception Data\"\nShould be reported to me one way or another. I am also\nknown as \"adolif\" in HaloMods.com\"\n\nSpecial Thanks To:\n\nEyeclops: For creating \"Secrets of Egypt\"\n\nM4573R51337: For Creating H2_coagulation: I used HEK+ to\nextract the battle rifle.\n\nTiamat\n: For Creating Hugeass: I used HEK+ to\nextract the assault rifle.\n\nSteelIbx(Don't know if it's a corporation or what...)\nFor Creating HeK+\n\nBungie:\nFor Hek in the first place!",
   "images": [
    "img/lg/8screenshot00-34.jpg",
    "img/lg/9screenshot00-36.jpg"
   ],
   "hash": "0C5A09FB9DFA77C81AC02AC474B24C4A",
   "fetched": "2026-10-07T16:20:08Z",
   "download": {
    "ok": true,
    "file_name": "2766-The_mummy.zip",
    "bytes": 19656625,
    "at": "2026-10-07T19:01:58Z",
    "sha1": "6c404f5fef27c6ce9f5e47baa45fb9aca33ea389"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 2767,
   "title": "Trestle",
   "thumb": "img/lg/10screenshot00-28.jpg",
   "author": "Tommy",
   "date": "05/07/2007",
   "file_size": "20.1M",
   "rating": 5.2,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2767",
   "og_image": "https://halomaps.org/hce/img/lg/10screenshot00-28.jpg",
   "category": "Halo CE Maps",
   "notes": "This map has no custom weapon/vehicle content, except for the fact that the vehicles have been sped up for the sake of the map size. I map this map because I wanted to make a really cool classic map, just with normal weps and veh's",
   "images": [
    "img/lg/10screenshot00-28.jpg",
    "img/lg/11screenshot00-31.jpg"
   ],
   "hash": "E0D2129722A3930705B40F47D3C0E5FE",
   "fetched": "2026-10-07T16:11:06Z",
   "download": {
    "ok": true,
    "file_name": "2767-trestle.zip",
    "bytes": 20113723,
    "at": "2026-10-07T18:35:48Z",
    "sha1": "f816138ef94764ca3787c3d9086e10f8876c897b"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2768,
   "title": "z Sanctuary H2 pb2",
   "thumb": "img/lg/12screenshot00-25.jpg",
   "author": "Zteam",
   "date": "05/07/2007",
   "file_size": "45.2M",
   "rating": 9.1,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2768",
   "og_image": "https://halomaps.org/hce/img/lg/12screenshot00-25.jpg",
   "category": "Halo CE Maps",
   "notes": "::SETTING UP GAMETYPES::\n\nWeapons:\n\n* Using an all shotguns weapon set will yield all swords.\n* Using a rifles weapon set will yield covenant carbines and battle rifles.\n* Using a sniping weapon set will yield sniper rifles and magnums (I could not get the beam rifles to spawn with this gametype, sorry)\n* Using a rockets only weapon set will still yield all rockets.\n* All other gametypes are either untested or have inconsistencies. I do not recommend playing with them unless you want FUBAR weapon sets.\n\nVehicles:\n\nFor this map, I included a special script I concocted at the last minute to make vehicle selection more like that of Halo 2's. Depending on how many vehicles you set in the gametype, the script will make a vehicle selection based on it:\n\nWARTHOG ---> PRIMARY LIGHT VEHICLE - 0:Disabled; 1:Warthog; 2:Gauss Warthog; 3:Ghost; 4:Spectre\nGHOST ---> SECONDARY LIGHT VEHICLE - 0:Disabled; 1:Warthog; 2:Gauss Warthog; 3:Ghost; 4:Spectre\nSCORPION TANK ---> HEAVY VEHICLE - 0:Disabled; 1:Scorpion Tank; >1:Wraith Mortar Tank\nGUN TURRET ---> TURRET - 0:Disabled; 1:Large Human Turret; >1:Large Covenant Turret\nBANSHEE ---> BANSHEE - 0:Disabled; >0:Banshees Enabled\nROCKET WARTHOG ---> Script Function Vehicles - MUST BE SET TO >1 (** ALWAYS, NO MATTER WHAT **)\n\n* Set only red team's vehicles and leave blue team's vehicles at \"none\". The script will automatically place the same vehicles for both teams.\n\nZteam is:\n\nCtrlAltDestroy\nChoking Victim\nShadowSpartan\n\nContributing members:\nPhenomena\nPenguin1362\njcap\nteh_lag\nMasters1337\np0lar_bear\nConscars\nBoba\ntrepdimeflou\nLightning\nRandom\nVeegie\nTiamat\nKnave",
   "images": [
    "img/lg/12screenshot00-25.jpg",
    "img/lg/13screenshot00-25.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/2A2D6E4A-EBE0-4F62-9BE15F5468AB7E00.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/E68385AD-7850-40F5-A1159D6069635CF8.JPG",
     "caption": "Battle rifle"
    },
    {
     "src": "img/users/lg/1F514566-F32F-4ED4-B5D6A5A0D76023E4.JPG",
     "caption": "M6C Pistol"
    },
    {
     "src": "img/users/lg/6B88EFB0-7E6D-4128-8520D68FFE1F91C6.JPG",
     "caption": "Energy Sword"
    },
    {
     "src": "img/users/lg/BE47E6F1-62BF-43AB-86E929312CB74E3D.JPG",
     "caption": "Tomando vista :)"
    },
    {
     "src": "img/users/lg/9399CB74-8C8C-4AFC-937A3EF4061B8FBD.JPG",
     "caption": "Malos graficos del mapa:("
    },
    {
     "src": "img/users/lg/CB979BBE-8D8D-426A-87A391EDB33BFDE6.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/BCF265D2-2D3E-4A4B-8105BE2D0D5815E4.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/8A02AD07-D77A-4A62-814AE36430F57988.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/EB3B0AFE-7A4A-4AD9-AEC8653AC7C51DFC.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/8825C2DC-0246-4BE5-897CAD4BD303AE50.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/016C93FF-1F14-4F0C-959050306C7849A3.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/C3113996-084A-4BBC-9DCF7A985AEF95EA.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/327A3661-1EEB-4C66-BECE54DCB785F319.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/CE7D666F-10A6-48DC-A3F5D59C00E4C593.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/165215E9-C997-4519-AD5A528ECD16C38E.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/BF225085-75BC-4F0E-88E3FBE8ED116139.JPG",
     "caption": "you can find the beam rifle with -devmode"
    },
    {
     "src": "img/users/lg/9E49A77C-EEC1-40F0-BAD0E906D794691D.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/1CAB684C-63B8-4683-A18C0B789CB462F2.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/E08E036F-DE09-4B17-B59EE9604FA2053F.JPG",
     "caption": "Easter Egg"
    },
    {
     "src": "img/users/lg/801C9CE2-15BC-444B-93F11B80723AE98F.JPG",
     "caption": "lol"
    },
    {
     "src": "img/users/lg/3679315D-C975-43A8-81E27301C29498C8.JPG",
     "caption": "a ghost (no cheats) to find the ghost go to the vehicles options in\"EDIT GAME TYPE\" and write 3 in all vehicles"
    },
    {
     "src": "img/users/lg/61A6D049-FD6C-4CFD-842C528A27BF1940.JPG",
     "caption": "^^"
    },
    {
     "src": "img/users/lg/B77DEE89-4407-44B8-837083BA1A89134E.JPG",
     "caption": "a needler ."
    },
    {
     "src": "img/users/lg/6FAF87F1-91DE-4DBB-865F3CC9FD851E8E.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/9FDEFC08-8352-448F-AD96415B7837AD76.JPG",
     "caption": "easter egg"
    },
    {
     "src": "img/users/lg/27E12D34-648E-4B9B-927897E6DA6F2749.JPG",
     "caption": "Me taking a picture on highest settings"
    },
    {
     "src": "img/users/lg/6390D1B1-C187-42AC-9628710C144CC052.JPG",
     "caption": "HD"
    },
    {
     "src": "img/users/lg/AF2118A5-E283-4468-8C89D0894A070B4A.JPG",
     "caption": "HD"
    },
    {
     "src": "img/users/lg/6870814B-136D-4AC5-896E5EBE2732766B.JPG",
     "caption": "High Definition"
    },
    {
     "src": "img/users/lg/9B59BA39-8B83-40BC-A6EBADF307CF4E3D.JPG",
     "caption": "High Definition"
    },
    {
     "src": "img/users/lg/2C032787-9881-4398-A106C712A5C8F4CE.JPG",
     "caption": "HD"
    },
    {
     "src": "img/users/lg/A6B5C568-78EC-429B-B64BC27C5A3E3BAE.JPG",
     "caption": "High Definition"
    },
    {
     "src": "img/users/lg/375E0F02-78B5-4072-BAEB5591D5E0A687.JPG",
     "caption": "HD"
    },
    {
     "src": "img/users/lg/E7CD1742-5AE1-4B2C-A81A62E22F20DB9B.JPG",
     "caption": "High Definition"
    },
    {
     "src": "img/users/lg/DE5E168C-F533-4B17-A15D800919CD1924.JPG",
     "caption": "HD"
    },
    {
     "src": "img/users/lg/250316AC-5F74-4721-AD43768FF05AD1EC.JPG",
     "caption": "secret place ^^"
    },
    {
     "src": "img/users/lg/F3A2CCD9-B82B-45A0-9941015BF5C3DCDE.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/A4F22433-E719-4511-A17462D54827A027.JPG",
     "caption": "sparton armour type"
    },
    {
     "src": "img/users/lg/04C59909-DE18-4805-A4EDEF902B50B75C.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/6EE8B2DF-F372-4324-B0825439B9E925A9.JPG",
     "caption": "da secret on map :D"
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     "caption": ""
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   "category_names": [
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  {
   "fid": 2769,
   "title": "1st",
   "thumb": "img/lg/0screenshot00-69.jpg",
   "author": "BTR Maniac",
   "date": "05/13/2007",
   "file_size": "12.2M",
   "rating": 8.2,
   "sids": [
    10
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2769",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-69.jpg",
   "category": "Halo CE Maps",
   "notes": "This is just a 1st beta of my new map its all working right now for slayer and ctf.\nMap is almost symetrical and consists of a lower level with a bunch of tunnel systems\nand a main driving area.there is also an upper area which can be accesed by teleporters and\nexited by jumping down holes.\n\nstarting weapons:\nh2 battle rifle\npistol\nM16\n\nweapon pickups\nshotguns (tunnels)\nrocket launchers (top)\nfuel rod guns(in lower tunnel)\nsniper rifles (by teles)\n\nVehicles\nbanshee (1 per team up top)\ncivi hogs\nrocket warthogs\nghosts\nscorpions\nwarthogs",
   "images": [
    "img/lg/0screenshot00-69.jpg",
    "img/lg/2screenshot00-57.jpg"
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   "hash": "F766D254BCA1C80F1CE8E27CAF10E1CE",
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    "sha1": "304a1629799002c42fdc754edbc5daf7683c469e"
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   "category_names": [
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  },
  {
   "fid": 2770,
   "title": "Beginner",
   "thumb": "img/lg/3screenshot00-56.jpg",
   "author": "darkbiship",
   "date": "05/13/2007",
   "file_size": "6.8M",
   "rating": null,
   "sids": [
    10
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2770",
   "og_image": "https://halomaps.org/hce/img/lg/3screenshot00-56.jpg",
   "category": "Halo CE Maps",
   "notes": "only supports Slayer and Team Slayer",
   "images": [
    "img/lg/3screenshot00-56.jpg",
    "img/lg/4screenshot00-44.jpg"
   ],
   "hash": "6279E22C080EC1D846CE69BBC8F2EFDE",
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    "sha1": "c7d1f9a5dbcc7728d4b67d11c5f34547bae06006"
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   "category_names": [
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  },
  {
   "fid": 2771,
   "title": "Big Hill AI",
   "thumb": "img/lg/5screenshot00-47.jpg",
   "author": "[MMT]Higuy",
   "date": "05/13/2007",
   "file_size": "36.4M",
   "rating": 8.2,
   "sids": [
    39
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2771",
   "og_image": "https://halomaps.org/hce/img/lg/5screenshot00-47.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A map with AI bots",
   "notes": "only slayer and ctf but there is a.i! grunts with swords which you cant kill andthey cant etheier,there is commanders,marines with snipers,andmarines with plasma rifles",
   "images": [
    "img/lg/5screenshot00-47.jpg",
    "img/lg/6screenshot00-43.jpg"
   ],
   "hash": "7549838589CA5542BFEF1BD73E15D920",
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    "file_name": "2771-bighillai.zip",
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    "at": "2026-10-07T19:01:53Z",
    "sha1": "26ba0fc3805c8751bfcf70905d6249d50b2935e3"
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   "category_names": [
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  },
  {
   "fid": 2772,
   "title": "Delta Ruins v2",
   "thumb": "img/lg/7screenshot00-43.jpg",
   "author": "mod by «IB»§ö©öM",
   "date": "05/13/2007",
   "file_size": "10.6M",
   "rating": 8.6,
   "sids": [
    24
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2772",
   "og_image": "https://halomaps.org/hce/img/lg/7screenshot00-43.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Delta Ruins Varient",
   "images": [
    "img/lg/7screenshot00-43.jpg",
    "img/lg/8screenshot00-35.jpg"
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    "at": "2026-10-07T19:30:02Z",
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   "category_names": [
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  {
   "fid": 2773,
   "title": "Desert Sands",
   "thumb": "img/lg/9screenshot00-37.jpg",
   "author": "Mech Map Team",
   "date": "05/13/2007",
   "file_size": "28.8M",
   "rating": 7.8,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2773",
   "og_image": "https://halomaps.org/hce/img/lg/9screenshot00-37.jpg",
   "category": "Halo CE Maps",
   "description": "Play as a marine",
   "notes": "This is for ALL those combat flight simulator lovers out there, who wanted to see flight combat in halo, well here it is.",
   "images": [
    "img/lg/9screenshot00-37.jpg",
    "img/lg/10screenshot00-29.jpg"
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   "fid": 2774,
   "title": "Facing Worlds RX",
   "thumb": "img/lg/11screenshot00-33.jpg",
   "author": "Mods by -JR-Pongo/Hamar Skald",
   "date": "05/13/2007",
   "file_size": "9.8M",
   "rating": 8.9,
   "sids": [
    24
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2774",
   "og_image": "https://halomaps.org/hce/img/lg/11screenshot00-33.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "Two islands floating in space connected by two bridges.",
   "notes": "About : Two large island floating in space are connected by two bridges, one at the surface level and one reached by tunnels. Teleporters take you to the bottom of the island to a banshee bay. All vehicles are faster.\n\nRecommendation : I designed this map for race but it also supports KotH, Oddball, CTF, and Slayer. There are six hills and at least 4 Oddball spawn points.\n\nAcknowledgement: {OK}Nervebooger, BFM_RAVIN, Arteen, Jimk72, other members of -JR-, {OK}, BFM, and the racing community who helped me test.\n\nMore Info : The original map was Facing_WorldsFB. It has since been remade as Sky Twins by the original",
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   "category_names": [
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  {
   "fid": 2775,
   "title": "Fallen",
   "thumb": "img/lg/13screenshot00-26.jpg",
   "author": "Arbiter100",
   "date": "05/13/2007",
   "file_size": "19.1M",
   "rating": 6.3,
   "sids": [
    10
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2775",
   "og_image": "https://halomaps.org/hce/img/lg/13screenshot00-26.jpg",
   "category": "Halo CE Maps",
   "notes": "You play as Halo 2 Master Chief,and you might find something amazing down there.. somewhere..\n---------------\nGametypes:\nCTF\nSlayer\nTeam Slayer\n---------------\nVehicles:\nLamborghini\nModded Warthog\nSentinel Turret\n---------------\nHeres the credits for the people that made the scenery tags\n\nCredits:\nWarpAssassin - Lamborghini\nArmoured Fuy - Blood Gulch Type Base\nLlamaMaster - Ramp Model\nHF[MT]huntertreat14 - Balcony Base Tags\nJahrain - Halo2 MasterChief Biped Tags\n¬¬Ĩ¬Á©¬¥×_422 - Turrets Tags\nSunny Sharma - Bumpy Rocks Tags\nOctanus - Halo 2 Elongation Crate Tags v.1\nIWTPH2 - Cliffchunk Destructible Scenery Tags\nArteen - Teleporter Tags\nhitmanbob - H2 Scenery\nThe Halo 2 CE Team - Red and Blue Flashing Flag Bases, and Fusion core",
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   "category_names": [
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  },
  {
   "fid": 2776,
   "title": "Frost v2",
   "thumb": "img/lg/15screenshot00-21.jpg",
   "author": "mod by «IB»§ö©öM",
   "date": "05/13/2007",
   "file_size": "25.3M",
   "rating": 7.3,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2776",
   "og_image": "https://halomaps.org/hce/img/lg/15screenshot00-21.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A modification of the Frost level",
   "images": [
    "img/lg/15screenshot00-21.jpg",
    "img/lg/16screenshot00-17.jpg"
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    "sha1": "37b54234f602076badc5216f75baa01587279165"
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   "category_names": [
    "Modified Multiplayer Maps"
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  },
  {
   "fid": 2777,
   "title": "H2 Fremantare v2",
   "thumb": "img/lg/17screenshot00-18.jpg",
   "author": "Ðr4k3, and Darklord",
   "date": "05/13/2007",
   "file_size": "8.9M",
   "rating": 8.7,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2777",
   "og_image": "https://halomaps.org/hce/img/lg/17screenshot00-18.jpg",
   "category": "Modified Multiplayer Maps",
   "images": [
    "img/lg/17screenshot00-18.jpg",
    "img/lg/18screenshot00-14.jpg"
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   "hash": "8A8C4FEA57C20113F73202D917AA89B8",
   "fetched": "2026-10-07T16:27:37Z",
   "download": {
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    "file_name": "2777-h2_fremantarev2.zip",
    "bytes": 8907119,
    "at": "2026-10-07T19:29:57Z",
    "sha1": "e4ded8f0d491ced088c81942976259110f6e9fc1"
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   "category_names": [
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  },
  {
   "fid": 2778,
   "title": "H2 School v2",
   "thumb": "img/lg/19screenshot00-13.jpg",
   "author": "mod by «IB»§ö©öM",
   "date": "05/13/2007",
   "file_size": "14.7M",
   "rating": 8.6,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2778",
   "og_image": "https://halomaps.org/hce/img/lg/19screenshot00-13.jpg",
   "category": "Modified Multiplayer Maps",
   "images": [
    "img/lg/19screenshot00-13.jpg",
    "img/lg/20screenshot00-12.jpg"
   ],
   "hash": "D55E4626CBEB2630A36210F6C90CF051",
   "fetched": "2026-10-07T16:27:37Z",
   "download": {
    "ok": true,
    "file_name": "2778-H2_SCHOOL_V2.zip",
    "bytes": 14722025,
    "at": "2026-10-07T19:29:57Z",
    "sha1": "8bb2983cb0384693e4e9ec9de6dbd185c1205abe"
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   "category_names": [
    "Modified Multiplayer Maps"
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  {
   "fid": 2779,
   "title": "Hidden Canyon v1.0",
   "thumb": "img/lg/21screenshot00-12.jpg",
   "author": "=FB=Flamer",
   "date": "05/13/2007",
   "file_size": "26.9M",
   "rating": 7.3,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2779",
   "og_image": "https://halomaps.org/hce/img/lg/21screenshot00-12.jpg",
   "category": "Halo CE Maps",
   "notes": "This is my first map that I've gotten to the public beta. So far, I'm quite satisfied by my work here. It has some good tags in it, such as a Bulldog from Chronopolis, a H2 Gauss Hog, a H2 Ghost, the Marteer Rifle from a Blood Gulch variant noone has really heard of that owns, an ma2b AR, and many more tags. It is mostly a H2 theme with other things too. Except, some tags are a bit bugged with the sounds they make (and the blank Battle Rifle) but other than that, it is a pretty good landscape. Also, there's an invisible wall in the middle of the map that I tried my best to get rid of, and as you can plainly see when you play the map, is still there. Also, in front of Red base is a giant hole (that on my next version I will get rid of) that isn't fun to go over in some vehicles. I tried my best on this first map, so enjoy what I did with it so far. Also, this is fullly extractable, but if you want to edit the scenario please ask permission.\n\nAlpha Beta Testers: =FB=Captain, =FB=Flamer (of course), Carl, R-Tard, Selentic\n\nI forgot who I got the tags from, so sorry if you asked for credit. And if I forgot someone who Beta Tested, please forgive me.\n\nEnjoy my map!",
   "images": [
    "img/lg/21screenshot00-12.jpg",
    "img/lg/22screenshot00-9.jpg"
   ],
   "hash": "79E9F1D0D11297D6F92926C020E957FF",
   "fetched": "2026-10-07T16:11:04Z",
   "download": {
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    "file_name": "2779-hidden_canyonv1.0.zip",
    "bytes": 26917447,
    "at": "2026-10-07T18:35:42Z",
    "sha1": "ab0341fefcd9d324e6b2884a4a1a6534e75bfa13"
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   "category_names": [
    "Halo CE Maps"
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  },
  {
   "fid": 2780,
   "title": "Hog Race",
   "thumb": "img/lg/23screenshot00-8.jpg",
   "author": "{DHG}Vista",
   "date": "05/13/2007",
   "file_size": "17.0M",
   "rating": 7.4,
   "sids": [
    10
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2780",
   "og_image": "https://halomaps.org/hce/img/lg/23screenshot00-8.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/23screenshot00-8.jpg",
    "img/lg/24screenshot00-9.jpg"
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   "hash": "20EC6BD4997CBDB91EADEB5702E0C157",
   "fetched": "2026-10-07T16:11:04Z",
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    "file_name": "2780-hograce.zip",
    "bytes": 16993968,
    "at": "2026-10-07T18:35:35Z",
    "sha1": "f51efcb0a316d8107c81b59181576de522e61f2f"
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   "category_names": [
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  },
  {
   "fid": 2781,
   "title": "Silence",
   "thumb": "img/lg/25screenshot00-6.jpg",
   "author": "Arbiter100",
   "date": "05/13/2007",
   "file_size": "12.2M",
   "rating": 4.5,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2781",
   "og_image": "https://halomaps.org/hce/img/lg/25screenshot00-6.jpg",
   "category": "Halo CE Maps",
   "notes": "You play as Halo 2 Master Chief, and if you ask why is there lots of random scenery in the map.. well the theme is that a pelican pass by the map and lost all its cargo\n------------\nGametypes:\nCTF\nSlayer\nTeam Slayer\nOddball\nTeam Oddball\n------------\nVehicles:\nWarthog\nRwarthog\nGhost\n------------\nHeres the credits for the people that made the scenery tags\n\nCredits:\nHF[MT]huntertreat14 - Balcony Base Tags\nJahrain - Halo2 MasterChief Biped Tags\nSunny Sharma - Bumpy Rocks Tags\nOctanus - Halo 2 Elongation Crate Tags v.1\nArteen - Teleporter Tags\nhitmanbob - H2 Scenery\nThe Halo 2 CE Team - Red and Blue Flashing Flag Bases\nMatooba - Base Scenery Tags & Model",
   "images": [
    "img/lg/25screenshot00-6.jpg",
    "img/lg/26screenshot00-6.jpg"
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   "hash": "D0D5F8B48852CC2D3D16230126AC39B3",
   "fetched": "2026-10-07T16:11:04Z",
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    "file_name": "2781-silence.zip",
    "bytes": 12191257,
    "at": "2026-10-07T18:35:33Z",
    "sha1": "83f49d99dea98acb5b905c7ed342d4b2687a6f68"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2782,
   "title": "Teaser",
   "thumb": "img/lg/27screenshot00-6.jpg",
   "author": "DAMENTED",
   "date": "05/13/2007",
   "file_size": "5.4M",
   "rating": 4.1,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2782",
   "og_image": "https://halomaps.org/hce/img/lg/27screenshot00-6.jpg",
   "category": "Halo CE Maps",
   "images": [
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    "img/lg/28screenshot00-6.jpg"
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   "hash": "5CB6BF8FB8D50D531BC2521D9BB53360",
   "fetched": "2026-10-07T16:11:03Z",
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    "file_name": "2782-teaser.zip",
    "bytes": 5414513,
    "at": "2026-10-07T18:35:31Z",
    "sha1": "03d4bd9eb2b9d79b145337ca3ba51428e3e8c610"
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   "category_names": [
    "Halo CE Maps"
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  },
  {
   "fid": 2783,
   "title": "The Mmummy Returns",
   "thumb": "img/lg/29screenshot00-5.jpg",
   "author": "Daniel Duchnowski",
   "date": "05/13/2007",
   "file_size": "39.0M",
   "rating": 8.4,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2783",
   "og_image": "https://halomaps.org/hce/img/lg/29screenshot00-5.jpg",
   "category": "Modified Multiplayer Maps",
   "notes": "Details:\n\nThe second of the \"Mummy\" series, This is a little different. There are marines (for backup) that spawn at one base and multible mummies that spawn at the other. The mummies are eqaully poweful as the last time, so the higher number of them is a true threat. Everything else is the same.\n\nStoryline:\n\nAfter a major assualt from the undead, three cyborgs escaped. They crawled, wounded, through the desert until they reached a city. People laughed when they told their stories, but one cyborg was scratched by the beast. Soon after recovery, he turned undead (because of the scratch.) They shot him down and sent marines and cyborgs to the site, ready for combat. That's where you come in.\n\nAdditional comments:\n\nWhen I play online on my own map, people don't beleive me when I said I made it. I am known in the following profiles in Halo CE: Adolif, Mummy_Maker, Daniel; I hope that proves I made it!!!",
   "images": [
    "img/lg/29screenshot00-5.jpg",
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   "hash": "45A4006CEBA763D3B6B2B18064BA1A10",
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    "file_name": "2783-The_mummy_returns.zip",
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    "at": "2026-10-07T19:30:04Z",
    "sha1": "2413b63b5dd4dc1eb918ff1e07448a7429798993"
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   "category_names": [
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   "title": "Valkryie Beta",
   "thumb": "img/lg/31screenshot00-6.jpg",
   "author": "Sunny Sharma AKA SuperSunny",
   "date": "05/13/2007",
   "file_size": "18.3M",
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2784",
   "og_image": "https://halomaps.org/hce/img/lg/31screenshot00-6.jpg",
   "category": "Halo CE Maps",
   "notes": "A glorified high.\nEnjoy.\nJust don't drown yourself within. It's hard to get a friend out.\n\nBeta Bugs and Problems!:\nMiddle Floor Window\nGun Zoom\nSome sound errors\nSome shader/UV errors\nSome lighting problems",
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   "date": "05/13/2007",
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2785",
   "og_image": "https://halomaps.org/hce/img/lg/33screenshot00-5.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Blood Gulch varient with AI bots",
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   "date": "05/16/2007",
   "file_size": "57.3M",
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   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-70.jpg",
   "category": "Modified Single Player Maps",
   "description": "A single player Halo CE map using the Death Island level",
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   "date": "05/16/2007",
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   "og_image": "https://halomaps.org/hce/img/lg/2screenshot00-56.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Blood Gulch varient",
   "notes": "This is the second version of ChaosGulch, with improved stuff, such as rapid firing sniper pistol, different models, the flamethrower shoots tank cannon shots, the vehicles go faster, when you crouch you go superfast, and the banshee's plasma shots are now plasma nades.",
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     "caption": "The gernades"
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   "fid": 2788,
   "title": "City 2000",
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   "author": "Rugal",
   "date": "05/16/2007",
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2788",
   "og_image": "https://halomaps.org/hce/img/lg/1screenshot00-65.jpg",
   "category": "Halo CE Maps",
   "notes": "You play as Halo Master Chief,and you might find something amazing down there.. somewhere..",
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   "title": "Deadmeat",
   "thumb": "img/lg/4screenshot00-45.jpg",
   "author": "Lojimek",
   "date": "05/16/2007",
   "file_size": "5.2M",
   "rating": 6.4,
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    10
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2789",
   "og_image": "https://halomaps.org/hce/img/lg/4screenshot00-45.jpg",
   "category": "Halo CE Maps",
   "notes": "Description: This is a very small map. It's main shape is square and it has two large jumps placed for warthogs and ghosts. Very simple but interesting.\n\nNotes:\n\nIt supports all game types. This is my first map so don't judge it too hard. It's based off of GeometricGeeks map tutorial. And the Jumps in it I made also. It was Modelled and textured in Gmax.\n\nThanks to everyone...",
   "images": [
    "img/lg/4screenshot00-45.jpg",
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   "title": "Disco",
   "thumb": "img/lg/7screenshot00-45.jpg",
   "author": "Teh Ganon",
   "date": "05/16/2007",
   "file_size": "15.6M",
   "rating": 8.1,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2790",
   "og_image": "https://halomaps.org/hce/img/lg/7screenshot00-45.jpg",
   "category": "Halo CE Maps",
   "description": "Teh Ganon invites you to his disco club!!! Have a nice time, and dance the night away!!!",
   "notes": "bout : This map is a fun map to play a simple slayer on. It features a lot of eyecandy and pretty colors. I chose to include only the plasma rifle, needler, and energy sword because that adds to the spectacle of colors. have a nice time and boogie.\n\nRecommendation : Supports all gametypes except race and CTF. best played on slayer or KOTH. i reccomend a 2-5 player game.\n\nAcknowledgement: I got some of the tags from various maps. for those ppl that made their maps rippable, Thanks.",
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   "category_names": [
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  {
   "fid": 2791,
   "title": "Plasma Facility",
   "thumb": "img/lg/9screenshot00-38.jpg",
   "author": "Teh Ganon",
   "date": "05/16/2007",
   "file_size": "34.4M",
   "rating": 7.9,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2791",
   "og_image": "https://halomaps.org/hce/img/lg/9screenshot00-38.jpg",
   "category": "Halo CE Maps",
   "notes": "Description : A Squad of Spartans were following a Human distress signal. After a week of following the signal, they found themeselves lost in uncharted reaches of space. A few spartans began a mutiny, and had stolen a pelican to hopefully return back to familiar territory. As they fled, the rest of the crew aboard the ship, had been ambushed by a Covenant patrol cruiser, and immenantly destroyed. The remaining spartans aboard the fleeing pelican had nothing to do but pray for a miracle. Just as the covenant ship had the stray pelican in its sights, both ships were sucked into a vortex and had teleported to a distant halo ring. The ships were spat out of the vortex, only the pelican to survive the ordeal. the covenant ship was all but in a thousand peices, with the gored carcases of the covenant soldiers.the pelican began to lose stabitly control, when the pilot took immediate measures to make a crash landing in a facility on this new halo ring. Noone was harmed in the crash, but they had lost their only way of transportation out. They began to scout the area, it had appeared that none of the vehicles in the facility were able to be piloted without extensive part replacements and parts. They soon realized the reality of their ordeal, they would most likely never see their home again...\n\nAbout : This map is a rather jaded and gloomy map, medium sized, supports all gametypes except race. Scarab, and Dracos are all scenery. TRY AND FIND MY HIDDEN EASTER EGG!!!\n\nRecommendation :CTF or Slayer. Best played with 6 to 10 players.\n\nAcknowledgement: For the person who made the Scarab scenery, correct me if im wrong but i believe it was {DA}Ender. And the Draco to Bacon. *(However i turned it into a scenery tag). To every 1 else i thank for making these bundeled tags useable in maps. you guys are the horsepower that keeps us truckin! And then Bungie.\n\nMore Info : This map is dedicated to all of the soldiers fighting the war on terrorism in the Middle East,",
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   "title": "Sacred Forest",
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   "author": "DSalimander",
   "date": "05/16/2007",
   "file_size": "8.1M",
   "rating": 6.3,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2792",
   "og_image": "https://halomaps.org/hce/img/lg/11screenshot00-32.jpg",
   "category": "Halo CE Maps",
   "description": "A forest, deep in a small valley with bases on either end.",
   "notes": "About: This is a forest located deep in a small valley. Each team has their base on either sides of the map. There is a raised platform in the middle for intense battles and \"keep-away\". This is my first map released, I hope you all like it!\n\nGame Type Recommendation: This map supports all Game Types. All but Race are recommended.\n\nKnown Bugs:\nRace only spawns 1 warthog.\n\nCredits:\n(DT)DSalimander\nHalo Guru\n**BETA TESTERS:\n(DT)DSalimander\nWindy\nSlogg\n[MT]Stingray\nxboxmaster_01\nHalo Guru\n\nBorrowed Tags:\n(Ripped) Yoyorast Island: Mongoose (Modified)\n(Ripped) Engine Room Beta: Flag Stand\nCorner Teleporters by Domi1975\nColored Teleporters by Arteen\nHalo 2 Teleporter Sheild by Lightning",
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   "title": "Fatality",
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   "author": "=MX=_Yoda",
   "date": "05/19/2007",
   "file_size": "6.7M",
   "rating": 4.7,
   "sids": [
    10
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2793",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-72.jpg",
   "category": "Halo CE Maps",
   "notes": "Gametypes:\nSlayer\n---------------\nVehicles:\nLamborghini\nRocket Warthog\nScorpion Tank\n---------------\nCredits:\n\nWarpAssassin - Lamborghini\nHF[MT]huntertreat14 - Balcony Base Tags",
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   "title": "Highlow Race",
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   "author": "Ultimara",
   "date": "05/19/2007",
   "file_size": "6.9M",
   "rating": 8.7,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2794",
   "og_image": "https://halomaps.org/hce/img/lg/2screenshot00-60.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A High-Low varient map",
   "notes": "Author: Ultimara\nOriginal Author: tarehart\n\nThis is my first mapping and modding effort using the HEK. I've put together a map which combines features from Blood Gulch, Battle Creek, and Icefields for some good quality action in several gametypes. The ground slopes up from the bases to form a big grassy hill in the center, and a bridge crosses overhead. It has some good sniping positions, a chokepoint in the middle, and a tunnel that is great for close combat and encounters with the more powerful needler. Other mods include changing the AR to be more like a Battle Rifle, slightly weakening the pistol, and making the plasma rifle more accurate. The most noticeable change, however, is the rockethog. Its gun now shoots fuel rods which stick to vehicles and people's faces like plasma grenades. Original Author: tarehart Modded to add normal rocket hogs for race mode.",
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    "img/lg/2screenshot00-60.jpg",
    "img/lg/3screenshot00-57.jpg"
   ],
   "hash": "1E47CF0F6C9BFC1B6D7AA55A145A0DED",
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    "file_name": "2794-highlow_race.zip",
    "bytes": 6912289,
    "at": "2026-10-07T19:29:55Z",
    "sha1": "becdbc807bf0440a93e1125b5b69afdc4200ac3f"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 2795,
   "title": "Disco UI (User Interface) Map file replacement",
   "thumb": "img/lg/discoui.jpg",
   "author": "",
   "date": "05/19/2007",
   "file_size": "10.8M",
   "rating": 6.7,
   "sids": [
    26
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2795",
   "og_image": "https://halomaps.org/hce/img/lg/discoui.jpg",
   "category": "Custom UI Files",
   "images": [
    "img/lg/discoui.jpg"
   ],
   "hash": "CA36A9A05532A0408643BFF8C2265F34",
   "fetched": "2026-10-07T16:41:24Z",
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    "file_name": "2795-DiscoUI.zip",
    "bytes": 10784151,
    "at": "2026-10-07T20:15:30Z",
    "sha1": "78c0ea5942a356ff90d44f90c4e651f37dfce8f0"
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   "category_names": [
    "Custom UI Files"
   ]
  },
  {
   "fid": 2796,
   "title": "Icext",
   "thumb": "img/lg/5screenshot00-49.jpg",
   "author": "«DG» Jin",
   "date": "05/19/2007",
   "file_size": "5.5M",
   "rating": 7.5,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2796",
   "og_image": "https://halomaps.org/hce/img/lg/5screenshot00-49.jpg",
   "category": "Halo CE Maps",
   "notes": "some small problems might come with entering and exiting red base (with tank that is) will fix that soon.",
   "images": [
    "img/lg/5screenshot00-49.jpg",
    "img/lg/6screenshot00-45.jpg"
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   "hash": "40EB7FA7C1072E559DC3CF0D3AB1ACB4",
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    "file_name": "2796-icext.zip",
    "bytes": 5451091,
    "at": "2026-10-07T18:35:23Z",
    "sha1": "60c4210f064811193f9eb28f80c8a82dd033ebe3"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2797,
   "title": "innocence",
   "thumb": "img/lg/8screenshot00-37.jpg",
   "author": "Mech Map Team",
   "date": "05/19/2007",
   "file_size": "9.7M",
   "rating": 6.9,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2797",
   "og_image": "https://halomaps.org/hce/img/lg/8screenshot00-37.jpg",
   "category": "Halo CE Maps",
   "notes": "This map is called Innocence. It has 2 flags sticking out of the snow.\n\nEach player has 3 weapon slots. AR, Pistol, and unarmed. The Sniper rifle has been included in this map.\n\nEach base has 2 tiki torches, 4 spawn points. The recommended players for this map are 8.\nBecause each has has 4 spawn points. It is mainly designed around CTF but will work with slayer.",
   "images": [
    "img/lg/8screenshot00-37.jpg",
    "img/lg/7screenshot00-44.jpg"
   ],
   "hash": "FD6280D014B9F34E08DE3387B2EFD28D",
   "fetched": "2026-10-07T16:11:00Z",
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    "bytes": 9701832,
    "at": "2026-10-07T18:35:23Z",
    "sha1": "ccce9e7b174708466c44f8dee2f85c4618f75a71"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2798,
   "title": "Kill Team",
   "thumb": "img/lg/9screenshot00-39.jpg",
   "author": "GAIGHER",
   "date": "05/19/2007",
   "file_size": "16.4M",
   "rating": 8.6,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2798",
   "og_image": "https://halomaps.org/hce/img/lg/9screenshot00-39.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/9screenshot00-39.jpg",
    "img/lg/10screenshot00-31.jpg"
   ],
   "hash": "EEE7FDF146345FE6EFF9B671DA1A5FE8",
   "fetched": "2026-10-07T16:10:59Z",
   "download": {
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    "file_name": "2798-kill_team.zip",
    "bytes": 16362213,
    "at": "2026-10-07T18:35:22Z",
    "sha1": "dd60a4d9eb3b9e8fb1f7b2e47f8c7b32a9f8f1d9"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2799,
   "title": "Los tCove Race",
   "thumb": "img/lg/11screenshot00-35.jpg",
   "author": "NerveBooger",
   "date": "05/19/2007",
   "file_size": "9.9M",
   "rating": 8.9,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2799",
   "og_image": "https://halomaps.org/hce/img/lg/11screenshot00-35.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Lost Cove varient",
   "notes": "Lost Cove Race is a medium-sized map with a beach along one side, and cliffs surrounding the rest of the level. The bases are tucked away in the cliff walls, and there is a large structure in the center of the map which provides plenty of non-vehicular combat. Tunnels provide alternate access to base areas for both vehicles and infantry. Plenty of rocks and trees will provide cover as you make your way to the enemy base just before nightfall.\n\nSomeRhino is the original author. Changed only player and hog spawns and race path to make the race more exciting, and to make race fair, since one team spawned near hogs, and the other did not.",
   "images": [
    "img/lg/11screenshot00-35.jpg",
    "img/lg/12screenshot00-29.jpg"
   ],
   "hash": "50EF401A9F001475E1134F517573EEA2",
   "fetched": "2026-10-07T16:27:35Z",
   "download": {
    "ok": true,
    "file_name": "2799-LostCove_Race.zip",
    "bytes": 9916528,
    "at": "2026-10-07T19:29:53Z",
    "sha1": "2743ff448080bad83cf94259b40815f4a7f7a957"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 2800,
   "title": "Spiral Mountian v2",
   "thumb": "img/lg/13screenshot00-27.jpg",
   "author": "~S9~ Hobo Joe.",
   "date": "05/19/2007",
   "file_size": "13.2M",
   "rating": 7.4,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2800",
   "og_image": "https://halomaps.org/hce/img/lg/13screenshot00-27.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/13screenshot00-27.jpg",
    "img/lg/14screenshot00-24.jpg"
   ],
   "hash": "9B5D717E1F1A0869A4671823F09F3973",
   "fetched": "2026-10-07T16:10:59Z",
   "download": {
    "ok": true,
    "file_name": "2800-spiral_mountian_v2.zip",
    "bytes": 13222236,
    "at": "2026-10-07T18:35:24Z",
    "sha1": "9f469842a03ec909fe55b6a127118b0f3db1731a"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2801,
   "title": "5 large teleport entry tags",
   "thumb": "img/lg/teles.jpg",
   "author": "HaloGuru",
   "date": "05/19/2007",
   "file_size": "209.6K",
   "rating": 8.4,
   "sids": [
    20
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2801",
   "og_image": "https://halomaps.org/hce/img/lg/teles.jpg",
   "category": "Halo CE Misc. Tags",
   "notes": "Well here is a pack of 5 teleporters made by HaloGuru, These were made by a request by someone, They are all in the dimensions of H:170, W:450 These come in a variety of colours, such as Red, Green, Blue, Yellow and Purple, Please try giving credit when using them,\n\nPlace the large_tele folder in haloce\\tags\\scenery Then add them in sapien as Devise macines NOT scenery",
   "images": [
    "img/lg/teles.jpg"
   ],
   "hash": "64282F5A6D4B9788E8ACDEA6748BCCEF",
   "fetched": "2026-10-07T16:34:35Z",
   "download": {
    "ok": true,
    "file_name": "2801-5_large_teles.zip",
    "bytes": 209643,
    "at": "2026-10-07T20:00:01Z",
    "sha1": "fd6a3b84ff3cf3477ab3be030797f690c1115821"
   },
   "category_names": [
    "Halo CE Misc. Tags"
   ]
  },
  {
   "fid": 2802,
   "title": "Halo 2 Biped Backpack weapons tags V1.00",
   "thumb": "img/lg/haloce_2007-05-13_03-59-30-98-1.jpg",
   "author": "m6deep",
   "date": "05/19/2007",
   "file_size": "9.4M",
   "rating": 9.1,
   "sids": [
    34
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2802",
   "og_image": "https://halomaps.org/hce/img/lg/haloce_2007-05-13_03-59-30-98-1.jpg",
   "category": "Halo CE Biped Tags",
   "notes": "the title is kinda self explanatory, it's a set of backpack weapons tags for the halo 2 biped using original weapons. just add the tags in the characters folder and compile the script into your map and your all set. there aren't really any problems except that the plasma rifle looks kinda screwed up (the textures are funky), other than that, they're pretty much finished.\n\nSpecial thanks to:\n\nCtrlAltDestroy, i used his script as a template, and he's smart as hell too.\n\nJahrain, for rigging that Halo2 biped and i guess he did those textures too (they have his name on them, literally) and i also learned alot from his rigging tuts and his maps. Thanks for keeping those open source",
   "images": [
    "img/lg/haloce_2007-05-13_03-59-30-98-1.jpg",
    "img/lg/haloce_2007-05-13_04-02-37-72.jpg"
   ],
   "hash": "CA4E4EEE81D94B68363FB92D78D5DB4E",
   "fetched": "2026-10-07T16:35:29Z",
   "download": {
    "ok": true,
    "file_name": "2802-Halo2_Backpack_weapons_V1.00.zip",
    "bytes": 9417679,
    "at": "2026-10-07T20:01:51Z",
    "sha1": "477ceb4bde4696b5f4a1ad160a25d1055a2de6dc"
   },
   "category_names": [
    "Halo CE Biped Tags"
   ]
  },
  {
   "fid": 2803,
   "title": "Jump scenery tags",
   "thumb": "img/lg/Jump.jpg",
   "author": "Daniel Steely(Lojimek)",
   "date": "05/19/2007",
   "file_size": "1.0M",
   "rating": 6.8,
   "sids": [
    32
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2803",
   "og_image": "https://halomaps.org/hce/img/lg/Jump.jpg",
   "category": "Halo CE Scenery Tags",
   "notes": "Modeled with Blender\nEdited and textured with Gmax\n\nNote:\nExtract the jump file to the scenery file in the tags folder of your Halo CE root directory.\n\nSpecial thanks to: Bungie/Microsoft/Gearbox/ and everyone at Halo Maps",
   "images": [
    "img/lg/Jump.jpg"
   ],
   "hash": "51CB5C43C19526DEF1D5130B9E7A4233",
   "fetched": "2026-10-07T16:36:27Z",
   "download": {
    "ok": true,
    "file_name": "2803-Jump_scenery_tags.zip",
    "bytes": 1024641,
    "at": "2026-10-07T20:03:13Z",
    "sha1": "3880acf4e6ccaf60be8d1274aec300cc99908d80"
   },
   "category_names": [
    "Halo CE Scenery Tags"
   ]
  },
  {
   "fid": 2804,
   "title": "Ramp tags",
   "thumb": "img/lg/Screenshot_1.jpg",
   "author": "Lojimek",
   "date": "05/19/2007",
   "file_size": "1.1M",
   "rating": 7.2,
   "sids": [
    32
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2804",
   "og_image": "https://halomaps.org/hce/img/lg/Screenshot_1.jpg",
   "category": "Halo CE Scenery Tags",
   "description": "A fairly large ramp for warthogs\\ghosts\\etc...",
   "images": [
    "img/lg/Screenshot_1.jpg",
    "img/lg/Screenshot_2.jpg"
   ],
   "hash": "0FF0C7DDCECFFF81A9E66F4E40408F41",
   "fetched": "2026-10-07T16:36:27Z",
   "download": {
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    "file_name": "2804-Ramp_tags.zip",
    "bytes": 1095705,
    "at": "2026-10-07T20:03:13Z",
    "sha1": "3d8054ede7ecb818a3f1c2e81a89e246f0e3be59"
   },
   "category_names": [
    "Halo CE Scenery Tags"
   ]
  },
  {
   "fid": 2805,
   "title": "Underwater building Model (3DS/MAX)",
   "thumb": "img/lg/Underwater_building.jpg",
   "author": "Saint James {A.K.A The Saint}",
   "date": "05/19/2007",
   "file_size": "282.3K",
   "rating": 4.9,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2805",
   "og_image": "https://halomaps.org/hce/img/lg/Underwater_building.jpg",
   "category": "3D Model Files",
   "images": [
    "img/lg/Underwater_building.jpg"
   ],
   "hash": "FE64DC6BC25622089EB7B353A3E0F923",
   "fetched": "2026-10-07T16:32:59Z",
   "download": {
    "ok": true,
    "file_name": "2805-Water_building.zip",
    "bytes": 282289,
    "at": "2026-10-07T19:57:15Z",
    "sha1": "b99c120ebc2d906bcadd30175a2aeab63a792820"
   },
   "category_names": [
    "3D Model Files"
   ]
  },
  {
   "fid": 2806,
   "title": "Y-Ghost Tag set",
   "thumb": "img/lg/Pic1-3.jpg",
   "author": "HaloGuru",
   "date": "05/19/2007",
   "file_size": "2.6M",
   "rating": 8.9,
   "sids": [
    30
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2806",
   "og_image": "https://halomaps.org/hce/img/lg/Pic1-3.jpg",
   "category": "Halo CE Vehicle Tags",
   "description": "A modified Ghost with three seats",
   "notes": "Contains 2 different shaders:\nRegular covenant stlye\nRed brute Style\n\nContains Custom Physcis by me so it wont go through walls or anything\n\nIF you want just make new biped anims for the back seats at the moment they are the passenger warthog, but as long as they dont throw grenade, it all looks good",
   "images": [
    "img/lg/Pic1-3.jpg",
    "img/lg/Pic2-3.jpg"
   ],
   "hash": "B8C008F1FD3AAF562C60D9A3D1E10E08",
   "fetched": "2026-10-07T16:37:39Z",
   "download": {
    "ok": true,
    "file_name": "2806-Y-Ghost_Tagset.zip",
    "bytes": 2583672,
    "at": "2026-10-07T20:07:10Z",
    "sha1": "8d364279aed93614a9f949a28de39944c18d6633"
   },
   "category_names": [
    "Halo CE Vehicle Tags"
   ]
  },
  {
   "fid": 2807,
   "title": "Pickup Jackal Sheild tags",
   "thumb": "img/lg/haloce-20070508-211646.png",
   "author": "Kirby_422",
   "date": "05/19/2007",
   "file_size": "4.8M",
   "rating": 9.0,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2807",
   "og_image": "https://halomaps.org/hce/img/lg/haloce-20070508-211646.png",
   "category": "Halo CE Weapon Tags",
   "notes": "Special thanks to CMT for donating there jackal bitmaps and shaders.\n\nImportant information:\nThe reason someone hasnt made a sheild to post around yet is because they dont have the settings in the biped to alow something like this. (although I belive some have probly figured it out before and just not post anything about them) The way it works is that the \"Child\" of the biped is the gun, Master Cheifs collision is set to take damage for children making it so Master Cheif takes the damage from the gun, and puts it on himself. This small edit to Master Cheif tells the gun to take there own damage making any gun usefull as a sheild, and sheild posible. (because use logic lol, if you shot the barel of someones sniper, it wouldnt hurt the holder.. it would probly fing the gun away and damage it, but not hurt the owner lol, yay for more realistic physics lol. you can always add gun damage for SP with this MC expantion so it is even more realistic) This all is preaty much saying that the \"child\" settings are required by the biped to do this, and if it doesnt have it, its just making them a bigger target instead of protecting them.\n\nSetup:\ndrop the folder Jackal Sheild within the weapons folder like the zip shows. you may place the item collection as you want, it would be easiest for you to put it in tags\\item collections\\single weapons\\ like all the other guns, this item collection is for the MP version since SP doesnt need item collections. The reasoning behind a SP and MP version is because of non-syncing damage. the MP one does still take damage, but it doesnt loose protection that easly, and it is only down for a second to get your headshot in. take the tiff file I included for your pickup icon (yes, thats right, you have to do that your self, but there is a tut for it on the internet, so just use that bitmap and the tut, and its done). Next of all, you want to change the message when you pick it up, since you probly have other custom weapons, im not including one, and most of you probly understand the string list editor. Then you must use the biped and collision included so that the sheild acualy works. just place them both in tags\\characters\\cyborg_mp\\ and go to tags\\globals\\globals.globals and make it the biped for MP (if you are doing SP, make a copy of the normal MC and make it link to the collision model that is used for the MP MC).\n\nErrors:\nWell, I dont realy know many lol. The sheilds damage wont sync online. MC's arm slightly sticks threw the sheild on oneside making it a target. you can get shots threw the sides of the sheilds sometimes.",
   "images": [
    "img/lg/haloce-20070508-211646.png",
    "img/lg/haloce-20070509-222240.png"
   ],
   "hash": "6EAD6BAE0924D24EE4D5C9D35AB62047",
   "fetched": "2026-10-07T16:39:08Z",
   "download": {
    "ok": true,
    "file_name": "2807-Pickup_Jackal_Sheild_tags.zip",
    "bytes": 4802283,
    "at": "2026-10-07T20:09:21Z",
    "sha1": "ed868e8b0c27fc21a032364ab2915a874327f93b"
   },
   "category_names": [
    "Halo CE Weapon Tags"
   ]
  },
  {
   "fid": 2808,
   "title": "Designing an Exciting Race Game Type Tutorial (PDF/DOC)",
   "thumb": "img/placeholder.jpg",
   "author": "NerveBooger",
   "date": "05/19/2007",
   "file_size": "26.9K",
   "rating": null,
   "sids": [
    23
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2808",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Tutorials",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "CE871920586881AB93C59900EBAD6F71",
   "fetched": "2026-10-07T16:40:21Z",
   "download": {
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    "file_name": "2808-Designing_an_Exciting_Race_Game_Type.zip",
    "bytes": 26937,
    "at": "2026-10-07T20:12:50Z",
    "sha1": "a9465c52112482e3b773d1a3b03b768dc3cfdcfd"
   },
   "category_names": [
    "Tutorials"
   ]
  },
  {
   "fid": 2809,
   "title": "Halo CE Scripting Bible (PDF)",
   "thumb": "img/placeholder.jpg",
   "author": "",
   "date": "05/19/2007",
   "file_size": "168.5K",
   "rating": 9.3,
   "sids": [
    23
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2809",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Tutorials",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "F09E322FC451B78155F95A8A1B7DA233",
   "fetched": "2026-10-07T16:40:21Z",
   "download": {
    "ok": true,
    "file_name": "2809-halo_scripting_bible.zip",
    "bytes": 168547,
    "at": "2026-10-07T20:12:49Z",
    "sha1": "f94e2a50c3834101637ab4c3337e95e1fa971e13"
   },
   "category_names": [
    "Tutorials"
   ]
  },
  {
   "fid": 2810,
   "title": "Halo Lighting Tutorial (PDF)",
   "thumb": "img/placeholder.jpg",
   "author": "Sunny Sharma AKA SuperSunny",
   "date": "05/22/2007",
   "file_size": "2.6M",
   "rating": null,
   "sids": [
    23
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2810",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Tutorials",
   "description": "A short tutorial on bloom and lighting effects",
   "images": [
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   "category_names": [
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  {
   "fid": 2811,
   "title": "Hypogluch",
   "thumb": "img/lg/0screenshot00-71.jpg",
   "author": "?",
   "date": "05/22/2007",
   "file_size": "20.2M",
   "rating": 7.2,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2811",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-71.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Blood Gulch varient",
   "images": [
    "img/lg/0screenshot00-71.jpg",
    "img/lg/1screenshot00-66.jpg"
   ],
   "hash": "0BEA902DEEB4B4326B73805E77B7B86D",
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   "category_names": [
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  },
  {
   "fid": 2812,
   "title": "Lockdown",
   "thumb": "img/lg/2screenshot00-59.jpg",
   "author": "Mr. Grunstworthy",
   "date": "05/22/2007",
   "file_size": "7.4M",
   "rating": 6.0,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2812",
   "og_image": "https://halomaps.org/hce/img/lg/2screenshot00-59.jpg",
   "category": "Halo CE Maps",
   "notes": "Title:\nLockdown\n\nDescription:\nA very large canyon hosts a network of platforms that balance perilously on a single shaft; how the structure remains stable is a wonder of the modern day. The area is huge and open, which makes you vulnerable to snipers. As well, falling off the ledge to your death is a very real danger--especially if you're in a Warthog or Ghost.\nWeapons are in no short supply on this map, as I have crammed every weapon tag i have that works onto this map (except for the fuel rod cannon). See below for weapon list.\nThis map can (if you think it resembles so) Lockout's older brother.\n\nBackstory:\nOn Onyx, located in a rocky chasm, sits one of the most mind boggling structures; supported by a single shaft. Neither Human, Covenant, or Forerunner, the platform network resides within Zone 67. Following the events of the Spartan-III's encounters with the strange Sentinels, the platform suddenly sank a few hundred meters from its initial position. Curious, both the Covenant and the Humans aren't about to let the other side have it for themselves...\n\nReccomendation:\nThis level is very large, and is obviously meant for team games. Reccomended game variants are Team Slayer and Team King of the Hill with moving hill activated. Best played with 10-16 players.\n\nNotes: This map is my third ever made. I leave it to you to judge it's level of fun.\nA couple of problems:\nthe carbine (for some reason) doesn't have a scope now (it did in ascension, did it not?). As well, there are no race points set up, so more than likely you will get an exception if you try and play it.\nSlayer, KotH, and Oddball variants are supported and working properly, though.\n\nAnd, had the sounds not been totally screwed up, there would have been a working Brute Shot on the map too. Unfortunately the sound literally rapes your ears. So... have fun with what you have!\n\nWEAPON LIST:\n\n4 X M6D Magnum\n5 X M6C Magnum\n6 X MA5B Assault Rifle\n5 X MA1D (my Halo-ish name for the Famas rifle thingy)\n6 X M7 SMG\n4 X BR55 Battle Rifle\n1 X M41 SSR MAV/AW Rocket Launcher\n1 X S2 AM Sniper Rifle\n2 X M90 Shotgun\n1 X Flamethrower\n6 X Needler\n4 X Plasma Rifle\n2 X Plasma Pistol\n2 X Covenant Carbine\n\nVEHICLE LIST:\n\n2 X M808B Scorpion MBT\n4 X Ghost\n2 X M41 LAAG Warthog\n2 X Banshee\n\nCredits:\nMr. Gruntsworthy: Modelling, texturing, population\nEl Crappio: His French FAMAS was used\nTheGhost: Used his turrets, but they don't seem to be\nspawning...\nKnave's Halo 2 weapons pack, which included the BR55, the\nM6C, and the M7 (the M6C has been modified for this map)\nAs well, thanks to whoever made the H2-ascension map... I kinda ripped your Carbine... heh heh heh...\n\nAnd thanks to Sapien not working on my computer... yeah, that's sarcasm... i had to do everything sapien-related on my mom's computer... >_> Anyways peace out and have fun!",
   "images": [
    "img/lg/2screenshot00-59.jpg",
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   "hash": "FEC75B67F1E8E197B9779E4CFE96E391",
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    "file_name": "2812-RNDM_lockdown.zip",
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   "category_names": [
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  {
   "fid": 2813,
   "title": "AI Creek",
   "thumb": "img/lg/1screenshot00-68.jpg",
   "author": "COOLAID",
   "date": "05/27/2007",
   "file_size": "32.4M",
   "rating": 8.8,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2813",
   "og_image": "https://halomaps.org/hce/img/lg/1screenshot00-68.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A beavercreek varient with AI bots",
   "notes": "this map has AI's and alot comes with ultamite elite,elite with sword, grunts,jackels,hunters,and finally sentinels and some scenery i put.\n\nWEAPONS:\nminigun needler:shoots out many needlers\nplasma pistol-primary: shot regular red plasma-secondary: charge all the way and a nuke Ultamite Plasma riflie:Primary:yellow bolts:secondary:fuel rod Super plasma cannon to wipe out them all:big bang nuke thingy",
   "images": [
    "img/lg/1screenshot00-68.jpg",
    "img/lg/0screenshot00-73.jpg"
   ],
   "hash": "A30CD36CEEAEEAD8552B39B727392303",
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    "file_name": "2813-aicreek.zip",
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   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 2814,
   "title": "Area 53 Revamped",
   "thumb": "img/lg/2screenshot00-61.jpg",
   "author": "Teh Ganon",
   "date": "05/27/2007",
   "file_size": "51.8M",
   "rating": 8.5,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2814",
   "og_image": "https://halomaps.org/hce/img/lg/2screenshot00-61.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "This is a mod of Area 53",
   "notes": "About : I added and took away alot of stuff, brought out the vaccum cleaner and redid some more stuff. the AI is new, and there are new weapons for you to wield. Not to mention i added an armory room, makes life on you that much easier, you'll see it ^.^ The entire experience will be more fun GAURANTEED!\n\nRecommendation : This map only runs on slayer gametypes, I hadd fun testing it with 1 to 5 players.\n\nAcknowledgement: Eric Lamuth for making the map in the forst place, and some scenery tags.",
   "images": [
    "img/lg/2screenshot00-61.jpg",
    "img/lg/3screenshot00-59.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/C893B63B-48E5-48A3-8F87C42B581E6250.JPG",
     "caption": "This is me and the SA80 standing in front of the glowing heads after killing all the zombie things."
    },
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    {
     "src": "img/users/lg/7395E444-962C-4FAF-9F72CECC26460225.JPG",
     "caption": "Your Turn For Execution"
    }
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   "category_names": [
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  {
   "fid": 2815,
   "title": "Blood Gulch AI 2",
   "thumb": "img/lg/4screenshot00-46.jpg",
   "author": "?",
   "date": "05/27/2007",
   "file_size": "45.9M",
   "rating": 8.4,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2815",
   "og_image": "https://halomaps.org/hce/img/lg/4screenshot00-46.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Blood Gulch varient with AI bots",
   "images": [
    "img/lg/4screenshot00-46.jpg",
    "img/lg/5screenshot00-50.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/C85A5028-51BD-4DEB-9371C6D931E6C492.JPG",
     "caption": "A player shooting at Flood"
    }
   ],
   "hash": "8B21583DBAD3DA0B8CB130D773CD9D2D",
   "fetched": "2026-10-07T16:20:06Z",
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    "file_name": "2815-BloodGulch_AI#2.zip",
    "bytes": 45922214,
    "at": "2026-10-07T19:01:46Z",
    "sha1": "5c0cd149f6fc8a49521dea1af71abb764f29403c"
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   "category_names": [
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  },
  {
   "fid": 2816,
   "title": "Brace",
   "thumb": "img/lg/6screenshot00-46.jpg",
   "author": "FireShard",
   "date": "05/27/2007",
   "file_size": "8.7M",
   "rating": 7.3,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2816",
   "og_image": "https://halomaps.org/hce/img/lg/6screenshot00-46.jpg",
   "category": "Halo CE Maps",
   "notes": "This is one of my first maps I have made just finished tweaking uv errors and some other problems.\nI made it a while back in 06' and held off near christmas, then about a week ago i started finsihing it. It may not be the best but it supports ctf,slayer,team slayer, I don't know about koth. (King of the Hill.)",
   "images": [
    "img/lg/6screenshot00-46.jpg",
    "img/lg/7screenshot00-46.jpg"
   ],
   "hash": "110CB0075F1A05A977DBA939A157ED18",
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    "file_name": "2816-brace.zip",
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    "sha1": "d76dfbede2cf388e4e9fcc0b2178ab879537cfc5"
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   "category_names": [
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   ]
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  {
   "fid": 2817,
   "title": "crazy mod v.1",
   "thumb": "img/lg/10screenshot00-32.jpg",
   "author": "Travis aka {MA}SnIpEr",
   "date": "05/27/2007",
   "file_size": "5.6M",
   "rating": 5.2,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2817",
   "og_image": "https://halomaps.org/hce/img/lg/10screenshot00-32.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/10screenshot00-32.jpg",
    "img/lg/11screenshot00-34.jpg"
   ],
   "hash": "B4DF9755AD9BA95AEA492A2ED82BA1D6",
   "fetched": "2026-10-07T16:10:58Z",
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    "file_name": "2817-crazymodv.1.zip",
    "bytes": 5642770,
    "at": "2026-10-07T18:35:19Z",
    "sha1": "b5c9297d6a3a80d627360b65439ce24dede25d65"
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   "category_names": [
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   ]
  },
  {
   "fid": 2818,
   "title": "Halo's Beauty Screenshots",
   "thumb": "img/lg/b1.jpg",
   "author": "Slim De Schmidt",
   "date": "05/27/2007",
   "file_size": "23.7M",
   "rating": 8.3,
   "sids": [
    13
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2818",
   "og_image": "https://halomaps.org/hce/img/lg/b1.jpg",
   "category": "Misc. Halo Files",
   "description": "This pack includes 36 of these B-E-A-UTIFUL pictures of halo multiplayer maps.",
   "images": [
    "img/lg/b1.jpg",
    "img/lg/b20.jpg"
   ],
   "hash": "FB25BA7ED1D16DD6C0020BF23CCB153F",
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    "file_name": "2818-Halo's_Beauty.zip",
    "bytes": 23682619,
    "at": "2026-10-07T20:17:32Z",
    "sha1": "b5a5d85d683fc4ad83529255b85e08bafb096989"
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   "category_names": [
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  {
   "fid": 2819,
   "title": "mystic mod",
   "thumb": "img/lg/14screenshot00-25.jpg",
   "author": "Modded by -JR-Pongo/Hamar Skald Original Map by Jahrain",
   "date": "05/27/2007",
   "file_size": "21.4M",
   "rating": 7.7,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2819",
   "og_image": "https://halomaps.org/hce/img/lg/14screenshot00-25.jpg",
   "category": "Modified Multiplayer Maps",
   "notes": "About : I modded this map to fix the race game type and made\na few other changes:\n\n- Vehicles spawn at both castles in Race\n- Player spawns are closer to vehicles in Race\n- Warthog mods: lower engine sound, 3rd person view\nin passenger seat, 360 view in passenger seat,\nhorn, brighter headlights.\n- Added XM8 rifles\n- Rockets have a light volume (they glow more)\n- Added the Spectre\n- Changed the vehicles around. To spawn vehicles, you\nmust choose the following:\nTo spawn Warthogs, choose Warthogs\nTo spawn Rocket Hogs, choose Rocket Hogs\nTo spawn Ghosts, choose Ghosts\nTo spawn Spectres, choose Scorpions (Tanks)\nTo spawn Turrets, choose Turrets\nTo spawn Scorpions, choose Banshees\n\nRecommendation : While I modded the map to enhance the Race gametype, other\ngametypes should work the same. I did add two optional turrets\nat each base, but they don't show up by default if you don't\nwant them.\n\nAcknowledgement: Nervebooger, RAVIN, and others for advice and suggestions.\nJahrain for the original map.",
   "images": [
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    "sha1": "b22fdc488983f5dabf87e1c2cb8a46d116cfdf6b"
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   "category_names": [
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  {
   "fid": 2820,
   "title": "Prime C3 Race",
   "thumb": "img/lg/16screenshot00-18.jpg",
   "author": "mod by: NerveBooger",
   "date": "05/27/2007",
   "file_size": "28.4M",
   "rating": 8.2,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2820",
   "og_image": "https://halomaps.org/hce/img/lg/16screenshot00-18.jpg",
   "category": "Modified Multiplayer Maps",
   "notes": "Information: Race course added, vehicle spawns added. Recommend 25 laps for 12-16 players. All content belongs to Jahrain, the original author. Warthogs, Rocket Hogs and Ghosts spawn in race. Jahrains notes follow:\n\nThis uniquely designed average sized map was first conceptualized over a year ago, but I have now brought new life into to this map. This map has a distinctive symmetrical layout set up preferably for CTF and Slayer matches for 4 to 16 players. It includes a large exterior set up for vehicular, aerial and long ranged combat, and a closed corner smaller interior built for closed corner arena styled gun to gun combat which is shielded from the obstruction of the vehicular combat going on outside. The bases have a tactical layout for offensive and defensive maneuvers during CTF play. Also with the addition of a few portals, wide arrays of different flag routes are opened up to help fan off any possible bottle necks. This map is great for those who love heavy vehicular combat in large maps, or those who prefer small maps and hate having to deal with those whoring vehicles since both groups can be effectively segregated yet still play together in the same map.\n\nBackground:\n\nWhat is Prime? This structure is a highly advanced weather control and maintenance facility. Its purpose it to keep the fragile climate of Halo stable to allow life to flourish. Although this structure meant for a good purpose, the ability to control the weather can be a powerful weapon in the wrong hands. Now that you have tampered with this complex facility, you have set the once idyllic and tranquil weather catastrophic and now an immense storm has formed over the structure. Now it’s a fight for survival with winds soaring past 300 mph only a few hundred meters away from the structure. There is no aerial pathway in or out. You are wedged within the non moving eye of this storm as winds only continue to pick up and no signs of the storm calming down.\n\nFeatures:\n\nThis map includes many modified original weapons and some new content as well. The new content available includes my newly released biped tags, my good old magnum tags, and my trusty Bulldogs tags which were introduced in Chronopolis. Also some of the original weapons have new ‘twists’ to add to the gameplay. This includes an anti-vehicle Rocket Launcher. Just hold down the trigger for 2 seconds to release a ricocheting homing rocket that only works on vehicles. Also the needler has a secondary function that shoots timed explosive needles. These needles do not home in on targets but will detonate after 30 seconds on what ever it’s attached to. Plant about 2 or 3 of these needles in your enemy and they will be sure to die within the next 30 seconds if they do not kill themselves first. >:) There are lots of other small modifications to other weapons, to much to name but you may notice how effective once useless weapons have now become. C3 provides new and spectacular visual content as well as new twists and turns in gameplay to prove lots of fun and excitement for those tired of traditional play.\n\nCredits:\n\nThis map was designed and modeled by me (Jahrain). Some of the textures used in this map were modified by me but originated from halo. The custom skybox was also created by me. A big thanks goes out to Lightning for the H2 Tele tags, PolarBear for solving the error with the bulldog’s shaders and to all those who helped with the pre-beta testing. All Halo and Halo related material is copyrighted to Bungie Studios.",
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  {
   "fid": 2821,
   "title": "RNDM Ascension",
   "thumb": "img/lg/18screenshot00-16.jpg",
   "author": "Mr. Grunstworthy/Randomation's map balance",
   "date": "05/27/2007",
   "file_size": "34.1M",
   "rating": 8.6,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2821",
   "og_image": "https://halomaps.org/hce/img/lg/18screenshot00-16.jpg",
   "category": "Modified Multiplayer Maps",
   "notes": "NOTE THAT THIS MAP WAS NOT MADE BY ME, EVERYTHING EXCEPT FOR WEAPONS WAS MADE BY (i think) {KaS} Clan (or whatever version had the Brute Plasma Rifle and Carbine as spawn weapons)\n\nAll I did was balance the map out to make it more suitable to multiplayer, rather than its previous state which was unbalanced (scarab gun, anybody?)\n\nI did, however, leave the AI on top of the tower, to indicate that I did indeed not make this level.\n\nTitle:\nRNDM_Ascension\n\nReccomendation: Great for Free for All games, or Team Slayer matches. I overhauled the weapon placements to give it a better balance, and through testing I have discerned that this level feels like it's Halo 2 counterpart. (or, as much as it can in Halo CE).\n\nNotes: This is the first map i've sent out (though it was not built by me) that has fixed strings and pickup icons. Now, every weapon has it's own pickup icon and strings. Weapons are now called by their full name -- The BR55 Battle Rifle, or MA5B Assault Rifle, for instance.\n\nCredits:\n{KaS} Clan: Modelling, Texturing, basically everything except for weapons.\nMr. Gruntsworthy: Weapon population\nEl Crappio: His French FAMAS was used\nKnave's Halo 2 weapons pack, which included the BR55, the\nM6C, and the M7\n\nENDING NOTE: I know that there are a few other variations of Ascension out there; but try this one, and see if it's balanced to the point of playability or not.\n\nand {KaS} Clan, if you see this, I hope i'm making the map a more aesthetic choice in normal multiplayer! Yours was of a different kind of 'fun'... I'm just making a variation that fits into normal multiplayer scenarios",
   "images": [
    "img/lg/18screenshot00-16.jpg",
    "img/lg/19screenshot00-15.jpg"
   ],
   "hash": "DA4F81465B8740BBFC5384B73DE196F5",
   "fetched": "2026-10-07T16:27:33Z",
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    "file_name": "2821-RNDM_Ascension.zip",
    "bytes": 34117805,
    "at": "2026-10-07T19:29:47Z",
    "sha1": "163161f59a0ca0dc20e190d9124d052d81337a05"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 2822,
   "title": "RNDM Forerunner Waste Storage",
   "thumb": "img/lg/20screenshot00-13.jpg",
   "author": "Mr. Grunstworthy/Randomation",
   "date": "05/27/2007",
   "file_size": "27.2M",
   "rating": 6.4,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2822",
   "og_image": "https://halomaps.org/hce/img/lg/20screenshot00-13.jpg",
   "category": "Halo CE Maps",
   "notes": "DIFFERENCES FROM BETA VERSION: Completely revamped weapons, now with Battle Rifle, MA1D, M6C, and M7. As well there's more cover around, with all the scenery. All weapons now have their own strings and pickup icons.\n\nDescription:\nA large rectangular 'canyon' with steep slopes on either end;\nbeing where the enemy's entrenchment is. The bottom is piled\nwith mounds of trash, making traversing the long distance\nvery nerve-wracking, because A) you're open to snipers, and\nB) an enemy could be over the next rise or in the next dip.\nSpecifically built for team games.\n\nBackstory:\nThe forerunners, like many other species, had to store their\nmillions of tons of waste in a temporary location until they\ncould permanently dispose of it. Waste Storage Facility no.44\nis one of them. Located on installation_04, a mechanically\ndug landfill plays host to long-forgotten garbage left a\nmillenia ago.\n\nReccomendation: Team games, like CTF or Team Slayer. Though,\nbecause of the terrain, it also works extremely well as a one\non one cat and mouse level. Best played with 6-12 people.\n\nNotes: Personally, I would like to throw out a big thanks to\nTarzan, who helped me overcome every single problem that was\nthrown my way by the Halo Editing Kit. Also, I would like\nto thank everyone who is beta-testing this level and I ask\nkindly that you leave feedback on what to change/put in/take\nout. Thanks a bunch!\n\nCredits:\nMr. Gruntsworthy: Modelling, texturing, population\nEl Crappio: His French FAMAS was used to make the MA1D rifle",
   "images": [
    "img/lg/20screenshot00-13.jpg",
    "img/lg/21screenshot00-13.jpg"
   ],
   "hash": "A4DFDB14725C6B241909A6EAC8CBD634",
   "fetched": "2026-10-07T16:10:58Z",
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    "file_name": "2822-RNDM_Forerunner_Waste_Storage.zip",
    "bytes": 27177489,
    "at": "2026-10-07T18:35:18Z",
    "sha1": "883effcb50346f5203594e6b1943cb1619824850"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2823,
   "title": "Gmax Jms Exporter",
   "thumb": "img/placeholder.jpg",
   "author": "",
   "date": "05/27/2007",
   "file_size": "50.9K",
   "rating": 6.9,
   "sids": [
    8
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2823",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo Utilities",
   "notes": "Save the \"JMS_Exporter_v1-0-1.ms\"\nand the \"GrabListener\"\nto your gmax\\scripts directory\n\n**************************************************\nHow to use the complete Gmax JMS file exporter:\n\n1. Create your map/weapon/vehicles in Gmax (NOT 3ds Max).\n2. At the top of Gmax click \"MAXScript\" then \"Run Script\".\n3. Navigate to where you saved the \"JMS_Exporter_v1-0-1.ms\" and click open.\n4. A popup box should appear with a few check boxes and a button that says \"Export JMS Data\".\n5. Click the button.\n6. It should have a loading bar at the bottom of your screen. Now open up any folder and navigate to where you saved the \"GrabListener\". Open the GrabListener now.\n7. Name your file and save it as a \".txt\". Put it somewhere easy to find. Now open it up and click \"File\" then \"Save As\" and change the name to \"YourNameHere.JMS\"\n8. Put it in your halo ce directory in the folder that it belongs. (If it's a weapon then C:\\program files\\microsoft games\\halo custom edition\\data\\weapons)",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "297C53E0566F03015543FCAC778D83E8",
   "fetched": "2026-10-07T16:42:14Z",
   "download": {
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    "file_name": "2823-Gmax_Jms_exporter.zip",
    "bytes": 50944,
    "at": "2026-10-07T20:16:31Z",
    "sha1": "d8cdff5cb5e0073b12a123429b06cf2438b361fc"
   },
   "category_names": [
    "Halo Utilities"
   ]
  },
  {
   "fid": 2824,
   "title": "Battle Winder",
   "thumb": "img/lg/0screenshot00-74.jpg",
   "author": "Corvette19 / SK] Vette19",
   "date": "06/03/2007",
   "file_size": "15.0M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2824",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-74.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Sidewinder varient",
   "images": [
    "img/lg/0screenshot00-74.jpg",
    "img/lg/1screenshot00-69.jpg"
   ],
   "hash": "4161B4EDD8E1A719515736809CA1279C",
   "fetched": "2026-10-07T16:27:33Z",
   "download": {
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    "file_name": "2824-BattleWinder.zip",
    "bytes": 14995415,
    "at": "2026-10-07T19:29:47Z",
    "sha1": "c6765d4cca6a1a13eea6f5313dc96930284dd7a5"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 2825,
   "title": "Battle Ravine",
   "thumb": "img/lg/2screenshot00-62.jpg",
   "author": "{LoZ}BOTT3R",
   "date": "06/03/2007",
   "file_size": "5.1M",
   "rating": 7.9,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2825",
   "og_image": "https://halomaps.org/hce/img/lg/2screenshot00-62.jpg",
   "category": "Halo CE Maps",
   "notes": "About:This map is a large, box canyon in the middle of nowhere. There is a very high rock wall on one side of the map There is a way to get up without a banshee). This map turned out a little bigger than expected, so it is pretty wide open.\n\nRecommendation:Snipers. Very good map for a keep sniper. Also, if enough people are in a server, CTF should be fun.\n\nMore Info:I suggest not being a color that stands out against green. I learned that the hard way, cuz im purple. :D",
   "images": [
    "img/lg/2screenshot00-62.jpg",
    "img/lg/3screenshot00-60.jpg"
   ],
   "hash": "C79AF96FE25CD79D3F70B622A6EF2F22",
   "fetched": "2026-10-07T16:10:57Z",
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    "file_name": "2825-battle_ravine.zip",
    "bytes": 5068183,
    "at": "2026-10-07T18:35:15Z",
    "sha1": "7d70b97aba613c3086ed0ce6ebb6dc2cf7d595f7"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2826,
   "title": "Big Hill 2",
   "thumb": "img/lg/4screenshot00-47.jpg",
   "author": "[MMT] Higuy, Mech map team",
   "date": "06/03/2007",
   "file_size": "6.9M",
   "rating": 6.0,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2826",
   "og_image": "https://halomaps.org/hce/img/lg/4screenshot00-47.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/4screenshot00-47.jpg",
    "img/lg/5screenshot00-51.jpg"
   ],
   "hash": "F80BEF77D1C0C480A412E9DFC455B25E",
   "fetched": "2026-10-07T16:10:57Z",
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    "file_name": "2826-bighill2.zip",
    "bytes": 6943306,
    "at": "2026-10-07T18:35:14Z",
    "sha1": "e0595b36171eb0c4fd76e1f755842e8a7f312b07"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2827,
   "title": "Big Hill 2 ai",
   "thumb": "img/lg/6screenshot00-47.jpg",
   "author": "[MMT] Higuy, Mech map team",
   "date": "06/03/2007",
   "file_size": "36.1M",
   "rating": 8.7,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2827",
   "og_image": "https://halomaps.org/hce/img/lg/6screenshot00-47.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "The Big Hill 2 map with AI",
   "images": [
    "img/lg/6screenshot00-47.jpg",
    "img/lg/7screenshot00-47.jpg"
   ],
   "hash": "0FE9EA313D6FAFF30642E19344F08FCC",
   "fetched": "2026-10-07T16:20:06Z",
   "download": {
    "ok": true,
    "file_name": "2827-bighill2a.i.zip",
    "bytes": 36055535,
    "at": "2026-10-07T19:01:44Z",
    "sha1": "42588b33a2827592e1c8bc7e0c1b0a103fb3ada1"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 2828,
   "title": "Big Hill 2 v2",
   "thumb": "img/lg/10screenshot00-33.jpg",
   "author": "[MMT] Higuy, Mech map team",
   "date": "06/03/2007",
   "file_size": "11.2M",
   "rating": 8.3,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2828",
   "og_image": "https://halomaps.org/hce/img/lg/10screenshot00-33.jpg",
   "category": "Halo CE Maps",
   "description": "Big Hill 2 map with different wepaons and vehicles",
   "images": [
    "img/lg/10screenshot00-33.jpg",
    "img/lg/9screenshot00-40.jpg"
   ],
   "hash": "C8E69AE2E5B5979201E10E384FAE2ED3",
   "fetched": "2026-10-07T16:10:56Z",
   "download": {
    "ok": true,
    "file_name": "2828-bighill2v2.zip",
    "bytes": 11159617,
    "at": "2026-10-07T18:35:17Z",
    "sha1": "5275549d0afa7e3adb8a8024fdb8716e49f6f107"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2829,
   "title": "Bloodgaigher",
   "thumb": "img/lg/11screenshot00-37.jpg",
   "author": "GAIGHER",
   "date": "06/03/2007",
   "file_size": "20.5M",
   "rating": 8.2,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2829",
   "og_image": "https://halomaps.org/hce/img/lg/11screenshot00-37.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/11screenshot00-37.jpg",
    "img/lg/12screenshot00-28.jpg"
   ],
   "hash": "A850422DE993BC89E3E473A9F30BBEF4",
   "fetched": "2026-10-07T16:10:56Z",
   "download": {
    "ok": true,
    "file_name": "2829-bloodgaigher.zip",
    "bytes": 20472903,
    "at": "2026-10-07T18:35:17Z",
    "sha1": "107a8cf840e5134d0058cde9b399be2bbacabd7c"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2830,
   "title": "Boogie",
   "thumb": "img/lg/15screenshot00-23.jpg",
   "author": "Teh Ganon",
   "date": "06/03/2007",
   "file_size": "10.4M",
   "rating": 7.1,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2830",
   "og_image": "https://halomaps.org/hce/img/lg/15screenshot00-23.jpg",
   "category": "Halo CE Maps",
   "description": "Sequel to the map Disco.",
   "notes": "About : This time around the map followed a CTF layout/design. I looked long and hard for a killer song too. So eventually i checked out Crystal Method's \"HighRoller\". I felt that it fit the map well enough to make the cut. Hope you enjoy playing the map as much as I had making it for the community.\n\nRecommendation : Map has a CTF layout so thats what i suggest it for. However as it plays out slayer does seep through the tactical design as a fun choice too. It plays best with 2-6 people.\n\nAcknowledgement: Crystal Method for the song, and various creators of the varios tags used.",
   "images": [
    "img/lg/15screenshot00-23.jpg",
    "img/lg/16screenshot00-19.jpg"
   ],
   "hash": "53D789AD637C6A69D0BFF2D913CEDC06",
   "fetched": "2026-10-07T16:10:56Z",
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    "file_name": "2830-boogie.zip",
    "bytes": 10371929,
    "at": "2026-10-07T18:35:12Z",
    "sha1": "0b9292530867a5d88efb22ef819d3c8a00407b95"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2831,
   "title": "Easy Halo Scripter V2",
   "thumb": "img/lg/EHSBlack-1.png",
   "author": "HaloGuru",
   "date": "06/03/2007",
   "file_size": "3.8M",
   "rating": 8.8,
   "sids": [
    8
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2831",
   "og_image": "https://halomaps.org/hce/img/lg/EHSBlack-1.png",
   "category": "Halo Utilities",
   "notes": "Well I’ve been working on this for quite a while now and contain a lot of scripts, there is probably around 250/300 scripts that can be made with EHS V2, Some of the good things that V2 can do are:\n\nScript up to 100 UI cameras\nScript up to 100 Cutscene Cameras\nSynchronise switches so that doors/lifts will sync in MP\nScript up to 20 Vehicles with a working script that me and killerkiwi worked on,\nScript 10 Teleporters in 1 script\nScript to make a Deathbox,(Thanks Tarzan)\nFind Words/Characters within the Script pad\nClan Search by hFT~Squishy\nMany more.....\n\nEHS V1 and EHS V2 Comparison:\n[img]http://i125.photobucket.com/albums/p79/woozie64/EHSComparison.png[/img]\n\nBeta pic but contains same feature/s:\nhttp://i125.photobucket.com/albums/p79/woozie64/Updated.png\n\nI am uploading it to halomaps, But I will upload to filefront so people can get it earlier before its uploaded here\n\nIf there are ANY Problems/Bugs/Typos, post them on my forums at http://www.halocehelp.co.nr I will upload an updated version.\n\nCredits\nVarious Scripts/Help with Scripts\nTarzan\nKillerKiwi\nKirby_422\nmatooba(map mine script)\n\nGraphics Design\n{TLS}Hunter\n\n[b]Extra Features\nhFT~Squishy\nI take no responsibly that may happen when you install this program",
   "images": [
    "img/lg/EHSBlack-1.png"
   ],
   "hash": "A09D218C9A2C754826425F957E93CA3F",
   "fetched": "2026-10-07T16:42:14Z",
   "download": {
    "ok": true,
    "file_name": "2831-Easy_Halo_Scripter_V2.zip",
    "bytes": 3830265,
    "at": "2026-10-07T20:16:31Z",
    "sha1": "47e03f0255b7cb13199cd8e87b4b90379ea27edc"
   },
   "category_names": [
    "Halo Utilities"
   ]
  },
  {
   "fid": 2832,
   "title": "IB School",
   "thumb": "img/lg/0screenshot00-75.jpg",
   "author": "«IB»§ö©öM",
   "date": "06/03/2007",
   "file_size": "25.1M",
   "rating": 5.0,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2832",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-75.jpg",
   "category": "Modified Multiplayer Maps",
   "images": [
    "img/lg/0screenshot00-75.jpg",
    "img/lg/1screenshot00-70.jpg"
   ],
   "hash": "C103E22DE3D26FFA159D7A94BE901043",
   "fetched": "2026-10-07T16:27:33Z",
   "download": {
    "ok": true,
    "file_name": "2832--IB-school.zip",
    "bytes": 25052810,
    "at": "2026-10-07T19:29:45Z",
    "sha1": "bde2a7c2a4a84f5953168bb365f18477316a6362"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 2833,
   "title": "IB Zanzibar",
   "thumb": "img/lg/2screenshot00-63.jpg",
   "author": "«IB»§ö©öM",
   "date": "06/03/2007",
   "file_size": "53.5M",
   "rating": 7.0,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2833",
   "og_image": "https://halomaps.org/hce/img/lg/2screenshot00-63.jpg",
   "category": "Modified Multiplayer Maps",
   "images": [
    "img/lg/2screenshot00-63.jpg",
    "img/lg/3screenshot00-61.jpg"
   ],
   "hash": "163EACC3C0CA53850BC70FD05FBFA05E",
   "fetched": "2026-10-07T16:27:32Z",
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    "file_name": "2833--IB-Zanzibar.zip",
    "bytes": 53512959,
    "at": "2026-10-07T19:29:44Z",
    "sha1": "19bdcca3660688c5f3062a2d3f775bcc65dcf014"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 2834,
   "title": "Chaos School",
   "thumb": "img/lg/4screenshot00-48.jpg",
   "author": "«IB»§ö©öM",
   "date": "06/03/2007",
   "file_size": "22.7M",
   "rating": 8.6,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2834",
   "og_image": "https://halomaps.org/hce/img/lg/4screenshot00-48.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "MOdified weapons",
   "images": [
    "img/lg/4screenshot00-48.jpg",
    "img/lg/7screenshot00-48.jpg"
   ],
   "hash": "0BC421E8C5CCE8754DC101402C1CC99D",
   "fetched": "2026-10-07T16:27:32Z",
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    "file_name": "2834-Chaos_School.zip",
    "bytes": 22732026,
    "at": "2026-10-07T19:29:43Z",
    "sha1": "e9ce7bab01f5b4cee0c1e36860ec52b4fb0b1306"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 2835,
   "title": "Circumference",
   "thumb": "img/lg/8screenshot00-36.jpg",
   "author": "SiMuLaCrUm and T7 Map team",
   "date": "06/03/2007",
   "file_size": "7.1M",
   "rating": 8.4,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2835",
   "og_image": "https://halomaps.org/hce/img/lg/8screenshot00-36.jpg",
   "category": "Halo CE Maps",
   "description": "Circular sewage structure deep beneath the surface of Halo.",
   "images": [
    "img/lg/8screenshot00-36.jpg",
    "img/lg/9screenshot00-41.jpg"
   ],
   "hash": "2F5944755BD9DE5EB516E90611A7EC3A",
   "fetched": "2026-10-07T16:10:55Z",
   "download": {
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    "file_name": "2835-circumference.zip",
    "bytes": 7146429,
    "at": "2026-10-07T18:35:11Z",
    "sha1": "cff150444d4fe8c8a5658b18878ea0b5e46d46fe"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2836,
   "title": "Cityscape Adrenaline",
   "thumb": "img/lg/0screenshot00-76.jpg",
   "author": "NerveBooger",
   "date": "06/03/2007",
   "file_size": "26.6M",
   "rating": 9.0,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2836",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-76.jpg",
   "category": "Modified Multiplayer Maps",
   "notes": "Information: Remade all games, replaced all equipment. All content belongs to the unknown original authors. Rockethogs, Gauss Hogs, Brute Ghosts and Civilian Hogs now spawn in race. While this makes for an excellent race - It is also an excellent Slayer and CTF map. Recommend 15 laps for 12-16 player race.\n\nThis uniquely designed, large sized city map - no doubt the authors are also authors of New Mombassa or vice versa. All of the game types had errors - which I fixed. It now supports all game types. The biped was also updated. All classic weapons.\n\nAll vehicles speed was increased due to the size of the map and adjusted physics to make it un-noticeable (thanks to Hamar Skald).\n\nVehicles:\n\nGauss Hog\nRocket Hog\nCivilian Hog (custom underlights and Lacucaracha horn by me)\nJet Pack\nBanshee\nCovenant Gun Tower\nBrute Ghost\nScorpion (Fast - and Very Mean - you could kill yourself)\nPelican",
   "images": [
    "img/lg/0screenshot00-76.jpg",
    "img/lg/1screenshot00-71.jpg"
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   "hash": "5DD9988D035914FBF0D31C5669D64228",
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    "sha1": "74bea087f41d127ef3fcd71d347ccfdcbc821109"
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   "category_names": [
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   ]
  },
  {
   "fid": 2837,
   "title": "Flight Top",
   "thumb": "img/lg/2screenshot00-64.jpg",
   "author": "Prophet94",
   "date": "06/03/2007",
   "file_size": "8.6M",
   "rating": 7.1,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2837",
   "og_image": "https://halomaps.org/hce/img/lg/2screenshot00-64.jpg",
   "category": "Halo CE Maps",
   "notes": "eapons: M6D Pistol, MA5B Assault Rifle, M 19 SSM Rocket Launcher, Needler, Fuel Rod Gun\nand a secret weapon.\n\nVehicles: M 12 Warthog LRV, M 12A 1 Warthog LAAV, Ghost, and Banshee",
   "images": [
    "img/lg/2screenshot00-64.jpg",
    "img/lg/3screenshot00-62.jpg"
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   "hash": "ECCDF53AD234EF717D631714CAE55CE2",
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    "file_name": "2837-flight_top.zip",
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    "sha1": "e4daf58cba1af4500a671ee5ec62233c5e0de0e5"
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   "category_names": [
    "Halo CE Maps"
   ]
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  {
   "fid": 2838,
   "title": "Gilligans Island beta",
   "thumb": "img/lg/4screenshot00-49.jpg",
   "author": "Commander. Neo",
   "date": "06/03/2007",
   "file_size": "8.7M",
   "rating": 4.9,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2838",
   "og_image": "https://halomaps.org/hce/img/lg/4screenshot00-49.jpg",
   "category": "Halo CE Maps",
   "notes": "Supports Slayer and team slayer, and CTF.",
   "images": [
    "img/lg/4screenshot00-49.jpg",
    "img/lg/5screenshot00-52.jpg"
   ],
   "hash": "1EFD40ACC0FA1567EB6B3EB23CA5262F",
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    "file_name": "2838-gilligans_island_beta.zip",
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    "at": "2026-10-07T18:35:09Z",
    "sha1": "0f75ce88c76ca68ba73c14be00ff40db553dbe5e"
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   "category_names": [
    "Halo CE Maps"
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  },
  {
   "fid": 2839,
   "title": "Halo Wars",
   "thumb": "img/lg/6screenshot00-48.jpg",
   "author": "Luigi1928",
   "date": "06/03/2007",
   "file_size": "30.4M",
   "rating": 6.5,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2839",
   "og_image": "https://halomaps.org/hce/img/lg/6screenshot00-48.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Blood Gulch varient",
   "images": [
    "img/lg/6screenshot00-48.jpg",
    "img/lg/7screenshot00-49.jpg"
   ],
   "hash": "14D46145140C9A9E4F79E600D91D51BD",
   "fetched": "2026-10-07T16:27:31Z",
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    "file_name": "2839-Halo_Wars.zip",
    "bytes": 30364827,
    "at": "2026-10-07T19:29:41Z",
    "sha1": "5d4e0f2dad4c1da023e48e2c0e2ab4a7dce2d9fe"
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   "category_names": [
    "Modified Multiplayer Maps"
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  },
  {
   "fid": 2840,
   "title": "Icy Death 1.4.2",
   "thumb": "img/lg/8screenshot00-38.jpg",
   "author": "?",
   "date": "06/03/2007",
   "file_size": "11.0M",
   "rating": 8.4,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2840",
   "og_image": "https://halomaps.org/hce/img/lg/8screenshot00-38.jpg",
   "category": "Halo CE Maps",
   "notes": "This is my first map and it took me a while to make so if you think its crappy...well it is should support all gametypes and it should run nice and smooth..there are also a few secrets that i put in and if you want to know...find them yourselves!\n\nthanks for D/ling and enjoy ^_^\n\nthanks to:\nme- for actually stop being lazy and finish the map\n=DG=Selentic- for all of his help distracting me and other help\n=DG=Nugga17- for so much he helped me with\n«DG»Delta49 - for helping with a few last minute things\nBungie and microsoft for making the game and being a pain in the @$$ with all of t5hier lovely programs >_>\nkilla - for his MC unarmed weapon thingy\nCtrlAltDestroy- for his backpack mod\nGeometricGeek - for his tut that i used the most\nOctanus - for the H2 Elongation crates\nArteen - for his teleporter shields\nAnd everyone that i didnt include for thier tuts and help on the halomap forums",
   "images": [
    "img/lg/8screenshot00-38.jpg",
    "img/lg/9screenshot00-42.jpg"
   ],
   "hash": "19937D1765EAAED42BD2E4F4E7859309",
   "fetched": "2026-10-07T16:10:54Z",
   "download": {
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    "file_name": "2840-icydeath1.4.2.zip",
    "bytes": 10954436,
    "at": "2026-10-07T18:35:12Z",
    "sha1": "177043865f25044c1fa5c82fd843af6246850c7a"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2841,
   "title": "Nightglow",
   "thumb": "img/lg/0screenshot00-78.jpg",
   "author": "Hack",
   "date": "06/03/2007",
   "file_size": "8.2M",
   "rating": 8.8,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2841",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-78.jpg",
   "category": "Halo CE Maps",
   "notes": "Located in a deep canyon near a volcano, a warm breeze and the smell of fire and smoke in the air, you find yourself in a battle. Who will win??\n\nLighting effects made by me, Red and Blue tiki torches made by me. Thanks to NerveBooger for the original structure of them.\n\nSupports all Game types, although it was constructed for Race.",
   "images": [
    "img/lg/0screenshot00-78.jpg",
    "img/lg/1screenshot00-73.jpg"
   ],
   "hash": "986930F0B6921A725A648F6EC1FDE6D8",
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    "file_name": "2841-nightglow.zip",
    "bytes": 8171960,
    "at": "2026-10-07T18:35:09Z",
    "sha1": "f47ab6d6dece5aec5777151359596a7e8862bbea"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2842,
   "title": "Noobtacular",
   "thumb": "img/lg/2screenshot00-65.jpg",
   "author": "»§Ç«Jay2645",
   "date": "06/03/2007",
   "file_size": "7.5M",
   "rating": 8.9,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2842",
   "og_image": "https://halomaps.org/hce/img/lg/2screenshot00-65.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Blood Gulch varient with Nukes",
   "images": [
    "img/lg/2screenshot00-65.jpg"
   ],
   "hash": "BBAE4BFA85EA6388E43217DFCB52697A",
   "fetched": "2026-10-07T16:27:31Z",
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    "file_name": "2842-Noobtacular.zip",
    "bytes": 7472424,
    "at": "2026-10-07T19:29:37Z",
    "sha1": "a0237f342c7ee64210a94ee39448ac6a39c9ef19"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 2843,
   "title": "Open Seas beta",
   "thumb": "img/lg/3screenshot00-63.jpg",
   "author": "[MMT]Selentic Aka =DG=Selentic",
   "date": "06/03/2007",
   "file_size": "14.1M",
   "rating": 7.8,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2843",
   "og_image": "https://halomaps.org/hce/img/lg/3screenshot00-63.jpg",
   "category": "Halo CE Maps",
   "notes": "Description : This map is a basic airfield and ground combat map with all gametypes functioning properly except race. In race few vehicles spawn and can make the game difficult\n\nAbout : This map features two aircraft carriers, two island bases, and a complex and landing pad in the middle. It also features my first attempt to make a weapon from scratch (I suceeded yay!), along with that I have modified some of the regular weapons that come with the HEK. The complex is armed to be easily defendable from air attacks. It is fitted with two turrets on the roof, and acess to heavy weapons.\n\nRecommendation : This map is fairly big, but it doesnt really feel that way with fast vehicles and teleports from the carriers to the ground front. This map would be best played with atleast 10 people.\n\nAcknowledgement: Ahh there were so many people who helped me make this map.\nI suppose Ill start with the beta testers\n=DG=Mikey\n=DG=Jin\n=DG=Kig-Yar\n=DG=Phantom\nPathfinder\nHaloGuru\n=Doh=Oliver\n=Doh=Foxy\n=DG=Delta49\n=FB=Flamer\n=AC=sk8r\n=Doh=Avian\nGirlyGuns\nInfernoChar\nSteva\nz/+'_'/z - Sarah\n=DG=Soccer\nKaleb\n=DG=Nugga\n\nI think thats all of them but I more often than not miss one or two\n\nThe BLaster is by Biocroc\nThe Hogs were ripped from coldsnap\nThe sky is from hypothermia\nI havent the slightest clue where the turrets came from\nLongswords are from coldsnap\nHUD is from Hugeass but modified slightly by me\nThe Smach is from Hypothermia\nLodgepoles by DocOctavius\nJets from Coldsnap\nBiped from Hugeass\n\nBeam pistol and camo rifle were made by me :D\n\nI would like to thank =M4L=Rambo for answering several questions about mapping\nThe same to =DG=Nugga",
   "images": [
    "img/lg/3screenshot00-63.jpg",
    "img/lg/4screenshot00-50.jpg"
   ],
   "hash": "94FD6185A73E9F7336AFA54D95638BAB",
   "fetched": "2026-10-07T16:10:54Z",
   "download": {
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    "file_name": "2843-openseasbeta.zip",
    "bytes": 14111341,
    "at": "2026-10-07T18:35:07Z",
    "sha1": "6696c97f6d9b196c4dffcb6855a06dd29ed77f53"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2844,
   "title": "Shadow's Gulch",
   "thumb": "img/lg/5screenshot00-53.jpg",
   "author": "qwwq",
   "date": "06/03/2007",
   "file_size": "11.1M",
   "rating": 7.8,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2844",
   "og_image": "https://halomaps.org/hce/img/lg/5screenshot00-53.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Blood Gulch varient play as Sonic",
   "notes": "About : This map is a hack of blood gulch, everyone's favorite box canyon. You play as Shadow the hedgehog, you have shield grenades, you can carry up to 6 grenades at a time instead of 4, and the tanks and ghosts are replaced with other vehicles. I also replaced the assault rifles with smgs because assault rifles suck.\n\nRecommendation : I recommend slayer or CTF. (lol put a shield grenade on the flag so they cant steal it.)\n\nAcknowledgement: Kirby_422 - shield grenades\nqwwq - Custom skins. (Shadow, Rock Walls, and Grass)\nsonicxtreme - Sonic style tank.\nM4573R51337 - Halo 2 Ghost",
   "images": [
    "img/lg/5screenshot00-53.jpg",
    "img/lg/6screenshot00-49.jpg"
   ],
   "hash": "94F7F3B95E1F37CFF652A396D0B520B9",
   "fetched": "2026-10-07T16:27:31Z",
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    "file_name": "2844-Shadow's_Gulch.zip",
    "bytes": 11149768,
    "at": "2026-10-07T19:29:37Z",
    "sha1": "03290484b1c78a8b3e0bf59a23cf7e519822a71a"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 2845,
   "title": "Snowtorn cove v2",
   "thumb": "img/lg/1screenshot00-74.jpg",
   "author": "«IB»§ö©öM",
   "date": "06/03/2007",
   "file_size": "26.9M",
   "rating": 7.2,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2845",
   "og_image": "https://halomaps.org/hce/img/lg/1screenshot00-74.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Snow Torn Cove varient",
   "images": [
    "img/lg/1screenshot00-74.jpg",
    "img/lg/0screenshot00-77.jpg"
   ],
   "hash": "DA070BD248EDE15BF347A37D2B96C87E",
   "fetched": "2026-10-07T16:27:30Z",
   "download": {
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    "file_name": "2845-snowtorn_cove_v2.zip",
    "bytes": 26857302,
    "at": "2026-10-07T19:29:37Z",
    "sha1": "21a6587f8e2b6059d7560eb9785f921791f78933"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 2846,
   "title": "Spider Canyon.zip",
   "thumb": "img/lg/2screenshot00-67.jpg",
   "author": "?",
   "date": "06/03/2007",
   "file_size": "6.2M",
   "rating": 7.9,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2846",
   "og_image": "https://halomaps.org/hce/img/lg/2screenshot00-67.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/2screenshot00-67.jpg",
    "img/lg/4screenshot00-52.jpg"
   ],
   "hash": "FFB37D9B21D1003A7098BC5E017A588B",
   "fetched": "2026-10-07T16:10:53Z",
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    "file_name": "2846-spider_canyon.zip",
    "bytes": 6187999,
    "at": "2026-10-07T18:35:05Z",
    "sha1": "8f4021758ad526f9af4ec88c29a4ae84174f1d50"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2847,
   "title": "The System",
   "thumb": "img/lg/5screenshot00-54.jpg",
   "author": "Team Taco",
   "date": "06/03/2007",
   "file_size": "6.0M",
   "rating": 8.1,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2847",
   "og_image": "https://halomaps.org/hce/img/lg/5screenshot00-54.jpg",
   "category": "Halo CE Maps",
   "notes": "I made this level real because I needed a map to play against other people on my network for champioship; they said it was a really \"fast\" and fun level (You will find out what \"fast\" means when you play it against other people).",
   "images": [
    "img/lg/5screenshot00-54.jpg",
    "img/lg/6screenshot00-50.jpg"
   ],
   "hash": "424B3B6950A1BEA5F004B59389E85B58",
   "fetched": "2026-10-07T16:10:53Z",
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    "file_name": "2847-The_System.zip",
    "bytes": 5962878,
    "at": "2026-10-07T18:35:07Z",
    "sha1": "3e82a5dee61f3716a149975ed3940f469ddd988f"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2848,
   "title": "Assault on Gephy",
   "thumb": "img/lg/0screenshot00-79.jpg",
   "author": "=AC=Budders",
   "date": "06/10/2007",
   "file_size": "14.0M",
   "rating": 7.9,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2848",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-79.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "a Gephyrophobia variant",
   "notes": "NOTES: This map was created by =AC= Budders for both the =AC= and TUI Clan. This map includes many new things, including maximum amount of vehicles\n(12 different types) and 19 different weapons.\n\nThe mods are as follows (I may not remember them all):\n\nVehicles: Gauss Hog (Ripped from Hugeass, thanks to Tiamat)\nY-Ghost (Halo Guru)\nMongoose (baturkin17)\nWasp (Mothergoat)\nBanshee\nMP Warthog and Rocket Hog\nHvy Scorp (ledhedgn)\nSpectre (Ripped from Gangland, thanks to (DA)Ender\nGoose (Offspring)\nGhost\n\nNew Weapons (old ones are the same): H2 Beam Rifle (Ripped from Extinction, thanks to (DA)Ender\nUzi (PyThOn)\nPlasma Assault Rifle (donut)\nC4 (Tiamat)\n\nTesters:\n\n=DG=Selentic\n=AC=J4k3R\n-AC-Phoenix\nTIA-Abdul\nnode357\nVern125\nmusicman888\n[TRC]ceMm\nMyself\n\nKnown Bugs:\n\n-Sometimes there are some randomly spawning warthogs/tanks in the map, i don't know why but will try to fix it for a second release of this map if it is\npopular enough.\n\n-Extra added weapons (all the ones in the armory) stay for only about 30 seconds, then disappear. They take quite a while to respawn after that.",
   "images": [
    "img/lg/0screenshot00-79.jpg",
    "img/lg/1screenshot00-72.jpg"
   ],
   "hash": "D57C5E8565F893AFE2F4B5828EE34346",
   "fetched": "2026-10-07T16:27:30Z",
   "download": {
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    "file_name": "2848-Assault_on_Gephy.zip",
    "bytes": 14031989,
    "at": "2026-10-07T19:29:34Z",
    "sha1": "1777012466b8d6660c7db064c1e299f6c903553d"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 2849,
   "title": "Death Island Race",
   "thumb": "img/lg/0screenshot00-80.jpg",
   "author": "BFM_SirTaco",
   "date": "06/10/2007",
   "file_size": "8.1M",
   "rating": 7.9,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2849",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-80.jpg",
   "category": "Modified Multiplayer Maps",
   "notes": "New Race route that isnt just driving around the map in a circle, you actually go up on top and even jump off the bases\n\nSome easter eggs placed in strategic locations (you have to have music on)\n\nNew scenery to make it look like an island (trees) and sky so it doesnt give you a headache looking into the sun",
   "images": [
    "img/lg/0screenshot00-80.jpg",
    "img/lg/1screenshot00-75.jpg"
   ],
   "hash": "5B94246E16BED704D5B32EEC2A54B916",
   "fetched": "2026-10-07T16:27:29Z",
   "download": {
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    "file_name": "2849-DeathIsland_Race.zip",
    "bytes": 8104011,
    "at": "2026-10-07T19:29:34Z",
    "sha1": "f32b71d513a66df41659b13b1f062b648601dc6b"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 2850,
   "title": "Double Gulch",
   "thumb": "img/lg/3screenshot00-65.jpg",
   "author": "«ss»Maniac",
   "date": "06/10/2007",
   "file_size": "8.2M",
   "rating": 8.4,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2850",
   "og_image": "https://halomaps.org/hce/img/lg/3screenshot00-65.jpg",
   "category": "Halo CE Maps",
   "notes": "This is just a beta of my new map its all working right now for slayer and ctf. 2 Bloodgulches connected by small tunnels great for ctf.\n\nstarting weapons:\narrault rifle\npistol\nneedler\nfrag nades and flashbang nades\n\nweapon pickups\nshotguns\nrocket launchers\nfuel rod guns\nsniper rifles\nnades\n\nVehicles\nbanshees\nrocket warthogs\nghosts\nscorpions\nwarthogs",
   "images": [
    "img/lg/3screenshot00-65.jpg",
    "img/lg/2screenshot00-66.jpg"
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    "sha1": "4785ec42eebdb5c441ea531aab4cfe1ab6692601"
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   "category_names": [
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  {
   "fid": 2851,
   "title": "Fiddle",
   "thumb": "img/lg/4screenshot00-51.jpg",
   "author": "Exodus",
   "date": "06/10/2007",
   "file_size": "8.7M",
   "rating": 6.2,
   "sids": [
    10
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2851",
   "og_image": "https://halomaps.org/hce/img/lg/4screenshot00-51.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/4screenshot00-51.jpg",
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    "sha1": "fefc3e91100c7b6140ee5a6c1d9d1aefcdde674b"
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   "category_names": [
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   "fid": 2852,
   "title": "Forerunner Dwelling",
   "thumb": "img/lg/6screenshot00-51.jpg",
   "author": "Cheezmasta",
   "date": "06/10/2007",
   "file_size": "5.3M",
   "rating": 8.4,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2852",
   "og_image": "https://halomaps.org/hce/img/lg/6screenshot00-51.jpg",
   "category": "Halo CE Maps",
   "notes": "So basically, it's a space house for Forerunners, it's pretty small, one floor, no bedroom, no bathroom, and its all mirrored. This map supports all gametypes, and is good for fast team games.\n\nThe mirrors can be useful in the level, you can see people through corners (upside down though), you can see camouflaged people's reflections, and it's very pretty",
   "images": [
    "img/lg/6screenshot00-51.jpg",
    "img/lg/7screenshot00-50.jpg"
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   "hash": "CA03A949AAF2A0CE2C6F9F14C2B1F315",
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    "sha1": "3736d1aa3a7682821c7954a9d06dd75c7a56d823"
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   "category_names": [
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  {
   "fid": 2853,
   "title": "Hyrule mod",
   "thumb": "img/lg/8screenshot00-39.jpg",
   "author": "L283023",
   "date": "06/10/2007",
   "file_size": "15.1M",
   "rating": 9.1,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2853",
   "og_image": "https://halomaps.org/hce/img/lg/8screenshot00-39.jpg",
   "category": "Modified Multiplayer Maps",
   "notes": "A mod of Hyrulefield. Many things have been changed...\n\n1) New Vehicles: Jet, tachikoma, Giant Tails, Helicopter\n2) New Weapons: Gravity rifle, Koto, Energy Sword, C4, & more.\n3) New Strings",
   "images": [
    "img/lg/8screenshot00-39.jpg",
    "img/lg/10screenshot00-34.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/BB61B794-C65E-460A-A067A521096B9CF2.JPG",
     "caption": ""
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   "fetched": "2026-10-07T16:27:29Z",
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    "file_name": "2853-hyrulemod.zip",
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    "sha1": "7458b4e7b120ec5d6f20e77ae6fab2e79a8c1c6c"
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   "category_names": [
    "Modified Multiplayer Maps"
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  },
  {
   "fid": 2854,
   "title": "Ice Combat",
   "thumb": "img/lg/11screenshot00-36.jpg",
   "author": "=AC=Budders",
   "date": "06/10/2007",
   "file_size": "13.2M",
   "rating": 8.6,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2854",
   "og_image": "https://halomaps.org/hce/img/lg/11screenshot00-36.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Icefields varient",
   "notes": "New Vehicles: Gauss Hog (Ripped from Hugeass, thanks to Tiamat)\nMongoose (baturkin17)\nWasp (Mothergoat)\nWraith (www.halomaps.org, unknown author)\nGoose (Offspring)\n\nDouble Speed powerups\nDoors to bases\nAlarms in bases\nBarricades for cover\nBroken beams overhead\nDrills drilling into the walls in middle of map.\n\nKnown Bugs:\n\n-Sometimes some of the new vehicles spawn upsidedown.",
   "images": [
    "img/lg/11screenshot00-36.jpg",
    "img/lg/12screenshot00-30.jpg"
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   "hash": "D131A8DDB282EF145A0CA0833E732099",
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    "file_name": "2854-Ice_Combat.zip",
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   "category_names": [
    "Modified Multiplayer Maps"
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  },
  {
   "fid": 2855,
   "title": "Killer Cove",
   "thumb": "img/lg/13screenshot00-28.jpg",
   "author": "MI6~jake",
   "date": "06/10/2007",
   "file_size": "5.9M",
   "rating": 6.8,
   "sids": [
    10
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2855",
   "og_image": "https://halomaps.org/hce/img/lg/13screenshot00-28.jpg",
   "category": "Halo CE Maps",
   "notes": "this map supports all gametypes and is best played with over eight people",
   "images": [
    "img/lg/13screenshot00-28.jpg",
    "img/lg/14screenshot00-26.jpg"
   ],
   "hash": "DE40FEE91AE4FABF604AC227358633AA",
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    "at": "2026-10-07T18:35:03Z",
    "sha1": "6e0eebd2f88c6155e28da1a5e222d980ba3a53a7"
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   "category_names": [
    "Halo CE Maps"
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  {
   "fid": 2856,
   "title": "Knot",
   "thumb": "img/lg/15screenshot00-24.jpg",
   "author": "Exodus",
   "date": "06/10/2007",
   "file_size": "7.5M",
   "rating": 7.1,
   "sids": [
    10
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2856",
   "og_image": "https://halomaps.org/hce/img/lg/15screenshot00-24.jpg",
   "category": "Halo CE Maps",
   "description": "A large Torus Knot which is completely covered with ladder physics. Works on all game types.",
   "images": [
    "img/lg/15screenshot00-24.jpg",
    "img/lg/16screenshot00-20.jpg"
   ],
   "hash": "FBCF8FBAEE28A155961D066D03BE2F35",
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    "at": "2026-10-07T18:35:02Z",
    "sha1": "1f5f426c1e7165e78c359e0f41be7c181b6f9add"
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   "category_names": [
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  {
   "fid": 2857,
   "title": "Lava Lamp",
   "thumb": "img/lg/18screenshot00-15.jpg",
   "author": "SiMulaCrUm",
   "date": "06/10/2007",
   "file_size": "8.0M",
   "rating": 8.2,
   "sids": [
    10
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2857",
   "og_image": "https://halomaps.org/hce/img/lg/18screenshot00-15.jpg",
   "category": "Halo CE Maps",
   "description": "Forerunner geothermal pumping station somewhere beneath the surface of Halo.",
   "images": [
    "img/lg/18screenshot00-15.jpg",
    "img/lg/17screenshot00-19.jpg"
   ],
   "hash": "BA421A6C49D4901E5B0BEC4C1B46B4D0",
   "fetched": "2026-10-07T16:10:51Z",
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    "file_name": "2857-lavalamp.zip",
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    "at": "2026-10-07T18:35:01Z",
    "sha1": "5a5c43c357acf991e022b5e49bd1171d09414364"
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   "category_names": [
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  {
   "fid": 2858,
   "title": "Prescenium",
   "thumb": "img/lg/19screenshot00-14.jpg",
   "author": "[MMT]SPARTAN04",
   "date": "06/10/2007",
   "file_size": "31.3M",
   "rating": 8.3,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2858",
   "og_image": "https://halomaps.org/hce/img/lg/19screenshot00-14.jpg",
   "category": "Halo CE Maps",
   "notes": "Description : A fairly large map, not nearly as big as coldsnap\nor hugeass if your wondering, with rock bridges and tunnels\nacross the map. There is also a rock arch across the middle.\n\nRecommendation : This map supports all types of gameplay(slayer, CTF, etc.).\nIt is best played with 8-16 players.\n\nAcknowledgement: I would like do thank =DG=Selentic and [MMT]Mechwarrior001 for testing.",
   "images": [
    "img/lg/19screenshot00-14.jpg",
    "img/lg/20screenshot00-14.jpg"
   ],
   "hash": "11CD879BAB19C17C809BC39BE8100AEB",
   "fetched": "2026-10-07T16:10:50Z",
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    "file_name": "2858-prescenium.zip",
    "bytes": 31291317,
    "at": "2026-10-07T18:35:00Z",
    "sha1": "72c675bd0c06a188cb4b9e3d716c0b57cc91aa2c"
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   "category_names": [
    "Halo CE Maps"
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  {
   "fid": 2859,
   "title": "Rainbow Road v2",
   "thumb": "img/lg/21screenshot00-14.jpg",
   "author": "qwwq",
   "date": "06/10/2007",
   "file_size": "13.7M",
   "rating": 8.9,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2859",
   "og_image": "https://halomaps.org/hce/img/lg/21screenshot00-14.jpg",
   "category": "Modified Multiplayer Maps",
   "notes": "Description : This is a hack of the rainbow road map by §partan 8. The hack adrreses the graphics, the music, and the nuck launcher. when you got the nuke launcher and zoomed, you would get an exception data error.",
   "images": [
    "img/lg/21screenshot00-14.jpg",
    "img/lg/22screenshot00-10.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/1075093D-BA0C-404A-B403D65E717E250A.JPG",
     "caption": "Me with Faming bowser (nuke launcher fire) in the background"
    }
   ],
   "hash": "7091989DE054A7183DDF4ED51245154F",
   "fetched": "2026-10-07T16:27:28Z",
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    "file_name": "2859-rainbow-road-v2.zip",
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    "at": "2026-10-07T19:29:31Z",
    "sha1": "f7e412e53c8cf8f9f5d0260db67192643822719b"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
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  {
   "fid": 2860,
   "title": "River",
   "thumb": "img/lg/23screenshot00-9.jpg",
   "author": "{DHG}Vista",
   "date": "06/10/2007",
   "file_size": "9.4M",
   "rating": 8.8,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2860",
   "og_image": "https://halomaps.org/hce/img/lg/23screenshot00-9.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/23screenshot00-9.jpg",
    "img/lg/24screenshot00-10.jpg"
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   "hash": "6D7E1FC458CD5F38C48E2B29F4563BF7",
   "fetched": "2026-10-07T16:10:50Z",
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    "file_name": "2860-river.zip",
    "bytes": 9418541,
    "at": "2026-10-07T18:34:59Z",
    "sha1": "f1bf3c48d4d6e1e2a00c363bddbbce6c47887487"
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   "category_names": [
    "Halo CE Maps"
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  {
   "fid": 2861,
   "title": "Training Grounds",
   "thumb": "img/lg/25screenshot00-7.jpg",
   "author": "Arbiter100",
   "date": "06/10/2007",
   "file_size": "17.8M",
   "rating": 8.3,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2861",
   "og_image": "https://halomaps.org/hce/img/lg/25screenshot00-7.jpg",
   "category": "Halo CE Maps",
   "description": "This was a remote inside base in Halo where they trained thier Super Elites",
   "notes": "---------------\nGametypes:\nCTF\nSlayer\nTeam Slayer\nOddball\nTeam Oddball\n\n---------------\nHeres the credits for the people that made the scenery tags\n\nCredits:\nOctanus - Halo 2 Elongation Crate Tags v.1\nArteen - Teleporter Tags\nThe Halo 2 CE Team - Red and Blue Flashing Flag Bases, and Fusion core\nTheGhost - TheGhost's Turrets Tags\nCtrlAltDestroy / [ZMT] L33T - Backpack Weapons Tags v0100\nluquis - Teleporter Frame\nhitmanbob - H2scenery\nLlamaMaster - Ladder\nFireDragon04 - Modeling Tutorial video Part1 - it helped me make the map, thx\n\n---------------\nBeta Testers:\n§hàÐòwÇlòùÐ\n=MX=_Sarge\n=MX=_Elite128\n=MX=_Death\n{Sc1}Ghost\nwastedbullet\n=MX=_ÝÔÐÅ",
   "images": [
    "img/lg/25screenshot00-7.jpg",
    "img/lg/26screenshot00-7.jpg"
   ],
   "hash": "6FE4D7C18BB15C3ADBE92C6F8CAEA0C2",
   "fetched": "2026-10-07T16:10:50Z",
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    "file_name": "2861-training_grounds.zip",
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    "at": "2026-10-07T18:35:00Z",
    "sha1": "d3318c89a616af34f890a621b457a17fff23cc20"
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   "category_names": [
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   ]
  },
  {
   "fid": 2862,
   "title": "Backstab",
   "thumb": "img/lg/0screenshot00-81.jpg",
   "author": "karia007",
   "date": "06/13/2007",
   "file_size": "14.1M",
   "rating": 8.3,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2862",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-81.jpg",
   "category": "Halo CE Maps",
   "notes": "his level was based off of the game Battle field 2. This level has two\nbases, on being on a higher hill, the other being below. In the middle of\nthe level is a small area with building, used for cover or sniping.\nThere also have been many vehicles added.\n\nVehicles\n\nJet\nBlack Scorpion\nAnti Aircraft Turret\nGoose\nwarthog\n\nand also for the weapons\n\nM16\nM14\nM60\nScout\nRocket Launcher\nRpg\nC4\nAk47\n\nand a few more.\n\nThis map supports Ctf and all slayer.",
   "images": [
    "img/lg/0screenshot00-81.jpg",
    "img/lg/1screenshot00-76.jpg"
   ],
   "hash": "469287AEC6451C29B9C5734400F820C4",
   "fetched": "2026-10-07T16:10:49Z",
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    "file_name": "2862-backstab.zip",
    "bytes": 14101808,
    "at": "2026-10-07T18:34:57Z",
    "sha1": "e77733416ffec29ec4b374eeba73e5580ad0d4f4"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2863,
   "title": "Battlefront",
   "thumb": "img/lg/2screenshot00-68.jpg",
   "author": "Jerry L.",
   "date": "06/13/2007",
   "file_size": "5.5M",
   "rating": 7.4,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2863",
   "og_image": "https://halomaps.org/hce/img/lg/2screenshot00-68.jpg",
   "category": "Halo CE Maps",
   "notes": "About: This map is a map with shields on both sides replacing a base. It has shields on strategic locations, and weapons in a safe part of each base for equal distribution of weapons. Red team is covenant team, with 4ghosts, 4 banshees, and all covenant warfare, while blue team is human team with 2 scorpions, 4 warthogs, and mostly all human warfare. There is a small section of forest in between bases for guerrilla wars and protection from snipers.\n\nRecommendation: This map was designed for slayer and capture the flag and is best if played with 6-16 players. Any other game type may cause unexpected crash.\n\nAcknowledgement: I would like to thank {WK}HGuru for his map making tutorial. It really got me through.\n\nI hope you guys enjoy it, it is my first map, and I tried to make it as cool as I could without the use of downloaded tags.",
   "images": [
    "img/lg/2screenshot00-68.jpg",
    "img/lg/3screenshot00-64.jpg"
   ],
   "hash": "C7DA0A65A7B7B94144C7C770A2A03528",
   "fetched": "2026-10-07T16:10:49Z",
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    "file_name": "2863-battlefront.zip",
    "bytes": 5460907,
    "at": "2026-10-07T18:34:56Z",
    "sha1": "4826aceb949def829f7050644ae6f5b2583f490e"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2864,
   "title": "Covenant War v1.0",
   "thumb": "img/lg/4screenshot00-53.jpg",
   "author": "nimverus",
   "date": "06/13/2007",
   "file_size": "21.9M",
   "rating": 8.9,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2864",
   "og_image": "https://halomaps.org/hce/img/lg/4screenshot00-53.jpg",
   "category": "Modified Multiplayer Maps",
   "notes": "THIS MAP IS FOR TEAM SLAYER AND SLAYER ONLY!!!!\n\nVehicles:\n4 longswords\n3 serphs\n2 pelicans",
   "images": [
    "img/lg/4screenshot00-53.jpg",
    "img/lg/5screenshot00-56.jpg"
   ],
   "hash": "14E0CFDCBD269E9E4A921BFEB2D38C18",
   "fetched": "2026-10-07T16:27:28Z",
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    "file_name": "2864-covenant_war_1.0.zip",
    "bytes": 21933761,
    "at": "2026-10-07T19:29:29Z",
    "sha1": "98ff6c70782104b633305397067328f576a3faff"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 2865,
   "title": "Crunch",
   "thumb": "img/lg/6screenshot00-52.jpg",
   "author": "xbreticusx",
   "date": "06/13/2007",
   "file_size": "8.4M",
   "rating": 8.2,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2865",
   "og_image": "https://halomaps.org/hce/img/lg/6screenshot00-52.jpg",
   "category": "Halo CE Maps",
   "notes": "Deep in a desert battle field team members were left behind by their partners. There is only one source of water left from when it was still a forest. It won't last long so they try their best to find a way out.\n\nGametypes:\nCTF\nSlayer\nTeam Slayer\n-----------\nVehicles:\nWarthog\nRocket Warthog\nBanshee\nGhost\nScorpion",
   "images": [
    "img/lg/6screenshot00-52.jpg",
    "img/lg/7screenshot00-51.jpg"
   ],
   "hash": "3B31D5BCD74D4F678A0F413B1CC7ACEE",
   "fetched": "2026-10-07T16:10:48Z",
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    "file_name": "2865-crunch.zip",
    "bytes": 8416898,
    "at": "2026-10-07T18:34:55Z",
    "sha1": "cec69e7fb8cc727f33ef34d7872e3c99979d98a8"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2866,
   "title": "Frontline",
   "thumb": "img/lg/8screenshot00-40.jpg",
   "author": "[MMT] Higuy",
   "date": "06/13/2007",
   "file_size": "8.6M",
   "rating": 9.1,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2866",
   "og_image": "https://halomaps.org/hce/img/lg/8screenshot00-40.jpg",
   "category": "Halo CE Maps",
   "notes": "bout: This map is a large canyon. it has 2 jets and a mythos. There is one problem. In the begining the jets spawn in the right place.but when they respwan they both spawn at red base for some reason...The mythos is fine though. Thank {AHS} SONIC for the jets i ripped from coldsnap. Also thank DE ender for the mythos from his map extinction. only works for slayer and ctf.\n\nRecommednation: CTF AND SLAYER.",
   "images": [
    "img/lg/8screenshot00-40.jpg",
    "img/lg/10screenshot00-35.jpg"
   ],
   "hash": "E1C2B33454638AF7327CF538B7649666",
   "fetched": "2026-10-07T16:10:48Z",
   "download": {
    "ok": true,
    "file_name": "2866-frontline.zip",
    "bytes": 8632745,
    "at": "2026-10-07T18:34:54Z",
    "sha1": "d71274ad80438dfe504ededbe94a72d7a1c0c991"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2867,
   "title": "jungle Raid V2 beta",
   "thumb": "img/lg/11screenshot00-38.jpg",
   "author": "LinkandKvel.",
   "date": "06/13/2007",
   "file_size": "7.8M",
   "rating": 8.1,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2867",
   "og_image": "https://halomaps.org/hce/img/lg/11screenshot00-38.jpg",
   "category": "Halo CE Maps",
   "notes": "Things that still need to be improved for the final are:\nWater fix\nGround bitmap\nATV collision (When flipped, goes through BSP)\nCustom weapons added\n\nTags:\nMongoose - baturkin\nH2MC Model and FP - Jahrain\nBattle Rifle - Halomaps.org (If you are sure your the athor contact me at the addresses above so proper credit will be given on final.)\nFlashbangs - Teh Lag",
   "images": [
    "img/lg/11screenshot00-38.jpg",
    "img/lg/13screenshot00-29.jpg"
   ],
   "hash": "09274931C937A8864A2165D2A30589C5",
   "fetched": "2026-10-07T16:10:48Z",
   "download": {
    "ok": true,
    "file_name": "2867-jungleraidV2BETA.zip",
    "bytes": 7781005,
    "at": "2026-10-07T18:34:54Z",
    "sha1": "16a70ef2501c660292abbd9683e45c53b378e168"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2868,
   "title": "Lobby Classic PB1",
   "thumb": "img/lg/14screenshot00-27.jpg",
   "author": "A Veldhousen / tehdeep",
   "date": "06/13/2007",
   "file_size": "21.6M",
   "rating": 8.7,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2868",
   "og_image": "https://halomaps.org/hce/img/lg/14screenshot00-27.jpg",
   "category": "Halo CE Maps",
   "notes": "I hope you guys like my new map, this is a public beta version, so dont be alarmed if you see any weird things. most bugs have been worked out but there are a few problems.\n\nIf you have a lower end ATI graphics card ( by lower end i mean any ati card that cant run h2vista) will have problems with rendering the sky. If you have an Nvidia graphics card that supports shader model 1.1 then yu can view the skybox fine. ill include a time of day switch so that if you have that problem you can switch the sky.\n\nTHIS MAP HAS:\n\noriginal weapons\nhalo_2 backpack_weapons tags made by me\nhalo1 ghost (only vehicle)\nthe red and blue flagbase tags made by the halo 2 ce team i think (sorry if i forgot!)\ncant think of anything else but if im forgeting you IM SO SORRY....\n\nthis map was made for quick and fast CTF matches and slayer matches supports all gametypes and modes. Only supports 1 vehicle due to the map's layout. It has 4 teleporters for easy access to the exterior halls and to the main room. 2 ladders on blue side that go to 2nd floor of blue base balances the blue side out with access to the 2nd floor.\n\nMAPS RESOURCES\n\nAll bsp textures and shaders (except that water and waves in the pond) were done by me, including bump maps.\nDetail maps done by bungie.\nsky was made by Jahrain and was ripped from mystic.\n\nBETA TESTERZ\n\nwaRRen\nsvm\nknivesinheart\nmitx212\ndapimppope\ndarkbiship\nhaloguru\ndsalimander\n66vince66\narbiter100",
   "images": [
    "img/lg/14screenshot00-27.jpg",
    "img/lg/15screenshot00-25.jpg"
   ],
   "hash": "F2E33EBA1D05395A75D5B53DA95738A5",
   "fetched": "2026-10-07T16:10:47Z",
   "download": {
    "ok": true,
    "file_name": "2868-lobby_classic_PB1.zip",
    "bytes": 21610011,
    "at": "2026-10-07T18:34:56Z",
    "sha1": "d647fa9d15add7fc21be9641b5b73d366306e875"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2869,
   "title": "Wacky Gulch",
   "thumb": "img/lg/0screenshot00-82.jpg",
   "author": "Daniel Duchnowski",
   "date": "06/13/2007",
   "file_size": "10.0M",
   "rating": 8.5,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2869",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-82.jpg",
   "category": "Modified Multiplayer Maps",
   "notes": "Hi, I LOVE making silly maps along with not-so-silly maps. This is a \"version 1\" of my new map, \"Wacky-Gulch.\" It has a really wierd sense of humor, and is meant for people who love stuff other than violence in Halo CE.\n\nFeatures:\n\nCool Features:\n\n-Ventures to replace Banshees.\n-some wierd machine gun to replace assault rifles.\n-Uzi's to replace pistols.\n-\"Y\" Ghosts to replace ghosts.\n-Plasma Claws as a starting weapon.\n\nWacky/Funny Features:\n\n-Enviromental Bitmap Changes.\n-Music from the Gameboy Advance Game, \"Yoshi's Island\"\n-The pistol in the place of the Plasma Rifle has a feature that you will only find out by downloading.\n\nSpecial Thanks to all of these People (some of these are just another name for me)\n\n-Adolif (me)\n-Mummy_Maker (me)\n-Daniel Duchnowski (me)\n-Nintendo for the music\n-Bungie",
   "images": [
    "img/lg/0screenshot00-82.jpg",
    "img/lg/1screenshot00-77.jpg"
   ],
   "hash": "9E713218095E07B69E82BF72D8F7673E",
   "fetched": "2026-10-07T16:27:27Z",
   "download": {
    "ok": true,
    "file_name": "2869-wacky-gulch.zip",
    "bytes": 10017337,
    "at": "2026-10-07T19:29:27Z",
    "sha1": "6b1d0a4255d9129caf54eab1188a31c31c8036b8"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 2870,
   "title": "WuPh",
   "thumb": "img/lg/2screenshot00-69.jpg",
   "author": "",
   "date": "06/13/2007",
   "file_size": "16.1M",
   "rating": 5.9,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2870",
   "og_image": "https://halomaps.org/hce/img/lg/2screenshot00-69.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/2screenshot00-69.jpg",
    "img/lg/3screenshot00-66.jpg"
   ],
   "hash": "4839636F590F0287FE8148B9627F789B",
   "fetched": "2026-10-07T16:10:47Z",
   "download": {
    "ok": true,
    "file_name": "2870-WuPh.zip",
    "bytes": 16132259,
    "at": "2026-10-07T18:34:52Z",
    "sha1": "e848a4a07ce4ed3eb5f390c6152086c3d80587b7"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2871,
   "title": "Halo Server Configuration v1.1.3",
   "thumb": "img/placeholder.jpg",
   "author": "",
   "date": "06/13/2007",
   "file_size": "382.1K",
   "rating": 8.0,
   "sids": [
    8
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2871",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo Utilities",
   "description": "Creates a server script which is needed to run a dedicated server (init.txt).",
   "notes": "What Does It Do?\n----------------\n- Creates a server script which is needed to run a dedicated server (init.txt).\n- Can create a message of the day textfile to run on the server (hold f2 in game to see).\n- Not sure what maps to host? No problem, use the random map generater to automatically select some random maps based on a gametype you choose. (This can be between 2 and 10).\n- Allows you to enter advanced settings to control team killing, and banning.\n- Has a built in map managment tool which allows you to decide what maps you want/don't want, and more in depth information on sizes.\n- Auto update facility location in the file menu allows you to check for the latest update of my program. Do check once a month to stay upto date and error free.\n\nRequirements:\n-------------\n- Any version of Microsoft Windows except from Vista (due to compatiability issues)\n- 2MB of free hard disk space\n\nPlease Do Not:\n--------------\n- Sell this program for money.\n- Claim it as your own.\n- De-compile the program and/or the files included in the package or modify the code in any way, shape, or form.\n- Add me to xfire if you don't have any problems. If you want to leave feedback goto www.freewebs.com/visualbasicking and put it there.\n\nAbout\n-----\nThis program was designed for once purpose only. 'To make things easier'. I made it becuase i was fed up with having to lookup all the different commands on the web, or use a program which was hard to understand. Therefore i dediced to make my own for my own purpose and it worked fine. Hoever, demand for it grew bigger and so i decided to release it publicly and after many different versions here is the latest so far. Do check for update regualarly though.\n\nAuthor: {EzR}Ben\nXfire: haloserversupport\nDate Released: 10/06/2007",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "C37DE30F06D87B63CD72FE4910A292F1",
   "fetched": "2026-10-07T16:42:14Z",
   "download": {
    "ok": true,
    "file_name": "2871-Halo_Server_Configuration_v1.1.3.zip",
    "bytes": 382105,
    "at": "2026-10-07T20:16:31Z",
    "sha1": "e4ab2e8c85e2d056117146029aa1de838514a61a"
   },
   "category_names": [
    "Halo Utilities"
   ]
  },
  {
   "fid": 2872,
   "title": "Covenant Cruiser Scenery tag",
   "thumb": "img/lg/covenant_cruiser.jpg",
   "author": "[MMT]SPARTAN04",
   "date": "06/13/2007",
   "file_size": "1.8M",
   "rating": 8.2,
   "sids": [
    32
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2872",
   "og_image": "https://halomaps.org/hce/img/lg/covenant_cruiser.jpg",
   "category": "Halo CE Scenery Tags",
   "description": "This is a scenery tag of the covenant cruiser in the level a50.",
   "notes": "nstalling : To install this tag place it in your HaloCE tag directory. There will then be a folder called \"covenant_cruiser.\" DO NOT PLACE THIS TAG IN YOUR SCENERY FOLDER!!!",
   "images": [
    "img/lg/covenant_cruiser.jpg"
   ],
   "hash": "2508CCBFF7B4DA17049598563B037C1A",
   "fetched": "2026-10-07T16:36:27Z",
   "download": {
    "ok": true,
    "file_name": "2872-covenant_cruiser_scenery_tag.zip",
    "bytes": 1816586,
    "at": "2026-10-07T20:03:12Z",
    "sha1": "21751eb5166669c8bf82a76c864740fbbe22643e"
   },
   "category_names": [
    "Halo CE Scenery Tags"
   ]
  },
  {
   "fid": 2873,
   "title": "Dual Weilding script and tags",
   "thumb": "img/placeholder.jpg",
   "author": "Kenney001",
   "date": "06/13/2007",
   "file_size": "18.2M",
   "rating": 8.9,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2873",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo CE Weapon Tags",
   "notes": "This is a script that simulates Halo 2 dual-weilding in halo custom edition\n\nHere is how you use it:\n\n* If you have a dual-weildable weapon out, and you are standing next to another dual-weildable weapon, you can either press zoom to dual it or action to swap.\n* once you have the set, you can't switch weapons or enter vehicles until you drop the second dual by pressing action again.\n* If you have a combo, you can stand on another dual-weapon and swap the second for the new second you are standing by.\n\nMajor Problems include (these are unavoidable)\n\n* Once you have a dual, and you switch back to single, your ammo counts and grenade counts are reset to default (as if you jsut picked it up)\n* when you drop the second gun, it dissapears.\n* You can only pick up the second where they spawn\n* when you die, you do not drop any weapons if you had a dual combo.\n* Plasma pistol is un-dualable\n(this is due to bungies use of BOTH triggers in one weapon, so when you fire it fires primary, but when you overcharge it automatically switches to secondary fire, thus not allowing a secondary gun.)\n\nIt at the moment DOES NOT SYNC ON MULTIPLAYER!! But feel free to try to make it, if you succeed i want to see how.",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "C7E3745325192E21A44F3A708946DEB3",
   "fetched": "2026-10-07T16:39:07Z",
   "download": {
    "ok": true,
    "file_name": "2873-Dual-Weilding_script_and_tags.zip",
    "bytes": 18185109,
    "at": "2026-10-07T20:09:23Z",
    "sha1": "091f3e589fa82cbd42b716b1390f4931b16213ca"
   },
   "category_names": [
    "Halo CE Weapon Tags"
   ]
  },
  {
   "fid": 2874,
   "title": "Halo String List Editor v2",
   "thumb": "img/placeholder.jpg",
   "author": "SteelixB modified by E3pO",
   "date": "06/13/2007",
   "file_size": "69.4K",
   "rating": 8.5,
   "sids": [
    8
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2874",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo Utilities",
   "description": "A utility to edit unicode string lists",
   "notes": "sically this little utility allows you to do what guerilla doesn't - edit unicode_string_lists. You can also export to a regular string list txt file (ascii or unicode), and compile in tool, but there really isn't much point since this utility also saves string lists.\n\nSo what is the use for this exactly? Well first of all you can easily add more strings for weapons like 'Picked up a Grenade Launcher', you can change various other text too like %s was pwned by %s, and more strings for new vehicles, such as 'Press E to enter drivers seat of Goliath'\n\nHow to use:\n\n1. Open a string_list / unicode_string_list tag. Edit as you think appropriate, save tag.\n\n2. Compile your map\n\nNOTE: If your string list is (for some reason) the same filesize as the old one, tool will not compile it into your map, in which case you should maybe add a blank item to the list at the end, or change the length of an item with extra spaces.",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "EF5CD86E3D353A17D8D5268A7694A00D",
   "fetched": "2026-10-07T16:42:11Z",
   "download": {
    "ok": true,
    "file_name": "2874-Halo_String_List_Editor_v2.zip",
    "bytes": 69359,
    "at": "2026-10-07T20:16:30Z",
    "sha1": "35de7dbf149c4da50835acf313af6869ed2170be"
   },
   "category_names": [
    "Halo Utilities"
   ]
  },
  {
   "fid": 2875,
   "title": "Halo2 Weapons tags/w_fixed sounds",
   "thumb": "img/placeholder.jpg",
   "author": "?",
   "date": "06/13/2007",
   "file_size": "10.8M",
   "rating": 8.6,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2875",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo CE Weapon Tags",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "0E2ED76897BA73A9C5DC2732B31068DF",
   "fetched": "2026-10-07T16:39:07Z",
   "download": {
    "ok": true,
    "file_name": "2875-halo2_weapons_w_fixed_sounds.zip",
    "bytes": 10783789,
    "at": "2026-10-07T20:09:20Z",
    "sha1": "f5baf21c7cc285b7774933b2efa5c2c63cde9208"
   },
   "category_names": [
    "Halo CE Weapon Tags"
   ]
  },
  {
   "fid": 2876,
   "title": "New Base Forunner (GMAX_)",
   "thumb": "img/lg/Base_3.jpg",
   "author": "",
   "date": "06/13/2007",
   "file_size": "364.0K",
   "rating": 9.0,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2876",
   "og_image": "https://halomaps.org/hce/img/lg/Base_3.jpg",
   "category": "3D Model Files",
   "description": "This 3D model is a new base forunner, use this file with Gmax.",
   "images": [
    "img/lg/Base_3.jpg",
    "img/lg/Base_2.jpg"
   ],
   "hash": "11B988E8900C71B46E7B33C3636566EC",
   "fetched": "2026-10-07T16:32:59Z",
   "download": {
    "ok": true,
    "file_name": "2876-New_base_forunner_(_GMAX_).zip",
    "bytes": 363980,
    "at": "2026-10-07T19:57:15Z",
    "sha1": "680952853f3ec34fae28da1dfd3d28012a163058"
   },
   "category_names": [
    "3D Model Files"
   ]
  },
  {
   "fid": 2877,
   "title": "Selentics bases (MAX)",
   "thumb": "img/lg/everready.jpg",
   "author": "[MMT]Selentic",
   "date": "06/13/2007",
   "file_size": "155.8K",
   "rating": null,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2877",
   "og_image": "https://halomaps.org/hce/img/lg/everready.jpg",
   "category": "3D Model Files",
   "description": "An assortment of bases",
   "notes": "Acknowledgement: I would like to thank offspring for his amazing tutorial on basemaking\n\nMore Info : All bases are sealed and can be placed using the hovering method.",
   "images": [
    "img/lg/everready.jpg",
    "img/lg/constantino.jpg"
   ],
   "hash": "846DE2F98B2A123393959340D6A3F55D",
   "fetched": "2026-10-07T16:32:58Z",
   "download": {
    "ok": true,
    "file_name": "2877-Selentics_bases.zip",
    "bytes": 155807,
    "at": "2026-10-07T19:57:15Z",
    "sha1": "9814794da6df8f23aa3d64bfc47cf7fa2927e2d9"
   },
   "category_names": [
    "3D Model Files"
   ]
  },
  {
   "fid": 2878,
   "title": "Getting Custom Vehicles into a map tutorial (PDF)",
   "thumb": "img/placeholder.jpg",
   "author": "{AHS}SONIC",
   "date": "06/13/2007",
   "file_size": "48.8K",
   "rating": 8.7,
   "sids": [
    23
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2878",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Tutorials",
   "notes": "here is a tutorial listing 3 different ways to get a custom\nvehicle into a map.",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "B3C592DCF9158C5F3B6DDE0035623D23",
   "fetched": "2026-10-07T16:40:20Z",
   "download": {
    "ok": true,
    "file_name": "2878-Getting_custom_vehicles_into_a_map.zip",
    "bytes": 48807,
    "at": "2026-10-07T20:12:48Z",
    "sha1": "6222d129be5ba9496d39409a1434ad72db7ec806"
   },
   "category_names": [
    "Tutorials"
   ]
  },
  {
   "fid": 2879,
   "title": "Halo CE Scripting Tutorial (PDF)",
   "thumb": "img/placeholder.jpg",
   "author": "Kirby_422",
   "date": "06/13/2007",
   "file_size": "133.3K",
   "rating": 8.4,
   "sids": [
    23
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2879",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Tutorials",
   "description": "A tutorial on scripting all the way from the basics of where to save a script to compile it right to how to doing more complex scripting things like flashlight powers.",
   "notes": "This is a tutorial that goes threw all steps of scripting from the smallest parts like HSC and the data folder all the way to if something happens it causes more responces with good information on things like how to proporly use BEGIN witch some people use to often. This also comes with hs_doc.txt witch has all the script comands, and is the most important intructor in all of scripting.. although the tutorial should clear it up abit for those of you that are slower at understanding things. only isue within this tutorial is I am preaty sure I mis-used the word boolean, but that doesnt mater since I explain everything in the tutorial as I go threw it. I do go threw all the steps showing off some scripts and improve each one as I go on teaching things, it should be a great start for anyone making scripts, and get anyone on there way to becoming scripters.",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "5E85CDCD63915CEF2E295424F39C46E0",
   "fetched": "2026-10-07T16:40:20Z",
   "download": {
    "ok": true,
    "file_name": "2879-Halo_CE_Scripting_Tutorial.zip",
    "bytes": 133250,
    "at": "2026-10-07T20:12:47Z",
    "sha1": "fb7b08749a081bcf568a819e8c4a5b0e7abcc553"
   },
   "category_names": [
    "Tutorials"
   ]
  },
  {
   "fid": 2880,
   "title": "-ib- Portent",
   "thumb": "img/lg/0screenshot00-84.jpg",
   "author": "«IB»§ö©öM",
   "date": "06/17/2007",
   "file_size": "24.6M",
   "rating": 8.2,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2880",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-84.jpg",
   "category": "Modified Multiplayer Maps",
   "notes": "h2 grenads\nnew shotgun\nh2 weapons\nrocket locks on\nand more",
   "images": [
    "img/lg/0screenshot00-84.jpg",
    "img/lg/1screenshot00-79.jpg"
   ],
   "hash": "0E703C5CB907E8C3E6F60D05C1DA8099",
   "fetched": "2026-10-07T16:27:27Z",
   "download": {
    "ok": true,
    "file_name": "2880-ib-portent.zip",
    "bytes": 24637871,
    "at": "2026-10-07T19:29:31Z",
    "sha1": "15ecfb8c03b9f2cdec18ce00f8cc209943c54673"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 2881,
   "title": "Canyon 117",
   "thumb": "img/lg/2screenshot00-70.jpg",
   "author": "",
   "date": "06/17/2007",
   "file_size": "4.9M",
   "rating": 7.9,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2881",
   "og_image": "https://halomaps.org/hce/img/lg/2screenshot00-70.jpg",
   "category": "Halo CE Maps",
   "description": "A \"U\" shaped canyon, with each base at one end of the \"U\".",
   "images": [
    "img/lg/2screenshot00-70.jpg",
    "img/lg/3screenshot00-68.jpg"
   ],
   "hash": "E54F374B408B68B9473F2102FECB10C0",
   "fetched": "2026-10-07T16:10:47Z",
   "download": {
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    "file_name": "2881-canyon117.zip",
    "bytes": 4926502,
    "at": "2026-10-07T18:34:51Z",
    "sha1": "6835fb7a7405e59c444d058aeec22505570cc624"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2882,
   "title": "Canyon of War Final",
   "thumb": "img/lg/4screenshot00-54.jpg",
   "author": "Maddog69272",
   "date": "06/17/2007",
   "file_size": "12.3M",
   "rating": 7.6,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2882",
   "og_image": "https://halomaps.org/hce/img/lg/4screenshot00-54.jpg",
   "category": "Halo CE Maps",
   "notes": "Bugs:\num...none at least...this map hasn't been tested on CTF, Oddball, King of the Hill, or any others except for slayer",
   "images": [
    "img/lg/4screenshot00-54.jpg",
    "img/lg/5screenshot00-57.jpg"
   ],
   "hash": "F66AD2B4689FAF14409E0E8A09B1554F",
   "fetched": "2026-10-07T16:10:46Z",
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    "ok": true,
    "file_name": "2882-CoW_Final.zip",
    "bytes": 12271447,
    "at": "2026-10-07T18:34:52Z",
    "sha1": "afc77aef8ba441d8c327806ac9373db805e7e1a5"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2883,
   "title": "Dragon Canyon ver beta 1",
   "thumb": "img/lg/6screenshot00-53.jpg",
   "author": "Devildragon",
   "date": "06/17/2007",
   "file_size": "8.6M",
   "rating": 7.6,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2883",
   "og_image": "https://halomaps.org/hce/img/lg/6screenshot00-53.jpg",
   "category": "Halo CE Maps",
   "notes": "Usable Game types: Slayer, CTF (WARNING! King of the hill and race do not work yet! Will do in later version)\n\nWeapons: Asault Rifle and shotgun can be found at the bases. Theres 4 sniper rifles hidern on hills\n\nVehicals: Warthog, Scorpion, Ghost, Banshee, Pelican (more coming soon)\n\nDescription: This is a big map made for vehical combat mostly There isn't many weapons or vehicals yet but more will Come in later versions. Also This map is ment to be called \"Dragon-Canyon\" not \"dmap\" I made it as dmap and hen I couldn't switch it. It will be called \"Dragon-canyon\" in later versions.",
   "images": [
    "img/lg/6screenshot00-53.jpg",
    "img/lg/7screenshot00-52.jpg"
   ],
   "hash": "4C4CE233EB0BFDA59E65837872647A0E",
   "fetched": "2026-10-07T16:10:46Z",
   "download": {
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    "file_name": "2883-dmap.zip",
    "bytes": 8550418,
    "at": "2026-10-07T18:34:50Z",
    "sha1": "41074a45430eac1fe966c8e940e6f071ab06c3f2"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2884,
   "title": "Front Line fix",
   "thumb": "img/lg/8screenshot00-41.jpg",
   "author": "[MMT] Higuy",
   "date": "06/17/2007",
   "file_size": "8.4M",
   "rating": 4.9,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2884",
   "og_image": "https://halomaps.org/hce/img/lg/8screenshot00-41.jpg",
   "category": "Halo CE Maps",
   "notes": "About: Well i fixed the vechile spawn points. Only provides ctf and slayer. I also added backwepon tags.\n\nRecommednation: CTF AND TEAM SLAYER.",
   "images": [
    "img/lg/8screenshot00-41.jpg",
    "img/lg/9screenshot00-43.jpg"
   ],
   "hash": "0D0806969D8B9752B0D22E5A7B8F6A3D",
   "fetched": "2026-10-07T16:10:45Z",
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    "ok": true,
    "file_name": "2884-frontlinefix.zip",
    "bytes": 8377249,
    "at": "2026-10-07T18:34:48Z",
    "sha1": "c71eba6801c28cdaf00fb15bd2a6c5bfb1e282d9"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2885,
   "title": "H2 Beaver Creek",
   "thumb": "img/lg/10screenshot00-36.jpg",
   "author": "pooman2007",
   "date": "06/17/2007",
   "file_size": "7.9M",
   "rating": 4.0,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2885",
   "og_image": "https://halomaps.org/hce/img/lg/10screenshot00-36.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A beavercreek varient",
   "images": [
    "img/lg/10screenshot00-36.jpg",
    "img/lg/11screenshot00-39.jpg"
   ],
   "hash": "6E4E32DDFA1B3E1203E3B2DC9EF06DF6",
   "fetched": "2026-10-07T16:27:27Z",
   "download": {
    "ok": true,
    "file_name": "2885-H2beavercreek.zip",
    "bytes": 7899300,
    "at": "2026-10-07T19:29:25Z",
    "sha1": "1a80c54c232b3fa3a302435f68d086877e9dc5e4"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 2886,
   "title": "HF Box Room",
   "thumb": "img/lg/12screenshot00-31.jpg",
   "author": "Arbiter100",
   "date": "06/17/2007",
   "file_size": "8.8M",
   "rating": 7.2,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2886",
   "og_image": "https://halomaps.org/hce/img/lg/12screenshot00-31.jpg",
   "category": "Halo CE Maps",
   "notes": "This is HF Box Room before the disaster. As you can see things were much more put together and ready.\n\n---------------\nGametypes:\nCTF\nSlayer\nTeam Slayer\nOddball\n\n---------------\nHeres the credits for the people that made the scenery tags\n\nCredits:\nThe Halo 2 CE Team - Red and Blue Flashing Flag Bases/Fusion Core\nCtrlAltDestroy / [ZMT] L33T - Backpack Weapons Tags v0100\nKirby_422 - Pickup Jackal Sheild tags",
   "images": [
    "img/lg/12screenshot00-31.jpg",
    "img/lg/13screenshot00-30.jpg"
   ],
   "hash": "30DA0D00A1375CC47AF8080B329DAC35",
   "fetched": "2026-10-07T16:10:45Z",
   "download": {
    "ok": true,
    "file_name": "2886-hfboxroom.zip",
    "bytes": 8839999,
    "at": "2026-10-07T18:34:49Z",
    "sha1": "2cd4d78d369f13e2cb39d8bd18a48c5ad8edb56f"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2887,
   "title": "Hf Box Room 2",
   "thumb": "img/lg/14screenshot00-28.jpg",
   "author": "Arbiter100",
   "date": "06/17/2007",
   "file_size": "5.5M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2887",
   "og_image": "https://halomaps.org/hce/img/lg/14screenshot00-28.jpg",
   "category": "Halo CE Maps",
   "notes": "When the spartan wars ended, a few of the spartans did not want to stop fighting. So they started up an illegal freelance team for higher. When the spartan council found out about this little \"renagade\" they utomaticaly took action on the HF. Taking them to a sealed off barracks with no way to get out, sooner or later a covenant war ship came looking for trouble, they found the barracks and raded. All supplies were taken and no survivors were found. It is up to you to battle to the death in this barracks just for a little revenge against the world for trapping the HF.\n\n---------------\nGametypes:\nCTF\nSlayer\nTeam Slayer",
   "images": [
    "img/lg/14screenshot00-28.jpg",
    "img/lg/15screenshot00-27.jpg"
   ],
   "hash": "5B78CEE70A892AFE6F663A7AFA82315A",
   "fetched": "2026-10-07T16:10:45Z",
   "download": {
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    "file_name": "2887-hfboxroom2.zip",
    "bytes": 5509412,
    "at": "2026-10-07T18:34:47Z",
    "sha1": "4eff7c367242771573fde29a3ff2b6d3a044288d"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2888,
   "title": "Little Base Model (MAX/GMAX)",
   "thumb": "img/lg/little_base.jpg",
   "author": "imannoyinglol",
   "date": "06/17/2007",
   "file_size": "63.7K",
   "rating": null,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2888",
   "og_image": "https://halomaps.org/hce/img/lg/little_base.jpg",
   "category": "3D Model Files",
   "notes": "About: it is a little octogon shaped base. little sunroof on top. 2 doors, 2 windows. on top, there in sort of a sniping spot, if u can get up there.",
   "images": [
    "img/lg/little_base.jpg"
   ],
   "hash": "9134B948507141649BC0E8BC85871E42",
   "fetched": "2026-10-07T16:32:58Z",
   "download": {
    "ok": true,
    "file_name": "2888-little_base_model.zip",
    "bytes": 63746,
    "at": "2026-10-07T19:57:14Z",
    "sha1": "993957f946660bcf0b858f6b8c1427c1b34cac94"
   },
   "category_names": [
    "3D Model Files"
   ]
  },
  {
   "fid": 2889,
   "title": "Pelican pickup script maker version 1",
   "thumb": "img/lg/screenshot-1.jpg",
   "author": "Killer Kiwi",
   "date": "06/17/2007",
   "file_size": "165.1K",
   "rating": 7.6,
   "sids": [
    8
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2889",
   "og_image": "https://halomaps.org/hce/img/lg/screenshot-1.jpg",
   "category": "Halo Utilities",
   "description": "Java program",
   "notes": "his is an application to create the script to allow a pelican to pickup a vehicle. There dose not need to be any changes to the pelican in this version of the script but you will have to turn on the speed, turn and slide physice in the $$$ VEHICLE $$$ section of the tags of the vehicles that you wish to pickup.",
   "images": [
    "img/lg/screenshot-1.jpg"
   ],
   "hash": "D1FFAE2F90ED39BB32C27D339F6C0209",
   "fetched": "2026-10-07T16:42:11Z",
   "download": {
    "ok": true,
    "file_name": "2889-Pelican_pickup_script_maker_version_1.zip",
    "bytes": 165055,
    "at": "2026-10-07T20:16:30Z",
    "sha1": "181c92b1a75b25eda56196c898ea9dcb823e2640"
   },
   "category_names": [
    "Halo Utilities"
   ]
  },
  {
   "fid": 2890,
   "title": "Strategy Gulch beta 6",
   "thumb": "img/lg/16screenshot00-21.jpg",
   "author": ": =M4L=Rambo",
   "date": "06/17/2007",
   "file_size": "35.3M",
   "rating": 8.1,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2890",
   "og_image": "https://halomaps.org/hce/img/lg/16screenshot00-21.jpg",
   "category": "Modified Multiplayer Maps",
   "notes": "This is the latest beta of Strategy Gulch. I know I said I was going to release one more beta as the \"Final\" beta. However, it has been quite some time since Beta5 was released and I feel it's not fair of me to hold out any longer, especially since so much internal betatesting has gone by with much changed since Beta5. Therefore, I bring to you guys Beta6 of Strategy Gulch.\n\nSome of the things that have been implemented include the H2 HUD; Dual TM14s; Dual HUD displays on the vehicles with dual weapons (such as the Scorpion); more sound tweaks; a replacement \"side base\" because you could get stuck in the old \"pavilion\" base if you fell down the chimney; and much, much more!\n\nI would like to thank the =M4L= Mappers team for their help in this beta and for betatesting. I'd also like to thank Kaleb for betatesting, as well as Malolo for his help on preliminary BSP replacement, even though it didn't fully go through as you all will see by me using the old BSP. There were too many holes in the polys. I'd also like to thank Reaper and his crew of friends for betatesting help. If I forgot anyone please let me know and I will ask that this list be updated.\n\nKnown issues:\n\n-Seating on some vehicles may not be proper.\n-Some weapon icons don't work properly.\n-If you are riding a Bulldog and trying to score, beware because you can fall through the level near Red Base. Get off slowly or use another vehicle. This has to do with seating, I think.\n-If you are going towards the \"cave base\" and get off a Warthog (or maybe a bulldog) you can also fall through the level and die.\n-...And any other bugs I haven't mentioned that should be reported.\n\nI am always requesting that this map be played often, as I'd like to test for bugs. I have yet to se this map on deicated servers. However, I think with all these changes and dedication towards its development that it may be taken more seriously. Now I feel comfortable with taking my time on releasing the next and hopefully final beta, because now I can work on the BSP with some people's help.",
   "images": [
    "img/lg/16screenshot00-21.jpg",
    "img/lg/17screenshot00-20.jpg"
   ],
   "hash": "0721BB1987D531FEF5A0F11B36D229B8",
   "fetched": "2026-10-07T16:27:26Z",
   "download": {
    "ok": true,
    "file_name": "2890-strategy_gulch_beta6.zip",
    "bytes": 35336377,
    "at": "2026-10-07T19:29:28Z",
    "sha1": "7424a456861ac5aa779a6816a76e071b723b14c4"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 2891,
   "title": "Unreal",
   "thumb": "img/lg/18screenshot00-17.jpg",
   "author": "Tommy",
   "date": "06/17/2007",
   "file_size": "19.0M",
   "rating": 8.0,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2891",
   "og_image": "https://halomaps.org/hce/img/lg/18screenshot00-17.jpg",
   "category": "Halo CE Maps",
   "notes": "Well this map was intentionally meant to be a classic war map\nbut knowing me I had to make it more exciting.\n\nThis map consists of alot of very cool vehicles\n\n*Scarab*\nJet\nwarthog\npelican\nAA guns\n\nand the weapons are very cool too\n\nBig sniper (used is coldsnap)\nRF railgun\nRocket Launcher\nScarab Gun\nC4\nchainGun",
   "images": [
    "img/lg/18screenshot00-17.jpg",
    "img/lg/19screenshot00-16.jpg"
   ],
   "hash": "38611A23B1A511EFCBA649EC4BBA4BCD",
   "fetched": "2026-10-07T16:10:44Z",
   "download": {
    "ok": true,
    "file_name": "2891-unreal.zip",
    "bytes": 19047874,
    "at": "2026-10-07T18:34:49Z",
    "sha1": "856662953dbcff2e82a372a3e2f514df9cc4d29a"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2892,
   "title": "Waterloo Water park",
   "thumb": "img/lg/20screenshot00-15.jpg",
   "author": "SiMuLaCrUm",
   "date": "06/17/2007",
   "file_size": "10.2M",
   "rating": 7.5,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2892",
   "og_image": "https://halomaps.org/hce/img/lg/20screenshot00-15.jpg",
   "category": "Halo CE Maps",
   "description": "An ancient Forerunner water treatment facility also used to contain and study the Flood.",
   "images": [
    "img/lg/20screenshot00-15.jpg",
    "img/lg/21screenshot00-15.jpg"
   ],
   "hash": "A8CB5C7C976AF3B0E692E30C24327AAD",
   "fetched": "2026-10-07T16:10:44Z",
   "download": {
    "ok": true,
    "file_name": "2892-waterloo_waterpark.zip",
    "bytes": 10205766,
    "at": "2026-10-07T18:34:46Z",
    "sha1": "e7951ca6f3e9e06448f8ef0afa73682e746ba819"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2893,
   "title": "Helix Canyon UI (User Interface) Map file replacement",
   "thumb": "img/lg/screenshot1.jpg",
   "author": "AmX14",
   "date": "06/17/2007",
   "file_size": "10.9M",
   "rating": 8.0,
   "sids": [
    26
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2893",
   "og_image": "https://halomaps.org/hce/img/lg/screenshot1.jpg",
   "category": "Custom UI Files",
   "images": [
    "img/lg/screenshot1.jpg",
    "img/lg/screenshot2.jpg"
   ],
   "hash": "AF5DA8E3E194B600245AC4C2A1ACF185",
   "fetched": "2026-10-07T16:41:24Z",
   "download": {
    "ok": true,
    "file_name": "2893-Helix_Canyon_UI.zip",
    "bytes": 10880064,
    "at": "2026-10-07T20:15:29Z",
    "sha1": "509472c01db6b7ce40742bf140401c03d52001eb"
   },
   "category_names": [
    "Custom UI Files"
   ]
  },
  {
   "fid": 2894,
   "title": "Easy Map Downloader v2.0",
   "thumb": "img/lg/screenshot-1.png",
   "author": "zsdg07",
   "date": "06/22/2007",
   "file_size": "506.1K",
   "rating": 8.3,
   "sids": [
    8
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2894",
   "og_image": "https://halomaps.org/hce/img/lg/screenshot-1.png",
   "category": "Halo Utilities",
   "notes": "Notes:\n1.To use the software your map directory must be set to:\n----->\"C:\\Program Files\\Microsoft Games\\Halo Custom Edition\\Maps\"<-----\nIf this is not you default directory the software will not work.\n2. You must launch the setup.exe straight from the zip folder, or extract all the files into the same folder. The program will not function properly if installed otherwise.\n\nInstructions:\n1.Enter the URL of the site which you download your maps from. (Eg: http://hce.halomaps.org/)\n2.You can check which maps you currently have in the right browser, and download new maps on the left.\n\nAlso take note: Pressing enter to open a webpage will not work. I'll fix it later.\n\nChanges from V1.0 to V2.0:\n\nI skipped straight from V1 to V2, instead of going to V1.1, because I restarted from scratch, in order to make it better. It still looks like V1.0, but it should function much better.",
   "images": [
    "img/lg/screenshot-1.png"
   ],
   "hash": "051570F4F2D0E311CD9258122A85C6C2",
   "fetched": "2026-10-07T16:42:11Z",
   "download": {
    "ok": true,
    "file_name": "2894-Easy_Map_Downloader_2.0.zip",
    "bytes": 506105,
    "at": "2026-10-07T20:16:30Z",
    "sha1": "1cff3c9753eb71c997c48a44f69c4a58517c2eba"
   },
   "category_names": [
    "Halo Utilities"
   ]
  },
  {
   "fid": 2895,
   "title": "Easy Map Manager V1.01",
   "thumb": "img/lg/screenshot.png",
   "author": "zsdg07",
   "date": "06/22/2007",
   "file_size": "459.6K",
   "rating": 7.5,
   "sids": [
    8
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2895",
   "og_image": "https://halomaps.org/hce/img/lg/screenshot.png",
   "category": "Halo Utilities",
   "notes": "Having less maps in your maps folder will reduce your Halo CE loading time. This program makes it easier to organize your maps.\n\nNotes:\n1) Your map directory must be \"C:\\Program Files\\Microsoft Games\\Halo Custom Edition\\maps\"\n2) For extra maps, you must create a folder called C:\\Program Files\\Microsoft Games\\Halo Custom Edition\\extra maps\".\n\nIf your map directory is different, or the extra maps folder doesn't exist, the software will not work.\n\nInstructions:\nSimply drag the maps between the two windows. The window on the left shows your current maps, the window on the right shows your extra maps.\n\nNote: Before you install, make sure all the files in the .zip folder, are in the same folder.",
   "images": [
    "img/lg/screenshot.png"
   ],
   "hash": "F1B78AC51ABFB754EB9C3715129DF462",
   "fetched": "2026-10-07T16:42:09Z",
   "download": {
    "ok": true,
    "file_name": "2895-Easy_Map_Manager_V1.0.zip",
    "bytes": 459578,
    "at": "2026-10-07T20:16:29Z",
    "sha1": "0c0e4ff8db1d3f8691b1a4add16a7b145ff371a6"
   },
   "category_names": [
    "Halo Utilities"
   ]
  },
  {
   "fid": 2896,
   "title": "Gun base model (MAX)",
   "thumb": "img/lg/gun_base.jpg",
   "author": "tomas forceville",
   "date": "06/22/2007",
   "file_size": "1.1M",
   "rating": 5.7,
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   "og_image": "https://halomaps.org/hce/img/lg/6screenshot00-54.jpg",
   "category": "Halo CE Maps",
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2905",
   "og_image": "https://halomaps.org/hce/img/lg/8screenshot00-42.jpg",
   "category": "Halo CE Maps",
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   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-86.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Blood Gulch varient with ghostly AI bots",
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2907",
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   "category": "Multiplayer Maps w/ AI",
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   "og_image": "https://halomaps.org/hce/img/lg/2screenshot00-74.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Blood Gulch varient",
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   "title": "Halo Screen Options",
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   "og_image": "https://halomaps.org/hce/img/lg/",
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   "description": "Turn off chat text, the gun model, FP hands, crosshair, health, shield, radar, or the entire HUD.",
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   "title": "Basic Water Tutorial video",
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2911",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Tutorials",
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   "title": "Vehicle Changing Video Tutorial - updated",
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2912",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Tutorials",
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2913",
   "og_image": "https://halomaps.org/hce/img/lg/icons.jpg",
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2914",
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    "file_name": "2914-P-Hog.zip",
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    "sha1": "7bb63cda38efb4af30bc5e2077bc89fe18af4e40"
   },
   "category_names": [
    "Halo CE Vehicle Tags"
   ]
  },
  {
   "fid": 2915,
   "title": "Ball55",
   "thumb": "img/lg/0screenshot00-88.jpg",
   "author": "{C#W}BO§HOG",
   "date": "06/28/2007",
   "file_size": "12.0M",
   "rating": 6.1,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2915",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-88.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "with AI bots",
   "images": [
    "img/lg/0screenshot00-88.jpg",
    "img/lg/1screenshot00-83.jpg"
   ],
   "hash": "E8A5DBC9B917D8F3B30BB9F45EA1F58F",
   "fetched": "2026-10-07T16:20:05Z",
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    "file_name": "2915-ball55.zip",
    "bytes": 11971343,
    "at": "2026-10-07T19:01:36Z",
    "sha1": "95f4f27b72d718ff423f99d83b1cb7e5fb8bae1b"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 2916,
   "title": "Collide Beta 1",
   "thumb": "img/lg/2screenshot00-75.jpg",
   "author": "HALO RULES",
   "date": "06/28/2007",
   "file_size": "5.4M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2916",
   "og_image": "https://halomaps.org/hce/img/lg/2screenshot00-75.jpg",
   "category": "Halo CE Maps",
   "notes": "ed Base + Blue Base:\n1 x Warthog\n1 x Rocket Warthog\n1 x Scorpion\n1 x Banshee\n2 x Covenant Gun Turret\n\nKnown Glitches + Problems:\n- Flag does not appear on the full flag when you see it, only a stick.\n- When flag dropped the flag part falls down through the ground.\n- Bit of a dodgy hill that will be redone in next version.\n- Any other problems please post on the Halo Maps forums under \"Halo CE General Discussion\".\n\nSpecial Thanks To:\n- Bungie\n- Microsoft\n- HEK\n- HCE\n- Anyone else I can't remember but thanks anyway.",
   "images": [
    "img/lg/2screenshot00-75.jpg",
    "img/lg/3screenshot00-72.jpg"
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   "hash": "A02E8F81155AC70E080D6D5834DB8035",
   "fetched": "2026-10-07T16:10:41Z",
   "download": {
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    "file_name": "2916-Collide_Beta_1.zip",
    "bytes": 5430137,
    "at": "2026-10-07T18:34:41Z",
    "sha1": "f73349048eeab8569f45b692153594d8715fd437"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2917,
   "title": "Making a Cave video Tutorial",
   "thumb": "img/placeholder.jpg",
   "author": "murderdollz23",
   "date": "06/28/2007",
   "file_size": "100.6M",
   "rating": 8.9,
   "sids": [
    23
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2917",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Tutorials",
   "notes": "learn to make a detailed human\\metal type cave and\nanother tunnel which is more natural type",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "4955EED6D1AB34486CCC9BBDCE13FA8B",
   "fetched": "2026-10-07T16:40:18Z",
   "download": {
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    "file_name": "2917-making_a_cave_tutorial.zip",
    "bytes": 100560505,
    "at": "2026-10-07T20:12:50Z",
    "sha1": "8683dfd0b69905bb346ed1443371c36564805dfa"
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   "category_names": [
    "Tutorials"
   ]
  },
  {
   "fid": 2918,
   "title": "Debris Field Zodiac",
   "thumb": "img/lg/4screenshot00-57.jpg",
   "author": "iron clad",
   "date": "06/28/2007",
   "file_size": "13.7M",
   "rating": 8.6,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2918",
   "og_image": "https://halomaps.org/hce/img/lg/4screenshot00-57.jpg",
   "category": "Modified Multiplayer Maps",
   "notes": "debris field zodiac is fairly original in gameplay. all the weapons are exactly the same, but the assualt rifle is modded slightly to be more accurate.\n\nI dont recomend playing this map for oddball or race, as i never set up the netgame flags for them. map intended for 2-12 players\n\nstoryline\ncovenant ships engaged the unsc fleet in the midst of an asteroid field. all UNSC transmissions were cut off before the end of the battle, leaving no ending report. the unsc has deployed you, a spartan, to explore the battleground.\n\ncredits list:\nscenery tags: vehicles by DA ender (ripped from extinction), turned into scenery by\nironclad. gravlifts by supersonic124(ripped from foundation)\n\nweapons: bungie for all the normals, iron clad for the mod of the assualt rifle, and supersonic124 for the smg model, which iron clad modded. (ripped from foundation)\n\noriginal bsp from asteroid",
   "images": [
    "img/lg/4screenshot00-57.jpg",
    "img/lg/5screenshot00-60.jpg"
   ],
   "hash": "5B3566EB9A51BB6AE94470037BD43596",
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    "file_name": "2918-debris-field-zodiac.zip",
    "bytes": 13679886,
    "at": "2026-10-07T19:29:20Z",
    "sha1": "6e6fdcecac70db81382ea68883eb7e9d51a857a7"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 2919,
   "title": "Elite Wars",
   "thumb": "img/lg/6screenshot00-55.jpg",
   "author": "Full Halo Mapping Team",
   "date": "06/28/2007",
   "file_size": "14.1M",
   "rating": 8.9,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2919",
   "og_image": "https://halomaps.org/hce/img/lg/6screenshot00-55.jpg",
   "category": "Halo CE Maps",
   "description": "Play as an elite",
   "images": [
    "img/lg/6screenshot00-55.jpg",
    "img/lg/7screenshot00-54.jpg"
   ],
   "hash": "B30F1BD5890A4A8CF2C61410C19DBC1C",
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   "download": {
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    "file_name": "2919-elite_wars.zip",
    "bytes": 14088822,
    "at": "2026-10-07T18:34:39Z",
    "sha1": "ea105ec6a5eff5dfdbaaff02558eb38e54e78134"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2920,
   "title": "HF Sector 1",
   "thumb": "img/lg/8screenshot00-43.jpg",
   "author": "HF macronie",
   "date": "06/28/2007",
   "file_size": "5.6M",
   "rating": 3.5,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2920",
   "og_image": "https://halomaps.org/hce/img/lg/8screenshot00-43.jpg",
   "category": "Halo CE Maps",
   "notes": "only runs: ctf. slayer,classic ctf, clasic slayer.",
   "images": [
    "img/lg/8screenshot00-43.jpg",
    "img/lg/9screenshot00-45.jpg"
   ],
   "hash": "1D0A9F3C52C6CC5477593B4AC8B7D0C0",
   "fetched": "2026-10-07T16:10:41Z",
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    "file_name": "2920-HF_sector1.zip",
    "bytes": 5572547,
    "at": "2026-10-07T18:34:39Z",
    "sha1": "874367aee020adbdf7b1956878d6e07931cb4353"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2921,
   "title": "Hogr Race V3 beta",
   "thumb": "img/lg/12screenshot00-32.jpg",
   "author": "{DHG}Vista",
   "date": "06/28/2007",
   "file_size": "20.6M",
   "rating": 7.7,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2921",
   "og_image": "https://halomaps.org/hce/img/lg/12screenshot00-32.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/12screenshot00-32.jpg",
    "img/lg/11screenshot00-40.jpg"
   ],
   "hash": "058E43E4AC3073E4F67F0798F3BF6B38",
   "fetched": "2026-10-07T16:10:40Z",
   "download": {
    "ok": true,
    "file_name": "2921-HograceV3beta.zip",
    "bytes": 20552240,
    "at": "2026-10-07T18:34:36Z",
    "sha1": "affa33c18e9b44698d5f9b44949c11de9b9a87a0"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2922,
   "title": "Hog Racing (day)",
   "thumb": "img/lg/13screenshot00-31.jpg",
   "author": "Hamar Skald / -JR-Pongo",
   "date": "06/28/2007",
   "file_size": "23.7M",
   "rating": 9.0,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2922",
   "og_image": "https://halomaps.org/hce/img/lg/13screenshot00-31.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A large race course in a deep canyon.",
   "notes": "About : This is a long C-shaped race course in a deep canyon.\nMost of the action takes place on the canyon floor, but\nyou can teleport to the top and fight it out up there,\ntoo. Vehicles are fast and furious.\n\nRecommendation : This map is designed for Race but supports all game\ntypes.\n\nAcknowledgement: Nervebooger and Ravin and many others for testing.\n{DHG}Vista for making the original map.\nIceTiger for the pipes (taken from Pipe Dream, a great map)\nOthers whose work I used. I am not good at keeping track...",
   "images": [
    "img/lg/13screenshot00-31.jpg",
    "img/lg/14screenshot00-29.jpg"
   ],
   "hash": "4E5A741C57C18EFA5200B032B8434B2E",
   "fetched": "2026-10-07T16:27:24Z",
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    "file_name": "2922-hogracing_day.zip",
    "bytes": 23693818,
    "at": "2026-10-07T19:29:19Z",
    "sha1": "a5241523fd48ad22883e15d8ee711493330c20cd"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 2923,
   "title": "Hog Racing (night)",
   "thumb": "img/lg/15screenshot00-26.jpg",
   "author": "Hamar Skald / -JR-Pongo",
   "date": "06/28/2007",
   "file_size": "23.6M",
   "rating": 9.0,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2923",
   "og_image": "https://halomaps.org/hce/img/lg/15screenshot00-26.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A large race course in a deep canyon.",
   "notes": "About : This is a long C-shaped race course in a deep canyon.\nMost of the action takes place on the canyon floor, but\nyou can teleport to the top and fight it out up there,\ntoo. Vehicles are fast and furious.\n\nRecommendation : This map is designed for Race but supports all game\ntypes.\n\nAcknowledgement: Nervebooger and Ravin and many others for testing.\n{DHG}Vista for making the original map.\nIceTiger for the pipes (taken from Pipe Dream, a great map)\nOthers whose work I used. I am not good at keeping track...",
   "images": [
    "img/lg/15screenshot00-26.jpg",
    "img/lg/16screenshot00-22.jpg"
   ],
   "hash": "AAA5EA09D0E1846737564F7BFA58C1AD",
   "fetched": "2026-10-07T16:27:24Z",
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    "file_name": "2923-hogracing_night.zip",
    "bytes": 23604243,
    "at": "2026-10-07T19:29:20Z",
    "sha1": "f0b7dcac0744c11f298d7dfe5b694d27b62cda44"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 2924,
   "title": "Hollow Ground final",
   "thumb": "img/lg/18screenshot00-19.jpg",
   "author": "Kid and Chris",
   "date": "06/28/2007",
   "file_size": "10.0M",
   "rating": 5.8,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2924",
   "og_image": "https://halomaps.org/hce/img/lg/18screenshot00-19.jpg",
   "category": "Halo CE Maps",
   "notes": "his map is called hollow ground not only becuase it is full of graves, but it also has a very large underground tunnel that you can fight in.\n\nThis map supports Ctf and Slayer, Red team spawns in the cave while blue team spawns in the cemetary.",
   "images": [
    "img/lg/18screenshot00-19.jpg",
    "img/lg/19screenshot00-17.jpg"
   ],
   "hash": "F1E704DBDE61586A99E0154E0F5822DD",
   "fetched": "2026-10-07T16:10:40Z",
   "download": {
    "ok": true,
    "file_name": "2924-hollow_ground_final.zip",
    "bytes": 9978145,
    "at": "2026-10-07T18:34:36Z",
    "sha1": "17413c30f21535c71bb8d17990b576192aff0c56"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2925,
   "title": "Killzone",
   "thumb": "img/lg/0screenshot00-90.jpg",
   "author": "KID",
   "date": "06/29/2007",
   "file_size": "19.5M",
   "rating": 5.0,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2925",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-90.jpg",
   "category": "Halo CE Maps",
   "notes": "A.Since the map is dark, you have a never ending, green flashlight\nB.When you hit Q your flashlight turns from green to red.\nX.The sniper gives you a weird effect and has a scope Hud.\n\nSupports Slayer and CTF.",
   "images": [
    "img/lg/0screenshot00-90.jpg",
    "img/lg/1screenshot00-85.jpg"
   ],
   "hash": "370B845731A36C55C28229BF1948EE07",
   "fetched": "2026-10-07T16:10:40Z",
   "download": {
    "ok": true,
    "file_name": "2925-killzone.zip",
    "bytes": 19454773,
    "at": "2026-10-07T18:34:34Z",
    "sha1": "cdf88ec709eebd663bc57f92548692b32edd5c8e"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2926,
   "title": "Pillar of Autumn mp beta1",
   "thumb": "img/lg/2screenshot00-76.jpg",
   "author": "=M4L=Rambo",
   "date": "06/29/2007",
   "file_size": "18.2M",
   "rating": 8.5,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2926",
   "og_image": "https://halomaps.org/hce/img/lg/2screenshot00-76.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "This is the A10 BSP converted into Multiplayer mode.",
   "notes": "Notes:\n\nI got turned on to the idea of making this map because I wanted some nice in-door action with lots of corridors to sneak up on and no one, to my knowledge, has made a map of this part of the BSP. It would be nice to \"combine\" BSPs into a single BSP but the polys would probably be too great and there'd be \"holes\" in the map.\n\nBasically this is a \"no vehicles\" map since it would be crazy to have them anyway inside a map like this. It comes with all the Strategy Gulch weapons and sounds and supports all game types including CTF, which I personally enjoy in this map along with Team Slayer. This is a fairly big map, though not too big. It even has automatically opening doors that include even the blast doors, which is fun because you have to wait for two sets of doors to open before you can proceed and if someone is sneaking up to kill you then oh well. Tough luck!\n\nBasically I'm putting this out there to see what kind of feedback it generates and how well it's appreciated and enjoyed. I have one other map based off of the B30 BSP I'm working on but I'm waiting until my betatesters give me toe \"OK\" to release it, as I trust their guidance as to when something is ready or not.\n\nCredits go out to all the usual folks that helped me so I'm going to save time because I don't know all of who made this stuff I'm using but I'm thankful for your contributions anyhow. Greetings go to all the Halo CE community. You guys are fun to hang out with in-game, even though I'm not the best player.\n\nHappy Gaming and enjoy!",
   "images": [
    "img/lg/2screenshot00-76.jpg",
    "img/lg/3screenshot00-73.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/D0BAD08C-BA5D-47FF-84CEBEE68617EC47.JPG",
     "caption": ""
    },
    {
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     "caption": ""
    },
    {
     "src": "img/users/lg/1C43E898-93A7-46A2-8ECC7A5DC417200C.JPG",
     "caption": ""
    }
   ],
   "hash": "DA9A575D123B341E169BCED4DE89ABE6",
   "fetched": "2026-10-07T16:27:24Z",
   "download": {
    "ok": true,
    "file_name": "2926-pillarofautumn_mp_beta1.zip",
    "bytes": 18160929,
    "at": "2026-10-07T19:29:17Z",
    "sha1": "9d508456542fb8696c8c74938585db35d61e5fd9"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 2927,
   "title": "Rocketgulch",
   "thumb": "img/lg/4screenshot00-58.jpg",
   "author": "MI6~jake aka js3810",
   "date": "06/29/2007",
   "file_size": "13.8M",
   "rating": 6.8,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2927",
   "og_image": "https://halomaps.org/hce/img/lg/4screenshot00-58.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Blood Gulch varient",
   "images": [
    "img/lg/4screenshot00-58.jpg",
    "img/lg/5screenshot00-61.jpg"
   ],
   "hash": "87B78A656C9BD178D6D84E2ADA50F02E",
   "fetched": "2026-10-07T16:27:23Z",
   "download": {
    "ok": true,
    "file_name": "2927-rocketgulch.zip",
    "bytes": 13795406,
    "at": "2026-10-07T19:29:16Z",
    "sha1": "8f5dcdaf4978469739eedc3f07f48bca746ed1a2"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 2928,
   "title": "Snow Gorge v2",
   "thumb": "img/lg/6screenshot00-56.jpg",
   "author": "KetzerGeist",
   "date": "06/29/2007",
   "file_size": "7.0M",
   "rating": 7.5,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2928",
   "og_image": "https://halomaps.org/hce/img/lg/6screenshot00-56.jpg",
   "category": "Halo CE Maps",
   "notes": "Weapons:\nBrute Plasma Rifle\nH2 Needler\nMA2B Assault Rifle\nAssault Rifle\nPlasma Rifle\nPistol (Now fully Automatic)\nFuel Rod Gun (shoots mutilple projectiles at once)\nShotgun (shoots mutilple projectiles at once & fires sniper bullets)\nRocket Launcher\nSniper Rifle (shoots mutilple projectiles & can be fired faster)\n\nAll vehicles are faster\n\nVehicles:\nScorpion (has no reload time & shoots mutilple projectiles)\nWarthog (shoots sniper bullets)\nR-Warthog\nGhost (shoot rockets)\nBanshee (shoots nothing but plasma cannons & has no reload time)\nGun Turret (lets just say it will kill in one shot)\n\nThis is a large map\n\nGreat For:\nOddball\nKing Of The Hill\nSlayer\nCTF",
   "images": [
    "img/lg/6screenshot00-56.jpg",
    "img/lg/7screenshot00-55.jpg"
   ],
   "hash": "38FEB6B1FD5773645978C3F5FA8235F5",
   "fetched": "2026-10-07T16:10:39Z",
   "download": {
    "ok": true,
    "file_name": "2928-snowgorgev2.zip",
    "bytes": 6988010,
    "at": "2026-10-07T18:34:33Z",
    "sha1": "538bd8325fb688a2b877f997739454f153bff31e"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2929,
   "title": "tj",
   "thumb": "img/lg/8screenshot00-44.jpg",
   "author": "Joseph",
   "date": "06/29/2007",
   "file_size": "5.6M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2929",
   "og_image": "https://halomaps.org/hce/img/lg/8screenshot00-44.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/8screenshot00-44.jpg",
    "img/lg/9screenshot00-46.jpg"
   ],
   "hash": "970159685CA8EC5CFADBD563CEC710AF",
   "fetched": "2026-10-07T16:10:39Z",
   "download": {
    "ok": true,
    "file_name": "2929-tj.zip",
    "bytes": 5562133,
    "at": "2026-10-07T18:34:32Z",
    "sha1": "e763c86be694b3eef8ec1643853add89df907113"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2930,
   "title": "Volcan",
   "thumb": "img/lg/10screenshot00-37.jpg",
   "author": "rugal",
   "date": "06/29/2007",
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   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2942",
   "og_image": "https://halomaps.org/hce/img/lg/koshtransport.jpg",
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   "title": "Halo_Animation Exporter version 1.2B for Gamx/3DS Max",
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   "og_image": "https://halomaps.org/hce/img/lg/finished-1.jpg",
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   "title": "Spartan Warthog Ammos Model (3DS/MAX)",
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   "date": "07/03/2007",
   "file_size": "798.6K",
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2944",
   "og_image": "https://halomaps.org/hce/img/lg/Picture_1.jpg",
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   "rating": 7.4,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2945",
   "og_image": "https://halomaps.org/hce/img/lg/Spore1.jpg",
   "category": "Halo CE Weapon Tags",
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   "title": "fungal Model (3DS)",
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2946",
   "og_image": "https://halomaps.org/hce/img/lg/fungal.jpg",
   "category": "3D Model Files",
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2947",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-89.jpg",
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   "og_image": "https://halomaps.org/hce/img/lg/2screenshot00-77.jpg",
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2949",
   "og_image": "https://halomaps.org/hce/img/lg/4screenshot00-59.jpg",
   "category": "Halo CE Maps",
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     "caption": ""
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     "caption": ""
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     "caption": ""
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     "caption": ""
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    "sha1": "f90f258a4ca0654b1274e029b3d1b2e4f9cf4c55"
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   "category_names": [
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  {
   "fid": 2950,
   "title": "Forest Fallz",
   "thumb": "img/lg/6screenshot00-57.jpg",
   "author": "spartan virus",
   "date": "07/03/2007",
   "file_size": "5.3M",
   "rating": 4.3,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2950",
   "og_image": "https://halomaps.org/hce/img/lg/6screenshot00-57.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/6screenshot00-57.jpg",
    "img/lg/7screenshot00-56.jpg"
   ],
   "hash": "0DC9BAE6E5D130FF634F6A49AA8120A5",
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    "sha1": "de94fee5825679cbb492074c327918e360ec9205"
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   "category_names": [
    "Halo CE Maps"
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  },
  {
   "fid": 2951,
   "title": "Green Screen",
   "thumb": "img/lg/8screenshot00-45.jpg",
   "author": "The Spartan",
   "date": "07/03/2007",
   "file_size": "7.0M",
   "rating": 8.3,
   "sids": [
    29
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2951",
   "og_image": "https://halomaps.org/hce/img/lg/8screenshot00-45.jpg",
   "category": "Maps for Machinima",
   "notes": "Note: I disabled the HUD since it is for mostly machimania purposes",
   "images": [
    "img/lg/8screenshot00-45.jpg",
    "img/lg/9screenshot00-47.jpg"
   ],
   "hash": "F186DD0D15BD8B04D39020B90AA735A6",
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    "sha1": "575a2899a68330548f1787e498d85b5999a782aa"
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   "category_names": [
    "Maps for Machinima"
   ]
  },
  {
   "fid": 2952,
   "title": "GTA",
   "thumb": "img/lg/10screenshot00-38.jpg",
   "author": "Killer247",
   "date": "07/03/2007",
   "file_size": "31.8M",
   "rating": 8.3,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2952",
   "og_image": "https://halomaps.org/hce/img/lg/10screenshot00-38.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A city with AI Bots",
   "notes": "A city with:\n- Walking ai\n- Some driving ai (the civilians- crewmen- can't drive)\n- 7 Helicopters - can be driven by ai\n- 9 Scorpions - ai can sit in the passenger seats only *phew*\n- ? Gooses- ai will sit in driver and passenger\n- 9 or 10 Warthogs- also can be driven\nWeapons in the city: Assault Rifle\nPistol\nEnergy Sword\nThe sniper from Coldsnap\nH2 Sniper Rifle\nFlamerthrower\nRocket Launcher and the Shotgun\nA large city that has ai that can walk and drive, but are enemies to both red and blue. The ai will steal any vehicle in their sights ( Like some will hop aboard the scorpions)\nThe ai will follow you if they are in a vehicle. The ai will keep spawning (so you won't get bored). Red team has a tall, thin building. So watch your step on the top! Blue team has a wider and shorter building. There are teleporters to get to some buildings, including red and blue base. The marine AIs represent police force. The crewman represents civilians. Players are the rival gangs. The vehicles can't blow up, nor can you steal them (so these to things don't make it like a real GTA type game). The goose is a cool vehicle for drive-bys (plus the scorpion and warthog).",
   "images": [
    "img/lg/10screenshot00-38.jpg",
    "img/lg/11screenshot00-42.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/18EB8475-6E03-4F30-A333C9C97F8F03A5.JPG",
     "caption": "he's a jumper"
    },
    {
     "src": "img/users/lg/27321247-2728-470A-82EE393F00D26CEE.JPG",
     "caption": "ouch"
    },
    {
     "src": "img/users/lg/3588C4C3-3023-4873-B8864F771B52CAB1.JPG",
     "caption": "another jumper"
    },
    {
     "src": "img/users/lg/0C5BEEA5-7872-43AF-A4D534B65B358115.JPG",
     "caption": "what??"
    }
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   "hash": "8B3724791BD6EE87D604887AB1AFA19B",
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   "download": {
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    "file_name": "2952-gta.zip",
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    "at": "2026-10-07T19:01:34Z",
    "sha1": "47d1ac4ed2767370651324faf58edae21a5b95e2"
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   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 2953,
   "title": "Hell",
   "thumb": "img/lg/12screenshot00-34.jpg",
   "author": "spartan virus",
   "date": "07/03/2007",
   "file_size": "5.1M",
   "rating": 5.4,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2953",
   "og_image": "https://halomaps.org/hce/img/lg/12screenshot00-34.jpg",
   "category": "Halo CE Maps",
   "description": "A dark square map",
   "images": [
    "img/lg/12screenshot00-34.jpg"
   ],
   "hash": "E7390BE359B7D8A0FB4A4DA0F7FD9CC4",
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   "category_names": [
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  },
  {
   "fid": 2954,
   "title": "Hyrule Outpost",
   "thumb": "img/lg/13screenshot00-33.jpg",
   "author": "Exodus",
   "date": "07/03/2007",
   "file_size": "8.4M",
   "rating": 8.2,
   "sids": [
    10
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2954",
   "og_image": "https://halomaps.org/hce/img/lg/13screenshot00-33.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/13screenshot00-33.jpg",
    "img/lg/14screenshot00-31.jpg"
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   "category_names": [
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  },
  {
   "fid": 2955,
   "title": "Kill Your Television",
   "thumb": "img/lg/15screenshot00-29.jpg",
   "author": "SiMuLaCrUm",
   "date": "07/03/2007",
   "file_size": "6.5M",
   "rating": 6.6,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2955",
   "og_image": "https://halomaps.org/hce/img/lg/15screenshot00-29.jpg",
   "category": "Halo CE Maps",
   "description": "Water processing plant and possible site of an ancient Forerunner AI",
   "images": [
    "img/lg/15screenshot00-29.jpg",
    "img/lg/16screenshot00-23.jpg"
   ],
   "hash": "0B3A0F2BEF4A04E809A64B35DB7BE784",
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    "at": "2026-10-07T18:34:25Z",
    "sha1": "861e08112ffc2b35bc9732ccf787a936527370e1"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2956,
   "title": "Lake Bovatoya",
   "thumb": "img/lg/18screenshot00-18.jpg",
   "author": "Nimverus",
   "date": "07/03/2007",
   "file_size": "16.2M",
   "rating": 8.7,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2956",
   "og_image": "https://halomaps.org/hce/img/lg/18screenshot00-18.jpg",
   "category": "Halo CE Maps",
   "notes": "Draco\nnPelican\nBroadsword\nwarthog ( for u to drive around and sneak off with the flag while the others are in the air)\nseraphf (my favorite)\nand the Xs-Jet\n\nweapons\nthey are just normal because i figured since u have so many flying vehicles u wouldnt need\nany ground weapons to use.\n\nThis map is For CTF, slayer, and team slayer 6-12 player map\n\nits huge!",
   "images": [
    "img/lg/18screenshot00-18.jpg",
    "img/lg/17screenshot00-21.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/61ACD70C-02E1-4ED3-A222A6B32EB3535B.JPG",
     "caption": "a good view! ^^"
    },
    {
     "src": "img/users/lg/EC8B1D4D-6FF7-49DB-97270A9F41FE7042.JPG",
     "caption": "Boom! xD"
    },
    {
     "src": "img/users/lg/4DC385A2-9574-4034-9B7E0850A116D3A0.JPG",
     "caption": "Oh ho! o.O"
    },
    {
     "src": "img/users/lg/6DFCCEC0-FE15-43D4-897B5AC6D449CBD6.JPG",
     "caption": "Wow"
    },
    {
     "src": "img/users/lg/8D008A6D-2AB4-4203-AC4E75860B2484BF.JPG",
     "caption": "Forerunner's Base!"
    },
    {
     "src": "img/users/lg/0E6A9C20-29EC-4C96-9F1903E0F78AFA9F.JPG",
     "caption": "Skydiving with an extreme jet!"
    },
    {
     "src": "img/users/lg/BE393190-9D15-4195-82E4B3AFD70AC935.JPG",
     "caption": "Halo"
    }
   ],
   "hash": "00BABF198028B2ECE9EB8FC935CEE345",
   "fetched": "2026-10-07T16:10:35Z",
   "download": {
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    "file_name": "2956-lake_bovatoya.zip",
    "bytes": 16236441,
    "at": "2026-10-07T18:34:23Z",
    "sha1": "fa638b35543432ab312945ffde9dace0e9f261c5"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2957,
   "title": "Modded Deathisland Movie Edition beta",
   "thumb": "img/lg/19screenshot00-18.jpg",
   "author": "Sgt stacker",
   "date": "07/03/2007",
   "file_size": "65.8M",
   "rating": 8.6,
   "sids": [
    29
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2957",
   "og_image": "https://halomaps.org/hce/img/lg/19screenshot00-18.jpg",
   "category": "Maps for Machinima",
   "notes": "The snow pelican is by Tiamat and from Coldsnap.\nthe unarmed warthog is by Tiamat and from Coldsnap.\nCovie turret is from extinction\nserapha is from extinction\ncovie drpship is form one of the wing series maps ( forgot which)\nwraith is from war of hog (I think)\nforgot where specters are from\nGauss turret is from DownFlow\nLongsword from hugeass\nDraco fom RPG Beta 4\nKestral from RPG Beta 4\n\nUnit DEV Codes (Need devloper's mode, or All Dev)\nadd a number to the letters, for example, sf1, sf2, ect.\n\nserapha=sf there are 1-2\ncovie turret=ct 1-2\nkestral=k 1-2\nlongsword=l 1\nsnow pelican=sp 1\nguass turret=gt 1-12 (or more)\nspecter v.1=s 1-5 (0r more)\nspecter v.2=sr 1-5 (0r more)\nwraith=w 1-5 (or more)\ndraco=d 1\nunarmed hog=uh 1-5(or less)\nghost=g 1-12 (less or more)\nhover tank=h 1-12 (more or less)\ntrans hog=th 1-5 (or less)\nciv hog=ch 1-5 (or less)\ntank=t 1-12 (less or more)\ncryo tube=cr 1-3\nchair v.1=cpd 1-12 (or less)\nchair v.2=cp 1-12(or less)\n(I might have put in) Bulldog=b 1-2",
   "images": [
    "img/lg/19screenshot00-18.jpg",
    "img/lg/20screenshot00-16.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/63A12C3C-9442-427B-979CB39D2F44D6F3.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/594826A9-AE44-4585-9455CEEC07903885.JPG",
     "caption": "picture taken in dev mode"
    },
    {
     "src": "img/users/lg/914FCCEE-BF34-4C8B-85D9C1ACD4A46379.JPG",
     "caption": ""
    }
   ],
   "hash": "81EC4324E25C068CF4641DF843B914BE",
   "fetched": "2026-10-07T16:29:40Z",
   "download": {
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    "file_name": "2957-Modded_Deathisland_Me_Beta.zip",
    "bytes": 65771257,
    "at": "2026-10-07T19:36:23Z",
    "sha1": "4dcb8eaef85ccefa3dc03ffa81cc07f0913270fa"
   },
   "category_names": [
    "Maps for Machinima"
   ]
  },
  {
   "fid": 2958,
   "title": "Plasma Gulch v2",
   "thumb": "img/lg/21screenshot00-16.jpg",
   "author": "COOLAID",
   "date": "07/03/2007",
   "file_size": "6.2M",
   "rating": 6.7,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2958",
   "og_image": "https://halomaps.org/hce/img/lg/21screenshot00-16.jpg",
   "category": "Modified Multiplayer Maps",
   "notes": "1.frag nade after it explodes it summons fire\n\n2.plasma nades throws more plasmas nades than before\n\n3.Fuel rod cannon spawns vehicles(warning if ther are alot of plasma nades in the map the vehicles wont come out\nso do it before)\n\n4.Rocket launcher spawns over shileds, camo,and health pack when you need it",
   "images": [
    "img/lg/21screenshot00-16.jpg"
   ],
   "hash": "BC1B14E7C02C90F94B605556658AC73C",
   "fetched": "2026-10-07T16:27:22Z",
   "download": {
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    "file_name": "2958-plasmagulchv2.zip",
    "bytes": 6192759,
    "at": "2026-10-07T19:29:15Z",
    "sha1": "7ee9c53b1e72efc3646c21d969830610ce2e1181"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 2959,
   "title": "Rockfall",
   "thumb": "img/lg/22screenshot00-11.jpg",
   "author": "church897",
   "date": "07/03/2007",
   "file_size": "47.4M",
   "rating": 4.6,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2959",
   "og_image": "https://halomaps.org/hce/img/lg/22screenshot00-11.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/22screenshot00-11.jpg",
    "img/lg/23screenshot00-11.jpg"
   ],
   "hash": "2C2327ABB19B762A6CE1B9D163FE634D",
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   "download": {
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    "file_name": "2959-rockfall.zip",
    "bytes": 47371335,
    "at": "2026-10-07T18:34:26Z",
    "sha1": "746582fa65af09a943f9467edfd5943a535c0c65"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2960,
   "title": "Smash",
   "thumb": "img/lg/24screenshot00-11.jpg",
   "author": "Spiker5000",
   "date": "07/03/2007",
   "file_size": "9.8M",
   "rating": 6.5,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2960",
   "og_image": "https://halomaps.org/hce/img/lg/24screenshot00-11.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/24screenshot00-11.jpg",
    "img/lg/25screenshot00-8.jpg"
   ],
   "hash": "F0342CB5DE3AD49922CC857D4267655D",
   "fetched": "2026-10-07T16:10:34Z",
   "download": {
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    "file_name": "2960-smash.zip",
    "bytes": 9829560,
    "at": "2026-10-07T18:34:21Z",
    "sha1": "9d13cdacb26e2749766fabee6683b8db0ecac334"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2961,
   "title": "Truth and Recon",
   "thumb": "img/lg/26screenshot00-9.jpg",
   "author": "Malolo420",
   "date": "07/03/2007",
   "file_size": "27.2M",
   "rating": 8.4,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2961",
   "og_image": "https://halomaps.org/hce/img/lg/26screenshot00-9.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "with AI bots",
   "images": [
    "img/lg/26screenshot00-9.jpg",
    "img/lg/27screenshot00-7.jpg"
   ],
   "hash": "4D01F3AA1768653B6C28F2DE8A7887BA",
   "fetched": "2026-10-07T16:20:04Z",
   "download": {
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    "file_name": "2961-truthandrecon.zip",
    "bytes": 27202726,
    "at": "2026-10-07T19:01:33Z",
    "sha1": "bcb5acee2bc3513a2910aa3ae61f1ef05601080c"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 2962,
   "title": "Yelo Battery Release 1 - 7/7/2007",
   "thumb": "img/placeholder.jpg",
   "author": "Kornner Software",
   "date": "07/08/2007",
   "file_size": "3.3M",
   "rating": 8.8,
   "sids": [
    8
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2962",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo Utilities",
   "description": "Yelo Battery is a plugin for Halo and Halo Custom Edition.",
   "notes": "Information:\n\nYelo Battery is a plugin for Halo and Halo Custom Edition.\n\n==========================================\n\nInstallation:\n\nPlace the files from the /PC folder into your \"Halo\" Directory.\n\nPlace the files from the /CE folder into your \"Halo Custom Edition\" directory.\n\n==========================================\n\nKeys:\n\nF7 = show/hide menu (only in-game)\n\n==========================================\n\nFeatures:\n\nNote: All feature settings are saved to the current Halo profile folder.\n\n1. FOV (Field of View)\n\n- This feature allows you to change your FOV.\n- When changing screen resolutions, the FOV aspect ratio is kept.\n- When changing the FOV, the weapon position is kept in relative position to the screen.\n\n2. Weapon Position\n\n- This feature allows you to change the way you hold your weapon.\n- Each weapon has its own position\n\n3. HUD Options\n\n- Allows you to turn on/off all HUD elements, including those ignored by the command \"show_hud\".\n- Allows you to scale the HUD to fit the screen's aspect ratio.\n- Allows you to turn on/off the chat text.",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "8E028E47F9BC29F680CC4AEE6A77F8BF",
   "fetched": "2026-10-07T16:42:08Z",
   "download": {
    "ok": true,
    "file_name": "2962-YeloBatteryRelease1.zip",
    "bytes": 3333689,
    "at": "2026-10-07T20:16:28Z",
    "sha1": "484ea73733ef1363bb4bd54b9be18074c93d0933"
   },
   "category_names": [
    "Halo Utilities"
   ]
  },
  {
   "fid": 2963,
   "title": "Hog base Tags",
   "thumb": "img/lg/base-1.jpg",
   "author": "Killer Kiwi",
   "date": "07/08/2007",
   "file_size": "4.7M",
   "rating": 7.6,
   "sids": [
    32
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2963",
   "og_image": "https://halomaps.org/hce/img/lg/base-1.jpg",
   "category": "Halo CE Scenery Tags",
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   "thumb": "img/lg/4screenshot00-60.jpg",
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   "date": "07/08/2007",
   "file_size": "9.6M",
   "rating": 8.0,
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   "og_image": "https://halomaps.org/hce/img/lg/4screenshot00-60.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Blood Gulch varient",
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   "thumb": "img/lg/5screenshot00-63.jpg",
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   "file_size": "8.5M",
   "rating": 6.9,
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   "og_image": "https://halomaps.org/hce/img/lg/5screenshot00-63.jpg",
   "category": "Halo CE Maps",
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   "file_size": "15.7M",
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2969",
   "og_image": "https://halomaps.org/hce/img/lg/7screenshot00-58.jpg",
   "category": "Modified Multiplayer Maps",
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   "og_image": "https://halomaps.org/hce/img/lg/9screenshot00-49.jpg",
   "category": "Halo CE Maps",
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   "file_size": "6.8M",
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   "og_image": "https://halomaps.org/hce/img/lg/11screenshot00-43.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A tutorial map varient",
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   "thumb": "img/lg/12screenshot00-35.jpg",
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   "og_image": "https://halomaps.org/hce/img/lg/12screenshot00-35.jpg",
   "category": "Modified Multiplayer Maps",
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   "og_image": "https://halomaps.org/hce/img/lg/15screenshot00-30.jpg",
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   "description": "Sewage lines deep beneath the surface of an unknown alien planet. No signs of life detected.",
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   "og_image": "https://halomaps.org/hce/img/lg/16screenshot00-24.jpg",
   "category": "Maps for Machinima",
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   "rating": 8.7,
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   "og_image": "https://halomaps.org/hce/img/lg/19screenshot00-20.jpg",
   "category": "Halo CE Maps",
   "description": "A highway tunnel in the outskirts of New Mombasa which was closed off and the bridges lifted to prevent anymore covenant to enter from the roads.",
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   "file_size": "32.8M",
   "rating": 6.5,
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   "og_image": "https://halomaps.org/hce/img/lg/21screenshot00-17.jpg",
   "category": "Halo CE Maps",
   "notes": "Gametype support: All\n\nWeapons:\nNeedler\nBattle Rifle\nSMG\nPlasma Rifle\nBrute Plasma Rifle\nShotgun\nSniper Rifle\nMagnum\nEnergy Sword\n\nVehicles: (d)= destroyable\nWarthog(d)\nGuass warthog(d)\nBanshee\nPhantom\nGhost(d)\n\nThis Map Is also Large",
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   "file_size": "32.7M",
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   "og_image": "https://halomaps.org/hce/img/lg/22screenshot00-12.jpg",
   "category": "Halo CE Maps",
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   "file_size": "866.0K",
   "rating": 7.6,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2978",
   "og_image": "https://halomaps.org/hce/img/lg/blaster.zip_thumbnail1.jpg",
   "category": "3D Model Files",
   "description": "blaster model",
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   "thumb": "img/lg/0screenshot00-91.jpg",
   "author": "mario",
   "date": "07/14/2007",
   "file_size": "11.6M",
   "rating": 8.5,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2979",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-91.jpg",
   "category": "Halo CE Maps",
   "notes": "vehicles included:\nnpelican\njet\nhovercraft\nfighterbomber (longsword)\nhelicopter\nheavy_scorpion\n\ninstruction for the weapons of the heavy_scorpion:\nPrimary: Cannon\nSecondary: Rockets\nFlashlight: Chainguns\nCrouch: Smoke Grenades launcher\nJump: Flamethrower (exhaust)",
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   "hash": "3D0BFAC46E5C6D071F9F17F51B558C3B",
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   "title": "Carnage Springs v2",
   "thumb": "img/lg/3screenshot00-76.jpg",
   "author": "CLS{GRUNT}",
   "date": "07/14/2007",
   "file_size": "6.3M",
   "rating": 7.5,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2980",
   "og_image": "https://halomaps.org/hce/img/lg/3screenshot00-76.jpg",
   "category": "Halo CE Maps",
   "notes": "the weapons are all custom\nthe textures are all custom\nREAD THIS!!!!\nONLY WORKS WITH ODDBALL SLAYER AND CTF YOU MAY NEED TO CROUCH JUMP TO GET THE RED FLAG\nthere is an easter egg",
   "images": [
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   "title": "CB Bloodgulch",
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   "file_size": "8.3M",
   "rating": 7.3,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=2981",
   "og_image": "https://halomaps.org/hce/img/lg/5screenshot00-64.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Blood Gulch varient",
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   "hash": "AD449762117B1DD67B9BAC068846AFA1",
   "fetched": "2026-10-07T16:27:21Z",
   "download": {
    "ok": true,
    "file_name": "2981-CB_bloodgulch.zip",
    "bytes": 8259059,
    "at": "2026-10-07T19:29:10Z",
    "sha1": "f26f4f6822284336b3ec16e96916c3d55cfe3224"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 2982,
   "title": "Code Name Drain",
   "thumb": "img/lg/6screenshot00-59.jpg",
   "author": "Davis/DoubleData",
   "date": "07/14/2007",
   "file_size": "5.1M",
   "rating": 7.9,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2982",
   "og_image": "https://halomaps.org/hce/img/lg/6screenshot00-59.jpg",
   "category": "Halo CE Maps",
   "notes": "About : Cool medium-sized map. You can only hide by ducking. All standard weapons are in it. And don't fall down!\n\nRecommendation : 4-12 players\n\nAcknowledgement: Special thanks to Wildchild for helping and testing",
   "images": [
    "img/lg/6screenshot00-59.jpg",
    "img/lg/7screenshot00-57.jpg"
   ],
   "hash": "2AD99D9D235EF3941D153FD8D261B152",
   "fetched": "2026-10-07T16:10:30Z",
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    "file_name": "2982-codenamedrain.zip",
    "bytes": 5067368,
    "at": "2026-10-07T18:34:12Z",
    "sha1": "ae4fc942f12a6f5de5db801003a9dcc6d46d3bbd"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2983,
   "title": "Complexx",
   "thumb": "img/lg/8screenshot00-47.jpg",
   "author": "Tarantula",
   "date": "07/14/2007",
   "file_size": "13.2M",
   "rating": 6.6,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2983",
   "og_image": "https://halomaps.org/hce/img/lg/8screenshot00-47.jpg",
   "category": "Halo CE Maps",
   "notes": "supports all gametypes, but I think this level works best for slayer and CTF\n\nThis map offers two types of combat environment, long tunnels for close combat and two outdoor areas with trees and other types of cover. There are also doors in the tunnels which can be used for sneak attacks by waiting for someone to come trough and killing them before they know it :)\n\nPowerups:\nActive Camouflage: makes you invisible for a short period of time, but I increased the 60 seconds to 90 so it lasts a little bit longer. The tint color is also changed so that when you stand in \"normally lit\" places you will have a dark green color and in very dark places you appear as black.(the armor color still shows up slightly)\n\nOver shield: boosts your shields for a limited time.\n\nDouble Speed: Makes you walk double as fast as normal for 10 seconds.\n\nWeapons:\nEvery covenant and human weapon exept the needler wich is replaced by the brute spiker made by me with custom fp animations(they aren't that good but they'll do).\nthe brute plasma rifle is also in this map.\n\nknown bugs:\nbecouse of the backpack biped, your secondary weapon appears on your back and only the normal weapons work. for example if you are using the assault rifle and have a brute plasma rifle as your secondary weapon, you'll appear as if you where using another assault rifle as your secondary weapon. This also happens when your using the spiker.\n\nSome of the doors won't open if you walk to them with the double speed powerup activated, and sometimes you fire a weapon which fires \"visible\" projectiles, the projectiles will appear as if they where moving in slowmotion. The doors that open when you use double speed also open like they where in slowmotion.",
   "images": [
    "img/lg/8screenshot00-47.jpg",
    "img/lg/9screenshot00-48.jpg"
   ],
   "hash": "2C4719D59796B652A1F5DB5B31BE956B",
   "fetched": "2026-10-07T16:10:30Z",
   "download": {
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    "file_name": "2983-complexx.zip",
    "bytes": 13248962,
    "at": "2026-10-07T18:34:12Z",
    "sha1": "d388914cca7b0f03612b13f7d915040508a1d52a"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2984,
   "title": "Energy Bridge",
   "thumb": "img/lg/10screenshot00-40.jpg",
   "author": "Davis/DoubleData",
   "date": "07/14/2007",
   "file_size": "4.7M",
   "rating": 6.0,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2984",
   "og_image": "https://halomaps.org/hce/img/lg/10screenshot00-40.jpg",
   "category": "Halo CE Maps",
   "notes": "About : small map. There's an energybridge in the middle with a small gap in between. Human weapons only in standard. And it could be easily get hectic soon.\n\nRecommendation : 2-4 players\n\nAcknowledgement: Special thanks to Wildchild for helping and testing",
   "images": [
    "img/lg/10screenshot00-40.jpg",
    "img/lg/11screenshot00-44.jpg"
   ],
   "hash": "6C5A754411A92551777EAFDC5FC03D6F",
   "fetched": "2026-10-07T16:10:30Z",
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    "file_name": "2984-energybridge.zip",
    "bytes": 4672859,
    "at": "2026-10-07T18:34:10Z",
    "sha1": "2af463ead35ef28ac386a0529c30f0b1885a9aa4"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2985,
   "title": "Shipwreck",
   "thumb": "img/lg/12screenshot00-36.jpg",
   "author": "OozyGorilla",
   "date": "07/14/2007",
   "file_size": "12.5M",
   "rating": 8.2,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2985",
   "og_image": "https://halomaps.org/hce/img/lg/12screenshot00-36.jpg",
   "category": "Halo CE Maps",
   "notes": "This map was made with CTF and team games in mind but works with all game\ntypes.\n\nCustom Items\n-Carbine\n-Battle Rifle\n-SMG\n-M6G Pistol (Halo 3)\n-Sword\n-Custom HUD Messages\n-Spectre\n\nKnown Issues\n-No custom Pickup Icons\n\nIf you encounter anything strange or unusual contact me.\nEmail: OozyGorilla@gmail.com\nAIM: OGFastforward\nMSN: OozyGorilla@gmail.com\nxfire: LfastforwardL\n\nCredits\n-Clan =FTA=.............................Early Beta Testing\n-The Halo 2 Scarab Conversion Team......Spectre\n-CMT....................................Battle Rifle\nSMG\nBeam Rifle\nSword",
   "images": [
    "img/lg/12screenshot00-36.jpg",
    "img/lg/13screenshot00-35.jpg"
   ],
   "hash": "018E801EA2B36414E80C55A947774C1C",
   "fetched": "2026-10-07T16:10:29Z",
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    "file_name": "2985-shipwreck.zip",
    "bytes": 12497472,
    "at": "2026-10-07T18:34:10Z",
    "sha1": "8067f257a564fca8277ece076d28366976bf8974"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2986,
   "title": "Solus Alpha Christus b",
   "thumb": "img/lg/14screenshot00-33.jpg",
   "author": "?",
   "date": "07/14/2007",
   "file_size": "5.8M",
   "rating": 7.5,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2986",
   "og_image": "https://halomaps.org/hce/img/lg/14screenshot00-33.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/14screenshot00-33.jpg",
    "img/lg/15screenshot00-31.jpg"
   ],
   "hash": "C547429F93B611B737B5DFE0117DF4A3",
   "fetched": "2026-10-07T16:10:29Z",
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    "ok": true,
    "file_name": "2986-solus_alpha_christus_b.zip",
    "bytes": 5769219,
    "at": "2026-10-07T18:34:08Z",
    "sha1": "0206668118719181fa804ef4fa2b8418a461cc27"
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   "category_names": [
    "Halo CE Maps"
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  },
  {
   "fid": 2987,
   "title": "Twist beta",
   "thumb": "img/lg/16screenshot00-25.jpg",
   "author": "Arteen",
   "date": "07/14/2007",
   "file_size": "12.2M",
   "rating": 8.0,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2987",
   "og_image": "https://halomaps.org/hce/img/lg/16screenshot00-25.jpg",
   "category": "Halo CE Maps",
   "description": "This is a beta release of the map Twist.",
   "notes": "This is a beta release of the map Twist. It was started as a CMT map, and may become one if a final version is made. I haven't touched it for a while, so I thought I'd better release it partially complete than let it rot.\n\nThe map is set in a gulch intersected by a river. The Covenant have set up installations on either side for an unknown purpose. The map is medium-sized and mostly symmetric.\n\nSpecial Thanks:\nTiamat for tags used in his ncyborg\nCtrAltDestroy for the weapon backpack tags\nLightning and H2CE for teleporters and flag bases\ndg945 for some tags, beta testing, concepts, ideas, and for being a great help in general\nWave of Lag for making me learn how to UV unwrap\nbaturkin17 of halonews.org and Phil of modhalo.net for hosting\nTimo, FriedMetroid, I_Am_Error117, Ð4ÑØ †, Hurrvish, Hotrod, n00b1n8R, Sunray, SMASH, and anyone else I may have forgotten who helped with early testing and suggestions",
   "images": [
    "img/lg/16screenshot00-25.jpg",
    "img/lg/17screenshot00-23.jpg"
   ],
   "hash": "7365B7CF5A397AA640786CD2B5C24B00",
   "fetched": "2026-10-07T16:10:29Z",
   "download": {
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    "file_name": "2987-twist_beta.zip",
    "bytes": 12158297,
    "at": "2026-10-07T18:34:08Z",
    "sha1": "e8849a9a22e673f070e65b6147d869692018d403"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2988,
   "title": "AI New Snow",
   "thumb": "img/lg/0screenshot00-93.jpg",
   "author": "?",
   "date": "07/15/2007",
   "file_size": "36.7M",
   "rating": 7.9,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2988",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-93.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/0screenshot00-93.jpg",
    "img/lg/2screenshot00-80.jpg"
   ],
   "hash": "9E211454DEDCF45CA524CBAAD6ABB63E",
   "fetched": "2026-10-07T16:10:28Z",
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    "file_name": "2988-ai_new_snow.zip",
    "bytes": 36709607,
    "at": "2026-10-07T18:34:13Z",
    "sha1": "ff1fe90a2a1b13f808121ba00b6db4a4762b99e2"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2989,
   "title": "Fates Gulch",
   "thumb": "img/lg/3screenshot00-78.jpg",
   "author": "Wydra",
   "date": "07/15/2007",
   "file_size": "8.5M",
   "rating": 8.0,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2989",
   "og_image": "https://halomaps.org/hce/img/lg/3screenshot00-78.jpg",
   "category": "Halo CE Maps",
   "description": "Not a blood gulch varient, this map is medium sized, with abundant, yet playable scenery.",
   "notes": "About :\nFirst off, this map is not a Blood Gulch varient, I just decided to name it Fate's Gulch because I wanted too, and couldn't really think of anyhting else to name it. =\\ So, the map is medium sized, say timberland sized. The map features every weapon in halo exept the plasma pistol, also; I only decided to stick one powerup in the middle. The bases are hand made by me. I apologise for the lack of ladders to get to the second story, but you can use the teleporter triangles to go between the levels. I designed the level to be hard to spawn camp, yet a fairly sniper/guerilla friendly level.\n\nRecommendation :\nI'd suggest that this level be played as CTF or Slayer, unless you are into race, as that this level makes for a really fun race level. I'd also suggest the level be played with a minimum number of six players, since it's medium sized.",
   "images": [
    "img/lg/3screenshot00-78.jpg",
    "img/lg/4screenshot00-62.jpg"
   ],
   "hash": "D907B5255ABBBF5CD10D648CA15871E5",
   "fetched": "2026-10-07T16:10:28Z",
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    "file_name": "2989-fates_gulch.zip",
    "bytes": 8512853,
    "at": "2026-10-07T18:34:06Z",
    "sha1": "dada824890b17b50216fc9665a39c8073fd17a25"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2990,
   "title": "Hf box room 3",
   "thumb": "img/lg/7screenshot00-59.jpg",
   "author": "Arbiter100",
   "date": "07/15/2007",
   "file_size": "18.5M",
   "rating": 8.4,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2990",
   "og_image": "https://halomaps.org/hce/img/lg/7screenshot00-59.jpg",
   "category": "Halo CE Maps",
   "notes": "---------------\nGametypes:\nCTF\nSlayer\nTeam Slayer\nOddball\nTeam Oddball",
   "images": [
    "img/lg/7screenshot00-59.jpg",
    "img/lg/6screenshot00-60.jpg"
   ],
   "hash": "C4098406193A2B549A3223EC52EF0D47",
   "fetched": "2026-10-07T16:10:27Z",
   "download": {
    "ok": true,
    "file_name": "2990-hfboxroom3.zip",
    "bytes": 18451327,
    "at": "2026-10-07T18:34:06Z",
    "sha1": "26f8201fb2b9a29f78f259e1fed663568515f012"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2991,
   "title": "Lost Valley of Blood beta",
   "thumb": "img/lg/8screenshot00-48.jpg",
   "author": "kid908 and titusz.",
   "date": "07/15/2007",
   "file_size": "9.7M",
   "rating": 8.2,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2991",
   "og_image": "https://halomaps.org/hce/img/lg/8screenshot00-48.jpg",
   "category": "Halo CE Maps",
   "notes": "proper credits:\ncustom models=kid908\nmissile pod original model=Darkshallfall(srry about modifying it but i need a bit more accurate model)\ntags programing=titusz\nhud=titusz\nbsp=kid0908\n\nfeatures map contain:\nh3 brute spiker\nh3 brute spike grenade\nh3 missile pod\nh3 spartan laser\nbrute shotgun\nregular halo weapons except shotgun\n\ngame types that's supported:\neverygame type that i see",
   "images": [
    "img/lg/8screenshot00-48.jpg",
    "img/lg/9screenshot00-50.jpg"
   ],
   "hash": "001377DA4996DA8C8A15852888E71261",
   "fetched": "2026-10-07T16:10:27Z",
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    "file_name": "2991-Lost_Valley_Of_Blood_Beta_Map.zip",
    "bytes": 9665913,
    "at": "2026-10-07T18:34:05Z",
    "sha1": "07cb433e5cd0ba330fa6e24b8a3bb949a3d6b66d"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2992,
   "title": "Masked Mud",
   "thumb": "img/lg/10screenshot00-42.jpg",
   "author": "=BFM=B0mb3r967 AKA maskedmuppet",
   "date": "07/15/2007",
   "file_size": "6.3M",
   "rating": 7.8,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2992",
   "og_image": "https://halomaps.org/hce/img/lg/10screenshot00-42.jpg",
   "category": "Halo CE Maps",
   "notes": "Notes: This map works with all gametypes but only has pistols, assault rifles and shotguns.\nIt includes the normal machine gun warthog. I admit i went a bit mad with the lights around the edge but it looks kinda cool. There is also a small area situated near the red base where you can hide and shoot. You spawn either at the top of the map or at the bottom but beware because if you are at the top you can fall down to the bottom. it includes shields at the top for added protection when shooting at bases. Be careful when driving because the scenery is very bumpy and you might fall out or crash.",
   "images": [
    "img/lg/10screenshot00-42.jpg",
    "img/lg/11screenshot00-46.jpg"
   ],
   "hash": "80FBE04468AE228E093B638B41F5AAC6",
   "fetched": "2026-10-07T16:10:27Z",
   "download": {
    "ok": true,
    "file_name": "2992-masked_mud.zip",
    "bytes": 6311516,
    "at": "2026-10-07T18:34:04Z",
    "sha1": "1fd7a14a938cbb69d90342f482ff88840d761583"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2993,
   "title": "Obsolete",
   "thumb": "img/lg/12screenshot00-37.jpg",
   "author": "Teh Kid",
   "date": "07/15/2007",
   "file_size": "37.0M",
   "rating": 8.4,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2993",
   "og_image": "https://halomaps.org/hce/img/lg/12screenshot00-37.jpg",
   "category": "Halo CE Maps",
   "notes": "his map is called obsolete. It was released early due to an error which\nI cannot fix. It is a bit bigger than hugeass. It is\nbased on a military testing zone for nukes, it was discovered many years\nafter it was shut down and considered obsolete.For an unknown reason\nthere is a large ship crashed on this area. The old vehicles still\nremain and are in good working condition. The vehicles consist of\n\nHalycon (2 per base)\nGauss Warthog (5 per base)\nMythos (very very laggy)\nPelican (2 per base)\nScarab(1 per base)\nLongsword (4 per base)\nJets (4 per base)\n\nThere are also 2 secrets in this map that are very very hard to find.\n\nThis map supports Ctf and Slayer.\n\nBombing THe Base. In each base (to the side opposite of the warthogs)\nthere willbe a purple object making noises. Walk up to it and it will trigger\nexplosions at your enemy base. It may seem very deadly, yet they go off in\nareas will you enenmy will not likely be at. It is just good to have for fun.\n\nAnd one last thing. TO spawn the mythos go to the building in the\nmiddle of the map (when you see it you will know what I mean) inside\nwill be a purple object making odd noises, go up to it and wait for a message\nto come up and it will say \"Mythos, spawned.\" When that has come up walk\noutside and it will be there. But it will still lagg bad, so I reccomend\nyou dont.\n\nThanks to Tiamat for most of the vehicles and Bacon for the Halycon.\nThanks to Murderdollz for helping me (with something that never got in game\nbut he still gave me ideas ) and to 360Killreaver clan for beta testing!",
   "images": [
    "img/lg/12screenshot00-37.jpg",
    "img/lg/13screenshot00-36.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/7D8FF3CE-9A5A-43D6-96A7629DE62CAB1C.JPG",
     "caption": "Piller Of Autumns"
    }
   ],
   "hash": "CB257B572A16188960A2BAC7F653FFE1",
   "fetched": "2026-10-07T16:10:26Z",
   "download": {
    "ok": true,
    "file_name": "2993-obsolete.zip",
    "bytes": 37005696,
    "at": "2026-10-07T18:34:04Z",
    "sha1": "2e046b26b6cd48ca5a38ad86e29c669c561fd01d"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2994,
   "title": "Realgulch",
   "thumb": "img/lg/14screenshot00-34.jpg",
   "author": "Zade43",
   "date": "07/15/2007",
   "file_size": "11.9M",
   "rating": 6.4,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2994",
   "og_image": "https://halomaps.org/hce/img/lg/14screenshot00-34.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Blood Gulch varient",
   "notes": "e tags i used were MP5K, Brute Shot, M14, Battle Rifle (i think....) Cov_carbine And the beam rifle, they were all from Falujah.",
   "images": [
    "img/lg/14screenshot00-34.jpg"
   ],
   "hash": "A7AB6F99048971BD85FE7D64845DEE2E",
   "fetched": "2026-10-07T16:27:20Z",
   "download": {
    "ok": true,
    "file_name": "2994-realgulch.zip",
    "bytes": 11903075,
    "at": "2026-10-07T19:29:10Z",
    "sha1": "95424630e7b501af41a2cedce9a0993b24a41292"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 2995,
   "title": "Rockslide",
   "thumb": "img/lg/15screenshot00-32.jpg",
   "author": "Teh Kid",
   "date": "07/15/2007",
   "file_size": "14.5M",
   "rating": 6.2,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=2995",
   "og_image": "https://halomaps.org/hce/img/lg/15screenshot00-32.jpg",
   "category": "Halo CE Maps",
   "notes": "A map that takes place where a rockslide has happened, blocking the road.\n\nSupports CTF and Slayer,Team Slater",
   "images": [
    "img/lg/15screenshot00-32.jpg",
    "img/lg/16screenshot00-26.jpg"
   ],
   "hash": "DD03EF0DE35705FF2EAA6A2C2E5336BE",
   "fetched": "2026-10-07T16:10:26Z",
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    "file_name": "2995-rockslide.zip",
    "bytes": 14452435,
    "at": "2026-10-07T18:34:03Z",
    "sha1": "1e0154a57ce9df9c54bdc978043701709f44fc92"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 2996,
   "title": "Surrender or Die",
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   "og_image": "https://halomaps.org/hce/img/lg/19screenshot00-19.jpg",
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   "og_image": "https://halomaps.org/hce/img/lg/21screenshot00-18.jpg",
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   "og_image": "https://halomaps.org/hce/img/lg/23screenshot00-10.jpg",
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3007",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Tutorials",
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   "og_image": "https://halomaps.org/hce/img/lg/7screenshot00-63.jpg",
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   "title": "Weapon Editing/Modifying Tutorials (TXT)",
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   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Tutorials",
   "notes": "Here is the list of Tutorials you will find in this package.\n------------------------------------------------------\n\nMaking .weapon tags easier to work with. (Rm860)\nRemoving Of Melee and Nade Throwing From Weapons (Iron Clad)\nCreating item collections (Iron Clad)\nAdding Starting Equipment For Different Game Types (Rm860)\nItem Permutations (weapons changing when you respawn) (Rm860)\nSwitching netgame equipment in guerilla (Rm860)\nAdding zoom to weapon (Iron Clad)\nChanging Accuracy (Iron Clad)\nChanging Clip Size and Loaded Ammo (Rm860)\nChanging Rate of Fire and Rounds per Shot (Iron Clad)\nAdding Recharging Ammo to Weapons. (Rm860)\nEditing Homing Of a weapon (Iron Clad)\nChanging and Fixing Weapon Sounds (Rm860)",
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3036",
   "og_image": "https://halomaps.org/hce/img/lg/ACF1D42.jpg",
   "category": "Halo CE Maps",
   "notes": "Information: As a big fan of Abyss I always wanted to make a map similar to it. Basin is very much like Abyss, including her tree's, grass, barriers, and marble like bases. I would like to thank my friends for the support in creating this map. Yes, there is a secret room and I will give you a hint, it involves a tree. Thanks for CMT for the tree scenery, grass bitmap, rock scenery and the general idea. Thanks to IceTiger for the ripped Mine Sniper.\n\nGlitches:\nMine Sniper doesn't zoom, I may not fix this to decrease it's ownage points.\nOn the towers and bases, when exiting the turrents at the wrong angle people fall out.\nWaterfall is too clear.\nSome texturing errors on the walls.\nUsage of teleporter triangles as teleporters.\nSometimes some pipes have no collision-geometry.",
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   "title": "Fortress of Solitude beta",
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   "og_image": "https://halomaps.org/hce/img/lg/2screenshot00-84.jpg",
   "category": "Halo CE Maps",
   "notes": "This is a beta release of my Superman mod, that will eventually be released.There are special abilities that you can use.\n\nThings That Still Need To Be Done/Fixed:\n-Superman biped\n-Heat Vision\n-Fix Water\n-Make Inside Of Fortress\n-Lighting Effects\n-Possibly A Different Sky",
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   "title": "Okenfenokee Tourist Trail",
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   "author": "MT-SiMuLaCrUm",
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3038",
   "og_image": "https://halomaps.org/hce/img/lg/4screenshot00-67.jpg",
   "category": "Halo CE Maps",
   "description": "Swampy region located on an unknown alien planet.",
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   "category_names": [
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   "fid": 3039,
   "title": "Resort v2",
   "thumb": "img/lg/6screenshot00-65.jpg",
   "author": "[DCM]Demon & FHMT}modman",
   "date": "07/23/2007",
   "file_size": "40.6M",
   "rating": 8.9,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3039",
   "og_image": "https://halomaps.org/hce/img/lg/6screenshot00-65.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Sacntum varient",
   "images": [
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   "category_names": [
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   "fid": 3040,
   "title": "River Rage",
   "thumb": "img/lg/8screenshot00-52.jpg",
   "author": "Teh Kid",
   "date": "07/23/2007",
   "file_size": "19.2M",
   "rating": 7.5,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3040",
   "og_image": "https://halomaps.org/hce/img/lg/8screenshot00-52.jpg",
   "category": "Halo CE Maps",
   "notes": "his map Is called river rage. There are 2 entrances to each base. The first one is at the ground level for land vehicles and the other is higher up in the cliffs where aircrafts go through. In the middle of the Map is a river, also there is a tunnel underneath for stealth, the catchy is, it is filled with water making light fade away. For both slayer (team too) and CTF the teams spawn in the base. The flags spawn below the bases outside, on a hovering platform. This map is a blast and I hope you enjoy it!\n\nVehicles.\n\nJet\nlongsword\npelican\nPower Hog (hog modified to shoot out Anti Aircraft missles)\nJets\nscarab.",
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    "img/lg/8screenshot00-52.jpg",
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   "category_names": [
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   "title": "Supergulch",
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   "author": "{SH}Dr Pepp(Dr Pepper)",
   "date": "07/23/2007",
   "file_size": "26.6M",
   "rating": 8.6,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3041",
   "og_image": "https://halomaps.org/hce/img/lg/10screenshot00-43.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Blood Gulch varient",
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   "category_names": [
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   "title": "Aigulchv1.zip",
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   "date": "07/26/2007",
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   "rating": 7.3,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3042",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-98.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Blood Gulch varient with AI bots",
   "images": [
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   "category_names": [
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   "title": "Assault on Damnation",
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   "date": "07/26/2007",
   "file_size": "38.5M",
   "rating": 8.3,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3043",
   "og_image": "https://halomaps.org/hce/img/lg/2screenshot00-85.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Damnation varient with AI bots",
   "images": [
    "img/lg/2screenshot00-85.jpg",
    "img/lg/3screenshot00-82.jpg"
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   "screenshots": [
    {
     "src": "img/users/lg/52C202FC-ED7F-4758-B13B2681BDD210B4.JPG",
     "caption": "sniper!!!!!!"
    },
    {
     "src": "img/users/lg/E07970D3-5FD3-4191-9110F3F84A7FE20B.JPG",
     "caption": "original-menu-ui-dammation"
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   "category_names": [
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  },
  {
   "fid": 3044,
   "title": "Armymen music tags",
   "thumb": "img/placeholder.jpg",
   "author": "?",
   "date": "07/26/2007",
   "file_size": "5.8M",
   "rating": null,
   "sids": [
    20
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3044",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo CE Misc. Tags",
   "notes": "this tag pack contains all sounds from\n\nArmy men 3:Toys in Space",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "C4DB6852598FD6F499B709F83A07DE89",
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   "category_names": [
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  {
   "fid": 3045,
   "title": "Borg part 1",
   "thumb": "img/lg/4screenshot00-69.jpg",
   "author": "UMT-Cheatsman",
   "date": "07/26/2007",
   "file_size": "42.3M",
   "rating": 6.7,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3045",
   "og_image": "https://halomaps.org/hce/img/lg/4screenshot00-69.jpg",
   "category": "Halo CE Maps",
   "description": "A Multiplayer player level that plays like a single player level.",
   "notes": "The UNSC had built a new fortress world, code-named Avoid, and it was located in unexplored space for both covenant and UNSC forces.....in a place where the covenant could never get to it. When Master Cheif hears of trouble on Avoid, he gets passage on the next Halycon-class-cruiser going to Avoid, but when they arrive, the humans are battling an unknown alien.......The Borg. A Borg scanner beam hits the Halycon cruiser, and they teleport Master Chief aboard teh Borg cube for they think he is one of them. But when Master Chief gets his hands on an Assault Rifle they learn the full truth of just who Master Chief is...\n\n=Gameplay=\nThe borg will communicate to Master chief as individuals,but occasionally when master chief kills or harms a borg,the entire collection will yell \"resistance is futile!\"\n\nthis map may be hard,but we have beaten it without devmode,trust us,it's possible",
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   "category_names": [
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   "fid": 3046,
   "title": "Danger Canyon AI",
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   "author": "LBMT",
   "date": "07/26/2007",
   "file_size": "22.5M",
   "rating": 8.7,
   "sids": [
    39
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3046",
   "og_image": "https://halomaps.org/hce/img/lg/6screenshot00-66.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A danger canyon varient with AI bots",
   "images": [
    "img/lg/6screenshot00-66.jpg",
    "img/lg/8screenshot00-53.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/D155663B-808E-4294-A92EA9C90DB6D185.JPG",
     "caption": "learning to fly xD"
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   "category_names": [
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  {
   "fid": 3047,
   "title": "Death Island Movie Edition",
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   "author": "LBMT",
   "date": "07/26/2007",
   "file_size": "47.4M",
   "rating": 8.2,
   "sids": [
    29
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3047",
   "og_image": "https://halomaps.org/hce/img/lg/9screenshot00-54.jpg",
   "category": "Maps for Machinima",
   "images": [
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   "screenshots": [
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     "caption": "The island"
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    {
     "src": "img/users/lg/6D9B91F0-1B76-4A24-BEFA82E57CE21EF9.JPG",
     "caption": "chief on the island"
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   "category_names": [
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  {
   "fid": 3048,
   "title": "H3T Blood Gulch",
   "thumb": "img/lg/10screenshot00-44.jpg",
   "author": "Halo 3 Team (H3T)",
   "date": "07/26/2007",
   "file_size": "7.8M",
   "rating": 7.7,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3048",
   "og_image": "https://halomaps.org/hce/img/lg/10screenshot00-44.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Blood Gulch varient",
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   "category_names": [
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  {
   "fid": 3049,
   "title": "Hunter Wars",
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   "author": "Frozen_Pheonix",
   "date": "07/26/2007",
   "file_size": "8.4M",
   "rating": 8.9,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3049",
   "og_image": "https://halomaps.org/hce/img/lg/12screenshot00-39.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Blood Gulch varient with AI bots",
   "images": [
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   "screenshots": [
    {
     "src": "img/users/lg/E79C3734-4687-41E2-83CBC27066382930.JPG",
     "caption": ""
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    {
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     "caption": ""
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    {
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     "caption": "Very Cool Level!"
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    {
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     "caption": "a hunter wars"
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   "category_names": [
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  },
  {
   "fid": 3050,
   "title": "Midas",
   "thumb": "img/lg/14screenshot00-37.jpg",
   "author": "Jerry L./Spartan_137",
   "date": "07/26/2007",
   "file_size": "6.8M",
   "rating": 7.8,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3050",
   "og_image": "https://halomaps.org/hce/img/lg/14screenshot00-37.jpg",
   "category": "Halo CE Maps",
   "notes": "this map has a secret weapon room where weapon heaven is located... it contains two wierd weapons created by me... one of them is very powerful but suicidal. It also has a format created for nearly all types of battles",
   "images": [
    "img/lg/14screenshot00-37.jpg",
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   "hash": "ABF044A6B11D4D570B421A4C36519649",
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   "og_image": "https://halomaps.org/hce/img/lg/13screenshot00-39.jpg",
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   "description": "A multiplayer game that plays like a single player campaign level",
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   "category": "Multiplayer Maps w/ AI",
   "description": "A Sidewinder varient with AI Bots",
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   "title": "ClamDan Arena",
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   "title": "Cubix",
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   "og_image": "https://halomaps.org/hce/img/lg/6screenshot00-68.jpg",
   "category": "Halo CE Maps",
   "notes": "Background Story for entertainment purposes only and an attempt to make the map more interesting\n-------------\nOn a remote part of Installation 03, 2 life pod crews crash land in a strange, arena like place. Their communication equipment was destroyed uring the crash landing. Several months go by and hallucinations set in and the survivors managed to record and set a playback message on the damaged sound systems in case they were ever found.\n\nA Convent transport ship carrying war supplies is trying to evade Cortana's laser cannon fire from the Pillar of Autumn. One cannon blast connects, blowing open an unoccupied cargo bay, causing a Wraith Tank and a prototype cannon to be lost over the same area as the 2 life pods.\n\n------------\nContents of map\n------------\nThe map itself is textured with a low res moon texture and is about medium size. For a map size reference point the standard maps Longest and Blood Gulch are small and large compared to cubix, respectively\n\nIt includes the following weapons on the map itself:\nSniper rifle\nNeedler\nPlasma Rifle\nHalo 1 Pistol\nAssault Rifle\nBattle Rifle\nEnergy Sword\nShotgun\nFlamethrower\nRocket Launchers\nCPS_Fuel_Rod_Cannon - a prototype being developed by Covenant\n- to replace the Fuel Rod already deployed\n- in battle. It forces twice the normal amount\n- of energy into each shot. It also includes\n- energy saver equipment so that the battery is\n- not drained at double the normal rate because of the\n- increased strain. A draw back with this prototype\n- is it has a tendency of exploding, possibly kill-\n- ing the user, if fired while overheated. The project is likely\n- to be scraped by the Covenant\n- :)\n\nVehicles:\n2 Rocket Warthogs (default on every game mode)\n2 Banshees (default on everything except CTF)\n4 Ghosts (not default - you have to specifying turn on ghosts to have them in the game)\n\nErrors in map:\nThe non-standard weapons (Battle Rifle, Energy Sword, CPS_Fuel_Rod_Cannon) don't have a unique string for them (ie 'You picked up a Battle Rifle', 'You picked up an Energy Sword', ect... I do plan to fix this in an update",
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   "title": "Shut Down",
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   "file_size": "21.1M",
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3085",
   "og_image": "https://halomaps.org/hce/img/lg/14screenshot00-38.jpg",
   "category": "Halo CE Maps",
   "description": "Play in an abandoned city that was evacuated do to the risk of a virus",
   "notes": "Map supports CTF and Slayer.\n\n1 New weapon made by me, teh kid which is the Silenced Smg.\n\nI want to thank everyone who helped me with this map\n\nIllegalcheatsman\nJay\nxXbigdaddyX\nAnd many many more.",
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   "title": "Tazlandgulch",
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   "author": "rugal",
   "date": "08/01/2007",
   "file_size": "16.9M",
   "rating": 8.6,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3086",
   "og_image": "https://halomaps.org/hce/img/lg/16screenshot00-31.jpg",
   "category": "Halo CE Maps",
   "notes": "Big map with different warthog and pelican. mode of games, ctf normal and to slayer paint-ball",
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   "title": "The Retrosic",
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   "date": "08/01/2007",
   "file_size": "14.1M",
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   "og_image": "https://halomaps.org/hce/img/lg/18screenshot00-24.jpg",
   "category": "Halo CE Maps",
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   "title": "How to Edit Skins tutorial",
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   "date": "08/09/2007",
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   "date": "08/09/2007",
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   "og_image": "https://halomaps.org/hce/img/lg/chaingun_pic_1.jpg",
   "category": "Halo CE Weapon Tags",
   "notes": "Portable Chaingun tags\n\nnote: put the chaingun in your tags\\weapons folder!\n(if it is not this tag will not work)\n\n-you can not melee while holding the weapon or throw grenades(or else it would be unfair)\n\n-when you pick up the weapon you will not see the weapon",
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   "category": "Halo CE Maps",
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   "og_image": "https://halomaps.org/hce/img/lg/7screenshot00-67.jpg",
   "category": "Halo CE Maps",
   "notes": "Nukem is a remote nuclear facility that was in construction on a moon that orbited the first halo. It didn't get very far in construction; the marines were told to pull out of the first halo following the outbreak of flood.\n\nRecommendation: Map was designed as a sniper map. However, it plays well on oddball and normal Slayer as well.",
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   "og_image": "https://halomaps.org/hce/img/lg/11screenshot00-50.jpg",
   "category": "Modified Multiplayer Maps",
   "notes": "Features:\n\n-Weaker mummies with completely solid bodies...(as in bullets effect them anywhere on the body and you dont need to shoot the ground with rockets - instead shoot their bodys)\n\n-The Blade Vehicle is Back From EyeClop's \"Secrets_of_Egypt\"\n(Vehicle is improved: No more annoying music and now has a weapon)\n\n-Wraiths, Banshees, Spectres, Ghosts, and Blades are now the primary vehicles.\n\n-Play as a grunt with as much health and shield as a cyborg.\n\n-New weapons including:\n*super Crystal Needlers\n*Magically Blessed Sniper Rifles and Rocket Launchers (both are infinant ammo and have automatic fire and rockets have homing projectiles)\n*C4\n*Big Bombs\n\n-There is now a secret armory in a secret place (hint hint)",
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   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-102.jpg",
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   "og_image": "https://halomaps.org/hce/img/lg/2screenshot00-90.jpg",
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   "author": "=CE=Leader",
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3103",
   "og_image": "https://halomaps.org/hce/img/lg/8screenshot00-56.jpg",
   "category": "Halo CE Maps",
   "notes": "About:\nThere are 2 hidden transports and tons of hidden weapons.\nPlease let me know if you find any bugs.\nGood luck and enjoy!!!\n\nRecommendation:\nThis Map is for CTF and Slayer ONLY!\nEnjoy and please don't litter on map.....lol",
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   "fid": 3135,
   "title": "Church",
   "thumb": "img/lg/1screenshot00-102.jpg",
   "author": "Crowpath",
   "date": "08/20/2007",
   "file_size": "62.6M",
   "rating": 8.9,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3135",
   "og_image": "https://halomaps.org/hce/img/lg/1screenshot00-102.jpg",
   "category": "Halo CE Maps",
   "description": "A highly detailed interior of a church",
   "notes": "Disclaimer\n\nThe Halo engine is pretty old now and was never really designed to do this amount of stuff all at the same time, so this map will run a lot slower than others. For decent fps with everything on at 1280x1024, you'll probably need a 6800 / X800 and an equally decent processor. Almost all of the map file is textures, so if you have an old 64MB gfx card or lower, you may need to turn down the texture quality.\n\nMap Overview\n\nThe layout of the map is deceptively simple; two floors of the main room, a basement and the team flag rooms. But it is the way these areas are linked that can lead to a huge number of gameplay possibilities. The most obvious example of this is the top floor balcony, where the player can leap over the railing and down to the bottom floor at any time. Running around on the open floor there is highly dangerous, but it's where the two most powerful weapons, the pistol and rocket launcher, are placed. Grabbing these weapons will obviously help you immensely, but everyone in the room will know you're doing it. The pews and altar may offer some limited protection, but it is the covered perimeter of the ground floor that is the safest place on the entire map. The only weapons there are extra grenades and the plasma pistol (whose overcharge shot will be excellent for these straight, narrow sections), but it's also the easiest way to sneak across the room. To get back up to the top floor, there are ladders situated at the mid-point of both sides of the room.\n\nThe top floor offers protection from ahead and behind by the pillars and wall indentations. The pillars can also protect you from being attacked across the room, though positioning yourself like that will leave you open to the other directions. The assault rifle and plasma rifle can be found up here, a useful combination given the area's sideways confinement. You'll also find the needlers incredibly useful for blasting people braving the open floor below. The flamethrower is placed at the mid-point and will be devastating to anyone on the ladders. It will also be useful in the cramped tunnels, if you're willing to sacrifice another weapon to take it there. It's not possible to cross the main room width-ways along the blue side balcony, but this is balanced by the closer proximity of the rocket launcher. The teleporter to the red base is also a mixed blessing, since anyone can get in and out very quickly, but only on the ground floor, whereas the blue team has four entrances to the main room; two on each level. The final aspect of the main room are the two teleporters next to the ladders. Entering these will take you to the basement.\n\nThe basement can be a treacherous place and it takes longer to move through here than it does in the room above. But with some luck and skill it can be the best option to steal the flag or gain lots of kills. The sniper rifle is here, right at the end of the chute from the teleporters above. If you are able to take it to the balcony of the main room where it will be most useful, you can dominate until you need more ammo. This raised area is extremely confined, so be wary you don't get caught in there. From this position you can see what's happening in the rooms below, but you won't be able to do anything about it, since you can't shoot through the tight mesh. Note the coloured signal gems and use them to guide you the correct way. The three lower rooms offer a simple fighting area, with nothing in the way of weapons, except extra grenades. If you're in a tight spot, falling into the pool offers an escape, but pray your luck holds out, because you'll take damage and then land in the most dangerous part of the map. The four tunnels that lead off from the basement take you to special teleporters that eventually lead to the flag rooms. This is the main reason the basement route is so treacherous: you'll have to run through some extremely narrow tunnels to get through and the people coming down will be more appropriately armed for this.\n\nBoth bases have shotguns in them. Useless for the wide open main room, but lethal in the close-quarter tunnels. Here the teams differ again. The blue room has one single, wide tunnel that splits off halfway down. The red room has two distinct tunnels, one at each of the rear corners of the room. You'll also find the first aid kits here and a number of grenades. When the flag is stolen, the intricacy of the layout really comes into play through communication and teamwork. While there are a number of routes back, a well informed defence can effectively cut off the flag carrier from multiple points. Scoring on a 16 player CTF game is difficult, so the offense must be equally aware in order to be successful.\n\nThere is also full support for Oddball, King Of The Hill and Race. I've put quite a bit of thought into these gametypes and you'll find the layout causes just as much opportunity and conflict as the usual Slayer and CTF games.\n\n-----\n\nFinally, a huge thanks to David Gurrea and his free texture site, http://www.davegh.com/, a large number of the textures used in the map originally came from there. Without him, the map would've taken a lot longer to complete and wouldn't have a consistent style.",
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   "title": "AI Mania",
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   "author": "E3pO",
   "date": "08/20/2007",
   "file_size": "22.3M",
   "rating": 8.0,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3136",
   "og_image": "https://halomaps.org/hce/img/lg/2screenshot00-93.jpg",
   "category": "Halo CE Maps",
   "notes": "Description: The hardest map you have ever played, Guaranteed.\n\nSpecial thanks to Kirby for his sweet ai variant! THANK KIRBY! Also, I highly modified smg allowing you to kill almost anything with one hit. Once you have played this map, you will know you need more than a one shot kill smg that takes no time at all to reload. It will take a miracle to keep killing the ai. I made this map mostly for practice purposes, the more you play against good players, the better you get.",
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   "title": "Airball mod",
   "thumb": "img/lg/4screenshot00-75.jpg",
   "author": "CC=JR",
   "date": "08/20/2007",
   "file_size": "12.6M",
   "rating": 8.3,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3137",
   "og_image": "https://halomaps.org/hce/img/lg/4screenshot00-75.jpg",
   "category": "Multiplayer Maps w/ AI",
   "notes": "Map modded by CC=JR\nthankyou =EP_daj349= for making the map",
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   "date": "08/20/2007",
   "file_size": "13.8M",
   "rating": 9.0,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3138",
   "og_image": "https://halomaps.org/hce/img/lg/6screenshot00-73.jpg",
   "category": "Halo CE Maps",
   "notes": "vehicles included:\nnpelican (unchanged)\nkestrel (unchanged)\nthe turret from open seas (firerate changed)\nfighterbomber (longsword, sound changed)\nhelicopter (rockets are reloading)\nheavy_scorpion (needs to reload, but not very long)\n\ninstruction for the weapons of the heavy_scorpion:\nPrimary: Cannon\nSecondary: Rockets\nFlashlight: Chainguns\nCrouch: Smoke Grenades launcher\nJump: Flamethrower (exhaust)",
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   "title": "Chaingun test Heavy Weps",
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   "author": "D4RK §N1P3R",
   "date": "08/20/2007",
   "file_size": "7.4M",
   "rating": 7.9,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3139",
   "og_image": "https://halomaps.org/hce/img/lg/8screenshot00-57.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Blood Gulch varient",
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   "title": "Danger Flood Canyon",
   "thumb": "img/lg/9screenshot00-60.jpg",
   "author": "[SP] Sangar",
   "date": "08/20/2007",
   "file_size": "40.0M",
   "rating": 8.3,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3140",
   "og_image": "https://halomaps.org/hce/img/lg/9screenshot00-60.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A danger canyon varient with AI bots",
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   "category_names": [
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   "fid": 3141,
   "title": "Dark Splinter",
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   "date": "08/20/2007",
   "file_size": "5.5M",
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3141",
   "og_image": "https://halomaps.org/hce/img/lg/11screenshot00-53.jpg",
   "category": "Halo CE Maps",
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   "title": "Deserted beta",
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   "author": "Higuy",
   "date": "08/20/2007",
   "file_size": "11.2M",
   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3142",
   "og_image": "https://halomaps.org/hce/img/lg/13screenshot00-44.jpg",
   "category": "Halo CE Maps",
   "description": "A deserted valley on Halo",
   "notes": "About: NOTE this map is a beta. A abondened valley that marines crashed in.they cant seem to find out a way out of it so there killing each to survive...But something else might get them first...",
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   "date": "08/20/2007",
   "file_size": "6.0M",
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   "og_image": "https://halomaps.org/hce/img/lg/15screenshot00-38.jpg",
   "category": "Halo CE Maps",
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   "title": "Domine",
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   "author": "SiMuLaCrUm",
   "date": "08/20/2007",
   "file_size": "8.8M",
   "rating": 8.2,
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   "og_image": "https://halomaps.org/hce/img/lg/17screenshot00-32.jpg",
   "category": "Halo CE Maps",
   "description": "A Covenant built coolant storage facility on the surface of Halo nearby the Truth and Reconciliation crash site.",
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   "title": "Evsg v2",
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   "author": "Jameboy",
   "date": "08/20/2007",
   "file_size": "15.1M",
   "rating": 9.1,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3145",
   "og_image": "https://halomaps.org/hce/img/lg/19screenshot00-27.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Sidewinder varient with AI Bots play as an elite",
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   "title": "HMF Iceland",
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   "author": "Rugal",
   "date": "08/20/2007",
   "file_size": "22.4M",
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   "og_image": "https://halomaps.org/hce/img/lg/21screenshot00-23.jpg",
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   "description": "With AI Bots",
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    "at": "2026-10-07T19:01:08Z",
    "sha1": "132f97829bc4a304ce3f400e00bb953cc72cb94a"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 3147,
   "title": "Icewall",
   "thumb": "img/lg/23screenshot00-16.jpg",
   "author": "Halotastic",
   "date": "08/20/2007",
   "file_size": "7.2M",
   "rating": 7.5,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3147",
   "og_image": "https://halomaps.org/hce/img/lg/23screenshot00-16.jpg",
   "category": "Halo CE Maps",
   "notes": "NOTES: Supports all gametypes.",
   "images": [
    "img/lg/23screenshot00-16.jpg",
    "img/lg/24screenshot00-15.jpg"
   ],
   "hash": "1B0B0EE5A00D5036DA51EA1F753FD45F",
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    "bytes": 7180999,
    "at": "2026-10-07T18:33:01Z",
    "sha1": "157744a36ee7019e9b442973b7bcc821e083f377"
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   "category_names": [
    "Halo CE Maps"
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  },
  {
   "fid": 3148,
   "title": "Peak",
   "thumb": "img/lg/25screenshot00-12.jpg",
   "author": "[AP] PROBE",
   "date": "08/20/2007",
   "file_size": "5.6M",
   "rating": 7.7,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3148",
   "og_image": "https://halomaps.org/hce/img/lg/25screenshot00-12.jpg",
   "category": "Halo CE Maps",
   "notes": "game types - all",
   "images": [
    "img/lg/25screenshot00-12.jpg",
    "img/lg/26screenshot00-11.jpg"
   ],
   "hash": "B25F7B73113E665EDC784492594943AF",
   "fetched": "2026-10-07T16:10:02Z",
   "download": {
    "ok": true,
    "file_name": "3148-peak.zip",
    "bytes": 5643541,
    "at": "2026-10-07T18:32:59Z",
    "sha1": "8c9a5b1538c31b4cf51c2e269936c3013844b412"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 3149,
   "title": "Peak of Despair v2",
   "thumb": "img/lg/27screenshot00-10.jpg",
   "author": "[HMT]Selentic",
   "date": "08/20/2007",
   "file_size": "11.4M",
   "rating": 8.6,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3149",
   "og_image": "https://halomaps.org/hce/img/lg/27screenshot00-10.jpg",
   "category": "Halo CE Maps",
   "notes": "About:\nThis map takes place around and on top of a mountain, the two sides are seperated by a stream\\watterfall.\n\nRecommendation: This map is large and should be played with a good chunk of people.",
   "images": [
    "img/lg/27screenshot00-10.jpg",
    "img/lg/28screenshot00-9.jpg"
   ],
   "hash": "A567D5C714F817166D0994233D2A93C2",
   "fetched": "2026-10-07T16:10:02Z",
   "download": {
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    "file_name": "3149-peakofdespairv2.zip",
    "bytes": 11420252,
    "at": "2026-10-07T18:32:57Z",
    "sha1": "9eb28a1d5256df1e536f8a9fd3b85f5451405eb4"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 3150,
   "title": "Real Canyon",
   "thumb": "img/lg/29screenshot00-8.jpg",
   "author": "Zade",
   "date": "08/20/2007",
   "file_size": "12.6M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3150",
   "og_image": "https://halomaps.org/hce/img/lg/29screenshot00-8.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A danger canyon varient",
   "images": [
    "img/lg/29screenshot00-8.jpg",
    "img/lg/30screenshot00-8.jpg"
   ],
   "hash": "F8246BA5F5A84AC711236334E04DF360",
   "fetched": "2026-10-07T16:27:04Z",
   "download": {
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    "file_name": "3150-Realcanyon.zip",
    "bytes": 12641307,
    "at": "2026-10-07T19:28:25Z",
    "sha1": "6342cd8d68553f8424195f4c42fedad34e0af268"
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   "category_names": [
    "Modified Multiplayer Maps"
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  {
   "fid": 3151,
   "title": "Realnation.zip",
   "thumb": "img/lg/31screenshot00-9.jpg",
   "author": "",
   "date": "08/20/2007",
   "file_size": "14.5M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3151",
   "og_image": "https://halomaps.org/hce/img/lg/31screenshot00-9.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Damnation varient",
   "images": [
    "img/lg/31screenshot00-9.jpg",
    "img/lg/32screenshot00-7.jpg"
   ],
   "hash": "E2671BD6D3C3C0C69ACFC3FD14B2E06D",
   "fetched": "2026-10-07T16:27:03Z",
   "download": {
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    "file_name": "3151-Realnation.zip",
    "bytes": 14483052,
    "at": "2026-10-07T19:28:23Z",
    "sha1": "8022ca46bd4aa4119e4e13008d57d81225fd740b"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 3152,
   "title": "Tactics",
   "thumb": "img/lg/33screenshot00-6.jpg",
   "author": "[EMT] - xXBigDaddyXx171",
   "date": "08/20/2007",
   "file_size": "15.1M",
   "rating": 9.0,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3152",
   "og_image": "https://halomaps.org/hce/img/lg/33screenshot00-6.jpg",
   "category": "Halo CE Maps",
   "notes": "About : This map is.... A very fun map of a part of a city on lockdown. This map provides a even playing field, and a number of ways to get in the enemy's base\n\nRecommendation: This map was designed for all game types",
   "images": [
    "img/lg/33screenshot00-6.jpg",
    "img/lg/34screenshot00-5.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/F99F1E81-74F1-4D1C-B310074C849F8871.JPG",
     "caption": "Cars fallen from a broken bridge"
    },
    {
     "src": "img/users/lg/549FDC04-5000-4CBA-A4A4FF8F429B5A75.JPG",
     "caption": "Subway station"
    },
    {
     "src": "img/users/lg/B4B09A4B-03E0-4CE1-877D07EE37464B84.JPG",
     "caption": "Secret tunnel leading into maintennace hallway"
    },
    {
     "src": "img/users/lg/173FF48E-700E-4806-A713A87C4AA8042E.JPG",
     "caption": "Secret dirt tunnel"
    },
    {
     "src": "img/users/lg/AB4439A2-9945-4475-A6CA8476E875E290.JPG",
     "caption": "Niche: Opening to secret tunnel"
    },
    {
     "src": "img/users/lg/ACDD49C2-B84F-475A-88005628A9A89B1D.JPG",
     "caption": "Cargo Cage beneath a car dealer"
    },
    {
     "src": "img/users/lg/3957CE15-60D7-48A5-A21CE8D982D332D9.JPG",
     "caption": "Broken concrete bunker"
    },
    {
     "src": "img/users/lg/3609EA14-6F58-4F3C-8715DD33F3BC0164.JPG",
     "caption": "One of the two billboards"
    },
    {
     "src": "img/users/lg/96E62F06-2E3D-41ED-BFA992C0B96AE923.JPG",
     "caption": "Bus that crashed through the parking lot into an underground underpass."
    },
    {
     "src": "img/users/lg/1929676E-BFDB-492F-ABA9053575BD36B2.JPG",
     "caption": "Map as viewed from the roof of a car dealer"
    },
    {
     "src": "img/users/lg/4AD52656-7D80-4A2E-98900EBD7D88A0AA.JPG",
     "caption": "Master Chief accesed the billboard via ladder."
    },
    {
     "src": "img/users/lg/67CC9CE7-F432-4AF9-AA1110FC0CBFB741.JPG",
     "caption": "Excellent sniper position on a catwalk."
    },
    {
     "src": "img/users/lg/BD30E91B-F10A-46F6-B7C79C44E25325C4.JPG",
     "caption": "A teleporter system to access the catwalk."
    },
    {
     "src": "img/users/lg/693340DF-7B49-4990-A515597C7DF02F4C.JPG",
     "caption": "The broken bridge above map"
    },
    {
     "src": "img/users/lg/D90EC7C7-6A53-441A-B0A249F6C93BB3C8.JPG",
     "caption": "FoR Sal£?"
    },
    {
     "src": "img/users/lg/FD289A8E-CB58-46C8-8375E254F8BDD7AB.JPG",
     "caption": "TrAiN...."
    },
    {
     "src": "img/users/lg/70E4F138-AB72-4480-8C7AC03BAD71783D.JPG",
     "caption": "¿(3)?"
    },
    {
     "src": "img/users/lg/16DD40FF-2AE5-4DC2-B5A207BE0B2C2B32.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/A3A3F71B-E63C-47ED-88D085974CF0E7B9.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/AA1CDDD8-4637-42FB-9770C00A1E861CFF.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/16C390FA-2AE2-4EA9-91CF38055732BD56.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/D4E1D063-6EC4-4148-8292384CCBD72C0F.JPG",
     "caption": "Depth of field on Tactics."
    },
    {
     "src": "img/users/lg/25C445BC-16F7-41D5-BBC121EC083C8617.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/30282457-9057-447C-AA3E6CBE42BC7C5E.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/C4433683-40AF-4189-9F82534D2EB3244D.JPG",
     "caption": ""
    }
   ],
   "hash": "ED30C014486431F226C7D2051C233A51",
   "fetched": "2026-10-07T16:10:01Z",
   "download": {
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    "file_name": "3152-tactics.zip",
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   "category_names": [
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  },
  {
   "fid": 3153,
   "title": "The-X-Factor",
   "thumb": "img/lg/35screenshot00-4.jpg",
   "author": "1337MAN",
   "date": "08/20/2007",
   "file_size": "54.2M",
   "rating": 8.2,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3153",
   "og_image": "https://halomaps.org/hce/img/lg/35screenshot00-4.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/35screenshot00-4.jpg",
    "img/lg/36screenshot00-5.jpg"
   ],
   "hash": "7A73AEECCC80B6C47A4211A7B38E45E9",
   "fetched": "2026-10-07T16:10:01Z",
   "download": {
    "ok": true,
    "file_name": "3153-The-X-Factor.zip",
    "bytes": 54199441,
    "at": "2026-10-07T18:33:04Z",
    "sha1": "d7c9d33790eaa7274c372ded68c23d309a3ecee1"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 3154,
   "title": "The Great Flood",
   "thumb": "img/lg/37screenshot00-3.jpg",
   "author": "Darksoulx5",
   "date": "08/20/2007",
   "file_size": "36.8M",
   "rating": 8.7,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3154",
   "og_image": "https://halomaps.org/hce/img/lg/37screenshot00-3.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A danger canyon varient with AI bots",
   "images": [
    "img/lg/37screenshot00-3.jpg"
   ],
   "hash": "148DB71D883B02949A1FEB78D74D7D82",
   "fetched": "2026-10-07T16:19:59Z",
   "download": {
    "ok": true,
    "file_name": "3154-the_great_flood.zip",
    "bytes": 36837626,
    "at": "2026-10-07T19:01:07Z",
    "sha1": "08b41e59ebfb0f83c7461b5e767949db54ee3235"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 3155,
   "title": "The Retrosic v1.0",
   "thumb": "img/lg/38screenshot00-3.jpg",
   "author": "HashcenUndEngel",
   "date": "08/20/2007",
   "file_size": "23.8M",
   "rating": 8.6,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3155",
   "og_image": "https://halomaps.org/hce/img/lg/38screenshot00-3.jpg",
   "category": "Halo CE Maps",
   "notes": "Vehicles:\nBrute Ghost\nFighter Bomber\nFlyable Covie Drop Ship\nHeavy Scorpion\nR-Warthog\nWarthog\n\nAll vehicles are faster\n\nWeapon:\nH2 Battle Rifle\nH2 Needler\nHK-USP\nSniper\nBig Sniper Rifle\nSG-14 Sniper\nM16\nM60\nAK-47\nRPG\nBenelli Shotgun\nPlasma Cannon\nSMG\nDual SMG\nBrute Plasma Rifle\nBrute Shot\nMA2D\nGravity Rifle\n\nPlease note that if firing the scarab gun to many times at once WILL cause an \"Exception Error\"\n\nAnd the covie drop ship can be destroyed so watch yourself.",
   "images": [
    "img/lg/38screenshot00-3.jpg",
    "img/lg/39screenshot00-2.jpg"
   ],
   "hash": "D1DFDC9BA1BA71F4A87DAE1CBCFF4BEC",
   "fetched": "2026-10-07T16:10:01Z",
   "download": {
    "ok": true,
    "file_name": "3155-the_retrosic_v1.0.zip",
    "bytes": 23816130,
    "at": "2026-10-07T18:32:55Z",
    "sha1": "89131d4074d6fbfa17b5512bc3ccf9558c8b998d"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 3156,
   "title": "Zombiegulch",
   "thumb": "img/lg/40screenshot00-3.jpg",
   "author": "Kirby_422",
   "date": "08/20/2007",
   "file_size": "8.8M",
   "rating": 7.0,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3156",
   "og_image": "https://halomaps.org/hce/img/lg/40screenshot00-3.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Blood Gulch varient",
   "notes": "First of all.. this is to get you to see the future of SP \"abilitys\" to give to the players. this is a testing map only, and is not intended for gameplay (its almost identical to bloodgulch except the AI in you, the bipeds scatterd around, the banshee's defaultly spawn, new health HUD, and my shiney AR. if you dont wana mess around with being a AI yourself, this is not for you and would be a waste of hosters transfer capacity)\n\nWhen you start the server, you get a 5 second count down.. after that count down, you have a AI living inside of you, and if you use flycam, or some of the dev comands ive set up, he will take control. there are many isues with him though.. he isnt any where near the intelect of a normal AI.. ive put the best of the best intelect in, and he cant even hit enemys with the plasma pistol when hes standing next to them half hte time.. although he is great with the sniper rifle.. wtf? lol. I have found some depressing resaults though. instead of bringing the AI into sync since they are in the players... it brings the players out of sync since they are part AI.. my AI CTF game failed yesterday lol.\n\nThis has many isues currently, but it will eventualy be able to be made into a special feature for SP. Berserk Mode. it could be used to enter a mode where you are this 1337 AI that oblitherates all the enemys.. wouldnt that rock? this AI before he was fused could get perfect headshots 100% of the time over the distance of BG.. now he can barly hit things with normal guns lol, if I can restore him to his past glory of when he was single, he will rule.\n\nThere are some comands to change how he acts within you\nopen devmode, and type:\n\nwake walk\nHe will travel all over BG instead of fighting when hes in control (its quite nice watching him drive a banshee, hes a great flyer amazingly lol)\n\nwake ailock\nLocks him into control, you lose control of your body, and he is in control then.\n\nwake flycam\npreaty much enables flycam (I havnt bothered trying this feature since I have limited time on the computer since my bro is addicted to W.o.W.)\n\nDONT PLAY THIS MAP WITH MULTIPLE PEOPLE. This map is to show off the AI player Hybred and open your eyes to SP posibilitys, and isnt realy ment to be a MP thing anymore (my origenal idea crashed.. I wanted to make a secret area that said dont go in, and if you did, your model was changed to a flood, and you where a AI that synced since you where a player.. but I cant do that without stunning everyone, and he wouldnt sync..)",
   "images": [
    "img/lg/40screenshot00-3.jpg"
   ],
   "hash": "5DB406A19483E68A5DD449F519B037B0",
   "fetched": "2026-10-07T16:27:03Z",
   "download": {
    "ok": true,
    "file_name": "3156-zombiegulch.zip",
    "bytes": 8774709,
    "at": "2026-10-07T19:28:22Z",
    "sha1": "92734b2b44513bb2cc3f6dbe32831acab196c252"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 3157,
   "title": "SP AI Fusion Icefields",
   "thumb": "img/lg/0screenshot00-106.jpg",
   "author": "Kirby_422",
   "date": "08/20/2007",
   "file_size": "33.0M",
   "rating": 5.7,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3157",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-106.jpg",
   "category": "Modified Single Player Maps",
   "description": "A single player map based on the Icefields level.",
   "notes": "How to load map:\nUse console mode, and type map_name \"sp ai fusion icefields\"\nmini overall discription:\nSP map where you share a AI within your body, and can call him out with the flashlight button for a 15 second burst, and then you must wait a minute before you can use him again. (trust me... you'll need him)\n\nMain Discription:\nThis map takes place in icefields. The point of this map is showing off the future of whats possible for SP maps, Berserker mode, where a AI takes control of your body, and does amazing things (awsome slaughtering lol).\nTo comence Berserker Mode, press flashlight. You will see black bars around your screen, the screen will blur, and time will go down to half speed (dramatic effects lol) and he'll control you for 15 seconds (it will acualy be 30 since time is slowed) all of these AI you face are just as smart as your AI.. they WILL kill you lol (yes, your AI can snipe just as well as those mariens).\n\nIf you try to cheat, the map will restart over and over again untill you turn it off :P (take that cheaters.. lol)\n\nThis map has no checkpoints, or even a win function, its just keep fighting untill you kill everything",
   "images": [
    "img/lg/0screenshot00-106.jpg",
    "img/lg/1screenshot00-101.jpg"
   ],
   "hash": "78B188CD7EC0291AAD51DEB76D8B4C24",
   "fetched": "2026-10-07T16:31:07Z",
   "download": {
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    "file_name": "3157-SP_AI_fusion_icefields.zip",
    "bytes": 33035511,
    "at": "2026-10-07T19:48:44Z",
    "sha1": "72b8dde6ea572f696c7c0cba9d452da896feb5ae"
   },
   "category_names": [
    "Modified Single Player Maps"
   ]
  },
  {
   "fid": 3158,
   "title": "CamFlyer Halo CE V2",
   "thumb": "img/placeholder.jpg",
   "author": "Patrickssj6",
   "date": "08/25/2007",
   "file_size": "61.9K",
   "rating": 6.3,
   "sids": [
    8
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3158",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo Utilities",
   "description": "A utility to control the Dev Mode camera",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "6802F6E6899EBDCAABFCAF337DBFBF7A",
   "fetched": "2026-10-07T16:42:08Z",
   "download": {
    "ok": true,
    "file_name": "3158-CamFlyer_HaloCE_V2.zip",
    "bytes": 61919,
    "at": "2026-10-07T20:16:27Z",
    "sha1": "9f1dffbf7dbaef5b5c88a7d94f7edb4745734c6a"
   },
   "category_names": [
    "Halo Utilities"
   ]
  },
  {
   "fid": 3159,
   "title": "Custom bitmap and description tutorial",
   "thumb": "img/placeholder.jpg",
   "author": "{AM}Deth & {AHS}Sonic",
   "date": "08/25/2007",
   "file_size": "57.2M",
   "rating": null,
   "sids": [
    23
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3159",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Tutorials",
   "description": "This Tutorial explains how to modify the bitmap and description text in the multiplayer map selection screen.",
   "images": [
    "img/placeholder.jpg"
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   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-109.jpg",
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   "author": "Sean Cristantiello",
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   "file_size": "37.8M",
   "rating": 6.9,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3170",
   "og_image": "https://halomaps.org/hce/img/lg/4screenshot00-77.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "With AI Bots",
   "notes": "A crash site lays rest on Installation 04. A team of Special Operations Elites were ordered to take out the human ships guarding this fine piece of training land. The humans, however, fought back fiercely, attempting to crash land the Spirit Dropship , but the humans eventually crashed landed into the canyon. Some say no one, not even the Covenant Elites, survived the battle. But no one knows for sure...\n\nWeapons:\nMA5B Assault Rifle (starting weapon and two for each base)\nM6D Pistol (starting weapon and one for each base)\nM90 Shotgun (one for each base)\nS2-AM Sniper Rifle (one for each base and some near the crash landed life pods)\nM7057 Flamethrower (some near the crashed lifepods)\nM19 SSM Rocket Launcher (one near the middle life pod)\nFuel Rod Gun (three near the Spirit Dropship, but something terrifying is guarding them...)\n\nVehicles:\nStandard Warthog\nRocket Warthog\nScorpion (only in CTF)\n\nThis map works for all gametypes.\n\nKnown issues that are currently trying to work on:\n\nVehicles don't spawn in the Race gametype. You'll have to run on foot for now. >=)",
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     "src": "img/users/lg/50E3F824-7138-4DE9-B753A15D19376A4F.JPG",
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    {
     "src": "img/users/lg/93AC73EE-EFAE-4399-8CEFB0580C8EFE9D.JPG",
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   "title": "Icefields Infected",
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   "author": "gerbile3",
   "date": "08/30/2007",
   "file_size": "50.4M",
   "rating": 7.5,
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   "og_image": "https://halomaps.org/hce/img/lg/6screenshot00-74.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Icefields varient with AI Bots",
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   "title": "UMT Pwnage",
   "thumb": "img/lg/8screenshot00-58.jpg",
   "author": "",
   "date": "08/30/2007",
   "file_size": "15.9M",
   "rating": 7.8,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3172",
   "og_image": "https://halomaps.org/hce/img/lg/8screenshot00-58.jpg",
   "category": "Halo CE Maps",
   "notes": "Supports slayer only.",
   "images": [
    "img/lg/8screenshot00-58.jpg",
    "img/lg/7screenshot00-72.jpg"
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   "title": "obsolite.zip",
   "thumb": "img/lg/10screenshot00-52.jpg",
   "author": "{HF}Huntertreat14",
   "date": "08/30/2007",
   "file_size": "6.1M",
   "rating": 7.0,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3173",
   "og_image": "https://halomaps.org/hce/img/lg/10screenshot00-52.jpg",
   "category": "Halo CE Maps",
   "description": "Indoor map",
   "notes": "Gametypes are CTF and slayer.",
   "images": [
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    "img/lg/11screenshot00-55.jpg"
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   "hash": "C1B339565EA10EBAC881A8CAC5122B8B",
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   "fid": 3174,
   "title": "Assault on Longest",
   "thumb": "img/lg/0screenshot00-110.jpg",
   "author": "Havoc 101",
   "date": "09/01/2007",
   "file_size": "28.0M",
   "rating": 8.3,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3174",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-110.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Longest varient with AI bots",
   "images": [
    "img/lg/0screenshot00-110.jpg"
   ],
   "hash": "E483C78E3C050B1D7F0FCA644E466B7A",
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   "category_names": [
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  },
  {
   "fid": 3175,
   "title": "K-Battle Creek",
   "thumb": "img/lg/1screenshot00-106.jpg",
   "author": "Yamey",
   "date": "09/01/2007",
   "file_size": "37.1M",
   "rating": 7.6,
   "sids": [
    39
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3175",
   "og_image": "https://halomaps.org/hce/img/lg/1screenshot00-106.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A beavercreek varient with AI bots",
   "notes": "battle creek now contains goalies for both CTF-flags as defense, and forgot to add offense teams.",
   "images": [
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   "hash": "76D81BB019C46EA3F608652FCBFDF87F",
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    "bytes": 37068426,
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    "sha1": "63f8806e900ec95a1104fdf1619b936dc8c056e9"
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   "category_names": [
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  {
   "fid": 3176,
   "title": "K-Gephyrophobia",
   "thumb": "img/lg/2screenshot00-97.jpg",
   "author": "Yamey",
   "date": "09/01/2007",
   "file_size": "37.8M",
   "rating": 8.4,
   "sids": [
    39
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3176",
   "og_image": "https://halomaps.org/hce/img/lg/2screenshot00-97.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "a Gephyrophobia variant with AI bots",
   "images": [
    "img/lg/2screenshot00-97.jpg"
   ],
   "hash": "B01562074E2B50198F8B4FAEF7638516",
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    "sha1": "d1e5989e1ebec1d708b1a9959d19a9b0cc5b540b"
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   "category_names": [
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  {
   "fid": 3177,
   "title": "Kgulch",
   "thumb": "img/lg/3screenshot00-93.jpg",
   "author": "Yamey",
   "date": "09/01/2007",
   "file_size": "41.6M",
   "rating": 6.8,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3177",
   "og_image": "https://halomaps.org/hce/img/lg/3screenshot00-93.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Blood Gulch varient with AI bots",
   "images": [
    "img/lg/3screenshot00-93.jpg"
   ],
   "hash": "C195FC3A90CCAAB4B67039FF71621563",
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    "file_name": "3177-kgulch.zip",
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   "category_names": [
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  {
   "fid": 3178,
   "title": "K-Prisoner",
   "thumb": "img/lg/4screenshot00-78.jpg",
   "author": "Yamey",
   "date": "09/01/2007",
   "file_size": "35.6M",
   "rating": null,
   "sids": [
    39
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3178",
   "og_image": "https://halomaps.org/hce/img/lg/4screenshot00-78.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Prisoner varient with AI bots",
   "images": [
    "img/lg/4screenshot00-78.jpg"
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   "hash": "945FFB49FD48C33249EDFBFEB0C1A132",
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   "category_names": [
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  {
   "fid": 3179,
   "title": "Hugeass fixed",
   "thumb": "img/lg/5screenshot00-79.jpg",
   "author": "?",
   "date": "09/01/2007",
   "file_size": "22.0M",
   "rating": 9.1,
   "sids": [
    24
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3179",
   "og_image": "https://halomaps.org/hce/img/lg/5screenshot00-79.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Hugeass varient",
   "notes": "I noticed that hugeass has compatibility problems on many pc's (no, not just mine), including:\n\n-being in the maps folder but not found on the \"select map\" list for creating games.\n-When you try to jion a server with hugeass and you have a copy of it, it says \"unable to jion the game server!\"\n\nThis is a basic compatibility fix, not a mod.\n\nIt is slightly modified, though.\n\nCustom commands that you can access through devmode (each can only be used once):\n\nWake Day\n\nReturns to daytime mode from nighttime mode.\n\nWake Night\n\nVisa Versa.\n\nWake Kill_All\n\nKills all players in server including you. Won't gain you any points or score, so no benifit for you in winnning terms. Meant as a revenge device meant for a*sholes on the web who betray teams, kill too much, or are just plain old mean.\n\nWake Kill(#) (Examples: wake kill1, wake kill2, wake kill15, etc.)\nKills the player of the number ID used after \"kill.\" Notice how 0 = host and 15 = maximum last jioner, meaning there is no 16, istead is represented by 15. Won't gain you any points or score, so no benifit for you in winnning terms. Meant as a revenge device meant for a*sholes on the web who betray teams, kill too much, or are just plain old mean.\n\nThere are also two automatic scripts that are always active and one will check for deathless player enabled, and if it is, will kill ALL players and tell you not to cheat. The second script does the same but with bump possession.\n\nThe map is protected for aditional info.\n\nEnjoy!!!!!!\n\nThanks to original hugeass author: Tiamat",
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   "title": "Torn2x",
   "thumb": "img/lg/6screenshot00-75.jpg",
   "author": "MasterCXXI",
   "date": "09/01/2007",
   "file_size": "5.4M",
   "rating": 5.2,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3180",
   "og_image": "https://halomaps.org/hce/img/lg/6screenshot00-75.jpg",
   "category": "Halo CE Maps",
   "description": "An untextured map",
   "images": [
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    "img/lg/7screenshot00-73.jpg"
   ],
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   "fid": 3181,
   "title": "Dance",
   "thumb": "img/lg/8screenshot00-59.jpg",
   "author": "{DHG}Vista",
   "date": "09/01/2007",
   "file_size": "12.9M",
   "rating": 9.0,
   "sids": [
    10
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3181",
   "og_image": "https://halomaps.org/hce/img/lg/8screenshot00-59.jpg",
   "category": "Halo CE Maps",
   "images": [
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   "screenshots": [
    {
     "src": "img/users/lg/AA11A6BB-F7FA-401A-AB6F213D49458107.JPG",
     "caption": ""
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    {
     "src": "img/users/lg/C0ADCEA9-B35F-467D-8659C7C98B58434A.JPG",
     "caption": ""
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     "caption": ""
    },
    {
     "src": "img/users/lg/74F2CC5D-B229-42E4-843B00BDDCB4E0EB.JPG",
     "caption": "stacked cheifs"
    },
    {
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     "caption": ""
    },
    {
     "src": "img/users/lg/4A72D1CD-B520-4BAF-BAB32746370F7244.JPG",
     "caption": "just dance"
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   "category_names": [
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   "fid": 3182,
   "title": "Tornadogulch",
   "thumb": "img/lg/11screenshot00-54.jpg",
   "author": "Blood_lust and Halo Renagade",
   "date": "09/01/2007",
   "file_size": "29.1M",
   "rating": 9.0,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3182",
   "og_image": "https://halomaps.org/hce/img/lg/11screenshot00-54.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Blood Gulch varient",
   "notes": "A Moddified Bloodgulch which has been struk by a Tornado, causing vehicles to fly around, and adding a little more chaos to the game.",
   "images": [
    "img/lg/11screenshot00-54.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/F6FDB018-F012-4F19-87876E16FC84ADE2.JPG",
     "caption": "Armor"
    },
    {
     "src": "img/users/lg/B2327FEF-0EF4-4CC6-B486A7B8A67FCFA5.JPG",
     "caption": "Watch out a vehicle will kill you...."
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   "hash": "D5F045381B74CA33F202B0D23DE8ACA9",
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   "category_names": [
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  {
   "fid": 3183,
   "title": "Hurricane Gulch",
   "thumb": "img/lg/13screenshot00-41.jpg",
   "author": "Shrew",
   "date": "09/01/2007",
   "file_size": "14.7M",
   "rating": 8.3,
   "sids": [
    24
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3183",
   "og_image": "https://halomaps.org/hce/img/lg/13screenshot00-41.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A bloodgulch varient with AI bots and deep fog",
   "images": [
    "img/lg/13screenshot00-41.jpg"
   ],
   "hash": "789EEED73DC267E7F88451408BDE2CCC",
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    "file_name": "3183-Hurricane_Gulch.zip",
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    "at": "2026-10-07T19:28:16Z",
    "sha1": "841bce426d49411f85b491b5ff42d3c5750686dc"
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   "category_names": [
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  {
   "fid": 3184,
   "title": "Kraken demo map",
   "thumb": "img/lg/14screenshot00-40.jpg",
   "author": "Selentic",
   "date": "09/01/2007",
   "file_size": "9.0M",
   "rating": 8.0,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3184",
   "og_image": "https://halomaps.org/hce/img/lg/14screenshot00-40.jpg",
   "category": "Halo CE Maps",
   "notes": "Recommendation: This map was not designed to be played, it was made for the sole purpose of testing vehicles\\weapons\\scenery, that were too big to fit in normal maps.\n\nAcknowledgement: I would like to thank spartan04 for making the kraken's hull texture",
   "images": [
    "img/lg/14screenshot00-40.jpg",
    "img/lg/15screenshot00-40.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/CAAE3B21-4171-4059-AE3EA1AE8845110C.JPG",
     "caption": "Me, Selentic, and SFX testing his map"
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   "category_names": [
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  {
   "fid": 3185,
   "title": "H3T Soulrunner",
   "thumb": "img/lg/16screenshot00-34.jpg",
   "author": "FlamingRain & HDoan",
   "date": "09/01/2007",
   "file_size": "23.5M",
   "rating": 7.8,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3185",
   "og_image": "https://halomaps.org/hce/img/lg/16screenshot00-34.jpg",
   "category": "Halo CE Maps",
   "notes": "about:\nA abandoned Spartan training facility, it was adandoned shortly after the electricity was put out by the covenant. As the station crashlanded on a planet, it was shortly after that that a remaining spartan on this complex had dug a hole in the top to let in sunlight. Backup light generators are now online. This place is overgrown with vegetation.\n\nRecommendation:\nSlayer 6 people\n\nKnown Bugs: [optional]\nLighting in one room is fuxxed. Will be fixed.\nMelee on AR and BR FP does not show up. Fixed.\nSpiker model fails. Will fix.\nGround shader fails. Will fix.\nSpartan Laser fp model is fuxxed. Will fix.",
   "images": [
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   "category_names": [
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  },
  {
   "fid": 3186,
   "title": "Musée Sexe",
   "thumb": "img/lg/0screenshot00-111.jpg",
   "author": "GAIGHER",
   "date": "09/01/2007",
   "file_size": "19.0M",
   "rating": 8.0,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3186",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-111.jpg",
   "category": "Halo CE Maps",
   "notes": "Weapons: energy sword , brute plasma rifle , frag grenade , plasma grenade\nCharacters: halo2_masterchief",
   "images": [
    "img/lg/0screenshot00-111.jpg",
    "img/lg/1screenshot00-107.jpg"
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   "screenshots": [
    {
     "src": "img/users/lg/6E41ED3A-3567-4607-9617E0FC9684E0FA.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/F9112792-3D03-45E9-87CE9BAB33B8CC3A.JPG",
     "caption": ""
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   "category_names": [
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  {
   "fid": 3187,
   "title": "Bunker Base Model (MAX)",
   "thumb": "img/lg/bunkerbase1op1.jpg",
   "author": "Conscars",
   "date": "09/06/2007",
   "file_size": "936.7K",
   "rating": 8.5,
   "sids": [
    28
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3187",
   "og_image": "https://halomaps.org/hce/img/lg/bunkerbase1op1.jpg",
   "category": "3D Model Files",
   "images": [
    "img/lg/bunkerbase1op1.jpg",
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   "hash": "C3AAEBFF09F163C5A002126DA0D59307",
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    "at": "2026-10-07T19:57:07Z",
    "sha1": "abc30d1dda6b984ad4cc3a548078385e605cd2d0"
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   "category_names": [
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  },
  {
   "fid": 3188,
   "title": "Cliff Modeling Video Tutorial",
   "thumb": "img/placeholder.jpg",
   "author": "Echo",
   "date": "09/06/2007",
   "file_size": "19.7M",
   "rating": null,
   "sids": [
    23
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3188",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Tutorials",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "13DD2CEDE9D885745C29491991876755",
   "fetched": "2026-10-07T16:40:09Z",
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    "file_name": "3188-Echos_Rocky_Cliff_1.zip",
    "bytes": 19670567,
    "at": "2026-10-07T20:12:11Z",
    "sha1": "e3abbd31d02c397a84aac2115fb341c19e14c271"
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   "category_names": [
    "Tutorials"
   ]
  },
  {
   "fid": 3189,
   "title": "How to change font for multiplayer Tutorial (PDF/DOC)",
   "thumb": "img/placeholder.jpg",
   "author": "Ethanbob95",
   "date": "09/06/2007",
   "file_size": "11.8K",
   "rating": null,
   "sids": [
    23
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3189",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Tutorials",
   "notes": "This shows you 6 easy steps to change the multiplayer type font. If any problems or confusion appears, please contact me.\nNote:works for Halo and Halo CE.",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "D3CE35184E167F016AD738CF0F81EA6B",
   "fetched": "2026-10-07T16:40:09Z",
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    "at": "2026-10-07T20:12:11Z",
    "sha1": "d01d480e35517e39295fb76e0da04de8b53a171f"
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   "category_names": [
    "Tutorials"
   ]
  },
  {
   "fid": 3190,
   "title": "Easy Map Manager v1.3",
   "thumb": "img/lg/screenshot-2.png",
   "author": "zsdg07",
   "date": "09/08/2007",
   "file_size": "832.5K",
   "rating": 8.1,
   "sids": [
    8
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3190",
   "og_image": "https://halomaps.org/hce/img/lg/screenshot-2.png",
   "category": "Halo Utilities",
   "notes": "EFORE INSTALLING, MAKE SURE ALL FILES ARE IN THE SAME FOLDER!\n\nNotes:\n1) Your map directory must be \"C:\\Program Files\\Microsoft Games\\Halo Custom Edition\\maps\"\n2) For extra maps, you must create a folder called C:\\Program Files\\Microsoft Games\\Halo Custom Edition\\extra maps\".\n\nIf your map directory is different, or the extra maps folder doesn't exist, the software will not work.\n\nInstructions:\nSimply drag the maps between the two windows. The window on the left shows your current maps, the window on the right shows your extra maps.",
   "images": [
    "img/lg/screenshot-2.png"
   ],
   "hash": "E5E814FE7F1B1DF394B03D056CC32F8F",
   "fetched": "2026-10-07T16:42:07Z",
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   "category_names": [
    "Halo Utilities"
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  },
  {
   "fid": 3191,
   "title": "Assault on Wizard",
   "thumb": "img/lg/0screenshot00-112.jpg",
   "author": "HavoC 101",
   "date": "09/08/2007",
   "file_size": "34.5M",
   "rating": 8.7,
   "sids": [
    39
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3191",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-112.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Wizzard Varient with AI Bots",
   "images": [
    "img/lg/0screenshot00-112.jpg",
    "img/lg/1screenshot00-108.jpg"
   ],
   "hash": "A05F9E9C4781B1AA4B8DF40A7E460EA4",
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    "at": "2026-10-07T19:00:54Z",
    "sha1": "b31aecc3949c58f6d858243adf6bb8cc82e80f11"
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   "category_names": [
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  },
  {
   "fid": 3192,
   "title": "Covenant base",
   "thumb": "img/lg/4screenshot00-79.jpg",
   "author": "[SS]Sangar",
   "date": "09/08/2007",
   "file_size": "47.6M",
   "rating": 8.0,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3192",
   "og_image": "https://halomaps.org/hce/img/lg/4screenshot00-79.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Icefields varient with AI Bots play as a flood",
   "images": [
    "img/lg/4screenshot00-79.jpg",
    "img/lg/5screenshot00-80.jpg"
   ],
   "hash": "91A73099C3FAE1D12314E9503B94498A",
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    "at": "2026-10-07T19:28:19Z",
    "sha1": "b1ebccea0643c9b97d447eaba9ea8c919400dd0f"
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   "category_names": [
    "Modified Multiplayer Maps"
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  },
  {
   "fid": 3193,
   "title": "Elite Tournament",
   "thumb": "img/lg/6screenshot00-76.jpg",
   "author": "Havoc 101",
   "date": "09/08/2007",
   "file_size": "10.2M",
   "rating": 8.0,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3193",
   "og_image": "https://halomaps.org/hce/img/lg/6screenshot00-76.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Icefields varient with AI Bots",
   "images": [
    "img/lg/6screenshot00-76.jpg",
    "img/lg/7screenshot00-74.jpg"
   ],
   "hash": "00A89573CB6D60D08688F00D4512C2FF",
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    "at": "2026-10-07T19:00:51Z",
    "sha1": "8995dfe6c04ec29ae84ab312db60e5496f7b2cfb"
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   "category_names": [
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  },
  {
   "fid": 3194,
   "title": "EMT Peewee's Playhouse",
   "thumb": "img/lg/9screenshot00-62.jpg",
   "author": "?",
   "date": "09/08/2007",
   "file_size": "9.7M",
   "rating": 5.8,
   "sids": [
    24
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3194",
   "og_image": "https://halomaps.org/hce/img/lg/9screenshot00-62.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Damnation varient",
   "images": [
    "img/lg/9screenshot00-62.jpg",
    "img/lg/8screenshot00-60.jpg"
   ],
   "hash": "C505C3972602AF36E53DB955A3E18317",
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    "at": "2026-10-07T19:28:15Z",
    "sha1": "7a83a8a2c37c8657150c309a94e065559bf3d892"
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   "category_names": [
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  },
  {
   "fid": 3195,
   "title": "Entombed",
   "thumb": "img/lg/10screenshot00-51.jpg",
   "author": "{ßP}-Cármine",
   "date": "09/08/2007",
   "file_size": "5.5M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3195",
   "og_image": "https://halomaps.org/hce/img/lg/10screenshot00-51.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A tutorial map varient",
   "images": [
    "img/lg/10screenshot00-51.jpg"
   ],
   "hash": "116CBB03FD320D1ED08F246C5D89B88D",
   "fetched": "2026-10-07T16:27:00Z",
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    "bytes": 5523125,
    "at": "2026-10-07T19:28:14Z",
    "sha1": "57b47f91645fe88edcbb96d8b0ed64ef98967666"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 3196,
   "title": "Field of Death",
   "thumb": "img/lg/11screenshot00-56.jpg",
   "author": "Field of Death",
   "date": "09/08/2007",
   "file_size": "10.8M",
   "rating": 8.6,
   "sids": [
    24
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3196",
   "og_image": "https://halomaps.org/hce/img/lg/11screenshot00-56.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A tutorial map varient",
   "images": [
    "img/lg/11screenshot00-56.jpg"
   ],
   "hash": "1BDA3BA5B145E5478CE23C0FDE44BA34",
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    "bytes": 10791376,
    "at": "2026-10-07T19:28:13Z",
    "sha1": "4359ba1070ac9e66da738a94af3b6efadbb1a537"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 3197,
   "title": "Fragport",
   "thumb": "img/lg/12screenshot00-45.jpg",
   "author": "MasterCXXI",
   "date": "09/08/2007",
   "file_size": "5.0M",
   "rating": 7.9,
   "sids": [
    10
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3197",
   "og_image": "https://halomaps.org/hce/img/lg/12screenshot00-45.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/12screenshot00-45.jpg",
    "img/lg/13screenshot00-45.jpg"
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   "hash": "60A491E619BF0324D4831C899C6B8521",
   "fetched": "2026-10-07T16:09:55Z",
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    "file_name": "3197-Fragport.zip",
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    "at": "2026-10-07T18:32:42Z",
    "sha1": "d5bfefa30284bfcb4b533860a55c0c6c38ba04f0"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 3198,
   "title": "HMC Chasm AI",
   "thumb": "img/lg/14screenshot00-42.jpg",
   "author": "[HMC]church897",
   "date": "09/08/2007",
   "file_size": "27.2M",
   "rating": 7.7,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3198",
   "og_image": "https://halomaps.org/hce/img/lg/14screenshot00-42.jpg",
   "category": "Modified Multiplayer Maps",
   "images": [
    "img/lg/14screenshot00-42.jpg",
    "img/lg/15screenshot00-41.jpg"
   ],
   "hash": "87D3473772391E2A83D3B5A20FF7D617",
   "fetched": "2026-10-07T16:26:59Z",
   "download": {
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    "file_name": "3198-hmc-chasm_ai.zip",
    "bytes": 27187248,
    "at": "2026-10-07T19:28:13Z",
    "sha1": "fb7ff599f6ec76a329a3b8c61cabdb41a84a84ec"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 3199,
   "title": "RPG Beta no AI V4",
   "thumb": "img/lg/16screenshot00-35.jpg",
   "author": "cool aid",
   "date": "09/08/2007",
   "file_size": "51.3M",
   "rating": 8.8,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3199",
   "og_image": "https://halomaps.org/hce/img/lg/16screenshot00-35.jpg",
   "category": "Modified Multiplayer Maps",
   "notes": "Vehicles:\n1. Draco hidden also secret teleport with leads you to it\n2. C-jet from Huge-ass in front of your face\n3. Jet from cold-snap front of your face\n4. The blue thing from ghost in the shell and from Huge-ass thank Tiamat\n5. The orange thing from ghost in the shell hidden in secret room\n6. Kraken from the map kraken demo map\n7. Pelican from RPG BETA 4 thanks Gibbo/red abyss\n8. Snow hog from cold-snap thanks Tiamat again\n9. Trans hog yeah its back thanks Gibbo\n10. And last kago tank from huge-ass\nAND also vehicles don’t eject you your stuck to it unless you press the action button.\n\nMusic:\n\nSome music like blow me away and harder better faster stronger you’ll see when you hear it.\n\nWhat I wanted to do:\n\nI wanted to make a raptor like the one from halo 2 mod version of warthog except in the air but I didn’t have G-max or 3ds-max so sucks boo and my own level like (DHG)vista did but no\n\nWeapons:\n\nWay to many weapons I just can explain some like\nSMG\nScarab Gun (fixed)\nAnd the other one’s from the v3 one\nAnd freeze gun they are not my weapons remember\nAnd other weapons I don’t remember they are their.",
   "images": [
    "img/lg/16screenshot00-35.jpg",
    "img/lg/17screenshot00-33.jpg"
   ],
   "hash": "649C9725BD9DAA59314037CA630F414C",
   "fetched": "2026-10-07T16:26:59Z",
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    "file_name": "3199-RPG_BETA_NO_AI_V4.zip",
    "bytes": 51250083,
    "at": "2026-10-07T19:28:12Z",
    "sha1": "f0375870ac5715e9b15ca8fb19122b3858393e63"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 3200,
   "title": "Swamp Grounds",
   "thumb": "img/lg/19screenshot00-28.jpg",
   "author": "SPARTAN04",
   "date": "09/08/2007",
   "file_size": "19.7M",
   "rating": 8.7,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3200",
   "og_image": "https://halomaps.org/hce/img/lg/19screenshot00-28.jpg",
   "category": "Halo CE Maps",
   "notes": "About:\nThis is a swampy map that has two deathisland bases and bunches of plants, it also has the tower from the end of c10 located in the middle.\n\nRecommendation:\nThis map is able to be played on all gametypes and is best played with 8-10 people.",
   "images": [
    "img/lg/19screenshot00-28.jpg",
    "img/lg/18screenshot00-28.jpg"
   ],
   "hash": "BD2542830771FE4B95F1111233B56DD9",
   "fetched": "2026-10-07T16:09:55Z",
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    "file_name": "3200-swampgrounds.zip",
    "bytes": 19687980,
    "at": "2026-10-07T18:32:44Z",
    "sha1": "6636798c915cd4e548125c872e1a22796ece4dd1"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 3201,
   "title": "TLS Stronghold",
   "thumb": "img/lg/21screenshot00-24.jpg",
   "author": "{TLS}FlyDog",
   "date": "09/08/2007",
   "file_size": "6.9M",
   "rating": 8.6,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3201",
   "og_image": "https://halomaps.org/hce/img/lg/21screenshot00-24.jpg",
   "category": "Halo CE Maps",
   "notes": "Map Name: TLSstronghold.map (TLS Stronghold)\nSize: Medium\nFlag to Flag Distance:321 Meters\nGame Types: All\nBest Played: 8 on 8\n\nWeapons:\nRocket Launcher has a slight homing to bipeds\nAssault Riffle is slightly more accurate.\nGun Turret on the hog has a 150 round clip and a 4 second reload time.\n6 frag grenades total\nNeedler has a larger clip size\nAll others are stock.\n\nMap Layout:\nFigure eight with equal bases but asymmetrical terrain layout.\n\nBases:\nThe bases on this map are a little hard to describe. They have a very unique style that will make for interesting game play.\n\nEach base is cut into the side of the cliff. It is slightly elevated with 3 ramps leading up to the main flag area. The flag is set back on the base and is well protected by being covered from all sides but the front which is open to the center ramp. On the side of the center ramp is a well-protected platform that you must get by.\n\nAlong the side of the base is a covered walk that swings around to a bridge that will span to the other side of the base. On the flag side there is an elevated sniper area. From here you have a good view of your base area but the side of the cliff will block your view of the other base. From here you can tell from what area the other team is coming from. You are not totally safe here. There is a ramp below you where someone can sneak in and knock you on the back of the head.\n\nOn the far side of the flag is a pillbox that sits on the ledge. Here again you have a good view of your base area with walls to give you cover but again if you are not careful someone can sneak up behind you and take you out.\n\nOn the far side of the bridge is a teleporter that will send you to the other base creating fast game play, by controlling this area you will have a good advantage over the other team.\n\nThe center of the map is tight making for close quarter combat. From here there is an alt. route to the base via a side path that leads to the far side of the flag. You will pass next to the teleporter and behind the pillbox or you may cross over the bridge from here. I hope the pictures will give you a good idea of what I'm talking about.\n\nPlaying on a full server will require good teamwork. The run and gun method will most likely be your doom. I hope that eveyone will enjoy this map.",
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    {
     "src": "img/users/lg/02C8E3AC-421A-4121-BBA4A714316FDA7E.JPG",
     "caption": "Nice base! =D"
    },
    {
     "src": "img/users/lg/1D282C84-4141-48AD-983E0308A643F6D6.JPG",
     "caption": "the gate!"
    },
    {
     "src": "img/users/lg/388F0E56-3CAF-4DB9-BF981D7DF802CCF3.JPG",
     "caption": "a tunnel!"
    },
    {
     "src": "img/users/lg/C7DB0248-E3D7-4899-91EA92B6D0270CBF.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/F5CF548B-C73F-44A0-AEDD1E155E76E715.JPG",
     "caption": "blue base!"
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   "og_image": "https://halomaps.org/hce/img/lg/H2_masterchief.jpg",
   "category": "Halo CE Biped Tags",
   "notes": "Improvements:\n\n-Bump mapping emulated textures (not the bump mapping effects, except for the visor)\n-Halo 2 Emblems\n-Random change of the secondary colors\n\nInstallation Intructions:\n\n1). Exctract files to /tags/characters/\n2). Make a back up of the tags/globals/globals.globals tag\n3). Open the globals.globals tag in guerilla\n4). Scroll down about 75% though the tag and find the Multiplayer Information Block.\n5). Put characters\\cyborg_h2\\cyborg_h2_mp for the unit.\n6). scroll down some more and find the First Person Interface block and set the first\nperson hands to characters\\cyborg_h2\\fp\\fp rigged\n7). Save your globals tag.\n\nLaunch Guerilla and load globals.global file and go",
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   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-113.jpg",
   "category": "Halo CE Maps",
   "notes": "SUPORTS ALL GAME TYPES",
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   "category": "Modified Multiplayer Maps",
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   "og_image": "https://halomaps.org/hce/img/lg/2screenshot00-98.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Blood Gulch varient with Mechs",
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   "title": "RPG beta 4.2",
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   "file_size": "28.0M",
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   "category": "Modified Multiplayer Maps",
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   "title": "Shoot or Die",
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   "og_image": "https://halomaps.org/hce/img/lg/8screenshot00-62.jpg",
   "category": "Halo CE Maps",
   "notes": "slayer and team slayer only",
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   "og_image": "https://halomaps.org/hce/img/lg/12screenshot00-46.jpg",
   "category": "Halo CE Maps",
   "notes": "This map is a map of the world war,with vehicles of this war,and weapons. The terrain is a simple battlefield in the desert.",
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    "img/lg/13screenshot00-46.jpg"
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   "fid": 3218,
   "title": "Dr Pepper can tags V1.0",
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   "author": "Dr Pepper",
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   "thumb": "img/lg/halo3font.jpg",
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   "date": "09/21/2007",
   "file_size": "27.7K",
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   "og_image": "https://halomaps.org/hce/img/lg/halo3font.jpg",
   "category": "Misc. Halo Files",
   "description": "An update of the Halo font.",
   "notes": "Characters:\nA-Z\na-z\n0-9\nCommon Puncutation\n\nExtras:\nBullet - Alt249\nEllipsis - Alt0133\nQuoteL - Alt0145\nQuoteR - Alt0146\nQuoteDBLL - Alt0147\nQuoteDBLR - Alt0148\nEnddash - Alt0150\nEmdash - Alt0151\nTrademark - Alt0153\nCent - Alt0162\nBrokenBar - Alt0166\nCopyright - Alt0169\nMinus - Alt0173\nRegistered - Alt0174\nDegree - Alt0176\nPlusminus - Alt0177\nTwosuper - Alt0178\nThreesuper - Alt0179\nAcute - Alt0180\nPeriodcenter - Alt0183\nCedilla - Alt0184\nOnesuper - Alt0185\nOnequater - Alt0188\nOnehalf - Alt0189\nThreequarter - Alt0190\nMultiply - Alt0215\nDivide - Alt0247\n\nHow to use in Windows:\n\nFirst unzip the font into a folder that you can find again (like C:\\temp). Now go to Control Panel, Fonts. Next File, Install New Font. The font window will open and you will have to find the folder that you unzipped it to in the Folders box on the lower left. Once you check the folder, the font should appear in the List of Fonts box. Select the font and click OK. Close the font window and you should now be able to use the font in any Windows program.",
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   "title": "Watterfall base model (MAX)",
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   "author": "=M4L=/=DG= Selentic",
   "date": "09/21/2007",
   "file_size": "367.3K",
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3221",
   "og_image": "https://halomaps.org/hce/img/lg/waterfallbase.jpg",
   "category": "3D Model Files",
   "description": "Bases in MAX format with waterfalls semi concealing the entry.",
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   "fid": 3222,
   "title": "Silenced USP Tags",
   "thumb": "img/lg/Clipboard01.jpg",
   "author": "HaschenUndEngel",
   "date": "09/21/2007",
   "file_size": "981.8K",
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3222",
   "og_image": "https://halomaps.org/hce/img/lg/Clipboard01.jpg",
   "category": "Halo CE Weapon Tags",
   "description": "This is the USP modified with a silencer and a Silenced HK_MP7 fire sound.",
   "images": [
    "img/lg/Clipboard01.jpg",
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  {
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   "title": "Super Base 2 Tags",
   "thumb": "img/lg/Clipboard02-2.jpg",
   "author": "HaschenUndEngel",
   "date": "09/21/2007",
   "file_size": "679.3K",
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3223",
   "og_image": "https://halomaps.org/hce/img/lg/Clipboard02-2.jpg",
   "category": "Halo CE Scenery Tags",
   "description": "This base is the 2nd version of the original Super Base with camouflage textures and has been rounded a little, also has some ramps to access the first and second levels.",
   "images": [
    "img/lg/Clipboard02-2.jpg",
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   "title": "Tag Fixing Tutorial",
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   "author": "Sebby123",
   "date": "09/21/2007",
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   "rating": 8.1,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3224",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Tutorials",
   "description": "This Tutorial Shows You A Way Of Fixing Tags.",
   "images": [
    "img/placeholder.jpg"
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   "hash": "C3917AFDFDB12BBF557A4F457CEA50FF",
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   "category_names": [
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  {
   "fid": 3225,
   "title": "The City of Blood Gulch",
   "thumb": "img/lg/1screenshot00-112.jpg",
   "author": "griffin",
   "date": "09/21/2007",
   "file_size": "40.4M",
   "rating": 8.3,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3225",
   "og_image": "https://halomaps.org/hce/img/lg/1screenshot00-112.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Blood Gulch varient with AI bots",
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    "img/lg/1screenshot00-112.jpg"
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  {
   "fid": 3226,
   "title": "Hegemony",
   "thumb": "img/lg/2screenshot00-100.jpg",
   "author": "Acrysoft_Studios",
   "date": "09/21/2007",
   "file_size": "9.5M",
   "rating": 8.1,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3226",
   "og_image": "https://halomaps.org/hce/img/lg/2screenshot00-100.jpg",
   "category": "Halo CE Maps",
   "notes": "Features\n\nAll game types supported\nRecommended 2-8 players\nFlashbang grenades (tags courtesy of t3h_lag)\nAn entire secret base\n10 Secret teleporter sets\n20 Starting points (10 per team)\n4 Warthogs\n5 Ghosts\n3 Banshees\n1 Scorpion (If you actually manage to find it, know that it is unbalancing and only intended as an easter egg (along with the “campground”, unless you can have a few people take it out with grenades)\n\nKnown Bugs\n\n• One of ladders is not completely functional. It can be tricky to climb it, but it can be done by crouching and then jumping.",
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  {
   "fid": 3227,
   "title": "Labyrinthe",
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   "author": "Rugal",
   "date": "09/21/2007",
   "file_size": "12.1M",
   "rating": 7.2,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3227",
   "og_image": "https://halomaps.org/hce/img/lg/4screenshot00-81.jpg",
   "category": "Halo CE Maps",
   "description": "a map maze with the spartan of halo 2 in paintball murderer and ctf normal",
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  {
   "fid": 3228,
   "title": "Filtration",
   "thumb": "img/lg/6screenshot00-78.jpg",
   "author": "jay",
   "date": "09/21/2007",
   "file_size": "5.4M",
   "rating": 6.6,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3228",
   "og_image": "https://halomaps.org/hce/img/lg/6screenshot00-78.jpg",
   "category": "Halo CE Maps",
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   "category_names": [
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  {
   "fid": 3229,
   "title": "Cliff Shaders Tutorial",
   "thumb": "img/placeholder.jpg",
   "author": "H Guru",
   "date": "09/30/2007",
   "file_size": "4.0M",
   "rating": null,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3229",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Tutorials",
   "images": [
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   "category_names": [
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  {
   "fid": 3230,
   "title": "Custom Scenery Tutorial",
   "thumb": "img/placeholder.jpg",
   "author": "H guru",
   "date": "09/30/2007",
   "file_size": "28.8M",
   "rating": null,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3230",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Tutorials",
   "images": [
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  {
   "fid": 3231,
   "title": "Easy Map Manager V1.4",
   "thumb": "img/lg/screenshot-3.png",
   "author": "zsdg07",
   "date": "09/30/2007",
   "file_size": "659.9K",
   "rating": 8.1,
   "sids": [
    8
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3231",
   "og_image": "https://halomaps.org/hce/img/lg/screenshot-3.png",
   "category": "Halo Utilities",
   "notes": "Whats changed?\n--> The extra maps folder is now automatically created! Tyvm to Halo Guru for the code!\n--> No need to install the software anymore!\n--> Removed loading screen, it actually made it take longer to start.\n\nInstructions:\n1)Simply run the Easy Map Manager.exe file.\n2)Then all you have to do is drag the maps between the two windows. The window on the left shows your current maps, the window on the right shows your extra maps.\n\nNotes:\nYour Halo Custom Edition directory must be \"C:\\Program Files\\Microsoft Games\\Halo Custom Edition\\\" for the software to work.",
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   "category_names": [
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  {
   "fid": 3232,
   "title": "Gmax Custom Scenery Tutorial",
   "thumb": "img/placeholder.jpg",
   "author": "napalm2771",
   "date": "09/30/2007",
   "file_size": "42.7M",
   "rating": 8.8,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3232",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Tutorials",
   "images": [
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   "category_names": [
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  {
   "fid": 3233,
   "title": "Halo CE map Making Tutorial",
   "thumb": "img/placeholder.jpg",
   "author": "{RtN}spikes",
   "date": "09/30/2007",
   "file_size": "34.9M",
   "rating": 8.9,
   "sids": [
    23
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3233",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Tutorials",
   "images": [
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  {
   "fid": 3234,
   "title": "Correcting problems for entering vehicles tutorial",
   "thumb": "img/placeholder.jpg",
   "author": "H Guru",
   "date": "09/30/2007",
   "file_size": "10.1M",
   "rating": 8.0,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3234",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Tutorials",
   "description": "Correcting problems for entering vehicles tutorial by Setting up Animations",
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  {
   "fid": 3235,
   "title": "Asgard",
   "thumb": "img/lg/4screenshot00-83.jpg",
   "author": "?",
   "date": "09/30/2007",
   "file_size": "32.9M",
   "rating": 8.7,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3235",
   "og_image": "https://halomaps.org/hce/img/lg/4screenshot00-83.jpg",
   "category": "Halo CE Maps",
   "images": [
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    "img/lg/2screenshot00-102.jpg"
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   "screenshots": [
    {
     "src": "img/users/lg/6D4122FE-31DC-4438-A51B4AA9146CB1C1.JPG",
     "caption": "Here is asgard which is a great map and looks like valhalla"
    },
    {
     "src": "img/users/lg/D5953979-7E76-445D-A00DBAC271F55E3D.JPG",
     "caption": "asgards light is blueish and purpilish in this picture"
    },
    {
     "src": "img/users/lg/61CDD383-1047-4D2B-99FC3AF1B9E78BEE.JPG",
     "caption": "asgard with a picture of its rivers"
    },
    {
     "src": "img/users/lg/49B90CE0-D1CC-4B5F-80D46687BC317A73.JPG",
     "caption": "asgard with a stream\\river shot in it"
    },
    {
     "src": "img/users/lg/8E7E895D-D648-45E9-AA23DDDE2DE5AFC7.JPG",
     "caption": "asgards wall"
    },
    {
     "src": "img/users/lg/EAF1578A-E21A-424C-BA284E1CF96F27BB.JPG",
     "caption": "in asgard both bases red and blues beam pulse\\beam emiter are going off"
    },
    {
     "src": "img/users/lg/96F9C25B-FADB-4097-AF307DBC49D3BE3D.JPG",
     "caption": "A pciture of the inside of asgards red base"
    },
    {
     "src": "img/users/lg/588C5BDF-5250-4B6F-B9A5BB041AB3202B.JPG",
     "caption": "a pciture of asgards red team base"
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   "category_names": [
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  },
  {
   "fid": 3236,
   "title": "Habe Quidam",
   "thumb": "img/lg/8screenshot00-61.jpg",
   "author": "SiMuLaCrUm",
   "date": "09/30/2007",
   "file_size": "5.7M",
   "rating": 8.1,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3236",
   "og_image": "https://halomaps.org/hce/img/lg/8screenshot00-61.jpg",
   "category": "Halo CE Maps",
   "description": "Underground Forerunner structure that seems to be used to store some sort of coolant.",
   "notes": "Notes: Name is Latin for \"have some\" and the map's basic layout is based off of a Marathon map called \"E Equals MC What?\"",
   "images": [
    "img/lg/8screenshot00-61.jpg",
    "img/lg/7screenshot00-77.jpg"
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   "category_names": [
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  },
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   "fid": 3237,
   "title": "Heh 2",
   "thumb": "img/lg/9screenshot00-63.jpg",
   "author": "?",
   "date": "09/30/2007",
   "file_size": "5.3M",
   "rating": 4.1,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3237",
   "og_image": "https://halomaps.org/hce/img/lg/9screenshot00-63.jpg",
   "category": "Halo CE Maps",
   "description": "Warning the author of this map embedded a childish profanity laced script into the display.",
   "notes": "Halo Maps note: The author embedded a profanity laced script in what I can only guess was an attempt to either to embarrass the website or prevent hosting. Since the policy of this website is not to remove content this map is being flagged with a warning.",
   "images": [
    "img/lg/9screenshot00-63.jpg",
    "img/lg/10screenshot00-53.jpg"
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   "hash": "7C9BF7342DFB2F9D668E748AA2DD0004",
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   "category_names": [
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   "fid": 3238,
   "title": "Hurricane Gulch 2",
   "thumb": "img/lg/11screenshot00-58.jpg",
   "author": "Shrew",
   "date": "09/30/2007",
   "file_size": "52.0M",
   "rating": 7.7,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3238",
   "og_image": "https://halomaps.org/hce/img/lg/11screenshot00-58.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Blood Gulch varient with AI bots",
   "images": [
    "img/lg/11screenshot00-58.jpg"
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    "sha1": "68be42b16c257c3509b5dda22e15c866605fe307"
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   "category_names": [
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   "fid": 3239,
   "title": "Hydroxide",
   "thumb": "img/lg/13screenshot00-47.jpg",
   "author": "SiMuLaCrUm",
   "date": "09/30/2007",
   "file_size": "8.5M",
   "rating": 8.5,
   "sids": [
    10
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3239",
   "og_image": "https://halomaps.org/hce/img/lg/13screenshot00-47.jpg",
   "category": "Halo CE Maps",
   "description": "A concealed, cave-like Forerunner temple.",
   "images": [
    "img/lg/13screenshot00-47.jpg",
    "img/lg/12screenshot00-47.jpg"
   ],
   "hash": "3A439A34B9B0A48E4A67FE2CAE9E49C9",
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   "category_names": [
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  },
  {
   "fid": 3240,
   "title": "RPG beta 4-3",
   "thumb": "img/lg/14screenshot00-43.jpg",
   "author": "{SH}gerbile3",
   "date": "09/30/2007",
   "file_size": "51.1M",
   "rating": 9.0,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3240",
   "og_image": "https://halomaps.org/hce/img/lg/14screenshot00-43.jpg",
   "category": "Modified Multiplayer Maps",
   "notes": "vehicles:\ntransport hog (dev needed to spawn code: th# 1-8)\nepelican (picks up everythign sides pelicans and human turrets)\nscorpions\nguass hogs\nwarthogs\nhuman turrets\n\nweapons:\ndev spawned:\nx7 rifle\nnsniper\nbattle rifle\npistol (with kwl animation tag)\nRocket launcher\nwarthog gun\nbeam rifle\nma2b assault rifle\nsmach\nsmach: silenced\nenergy sword\n\nweps on map:\nm16\nma2d assault rifle\nrevolver\n\nplay as an elite",
   "images": [
    "img/lg/14screenshot00-43.jpg",
    "img/lg/15screenshot00-42.jpg"
   ],
   "hash": "783129E77D7C5179671A0C55A4803F8C",
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   "category_names": [
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  },
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   "fid": 3241,
   "title": "TRF Icetrap",
   "thumb": "img/lg/16screenshot00-37.jpg",
   "author": "IcY187",
   "date": "09/30/2007",
   "file_size": "10.0M",
   "rating": 7.4,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3241",
   "og_image": "https://halomaps.org/hce/img/lg/16screenshot00-37.jpg",
   "category": "Halo CE Maps",
   "notes": "About:\nThis map has 6 vehicles total: The wasp, banshee, regular warthog, rocket warthog, ghost, and scorpian. This is my first map so it isn't much but I tried to make is as balanced as i could. All vehicles are located in the respective bases. The direct path is filled with trees to make vehicle transport through there tricky (but still possible). The two flanking paths have little trees but rocket launchers, so watch for ambushes.\n\nRecommendations:\nThe more players in this map, the better, and it works best with CTF.",
   "images": [
    "img/lg/16screenshot00-37.jpg",
    "img/lg/17screenshot00-34.jpg"
   ],
   "hash": "8179A531D158A9261117BD439CE7EC59",
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   "category_names": [
    "Halo CE Maps"
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  },
  {
   "fid": 3242,
   "title": "The City-of Blood Gulch fix",
   "thumb": "img/lg/18screenshot00-29.jpg",
   "author": "griffin",
   "date": "09/30/2007",
   "file_size": "40.2M",
   "rating": 7.4,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3242",
   "og_image": "https://halomaps.org/hce/img/lg/18screenshot00-29.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Blood Gulch varient with AI bots",
   "images": [
    "img/lg/18screenshot00-29.jpg"
   ],
   "hash": "A249F45FB865CBFB0EDAEB5CDD074455",
   "fetched": "2026-10-07T16:19:53Z",
   "download": {
    "ok": true,
    "file_name": "3242-the-city-of-blood-gulch-fix.zip",
    "bytes": 40159801,
    "at": "2026-10-07T19:00:48Z",
    "sha1": "c1a1a46d3e51bbc97b8703279b7a2c8839e2617b"
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   "category_names": [
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  },
  {
   "fid": 3243,
   "title": "Solo Danger Canyon M",
   "thumb": "img/lg/19screenshot00-29.jpg",
   "author": "MNC",
   "date": "09/30/2007",
   "file_size": "71.0M",
   "rating": 8.0,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3243",
   "og_image": "https://halomaps.org/hce/img/lg/19screenshot00-29.jpg",
   "category": "Modified Single Player Maps",
   "notes": "The M beta is the final beta. After M there will be no betas, only the final. If you want to call it final >_>\n\nFeatures:\n\n* A custom single player path in a BSP by Bungie.\n* Some Halo 2 music.\n* Working cutscenes\n* Some pelican.\n* A new sky/radiosity - Thanks to the people that helped me in that thread.\n* Alot of glitches to work out.\n* New! - Objectives. Thanks bip0lar_bear! (Or is that © to you ross?)\n* The marines drive you around.\n\nKnown Glitches:\n\n* The marines at the beginning chatting is a bit of a mess.\n* The level ends at the end - you'll notice it. It'll be dramatic.\n* There are quite some conversations in the newest beta, and some of them don't trigger properly. You should revert to a checkpoint every once you obtain one to help the soundcache clear a bit. It'll make the map more, and it'll be the most map evur!\n\n* There are other minor AI glitches, but most are unnoticable.\n* After you get the tank, the door might close again if you wait too long. Just get to the holo panel and open it up again. The pelican is a bit messy in flying away, but this can be disregarded\n* The marines are BAD drivers. Really bad. Blame bungie.",
   "images": [
    "img/lg/19screenshot00-29.jpg",
    "img/lg/20screenshot00-27.jpg"
   ],
   "hash": "08F373A9C9E83C2CE622A66185521277",
   "fetched": "2026-10-07T16:31:07Z",
   "download": {
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    "file_name": "3243-solo_dangercanyon_m.zip",
    "bytes": 71043005,
    "at": "2026-10-07T19:48:39Z",
    "sha1": "b1d9d88b8c69bea6d17a716553fe2156ae795383"
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   "category_names": [
    "Modified Single Player Maps"
   ]
  },
  {
   "fid": 3244,
   "title": "Masterchief Barefisted tags_2",
   "thumb": "img/lg/left_hand.jpg",
   "author": "iron clad",
   "date": "10/14/2007",
   "file_size": "2.5M",
   "rating": 8.3,
   "sids": [
    34
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3244",
   "og_image": "https://halomaps.org/hce/img/lg/left_hand.jpg",
   "category": "Halo CE Biped Tags",
   "description": "masterchief can punch with these",
   "images": [
    "img/lg/left_hand.jpg",
    "img/lg/grenade_throw.jpg"
   ],
   "hash": "EB2044CB509F0E99DF77B5075DC10D74",
   "fetched": "2026-10-07T16:35:28Z",
   "download": {
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    "file_name": "3244-masterchief_barefisted_tags_2.zip",
    "bytes": 2520329,
    "at": "2026-10-07T20:01:49Z",
    "sha1": "ea0e6c830d24bbbcf7783bc4a647ac2af54d1fcf"
   },
   "category_names": [
    "Halo CE Biped Tags"
   ]
  },
  {
   "fid": 3245,
   "title": "Elevator Model (MAX)",
   "thumb": "img/lg/Elevator.jpg",
   "author": "hows-life",
   "date": "10/14/2007",
   "file_size": "73.9K",
   "rating": null,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3245",
   "og_image": "https://halomaps.org/hce/img/lg/Elevator.jpg",
   "category": "3D Model Files",
   "images": [
    "img/lg/Elevator.jpg"
   ],
   "hash": "CFAFC8A682C077145544AAD351C0B047",
   "fetched": "2026-10-07T16:32:51Z",
   "download": {
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    "file_name": "3245-Elevator.zip",
    "bytes": 73853,
    "at": "2026-10-07T19:57:06Z",
    "sha1": "1d14016173bd43e101c349e9259c7d23d4daa85f"
   },
   "category_names": [
    "3D Model Files"
   ]
  },
  {
   "fid": 3246,
   "title": "Player Name Hack",
   "thumb": "img/lg/Program_name.png",
   "author": "Skyline",
   "date": "10/14/2007",
   "file_size": "93.0K",
   "rating": 7.6,
   "sids": [
    8
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3246",
   "og_image": "https://halomaps.org/hce/img/lg/Program_name.png",
   "category": "Halo Utilities",
   "notes": "Instructions:\n\nAll you need to do is go to your profile settings and go to 'Change Name'. Startup this program and then type/paste your characters into the textbox and it will then be done, you can also press the 'Profile Name' label if it doesn't go automatically. That's pretty much it, press accept and you have your new name.\n\nFramework .Net 2.0 is needed.",
   "images": [
    "img/lg/Program_name.png"
   ],
   "hash": "681CD97255AA2FD92C1C5130A41F120F",
   "fetched": "2026-10-07T16:42:07Z",
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    "file_name": "3246-Player_Name_Hack.zip",
    "bytes": 92988,
    "at": "2026-10-07T20:16:26Z",
    "sha1": "f081a838efce7fdc05280f0c0b955129637ddb8b"
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   "category_names": [
    "Halo Utilities"
   ]
  },
  {
   "fid": 3247,
   "title": "Boom Turret Tags",
   "thumb": "img/lg/boom1.jpg",
   "author": "WarpAssassin",
   "date": "10/14/2007",
   "file_size": "3.0M",
   "rating": 8.9,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3247",
   "og_image": "https://halomaps.org/hce/img/lg/boom1.jpg",
   "category": "Halo CE Weapon Tags",
   "images": [
    "img/lg/boom1.jpg",
    "img/lg/boom2.jpg"
   ],
   "hash": "25719B19BA380DE2BF517E1EAB2B2C94",
   "fetched": "2026-10-07T16:39:06Z",
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    "file_name": "3247-boom.zip",
    "bytes": 2973913,
    "at": "2026-10-07T20:09:18Z",
    "sha1": "5da3dee657e7b9f7bbdf750e2654d90d929308d1"
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   "category_names": [
    "Halo CE Weapon Tags"
   ]
  },
  {
   "fid": 3248,
   "title": "Bird vehicle tags",
   "thumb": "img/lg/bird1.jpg",
   "author": "WarpAssassin",
   "date": "10/14/2007",
   "file_size": "2.6M",
   "rating": 9.0,
   "sids": [
    30
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3248",
   "og_image": "https://halomaps.org/hce/img/lg/bird1.jpg",
   "category": "Halo CE Vehicle Tags",
   "images": [
    "img/lg/bird1.jpg",
    "img/lg/bird2.jpg"
   ],
   "hash": "4B4C5E6581B2D77D950AB9E11C38B642",
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    "file_name": "3248-bird.zip",
    "bytes": 2564171,
    "at": "2026-10-07T20:07:08Z",
    "sha1": "6a34acfa80f6f96cde9860f3ea0220ba3d801274"
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   "category_names": [
    "Halo CE Vehicle Tags"
   ]
  },
  {
   "fid": 3249,
   "title": "Assault on Prisoner",
   "thumb": "img/lg/0screenshot00-116.jpg",
   "author": "Havoc 101",
   "date": "10/14/2007",
   "file_size": "32.1M",
   "rating": 8.1,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3249",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-116.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Prisoner varient with AI bots",
   "images": [
    "img/lg/0screenshot00-116.jpg",
    "img/lg/1screenshot00-113.jpg"
   ],
   "hash": "80D193A602C23E5E2A68ADE755D7999C",
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    "file_name": "3249-assault_on_prisoner.zip",
    "bytes": 32104231,
    "at": "2026-10-07T19:00:44Z",
    "sha1": "62aa12a67ac403139c1a5c6e088da96a3c8a655f"
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   "category_names": [
    "Multiplayer Maps w/ AI"
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  },
  {
   "fid": 3250,
   "title": "Base to Base beta",
   "thumb": "img/lg/2screenshot00-101.jpg",
   "author": "cheater202",
   "date": "10/14/2007",
   "file_size": "7.1M",
   "rating": 5.8,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3250",
   "og_image": "https://halomaps.org/hce/img/lg/2screenshot00-101.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A tutorial map varient",
   "images": [
    "img/lg/2screenshot00-101.jpg",
    "img/lg/3screenshot00-96.jpg"
   ],
   "hash": "EF03738FF035B0C1F0F2C864231E0630",
   "fetched": "2026-10-07T16:26:57Z",
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    "file_name": "3250-base_to_base_beta.zip",
    "bytes": 7133650,
    "at": "2026-10-07T19:28:04Z",
    "sha1": "a9ce407b1adbe9824c6a22d0a5481e959e667230"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 3251,
   "title": "Beyond Infinite v7",
   "thumb": "img/lg/8screenshot00-63.jpg",
   "author": "SlySkyler",
   "date": "10/14/2007",
   "file_size": "10.5M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3251",
   "og_image": "https://halomaps.org/hce/img/lg/8screenshot00-63.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Infinity variant where you play as an Elite",
   "images": [
    "img/lg/8screenshot00-63.jpg",
    "img/lg/7screenshot00-78.jpg"
   ],
   "hash": "1E9085DEDE377B125B8CCE448B437621",
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    "file_name": "3251-beyond_infinite_v7.zip",
    "bytes": 10480158,
    "at": "2026-10-07T19:28:02Z",
    "sha1": "7e29dd217914b3b29c5529509b7212ebe9b93e36"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 3252,
   "title": "BGi01",
   "thumb": "img/lg/9screenshot00-65.jpg",
   "author": "bobbysooon",
   "date": "10/14/2007",
   "file_size": "11.7M",
   "rating": 8.6,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3252",
   "og_image": "https://halomaps.org/hce/img/lg/9screenshot00-65.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/9screenshot00-65.jpg",
    "img/lg/11screenshot00-59.jpg"
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   "hash": "2E96500FEAA8C25C934D62919353E9D0",
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    "file_name": "3252-bgi01.zip",
    "bytes": 11676814,
    "at": "2026-10-07T18:32:29Z",
    "sha1": "776c43cd0a69ca8c564a193ecd7b671f8873f887"
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   "category_names": [
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  },
  {
   "fid": 3253,
   "title": "Bloodgulch War",
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   "title": "Gauss tags",
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   "author": "ironclad",
   "date": "10/22/2007",
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   "rating": 9.0,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3271",
   "og_image": "https://halomaps.org/hce/img/lg/blast.jpg",
   "category": "Halo CE Weapon Tags",
   "description": "The gauss cannon of a warthog made handheld.",
   "images": [
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   ],
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   "fid": 3272,
   "title": "Device Syncing Tutorial (DOC/PDF)",
   "thumb": "img/placeholder.jpg",
   "author": "?",
   "date": "10/22/2007",
   "file_size": "10.9K",
   "rating": null,
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    23
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3272",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Tutorials",
   "images": [
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   "fid": 3273,
   "title": "Trepidation",
   "thumb": "img/lg/0screenshot00-118.jpg",
   "author": "?",
   "date": "10/22/2007",
   "file_size": "8.9M",
   "rating": 8.6,
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    10
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3273",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-118.jpg",
   "category": "Halo CE Maps",
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   "screenshots": [
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     "src": "img/users/lg/2185826B-FE41-4EA1-BBA30DB33E4444DC.JPG",
     "caption": "this map is very good, download it"
    },
    {
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     "caption": ""
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   "fid": 3274,
   "title": "Super-relic",
   "thumb": "img/lg/2screenshot00-104.jpg",
   "author": "Paul1198",
   "date": "10/22/2007",
   "file_size": "16.9M",
   "rating": 7.6,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3274",
   "og_image": "https://halomaps.org/hce/img/lg/2screenshot00-104.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "This is a modded version of the map relic with vehicle tags from downflow with edited speed.",
   "images": [
    "img/lg/2screenshot00-104.jpg",
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  {
   "fid": 3275,
   "title": "Pluto Real",
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   "author": "Hogdriver155/StriderVcore",
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   "file_size": "20.0M",
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   "og_image": "https://halomaps.org/hce/img/lg/6screenshot00-80.jpg",
   "category": "Halo CE Maps",
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   "title": "Paintball",
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   "author": "Andrew_b",
   "date": "10/22/2007",
   "file_size": "6.6M",
   "rating": 8.7,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3276",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-120.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A tutorial map varient",
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  },
  {
   "fid": 3277,
   "title": "Infection",
   "thumb": "img/lg/5screenshot00-85.jpg",
   "author": "Havoc 101",
   "date": "10/22/2007",
   "file_size": "28.7M",
   "rating": 9.0,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3277",
   "og_image": "https://halomaps.org/hce/img/lg/5screenshot00-85.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A danger canyon varient with AI bots",
   "images": [
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   ],
   "screenshots": [
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     "caption": "The way to go."
    },
    {
     "src": "img/users/lg/DF061F58-7D92-4975-A8E8F9856E17E988.JPG",
     "caption": "The beggining."
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   "title": "Inescapable",
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   "author": "King Kong",
   "date": "10/22/2007",
   "file_size": "6.5M",
   "rating": 4.8,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3278",
   "og_image": "https://halomaps.org/hce/img/lg/6screenshot00-81.jpg",
   "category": "Halo CE Maps",
   "images": [
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   "title": "hogwinder.zip",
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   "date": "10/22/2007",
   "file_size": "17.0M",
   "rating": 8.5,
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   "og_image": "https://halomaps.org/hce/img/lg/8screenshot00-64.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Sidewinder varient for testing new vehicles",
   "images": [
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   "category_names": [
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  },
  {
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   "title": "HDK Danger Canyon",
   "thumb": "img/lg/14screenshot00-46.jpg",
   "author": "[HDK} Higuy",
   "date": "10/22/2007",
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   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3280",
   "og_image": "https://halomaps.org/hce/img/lg/14screenshot00-46.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A danger canyon varient",
   "notes": "WEAPONS:\nPlasma rifle\nFragamentation gernade\nPlasma gernade\nSMG\nFrench Famasa Assult rifle\nRifle\nPistol\nShotgun\nTurretgun\nEnergy Sword\nSniper Rifle\nRocket Luancher\n\nVEHICLES:\nGuass Warthog\nWasp\nWraith\nGhost(go's fast. shoots plasma rockets)\nUNSC Turret",
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   "title": "GHP Danger Canyon 2",
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   "author": "GameGodLazy/GHP",
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   "rating": 7.9,
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   "og_image": "https://halomaps.org/hce/img/lg/15screenshot00-44.jpg",
   "category": "Modified Single Player Maps",
   "description": "This is an singeplayer map based on the map Danger Canyon",
   "images": [
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   "title": "FM Timby",
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   "og_image": "https://halomaps.org/hce/img/lg/20screenshot00-28.jpg",
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   "og_image": "https://halomaps.org/hce/img/lg/2screenshot00-105.jpg",
   "category": "Halo CE Maps",
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   "og_image": "https://halomaps.org/hce/img/lg/16screenshot00-38.jpg",
   "category": "Multiplayer Maps w/ AI",
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   "og_image": "https://halomaps.org/hce/img/lg/17screenshot00-37.jpg",
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   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Tutorials",
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3303",
   "og_image": "https://halomaps.org/hce/img/lg/raw.png",
   "category": "3D Model Files",
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   "category": "Halo CE Maps",
   "notes": "Info: This map supports all game types as well as 3 secrets, these secrets are within each other, i challenge you to find them all. (shouldent be that hard.)\n\nThis map includes all normal weapons (custom ones will be added in future versions). And 2 warthogs per team (better custom vehicles are promised as well). The battles rage up on the cliffs as well as down on the ground.\n\nThis map was made for the HS clan.",
   "images": [
    "img/lg/28screenshot00-11.jpg",
    "img/lg/31screenshot00-11.jpg"
   ],
   "hash": "F614455AC313FFE2B0AF68E8C9F3F28B",
   "fetched": "2026-10-07T16:09:38Z",
   "download": {
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    "file_name": "3319-hscanyonbeta.zip",
    "bytes": 5436130,
    "at": "2026-10-07T18:32:01Z",
    "sha1": "3c041b3ea6e466588ec145120cc58b906785008a"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 3320,
   "title": "Modwinder",
   "thumb": "img/lg/32screenshot00-10.jpg",
   "author": "ESF~Bladez",
   "date": "11/11/2007",
   "file_size": "6.7M",
   "rating": 8.4,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3320",
   "og_image": "https://halomaps.org/hce/img/lg/32screenshot00-10.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Sidewinder varient",
   "notes": "Rocket Hog = very fast rocket hog with no turret and whoever sits where the turret should be is invisible, but can only shoot their gun straight forward\n\nWarthog = Enhanced nuke launcing chaingun, only fires one shot at a time\n\nRocket Launcher = Nuke Launcher... need i say more?\n\nBanshee = Primary gun shoots needlers and secondary shoots a nuke in place of banshee blast, but one of my testers tells me there is no banshee so...\n\nthere shouldnt be any other changes",
   "images": [
    "img/lg/32screenshot00-10.jpg"
   ],
   "hash": "E89099983AD257181ECBCFED7154476F",
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    "file_name": "3320-Modwinder.zip",
    "bytes": 6718487,
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    "sha1": "502841bdf15a6cd5db67116a2904227cba142edb"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 3321,
   "title": "Parabola",
   "thumb": "img/lg/34screenshot00-4.jpg",
   "author": "Dropatrain",
   "date": "11/11/2007",
   "file_size": "7.7M",
   "rating": 7.3,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3321",
   "og_image": "https://halomaps.org/hce/img/lg/34screenshot00-4.jpg",
   "category": "Halo CE Maps",
   "description": "A small parabola shapped map.",
   "notes": "This map was made in 1 day to see if all my HEK utilities work. It has Various Halo 2 weapons including the carbine, and the battle rifle. Don't underestimate the map becuase it's small, its actually pretty fun.\n\nRecommwndation:\nThis map is the most fun in slayer with 6-10 people. It's accesible with all gametypes.",
   "images": [
    "img/lg/34screenshot00-4.jpg",
    "img/lg/33screenshot00-7.jpg"
   ],
   "hash": "C21BDEF78043AA2C95E08E046C7D9F92",
   "fetched": "2026-10-07T16:09:38Z",
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    "file_name": "3321-parabola.zip",
    "bytes": 7651576,
    "at": "2026-10-07T18:32:01Z",
    "sha1": "c91c67516cc0f9633484d8516d7dea5a4a463567"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 3322,
   "title": "RPG beta4-4",
   "thumb": "img/lg/35screenshot00-6.jpg",
   "author": "{sh}gerbile3",
   "date": "11/11/2007",
   "file_size": "54.9M",
   "rating": 9.0,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3322",
   "og_image": "https://halomaps.org/hce/img/lg/35screenshot00-6.jpg",
   "category": "Modified Multiplayer Maps",
   "notes": "weapons:\nplasma rifle\nh3 assault rifle\ncovie carbine\nrocket launcher\nh3 battle rifle\nsmg\nH3 pistol\nH2 sniper rifle\nH2 shotgun\nbeam rifle\nGlock\nbrute shot\nand a few more, and oh, thers a secret weapon thasts not too hard to find.\n\nM41 warthog\nthe Tranportation Hog\nHumman Turret\nGuass Warthogs\nPelican\nArtilery tank (tank with a modified artilery shot for the secondary)",
   "images": [
    "img/lg/35screenshot00-6.jpg",
    "img/lg/42screenshot00-3.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/673E44FF-7403-4642-A6DF8352E8D5AEA8.JPG",
     "caption": "us Roleplayin xfire:wolf919"
    },
    {
     "src": "img/users/lg/84A3AA5C-9DD0-4232-A254728BEAAA5845.JPG",
     "caption": "Master Chief armor in RPG Test 4-4"
    }
   ],
   "hash": "EE67CA92AC291B9957F5F2441612948E",
   "fetched": "2026-10-07T16:26:51Z",
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    "file_name": "3322-rpg_beta4-4.zip",
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    "at": "2026-10-07T19:27:52Z",
    "sha1": "bcbf488fe7b889bdc85bdc90ad230a9970005ab8"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 3323,
   "title": "Snakemovie2",
   "thumb": "img/lg/43screenshot00-2.jpg",
   "author": "crts_grrtt",
   "date": "11/11/2007",
   "file_size": "40.7M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3323",
   "og_image": "https://halomaps.org/hce/img/lg/43screenshot00-2.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Sidewinder varient",
   "images": [
    "img/lg/43screenshot00-2.jpg"
   ],
   "hash": "0492EE1ED569823AE13A3A4007494E25",
   "fetched": "2026-10-07T16:26:51Z",
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    "file_name": "3323-snakemovie2.zip",
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    "at": "2026-10-07T19:27:50Z",
    "sha1": "d040047442960907ebf809ab18644a26e1cb68d5"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 3324,
   "title": "Snake movie set",
   "thumb": "img/lg/44screenshot00-4.jpg",
   "author": "crts_garrett",
   "date": "11/11/2007",
   "file_size": "32.6M",
   "rating": 7.3,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3324",
   "og_image": "https://halomaps.org/hce/img/lg/44screenshot00-4.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A tutorial map varient",
   "images": [
    "img/lg/44screenshot00-4.jpg"
   ],
   "hash": "6E7230159F1E81661DD87109A06F7AC3",
   "fetched": "2026-10-07T16:26:51Z",
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    "file_name": "3324-snakemovieset.zip",
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    "sha1": "9fe58bc63c8710d5ca7309db5824b88d5d77d97a"
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   "category_names": [
    "Modified Multiplayer Maps"
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  },
  {
   "fid": 3325,
   "title": "Storm Assault",
   "thumb": "img/lg/47screenshot00-2.jpg",
   "author": "Havoc 101",
   "date": "11/11/2007",
   "file_size": "36.5M",
   "rating": 8.7,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3325",
   "og_image": "https://halomaps.org/hce/img/lg/47screenshot00-2.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Icefields varient with AI Bots. It plays as a single player map.",
   "notes": "This is a multiplayer map that plays like a single player map on ice fields. Like all of my single player maps, this map has a story behind it.\n\nStory: Reach is being attacked by the covenant. You, and a bunch of other sparatns and marines are part of an operation called Storm Assault. In the mission, you were supposed to ambush the covenant at one area of Reach, board their coveant warship, take it over, and use it to help\n\ntake out the covenant fleet above Reach. This would cause the covenant defeat, and Reach would\n\nbeen glassed. But, on your way there, a covenant anti-arcraft gun shot your dropships down, trapping you somewhere on Reach. Your new mission is to find a way out.\n\nThat's the story. All of the AI don't respawn unlimited times, they only respawn like two or three times. Just keep fighting them, and they will eventually stop respawning. There is a bunch of AI's at the end of the map, that respawn forever, so you won't get bored. I made it you can only go a certain way to finish to get to the end of the map. Almost everyway is blocked by rocks. Just follow the way that isn't blocked, that's the way your supposed to go.\n\nenjoy the map!",
   "images": [
    "img/lg/47screenshot00-2.jpg",
    "img/lg/48screenshot00-1.jpg"
   ],
   "hash": "C615689E4FCD9935A21B0EA3C2576E5F",
   "fetched": "2026-10-07T16:26:50Z",
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    "file_name": "3325-storm_assault.zip",
    "bytes": 36460085,
    "at": "2026-10-07T19:27:48Z",
    "sha1": "039752107e483df81f9c189a6482f3d770f4097d"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 3326,
   "title": "Varjatopetlart",
   "thumb": "img/lg/50screenshot00-1.jpg",
   "author": "goku",
   "date": "11/11/2007",
   "file_size": "5.8M",
   "rating": 8.3,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3326",
   "og_image": "https://halomaps.org/hce/img/lg/50screenshot00-1.jpg",
   "category": "Halo CE Maps",
   "description": "A level inspired by Hang'em High with equal bases and new bridges",
   "notes": "It's a sort of hangemhigh map, but with equal bases and some new bridges to walk. It is more colorefull and very nice to play it in myltiplayer mode with your friends. Hope you like it.",
   "images": [
    "img/lg/50screenshot00-1.jpg",
    "img/lg/49screenshot00-1.jpg"
   ],
   "hash": "EBE5BF5DF75ED86F80A685D4494908BD",
   "fetched": "2026-10-07T16:09:37Z",
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    "file_name": "3326-varjatopetlart.zip",
    "bytes": 5824168,
    "at": "2026-10-07T18:32:00Z",
    "sha1": "311c883ea5f971f338e0c7ca53edbe1529fcca3c"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 3327,
   "title": "The Great Battle of Asis",
   "thumb": "img/lg/52screenshot00-1.jpg",
   "author": "Forrestkeller",
   "date": "11/11/2007",
   "file_size": "37.6M",
   "rating": 8.8,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3327",
   "og_image": "https://halomaps.org/hce/img/lg/52screenshot00-1.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "With AI Bots",
   "notes": "Includes:\nGuess hog portable turrent\nThe bird Vehicle\nBoom cannon\nChain gun tags with fp\nLots of ai for an all out war\nSpartens have infinite health because sword elites take them out to easy\nMusic\nConvenent Crusier with gravity lift\n\nNotes:\nWhen you start look out for one of the spartens will tend yto run you over when he gets in the Eagle plane\nplus they tend to get stuck in corners.boom vehicles tend to shoot other spartens and make them fall of.\n\nWarning:\nIf you have a low graphics card then it will lag.",
   "images": [
    "img/lg/52screenshot00-1.jpg",
    "img/lg/53screenshot00-1.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/6E4D43D8-9C07-4384-96DE42F26D767A65.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/C3FA98D4-238F-42CB-977864841CE8AC71.JPG",
     "caption": "encuentro final de 2 mundos..."
    },
    {
     "src": "img/users/lg/BBFA2891-CB46-417A-A5BF1BB846C88713.JPG",
     "caption": "solo en un punto, tio?"
    },
    {
     "src": "img/users/lg/170281AA-89ED-4040-83E2570FB194CFEE.JPG",
     "caption": "me playin as a special elite"
    },
    {
     "src": "img/users/lg/9A005426-F1DD-4ABC-AAF3EE27C96C2C56.JPG",
     "caption": "u play as a black ops troop"
    }
   ],
   "hash": "D469727999030A08AA7DDB30B50317BE",
   "fetched": "2026-10-07T16:19:51Z",
   "download": {
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    "file_name": "3327-The_Great_Battle_of_Asis.zip",
    "bytes": 37579789,
    "at": "2026-10-07T19:00:37Z",
    "sha1": "9f0953717e212ae1162242d6058d167cd6065fac"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 3328,
   "title": "XZ Infinity",
   "thumb": "img/lg/54screenshot00-1.jpg",
   "author": "Gmax5",
   "date": "11/11/2007",
   "file_size": "24.2M",
   "rating": 6.1,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3328",
   "og_image": "https://halomaps.org/hce/img/lg/54screenshot00-1.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Infinity variant",
   "images": [
    "img/lg/54screenshot00-1.jpg",
    "img/lg/55screenshot00-1.jpg"
   ],
   "hash": "FC48A3B41886BE076754037DE6F0E8CD",
   "fetched": "2026-10-07T16:26:50Z",
   "download": {
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    "file_name": "3328-xz_infinity.zip",
    "bytes": 24215673,
    "at": "2026-10-07T19:27:45Z",
    "sha1": "e84822c7064f19cc63cf2019cd0594104e962a4b"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 3329,
   "title": "[hmc] Zanzibar",
   "thumb": "img/lg/57screenshot00.jpg",
   "author": "Halo Map Customizers",
   "date": "11/11/2007",
   "file_size": "25.9M",
   "rating": 8.9,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3329",
   "og_image": "https://halomaps.org/hce/img/lg/57screenshot00.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Zanzibar varient",
   "notes": "Recommended Game Settings:\nBest played with 8-16 players.\nBest gametypes: Slayer (all types), Single Flag CTF, CTF, Oddball (all types), King of the Hill. Works on all gametype",
   "images": [
    "img/lg/57screenshot00.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/1B54E18E-0B17-4153-B6AE78FB6C77CB58.JPG",
     "caption": "hmcs zanzibar ocean"
    },
    {
     "src": "img/users/lg/635C5958-7260-4597-975BE01C328F3208.JPG",
     "caption": "zanzibar"
    },
    {
     "src": "img/users/lg/77D7AA41-809A-421E-88B0B2B34390DC3A.JPG",
     "caption": "zanzibar"
    },
    {
     "src": "img/users/lg/1E8FB40C-2834-4036-84980FF90D40EEA1.JPG",
     "caption": ""
    }
   ],
   "hash": "0E64CE3C02BB1541D744599A314FBB2C",
   "fetched": "2026-10-07T16:26:49Z",
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    "file_name": "3329-[hmc]zanzibar.zip",
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    "at": "2026-10-07T19:27:45Z",
    "sha1": "209855b88d05b5925ebf94fbdd70ba79f51362d9"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 3330,
   "title": "Halo 3 Spartan rigged biped tags",
   "thumb": "img/lg/halo_3_spartan.jpg",
   "author": "Malolo420",
   "date": "11/13/2007",
   "file_size": "11.2M",
   "rating": 8.4,
   "sids": [
    34
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3330",
   "og_image": "https://halomaps.org/hce/img/lg/halo_3_spartan.jpg",
   "category": "Halo CE Biped Tags",
   "images": [
    "img/lg/halo_3_spartan.jpg"
   ],
   "hash": "735B3F9242D388197020970268754958",
   "fetched": "2026-10-07T16:35:28Z",
   "download": {
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    "file_name": "3330-Halo_3_Spartan_rigged_biped_tags.zip",
    "bytes": 11182086,
    "at": "2026-10-07T20:01:50Z",
    "sha1": "dd511693b44af48efdd9bb881d8e7f52ea52c397"
   },
   "category_names": [
    "Halo CE Biped Tags"
   ]
  },
  {
   "fid": 3331,
   "title": "Exterminator",
   "thumb": "img/lg/0screenshot00-123.jpg",
   "author": "Andrew_b",
   "date": "11/13/2007",
   "file_size": "6.9M",
   "rating": 8.4,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3331",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-123.jpg",
   "category": "Halo CE Maps",
   "notes": "Runs all gametypes. Custom BSP. There is a secret room. Enjoy",
   "images": [
    "img/lg/0screenshot00-123.jpg",
    "img/lg/2screenshot00-108.jpg"
   ],
   "hash": "D8FBACEB45165CA4C4F1496E749788E9",
   "fetched": "2026-10-07T16:09:37Z",
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    "file_name": "3331-exterminator.zip",
    "bytes": 6893041,
    "at": "2026-10-07T18:31:58Z",
    "sha1": "02623f8728624a67708fb1dda2866c3a38f26c08"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 3332,
   "title": "Genesis beta",
   "thumb": "img/lg/6screenshot00-84.jpg",
   "author": "Paintballakid5.",
   "date": "11/13/2007",
   "file_size": "13.4M",
   "rating": 7.6,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3332",
   "og_image": "https://halomaps.org/hce/img/lg/6screenshot00-84.jpg",
   "category": "Halo CE Maps",
   "notes": "this is a map Made for CTF but it will work with slayer also. I want to say Thank you To CMT for the assault rifle Textures they look awesome, and the assault rifle only has 32 rounds in a clip.\n\nThere are 2 Easter Egg, good luck finding Them.",
   "images": [
    "img/lg/6screenshot00-84.jpg",
    "img/lg/3screenshot00-101.jpg"
   ],
   "hash": "2523E714C4E762D61898FEA97F912678",
   "fetched": "2026-10-07T16:09:37Z",
   "download": {
    "ok": true,
    "file_name": "3332-genesis_beta.zip",
    "bytes": 13402938,
    "at": "2026-10-07T18:31:59Z",
    "sha1": "584df062dad017cae7eda9287f98653c331ec429"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 3333,
   "title": "Coluseum II",
   "thumb": "img/lg/9screenshot00-68.jpg",
   "author": "{AHS}SONIC",
   "date": "11/13/2007",
   "file_size": "66.0M",
   "rating": 8.5,
   "sids": [
    37
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3333",
   "og_image": "https://halomaps.org/hce/img/lg/9screenshot00-68.jpg",
   "category": "Custom Single Player Maps",
   "description": "A single player Halo CE map",
   "notes": "THE STORY:\nIt is 2543. The master chief is returning from a training excercise from one of reach's moons. A covenant cruiser's distress signal is picked up, and it turns out the cruiser is on a diplomatic mission to covenant rebels, attempting to return them to the bulk of the covenant force. Thats right, you guessed it, the pelican carrying the chief is sent to investigate. The cruiser is hovering above a strange arena, which is strangely hovering above a strange ocean. Now strangely start the map, because what happens after that is the first cutscene.\n\nKnown bugs:\nThe turrets ammo counter is a little messed up\n\nThe cutscene bipeds armor is green while your armor is white (no racism intended)\n\nyou can drop the sniper rifle anywhere, walk as far away from it as possible and still pick it up\n\nAi might lag, depending on your system\n\nKuze is not properly modeled, holes and face stretching can be seen the last cutscene varies on deciding to work right or not, it really depends on which ai you kill during the game",
   "images": [
    "img/lg/9screenshot00-68.jpg",
    "img/lg/14screenshot00-49.jpg"
   ],
   "hash": "659DB414FC55AD866D493E8352FA31DB",
   "fetched": "2026-10-07T16:31:40Z",
   "download": {
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    "file_name": "3333-coluseumii.zip",
    "bytes": 66041516,
    "at": "2026-10-07T19:54:55Z",
    "sha1": "0af99ec892683d4a2eceb860d7b98e1570350d63"
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   "category_names": [
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   "fid": 3334,
   "title": "Asgard base model (MAX/3DS)",
   "thumb": "img/lg/screen1-1.jpg",
   "author": "tehdeep",
   "date": "11/18/2007",
   "file_size": "414.5K",
   "rating": 9.0,
   "sids": [
    28
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3334",
   "og_image": "https://halomaps.org/hce/img/lg/screen1-1.jpg",
   "category": "3D Model Files",
   "notes": "This is the same base thats in the map asgard, except its a bit bigger, to help player movement through the back way and things. I decided to release it because so many people have been asking me for it, so here it is. Credit isnt needed, but it would be nice.",
   "images": [
    "img/lg/screen1-1.jpg",
    "img/lg/screen2-1.jpg"
   ],
   "hash": "CDB016F3F2F66D15245B0C6F336F0114",
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   "category_names": [
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  {
   "fid": 3335,
   "title": "Star Trek Chat console Borg green edition",
   "thumb": "img/lg/screenshot-4.png",
   "author": "Star Trek Warriors of halo",
   "date": "11/18/2007",
   "file_size": "1.7M",
   "rating": 7.3,
   "sids": [
    13
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3335",
   "og_image": "https://halomaps.org/hce/img/lg/screenshot-4.png",
   "category": "Misc. Halo Files",
   "description": "a modification to the halo text files to alter the chat conole",
   "images": [
    "img/lg/screenshot-4.png"
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   "hash": "D0E538AEE1212FD3900B85FC416E20AB",
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    "sha1": "15d123a2380281a89d337eda718c8587c50de500"
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   "category_names": [
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  {
   "fid": 3336,
   "title": "LCVP Vehicle Model (GMAX)",
   "thumb": "img/lg/screenshot1-1.jpg",
   "author": "Gmax5",
   "date": "11/18/2007",
   "file_size": "354.7K",
   "rating": 2.1,
   "sids": [
    28
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3336",
   "og_image": "https://halomaps.org/hce/img/lg/screenshot1-1.jpg",
   "category": "3D Model Files",
   "images": [
    "img/lg/screenshot1-1.jpg",
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    "sha1": "89bf3eb653f7e84825de662200fab0b47a05553f"
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   "category_names": [
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  },
  {
   "fid": 3337,
   "title": "ESF WAR",
   "thumb": "img/lg/0screenshot00-124.jpg",
   "author": "ESF~Caboose",
   "date": "11/18/2007",
   "file_size": "5.5M",
   "rating": 7.1,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3337",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-124.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Blood Gulch varient",
   "images": [
    "img/lg/0screenshot00-124.jpg"
   ],
   "hash": "3AEAA49EBC2B5697D860688BDD00DD85",
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 3338,
   "title": "Genesis V.2 Beta",
   "thumb": "img/lg/1screenshot00-118.jpg",
   "author": "Paintballakid5.",
   "date": "11/18/2007",
   "file_size": "10.2M",
   "rating": 6.0,
   "sids": [
    10
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3338",
   "og_image": "https://halomaps.org/hce/img/lg/1screenshot00-118.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/1screenshot00-118.jpg",
    "img/lg/3screenshot00-102.jpg"
   ],
   "hash": "D2134D8DD9647E43602AA2ADDAE0465A",
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    "file_name": "3338-Genesis_V.2_Beta.zip",
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    "sha1": "0e27a7c8ec2b88576be08b98c986caecb0f88e9c"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 3339,
   "title": "Helix Stronghold",
   "thumb": "img/lg/4screenshot00-87.jpg",
   "author": "ESF~Bladez",
   "date": "11/18/2007",
   "file_size": "47.9M",
   "rating": 9.0,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3339",
   "og_image": "https://halomaps.org/hce/img/lg/4screenshot00-87.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A TLS Stronghold varient",
   "notes": "Changes:\nAdded helixes all over the map.\n\nAdded cliff base.\n\nAdded Pelican base in center of map.\n\nAdded tags for about 13 custom vehicles (u can spawn em)\n\nAdded tags for 5-10 custom bipeds (change MC's model in HMT if u want)\n\nAdded tag for the automatic door from the Pillar of Autumn but didn't use it, you may feel free to extract the scenario and add the door some place if you want.",
   "images": [
    "img/lg/4screenshot00-87.jpg",
    "img/lg/8screenshot00-65.jpg"
   ],
   "hash": "53AF6E064AD64F5D32F4F525D70FE3D2",
   "fetched": "2026-10-07T16:26:49Z",
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    "at": "2026-10-07T19:27:44Z",
    "sha1": "f634736e26ff0b950ac3509a8447241b72dd513e"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 3340,
   "title": "HMF Ablation",
   "thumb": "img/lg/9screenshot00-67.jpg",
   "author": "GAIGHER",
   "date": "11/18/2007",
   "file_size": "30.9M",
   "rating": 5.3,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3340",
   "og_image": "https://halomaps.org/hce/img/lg/9screenshot00-67.jpg",
   "category": "Halo CE Maps",
   "notes": "Characters: halo3_masterchief\nVehicles:\nh_turret , newghost , spectre , brute ghost , h2 warthog\nWeapons:\nenergy sword , covenant carbine , frag grenade , plasma grenade , br55 , h2 sniper rifle , h3 pistol , beam rifle , h2 needler , gauss rocet\n\nNetGame: Drapeau , Assassin , Course , Couronne , Crane",
   "images": [
    "img/lg/9screenshot00-67.jpg",
    "img/lg/11screenshot00-63.jpg"
   ],
   "hash": "B77A696D2473E80DB07373436AE833AE",
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    "file_name": "3340-HMF_ablation.zip",
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    "at": "2026-10-07T18:31:58Z",
    "sha1": "4d5871d08a00d49f8bc5a14e4ed585bcd005d280"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 3341,
   "title": "Maw",
   "thumb": "img/lg/12screenshot00-51.jpg",
   "author": "Daniel Duchnowski (Adolif)",
   "date": "11/18/2007",
   "file_size": "27.5M",
   "rating": 8.6,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3341",
   "og_image": "https://halomaps.org/hce/img/lg/12screenshot00-51.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A MAW level varient",
   "notes": "Features:\n\nWARNING: ONLY supports slayer and ctf!!!!!\n\nWeapons:\n-Smg's\n-Automatic Sniper Rifles\n-Automatic Rocket Launchers\n-Halo 2 Plasma Rifles\n-Battle Rifles\n-The weapons equipped on the front of banshees were made Halo 2 style.\n\nVehicles:\n-Scarabs\n-Bulleted Hogs and Gouss Hogs.\n-Banshees\n-Pelicans\n-Fighterbombers (also known as longswords)\n\nMisc:\n-Immunity to falling\n-Have you ever charged a plasma pistol and fired the bolt into the sky and closely looked to see it eventually detonate? This happens with all projectiles, but at different distances. All of these distances were increased for bigger ranges.",
   "images": [
    "img/lg/12screenshot00-51.jpg",
    "img/lg/15screenshot00-46.jpg"
   ],
   "hash": "6BE2895E3BB3A2BED2D86D7DFD8BF8B6",
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    "file_name": "3341-maw.zip",
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    "at": "2026-10-07T19:27:42Z",
    "sha1": "1e48d5b348bba7489acd7cb349515574fd0b16a3"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 3342,
   "title": "Mountain King",
   "thumb": "img/lg/0screenshot00-125.jpg",
   "author": "fbi was for",
   "date": "11/18/2007",
   "file_size": "25.9M",
   "rating": 7.0,
   "sids": [
    37
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3342",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-125.jpg",
   "category": "Custom Single Player Maps",
   "description": "A single player Halo CE map",
   "images": [
    "img/lg/0screenshot00-125.jpg",
    "img/lg/1screenshot00-119.jpg"
   ],
   "hash": "576AC51C7261F05D7557639B09EB0836",
   "fetched": "2026-10-07T16:31:40Z",
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    "file_name": "3342-mountain_king.zip",
    "bytes": 25927798,
    "at": "2026-10-07T19:54:51Z",
    "sha1": "045339f0baf6a7292ee5372e81f070b0755aa842"
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   "category_names": [
    "Custom Single Player Maps"
   ]
  },
  {
   "fid": 3343,
   "title": "Movie set 1",
   "thumb": "img/lg/2screenshot00-109.jpg",
   "author": "halocool",
   "date": "11/18/2007",
   "file_size": "62.6M",
   "rating": 7.9,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3343",
   "og_image": "https://halomaps.org/hce/img/lg/2screenshot00-109.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Blood Gulch varient",
   "images": [
    "img/lg/2screenshot00-109.jpg"
   ],
   "hash": "B06D0C5066B432FC7E2FB0F2BA8A6402",
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    "file_name": "3343-movieset1.zip",
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    "at": "2026-10-07T19:27:40Z",
    "sha1": "8be69c389dcaa4777591ceacb9fb8c7362e20ddb"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 3344,
   "title": "Snake Movie set 2",
   "thumb": "img/lg/9screenshot00-69.jpg",
   "author": "halocool",
   "date": "11/18/2007",
   "file_size": "58.8M",
   "rating": 8.1,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3344",
   "og_image": "https://halomaps.org/hce/img/lg/9screenshot00-69.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Infinity variant",
   "images": [
    "img/lg/9screenshot00-69.jpg",
    "img/lg/12screenshot00-52.jpg"
   ],
   "hash": "461371CCF4D9129EA675D53ADF73F5BF",
   "fetched": "2026-10-07T16:26:48Z",
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    "file_name": "3344-snakemovieset2.zip",
    "bytes": 58766422,
    "at": "2026-10-07T19:27:38Z",
    "sha1": "3bb0bbe469ed3774b4df1a227683adc43c657e2e"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 3345,
   "title": "Snake fun Island",
   "thumb": "img/lg/13screenshot00-51.jpg",
   "author": "?",
   "date": "11/18/2007",
   "file_size": "61.5M",
   "rating": 8.7,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3345",
   "og_image": "https://halomaps.org/hce/img/lg/13screenshot00-51.jpg",
   "category": "Modified Multiplayer Maps",
   "images": [
    "img/lg/13screenshot00-51.jpg",
    "img/lg/15screenshot00-47.jpg"
   ],
   "hash": "F22056808B14EE3E748B54AFA253DFF6",
   "fetched": "2026-10-07T16:26:47Z",
   "download": {
    "ok": true,
    "file_name": "3345-snake_fun_island.zip",
    "bytes": 61525399,
    "at": "2026-10-07T19:27:40Z",
    "sha1": "d746fb754a38308fac5d8bbddbfca0ea60708ef0"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 3346,
   "title": "Socialistic beta",
   "thumb": "img/lg/16screenshot00-39.jpg",
   "author": "smarch",
   "date": "11/18/2007",
   "file_size": "13.5M",
   "rating": 4.5,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3346",
   "og_image": "https://halomaps.org/hce/img/lg/16screenshot00-39.jpg",
   "category": "Halo CE Maps",
   "description": "you play as an elite. the map is still a beta",
   "images": [
    "img/lg/16screenshot00-39.jpg",
    "img/lg/20screenshot00-30.jpg"
   ],
   "hash": "48F29CC164DD9A78E973FA6AED531963",
   "fetched": "2026-10-07T16:09:36Z",
   "download": {
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    "file_name": "3346-socialistic.zip",
    "bytes": 13511371,
    "at": "2026-10-07T18:31:56Z",
    "sha1": "f6054796b2df34bb0b240fb6b9e45697de1a0971"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 3347,
   "title": "STW Custom Chat Console Data Blue",
   "thumb": "img/lg/screenshot-5.png",
   "author": "The Star Trek Warriors of Halo",
   "date": "11/21/2007",
   "file_size": "1.8M",
   "rating": 6.2,
   "sids": [
    13
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3347",
   "og_image": "https://halomaps.org/hce/img/lg/screenshot-5.png",
   "category": "Misc. Halo Files",
   "images": [
    "img/lg/screenshot-5.png"
   ],
   "hash": "73AEB3E4A3F36E6F1A402AE1A78EB9C7",
   "fetched": "2026-10-07T16:42:54Z",
   "download": {
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    "file_name": "3347-STW_custom_chat_console_data_blue.zip",
    "bytes": 1788315,
    "at": "2026-10-07T20:17:27Z",
    "sha1": "685778bb86916b1d7c45ae7df30a3c4ca87b8b8b"
   },
   "category_names": [
    "Misc. Halo Files"
   ]
  },
  {
   "fid": 3348,
   "title": "STW Custom Chat Console Klingon Red",
   "thumb": "img/lg/screenshot-6.png",
   "author": "The Star Trek Warriors of Halo",
   "date": "11/21/2007",
   "file_size": "1.6M",
   "rating": 7.8,
   "sids": [
    13
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3348",
   "og_image": "https://halomaps.org/hce/img/lg/screenshot-6.png",
   "category": "Misc. Halo Files",
   "images": [
    "img/lg/screenshot-6.png"
   ],
   "hash": "F969015FE99988955B27EFFA53EFB3F3",
   "fetched": "2026-10-07T16:42:54Z",
   "download": {
    "ok": true,
    "file_name": "3348-STW_custom_chat_console_klingon_red_edition.zip",
    "bytes": 1628499,
    "at": "2026-10-07T20:17:26Z",
    "sha1": "d257b4307cfb1e8e4619feb4e0e12ecebccd13be"
   },
   "category_names": [
    "Misc. Halo Files"
   ]
  },
  {
   "fid": 3349,
   "title": "Covie Assault Beta",
   "thumb": "img/lg/0screenshot00-126.jpg",
   "author": "ESF~Bladez",
   "date": "11/21/2007",
   "file_size": "48.9M",
   "rating": 9.0,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3349",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-126.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Death Island varient with AI bots",
   "notes": "Story:\n\nA massive Covenant armada was in Slipspace traveling toward the Holy Ring. Nearing their destination, they let their dropships go down to an island to capture and use as a command post. Going toward the surface, the Covenant Dropships encountered mass interference because of the Holy Ring's enormous energy output. All navigation that the armada had was lost. Steering blindly, they tried to keep as straight as they could into the landing zone. None of the ships landed properly and most were killed in the crash. Now the few remaining survivors have to find the human infection and wipe it out. Master Chief and a couple of squads of marines had landed on the same part of the planet only a few hours earlier and were still setting up base when the armada went down. Now Master Cheif and his two squads of marines must fight off the Covenant resistance on the island with the bad news of Covenant Capital Ships circling the island.\n\nChanges:\n\nAdded all Covenant AI bots.\nAdded Marines.\nAdded crashed covenant ships.\nAdded Halo 2 Dual SMG's inside each base.\nAdded a custom energy sword made by me, outside each base.\nAdded Plasma Claws inside each base.",
   "images": [
    "img/lg/0screenshot00-126.jpg"
   ],
   "hash": "89C47EEF045DA7F6200354C04FAB83B3",
   "fetched": "2026-10-07T16:19:51Z",
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    "file_name": "3349-Covie_Assault_Beta.zip",
    "bytes": 48886967,
    "at": "2026-10-07T19:00:37Z",
    "sha1": "bd36d20181c9284e4e08cee68aaab8e493bb0e69"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 3350,
   "title": "EP WINDER beta 1",
   "thumb": "img/lg/3screenshot00-103.jpg",
   "author": "?",
   "date": "11/21/2007",
   "file_size": "31.6M",
   "rating": 5.4,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3350",
   "og_image": "https://halomaps.org/hce/img/lg/3screenshot00-103.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Sidewinder varient",
   "images": [
    "img/lg/3screenshot00-103.jpg",
    "img/lg/10screenshot00-58.jpg"
   ],
   "hash": "C7CC25AEA33C8BFF123EFA66C7A5EA68",
   "fetched": "2026-10-07T16:26:47Z",
   "download": {
    "ok": true,
    "file_name": "3350-EP_WINDER_beta_1.zip",
    "bytes": 31632837,
    "at": "2026-10-07T19:27:33Z",
    "sha1": "59d17052d38a6f39784e90d565fdc3e80058c94a"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 3351,
   "title": "Hanger Strike AI",
   "thumb": "img/lg/12screenshot00-53.jpg",
   "author": "COOLAID",
   "date": "11/21/2007",
   "file_size": "49.1M",
   "rating": 9.1,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3351",
   "og_image": "https://halomaps.org/hce/img/lg/12screenshot00-53.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A space hanger with AI bots",
   "notes": "Objectives: Defend the hanger\n\nWeapons\nH2_sniper\nsilent sniper\ncoldsnap sniper\nbrute spiker\nsmg\nbubble shiled\nmuch more that i forgot\n\nVehicles\nbanshee\nwarthog\ntrans warthog\nh2_ghost\nh2 c_turrert\nhuman truret\n\nAi\nhumans\nflood\ncovenant",
   "images": [
    "img/lg/12screenshot00-53.jpg",
    "img/lg/11screenshot00-64.jpg"
   ],
   "hash": "586E075FFBBD323246DC2F6804EBB326",
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    "file_name": "3351-hanger_strike_ai.zip",
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    "at": "2026-10-07T19:00:35Z",
    "sha1": "82f39da5d9e6da6cf00e127f28585a02194ec5ae"
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   "category_names": [
    "Multiplayer Maps w/ AI"
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  },
  {
   "fid": 3352,
   "title": "Isolation RC1",
   "thumb": "img/lg/13screenshot00-52.jpg",
   "author": "Metroid Online Map Team",
   "date": "11/21/2007",
   "file_size": "9.2M",
   "rating": 9.0,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3352",
   "og_image": "https://halomaps.org/hce/img/lg/13screenshot00-52.jpg",
   "category": "Halo CE Maps",
   "description": "Metroid Online – Isolation - Release Candidate 1",
   "notes": "Texture Guy: Lightning\nAll-around help: Teh Lag\nScripting and Mod Assistance: Kirby\nOriginal FP Cannon Model: Wave of Lag\nOriginal FP HUD Model: Jahrain\nSamus Model: LiveWire\nBeta Testers: RJ, Bass, Pixie, Elmo, Sonic and Halodoan\nOriginal Mod: Byram\nOriginal Biped Animations: TheGhost\nWebsite: Phil\nTeam Leader and Tag Organizer: Seraphim\nIf I missed you, I’m sorry. I’ve had so much help in the past, it’s hard to remember everyone, but I sincerely appreciate everything everyone has done for us.\n\n*This version is for play-testing, and for feedback regarding the mod.*\n\nIsolation, a desolate space station that’s creaks and whines shake its’ very structure. This station was used as a Bounty Hunter training ground above the planet Tallon IV, to prepare for Galactic Federation missions.\n\nThe Mod consists of the following:\n* Accurate Samus Aran biped with custom animations and textures\n* 3 original beams: Power, Plasma, and Wave\n* 1 new beam: Havoc Beam, that provides rapid fire “havoc”\n* Custom sounds for when you are hit and during death, as well as the original beam cannon sounds from the game\n* A fully-3d HUD that moves as you move, with swapping icons for each of the beams and a working missile counter\n* Custom first-person animations for the beam cannon, including firing missiles, charging, firing, and melee (with the oddball)\n* A Metroid hatchling as the oddball and flag that moves inside its’ containment pod, with custom idle animation\n* Stunning beam FX and a unique gameplay experience with 4 different balanced beams to choose from\n* Be rewarded with a healthpack as you kill your enemies or snag one from a downed ally, which adds a new element to the gameplay experience\n\nSpecial Thanks: My Wife, Metroid Database, Metroid Metal, Halo 2 Vista’s forums, Gearbox’s Forums, and Masters for his tutorials.\n\nAll Metroid-related content is based off intellect property owned by Nintendo. All original content is copyright Metroid Online Map Team.",
   "images": [
    "img/lg/13screenshot00-52.jpg",
    "img/lg/17screenshot00-38.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/F02E930D-6B55-4BD7-A67EF8177BDBC8A1.JPG",
     "caption": "A hidden Wii Remote found on this map."
    }
   ],
   "hash": "3F736E7AE3B255AD45F4AD28935D8E06",
   "fetched": "2026-10-07T16:09:35Z",
   "download": {
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    "file_name": "3352-Isolation_RC1.zip",
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    "at": "2026-10-07T18:31:55Z",
    "sha1": "9a386cafeeb6664d4c5afba209b52f8573b1b334"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 3353,
   "title": "Legionairs 5",
   "thumb": "img/lg/18screenshot00-32.jpg",
   "author": "GameGodLazy",
   "date": "11/21/2007",
   "file_size": "56.3M",
   "rating": 8.5,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3353",
   "og_image": "https://halomaps.org/hce/img/lg/18screenshot00-32.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Coldsnap varient with AI bots",
   "images": [
    "img/lg/18screenshot00-32.jpg",
    "img/lg/21screenshot00-26.jpg"
   ],
   "hash": "8C02C52E526594FBB7F779918A8BE2D4",
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    "file_name": "3353-legionairs5.zip",
    "bytes": 56328799,
    "at": "2026-10-07T19:00:32Z",
    "sha1": "e867e817ca3864b356080b4bd7a7292ee788876e"
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   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 3354,
   "title": "Passageways",
   "thumb": "img/lg/22screenshot00-21.jpg",
   "author": "ESF~Bladez",
   "date": "11/21/2007",
   "file_size": "10.4M",
   "rating": null,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3354",
   "og_image": "https://halomaps.org/hce/img/lg/22screenshot00-21.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Hang'em High variant with AI bots",
   "notes": "Changes:\n\nAdded Elite AI bots.\nAdded a waterfall.\nAdded two passageways.",
   "images": [
    "img/lg/22screenshot00-21.jpg",
    "img/lg/23screenshot00-20.jpg"
   ],
   "hash": "1E519FE20C964FFFE2940CF2E333F977",
   "fetched": "2026-10-07T16:19:49Z",
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    "file_name": "3354-Passageways.zip",
    "bytes": 10442438,
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    "sha1": "07037344b767a89daebaa8eb16329e1e48f33383"
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   "category_names": [
    "Multiplayer Maps w/ AI"
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  },
  {
   "fid": 3355,
   "title": "Rainbow Road v3",
   "thumb": "img/lg/32screenshot00-11.jpg",
   "author": "ESF~Bladez",
   "date": "11/21/2007",
   "file_size": "14.7M",
   "rating": 7.7,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3355",
   "og_image": "https://halomaps.org/hce/img/lg/32screenshot00-11.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Rainbow Road varient with AI bots",
   "notes": "Changes over Rainbow Road V2:\n\nAdded Hunter AI bots.\nAdded a new weapon, Plasma Claws.\nGave nuke launchers more ammo and put them near where you spawn.\nChanged teleporter.\nTook out buggy H2 Ghosts and replaced them with normal ghosts.\nTook out buggy Spectres and replaced them with another tank and more banshees.",
   "images": [
    "img/lg/32screenshot00-11.jpg",
    "img/lg/24screenshot00-18.jpg"
   ],
   "hash": "02CB3974F86EAEE158273DF019B30FDE",
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    "file_name": "3355-rainbow-road-v3.zip",
    "bytes": 14706269,
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    "sha1": "b46d80c4b01ec837c95b2d40dd9ab6c35868f96c"
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   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 3356,
   "title": "Sentinel beta",
   "thumb": "img/lg/33screenshot00-8.jpg",
   "author": "HaloRider",
   "date": "11/21/2007",
   "file_size": "10.5M",
   "rating": 6.1,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3356",
   "og_image": "https://halomaps.org/hce/img/lg/33screenshot00-8.jpg",
   "category": "Halo CE Maps",
   "description": "Sentinel is part of Halo's air defense network.",
   "notes": "Sentinel is part of Halo's air defense network. It stands guard fully self sustaining and protects the inner structures of halo. It is protected by sentinals that roam around the map but mean you no harm. Durring the battle on halo a drop ship a pelican crash landed. The covenant took over the structure but were soon eradicated by NHSC forces.\n\nThis is a medium sized map that supports all game types. I tried to stick with the halo them so the building may look familar. It is designed around capture the flag so it my recomended game type. It plays fine on all others though.",
   "images": [
    "img/lg/33screenshot00-8.jpg",
    "img/lg/38screenshot00-5.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/72DE4CF8-50E4-4EB2-88245EC6B132477A.JPG",
     "caption": "Crashed pelican"
    },
    {
     "src": "img/users/lg/F43B2E32-306D-437A-A4681291FDBD05C6.JPG",
     "caption": "Covenant dropship crashed"
    },
    {
     "src": "img/users/lg/919A6A53-BE62-4376-AE3295FCE7098307.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/4123B0F6-7822-4842-BF794344818557F3.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/2722ACF5-22E3-429F-8CD932E4063F7898.JPG",
     "caption": ""
    }
   ],
   "hash": "3BE28D449B274F38AAB79DC12C1B9B96",
   "fetched": "2026-10-07T16:09:35Z",
   "download": {
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    "file_name": "3356-sentinel_beta.zip",
    "bytes": 10474751,
    "at": "2026-10-07T18:31:54Z",
    "sha1": "461e688caf3ad0b9c988a540e7f4257b3b917cae"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 3357,
   "title": "Tallon IV Overworld RC1",
   "thumb": "img/lg/39screenshot00-4.jpg",
   "author": "Metroid Online Map Team",
   "date": "11/21/2007",
   "file_size": "13.2M",
   "rating": 9.1,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3357",
   "og_image": "https://halomaps.org/hce/img/lg/39screenshot00-4.jpg",
   "category": "Halo CE Maps",
   "description": "Metroid Online – Tallon IV Overworld - Release Candidate 1",
   "notes": "Modeled by: Sc00by\nTextured by: Lightning\nAll-around help: Teh Lag\nScripting and Mod Assistance: Kirby\nOriginal FP Cannon Model: Wave of Lag\nOriginal FP HUD Model: Jahrain\nSamus Model: LiveWire\nBeta Testers: RJ, Bass, Pixie, Elmo, Sonic and Halodoan\nOriginal Mod: Byram\nOriginal Biped Animations: TheGhost\nWebsite: Phil\nTeam Leader and Tag Organizer: Seraphim\nIf I missed you, I’m sorry. I’ve had so much help in the past, it’s hard to remember everyone, but I sincerely appreciate everything everyone has done for us.\n\n*This version is for play-testing, and for feedback regarding the mod.*\n\nTallon IV Overworld, the first area Samus crashes down upon after escaping the pirate frigate in the beginning of Metroid Prime. Notable features are the waterfall and pool of water below it. A lush rainforest landscape of foliage covered in a downpour of rain.\n\nThe Mod consists of the following:\n* Accurate Samus Aran biped with custom animations and textures\n* 3 original beams: Power, Plasma, and Wave\n* 1 new beam: Havoc Beam, that provides rapid fire “havoc”\n* Custom sounds for when you are hit and during death, as well as the original beam cannon sounds from the game\n* A fully-3d HUD that moves as you move, with swapping icons for each of the beams and a working missile counter\n* Custom first-person animations for the beam cannon, including firing missiles, charging, firing, and melee (with the oddball)\n* A Metroid hatchling as the oddball and flag that moves inside its’ containment pod, with custom idle animation\n* Stunning beam FX and a unique gameplay experience with 4 different balanced beams to choose from\n* Be rewarded with a healthpack as you kill your enemies or snag one from a downed ally, which adds a new element to the gameplay experience\n\nSpecial Thanks: My Wife, Metroid Database, Metroid Metal, Halo 2 Vista’s forums, Gearbox’s Forums, and Masters for his tutorials.\n\nAll Metroid-related content is based off intellect property owned by Nintendo. All original content is copyright Metroid Online Map Team.",
   "images": [
    "img/lg/39screenshot00-4.jpg",
    "img/lg/42screenshot00-4.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/9E5BF3BC-E011-469F-9B2E4903E959E221.JPG",
     "caption": "I have more of this"
    },
    {
     "src": "img/users/lg/41DEDC07-F58C-45E4-99E52B0BAD5D4FCE.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/2F46E8E3-2454-43E1-A7D5399B7192A41F.JPG",
     "caption": ""
    }
   ],
   "hash": "6B2FFAC4265DCED053A074314DD1B805",
   "fetched": "2026-10-07T16:09:35Z",
   "download": {
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    "file_name": "3357-TallonIV_Overworld_RC1.zip",
    "bytes": 13176365,
    "at": "2026-10-07T18:31:54Z",
    "sha1": "d55651a552ca42c8a2e4a068cde3e19b60eb0015"
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   "category_names": [
    "Halo CE Maps"
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  },
  {
   "fid": 3358,
   "title": "Grunt Multiplayer Tags",
   "thumb": "img/lg/red_grunt.jpg",
   "author": "SPARTAN04",
   "date": "11/25/2007",
   "file_size": "1.4M",
   "rating": 9.1,
   "sids": [
    34
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3358",
   "og_image": "https://halomaps.org/hce/img/lg/red_grunt.jpg",
   "category": "Halo CE Biped Tags",
   "notes": "Here are some multiplayer grunt tags used, some features include:\n•Colored Armors\n•Drive any vehicle\n•Use any weapon\n•Uses player walking physics\n•Script that allows the Grunts to say random taunts\n\n____________________________________________________________________________________\n\nScript Installation:\n1.) Place script in the data\\levels\\\\scripts folder.\n2.) Open Sapien or your choise of a hacked version, E3pOhekV2 ftw!\n3.) Hit File>Compile Scripts(Ctrl+Shift+G).\n4.) If there are no errors, then compile your maps and have fun! :D\n5.) Press Q in game play to have your grunt say a taunt.",
   "images": [
    "img/lg/red_grunt.jpg",
    "img/lg/red_grunt_warthog.jpg"
   ],
   "hash": "18E0B724927754E62F952E8A7536E5D5",
   "fetched": "2026-10-07T16:35:27Z",
   "download": {
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    "file_name": "3358-Grunt_Multiplayer_Tags.zip",
    "bytes": 1418628,
    "at": "2026-10-07T20:01:48Z",
    "sha1": "5ef55d83fba51638ced510956f2eee4a17a91e1e"
   },
   "category_names": [
    "Halo CE Biped Tags"
   ]
  },
  {
   "fid": 3359,
   "title": "H3T-Coagulation",
   "thumb": "img/lg/0screenshot00-127.jpg",
   "author": "Halo 3 Team",
   "date": "11/25/2007",
   "file_size": "44.8M",
   "rating": 8.8,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3359",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-127.jpg",
   "category": "Modified Multiplayer Maps",
   "notes": "Recommendation:\nThis map is best with 4v4 on 1 flag ctf\nSupports all gametypes except for Race.\n\nKnown bugs:\nMauler sounds doesn't sync\nLess Halo 2 sniper moar Halo 3 sniper\nPlasma pistol charging goes off hand sometimes\nThere might be an exception randomly I believe I removed it\nSniper rounds bounce more then once (Sucks to be in bubble)\nMissile pod needs a skin\nMa5K needs a skin\nSpiker needs a skin now\nMake trip mine explode\nClinets may see 2 bubbles when deployed\nTrip mine drops 2 instead of 1\nSomeone needs to fix gravity lift script *coughKillacough*\nPlasma pistol charging sometimes goes out of the visor outline\nOutline isn't transparent enough\nSpartan laser charging laser removed due to switch of model so will add next test\nVisor tooken out due to distration, will be added in when fixed\nWhen overshielded, doesnt show pink or any diff color in shield bar\nWeapons may asking you to reload even though your full\nHUD needs a overhaul\nShotgun has only firing sounds\nShotgun needs new skin, model and animations\nSome weapons dont have sounds like Plasma rifle\nPickup icons are lies!",
   "images": [
    "img/lg/0screenshot00-127.jpg"
   ],
   "hash": "04660EE365522DBD353BD41C9971B93A",
   "fetched": "2026-10-07T16:26:46Z",
   "download": {
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    "file_name": "3359-h3t-coagulation.zip",
    "bytes": 44769011,
    "at": "2026-10-07T19:27:33Z",
    "sha1": "09f0698015a28cc6dfa277e4e55379d791286b32"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 3360,
   "title": "Mania",
   "thumb": "img/lg/0screenshot00-128.jpg",
   "author": "mikehaysjr",
   "date": "11/25/2007",
   "file_size": "13.1M",
   "rating": 7.5,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3360",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-128.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/0screenshot00-128.jpg",
    "img/lg/4screenshot00-88.jpg"
   ],
   "hash": "ED70E63F800851E34D689BF410639D90",
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    "file_name": "3360-mania.zip",
    "bytes": 13105111,
    "at": "2026-10-07T18:31:53Z",
    "sha1": "0cb1d2ef13233acee02d8014cb0f28183510c964"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 3361,
   "title": "Sanctified",
   "thumb": "img/lg/14screenshot00-50.jpg",
   "author": "SiMuLaCrUm (Antares)",
   "date": "11/25/2007",
   "file_size": "5.7M",
   "rating": 7.8,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3361",
   "og_image": "https://halomaps.org/hce/img/lg/14screenshot00-50.jpg",
   "category": "Halo CE Maps",
   "description": "A peaceful, hidden away Forerunner temple used by the Covenant as a place of worship.",
   "images": [
    "img/lg/14screenshot00-50.jpg",
    "img/lg/5screenshot00-87.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/536DF1FD-F362-4258-BDCF13681404ECFA.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/089B5FBF-3029-4730-A3F8142C7857F28F.JPG",
     "caption": ""
    }
   ],
   "hash": "E3D0E5201F444E257E55A1F18501CA27",
   "fetched": "2026-10-07T16:09:34Z",
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    "file_name": "3361-sanctified.zip",
    "bytes": 5747820,
    "at": "2026-10-07T18:31:52Z",
    "sha1": "0d3551034a55b503d788b925ddf0a1e4da648aab"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 3362,
   "title": "STH DeadLand",
   "thumb": "img/lg/18screenshot00-33.jpg",
   "author": "Snakethehedgehog",
   "date": "11/25/2007",
   "file_size": "63.2M",
   "rating": 8.2,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3362",
   "og_image": "https://halomaps.org/hce/img/lg/18screenshot00-33.jpg",
   "category": "Modified Multiplayer Maps",
   "images": [
    "img/lg/18screenshot00-33.jpg",
    "img/lg/15screenshot00-48.jpg"
   ],
   "hash": "DE9317594FA077AF818448A2B6C4B944",
   "fetched": "2026-10-07T16:26:46Z",
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    "file_name": "3362-STH_DeadLand.zip",
    "bytes": 63198650,
    "at": "2026-10-07T19:27:33Z",
    "sha1": "08f85f73702eaddfdd659021bd70af660bf37385"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 3363,
   "title": "War of Sidewinder v2",
   "thumb": "img/lg/26screenshot00-13.jpg",
   "author": "Xmt-happygrunt",
   "date": "11/25/2007",
   "file_size": "11.3M",
   "rating": 6.6,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3363",
   "og_image": "https://halomaps.org/hce/img/lg/26screenshot00-13.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Sidewinder varient",
   "images": [
    "img/lg/26screenshot00-13.jpg"
   ],
   "hash": "14DBA23D2CF771DFAA9385BBA751E1E8",
   "fetched": "2026-10-07T16:26:46Z",
   "download": {
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    "file_name": "3363-war_of_sidewinder_v2.zip",
    "bytes": 11341480,
    "at": "2026-10-07T19:27:29Z",
    "sha1": "68aa8e52b907f20123dc6b7a33a3485ff70190bf"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 3364,
   "title": "Swampgrounds Vehicle tags",
   "thumb": "img/lg/hoverbike.jpg",
   "author": "SPARTAN04",
   "date": "11/30/2007",
   "file_size": "831.5K",
   "rating": 7.4,
   "sids": [
    30
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3364",
   "og_image": "https://halomaps.org/hce/img/lg/hoverbike.jpg",
   "category": "Halo CE Vehicle Tags",
   "description": "custom tags used in the map Swamp Grounds:",
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   "images": [
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   "og_image": "https://halomaps.org/hce/img/lg/weapons.jpg",
   "category": "Halo CE Weapon Tags",
   "description": "custom tags used in the map Swamp Grounds:",
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   "title": "Getting Custom Vehicles to spawn in a map Tutorial",
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   "author": "ESF~Bladez",
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   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Tutorials",
   "description": "A video tutorial on how to get custom vehicles to spawn in your maps using Guerilla and Sapien.",
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   "thumb": "img/placeholder.jpg",
   "author": "by fbi was for",
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   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo CE Misc. Tags",
   "notes": "The sounds you hear are not from close shooting its like shooting is happening from 50 meters away or more\nit also has loop so you wil hear the sound over and over know fire 3 and fire 4 contains a bit of voices\nfeel free do use it for something if you want it to work without first doing something after you extracted\ndo this : C:\\Program Files\\Microsoft Games\\Halo Custom Edition\\tags\\sound\\music make a new folder in the folder music and put the files in there",
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   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-129.jpg",
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    {
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   "file_size": "44.6M",
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   "og_image": "https://halomaps.org/hce/img/lg/5screenshot00-88.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Death Island varient with AI bots",
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   "og_image": "https://halomaps.org/hce/img/lg/7screenshot00-81.jpg",
   "category": "Halo CE Maps",
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   "category_names": [
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   "title": "War of Sidewinder v2 beta",
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   "author": "Bramblefire",
   "date": "11/30/2007",
   "file_size": "13.1M",
   "rating": 8.3,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3371",
   "og_image": "https://halomaps.org/hce/img/lg/9screenshot00-70.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Sidewinder varient",
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   "title": "100mm Anti-Aircraft Gun model (MAX)",
   "thumb": "img/lg/Clipboard01-2.jpg",
   "author": "Haschen_Und_Engel",
   "date": "12/09/2007",
   "file_size": "184.8K",
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   "og_image": "https://halomaps.org/hce/img/lg/Clipboard01-2.jpg",
   "category": "3D Model Files",
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   "category_names": [
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   "title": "Custom Chat Console",
   "thumb": "img/lg/Screenshot-2.jpg",
   "author": "Ilegalcheatsman",
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   "file_size": "149.0K",
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3373",
   "og_image": "https://halomaps.org/hce/img/lg/Screenshot-2.jpg",
   "category": "Misc. Halo Files",
   "description": "This is a modification to the halo text files allowing easier and cleaner way to type in halo",
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   "category_names": [
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   "rating": null,
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   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Tutorials",
   "images": [
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   "title": "Adolifatobia",
   "thumb": "img/lg/0screenshot00-130.jpg",
   "author": "Daniel Duchnowski (Adolif)",
   "date": "12/09/2007",
   "file_size": "13.4M",
   "rating": 8.3,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3375",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-130.jpg",
   "category": "Halo CE Maps",
   "description": "It is a large map, almost the radius of Hugeass. It is grassy map with sandy areas and a clear sky.",
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   "title": "Agamemnon",
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   "file_size": "5.8M",
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   "og_image": "https://halomaps.org/hce/img/lg/4screenshot00-90.jpg",
   "category": "Halo CE Maps",
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   "title": "Air Combats",
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   "file_size": "32.5M",
   "rating": 8.5,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3377",
   "og_image": "https://halomaps.org/hce/img/lg/6screenshot00-85.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "Large map in the sea,with F5 realistic model you fight in air vs AI Bots",
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    "img/lg/9screenshot00-71.jpg"
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   "screenshots": [
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     "caption": "marines ready for sailing"
    },
    {
     "src": "img/users/lg/4A12BD36-C08C-4F47-B4C74626FD3CF3D9.JPG",
     "caption": "on the carrier (gitched marine and jet beind"
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    {
     "src": "img/users/lg/EBBAEABD-D56F-4602-8256B7EA0DD5F566.JPG",
     "caption": ""
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   "title": "Alasis",
   "thumb": "img/lg/10screenshot00-59.jpg",
   "author": "SoV~Forrestkeller",
   "date": "12/09/2007",
   "file_size": "13.1M",
   "rating": 8.4,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3378",
   "og_image": "https://halomaps.org/hce/img/lg/10screenshot00-59.jpg",
   "category": "Halo CE Maps",
   "description": "This map has Vehicle Teleporters and a huge water and the blue and red base are seperated by a huge body of water",
   "notes": "Includes Weapons:\nSentinel Beam\nGernade Launcher\nGuess Turret\nTank Gun\n\nIncludes Vehicles:\nHippo\nand Boom Turret",
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   "category_names": [
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   "title": "Asrai",
   "thumb": "img/lg/12screenshot00-54.jpg",
   "author": "Paintballakid5",
   "date": "12/09/2007",
   "file_size": "8.2M",
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3379",
   "og_image": "https://halomaps.org/hce/img/lg/12screenshot00-54.jpg",
   "category": "Halo CE Maps",
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   "fid": 3380,
   "title": "Blizzard-242",
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   "author": "MCT",
   "date": "12/09/2007",
   "file_size": "40.5M",
   "rating": 8.2,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3380",
   "og_image": "https://halomaps.org/hce/img/lg/15screenshot00-49.jpg",
   "category": "Modified Multiplayer Maps",
   "notes": "this map is a single player map coverted to play mulitplayer.\nThis map is designed to give practice and to have fun looking for all the easter\neggs. The map has about 20 different weapons, and 5 different vehicles. There are 2 easter eggs to find in the map. they are all at the end of the map. there might be\na glitch in there somewhere, i think its when the AI start, some of them start stacked on top of each other like a tower.",
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    "file_name": "3380-Blizzard-242.zip",
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    "at": "2026-10-07T19:27:28Z",
    "sha1": "e4b236622dc7cb1745d03f8198b97ec08b77c478"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 3381,
   "title": "Checkers",
   "thumb": "img/lg/3screenshot00-105.jpg",
   "author": "Rm860",
   "date": "12/09/2007",
   "file_size": "12.8M",
   "rating": 8.2,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3381",
   "og_image": "https://halomaps.org/hce/img/lg/3screenshot00-105.jpg",
   "category": "Halo CE Maps",
   "description": "This map is for those who want to experience the game of checkers in a unique halo environment. All play is manual, you as the MC get in the pieces (Ghosts) and move them while taking turns with your opponent",
   "notes": "Recomendations:\nPlay in a two person server\n\nUse the Thirdperson Fov utility found on the halomaps.org website.\nhttp://hce.halomaps.org/index.cfm?pg=3&fid=2645\n\nPlay the slayer or team slayer game type .\n\nSet in the gametype option, respawn never. this is a must, otherwise the pieces will respawn and ruin the game.\n\nGame Play:\nCheck The Read Me Labled \"Game Play\"\n\nGame Play\n---------\n\n* In Checkers red pieces always move first\n\n* Move a piece by walking up to a ghost and getting in it. Always face it toward the other side of the board and get out after your turn is over.\n\n* You may only move 1 piece per turn.\n\n*Checkers is played on dark squares only. A Piece may move one square at a time, diagonally. If one of your pirces is next to one of your opponent's pieces and the square beyond is free you are required to jump over the opponent's pieces.\n\n*To jump simply drive your ghost over the other piece. this is how jumps work in halo ce checkers.\n\n*When the opponent's or your piece is jumped it should be removed from the board. Your opponent should drive his own ghost off the board or map.\n\n*It is possible to jump many times in a row with the same piece, capturing several of your opponent's pieces.\n\n*In the beginning pieces can only move and jump forward Diagonally. However, if a piece reaches the far end of the board it will be replaced with a king. Once it's at the end say \"King Me\" then your oponent should drive your ghost off the board and replace it with a king ghost. you will know a king ghost by the crown symbol on the wings.\n\n*A king is allowed to move and jump diagonally backwards as well as forwards. Kings can be captured like any other piece.\n\n*You win by caputring all of your opponent's pieces, or by blocking them so that they cannot move.\n\n*There may be other rule sets, but this way is recomended for this map.\n\n*Checkers strategy is built around the idea that you force your opponent to jump in order to get them into a bad position.\n\nHave Fun Playing.",
   "images": [
    "img/lg/3screenshot00-105.jpg",
    "img/lg/4screenshot00-91.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/D4F18880-5639-4A42-A0F7ED6616B9F22F.JPG",
     "caption": "checkmate"
    },
    {
     "src": "img/users/lg/95AE7AA1-A8E2-4D14-9EC5CBDC8BB2D10D.JPG",
     "caption": ""
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   "hash": "A304D7778C9FCC73429E210846ABB279",
   "fetched": "2026-10-07T16:09:32Z",
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    "file_name": "3381-Checkers.zip",
    "bytes": 12818058,
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    "sha1": "b031857ff0f9899bcf0a09186204e855f466a3a6"
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   "category_names": [
    "Halo CE Maps"
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  },
  {
   "fid": 3382,
   "title": "Facing Towers",
   "thumb": "img/lg/5screenshot00-90.jpg",
   "author": "Hickle Stine",
   "date": "12/09/2007",
   "file_size": "10.5M",
   "rating": 8.5,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3382",
   "og_image": "https://halomaps.org/hce/img/lg/5screenshot00-90.jpg",
   "category": "Halo CE Maps",
   "description": "Inspired by the UT map of the same name",
   "notes": "Features:\n-Based on the original Unreal Tournament map: 'Facing Worlds'\n-Two custom weapons made from scratch by me\n-Beam rifle, battle rifle and carbine (see credits)\n-Supports all gametypes\n\nGameplay:\nThis map is obviously designed for CTF, but can make for an interesting Slayer or oddball map.\nTowers are designed for sniping, but watch that you dont fall off...Its a long way down.\n\nCustom weapons make for interesting gameplay:\n- 'Shock Rifle' style weapon does little damage, but pushes players back considerably, with this you can push people back off edges\n- The 'MK4 Link Gun' you start with has a powerful short ranged secondary fire which makes for exciting close up combat, especially in slayer or oddball gametypes.",
   "images": [
    "img/lg/5screenshot00-90.jpg",
    "img/lg/8screenshot00-67.jpg"
   ],
   "hash": "44490D3FE7C90D216554DCB0C5D34098",
   "fetched": "2026-10-07T16:09:31Z",
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    "file_name": "3382-facingtowers.zip",
    "bytes": 10489372,
    "at": "2026-10-07T18:31:48Z",
    "sha1": "c5fd5c204e6e5a670fa1d241e2bf50a0765045e0"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 3383,
   "title": "HGK Snowhold",
   "thumb": "img/lg/9screenshot00-73.jpg",
   "author": "Higuy",
   "date": "12/09/2007",
   "file_size": "24.5M",
   "rating": 8.8,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3383",
   "og_image": "https://halomaps.org/hce/img/lg/9screenshot00-73.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "The TLS Stronghold map made it into a whole snowy varient",
   "notes": "EW WEAPONS and VECHILES:\nsmg\nH3 assult rifle\nsilented sniper rifle\nH3 rocket luancher\nstealth black shotgun (no not silented)\nH3 pistol\nneedler that shoots blue needles and has a blue contrail.\nnew vechiles: guass warthog, UNSC turret.\nNew biped also, hes stealthy!\nBUGS: the smg has a wiered pickup icon. will be fixed.",
   "images": [
    "img/lg/9screenshot00-73.jpg",
    "img/lg/13screenshot00-54.jpg"
   ],
   "hash": "86E69092F5F4B5E7DAB166FC22ABE477",
   "fetched": "2026-10-07T16:26:44Z",
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    "file_name": "3383-HGK_snowhold.zip",
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    "at": "2026-10-07T19:27:24Z",
    "sha1": "8a58ae84bdb4b1a38bd003e25684dcc986c85cd4"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 3384,
   "title": "Super Mario 64 - Peach's Castle",
   "thumb": "img/lg/14screenshot00-52.jpg",
   "author": "PacoChan",
   "date": "12/09/2007",
   "file_size": "5.2M",
   "rating": 8.9,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3384",
   "og_image": "https://halomaps.org/hce/img/lg/14screenshot00-52.jpg",
   "category": "Halo CE Maps",
   "description": "Peach's castle from Super Mario 64",
   "images": [
    "img/lg/14screenshot00-52.jpg",
    "img/lg/22screenshot00-22.jpg"
   ],
   "hash": "F561422764B1499E67778BE6EC72BA44",
   "fetched": "2026-10-07T16:09:31Z",
   "download": {
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    "file_name": "3384-mario64.zip",
    "bytes": 5238017,
    "at": "2026-10-07T18:31:47Z",
    "sha1": "d99895334c0d5460c40da1b3f3e9f741a1676dac"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 3385,
   "title": "Naval",
   "thumb": "img/lg/23screenshot00-21.jpg",
   "author": "{DHG}Vista",
   "date": "12/09/2007",
   "file_size": "10.4M",
   "rating": 8.1,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3385",
   "og_image": "https://halomaps.org/hce/img/lg/23screenshot00-21.jpg",
   "category": "Halo CE Maps",
   "description": "A large map,in the sea,the war.fly combats in sea",
   "images": [
    "img/lg/23screenshot00-21.jpg",
    "img/lg/26screenshot00-14.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/108DA511-CDDC-4653-A64D0D3658D5352E.JPG",
     "caption": "1st Person Jets"
    },
    {
     "src": "img/users/lg/8BEB4AAA-6E23-4C31-A317BA3B8EB20CD0.JPG",
     "caption": ""
    }
   ],
   "hash": "8830779EC77FCBAA7DEB0A8C85043F09",
   "fetched": "2026-10-07T16:09:31Z",
   "download": {
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    "file_name": "3385-naval.zip",
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    "at": "2026-10-07T18:31:46Z",
    "sha1": "b3d33813ab3437a9315abe23e16ef6aa02257671"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 3386,
   "title": "Sandbox Extreme",
   "thumb": "img/lg/27screenshot00-12.jpg",
   "author": "Spartan04",
   "date": "12/09/2007",
   "file_size": "12.7M",
   "rating": 9.0,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3386",
   "og_image": "https://halomaps.org/hce/img/lg/27screenshot00-12.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/27screenshot00-12.jpg",
    "img/lg/36screenshot00-7.jpg"
   ],
   "hash": "3A51F8F6F8A711C8FB5148FA58E2F964",
   "fetched": "2026-10-07T16:09:30Z",
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    "file_name": "3386-sbx.zip",
    "bytes": 12658696,
    "at": "2026-10-07T18:31:45Z",
    "sha1": "b956e048e53c8dd094111a7dc56ce2eaf29ff3a8"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 3387,
   "title": "STW Quizical",
   "thumb": "img/lg/37screenshot00-5.jpg",
   "author": "Star Trek Warrroirs of halo and gmod",
   "date": "12/09/2007",
   "file_size": "30.1M",
   "rating": 7.2,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3387",
   "og_image": "https://halomaps.org/hce/img/lg/37screenshot00-5.jpg",
   "category": "Halo CE Maps",
   "notes": "this map features:\nneedlers (use grenade button to attack with attachable melee)\nneedle shotguns\nbattle rifles\nspikers\nplasma pistols\ncovenant carbines\nbubble sheilds",
   "images": [
    "img/lg/37screenshot00-5.jpg",
    "img/lg/40screenshot00-4.jpg"
   ],
   "hash": "AFEF841E1BDDCC0B8308D0B57BAB7F2F",
   "fetched": "2026-10-07T16:09:30Z",
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    "file_name": "3387-STW_Quizical.zip",
    "bytes": 30051741,
    "at": "2026-10-07T18:31:46Z",
    "sha1": "8e6bdbdaf630da8d97e22b4f1e915457aaf3b472"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 3388,
   "title": "Underground",
   "thumb": "img/lg/41screenshot00-3.jpg",
   "author": "nuttyparasite",
   "date": "12/09/2007",
   "file_size": "6.6M",
   "rating": 8.1,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3388",
   "og_image": "https://halomaps.org/hce/img/lg/41screenshot00-3.jpg",
   "category": "Halo CE Maps",
   "description": "An underground Structure originally built for mining.",
   "images": [
    "img/lg/41screenshot00-3.jpg",
    "img/lg/45screenshot00-3.jpg"
   ],
   "hash": "611B3C93182E6868BEAC0A56D8109350",
   "fetched": "2026-10-07T16:09:29Z",
   "download": {
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    "file_name": "3388-underground.zip",
    "bytes": 6623234,
    "at": "2026-10-07T18:31:43Z",
    "sha1": "d4892dff80f3f6abe021157d9f153aa0677c327d"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 3389,
   "title": "STW Quizical Futuristic",
   "thumb": "img/lg/0screenshot00-131.jpg",
   "author": "The Star Trek Warrroirs of halo and gmod",
   "date": "12/09/2007",
   "file_size": "20.5M",
   "rating": 6.4,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3389",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-131.jpg",
   "category": "Halo CE Maps",
   "notes": "this map features:\nMy own secret weapon (Axe)\nfreeze guns\nSpike grenades\nM4s\nP90s\nbubble sheild",
   "images": [
    "img/lg/0screenshot00-131.jpg",
    "img/lg/4screenshot00-92.jpg"
   ],
   "hash": "E6495C8C729E78DDDC30A03CCC913F5B",
   "fetched": "2026-10-07T16:09:29Z",
   "download": {
    "ok": true,
    "file_name": "3389-STW_Quizical_Futuristic.zip",
    "bytes": 20548602,
    "at": "2026-10-07T18:31:44Z",
    "sha1": "abd9d5918fc49b045cde47efadf0b6628ccbd853"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 3390,
   "title": "AI Map final",
   "thumb": "img/lg/0screenshot00-132.jpg",
   "author": "GOZY",
   "date": "12/23/2007",
   "file_size": "10.3M",
   "rating": 8.1,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3390",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-132.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Blood Gulch varient with AI bots",
   "notes": "known bugs\\issues\n\n1.spartans\\elites do not respawn i do not know how to do that yet if you know how please email me\n2.there are no vehciles in the map\n3.there are halo 3 bipeds but the spartans kill them in at lest 5 seconds sory :)\n4.if have a not very good graphics card it will lag\n5.you sometimes respawn in the enemy base\n6.some times atleast 1 or 2 spartans don't have weapons\n7.they do run out of ammo or atleast i think they do the neddlers do agian sory:)\n\ntips\n\n1.do not kill the spartans they are you friends\n2.do not kill the ones with the fuel rod cannons trust me (if you want the game to go longer kill some)\n3.the elites are not your friends\n4.there are 96 spartans and over 190 elites WITH POWER SWORDS AND 32 With plasma rifles",
   "images": [
    "img/lg/0screenshot00-132.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/F57ABC33-A632-40B3-A9351D9762D6A79E.JPG",
     "caption": "red base"
    },
    {
     "src": "img/users/lg/EB9B48B2-53FA-45AB-AC6BFDE85449EEA0.JPG",
     "caption": "blue base"
    },
    {
     "src": "img/users/lg/0B1C9B42-FF72-4456-B5A361958E4D86A6.JPG",
     "caption": ""
    }
   ],
   "hash": "1F8D95841CCE67C3F7FF4653547DE89C",
   "fetched": "2026-10-07T16:19:48Z",
   "download": {
    "ok": true,
    "file_name": "3390-ai_map_final.zip",
    "bytes": 10302625,
    "at": "2026-10-07T19:00:22Z",
    "sha1": "ef01e13b4229f5f200ff14723ae378e9545687cb"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 3391,
   "title": "Artillery Zone",
   "thumb": "img/lg/1screenshot00-120.jpg",
   "author": "Frozen_Pheonix",
   "date": "12/23/2007",
   "file_size": "14.4M",
   "rating": 8.5,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3391",
   "og_image": "https://halomaps.org/hce/img/lg/1screenshot00-120.jpg",
   "category": "Halo CE Maps",
   "notes": "-Vehicles Included-\n\n-laag turrets by The_Ghost\n-missle hogs by Tiamat\n-wraiths by LlamaMaster\n-helicopters by SSDC\\Cpt D\n-hovertanks by FireScythe\n-decimators (or if u like to think of them as birds thats ok too) by\n\n-Reccomendations-\n\n-This level serves all game types and I recommend ALL OF THEM,\nnot just u custom edition regulars with just slayer and ctf,\nALL OF THEM- except race,",
   "images": [
    "img/lg/1screenshot00-120.jpg",
    "img/lg/3screenshot00-106.jpg"
   ],
   "hash": "C3BEFE437F755026EC8D553865239A5F",
   "fetched": "2026-10-07T16:09:29Z",
   "download": {
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    "file_name": "3391-artillery_zone.zip",
    "bytes": 14440834,
    "at": "2026-10-07T18:31:41Z",
    "sha1": "dfc57a94bf5ee48ae13ec540c7e69ed8a3cc8af0"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 3392,
   "title": "blood_creek_rc1.zip",
   "thumb": "img/lg/4screenshot00-93.jpg",
   "author": "=M4L={FHMT}Rambo",
   "date": "12/23/2007",
   "file_size": "40.2M",
   "rating": 9.0,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3392",
   "og_image": "https://halomaps.org/hce/img/lg/4screenshot00-93.jpg",
   "category": "Halo CE Maps",
   "notes": "The contents of this map are as follows.\n\nVehicles:\n\n-LAAG Warthog (Halo 2 style)\n-Wasp (Seats two people, driver/pilot included)\n-Bulldog\n-Scorpion (All normally inaccessible seats have been UNLOCKED\n-LAAG Turret (With intruder alarm as secondary trigger)\n-Missile Turret (With intruder alarm attached as well)\n\nWeapons:\n\n-MA2B assault rifle\n-sub-machine gun (Smach)\n-.357 Magnum revolver\n-Battle Rifle\n-Assault rifle\n-Pistol (with CMT animations)\n-Benelli shotgun\n-Rocket launcher\n-Brute Shot grenade launcher\n-Flame thrower\n-Bazuka mortar launcher\n-Tactical bomb\n-C4 charge\n-Bubble shield\n-Anti-vehicle mines\n-Katana (Melee only)\n-Dual SMGs\n-Dual .357 Magnum revolvers\n-Dual Desert Eagle pistols (a.k.a. TM-14s)\n-Socom pistol (a.k.a. P-226 pistol)\n-Anti-Armor sniper rifle\n-Silenced sniper rifle\n-PSG-1 sniper rifle (ALL NEW)\n\nKnown Issues:\n\n-DO NOT, I repeat, DO NOT restart the game in mid session. Instead, do a New Game with same game type, please. The reason being is because of how the DTS is scripted. If you restart the game, what will happen is all the vehicles responsible for the bipswitches necessary to execute proper lighting and synchronization will appear at Red base. Furthermore, the vehicles may or may not teleport back to their intended locations and the chances of the cycle \"breaking\" are very high, thereby causing the game to be stuck forever in whatever time of day it's at when the restart occurred. Help is greatly appreciated if anyone can come up with a viable remedy.\n\n-Still, some weapon icons are messed up.\n\n-Depending on your bandwidth, the map may become laggy at times in certain spots. This is due to all the stuff I've packed into this map for many purposes intended, ranging from RP, to Machinima, to regular frag fests as I call it, to any miscellaneous purpose one can come up with for the extra stuff.\n\n-Still, seating positions on some vehicles are messed up as before.\n\n-The sound for the Warthog isn't 100% perfect. It may shift a little harshly between \"gears\" at times. This is inevitable, as far as I'm concerned, but it's better than before by far. Thanks goes out to Jay at my apartment complex for lending me the privilege of recording his 1989 pickup truck engine with high quality mics for the Hogs.\n\n-The sky sometimes will look a little \"off\" when changing from one time of day to another. This is engine related and to my knowledge, cannot be corrected. Just continue to move around and it will correct itself.\n\n-Still, some \"holes\" exist in the ground when getting off certain vehicles while moving fast or at the right angle. I haven't found a way to correct this annoyance yet. Sorry guys!",
   "images": [
    "img/lg/4screenshot00-93.jpg",
    "img/lg/8screenshot00-68.jpg"
   ],
   "hash": "C48F2A8D71AA4F30295C26F74012A920",
   "fetched": "2026-10-07T16:09:28Z",
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    "file_name": "3392-blood_creek_rc1.zip",
    "bytes": 40242162,
    "at": "2026-10-07T18:31:41Z",
    "sha1": "88434869cbfc42b342a1870ba404c9fb6e4007c1"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 3393,
   "title": "BMT-Alasis",
   "thumb": "img/lg/9screenshot00-72.jpg",
   "author": "BMT-Forrestkeller (BMT) Beta Mapping Team",
   "date": "12/23/2007",
   "file_size": "16.9M",
   "rating": 8.5,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3393",
   "og_image": "https://halomaps.org/hce/img/lg/9screenshot00-72.jpg",
   "category": "Halo CE Maps",
   "description": "A large map with water features",
   "notes": "Includes Weapons:\nSentinel Beam with custom animations\nGernade Launcher with custom sounds\nGuess Turret\nTank Gun\n\nIncludes Vehicles:\nHippo\nand Boom Turret\n\nlots of bugs fixed and ready to go have fun.\n\nKnown Bugs:\nVehicles Respawn on the blue team sometimes\nRed team players sometimes respawn at blue base\nMusic couldent be deleted because it caused exception if i did\nsentinel beam animations have to wait 5 seconds befor shooting same with melee",
   "images": [
    "img/lg/9screenshot00-72.jpg",
    "img/lg/14screenshot00-53.jpg"
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   "fid": 3394,
   "title": "BZ2",
   "thumb": "img/lg/15screenshot00-50.jpg",
   "author": "Warfreak",
   "date": "12/23/2007",
   "file_size": "5.4M",
   "rating": null,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3394",
   "og_image": "https://halomaps.org/hce/img/lg/15screenshot00-50.jpg",
   "category": "Halo CE Maps",
   "description": "A large hilly map with no textures patterned off a Battlezone game map",
   "images": [
    "img/lg/15screenshot00-50.jpg",
    "img/lg/21screenshot00-27.jpg"
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   "category_names": [
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   "fid": 3395,
   "title": "c10STH movie",
   "thumb": "img/lg/25screenshot00-14.jpg",
   "author": "",
   "date": "12/23/2007",
   "file_size": "62.9M",
   "rating": 8.4,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3395",
   "og_image": "https://halomaps.org/hce/img/lg/25screenshot00-14.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A single player level made into a multiplayer level with dormant Bipeds and AI bots",
   "images": [
    "img/lg/25screenshot00-14.jpg",
    "img/lg/22screenshot00-23.jpg"
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   "category_names": [
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  {
   "fid": 3396,
   "title": "C10sth movie2",
   "thumb": "img/lg/26screenshot00-16.jpg",
   "author": "",
   "date": "12/23/2007",
   "file_size": "60.1M",
   "rating": 8.1,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3396",
   "og_image": "https://halomaps.org/hce/img/lg/26screenshot00-16.jpg",
   "category": "Maps for Machinima",
   "images": [
    "img/lg/26screenshot00-16.jpg",
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   "category_names": [
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   "fid": 3397,
   "title": "c10sth movie3",
   "thumb": "img/lg/33screenshot00-9.jpg",
   "author": "",
   "date": "12/23/2007",
   "file_size": "63.1M",
   "rating": 7.0,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3397",
   "og_image": "https://halomaps.org/hce/img/lg/33screenshot00-9.jpg",
   "category": "Maps for Machinima",
   "images": [
    "img/lg/33screenshot00-9.jpg",
    "img/lg/28screenshot00-12.jpg"
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   "category_names": [
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   "fid": 3398,
   "title": "Camoteam 2",
   "thumb": "img/lg/34screenshot00-7.jpg",
   "author": "CHIEF BUZZ",
   "date": "12/23/2007",
   "file_size": "4.7M",
   "rating": 8.4,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3398",
   "og_image": "https://halomaps.org/hce/img/lg/34screenshot00-7.jpg",
   "category": "Halo CE Maps",
   "description": "Red and blue sides are red and blue which makes those red and blue armors \"disappear\"",
   "images": [
    "img/lg/34screenshot00-7.jpg",
    "img/lg/38screenshot00-6.jpg"
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   "category_names": [
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  {
   "fid": 3399,
   "title": "Christmas Halo",
   "thumb": "img/lg/39screenshot00-5.jpg",
   "author": "CMM (city map makers)",
   "date": "12/23/2007",
   "file_size": "14.7M",
   "rating": 9.0,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3399",
   "og_image": "https://halomaps.org/hce/img/lg/39screenshot00-5.jpg",
   "category": "Halo CE Maps",
   "notes": "Candy cane gun: shoots candy canes that stick to the target. They stay attached for 60 seconds, and do as much damage as the assult rifle\naccuracy international arctic warfare - psg 90: a sniper rifle. Can be found on the ledge near bridge. They do as much damage as normal sniper.\nColt 1911s: There are two types in the map. They are the pistols you start out with.\nSeries 80: the white one\nSTI colt custom: the black one\nWreath Blade: a wreath with a blade attached. The christmas-style energy sword.\nBenelli R1: a hunting rifle. Does a little more damage then the pistol. It is also my favorite gun model in the level:).\nBranch Launcher: Shoots a tree branch. Found under the bridge.\nRocket: No launcher included.\nWhite shotgun thingy: was going to shoot snow untill the projectile bugged. I left it in there anyway.\nChromobble gun: was going to shoot igloos untill i learned that the collision WAS going to fail. Now i know how to make a bubble shield gun XD. SO, i made it like an assult rifle.Does as much damage as the sniper rifle.\nThat is about all the weapons. The grenades have been replaced with snowballs.\n\nVehicles:\nGreen Civillian Warthog: It is a green colored civi hog with Honda Civic wheels. The windsield has been removed and where it had been on the hood has painted green.\nRed Civillian Warthog: A red civi hog with Honda Civic wheels.\nThose are the vehciles in the map.\n\nRecommendation:\nThis map was designed for CTP (capture the present) and slayer. It also is quite fun for stunting.",
   "images": [
    "img/lg/39screenshot00-5.jpg",
    "img/lg/47screenshot00-3.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/E8E9D3AF-DF24-4936-99BFA97186B89424.JPG",
     "caption": "I Doodled On My Friend During Machinima"
    },
    {
     "src": "img/users/lg/C807BE9C-54ED-485B-BA269939D92F45BD.JPG",
     "caption": "Hey take a look at Mah Candy Cane"
    }
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   "category_names": [
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  {
   "fid": 3400,
   "title": "Coagulation-hce.zip",
   "thumb": "img/lg/48screenshot00-2.jpg",
   "author": "SilentChaos",
   "date": "12/23/2007",
   "file_size": "23.3M",
   "rating": 8.0,
   "sids": [
    24
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3400",
   "og_image": "https://halomaps.org/hce/img/lg/48screenshot00-2.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Coagulation varient",
   "images": [
    "img/lg/48screenshot00-2.jpg",
    "img/lg/52screenshot00-2.jpg"
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   "hash": "7510B4FCF2BC5487E9E55F074B1DB856",
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    "at": "2026-10-07T19:27:24Z",
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   "category_names": [
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  {
   "fid": 3401,
   "title": "Counter",
   "thumb": "img/lg/53screenshot00-2.jpg",
   "author": "XMT caboose",
   "date": "12/23/2007",
   "file_size": "17.3M",
   "rating": 7.5,
   "sids": [
    29
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3401",
   "og_image": "https://halomaps.org/hce/img/lg/53screenshot00-2.jpg",
   "category": "Maps for Machinima",
   "description": "PLay as Guiltspark 343",
   "images": [
    "img/lg/53screenshot00-2.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/19E3E691-2CD9-402B-BD853E8B40AE36CA.JPG",
     "caption": "counter-chief !!!!!!!!!!!"
    }
   ],
   "hash": "4CA0AFEC9BC78B89548BFF1411266894",
   "fetched": "2026-10-07T16:29:38Z",
   "download": {
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    "file_name": "3401-Counter.zip",
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    "at": "2026-10-07T19:36:03Z",
    "sha1": "b20a13ffc3f6bd3e0704391ab51852175bc3168f"
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   "category_names": [
    "Maps for Machinima"
   ]
  },
  {
   "fid": 3402,
   "title": "Crappy Valhalla",
   "thumb": "img/lg/54screenshot00-2.jpg",
   "author": "Paintballakid5",
   "date": "12/23/2007",
   "file_size": "8.4M",
   "rating": 3.7,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3402",
   "og_image": "https://halomaps.org/hce/img/lg/54screenshot00-2.jpg",
   "category": "Halo CE Maps",
   "notes": "GAMETYPES INCLUDE: Slayer, and CTF.",
   "images": [
    "img/lg/54screenshot00-2.jpg",
    "img/lg/60screenshot00.jpg"
   ],
   "hash": "00414C40728F8CB321459D94A056704C",
   "fetched": "2026-10-07T16:09:26Z",
   "download": {
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    "file_name": "3402-crappy_valhalla.zip",
    "bytes": 8370338,
    "at": "2026-10-07T18:31:36Z",
    "sha1": "b1a9016d6ff8f3c3e75399be7c6522d5c3fa97b5"
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   "category_names": [
    "Halo CE Maps"
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  },
  {
   "fid": 3403,
   "title": "Extreme",
   "thumb": "img/lg/61screenshot00.jpg",
   "author": "Trap aka wo0t",
   "date": "12/23/2007",
   "file_size": "10.5M",
   "rating": 7.6,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3403",
   "og_image": "https://halomaps.org/hce/img/lg/61screenshot00.jpg",
   "category": "Halo CE Maps",
   "notes": "Recommendation:\nThis is a CTF and or Slayer map only! Any other game type\ncould result in a crash.",
   "images": [
    "img/lg/61screenshot00.jpg",
    "img/lg/66screenshot00.jpg"
   ],
   "hash": "65E5CC9F4307F71B968BC7C522A851AE",
   "fetched": "2026-10-07T16:09:26Z",
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    "file_name": "3403-extreme.zip",
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    "at": "2026-10-07T18:31:36Z",
    "sha1": "f3da8a75258911646df18e07f315e8152a3f1118"
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   "category_names": [
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  },
  {
   "fid": 3404,
   "title": "Chasm Wars",
   "thumb": "img/lg/0screenshot00-133.jpg",
   "author": "Someone Not Important",
   "date": "12/24/2007",
   "file_size": "17.5M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3404",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-133.jpg",
   "category": "Halo CE Maps",
   "description": "A small canyan with a deep pit in the middle",
   "notes": "Description:\n\nA small canyan with a deep pit in the middle. On the side of the map opposite from the bases is a bunch of energy bridges that will take tou to the enemy's side of the map. Over the pit is 2 jump ramps, one for each side. The warthogs are capibale of jumping the pit over these ramps with little trouble.\n\nVehicles:\n\nGauss warthog\nMongoose\n\nWeapons:\nHalo 1 assault rifle\nHalo 3 battle rifle\nHalo 2 smg\nHalo 2 sniper\nHalo 1 rocket launcher\nHalo 2 dual magnums\n\nGametype reccomendations:\nBest played with any amount of players on ctf with 30 second vehicle respawn.\n\nBugs/problems:\n\nIt is very hard to get to the other side of the map using the ramps opposite of the bases, it's impossible for blue team to get over them.\n\nmongooses can be flipped but not entered\n\nbubble shield doesnt work right(not my tag)\n\nyou can't zoom out with SMG unless you reload or switch weapons\n\nSpawning all vehicles with dev will spawn a pelican and a jet. Do not fly them, someone said they leave strings that corrupt the level.",
   "images": [
    "img/lg/0screenshot00-133.jpg",
    "img/lg/5screenshot00-91.jpg"
   ],
   "hash": "FFABC963946F44773AAD8B598311C597",
   "fetched": "2026-10-07T16:09:26Z",
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    "file_name": "3404-chasm_wars.zip",
    "bytes": 17452311,
    "at": "2026-10-07T18:31:36Z",
    "sha1": "6f76393ac1e1c6b0a23f9c5fa794b0f89e4aedb6"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 3405,
   "title": "E3gulch",
   "thumb": "img/lg/6screenshot00-86.jpg",
   "author": "E3pO",
   "date": "12/24/2007",
   "file_size": "25.4M",
   "rating": 8.0,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3405",
   "og_image": "https://halomaps.org/hce/img/lg/6screenshot00-86.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Blood Gulch varient",
   "images": [
    "img/lg/6screenshot00-86.jpg",
    "img/lg/10screenshot00-60.jpg"
   ],
   "hash": "DD46FC4B360D7EE63C7B02752F411D99",
   "fetched": "2026-10-07T16:26:43Z",
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    "file_name": "3405-e3gulch.zip",
    "bytes": 25378843,
    "at": "2026-10-07T19:27:24Z",
    "sha1": "a64f453e53acfd4a574c906efe5418f0a0dc0fb1"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 3406,
   "title": "Kirby 422's Random Script Package",
   "thumb": "img/placeholder.jpg",
   "author": "Kirby_422",
   "date": "12/24/2007",
   "file_size": "6.0K",
   "rating": 8.0,
   "sids": [
    20
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3406",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo CE Misc. Tags",
   "description": "5 Scripts for Halo CE",
   "notes": "These are the scripts I included:\n\"AI Player Fusion\" SP only; places a AI within the players body for 1337 ninja moves :P\n\"Morphball\" Few sync isues, made origenaly for Metroid Online, spawns you set vehicle at the tap of the flashlight button.\n\"Anti-Aimbot [Bot Breaker]\" A script witch if used well, can disable aimbot users. It uses bipeds that zip around to overload the aimbot.\n\"Sound Pause Menu\" A menu to select music you want to listin to in the map, but you need to do some taging to work along side it.\n\"MP Anti-Cheats\" If someone uses certain cheats like deathless, it will disable it and talk to em.\n\"SP Anti-Cheats\" If they use cheats like deathless, it gives them a game over and they restart at last checkpoint.",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "52DE772565D501ED7BD3C4822FC01A1E",
   "fetched": "2026-10-07T16:34:34Z",
   "download": {
    "ok": true,
    "file_name": "3406-Kirby_422's_Random_Script_Release_Package.zip",
    "bytes": 6043,
    "at": "2026-10-07T19:59:59Z",
    "sha1": "841594a317616c2a8aee2080bd5e874426251b52"
   },
   "category_names": [
    "Halo CE Misc. Tags"
   ]
  },
  {
   "fid": 3407,
   "title": "Street Cone V2 Model (MAX)",
   "thumb": "img/lg/Cone_V2_jpeg.jpg",
   "author": "Blue_Dawn",
   "date": "12/24/2007",
   "file_size": "23.3K",
   "rating": null,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3407",
   "og_image": "https://halomaps.org/hce/img/lg/Cone_V2_jpeg.jpg",
   "category": "3D Model Files",
   "description": "This is a 3dsmax model of a street cone.",
   "images": [
    "img/lg/Cone_V2_jpeg.jpg"
   ],
   "hash": "9C4C3AEF6103662A6B6F0447AB36C22D",
   "fetched": "2026-10-07T16:32:48Z",
   "download": {
    "ok": true,
    "file_name": "3407-street_Cone_V2.zip",
    "bytes": 23262,
    "at": "2026-10-07T19:57:03Z",
    "sha1": "a2548f221f661a5c115a6f927c5fe9e1ee737efc"
   },
   "category_names": [
    "3D Model Files"
   ]
  },
  {
   "fid": 3408,
   "title": "Flying Chaos Gulch",
   "thumb": "img/lg/11screenshot00-66.jpg",
   "author": "evilkevin1",
   "date": "12/24/2007",
   "file_size": "5.5M",
   "rating": 8.6,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3408",
   "og_image": "https://halomaps.org/hce/img/lg/11screenshot00-66.jpg",
   "category": "Modified Multiplayer Maps",
   "notes": "ALL WEAPONS ARE VERY POWERFUL NOW SO WATCH OUT AND DONT DIE!!!!!!!!!!!!!!!!!!!!!!\n\nthere are some changes of the weapons and the speed of vehicles:\n* shotgun now shoots very fast ,0 weight shee fuel rods!!!!!!!!!!!!!!!!\n* rocket doesnt shoot needlers anymore,instead they shoot lots of tank shells!!!!!!!!!!!!!!\n* plasma rifle now shoots 45 needlers per shot\n* all weapons with ammo hav lots of ammunition now\n* pistol shoots sniperbullets\n* AR shoots the rockets very very fast\n* tank shoots fuel rods(left click) and tank shells(rite click)\n* also the vehicles are faster and can fly now!!\n* flamethrowers hav lots of ammo and the flames are very fast and go far\n* last the weapons can zoom!!!!!!!!!!\n* shees are stronger now!!!!!!\n* all projectiles,melees and 'nades hav powerful forces when u attack which will make u fly(you're immune to fallin)\n* when youre on some vehicles u are invisible",
   "images": [
    "img/lg/11screenshot00-66.jpg"
   ],
   "hash": "8D453869C1777C553BD5255DED66AEAA",
   "fetched": "2026-10-07T16:26:43Z",
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    "file_name": "3408-Flying_ChaosGulch!.zip",
    "bytes": 5481475,
    "at": "2026-10-07T19:27:21Z",
    "sha1": "fe5b5b6b111a0c84b5f26141eea416bfe579f431"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 3409,
   "title": "Glacial Baron",
   "thumb": "img/lg/12screenshot00-55.jpg",
   "author": "[FÇ»HØmìé§",
   "date": "12/24/2007",
   "file_size": "17.8M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3409",
   "og_image": "https://halomaps.org/hce/img/lg/12screenshot00-55.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Blood Gulch varient set in winter with heavy fog",
   "images": [
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  {
   "fid": 3410,
   "title": "Grenade Spike",
   "thumb": "img/lg/Grenade_Spike_1.jpg",
   "author": "Shockwave",
   "date": "12/24/2007",
   "file_size": "239.4K",
   "rating": 6.8,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3410",
   "og_image": "https://halomaps.org/hce/img/lg/Grenade_Spike_1.jpg",
   "category": "3D Model Files",
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   "fid": 3411,
   "title": "H3T Coagulation pb2",
   "thumb": "img/lg/13screenshot00-55.jpg",
   "author": "Halo 3 Team",
   "date": "12/24/2007",
   "file_size": "34.0M",
   "rating": 8.6,
   "sids": [
    24
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3411",
   "og_image": "https://halomaps.org/hce/img/lg/13screenshot00-55.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Coagulation varient",
   "images": [
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     "caption": "download this map - is of Halo 3"
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  {
   "fid": 3412,
   "title": "Hideaway",
   "thumb": "img/lg/23screenshot00-22.jpg",
   "author": "XMT Cabooses13",
   "date": "12/24/2007",
   "file_size": "24.3M",
   "rating": 7.7,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3412",
   "og_image": "https://halomaps.org/hce/img/lg/23screenshot00-22.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Prisoner varient with AI bots",
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   "fid": 3413,
   "title": "Hogulch.zip",
   "thumb": "img/lg/27screenshot00-14.jpg",
   "author": "Matooba",
   "date": "12/24/2007",
   "file_size": "21.5M",
   "rating": 9.0,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3413",
   "og_image": "https://halomaps.org/hce/img/lg/27screenshot00-14.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Blood Gulch varient with new vehicles",
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  {
   "fid": 3414,
   "title": "Infection Quaritine",
   "thumb": "img/lg/33screenshot00-10.jpg",
   "author": "Havoc 101",
   "date": "12/24/2007",
   "file_size": "59.5M",
   "rating": 8.4,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3414",
   "og_image": "https://halomaps.org/hce/img/lg/33screenshot00-10.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A danger canyon varient with AI bots a multiplayer map that plays like a singleplaye level",
   "notes": "Hello again people. As you have probably noticed from the titile, this is the sequel to the\nInfection. Even though infection was a multiplayer map, this is multiplayer map that plays like\na singleplayer map. Once again you have been summoned to the military base Omega 5. It has been 5 months since your last visit and it has changed. It is now a flood research facility. It has quaritine checkpoints, escape pod bays, specimen storage area, a mourge, and more. The center base outside is now an outpost for research with a security fence. The outside area is now a flood habitat. Well you haven't been called back for a nice relaxing visit. Here is your objactives sent by some random marine.\n\nWelcome back marine. Something terribly wrong has happened. Some traitor sabotaged our power and sent most of the power off. The flood storage area is on emergency lights and we can't get contact with the guards in that area. The security fence around the research outpost is offline so any flood can just walk through. Turn the generator back on. You can acess the console from the outpost area. It's under the steel balcony and has all of the covenant storage cases around it. Not too hard to find. Good Luck.\n\n- Find out what happened in flood storage room.\n\n-Get power back on.\n\nThis is where you need to go incase you get confused and skip a part. Up the ladder in the control room that goes through blue base with all of the marines that are on their break. Across the balcony the flood attacked you on in the first one. Through red base which is the flood storage room. Then take the escape pod to the flood research outpost. Fight off flood in the outpost and climb the giant ladder which leads to the power control switch. Then your done, you can restart it and play it again. WARNING: The AI like to hide and then jump out at players. My beta tester was in the escape pod bay in the quarintine zone, looking or the flood I put there. He couldn't find it, and then suddenly it jumped right out of the escape pod and right into his face. He screamed OMG! OMG! and then finally killed him. Oh yeah, at the little base in the center of the map with the security fence around it, try to stay inside the security fence because it's hard to get back in. There are no flood out in the habitat since they are trying to find a way into the base. There are flood in the base though. Now, you're ready. Go out there and kill some flood! Enjoy Infection: Quaritine. Recomended game type: Slayer. Play with the lights out, when it's dark outside.",
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   "category_names": [
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   ]
  },
  {
   "fid": 3415,
   "title": "land of Confusion",
   "thumb": "img/lg/38screenshot00-8.jpg",
   "author": "Paintballakid5",
   "date": "12/24/2007",
   "file_size": "7.7M",
   "rating": 5.3,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3415",
   "og_image": "https://halomaps.org/hce/img/lg/38screenshot00-8.jpg",
   "category": "Halo CE Maps",
   "description": "A single square room",
   "images": [
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   "fid": 3416,
   "title": "Relic v0.6 alpha",
   "thumb": "img/lg/46screenshot00-2.jpg",
   "author": "Spartan 234",
   "date": "12/24/2007",
   "file_size": "27.2M",
   "rating": 9.1,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3416",
   "og_image": "https://halomaps.org/hce/img/lg/46screenshot00-2.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Relic Varient",
   "images": [
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   "category_names": [
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  {
   "fid": 3417,
   "title": "Snow Archive",
   "thumb": "img/lg/47screenshot00-4.jpg",
   "author": "SiMuLaCrUm",
   "date": "12/24/2007",
   "file_size": "6.5M",
   "rating": null,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3417",
   "og_image": "https://halomaps.org/hce/img/lg/47screenshot00-4.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "An Archive varient set in winter",
   "images": [
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   "hash": "D245C1655AB0F4CB4BA11203610DF325",
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   "category_names": [
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   "fid": 3418,
   "title": "Snow Grotto",
   "thumb": "img/lg/51screenshot00-1.jpg",
   "author": "SiMuLaCrUm",
   "date": "12/24/2007",
   "file_size": "5.4M",
   "rating": null,
   "sids": [
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   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3418",
   "og_image": "https://halomaps.org/hce/img/lg/51screenshot00-1.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A snowy version of Hidden Grotto.",
   "images": [
    "img/lg/51screenshot00-1.jpg",
    "img/lg/52screenshot00-3.jpg"
   ],
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  {
   "fid": 3419,
   "title": "Star Gate",
   "thumb": "img/lg/53screenshot00-3.jpg",
   "author": "Shawn Schaffer",
   "date": "12/24/2007",
   "file_size": "31.7M",
   "rating": 8.3,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3419",
   "og_image": "https://halomaps.org/hce/img/lg/53screenshot00-3.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "With AI Bots",
   "notes": "The map is only setup for Slayer and CTF Have fun!",
   "images": [
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    "img/lg/57screenshot00-1.jpg"
   ],
   "screenshots": [
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     "src": "img/users/lg/A1A8BE69-CC58-4227-8C68EFC04B749AC6.JPG",
     "caption": ""
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  {
   "fid": 3420,
   "title": "The Glacial Baron",
   "thumb": "img/lg/62screenshot00.jpg",
   "author": "[FÇ»HØmìé§",
   "date": "12/24/2007",
   "file_size": "17.6M",
   "rating": 7.9,
   "sids": [
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   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3420",
   "og_image": "https://halomaps.org/hce/img/lg/62screenshot00.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Blood Gulch varient set in winter with heavy fog",
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    "sha1": "da047dc1011f6136835bd35184db6b349fa2421e"
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  },
  {
   "fid": 3421,
   "title": "Underpass (final)",
   "thumb": "img/lg/63screenshot00-1.jpg",
   "author": "Nexus",
   "date": "12/24/2007",
   "file_size": "6.4M",
   "rating": 8.6,
   "sids": [
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   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3421",
   "og_image": "https://halomaps.org/hce/img/lg/63screenshot00-1.jpg",
   "category": "Halo CE Maps",
   "description": "A highway tunnel in the outskirts of New Mombasa which was closed off and the bridges lifted to prevent anymore covenant to enter from the roads.",
   "notes": "Recommendation : This map is recommended for any team varients. It supports Slayer, Team Slayer, Capture The Flag, and Oddball.",
   "images": [
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    "img/lg/69screenshot00.jpg"
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  {
   "fid": 3422,
   "title": "XMT Frigid Beta",
   "thumb": "img/lg/70screenshot00.jpg",
   "author": "xmt-sync",
   "date": "12/24/2007",
   "file_size": "10.1M",
   "rating": 7.8,
   "sids": [
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   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3422",
   "og_image": "https://halomaps.org/hce/img/lg/70screenshot00.jpg",
   "category": "Halo CE Maps",
   "images": [
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    "at": "2026-10-07T18:31:33Z",
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  {
   "fid": 3423,
   "title": "WMP Dismal",
   "thumb": "img/lg/72screenshot00.jpg",
   "author": "",
   "date": "12/24/2007",
   "file_size": "20.7M",
   "rating": 9.0,
   "sids": [
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   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3423",
   "og_image": "https://halomaps.org/hce/img/lg/72screenshot00.jpg",
   "category": "Halo CE Maps",
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   "category_names": [
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  },
  {
   "fid": 3424,
   "title": "Zteam Campaign and UI Scripts",
   "thumb": "img/placeholder.jpg",
   "author": "Zteam",
   "date": "12/27/2007",
   "file_size": "769.3K",
   "rating": 8.0,
   "sids": [
    20
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3424",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo CE Misc. Tags",
   "images": [
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   ],
   "hash": "125170985DBB3AF902893E55E876EF9C",
   "fetched": "2026-10-07T16:34:34Z",
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    "at": "2026-10-07T19:59:58Z",
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  {
   "fid": 3425,
   "title": "Sword Animations",
   "thumb": "img/lg/sword_animation.jpg",
   "author": "echoranger449",
   "date": "12/27/2007",
   "file_size": "636.6K",
   "rating": 7.8,
   "sids": [
    20
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3425",
   "og_image": "https://halomaps.org/hce/img/lg/sword_animation.jpg",
   "category": "Halo CE Misc. Tags",
   "description": "These are animation files, not tags, so it's not a \"drag-and-drop\" process.",
   "notes": "9 3DSMAx 7 animation files as well as 6 JMA files for the original energy sword model.\n\nThis animation tag uses the original energy sword. The only specials note are that the fire-1 animation is a lunge, the only Max file without an animation is \"default.max\", the glow will not work for first person (I cannot figure out why), and the nodes for the cyborg first person model are small.\n\nThere are two variants of the melee and two variants of the lunge.\n\nThese JMA and Max files are, obviously, open-source. You're free to improve them, but you cannot restrict use of your improvements to anyone in any way- if you don't understand, then think \"Linux\".",
   "images": [
    "img/lg/sword_animation.jpg"
   ],
   "hash": "5F87353E98DD0862E719D74AC569B861",
   "fetched": "2026-10-07T16:34:33Z",
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    "file_name": "3425-sword_animations.zip",
    "bytes": 636620,
    "at": "2026-10-07T19:59:58Z",
    "sha1": "e76a3fc77f11fbc816812902c671b7d7011fe142"
   },
   "category_names": [
    "Halo CE Misc. Tags"
   ]
  },
  {
   "fid": 3426,
   "title": "Ambush",
   "thumb": "img/lg/0screenshot00-134.jpg",
   "author": "The Modern Combat Team",
   "date": "12/27/2007",
   "file_size": "30.3M",
   "rating": 9.0,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3426",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-134.jpg",
   "category": "Halo CE Maps",
   "description": "A Modern Combat conversion of the Halo CE game",
   "notes": "Well guys, it's been a long time, but here it is. As promised, Ambush of Modern Combat. Unfortunately the models contained within the mod are all very old place holder models. All those new models you may have seen recently we have decided to put to better use. We cannot discuss at this time what they will be used for but as you can tell, it's not halo. The majority of the weapons are skinned and a few vehicles as well. There a few unfinished things like sounds and some animations but nothing that would affect gameplay. The only known major error is the tank turret, for some reason, cannot rotate a full 360. However the weapons and vehicles have all been nicely balanced out and have been tweaked to simulate reality best as possible. All things aside, it's a great mod to have fun with. For all of us who tested it gave us a good few hours of entertainment. So here it is guys, have fun with it",
   "images": [
    "img/lg/0screenshot00-134.jpg",
    "img/lg/1screenshot00-121.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/DC1204AF-F118-49E6-8FA8D2FB5055E445.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/62D803DE-0881-4E05-AA133B9F3AF98836.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/161043A0-9CCF-485E-9FFD44740A040C8B.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/2B96B28D-38A8-4ED7-9CF5A4F7558E9AF5.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/2BB47228-7901-4258-B7A0E9C3022B3AA0.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/CAE7CA93-6F2E-4A11-AEE8C0DD7FC6CDB1.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/93F765FB-A53B-4BE5-9039DEDCD39AF874.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/EA5FF8C2-F636-424D-9AD426E38395401A.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/0CF5BDF0-3E1F-4AE0-9AD7BF78FD664A17.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/36CEE9BD-031E-448A-B7D6C69D79B2A308.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/607CC864-D589-4E60-8C26B4181A783292.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/5481A774-D1EF-420F-83EDDA9538F2DD70.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/FA3EDDC6-3F80-42A2-98E4578E60ABF5E4.JPG",
     "caption": "as glitchy as it can get (look at black spots) the .50 cal is great!"
    },
    {
     "src": "img/users/lg/464FBBC2-6534-41AC-A5DDED91C3D2C8AE.JPG",
     "caption": "Your charactor"
    },
    {
     "src": "img/users/lg/65433A38-B05A-4041-9CE803066A88BB1F.JPG",
     "caption": "Helicopter"
    },
    {
     "src": "img/users/lg/A1794B9D-7BFA-495C-8AF491865BD1FA0E.JPG",
     "caption": "M4A1s and grenades"
    },
    {
     "src": "img/users/lg/AED1584C-DB28-49B6-855D05684950DEEB.JPG",
     "caption": "Humvee"
    },
    {
     "src": "img/users/lg/EDB90D00-B8C5-42D8-ABEFBAEB994BD8BC.JPG",
     "caption": "The WHOOOOOLLE map"
    },
    {
     "src": "img/users/lg/C40BA6F6-0D27-449E-B2C0BFB844832713.JPG",
     "caption": "M4A1 grenader"
    },
    {
     "src": "img/users/lg/22BBAAC6-0EDA-4D97-82196EAD2D82039F.JPG",
     "caption": "Helicopter in midair"
    },
    {
     "src": "img/users/lg/2550521F-8856-480F-B80D54ED43961294.JPG",
     "caption": "In my humvee"
    },
    {
     "src": "img/users/lg/65E080F2-F67D-4209-8D4A81F6DA97AFF2.JPG",
     "caption": "Me on the .50 cal"
    },
    {
     "src": "img/users/lg/D791FC92-720B-4563-BEC4D198B9E06D67.JPG",
     "caption": "Look at my eye 0_o"
    },
    {
     "src": "img/users/lg/91E5A6CD-3113-47AB-981320E446C089CC.JPG",
     "caption": "One of the team bases"
    },
    {
     "src": "img/users/lg/6FC671E3-DB02-40CB-8586C435B6D69C1A.JPG",
     "caption": "me getting blown up"
    },
    {
     "src": "img/users/lg/9EC24250-467A-4F65-9E3771A3DD14BE18.JPG",
     "caption": "me up on a building getting ready to snipe"
    },
    {
     "src": "img/users/lg/89C96272-72DE-447A-989AD0418FF005A9.JPG",
     "caption": "flying this bird is a bitch!"
    },
    {
     "src": "img/users/lg/6A23ECCA-2E9F-4C2D-8E41789EDA0676CC.JPG",
     "caption": "trying to land"
    },
    {
     "src": "img/users/lg/D0C08DB8-1D37-4EED-9D81BB53DB339557.JPG",
     "caption": "....it's not like i purposefully meant to blow myself up"
    },
    {
     "src": "img/users/lg/9373AE08-4318-4486-A220A6C4CBF03959.JPG",
     "caption": "lol problems with the traffic!"
    },
    {
     "src": "img/users/lg/4A7D7E38-7B11-4B51-BDB62A5AA6C25922.JPG",
     "caption": "ha"
    },
    {
     "src": "img/users/lg/C988DBEB-FEE2-4292-AB8FFF0CF7CB2B32.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/62066FF2-0293-4D8B-BF1D7E4BE12F1EF7.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/30E4CD8B-D05F-4440-91A7834EC81BE0CB.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/AEA39F3D-7C56-4348-A359D06C9AB1A296.JPG",
     "caption": "can anyone tell me howw to fix this?? email me if u can tell me what the problem is thxs"
    },
    {
     "src": "img/users/lg/2993F3E7-6744-45FF-A0AABA7099C8889A.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/7F97A1D5-DC54-426D-AB505A55967C852D.JPG",
     "caption": "huehue"
    }
   ],
   "hash": "B0BF2350892B08855A9B9750417DA3D3",
   "fetched": "2026-10-07T16:09:24Z",
   "download": {
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    "file_name": "3426-Ambush.zip",
    "bytes": 30335961,
    "at": "2026-10-07T18:31:31Z",
    "sha1": "0fe74224c7aa408ebcdad7c3d10f78f3cc951393"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 3427,
   "title": "Chasm Wars beta 2",
   "thumb": "img/lg/2screenshot00-111.jpg",
   "author": "someone not importiant",
   "date": "12/27/2007",
   "file_size": "15.3M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3427",
   "og_image": "https://halomaps.org/hce/img/lg/2screenshot00-111.jpg",
   "category": "Halo CE Maps",
   "description": "This map is only for CTF and team slayer. It is best played on ctf with about 10 players.",
   "notes": "FIXED FROM PREVIOUS BETA:\n\nPelican and Jet that corrupt the level were deleted It's now possible for blue team to use the energy bridge mongooses replaced with tanks since you cant use the mongooses",
   "images": [
    "img/lg/2screenshot00-111.jpg",
    "img/lg/11screenshot00-67.jpg"
   ],
   "hash": "08CD27D22B59F00B057B5ED0F7BA9AA7",
   "fetched": "2026-10-07T16:09:23Z",
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    "file_name": "3427-chasm_wars_beta_2.zip",
    "bytes": 15349478,
    "at": "2026-10-07T18:31:30Z",
    "sha1": "6b72be41c4821e683fa392fae7e2aef42b22016f"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 3428,
   "title": "RPG AI Beta4 v1",
   "thumb": "img/lg/12screenshot00-56.jpg",
   "author": "Gibbo, Terrel, and OpsY / Modified by: {CMMT}Red_Spartan-094",
   "date": "12/27/2007",
   "file_size": "61.9M",
   "rating": 8.2,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3428",
   "og_image": "https://halomaps.org/hce/img/lg/12screenshot00-56.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "rpg_beta4 with AI Bots",
   "images": [
    "img/lg/12screenshot00-56.jpg",
    "img/lg/13screenshot00-56.jpg"
   ],
   "hash": "13B74D0ADB97D32950C96C0303F55CA4",
   "fetched": "2026-10-07T16:19:46Z",
   "download": {
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    "file_name": "3428-RPG_AI_Beta4_v1.zip",
    "bytes": 61857530,
    "at": "2026-10-07T19:00:18Z",
    "sha1": "673a4e0b86f2094a117205b65c29cfc6b0b152ed"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 3429,
   "title": "Valkryie Beta 2",
   "thumb": "img/lg/14screenshot00-55.jpg",
   "author": "Sunny Sharma",
   "date": "12/27/2007",
   "file_size": "38.2M",
   "rating": 8.5,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3429",
   "og_image": "https://halomaps.org/hce/img/lg/14screenshot00-55.jpg",
   "category": "Halo CE Maps",
   "description": "This is beta 2 of Valkryie. No geometrical changes, but MANY shader and lighting changes. The next beta, probably in the next month, will incorperate numerous geometrical changes, UV fixes, and bug fixes.",
   "notes": "Bugs:\n\nUV Errors\nReal-Time Mirrors Reflect Lower Floor on Top Floor\nDynamic Lighting Errors\nNo Zooming on Pistol",
   "images": [
    "img/lg/14screenshot00-55.jpg",
    "img/lg/18screenshot00-34.jpg"
   ],
   "hash": "FF7CE5E5C4D4648363AE8490AA24583F",
   "fetched": "2026-10-07T16:09:23Z",
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    "file_name": "3429-Valkryie_Beta2.zip",
    "bytes": 38241561,
    "at": "2026-10-07T18:31:31Z",
    "sha1": "ab5aa5df1d8547520497135e7d9ea6ce5e3c03e0"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 3430,
   "title": "Bunker beta 1.0 (3d max)",
   "thumb": "img/lg/Bunker_beta_1.0_screenshot_-_outside(2).jpg",
   "author": "[§T]Grunt37",
   "date": "12/30/2007",
   "file_size": "213.9K",
   "rating": null,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3430",
   "og_image": "https://halomaps.org/hce/img/lg/Bunker_beta_1.0_screenshot_-_outside(2).jpg",
   "category": "3D Model Files",
   "images": [
    "img/lg/Bunker_beta_1.0_screenshot_-_outside(2).jpg",
    "img/lg/Bunker_beta_1.0_screenshot_-_inside.jpg"
   ],
   "hash": "93A34936F9B3836B106899CFF87E2B72",
   "fetched": "2026-10-07T16:32:48Z",
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    "file_name": "3430-Bunker_beta_1.0_(3d_max).zip",
    "bytes": 213882,
    "at": "2026-10-07T19:57:02Z",
    "sha1": "a81d5fc438156a76a0e217b22c646ef1973d6b04"
   },
   "category_names": [
    "3D Model Files"
   ]
  },
  {
   "fid": 3431,
   "title": "Cryophobia",
   "thumb": "img/lg/0screenshot00-135.jpg",
   "author": "darksky13",
   "date": "12/30/2007",
   "file_size": "34.3M",
   "rating": 4.9,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3431",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-135.jpg",
   "category": "Halo CE Maps",
   "description": "A deep winter canyon",
   "images": [
    "img/lg/0screenshot00-135.jpg",
    "img/lg/9screenshot00-74.jpg"
   ],
   "hash": "9655CA739CE1E31FCD5A2005C95C3F34",
   "fetched": "2026-10-07T16:09:23Z",
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    "file_name": "3431-cryophobia.zip",
    "bytes": 34277962,
    "at": "2026-10-07T18:31:29Z",
    "sha1": "2e839211b58a7b74d2419fbededd8d58cb916ce0"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 3432,
   "title": "Moon Crater 1.0b",
   "thumb": "img/lg/0screenshot00-136.jpg",
   "author": "Icetiger",
   "date": "12/31/2007",
   "file_size": "7.5M",
   "rating": 8.2,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3432",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-136.jpg",
   "category": "Halo CE Maps",
   "description": "An ancient crater on the surface of Earth's Moon",
   "notes": "| Background Story |\nThe Spartans have been sent to an ancient crater on the surface of Earth's Moon to investigate an energy disturbance. When the Spartans landed they set up bases on opposite sides of the crater as well as bridges above. But they soon found that inside this ancient crater was another, smaller crater which was caused by a recent meteorite impact. This impact uncovered the top of a mysterious alien pyramid buried underground which was made of previously unknown, superstrong metals. All though the purpose of this pyramid is not known by the Spartans, they realize its importance and begin fighting over the alien technology.\n\n| Features |\n- Moon-like gravity adjusted for gameplay balance\n- New weapons like the sword, axe, and gravity rifle made from superstrong alien metals\n- Minor adjustments of original weapons to improve gameplay balance\n- Two bases on opposite sides of the crater complete with teleportals and tunnels\n- Two bridges above the level for transportation\n- Huge underground pyramid in the middle of the crater\n- Support for all gametypes",
   "images": [
    "img/lg/0screenshot00-136.jpg",
    "img/lg/6screenshot00-87.jpg"
   ],
   "hash": "B819808D67E856131CC23007F50EE78B",
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    "file_name": "3432-mooncrater1.0b.zip",
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    "at": "2026-10-07T18:31:27Z",
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   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 3433,
   "title": "New Gulch 3",
   "thumb": "img/lg/0screenshot00-137.jpg",
   "author": "XMT_Bramblefire",
   "date": "12/31/2007",
   "file_size": "15.0M",
   "rating": 8.1,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3433",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-137.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Blood Gulch varient",
   "images": [
    "img/lg/0screenshot00-137.jpg"
   ],
   "hash": "663F44AC773F6BD60CDC712DD38275EF",
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    "sha1": "ee5b647ed658744cfc48941e9201c1869e3d87aa"
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   "category_names": [
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  },
  {
   "fid": 3434,
   "title": "H3 Weapon Pack tags",
   "thumb": "img/lg/Models-1.jpg",
   "author": "TAZZ",
   "date": "01/02/2008",
   "file_size": "2.9M",
   "rating": 8.9,
   "sids": [
    31
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3434",
   "og_image": "https://halomaps.org/hce/img/lg/Models-1.jpg",
   "category": "Halo CE Weapon Tags",
   "description": "Edited Halo weapons to look H3 like.",
   "notes": "The weapons in this pack are edited Halo PC weapons to look more H3 like. The weapons are made by TAZZ and I (Shadow5561) edited\nthem to make them work in CE. The models are in OBJ format and the skins are in TIFF format. The models arn't changed much but edited just enough to look abit more H3 like. There are no animations to go with the models. Just models and skins are included in the pack.",
   "images": [
    "img/lg/Models-1.jpg",
    "img/lg/Skins.jpg"
   ],
   "hash": "284C8187BFBDD7FA2BE9E21EB12B8421",
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    "file_name": "3434-H3_Weapon_Pack.zip",
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   "category_names": [
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  {
   "fid": 3435,
   "title": "Spec Hogs Tags",
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   "author": "darksky13",
   "date": "01/02/2008",
   "file_size": "4.3M",
   "rating": 6.7,
   "sids": [
    30
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3435",
   "og_image": "https://halomaps.org/hce/img/lg/spec_hogs.jpg",
   "category": "Halo CE Vehicle Tags",
   "description": "Blue and pink hog",
   "images": [
    "img/lg/spec_hogs.jpg"
   ],
   "hash": "2482CE91B83B221B00D246AAB071DC30",
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   "category_names": [
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  },
  {
   "fid": 3436,
   "title": "Bloodmod 2",
   "thumb": "img/lg/0screenshot00-138.jpg",
   "author": "hogdriver155",
   "date": "01/02/2008",
   "file_size": "13.5M",
   "rating": 6.4,
   "sids": [
    24
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3436",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-138.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Blood Gulch varient",
   "images": [
    "img/lg/0screenshot00-138.jpg"
   ],
   "hash": "2183FDDBC640614BDB77B84A8F377E7F",
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    "file_name": "3436-bloodmod2.zip",
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   "description": "A Halo CE re-creation of the popular Halo 2 level Headlong",
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     "caption": "Paranoma: Screen Shot 5. The place where the unarmed UNSC crew stands is where the soldiers would always camp."
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     "caption": "Paranoma: Screen Shot 6. The area between the crashed Lifepods and Pelican is where the Marines spawn."
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     "caption": "Some of the Marines would camp here and protect the site from the enemies from the \"Blue-side\" of the map."
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     "caption": "The Flood would always come and kill the undead Cortana (small purple fig). If she's gone the Flood would run rampant."
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     "caption": "The Assault Rifle the flood uses is nothing compared to their tentacles and the Nuke Launcher."
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     "caption": "The Covenant units leap away from an incoming Ghost displaced by a Rocket from the Rocket-wielding Elite."
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   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-139.jpg",
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   "category": "Modified Multiplayer Maps",
   "description": "A Coagulation varient set in winter",
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   "thumb": "img/lg/15screenshot00-51.jpg",
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   "date": "01/06/2008",
   "file_size": "5.0M",
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3443",
   "og_image": "https://halomaps.org/hce/img/lg/15screenshot00-51.jpg",
   "category": "Halo CE Maps",
   "description": "A slayer ony maps that features 8 mongooses",
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    "img/lg/16screenshot00-40.jpg"
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   "title": "Pickup Icons (BMP)",
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   "rating": 7.3,
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   "og_image": "https://halomaps.org/hce/img/lg/smg_pck_ico_final.jpg",
   "category": "Halo CE Misc. Tags",
   "notes": "they are in .bmp format and need to be added to a pallet and compiled.\nThis pack includes:\nak 47\nh2 beam rifle\na bannana (anyone in UMT knows why i have this)\ntwo different h2 battle rifles\nh2 bruteshot\nbenilii shotgun\nbig sniper from coldsnap\nother random big sniper\nh2 carbine\ncombat rifle from hyrule field prealpha\ntm14 (duel included)\nh2 flak canon\ngrenade launcher\nthe greavity rifle\nh2 sniper\nm4 carbine\nh3 mauler (yeah for real)\nmp5k from my tutorial\nneedle rifle\np88\nsmach\nh2 smg\nh3 spiker",
   "images": [
    "img/lg/smg_pck_ico_final.jpg",
    "img/lg/bruteshot_pck_ico_final.jpg"
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    "sha1": "cab62f9bc4f2502c54319a11e030649d29004417"
   },
   "category_names": [
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  {
   "fid": 3445,
   "title": "Moutain Cliff",
   "thumb": "img/lg/17screenshot00-39.jpg",
   "author": "Higuy",
   "date": "01/06/2008",
   "file_size": "7.1M",
   "rating": 8.2,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3445",
   "og_image": "https://halomaps.org/hce/img/lg/17screenshot00-39.jpg",
   "category": "Halo CE Maps",
   "description": "A big forunner battle field up in the moutains.",
   "images": [
    "img/lg/17screenshot00-39.jpg",
    "img/lg/26screenshot00-15.jpg"
   ],
   "hash": "3F2ED940CAF4097B2436234DB2B533EE",
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    "file_name": "3445-moutain_cliff.zip",
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    "at": "2026-10-07T18:31:22Z",
    "sha1": "82d0a97f532f341e2bb766edc0f2e96871c767b7"
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   "category_names": [
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  },
  {
   "fid": 3446,
   "title": "Sinkhole final",
   "thumb": "img/lg/27screenshot00-15.jpg",
   "author": "BFM_SirTaco",
   "date": "01/06/2008",
   "file_size": "7.6M",
   "rating": 8.1,
   "sids": [
    10
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3446",
   "og_image": "https://halomaps.org/hce/img/lg/27screenshot00-15.jpg",
   "category": "Halo CE Maps",
   "description": "The map, as its name sugests, is a sinkhole in the middle of the Borneo rain forest.",
   "images": [
    "img/lg/27screenshot00-15.jpg",
    "img/lg/29screenshot00-11.jpg"
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   "hash": "27D7B79E4350210BDD29754066F246C4",
   "fetched": "2026-10-07T16:09:20Z",
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    "file_name": "3446-sinkhole_final.zip",
    "bytes": 7560569,
    "at": "2026-10-07T18:31:22Z",
    "sha1": "5a00cd653b0815f5e8a6b30c38e8733d5ac36be9"
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   "category_names": [
    "Halo CE Maps"
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  },
  {
   "fid": 3447,
   "title": "Squad Aphla",
   "thumb": "img/lg/30screenshot00-10.jpg",
   "author": "gozy",
   "date": "01/06/2008",
   "file_size": "12.5M",
   "rating": 8.2,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3447",
   "og_image": "https://halomaps.org/hce/img/lg/30screenshot00-10.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Blood Gulch varient with AI bots",
   "images": [
    "img/lg/30screenshot00-10.jpg"
   ],
   "hash": "11EA6AC961E66C22AFA998A84DE28A87",
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    "file_name": "3447-squad_aphla.zip",
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    "sha1": "cfe6b091c3bebca4d43acab05900cdad24bfb601"
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   "category_names": [
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  },
  {
   "fid": 3448,
   "title": "Valhalla Varient",
   "thumb": "img/lg/31screenshot00-12.jpg",
   "author": "[HmC]HaloRider",
   "date": "01/06/2008",
   "file_size": "45.8M",
   "rating": 7.7,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3448",
   "og_image": "https://halomaps.org/hce/img/lg/31screenshot00-12.jpg",
   "category": "Halo CE Maps",
   "description": "A map inspired by the Halo 3 level Valhalla. It is set up for all gametypes except for race",
   "images": [
    "img/lg/31screenshot00-12.jpg",
    "img/lg/35screenshot00-7.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/D8D47FD0-DC10-4BDD-867F6F12ECF0C612.JPG",
     "caption": "a grenade whene you throw it it become a shield"
    },
    {
     "src": "img/users/lg/E30B9E2E-99BC-4E3C-9086621330141F22.JPG",
     "caption": "whene you go in the blue thing you will jump away ^^"
    }
   ],
   "hash": "A9F9536B4B720C8322C463097A33A964",
   "fetched": "2026-10-07T16:09:20Z",
   "download": {
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    "file_name": "3448-valhalla_varient.zip",
    "bytes": 45779938,
    "at": "2026-10-07T18:31:22Z",
    "sha1": "8cecc1753e5ea5ef26a7c97d1c0eaec22d18aa70"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 3449,
   "title": "XMT Creek",
   "thumb": "img/lg/36screenshot00-8.jpg",
   "author": "xmt caboose",
   "date": "01/06/2008",
   "file_size": "14.3M",
   "rating": 8.4,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3449",
   "og_image": "https://halomaps.org/hce/img/lg/36screenshot00-8.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Beavercreek varient",
   "images": [
    "img/lg/36screenshot00-8.jpg",
    "img/lg/44screenshot00-5.jpg"
   ],
   "hash": "3EA8B2EE6AE3AC0DF2195A4D877600B4",
   "fetched": "2026-10-07T16:26:38Z",
   "download": {
    "ok": true,
    "file_name": "3449-XMT-creek.zip",
    "bytes": 14308729,
    "at": "2026-10-07T19:27:08Z",
    "sha1": "6cfe89485b9925430e85ca186a7f67ffdc4ffd01"
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   "category_names": [
    "Modified Multiplayer Maps"
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  },
  {
   "fid": 3450,
   "title": "Base Models (Gmax)",
   "thumb": "img/lg/which.jpg",
   "author": "the_ark",
   "date": "01/13/2008",
   "file_size": "48.2K",
   "rating": null,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3450",
   "og_image": "https://halomaps.org/hce/img/lg/which.jpg",
   "category": "3D Model Files",
   "images": [
    "img/lg/which.jpg"
   ],
   "hash": "BD746B6619BF5DCB5A466B7367CCCFAC",
   "fetched": "2026-10-07T16:32:47Z",
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    "file_name": "3450-base_models.zip",
    "bytes": 48180,
    "at": "2026-10-07T19:57:02Z",
    "sha1": "dd4802f33ed91359567363109e68e6d9dea5013e"
   },
   "category_names": [
    "3D Model Files"
   ]
  },
  {
   "fid": 3451,
   "title": "Wavefront OBJ/MTL Import Utility\tfor gmax- v1.1",
   "thumb": "img/placeholder.jpg",
   "author": "Chris Cookson",
   "date": "01/13/2008",
   "file_size": "5.2K",
   "rating": null,
   "sids": [
    8
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3451",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo Utilities",
   "description": "The obj files made by Jahrain & FireScythe's BSP Tag Converter wouldn't import correctly, because the material library's name was being bracketed with quotes.",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "7F2041FE2F6EB12A29CC1FF309DB143E",
   "fetched": "2026-10-07T16:42:06Z",
   "download": {
    "ok": true,
    "file_name": "3451-ce_imp_obj.zip",
    "bytes": 5203,
    "at": "2026-10-07T20:16:25Z",
    "sha1": "7d70e78a560eb646444891a7628e7464661281de"
   },
   "category_names": [
    "Halo Utilities"
   ]
  },
  {
   "fid": 3452,
   "title": "Hek BSP Lghtmap Eractor",
   "thumb": "img/lg/bspextractpr.jpg",
   "author": "Jahrain",
   "date": "01/13/2008",
   "file_size": "69.6K",
   "rating": null,
   "sids": [
    8
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3452",
   "og_image": "https://halomaps.org/hce/img/lg/bspextractpr.jpg",
   "category": "Halo Utilities",
   "description": "extract the map BSP geometry from BSP tags with the lightmap UVs applied to them after radiosity has already been run.",
   "notes": "NOTE: THIS TOOL IS UNSUPPORTED AND INCOMPLETE.\n\nI am releasing due to several requests. What this does is extract the map BSP geometry from BSP tags with the lightmap UVs applied to them after radiosity has already been run. With this, you can import the geometry into an application such as Maya, or 3ds max and use the texture baking feature export your own lightmaps for a map. Lighting can be more customizable with this tool, as well as much high quality and resolution than HEK's radiosity.\n\nInstructions:\n\nExtraction:\nLoad up your scenario_structure_bsp tag into the app via File -> open.\n\nClick Convert!\n\nWait for it to finish processing the file, then save the .obj file.\n\nLightmap baking:\n\nNOTE: I will not go into detailed instructions for this. I assume the user of this tool already knows how to use the texture baking feature of what ever application this will be baking lightmaps. If you don't know how, google for tutorials.\n\nFirst, load up your original lightmap bitmap tag in guerilla.\n\nTake note of each bitmap size and their index. The obj file is grouped according to its corresponding lightmap index. When you bake the lightmaps, you want the size of each lightmap bitmap to be consistently scaled. If the size of one of the original bitmap is 64x128, in the texture bake options, set it to that same size, or any proportional power of 2 size if you want higher resolution lightmaps. BE SURE TO USE A CONSISTENT SCALE FOR EACH BITMAP!!! Make sure each individual group has its own texture baking set and name them by their its size and lightmap index.\n\nNext, set up the lighting in the map to be consistent with your skybox. Add individual lights, or illuminated surfaces as well so that they may also emit light onto the map.\n\nPlace any scenery models you have in the map onto the geometry as well so that they may cast shadows.\n\nBatch bake all your texture bake sets, then apply them to each surface to test how they look.\n\nCompiling bitmaps:\n\nCreate a large blue (0,0,255 or 0000FF RGB color) sheet document in either mspaint of photoshop (just an empty document, with a pure blue background). Its size should be large enough to have each bitmap placed on the blue sheet with at least 2 pixels in between and around the edges. For example, if you have 4 bitmaps, each of 128x128, your blue sheet should be at least 524x132 to fit all of the bitmaps with a 2 pixel thick border.\n\nNext copy paste each bitmap file onto the blue sheet. Order them so that the top left most bitmap is the first index, and the bottom right most bitmap is the last index. IT IS VERY IMPORTANT THAT YOU ORDER THEM BY LIGHTMAP INDEX OR ELSE THEY WILL NOT BE APPLIED PROPERTLY TO YOUR BSP!!! Its best to just line the up vertically in on your blue sheet regardless of size. MAKE SURE EACH BITMAP HAS AT LEAST 2 PIXELS OF BLUE INBETWEEN AND AROUND THE BOARDER OF THE BLUE SHEET OR ELSE IT WILL NOT COMPILE PROPERLY!\n\nSave the blue sheet into what ever bitmaps folder you have for the map.\nUsing tool, compile the bitmap. It should create a single bitmap, just like your lightmap bitmaps. You may want to use 16bit uncompressed for the format so you don't have lossy lightmaps. Also, set the usage to Lightmaps. Be sure to recompile the bitmap.\n\nReplace your old lightmap bitmap tag with your new one, or change the reference in the structure bsp tag.\n\nLoad your map in sapien to test how it looks. If anything is off, back track until you find the issue. The most common mistake is not ordering your bitmaps properly in your blue sheet. Also, ensure that your bitmap count in the bitmap tag matches the old lightmap bitmap. If any is missing, that’s not good. If it crashes sapien, then you probably didn't compile it correctly. If most things look good, but there is a black jaggies or lines on the lightmap texture seams, go back to your baking options and enable color bleeding.\n\nI WILL NOT PROVIDE ANY FURTHER SUPPORT FOR THIS APPLICATION. DO NOT USE THIS TOOL OR METHOD FOR LIGHTMAPPING UNLESS YOU KNOW WHAT YOU ARE DOING!",
   "images": [
    "img/lg/bspextractpr.jpg"
   ],
   "hash": "3A29B4BF37543A71179DFCA714CEB6CD",
   "fetched": "2026-10-07T16:42:04Z",
   "download": {
    "ok": true,
    "file_name": "3452-Hek_BSP_lightmap_extractor.zip",
    "bytes": 69611,
    "at": "2026-10-07T20:16:24Z",
    "sha1": "29d38dfa28ab1ff45c6452a356af92b17983547d"
   },
   "category_names": [
    "Halo Utilities"
   ]
  },
  {
   "fid": 3453,
   "title": "Halo 3 Models (MAX/3DS)",
   "thumb": "img/lg/screen2.png",
   "author": "Shockwave",
   "date": "01/13/2008",
   "file_size": "7.4M",
   "rating": 8.4,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3453",
   "og_image": "https://halomaps.org/hce/img/lg/screen2.png",
   "category": "3D Model Files",
   "notes": "These models should be opened with 3Ds Max Studio.",
   "images": [
    "img/lg/screen2.png"
   ],
   "hash": "E203AA26981863DD81F97FA9486A7034",
   "fetched": "2026-10-07T16:32:47Z",
   "download": {
    "ok": true,
    "file_name": "3453-Halo_3_models_(MAX&3Ds).zip",
    "bytes": 7437423,
    "at": "2026-10-07T19:57:03Z",
    "sha1": "e79085d39fceb4703fef2f98e31875c0e3d341d9"
   },
   "category_names": [
    "3D Model Files"
   ]
  },
  {
   "fid": 3454,
   "title": "a10STH movie",
   "thumb": "img/lg/0screenshot00-140.jpg",
   "author": "",
   "date": "01/13/2008",
   "file_size": "64.6M",
   "rating": 8.7,
   "sids": [
    29
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3454",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-140.jpg",
   "category": "Maps for Machinima",
   "description": "A map for machinima - the Hanger bay from Halo",
   "images": [
    "img/lg/0screenshot00-140.jpg",
    "img/lg/1screenshot00-123.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/442E33EA-70F8-4B13-A84B06DE0AAC523A.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/69F3D56D-AB15-4376-B7E829336FC1A230.JPG",
     "caption": "charles please get out here !!!"
    }
   ],
   "hash": "2ABFC1C21F5EFABF197E7C44A2F09B57",
   "fetched": "2026-10-07T16:29:38Z",
   "download": {
    "ok": true,
    "file_name": "3454-a10STH_movie.zip",
    "bytes": 64626254,
    "at": "2026-10-07T19:36:00Z",
    "sha1": "cc28b84659fa737f18bc956e0a24f9ccd64fb273"
   },
   "category_names": [
    "Maps for Machinima"
   ]
  },
  {
   "fid": 3455,
   "title": "a50sth Movie",
   "thumb": "img/lg/2screenshot00-112.jpg",
   "author": "",
   "date": "01/13/2008",
   "file_size": "68.5M",
   "rating": 8.5,
   "sids": [
    29
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3455",
   "og_image": "https://halomaps.org/hce/img/lg/2screenshot00-112.jpg",
   "category": "Maps for Machinima",
   "description": "A machinima map",
   "images": [
    "img/lg/2screenshot00-112.jpg",
    "img/lg/3screenshot00-107.jpg"
   ],
   "hash": "A298719742CAD404ACAB606A50AA35C4",
   "fetched": "2026-10-07T16:29:38Z",
   "download": {
    "ok": true,
    "file_name": "3455-a50sth_movie.zip",
    "bytes": 68525101,
    "at": "2026-10-07T19:36:04Z",
    "sha1": "c35c9738c94e83b860fcd73b535c56b65e2e6759"
   },
   "category_names": [
    "Maps for Machinima"
   ]
  },
  {
   "fid": 3456,
   "title": "Alpha",
   "thumb": "img/lg/4screenshot00-94.jpg",
   "author": "EC TRICKY",
   "date": "01/13/2008",
   "file_size": "6.3M",
   "rating": 8.0,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3456",
   "og_image": "https://halomaps.org/hce/img/lg/4screenshot00-94.jpg",
   "category": "Halo CE Maps",
   "description": "The map supports slayer, team slayer and ctf gametypes, and has a limit of 3 players per side.",
   "notes": "The map is set up to be a sniper map and has sniper rifles throughout the map.",
   "images": [
    "img/lg/4screenshot00-94.jpg",
    "img/lg/5screenshot00-92.jpg"
   ],
   "hash": "E93196FFE4A9A2BBDF8364EA6E0D97AB",
   "fetched": "2026-10-07T16:09:20Z",
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    "ok": true,
    "file_name": "3456-alpha.zip",
    "bytes": 6296018,
    "at": "2026-10-07T18:31:19Z",
    "sha1": "65a33921fe29b6e7255d43c3cee63c6299b09131"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 3457,
   "title": "Blood Rocket",
   "thumb": "img/lg/6screenshot00-90.jpg",
   "author": "Mohamad",
   "date": "01/13/2008",
   "file_size": "5.7M",
   "rating": 5.9,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3457",
   "og_image": "https://halomaps.org/hce/img/lg/6screenshot00-90.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Blood Gulch varient",
   "images": [
    "img/lg/6screenshot00-90.jpg"
   ],
   "hash": "B8AC022BCA3C89D7B2170CA6B0AA194B",
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    "file_name": "3457-Blood_Rocket.zip",
    "bytes": 5693965,
    "at": "2026-10-07T19:27:07Z",
    "sha1": "c3bd23bf167c36b7ac07b99a74ba130840a91b7d"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 3458,
   "title": "Caos Gulch!",
   "thumb": "img/lg/10screenshot00-62.jpg",
   "author": "Mohamad",
   "date": "01/13/2008",
   "file_size": "5.4M",
   "rating": 7.2,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3458",
   "og_image": "https://halomaps.org/hce/img/lg/10screenshot00-62.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Blood Gulch varient",
   "images": [
    "img/lg/10screenshot00-62.jpg"
   ],
   "hash": "6A296CD73261CB3650C5CB9D7063BD77",
   "fetched": "2026-10-07T16:26:38Z",
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    "ok": true,
    "file_name": "3458-CaosGulch!.zip",
    "bytes": 5442519,
    "at": "2026-10-07T19:27:06Z",
    "sha1": "f8fdf386574f59299a45c5de5dd830b383b12533"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 3459,
   "title": "Chaos Canyon",
   "thumb": "img/lg/11screenshot00-69.jpg",
   "author": "Mohamad",
   "date": "01/13/2008",
   "file_size": "6.4M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3459",
   "og_image": "https://halomaps.org/hce/img/lg/11screenshot00-69.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A danger canyon varient",
   "images": [
    "img/lg/11screenshot00-69.jpg"
   ],
   "hash": "6683203949BDCB048A66D5260D22F712",
   "fetched": "2026-10-07T16:26:37Z",
   "download": {
    "ok": true,
    "file_name": "3459-ChaosCanyon.zip",
    "bytes": 6388918,
    "at": "2026-10-07T19:27:06Z",
    "sha1": "ec06925be5439f2c5bfe628e0a41bc3a21e1304e"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 3460,
   "title": "Chaos Gulch V3!!!",
   "thumb": "img/lg/15screenshot00-52.jpg",
   "author": "Mohamad,The Spartan",
   "date": "01/13/2008",
   "file_size": "5.9M",
   "rating": 8.2,
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   "og_image": "https://halomaps.org/hce/img/lg/15screenshot00-52.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Blood Gulch varient with modded weapons",
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   "fid": 3461,
   "title": "Chaos Gulch V4!!!",
   "thumb": "img/lg/16screenshot00-41.jpg",
   "author": "Mohamad,The Spartan",
   "date": "01/13/2008",
   "file_size": "5.4M",
   "rating": 8.9,
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   "og_image": "https://halomaps.org/hce/img/lg/16screenshot00-41.jpg",
   "category": "Modified Multiplayer Maps",
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   "category_names": [
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  {
   "fid": 3462,
   "title": "Chaos Gulch V5!!!",
   "thumb": "img/lg/20screenshot00-32.jpg",
   "author": "Mohamad,The Spartan",
   "date": "01/13/2008",
   "file_size": "5.4M",
   "rating": 7.9,
   "sids": [
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   "og_image": "https://halomaps.org/hce/img/lg/20screenshot00-32.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Blood Gulch varient with modded weapons",
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   "category_names": [
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  {
   "fid": 3463,
   "title": "Chaos Hang V1.00",
   "thumb": "img/lg/24screenshot00-19.jpg",
   "author": "Mohamad",
   "date": "01/13/2008",
   "file_size": "5.0M",
   "rating": null,
   "sids": [
    24
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3463",
   "og_image": "https://halomaps.org/hce/img/lg/24screenshot00-19.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Hang'em High variant with modded weapons",
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   "category_names": [
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  {
   "fid": 3464,
   "title": "Chaos Hang V2.00",
   "thumb": "img/lg/27screenshot00-16.jpg",
   "author": "Mohamad",
   "date": "01/13/2008",
   "file_size": "5.0M",
   "rating": null,
   "sids": [
    24
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3464",
   "og_image": "https://halomaps.org/hce/img/lg/27screenshot00-16.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Hang'em High variant with modded weapons",
   "notes": "Is the Map Hangemhigh with 2 Cars in the Map and Weapens with 999 Shot.",
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    "img/lg/27screenshot00-16.jpg"
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   "hash": "94307C7C835545A80C8C9F093AF74BD9",
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   "category_names": [
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  {
   "fid": 3465,
   "title": "ChaosHangV3.00.zip",
   "thumb": "img/lg/28screenshot00-13.jpg",
   "author": "Mohamad",
   "date": "01/13/2008",
   "file_size": "5.0M",
   "rating": null,
   "sids": [
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   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3465",
   "og_image": "https://halomaps.org/hce/img/lg/28screenshot00-13.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Hang'em High variant with modded weapons and vehicles",
   "notes": "Is the Map Hangemhigh with 2 Cars,2 Ghosts,2 Scorpions in the Map and Weapens with 999 Shot.",
   "images": [
    "img/lg/28screenshot00-13.jpg"
   ],
   "hash": "FC006FC3CE492DBC21151EEAD37A87FC",
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   "category_names": [
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  {
   "fid": 3466,
   "title": "Chaos Hang V4.00",
   "thumb": "img/lg/29screenshot00-12.jpg",
   "author": "Mohamad,The Spartan",
   "date": "01/13/2008",
   "file_size": "5.6M",
   "rating": 8.9,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3466",
   "og_image": "https://halomaps.org/hce/img/lg/29screenshot00-12.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Hang'em High variant with modded weapons and vehicles",
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  {
   "fid": 3467,
   "title": "DDZ area",
   "thumb": "img/lg/30screenshot00-11.jpg",
   "author": "Dayton Thomas",
   "date": "01/13/2008",
   "file_size": "5.2M",
   "rating": 8.1,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3467",
   "og_image": "https://halomaps.org/hce/img/lg/30screenshot00-11.jpg",
   "category": "Halo CE Maps",
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   "category_names": [
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  {
   "fid": 3468,
   "title": "DMT Bound",
   "thumb": "img/lg/36screenshot00-9.jpg",
   "author": "Malolo420",
   "date": "01/13/2008",
   "file_size": "23.8M",
   "rating": 8.4,
   "sids": [
    10
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3468",
   "og_image": "https://halomaps.org/hce/img/lg/36screenshot00-9.jpg",
   "category": "Halo CE Maps",
   "description": "Press flashlight to switch back and forth from FP and top view. Dodge the explosions, grass is safe zone.",
   "notes": "Press flashlight to switch back and forth from FP and top view. Dodge the explosions, grass is safe zone.\nIts sorta playable online, flashlight and spawning is a bit screwed sometimes.",
   "images": [
    "img/lg/36screenshot00-9.jpg",
    "img/lg/41screenshot00-4.jpg"
   ],
   "screenshots": [
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     "caption": ""
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   "category_names": [
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  {
   "fid": 3469,
   "title": "DMT Goldeneye Stack BETA",
   "thumb": "img/lg/42screenshot00-5.jpg",
   "author": "Malolo420",
   "date": "01/13/2008",
   "file_size": "12.6M",
   "rating": 8.8,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3469",
   "og_image": "https://halomaps.org/hce/img/lg/42screenshot00-5.jpg",
   "category": "Halo CE Maps",
   "notes": "Notes: Yes some models are from Turbo squid, but I was to busy with other stuff at the time, and no time now because I'm quitting in 2 - 3 months and trying to get my 1 project done.\n\nModels I didnt make:\n-DK5\n-Goldengun\n-Cougar magnum\n-Moonraker Laser\n-Klobb\n-ZMG\n-Sniper Rifle\n\nI Unwrapped all UVWs for all those except the DK5\n\n-Weapons That Will be In Final-\nthrowing knife\nphantom (just needs to be textured)\nshotgun\nautoshotgun\nGrenade (model by Crytic Farm) - Needs to be textured and tagged\nGrenade Launcher(model by Marine) - Just needs to be animated and tagged",
   "images": [
    "img/lg/42screenshot00-5.jpg",
    "img/lg/46screenshot00-3.jpg"
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     "caption": ""
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     "caption": ""
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   ],
   "hash": "A709EA1CB03846399009F60EE17ADBF9",
   "fetched": "2026-10-07T16:09:18Z",
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   "category_names": [
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  {
   "fid": 3470,
   "title": "Flying Chaos Gulch! v.2",
   "thumb": "img/lg/47screenshot00-5.jpg",
   "author": "evilkevin1",
   "date": "01/13/2008",
   "file_size": "5.5M",
   "rating": 9.2,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3470",
   "og_image": "https://halomaps.org/hce/img/lg/47screenshot00-5.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Blood Gulch varient with modded weapons",
   "notes": "*plasma pistol is now a snipe laser,left click shoots the green laser,left click hold shoots tank shells\n*plasma pistol took over a shotgun spawn point in the base\n*the snipe laser can go through almost anything!!!!!\n*tanks' left click fuel rod is fixed\n*all vehicles are much faster now\n*every weapon has infinite ammo and infinite batteries\n*ghost shoots tank shells\n*shee shoots fuel rods (left click) and shoots tank shells(right click)\n*flag looks like a MC now but not when u hold it though\n*some of the weapons shoot faster now!!!!\n*almost every weapons' projectile's spread has been lowered",
   "images": [
    "img/lg/47screenshot00-5.jpg"
   ],
   "hash": "48AED1F4FA449735674853FDFC0C1F88",
   "fetched": "2026-10-07T16:26:34Z",
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    "sha1": "ba9b2e5f205349160dde747556522e68b6cb7d22"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 3471,
   "title": "Halo3 New Blood",
   "thumb": "img/lg/48screenshot00-3.jpg",
   "author": "",
   "date": "01/13/2008",
   "file_size": "6.2M",
   "rating": 7.5,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3471",
   "og_image": "https://halomaps.org/hce/img/lg/48screenshot00-3.jpg",
   "category": "Halo CE Maps",
   "description": "A simple map with 2 bases.",
   "notes": "this map has a Halo 3 based weapon scheme, however it is not a map from Halo 3. This map only supports Slayer, Team slayer, and CTF..\n\ni want to thank people on H2vista.net for helping me with my Spiker..\n\nBugs: the spiker model is a little messed up, The assault rifle isn't really accurate, and the Warthog Shaders is to Green..",
   "images": [
    "img/lg/48screenshot00-3.jpg",
    "img/lg/54screenshot00-3.jpg"
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   "hash": "66C95EF6A77CB41A34A7C053E3100B29",
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    "sha1": "673675ed6bce0027f946fb8156e5fb416814a0ff"
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   "category_names": [
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  },
  {
   "fid": 3472,
   "title": "Movie set 2",
   "thumb": "img/lg/55screenshot00-2.jpg",
   "author": "",
   "date": "01/13/2008",
   "file_size": "62.9M",
   "rating": 7.7,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3472",
   "og_image": "https://halomaps.org/hce/img/lg/55screenshot00-2.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Beavercreek varient",
   "images": [
    "img/lg/55screenshot00-2.jpg"
   ],
   "hash": "9BFE5D786E891FBE4AD9D92C3274CD3B",
   "fetched": "2026-10-07T16:26:34Z",
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    "file_name": "3472-movieset2.zip",
    "bytes": 62940540,
    "at": "2026-10-07T19:27:05Z",
    "sha1": "57f71b44ef7b07e1e7c9171f1232061eb29d63b8"
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   "category_names": [
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  },
  {
   "fid": 3473,
   "title": "Star Gate 2",
   "thumb": "img/lg/56screenshot00-1.jpg",
   "author": "Wefight",
   "date": "01/13/2008",
   "file_size": "36.1M",
   "rating": 8.7,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3473",
   "og_image": "https://halomaps.org/hce/img/lg/56screenshot00-1.jpg",
   "category": "Halo CE Maps",
   "description": "There are two worlds in one (Just like in Star Gate) with air and land combat",
   "notes": "There are two worlds in one (Just like in Star Gate) with air and land combat in this one, the map works great for MP with some mean team possiblities. Strategic teleporters through out for personel and vehicals, be sure to check all the spires and beacons. Maybe you will find the path to the Star Gate or the tunnel that you can fly through that connects the worlds. CTF/Slayer Have a blast!",
   "images": [
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   "hash": "41EB85A7533226E000579D8A3BEDFF4D",
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   "category_names": [
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  {
   "fid": 3474,
   "title": "STW Quizical musicless",
   "thumb": "img/lg/58screenshot00.jpg",
   "author": "",
   "date": "01/13/2008",
   "file_size": "17.7M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3474",
   "og_image": "https://halomaps.org/hce/img/lg/58screenshot00.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "This is the STW_Quizical map without the music",
   "images": [
    "img/lg/58screenshot00.jpg",
    "img/lg/63screenshot00.jpg"
   ],
   "hash": "653B98E38D07D44C0F3068466EC65FE6",
   "fetched": "2026-10-07T16:26:34Z",
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    "at": "2026-10-07T19:26:58Z",
    "sha1": "5d5aae4a40484e61712c6007c9302eb496cf9afd"
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   "category_names": [
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  },
  {
   "fid": 3475,
   "title": "Teh Path beta",
   "thumb": "img/lg/64screenshot00.jpg",
   "author": "The_Clueless_one",
   "date": "01/13/2008",
   "file_size": "9.4M",
   "rating": 8.2,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3475",
   "og_image": "https://halomaps.org/hce/img/lg/64screenshot00.jpg",
   "category": "Halo CE Maps",
   "notes": "This map is fun for slayer gametype and maybe ctf. overall it supports all. Anyways as halo exploded a peice of the level AOTCR still remained unharmed. now the battle is fought on a bridge in the middle of nowhere.",
   "images": [
    "img/lg/64screenshot00.jpg",
    "img/lg/70screenshot00-1.jpg"
   ],
   "hash": "DD12D0B803B558235AD770BE35CA4119",
   "fetched": "2026-10-07T16:09:17Z",
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    "file_name": "3475-Teh_path_beta.zip",
    "bytes": 9392599,
    "at": "2026-10-07T18:31:15Z",
    "sha1": "54adf6c81164b632ccbb0751fb556341e31acd4c"
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   "category_names": [
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  },
  {
   "fid": 3476,
   "title": "Bloodgulchedit",
   "thumb": "img/lg/0screenshot00-141.jpg",
   "author": "DGAF4lyfe",
   "date": "01/18/2008",
   "file_size": "8.7M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3476",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-141.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Blood Gulch varient",
   "images": [
    "img/lg/0screenshot00-141.jpg"
   ],
   "hash": "1FD616902B0DA87FA5C0D3CA20850A93",
   "fetched": "2026-10-07T16:26:33Z",
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    "bytes": 8687649,
    "at": "2026-10-07T19:26:57Z",
    "sha1": "ef412ca75daeb3226ca7bd024e3f15d8309bc1c5"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 3477,
   "title": "CH3MT Bloodgulch",
   "thumb": "img/lg/1screenshot00-124.jpg",
   "author": "Crazzy Halo 3 mapping team",
   "date": "01/18/2008",
   "file_size": "8.1M",
   "rating": 7.7,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3477",
   "og_image": "https://halomaps.org/hce/img/lg/1screenshot00-124.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Blood Gulch varient",
   "notes": "this map is a Halo 3 mod of blood gulch with a Halo 3 weapon scheme.",
   "images": [
    "img/lg/1screenshot00-124.jpg"
   ],
   "hash": "F75326A1C9644CB386598749607FCA8B",
   "fetched": "2026-10-07T16:26:33Z",
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    "file_name": "3477-CH3MT_Bloodgulch.zip",
    "bytes": 8120483,
    "at": "2026-10-07T19:26:55Z",
    "sha1": "91ccd8ea21967e7ddb7f400e7732c9ef665e2fdb"
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   "category_names": [
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  },
  {
   "fid": 3478,
   "title": "Clipping Distance Changer",
   "thumb": "img/placeholder.jpg",
   "author": "FleetAdmiralBacon",
   "date": "01/18/2008",
   "file_size": "9.8K",
   "rating": 8.8,
   "sids": [
    8
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3478",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo Utilities",
   "notes": "Well, after trying to make a five mile map and find that there is no way to set the rasterizer's far clipping distance - by scripts or commands - I had to resort to memory hacking. Thanks to Patrickssj6 and the Tsearch program, I was able to find the correct addresses for the far and near clipping distances in Halo and I wrote this program.\n\nInstructions\nJust start the program, start Halo, and when ingame press \"M\"\n\nBest Used On\nAny map larger than 1024 units, ie, Hugeass.\nWarning: Does not work on Coldsnap because of all the fog. Turning off fog will allow you to see further, however.",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "24B714F35628DAAA1027FAFA8E629316",
   "fetched": "2026-10-07T16:42:04Z",
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    "bytes": 9832,
    "at": "2026-10-07T20:16:24Z",
    "sha1": "e582456307ffb044b18c7965afa70565c5496dd6"
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   "category_names": [
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   ]
  },
  {
   "fid": 3479,
   "title": "Dummy",
   "thumb": "img/lg/10screenshot00-64.jpg",
   "author": "luck6",
   "date": "01/18/2008",
   "file_size": "15.4M",
   "rating": 7.3,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3479",
   "og_image": "https://halomaps.org/hce/img/lg/10screenshot00-64.jpg",
   "category": "Halo CE Maps",
   "description": "A small slayer level inspired by and Unreal Tournament level",
   "images": [
    "img/lg/10screenshot00-64.jpg",
    "img/lg/2screenshot00-113.jpg"
   ],
   "hash": "4AE8DC5F41BC20360A0698D8C78C3F28",
   "fetched": "2026-10-07T16:09:17Z",
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    "bytes": 15410059,
    "at": "2026-10-07T18:31:14Z",
    "sha1": "04f78da6bf8e9cf88090af23581455098e9146c6"
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   "category_names": [
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  {
   "fid": 3480,
   "title": "EMT Inverno",
   "thumb": "img/lg/12screenshot00-58.jpg",
   "author": "EMT",
   "date": "01/18/2008",
   "file_size": "13.3M",
   "rating": 7.8,
   "sids": [
    10
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3480",
   "og_image": "https://halomaps.org/hce/img/lg/12screenshot00-58.jpg",
   "category": "Halo CE Maps",
   "description": "A large snowy canyon with a crashed ship and several buildings",
   "notes": "Weapons.\nWe have added auto-aim to the sniper rifle and and various other weapons.\nYou may think that that would decrease from the fun that you will have, or take away skill. But it is actually\nbetter. Instead of host aiming at the head, and getting a direct shot, now even people with 200 ping can do it!\nThe pistol has had the scope removed and the fire toned down, to make gameplay more exciting.\nThe AR has a great new skin (Thanks Dano!) and now fires differently, with better sounds.\nThe Rocket Launcher now Seeks onto people and vehicles, it seems like it is right out of halo 2.\n\nAwesome New Features.\nWe have added 2 elevator lifts, that syncs great online. There is also a bridge that you can activate to\nmake it go in and out to cross over the canyon, that also syncs online.\nWARNING: If you happen to want to restart the game, please hit NEW Game, the bridge sometimes can\nBecome out of wack.",
   "images": [
    "img/lg/12screenshot00-58.jpg",
    "img/lg/11screenshot00-70.jpg"
   ],
   "hash": "203F923B6D598F081DC6DE0A7AB3C8EB",
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    "file_name": "3480-EMT_Inverno.zip",
    "bytes": 13311123,
    "at": "2026-10-07T18:31:15Z",
    "sha1": "50fcfe8b78987798015879ec57c33befcc39fdd4"
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   "category_names": [
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   ]
  },
  {
   "fid": 3481,
   "title": "Extermination",
   "thumb": "img/lg/18screenshot00-35.jpg",
   "author": "Andrew_b",
   "date": "01/18/2008",
   "file_size": "5.1M",
   "rating": 8.5,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3481",
   "og_image": "https://halomaps.org/hce/img/lg/18screenshot00-35.jpg",
   "category": "Halo CE Maps",
   "description": "This is a sequal map to Exterminator. Long tight hallways with fierce close combat battles",
   "notes": "This is a sequal map to Exterminator. I believe you will enjoy this map alot more. Exterminator and Extermination have the same concept, just different maps with different game play. I recieved alot of complaints about only three ways of moving along through the map. Extermination fixes that problem.\n\nMap Supports all gametypes. I believe you will like this map alot if you liked exterminator.",
   "images": [
    "img/lg/18screenshot00-35.jpg",
    "img/lg/13screenshot00-58.jpg"
   ],
   "screenshots": [
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     "src": "img/users/lg/7B9D29EF-A4C0-46CE-9274041E595DA259.JPG",
     "caption": ""
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    {
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     "caption": ""
    },
    {
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     "caption": ""
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     "caption": ""
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     "caption": ""
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    {
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     "caption": ""
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     "caption": ""
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    {
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     "caption": ""
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     "caption": ""
    },
    {
     "src": "img/users/lg/5CFFAD23-F3BF-45C1-A5BDD90DF5E3C791.JPG",
     "caption": ""
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    "file_name": "3481-extermination.zip",
    "bytes": 5130167,
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    "sha1": "1bb281aef0ef66cfd42b5e5d1b3895e86a4d7c7f"
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   "category_names": [
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  },
  {
   "fid": 3482,
   "title": "Gephyrophobia edit",
   "thumb": "img/lg/22screenshot00-25.jpg",
   "author": "DGAF4lyfe",
   "date": "01/18/2008",
   "file_size": "7.0M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3482",
   "og_image": "https://halomaps.org/hce/img/lg/22screenshot00-25.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "a Gephyrophobia variant",
   "images": [
    "img/lg/22screenshot00-25.jpg"
   ],
   "hash": "E0D2AC217106E27E8167D520A7E1E335",
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    "file_name": "3482-gephyrophobiaedit.zip",
    "bytes": 6966928,
    "at": "2026-10-07T19:26:53Z",
    "sha1": "157c1090ac958eb6e2bf7090b673a30dab52194b"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 3483,
   "title": "rpg beta 4-5 snow assault alpha",
   "thumb": "img/lg/23screenshot00-23.jpg",
   "author": "",
   "date": "01/18/2008",
   "file_size": "60.6M",
   "rating": 7.8,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3483",
   "og_image": "https://halomaps.org/hce/img/lg/23screenshot00-23.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A rpg level varient",
   "images": [
    "img/lg/23screenshot00-23.jpg"
   ],
   "hash": "327B3D868AB7EA00F2E23BBD636AF6B9",
   "fetched": "2026-10-07T16:26:32Z",
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    "sha1": "146e46a59f33f05be867292da767d948b52bcc90"
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   "category_names": [
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  {
   "fid": 3484,
   "title": "Sidewinder edit",
   "thumb": "img/lg/28screenshot00-14.jpg",
   "author": "DGAF4lyfe",
   "date": "01/18/2008",
   "file_size": "6.1M",
   "rating": 4.5,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3484",
   "og_image": "https://halomaps.org/hce/img/lg/28screenshot00-14.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Sidewinder varient",
   "images": [
    "img/lg/28screenshot00-14.jpg"
   ],
   "hash": "8C8DB971278AB090FFF206DD1C760C94",
   "fetched": "2026-10-07T16:26:32Z",
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    "file_name": "3484-sidewinderedit.zip",
    "bytes": 6079813,
    "at": "2026-10-07T19:26:51Z",
    "sha1": "9c866490fe7d2019dd517742ad1a53217b2a2b20"
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   "category_names": [
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   ]
  },
  {
   "fid": 3485,
   "title": "Spider Squadron Camp alpha 0",
   "thumb": "img/lg/29screenshot00-13.jpg",
   "author": "mike",
   "date": "01/18/2008",
   "file_size": "7.7M",
   "rating": 8.6,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3485",
   "og_image": "https://halomaps.org/hce/img/lg/29screenshot00-13.jpg",
   "category": "Halo CE Maps",
   "description": "A desert valley with several human buildings",
   "notes": "no flags set for race games.",
   "images": [
    "img/lg/29screenshot00-13.jpg",
    "img/lg/30screenshot00-12.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/B4DA711E-19E7-4697-9EA3B5900827D667.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/29C34E56-D511-4AE1-ABDD182E1D145ACD.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/7A086F7D-AA9D-41E1-A4A12817FD5A7F76.JPG",
     "caption": ""
    },
    {
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     "caption": ""
    },
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     "caption": ""
    },
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     "caption": ""
    },
    {
     "src": "img/users/lg/734BC5D0-9941-43BB-BC81E40FE4420F34.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/80BD9D84-BB57-42FD-A2D8C928BEFC8879.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/B80DB942-0ECD-4D99-B9982640934DE52B.JPG",
     "caption": ""
    }
   ],
   "hash": "0E24EF855BF9D0DA16F4F3916DB40634",
   "fetched": "2026-10-07T16:09:16Z",
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    "file_name": "3485-spider_squadron_camp_alpha_0.zip",
    "bytes": 7667687,
    "at": "2026-10-07T18:31:12Z",
    "sha1": "ea137f4c8a4988e1fb570c31e586b9e2c9bd34e1"
   },
   "category_names": [
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   ]
  },
  {
   "fid": 3486,
   "title": "Spider Squadron Camp Alpha 1",
   "thumb": "img/lg/31screenshot00-13.jpg",
   "author": "mike",
   "date": "01/18/2008",
   "file_size": "7.8M",
   "rating": 8.2,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3486",
   "og_image": "https://halomaps.org/hce/img/lg/31screenshot00-13.jpg",
   "category": "Halo CE Maps",
   "description": "A desert valley with several human buildings",
   "notes": "same as _alpha_0. but with fog.",
   "images": [
    "img/lg/31screenshot00-13.jpg",
    "img/lg/38screenshot00-7.jpg"
   ],
   "hash": "B3818020F9F1FB869513E76F60833A6F",
   "fetched": "2026-10-07T16:09:15Z",
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    "file_name": "3486-spider_squadron_camp_alpha_1.zip",
    "bytes": 7774506,
    "at": "2026-10-07T18:31:12Z",
    "sha1": "0bb80a080469558305e37a7fdd6eff8608c37a9f"
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   "category_names": [
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   ]
  },
  {
   "fid": 3487,
   "title": "Xmt Stunt",
   "thumb": "img/lg/39screenshot00-7.jpg",
   "author": "«[XMT]»Aub",
   "date": "01/18/2008",
   "file_size": "5.7M",
   "rating": 6.1,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3487",
   "og_image": "https://halomaps.org/hce/img/lg/39screenshot00-7.jpg",
   "category": "Halo CE Maps",
   "description": "A small close symmetrical valley",
   "images": [
    "img/lg/39screenshot00-7.jpg",
    "img/lg/40screenshot00-5.jpg"
   ],
   "hash": "BB3B787E56DDFF222B180DBACD61110D",
   "fetched": "2026-10-07T16:09:15Z",
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    "file_name": "3487-xmtstunt.zip",
    "bytes": 5651898,
    "at": "2026-10-07T18:31:11Z",
    "sha1": "d8f68f19c41701e32b5097bbe2961a2c721b327d"
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   "category_names": [
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   ]
  },
  {
   "fid": 3488,
   "title": "Bunhgie.net H3 icons",
   "thumb": "img/lg/folder.jpg",
   "author": "",
   "date": "01/20/2008",
   "file_size": "7.1M",
   "rating": 7.8,
   "sids": [
    13
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3488",
   "og_image": "https://halomaps.org/hce/img/lg/folder.jpg",
   "category": "Misc. Halo Files",
   "description": "Windows Icons for H3 game",
   "images": [
    "img/lg/folder.jpg"
   ],
   "hash": "165F30D10D21EFDB4189A25F5AECA0B6",
   "fetched": "2026-10-07T16:42:53Z",
   "download": {
    "ok": true,
    "file_name": "3488-BNet_H3_icons.zip",
    "bytes": 7111252,
    "at": "2026-10-07T20:17:26Z",
    "sha1": "f74f5ce69e1d950bd8f3b85f0c100629ba0ff267"
   },
   "category_names": [
    "Misc. Halo Files"
   ]
  },
  {
   "fid": 3489,
   "title": "Sounds with tool tutorial",
   "thumb": "img/placeholder.jpg",
   "author": "E3pO",
   "date": "01/20/2008",
   "file_size": "9.7M",
   "rating": 6.8,
   "sids": [
    23
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3489",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Tutorials",
   "notes": "In this tutorial you will learn how to change a big .wav file that wont compile though tool into a useable small working file.\n\nNo need to set up permutations, or use programs that make the game engine crash! Just folow this tutorial and in about 6 minutes you should have your very own working sound, and sound_looping sound tags.",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "9A1C1DED0E449A10381BB74290779C6B",
   "fetched": "2026-10-07T16:40:04Z",
   "download": {
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    "file_name": "3489-Sounds_with_tool.zip",
    "bytes": 9698261,
    "at": "2026-10-07T20:11:53Z",
    "sha1": "4c0dd2ff4f333244cc0ef614d93898bd167ccb1b"
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   "category_names": [
    "Tutorials"
   ]
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  {
   "fid": 3490,
   "title": "Assault in The Control Room {BETA}",
   "thumb": "img/lg/0screenshot00-142.jpg",
   "author": "DarkZealot",
   "date": "01/20/2008",
   "file_size": "52.9M",
   "rating": 7.0,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3490",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-142.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "Fight outside and inside the Control Room on Installation 04.",
   "notes": "This map is just the b40_c bsp converted to MP. There are Ghosts, Banshee's, and all those other vehicles. CTF isn't implemented yet, sorry. :( Some areas are locked, and all other doors are OPEN so no device syncing, sorry.\n\nRecommendation: Slayer, CTF IS implemented, but balance is horrible. I recommend Slayer only.",
   "images": [
    "img/lg/0screenshot00-142.jpg",
    "img/lg/3screenshot00-108.jpg"
   ],
   "hash": "C63DF36E5599BBF843237D7347D3CF4D",
   "fetched": "2026-10-07T16:26:31Z",
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    "file_name": "3490-aitcr.zip",
    "bytes": 52874562,
    "at": "2026-10-07T19:26:56Z",
    "sha1": "413dee151661833ece0192e83cd3a1d849516a3f"
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   "category_names": [
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   ]
  },
  {
   "fid": 3491,
   "title": "Pickup Sniper Jackal Sheild tags",
   "thumb": "img/lg/haloce-2-1.png",
   "author": "Mohamad",
   "date": "01/27/2008",
   "file_size": "7.6M",
   "rating": 7.4,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3491",
   "og_image": "https://halomaps.org/hce/img/lg/haloce-2-1.png",
   "category": "Halo CE Weapon Tags",
   "description": "Is the jackal sheild with a sniper in it.",
   "images": [
    "img/lg/haloce-2-1.png"
   ],
   "hash": "BB43CD9F5282E77BF648E9DBACDF7C13",
   "fetched": "2026-10-07T16:39:04Z",
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    "file_name": "3491-Pickup_Sniper_Jackal_Sheild__tag.zip",
    "bytes": 7625599,
    "at": "2026-10-07T20:09:16Z",
    "sha1": "807f9e1986e46f7d1c00b52076d863c86c31d4f0"
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   "category_names": [
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   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-143.jpg",
   "category": "Halo CE Maps",
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   "rating": 6.6,
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   "og_image": "https://halomaps.org/hce/img/lg/3screenshot00-109.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Blood Gulch varient",
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   "title": "Chaos World Gulch",
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   "author": "Mohamad",
   "date": "01/27/2008",
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   "rating": null,
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   "og_image": "https://halomaps.org/hce/img/lg/6screenshot00-91.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Blood Gulch varient",
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    "sha1": "de9e1541910d5bc236464f47be688a7ada49be43"
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   "category_names": [
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   "fid": 3496,
   "title": "CHT's Coagulation mod",
   "thumb": "img/lg/7screenshot00-84.jpg",
   "author": "Custom Halo Team\\CHT-Gerbile3",
   "date": "01/27/2008",
   "file_size": "31.0M",
   "rating": 8.7,
   "sids": [
    24
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3496",
   "og_image": "https://halomaps.org/hce/img/lg/7screenshot00-84.jpg",
   "category": "Modified Multiplayer Maps",
   "notes": "Weapons:\nSpiker (NOT CMT's, its a recreation)\nBeam rifle\nBR55\nPistol\nH2 shotgun\nplasma rifle\nwarthog gun\nplasma pistol\nBrute plasma rifle\nbrute shot\n\nVehicles:\nScorpion\nHalo 2 warthog w\\ pieces u can shoot off\nMongoose ATV\n\nknown bugs:\nwhen the warthog explodes, it never respawns\nwen u make the warthog explode with people in it, you dont get the kill, but they do die",
   "images": [
    "img/lg/7screenshot00-84.jpg",
    "img/lg/12screenshot00-57.jpg"
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    "sha1": "58b778c910bc7da50b8127068616ad6cdeaf09b3"
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   "category_names": [
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   "fid": 3497,
   "title": "Destination v2",
   "thumb": "img/lg/13screenshot00-59.jpg",
   "author": "Ki11a_FTW",
   "date": "01/27/2008",
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   "rating": 8.0,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3497",
   "og_image": "https://halomaps.org/hce/img/lg/13screenshot00-59.jpg",
   "category": "Halo CE Maps",
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   "title": "Flood Attack",
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   "rating": 8.2,
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   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-144.jpg",
   "category": "Modified Multiplayer Maps",
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   "title": "HGK Tennsion",
   "thumb": "img/lg/1screenshot00-126.jpg",
   "author": "Higuy",
   "date": "01/27/2008",
   "file_size": "24.1M",
   "rating": 8.4,
   "sids": [
    10
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3499",
   "og_image": "https://halomaps.org/hce/img/lg/1screenshot00-126.jpg",
   "category": "Halo CE Maps",
   "description": "A valley were every weapon is modified and including the guass hog and smg",
   "notes": "-This is my map Tennsion which was sopposed to be realesed a while ago but i never got around to it.\n\n-Every weapon is modified and the sniper is now silinced and blue themed.\n\n-The needler is abit differeent too.",
   "images": [
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    "img/lg/4screenshot00-95.jpg"
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    "sha1": "0c3b9067536f350e2fd5da84415bdd177e1dbd59"
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   "category_names": [
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   "title": "Newgulch",
   "thumb": "img/lg/5screenshot00-93.jpg",
   "author": "KetzerGeist",
   "date": "01/27/2008",
   "file_size": "6.9M",
   "rating": 7.7,
   "sids": [
    10
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3500",
   "og_image": "https://halomaps.org/hce/img/lg/5screenshot00-93.jpg",
   "category": "Halo CE Maps",
   "description": "A new level inspired by the bloodgulch map",
   "notes": "This map will play on Slayer/King/Oddball\n\nVehicles:\nBrute Ghost\nScorpion\nR-Warthog\nWarthog\nBanshee\n\nWeapons:\nBattle Rifle\nSG-14 Sniper\nAssault Rifle\nPlasma Rifle\nPlasma Pistol\nAuto-Pistol\nSMG\nPlasma Cannon\nRocket Launcher\nAuto-Shotgun",
   "images": [
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    "img/lg/11screenshot00-71.jpg"
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   "title": "Prisoner race",
   "thumb": "img/lg/12screenshot00-59.jpg",
   "author": "Bramblefire",
   "date": "01/27/2008",
   "file_size": "10.4M",
   "rating": 6.6,
   "sids": [
    24
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3501",
   "og_image": "https://halomaps.org/hce/img/lg/12screenshot00-59.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Prisoner race track but didn't bother making a race gametype for it",
   "images": [
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   "hash": "D1BD78178D2D20EBBA16E6017E2BF745",
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   "category_names": [
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  {
   "fid": 3502,
   "title": "Ratraces",
   "thumb": "img/lg/18screenshot00-36.jpg",
   "author": "Bramblefire",
   "date": "01/27/2008",
   "file_size": "9.6M",
   "rating": 8.5,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3502",
   "og_image": "https://halomaps.org/hce/img/lg/18screenshot00-36.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Ratrace varient",
   "notes": "I didn't bother making a race gametype for it",
   "images": [
    "img/lg/18screenshot00-36.jpg",
    "img/lg/22screenshot00-26.jpg"
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   "hash": "5AC873B5FF98D063BBEE1CE717E67BE9",
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   "title": "Timberland Defence beta1",
   "thumb": "img/lg/27screenshot00-17.jpg",
   "author": "JKDOBBIE",
   "date": "01/27/2008",
   "file_size": "21.9M",
   "rating": 8.8,
   "sids": [
    24
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3503",
   "og_image": "https://halomaps.org/hce/img/lg/27screenshot00-17.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Timberland varient with AI bots",
   "images": [
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   "hash": "BFA3D85B60570CC508A20C83F9D75F5D",
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    "file_name": "3503-timberland_defence_beta1.zip",
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    "at": "2026-10-07T19:26:45Z",
    "sha1": "609d73ada91c7bbd7b441ae2481c03351c9b00b0"
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   "category_names": [
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   "fid": 3504,
   "title": "BLN Raven VS. Elites",
   "thumb": "img/lg/0screenshot00-145.jpg",
   "author": "BLN l Raven and BLN l Sparta",
   "date": "02/03/2008",
   "file_size": "12.6M",
   "rating": 8.1,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3504",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-145.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Hyrule Field varient with AI bots",
   "images": [
    "img/lg/0screenshot00-145.jpg",
    "img/lg/3screenshot00-110.jpg"
   ],
   "screenshots": [
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     "src": "img/users/lg/4F725A2A-F725-4D13-A5241DFD8636F1C1.JPG",
     "caption": "sniping some elites"
    },
    {
     "src": "img/users/lg/CD0CF49F-5065-44BA-8C06F8CF4902B73E.JPG",
     "caption": "Lon Lon Ranch"
    },
    {
     "src": "img/users/lg/06D11D7A-0F44-44FC-B98D379C4264636B.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/69961093-BCD3-4970-86019F356CAFADFA.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/017266D2-CF31-4A45-815790314537B23F.JPG",
     "caption": "Hyrule Castle"
    },
    {
     "src": "img/users/lg/0F65B3F6-6917-4AA2-814778E175CC5353.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/B61EAB94-71E8-4148-AB4D47DD3364F4ED.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/005F676B-0E96-4460-9BE9CA67F5821CFF.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/084D3557-9D19-4D44-B8A46379926084E0.JPG",
     "caption": "exiting Kokiri Forest (which doesn't exist in the map)"
    },
    {
     "src": "img/users/lg/2B0456F2-06AA-4457-8DA9C6EDC229B04D.JPG",
     "caption": "waiting in ambush"
    },
    {
     "src": "img/users/lg/85AF95FB-871E-4F49-AC0380DA34A887B8.JPG",
     "caption": "I hope they don't see me"
    },
    {
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     "caption": "Hey it's Link!"
    },
    {
     "src": "img/users/lg/0E98A4A4-4E06-4323-BE7273CDD31B5944.JPG",
     "caption": "pwnin as Link (the purple light on his leg is a Needle explosion)"
    },
    {
     "src": "img/users/lg/7628289C-AC42-43AC-9FB98CB220174E93.JPG",
     "caption": "yes! I killed Link! go me!"
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    "at": "2026-10-07T19:00:11Z",
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   "category_names": [
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   "fid": 3505,
   "title": "ChaosCreek",
   "thumb": "img/lg/4screenshot00-96.jpg",
   "author": "Mohamad",
   "date": "02/03/2008",
   "file_size": "8.2M",
   "rating": 8.9,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3505",
   "og_image": "https://halomaps.org/hce/img/lg/4screenshot00-96.jpg",
   "category": "Modified Multiplayer Maps",
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   "category_names": [
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  },
  {
   "fid": 3506,
   "title": "Dangercanyon Attack",
   "thumb": "img/lg/5screenshot00-94.jpg",
   "author": "sierra117",
   "date": "02/03/2008",
   "file_size": "17.6M",
   "rating": 7.6,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3506",
   "og_image": "https://halomaps.org/hce/img/lg/5screenshot00-94.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A danger canyon varient with AI bots",
   "images": [
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   "hash": "341F0C31B6DCBEAB47BE392FB942E7B6",
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   "category_names": [
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   "fid": 3507,
   "title": "Dark ChaosGulch!",
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   "author": "Mohamad &The crazy Spartan",
   "date": "02/03/2008",
   "file_size": "10.2M",
   "rating": 5.9,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3507",
   "og_image": "https://halomaps.org/hce/img/lg/10screenshot00-63.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Blood Gulch varient",
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   ],
   "hash": "33C1BCB4A10C5E39A82F35D5C4BCFDD8",
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    "sha1": "c8d571c629843d4facc8201ec54277241fd0f0ea"
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   "category_names": [
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  },
  {
   "fid": 3508,
   "title": "Final Fight",
   "thumb": "img/lg/11screenshot00-72.jpg",
   "author": "Glitcherguy",
   "date": "02/03/2008",
   "file_size": "32.5M",
   "rating": 8.9,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3508",
   "og_image": "https://halomaps.org/hce/img/lg/11screenshot00-72.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Blood Gulch varient with AI bots",
   "images": [
    "img/lg/11screenshot00-72.jpg"
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   "hash": "68619B025B4A713EF31874BBA5089F2A",
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    "sha1": "57434fa120cd9e4fd458518f7d49471740e0645b"
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   "category_names": [
    "Multiplayer Maps w/ AI"
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  },
  {
   "fid": 3509,
   "title": "Fool Timba",
   "thumb": "img/lg/12screenshot00-60.jpg",
   "author": "tRipPy foOl",
   "date": "02/03/2008",
   "file_size": "16.9M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3509",
   "og_image": "https://halomaps.org/hce/img/lg/12screenshot00-60.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Timberland varient",
   "images": [
    "img/lg/12screenshot00-60.jpg"
   ],
   "hash": "160DDBD083AA66F7BEAA3B19D4F6210B",
   "fetched": "2026-10-07T16:26:28Z",
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    "sha1": "625f1ca7f118d62774a1ea1edbfb10e415a07d9e"
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   "category_names": [
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  },
  {
   "fid": 3510,
   "title": "ghp Danger Canyon 4",
   "thumb": "img/lg/0screenshot00-146.jpg",
   "author": "GameGodLazy",
   "date": "02/03/2008",
   "file_size": "83.9M",
   "rating": 8.2,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3510",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-146.jpg",
   "category": "Modified Single Player Maps",
   "description": "An singleplayer level based on dangercanyon",
   "notes": "About:\nweapons:\nregular halo 1 weapons (wich are reskinned to look like halo 3 weapons)\nhalo 3 assault rifle\nh2 plasma rifle\nbrute plasma rifle\nh2 granades\nbattle rifle\nbubbleshield (press fire to use it)\nbrute spiker (still in W.I.P)\nh2 energyswords\ncmt chaingun\ncarbine\nbeam rifle\nSkull(easter egg)\n\ncharacters:\nhalo 2 elites\nhalo 2 grunts\nhalo 3 masterchief\nhalo 2 jackal\nhalo 1 hunter\nhalo 1 marines\nhalo 1 flood\nbrute (easter egg)\n\nVehicles:\nh1 warthog\nh1 ghsot\nh1 plasma turret\nh1 tank\nh2 banshee\nMongoose\nneedle turret\n\nOther:\n4 billboards (easter eggs wich are easy to find)\n\nBugs:\n1: pelican doenst drop the tank at the right place and then drives/crashes into the wall and doenst go away\n2: sometimes No dialog sounds for the closed door part for the masterchief\n3: The ending doesnt work 100% right (just type map_name ghp_dangercanyon_4 again in command to go to the last check point)",
   "images": [
    "img/lg/0screenshot00-146.jpg",
    "img/lg/3screenshot00-111.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/DE5CA3CF-4FFB-4342-957CC7C7F40968B3.JPG",
     "caption": "Grunt: i got a spiker sword! Other Grunt: Cool! let me have one too!"
    },
    {
     "src": "img/users/lg/4DF35539-8474-4627-9907D7A5971B1FCE.JPG",
     "caption": "The image in game"
    },
    {
     "src": "img/users/lg/2BF952CB-9BB8-4116-A5DA3F8FEE1D4AF9.JPG",
     "caption": "The flood zone...blue team base on difficulty Normal,i'm years is 10,I'm the ass happy!"
    },
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     "caption": ""
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     "caption": ""
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     "caption": ""
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    {
     "src": "img/users/lg/F4DD6EAA-4DA8-4D77-9DF9A0E5A6EBF448.JPG",
     "caption": "it couldn't be... ):- /"
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   "hash": "FA0F91B2F192FB6FADDD36AC6FB08B22",
   "fetched": "2026-10-07T16:31:06Z",
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  {
   "fid": 3511,
   "title": "Heavy ChaosGulch!",
   "thumb": "img/lg/7screenshot00-85.jpg",
   "author": "Mohamad",
   "date": "02/03/2008",
   "file_size": "11.3M",
   "rating": 8.7,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3511",
   "og_image": "https://halomaps.org/hce/img/lg/7screenshot00-85.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Blood Gulch varient",
   "images": [
    "img/lg/7screenshot00-85.jpg"
   ],
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  {
   "fid": 3512,
   "title": "IG WYS Beta",
   "thumb": "img/lg/11screenshot00-73.jpg",
   "author": "Dhark / IGM.Atlan",
   "date": "02/03/2008",
   "file_size": "10.6M",
   "rating": 8.6,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3512",
   "og_image": "https://halomaps.org/hce/img/lg/11screenshot00-73.jpg",
   "category": "Halo CE Maps",
   "description": "A perilous training facility designed to test the ability of a soldier to avoid, take cover and destroy",
   "notes": "About:\nThis map could possibly be one of the most horrific maps to play on, but just because you'll kill yourself alot doesn't mean that it won't be fun :D\nThis is a flat map, littered with barricades for you to hide behind. Watch your sides, for enemies!\nAlso as the map name states, always watch where you are walking, this map is also practically a swiss cheese with holes designed to test just how good you are at avoiding to fall down a dark, dingy pit; followed by being impaled by some very sharp, pointy objects at the bottom of the pit.\nEvery weapon on this map has been changed to suit the fast paced action of WYS. But before I start explaining the weapons, first the most important detail to WYS:\n\nThe frag grenades are no longer a throw and forget explosive, but a new variety of defensive grenade.\n\nThe frag grenade is now an 'escape grenade' designed to throw you into the air to evade a typical explosion or can be used to stop you from falling to your death down the pit.\nBeware though as these escape grenades do hurt you every time used, as well as there is a grenade limit -- use them wisely. Also sometimes the esc nades dont sync up 100%, if in doubt just use another esc nade to help you gain more height. (you'll understand what I mean soon enough...)\n\nPlasma grenades however, have not been altered and can sometimes be a bit tricky to use in this map.\nTHERE IS ONE IMPORTANT THING YOU MUST REMEMBER\nIf the grenade counter on your HUD does not display, it means the current weapon you are holding has a secondary trigger and you will not be able to use grenades, it is advised you hold 1 weapon that has the ability to throw grenades. e.g. Pistol\n\nAR-B: The standard and most versatile weapon of WYS, this weapon is YOUR FRIEND! DON'T DITCH IT!\nIt contains 2 firing triggers, primary is a reasonably accurate and fast firing which is mortal at close range; secondary is the long range companion to the primary fire, with a reasonable rate of fire makes this a good option for medium / long range / barricade sniping. Also The AR-B has a custom flashlight AND a custom zoom mask with custom targetting reticles.\n\nNeedler: Possibly the most or 2nd most fearsome standard weapons in existance. The 'Stabby Thing' Is notorious for a fast rate of fire, fires multiple, fast tracking javalin projectile type needles. Although the javalins are still relatively easy to dodge, the WYS terrain makes it more difficult and thus, makes it deadly. To accompany this weapon, the stabby thing also has an extremely powerful melee, and will instantly kill all but those who have most of the Over Shield.\n\nPlasma Rifle: The plasma spewer as I call it is one of the best anti shield weapons / support weapons around, but just the same a few well placed rounds will kill anyone.\n\nPlasma Pistol: Although technically a complicated weapon to use, if mastered can be a multi purpose weapon with its burst fire or rapid charged projectile fire.\n\nShotgun: BEWARE! This weapon will most likely be subject to 'whoring'. If the shotgun was not bad enough, the Primary fire is now more accurate and now has a secondary fire, however the secondary fire cannot be used unless right after firing the primary trigger, basically it is a double shot function and can be fairly dangerous. However ammo is scarce for this weapon\n\nRocket Launcher: Now the Mortar Launcher, this is the mother of all anti barricade weaponry, the standard rocket fire has not been altered due to its already powerful effectiveness, but its secondary is a mortar artillerary with an immensely large explosion capable of eraticating multiple people, in 1 shot. However ammo is even more scarce for this weapon than the shotgun.\n\nIf you are fortunate enough to find this gun:\nPrismatic Cannon: THE most powerful, unmorale, cynical and sadistical weapon around for the Beta. The Pris cannon basically is like the rocket launcher's mortar function, only it fires straight, and hits the target almost instantly. Your chances of surviving a Pris Cannon attack is...minimal\n\nAnd finally, the 'bad news'\n\nSniper Rifle: Nothing special with this weapon, this gun no longer produces headshots in the attempt to help normal players counter aimbots and to counter in my opinion, its overpower its rate of fire has also been slowed down. Mind you its night vision will prove rather useful in this map.\n\nPistol: Nothing special with the pistol either, this gun has been nerfed to help it NOT be abused, instead of 25 damage per bullet, the pistol not does 15 damage per shot, that means it will take 10 shots to kill someone. Also the pistol no longer does headshots, now you may be thinking 'OMG thats wrong dude!' It is not, the pistol even when weakened is more than competent in long range assault, its certainly more accurate than the AR-B's secondary fire. Do not underestimate it...\n\nI know many of you will disapprove the nerfage of the sniper and pistol, but it is for the best to help gameplay and against botters.\n\nAlso remember this is still beta, there will be alot of extra content to come, but before I conclude, I will mention there are 2 symmetrical secret rooms somewhere... and a special one as well :D But the special one won't have anything in it, until the final.\nRecommendation:\nThis map works with ALL gametypes and will all keep you busy.\nMy recommendation is that 8+ players will make for a hazardous, painful and very messy yet an exciting fire fight.\n\nAs a warning: CTF may be rather quick with only a handful of players",
   "images": [
    "img/lg/11screenshot00-73.jpg",
    "img/lg/WYS-Item-Layout.png"
   ],
   "screenshots": [
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     "src": "img/users/lg/53A9056A-8D7F-4F79-AF0D994733B3393B.JPG",
     "caption": ""
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   "hash": "A994E178DF502F835E06B23006050FFF",
   "fetched": "2026-10-07T16:09:13Z",
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    "file_name": "3512-IG-WYS_Beta.zip",
    "bytes": 10557784,
    "at": "2026-10-07T18:31:07Z",
    "sha1": "646d50a3e577c444925449d45331419a272f3125"
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   "category_names": [
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   ]
  },
  {
   "fid": 3513,
   "title": "Lameass box",
   "thumb": "img/lg/12screenshot00-61.jpg",
   "author": "swandog",
   "date": "02/03/2008",
   "file_size": "4.7M",
   "rating": 4.7,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3513",
   "og_image": "https://halomaps.org/hce/img/lg/12screenshot00-61.jpg",
   "category": "Halo CE Maps",
   "description": "A square canyon",
   "images": [
    "img/lg/12screenshot00-61.jpg",
    "img/lg/15screenshot00-54.jpg"
   ],
   "hash": "3D9CEFDB1B016CDA7714B6926C76D28B",
   "fetched": "2026-10-07T16:09:13Z",
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    "sha1": "5395715bf526edfaaf05f985c698808d3ade26b3"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 3514,
   "title": "Newgulch4",
   "thumb": "img/lg/18screenshot00-37.jpg",
   "author": "stormking14",
   "date": "02/03/2008",
   "file_size": "17.6M",
   "rating": 7.4,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3514",
   "og_image": "https://halomaps.org/hce/img/lg/18screenshot00-37.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Blood Gulch varient",
   "images": [
    "img/lg/18screenshot00-37.jpg"
   ],
   "hash": "C13C8A291BF1E80229BD895E383DBB19",
   "fetched": "2026-10-07T16:26:27Z",
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    "file_name": "3514-newgulch4.zip",
    "bytes": 17565108,
    "at": "2026-10-07T19:26:41Z",
    "sha1": "077ebea40535966cc7cac95c8ab3a187fd2e7db7"
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   "category_names": [
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  {
   "fid": 3515,
   "title": "Newgulch 4",
   "thumb": "img/lg/19screenshot00-36.jpg",
   "author": "KetzerGeist",
   "date": "02/03/2008",
   "file_size": "7.7M",
   "rating": 8.4,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3515",
   "og_image": "https://halomaps.org/hce/img/lg/19screenshot00-36.jpg",
   "category": "Halo CE Maps",
   "description": "A new level Inspired by the Bloodgulch Map",
   "notes": "Plays on all games\n\nVehicles:\nG-Warthog (From Coldsnap)\nBrute Ghost (From Extinction & and shoots Plasma Cannon projectile)\n\nWeapons:\nPlasma Rifle\nSemi-Auto Pistol (new fire sound)\nAuto-Shotgun\nSG14 Sniper\nSniper Rifle\nSniper\nSMG (new fire sound)\nAssault Rifle (new fire sound)\nBattle Rifle (new fire sound)\nPlasma Cannon (much higher projectile velocity)\nPlasma Pistol\nRocket Launcher\nFlame Thrower\nNeedler\nFrag & Plasma Grenades have much higher throwing velocity\n\nS-Cyborg from Coldsnap\nNight Sky from Coldsnap",
   "images": [
    "img/lg/19screenshot00-36.jpg",
    "img/lg/20screenshot00-33.jpg"
   ],
   "hash": "9B4989150D7550749CEA369EE5414A3A",
   "fetched": "2026-10-07T16:09:13Z",
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    "at": "2026-10-07T18:31:05Z",
    "sha1": "a8d3d3b4908a421268719eeaaac4835efd20b416"
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   "category_names": [
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  {
   "fid": 3516,
   "title": "Night Coagulation",
   "thumb": "img/lg/21screenshot00-28.jpg",
   "author": "",
   "date": "02/03/2008",
   "file_size": "26.7M",
   "rating": 8.0,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3516",
   "og_image": "https://halomaps.org/hce/img/lg/21screenshot00-28.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Coagulation varient",
   "images": [
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   ],
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   "category_names": [
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  {
   "fid": 3517,
   "title": "RPG Vally alpha 1",
   "thumb": "img/lg/22screenshot00-27.jpg",
   "author": "grunt",
   "date": "02/03/2008",
   "file_size": "7.2M",
   "rating": 6.6,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3517",
   "og_image": "https://halomaps.org/hce/img/lg/22screenshot00-27.jpg",
   "category": "Halo CE Maps",
   "description": "A large valley with a lake at one end and a floating base",
   "images": [
    "img/lg/22screenshot00-27.jpg",
    "img/lg/23screenshot00-24.jpg"
   ],
   "hash": "A35FAEB6C2447F6D0D2500B584CA69D8",
   "fetched": "2026-10-07T16:09:12Z",
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    "file_name": "3517-rpg_vally_alpha_1.zip",
    "bytes": 7163270,
    "at": "2026-10-07T18:31:04Z",
    "sha1": "26d39b5e85eece04804b2c2be8db1be92363a7a2"
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   "category_names": [
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  },
  {
   "fid": 3518,
   "title": "The Mummy 5",
   "thumb": "img/lg/27screenshot00-18.jpg",
   "author": "Daniel Duchnowski",
   "date": "02/03/2008",
   "file_size": "35.5M",
   "rating": 9.1,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3518",
   "og_image": "https://halomaps.org/hce/img/lg/27screenshot00-18.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A mummy varient play as a grunt",
   "notes": "More Enemies Including:\n\n-The Orbs:\nThese little guys are the Mummie's power source and only appear when you kill their host. (A mummy/zombie) They look like spheres of energy (because they are). They have the ability to infect living organisms just like the flood, but they explode when killed.\n\n-The Zombie Elites\nThese are elites that died in the story line and were infected by the orbs.\n\n-The Zombie Grunts\nThe same as the zombie elites but with grunts.\n\nPause Menu features:\n\n-The ability to switch from day-time mode to night and visa versa.\n\n-The ability to enable/disable music.\n\nThere are some other changes but not many.\n\nBugs/Glitches:\n\n-When switching from day to night or night to day, the enemies all die and respawn.",
   "images": [
    "img/lg/27screenshot00-18.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/7C97193E-D694-41F4-B85F86663FE989F0.JPG",
     "caption": "wide upper view of this amazing map"
    },
    {
     "src": "img/users/lg/91279076-3649-4C9A-BE113B5353F63BA1.JPG",
     "caption": "THE SUN"
    },
    {
     "src": "img/users/lg/955B4D96-7485-4F3C-ADF5EE3D0E43E898.JPG",
     "caption": "another view"
    },
    {
     "src": "img/users/lg/9899F49C-E147-48B3-BE0DB5E365AD6E66.JPG",
     "caption": "wide view (nighttime)"
    },
    {
     "src": "img/users/lg/A95C627A-3EAE-4C54-AF5E26065A14C234.JPG",
     "caption": "scenic"
    }
   ],
   "hash": "560EBF1D90E8A74FB4DEF06B86A981E0",
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  {
   "fid": 3519,
   "title": "Wizard Swords",
   "thumb": "img/lg/28screenshot00-15.jpg",
   "author": "tRipPy foOl",
   "date": "02/03/2008",
   "file_size": "5.4M",
   "rating": 8.2,
   "sids": [
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   "category": "Modified Multiplayer Maps",
   "description": "A Wizzard Varient with energy swords",
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   "og_image": "https://halomaps.org/hce/img/lg/29screenshot00-14.jpg",
   "category": "Halo CE Maps",
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   "og_image": "https://halomaps.org/hce/img/lg/christmas_tree.jpg",
   "category": "3D Model Files",
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   "title": "Hummer with trailer model (MAX)",
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   "file_size": "1.2M",
   "rating": 6.5,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3522",
   "og_image": "https://halomaps.org/hce/img/lg/the_ultimit_killing_car.jpg",
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   "title": "Looping Sound Tutorial (PDF)",
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   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3523",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Tutorials",
   "description": "This Tutorial teahces you how to make a .sound, a looping sound, and how to make background music.",
   "images": [
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   "title": "Halo Launcher Utility",
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   "author": "",
   "date": "02/10/2008",
   "file_size": "7.1M",
   "rating": 7.0,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3524",
   "og_image": "https://halomaps.org/hce/img/lg/screen4yn2.jpg",
   "category": "Halo Utilities",
   "description": "Halo Editing kit grahical Interface utility",
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    "img/lg/screen2ta6.jpg"
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   "thumb": "img/placeholder.jpg",
   "author": "bobbysoon",
   "date": "02/10/2008",
   "file_size": "2.3K",
   "rating": null,
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    8
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3525",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo Utilities",
   "description": "This is Chimp's wrl importer made into a MacroScript, so it can be run from the File menu",
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   "thumb": "img/lg/0screenshot00-147.jpg",
   "author": "=CE=Leader",
   "date": "02/10/2008",
   "file_size": "33.8M",
   "rating": 8.8,
   "sids": [
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   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-147.jpg",
   "category": "Halo CE Maps",
   "description": "This map is HUGE. CTF & Slayer Map Only. Awesome for jet fighting or sniping. Masterchief runs extra fast. Gauss Hogs are extra fast too.",
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   "title": "Chronopolis c3 public beta v0.3",
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   "file_size": "22.1M",
   "rating": 9.0,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3527",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-148.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Chronopolis varient with more vehicles",
   "images": [
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    "img/lg/1screenshot00-128.jpg"
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   "title": "CHT Coagulation PB2",
   "thumb": "img/lg/5screenshot00-95.jpg",
   "author": "Custom Halo Team(CHT)\\CHT Gerbile3",
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   "file_size": "34.9M",
   "rating": 9.0,
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    24
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3528",
   "og_image": "https://halomaps.org/hce/img/lg/5screenshot00-95.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Coagulation varient",
   "notes": "Weapons\nSame as CHT coagulation pb1, but diferent models, skins, that stuff.\n\nwhats new?\nthe AR is more like the halo 3 one, just still with halo 1 accuracy\nthe sniper rifle is more halo 3 ish\nThe plasma rifle is more halo 3\nthe shotgun is almost like halo 3, but it needs a reanimation\nThe vehicles have the halo 3 sounds. their almost perfect my sources say",
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   "title": "Citta",
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   "author": "Vitriol",
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   "file_size": "9.7M",
   "rating": 8.4,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3529",
   "og_image": "https://halomaps.org/hce/img/lg/7screenshot00-86.jpg",
   "category": "Halo CE Maps",
   "description": "A large alien city like level",
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   "title": "Deadly Shadows",
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   "file_size": "6.2M",
   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3530",
   "og_image": "https://halomaps.org/hce/img/lg/9screenshot00-75.jpg",
   "category": "Halo CE Maps",
   "description": "One could easily die within the shadows of this dark forest.",
   "images": [
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   "title": "Dustyle",
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   "date": "02/10/2008",
   "file_size": "10.3M",
   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3531",
   "og_image": "https://halomaps.org/hce/img/lg/11screenshot00-74.jpg",
   "category": "Halo CE Maps",
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   "fid": 3532,
   "title": "Forestvally",
   "thumb": "img/lg/0screenshot00-149.jpg",
   "author": "SSB}Ryan",
   "date": "02/10/2008",
   "file_size": "5.3M",
   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3532",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-149.jpg",
   "category": "Halo CE Maps",
   "description": "This is a small map that is forest based",
   "images": [
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    "img/lg/1screenshot00-129.jpg"
   ],
   "hash": "5E30EF143FBC4249B46BEAE6D7CA034B",
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   "title": "Heavy ChaosGulch! v2",
   "thumb": "img/lg/2screenshot00-114.jpg",
   "author": "Mohamad-Germany",
   "date": "02/10/2008",
   "file_size": "17.1M",
   "rating": 8.8,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3533",
   "og_image": "https://halomaps.org/hce/img/lg/2screenshot00-114.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Blood Gulch varient - includes game types",
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   "title": "Hugeass meV2",
   "thumb": "img/lg/3screenshot00-112.jpg",
   "author": "sparton534",
   "date": "02/10/2008",
   "file_size": "52.9M",
   "rating": 8.7,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3534",
   "og_image": "https://halomaps.org/hce/img/lg/3screenshot00-112.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Hugeass varient",
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   "fid": 3535,
   "title": "Lies and Vengeance",
   "thumb": "img/lg/4screenshot00-97.jpg",
   "author": "Havoc 101",
   "date": "02/10/2008",
   "file_size": "50.9M",
   "rating": 7.8,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3535",
   "og_image": "https://halomaps.org/hce/img/lg/4screenshot00-97.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A campaign level turned into a multiplayer level with AI bots",
   "images": [
    "img/lg/4screenshot00-97.jpg",
    "img/lg/7screenshot00-87.jpg"
   ],
   "hash": "5223ED799D470E60F4F56429F3624E40",
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    "at": "2026-10-07T19:00:09Z",
    "sha1": "14611173fb9bf8c5ed17d4239bb8fad36a96254d"
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   "category_names": [
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   "title": "Newgulch 5",
   "thumb": "img/lg/8screenshot00-70.jpg",
   "author": "KetzerGeist",
   "date": "02/10/2008",
   "file_size": "12.9M",
   "rating": 8.3,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3536",
   "og_image": "https://halomaps.org/hce/img/lg/8screenshot00-70.jpg",
   "category": "Halo CE Maps",
   "notes": "Plays on all games except race\n\nVehicles:\nBrute Ghost\nG-Warthog\nRocket Warthog\nS-Scorpion from Extinction\n\nWeapons:\nPlasma Rifle\nSniper Rifle from H2 Coagulation\nDual SMG's from H2 Coagulation\nDual Magnums from H2 Coagulation\nSniper\nSG-14 Sniper\nAssault Rifle Battle Rifle\nRocket Launcher\nPlasma Cannon\nPlasma Pistol\nAnd more....\n\nPelican Base from Coldsnap\n\nMap also has rain",
   "images": [
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    "img/lg/10screenshot00-66.jpg"
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   "hash": "747DA4DD6E5F4191A899AF4F0C98F3F2",
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   "title": "RPG beta Trick",
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   "og_image": "https://halomaps.org/hce/img/lg/18screenshot00-39.jpg",
   "category": "Halo CE Maps",
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   "date": "02/22/2008",
   "file_size": "424.4K",
   "rating": null,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3556",
   "og_image": "https://halomaps.org/hce/img/lg/ACF2401.png",
   "category": "3D Model Files",
   "images": [
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    "at": "2026-10-07T19:57:00Z",
    "sha1": "f00ff1cf76115c116033145b0987f2257c560c98"
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   "category_names": [
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   "fid": 3557,
   "title": "Machine gun base (MAX)",
   "thumb": "img/lg/sandbagwall.jpg",
   "author": "GameGodLazy",
   "date": "02/22/2008",
   "file_size": "132.8K",
   "rating": null,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3557",
   "og_image": "https://halomaps.org/hce/img/lg/sandbagwall.jpg",
   "category": "3D Model Files",
   "notes": "not made by me: came from the game far cry",
   "images": [
    "img/lg/sandbagwall.jpg"
   ],
   "hash": "5B873C4F4601CFAF5732B8252BB71615",
   "fetched": "2026-10-07T16:32:45Z",
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    "bytes": 132847,
    "at": "2026-10-07T19:56:59Z",
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   "category_names": [
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   "fid": 3558,
   "title": "Bloodgulch UI (User Interface) Map file replacement",
   "thumb": "img/lg/bloodgulch.jpg",
   "author": "",
   "date": "02/22/2008",
   "file_size": "1.4M",
   "rating": 8.8,
   "sids": [
    26
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3558",
   "og_image": "https://halomaps.org/hce/img/lg/bloodgulch.jpg",
   "category": "Custom UI Files",
   "images": [
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   ],
   "hash": "8A0CD6D37BA81C039B9F669E81F10D17",
   "fetched": "2026-10-07T16:41:22Z",
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    "file_name": "3558-bloodgulch_UI.zip",
    "bytes": 1407399,
    "at": "2026-10-07T20:15:25Z",
    "sha1": "bf312943cee4765266d2ba8b4870b788aa0875d2"
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   "category_names": [
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   ]
  },
  {
   "fid": 3559,
   "title": "Arida map",
   "thumb": "img/lg/0screenshot00-151.jpg",
   "author": "GAIGHER",
   "date": "02/22/2008",
   "file_size": "36.8M",
   "rating": 8.5,
   "sids": [
    10
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3559",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-151.jpg",
   "category": "Halo CE Maps",
   "notes": "NOTE: The Secret room contains adult content which may be inappropriate for minors\n\nNOTES:\nCharacters: halo3_masterchief\n\nVehicles: c_turret_ap , h2 warthog\nWeapons: energy sword , covenant carbine , frag grenade , plasma grenade , h2 sniper rifle , h3 pistol , beam rifle , h3 plasma rifle , brute shot , smg , battle rifle\nNetGame: Drapeau , Assassin , Course , Couronne , Crane",
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    "img/lg/1screenshot00-131.jpg"
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    },
    {
     "src": "img/users/lg/4A2E42A1-2E94-40E0-BC3709B2344A855F.JPG",
     "caption": "Red Base"
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    "sha1": "e524f32d5b72cf1132fbaee0aa4ac60e29a6227d"
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   "category_names": [
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   "title": "Eclipse",
   "thumb": "img/lg/2screenshot00-116.jpg",
   "author": "Higuy",
   "date": "02/22/2008",
   "file_size": "21.4M",
   "rating": 8.5,
   "sids": [
    10
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3560",
   "og_image": "https://halomaps.org/hce/img/lg/2screenshot00-116.jpg",
   "category": "Halo CE Maps",
   "description": "Winter sets in and the war is brought to this very canyon",
   "images": [
    "img/lg/2screenshot00-116.jpg",
    "img/lg/5screenshot00-96.jpg"
   ],
   "screenshots": [
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     "src": "img/users/lg/25709059-ED6D-4B73-99CBBC669F46E7D8.JPG",
     "caption": ""
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   "hash": "6BEE40B28E40DE88D3F4773D1CB36357",
   "fetched": "2026-10-07T16:09:06Z",
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    "at": "2026-10-07T18:30:50Z",
    "sha1": "ee3943e2d607109c1d871aef308ee3e36ec31a7c"
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   "category_names": [
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   ]
  },
  {
   "fid": 3561,
   "title": "Grunt Bloodgulch",
   "thumb": "img/lg/8screenshot00-72.jpg",
   "author": "EKO",
   "date": "02/22/2008",
   "file_size": "29.3M",
   "rating": 7.7,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3561",
   "og_image": "https://halomaps.org/hce/img/lg/8screenshot00-72.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Blood Gulch varient",
   "images": [
    "img/lg/8screenshot00-72.jpg"
   ],
   "hash": "BA19A4B20F1A80B749B800E50A96D828",
   "fetched": "2026-10-07T16:26:22Z",
   "download": {
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    "file_name": "3561-grunt_bloodgulch.zip",
    "bytes": 29341403,
    "at": "2026-10-07T19:26:24Z",
    "sha1": "37d138ce1175d597ab05fbeffeb474615bb11172"
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   "category_names": [
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   ]
  },
  {
   "fid": 3562,
   "title": "City Models (gmax)",
   "thumb": "img/lg/city_style.png",
   "author": "the_ark",
   "date": "03/01/2008",
   "file_size": "224.1K",
   "rating": 4.4,
   "sids": [
    28
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3562",
   "og_image": "https://halomaps.org/hce/img/lg/city_style.png",
   "category": "3D Model Files",
   "description": "city style scenery models",
   "images": [
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   ],
   "hash": "02F61946CD8C21540FD703E71A77C43E",
   "fetched": "2026-10-07T16:32:45Z",
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    "bytes": 224139,
    "at": "2026-10-07T19:56:59Z",
    "sha1": "5427c164ff725f9ae27c8d173a9e3d23909a4abc"
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   "category_names": [
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  {
   "fid": 3563,
   "title": "Donut's mod v1",
   "thumb": "img/lg/0screenshot00-152.jpg",
   "author": "Donut7024",
   "date": "03/01/2008",
   "file_size": "44.9M",
   "rating": 7.8,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3563",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-152.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Blood Gulch varient with AI bots",
   "images": [
    "img/lg/0screenshot00-152.jpg"
   ],
   "hash": "4E053836DEFD6E324BE45BE28707AFCC",
   "fetched": "2026-10-07T16:19:42Z",
   "download": {
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    "file_name": "3563-donut'smodv1.zip",
    "bytes": 44916734,
    "at": "2026-10-07T19:00:00Z",
    "sha1": "9269553fd48a13e17f69635428088f39b79b83d4"
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   "category_names": [
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   ]
  },
  {
   "fid": 3564,
   "title": "Firefly beta",
   "thumb": "img/lg/1screenshot00-132.jpg",
   "author": "Swandog",
   "date": "03/01/2008",
   "file_size": "6.8M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3564",
   "og_image": "https://halomaps.org/hce/img/lg/1screenshot00-132.jpg",
   "category": "Halo CE Maps",
   "description": "This map is a small canyon with a variety of weapons. It's littered with covenant shield generators and Shade turrets.",
   "notes": "Recommendation: There is a total of ten spawn points and I do not advise having over that many players.",
   "images": [
    "img/lg/1screenshot00-132.jpg",
    "img/lg/2screenshot00-117.jpg"
   ],
   "hash": "EEDCD4729EBCCCD89991AE5B07652335",
   "fetched": "2026-10-07T16:09:06Z",
   "download": {
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    "file_name": "3564-firefly_beta.zip",
    "bytes": 6774273,
    "at": "2026-10-07T18:30:47Z",
    "sha1": "7968846139a1c1704fdda0c879cf6194108cb69e"
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   "category_names": [
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   ]
  },
  {
   "fid": 3565,
   "title": "Heavy ChaosIsland",
   "thumb": "img/lg/4screenshot00-98.jpg",
   "author": "Mohamad-Germany",
   "date": "03/01/2008",
   "file_size": "18.8M",
   "rating": 8.7,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3565",
   "og_image": "https://halomaps.org/hce/img/lg/4screenshot00-98.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Death Island varient",
   "notes": "Designed for 10-16 players\n\nPlays best for team games\n\nDefault Heavy ChaosIsland Default Max\nVehicle Vehicle Number Number\n\nWarthog Pelican \"Red\"2 : 2\"Blue\"\n\nGhost Bird \"Red\"3 : 3\"Blue\"\n\nScorpion Heavy Scorpion \"Red\"3 : 3\"Blue\"\n\nBanshee Helicopter \"Red\"2 : 2\"Blue\"\n\nGun Turret Laag Turret \"Red\"3 : 3\"Blue\"\n\nRocket hog Missel Hog \"Red\"3 : 3\"Blue\"\n\nNew weapons: Battle rifle,H2 Pistol,Sniper Jackal Sheild, Big Sniper in Hugeass,C4 time bomb in Hugeass, Energy Sword,Shotgun SMG,Atom Bomb Launcher,Fuel Rod Gun.",
   "images": [
    "img/lg/4screenshot00-98.jpg"
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   "screenshots": [
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     "src": "img/users/lg/918A4622-7C43-46B2-8E6A6EB28125732C.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/7CD3040E-6C24-4246-979955207AB82D85.JPG",
     "caption": "Me playing as one of the sniper Spartans getting ready for drop-off."
    },
    {
     "src": "img/users/lg/235E2DFD-FA3B-43B0-AD8BA32589811CB4.JPG",
     "caption": "pwnage pose"
    },
    {
     "src": "img/users/lg/13E919AE-D414-4719-9B71D410639549AF.JPG",
     "caption": "The snipers more powerful than normal"
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    "at": "2026-10-07T19:26:21Z",
    "sha1": "fff8f1c51ad38143797e8d59536d639d7c5ca0fa"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 3566,
   "title": "Infected",
   "thumb": "img/lg/6screenshot00-92.jpg",
   "author": "Glitcherguy",
   "date": "03/01/2008",
   "file_size": "29.2M",
   "rating": 7.7,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3566",
   "og_image": "https://halomaps.org/hce/img/lg/6screenshot00-92.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Timberland varient with AI bots",
   "images": [
    "img/lg/6screenshot00-92.jpg"
   ],
   "hash": "5E6677B1DA4229FB3E73B3D4304C8DB5",
   "fetched": "2026-10-07T16:26:21Z",
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    "file_name": "3566-INFECTED.zip",
    "bytes": 29153044,
    "at": "2026-10-07T19:26:21Z",
    "sha1": "cc061626be7f43e1984d0f9b4b39cd49253f4362"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
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   "fid": 3567,
   "title": "Pyramid alpha",
   "thumb": "img/lg/7screenshot00-89.jpg",
   "author": "TheSeventhCircle",
   "date": "03/01/2008",
   "file_size": "56.0M",
   "rating": 7.7,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3567",
   "og_image": "https://halomaps.org/hce/img/lg/7screenshot00-89.jpg",
   "category": "Halo CE Maps",
   "description": "A mid-sized to Large Map featuring two pyramids with roman architechture, a roman sacrificial temple, a waterfall, and a tomb.",
   "images": [
    "img/lg/7screenshot00-89.jpg",
    "img/lg/8screenshot00-73.jpg"
   ],
   "hash": "F4402A8118AF4766329B6B665425EADC",
   "fetched": "2026-10-07T16:09:05Z",
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    "file_name": "3567-pyramid_alpha.zip",
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    "at": "2026-10-07T18:30:52Z",
    "sha1": "54047c0d3a59bc88c540a34871b02cfd15eb87fc"
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   "category_names": [
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   ]
  },
  {
   "fid": 3568,
   "title": "Sentinel Valley",
   "thumb": "img/lg/9screenshot00-76.jpg",
   "author": "{DZMT} DarkZealot",
   "date": "03/01/2008",
   "file_size": "8.0M",
   "rating": 6.9,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3568",
   "og_image": "https://halomaps.org/hce/img/lg/9screenshot00-76.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Sidewinder varient wher you play as a sentinel",
   "images": [
    "img/lg/9screenshot00-76.jpg"
   ],
   "hash": "FACC62B8811C7D8580AE1E4CF0596086",
   "fetched": "2026-10-07T16:26:21Z",
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    "file_name": "3568-sentinelvalley.zip",
    "bytes": 7951490,
    "at": "2026-10-07T19:26:18Z",
    "sha1": "5814a5b460b6f1f341e35c58ff93a96781e81906"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 3569,
   "title": "Modified A50 (Truth and Reconcilliation) Single player level",
   "thumb": "img/lg/11screenshot00-77.jpg",
   "author": "Someone not importiant",
   "date": "03/01/2008",
   "file_size": "85.6M",
   "rating": 7.6,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3569",
   "og_image": "https://halomaps.org/hce/img/lg/11screenshot00-77.jpg",
   "category": "Modified Single Player Maps",
   "description": "Play as an ODST with other other marines ODST's,",
   "images": [
    "img/lg/11screenshot00-77.jpg"
   ],
   "hash": "866D4141EC20E90A3B2DB8A8A605B238",
   "fetched": "2026-10-07T16:31:05Z",
   "download": {
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    "file_name": "3569-a50_modified.zip",
    "bytes": 85627624,
    "at": "2026-10-07T19:48:32Z",
    "sha1": "9568ada7a83edcf7c3b71cc874532cb6322221c7"
   },
   "category_names": [
    "Modified Single Player Maps"
   ]
  },
  {
   "fid": 3570,
   "title": "MA5C Assault Rifle Tags",
   "thumb": "img/lg/haloce_2008-03-08_13-46-15-82.jpg",
   "author": "Jackle",
   "date": "03/14/2008",
   "file_size": "1.2M",
   "rating": 7.5,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3570",
   "og_image": "https://halomaps.org/hce/img/lg/haloce_2008-03-08_13-46-15-82.jpg",
   "category": "Halo CE Weapon Tags",
   "notes": "Just drop the weapons in your Tags > Weapons folder.",
   "images": [
    "img/lg/haloce_2008-03-08_13-46-15-82.jpg",
    "img/lg/haloce_2008-03-08_13-43-37-08.jpg"
   ],
   "hash": "3B5271CDBBEA7796C4A5B129651BFF71",
   "fetched": "2026-10-07T16:39:04Z",
   "download": {
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    "file_name": "3570-MA5C_Assault_Rifle_Tags.zip",
    "bytes": 1230464,
    "at": "2026-10-07T20:09:15Z",
    "sha1": "95e1f4beae7a6f88ce69ca98881e62ea7d0b94ce"
   },
   "category_names": [
    "Halo CE Weapon Tags"
   ]
  },
  {
   "fid": 3571,
   "title": "Coagulation base Model (3DS/MAX)",
   "thumb": "img/lg/pic-3.jpg",
   "author": "GameGodLazy",
   "date": "03/14/2008",
   "file_size": "362.7K",
   "rating": 8.9,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3571",
   "og_image": "https://halomaps.org/hce/img/lg/pic-3.jpg",
   "category": "3D Model Files",
   "description": "the base from Coagulation",
   "images": [
    "img/lg/pic-3.jpg"
   ],
   "hash": "4DB279E977DC6E3A07B9599388E97752",
   "fetched": "2026-10-07T16:32:44Z",
   "download": {
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    "file_name": "3571-Coagulationbase.zip",
    "bytes": 362658,
    "at": "2026-10-07T19:56:58Z",
    "sha1": "c6e31659fd79f335f703bd5a648891a3a661b16a"
   },
   "category_names": [
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   ]
  },
  {
   "fid": 3572,
   "title": "Fix Missing Strings Tutorial",
   "thumb": "img/placeholder.jpg",
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   "category": "Halo CE Maps",
   "description": "New level inspired by the map Timberland. Plays on all games except race.",
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   "title": "Night-Lockout",
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   "date": "03/14/2008",
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   "og_image": "https://halomaps.org/hce/img/lg/34screenshot00-10.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A remake map of Lockout",
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   "title": "Old Cemetery",
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   "date": "03/14/2008",
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   "rating": 6.8,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3587",
   "og_image": "https://halomaps.org/hce/img/lg/37screenshot00-6.jpg",
   "category": "Halo CE Maps",
   "description": "For Slayer/CTF/Oddball only",
   "notes": "for Slayer/CTF/Oddball only\n\nWeapons:\nMK2 Pistol from Heavy Chaos Island\nBattle Rifle from Heavy Chaos Island\nShotgun with new fire sound\nAssault Rifle with green display\nPlasma Rifle (with H2 Plasma Rifle fire sound)\nPlasma Cannon\nRocket Launcher\nSMG\nDual SMG's\nPlasma Pistol",
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   "title": "Sympathy mp",
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   "author": "Selentic",
   "date": "03/14/2008",
   "file_size": "25.5M",
   "rating": 8.0,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3588",
   "og_image": "https://halomaps.org/hce/img/lg/41screenshot00-6.jpg",
   "category": "Halo CE Maps",
   "description": "An abandoned forerunner valley, and as good a place to practice for reduced visibility, as it is sitting under a hurricane. A small map with dynamic lighting forward, to show off bump mapping.",
   "notes": "About:\nAn abandoned forerunner valley, and as good a place to practice for reduced visibility, as it is sitting under a hurricane. This map has the classic halo weapons set.\n\nRecommendation:\nThis map is good for all gametypes, only takes a few minutes to get where youre going, along with poorer visibility than were all used to allow intense 1 on 1 fights, and still offer great 8v8 team games, or 16 player free for all. There have been issues with the doors for players with a ping above 200. If you have a ping above 200, then it would be best to avoid the doors. Most of all, I reccomend you have fun.",
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   "fid": 3589,
   "title": "The Maze",
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   "author": "Jayden",
   "date": "03/14/2008",
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   "rating": 6.9,
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   "og_image": "https://halomaps.org/hce/img/lg/44screenshot00-6.jpg",
   "category": "Halo CE Maps",
   "description": "The Maze is a giant zig-zag map with water in the middle.",
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   "fid": 3590,
   "title": "Vestige",
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   "author": "Arteen",
   "date": "03/14/2008",
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   "rating": 8.9,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3590",
   "og_image": "https://halomaps.org/hce/img/lg/47screenshot00-6.jpg",
   "category": "Halo CE Maps",
   "description": "This map is a major update to one of my first maps, Atephobia. The layout has gotten a major overhaul, and all the structures are rebuilt and redesigned. It is a large, asymmetric outdoor map designed for vehicle use, but with a teleporter network",
   "notes": "This map is a major update to one of my first maps, Atephobia. The layout has gotten a major overhaul, and all the structures are rebuilt and redesigned. It is a large, asymmetric outdoor map designed for vehicle use, but with a teleporter network to give players mobility on-foot.\n\nOther Maps by or with contribution from Arteen:\nEntropy\nGreen Canyon\nAtephobia\nConcat\nAugury\nTension\nDelta Ruins\nGrove Beta\nFragment (v2)\nSMT Mystic Ruins Beta\nBeryl\nSnowtorn Cove Beta\nCasualty Isle\nErosion\nGrove Final\nSnowtorn Cove\nTwist Beta\nCMT-Dissolution\nCMT-Fragment\nCMT-Tensity\nCMT-Snow Grove\nDelta Ruined",
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     "caption": "Vestige base"
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     "caption": "Vestige bridges and center"
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     "caption": "Vestige ruins"
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     "caption": "Vestige behind red base"
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     "caption": "Vestige tunnels"
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     "src": "img/users/lg/C84050DF-C37F-4B19-970A2013ECD775A5.JPG",
     "caption": "Vestige blue flag"
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    "sha1": "8ee7f24d7ca30997c84e4cf67a0d447a364238c4"
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   "category_names": [
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  },
  {
   "fid": 3591,
   "title": "Cliff Modeling Tutorial Video",
   "thumb": "img/placeholder.jpg",
   "author": "Massacre",
   "date": "03/14/2008",
   "file_size": "11.5M",
   "rating": 5.1,
   "sids": [
    23
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3591",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Tutorials",
   "images": [
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   ],
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    "at": "2026-10-07T20:11:50Z",
    "sha1": "60da197c9217fd573d1475f7af7ecb254206392f"
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  {
   "fid": 3592,
   "title": "Black Art of Halo Mods sample chapter",
   "thumb": "img/lg/untitled-1.jpg",
   "author": "Stephen Cawood",
   "date": "03/21/2008",
   "file_size": "1.3M",
   "rating": 7.9,
   "sids": [
    23
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3592",
   "og_image": "https://halomaps.org/hce/img/lg/untitled-1.jpg",
   "category": "Tutorials",
   "notes": "Description\nSample Content: Hooked on Halo? Find a whole new way to feed your addiction. Black Art of Halo Mods is full of tips, techniques, and secrets for customizing the PC version of Halo. Maximize your gaming experience by creating new enviornments, including \"bots\" (characters with artificial intelligence), skins, weapons, sounds, graphics, vehicles and terrain. If you can dream it, this book will show you how to build it. If you're brave enough, you can even delve into the world of customizing Halo maps, console mods, and hex editing, so that you can play nice with Xbox-based Halo gamers. Take your Halo gaming addiction to an entirely new level with Black Art of Halo Mods.\n\nPurchase the book here Black Art of Halo Mods\n\nPublished May 22, 2006 by Sams.\nMore Info\nCopyright 2006\nDimensions 7x9-1/8\nPages: 408\nEdition: 1st.\nISBN-10: 0-672-32804-6\nISBN-13: 978-0-672-32804-6",
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  {
   "fid": 3593,
   "title": "MC and Scorpian model (.3DS)",
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   "author": "",
   "date": "03/21/2008",
   "file_size": "1.2M",
   "rating": null,
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    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3593",
   "og_image": "https://halomaps.org/hce/img/lg/MC_and_Scorp.jpg",
   "category": "3D Model Files",
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   "hash": "3C1BD91FC074E1734BEB6A423A609070",
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   "category_names": [
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  {
   "fid": 3594,
   "title": "Quad auto weapon Model (.3DS)",
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   "author": "Furyion (Eric Baker)",
   "date": "03/21/2008",
   "file_size": "188.9K",
   "rating": 8.5,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3594",
   "og_image": "https://halomaps.org/hce/img/lg/Quadpulseweapon.jpg",
   "category": "3D Model Files",
   "description": ".3ds model of Quad pulse weapon",
   "images": [
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   ],
   "hash": "C8F543F78C33B2AA56C843063A861D83",
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    "at": "2026-10-07T19:56:57Z",
    "sha1": "5028cdeddd3cc9ad92e8b4cee8312e5dabdd552f"
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   "category_names": [
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  {
   "fid": 3595,
   "title": "Bune",
   "thumb": "img/lg/0screenshot00-153.jpg",
   "author": "Higuy",
   "date": "03/21/2008",
   "file_size": "7.6M",
   "rating": 8.6,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3595",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-153.jpg",
   "category": "Halo CE Maps",
   "description": "Set in Halos mountains this forunner installation was meant for unknown things. A waterfall has corroded the big room and filled it with water.",
   "images": [
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   "category": "Halo CE Maps",
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   "date": "03/27/2008",
   "file_size": "20.2M",
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   "og_image": "https://halomaps.org/hce/img/lg/2screenshot00-120.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Chronopolis varient with weapons changed",
   "notes": "Weapons Changed, I Took The Koto's And Changed Them For Different Weapons. not scarab guns though",
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   "og_image": "https://halomaps.org/hce/img/lg/3screenshot00-115.jpg",
   "category": "Halo CE Maps",
   "description": "A winter map that includes a kestral and the bird and the some modded weapons",
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   "date": "03/27/2008",
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   "description": "A danger canyon varient with AI bots",
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   "date": "03/27/2008",
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   "og_image": "https://halomaps.org/hce/img/lg/9screenshot00-77.jpg",
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   "description": "A lonely desert filled with abandoned prototype Human weaponry and vehicles, as well as a few captured Covanent vehicles",
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   "date": "03/27/2008",
   "file_size": "9.4M",
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   "category": "Halo CE Maps",
   "description": "A desolate Forerunner outpost located in the desert cliffs of Installation 05",
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   "title": "Fox Island Insane",
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   "author": "CABOOSE2 & Master Fail",
   "date": "03/27/2008",
   "file_size": "32.1M",
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3611",
   "og_image": "https://halomaps.org/hce/img/lg/20screenshot00-36.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Fox Island Varient",
   "notes": "this map has lots of bases and small bunkers all around it. it is a medium to\nlarge map with lots of vehicles and TONS and i mean TONS! of custom weapons.\nand an offshore base\n\nWEAPONS:\n\nak 47\nbenelli shotgun\nbeam rifle\nC4\nHalo 3 assult rifle\nCMT pistol\nM16\nWaltherPPK\nM600\nMA2B assult rifle\nMPK5s\nP226 (soccom pistol)\nRF railgun\nSG-14\nUSP\nM12 Chaingun\nX-7 sniper rifle\nDual TM-14s\nHalo 3 battle rifle\ncolt 1911\nDual magnums\nM60\nTurret gun from UMT\nBlastor\nStaff\nMM-Ma2rDAR\nMM-HKUSP-H\nL82\nP90\nBOMB\nAssault Rifle modded\nDual SMG\nMAGNUM\ntest gun (staff V2)\nSpiker (spawn)\nSSG (spawn)\nH2 assult rifle (spawn)\nM-SMG (spawn)\n\nVEHICLES:\n\nMongoose ATV\nTransHOG\nRAVHOG\nBulldog\nDoozy (halo 2 cutting room floor)\nPelican (spawn)\n\nSECRET ROOM:\nYES!! but you gotta spawn the pelican to get to it ;P\n\nspecial features:\nthe bases have doors and there is a offshore base for hiding out or using as a\nfall out shelter and some bipeds placed in places where they will pop out at\nyou to scare you. ;P",
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   "title": "Grunt Tournament Hangem High",
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   "author": "Havoc 101",
   "date": "03/27/2008",
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   "rating": 7.5,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3612",
   "og_image": "https://halomaps.org/hce/img/lg/24screenshot00-21.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Hang'em High variant with AI bots",
   "notes": "Old Stuff:\n\n-Red, Blue, Green, and Purple teams.\n\n-Red and Pink grunts are still on your side.\n\n-Grunts carry plasma pistols.\n\nNew Stuff:\n\n-Yellow team!\n\n-More carnage and battles than last time.\n\nYeah, so hopefully this will satisfy your grunty thirst. There is a new yellow team, for more death and destruction. The grunts still have bases, and they are pretty easy to find. Yellow base is in the center of the map.\n\nStory:\n\nSame story as on grunt tournament. Elites get tired of killing each other so they hire grunts to do it for public covenant entertainment.\n\nIt's pretty hard to die, so don't even bother putting deathless on. The purple grunts look a lot like the pink grunts so remember: purple = death pink= friend. That's just about it, so enjoy the map!\n\nP.S: If we lived in halo, this would be all over the covenant sports channels.",
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   "title": "Hangem even Higher",
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   "author": "?",
   "date": "03/27/2008",
   "file_size": "29.9M",
   "rating": 8.8,
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   "og_image": "https://halomaps.org/hce/img/lg/25screenshot00-15.jpg",
   "category": "Halo CE Maps",
   "description": "A Hang'em High BSP scaled up to very large proportions to allow warthogs and tanks to easily traverse the level",
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   "title": "Headquarters beta v2",
   "thumb": "img/lg/32screenshot00-13.jpg",
   "author": "Mr Gruntsworthy",
   "date": "03/27/2008",
   "file_size": "8.2M",
   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3614",
   "og_image": "https://halomaps.org/hce/img/lg/32screenshot00-13.jpg",
   "category": "Halo CE Maps",
   "description": "A series of interconnected hallways, ramps, and rooms. A medium sized map, good for eight to twelve players.",
   "notes": "Description:\nA series of interconnected hallways, ramps, and rooms mean that death could be around the next corner. A medium sized map, good for eight to twelve players. It’s asymmetry lends it to fun FFA and Team Slayer matches, as well as being as balanced as possible for objective games. A remake of the popular deathmatch level ‘Bunker’ from Conker’s Bad Fur Day.\n\nBackstory:\nHidden in the forest near Master Chief’s landing site, this history-rich, heavily armed and armored base was turned into a headquarters for local Marines after the Covenant invaded Voi. Even the shockwave released from the ancient forerunner structure nearby wasn’t enough to unearth the tough structure. Now, as humanity starts to rebuild, it stands as the first joint Human-Sangheili military installation in history.\n\nExtra Weapons:\n\nBR55-Z: A 4-round per shot variant of the popular BR55 series of rifles. 4 round bursts combined with a fast firing rate means it chews through ammo very fast.\n\nM6E Magnum: A slightly stripped down variant of the M6D. Due to the decrease in weight, firing speed has been sacrificed for overall accuracy, while still keeping the punch of its scoped cousin.\n\nMA5V Combat Rifle: A slower firing, more accurate rifle, designed with ruggedness and durability in mind. Good for all-around combat, it doesn’t excel at anything, but is even slightly effective against vehicles.\n\nM7 SMG: The famed M7 submachine gun of Halo lore. Good up close, crappy at mid to long range.\n\nNotes: I know my texturing sucks, but this is only the fourth map I’ve ever made, and my first attempt at a moderately decent and playable one. As this is a beta version of the map, there are undoubtedly things I’ve yet to fix. Things such as two faces with missing textures, weapon balances, etc.",
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   "title": "Lies and vengeance2",
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   "author": "Havoc 101",
   "date": "03/27/2008",
   "file_size": "58.4M",
   "rating": 8.7,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3615",
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   "category": "Modified Multiplayer Maps",
   "description": "Lies and Vengeance 2: You've cleared the flood from the hangar (with little casualties) and the ship has left delta halo through slipspace. With the admiral's blessing, you will leave. Go to the bridge",
   "notes": "Lies and Vengeance 2: You've cleared the flood from the hangar (with little casualties) and the ship has left delta halo through slipspace. With the admiral's blessing, you will leave. The Admiral wants to give you his thanks in person. Go to the bridge and meet him.\n\nGameplay;\n\nAlright as you know, the first Lies and Vengeance took place on the same map, but I've changed the map a whole lot more than I did on the first one. The door to the bridge is locked, so you're going to have to find other ways in there. Once you go through the first teleporter, there's no going back. The only way to go back to the begening is to click restart game on the pause menu.\nSo here are your mission goals:\n\n-get to the bridge\n\n-leave Lies and Vengeance\n\n-kill any reamaining flood\n\nWARNING:\n\nDo this on Slayer ONLY! It does support oddball, CTF, and all the other gametypes, but slayer is the only one that works on it. The map has too many blocked passages and other things for any other gametype but Slayer.\n\nOkay, now above all other things: Enjoy the map and have a great time playing it.\n\nOther Things:\n\nThere is still some more enginnering goodness, and I made some Halo 2 elites in guerilla. You'll probably need to play the first lies and vengeance map is you haven't already. You have to go back the way you came in the hangar, throught that door in the left corner of the hangar. I've put ladders over the hole so you don't have to worry too much about falling. Watch your step though, it isn't completely covered. From then on, it's your job to figure out what to do next.\n\nP.S: It's kind of dark in there so you might want to increase the brightness on your monitor or something so you don't miss any hallways or jeffery tubes..",
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   "category_names": [
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  {
   "fid": 3616,
   "title": "Maw Run - single player level",
   "thumb": "img/lg/42screenshot00-8.jpg",
   "author": "{EkO|GCT} DarkZealot",
   "date": "03/27/2008",
   "file_size": "68.6M",
   "rating": 8.0,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3616",
   "og_image": "https://halomaps.org/hce/img/lg/42screenshot00-8.jpg",
   "category": "Modified Single Player Maps",
   "description": "The Warthog Run from 'The Maw'",
   "notes": "More Info: A lot of work was done for this... and I had to re-arrange all the scripts about 400 times. Anyway, this is the final part of 'The Maw', with all cutscenes, effects, and dialog. For your pleasure, I included my modified 'Driver-gunner Hog' in where the Warthogs should be. Have fun, and enjoy!\n-TO LOAD: You must have devmode enabled. Type 'map_name mawrun' (without the quotes).",
   "images": [
    "img/lg/42screenshot00-8.jpg",
    "img/lg/39screenshot00-8.jpg"
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   "hash": "06B5E44C77719DEC2F3A66D5A25D653C",
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   "category_names": [
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  },
  {
   "fid": 3617,
   "title": "Prisoner AI War",
   "thumb": "img/lg/0screenshot00-155.jpg",
   "author": "Silent STRKR",
   "date": "03/27/2008",
   "file_size": "30.2M",
   "rating": 8.6,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3617",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-155.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Prisoner varient with AI bots",
   "notes": "A modified version of Prisoner with Specop Elites, marines, and flood with assult rifles and flamethrowers.",
   "images": [
    "img/lg/0screenshot00-155.jpg"
   ],
   "hash": "2BA9F82A6C51388DF6B2B281343DC464",
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   "category_names": [
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  {
   "fid": 3618,
   "title": "Rat Race Ai Beta",
   "thumb": "img/lg/2screenshot00-121.jpg",
   "author": "Polamee",
   "date": "03/27/2008",
   "file_size": "29.5M",
   "rating": 7.0,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3618",
   "og_image": "https://halomaps.org/hce/img/lg/2screenshot00-121.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Ratrace varient with AI bots",
   "images": [
    "img/lg/2screenshot00-121.jpg"
   ],
   "hash": "D072A870662AD62E49DA34CF3588E217",
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    "sha1": "7d8c6c6590dbc782f5c84686704cd70ce03b839d"
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   "category_names": [
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  },
  {
   "fid": 3619,
   "title": "Razoredge Canyon",
   "thumb": "img/lg/5screenshot00-99.jpg",
   "author": "Shawn H",
   "date": "03/27/2008",
   "file_size": "10.5M",
   "rating": 7.3,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3619",
   "og_image": "https://halomaps.org/hce/img/lg/5screenshot00-99.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A danger canyon varient",
   "notes": "About:\nA long time ago before dangercanyon there lived a peace vally called --Photosynthesis_canyon-- it had many plant life...until a huge bomb activated by the cheif\ndestroyed the place as well as most of that halo. Overtime it has developed a first stage look of life in the cloning of the first Halo. So now it is just an abandoned\ntraining zone for the marines.\n\nRecommendation: I would definantly recomend CTF for your server with 10-16 players.(Its really fun to me with everything human ,but thats your choice.)",
   "images": [
    "img/lg/5screenshot00-99.jpg"
   ],
   "hash": "DA1CC9843D88902287458E8A9196BC34",
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   "category_names": [
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  },
  {
   "fid": 3620,
   "title": "Refusal",
   "thumb": "img/lg/7screenshot00-92.jpg",
   "author": "tufferred",
   "date": "03/27/2008",
   "file_size": "6.8M",
   "rating": 3.8,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3620",
   "og_image": "https://halomaps.org/hce/img/lg/7screenshot00-92.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/7screenshot00-92.jpg"
   ],
   "hash": "526B89BB9ABAC87E43D1E1C32108485E",
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    "sha1": "1a07f2e428e33641af10f6899c24a7415e62d156"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 3621,
   "title": "Slightly less lame box",
   "thumb": "img/lg/8screenshot00-77.jpg",
   "author": "Swandog",
   "date": "03/27/2008",
   "file_size": "8.7M",
   "rating": 6.0,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3621",
   "og_image": "https://halomaps.org/hce/img/lg/8screenshot00-77.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A small box canyon with AI bots",
   "images": [
    "img/lg/8screenshot00-77.jpg",
    "img/lg/10screenshot00-68.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/F2BC9FFE-ACA2-448F-A319C9CA85774605.JPG",
     "caption": "SQUARE MAP!"
    },
    {
     "src": "img/users/lg/F3D47251-89ED-4680-AB21737E88CE22AF.JPG",
     "caption": "h2 suit"
    },
    {
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     "caption": ""
    },
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     "caption": ""
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     "caption": ""
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     "caption": ""
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     "caption": ""
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    {
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     "caption": "sky view"
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     "caption": ""
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   "category_names": [
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  },
  {
   "fid": 3622,
   "title": "Volcanus beta",
   "thumb": "img/lg/12screenshot00-65.jpg",
   "author": "Mr Gruntsworthy",
   "date": "03/27/2008",
   "file_size": "7.9M",
   "rating": 8.3,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3622",
   "og_image": "https://halomaps.org/hce/img/lg/12screenshot00-65.jpg",
   "category": "Halo CE Maps",
   "description": "A small, symmetrical map built for teams.Primarily made for CTF and Team Slayer, it also works for everything else, except Race. Made for 4 to 8 players.",
   "notes": "Backstory:\nLocated within an active volcano, this Forerunner geothermal power plant plays host to the most heated of battles. How the Forerunner architecture has withstood the intense temperatures within for so many years is anybody's guess.\n\nExtra Weapons:\n\nBR55-Z: A 4-round per shot variant of the popular BR55 series of rifles. 4 round bursts combined with a fast firing rate means it chews through ammo very fast.\n\nM6E Magnum: A slightly stripped down variant of the M6D. Due to the decrease in weight, firing speed has been sacrificed for overall accuracy, while still keeping the punch of its scoped cousin.\n\nMA5V Combat Rifle: A slower firing, more accurate rifle, designed with ruggedness and durability in mind. Good for all-around combat, it doesn’t excel at anything, but is even slightly effective against vehicles.\n\nM7 SMG: The famed M7 submachine gun of Halo lore. Good up close, crappy at mid to long range.\n\nNotes: This is the beta version of my newest map, Volcanus. Play and review!",
   "images": [
    "img/lg/12screenshot00-65.jpg",
    "img/lg/11screenshot00-76.jpg"
   ],
   "hash": "A8AA2AF33F2A1964FCFEFB1CAC93A01D",
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    "at": "2026-10-07T18:30:26Z",
    "sha1": "e16ca961261e3c87d8cd5e2c0d8d7e67664ca2f6"
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   "category_names": [
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  },
  {
   "fid": 3623,
   "title": "=ne= Coagulation version 1.2",
   "thumb": "img/lg/0screenshot00-156.jpg",
   "author": "someone not important/Halo freak",
   "date": "04/04/2008",
   "file_size": "27.9M",
   "rating": 7.2,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3623",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-156.jpg",
   "category": "Modified Multiplayer Maps",
   "notes": "MODDED:\n\nNew forest theme\nHalo 2/3 weapons\nDestructable gauss and chaingun warthogs\nHeretic banshee\nTrans hog\nHalo 2 ghosts(with halo 1 model and firing sounds)\nA few other things for you to find out youreself.",
   "images": [
    "img/lg/0screenshot00-156.jpg",
    "img/lg/4screenshot00-99.jpg"
   ],
   "hash": "9985FD4A3A8EABA9CA32B432F8C0CC61",
   "fetched": "2026-10-07T16:26:17Z",
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    "file_name": "3623-=ne=coagulation_version1.2.zip",
    "bytes": 27871824,
    "at": "2026-10-07T19:26:06Z",
    "sha1": "f363674808d3efee7361c7e0dcd4b7b47083acdd"
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   "category_names": [
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  {
   "fid": 3624,
   "title": "Apparition",
   "thumb": "img/lg/5screenshot00-100.jpg",
   "author": "Silent STRKR",
   "date": "04/04/2008",
   "file_size": "39.9M",
   "rating": 8.4,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3624",
   "og_image": "https://halomaps.org/hce/img/lg/5screenshot00-100.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "Apparition is a medium map about the size of bloodgulch. There are marine, elite,grunt,and flood ai bots",
   "notes": "Apparition is a medium map about the size of bloodgulch. There are marine, elite,grunt,and flood ai. however their aren't too many ai I just added them to put effect in the map. It is mostly symetric with a few asymetrical features.",
   "images": [
    "img/lg/5screenshot00-100.jpg",
    "img/lg/6screenshot00-96.jpg"
   ],
   "screenshots": [
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     "caption": "Main Battle field"
    },
    {
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     "caption": "Red base"
    },
    {
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     "caption": "Blue Base"
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   "category_names": [
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  {
   "fid": 3625,
   "title": "Augerer AI War",
   "thumb": "img/lg/7screenshot00-93.jpg",
   "author": "Silent STRKR",
   "date": "04/04/2008",
   "file_size": "34.7M",
   "rating": 8.9,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3625",
   "og_image": "https://halomaps.org/hce/img/lg/7screenshot00-93.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A modified version of Augerer with ai marines, elites, and grunts.",
   "images": [
    "img/lg/7screenshot00-93.jpg"
   ],
   "hash": "6A87A6E02CE6C143C44A9125DD2D93F8",
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    "sha1": "a47bc044dbef6531f273a54c406f06ec1b3d255c"
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   "category_names": [
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  {
   "fid": 3626,
   "title": "Blood Creek Duke Nukem edition!!!",
   "thumb": "img/lg/8screenshot00-78.jpg",
   "author": "Duke Nukem & Master Fail",
   "date": "04/04/2008",
   "file_size": "51.0M",
   "rating": 9.1,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3626",
   "og_image": "https://halomaps.org/hce/img/lg/8screenshot00-78.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A blood creek rc2 varient",
   "notes": "WEAPONS:\n\nak 47\nbenelli shotgun\nbeam rifle\nC4\nHalo 3 assult rifle\nCMT pistol\nM16\nWaltherPPK\nM600\nMA2B assult rifle\nMPK5s\nP226 (soccom pistol)\nRF railgun\nSG-14\nUSP\nM12 Chaingun\nX-7 sniper rifle\nDual TM-14s\nHalo 3 battle rifle\ncolt 1911\nDual magnums\nM60\nTurret gun from UMT\nMM-Ma2rDAR\nMM-HKUSP-H\nL82\nP90\nBOMB\nAssault Rifle modded\nDual SMG\nMAGNUM\nplasma rifle\nSMACH\nbrute shot\nSpiker (spawn)\nSSG (spawn)\nH2 assult rifle (spawn)\nM-SMG (spawn)\nAND MORE!!\n\nVEHICLES:\n\nMongoose ATV\nTransHOG\nRAVHOG\nBulldog\nDoozy (halo 2 cutting room floor)",
   "images": [
    "img/lg/8screenshot00-78.jpg",
    "img/lg/11screenshot00-78.jpg"
   ],
   "hash": "C9E1B1C5D2143B7DD538CB9B2C444B44",
   "fetched": "2026-10-07T16:26:17Z",
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   "category_names": [
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  },
  {
   "fid": 3642,
   "title": "US Mailbox Tags",
   "thumb": "img/lg/pic1-4.jpg",
   "author": "Dr Pepper",
   "date": "04/11/2008",
   "file_size": "1.4M",
   "rating": null,
   "sids": [
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   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3642",
   "og_image": "https://halomaps.org/hce/img/lg/pic1-4.jpg",
   "category": "Halo CE Scenery Tags",
   "description": "These are tags and data for blue commercial mail boxes you see at post offices.",
   "images": [
    "img/lg/pic1-4.jpg",
    "img/lg/pic2-4.jpg"
   ],
   "hash": "DE09BCB9352C8911E411F6F352563D92",
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    "sha1": "603bef98e7367c5f0b13619052c57391490d2f0a"
   },
   "category_names": [
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  {
   "fid": 3643,
   "title": "ailevel.zip",
   "thumb": "img/lg/0screenshot00-158.jpg",
   "author": "[ST] ĻęģĕŋÐ 24-7",
   "date": "04/11/2008",
   "file_size": "6.5M",
   "rating": 5.6,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3643",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-158.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Blood Gulch varient with AI bots",
   "images": [
    "img/lg/0screenshot00-158.jpg"
   ],
   "hash": "6B44FE3429C783C6ADBF3A69BD47A28A",
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    "sha1": "af4cea63101363caa79335492601df860954953a"
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   "category_names": [
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  },
  {
   "fid": 3644,
   "title": "Jumps",
   "thumb": "img/lg/1screenshot00-136.jpg",
   "author": "Chief Buzz",
   "date": "04/11/2008",
   "file_size": "5.5M",
   "rating": 7.5,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3644",
   "og_image": "https://halomaps.org/hce/img/lg/1screenshot00-136.jpg",
   "category": "Halo CE Maps",
   "description": "Hills, Jumps and lots of places to run around",
   "notes": "About:\nThis map is.... Jumps has hills everywhere and is split in the middle with a big hill, vehicles run great around the map",
   "images": [
    "img/lg/1screenshot00-136.jpg",
    "img/lg/6screenshot00-97.jpg"
   ],
   "screenshots": [
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     "src": "img/users/lg/5EA9B36F-FDAE-4C3E-99BE47F50E424D70.JPG",
     "caption": ""
    },
    {
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     "caption": ""
    },
    {
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     "caption": ""
    },
    {
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    {
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    {
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    {
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    {
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     "caption": ""
    },
    {
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     "caption": ""
    },
    {
     "src": "img/users/lg/60C9D4D5-C89A-49B8-9FC704402BBC1F39.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/993045CF-8FDF-47B9-A066415F5BD83E5A.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/ACAA75EE-E604-47CF-9FD68EE204D20400.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/32E8AE75-E6D9-4D42-AEC9F50D159F4361.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/6F249797-3226-4D75-ABF54F67C9565FA9.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/A9B603A6-D266-4D4F-9DFEB68CBD160866.JPG",
     "caption": "lots of jumps"
    },
    {
     "src": "img/users/lg/86307E54-3359-42F4-91C989E794A57771.JPG",
     "caption": "rocks"
    },
    {
     "src": "img/users/lg/DF3946D9-34C6-48BD-AF635A300B8F3609.JPG",
     "caption": "da ramp"
    },
    {
     "src": "img/users/lg/F39274CE-6A4B-46F9-B538B1F8609E103C.JPG",
     "caption": "Hog Fun ^ ^"
    },
    {
     "src": "img/users/lg/F1F0433A-203B-4591-8BAEB75E7A1468BF.JPG",
     "caption": "Speed Streaks?"
    },
    {
     "src": "img/users/lg/7D4C3DA3-0D46-4973-A5AD929C96EC432B.JPG",
     "caption": "Jump it !"
    },
    {
     "src": "img/users/lg/910ACDC9-41FE-414E-946A2D3335CD193F.JPG",
     "caption": "Red Team has the flag"
    },
    {
     "src": "img/users/lg/0083EC50-C07C-4F69-8699565E43EC986E.JPG",
     "caption": "theironpaw strikes again! \"On top of Hill\""
    },
    {
     "src": "img/users/lg/B4616201-7FB3-4844-805535D8AF918E53.JPG",
     "caption": "nice view huh?"
    },
    {
     "src": "img/users/lg/6520E0E0-2C95-40E5-B08CADBEAAE64E57.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/A7C398B2-6C3E-45BE-A78A19D18B6E07E2.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/83D7CBE0-2BFE-4BBC-9C89A7428AD3AC45.JPG",
     "caption": "Cool Shot"
    },
    {
     "src": "img/users/lg/B5024BE7-064C-498B-B8D6BAEFF2749532.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/2B22F7ED-298A-42A2-8576A6C246F14A4A.JPG",
     "caption": "tree view"
    },
    {
     "src": "img/users/lg/A6BC3832-780E-4C20-80428D0684F15118.JPG",
     "caption": "hog in back ground"
    },
    {
     "src": "img/users/lg/6898F09E-6CEE-4B25-A5EE7018BDAAE4ED.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/6F610B7A-6BCA-49C9-A403071042A638B1.JPG",
     "caption": "no Wind so the flags look like just a pole!"
    },
    {
     "src": "img/users/lg/FBFA1716-7E97-4E1B-A5B03D8D1F10320F.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/F49C51BF-7A8F-4265-BF40B357BABD165A.JPG",
     "caption": "Final Picture Im going to Upload XD"
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   "title": "Leafygulch",
   "thumb": "img/lg/7screenshot00-95.jpg",
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3645",
   "og_image": "https://halomaps.org/hce/img/lg/7screenshot00-95.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Blood Gulch varient",
   "notes": "More Info: The main changes are to weapons along with a load of trees and shrubs added.\n\nPistol- will make who you shoot with it warp out on there screen wile on your screen they will just be running aimlessly and probably shooting randomly wile the effect lasts... It last for about 5 seconds so the pistol has also been changed to hold 5 bullets in 1 round. ( I love this gun)\n\nAssault Rifle- that I can think of, no real changes.\n\nSniper- will refresh 1 bullet keeping able for constant shots.\n\nFlame Thrower- no changes that I can think of.\n\nFrag nades/ shield nades- thanks to Kirby_422's magical H3 nades you have a way of not dieing so fast, I have made them able to take more damage before they break and also last about 30 seconds instead of 10 before they die out. These are very Important to win so learn to use them well.\n\nNeedler- rapid shot along with regenerating ammo making it able if you know what your doing have almost constant shot. Needlers also track the other players pretty well but easy to dodge from a distance due to slow moving needles.\n\nPlasma nades- these float along sticking to humans and cars and bounce off most other thing and explode after 2 bounces... Simple but helps cause you can throw from 1 side of the map and watch it hit a warthog or so, or sit inside a small area getting ready to blow.\n\nPlasma Pistol- Tracks and stuns the other player.\n\nPlasma Cannon- The same.\n\nShotgun- Rapidfire",
   "images": [
    "img/lg/7screenshot00-95.jpg"
   ],
   "hash": "A61C59EADEFC87E644516E0BC891B840",
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   "category_names": [
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  {
   "fid": 3646,
   "title": "Mombassa cops n civs",
   "thumb": "img/lg/ACF110-1.jpg",
   "author": "Gerbile3",
   "date": "04/11/2008",
   "file_size": "48.3M",
   "rating": 8.0,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3646",
   "og_image": "https://halomaps.org/hce/img/lg/ACF110-1.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A New Mombassa varient",
   "images": [
    "img/lg/ACF110-1.jpg"
   ],
   "hash": "7694B5720F905AEB6D3B6B07C9EC9F76",
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    "sha1": "c80991a17788c054458564dd32aaa57cf9aa361a"
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   "category_names": [
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  },
  {
   "fid": 3647,
   "title": "National Park",
   "thumb": "img/lg/12screenshot00-66.jpg",
   "author": "Swandog",
   "date": "04/11/2008",
   "file_size": "11.7M",
   "rating": 8.5,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3647",
   "og_image": "https://halomaps.org/hce/img/lg/12screenshot00-66.jpg",
   "category": "Halo CE Maps",
   "description": "This Map has 2 bloodgulch bases, a bright, sunny sky, and a pond in the middle.",
   "images": [
    "img/lg/12screenshot00-66.jpg",
    "img/lg/14screenshot00-59.jpg"
   ],
   "screenshots": [
    {
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     "caption": ""
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     "caption": ""
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     "caption": ""
    },
    {
     "src": "img/users/lg/C1DF1574-28E7-4C1F-B59B7CC362C09260.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/EC3B87CD-C5E6-4576-9BEC22D7992E36A7.JPG",
     "caption": "sky"
    },
    {
     "src": "img/users/lg/03AD78C4-DB63-418A-9EB7BB77C3F8BAC2.JPG",
     "caption": ""
    },
    {
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     "caption": ""
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     "caption": ""
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     "caption": ""
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     "caption": ""
    },
    {
     "src": "img/users/lg/97D5E93E-2262-4BF3-A35A50C533DE569D.JPG",
     "caption": "sky view"
    }
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   "category_names": [
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  {
   "fid": 3648,
   "title": "Rainy National Park",
   "thumb": "img/lg/15screenshot00-58.jpg",
   "author": "Swandog",
   "date": "04/11/2008",
   "file_size": "16.1M",
   "rating": null,
   "sids": [
    10
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3648",
   "og_image": "https://halomaps.org/hce/img/lg/15screenshot00-58.jpg",
   "category": "Halo CE Maps",
   "description": "A gloomy nationalpark with lots of trees and a pond in the middle.",
   "images": [
    "img/lg/15screenshot00-58.jpg",
    "img/lg/16screenshot00-44.jpg"
   ],
   "hash": "A5A6F59A76F94CC5E49C602D5F583DEB",
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    "sha1": "d4b52abece7720ecbbd32e5b5a6bc3c1140f38fb"
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   "category_names": [
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  },
  {
   "fid": 3649,
   "title": "Pac-man",
   "thumb": "img/lg/17screenshot00-44.jpg",
   "author": "CyberPuppet",
   "date": "04/11/2008",
   "file_size": "5.8M",
   "rating": 8.7,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3649",
   "og_image": "https://halomaps.org/hce/img/lg/17screenshot00-44.jpg",
   "category": "Halo CE Maps",
   "description": "This is a giant 3d maze based of the first stage of the classic arcade game Pac-Man.",
   "notes": "This is a giant 3d maze based of the first stage of the classic arcade game Pac-Man. The dots are now all plasma grenades (which you can now carry 99 of) and the power pellets are invisibility pickups. The center contains two ghosts and two warthogs. There are two teleporters which take you to the opposite side of the level just like in the arcade game. Classic Pac-Man soundfx have also been added for your enjoyment.\n\nIf for some reason you don't like plasma grenades, just switch the weapon set to human to get frags with the same sound and carry limit. You can also try an all rocket game for some added fun ;) Enjoy!",
   "images": [
    "img/lg/17screenshot00-44.jpg",
    "img/lg/21screenshot00-31.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/CA997B98-3761-455D-9CA36921D0B25547.JPG",
     "caption": "Pac man."
    },
    {
     "src": "img/users/lg/D8677E5D-7F4D-45EA-810C28E1BA64B937.JPG",
     "caption": "Pac man screenshot #2"
    },
    {
     "src": "img/users/lg/994A0817-C59C-4A15-95080B86CEE0F849.JPG",
     "caption": "Pac Man Screenshot #3"
    },
    {
     "src": "img/users/lg/7767F202-8167-4F6C-91927415E0AF7AA2.JPG",
     "caption": "Pac Man Screenshot #4"
    },
    {
     "src": "img/users/lg/032F4D90-F022-4102-894938C03C328783.JPG",
     "caption": "maze XD"
    },
    {
     "src": "img/users/lg/29D178C4-4EBD-4CC8-A728E1370EA8F306.JPG",
     "caption": "Maze High score"
    },
    {
     "src": "img/users/lg/2648ECE7-4032-4DA5-A30FF1027387EF6C.JPG",
     "caption": "Confusing!;'"
    },
    {
     "src": "img/users/lg/C0933ADE-CAB0-4E35-A31640F3146E8BA5.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/D75C0DA1-32A0-4066-8E471DF2AAB72C4C.JPG",
     "caption": "Invisable pick up!!"
    },
    {
     "src": "img/users/lg/2681A6D8-BEB5-449B-A004958288B7E920.JPG",
     "caption": "Flag"
    },
    {
     "src": "img/users/lg/735EC466-54EB-4117-81247ED91FAF28C6.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/1EABA99D-3BD5-4A16-8EC9F9232BC06A14.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/5A9991A5-DDE3-439B-B622CFA3F165B37F.JPG",
     "caption": "flag!11"
    },
    {
     "src": "img/users/lg/63B33CCE-C818-4FCE-83CBEF37E453BB06.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/035CBA08-4DEF-4421-96B6F755272153F8.JPG",
     "caption": "Master Chief can stand on the walls"
    },
    {
     "src": "img/users/lg/938A3851-796A-4AE1-BDD1B39EABF2EB22.JPG",
     "caption": "telli"
    },
    {
     "src": "img/users/lg/3B81F3BB-4A69-4FA0-9A636103F400BF9D.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/BDAEF334-12A4-43CD-8469DE6F3A9D1E10.JPG",
     "caption": "go go go!"
    },
    {
     "src": "img/users/lg/3A2CDBDF-AD6A-48AA-B741C8D48FB4B137.JPG",
     "caption": "0 HP! nooooo!"
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     "src": "img/users/lg/7EB70D51-01BC-412B-93737BD541369BEB.JPG",
     "caption": ""
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    {
     "src": "img/users/lg/F503504C-D307-4B65-833A7966E94B1BD0.JPG",
     "caption": "maze :p"
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     "src": "img/users/lg/897EBB17-1571-4EBF-BE3151EC098A169E.JPG",
     "caption": "P-M"
    },
    {
     "src": "img/users/lg/542DA094-E6E8-4519-B64673EDE1AC0EC9.JPG",
     "caption": "Power up"
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     "src": "img/users/lg/6B7C8820-05FE-4B1F-B9322D9F3757D9F0.JPG",
     "caption": ""
    },
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     "caption": ""
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     "caption": ""
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     "caption": ""
    },
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     "src": "img/users/lg/A98F94C6-B979-49F1-9CCB0D40F18A8285.JPG",
     "caption": "err... halo"
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  {
   "fid": 3650,
   "title": "Valkryie RC2",
   "thumb": "img/lg/ACF19-1.jpg",
   "author": "Sunny Sharma (SuperSunny)",
   "date": "04/11/2008",
   "file_size": "23.8M",
   "rating": 8.5,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3650",
   "og_image": "https://halomaps.org/hce/img/lg/ACF19-1.jpg",
   "category": "Halo CE Maps",
   "description": "This is Release Candidate 2 of Valkryie with optimized gameplay, graphical effects, shaders, lighting, and portaling very much",
   "notes": "TO RUN THIS MAP the way it's meant to be run and seen, you MUST have a Graphics Card above the 9000 Series ATI, and above the 5000 Series Nvidia. Preferably capable of getting above 60 FPS on a Normal Halo Map at 1280 resolution. This is an intense map in terms of shader effects.",
   "images": [
    "img/lg/ACF19-1.jpg",
    "img/lg/23screenshot00-27.jpg"
   ],
   "screenshots": [
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     "caption": "Valkryie RC2 - A darkened corridor with a small pool of blood. Note the reflections on the floor and the light coronas."
    },
    {
     "src": "img/users/lg/F8D08107-84ED-4014-AD0BAA9CEADD1914.JPG",
     "caption": "One floor under, a muddy floor and shiny pipes, along with a dark, foggy atmosphere."
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    {
     "src": "img/users/lg/E66DDFAE-3CC9-4007-AD50871831C8036C.JPG",
     "caption": "Once again on the second floor down. Note the high-res cubemap on the pipes."
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     "caption": ""
    },
    {
     "src": "img/users/lg/E19C7BEB-8AA0-4C05-A9BA62CFCE304524.JPG",
     "caption": "Note the bumpmap on mud/clay seen by the teleporter's glow."
    },
    {
     "src": "img/users/lg/5FF82560-4ECE-4791-911F7172C71E5149.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/A781448D-0E0F-422E-A1687E98CA59CE6E.JPG",
     "caption": "Going down."
    },
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     "src": "img/users/lg/0DA1894F-3216-4A01-BDF0A5A5B408F148.JPG",
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     "caption": ""
    },
    {
     "src": "img/users/lg/5F325266-D38C-4A52-9D0C553CD162A81C.JPG",
     "caption": "Maxed out graphics"
    },
    {
     "src": "img/users/lg/F5138B88-DD4F-414B-B43B695B354804D6.JPG",
     "caption": "hallway"
    },
    {
     "src": "img/users/lg/6940030D-BFAD-4E6F-8F5468737E7EC059.JPG",
     "caption": "slight seeing"
    },
    {
     "src": "img/users/lg/4DBD9FDC-BE1F-4953-A6754383B3C3679B.JPG",
     "caption": "The Flag"
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     "src": "img/users/lg/B7333418-9949-4109-A8BFD6C709140DBC.JPG",
     "caption": ""
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   "category_names": [
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   "fid": 3651,
   "title": "Wastegulch",
   "thumb": "img/lg/24screenshot00-22.jpg",
   "author": "Yàmey",
   "date": "04/11/2008",
   "file_size": "6.1M",
   "rating": 8.0,
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   "og_image": "https://halomaps.org/hce/img/lg/24screenshot00-22.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Blood Gulch varient",
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   "category_names": [
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  {
   "fid": 3652,
   "title": "Sandpit model (GMAX)",
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   "author": "rambo_duckkiller",
   "date": "04/18/2008",
   "file_size": "5.5M",
   "rating": null,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3652",
   "og_image": "https://halomaps.org/hce/img/lg/all_view.jpg",
   "category": "3D Model Files",
   "notes": "The name I chose was Sandpit but if you want to change it it's your choice.\n\nThe sniper tower is basic but I think a couple of barricades would do nicely on top to hide behind.\n\nI created what I call \"The Hogpit\". It the object is if you are coming into contact with another warthog you can play chicken over the pit in the air.\n\nThe bunker I put in as a plac to go after snipers in the sniper tower. It has small windows so you are a bit safe, but it;s disadvantage would be against grenades and rockets.\n\nThe garage is just simple. I didn't want to do anything too special for that but I made it so when you come out you sort of jump out. Thought that would be ineresting.\n\nThe bitmaps are made so they have a link to the bitmap files when the file is on the desktop. You could change that if you want I suppose and I included which bitmaps i used.",
   "images": [
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   "category_names": [
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  {
   "fid": 3653,
   "title": "Tommygun tags",
   "thumb": "img/lg/tommy1.jpg",
   "author": "Kingfish999",
   "date": "04/18/2008",
   "file_size": "3.6M",
   "rating": 8.9,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3653",
   "og_image": "https://halomaps.org/hce/img/lg/tommy1.jpg",
   "category": "Halo CE Weapon Tags",
   "description": "tommygun submachinegun tags",
   "notes": "Created by Kingfish999\n3d model from turbosquid",
   "images": [
    "img/lg/tommy1.jpg",
    "img/lg/tommy2.jpg"
   ],
   "hash": "A955F96842B72A5727E5DEA3F2DACA37",
   "fetched": "2026-10-07T16:39:03Z",
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   "category_names": [
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  {
   "fid": 3654,
   "title": "M16A2/M203 grenader assult rifle tags",
   "thumb": "img/lg/m16a.jpg",
   "author": "Kingfish999",
   "date": "04/18/2008",
   "file_size": "4.2M",
   "rating": 7.6,
   "sids": [
    31
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3654",
   "og_image": "https://halomaps.org/hce/img/lg/m16a.jpg",
   "category": "Halo CE Weapon Tags",
   "description": "M16A2\\M203 grenader\\assult rifle tags as custom iron sights",
   "notes": "Created by Kingfish999\n3d model from turbosquid\n\nshoots a 3 round burst and has a grenade launcher as secondary (replaces grenade)",
   "images": [
    "img/lg/m16a.jpg",
    "img/lg/m16b.jpg"
   ],
   "hash": "3151CE50821EA63990D7B5D338FD7568",
   "fetched": "2026-10-07T16:39:02Z",
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    "file_name": "3654-M16A2M203_grenaderassult_rifle_tags.zip",
    "bytes": 4176418,
    "at": "2026-10-07T20:09:13Z",
    "sha1": "fc71574eccba04349172a1a9cc592e794cd0ab3b"
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   "category_names": [
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  {
   "fid": 3655,
   "title": "M249 Squad Automatic Weapon Tags",
   "thumb": "img/lg/m249a.jpg",
   "author": "Kingfish999",
   "date": "04/18/2008",
   "file_size": "2.8M",
   "rating": 8.9,
   "sids": [
    31
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3655",
   "og_image": "https://halomaps.org/hce/img/lg/m249a.jpg",
   "category": "Halo CE Weapon Tags",
   "description": "M249 Squad Automatic Weapon",
   "notes": "Created by Kingfish999\n3d model from turbosquid",
   "images": [
    "img/lg/m249a.jpg",
    "img/lg/m249b.jpg"
   ],
   "hash": "FCA78407E21FDAAA0542FE26B851B66C",
   "fetched": "2026-10-07T16:39:02Z",
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    "at": "2026-10-07T20:09:12Z",
    "sha1": "d10e8c887facd944082736d57aadee42ddcd4c00"
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   "category_names": [
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  },
  {
   "fid": 3656,
   "title": "Adding AI to maps Tutorial (PDF)",
   "thumb": "img/placeholder.jpg",
   "author": "Polamee",
   "date": "04/18/2008",
   "file_size": "564.6K",
   "rating": 9.0,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3656",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Tutorials",
   "description": "Includes how to set up a basic AI encounter, and how to compile the scenario using tool.",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "3D5DF93D35FED346DF64463A7467C82E",
   "fetched": "2026-10-07T16:40:01Z",
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    "file_name": "3656-Adding_AI_to_maps_Tutorial.zip",
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    "at": "2026-10-07T20:11:44Z",
    "sha1": "90f3f21947c7fd5287320a1f22431e673be9e131"
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   "category_names": [
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  {
   "fid": 3657,
   "title": "Chronopolis Mod 2",
   "thumb": "img/lg/0screenshot00-159.jpg",
   "author": "Half Jaw",
   "date": "04/18/2008",
   "file_size": "20.8M",
   "rating": 8.7,
   "sids": [
    24
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3657",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-159.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Chronopolis varient",
   "images": [
    "img/lg/0screenshot00-159.jpg"
   ],
   "hash": "A34C3351806781A965A73C649F855578",
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    "file_name": "3657-Chronopolis_Mod_2.zip",
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    "at": "2026-10-07T19:25:59Z",
    "sha1": "05ec618954ce13f919c3384c5266136ab75a23ce"
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   "category_names": [
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   ]
  },
  {
   "fid": 3658,
   "title": "Elite Alpha Siege",
   "thumb": "img/lg/2screenshot00-123.jpg",
   "author": "Mohamad-Germany",
   "date": "04/18/2008",
   "file_size": "24.3M",
   "rating": 8.8,
   "sids": [
    39
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3658",
   "og_image": "https://halomaps.org/hce/img/lg/2screenshot00-123.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Blood Gulch varient with AI bots",
   "notes": "AI Characters : -Sentinel -Weapon -Laser\n: -Ncyborg -Weapon -Big Sniper Rifle\n: -Ncyborg -Weapon -Sniper Rifle\n: -Warning -Ncyborg Soldiers have super firing zoom\n\nWeapons Include:\n-Battle Rifle\n-H2 Pistol\n-Sniper Jackal Sheild\n-Big Sniper from Hugeass\n-C4 Time Bomb from Hugeass\n-Assault Rifle from Hugeass\n-Energy Sword\n-Shotgun SMG\n-Atom Bomb Launcher\n-Rfrailgun\n-Uzi\n-flashbang granade\n-Ak47\n-Bruteshot\n-Cov Carbine\n-Beam Rifle\n-Superball devmode-weapons-cheats\n\nVehicles Include:\n-Missel Hog\n-Heavy Scorpion\n-Laag Turret\n-Helicopter\n-Pelican\n-Bird\n-Gauss Wathog\n-Rl Turret",
   "images": [
    "img/lg/2screenshot00-123.jpg"
   ],
   "hash": "AA4F9201E4C55682001A944BDAB14603",
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    "file_name": "3658-Elite_Alpha_Siege.zip",
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    "at": "2026-10-07T18:59:33Z",
    "sha1": "f3f0a06af512ae27cebfb04c1377ebf7a5166bbb"
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   "category_names": [
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  {
   "fid": 3659,
   "title": "Elite Alpha Siege No AI",
   "thumb": "img/lg/3screenshot00-116.jpg",
   "author": "Mohamad-Germany",
   "date": "04/18/2008",
   "file_size": "22.1M",
   "rating": 9.1,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3659",
   "og_image": "https://halomaps.org/hce/img/lg/3screenshot00-116.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Blood Gulch varient",
   "notes": "Weapons Include:\n-Battle Rifle\n-H2 Pistol\n-Sniper Jackal Sheild\n-Big Sniper from Hugeass\n-C4 Time Bomb from Hugeass\n-Assault Rifle from Hugeass\n-Energy Sword\n-Shotgun SMG\n-Atom Bomb Launcher\n-Rfrailgun\n-Uzi\n-flashbang granade\n-Ak47\n-Bruteshot\n-Cov Carbine\n-Beam Rifle\n-Superball devmode-weapons-cheats\n\nVehicles Include:\n-Missel Hog\n-Heavy Scorpion\n-Laag Turret\n-Helicopter\n-Pelican\n-Bird\n-Gauss Wathog\n-Rl Turret",
   "images": [
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   "hash": "2CF6B2EF2FC1762539DB9A9C6CF309C0",
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    "at": "2026-10-07T19:25:58Z",
    "sha1": "25203543258dff73d7739b78af7cbafaf547d383"
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   "category_names": [
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  {
   "fid": 3660,
   "title": "Half Jaw Danger Canyon",
   "thumb": "img/lg/4screenshot00-101.jpg",
   "author": "Half Jaw",
   "date": "04/18/2008",
   "file_size": "9.8M",
   "rating": 5.5,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3660",
   "og_image": "https://halomaps.org/hce/img/lg/4screenshot00-101.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Danger Canyon varient",
   "images": [
    "img/lg/4screenshot00-101.jpg"
   ],
   "hash": "3EA28F46065073118F9F9F7E38BFAA0D",
   "fetched": "2026-10-07T16:26:14Z",
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    "file_name": "3660-Half_Jaw_Danger_Canyon.zip",
    "bytes": 9811804,
    "at": "2026-10-07T19:25:56Z",
    "sha1": "b1fb6d9d1279651edffcb40cd8e13b5dbf1ab7b6"
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   "category_names": [
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  },
  {
   "fid": 3661,
   "title": "Mudslide Insane",
   "thumb": "img/lg/7screenshot00-96.jpg",
   "author": "CABOOSE2",
   "date": "04/18/2008",
   "file_size": "30.9M",
   "rating": 8.9,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3661",
   "og_image": "https://halomaps.org/hce/img/lg/7screenshot00-96.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Mudslide varient",
   "notes": "description: a mudslide varient with tons of custom weapons and suprises.\n\nWEAPONS:\nDual TM-14\nak 47\nHalo 3 Battle Rifle\nBenelli Shotgun\nBeam Rifle (red)\nBlastor\nBomb\nBrute Plasma Rifle\nBrute shot\nC4 (hidden)\nColt 1911\nDuel Magnum\nFlak Cannon\nGernades\nH2 rocket launcher\nHalo 3 assult rifle\nHalo 3 pistol\nKG9\nI82\nM14\nM16\nM60\nM600\nMa2b Assult Rifle\nMagnum\nMM-hkusp-H (usp)\nMM-ma2dar\nmp5ks\nmsg 90\nMx8 Rifle (human)\nP90\nP226\nplasma and SMG dual\nRailgun\nSG-14 sniper\nSMACH\nSMG\nturret gun (UMT)\nM12 Chaingun\nWalther PPK\nneedle gernade (dont work) xD\nDesert eagle .50\n\nVEHICLES\nMongoose ATV\nTranshog\nRAVhog\nDoozy (halo 2 cutting room floor)\nBULLDOG (spawn)",
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    "img/lg/7screenshot00-96.jpg",
    "img/lg/5screenshot00-102.jpg"
   ],
   "hash": "19C9ACA8F12402A14970AF3EB51790DC",
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    "at": "2026-10-07T19:25:56Z",
    "sha1": "bea1d8c8c815a020bc43c5e340a10750a14534f7"
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   "category_names": [
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  },
  {
   "fid": 3662,
   "title": "Space'em'high",
   "thumb": "img/lg/9screenshot00-78.jpg",
   "author": "comet",
   "date": "04/18/2008",
   "file_size": "6.9M",
   "rating": 8.6,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3662",
   "og_image": "https://halomaps.org/hce/img/lg/9screenshot00-78.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Hang'em High variant",
   "notes": "Energy sword: as that of halo2\nrailgun: a kind of sniper rifle\nrocket launcher:the amended to rastrearan and fire faster.\no3 needler:fires more needler that the traditional\nneedler and the fires of blue what more fun is that oxidized what you play\nfuel rod gun: the classic\nspark gun: fires sparks\nblaster:equal to the assault\nshield granades:create a protective bubble and to change some\nflash bang: are the grenades lawnmowers but placed more power\nIMPORTANT (I advise play this map in ctf and with grenades infinite)",
   "images": [
    "img/lg/9screenshot00-78.jpg"
   ],
   "hash": "A3AB150EFCFE5202CDCD9754CD5936B9",
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    "sha1": "c19e0e209bb66df29752415777f80fa53e69a505"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 3663,
   "title": "The Floods Part 3",
   "thumb": "img/lg/10screenshot00-69.jpg",
   "author": "{DHG}Vista",
   "date": "04/18/2008",
   "file_size": "49.9M",
   "rating": 8.7,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3663",
   "og_image": "https://halomaps.org/hce/img/lg/10screenshot00-69.jpg",
   "category": "Halo CE Maps",
   "description": "A multiplayer game that plays like a single player campaign level",
   "notes": "/!\\THIS MAP IS FOR HIGH-END PC,YOU CAN LAG OR CRASH.../!\nComming soon a version low-graphics.\nMAYBE a part4\nYou can edit the map,IF you put my name in the credits ^^\n\nFeatures :\n\n-all vehicles destructibles\n-AI drives all vehicles\n-2 wraith drived by 2 elites\n-Voices of cortana,Echo419,marines...\n-Cutscenes\n-large zone of ai battle\n-a \"real\" scenario\n-and more ^^\n\nBY {DHG}Vista\n\nPS: 3 secrets...",
   "images": [
    "img/lg/10screenshot00-69.jpg",
    "img/lg/ACF11AD.jpg"
   ],
   "hash": "0F67E490D5D049D77E38A4A0B8177BB2",
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   "category_names": [
    "Halo CE Maps"
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  },
  {
   "fid": 3664,
   "title": "Pelican and Pillar of Autumn models (GMAX/3DS)",
   "thumb": "img/lg/pilican.jpg",
   "author": "Spartan-X73",
   "date": "04/30/2008",
   "file_size": "277.4K",
   "rating": 7.6,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3664",
   "og_image": "https://halomaps.org/hce/img/lg/pilican.jpg",
   "category": "3D Model Files",
   "images": [
    "img/lg/pilican.jpg",
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   "category_names": [
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  },
  {
   "fid": 3665,
   "title": "Cliffside",
   "thumb": "img/lg/4screenshot00-102.jpg",
   "author": "mapmaker12",
   "date": "04/30/2008",
   "file_size": "6.2M",
   "rating": 5.8,
   "sids": [
    10
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3665",
   "og_image": "https://halomaps.org/hce/img/lg/4screenshot00-102.jpg",
   "category": "Halo CE Maps",
   "description": "A deep ravine",
   "images": [
    "img/lg/4screenshot00-102.jpg",
    "img/lg/8screenshot00-79.jpg"
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   "hash": "AA51DFCE588FB88855B5D7234277E400",
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   "category_names": [
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  },
  {
   "fid": 3666,
   "title": "Desertion",
   "thumb": "img/lg/15screenshot00-59.jpg",
   "author": "lionlord",
   "date": "04/30/2008",
   "file_size": "10.0M",
   "rating": 8.0,
   "sids": [
    10
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3666",
   "og_image": "https://halomaps.org/hce/img/lg/15screenshot00-59.jpg",
   "category": "Halo CE Maps",
   "description": "An Arid desert plain",
   "notes": "Supported Gametypes: Slayer, CTF",
   "images": [
    "img/lg/15screenshot00-59.jpg",
    "img/lg/9screenshot00-79.jpg"
   ],
   "hash": "1F411D505999D51A25458C3659475F20",
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   "category_names": [
    "Halo CE Maps"
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  },
  {
   "fid": 3667,
   "title": "Elites vs Marines",
   "thumb": "img/lg/16screenshot00-45.jpg",
   "author": "Polamee",
   "date": "04/30/2008",
   "file_size": "37.7M",
   "rating": 7.2,
   "sids": [
    39
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3667",
   "og_image": "https://halomaps.org/hce/img/lg/16screenshot00-45.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "a Gephyrophobia variant with AI bots",
   "notes": "Glitches:\nMarines don't know how to drive warthogs. They just sit there.\n\nElites might sometimes try to shoot through a door or charge against it.",
   "images": [
    "img/lg/16screenshot00-45.jpg"
   ],
   "hash": "E697D8CA4E48B1D572827A80F238C644",
   "fetched": "2026-10-07T16:19:36Z",
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    "file_name": "3667-elitesvsmarines.zip",
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    "at": "2026-10-07T18:59:30Z",
    "sha1": "2c54666486faf6c768554666586a236ef9c02b5a"
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   "category_names": [
    "Multiplayer Maps w/ AI"
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  },
  {
   "fid": 3668,
   "title": "a50 modified v1.5",
   "thumb": "img/lg/17screenshot00-45.jpg",
   "author": "someone not important",
   "date": "04/30/2008",
   "file_size": "85.0M",
   "rating": 7.3,
   "sids": [
    27
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3668",
   "og_image": "https://halomaps.org/hce/img/lg/17screenshot00-45.jpg",
   "category": "Modified Single Player Maps",
   "description": "A50(Truth and Reconcilliation) modified version 1.5 single player level",
   "images": [
    "img/lg/17screenshot00-45.jpg"
   ],
   "hash": "591051D3719C80712A617C0B4F2543A7",
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    "sha1": "6ee88a93e61771e250a4bd42278ad58a426f0eb0"
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   "category_names": [
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  },
  {
   "fid": 3669,
   "title": "H2 Danger Canyon",
   "thumb": "img/lg/18screenshot00-42.jpg",
   "author": "Ding",
   "date": "04/30/2008",
   "file_size": "9.2M",
   "rating": 6.4,
   "sids": [
    24
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3669",
   "og_image": "https://halomaps.org/hce/img/lg/18screenshot00-42.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Danger Canyon variant where you play as the Halo 2 Master Chief.",
   "images": [
    "img/lg/18screenshot00-42.jpg"
   ],
   "hash": "0C64DC27E610BE73A1842F283CEB9EC4",
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    "file_name": "3669-h2-danger-canyon.zip",
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    "sha1": "56f075e915b2138813d8199819f4133d57aeee44"
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   "category_names": [
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   ]
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  {
   "fid": 3670,
   "title": "H2 Blood Gulch CE",
   "thumb": "img/lg/19screenshot00-38.jpg",
   "author": "H2 Mohamad-Germany",
   "date": "04/30/2008",
   "file_size": "11.6M",
   "rating": 7.6,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3670",
   "og_image": "https://halomaps.org/hce/img/lg/19screenshot00-38.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Blood Gulch varient - includes game types",
   "notes": "eapons Include:\n-Covenant Beam Rifle (Max Numbers 2)\n-M249 Squad Automatic Rifle (Max Numbers 2)\n\nVehicles Include:\n-M12 LRV Turret (Max Numbers 2)\n-M12 LRV Turret RL (Max Numbers 1)\n______________________________________________________________\nDefault H2 Blood Gulch CE Default Max\nVehicle Vehicle Number Number\n\nWarthog M12 LRV Warthog \"Red\"3 : 3\"Blue\"\n\nGhost Covenant Ghost \"Red\"4 : 4\"Blue\"\n\nScorpion M808B Scorpion MBT \"Red\"3 : 3\"Blue\"\n\nBanshee Covenant Banshee \"Red\"1 : 1\"Blue\"\n\nGun Turret M12 LRV Turret \"Red\"1 : 1\"Blue\"\n\nRocket hog M12 LRV Warthog RL \"Red\"3 : 3\"Blue\"\n______________________________________________________________\n\nMisc:\n-Immunity to falling\n-Dont fall out of Vehicles\n\n-Top Secret: Ghost shot but Covenant Beam Rifle Projectile.",
   "images": [
    "img/lg/19screenshot00-38.jpg"
   ],
   "hash": "8C5EB4A549C77A1F13B73314F0C9986E",
   "fetched": "2026-10-07T16:26:12Z",
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    "file_name": "3670-H2_Blood_Gulch_CE.zip",
    "bytes": 11582371,
    "at": "2026-10-07T19:25:53Z",
    "sha1": "2f99a2400dde53486bdd2722a93a4acca5e55042"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 3671,
   "title": "Hunter Tournament",
   "thumb": "img/lg/21screenshot00-32.jpg",
   "author": "Jameboy",
   "date": "04/30/2008",
   "file_size": "10.3M",
   "rating": 9.1,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3671",
   "og_image": "https://halomaps.org/hce/img/lg/21screenshot00-32.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A green canyon with Red, Blue, Orange, and Yellow hunters duking it out with AI Bots",
   "notes": "About: After the grunts and elites had their tournaments, there were many casualties. They got together and thought, \"What if our bigger troops fought in a tournamentet\" that would be harder to take down. Then one word popped up in their heads. HUNTERS. So they decided to place them on a deserted canyon in earth for their enjoyment.\n\nReccomendations: Only gametypes this map works with are Slayer, Team Slayer, CTF, and KOTH.",
   "images": [
    "img/lg/21screenshot00-32.jpg",
    "img/lg/20screenshot00-37.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/20F56AAB-EB77-4057-A8F0CA0E20D10732.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/EC05B011-CB67-4F7C-8EE3045A607527E6.JPG",
     "caption": "explosion!"
    },
    {
     "src": "img/users/lg/6AD7D183-0AD5-47D2-A6F5029152A46169.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/FF59F6A4-D3B8-4544-BD61480B5603E852.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/E72FEBA1-F4B1-4872-A7ED0F5395A48196.JPG",
     "caption": "sky view"
    },
    {
     "src": "img/users/lg/837D7E55-013E-4106-A4751D31EB87DF18.JPG",
     "caption": "orange"
    },
    {
     "src": "img/users/lg/B215E8BD-EAC9-485E-857C6FA56200546E.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/03E10577-A52D-4BF9-8E11C67A6144D207.JPG",
     "caption": ""
    },
    {
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     "caption": ""
    },
    {
     "src": "img/users/lg/9A792366-660A-4273-85DBF177330D2D70.JPG",
     "caption": ""
    },
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     "src": "img/users/lg/1E7B0CFE-C425-47BC-8ECAB59D06C3C53D.JPG",
     "caption": ""
    },
    {
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     "caption": ""
    },
    {
     "src": "img/users/lg/F7BD6338-39B2-40F9-B787AE6D48988DC7.JPG",
     "caption": "view"
    },
    {
     "src": "img/users/lg/4911EC65-6057-41B1-883088DD52116852.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/8A0EDC30-E321-40B8-979191625135FD2E.JPG",
     "caption": ""
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     "caption": ""
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     "caption": ""
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     "caption": ""
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    {
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     "caption": ""
    },
    {
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     "caption": ""
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   "category_names": [
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  },
  {
   "fid": 3672,
   "title": "NGMT",
   "thumb": "img/lg/ACF5B29.jpg",
   "author": "Nintendo Games Mapping Team",
   "date": "04/30/2008",
   "file_size": "6.6M",
   "rating": 5.3,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3672",
   "og_image": "https://halomaps.org/hce/img/lg/ACF5B29.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A tutorial map varient",
   "images": [
    "img/lg/ACF5B29.jpg"
   ],
   "hash": "0A278DC8E72B9F04533C941E275474D9",
   "fetched": "2026-10-07T16:26:12Z",
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    "file_name": "3672-NGMT.zip",
    "bytes": 6582827,
    "at": "2026-10-07T19:25:52Z",
    "sha1": "556e0641d7c4933df5c323bc3822f79b7f11b787"
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   "category_names": [
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   ]
  },
  {
   "fid": 3673,
   "title": "50 cal turret tags",
   "thumb": "img/lg/1-2.jpg",
   "author": "Kingfish999",
   "date": "05/13/2008",
   "file_size": "8.4M",
   "rating": null,
   "sids": [
    31
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3673",
   "og_image": "https://halomaps.org/hce/img/lg/1-2.jpg",
   "category": "Halo CE Weapon Tags",
   "description": "M2 .50cal Browning Automatic Machinegun turret",
   "notes": "Created by Kingfish999\n3d model from turbosquid\n.50cal machinegun turret tags\nfully automatic with 100 round mags\n\n'50cal' folder goes into 'tags\\vehicles' folder",
   "images": [
    "img/lg/1-2.jpg",
    "img/lg/2-3.jpg"
   ],
   "hash": "3420BF2647097BC2DEBB1916BE0C874D",
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    "bytes": 8395961,
    "at": "2026-10-07T20:09:13Z",
    "sha1": "8587b5717522c7eddc2dcb8774723b3eddc6396a"
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   "category_names": [
    "Halo CE Weapon Tags"
   ]
  },
  {
   "fid": 3674,
   "title": "Stick figure biped tags",
   "thumb": "img/lg/stick_figure_biped.jpg",
   "author": "Advancebo",
   "date": "05/13/2008",
   "file_size": "1.4M",
   "rating": 8.5,
   "sids": [
    34
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3674",
   "og_image": "https://halomaps.org/hce/img/lg/stick_figure_biped.jpg",
   "category": "Halo CE Biped Tags",
   "description": "A stick figure biped",
   "images": [
    "img/lg/stick_figure_biped.jpg"
   ],
   "hash": "5AF55CB50572718F7CCD6A341C1DD7E1",
   "fetched": "2026-10-07T16:35:26Z",
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    "file_name": "3674-stick_figure_biped.zip",
    "bytes": 1447655,
    "at": "2026-10-07T20:01:46Z",
    "sha1": "ded44a9b25d2fae0d516f55e862ace8cfa4ed265"
   },
   "category_names": [
    "Halo CE Biped Tags"
   ]
  },
  {
   "fid": 3675,
   "title": "TOW missle tags",
   "thumb": "img/lg/3-2.jpg",
   "author": "Kingfish999",
   "date": "05/13/2008",
   "file_size": "4.7M",
   "rating": null,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3675",
   "og_image": "https://halomaps.org/hce/img/lg/3-2.jpg",
   "category": "Halo CE Weapon Tags",
   "description": "TOW anti tank missle weapon model bassed from the BattleField 2 version",
   "notes": "Created by Kingfish999\n\nweapon model bassed from the BattleField 2 version\n\nBGM-71 TOW anti-tant missle:\nmissle homes into target\n\n'TOW' folder goes into tags\\vehicles folder",
   "images": [
    "img/lg/3-2.jpg",
    "img/lg/2-4.jpg"
   ],
   "hash": "EA212865BE09AE5CB99E2C2D869EEBB1",
   "fetched": "2026-10-07T16:39:01Z",
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    "file_name": "3675-TOW_missle.zip",
    "bytes": 4664420,
    "at": "2026-10-07T20:09:11Z",
    "sha1": "639ad5933c7b9b2bef4f01f067bef9a6f1e0b26c"
   },
   "category_names": [
    "Halo CE Weapon Tags"
   ]
  },
  {
   "fid": 3676,
   "title": "Sound Replacement pack v2 tags",
   "thumb": "img/placeholder.jpg",
   "author": "[HMF]Rambo",
   "date": "05/13/2008",
   "file_size": "15.0M",
   "rating": null,
   "sids": [
    20
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3676",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo CE Misc. Tags",
   "description": "This pack contains new sounds, plus the old familiar ones.",
   "notes": "Included in this package are the following categories:\n\n-Engines\n-Flag Flutterings\n-Weapon Firings & Reloads\n-Footsteps\n-Ambience (BG Sounds)\n-Scriptable Sounds (in Ambience)\n-Device Sounds\n-And lots, lots more.\n\nCredit goes to Hollywood Edge, Sound Ideas Series, Enter The Matrix, StarCraft, WarRock, FarCry, and other sources for the sounds' origin. Editing was done by myself so that the final versions would be different than the originals and thus would fit the needs of my weapons, but you can use them too. Thanks goes out to Jay, my apartment mate next door, who let me record his 1989 Chevy Pickup truck's engine and all the patience he had while I was trying to get the sound just right because it took two takes to do so. Thanks goes to my father for letting me also record his Ford Expedition SUV engine for the alternate Warthog engine (labeled hog_drive, hog_start, and hog_stop in the sound files). Thanks goes out to Aveant for the footage he sent me of a 50 Cal gun being fired by a person on a military ship, from which I acquired the audio I edited down for the 50cal used on the LAAG turret sounds. Thanks goes out to Pam for letting me record her 19999 Toyota Avalon engine (avalon_start, avalon_drive, and avalon_stop). Like Jay's and Dad's engine sounds, hers has full pitch ranges rather than just one sound loop. If someone wishes to make a matching car for it, please contact me because I already have the textures.",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "6AA7C851E6E12959725593BC5899DC3B",
   "fetched": "2026-10-07T16:34:32Z",
   "download": {
    "ok": true,
    "file_name": "3676-sound_replacement_pack_v2.zip",
    "bytes": 14990224,
    "at": "2026-10-07T19:59:56Z",
    "sha1": "dd639af21c4a869feed16c181da6cb3370256130"
   },
   "category_names": [
    "Halo CE Misc. Tags"
   ]
  },
  {
   "fid": 3677,
   "title": "Banshee Assault",
   "thumb": "img/lg/0screenshot00-160.jpg",
   "author": "[MR] FutZi",
   "date": "05/13/2008",
   "file_size": "8.6M",
   "rating": 7.8,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3677",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-160.jpg",
   "category": "Halo CE Maps",
   "description": "There are two bases in the large Canyon consisting of a medi-tent and the snipe-base.",
   "notes": "This map features a faster version of the banshee which I created myself. (banshee_fighter)\nThere are two bases in the Canyon consisting of a medi-tent and the snipe-base.\nI used the \"map\" bsp for this\n(Unfortunatly I forgot the name of the one who made this bsp).\nThe Snipe Base is made by Thomas Forceville.\nThanks for this nice work!\n*************************************\nVehicles:\n8x banshee fighter\n6x Warthog\n4x Scorpion\n\nWeapons:\nstarting with pistol, sniper rifle\n\nrocket launchers\nflame throwers\ngrenades\n\nScenery:\nseveral trees and some ODST drop pods + some easter eggs",
   "images": [
    "img/lg/0screenshot00-160.jpg",
    "img/lg/1screenshot00-137.jpg"
   ],
   "hash": "CC79683437E19095002BFE2757910DB9",
   "fetched": "2026-10-07T16:08:52Z",
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    "file_name": "3677-banshee_assault.zip",
    "bytes": 8600966,
    "at": "2026-10-07T18:30:16Z",
    "sha1": "1918f980b0d9562f75f2a4e99bd7f1bd283a5add"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 3678,
   "title": "Black Forest",
   "thumb": "img/lg/2screenshot00-124.jpg",
   "author": "?",
   "date": "05/13/2008",
   "file_size": "5.7M",
   "rating": 6.9,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3678",
   "og_image": "https://halomaps.org/hce/img/lg/2screenshot00-124.jpg",
   "category": "Halo CE Maps",
   "description": "A snow covered forest",
   "images": [
    "img/lg/2screenshot00-124.jpg",
    "img/lg/5screenshot00-103.jpg"
   ],
   "hash": "AA81BE7A7D128951210EA93B7CFD51E5",
   "fetched": "2026-10-07T16:08:52Z",
   "download": {
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    "file_name": "3678-black_forest.zip",
    "bytes": 5737719,
    "at": "2026-10-07T18:30:13Z",
    "sha1": "a449230e56eda2e3b66abf30d3267248ad205aa1"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 3679,
   "title": "Buro2",
   "thumb": "img/lg/0screenshot00-161.jpg",
   "author": "?",
   "date": "05/13/2008",
   "file_size": "6.1M",
   "rating": 2.1,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3679",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-161.jpg",
   "category": "Halo CE Maps",
   "description": "A snow covered area",
   "images": [
    "img/lg/0screenshot00-161.jpg",
    "img/lg/4screenshot00-103.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/34E929DD-3878-41D1-8355BE857DF099EA.JPG",
     "caption": "EXTREME Basic map that only can do slayer"
    },
    {
     "src": "img/users/lg/B9452450-D3FD-415A-BA34BAA8613AC52C.JPG",
     "caption": "Map Creator"
    },
    {
     "src": "img/users/lg/DAEA335B-60DE-4257-BD58D05A1069759C.JPG",
     "caption": "Halo Ce Poster *Very Bad Lighting For Map*"
    },
    {
     "src": "img/users/lg/F708E7CF-0712-4091-8C17C871405D2E7B.JPG",
     "caption": "Weapons that glitch and dissaper in the first round?"
    },
    {
     "src": "img/users/lg/415354A4-A8FA-481D-B5C37C77BD85E7FD.JPG",
     "caption": "map view"
    },
    {
     "src": "img/users/lg/DEED38C0-55D8-43B1-BDBC9BB0D4F632A6.JPG",
     "caption": "Size Up"
    },
    {
     "src": "img/users/lg/FE3B6C47-FA3B-4A15-B5FE31A6062BD276.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/204BE7FC-240B-40DF-B474C99E66ABD8F2.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/FFE2CFAC-34D8-4312-A114F7B884FA5333.JPG",
     "caption": "easter egg 1"
    },
    {
     "src": "img/users/lg/926E06F1-2815-482E-982D7BBF74A1C237.JPG",
     "caption": "easter egg 3 \"face\""
    },
    {
     "src": "img/users/lg/3EC4BA1C-C9EF-4167-8234528C3B74F418.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/8F112300-2140-47A6-8821EF8AC145020E.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/A4102CD9-6040-49A0-B6143166322FF6AF.JPG",
     "caption": "easter egg 3"
    }
   ],
   "hash": "5DF72633A6E9BBE71B63E255DF4E2AF5",
   "fetched": "2026-10-07T16:08:52Z",
   "download": {
    "ok": true,
    "file_name": "3679-buro2.zip",
    "bytes": 6122810,
    "at": "2026-10-07T18:30:13Z",
    "sha1": "688726c173ebcbbbde87cc1109827bdcc34378e0"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 3680,
   "title": "Dangerforest2",
   "thumb": "img/lg/7screenshot00-97.jpg",
   "author": "Polamee",
   "date": "05/13/2008",
   "file_size": "18.5M",
   "rating": 7.8,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3680",
   "og_image": "https://halomaps.org/hce/img/lg/7screenshot00-97.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A danger canyon varient with AI bots",
   "notes": "Changes from the original:\nSpartans have shields and some wield Shotguns\n\nMore scenery and doors\n\nAI get into vehicles:\n\nSpartans-Warthogs, Ghosts\nElites-Ghosts, Banshees\n\nSome AI have changed starting locations\n\nBlue is no longer advantaged. Though they still have the support of the Spartan AI,\n2 Black Elites with Swords will spawn at Blue Base, making the game more difficult for\nthem.\n\nTwo extra Weapons added\n\nOne secret added. Hint: It is a teleporter which brings you someplace nice.It is hard\nto find though.\n\nGlitches:\nElites are...bad drivers. They can't drive ghosts properly.\nSpartans don't know how to drive warthogs;they only know how to gun them.\nEnergy Sword cannot be picked up.",
   "images": [
    "img/lg/7screenshot00-97.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/D82EAF7F-FE59-4D4B-AFF034FA54C24712.JPG",
     "caption": "Sword attack!"
    },
    {
     "src": "img/users/lg/FC9E825C-3FD2-4FE9-AB4BD500A69BF0E5.JPG",
     "caption": "Red Base"
    },
    {
     "src": "img/users/lg/64DEE3EE-5F13-4F28-9F08D4A0124668AC.JPG",
     "caption": "Red base sword"
    },
    {
     "src": "img/users/lg/862FF37D-37EA-4725-8BAEFBD0424AB391.JPG",
     "caption": "sword and smg on either side"
    },
    {
     "src": "img/users/lg/F14B1A4B-90E6-491E-9195B3E96D2333DD.JPG",
     "caption": "Met the AI before red base"
    },
    {
     "src": "img/users/lg/F50604E8-07FE-425C-8E76351F9AA273D1.JPG",
     "caption": "AI Fighting"
    },
    {
     "src": "img/users/lg/432B55AB-B31E-4E98-9C5B890F3B50F105.JPG",
     "caption": "AI Fighting 2"
    },
    {
     "src": "img/users/lg/A3CB0871-2615-4CE0-AF9D167B4D555154.JPG",
     "caption": "Ai Grunt shoot - The red base way is blocked"
    },
    {
     "src": "img/users/lg/924CD2CD-5587-482D-A74DF0615C381DA1.JPG",
     "caption": "Crouching AI spartan"
    },
    {
     "src": "img/users/lg/27F56742-8D56-411F-B7A67B3C0D49D2C1.JPG",
     "caption": "View"
    },
    {
     "src": "img/users/lg/2382AAED-22BC-49C0-A726721CE7CEC306.JPG",
     "caption": "Just out of red base"
    },
    {
     "src": "img/users/lg/0775304E-72C6-404B-B4DD5CB2C704381F.JPG",
     "caption": "Plant Life"
    },
    {
     "src": "img/users/lg/B6342766-3895-4FD9-AF80943F417FACC4.JPG",
     "caption": "jump"
    },
    {
     "src": "img/users/lg/13D6549B-4F23-4FB5-AECB4F7E6D2ED933.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/55819B62-AAA9-4982-A526A7C43A5FC953.JPG",
     "caption": "adventer awaits you!"
    },
    {
     "src": "img/users/lg/35BFECFF-1B97-4B88-BF4F84A1C5DBE432.JPG",
     "caption": "Turret The best Line of Defence!"
    },
    {
     "src": "img/users/lg/B043036E-AD77-4FEC-81D1666C553EFA6F.JPG",
     "caption": "You can never hide from this AI"
    },
    {
     "src": "img/users/lg/95CBC873-ACD1-431B-839E9A8351DBC091.JPG",
     "caption": "Middle of map"
    },
    {
     "src": "img/users/lg/65C6B26E-37FD-443F-BD7F0BB73F9EAB99.JPG",
     "caption": "Blue Base!"
    },
    {
     "src": "img/users/lg/5947073B-730E-4FAD-8084BE08EF87E687.JPG",
     "caption": "Explosive Shotgun. Blue Base"
    },
    {
     "src": "img/users/lg/8D8FE6DF-92C6-420A-8A4CFB658FD7406D.JPG",
     "caption": "Be nija Like or you die easy"
    },
    {
     "src": "img/users/lg/DC21F268-9370-4816-9F3B97CA4DBA7CEF.JPG",
     "caption": "Snipe Those Fools!"
    },
    {
     "src": "img/users/lg/CDA887DD-4BE6-4BDC-A1D54CADE629658A.JPG",
     "caption": "Red Base Sky View"
    },
    {
     "src": "img/users/lg/E04257FA-170B-4772-A94F3E3FC8958CD0.JPG",
     "caption": "Middle - Of the Map showing the AI spawning points"
    },
    {
     "src": "img/users/lg/07B53BBE-AD5E-41CE-A45574000826B63F.JPG",
     "caption": "Random place"
    },
    {
     "src": "img/users/lg/8FDC4C69-C430-47E3-A0BA42682421C972.JPG",
     "caption": "Middle - Of the Map showing the AI running around"
    },
    {
     "src": "img/users/lg/CB128436-6CD0-4C2E-A48B439D6B883CC9.JPG",
     "caption": "2 Turrets Protecting the Easter egg Telli"
    },
    {
     "src": "img/users/lg/B2AC518A-B031-4DF0-A5A06E94280FF4F2.JPG",
     "caption": "Randoms in the middle base"
    },
    {
     "src": "img/users/lg/BF630415-82F1-4A30-BF7D3C68F1E75DF4.JPG",
     "caption": "Griunts"
    },
    {
     "src": "img/users/lg/07A18A3B-8DFA-410C-AC5409D9691FAF35.JPG",
     "caption": "Trees. Skyview"
    },
    {
     "src": "img/users/lg/4ED16BBE-4098-43D5-80C6B5F4CCD82F07.JPG",
     "caption": "Hidden Jackels That shoot at you from above"
    },
    {
     "src": "img/users/lg/803B5413-5A5C-41FF-912C272BE3653A0F.JPG",
     "caption": "Blue Base"
    },
    {
     "src": "img/users/lg/2086C001-3717-4040-88FD1DCDE14315D4.JPG",
     "caption": "Skyish View"
    },
    {
     "src": "img/users/lg/7E548240-F860-4ADB-8C92C02375E73568.JPG",
     "caption": "Blue Base Gardians"
    },
    {
     "src": "img/users/lg/00FF8E70-837C-4C22-BB0AC42AC8C13F18.JPG",
     "caption": "Protected blue base by these bad guys"
    },
    {
     "src": "img/users/lg/C16844E7-A6E8-4F19-B877257512611220.JPG",
     "caption": "safey doors"
    },
    {
     "src": "img/users/lg/451906A9-44EC-471C-B8489BB228D6AC91.JPG",
     "caption": "Panic Doors Blue Base"
    },
    {
     "src": "img/users/lg/BE2E1688-638C-4B9E-AE57F0D79F45EE24.JPG",
     "caption": "inside base"
    },
    {
     "src": "img/users/lg/04452123-0350-4563-A00FEEAD4D38E3C0.JPG",
     "caption": "View"
    },
    {
     "src": "img/users/lg/0DD08FEA-39E1-4DDE-A07DA3043A9654DE.JPG",
     "caption": "Run Forest Run!"
    },
    {
     "src": "img/users/lg/2C6592E0-4E95-4D39-90ABC01936897E9D.JPG",
     "caption": "Guided Path"
    },
    {
     "src": "img/users/lg/69C85FE0-A798-4D30-A0507982CEEEB73E.JPG",
     "caption": "Behind The Secret Door Room"
    },
    {
     "src": "img/users/lg/A41CB4D9-DF7A-4772-8537BD077E3C5652.JPG",
     "caption": "view of flying ship"
    },
    {
     "src": "img/users/lg/8CE1CB35-8AE5-46A7-AD672159F0C27EA2.JPG",
     "caption": "Trees, trees, more trees"
    },
    {
     "src": "img/users/lg/6D37118E-1AC5-4330-AE4BE76BC7266E79.JPG",
     "caption": "Plant life on the ground"
    },
    {
     "src": "img/users/lg/D328356C-0D2C-46F0-BAECFBC6169396CC.JPG",
     "caption": "Plant life on the ground2"
    },
    {
     "src": "img/users/lg/03D3C8A4-CF4B-4A50-8EC24CA7C0C71220.JPG",
     "caption": "Steep Hill Near Red Base"
    },
    {
     "src": "img/users/lg/04F086E9-02F5-4065-9E0E8B4F64AD80A6.JPG",
     "caption": "Gardians Have exclent Shot! Don't hang around in the same spot"
    },
    {
     "src": "img/users/lg/534B6029-2C32-492B-8A067AD2A3FB1F98.JPG",
     "caption": "Middle again"
    },
    {
     "src": "img/users/lg/A97C7F6E-0B48-42AC-BFEA60A731BAE8A5.JPG",
     "caption": "AI Boss fight"
    },
    {
     "src": "img/users/lg/F0BC387F-8100-4306-88CB9875207F0A34.JPG",
     "caption": "AI Spartans Owning"
    },
    {
     "src": "img/users/lg/2C8A6EAE-AE21-46B7-A31EBD169D961B90.JPG",
     "caption": "AI Spartans Owning 2"
    },
    {
     "src": "img/users/lg/AE78FBA5-A307-4B6C-8A26229B0B8475C3.JPG",
     "caption": "Cannon View"
    },
    {
     "src": "img/users/lg/F55A2630-CB49-4350-9205D03624EAF881.JPG",
     "caption": "Sky View!"
    },
    {
     "src": "img/users/lg/2C12B3DD-D228-42BE-8650DD02F070CB9C.JPG",
     "caption": "Grunt Running"
    },
    {
     "src": "img/users/lg/0A28E222-9AB8-4FA4-88FD0F519801E7C3.JPG",
     "caption": "Fog Covers a Very Tiny Section Of the map!"
    },
    {
     "src": "img/users/lg/59721C34-A230-475E-8CDE3E3C9AFB04B0.JPG",
     "caption": "Final Picture Im going to Upload XD"
    }
   ],
   "hash": "F46A231E80DC42B20AEFE1984F807CA5",
   "fetched": "2026-10-07T16:19:35Z",
   "download": {
    "ok": true,
    "file_name": "3680-dangerforest2.zip",
    "bytes": 18464203,
    "at": "2026-10-07T18:59:27Z",
    "sha1": "7b38ba87bc8d2fd1d225fddc7f97b5a76d7e9ec8"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 3681,
   "title": "Great Assault ALPHA",
   "thumb": "img/lg/0screenshot00-162.jpg",
   "author": "DarkHalo003",
   "date": "05/13/2008",
   "file_size": "40.4M",
   "rating": 5.1,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3681",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-162.jpg",
   "category": "Halo CE Maps",
   "description": "This map is a u-shaped map like Sidewinder except it has multiple hills that can be accessible via crashed dropships.",
   "notes": "Recommendation: This map is designed for CTF and Team Slayer game variants. 8-16 players with teams recommended.",
   "images": [
    "img/lg/0screenshot00-162.jpg",
    "img/lg/1screenshot00-138.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/7B7D4997-40C8-4321-B38605AEC7AC9FC9.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/F067058A-2A00-45AE-B687E60CA9118E9E.JPG",
     "caption": ""
    }
   ],
   "hash": "94AE8CEE9B5C2D5F37EF068EFB4B24D8",
   "fetched": "2026-10-07T16:08:51Z",
   "download": {
    "ok": true,
    "file_name": "3681-gaa.zip",
    "bytes": 40442404,
    "at": "2026-10-07T18:30:12Z",
    "sha1": "0fe4fab12013d7412dc8aa05ff544e011c0adac1"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 3682,
   "title": "Granite gorge",
   "thumb": "img/lg/2screenshot00-125.jpg",
   "author": "",
   "date": "05/13/2008",
   "file_size": "7.1M",
   "rating": 4.8,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3682",
   "og_image": "https://halomaps.org/hce/img/lg/2screenshot00-125.jpg",
   "category": "Halo CE Maps",
   "notes": "only works 4 slayer.",
   "images": [
    "img/lg/2screenshot00-125.jpg",
    "img/lg/4screenshot00-104.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/7EA6F5CF-0444-4B46-8F6A138F6FEF1EB2.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/FC3E1123-3625-49B3-BBC5C6F727C37438.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/B41C4062-A682-466C-A36F028A5C6E8A18.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/D0C0ED12-47B8-468B-A8026D932360E3BB.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/AC03C784-9111-4A8D-B8B573B3F8EED5E1.JPG",
     "caption": ""
    },
    {
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    {
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    },
    {
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     "caption": "sky view"
    },
    {
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    {
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    },
    {
     "src": "img/users/lg/C739695C-9591-49F4-8E729A0CDD3D9D27.JPG",
     "caption": "200meters above the map... this lagging lazor shooting off into the sky"
    },
    {
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    {
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     "caption": "worm hole"
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   "fid": 3683,
   "title": "H2 Blood Gulch CE V2",
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   "category": "Modified Multiplayer Maps",
   "description": "A Blood Gulch varient",
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   "title": "Ghost Grenade Tags",
   "thumb": "img/lg/2-5.jpg",
   "author": "Kingfish999",
   "date": "05/24/2008",
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   "rating": 8.8,
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   "og_image": "https://halomaps.org/hce/img/lg/2-5.jpg",
   "category": "Halo CE Weapon Tags",
   "description": "Just throw and a ghost will appear where the grenade lands",
   "images": [
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    "img/lg/1-3.jpg"
   ],
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   "title": "L85A1 Assult Rifle tags",
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   "date": "05/24/2008",
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   "sids": [
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   "og_image": "https://halomaps.org/hce/img/lg/1-4.jpg",
   "category": "Halo CE Weapon Tags",
   "description": "Tags - L85A1 Assult Rifle",
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   "title": "Boxes scenery",
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   "author": "Nintendo Games Mapping Team",
   "date": "05/24/2008",
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   "og_image": "https://halomaps.org/hce/img/lg/!_Box.jpg",
   "category": "Halo CE Scenery Tags",
   "description": "Boxes from Mario Games. Comes in 5 different colors. Black, blue, green, red, and yellow.",
   "images": [
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   ],
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   "category_names": [
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   "title": "Gym sign scenery tags",
   "thumb": "img/lg/gym_sign.jpg",
   "author": "Nintendo Games Mapping Team",
   "date": "05/24/2008",
   "file_size": "42.5K",
   "rating": null,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3687",
   "og_image": "https://halomaps.org/hce/img/lg/gym_sign.jpg",
   "category": "Halo CE Scenery Tags",
   "description": "Gym Sign scenery tags from Pokemon Gameboy Games.",
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   "category_names": [
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   "title": "Paper mario scenery tags",
   "thumb": "img/lg/paper_mario.jpg",
   "author": "Nintendo Games Mapping Team",
   "date": "05/24/2008",
   "file_size": "805.4K",
   "rating": 7.6,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3688",
   "og_image": "https://halomaps.org/hce/img/lg/paper_mario.jpg",
   "category": "Halo CE Scenery Tags",
   "description": "Paper Mario scenery tags. Flat as a board",
   "images": [
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   "category_names": [
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   "title": "Pokeball(bomb) Grenade Tags",
   "thumb": "img/lg/pokeball.jpg",
   "author": "Nintendo Games Mapping Team",
   "date": "05/24/2008",
   "file_size": "135.6K",
   "rating": 9.1,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3689",
   "og_image": "https://halomaps.org/hce/img/lg/pokeball.jpg",
   "category": "Halo CE Weapon Tags",
   "description": "A grenade weapon shaped like a pokeball. Explodes when thrown.",
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   ],
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    "sha1": "67017f8d0ff723685f060ecf990c66d5749fda0a"
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   "category_names": [
    "Halo CE Weapon Tags"
   ]
  },
  {
   "fid": 3690,
   "title": "Shine Sprites Scenery Tags",
   "thumb": "img/lg/Shine_Sprites.jpg",
   "author": "Nintendo Games Mapping Team",
   "date": "05/24/2008",
   "file_size": "707.7K",
   "rating": null,
   "sids": [
    32
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3690",
   "og_image": "https://halomaps.org/hce/img/lg/Shine_Sprites.jpg",
   "category": "Halo CE Scenery Tags",
   "description": "Shine sprite scenery",
   "images": [
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   "hash": "58AB687034514A9ABC694D8DF4311B76",
   "fetched": "2026-10-07T16:36:23Z",
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    "at": "2026-10-07T20:03:07Z",
    "sha1": "39f73348fd7144e90e76c1199ee7b32ed177e368"
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   "category_names": [
    "Halo CE Scenery Tags"
   ]
  },
  {
   "fid": 3691,
   "title": "Twilight Princess Link Biped Tag",
   "thumb": "img/lg/Link.jpg",
   "author": "Nintendo Games Mapping Team",
   "date": "05/24/2008",
   "file_size": "1.4M",
   "rating": 8.2,
   "sids": [
    34
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3691",
   "og_image": "https://halomaps.org/hce/img/lg/Link.jpg",
   "category": "Halo CE Biped Tags",
   "description": "The Link from \"Legend of Zelda: Twilight Princess.\" Biped",
   "notes": "escription:\nThe Link from \"Legend of Zelda: Twilight Princess.\" Extract to tags\\characters. Edit the globals.globals tag to get this tag ingame.",
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    "img/lg/Link.jpg"
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   "fetched": "2026-10-07T16:35:26Z",
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    "at": "2026-10-07T20:01:45Z",
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   "category_names": [
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   "fid": 3692,
   "title": "The Halo Ring (MAX)",
   "thumb": "img/lg/halo_ring.jpg",
   "author": "A-Border",
   "date": "05/24/2008",
   "file_size": "9.2M",
   "rating": 7.0,
   "sids": [
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   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3692",
   "og_image": "https://halomaps.org/hce/img/lg/halo_ring.jpg",
   "category": "3D Model Files",
   "description": "Bases in 3ds max scenefile and images",
   "images": [
    "img/lg/halo_ring.jpg"
   ],
   "hash": "4F63BBB8DCBE9BFE5F574B9F441DA6A1",
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    "bytes": 9173560,
    "at": "2026-10-07T19:56:56Z",
    "sha1": "c242ed1466b2272714a46ab5c5c3a0a6cabe7ad3"
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   "category_names": [
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   "fid": 3693,
   "title": "Banshee Assault v2",
   "thumb": "img/lg/0screenshot00-163.jpg",
   "author": "{MR} FutZi",
   "date": "05/24/2008",
   "file_size": "40.4M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3693",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-163.jpg",
   "category": "Modified Multiplayer Maps",
   "notes": "improvements:\n-added beam emitters near each base\n-added needler-like projectiles to banshee_fighter\n-completed credits\n-added plasma grenades at blue base\n-added some easter eggs\n-added ballistic rocket launcher (made by me)\n-completed strings\n-added more hills and oddbal spawn points\n-now works for all gametypes\n-deleted pelicans\n-added more ghosts and scorpions\n\nThis map features a faster version of the banshee which I created myself. (banshee_fighter)\nThere are two bases in the Canyon consisting of a medi-tent and the snipe-base.\nI used the \"map\" bsp by BIGBOOM for this map.\nThe Snipe Base is made by Thomas Forceville.\nThanks for this nice work!\n\nA little hint when you're in the snipe base: crouch, then jump.\n*************************************\nThe Banshee Fighter:\nWhen they saw the human jets, the covenant built a stronger and faster version of the banshee. It was\nfaster and had a heavier, needler-like weapon.\n\nThe ballistic Rocket Laucher:\nThis weapon is inspired by the e3 2000 Halo Trailer (search at youtube: Evolution of Halo)\nI changed the reticle to an unused, but original type.\n*************************************\nVehicles:\n8x Banshee Fighter\n6x Warthog\n6x Scorpion\n4x ghost\n\nWeapons:\nstarting with pistol, sniper rifle\n\nballistic rocket launchers (made by me)\nflame throwers\nG-36 Rifles\ngrenades (lots of them in some places)\n+ The secret weapon !!!\n\nScenery:\nseveral trees and some ODST drop pods + some easter eggs ;)",
   "images": [
    "img/lg/0screenshot00-163.jpg",
    "img/lg/3screenshot00-118.jpg"
   ],
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    "bytes": 40393023,
    "at": "2026-10-07T19:25:50Z",
    "sha1": "546b20e62e2b7b4068a86e4a4cd34114683296b6"
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   "category_names": [
    "Modified Multiplayer Maps"
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  },
  {
   "fid": 3694,
   "title": "Big Thing",
   "thumb": "img/lg/4screenshot00-105.jpg",
   "author": "Jayden",
   "date": "05/24/2008",
   "file_size": "32.2M",
   "rating": null,
   "sids": [
    10
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3694",
   "og_image": "https://halomaps.org/hce/img/lg/4screenshot00-105.jpg",
   "category": "Halo CE Maps",
   "description": "This map is set in a canyon in the jungle where a covennant outpost is.",
   "images": [
    "img/lg/4screenshot00-105.jpg",
    "img/lg/5screenshot00-104.jpg"
   ],
   "hash": "FC10E4FF913F4F77A5E1661520D1B6B5",
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    "at": "2026-10-07T18:30:13Z",
    "sha1": "16bb57682801ee0ec57c0352f5e465f297db28e3"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 3695,
   "title": "Bridge breach Weapons",
   "thumb": "img/lg/6screenshot00-98.jpg",
   "author": "DJMixalot",
   "date": "05/24/2008",
   "file_size": "36.2M",
   "rating": 9.0,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3695",
   "og_image": "https://halomaps.org/hce/img/lg/6screenshot00-98.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A modified Gephyrophobia Map with master chief and elite AI.",
   "images": [
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   "category": "Modified Multiplayer Maps",
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   "og_image": "https://halomaps.org/hce/img/lg/3screenshot00-119.jpg",
   "category": "Halo CE Maps",
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   "og_image": "https://halomaps.org/hce/img/lg/7screenshot00-99.jpg",
   "category": "Halo CE Maps",
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   "og_image": "https://halomaps.org/hce/img/lg/ACF5CAF.jpg",
   "category": "Halo CE Maps",
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   "rating": 8.9,
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   "og_image": "https://halomaps.org/hce/img/lg/16screenshot00-46.jpg",
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   "og_image": "https://halomaps.org/hce/img/lg/17screenshot00-46.jpg",
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   "category": "Halo CE Maps",
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   "og_image": "https://halomaps.org/hce/img/lg/7screenshot00-100.jpg",
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   "og_image": "https://halomaps.org/hce/img/lg/jungle_battle5.jpg",
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3708",
   "og_image": "https://halomaps.org/hce/img/lg/17screenshot00-47.jpg",
   "category": "Halo CE Maps",
   "description": "A race track in a Mario theme",
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   "rating": 8.8,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3709",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-165.jpg",
   "category": "Halo CE Maps",
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   "file_size": "5.5M",
   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3710",
   "og_image": "https://halomaps.org/hce/img/lg/4screenshot00-106.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Blood Gulch varient",
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   "title": "NGMT pb2",
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   "author": "Nintendo Games Mapping Team",
   "date": "05/25/2008",
   "file_size": "10.5M",
   "rating": null,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3711",
   "og_image": "https://halomaps.org/hce/img/lg/5screenshot00-105.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Blood Gulch varient play as Link",
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   "title": "North Terrains",
   "thumb": "img/lg/7screenshot00-101.jpg",
   "author": "JEPR™",
   "date": "05/25/2008",
   "file_size": "29.4M",
   "rating": 8.7,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3712",
   "og_image": "https://halomaps.org/hce/img/lg/7screenshot00-101.jpg",
   "category": "Halo CE Maps",
   "description": "A large multi-canyon level",
   "notes": "Vehicles:\n\nClassic, spectre, civighost, wraith, covenant gun tower, gausshog, bulldog and y-ghost.\n\nWeapons:\n\nClassic, brute plasma rifle, d beam rifle, some classic weapons with more ammo and 3 secret super weapons.\n\nThis map supports all games.",
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   "author": "{CHT}bank",
   "date": "05/25/2008",
   "file_size": "10.8M",
   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3713",
   "og_image": "https://halomaps.org/hce/img/lg/10screenshot00-71.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Blood Gulch varient",
   "images": [
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   "hash": "4E17D381209A0F01C0786A130F2EA62D",
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   "category_names": [
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  {
   "fid": 3714,
   "title": "One Way",
   "thumb": "img/lg/ACF6039.jpg",
   "author": "Z_4SS4SS1N",
   "date": "05/25/2008",
   "file_size": "8.3M",
   "rating": 5.7,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3714",
   "og_image": "https://halomaps.org/hce/img/lg/ACF6039.jpg",
   "category": "Halo CE Maps",
   "description": "A small \"S\" shaped level",
   "notes": "OW TO PROPERLY PLAY THIS MAP:\nThis map is BEST SUITED for two teams of 3 people each, playing on Team Slayer (NOTE: NO OTHER GAMETYPES WILL WORK).",
   "images": [
    "img/lg/ACF6039.jpg",
    "img/lg/12screenshot00-69.jpg"
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   "hash": "7A0E3F4EDF96A9930625E9B3FA7D6E0F",
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   "category_names": [
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  {
   "fid": 3715,
   "title": "Over Grown",
   "thumb": "img/lg/13screenshot00-63.jpg",
   "author": "Team paragon",
   "date": "05/25/2008",
   "file_size": "12.3M",
   "rating": 9.1,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3715",
   "og_image": "https://halomaps.org/hce/img/lg/13screenshot00-63.jpg",
   "category": "Halo CE Maps",
   "description": "In a dark, swampy canyon. Fight with stealth, and hide in the shadows.",
   "notes": "Supported gametypes: All except Race",
   "images": [
    "img/lg/13screenshot00-63.jpg",
    "img/lg/18screenshot00-44.jpg"
   ],
   "screenshots": [
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     "src": "img/users/lg/66FD3244-F8CE-46E6-93C96066FC663EC1.JPG",
     "caption": "Blue Base"
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    {
     "src": "img/users/lg/7250BA64-DD2F-4D4B-82BB65944418E2F4.JPG",
     "caption": "Centre section"
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    {
     "src": "img/users/lg/92A99A7A-D5FD-4EAB-9786ABCA1478DE02.JPG",
     "caption": "Red Base"
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     "caption": "Centre section again"
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    {
     "src": "img/users/lg/194E9FF9-353C-40A4-83BEA5156746B7A5.JPG",
     "caption": "Centre section shooting"
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    {
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     "caption": "Ghost in centre section"
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    {
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     "caption": "Red Base turret"
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    {
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     "caption": "Overhead Blue Base"
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    {
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     "caption": "Overhead Red Base"
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    {
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   "fid": 3716,
   "title": "Paranoia",
   "thumb": "img/lg/21screenshot00-33.jpg",
   "author": "?",
   "date": "05/25/2008",
   "file_size": "4.7M",
   "rating": 5.3,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3716",
   "og_image": "https://halomaps.org/hce/img/lg/21screenshot00-33.jpg",
   "category": "Halo CE Maps",
   "description": "A black box with a bunch of landing beacons and u spawn with shottys",
   "images": [
    "img/lg/21screenshot00-33.jpg"
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   "hash": "E9D72B1EFA4F5806FC8E3C5ABEF3AFE6",
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   "fid": 3717,
   "title": "Practicum",
   "thumb": "img/lg/ACF604D.jpg",
   "author": "Nexus",
   "date": "05/25/2008",
   "file_size": "5.5M",
   "rating": 7.8,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3717",
   "og_image": "https://halomaps.org/hce/img/lg/ACF604D.jpg",
   "category": "Halo CE Maps",
   "description": "The new recruits in the UNSC forces where trained here alike the spartans training complex",
   "notes": "Recommendation : This map is recommended for any team varients. It supports Slayer, Team Slayer, Capture The Flag, and Oddball.",
   "images": [
    "img/lg/ACF604D.jpg",
    "img/lg/23screenshot00-28.jpg"
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   "fid": 3718,
   "title": "Semi",
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   "author": "Higuy",
   "date": "05/25/2008",
   "file_size": "6.4M",
   "rating": 7.8,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3718",
   "og_image": "https://halomaps.org/hce/img/lg/24screenshot00-23.jpg",
   "category": "Halo CE Maps",
   "description": "A small map with 2 way teleporters. A good 2v2 and 1v1 multiplayermap.",
   "images": [
    "img/lg/24screenshot00-23.jpg",
    "img/lg/27screenshot00-21.jpg"
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   "fid": 3719,
   "title": "The Mummy 5.5",
   "thumb": "img/lg/0screenshot00-166.jpg",
   "author": "Daniel Duchnowski",
   "date": "05/25/2008",
   "file_size": "36.6M",
   "rating": 8.6,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3719",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-166.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "Play as a Grunt with AI bots",
   "notes": "ugs:\n\nSame as the mummy 5, except now sometimes when u walk on the ceiling in tunnels, the first person camera will stick through the ceiling.",
   "images": [
    "img/lg/0screenshot00-166.jpg",
    "img/lg/2screenshot00-128.jpg"
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   "category_names": [
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  {
   "fid": 3720,
   "title": "Tiki Attack",
   "thumb": "img/lg/3screenshot00-121.jpg",
   "author": "",
   "date": "05/25/2008",
   "file_size": "28.4M",
   "rating": 7.4,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3720",
   "og_image": "https://halomaps.org/hce/img/lg/3screenshot00-121.jpg",
   "category": "Halo CE Maps",
   "description": "A round canyon with a Scarab",
   "notes": "Storyline behind the map Tiki_Attack\n\nOne day, while the humans were gathered in their ghost base (=P), they heard a loud, thud noise. They sent a scout out.\n\nMeanwhile...\n\nThe covenant ship Inexplicability hovered over a deep valley at dusk. Seeing sources of humans, they released a Scarab walker, along with a wraith and a couple of wewapon-disabled phantoms, figuring that a few puny humans wouldn't be much. The scarab was for backup.\nAt the human base.\n\nThe scout came back with stories of a huge spider like thing on the other end of the valley, along with a vast ship overhead. Everyone trooped out to have a look.\n\nThe humans sentinels were gone, off to protect the ducks (XD). The Oracle was hovering around in distress. And they could see odd creatures walking around.\n\n\"screw the spears and arrows, bring out the guns\"\n\nAnd out came the guns.\n\nCovenant\n\n\"Detecting multiple humans within the dwelling. Looks like they have a couple of cars as well. And why are we wasting troops fighting over puny little feathered creatures?\n\nThe war was on.\n\nThe fight had been going on for a while, when a elite major was killed. When it died, it threw up it's plasma rifle in one last act of defiance.\n\nAt that very instance, the scarab fired.\n\nThe gun and bolt met.\nAnd the bolt disappeared.\n\nThe rifle had absorbed the scarab's power!\nBut it got blasted away, flying into a tree and bouncing around.\n\nIt buried itself in the roots of a tree. No one saw which tree. Except the Oracle, who was watching with it's bright blue eye. It went and hovered over it, before flying away.\nThe war went on.\nNow you continue the war.\n\nThere are AI's, but not really a major factor of the game, just a few in a small corner, fighting over the ducks still =)\n\nNades:\nPlasma nade is now shield nade that the sword will lunge at.\n\nWeapons:\n\nCovenant:\nEnergy swords that lunge.\nPlasma claws\nRailgun\nNeedler\nFuel rod.\n\nHuman:\nBattle Rifle\nX7 Rifle\nSniper Rifle\nFusion Cores\nRocket Launcher(semi hidden)\n\nVehicles\n\nCovenant:\nScarab\nPhantom x 2\nwraith\n\nHuman\nMongoose x 4\nWasp x 4\nHelicopter",
   "images": [
    "img/lg/3screenshot00-121.jpg",
    "img/lg/4screenshot00-107.jpg"
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   "category_names": [
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  {
   "fid": 3721,
   "title": "Verdant",
   "thumb": "img/lg/5screenshot00-106.jpg",
   "author": "?",
   "date": "05/25/2008",
   "file_size": "7.4M",
   "rating": null,
   "sids": [
    10
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3721",
   "og_image": "https://halomaps.org/hce/img/lg/5screenshot00-106.jpg",
   "category": "Halo CE Maps",
   "description": "A small canyon",
   "images": [
    "img/lg/5screenshot00-106.jpg",
    "img/lg/6screenshot00-102.jpg"
   ],
   "hash": "8346FF79A16E96848D0CF9798DFCB699",
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    "sha1": "3609c294d46151d3ffe5eed562e978cca3427c77"
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   "category_names": [
    "Halo CE Maps"
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  {
   "fid": 3722,
   "title": "DMT-OD SP4 Upskirts - Single Player level",
   "thumb": "img/lg/7screenshot00-102.jpg",
   "author": "Malolo420",
   "date": "05/25/2008",
   "file_size": "66.2M",
   "rating": 8.3,
   "sids": [
    37
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3722",
   "og_image": "https://halomaps.org/hce/img/lg/7screenshot00-102.jpg",
   "category": "Custom Single Player Maps",
   "description": "A single player Urban Combat style map with all custom weapons and human bipeds - play as a comando",
   "notes": "~~~HOW TO PLAY BOT MODE~~~\nStart the MP maps like a SP map (excluding Outpost)\n(if you don't know how to play SP maps read this http://hce.halomaps.org/index.cfm?nid=386 )",
   "images": [
    "img/lg/7screenshot00-102.jpg",
    "img/lg/10screenshot00-72.jpg"
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   "fetched": "2026-10-07T16:31:39Z",
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    "file_name": "3722-DMT-OD_SP4_Upskirts.zip",
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    "at": "2026-10-07T19:54:49Z",
    "sha1": "da1a955ee8a16596599326a8bbc7f21a2d6711d0"
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   "category_names": [
    "Custom Single Player Maps"
   ]
  },
  {
   "fid": 3723,
   "title": "The Halo Custom Edition Guide (DOCX/PDF)",
   "thumb": "img/lg/The_Halo_Custom_Edition_Guide.jpg",
   "author": "117-M Chief",
   "date": "05/25/2008",
   "file_size": "37.5M",
   "rating": 7.7,
   "sids": [
    23
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3723",
   "og_image": "https://halomaps.org/hce/img/lg/The_Halo_Custom_Edition_Guide.jpg",
   "category": "Tutorials",
   "description": "A User made manual explaining the Halo Custom Edition game",
   "images": [
    "img/lg/The_Halo_Custom_Edition_Guide.jpg"
   ],
   "hash": "0D0297CE1E90B6A44860CE2FAFAD5E61",
   "fetched": "2026-10-07T16:40:00Z",
   "download": {
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    "file_name": "3723-The_Halo_Custom_Edition_Guide.zip",
    "bytes": 37542811,
    "at": "2026-10-07T20:11:47Z",
    "sha1": "c40ccac011628fa4f2a8a92b33179cf98593bcfd"
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   "category_names": [
    "Tutorials"
   ]
  },
  {
   "fid": 3724,
   "title": "Snowledge Beta 1",
   "thumb": "img/lg/ACF60AC.jpg",
   "author": ">>TCEM<< DarkZealot",
   "date": "05/25/2008",
   "file_size": "56.1M",
   "rating": 7.3,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3724",
   "og_image": "https://halomaps.org/hce/img/lg/ACF60AC.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "Modifed b40_c BSP with new weapons. Play as an Elite.",
   "notes": "weapons\n(there were 80 originally, but I removed a lot of them even though the map is huge)\nand many vehicles. The vehicles are:\nGhost X4 [2 per team]\nWraith X4 [2 per team]\nKestral X2 [1 per team]\nCovenant Gun Turrets X4 [2 per team]",
   "images": [
    "img/lg/ACF60AC.jpg"
   ],
   "hash": "59946A84511CBD0F5908285C921528ED",
   "fetched": "2026-10-07T16:26:09Z",
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    "file_name": "3724-snowledge.zip",
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    "at": "2026-10-07T19:25:44Z",
    "sha1": "a3dc8a4409b59a1bd8e3358d2d8cd0afcb0ac2a4"
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   "category_names": [
    "Modified Multiplayer Maps"
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  {
   "fid": 3725,
   "title": "AK47 v2 assult rifle tags",
   "thumb": "img/lg/2-7.jpg",
   "author": "Kingfish999",
   "date": "06/01/2008",
   "file_size": "7.1M",
   "rating": 8.5,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3725",
   "og_image": "https://halomaps.org/hce/img/lg/2-7.jpg",
   "category": "Halo CE Weapon Tags",
   "description": "AK47 v2 assult rifle tags",
   "notes": "item collection inclueded\n\nAk47 assult rifle tags\nhas custom iron sights (black)\nhas a full stock instead of folding stock\nanimations to work correctly\ncorrected sounds from version 1\n\nthis is version 2 and much better version than version 1.",
   "images": [
    "img/lg/2-7.jpg",
    "img/lg/3-3.jpg"
   ],
   "hash": "9916A9D32DF159B017821C47ACD71D3E",
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    "file_name": "3725-ak47_v2.zip",
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    "at": "2026-10-07T20:09:09Z",
    "sha1": "2e2e423ef2c9f14e5aa67fc00fe94b30346bb294"
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   "category_names": [
    "Halo CE Weapon Tags"
   ]
  },
  {
   "fid": 3726,
   "title": "Battle Coast",
   "thumb": "img/lg/0screenshot00-167.jpg",
   "author": "JEPR",
   "date": "06/01/2008",
   "file_size": "24.4M",
   "rating": 8.5,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3726",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-167.jpg",
   "category": "Halo CE Maps",
   "description": "This map is near to the beach with a river in the center of the map, where the ~Halo 3 Valhalla Base~ is the blue base in this map, and the red base is a ~Blood Gulch base~",
   "notes": "You will find the following vehicles (with strings fixed):\n\n-Warthog\n-Rocket warthog\n-Scorpion\n-civighost\n-Wraith\n-2 banshees\n-Heretic Banshee\n\nYou will find too the following weapons:\n\n-Classics with more ammo: Sniper rifle (500), rocket launcher (999)\nAssault rifle (900) and more\n-Plasma rifle changed for H2 plasma rifle :)\n-Brute plasma rifle\n-Brute shot\n-H2 energy sword\n-Beam rifle\n-Covenant Carbine",
   "images": [
    "img/lg/0screenshot00-167.jpg",
    "img/lg/2screenshot00-129.jpg"
   ],
   "hash": "B1E3384C45E4BD372A7A5F413EBB414F",
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    "file_name": "3726-battle_coast.zip",
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    "at": "2026-10-07T18:29:49Z",
    "sha1": "7a2628a41bde7153ef5c30f394e65671739de43f"
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   "category_names": [
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   ]
  },
  {
   "fid": 3727,
   "title": "H2 Bloodgulch",
   "thumb": "img/lg/4screenshot00-108.jpg",
   "author": "H2 Spartan-A69",
   "date": "06/01/2008",
   "file_size": "24.5M",
   "rating": 8.1,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3727",
   "og_image": "https://halomaps.org/hce/img/lg/4screenshot00-108.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Blood Gulch varient",
   "notes": "Weapons Include:\n-M7/Caseless Smg (Max Numbers 6)\n-Covenant Beam Rifle (Max Numbers 2)\n-Brute Shot Launcher (Max Numbers 2)\n-S4 AM Big Sniper Rifle (Max Numbers 2)\n\nVehicles Include:\n-M12 LRV Turret (Max Numbers 2)\n______________________________________________________________\nDefault H2 Bloodgulch Default Max\nVehicle Vehicle Number Number\n\nWarthog M12 LRV Warthog \"Red\"3 : 3\"Blue\"\n\nGhost Covenant Ghost \"Red\"4 : 4\"Blue\"\n\nScorpion M808B Scorpion MBT \"Red\"3 : 3\"Blue\"\n\nBanshee Covenant Banshee \"Red\"1 : 1\"Blue\"\n\nGun Turret M12 LRV Turret \"Red\"1 : 1\"Blue\"\n\nRocket hog M12 LRV Warthog RL \"Red\"3 : 3\"Blue\"\n______________________________________________________________\n\nMisc:\n-Immunity to falling.\n-There are seven new options-\n-credits and day mode, night mode,\n-activate music, block music, on marines rec,\n-off marines rec.",
   "images": [
    "img/lg/4screenshot00-108.jpg"
   ],
   "hash": "7065EDB877968B80AB30A989614F557B",
   "fetched": "2026-10-07T16:26:08Z",
   "download": {
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    "file_name": "3727-H2_Bloodgulch.zip",
    "bytes": 24533751,
    "at": "2026-10-07T19:25:43Z",
    "sha1": "916e26c0510bcaf87ac3d193361c73544e5fcc42"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 3728,
   "title": "H2 Death Island",
   "thumb": "img/lg/6screenshot00-103.jpg",
   "author": "H2 Spartan-A69",
   "date": "06/01/2008",
   "file_size": "21.4M",
   "rating": 8.6,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3728",
   "og_image": "https://halomaps.org/hce/img/lg/6screenshot00-103.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Death Island varient",
   "notes": "Supports all Gametypes\n\nWeapons Include:\n-M7/Caseless Smg (Max Numbers 2)\n-Covenant Beam Rifle (Max Numbers 2)\n-Brute Shot Grenade Launcher (Max Numbers 2)\n-S4 AM Big Sniper Rifle (Max Numbers 4)\n-M6C Magnum (Max Numbers 2)\n\nVehicles Include:\n-M12 LRV Turret (Max Numbers 2)\n______________________________________________________________\nDefault H2 Deathisland Default Max\nVehicle Vehicle Number Number\n\nWarthog M12 LRV Warthog \"Red\"4 : 4\"Blue\"\n\nGhost Covenant Ghost \"Red\"5 : 5\"Blue\"\n\nScorpion M808B Scorpion MBT \"Red\"7 : 7\"Blue\"\n\nBanshee Covenant Banshee \"Red\"2 : 2\"Blue\"\n\nGun Turret M12 LRV Turret \"Red\"1 : 1\"Blue\"\n\nRocket hog M12 LRV Warthog RL \"Red\"4 : 4\"Blue\"\n______________________________________________________________\n\nMisc:\n-Immunity to falling.\n-There are seven new options-\n-credits and day mode, night mode,\n-activate music, block music, on marines rec,\n-off marines rec.",
   "images": [
    "img/lg/6screenshot00-103.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/F6A3385C-69C4-4706-8315BF4A2AC05B44.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/1D69E995-51CC-4111-8FB5E665CB27BFCF.JPG",
     "caption": "NIGHT MODE ^^"
    },
    {
     "src": "img/users/lg/D1AC779E-9D20-455D-BD40B40B07ED7678.JPG",
     "caption": "beam rifle's zoom"
    },
    {
     "src": "img/users/lg/C9DE81C5-624A-49CC-BC33CABEF1305ED1.JPG",
     "caption": "in a skorpion"
    }
   ],
   "hash": "7E4C5A7A14F3DBC6E665E40F4E09281E",
   "fetched": "2026-10-07T16:26:08Z",
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    "file_name": "3728-H2_Deathisland.zip",
    "bytes": 21449730,
    "at": "2026-10-07T19:25:39Z",
    "sha1": "cf0612e7b9728ba6e1e58a7a21045eaaa48aaa31"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 3729,
   "title": "H2 Sidewinder",
   "thumb": "img/lg/8screenshot00-82.jpg",
   "author": "H2 Spartan-A69",
   "date": "06/01/2008",
   "file_size": "24.3M",
   "rating": 8.9,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3729",
   "og_image": "https://halomaps.org/hce/img/lg/8screenshot00-82.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Sidewinder varient",
   "notes": "Supports all Gametypes\n\nWeapons Include:\n-M7/Caseless Smg (Max Numbers 4)\n-Covenant Beam Rifle (Max Numbers 2)\n-Brute Shot Launcher (Max Numbers 2)\n-S4 AM Big Sniper Rifle (Max Numbers 2)\n\nVehicles Include:\n-M12 LRV Turret (Max Numbers 1)\n______________________________________________________________\nDefault H2 Sidewinder Default Max\nVehicle Vehicle Number Number\n\nWarthog M12 LRV Warthog \"Red\"2 : 2\"Blue\"\n\nGhost Covenant Ghost \"Red\"4 : 4\"Blue\"\n\nScorpion M808B Scorpion MBT \"Red\"2 : 2\"Blue\"\n\nBanshee Covenant Banshee \"Red\"1 : 1\"Blue\"\n\nGun Turret M12 LRV Turret \"Red\"0 : 1\"Blue\"\n\nRocket hog M12 LRV Warthog RL \"Red\"2 : 2\"Blue\"\n______________________________________________________________\n\nMisc:\n-Immunity to falling.\n-There are seven new options-\n-credits and day mode, night mode,\n-activate music, block music, on marines rec,\n-off marines rec.",
   "images": [
    "img/lg/8screenshot00-82.jpg"
   ],
   "hash": "F07E869B4CB29BEC5F2EFC86E4CBADCA",
   "fetched": "2026-10-07T16:26:07Z",
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    "file_name": "3729-H2_Sidewinder.zip",
    "bytes": 24288413,
    "at": "2026-10-07T19:25:39Z",
    "sha1": "4d39a2a3cfd952523229c67cc46af398bf54bc48"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 3730,
   "title": "Levitation Devistation",
   "thumb": "img/lg/10screenshot00-73.jpg",
   "author": "Nusua",
   "date": "06/01/2008",
   "file_size": "7.6M",
   "rating": 8.9,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3730",
   "og_image": "https://halomaps.org/hce/img/lg/10screenshot00-73.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Death Island varient with flying vehicles",
   "images": [
    "img/lg/10screenshot00-73.jpg"
   ],
   "hash": "89B226CF026852F14139517EC419F455",
   "fetched": "2026-10-07T16:26:07Z",
   "download": {
    "ok": true,
    "file_name": "3730-levitation_devistation.zip",
    "bytes": 7559659,
    "at": "2026-10-07T19:25:36Z",
    "sha1": "c27a21dd7c891fb9c38c663dea451f1f279c9c25"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 3731,
   "title": "Mini forest",
   "thumb": "img/lg/ACF911B.jpg",
   "author": "JEPR",
   "date": "06/01/2008",
   "file_size": "31.3M",
   "rating": 6.8,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3731",
   "og_image": "https://halomaps.org/hce/img/lg/ACF911B.jpg",
   "category": "Halo CE Maps",
   "description": "This is a small forest with a lake in center where the red base is a Ice Fields base and blue base is a small tunnel",
   "notes": "~SUPPORTS ALL GAME TYPES~\n\n¶You play with new realistic halo 3 biped that changes of color when you die.¶\n\nYou will find the following vehicles (with strings fixed):\n\n-Warthog\n-Rocket warthog\n-Gauss hog\n-civighost\n-spectre\n-1 banshee\n-destructible Wraith\n\nYou will find too the following weapons:\n\n-Classics with more ammo: Sniper rifle (500), rocket launcher (999)\nAssault rifle (900) and more\n-Plasma rifle changed for H2 plasma rifle :)\n-Brute plasma rifle\n-Brute shot\n-H2 energy sword\n-Beam rifle",
   "images": [
    "img/lg/ACF911B.jpg",
    "img/lg/13screenshot00-64.jpg"
   ],
   "hash": "0DF58AEB66B3DF33A78E79FD5223C556",
   "fetched": "2026-10-07T16:08:43Z",
   "download": {
    "ok": true,
    "file_name": "3731-miniforest.zip",
    "bytes": 31309808,
    "at": "2026-10-07T18:29:50Z",
    "sha1": "4ba7fec526ae1fb2add908f352ae1f8710ca1e0d"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 3732,
   "title": "OMG it Bloodgulch pb3",
   "thumb": "img/lg/15screenshot00-60.jpg",
   "author": "{BH}bank aka BANKHEAD",
   "date": "06/01/2008",
   "file_size": "8.8M",
   "rating": 6.4,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3732",
   "og_image": "https://halomaps.org/hce/img/lg/15screenshot00-60.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Blood Gulch varient",
   "images": [
    "img/lg/15screenshot00-60.jpg"
   ],
   "hash": "0F5B76D7250972F90260AEC4058A43F7",
   "fetched": "2026-10-07T16:26:07Z",
   "download": {
    "ok": true,
    "file_name": "3732-omg_it_bloodgulch_pb3.zip",
    "bytes": 8794924,
    "at": "2026-10-07T19:25:36Z",
    "sha1": "ba2c8ba2f8504451dbd566be050aea8ef4a6d7b2"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 3733,
   "title": "Sereny",
   "thumb": "img/lg/0screenshot00-168.jpg",
   "author": "nintendo9713",
   "date": "06/01/2008",
   "file_size": "4.7M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3733",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-168.jpg",
   "category": "Halo CE Maps",
   "description": "A small multi-level arena",
   "notes": "The battle on Reach is uncontrolled, Spartans have been sent to defend this priority area known as Sereny.\n\nAll games work except race.",
   "images": [
    "img/lg/0screenshot00-168.jpg",
    "img/lg/2screenshot00-130.jpg"
   ],
   "hash": "3E5C609990266C0D6021035C05AC5A37",
   "fetched": "2026-10-07T16:08:42Z",
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    "file_name": "3733-sereny.zip",
    "bytes": 4668427,
    "at": "2026-10-07T18:29:47Z",
    "sha1": "a35f3894490091c42e9b94135b5e8925fc941cfa"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 3734,
   "title": "Ship Invasion",
   "thumb": "img/lg/3screenshot00-122.jpg",
   "author": "Andrew_b",
   "date": "06/01/2008",
   "file_size": "37.2M",
   "rating": 8.3,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3734",
   "og_image": "https://halomaps.org/hce/img/lg/3screenshot00-122.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A multiplayer level that plays like a single player level of Chiron with objectives and AI",
   "notes": "Chiron is now a single player level. you need to fight the covys 1 room at a time to get to captain keyes. The way there is a tough way (lol). Anyways, once you get to keyes he will tell you important things. But not in this level. This map is level 1. Keyes will talk to you in level 2.Hope you enjoy the map\n\nBugs: If you die, create a new game. I tried to make the maps teleportation continuous, but it utterly failed.\n\nSome nav points wont show up (actually...idk cant remember). But if they dont...have fun walking in each teleporter.\n\nWhen you teleport...they ai will have no animations for a bit...This is because of portaling i believe.\n\nKeyes Doesnt Spawn. LOL!",
   "images": [
    "img/lg/3screenshot00-122.jpg",
    "img/lg/shipinvasion-1.jpg"
   ],
   "hash": "043179BE3C08BD0EB15687B55C1B799A",
   "fetched": "2026-10-07T16:19:34Z",
   "download": {
    "ok": true,
    "file_name": "3734-ship_invasion.zip",
    "bytes": 37162180,
    "at": "2026-10-07T18:59:22Z",
    "sha1": "a6545cf088eb1a0de3f8d0315a520b0e3c1dd149"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 3735,
   "title": "Sidewinder Warzone",
   "thumb": "img/lg/4screenshot00-109.jpg",
   "author": "Ding",
   "date": "06/01/2008",
   "file_size": "44.2M",
   "rating": null,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3735",
   "og_image": "https://halomaps.org/hce/img/lg/4screenshot00-109.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Sidewinder varient with AI bots",
   "notes": "his map is a sidewinder varient with covenant, marine, and STICKMAN AI.",
   "images": [
    "img/lg/4screenshot00-109.jpg"
   ],
   "hash": "C4DFBD1CDEC172528935797B0A35D77F",
   "fetched": "2026-10-07T16:19:34Z",
   "download": {
    "ok": true,
    "file_name": "3735-sidewinder_warzone.zip",
    "bytes": 44208129,
    "at": "2026-10-07T18:59:20Z",
    "sha1": "17d96ae1a10aa5418477ee2ecdd19182f2776d2d"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 3736,
   "title": "Sidewinder Warzone v2",
   "thumb": "img/lg/5screenshot00-107.jpg",
   "author": "Ding",
   "date": "06/01/2008",
   "file_size": "47.6M",
   "rating": 9.0,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3736",
   "og_image": "https://halomaps.org/hce/img/lg/5screenshot00-107.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Sidewinder varient with AI bots",
   "notes": "This is a Sidewinder varient where the UNSC\nhas sent marines and SPARTANS to eliminate some Covenant\nwhen a strange force of stick people attacks.\n-----------------------------------------------------------------\n--CHANGES--\n-Stick man AI are not as hard\n-No more stick man with rocket launcher\n-New plasma rifle stickman\n-New pistol stickman\n-Slightly smarter AI (Now use more vehicles)\n-New vehicle-Wraith\n-Added scenery",
   "images": [
    "img/lg/5screenshot00-107.jpg"
   ],
   "hash": "8622F06A12639ADB286B171B1A61818B",
   "fetched": "2026-10-07T16:19:34Z",
   "download": {
    "ok": true,
    "file_name": "3736-sidewinder_warzone_v2.zip",
    "bytes": 47620987,
    "at": "2026-10-07T18:59:21Z",
    "sha1": "781fd1e87e1ec06cc37bb0e7b8bb548caf4d5259"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 3737,
   "title": "Sniper Gulch",
   "thumb": "img/lg/6screenshot00-104.jpg",
   "author": "",
   "date": "06/01/2008",
   "file_size": "31.4M",
   "rating": 7.4,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3737",
   "og_image": "https://halomaps.org/hce/img/lg/6screenshot00-104.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Blood Gulch varient",
   "images": [
    "img/lg/6screenshot00-104.jpg"
   ],
   "hash": "76A8981E98B8F6FD050AD4ED4E306B6E",
   "fetched": "2026-10-07T16:26:06Z",
   "download": {
    "ok": true,
    "file_name": "3737-SniperGulch.zip",
    "bytes": 31373330,
    "at": "2026-10-07T19:25:34Z",
    "sha1": "07a13418eb4e9f6fe937f3032187b0071a00067a"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 3738,
   "title": "Elevator tags",
   "thumb": "img/lg/elevator-1.jpg",
   "author": "Mythril",
   "date": "06/07/2008",
   "file_size": "112.8K",
   "rating": 4.8,
   "sids": [
    32
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3738",
   "og_image": "https://halomaps.org/hce/img/lg/elevator-1.jpg",
   "category": "Halo CE Scenery Tags",
   "description": "Elevator tags, it's star shaped and goes up and down automatically.",
   "images": [
    "img/lg/elevator-1.jpg"
   ],
   "hash": "ADB5FC51B4CA3485110A7FCBF5AF068B",
   "fetched": "2026-10-07T16:36:22Z",
   "download": {
    "ok": true,
    "file_name": "3738-elevator_tags.zip",
    "bytes": 112778,
    "at": "2026-10-07T20:03:07Z",
    "sha1": "93b63783abbc13a5ffa499bb4fff696dde215cbd"
   },
   "category_names": [
    "Halo CE Scenery Tags"
   ]
  },
  {
   "fid": 3739,
   "title": "Elite MP Tags Final Version 2.0",
   "thumb": "img/lg/elitempv2_1.jpg",
   "author": ">>TCEM<< DarkZealot",
   "date": "06/07/2008",
   "file_size": "3.9M",
   "rating": 8.3,
   "sids": [
    34
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3739",
   "og_image": "https://halomaps.org/hce/img/lg/elitempv2_1.jpg",
   "category": "Halo CE Biped Tags",
   "description": "New update for the Elite MP tags, all weapons holdable, all vehicles enterable",
   "notes": "Another update, but this time I squashed most of the bugs the old ones had. Some I couldn't fix, but\nnow the Pistol and Flamethrower (formerly unholdable) are now holdable. The HUD has been changed\nto the Cyborg MP one. All MP colors are available, so feel free to explore stuff the MC couldn't do -\nChange to black armor, hold Energy Sword, and much more.\n\n----INSTALLATION------\n1. Extract elite_mp folder to Halo CE tags\\characters directory.\n2. Extract energy sword folder to Halo CE tags\\weapons directory.\n2. Open up globals.globals in Guerilla.\n3. Find the section \"Player Information\".\n4. Change the player biped to characters\\elite_mp\\elite_mp_special.biped.\n5. Do the same for the section under it.\n6. Compile your map in tool!",
   "images": [
    "img/lg/elitempv2_1.jpg",
    "img/lg/elitempv2_2.jpg"
   ],
   "hash": "BA72E8374543421DBAE399DB3D3FB800",
   "fetched": "2026-10-07T16:35:26Z",
   "download": {
    "ok": true,
    "file_name": "3739-EliteMPV2.zip",
    "bytes": 3899590,
    "at": "2026-10-07T20:01:45Z",
    "sha1": "32d935c3f7d39389e20f68faff1f4c3fc21baa27"
   },
   "category_names": [
    "Halo CE Biped Tags"
   ]
  },
  {
   "fid": 3740,
   "title": "LAV-25 APC vehicle tags V1 *updated*",
   "thumb": "img/lg/1-5.jpg",
   "author": "Kingfish999",
   "date": "06/07/2008",
   "file_size": "7.4M",
   "rating": 8.5,
   "sids": [
    30
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3740",
   "og_image": "https://halomaps.org/hce/img/lg/1-5.jpg",
   "category": "Halo CE Vehicle Tags",
   "description": "model based off BattleField 2",
   "notes": "LAV-25 APC vehivle tags:\n\nLAV-25 is an American APC (armoured personnel carrier) that has ability to drive on land and in water\nHolds 1 driver and 6 passengers\nHas a 25mm autocannon and 2 TOW missles.\nHas 8X8 wheel drive.\n\nproblems:\n\nthe physics i made keep getting screwed up.\ncouldnt get it to work in water correctly.\nhas various other errors.\n\nThe LAV-25 folder goes into the tags\\vehicles folder\n\nNote: updated archive as of 6/9/08",
   "images": [
    "img/lg/1-5.jpg",
    "img/lg/2-8.jpg"
   ],
   "hash": "3F6048ABA22CDCE6F60EE93ACE595359",
   "fetched": "2026-10-07T16:37:38Z",
   "download": {
    "ok": true,
    "file_name": "3740-LAV_25.zip",
    "bytes": 4248120,
    "at": "2026-10-07T20:07:07Z",
    "sha1": "fc4994258ee01874419bd04ceec32ed54b77e6b8"
   },
   "category_names": [
    "Halo CE Vehicle Tags"
   ]
  },
  {
   "fid": 3741,
   "title": "M4 assult rifle tags",
   "thumb": "img/lg/1-6.jpg",
   "author": "Kingfish999",
   "date": "06/07/2008",
   "file_size": "3.6M",
   "rating": 8.8,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3741",
   "og_image": "https://halomaps.org/hce/img/lg/1-6.jpg",
   "category": "Halo CE Weapon Tags",
   "description": "Tags - M4 assult rifle tags",
   "notes": "item collection inclueded\n\nM4 assult rifle tags\nhas aimpoint red dot sight\nshoots automatic with 30 roud mag",
   "images": [
    "img/lg/1-6.jpg",
    "img/lg/3-4.jpg"
   ],
   "hash": "66A227E030C231AFFC900EA59D09A73D",
   "fetched": "2026-10-07T16:38:59Z",
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   "category_names": [
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  {
   "fid": 3742,
   "title": "Mongoose Turret model (3DS)",
   "thumb": "img/lg/mongoose_turret.jpg",
   "author": "mastur chhef",
   "date": "06/07/2008",
   "file_size": "178.9K",
   "rating": 8.6,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3742",
   "og_image": "https://halomaps.org/hce/img/lg/mongoose_turret.jpg",
   "category": "3D Model Files",
   "description": "An ATV with a h2 covenant gun turret",
   "images": [
    "img/lg/mongoose_turret.jpg"
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   "category_names": [
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   "fid": 3743,
   "title": "Stereo system scenery tags",
   "thumb": "img/lg/1-7.jpg",
   "author": "Kingfish999",
   "date": "06/07/2008",
   "file_size": "11.3M",
   "rating": 7.9,
   "sids": [
    32
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3743",
   "og_image": "https://halomaps.org/hce/img/lg/1-7.jpg",
   "category": "Halo CE Scenery Tags",
   "description": "Tags - stereo system scenery tags",
   "notes": "model from turbosquid\n\nStereo System scenery tags:\n\na Stereo system that plays a few different halo\\halo2\\halo3 soundtracks.\n\nYou can put your own sounds in if you want and know how to, i just have a few songs inclueded just cause.",
   "images": [
    "img/lg/1-7.jpg",
    "img/lg/2-9.jpg"
   ],
   "hash": "DDF5A710EF2C596DF9A8FB4C1E679EA1",
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   "category_names": [
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   "fid": 3744,
   "title": "All Out",
   "thumb": "img/lg/2screenshot00-131.jpg",
   "author": "xXDRAGONXx",
   "date": "06/09/2008",
   "file_size": "7.0M",
   "rating": null,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3744",
   "og_image": "https://halomaps.org/hce/img/lg/2screenshot00-131.jpg",
   "category": "Halo CE Maps",
   "description": "A small simple map that takes place in a swampy area.",
   "images": [
    "img/lg/2screenshot00-131.jpg",
    "img/lg/0screenshot00-169.jpg"
   ],
   "hash": "0F02A59FC6278AD9733DCCDD6AF5CA95",
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   "category_names": [
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   "fid": 3745,
   "title": "Attack",
   "thumb": "img/lg/3screenshot00-123.jpg",
   "author": "JEPR",
   "date": "06/09/2008",
   "file_size": "67.1M",
   "rating": 7.9,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3745",
   "og_image": "https://halomaps.org/hce/img/lg/3screenshot00-123.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Timberland varient set in winter",
   "notes": "~Description~\n\nA winter mod of the map \"Timberland\" where you play as the \"Halo 3 Master Chief\", this map STARTS WITH A CUTSCENE.\n\n~SUPPORTS ALL GAME TYPES~\n\nYou will find the following vehicles:\n-classic\n-Spectre\n-Wasp\n-Bulldog\n\nAnd the classic weapons with more ammo.",
   "images": [
    "img/lg/3screenshot00-123.jpg",
    "img/lg/4screenshot00-110.jpg"
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   "category_names": [
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   "fid": 3746,
   "title": "Canyon 1",
   "thumb": "img/lg/5screenshot00-108.jpg",
   "author": "JEPR",
   "date": "06/09/2008",
   "file_size": "54.6M",
   "rating": 8.6,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3746",
   "og_image": "https://halomaps.org/hce/img/lg/5screenshot00-108.jpg",
   "category": "Halo CE Maps",
   "description": "This is a small map with ~Ice Fields base~ as red base and new forerunner structure with a dark tunnel with metal glowing in blue.",
   "notes": "~Weapons~\n\n-Classic with more ammo: Sniper (500 ammo), rocket launcher (999), assault rifle (900), and more.\n-Halo 2 Plasma rifle\n-Brute shot\n-Halo 2 energy sword\n-Brute plasma rifle\n-And more\n\n~Vehicles~\n\n-Civighost\n-Spectre\n-Banshee\n-Wraith\n-Gausshog\n-Warthog\n-Rocket warthog",
   "images": [
    "img/lg/5screenshot00-108.jpg",
    "img/lg/6screenshot00-105.jpg"
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   "category_names": [
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   "fid": 3747,
   "title": "Canyon 2",
   "thumb": "img/lg/10screenshot00-74.jpg",
   "author": "JEPR",
   "date": "06/09/2008",
   "file_size": "22.3M",
   "rating": 8.1,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3747",
   "og_image": "https://halomaps.org/hce/img/lg/10screenshot00-74.jpg",
   "category": "Halo CE Maps",
   "description": "This is a small forest canyob with a covenant base (Red base), and human Base (blue base)",
   "notes": "ne secret switch that actives a Cutscene, and floods.\n\n~Weapons~\n\n-Classic with more ammo: Sniper (500 ammo), rocket launcher (999), assault rifle (900), and more.\n-Halo 2 Plasma rifle\n-Brute shot\n-Halo 2 energy sword\n-Brute plasma rifle\n-Beam rifle\n-Ma2d Assault rifle (from extinction)\n-And more\n\n~Vehicles~\n\n-Civighost\n-Spectre\n-Snowhog\n-Warthog\n-Rocket warthog\n-Civihog",
   "images": [
    "img/lg/10screenshot00-74.jpg",
    "img/lg/7screenshot00-103.jpg"
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   "category_names": [
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   ]
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  {
   "fid": 3748,
   "title": "Fear",
   "thumb": "img/lg/ACF290.jpg",
   "author": "mapmaker12",
   "date": "06/09/2008",
   "file_size": "6.9M",
   "rating": 6.2,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3748",
   "og_image": "https://halomaps.org/hce/img/lg/ACF290.jpg",
   "category": "Halo CE Maps",
   "description": "A forest cannyon",
   "images": [
    "img/lg/ACF290.jpg",
    "img/lg/12screenshot00-70.jpg"
   ],
   "hash": "09E442BD7CD7AED2E75CC219F5ACBC0B",
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    "at": "2026-10-07T18:29:42Z",
    "sha1": "49e3729a98f3ee09337a9d965d0afa91857b264c"
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   "category_names": [
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   "fid": 3749,
   "title": "GM Flatgrass",
   "thumb": "img/lg/14screenshot00-62.jpg",
   "author": "Halo map Customizers",
   "date": "06/09/2008",
   "file_size": "40.7M",
   "rating": 8.6,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3749",
   "og_image": "https://halomaps.org/hce/img/lg/14screenshot00-62.jpg",
   "category": "Halo CE Maps",
   "description": "HmC's gm_flatgrass is a sandbox map which features a pause menu to allow you to spawn objects.",
   "notes": "you are able to spawn sctructures, weapons, missions, vehicles, bipeds, ect.\n\nthe Rcon password is pre set to password.\n\nAdditional spawn items to use object_create_anew with in devmode:\nd1\nd2\nd3 - spawn dracos\n\nw1\nw2\nw3 - spawn warthogs\n\nsky - spawns a turret in the sky\n\narwing1\narwing2\narwing3 - spawns arwings\n\nscarab - spawns a scarab",
   "images": [
    "img/lg/14screenshot00-62.jpg",
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   "category_names": [
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  {
   "fid": 3750,
   "title": "H2 Deathisland RC2",
   "thumb": "img/lg/0screenshot00-170.jpg",
   "author": "H2 Spartan-A69",
   "date": "06/09/2008",
   "file_size": "33.5M",
   "rating": 7.8,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3750",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-170.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Death Island varient",
   "notes": "Supports all Gametypes\n\nWeapons Include:\n-M7/Caseless Smg (Max Numbers 4................)\n-Covenant Beam Rifle (Max Numbers 2................)\n-Brute Shot Grenade Launcher (Max Numbers 2................)\n-S4 AM Big Sniper Rifle (Max Numbers 4................)\n-MA5B Bullet Nuke Assault Rifle (Spawn In Devmode Weapon Cheat)\n\nVehicles Include:\n-M12 LRV Turret (Max Numbers 2................)\n______________________________________________________________\nDefault H2 Deathisland RC2 Default Max\nVehicle Vehicle Number Number\n\nWarthog M12 LRV Warthog \"Red\"4 : 4\"Blue\"\n\nGhost Covenant Ghost \"Red\"5 : 5\"Blue\"\n\nScorpion M808B Scorpion MBT \"Red\"7 : 7\"Blue\"\n\nBanshee Covenant Banshee \"Red\"2 : 2\"Blue\"\n\nGun Turret M12 LRV Turret \"Red\"1 : 1\"Blue\"\n\nRocket hog M12 LRV Warthog RL \"Red\"4 : 4\"Blue\"\n______________________________________________________________\n\nMisc:\n-Immunity to falling.\n-There are seven new options-\n-credits and day mode, night mode,\n-activate music, block music, on marines rec,\n-off marines rec.",
   "images": [
    "img/lg/0screenshot00-170.jpg"
   ],
   "hash": "FD688030A64BD15DF60AD9CDBE9A6C43",
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    "file_name": "3750-H2_Deathisland_RC2.zip",
    "bytes": 33531291,
    "at": "2026-10-07T19:25:34Z",
    "sha1": "3892bcdecbecc6c8ba4af51f16b26c5b3de1dfcf"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 3751,
   "title": "CMT Ranger Elites Tags",
   "thumb": "img/lg/ranger.jpg",
   "author": "CMT",
   "date": "06/14/2008",
   "file_size": "617.4K",
   "rating": 7.8,
   "sids": [
    34
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3751",
   "og_image": "https://halomaps.org/hce/img/lg/ranger.jpg",
   "category": "Halo CE Biped Tags",
   "notes": "How to make them work:\nThey cannot be added to a map the same way regular elites can. Ranger elites need their own encounter and place firing positions in mid air. 3d firing positions must also be enabled.\n\nplace the CMT folder in your tags folder",
   "images": [
    "img/lg/ranger.jpg"
   ],
   "hash": "76378A6277FC9D50BFB17B79B4C11C16",
   "fetched": "2026-10-07T16:35:25Z",
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    "file_name": "3751-CMT_ranger_elites_public_release.zip",
    "bytes": 617420,
    "at": "2026-10-07T20:01:43Z",
    "sha1": "510837c04777f41a3c9845e771de83777dda07a3"
   },
   "category_names": [
    "Halo CE Biped Tags"
   ]
  },
  {
   "fid": 3752,
   "title": "Silver The Hedgehog Biped Tags",
   "thumb": "img/lg/silverpostedxc2.jpg",
   "author": "SonicXtreme , The1 and Sonictag",
   "date": "06/14/2008",
   "file_size": "627.7K",
   "rating": 8.4,
   "sids": [
    34
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3752",
   "og_image": "https://halomaps.org/hce/img/lg/silverpostedxc2.jpg",
   "category": "Halo CE Biped Tags",
   "notes": "Place this in the bipeds folder in order to correctly use Silver in a map.\n\nSilver has the ability to move things using telekensis , unfortunately he will not be making an\nappearance in the Sonic mod for CE so instead we have decided to let the community have\nhim and see what goes on.",
   "images": [
    "img/lg/silverpostedxc2.jpg"
   ],
   "hash": "A266B06782EE0459C0856B593A39EA84",
   "fetched": "2026-10-07T16:35:25Z",
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    "file_name": "3752-SilverTheHedgehogBipedTags.zip",
    "bytes": 627654,
    "at": "2026-10-07T20:01:43Z",
    "sha1": "47cc1aba5366e0131793e14c0949081ff923686c"
   },
   "category_names": [
    "Halo CE Biped Tags"
   ]
  },
  {
   "fid": 3753,
   "title": "Overdose Custom Chatbox",
   "thumb": "img/lg/overdose_custom_chatbox.jpg",
   "author": "Malolo420",
   "date": "06/14/2008",
   "file_size": "627.5K",
   "rating": 7.9,
   "sids": [
    13
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3753",
   "og_image": "https://halomaps.org/hce/img/lg/overdose_custom_chatbox.jpg",
   "category": "Misc. Halo Files",
   "notes": "-How To Install-\n\nMake a backup of your content folder in your halo CE directory. Copy content folder and paste in your halo CE directory, if/when it asks you if you want to overright the files click yes to all.",
   "images": [
    "img/lg/overdose_custom_chatbox.jpg"
   ],
   "hash": "A6227E627A76217D3CEF27D5E17B4245",
   "fetched": "2026-10-07T16:42:52Z",
   "download": {
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    "file_name": "3753-overdose_custom_chatbox.zip",
    "bytes": 627539,
    "at": "2026-10-07T20:17:24Z",
    "sha1": "b498a02000ff0237c3430b49c436b74db33c6cb0"
   },
   "category_names": [
    "Misc. Halo Files"
   ]
  },
  {
   "fid": 3754,
   "title": "Desert Grove",
   "thumb": "img/lg/0screenshot00-171.jpg",
   "author": "Halo freak",
   "date": "06/14/2008",
   "file_size": "18.8M",
   "rating": 7.5,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3754",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-171.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Grove varient",
   "notes": "WEAPONS:\n\nFuel rod gun\nAssault rifle\nPistol(only one spawn point per base, to reduce the heavy overuse)\nBattle rifle\nSMG\nShotgun\nSniper\nNeedler\nPlasma Rifle\nPlasma Pistol\n\nVEHICLES:\n\nGhost(with halo 2 boost and sounds)\nWarthog\nRocket Warthog\nMongoose\nChaingun Turret",
   "images": [
    "img/lg/0screenshot00-171.jpg",
    "img/lg/2screenshot00-132.jpg"
   ],
   "hash": "143938F234D2FA86127E4B5A09097DF1",
   "fetched": "2026-10-07T16:26:05Z",
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    "file_name": "3754-desert_grove.zip",
    "bytes": 18848778,
    "at": "2026-10-07T19:25:31Z",
    "sha1": "a986697e5fccd5155bef41520ec41b48675b89a4"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 3755,
   "title": "Desert Battle",
   "thumb": "img/lg/3screenshot00-124.jpg",
   "author": "JEPR",
   "date": "06/14/2008",
   "file_size": "30.6M",
   "rating": 7.9,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3755",
   "og_image": "https://halomaps.org/hce/img/lg/3screenshot00-124.jpg",
   "category": "Halo CE Maps",
   "description": "A night desert with bigs forerunner structures as bases, they have nice (red, blue and white) ilumination and custom fore. metal panels",
   "notes": "~SUPPORT ALL GAME TYPES~\n\nVehicles\n\n-Classic\n-Spectre\n-2 kinds of GAUSSHOG\n-Halo 3 Wraith\n-Civighost\n\nWeapons (NOTE: 3 Secret modded super weapons)",
   "images": [
    "img/lg/3screenshot00-124.jpg",
    "img/lg/5screenshot00-109.jpg"
   ],
   "hash": "4248279ABA540A0AA32D01769D3D6EA0",
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    "file_name": "3755-desert_battle.zip",
    "bytes": 30593794,
    "at": "2026-10-07T18:29:40Z",
    "sha1": "3fa0bf44a69e14e9c4131594d54bea77f0379ba9"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 3756,
   "title": "DMT OD Docks",
   "thumb": "img/lg/0screenshot00-172.jpg",
   "author": "Malolo420",
   "date": "06/15/2008",
   "file_size": "37.3M",
   "rating": 8.2,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3756",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-172.jpg",
   "category": "Halo CE Maps",
   "description": "A dock front village with modern weapons, edited bipeds, and more.",
   "images": [
    "img/lg/0screenshot00-172.jpg",
    "img/lg/5screenshot00-110.jpg"
   ],
   "hash": "8035B7D9C037C3BA951E8A0C582863D9",
   "fetched": "2026-10-07T16:08:40Z",
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    "file_name": "3756-DMT-od_docks.zip",
    "bytes": 37339766,
    "at": "2026-10-07T18:29:42Z",
    "sha1": "ef960b82eb4c1ae1c7c98a203cb07dddb26b6f6b"
   },
   "category_names": [
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  },
  {
   "fid": 3757,
   "title": "DMT OD Waterworks",
   "thumb": "img/lg/0screenshot00-174.jpg",
   "author": "Malolo420",
   "date": "06/15/2008",
   "file_size": "35.2M",
   "rating": 7.7,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3757",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-174.jpg",
   "category": "Halo CE Maps",
   "description": "A replica of the Halo 2 Waterworks level with New modern weapons, edited bipeds and more.",
   "images": [
    "img/lg/0screenshot00-174.jpg",
    "img/lg/4screenshot00-111.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/D3D8115D-D5D4-48DC-86E4A62098223964.JPG",
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   "title": "Ecocreek",
   "thumb": "img/lg/6screenshot00-106.jpg",
   "author": "12bear",
   "date": "06/15/2008",
   "file_size": "5.0M",
   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3758",
   "og_image": "https://halomaps.org/hce/img/lg/6screenshot00-106.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Beavercreek varient",
   "notes": "About the Map : This map has 4 teleporters; the regular ones, and one on top of each base. You will find that the ones atop the bases do not work. I put them there because... well.... i wanted to XD. Anyways, you can play on this map with ANY game mode because the only mods I put in there are more trees and the teles. While testing out my map, I found that you can walk through all of the trees I placed (except the huge Pine trees). I have no idea why, but it's true.",
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   "title": "Floodfeast",
   "thumb": "img/lg/7screenshot00-104.jpg",
   "author": "?",
   "date": "06/15/2008",
   "file_size": "26.2M",
   "rating": 4.9,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3759",
   "og_image": "https://halomaps.org/hce/img/lg/7screenshot00-104.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Blood Gulch varient with AI bots",
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   "category_names": [
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   "title": "forerunner_facility.zip",
   "thumb": "img/lg/red.jpg",
   "author": ">>TCEM<< Fbi Was for",
   "date": "06/15/2008",
   "file_size": "10.2M",
   "rating": 8.2,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3760",
   "og_image": "https://halomaps.org/hce/img/lg/red.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "Based on the interior of 343 guilty spark single player level",
   "notes": "supports slayer ctf oddball\nno vehicles\nbest played with 12 players",
   "images": [
    "img/lg/red.jpg",
    "img/lg/blue.jpg"
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   "hash": "3FB8205E4C34335D9B16675459075987",
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   "category_names": [
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   "title": "Goromap",
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   "author": "Goroshi",
   "date": "06/15/2008",
   "file_size": "21.6M",
   "rating": 7.5,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3761",
   "og_image": "https://halomaps.org/hce/img/lg/12screenshot00-71.jpg",
   "category": "Halo CE Maps",
   "description": "A large canyon with hills and tunnels",
   "notes": "Characters: halo3_masterchief\nVehicles: wraith ,tank ,H2 ghost ,brute_ghost , h2 warthog (gauss)\nWeapons: energy sword , covenant carbine , frag grenade , plasma grenade , h2 sniper rifle, spécial pistol , beam rifle(blue and red) , h2 plasma rifle ,plasma_cannon(spécial fire) , shotgun , gauss rocet , flamethrower\nNetGame: ctf , slayeur , oddball",
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    "img/lg/10screenshot00-75.jpg"
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   "hash": "156279492DC1DBBE2E9223B68EBE4CDE",
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   "category_names": [
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   "fid": 3762,
   "title": "Hog Wars V1",
   "thumb": "img/lg/13screenshot00-66.jpg",
   "author": "~USSS~Bladez",
   "date": "06/15/2008",
   "file_size": "10.7M",
   "rating": 8.3,
   "sids": [
    24
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3762",
   "og_image": "https://halomaps.org/hce/img/lg/13screenshot00-66.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Sidewinder varient",
   "images": [
    "img/lg/13screenshot00-66.jpg",
    "img/lg/16screenshot00-47.jpg"
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   "hash": "F2C238DAF75C7DDD756360B11EEB6ECE",
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   "category_names": [
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   "fid": 3763,
   "title": "Ht Sniper's",
   "thumb": "img/lg/17screenshot00-48.jpg",
   "author": "Ht' Matt",
   "date": "06/15/2008",
   "file_size": "10.8M",
   "rating": 6.8,
   "sids": [
    10
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3763",
   "og_image": "https://halomaps.org/hce/img/lg/17screenshot00-48.jpg",
   "category": "Halo CE Maps",
   "description": "This map has several sniper's spots and C4. There are also warthogs and ghosts.",
   "notes": "About:\n\nYou are not a Spartans but an Odst. It has two sheds and two bases\n\nWeapons :\n\nPistol\nassault rifle\nC4\nShotgun\nSniper rifle\nfrag grenade\ntelepor\n\nRecommendation:\nThis map was designed for Slayer, CTF and Oddbal",
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    "img/lg/18screenshot00-45.jpg"
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   "category_names": [
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   "fid": 3764,
   "title": "MASK INSANE",
   "thumb": "img/lg/19screenshot00-39.jpg",
   "author": "CABOOSE2 AKA caboose365",
   "date": "06/15/2008",
   "file_size": "26.8M",
   "rating": 9.0,
   "sids": [
    24
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3764",
   "og_image": "https://halomaps.org/hce/img/lg/19screenshot00-39.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Mask varient",
   "notes": "typical insane stuff check out meh other maps fox island insane, blood creek duke nukem, and mudslide insane :D\n\nWEAPONS:\nDual TM-14\nak 47\nHalo 3 Battle Rifle\nBenelli Shotgun\nBrute shot\nC4 (hidden)\nColt 1911\nDuel Magnum\nFlak Cannon\nGernades\nH2 rocket launcher\nHalo 3 assult rifle\nHalo 3 pistol\nKG9\nI82\nM14\nM16\nM60\nM600\nMa2b Assult Rifle\nMagnum\nMM-hkusp-H (usp)\nMM-ma2dar\nmp5ks\nmsg 90\nMx8 Rifle (human)\nP90\nP226\nplasma and SMG dual\nRailgun\nSMACH\nSMG\nturret gun (UMT)\nM12 Chaingun\nWalther PPK\nDesert eagle .50\nNEWER WEAPON: L85\n\nVEHICLES\nMongoose ATV\nTranshog\nRAVhog\nDoozy (halo 2 cutting room floor)\nBULLDOG (spawn)\nPELICAN (spawn)",
   "images": [
    "img/lg/19screenshot00-39.jpg",
    "img/lg/21screenshot00-34.jpg"
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   "hash": "CFF544AE6FD02F598012CA286901E036",
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   "category_names": [
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  {
   "fid": 3765,
   "title": "Rainbow Road v4",
   "thumb": "img/lg/23screenshot00-29.jpg",
   "author": "~USSS~Bladez",
   "date": "06/15/2008",
   "file_size": "15.9M",
   "rating": 7.1,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3765",
   "og_image": "https://halomaps.org/hce/img/lg/23screenshot00-29.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A rainbowroad varient with AI bots",
   "images": [
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   "hash": "D37A84D630CE966BB96922F1CB143281",
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    "sha1": "0de46026a58096a324fab86162e0b85cb581b10b"
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   "category_names": [
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   "fid": 3766,
   "title": "SMM Ransom",
   "thumb": "img/lg/25screenshot00-16.jpg",
   "author": "Spartanmapmakers",
   "date": "06/15/2008",
   "file_size": "5.0M",
   "rating": 4.1,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3766",
   "og_image": "https://halomaps.org/hce/img/lg/25screenshot00-16.jpg",
   "category": "Halo CE Maps",
   "description": "A small canyon witha single structure",
   "images": [
    "img/lg/25screenshot00-16.jpg",
    "img/lg/24screenshot00-24.jpg"
   ],
   "hash": "DCD848C292534E7FD55A655EBDDABF30",
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    "at": "2026-10-07T18:29:35Z",
    "sha1": "fa9ea91ad7fa945033b2adeab9575dc0c5f0b5dd"
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   "category_names": [
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   "fid": 3767,
   "title": "Snowvalley",
   "thumb": "img/lg/26screenshot00-18.jpg",
   "author": "{TCEM} DarkZealot",
   "date": "06/15/2008",
   "file_size": "9.0M",
   "rating": 6.7,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3767",
   "og_image": "https://halomaps.org/hce/img/lg/26screenshot00-18.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Danger Canyon varient set in winter",
   "images": [
    "img/lg/26screenshot00-18.jpg",
    "img/lg/29screenshot00-16.jpg"
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   "hash": "BE9CEB915F42B9D75B1986F7E638FF81",
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   "category_names": [
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   "fid": 3768,
   "title": "Sparklegulch ZERO",
   "thumb": "img/lg/31screenshot00-15.jpg",
   "author": "an aimbot-r",
   "date": "06/15/2008",
   "file_size": "37.1M",
   "rating": 6.5,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3768",
   "og_image": "https://halomaps.org/hce/img/lg/31screenshot00-15.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Blood Gulch varient with AI bots",
   "images": [
    "img/lg/31screenshot00-15.jpg"
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   "hash": "FA9FB963B3ACBDA456E6D4509A5F3029",
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    "file_name": "3768-sparklegulchZERO.zip",
    "bytes": 37075661,
    "at": "2026-10-07T18:59:13Z",
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   "category_names": [
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  {
   "fid": 3769,
   "title": "Warlocks",
   "thumb": "img/lg/34screenshot00-11.jpg",
   "author": "Andrew_b",
   "date": "06/15/2008",
   "file_size": "6.8M",
   "rating": 8.5,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3769",
   "og_image": "https://halomaps.org/hce/img/lg/34screenshot00-11.jpg",
   "category": "Halo CE Maps",
   "description": "A small close combat level",
   "images": [
    "img/lg/34screenshot00-11.jpg",
    "img/lg/warlocks_small_img.png"
   ],
   "hash": "6A6230E2F4D9F9AF424B794CD58F3FBC",
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    "at": "2026-10-07T18:29:35Z",
    "sha1": "7271cb911749ded582e03f95de7baca7d0d3b311"
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   "category_names": [
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  {
   "fid": 3770,
   "title": "LAV-25 APC vehicle tags V2",
   "thumb": "img/lg/1-8.jpg",
   "author": "Kingfish999",
   "date": "06/23/2008",
   "file_size": "3.3M",
   "rating": 9.0,
   "sids": [
    30
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3770",
   "og_image": "https://halomaps.org/hce/img/lg/1-8.jpg",
   "category": "Halo CE Vehicle Tags",
   "description": "model based off BattleField 2",
   "notes": "LAV-25 APC vehivle tags:\n\nLAV-25 is an American APC (armoured personnel carrier) that has ability to drive on land and in water\nHolds 1 driver and 6 passengers\nHas a 25mm autocannon and 2 TOW missles.\nHas 8X8 wheel drive.\n\nfixes over previous version:\nthis will actually work!!\ninclueded 2 missing tags that caused not to load sapien\nhas working exhaust and better lights\nmuch better physics but still not the best\nfixed errors with the mounted TOW missles",
   "images": [
    "img/lg/1-8.jpg",
    "img/lg/2-10.jpg"
   ],
   "hash": "2C0937385DFEF8DE64FCAED582D6BACD",
   "fetched": "2026-10-07T16:37:37Z",
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    "file_name": "3770-LAV_25_V2.zip",
    "bytes": 3315702,
    "at": "2026-10-07T20:07:06Z",
    "sha1": "91d6f59b376a30758538e85fa0e9e2b9c2974325"
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   "category_names": [
    "Halo CE Vehicle Tags"
   ]
  },
  {
   "fid": 3771,
   "title": "m16A2\\m203 grenadier rifle Version 2",
   "thumb": "img/lg/1-9.jpg",
   "author": "Kingfish999",
   "date": "06/23/2008",
   "file_size": "5.8M",
   "rating": null,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3771",
   "og_image": "https://halomaps.org/hce/img/lg/1-9.jpg",
   "category": "Halo CE Weapon Tags",
   "notes": "M16A2\\M203 grenader\\assult rifle tags:\nhas custom iron sights\nshots a 3 round burst\nhas a grenade launcher as secondary (replaces grenade)\n\nThis is version 2 which has alot of updates as follows\n*inclueded all the missing tags\n*now model and texture\n*custom animations\n*new sounds\n*fixed many errors\n\nput 'M16 M203' folder into the tags\\weapons folder",
   "images": [
    "img/lg/1-9.jpg",
    "img/lg/3-5.jpg"
   ],
   "hash": "7370DAF9B4F0EFDEB5BE4AAD658A107B",
   "fetched": "2026-10-07T16:38:59Z",
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    "file_name": "3771-m16_m203_ver2.zip",
    "bytes": 5847533,
    "at": "2026-10-07T20:09:08Z",
    "sha1": "1b7aa60a833db0f987fb32a3d5fbf25f4619e5fd"
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   "category_names": [
    "Halo CE Weapon Tags"
   ]
  },
  {
   "fid": 3772,
   "title": "Pancor Jackhammer Automatic Shotgun weapons tags",
   "thumb": "img/lg/1-10.jpg",
   "author": "Kingfish999",
   "date": "06/23/2008",
   "file_size": "3.6M",
   "rating": null,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3772",
   "og_image": "https://halomaps.org/hce/img/lg/1-10.jpg",
   "category": "Halo CE Weapon Tags",
   "notes": "item collection inclueded\n\nPancore Jackhammer Auto Shotgun tags:\nfully automatic shotgun\n10 round revolving magazine\n4 shots per second\n\nThis is 12 gauge automatic shotgun. It uses a 10 round revolving drum magazine. Only a few working 'Jackhammers' are fully functional and has never made it into a full scale production.\n\nput 'Pancor Jackhammer' folder into the tags\\weapons folder",
   "images": [
    "img/lg/1-10.jpg",
    "img/lg/3-6.jpg"
   ],
   "hash": "C6DBA2FC1637FA566E39B935769D751A",
   "fetched": "2026-10-07T16:38:59Z",
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    "file_name": "3772-pancor_jackhammer.zip",
    "bytes": 3617223,
    "at": "2026-10-07T20:09:07Z",
    "sha1": "b496609229e92a6942907d72957143f0524a6c54"
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   "category_names": [
    "Halo CE Weapon Tags"
   ]
  },
  {
   "fid": 3773,
   "title": "Revolver .357 magnum pistol tags",
   "thumb": "img/lg/1-11.jpg",
   "author": "Kingfish999",
   "date": "06/23/2008",
   "file_size": "3.1M",
   "rating": 8.7,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3773",
   "og_image": "https://halomaps.org/hce/img/lg/1-11.jpg",
   "category": "Halo CE Weapon Tags",
   "notes": "3d model from turbosquid\n\nitem collection inclueded\n\n.357 revolver pistol tags\n6 round clip with high damage shots.\ncustom animations, nothing great\n\n'revolver' folder goes into 'tags\\weapons' folder",
   "images": [
    "img/lg/1-11.jpg",
    "img/lg/3-7.jpg"
   ],
   "hash": "43DF933C86F8577FC04D00A7EF977DD9",
   "fetched": "2026-10-07T16:38:58Z",
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    "file_name": "3773-revolver_tags.zip",
    "bytes": 3136014,
    "at": "2026-10-07T20:09:07Z",
    "sha1": "073d0b73868ef4d22686200524adee8b6fa6bcd3"
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   "category_names": [
    "Halo CE Weapon Tags"
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  },
  {
   "fid": 3774,
   "title": "TOW anti tank missle Ver 2",
   "thumb": "img/lg/1-12.jpg",
   "author": "Kingfish999",
   "date": "06/23/2008",
   "file_size": "4.7M",
   "rating": 8.3,
   "sids": [
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   "og_image": "https://halomaps.org/hce/img/lg/343_Guilty_Spark_UI.jpg",
   "category": "Custom UI Files",
   "description": "343 Guilty Spark flying aimlessly through space after Halo's destruction.",
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   "og_image": "https://halomaps.org/hce/img/lg/Flood_Containment_Facility_UI.jpg",
   "category": "Custom UI Files",
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   "og_image": "https://halomaps.org/hce/img/lg/Flood_Controlled_Covenant_Control_Room_UI.jpg",
   "category": "Custom UI Files",
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   "date": "06/23/2008",
   "file_size": "1.1M",
   "rating": 7.8,
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   "og_image": "https://halomaps.org/hce/img/lg/Halo_Alternate_Route_UI.jpg",
   "category": "Custom UI Files",
   "description": "An alternate route of the orignal User Interface.",
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   "title": "Pulse Generator UI (User Interface) Map file replacement",
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   "author": "Wolf Grave",
   "date": "06/23/2008",
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   "rating": 8.0,
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   "og_image": "https://halomaps.org/hce/img/lg/Pulse_Generator_UI.jpg",
   "category": "Custom UI Files",
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   "title": "The Pillar Of Autumn Ship_UI (User Interface) Map file replacement",
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   "author": "Wolf Grave",
   "date": "06/23/2008",
   "file_size": "6.6M",
   "rating": 7.8,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3780",
   "og_image": "https://halomaps.org/hce/img/lg/The_Pillar_Of_Autumn_Ship_UI.jpg",
   "category": "Custom UI Files",
   "description": "The Pillar of Autumn out in space after making a blind jump from Reach.",
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   "category_names": [
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   "fid": 3781,
   "title": "The Silent Cartographer UI (User Interface) Map file replacement",
   "thumb": "img/lg/The_Silent_Cartographer_UI.jpg",
   "author": "Wolf Grave",
   "date": "06/23/2008",
   "file_size": "8.7M",
   "rating": 6.9,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3781",
   "og_image": "https://halomaps.org/hce/img/lg/The_Silent_Cartographer_UI.jpg",
   "category": "Custom UI Files",
   "description": "The Silent Cartographer as seen in the level The Silent Cartographer.",
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   "title": "The Truth and Reconciliation UI (User Interface) Map file replacement",
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   "author": "Wolf Grave",
   "date": "06/23/2008",
   "file_size": "1.8M",
   "rating": 8.2,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3782",
   "og_image": "https://halomaps.org/hce/img/lg/The_Truth_and_Reconciliation_UI.jpg",
   "category": "Custom UI Files",
   "description": "The Truth and Reconciliation tracking the Pillar of Autumn out in space before it landed on Halo.",
   "images": [
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   "title": "Army Men House 2",
   "thumb": "img/lg/0screenshot00-173.jpg",
   "author": "?",
   "date": "06/23/2008",
   "file_size": "49.5M",
   "rating": 8.8,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3783",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-173.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A House varient where you play as a toy army man",
   "images": [
    "img/lg/0screenshot00-173.jpg",
    "img/lg/3screenshot00-125.jpg"
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   "hash": "87502CFC73DA53EC76AFE8CF2AD41CE0",
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   "category_names": [
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   "fid": 3784,
   "title": "Asterisk",
   "thumb": "img/lg/4screenshot00-112.jpg",
   "author": "Higuy",
   "date": "06/23/2008",
   "file_size": "12.7M",
   "rating": 8.9,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3784",
   "og_image": "https://halomaps.org/hce/img/lg/4screenshot00-112.jpg",
   "category": "Halo CE Maps",
   "description": "A cliff side map, with 2 bases and a long hallway, and nice terrain.",
   "images": [
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    "img/lg/3_way.jpg"
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   "category_names": [
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   "fid": 3785,
   "title": "Flood Lab",
   "thumb": "img/lg/0screenshot00-175.jpg",
   "author": "JEPR",
   "date": "06/23/2008",
   "file_size": "16.7M",
   "rating": 8.1,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3785",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-175.jpg",
   "category": "Halo CE Maps",
   "description": "A small part of a big forerunner laboratory with doors closed a floods in small rooms closed with glass. (note: the map contains custom features)",
   "notes": "~SUPPORT ALL GAME TYPES~\n\nThe map contains vehicle teleporters and Halo 2 Weapons and custom vehicles.\n\n~Weapons~\n-Halo 2 Plasma rifle\n-Brute plasma rifle\n-Classic with more ammo\n\n~Vehicles~\n\n-2 Civighost\n-2 Civihog",
   "images": [
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   "fid": 3786,
   "title": "Foggy Grave",
   "thumb": "img/lg/0screenshot00-176.jpg",
   "author": "Katana",
   "date": "06/23/2008",
   "file_size": "9.4M",
   "rating": 9.0,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3786",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-176.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "The foggy bottom of the Gephyrophobia canyon",
   "notes": "This map was souly built for a zombies games-w\\ full players (blue-10 and red-6 is the funnest)\n\nDescription-The bottom of gephyrophobia made into a graveyard",
   "images": [
    "img/lg/0screenshot00-176.jpg",
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   "category_names": [
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   "fid": 3787,
   "title": "Forest Fight",
   "thumb": "img/lg/forest_fight_screen_2.jpg",
   "author": "BungieBoy",
   "date": "06/23/2008",
   "file_size": "25.6M",
   "rating": 8.1,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3787",
   "og_image": "https://halomaps.org/hce/img/lg/forest_fight_screen_2.jpg",
   "category": "Halo CE Maps",
   "description": "A simple forest with Custom Forest Sounds, where the \"Halo 3 Valhalla base\" is the blue base in this map, and the red base is the \"Blood Gulch base\", and one secret tunnel with secret weapons.",
   "notes": "WEAPONS:\n°Classic\n°Brute Shot\n°Halo 2 Plasma Rifle\n°Brute Plasma Rifle\n°Halo 2 Energy Sword\n°Ma2d Assault Rifle\n°Covenant Caribine\n°SMG\n*4 Secret Weapons\n\nVEHICLES:\n°Classic\n°Gauss Warthog\n°Wraith",
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   "category_names": [
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   "fid": 3788,
   "title": "H2 Dangercanyon",
   "thumb": "img/lg/ACF12F7.jpg",
   "author": "H2 Spartan-A69",
   "date": "06/23/2008",
   "file_size": "31.8M",
   "rating": 8.5,
   "sids": [
    24
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3788",
   "og_image": "https://halomaps.org/hce/img/lg/ACF12F7.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Danger Canyon varient",
   "notes": "Supports all Gametypes\n\nWeapons Include:\n-M7/Caseless Smg (Max Numbers 4................)\n-Covenant Beam Rifle (Max Numbers 4................)\n-Brute Shot Grenade Launcher (Max Numbers 2................)\n-S4 AM Big Sniper Rifle (Max Numbers 4................)\n\nVehicles Include:\n-M12 LRV Turret (Max Numbers 3................)\n______________________________________________________________\nDefault H2 Dangercanyon Default Max\nVehicle Vehicle Number Number\n\nWarthog M12 LRV Warthog \"Red\"2 : 2\"Blue\"\n\nGhost Covenant Brute Ghost \"Red\"4 : 4\"Blue\"\n\nScorpion M808B Scorpion MBT \"Red\"1 : 1\"Blue\"\n\nBanshee Covenant Banshee \"Red\"1 : 1\"Blue\"\n\nGun Turret M12 LRV Turret \"Red\"1 : 2\"Blue\"\n\nRocket hog M12 LRV Warthog RL \"Red\"2 : 2\"Blue\"\n______________________________________________________________\n\nMisc:\n-Immunity to falling.\n-There are seven new options-\n-credits and day mode, night mode,\n-activate music, block music, on marines rec,\n-off marines rec.",
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   "screenshots": [
    {
     "src": "img/users/lg/AC709359-3D78-4E7D-84AB896FE2D976DB.JPG",
     "caption": "[ banshee ]"
    },
    {
     "src": "img/users/lg/056D7936-B645-4F32-84B58B025813A0BA.JPG",
     "caption": "a brute plasma rifle ."
    },
    {
     "src": "img/users/lg/EE591D40-B2F7-4E66-A69D8491A2476E9E.JPG",
     "caption": "a halo 2 ghost [croush = speed ^^ ]"
    },
    {
     "src": "img/users/lg/023D5195-47ED-4CE0-A5B2A4F70895E4C9.JPG",
     "caption": "a beam rifle[ left ] and SMG [ right ]"
    },
    {
     "src": "img/users/lg/91C6FC0D-843E-433E-A573E913F468F751.JPG",
     "caption": "a gun turret , there are some another turrets on the map."
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   "category_names": [
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   "fid": 3790,
   "title": "H2 Sidewinder with AI",
   "thumb": "img/lg/12screenshot00-72.jpg",
   "author": "H2 Spartan-A69",
   "date": "06/23/2008",
   "file_size": "26.5M",
   "rating": 8.3,
   "sids": [
    39
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3790",
   "og_image": "https://halomaps.org/hce/img/lg/12screenshot00-72.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Sidewinder varient with AI bots",
   "notes": "Supports all Gametypes\n\nWeapons Include:\n-M7/Caseless Smg (Max Numbers 4)\n-Covenant Beam Rifle (Max Numbers 2)\n-Brute Shot Launcher (Max Numbers 2)\n-S4 AM Big Sniper Rifle (Max Numbers 2)\n\nVehicles Include:\n-M12 LRV Turret (Max Numbers 1)\n______________________________________________________________\nDefault H2 Sidewinder With AI Default Max\nVehicle Vehicle Number Number\n\nWarthog M12 LRV Warthog \"Red\"2 : 2\"Blue\"\n\nGhost Covenant Brute Ghost \"Red\"4 : 4\"Blue\"\n\nScorpion M808B Scorpion MBT \"Red\"2 : 2\"Blue\"\n\nBanshee Covenant Banshee \"Red\"1 : 1\"Blue\"\n\nGun Turret M12 LRV Turret \"Red\"0 : 1\"Blue\"\n\nRocket hog M12 LRV Warthog RL \"Red\"2 : 2\"Blue\"\n______________________________________________________________\n\nMisc:\n-Immunity to falling.\n-There are seven new options-\n-credits and day mode, night mode,\n-activate music, block music, on marines rec,\n-off marines rec.",
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    "file_name": "3790-H2_Sidewinder_With_AI.zip",
    "bytes": 26468772,
    "at": "2026-10-07T18:59:11Z",
    "sha1": "c33a39fad8646871191c9e83e54fa7832cf1884c"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 3791,
   "title": "Jump classic",
   "thumb": "img/lg/13screenshot00-67.jpg",
   "author": "",
   "date": "06/23/2008",
   "file_size": "4.9M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3791",
   "og_image": "https://halomaps.org/hce/img/lg/13screenshot00-67.jpg",
   "category": "Halo CE Maps",
   "description": "Early version of the Jump map",
   "notes": "About:\nThis map is.... actually an earlier version of the map 'JUMP'. I'm not sure how we stumbled across it, but it plays slightly differently than the final. It was also labeled 'jump', so I went ahead and changed the name to jump_classic to differentiate between the two. Gone are the stairs that lead to the top of the 'bases' on each side as well as the camo in the middle of the room. Instead replaced by a flamethrower and an overshield on a ledge on one of the bases. Also, the barriers in front of each base are placed differently from the final version.\n\nRecommendation: [optional]\nExample: This map is really only made for Slayer. It's best played with 2 to 4 players due to its small size. Unfortunately, it does NOT support any other gametype. It will either not play properly or will crash halo (for CTF). I was unable to attempt to fix this since I couldn't load the map on any halo utility. However, I think the final version at least supports CTF, so try that one out if you really want to play it. =)\n\nJump, Final version:\nhttp://hce.halomaps.org/index.cfm?fid=177",
   "images": [
    "img/lg/13screenshot00-67.jpg",
    "img/lg/14screenshot00-63.jpg"
   ],
   "hash": "FE071E68EC0F0D34B8FB18EB3EDDD26C",
   "fetched": "2026-10-07T16:08:37Z",
   "download": {
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    "file_name": "3791-jump_classic.zip",
    "bytes": 4893585,
    "at": "2026-10-07T18:29:31Z",
    "sha1": "4a18edffa97d189956127959f578472c2d5b8d42"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 3792,
   "title": "Malia",
   "thumb": "img/lg/15screenshot00-61.jpg",
   "author": "halopro77",
   "date": "06/23/2008",
   "file_size": "12.3M",
   "rating": 5.3,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3792",
   "og_image": "https://halomaps.org/hce/img/lg/15screenshot00-61.jpg",
   "category": "Halo CE Maps",
   "description": "Malia is a small scrimmage map.",
   "notes": "About:\nMalia is a was a test facility until they found a deadly poisonous gas underground.\nNow they seperated the ground and the cliff area with a metal wall from the rest of the test area.\n\nRecommendation:\nThis map olny works with CTF and slayer games. Best with 2-8 people.",
   "images": [
    "img/lg/15screenshot00-61.jpg",
    "img/lg/18screenshot00-46.jpg"
   ],
   "hash": "424E5216EA32027C2F6C3C029378C73D",
   "fetched": "2026-10-07T16:08:36Z",
   "download": {
    "ok": true,
    "file_name": "3792-malia.zip",
    "bytes": 12281559,
    "at": "2026-10-07T18:29:30Z",
    "sha1": "845af29dd6ff6d668b8158ed12cae89ea5630924"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 3793,
   "title": "Mayan Forest",
   "thumb": "img/lg/19screenshot00-40.jpg",
   "author": "katana",
   "date": "06/23/2008",
   "file_size": "10.0M",
   "rating": 8.5,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3793",
   "og_image": "https://halomaps.org/hce/img/lg/19screenshot00-40.jpg",
   "category": "Halo CE Maps",
   "description": "a forest with a temple in the middle",
   "notes": "recommend-slayer-14 people\nSupports-slayer",
   "images": [
    "img/lg/19screenshot00-40.jpg",
    "img/lg/21screenshot00-35.jpg"
   ],
   "hash": "2E56BA46F52BFFDC19364943490B5A11",
   "fetched": "2026-10-07T16:08:36Z",
   "download": {
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    "file_name": "3793-mayan-forest.zip",
    "bytes": 10017039,
    "at": "2026-10-07T18:29:30Z",
    "sha1": "e81940308533a43899233a1d03ea833769c5a75e"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 3794,
   "title": "Noblepower",
   "thumb": "img/lg/23screenshot00-30.jpg",
   "author": "",
   "date": "06/23/2008",
   "file_size": "10.0M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3794",
   "og_image": "https://halomaps.org/hce/img/lg/23screenshot00-30.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/23screenshot00-30.jpg",
    "img/lg/26screenshot00-19.jpg"
   ],
   "hash": "E9D749AF1250F35C8682991BF32487DD",
   "fetched": "2026-10-07T16:08:35Z",
   "download": {
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    "file_name": "3794-noblepower.zip",
    "bytes": 10010784,
    "at": "2026-10-07T18:29:29Z",
    "sha1": "2d7ebb206c89a91a937c880dda503bb1863df1d3"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 3795,
   "title": "Riverside",
   "thumb": "img/lg/27screenshot00-22.jpg",
   "author": "{H3}Halowizard",
   "date": "06/23/2008",
   "file_size": "6.4M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3795",
   "og_image": "https://halomaps.org/hce/img/lg/27screenshot00-22.jpg",
   "category": "Halo CE Maps",
   "description": "A valley with a river running through the center of it.",
   "notes": "bout:\nIts a little valley with a couple of trees and rocks. You will find grenades laying around trees or rocks.\n\nRecommendation:\nThis map works on every game type except race. I would recommend about 4-8 players to play this map.",
   "images": [
    "img/lg/27screenshot00-22.jpg",
    "img/lg/30screenshot00-14.jpg"
   ],
   "hash": "E8B0060D33C1BDA8B796F481F567DF0C",
   "fetched": "2026-10-07T16:08:35Z",
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    "file_name": "3795-riverside.zip",
    "bytes": 6379245,
    "at": "2026-10-07T18:29:27Z",
    "sha1": "ced6a8c8c4748f803b28aa9c882132a43c0ffacc"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 3796,
   "title": "RPG beta 44mod",
   "thumb": "img/lg/32screenshot00-14.jpg",
   "author": "TheFlyingWarthog",
   "date": "06/23/2008",
   "file_size": "50.7M",
   "rating": 7.4,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3796",
   "og_image": "https://halomaps.org/hce/img/lg/32screenshot00-14.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A RPG level varient",
   "notes": "A small group of ships carrying flood crashed into the UNSC Citidel of Quebec while it was hovering above an unihabited planet.",
   "images": [
    "img/lg/32screenshot00-14.jpg"
   ],
   "hash": "0CC2B9FB5F14E2ED84FB1B26866D31C3",
   "fetched": "2026-10-07T16:26:02Z",
   "download": {
    "ok": true,
    "file_name": "3796-rpg_beta_44mod.zip",
    "bytes": 50703700,
    "at": "2026-10-07T19:25:25Z",
    "sha1": "cf6b12fa6c2f5780470269537478c3275fe770c1"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 3797,
   "title": "Skydive Heaven",
   "thumb": "img/lg/33screenshot00-13.jpg",
   "author": "Mythril",
   "date": "06/23/2008",
   "file_size": "18.2M",
   "rating": 8.3,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3797",
   "og_image": "https://halomaps.org/hce/img/lg/33screenshot00-13.jpg",
   "category": "Halo CE Maps",
   "notes": "Description: A really high map which is mainly for skydiving, with many different land vehicles on the top of the map and ramps which lead off the edge. Bottom has 2 teleporters which are covered by automatic doors because I got annoyed when I wanted one of the many needlers down there and I slid straight into a teleporter to the top. It has a platform about halfway down which holds 2 Boom Turrents.\n\nFlag/koth/oddball cannot be reached, unless you cheat or if there is some way you can get there I haven't found out =)\n\nBoathog normally kills you if you fall down in it, so you can drive off and get out or just drive around.\nShield-nades sometimes don't fade on the ground of the map.\n1 exception was gotten when falling in mongoose.\nRed needler has a slight drop to the projectile, so it falls down",
   "images": [
    "img/lg/33screenshot00-13.jpg",
    "img/lg/35screenshot00-10.jpg"
   ],
   "hash": "7215F0D3CB835FAEC0D7204B8A7AE61E",
   "fetched": "2026-10-07T16:08:35Z",
   "download": {
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    "file_name": "3797-skydive_heaven.zip",
    "bytes": 18166798,
    "at": "2026-10-07T18:29:28Z",
    "sha1": "679966b027c9e761780897a060be2d0957a96f8c"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 3798,
   "title": "Sky Wars",
   "thumb": "img/lg/36screenshot00-11.jpg",
   "author": "Mythril and Kaos",
   "date": "06/23/2008",
   "file_size": "15.4M",
   "rating": 8.5,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3798",
   "og_image": "https://halomaps.org/hce/img/lg/36screenshot00-11.jpg",
   "category": "Halo CE Maps",
   "description": "A deep canyon with floating platforms connected by teleporters",
   "images": [
    "img/lg/36screenshot00-11.jpg",
    "img/lg/41screenshot00-7.jpg"
   ],
   "hash": "7F1904B8ACD1C9513A12374724E3A0CD",
   "fetched": "2026-10-07T16:08:34Z",
   "download": {
    "ok": true,
    "file_name": "3798-sky_wars.zip",
    "bytes": 15420379,
    "at": "2026-10-07T18:29:27Z",
    "sha1": "9c7d5f7adf9f03114fa8e9b6efdb1d3b2931ac56"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 3799,
   "title": "Snow Camp",
   "thumb": "img/lg/42screenshot00-9.jpg",
   "author": "{H3}Halowizard",
   "date": "06/23/2008",
   "file_size": "8.0M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3799",
   "og_image": "https://halomaps.org/hce/img/lg/42screenshot00-9.jpg",
   "category": "Halo CE Maps",
   "description": "A small U shaped canyon in the winter",
   "notes": "About:\nIts a little map with a couple of snowy trees and rocks. Yes, the ground is textured-if you look closly to the ground you can see textured.\n\nRecommendation:\nThis map works on every game type. This map was made for 2-6 players.",
   "images": [
    "img/lg/42screenshot00-9.jpg",
    "img/lg/44screenshot00-7.jpg"
   ],
   "hash": "FF7563E811B986843973869071509D6F",
   "fetched": "2026-10-07T16:08:34Z",
   "download": {
    "ok": true,
    "file_name": "3799-snow_camp.zip",
    "bytes": 8045230,
    "at": "2026-10-07T18:29:25Z",
    "sha1": "2022e7644e336304ad429f2c4119705b5344a02e"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 3800,
   "title": "Small Giant",
   "thumb": "img/lg/45screenshot00-4.jpg",
   "author": "{H3}Halowizard",
   "date": "06/23/2008",
   "file_size": "11.4M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3800",
   "og_image": "https://halomaps.org/hce/img/lg/45screenshot00-4.jpg",
   "category": "Halo CE Maps",
   "description": "A large deep canyon",
   "notes": "About:\nIts a big valley with lots of trees, rocks, ect.. You will find weapons or grenades around almost every tree or rock.\n\nRecommendation:\nThis was ONLY made for slayer and CTF varients. If another varient is chosen-you will get an exception error. I would recommend about 8-16 players to play this map.",
   "images": [
    "img/lg/45screenshot00-4.jpg",
    "img/lg/46screenshot00-4.jpg"
   ],
   "hash": "35B5857AD32EE8D64E4EC9655BAEF6FC",
   "fetched": "2026-10-07T16:08:34Z",
   "download": {
    "ok": true,
    "file_name": "3800-small_giant.zip",
    "bytes": 11394350,
    "at": "2026-10-07T18:29:25Z",
    "sha1": "883c07d0f4fb8521f2e77feb896322aa4c895790"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 3801,
   "title": "War Canyon v1.0",
   "thumb": "img/lg/47screenshot00-7.jpg",
   "author": "USSS~Bladez",
   "date": "06/23/2008",
   "file_size": "9.3M",
   "rating": 8.0,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3801",
   "og_image": "https://halomaps.org/hce/img/lg/47screenshot00-7.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Danger Canyon varient",
   "images": [
    "img/lg/47screenshot00-7.jpg"
   ],
   "hash": "BC54336F434FA03785A769B1A0143C1E",
   "fetched": "2026-10-07T16:26:02Z",
   "download": {
    "ok": true,
    "file_name": "3801-War_Canyon_v1.0.zip",
    "bytes": 9316894,
    "at": "2026-10-07T19:25:19Z",
    "sha1": "e8915b2167141f2285551c637e136165f88e08a8"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 3802,
   "title": "Watery Grave",
   "thumb": "img/lg/48screenshot00-5.jpg",
   "author": "Katana",
   "date": "06/23/2008",
   "file_size": "6.3M",
   "rating": 7.7,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3802",
   "og_image": "https://halomaps.org/hce/img/lg/48screenshot00-5.jpg",
   "category": "Halo CE Maps",
   "description": "A watery graveyard",
   "notes": "recommendation - zombies on team slayer",
   "images": [
    "img/lg/48screenshot00-5.jpg",
    "img/lg/49screenshot00-2.jpg"
   ],
   "hash": "FCDF4F5B22A3DAB19ADA336E9E0177B4",
   "fetched": "2026-10-07T16:08:33Z",
   "download": {
    "ok": true,
    "file_name": "3802-Watery-Grave.zip",
    "bytes": 6287224,
    "at": "2026-10-07T18:29:24Z",
    "sha1": "72be1a3df615ec9227f15054adcebf2f37ea998c"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 3803,
   "title": "Yin and Yang",
   "thumb": "img/lg/50screenshot00-2.jpg",
   "author": "Mythril",
   "date": "06/23/2008",
   "file_size": "12.7M",
   "rating": 6.1,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3803",
   "og_image": "https://halomaps.org/hce/img/lg/50screenshot00-2.jpg",
   "category": "Halo CE Maps",
   "notes": "It's quite a small map, and is meant to be set in a volcano, except that didn't work so I just made it a cube, with really bad lava.",
   "images": [
    "img/lg/50screenshot00-2.jpg",
    "img/lg/53screenshot00-4.jpg"
   ],
   "hash": "9F1C00601456366242AB0C1ECE9A91F9",
   "fetched": "2026-10-07T16:08:33Z",
   "download": {
    "ok": true,
    "file_name": "3803-yin_and_yang.zip",
    "bytes": 12722010,
    "at": "2026-10-07T18:29:24Z",
    "sha1": "fcbcaab9fa09a35b859032c28222f9be96e0bb47"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 3804,
   "title": "Single player - Covenant's Canyon Public Beta 1",
   "thumb": "img/lg/54screenshot00-4.jpg",
   "author": "Wolf Grave",
   "date": "06/23/2008",
   "file_size": "109.5M",
   "rating": 8.1,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3804",
   "og_image": "https://halomaps.org/hce/img/lg/54screenshot00-4.jpg",
   "category": "Modified Single Player Maps",
   "description": "Get the Icon Chip from the Covenant. A singler player level based in Danger Canyon",
   "notes": "Note: To run this map enable Console in Halo CE then at the \"multiplayer\" screen hit your tilde key (~) to activate the console and type EXACTLY - include quotes (\"):\n\nmap_name \"Covenant's Canyon Public Beta 1\"\n\n[ENTER]",
   "images": [
    "img/lg/54screenshot00-4.jpg",
    "img/lg/58screenshot00-1.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/04154289-9DD2-4824-92DD02FD81354E9E.JPG",
     "caption": "Heating missile"
    },
    {
     "src": "img/users/lg/DCA7B772-0910-4B2E-AED5BFFC588EC028.JPG",
     "caption": "Master Chief await for the worst."
    }
   ],
   "hash": "8B20E597F9120B6DB8C2FEDDA5253791",
   "fetched": "2026-10-07T16:31:04Z",
   "download": {
    "ok": true,
    "file_name": "3804-Covenant's_Canyon_Public_Beta_1.zip",
    "bytes": 109505927,
    "at": "2026-10-07T19:48:23Z",
    "sha1": "c7c0ca88f7422b6cb169f84cfc92e6b73b892329"
   },
   "category_names": [
    "Modified Single Player Maps"
   ]
  },
  {
   "fid": 3805,
   "title": "Billboard Sign Tags",
   "thumb": "img/lg/2-11.jpg",
   "author": "Kingfish999",
   "date": "06/29/2008",
   "file_size": "7.1M",
   "rating": 8.4,
   "sids": [
    32
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3805",
   "og_image": "https://halomaps.org/hce/img/lg/2-11.jpg",
   "category": "Halo CE Scenery Tags",
   "notes": "model from turbosquid\n\nbillboard sign tags:\na billboard sign that can have bout any picture on it.\ni inclueded 3 pictures, blue team picture, red team picture, and a random funny picture.\nthere are 2 scenery tags (billboard sign A and billboard sign B) so you can have 2 different signs\nyou may do whatever you want this the sign and add any picture you want.\n\nput the 'billboard_sign' folder into your 'tags\\scenery' folder.\n\nTO ADD YOUR OWN PICTURE:\n\n1.you must have the picture already as a bitmaps tag\n\n2. open guerilla (or kornmans version of guerilla)\n\n3. browse to tags\\scenery\\billboard_sign\\shaders and open either sign A or sign B shader models\n\n4. scroll down bout half way till u see a line saying 'base map'\n\n5. enter in the path to the bitmap you want to add\n\n6. save and close, add to your map, and complile the map.\n\nnote:\n*changing the 'support' bitmap\\shader changes the color of all the rest of the sign\n*for best appaerance, use a picture with 512x512 or higher resolution",
   "images": [
    "img/lg/2-11.jpg",
    "img/lg/3-9.jpg"
   ],
   "hash": "13ABA9895D7D605F52BE0A1E8DCDCDF6",
   "fetched": "2026-10-07T16:36:21Z",
   "download": {
    "ok": true,
    "file_name": "3805-billboard_sign.zip",
    "bytes": 7147804,
    "at": "2026-10-07T20:03:06Z",
    "sha1": "d94dcd8d563075f0b0fddf6e85877d9254d40117"
   },
   "category_names": [
    "Halo CE Scenery Tags"
   ]
  },
  {
   "fid": 3806,
   "title": "Metal Barrel tags",
   "thumb": "img/lg/1-13.jpg",
   "author": "Kingfish999",
   "date": "06/29/2008",
   "file_size": "9.0M",
   "rating": null,
   "sids": [
    32
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3806",
   "og_image": "https://halomaps.org/hce/img/lg/1-13.jpg",
   "category": "Halo CE Scenery Tags",
   "description": "metal barrel scenery tags",
   "images": [
    "img/lg/1-13.jpg",
    "img/lg/2-12.jpg"
   ],
   "hash": "DFF9052F099FA1581E66B1D9315EB7A2",
   "fetched": "2026-10-07T16:36:21Z",
   "download": {
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   "category_names": [
    "Halo CE Scenery Tags"
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  {
   "fid": 3807,
   "title": "Wooden Crate tags",
   "thumb": "img/lg/1-14.jpg",
   "author": "Kingfish999",
   "date": "06/29/2008",
   "file_size": "4.4M",
   "rating": null,
   "sids": [
    32
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3807",
   "og_image": "https://halomaps.org/hce/img/lg/1-14.jpg",
   "category": "Halo CE Scenery Tags",
   "description": "wooden crate scenery tags",
   "images": [
    "img/lg/1-14.jpg",
    "img/lg/2-13.jpg"
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   "category_names": [
    "Halo CE Scenery Tags"
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  {
   "fid": 3808,
   "title": "The Pimped Civilian Warthog Tags",
   "thumb": "img/lg/Civilian_Hog_Screenshot_2.jpg",
   "author": "Modified by: inkscape",
   "date": "06/29/2008",
   "file_size": "6.8M",
   "rating": 8.4,
   "sids": [
    30
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3808",
   "og_image": "https://halomaps.org/hce/img/lg/Civilian_Hog_Screenshot_2.jpg",
   "category": "Halo CE Vehicle Tags",
   "images": [
    "img/lg/Civilian_Hog_Screenshot_2.jpg",
    "img/lg/Civilian_Hog_Screenshot.jpg"
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   "fetched": "2026-10-07T16:37:37Z",
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    "at": "2026-10-07T20:07:06Z",
    "sha1": "658ca4f47fa89f7533fe285010047e09183d5e67"
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   "category_names": [
    "Halo CE Vehicle Tags"
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  },
  {
   "fid": 3809,
   "title": "Pancor Jackhammer tags updated",
   "thumb": "img/lg/1-15.jpg",
   "author": "Kingfish999",
   "date": "06/29/2008",
   "file_size": "3.6M",
   "rating": 8.0,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3809",
   "og_image": "https://halomaps.org/hce/img/lg/1-15.jpg",
   "category": "Halo CE Weapon Tags",
   "description": "Pancor Jackhammer Automatic Shotgun tags *updated*",
   "notes": "item collection inclueded\n\nPancore Jackhammer Auto Shotgun tags:\nfully automatic shotgun\n10 round revolving magazine\n4 shots per second\n\nThis is 12 gauge automatic shotgun. It uses a 10 round revolving drum magazine. Only a few working 'Jackhammers' are fully functional\nand has never made it into a full scale production.\n\nput 'Pancor Jackhammer' folder into the tags\\weapons folder\n\n*this version fixed a missing tag.",
   "images": [
    "img/lg/1-15.jpg",
    "img/lg/3-10.jpg"
   ],
   "hash": "2FAFED658453B6EC5D3D8142C67A4638",
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    "sha1": "cb6c3994ee993b25553afa2ebe255ea8f45a5546"
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   "category_names": [
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  {
   "fid": 3810,
   "title": "=NE= Coagulation Final",
   "thumb": "img/lg/0screenshot00-177.jpg",
   "author": "Halo freak(Someone not important)",
   "date": "06/29/2008",
   "file_size": "25.9M",
   "rating": 7.4,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3810",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-177.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Coagulation varient set in winter",
   "images": [
    "img/lg/0screenshot00-177.jpg",
    "img/lg/3screenshot00-126.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/37B16112-2586-4665-8C9E7CB001D2E60E.JPG",
     "caption": "jajajaja"
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   "fetched": "2026-10-07T16:26:01Z",
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   "category_names": [
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   "fid": 3811,
   "title": "landslide.zip",
   "thumb": "img/lg/4screenshot00-115.jpg",
   "author": "Chandler/Officer Egg",
   "date": "06/29/2008",
   "file_size": "6.4M",
   "rating": 8.1,
   "sids": [
    24
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3811",
   "og_image": "https://halomaps.org/hce/img/lg/4screenshot00-115.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A first varient",
   "notes": "A former forerunner mining facility, this area has been captured by the UNSC and is being used as a training ground.\n\nThis map takes place in a forested valley. It is prepped for all games except race. There are two new vehicles, the civi-ghost and the helicopter in this map. It is best played on slayer or CTF or assault. I hid a little easter egg somewhere on this map ;)",
   "images": [
    "img/lg/4screenshot00-115.jpg",
    "img/lg/8screenshot00-83.jpg"
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   "hash": "82D12FF1088D67CF94B8FEACC6F90D1A",
   "fetched": "2026-10-07T16:26:01Z",
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    "sha1": "4c8d9b5cfa1fb02dfdcf497644e481a868550902"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
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   "fid": 3812,
   "title": "Superisland",
   "thumb": "img/lg/9screenshot00-81.jpg",
   "author": "Chandler/Officer Egg",
   "date": "06/29/2008",
   "file_size": "10.0M",
   "rating": 6.7,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3812",
   "og_image": "https://halomaps.org/hce/img/lg/9screenshot00-81.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Death Island varient",
   "images": [
    "img/lg/9screenshot00-81.jpg"
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   "hash": "BC1DCAB815E6761FE8F1D0208BDFB5D4",
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    "at": "2026-10-07T19:25:17Z",
    "sha1": "56d22ce82e3aa4c98259d09d6e4ad02325d6c053"
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   "category_names": [
    "Modified Multiplayer Maps"
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  {
   "fid": 3813,
   "title": "Tutorialcvm",
   "thumb": "img/lg/10screenshot00-77.jpg",
   "author": "Colby Harris",
   "date": "06/29/2008",
   "file_size": "37.0M",
   "rating": 8.0,
   "sids": [
    39
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3813",
   "og_image": "https://halomaps.org/hce/img/lg/10screenshot00-77.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A tutorial map varient with AI bots",
   "images": [
    "img/lg/10screenshot00-77.jpg"
   ],
   "hash": "63230479A65AE7AA851E1D6AFBC3D88A",
   "fetched": "2026-10-07T16:19:32Z",
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    "file_name": "3813-tutorialcvm.zip",
    "bytes": 37034750,
    "at": "2026-10-07T18:59:11Z",
    "sha1": "dd7237d39181c6ee23e69243de6cc1c8679170e6"
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   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
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  {
   "fid": 3814,
   "title": "Winter Snow",
   "thumb": "img/lg/ACF3FAB.jpg",
   "author": "§partan 8",
   "date": "06/29/2008",
   "file_size": "11.6M",
   "rating": 8.3,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3814",
   "og_image": "https://halomaps.org/hce/img/lg/ACF3FAB.jpg",
   "category": "Halo CE Maps",
   "notes": "Description : This map plays best with 4-8 players.\n\nRecommendation : Supports all gametypes.",
   "images": [
    "img/lg/ACF3FAB.jpg",
    "img/lg/ACF3FAD.jpg"
   ],
   "hash": "3EA96FF823D9D5017210FCC8A2DEF786",
   "fetched": "2026-10-07T16:08:32Z",
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    "bytes": 11568698,
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    "sha1": "101629ee74e69fd216a921cc1759a2c32c64f275"
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   "category_names": [
    "Halo CE Maps"
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  {
   "fid": 3815,
   "title": "XMT Wing",
   "thumb": "img/lg/23screenshot00-31.jpg",
   "author": "XMT_DoNuT911",
   "date": "06/29/2008",
   "file_size": "5.0M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3815",
   "og_image": "https://halomaps.org/hce/img/lg/23screenshot00-31.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/23screenshot00-31.jpg",
    "img/lg/25screenshot00-17.jpg"
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   "hash": "1707C190EBF1EC6420056F4D53759574",
   "fetched": "2026-10-07T16:08:32Z",
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    "file_name": "3815-xmt_wing.zip",
    "bytes": 5015066,
    "at": "2026-10-07T18:29:21Z",
    "sha1": "7a73760bcdc92a60eed662651a77d3497d20e328"
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   "category_names": [
    "Halo CE Maps"
   ]
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  {
   "fid": 3816,
   "title": "Halo CE Update patch 1.07.615 for the Halo Custom Editon Game",
   "thumb": "img/lg/0screenshot01521350-1.jpg",
   "author": "Bungie",
   "date": "07/03/2008",
   "file_size": "4.0M",
   "rating": 8.7,
   "sids": [
    38
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3816",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot01521350-1.jpg",
   "category": "Halo Custom Edition Game",
   "description": "This is an unofficial/official patch to correct a network flaw that could crash Halo Custom Edition servers. This archive contains the Halo CE patch only!",
   "notes": "The exe will be version stamped at build 1.07.6.15, but in-game the version string will continue to say 1.07.613 for compatibility reasons.\n\nSince these files are not codesigned, the MD5 hashes are as follows:\n\nHalo CE\n\ne3dc00b18f33558fd801b739315bcc21 haloce.exe\n0315a461440e7fdf26698bdad4dea2a7 haloceded.exe\nd01f8b7e039079d9084470774f5c3377 Strings.dll\nHow to install:\n\nIMPORTANT NOTE!\nThis archive only contains the Halo Custom Edition patch and not the Halo PC retail game patch\n\nInstalling this patch:\n\n1) Exit or quit the Halo Custom Edition game\n2) Navigate to the Halo Custom Edition install folder for a standard install it is located at:\n\nC:\\Program Files\\Microsoft Games\\Halo Custom Edition\n\nIMPORTANT!\nCopy or Move the following three files to a backup folder:\n\nhaloce.exe\nhaloceded.exe\nStrings.dll\n\nExtract the three files from the HaloCE615.zip archive and copy them to the install folder”\n\nC:\\Program Files\\Microsoft Games\\Halo Custom Edition\n\nRe-start Halo Custom Edition",
   "images": [
    "img/lg/0screenshot01521350-1.jpg"
   ],
   "hash": "6DC9D7F45E3985737F7237378D0B484A",
   "fetched": "2026-10-07T16:43:37Z",
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    "file_name": "3816-HaloCE615.zip",
    "bytes": 3952491,
    "at": "2026-10-07T20:19:48Z",
    "sha1": "a43961db9d79a29a956e0f88c03de8010e532483"
   },
   "category_names": [
    "Halo Custom Edition Game"
   ]
  },
  {
   "fid": 3817,
   "title": "Custom blood splatter tutorial",
   "thumb": "img/placeholder.jpg",
   "author": "Malevolence",
   "date": "07/06/2008",
   "file_size": "41.7M",
   "rating": null,
   "sids": [
    23
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3817",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Tutorials",
   "description": "A tutorial on how to make custom blood splatter and put it into a Halo Custom Edition map.",
   "notes": "his tutorial basically shows a quick way of how to create custom blood splatter and put it in game. In the video I use GIMP, Tool, and kornman00's Guerilla.",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "DB0428176D08887CE49792465FD5B14E",
   "fetched": "2026-10-07T16:40:00Z",
   "download": {
    "ok": true,
    "file_name": "3817-bloodsplattertutorial.zip",
    "bytes": 41720143,
    "at": "2026-10-07T20:11:45Z",
    "sha1": "48fb01ba19c7d9866f7218752cc8088cc6c2ea17"
   },
   "category_names": [
    "Tutorials"
   ]
  },
  {
   "fid": 3818,
   "title": "Wooden crate scenery tags",
   "thumb": "img/lg/sample_crate.png",
   "author": "guitarbullet",
   "date": "07/06/2008",
   "file_size": "1.2M",
   "rating": null,
   "sids": [
    32
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3818",
   "og_image": "https://halomaps.org/hce/img/lg/sample_crate.png",
   "category": "Halo CE Scenery Tags",
   "notes": "this is a wooden crate scenery tag, you can put this in bases or facilities, or where ever. If you use it give me credit, and if you modify please give me credit.",
   "images": [
    "img/lg/sample_crate.png"
   ],
   "hash": "7B3A2EA1FE84F92C50B2312E64E59417",
   "fetched": "2026-10-07T16:36:20Z",
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    "file_name": "3818-wooden_crate_scenery_tags.zip",
    "bytes": 1178924,
    "at": "2026-10-07T20:03:04Z",
    "sha1": "dcd3624f6ebe977d2e1a2dc0b27ef1fbbfcbaede"
   },
   "category_names": [
    "Halo CE Scenery Tags"
   ]
  },
  {
   "fid": 3819,
   "title": "JMS Exporter v1-0-2",
   "thumb": "img/placeholder.jpg",
   "author": "CtrlAltDestroy",
   "date": "07/06/2008",
   "file_size": "63.8K",
   "rating": 8.5,
   "sids": [
    8
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3819",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo Utilities",
   "description": "TheGhost's Bluestreak JMS exporter modified to fully support regions.",
   "notes": "First and foremost, permission was given by TheGhost.\n\nI had this sitting on my hard drive for a while, but never got around to releasing it. Most people won't have a use for it, but for more advanced modders who require it, this edited version of TheGhost's Bluestreak JMS exporter fully supports regions.",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "AB77898D6B0C43982AE61ECFDE91C9D6",
   "fetched": "2026-10-07T16:42:02Z",
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    "file_name": "3819-JMS_Exporter_v1-0-2.zip",
    "bytes": 63808,
    "at": "2026-10-07T20:16:22Z",
    "sha1": "89739bc773673d3308a53b3e67b269eda8983b62"
   },
   "category_names": [
    "Halo Utilities"
   ]
  },
  {
   "fid": 3820,
   "title": "Single Player Dmt-Air",
   "thumb": "img/lg/1screenshot00-140.jpg",
   "author": "Inferno",
   "date": "07/06/2008",
   "file_size": "12.9M",
   "rating": 8.4,
   "sids": [
    37
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3820",
   "og_image": "https://halomaps.org/hce/img/lg/1screenshot00-140.jpg",
   "category": "Custom Single Player Maps",
   "description": "Air is a raceing game. You play as a elite who must race through a forruner relic into the city high charity and land on the Covenenent Capital ship as quickly as possible.",
   "notes": "This map is very fun to play. It takes a couple of run throughs to actually earn one of the three medals but its worth it. Getting a bronze is pretty easy but getting a gold is defintely a achievment.\n\nThe music in the map is Covenent dance from the halo OST.",
   "images": [
    "img/lg/1screenshot00-140.jpg",
    "img/lg/picture_2.png"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/5940AF9F-19C9-497C-8BB408390E563CE7.JPG",
     "caption": "Beginning of DMT Air"
    },
    {
     "src": "img/users/lg/FA6E0614-781E-44BC-A1708562095F4887.JPG",
     "caption": "Machines of DMT Air"
    },
    {
     "src": "img/users/lg/34D87D5F-7302-444F-91966D9D91D9D641.JPG",
     "caption": "DMT Air Shortcut"
    },
    {
     "src": "img/users/lg/509ECF7F-4CF4-4D78-8C9340D958493A18.JPG",
     "caption": "DMT Air Exhaust Tunnel"
    },
    {
     "src": "img/users/lg/C9D8CAA9-CF61-4E16-94D98F64AB43DFF6.JPG",
     "caption": "DMT Air End of Exhaust Tunnel"
    },
    {
     "src": "img/users/lg/96D205F5-9484-4CCE-B1DD900B7508E563.JPG",
     "caption": "DMT Air Outside of Exhaust Tunnel"
    },
    {
     "src": "img/users/lg/AA750990-4217-4BA1-9EEF4AE3B99F5576.JPG",
     "caption": "DMT Air Generators"
    },
    {
     "src": "img/users/lg/19527C18-1F0A-4A75-A197429D1383DB16.JPG",
     "caption": "DMT Air Onlooking Capital Ship and Rings"
    },
    {
     "src": "img/users/lg/E0D6F140-227E-4E2A-9FEAF0282949BA42.JPG",
     "caption": "DMT Air Medals"
    },
    {
     "src": "img/users/lg/66417D9B-72D3-4F79-93C24A906514B122.JPG",
     "caption": "DMT Air View from Hangar"
    },
    {
     "src": "img/users/lg/DC81CDE1-C987-48ED-880F7A7D6AF1FA25.JPG",
     "caption": "me flying in the rings"
    }
   ],
   "hash": "54BDB8B77D24A43F181D455F7BD9CF1E",
   "fetched": "2026-10-07T16:31:39Z",
   "download": {
    "ok": true,
    "file_name": "3820-Dmt-Air.zip",
    "bytes": 12919193,
    "at": "2026-10-07T19:54:45Z",
    "sha1": "7988db57d77cc00beae4781f90b91758a4805921"
   },
   "category_names": [
    "Custom Single Player Maps"
   ]
  },
  {
   "fid": 3821,
   "title": "Frozen Wasteland",
   "thumb": "img/lg/0screenshot00-178.jpg",
   "author": "Kai",
   "date": "07/06/2008",
   "file_size": "21.8M",
   "rating": 7.3,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3821",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-178.jpg",
   "category": "Halo CE Maps",
   "description": "A Map in the middle of the snowlands",
   "notes": "On a very dark planet located far from Halo and Earth where a crash site/outpost is located on opposite ends\n\nSlayer and CTF only.....(which are the best gametypes on this map anyways)",
   "images": [
    "img/lg/0screenshot00-178.jpg",
    "img/lg/4screenshot00-116.jpg"
   ],
   "hash": "213B4EF6C26628ED05AA936327E8174F",
   "fetched": "2026-10-07T16:08:32Z",
   "download": {
    "ok": true,
    "file_name": "3821-frozen_wasteland.zip",
    "bytes": 21765625,
    "at": "2026-10-07T18:29:22Z",
    "sha1": "915b33f3ef5d3e28a443afd36576ae8f72aa5828"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 3822,
   "title": "Gephyrophbia Falls",
   "thumb": "img/lg/6screenshot00-107.jpg",
   "author": "Katana",
   "date": "07/06/2008",
   "file_size": "16.0M",
   "rating": 6.9,
   "sids": [
    24
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3822",
   "og_image": "https://halomaps.org/hce/img/lg/6screenshot00-107.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "a Gephyrophobia variant",
   "notes": "gephyrophobia with waterfalls,a lake, and some torches to celebrate the 4th of july",
   "images": [
    "img/lg/6screenshot00-107.jpg"
   ],
   "hash": "F6BAAD7222446DCA779AAB683BBE51F7",
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    "file_name": "3822-gephyrophbia_falls.zip",
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    "sha1": "2df5946072313d577d0276475b06fe496e99f3ce"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 3823,
   "title": "Lost Cove Insane",
   "thumb": "img/lg/8screenshot00-84.jpg",
   "author": "Caboose365 and Kingfish999",
   "date": "07/06/2008",
   "file_size": "43.1M",
   "rating": 8.9,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3823",
   "og_image": "https://halomaps.org/hce/img/lg/8screenshot00-84.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Lost Cove varient",
   "notes": "WEAPONS\nAK 47 (kingfish version)\nDE .50 (kingfish)\nL85 (kingfish)\nM4 with aimpoint (Kingfish)\nH3 battlerifle\nbenelli shotgun\nflak cannon\nH3 pistol (CMT)\nC4 (hidden)\nred beam rifle\nbrute plasma rifle\nbrute shot\ncolt 1911\nCovi shotgun\ndual magnums\ndual SMG\nrocket launcher\nH3 assault rifle\nHK UMP\nKATANA sword\nKG9\nM16\nM600 (m249)\nMA2B assault rifle\nsilver magnum\nMM-HKUSP H\nMM-MA2DAR\nMPK5 S\nMSG 90\nXM8 human rifle\nXM8 PLASMA rifle\nP90\nP226 (socom)\nplasma cannon\nRAILGUN\nSG 14\nS-M-A-C-H\nsmg\nturret gun (m12)\nchaingun\nwalter PPK\nmortar launcher\nREVOLVER (Kingfish)\nFAMAS assault rifle (Kingfish)\nand TONS MORE\n\nVEHICLES\nRAVHOG\nTRANSHOG\nMONGOOSE (2 seater)\nBULLDOG\nPELICAN (spawn)\nWASP\nLAV 25 APC (kingfish)",
   "images": [
    "img/lg/8screenshot00-84.jpg"
   ],
   "hash": "F41AD58F0630B3AB1F6FE1BAFEC4C36E",
   "fetched": "2026-10-07T16:26:00Z",
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    "sha1": "2fc8e0d0cdad2af78bd0f1e9ec85f4d1fef5339d"
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   "category_names": [
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   ]
  },
  {
   "fid": 3824,
   "title": "plain.zip",
   "thumb": "img/lg/9screenshot00-82.jpg",
   "author": "D3S0",
   "date": "07/06/2008",
   "file_size": "4.7M",
   "rating": 3.9,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3824",
   "og_image": "https://halomaps.org/hce/img/lg/9screenshot00-82.jpg",
   "category": "Halo CE Maps",
   "description": "A large canyon",
   "notes": "This is my first map it has modded warthogs,that go very fast(put on deathless and no falling out of vehicles)\nbest for slayer",
   "images": [
    "img/lg/9screenshot00-82.jpg",
    "img/lg/12screenshot00-73.jpg"
   ],
   "hash": "39828533927C1DE5D1DC583805479132",
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   "category_names": [
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   ]
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  {
   "fid": 3825,
   "title": "Scarab Assault v1",
   "thumb": "img/lg/15screenshot00-62.jpg",
   "author": "Chandler/Officer Egg",
   "date": "07/06/2008",
   "file_size": "13.0M",
   "rating": 7.7,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3825",
   "og_image": "https://halomaps.org/hce/img/lg/15screenshot00-62.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Death Island varient",
   "notes": "In this map, one team has a wide variety of human weapons and vehicles. The other team has less variety, but that is made up for by a scarab tank. The human team must use teamwork and wits to take down the scarab. There is an easter egg here. And that egg is holding a secret weapon!\n\nThis map is ready for any gametype.",
   "images": [
    "img/lg/15screenshot00-62.jpg"
   ],
   "hash": "2A40D7AAFEE5B6BA89EB931FC57EFB72",
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   "category_names": [
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  },
  {
   "fid": 3826,
   "title": "Shark in the Dark",
   "thumb": "img/lg/16screenshot00-48.jpg",
   "author": "Nebulon",
   "date": "07/06/2008",
   "file_size": "4.8M",
   "rating": 7.4,
   "sids": [
    10
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3826",
   "og_image": "https://halomaps.org/hce/img/lg/16screenshot00-48.jpg",
   "category": "Halo CE Maps",
   "description": "A very dark indoor map",
   "notes": "his map was inspired by a game I used to play with some friends of mine a few years ago.\n\nRecommendation: Team Slayer without motion trackers. The game Shark in the Dark was meant to be played at night, with two teams, one hiding, and the other trying to find them.",
   "images": [
    "img/lg/16screenshot00-48.jpg",
    "img/lg/19screenshot00-41.jpg"
   ],
   "hash": "89A3ED13EEF52C4D50E6853A58E25038",
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   "category_names": [
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   ]
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  {
   "fid": 3827,
   "title": "Snowy Grave",
   "thumb": "img/lg/25screenshot00-18.jpg",
   "author": "Katana",
   "date": "07/06/2008",
   "file_size": "8.4M",
   "rating": 7.1,
   "sids": [
    10
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3827",
   "og_image": "https://halomaps.org/hce/img/lg/25screenshot00-18.jpg",
   "category": "Halo CE Maps",
   "notes": "supports:all types\nrecommend:ZOMBIES!",
   "images": [
    "img/lg/25screenshot00-18.jpg",
    "img/lg/21screenshot00-36.jpg"
   ],
   "hash": "6144F0E7A4CF0E518791AABCCA37952A",
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   "category_names": [
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  },
  {
   "fid": 3828,
   "title": "Tropical Grave",
   "thumb": "img/lg/28screenshot00-17.jpg",
   "author": "Katana",
   "date": "07/06/2008",
   "file_size": "8.6M",
   "rating": 7.8,
   "sids": [
    24
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3828",
   "og_image": "https://halomaps.org/hce/img/lg/28screenshot00-17.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Camtrack Arena varient",
   "notes": "supports:all types\nrecommend:ZOMBIES!",
   "images": [
    "img/lg/28screenshot00-17.jpg"
   ],
   "hash": "80CA9C333181A67E5F33F1BEB923BADB",
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    "at": "2026-10-07T19:25:09Z",
    "sha1": "2e22b3c60e216dc9962fbd951a389c9b0f1ae1ce"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 3829,
   "title": "H2 Bipeds Tags",
   "thumb": "img/lg/bipedpack1oa9.jpg",
   "author": "HDoan",
   "date": "07/06/2008",
   "file_size": "42.3M",
   "rating": 8.1,
   "sids": [
    34
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3829",
   "og_image": "https://halomaps.org/hce/img/lg/bipedpack1oa9.jpg",
   "category": "Halo CE Biped Tags",
   "description": "ust a few bipeds (didn't include the cool ones) from halo 2.",
   "notes": "MODEL AND SKINS BY BUNGIE, rig and shaders by HDoan.\n\nAbout:\nJust a few bipeds (didn't include the cool ones) from halo 2.\nMODEL AND SKINS BY BUNGIE, rig and shaders by HDoan.\nJust extract these to your tag folder, though you might have to tweek the tagging on a few of em for your needs (collision, etc) otherwise these are good to go. I'll release the vehicles another day.",
   "images": [
    "img/lg/bipedpack1oa9.jpg",
    "img/lg/bipedpack3er8.jpg"
   ],
   "hash": "7221D477C5FB1E221B5063D68D899CCD",
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    "at": "2026-10-07T20:01:46Z",
    "sha1": "a377b2f077c7b0ef9c810f611cd8eda94bf6b868"
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   "category_names": [
    "Halo CE Biped Tags"
   ]
  },
  {
   "fid": 3830,
   "title": "A Jet tag",
   "thumb": "img/lg/haloce-20080711-075714.png",
   "author": "?",
   "date": "07/13/2008",
   "file_size": "3.1M",
   "rating": 8.8,
   "sids": [
    30
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3830",
   "og_image": "https://halomaps.org/hce/img/lg/haloce-20080711-075714.png",
   "category": "Halo CE Vehicle Tags",
   "description": "a vehicle tag of a mig style jet",
   "images": [
    "img/lg/haloce-20080711-075714.png",
    "img/lg/haloce-20080711-075736.png"
   ],
   "hash": "C999747CD3FC318AA51BE2F8FC598077",
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    "file_name": "3830-A_jet.zip",
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    "at": "2026-10-07T20:07:05Z",
    "sha1": "b346dead01840edc76cb2526c07b4f2e32950724"
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   "category_names": [
    "Halo CE Vehicle Tags"
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  {
   "fid": 3831,
   "title": "Another Jet Tag",
   "thumb": "img/lg/haloce-20080711-075653.png",
   "author": "",
   "date": "07/13/2008",
   "file_size": "2.5M",
   "rating": 4.7,
   "sids": [
    30
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3831",
   "og_image": "https://halomaps.org/hce/img/lg/haloce-20080711-075653.png",
   "category": "Halo CE Vehicle Tags",
   "description": "a vehicle tag of a jet",
   "images": [
    "img/lg/haloce-20080711-075653.png",
    "img/lg/haloce-20080711-075743.png"
   ],
   "hash": "FAC3B20592C8D1BE760E55D467F157D2",
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    "file_name": "3831-Another_Jet.zip",
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    "at": "2026-10-07T20:07:05Z",
    "sha1": "d3174f89df85a3d5607baee0339e0998953a4f3a"
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   "category_names": [
    "Halo CE Vehicle Tags"
   ]
  },
  {
   "fid": 3832,
   "title": "Custom Flying Vehicle Tutorial",
   "thumb": "img/lg/Screenshot-3.jpg",
   "author": "Doug /Nero the Great",
   "date": "07/13/2008",
   "file_size": "54.9M",
   "rating": 9.1,
   "sids": [
    23
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3832",
   "og_image": "https://halomaps.org/hce/img/lg/Screenshot-3.jpg",
   "category": "Tutorials",
   "description": "This is a tutorial on how to get a custom flying vehicle into Halo CE. This also includes Side Notes and a few minutes of final gameplay.",
   "images": [
    "img/lg/Screenshot-3.jpg"
   ],
   "hash": "39898DE9A3DF3FFD46B11FA2008581AA",
   "fetched": "2026-10-07T16:40:00Z",
   "download": {
    "ok": true,
    "file_name": "3832-Custom_Flying_Vehicle_Tutorial.zip",
    "bytes": 54910851,
    "at": "2026-10-07T20:11:43Z",
    "sha1": "1a5f8e2a5f9f915fe3cba26104cfee966bcda526"
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   "category_names": [
    "Tutorials"
   ]
  },
  {
   "fid": 3833,
   "title": "French Famas F1 assult rifle tags",
   "thumb": "img/lg/1-16.jpg",
   "author": "Kingfish999",
   "date": "07/13/2008",
   "file_size": "4.3M",
   "rating": 8.8,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3833",
   "og_image": "https://halomaps.org/hce/img/lg/1-16.jpg",
   "category": "Halo CE Weapon Tags",
   "notes": "Put 'famas' folder into the tags\\weapons folder",
   "images": [
    "img/lg/1-16.jpg",
    "img/lg/2-14.jpg"
   ],
   "hash": "EAD74A86518110B7F799055EE8ECFC90",
   "fetched": "2026-10-07T16:38:57Z",
   "download": {
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    "file_name": "3833-french_famas_f1.zip",
    "bytes": 4303957,
    "at": "2026-10-07T20:09:05Z",
    "sha1": "32ab8e07d125e749cd306ca9b688ad7faeabdeae"
   },
   "category_names": [
    "Halo CE Weapon Tags"
   ]
  },
  {
   "fid": 3834,
   "title": "Halo 1 Music Soundtrack Tags",
   "thumb": "img/lg/0screenshot01521350-2.jpg",
   "author": "",
   "date": "07/13/2008",
   "file_size": "81.4M",
   "rating": 8.9,
   "sids": [
    20
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3834",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot01521350-2.jpg",
   "category": "Halo CE Misc. Tags",
   "description": "The Halo 1 Musical Score in Sound tags for use with creating maps for the Halo CE game - also includes sound loopings",
   "notes": "How to install\n- extract the archive\n- copy all single-music folder\n- paste in tags\\sound\\music",
   "images": [
    "img/lg/0screenshot01521350-2.jpg"
   ],
   "hash": "FA5A22E77D2B79ABDF78089AACB6BA23",
   "fetched": "2026-10-07T16:34:32Z",
   "download": {
    "ok": true,
    "file_name": "3834-Halo_1_Officials_Soundtracks_Tags.zip",
    "bytes": 81370528,
    "at": "2026-10-07T20:00:00Z",
    "sha1": "6e41061537ce0f5a03706a31b3605e05921b99ab"
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   "category_names": [
    "Halo CE Misc. Tags"
   ]
  },
  {
   "fid": 3835,
   "title": "Halo CE Tutorial and users guide (PDF/XPS)",
   "thumb": "img/lg/Halo_CE_Tutorial_Page_01a.jpg",
   "author": "Robert Butler aka: elovix",
   "date": "07/13/2008",
   "file_size": "17.1M",
   "rating": 7.8,
   "sids": [
    23
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3835",
   "og_image": "https://halomaps.org/hce/img/lg/Halo_CE_Tutorial_Page_01a.jpg",
   "category": "Tutorials",
   "description": "A 38 page manual and users guide for the Halo Custom Edition game",
   "images": [
    "img/lg/Halo_CE_Tutorial_Page_01a.jpg"
   ],
   "hash": "2E54D6FF8998CCDC854F7FE6F5A343FE",
   "fetched": "2026-10-07T16:39:59Z",
   "download": {
    "ok": true,
    "file_name": "3835-Halo_CE_Tutorial.zip",
    "bytes": 17117808,
    "at": "2026-10-07T20:11:37Z",
    "sha1": "f75bc48be1b078aa14ff55ed5c098acaa93fc1c4"
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   "category_names": [
    "Tutorials"
   ]
  },
  {
   "fid": 3836,
   "title": "Mini forerunner base model (MAX)",
   "thumb": "img/lg/pic_01.jpg",
   "author": "killer9856",
   "date": "07/13/2008",
   "file_size": "111.0K",
   "rating": null,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3836",
   "og_image": "https://halomaps.org/hce/img/lg/pic_01.jpg",
   "category": "3D Model Files",
   "description": "A small forerunner base attached to some cliffs.",
   "images": [
    "img/lg/pic_01.jpg"
   ],
   "hash": "0215CCEA336DCE1E2239489535FA985E",
   "fetched": "2026-10-07T16:32:41Z",
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    "file_name": "3836-mini_forerunner_base.zip",
    "bytes": 111035,
    "at": "2026-10-07T19:56:54Z",
    "sha1": "0b7a0f7fe58b7ab9e0fba7f5d34e50f4f4e41cc0"
   },
   "category_names": [
    "3D Model Files"
   ]
  },
  {
   "fid": 3837,
   "title": "AI Mombassa",
   "thumb": "img/lg/0screenshot00-179.jpg",
   "author": "darkjake",
   "date": "07/13/2008",
   "file_size": "15.6M",
   "rating": 6.7,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3837",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-179.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A New Mombassa varient with AI Bots",
   "images": [
    "img/lg/0screenshot00-179.jpg"
   ],
   "hash": "38657C6CDDC5F040B9FDEA0F464CAE9B",
   "fetched": "2026-10-07T16:19:31Z",
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    "file_name": "3837-ai_mombassa.zip",
    "bytes": 15588858,
    "at": "2026-10-07T18:59:05Z",
    "sha1": "fe78b2bd8ea7f6b25706da6b94f7fd1673725fe3"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 3838,
   "title": "Area 49",
   "thumb": "img/lg/1screenshot00-141.jpg",
   "author": "Katana",
   "date": "07/13/2008",
   "file_size": "31.2M",
   "rating": 7.6,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3838",
   "og_image": "https://halomaps.org/hce/img/lg/1screenshot00-141.jpg",
   "category": "Halo CE Maps",
   "description": "A Map with \"ai bots that are really stupid and the boss explodes\"",
   "notes": "recommend:slayer w\\ yourself",
   "images": [
    "img/lg/1screenshot00-141.jpg",
    "img/lg/4screenshot00-117.jpg"
   ],
   "hash": "11826DB3BC5709FE4B16832627C3DEDF",
   "fetched": "2026-10-07T16:08:30Z",
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    "file_name": "3838-area49.zip",
    "bytes": 31222466,
    "at": "2026-10-07T18:29:19Z",
    "sha1": "804fcff3df41ff9d68fd300b2d4e7bb500f13750"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 3839,
   "title": "Area 50",
   "thumb": "img/lg/5screenshot00-111.jpg",
   "author": "Katana",
   "date": "07/13/2008",
   "file_size": "11.1M",
   "rating": 6.1,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3839",
   "og_image": "https://halomaps.org/hce/img/lg/5screenshot00-111.jpg",
   "category": "Halo CE Maps",
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   "title": "area53 rescarified",
   "thumb": "img/lg/7screenshot00-105.jpg",
   "author": "Katana",
   "date": "07/13/2008",
   "file_size": "54.6M",
   "rating": 7.8,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3840",
   "og_image": "https://halomaps.org/hce/img/lg/7screenshot00-105.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "An Area 53 varient - A multiplayer maps with AI bots that plays like a single player map",
   "images": [
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   "title": "Area 53 rescarified V2",
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   "author": "Katana",
   "date": "07/13/2008",
   "file_size": "54.8M",
   "rating": 6.3,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3841",
   "og_image": "https://halomaps.org/hce/img/lg/10screenshot00-78.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "An Area 53 varient - A multiplayer maps with AI bots that plays like a single player map",
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   "title": "B40 modified v4",
   "thumb": "img/lg/12screenshot00-74.jpg",
   "author": "",
   "date": "07/13/2008",
   "file_size": "90.8M",
   "rating": 8.3,
   "sids": [
    27
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3842",
   "og_image": "https://halomaps.org/hce/img/lg/12screenshot00-74.jpg",
   "category": "Modified Single Player Maps",
   "description": "A Single Player B40 varient",
   "notes": "Important!\n\nAt the beginning of the level, foehammer drops you into the huge pit instead of on the ledge. The solution is to get back into the pelican the moment you get released(see youtube videos/cheat code websites for help on that), then wait for about a full second after you trigger a checkpoint. Get out, and land in the pack of enemies. Falling dammage is off, so don't worry about the fall.\n\nAfter I modded a50, I moved on to some other campaign levels, and this was my favorite one. I will upload the other modded levels later.\n\nThe map includes:\n\n*None of these tags are mine*\n\nCMT Brutes(Modded to have more halo 3-like ranks and armor colors)\nCMT Ranger\nCMT old Spiker\nHalo 2 HUD\nHalo 2 Ghosts\\Warthogs\nHalo 2 Battle Rifle\nHalo 2 SMG\nShotgun\nMarines replaced with Spartans\nPhantoms\nSpecops grunts replace old needler varients\nShades that shoot phantom bullets\nH2 wraith(Brutes dont drive it though)\nH2 banshee skin\nNew forest theme\nEnergy sword(runs on battery now)",
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   "title": "Beach Relax",
   "thumb": "img/lg/9screenshot00-84.jpg",
   "author": "darkjake",
   "date": "07/14/2008",
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   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3843",
   "og_image": "https://halomaps.org/hce/img/lg/9screenshot00-84.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Beach Assult varient",
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3844",
   "og_image": "https://halomaps.org/hce/img/lg/10screenshot00-79.jpg",
   "category": "Modified Multiplayer Maps",
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   "title": "Chargebeta",
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3845",
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   "thumb": "img/lg/17screenshot00-49.jpg",
   "author": "Metal And CG~Cat Boy",
   "date": "07/14/2008",
   "file_size": "9.1M",
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3846",
   "og_image": "https://halomaps.org/hce/img/lg/17screenshot00-49.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Danger Canyon varient",
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   "title": "Danger Metal Canyon",
   "thumb": "img/lg/17screenshot00-50.jpg",
   "author": "metal4ever",
   "date": "07/14/2008",
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3847",
   "og_image": "https://halomaps.org/hce/img/lg/17screenshot00-50.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Danger Canyon varient",
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   "category_names": [
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  {
   "fid": 3848,
   "title": "Deserted",
   "thumb": "img/lg/18screenshot00-47.jpg",
   "author": "MoooseGuy",
   "date": "07/14/2008",
   "file_size": "13.1M",
   "rating": 8.3,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3848",
   "og_image": "https://halomaps.org/hce/img/lg/18screenshot00-47.jpg",
   "category": "Halo CE Maps",
   "description": "A small desert plateau in the middle of nowhere. Final spartan training area 624B.",
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   "fid": 3849,
   "title": "Forgotten",
   "thumb": "img/lg/ACFA130.jpg",
   "author": "MoooseGuy",
   "date": "07/14/2008",
   "file_size": "8.0M",
   "rating": 6.8,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3849",
   "og_image": "https://halomaps.org/hce/img/lg/ACFA130.jpg",
   "category": "Halo CE Maps",
   "description": "A mysterious and cavernous forunner structure. Medium and symmetrical.",
   "notes": "About:\nAfter the great war between the humans and the Covenant, the once gaurded halo structures were now open to explorers and archaeologists. New places were being discovered every minute. But one team of archaeologists found a mysterious place, cavernous and with trees growing inside. That's when the rapelling line mysteriously snapped. Trapped inside, the hopless prisoners of starvation had to find something to eat...\n\nRecomendation:\nThis map works for all gametypes. It is reccomended for Slayer and CTF games. Player wise, I would say the more players, the better. Enjoy!",
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    "img/lg/ACFA130.jpg",
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   "fid": 3850,
   "title": "Halo 2 Characters",
   "thumb": "img/lg/24screenshot00-25.jpg",
   "author": "LBMT",
   "date": "07/14/2008",
   "file_size": "18.0M",
   "rating": 7.1,
   "sids": [
    24
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3850",
   "og_image": "https://halomaps.org/hce/img/lg/24screenshot00-25.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Blood Gulch varient",
   "notes": "Features:\n\nHalo 2 Elites\nHalo 2 Jackals\nHalo 2 Grunts\n\nMore Info:\n\nThis map features some halo 2 covenant characters they are in the middle of BloodGulch, thanks to HDoan for the Halo 2 Bipeds. All actor/actor_variant tags were made by LBMT and we will not be releasing them to the public unless we have a large demand for them.",
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   "category_names": [
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   "fid": 3851,
   "title": "HT playground",
   "thumb": "img/lg/25screenshot00-19.jpg",
   "author": "Ht' ÐårkØ",
   "date": "07/14/2008",
   "file_size": "26.9M",
   "rating": 5.6,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3851",
   "og_image": "https://halomaps.org/hce/img/lg/25screenshot00-19.jpg",
   "category": "Halo CE Maps",
   "description": "A large canyon",
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   "title": "Intruders",
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   "author": "darkjake",
   "date": "07/14/2008",
   "file_size": "29.7M",
   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3852",
   "og_image": "https://halomaps.org/hce/img/lg/32screenshot00-15.jpg",
   "category": "Halo CE Maps",
   "description": "A Tallon IV varient with various bipeds",
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   "title": "Dead Alien tag",
   "thumb": "img/lg/sapien_2008-07-16_11-21-12-84.jpg",
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   "date": "07/17/2008",
   "file_size": "745.3K",
   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3853",
   "og_image": "https://halomaps.org/hce/img/lg/sapien_2008-07-16_11-21-12-84.jpg",
   "category": "Halo CE Scenery Tags",
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   "category_names": [
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   "title": "Alien tag",
   "thumb": "img/lg/sapien_2008-07-16_11-20-58-35.jpg",
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   "date": "07/17/2008",
   "file_size": "771.4K",
   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3854",
   "og_image": "https://halomaps.org/hce/img/lg/sapien_2008-07-16_11-20-58-35.jpg",
   "category": "Halo CE Scenery Tags",
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   "category_names": [
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   "title": "Anvil Tag",
   "thumb": "img/lg/sapien_2008-07-16_11-21-30-26.jpg",
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   "date": "07/17/2008",
   "file_size": "757.9K",
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3855",
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  {
   "fid": 3856,
   "title": "Area 52-54 AI tags",
   "thumb": "img/lg/sapien_2008-07-16_12-25-45-15.jpg",
   "author": "Halohogger",
   "date": "07/17/2008",
   "file_size": "2.4M",
   "rating": 8.2,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3856",
   "og_image": "https://halomaps.org/hce/img/lg/sapien_2008-07-16_12-25-45-15.jpg",
   "category": "Halo CE Biped Tags",
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   "fid": 3875,
   "title": "Donut's Mod v2",
   "thumb": "img/lg/8screenshot00-85.jpg",
   "author": "Donut7024",
   "date": "07/17/2008",
   "file_size": "38.3M",
   "rating": 5.8,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3875",
   "og_image": "https://halomaps.org/hce/img/lg/8screenshot00-85.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Blood Gulch varient with modern waepons",
   "notes": "PS. I made this a sort ov desert map. So I hade to create my own bitmaps.And also red base is the marines side. So it has mines placed around it of which I scripted it.So be carefull. Also there are some sign that say MARINES THE FEW THE PROUD THE MARINES.",
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    "img/lg/8screenshot00-85.jpg"
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   "category_names": [
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  {
   "fid": 3876,
   "title": "Henry",
   "thumb": "img/lg/9screenshot00-85.jpg",
   "author": "«þ§»Henry",
   "date": "07/17/2008",
   "file_size": "7.2M",
   "rating": null,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3876",
   "og_image": "https://halomaps.org/hce/img/lg/9screenshot00-85.jpg",
   "category": "Halo CE Maps",
   "images": [
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   "category_names": [
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  {
   "fid": 3877,
   "title": "Holiday day v1",
   "thumb": "img/lg/12screenshot00-75.jpg",
   "author": "Snakethehedgehog",
   "date": "07/17/2008",
   "file_size": "63.1M",
   "rating": 6.6,
   "sids": [
    10
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3877",
   "og_image": "https://halomaps.org/hce/img/lg/12screenshot00-75.jpg",
   "category": "Halo CE Maps",
   "notes": "this map is really to just have fun on. It has one hidden tele 2 hidden weapons fast hogs an a underground city.",
   "images": [
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    "img/lg/14screenshot00-64.jpg"
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   "category_names": [
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   "fid": 3878,
   "title": "IG-Poc Path",
   "thumb": "img/lg/15screenshot00-64.jpg",
   "author": "",
   "date": "07/17/2008",
   "file_size": "5.7M",
   "rating": null,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3878",
   "og_image": "https://halomaps.org/hce/img/lg/15screenshot00-64.jpg",
   "category": "Halo CE Maps",
   "description": "A capture point style map",
   "images": [
    "img/lg/15screenshot00-64.jpg",
    "img/lg/16screenshot00-49.jpg"
   ],
   "hash": "E2564C0A22EC96F776E9EF8716096795",
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  {
   "fid": 3879,
   "title": "Metroid invaders",
   "thumb": "img/lg/18screenshot00-48.jpg",
   "author": "darkjake",
   "date": "07/17/2008",
   "file_size": "21.1M",
   "rating": 7.5,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3879",
   "og_image": "https://halomaps.org/hce/img/lg/18screenshot00-48.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Tallon IV varient with various bipeds",
   "images": [
    "img/lg/18screenshot00-48.jpg"
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   "category_names": [
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  {
   "fid": 3880,
   "title": "OMG it Bloodgulch pb4",
   "thumb": "img/lg/19screenshot00-42.jpg",
   "author": "{ZSMT}bank aka BANKHEAD",
   "date": "07/17/2008",
   "file_size": "26.3M",
   "rating": 7.8,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3880",
   "og_image": "https://halomaps.org/hce/img/lg/19screenshot00-42.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Blood Gulch varient",
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   "category_names": [
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  {
   "fid": 3881,
   "title": "Shark in the Dark 2",
   "thumb": "img/lg/20screenshot00-39.jpg",
   "author": "Nebulon",
   "date": "07/17/2008",
   "file_size": "6.7M",
   "rating": 8.1,
   "sids": [
    10
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3881",
   "og_image": "https://halomaps.org/hce/img/lg/20screenshot00-39.jpg",
   "category": "Halo CE Maps",
   "description": "A very dark indoor map",
   "notes": "About:\nThis map was designed to be a sequal to my first map, Shark in the Dark. It has some larger structures and more obvious teleporters ( F.Y.I.: I liked the idea of using the teleporter base as the main teleporters.) There now is a deck around the top of the walls and some new custom weapon variants.\n\nRecommendation: Team Slayer without motion tracker.",
   "images": [
    "img/lg/20screenshot00-39.jpg",
    "img/lg/ACFAFFA.jpg"
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   "hash": "B9DAC3E3E5EE11F9A2CB912D6DAE4B7A",
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    "sha1": "a3c5b4b012ff7ba511196361e39f8b744bdbbe24"
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   "category_names": [
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  {
   "fid": 3882,
   "title": "The Underground",
   "thumb": "img/lg/24screenshot00-27.jpg",
   "author": "JGBlackOps",
   "date": "07/17/2008",
   "file_size": "7.3M",
   "rating": 6.6,
   "sids": [
    10
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3882",
   "og_image": "https://halomaps.org/hce/img/lg/24screenshot00-27.jpg",
   "category": "Halo CE Maps",
   "description": "This map is a about a medium size map with dark underground tunnels",
   "notes": "Map contains all human weapons, no plasma weapons but the plasma grenades are still usable.\n\nNo vehicles, not a good map for vehicles cause its pretty easy to get around on foot since I increased the running speed in the globals.\n\nThere is also a new weapon that I did called a Super Bomb, the Frag grenades have been replaced with this new weapon for the simple fact that it has a much greater blast radius and has a 5sec timer so if one lands near you, you have 5secs to get away from it cause it is leathal and you will not survive from the blast if you are within the blast radius.\n\nPlays on CTF and Slayer only",
   "images": [
    "img/lg/24screenshot00-27.jpg",
    "img/lg/23screenshot00-33.jpg"
   ],
   "hash": "2C23EEE5A57415AEADC53BA7082864F9",
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   "category_names": [
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  {
   "fid": 3883,
   "title": "Wild West",
   "thumb": "img/lg/25screenshot00-20.jpg",
   "author": "Katana",
   "date": "07/17/2008",
   "file_size": "13.1M",
   "rating": 8.2,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3883",
   "og_image": "https://halomaps.org/hce/img/lg/25screenshot00-20.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "a DM7Fear varient with ruins",
   "notes": "recommend:ctf w\\ 16 people\nabout:you start out w\\ a machine gun,a revolver, a desert eagle, and lastley a bubble sheild",
   "images": [
    "img/lg/25screenshot00-20.jpg",
    "img/lg/26screenshot00-20.jpg"
   ],
   "hash": "4A7C6F6180F411AA8510B335DB648F73",
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    "at": "2026-10-07T19:24:58Z",
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   "category_names": [
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  },
  {
   "fid": 3884,
   "title": "War",
   "thumb": "img/lg/29screenshot00-17.jpg",
   "author": "Halohogger",
   "date": "07/17/2008",
   "file_size": "46.9M",
   "rating": 8.7,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3884",
   "og_image": "https://halomaps.org/hce/img/lg/29screenshot00-17.jpg",
   "category": "Halo CE Maps",
   "description": "A canyon with fighting AI bots.",
   "images": [
    "img/lg/29screenshot00-17.jpg",
    "img/lg/30screenshot00-15.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/D5B0E941-7172-4056-AD5E578DB4265F79.JPG",
     "caption": "First person screenshot"
    },
    {
     "src": "img/users/lg/BD8362E4-5826-4BF8-A68C950A42A5D0E1.JPG",
     "caption": "Everyone fighting"
    },
    {
     "src": "img/users/lg/DEDF3762-5827-4062-A149854CDF75137B.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/7D733724-F24E-468F-807D6BD6764576C6.JPG",
     "caption": "Marine AI shooting sniper"
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   "category_names": [
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  },
  {
   "fid": 3885,
   "title": "Wild West V2",
   "thumb": "img/lg/33screenshot00-14.jpg",
   "author": "Katana",
   "date": "07/17/2008",
   "file_size": "23.6M",
   "rating": 8.0,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3885",
   "og_image": "https://halomaps.org/hce/img/lg/33screenshot00-14.jpg",
   "category": "Halo CE Maps",
   "description": "A Dm7fear varient with ruins",
   "notes": "supports:slayer,ctf, and oddball-NOTHING ELSE\nrecommend:ctf w\\ 16 people\nabout:you start out w\\...\n-l85\n-revolver\n-knife\n-unarmed\nand the other weps. are :)\n-sniper rifle\n-benelli shotgun\n-C4\n-bomb",
   "images": [
    "img/lg/33screenshot00-14.jpg",
    "img/lg/34screenshot00-12.jpg"
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   "hash": "1B21C1B1A33536CE49520D9F47C5AFD6",
   "fetched": "2026-10-07T16:08:25Z",
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    "at": "2026-10-07T18:29:06Z",
    "sha1": "a080905c5f5da0499507e87211d5f37d9d872563"
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   "category_names": [
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  },
  {
   "fid": 3886,
   "title": "a10 The Mummy Single Player Part 1",
   "thumb": "img/lg/37screenshot00-7.jpg",
   "author": "",
   "date": "07/17/2008",
   "file_size": "54.2M",
   "rating": 6.8,
   "sids": [
    37
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3886",
   "og_image": "https://halomaps.org/hce/img/lg/37screenshot00-7.jpg",
   "category": "Custom Single Player Maps",
   "description": "A single player campaign that requires you to find the key to the pyramid.",
   "notes": "Notes:\nScripted, a storyline, cool music, what's not to love? Maybe the mummies, but shotguns can take care of that. ;) This map has the potential of being EXTREMELY hard at times, you start the map as a fan-fiction elite, Gutak Cyendenee, and you encounter covenant at the beginning of the map. There is a pyramid which contains forunner technology, maybe it would a good idea to gain control of it.\n\nYou find out the pyramid requires a key, similar to index's found on halo rings. Discovering great evil buried beneath egypt's sand, the evil must not get in the way of your mission, to control the pyramid. Distruction, infection, betrayal, 50 mile radius covenant hyperthermal wildcat explosions, no matter, your mission is #1. And if the pyramid cannot be controlled, it is best to have it destroyed.\n\nHave fun! Im not sure how many parts there will be, but enough to make ur Halo CE even more entertaining for awhile.",
   "images": [
    "img/lg/37screenshot00-7.jpg",
    "img/lg/36screenshot00-12.jpg"
   ],
   "screenshots": [
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     "src": "img/users/lg/9D19FAF5-5603-40E2-8FB35771DF3AA357.JPG",
     "caption": ""
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   ],
   "hash": "48C8F8FD816C9363B038BC08E90FAF79",
   "fetched": "2026-10-07T16:31:38Z",
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    "file_name": "3886-a10_Mummy_Single_Player.zip",
    "bytes": 54173623,
    "at": "2026-10-07T19:54:47Z",
    "sha1": "02e5f8e2071dd613a99f27f61d105d0eed9fc41e"
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   "category_names": [
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   ]
  },
  {
   "fid": 3887,
   "title": "katana model (MAX)",
   "thumb": "img/lg/katana.png",
   "author": "disaster",
   "date": "07/17/2008",
   "file_size": "1.6M",
   "rating": null,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3887",
   "og_image": "https://halomaps.org/hce/img/lg/katana.png",
   "category": "3D Model Files",
   "images": [
    "img/lg/katana.png"
   ],
   "hash": "26F900945E5F0984D50DFCAFD1FA47A7",
   "fetched": "2026-10-07T16:32:40Z",
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    "file_name": "3887-katana_model.zip",
    "bytes": 1622035,
    "at": "2026-10-07T19:56:53Z",
    "sha1": "81837733ce27fc3d9464fef67213129f2e07fcea"
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   "category_names": [
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  },
  {
   "fid": 3888,
   "title": "Suicidal Marine tag",
   "thumb": "img/lg/untitled-2.jpg",
   "author": "No0berman",
   "date": "07/17/2008",
   "file_size": "1.1M",
   "rating": 6.3,
   "sids": [
    34
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3888",
   "og_image": "https://halomaps.org/hce/img/lg/untitled-2.jpg",
   "category": "Halo CE Biped Tags",
   "description": "the suicidal marine in level c10",
   "notes": "Here is the suicidal marine in level c10 its got the actor variant and biped tags he talks and shoots at you if his team index is diffrent\n\nINSTALLATION\n\nput the suicidal marine folder into your characters folder\nthen open sapien and in your hiarchy view select edit types\nset the scrolly box at the top to actor variants\nopen the actor vatiant in the suicidal marine folder\ndo the same with the biped tag",
   "images": [
    "img/lg/untitled-2.jpg"
   ],
   "hash": "98CE1FEB86DC2741A611A9E594D71290",
   "fetched": "2026-10-07T16:35:24Z",
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    "file_name": "3888-Suicidal_Marine_tag.zip",
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    "at": "2026-10-07T20:01:42Z",
    "sha1": "87236b31a65c1c8781302e2f752dff41aa06c995"
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   "category_names": [
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  },
  {
   "fid": 3889,
   "title": "Stronghold bunker Model (GMAX)",
   "thumb": "img/lg/main_view.jpg",
   "author": "rambo_duckkiller",
   "date": "07/17/2008",
   "file_size": "352.3K",
   "rating": null,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3889",
   "og_image": "https://halomaps.org/hce/img/lg/main_view.jpg",
   "category": "3D Model Files",
   "images": [
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   "hash": "6898E6BA06677B54BDD6BED047B103A3",
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    "at": "2026-10-07T19:56:53Z",
    "sha1": "0b89db7d1a4806271fff011a21ce54b9651a3c26"
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   "category_names": [
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  {
   "fid": 3890,
   "title": "Abandoned Sinister Grave",
   "thumb": "img/lg/0screenshot00-181.jpg",
   "author": "Katana",
   "date": "07/17/2008",
   "file_size": "6.9M",
   "rating": 4.1,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3890",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-181.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/0screenshot00-181.jpg",
    "img/lg/2screenshot00-134.jpg"
   ],
   "hash": "B9B399555467E0DCD3D40DA32B35219B",
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    "file_name": "3890-abandoned_sinister_grave.zip",
    "bytes": 6895547,
    "at": "2026-10-07T18:29:03Z",
    "sha1": "8a94d57a77e3641fc84baed4c7d94195aa44d5e2"
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   "category_names": [
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   ]
  },
  {
   "fid": 3891,
   "title": "Deathisland AI 1234567890",
   "thumb": "img/lg/4screenshot00-119.jpg",
   "author": "Katana",
   "date": "07/17/2008",
   "file_size": "22.7M",
   "rating": 6.9,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3891",
   "og_image": "https://halomaps.org/hce/img/lg/4screenshot00-119.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Death Island varient with AI bots",
   "images": [
    "img/lg/4screenshot00-119.jpg"
   ],
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    "sha1": "ccd7cee0177a29921ff09b4b61acd51f94eff600"
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   "category_names": [
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  {
   "fid": 3892,
   "title": "Deathisland AI the flood",
   "thumb": "img/lg/7screenshot00-107.jpg",
   "author": "Katana",
   "date": "07/17/2008",
   "file_size": "20.1M",
   "rating": 9.0,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3892",
   "og_image": "https://halomaps.org/hce/img/lg/7screenshot00-107.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Death Island varient with AI bots",
   "images": [
    "img/lg/7screenshot00-107.jpg"
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   "hash": "9ACCFCA6F8EED2F0F697FC608CA7C665",
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   "category_names": [
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  },
  {
   "fid": 3893,
   "title": "Demino",
   "thumb": "img/lg/8screenshot00-86.jpg",
   "author": "Kai",
   "date": "07/17/2008",
   "file_size": "11.2M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3893",
   "og_image": "https://halomaps.org/hce/img/lg/8screenshot00-86.jpg",
   "category": "Halo CE Maps",
   "description": "A small canyon",
   "notes": "**Vehicles**\nWorthog\nGhost\n(the map was a little small)\n\n**Weapons**\n=Human Side=\nPistol\nAssult Rifle\nShotgun\nFlamethrower\nSniper Rifle\nRocket Launcher\n\nPlasma Pistol\nPlasma Rifle\nFuel Rod Cannon\nNeedler\n(Nades are in the center of the map, plasma and frag)",
   "images": [
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    "img/lg/10screenshot00-80.jpg"
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   "hash": "7BAE91161BB5148557466FCB61340861",
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    "sha1": "080d65d6d28200ba361e985ff8f9ee2c1dac7433"
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   "category_names": [
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  {
   "fid": 3894,
   "title": "Demino AI",
   "thumb": "img/lg/12screenshot00-76.jpg",
   "author": "Kai",
   "date": "07/17/2008",
   "file_size": "45.2M",
   "rating": 4.9,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3894",
   "og_image": "https://halomaps.org/hce/img/lg/12screenshot00-76.jpg",
   "category": "Halo CE Maps",
   "notes": "This is just a AI version of my first map....\n\n**WARNING.....FOR BOTH THIS MAP AND DEMINO,(i made both.....i forgot to put my name in the other one...>_>) THE MAPS ONLY WORK FOR SLAYER AND CTF (ctf is the best) TEAM GAMES WORK GOOD ON DEMINO ......(even though regular slayer is good there too......ctf is better :Þ)\n\nmainly meant to be an ounslaught...covie v.s. human v.s.........\nctf or team slayer is good for here....red team is humans (you have AI teamates) and blue team is covenant (again... AI teamates)\n\npersonally...i think if you play as the covenant (blue team) you will have more fun",
   "images": [
    "img/lg/12screenshot00-76.jpg",
    "img/lg/14screenshot00-65.jpg"
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   "hash": "7DDE24DED07D0B24BE5D8A7A60FDCE44",
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    "sha1": "b5a42c73f5129a775bb1f3cf47cb1a5ba08e06e2"
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   "category_names": [
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  {
   "fid": 3895,
   "title": "Flood Guardians",
   "thumb": "img/lg/16screenshot00-50.jpg",
   "author": "{H3}Halowizard/{NR}Darkrai",
   "date": "07/17/2008",
   "file_size": "47.2M",
   "rating": 7.7,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3895",
   "og_image": "https://halomaps.org/hce/img/lg/16screenshot00-50.jpg",
   "category": "Halo CE Maps",
   "description": "A canyon with AI fighting in the middle",
   "notes": "About:\nIts a canyon with AI fighting in the middle and some on guard. Flood, Marines, Elites, Grunts, Jackals, and Hunters. If you want to make the marines be your allies, then go to Team Slayer and go blue team.\n\nRecommendation:\nThis map works only on Slayer and Team Slayer game types. If another game type is chosen, you will get an exception error.\n\nHALO MAPS NOTE: AI do not sync in mutiplayer maps.",
   "images": [
    "img/lg/16screenshot00-50.jpg",
    "img/lg/18screenshot00-49.jpg"
   ],
   "hash": "72CD94BD1964BF9BCBB125FE92991B71",
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    "at": "2026-10-07T18:29:02Z",
    "sha1": "9493b449c97d44c2f2430b8e73d4ad38767ef16e"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 3896,
   "title": "Hangover",
   "thumb": "img/lg/19screenshot00-44.jpg",
   "author": "SMM members",
   "date": "07/17/2008",
   "file_size": "9.2M",
   "rating": 3.6,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3896",
   "og_image": "https://halomaps.org/hce/img/lg/19screenshot00-44.jpg",
   "category": "Halo CE Maps",
   "notes": "Please look out for the secret room the portal is loacted\non the top of a mountian in the middle of the map\null have to use the dev. to get up there~",
   "images": [
    "img/lg/19screenshot00-44.jpg",
    "img/lg/20screenshot00-40.jpg"
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   "hash": "03041F1C276BCB209E8952904D5ABA0B",
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    "file_name": "3896-hangover.zip",
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   "category_names": [
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  {
   "fid": 3897,
   "title": "Ice Goromap",
   "thumb": "img/lg/21screenshot00-38.jpg",
   "author": "Goroshi",
   "date": "07/17/2008",
   "file_size": "27.1M",
   "rating": 8.1,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3897",
   "og_image": "https://halomaps.org/hce/img/lg/21screenshot00-38.jpg",
   "category": "Halo CE Maps",
   "notes": "NOTES:\nCharacters: halo3_masterchief\nVehicles: h2 wraith ,snow_tank ,H2 ghost ,brute_ghost , h2 warthog (gauss)\nWeapons: energy sword , covenant carbine , frag grenade , plasma grenade , h2 sniper rifle, spécial pistol , beam rifle(blue and red) , h2 plasma rifle ,plasma_cannon(spécial fire) , shotgun , gauss rocet , flamethrower",
   "images": [
    "img/lg/21screenshot00-38.jpg",
    "img/lg/ACFB202.jpg"
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   "category_names": [
    "Halo CE Maps"
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  },
  {
   "fid": 3898,
   "title": "Infinity Desert",
   "thumb": "img/lg/23screenshot00-34.jpg",
   "author": "Katana",
   "date": "07/17/2008",
   "file_size": "7.6M",
   "rating": 3.5,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3898",
   "og_image": "https://halomaps.org/hce/img/lg/23screenshot00-34.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Infinity variant",
   "images": [
    "img/lg/23screenshot00-34.jpg"
   ],
   "hash": "89F81450A174782290D265E38DB8751D",
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    "file_name": "3898-infinity_desert.zip",
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    "sha1": "4f4f5bded45a08782a6d0d4b3f9cc5bdbeefa9b6"
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   "category_names": [
    "Modified Multiplayer Maps"
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  },
  {
   "fid": 3899,
   "title": "Smallprawn",
   "thumb": "img/lg/24screenshot00-26.jpg",
   "author": "{Ð2T}$kilit",
   "date": "07/17/2008",
   "file_size": "7.0M",
   "rating": 8.6,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3899",
   "og_image": "https://halomaps.org/hce/img/lg/24screenshot00-26.jpg",
   "category": "Halo CE Maps",
   "description": "A small indoor map with corridors to the sides and a main open hall with 2.5 \"floors\".",
   "notes": "About:\nA small indoor map with corridors to the sides and a main open hall with 2.5 \"floors\". Minimal texturing and populating. The weapons are all standard. All gametypes supported.\n\nRecommendation:\nI recommend for fewer players. 4 - 8 or so. Of course the chaos involved with a crowded game could be fun. You will hate the presence of heavies. Try a shotty game maybe.",
   "images": [
    "img/lg/24screenshot00-26.jpg",
    "img/lg/25screenshot00-21.jpg"
   ],
   "hash": "0289FCE2925FF93B40C4CC8A620CCC34",
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    "file_name": "3899-smallprawn.zip",
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    "sha1": "8d01ec9e6619b0ba60f447e87189625b5ac78d10"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 3900,
   "title": "The Covenant At War",
   "thumb": "img/lg/27screenshot00-23.jpg",
   "author": "Eijsvogel",
   "date": "07/17/2008",
   "file_size": "17.8M",
   "rating": 8.6,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3900",
   "og_image": "https://halomaps.org/hce/img/lg/27screenshot00-23.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Death Island varient with AI bots",
   "notes": "A little story:\n\nYou are a spartan with an important mission; Kill the 3 Head zealots for\nthe UNSC. These Zealots are very important for the military elites of the\ncovenant, They are the military brain of them.\n\nObjectives:\n- Kill all 3 Zealots (Golden Armor Elites)\n- Survive",
   "images": [
    "img/lg/27screenshot00-23.jpg"
   ],
   "hash": "90FA65CFE67E9B3AEDD4136F8A8A8385",
   "fetched": "2026-10-07T16:19:30Z",
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    "at": "2026-10-07T18:58:56Z",
    "sha1": "b2ab9cef6cd9d0af02c305e6b282a405c4467ca4"
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   "category_names": [
    "Multiplayer Maps w/ AI"
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  },
  {
   "fid": 3901,
   "title": "The Great Battle of Asis v2",
   "thumb": "img/lg/28screenshot00-19.jpg",
   "author": "Tia-Forrestkeller",
   "date": "07/17/2008",
   "file_size": "50.7M",
   "rating": 8.6,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3901",
   "og_image": "https://halomaps.org/hce/img/lg/28screenshot00-19.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "Two ships in space UNSC & Covenant with AI bots",
   "notes": "The story:\nThe battle ship asis was attack by the convenant and was heavly damaged and needed to stop for repairs on a ice planet but the covenant capitalship followed and droped off more covenant but you got the upper hand with more weapons and vehicles and its up to you to stop them.\n\nWeapons:\nHalo 3 Battle Rifle\nHalo 2 Chaingun\nPortable Chaingun\nGuass Turret\nBrute Shot\nBrute Plasma Rifle\nHalo 2 Sniper Rifle\nMA5C Assault Rifle\nMA2B Assault Rifle\nH2 Rocket Launcher\nEnhanced Pistol\nPara P226\n\nVehicles:\nCloak Wraith\nGhost\nDraco\nGauss Turret\nEagle\nDecimator\n\nA.I:\nBrutes\nElite Rangers\nElite Commanders\nElite Majors and Minors\nJackels\nGrunts\nThe Lost Spartens\nScyborgs",
   "images": [
    "img/lg/28screenshot00-19.jpg",
    "img/lg/29screenshot00-18.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/42165153-5C42-442E-878F2E82E90E1925.JPG",
     "caption": "Lost Spartan"
    }
   ],
   "hash": "3496E48C2E47D78CABE98DD134E4FFCB",
   "fetched": "2026-10-07T16:19:29Z",
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    "file_name": "3901-the_great_battle_of_asis_v2.zip",
    "bytes": 50715210,
    "at": "2026-10-07T18:59:01Z",
    "sha1": "4900c0c8d4e7db3ac5a727b61f9ecec7e2101936"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 3902,
   "title": "Colector model (MAX)",
   "thumb": "img/lg/untitled-3.jpg",
   "author": "detcox",
   "date": "07/17/2008",
   "file_size": "73.7K",
   "rating": 5.5,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3902",
   "og_image": "https://halomaps.org/hce/img/lg/untitled-3.jpg",
   "category": "3D Model Files",
   "images": [
    "img/lg/untitled-3.jpg"
   ],
   "hash": "41B4158903B1FFC5361A1A47AB608877",
   "fetched": "2026-10-07T16:32:40Z",
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    "file_name": "3902-colector_model.zip",
    "bytes": 73746,
    "at": "2026-10-07T19:56:52Z",
    "sha1": "24337a18f83e74efd4d6aa6873db405c76692fe0"
   },
   "category_names": [
    "3D Model Files"
   ]
  },
  {
   "fid": 3903,
   "title": "Halo 2 Soundtracks Tags Part 1 of 2",
   "thumb": "img/lg/0screenshot01521350-3.jpg",
   "author": "{NP} Final",
   "date": "07/25/2008",
   "file_size": "83.5M",
   "rating": 8.8,
   "sids": [
    20
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3903",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot01521350-3.jpg",
   "category": "Halo CE Misc. Tags",
   "description": "This archive contains the music of Halo 2 with sound loopings",
   "notes": "How to install\n- estract the archive\n- copy all single-music folder\n- paste in tags\\sound\\music",
   "images": [
    "img/lg/0screenshot01521350-3.jpg"
   ],
   "hash": "70AE8C141D202475C8FF0EFEBB7A04C7",
   "fetched": "2026-10-07T16:34:31Z",
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    "file_name": "3903-Halo_2_Official_Soundtracks_Tags_Part_1_of_2.zip",
    "bytes": 83481464,
    "at": "2026-10-07T19:59:53Z",
    "sha1": "c594991e43440f5d99d76e1d8480bbcb3ab2623c"
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   "category_names": [
    "Halo CE Misc. Tags"
   ]
  },
  {
   "fid": 3904,
   "title": "Good Cliffs Tutorial",
   "thumb": "img/placeholder.jpg",
   "author": "Andrew_b",
   "date": "07/25/2008",
   "file_size": "26.6M",
   "rating": null,
   "sids": [
    23
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3904",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Tutorials",
   "description": "A video tutorial (no sound) on how to create and model clifs for Halo levels",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "8C2747068350C5709A9898EBF29481A2",
   "fetched": "2026-10-07T16:39:59Z",
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    "file_name": "3904-Good_Cliffs_Tutorial.wmv.zip",
    "bytes": 26612598,
    "at": "2026-10-07T20:11:39Z",
    "sha1": "a72194aa6dcba946eec3026f1a0332ab440167e0"
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   "category_names": [
    "Tutorials"
   ]
  },
  {
   "fid": 3905,
   "title": "Mohamad UI (User Interface) Map file",
   "thumb": "img/lg/UI_Final-1.jpg",
   "author": "Mohamad",
   "date": "07/25/2008",
   "file_size": "9.0M",
   "rating": 7.9,
   "sids": [
    26
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3905",
   "og_image": "https://halomaps.org/hce/img/lg/UI_Final-1.jpg",
   "category": "Custom UI Files",
   "images": [
    "img/lg/UI_Final-1.jpg"
   ],
   "hash": "4F8B38C8EEB635762DD1AE0BF428AB7F",
   "fetched": "2026-10-07T16:41:19Z",
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    "file_name": "3905-Mohamad_ui.zip",
    "bytes": 9017870,
    "at": "2026-10-07T20:15:20Z",
    "sha1": "15685ecbc8b17c1e6bad4f44e82bd3aed4e7afa4"
   },
   "category_names": [
    "Custom UI Files"
   ]
  },
  {
   "fid": 3906,
   "title": "Flamethrower Tags Revamped",
   "thumb": "img/lg/FlameThrowerLight6.jpg",
   "author": "Andrew_b",
   "date": "07/25/2008",
   "file_size": "1.9M",
   "rating": null,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3906",
   "og_image": "https://halomaps.org/hce/img/lg/FlameThrowerLight6.jpg",
   "category": "Halo CE Weapon Tags",
   "description": "A Revamped Flamethrower",
   "notes": "Installation instructions:\nPut in Tags folder. Wallah!",
   "images": [
    "img/lg/FlameThrowerLight6.jpg"
   ],
   "hash": "C91F44A9940ADB740ED4F4A6500934A5",
   "fetched": "2026-10-07T16:38:55Z",
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    "file_name": "3906-Flamethrower_Revamped_CE.zip",
    "bytes": 1881504,
    "at": "2026-10-07T20:09:02Z",
    "sha1": "f04d453473fee502eeb63da3f5f104d02a71948f"
   },
   "category_names": [
    "Halo CE Weapon Tags"
   ]
  },
  {
   "fid": 3907,
   "title": "Area 50 revamped",
   "thumb": "img/lg/0screenshot00-182.jpg",
   "author": "Katana",
   "date": "07/25/2008",
   "file_size": "11.4M",
   "rating": 7.5,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3907",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-182.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "area50 with a real storyline and fixed AI",
   "notes": "Halo Maps Note: Although the map ran at start-up and thereby passed the test we did experience an exception error while playing agains the AI. Your experience may be different. Use at your own risk.",
   "images": [
    "img/lg/0screenshot00-182.jpg",
    "img/lg/3screenshot00-128.jpg"
   ],
   "hash": "E1178AA85365C071AEDFDE2234FE6F5D",
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    "file_name": "3907-area50_revamped.zip",
    "bytes": 11424769,
    "at": "2026-10-07T18:58:52Z",
    "sha1": "27ac5422b0688448114507e52e3c0668cd6573c6"
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   "category_names": [
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   ]
  },
  {
   "fid": 3908,
   "title": "Area 55 revamped",
   "thumb": "img/lg/0screenshot00-183.jpg",
   "author": "Katana",
   "date": "07/25/2008",
   "file_size": "25.7M",
   "rating": 8.9,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3908",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-183.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "area55 with new scenery and weapons - A multiplayer map that plays like a single player level with AI bots",
   "images": [
    "img/lg/0screenshot00-183.jpg",
    "img/lg/3screenshot00-129.jpg"
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   "hash": "96A0362D183079C8347F824A4EED8709",
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   "category_names": [
    "Multiplayer Maps w/ AI"
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  {
   "fid": 3909,
   "title": "Avalanche",
   "thumb": "img/lg/4screenshot00-120.jpg",
   "author": "SPARTAN04",
   "date": "07/25/2008",
   "file_size": "25.8M",
   "rating": 7.3,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3909",
   "og_image": "https://halomaps.org/hce/img/lg/4screenshot00-120.jpg",
   "category": "Halo CE Maps",
   "description": "A snow covered mountain island - you play as a snowman",
   "images": [
    "img/lg/4screenshot00-120.jpg",
    "img/lg/5screenshot00-112.jpg"
   ],
   "hash": "37E25536FAFDA332DDBF6883662282DE",
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   "category_names": [
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  {
   "fid": 3910,
   "title": "Chido",
   "thumb": "img/lg/8screenshot00-87.jpg",
   "author": "?",
   "date": "07/25/2008",
   "file_size": "13.4M",
   "rating": null,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3910",
   "og_image": "https://halomaps.org/hce/img/lg/8screenshot00-87.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A tutorial map varient",
   "images": [
    "img/lg/8screenshot00-87.jpg"
   ],
   "hash": "9C91919DB5C79676E37C3A1F3BC0859F",
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   "category_names": [
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  },
  {
   "fid": 3911,
   "title": "CMT rc1 Grove",
   "thumb": "img/lg/9screenshot00-87.jpg",
   "author": "Arteen/CMT",
   "date": "07/25/2008",
   "file_size": "52.4M",
   "rating": 8.8,
   "sids": [
    10
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3911",
   "og_image": "https://halomaps.org/hce/img/lg/9screenshot00-87.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/9screenshot00-87.jpg",
    "img/lg/13screenshot00-69.jpg"
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   "hash": "56752A290440C51FB8B2301D2BD50C43",
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    "file_name": "3911-cmt_rc1_grove.zip",
    "bytes": 52394347,
    "at": "2026-10-07T18:28:57Z",
    "sha1": "5bb1d24214a9f41b1bd0665f0303e3bd0acb79cc"
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   "category_names": [
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  {
   "fid": 3912,
   "title": "Elmo",
   "thumb": "img/lg/14screenshot00-66.jpg",
   "author": "{H3}Halowizard",
   "date": "07/25/2008",
   "file_size": "9.3M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3912",
   "og_image": "https://halomaps.org/hce/img/lg/14screenshot00-66.jpg",
   "category": "Halo CE Maps",
   "description": "A small canyon in the shape of an \"E\"",
   "notes": "Bugs:\nThe fp hands for the pistol I think is screwed up.\nI put a little too much detail in it so your graphics (not your connection) might be a little laggy.\nThats pretty much it, but there is one easter egg.\n\nRecommendation:\nI'm pretty sure this map was designed for all gametypes, and this map is best played with up to 4-6 players.",
   "images": [
    "img/lg/14screenshot00-66.jpg",
    "img/lg/16screenshot00-51.jpg"
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   "hash": "BE6D95628A52372E3A3B24504B667B84",
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    "sha1": "be2a90d01f750674f4817110bb6b2abd1dd83dc2"
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   "category_names": [
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   ]
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  {
   "fid": 3913,
   "title": "First Fight",
   "thumb": "img/lg/19screenshot00-43.jpg",
   "author": "",
   "date": "07/25/2008",
   "file_size": "34.4M",
   "rating": 8.2,
   "sids": [
    24
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   "url": "https://halomaps.org/hce/detail.cfm?fid=3913",
   "og_image": "https://halomaps.org/hce/img/lg/19screenshot00-43.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Zanzibar varient",
   "notes": "Weaponry:\nBattle Rifle\nMA5C Assault Rifle with new fp animations & reload SFX\nMagnum\nPistol\nBenelli Shotgun\nBig Sniper\nTactical Bomb\nBrute Shot\nC4\nDual Magnums\nDual SMGs\nDual TM14 Desert Eagles\nEnergy Sword (H2CE)\nFAMAS (Kingfish999)\nFist-of-Rukt Gravity Hammer (Iron Clad)\nFlamethrower\nFlash Bangs\nFrag Grenades\nKatana\nMotar Launcher\nSocom Pistol\nPSG1 Sniper Rifle\nRocket Launcher [devmode]\nSmach\n\nVehicles:\nBulldog\nHuman Turret\nMongoose\nScorpion\nWarthog\n\nBUGS:\n\nA little mess-up with the grenade part of the HUD.",
   "images": [
    "img/lg/19screenshot00-43.jpg"
   ],
   "hash": "463A38D9802D5E8EBFBD066F8B6752C7",
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    "at": "2026-10-07T19:24:56Z",
    "sha1": "f50e222b31036ff7439880597e472503e5da1087"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 3915,
   "title": "Frozen Tunnels",
   "thumb": "img/lg/24screenshot00-28.jpg",
   "author": "Jepr",
   "date": "07/25/2008",
   "file_size": "8.5M",
   "rating": 8.9,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3915",
   "og_image": "https://halomaps.org/hce/img/lg/24screenshot00-28.jpg",
   "category": "Halo CE Maps",
   "description": "This map is a simple system of tunnels near of the control room where you can see the exterior with a strong storm.",
   "images": [
    "img/lg/24screenshot00-28.jpg",
    "img/lg/20screenshot00-41.jpg"
   ],
   "hash": "3C2863903B967FCEC6F71C0775F79D8A",
   "fetched": "2026-10-07T16:08:21Z",
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    "bytes": 8512751,
    "at": "2026-10-07T18:28:52Z",
    "sha1": "0f6f65f814889fecea7f9143724ed87127aa904f"
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   "category_names": [
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   ]
  },
  {
   "fid": 3916,
   "title": "High Hill (Alpha)",
   "thumb": "img/lg/25screenshot00-22.jpg",
   "author": "LBMapTeam (LBMT)",
   "date": "07/25/2008",
   "file_size": "5.7M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3916",
   "og_image": "https://halomaps.org/hce/img/lg/25screenshot00-22.jpg",
   "category": "Halo CE Maps",
   "notes": "his is a deleted version of LBMT's High Hill public alpha, this map is not protected so anyone may edit the map to their liking but MUST credit LBMT, it maybe used for Single Player maps and Multiplayer maps. Enjoy!",
   "images": [
    "img/lg/25screenshot00-22.jpg",
    "img/lg/26screenshot00-21.jpg"
   ],
   "hash": "563677ECCCFA869E74F9A6AE85C926E1",
   "fetched": "2026-10-07T16:08:21Z",
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    "file_name": "3916-highhill.zip",
    "bytes": 5662874,
    "at": "2026-10-07T18:28:52Z",
    "sha1": "9fc6e3c547244c31c89239270bf099b32bc41620"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 3917,
   "title": "Hjaw Bloodgulch",
   "thumb": "img/lg/29screenshot00-19.jpg",
   "author": "Half Jaw",
   "date": "07/25/2008",
   "file_size": "12.7M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3917",
   "og_image": "https://halomaps.org/hce/img/lg/29screenshot00-19.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Blood Gulch varient",
   "notes": "This Map Is For Covenant Vs Human Role Playing. Not recommended for slayer as then the map would lose its purpose.",
   "images": [
    "img/lg/29screenshot00-19.jpg"
   ],
   "hash": "36E0EFFE4E67A4A3B495EEA98BA17D6C",
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    "file_name": "3917-hjaw_blood_gulch.zip",
    "bytes": 12714597,
    "at": "2026-10-07T19:24:53Z",
    "sha1": "b91fdf2e2e4f6d84d8265ac3480d3faba831a06b"
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   "category_names": [
    "Modified Multiplayer Maps"
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  },
  {
   "fid": 3918,
   "title": "Island Defence",
   "thumb": "img/lg/31screenshot00-17.jpg",
   "author": "TheFlyingWarthog",
   "date": "07/25/2008",
   "file_size": "53.4M",
   "rating": 8.3,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3918",
   "og_image": "https://halomaps.org/hce/img/lg/31screenshot00-17.jpg",
   "category": "Halo CE Maps",
   "description": "Years before the Human-Covenent War, rebels on Yuma-Kiya III controlled much of the planet. Recently UNSC forces have been trying to reclaim the planet. Help the rebels fight back.",
   "notes": "Years before the Human-Covenent War, rebels on Yuma-Kiya III controlled much of the planet. Recently UNSC forces have been trying to reclaim the planet. Help the rebels fight back.\n\nYou are outnumbered, but you have more vehicles to your disposal.\nNote: Use the AllDev command \"ai_exit_vehicle \" To drop troops from a Pelican or Transhog.\nPossible values for  include \"rebelship\", \"rebelground1\" and \"rebelground2\".\n\nVehicles:\nM12 Warthog LRV\nM12G1 Warthog LAAV\nM831 Transport Hog\nD77-TC Pelican Dropship\nJet\nArtillery Turret (Gauss Turret)\n\nWeapons:\nAK47\nMP5KS\nM16 M203\nM134-Minigun\nM249\nDesert Eagle\nSupport Desert Eagle (secondary drops health and ammo)\nFamas\nTssnipe\nsniper rifle\nRPG-7\nPancor Jackhammer",
   "images": [
    "img/lg/31screenshot00-17.jpg",
    "img/lg/32screenshot00-16.jpg"
   ],
   "hash": "6BA456027D067973E408BED830C6A14D",
   "fetched": "2026-10-07T16:08:20Z",
   "download": {
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    "file_name": "3918-island_defence.zip",
    "bytes": 53351601,
    "at": "2026-10-07T18:28:54Z",
    "sha1": "a00f84eb0143fcbad9819c69c423d941242797f4"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 3919,
   "title": "Isolation",
   "thumb": "img/lg/34screenshot00-13.jpg",
   "author": "Nexus",
   "date": "07/25/2008",
   "file_size": "7.6M",
   "rating": 8.7,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3919",
   "og_image": "https://halomaps.org/hce/img/lg/34screenshot00-13.jpg",
   "category": "Halo CE Maps",
   "description": "An Ancient Prison",
   "notes": "About : Located on Delta Halo this place might have been used to keep outcasts and criminals of the Forerunner society.\n\nRecommendation : This map is recommended for any team varients. It supports Slayer, Team Slayer, Capture The Flag, and Oddball.\n\nBeta Fixes:\nAdded wind to the map\nNo exception in CTF\nFlag base colors\n\nAdd-ons:\nDestroyed dropships to make it seem like there is a reason the player is there.",
   "images": [
    "img/lg/34screenshot00-13.jpg",
    "img/lg/33screenshot00-15.jpg"
   ],
   "hash": "7D6F6D41E897FE9CB6F7DEFF37E914D7",
   "fetched": "2026-10-07T16:08:20Z",
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    "file_name": "3919-isolation.zip",
    "bytes": 7587656,
    "at": "2026-10-07T18:28:50Z",
    "sha1": "9c3f241ff9397a0b62a53c0e0d04fc14544b87d4"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 3920,
   "title": "Rainbow Road v5",
   "thumb": "img/lg/35screenshot00-11.jpg",
   "author": "{H3}Halowizard",
   "date": "07/25/2008",
   "file_size": "12.2M",
   "rating": 7.0,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3920",
   "og_image": "https://halomaps.org/hce/img/lg/35screenshot00-11.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A modified version of rainbow road",
   "notes": "Weapons:\nAll the same but one weapon was duplicated by alot.\n\nVehicles:\n6 Mongoose\n5 Bulldog\n4 Civi hog\n1 Guass Hog",
   "images": [
    "img/lg/35screenshot00-11.jpg"
   ],
   "hash": "A03FC390248FFC23222F3753BBCE9E67",
   "fetched": "2026-10-07T16:25:53Z",
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    "file_name": "3920-rainbow-road-v5.zip",
    "bytes": 12186550,
    "at": "2026-10-07T19:24:53Z",
    "sha1": "1621eb848c8e6f54b302c00ae5f68efff86bdc23"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 3921,
   "title": "Sliverland",
   "thumb": "img/lg/36screenshot00-13.jpg",
   "author": "Snakethehedgehog",
   "date": "07/25/2008",
   "file_size": "32.1M",
   "rating": 5.6,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3921",
   "og_image": "https://halomaps.org/hce/img/lg/36screenshot00-13.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A C20 Varient - You play as Silver The Hedgehog looking around the 1st part of the c20 level",
   "images": [
    "img/lg/36screenshot00-13.jpg",
    "img/lg/39screenshot00-9.jpg"
   ],
   "hash": "2D543AE2F63A5003C7B82C597B6FDD93",
   "fetched": "2026-10-07T16:25:52Z",
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    "file_name": "3921-sliverland.zip",
    "bytes": 32101297,
    "at": "2026-10-07T19:24:52Z",
    "sha1": "c25818e6edc154fb25ed8bdfbbe8bcd0ca6439fd"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 3922,
   "title": "Survivor",
   "thumb": "img/lg/41screenshot00-8.jpg",
   "author": "ThaG@Me",
   "date": "07/25/2008",
   "file_size": "25.1M",
   "rating": 6.8,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3922",
   "og_image": "https://halomaps.org/hce/img/lg/41screenshot00-8.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Blood Gulch varient",
   "images": [
    "img/lg/41screenshot00-8.jpg"
   ],
   "hash": "5343BCC2518ED1D3FBE53B6492D50CE0",
   "fetched": "2026-10-07T16:25:52Z",
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    "file_name": "3922-survivor.zip",
    "bytes": 25071369,
    "at": "2026-10-07T19:24:50Z",
    "sha1": "a779b071b965e7d34f1995c2a5e5fe3b64cc7e09"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 3923,
   "title": "Tech Rifle publicV1.0 Tags",
   "thumb": "img/lg/haloce_2008-07-21_11-35-17-12.jpg",
   "author": "REROUT",
   "date": "07/25/2008",
   "file_size": "2.5M",
   "rating": 7.9,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3923",
   "og_image": "https://halomaps.org/hce/img/lg/haloce_2008-07-21_11-35-17-12.jpg",
   "category": "Halo CE Weapon Tags",
   "notes": "To install copy the files to there respective folders in the tags directory of halo custom edition like you would with any other weapon\n\n{Note} There is a glitch with the silenced version of the gun where the crosshair will not appere however switching weapons fixes the glitch",
   "images": [
    "img/lg/haloce_2008-07-21_11-35-17-12.jpg",
    "img/lg/haloce_2008-07-21_11-45-00-56.jpg"
   ],
   "hash": "EB5B698AD02F37CAB349C5BC4FAB5D9F",
   "fetched": "2026-10-07T16:38:55Z",
   "download": {
    "ok": true,
    "file_name": "3923-techrifle_publicV1.0.zip",
    "bytes": 2532279,
    "at": "2026-10-07T20:09:01Z",
    "sha1": "ee7a9ce97c5e27569ba364233670386a6cbc1dae"
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   "category_names": [
    "Halo CE Weapon Tags"
   ]
  },
  {
   "fid": 3924,
   "title": "The Big Hill",
   "thumb": "img/lg/44screenshot00-8.jpg",
   "author": "BustouTT",
   "date": "07/25/2008",
   "file_size": "8.5M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3924",
   "og_image": "https://halomaps.org/hce/img/lg/44screenshot00-8.jpg",
   "category": "Halo CE Maps",
   "notes": "Description:\nThis map was designed to be a very different, yet playable map. This map can support games of 2 to 16 without problem.\nThis map can support Slayer, CTF, and (i think) Oddball and race.\n\nKnown Issues:\nThe giant wall that encases the entire map is \"soft\" as in, if you shoot it, bullets merely disappear, tank shells, rockets and granades will just disappear and not explode.",
   "images": [
    "img/lg/44screenshot00-8.jpg",
    "img/lg/48screenshot00-6.jpg"
   ],
   "hash": "CA10ECC28125ECD6DFD6D6887EF50F15",
   "fetched": "2026-10-07T16:08:20Z",
   "download": {
    "ok": true,
    "file_name": "3924-The_Big_Hill.zip",
    "bytes": 8507789,
    "at": "2026-10-07T18:28:49Z",
    "sha1": "edd0936dd242d0ec7d2de4121dcd7c7f72361d93"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 3925,
   "title": "The Big Hill v2",
   "thumb": "img/lg/49screenshot00-3.jpg",
   "author": "BustouTT",
   "date": "07/25/2008",
   "file_size": "10.5M",
   "rating": 6.7,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3925",
   "og_image": "https://halomaps.org/hce/img/lg/49screenshot00-3.jpg",
   "category": "Halo CE Maps",
   "notes": "Description:\nThis map was designed to be a very different, yet playable map. This map can support games of 2 to 16 without problem.\nThis map can support Slayer, CTF, and (i think) Oddball and race.\n\nKnown Issues:\nno guarantees on how well all the gametypes work on it, not sure if I finished the map or not, this was an experiment on the_big_hill",
   "images": [
    "img/lg/49screenshot00-3.jpg",
    "img/lg/50screenshot00-3.jpg"
   ],
   "hash": "EC2FD589EDE6C6101BFBD973EB70F827",
   "fetched": "2026-10-07T16:08:19Z",
   "download": {
    "ok": true,
    "file_name": "3925-the_big_hill_v2.zip",
    "bytes": 10505823,
    "at": "2026-10-07T18:28:48Z",
    "sha1": "39d8ef95b19d7714691928b7b5f4134489b86f87"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 3926,
   "title": "RPG Beta 5",
   "thumb": "img/lg/0screenshot00-184.jpg",
   "author": "OpsY /SPARTAN-099(Perry)",
   "date": "07/25/2008",
   "file_size": "41.1M",
   "rating": 8.7,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3926",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-184.jpg",
   "category": "Halo CE Maps",
   "description": "A very large map designed primarly for Role Playing",
   "notes": "The map is Very large and there is alot of playable space you will find notably the Citadel of Quebec with a full interior, a UNSC underground laboratory, a Village, a set of warehouse aswell as deep tunels inside the mountain leading to some secrets. Most of you will have a Hard time finding where everything is... so yeah, Never think you've seen everything because that'll take a while!\n\nMap Facts: Developpment time: 3 months\nPlanet Name: New Burkina( Not a Halo Ring)\nStatus: UNSC Minor scientific Colony\nShip Status: Damaged, more detail in game\nShip name: Citadel of Québec\nDetectors status: Reading Pulse Energy Readings\nAdvise Extreme caution",
   "images": [
    "img/lg/0screenshot00-184.jpg",
    "img/lg/1screenshot00-143.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/9B5F355A-A1AB-4C57-BD1F331BECE629F5.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/5771412F-29CB-4525-BE229F66CD78E81D.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/788ABFB6-C891-49FA-956436AA3F9064C5.JPG",
     "caption": "hidden area in teh mountain!"
    },
    {
     "src": "img/users/lg/10A96D72-2950-4832-9B3008BCA7BC1C11.JPG",
     "caption": "secret room 2"
    },
    {
     "src": "img/users/lg/F8DC130F-FD8E-4E7D-9E1F87087F07BBF6.JPG",
     "caption": "area outside of secret room (look for hole in ground)"
    },
    {
     "src": "img/users/lg/B687744E-BAEF-49F4-BE5EF10BAADDE7C0.JPG",
     "caption": "strange un pilotable ship (use dev 2 or peli/kestral to jump out at the very frunt entrance to get inside)"
    },
    {
     "src": "img/users/lg/F395603B-417A-48C0-AB0212F10889D8A0.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/33C8A266-2284-4C69-882409B4CA6F604B.JPG",
     "caption": "another unpilotable ship"
    },
    {
     "src": "img/users/lg/035627DE-E856-409B-9588E4E1165C889B.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/9ACEF0F3-9DD3-4C74-8ED0B97B1FC38393.JPG",
     "caption": "teh cars in the base place"
    },
    {
     "src": "img/users/lg/B62BF94F-C1CC-48CF-862FC40C880A019D.JPG",
     "caption": "Try and find this!"
    },
    {
     "src": "img/users/lg/512705A4-DC68-49BD-B130953DB0A4C208.JPG",
     "caption": "hope u like the pic"
    },
    {
     "src": "img/users/lg/84CD6153-A29A-4D57-89CDE7D82515CD4D.JPG",
     "caption": "The Citadel of Quebec"
    }
   ],
   "hash": "D5DF8D3784610D6FE33BF58109738A71",
   "fetched": "2026-10-07T16:08:19Z",
   "download": {
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    "file_name": "3926-RPG_Beta5.zip",
    "bytes": 41050801,
    "at": "2026-10-07T18:28:50Z",
    "sha1": "0c07b0cec1a9ec60fc12ecd9bd8cc52ff2f8ba57"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 3927,
   "title": "Halo CE Dedicated Server Patch 1.07.6.15",
   "thumb": "img/lg/0screenshot01521350-4.jpg",
   "author": "Bungie",
   "date": "07/31/2008",
   "file_size": "2.0M",
   "rating": 8.9,
   "sids": [
    11
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3927",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot01521350-4.jpg",
   "category": "Official Halo CE Files",
   "description": "Halo CE Dedicated Server Patch 1.07.6.15 to fix server crashes due to buffer overrun errors",
   "notes": "Note from Bungie:\n\nSince my post a few weeks ago with a new version (build 615) to fix a server hang, a few similar bugs have been reported, which I have rolled into an updated build. I'd like to enlist the community's help in testing these fixes before I roll them into a real patch for auto-update. Today's update just contains the Halo PC and CE dedicated servers; the real patch will have the clients as well, but these fixes don't affect you unless you are the server anyway. The build number on these files is still 615 (oops, that'll get fixed for the real release)\n\nFixes:\nMalformed packet causes server to hang\nMalformed player name can cause server to crash\nMalicious player can force-change an opponent's team\nMalformed packets can DoS server or use up all player slots\n\nAs I mentioned before, I have spent a little time to fix these problems that are new and unexpected, but older problems like aimbots are outside the scope of what can be fixed at this late stage. Also, please note that Bungie is not the official source of support for this game; since we have the source code, we are making these fixes as a favor to the fans, but I don't want to imply that we'll be able to spend the time to keep up with any future problems. And the source code isn't ours to give out to generous fans who would like to help fix bugs; like Windows, this is commercial Microsoft software, and there unfortunately aren't opportunities for community revisions.\n\nInstalling this patch:\n\n1) Exit or quit the Halo Custom Edition game and close your dedicated server\n2) Navigate to the Halo Custom Edition install folder for a standard install it is located at:\n\nC:\\Program Files\\Microsoft Games\\Halo Custom Edition\n\nIMPORTANT!\nCopy or Move the following file to a backup folder:\n\nFor Halo Custom Edition:\nhaloceded.exe\n\nFor Halo PC\nhaloded.exe\n\nExtract haloceded.exe file from the HaloCEded615.zip archive and copy it to the install folder”\n\nC:\\Program Files\\Microsoft Games\\Halo Custom Edition\n\nRe-start Halo Custom Edition Dedicated server",
   "images": [
    "img/lg/0screenshot01521350-4.jpg"
   ],
   "hash": "1BF6588EE426F6A34C338ED4A8A15CB3",
   "fetched": "2026-10-07T16:43:42Z",
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    "file_name": "3927-haloceded615.zip",
    "bytes": 1987930,
    "at": "2026-10-07T20:20:39Z",
    "sha1": "63185997649c9081e964badfc40e49999b9bf957"
   },
   "category_names": [
    "Official Halo CE Files"
   ]
  },
  {
   "fid": 3928,
   "title": "Halo 2 Soundtracks Tags Part 2 Of 2",
   "thumb": "img/lg/0screenshot01521350-5.jpg",
   "author": "{NP} Final",
   "date": "08/01/2008",
   "file_size": "96.9M",
   "rating": 8.6,
   "sids": [
    20
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3928",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot01521350-5.jpg",
   "category": "Halo CE Misc. Tags",
   "description": "This archive contains the music of Halo 2 also with sound loopings",
   "images": [
    "img/lg/0screenshot01521350-5.jpg"
   ],
   "hash": "7B083C944D3A610CEC84027FB69B1F97",
   "fetched": "2026-10-07T16:34:31Z",
   "download": {
    "ok": true,
    "file_name": "3928-Halo_2_Officials_Soundtracks_Tags_Part_2_Of_2.zip",
    "bytes": 96942987,
    "at": "2026-10-07T19:59:52Z",
    "sha1": "e53decd905929afdaede610530f14bfb779a18e9"
   },
   "category_names": [
    "Halo CE Misc. Tags"
   ]
  },
  {
   "fid": 3929,
   "title": "Burstshot V1.0 Weapon Tag",
   "thumb": "img/lg/haloce_2008-07-31_00-44-11-46.jpg",
   "author": "REROUT",
   "date": "08/01/2008",
   "file_size": "1.8M",
   "rating": null,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3929",
   "og_image": "https://halomaps.org/hce/img/lg/haloce_2008-07-31_00-44-11-46.jpg",
   "category": "Halo CE Weapon Tags",
   "notes": "To install copy the files to there respective folders in the tags directory of halo custom edition like you would with any other weapon\n\nThe only problems I am aware of are it has the same hud glitch as the techrifle where the crosshair will not appear switching weapons fixes it however alsoI could not get the clip to animate correctly so",
   "images": [
    "img/lg/haloce_2008-07-31_00-44-11-46.jpg",
    "img/lg/haloce_2008-07-31_00-44-34-20.jpg"
   ],
   "hash": "E4F237A53A2143F7B28A3CC8B2BC0E55",
   "fetched": "2026-10-07T16:38:55Z",
   "download": {
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    "file_name": "3929-burstshot_V1.0_Public.zip",
    "bytes": 1846937,
    "at": "2026-10-07T20:09:01Z",
    "sha1": "c07bfcbdfcabd2f9e387e593f3afbaa093c5eb76"
   },
   "category_names": [
    "Halo CE Weapon Tags"
   ]
  },
  {
   "fid": 3930,
   "title": "Halo 3 Elephant Model (MAX/3DS/OBJ)",
   "thumb": "img/lg/Elephant_Small.jpg",
   "author": "Hunter (Martyn Lee Ball)",
   "date": "08/01/2008",
   "file_size": "615.5K",
   "rating": 9.0,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3930",
   "og_image": "https://halomaps.org/hce/img/lg/Elephant_Small.jpg",
   "category": "3D Model Files",
   "images": [
    "img/lg/Elephant_Small.jpg"
   ],
   "hash": "E0E28A95CF0EDD0B8A8A3A1C358702C7",
   "fetched": "2026-10-07T16:32:39Z",
   "download": {
    "ok": true,
    "file_name": "3930-Halo_3_Elephant.zip",
    "bytes": 615507,
    "at": "2026-10-07T19:56:51Z",
    "sha1": "bc018593d04e915e95aecbb525f21e56b9efdca7"
   },
   "category_names": [
    "3D Model Files"
   ]
  },
  {
   "fid": 3931,
   "title": "Halo CE/PC Dedicated Server Setup Guide (PDF/DOC)",
   "thumb": "img/placeholder.jpg",
   "author": "Supersniper",
   "date": "08/01/2008",
   "file_size": "130.6K",
   "rating": 7.7,
   "sids": [
    23
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3931",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Tutorials",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "7A9806932E54705CA23FD952B7A1F5B3",
   "fetched": "2026-10-07T16:39:59Z",
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    "file_name": "3931-Halo_CE-PC_Dedicated_Server_Setup_Guide.zip",
    "bytes": 130615,
    "at": "2026-10-07T20:11:34Z",
    "sha1": "ed791758200337a46631f45a0316e94277195b6b"
   },
   "category_names": [
    "Tutorials"
   ]
  },
  {
   "fid": 3932,
   "title": "Longrifle V1.0 Weapon Tag",
   "thumb": "img/lg/haloce_2008-07-26_17-32-33-71.jpg",
   "author": "rerout",
   "date": "08/01/2008",
   "file_size": "1.2M",
   "rating": null,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3932",
   "og_image": "https://halomaps.org/hce/img/lg/haloce_2008-07-26_17-32-33-71.jpg",
   "category": "Halo CE Weapon Tags",
   "notes": "To install copy the files to there respective folders in the tags directory of halo custom edition like you would with any other weapon\n\nThe only things that needs fixed that I am aware of is that it is constantly telling you to reload. Also sometimes there is a minor sound glitch where you sometimes don't hear it pump",
   "images": [
    "img/lg/haloce_2008-07-26_17-32-33-71.jpg",
    "img/lg/haloce_2008-07-26_17-32-09-35.jpg"
   ],
   "hash": "1BD27A993E0F94E074C261C769EFD99E",
   "fetched": "2026-10-07T16:38:54Z",
   "download": {
    "ok": true,
    "file_name": "3932-longrifle_V1.0_Public.zip",
    "bytes": 1203200,
    "at": "2026-10-07T20:09:00Z",
    "sha1": "a29581a932d6287fd81a7ac37f9d9c0b4a493221"
   },
   "category_names": [
    "Halo CE Weapon Tags"
   ]
  },
  {
   "fid": 3933,
   "title": "Pyro GX Vehicle tags Beta",
   "thumb": "img/lg/Screenshot_1-1.jpg",
   "author": "Doug/Nero the Great",
   "date": "08/01/2008",
   "file_size": "10.4M",
   "rating": 9.0,
   "sids": [
    30
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3933",
   "og_image": "https://halomaps.org/hce/img/lg/Screenshot_1-1.jpg",
   "category": "Halo CE Vehicle Tags",
   "notes": "Description: This package contains my custom flying vehicle featured in my tutorial video on Halomaps.org; this is the Pyro GX for Halo CE! Included are the source 3ds max files/bitmaps and the tag versions. Everything you need to mod the Pyro GX for Halo!\n\nTo get it to work:\n\nIn Guerilla, open your globals.globals. Go down to vehicles (about 1/2 way down). Swap out the banshee with tags\\vehicles\\bird\\Pyro GX.vehicle. Make sure there are only 6 vehicles there.\n\nIn Sapien, open up your desired level. Under Missions-> Objects-> Units-> Vehicles, click Edit Types at the top. Add the Pyro-GX, and hit ok. Still under that folder, go to the properties window. Type: Pyro GX. Check all of the default and allowed boxes. Now right click somewhere. There you have it!",
   "images": [
    "img/lg/Screenshot_1-1.jpg",
    "img/lg/Screenshot_2-1.jpg"
   ],
   "hash": "AD93B704D70B75AE7EF534C1C08E9339",
   "fetched": "2026-10-07T16:37:36Z",
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    "file_name": "3933-Pyro_GX_Vehicle_Beta.zip",
    "bytes": 10407634,
    "at": "2026-10-07T20:07:05Z",
    "sha1": "84af920c40317cab0f8d3662055c910f8f159bf0"
   },
   "category_names": [
    "Halo CE Vehicle Tags"
   ]
  },
  {
   "fid": 3934,
   "title": "Ancient Sanctuary (beta)",
   "thumb": "img/lg/8screenshot00-88.jpg",
   "author": "Da_Pimp_Pope(PopeAK49)",
   "date": "08/01/2008",
   "file_size": "10.5M",
   "rating": 9.0,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3934",
   "og_image": "https://halomaps.org/hce/img/lg/8screenshot00-88.jpg",
   "category": "Halo CE Maps",
   "description": "An acient foreruner sanctuary set deep in the wilderness of Halo",
   "notes": "About:\nDuring the forerunner times this ancient sanctuary was used for converting water into power. It was abandon because it grew too old, and better technology was developed. This map is fun to play on ctf.",
   "images": [
    "img/lg/8screenshot00-88.jpg",
    "img/lg/5screenshot00_copy.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/EA9DD242-0D8F-4369-8235FB520104B545.JPG",
     "caption": "Waterfall"
    },
    {
     "src": "img/users/lg/62E730A4-B3EF-4B64-8F8803EF23BFD338.JPG",
     "caption": "Red base"
    },
    {
     "src": "img/users/lg/C66FE9D1-DDBE-4C08-85D88469FEBE64B5.JPG",
     "caption": "Blue base"
    },
    {
     "src": "img/users/lg/69A6E4E1-25A3-4812-81DB597AF0F645EF.JPG",
     "caption": "Skyview"
    },
    {
     "src": "img/users/lg/5ECCA222-BB5B-441B-9D39AD10D99DFDEE.JPG",
     "caption": ""
    }
   ],
   "hash": "B66FE0B147997518B68144C70BCA0230",
   "fetched": "2026-10-07T16:08:19Z",
   "download": {
    "ok": true,
    "file_name": "3934-ancient_sanctuary_beta.zip",
    "bytes": 10470929,
    "at": "2026-10-07T18:28:47Z",
    "sha1": "ea73a99028049d839f117834a891be7d431dfba1"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 3935,
   "title": "BGooe",
   "thumb": "img/lg/13screenshot00-68.jpg",
   "author": "(OOE) Mapping Team",
   "date": "08/01/2008",
   "file_size": "21.2M",
   "rating": 8.8,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3935",
   "og_image": "https://halomaps.org/hce/img/lg/13screenshot00-68.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Blood Gulch varient",
   "images": [
    "img/lg/13screenshot00-68.jpg"
   ],
   "hash": "7AD1378434E507FD9DDEEDD9F53F0D7F",
   "fetched": "2026-10-07T16:25:52Z",
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    "file_name": "3935-BGooe.zip",
    "bytes": 21164688,
    "at": "2026-10-07T19:24:48Z",
    "sha1": "8cbf6d3165bdc87e418adc4200fcbbb75ae28aa1"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 3936,
   "title": "Customgulch",
   "thumb": "img/lg/14screenshot00-67.jpg",
   "author": "Phas3lar",
   "date": "08/01/2008",
   "file_size": "8.2M",
   "rating": 6.8,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3936",
   "og_image": "https://halomaps.org/hce/img/lg/14screenshot00-67.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Blood Gulch varient",
   "images": [
    "img/lg/14screenshot00-67.jpg"
   ],
   "hash": "F9AB88AB8F60F8B7A7A1AE5DFDAD5796",
   "fetched": "2026-10-07T16:25:51Z",
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    "file_name": "3936-customgulch.zip",
    "bytes": 8230490,
    "at": "2026-10-07T19:24:46Z",
    "sha1": "b58bb1fe41c7efd7342d53c24c4ed6445e6589c8"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 3937,
   "title": "Drag v2",
   "thumb": "img/lg/15screenshot00-65.jpg",
   "author": "MXJF",
   "date": "08/01/2008",
   "file_size": "5.3M",
   "rating": 4.8,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3937",
   "og_image": "https://halomaps.org/hce/img/lg/15screenshot00-65.jpg",
   "category": "Halo CE Maps",
   "description": "dragstrip version 2.0",
   "notes": "DESCRIPTION: this is the second version of drag.map, a drag strip map. this one is a lot shorter and is less like a racetrack and takes a shorter time to cross. also, this one has walls, while the old one did not.",
   "images": [
    "img/lg/15screenshot00-65.jpg",
    "img/lg/16screenshot00-52.jpg"
   ],
   "hash": "69DDF068F026F1ECE6036FF52A2E7A59",
   "fetched": "2026-10-07T16:08:18Z",
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    "file_name": "3937-dragv2.zip",
    "bytes": 5255785,
    "at": "2026-10-07T18:28:47Z",
    "sha1": "e610972a22fdba3854a55f9c13c2698e954cf806"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 3938,
   "title": "Drums of war",
   "thumb": "img/lg/19screenshot00-45.jpg",
   "author": "HJAW aqua",
   "date": "08/01/2008",
   "file_size": "5.6M",
   "rating": 7.3,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3938",
   "og_image": "https://halomaps.org/hce/img/lg/19screenshot00-45.jpg",
   "category": "Halo CE Maps",
   "description": "A small woodland with two bases-one human and one covenant.",
   "notes": "This map is best suited to be played in team slayer, as it has human and covenant bases. It does support other modes however.",
   "images": [
    "img/lg/19screenshot00-45.jpg",
    "img/lg/17screenshot00-51.jpg"
   ],
   "hash": "CB04067FE0E2E954C6DA7DEF0BCC47DE",
   "fetched": "2026-10-07T16:08:18Z",
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    "file_name": "3938-drumsofwar.zip",
    "bytes": 5628854,
    "at": "2026-10-07T18:28:45Z",
    "sha1": "3619f45601a80b81b84c46ef8b7572bf9b7ba673"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 3939,
   "title": "Hydro Generators",
   "thumb": "img/lg/23screenshot00-35.jpg",
   "author": "adumbass",
   "date": "08/01/2008",
   "file_size": "11.2M",
   "rating": 8.5,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3939",
   "og_image": "https://halomaps.org/hce/img/lg/23screenshot00-35.jpg",
   "category": "Halo CE Maps",
   "description": "A small facility that uses water to power forerunner machinery on Halo.",
   "notes": "Recommended 4-16 players. This map supports all gametypes except king of the hill and race.",
   "images": [
    "img/lg/23screenshot00-35.jpg",
    "img/lg/24screenshot00_copy.jpg"
   ],
   "hash": "C7950C43FCE506C42272B67FEB2AC3EC",
   "fetched": "2026-10-07T16:08:17Z",
   "download": {
    "ok": true,
    "file_name": "3939-hydro_generators.zip",
    "bytes": 11176994,
    "at": "2026-10-07T18:28:45Z",
    "sha1": "79b3e57aac015f56ae8a7f4eedb039b165c92d03"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 3940,
   "title": "Infection Reborn",
   "thumb": "img/lg/29screenshot00-20.jpg",
   "author": "Havoc 101",
   "date": "08/01/2008",
   "file_size": "40.4M",
   "rating": 9.1,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3940",
   "og_image": "https://halomaps.org/hce/img/lg/29screenshot00-20.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Danger Canyon varient with AI bots",
   "notes": "Story:\nJust when you thought things were calming down, BOOM! The flood launch a massive attack on your base. There is no way in or out. You are being overwhelmed. What was once containment is now survival. You are trapped in this doomed base. The air outside is too contaminated that you have to wear hazard suits. While command calls for help and evacuation squads, you try to keep the flood from tearing the base apart. What was once a research facility is now a battlefield. Today is a dark day to die, so try to stay alive. Here are your objectives:\n\n-protect power generator\n\n-save the armor processing center\n\n-help elite droids fight off flood contaniments",
   "images": [
    "img/lg/29screenshot00-20.jpg"
   ],
   "hash": "D22AFA627E8836C5B4EEDED943293CC9",
   "fetched": "2026-10-07T16:19:28Z",
   "download": {
    "ok": true,
    "file_name": "3940-infection_reborn.zip",
    "bytes": 40420932,
    "at": "2026-10-07T18:58:49Z",
    "sha1": "00c210c1ef1a2a927045264ddbe976fd94dba1b0"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 3941,
   "title": "Mission Battlecreek beta1",
   "thumb": "img/lg/30screenshot00-16.jpg",
   "author": "Gamma927",
   "date": "08/01/2008",
   "file_size": "43.5M",
   "rating": 6.6,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3941",
   "og_image": "https://halomaps.org/hce/img/lg/30screenshot00-16.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A beavercreek varient with AI bots",
   "notes": "The story so far...\nAs the Pillar of Autumn crashes on Halo, several lifepods crash in an abandoned creek. The Covenant follow them there, however, in search of one of the 19 positions on Halo where Spartans continuously spawn. While searching the area, Master Chief destroys Halo. However, this creek is one of the areas that were not destroyed, and the Covenant continue to search for signs of Spartans. Their progress is hindered by a flood infested dropship from High Charity. As the survivors barricade themselves inside, you, Spartan 132, spawn inside one of the abandoned Marine lifepods.\n\nYour mission:\nMake your way through Battle Creek, and find any Marine survivors.\n\nIssues:\n*You have to melee the doors open in order prevent the AI from automatically\nopening the door and escaping.\n*Some AI respawn\n*The magnum reload and ready sound hurt your ears.\n*The AI attack their own teams bipeds",
   "images": [
    "img/lg/30screenshot00-16.jpg"
   ],
   "hash": "BCB1B40C0D93B6E6B20B077CE0BA4849",
   "fetched": "2026-10-07T16:19:28Z",
   "download": {
    "ok": true,
    "file_name": "3941-mission_battlecreek_beta1.zip",
    "bytes": 43521781,
    "at": "2026-10-07T18:58:48Z",
    "sha1": "e1832d6162fa9fde30149338ba7287333a3aeaaa"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 3942,
   "title": "Primal Hunt",
   "thumb": "img/lg/32screenshot00-17.jpg",
   "author": "Havoc 101",
   "date": "08/01/2008",
   "file_size": "62.7M",
   "rating": 8.3,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3942",
   "og_image": "https://halomaps.org/hce/img/lg/32screenshot00-17.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Infinity variant with AI bots",
   "notes": "Story:\n\nYou are a covenant war prizoner. You are forced to do the most suicidal and hardest of all missions. A few weeks ago, a rogue elite escaped the Covenant, killing many as he made is way out of confiniment. He usually uses stabbing weapons but sometimes plasma weapons. Soldiers have tried to kill it, but it seems to get back up undamaged. Recently covenant bodies have been found. The prophets think it's the elite, so they send out you and a squad of specops elites to take it out. Humans have been reported in the area too, you have to kill them also.\n\nYeah, it seems kind of weird, but hey, the stuff I put in the map looks cool. The map is pretty short, due to technical reasons, and you don't really have many objectives. Here's to help you out a little:\nThe invisible elite and the guy at the end are both the elite your after. The map is voer once you reach the dropship hovering over the lifepod. This is mainly a prolouge for another map I'm making. Enjoy!",
   "images": [
    "img/lg/32screenshot00-17.jpg"
   ],
   "hash": "DF6D774C5852CAF12D5A7652FD2C103B",
   "fetched": "2026-10-07T16:19:27Z",
   "download": {
    "ok": true,
    "file_name": "3942-Primal_Hunt.zip",
    "bytes": 62746346,
    "at": "2026-10-07T18:58:52Z",
    "sha1": "b5945663d07939336ea543f52fdf8de0b421dea9"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 3943,
   "title": "Sliverland 2",
   "thumb": "img/lg/33screenshot00-16.jpg",
   "author": "Snakethehedgehog",
   "date": "08/01/2008",
   "file_size": "19.0M",
   "rating": 7.8,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3943",
   "og_image": "https://halomaps.org/hce/img/lg/33screenshot00-16.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A C20 Varient - You play as Silver The Hedgehog fighting Flood AI",
   "notes": "sliverland 2 hav fun. took out shild hud so you cant here it.alot of flood.",
   "images": [
    "img/lg/33screenshot00-16.jpg",
    "img/lg/34screenshot00-14.jpg"
   ],
   "hash": "32CB6A86735A73FE0528E3049BFBCDEA",
   "fetched": "2026-10-07T16:19:27Z",
   "download": {
    "ok": true,
    "file_name": "3943-sliverland2.zip",
    "bytes": 18960159,
    "at": "2026-10-07T18:58:41Z",
    "sha1": "781fd862d638a02aee5190beb9063fc452e86c66"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 3944,
   "title": "Tallon war",
   "thumb": "img/lg/35screenshot00-12.jpg",
   "author": "Darkjake",
   "date": "08/01/2008",
   "file_size": "17.4M",
   "rating": 6.7,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3944",
   "og_image": "https://halomaps.org/hce/img/lg/35screenshot00-12.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Tallon IV varient with AI Bots",
   "images": [
    "img/lg/35screenshot00-12.jpg"
   ],
   "hash": "2A7C8C1A45343B4A1CACEA2B53C2B1AF",
   "fetched": "2026-10-07T16:19:27Z",
   "download": {
    "ok": true,
    "file_name": "3944-tallon_war.zip",
    "bytes": 17379527,
    "at": "2026-10-07T18:58:36Z",
    "sha1": "09972819f70192112e997dad57b18f540765c458"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 3945,
   "title": "Halo Custom Edition V1.08 Patch update",
   "thumb": "img/lg/0screenshot01521350-6.jpg",
   "author": "Bungie",
   "date": "08/07/2008",
   "file_size": "3.1M",
   "rating": 9.0,
   "sids": [
    38
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3945",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot01521350-6.jpg",
   "category": "Halo Custom Edition Game",
   "description": "This update is a security update for Halo Custom Edition to prevent buffer overrun errors and also removes the requirement for a CD rom at startup.",
   "notes": "Note from Rogert Wolfson - Bungie\n\nSee that? Good. Now bookmark this page, because you'll have to come back here if you want to see it again. As an added treat for our loyal users still playing Halo PC after 5 years, I got clearance to discontinue the CD check as part of this patch! This doesn't change the licensing (don't pass around your disc), and you still need your unique product key to play online, but I figure your CD is probably pretty scratched after all this time, and it deserves a break. Anyway, on to the patch...\n\nThis is build 1.0.8.616, and is the official version of the test release from the other day. To give you confidence that you're playing on a patched server, this build is not backwards-compatible with old servers, nor will the new server work with old clients. For this reason, I'm posting the patches here a day and a half before I'll mark them for auto-updating in-game. This way, server operators have a little time to roll out the new bits before Friday's auto-patch of the client.\n\nIf you haven't been following the pre-release threads, this patch contains several fixes for server-crashing security bugs, and that's it. As I have discussed elsewhere, anti-aimbotting is an arms race that we're not going to enter for this old game, and this patch doesn't address that or any other feature-level changes. I should also note that Bungie does not officially support Halo PC (which is owned by Microsoft, not Bungie) but since the build machine is under my desk and not at MS, I fixed these several bugs as a favor to the community. I can't promise any future support, nor can I open-source the code for community development.\n\nHOW TO INSTALL THE PATCH:\n==============================\n\nFor Win98 and XP systems:\n\nExtract the haloce108patch.exe from the Zip archive and place it anywhere on your system.\n\nDouble click on the haloce108patch.exe to run. Follow instructions.\n\nFor Windows Vista\n\nExtract the haloce108patch.exe from the Zip archive and place it anywhere on your system.\n\nRight click on the haloce108patch.exe and select \"Run As Administrator\". Follow instructions.",
   "images": [
    "img/lg/0screenshot01521350-6.jpg"
   ],
   "hash": "387AC0761AB04C0232D817506B5223BF",
   "fetched": "2026-10-07T16:43:37Z",
   "download": {
    "ok": true,
    "file_name": "3945-haloce108patch.zip",
    "bytes": 3064665,
    "at": "2026-10-07T20:19:47Z",
    "sha1": "8d277b5e750b2b0d6b88707b1b62b95e5319d0eb"
   },
   "category_names": [
    "Halo Custom Edition Game"
   ]
  },
  {
   "fid": 3946,
   "title": "Halo CE Dedicated Server update version 1.08",
   "thumb": "img/lg/0screenshot01521350-7.jpg",
   "author": "Bungie",
   "date": "08/07/2008",
   "file_size": "871.7K",
   "rating": 8.9,
   "sids": [
    11
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3946",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot01521350-7.jpg",
   "category": "Official Halo CE Files",
   "description": "This update is not required if you are running the Halo CE dedicated server from the standard installation location and have also applied the version 1.08.616 patch",
   "notes": "This is a manual update for users running a dedicated server without the client.\n\nNote from Rogert Wolfson - Bungie\n\nThis is build 1.0.8.616, and is the official version of the test release from the other day. To give you confidence that you're playing on a patched server, this build is not backwards-compatible with old servers, nor will the new server work with old clients. For this reason, I'm posting the patches here a day and a half before I'll mark them for auto-updating in-game. This way, server operators have a little time to roll out the new bits before Friday's auto-patch of the client.\n\nIf you haven't been following the pre-release threads, this patch contains several fixes for server-crashing security bugs, and that's it. As I have discussed elsewhere, anti-aimbotting is an arms race that we're not going to enter for this old game, and this patch doesn't address that or any other feature-level changes. I should also note that Bungie does not officially support Halo PC (which is owned by Microsoft, not Bungie) but since the build machine is under my desk and not at MS, I fixed these several bugs as a favor to the community. I can't promise any future support, nor can I open-source the code for community development.\n\nHOW TO INSTALL THE Halo CE Dedicated Server Update\n===================================================\n\nNote: This update is not required if you are running the Halo CE dedicated server from the standard installation location and have also applied the version 1.08.616 patch (haloce108patch.exe)\n\n1) Extract the haloceded.exe from the zip file and copy it over the existing haloceded.exe file located on your hard drive",
   "images": [
    "img/lg/0screenshot01521350-7.jpg"
   ],
   "hash": "0572775F2AE2CD7528E11814B0776B9C",
   "fetched": "2026-10-07T16:43:41Z",
   "download": {
    "ok": true,
    "file_name": "3946-haloceded108Update.zip",
    "bytes": 871694,
    "at": "2026-10-07T20:20:38Z",
    "sha1": "4aa84051ccffb9b19cf37a083d48b0bfb6a6f88e"
   },
   "category_names": [
    "Official Halo CE Files"
   ]
  },
  {
   "fid": 3947,
   "title": "Halo Custom Edition Game [Spanish]",
   "thumb": "img/lg/0screenshot01521350-8.jpg",
   "author": "Gearbox Software",
   "date": "08/23/2004",
   "file_size": "178.2M",
   "rating": 8.5,
   "sids": [
    38
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3947",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot01521350-8.jpg",
   "category": "Halo Custom Edition Game",
   "description": "Halo Custom Edition (CE) installation archive. FOR SPANISH LANGUAGE INSTALLES ONLY! NOTE: You must have a copy of Halo PC to install this program",
   "notes": "So what is Halo Custom Edition Game (HaloCE) you ask? Simply put, it is a new version of HaloPC that is free for all HaloPC owners. This unsupported version of HaloPC is a stand alone Gearbox Software release and is not supported by Microsoft. It offers custom maps and other features.\n\nNOTE: This installation requires that you enter your Halo PC CD Key before you can run the program.\n\nSo what is the purpose of Halo Custom Edition Game? The Halo Custom Edition Game was created as a way for Gearbox Software to introduce a new features to Halo PC. The most important of which is the ability to play user created content.\n\nAlong with The Halo Custom Edition Game are also a set of tools, tutorials and source art which is called the Halo Editing Kit (HEK). This is a powerful package which will allow users to create their own custom content for The Halo Custom Edition Game.\n\nImportant update: The Halo Custom Edition Game has a security patch that brings the version up to 1.08.616, fixes several security issues and removes the CDROM check at startup. It is required that you download and install this patch to connected to updated servers. This update is a mandatory update and will automaticly be downloaded when connecting to the Internet if not applied\n\nDownload the latest patch from here",
   "images": [
    "img/lg/0screenshot01521350-8.jpg"
   ],
   "hash": "07BE66EED5DAAD49DE5AA16D95219E3E",
   "fetched": "2026-10-07T16:43:39Z",
   "download": {
    "ok": true,
    "file_name": "3947-halocesetup_es_1.00.exe",
    "bytes": 178233344,
    "at": "2026-10-07T20:20:48Z",
    "sha1": "ea11666064df4d1558df66686a71611ff822848f"
   },
   "category_names": [
    "Halo Custom Edition Game"
   ]
  },
  {
   "fid": 3948,
   "title": "Balcony Base Model v2 (GMAX)",
   "thumb": "img/lg/untitled-4.jpg",
   "author": "Spartan-X73",
   "date": "08/09/2008",
   "file_size": "200.2K",
   "rating": null,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3948",
   "og_image": "https://halomaps.org/hce/img/lg/untitled-4.jpg",
   "category": "3D Model Files",
   "images": [
    "img/lg/untitled-4.jpg"
   ],
   "hash": "FC9C672EA714D2D98E0EF213043B4D2B",
   "fetched": "2026-10-07T16:32:39Z",
   "download": {
    "ok": true,
    "file_name": "3948-balcony_base_model_v2.zip",
    "bytes": 200169,
    "at": "2026-10-07T19:56:50Z",
    "sha1": "9e885dafea3195e4e3206f60571a8cddf41d37a2"
   },
   "category_names": [
    "3D Model Files"
   ]
  },
  {
   "fid": 3949,
   "title": "Dual MP5K weapons tags",
   "thumb": "img/lg/1-21.jpg",
   "author": "Kingfish999",
   "date": "08/09/2008",
   "file_size": "12.4M",
   "rating": 8.6,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3949",
   "og_image": "https://halomaps.org/hce/img/lg/1-21.jpg",
   "category": "Halo CE Weapon Tags",
   "notes": "item collection inclueded\n\nDual MP5K weapons tags:\nthis is a dual weilded MP5K submachine guns.\neach gun has a 30 round mag.\neach gun can be fired seperatly or at same time.\n1 gun is fired with normal trigger, the other replaces the grenade trigger.\nNO SCRIPTS NEEDED!\n\n*unfortunatly, i never had time to make a new HUD for it*\n\nput the 'dual_mp5k' folder into the 'tags\\weapons'",
   "images": [
    "img/lg/1-21.jpg",
    "img/lg/2-17.jpg"
   ],
   "hash": "B22798F9AF2534FD0A9BBC3C5C74FF2A",
   "fetched": "2026-10-07T16:38:54Z",
   "download": {
    "ok": true,
    "file_name": "3949-dual_mp5k.zip",
    "bytes": 12354957,
    "at": "2026-10-07T20:09:00Z",
    "sha1": "2cc90a8ba821eb06975f8032bdad9421acdfc508"
   },
   "category_names": [
    "Halo CE Weapon Tags"
   ]
  },
  {
   "fid": 3950,
   "title": "FAV jeep vehicle\\50cal turret V2 tags",
   "thumb": "img/lg/1-22.jpg",
   "author": "Kingfish999",
   "date": "08/09/2008",
   "file_size": "17.2M",
   "rating": 8.5,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3950",
   "og_image": "https://halomaps.org/hce/img/lg/1-22.jpg",
   "category": "Halo CE Weapon Tags",
   "description": "This has 2 different sets of tags. a vehicle and a turret.",
   "notes": "This has 2 different sets of tags. a vehicle and a turret.\nthe FAV jeep needs both folders of tags to be placed in order to work.\n\nFAV jeep vehicle tags:\nFAV stands for Fast Attack Vehicle which is what the name says.\nhas a 50 cal Browning Machine Gun for the gunner.\nholds a total of 5 people. 1 driver, 1 gunner, and 3 passengers (1 next to driver,2 on back)\nMUST HAVE THE 50CAL TURRET TAGS TO WORK.\n\n50cal turret tags V2 tags:\nthis is an M2 Browning Machinegun turret.\nhas a 100 round mag which reloads.\nthis version has a quite a few fixed to it.\n\nput both '50cal' folder AND 'jeep' folder into the 'vehicles' folder.\n\n*if you already have the '50cal' turret or folder, then delete the folder first*",
   "images": [
    "img/lg/1-22.jpg",
    "img/lg/1-23.jpg"
   ],
   "hash": "B4559C5F68CAA304AC5680DCD0659574",
   "fetched": "2026-10-07T16:38:54Z",
   "download": {
    "ok": true,
    "file_name": "3950-FAV_jeep-50cal_turret_V2_tags.zip",
    "bytes": 17224980,
    "at": "2026-10-07T20:09:00Z",
    "sha1": "2b1beafe390aac67d482fc60fda2a1d5d64620e3"
   },
   "category_names": [
    "Halo CE Weapon Tags"
   ]
  },
  {
   "fid": 3951,
   "title": "Intercontinental Ballistic Missile weapons tags",
   "thumb": "img/lg/1-24.jpg",
   "author": "Kingfish999",
   "date": "08/09/2008",
   "file_size": "7.2M",
   "rating": null,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3951",
   "og_image": "https://halomaps.org/hce/img/lg/1-24.jpg",
   "category": "Halo CE Weapon Tags",
   "notes": "model from turbosquid\n\nIntercontinental ballistic missile weapons tags:\nThis is a single use PDA thats allows you to call in a ICBM (Intercontinental ballistic missile)\nhold the trigger for a few seconds untill it fires a missle at an enemy.\nthe missle will only track an enemy thats is seen and home into the enemy.\nif there is no enemy and missle is launched, the missle will NOT hit where targeted.\nonly use in large, open maps.\n\nput the 'ICBM' folder into your 'tags\\weapons' folder.\n\n*i made this to test a really complex idea that didnt work. decided to post this for anybody to use*",
   "images": [
    "img/lg/1-24.jpg",
    "img/lg/2-18.jpg"
   ],
   "hash": "128ABBD2735C17AB581807B7463A005C",
   "fetched": "2026-10-07T16:38:53Z",
   "download": {
    "ok": true,
    "file_name": "3951-ICBM.zip",
    "bytes": 7206636,
    "at": "2026-10-07T20:08:58Z",
    "sha1": "cca4071e8b0965fb73ab15473bc3e7ae983073f1"
   },
   "category_names": [
    "Halo CE Weapon Tags"
   ]
  },
  {
   "fid": 3952,
   "title": "M61 Vulcan turret",
   "thumb": "img/lg/2-20.jpg",
   "author": "Kingfish999",
   "date": "08/09/2008",
   "file_size": "11.3M",
   "rating": 7.5,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3952",
   "og_image": "https://halomaps.org/hce/img/lg/2-20.jpg",
   "category": "Halo CE Weapon Tags",
   "notes": "M61 Vulcan Turret tags:\nhas 6 barrels that actually rotate\nfires 6600 rounds per minute, thats around 110 bullets in 1 second!\nfires a 20mm caliber round.\n\nput 'vulcan' folder goes in the tags\\vehicles folder\n\n*the front of the model is really screwy and invisible for some reason. not sure why*",
   "images": [
    "img/lg/2-20.jpg",
    "img/lg/3-13.jpg"
   ],
   "hash": "B0E12E67B787AD0C8851103E6006E886",
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   "download": {
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    "sha1": "df12a92db6d85e8045956bb476153cd4375004d4"
   },
   "category_names": [
    "Halo CE Weapon Tags"
   ]
  },
  {
   "fid": 3953,
   "title": "Linux UI (User Interface) Map file",
   "thumb": "img/lg/haloce-20080802-105233.png",
   "author": "linux_fan",
   "date": "08/09/2008",
   "file_size": "2.8M",
   "rating": 7.5,
   "sids": [
    26
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3953",
   "og_image": "https://halomaps.org/hce/img/lg/haloce-20080802-105233.png",
   "category": "Custom UI Files",
   "description": "Linux style User Intereface File",
   "images": [
    "img/lg/haloce-20080802-105233.png"
   ],
   "hash": "5D1EDFA25A7B0D6AD31B22A96AB6F959",
   "fetched": "2026-10-07T16:41:19Z",
   "download": {
    "ok": true,
    "file_name": "3953-linux_UI.zip",
    "bytes": 2794816,
    "at": "2026-10-07T20:15:19Z",
    "sha1": "8eb17dad7ec5b4efdb33adea00876c063135b1e7"
   },
   "category_names": [
    "Custom UI Files"
   ]
  },
  {
   "fid": 3954,
   "title": "Tutorial 0f Halo CE (PDF/DOC)",
   "thumb": "img/placeholder.jpg",
   "author": "?",
   "date": "08/09/2008",
   "file_size": "7.6M",
   "rating": null,
   "sids": [
    23
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3954",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Tutorials",
   "description": "A tutorial on how to use the Halo Custom Edition Game",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "A4E300C3D6C3D964B30B8A1190ACA127",
   "fetched": "2026-10-07T16:39:58Z",
   "download": {
    "ok": true,
    "file_name": "3954-Tutorial_Of_Halo_CE.zip",
    "bytes": 7584326,
    "at": "2026-10-07T20:11:35Z",
    "sha1": "212cc8b2e8f0e2751bcc600b14f5090da8e085b1"
   },
   "category_names": [
    "Tutorials"
   ]
  },
  {
   "fid": 3955,
   "title": "Quake 3 rocket lancher tags",
   "thumb": "img/lg/rocketlancher.jpg",
   "author": "METAL4EVER",
   "date": "08/09/2008",
   "file_size": "229.5K",
   "rating": 7.8,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3955",
   "og_image": "https://halomaps.org/hce/img/lg/rocketlancher.jpg",
   "category": "Halo CE Weapon Tags",
   "notes": "to install it put 'rocketl' folder in the tags\\weapons folder",
   "images": [
    "img/lg/rocketlancher.jpg"
   ],
   "hash": "37893A07F181B517DAC901E9E32D921C",
   "fetched": "2026-10-07T16:38:52Z",
   "download": {
    "ok": true,
    "file_name": "3955-quake3_rocket_launcher.zip",
    "bytes": 229521,
    "at": "2026-10-07T20:08:56Z",
    "sha1": "b57bc46b38e66dda289cde9b12bcfe909ace938a"
   },
   "category_names": [
    "Halo CE Weapon Tags"
   ]
  },
  {
   "fid": 3956,
   "title": "H3 Wide Screen TV tags",
   "thumb": "img/lg/H3_-_Wide_Screen_TV.png",
   "author": "SMM-inkscape",
   "date": "08/09/2008",
   "file_size": "635.5K",
   "rating": 8.9,
   "sids": [
    32
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3956",
   "og_image": "https://halomaps.org/hce/img/lg/H3_-_Wide_Screen_TV.png",
   "category": "Halo CE Scenery Tags",
   "notes": "Place in haloce/tags/scenery/ = directory folder!",
   "images": [
    "img/lg/H3_-_Wide_Screen_TV.png"
   ],
   "hash": "B1F3E3300A6927DF424BEABBDA048113",
   "fetched": "2026-10-07T16:36:16Z",
   "download": {
    "ok": true,
    "file_name": "3956-H3_Wide_Screen_TV.zip",
    "bytes": 635460,
    "at": "2026-10-07T20:02:59Z",
    "sha1": "6c2baaffff0b80af54064e63a8a91b4d378aad62"
   },
   "category_names": [
    "Halo CE Scenery Tags"
   ]
  },
  {
   "fid": 3957,
   "title": "Blood Giant Wars",
   "thumb": "img/lg/1screenshot00-145.jpg",
   "author": "Solocord",
   "date": "08/09/2008",
   "file_size": "60.2M",
   "rating": 7.6,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3957",
   "og_image": "https://halomaps.org/hce/img/lg/1screenshot00-145.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A bloodgiant Varient With custom weapons, custom vehicles and AI bots",
   "notes": "Turrets:\nC gun turret Ap\nGauss Turret\n\nVehicles\nGauss warthog\nLaag Warthog\nNPelican\n\nWeapons\nH3 Assault rifle\nBig sniper rifle\nS M G\nBattle Rifle\nFamas Rifle\nM249 Rifle\nFist of Rukt Hammer\nTech Rifle\nRevamped Flame thrower",
   "images": [
    "img/lg/1screenshot00-145.jpg",
    "img/lg/0screenshot00-185.jpg"
   ],
   "hash": "8B63203839C3C25091C45E14D4E23C17",
   "fetched": "2026-10-07T16:19:26Z",
   "download": {
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    "file_name": "3957-Blood-Giant-Wars.zip",
    "bytes": 60205742,
    "at": "2026-10-07T18:58:41Z",
    "sha1": "60da8451595dff12a52405b9a6c270549fd172e4"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 3958,
   "title": "Burning Grave",
   "thumb": "img/lg/0screenshot00-186.jpg",
   "author": "Katana",
   "date": "08/09/2008",
   "file_size": "13.1M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3958",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-186.jpg",
   "category": "Halo CE Maps",
   "description": "A firey graveyard that you play as a headless.",
   "notes": "Recommend:CTF w\\ 8 people on each team.",
   "images": [
    "img/lg/0screenshot00-186.jpg",
    "img/lg/6screenshot00-109.jpg"
   ],
   "hash": "E20322A8315B2B210F32CE7120A14812",
   "fetched": "2026-10-07T16:08:17Z",
   "download": {
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    "file_name": "3958-burning_grave.zip",
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    "at": "2026-10-07T18:28:45Z",
    "sha1": "66eb8b0d4c2aeb3a0ac2fac8ace5ea7c443f0825"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 3959,
   "title": "Doom with a View",
   "thumb": "img/lg/7screenshot00-108.jpg",
   "author": "AvgJoeDirt",
   "date": "08/09/2008",
   "file_size": "34.7M",
   "rating": 9.0,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3959",
   "og_image": "https://halomaps.org/hce/img/lg/7screenshot00-108.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A multiplayer variant of the Silent Cartographer level",
   "images": [
    "img/lg/7screenshot00-108.jpg",
    "img/lg/14screenshot00-68.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/BF404542-7619-477F-903D4AC87FFA68CE.JPG",
     "caption": "a base in front of a bright light"
    },
    {
     "src": "img/users/lg/7202A0D5-DF1C-47D8-B6F1679B15E4D018.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/1A3C64CF-BB83-4F03-8C90F3FCFFCCF4FE.JPG",
     "caption": "A halo 3 assault rifle !!! the vehicle have the sound of wathog"
    },
    {
     "src": "img/users/lg/F84A8550-35EF-4791-82724B4403114E21.JPG",
     "caption": "a gun turret with a good sound :D"
    },
    {
     "src": "img/users/lg/F7FC2B97-1912-4594-9A0BEF05BB42C742.JPG",
     "caption": "OMG ! IT'S A HALO 3 PLASMA RIFLE, the banshee have a new sound of moving and attaking"
    },
    {
     "src": "img/users/lg/C2CFE2E5-A4B8-4C91-8F3411F0874D725C.JPG",
     "caption": "a halo 3 shot gun with halo 3 sound !!! and halo 2 warthog"
    },
    {
     "src": "img/users/lg/D0C8FF1C-3F93-487D-8DCEEF715FB1447A.JPG",
     "caption": "a brute spiker , its sound is bad :("
    },
    {
     "src": "img/users/lg/EE557AB9-6076-457B-BEF8959E2B6BF642.JPG",
     "caption": "a caribine there is in thins map battle rifle-SMG-Pistole..."
    },
    {
     "src": "img/users/lg/A9C21781-B5D8-48A4-97757D753A23A111.JPG",
     "caption": "to see thins place use flycam and go down .."
    }
   ],
   "hash": "80C7A730D668A7330D5A59EB1AA96485",
   "fetched": "2026-10-07T16:25:51Z",
   "download": {
    "ok": true,
    "file_name": "3959-doom_wa_view.zip",
    "bytes": 34715699,
    "at": "2026-10-07T19:24:45Z",
    "sha1": "6e8996bd45ac3709790188a2acdf0145b4a6462b"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 3960,
   "title": "Drums of War Destroyed",
   "thumb": "img/lg/15screenshot00-66.jpg",
   "author": "HJAW aqua",
   "date": "08/09/2008",
   "file_size": "17.2M",
   "rating": 8.6,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3960",
   "og_image": "https://halomaps.org/hce/img/lg/15screenshot00-66.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A drums of war variant with AI bots",
   "notes": "the story:\n\nThis once peaceful forest is now a desolated field of burnt terrain. The once mighty pine trees that stood tall in the wood are now only burnt, twisted stumps. The Covenant camp still stands, and the UNSC has upgraded their research facility. Ground troops for the Covenant have been deployed and are now scouring the terrain looking for any signs of Human activity. Under the cold night sky however, there are plenty of places to hide...",
   "images": [
    "img/lg/15screenshot00-66.jpg",
    "img/lg/19screenshot00-46.jpg"
   ],
   "hash": "E8D224B5B11295C449EBE110CA1A7FE8",
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    "file_name": "3960-drumsofwardestroyed.zip",
    "bytes": 17224636,
    "at": "2026-10-07T18:58:33Z",
    "sha1": "f35fe372e4a6f1c3ce5c987ecac097caf2e3c334"
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   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 3961,
   "title": "Extinction AI",
   "thumb": "img/lg/23screenshot00-36.jpg",
   "author": "Mysterion",
   "date": "08/09/2008",
   "file_size": "57.1M",
   "rating": 9.1,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3961",
   "og_image": "https://halomaps.org/hce/img/lg/23screenshot00-36.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "An Extinction variant with AI Bots - Covenant Elite (Red) vs. Marines (Blue).",
   "notes": "Several improvements have been made to the map, including mods to scenery, vehicles, portal locale, etc. Some scenery, weapons and vehicle tags had to be removed to make room for AI. The ctf flags have now been moved into the each base, which are now heavily guarded. Most portals and groups of vehicles are guarded by AI. Marines man turret guns at the entrance to their base, and Elite man turrets at each sniper nest on the mountain cliff. Two Seraphs have Elite pilots, and will try to hunt you down as well as some of your Marine comrads. Two new covenant gun towers have been placed on the right side, and one of the towers at the left and one at the right are manned by elite. New teleportals have been added at many different locations such as on both the front bridges, and at gun tower platforms to get back down. There is also a new portal at the bottom of that strange \"pit\" located in the second covenant base.\n\nThis is fun for solo play, but other players can join the battle and change to blue team for a joint effort to help the Marines battle the Covenant, or vice versa. The night switch biped is there, but if killed, the AI will appear frozen. If your PC specs aren't too good, then it will probably clip and lag, but it may help if you tweak the graphics down. The map works on a 10 year old Gateway Pentium 4 with an 128 MB Nvidia graphics card if some graphic features are sacrificed, but really smokes on our Dell 530s with Intel Dual-Core and a 256 MB ATI Radeon.",
   "images": [
    "img/lg/23screenshot00-36.jpg",
    "img/lg/20screenshot00-42.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/BCC55F7B-CE7D-47E9-BA77C0EA4A807C01.JPG",
     "caption": "Chill'n in Covenant Base"
    },
    {
     "src": "img/users/lg/136BDA3C-8A57-4913-BB1E3F97ED10BC3F.JPG",
     "caption": "Hey Bro..."
    },
    {
     "src": "img/users/lg/FF54A794-D15D-4690-BA83B1C89705298B.JPG",
     "caption": "Yeah, you better run dude..."
    },
    {
     "src": "img/users/lg/E62417AD-DF32-4482-85A6C6FE52381858.JPG",
     "caption": "Better pray you've got enough ammo private"
    },
    {
     "src": "img/users/lg/CF275887-6354-4A45-B1C5871C89DD186C.JPG",
     "caption": "Just you against me Cov!"
    },
    {
     "src": "img/users/lg/F6092B2A-22F1-4B36-B1CAF48FBD068FE6.JPG",
     "caption": "Ready, Aim, Fire!!!."
    },
    {
     "src": "img/users/lg/275F740C-A02A-4A5C-8EFFE3E9F7CCEA0F.JPG",
     "caption": "Don't Be Haten!"
    },
    {
     "src": "img/users/lg/5C57FC45-C0A7-47F9-B1398F43B72DB56B.JPG",
     "caption": "Don't worry, their aim sucks...."
    },
    {
     "src": "img/users/lg/78517DB6-8DF2-48DB-B53AC9EA84E17093.JPG",
     "caption": "Pelican driving to covenaunts base"
    },
    {
     "src": "img/users/lg/C958B80A-8B86-4E80-80BF96F6910E7850.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/FE824952-2A37-4A8B-A9F617CC8CF76C54.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/4F0EA46F-2053-4B7C-99C0D5B9402B8346.JPG",
     "caption": "the master cheif infront of the crashed UNSC ship."
    },
    {
     "src": "img/users/lg/A17CADCA-B21A-4448-BD816FF7E176E235.JPG",
     "caption": "master chief infont of the longsword ship"
    },
    {
     "src": "img/users/lg/32E28C18-08F6-4F50-A8DFEE769BC1188A.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/F4995A6C-0F72-409B-B84FB9FFD0BFB2D4.JPG",
     "caption": "Human Base"
    },
    {
     "src": "img/users/lg/82FD02D4-7FA8-4DDE-BF074D4C3C294C62.JPG",
     "caption": "Me and a Marine in a Longsword."
    },
    {
     "src": "img/users/lg/8E8FAF17-6DEF-45BB-A72000BC499B777F.JPG",
     "caption": "Drunk Driver"
    },
    {
     "src": "img/users/lg/52534986-CE32-471E-9413BDE5D1502DD7.JPG",
     "caption": "Nuke Machine Overlook"
    },
    {
     "src": "img/users/lg/767FF37D-C19B-439B-A0C0409A4A0726D5.JPG",
     "caption": "The Blue Spartan allied with the UNSC Marine Corps."
    },
    {
     "src": "img/users/lg/4FAEEBAD-595E-4E45-87CA1090641DA30E.JPG",
     "caption": "The Blue Spartan and an UNSC Marine."
    },
    {
     "src": "img/users/lg/ED915486-E96F-4404-B296C7B378750A2C.JPG",
     "caption": "An UNSC Marine."
    },
    {
     "src": "img/users/lg/388EDD6D-9581-41BA-8FBD2A338CBE2A50.JPG",
     "caption": "The Blue Spartan aiming at a Covenant turret."
    },
    {
     "src": "img/users/lg/79A56BB5-B787-48D8-8B0ED74F44F36732.JPG",
     "caption": "A big, Covenant turret thingy... I don't know it's name."
    },
    {
     "src": "img/users/lg/F8CF685F-8549-4A9F-BB32D502F172CD12.JPG",
     "caption": "The Blue Spartan piloting a Longsword-class ship."
    },
    {
     "src": "img/users/lg/53399E50-7DF6-494D-B3C419007256D5F1.JPG",
     "caption": "A first person view of the Blue Spartan piloting a Longsword-class ship."
    },
    {
     "src": "img/users/lg/24F99DDE-6E09-4A64-A85109ACBA883619.JPG",
     "caption": "An UNSC Marine and the Blue Spartan in a Longsword-class ship."
    },
    {
     "src": "img/users/lg/28456471-1AC5-432A-9F6D4BA04D8429B6.JPG",
     "caption": "$&@!, we're hit!"
    },
    {
     "src": "img/users/lg/CC76C43A-EB42-4083-963568DF84364BC1.JPG",
     "caption": "An UNSC Marine."
    },
    {
     "src": "img/users/lg/2D7780CA-2A76-413C-AC51780B17A52343.JPG",
     "caption": "me and the elites"
    },
    {
     "src": "img/users/lg/54F1D574-D8FC-48A6-8ED4CBC43900A83E.JPG",
     "caption": "me and an elite"
    },
    {
     "src": "img/users/lg/A8F2C8DB-52B4-4F89-97B7BE3BB97FEF36.JPG",
     "caption": "brute ghost"
    }
   ],
   "hash": "F681ADD9ECCBAE670BC9E027662AB89C",
   "fetched": "2026-10-07T16:25:51Z",
   "download": {
    "ok": true,
    "file_name": "3961-extinction_ai.zip",
    "bytes": 57059970,
    "at": "2026-10-07T19:24:50Z",
    "sha1": "8d1c6d1f9c5951e8d90cd8352ff8eb795f41d2d1"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 3962,
   "title": "Gannons Castle",
   "thumb": "img/lg/24screenshot00-29.jpg",
   "author": "?",
   "date": "08/09/2008",
   "file_size": "7.2M",
   "rating": 7.5,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3962",
   "og_image": "https://halomaps.org/hce/img/lg/24screenshot00-29.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/24screenshot00-29.jpg",
    "img/lg/31screenshot00-18.jpg"
   ],
   "hash": "7AC5FC76FFAD702F32B4F72D15DBD16A",
   "fetched": "2026-10-07T16:08:17Z",
   "download": {
    "ok": true,
    "file_name": "3962-gannonscastle.zip",
    "bytes": 7199007,
    "at": "2026-10-07T18:28:44Z",
    "sha1": "9134638d927ca871f5115bab062445b0bf7d50c5"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 3963,
   "title": "Halo Wars Beta v3",
   "thumb": "img/lg/32screenshot00-18.jpg",
   "author": "Luigi1928",
   "date": "08/09/2008",
   "file_size": "61.4M",
   "rating": 8.5,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3963",
   "og_image": "https://halomaps.org/hce/img/lg/32screenshot00-18.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Coagulation variant",
   "notes": "NOTES:\n-------------Halo Wars Beta v3----------------------\nThis is an update to Halo_Wars_betav2 i previously released. There are quite a few features on this map. like rain, and some music going in the background. The rest i will leave you to find out. There are some significant changes between the 2 maps.\n\nIMPORTANT STUFF\n-------------------------------------------\nI have made custom cubemaps(all the reflections) for this map on everything that can have reflections. A custom made reticule for the sniper shotgun. All the sounds you hear from the weapons are from halo 3 and are made by me. This map includes probably one of the best MA5C Assault Rifles you will ever use.\n\nAll gametypes work except king of the hill which is for non-stop slayer.\nIt is recommended to play this on slayer. For 4-16 players. Play with 16 players for Ultimate Mayhem!\n\nWeapons:\nMA5C Assault Rifle\nM6G Pistol\nS3-AT Shotgun\nRocket Launcher\nPlasma Pistol\nMini Shade turret (Plasma rifle not as powerful as the original shade turret)\nPlasma Cannon\nNeedler\n\nAll weapons are modified to be equivalent to thier Halo 3 counterparts.\nThe mini Shade Turret was made up by me.\n\nVehicles:\nGauss Warthog\nWarthog\nBanshee",
   "images": [
    "img/lg/32screenshot00-18.jpg"
   ],
   "hash": "F887259B3258BD465C0416474F23455C",
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    "file_name": "3963-halo_wars_betav3.zip",
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   "category_names": [
    "Modified Multiplayer Maps"
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  },
  {
   "fid": 3964,
   "title": "Highlands",
   "thumb": "img/lg/44screenshot00_copy.jpg",
   "author": "Disaster and Higuy",
   "date": "08/09/2008",
   "file_size": "10.1M",
   "rating": 8.6,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3964",
   "og_image": "https://halomaps.org/hce/img/lg/44screenshot00_copy.jpg",
   "category": "Halo CE Maps",
   "description": "The Spartans now find them selfs in a inpentrable valley in Halo, fighting for survival.",
   "images": [
    "img/lg/44screenshot00_copy.jpg",
    "img/lg/36screenshot00_copy.jpg"
   ],
   "hash": "0D1A0258853ABE675F7C0C4A2CC59AA7",
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    "at": "2026-10-07T18:28:43Z",
    "sha1": "4aef6a77944499809f582b6ec10ebbe5b20fc8a9"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 3965,
   "title": "Mark Of Shame",
   "thumb": "img/lg/52screenshot00-4.jpg",
   "author": "Mythril and Kaos",
   "date": "08/09/2008",
   "file_size": "10.6M",
   "rating": 7.3,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3965",
   "og_image": "https://halomaps.org/hce/img/lg/52screenshot00-4.jpg",
   "category": "Halo CE Maps",
   "description": "A map with two waterfalls with bases and you start in the middle.",
   "notes": "About:\nThis map was originally going to become a projectile (the structure you start on) which I sized up and added more. It has two waterfallsyes I know the water goes the wrong way, but it had to have SOMETHING there...with bases( just imprints in the wall) beside them.You start on an unique platform in the centre with custom weapons. Fall damage has been reduced, so you can fall easily...but you stillget hurt. Custom vehicles that go fairly fast are down there, which you can take off to the enemies base to grab the flag (ctf) or just SK.\n\nSelfmade Weapons:\nGrenade Launchers with 2 triggers and 2 different versions (frag and plasma)\nSM-2K0: Sniper rifle that shoots big sniper rounds. Badly textured and will be fixed up in later maps.\nPlasma Grenade has been made nicer to look at (the old explosion was HIDEOUS)\nFrags have been replaced with Trip Mines, which is basically just the model and light. They will not explode if you walk over them (except for...*ahem*)\n\nSelfmade vehicles:\nTransporter: It flies, it shines, what more do you want? It goes fairly fast and can stop fully in midair\nIt can't shoot, but has 4 passenger seats for quick transport (hence the name)\n\nGhostly: Thin and wide, same textures as the transporter (XD) goes fairly fast and is super\nhard to hit with any weapon (try sniping it). Excellent for strafing.\n\nRecommendation:\nThis map was mainly designed for CTF but it works well with all (I think)",
   "images": [
    "img/lg/52screenshot00-4.jpg",
    "img/lg/51screenshot00-2.jpg"
   ],
   "hash": "FEAA9D6B80CDCF1915D37BA049CCFAE1",
   "fetched": "2026-10-07T16:08:16Z",
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    "file_name": "3965-mark_of_shame.zip",
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    "at": "2026-10-07T18:28:43Z",
    "sha1": "c6f7845c98bb7e5cf4734fcc4992e6ef1e206391"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 3966,
   "title": "Nukem Intense",
   "thumb": "img/lg/53screenshot00-5.jpg",
   "author": "Caboose365",
   "date": "08/09/2008",
   "file_size": "57.0M",
   "rating": 8.5,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3966",
   "og_image": "https://halomaps.org/hce/img/lg/53screenshot00-5.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Nukem variant",
   "notes": "WEAPONS:\nDUAL MP5K (kingfish)\nICBM (kingfish)\nM249 (kingfish)\nsilver minigun (kingfish)\nmp5k\nc4 (hidden)\nbomb\nrevolver (kingfish)\nl85 (kingfish)\nFamas (kingfish)\ndesert eagle (kingfish)\nm4 (kingfish)\nak 47 (kingfish)\nak 47 (regular version)\nMP5KS\nSMACH\nUSP\nP226 (socom)\nmx8 human rifle\nm16\nHK ump\nma2b assult rifle\nhalo 2 desert eagle (crappy version)\nbenelli shotgun\ndual TM 14\nm16 w/ m203 gernade launcher (kingfish)\nmx8 plasma rifle\nH3 battlerifle\nflak cannon\nchaingun\nh3 assult rifle\nRailgun\nrocket launcher\n\nVEHICLES:\n50cal turret (kingfish)\nmongoose ATV (with NEW physics and SOUNDS)\ndownflow guass hog\nattack pelican\nravhog\nRPChog (new physics and turret disabled)\n\nTHIS MAP IS MENT TO BE A \"KILLING\" MAP. NOT FOR RPG\nI RECOMMEND TEAM SLAYER WITH AS MANY PLAYERS AS POSSIBLE",
   "images": [
    "img/lg/53screenshot00-5.jpg",
    "img/lg/57screenshot00-4.jpg"
   ],
   "hash": "0707F028E93827C7D98A3D65818C7656",
   "fetched": "2026-10-07T16:25:50Z",
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    "file_name": "3966-Nukem_INTENSE.zip",
    "bytes": 56982199,
    "at": "2026-10-07T19:24:41Z",
    "sha1": "8e9e2c8ce8f8cd62fdd9b0400b7ddacb27c9ef6f"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 3967,
   "title": "OMMT modded Bloodgulch",
   "thumb": "img/lg/59screenshot00.jpg",
   "author": "Lord Of Blake",
   "date": "08/09/2008",
   "file_size": "12.1M",
   "rating": 3.6,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3967",
   "og_image": "https://halomaps.org/hce/img/lg/59screenshot00.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Blood Gulch variant",
   "notes": "play as a Halo 3 spartan\none wasp for each base\nTurrets on bases\nre-organized vehicles (no more stranded one's in the middle of the map and all\nvehicles moved to back of the base)\nno more circling bases with hogs, their are only two for each base now. :)\none tank for each base\ncovenant base in cave\n\nBugs:\neites for some reason dont touch ground\ncovenant carbine wont spawn\nwasp says",
   "images": [
    "img/lg/59screenshot00.jpg"
   ],
   "hash": "B495FFCAF8B87711C4BA884172E9DA34",
   "fetched": "2026-10-07T16:25:49Z",
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    "file_name": "3967-OMMT_modded_Bloodgulch.zip",
    "bytes": 12070711,
    "at": "2026-10-07T19:24:35Z",
    "sha1": "01b4158da49cfef998c9f9ed42c4f5f850d3903f"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 3968,
   "title": "Racetime",
   "thumb": "img/lg/66screenshot00-2.jpg",
   "author": "Katana",
   "date": "08/09/2008",
   "file_size": "12.3M",
   "rating": 7.7,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3968",
   "og_image": "https://halomaps.org/hce/img/lg/66screenshot00-2.jpg",
   "category": "Halo CE Maps",
   "description": "A map that has a racing track",
   "notes": "Recommend:\nI would recommend team slayer w\\ alot of people racing against each other or the gametype race.(I dont know why people dont know how to add vehicles to race but I do :)\n\nAbout:\nThis is my very first map that was built for speed it has 28 vehicles total and they are Rocket hogs,normal hogs, and\n\nCovenant Gunner Turrets.\nYou start out w\\ a knife.So just follow the signs.I made you start out w\\ a melee wepon so you wouldn't be able to spawn camp that easily.Also you have alot of starting points which are uniqe but in the same area not exact point the AREA get it?",
   "images": [
    "img/lg/66screenshot00-2.jpg",
    "img/lg/60screenshot00-1.jpg"
   ],
   "hash": "231F687C0C9181FF4C2F994BB5149265",
   "fetched": "2026-10-07T16:08:16Z",
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    "file_name": "3968-racetime.zip",
    "bytes": 12303540,
    "at": "2026-10-07T18:28:42Z",
    "sha1": "144ca374a153c2dc13a68e53201494987301ba9d"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 3969,
   "title": "Seclusion",
   "thumb": "img/lg/96screenshot00-1.jpg",
   "author": "il Duce Primo, Massacre, Dano, DSalimander",
   "date": "08/09/2008",
   "file_size": "20.1M",
   "rating": 8.5,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3969",
   "og_image": "https://halomaps.org/hce/img/lg/96screenshot00-1.jpg",
   "category": "Halo CE Maps",
   "description": "An abandoned Forerunner prison secluded from all life.",
   "notes": "About:\nThis map is a small symetrical map with fast paced action. One base for each team with a forerunner construct between them. A huge crevice follows the one side going to into the inside structure of the ring.\n\nRecommendation:\nMap plays great with any size party up to 8 players.\n\nSlayer- Great for duels, and free for all is a blast too.\n\nCTF- Collecting power weapons is your best bet here.\n\nOddball- The crevice is your friend.\n\nAssault- Amazing with 4-8 players. The most favored gametype for the map. Team cooperation is key in this chaos.\n\nKOTH- Stay alive in the pits of doom.\n\nRace- Fun for the focused player.",
   "images": [
    "img/lg/96screenshot00-1.jpg",
    "img/lg/67screenshot00_copy.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/11CBD0E8-4C88-4017-B6FA62E7BA95D663.JPG",
     "caption": "Practically dead"
    },
    {
     "src": "img/users/lg/EDECCF91-0F70-4BD9-82FC05A7735F213D.JPG",
     "caption": "Span"
    },
    {
     "src": "img/users/lg/E4587411-1CC5-4916-9AC9760FC8A4DCD1.JPG",
     "caption": "From Blue Base"
    },
    {
     "src": "img/users/lg/70A3C127-C3CA-44FD-A5AF644A3BE16BFE.JPG",
     "caption": "From Red Base"
    },
    {
     "src": "img/users/lg/BE33EB7E-70FF-46A9-898D7AFD3D6677F4.JPG",
     "caption": "From Rocket Launcer Spawn towards Blue"
    },
    {
     "src": "img/users/lg/AC0A25E5-7553-4725-8BF119BAAA091B77.JPG",
     "caption": "From Rocket Launcher spawn towards Red"
    },
    {
     "src": "img/users/lg/6EED0AF3-B3BD-47C5-A4E9B642C5BBC8B7.JPG",
     "caption": "From Main Structure-high"
    },
    {
     "src": "img/users/lg/399CCBFA-E5A4-4DBC-A9327247E21268AC.JPG",
     "caption": "From Center towards main structure"
    },
    {
     "src": "img/users/lg/4F9B6474-5899-4B2A-B545EB28E8F57C04.JPG",
     "caption": "From Right side of Main Structure towards Center and Red Base"
    },
    {
     "src": "img/users/lg/FA0DDD08-9797-4EAE-B2F9F397BBA644F4.JPG",
     "caption": "From Right side of Main Structure towards Blue Base"
    },
    {
     "src": "img/users/lg/DF91BF08-96F1-44CD-88BA46BC0BA9B487.JPG",
     "caption": "From cliffs near Red towards Blue, Center, and Main Structure"
    },
    {
     "src": "img/users/lg/46EB15EA-56FE-477D-80B768B7BD1EF2B6.JPG",
     "caption": "OverHead view of Seclusion"
    }
   ],
   "hash": "FDC36B43672B47D12055D8C195185A5E",
   "fetched": "2026-10-07T16:08:15Z",
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    "file_name": "3969-Seclusion.zip",
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    "at": "2026-10-07T18:28:41Z",
    "sha1": "bd93cf70d7a735cd0287288f02ffcb8a07b3d3d6"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 3970,
   "title": "The Great Battle of Asis v3",
   "thumb": "img/lg/99screenshot00.jpg",
   "author": "(BMT)Forrestkeller",
   "date": "08/09/2008",
   "file_size": "53.7M",
   "rating": 8.2,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3970",
   "og_image": "https://halomaps.org/hce/img/lg/99screenshot00.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "Two ships in space UNSC & Covenant with AI bots",
   "notes": "Note: This is a beta and is far from done\n\nFeatures:\nBetter Beam Rifle\nNew Assult Rifle skin\nNew Brute Plasma Rifle Skin\nBetter Sky\nNew Rocket Launcher\nNew Music(Test)\n\nComing Soon:\nCustom Assult Rifle\nCustom Pasma Rifle\nLets just sey custom everything",
   "images": [
    "img/lg/99screenshot00.jpg"
   ],
   "hash": "981C457C5C3A86BAED412228139ADD44",
   "fetched": "2026-10-07T16:19:25Z",
   "download": {
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    "file_name": "3970-the_great_battle_of_asis_v3.zip",
    "bytes": 53660043,
    "at": "2026-10-07T18:58:37Z",
    "sha1": "3bdf481c525f8f8a838f5b47c62899be04baaa77"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 3971,
   "title": "ZO Spirit Temple (beta)",
   "thumb": "img/lg/100screenshot00.jpg",
   "author": "Jahrain",
   "date": "08/09/2008",
   "file_size": "13.0M",
   "rating": 8.7,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3971",
   "og_image": "https://halomaps.org/hce/img/lg/100screenshot00.jpg",
   "category": "Halo CE Maps",
   "description": "A Zelda map play as Link",
   "images": [
    "img/lg/100screenshot00.jpg",
    "img/lg/105screenshot00.jpg"
   ],
   "hash": "176438BB9807C59A812A2C125501FDF7",
   "fetched": "2026-10-07T16:08:15Z",
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    "file_name": "3971-ZO_Spirit_Temple.zip",
    "bytes": 13031257,
    "at": "2026-10-07T18:28:41Z",
    "sha1": "2e863eef4eb49bdde14b809b4ec17eb71a4d38ea"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 3972,
   "title": "CMT MA5K Tags",
   "thumb": "img/lg/MA5K.jpg",
   "author": "CMT",
   "date": "08/11/2008",
   "file_size": "15.5M",
   "rating": 9.0,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3972",
   "og_image": "https://halomaps.org/hce/img/lg/MA5K.jpg",
   "category": "Halo CE Weapon Tags",
   "description": "This release includes both the original MA5K tags from the old MP maps, and the new MA5K that was cut from SPV2.",
   "notes": "Place the MA5K folder in tags/cmt/weapons/human",
   "images": [
    "img/lg/MA5K.jpg"
   ],
   "hash": "12A9CAB9F95A1ADD46F8F6C930166D8F",
   "fetched": "2026-10-07T16:38:52Z",
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    "file_name": "3972-ma5k.zip",
    "bytes": 15467741,
    "at": "2026-10-07T20:08:57Z",
    "sha1": "32308490c4ad0a205da4e6c1b70fe571d8273f58"
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   "category_names": [
    "Halo CE Weapon Tags"
   ]
  },
  {
   "fid": 3973,
   "title": "H3 Shotgun tags",
   "thumb": "img/lg/screenshot-4.jpg",
   "author": "B.E./Tazz",
   "date": "08/11/2008",
   "file_size": "2.0M",
   "rating": 7.0,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3973",
   "og_image": "https://halomaps.org/hce/img/lg/screenshot-4.jpg",
   "category": "Halo CE Weapon Tags",
   "notes": "Installation:\n\ncreate a new folder in your tags folder (name h3shoti)\n\ntake the folders from the archive and drop into h3shoti",
   "images": [
    "img/lg/screenshot-4.jpg"
   ],
   "hash": "2CFBDAD03A0BE9C31728C50531C9CC5B",
   "fetched": "2026-10-07T16:38:52Z",
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    "file_name": "3973-h3shotitags.zip",
    "bytes": 1998410,
    "at": "2026-10-07T20:08:55Z",
    "sha1": "6c5c57c0cc02ae235b92210e27cfdbbd9e5b1651"
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   "category_names": [
    "Halo CE Weapon Tags"
   ]
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  {
   "fid": 3974,
   "title": "Abandoned Quarry",
   "thumb": "img/lg/1screenshot00-144.jpg",
   "author": "Mythril",
   "date": "08/11/2008",
   "file_size": "8.6M",
   "rating": 8.4,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3974",
   "og_image": "https://halomaps.org/hce/img/lg/1screenshot00-144.jpg",
   "category": "Halo CE Maps",
   "description": "An abandoned quarry that was part of the Spartan training to test their fast reflexes.",
   "images": [
    "img/lg/1screenshot00-144.jpg",
    "img/lg/0screenshot00-187.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/20B7D264-C1BF-4499-A90FF6E87DEAF891.JPG",
     "caption": "Vulcan Turrent - Kingfish999"
    },
    {
     "src": "img/users/lg/DD0E4711-6791-4ABE-BA81932297E4016C.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/A2701B37-A46D-4F2D-9F4B14A93DC17EE4.JPG",
     "caption": ""
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    {
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     "caption": ""
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     "caption": ""
    },
    {
     "src": "img/users/lg/1DC3E098-D3FF-4FB1-B38396CD56D40146.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/87895EFC-B209-4DA0-9026A40612BCB4AC.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/CE07ECC0-DBB1-4A48-A60CB107FDAE4B58.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/6AE3B112-F49B-47E5-80E150F32130EA2F.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/3A4C5362-3823-4632-BECA3B875985DE4F.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/AB237A28-0765-4739-80B95AEAC7E49AAF.JPG",
     "caption": ""
    }
   ],
   "hash": "01AA6FD6E47CD7C2D3BC175C4A784614",
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    "file_name": "3974-abandoned_quarry.zip",
    "bytes": 8611567,
    "at": "2026-10-07T18:28:40Z",
    "sha1": "2846d51f85076b0d4248fde0a25290877e026891"
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   "category_names": [
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  },
  {
   "fid": 3975,
   "title": "Air Fight beta",
   "thumb": "img/lg/9screenshot00-86.jpg",
   "author": "cReAtOR",
   "date": "08/11/2008",
   "file_size": "18.7M",
   "rating": 7.8,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3975",
   "og_image": "https://halomaps.org/hce/img/lg/9screenshot00-86.jpg",
   "category": "Halo CE Maps",
   "notes": "Controls for Heavy Scorpion:\n\nforward = forward\nback = back\nleft = nothing\nright = nothing\nleft click = quad tank\nright click = missile pods\nflashlight = chain gun\ncrouch = smoke nades\njump = flamerthrower exhaust\n\nthere are some bugs in the map:\nfalling through the super base\nthe segwart might make weird sounds",
   "images": [
    "img/lg/9screenshot00-86.jpg",
    "img/lg/2screenshot00-135.jpg"
   ],
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     "caption": ""
    },
    {
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     "caption": ""
    },
    {
     "src": "img/users/lg/528708A1-7364-45F3-8088256C6FA5F9CD.JPG",
     "caption": ""
    }
   ],
   "hash": "53ED7921DF07070F50B1A87438323284",
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    "sha1": "9753b5fa2a05f9f55832e4a6d119239469ab8e0f"
   },
   "category_names": [
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  },
  {
   "fid": 3976,
   "title": "Dark Swamp",
   "thumb": "img/lg/17screenshot00-53.jpg",
   "author": "REROUT",
   "date": "08/11/2008",
   "file_size": "8.8M",
   "rating": 5.4,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3976",
   "og_image": "https://halomaps.org/hce/img/lg/17screenshot00-53.jpg",
   "category": "Halo CE Maps",
   "notes": "This map currently only supports slayer and team slayer\n\nThe only glitches I now of are:\nThe music stops playing when you go underwater and you can walk through the trees(Although this is bungie's falt because thay made the tree but no collision model)",
   "images": [
    "img/lg/17screenshot00-53.jpg",
    "img/lg/10screenshot00-82.jpg"
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   "category_names": [
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  },
  {
   "fid": 3977,
   "title": "Forest Meadow beta",
   "thumb": "img/lg/18screenshot00-50.jpg",
   "author": "Jahrian",
   "date": "08/11/2008",
   "file_size": "5.7M",
   "rating": 8.5,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3977",
   "og_image": "https://halomaps.org/hce/img/lg/18screenshot00-50.jpg",
   "category": "Halo CE Maps",
   "description": "A Zelda map play as Link",
   "images": [
    "img/lg/18screenshot00-50.jpg",
    "img/lg/25screenshot00-23.jpg"
   ],
   "screenshots": [
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     "caption": ""
    },
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   "category_names": [
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  },
  {
   "fid": 3978,
   "title": "Fores Ttemple",
   "thumb": "img/lg/26screenshot00-22.jpg",
   "author": "Jahrian",
   "date": "08/11/2008",
   "file_size": "11.4M",
   "rating": 9.0,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3978",
   "og_image": "https://halomaps.org/hce/img/lg/26screenshot00-22.jpg",
   "category": "Halo CE Maps",
   "description": "A Zelda map play as Link",
   "images": [
    "img/lg/26screenshot00-22.jpg",
    "img/lg/36screenshot00-14.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/0D4F5489-0769-48C6-8A6FEC20709997A6.JPG",
     "caption": "You can really see how much work has gone into this map."
    }
   ],
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   "fid": 3979,
   "title": "Summerwinder",
   "thumb": "img/lg/37screenshot00-8.jpg",
   "author": "{H3}Halowizard",
   "date": "08/11/2008",
   "file_size": "29.7M",
   "rating": 7.8,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3979",
   "og_image": "https://halomaps.org/hce/img/lg/37screenshot00-8.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Sidewinder variant set in summer",
   "notes": "Its a modified version of sidewinder to make it have a \"summer\" feel to it. Nothing really else was changed execpt for the textures and some scenary.",
   "images": [
    "img/lg/37screenshot00-8.jpg",
    "img/lg/44screenshot00-9.jpg"
   ],
   "hash": "1E5FA633F1F80868C959455AD754D426",
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   "category_names": [
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  },
  {
   "fid": 3980,
   "title": "Destroyed Elephant (Gmax)",
   "thumb": "img/lg/elephant_destroyed.jpg",
   "author": "Spartan-X73",
   "date": "08/17/2008",
   "file_size": "17.2M",
   "rating": 4.8,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3980",
   "og_image": "https://halomaps.org/hce/img/lg/elephant_destroyed.jpg",
   "category": "3D Model Files",
   "description": "This elephnat was a destroyed version of the halo 3 elephant for 3ds.",
   "images": [
    "img/lg/elephant_destroyed.jpg"
   ],
   "hash": "409A73582E748FDEE285DEF0C7EBFCB0",
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   "category_names": [
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  },
  {
   "fid": 3981,
   "title": "H2 Elite Biped Tags",
   "thumb": "img/lg/Screenshot-01.jpg",
   "author": "Kenney001 & Nero the Great",
   "date": "08/17/2008",
   "file_size": "5.0M",
   "rating": 6.6,
   "sids": [
    34
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3981",
   "og_image": "https://halomaps.org/hce/img/lg/Screenshot-01.jpg",
   "category": "Halo CE Biped Tags",
   "description": "Description: This contains all you need to put an H2 Elite Biped in your maps.",
   "notes": "Description: This contains all you need to put an H2 Elite Biped in your maps. The .biped file is in \\tags\\characters\\elite\\elite.biped. A note: Make sure to back up your Halo 1 elite.biped!",
   "images": [
    "img/lg/Screenshot-01.jpg",
    "img/lg/Screenshot-02.jpg"
   ],
   "hash": "04CBAABA91D3774F86E096E0C22E864E",
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   "category_names": [
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  },
  {
   "fid": 3982,
   "title": "Hell Spartan",
   "thumb": "img/lg/Untitled_3.jpg",
   "author": "onotix335.",
   "date": "08/17/2008",
   "file_size": "486.9K",
   "rating": 5.7,
   "sids": [
    34
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3982",
   "og_image": "https://halomaps.org/hce/img/lg/Untitled_3.jpg",
   "category": "Halo CE Biped Tags",
   "images": [
    "img/lg/Untitled_3.jpg",
    "img/lg/Untitled_4.jpg"
   ],
   "hash": "3BE05C66985196A3D1C6926CD0F33792",
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    "file_name": "3982-hell_spartan.zip",
    "bytes": 486904,
    "at": "2026-10-07T20:01:40Z",
    "sha1": "47e3da487f81e2abbd016c570fee23afeeac76c8"
   },
   "category_names": [
    "Halo CE Biped Tags"
   ]
  },
  {
   "fid": 3983,
   "title": "ODST Biped tags",
   "thumb": "img/lg/Screenshot-01-1.jpg",
   "author": "",
   "date": "08/17/2008",
   "file_size": "623.0K",
   "rating": 8.8,
   "sids": [
    34
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3983",
   "og_image": "https://halomaps.org/hce/img/lg/Screenshot-01-1.jpg",
   "category": "Halo CE Biped Tags",
   "images": [
    "img/lg/Screenshot-01-1.jpg",
    "img/lg/Screenshot-02-1.jpg"
   ],
   "hash": "C4B6C30847C5D6FC9A7EC990F8198208",
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    "file_name": "3983-ODST_Biped.zip",
    "bytes": 623043,
    "at": "2026-10-07T20:01:40Z",
    "sha1": "2348fc1dd8add28dffb3186cbf1a43c91e517c64"
   },
   "category_names": [
    "Halo CE Biped Tags"
   ]
  },
  {
   "fid": 3984,
   "title": "smm weapon tags",
   "thumb": "img/lg/screenshots-combined.jpg",
   "author": "SMM-inkscape",
   "date": "08/17/2008",
   "file_size": "3.0M",
   "rating": null,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3984",
   "og_image": "https://halomaps.org/hce/img/lg/screenshots-combined.jpg",
   "category": "Halo CE Weapon Tags",
   "description": "The Halo 3 M90 Shotgun - halomaps model & LE286 Morita Rifle",
   "notes": "Place both folders in = \\Halo Custom Edition\\tags\\weapons\n.item_collections inclueded",
   "images": [
    "img/lg/screenshots-combined.jpg"
   ],
   "hash": "2EAF32D861FEB7732D1D9630EB9FAC3B",
   "fetched": "2026-10-07T16:38:51Z",
   "download": {
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    "file_name": "3984-smm-weapon-bundle.zip",
    "bytes": 2994175,
    "at": "2026-10-07T20:08:55Z",
    "sha1": "a22a4f912f061a6e9783fb6b634d8720bf2354d0"
   },
   "category_names": [
    "Halo CE Weapon Tags"
   ]
  },
  {
   "fid": 3985,
   "title": "Spreadshot v1.0 tags",
   "thumb": "img/lg/haloce_2008-08-16_07-40-55-59.jpg",
   "author": "REROUT",
   "date": "08/17/2008",
   "file_size": "1.1M",
   "rating": null,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3985",
   "og_image": "https://halomaps.org/hce/img/lg/haloce_2008-08-16_07-40-55-59.jpg",
   "category": "Halo CE Weapon Tags",
   "description": "This is my semi-auto shotgun",
   "notes": "To install copy the files to there respective folders in the tags directory of halo custom edition like you would with any other weapon",
   "images": [
    "img/lg/haloce_2008-08-16_07-40-55-59.jpg",
    "img/lg/haloce_2008-08-16_07-42-08-10.jpg"
   ],
   "hash": "388B038E02C314853416CF47CE31E4AD",
   "fetched": "2026-10-07T16:38:51Z",
   "download": {
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    "file_name": "3985-spreadshot_v1.0_public.zip",
    "bytes": 1074138,
    "at": "2026-10-07T20:08:54Z",
    "sha1": "8f7411bd1142aa7533614302e8dfc024a45e0f26"
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   "category_names": [
    "Halo CE Weapon Tags"
   ]
  },
  {
   "fid": 3986,
   "title": "Stinger Vehicle Tags",
   "thumb": "img/lg/stinger1.jpg",
   "author": "Advancebo and Cellista",
   "date": "08/17/2008",
   "file_size": "3.2M",
   "rating": 7.3,
   "sids": [
    30
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3986",
   "og_image": "https://halomaps.org/hce/img/lg/stinger1.jpg",
   "category": "Halo CE Vehicle Tags",
   "notes": "Place in Halo Custom Edition/tags/vehicles.\nWhen you hold the jump button (space bar by default), it will cause u to brake, but will also put up a shield. that surrounds the driver. Great Strategy in Combat. All though you wont be able to move if held.",
   "images": [
    "img/lg/stinger1.jpg",
    "img/lg/stinger4.jpg"
   ],
   "hash": "D4EB24BBB8CF4223F095D5E25A55DE33",
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    "file_name": "3986-stinger_vehicle_tags.zip",
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    "at": "2026-10-07T20:07:03Z",
    "sha1": "25014e94528e2adbf75d4196fe19b580fa51f741"
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   "category_names": [
    "Halo CE Vehicle Tags"
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  },
  {
   "fid": 3987,
   "title": "Bloodgulchi",
   "thumb": "img/lg/0screenshot00-188.jpg",
   "author": "METAL4EVER",
   "date": "08/17/2008",
   "file_size": "37.1M",
   "rating": 4.7,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3987",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-188.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Blood Gulch variant with AI bots",
   "images": [
    "img/lg/0screenshot00-188.jpg"
   ],
   "hash": "876F7D581B92253C2ED76C883E046E62",
   "fetched": "2026-10-07T16:19:25Z",
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    "file_name": "3987-bloodgulchi.zip",
    "bytes": 37078996,
    "at": "2026-10-07T18:58:31Z",
    "sha1": "6adf07765d6e7d71576b53c790641f7c634defcc"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 3988,
   "title": "City Race",
   "thumb": "img/lg/4screenshot00-121.jpg",
   "author": "Rugal / -JR-Stan",
   "date": "08/17/2008",
   "file_size": "8.6M",
   "rating": 7.0,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3988",
   "og_image": "https://halomaps.org/hce/img/lg/4screenshot00-121.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "This map was made by Rugal and Modified for the race Gametype",
   "notes": "Recommendation:\nThis map was modded to be raced by Race Clans. Hill and oddball was also fixed for our friends at TeamMod.This map supports 16 players on all game types. Player spawns are set up for team play. There are only 2 vehicles - the mpwarthog and rwarthog. There are 10 race vehicle spawns, 1 oddball and 5 hills. Starting weapons have been changed for easier hog jacking.",
   "images": [
    "img/lg/4screenshot00-121.jpg",
    "img/lg/1screenshot00-146.jpg"
   ],
   "hash": "8583FED2C82C16CD2F57F929CA7728CC",
   "fetched": "2026-10-07T16:25:49Z",
   "download": {
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    "file_name": "3988-city_race.zip",
    "bytes": 8605158,
    "at": "2026-10-07T19:24:33Z",
    "sha1": "673d2c991d3744853385b94aeeab53ac6de1a0d5"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 3989,
   "title": "Covenant Base v1.1",
   "thumb": "img/lg/5screenshot00-113.jpg",
   "author": "[SS]Sangar/[PwN]Lone",
   "date": "08/17/2008",
   "file_size": "45.8M",
   "rating": 9.0,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3989",
   "og_image": "https://halomaps.org/hce/img/lg/5screenshot00-113.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "An Icefields variant that plays like a single playerlevel fighting against AI bots",
   "notes": "Info: Ok this map plays like a single player scenario or skirmish fighting against bots, these bots have a big base around and in the blue base, you dont wanna spawn there. In the Red base there is a bunch of marines who help you fight the covenant, trust me, you'll need them!\n\nNote:If you really wanna be a daredevil then go ahead and spawn in the blue base, you ARE going to die.\n\nUpdate: Bugs have been fixed includes:\nYou dont play as a flood anymore. (My fault for messing with character tags lol)\nGrunts shouldn't be invincible anymore.\nChanges: Removed the Grunts on the small platforms on each side of the bridge.\nAdded various Covenant Scenery\nAdded new sky\nAdded particle effect to map (snow)\nRemoved Flamethrowers (Caused bug where you couldn't pick up any weapon after picking up Flamethrower)\nAdded some Covenant Torches for lighting",
   "images": [
    "img/lg/5screenshot00-113.jpg",
    "img/lg/6screenshot00-110.jpg"
   ],
   "hash": "6CB6C5BDE71929FEEBA115308F3EC1F2",
   "fetched": "2026-10-07T16:19:25Z",
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    "file_name": "3989-covenantbasev1.1.zip",
    "bytes": 45795794,
    "at": "2026-10-07T18:58:30Z",
    "sha1": "728826e9ae51c4f90b64d70ac22f5863203663b4"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 3990,
   "title": "Dead Crater",
   "thumb": "img/lg/7screenshot00-109.jpg",
   "author": "REROUT",
   "date": "08/17/2008",
   "file_size": "15.0M",
   "rating": 7.9,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3990",
   "og_image": "https://halomaps.org/hce/img/lg/7screenshot00-109.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "Just because everything in the crater is dead doesn't mean you're alone - Flood AI bots",
   "notes": "Features Blow Me Away as background music\nonly problems I know of are music restarts when you die and music is cut off towards the end(althought it is hard to stay alive long enough to notice this anyway)",
   "images": [
    "img/lg/7screenshot00-109.jpg",
    "img/lg/9screenshot00-88.jpg"
   ],
   "hash": "5E24E922D9C5BC7A65095C4682EA7BD7",
   "fetched": "2026-10-07T16:19:24Z",
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    "file_name": "3990-dead_crater_by_rerout.zip",
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    "at": "2026-10-07T18:58:26Z",
    "sha1": "40b404ad6984c553de4a408029db7e7d62f059bb"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 3991,
   "title": "Jungle",
   "thumb": "img/lg/15screenshot00-67.jpg",
   "author": "zach0103xxx",
   "date": "08/17/2008",
   "file_size": "5.4M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3991",
   "og_image": "https://halomaps.org/hce/img/lg/15screenshot00-67.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A tutorial map variant",
   "images": [
    "img/lg/15screenshot00-67.jpg"
   ],
   "hash": "570277CCAA66C47CAB83707E75D05334",
   "fetched": "2026-10-07T16:25:48Z",
   "download": {
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    "file_name": "3991-jungle.zip",
    "bytes": 5441207,
    "at": "2026-10-07T19:24:30Z",
    "sha1": "5ae81b4d54532bafd97e20003528670e28cf1d58"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 3992,
   "title": "Lake Forest",
   "thumb": "img/lg/16screenshot00-53.jpg",
   "author": "Wolf Grave",
   "date": "08/17/2008",
   "file_size": "11.3M",
   "rating": 6.4,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3992",
   "og_image": "https://halomaps.org/hce/img/lg/16screenshot00-53.jpg",
   "category": "Halo CE Maps",
   "description": "A Rectangular canyon with a huge lake in the middle.",
   "notes": "A Rectangular canyon with a huge lake in the middle. Water filled trenches block the entrence to the Blood Gulch bases with one small pathway enough for a warthog to fit through (or you can go around it). This map somewhat resembles Blood Gulch.",
   "images": [
    "img/lg/16screenshot00-53.jpg",
    "img/lg/18screenshot00-51.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/9DC8D4D4-63CD-44AD-BBDA8CAE23EAC8BC.JPG",
     "caption": "A blue gun turret and H3 assault rifle."
    },
    {
     "src": "img/users/lg/F258D32C-2D8F-4117-A36B0113A22C75D0.JPG",
     "caption": "A big PLASMA GRENADE ^^"
    },
    {
     "src": "img/users/lg/80161A0F-01A9-4308-8E1EFFDE663BE041.JPG",
     "caption": "a red plasma pistol"
    },
    {
     "src": "img/users/lg/7DB13735-B0BC-43D9-9952E2560BAE1948.JPG",
     "caption": "a brute spiker and a blue gun turret ."
    }
   ],
   "hash": "A992118429FCF709219894816DB68044",
   "fetched": "2026-10-07T16:08:13Z",
   "download": {
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    "file_name": "3992-Lake_Forest.zip",
    "bytes": 11308136,
    "at": "2026-10-07T18:28:36Z",
    "sha1": "b31532777a835a8ec632ef9ce19ab9047935fde5"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 3993,
   "title": "OOE Gulch final",
   "thumb": "img/lg/25screenshot00-24.jpg",
   "author": "Ghost\\Wolf",
   "date": "08/17/2008",
   "file_size": "24.6M",
   "rating": 9.0,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3993",
   "og_image": "https://halomaps.org/hce/img/lg/25screenshot00-24.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Blood Gulch variant",
   "images": [
    "img/lg/25screenshot00-24.jpg"
   ],
   "hash": "D22EF3B70A854D657F698B3ABB7F3148",
   "fetched": "2026-10-07T16:25:48Z",
   "download": {
    "ok": true,
    "file_name": "3993-OOE_Gulch_final.zip",
    "bytes": 24589512,
    "at": "2026-10-07T19:24:36Z",
    "sha1": "81027024029e5ed20ab2a0ee19a5a9491240f4ec"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 3994,
   "title": "Seclusion modded",
   "thumb": "img/lg/27screenshot00-24.jpg",
   "author": "SMM-inkscape",
   "date": "08/17/2008",
   "file_size": "34.3M",
   "rating": 7.1,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3994",
   "og_image": "https://halomaps.org/hce/img/lg/27screenshot00-24.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Seclusion variant",
   "notes": "This is a modded version of seclusion but with my newest & latest weapons I made & 1 new scenery i made. Also the hud for some of the weapons are messed up cause tags got mixed up.",
   "images": [
    "img/lg/27screenshot00-24.jpg",
    "img/lg/26screenshot00-23.jpg"
   ],
   "hash": "2E81B8FBE5194E6F62DAE1F26B4D7E0C",
   "fetched": "2026-10-07T16:25:48Z",
   "download": {
    "ok": true,
    "file_name": "3994-seclusion_modded.zip",
    "bytes": 34311929,
    "at": "2026-10-07T19:24:31Z",
    "sha1": "5322896faf3d665770eb07bd6556a17c7ce54664"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 3995,
   "title": "Valley Lake",
   "thumb": "img/lg/28screenshot00-18.jpg",
   "author": "Wolf Grave",
   "date": "08/17/2008",
   "file_size": "16.3M",
   "rating": 7.4,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3995",
   "og_image": "https://halomaps.org/hce/img/lg/28screenshot00-18.jpg",
   "category": "Halo CE Maps",
   "description": "A Large \"S\" shaped valley with icefield bases at the ends of it",
   "notes": "A huge \"S\" shaped valley with icefield bases at the ends of it. The middle of the valley is filled with water (and wonders underneath). A huge bridge connects the two sides. A teleporter at the back of the base leads to the Shade Turret a few hundred feet off the cliff of the base land.",
   "images": [
    "img/lg/28screenshot00-18.jpg",
    "img/lg/46screenshot00-5.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/5265F265-F8D2-4C69-97F0D3FAB4BCDB25.JPG",
     "caption": ""
    }
   ],
   "hash": "A2A3766CB44D482EB877CA3719082B96",
   "fetched": "2026-10-07T16:08:12Z",
   "download": {
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    "file_name": "3995-Valley_Lake.zip",
    "bytes": 16263824,
    "at": "2026-10-07T18:28:36Z",
    "sha1": "296f7d9dacb6aab97ce322a478920974ff3375a0"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 3996,
   "title": "Covenant Sky Dive",
   "thumb": "img/lg/47screenshot00-8.jpg",
   "author": "Wolf Grave",
   "date": "08/17/2008",
   "file_size": "12.6M",
   "rating": 8.1,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3996",
   "og_image": "https://halomaps.org/hce/img/lg/47screenshot00-8.jpg",
   "category": "Halo CE Maps",
   "description": "A Covenant Cruiser floating over a huge canyon. Play as an elite",
   "notes": "A Covenant Cruiser floating over a huge canyon. Play as an Elite. There are four warthogs, four ghosts, and a teleporter on the ship. You can either jump off the edge, drive off the edge, or walk through the teleporter, which will teleport you just below the ship. In the very middle of the huge valley are two teleporters, one for warthogs, and one for people. At the side of the warthog teleporter is the Death Troop Logo. These two teleporters lead straight to the top.",
   "images": [
    "img/lg/47screenshot00-8.jpg",
    "img/lg/63screenshot00-2.jpg"
   ],
   "hash": "76C97946970C316FCF3140BA554FE61E",
   "fetched": "2026-10-07T16:08:12Z",
   "download": {
    "ok": true,
    "file_name": "3996-{DT}_Covenant_Sky_Dive.zip",
    "bytes": 12585845,
    "at": "2026-10-07T18:28:35Z",
    "sha1": "eb1bf2e7c3fd523a33312f2d8998b62d8c4a3356"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 3997,
   "title": "Death Swamp",
   "thumb": "img/lg/64screenshot00-1.jpg",
   "author": "Wolf Grave",
   "date": "08/17/2008",
   "file_size": "19.0M",
   "rating": 7.0,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3997",
   "og_image": "https://halomaps.org/hce/img/lg/64screenshot00-1.jpg",
   "category": "Halo CE Maps",
   "description": "A dark fog swamp.",
   "notes": "This map is a mostly \"S\" shaped swamp (with the middle circular). This map has lots of plants, many small ponds, and a crashed pelican.The map has rain, bugs, and thick fog everywhere. A green monitor (known as 049 Synthic Terminal) floats high above the swamp ground. At each of the oppsite sides of the swamp, there are two teleporters, one for people and one for warthogs. There is also a tank and a warthog beside the teleporters, and also the Death Troop logo on each of the warthog teleporters. the telporters lead to warthog hangars (one for each team).",
   "images": [
    "img/lg/64screenshot00-1.jpg",
    "img/lg/79screenshot00.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/BFD3268C-15A7-4A42-8A6719A4A5F26A8F.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/86D4FEF3-3C92-43DE-9F51F8F2729B2BEA.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/6052BA85-88AF-49D0-A479C6EDFED6F5D2.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/4A2F0CA7-251A-4FA9-B535CF0EAA3957C6.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/9AAEE651-9F09-44F0-A39CF1FCAAF7529B.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/9D45F32C-202F-4B95-829B6B022FEDC94F.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/3E6E4923-1A74-49CD-B00FA433E6B917E2.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/C952AAE3-93DD-40D0-99D104F976283637.JPG",
     "caption": ""
    }
   ],
   "hash": "CB7DFA9624BD371AB6515A58255427D3",
   "fetched": "2026-10-07T16:08:12Z",
   "download": {
    "ok": true,
    "file_name": "3997-{DT}_Death_Swamp.zip",
    "bytes": 19029941,
    "at": "2026-10-07T18:28:34Z",
    "sha1": "9d99ca885f82e08bdcb61d60939f4d5d1e96f9d3"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 3998,
   "title": "Sky Dive",
   "thumb": "img/lg/80screenshot00.jpg",
   "author": "Wolf Grave",
   "date": "08/17/2008",
   "file_size": "7.7M",
   "rating": 8.0,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3998",
   "og_image": "https://halomaps.org/hce/img/lg/80screenshot00.jpg",
   "category": "Halo CE Maps",
   "description": "\"Pillar of Autumn\" type ship floating over a huge canyon.",
   "notes": "A \"Pillar of Autumn\" type ship floating over a huge canyon. There are eight warthogs and a teleporter on the ship. You can either jump off the edge, drive off the edge, or walk through the teleporter, which will teleport you just below the ship. In the very middle of the huge valley are two teleporters, one for warthogs, and one for people. At the side of the warthog teleporter is the Death Troop Logo. These two teleporters lead straight to the top.",
   "images": [
    "img/lg/80screenshot00.jpg",
    "img/lg/89screenshot00.jpg"
   ],
   "hash": "B6B2A19E3A20F9487772089207843431",
   "fetched": "2026-10-07T16:08:11Z",
   "download": {
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    "file_name": "3998-{DT}_Sky_Dive.zip",
    "bytes": 7725603,
    "at": "2026-10-07T18:28:32Z",
    "sha1": "bee178538420363f2cfd0c05f56c5b5ee49e74c0"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 3999,
   "title": "Attack on Covenant Base",
   "thumb": "img/lg/90screenshot00.jpg",
   "author": "Dark Ninja",
   "date": "08/17/2008",
   "file_size": "74.1M",
   "rating": 7.5,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=3999",
   "og_image": "https://halomaps.org/hce/img/lg/90screenshot00.jpg",
   "category": "Modified Single Player Maps",
   "description": "Single Player map on the beaches of the level silent cartographer.",
   "notes": "You are a spartan being dropped off on an island to attack a covenant base. Other marines and spartans are there to help.\nThere are downed pelicans with supplies in them.\nCharacters are-\n\nSpartans-Bungie\nSpartan with BR-modded by me\nODST-Bungie?\nODST with BR-modded by me\nMarines-Bungie\nElites-Major, minor, and commander made by bungie\nElite carbiners-modded by me\nElite rangers-CMT\nBrutes-CMT\nBrutes with brute shots-modded by me, they hold it like a plasma rifle\nJackals-Bungie\nJackal carbiners-modded by me\nGrunts-Bungie\n\nWeapons are-\n\nBrute shot\nCarbine\nBattle rifle\nAssault Rifle\nRocket\nSMG\nPlasma Rifle\nBrute Plasma Rifle\nPlasma Pistol\nShotgun\n\nVehicles are-\n\nScorpion-Bungie\nH2 Wraith-?",
   "images": [
    "img/lg/90screenshot00.jpg",
    "img/lg/110screenshot00.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/B6E52C85-B868-465E-A2B79CB9E3B3A3CA.JPG",
     "caption": ""
    }
   ],
   "hash": "8609316F37E60BBBF30247B48EBCE5AE",
   "fetched": "2026-10-07T16:31:03Z",
   "download": {
    "ok": true,
    "file_name": "3999-Attack_on_Covenant_Base.zip",
    "bytes": 74076207,
    "at": "2026-10-07T19:48:16Z",
    "sha1": "a595eb6b8881420513e69a968038658b73bc436d"
   },
   "category_names": [
    "Modified Single Player Maps"
   ]
  },
  {
   "fid": 4000,
   "title": "Attack on Covenant Base part 2",
   "thumb": "img/lg/111screenshot00.jpg",
   "author": "Dark Ninja",
   "date": "08/17/2008",
   "file_size": "51.5M",
   "rating": 8.6,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4000",
   "og_image": "https://halomaps.org/hce/img/lg/111screenshot00.jpg",
   "category": "Modified Single Player Maps",
   "description": "Single Player map on the base of the level silent cartographer.",
   "notes": "You have gone inside the covenant's base. You must go through to the control center, and destroy the main computer.\nCharacters are-\n\nSpartans-Bungie\nODST-Bungie?\nMarines-Bungie\nElites-Major, minor,stealth, and commander made by bungie\nBrutes-CMT\nBrutes with brute shots-modded by me, they hold it like a plasma rifle\nJackals-Bungie\nGrunts-Bungie\n\nWeapons are-\n\nBrute shot\nCarbine\nAssault Rifle\nPlasma Rifle\nBrute Plasma Rifle\nPlasma Pistol\nShotgun\nEnergy Sword",
   "images": [
    "img/lg/111screenshot00.jpg",
    "img/lg/112screenshot00.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/C6BF1CAC-FD92-4BE1-BBA1F1A1B5395A1C.JPG",
     "caption": "the begining of this is so cool!"
    },
    {
     "src": "img/users/lg/E7C16760-2EEB-42DA-AF1F6B90A3003502.JPG",
     "caption": "At the point you get the bomb, if you drop the bomb to fight off the enemies, it explodes after a short while."
    },
    {
     "src": "img/users/lg/3A15655F-0A63-4580-8CEEA633E5908C62.JPG",
     "caption": "The AI isn't really that smart in terms of pathing. I actually did the level myself since the Marines refused to follow."
    },
    {
     "src": "img/users/lg/6F0D43B9-557A-467E-97894757628050CE.JPG",
     "caption": "If you look really hard, you can see the spartan that fell down their while attempting to follow the path. He's alive."
    }
   ],
   "hash": "DFD3CD987D9722DFB5CFD3D11C25094B",
   "fetched": "2026-10-07T16:31:03Z",
   "download": {
    "ok": true,
    "file_name": "4000-attack_on_covenant_base2.zip",
    "bytes": 51523921,
    "at": "2026-10-07T19:48:11Z",
    "sha1": "ebce12d1f471f32912b3393e282d4cb7fb45f862"
   },
   "category_names": [
    "Modified Single Player Maps"
   ]
  },
  {
   "fid": 4001,
   "title": "Brick_Bases Models (GMAX)",
   "thumb": "img/lg/untitled-5.jpg",
   "author": "Spartan-X73",
   "date": "08/29/2008",
   "file_size": "2.1M",
   "rating": null,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4001",
   "og_image": "https://halomaps.org/hce/img/lg/untitled-5.jpg",
   "category": "3D Model Files",
   "images": [
    "img/lg/untitled-5.jpg",
    "img/lg/untitled1-1.jpg"
   ],
   "hash": "EC33592900F65D32DA6AFA4247AD3074",
   "fetched": "2026-10-07T16:32:38Z",
   "download": {
    "ok": true,
    "file_name": "4001-Brick_Bases(GMAX).zip",
    "bytes": 2119806,
    "at": "2026-10-07T19:56:50Z",
    "sha1": "d1d0acf09e041c113c633b397dcd66a609fc65ce"
   },
   "category_names": [
    "3D Model Files"
   ]
  },
  {
   "fid": 4002,
   "title": "CMT Brutes Tags V1",
   "thumb": "img/lg/haloce2008060516464579dd0.png",
   "author": "CMT",
   "date": "08/29/2008",
   "file_size": "6.8M",
   "rating": 8.8,
   "sids": [
    34
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4002",
   "og_image": "https://halomaps.org/hce/img/lg/haloce2008060516464579dd0.png",
   "category": "Halo CE Biped Tags",
   "notes": "These are the old CMT brute tags, before we re made them from scratch. Feel free to use them in any maps you want, but please give credit to the creators (that's us, CMT) when using them in a map.\n\nDO not remove the folders from the cmt/characters folder. Put the entire cmt folder inside your tags folder.",
   "images": [
    "img/lg/haloce2008060516464579dd0.png"
   ],
   "hash": "07CC968D4857FFB4F8965C9A7938D061",
   "fetched": "2026-10-07T16:35:22Z",
   "download": {
    "ok": true,
    "file_name": "4002-cmt_brutes_v1_Public.zip",
    "bytes": 6780924,
    "at": "2026-10-07T20:01:40Z",
    "sha1": "a3ef2ecaf4431c311247ff6ee4128fe5a7c527fd"
   },
   "category_names": [
    "Halo CE Biped Tags"
   ]
  },
  {
   "fid": 4003,
   "title": "CMT Ranger Elites Tags",
   "thumb": "img/lg/haloce2008060516440829tg7.png",
   "author": "",
   "date": "08/29/2008",
   "file_size": "991.9K",
   "rating": 8.5,
   "sids": [
    34
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4003",
   "og_image": "https://halomaps.org/hce/img/lg/haloce2008060516440829tg7.png",
   "category": "Halo CE Biped Tags",
   "description": "Elite Ranger tags by CMT (cut from spv2)",
   "notes": "How to make them work:\nThey cannot be added to a map the same way regular elites can. Ranger elites need their own encounter and place firing positions in mid air. 3d firing positions must also be enabled.\n\nplace the CMT folder in your tags folder",
   "images": [
    "img/lg/haloce2008060516440829tg7.png",
    "img/lg/ranger-1.jpg"
   ],
   "hash": "2926BE0649DB0F84D6901A329D75C21B",
   "fetched": "2026-10-07T16:35:22Z",
   "download": {
    "ok": true,
    "file_name": "4003-CMT_ranger_elites_public.zip",
    "bytes": 991885,
    "at": "2026-10-07T20:01:39Z",
    "sha1": "761acbac805015b3fa17e5ed3e01890cf29a53cf"
   },
   "category_names": [
    "Halo CE Biped Tags"
   ]
  },
  {
   "fid": 4004,
   "title": "Cookie model (GMAX)",
   "thumb": "img/lg/cookie.jpg",
   "author": "Spartan-X73",
   "date": "08/29/2008",
   "file_size": "78.1K",
   "rating": null,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4004",
   "og_image": "https://halomaps.org/hce/img/lg/cookie.jpg",
   "category": "3D Model Files",
   "images": [
    "img/lg/cookie.jpg"
   ],
   "hash": "8B3C59E318F1E296DDEA65C2F564AD2D",
   "fetched": "2026-10-07T16:32:38Z",
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    "at": "2026-10-07T19:56:49Z",
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   "category_names": [
    "3D Model Files"
   ]
  },
  {
   "fid": 4005,
   "title": "AI Battlecreek",
   "thumb": "img/lg/0screenshot00-189.jpg",
   "author": "Gamma927",
   "date": "08/29/2008",
   "file_size": "30.2M",
   "rating": 8.9,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4005",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-189.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Beavercreek variant with AI bots",
   "notes": "A Battle Creek Varient with AI bots. Play as an ODST with ODST allies against SpecOps Covenant Forces or vice-versa",
   "images": [
    "img/lg/0screenshot00-189.jpg"
   ],
   "hash": "A95A454B0845626E30041DE30B0ED8D7",
   "fetched": "2026-10-07T16:19:24Z",
   "download": {
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    "file_name": "4005-ai_battlecreek.zip",
    "bytes": 30153377,
    "at": "2026-10-07T18:58:24Z",
    "sha1": "c401355fa11b3dd105c6292274d8838b6cc1fb09"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
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  },
  {
   "fid": 4006,
   "title": "Armageddon",
   "thumb": "img/lg/7screenshot00-110.jpg",
   "author": "Sgt G[KS]",
   "date": "08/29/2008",
   "file_size": "12.8M",
   "rating": 8.4,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4006",
   "og_image": "https://halomaps.org/hce/img/lg/7screenshot00-110.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Blood Gulch variant with modernized weaponry for a different style of combat.",
   "notes": "About: This map is a modernized Blood Gulch. I exchanged all default weapons with real-world weapons seen\nin combat today, such as the M16/203, M4, M249 SAW, RPG, Desert Eagle, Etc.I also added hog bases next to each base, Each of which have modded hogs with the ability to gun while you're driving (both rocket and turret hogs). A new feature you got to see is this flying ghost (modded by Me [KS]) which replaces the banshee. I did fix a lot of bugs with all these weapons and added crosshairs for most guns for game play.",
   "images": [
    "img/lg/7screenshot00-110.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/32AB4065-2044-4636-867CB7B42F43A58E.JPG",
     "caption": "Flying Ghost"
    },
    {
     "src": "img/users/lg/E26F0F62-6F80-486D-88836F19A1E31610.JPG",
     "caption": ""
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   "hash": "F19909962F9E8EE89653BB89C8F32BA9",
   "fetched": "2026-10-07T16:25:47Z",
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    "file_name": "4006-Armageddon.zip",
    "bytes": 12754668,
    "at": "2026-10-07T19:24:29Z",
    "sha1": "2c702b9e45187ecc6971a381dbd2904a5963d604"
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   "category_names": [
    "Modified Multiplayer Maps"
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  },
  {
   "fid": 4007,
   "title": "Batalla vhmt",
   "thumb": "img/lg/10screenshot00-81.jpg",
   "author": "diviertete",
   "date": "08/29/2008",
   "file_size": "8.8M",
   "rating": null,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4007",
   "og_image": "https://halomaps.org/hce/img/lg/10screenshot00-81.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Danger Canyon variant with AI bots",
   "images": [
    "img/lg/10screenshot00-81.jpg"
   ],
   "hash": "A810B9F656985A2B429F54E746B369B8",
   "fetched": "2026-10-07T16:19:24Z",
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    "file_name": "4007-batalla_vhmt.zip",
    "bytes": 8826010,
    "at": "2026-10-07T18:58:20Z",
    "sha1": "40be383fa875850281c07c638eab2702aa60ce94"
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   "category_names": [
    "Multiplayer Maps w/ AI"
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  },
  {
   "fid": 4008,
   "title": "Big Pool",
   "thumb": "img/lg/19screenshot00-47.jpg",
   "author": "Katana",
   "date": "08/29/2008",
   "file_size": "16.5M",
   "rating": 8.2,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4008",
   "og_image": "https://halomaps.org/hce/img/lg/19screenshot00-47.jpg",
   "category": "Halo CE Maps",
   "description": "A big pool w\\ a sauna,diving boards, and hot tub.",
   "notes": "upports:all gametypes-I think...\nRecommend:slayer\nAbout:this map was made in my spare time and sometimes the mist disapers.Its really one of my worst maps.but it looks nice and it has new scenery. -.-",
   "images": [
    "img/lg/19screenshot00-47.jpg",
    "img/lg/ACFF6B9.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/6623A40A-1443-4992-897A2C0524AE2C6E.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/308F2745-444E-4258-8FA32064F0E8BD64.JPG",
     "caption": "Shiny armor"
    },
    {
     "src": "img/users/lg/E958AD0E-DB2A-4126-A13237BBC19A4FA7.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/C3E2BEBA-7861-4CB3-AEE652A6D8D75A78.JPG",
     "caption": ""
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    "sha1": "e36b2255caf2106b304b56e4919d2fbe8a5c8a13"
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   "category_names": [
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  },
  {
   "fid": 4009,
   "title": "Blackcrypt",
   "thumb": "img/lg/26screenshot00-25.jpg",
   "author": "Black Crypt (BCCrypt)",
   "date": "08/29/2008",
   "file_size": "10.6M",
   "rating": 7.2,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4009",
   "og_image": "https://halomaps.org/hce/img/lg/26screenshot00-25.jpg",
   "category": "Halo CE Maps",
   "notes": "This map is centred around a simple castle in a small valley. The map has been set up for Capture The Flag, Slayer and Team Slayer, Oddball and King of the Hill games.\nThere are two small team bases on either side of the valley with plenty of rocks and trees and rough terrain for cover.\n\nRecommendation:\n\nThis map was designed for CTF and slayer/ team slayer game modes and given its size can accomodate up to 16 players. Additionally, Oddball and King of the Hill are also implemented.\n\nThere are a couple of glitches, which may be rectified in future updates - mostly texture mapping issues, but nothing that affects gameplay in any way.\n\nPlay nice & have fun.",
   "images": [
    "img/lg/26screenshot00-25.jpg",
    "img/lg/20screenshot00-43.jpg"
   ],
   "hash": "49420FAD35E0294828A878A2310D6AEC",
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   "category_names": [
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  {
   "fid": 4010,
   "title": "Counter Attack",
   "thumb": "img/lg/27screenshot00-25.jpg",
   "author": "",
   "date": "08/29/2008",
   "file_size": "52.5M",
   "rating": 5.7,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4010",
   "og_image": "https://halomaps.org/hce/img/lg/27screenshot00-25.jpg",
   "category": "Modified Single Player Maps",
   "description": "A single player CE map based on a30 play wher you play as odst",
   "notes": "he flood has spreaded trough a30 allod of marines and covenant have joined the floods side you and the remaining covenant and marines must kill all flood and covenant human traitors you should escape the begin there are also a few flood traitors that joined your side",
   "images": [
    "img/lg/27screenshot00-25.jpg",
    "img/lg/29screenshot00-21.jpg"
   ],
   "hash": "11E2AD8ABADDB601EBCFC9724C587E48",
   "fetched": "2026-10-07T16:31:03Z",
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    "file_name": "4010-counter_attack_SP.zip",
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    "at": "2026-10-07T19:48:06Z",
    "sha1": "17fbab817b8cf53414c8536d2c3c14daf973e764"
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   "category_names": [
    "Modified Single Player Maps"
   ]
  },
  {
   "fid": 4011,
   "title": "Decay-lo UI (User Interface) Map file replacement",
   "thumb": "img/placeholder.jpg",
   "author": "Adolif",
   "date": "08/29/2008",
   "file_size": "374.1K",
   "rating": 6.0,
   "sids": [
    26
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4011",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Custom UI Files",
   "description": "A UI file for Decay-lo; Combat Primative campaign.",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "B41AF848D35A02191BC18B907EAB3FE3",
   "fetched": "2026-10-07T16:41:18Z",
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    "file_name": "4011-Decay-lo_ui.zip",
    "bytes": 374140,
    "at": "2026-10-07T20:15:17Z",
    "sha1": "6ca6265128808c9bfab08cfe8f263afc95771e02"
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   "category_names": [
    "Custom UI Files"
   ]
  },
  {
   "fid": 4012,
   "title": "Decay-lo a10 Single Player level",
   "thumb": "img/lg/2screenshot00-136.jpg",
   "author": "Adolif",
   "date": "08/29/2008",
   "file_size": "88.2M",
   "rating": 7.1,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4012",
   "og_image": "https://halomaps.org/hce/img/lg/2screenshot00-136.jpg",
   "category": "Modified Single Player Maps",
   "description": "This is a complete remake of the Halo 1 Single player campaign. It is a parody modification, Cats Vs. Dogs.",
   "notes": "This is a complete remake of the Halo 1 Single player campaign. It is a parody modification, Cats Vs. Dogs. enjoy, I hope you get laughter out of it. =D It made my friend's crack up.\n\nStory Line: Humans left Earth and moved on due to radioactivity from nuclear war, dogs and cats mutated to be smart, have thumbs and vocal cords, and walk on two legs. But then dogs and cats competed for technology. Dogs had technology similar to humans from halo 1, (bullets and gasoline) cats were smarter though and grew technology like the covenant. (plasma)\n\nCats declared war on dogs due to 1000's of years of torture. Now you encounter a ring world that looks like a doughnut as a super-dog named the master dog. Can you discover it's secrets and fight your way to victory?",
   "images": [
    "img/lg/2screenshot00-136.jpg",
    "img/lg/1screenshot00-147.jpg"
   ],
   "hash": "D9F12E7D19D8DE7BF2CF9FE7C26607A2",
   "fetched": "2026-10-07T16:31:02Z",
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    "file_name": "4012-Decay-lo_a10.zip",
    "bytes": 88196893,
    "at": "2026-10-07T19:48:05Z",
    "sha1": "486eeea06328ea44cca35a6794777c1360c2919f"
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   "category_names": [
    "Modified Single Player Maps"
   ]
  },
  {
   "fid": 4013,
   "title": "Decay-lo a30 single player level",
   "thumb": "img/lg/4screenshot00-122.jpg",
   "author": "Adolif",
   "date": "08/29/2008",
   "file_size": "57.3M",
   "rating": 7.8,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4013",
   "og_image": "https://halomaps.org/hce/img/lg/4screenshot00-122.jpg",
   "category": "Modified Single Player Maps",
   "description": "This is a complete remake of the Halo 1 Single player campaign. It is a parody modification, Cats Vs. Dogs.",
   "notes": "This is a complete remake of the Halo 1 Single player campaign. It is a parody modification, Cats Vs. Dogs. enjoy, I hope you get laughter out of it. =D It made my friend's crack up.\n\nStory Line: Humans left Earth and moved on due to radioactivity from nuclear war, dogs and cats mutated to be smart, have thumbs and vocal cords, and walk on two legs. But then dogs and cats competed for technology. Dogs had technology similar to humans from halo 1, (bullets and gasoline) cats were smarter though and grew technology like the covenant. (plasma)\n\nCats declared war on dogs due to 1000's of years of torture. Now you encounter a ring world that looks like a doughnut as a super-dog named the master dog. Can you discover it's secrets and fight your way to victory?",
   "images": [
    "img/lg/4screenshot00-122.jpg",
    "img/lg/8screenshot00-89.jpg"
   ],
   "hash": "3AA93DD608121395C4D1EF3DD122F464",
   "fetched": "2026-10-07T16:31:02Z",
   "download": {
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    "file_name": "4013-Decay-lo_a30.zip",
    "bytes": 57279436,
    "at": "2026-10-07T19:48:04Z",
    "sha1": "0eaae9be9e4c42f8eea3b647d634edf3c970f635"
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   "category_names": [
    "Modified Single Player Maps"
   ]
  },
  {
   "fid": 4014,
   "title": "Decay-lo b30 Single Player level",
   "thumb": "img/lg/30screenshot00-17.jpg",
   "author": "Adolif",
   "date": "08/29/2008",
   "file_size": "58.9M",
   "rating": 5.6,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4014",
   "og_image": "https://halomaps.org/hce/img/lg/30screenshot00-17.jpg",
   "category": "Modified Single Player Maps",
   "description": "This is a complete remake of the Halo 1 Single player campaign. It is a parody modification, Cats Vs. Dogs.",
   "notes": "This is a complete remake of the Halo 1 Single player campaign. It is a parody modification, Cats Vs. Dogs. enjoy, I hope you get laughter out of it. =D It made my friend's crack up.\n\nStory Line: Humans left Earth and moved on due to radioactivity from nuclear war, dogs and cats mutated to be smart, have thumbs and vocal cords, and walk on two legs. But then dogs and cats competed for technology. Dogs had technology similar to humans from halo 1, (bullets and gasoline) cats were smarter though and grew technology like the covenant. (plasma)\n\nCats declared war on dogs due to 1000's of years of torture. Now you encounter a ring world that looks like a doughnut as a super-dog named the master dog. Can you discover it's secrets and fight your way to victory?",
   "images": [
    "img/lg/30screenshot00-17.jpg",
    "img/lg/20screenshot00-44.jpg"
   ],
   "hash": "6698EDB90CCC59347AEA1117077A6219",
   "fetched": "2026-10-07T16:31:02Z",
   "download": {
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    "file_name": "4014-Decay-lo_b30.zip",
    "bytes": 58948901,
    "at": "2026-10-07T19:48:01Z",
    "sha1": "8d513d2157a36751132c2f78cdafa636d1332749"
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   "category_names": [
    "Modified Single Player Maps"
   ]
  },
  {
   "fid": 4015,
   "title": "Decay-lo a50 Single Player level",
   "thumb": "img/lg/9screenshot00-90.jpg",
   "author": "Adolif",
   "date": "08/29/2008",
   "file_size": "73.5M",
   "rating": 5.3,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4015",
   "og_image": "https://halomaps.org/hce/img/lg/9screenshot00-90.jpg",
   "category": "Modified Single Player Maps",
   "description": "This is a complete remake of the Halo 1 Single player campaign. It is a parody modification, Cats Vs. Dogs.",
   "notes": "This is a complete remake of the Halo 1 Single player campaign. It is a parody modification, Cats Vs. Dogs. enjoy, I hope you get laughter out of it. =D It made my friend's crack up.\n\nStory Line: Humans left Earth and moved on due to radioactivity from nuclear war, dogs and cats mutated to be smart, have thumbs and vocal cords, and walk on two legs. But then dogs and cats competed for technology. Dogs had technology similar to humans from halo 1, (bullets and gasoline) cats were smarter though and grew technology like the covenant. (plasma)\n\nCats declared war on dogs due to 1000's of years of torture. Now you encounter a ring world that looks like a doughnut as a super-dog named the master dog. Can you discover it's secrets and fight your way to victory?",
   "images": [
    "img/lg/9screenshot00-90.jpg",
    "img/lg/13screenshot00-71.jpg"
   ],
   "hash": "84711F19D9FD3BCA84BAF801B7306001",
   "fetched": "2026-10-07T16:31:01Z",
   "download": {
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    "file_name": "4015-Decay-lo_a50.zip",
    "bytes": 73512701,
    "at": "2026-10-07T19:47:56Z",
    "sha1": "f816e3b8a850dc14c7cb01eac9f12d2abe289b84"
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   "category_names": [
    "Modified Single Player Maps"
   ]
  },
  {
   "fid": 4016,
   "title": "Decay-lo b40 Single Player level",
   "thumb": "img/lg/38screenshot00-11.jpg",
   "author": "Adolif",
   "date": "08/29/2008",
   "file_size": "83.7M",
   "rating": 8.8,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4016",
   "og_image": "https://halomaps.org/hce/img/lg/38screenshot00-11.jpg",
   "category": "Modified Single Player Maps",
   "description": "This is a complete remake of the Halo 1 Single player campaign. It is a parody modification, Cats Vs. Dogs.",
   "notes": "This is a complete remake of the Halo 1 Single player campaign. It is a parody modification, Cats Vs. Dogs. enjoy, I hope you get laughter out of it. =D It made my friend's crack up.\n\nStory Line: Humans left Earth and moved on due to radioactivity from nuclear war, dogs and cats mutated to be smart, have thumbs and vocal cords, and walk on two legs. But then dogs and cats competed for technology. Dogs had technology similar to humans from halo 1, (bullets and gasoline) cats were smarter though and grew technology like the covenant. (plasma)\n\nCats declared war on dogs due to 1000's of years of torture. Now you encounter a ring world that looks like a doughnut as a super-dog named the master dog. Can you discover it's secrets and fight your way to victory?",
   "images": [
    "img/lg/38screenshot00-11.jpg",
    "img/lg/36screenshot00-15.jpg"
   ],
   "hash": "3BDB926FF19DBF5D0465AFBACE6D1AA3",
   "fetched": "2026-10-07T16:31:01Z",
   "download": {
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    "file_name": "4016-Decay-lo_b40.zip",
    "bytes": 83650069,
    "at": "2026-10-07T19:47:54Z",
    "sha1": "f1df2f102b7a5bb3bdd95b62e6d58bf6315597de"
   },
   "category_names": [
    "Modified Single Player Maps"
   ]
  },
  {
   "fid": 4017,
   "title": "Dice Tags",
   "thumb": "img/lg/Dice.jpg",
   "author": "Hijackthis1",
   "date": "08/31/2008",
   "file_size": "908.3K",
   "rating": null,
   "sids": [
    32
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4017",
   "og_image": "https://halomaps.org/hce/img/lg/Dice.jpg",
   "category": "Halo CE Scenery Tags",
   "description": "Dice scenery",
   "images": [
    "img/lg/Dice.jpg"
   ],
   "hash": "7197D64BC9F8830B2DCA597F5B0DD633",
   "fetched": "2026-10-07T16:36:16Z",
   "download": {
    "ok": true,
    "file_name": "4017-Dice.zip",
    "bytes": 908271,
    "at": "2026-10-07T20:02:59Z",
    "sha1": "20a04dd0b36830e289467636c67e107bef46bb36"
   },
   "category_names": [
    "Halo CE Scenery Tags"
   ]
  },
  {
   "fid": 4018,
   "title": "H2 Cortana Biped tags",
   "thumb": "img/lg/Screenshot-01-2.jpg",
   "author": "HDoan/Nero the Great",
   "date": "08/31/2008",
   "file_size": "3.2M",
   "rating": 5.6,
   "sids": [
    34
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4018",
   "og_image": "https://halomaps.org/hce/img/lg/Screenshot-01-2.jpg",
   "category": "Halo CE Biped Tags",
   "description": "This contains all that you need to put a H2 Cortana Biped in your map! A fully animated/living biped!",
   "notes": "Instructions: Put all of the things from the 'tags' folder included into your tags folder. Remember to back up anything that might get replaced!",
   "images": [
    "img/lg/Screenshot-01-2.jpg",
    "img/lg/Screenshot-02-2.jpg"
   ],
   "hash": "D9972C527F4605DB154F50A10F458D02",
   "fetched": "2026-10-07T16:35:21Z",
   "download": {
    "ok": true,
    "file_name": "4018-H2_Cortana_Biped.zip",
    "bytes": 3181957,
    "at": "2026-10-07T20:01:39Z",
    "sha1": "172e634ccd4b0b29c4f90d29fb0b8065c591c81d"
   },
   "category_names": [
    "Halo CE Biped Tags"
   ]
  },
  {
   "fid": 4019,
   "title": "Obelisc Scenery Tags",
   "thumb": "img/lg/obelisc.jpg",
   "author": "METAL4EVER",
   "date": "08/31/2008",
   "file_size": "379.7K",
   "rating": null,
   "sids": [
    32
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4019",
   "og_image": "https://halomaps.org/hce/img/lg/obelisc.jpg",
   "category": "Halo CE Scenery Tags",
   "images": [
    "img/lg/obelisc.jpg"
   ],
   "hash": "F2BE19FD5801200124D1030C22511210",
   "fetched": "2026-10-07T16:36:15Z",
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    "file_name": "4019-obelisc.zip",
    "bytes": 379726,
    "at": "2026-10-07T20:02:58Z",
    "sha1": "5d976c9bcac42e9e8281cb9b851c7b5233f1eca1"
   },
   "category_names": [
    "Halo CE Scenery Tags"
   ]
  },
  {
   "fid": 4020,
   "title": "Pistol (MAX)",
   "thumb": "img/lg/screenshot-5.jpg",
   "author": "?",
   "date": "08/31/2008",
   "file_size": "65.5K",
   "rating": null,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4020",
   "og_image": "https://halomaps.org/hce/img/lg/screenshot-5.jpg",
   "category": "3D Model Files",
   "images": [
    "img/lg/screenshot-5.jpg"
   ],
   "hash": "BD08E3D69F68C8402537D222AD8FC8FF",
   "fetched": "2026-10-07T16:32:37Z",
   "download": {
    "ok": true,
    "file_name": "4020-pistol.zip",
    "bytes": 65482,
    "at": "2026-10-07T19:56:49Z",
    "sha1": "63aee4982757e8d715a1031a9a095d9066e8d93b"
   },
   "category_names": [
    "3D Model Files"
   ]
  },
  {
   "fid": 4021,
   "title": "Sight Jacker PC & Laptop",
   "thumb": "img/placeholder.jpg",
   "author": "",
   "date": "08/31/2008",
   "file_size": "27.3K",
   "rating": 8.1,
   "sids": [
    8
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4021",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo Utilities",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "8FC3592FAF79DC2E254B3EDECDCCD3BB",
   "fetched": "2026-10-07T16:42:01Z",
   "download": {
    "ok": true,
    "file_name": "4021-SightJackerPC_laptop.zip",
    "bytes": 27314,
    "at": "2026-10-07T20:16:21Z",
    "sha1": "311722fca1b5f96d1fe7db3637014f41ab212f54"
   },
   "category_names": [
    "Halo Utilities"
   ]
  },
  {
   "fid": 4022,
   "title": "Stingray Vehicle tags",
   "thumb": "img/lg/haloce107_2008-08-23_11-07-11-69.png",
   "author": "Nugga117/Delta4907",
   "date": "08/31/2008",
   "file_size": "3.0M",
   "rating": 9.2,
   "sids": [
    30
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4022",
   "og_image": "https://halomaps.org/hce/img/lg/haloce107_2008-08-23_11-07-11-69.png",
   "category": "Halo CE Vehicle Tags",
   "description": "Shiny cousin of the Longsword",
   "notes": "About:\nAfter being in development for well over a year and a half, my dream vehicle is now fully operational.\nWeapons: 2 medium power gauss cannons, and 1 close-range air-to-ground rocket launcher.\n-The Stingray goes slightly faster than its uglier brother, the Longsword.\n-around 1,700 triangles\n-craft has no cockpit, but seats still work\n-to get in the ship, climb up a wing or the tail area, and walk to the left window for thedriver seat, right window for gunner\n-bottom hatch does nothing, only there for looks\n-rockets do nothing against other stingrays, as far as I've tested, making the rocket an air-to-ground weapon only\n-gauss cannons might need damage adjustments\n-SPECIAL BONUS: Personalize your stingray! I've included a pack of different colored cubemaps. Open the shader labeled \"r_steellight.shader_model\", scroll down to the cubemap, and from there you can choose any one of the cubemaps I've included in the zip.\n\nINSTALLATION-Just stick the folder \"nuggastingray\" in Halo Custom Edition\\tags\\vehicles",
   "images": [
    "img/lg/haloce107_2008-08-23_11-07-11-69.png",
    "img/lg/haloce107_2008-08-23_11-07-44-48.png"
   ],
   "hash": "EDB0D8BCF00F94100E112DCF2DBB71B9",
   "fetched": "2026-10-07T16:37:35Z",
   "download": {
    "ok": true,
    "file_name": "4022-sfv314cstingray.zip",
    "bytes": 3039747,
    "at": "2026-10-07T20:07:03Z",
    "sha1": "505bbf141a25eb6afa87fda8e06bfed598a84c10"
   },
   "category_names": [
    "Halo CE Vehicle Tags"
   ]
  },
  {
   "fid": 4023,
   "title": "SMG by CMT Tags",
   "thumb": "img/lg/cmt_smg.jpg",
   "author": "CMT",
   "date": "08/31/2008",
   "file_size": "1.4M",
   "rating": 9.0,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4023",
   "og_image": "https://halomaps.org/hce/img/lg/cmt_smg.jpg",
   "category": "Halo CE Weapon Tags",
   "description": "This is the smg as seen in the CMT multiplayer maps.",
   "notes": "Installation: Simply overwrite your old tags folder with this one, you will then see a new folder in your tags directory called \"CMT\"\n\nThe directory to the weapon tag is cmt\\weapons\\human\\smg\\smg_cmt.weapon",
   "images": [
    "img/lg/cmt_smg.jpg"
   ],
   "hash": "08B039A441E986664B24230D02F18531",
   "fetched": "2026-10-07T16:38:51Z",
   "download": {
    "ok": true,
    "file_name": "4023-SMG_by_CMT.zip",
    "bytes": 1406396,
    "at": "2026-10-07T20:08:54Z",
    "sha1": "e5ee93986dac7099ccd426f9d64f3bf5897375fd"
   },
   "category_names": [
    "Halo CE Weapon Tags"
   ]
  },
  {
   "fid": 4024,
   "title": "Star Wars AAT Tags V1",
   "thumb": "img/lg/haloce_2008-08-26_09-41-43-06.jpg",
   "author": "REROUT",
   "date": "08/31/2008",
   "file_size": "1.7M",
   "rating": 7.8,
   "sids": [
    30
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4024",
   "og_image": "https://halomaps.org/hce/img/lg/haloce_2008-08-26_09-41-43-06.jpg",
   "category": "Halo CE Vehicle Tags",
   "description": "AAT: Trade Federation Armored Assault Tank",
   "notes": "The AAT shares some tags withe the wriath, I think I included them all but if you are missing any files try\nextracting the wraith file from a single player using HEK+\n\nTo install copy the tags folder to your halo: custom edition directory and answer yes when it asks to replace\n(Must have HEK, not HEK+, installed to use)",
   "images": [
    "img/lg/haloce_2008-08-26_09-41-43-06.jpg",
    "img/lg/haloce_2008-08-26_09-41-27-68.jpg"
   ],
   "hash": "46A697A5A0FFC8AFCADDCA2CA968F48A",
   "fetched": "2026-10-07T16:37:35Z",
   "download": {
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    "file_name": "4024-StarWars_AAT_Tags_public_V1.zip",
    "bytes": 1746198,
    "at": "2026-10-07T20:07:03Z",
    "sha1": "71de08befc9fbb366c2017858da172f9caa1ac32"
   },
   "category_names": [
    "Halo CE Vehicle Tags"
   ]
  },
  {
   "fid": 4025,
   "title": "Decimation",
   "thumb": "img/lg/0screenshot00-190.jpg",
   "author": "Blackout3524",
   "date": "08/31/2008",
   "file_size": "7.8M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4025",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-190.jpg",
   "category": "Halo CE Maps",
   "notes": "DESCRIPTION: This map is a great teamplaying one with 3 bases, 2 oposing bases for red and blue team, and one outpost. behind both red and blue bases are two warthogs, and next to the base is one ghost.\n\nATTENTION: For ctf the flags are on the top of the bases.",
   "images": [
    "img/lg/0screenshot00-190.jpg",
    "img/lg/12screenshot00-77.jpg"
   ],
   "hash": "579129C718C73EE697A14B8C2E4659FB",
   "fetched": "2026-10-07T16:08:10Z",
   "download": {
    "ok": true,
    "file_name": "4025-decimation.zip",
    "bytes": 7824919,
    "at": "2026-10-07T18:28:30Z",
    "sha1": "0c747e4aee36f0701fa5778597b041aebb56b3f2"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 4026,
   "title": "Greenpitgulch",
   "thumb": "img/lg/19screenshot00-48.jpg",
   "author": "Katana",
   "date": "08/31/2008",
   "file_size": "11.7M",
   "rating": 7.9,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4026",
   "og_image": "https://halomaps.org/hce/img/lg/19screenshot00-48.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Blood Gulch variant",
   "images": [
    "img/lg/19screenshot00-48.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/605D346F-CA32-499E-B5CDF350303BE7B4.JPG",
     "caption": "freeze or else..."
    },
    {
     "src": "img/users/lg/F99C99D1-C7DF-4CAE-AD1B022A7A101E63.JPG",
     "caption": "where is he..."
    }
   ],
   "hash": "490D3392C722A538AAC38A0F848D8AD6",
   "fetched": "2026-10-07T16:25:47Z",
   "download": {
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    "file_name": "4026-greenpitgulch.zip",
    "bytes": 11691250,
    "at": "2026-10-07T19:24:26Z",
    "sha1": "f39f732290864d640526e7467c8ad059f27dc76b"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 4027,
   "title": "H2 Dangercanyon V2",
   "thumb": "img/lg/20screenshot00-45.jpg",
   "author": "Mohamad (Mohamad-Power)",
   "date": "08/31/2008",
   "file_size": "31.2M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4027",
   "og_image": "https://halomaps.org/hce/img/lg/20screenshot00-45.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Danger Canyon variant",
   "notes": "Supports all Gametypes\n\nWeapons Include:\n-M7/Caseless Smg (Max Numbers 4................)\n-Covenant Beam Rifle (Max Numbers 4................)\n-Brute Shot Grenade Launcher (Max Numbers 2................)\n-S4 AM Big Sniper Rifle (Max Numbers 4................)\n-RPG Rocket Launcher (Max Numbers 2................)\n\nVehicles Include:\n-M12 LRV Turret (Max Numbers 3................)\n______________________________________________________________\nDefault H2 Dangercanyon-V2 Default Max\nVehicle Vehicle Number Number\n\nWarthog M12 LRV Warthog \"Red\"2 : 2\"Blue\"\n\nGhost Covenant Brute Ghost \"Red\"4 : 4\"Blue\"\n\nScorpion M808B Scorpion MBT \"Red\"1 : 1\"Blue\"\n\nBanshee Covenant Banshee \"Red\"1 : 1\"Blue\"\n\nGun Turret M12 LRV Turret \"Red\"1 : 2\"Blue\"\n\nRocket hog M12 LRV Warthog RL \"Red\"2 : 2\"Blue\"\n______________________________________________________________\n\nMisc:\n-There Are Seven New Menu Options=\n-(Credits),\n-(Enable 1),\n-(Enable 2),\n-(Enable Music),\n-(Disable Music),\n-(On Marines Rec),\n-(Off Marines Rec).\n-Immunity To Falling.",
   "images": [
    "img/lg/20screenshot00-45.jpg"
   ],
   "hash": "BEFBAFBBF3BE7E84A37911DB544A1406",
   "fetched": "2026-10-07T16:25:46Z",
   "download": {
    "ok": true,
    "file_name": "4027-H2_Dangercanyon-V2.zip",
    "bytes": 31247481,
    "at": "2026-10-07T19:24:26Z",
    "sha1": "34d23c87d1c97f82e36dde759ee4e7140bf72d39"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 4028,
   "title": "HALOween",
   "thumb": "img/lg/30screenshot00-18.jpg",
   "author": "§partan 8",
   "date": "08/31/2008",
   "file_size": "23.7M",
   "rating": 5.7,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4028",
   "og_image": "https://halomaps.org/hce/img/lg/30screenshot00-18.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/30screenshot00-18.jpg",
    "img/lg/21screenshot00-39.jpg"
   ],
   "hash": "D1927EA1F57574C649BB9DA2AC752AA5",
   "fetched": "2026-10-07T16:08:10Z",
   "download": {
    "ok": true,
    "file_name": "4028-HALOween.zip",
    "bytes": 23657899,
    "at": "2026-10-07T18:28:31Z",
    "sha1": "448a9ffa538227a1b65389027b4b915268de1377"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 4029,
   "title": "House of Wax no-AI",
   "thumb": "img/lg/31screenshot00-19.jpg",
   "author": "Katana",
   "date": "08/31/2008",
   "file_size": "12.6M",
   "rating": 6.4,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4029",
   "og_image": "https://halomaps.org/hce/img/lg/31screenshot00-19.jpg",
   "category": "Halo CE Maps",
   "notes": "Supports:slayer and team slayer\nAbout:I had trouble w\\ adding my new AI bots",
   "images": [
    "img/lg/31screenshot00-19.jpg",
    "img/lg/32screenshot00-19.jpg"
   ],
   "hash": "8ECA0D82E39E37E15666CCCE3AA8A755",
   "fetched": "2026-10-07T16:08:09Z",
   "download": {
    "ok": true,
    "file_name": "4029-house_of_wax_no-AI.zip",
    "bytes": 12553872,
    "at": "2026-10-07T18:28:29Z",
    "sha1": "b5048dd6645d9a64ceecb6a61f79944408639f05"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 4030,
   "title": "Hugeass rpg beta 2.1",
   "thumb": "img/lg/33screenshot00-17.jpg",
   "author": "{DAS}G_lion",
   "date": "08/31/2008",
   "file_size": "38.1M",
   "rating": 8.8,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4030",
   "og_image": "https://halomaps.org/hce/img/lg/33screenshot00-17.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Hugass variant",
   "notes": "VEHICLES\n\n-2 Black SPEC OPS pelicans per base-The SPEC OPS pelicans has 3 machine guns and it drops droppods that\nhave homing missle launchers in them.\n\n-4 Gause warthogs per base-located in the lower area\n\n-1 Longsword per base\n\n-2 Troop Carriers- also in the lower area\n\n-2 per base N-pelicans-also has the ability to pick up the gause hog and troup carriers-located in the pelican storage bays\n\n-2 jets per base\n\nWEAPONS\n\n-MA5B-normal assault rifle\n-MA2A-enhanced assault rifle (default weapon)\n-Batle Rifle\n-SMG\n-Magnum\n-Dual Magnum\n-Flak Cannon\n-Big sniper\n-Plasma sword\n-C4\n-sniper rifle\n-Spraycan\n-super sniper\n-Homing Missle Launcher\n\nEach Base has its own armory which is loaded and i mean LOADED with weapons.\n\nADITIONAL FEATURES\n\n-The N-palicans can pick up the hogs and the troop carriers\n-The ability to make it night is still there\n-Asome Sky\n\nBUGS/ISSUES\n\n-when u pick up a vehicle in the pelican it acts really weird but it doesnt interfere with anything\n-when using the sniper rifle that u get when u spawn if u zoom in it keeps zooming until u get an exception\njust switch weapons and it will be fine\n-some sound files are messed up so it makes a loude static noise.\n-if u have the flag and u shoot while u are in a vehicle u drop the flag",
   "images": [
    "img/lg/33screenshot00-17.jpg"
   ],
   "hash": "6B8EAE99DB6637ADC809E6B3906A22AA",
   "fetched": "2026-10-07T16:25:46Z",
   "download": {
    "ok": true,
    "file_name": "4030-hugeass_rpg_beta2.1.zip",
    "bytes": 38056363,
    "at": "2026-10-07T19:24:24Z",
    "sha1": "cccfdd0f6d9068a7542576e529c26c5bb0f37d8f"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 4031,
   "title": "Hyrule",
   "thumb": "img/lg/34screenshot00-15.jpg",
   "author": "cellista/#_Script",
   "date": "08/31/2008",
   "file_size": "8.5M",
   "rating": 8.5,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4031",
   "og_image": "https://halomaps.org/hce/img/lg/34screenshot00-15.jpg",
   "category": "Modified Multiplayer Maps",
   "notes": "Recommendation:it supports CTF, slayer, and i think race also.",
   "images": [
    "img/lg/34screenshot00-15.jpg",
    "img/lg/42screenshot00-10.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/E62650B1-4697-4ECB-9A4FB4E4CB2B833A.JPG",
     "caption": "Hyrule :)"
    }
   ],
   "hash": "B18A24CCE14C6FD6B8BDD98B27706DEF",
   "fetched": "2026-10-07T16:25:46Z",
   "download": {
    "ok": true,
    "file_name": "4031-hyrule.zip",
    "bytes": 8485653,
    "at": "2026-10-07T19:24:19Z",
    "sha1": "278aae5a11197ceaf0cac580ff9560e391f5ad99"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 4032,
   "title": "Lameass Box 2 Crappy Evolved",
   "thumb": "img/lg/43screenshot00-3.jpg",
   "author": "Nooblet",
   "date": "08/31/2008",
   "file_size": "13.6M",
   "rating": 3.2,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4032",
   "og_image": "https://halomaps.org/hce/img/lg/43screenshot00-3.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/43screenshot00-3.jpg",
    "img/lg/44screenshot00-10.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/F2635AE9-A2E3-45A1-B8955D9186CE1D45.JPG",
     "caption": ""
    }
   ],
   "hash": "30E7CBEC68C01FE7D9A1DC0AA31F8904",
   "fetched": "2026-10-07T16:08:09Z",
   "download": {
    "ok": true,
    "file_name": "4032-Lameass_Box_2-_Crappy_Evolved.zip",
    "bytes": 13604324,
    "at": "2026-10-07T18:28:28Z",
    "sha1": "dfd5e28063a4f0c39a0be1d0b13018fa2a82b38b"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 4033,
   "title": "Mossgulch",
   "thumb": "img/lg/45screenshot00-5.jpg",
   "author": "?",
   "date": "08/31/2008",
   "file_size": "17.4M",
   "rating": 7.2,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4033",
   "og_image": "https://halomaps.org/hce/img/lg/45screenshot00-5.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Blood Gulch variant",
   "notes": "IMPORTANT: DONT ZOOM WITH ANYTHING ELSE OTHER THAN THE\nPARTICAL BEAM OR THE GAME WILL GIVE EXCEPTION\n\nMISC:\nGround is moss\n\nTHICK THICK fog cant see through it (you can see\nbut you have a certant ammount of sight)\n\nRealy fun base\n\nMiddle Base\n---------------------\nVEHICLES:\nHugeass jets\nTurrets\nGauss hogs\nBrute ghosts\nGoliath (modded: Driver shoots now)\nHeavy Scorpion (hidden)\n---------------------\nWEAPONS:\nPartical Laser\nh3 shotgun\nbrute shot\nbattle riffle\nbennli scatter shotgun\ndemon skull (not the oddball)\nplasma launcher\nAnti Armor Riffle\nAnti Aircraft riffle\nSmg\nbrute plasma riffle\nenergy sword\nm4\nm249\nma2b\nflame thrower\nHawk Plasma riffle\nm16\nh3 bubble shield\ntech riffle (you start with this)\n---------------------\nTODO:\nMake grunts and elites dancing in the cave\nMake Sky base (you wont see it because of the fog)\nAdd beam to middle base\nAdd rocks\nAdd small fog lights\nFix textures for ladders in base (right now some are invisable and some are just symbols)\nFix Hugeass jet (wont let you in)\nAdd 3rd fire for hugeass jet (it will shoot 15 dumb missles with a shotgun scatter rate and a long reload time)\nRename all weapons to what i would like them to be\nChange huds to h2\nChange health hud to the prime_c3 hud\nAdd Hidden Mountain Teleports\nAdd Secret room\nAdd Night and day cycle\nAdd Random weather gen (i mean like every like 12 min theres a meteor storm)\nRemove zoom (because of errors)\nAdd music in the cave\nAdd Speakers in the cave\nAdd a Random Dirt slide from the sides\nReplace the tech riffle with fists (and place the tech riffle some where)\n---------------------\n\nBUGS:\ncant get into jet",
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   "fid": 4034,
   "title": "No Remorsed KILLERZ",
   "thumb": "img/lg/52screenshot00-5.jpg",
   "author": "Maximiliano Martinez/KILLERMAX",
   "date": "08/31/2008",
   "file_size": "63.7M",
   "rating": 8.0,
   "sids": [
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   "og_image": "https://halomaps.org/hce/img/lg/52screenshot00-5.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A No Remorse variant",
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   "fid": 4035,
   "title": "OMG it bloodgulch pb5",
   "thumb": "img/lg/62screenshot00-1.jpg",
   "author": "{ZSMT}bank aka BANKHEAD",
   "date": "08/31/2008",
   "file_size": "32.0M",
   "rating": 6.3,
   "sids": [
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   "og_image": "https://halomaps.org/hce/img/lg/62screenshot00-1.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Blood Gulch variant",
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   "title": "Pimple",
   "thumb": "img/lg/69screenshot00-1.jpg",
   "author": "Splargy",
   "date": "08/31/2008",
   "file_size": "5.1M",
   "rating": 6.2,
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   "og_image": "https://halomaps.org/hce/img/lg/69screenshot00-1.jpg",
   "category": "Halo CE Maps",
   "description": "A Winter canyon",
   "notes": "This map was made for CTF and Team Slayer combat. Teleporters to the forest are located in each base areas behind the arrows pointing to them. CTF and Slayer are supported.",
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   "title": "Pokemon Tournemant",
   "thumb": "img/lg/70screenshot00-2.jpg",
   "author": "Katana",
   "date": "08/31/2008",
   "file_size": "8.7M",
   "rating": 4.1,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4037",
   "og_image": "https://halomaps.org/hce/img/lg/70screenshot00-2.jpg",
   "category": "Halo CE Maps",
   "description": "A Medium sized map that is made to seem pokemon like.Play as link",
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   "title": "Sidewinder Warzone v3",
   "thumb": "img/lg/72screenshot00-1.jpg",
   "author": "Ding",
   "date": "08/31/2008",
   "file_size": "52.6M",
   "rating": 8.7,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4038",
   "og_image": "https://halomaps.org/hce/img/lg/72screenshot00-1.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Sidewinder variant with AI bots",
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   "title": "Skydive Hell",
   "thumb": "img/lg/73screenshot00.jpg",
   "author": "SAADBALILI",
   "date": "08/31/2008",
   "file_size": "53.6M",
   "rating": 7.5,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4039",
   "og_image": "https://halomaps.org/hce/img/lg/73screenshot00.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A large map with AI bots",
   "notes": "in the top elites fighting\nin the down cyborgs fighting\nin the sides players skydiving\n-every base has some marines that can get with player in vehicles,but dont try to make the snipers in the top ;P",
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   "title": "Winter Canyon",
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   "author": "Katana",
   "date": "08/31/2008",
   "file_size": "12.1M",
   "rating": 5.5,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4040",
   "og_image": "https://halomaps.org/hce/img/lg/75screenshot00.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Danger Canyon variant set in winter",
   "notes": "Description:A dangercanyon variant at christmas.\nSupports:all gametypes\nRecommend:ctf w\\ 8-12 people\nAbout:Its christmas at dangercanyon!!!",
   "images": [
    "img/lg/75screenshot00.jpg",
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     "caption": "DIE!!!"
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    "sha1": "06737c688e07760223ad25d8fb1a3b7f77baaeff"
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   "fid": 4041,
   "title": "Wowee",
   "thumb": "img/lg/85screenshot00.jpg",
   "author": "darkjake",
   "date": "08/31/2008",
   "file_size": "33.8M",
   "rating": 6.9,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4041",
   "og_image": "https://halomaps.org/hce/img/lg/85screenshot00.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Blood Gulch variant with AI bots",
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   ],
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    "at": "2026-10-07T18:58:18Z",
    "sha1": "13ee418dd344c87be801d5f3acbaef4b52af58fd"
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   "category_names": [
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   "title": "Tutorial How to Rig Bipeds in Gmax (PDF)",
   "thumb": "img/placeholder.jpg",
   "author": "l283023",
   "date": "09/05/2008",
   "file_size": "533.6K",
   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4042",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Tutorials",
   "notes": "Extracted from the web forum",
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   "title": "3DS MAX Modeling video tutorial Part 1 of 3",
   "thumb": "img/placeholder.jpg",
   "author": "Ben",
   "date": "09/05/2008",
   "file_size": "178.6M",
   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4043",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Tutorials",
   "description": "A comprehensive Modeling tutorial showing how to use the modeling program to create a level",
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   "title": "3DS MAX Modeling video tutorial Part 2 of 3",
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   "date": "09/05/2008",
   "file_size": "270.1M",
   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4044",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Tutorials",
   "description": "A comprehensive Modeling tutorial showing how to use the modeling program to create a level",
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   "category_names": [
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   "title": "3DS MAX Modeling video tutorial Part 3 of 3",
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   "date": "09/05/2008",
   "file_size": "447.6M",
   "rating": null,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4045",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Tutorials",
   "description": "A comprehensive Modeling tutorial showing how to use the modeling program to create a level",
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   "category_names": [
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   "title": "Tool Tutorial - Creating Sound Permutations video Tutorial",
   "thumb": "img/placeholder.jpg",
   "author": "E3pO",
   "date": "09/05/2008",
   "file_size": "50.1M",
   "rating": null,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4046",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Tutorials",
   "description": "This is an easy to follow tutorial to make sound permutations with Tool for Halo Custom Edition.",
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   "title": "AI Following Tutorial (PDF)",
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   "date": "09/05/2008",
   "file_size": "18.0K",
   "rating": 8.9,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4047",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Tutorials",
   "description": "a tutorial explaining how to make ai follow you in game.",
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    "at": "2026-10-07T20:11:01Z",
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   "category_names": [
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   "title": "HEK Helper 1.0",
   "thumb": "img/lg/screen-1.jpg",
   "author": "{TdC}Flame ~ {TdC}Kefka",
   "date": "09/05/2008",
   "file_size": "7.6M",
   "rating": 7.3,
   "sids": [
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   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4048",
   "og_image": "https://halomaps.org/hce/img/lg/screen-1.jpg",
   "category": "Halo Utilities",
   "description": "This program allows you to easily run the three core programs of the HEK with a single keystroke.",
   "notes": "How to use: Open up the ZIP file (Which you have done already. Good job!) and put the program into your Halo CE root directory. Then just open the program and follow the instructions.\n\nDescription:\nThis program allows you to easily run the three core programs of the HEK with a single keystroke. Simply open the application and press G to open Guerilla, S to open Sapien, and T to open the command prompt, from where you type in tool and hit enter. As a bonus, the program will also automatically detect whether or not you have these files, and create them if you don't. This makes it useful in case you accidentally delete one of the programs, so you don't have to redownload and reinstall the HEK.\n\nNOTE: This program does not change the process that you must go through to create your own map for Halo: Custom Edition, nor is it designed to do so. You should know what you are doing with the HEK before you use this. You must also have the HEK installed to use this application.",
   "images": [
    "img/lg/screen-1.jpg"
   ],
   "hash": "2D0302DAF0CC1A1CE73D4CF62CB2674B",
   "fetched": "2026-10-07T16:42:00Z",
   "download": {
    "ok": true,
    "file_name": "4048-HEK_Helper_1.0.zip",
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    "at": "2026-10-07T20:16:21Z",
    "sha1": "8250a3cebe91c75713173e29b9700d32e86b6a6d"
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   "category_names": [
    "Halo Utilities"
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  },
  {
   "fid": 4049,
   "title": "Skys The Limit",
   "thumb": "img/lg/picture.png",
   "author": "Limited and Skyline",
   "date": "09/05/2008",
   "file_size": "1.9M",
   "rating": 7.3,
   "sids": [
    8
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4049",
   "og_image": "https://halomaps.org/hce/img/lg/picture.png",
   "category": "Halo Utilities",
   "description": "3rd Person and FoV hack for Halo CE 1.08.",
   "images": [
    "img/lg/picture.png"
   ],
   "hash": "5DCFA2244287BBD9B0AB24A944EDA96D",
   "fetched": "2026-10-07T16:42:00Z",
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    "file_name": "4049-Skys_The_Limit.zip",
    "bytes": 1943066,
    "at": "2026-10-07T20:16:21Z",
    "sha1": "115c6d23c428f45d58ef33b87a8258706c9e864e"
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   "category_names": [
    "Halo Utilities"
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  },
  {
   "fid": 4050,
   "title": "The Silent Photagrapher Mod b30",
   "thumb": "img/lg/0screenshot00-191.jpg",
   "author": "Inferno & Malolo",
   "date": "09/05/2008",
   "file_size": "77.5M",
   "rating": 8.9,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4050",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-191.jpg",
   "category": "Modified Single Player Maps",
   "description": "A single player campaign modification of The Silent Cartographer level",
   "notes": "Description: A complex mod of The silent cartographer (b30.map) created by DMT (Inferno & Malolo) Includes new vehicles, encounters, weapons, and much much more. It also has SLOWMO!!!!\n\nABOUT THE MAP:\nMaps done. I was really planning on polishing it up and making it into a really outstanding mod but i lost interest in the project and decided to release it in its current state because its fun to play but its just not high quality triple A material. And besides why would i just not finish and let the project disappear after all the work i put into it?\n\nAnyways here's a list of features in the map.\n\n- Flash Light has been replaced with \"Madda Cheef Time\" Which is a more bad ass version of bullet time. It slows down the game to 0.5 speed and it also activates \"Cheef Vizeon\" which lights up the area around you making it easier to see invisible elites and enemy's in the dark.\n\n- Added a couple of new weapons.\n//- Battle Rifle\n//- SMG\n//- Carbine\n//- Flame Thrower\n\n- Modified most of the existing weapons\n//- Pistol (no scope, higher ROF)\n//- Assault Rifle (halo 3 style)\n//- Plasma Rifle (powered up, Skinned)\n//- Plasma Pistol (Skinned)\n//- Needler (powered up, edited shaders)\n//- Sniper (added recoil night vision removed)\n//- Shotgun (Skinned)\n\n- Skulls\n//- Blind\n//- Bandolier\n//- Juggernaut\n//- Aragranok\n//- Infernal\n//- Shadow step\n//- Divine (Which doesn't really work properly)\n\n- 1 New Cutscene\n- a couple of new encounters and enemy types (sniper jackals, Honor Guards, etc)\n- A couple of new Objectives\n- And some modifications Here and there.\n\nList of bugs - This is the list of things I wanted to fix but never got around to actually doing so.\n\n- Hud messages are screwed up and Icons are wrong as well.\n- The slowmo screen effect doesn't work.\n- All of the FP weapon animations are PLACE HOLDER! Don't bitch about them.\n- Most of the weapons models and textures were also place holder.\n- IMPORTANT - When you get to the part where you open the door. (at shaft_B) you will come out of the building and see the pelican crashed out on the beach. Originally i was going to do a cut scene of the MC sliding down the cliff to the pelican but i never got around to animating it. So what you MUST DO when you get to that part is get the over shield and slide down that cliff and get into the tank. If you don't it messes up the giant beach tank war that you have to fight.\n\n- There are a lot of other little things i wanted to fix ( like the cinematic bipeds not matching) and i don't want to list every single one so I'm going to stop here.",
   "images": [
    "img/lg/0screenshot00-191.jpg",
    "img/lg/10screenshot00-83.jpg"
   ],
   "screenshots": [
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     "caption": ""
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    {
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     "caption": ""
    },
    {
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     "caption": ""
    },
    {
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     "caption": ""
    },
    {
     "src": "img/users/lg/A6282572-E93D-4BFC-B5DDFBECF905FFC2.JPG",
     "caption": ""
    }
   ],
   "hash": "7820E946FCFDFA6C5B68AAC95C19A24E",
   "fetched": "2026-10-07T16:31:01Z",
   "download": {
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    "file_name": "4050-The_Silent_Photagrapher_Mod_b30.zip",
    "bytes": 77534260,
    "at": "2026-10-07T19:47:56Z",
    "sha1": "3568379e192e5021b6ca6f7c1f7940660cfc641b"
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   "category_names": [
    "Modified Single Player Maps"
   ]
  },
  {
   "fid": 4051,
   "title": "Ai War Gulch beta",
   "thumb": "img/lg/14screenshot00-69.jpg",
   "author": "Deadlyfighter1000",
   "date": "09/05/2008",
   "file_size": "40.5M",
   "rating": 8.4,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4051",
   "og_image": "https://halomaps.org/hce/img/lg/14screenshot00-69.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Beavercreek variant with AI bots",
   "notes": "Description: You are in a war between Covenant and Humans,you can choose either sides,Blue Team is the Covenant Red Team is the Humans,Spawn Points are not fully completed yet but there is no real problem,just go through the teleporter,and you are in the middle Also,AI driver warthogs and ghosts and banshees.",
   "images": [
    "img/lg/14screenshot00-69.jpg"
   ],
   "hash": "ED8CC1606F94142D42012BD169E77DE1",
   "fetched": "2026-10-07T16:19:22Z",
   "download": {
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    "file_name": "4051-AiWarGulchBETA.zip",
    "bytes": 40511510,
    "at": "2026-10-07T18:58:13Z",
    "sha1": "bf3b12b708a1d3d79456c97fe2c2de12ed8f66a1"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 4052,
   "title": "Artificial Safari",
   "thumb": "img/lg/23screenshot00-38.jpg",
   "author": "Katana",
   "date": "09/05/2008",
   "file_size": "16.3M",
   "rating": 8.4,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4052",
   "og_image": "https://halomaps.org/hce/img/lg/23screenshot00-38.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "a Gephyrophobia variant with different textures play as Link",
   "images": [
    "img/lg/23screenshot00-38.jpg",
    "img/lg/16screenshot00-54.jpg"
   ],
   "hash": "627B46D20B39F1CFAA35E6B5A4707300",
   "fetched": "2026-10-07T16:25:44Z",
   "download": {
    "ok": true,
    "file_name": "4052-artificial_safari.zip",
    "bytes": 16335999,
    "at": "2026-10-07T19:24:14Z",
    "sha1": "9a73eb0ba349fa3eb19e99fbc420c3fad1e39165"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 4053,
   "title": "DAM Public Beta 1",
   "thumb": "img/lg/30screenshot00-19.jpg",
   "author": "HaloSlayer (Jake Anderson)",
   "date": "09/05/2008",
   "file_size": "14.7M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4053",
   "og_image": "https://halomaps.org/hce/img/lg/30screenshot00-19.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Grove variant",
   "images": [
    "img/lg/30screenshot00-19.jpg"
   ],
   "hash": "1824B9C8067E12EEC39866C34C2DCE0F",
   "fetched": "2026-10-07T16:25:43Z",
   "download": {
    "ok": true,
    "file_name": "4053-DAM_Public_BetA1.zip",
    "bytes": 14679136,
    "at": "2026-10-07T19:24:11Z",
    "sha1": "54472c5285cb8e5336d11a549b2fa0290b31a99e"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 4054,
   "title": "Death Race V.Beta 1.00",
   "thumb": "img/lg/37screenshot00-9.jpg",
   "author": "{NP} Final",
   "date": "09/05/2008",
   "file_size": "24.6M",
   "rating": 8.9,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4054",
   "og_image": "https://halomaps.org/hce/img/lg/37screenshot00-9.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Blood Gulch variant",
   "notes": "Description:\nThis map is a \"flying race\" based on bloodgulch. It has a lot of jumps and dangers and, obviously, a lot of weapons!",
   "images": [
    "img/lg/37screenshot00-9.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/E244DEE8-132F-44E2-ACAEBFF68C701B6E.JPG",
     "caption": "A frame of Death Race map."
    },
    {
     "src": "img/users/lg/AB3F5F3A-0542-41EF-B8F50732E5770427.JPG",
     "caption": "Some ramps of Death Race map."
    }
   ],
   "hash": "7062DA685D0C26F1F9243AAA07ABE3E9",
   "fetched": "2026-10-07T16:25:43Z",
   "download": {
    "ok": true,
    "file_name": "4054-Death_Race.zip",
    "bytes": 24582038,
    "at": "2026-10-07T19:24:13Z",
    "sha1": "9f1a4a88a1802ea4fbb6649f9332e6d7b77df5cd"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 4055,
   "title": "Hope and Dreams",
   "thumb": "img/lg/44screenshot00-11.jpg",
   "author": "Glitcherguy",
   "date": "09/05/2008",
   "file_size": "38.5M",
   "rating": 8.1,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4055",
   "og_image": "https://halomaps.org/hce/img/lg/44screenshot00-11.jpg",
   "category": "Halo CE Maps",
   "description": "A Multiplay map that plays like a single player level. Play as an Elite",
   "notes": "The story :\nLong before the covenant ever started the war with the humans, they found this thing. What it did they never found out, but what they knew was that the prophets wanted to control and activate it. The elites follow orders, but only to find out that there is a terrible secret about this place. When you play this map all you have to do is to stay with your team and survive. The team will get continually pushed back by the flood (parasite) pull back with your teammates but don't leave any of them behind. If you do the map might script wrong and get messed up and you'll have to restart. The map ends on a platform which you fight till death on. Part 2 might come out sometime\n\nRecommendation:\nWill lag for all except host. And Ai's will not sync. Best for one player only. Play as elite major\n\nNote: Screenshots have been brightened to show details",
   "images": [
    "img/lg/44screenshot00-11.jpg",
    "img/lg/42screenshot00-11.jpg"
   ],
   "hash": "B8357BA11FE751C6F2F3541DE7B09302",
   "fetched": "2026-10-07T16:08:08Z",
   "download": {
    "ok": true,
    "file_name": "4055-hope_and_dreams.zip",
    "bytes": 38484443,
    "at": "2026-10-07T18:28:28Z",
    "sha1": "5f8c066751fc356be4f520b2aa8fa7ba99723377"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 4056,
   "title": "hyrulefeild_winter.zip",
   "thumb": "img/lg/45screenshot00-6.jpg",
   "author": "Katana",
   "date": "09/05/2008",
   "file_size": "8.0M",
   "rating": 7.4,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4056",
   "og_image": "https://halomaps.org/hce/img/lg/45screenshot00-6.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Hyrule Field variant set in wonter",
   "notes": "Description:hyrule field set in winter w\\ some christmas halo weapons.",
   "images": [
    "img/lg/45screenshot00-6.jpg"
   ],
   "hash": "1A6CD779241AD98C96218FB94D2509EF",
   "fetched": "2026-10-07T16:25:43Z",
   "download": {
    "ok": true,
    "file_name": "4056-hyrulefeild_winter.zip",
    "bytes": 8002202,
    "at": "2026-10-07T19:24:09Z",
    "sha1": "4fd20a81c3cdbb6ba12969505cac19553c761a65"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 4057,
   "title": "Midship",
   "thumb": "img/lg/46screenshot00-6.jpg",
   "author": "CLS_GRUNT",
   "date": "09/05/2008",
   "file_size": "7.0M",
   "rating": 8.8,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4057",
   "og_image": "https://halomaps.org/hce/img/lg/46screenshot00-6.jpg",
   "category": "Halo CE Maps",
   "description": "A Halo CE classic version of the popular Halo 2 map, Midship.",
   "notes": "About:\nThe final release of the the classic version of midship, needless to say that this was not complete at all but I have decided to release mainly becuase I already have a halo 2 version of the map in production. The beta tests were fun the gameplay was exelent and I feel that I have achieved my goal of re-inventing midship so it looks like it was created to play for halo combat evolved Hopefully you will have as much fun playing on this gracefull covenant styled map as I had creating it :)\n\nRecommendation: This map plays well on all gametypes except koth (I could figure out how to set this up properly)",
   "images": [
    "img/lg/46screenshot00-6.jpg",
    "img/lg/61screenshot00-1.jpg"
   ],
   "screenshots": [
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     "src": "img/users/lg/D385FEA6-E950-4FC9-95F8CF2C87A2F904.JPG",
     "caption": ""
    }
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   "hash": "3C185317DC8B69CC40FF21203BE53FBD",
   "fetched": "2026-10-07T16:08:08Z",
   "download": {
    "ok": true,
    "file_name": "4057-midship.zip",
    "bytes": 7033334,
    "at": "2026-10-07T18:28:24Z",
    "sha1": "36db210f9ffcdd622300491f63c5bde556009dfd"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 4058,
   "title": "Oasis",
   "thumb": "img/lg/67screenshot00.jpg",
   "author": "Ht' Matt",
   "date": "09/05/2008",
   "file_size": "12.8M",
   "rating": 7.9,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4058",
   "og_image": "https://halomaps.org/hce/img/lg/67screenshot00.jpg",
   "category": "Halo CE Maps",
   "description": "A segmented canyon with small lakes and ponds",
   "notes": "Description : This map is large, there are several lakes distributed almost everywhere. It has two bases, you owe you help warthogs to rise on the roof of bases.\n\nWeapons :\n\nPistol\nassault rifle\nShotgun\nSniper rifle\nfrag grenade\ntelepor\nlaser_spartan\ndual magnums\nak47\nm16\nm14\nm600\nColt\nneedler\nplasma rifle\n\nVehicule :\n\nwarthog (x6)\nGost H2 (x2)\n\nRecommendation:\n\nThis map was designed for Slayer, CTF, Oddbal, race, king...",
   "images": [
    "img/lg/67screenshot00.jpg",
    "img/lg/62screenshot00-2.jpg"
   ],
   "hash": "013587F7E8A9F8BB0CC9BCFC9F9DFA15",
   "fetched": "2026-10-07T16:08:07Z",
   "download": {
    "ok": true,
    "file_name": "4058-Oasis.zip",
    "bytes": 12783741,
    "at": "2026-10-07T18:28:24Z",
    "sha1": "68b109679a896cac9f4a4fbf39783d9124f00003"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 4059,
   "title": "Sidewinder Warzone mp",
   "thumb": "img/lg/68screenshot00.jpg",
   "author": "Ding",
   "date": "09/05/2008",
   "file_size": "54.6M",
   "rating": 8.5,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4059",
   "og_image": "https://halomaps.org/hce/img/lg/68screenshot00.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Sidewinder varient set in a dark fog",
   "notes": "===Bugs===\nWhen Wraith is destroyed it wont respawn",
   "images": [
    "img/lg/68screenshot00.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/57CD36C8-670E-4BBE-8B866C2EFA67DC31.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/AD9C629F-00B4-43A9-88E172D8B0ED90E3.JPG",
     "caption": "Fully working wraith tank!"
    },
    {
     "src": "img/users/lg/467560A4-A789-435C-83DB2639537233E3.JPG",
     "caption": "various burning crash sites are scattered across the map"
    },
    {
     "src": "img/users/lg/483EE40C-1002-489C-84D8E5F42001DAF1.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/D13D7092-F2B0-4A29-B19B0F12D1C05CF4.JPG",
     "caption": "Working electric doors"
    },
    {
     "src": "img/users/lg/C6231B3C-8245-4705-9F20C98D43608D75.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/E31204CA-DB61-41E6-BA9BD98F8600B840.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/9B569767-E636-4EAD-999208423E8E4A62.JPG",
     "caption": "dense fog covers the landscape which presents an array of new gameplay tactics"
    },
    {
     "src": "img/users/lg/9E81A7DE-2D2D-4F7E-9AF2D285BF6C18F8.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/C99FBB5A-7D1E-4351-AEE2D7531EBB275D.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/843E5A87-F080-4A18-A8F4EC54CFB51C0F.JPG",
     "caption": "This downed covenant dropship's cockpit makes a great hiding spot"
    },
    {
     "src": "img/users/lg/03711DCB-CC5F-4D4B-A5C12A76E6315B10.JPG",
     "caption": ""
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    {
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   "og_image": "https://halomaps.org/hce/img/lg/69screenshot00-3.jpg",
   "category": "Halo CE Maps",
   "description": "A sniper style map set on a bridge across a deep chasm",
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   "date": "09/05/2008",
   "file_size": "27.1M",
   "rating": 7.7,
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   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-192.jpg",
   "category": "Halo CE Maps",
   "description": "A large map with 2 tunnels",
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   "title": "Steep Canyon",
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   "date": "09/05/2008",
   "file_size": "9.7M",
   "rating": 5.2,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4062",
   "og_image": "https://halomaps.org/hce/img/lg/8screenshot00-90.jpg",
   "category": "Halo CE Maps",
   "description": "A small map with a large hill in the middle",
   "notes": "DESCRIPTION!!\na small map with a large hill in the middle\nThere is also a secret room with a secret portal!!",
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   "title": "The Great Battle of Asis v3 pb2",
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   "author": "(BMT)Boosted Mapping Team",
   "date": "09/05/2008",
   "file_size": "50.9M",
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4063",
   "og_image": "https://halomaps.org/hce/img/lg/9screenshot00-89.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "An battle on a space ship with AI bots",
   "notes": "Changes Since PB1:\nBrand new hud\nArmory added\nSpiker added\nMa5k added\nHud icons\nBetter weapon huds\nCmt smg added\nCmt chaingun added\nDetail added to asis bitmap\nDetail added to Assualt Rifle\nAdded sounds to Spiker\nNew shotgun\nLots more.......\n\nBugs:\nSpiker fire sound to loud\nShotgun pickup icon not pink-ish\nForgot to remove Engine Decal",
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   "thumb": "img/lg/ACF3136.jpg",
   "author": "Mr Irrelevant",
   "date": "09/05/2008",
   "file_size": "5.1M",
   "rating": 4.7,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4064",
   "og_image": "https://halomaps.org/hce/img/lg/ACF3136.jpg",
   "category": "Halo CE Maps",
   "description": "A small map somewhere in a valley",
   "notes": "About: This map is a basic themed area with vehicles, weapons and an aditionaly Longrifle and a Needle Rocket Launcher. Hills and trees surround the area, plenty of cover from point A to point B. You decide the points.\nRecommendations: Slayer with 4-6 people or a 6 man (or woman) CTF.",
   "images": [
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   "title": "FN SCAR-H (7.62mm) Assault Rifle model (MAX)",
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   "author": "JGBlackOps",
   "date": "09/14/2008",
   "file_size": "1.5M",
   "rating": null,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4065",
   "og_image": "https://halomaps.org/hce/img/lg/FN_SCAR-H.jpg",
   "category": "3D Model Files",
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   "category_names": [
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   "title": "M82A1 .50cal Barrett sniper tags",
   "thumb": "img/lg/1-25.jpg",
   "author": "Kingfish999",
   "date": "09/14/2008",
   "file_size": "4.7M",
   "rating": 8.8,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4066",
   "og_image": "https://halomaps.org/hce/img/lg/1-25.jpg",
   "category": "Halo CE Weapon Tags",
   "notes": "M82A1 Barrett tags:\nHas a 10 round magazine\nhigh damage per shot (but not insanly high)\nhas custom animations\n\nput the 'M82A1' folder into the tags\\weapons folder",
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   "title": "Retro sky tags",
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   "author": "Advancebo",
   "date": "09/14/2008",
   "file_size": "69.7K",
   "rating": 4.3,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4067",
   "og_image": "https://halomaps.org/hce/img/lg/retro_sky.jpg",
   "category": "Halo CE Scenery Tags",
   "notes": "Description:\nA custom sky created by accident from corrupted tags\n\nAbout:\nThese sky tags were created by accident as I was ripping Bloodgulch for tags. I compiled a map and went on it. I never noticed until then. So I decided to release it as a Sky Tag. Do not worry, it is no longer corrupted, but still has that retro style effect.\nWARNING: Do not look to long at it or you will get dizzy!",
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   "category_names": [
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   "title": "Surf Tutorial",
   "thumb": "img/placeholder.jpg",
   "author": "E3PO",
   "date": "09/14/2008",
   "file_size": "72.6M",
   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4068",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Tutorials",
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   "title": "AI War of Gulch BETA",
   "thumb": "img/lg/0screenshot00-193.jpg",
   "author": "Virus=X=",
   "date": "09/14/2008",
   "file_size": "40.9M",
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   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-193.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Blood Gulch variant with AI bots",
   "notes": "Description: You are in a war between Covenant and Humans,you can choose either sides,Blue Team is the Covenant Red Team is the Humans,Spawn Points are not fully completed yet but there is no real problem,just go through the teleporter,and you are in the middle. Also,AI drive warthogs and ghosts and banshees. Banshees and Ghosts are for Blue Team,Warthogs are for red team.",
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     "caption": "Hunter Mortar"
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   "category_names": [
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   "title": "Blue",
   "thumb": "img/lg/3screenshot00-130.jpg",
   "author": "?",
   "date": "09/14/2008",
   "file_size": "13.5M",
   "rating": 6.1,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4070",
   "og_image": "https://halomaps.org/hce/img/lg/3screenshot00-130.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Sidewinder variant with AI bots",
   "images": [
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   "category_names": [
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   "fid": 4071,
   "title": "Halloween Investigation",
   "thumb": "img/lg/4screenshot00-123.jpg",
   "author": "Katana",
   "date": "09/14/2008",
   "file_size": "32.6M",
   "rating": 7.1,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4071",
   "og_image": "https://halomaps.org/hce/img/lg/4screenshot00-123.jpg",
   "category": "Halo CE Maps",
   "notes": "Description:A mediam sized map w\\ eerie ...things.\nSupports:slayer only\nRecommend:investigating by yourself",
   "images": [
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    "img/lg/8screenshot00-91.jpg"
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    "at": "2026-10-07T18:28:20Z",
    "sha1": "76e294b301a6a7868f87047e418a8b97b30f6b34"
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   "category_names": [
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   "fid": 4072,
   "title": "Hell Brawl",
   "thumb": "img/lg/ACF2ED9.jpg",
   "author": "Katana",
   "date": "09/14/2008",
   "file_size": "36.8M",
   "rating": 6.8,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4072",
   "og_image": "https://halomaps.org/hce/img/lg/ACF2ED9.jpg",
   "category": "Halo CE Maps",
   "description": "A vary dark map w\\ new AI - A multiplayer level that plays like a single player level",
   "images": [
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   ],
   "screenshots": [
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   "category_names": [
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   "title": "Imane Island",
   "thumb": "img/lg/12screenshot00-78.jpg",
   "author": "METAL4EVER",
   "date": "09/14/2008",
   "file_size": "24.3M",
   "rating": 7.3,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4073",
   "og_image": "https://halomaps.org/hce/img/lg/12screenshot00-78.jpg",
   "category": "Halo CE Maps",
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   "title": "Paintball beta",
   "thumb": "img/lg/9screenshot00-91.jpg",
   "author": "halorider",
   "date": "09/14/2008",
   "file_size": "8.9M",
   "rating": 8.8,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4074",
   "og_image": "https://halomaps.org/hce/img/lg/9screenshot00-91.jpg",
   "category": "Halo CE Maps",
   "notes": "This map is based off of the game of paintball. It is a five hit kill game because one hit kill seemed dumb. head shots are still one hit. I tried to fully replicate the feel of the game as best i could. Some things still need work but it plays well right now.\n\nThings that need to be fixed:\n1. Needs a better HUD\n2. needs 3rd person animations for paintball gun, contact me through xfire if you can help\n3. i need to model a paint grenade\n4.paintball gun needs better textures\n\nother than that this map plays great.",
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  {
   "fid": 4075,
   "title": "Party",
   "thumb": "img/lg/10screenshot00-85.jpg",
   "author": "Katana and Predator",
   "date": "09/14/2008",
   "file_size": "13.5M",
   "rating": 6.4,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4075",
   "og_image": "https://halomaps.org/hce/img/lg/10screenshot00-85.jpg",
   "category": "Halo CE Maps",
   "notes": "Description:a small colorful map.",
   "images": [
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  {
   "fid": 4076,
   "title": "Rankin2 Multiplayer",
   "thumb": "img/lg/18screenshot00-53.jpg",
   "author": "[MR] FutZi",
   "date": "09/14/2008",
   "file_size": "22.3M",
   "rating": 8.0,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4076",
   "og_image": "https://halomaps.org/hce/img/lg/18screenshot00-53.jpg",
   "category": "Halo CE Maps",
   "description": "This is my rebuild of the Unreal Tournament 204 map 'rankin'.",
   "notes": "This is my rebuild of the Unreal Tournament 204 map 'rankin'. I think it's the first one for Halo CE. This map is made for close on-foot combat, but if you want, you can spawn vehicles. There are a lot of grenades in this map.\n\nThis map is an abandoned factory. Some Spartans suddenly find themselves here, and so a little war begins to grow...\n\nThe following weapons are available:\n-Assault Rifle (including headshot damage)\n-Plasma Pistol\n-Shotgun\n-Pistol\n-Sniper Rifle\n-Rocket Launcher\n-Plasma Rifle\n-Needler\n-Flame Thrower\n\nYou cam spawn the following vehicles using the\n'object_create_anew ' command:\n-Warthog (warthog1)\n-Gausshog (gausshog1)\n-ghost (ghost1, 2 ,...)\n-banshee (banshee1)",
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   "category_names": [
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  },
  {
   "fid": 4077,
   "title": "Surf beta e3po",
   "thumb": "img/lg/19screenshot00-49.jpg",
   "author": "E3pO",
   "date": "09/14/2008",
   "file_size": "4.6M",
   "rating": 8.6,
   "sids": [
    10
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4077",
   "og_image": "https://halomaps.org/hce/img/lg/19screenshot00-49.jpg",
   "category": "Halo CE Maps",
   "notes": "Other Information:\nThere are still many bugs in the way it works, one of which is you can't jump off a flat surface and still have the (TOP SECRET) attribute effecting your player, I will hopefully code this in sometime tomorrow after school(September 8th, 2008).\n\nCreating your own maps:\nIt’s very simple to make a surf map; even a noob can do it! I will be posting a \"how to make a surf map\" tutorial later tonight (September 7th, 2008). When you play the test map you will pretty much understand how a ramp needs to be made, if you play games like Counterstrike-Source, or Team Fortress you probably have played on a surf server. The maps are basically the same thing, and the concept is exactly the same. Basically you’re making a ramp, and then another one, and another one, and a teleport, and then another one. It’s that simple! We’re always looking for people to join the surf mapping team, so feel free to join at anytime! All you need to do is contact surf@wmclan.net about wanting to join, and we will get back with you as soon as possible.",
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  {
   "fid": 4078,
   "title": "The Pharohs Death",
   "thumb": "img/lg/21screenshot00-40.jpg",
   "author": "",
   "date": "09/14/2008",
   "file_size": "36.7M",
   "rating": 6.3,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4078",
   "og_image": "https://halomaps.org/hce/img/lg/21screenshot00-40.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A secrets of egypt variant. play as link.",
   "notes": "Supports:all types\nRecommend:ctf\n\nOther stuff:\nriddle to find secret room(not easter egg):It grows from trees up not down from in the corners the sun will frown.",
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   "category_names": [
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  {
   "fid": 4079,
   "title": "Valley of War",
   "thumb": "img/lg/32screenshot00-20.jpg",
   "author": "Ding",
   "date": "09/14/2008",
   "file_size": "13.8M",
   "rating": 7.2,
   "sids": [
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   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4079",
   "og_image": "https://halomaps.org/hce/img/lg/32screenshot00-20.jpg",
   "category": "Halo CE Maps",
   "notes": "This is my first map. It is based in a forest. Sorry but the only gametypes i set up were slayer, Team slayer, CTF and oddball/team oddball. (That means race and KOTH Wont work)\n\nReccommendation:\nCTF\n\n===Bugs===\nWhen Wraith is destroyed it wont respawn\n\nThats all i can see.",
   "images": [
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   "category_names": [
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  },
  {
   "fid": 4080,
   "title": "M6C2 Magnum tag",
   "thumb": "img/lg/Floor_view.jpg",
   "author": "ICEE",
   "date": "09/21/2008",
   "file_size": "528.0K",
   "rating": 8.0,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4080",
   "og_image": "https://halomaps.org/hce/img/lg/Floor_view.jpg",
   "category": "Halo CE Weapon Tags",
   "description": "an enhancement of the halo 2 magnum (m6c)",
   "notes": "The weapon kills a spartan in 4 headshots and is hopefully more gameplay suitable than the halo 1 pistol.",
   "images": [
    "img/lg/Floor_view.jpg",
    "img/lg/Fp_view.jpg"
   ],
   "hash": "50C6073EB770A83BE51B2BBFD771F3E3",
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    "at": "2026-10-07T20:08:53Z",
    "sha1": "c0a3cba242670bb3808e2cc2ad62b0e628068e4d"
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   "category_names": [
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  {
   "fid": 4081,
   "title": "Halo 3 style grass bitmap tag",
   "thumb": "img/lg/detailgrass1dds1[1].jpg",
   "author": "onotix335",
   "date": "09/21/2008",
   "file_size": "230.3K",
   "rating": 8.1,
   "sids": [
    20
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4081",
   "og_image": "https://halomaps.org/hce/img/lg/detailgrass1dds1[1].jpg",
   "category": "Halo CE Misc. Tags",
   "images": [
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   "hash": "7DE8433633C910491DD6108BCC8C64DF",
   "fetched": "2026-10-07T16:34:31Z",
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    "bytes": 230345,
    "at": "2026-10-07T19:59:43Z",
    "sha1": "4cf34414b823df40157482a3ac5f0448c7a72639"
   },
   "category_names": [
    "Halo CE Misc. Tags"
   ]
  },
  {
   "fid": 4082,
   "title": "BC Distribution",
   "thumb": "img/lg/0screenshot00-196.jpg",
   "author": "Black Cryp",
   "date": "09/21/2008",
   "file_size": "13.2M",
   "rating": 8.4,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4082",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-196.jpg",
   "category": "Halo CE Maps",
   "description": "A distribution warehouse complex with symmetrical and assymetrical elements",
   "notes": "About:\nA distribution warehouse complex with symmetrical and assymetrical elements - a superb team map!\n\nBased in a warehouse distribution centre and featuring the following areas to explore...\n\n1- Central loading area - Zones A and B split between a storage 'dump' which cannot be traversed by players unless they venture into the corridors below the dump.\n2 - Biohazard storage area - deepest part of the complex and main connection between the two loading zones.\n3 - Car Park / Main Entrance at one end of the map.\n4 - Firing range - this is a boggy swamp located at the opposite end of the complex from main entrance / car parking area.\n5 - Black Crypt's Office - centrally located between the two zones on one side of the complex.\n\nSecret areas - I'll leave it up to you to find out how to access these areas...\n\n1 - At each side of the base there is a crane - above the platforms supporting each crane there is a large open hatch.\n2 - Look up at the wall in the car park and you'll see a corridor that looks out onto the car park.\n3 - Below one of the cranes there is a wide slot in the wall.\n\nFind out how to access these areas for a distinct advantage over over players ;)\n\nRecommendation:\nThe map was designed for multiplayer games in general, but particularly suited to capture the flag and crazy king.\nObviously Slayer and Team Slayer are implemented as are Oddball games.",
   "images": [
    "img/lg/0screenshot00-196.jpg",
    "img/lg/1screenshot00-149.jpg"
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   "download": {
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   "category_names": [
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  },
  {
   "fid": 4083,
   "title": "Hugeass RPG beta2.2",
   "thumb": "img/lg/2screenshot00-138.jpg",
   "author": "{DAS}G_lion",
   "date": "09/21/2008",
   "file_size": "43.2M",
   "rating": 9.1,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4083",
   "og_image": "https://halomaps.org/hce/img/lg/2screenshot00-138.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Hugass variant",
   "notes": "VEHICLES\n\n-2 Black SPEC OPS pelicans per base-The SPEC OPS pelicans has 3 machine guns and it drops droppods that\nhave homing missle launchers in them.\n\n-4 Gause warthogs per base-located in the lower area\n\n-1 Longsword per base\n\n-2 Heavy Scorpians- also in the lower area\n\n-2 per base N-pelicans-also has the ability to pick up the gause hog and troup carriers-located in the pelican storage bays\n\n-2 jets per base\n\n-2 flamehogs per ground base\n\n-2 SPEC OPS scorpians per ground base\n\n-1 n-pelican per ground base\n\n-4 treaded hogs per ground base\n\nWEAPONS\n\n-MA5B-normal assault rifle\n-MA2A-enhanced assault rifle (default weapon also fixed sound)\n-Batle Rifle\n-SMG\n-Magnum\n-Dual Magnum\n-Flak Cannon\n-Big sniper\n-Plasma sword\n-C4\n-nsniper rifle (default 2nd weap)\n-Spraycan\n-super sniper\n-Homing Missle Launcher\n-M60 light machine gun (default 4th weap)\n-m8 (awsome default 3rd weap)\n-Gernades Yay!\n\nEach Base has its own armory which is loaded and i mean LOADED with weapons.\n\nADITIONAL FEATURES\n\n-The N-palicans can pick up the hogs and the heavey scorpians carriers\n-The ability to make it night is still there\n-Asome Sky\n-gernades\n-easter egg-if u find it i will give u a cookie (btw its AWSOME!)\nHalo 2 HUD\nBUGS/ISSUES\n\n-DO NOT PRESS RESTART GAME WHILE PLAYING!!!!!!!!!-it might only be my pc but it will make u lagg out.\n-when u pick up a vehicle in the pelican it acts really weird but it doesnt interfere with anything\n-when using the sniper rifle that u get when u spawn if u zoom in it keeps zooming until u get an exception\njust switch weapons and it will be fine\n-some sound files are messed up so it makes a loude static noise.\n-if u have the flag and u shoot while u are in a vehicle u drop the flag\n-somethimes vehicles on or near ground bases disapear.",
   "images": [
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   ],
   "hash": "70DB08DD00004230B46A7B6765ADB1F6",
   "fetched": "2026-10-07T16:25:42Z",
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    "at": "2026-10-07T19:24:09Z",
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   "category_names": [
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   ]
  },
  {
   "fid": 4084,
   "title": "Yoyorast Island KV (Killerz Version)",
   "thumb": "img/lg/3screenshot00-131.jpg",
   "author": "Maximiliano Martinez/KillerMax",
   "date": "09/21/2008",
   "file_size": "33.4M",
   "rating": 8.3,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4084",
   "og_image": "https://halomaps.org/hce/img/lg/3screenshot00-131.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "Yoyorast Island variant",
   "notes": "Description:A modded Yoyorast Island with differet Vehicles and Weapons\n\nAbout:This map is a modded yoyorast island (obulisly) It has new vehicles new stronger weapons.You start with an energy sword, A moded Assault rifle (Who i dont know who made it) and a pistol\n\nMore info: There is a super weapon hidden around the map there are varius places were u can get it, its very strong, and it has unlimited amo.",
   "images": [
    "img/lg/3screenshot00-131.jpg"
   ],
   "hash": "89A8C59EF95122E6008F2263083E183E",
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   "category_names": [
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  {
   "fid": 4085,
   "title": "Yoyorast_Island_KV2.zip",
   "thumb": "img/lg/3screenshot00-132.jpg",
   "author": "Maximiliano Martinez/KillerMax",
   "date": "09/21/2008",
   "file_size": "37.5M",
   "rating": 8.4,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4085",
   "og_image": "https://halomaps.org/hce/img/lg/3screenshot00-132.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Yoyorast Island variant",
   "notes": "Description:A modded Yoyorast Island with differet Vehicles and Weapons\n\nAbout:This map is a modded yoyorast island (obulisly) It has new vehicles new stronger weapons. You start with an energy sword, A moded Assault rifle (Who i dont know who made it) and a pistol since this is v2 it has all of the bugs fixed.\n\nMore info: There is a super weapon hidden around the map there are varius places were u can get it, its very strong, and it has unlimited amo. And it wont lagg ur game",
   "images": [
    "img/lg/3screenshot00-132.jpg"
   ],
   "hash": "A6C56C1BCA0D486D55AD87AA199F3BA1",
   "fetched": "2026-10-07T16:25:41Z",
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   "category_names": [
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  },
  {
   "fid": 4086,
   "title": "Insomnia",
   "thumb": "img/lg/12screenshot00-79.jpg",
   "author": "GAIGHER",
   "date": "09/21/2008",
   "file_size": "35.7M",
   "rating": 9.0,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4086",
   "og_image": "https://halomaps.org/hce/img/lg/12screenshot00-79.jpg",
   "category": "Halo CE Maps",
   "notes": "Characters : halo3_masterchief\nVehicles : c_turret_ap , h2 ghost\nWeapons : h2 covenant carbine , h2 sentinel bem , h2 frag grenade , h2 plasma grenade , h2 sniper rifle , h3 pistol , h2 beam rifle , h3 plasma rifle , h2 brute shot , h2 smg , ma5k , energy sword , h2 needler\nNetGame : Drapeau , Assassin , Course , Couronne , Crane\n( Secret Room )\n\nNOTE: The Secret room contains adult content which may be inappropriate for minors.",
   "images": [
    "img/lg/12screenshot00-79.jpg",
    "img/lg/0screenshot00-195.jpg"
   ],
   "screenshots": [
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     "caption": "Ghost de z'team sur insomnia_map"
    },
    {
     "src": "img/users/lg/6C83B4A5-496E-492B-984ACE96FB5C79FA.JPG",
     "caption": "energy sword Insomnia_map"
    },
    {
     "src": "img/users/lg/9E3B0E90-ABE1-48C9-BC1FF918E8214E7F.JPG",
     "caption": "SMG Insomnia_map"
    },
    {
     "src": "img/users/lg/7356B60C-0CE6-4083-AD58301125F837EB.JPG",
     "caption": "Pistol Insomnia_map"
    },
    {
     "src": "img/users/lg/D45E66DA-42FA-4A57-A134E1940DFA8EE8.JPG",
     "caption": "Needler Insomnia_map"
    },
    {
     "src": "img/users/lg/69514BA5-AD62-4869-A12294FE2935B4E3.JPG",
     "caption": "Sentinel beam Insomnia_map"
    },
    {
     "src": "img/users/lg/7F9DC79B-34CB-4FAB-82E28E0286067691.JPG",
     "caption": "ma5k Insomnia_map"
    },
    {
     "src": "img/users/lg/7BEEC2E8-DD6D-4BB9-99029849B1D4D6AA.JPG",
     "caption": "brut shot Insomnia_map"
    },
    {
     "src": "img/users/lg/20D77DA0-DB20-4C68-A9EFC18378445828.JPG",
     "caption": "Covenant carbine Insomnia_map"
    },
    {
     "src": "img/users/lg/168E22E0-8AD5-4C7A-B788EE6759EEBA90.JPG",
     "caption": "H2 c gun turret Insomnia_map"
    },
    {
     "src": "img/users/lg/FF9EFE33-ED52-453B-B908F0A9C3128AAB.JPG",
     "caption": "ammo & needler Insomnia_map"
    },
    {
     "src": "img/users/lg/7D337D31-5C39-4570-918E8422393AE292.JPG",
     "caption": "Bem rifle Insomnia_map"
    },
    {
     "src": "img/users/lg/7D3134C8-9997-4A51-800B23909F318F22.JPG",
     "caption": "Sniper rifle Insomnia_map"
    },
    {
     "src": "img/users/lg/2C33F4D8-C89F-4981-9E70B92C307B9BBB.JPG",
     "caption": ""
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    {
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     "caption": ""
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    {
     "src": "img/users/lg/40D5B5EA-DE32-4CCC-9335E27513358A77.JPG",
     "caption": ""
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   "hash": "682ED13836C21A7F5C38B03C13C9543A",
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    "sha1": "1b6821c0df064019ee4e8204e0c5cee8e54e1cef"
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   "category_names": [
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  {
   "fid": 4087,
   "title": "MA5DGL rifle tags",
   "thumb": "img/lg/3pview.jpg",
   "author": "",
   "date": "09/29/2008",
   "file_size": "1.8M",
   "rating": 8.4,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4087",
   "og_image": "https://halomaps.org/hce/img/lg/3pview.jpg",
   "category": "Halo CE Weapon Tags",
   "description": "It has a grenade launcher for its secondary fire, and sports a 48 round clip",
   "notes": "HI. Another re-vamp release by ICEE. This time i've turned the boring old ma5b (halo 1 assault rifle)\ninto an MA5DGL rifle. It has a grenade launcher for its secondary fire, and sports a 48 round clip.\nI've sort of left it up to the user to choose how he wants to balance the weapon though, so feel free to edit\nthe .weapon tag.\n\nTo use this, put the 'Icee's-ma5d_gl' folder inside your tags/weapons folder. Also, remember to set up an item collection.",
   "images": [
    "img/lg/3pview.jpg",
    "img/lg/FPview.jpg"
   ],
   "hash": "F3AB480C32B0DD5296288A9E5C701AC0",
   "fetched": "2026-10-07T16:38:49Z",
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    "at": "2026-10-07T20:08:52Z",
    "sha1": "e3f7e3ce021d40c19f7697016bdb4b0b265e2fe0"
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   "category_names": [
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  {
   "fid": 4088,
   "title": "Anomaly",
   "thumb": "img/lg/1screenshot00-151.jpg",
   "author": "Lopez, Inferno",
   "date": "09/29/2008",
   "file_size": "4.8M",
   "rating": 8.1,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4088",
   "og_image": "https://halomaps.org/hce/img/lg/1screenshot00-151.jpg",
   "category": "Halo CE Maps",
   "description": "A small floating Anomaly in space",
   "notes": "Map description: small dueling map created by Lopez and inferno. Works on all game types. This map is best for two to four players on slayer or king of the hill. Some Minor weapon adjustments. Awesome new sky included. Shaders donated by inferno.\n\nRecommendation: this was designed for two to four people on slayer.",
   "images": [
    "img/lg/1screenshot00-151.jpg",
    "img/lg/3screenshot00-133.jpg"
   ],
   "screenshots": [
    {
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     "caption": ""
    },
    {
     "src": "img/users/lg/EB47707A-3843-476B-8F40A52229253DC7.JPG",
     "caption": ""
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     "src": "img/users/lg/E1951415-671F-4F69-B7EE2223CCC30B0C.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/A8516D7C-CD8C-479F-8F791EE7846004B8.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/5AADB122-8E50-464D-A58A60215974202C.JPG",
     "caption": "3/4"
    },
    {
     "src": "img/users/lg/6F81589F-3D5F-42DA-8DE646B7767FB5ED.JPG",
     "caption": "Top view"
    },
    {
     "src": "img/users/lg/C2DBA94E-4DD1-4A15-A3B2113D7D105187.JPG",
     "caption": "Health Pack"
    },
    {
     "src": "img/users/lg/C5021FED-8E2D-4F81-89B1FC1695B06274.JPG",
     "caption": "Middle"
    },
    {
     "src": "img/users/lg/9363C2C9-0B18-4ADA-88AE51AFECC3916A.JPG",
     "caption": ""
    },
    {
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     "caption": ""
    },
    {
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     "caption": ""
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     "caption": ""
    },
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     "caption": ""
    },
    {
     "src": "img/users/lg/5E0FF2A8-D0C2-469C-90AA25D5E0817D54.JPG",
     "caption": ""
    }
   ],
   "hash": "C2EAF26949507444D68C6C64512AA0F4",
   "fetched": "2026-10-07T16:08:02Z",
   "download": {
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    "file_name": "4088-anomaly.zip",
    "bytes": 4831923,
    "at": "2026-10-07T18:28:11Z",
    "sha1": "4522eba63aa43adb9883e39bbe6b7176ad79fc41"
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   "category_names": [
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  },
  {
   "fid": 4089,
   "title": "Array",
   "thumb": "img/lg/9screenshot00-92.jpg",
   "author": "Lopez, Inferno",
   "date": "09/29/2008",
   "file_size": "4.9M",
   "rating": 8.5,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4089",
   "og_image": "https://halomaps.org/hce/img/lg/9screenshot00-92.jpg",
   "category": "Halo CE Maps",
   "description": "Two floating sheilded arrays in space for Banshee battles",
   "notes": "Map description: Array is a map designed for a player count between three to sixteen people. It is a banshee’s map. This works on all game types but is best for team slayer or CTF. Banshee’s respawn instantly upon destruction. To prevent spawn camping bases have shield doors that you can fly out of but not back in. this is my second map to create.\n\nRecommendation: this was designed for two to four people on slayer.",
   "images": [
    "img/lg/9screenshot00-92.jpg",
    "img/lg/21screenshot00-41.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/DE0ADEB5-6912-4BE4-B0D8487A50873E16.JPG",
     "caption": "one of arays floating space stations"
    },
    {
     "src": "img/users/lg/8357B884-9DD9-4366-A6D5E96AD3D9B2AD.JPG",
     "caption": "a far view of arays base"
    },
    {
     "src": "img/users/lg/F4EB9EBE-3039-40AD-ADDBA94052FAD4BA.JPG",
     "caption": "a top view of one of arrays space station"
    },
    {
     "src": "img/users/lg/0E9AD39F-B779-4251-B77037C103318A2F.JPG",
     "caption": ""
    },
    {
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     "caption": ""
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     "caption": ""
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     "caption": ""
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     "caption": ""
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    {
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     "caption": ""
    },
    {
     "src": "img/users/lg/B96A2612-722A-4D24-83CC38F3E61477FE.JPG",
     "caption": ""
    }
   ],
   "hash": "A7C82025E0D6102686D014D1D7844D8D",
   "fetched": "2026-10-07T16:08:01Z",
   "download": {
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    "file_name": "4089-array.zip",
    "bytes": 4899209,
    "at": "2026-10-07T18:28:10Z",
    "sha1": "6cf2e3553aa703d56d53d01a5ea3523212de20e1"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 4090,
   "title": "Bad Dreams",
   "thumb": "img/lg/ACF5FDB.jpg",
   "author": "Katana",
   "date": "09/29/2008",
   "file_size": "9.0M",
   "rating": 7.2,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4090",
   "og_image": "https://halomaps.org/hce/img/lg/ACF5FDB.jpg",
   "category": "Halo CE Maps",
   "notes": "Description:A hell brawl variant\n\nSupports:Slayer,team slayer and NOTHING else\n\nRecommend:team slayer ( it gets pretty tough)\n\nAbout:everyone has bad dreams solve this dream mystery of the wax figures.",
   "images": [
    "img/lg/ACF5FDB.jpg",
    "img/lg/33screenshot00-19.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/753FE787-9A2E-4D1F-917BC748483D2769.JPG",
     "caption": "eerie"
    },
    {
     "src": "img/users/lg/0B4AA41C-DFAC-43E0-89857115459BBEB1.JPG",
     "caption": "EEK GLASS!!!"
    }
   ],
   "hash": "6FFF09020F96A2C5362638BB6C3DA4B2",
   "fetched": "2026-10-07T16:08:01Z",
   "download": {
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    "file_name": "4090-baddreams.zip",
    "bytes": 8950578,
    "at": "2026-10-07T18:28:09Z",
    "sha1": "309746ee537efff01a6b1f487b04f61fd2ec6df3"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 4091,
   "title": "Decay Gulch",
   "thumb": "img/lg/34screenshot00-16.jpg",
   "author": "Adolif",
   "date": "09/29/2008",
   "file_size": "4.7M",
   "rating": 5.9,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4091",
   "og_image": "https://halomaps.org/hce/img/lg/34screenshot00-16.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Blood Gulch variant - Decay-lo ; Combat Primative",
   "images": [
    "img/lg/34screenshot00-16.jpg",
    "img/lg/49screenshot00-4.jpg"
   ],
   "hash": "A1B52EE2B1ADE9C248C76B16F574A514",
   "fetched": "2026-10-07T16:25:41Z",
   "download": {
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    "file_name": "4091-decay_gulch.zip",
    "bytes": 4681687,
    "at": "2026-10-07T19:24:01Z",
    "sha1": "2bf03fdff2562c9e9dbc3c0dcb82a51547526284"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 4092,
   "title": "Frosty Field",
   "thumb": "img/lg/12screenshot00-80.jpg",
   "author": "[ESG]$L@YER",
   "date": "09/29/2008",
   "file_size": "5.0M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4092",
   "og_image": "https://halomaps.org/hce/img/lg/12screenshot00-80.jpg",
   "category": "Halo CE Maps",
   "description": "A lone snowy field",
   "notes": "Details:\n\nThis is a flat,snowy field that has nothing but a few pine trees. This map is a shotty-snipers map with no other weapons or powerups or grenades.\n\nThis map is recommended for team games with any number of players.\n\nKnown Bugs / Issues:\n\n-CTF flags are off position from the flag bases.\n-CTF flags do not have the red and blue fabrics.\n-King zones are oddly shaped.\n-Race zones have questionable locations.\n\nAside from the issues, this map should play every gametype.",
   "images": [
    "img/lg/12screenshot00-80.jpg",
    "img/lg/0screenshot00-197.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/D221B282-2CF8-432B-88E9EAAFD6935CBB.JPG",
     "caption": ""
    },
    {
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     "caption": ""
    },
    {
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     "caption": ""
    },
    {
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     "caption": ""
    },
    {
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     "caption": ""
    },
    {
     "src": "img/users/lg/747C71DD-1FA6-4005-BC727865420F8312.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/63B23958-0BD3-4DE7-8ED143F55E0A7014.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/6603579B-DFEB-400C-99A5E6D4EBFE303F.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/731EAC83-9BB2-4B49-B679C5AFCF4D0989.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/8433429A-5FE9-4C94-A4EEBDFCD9DDF8E8.JPG",
     "caption": ""
    }
   ],
   "hash": "BD18DF53C92FE5EAD82E3A4C962FCCBD",
   "fetched": "2026-10-07T16:08:01Z",
   "download": {
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    "file_name": "4092-Frosty_Field.zip",
    "bytes": 4986263,
    "at": "2026-10-07T18:28:09Z",
    "sha1": "b6c3a663353cd725a88016093102f02e17f3a0c3"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 4093,
   "title": "Ghostbox",
   "thumb": "img/lg/26screenshot00-24.jpg",
   "author": "Tucker",
   "date": "09/29/2008",
   "file_size": "5.8M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4093",
   "og_image": "https://halomaps.org/hce/img/lg/26screenshot00-24.jpg",
   "category": "Halo CE Maps",
   "description": "A large dark forbidding room",
   "images": [
    "img/lg/26screenshot00-24.jpg",
    "img/lg/13screenshot00-70.jpg"
   ],
   "hash": "409F051BAC0B059FB6054B65D029E4F7",
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   "category_names": [
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  {
   "fid": 4094,
   "title": "Halloween Gulch",
   "thumb": "img/lg/27screenshot00-27.jpg",
   "author": "Katana",
   "date": "09/29/2008",
   "file_size": "52.1M",
   "rating": 8.3,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4094",
   "og_image": "https://halomaps.org/hce/img/lg/27screenshot00-27.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Blood Gulch variant",
   "notes": "Description:An awsome blood gulch variant at night,play as gore demon\nSupports:all types\nRecommend:ctf w\\ as much friends you know as possible\nAbout:thismap was made while I was thinking of halloween,Its coming soon so I thought I would release this map. there are new hogs,one shoots arrows single fire and is chargable. The other shoots flying heads :).you play as a new character I created that I call the gore demon.Enjoy!",
   "images": [
    "img/lg/27screenshot00-27.jpg"
   ],
   "screenshots": [
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     "src": "img/users/lg/6A41027D-E172-4F73-A7711D7852F3AA04.JPG",
     "caption": ""
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   "category_names": [
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  {
   "fid": 4095,
   "title": "Metabox",
   "thumb": "img/lg/28screenshot00-20.jpg",
   "author": "Tucker",
   "date": "09/29/2008",
   "file_size": "4.6M",
   "rating": null,
   "sids": [
    10
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4095",
   "og_image": "https://halomaps.org/hce/img/lg/28screenshot00-20.jpg",
   "category": "Halo CE Maps",
   "description": "A couple of large dark \"meta\" rooms",
   "images": [
    "img/lg/28screenshot00-20.jpg",
    "img/lg/42screenshot00-12.jpg"
   ],
   "hash": "E10825341DCD40ECCF67673524C9C937",
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   "category_names": [
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  {
   "fid": 4096,
   "title": "Peril",
   "thumb": "img/lg/57screenshot00-3.jpg",
   "author": "Higuy and Disaster",
   "date": "09/29/2008",
   "file_size": "20.1M",
   "rating": 8.5,
   "sids": [
    10
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4096",
   "og_image": "https://halomaps.org/hce/img/lg/57screenshot00-3.jpg",
   "category": "Halo CE Maps",
   "description": "Mountain side Forerunner bases and gardens.",
   "notes": "Recomendation:\nReally, anything is fun on this map.\n\nThere is no secret room, but there is a bunch of easter egg's hidden on the map for fun.",
   "images": [
    "img/lg/57screenshot00-3.jpg",
    "img/lg/Untitled-1-2.jpg"
   ],
   "screenshots": [
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     "caption": "The inside of peril's base."
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     "caption": ""
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     "caption": ""
    },
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     "caption": ""
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     "caption": ""
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     "caption": ""
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    {
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     "caption": ""
    },
    {
     "src": "img/users/lg/66628CE3-B18C-4589-AB776DC83D7034ED.JPG",
     "caption": "Telebase"
    },
    {
     "src": "img/users/lg/0C6B2467-0AD4-4508-AED440B81FE81D49.JPG",
     "caption": ""
    },
    {
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     "caption": ""
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    {
     "src": "img/users/lg/74B9C807-EE36-4523-ADC8EEA2E7EDE805.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/48834865-AA31-4CF3-88E71BFDE347F09B.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/1446C06B-38F4-4659-82911BF763CCB7B0.JPG",
     "caption": ""
    },
    {
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     "caption": ""
    },
    {
     "src": "img/users/lg/CE043285-AD11-49AF-899EEC13C8F66AFE.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/74711B20-C536-4F2A-929588154B08DFFD.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/BDA83F38-2613-4E52-A0006088B1AB9522.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/2D6A6091-88BE-4818-B1EBFE6D10CE8C86.JPG",
     "caption": "A place ."
    },
    {
     "src": "img/users/lg/5DA716E4-E677-4F66-BFE25AB00A3B34EE.JPG",
     "caption": "The red base of the map ."
    },
    {
     "src": "img/users/lg/812DBBFB-3143-4B1D-9AC439FA3C2963E1.JPG",
     "caption": "Carabine Rifle"
    },
    {
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     "caption": ""
    },
    {
     "src": "img/users/lg/842E0061-F116-4CFA-92DFC2C9F93F4513.JPG",
     "caption": "Sniper!"
    },
    {
     "src": "img/users/lg/6CE30ACE-525C-41EF-B592664D66F796A3.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/03055E0C-7267-409C-BCBD12F0918E2EC4.JPG",
     "caption": "a secret place!"
    },
    {
     "src": "img/users/lg/F53313C9-557B-4593-BDCE0A6932D16007.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/0DB1737F-9BBF-4C73-BB4899B5D1BA16D5.JPG",
     "caption": "lol"
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   "fid": 4097,
   "title": "Rocket Arena",
   "thumb": "img/lg/87screenshot00.jpg",
   "author": "METAL4EVER",
   "date": "09/29/2008",
   "file_size": "21.2M",
   "rating": 8.4,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4097",
   "og_image": "https://halomaps.org/hce/img/lg/87screenshot00.jpg",
   "category": "Halo CE Maps",
   "images": [
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   "category_names": [
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  {
   "fid": 4098,
   "title": "RPG Campsite",
   "thumb": "img/lg/95screenshot00.jpg",
   "author": "Katana",
   "date": "09/29/2008",
   "file_size": "15.9M",
   "rating": 8.8,
   "sids": [
    10
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4098",
   "og_image": "https://halomaps.org/hce/img/lg/95screenshot00.jpg",
   "category": "Halo CE Maps",
   "description": "A campsite full of tents and a combat zone.",
   "notes": "Supports:All types\nRecommend:you get 16 people you know and like then have them do a rpg w\\ you its fun even w\\ yourself!",
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    "img/lg/95screenshot00.jpg",
    "img/lg/96screenshot00.jpg"
   ],
   "hash": "3C5CD1FFBAF3F6A13EDF3AB52769AFE4",
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    "at": "2026-10-07T18:28:05Z",
    "sha1": "cea10e1d67bd92c236bfb1374214af17ff99db63"
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   "category_names": [
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  },
  {
   "fid": 4099,
   "title": "Snowy Forest",
   "thumb": "img/lg/98screenshot00-1.jpg",
   "author": "Splargy",
   "date": "09/29/2008",
   "file_size": "5.0M",
   "rating": 6.6,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4099",
   "og_image": "https://halomaps.org/hce/img/lg/98screenshot00-1.jpg",
   "category": "Halo CE Maps",
   "notes": "This map was made for CTF and Team Slayer combat. Teleporters to the forest are located in each base areas behind the arrows pointing to them. CTF and Slayer are supported. New stuff: Fixed/moved teleporters, support for oddball added, and more trees.",
   "images": [
    "img/lg/98screenshot00-1.jpg",
    "img/lg/97screenshot00.jpg"
   ],
   "hash": "A2C63E6806FC3B137F122D2941271A8A",
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    "bytes": 5037282,
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    "sha1": "2fb599401f353d5a8aac676d33a4e213e52c2fac"
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   "category_names": [
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  {
   "fid": 4100,
   "title": "TG YOYO",
   "thumb": "img/lg/99screenshot00-1.jpg",
   "author": "Maximiliano Martinez/KillerMax",
   "date": "09/29/2008",
   "file_size": "37.0M",
   "rating": 8.1,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4100",
   "og_image": "https://halomaps.org/hce/img/lg/99screenshot00-1.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Yoyorast Island variant",
   "notes": "About:(This map is a modded yoyorast island (obulisly) It has new vehicles new stronger weapons. You start with an energy sword, A moded Assault rifle (Who i dont know who made it) and a pistol scince this is v2 it has all of the bugs fixed.) This a mod taht i did 2 test my new sniper rifle, this was from the idea of the TG clan leader(sarah) who wanted this sniper rifle.",
   "images": [
    "img/lg/99screenshot00-1.jpg"
   ],
   "hash": "53AFCFB900740A9F020DCD602C368EAD",
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   "category_names": [
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  {
   "fid": 4101,
   "title": "Will-to-Hope",
   "thumb": "img/lg/100screenshot00-2.jpg",
   "author": "Katana",
   "date": "09/29/2008",
   "file_size": "34.5M",
   "rating": 4.0,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4101",
   "og_image": "https://halomaps.org/hce/img/lg/100screenshot00-2.jpg",
   "category": "Halo CE Maps",
   "description": "A cave filled with Flood AI Bots.",
   "notes": "Description:A desert cave where you crash landed and have to kill the betrayer\n\nSupports:slayer only---warning do not try ctf it gather exception data---I am seriouse!\n\nRecommend:slayer...of course",
   "images": [
    "img/lg/100screenshot00-2.jpg",
    "img/lg/104screenshot00.jpg"
   ],
   "hash": "0306E9842E543D1F155AD0A8814344B1",
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    "at": "2026-10-07T18:28:05Z",
    "sha1": "d65faa313e1ae8ea902554842c3ab5d671044894"
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   "category_names": [
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  },
  {
   "fid": 4102,
   "title": "Bloodgulch Bamf",
   "thumb": "img/lg/0screenshot00-198.jpg",
   "author": "maker5o",
   "date": "10/03/2008",
   "file_size": "27.2M",
   "rating": 7.5,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4102",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-198.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Blood Gulch variant with AI bots",
   "images": [
    "img/lg/0screenshot00-198.jpg"
   ],
   "screenshots": [
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     "caption": ""
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   "category_names": [
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   "title": "Sidewinder Bamf",
   "thumb": "img/lg/2screenshot00-139.jpg",
   "author": "Maker5o",
   "date": "10/03/2008",
   "file_size": "39.6M",
   "rating": 7.7,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4103",
   "og_image": "https://halomaps.org/hce/img/lg/2screenshot00-139.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Sidewinder variant with AI bots",
   "images": [
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   "category_names": [
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  {
   "fid": 4104,
   "title": "Blood Glade",
   "thumb": "img/lg/4screenshot00-124.jpg",
   "author": "[ESG]$L@YER",
   "date": "10/03/2008",
   "file_size": "4.9M",
   "rating": 5.7,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4104",
   "og_image": "https://halomaps.org/hce/img/lg/4screenshot00-124.jpg",
   "category": "Halo CE Maps",
   "description": "A grassy canyon with trees and boulders",
   "notes": "etails:\nThis is a flat grassy land with many trees and boulders.\nThis map is an all-around map with many weapons and powerups.\nThis map is recommended for team or FFA game with any number of players.\n\nKnown Bugs / Issues:\n\n-CTF flags are off position from the flag bases.\n-CTF flags do not have the red and blue fabrics.\n-Patches at the top of the cliffs facing blue base are white / missing textures.\n\nThis map should play every gametype.",
   "images": [
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    "img/lg/3screenshot00-134.jpg"
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   "category_names": [
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  },
  {
   "fid": 4105,
   "title": "Shakuras",
   "thumb": "img/lg/5screenshot00-114.jpg",
   "author": "{HH}Kurai1",
   "date": "10/03/2008",
   "file_size": "6.4M",
   "rating": 4.7,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4105",
   "og_image": "https://halomaps.org/hce/img/lg/5screenshot00-114.jpg",
   "category": "Halo CE Maps",
   "description": "A large canyon",
   "notes": "Supports: All gametypes except race. (unless you want to walk all the distance) =(\n\nStory/Prologue: Before the Covenant have confronted the humans, they have battled with a race that counters even there own. The Protoss.With there recharging sheilds, psionic powers and advanced photon weaponry, they confronted the Covenant with full force. Many Covenant Flag Ships fell, along with several Carriers and Scouts from the Protoss side. The Covenant were able to put up a resistance to the Protoss, but could not defeat there forces. The Covenant fled to a planet that had shown up in one of the Protoss Flag Ships databanks. Shakuras. Only after landing and being able to set up a sheilded defense incase the Protoss had somehow found them, they were being killed. One by one the Covenant were slaughtered, only able to see a blue glow before one of them fell. They soon were all killed and left no trace behind except for there plasma sheilds. They were killed by the Dark Templar. A race that did exist with the Protoss society but were bannished from there own planet of Auir and began to live on Shakuras. This is where you will be battling on.\n\nSecrets: Theres only 2 secrets in this map. 1 is that theres a teliporter in a corner to get to the hill near it, since u cant get on top of it without a banshee. The other is going to stay a secret but keep an ear out for the burning will of the Dark Templar and you will find it. You can use a Banshee to get to it, but thats no fun, and u will get noticed so easily.",
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   "category_names": [
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  {
   "fid": 4106,
   "title": "Snowbound",
   "thumb": "img/lg/16screenshot00-56.jpg",
   "author": "?",
   "date": "10/03/2008",
   "file_size": "4.9M",
   "rating": 1.9,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4106",
   "og_image": "https://halomaps.org/hce/img/lg/16screenshot00-56.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/16screenshot00-56.jpg",
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   "category_names": [
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  },
  {
   "fid": 4107,
   "title": "Up Dustyle",
   "thumb": "img/lg/ACF841E.jpg",
   "author": "[thmo]Delta",
   "date": "10/03/2008",
   "file_size": "10.6M",
   "rating": null,
   "sids": [
    10
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4107",
   "og_image": "https://halomaps.org/hce/img/lg/ACF841E.jpg",
   "category": "Halo CE Maps",
   "notes": "escription : This is a small map, a secret room is on this map\n\nRecommendation: [optional]\nFor 5-6 players",
   "images": [
    "img/lg/ACF841E.jpg",
    "img/lg/31screenshot00-21.jpg"
   ],
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     "caption": ""
    },
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     "caption": ""
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   "category_names": [
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  },
  {
   "fid": 4108,
   "title": "Halo 3 Soundtracks Tags Part 1 of 2",
   "thumb": "img/placeholder.jpg",
   "author": "{NP} Final",
   "date": "10/12/2008",
   "file_size": "78.3M",
   "rating": null,
   "sids": [
    20
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4108",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo CE Misc. Tags",
   "description": "This archive contains the tags for the music of Halo 3 (also with sound loopings)",
   "notes": "How to install\n- extract the archive\n- copy all single-music folder\n- paste in tags\\sound\\music",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "E2FFD8C18F91C9161593BF3A0EA01123",
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    "sha1": "815b9f3c08c07d8d44d6d7ce91d0c786a462c54f"
   },
   "category_names": [
    "Halo CE Misc. Tags"
   ]
  },
  {
   "fid": 4109,
   "title": "Flood Captain tags",
   "thumb": "img/lg/Flood_captain.jpg",
   "author": "No0berman",
   "date": "10/12/2008",
   "file_size": "2.9M",
   "rating": 8.4,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4109",
   "og_image": "https://halomaps.org/hce/img/lg/Flood_captain.jpg",
   "category": "Halo CE Biped Tags",
   "notes": "It also has almost all of the actor variants\n\n**INSTALLATION**\n\nPut the captain flood folder into your tags\\characters folder",
   "images": [
    "img/lg/Flood_captain.jpg"
   ],
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    "sha1": "2100f02b10d1ffdbd7ee885d9b5339badf18917f"
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   "category_names": [
    "Halo CE Biped Tags"
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  },
  {
   "fid": 4110,
   "title": "Cyborg AI ags",
   "thumb": "img/lg/cyborg_ai_2.jpg",
   "author": "Donut7024",
   "date": "10/12/2008",
   "file_size": "2.8M",
   "rating": 8.0,
   "sids": [
    34
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4110",
   "og_image": "https://halomaps.org/hce/img/lg/cyborg_ai_2.jpg",
   "category": "Halo CE Biped Tags",
   "notes": "INSTALLTION:\nIf you have HEK then go to your Halo custom edition directory. Then tags. Characters, Place in that folder. If it says to replace anything click NO.",
   "images": [
    "img/lg/cyborg_ai_2.jpg",
    "img/lg/chief_ai_1.jpg"
   ],
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   "category_names": [
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  },
  {
   "fid": 4111,
   "title": "Abandoned Territory",
   "thumb": "img/lg/0screenshot00-199.jpg",
   "author": "Tucker",
   "date": "10/12/2008",
   "file_size": "15.4M",
   "rating": null,
   "sids": [
    10
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4111",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-199.jpg",
   "category": "Halo CE Maps",
   "description": "A Territory where Human and Covenant fought, and now it is abandoned.",
   "images": [
    "img/lg/0screenshot00-199.jpg",
    "img/lg/10screenshot00-86.jpg"
   ],
   "screenshots": [
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     "src": "img/users/lg/7F785F55-9CE7-4952-943C8336F6F5E58C.JPG",
     "caption": ""
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     "caption": ""
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     "caption": ""
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     "caption": ""
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    "file_name": "4111-AbandonedTerritory.zip",
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    "sha1": "c0ec66f2fe965cd870571319f2aba55a9c8041c3"
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   "category_names": [
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   ]
  },
  {
   "fid": 4112,
   "title": "Bad Dreams pt2",
   "thumb": "img/lg/ACFCB7A.jpg",
   "author": "Katana",
   "date": "10/12/2008",
   "file_size": "20.1M",
   "rating": 7.9,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4112",
   "og_image": "https://halomaps.org/hce/img/lg/ACFCB7A.jpg",
   "category": "Halo CE Maps",
   "notes": "Supports:slayer,and team slayer\nRecommend:slayer w\\ 1 of your friends\nAbout:You have been trapped in the same dream for centuries now and it finally changes. But something seems wrong about it.\n\nAn evil force in it is more powerful. Defeat the evil source and Find the hidden teleporters to eapons,machines, and if there ever is a way back home I would know...",
   "images": [
    "img/lg/ACFCB7A.jpg",
    "img/lg/13screenshot00-72.jpg"
   ],
   "hash": "7E1FBAD002E24F41B0DCC419D44C5C05",
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    "sha1": "0714bee7ff160e19b078b50bc49873e1d4457c59"
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   "category_names": [
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   ]
  },
  {
   "fid": 4113,
   "title": "Castle Island",
   "thumb": "img/lg/14screenshot00-71.jpg",
   "author": "Katana",
   "date": "10/12/2008",
   "file_size": "16.4M",
   "rating": 8.4,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4113",
   "og_image": "https://halomaps.org/hce/img/lg/14screenshot00-71.jpg",
   "category": "Halo CE Maps",
   "description": "An island with a castle in the middle",
   "images": [
    "img/lg/14screenshot00-71.jpg",
    "img/lg/15screenshot00-68.jpg"
   ],
   "hash": "D943CE7A176E8DEC5AA7170B2A842291",
   "fetched": "2026-10-07T16:07:55Z",
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    "file_name": "4113-castle_island.zip",
    "bytes": 16367435,
    "at": "2026-10-07T18:27:59Z",
    "sha1": "7e4b68c9bd51876c89bc7b54bc8994c835469360"
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   "category_names": [
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  },
  {
   "fid": 4114,
   "title": "DMT-Broken Indigo",
   "thumb": "img/lg/16screenshot00-57.jpg",
   "author": "Inferno",
   "date": "10/12/2008",
   "file_size": "8.0M",
   "rating": 8.9,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4114",
   "og_image": "https://halomaps.org/hce/img/lg/16screenshot00-57.jpg",
   "category": "Halo CE Maps",
   "description": "A small map with a destructable floor",
   "notes": "About:\n\nThe best way to describe this map would be a with a little Q & A I believe.\n\nQ) So, what makes this map so special.\nA) Gimmicks\n\nQ) Gimmicks like what?\nA) You don't shoot your enemy's you shoot the floor.\n\nQ) What the fuck? Why?\nA) The floor is made of glass.\n\nBasically here's the rules of the map.\n\n- Players take no damage.\n- The entire floor of the level is made of glass so your only way to kill players is to break the floor out from underneath them sending them into the pit of infinite pain.\n- On any player death the floors reset. So after any one dies all the holes in the floor fill back in with glass.\n- Each weapon breaks the floor differently.\n- Weapons on map.\n--- 2x Plasma Grenades\n--- 1x Frag Grenade\n--- 1x Assault Rifle\n--- 1x Shotgun\n--- 2x Pistols\n--- 2x Ghosts\n--- Normal Spawn Weapon - Plasma Pistol\n--- Generic Spawn Weapons - Assault Rifle - Pistol\n\nRecommendations\n\nThis map is best for...\n\n- Multi-Life Elimination.\n- Rockets\n- KOTH\n- Assault & CTF",
   "images": [
    "img/lg/16screenshot00-57.jpg",
    "img/lg/17screenshot00-54.jpg"
   ],
   "screenshots": [
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     "src": "img/users/lg/E450A5C8-2739-4DF4-BABEC121134FE3F4.JPG",
     "caption": "Hidden room behind a wall. So far only accessible by Devmode cheats."
    }
   ],
   "hash": "917E21F5B35E5B535185851D748C6498",
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    "file_name": "4114-DMT-Broken_Indigo.zip",
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    "sha1": "ebf5a6382ad73130dca983829a2772d8785a05ce"
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   "category_names": [
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   ]
  },
  {
   "fid": 4115,
   "title": "Eggfinity",
   "thumb": "img/lg/18screenshot00-54.jpg",
   "author": "Officer Egg",
   "date": "10/12/2008",
   "file_size": "12.2M",
   "rating": 7.7,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4115",
   "og_image": "https://halomaps.org/hce/img/lg/18screenshot00-54.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A modified version of Infinity with my favorite vehicle, the Pelican.",
   "notes": "not much is to be said, I just wanted a normal halo map with a pelican. Here it is!",
   "images": [
    "img/lg/18screenshot00-54.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/35C32BE5-0F15-4945-AC546D40053268D4.JPG",
     "caption": "Eggfinity Pelican Front"
    },
    {
     "src": "img/users/lg/B3E553DA-03BD-4290-9E8B9DBD656C98E9.JPG",
     "caption": "Eggfinity Pelican Back"
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   "category_names": [
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   ]
  },
  {
   "fid": 4116,
   "title": "Full-metal-snow",
   "thumb": "img/lg/19screenshot00-50.jpg",
   "author": "[HTC]Tank",
   "date": "10/12/2008",
   "file_size": "24.6M",
   "rating": 8.0,
   "sids": [
    24
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4116",
   "og_image": "https://halomaps.org/hce/img/lg/19screenshot00-50.jpg",
   "category": "Modified Multiplayer Maps",
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   "fid": 4117,
   "title": "HT Ground",
   "thumb": "img/lg/38screenshot00-12.jpg",
   "author": "Ht Darkos",
   "date": "10/12/2008",
   "file_size": "20.6M",
   "rating": null,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4117",
   "og_image": "https://halomaps.org/hce/img/lg/38screenshot00-12.jpg",
   "category": "Halo CE Maps",
   "description": "A small forrest with vehicles",
   "images": [
    "img/lg/38screenshot00-12.jpg",
    "img/lg/32screenshot00-21.jpg"
   ],
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   "category_names": [
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  {
   "fid": 4118,
   "title": "Icy Flood Attack.",
   "thumb": "img/lg/39screenshot00-10.jpg",
   "author": "Franchize391",
   "date": "10/12/2008",
   "file_size": "31.7M",
   "rating": 8.8,
   "sids": [
    24
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4118",
   "og_image": "https://halomaps.org/hce/img/lg/39screenshot00-10.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Icefields variant with AI bos",
   "notes": "Marines and Elites teamed up to destroy the flood.",
   "images": [
    "img/lg/39screenshot00-10.jpg"
   ],
   "hash": "352EFDA5E94BB8A3ACA4089C2A487059",
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   "category_names": [
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  {
   "fid": 4119,
   "title": "Isle",
   "thumb": "img/lg/40screenshot00-7.jpg",
   "author": "Tucker",
   "date": "10/12/2008",
   "file_size": "7.1M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4119",
   "og_image": "https://halomaps.org/hce/img/lg/40screenshot00-7.jpg",
   "category": "Halo CE Maps",
   "description": "A very dark outdoor map",
   "images": [
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   ],
   "hash": "B223DCF891DDEDAD26FAEB095C82F01D",
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   "og_image": "https://halomaps.org/hce/img/lg/41screenshot00-9.jpg",
   "category": "Halo CE Maps",
   "description": "A part of a big laboratory that studies the behavior of the Flood",
   "notes": "DESCRIPTION: The floods are alive, in the darkness of the space.\n\nBACKGROUND: A part of a big laboratory that studies the behavior of the Flood. Is unknown where is that place, but is not in the rings.\n\nMULTIPLAYER: This map has all the classic weapons, but you can find also the \"Spartan Laser\". Support all gametypes.",
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   "thumb": "img/lg/61screenshot00-2.jpg",
   "author": "Katana",
   "date": "10/12/2008",
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   "og_image": "https://halomaps.org/hce/img/lg/61screenshot00-2.jpg",
   "category": "Halo CE Maps",
   "description": "A nukem variant with a storyline and AI bots.",
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     "caption": "Shoot out"
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   "category": "Multiplayer Maps w/ AI",
   "description": "A Blood Gulch variant with AI bots",
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   "description": "A singleplayer map based on Beavercreek",
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   "og_image": "https://halomaps.org/hce/img/lg/9screenshot00-93.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "An Emerald coast final variant",
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   "category": "Halo CE Maps",
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   "og_image": "https://halomaps.org/hce/img/lg/25screenshot00-26.jpg",
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   "notes": "----------------------------\nVehicles\n-----------------------------\nWarthog\nRocket Hog\nKestrel\nHelicopter\nScorpion\nH2 Ghost\n\n-----------------------------\nWeapons\n-----------------------------\nDefault Weapons",
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   "og_image": "https://halomaps.org/hce/img/lg/spartan_brotherhood.jpg",
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   "og_image": "https://halomaps.org/hce/img/lg/",
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   "og_image": "https://halomaps.org/hce/img/lg/explosian_barrels.jpg",
   "category": "Halo CE Scenery Tags",
   "description": "A red explosive barrel",
   "notes": "put this tag in either the tags\\ directory or the tags\\scenery directory your choice.",
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   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-201.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "The Covenant Hangar From the level Truth And Reconcilliation",
   "images": [
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   "title": "Hograce Race",
   "thumb": "img/lg/2screenshot00-140.jpg",
   "author": "BFM_SirTaco",
   "date": "10/19/2008",
   "file_size": "25.9M",
   "rating": 5.7,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4132",
   "og_image": "https://halomaps.org/hce/img/lg/2screenshot00-140.jpg",
   "category": "Modified Multiplayer Maps",
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   "title": "Midship AI",
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   "date": "10/19/2008",
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   "og_image": "https://halomaps.org/hce/img/lg/7screenshot00-111.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Midship Variant with AI bots",
   "notes": "there are 4 sentinals and 4 ranger elites",
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   "title": "XMT Landslide",
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   "og_image": "https://halomaps.org/hce/img/lg/8screenshot00-93.jpg",
   "category": "Halo CE Maps",
   "description": "A small box canyon map, with a landslide in one corner of the map and two bases",
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4135",
   "og_image": "https://halomaps.org/hce/img/lg/Bubble_sheild.jpg",
   "category": "Halo CE Weapon Tags",
   "description": "This is Halo 3 Bubble shield . Just put it in your weapons folder.",
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   "fid": 4136,
   "title": "Covenant base tags",
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   "author": "guitarbullet",
   "date": "10/26/2008",
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   "og_image": "https://halomaps.org/hce/img/lg/coviebase1.jpg",
   "category": "Halo CE Scenery Tags",
   "description": "2 story base that is a covenant structure",
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   "title": "c_dropship tags",
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   "og_image": "https://halomaps.org/hce/img/lg/haloce_2008-06-28_13-02-18-54.jpg",
   "category": "Halo CE Vehicle Tags",
   "notes": "Well here the new upgraded covenant dropship, the idea of it having more turrets was taken from CMT. I also always did feel that the dropship should have had more guns as it is carrying a bunch of infantry and I doubt they would have wanted it being shot down.\n\nNew features:\nFlikkering lights\n5 turrets rather than the original 1\n\nHow to install:\nGo to tags\\vehicles\\ then delete the c_dropship, then drag the folder called c_dropship from the zip file into the tags\\vehicles\\",
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   "title": "Halo 2 Master Chief Rigged Biped (3DS/MAX)",
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   "og_image": "https://halomaps.org/hce/img/lg/H2MC1.jpg",
   "category": "3D Model Files",
   "description": "Rigged Biped of the H2 Master Chief. Rigged with the Biped Bone structure to provide animating within a 3D program, namely 3DS Max",
   "notes": "About:\nAll Textures and Models are included. The .max and .3ds files are the same to help in the case of inability for any Max program lower then 2009 to open them.\n\nRecommendation:\nIt is recommended that you use a max program ABOVE max 8. I dont know if the max 2009 files are compatible with any program less.",
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   "fid": 4139,
   "title": "Halo Wraith vehicle tag",
   "thumb": "img/lg/Halo_3_wraith_vehicle_tag.jpg",
   "author": "[SNP]spartan",
   "date": "10/26/2008",
   "file_size": "390.1K",
   "rating": 8.9,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4139",
   "og_image": "https://halomaps.org/hce/img/lg/Halo_3_wraith_vehicle_tag.jpg",
   "category": "Halo CE Vehicle Tags",
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   "title": "Bmt Coagulation",
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   "author": "Bmt-ForrestKeller",
   "date": "10/26/2008",
   "file_size": "36.1M",
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   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4140",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-200.jpg",
   "category": "Modified Multiplayer Maps",
   "notes": "Includes:\nCmt SMG\nCmt Ma5k\nCmt Chaingun\nGravity Hammer\nMissle Pod\nSparten Laser\nMauler\nMa5c Assault Rifle\nH2 Sniper Rifle\nCmt Hud Replica\nCmt Hud Outline Replica\nVehicles Explode and drop there turrets\nH2 Crash Sounds\nNo Atmosphere Sky\n\nBugs:\nSmg takes a full clip when reloads\nFire sound on Mauler wont sync when shot continuesly",
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    "img/lg/1screenshot00-152.jpg"
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   "fid": 4141,
   "title": "Close Out",
   "thumb": "img/lg/8screenshot00-94.jpg",
   "author": "(ooe)Wolf and (ooe)Phantom",
   "date": "10/26/2008",
   "file_size": "27.2M",
   "rating": 8.2,
   "sids": [
    10
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4141",
   "og_image": "https://halomaps.org/hce/img/lg/8screenshot00-94.jpg",
   "category": "Halo CE Maps",
   "description": "A small map with bases on each side with a battlefield in the middle",
   "notes": "Recommendation: This map was intended for ctf and is best played with 4 to 8 players",
   "images": [
    "img/lg/8screenshot00-94.jpg",
    "img/lg/2screenshot00-141.jpg"
   ],
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     "caption": "Bright!"
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    "sha1": "68a534029d3081d96c3b12b3fec6175c6c155940"
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   "category_names": [
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   "fid": 4142,
   "title": "Hillbillies",
   "thumb": "img/lg/9screenshot00-94.jpg",
   "author": "Wickedfizzy",
   "date": "10/26/2008",
   "file_size": "5.3M",
   "rating": 5.0,
   "sids": [
    10
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4142",
   "og_image": "https://halomaps.org/hce/img/lg/9screenshot00-94.jpg",
   "category": "Halo CE Maps",
   "description": "Hillbillies is a map with hills on both sides and two distinct areas for both teams",
   "notes": "Map description:\nHillbillies is a map with hills on both sides and two distinct areas for both teams it is really an alright map and is great for sniping with MANY trees and areas to hide and take cover. There are also heavies in the middle behind the trees fuel rods on one side and rocket launchers on the other. Both teams start with two tanks and two banshees and have even opportunities both teams also have turrets and chain-gun warthogs.",
   "images": [
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    "img/lg/20screenshot00-47.jpg"
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   "hash": "4B36CB6E0025F38F403C3A7C1DCB119C",
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   "fid": 4143,
   "title": "Infactation",
   "thumb": "img/lg/21screenshot00-43.jpg",
   "author": "inkscape13",
   "date": "10/26/2008",
   "file_size": "20.2M",
   "rating": 8.3,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4143",
   "og_image": "https://halomaps.org/hce/img/lg/21screenshot00-43.jpg",
   "category": "Halo CE Maps",
   "description": "A Snowy Massive Multiplayer Varient",
   "notes": "Recommendation:\nThis map was only designed for Slayer & CTF game types. This map is best played with 8 or more players.",
   "images": [
    "img/lg/21screenshot00-43.jpg",
    "img/lg/32screenshot00-22.jpg"
   ],
   "hash": "B6B6D9292A52732FB1B700E1BD15CAD3",
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   "category_names": [
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  {
   "fid": 4144,
   "title": "Test Battlefield",
   "thumb": "img/lg/33screenshot00-20.jpg",
   "author": "KillJacker195",
   "date": "10/26/2008",
   "file_size": "9.4M",
   "rating": 4.6,
   "sids": [
    10
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4144",
   "og_image": "https://halomaps.org/hce/img/lg/33screenshot00-20.jpg",
   "category": "Halo CE Maps",
   "images": [
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     "caption": ""
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   "category_names": [
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  {
   "fid": 4145,
   "title": "Weapon Wars v6 MEAIv3",
   "thumb": "img/lg/35screenshot00-13.jpg",
   "author": "pakar45",
   "date": "10/26/2008",
   "file_size": "16.8M",
   "rating": 3.7,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4145",
   "og_image": "https://halomaps.org/hce/img/lg/35screenshot00-13.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Blood Gulch variant with AI bots",
   "images": [
    "img/lg/35screenshot00-13.jpg"
   ],
   "hash": "81E2EB0B9E6251A271FC613BFD1CBEB9",
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    "bytes": 16798204,
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    "sha1": "b802b84b609519351c8d3c27d499e047a5949ae0"
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   "category_names": [
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  {
   "fid": 4146,
   "title": "Zanzibar INTENSE",
   "thumb": "img/lg/40screenshot00-8.jpg",
   "author": "Caboose365 and Kingfish999",
   "date": "10/26/2008",
   "file_size": "34.9M",
   "rating": 9.1,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4146",
   "og_image": "https://halomaps.org/hce/img/lg/40screenshot00-8.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Zanzibar variant",
   "notes": "featuring all of kingfish's latest\nweapons and gear. a few secrets but no secret room. sorry... lotsa\nawesome stuff\n\nWEAPONS:\nm82\nm16m203\nak47\nm4\ndesert eagle\njackhammer (farcry shotgun)\nfamas\nicbm\nL85\nm249\nrevolver\nusp\nm16\np226\nc4 (hidden)\nrailgun (hidden)\nbenelli shotgun\nma2b assault rifle\nsmach\nclassic sniper rifle\nrocketlaucher\nbattle rifle\nbomb\n\nVEHICLES:\nHalo 3 mongoose (upgraded)\nRavhog\nRPChog\nrockethog\npelican (spawn)\nspec ops guass hog (spawn)",
   "images": [
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     "caption": "The pelican has to be spawned with developer mode download at this site free!!"
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    {
     "src": "img/users/lg/56F348CC-D380-4089-AFF59F388DCA646D.JPG",
     "caption": ""
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    {
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     "caption": "The mongoose"
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    {
     "src": "img/users/lg/20E35AF3-677A-4341-9A6F2D19D712AC92.JPG",
     "caption": "Warthog"
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   "title": "50 Caliber Sniper Rifle tags",
   "thumb": "img/lg/scope.jpg",
   "author": "SapperGrunt (gruntfromhalo)",
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   "rating": 6.1,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4147",
   "og_image": "https://halomaps.org/hce/img/lg/scope.jpg",
   "category": "Halo CE Weapon Tags",
   "images": [
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   "title": "Gmax Weapon Tutorial (PDF)",
   "thumb": "img/placeholder.jpg",
   "author": "SlyFox",
   "date": "11/03/2008",
   "file_size": "551.9K",
   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4148",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Tutorials",
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   "title": "IG Brainz v1.00",
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   "date": "11/03/2008",
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   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo Utilities",
   "description": "IG-Brainz is a dedicated application for Halo CE to enable zombies game types",
   "notes": "This application is special in that you NO LONGER have to worry about foolish and immature players not wanting to switch to zombies OR having zombie players swap back to humans as they are no longer able to freely do so, the application AUTOMATICALLY switches you from the teams and RESTARTS the game for you once all humans are dead.\n\nRules?\nRules are simple: Humans are always RED zombies are always BLUE\n\nHumans must survive and kill as many zombies possible, upon game start, there is one alpha zombie, the alpha zombie must melee the humans; when a human dies he is forcefully switched to blue team. The new zombie must kill the humans with the alpha zombie until all players have been converted into Zombies; where the server will automatically reset and the game will commence once again.\nThe last human to die will become the new alpha zombie.\n\nHumans are freely able to join the zombie team, but may not turn back to humans.\n\nIf you are a zombie and leave the game and join back, YOU WILL REMAIN A ZOMBIE.\n\nAny other change may be customised however you wish; we also give you a recommended gametype for zombies; should you wish.",
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   "fid": 4150,
   "title": "Industrial Wheel tag",
   "thumb": "img/lg/industrialwheelexample.jpg",
   "author": "Hijackthis1",
   "date": "11/03/2008",
   "file_size": "708.8K",
   "rating": null,
   "sids": [
    32
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4150",
   "og_image": "https://halomaps.org/hce/img/lg/industrialwheelexample.jpg",
   "category": "Halo CE Scenery Tags",
   "images": [
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   "category_names": [
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   "title": "cliffs_to_win.zip",
   "thumb": "img/lg/4screenshot00-126.jpg",
   "author": "(MOH)Nauto",
   "date": "11/03/2008",
   "file_size": "16.7M",
   "rating": null,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4151",
   "og_image": "https://halomaps.org/hce/img/lg/4screenshot00-126.jpg",
   "category": "Halo CE Maps",
   "notes": "Recommendation: Designed for slayer or CTF. works best with plenty of ppl. All other game types work",
   "images": [
    "img/lg/4screenshot00-126.jpg",
    "img/lg/0screenshot00-202.jpg"
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    "sha1": "c740f8f4d2cf8536b7260d98a9b755368fa13a31"
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   "category_names": [
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  {
   "fid": 4152,
   "title": "Delta Ruined INTENSE",
   "thumb": "img/lg/6screenshot00-112.jpg",
   "author": "caboose365 and kingfish999",
   "date": "11/03/2008",
   "file_size": "23.4M",
   "rating": 9.0,
   "sids": [
    24
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4152",
   "og_image": "https://halomaps.org/hce/img/lg/6screenshot00-112.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Delta Ruins Variant",
   "notes": "a mod of delta ruin\n\nthis is one of my more smaller maps to give it a more \"slayer\" style gameplay.\ni prefer team games but plays well on FFA and CTF.\nthere is no c4 due to the small map size.\n\nWEAPONS:\nSMACH\nBeneli Shotgun\nmp5ks\nm16\np226\nh3 assult rifle\nUSP\nrevolver\nAK 47\nDesert eagle\nm4\nfarcry shotgun (jackhammer)\nm16 m203\nfamas\nm82 sniper\ndual mp5k\nm249\nL85\nrailgun (hidden)\n\nVEHICLES:\nnone unless you spawn them\n\nincludes halo 3 mongoose, ravhog, rpchog, and pelican.",
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   "hash": "1BA09E97D0C0E7F8E284BC2AC9AC2B1A",
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   "fid": 4153,
   "title": "Faith Hope",
   "thumb": "img/lg/ACF53D7.jpg",
   "author": "Swiftshot711",
   "date": "11/03/2008",
   "file_size": "15.8M",
   "rating": 8.3,
   "sids": [
    10
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4153",
   "og_image": "https://halomaps.org/hce/img/lg/ACF53D7.jpg",
   "category": "Halo CE Maps",
   "notes": "Vehicals\nHelicopter\nJeep\nturrents\nghosts\nWeapons\nBerret .50 cal\nDuel-mpk5\nMini-gun\nshotgun\nm4\nFamas\nRPG\nM16\nM82",
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   "fid": 4154,
   "title": "Fight",
   "thumb": "img/lg/16screenshot00-59.jpg",
   "author": "?",
   "date": "11/03/2008",
   "file_size": "5.7M",
   "rating": 8.4,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4154",
   "og_image": "https://halomaps.org/hce/img/lg/16screenshot00-59.jpg",
   "category": "Halo CE Maps",
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   "fid": 4155,
   "title": "Grunts vs Jackals battle for tech",
   "thumb": "img/lg/19screenshot00-51.jpg",
   "author": "GOLDCHIEF",
   "date": "11/03/2008",
   "file_size": "18.2M",
   "rating": 7.2,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4155",
   "og_image": "https://halomaps.org/hce/img/lg/19screenshot00-51.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Blood Gulch variant with AI bots",
   "images": [
    "img/lg/19screenshot00-51.jpg"
   ],
   "hash": "2242DE350062588CEDD640CE71DEA36E",
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    "file_name": "4155-Gruntsvsjackalsbattlefortech.zip",
    "bytes": 18152560,
    "at": "2026-10-07T18:57:56Z",
    "sha1": "eedb35ea758c47fa0d3212997155cf53942eb84e"
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   "category_names": [
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  {
   "fid": 4156,
   "title": "Gulch v1.00",
   "thumb": "img/lg/20screenshot00-48.jpg",
   "author": "{AWNC}GHILI",
   "date": "11/03/2008",
   "file_size": "8.7M",
   "rating": 7.7,
   "sids": [
    10
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4156",
   "og_image": "https://halomaps.org/hce/img/lg/20screenshot00-48.jpg",
   "category": "Halo CE Maps",
   "description": "A small gulch",
   "notes": "Works on Slayer\n\nNotes:\n- No vehicles at this time, use devmode to get vehicles\n- Glitchy Weapons at this time, try devmode",
   "images": [
    "img/lg/20screenshot00-48.jpg",
    "img/lg/24screenshot00-30.jpg"
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   "hash": "C26B0F62E89D003FC671B3D7A5FCAD25",
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   "category_names": [
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   "fid": 4157,
   "title": "Island Hopping",
   "thumb": "img/lg/31screenshot00-22.jpg",
   "author": "SiMuLaCrUm",
   "date": "11/03/2008",
   "file_size": "7.0M",
   "rating": 8.6,
   "sids": [
    10
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4157",
   "og_image": "https://halomaps.org/hce/img/lg/31screenshot00-22.jpg",
   "category": "Halo CE Maps",
   "description": "A few small islands...",
   "images": [
    "img/lg/31screenshot00-22.jpg",
    "img/lg/30screenshot00_copy.jpg"
   ],
   "screenshots": [
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   "fid": 4158,
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   "thumb": "img/lg/32screenshot00-23.jpg",
   "author": "eric",
   "date": "11/03/2008",
   "file_size": "6.1M",
   "rating": 8.4,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4158",
   "og_image": "https://halomaps.org/hce/img/lg/32screenshot00-23.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Beavercreek variant with random explosions",
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   "fid": 4159,
   "title": "No way out",
   "thumb": "img/lg/33screenshot00-21.jpg",
   "author": "Mysterion",
   "date": "11/03/2008",
   "file_size": "51.2M",
   "rating": 8.9,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4159",
   "og_image": "https://halomaps.org/hce/img/lg/33screenshot00-21.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "An Adolphatobia varient with an AI battle taking place",
   "notes": "ABOUT:\nThis map is an Adolphatobia varient with an AI battle taking place between a vastly outnumbered squad of a dozen Armored Marines ambushed by the Covenant, with No Way Out...sort of a \"Blackhawk Down\" situation for these poor fellas with their wrecked and burning Pelicans. The Marines are flanked by a squad of Hunter Majors from one direction, Elites Majors with plasma rifles attacking from the front, and Blue Grunts with rockets attacking from the rear and firing from the hills above. There are several Elite Needlers embedded with each squad who will drive Ghosts and Wraiths into battle against the Marines who also climb into their own warthogs. A Covenant Cruiser hovers high above the bloody battlefield, having just dropped off all these Covenant warriors. Unfortunately as the Cov are killed, reserves are teleported down to continue their onslaught.\n\nRed and Blue Bases are identical in layout, Marines are set as red team allies, and Covenant are set as blue team allies. You can start the game as red and race to rescue the marines with a Pelican, chaingun or rocket Warthog, or in a nuclear armed Longsword, or just provide aircover with jets. Be sure to quickly run into your team's base to load up with weapons before embarking on your dangerous mission. You might even consider using devmode \"cheat_bottomless_clip 1\" and \"cheat_deathless_player 1\", otherwise you will be killed quickly, especially by more that a dozen Grunts firing all those rockets...it can be quite intense! Land a Pelican near a squad of marines, and they'll climb in for the rescue. To get marines to exit the Pelican, use the devmode console command \"ai_exit_vehicle marine1\" for marines from the battlefield or use \"ai_exit_vehicle marine2\" for the marines from the airbase as described below.\n\nAt the other corner of the map is an marine airbase with lighted runway, several buildings, planes, and vehicles including Warthogs, Scorpions, Longsword, coldsnap Jets, Kestrels, Extinction MJets w/pilots, and misc. weapons. Turrets w/gunners are located on the roof of each building. There are continuous strafing and bombing runs being conducted against the airbase by a half dozen Banshees launching from the central mountain ridge. The marines do an fairly good job of defending the base, but really need your help. The two pilots will try to climb in their fighters for a dogfight, but can get overwhelmed, so fly along with them. By the way, do be a little careful firing jet missles errantly around the base, or you might get a \"BIG\" surprise.\n\nBefore the battles began, both the marines and covenant were preparing to conduct above ground nuclear tests involving two different arrangements of (10) neutron antipersonnel mines. Each team's testing range is marked by an obelisc with flashing red lights, located a safe distance away their bases. Drop a C4 charge and get the heck out of Dodge, or just fire a sniper rifle from the roof of your base or a hillside to set'em off. Assuming each mine is around a kiloton in size, the ten kiloton detonation results in one massive fireball! Some Green Grunts are spying on the airbase and the nuke test, and are also hiding out in the central valley of Adolifatobia with a captured pelican, so take em out. For sniping, there are a couple of rifles on the central high mountain ridge facing the battlefield, as well as on the ridge facing the airbase.\n\nRECOMMENDATIONS:\nFAIR WARNING - This map is designed for newer, higher spec computers, and due to the large number of AI and AI driven vehicles, nukes tags, etc. may not work at all on fairly low spec machines such as Pentium 4s, Centrinos, laptops w/poor graphics. I Don't believe there is another uploaded map with this many AI battling all at one time, so it can be quite fun. With a dual-core processor, 256 Mb graphics card, and two Gig of RAM, I still must adjust video settings for 800x600 (max) to get everything to work smoothly, as well as needing to tweak some other video settings such as textures, shadows, decals and particles for better results. Having more RAM and an exceptional graphics card should definitely result in better performance. I will consider creating a lower spec version in the near future.\n\nThis is primarily designed as a multiplayer map for solo play, however, you may try to play LAN or Internet with other players joining the battle as red team for a joint effort to help Marines battle the Covenant or as blue team to help the Cov attack them. Always remember, No AI characters will sync in HALO CE multiplayer.\n\nMap should play as CTF, slayer, and team slayer. In CTF, to get all the vehicles, equipment and weapons designed for the map, be sure you set weapon set for 'NORMAL', starting equipment for 'CUSTOM', vehicle set to 'DEFAULT'. I typically set 'YES' for flag at home to score, and 'YES' for force flag reset, with time limit set to 'NONE'.",
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    {
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     "caption": "Wass Up Dude?"
    },
    {
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     "caption": "Go Get'em Ace!"
    },
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     "caption": "Better Get Out of Here..."
    },
    {
     "src": "img/users/lg/5FBA6181-3242-42D2-9A68C9C147B72109.JPG",
     "caption": "...3...2...1..."
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     "caption": "KABOOM..."
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  {
   "fid": 4160,
   "title": "Peril H3",
   "thumb": "img/lg/34screenshot00-18.jpg",
   "author": "onotix335 and Higuy",
   "date": "11/03/2008",
   "file_size": "43.2M",
   "rating": 8.4,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4160",
   "og_image": "https://halomaps.org/hce/img/lg/34screenshot00-18.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Peril variant using halo 3 and halo 2 styled tags",
   "notes": "Weapons:\nbattle rifle (hayabusa, and floyd)\nspiker (hayabusa, and floyd)\nassalt rifle (IV, onotix)-iv did most of it\npistol (ICEE)\nplasma rifle (h3mt)\ncarbine (h3mt)\nsniper (h3mt)\nmak5 (cmt)\nsmg (cmt)\nrocket (h3mt)\nmauler (h3mt)\n\nVehicles:\nJunglr hog (cmt)\nGauss hog (cmt)\nH2 ghost (cmt)\nBanshee (cmt)",
   "images": [
    "img/lg/34screenshot00-18.jpg",
    "img/lg/35screenshot00-14.jpg"
   ],
   "screenshots": [
    {
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     "caption": "view from the red base sniper"
    },
    {
     "src": "img/users/lg/26ED5ED9-A9D4-4E94-9E05AE457B9A04BB.JPG",
     "caption": "bouncing shots, and a nice looking sniper"
    },
    {
     "src": "img/users/lg/CB24AA47-2D7F-4536-BA787A556DFB33CD.JPG",
     "caption": "a halo 3 assault rifle"
    },
    {
     "src": "img/users/lg/D6BFDF2C-DDA2-47FE-841E5016BE52DA7A.JPG",
     "caption": "explotion plasm"
    }
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   "category_names": [
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  {
   "fid": 4161,
   "title": "Semi H3",
   "thumb": "img/lg/36screenshot00-16.jpg",
   "author": "onotix and higuy",
   "date": "11/03/2008",
   "file_size": "29.7M",
   "rating": 8.4,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4161",
   "og_image": "https://halomaps.org/hce/img/lg/36screenshot00-16.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Semi variant usinf H3 and H2 styled weapons",
   "notes": "Weapons:\nShot gun (h3mt, B.E./tazz)\nassault rifle (IV, onotix)\npistol (ICEE)\nsmg (CMT)",
   "images": [
    "img/lg/36screenshot00-16.jpg",
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   ],
   "hash": "858D70B9D46F6F270F52F3D7EDC5586A",
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   "category_names": [
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  {
   "fid": 4162,
   "title": "Snowcast",
   "thumb": "img/lg/42screenshot00-13.jpg",
   "author": "Sasc/Çound",
   "date": "11/03/2008",
   "file_size": "11.3M",
   "rating": 9.1,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4162",
   "og_image": "https://halomaps.org/hce/img/lg/42screenshot00-13.jpg",
   "category": "Halo CE Maps",
   "description": "A snowy symmetrical map with forerunner structures built within.",
   "notes": "About:\nThis is a medium-sized symmetrical map with forerunner structures built within.\nCombining fast close combat and long range stand off sniping opportunities, this map provides the\nperfect environment for all round on-foot warfare.\n\nRecommendation:\nDesigned for CTF, but is usable with any other gametype. Recommended for 8 - 16 players.",
   "images": [
    "img/lg/42screenshot00-13.jpg",
    "img/lg/55screenshot00_copy.jpg"
   ],
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    {
     "src": "img/users/lg/BE705BEB-5CCA-4446-B5C9A9FD24F8DB59.JPG",
     "caption": "A place in this map =D"
    }
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   "category_names": [
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  },
  {
   "fid": 4163,
   "title": "Summit",
   "thumb": "img/lg/71screenshot00-2.jpg",
   "author": "[ESG]$L@YER",
   "date": "11/03/2008",
   "file_size": "7.5M",
   "rating": 7.8,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4163",
   "og_image": "https://halomaps.org/hce/img/lg/71screenshot00-2.jpg",
   "category": "Halo CE Maps",
   "description": "A sandy mountain top with rocks and dead trees.",
   "notes": "Details:\n\nThis is a flat sandu land with many dead trees and boulders. This map is a fighting-based map with emphasis placed on gun combat.\n\nThis map is recommended for team or FFA game with any number of players. The Ma5B Assault Rifle has a custom reticle that I made specifically for it. The Battle Rifle has a custom reticle that I made specifically for it.\n\nKnown Bugs / Issues:\n\n-CTF flags do not have the red and blue fabrics.\n-Cliff walls are missing textures.\n-Falling off the map does not necessarily death. Those that survive the fall should quit the server, use DevMode SuperJump or die in some way.",
   "images": [
    "img/lg/71screenshot00-2.jpg",
    "img/lg/78screenshot00.jpg"
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   "category_names": [
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  {
   "fid": 4164,
   "title": "TG YOYO2",
   "thumb": "img/lg/79screenshot00-1.jpg",
   "author": "Maximiliano Martinez",
   "date": "11/03/2008",
   "file_size": "39.4M",
   "rating": 6.9,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4164",
   "og_image": "https://halomaps.org/hce/img/lg/79screenshot00-1.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Yoyorast Island variant",
   "notes": "Description: This is an updated map of Tg yoyo and it is better, the sniper is now more accurate, and\nyou can hold 3 weapons, but, you cant drop the revolver, and i made a new weapon it is a battle rifle taht\nis has a knife at the end of it, also the secret room,and the top to the tower teleporter have been moved. It has a couple of easter eggs, and if you do find the secret room you will have to find the way to open the doors it is realy easy acctualy",
   "images": [
    "img/lg/79screenshot00-1.jpg"
   ],
   "hash": "F55275058D428C34C73B54F36874295D",
   "fetched": "2026-10-07T16:25:35Z",
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    "sha1": "5a9483def58e2e5cf89ebb44c5df437db392618d"
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   "category_names": [
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  },
  {
   "fid": 4165,
   "title": "Total Chaos A",
   "thumb": "img/lg/83screenshot00.jpg",
   "author": "?",
   "date": "11/03/2008",
   "file_size": "5.4M",
   "rating": 8.1,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4165",
   "og_image": "https://halomaps.org/hce/img/lg/83screenshot00.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A tutorial map varient with AI bots",
   "images": [
    "img/lg/83screenshot00.jpg"
   ],
   "hash": "5DA08DCC180FC3A635778622017F93CE",
   "fetched": "2026-10-07T16:19:18Z",
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    "sha1": "f1994da7cd347db5462a210dc2831ac2077a3ea0"
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   "category_names": [
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  },
  {
   "fid": 4166,
   "title": "XMT Landslide v2",
   "thumb": "img/lg/84screenshot00.jpg",
   "author": "xmt_viper",
   "date": "11/03/2008",
   "file_size": "7.7M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4166",
   "og_image": "https://halomaps.org/hce/img/lg/84screenshot00.jpg",
   "category": "Halo CE Maps",
   "description": "This map is a small multiplayer map with two bases, the bases are hollowed and there is a tunnel that goes down to a room underground.",
   "notes": "vehicles:\n2 ghosts per team\n1 human turret on the base per team\nweapons:\nthe magnum and a battle rifle are the only custom weapons all the others are normal..\n\nRecommendation:\nI would say team slayer with 3-6 players.",
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    "img/lg/88screenshot00.jpg"
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   "hash": "56F31EE8B07747981F6E620EC9902E7B",
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    "sha1": "43d0a64a002d93dd547d182300da6c0773618ead"
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   "category_names": [
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  },
  {
   "fid": 4167,
   "title": "Survival - Single Player Level",
   "thumb": "img/lg/89screenshot00-2.jpg",
   "author": "Linux Fan",
   "date": "11/03/2008",
   "file_size": "30.5M",
   "rating": 8.0,
   "sids": [
    37
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4167",
   "og_image": "https://halomaps.org/hce/img/lg/89screenshot00-2.jpg",
   "category": "Custom Single Player Maps",
   "description": "A survival type map: survive the zombie attacks to win",
   "notes": "About:\nTo start off, THIS IS A SINGLE PLAYER MAP! Type \"map_name survival\" into dev mode to load it, while at the main menu. Now, onto the rest!\n\nThis map is a survival type map: survive the zombie attacks to win. The story is that you have escaped a zombie-infested city with a black humvee. Unfortunatly, you lost control and hit a tree. Ouch. The zombies are starting to catch up. Survive until the fog clears out.\n\nRecommendation:\nThis map is ment to be played with 1 player. That is probably because it is single player.",
   "images": [
    "img/lg/89screenshot00-2.jpg",
    "img/lg/96screenshot00-2.jpg"
   ],
   "screenshots": [
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    },
    {
     "src": "img/users/lg/DA27D65B-5C26-498A-801166B7F9CD3FD7.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/7C790E5A-5AA2-4833-AE060B605FB0C424.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/3DA588A6-B99D-40E2-AFA648FC39D16DB3.JPG",
     "caption": "ak47"
    }
   ],
   "hash": "587DB273EF426E910A31610F6A5A6FC2",
   "fetched": "2026-10-07T16:31:38Z",
   "download": {
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    "file_name": "4167-survival.zip",
    "bytes": 30500212,
    "at": "2026-10-07T19:54:43Z",
    "sha1": "a8678309687fbbda8969c8ac2e1b68ed59f77005"
   },
   "category_names": [
    "Custom Single Player Maps"
   ]
  },
  {
   "fid": 4168,
   "title": "Ancient Cannon tags/Model",
   "thumb": "img/lg/ancientcannon.jpg",
   "author": "Hijackthis1",
   "date": "11/16/2008",
   "file_size": "612.0K",
   "rating": null,
   "sids": [
    32
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4168",
   "og_image": "https://halomaps.org/hce/img/lg/ancientcannon.jpg",
   "category": "Halo CE Scenery Tags",
   "images": [
    "img/lg/ancientcannon.jpg"
   ],
   "hash": "A732D08A558D2A79C8175F45DCC578E1",
   "fetched": "2026-10-07T16:36:13Z",
   "download": {
    "ok": true,
    "file_name": "4168-ancientcannon.zip",
    "bytes": 611987,
    "at": "2026-10-07T20:02:55Z",
    "sha1": "ff1a0264672869c8c90c1a79e8f13890f87b9cde"
   },
   "category_names": [
    "Halo CE Scenery Tags"
   ]
  },
  {
   "fid": 4169,
   "title": "Halo Custom Edition Game [German]",
   "thumb": "img/lg/halo1024x768-default-nopicture-1-2.jpg",
   "author": "Gearbox Software",
   "date": "08/23/2004",
   "file_size": "178.1M",
   "rating": 8.3,
   "sids": [
    38
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4169",
   "og_image": "https://halomaps.org/hce/img/lg/halo1024x768-default-nopicture-1-2.jpg",
   "category": "Halo Custom Edition Game",
   "description": "Halo Custom Edition (CE) installation archive. FOR GERMAN LANGUAGE INSTALL ONLY! NOTE: You must have a copy of Halo PC to install this program",
   "notes": "So what is Halo Custom Edition Game (HaloCE) you ask? Simply put, it is a new version of HaloPC that is free for all HaloPC owners. This unsupported version of HaloPC is a stand alone Gearbox Software release and is not supported by Microsoft. It offers custom maps and other features.\n\nNOTE: This installation requires that you enter your Halo PC CD Key before you can run the program.\n\nSo what is the purpose of Halo Custom Edition Game? The Halo Custom Edition Game was created as a way for Gearbox Software to introduce a new features to Halo PC. The most important of which is the ability to play user created content.\n\nAlong with The Halo Custom Edition Game are also a set of tools, tutorials and source art which is called the Halo Editing Kit (HEK). This is a powerful package which will allow users to create their own custom content for The Halo Custom Edition Game.\n\nImportant update: The Halo Custom Edition Game has a security patch that brings the version up to 1.08.616, fixes several security issues and removes the CDROM check at startup. It is required that you download and install this patch to connected to updated servers. This update is a mandatory update and will automaticly be downloaded when connecting to the Internet if not applied\n\nDownload the latest patch from here",
   "images": [
    "img/lg/halo1024x768-default-nopicture-1-2.jpg"
   ],
   "hash": "3DE7784721C47FE001A501A247BF7293",
   "fetched": "2026-10-07T16:43:40Z",
   "download": {
    "ok": true,
    "file_name": "4169-halocesetup_de_1.00.exe",
    "bytes": 178135040,
    "at": "2026-10-07T20:20:35Z",
    "sha1": "5cf482188fc22d53316b384825d22aec0f9387b6"
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   "category_names": [
    "Halo Custom Edition Game"
   ]
  },
  {
   "fid": 4170,
   "title": "Halo Custom Edition Game [French]",
   "thumb": "img/lg/halo1024x768-default-nopicture-1-1.jpg",
   "author": "Gearbox Software",
   "date": "08/23/2004",
   "file_size": "178.2M",
   "rating": 8.6,
   "sids": [
    38
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4170",
   "og_image": "https://halomaps.org/hce/img/lg/halo1024x768-default-nopicture-1-1.jpg",
   "category": "Halo Custom Edition Game",
   "description": "Halo Custom Edition (CE) installation archive. FOR FRENCH LANGUAGE INSTALL ONLY! NOTE: You must have a copy of Halo PC to install this program",
   "notes": "So what is Halo Custom Edition Game (HaloCE) you ask? Simply put, it is a new version of HaloPC that is free for all HaloPC owners. This unsupported version of HaloPC is a stand alone Gearbox Software release and is not supported by Microsoft. It offers custom maps and other features.\n\nNOTE: This installation requires that you enter your Halo PC CD Key before you can run the program.\n\nSo what is the purpose of Halo Custom Edition Game? The Halo Custom Edition Game was created as a way for Gearbox Software to introduce a new features to Halo PC. The most important of which is the ability to play user created content.\n\nAlong with The Halo Custom Edition Game are also a set of tools, tutorials and source art which is called the Halo Editing Kit (HEK). This is a powerful package which will allow users to create their own custom content for The Halo Custom Edition Game.\n\nImportant update: The Halo Custom Edition Game has a security patch that brings the version up to 1.08.616, fixes several security issues and removes the CDROM check at startup. It is required that you download and install this patch to connected to updated servers. This update is a mandatory update and will automaticly be downloaded when connecting to the Internet if not applied\n\nDownload the latest patch from here",
   "images": [
    "img/lg/halo1024x768-default-nopicture-1-1.jpg"
   ],
   "hash": "2EF3BD7FE2CAF6D00B76478F4D411071",
   "fetched": "2026-10-07T16:43:40Z",
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    "file_name": "4170-halocesetup_fr_1.00.exe",
    "bytes": 178204672,
    "at": "2026-10-07T20:20:33Z",
    "sha1": "6e9580a7ee7a87d0141453e394c23aae3ed223f6"
   },
   "category_names": [
    "Halo Custom Edition Game"
   ]
  },
  {
   "fid": 4171,
   "title": "Halo Custom Edition Game [Italian]",
   "thumb": "img/lg/halo1024x768-default-nopicture-1-3.jpg",
   "author": "Gearbox Software",
   "date": "08/23/2004",
   "file_size": "178.3M",
   "rating": 8.9,
   "sids": [
    38
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4171",
   "og_image": "https://halomaps.org/hce/img/lg/halo1024x768-default-nopicture-1-3.jpg",
   "category": "Halo Custom Edition Game",
   "description": "Halo Custom Edition (CE) installation archive. FOR ITALIAN LANGUAGE INSTALL ONLY! NOTE: You must have a copy of Halo PC to install this program",
   "notes": "So what is Halo Custom Edition Game (HaloCE) you ask? Simply put, it is a new version of HaloPC that is free for all HaloPC owners. This unsupported version of HaloPC is a stand alone Gearbox Software release and is not supported by Microsoft. It offers custom maps and other features.\n\nNOTE: This installation requires that you enter your Halo PC CD Key before you can run the program.\n\nSo what is the purpose of Halo Custom Edition Game? The Halo Custom Edition Game was created as a way for Gearbox Software to introduce a new features to Halo PC. The most important of which is the ability to play user created content.\n\nAlong with The Halo Custom Edition Game are also a set of tools, tutorials and source art which is called the Halo Editing Kit (HEK). This is a powerful package which will allow users to create their own custom content for The Halo Custom Edition Game.\n\nImportant update: The Halo Custom Edition Game has a security patch that brings the version up to 1.08.616, fixes several security issues and removes the CDROM check at startup. It is required that you download and install this patch to connected to updated servers. This update is a mandatory update and will automaticly be downloaded when connecting to the Internet if not applied\n\nDownload the latest patch from here",
   "images": [
    "img/lg/halo1024x768-default-nopicture-1-3.jpg"
   ],
   "hash": "91C2258B422CBA4E27301D6AFAA68202",
   "fetched": "2026-10-07T16:43:40Z",
   "download": {
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    "file_name": "4171-halocesetup_it_1.00.exe",
    "bytes": 178274304,
    "at": "2026-10-07T20:20:43Z",
    "sha1": "65c4e3affdecd854af1109b1de481c1ba03fd7ab"
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   "category_names": [
    "Halo Custom Edition Game"
   ]
  },
  {
   "fid": 4172,
   "title": "DMT ohh low Planes",
   "thumb": "img/lg/0screenshot00-203.jpg",
   "author": "?",
   "date": "11/16/2008",
   "file_size": "4.6M",
   "rating": 7.2,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4172",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-203.jpg",
   "category": "Halo CE Maps",
   "description": "A map where you play looking from the top down",
   "images": [
    "img/lg/0screenshot00-203.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/8E77765D-DCF4-4F95-AB2F9A4D295FE8E6.JPG",
     "caption": "me using cheat_teleport_to_camera to see what would happen... \"**SERVER** bitch's don't know 'bout my death plane\""
    }
   ],
   "hash": "98E63B24819800E0EE55DBB4F96A9587",
   "fetched": "2026-10-07T16:07:48Z",
   "download": {
    "ok": true,
    "file_name": "4172-dmt-ohh-low_planes.zip",
    "bytes": 4575612,
    "at": "2026-10-07T18:27:42Z",
    "sha1": "a47b96e92e78d85989c6e181a0dc9e50f4fc8e91"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 4173,
   "title": "DMT ohh Timber",
   "thumb": "img/lg/1screenshot00-153.jpg",
   "author": "?",
   "date": "11/16/2008",
   "file_size": "4.9M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4173",
   "og_image": "https://halomaps.org/hce/img/lg/1screenshot00-153.jpg",
   "category": "Halo CE Maps",
   "description": "A map where you play 3rd person looking down from above",
   "images": [
    "img/lg/1screenshot00-153.jpg"
   ],
   "hash": "E95F9FFA0927141B4471782981F9D131",
   "fetched": "2026-10-07T16:07:47Z",
   "download": {
    "ok": true,
    "file_name": "4173-dmt-ohh-timber.zip",
    "bytes": 4921324,
    "at": "2026-10-07T18:27:41Z",
    "sha1": "796a11d034574288ed496195c04f2612d8da5ee1"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 4174,
   "title": "Gearshift.zip",
   "thumb": "img/lg/3screenshot00-135.jpg",
   "author": "[ESG]$L@YER",
   "date": "11/16/2008",
   "file_size": "4.9M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4174",
   "og_image": "https://halomaps.org/hce/img/lg/3screenshot00-135.jpg",
   "category": "Halo CE Maps",
   "description": "A dusty canyon with trees and vehicles.",
   "notes": "Details:\n\nThis is a flat dirt land with all default Covenant weapons and a lot of vehicles. Vehicles play a major role in the map, although Plasma Grenades and Fuel Rod Guns can easily render them useless. This map is recommended for team or FFA game with any number of players.\n\nKnown Bugs / Issues:\n\n-Although the canyon is escapable via Banshee, there is nothing above the cliffs, except for a possible strategy point.\n-This map was properly populated with 8 Scorpion tanks, although not a single one appears in any gametype for some reason.\n\nThis map should play every gametype.",
   "images": [
    "img/lg/3screenshot00-135.jpg",
    "img/lg/13screenshot00-74.jpg"
   ],
   "hash": "9A04A8FFFC203B2EC6357AE23D96B0D4",
   "fetched": "2026-10-07T16:07:47Z",
   "download": {
    "ok": true,
    "file_name": "4174-Gearshift.zip",
    "bytes": 4885758,
    "at": "2026-10-07T18:27:40Z",
    "sha1": "dfbc40712f644219d134dca7b22b587b809ff5e3"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 4175,
   "title": "Greenman map final",
   "thumb": "img/lg/21screenshot00-44.jpg",
   "author": "Ding",
   "date": "11/16/2008",
   "file_size": "20.8M",
   "rating": 8.8,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4175",
   "og_image": "https://halomaps.org/hce/img/lg/21screenshot00-44.jpg",
   "category": "Halo CE Maps",
   "notes": "About: A map i made for a Halo clan called the GreenMan Group. It is a large map and it has stuff\nlike a dancefloor, a beach, rooms for clan members, and modded vehicles/weapons.\n\nReccomendation: Best played with at least 8 people.",
   "images": [
    "img/lg/21screenshot00-44.jpg",
    "img/lg/14screenshot00-70.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/C8295266-743B-4B3A-BCB82AE694F5A5BF.JPG",
     "caption": "The Beach"
    },
    {
     "src": "img/users/lg/2E1B22F2-A6F1-4BE4-8EDCBF5127F0F072.JPG",
     "caption": "Teh Green Dance floor"
    }
   ],
   "hash": "18A8DFEA8FB63D1DF14DE6A40BFB8DAD",
   "fetched": "2026-10-07T16:07:47Z",
   "download": {
    "ok": true,
    "file_name": "4175-greenman_map_final.zip",
    "bytes": 20812176,
    "at": "2026-10-07T18:27:41Z",
    "sha1": "7c4fcff42fc7dc2c6ad123be74ba5a87a08e856b"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 4176,
   "title": "House2 v2",
   "thumb": "img/lg/ACFB0FE.jpg",
   "author": "{Pro}HUNTER",
   "date": "11/16/2008",
   "file_size": "35.3M",
   "rating": 9.1,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4176",
   "og_image": "https://halomaps.org/hce/img/lg/ACFB0FE.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A House variant where you play as a 6 inch tall person",
   "notes": "snowball launcher\nthe flood gun\nportable chaingun\nbeam rifleh\nbrute plasma rifle and others\n\nvehicles:\naat\nall the default vehicules instead the scorpion",
   "images": [
    "img/lg/ACFB0FE.jpg",
    "img/lg/27screenshot00-26.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/25245093-59CC-48F0-8EA61158A89FE331.JPG",
     "caption": "I (the hunter) shoot master cheif"
    },
    {
     "src": "img/users/lg/4D51404A-AAA7-482D-891AF3BBA64061D7.JPG",
     "caption": "lol cool"
    },
    {
     "src": "img/users/lg/0356BDEF-7E85-4AE7-93F44943B0609C20.JPG",
     "caption": "hosue2 v2"
    }
   ],
   "hash": "3E1AA8D84B787C5AB940288C47479481",
   "fetched": "2026-10-07T16:25:34Z",
   "download": {
    "ok": true,
    "file_name": "4176-house2v2.zip",
    "bytes": 35306506,
    "at": "2026-10-07T19:23:41Z",
    "sha1": "c76a4925af87b7e980ad6411c1accfba494a43ea"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 4177,
   "title": "No Way Out MAD (Mutually Assured Destruction)",
   "thumb": "img/lg/28screenshot00-21.jpg",
   "author": "Mysterion",
   "date": "11/16/2008",
   "file_size": "51.5M",
   "rating": 9.1,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4177",
   "og_image": "https://halomaps.org/hce/img/lg/28screenshot00-21.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Adolphatobia variant with an AI battle",
   "notes": "ABOUT:\nThis map is an Adolphatobia variant with an AI battle taking place between a vastly outnumbered squad of Armored Marines ambushed by the Covenant, with No Way Out...sort of a \"Blackhawk Down\" situation for these poor fellas with their wrecked and burning Pelicans.\n\nEverything is pretty much the same as with the original NoWayOut map, but with approximately half the number of AI for improved gameplay on somewhat slower machines. A new bomber variant called the \"Shiva Longsword\" has been included on this map, and carries a \"Shiva\" thermonuclear bomb several times more powerful than the standard nuke warhead. The two neutron nukes in each testing range are also about half as large, but still deliver a pretty big punch. For other details concerning this map, please refer to the original NoWayOut description.\n\nRECOMMENDATIONS:\nThis is primarily designed as a multiplayer map for solo play, however, you may try to play LAN or Internet with other players joining the battle as red team for a joint effort to help Marines battle the Covenant or as blue team to help the Cov attack them. Always remember, No AI characters will sync in HALO CE multiplayer.",
   "images": [
    "img/lg/28screenshot00-21.jpg",
    "img/lg/29screenshot00-22.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/B8E20A13-A434-43F1-804BCADDBA00E33F.JPG",
     "caption": "Shiva Longsword Bomber"
    },
    {
     "src": "img/users/lg/F89FB1F0-FB1C-448D-9633321717780FEF.JPG",
     "caption": "Marine vs. Covenant Dogfight 3"
    },
    {
     "src": "img/users/lg/D0C07373-B9EE-4B90-AA87539AF03C5F95.JPG",
     "caption": "So beautiful...So deadly"
    },
    {
     "src": "img/users/lg/5CDB77B3-5A32-4AA2-A37E7D98C8B1B52F.JPG",
     "caption": "Absolute...Total Destruction"
    },
    {
     "src": "img/users/lg/DA49C9E6-7F03-4D9B-A683F2079F9354F5.JPG",
     "caption": "Mushroom for the Covies"
    },
    {
     "src": "img/users/lg/D23EF3B2-2346-445C-B888D3D3BE0EBA71.JPG",
     "caption": "Booom!"
    }
   ],
   "hash": "BF7060E084C3AB20F4C3FF93839E6E5E",
   "fetched": "2026-10-07T16:25:34Z",
   "download": {
    "ok": true,
    "file_name": "4177-nowayout_MAD.zip",
    "bytes": 51518126,
    "at": "2026-10-07T19:23:42Z",
    "sha1": "6ec5e546b03581c2509a0b84210f4de5bae05b73"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 4178,
   "title": "Open Sauce 2008/11/15",
   "thumb": "img/placeholder.jpg",
   "author": "Kornner Software",
   "date": "11/16/2008",
   "file_size": "154.5K",
   "rating": 8.9,
   "sids": [
    8
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4178",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo Utilities",
   "description": "Yelo: Open Sauce SDK",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "B8EDC22AF69D0E54EF18ADD32351616E",
   "fetched": "2026-10-07T16:41:59Z",
   "download": {
    "ok": true,
    "file_name": "4178-OpenSauce_20081115.zip",
    "bytes": 154464,
    "at": "2026-10-07T20:16:20Z",
    "sha1": "a35ec1a32eea557e1a6f0eb13d20059ca1bf6353"
   },
   "category_names": [
    "Halo Utilities"
   ]
  },
  {
   "fid": 4179,
   "title": "Sheer Cold",
   "thumb": "img/lg/38screenshot00-13.jpg",
   "author": "[ESG]$L@YER",
   "date": "11/16/2008",
   "file_size": "5.5M",
   "rating": 5.7,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4179",
   "og_image": "https://halomaps.org/hce/img/lg/38screenshot00-13.jpg",
   "category": "Halo CE Maps",
   "description": "A snowy crater with trees and boulders.",
   "notes": "Details:\n\n-This is a flat snowy land with many UNSC weapons and UNSC vehicles.\n-This map has many natural obstacles that can render the vehicles ineffective.\n-This map is recommended for team or FFA game with any number of players.\n-The Assault Rifle has a custom reticle that I made specifically for it.\n-The Shotgun has a custom reticle that I made specifically for it.\n-The Battle Rifle has a custom reticle that I made specifically for it.\n\nKnown Bugs / Issues:\n\n-The Battle Rifle is named as an Assault Rifle when picking up the Battle Rifle or extra ammunition for the Battle Rifle.\n-The Battle Rifle features the Pistol icon when picking up the Battle Rifle.\n-Although it is possible to ecape the canyon, there is nothing above the cliffs except for a possible strategy point.\n\nThis map should play every gametype.",
   "images": [
    "img/lg/38screenshot00-13.jpg",
    "img/lg/44screenshot00-12.jpg"
   ],
   "hash": "2AF6FD0F10C7F9151846F279D5AF2E15",
   "fetched": "2026-10-07T16:07:46Z",
   "download": {
    "ok": true,
    "file_name": "4179-Sheer_Cold.zip",
    "bytes": 5544112,
    "at": "2026-10-07T18:27:39Z",
    "sha1": "aca9103f3d27d0c94c803da440ed537e7bc6f0e9"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 4180,
   "title": "Snowed",
   "thumb": "img/lg/45screenshot00-7.jpg",
   "author": "Sharp(X)",
   "date": "11/16/2008",
   "file_size": "5.6M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4180",
   "og_image": "https://halomaps.org/hce/img/lg/45screenshot00-7.jpg",
   "category": "Halo CE Maps",
   "notes": "With one secret teleporter!\n\nSupports:\nking of the hill\nctf\nslayer\njuggernaut",
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     "caption": "these are all off the points you need to know of my map ;) enjoy!"
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   "description": "A Sidewinder variant play as an elite",
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   "category": "Multiplayer Maps w/ AI",
   "description": "Trapped in a cabin in the middle of the forest with AI bots",
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  {
   "fid": 4194,
   "title": "Extinction AI Night Fight",
   "thumb": "img/lg/46screenshot00-7.jpg",
   "author": "Mysterion",
   "date": "11/27/2008",
   "file_size": "57.0M",
   "rating": 9.1,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4194",
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   "category": "Modified Multiplayer Maps",
   "description": "An Extinction varient with AI Bots - Covenant Elite (Red) vs. Marines (Blue)",
   "notes": "ABOUT:\nThis map is an Extinction varient with AI Bots - Covenant Elite (Red) vs. Marines (Blue).\n\nSeveral improvements have been made to the map, including mods to scenery, vehicles, portal locale, etc. Some scenery, weapons and vehicle tags had to be removed to make room for AI. The ctf flags have now been moved into the each base, which are now heavily guarded. Most portals and groups of vehicles are guarded by AI. Marines man turret guns at the entrance to their base, and Elite man turrets at each sniper nest on the mountain cliff. Two Seraphs have Elite pilots, and will try to hunt you down as well as some of your Marine comrads. Two new covenant gun towers have been placed on the right side, and one of the towers at the left and one at the right are manned by elite. New teleportals have been added at many different locations such as on both the front bridges, and at gun tower platforms to get back down. There is also a new portal at the bottom of that strange \"pit\" located in the second covenant base.\n\nEverything is pretty much the same as with the original Extinction_AI map, but with a beautiful night sky environment. The marines have been fixed so that when transported to Covenant territory, the will charge and attack the Elite. To get marines to exit the Pelican, use the devmode console command \"ai_exit_vehicle marine1\". For marines you might pick up from the hog base or from the sniper position, you should use \"ai_exit_vehicle marine4\" or \"ai_exit_vehicle marine5\".\n\nA new bomber variant called the \"Shiva Longsword\" has also been included for this map, and carries a \"Shiva\" thermonuclear bomb several times more powerful than the standard nuke warhead.\n\nRECOMMENDATIONS:\nThis is fun for solo play, but other players can join the battle and change to blue team for a joint effort to help the Marines battle the Covenant, or vice versa. The night switch biped has been removed to prevent affecting AI. If your PC specs aren't too good, then it will probably clip and lag, but it may help if you tweak the graphics down. The map works on a 10 year old Gateway Pentium 4 with an 128 MB Nvidia graphics card if some graphic features are sacrificed, but really smokes on our Dell 530s with Intel Dual-Core and a 256 MB ATI Radeon.",
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     "caption": "Smoke'n out the Covie"
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     "caption": "Let's just see if you can fire that turret now!"
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     "caption": "The marines"
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  {
   "fid": 4195,
   "title": "Fortification",
   "thumb": "img/lg/51screenshot00-5.jpg",
   "author": "[ESG]$L@YER",
   "date": "11/27/2008",
   "file_size": "9.7M",
   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4195",
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   "category": "Halo CE Maps",
   "notes": "Fortification - A Blood Gulch-based canyon that was inspired by the Halo 3 map \"High Ground\". This map is similar in the sense that it has a heavily guarded base for the Blue Team. This map is only compatible with Slayer and CTF gametypes. All CTF gametypes with any number of players is recommended for this map.",
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   "title": "H2 Gerophobia",
   "thumb": "img/lg/58screenshot00-2.jpg",
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   "date": "11/27/2008",
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4196",
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   "category": "Modified Multiplayer Maps",
   "description": "a Gephyrophobia variant - play as an elite",
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   "fid": 4197,
   "title": "Hot Sand",
   "thumb": "img/lg/59screenshot00-1.jpg",
   "author": "Katana",
   "date": "11/27/2008",
   "file_size": "13.3M",
   "rating": 8.4,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4197",
   "og_image": "https://halomaps.org/hce/img/lg/59screenshot00-1.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Deathisland variant completely re-textured",
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   "fid": 4198,
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   "author": "gerbile3",
   "date": "11/27/2008",
   "file_size": "18.2M",
   "rating": 8.7,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4198",
   "og_image": "https://halomaps.org/hce/img/lg/74screenshot00-1.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Icefields variant",
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   "title": "Modservatory",
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   "author": "Mark Galesic",
   "date": "11/27/2008",
   "file_size": "16.5M",
   "rating": 9.0,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4199",
   "og_image": "https://halomaps.org/hce/img/lg/75screenshot00-3.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Observatory Variant",
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   "title": "Monster Jam",
   "thumb": "img/lg/76screenshot00-1.jpg",
   "author": "-JR-Stan",
   "date": "11/27/2008",
   "file_size": "10.6M",
   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4200",
   "og_image": "https://halomaps.org/hce/img/lg/76screenshot00-1.jpg",
   "category": "Halo CE Maps",
   "description": "A valley with a waterfall on one side",
   "notes": "About:\nVector 996 went down in transit while carrying agriculture equipment. Bravo Squad was dispatched to the crash site to retrieve the goods. Command, realizing that the cargo would not fit in the 5 transhog that were sent; dispatched another squad to assist. Bravo squad quickly realized they had a problem when they arrived and took matters into there own hands. By the time the second squad arrived it was obvious they could not miss out on the fun. So with both teams ready, let the races begin.",
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   "title": "Ocean Crater",
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   "author": "Katana",
   "date": "11/27/2008",
   "file_size": "8.2M",
   "rating": 6.4,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4201",
   "og_image": "https://halomaps.org/hce/img/lg/78screenshot00-1.jpg",
   "category": "Halo CE Maps",
   "description": "A large ocean crater with fast vehicles and alot of rocks",
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   "fid": 4202,
   "title": "Satelite Dish tags",
   "thumb": "img/lg/haloce_2008-11-26_18-25-08-34.jpg",
   "author": "Pakar45",
   "date": "11/27/2008",
   "file_size": "919.0K",
   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4202",
   "og_image": "https://halomaps.org/hce/img/lg/haloce_2008-11-26_18-25-08-34.jpg",
   "category": "Halo CE Scenery Tags",
   "description": "animated Satelite Dish scenery",
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   "fid": 4203,
   "title": "RPG 4 test alpha4",
   "thumb": "img/lg/86screenshot00.jpg",
   "author": "?",
   "date": "11/27/2008",
   "file_size": "57.6M",
   "rating": 8.0,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4203",
   "og_image": "https://halomaps.org/hce/img/lg/86screenshot00.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A RPG level variant",
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   "fid": 4204,
   "title": "Sciophobia",
   "thumb": "img/lg/87screenshot00-1.jpg",
   "author": "Ranger",
   "date": "11/27/2008",
   "file_size": "14.2M",
   "rating": 9.1,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4204",
   "og_image": "https://halomaps.org/hce/img/lg/87screenshot00-1.jpg",
   "category": "Halo CE Maps",
   "description": "An abandoned UNSC research space station",
   "notes": "Sciophobia (fear of shadows) is a abandoned UNSC research space station that was heavily damaged by the Covenant and is now drifting aimlessly through space.\n\n============\nSupported gametypes:\n- All\n\nRecommend gametypes:\n- Slayer\n- KOTH\n- Race\n- CTF",
   "images": [
    "img/lg/87screenshot00-1.jpg",
    "img/lg/93screenshot00.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/D43954CE-FED8-4C29-8425D9638914B30B.JPG",
     "caption": ""
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     "src": "img/users/lg/357C5FA8-41CE-41EF-AFF487208B0D33C8.JPG",
     "caption": ""
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     "caption": ""
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     "caption": ""
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     "caption": ""
    },
    {
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     "caption": ""
    },
    {
     "src": "img/users/lg/6FEDFEB6-21D1-46B7-BC621B9AACA11AEA.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/5C815DE6-D33F-47FD-808F81FE87A3063E.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/8AABDC34-552F-4584-824E40E71EDA5D6D.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/160CDBA0-8A1A-4654-878BAA14F30F3713.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/8B124FB6-AFA2-4176-A6938C2A33AEE2DD.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/C3BEF540-2B42-4483-81FD0D53F42D8D7C.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/2AD9E374-C988-44DA-8D9315C50F9479FB.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/41D58340-C363-4941-896E1765DD757DCA.JPG",
     "caption": "This is the easter egg picture"
    },
    {
     "src": "img/users/lg/7B53F726-3F2E-40AC-AB18B5E16565BB8E.JPG",
     "caption": "Sciophobia Center room"
    },
    {
     "src": "img/users/lg/7315AEA0-BDE7-4563-A7FED52753783F5F.JPG",
     "caption": "Blue Base"
    },
    {
     "src": "img/users/lg/EE76549F-C8A8-4813-85EC9E4AC5838A27.JPG",
     "caption": "were me"
    },
    {
     "src": "img/users/lg/C5254D0D-DFDF-404E-8B1962B02588D1CB.JPG",
     "caption": "Feul Rod Cannon on the bottom of the map. Hpw to get it?"
    },
    {
     "src": "img/users/lg/2BF8CE1D-ECB1-40C1-86F6CA1194207388.JPG",
     "caption": "what happens when u put devmode on. LOL."
    },
    {
     "src": "img/users/lg/39CAE066-F9B7-4A9E-9CB1CCFEAB53070E.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/0A4E13C1-EC79-467A-812306F707C35BDF.JPG",
     "caption": "Is that where I put my gun? And what are they doing in the background?"
    },
    {
     "src": "img/users/lg/034EE329-C70A-4637-AE6485966BE6BFE5.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/BA21B374-F5CE-404A-9A6CE95AC1E700F9.JPG",
     "caption": "me {random}"
    },
    {
     "src": "img/users/lg/78A2109A-AADF-49DA-A0BB258E9B0CA5FC.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/3E9DC7F1-CF96-43E6-9143AE2D56A9250E.JPG",
     "caption": "The back weapon looks really good!!! thanks RANGER!!"
    },
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  },
  {
   "fid": 4205,
   "title": "Seasonal",
   "thumb": "img/lg/94screenshot00-1.jpg",
   "author": "[ESG]$L@YER",
   "date": "11/27/2008",
   "file_size": "9.5M",
   "rating": 6.3,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4205",
   "og_image": "https://halomaps.org/hce/img/lg/94screenshot00-1.jpg",
   "category": "Halo CE Maps",
   "description": "A large valley with bases",
   "notes": "Seasonal - A Danger Canyon-based crater that was inspired by the Halo 3 map \"Valhalla\". This map is similar in the\nsense that it is outdoors, has many natural obstacles and 2 bases at both ends. This map is only compatible with\nSlayer and King of the Hill gametypes. All King of the Hill gametypes with any number of players is recommended for\nthis map.",
   "images": [
    "img/lg/94screenshot00-1.jpg",
    "img/lg/100screenshot00-1.jpg"
   ],
   "screenshots": [
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     "src": "img/users/lg/EC5220CA-8E07-49D8-A1813ABD66029B7F.JPG",
     "caption": ""
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   "hash": "6740DC4F0CEF1F6E96A48F19D98F5FB7",
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    "at": "2026-10-07T18:27:30Z",
    "sha1": "cace79a2e41f72c3ea15a41f242641017c2b6204"
   },
   "category_names": [
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   ]
  },
  {
   "fid": 4206,
   "title": "Sidewinder 2",
   "thumb": "img/lg/105screenshot00-1.jpg",
   "author": "BarrettRouton",
   "date": "11/27/2008",
   "file_size": "14.8M",
   "rating": 8.0,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4206",
   "og_image": "https://halomaps.org/hce/img/lg/105screenshot00-1.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Sidewinder variant",
   "notes": "Vehicles\n\nNo fallout is enabled you have to manually push \"e\" to get out if you flip.\n\nGhost- I made it a tad faster and increased the firing rate from 5-6 a sec to 7-8 a sec it is also celshaded (thanks to Sunny Sharma)\n\nWarthog- Got the one from coldsnap which is faster and now snowy camofladged like off of halo 3's avalanche. (thanks to Tiamat)\n\nRockethog- Now equal in speed to the one above changes done by me (-:\n\nScorpian- A slowed down version of Tiamat's (thanks agian) snow camofladged scorpian from coldsnap.\n\nTook out Banshee and added Kestrel I thought it might be overkill so its only enabled if you make your own gametype and put them in there (they took the spot for banshees) Thanks Wave_of_lag, Dave (a.k.a. Rambo)\n\nSwitched the covenant turret for a human one which i just found in my tags folder so sorry I don't know who made but thanks to whomever.\n\nWeapons\nPretty much everythings the same except I added a bruteshot in place of one of the needlers on each side and put one in the base. I also added an RPG (Rocket Propelled Grenade not roleplaysissygame) made by Kingfish999 thanks kingfish!! There also are two tactical time bombs for each team in the halls where the invisibility is they are timed for 15 seconds and make a medium sized explosion that could slow down the enemy if placed in their base. I also hid 1 c4 charge but im not telling and youll never find it anyway.",
   "images": [
    "img/lg/105screenshot00-1.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/E652A0E6-3F6B-46AE-B9375C596A903DFF.JPG",
     "caption": "Ghosting it up"
    },
    {
     "src": "img/users/lg/0B49596E-6180-4038-967531E44B862FFF.JPG",
     "caption": "RPG!!!!!!"
    }
   ],
   "hash": "320C1BC267B96B027FB22414FE516FD4",
   "fetched": "2026-10-07T16:25:30Z",
   "download": {
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    "at": "2026-10-07T19:23:25Z",
    "sha1": "1712473951cdfa833de6684ee94c0806092c5886"
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   "category_names": [
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   ]
  },
  {
   "fid": 4207,
   "title": "UltiGulch",
   "thumb": "img/lg/106screenshot00.jpg",
   "author": "Igotaname13",
   "date": "11/27/2008",
   "file_size": "7.4M",
   "rating": 6.3,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4207",
   "og_image": "https://halomaps.org/hce/img/lg/106screenshot00.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Blood Gulch variant",
   "notes": "ALL Weapons have a modification\nALL objects have new shaders\n(not Structures)\nMost of the weapons are Sniper rounds.\nAssualt Rifle-Sniper (25 projectiles)\nFlamethrower-Machinegun (5 projectiles)\nMagnum-Tank shell (6 rounds)\nPlasma Pistol- Shotgun (99 projectiles)\nPlasma Rifle- Needles (10 projectiles)\nPlasma Cannon- Needles (99 projectiles)\nRocket Launcher- Tank shell (25 projectiles)\nShotgun-Sniper (100 projectiles)\nSniper- Tankshell (5 projectiles)\n\nEvery vehicle is faster, the Flamehog is slower than the other one, the banshee is faster backwards, so is the ghost. And the Tank is ALOT faster.",
   "images": [
    "img/lg/106screenshot00.jpg"
   ],
   "screenshots": [
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     "src": "img/users/lg/20CE8CE4-AD68-48C1-B612F65139370C4A.JPG",
     "caption": "Basic UltiGulch"
    },
    {
     "src": "img/users/lg/384E9D5A-C156-4489-9388B762558EC35C.JPG",
     "caption": "Warthog..."
    }
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   "hash": "52729C22E337BA7D2C4A79A4BD33B873",
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    "at": "2026-10-07T19:23:23Z",
    "sha1": "5ef0a17e80617220b01ba0537f7b3d70447ca278"
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   "category_names": [
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   ]
  },
  {
   "fid": 4208,
   "title": "Winter Area55",
   "thumb": "img/lg/107screenshot00.jpg",
   "author": "Katana.",
   "date": "11/27/2008",
   "file_size": "35.1M",
   "rating": 6.3,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4208",
   "og_image": "https://halomaps.org/hce/img/lg/107screenshot00.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Area55 Variant set in winter",
   "images": [
    "img/lg/107screenshot00.jpg",
    "img/lg/108screenshot00.jpg"
   ],
   "hash": "E11B2CE5E7EB804250A33092407D8F49",
   "fetched": "2026-10-07T16:25:30Z",
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    "bytes": 35117993,
    "at": "2026-10-07T19:23:25Z",
    "sha1": "c8a7fd82afb92a0bc3684b0d3f38a17609155ca8"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 4209,
   "title": "Desert Patrol Vehicle tags",
   "thumb": "img/lg/1-26.jpg",
   "author": "Kingfish999",
   "date": "12/07/2008",
   "file_size": "12.2M",
   "rating": null,
   "sids": [
    30
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4209",
   "og_image": "https://halomaps.org/hce/img/lg/1-26.jpg",
   "category": "Halo CE Vehicle Tags",
   "description": "The Desert Patrol Vehicle (or DPV for short) is a dune buggy like vehicle.",
   "notes": "Desert Patrol Vehicle tags:\n\nThe Desert Patrol Vehicle (or DPV for short) is a dune buggy like vehicle.\nHolds 1 driver, 1 gunner, and 1 passengers.\nHas mounted 50cal machine gun but with only limited aiming view and has to relaod every 200 rounds.\nHas custom engine sounds (that sound more like a motorcycle some reason) and exhaust.\nFlashlight button activates headlights.\nHas a desert texture\n\nPut the \"DPV\" folder into the 'Tags\\Vehicles' folder\nremeber to replace 1 of the 6 vehicles in the Globals\\Globals.globals to make useable or use a script\n\nnote: I did not make the model but i did make everything else.\n\nThis is the same as the Woodland Patrol Vehicle but has a desert texture",
   "images": [
    "img/lg/1-26.jpg",
    "img/lg/3-14.jpg"
   ],
   "hash": "D1FC3C03A35E5069118DCC970D675B9F",
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    "bytes": 12201189,
    "at": "2026-10-07T20:07:01Z",
    "sha1": "f61950a07b5055ee0370372c2ca67289ebc4027d"
   },
   "category_names": [
    "Halo CE Vehicle Tags"
   ]
  },
  {
   "fid": 4211,
   "title": "LAAG and Rocket Turret Tags",
   "thumb": "img/lg/tritt.jpg",
   "author": "justaman 15",
   "date": "12/07/2008",
   "file_size": "343.9K",
   "rating": 7.6,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4211",
   "og_image": "https://halomaps.org/hce/img/lg/tritt.jpg",
   "category": "Halo CE Weapon Tags",
   "images": [
    "img/lg/tritt.jpg"
   ],
   "hash": "C601BF2E5AF6C6E78B07029A552D0FE5",
   "fetched": "2026-10-07T16:38:48Z",
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    "file_name": "4211-LAAG_and_rocket_tritts.zip",
    "bytes": 343915,
    "at": "2026-10-07T20:08:50Z",
    "sha1": "2be1914bab91eef177dcfb0711c94d67634df1e3"
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   "category_names": [
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  },
  {
   "fid": 4212,
   "title": "M24 Sniper Rifle tags",
   "thumb": "img/lg/1-27.jpg",
   "author": "Kingfish999",
   "date": "12/07/2008",
   "file_size": "11.6M",
   "rating": 9.1,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4212",
   "og_image": "https://halomaps.org/hce/img/lg/1-27.jpg",
   "category": "Halo CE Weapon Tags",
   "notes": "M24 sniper tags:\nBolt action rifle\nHas a 5 round magazine\nhigh damage per shot\nhas custom animations\ncustom ammo meter and scope\nadded bullet drop for more realism (have to aim above the target at long ranges\n\nput the 'M24' folder into the tags\\weapons folder",
   "images": [
    "img/lg/1-27.jpg",
    "img/lg/3-15.jpg"
   ],
   "hash": "4009E997BCB8FF1DCF67CD765DDD608C",
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    "bytes": 11607545,
    "at": "2026-10-07T20:08:52Z",
    "sha1": "7db13a5739e7525740b8779a7ad4184577a0d822"
   },
   "category_names": [
    "Halo CE Weapon Tags"
   ]
  },
  {
   "fid": 4214,
   "title": "Delta Cliffs",
   "thumb": "img/lg/4screenshot00-125.jpg",
   "author": "Ki11a_FTW",
   "date": "12/07/2008",
   "file_size": "21.5M",
   "rating": 8.7,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4214",
   "og_image": "https://halomaps.org/hce/img/lg/4screenshot00-125.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/4screenshot00-125.jpg",
    "img/lg/1screenshot00-154.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/A2EFC17B-1FF0-427C-8267F80BCFA2D512.JPG",
     "caption": ""
    },
    {
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     "caption": ""
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   "fid": 4215,
   "title": "Flood Containment Single player",
   "thumb": "img/lg/1screenshot00-155.jpg",
   "author": "Polamee",
   "date": "12/07/2008",
   "file_size": "49.1M",
   "rating": 7.4,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4215",
   "og_image": "https://halomaps.org/hce/img/lg/1screenshot00-155.jpg",
   "category": "Modified Single Player Maps",
   "notes": "Important note:\nThis is a single player level. Trying to load it by simply selecting the map on the multiplayer menu will\ncause the game to crash. Run the map by opening the console and typing map_name floodcontainment\n\nThe Story:\n\nWhen Master Chief was on Halo fighting the Flood, the UNSC found another Halo ring, Omega Halo. You play as a\nSpartan, Vincent-047, sent to assasinate an Elite commander on Omega Halo, with a couple of Marines. You were supposed to\nstop him from uncovering powerful forerunner technology below the ring, which could change the tide of the UNSC-Covenant\nwar.\n\nUnfortunately, upon arrival on the ring, you find out that the Covenant have uncovered a Flood Containment facility below the ring. Your\nMarines were captured and infected. You were forced by infected Marines into an ancient forerunner structure, and was\nabout to die when two elites arrived through teleporters, engaging the Flood and letting your shields recharge.\n\nThe Covenant now have sent multiple ships and troops to reclaim the island. They can't destroy it in fear of damaging the\nAncient Forerunner 'holy' structure, but can send ground troops to neutralize the Flood. You have to battle your way\nthroguh Covenant and Flood defenses and reach the elite commander.\n\nHighlights (interesting stuff):\n\n*H2 style Plasma Turrets\n*Beam Rifles\n*SMGs (slightly overpowered, good against unshielded foes)\n*White Elites (Elite Ultras)\n*Elite Rangers (Flying guys, courtesy of CMT)\n*Jackal cave (a cave full of Jackal ambushes)\n*a50 sky (dosen't fit in with lighting, will be fixed in final)\n\nGlitches:\n1. Checkpoints might not work correctly\n2. WARNING! Do not use the custom Sniper rifle! When you pick it up, the game will crash! I REPEAT, THE GAME WILL CRASH\nIF YOU PICK UP THE CUSTOM SNIPER RIFLE!!!!\n3. Certain Banshees don't fly very well.\n4. Beam Rifle zoom dosen't zoom. Well, it does, but there's an error. You can't get out of the zoom, unless you press\nTAB to change weapons.\n5. Minor Glitches with Ranger Elites that don't affect gameplay much",
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   "fid": 4216,
   "title": "Gulchblood",
   "thumb": "img/lg/2screenshot00-142.jpg",
   "author": "M1k3.g",
   "date": "12/07/2008",
   "file_size": "14.9M",
   "rating": 7.6,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4216",
   "og_image": "https://halomaps.org/hce/img/lg/2screenshot00-142.jpg",
   "category": "Halo CE Maps",
   "description": "A Blood Gulch variant",
   "notes": "never ending grenade - shoots out floating plasma nades\nnuke bomb - has a timer,blows up most of map\nweapons - modded sound,look,firing\nscenery - just a little\n\nOH YEAH AND\n\nFLOOD FALL FROM SKY!",
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   "fid": 4217,
   "title": "Holiday day v2",
   "thumb": "img/lg/3screenshot00-136.jpg",
   "author": "Snakethehedgehog",
   "date": "12/07/2008",
   "file_size": "40.7M",
   "rating": 4.6,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4217",
   "og_image": "https://halomaps.org/hce/img/lg/3screenshot00-136.jpg",
   "category": "Halo CE Maps",
   "images": [
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   "fid": 4219,
   "title": "Mountain Kingdom",
   "thumb": "img/lg/10screenshot00-87.jpg",
   "author": "Wickedfizzy",
   "date": "12/07/2008",
   "file_size": "5.1M",
   "rating": 7.2,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4219",
   "og_image": "https://halomaps.org/hce/img/lg/10screenshot00-87.jpg",
   "category": "Halo CE Maps",
   "description": "Mountain Kingdom is a map that is based in a mountain area with plenty of trees for cover and some sniping areas the map supports: CTF, Slayer, Race and TeamSlayer.",
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  {
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   "title": "MW2B Warlock beta3",
   "thumb": "img/lg/17screenshot00-56.jpg",
   "author": "iNFiNiTY125",
   "date": "12/07/2008",
   "file_size": "39.0M",
   "rating": 8.6,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4220",
   "og_image": "https://halomaps.org/hce/img/lg/17screenshot00-56.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Warlock variant",
   "notes": "This is the modern warfare beta i am still working on it but it is playable AND VERRY FUN\n\nThe Modern Warfare For Halo\n* Play Your Favorite Halo Maps with The bEST guns!!\n* Hold 6 Frags or Flash Bangs\n* Play as a Marine\n\nModern Weapons\n\n* AK 47\n* Desert Eagle .50AE\n* M16 and M203\n* M4 R.I.S.\n* M82 Barret\n* M249 SAW\n* MP5-K\n* UZI\n* FAMAS\n* benelli shotgun\n* MiNi GUN\n\nCool Weapons\n\n* KTANA\n* TSS Snipe\n* SSG",
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   "category_names": [
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  {
   "fid": 4222,
   "title": "Draco Tags",
   "thumb": "img/lg/draco.gif",
   "author": "",
   "date": "12/16/2008",
   "file_size": "6.2M",
   "rating": 8.5,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4222",
   "og_image": "https://halomaps.org/hce/img/lg/draco.gif",
   "category": "Halo CE Vehicle Tags",
   "images": [
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   "category_names": [
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  {
   "fid": 4223,
   "title": "ODST AI Tags",
   "thumb": "img/lg/ODST.jpg",
   "author": "azjesse",
   "date": "12/16/2008",
   "file_size": "642.8K",
   "rating": 8.3,
   "sids": [
    34
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4223",
   "og_image": "https://halomaps.org/hce/img/lg/ODST.jpg",
   "category": "Halo CE Biped Tags",
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   "category_names": [
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  {
   "fid": 4224,
   "title": "Woodloand Partol Vehicle tags",
   "thumb": "img/lg/1-28.jpg",
   "author": "Kingfish999",
   "date": "12/16/2008",
   "file_size": "3.2M",
   "rating": null,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4224",
   "og_image": "https://halomaps.org/hce/img/lg/1-28.jpg",
   "category": "Halo CE Vehicle Tags",
   "description": "The Woodland Patrol Vehicle is a dune buggy like vehicle.",
   "notes": "The Woodland Patrol Vehicle is a dune buggy like vehicle.\nHolds 1 driver, 1 gunner, and 1 passenger.\nHas mounted 50cal machine gun but with only limited aiming view and has to relaod every 200 rounds.\nHas custom engine sounds (that sound more like a motorcycle some reason) and exhaust.\nFlashlight button activates headlights.\nHas a dark texture.\n\nPut the \"FAV\" folder into the 'Tags\\Vehicles' folder\nremeber to replace 1 of the 6 vehicles in the Globals\\Globals.globals to make useable or use a script",
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   "category_names": [
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  {
   "fid": 4225,
   "title": "AI Snipers",
   "thumb": "img/lg/0screenshot00-205.jpg",
   "author": "?",
   "date": "12/16/2008",
   "file_size": "19.7M",
   "rating": null,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4225",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-205.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Blood Gulch variant with AI bots",
   "notes": "This map:\n-AI: Elites, Jackals, Energy sword Elites and Invisable Elites\n-Weapons: Snipers\n-Vehicles: None for the size",
   "images": [
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   "hash": "C8F0082E6586D19857F36C55A6D9C8A4",
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    "at": "2026-10-07T18:57:48Z",
    "sha1": "f0cd0635014a9dbc73ea63964f06455d02831e83"
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   "category_names": [
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  {
   "fid": 4226,
   "title": "Bloodgulch Battlezone",
   "thumb": "img/lg/1screenshot00-156.jpg",
   "author": "kosta032",
   "date": "12/16/2008",
   "file_size": "19.7M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4226",
   "og_image": "https://halomaps.org/hce/img/lg/1screenshot00-156.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Blood Gulch variant",
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   "category_names": [
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  {
   "fid": 4227,
   "title": "Christmas Halo Remix",
   "thumb": "img/lg/2screenshot00-143.jpg",
   "author": "SapperGrunt (gruntfromhalo)",
   "date": "12/16/2008",
   "file_size": "13.7M",
   "rating": 8.7,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4227",
   "og_image": "https://halomaps.org/hce/img/lg/2screenshot00-143.jpg",
   "category": "Halo CE Maps",
   "notes": "About:\nThis map is a humorous Christmas map. If you have no sense of humor, you probably won't like it much. If you have played the original Christmas halo, you really need to play this map. This also is an official remake- I just changed my name during the time between the release of this map and the release of the last, and CMM died. A lot of changed have been changed. See below for a list of weapons/vehicles changed, and a list of all that are in the level.\n\nLevel Design\nThe bases are houses. There are these on the first floor: a living room, kitchen, and the \"stair room\". On the second floor: the \"stair room\", hallway, bedroom A, bedroom B, \"tree and presents room\". There is a road connecting the two houses. In the middle of the level there is a canyon with another road running through it. There is a bridge over the canyon. There are tunnels running from the houses into the bottom of the canyon. There also is a passageway leading out of the canyon to the bridge. Both the cave and passageway can fit a warthog on it. At the bases, there is a hole in the ground that \"teleports\" you to the bottom of the canyon. It only works on people walking. There also is a weather system: every once in a while it will start to snow. This won't affect your vision that much, like the night-day systems.\n\nThe Weapon Placement:\nThe Candy Cane Gun is located in the living room and present room of the houses. The Eggnog Gun is in the kitchen. The wreath blade is found on the bridge. The Branch is found in the canyon. The Icicle Gun is found on top of the passageway leading from the canyon to the usual ground level\n\nThe Weapon List\nCandy Cane Gun-Shoots candy canes that stick to the target. They stay attached for 60 seconds, and do a little more damage than the assault rifle.\nOrnament Gun-Shoots Christmas tree ornaments that stick to the target. They stay attached for 60 seconds and do a little less damage than the pistol (as the pistol was overpowered).\nWreath Blade- A wreath with a blade on it. Lunges like the energy sword, easily abused by noobs.\nBranch-\"Shoots\" (more like toss) a branch that explodes on contact. Not environmentally friendly. After explosion, the branch sticks for 60 seconds.\nEggnog Gun-A jug of eggnog. The manufacturer sucks and therefore it does not taste very good. Acts like flamethrower.\nIcicle Gun- A strange tube with a giant sniper scope attached. Shoots an icicle that sticks to the target for 60 seconds. Kills in one hit, but has a slow rate of fire. Basically the sniper.\nGrenades\nSnowball- A snowball. Explosions take down your shield.\nPresent Grenade- A present. The person who mailed this to you must hate you, as it explodes when tossed. A small toy train is the only toy that can survive the explosion of the presents. The presents contain small toy trains.\nVehicle(s)\nCivilian Warthog- Comes colored red and green. A bit faster than a military warthog, but no turret. It has a lot of snow on it.\nStuff that changed since the origonal\nLevel design\nThe tunnels were added, as origonally they served the puropse that the hole serves now. The house was upgraded in size. The pathways up from the canyon are new.\nWeapons\nCandy Cane Gun-Was balenced and re-animated\nOrnament Gun-Added\nColt 1911-Removed for not bieng funny enough\nBenelli R1-Removed for not bieng funny enough\nBranch Launcher-Removed Launcher, animated, fixed projectile\nWreath Blade-Was balenced, re-animated, and had a model upgrade\nChromobile Gun-Was removed for overall phail\nSnow-gun-thingy-Was removed for overall phail\nEggnog Gun-Added\nThat Sniper-Removed for not bieng funny enough\nIcicle gun-Added\nGrenades\nSnowball-Balenced\nPresents-Added\nVehicles\nWarthog-Snowed on\n\nRecommendation:\nAny game type except race. It supports all game types, though.",
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     "src": "img/users/lg/4A60A902-034B-4BD2-AA85B5FAD9733D5C.JPG",
     "caption": "Even Spartans have a christmas spirit!"
    },
    {
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     "caption": "Gotta have some Eggnog at christmas!"
    },
    {
     "src": "img/users/lg/AE6DB3C2-6E05-49FB-94E85E51AEC7BE3D.JPG",
     "caption": "Want some Eggnog? I got 3 cartons!"
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   "fid": 4228,
   "title": "Cyborg Ai Addons",
   "thumb": "img/lg/samfredlinda.jpg",
   "author": "Donut7024",
   "date": "12/16/2008",
   "file_size": "91.1K",
   "rating": null,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4228",
   "og_image": "https://halomaps.org/hce/img/lg/samfredlinda.jpg",
   "category": "Halo CE Biped Tags",
   "notes": "INCLUDES:\nSniper Cyborg (Linda from halo books)\nRocket Cyborg (Sam from halo books............btw he's not a heavy guy put I felt a need to have one)\nSubmachine Gunner Cyborg (Fred from halo books..........also not really what I put)\n\nFor Linda(Sniper) You NEED to have kingfishes M24 sniper rifle.....if you don't you can contact me in the contacts listed later\nFor Fred (Submachine Gunner) You need Kingfish's M249 V2 tags.....again contact me\n\nINSTALLTION:\nThe folders go into my cyborg ai folder I included in my last cyborg ai or in a new folder\nAdd to you actor_variants in sapien\nCompile map\nShould work",
   "images": [
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   "title": "Danger Valley",
   "thumb": "img/lg/7screenshot00-112.jpg",
   "author": "§partan 8",
   "date": "12/16/2008",
   "file_size": "34.6M",
   "rating": 9.0,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4229",
   "og_image": "https://halomaps.org/hce/img/lg/7screenshot00-112.jpg",
   "category": "Halo CE Maps",
   "notes": "escription : This map plays best with 8-16 players.\n\nRecommendation : Supports all gametypes except race.",
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  {
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   "title": "Forest Hunt Beta V.1",
   "thumb": "img/lg/58screenshot00-3.jpg",
   "author": "Haboy08",
   "date": "12/16/2008",
   "file_size": "20.3M",
   "rating": null,
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   "og_image": "https://halomaps.org/hce/img/lg/58screenshot00-3.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Blood Gulch variant",
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   "title": "Jackal Shield Gulch 0.1",
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   "date": "12/16/2008",
   "file_size": "23.5M",
   "rating": 8.6,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4231",
   "og_image": "https://halomaps.org/hce/img/lg/61screenshot00-3.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Blood Gulch variant",
   "notes": "Weapons at this map:\n\nJackal shield Mini Gun:\n1st trigger: Fast minigun\n2nd trigger: Shotgun projectile\n\nJackal shield sniper:\n1st trigger: Sniper projectile\n2nd trigger: Bubble Shield\n\nGrenade Plasma Rifle:\n1st trigger: Bombing plasma bolts\n2nd trigger: Grenades without gravity\n\nRailgun:\n1st trigger: Energy beam\n2st trigger: Spartan laser\n\nThere is 1 secret weapon easy to find.\n\nVehicles:\n\nregular vehicles\n\n2 Warthogs, the mini gun shoots more projectiles at same rate of fire",
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   "title": "Repression",
   "thumb": "img/lg/62screenshot00-4.jpg",
   "author": "Silent STRKR",
   "date": "12/16/2008",
   "file_size": "9.8M",
   "rating": 8.5,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4232",
   "og_image": "https://halomaps.org/hce/img/lg/62screenshot00-4.jpg",
   "category": "Halo CE Maps",
   "description": "The island repression had been origionally been used as a containment facility for forrunner criminals.",
   "notes": "The island repression had been origionally been used as a containment facility for forrunner criminals.\nThe last know use of however, was as a quarintine zone for the flood in fection",
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   "title": "Space Dock",
   "thumb": "img/lg/64screenshot00-2.jpg",
   "author": "UnevenElefant5",
   "date": "12/16/2008",
   "file_size": "8.8M",
   "rating": 6.3,
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   "og_image": "https://halomaps.org/hce/img/lg/64screenshot00-2.jpg",
   "category": "Halo CE Maps",
   "description": "Space Dock is a map with two bases on a space station connected by two large bridges.",
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  {
   "fid": 4234,
   "title": "Station X",
   "thumb": "img/lg/66screenshot00-1.jpg",
   "author": "[ESG]$L@YER",
   "date": "12/16/2008",
   "file_size": "9.5M",
   "rating": 7.1,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4234",
   "og_image": "https://halomaps.org/hce/img/lg/66screenshot00-1.jpg",
   "category": "Halo CE Maps",
   "description": "A metallic zone with many barriers.",
   "notes": "Details:\n\n-This is a flat multi-pathway area with nothing but metallic textures and barriers.\n-This map has different pathways, each with particular weapons.\n-This map is recommended for team or FFA game with any number of players.\n-The Assault Rifle and Battle Rifle have custom reticles that I made specifically for them.\n-A Halo 2 biped was used.\n-The Assault Rifle, Battle Rifle, Shotgun and Sniper Rifle have been made better to improve gameplay.\n-This map was designed specifically to offset the horrible turnout of \"Angular\", the last map in my Inspiration Map\nPack.\n\nKnown Bugs / Issues:\n\n-The Battle Rifle may have an incorrect pickup icon and name label.\n-Utilizing DevMode to spawn a banshee may allow players to fly above the walls that compose the map boundaries.",
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   "title": "The Devil Fight",
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   "date": "12/16/2008",
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   "og_image": "https://halomaps.org/hce/img/lg/72screenshot00-2.jpg",
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   "notes": "description: 2 base and 1 area to fight !!\n\n4 rwarthog\n4 warthog\n2 turret",
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   "og_image": "https://halomaps.org/hce/img/lg/85screenshot00-2.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Icefields variant",
   "notes": "this is an AI map, play team slayer with everyone on red for best gameplay.\nive blocked some places for longer game.\nthe AI are now better, increased hp, shields accuracy and rate of fire. they also got improved weapons:\n\nplasma pistol and rifle: double rate of fire\nneedler:double damage and rate of fire.\nfuel rods: these got most of my editing. firstly, they are purple. second, it shoots purple shots instead of green, having a damage of 100 and a bigger explosion. but thats not all, watch out from the super needlers after explosion.\n\nall of the weapons explode when you kill the AI. but on the good side:\n\nall of classic weapons at spawn points and respawn fast. hen youre out of ammo, retreat to base. you can also use explosions to kill the other AI, and they cant respawn.\n\nbugs:\n\nthere is a wierd portal noise which is annoying and it can be heard near the gaint doors sometimes.",
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   "category": "Modified Multiplayer Maps",
   "description": "A Blood Gulch variant = play as a sentinel",
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   "title": "Ancient Forest",
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4240",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-206.jpg",
   "category": "Halo CE Maps",
   "description": "A forest canyon with bases, hills, and armory chambers.",
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  {
   "fid": 4241,
   "title": "M67 Frag Grenade Tags",
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   "author": "Kingfish999",
   "date": "12/24/2008",
   "file_size": "1.2M",
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4241",
   "og_image": "https://halomaps.org/hce/img/lg/1-29.jpg",
   "category": "Halo CE Weapon Tags",
   "notes": "67 Frag grenade tags:\nsimple thing I made in because i was bored.\na frag grenade with a better model\nhas a longer fuse but bigger deadlier blast.\n4.2 second fuse\n\nput the 'M67 Frag' folder into your 'tags\\weapons' folder.\nplace in sapien like any other grenade or weapon\nopen the globals file (tags\\globabls\\globals.globals), scroll to grenade section.\nset the 'equipment' and 'projectile' fields to 'm67 frag grenade' in the (tags\\weapons\\m67 frag\\m67 frag grenade)",
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   "category_names": [
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  {
   "fid": 4242,
   "title": "Medic pack powerup tags",
   "thumb": "img/lg/medic_pack.jpg",
   "author": "Kingfish999",
   "date": "12/24/2008",
   "file_size": "1.2M",
   "rating": null,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4242",
   "og_image": "https://halomaps.org/hce/img/lg/medic_pack.jpg",
   "category": "Halo CE Misc. Tags",
   "description": "model from Battlefield 2",
   "notes": "edic Pack powerup tags:\nsimple thing I made in because i was bored.\ndoes the same as the healthpack but different look\nyou can still use this and the original healthpack if desired\n\nput the 'Medic Pack' folder into your 'tags\\powerups' folder.\nadd in sapien like any other weapon.",
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   "category_names": [
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  },
  {
   "fid": 4243,
   "title": "Fist of rukt tags",
   "thumb": "img/lg/hammer2-1.jpg",
   "author": "?",
   "date": "12/24/2008",
   "file_size": "2.5M",
   "rating": 8.6,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4243",
   "og_image": "https://halomaps.org/hce/img/lg/hammer2-1.jpg",
   "category": "Halo CE Weapon Tags",
   "notes": "The hammer tags are reliant on the sword tags damage effects, so please put both folders in your weapons folder. then just create an item collection for the hammer, put it in the scenario and compile the map.",
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  {
   "fid": 4244,
   "title": "Texturing Forerunner Tiles video tutorial",
   "thumb": "img/lg/tutorial.jpg",
   "author": "InvaderVeex",
   "date": "12/24/2008",
   "file_size": "133.4M",
   "rating": null,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4244",
   "og_image": "https://halomaps.org/hce/img/lg/tutorial.jpg",
   "category": "Tutorials",
   "description": "A simple guide to making a Forerunner floor tile.",
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   "category_names": [
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  {
   "fid": 4245,
   "title": "Bloodgulch Battlezone v2",
   "thumb": "img/lg/5screenshot00-116.jpg",
   "author": "kosta032",
   "date": "12/24/2008",
   "file_size": "27.7M",
   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4245",
   "og_image": "https://halomaps.org/hce/img/lg/5screenshot00-116.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Blood Gulch variant",
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   "category_names": [
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  {
   "fid": 4246,
   "title": "Codyfields",
   "thumb": "img/lg/13screenshot00-76.jpg",
   "author": "HELIPAD STUDIOS TEAM",
   "date": "12/24/2008",
   "file_size": "9.9M",
   "rating": 9.1,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4246",
   "og_image": "https://halomaps.org/hce/img/lg/13screenshot00-76.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Icefields variant with new vehicles",
   "notes": "CodyField is a modified Ice Field, a stock Halo: Custom Edition map.\n\nModifications made are christmas trees, less rocks, HS vehicles, HS scenery, and Saari's Coronet.",
   "images": [
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   "title": "Forest Of Death",
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   "author": "Sabre",
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   "category": "Modified Multiplayer Maps",
   "description": "A tutorial map variant",
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   "title": "H4E Putain",
   "thumb": "img/lg/6screenshot00-113.jpg",
   "author": "halo4ever maping team",
   "date": "12/24/2008",
   "file_size": "18.3M",
   "rating": null,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4248",
   "og_image": "https://halomaps.org/hce/img/lg/6screenshot00-113.jpg",
   "category": "Halo CE Maps",
   "description": "A small map for Kurt Koban",
   "images": [
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   "author": "Polamee",
   "date": "12/24/2008",
   "file_size": "37.8M",
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   "og_image": "https://halomaps.org/hce/img/lg/10screenshot00-88.jpg",
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   "description": "A Hang Em High variant with AI bots and vehicles",
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   "og_image": "https://halomaps.org/hce/img/lg/ACF89CD.jpg",
   "category": "Halo CE Maps",
   "notes": "About:\nThis map is designed mostly for people who enjoy using vehicles. It\nonly supports slayer, team slayer, and ctf. The cliffs are all\nwhite, but it doesn't ruin the look at all. Basicly, each team has\na base and there are:\n6 Warthogs\n6 Rocket Warthogs\n3 Scorpions\n4 Ghosts and\n3 Banshees (Hidden in secret spot)\nat each base. I was mainly designing it as a warthog stunt area, but\nit is great for flying and all the other vehicles as well.\n\nRecommendation:\nThis map only supports slayer, team slayer, and ctf. It is best\nplayed with large teams of 4-16 on each side, but is also great for\nonly 1-2 people.",
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   "og_image": "https://halomaps.org/hce/img/lg/13screenshot00-77.jpg",
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   "notes": "Description:\n\n4 warthog\n4 ghost\n4 rwarthog\n2 c_turret_gun\n2 sniper rifle\n1 rocket laucher\nand more!",
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   "title": "Mad Canyon beta v1",
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   "og_image": "https://halomaps.org/hce/img/lg/16screenshot00-61.jpg",
   "category": "Halo CE Maps",
   "notes": "his map is designed for those who enjoy massive team games in large\nareas. It has a really high ceiling height, so you can fly about as\nhigh as you want to. Each team has the following vehicles:\n4 Warthogs\n4 Rocket Warthogs\n4 Banshees\n4 Scorpions\n4 Ghosts and\n2 Covenant Turret Guns\nat their base. There are two teleorters that lead to a ring around\nthe top of the canyon, which could make a great place for sniping.\n\nRecommendation:\nThis map only supports slayer, team slayer, ctf, and assault. It is\nbest played with large teams of 4-8 on each side, but would be good\nwith less",
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   "date": "12/24/2008",
   "file_size": "11.6M",
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   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4253",
   "og_image": "https://halomaps.org/hce/img/lg/17screenshot00-57.jpg",
   "category": "Halo CE Maps",
   "notes": "About:\nThis map is designed for those who enjoy massive team games in large\nareas. It has a really high ceiling height, so you can fly about as\nhigh as you want to. Each team has the following vehicles:\n4 Warthogs\n4 Rocket Warthogs\n4 Banshees\n6 Scorpions and\n4 Ghosts\nsome at their base and some by their spawn point. Players spawn at\na ring around the canyon high above the main ground. From the start\npoint, to get to the ground, players must either walk or drive to\none of the portals on the ring, as it is impossible to survive a jump\ndown.\n\nRecommendation:\nThis map supports all game types. It is best played in team games\nwith larger teams of about 4-8 players on each team, but is still\ngood with fewer players.",
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   "title": "New Map",
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   "date": "12/24/2008",
   "file_size": "26.1M",
   "rating": 3.2,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4254",
   "og_image": "https://halomaps.org/hce/img/lg/25screenshot00-27.jpg",
   "category": "Halo CE Maps",
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   "title": "Outcome",
   "thumb": "img/lg/26screenshot00-27.jpg",
   "author": "darksky13",
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   "file_size": "9.1M",
   "rating": null,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4255",
   "og_image": "https://halomaps.org/hce/img/lg/26screenshot00-27.jpg",
   "category": "Halo CE Maps",
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  {
   "fid": 4256,
   "title": "Wet Dunes",
   "thumb": "img/lg/28screenshot00-23.jpg",
   "author": "Ki11a_FTW",
   "date": "12/24/2008",
   "file_size": "17.9M",
   "rating": 8.6,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4256",
   "og_image": "https://halomaps.org/hce/img/lg/28screenshot00-23.jpg",
   "category": "Halo CE Maps",
   "notes": "Wet Dunes is a medium sized island that is known for getting bad storms during a specific time of the season. Research shows that the Island used to be over 20 times the size then it is today, they also think it was used while the Silent Cartographer was in development by the forerunners.\n\nGame types: All except Oddball\nRecommendation: CTF 14 players",
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    "img/lg/29screenshot00-24.jpg"
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     "caption": ""
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     "caption": ""
    },
    {
     "src": "img/users/lg/DC905F8C-E956-4C27-881DCEA22FFBA578.JPG",
     "caption": "Red Base"
    },
    {
     "src": "img/users/lg/776E74FF-96FC-4E3C-93DE4AC069B243F8.JPG",
     "caption": "a strange bridge! lol"
    },
    {
     "src": "img/users/lg/917BF84B-7BCC-45B7-B24B07CE7D3396A9.JPG",
     "caption": "prepare to drop!"
    },
    {
     "src": "img/users/lg/11352481-6E3E-432B-BF51B19F1303A9A5.JPG",
     "caption": "Blue base!"
    },
    {
     "src": "img/users/lg/53D4B15E-D7EE-46F6-8B5A1188C3423750.JPG",
     "caption": "the island!"
    }
   ],
   "hash": "B992A0D13671B1F4E1F1C5EDE4A035CF",
   "fetched": "2026-10-07T16:07:35Z",
   "download": {
    "ok": true,
    "file_name": "4256-Wet_Dunes.zip",
    "bytes": 17934524,
    "at": "2026-10-07T18:27:13Z",
    "sha1": "e730e2ee6290035d9dc48cf98f1fdc75b9bb05c2"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 4257,
   "title": "H2 Coagulation AI Public beta 1",
   "thumb": "img/lg/0screenshot00-208.jpg",
   "author": "halo3n00b",
   "date": "12/24/2008",
   "file_size": "59.3M",
   "rating": 8.5,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4257",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-208.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Coagulation variant with AI bots",
   "images": [
    "img/lg/0screenshot00-208.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/C3F106D0-D833-42FA-8500D0342F9370F6.JPG",
     "caption": "Playing with johnson"
    }
   ],
   "hash": "AA49A3DDDCDC9BE7EAB8115E513ADAA7",
   "fetched": "2026-10-07T16:19:17Z",
   "download": {
    "ok": true,
    "file_name": "4257-h2_coagulation_ai_publicbeta1.zip",
    "bytes": 59287732,
    "at": "2026-10-07T18:57:52Z",
    "sha1": "21cd4362cd57e2afd7c9d4467171d2c5bb24968a"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 4258,
   "title": "Intergalactic Moron's Heatmap Object Generator v1.0",
   "thumb": "img/lg/import_options.jpg",
   "author": "IGM.Bitidork",
   "date": "12/31/2008",
   "file_size": "81.3K",
   "rating": null,
   "sids": [
    8
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4258",
   "og_image": "https://halomaps.org/hce/img/lg/import_options.jpg",
   "category": "Halo Utilities",
   "notes": "Intergalactic Moron's Heatmap Object Generator\n. . . also known as Tag Collector\n\n__What Does It Do?\nTag Collector will record kills and deaths during a multiplayer game. It sorts deaths into two different folders:\n-deaths (as a result of a kill)\n-garbage (as a result of anything not a kill: suicide, vehicle, etc)\nAt the end of every game or Halo stops (if in local, player leaves), this application will export the recorded kills and deaths into a .obj file for importing into that map's model.\n\n__Where Does It Save the Information?\nTag Collector will save the information into folders (the name of the map) in the directory where the application was run.\n\n__What Import Options Do I Need?\nFollow the options seen in import_options.jpg\n\n__How Do I Use it?\nIf running the Local (client) version of Halo CE, run the .exe found in the LOCAL folder. If running the Dedicated version of Halo CE, run the .exe found in the LOCAL folder. In both cases, you must have Halo CE running before Tag Collector is started.",
   "images": [
    "img/lg/import_options.jpg"
   ],
   "hash": "4BFFBC56D3DDA2BAC697C3914F7AE6B7",
   "fetched": "2026-10-07T16:41:59Z",
   "download": {
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    "file_name": "4258-IG-Tag_Collector_v1.00.zip",
    "bytes": 81255,
    "at": "2026-10-07T20:16:19Z",
    "sha1": "498f3779c123b8d2728c4a1bef3e4a077dfbfb8c"
   },
   "category_names": [
    "Halo Utilities"
   ]
  },
  {
   "fid": 4259,
   "title": "Tankhog tags",
   "thumb": "img/lg/tankhog_pic.gif",
   "author": "black doom",
   "date": "12/31/2008",
   "file_size": "1.4M",
   "rating": 3.4,
   "sids": [
    30
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4259",
   "og_image": "https://halomaps.org/hce/img/lg/tankhog_pic.gif",
   "category": "Halo CE Vehicle Tags",
   "notes": "the tank hog is a mod of a rwarthog which i made the following changes:\n\nincreased speed, but it takes a few seconds to reach max speed.\nhull and tire bitmaps changed to a tank bitmap.\nprimary trigger is a tank shell which is shot in a speed of 2 projectiles a second. (4 tank shells per magazine, 3.4 seconds reload)\nsecondary trigger is a rocket, shot off from the middle of the tankhog to the front (good for clearing enemys for the driver) which is shot in a speed of 2 projectiles a second. (8 rockets per magazine, 3.4 seconds reload)\nchanged physics, as shown in the 4 versions below:\n\nrwarthog: the balanced version, has low gravity so it will be a little hard to control to balance.\n\nlight_rwarthog: a VERY light version, good for matrix stuff (lol)\n\nheavy_rwarthog: a very heavy version, very hard to control, becuse it always trys to move to the lowest point.\n\nnormal_rwarthog: tankhog with normal physics.",
   "images": [
    "img/lg/tankhog_pic.gif"
   ],
   "hash": "920F6C17E4EF315D8AEB64952FC0D42C",
   "fetched": "2026-10-07T16:37:32Z",
   "download": {
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    "file_name": "4259-tankhog.zip",
    "bytes": 1403675,
    "at": "2026-10-07T20:06:59Z",
    "sha1": "ae7a7364e517877e2590e04b086d120c6042055d"
   },
   "category_names": [
    "Halo CE Vehicle Tags"
   ]
  },
  {
   "fid": 4260,
   "title": "Dmt-Cairo Station",
   "thumb": "img/lg/0screenshot00-209.jpg",
   "author": "DMT Inferno",
   "date": "12/31/2008",
   "file_size": "24.8M",
   "rating": 8.5,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4260",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-209.jpg",
   "category": "Halo CE Maps",
   "description": "Cairo Station",
   "notes": "-Cairo Station-\nIt's Hugeass in space.\n\nVehicles have been balanced out a little better I'm not going to completely explain the balance of powers here because it's not much different than any other vehicle CTF map.\n\nVehicles:\n-Gauss\\Missile Longsword (q is broken and does weird shit)\n-Missile\\Chain gun Pelican (q is suicide bomb)\n-Chain gun\\Missile Jet\n\n-Mhog\n-Ghog (Q is radio in ghogs - Song is In Front of Me by Big D and the kids table)\n\n-Chain gun Turret\n\nTheir are 3 paths through the map:\n-Flying: Over, around, or below the station.\n-Walking: Their is a foot path down the center of the station\n-Driving: Around the perimeter of the station\n\nWeaponry:\nPistol\nAR (with customary hugeass grenade launcher)\nSniper\nAnti Air rocket launcher (3 seconds of rapid beeping then it goes to a solid tone and you can fire)\nShotgun (also for the lulz)\n\nGametypes:\nCTF\nSLAYER\nCTF\nCTF\nCTF\nCTF\n(WARNING DO NOT PLAY RACE ON THIS MAP YOU WILL FACE UNIMAGINABLE TORCHER. THIS IS YOUR ONLY WARNING)\n\nSpawns:\nYou spawn in a hanger and you teleport out. Simple as that. No spawn camping cause their is no way back in.\n\nFinal Notes:\nThis map isn't totally \"complete\" so yes their are some minor issues\\glitches\\etc. It would have turned out better but I could never get the vehicle health system to work.",
   "images": [
    "img/lg/0screenshot00-209.jpg",
    "img/lg/8screenshot00-97.jpg"
   ],
   "screenshots": [
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     "caption": ""
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     "caption": ""
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     "caption": ""
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     "caption": ""
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     "caption": ""
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     "caption": ""
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     "caption": ""
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     "caption": ""
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     "caption": ""
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     "caption": ""
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     "caption": ""
    },
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     "caption": ""
    },
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     "caption": ""
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     "caption": ""
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     "caption": ""
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     "caption": ""
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    {
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     "caption": ""
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    {
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     "caption": ""
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     "caption": ""
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    {
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     "caption": ""
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    {
     "src": "img/users/lg/9663B11C-A758-44D0-B90BFB474D6C6FBB.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/092516F7-FAA5-40DA-8A4604A91B7DE836.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/3364B1FF-A04C-4DAB-8B574438612DBFD5.JPG",
     "caption": "what each base looks like"
    },
    {
     "src": "img/users/lg/350678D3-B405-447B-9F5BA6EF3A3F41DD.JPG",
     "caption": "It's a longsword-kabob!"
    },
    {
     "src": "img/users/lg/4F60535E-464F-4857-84B6E5E4E0367044.JPG",
     "caption": "Sitting in one of the Ghogs, listening to the music of the Q button."
    },
    {
     "src": "img/users/lg/97CDB36C-12EC-4206-AA23A91B67FD9684.JPG",
     "caption": "A view of the station from above (not much to see)."
    },
    {
     "src": "img/users/lg/5CC26EC2-AE9C-4AC7-99EFED9C010A4E65.JPG",
     "caption": "A view of the base you spawn in."
    },
    {
     "src": "img/users/lg/98BA10F5-9BAF-41AD-BCB1D893CB93929A.JPG",
     "caption": "The pillar with the 'secret' music."
    },
    {
     "src": "img/users/lg/2F08CBB9-0114-488F-857ABAF918762E28.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/9651064E-12E4-408A-BE2200EA83DBD54F.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/DE147108-0AF5-4EF8-AD8FFB0F06198BF3.JPG",
     "caption": "What happens when you fall"
    },
    {
     "src": "img/users/lg/2204B927-6863-4B1A-B53E777F9CDA4C5A.JPG",
     "caption": "In DMT-Cairo Station you can pilot Longsword, Pelican and the JET"
    }
   ],
   "hash": "0C53D19403AF83203BCC71316C5AFAE7",
   "fetched": "2026-10-07T16:07:34Z",
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    "file_name": "4260-Dmt-Cairo_Station.zip",
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    "at": "2026-10-07T18:27:14Z",
    "sha1": "359c7f6228b6563dd72c4c25469dd6886a024dfd"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 4261,
   "title": "Gulcherhoohoohoo!!",
   "thumb": "img/lg/9screenshot00-97.jpg",
   "author": "Unanimous",
   "date": "12/31/2008",
   "file_size": "6.8M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4261",
   "og_image": "https://halomaps.org/hce/img/lg/9screenshot00-97.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Blood Gulch variant",
   "notes": "Info:\ndual weapon by King fish999,energy swords from DocOctavius, and the French famas f1 from king fish999.",
   "images": [
    "img/lg/9screenshot00-97.jpg"
   ],
   "hash": "97A187F6294562069FA045CCA337CFC5",
   "fetched": "2026-10-07T16:25:25Z",
   "download": {
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    "file_name": "4261-gulcherhoohoohoo!!!.zip",
    "bytes": 6796823,
    "at": "2026-10-07T19:23:09Z",
    "sha1": "877e6a09dca7ae56d2796e1adeb61c16b63099aa"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 4262,
   "title": "Hill Battle v2",
   "thumb": "img/lg/10screenshot00-89.jpg",
   "author": "Spartan II",
   "date": "12/31/2008",
   "file_size": "10.4M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4262",
   "og_image": "https://halomaps.org/hce/img/lg/10screenshot00-89.jpg",
   "category": "Halo CE Maps",
   "notes": "Description :This map is the second version of a previous map, it\nnow supports all game types, and has more weapons, custom weapons,\nand background music.\n\nAbout:\nThis map is designed mostly for people who enjoy using vehicles. It\nonly supports slayer, team slayer, and ctf. The cliffs are all\nwhite, but it doesn't ruin the look at all. Basicly, each team has\na base and there are:\n6 Warthogs\n6 Rocket Warthogs\n3 Scorpions\n4 Ghosts and\n3 Banshees (Hidden in secret spot)\nat each base. I was mainly designing it as a warthog stunt area, but\nit is great for flying and all the other vehicles as well.\n\nRecommendation:\nThis map now supports all game types. It is best played with large\nteams of 4-16 on each side, but is also great for only 1-2 people.",
   "images": [
    "img/lg/10screenshot00-89.jpg",
    "img/lg/ACFC07C.jpg"
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   "hash": "D16814338424B62864EF35B508DFF7F8",
   "fetched": "2026-10-07T16:07:34Z",
   "download": {
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    "file_name": "4262-hill_battle_v2.zip",
    "bytes": 10391475,
    "at": "2026-10-07T18:27:11Z",
    "sha1": "62df833bb3da75b462e0399ec018f48b8fee5147"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 4263,
   "title": "Jump Pit",
   "thumb": "img/lg/12screenshot00-84.jpg",
   "author": "Spartan II",
   "date": "12/31/2008",
   "file_size": "10.6M",
   "rating": 8.5,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4263",
   "og_image": "https://halomaps.org/hce/img/lg/12screenshot00-84.jpg",
   "category": "Halo CE Maps",
   "notes": "Description :This is a map designed for those who like to do warthog\nstunts and derbys, or just kill the drivers of the warthogs.\n\nAbout:\nThis map is designed for those who enjoy smaller team or\never-man-for-himself games. It has many small hills and two main\njumps. It contains some custom weapons. Each team has the following\nvehicles:\n2 Warthogs\n2 Rocket Warthogs\nat the spawn points. In CTF, the bases are behind the jumps, as you will see in the spot you spawn at.\n\nRecommendation:\nThis map supports all game types. It is best played with small teams or in every-man-for-himself. It would be slightly crowded with larger or full teams, but with eight-on-eight all the warthogs could be equipped a driver and gunner.",
   "images": [
    "img/lg/12screenshot00-84.jpg",
    "img/lg/17screenshot00-58.jpg"
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   "hash": "7E7CF84C06D183D99E354753893466C2",
   "fetched": "2026-10-07T16:07:34Z",
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    "file_name": "4263-jump_pit.zip",
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    "at": "2026-10-07T18:27:11Z",
    "sha1": "cd4ee6b604817bfbf5d046369724d28eab61e7ad"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 4264,
   "title": "Level 1.1 Trainer",
   "thumb": "img/lg/18screenshot00-56.jpg",
   "author": "?",
   "date": "12/31/2008",
   "file_size": "5.0M",
   "rating": 9.1,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4264",
   "og_image": "https://halomaps.org/hce/img/lg/18screenshot00-56.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Beavercreek variant with AI bots",
   "images": [
    "img/lg/18screenshot00-56.jpg"
   ],
   "hash": "820598A2D540CFB80298D9F32202CCA9",
   "fetched": "2026-10-07T16:19:17Z",
   "download": {
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    "file_name": "4264-level_1.1_trainer.zip",
    "bytes": 5049277,
    "at": "2026-10-07T18:57:44Z",
    "sha1": "b492a6dfedb18c77b9892b5430c10a07817136bc"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 4265,
   "title": "map_room.zip",
   "thumb": "img/lg/ACFC08F.jpg",
   "author": "Polamee",
   "date": "12/31/2008",
   "file_size": "50.5M",
   "rating": 8.0,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4265",
   "og_image": "https://halomaps.org/hce/img/lg/ACFC08F.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "The interior of the b30 Silent Cartographer level with vehicles and AI bots. Play as an Elite",
   "notes": "You play as an Elite\n\nThe Story: This is the map room of an unidentified Halo ring. This map takes place at the end of Halo 2. Some Elites are helping the UnSC, while others are still not. The non-UNSC Elites, and a couple of Grunts and Hunters, have captured this structure. The UNSC Elites, Marines and Spartans are attacking this place.\n\nCustom AI:\n\nActive Camoflauge Grunts\nBeam Rifle Sniper Elites\nGreen Grunts (Heavys)\nSpartans (armed with Shotguns)\nGreen coloured Rocket Marines\n\nThere are also AI that were originally in the game.",
   "images": [
    "img/lg/ACFC08F.jpg",
    "img/lg/23screenshot00-37.jpg"
   ],
   "hash": "3590CC38D3035DFC8A14D341BEFF3236",
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   "fid": 4266,
   "title": "Ooe Big Chees",
   "thumb": "img/lg/27screenshot00-28.jpg",
   "author": "ooe maping team",
   "date": "12/31/2008",
   "file_size": "24.0M",
   "rating": null,
   "sids": [
    10
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4266",
   "og_image": "https://halomaps.org/hce/img/lg/27screenshot00-28.jpg",
   "category": "Halo CE Maps",
   "notes": "vehicles:\n_phantom\n_longsword\n_bird\n_spectre\n\nnew sniper weapon m24",
   "images": [
    "img/lg/27screenshot00-28.jpg",
    "img/lg/32screenshot00-24.jpg"
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   "hash": "9E8BA27BF7B5E15C6EB30A2BDD6DE02D",
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   "category_names": [
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  {
   "fid": 4267,
   "title": "Quick Feet",
   "thumb": "img/lg/33screenshot00-22.jpg",
   "author": "Greenfuzz",
   "date": "12/31/2008",
   "file_size": "6.9M",
   "rating": null,
   "sids": [
    10
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4267",
   "og_image": "https://halomaps.org/hce/img/lg/33screenshot00-22.jpg",
   "category": "Halo CE Maps",
   "description": "A small battle map that has two bridges leading to each base, and in the middle is a large hill seperating the two bases",
   "notes": "Description: A small battle map that has two bridges leading to each base, and in the middle is a large hill seperating the two bases\n\nAbout: This map sort of plays like the map Beavercreek, (Small, two bases on each end), but gameplay is really fun. My next map will have better weapons. This is just my first map.\n\nRecommendations: This map was only designed for Slayer and Team Slayer. Ill get CTF in my next map.",
   "images": [
    "img/lg/33screenshot00-22.jpg",
    "img/lg/34screenshot00-19.jpg"
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   "hash": "351718EF07D4A06DDB8E964B558C2995",
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   "category_names": [
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  {
   "fid": 4268,
   "title": "Space Fight",
   "thumb": "img/lg/41screenshot00-11.jpg",
   "author": "The moder",
   "date": "12/31/2008",
   "file_size": "5.1M",
   "rating": 8.5,
   "sids": [
    10
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4268",
   "og_image": "https://halomaps.org/hce/img/lg/41screenshot00-11.jpg",
   "category": "Halo CE Maps",
   "notes": "Recommendation:\nIdeal for CTF and SLAYER.",
   "images": [
    "img/lg/41screenshot00-11.jpg",
    "img/lg/42screenshot00-14.jpg"
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   "hash": "4246665EBDE041EE5B90FAF0AE92C6F7",
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   "category_names": [
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  {
   "fid": 4269,
   "title": "The Mummy 6",
   "thumb": "img/lg/43screenshot00-4.jpg",
   "author": "Adolif",
   "date": "12/31/2008",
   "file_size": "39.9M",
   "rating": 8.9,
   "sids": [
    10
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4269",
   "og_image": "https://halomaps.org/hce/img/lg/43screenshot00-4.jpg",
   "category": "Halo CE Maps",
   "description": "A varient of \"Secrets of Egypt\" with AI Bots - play as a grunt",
   "notes": "It has less features/content than 5.5, but it will make up for 5.5, I promise. ;)\n\nNew Features:\n-Grunt character now has grunt first person arms.\n-Most weapons have new first person animations/movements.\n-Halo 3 stuff all over. =0 (see below for more details)\n-Replaced music with new tracks. I hope you dont hate me for it.\n-Custom, never-before seen weapons and vehicles all over! (see below for more details)\n-Zombie brute and hunter AI added!\n\nHalo 3 stuff:\n-Spike grenade with TONS of released spikes on detonation.\n-Brute spiker\n-Bubble shield\n-Cool assualt rifle holding style in first person.\n-More stuff, but i cant remember it all.\n\nCustom stuff:\n-Combine rifle (shoots assualt rifle bullets with warthog bullet damage)\n-Banisher (shoots rapid-fire pistol bullets)\n-Heretic Carbine (reskinned covie carbine)\n-Needler Rifle (shoots spikes and fuel rods)\n-Dragonfly (this nifty vehicle replaces the banshee, shoot warthog bullets and missiles.)",
   "images": [
    "img/lg/43screenshot00-4.jpg",
    "img/lg/45screenshot00-9.jpg"
   ],
   "screenshots": [
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     "caption": "Lonely Grunt is Lonely :("
    },
    {
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     "caption": "XD"
    }
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   "category_names": [
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   "fid": 4270,
   "title": "UMT2 Metal",
   "thumb": "img/lg/46screenshot00-8.jpg",
   "author": "umt2",
   "date": "12/31/2008",
   "file_size": "22.5M",
   "rating": 8.4,
   "sids": [
    39
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4270",
   "og_image": "https://halomaps.org/hce/img/lg/46screenshot00-8.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "With AI Bots",
   "notes": "weapons:\n-brut plasma rifle\n-rocket launcher\n-h3 assault rifle\n-pistol\n-de50\n-rpg\n-m16m230\n-energy sword\n-m24\n\nvehciles:\n-transport hog\n-hover tank\n-civi ghost\n3 elites guarding tool in every base to it = D\n\ndebug\nthe frag grenad dont cuz damage",
   "images": [
    "img/lg/46screenshot00-8.jpg",
    "img/lg/47screenshot00-9.jpg"
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  {
   "fid": 4271,
   "title": "Flood Eradication beta2",
   "thumb": "img/lg/48screenshot00-7.jpg",
   "author": "Gamma927",
   "date": "12/31/2008",
   "file_size": "66.9M",
   "rating": 8.3,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4271",
   "og_image": "https://halomaps.org/hce/img/lg/48screenshot00-7.jpg",
   "category": "Modified Single Player Maps",
   "description": "A SINGLE PLAYER level based on the Beavercreak and BloodGulch levels",
   "notes": "Its hard to believe that this project began\nwith me throwing around some dead marines.\nWell, now that I've completed some of it,\nI'm releasing a beta.\n\nStory: After 5 years, many players of Halo PC began to switch\nto Halo Custom Edition, because of the cool new features\navalible. As the number of players playing the original\nmultiplayer maps dwindled, they became abandoned altogether.\nAs the bases that so many used to love and protect became more\nand more dis-used, they began to gather dust. Twenty years later,\nthe Flood moved in, due to the stains of blood and call of war\nthat still remained. As the years passed by, more and more flood\ngarrisoned inside those bases, turning them into a sort of \"home\".\nThe bases were once again loved and cherished, until one day, the\nUNSC Retaliation accidentally stumbled into Covenant Loyalist space.\nEven though the war was over, many would never forget their hatred\nof the other side, and the UNSC Retaliation was attacked. As lifepods\nwere launched, the old Spirit-class dropships were launched in\npursuit. Unbeknownst to them, they were headed to a world of which\nthere would be no return...\n\nTHIS IS A SINGLE PLAYER MAP. TO START IT UP\nACTIVATE CONSOLE, HIT THE ` KEY AND TYPE IN\n\nmap_name flooderadicationbeta2",
   "images": [
    "img/lg/48screenshot00-7.jpg"
   ],
   "hash": "B9A0287821768CF224FC09049DB2DE08",
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   "category_names": [
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  {
   "fid": 4272,
   "title": "Aerial Assault",
   "thumb": "img/lg/0screenshot00-210.jpg",
   "author": "(DMC)HK539",
   "date": "01/04/2009",
   "file_size": "12.4M",
   "rating": 6.9,
   "sids": [
    10
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4272",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-210.jpg",
   "category": "Halo CE Maps",
   "notes": "his map is an edit of the standard ui for Halo CE. The object of this map is simple,just fly around in the vehicles that are placed there for you and shoot each other.This map is for slayer only.DO NOT TRY ON ANYTHING ELSE!!!!",
   "images": [
    "img/lg/0screenshot00-210.jpg",
    "img/lg/6screenshot00-114.jpg"
   ],
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     "caption": "ghost in a can"
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   "category_names": [
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  {
   "fid": 4273,
   "title": "Area 54 Revamped",
   "thumb": "img/lg/7screenshot00-113.jpg",
   "author": "Katana",
   "date": "01/04/2009",
   "file_size": "49.9M",
   "rating": 9.0,
   "sids": [
    39
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4273",
   "og_image": "https://halomaps.org/hce/img/lg/7screenshot00-113.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Area54 variant - A multiplayer map that plays like a single player map. With AI Bots",
   "images": [
    "img/lg/7screenshot00-113.jpg"
   ],
   "hash": "ACA95A0C3B3092791F3BE696F68BE697",
   "fetched": "2026-10-07T16:19:16Z",
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    "file_name": "4273-area54revamped.zip",
    "bytes": 49878300,
    "at": "2026-10-07T18:57:49Z",
    "sha1": "3cea9f8a0e03a7a2ef0852b6da9af247d4f1eb87"
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   "category_names": [
    "Multiplayer Maps w/ AI"
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  {
   "fid": 4274,
   "title": "Blood 2",
   "thumb": "img/lg/8screenshot00-98.jpg",
   "author": "the moder",
   "date": "01/04/2009",
   "file_size": "8.4M",
   "rating": 7.6,
   "sids": [
    10
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4274",
   "og_image": "https://halomaps.org/hce/img/lg/8screenshot00-98.jpg",
   "category": "Halo CE Maps",
   "notes": "description: a map with bloodgulch ground texture, 2 bloogulch base with doors at enter...\n\nRecommendation:Ideal for all game 4 hills,2 flags,1 oddball and all rest.",
   "images": [
    "img/lg/8screenshot00-98.jpg",
    "img/lg/17screenshot00-59.jpg"
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  },
  {
   "fid": 4275,
   "title": "Christmas Yoyorast Island beta",
   "thumb": "img/lg/18screenshot00-57.jpg",
   "author": "?",
   "date": "01/04/2009",
   "file_size": "50.5M",
   "rating": 7.8,
   "sids": [
    39
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4275",
   "og_image": "https://halomaps.org/hce/img/lg/18screenshot00-57.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Yoyorast Island variant with AI bots",
   "images": [
    "img/lg/18screenshot00-57.jpg",
    "img/lg/24screenshot00-33.jpg"
   ],
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    "file_name": "4275-Christmas_yoyorast_island_beta.zip",
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   "category_names": [
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  },
  {
   "fid": 4276,
   "title": "Decoy race",
   "thumb": "img/lg/25screenshot00-28.jpg",
   "author": "Slap Happy",
   "date": "01/04/2009",
   "file_size": "7.8M",
   "rating": 9.0,
   "sids": [
    24
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4276",
   "og_image": "https://halomaps.org/hce/img/lg/25screenshot00-28.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Decoy variant",
   "notes": "Slight edit to enable full server in race mode with player and hog spawns set correctly.",
   "images": [
    "img/lg/25screenshot00-28.jpg",
    "img/lg/28screenshot00-24.jpg"
   ],
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    "at": "2026-10-07T19:23:07Z",
    "sha1": "e9bd0425a51aecf42a227e1792fa6095152e543e"
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   "category_names": [
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  {
   "fid": 4277,
   "title": "Enclosure",
   "thumb": "img/lg/29screenshot00-25.jpg",
   "author": "Chandler",
   "date": "01/04/2009",
   "file_size": "6.6M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4277",
   "og_image": "https://halomaps.org/hce/img/lg/29screenshot00-25.jpg",
   "category": "Halo CE Maps",
   "description": "A small arena style map designed for small team CTF and Slayer matches.",
   "notes": "{The map} is designed for CTF and Slayer games. It has classic weaponry. It has some collision errors, but that should not mess up gameplay bad at all. Enjoy!\n\nThis map supports ONLY CTF AND SLAYER.",
   "images": [
    "img/lg/29screenshot00-25.jpg",
    "img/lg/30screenshot00-20.jpg"
   ],
   "hash": "A26EAA2796AB2F3B8DB195BC27340B33",
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   "category_names": [
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   "fid": 4278,
   "title": "Level 2 Training",
   "thumb": "img/lg/31screenshot00-23.jpg",
   "author": "spartan-00",
   "date": "01/04/2009",
   "file_size": "5.5M",
   "rating": 9.0,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4278",
   "og_image": "https://halomaps.org/hce/img/lg/31screenshot00-23.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Blood Gulch variant with AI bots",
   "images": [
    "img/lg/31screenshot00-23.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/5BD3D1CE-FCE6-48A2-ACD460B976744B28.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/FF35FBB7-0740-45AF-932D818DA7F29C28.JPG",
     "caption": ""
    }
   ],
   "hash": "9E193DE09FA4E3FC20B8BF99994CB1CB",
   "fetched": "2026-10-07T16:19:15Z",
   "download": {
    "ok": true,
    "file_name": "4278-level2_training.zip",
    "bytes": 5507339,
    "at": "2026-10-07T18:57:34Z",
    "sha1": "b21164bc2768698458417654879032d542d71f7f"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 4279,
   "title": "Halo Tag Converter Public Release",
   "thumb": "img/lg/0screenshot01521350-10.jpg",
   "author": "SteelixB",
   "date": "01/11/2009",
   "file_size": "557.5K",
   "rating": 8.8,
   "sids": [
    8
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4279",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot01521350-10.jpg",
   "category": "Halo Utilities",
   "description": "What this is",
   "notes": "What this is\n-------------\nHalo Tag Converter is the predecessor to HEK+. SteelixB scrapped this application, as he felt he could do a better job and make a better open source application dealing with tag extraction and other needs.\n\nHEK+ is a superior tag extractor, but it does have a few problems. These problems range from actor_varient grenade throwing, certain physics and animations, single player scenarios (firing points for squads are corrupted with some HEK+ versions, and all HEK+ versions do not allow squads to maneuver to other squads properly).\n\nThis is being released so some people will benefit from having an ALTERNATIVE extractor to inspect certain tags. CMT is using this to check our scenarios squads to make sure original squads are referencing the right firing points.\n\nWhat this does.\n-----------------\nThis is another tag extractor, similar to HEK+. It also has several other features.\n-String list editing. Similar to the app Steelix released later, this one was built into the program\n-Tag Zip archiving. Rips tags and places them in Zip folders.\n-Bitmap Converter. This was never finished and does not work.\n-Conversion Script Editor. Allows data in the conversion scripts to be edited.\n-Scenario extraction- Has several options when extracting a scenario, including MP conversion.\n-Quick extraction- Allows a tag to be saved to any location. Useful if you want to rip a tag and give it a different name.\n\nProblems with the program.\n-------------------------\nThe conversion scripts were never completed, so not all of them work properly. They do work however, but you should be careful when extracting with it.\nWhile many extraction scripts work perfect, not all do, such as scenarios for instance. It also will display an error on startup, but just hit continue and the program will continue. The bitmap converter doesn't work, as I stated earlier.\n\nEnjoy the application and use it wisely. Be sure to credit the makers of the content you are ripping.\nGIVE CREDIT WHERE CREDIT IS DUE.",
   "images": [
    "img/lg/0screenshot01521350-10.jpg"
   ],
   "hash": "D74A09ECA107D418428FECC50DD682F5",
   "fetched": "2026-10-07T16:41:58Z",
   "download": {
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    "file_name": "4279-Halo_Tag_Converter_Public_Release.zip",
    "bytes": 557459,
    "at": "2026-10-07T20:16:19Z",
    "sha1": "30a218a81ccfcefbc0d3fd247670933282f635bd"
   },
   "category_names": [
    "Halo Utilities"
   ]
  },
  {
   "fid": 4280,
   "title": "Pillar Of Autumn UI (User Interface) Map file replacement",
   "thumb": "img/lg/ui1-1.jpg",
   "author": "UnevenElefant5",
   "date": "01/11/2009",
   "file_size": "8.5M",
   "rating": 8.3,
   "sids": [
    26
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4280",
   "og_image": "https://halomaps.org/hce/img/lg/ui1-1.jpg",
   "category": "Custom UI Files",
   "images": [
    "img/lg/ui1-1.jpg"
   ],
   "hash": "F5F84C1B135664F25E4E378E93F813B6",
   "fetched": "2026-10-07T16:41:18Z",
   "download": {
    "ok": true,
    "file_name": "4280-POA_ui.zip",
    "bytes": 8506133,
    "at": "2026-10-07T20:15:18Z",
    "sha1": "32867e73c6e2fe3d1d49bc21293232d0c4a09339"
   },
   "category_names": [
    "Custom UI Files"
   ]
  },
  {
   "fid": 4281,
   "title": "Rancher tags",
   "thumb": "img/lg/Rancher.png",
   "author": "Helipad Studios Team",
   "date": "01/11/2009",
   "file_size": "1.5M",
   "rating": 9.0,
   "sids": [
    30
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4281",
   "og_image": "https://halomaps.org/hce/img/lg/Rancher.png",
   "category": "Halo CE Vehicle Tags",
   "description": "The Rancher is a Grand Theft Auto conversion done by Helipad Studios.",
   "images": [
    "img/lg/Rancher.png"
   ],
   "hash": "9FC9051D162C2995E75FEA3BB54D167D",
   "fetched": "2026-10-07T16:37:32Z",
   "download": {
    "ok": true,
    "file_name": "4281-rancher_tags.zip",
    "bytes": 1479083,
    "at": "2026-10-07T20:06:59Z",
    "sha1": "80dbe96bb1c658273254dcb2cb22e261e7dfa979"
   },
   "category_names": [
    "Halo CE Vehicle Tags"
   ]
  },
  {
   "fid": 4282,
   "title": "Walton tags",
   "thumb": "img/lg/9bhoco.jpg.png",
   "author": "Helipad Studios Team",
   "date": "01/11/2009",
   "file_size": "1.4M",
   "rating": 8.4,
   "sids": [
    30
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4282",
   "og_image": "https://halomaps.org/hce/img/lg/9bhoco.jpg.png",
   "category": "Halo CE Vehicle Tags",
   "description": "Grand Theft Auto: San Andreas \"Walton\"",
   "images": [
    "img/lg/9bhoco.jpg.png"
   ],
   "hash": "75BF2B43C7728B09318015AEB5328355",
   "fetched": "2026-10-07T16:37:32Z",
   "download": {
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    "file_name": "4282-walton_tags.zip",
    "bytes": 1407695,
    "at": "2026-10-07T20:06:59Z",
    "sha1": "9f3b1b631b7033c6b64aebc3682f74fc0126a07a"
   },
   "category_names": [
    "Halo CE Vehicle Tags"
   ]
  },
  {
   "fid": 4283,
   "title": "(DMC)Pokemon Stadium",
   "thumb": "img/lg/0screenshot00-211.jpg",
   "author": "(DMC)HK539",
   "date": "01/11/2009",
   "file_size": "23.3M",
   "rating": 8.5,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4283",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-211.jpg",
   "category": "Modified Multiplayer Maps",
   "notes": "This is a mod of the map Pokemon Tournament by Katana.\nIt has pokeballs that spawn elites,civilians that are watching the \"pokemon battles\".And a few devmode surprises that you can type.Hint=ai_place then the bad guys from pokemon.",
   "images": [
    "img/lg/0screenshot00-211.jpg",
    "img/lg/8screenshot00-99.jpg"
   ],
   "hash": "2EE90A7DB98EA6BCE7D4CCBF56E0FC99",
   "fetched": "2026-10-07T16:25:24Z",
   "download": {
    "ok": true,
    "file_name": "4283-(DMC)PokemonStadium.zip",
    "bytes": 23288412,
    "at": "2026-10-07T19:23:08Z",
    "sha1": "7937eabcb16e6f01b38b3496866429efe7b53af9"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 4284,
   "title": "Aribgulch",
   "thumb": "img/lg/9screenshot00-98.jpg",
   "author": "Ari/Arightwizar/Arightwizard",
   "date": "01/11/2009",
   "file_size": "5.5M",
   "rating": 7.8,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4284",
   "og_image": "https://halomaps.org/hce/img/lg/9screenshot00-98.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Blood Gulch variant",
   "notes": "---AWESOME NEW THINGS---\nCrouching speed while walking is the exact same as walking speed, not slower!\nWhen you throw a frag grenade, it comes out as a banshee bomb!\nBanshee regular bullets are sniper bullets!\nBanshee bombs have become scorpion tank bombs!\nGhost bullets have become rockets! Be careful!\nAll Warthogs never need to reload!\nRocket warthog bullets have a much larger explosion!\nRegular warthog bullets are now sniper bullets!\nAssault Rifles have infinite ammo!\nAssault Rifles shoot rockets!!! Be oh so careful.\nYou drive all warthogs not from the driver seat, but the gunner!\nFlamethrowers shoot shotgun pellets!\nNeedlers shoot plasma bolts!\nPistols shoot sniper bullets!!!!!!\nPlasma Pistols shoot plasma grenades! (Charge and it shoots 2!)\nRocket launchers shoot 2 rockets!\nRocket launches have infinite ammo and never need to reload!\n(my favourite) Shotguns have infinite ammo, never need to reload, and shoot very heavy rockets!\nIf 100% health is on, snipers will 1 hit kill no matter where you hit!",
   "images": [
    "img/lg/9screenshot00-98.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/7AD69A70-A74C-48FE-9FA8B11EEAF15F57.JPG",
     "caption": "Firing assault rifle - Watch those rockets fly!"
    }
   ],
   "hash": "1432C6FECABC02FA34AC675A5188F8D8",
   "fetched": "2026-10-07T16:25:23Z",
   "download": {
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    "file_name": "4284-aribgulch.zip",
    "bytes": 5474756,
    "at": "2026-10-07T19:23:05Z",
    "sha1": "aedb17a899841a2349f9c72bb74f244b376d3c14"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 4285,
   "title": "Cubemap test v2",
   "thumb": "img/lg/14screenshot00-74.jpg",
   "author": "DEEhunter",
   "date": "01/11/2009",
   "file_size": "24.2M",
   "rating": 8.1,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4285",
   "og_image": "https://halomaps.org/hce/img/lg/14screenshot00-74.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/14screenshot00-74.jpg",
    "img/lg/17screenshot00-60.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/14BB5F52-0612-426F-99F742A59F4C034B.JPG",
     "caption": ""
    },
    {
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     "caption": ""
    },
    {
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     "caption": ""
    },
    {
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     "caption": ""
    },
    {
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     "caption": ""
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     "caption": ""
    },
    {
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     "caption": ""
    },
    {
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     "caption": ""
    }
   ],
   "hash": "A423B7D19E5C17D9429CDD33F5F35105",
   "fetched": "2026-10-07T16:07:31Z",
   "download": {
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    "file_name": "4285-cubemap_test_v2.zip",
    "bytes": 24211865,
    "at": "2026-10-07T18:27:04Z",
    "sha1": "09c495062963e8c0a1dff024b8a7b10dce6df29d"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 4286,
   "title": "Cylindrical",
   "thumb": "img/lg/18screenshot00-58.jpg",
   "author": "SapperGrunt (gruntfromhalo)",
   "date": "01/11/2009",
   "file_size": "9.1M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4286",
   "og_image": "https://halomaps.org/hce/img/lg/18screenshot00-58.jpg",
   "category": "Halo CE Maps",
   "description": "A small cylindrical map for close-quarters-combat.",
   "notes": "bout:\nThis map is 100% cylinder modeled. It was made from 3 cylinders; 2 for the bases and 1 for the main level. The weapons are:\nAssault Rifle (credit to jackal for animations)- This has been modified to act more like an assault rifle and less like an SMG. Also has “climb” like the SMG.\nSMG (credit to ????, I forgot who made it :D)- The weapon you start with.\nPistol mkii (credit to ????, I forgot who made it :D)- A pistol. Modified to be balanced with the other weapons. Also has “climb” like the SMG.\nShotgun- A shotgun. Also has “climb” like the SMG.\nVehicles:\nWhy would there be vehicles in a CQC map >:V\n\nRecommendation:\n|Slayer, CTF, and KOTH| Default gametypes or shotties no shields. I really want to see some KOTH servers, though; that and CTF were the gametypes I had in mind when I made it. Don’t try race though. Race fails hard on this map.",
   "images": [
    "img/lg/18screenshot00-58.jpg",
    "img/lg/21screenshot00-46.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/04C75442-A1EA-48F6-879DE8057379CD5F.JPG",
     "caption": ""
    },
    {
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     "caption": ""
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     "caption": ""
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     "caption": ""
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     "caption": ""
    },
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     "caption": ""
    },
    {
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     "caption": ""
    }
   ],
   "hash": "62031259F1DBFC22F9DAE979BBDA0102",
   "fetched": "2026-10-07T16:07:30Z",
   "download": {
    "ok": true,
    "file_name": "4286-cylindrical.zip",
    "bytes": 9107430,
    "at": "2026-10-07T18:27:03Z",
    "sha1": "ded713e773e904f872cf232fb3674b5a4b70f316"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 4287,
   "title": "Death Intrusion (Single Player)",
   "thumb": "img/lg/27screenshot00-30.jpg",
   "author": "?",
   "date": "01/11/2009",
   "file_size": "61.0M",
   "rating": 8.1,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4287",
   "og_image": "https://halomaps.org/hce/img/lg/27screenshot00-30.jpg",
   "category": "Modified Single Player Maps",
   "notes": "IMPORTANT NOTE: This map is SINGLE PLAYER! Loading it in the multiplayer menu like any other map will cause the game to crash! To load it, bring up the console and type in the following:\n\nmap_name death_intrusion\n\nFeatures:\n\n*Cortana Dialogue. Cortana will occasionally say phrases like \"Watch Out!\" or \"Area Secure\"\n\n*H2 style turrets, Spectres, and drviable Wraith (not H2 styled D: )\n\n*The usual Objectives, navpoints and cinematics\n\n*Custom AI!\n\nList:\nUltra (White) Elites: These Elites serve under an Elite commmander. Can often be seen leading squads of SpecOps Elites or Hunters into battle.\n\nCamo Grunts: Yay! Grunts with Camo! Sadly, they're only seen once.\n\nBeam Rifle Elites: Elites with a special vision enchancing helmet (not included :D ) so they can see for very far, and can snipe you.\n\nRangers: Credit to CMT.\n\nHeavys Grunt: Green coloured Grunts. Can often be seen wielding Fuel Rod cannons or manning turrets.\n\nElite Commanders (Zealot): Modded so they have ten times more health and shielding. A good way to kill them is to take out the shields with a charged Plasma pistol blast, and then headshot them.\n\nStory:\nI'm (in)famous for making (uneccessarily) long stories in readmes, so I'll keep the as short as Possible.\n\nMasterchief is sent to a remote Delta Halo facility to halt a Covenant mining operation, and to kill the Elite Commander in charge of it.\n\nThere are two secrets on this map. Will add skulls in the final.",
   "images": [
    "img/lg/27screenshot00-30.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/3C28C3DA-1E11-4557-A15C6D5EEC8B156A.JPG",
     "caption": "NICE GAME"
    }
   ],
   "hash": "F8A27BB2D61C20139CDF0C030682618C",
   "fetched": "2026-10-07T16:30:59Z",
   "download": {
    "ok": true,
    "file_name": "4287-death_intrusion.zip",
    "bytes": 61047665,
    "at": "2026-10-07T19:47:38Z",
    "sha1": "3082e0c315bedec8c3ccb94894e30cadf7e57665"
   },
   "category_names": [
    "Modified Single Player Maps"
   ]
  },
  {
   "fid": 4288,
   "title": "Island Assault (Single Player)",
   "thumb": "img/lg/haloce_2009-01-03_18-23-34-79.jpg",
   "author": "sierra117",
   "date": "01/11/2009",
   "file_size": "66.9M",
   "rating": 8.7,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4288",
   "og_image": "https://halomaps.org/hce/img/lg/haloce_2009-01-03_18-23-34-79.jpg",
   "category": "Modified Single Player Maps",
   "notes": "-This map was going to be the concluding map to the \"in modeling stage\" Keyes Assault\nCampaign. Till I Decided to use custom BSP's and put more effort and not to just get it\noff my back. It includes a new cyborg and 2 new elitefloods.\n\nHas The Classic Weapon set and has the classic vehicle set. Except for a Vehicle Which\nis featured in the Keyes Assault Campaign. A Warthog With a Bitmap Change. This map isnt\ndesigned for dev so plz dont use dev...............PLZ!\n\nStory-You have been searching for the prophet Mercy for years now and haev finally found\nhis hidden location. You and a strike team made a assault on the island and you went\ninside towards a beacon and found out that hes was somewhere else in the island and have\nbeen sent on a suicide mission, and was in a flood infested building in the interior of\nthe island. Mercy is just a biped because he look really wierd as a movable ai. so hes\njust a biped. Also I edited Mercy so he explodes when he dies. =P",
   "images": [
    "img/lg/haloce_2009-01-03_18-23-34-79.jpg",
    "img/lg/haloce_2009-01-03_18-19-46-42.jpg"
   ],
   "hash": "3981CF400C2316573813ADACA9E6C38E",
   "fetched": "2026-10-07T16:30:59Z",
   "download": {
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    "file_name": "4288-island_assault.zip",
    "bytes": 66911187,
    "at": "2026-10-07T19:47:39Z",
    "sha1": "ed9759352a39bdc439670a0b88236e0413c67639"
   },
   "category_names": [
    "Modified Single Player Maps"
   ]
  },
  {
   "fid": 4289,
   "title": "Level 4 Training",
   "thumb": "img/lg/8screenshot00-100.jpg",
   "author": "SPARTAN-00",
   "date": "01/11/2009",
   "file_size": "13.4M",
   "rating": 9.0,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4289",
   "og_image": "https://halomaps.org/hce/img/lg/8screenshot00-100.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Coagulation variant with AI bots",
   "notes": "About:just like the others cept ais have a varriety of weapons including snipers and shotguns the classical ars are still dangerous but just like i say use plasmas and then human weapons this time ive included my email so you can tell em about it and give me ideas for my next map sdorry about the graphics last map the flame tags kinda messed it up in an earlier map attempt",
   "images": [
    "img/lg/8screenshot00-100.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/7DF6F5F4-E2DB-4B4C-81817E05A6F9DE73.JPG",
     "caption": ""
    }
   ],
   "hash": "D6BF842E6FE18673F7DA8BD836D71B40",
   "fetched": "2026-10-07T16:19:15Z",
   "download": {
    "ok": true,
    "file_name": "4289-level4_training.zip",
    "bytes": 13357053,
    "at": "2026-10-07T18:57:37Z",
    "sha1": "9726032a8d955529d5f7b4109258446dbe15b0cd"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 4290,
   "title": "Mombasa Race",
   "thumb": "img/lg/ACF2AF4.jpg",
   "author": "Slap Happy",
   "date": "01/11/2009",
   "file_size": "12.3M",
   "rating": 8.7,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4290",
   "og_image": "https://halomaps.org/hce/img/lg/ACF2AF4.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A New Mombassa variant",
   "notes": "A large city battle ground with highways and buildings modeled after Halo 2's proposed city.\n\nHogs are fast, Rocket hogs, Gauss Hogs, Civvi/Cucaracha Hogs, Brute Ghosts - and a faster Tank make for faster, and bloodier gameplay. Player and Hog spawns for race have been moved to compliment the game. All other gametypes are original.",
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    "img/lg/ACF2AF4.jpg"
   ],
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  {
   "fid": 4291,
   "title": "Obliteration Station",
   "thumb": "img/lg/12screenshot00-86.jpg",
   "author": "Addicted2Halo",
   "date": "01/11/2009",
   "file_size": "5.7M",
   "rating": null,
   "sids": [
    10
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4291",
   "og_image": "https://halomaps.org/hce/img/lg/12screenshot00-86.jpg",
   "category": "Halo CE Maps",
   "notes": "Description: This base was used by the U.N.S.C. as a place to interrogate criminals and betrayers. The large windows made it easy to...punish those who chose not to cooperate. Now, we use it as a place to play Capture the Flag and hang out. There are several ways you can get to the flag, one being the route through the base, and another being the route through the tunnels and around the cliffs. Or you could grab the Banshee and go anyway you want to. Be careful not to fall when you are jumping from the cliff into the back of the base...you'll get stuck. There was supposed to be waterfall and water in the map, so that's what the black ledge and concrete pit are for, so just use your imaginations. Also, dont fall into the water pit! There's no getting back out alive...This is my first map; gimmie a break! Enjoy, and play nice!",
   "images": [
    "img/lg/12screenshot00-86.jpg",
    "img/lg/13screenshot00-78.jpg"
   ],
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  {
   "fid": 4292,
   "title": "Orion final",
   "thumb": "img/lg/19screenshot00-53.jpg",
   "author": "Wolf",
   "date": "01/11/2009",
   "file_size": "7.7M",
   "rating": 8.8,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4292",
   "og_image": "https://halomaps.org/hce/img/lg/19screenshot00-53.jpg",
   "category": "Halo CE Maps",
   "description": "A Forunner canyon with two abandoned forunner facilities",
   "notes": "It works for all gametypes,especially for CTF and KOTH\nfun playing on Oddball,Juggernaut,Slayer,and Race aswell.\nAlthougt race can be a little tricky.\n\nThere might be some easter eggs,Who knows?;)",
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    "img/lg/30screenshot00-21.jpg"
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     "caption": "Blue Base"
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     "caption": "Blue Base main room"
    },
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     "caption": "the blue base of the map ."
    },
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     "caption": "Nice view on red base"
    },
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     "caption": "Clear view on Blue Base. You can see the structure which holds the tunnel entrance from this side."
    },
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     "caption": "The inside of Blue Base (same as Red Base), you get to the flag if you enter the hole behind the waterfall."
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   "category_names": [
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  {
   "fid": 4293,
   "title": "Sniper Hills",
   "thumb": "img/lg/31screenshot00-24.jpg",
   "author": "[AI]Raider",
   "date": "01/11/2009",
   "file_size": "7.1M",
   "rating": 8.8,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4293",
   "og_image": "https://halomaps.org/hce/img/lg/31screenshot00-24.jpg",
   "category": "Halo CE Maps",
   "notes": "The only weapons are sniper rifle and pistol.",
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    "img/lg/31screenshot00-24.jpg",
    "img/lg/34screenshot00-20.jpg"
   ],
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  {
   "fid": 4294,
   "title": "Tallon Overworld",
   "thumb": "img/lg/35screenshot00-15.jpg",
   "author": "Nebulon",
   "date": "01/11/2009",
   "file_size": "13.9M",
   "rating": 6.7,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4294",
   "og_image": "https://halomaps.org/hce/img/lg/35screenshot00-15.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Tallon IV variant",
   "notes": "This map is mostly a modified verson of the talloniv map. I added the morphball and some new\nanimations to the public samus biped (basically, i took them from the other bipeds, except for the morphball driver\nenter\\exit animations).\n\nThis map was made for a new start in Metroid mapping, as a part of the Haloid Alliance (this has nothing to do\nwith Monty Ohm's Haloid)\n\nYou start out with just the power beam and missiles (replacing frag grenades) and moddified plasma grenades\n(I decided to have them as a bonus added) and there is a not-so-hidden supermissile armcannon weapon. I also made a\ncustom metroid themed oddball.\n\nThere is no hud because for some reason, it didn't work out for the biped, even with the\ncyborg.unit_hud_interface. So if you figure out how to get it to work, contact me with the x-fire address below,\nI'll want to know how! I also used a single 3person animation group for all weapons so don't be disappointed with them, the beta will be a lot more complete!\n\nThis map supports pretty much all game types, so have fun!",
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    "img/lg/38screenshot00-14.jpg"
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   "category_names": [
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  {
   "fid": 4295,
   "title": "Scarab Scenery tags",
   "thumb": "img/lg/Scarab.jpg",
   "author": "Sharp[X]",
   "date": "01/15/2009",
   "file_size": "544.0K",
   "rating": 5.5,
   "sids": [
    32
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4295",
   "og_image": "https://halomaps.org/hce/img/lg/Scarab.jpg",
   "category": "Halo CE Scenery Tags",
   "notes": "not a vehicle just scenery (no animation)",
   "images": [
    "img/lg/Scarab.jpg"
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   "hash": "06504922ED614F7D7ED2233FED57E20F",
   "fetched": "2026-10-07T16:36:12Z",
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    "file_name": "4295-Scarab_tags.zip",
    "bytes": 544022,
    "at": "2026-10-07T20:02:54Z",
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   "category_names": [
    "Halo CE Scenery Tags"
   ]
  },
  {
   "fid": 4296,
   "title": "Halo 2 Sentinel Constructor Biped Tags",
   "thumb": "img/lg/sc.jpg",
   "author": "Advancebo",
   "date": "01/15/2009",
   "file_size": "795.0K",
   "rating": 8.3,
   "sids": [
    34
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4296",
   "og_image": "https://halomaps.org/hce/img/lg/sc.jpg",
   "category": "Halo CE Biped Tags",
   "notes": "About:\nExtracted model and textures from Halo 2, by Bungie. Tags and shaders by Advancebo. You may use these\nfor any kind of projects, just make sure to give credits.",
   "images": [
    "img/lg/sc.jpg"
   ],
   "hash": "DB6CBA27728941525FE52B6AB90B574B",
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    "sha1": "3d6dbc502ecc782e691d5ae52040b0b1e2145047"
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   "category_names": [
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  {
   "fid": 4297,
   "title": "Halo 2 High Charity Door Device Tags",
   "thumb": "img/lg/hcd.jpg",
   "author": "Advancebo",
   "date": "01/15/2009",
   "file_size": "199.7K",
   "rating": null,
   "sids": [
    20
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4297",
   "og_image": "https://halomaps.org/hce/img/lg/hcd.jpg",
   "category": "Halo CE Misc. Tags",
   "notes": "About:\nExtracted model and textures from Halo 2, by Bungie. Tags, animations, and shaders by Advancebo. You may use these for any kind of projects, just make sure to give credits.",
   "images": [
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   ],
   "hash": "61EE9D873A3AC20554622372C20F341F",
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    "at": "2026-10-07T19:59:41Z",
    "sha1": "97ccd5e9f44f299e388211e5b648d1e9b308ea16"
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   "category_names": [
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  {
   "fid": 4298,
   "title": "Cliffhanger",
   "thumb": "img/lg/0screenshot00-212.jpg",
   "author": "UnevenElefant5",
   "date": "01/15/2009",
   "file_size": "10.5M",
   "rating": 7.7,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4298",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-212.jpg",
   "category": "Halo CE Maps",
   "description": "Cliffhanger is a forerunner structure hanging off the edge of a cliff",
   "notes": "Cliffhanger is a Forerunner structure hanging off the edge of a cliff. It is asymmetrical with multiple levels and ledges. There are many places to hide, and though the top levels look open, the lower ones are suprisingly confined. There weapon set on this map is entirely custom. Weapons include:\n\nR12 Assault Rifle:\n-fires faster than Assault Rifle\n-more accurate, longer range\n-scope\n\nMagnum:\n-no scope\n-modified shaders\n\nHoming Rocket Launcher:\n-self explanatory...\n\nTri-Burst:\n-fires 3 sniper shots at once\n-extremely deadly\n-rare\n-only 6 shots\n\nSniper:\n-one shot sniper\n-deadly",
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    "img/lg/1screenshot00-157.jpg"
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   "screenshots": [
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     "caption": "my MC biped"
    },
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     "caption": "Blue Base"
    },
    {
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     "caption": "Red Base"
    }
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   "category_names": [
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  {
   "fid": 4299,
   "title": "Scarab",
   "thumb": "img/lg/2screenshot00-145.jpg",
   "author": "Sharp(X)",
   "date": "01/15/2009",
   "file_size": "12.9M",
   "rating": 7.4,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4299",
   "og_image": "https://halomaps.org/hce/img/lg/2screenshot00-145.jpg",
   "category": "Halo CE Maps",
   "notes": "I used my new scarab tags, and my 3d model of the scarab to make this new map, much weapon variety, but , only supports Slayer.. (FFA) also there are 3 secrets to find ;)\n(Easter eggs)..",
   "images": [
    "img/lg/2screenshot00-145.jpg",
    "img/lg/3screenshot00-137.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/AB5A2E36-AE07-4BA1-8332FD5E608FC69E.JPG",
     "caption": ""
    },
    {
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     "caption": ""
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   "fid": 4300,
   "title": "TallonIV Overworld beta",
   "thumb": "img/lg/4screenshot00-128.jpg",
   "author": "Nebulon",
   "date": "01/15/2009",
   "file_size": "14.2M",
   "rating": 8.4,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4300",
   "og_image": "https://halomaps.org/hce/img/lg/4screenshot00-128.jpg",
   "category": "Modified Multiplayer Maps",
   "notes": "Improvements:\nMorphball tweaked, (boost still not working!) no secondary bcuz i dont want any power bomb noobs!\n\nMore beam weapons! (T.Y. again Seraphim for those tags!)",
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   "fid": 4301,
   "title": "High Charity Doors tags v2",
   "thumb": "img/lg/hcd-1.jpg",
   "author": "Advancebo",
   "date": "01/18/2009",
   "file_size": "199.5K",
   "rating": null,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4301",
   "og_image": "https://halomaps.org/hce/img/lg/hcd-1.jpg",
   "category": "Halo CE Misc. Tags",
   "description": "High Charity Device Doors",
   "notes": "About:\nExtracted model and textures from Halo 2, by Bungie. Tags, animations, and shaders by Advancebo. You may use these\nfor any kind of projects, just make sure to give credits.\n\n***NEW to V2***\nDoors can now be visually shown as locked.\nOpening speed and rates have been fixed.",
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   "category_names": [
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   "title": "Halo 3 Carbine Model (MAX)",
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   "author": "Martyn Lee Ball/Hunter",
   "date": "01/18/2009",
   "file_size": "265.2K",
   "rating": 8.9,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4302",
   "og_image": "https://halomaps.org/hce/img/lg/image2-1.jpg",
   "category": "3D Model Files",
   "images": [
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   "title": "Air Battle Canyon",
   "thumb": "img/lg/0screenshot00-213.jpg",
   "author": "UMT",
   "date": "01/18/2009",
   "file_size": "25.6M",
   "rating": 8.2,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4303",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-213.jpg",
   "category": "Halo CE Maps",
   "notes": "this map is a canyon designed especially for air battles. I have enhanced the speed and acceleration of the banshees.",
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   "title": "Combat Training",
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   "author": "Killeryoshi",
   "date": "01/18/2009",
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   "rating": 7.7,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4304",
   "og_image": "https://halomaps.org/hce/img/lg/8screenshot00-101.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Yoyorast Island variant with AI bots",
   "notes": "Description: A map that is about getting trained for combat.\n\nAbout: In this map there are two paths The Easy path, and the Hard path, in the easy path you fight Sentinels, Grunts, Jackles, and Fuelrod gun Grunts, On the hard path you fight Shielded sentinels, Specops Elites, Hunters, and a group of fuelrod gun Grunts.",
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   "title": "Grunty Power",
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   "date": "01/18/2009",
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4305",
   "og_image": "https://halomaps.org/hce/img/lg/10screenshot00-90.jpg",
   "category": "Halo CE Maps",
   "description": "A medium sized map with vehicles. Play as a grunt",
   "notes": "recommended: Slayer, crazy King\n\nOk. I made this map, mainly because I was bored. Basically, its a medium sized map, where you play as a Grunt, and can\nwield any weapon, drive any vehicle (including the pelican :D)\n\nThere are no bases, but the team and their vehicles spawn near a teleport, which brings you up to the hills.\n\nThis map is great for sniper and heavy weapons gametypes!\n\nGlitches:\nYou can't get into the Pelican side seats, making them useless for transport\n\nPart of the Grunt sticks out when riding a shee",
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   "title": "Survive",
   "thumb": "img/lg/12screenshot00-85.jpg",
   "author": "< >DESTROY",
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   "og_image": "https://halomaps.org/hce/img/lg/12screenshot00-85.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Blood Gulch variant with AI bots",
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   "title": "Yoyodance",
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   "author": "Kilelryoshi",
   "date": "01/18/2009",
   "file_size": "35.6M",
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4307",
   "og_image": "https://halomaps.org/hce/img/lg/15screenshot00-74.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Yoyorast Island variant with AI bots",
   "notes": "About: This is a Dancing varaiant of Yoyorast_island, ai were added to the map some are wondering around and some are standing still, anyways have fun!",
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   "title": "Halo Multiplayer Wallpapers",
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   "author": "Tuaha",
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   "file_size": "777.7K",
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4308",
   "og_image": "https://halomaps.org/hce/img/lg/Installation_04_(Death_Island)_.jpg",
   "category": "Misc. Halo Files",
   "images": [
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   "category_names": [
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   "fid": 4309,
   "title": "Lifeboat Tags",
   "thumb": "img/lg/1-30.jpg",
   "author": "UnevenElefant5",
   "date": "01/23/2009",
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   "rating": 7.7,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4309",
   "og_image": "https://halomaps.org/hce/img/lg/1-30.jpg",
   "category": "Halo CE Vehicle Tags",
   "notes": "These are my lifeboat tags. They are orange inflatable-type boats. There is a driver and a passenger seat. Now, this vehicle WILL drive on land unless you change the dirt friction in your globals tag to like 0.003 (and even then its not perfect)\n++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++\nINSTALLATION:\n++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++\nUnzip the archive, then copy the folders inside into your tags folder. It should work with no missing tags then.\n\nTo change your globals tag open your tags\\globals\\globals.globals tag and scroll down to almost the very bottom to where it says \"materials\"\nhere change whatever material type the land is to have a \"ground friction scale\" of 0.003 (ex. your map is made up of the metal (thick) material. select that material in the the drop down menu, and change friction.",
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   "title": "Lvel 5 Trainer",
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   "author": "Spartan-00",
   "date": "01/23/2009",
   "file_size": "5.5M",
   "rating": 8.8,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4310",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-214.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Blood Gulch variant with AI bots",
   "images": [
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   ],
   "hash": "00CBB5D183F2F8CD6E131B34F4F3E9C9",
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  {
   "fid": 4311,
   "title": "Napalm",
   "thumb": "img/lg/1screenshot00-158.jpg",
   "author": "?",
   "date": "01/23/2009",
   "file_size": "36.7M",
   "rating": 9.0,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4311",
   "og_image": "https://halomaps.org/hce/img/lg/1screenshot00-158.jpg",
   "category": "Halo CE Maps",
   "notes": "Supports all game types but race.\n\nCTF: blue team starts in the UNSC base, red team starts in the covenant base.\n\nSlayer, Oddball and King of the Hill: players start near one of the vehiclebase/snipertower structures.\n\nLayout: A rectangular map surrounded by cliffs, a river meandering through the middle, a large bridge for crossing the river, and the UNSC and covenant bases at the far edges of the map. There are hogbase/snipertower structures dotted around.\n\nVehicles: Mythos and scarab do not have homing ability. The hogs and tanks are faster than usual. Banshee, spectre, wraith and brute ghost have boost.\n\nUNSC:\n6x standard warthog\n5x flamehog\n6x guass warthog\n3x scorpion tank\n6x wasp\n1x mythos\n2x jet\n2x assault pelican\n2x cargo pelican\n1x LAAG turret\n4x guass turret\n\nCovenant:\n5x brute ghost\n5x fuel rod ghost\n5x spectre\n3x wraith\n4x banshee\n1x scarab\n2x seraphf\n5x phantom\n1x covenant AP turret\n4x covenant AA turret\n\nWeapons:\n\npistol\nassualt rifle\nSMG\nshotgun\nrocket launcher\nbattle rifle\nsniper rifle\nanother type of sniper rifle (more powerful)\nhoming rocket launcher\nflamethrower\ntactical bomb\nC4\n\nplasma pistol\nplasma rifle\nneedler\nbrute shot\nfuel rod cannon\ncarbine\nbeam rifle\nneedle rifle\nflak cannon\n\nStructures:\n\nUNSC\\Covenant base: contain most of the UNSC\\Covenant vehicles and weapons. 2 floors, bottom floor for ground vehicles and short range weaponry, top floor for flying\nvehicles and longer range weaponry. Floors connected by large ramp. also ledges halfway between the first and second floor with a LAAG turret on. Can be used for sniping\n\nVehiclebase\\sniper tower structures: There are ten of these, 5 covenant and 5 UNSC. In each one there is a single ground vehicle with the exception of one of them, which has a wasp. outside there is a long range weapon to use in the sniper tower. To get in to the tower, crouch-walk around the vehicle if needed to get to the teleporter behind. To get out, jump and crouch out of one of the windows.\n\nBridge: A bridge just wide enough to fit a scarab down. Inside one of the pillers is a wasp.",
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    "bytes": 36687878,
    "at": "2026-10-07T18:26:57Z",
    "sha1": "2ce46f39cf1a809952a74d5c06c93dfebb3b4bf2"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 4312,
   "title": "Aether: Halo CE Lighting Helper",
   "thumb": "img/lg/Screenshot1-2.jpg",
   "author": "TheFieryScythe",
   "date": "02/06/2009",
   "file_size": "1.4M",
   "rating": 7.4,
   "sids": [
    8
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4312",
   "og_image": "https://halomaps.org/hce/img/lg/Screenshot1-2.jpg",
   "category": "Halo Utilities",
   "description": "This program is made for Halo: Custom Edition and serves to simplify the process of lighting a Halo map using a 3D modelling program.",
   "notes": "Program Features:\n*Scenario object marker export\n*Perfect bsp extraction including all bitmaps and correct smoothing\n*Perfect bsp lightmap extraction including lightmap bitmaps assigned to the mesh\n*Portal and fog plane extraction\n*Bitmap injection into BSP lightmap\n\n3ds Max/Maya Script features:\n*Fixes bsp materials to show in viewport and ignore alpha channels (Not in Maya Script)\n*Places marker spheres according to marker positions exported by Aether\n*Instances meshes and places them according to marker positions exported by Aether\n\nProgram details:\nWhen the program first opens you will be asked to locate your Halo Custom Edition folder, you can do this manually or by looking in the registry.\n\nTo make your first project click \"File > New Project\" this will allow you to choose a .scenario tag to open and select a place to save the resulting project file.\nThe program will then build the project. Depending on the size of the level (number of bsp's, vertex count, .etc) this could take a few minutes.\nNOTE: All BSP's should be debug lit in tool beforehand.\n\nOnce built the program will be populated with the project contents. The marker tabs on the left list the types of objects used in the level, which you can remove to exclude them from the marker export.\nNOTE: Removing an entry from the list removes ALL if the markers of that type from the project, not just one.\n\nBelow the marker tabs there is a dropdown box containing the names of all the BSP's in that level. Selecting one will populate the right hand pane.\n\nOn the right pane, the Edit button opens the currently selected BSP's lightmap for editing.\nBelow that is a list of all the BSP markers in this bsp file.\nThe Export Bsp button will open a new window letting you export the textured mesh, lightmap mesh, portals, fog planes, bitmaps, lightmaps and markers.\nNOTE: The Maya Export checkbox will export the meshes with their axis converted to Y-up, and their material names formatted so that Maya will read them correctly.\nNOTE2: Because of how the smoothing is corrected, large BSP's may take a few minutes to export.\nNOTE3: Faces that do not have a lightmap assigned are not exported in the lightmap mesh.\n\nLightmap Editing:\nThe Edit button mentioned previously will open a new window populated with the bitmaps contained within the lightmap bitmap.\nTo import a bitmap press the import button and a dialog box will allow you to select an image to import. Press open to continue.\nNOTE: Accepted image types are TGA, DDS, TIF, PNG, BMP and JPG.\n\nIf the Resize on Import checkbox is checked then you will be given the option to change the size of the bitmap up to a maximum of 2048x2048 (to account for possible problems with certain ATI cards) and a minimum of 1x1. Clicking continue will start the import process. This may take a short amount of time depending on your computer speed, bitmap size and dither type.\nThe Dither Type drop down list is there because Halo lightmaps are stored as 16bit images, which means that is has less available colours that a 32bit image. This reduction in colours can result in banding on gradients of colour. This banding can be visually lessened through the use of dithering which fills in the gaps with dots of colour to soften the effects. Whether you use dithering is down to personal preference and is not required.\nLastly, the export button allows you to save the image to file.\nHINT: You can drag and drop an image onto a bitmap entry to speed up the process.\n\n3ds Max and Maya scripts:\nSupplied with this program are two scripts, one for 3ds Max and one for Maya.\nThe Maya script has only the basic functionality of the Max script as I am not particularly capable with MEL. Any differences are pointed out.\n\nOn the script there is a Fix Materials button which sets all the materials of the selected objects to Show in Viewport, and sets all diffuse bitmaps to ignore their alpha channel.\nThere is also an Import Markers button which opens a window which performs the marker import and mesh instancing.\nMAYA NOTE: The Maya script does not have a Fix Materials button, instead it opens the Import Markers dialog directly.\n\nTo start, open an Aether Marker File (.aemk) using the Open Marker File button. This will populate the list with object types/BSP marker names.\nTo create spheres at all markers select the All radio button next to the Create Spheres button, the Selected radio button will only create spheres for the selected object type. Upon creating the spheres they will be placed into a layer names object_markers;\nMAYA NOTE: The spheres are not placed into a layer.\n\nThe Create Instances button will create instances of the selected objects at the position and rotation of the objects selected in the marker list.\nIf the Single radio button is selected then one of two things will happen, if only one object is selected in the scene, then that object will be instanced and placed as expected.\nIf there are multiple objects selected then they will be grouped and moved using the top most parent objects pivot point as the groups pivot point. This allows objects to be instanced and retain their linking hierarchy and skinning. All the objects that are created are placed into a layer with the name of the selected object type.\nMAYA NOTE: The group instancing does not occur in Maya, only one of the selected objects will be instanced. Also objects are not placed into a layer.\n\nIf the Random Perm radio button is selected then the script will randomly choose one of the selected objects and instance that object, for each marker. Which is useful for objects such as rocks.\n\nLighting Suggestions:\nThe purpose of this program is to simplify making lightmaps for Halo in a 3D modelling program, it does not however do the entire process for you. Although I refuse to teach you how to light your maps I will give some 3ds Max pointers:\n* Combining the Advanced Lighting Override material with radiosity allows for light emitting materials.\n* Projection mapping the lightmap mesh with the textured mesh will allow you to bake the lighting bitmaps easily (using the select faces by material ID to create projection sub objects makes it even easier)\n* I personally avoid creating bitmaps at lower than 512x512 with a padding of about 12 pixels as upon scaling down the black background can seep in.",
   "images": [
    "img/lg/Screenshot1-2.jpg",
    "img/lg/Screenshot2.png"
   ],
   "hash": "913824799CEFF0BCDB3BF00B3C325FD4",
   "fetched": "2026-10-07T16:41:58Z",
   "download": {
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    "file_name": "4312-Aether.zip",
    "bytes": 1382536,
    "at": "2026-10-07T20:16:19Z",
    "sha1": "6d270bb5b9d41b7e5aa48f2704931389d18d485c"
   },
   "category_names": [
    "Halo Utilities"
   ]
  },
  {
   "fid": 4313,
   "title": "B30 base model (3ds)",
   "thumb": "img/lg/b30_bas_3ds.jpg",
   "author": "Rugal",
   "date": "02/06/2009",
   "file_size": "523.1K",
   "rating": null,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4313",
   "og_image": "https://halomaps.org/hce/img/lg/b30_bas_3ds.jpg",
   "category": "3D Model Files",
   "notes": "This is a model of b30 base_model- the silent cartographer. unfortunatly, there are no textures\nand there may a part missing",
   "images": [
    "img/lg/b30_bas_3ds.jpg"
   ],
   "hash": "610AE3C96E8D3F3D5C8325A52D8BBB36",
   "fetched": "2026-10-07T16:32:36Z",
   "download": {
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    "file_name": "4313-b30_base_model_3ds.zip",
    "bytes": 523135,
    "at": "2026-10-07T19:56:46Z",
    "sha1": "5412fbf06896281264d5a99ef1081c8ea584dc20"
   },
   "category_names": [
    "3D Model Files"
   ]
  },
  {
   "fid": 4314,
   "title": "IG-brainz V1.50",
   "thumb": "img/placeholder.jpg",
   "author": "",
   "date": "02/06/2009",
   "file_size": "80.6K",
   "rating": 8.4,
   "sids": [
    8
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4314",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo Utilities",
   "description": "IG-Brainz is a full dedicated application to enable zombies as well as a high level of customisation to allow you, the user to edit and create a more comfortable game suited for your needs.",
   "notes": "WARNING: YOU REQUIRE .NET FRAMEWORK 3.5 TO USE THIS APPLICATION\n\nThis application is special in that you NO LONGER have to worry about foolish and immature players not wanting to switch to zombies OR having zombie players swap back to humans as they are no longer able to freely do so, the application AUTOMATICALLY switches you from the teams and RESTARTS the game for you once all humans are dead.\n\nRules?\nRules are simple: Humans are always RED zombies are always BLUE\nHumans must survive and kill as many zombies possible, upon game start, there is one alpha zombie, the alpha zombie must melee the humans; when a human dies he is forcefully switched to blue team. The new zombie must kill the humans with the alpha zombie until all players have been converted into Zombies; where the server will automatically reset and the game will commence once again.\nThe last human to die will become the new alpha zombie.\n\nHumans are freely able to join the zombie team, but may not turn back to humans.\nIf you are a zombie and leave the game and join back, YOU WILL REMAIN A ZOMBIE.\n\nAny other change may be customised however you wish; we also give you a recommended gametype for zombies; should you wish.\n\nHow does it work?\nAll features work on a team as a whole, preventing individual enhancements of players.\nThere is still the ability to unfairly overpower one team; however there is no real way to prevent this, should this happen I recommend you search for another server.\n\nOnce the game server is open and IG Brainz is open; you may begin configuring the stats as you please by typing in the appropiate numbers; once you are satisfied with the numbers, you must right click the textbox and select: Set\nYou may also unset the values in the same manner, to allow default settings.\n\nWARNING: YOU MUST START THE APPLICATION AFTER YOU START HALO CE 1.08 or DEDICATED 1.08\n\nFeatures:\nSpeed: Increases player speed by multiples.\nE.G. Speed 1 = 100% Speed 2 = 200%\n\nAmmo Clip: This edits the currently held ammo in the weapon.\nE.G. Ammo Clip 9999 = bottomless clip Ammo Clip 0 = ALWAYS 0 ammo (a MUST for zombies)\nWARNING: THIS SETTING DOES NOT SYNC, PLAYERS WILL NOT NOTICE IF THEY HAVE 9999 AMMO OR 0 AMMO. IF THE AMMO CLIP IS SET TO 0, EVEN IF THE ZOMBIES/HUMANS SHOOT, THOSE BULLETS WILL NOT DO ANY DAMAGE WHATSOEVER.\n\nAmmo Reserve: Works similar to 'Ammo Clip', however this option DOES sync.\n\nPrimary Nades: Affects if the team has infinite grenades or disabled grenades\nNote: This affects fragmentation grenades\n\nSecondary Nades: Affects if the team has infinite grenades or disabled grenades\nNote: This affects plasma grenades. It is recommended to remove plasma grenades for zombie gametypes, for both HUMANS and ZOMBIES.\n\nShield Charge Time: Affects the wait timer before the team can start regenerating shields.\nE.G. Default = 5 seconds before shield regeneration. 0.1 = 0.1 seconds before shield regeneration.\n\nRespawn Time: Affects how many seconds before the team spawns.\nE.G. SET 0.0 = instant respawn\n\nBattery: Affects whether or not the team has infinite battery power or 0 battery power.\nE.G. 1 or 100 = infinite battery power (syncs if you switch weapon and back)\n0 = always 0 battery power\n\nHealth Regen Rate: Affects how fast the team regenerates HP over time.\nE.G. 0 = no regeneration\n\nHealth Regen Max: Affects the team's maximum health.\nNote: Master chief has 75 Health, if this value is set 2.0, Master chief will now have 150 HP\n\nTOGGLE: Regen with shield: Arguement that changes whether health regenerates immeadiately after damage or pauses the same time as Shield Charge Time.\nE.G. If toggled OFF, health will wait 5 seconds prior to regeneration.\n\nClip Secondary: Works in the same way as Ammo reserve.\n\nTOGGLE: Zombification:\nToggles the absolute Zombies gametype\n\nExtra options:\nSetup - Save settings\nThis allows you to save the gametype that you have created, to give to others or to use another time. Saved files will be outputted as .tbf files\n\nSetup - Load settings\nThis allows you to load .tbf files to rapidly set up your gametype.\n\nSetup - Game Variant Handling: (1.50)\nOptions:\nOff: Uses the settings loaded or made in every game, regardless of the game variant. (DEFAULT)\nAutomatic: Uses the game variant's name to load a .tbf file located in the GameVariants folder.\nSet Unhandled: If Automatic is set and the game variant's .tbf could not be found, 1 of two things will be done:\nUnset all Settings: Unsets the settings. (DEFAULT)\nResort to Default.tbf: Loads Default.tbf (located in the folder where the BRAINZ was executed). If this could not be loaded, all settings are unset.\n\nSetup - Automatic:\nExample: if a new game begins with the game variant name of Infection Brainz will look in the GameVariants folder (located where BRAINZ was executed) for a file named Infection.tbf (case-sensitive). If it could not be found, it'll perform the action found in Set Unhandled",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "56B6F335EB139F6CC6FF39A6548524A0",
   "fetched": "2026-10-07T16:41:58Z",
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    "ok": true,
    "file_name": "4314-ig-brainz_150.zip",
    "bytes": 80565,
    "at": "2026-10-07T20:16:18Z",
    "sha1": "74db70ea60dc30a32b779bffacfffbfac3df6172"
   },
   "category_names": [
    "Halo Utilities"
   ]
  },
  {
   "fid": 4315,
   "title": "Single Player Tutorial (PDF)",
   "thumb": "img/placeholder.jpg",
   "author": "Polamee",
   "date": "02/06/2009",
   "file_size": "17.4K",
   "rating": 8.8,
   "sids": [
    23
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4315",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Tutorials",
   "description": "Teaches you how to make a basic Single Player level, and some interesting things you can do in your level.",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "019DFD2AFC940386E0F29413E97FCA6A",
   "fetched": "2026-10-07T16:39:54Z",
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    "file_name": "4315-Single_Player_tutorial.zip",
    "bytes": 17424,
    "at": "2026-10-07T20:10:53Z",
    "sha1": "69a50af35537446c91cca4e36deaf06013b2e0a6"
   },
   "category_names": [
    "Tutorials"
   ]
  },
  {
   "fid": 4316,
   "title": "Super Mario pipe tags",
   "thumb": "img/lg/screenshot-6.jpg",
   "author": "jacen chio",
   "date": "02/06/2009",
   "file_size": "137.7K",
   "rating": 7.7,
   "sids": [
    32
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4316",
   "og_image": "https://halomaps.org/hce/img/lg/screenshot-6.jpg",
   "category": "Halo CE Scenery Tags",
   "description": "this is a scenery tag that resembles a pipe from super mario.",
   "images": [
    "img/lg/screenshot-6.jpg"
   ],
   "hash": "8A0F14EC4793D9648AFF7CF04DDB0256",
   "fetched": "2026-10-07T16:36:11Z",
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    "file_name": "4316-super_mario_pipe_tags.zip",
    "bytes": 137670,
    "at": "2026-10-07T20:02:54Z",
    "sha1": "a9cc4dd25ec4429977d93f12fd8265d464df6abe"
   },
   "category_names": [
    "Halo CE Scenery Tags"
   ]
  },
  {
   "fid": 4317,
   "title": "B101 (beta)",
   "thumb": "img/lg/0screenshot00-215.jpg",
   "author": "Ñêw001",
   "date": "02/06/2009",
   "file_size": "5.4M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4317",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-215.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/0screenshot00-215.jpg",
    "img/lg/6screenshot00-115.jpg"
   ],
   "hash": "7B9A6616530BE4BB0F106E1FDFFD4A19",
   "fetched": "2026-10-07T16:07:27Z",
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    "file_name": "4317-b101.zip",
    "bytes": 5361217,
    "at": "2026-10-07T18:26:54Z",
    "sha1": "5bd7a4ed658f5c63917a9a8d19b4d48c6acddaac"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 4318,
   "title": "Camtrack Arena Race",
   "thumb": "img/lg/7screenshot00-115.jpg",
   "author": "Slap Happy",
   "date": "02/06/2009",
   "file_size": "7.5M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4318",
   "og_image": "https://halomaps.org/hce/img/lg/7screenshot00-115.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Camtrack Arena variant",
   "notes": "A high walled dusty baked earth arena similar to Blood Gluch but with an overpass and side ally.\n\nAll game types supported for up to 16 players, Recommended for CTF, Slayer, and Race. Race was modded to encompass both bases in a figure 8 with improved conflict.",
   "images": [
    "img/lg/7screenshot00-115.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/A88F45B1-649B-4094-88CD4925CF6D88C0.JPG",
     "caption": "Rocket Warthog"
    }
   ],
   "hash": "15039CF5D1C6DC828D6F1F1B96BFED0A",
   "fetched": "2026-10-07T16:25:22Z",
   "download": {
    "ok": true,
    "file_name": "4318-Camtrack-Arena-Race.zip",
    "bytes": 7475221,
    "at": "2026-10-07T19:23:01Z",
    "sha1": "d63142a752135626a9572a9e0f52d66435e175ad"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 4319,
   "title": "Christmas Yoyorast Island alpha",
   "thumb": "img/lg/8screenshot00-102.jpg",
   "author": "Killeryoshi",
   "date": "02/06/2009",
   "file_size": "49.7M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4319",
   "og_image": "https://halomaps.org/hce/img/lg/8screenshot00-102.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Yoyorast Island variant",
   "notes": "About: This map is a Christmas variant of Yoyorast_island and it has been updated so it is different from the beta version. The differences are lights on tree instead of around plasma flame for star on top of Christmas tree and if you go near the tree you will hear a song play",
   "images": [
    "img/lg/8screenshot00-102.jpg"
   ],
   "hash": "B3EA1D906B0C328C49870663269B8790",
   "fetched": "2026-10-07T16:25:22Z",
   "download": {
    "ok": true,
    "file_name": "4319-Christmas_yoyorast_island_alpha.zip",
    "bytes": 49713276,
    "at": "2026-10-07T19:23:04Z",
    "sha1": "9fb65849d1d84711323a75f2e8d292324e6d2f38"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 4320,
   "title": "Coldsnapwar",
   "thumb": "img/lg/10screenshot00-91.jpg",
   "author": "Mysterion",
   "date": "02/06/2009",
   "file_size": "28.8M",
   "rating": 9.0,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4320",
   "og_image": "https://halomaps.org/hce/img/lg/10screenshot00-91.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Coldsnap variant with AI Bots",
   "notes": "This map is a Coldsnap varient with AI Bots - Covenant (Blue) vs. Spartans (Red).\n\nCovenant forces are attempting to control all of Coldsnap, and have already succeeded in capturing the Blue base, its Flag, and Pelican/Ghost bases. The Cov forces have failed miserably in dropping their troops on the Red side of Coldsnap without taking major losses, so insertion some distance away on their side of the bridge is now being attempted. This will involve a tough, tedious crossing on foot by squads of Elite Majors, Elite Stealths and White Gruntos, and also in three Ghosts. Spartans had attempted installing a series of barracades on their side of the bridge, however, they were blasted by a Seraph patrol along with Spartans who had placed them before they could be extracted.\n\nAn alert sounded at the Red base after a Covenant Cruiser was detected entering the airspace, but the base sensors were disrupted soon after by an approaching blizzard and poor visibility. The Spartans quickly scrambled three Pelican teams, but they were forced to land some distance away from the bridge because of ever worsening conditions. The teams must now carefully approach the bridge on foot and in three Warthogs. Luckily for the Spartans, the Cruiser's sensors were also badly affected by the extreme weather conditions, and they can't see the teams approaching. Spartan primary objective is to stop the Cov from crossing the bridge, and if this fails, the secondary objective is to hold them at the bridge until your help arrives. The rest of Coldsnap cannot fall to the Covenant due to its great strategic importance to the UNSC. The Spartans still maintain control of the Red base, the Red Flag, and Pelican/Ghost bases.\n\nThere has been some disturbing evidence recently uncovered by ONI Agents revealing that some of the Spartan's very own have become traitorous, and are aiding the Covenant invasion force.\n\nTHE MOD:\nSeveral modifications have been made to the map, including mods to scenery, vehicles, devices, etc. Tags for Mechs and Missle Warthogs have been removed to make room for AI. New portals have been added to allow entry and exit from each base, but are guarded by AI. Each Team's Flag base is also guarded by AI. If picking up Spartans on the battlefield, to get them to exit a Pelican, use the devmode console command \"ai_exit_vehicle spartan1\". If you use a Pelican to pick up spartans that are guarding the team base portal, guarding their flag or guarding the Pelican/Ghost base, you should use \"ai_exit_vehicle spartan2\", \"spartan3\" or \"spartan4\". These spartans will charge and attack the covenant when transported to the battlefield. The same goes for the covenant, but substitute \"covenant4\", covenant5\" or \"covenant6\" to get them to exit a pelican. Both spartans and elite will fire the rear Pelican gun, and some of the AI will drive Ghosts and Warthogs into the battle from the guarded Pelican/Ghost bases.\n\nAI Actor Variants:\nWhite Grunto Flamethrowers\nElite Major Plasma Rifles\nStealth Elite Major Plasma Rifle\nSpartan Assault Rifles\n\nRECOMMENDATIONS:\nThis is primarily fun for solo play, but other players can join the battle and change to blue team for a joint effort to help the covenant battle the spartans, or vice versa. The \"Time-of-Day has been disabled so that AI will not turn to statues when the BSP has changed. If your PC specs aren't too good, then it might clip and lag somewhat, but it may help if you tweak the graphics down a bit. The map works on a 10 year old Gateway Pentium 4 with an 128 MB Nvidia graphics if some graphic features are sacrificed. It works very well on our Dell 530s desktop with Intel Dual-Core and 256 MB ATI Radeon, as well as a Sony Vaio laptop with Dual-Core and dedicated 256 MB Nvidea.",
   "images": [
    "img/lg/10screenshot00-91.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/909E7818-68E3-4C51-86F506DA95B4F35A.JPG",
     "caption": "Spartans on the move"
    },
    {
     "src": "img/users/lg/D75DC4F2-8BF5-4810-A70AE4D8075220D0.JPG",
     "caption": "Covenant cruiser has deployed troops"
    },
    {
     "src": "img/users/lg/07A1E4A7-8673-4899-BD60BE45F34AB92C.JPG",
     "caption": "Spartans guarding red base portal"
    },
    {
     "src": "img/users/lg/CC0DA8CC-91FF-472A-98E4EAE63A70BAD3.JPG",
     "caption": "Elite guarding blue base portal"
    },
    {
     "src": "img/users/lg/DBA7D518-7DA7-4035-959367F54E60412E.JPG",
     "caption": "Spartan firefight with Stealth Elite"
    },
    {
     "src": "img/users/lg/6FA9E7D5-D282-4A50-BDDDED471A36E353.JPG",
     "caption": "Elite taking a ride to the frontlines"
    },
    {
     "src": "img/users/lg/657B01D8-4976-40D9-A29866896A1C4EEB.JPG",
     "caption": "Grunt BBQ for a warthog"
    },
    {
     "src": "img/users/lg/0B5B5BAE-700E-4F4D-BD42515C5E76965A.JPG",
     "caption": "Elite guarding red team flag"
    },
    {
     "src": "img/users/lg/71C7CAEA-ED7D-4959-AFC5DBD505100450.JPG",
     "caption": "Spartans guarding red team flag"
    },
    {
     "src": "img/users/lg/F463CBF9-D842-4774-978EED58D4C961D4.JPG",
     "caption": "Covenant Elite filling a Pelican"
    },
    {
     "src": "img/users/lg/1D291784-AF0E-4C4E-ACA10C76F23B006E.JPG",
     "caption": "Disgruntled Elite ready to fly"
    },
    {
     "src": "img/users/lg/0DB9259A-541F-4D42-A0B0413B9AE20F5F.JPG",
     "caption": "Jet"
    },
    {
     "src": "img/users/lg/2EB7CED1-157C-4C3B-9546C81BAD4CFD80.JPG",
     "caption": "Pelican with marines"
    },
    {
     "src": "img/users/lg/9D7CF94E-1F0C-45EA-A19EB414E940A9F7.JPG",
     "caption": "Me flying a pelican with troops boarded, after the gunner fired one shot."
    },
    {
     "src": "img/users/lg/D9629182-9F00-4A13-9C36FDE376E54F8F.JPG",
     "caption": "Another picture of the pelican. This time it shows it troop capacity."
    },
    {
     "src": "img/users/lg/E9BB3E02-6E19-4560-9F9BB5DB297982F0.JPG",
     "caption": "Another pelican shot. The gunner is attacking covenant units trying to get to the bridge."
    },
    {
     "src": "img/users/lg/8D8CC69B-FD6A-4B0D-BAA52B4A590393CB.JPG",
     "caption": "A warthog going freefalling."
    },
    {
     "src": "img/users/lg/18FB6164-F608-43BE-B579D88F3D8AA78E.JPG",
     "caption": "The full capacity of the pelican on Coldsnap War."
    },
    {
     "src": "img/users/lg/88483D66-0E09-4BBF-B6734E8DEA23731C.JPG",
     "caption": "Stealth Elite and Elite Majors Taking a Ride"
    },
    {
     "src": "img/users/lg/D2F16386-E9A1-4F63-A3899D96893C10E7.JPG",
     "caption": "nuke!"
    },
    {
     "src": "img/users/lg/90764897-7965-4690-BC29C2D2966A7C19.JPG",
     "caption": "c-4 on elite's nuts!"
    },
    {
     "src": "img/users/lg/36CDE7A8-2CCF-4E42-BF24C7908795A823.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/187B2662-C968-4100-92B0C50C8192D911.JPG",
     "caption": "me in my mythos full of ai elites"
    }
   ],
   "hash": "E0ADFAC6B8FC12B8C1C57FE1049754ED",
   "fetched": "2026-10-07T16:19:13Z",
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    "file_name": "4320-coldsnapwar.zip",
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    "sha1": "5aca4fa6ef7d4e42954279fa58fac8102d1c788a"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
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  },
  {
   "fid": 4321,
   "title": "Colin Blood's Mega Gulch",
   "thumb": "img/lg/13screenshot00-79.jpg",
   "author": "colin blood / Shadeslayer",
   "date": "02/06/2009",
   "file_size": "12.8M",
   "rating": 8.4,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4321",
   "og_image": "https://halomaps.org/hce/img/lg/13screenshot00-79.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Blood Gulch variant",
   "images": [
    "img/lg/13screenshot00-79.jpg"
   ],
   "hash": "1C6665AE8D5A7A155F3585244CB68335",
   "fetched": "2026-10-07T16:25:21Z",
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    "file_name": "4321-colin-blood's-mega-gulch.zip",
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    "at": "2026-10-07T19:23:00Z",
    "sha1": "c60ecab542470b070ff83d5278599cf80c5a9618"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 4323,
   "title": "Desert Canyon",
   "thumb": "img/lg/14screenshot00-75.jpg",
   "author": "ooe Phantom",
   "date": "02/06/2009",
   "file_size": "6.9M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4323",
   "og_image": "https://halomaps.org/hce/img/lg/14screenshot00-75.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Danger Canyon variant",
   "notes": "A Dangercanyon conversion to Desert",
   "images": [
    "img/lg/14screenshot00-75.jpg"
   ],
   "hash": "19E29C3BC84AA86A9E8B47C1B6967E5C",
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    "sha1": "668af4b1d90d015362bda74bc8f8b397b517ff4d"
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   "category_names": [
    "Modified Multiplayer Maps"
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  },
  {
   "fid": 4324,
   "title": "E.S.V",
   "thumb": "img/lg/17screenshot00-61.jpg",
   "author": ">",
   "date": "02/06/2009",
   "file_size": "13.0M",
   "rating": null,
   "sids": [
    24
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4324",
   "og_image": "https://halomaps.org/hce/img/lg/17screenshot00-61.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Blood Gulch variant",
   "images": [
    "img/lg/17screenshot00-61.jpg"
   ],
   "hash": "93B87052CA6C0CA859AD7F84D7E305A7",
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    "file_name": "4324-E.S.V.zip",
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    "sha1": "ea6dda49613ce8f3fcf0ff36b395b0ede37127a5"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 4325,
   "title": "Forest Plains",
   "thumb": "img/lg/18screenshot00-59.jpg",
   "author": "Tuaha",
   "date": "02/06/2009",
   "file_size": "5.4M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4325",
   "og_image": "https://halomaps.org/hce/img/lg/18screenshot00-59.jpg",
   "category": "Halo CE Maps",
   "description": "A medium-sized forest level with lots of scenery, trees and plants.",
   "notes": "Recommendation: CTF or Oddball with 8 players.\n\n2x assault rifles on each base\n2x plasma rifles on each base\n1x pistol on each base\n1x plasma pistol on each base\n1x needler on each base\n1x sniper rifle on each base\n1x shotgun on each base\n4x plasma & fragmentation granades on each base\n1x rocket launcher for RED TEAM\n1x fuel rod cannon for BLUE TEAM\n3x standard warthogs on each base\n2x scorpions on each base\n1x banshee on each base",
   "images": [
    "img/lg/18screenshot00-59.jpg",
    "img/lg/19screenshot00-54.jpg"
   ],
   "hash": "E20B91350CCF3D5BEC5600549CCB503D",
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    "file_name": "4325-forest_plains.zip",
    "bytes": 5361695,
    "at": "2026-10-07T18:26:52Z",
    "sha1": "2574207b2315a09127ee0e2650b6191abaff44d1"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 4326,
   "title": "Gallows",
   "thumb": "img/lg/25screenshot00-29.jpg",
   "author": "Slap Happy",
   "date": "02/06/2009",
   "file_size": "9.1M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4326",
   "og_image": "https://halomaps.org/hce/img/lg/25screenshot00-29.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Gallows Pole Variant",
   "notes": "A woodland setting and cut by a meandering stream that empties into a deep chasm lake. The map also has a tunnel complex leading to both bases, and ladders to center of the map, and to a nice waterfall lagoon.\n\nAll game types supported for up to 16 players, Recommended for CTF, Slayer, and now, Race at a fast pace.\n\nThe original bsp author is unknown, but is acknowledged for a well made original: Gallows Pole, which unfortunately had player spawn errors that caused occaisional exception errors with the new update. All of which is now fixed!",
   "images": [
    "img/lg/25screenshot00-29.jpg"
   ],
   "hash": "A6D93DA3DB5A58B345DEABA38C0BAB2E",
   "fetched": "2026-10-07T16:25:20Z",
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    "file_name": "4326-Gallows.zip",
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    "sha1": "c58b780154b230a457a74fbafa149e57ceb72faf"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 4327,
   "title": "DMCb30 Single Player level",
   "thumb": "img/placeholder.jpg",
   "author": "(DMC)HK539",
   "date": "02/06/2009",
   "file_size": "67.2M",
   "rating": 6.9,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4327",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Modified Single Player Maps",
   "description": "This is a mod of the map Silent Cartographer",
   "notes": "This is a mod of the map Silent Cartographer.It is a single player map where you play as a grunt and the covenant are on your team. I replaced all the covenant with Marines and vice versa. There are a few bugs but it is still a great map!",
   "images": [
    "img/placeholder.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/B1087E71-BFF2-45B9-BF45399250EDB397.JPG",
     "caption": "the player-controlled grunt, standing over a killed marine"
    },
    {
     "src": "img/users/lg/0F6572A6-4582-41BB-B9E798F5A742CF6C.JPG",
     "caption": "a longer shot of the capped landing beach"
    }
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   "hash": "5E78EBC2B5705A80E0C913394F449A22",
   "fetched": "2026-10-07T16:30:58Z",
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    "file_name": "4327-DMCb30.zip",
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    "at": "2026-10-07T19:47:40Z",
    "sha1": "9fe25402aa03bfab1eb222ef37c5ad138c6332ca"
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   "category_names": [
    "Modified Single Player Maps"
   ]
  },
  {
   "fid": 4328,
   "title": "Flood Eradication Beta 3 (Single Player)",
   "thumb": "img/lg/35screenshot00-16.jpg",
   "author": "Gamma927",
   "date": "02/06/2009",
   "file_size": "82.4M",
   "rating": 8.8,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4328",
   "og_image": "https://halomaps.org/hce/img/lg/35screenshot00-16.jpg",
   "category": "Modified Single Player Maps",
   "description": "A SINGLE PLAYER level based on the Beavercreak and BloodGulch levels",
   "notes": "As the bases that so many used to love and protect became more and more dis-used, they began to gather dust. Twenty years later, the Flood moved in, due to the stains of blood and call of war that still remained. As the years passed by, more and more flood garrisoned inside those bases, turning them into a sort of \"home\". The bases were once again loved and cherished, until one day, the UNSC Retaliation accidentally stumbled into Covenant Loyalist space. Even though the war was over, many would never forget their hatred of the other side, and the UNSC Retaliation was attacked. Even though the Human and Covenant Separatist forces aboard fought for their lives, they knew they were fighting a losing battle. As the massive evacuations egan, a certain detachment was \"coincedentally\" dropped into the abandoned forerunner bases. Once again, the flood had means to escape. Now, the UNSC etachment must fight their way to safety through the flood horde...\n\nTHIS IS A SINGLE PLAYER MAP. TO START IT UP\nACTIVATE CONSOLE, HIT THE ` KEY AND TYPE IN\n\nmap_name flooderadicationbeta3",
   "images": [
    "img/lg/35screenshot00-16.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/4C31EEE1-97A1-4FCE-B44F40206BA1ACED.JPG",
     "caption": "This is how MS looks like. Sweet huh?"
    },
    {
     "src": "img/users/lg/C2D3F57C-8E78-4421-8B46366192CA70E3.JPG",
     "caption": "this spartan is a very bad pilot"
    },
    {
     "src": "img/users/lg/5D8C6FA3-D0DF-4A67-A28627F0BC5E574B.JPG",
     "caption": ""
    }
   ],
   "hash": "D761B523F93653ACF85D1FBC1368C332",
   "fetched": "2026-10-07T16:30:58Z",
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    "file_name": "4328-flooderadicationbeta3.zip",
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    "at": "2026-10-07T19:47:32Z",
    "sha1": "dcdf05bef908a49321240368220e74bfe38e00df"
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   "category_names": [
    "Modified Single Player Maps"
   ]
  },
  {
   "fid": 4329,
   "title": "Level 6 Trainer",
   "thumb": "img/lg/37screenshot00-10.jpg",
   "author": "SPARTAN-00",
   "date": "02/06/2009",
   "file_size": "5.5M",
   "rating": 7.9,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4329",
   "og_image": "https://halomaps.org/hce/img/lg/37screenshot00-10.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Blood Gulch variant with AI bots",
   "images": [
    "img/lg/37screenshot00-10.jpg"
   ],
   "hash": "0A512D35321687328223048E28C1FA53",
   "fetched": "2026-10-07T16:19:13Z",
   "download": {
    "ok": true,
    "file_name": "4329-level_6_trainer.zip",
    "bytes": 5492623,
    "at": "2026-10-07T18:57:26Z",
    "sha1": "bd8c26ef96ea8b71a1d74ff78905624d98257875"
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   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 4330,
   "title": "Newmap2",
   "thumb": "img/lg/0screenshot00-216.jpg",
   "author": "(DTS)nothin and (DTS)scattrshot",
   "date": "02/06/2009",
   "file_size": "11.0M",
   "rating": 6.9,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4330",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-216.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Sidewinder variant",
   "notes": "(DTS)clan map re-make of sidewinder.\nwe added 2 new guns and added some new scenery.\n\nWEAPONS\nshotgun of death - very powerful shotgun that shoots an large quantity of grenades!!!\ndownloaded sniper rifle. i give credit for this gun to whoever it was that made it,\n\nSCENERY\nlots of trees, baracades, landing lights, and a couple of broken pipes on the blue base for no reason.\n\nVEHICLES\nall default vehicles just put in different locations.\n\nGAMETYPES\nsupports all gametypes but i personally prefer slayer over team slayer, and ctf if fun too.\n\nBUGS\nthe only problems that i have is when you shoot the grenades over a long distance they start to float and rain on the area. although it wasnt origionally intended to be like that it turned out to make the ctf and slayer games an intense battle. i also have a problem with the teleporters that i put in, for some reason they dont teleport you instead you just walk right through them.",
   "images": [
    "img/lg/0screenshot00-216.jpg"
   ],
   "hash": "E0B69C91DFCBEC0F9119C11EE1DD6125",
   "fetched": "2026-10-07T16:25:20Z",
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    "file_name": "4330-newmap2.zip",
    "bytes": 10993735,
    "at": "2026-10-07T19:22:57Z",
    "sha1": "4ebb77e7ce1f25ca1450b1a63337d5d716cb3a0e"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 4331,
   "title": "Orbital",
   "thumb": "img/lg/1screenshot00-159.jpg",
   "author": "Ding",
   "date": "02/06/2009",
   "file_size": "11.8M",
   "rating": 8.5,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4331",
   "og_image": "https://halomaps.org/hce/img/lg/1screenshot00-159.jpg",
   "category": "Halo CE Maps",
   "description": "A covenant research facility in deep space.",
   "notes": "About: A covenant research facility in deep space. All games are setup except race.\n\nNOTE: If the map lags, turn off specular under video settings and maybe texture detail.",
   "images": [
    "img/lg/1screenshot00-159.jpg",
    "img/lg/6screenshot00-116.jpg"
   ],
   "hash": "18486579E4E99F10648EF1FA86942807",
   "fetched": "2026-10-07T16:07:26Z",
   "download": {
    "ok": true,
    "file_name": "4331-orbital.zip",
    "bytes": 11759650,
    "at": "2026-10-07T18:26:52Z",
    "sha1": "cf3758b68c226ebdf733eafd275cba7552004e26"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 4332,
   "title": "SR-25 weapon set trials",
   "thumb": "img/lg/7screenshot00-116.jpg",
   "author": "kosta032",
   "date": "02/06/2009",
   "file_size": "6.3M",
   "rating": 7.1,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4332",
   "og_image": "https://halomaps.org/hce/img/lg/7screenshot00-116.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Sniper Training Map variant",
   "notes": "this is my version of the sniper_training map all ive done is added my 2 new weapons my advanced version of my sr-25 weapon set",
   "images": [
    "img/lg/7screenshot00-116.jpg",
    "img/lg/9screenshot00-101.jpg"
   ],
   "hash": "22270417A84D7F956D9AD9DE8F16775B",
   "fetched": "2026-10-07T16:25:19Z",
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    "file_name": "4332-sr-25_weapon_set_trials.zip",
    "bytes": 6344229,
    "at": "2026-10-07T19:22:56Z",
    "sha1": "b08606f0f0ff7dbd9a623d647cd8bfc32c92c5f2"
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   "category_names": [
    "Modified Multiplayer Maps"
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  },
  {
   "fid": 4333,
   "title": "The Spartan Coliseum",
   "thumb": "img/lg/12screenshot00-88.jpg",
   "author": "Nebulon",
   "date": "02/06/2009",
   "file_size": "16.8M",
   "rating": 7.5,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4333",
   "og_image": "https://halomaps.org/hce/img/lg/12screenshot00-88.jpg",
   "category": "Halo CE Maps",
   "description": "This was a map made for the Spartans clan",
   "notes": "Includes:\nHalo1 weapons (except flame thrower)\nBattle Rifle\nSmg\nBeam Rifle\n4 Hogs\n4 Ghosts",
   "images": [
    "img/lg/12screenshot00-88.jpg",
    "img/lg/ACF70F9.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/FA5F322F-F335-43D1-885D965A4C74E00C.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/AF641F59-4D61-4218-9062CF71BF0702CC.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/8EF74F6F-8BFB-47B8-8648262852611CC8.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/57B35C3D-8EB6-48D5-B12D3ACCA035E712.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/1B4C2ED9-3D77-4922-B0F58BCE198C2044.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/3930AC01-7CE3-4DAA-8D4FA811B205BF29.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/7FE64A8B-0F7B-48A0-A486876B82D110C9.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/13CCA0CD-9F6A-40EE-8F4A6ADCEA1DC18E.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/D31027AC-E605-416C-BF58DC5452EB8CB0.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/5D61182F-CAEC-46BD-ACAD5C410EBCACCC.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/DF2037AF-7920-43C2-8319EFFCBB24D111.JPG",
     "caption": ""
    }
   ],
   "hash": "CE94523966E5ECC51481D5185FB68595",
   "fetched": "2026-10-07T16:07:26Z",
   "download": {
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    "file_name": "4333-the_spartan_coliseum.zip",
    "bytes": 16832383,
    "at": "2026-10-07T18:26:53Z",
    "sha1": "a45423dedd43d25977133a0f173ea2627451b3ed"
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   "category_names": [
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  },
  {
   "fid": 4334,
   "title": "Wizz Test",
   "thumb": "img/lg/13screenshot00-80.jpg",
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   "date": "02/06/2009",
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   "category": "Halo CE Maps",
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     "caption": "I wizzed on the test..."
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   "title": "xXx Trainer",
   "thumb": "img/lg/18screenshot00-60.jpg",
   "author": "xXx-Mangenkyo",
   "date": "02/06/2009",
   "file_size": "6.4M",
   "rating": 7.8,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4335",
   "og_image": "https://halomaps.org/hce/img/lg/18screenshot00-60.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Blood Gulch variant with AI bots",
   "images": [
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   ],
   "screenshots": [
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   "fid": 4336,
   "title": "Mission Rio beta (single player)",
   "thumb": "img/lg/20screenshot00-50.jpg",
   "author": "",
   "date": "02/06/2009",
   "file_size": "37.6M",
   "rating": 5.6,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4336",
   "og_image": "https://halomaps.org/hce/img/lg/20screenshot00-50.jpg",
   "category": "Modified Single Player Maps",
   "description": "A single player level based on the Infinity map",
   "notes": "the covenant have took over the canyon led by the prophet of regret.\nthe flood released by the humans help the humans to take over and free the odsts and flood prisoners.\n\nyou and your warton squad of odsts and flood must retake it. this version is not final it just 10% done its the first and last beta.\n\nfinal version wil be released soon. the beta version only has one closed area and has no cutscene and you play as mc for now.\n\nObjectives:\nhelp the odsts(marines) and flood to kill the covenant forces ate forerunner structure.\nfind and kill the prophet of regret.\nescape together with the surviving marines.\n\nknown bugs:\ncovenant troops somethimes spawn on your side i realy dont know how this happends and i wil fix it in the final version\nflood sometime spawn like enemy ^",
   "images": [
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    },
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     "caption": "this is a bug that many of the elites become your side after a wile!"
    },
    {
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     "caption": "my first idea for body pile up screen shots"
    },
    {
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     "caption": "If you look away for just a sec, the bodies disapear"
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     "caption": "They begin to spread as the rocket grunts die"
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   "title": "AQ-18253",
   "thumb": "img/lg/7screenshot00-117.jpg",
   "author": "041-Faithless Soul",
   "date": "02/15/2009",
   "file_size": "17.4M",
   "rating": 8.0,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4337",
   "og_image": "https://halomaps.org/hce/img/lg/7screenshot00-117.jpg",
   "category": "Halo CE Maps",
   "description": "A simple multiplayer level in a unknown forerunner planet.",
   "notes": "bout:\n\nThis map takes place in a unknown forerunner planet discovered by the covenant,this planet is a sanctuary for the Precursors (before forerunners), and is protected by huge sentinels. The covenant fleet was destroyed by them and they never returned due to the Human-Covenant War and the Floods. It's little known about this planet, but, is thought that there are technological vestiges of the precursors in the area.\n\nThe weapons are the classic but I added the *Brute Plasma Rifle*, *Energy Sword* and the *MA5C Assault Rifle*.\n\nRecommendations:\n\nThis map was designed for all play modes, but is best played with Slayer, I recommend to play with 8 or less players.",
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    "img/lg/7screenshot00-117.jpg",
    "img/lg/0screenshot00-217.jpg"
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   "title": "Forest Blood beta2",
   "thumb": "img/lg/4screenshot00-129.jpg",
   "author": "Spartan00",
   "date": "02/15/2009",
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   "og_image": "https://halomaps.org/hce/img/lg/4screenshot00-129.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Blood Gulch variant",
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   "title": "H2 xXxTrainer",
   "thumb": "img/lg/5screenshot00-117.jpg",
   "author": "xXx-Mangenkyo",
   "date": "02/15/2009",
   "file_size": "19.5M",
   "rating": null,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4339",
   "og_image": "https://halomaps.org/hce/img/lg/5screenshot00-117.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Blood Gulch variant with AI bots",
   "notes": "Description: A Blood Gulch variant with AI bots And weapons Oh Halo 1, Halo 2, Halo 3 And Custom Weapons.\n\nMore Info: In order to give rise to bubble shield granades, I had to remove the covenant grenade, but instead are the bubble shield, to use the bubble shield, you should pick, switch to plasma grenades, you Throw it down and activated at a time.",
   "images": [
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  {
   "fid": 4340,
   "title": "MA5C assault rifle tags fixed",
   "thumb": "img/lg/ma5c_assault_rifle1.jpg",
   "author": "halo3n00b(",
   "date": "02/15/2009",
   "file_size": "2.6M",
   "rating": 8.6,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4340",
   "og_image": "https://halomaps.org/hce/img/lg/ma5c_assault_rifle1.jpg",
   "category": "Halo CE Weapon Tags",
   "notes": "description: jackals MA5C assault rifle fixed and has sounds\n\nall i did to the ma5c was fix the shaders, the sounds, and have gotten MA5C reticles, instead of the ma5bs reticle. if you put it in your map, give me a little bit of credit, not demanding it, though it would be nice",
   "images": [
    "img/lg/ma5c_assault_rifle1.jpg",
    "img/lg/ma5c_assault_rifle2.jpg"
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   "category_names": [
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  {
   "fid": 4341,
   "title": "Odd ball helmet tag",
   "thumb": "img/lg/fp_odd_ball.jpg",
   "author": "KillerMax",
   "date": "02/15/2009",
   "file_size": "78.1K",
   "rating": null,
   "sids": [
    20
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4341",
   "og_image": "https://halomaps.org/hce/img/lg/fp_odd_ball.jpg",
   "category": "Halo CE Misc. Tags",
   "description": "An Odd ball model that is the helmet of Mark V armor",
   "notes": "All u have to do is change the 3rd person model and the 1sp person model in the ball.weapon to this gbx model, I might make new\ncustom animations to this.",
   "images": [
    "img/lg/fp_odd_ball.jpg",
    "img/lg/3rdp_odd_ball.jpg"
   ],
   "hash": "829B69E8365A152E7DBB27B8217D5C9A",
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   "category_names": [
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  {
   "fid": 4342,
   "title": "How to unwrap a model tutorial",
   "thumb": "img/placeholder.jpg",
   "author": "ThePlague",
   "date": "02/15/2009",
   "file_size": "15.2M",
   "rating": null,
   "sids": [
    23
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4342",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Tutorials",
   "notes": "This tutorial was created to learn how to unwrap a model in 3ds max/Gmax.\nIt shows the basics of unwrapping, and how to get the UVW template so you can texture the model\n\n___________________________\nFiles included in the .zip:\n- Tutorial\n- Mailboxxy [.3ds and .max version 8](!Do not use yourself, this is only to show how I did it, if you release it as your own, ...lets just say bad things will happen to you)\n- Unwrap template\n\n__________________________\nDimensions you should use:\n256x256 - Low quality texture\n512x512 - Medium quality texture\n1024x1024 - High quality texture\n2048x2048 - Super high quality texture",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "D079E9BC6708EB9B34836D59D60879C0",
   "fetched": "2026-10-07T16:39:54Z",
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   "category_names": [
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  {
   "fid": 4343,
   "title": "MMT Sandtrap",
   "thumb": "img/lg/6screenshot00-117.jpg",
   "author": "Matrix Mapping Team",
   "date": "02/15/2009",
   "file_size": "17.6M",
   "rating": 7.1,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4343",
   "og_image": "https://halomaps.org/hce/img/lg/6screenshot00-117.jpg",
   "category": "Halo CE Maps",
   "notes": "This map is best played with team slayer. During Public beta we tested both regular and team slayer game types and have found that Team Slayer felt more H3 Like.",
   "images": [
    "img/lg/6screenshot00-117.jpg",
    "img/lg/ACFA223.jpg"
   ],
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    },
    {
     "src": "img/users/lg/2349425D-7C17-4C21-A51703859048E9F3.JPG",
     "caption": "the sprant"
    },
    {
     "src": "img/users/lg/FDCDE9D0-58E9-46A5-B3C5712486A681B5.JPG",
     "caption": "spirit"
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   "category_names": [
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  {
   "fid": 4344,
   "title": "Prime T3 KV",
   "thumb": "img/lg/15screenshot00-75.jpg",
   "author": "KillerMax",
   "date": "02/15/2009",
   "file_size": "20.7M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4344",
   "og_image": "https://halomaps.org/hce/img/lg/15screenshot00-75.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Prime T3 Variant",
   "notes": "About: i have decided to mod this map because its realy laggy, I was able to redouce the lagg, I The weapons are just different models and animtions, but they work the same, execpt for the remade CMT sniper rifle, I Remade alot of their tags, like their AR, Needeler, Sniper rifle\nthe Ma5k is thiers, it is in the Website, Also, you can fall of the map with the Ghost boost",
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   ],
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    "sha1": "be8982da08a0a01218b887835bebdce7248143ae"
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   "category_names": [
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  {
   "fid": 4345,
   "title": "Sidewinder advanced",
   "thumb": "img/lg/16screenshot00-60.jpg",
   "author": "?",
   "date": "02/15/2009",
   "file_size": "17.7M",
   "rating": 8.1,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4345",
   "og_image": "https://halomaps.org/hce/img/lg/16screenshot00-60.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Sidewinder variant",
   "notes": "Sidewinder Advanced is a map i've been working on and tweaking for awhile. It has some halo 3 aspect's without the high end graphics found in most halo2 or 3 maps. It's sidewinder with added vehicles such as the death chair, the mongoose and sppedy hogs/ghost as well as a standard tank. The weapons have been \"souped up\" this is similar to the vahalla heavy variant for those who play halo three. This level is suited for big team slayer/ctf play with vehicles. Weapons include: Homing Rocket Launcher, Pancor Jackhammer, Spartan Laser (not protected feel free to extract it it's a modified version of the one from avalanche), regular shotguns have been extremely enhanced 1 shot kills, AR has grenade launcher, Battle rifle, carbine, bubble shield, silenced pistol, dual pistol's, rapid fire stun Plasma rifle (good agianst shotgun noobs) MAss vehcile telporter in the middle of the map to the center link tunnel works for every vehicle. EVeryhting has been tested and refined on large LAN party's and seems balanced enough. Death chair is mostly immune to most explosions except spartan laser shotguns are a good defense as well as sniper to the head.",
   "images": [
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  {
   "fid": 4346,
   "title": "Starcanyon",
   "thumb": "img/lg/17screenshot00-63.jpg",
   "author": "H@ngm@n",
   "date": "02/15/2009",
   "file_size": "12.1M",
   "rating": 8.9,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4346",
   "og_image": "https://halomaps.org/hce/img/lg/17screenshot00-63.jpg",
   "category": "Halo CE Maps",
   "description": "A large star-shaped lucsious canyon with four ground levels and opposing bases, a cave and a spacious sky.",
   "notes": "All game types supported for up to 16 players, Recommended for CTF, Slayer, and Race. King of the Hill and Oddball are great in spite of the map size.\n\nAn excellant environment for sniper lovers, you won't have any problems finding good positions with the multiple levels and sniper perches. Race fans will find themselves traversing natural arches, dodging boulders and avoiding a sink hole. This map will test your high-speed driving skills. CTF affeciandos will enjoy having their flags protected on 3 sides by cliff faces and natural scenery on the fourth. Beware!! Banshees and Bandits loom overhead!\nThe map is very pleasing to they eye and gives the appearance of a natural park at dusk with a beautiful sunset. The vistas from one side of the map to the other are second to none and are screenshot worthy.\n\nWeapons:\n\nAll classic Halo weapons, plus:\n\nCovenant Spiker - by Jahrain, from Prime C3\n.357 Magnum - Author unknown\nBar Fists - by Iron Clad\nBuck Knife - Author unknown\nSeeker Rocket Launcher - by Slap Happy\n\nClassic Halo Vehicles Customized, (no speed or physics changes):\nScorpion Tank - no changes\nChaingun Warthog, Rocket Warthog: Re-skinned by Slap Happy\nBanshee - no changes\nBandit Banshee - High Performance, Re-worked Heretic Banshee by Slap Happy\nCovenant Gun Turret - no changes",
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    "img/lg/18screenshot00-61.jpg"
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    },
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     "caption": "The star from a banshee!"
    },
    {
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     "caption": "A middle view standing on the star"
    },
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     "caption": "Cave entrance as viewed from a Banshee"
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  {
   "fid": 4347,
   "title": "Tribulation",
   "thumb": "img/lg/127screenshot00.jpg",
   "author": "KiDD",
   "date": "02/15/2009",
   "file_size": "13.7M",
   "rating": 8.1,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4347",
   "og_image": "https://halomaps.org/hce/img/lg/127screenshot00.jpg",
   "category": "Halo CE Maps",
   "description": "A level that takes place in the snow",
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    "img/lg/121screenshot00.jpg"
   ],
   "screenshots": [
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     "caption": "^...Th£ sk¥ o.0?"
    }
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  {
   "fid": 4348,
   "title": "Weapons Training",
   "thumb": "img/lg/129screenshot00.jpg",
   "author": "colin blood/Shadeslayer",
   "date": "02/15/2009",
   "file_size": "32.2M",
   "rating": 8.9,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4348",
   "og_image": "https://halomaps.org/hce/img/lg/129screenshot00.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Blood Gulch variant with AI bots",
   "images": [
    "img/lg/129screenshot00.jpg"
   ],
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    {
     "src": "img/users/lg/BE37500E-8811-4697-BD4F236BCF8009F8.JPG",
     "caption": "This is literally me."
    },
    {
     "src": "img/users/lg/54792BDC-D5FD-4C28-91B55699C9CCC298.JPG",
     "caption": "me literally a grunt with dual smgs"
    },
    {
     "src": "img/users/lg/28FECB0F-8CB6-48C7-9771B0FD0D734449.JPG",
     "caption": "grunts have fuel rods. Now with grenade launcher"
    },
    {
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     "caption": ""
    },
    {
     "src": "img/users/lg/BFCFE0CA-1E8D-4251-B4D696F93759238A.JPG",
     "caption": "run away!!!"
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  {
   "fid": 4349,
   "title": "xXx New_Mombasa",
   "thumb": "img/lg/130screenshot00.jpg",
   "author": "xXx-Mangenkyo",
   "date": "02/15/2009",
   "file_size": "23.4M",
   "rating": null,
   "sids": [
    24
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4349",
   "og_image": "https://halomaps.org/hce/img/lg/130screenshot00.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A New Mombassa variant",
   "notes": "Description: A New Mombasa Classic Variant With Weapons Of Halo 1, Halo 2, Halo 3 And Custom Weapons.\n\nMore Info: In order to give rise to bubble shield granades, I had to remove the covenant grenade, but instead are the bubble shield, to use the bubble shield, you should pick, switch to plasma grenades, you Throw it down and activated at a time.",
   "images": [
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  {
   "fid": 4350,
   "title": "xXx Zanzibar",
   "thumb": "img/lg/135screenshot00.jpg",
   "author": "xXx-Mangenkyo",
   "date": "02/15/2009",
   "file_size": "33.9M",
   "rating": 8.9,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4350",
   "og_image": "https://halomaps.org/hce/img/lg/135screenshot00.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Zanzibar variant",
   "notes": "Description: A Zanzibar Variant With Weapons Of Halo 1, Halo 2, Halo 3 And Custom Weapons.\n\nMore Info: In order to give rise to bubble shield granades, I had to remove the covenant grenade, but instead are the bubble shield, to use the bubble shield, you should pick, switch to plasma grenades, you Throw it down and activated at a time.",
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   "fid": 4351,
   "title": "Balcony Bases models (GMAX)",
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   "author": "The Silent One",
   "date": "02/21/2009",
   "file_size": "80.3K",
   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4351",
   "og_image": "https://halomaps.org/hce/img/lg/balconybase.jpg",
   "category": "3D Model Files",
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  {
   "fid": 4352,
   "title": "G36 family weapons tags",
   "thumb": "img/lg/G36K.jpg",
   "author": "Kingfish999",
   "date": "02/21/2009",
   "file_size": "8.0M",
   "rating": 8.8,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4352",
   "og_image": "https://halomaps.org/hce/img/lg/G36K.jpg",
   "category": "Halo CE Weapon Tags",
   "notes": "models, textures, and sounds from Battlefield 2, almost everything else is by me.\n\nitem collections inclueded for each weapon\n\nG36C:\nThe compact varient of the G36. Is least accurate but still very deadly. Has a vertical RIS grip.\n\nG36E:\nThe standard varient of the G36. It has the longest barrel (same as MG36) for the most accuracy. Also has a vertical RIS grip.\n\nG36K:\nThe caribine varient of the G36. It has a shortened barrel (longer than the G36C) for decent accuracy. Doesnt not have the vertical RIS grip.\n\nMG36:\nThe machine gun version of the G36. It has good accuracy for short bursts but extended firing will make it fairly inaccurate. Has a 200 round magazine. Doesnt have the vertical RIS grip.\n\nNotes:\nAll the varients tags are independednt from eachother. This means you can insert only the varients you want to add if desired.\n\nI know there isn't much of a difference between the varients, you can edit the tags to however you want, i dont really care much.\n\nAll versions have colored ironsights since i figuered out how to get them to work.\n\ni dont inclued crosshairs with my weapons as i personally dont like them and it inspires the use of ironsights. if you how how, you can add any you want.\n\nput the whole folder of every varient you want into the 'tags\\weapons\\' folder.\n\nif you dont have the 'tags' folderas mentioned, you probably dont have Halo Editing Kit or know how to use it. In which case, dont bother.",
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  {
   "fid": 4353,
   "title": "Grenade Rifle tags",
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   "author": "Kingfish999",
   "date": "02/21/2009",
   "file_size": "1.7M",
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   "og_image": "https://halomaps.org/hce/img/lg/grenade_rifle.jpg",
   "category": "Halo CE Weapon Tags",
   "notes": "Grenade Rifle tags:\nA modified assult rifle that primarily shoots plasma grenades (explode on impact)\nAlso has a built in grenade launcher that launches 5 grenades per shot.\nnew color with blood spatters to make a unique look.\ni dont really care if you modify this to however you want, i did this for fun.",
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   "title": "Halo CE Map Making tutorial (.TXT)",
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4354",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Tutorials",
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   "category": "Halo CE Weapon Tags",
   "notes": "model, textures, and sounds from Battlefield 2, almost everything else is by me.\n\nM4 Masterkey tags:\nthe M4 assult rifle with an attached underbarrel shotgun.\nhas alot of fixes from the original M4 assult rifle.\nnew aimpoint scope with color.\n\nitem collection inclueded\n\nput the 'M4 Masterkey' folder into the 'tags\\weapons' folder",
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   "og_image": "https://halomaps.org/hce/img/lg/3screenshot00-138.jpg",
   "category": "Halo CE Maps",
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   "og_image": "https://halomaps.org/hce/img/lg/6screenshot00-118.jpg",
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   "description": "A Small winter valley",
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   "og_image": "https://halomaps.org/hce/img/lg/13screenshot00-81.jpg",
   "category": "Halo CE Maps",
   "notes": "About:\n\nThis map takes place in a snowy valley, with a beam emitter structure and his maintenance facilities around it, and a big tunnel, but the door is closed. The bases are inside of the same structure (one in front of the other) but the main exits are closed with energy doors and you have to use the teleporters and move through the frozen valleys to get the other base.\n\nThis map has the classic weapons but you can find too the *Energy Sword* and the *Brute Plasma Rifle*\n\nRecommendation:\n\nThis map supports all games but is best played with slayer,CTF and race\n\nI recommend to play it with 8 or less players.",
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   "title": "Ht Creek",
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   "og_image": "https://halomaps.org/hce/img/lg/21screenshot00-47.jpg",
   "category": "Halo CE Maps",
   "description": "A Small valley",
   "notes": "Description : This map is medium, there are several shield post nearly the two bases. the are one lake in the middle. She's exelent for a small war ( 3vs3 for exemple ) and you can take cover behind trees, rocks or colines.\nGood luck.\n\nAbout:\n\nYou are a Spartans. It has two bases\nTHERE IS A SECRET !\n\nWeapons :\n\nPistol 9mm\nfrag grenade\nPlasma grenades\ntelepor secret\nEnergie sword\nColt1911\nH2_needler\nplasma rifle\nM4 assault rifle\nJackal sheild\nPowerup healt pack\nPowerup invisillity\n\nVehicule :\n\nwarthog (x2)\n\nRecommendation:\n\nThis map was designed for Slayer, CTF, Oddbal, race, king...All game !",
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   "title": "Insane Gulch",
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   "file_size": "27.1M",
   "rating": 8.7,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4364",
   "og_image": "https://halomaps.org/hce/img/lg/34screenshot00-21.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Blood Gulch variant",
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   "file_size": "29.2M",
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4365",
   "og_image": "https://halomaps.org/hce/img/lg/35screenshot00-17.jpg",
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   "description": "Internment is a small symetrical map set on a Covenant ship",
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   "og_image": "https://halomaps.org/hce/img/lg/41screenshot00-12.jpg",
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   "description": "Potamophobia-Fear of Rivers or running water. A medium symmetrical S-Shaped map with a waterfall and river that were formed by a rainstorm that is still happening due to Halo's malfunctioning weather",
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   "category": "Modified Multiplayer Maps",
   "description": "A Rat Race variant - play as an elite",
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   "category": "Multiplayer Maps w/ AI",
   "description": "A Blood Gulch variant with AI bots",
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   "date": "02/21/2009",
   "file_size": "10.0M",
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   "title": "UT2K4 Deck",
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   "author": "m00kz",
   "date": "02/21/2009",
   "file_size": "11.9M",
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   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-220.jpg",
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   "fid": 4392,
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   "author": "ThePlague",
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   "file_size": "5.7M",
   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4392",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Tutorials",
   "description": "This tutorial was created to make .bat files for tool so it's easier to tool things, such as a map, when you have to repeditly do it.",
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   "og_image": "https://halomaps.org/hce/img/lg/haloce_2009-02-26_18-44-51-98.jpg",
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   "fid": 4394,
   "title": "Halo 3 Beta Spartans Models (3DS/MAX/OBJ)",
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   "author": "Bungie",
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   "file_size": "34.6M",
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4394",
   "og_image": "https://halomaps.org/hce/img/lg/Screenshot-7.png",
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   "fid": 4395,
   "title": "How to model a basic human map tutorial",
   "thumb": "img/placeholder.jpg",
   "author": "ThePlague",
   "date": "03/01/2009",
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4395",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Tutorials",
   "notes": "I made this tutorial in order to show how to create a basic interior human map using just a plane.\n\nIt goes through pretty much all of the tools that are needed in order to create almost anything.\nThe .max file and .3ds file included is just for reference, DO NOT use it to actually make a map, and if any case you do, please make me the true creator of it.\nYou can also do more than just what I did, but I wanted to get the basics out for you instead of doing everything.",
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   ],
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   "fid": 4396,
   "title": "Maping and Modeling tutorial 1 & 2",
   "thumb": "img/placeholder.jpg",
   "author": "$kilit",
   "date": "03/01/2009",
   "file_size": "18.6M",
   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4396",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Tutorials",
   "description": "Getting to know 3ds MAx",
   "notes": "About:\nIntroducing you to 3ds a little. A little bit of learning to create some objects. It is assumed you already have HEK installed.\n\nRecommendation: This is a series of 6 tutorial videos. Download the first one and place the folder and the index.htm in a subfolder on your hard drive. When you've collected all 6 :) you can navigate through them like a website. Flash is required.",
   "images": [
    "img/placeholder.jpg"
   ],
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   "fetched": "2026-10-07T16:39:52Z",
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    "file_name": "4396-maping_and_modeling_tutorial.zip",
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    "at": "2026-10-07T20:10:49Z",
    "sha1": "9478a8c15b4bda1a5559140899eab95010d9f4d0"
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   "category_names": [
    "Tutorials"
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  },
  {
   "fid": 4397,
   "title": "SMG silenced tags",
   "thumb": "img/lg/Untitled-6.jpg",
   "author": "anonymous",
   "date": "03/01/2009",
   "file_size": "999.7K",
   "rating": 9.0,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4397",
   "og_image": "https://halomaps.org/hce/img/lg/Untitled-6.jpg",
   "category": "Halo CE Weapon Tags",
   "notes": "put in same place as the unscilenced smg.\ntags/cmt/weapons/human",
   "images": [
    "img/lg/Untitled-6.jpg"
   ],
   "hash": "4980D2AC93DDFDD6AF15C6B591F0D924",
   "fetched": "2026-10-07T16:38:46Z",
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    "file_name": "4397-smg-silenced.zip",
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    "at": "2026-10-07T20:08:46Z",
    "sha1": "1307bd07fe31c5ca7006f8c74d93c3e3e55412b5"
   },
   "category_names": [
    "Halo CE Weapon Tags"
   ]
  },
  {
   "fid": 4398,
   "title": "Various Modesl Collection (3DS/MAX)",
   "thumb": "img/lg/SomeModels.jpg",
   "author": "ThePlague",
   "date": "03/01/2009",
   "file_size": "2.2M",
   "rating": null,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4398",
   "og_image": "https://halomaps.org/hce/img/lg/SomeModels.jpg",
   "category": "3D Model Files",
   "notes": "Files included\n======================================\nAlgoric.max\nAlgoric_diff_base.max\nAlgoric_SP BSP2.max\nAlgoric_SP.max\nanit air wraith gun.max\nBaise.max\nbase and bridge textured.max\nBasic Human Map max 8.max\nBig Bridge.max\nBullpup Sniper.max\nDesert Sage (For chains' contest).max\nfail train.max\nForerunner basez.max\ngun turret.max\nhigh detail longest.max\ninterior.max\nMailboxxy.max\nsemi trailer.max\nShotgun.max\nSniper ready for in-game.max\nSniper render-able.max\nSniper.max\nSpas 12 Shotgun.max\nTDR Hog.max\nTeleporter thing.max",
   "images": [
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   "category_names": [
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   "title": "Standard Base model (gmax)",
   "thumb": "img/lg/Standard_Base.jpg",
   "author": "Andrew/Se7en",
   "date": "03/01/2009",
   "file_size": "64.6K",
   "rating": null,
   "sids": [
    28
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4399",
   "og_image": "https://halomaps.org/hce/img/lg/Standard_Base.jpg",
   "category": "3D Model Files",
   "images": [
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   "fid": 4400,
   "title": "Covenant last stand",
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   "author": "Eijsvogel",
   "date": "03/01/2009",
   "file_size": "46.2M",
   "rating": 8.8,
   "sids": [
    39
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4400",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-221.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Sidewinder variant with AI bots",
   "notes": "ou play as The Covenant, at their last stand.\nWaves of marines keep attacking, and you are down to you're last men.\n\nHelp at the frontier and hold out as long as you can, but its just time that keeps you from\npulling back. There is no way you can hold out alone, so no-allies no living, be sure\nto keep youre allies alive, they die, you have to pull back.\n\nThere are:\n-H2 Elites\n-H2 Grunts\n-H2 COUNCILLORS\n-H2 HONOR GUARDS",
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    "img/lg/0screenshot00-221.jpg"
   ],
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   "category_names": [
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  {
   "fid": 4401,
   "title": "Flood Trainer",
   "thumb": "img/lg/1screenshot00-161.jpg",
   "author": "spartan-00",
   "date": "03/01/2009",
   "file_size": "36.3M",
   "rating": 8.3,
   "sids": [
    39
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4401",
   "og_image": "https://halomaps.org/hce/img/lg/1screenshot00-161.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Coagulation variant with AI bots",
   "images": [
    "img/lg/1screenshot00-161.jpg"
   ],
   "hash": "CF1099553823CC430337A7490BAE8B29",
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    "file_name": "4401-floodtrainer.zip",
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    "sha1": "85fea1d3b1d1814490cbe36483ac32d67c8d31f5"
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   "category_names": [
    "Multiplayer Maps w/ AI"
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  },
  {
   "fid": 4402,
   "title": "Flood Threat",
   "thumb": "img/lg/2screenshot00-147.jpg",
   "author": "bg1",
   "date": "03/01/2009",
   "file_size": "45.2M",
   "rating": 7.8,
   "sids": [
    39
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4402",
   "og_image": "https://halomaps.org/hce/img/lg/2screenshot00-147.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "An Infinity variant with AI bots",
   "images": [
    "img/lg/2screenshot00-147.jpg"
   ],
   "hash": "C1F6257DA99DA9B795D1335088327CEE",
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    "sha1": "d1983a8c6ab7191cc58c5e0cc1f0d3af1baa9415"
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   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 4403,
   "title": "Forest View",
   "thumb": "img/lg/3screenshot00-139.jpg",
   "author": "HaloModders01",
   "date": "03/01/2009",
   "file_size": "7.6M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4403",
   "og_image": "https://halomaps.org/hce/img/lg/3screenshot00-139.jpg",
   "category": "Halo CE Maps",
   "description": "A large hilly canyon",
   "notes": "The Forest_View map that we were talking about.\nThe VERY larger one :)\nAlso look out for new upcoming map Forest_View_Nightfall!!\n\nHas No Modded Vehicles :( Again\nBut it has many modded weapons!\nno grenades across the map but you start with some.\nlike a Saw, a Desert Eagle, etc.\nHas about all covenant and human weapons\nsupports ALL Gametypes this time, but King of the hill is a little\nbuggy.\nBest with 10-16 people\nThe map has a story to it!\nFun map with a lot of people.",
   "images": [
    "img/lg/3screenshot00-139.jpg",
    "img/lg/4screenshot00-131.jpg"
   ],
   "hash": "0C7222EC6A895BBDAAE282171720C7A9",
   "fetched": "2026-10-07T16:07:21Z",
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    "file_name": "4403-Forest_View.zip",
    "bytes": 7553786,
    "at": "2026-10-07T18:26:39Z",
    "sha1": "7bd8597dcb1b29784728297b3ae6dfe6d08cdf69"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 4404,
   "title": "Forest View Nightfall",
   "thumb": "img/lg/5screenshot00-119.jpg",
   "author": "HaloModders01",
   "date": "03/01/2009",
   "file_size": "9.4M",
   "rating": 8.6,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4404",
   "og_image": "https://halomaps.org/hce/img/lg/5screenshot00-119.jpg",
   "category": "Halo CE Maps",
   "notes": "The Forest_View_Nightfall! Edition to Forest_View!\n*Note: This is the same exact size as Forest_View, Noting has been changed exept for its\nsky and the weapons\n\nHas No Modded Vehicles :( Again, Again! Sorry, we don't know how to add custom vehicles\nBut it has many modded weapons!\nno grenades across the map but you start with some.\nlike a Chaingun, an UZI, etc.\nHas about all covenant and human weapons\nsupports ALL Gametypes this time, but King of the hill is a little\nbuggy.\nBest with 10-16 people\nThe map has a story to it!\nFun map with a lot of people.",
   "images": [
    "img/lg/5screenshot00-119.jpg",
    "img/lg/7screenshot00-118.jpg"
   ],
   "hash": "C629A79C65DD43F750EBA2102DFAFD21",
   "fetched": "2026-10-07T16:07:21Z",
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    "file_name": "4404-forest_view_nightfall.zip",
    "bytes": 9353309,
    "at": "2026-10-07T18:26:37Z",
    "sha1": "ed22458fb21231e551f1df57a2c8d558259582a0"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 4405,
   "title": "H3MT-Narrows",
   "thumb": "img/lg/10screenshot00-92.jpg",
   "author": "H3MT",
   "date": "03/01/2009",
   "file_size": "32.1M",
   "rating": 8.5,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4405",
   "og_image": "https://halomaps.org/hce/img/lg/10screenshot00-92.jpg",
   "category": "Halo CE Maps",
   "notes": "Weapons:\nHalo 3 Sniper Rifle\nHalo 3 Mauler\nHalo 3 SMG\nHalo 3 Bubble Shield\nHalo 3 Shield Drainer\nHalo 3 Plasma Pistol\nHalo 3 Rocket Launcher\nHalo 3 Assualt Rifle\nHalo 3 Battle Rifle\n\nBugs:\n-bullet trail from sniper rifle is a bit off.\n-Laggy if more than 10 players join.\n-Reloading sounds for battle rifle and smg are messed up.",
   "images": [
    "img/lg/10screenshot00-92.jpg",
    "img/lg/ACFF60B.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/3AE36F22-4CE5-462E-9CC0CF2A5E8F1062.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/D0388808-0985-4FD3-A032C87C0315E92C.JPG",
     "caption": "for all who dont haz halo 3 on xbox"
    },
    {
     "src": "img/users/lg/38C64166-6224-4BD3-B90960D64A13863A.JPG",
     "caption": "overshield = sexy"
    },
    {
     "src": "img/users/lg/ABE23AD7-7DE7-49CB-AD07549AAD26F6CC.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/79DD8B16-3AB3-4092-A42A1669C9287D72.JPG",
     "caption": "energy drainer wich kills not only kills your hield but ur health if you dont go away fast :P"
    },
    {
     "src": "img/users/lg/9B08A214-7638-4B95-953FF09B05BBBA02.JPG",
     "caption": "looks pretty XD"
    },
    {
     "src": "img/users/lg/5F3EDF27-23C7-4F60-B1E5746B4627E172.JPG",
     "caption": "bubble gum! oh wait it's a bubble shield : )"
    },
    {
     "src": "img/users/lg/A05B37F6-693F-4C1D-B7FE06F865F9D1EC.JPG",
     "caption": "from the top"
    },
    {
     "src": "img/users/lg/AF8D8D49-38CD-47EE-ABFF458FD7552598.JPG",
     "caption": "This h3 ar looks so pretty but it doenst match my shoes : ( so i cant have it on me as an accessory"
    },
    {
     "src": "img/users/lg/8CED599B-9A73-4844-B7AA78821EE45535.JPG",
     "caption": "spiker = awsome weapon = cool = hot = download now dont look at the pics just download : )"
    },
    {
     "src": "img/users/lg/1099DB0F-4AFC-4CF1-BE60F1BB99FBD9C0.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/E6692990-FB96-412D-8085F8D0253C80A3.JPG",
     "caption": ""
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    {
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     "caption": ""
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     "caption": ""
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     "caption": ""
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     "caption": ""
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     "caption": ""
    },
    {
     "src": "img/users/lg/B99A9056-BAAA-406B-826BE7DA369B7F7E.JPG",
     "caption": ""
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    {
     "src": "img/users/lg/637155CC-538A-4A2F-874C8B18991FAFEE.JPG",
     "caption": ""
    }
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   "hash": "DD65FF60CA89A48F3ED070BE6B0D2BF1",
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   "download": {
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    "file_name": "4405-h3mt-narrows.zip",
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    "at": "2026-10-07T18:26:39Z",
    "sha1": "e45f9d940527b28f1a85cc948bdd5f5409edf416"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 4406,
   "title": "HCbloodgulch",
   "thumb": "img/lg/12screenshot00-89.jpg",
   "author": "[HAK]Shock",
   "date": "03/01/2009",
   "file_size": "9.6M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4406",
   "og_image": "https://halomaps.org/hce/img/lg/12screenshot00-89.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Blood Gulch variant",
   "notes": "I took some custom weapon tags and added them to loodgulch.\nm134=rocket launcher\nm8=sniper\nm4=assault rifle",
   "images": [
    "img/lg/12screenshot00-89.jpg"
   ],
   "hash": "35D059798ABFAC593C8007F1A883F652",
   "fetched": "2026-10-07T16:25:09Z",
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    "file_name": "4406-hcbloodgulch.zip",
    "bytes": 9645800,
    "at": "2026-10-07T19:22:34Z",
    "sha1": "f0d02c7dc2b352915838dd60bc965374dd49560a"
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   "category_names": [
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  },
  {
   "fid": 4407,
   "title": "Internment_v2.1",
   "thumb": "img/lg/14screenshot00-77.jpg",
   "author": "",
   "date": "03/01/2009",
   "file_size": "27.3M",
   "rating": 8.3,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4407",
   "og_image": "https://halomaps.org/hce/img/lg/14screenshot00-77.jpg",
   "category": "Halo CE Maps",
   "description": "Internment is a small symetrical map set on a Covenant ship",
   "notes": "LIST OF CUSTOM ITEMS:\n\n-Bouncer\n-purple-blue ish\n-fires electric blue bolts\n-they bouce off all surfaces (except enemies)\n-can hit you if you are not careful\n\n-Stinger\n-red-ish\n-fires a large red bolt of plasma\n-explodes on contact with anything\n-very deadly\n-overheats after one shot\n\n-Blue Plasma Pistol\n-dark blue color (looks super cool in-game)\n-fires faster now (harder to overheat)\n-more powerful\n-no secondary fire\n-has cool little particles on the projectile :D\n\n-Brute Plasma Rifle\n-red\n-fires faster\n-overheats faster\n-some effects are still blue :/\n\n-Gravity Rifle\n-shoots a beam which propels you into the air\n-deals no damage\n-can overheat when you are in mid-air (not good)\n-be careful when firing around the cages, their energy interferes with the Gravity Rifle and it can hurt you.\n\n-Double Speed\n-does what it says\n-actually gives you like 2.5 speed boost because 2 was hardly noticable\n-beware, it can be hard to control the player with this on.",
   "images": [
    "img/lg/14screenshot00-77.jpg",
    "img/lg/13screenshot00-82.jpg"
   ],
   "hash": "0A607C3340B8D617B9C0F15B98CCC0FA",
   "fetched": "2026-10-07T16:07:20Z",
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    "file_name": "4407-internment_v2.1.zip",
    "bytes": 27343036,
    "at": "2026-10-07T18:26:37Z",
    "sha1": "05623c6540d437fe96b06e708d4354c093287d8e"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 4408,
   "title": "Level 9 Trainer",
   "thumb": "img/lg/16screenshot00-62.jpg",
   "author": "Spartan00",
   "date": "03/01/2009",
   "file_size": "6.3M",
   "rating": 8.6,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4408",
   "og_image": "https://halomaps.org/hce/img/lg/16screenshot00-62.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Blood Gulch variant with AI bots",
   "images": [
    "img/lg/16screenshot00-62.jpg"
   ],
   "hash": "36715D35AC294AF333A3F1EF251EF7A7",
   "fetched": "2026-10-07T16:19:07Z",
   "download": {
    "ok": true,
    "file_name": "4408-level9trainer.zip",
    "bytes": 6333600,
    "at": "2026-10-07T18:57:07Z",
    "sha1": "6c0d2a9ab09a5d5c8924db9d3a0fcea11df90242"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 4409,
   "title": "O-Canyon",
   "thumb": "img/lg/17screenshot00-64.jpg",
   "author": "Thatguyoverthar",
   "date": "03/01/2009",
   "file_size": "6.4M",
   "rating": 8.8,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4409",
   "og_image": "https://halomaps.org/hce/img/lg/17screenshot00-64.jpg",
   "category": "Halo CE Maps",
   "notes": "O-Canyon Contains the following weapons:\nEnergy Sword\nSniper Rifle\nAssualt Rifle\nPistol\nNeedler\nPlasma Canon\nFrag Grenades\n\nIt has the stick figure (by Advancedbo, yes this is the credit towards him) biped as your character\nIt has working normal teleporters\n\nIt works with the following game modes:\nSlayer\nOddball (More than one spot for it to spawn)\nCapture the Flag",
   "images": [
    "img/lg/17screenshot00-64.jpg",
    "img/lg/27screenshot00-31.jpg"
   ],
   "hash": "EE3AC5261A835DCCB1AF9121C888642C",
   "fetched": "2026-10-07T16:07:20Z",
   "download": {
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    "file_name": "4409-O-Canyon.zip",
    "bytes": 6365671,
    "at": "2026-10-07T18:26:34Z",
    "sha1": "d0a505a4a23e12853a67b67b6b70713d65574715"
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   "category_names": [
    "Halo CE Maps"
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     "caption": ""
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     "src": "img/users/lg/6FC79582-7857-437E-88364EB6BBCFF161.JPG",
     "caption": ""
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    "sha1": "dcf622db14d18285c69cc147e271c2a09c049339"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 4418,
   "title": "How to Script More vehicles tutorial",
   "thumb": "img/placeholder.jpg",
   "author": "HaloGuru",
   "date": "03/01/2009",
   "file_size": "25.2M",
   "rating": null,
   "sids": [
    23
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4418",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Tutorials",
   "images": [
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   ],
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    "sha1": "337bfbadbc9b3012d0a1347f4f3a996e9f03b64b"
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   "category_names": [
    "Tutorials"
   ]
  },
  {
   "fid": 4419,
   "title": "(AFG) Assault Rifle Model for GMAX (GMAX)",
   "thumb": "img/lg/19A2-AR_Model.png",
   "author": "(AFG) Sniper",
   "date": "03/06/2009",
   "file_size": "205.2K",
   "rating": null,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4419",
   "og_image": "https://halomaps.org/hce/img/lg/19A2-AR_Model.png",
   "category": "3D Model Files",
   "description": "19A2 Assault Rifle Model For GMAX From the (AFG) Clan",
   "notes": "Description: This is a model for an Assault rifle. Its called \"19A2 Assault Riflt (Custom Made)\", that has not been used in Halo YET.",
   "images": [
    "img/lg/19A2-AR_Model.png",
    "img/lg/19A2-AR_Model_3.png"
   ],
   "hash": "BB3CCC4F30B59DA5DBC03AA1F74B05EE",
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    "at": "2026-10-07T19:56:43Z",
    "sha1": "2be9b0f6dd6b9be077e3c468ad859ee8c0322dc1"
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   "category_names": [
    "3D Model Files"
   ]
  },
  {
   "fid": 4420,
   "title": "Various 3d models (MAX/3DS)",
   "thumb": "img/lg/Battle_Rifles.jpg",
   "author": "Chris W (Wave of Lag)",
   "date": "03/06/2009",
   "file_size": "5.5M",
   "rating": 8.8,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4420",
   "og_image": "https://halomaps.org/hce/img/lg/Battle_Rifles.jpg",
   "category": "3D Model Files",
   "notes": "The following pack includes a selection of models i've either had sitting around, stopped working on, or finished but i've never had a use for them. Some of the models are UVed, some are partly UVed, some have frame nodes (the ODST is weighted) but for the most part they're all usable. I'm releasing them because they'll benefit you all than if they were sitting on my harddrive.\n\nUSAGE RIGHTS:\n\nCreative Commons Attribution-Non-Commercial-Share Alike 3.0 Licence",
   "images": [
    "img/lg/Battle_Rifles.jpg",
    "img/lg/giantpicture.jpg"
   ],
   "hash": "662BEEC15D1079629A415C58F23E8539",
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    "file_name": "4420-Christmas_Model_Release.zip",
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    "at": "2026-10-07T19:56:44Z",
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   "category_names": [
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  },
  {
   "fid": 4421,
   "title": "Halo CE Server App by rec0",
   "thumb": "img/placeholder.jpg",
   "author": "rec0",
   "date": "03/06/2009",
   "file_size": "1.8M",
   "rating": 8.6,
   "sids": [
    8
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4421",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo Utilities",
   "notes": "please read the instructions very carefully, failure to do so will result in server failure.\n\nthere are a few things you should know about this release before you try putting it on a dedi.\n\n1st, SAPP is included with this release and must be used in order to get full functionality out of the app.... be sure to include \"load\" in your init.txt file to insure SAPP is loaded on server start.\n\n2nd, using \"sv_say\" in rcon or the app's /e command will cause the server to crash instantly... use \"say *\" if you want to broadcast a message.\n\n3rd, this is very much against the Terms Of Service of gameservers or any other hosting company so don't blame me if you somehow get busted and get your server terminated.",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "E50B9E2A2434F7A50003BAE98D72C7D5",
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    "sha1": "ca2f210743bc3fb17f9b150ffd67cc1e4a399d63"
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   "category_names": [
    "Halo Utilities"
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  },
  {
   "fid": 4422,
   "title": "Sandtrap Model (3ds)",
   "thumb": "img/lg/sandtrap_map.jpg",
   "author": "enimrac",
   "date": "03/06/2009",
   "file_size": "462.5K",
   "rating": 6.1,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4422",
   "og_image": "https://halomaps.org/hce/img/lg/sandtrap_map.jpg",
   "category": "3D Model Files",
   "description": "A model of H3 map sandtrap level",
   "images": [
    "img/lg/sandtrap_map.jpg"
   ],
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    "at": "2026-10-07T19:56:43Z",
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   "category_names": [
    "3D Model Files"
   ]
  },
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   "fid": 4423,
   "title": "Colt Commander Model (GMAX)",
   "thumb": "img/lg/Colt_Commander.png",
   "author": "Andrew/Se7en",
   "date": "03/06/2009",
   "file_size": "26.1K",
   "rating": 2.2,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4423",
   "og_image": "https://halomaps.org/hce/img/lg/Colt_Commander.png",
   "category": "3D Model Files",
   "description": "A Gmax Model File Of A Colt Commander Police Issued Pistol",
   "images": [
    "img/lg/Colt_Commander.png"
   ],
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   "fetched": "2026-10-07T16:32:33Z",
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    "bytes": 26107,
    "at": "2026-10-07T19:56:42Z",
    "sha1": "097be6e7e311a7822a39d1a087fbe8546271839d"
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   "category_names": [
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   ]
  },
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   "fid": 4424,
   "title": "d40 Revenge - Single PLayer",
   "thumb": "img/lg/0screenshot00-223.jpg",
   "author": "Adolif",
   "date": "03/07/2009",
   "file_size": "97.7M",
   "rating": 7.5,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4424",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-223.jpg",
   "category": "Modified Single Player Maps",
   "description": "A d40 replacement level where you play as an Elite; You are an elite named Gutak Cyandenee. Gravemind stole your ship. You must get it back.",
   "notes": "Map Theme:\nGet off your crashed pelican, get your ship back, and crush all flood who stand in your path.\n\nFeatures:\n-Custom weaponary and H3 Weaponary\n-Play as an elite\n-Gravemind moments\n-You have another elite, the monitor of installation 06, a spartan in white armor (who's name is Icebite....), a jackel, and a grunt of your side.\n-2 flood bosses, a minor one and a final one.\n-The minor boss has 2 big, explosive, infection forms as helpers.\n-There is a warthog run using the maw's bsps.\n-The covenant ship is modified to use a poa warthog run to an escape hangar.\n-Touched up Halo 1 and 3 music.\n-Your character makes comments in first person.\n-Much, much, more.",
   "images": [
    "img/lg/0screenshot00-223.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/90768529-60D9-4363-B4ACD0FE48D3243C.JPG",
     "caption": "woah..."
    }
   ],
   "hash": "1AADE70201EC06E3520F744DB0B0365F",
   "fetched": "2026-10-07T16:30:57Z",
   "download": {
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    "file_name": "4424-d40_revenge.zip",
    "bytes": 97677878,
    "at": "2026-10-07T19:47:31Z",
    "sha1": "6921599a9cb39d8e2ec07bd5037b851c3c76bb60"
   },
   "category_names": [
    "Modified Single Player Maps"
   ]
  },
  {
   "fid": 4425,
   "title": "AI Takeover",
   "thumb": "img/lg/2screenshot00-149.jpg",
   "author": "pvt jenkins",
   "date": "03/07/2009",
   "file_size": "53.7M",
   "rating": 8.2,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4425",
   "og_image": "https://halomaps.org/hce/img/lg/2screenshot00-149.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A tutorial map varient with AI bots",
   "images": [
    "img/lg/2screenshot00-149.jpg"
   ],
   "hash": "86B52A54E9F4ED910416EB8CBDB66EF3",
   "fetched": "2026-10-07T16:19:06Z",
   "download": {
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    "file_name": "4425-ai_takeover.zip",
    "bytes": 53683248,
    "at": "2026-10-07T18:57:04Z",
    "sha1": "3aa19fff5ef53225c2a45ff2737f7443a9b7c610"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 4426,
   "title": "Battle In Winder",
   "thumb": "img/lg/3screenshot00-141.jpg",
   "author": "RXº ChieF - Darkalex318",
   "date": "03/07/2009",
   "file_size": "19.5M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4426",
   "og_image": "https://halomaps.org/hce/img/lg/3screenshot00-141.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Sidewinder variant",
   "images": [
    "img/lg/3screenshot00-141.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/49601FDE-821D-4C12-8F6C4B7964222C3C.JPG",
     "caption": "battle in winder vehicles"
    }
   ],
   "hash": "4D24448D43C1FBB969FD2B5FFFB7868C",
   "fetched": "2026-10-07T16:25:07Z",
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    "file_name": "4426-Battle_In_Winder.zip",
    "bytes": 19540329,
    "at": "2026-10-07T19:22:25Z",
    "sha1": "98c77f5b3d1620bc2f64e9426d94c3d3cfa40ff4"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 4427,
   "title": "CSMT Golden-Fire",
   "thumb": "img/lg/8screenshot00-104.jpg",
   "author": "Spartan00",
   "date": "03/07/2009",
   "file_size": "39.3M",
   "rating": 8.2,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4427",
   "og_image": "https://halomaps.org/hce/img/lg/8screenshot00-104.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A No remorse variant",
   "notes": "About:This is a no remorse varient that has modern weapons no modifications to the map at all\n\nRecomendations:i reccomend that u try and get the dual mp5ks beofore the respawn its at the building near the beach",
   "images": [
    "img/lg/8screenshot00-104.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/197B5491-2DC3-42DA-8C25280503122587.JPG",
     "caption": ""
    }
   ],
   "hash": "A523B7E0FF6ABCAB24C95E6615F8990B",
   "fetched": "2026-10-07T16:25:07Z",
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    "file_name": "4427-CSMT_Golden-Fire.zip",
    "bytes": 39276099,
    "at": "2026-10-07T19:22:28Z",
    "sha1": "924202628a35e31bbe9df41436bb6a53f1da7712"
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   "category_names": [
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   ]
  },
  {
   "fid": 4428,
   "title": "EXTRAS_MENU_alpha",
   "thumb": "img/lg/9screenshot00-102.jpg",
   "author": "L283023",
   "date": "03/07/2009",
   "file_size": "16.0M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4428",
   "og_image": "https://halomaps.org/hce/img/lg/9screenshot00-102.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A tutorial map variant",
   "images": [
    "img/lg/9screenshot00-102.jpg"
   ],
   "hash": "493F9CA7F294EC642362AE8B8BD68BA7",
   "fetched": "2026-10-07T16:25:06Z",
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    "file_name": "4428-EXTRAS_MENU_---_alpha.zip",
    "bytes": 15960386,
    "at": "2026-10-07T19:22:25Z",
    "sha1": "ca2f064b73cc94c7d6d7af9be3f03a17019b8858"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 4429,
   "title": "Ghost Valley 1",
   "thumb": "img/lg/10screenshot00-93.jpg",
   "author": "The Prodigy",
   "date": "03/07/2009",
   "file_size": "10.4M",
   "rating": 6.5,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4429",
   "og_image": "https://halomaps.org/hce/img/lg/10screenshot00-93.jpg",
   "category": "Halo CE Maps",
   "description": "A mario kart race track",
   "notes": "Supports:SLAYER ONLY\nAbout: This is only a beta.So dont expect it to be too good ok.",
   "images": [
    "img/lg/10screenshot00-93.jpg",
    "img/lg/15screenshot00-76.jpg"
   ],
   "hash": "363ACD7DBC2D985F28D72F00CDFF2337",
   "fetched": "2026-10-07T16:07:19Z",
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    "file_name": "4429-ghostvalley1.zip",
    "bytes": 10414911,
    "at": "2026-10-07T18:26:33Z",
    "sha1": "41e901bdae4c74fc70423213a7ff75f1908db06b"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 4430,
   "title": "Gulch Alpha",
   "thumb": "img/lg/16screenshot00-63.jpg",
   "author": "«HÕÞ»Jugga",
   "date": "03/07/2009",
   "file_size": "5.5M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4430",
   "og_image": "https://halomaps.org/hce/img/lg/16screenshot00-63.jpg",
   "category": "Halo CE Maps",
   "description": "A small hilly winter canyon",
   "images": [
    "img/lg/16screenshot00-63.jpg",
    "img/lg/20screenshot00-52.jpg"
   ],
   "hash": "704F779EEE534BA3E243778F50FE2CAE",
   "fetched": "2026-10-07T16:07:19Z",
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    "file_name": "4430-GulchAlpha.zip",
    "bytes": 5461626,
    "at": "2026-10-07T18:26:32Z",
    "sha1": "4cb57e468037cb04eaa46371c07b14f97918b01b"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 4431,
   "title": "left 2 die forever",
   "thumb": "img/lg/21screenshot00-48.jpg",
   "author": "The Prodigy",
   "date": "03/07/2009",
   "file_size": "10.9M",
   "rating": 7.3,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4431",
   "og_image": "https://halomaps.org/hce/img/lg/21screenshot00-48.jpg",
   "category": "Halo CE Maps",
   "description": "A map on a rail with powerful zombies below. Map contains AI bots that do not sync in multiplayer games",
   "images": [
    "img/lg/21screenshot00-48.jpg",
    "img/lg/ACF1B38.jpg"
   ],
   "hash": "71BFBD4FA85210F4071C3277BEFAD0D4",
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    "file_name": "4431-left2dieforever.zip",
    "bytes": 10879192,
    "at": "2026-10-07T18:26:30Z",
    "sha1": "ef6f62cbcf1a298c1b292e23c94346bc14ef42ac"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 4432,
   "title": "Obasc",
   "thumb": "img/lg/26screenshot00-26.jpg",
   "author": "OBASC corp",
   "date": "03/07/2009",
   "file_size": "7.5M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4432",
   "og_image": "https://halomaps.org/hce/img/lg/26screenshot00-26.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A tutorial map variant",
   "notes": "This program is made for Halo: Custom Edition and serves to simplify the process of lighting a Halo map using a 3D modelling program.",
   "images": [
    "img/lg/26screenshot00-26.jpg"
   ],
   "hash": "67C567C5AE09AECB6369F2AC9CFE1AC4",
   "fetched": "2026-10-07T16:25:06Z",
   "download": {
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    "file_name": "4432-obasc.zip",
    "bytes": 7529794,
    "at": "2026-10-07T19:22:22Z",
    "sha1": "3635e0e0e43f65ebbd908ec1a47b3e78a1df8b29"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 4433,
   "title": "Relaxe 1",
   "thumb": "img/lg/30screenshot00-22.jpg",
   "author": "Antonio903",
   "date": "03/07/2009",
   "file_size": "15.3M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4433",
   "og_image": "https://halomaps.org/hce/img/lg/30screenshot00-22.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Blood Gulch variant",
   "images": [
    "img/lg/30screenshot00-22.jpg"
   ],
   "hash": "23DD61E22194AB17E1AFB290417EC6F0",
   "fetched": "2026-10-07T16:25:06Z",
   "download": {
    "ok": true,
    "file_name": "4433-relaxe1.zip",
    "bytes": 15314275,
    "at": "2026-10-07T19:22:22Z",
    "sha1": "b9f9598a3325f637f46750b34b9520231f00702b"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 4434,
   "title": "RPG West",
   "thumb": "img/lg/31screenshot00-26.jpg",
   "author": "The Prodigy",
   "date": "03/07/2009",
   "file_size": "21.9M",
   "rating": 8.1,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4434",
   "og_image": "https://halomaps.org/hce/img/lg/31screenshot00-26.jpg",
   "category": "Halo CE Maps",
   "notes": "Description:An rpg map with west style weapons\nSupports:slayer ONLY\nRecommend:I recomend you to make a movie outa this...",
   "images": [
    "img/lg/31screenshot00-26.jpg",
    "img/lg/36screenshot00-18.jpg"
   ],
   "hash": "41F8F842C86CAED9376BEF4357A77094",
   "fetched": "2026-10-07T16:07:18Z",
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  {
   "fid": 4435,
   "title": "Tusken Raid",
   "thumb": "img/lg/48screenshot00-8.jpg",
   "author": "Slap Happy",
   "date": "03/07/2009",
   "file_size": "19.2M",
   "rating": 9.1,
   "sids": [
    10
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4435",
   "og_image": "https://halomaps.org/hce/img/lg/48screenshot00-8.jpg",
   "category": "Halo CE Maps",
   "description": "A desert canyon somewhere on Tatooine with a Star Wars theme.",
   "notes": "A desert canyon somewhere on Tatooine with a Star Wars theme. Tusken Raider (Sand People) villages populate the grand canyon-like landscape baked dry by two suns - no place for a Jedi to be without a trusted lightsaber.\n\nBuilt for up to 16 players, all gametypes supported, and well balanced with great Star Wars-like sounds:\n\nKing of the Hill: Will test your Jedi and force skills with a lightsaber, complete with Force Lunge (primary fire) and Force Push (secondary fire) to be followed up with a killing melee. The open arena will provide maximum fun. There's no aiming reticle, so use the force. Force Lunge will give you a kill opportunity, force push will save your life from an eager sith. 2 jetpacks are nearby if you feel you want to be a bounty hunter. There are no grenades to bail you out, so fight, fly or die. Team Crazy King is recommended, default is a blast.\n\nRace: A Z-95 Starfighter, Gian V-19 Speeder or the ARC Interceptor will test your flight skills as you scream through the canyon at fast speeds. The vehicles won't fail you. (If you are special, bring a helmet). Recommended gametype setup: Free for All, 10 laps (see below for gametype setup, default not recommended)\n\nOdd Ball: Set in a Tusken village, having the skull doesn't mean you will win. Make sure you pickup the right one, or Achmed will scream \"I Kill you!\" when you melee, or right before the terrorist IED levels your opponent 10 seconds later. (reduced damage so not to be noob-abused). Jango Blasters and Lightsabers will prove if you have the skill it takes to be a master.\n\nCTF: Grab either the Galactic Empire Flag (blue) or the Rebel Alliance Flag (red) and take flight in a fast flying vehicle. All vehicles, especially the AAT and AT-ET are capable of taking you down and will defend your base adequately, but not completely. The Jango Blaster will defend you against any vehicle and is the AAT's enemy. Default CTF is a blast!\n\nSlayer: The Jango Blaster, M24 Gaffi Rifle and 4 sniper towers and countless vantage points will keep you on your toes. It's a large map and the weapons have the range to eliminate the toughest sand worm. Default has limited vehicles but add them as you like, sniper slayer or vehicle slayer? The choice is yours . . . to be the Master, or to fall to the dark side.\n\nI felt like young Anakin Skywalker working at the junk-yard - to scrap together enough goods from many authors - to make an enjoyable Star Wars atmosphere, parts here, combined with parts there.\n\nVehicles:\n\n- V19 Gian Speeder (Venture)- Ultimate_Dragon\n- ARC Interceptor (Pyro)- Doug/Nero the Great (tagged by me)\n- CIS Armored Assault Tank (AAT) - Rerout (textured by me)\n- Z-95 Headhunter Starfighter (Starfighter meh) - Johan Postma/Cold_as_Ice\n- All Terrain Escort Transport (AT-ET) (Mech)- IceTiger (textured by me)\n- Jetpack (Jango Jetpack) - Caz (texture modified)\n\nWeapons:\n\n- Lightsaber (2) – Captain, Force Push and Force Lunge Effects – by me, Inspired by Jahrain/Doc Oct\n- Jango Blaster (Jango) - PyThOn - Deadly and fast, projectile effects by me\n- Achmed IED - (Thats not the ball you picked up, its a terrorist IED that shouts \"I kill you!\" when used in a melee - (even the Jedi Masterchief handles this carefully), throw it near an enemy or their base.\n- M24 Gaffi Rifle - Bolt Action, Kingfish999\n- Bantha Brownies (frags) - Bungie - and effects by me\n- Bantha Oysters (plasmas) - Bungie - and effects by me\n- Secret Halo weapon - Bungie - and effects by me\n\nVehicle Spawns for gametype setup (especially race):\n\n- Warthog: Spawns Z-95 Starfighter\n- Ghost: Spawns V19 Gian Speeder\n- Scorpion: Spawns CIS Armored Assault Tank (AAT)\n- Rocket Warthog: Spawns Arc Interceptor\n- Banshee: Spawns Jango Jetpack\n- Gun Turret: Spawns AT-ET\n\n(Included are 2 gametype folders for King and Race)",
   "images": [
    "img/lg/48screenshot00-8.jpg",
    "img/lg/37screenshot00-11.jpg"
   ],
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    {
     "src": "img/users/lg/E26F0B5D-CF97-413A-999AEEEFAF81452B.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/F808E4A4-DD04-4AF4-A2679CB7A1037670.JPG",
     "caption": "AAT - CIS Armored Assault Tank"
    },
    {
     "src": "img/users/lg/5BFD02CF-E4E1-451B-87F66086293B3168.JPG",
     "caption": "Z-95 Headhunter Starfighter"
    },
    {
     "src": "img/users/lg/01A0057B-7982-4F0B-B9DB719CD29F3C01.JPG",
     "caption": "ARC Interceptor"
    },
    {
     "src": "img/users/lg/7DDE6060-27F4-4411-80CFA74760D53976.JPG",
     "caption": "Jango Jetpack"
    },
    {
     "src": "img/users/lg/AE6212B4-B026-47FA-ADFCAE9328727DEB.JPG",
     "caption": "AT-ET All Terrain Escort Transport"
    },
    {
     "src": "img/users/lg/FD2A0D61-E98B-4FBB-A9D96AF8E9C41A8A.JPG",
     "caption": "Blue Flag - Galactic Empire"
    },
    {
     "src": "img/users/lg/92F09BB1-4FC8-4CC3-9E1A33BA4F464C3D.JPG",
     "caption": "Red Flag - Rebel Alliance"
    },
    {
     "src": "img/users/lg/60D49D4D-E987-478D-97E2F4457BFE9376.JPG",
     "caption": "Sand People Huts (called an \"Urtya\")"
    },
    {
     "src": "img/users/lg/CABB9E07-88F9-4837-86185F6C529C93CE.JPG",
     "caption": "V19 Gian Speeder"
    },
    {
     "src": "img/users/lg/CA50A3B2-2678-415D-B3EB237BE5887E11.JPG",
     "caption": "2nd Pic - Starfighter"
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  {
   "fid": 4436,
   "title": "Assault Rifle H3",
   "thumb": "img/lg/assault_rifle_Halo_1_version.png",
   "author": "?",
   "date": "03/13/2009",
   "file_size": "1.6M",
   "rating": 2.0,
   "sids": [
    31
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4436",
   "og_image": "https://halomaps.org/hce/img/lg/assault_rifle_Halo_1_version.png",
   "category": "Halo CE Weapon Tags",
   "images": [
    "img/lg/assault_rifle_Halo_1_version.png",
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   "category_names": [
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  {
   "fid": 4437,
   "title": "Pimped - Civilian Hog tags",
   "thumb": "img/lg/Civilian_Hog_Screenshot-1.jpg",
   "author": "inkscape",
   "date": "03/13/2009",
   "file_size": "6.8M",
   "rating": 8.4,
   "sids": [
    30
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4437",
   "og_image": "https://halomaps.org/hce/img/lg/Civilian_Hog_Screenshot-1.jpg",
   "category": "Halo CE Vehicle Tags",
   "images": [
    "img/lg/Civilian_Hog_Screenshot-1.jpg",
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    "at": "2026-10-07T20:06:58Z",
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   "category_names": [
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  },
  {
   "fid": 4438,
   "title": "Battle Action",
   "thumb": "img/lg/3screenshot00-142.jpg",
   "author": "RXº ChieF",
   "date": "03/13/2009",
   "file_size": "17.9M",
   "rating": 8.0,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4438",
   "og_image": "https://halomaps.org/hce/img/lg/3screenshot00-142.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Boarding Action variant",
   "images": [
    "img/lg/3screenshot00-142.jpg"
   ],
   "hash": "B92F32CFB3596B5024DB266029EDFA9E",
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    "at": "2026-10-07T19:22:21Z",
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   "category_names": [
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  {
   "fid": 4439,
   "title": "Bloodgulch Overkill v1",
   "thumb": "img/lg/5screenshot00-120.jpg",
   "author": "{RC}Brother and Chris",
   "date": "03/13/2009",
   "file_size": "5.5M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4439",
   "og_image": "https://halomaps.org/hce/img/lg/5screenshot00-120.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Blood Gulch variant",
   "notes": "Description:\nThis map is mostly an heavy weapons map based off of Bloodgulch.\n\nRecommendation:\nThis map will work on all game types.",
   "images": [
    "img/lg/5screenshot00-120.jpg"
   ],
   "hash": "435F2439E666BA2DF7F3C716291890C0",
   "fetched": "2026-10-07T16:25:05Z",
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    "file_name": "4439-Bloodgulch_Overkill_v1.zip",
    "bytes": 5482130,
    "at": "2026-10-07T19:22:18Z",
    "sha1": "3f7380ce398407168b9f30cf30cbeb6c1a9518bc"
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   "category_names": [
    "Modified Multiplayer Maps"
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  },
  {
   "fid": 4440,
   "title": "Flight Race",
   "thumb": "img/lg/9screenshot00-103.jpg",
   "author": "HaloModders01",
   "date": "03/13/2009",
   "file_size": "10.9M",
   "rating": 8.9,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4440",
   "og_image": "https://halomaps.org/hce/img/lg/9screenshot00-103.jpg",
   "category": "Halo CE Maps",
   "notes": "ALL Modded Vehicles Again!\nIt's a high-flying, turbo speed, fun race around the map!\n\nIt has Modded vehicles!\nSuch as: Phantoms, Guntowers...\nSupports all gametypes but King of the Hill\nHow the map works: Red team gets in longswords, blue in phantoms and they go down\nthe track and fight each other!\nIf you can't get a longsword or phantom, get in a Covenant Guntower and blast\ndown your enemie's vehicle!*\nBest with 10-16 people or maybe less",
   "images": [
    "img/lg/9screenshot00-103.jpg",
    "img/lg/6screenshot00-120.jpg"
   ],
   "hash": "AC19106C1ECACA0B3E7A3E8894EB28FF",
   "fetched": "2026-10-07T16:07:17Z",
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    "file_name": "4440-flight_race.zip",
    "bytes": 10904990,
    "at": "2026-10-07T18:26:28Z",
    "sha1": "c31314c24337a2df28cf7f66c538b306666cc132"
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   "category_names": [
    "Halo CE Maps"
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  },
  {
   "fid": 4441,
   "title": "Halo Wars Beta1",
   "thumb": "img/lg/0screenshot00-224.jpg",
   "author": "(DMC)HK539",
   "date": "03/13/2009",
   "file_size": "47.1M",
   "rating": 6.4,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4441",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-224.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "An Open square valley with AI bots",
   "images": [
    "img/lg/0screenshot00-224.jpg",
    "img/lg/1screenshot00-163.jpg"
   ],
   "hash": "3B583CF71920ABA2BC14DD2B212D974E",
   "fetched": "2026-10-07T16:19:06Z",
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    "file_name": "4441-Halo_Wars_Beta1.zip",
    "bytes": 47079013,
    "at": "2026-10-07T18:57:00Z",
    "sha1": "24fd0377d4804c66c29035ce5547a079bfe63e1b"
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   "category_names": [
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  {
   "fid": 4442,
   "title": "Island Paradox - Single player",
   "thumb": "img/lg/0screenshot00-225.jpg",
   "author": "Wolf Grave",
   "date": "03/13/2009",
   "file_size": "24.2M",
   "rating": 7.1,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4442",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-225.jpg",
   "category": "Modified Single Player Maps",
   "description": "A single player campaign style map based off the Island Hop map",
   "notes": "The Covenant have captured the Commander. You need to rescue him by venturing from one island to the other in search of him.\n\nThis is a classical single-player map because I was tired of all that custom stuff and just put my focus on the gameplay stuff. I didn't put any extra blockades to force you to places, so you can skip many of the battles if you want to. If you do that the level would not be very fun. I did not put any easter eggs in so don't bother looking. Since this is a classic map, I don't have anything custom to protect, so I didn't protect the map.\n\nStart up the map by pressing the `\\~ button bellow Esc and type in: map_name \"Island Paradox\" and hit Enter.",
   "images": [
    "img/lg/0screenshot00-225.jpg",
    "img/lg/2screenshot00-150.jpg"
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    "sha1": "13ffbd05551c44446bde79f40940dfd910b5a4ce"
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   "category_names": [
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  {
   "fid": 4443,
   "title": "Labor",
   "thumb": "img/lg/3screenshot00-143.jpg",
   "author": "HJAW aqua",
   "date": "03/13/2009",
   "file_size": "45.4M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4443",
   "og_image": "https://halomaps.org/hce/img/lg/3screenshot00-143.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A multiplayer version of the Silent Cartographe level - note: has AI bots",
   "notes": "my second map is now out and it is a direct conversion of the level \"Silent Cartographer.\"\n\nVERY fun if played on CTF, as the inside of this level has many different twists, turns and dead ends. There are some AI on the level, and they are guarding a weapons cache that you can only reach by....well, i'll let the user find out for themselves.",
   "images": [
    "img/lg/3screenshot00-143.jpg",
    "img/lg/7screenshot00-119.jpg"
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   "hash": "5BAD13D1AB341DE525BF293BA0584110",
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    "file_name": "4443-labor.zip",
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    "at": "2026-10-07T19:22:22Z",
    "sha1": "4e710b76caef6becb018e8ec29565f5bf7b11479"
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   "category_names": [
    "Modified Multiplayer Maps"
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  {
   "fid": 4444,
   "title": "Massacre Mountain Race",
   "thumb": "img/lg/ACF402E.jpg",
   "author": "DrWill",
   "date": "03/13/2009",
   "file_size": "9.3M",
   "rating": 9.0,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4444",
   "og_image": "https://halomaps.org/hce/img/lg/ACF402E.jpg",
   "category": "Halo CE Maps",
   "notes": "This map is fully enabled for all game types. However it was specifically designed as a race track/stunt course, so it may be somewhat unbalanced for other game types. That being said I did take some consideration for CTF in the design so I should be a good CTF map as well though it may still be found to be slightly unbalanced. My primary focus with this map was to create a polished aesthetically appealing environment that is fun to drive on. I feel I have achieved this goal with reasonable success. This is my first Halo map so any feedback will be greatly appreciated.\n\nKnown bugs/issues:\n\nSome slight render clipping in some areas due to the high amount of scenery objects in the environment. This is very slight and causes no gameplay problems so was deemed acceptable for the final release.",
   "images": [
    "img/lg/ACF402E.jpg",
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   "screenshots": [
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     "src": "img/users/lg/1E8CB0DE-E5A2-4626-8CCB5EAC0A6A31D6.JPG",
     "caption": "This map is fun to do stunts on :D"
    },
    {
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     "caption": ""
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    {
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     "caption": ""
    },
    {
     "src": "img/users/lg/023EC676-28AC-4AF9-B22DA83F3AD185E0.JPG",
     "caption": "Sniper shot!!!"
    },
    {
     "src": "img/users/lg/9F6A8EFA-4761-442D-879D2573E18592D3.JPG",
     "caption": ""
    },
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     "caption": ""
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   "category_names": [
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  {
   "fid": 4445,
   "title": "Tybo",
   "thumb": "img/lg/0screenshot00-226.jpg",
   "author": "snowflake",
   "date": "03/13/2009",
   "file_size": "5.7M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4445",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-226.jpg",
   "category": "Halo CE Maps",
   "description": "A Large hilly \"U\" shaped canyon",
   "images": [
    "img/lg/0screenshot00-226.jpg",
    "img/lg/2screenshot00-151.jpg"
   ],
   "screenshots": [
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    {
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     "caption": ""
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    {
     "src": "img/users/lg/32A61933-759F-41EB-9361997CDC15AD8D.JPG",
     "caption": "top view"
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   "fid": 4446,
   "title": "Warthog Race",
   "thumb": "img/lg/3screenshot00-144.jpg",
   "author": "HaloModders01",
   "date": "03/13/2009",
   "file_size": "10.2M",
   "rating": 8.1,
   "sids": [
    24
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4446",
   "og_image": "https://halomaps.org/hce/img/lg/3screenshot00-144.jpg",
   "category": "Modified Multiplayer Maps",
   "notes": "has Modded vehicles\nSuch as: Longswords, Phantoms...\nOnce again, supports all gametypes but King of the Hill\nBest with 10-16 people",
   "images": [
    "img/lg/3screenshot00-144.jpg",
    "img/lg/4screenshot00-132.jpg"
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   "category_names": [
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  {
   "fid": 4447,
   "title": "War of Variety",
   "thumb": "img/lg/6screenshot00-121.jpg",
   "author": "phoenixassassin",
   "date": "03/13/2009",
   "file_size": "16.4M",
   "rating": 7.3,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4447",
   "og_image": "https://halomaps.org/hce/img/lg/6screenshot00-121.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Blood Gulch variant with AI bots",
   "images": [
    "img/lg/6screenshot00-121.jpg"
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   "category_names": [
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  },
  {
   "fid": 4448,
   "title": "Assault Rifle Model (GMAX)",
   "thumb": "img/lg/Untitled.png",
   "author": "Andrew/Se7en",
   "date": "03/20/2009",
   "file_size": "121.7K",
   "rating": 8.7,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4448",
   "og_image": "https://halomaps.org/hce/img/lg/Untitled.png",
   "category": "3D Model Files",
   "description": "Halo 3 Assault Rifle Model",
   "images": [
    "img/lg/Untitled.png"
   ],
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   "category_names": [
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  },
  {
   "fid": 4449,
   "title": "C Flag Base Tags",
   "thumb": "img/lg/c_flag_base2-1.jpg",
   "author": "il Duce Primo & DSalimander",
   "date": "03/20/2009",
   "file_size": "1.3M",
   "rating": null,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4449",
   "og_image": "https://halomaps.org/hce/img/lg/c_flag_base2-1.jpg",
   "category": "Halo CE Scenery Tags",
   "description": "Covenant Flag Base scenery with matching base colors.",
   "notes": "Instructions-\nExtract the scenery folder and it's contents to the tags folder in your Halo CE directory. Yes, if asked, to over-write.\n\nNotes- There are two different peices of scenery: one for red team, and one for blue team.",
   "images": [
    "img/lg/c_flag_base2-1.jpg",
    "img/lg/c_flag_base.jpg"
   ],
   "hash": "839AD7BC75E5245D4975A3DEDD56C52A",
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   "category_names": [
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  {
   "fid": 4450,
   "title": "Fixed FAV/DPV vehicle tags",
   "thumb": "img/lg/1-31.jpg",
   "author": "Kingfish999",
   "date": "03/20/2009",
   "file_size": "19.6M",
   "rating": null,
   "sids": [
    30
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4450",
   "og_image": "https://halomaps.org/hce/img/lg/1-31.jpg",
   "category": "Halo CE Vehicle Tags",
   "notes": "ast attack vehicles:\n\nthese are a fixed version of the FAV and DPV tags.\nHolds 1 driver, 1 gunner, and 1 passengers.\nHas mounted 50cal machine gun but with only limited aiming view and has to relaod every 200 rounds.\nHas custom engine sounds (that sound more like a motorcycle some reason) and exhaust.\nFlashlight button activates headlights.\nHas a FAV has a dark texture while DPV has a desert texture.\n\nThere are 2 versions of each vehicle. one folder has a version of the vehicles with default cyborg aniamtions and makes the MC look very crappy. this however is slightly easier.\nthe other folder has a version with correct cyborg aniamtions which makes the MC appear correctly but is a bit more complicated.",
   "images": [
    "img/lg/1-31.jpg",
    "img/lg/2-22.jpg"
   ],
   "hash": "4457B6AEE26A8D4DB5144B1CCA840D08",
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   "category_names": [
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  },
  {
   "fid": 4451,
   "title": "Flood Assault - Single player",
   "thumb": "img/lg/0screenshot00-228.jpg",
   "author": "Eijsvogel",
   "date": "03/20/2009",
   "file_size": "52.2M",
   "rating": 8.3,
   "sids": [
    27
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4451",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-228.jpg",
   "category": "Modified Single Player Maps",
   "description": "A single player version of assault on the control room",
   "notes": "Open up the console in the main menu, by pressing ~\n\nThen, type;\nMap_name Flood_assault\n\nThen the map will load.",
   "images": [
    "img/lg/0screenshot00-228.jpg"
   ],
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    "at": "2026-10-07T19:47:19Z",
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   "category_names": [
    "Modified Single Player Maps"
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  {
   "fid": 4452,
   "title": "a10a - Pillar of Autumn - Cryobay",
   "thumb": "img/lg/1screenshot00-164.jpg",
   "author": "Gamma927",
   "date": "03/20/2009",
   "file_size": "53.5M",
   "rating": 9.0,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4452",
   "og_image": "https://halomaps.org/hce/img/lg/1screenshot00-164.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Multi-Player conversion of the first part of a10",
   "notes": "bout: This map is a MP conversion of the cryobay of the\nPillar of Autumn. What makes it special, however, is that\nyou can toggle AI on or off in the pause menu. Multiplayer\nbattles can become even more interesting when AI are added.\n\nNote: AI do not sync, and this map is no exception.\n\nRecommendation: I've set the map up for all gametypes except\nfor Race. It is recommended that you play on CTF, with AI\nenabled.\n\nAnother note: The map will appear as a10a in the multiplayer menu.",
   "images": [
    "img/lg/1screenshot00-164.jpg",
    "img/lg/2screenshot00-152.jpg"
   ],
   "screenshots": [
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     "caption": ""
    },
    {
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     "caption": ""
    },
    {
     "src": "img/users/lg/8540BDF7-7D78-46AE-8E6F8383F98BD6AE.JPG",
     "caption": "hehehe, see me?"
    },
    {
     "src": "img/users/lg/AF447160-1BC9-4955-A8C955385716BB26.JPG",
     "caption": "why cant they just die?"
    }
   ],
   "hash": "E5A0389D99673563567A54F8608191DD",
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   "download": {
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   "category_names": [
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   ]
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  {
   "fid": 4453,
   "title": "AI Takeover 2",
   "thumb": "img/lg/4screenshot00-133.jpg",
   "author": "?",
   "date": "03/20/2009",
   "file_size": "53.4M",
   "rating": 7.8,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4453",
   "og_image": "https://halomaps.org/hce/img/lg/4screenshot00-133.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Prisoner variant with AI bots",
   "images": [
    "img/lg/4screenshot00-133.jpg"
   ],
   "hash": "BF5EF5ABA72B0C9668F7B9F31A2B1C6E",
   "fetched": "2026-10-07T16:19:05Z",
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    "file_name": "4453-ai_takeover_2.zip",
    "bytes": 53364659,
    "at": "2026-10-07T18:57:01Z",
    "sha1": "985da828d66cb0c1d89621cdb49af422d66a198c"
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   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 4454,
   "title": "Downfalls",
   "thumb": "img/lg/5screenshot00-121.jpg",
   "author": "HaloModders01",
   "date": "03/20/2009",
   "file_size": "8.3M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4454",
   "og_image": "https://halomaps.org/hce/img/lg/5screenshot00-121.jpg",
   "category": "Halo CE Maps",
   "description": "A large hilly canyon",
   "notes": "It has all modded vehicles\nSuch as:\nLongswords, Guass Hogs, etc.\nSupports all but King Of The Hill.\nBest with 10-11 people, maybe more.",
   "images": [
    "img/lg/5screenshot00-121.jpg",
    "img/lg/10screenshot00-94.jpg"
   ],
   "hash": "88D90A9613935F93F2149FFCF214512E",
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    "file_name": "4454-Downfalls.zip",
    "bytes": 8312634,
    "at": "2026-10-07T18:26:26Z",
    "sha1": "11395fbf5c80cdfe879b579926a25af6b9265e14"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 4455,
   "title": "Gephy Mod",
   "thumb": "img/lg/ACF6088.jpg",
   "author": "HaloModders01",
   "date": "03/20/2009",
   "file_size": "9.7M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4455",
   "og_image": "https://halomaps.org/hce/img/lg/ACF6088.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "a Gephyrophobia variant",
   "images": [
    "img/lg/ACF6088.jpg"
   ],
   "hash": "864D60F0C1AAF1A5F02D225FC7DE73F2",
   "fetched": "2026-10-07T16:25:04Z",
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    "file_name": "4455-Gephy_Mod.zip",
    "bytes": 9713536,
    "at": "2026-10-07T19:22:15Z",
    "sha1": "f9a1ad5e1e8c352aa5bd49caa59f3e65f64b1beb"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 4456,
   "title": "HT Detention",
   "thumb": "img/lg/12screenshot00-90.jpg",
   "author": "Ht' Matt",
   "date": "03/20/2009",
   "file_size": "28.3M",
   "rating": 8.0,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4456",
   "og_image": "https://halomaps.org/hce/img/lg/12screenshot00-90.jpg",
   "category": "Halo CE Maps",
   "notes": "Weapons :\n\nCovenant_carabine H3\nSniper rifle H3\nFrag grenade H3\nFlash bang\nBr H3\nRocket launcher H3\nBrute mauler H3\nBrute Spiker H3\nBubble shield H3\nNeedler H3\nPowerup H3\nFlame Thrower\n\nRecommendation:\n\nThis map was designed for = CTF, slayer, Oddbal, race, king.",
   "images": [
    "img/lg/12screenshot00-90.jpg",
    "img/lg/13screenshot00-83.jpg"
   ],
   "hash": "84BF292273EBB1B61C5C9C56CB39698B",
   "fetched": "2026-10-07T16:07:16Z",
   "download": {
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    "file_name": "4456-ht_detention.zip",
    "bytes": 28341917,
    "at": "2026-10-07T18:26:26Z",
    "sha1": "eb8a7e4a85bfaefd845509d6b21affe89ad1f805"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 4457,
   "title": "Pelican Island",
   "thumb": "img/lg/19screenshot00-55.jpg",
   "author": "?",
   "date": "03/20/2009",
   "file_size": "14.8M",
   "rating": 5.3,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4457",
   "og_image": "https://halomaps.org/hce/img/lg/19screenshot00-55.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Death Island variant",
   "images": [
    "img/lg/19screenshot00-55.jpg"
   ],
   "hash": "4A761706ABAD4EFEBAB94C7596E17215",
   "fetched": "2026-10-07T16:25:03Z",
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    "file_name": "4457-pelican_island.zip",
    "bytes": 14847441,
    "at": "2026-10-07T19:22:14Z",
    "sha1": "31fc78c5d75a82c83e271520f824d872fb11e7ad"
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   "category_names": [
    "Modified Multiplayer Maps"
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  },
  {
   "fid": 4458,
   "title": "Perimeter v2",
   "thumb": "img/lg/ACF60A4.jpg",
   "author": "Silent STRKR",
   "date": "03/20/2009",
   "file_size": "6.3M",
   "rating": 8.7,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4458",
   "og_image": "https://halomaps.org/hce/img/lg/ACF60A4.jpg",
   "category": "Halo CE Maps",
   "description": "Perimeter_v2 is a remade veresion of perimeter",
   "notes": "About: Perimeter_v2 is a remade veresion of perimeter.\nThere are more walkways, ramps, bridges etc. to increase player mobility.\n\nThere are also actual bases where the flag is. And I remade/added new textures.\n\nThe only glitch I can think of is that grenades will go through the back walls of the bases but that is about it.\n\nRecomendations: I made Pv2 with KOTH in mind. The central platform has so many ways to get there that it should get pretty intense. It works with all gametypes so try them all out. I also made it to\ngo with slayer.",
   "images": [
    "img/lg/ACF60A4.jpg",
    "img/lg/23screenshot00-39.jpg"
   ],
   "screenshots": [
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     "src": "img/users/lg/0A4CFFC2-D2AC-4232-B3774C5CBF5CA71D.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/4AE072BF-97FF-43AA-A556E89BEC6561AA.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/8F6EE754-A1B4-489B-B339B7F11B5D2030.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/573E6350-BD53-4686-B6DA95B8ABF8CB2E.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/663B82E3-7559-4FA2-8E7571680C8B78C0.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/BA2BF4AD-15B5-4979-A7154F76A2B312DE.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/73FA094A-289B-45F9-929C0C11C3F6EDC0.JPG",
     "caption": ""
    },
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     "src": "img/users/lg/54AEEA81-8327-4269-A95F9E01B1DD9E9B.JPG",
     "caption": ""
    },
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     "caption": ""
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    {
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     "caption": ""
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    {
     "src": "img/users/lg/55BD39DA-0E4E-4982-990398EF334EB9BF.JPG",
     "caption": ""
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    {
     "src": "img/users/lg/90FE5196-FE6A-48D4-90F7DC0964ED690A.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/86605179-2D43-4746-847429614BA40135.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/4BE85A0F-6B8C-4650-9C7E6734CA5A8061.JPG",
     "caption": "bottom floor"
    },
    {
     "src": "img/users/lg/F3CDC01F-31A2-4843-9960ABCA10E9F570.JPG",
     "caption": "Top floor"
    }
   ],
   "hash": "ECF654BC9E251700C62353DFC4BEE68D",
   "fetched": "2026-10-07T16:07:15Z",
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    "file_name": "4458-perimeter_v2.zip",
    "bytes": 6327472,
    "at": "2026-10-07T18:26:25Z",
    "sha1": "e83e21db48a0b3dce12b893ff8d00dc8326c8049"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 4459,
   "title": "Seriousfear",
   "thumb": "img/lg/27screenshot00-32.jpg",
   "author": "seriousfear",
   "date": "03/20/2009",
   "file_size": "6.8M",
   "rating": 8.5,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4459",
   "og_image": "https://halomaps.org/hce/img/lg/27screenshot00-32.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Blood Gulch variant",
   "images": [
    "img/lg/27screenshot00-32.jpg"
   ],
   "hash": "8B1ADF44EB27647AE66D0827B6CC7B57",
   "fetched": "2026-10-07T16:25:03Z",
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    "bytes": 6849537,
    "at": "2026-10-07T19:22:12Z",
    "sha1": "b61a851ad9ec43a6b194479bc410c5634ab4725e"
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   "category_names": [
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  },
  {
   "fid": 4460,
   "title": "Yoyorast Island KV3",
   "thumb": "img/lg/28screenshot00-26.jpg",
   "author": "?",
   "date": "03/20/2009",
   "file_size": "55.2M",
   "rating": 7.7,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4460",
   "og_image": "https://halomaps.org/hce/img/lg/28screenshot00-26.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Yoyorast Island variant with AI bots",
   "images": [
    "img/lg/28screenshot00-26.jpg"
   ],
   "hash": "107B38082E19AA9A4D09976F21A14B5B",
   "fetched": "2026-10-07T16:19:05Z",
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    "file_name": "4460-Yoyorast_island_KV3.zip",
    "bytes": 55240154,
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   "category_names": [
    "Multiplayer Maps w/ AI"
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  {
   "fid": 4461,
   "title": "Airservatory uplifted",
   "thumb": "img/lg/6screenshot00-122.jpg",
   "author": "²MõD²Wrath",
   "date": "03/28/2009",
   "file_size": "17.8M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4461",
   "og_image": "https://halomaps.org/hce/img/lg/6screenshot00-122.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "An Observatory Variant",
   "images": [
    "img/lg/6screenshot00-122.jpg"
   ],
   "hash": "557FD6FFA188A6DF95F8DEBA1C802AD5",
   "fetched": "2026-10-07T16:25:02Z",
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    "file_name": "4461-airservatory-uplifted.zip",
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    "at": "2026-10-07T19:22:11Z",
    "sha1": "47a98514b2b48390d6de30a0569c68da856e1284"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 4462,
   "title": "Autumn Slay reborn",
   "thumb": "img/lg/7screenshot00-120.jpg",
   "author": "²MõD²Wrath",
   "date": "03/28/2009",
   "file_size": "17.1M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4462",
   "og_image": "https://halomaps.org/hce/img/lg/7screenshot00-120.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "An Autumn Slay variant",
   "images": [
    "img/lg/7screenshot00-120.jpg"
   ],
   "hash": "7AF0D350FA6479318B0EED7BE80D233D",
   "fetched": "2026-10-07T16:25:02Z",
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    "at": "2026-10-07T19:22:12Z",
    "sha1": "99e8f930e5be4214843fa3fd64957c2116011fdd"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 4463,
   "title": "Camtrack Arena FX02",
   "thumb": "img/lg/9screenshot00-104.jpg",
   "author": "{HI}Lancer",
   "date": "03/28/2009",
   "file_size": "12.4M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4463",
   "og_image": "https://halomaps.org/hce/img/lg/9screenshot00-104.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Camtrack Arena Variant",
   "notes": "Description: This is an upgraded Camtrack Arena FX that addresses the vehicle spawning error, this map should now properly spawn vehicles according to the settings of the gametype. Warthogs now have third person passenger seats.",
   "images": [
    "img/lg/9screenshot00-104.jpg"
   ],
   "hash": "445174C2EDB30154D8A4C509A00B9694",
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   "category_names": [
    "Modified Multiplayer Maps"
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  {
   "fid": 4464,
   "title": "Camtrack Arena Fixed",
   "thumb": "img/lg/ACF75-1.jpg",
   "author": "Freelancer",
   "date": "03/28/2009",
   "file_size": "6.9M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4464",
   "og_image": "https://halomaps.org/hce/img/lg/ACF75-1.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Camtrack Arena Variant",
   "notes": "Desciption: This is a fixed/updated version of the map Camtrack Arena. The updates include support for ghosts and tanks, as well as third person cameras for warthog passengers. The \"fix\" fixes the vehicle spawning issue that prevented vehicles from spawning acording to the game type settings.",
   "images": [
    "img/lg/ACF75-1.jpg"
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   "hash": "CD77B93076E92BA9BF391F1AC7CA3ACB",
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    "file_name": "4464-Camtrack_Arena_Fixed.zip",
    "bytes": 6942521,
    "at": "2026-10-07T19:22:09Z",
    "sha1": "fcad175bfbb30f4e22f47791ca1d1a85ced21b67"
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   "category_names": [
    "Modified Multiplayer Maps"
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  {
   "fid": 4465,
   "title": "Cliff Modeling Tutorial",
   "thumb": "img/placeholder.jpg",
   "author": "",
   "date": "03/28/2009",
   "file_size": "11.5M",
   "rating": null,
   "sids": [
    23
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4465",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Tutorials",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "973EA5F904B0F1CC41F017BE063A1FC8",
   "fetched": "2026-10-07T16:39:52Z",
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    "file_name": "4465-cliff_tutorial.zip",
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    "at": "2026-10-07T20:10:41Z",
    "sha1": "252808d883362e6263d9210bd184288d413775e6"
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   "category_names": [
    "Tutorials"
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  {
   "fid": 4466,
   "title": "Desert Island Base",
   "thumb": "img/lg/12screenshot00-91.jpg",
   "author": "²MõD²Wrath",
   "date": "03/28/2009",
   "file_size": "5.7M",
   "rating": 7.5,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4466",
   "og_image": "https://halomaps.org/hce/img/lg/12screenshot00-91.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "Desert Island Variant",
   "notes": "ile Notes: Again here is another vertion of the map just with two bases.You start with dual magnums. Probably a bit to much for the map but it all works out good .\n\nThis map supports all 5 game types. Race,ctf,odd,king and slayer. Prepare for a battle regaurdless of what game type you use.",
   "images": [
    "img/lg/12screenshot00-91.jpg"
   ],
   "hash": "6CCF6099A90E6D29C433CD79A727FEE9",
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    "at": "2026-10-07T19:22:08Z",
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   "category_names": [
    "Modified Multiplayer Maps"
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  },
  {
   "fid": 4467,
   "title": "Forest Pit",
   "thumb": "img/lg/13screenshot00-84.jpg",
   "author": "Spartan II",
   "date": "03/28/2009",
   "file_size": "5.6M",
   "rating": 9.0,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4467",
   "og_image": "https://halomaps.org/hce/img/lg/13screenshot00-84.jpg",
   "category": "Halo CE Maps",
   "notes": "Description :This is a map designed for those who like to dodge behind rocks and other obstacles to avoid getting shot.\n\nAbout:\nThis map is designed for those who enjoy smaller team or ever-man-for-himself games. It has a rock filled patch next to a burning forest. It has a secret area with heavy weapons and the following vehicles:\n2 Warthogs\n2 Rocket Warthogs\n2 Ghosts and\n1 Covenant Turret Gun.\nThe secret area is also a great spot for those who like to snipe. The secret area is accessed by going through a secret portal.\n\nRecommendation:\nThis map supports all game types. It is best played with small teams or in every-man-for-himself slayer games. It could fit a full game of 16 people, but it would be a little low on space f the secret area\nwas not being used.",
   "images": [
    "img/lg/13screenshot00-84.jpg",
    "img/lg/15screenshot00-77.jpg"
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   "hash": "C89E99EA90F0099F020A6B344E5418B3",
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    "file_name": "4467-forest_pit.zip",
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    "at": "2026-10-07T18:26:23Z",
    "sha1": "3e3b113bd4648e39780afb81af3e6a0fb8a8afee"
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   "category_names": [
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  },
  {
   "fid": 4468,
   "title": "Huh What",
   "thumb": "img/lg/ACF90-1.jpg",
   "author": "²MõD²Wrath",
   "date": "03/28/2009",
   "file_size": "7.9M",
   "rating": 8.8,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4468",
   "og_image": "https://halomaps.org/hce/img/lg/ACF90-1.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Desert Island variant with only melee weapons",
   "notes": "This map supports all 5 game types. Race,ctf,odd,king and slayer.this map is best played with as many people as you can get. its still fun with 2 or 3 people though. Enjoy the insight of the mind of a mad man.If you can not find the humor in this map then theres something wrong.We who testing this vertion found it to be an absalute blast. We enjoyed it very much.We hope you will too.",
   "images": [
    "img/lg/ACF90-1.jpg"
   ],
   "hash": "3F42C9ADFBDED2BF90E9D8F2808B3DD9",
   "fetched": "2026-10-07T16:25:00Z",
   "download": {
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    "file_name": "4468-Huh-What.zip",
    "bytes": 7881152,
    "at": "2026-10-07T19:22:08Z",
    "sha1": "654a15cbfbf420ba1d167958897b9d39ccb12207"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 4469,
   "title": "Hung Higher",
   "thumb": "img/lg/23screenshot00-40.jpg",
   "author": "²MõD²Wrath",
   "date": "03/28/2009",
   "file_size": "6.1M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4469",
   "og_image": "https://halomaps.org/hce/img/lg/23screenshot00-40.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Varjatopetlart Variant",
   "notes": "It now supports all 5 varients. Race,ctf,odd,king and slayer.\n\nWith odd,king and slay i believe i have givin you the use of a gun turret.\n\nAfter being fixed it turned out to be a very good map. Please enjoy.",
   "images": [
    "img/lg/23screenshot00-40.jpg"
   ],
   "hash": "C5C90A30DDE3DCE5453AE74B0E2BFBF1",
   "fetched": "2026-10-07T16:25:00Z",
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    "file_name": "4469-Hung-Higher.zip",
    "bytes": 6110487,
    "at": "2026-10-07T19:22:07Z",
    "sha1": "48623dccae28cfb61bc871dc888bbb87c801952c"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 4470,
   "title": "Island Thunder race",
   "thumb": "img/lg/24screenshot00-34.jpg",
   "author": "²MõD²Wrath",
   "date": "03/28/2009",
   "file_size": "8.6M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4470",
   "og_image": "https://halomaps.org/hce/img/lg/24screenshot00-34.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "AN Island Thunder Variant that supports all 5 game types",
   "notes": "File Notes:This map was made on 4/30/06 it only supported slayer.It now supports all 5 game types. Race,ctf,odd,king and slayer.Weapons are original to the map but I did add an m16-203 It is hiding within the map..Hint,think tree.but which one???",
   "images": [
    "img/lg/24screenshot00-34.jpg",
    "img/lg/31screenshot00-27.jpg"
   ],
   "hash": "A9495DF4D55E0B216DB60464FAC40C64",
   "fetched": "2026-10-07T16:25:00Z",
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    "file_name": "4470-islandthunder_race.zip",
    "bytes": 8624255,
    "at": "2026-10-07T19:22:06Z",
    "sha1": "1afc8cdb67e650108945224c58b908ded5bb082a"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 4471,
   "title": "Jump Pit reborn",
   "thumb": "img/lg/39screenshot00-12.jpg",
   "author": "²MõD²Wrath",
   "date": "03/28/2009",
   "file_size": "12.5M",
   "rating": 6.9,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4471",
   "og_image": "https://halomaps.org/hce/img/lg/39screenshot00-12.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Jump Pit Variant",
   "notes": "File Notes: Thanks to the original creator Spartan II for this map.When we played it , the most recieved complaint was the music that played..it drowned out the game play itself and became more tiresome than fun.\n\nI took out the music and made king rather interesting with each hill having its own special weapon.This map soports all game types. Race,ctf,odd,king and slayer.\n\nThe warthogs shoot magnums because the map is rather small and the rwarthogs would be over powering the map.So if you use a rocket hog shoot first and fast..these warthogs are now lethal.",
   "images": [
    "img/lg/39screenshot00-12.jpg",
    "img/lg/46screenshot00-9.jpg"
   ],
   "hash": "13DE3794E344B9DE8D2B102F04C8D4CB",
   "fetched": "2026-10-07T16:24:59Z",
   "download": {
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    "file_name": "4471-jumppit-reborn.zip",
    "bytes": 12451071,
    "at": "2026-10-07T19:22:06Z",
    "sha1": "d61be2ab1ece7214ac2f5a6f641523f1f4f80978"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 4472,
   "title": "Lake Natalie",
   "thumb": "img/lg/57screenshot00-6.jpg",
   "author": "²MõD²Wrath",
   "date": "03/28/2009",
   "file_size": "8.1M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4472",
   "og_image": "https://halomaps.org/hce/img/lg/57screenshot00-6.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Mega Doomer Variant",
   "notes": "File Notes:\nMy kid found this map on hce and liked the lake.She was upset to see it only play slayer and said i was going to have to fix it. So i sat down with her and this is what we came up with.\n\nThis map supports all 5 game types, Race, ctf, odd, king and slayer. Some enjoy it, some have found it dull. Personally I liked seeing through the eyes of a 6 year old child. After all to her its a game and games mean fun and who has more fun that a kid.",
   "images": [
    "img/lg/57screenshot00-6.jpg",
    "img/lg/47screenshot00-10.jpg"
   ],
   "hash": "6DA60A407490DE4BBC3E76FAB1B2A953",
   "fetched": "2026-10-07T16:24:59Z",
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    "ok": true,
    "file_name": "4472-Lake-Natalie.zip",
    "bytes": 8147939,
    "at": "2026-10-07T19:22:04Z",
    "sha1": "fbb7bd34e6a9a9ebd0d08d359dab82094bf3b042"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 4473,
   "title": "Lost Without Hope fixed",
   "thumb": "img/lg/67screenshot00-2.jpg",
   "author": "Spartan II",
   "date": "03/28/2009",
   "file_size": "12.8M",
   "rating": 8.6,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4473",
   "og_image": "https://halomaps.org/hce/img/lg/67screenshot00-2.jpg",
   "category": "Halo CE Maps",
   "description": "A large tower with a base on either side of it all",
   "notes": "This map is designed for people who enjoy any game type with any number of players, even by yourself. In the middle is a giant tower. On either side of it there are bases. Surrounding everything is a large forest. It has many custom-made weapons, M4, RPG, Minigun, energy sword, and dual mp5k, as well as the standard weapons. It also has many custom vehicles. Each team has the following vehicles\nat their base:\n2 Warthogs\n2 Mongooses\n2 Badger Buggys\n1 Heavy Scorpion\n1 Banshee and\n1 SegWart.\nThe area is good for exploring, racing, sniping, melee combat, heavy weapon combat, and just about aany other type of game you can think of. The changes that have been made are now the weapons are on the floor, the flags are in the bases, it has the background sound from Bloodgulch, and the vehicles are all properly stringed, meaning it no longer says \"Press E to enter .\"\n\nRecommendation:\nThis map supports all game types. It is great for all games, and is never too crowded or too empty.",
   "images": [
    "img/lg/67screenshot00-2.jpg",
    "img/lg/77screenshot00-3.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/E7D72B9B-42B5-47A1-ACFF085CD2A4C342.JPG",
     "caption": "Taking a jump in a Badger Buggy"
    },
    {
     "src": "img/users/lg/4190B64E-0EDA-4E50-98ED4D26DC1AD865.JPG",
     "caption": "Flying a banshee over the forest"
    }
   ],
   "hash": "1855234AC54F85B83BDA3FC323493FEA",
   "fetched": "2026-10-07T16:07:15Z",
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    "file_name": "4473-lost_without_hope_fixed.zip",
    "bytes": 12753375,
    "at": "2026-10-07T18:26:23Z",
    "sha1": "46e405977e68cab391fc7725bca28444e74578f9"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 4474,
   "title": "Luigi Raceway V2",
   "thumb": "img/lg/78screenshot00-2.jpg",
   "author": "snake team",
   "date": "03/28/2009",
   "file_size": "25.4M",
   "rating": 8.9,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4474",
   "og_image": "https://halomaps.org/hce/img/lg/78screenshot00-2.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Luigi Raceway variant",
   "notes": "new song mario pipe colors paper mario race works but some reason only one vehicle will spawn all the other game like slayer an ctf vehicles spawn. new weapons thats really it later!!!",
   "images": [
    "img/lg/78screenshot00-2.jpg",
    "img/lg/90screenshot00-1.jpg"
   ],
   "hash": "878201BE8CED3ED22413C6CD7E8B0225",
   "fetched": "2026-10-07T16:24:59Z",
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    "file_name": "4474-luigi_racewayV2.zip",
    "bytes": 25401388,
    "at": "2026-10-07T19:22:05Z",
    "sha1": "b18275698e128d22db27ea7aa7d40822e909ee90"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 4475,
   "title": "Nights Lights",
   "thumb": "img/lg/92screenshot00.jpg",
   "author": "seriousfear",
   "date": "03/28/2009",
   "file_size": "5.9M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4475",
   "og_image": "https://halomaps.org/hce/img/lg/92screenshot00.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch Variant",
   "images": [
    "img/lg/92screenshot00.jpg"
   ],
   "hash": "27B804DADE83B6056D44F9FC4112E7D0",
   "fetched": "2026-10-07T16:24:58Z",
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    "file_name": "4475-nightslights.zip",
    "bytes": 5939297,
    "at": "2026-10-07T19:22:02Z",
    "sha1": "960f4985b818a6c799b6338d2299f7f23d5b883c"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 4476,
   "title": "RPG Beta 6",
   "thumb": "img/lg/93screenshot00-1.jpg",
   "author": "OpsY",
   "date": "03/28/2009",
   "file_size": "26.5M",
   "rating": 9.0,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4476",
   "og_image": "https://halomaps.org/hce/img/lg/93screenshot00-1.jpg",
   "category": "Halo CE Maps",
   "description": "6th Chapter of the RPG_Beta Series, it features Fort Carrilon on the UNSC Colony Ticonderoga",
   "notes": "It features a huge military base, it's underground tunels and keep as well as a immense crash site. Please have fun playing on this, we put alot of work on it!\n\nSuggested players:6-16\n\nSupported gametypes:\nTeam Slayer\nCTF\nRace\nBall",
   "images": [
    "img/lg/93screenshot00-1.jpg",
    "img/lg/96screenshot00-3.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/E71FB2B5-1070-41F9-B400EE7CED205740.JPG",
     "caption": "Lol. Opsy ftw"
    },
    {
     "src": "img/users/lg/F76E3F3D-DB95-4CB3-BCF5D2D1A0A70036.JPG",
     "caption": "RPC flag"
    },
    {
     "src": "img/users/lg/FF7F45C0-AF00-4794-9C8C798288CA4E25.JPG",
     "caption": "epic"
    },
    {
     "src": "img/users/lg/6823EA96-05CA-44F7-A053246A7BE8EF01.JPG",
     "caption": "war-hog on the peak of the Hill"
    },
    {
     "src": "img/users/lg/4B3FB2D0-7F76-495B-BC7F608A94289C9F.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/1C9D7C36-AE04-4B00-98908EF9B68B10A9.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/4E5C9E02-6389-4363-A6FFE569353961B1.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/3CD4D83E-AF0A-4AEF-A0C653FF5CABE1E9.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/61EEE269-8ED7-40A4-93704F5EC592F02F.JPG",
     "caption": "tower"
    },
    {
     "src": "img/users/lg/FE42373F-6087-4E45-945BF647C33C6BFF.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/3607F737-F658-4069-A43F82C1BD2C209E.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/667F449A-2FAC-4757-94E4D218B0AC921D.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/9AB71922-23BA-429F-AD956F748603A982.JPG",
     "caption": "I crashed a pelican"
    },
    {
     "src": "img/users/lg/60C356E6-36B5-4E38-AB17A11E6F59656B.JPG",
     "caption": "makes greate roleplaying"
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   "category_names": [
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  {
   "fid": 4477,
   "title": "Sniperfear",
   "thumb": "img/lg/107screenshot00-1.jpg",
   "author": "seriousfear",
   "date": "03/28/2009",
   "file_size": "7.2M",
   "rating": 6.6,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4477",
   "og_image": "https://halomaps.org/hce/img/lg/107screenshot00-1.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch Variant",
   "images": [
    "img/lg/107screenshot00-1.jpg"
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   "category_names": [
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  {
   "fid": 4478,
   "title": "Space Needle Outpost",
   "thumb": "img/lg/117screenshot00-1.jpg",
   "author": "²MõD²Wrath",
   "date": "03/28/2009",
   "file_size": "6.9M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4478",
   "og_image": "https://halomaps.org/hce/img/lg/117screenshot00-1.jpg",
   "category": "Halo CE Maps",
   "description": "A Space Needle Variant",
   "notes": "File Notes: I do not know who created this map.However I revised this map for better game play.\n\nThis map supports all 5 game types. Race, ctf, oddball, king and slayer. This map before you was able to jump high but died if you fell off. I have reversed that effect and now if you fall you do not die. With this in mind, you now have more of the map to play on.\n\nBecause this maps original name was space needle I felt I chould use only needler type weapons.\n\nYou get a regular needler and a needle rifle with needle nades.",
   "images": [
    "img/lg/117screenshot00-1.jpg",
    "img/lg/108screenshot00-2.jpg"
   ],
   "hash": "36BDA10CC957675EB759683021C3F6B1",
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   "category_names": [
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  {
   "fid": 4479,
   "title": "Tachikoma Land",
   "thumb": "img/lg/118screenshot00-1.jpg",
   "author": "HaloModders01",
   "date": "03/28/2009",
   "file_size": "11.8M",
   "rating": 8.7,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4479",
   "og_image": "https://halomaps.org/hce/img/lg/118screenshot00-1.jpg",
   "category": "Halo CE Maps",
   "notes": "All Tachikomas!!\nRed team: 15 Tachikomas!\nBlue Team: 15 Tachikomas!\nPelicans on each side\n\nbest with 10-16 people, maybe less\nVery fun with a lot of people!!",
   "images": [
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    "img/lg/125screenshot00.jpg"
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   "fid": 4480,
   "title": "Water in a Well",
   "thumb": "img/lg/126screenshot00-1.jpg",
   "author": "²MõD²Wrath",
   "date": "03/28/2009",
   "file_size": "13.4M",
   "rating": null,
   "sids": [
    24
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4480",
   "og_image": "https://halomaps.org/hce/img/lg/126screenshot00-1.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "Bowling & Bowling1 Variant",
   "notes": "File Notes: This map was nothing more than a bunch of ai's in 1 spot and you drove your hogs over them. I've removed the ai's and made it support all 5 game types. Race,ctf,odd,king and slay.\n\nIve had a piece of scenery I've been wanting to use for a long time. When I came across this map I knew I had the map to use it in. I have enable tele's to take you up or down. You use alot of the map now. Hogs run slower speed but are rather quick. When you see what you got for a race track, you'll understand why.\n\nweapons vary but there are some good ones in it.You'll have to play to find out.",
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    "img/lg/126screenshot00-1.jpg",
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   "category_names": [
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   "fid": 4481,
   "title": "Worm-Born",
   "thumb": "img/lg/138screenshot00.jpg",
   "author": "²MõD²Wrath",
   "date": "03/28/2009",
   "file_size": "15.1M",
   "rating": 8.3,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4481",
   "og_image": "https://halomaps.org/hce/img/lg/138screenshot00.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Worm Variant",
   "notes": "File Notes: Long story short. I seen so much potential with this map. A ship made of flood guts. How creepy is that. I took out the ai's and made this an air race with banshees. They are boosted a tad bit for better preformance. This map supports all 5 games types. Race,ctf,odd,king and slayer.",
   "images": [
    "img/lg/138screenshot00.jpg",
    "img/lg/149screenshot00.jpg"
   ],
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   "category_names": [
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  {
   "fid": 4482,
   "title": "Zxgulch",
   "thumb": "img/lg/150screenshot00.jpg",
   "author": "Zacx",
   "date": "03/28/2009",
   "file_size": "14.2M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4482",
   "og_image": "https://halomaps.org/hce/img/lg/150screenshot00.jpg",
   "category": "Halo CE Maps",
   "description": "A U shaped canyon",
   "notes": "This map includes,\n\nVehicles:\nSpectre\nGauss_Warthog\nScorpion\nBanshee\nGatling_Turret's\n\nWeapons:\nSpartan_Laser\nSniper Rifle\nHalo3_Energy_Sword\nEnergy_Claw\nPlasma_Grenades\nAssult_Rifle(Default Halo Gun)",
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    "img/lg/150screenshot00.jpg",
    "img/lg/160screenshot00.jpg"
   ],
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     "src": "img/users/lg/A07F2428-594D-40FC-92E1C0FFAB30E3D1.JPG",
     "caption": "Great weapons including the spartan lazer"
    },
    {
     "src": "img/users/lg/0E35DBE4-021C-4DFA-902E4E698DE77EF3.JPG",
     "caption": "High areas make good vantage points"
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    {
     "src": "img/users/lg/437D0C33-0689-4619-9D023DFC58357E62.JPG",
     "caption": "Covenant Spectre"
    },
    {
     "src": "img/users/lg/80B97025-7BFF-45FA-8AA8D85AAF01DCDD.JPG",
     "caption": "The map has very large bases"
    },
    {
     "src": "img/users/lg/1FA634AF-8FA4-4482-BB582C5B282FED14.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/07828ECF-A17F-4DB8-9C50ABC6B5420993.JPG",
     "caption": "Long battle ground between bases"
    },
    {
     "src": "img/users/lg/28B4847E-5031-4451-A59ACF9F67BCA4ED.JPG",
     "caption": ""
    }
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   "category_names": [
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  },
  {
   "fid": 4483,
   "title": "Ascencion Sky tags",
   "thumb": "img/lg/Ascencion-Sky.png",
   "author": "MAICOLSOFT",
   "date": "04/03/2009",
   "file_size": "2.3M",
   "rating": null,
   "sids": [
    20
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4483",
   "og_image": "https://halomaps.org/hce/img/lg/Ascencion-Sky.png",
   "category": "Halo CE Misc. Tags",
   "notes": "Ascencion-Sky Its a HALO 2 SKY based un the original",
   "images": [
    "img/lg/Ascencion-Sky.png"
   ],
   "hash": "B423720A17F78F29608AC2CD95B70740",
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    "file_name": "4483-Ascencion_Sky_tags.zip",
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    "sha1": "8a43b52aee542da414a0202ecb10074d1e512085"
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   "category_names": [
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  },
  {
   "fid": 4484,
   "title": "Fixed Cyborg Ai Addons Tags",
   "thumb": "img/lg/samfredlinda-1.jpg",
   "author": "Donut7024",
   "date": "04/03/2009",
   "file_size": "93.5K",
   "rating": null,
   "sids": [
    34
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4484",
   "og_image": "https://halomaps.org/hce/img/lg/samfredlinda-1.jpg",
   "category": "Halo CE Biped Tags",
   "notes": "Donut7024's FIXED Cyborg Ai Addons!\nIn recent troubles I have found that these ai addon tags are corrupt. I have changed them to regular halo weapons.You can use these in your maps and edit just give me credit.",
   "images": [
    "img/lg/samfredlinda-1.jpg"
   ],
   "hash": "FDE3C08E47618F3D1433449F15E2D1C9",
   "fetched": "2026-10-07T16:35:19Z",
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    "file_name": "4484-Fixed_Cyborg_Ai_Addons.zip",
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    "at": "2026-10-07T20:01:34Z",
    "sha1": "cec82c80bbbf5c2b66a3f785b2ac765616862bde"
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   "category_names": [
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  },
  {
   "fid": 4485,
   "title": "Foundry CE_Replica Model (3DS)",
   "thumb": "img/lg/k.jpg",
   "author": "Helipad Studios Team",
   "date": "04/03/2009",
   "file_size": "204.2K",
   "rating": 8.4,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4485",
   "og_image": "https://halomaps.org/hce/img/lg/k.jpg",
   "category": "3D Model Files",
   "notes": "There are many errors in this map, but it has potential, if you put some work into it, it was worked on hard, and looks nice.",
   "images": [
    "img/lg/k.jpg"
   ],
   "hash": "1A65E0EE4C0B3255E0B0194ABEA8C2BC",
   "fetched": "2026-10-07T16:32:32Z",
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    "file_name": "4485-Foundry_CE_Replica_Model.zip",
    "bytes": 204241,
    "at": "2026-10-07T19:56:41Z",
    "sha1": "9ed70a0dbf9e27fca021621c868d376608d6bc7b"
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   "category_names": [
    "3D Model Files"
   ]
  },
  {
   "fid": 4486,
   "title": "Gravity Hammer Model (3DS/MAX)",
   "thumb": "img/lg/Hammer_1.jpg",
   "author": "Helipad Studios Team",
   "date": "04/03/2009",
   "file_size": "45.4K",
   "rating": 8.7,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4486",
   "og_image": "https://halomaps.org/hce/img/lg/Hammer_1.jpg",
   "category": "3D Model Files",
   "notes": "This is a Halo 3 Gravity Hammer, it has about 4 errors, I could not find a way to fix it",
   "images": [
    "img/lg/Hammer_1.jpg"
   ],
   "hash": "F7142A54EE3AF18BF67E720231168238",
   "fetched": "2026-10-07T16:32:32Z",
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    "file_name": "4486-Gravity_Hammer_Model.zip",
    "bytes": 45421,
    "at": "2026-10-07T19:56:41Z",
    "sha1": "7a054fc5cda04e45933543bffa51d646771af4ae"
   },
   "category_names": [
    "3D Model Files"
   ]
  },
  {
   "fid": 4487,
   "title": "Particle Effects Tags",
   "thumb": "img/lg/pg.jpg",
   "author": "?",
   "date": "04/03/2009",
   "file_size": "1.9M",
   "rating": 9.2,
   "sids": [
    20
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4487",
   "og_image": "https://halomaps.org/hce/img/lg/pg.jpg",
   "category": "Halo CE Misc. Tags",
   "notes": "I've been working on these particles for quite a while. Since it's my one year anniversary, I decided to release a particle pack.\nIt contains edited particles for the:\n\nPlasma grenade\n\nFrag Grenade\n\nNeedler\n\nPlasma Cannon\\Fuel Rod (complete with ignition)",
   "images": [
    "img/lg/pg.jpg"
   ],
   "hash": "B8D6DF69BD713F366B223A76F62AECDF",
   "fetched": "2026-10-07T16:34:28Z",
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    "file_name": "4487-Particle_Effects_Tags.zip",
    "bytes": 1915076,
    "at": "2026-10-07T19:59:39Z",
    "sha1": "88ab719725eb0a0cbbb6521c494f1a3e0b9c412a"
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   "category_names": [
    "Halo CE Misc. Tags"
   ]
  },
  {
   "fid": 4488,
   "title": "First Person Animation Tutorial",
   "thumb": "img/placeholder.jpg",
   "author": "UnevenElefant5",
   "date": "04/03/2009",
   "file_size": "120.6M",
   "rating": null,
   "sids": [
    23
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4488",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Tutorials",
   "description": "A tutorial on how to animate weapons in First Person",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "4561166E98B1AFECC2C77FF6AB858FFB",
   "fetched": "2026-10-07T16:39:51Z",
   "download": {
    "ok": true,
    "file_name": "4488-First_Person_animation_tutorial.zip",
    "bytes": 120645070,
    "at": "2026-10-07T20:10:48Z",
    "sha1": "5dd9e3b8f377badf4f2f279e7b64557dfc8b98ed"
   },
   "category_names": [
    "Tutorials"
   ]
  },
  {
   "fid": 4489,
   "title": "BC Distribution2 mp",
   "thumb": "img/lg/0screenshot00-229.jpg",
   "author": "Black Crypt",
   "date": "04/03/2009",
   "file_size": "14.7M",
   "rating": 8.5,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4489",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-229.jpg",
   "category": "Halo CE Maps",
   "description": "An Update to BC distribution mp",
   "images": [
    "img/lg/0screenshot00-229.jpg",
    "img/lg/2screenshot00-153.jpg"
   ],
   "hash": "8E88A0E8635E1F4ABC8F639766C44FBF",
   "fetched": "2026-10-07T16:07:13Z",
   "download": {
    "ok": true,
    "file_name": "4489-bc_distribution2_mp.zip",
    "bytes": 14745548,
    "at": "2026-10-07T18:26:19Z",
    "sha1": "2730ec0b0419de3558de98b96a2e54cfd370ba1e"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 4490,
   "title": "Containment Island part 1 (Single Player)",
   "thumb": "img/lg/2screenshot00-154.jpg",
   "author": "bg1",
   "date": "04/03/2009",
   "file_size": "79.3M",
   "rating": 7.6,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4490",
   "og_image": "https://halomaps.org/hce/img/lg/2screenshot00-154.jpg",
   "category": "Modified Single Player Maps",
   "description": "A single player campaign level based of the death island map",
   "notes": "Dont worry about the wacko spartan laser as i added that to see how it was.. but now i know why a friend of mine said to not use it. so just ignore it...\n\nwhen you challenge the bosses at the end.. the brutes, hunters,, prophet, ect. there will be a teleporter on the other side. go to it and a cutscene shall start.. when the cutscene is done. that means that the game ends... so there u have it... containment island part 1..... be looking for \"traped\" part 2 of the map containment island. coming soon...",
   "images": [
    "img/lg/2screenshot00-154.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/5AD0DED9-9BC5-4EDD-BD01B8CEF3A7A6F5.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/CF5EB470-C831-4CA4-8B4170184B0914D6.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/1DCCBE12-2DB4-4E4D-9C1BF2CB4A578C6E.JPG",
     "caption": "makeshift barricades"
    },
    {
     "src": "img/users/lg/2EA47EBB-5255-4FAA-9596881972926BC0.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/F82762EB-00DD-4F92-AFE8C613914FAB57.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/8D8A89D0-DADA-44A6-9197494205B67A28.JPG",
     "caption": ""
    },
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   "title": "Coombo Wars m-1",
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   "author": "?",
   "date": "04/03/2009",
   "file_size": "32.4M",
   "rating": 9.1,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4491",
   "og_image": "https://halomaps.org/hce/img/lg/3screenshot00-145.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Beavercreek Variant with AI Bots",
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   "title": "Floodwar",
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   "author": "Me2",
   "date": "04/03/2009",
   "file_size": "28.8M",
   "rating": 7.2,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4492",
   "og_image": "https://halomaps.org/hce/img/lg/5screenshot00-122.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Beavercreek Variant with AI Bots play as a marine",
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   "fid": 4493,
   "title": "Internment v2.2",
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   "author": "UnevenElefant5",
   "date": "04/03/2009",
   "file_size": "6.0M",
   "rating": 8.2,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4493",
   "og_image": "https://halomaps.org/hce/img/lg/6screenshot00-123.jpg",
   "category": "Halo CE Maps",
   "description": "Internment is a small symetrical map set on a Covenant ship",
   "notes": "Internment is a small 2-way symetrical map that is set on a Covenant ship. The map features some new weapons and a modified biped. I also revived the Gravity Rifle and the double speed powerup in this map.\n\nLIST OF CUSTOM ITEMS:\n\n-Bouncer\n-purple-blue ish\n-fires electric blue bolts\n-they bouce off all surfaces (except enemies)\n-can hit you if you are not careful\n\n-Stinger\n-red-ish\n-fires a large red bolt of plasma\n-explodes on contact with anything\n-very deadly\n-overheats after one shot\n\n-Blue Plasma Pistol\n-dark blue color (looks super cool in-game)\n-fires faster now (harder to overheat)\n-more powerful\n-no secondary fire\n-has cool little particles on the projectile :D\n\n-Brute Plasma Rifle\n-red\n-fires faster\n-overheats faster\n-some effects are still blue :/\n\n-Gravity Rifle\n-shoots a beam which propels you into the air\n-deals no damage\n-can overheat when you are in mid-air (not good)\n-be careful when firing around the cages, their energy interferes with the Gravity Rifle and it can hurt you.",
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   "title": "Kac",
   "thumb": "img/lg/10screenshot00-95.jpg",
   "author": "Nicmavr",
   "date": "04/03/2009",
   "file_size": "5.6M",
   "rating": null,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4494",
   "og_image": "https://halomaps.org/hce/img/lg/10screenshot00-95.jpg",
   "category": "Halo CE Maps",
   "notes": "Description: HAs nice scenery with trees and rocks, two big bases for each team. Each base has a scorpion,\n4 warthogs and 2 ghosts in it. Each base also has: 2 assault rifles, a flamethrower,\n2 needlers, a shotgun and 2 sniper rifles.",
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   "title": "Lost Without Hope AI",
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   "author": "Spartan II",
   "date": "04/03/2009",
   "file_size": "13.9M",
   "rating": 7.2,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4495",
   "og_image": "https://halomaps.org/hce/img/lg/16screenshot00-64.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Lost Without Hope variant with AI Bots",
   "notes": "In the middle is a giant tower.On either side of it there are bases. Surrounding everything is a large forest. It has many custom-made weapons, M4, RPG, Minigun, energy sword, and dual mp5k, as well as the standard weapons. It also has many custom vehicles. Each basehas the following vehicles at it:\n2 Warthogs\n2 Mongooses\n2 Badger Buggys\n1 Heavy Scorpion\n1 Banshee and\n1 SegWart.\nThe map is designed for those who enjoy heavy combat, as even the most experienced of players will definately die several times. It is still a really good map for players of any skill level. The map is exactly the same as lost_without_hope_fixed, except that it now has ai and the\nCitizen Soldier song for its background sound.",
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   "title": "MapCE",
   "thumb": "img/lg/23screenshot00-41.jpg",
   "author": "[AC4]DavixXx",
   "date": "04/03/2009",
   "file_size": "20.8M",
   "rating": 7.9,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4496",
   "og_image": "https://halomaps.org/hce/img/lg/23screenshot00-41.jpg",
   "category": "Halo CE Maps",
   "notes": "BattleField 1.3----------> mapCE.map\nGame mode:\nAll games modes are availables\n\nWeapons:\n-aka 47\n-G36C\n-Famas\n-M249\n-M4\n-M134 Minigun\n-RPG 7\n-Desert Eagle\n-m16 m203\n-M82A1\n-M24\n\nVehicles:\n-LAV_25\n-Warthog\n-Rocket Warthog\n-Gun turret\n-FAV\n\nGrenades:\n-M67 frag grenade\n-Sheild grenade",
   "images": [
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   "fid": 4497,
   "title": "Nuts (Single Player)",
   "thumb": "img/lg/6screenshot00-124.jpg",
   "author": "Inferno & MadSickHowitzer",
   "date": "04/03/2009",
   "file_size": "24.1M",
   "rating": 7.4,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4497",
   "og_image": "https://halomaps.org/hce/img/lg/6screenshot00-124.jpg",
   "category": "Custom Single Player Maps",
   "description": "The Halo CE remake of the infamous, source port crashing, doom wad - Nuts.wad.",
   "notes": "o play this map you will need\n- A SICK computer (I have to lower my resolution to 640x480 to play this at 30fps and I run CoD4 on max settings)\n- Pure Skill\n- Raw Luck\n- And a lot of patience\n\nYou will not beat round 5.\n\nFor more information check out the secret room. (its not like its very hard to find in my 100 poly BSP )\n\n\"5 rounds 5000 ways to die.\"\n\nTHIS IS A SOLO PLAYER MAP YOU MUST LOAD IT WITH THE CONSOLE COMMAND map_name nuts",
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   "category_names": [
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  {
   "fid": 4498,
   "title": "UMT2 Skydive Heaven",
   "thumb": "img/lg/20screenshot00-53.jpg",
   "author": "METAL4EVER",
   "date": "04/03/2009",
   "file_size": "25.4M",
   "rating": 7.7,
   "sids": [
    10
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4498",
   "og_image": "https://halomaps.org/hce/img/lg/20screenshot00-53.jpg",
   "category": "Halo CE Maps",
   "notes": "description: my version of skydive_heaven\nfor all thos who love skydiving",
   "images": [
    "img/lg/20screenshot00-53.jpg",
    "img/lg/12screenshot00-92.jpg"
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   "category_names": [
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  {
   "fid": 4499,
   "title": "Forerunner Models",
   "thumb": "img/lg/model2.jpg",
   "author": "eliteslasher",
   "date": "04/11/2009",
   "file_size": "156.0K",
   "rating": null,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4499",
   "og_image": "https://halomaps.org/hce/img/lg/model2.jpg",
   "category": "3D Model Files",
   "description": "Forerunner styled halo bases and constructs.",
   "notes": "file \"forerunner1\" is basically something i made for show. It looks cool lined up with four or five on each side\nfacing the inner edge to the center into the center.\n\nfile \"forerunner2\" has a nice garage for anything from mongoose to perhaps even scorpions.\n\nfile \"forerunner3\" Has a tunnel underneath which could be good for flag zones ar special weapons. Also has a spot in back for a warthog. I wanted to put a warthog platform like in Halo 3 but i guess i'll leave that up to you.",
   "images": [
    "img/lg/model2.jpg",
    "img/lg/model3.jpg"
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   "category_names": [
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   "fid": 4500,
   "title": "Anti Infantry Model",
   "thumb": "img/lg/Anti_Infantry_Base.jpg",
   "author": "Arm3d P3nguin",
   "date": "04/11/2009",
   "file_size": "129.9K",
   "rating": null,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4500",
   "og_image": "https://halomaps.org/hce/img/lg/Anti_Infantry_Base.jpg",
   "category": "3D Model Files",
   "images": [
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    "at": "2026-10-07T19:56:40Z",
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   "category_names": [
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   "fid": 4501,
   "title": "G36EA Weapon tags",
   "thumb": "img/lg/G36E(A).jpg",
   "author": "Guymed",
   "date": "04/11/2009",
   "file_size": "2.8M",
   "rating": 8.7,
   "sids": [
    31
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4501",
   "og_image": "https://halomaps.org/hce/img/lg/G36E(A).jpg",
   "category": "Halo CE Weapon Tags",
   "description": "A small pack of tags for a new type of G36, the G36EA.",
   "notes": "About:\nThis tag pack is for my new version of the G36, the G36EA. It is a modified version of the G36E (credit to Kingfish999) with perfect accuracy, a quieter firing noise, but a decreased rate of fire.",
   "images": [
    "img/lg/G36E(A).jpg"
   ],
   "hash": "003DBAC1C5EC46D191A9A03E1FFAC50F",
   "fetched": "2026-10-07T16:38:45Z",
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    "file_name": "4501-G36EA_tags.zip",
    "bytes": 2781887,
    "at": "2026-10-07T20:08:46Z",
    "sha1": "7550ad476587688c3f1c41610434d99eed4da1ab"
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   "category_names": [
    "Halo CE Weapon Tags"
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  },
  {
   "fid": 4502,
   "title": "Halo 3 Anti Air Wraith Vehicle Tags",
   "thumb": "img/lg/aawraith.png",
   "author": "Advancebo",
   "date": "04/11/2009",
   "file_size": "2.9M",
   "rating": 8.8,
   "sids": [
    30
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4502",
   "og_image": "https://halomaps.org/hce/img/lg/aawraith.png",
   "category": "Halo CE Vehicle Tags",
   "notes": "Just copy the 2 folders, \"h3\" and \"ui\" to the tags folder, and let it do the rest.",
   "images": [
    "img/lg/aawraith.png"
   ],
   "hash": "F05E2319BB3115DD3C69BAE05FA73105",
   "fetched": "2026-10-07T16:37:30Z",
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    "file_name": "4502-H3-Anti_Air_Wraith_Vehicle_Tags.zip",
    "bytes": 2935398,
    "at": "2026-10-07T20:06:56Z",
    "sha1": "3744e73db8080d125429abd26f6457447cd1c2ad"
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   "category_names": [
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  },
  {
   "fid": 4503,
   "title": "HEK Plus Tutorial (PDF)",
   "thumb": "img/placeholder.jpg",
   "author": "(AFG) Sniper",
   "date": "04/11/2009",
   "file_size": "383.2K",
   "rating": null,
   "sids": [
    23
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4503",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Tutorials",
   "notes": "all the steps you need to edit a halo ce map.",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "1E3C0D6867417525F881DE1D04A7B35C",
   "fetched": "2026-10-07T16:39:51Z",
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    "file_name": "4503-HEK_Plus_Tutorial.zip",
    "bytes": 383217,
    "at": "2026-10-07T20:10:38Z",
    "sha1": "df134d704ce633788ebba2cb8623a957ccf98f96"
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   "category_names": [
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   ]
  },
  {
   "fid": 4504,
   "title": "Ground Base Forerunner Tutorial",
   "thumb": "img/placeholder.jpg",
   "author": "PopeAK49",
   "date": "04/11/2009",
   "file_size": "126.0M",
   "rating": null,
   "sids": [
    23
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4504",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Tutorials",
   "notes": "This video is made to show the process of how a base similar to valhalla's base is made. There are 3 diffrent videos that show how to model diffrent parts of the base.",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "003E125C6E87E80007D13E0920B5D252",
   "fetched": "2026-10-07T16:39:51Z",
   "download": {
    "ok": true,
    "file_name": "4504-Ground_Base_Forerunner_Tutorial.zip",
    "bytes": 125986638,
    "at": "2026-10-07T20:10:52Z",
    "sha1": "e225bd0251d7af504ed1b6bc27be6c3d28de3542"
   },
   "category_names": [
    "Tutorials"
   ]
  },
  {
   "fid": 4505,
   "title": "A10a v2",
   "thumb": "img/lg/0screenshot00-227.jpg",
   "author": "Gamma927",
   "date": "04/11/2009",
   "file_size": "55.7M",
   "rating": 9.1,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4505",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-227.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A multiplayer conversion of a10 (part 1) with The ability to spawn AI bots in the pause menu",
   "notes": "What makes this map special? The ability to spawn AI in the pause menu. At first glance, it looks\nlike another new MP map of the original a10, but once you go to the pause menu, you can spawn AI.\n\nThere are two buttons of note.\n\n*Place: Puts down AI. Once they're dead, they don't respawn\n\n*Respawn: Allows the AI to respawn.\n\nThere are also 2 new devmode commands, for those interested.\n\n*clean *Kills all AI on map\n*stop_respawn *AI stop respawning",
   "images": [
    "img/lg/0screenshot00-227.jpg",
    "img/lg/6screenshot00-125.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/09C6E7F6-B319-4791-856EAA245246165C.JPG",
     "caption": "One of the teleporters where the bots spawn. Note that both Marines, Grunts, and Brutes all spawn close to it, not on it"
    },
    {
     "src": "img/users/lg/20E3B93C-1709-4713-B4FD88DA5FC9BDCC.JPG",
     "caption": "Another teleporter location. Marine allies, along with Grunts and Brutes spawn nearby this location."
    },
    {
     "src": "img/users/lg/89F19706-D6AD-4C39-8FC9E2726E8A4E86.JPG",
     "caption": "The game deletes bodies after a while, but you can still see the carnage. After this screen I died :P"
    },
    {
     "src": "img/users/lg/683C1F45-C6FB-4987-9F13A6B113C45C8F.JPG",
     "caption": "This device gives you an auto overshield. It keeps going, allowing you to shield an entire team in seconds."
    },
    {
     "src": "img/users/lg/6F02BD8E-B494-41FE-96F40B8668302C02.JPG",
     "caption": "The hallway of death. This map is FUN. P.S: That marine died 5 seconds later. Give or take two."
    },
    {
     "src": "img/users/lg/69F34E6C-3681-44E1-8AA658A03B41424A.JPG",
     "caption": "This map gets intense. Fast."
    },
    {
     "src": "img/users/lg/A08C69D1-AE67-4FBE-8DEC5D44653C322C.JPG",
     "caption": "CQB"
    }
   ],
   "hash": "B6F9E09E3564282C2DF64EB5F66FFAC1",
   "fetched": "2026-10-07T16:24:56Z",
   "download": {
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    "file_name": "4505-a10av2.zip",
    "bytes": 55676078,
    "at": "2026-10-07T19:21:59Z",
    "sha1": "8b49afb06fbeab796cf31c31be0a176ec11292ae"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 4506,
   "title": "Battlecreek v2",
   "thumb": "img/lg/10screenshot00-96.jpg",
   "author": "mjumdar117",
   "date": "04/11/2009",
   "file_size": "24.6M",
   "rating": 9.0,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4506",
   "og_image": "https://halomaps.org/hce/img/lg/10screenshot00-96.jpg",
   "category": "Halo CE Maps",
   "notes": "The map has Halo 2 and Halo 3 weapons and Halo 1 rocket l and fuel rod gun, and the main thing is that it has Halo 2 Spartan/master chief.",
   "images": [
    "img/lg/10screenshot00-96.jpg",
    "img/lg/7screenshot00-122.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/C4CD0B6B-85E4-44D0-895A917B71174C74.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/DF375C8D-3EFE-4794-A1F07FCF2A7409BA.JPG",
     "caption": ""
    }
   ],
   "hash": "BF7434D13D9932B87C29C9D0902274A5",
   "fetched": "2026-10-07T16:07:11Z",
   "download": {
    "ok": true,
    "file_name": "4506-Battlecreek_v2.zip",
    "bytes": 24550898,
    "at": "2026-10-07T18:26:16Z",
    "sha1": "345a490724d8f447641d8b00123b93b80501ad8a"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 4507,
   "title": "Desert Battleground V2",
   "thumb": "img/lg/ACF4226.jpg",
   "author": "=UBE= Chief",
   "date": "04/11/2009",
   "file_size": "19.1M",
   "rating": null,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4507",
   "og_image": "https://halomaps.org/hce/img/lg/ACF4226.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A large desert with AI bots",
   "notes": "Description:\n\nA lonely desert filled with abandoned prototype weaponry and vehicles as well as captured Covanent vehicles. But now, the Covanent have found the area and captured the Humans most powerful vehicle and guarded it with Hunters who are waiting for evac.\n\nObjective:\n\nRetrieve the vehicle from enemy hands and make sure they do not get out alive, or before\nreinforcements arrive.\n\nVehicles:\n\nLAAG Warthogs\nSpectres\nPelicans\nGauss Turrets\nSeraphs\nHeavy Scorpion (There is only one in the map, and it is being guarded by Hunters)\n\nWeapons:\n\nBattle Rifle\nEnergy Sword\nAnti-Aircraft Rifle\nSG14 Sniper Rifle\nJackhammer (My personal prototype shotgun that holds 20 rounds per clip)\nRocket Launcher\nTactical Bomb\nC4\n\nNOTE:\n\nThis map works well with Slayer, CTF and Race.\nBeware the Hunters, there are many of them and are on high alert for enemies",
   "images": [
    "img/lg/ACF4226.jpg",
    "img/lg/17screenshot00-65.jpg"
   ],
   "hash": "E6B1FB9921EF8A9EEC7E8C54230F0881",
   "fetched": "2026-10-07T16:19:04Z",
   "download": {
    "ok": true,
    "file_name": "4507-Desert_Battleground_V2.zip",
    "bytes": 19114953,
    "at": "2026-10-07T18:56:51Z",
    "sha1": "669a55ef591b3d15d5cd1005d2ae439bf611b03a"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 4508,
   "title": "Final Control (Single Player)",
   "thumb": "img/lg/0screenshot00-230.jpg",
   "author": "cybykillers",
   "date": "04/11/2009",
   "file_size": "10.7M",
   "rating": 7.2,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4508",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-230.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Bloodgulch Variant made a a single player level with AI bots",
   "notes": "Description: red team has flood, blue team has flood carrier forms, and the yellow team(the third team) has sentinels\n\nAbout: Some of the flood that were on halo fled the ring aboard Fo Hammers pelican(sorry if i spelled this wrong) that was shot down before and another longsword before halo was destroyed and they landed in a deserted box canyon called bloodgulch. Before long, most of the marines and elites that were infected started gaining control over their body again and banded together in the other base. They started to attack the infection forms and the carrier forms at the blue base to hopefully kill them be free again. But the monitor mistakedly sent his sentinels to destroy the surviving flood so they ended up having to fight the sentinels too.",
   "images": [
    "img/lg/0screenshot00-230.jpg"
   ],
   "hash": "C7E4A369C6857CE47F22FAF6C207248F",
   "fetched": "2026-10-07T16:19:03Z",
   "download": {
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    "file_name": "4508-Final_Control.zip",
    "bytes": 10679963,
    "at": "2026-10-07T18:56:50Z",
    "sha1": "049e4372013f17a415b79fbc582a2457643e8f09"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 4509,
   "title": "Grunt Revolt",
   "thumb": "img/lg/0screenshot00-231.jpg",
   "author": "moai",
   "date": "04/11/2009",
   "file_size": "18.9M",
   "rating": 8.5,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4509",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-231.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Beavercreek Variant with AI Bots play as a Grunt",
   "images": [
    "img/lg/0screenshot00-231.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/669A5E52-4CC4-4C7A-92B05D38DABD288F.JPG",
     "caption": "image of the grunt revolt map the grunts are allied to the player the other covenant are not"
    },
    {
     "src": "img/users/lg/E6AA8AEC-9F06-4962-94C715B32657152C.JPG",
     "caption": "grunt allies of the players"
    },
    {
     "src": "img/users/lg/1F27CC31-9A2D-475D-BD04ABD1963E9C90.JPG",
     "caption": "A hunter the grunts slaughtered."
    },
    {
     "src": "img/users/lg/1D3BEF3E-6025-4188-8467A27170AE63C0.JPG",
     "caption": "grunt revolt: grunt team is losing badly"
    },
    {
     "src": "img/users/lg/BEE4ED67-F954-440C-B36A755E478DDAF7.JPG",
     "caption": "He fought well"
    },
    {
     "src": "img/users/lg/B207204A-B2AC-49A4-87E4A575D1D57F74.JPG",
     "caption": "I can't be that ugly"
    },
    {
     "src": "img/users/lg/D4EA8AF0-58B9-4FD6-B9B827E7ED9C636E.JPG",
     "caption": "My first death or it's about to be"
    }
   ],
   "hash": "0927B9325F57605DBDD6E97BB7B03857",
   "fetched": "2026-10-07T16:24:56Z",
   "download": {
    "ok": true,
    "file_name": "4509-gruntrevolt.zip",
    "bytes": 18938418,
    "at": "2026-10-07T19:21:56Z",
    "sha1": "288dc4b578e792b4489305e16951a811759a53dd"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 4510,
   "title": "Haunted Creek",
   "thumb": "img/lg/3screenshot00-146.jpg",
   "author": "Greenfuzz",
   "date": "04/11/2009",
   "file_size": "20.8M",
   "rating": null,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4510",
   "og_image": "https://halomaps.org/hce/img/lg/3screenshot00-146.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Beavercreek Variant with AI Bots",
   "notes": "Long ago, both a Covie dropship and a Pelican crash landed due to the bad weather. However, with the intelligence of survival with the Covienant, only they survived. The humans have all been killed or transformed into flood.\n\nThis place is a breeding ground for Flood. With dead bodies and flood infection forms allover. The flood continue to multply here. Each base is heavily guarded with walls and turrents.\n\nThis map will only run on Slayer, CTF, and Oddball. King and Race are NOT SUPPORTED.",
   "images": [
    "img/lg/3screenshot00-146.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/28D2C97E-38FF-4FDE-94DA18C2F15DA33F.JPG",
     "caption": "Neel before me"
    },
    {
     "src": "img/users/lg/4BB6E0ED-9A89-432D-A09D9C403FCB82D1.JPG",
     "caption": "good boy keep looking at the pretty light"
    },
    {
     "src": "img/users/lg/BDD56DB2-C41E-42C8-AD0B969A0F074DF2.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/66C451C7-9134-43A9-AEEDF8CBFA4E16AA.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/2DF9D306-201A-4BCA-8E4D88BFDD964936.JPG",
     "caption": ""
    }
   ],
   "hash": "FA639283145E335D27B30B76CD08102C",
   "fetched": "2026-10-07T16:19:03Z",
   "download": {
    "ok": true,
    "file_name": "4510-haunted_creek.zip",
    "bytes": 20811627,
    "at": "2026-10-07T18:56:48Z",
    "sha1": "706e4e71ad60d91f5c8c11cc2c7153f4d35036d5"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 4511,
   "title": "Ht Liberation",
   "thumb": "img/lg/4screenshot00-134.jpg",
   "author": "Ht' Shadow",
   "date": "04/11/2009",
   "file_size": "18.0M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4511",
   "og_image": "https://halomaps.org/hce/img/lg/4screenshot00-134.jpg",
   "category": "Halo CE Maps",
   "notes": "Weapons :\n\nAssaul Rifle H3\nPistol H3\nSniper rifle H3\nShotgun H3\nFrag grenade H3\nPlasma Grenade H3\nRocket launcher H3\nPlasma Rifle H3\nNeedler H3\nPowerup overshield H3\nPowerup health pack\n\nVehicles :\n\ng_warthog\nh_turret\n\nScript :\nDeathbox\n\nRecommendation:\n\nThis map was designed for = CTF, slayer",
   "images": [
    "img/lg/4screenshot00-134.jpg",
    "img/lg/15screenshot00-79.jpg"
   ],
   "hash": "2199A967C5986A9A063261E123946874",
   "fetched": "2026-10-07T16:07:11Z",
   "download": {
    "ok": true,
    "file_name": "4511-Ht_Liberation.zip",
    "bytes": 17958342,
    "at": "2026-10-07T18:26:15Z",
    "sha1": "84b557ae844f41bc7e5839ad4871616c9a5f55de"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 4512,
   "title": "Island Assault p2 (single Player)",
   "thumb": "img/lg/19screenshot00-56.jpg",
   "author": "sierra117",
   "date": "04/11/2009",
   "file_size": "64.7M",
   "rating": 8.4,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4512",
   "og_image": "https://halomaps.org/hce/img/lg/19screenshot00-56.jpg",
   "category": "Modified Single Player Maps",
   "description": "Part2 of the Island Assault Series. Get To The Surface is your main objective.",
   "notes": "story: You have killed Mercy. Parts of island are beginning to fall apart. And not only the flood has began to take control of the whole island.\nSome marine squads have gotten as close as the could to you so you could make it to the surface for extraction. Though the flood are too much\nfor the marines to handel. And because Mercy is dead the covenant have sent in a cruiser to kill all marine and flood hostiles. Including you.\nThis map features new particles thanks to Mythril. :D And also this map has a feature that no other existing map has.",
   "images": [
    "img/lg/19screenshot00-56.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/4943A2D3-277E-4C2F-A5D1EAF6A7E22EE2.JPG",
     "caption": ""
    }
   ],
   "hash": "EE5E1F2860846F9A372420DF84011251",
   "fetched": "2026-10-07T16:30:55Z",
   "download": {
    "ok": true,
    "file_name": "4512-Island_Assault_p2.zip",
    "bytes": 64650869,
    "at": "2026-10-07T19:47:13Z",
    "sha1": "3627043772ac2e65f504a5efc8c0f55ebeb09b19"
   },
   "category_names": [
    "Modified Single Player Maps"
   ]
  },
  {
   "fid": 4513,
   "title": "Khand",
   "thumb": "img/lg/24screenshot00-36.jpg",
   "author": "SiMuLaCrUm",
   "date": "04/11/2009",
   "file_size": "7.3M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4513",
   "og_image": "https://halomaps.org/hce/img/lg/24screenshot00-36.jpg",
   "category": "Halo CE Maps",
   "description": "A small desert canyon. All but forgotten.",
   "images": [
    "img/lg/24screenshot00-36.jpg",
    "img/lg/31screenshot00-28.jpg"
   ],
   "hash": "502AB0CC990EFC794DA84281591831FA",
   "fetched": "2026-10-07T16:07:10Z",
   "download": {
    "ok": true,
    "file_name": "4513-khand.zip",
    "bytes": 7343542,
    "at": "2026-10-07T18:26:14Z",
    "sha1": "d5cf5ad86025ad6f46cc3ad47ffd51f9c28cac1f"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 4514,
   "title": "Kindred",
   "thumb": "img/lg/32screenshot00-25.jpg",
   "author": "Naja Arboque",
   "date": "04/11/2009",
   "file_size": "8.3M",
   "rating": 8.8,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4514",
   "og_image": "https://halomaps.org/hce/img/lg/32screenshot00-25.jpg",
   "category": "Halo CE Maps",
   "description": "A hilly asmetrical canyon with two bases",
   "notes": "Kindred is an outdoor map for team play. Right now it supports: Slayer and it's variants,\nCapture the Flag and it's variants, and Oddball and it's variants. It has the common weapons\nand vehicles.",
   "images": [
    "img/lg/32screenshot00-25.jpg",
    "img/lg/43screenshot00-5.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/B4083404-6BA8-4EED-805358AC4B27AAA9.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/61AE758F-D8E2-4904-B5F093BE6C3C2389.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/9D2D2A6A-B295-4525-B34789165FCC2495.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/1008780F-7CB7-4EF4-87E3BFB1CD3DFD33.JPG",
     "caption": ""
    }
   ],
   "hash": "E70590ECCFD4CE3A35A272BF2BE5A978",
   "fetched": "2026-10-07T16:07:10Z",
   "download": {
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    "file_name": "4514-Kindred.zip",
    "bytes": 8281343,
    "at": "2026-10-07T18:26:13Z",
    "sha1": "e90d77a19e63c71d3114adbca0ff19a97d0ac2a5"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 4515,
   "title": "Lockdown Mombasa",
   "thumb": "img/lg/44screenshot00-13.jpg",
   "author": "=UBE= Chief",
   "date": "04/11/2009",
   "file_size": "27.8M",
   "rating": 8.4,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4515",
   "og_image": "https://halomaps.org/hce/img/lg/44screenshot00-13.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A New Mombassa Variant with AI bots",
   "notes": "Unfortunatly, even after the Human-Covanent War, the streets of New Mombasa still haven't opened for its citizens. Even worse, the Flood have now been detected in the sewers and have been locked down in order to prevent them from escaping.\n\nYour Mission:\n\nSecure the city from the Flood and from rebel forces.\n\nWeapons:\n\nBattle Rifle\nSniper Rifle\nEnergy Sword\nJackhammer (My personal shotgun that holds 20 rounds per clip)\nRocket Launcher\nFlamethrower\nNeedlers\nDual Magnums\nDual Smg's\nCarbine\n\nVehicles:\n\nLAAG Warthog\nGauss Warthog\nGhost\nBanshee\nScorpion\nBulldog\n\nNOTE:\nWorks well with all gametypes\nBeware the Flood forms, some have Rocket Launchers",
   "images": [
    "img/lg/44screenshot00-13.jpg"
   ],
   "hash": "625D4D16BF06C0AB8641517A37FBA34C",
   "fetched": "2026-10-07T16:19:03Z",
   "download": {
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    "file_name": "4515-Lockdown_Mombasa.zip",
    "bytes": 27841647,
    "at": "2026-10-07T18:56:46Z",
    "sha1": "f9d657848494e3daf47ae2e618521ed663b3c5c4"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 4516,
   "title": "Link Gulch Mod",
   "thumb": "img/lg/49screenshot00-5.jpg",
   "author": "=DOW= Clan",
   "date": "04/11/2009",
   "file_size": "6.9M",
   "rating": 8.4,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4516",
   "og_image": "https://halomaps.org/hce/img/lg/49screenshot00-5.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch Variant where you play as Link",
   "notes": "This is a Blood Gulch mod that adds Zelda weapons from foresttemple and hyrule_field and also allows you to play as Link. The controls are as follows: Controls for when holding swords:\nMelee (F) = Quick Slash.\nPrimary Fire (Left Click) = Main Attack.\nSecondary Fire (Right Click) = Strong Slow Attack.\nCtrl = Shield/Roll\n\nBugs: You can't see your sword and shield unless you're using 3rd Person View mode. You can't pick up the boomerang at the base. There is always a stripe in the middle of your view screen.\n\nRecommendations: This map is best played in Slayer or Team Slayer with 4 to 16 players. It is HIGHLY recommended that you have 3rd Person View mode on, because if you don't, you will not be able to see your sword or shield.",
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   "category_names": [
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  {
   "fid": 4517,
   "title": "Machinima Bloodgulch",
   "thumb": "img/lg/56screenshot00-2.jpg",
   "author": "Dennis Powers",
   "date": "04/11/2009",
   "file_size": "55.7M",
   "rating": 8.8,
   "sids": [
    29
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4517",
   "og_image": "https://halomaps.org/hce/img/lg/56screenshot00-2.jpg",
   "category": "Maps for Machinima",
   "description": "A Bloodgulch variant setup for machinima",
   "notes": "About:\nThis map is the Bloodgulch level, Modifed from Super Toy Gulch, with extra bipeds and vehicles for use in making machinima films. There are 16 marine bipeds, 8 Halo 2 style cyborg bipeds and 5 Covenant bipeds. The weapons, health packs and powerups have been removed from the level and a collection of weapons have been placed in the cave. The cyborg bipeds are in one base and the Marine bipeds are in the other. The Covenant bipeds are in the back cave. The Level comes standard with 2 hogs, 2 rocket warthogs, 2 tanks 2 Banshees and 2 ghosts. Their spawn can be set by the game type settings. The special vehicles will need to be spawned. Each Biped and Vehicle has a name so they can be spawned even if the game type is set to no vehicles. The names are listed below:\n\nMarines\nM1 - M10\nM10 = Sgt. Johnston\n\nArmored Marines\nAM1 - AM6\n\nCovenant\nHunter\nJackel\nGrunt\nElite\nElite2 - Special Elite\n\nH2 Cyborg\nCB1 - CB8\n\nVehicles:\nHog & Hog1 = Warthog\nrhog & rhog1 = Rocket Warthog\nPelican = Pelican\nSpirt = Covenant Drop Ship\nKestrel = Kestrel\nWraith = Wraith\nHeli - Huey Helicoptor\ncivi - Civilian Hog\nTank & Tank1 - Scorpion\n\nThe Dev-mode command to spawn an object is:\n\nobject_create {object name}\n\nTo spawn the pelican the dev-mode command is:\n\nobject_create pelican\n\nTo spawn the Huey Helicoptorthe dev-mode command is:\n\nobject_create heli\n\nTo remove an object they dev-mode command is:\n\nobject_destroy {object name}\n\nTo remove the pelican the dev-mode command is:\n\nobject_destroy pelican",
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    "img/lg/56screenshot00-2.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/82F1FBA8-9E2B-4AF6-A115E266670DAEBB.JPG",
     "caption": "this is what happnes when you go crazy wif a fule rod gun in time freez ZD"
    },
    {
     "src": "img/users/lg/C6678393-DE56-40AD-8B5B3808A1CA10C9.JPG",
     "caption": "another time freez but with super jump and a fule rod cannon XD"
    },
    {
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     "caption": ""
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    {
     "src": "img/users/lg/E6835D30-711B-4B2A-90B1EF1AA37CFE4B.JPG",
     "caption": "Gray chief and his sword..."
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    {
     "src": "img/users/lg/C9046264-AB74-4404-9313560BAD4BD542.JPG",
     "caption": ""
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    {
     "src": "img/users/lg/C0527232-0163-4475-83218C49A0CFD5D9.JPG",
     "caption": "nothing to Do!!!!"
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     "caption": ""
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   "category_names": [
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  },
  {
   "fid": 4518,
   "title": "Racingfield",
   "thumb": "img/lg/63screenshot00-5.jpg",
   "author": "majumdar31",
   "date": "04/11/2009",
   "file_size": "5.7M",
   "rating": 6.1,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4518",
   "og_image": "https://halomaps.org/hce/img/lg/63screenshot00-5.jpg",
   "category": "Halo CE Maps",
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  {
   "fid": 4519,
   "title": "Winterfrost",
   "thumb": "img/lg/72screenshot00-3.jpg",
   "author": "random52",
   "date": "04/11/2009",
   "file_size": "52.3M",
   "rating": 9.0,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4519",
   "og_image": "https://halomaps.org/hce/img/lg/72screenshot00-3.jpg",
   "category": "Halo CE Maps",
   "description": "A Large winter landscape with several forerunner structures",
   "images": [
    "img/lg/72screenshot00-3.jpg",
    "img/lg/75screenshot00-6.jpg"
   ],
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     "caption": ""
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     "caption": ""
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  {
   "fid": 4520,
   "title": "H3 Warthog Tires Textures",
   "thumb": "img/lg/display.png",
   "author": "Advancebo",
   "date": "04/19/2009",
   "file_size": "691.3K",
   "rating": null,
   "sids": [
    28
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4520",
   "og_image": "https://halomaps.org/hce/img/lg/display.png",
   "category": "3D Model Files",
   "images": [
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    "at": "2026-10-07T19:56:40Z",
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   "category_names": [
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  {
   "fid": 4521,
   "title": "Custom Chat Box Vista",
   "thumb": "img/lg/editbox600.png",
   "author": "tylerwatt12",
   "date": "04/19/2009",
   "file_size": "192.8K",
   "rating": 8.5,
   "sids": [
    13
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4521",
   "og_image": "https://halomaps.org/hce/img/lg/editbox600.png",
   "category": "Misc. Halo Files",
   "images": [
    "img/lg/editbox600.png"
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   "hash": "F3777CA3F4D4965A8A9EEB94E360DC6A",
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    "at": "2026-10-07T20:17:23Z",
    "sha1": "13cac58b2cce3d5bfcc09ee769018bf324ff05e7"
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   "category_names": [
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  },
  {
   "fid": 4522,
   "title": "Zanzibar Sky Tags",
   "thumb": "img/lg/Zanzibar_Sky.jpg",
   "author": "?",
   "date": "04/19/2009",
   "file_size": "3.5M",
   "rating": null,
   "sids": [
    20
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4522",
   "og_image": "https://halomaps.org/hce/img/lg/Zanzibar_Sky.jpg",
   "category": "Halo CE Misc. Tags",
   "images": [
    "img/lg/Zanzibar_Sky.jpg",
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    "at": "2026-10-07T19:59:39Z",
    "sha1": "7bf14fab607bf35f93f93b6bb6a3b6295abcacfc"
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   "category_names": [
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  {
   "fid": 4523,
   "title": "AI Beavercreek",
   "thumb": "img/lg/0screenshot00-232.jpg",
   "author": "pakar45",
   "date": "04/19/2009",
   "file_size": "24.8M",
   "rating": null,
   "sids": [
    39
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4523",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-232.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Beavercreek Variant with AI Bots",
   "images": [
    "img/lg/0screenshot00-232.jpg"
   ],
   "hash": "4D8A5D4D2D8374722556AF05E08370AE",
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    "at": "2026-10-07T18:56:47Z",
    "sha1": "8340ed842190f7958192f4f0249a0e5056609e6e"
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   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 4524,
   "title": "Attack of the Rockmonsters",
   "thumb": "img/lg/1screenshot00-165.jpg",
   "author": "Nebulon",
   "date": "04/19/2009",
   "file_size": "11.5M",
   "rating": 8.8,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4524",
   "og_image": "https://halomaps.org/hce/img/lg/1screenshot00-165.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch Variant",
   "notes": "This map was made to test my recently created rock monster bipeds",
   "images": [
    "img/lg/1screenshot00-165.jpg",
    "img/lg/14screenshot00-76.jpg"
   ],
   "hash": "128FEBBE207E9B2DA1EF2C79FB1CD933",
   "fetched": "2026-10-07T16:24:55Z",
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    "at": "2026-10-07T19:21:53Z",
    "sha1": "2afa9f4927a6f710c0ef54e3c48e8aaf1f69ae45"
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   "category_names": [
    "Modified Multiplayer Maps"
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  {
   "fid": 4525,
   "title": "Cold Valley",
   "thumb": "img/lg/15screenshot00-80.jpg",
   "author": "HELL13",
   "date": "04/19/2009",
   "file_size": "32.7M",
   "rating": 9.0,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4525",
   "og_image": "https://halomaps.org/hce/img/lg/15screenshot00-80.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Danger Valley variant set in winter",
   "images": [
    "img/lg/15screenshot00-80.jpg",
    "img/lg/28screenshot00-27.jpg"
   ],
   "hash": "883226E974B2195BD3FB72D83DB3C934",
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
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  {
   "fid": 4526,
   "title": "Cutthroat Creek",
   "thumb": "img/lg/30screenshot00-23.jpg",
   "author": "=CE=Doug (A.k.a. Cornbread3450)",
   "date": "04/19/2009",
   "file_size": "22.2M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4526",
   "og_image": "https://halomaps.org/hce/img/lg/30screenshot00-23.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Beavercreek Variant",
   "notes": "About:\n-WEAPONS-\nRPG 7\nDual TM-14's\nDesert Eagle\nBarret .50 cal Sniper\nM24 Sniper\nM67 nades (BE CAREFUL! Longer fuse, bigger blast radius/damage)\nM249 S.A.W. (Squad Automatic Weapon)\nG36E\nG36C\nG36K\nMG36\nBenelli Shotgun\nM16M203 Grenader Rifle\nT.O.W. Anti-tank homing missle turret\nVulcan Mini Gun turret (6,600 rounds per minute of OWNAGE)",
   "images": [
    "img/lg/30screenshot00-23.jpg"
   ],
   "hash": "15CBFB82B0389C9437A6DD8519FD178E",
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    "sha1": "2a04a6f301d9a069e751e03bc60ee78369f5d2d4"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
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  {
   "fid": 4527,
   "title": "Defensive Base model (MAX)",
   "thumb": "img/lg/Defensive_Base.jpg",
   "author": "ArmedPenguin",
   "date": "04/19/2009",
   "file_size": "259.2K",
   "rating": null,
   "sids": [
    28
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4527",
   "og_image": "https://halomaps.org/hce/img/lg/Defensive_Base.jpg",
   "category": "3D Model Files",
   "images": [
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    "at": "2026-10-07T19:56:39Z",
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   "category_names": [
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  {
   "fid": 4528,
   "title": "Forsaken",
   "thumb": "img/lg/3screenshot00-147.jpg",
   "author": "Bungie Fan",
   "date": "04/19/2009",
   "file_size": "17.1M",
   "rating": 9.1,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4528",
   "og_image": "https://halomaps.org/hce/img/lg/3screenshot00-147.jpg",
   "category": "Halo CE Maps",
   "description": "A forest with narrow cliff walls with abandoned structures.",
   "notes": "ABOUT:\n\nThis map \"takes place\" in a canyon with abandoned structures, this place has not any relation with the war, but, like other places around Halo, this area was explored by the covenant.\n\nRECOMMENDATION:\n\nThis map supports all gametypes, but is best played with CTF and Slayer.",
   "images": [
    "img/lg/3screenshot00-147.jpg",
    "img/lg/0screenshot00-233.jpg"
   ],
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     "caption": ""
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   "category_names": [
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  {
   "fid": 4529,
   "title": "Ghost Gulch",
   "thumb": "img/lg/7screenshot00-123.jpg",
   "author": "RX° ChieF",
   "date": "04/19/2009",
   "file_size": "53.3M",
   "rating": 8.0,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4529",
   "og_image": "https://halomaps.org/hce/img/lg/7screenshot00-123.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch Variant",
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   "category_names": [
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  {
   "fid": 4530,
   "title": "JakGulch",
   "thumb": "img/lg/8screenshot00-106.jpg",
   "author": "Jak Vickers (Wakojakoo)",
   "date": "04/19/2009",
   "file_size": "21.3M",
   "rating": 7.5,
   "sids": [
    24
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4530",
   "og_image": "https://halomaps.org/hce/img/lg/8screenshot00-106.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch Variant",
   "notes": "vehicles are as follows\nLamborghini\nLAAV\nBrute Ghost\nY-Ghost\nRavHog",
   "images": [
    "img/lg/8screenshot00-106.jpg"
   ],
   "hash": "C85B58AC4DD7B8A11D8872476AFE593B",
   "fetched": "2026-10-07T16:24:54Z",
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    "file_name": "4530-JakGulch.zip",
    "bytes": 21267960,
    "at": "2026-10-07T19:21:46Z",
    "sha1": "713acb650c4b222609ce43ff80d8ec6b66ccb03c"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 4531,
   "title": "Saberpit",
   "thumb": "img/lg/14screenshot00-78.jpg",
   "author": "doompig444",
   "date": "04/19/2009",
   "file_size": "16.3M",
   "rating": 8.8,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4531",
   "og_image": "https://halomaps.org/hce/img/lg/14screenshot00-78.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Chillout Variant",
   "notes": "Basically, in this map, you're in a small section of the map Chillout. There are teleporters everywhere, which take you into different parts of the same room. You fight with Lightsabers and Blaster Rifles.\n\nWeapons:\n-Green Lightsaber: Melee kills in one hit.\n\n-Blue Lightsaber: Melee kills in one hit.\n-Red Lightsaber: Melee kills in one hit.\n-Blaster Rifle: Approximately 2 shot kill. 1 bullet per clip. Starts with 11 clips. Can hold up to 21 clips.\nHas a 2x Zoom with Infrared vision.\n\nStrategies:\n-Get a good feel of which teleporters leads to where. This puts you at an advantage, as you can figure out\nwhere your opponent will appear from and camp that location.\n\nRecommendations:\n-Slayer. Only for Slayer. Try any other gametype and your game WILL crash.\n\n-3 to 8 players. I only put around 8 spawn points, and the map really is pretty small, so 16 people is not a good\nidea.\n\n-Good internet connection. This map should not be very laggy, but because most of the time you'll be using a\nmelee attack, a 300 ping server almost guarantees that you won't get a single kill.",
   "images": [
    "img/lg/14screenshot00-78.jpg"
   ],
   "hash": "714EF126092742A05136670E51DB559D",
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    "sha1": "ee6c69ef010fdf825c0ada2706bcc31a9f2aa9c1"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 4532,
   "title": "Storm",
   "thumb": "img/lg/28screenshot00-28.jpg",
   "author": "Bungie Fan",
   "date": "04/19/2009",
   "file_size": "9.2M",
   "rating": 8.6,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4532",
   "og_image": "https://halomaps.org/hce/img/lg/28screenshot00-28.jpg",
   "category": "Halo CE Maps",
   "description": "A dry hot canyon with forerunner structures",
   "notes": "DESCRIPTION: The covenant died trying to enter in that unknown facility, in a dry and hot place where any person can die in minutes. You can have 4 weapons!\n\nABOUT:\n\nThis map takes place in a unknown desert in Halo. Apparently this place is important for the covenant because it has a structure that contains something that controls some systems of the Ring. Maybe a gravity control, communication system or \"Teleportation Grid\" control.\n\nRECOMMENDATION:\n\nThis map supports all game types, you can enjoy it.",
   "images": [
    "img/lg/28screenshot00-28.jpg",
    "img/lg/21screenshot00-49.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/2E1540D1-501C-4D87-8ED52AE4A5D2C282.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/CD203B61-F063-4B68-8F339F02B06E2857.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/5F714E7C-AA5D-4A3B-B84AEE83C062DFB2.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/E6806C22-B5BD-403B-B248D58BC5D75921.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/5254B528-0013-4310-9E2D228D669E2DFA.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/3394BE78-7FE8-4617-A3805F562EA3A569.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/1C3B5F75-5EEE-4A25-BAC3C831D2E8F2D2.JPG",
     "caption": "Don't ask me how I found this map :P"
    }
   ],
   "hash": "6F8EEDE9EF8BAEDFBF9B33007AD11B6C",
   "fetched": "2026-10-07T16:07:08Z",
   "download": {
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    "file_name": "4532-storm.zip",
    "bytes": 9198759,
    "at": "2026-10-07T18:26:10Z",
    "sha1": "c26d9d40d3b74c8830de4650a336616fc2da898b"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 4533,
   "title": "Temper",
   "thumb": "img/lg/29screenshot00-26.jpg",
   "author": "Ñêw001",
   "date": "04/19/2009",
   "file_size": "6.5M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4533",
   "og_image": "https://halomaps.org/hce/img/lg/29screenshot00-26.jpg",
   "category": "Halo CE Maps",
   "notes": "~Description~\nSecond map, a sub tropical climate with a nice scenery. The heavy geography makes it a great small map for combat fighting.",
   "images": [
    "img/lg/29screenshot00-26.jpg",
    "img/lg/41screenshot00-13.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/1E688D68-11F1-4481-863AFBEE3E98D6D2.JPG",
     "caption": "New Teleporter design"
    },
    {
     "src": "img/users/lg/1443F34B-90E7-41CD-95C5ABDA8DD56C7E.JPG",
     "caption": "Partial view of the map"
    },
    {
     "src": "img/users/lg/687EE5A2-B1DA-4E85-B2EA277A0D2D5A77.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/EBE10B5C-BC5F-464D-AB53089728C339C1.JPG",
     "caption": "View of the map"
    }
   ],
   "hash": "4664E3178F09E12FD2B1CE32BA659F57",
   "fetched": "2026-10-07T16:07:08Z",
   "download": {
    "ok": true,
    "file_name": "4533-Temper.zip",
    "bytes": 6541700,
    "at": "2026-10-07T18:26:09Z",
    "sha1": "c387919b036109511ad92248209ae0bcf839e48c"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 4534,
   "title": "Triangular Conflict",
   "thumb": "img/lg/43screenshot00-6.jpg",
   "author": "GoldCheif",
   "date": "04/19/2009",
   "file_size": "46.7M",
   "rating": 8.6,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4534",
   "og_image": "https://halomaps.org/hce/img/lg/43screenshot00-6.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Bloodgulch Variant with AI Bots",
   "images": [
    "img/lg/43screenshot00-6.jpg"
   ],
   "hash": "C8B118C6AA72B7D868F7DD03D3B366D5",
   "fetched": "2026-10-07T16:19:02Z",
   "download": {
    "ok": true,
    "file_name": "4534-Triangular_Conflict.zip",
    "bytes": 46668440,
    "at": "2026-10-07T18:56:51Z",
    "sha1": "ca41999e8a3264aae204023a66567aeeeccaee2e"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 4535,
   "title": "xXx Bloodaction",
   "thumb": "img/lg/44screenshot00-14.jpg",
   "author": "?",
   "date": "04/19/2009",
   "file_size": "6.8M",
   "rating": 8.0,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4535",
   "og_image": "https://halomaps.org/hce/img/lg/44screenshot00-14.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch Variant",
   "images": [
    "img/lg/44screenshot00-14.jpg"
   ],
   "hash": "1647010A6192DAA9AC66D9B844D30AB9",
   "fetched": "2026-10-07T16:24:53Z",
   "download": {
    "ok": true,
    "file_name": "4535-xXx-Bloodaction.zip",
    "bytes": 6830721,
    "at": "2026-10-07T19:21:41Z",
    "sha1": "89bfba5395e0a3722c288c1a456b9ba19fb770e3"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 4536,
   "title": "Abandoned Turf",
   "thumb": "img/lg/0screenshot00-234.jpg",
   "author": "Atomic1337",
   "date": "04/19/2009",
   "file_size": "37.4M",
   "rating": 9.0,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4536",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-234.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Turf Revamped CMT variant",
   "notes": "Description: A modified version of turfrevampedCMT with new HUD, modified weapons & vehicles, and fixed gametypes.\n\nThis map should work on all gametypes, but it's best played on CTF and KOTH. It's also ideal for machinima and RPs (even though I hate RPs-- I'm all about immediate action and killing... like Dick Cheny going on a hunting trip. lulz.) I've also noticed that a majority of the shader tags of the BSP was all dirt. I decided to take the time to fix that as well, so everything won't feel like dirt. All standard weapons have been modified in some sort of way, except for the flamethrower. I've switched the weapon in the flamethrower item collection tag to a Spartan Laser. That way when you play heavy weapon gametypes, the laser, rocket, and fuel rod would be the heavy weapons. I've also added CMT's SMG as well.\n\nKnown Bugs: For some reason only one warthog spawns in Race. I've also never fixed minor errors in the HUD, but that's because I wanted to get this mod out of a way for a special solo project.",
   "images": [
    "img/lg/0screenshot00-234.jpg",
    "img/lg/5screenshot00-123.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/58DDB595-ED50-44D4-B0C81659368EE4AD.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/36ABA99F-E087-4330-9FB11BC3B27A2AFA.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/A1C726B1-0EF5-41FF-B44F36AFC96628C2.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/51C6100B-BC24-4BB0-9C5E1997C7B739C7.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/533D8A83-9721-4BD5-871673C46318D451.JPG",
     "caption": ""
    }
   ],
   "hash": "DD381C2E04E454BC9F2D0A4BA973F676",
   "fetched": "2026-10-07T16:24:53Z",
   "download": {
    "ok": true,
    "file_name": "4536-Abandoned_Turf.zip",
    "bytes": 37368004,
    "at": "2026-10-07T19:21:43Z",
    "sha1": "cd08fb699dd099251d82777343993b7bb5e969c4"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 4537,
   "title": "Detention Run beta",
   "thumb": "img/lg/0screenshot00-235.jpg",
   "author": "Rooster",
   "date": "04/23/2009",
   "file_size": "11.6M",
   "rating": 7.8,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4537",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-235.jpg",
   "category": "Halo CE Maps",
   "notes": "*not finished, and probably never will be..",
   "images": [
    "img/lg/0screenshot00-235.jpg",
    "img/lg/9screenshot00-105.jpg"
   ],
   "hash": "E22CEDE1889BA8383940238B07ADD8B0",
   "fetched": "2026-10-07T16:07:08Z",
   "download": {
    "ok": true,
    "file_name": "4537-DR_beta.zip",
    "bytes": 11586808,
    "at": "2026-10-07T18:26:08Z",
    "sha1": "086d47a73e624faad8175af1e52139d529d62773"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 4538,
   "title": "Duncan",
   "thumb": "img/lg/14screenshot00-79.jpg",
   "author": "",
   "date": "04/23/2009",
   "file_size": "7.8M",
   "rating": 3.8,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4538",
   "og_image": "https://halomaps.org/hce/img/lg/14screenshot00-79.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Tutorial map variant",
   "images": [
    "img/lg/14screenshot00-79.jpg"
   ],
   "hash": "4DE07368D83102A47D15F3F53D2448AE",
   "fetched": "2026-10-07T16:24:52Z",
   "download": {
    "ok": true,
    "file_name": "4538-duncan.zip",
    "bytes": 7784832,
    "at": "2026-10-07T19:21:38Z",
    "sha1": "b5a5dcd03839377a6a84fbd43c90ac31a9be8c21"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 4539,
   "title": "SKN Canyon",
   "thumb": "img/lg/15screenshot00-81.jpg",
   "author": "?",
   "date": "04/23/2009",
   "file_size": "5.6M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4539",
   "og_image": "https://halomaps.org/hce/img/lg/15screenshot00-81.jpg",
   "category": "Halo CE Maps",
   "description": "A small desert like canyon",
   "images": [
    "img/lg/15screenshot00-81.jpg",
    "img/lg/16screenshot00-65.jpg"
   ],
   "hash": "B8D7F1714D12927B07255FE252DB8B56",
   "fetched": "2026-10-07T16:07:07Z",
   "download": {
    "ok": true,
    "file_name": "4539-SKN_Canyon.zip",
    "bytes": 5579615,
    "at": "2026-10-07T18:26:07Z",
    "sha1": "1d6c4451ebcad69982de5fd9d2f48225b1c6c825"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 4540,
   "title": "The Land of Hyrule V0.2",
   "thumb": "img/lg/17screenshot00-66.jpg",
   "author": "ARKaMAN & Cellista",
   "date": "04/23/2009",
   "file_size": "25.5M",
   "rating": 9.1,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4540",
   "og_image": "https://halomaps.org/hce/img/lg/17screenshot00-66.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/17screenshot00-66.jpg",
    "img/lg/ACFEDC.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/CD27D760-B6C2-4C96-A5473E5516391CB1.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/69B1505D-2B7D-48FC-AFBD45844D6B67E2.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/90FF0ADA-A195-4391-8603C20B6343CD3E.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/23045209-2033-468C-976D85C3809B79CB.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/F70CE9F9-D948-4EBA-A87C19DEABA267F3.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/C10277CF-EECD-4398-94EE382F50EFFAD5.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/94C64716-1BE6-49D7-94004C3B0317EAF5.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/75FE0BE0-CFF1-4CE7-BBF2CE1BCA1DC1FA.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/B3E052F6-0534-4A02-9EC05354D6FC1CBE.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/A240193E-CE0C-429E-A9C4BB55FF3CB9B8.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/EDF7245C-4374-4B57-BBD032D3F21661B2.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/F2728F8C-0755-4232-8168233FCE2DA419.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/8F3F656B-8558-45D0-90136A9445E616D3.JPG",
     "caption": "assault rifles and pistols are replaced with medieval weaponry"
    },
    {
     "src": "img/users/lg/3BE6F79F-EF85-4DBA-B8EB7BF0E6C2D0D5.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/7DD7072C-EC78-421B-81D6E9956B603236.JPG",
     "caption": "The map is very vast and enjoyable to explore and play"
    },
    {
     "src": "img/users/lg/9316030A-3D69-478E-A39BF11DC42103CA.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/A7C1307C-9A56-4783-87EE8C4F17AA0AE4.JPG",
     "caption": "Horses"
    },
    {
     "src": "img/users/lg/FFA38DB5-0935-4ECA-90ACB0E31A4B0483.JPG",
     "caption": "On top of tower"
    },
    {
     "src": "img/users/lg/29D87186-F512-4BAA-BF40BBDBD5E62DA3.JPG",
     "caption": "Boomerang"
    },
    {
     "src": "img/users/lg/BE7FCC21-0DD9-4F34-A4739C6B00D91EFF.JPG",
     "caption": "On horse"
    },
    {
     "src": "img/users/lg/D3BF0600-B2E3-4172-BCDFD182EC1CB9B4.JPG",
     "caption": "Banshee"
    },
    {
     "src": "img/users/lg/DD511A38-A01B-45BD-9A0E5964BD54D5A3.JPG",
     "caption": "Zelda with assault rifle?"
    },
    {
     "src": "img/users/lg/B7D75E1A-103C-416C-84C59A40E52DE2D8.JPG",
     "caption": "Longsword"
    },
    {
     "src": "img/users/lg/552D3EE7-E017-4C27-986137148A1FA960.JPG",
     "caption": "Windmill"
    },
    {
     "src": "img/users/lg/45170D46-57F8-47B2-86CF3339F38B0972.JPG",
     "caption": "Cam in wather"
    },
    {
     "src": "img/users/lg/E0FC70E2-351F-4C54-8AD597109C7AA74D.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/958035DB-CB58-4CEF-AC9D557F56BED1F5.JPG",
     "caption": "Mountains"
    },
    {
     "src": "img/users/lg/5168B417-B395-4514-B8FC489439B496F0.JPG",
     "caption": "Mountainz"
    },
    {
     "src": "img/users/lg/56CF15A9-0417-406E-8AD42EEBD67D1A76.JPG",
     "caption": "Mountain"
    },
    {
     "src": "img/users/lg/9FB31544-2037-49A0-A48CD89584EBEFDE.JPG",
     "caption": "Fog with flying island thing"
    },
    {
     "src": "img/users/lg/12C9A4DF-F3C8-464F-AC0450EC1F3C5989.JPG",
     "caption": "Inside a thing"
    },
    {
     "src": "img/users/lg/1039F9EE-8B6F-45DA-8DD69E4E8AD7DC8F.JPG",
     "caption": "Don't know how to call this place"
    },
    {
     "src": "img/users/lg/7072780B-0B8E-49CF-A1D7210DE0F521B0.JPG",
     "caption": "Zelda with plasma rifle"
    },
    {
     "src": "img/users/lg/0000E9B3-1841-44EB-9F28A28A1524D655.JPG",
     "caption": "Waterfall"
    },
    {
     "src": "img/users/lg/9C3CB7DD-AEDA-47E5-AB4F4DD3B84C04AD.JPG",
     "caption": "Alien place?"
    },
    {
     "src": "img/users/lg/8F38C726-8F3F-43F7-91C82632860707AB.JPG",
     "caption": "Alien place? 2"
    },
    {
     "src": "img/users/lg/A9DF88ED-A273-43BB-BDD831AB2B5E5338.JPG",
     "caption": "Apartments"
    },
    {
     "src": "img/users/lg/7EA9AECA-641F-44B5-81F5C80D4DA81258.JPG",
     "caption": "Tunnel"
    },
    {
     "src": "img/users/lg/2FBEAAB5-FB46-493D-BCBEF999D838B4F4.JPG",
     "caption": "Snow"
    },
    {
     "src": "img/users/lg/D8352E66-737B-439C-9E588DFD205741FB.JPG",
     "caption": "beautiful"
    },
    {
     "src": "img/users/lg/3F06AFF3-804E-4283-81CD8D4CB98CAB48.JPG",
     "caption": "Maze?"
    },
    {
     "src": "img/users/lg/0455176D-0B81-4927-8FFE695D1A07545D.JPG",
     "caption": "Horse's bug! xD"
    }
   ],
   "hash": "45286A037C50F1A550CDB21208D3C0E9",
   "fetched": "2026-10-07T16:07:07Z",
   "download": {
    "ok": true,
    "file_name": "4540-The_Land_of_Hyrule_V0.2.zip",
    "bytes": 25499952,
    "at": "2026-10-07T18:26:08Z",
    "sha1": "04a3cbce51fa83a35880cd3b4682d8b00ddfbd89"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 4541,
   "title": "The Mummy 7",
   "thumb": "img/lg/26screenshot00-28.jpg",
   "author": "Adolif",
   "date": "04/23/2009",
   "file_size": "53.7M",
   "rating": 9.0,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4541",
   "og_image": "https://halomaps.org/hce/img/lg/26screenshot00-28.jpg",
   "category": "Modified Multiplayer Maps",
   "notes": "-Revamped \"other features\" menu in the pause menu\n-The ability to choose which song you play from a list (pause menu)\n-Machinima mode (pause menu)\n-Some sounds replaced\n-Enviromental changes along with new scenery.\n-New easter egg in a secret place (should be obvious to people who have found it)\n-Another easter egg, take a look at the map's clues.",
   "images": [
    "img/lg/26screenshot00-28.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/18B7B06A-A324-47C0-82657A9FC22C7DFB.JPG",
     "caption": "The Full Map"
    },
    {
     "src": "img/users/lg/332BACB9-A08A-4EFB-8498A5905F89B56C.JPG",
     "caption": "I got one of the Elite Zombies about perfectly"
    },
    {
     "src": "img/users/lg/BF53EB5C-FE8B-4474-84C74568737BF63B.JPG",
     "caption": "Picture of The Mummy"
    },
    {
     "src": "img/users/lg/998EABD4-8CEC-4FAA-BBEB8DD05EE9E0A5.JPG",
     "caption": "The Mummy 7"
    }
   ],
   "hash": "83E624A1BC3835182EC6D1C0FB3C12E5",
   "fetched": "2026-10-07T16:24:52Z",
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    "file_name": "4541-the_mummy_7.zip",
    "bytes": 53688511,
    "at": "2026-10-07T19:21:43Z",
    "sha1": "d15660d1f04c0720d9ac1b9c273495456b7949ec"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 4542,
   "title": "Xsnoder v2",
   "thumb": "img/lg/27screenshot00-34.jpg",
   "author": "erik larson",
   "date": "04/23/2009",
   "file_size": "8.0M",
   "rating": 8.6,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4542",
   "og_image": "https://halomaps.org/hce/img/lg/27screenshot00-34.jpg",
   "category": "Halo CE Maps",
   "description": "A Badlands style canyon with various vehicles",
   "notes": "this is a badlands setting with a few borrowed landscape materials and senery from bloodgulch.\n\nall vehicles are tweaked to fit the map play area ie.. not to slow not to fast, changed projectiles, biped- minor enhancments, stratigic teleports to and from sniper outpost and flanking positions.\n\nNO super funky weapons in this map just some old school fun with some really cool vehicles..:)",
   "images": [
    "img/lg/27screenshot00-34.jpg",
    "img/lg/28screenshot00-29.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/1FC6C0D7-2BDB-4ADA-9D4865298103D907.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/E0DFAA93-C79E-40C2-A1992D16FA92340D.JPG",
     "caption": "2 proj comin from warthog"
    },
    {
     "src": "img/users/lg/BC4FA2F8-D23C-4B79-B8D162409B2C7525.JPG",
     "caption": "cool bird"
    },
    {
     "src": "img/users/lg/B90B9874-D1B9-48F8-9A4EE30D45FC0C94.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/7CE36BCF-6045-455B-9CD2C7EFF8B0A5CA.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/80288882-7955-4576-B37748F3562E0CF2.JPG",
     "caption": "You can fly the pelican in the side seat lolz!!!!"
    }
   ],
   "hash": "D0AF3627798B8EBD55F2F9958848BA17",
   "fetched": "2026-10-07T16:07:07Z",
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    "file_name": "4542-xsnoderv2.zip",
    "bytes": 7999886,
    "at": "2026-10-07T18:26:06Z",
    "sha1": "56bc24e4337bffade121ea7f2f49c3204be8c959"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 4543,
   "title": "xXx Covenant Cityscape",
   "thumb": "img/lg/29screenshot00-27.jpg",
   "author": "xXx-Mangenkyo",
   "date": "04/23/2009",
   "file_size": "47.3M",
   "rating": 9.0,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4543",
   "og_image": "https://halomaps.org/hce/img/lg/29screenshot00-27.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Cityscape Variant where you are an elite and has AI bots",
   "notes": "on this map with a star elite halo 2, I have recreated the HUD halo 2 (inquisitor) as perfectly as possible, were also updated most of the weapons and vehicles, the game is compatible with all types of game, and there elite rangers prowling around the map, too, there is also a concealed weapon, please get it!\n\nthese are the weapons available\nbeam rifle h2\nbrute plasma rifle h2\nbrute shot h3\ncarbine h3\nenergy sword h2\nplasma pistol h3\nplasma rifle h2\nspartan laser h3\nspiker carbine h3\nbrute mauler h3\nplasma grenade h3\nfrag grenade h3\npower drainer h3\nbubble shield h3\n\nwhile in vehicles, they are available:\n\nWarthog H2\nGhost H2\nBanshee H2\nSpectre H2\nScorpion H2",
   "images": [
    "img/lg/29screenshot00-27.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/6765F75D-0028-42B2-A62DEAD19B54B79D.JPG",
     "caption": "a screenshot of the map xXx-Covenant_Cityscape"
    },
    {
     "src": "img/users/lg/DF9EF6DB-AA98-4898-9D0781DBB977AF2C.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/A0B9151C-D08D-4321-B5BD01E7D2B6040F.JPG",
     "caption": "good map slayer and rp ps it has ai"
    },
    {
     "src": "img/users/lg/E71B06DD-B2CC-4B91-A5484248FCC51808.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/DB091555-2F94-455F-BEE4A93AF86D5543.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/BFAF2D68-A0BF-4206-A6EDF90514E83532.JPG",
     "caption": ""
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   "hash": "053A2C4C78217E934410610168D458E0",
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    "file_name": "4543-xXx-Covenant_Cityscape.zip",
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    "at": "2026-10-07T18:56:43Z",
    "sha1": "aa2f0edcc914ed40425de71104292905909187b2"
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   "category_names": [
    "Multiplayer Maps w/ AI"
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  },
  {
   "fid": 4544,
   "title": "xXx Peril",
   "thumb": "img/lg/32screenshot00-26.jpg",
   "author": "xXx-Mangenkyo",
   "date": "04/23/2009",
   "file_size": "40.2M",
   "rating": 6.8,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4544",
   "og_image": "https://halomaps.org/hce/img/lg/32screenshot00-26.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Pierl variant with AI bots",
   "images": [
    "img/lg/32screenshot00-26.jpg"
   ],
   "hash": "284108AE9D1EEDA9415EAE5911B21387",
   "fetched": "2026-10-07T16:19:01Z",
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    "file_name": "4544-xXx-Peril.zip",
    "bytes": 40165865,
    "at": "2026-10-07T18:56:39Z",
    "sha1": "bad98d9eafa1a7cc974c6be700e36518460c26a5"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 4545,
   "title": "xXx The Final Challenge",
   "thumb": "img/lg/38screenshot00-17.jpg",
   "author": "xXx-Mangenkyo",
   "date": "04/23/2009",
   "file_size": "65.0M",
   "rating": 8.6,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4545",
   "og_image": "https://halomaps.org/hce/img/lg/38screenshot00-17.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Coagulation Variant",
   "images": [
    "img/lg/38screenshot00-17.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/566E06CB-F7DF-4BA1-96E453E76A8F39DD.JPG",
     "caption": "hgyj"
    },
    {
     "src": "img/users/lg/F1DEB883-F7AF-40B1-A4B062369FCD0AE1.JPG",
     "caption": "Banshee,scorpion,spectre,etc"
    }
   ],
   "hash": "998AB58E236D2DAD8DD6B166E01BA04D",
   "fetched": "2026-10-07T16:24:52Z",
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    "file_name": "4545-xXx-The_Final_Challenge.zip",
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    "at": "2026-10-07T19:21:38Z",
    "sha1": "c639c7a3ba8ba90dca09cadaae2e75a27075f4e1"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 4546,
   "title": "Mongoose and Chopper models (MAX)",
   "thumb": "img/lg/312.jpg",
   "author": "Helipad Studios",
   "date": "05/02/2009",
   "file_size": "655.5K",
   "rating": 8.7,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4546",
   "og_image": "https://halomaps.org/hce/img/lg/312.jpg",
   "category": "3D Model Files",
   "notes": "Description:\n\n(Mongoose)\nModeled by Matooba, to be used on Yoyorast Island 2, this is a reference model.\n\n(Chopper)\nModeled by the Halo Covenant at War team, this is the model used under permission to put in Halo CE, by Helipad Studios.",
   "images": [
    "img/lg/312.jpg",
    "img/lg/Chopper.jpg"
   ],
   "hash": "F2AC7C269F344786921FA52E1668E629",
   "fetched": "2026-10-07T16:32:30Z",
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    "file_name": "4546-Mongoose_and_CHopper_models.zip",
    "bytes": 655467,
    "at": "2026-10-07T19:56:39Z",
    "sha1": "ae2df7522c86a40f21b68ebd0379656a86a958c6"
   },
   "category_names": [
    "3D Model Files"
   ]
  },
  {
   "fid": 4547,
   "title": "Halo CD Key Recovery tool v2",
   "thumb": "img/lg/screenshot-8.png",
   "author": "Limited and TheGhost",
   "date": "05/02/2009",
   "file_size": "186.1K",
   "rating": 7.0,
   "sids": [
    8
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4547",
   "og_image": "https://halomaps.org/hce/img/lg/screenshot-8.png",
   "category": "Halo Utilities",
   "notes": "File Notes:\n\nUpdated v2.0 - Works for both 32bit and 64bit Operating Systems.\n\nInstructions\nTo use this program, simply download the .zip file, unzip it and run the exe. The CD key will appear automatically.\n\nDouble click the key to copy it to the clipboard.",
   "images": [
    "img/lg/screenshot-8.png"
   ],
   "hash": "61E342E78554C2EC9560D56F2DC4C6FD",
   "fetched": "2026-10-07T16:41:56Z",
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    "file_name": "4547-Halo_CD_Key_Recovery_v2.zip",
    "bytes": 186139,
    "at": "2026-10-07T20:16:17Z",
    "sha1": "86e89fdcaeecd105123f9d6c730f3a715783957a"
   },
   "category_names": [
    "Halo Utilities"
   ]
  },
  {
   "fid": 4548,
   "title": "BGW3",
   "thumb": "img/lg/1screenshot00-166.jpg",
   "author": "?",
   "date": "05/02/2009",
   "file_size": "41.9M",
   "rating": null,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4548",
   "og_image": "https://halomaps.org/hce/img/lg/1screenshot00-166.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Bloodgulch Variant with AI Bots",
   "notes": "These are various modified ai maps\nThanks to kingfish for all the guns hes awsome\nMairnes and covanant will drive vehicles but they're not good lol These are all stages of me balanceing the battle and weapons. Enjoy.",
   "images": [
    "img/lg/1screenshot00-166.jpg"
   ],
   "hash": "784FA232E58CB0313932A7DD218FFCD0",
   "fetched": "2026-10-07T16:19:01Z",
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    "file_name": "4548-bgw3.zip",
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    "at": "2026-10-07T18:56:42Z",
    "sha1": "5c427f0387e1fdfb75b54565b6305c3642ea3c76"
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   "category_names": [
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  },
  {
   "fid": 4549,
   "title": "Angel Island pre_alpha",
   "thumb": "img/lg/8screenshot00-107.jpg",
   "author": "«RL»Nitrous aka NitrousOX",
   "date": "05/02/2009",
   "file_size": "30.2M",
   "rating": 8.9,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4549",
   "og_image": "https://halomaps.org/hce/img/lg/8screenshot00-107.jpg",
   "category": "Halo CE Maps",
   "description": "A Volcanic island with a deep canyon inside the volcano",
   "notes": "About: This is a sonic the hedgehog map based on the Sonic 3 & Knuckles floating island, Angel Island.It's being released because ive decided to discontinue making this map and decided to release it as a unfinished map that was extremely close to being released in its beta stage but ran into so many problems with it. This is the pre alpha stage of the map, so there isnt much on it.\n\nRecommendation: Its been a long time since ive played on my map so im not sure which game types work but i think CTF and Slayer worked the best",
   "images": [
    "img/lg/8screenshot00-107.jpg",
    "img/lg/13screenshot00-85.jpg"
   ],
   "hash": "B80499DF01C1766BFDCDEFF9713F32EA",
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    "file_name": "4549-angel_island_pre_alpha.zip",
    "bytes": 30211461,
    "at": "2026-10-07T18:26:06Z",
    "sha1": "2617b422c3dbb11907285df845cfd995ed3a25ad"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 4550,
   "title": "BGW4",
   "thumb": "img/lg/16screenshot00-66.jpg",
   "author": "?",
   "date": "05/02/2009",
   "file_size": "35.6M",
   "rating": null,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4550",
   "og_image": "https://halomaps.org/hce/img/lg/16screenshot00-66.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Bloodgulch Variant with AI Bots",
   "images": [
    "img/lg/16screenshot00-66.jpg"
   ],
   "hash": "C38FA53BD0BF25D39BEDCA29966FB3B4",
   "fetched": "2026-10-07T16:19:00Z",
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    "file_name": "4550-bgw4.zip",
    "bytes": 35647140,
    "at": "2026-10-07T18:56:42Z",
    "sha1": "47bc52103346d403dee2f7ee8edbd4ac48ed0cc0"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 4551,
   "title": "BGW5",
   "thumb": "img/lg/19screenshot00-57.jpg",
   "author": "?",
   "date": "05/02/2009",
   "file_size": "41.9M",
   "rating": null,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4551",
   "og_image": "https://halomaps.org/hce/img/lg/19screenshot00-57.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Bloodgulch Variant with AI Bots",
   "images": [
    "img/lg/19screenshot00-57.jpg"
   ],
   "hash": "AFD779C33BDB1D355907A454F7003D43",
   "fetched": "2026-10-07T16:19:00Z",
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    "file_name": "4551-bgw5.zip",
    "bytes": 41911203,
    "at": "2026-10-07T18:56:36Z",
    "sha1": "c6e274d3d44c781c89f179bea5b5a11da02cb657"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 4552,
   "title": "Covvzombiez",
   "thumb": "img/lg/20screenshot00-54.jpg",
   "author": "?",
   "date": "05/02/2009",
   "file_size": "24.4M",
   "rating": null,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4552",
   "og_image": "https://halomaps.org/hce/img/lg/20screenshot00-54.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Bloodgulch Variant with AI Bots",
   "images": [
    "img/lg/20screenshot00-54.jpg"
   ],
   "hash": "EEF3F9713790EE8DF40B4BC2DBB121CA",
   "fetched": "2026-10-07T16:19:00Z",
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    "file_name": "4552-Covvzombiez.zip",
    "bytes": 24369517,
    "at": "2026-10-07T18:56:35Z",
    "sha1": "44e77269ce13f604f54ca82cb6a7761234330f80"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 4553,
   "title": "Gephyrophobia AI 3",
   "thumb": "img/lg/23screenshot00-42.jpg",
   "author": "?",
   "date": "05/02/2009",
   "file_size": "32.4M",
   "rating": 7.3,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4553",
   "og_image": "https://halomaps.org/hce/img/lg/23screenshot00-42.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Gephyrophobia variant with AI bots",
   "images": [
    "img/lg/23screenshot00-42.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/ABAA266C-0675-46B0-8ACB4CB68DFB0B45.JPG",
     "caption": ""
    }
   ],
   "hash": "0B4967536E10A11938831373FE659F1B",
   "fetched": "2026-10-07T16:18:59Z",
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    "ok": true,
    "file_name": "4553-gephyrophobiaai3.zip",
    "bytes": 32366080,
    "at": "2026-10-07T18:56:32Z",
    "sha1": "77c485dee7e0fc4537aae551f748aa385a6c87c3"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 4554,
   "title": "Gladiators Brawl",
   "thumb": "img/lg/24screenshot00-37.jpg",
   "author": "²MõD²Wrath",
   "date": "05/02/2009",
   "file_size": "17.6M",
   "rating": 7.0,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4554",
   "og_image": "https://halomaps.org/hce/img/lg/24screenshot00-37.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A The Spartan Coliseum Varient",
   "notes": "File Notes: This map will play all 5 game types well.I have removed all the ai's and have used tele's to help get you to the upper levels.T here are also vehicles in here for race and to use with the other game types.\n\nNote: Theres two teles up on upper ring of coliseum.T hey are one way teles: go in one , out the other.This feature was to enable you to get from one side to next.\nYou will enjoy this map.",
   "images": [
    "img/lg/24screenshot00-37.jpg"
   ],
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   "category_names": [
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  },
  {
   "fid": 4555,
   "title": "Hideaway Cove",
   "thumb": "img/lg/25screenshot00-30.jpg",
   "author": "²MõD²Wrath",
   "date": "05/02/2009",
   "file_size": "23.5M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4555",
   "og_image": "https://halomaps.org/hce/img/lg/25screenshot00-30.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Goldwood varient",
   "notes": "File Notes:This map will play all 5 game types extremely well.\nVehciles: bm_warthog ,g warthog ,banshee ( shoots needlers and guass shell ),Fav and tank.\n\nWeapons: some are standard and some arent.but I feel that the blend of weapons fits this map.",
   "images": [
    "img/lg/25screenshot00-30.jpg",
    "img/lg/32screenshot00-27.jpg"
   ],
   "hash": "B80E90C25B0C18EB38FF7E1418F3A4DD",
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    "sha1": "1c110244ac78a8cfb64a06c8578150bfcf69f8e4"
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   "category_names": [
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  },
  {
   "fid": 4556,
   "title": "HMMT Crashsite 3250",
   "thumb": "img/lg/33screenshot00-24.jpg",
   "author": "[AI]Raider",
   "date": "05/02/2009",
   "file_size": "13.3M",
   "rating": 8.7,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4556",
   "og_image": "https://halomaps.org/hce/img/lg/33screenshot00-24.jpg",
   "category": "Halo CE Maps",
   "description": "A shallow valley with various crashed vehicles and ships",
   "notes": "About: This map is about an epic battle between the UNSC and the Covenant.\nRecomendation: All game types work. I like team slayer the best on this map.\nAcknowledgement: Thanks to [AI]Rocket for creating HmmT, and For giving me some of the tags.\nErrors: There are a few errors:\nThe Covinent ship has no collision geometry, and the radiosity screwed a bit, but they shouldn't interfere with gameplay.",
   "images": [
    "img/lg/33screenshot00-24.jpg",
    "img/lg/34screenshot00-22.jpg"
   ],
   "hash": "9FC96B9937B02FC7CDD9EB7CF50F6BD1",
   "fetched": "2026-10-07T16:07:06Z",
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    "at": "2026-10-07T18:26:04Z",
    "sha1": "6a47b9d81e96d387052772b1e26b897f67c4ea8e"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 4557,
   "title": "Mombassa Cops and civs version2",
   "thumb": "img/lg/38screenshot00-18.jpg",
   "author": "Gerbile3",
   "date": "05/02/2009",
   "file_size": "44.4M",
   "rating": 8.9,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4557",
   "og_image": "https://halomaps.org/hce/img/lg/38screenshot00-18.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A New Mombassa Variant",
   "notes": "etails:\n\nAfter noticing people like to use mombassa to play cops n civs I thought hey, why not mod it to suit it?\nI did, and people seemed to like it. So i decided to come out with version 2.\nThis version is much better made to suit gameplay.\nI decided to keep the \"noob level\" down, I would create a cop spawn room\\armoury.\n\nIn this room, there are multiple weapons, teleports, and grenades. The vehicles are on set paths so they teleport out correctly.\n\nAll the weapons were drasticly reduced in power from their original forms for the sake of gameplay.\n\nWell i decided that to get guns you should have to kill the cops. But since some people are horrible with meele weapons, i hid a few AK's in the map.\n\nWeapons:\ng36 and varients\nColt M4\nbubble shield\nM16\nM203 flare(will explain later in this readme)\\tactical flashbang launcher (mounted on the m16)\nUSP Tactical\nAK-47\nMG-36\nM249-SAW\n.357 magnum\nhockey stick (Starting weapon)\n\nVehicles:\nLav-25 (autocannon damage reduced)\nwarthog\njeep\nCiv trans hog\n\nAlso: I have included a pre configured game mode to use with this if you want to make your own here are the specs you should use\"\n\ngame type: CTF\nfriendly player indicators: OFF\nNo time limit\nfriendly fire on\n\nIf your using my proconfigured game type put it in:\nhard drive\\Documents and Settings\\(user name)\\My Documents\\My Games\\Halo CE\\savegames",
   "images": [
    "img/lg/38screenshot00-18.jpg"
   ],
   "hash": "00C975C6D511D37868D15493C2B66595",
   "fetched": "2026-10-07T16:24:51Z",
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    "file_name": "4557-Mombassa-Cops-and-civs-version2.zip",
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    "at": "2026-10-07T19:21:35Z",
    "sha1": "849bc6e7ff4d7e7e1c70e2a02a14fdb45d3e3382"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 4558,
   "title": "Trench Warfare",
   "thumb": "img/lg/39screenshot00-13.jpg",
   "author": "gergsy",
   "date": "05/02/2009",
   "file_size": "12.3M",
   "rating": 7.3,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4558",
   "og_image": "https://halomaps.org/hce/img/lg/39screenshot00-13.jpg",
   "category": "Halo CE Maps",
   "description": "A Large open rectangular canyon with trenches",
   "notes": "each side has two trenches with alot of weps/turrets and vehicles on the map\n\nsupports all game types",
   "images": [
    "img/lg/39screenshot00-13.jpg",
    "img/lg/42screenshot00-16.jpg"
   ],
   "hash": "339B4B3632A7481B0F31B8C0DF65DAA9",
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    "at": "2026-10-07T18:26:04Z",
    "sha1": "79bbca2a1d3854c414e8cd31744acbd81dcb6de9"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 4559,
   "title": "Tutorial2floodb2",
   "thumb": "img/lg/44screenshot00-15.jpg",
   "author": "?",
   "date": "05/02/2009",
   "file_size": "30.9M",
   "rating": 7.8,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4559",
   "og_image": "https://halomaps.org/hce/img/lg/44screenshot00-15.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Tutorial map variant with AI bots",
   "images": [
    "img/lg/44screenshot00-15.jpg"
   ],
   "hash": "A2C4410AB423062AB4FFE9B585B26076",
   "fetched": "2026-10-07T16:18:59Z",
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    "file_name": "4559-tutorial2floodb2.zip",
    "bytes": 30880221,
    "at": "2026-10-07T18:56:33Z",
    "sha1": "16da1b19146c562294d7542416ea5e5ccac6e420"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 4560,
   "title": "xXxIcedanger",
   "thumb": "img/lg/56screenshot00-3.jpg",
   "author": "?",
   "date": "05/02/2009",
   "file_size": "10.0M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4560",
   "og_image": "https://halomaps.org/hce/img/lg/56screenshot00-3.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "An Icefields variant",
   "images": [
    "img/lg/56screenshot00-3.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/4AA864F3-FEAE-4BA7-BC0D75F59565F8F4.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/A96D6D26-4255-4CD3-BC71B14158A1490A.JPG",
     "caption": ""
    },
    {
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     "caption": ""
    },
    {
     "src": "img/users/lg/2FE02AFA-3656-4A91-B48FC3565D9CA473.JPG",
     "caption": ""
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    {
     "src": "img/users/lg/D599C3EE-51D8-4855-9B26F72696422069.JPG",
     "caption": ""
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     "caption": ""
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    {
     "src": "img/users/lg/4D436BC3-C70B-4D6B-928BA33B0FF1C4D2.JPG",
     "caption": ""
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    {
     "src": "img/users/lg/2075D919-A69E-48F6-B44A2FD91F1FA10D.JPG",
     "caption": ""
    }
   ],
   "hash": "8C0AF60852FC38799B528C89F64F5C50",
   "fetched": "2026-10-07T16:24:50Z",
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    "file_name": "4560-xXxIcedanger.zip",
    "bytes": 10027947,
    "at": "2026-10-07T19:21:27Z",
    "sha1": "477fbb1f85c12d10fd95fc1451ca012cf4180a3c"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 4561,
   "title": "xXx C20 (Single_Player)",
   "thumb": "img/lg/57screenshot00-5.jpg",
   "author": "xXx-Mangenkyo",
   "date": "05/02/2009",
   "file_size": "52.4M",
   "rating": 4.4,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4561",
   "og_image": "https://halomaps.org/hce/img/lg/57screenshot00-5.jpg",
   "category": "Modified Single Player Maps",
   "description": "A modification of the single player map \"c20\" where you play as a Covenant Elite",
   "notes": "More Info:\nTo run the map in \"HALO CE\", open the halo ce game, and activate the DEV MODE, chose multiplayer option, open the console comand, and type \"map_name c20\"",
   "images": [
    "img/lg/57screenshot00-5.jpg"
   ],
   "hash": "42E8F6B54706A9B3348C04851663AA30",
   "fetched": "2026-10-07T16:30:55Z",
   "download": {
    "ok": true,
    "file_name": "4561-xXx-c20-(Single_Player).zip",
    "bytes": 52438048,
    "at": "2026-10-07T19:47:12Z",
    "sha1": "fa41632d2f258d0cbeeb3766a86b9ef4340547a5"
   },
   "category_names": [
    "Modified Single Player Maps"
   ]
  },
  {
   "fid": 4562,
   "title": "2401 Penitent Tanget character tag",
   "thumb": "img/lg/2401_Panitent_Tanget_side.jpg",
   "author": "Killeryoshi (14grunt)",
   "date": "05/15/2009",
   "file_size": "428.8K",
   "rating": null,
   "sids": [
    34
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4562",
   "og_image": "https://halomaps.org/hce/img/lg/2401_Panitent_Tanget_side.jpg",
   "category": "Halo CE Biped Tags",
   "notes": "Description: An edited 343 guilty Spark biped that is red.\nAbout: This is a character tag that goes in Character folder. (You have to figure out how to put him in Characters yourself)",
   "images": [
    "img/lg/2401_Panitent_Tanget_side.jpg",
    "img/lg/red_monitor.jpg"
   ],
   "hash": "444ECFBD160670A0D921513E18484627",
   "fetched": "2026-10-07T16:35:18Z",
   "download": {
    "ok": true,
    "file_name": "4562-2401_Penitent_Tanget_character_tag.zip",
    "bytes": 428769,
    "at": "2026-10-07T20:01:34Z",
    "sha1": "41f2a353661ea8d90e432833defdebb1e57eed02"
   },
   "category_names": [
    "Halo CE Biped Tags"
   ]
  },
  {
   "fid": 4563,
   "title": "Warthog ce Model (MAX)",
   "thumb": "img/lg/rwarthog_halo3_recon.jpg",
   "author": "Recon_Sniper_4",
   "date": "05/15/2009",
   "file_size": "428.0K",
   "rating": null,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4563",
   "og_image": "https://halomaps.org/hce/img/lg/rwarthog_halo3_recon.jpg",
   "category": "3D Model Files",
   "images": [
    "img/lg/rwarthog_halo3_recon.jpg",
    "img/lg/rwarthog_tires1.dds.1.jpg"
   ],
   "hash": "8CFED7A4B165E6CD6F30E600025EBCB9",
   "fetched": "2026-10-07T16:32:30Z",
   "download": {
    "ok": true,
    "file_name": "4563-Warthog_ce_Model.zip",
    "bytes": 427964,
    "at": "2026-10-07T19:56:39Z",
    "sha1": "346effdef75d808cf25b8a5ac1c18f2ddb60a7e6"
   },
   "category_names": [
    "3D Model Files"
   ]
  },
  {
   "fid": 4564,
   "title": "Smoke Grenade tags",
   "thumb": "img/lg/pic_(2)-1.png",
   "author": "«ZHÜ»Sabre",
   "date": "05/15/2009",
   "file_size": "4.3M",
   "rating": 9.1,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4564",
   "og_image": "https://halomaps.org/hce/img/lg/pic_(2)-1.png",
   "category": "Halo CE Weapon Tags",
   "notes": "I've included everything you need to get this up and going.\nCredit me when you use these in a map.\nEveryone is allowed to modify these as they see fit, idc.\n\nAlso, these go under tags\\weapons\\projectiles\\",
   "images": [
    "img/lg/pic_(2)-1.png",
    "img/lg/pic_(3).png"
   ],
   "hash": "6B8E9179B5A64AC98243D5F9D72496A4",
   "fetched": "2026-10-07T16:38:44Z",
   "download": {
    "ok": true,
    "file_name": "4564-Smoke_Grenade_tags.zip",
    "bytes": 4269996,
    "at": "2026-10-07T20:08:45Z",
    "sha1": "a73631b026647dd0d512e83293e7be9a124746c1"
   },
   "category_names": [
    "Halo CE Weapon Tags"
   ]
  },
  {
   "fid": 4565,
   "title": "Bear's Turf final",
   "thumb": "img/lg/13screenshot00-86.jpg",
   "author": "²MõD²Bear",
   "date": "05/15/2009",
   "file_size": "28.8M",
   "rating": 8.4,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4565",
   "og_image": "https://halomaps.org/hce/img/lg/13screenshot00-86.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Turf Variant",
   "notes": "There is one secret weapon and a hidden piece of scenery that when you find it you'll know why",
   "images": [
    "img/lg/13screenshot00-86.jpg",
    "img/lg/19screenshot00-58.jpg"
   ],
   "hash": "2D3399754671948C14D50B5980941742",
   "fetched": "2026-10-07T16:24:50Z",
   "download": {
    "ok": true,
    "file_name": "4565-Bear's_Turf_final.zip",
    "bytes": 28840857,
    "at": "2026-10-07T19:21:27Z",
    "sha1": "213af50bfb5c0ef9cb973a10cfd56d3c515145f8"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 4566,
   "title": "Forest Temple cCassic",
   "thumb": "img/lg/23screenshot00-43.jpg",
   "author": "",
   "date": "05/15/2009",
   "file_size": "12.6M",
   "rating": 8.6,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4566",
   "og_image": "https://halomaps.org/hce/img/lg/23screenshot00-43.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/23screenshot00-43.jpg",
    "img/lg/30screenshot00-24.jpg"
   ],
   "hash": "6B6ABB2805EDF3CE9458D3602C196254",
   "fetched": "2026-10-07T16:07:05Z",
   "download": {
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    "file_name": "4566-forest_temple_classic.zip",
    "bytes": 12562186,
    "at": "2026-10-07T18:26:02Z",
    "sha1": "d6a6401e995b235e99f15b3defe4f8fac24d1033"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 4567,
   "title": "Hayabusa Ruined",
   "thumb": "img/lg/38screenshot00-19.jpg",
   "author": "Hayabusa12",
   "date": "05/15/2009",
   "file_size": "21.9M",
   "rating": 8.4,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4567",
   "og_image": "https://halomaps.org/hce/img/lg/38screenshot00-19.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Delta Ruined Variant",
   "images": [
    "img/lg/38screenshot00-19.jpg"
   ],
   "hash": "2A6A1202666C3CF66BA09A35E23C143A",
   "fetched": "2026-10-07T16:24:50Z",
   "download": {
    "ok": true,
    "file_name": "4567-Hayabusa_Ruined.zip",
    "bytes": 21861969,
    "at": "2026-10-07T19:21:27Z",
    "sha1": "65cc6a427becfe0fb6066cbf778d9bdd2cc9cdc5"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 4568,
   "title": "Nightmare Arena",
   "thumb": "img/lg/39screenshot00-14.jpg",
   "author": "metal4ever",
   "date": "05/15/2009",
   "file_size": "21.4M",
   "rating": 8.8,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4568",
   "og_image": "https://halomaps.org/hce/img/lg/39screenshot00-14.jpg",
   "category": "Halo CE Maps",
   "description": "A quake3 map style arena",
   "notes": "weapons\nh3 shotgun\nplazma canon\nbeam rifle\ng36e\nneedler\nrocket launcher\nquake3 rl\njackhammer\ndual magnums\nsmg\nvehicles\nh2 ghost\nc turent ap\n\n-suport all games type and music automaticly played when the game begin",
   "images": [
    "img/lg/39screenshot00-14.jpg",
    "img/lg/44screenshot00-16.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/A7B6B13F-DFEA-4575-86C0F03A1080D0BA.JPG",
     "caption": "shake the map cuz the cyborg is geting lonly"
    },
    {
     "src": "img/users/lg/A4076115-42BF-473D-8525338ADC6C6378.JPG",
     "caption": "stanbean"
    },
    {
     "src": "img/users/lg/11164F5C-DF32-44DB-AF7EE888A1D4A46B.JPG",
     "caption": "thats what i call a rocket launcher yeah babe"
    },
    {
     "src": "img/users/lg/8AD59998-5594-4482-A05BB4631340168D.JPG",
     "caption": "the plazma grenad is now better"
    }
   ],
   "hash": "A078CC105D0D9F2AF985FD5A9000B550",
   "fetched": "2026-10-07T16:07:05Z",
   "download": {
    "ok": true,
    "file_name": "4568-nightmare_arena.zip",
    "bytes": 21398380,
    "at": "2026-10-07T18:26:02Z",
    "sha1": "fdd70ec110d7ee1e3e16c45356f0b14610f6289d"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 4569,
   "title": "Spartacivilwarz",
   "thumb": "img/lg/0screenshot00-236.jpg",
   "author": "ZOMFG",
   "date": "05/17/2009",
   "file_size": "10.0M",
   "rating": 9.0,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4569",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-236.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Bloodgulch Variant with AI Bots",
   "notes": "eapons- the standard usual boring crap\n\nVehicles-warthog\n-missle warthog (NOT ROCKET WARTHOG)\n-banshee\n-scorpion\n-Jetbike\n-Special UBER-mod vehicle (blue team only)\n\nBugs-when ai are driving vehicles it is extremely dangerous and but also sometimes some reeeeeeeeealy screwy stuff might happen\n-The jetbike goes through other vehicles instead of collision\n-AI just keep spawning and spawning\n-some of blue team's AI want to be hardcore ODST and spawn in the sky",
   "images": [
    "img/lg/0screenshot00-236.jpg"
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   "hash": "919C3E77E9CAD415C5F2EB4A4685CDDB",
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    "sha1": "8d689264d2a3c0f3413d199e247df790d90753d5"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 4570,
   "title": "Sticky",
   "thumb": "img/lg/7screenshot00-124.jpg",
   "author": "Noobinator",
   "date": "05/17/2009",
   "file_size": "11.1M",
   "rating": 3.3,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4570",
   "og_image": "https://halomaps.org/hce/img/lg/7screenshot00-124.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Gephyrophobia variant with AI bots",
   "images": [
    "img/lg/7screenshot00-124.jpg"
   ],
   "hash": "F374982333D34C4DA6CB59F6BFD5EAA6",
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    "bytes": 11052864,
    "at": "2026-10-07T18:56:29Z",
    "sha1": "03f730a59bbd23be87ad94b12a0b0a59e04d46bd"
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   "category_names": [
    "Multiplayer Maps w/ AI"
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  {
   "fid": 4571,
   "title": "The Epic War 3",
   "thumb": "img/lg/9screenshot00-106.jpg",
   "author": "Spartan00 and Innocent",
   "date": "05/17/2009",
   "file_size": "12.4M",
   "rating": 8.4,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4571",
   "og_image": "https://halomaps.org/hce/img/lg/9screenshot00-106.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Bloodgulch Variant with AI Bots",
   "images": [
    "img/lg/9screenshot00-106.jpg"
   ],
   "hash": "964BF28CF30859F277E42A72223EBBC8",
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    "file_name": "4571-the_epic_war3.zip",
    "bytes": 12399997,
    "at": "2026-10-07T18:56:27Z",
    "sha1": "3489aa03cefa5e47677294668ec109e688b513bd"
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   "category_names": [
    "Multiplayer Maps w/ AI"
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  },
  {
   "fid": 4572,
   "title": "The Rise of Asis",
   "thumb": "img/lg/10screenshot00-98.jpg",
   "author": "Gecko",
   "date": "05/17/2009",
   "file_size": "39.3M",
   "rating": 9.1,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4572",
   "og_image": "https://halomaps.org/hce/img/lg/10screenshot00-98.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A ASIS variant with AI bots",
   "notes": "Vehicles : - Warthog\n- Scorpion tank\n- Wasp\n- Eagle\n- Pelican\n- Draco",
   "images": [
    "img/lg/10screenshot00-98.jpg",
    "img/lg/12screenshot00-93.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/0428ABC7-8B90-48B1-94ABE1CF1209BF15.JPG",
     "caption": "DIE DIE DIE"
    },
    {
     "src": "img/users/lg/A338B34E-1217-4AF8-BC6F1FEF522A3D9E.JPG",
     "caption": "In the eyes of Keyes"
    }
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   "hash": "B99A3C92BF17CA8B6253CE3B96B290F8",
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    "file_name": "4572-the_rise_of_asis.zip",
    "bytes": 39280888,
    "at": "2026-10-07T18:56:29Z",
    "sha1": "96171cd530831dc5ae4c31428e91df1e32262b3a"
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   "category_names": [
    "Multiplayer Maps w/ AI"
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  },
  {
   "fid": 4573,
   "title": "Xsnoderv 3",
   "thumb": "img/lg/13screenshot00-87.jpg",
   "author": "erik larson",
   "date": "05/17/2009",
   "file_size": "22.5M",
   "rating": 8.8,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4573",
   "og_image": "https://halomaps.org/hce/img/lg/13screenshot00-87.jpg",
   "category": "Halo CE Maps",
   "notes": "VEHICLES\n\nrtankhog- added 2 more missles for a total of 6- quicker brakeing-HOLDS\nMISSLES AND ROCKETS wow!!\ndav- gunner seat driver- driver gunner- tweaked the steering so you won't\nhave trouble driving.\napache helicopter- tweaked all animations. much easier to fly and manuver.\nvulcan turret-no changes\nnpelican-no first person driver find it more competitive this way in\nsmaller maps that use such a vehicle. -1 rear seat driver- all seats\nare avalibale- all weapons are operated by driver seat and second gunner\nseat (ie.. seat 10 11 and 12)\nwaltons truck-This is a cool vehicle- 5 seats 2 front 3 back- full zooming\neffect while in passenger seats,, very handy- made a little faster- faster\nstopping.\n\nWEAPONS\n\nm24 sniper rifle- increased damage and force- increased clip size and\nover all ammo.\nm4 masterkey- increased damage and force - increased clip size\nfor rifle and secondary shotgun- increased over all ammo\nm249- wicked weapon no changes\nak47- agian killer weapon no changes\nrpg- cool weapon no changes\n357 revolver-quicker reloding time- increased damage and force\nfrag granades- greater explosion radius- increased overall damage-use in no\ninfanite games!! REAL POWERFULL\n\nBIPED\n\nall players can jump a little higher thats it i think?! agian i don't remember any bugs other than the rpg tells you to reload and 1 certian angel on each turret the player and vulcan turn invisibale for a split second. Does not effect game play what so ever:)\n\nAUTHOR'S NOTES\n\npractice teleporting up to the flag areas in each sky bunker. I have marked the lower teleport locations but not the ones in the sky bunkers. mad reason for this is so your enemy can't just turn and run with the flag, they will have to sniff around first to find there way out. this will give your team time to regroup. also practice flying the pelican. rear seat driving is difficult because u can only turn left. truly with a little practice it is super easy to master and with that talent under your belt the enemy will have a very hard time dealing with ur presence. NOTE ALL ALL WEAPONS WORK ON THE PELICAN..:)))",
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    "img/lg/13screenshot00-87.jpg",
    "img/lg/15screenshot00-82.jpg"
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   "hash": "19B56DC9C64608C713D69EB39F353828",
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    "sha1": "8232d79cbc8e9a28202a32be112185783e37b958"
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   "category_names": [
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  {
   "fid": 4574,
   "title": "End (Single PLayer)",
   "thumb": "img/lg/16screenshot00-67.jpg",
   "author": "elvis garcia / DarkNero",
   "date": "05/17/2009",
   "file_size": "78.4M",
   "rating": 7.7,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4574",
   "og_image": "https://halomaps.org/hce/img/lg/16screenshot00-67.jpg",
   "category": "Modified Single Player Maps",
   "description": "A single player using the standard a30, Play as a covenants, flood fighting, and humans Sentinels.",
   "notes": "Description: map is a single player using the standard a30, began as a covenants, flood fighting, and humans Sentinels.\n\nAbout:\nmap in single player never open only defeat victory since playing till you drop.\nwas removed all objects left of the map till [Pelao:)]\n\nRecommendation: Get one of the specters as passager for the elites give you a ride to battalla.\n\nDescription : es un mapa single player usando el nivel a30, comenzaras siendo un covenants, lucharas contra los flood, sentinels y humans.\n\nAbout:\nen el mapa single player nunca abra victoria solo derrota, pues jugaras hasta que no puedas mas.\nfue removido todos los objetos del mapa asta quedar [pelao :)]\n\nRecommendation: subete en uno de los spectres como passager para que los elites te den un aventon hasta la battalla.",
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    "img/lg/16screenshot00-67.jpg",
    "img/lg/29screenshot00-28.jpg"
   ],
   "screenshots": [
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     "src": "img/users/lg/94E2ADFE-21D2-45D7-A6E30D9ECA77978E.JPG",
     "caption": "Intro to the war"
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    "file_name": "4574-End.zip",
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    "sha1": "86b48f014b30aca9d2a75383d191912b379c06a1"
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   "category_names": [
    "Modified Single Player Maps"
   ]
  },
  {
   "fid": 4575,
   "title": "Demise (Single player)",
   "thumb": "img/lg/30screenshot00-25.jpg",
   "author": "Polamee",
   "date": "05/17/2009",
   "file_size": "67.8M",
   "rating": 9.1,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4575",
   "og_image": "https://halomaps.org/hce/img/lg/30screenshot00-25.jpg",
   "category": "Modified Single Player Maps",
   "description": "A classic SinglePlayer level which utilizes the BSPs of Damnation and Gephyrophobia",
   "notes": "A thing to take note of is that its completely classic, meaning no custom stuff (apart from Healing feature and music).\n\nStory:\nOn the surface of the planet known by the UNSC as X67G, Master Chief has been sent to eliminate an Elite Commander in charge of a Covenant Hydro Processing Plant. The Hydro Processing plant provided a third of the planet's Covenant with water. If cut off, it could delay the plans of the Covenant.\n\nMC was supposed to go there, silently, quietly, and kill the Commander and destroy the complex. However, unexpected guests arrive to the complex, and soon the whole thing turns into a full-scale war and an epic\nadventure.\n\nFeatures:\n\n*Cortana dialogue. Cortana will speak to you and give you tips.\n*Chapter Titles\n*Advanced Cutscenes\n*Smart AI\n*Music. Really cool music.\n*Heal feature. Press 'Q' to heal yourself. Take note, however, that it takes a long time to recharge. Use it wisely.\n*Awesome Covenant vs Flood battles - Bungie style\n*Other SP stuff, like Nav Points, Checkpoints, Objectives, etc\n\nAlso, one final note: at the end, the screen goes balck, and you can't enable the pause menu. Open up dev,\nand type in game_revert. That will revert you to your last checkpoint, where you can view the pause menu.",
   "images": [
    "img/lg/30screenshot00-25.jpg",
    "img/lg/38screenshot00-20.jpg"
   ],
   "screenshots": [
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     "src": "img/users/lg/37C372FB-A693-4D11-91A6F438C8B0E00F.JPG",
     "caption": ""
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    {
     "src": "img/users/lg/38D1FB61-18F1-483A-853C4DA5AB604B41.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/E9DA4A75-A7BA-4A84-B07BD841F05D706D.JPG",
     "caption": ""
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   "hash": "1B17B61722B55816027098EAA5A7EFAC",
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    "file_name": "4575-demise.zip",
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    "at": "2026-10-07T19:47:06Z",
    "sha1": "e07f0cad135b1f902aa37b039b7c6ebef3caad16"
   },
   "category_names": [
    "Modified Single Player Maps"
   ]
  },
  {
   "fid": 4576,
   "title": "Halo SP Level b40",
   "thumb": "img/lg/ACF7D9B.jpg",
   "author": "Spartan00",
   "date": "05/17/2009",
   "file_size": "98.0M",
   "rating": 7.8,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4576",
   "og_image": "https://halomaps.org/hce/img/lg/ACF7D9B.jpg",
   "category": "Modified Single Player Maps",
   "description": "Halo 1 level b40",
   "notes": "its a realy modified version of b40. the starting weapons are brute mauler,covenant carbine.\nsome weapons are:\nsound modded ar\nbattlerifle\nsilenced m6c (thanks to icee)\nyou also play as a girl masterchief there is a egg (thats realy exposed and you have to see it no matter what)\n\nAbout:modded version of b40 with h1-h3 weapons e.g\n-battlerifle\n-mauler\n-m6c\n-covenant carbine\nRecomendations:Maybe for the rocket launcher dont zoom over 2 times if the 2x zoom wont zoom any further",
   "images": [
    "img/lg/ACF7D9B.jpg"
   ],
   "hash": "B18D0EC1BE0BCE648C69AB6933A44EBF",
   "fetched": "2026-10-07T16:30:54Z",
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    "file_name": "4576-Halo_SP_Level_b40.zip",
    "bytes": 97969379,
    "at": "2026-10-07T19:47:06Z",
    "sha1": "ecf329134544c5649e7586c5306bbc1fc2888375"
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   "category_names": [
    "Modified Single Player Maps"
   ]
  },
  {
   "fid": 4577,
   "title": "Civilian warthog model (MAX)",
   "thumb": "img/lg/Civilian_warthog.jpg",
   "author": "Recon_Sniper_4",
   "date": "05/24/2009",
   "file_size": "166.3K",
   "rating": null,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4577",
   "og_image": "https://halomaps.org/hce/img/lg/Civilian_warthog.jpg",
   "category": "3D Model Files",
   "images": [
    "img/lg/Civilian_warthog.jpg"
   ],
   "hash": "60FE9FB01E11EB818F9F8EBE6BD01DE3",
   "fetched": "2026-10-07T16:32:29Z",
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    "file_name": "4577-Civilian_warthog_model.zip",
    "bytes": 166263,
    "at": "2026-10-07T19:56:38Z",
    "sha1": "241c1b571afea4b481c012c8068931fca91b1dff"
   },
   "category_names": [
    "3D Model Files"
   ]
  },
  {
   "fid": 4578,
   "title": "H2 Trees tags",
   "thumb": "img/lg/h2trees.jpg",
   "author": "L0d3x",
   "date": "05/24/2009",
   "file_size": "1.0M",
   "rating": null,
   "sids": [
    32
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4578",
   "og_image": "https://halomaps.org/hce/img/lg/h2trees.jpg",
   "category": "Halo CE Scenery Tags",
   "description": "A set of Halo 2 trees, converted for use in Halo CE.",
   "notes": "About:\nHere are some Halo 2 trees that I tagged for use with Halo custom edition.\n\nInstructions:\nPlace the content found under the scenery folder, in the scenery folder of your halo custom edition root directory.",
   "images": [
    "img/lg/h2trees.jpg",
    "img/lg/h2trees2.jpg"
   ],
   "hash": "FF240E16E7C5710AB333F687D4611254",
   "fetched": "2026-10-07T16:36:11Z",
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    "file_name": "4578-h2trees_tags.zip",
    "bytes": 1037113,
    "at": "2026-10-07T20:02:53Z",
    "sha1": "01882a931d09a4a452fb94574bf8c0ee489d2f11"
   },
   "category_names": [
    "Halo CE Scenery Tags"
   ]
  },
  {
   "fid": 4579,
   "title": "Left 4 Dead Music sounds tags",
   "thumb": "img/placeholder.jpg",
   "author": "Valve (compiled by L283023)",
   "date": "05/24/2009",
   "file_size": "9.3M",
   "rating": 9.0,
   "sids": [
    20
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4579",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo CE Misc. Tags",
   "description": "This is most of the music from L4D",
   "notes": "These are great for horror or suspenseful maps.\nThe sound tags are already set up.\nGive credit to Valve.",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "D29090C619A10B6138D9910DD02BB56B",
   "fetched": "2026-10-07T16:34:27Z",
   "download": {
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    "file_name": "4579-Left_4_Dead_Music_sounds_tags.zip",
    "bytes": 9334830,
    "at": "2026-10-07T19:59:38Z",
    "sha1": "6b300129da3c16c8af3d6adadcc61e202e8737b3"
   },
   "category_names": [
    "Halo CE Misc. Tags"
   ]
  },
  {
   "fid": 4580,
   "title": "Codeshafts map",
   "thumb": "img/lg/0screenshot00-237.jpg",
   "author": "Nebulon",
   "date": "05/24/2009",
   "file_size": "10.9M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4580",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-237.jpg",
   "category": "Halo CE Maps",
   "description": "A very large map (3x the size of Hang em High!!). Supports all gametypes",
   "notes": "lots of shees (4 per team)\n\nContains many weapons and two secret rooms, 1 is easy to find, the other should also be easy. Both have some fairly stronger weapons than the rest.\n\ncredit goes to Codeshaft for the conept of the map design",
   "images": [
    "img/lg/0screenshot00-237.jpg",
    "img/lg/10screenshot00-97.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/635A3E08-5774-4C34-85156FFDE6DF09E0.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/8FF05530-4FAC-4843-9F9697B4ABC0D46D.JPG",
     "caption": ""
    }
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   "hash": "8AD5BF741F611729507EF54727232F39",
   "fetched": "2026-10-07T16:07:04Z",
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    "file_name": "4580-codeshafts_map.zip",
    "bytes": 10901465,
    "at": "2026-10-07T18:25:59Z",
    "sha1": "988e4e35bfd86a5e602e688b3ac991075c60f029"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 4581,
   "title": "Cold Island",
   "thumb": "img/lg/ACFA04B.jpg",
   "author": "shawn",
   "date": "05/24/2009",
   "file_size": "5.7M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4581",
   "og_image": "https://halomaps.org/hce/img/lg/ACFA04B.jpg",
   "category": "Halo CE Maps",
   "description": "This is an island that has froze overtime.",
   "images": [
    "img/lg/ACFA04B.jpg",
    "img/lg/24screenshot00-38.jpg"
   ],
   "hash": "DFF8D269DE7252CC4E5A0083B8D02671",
   "fetched": "2026-10-07T16:07:04Z",
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    "file_name": "4581-cold_island.zip",
    "bytes": 5658065,
    "at": "2026-10-07T18:25:59Z",
    "sha1": "3ab5c261f2f11893468100433e3f6f5653fc4ef0"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 4582,
   "title": "DMT Neutral Bomb Canyon",
   "thumb": "img/lg/25screenshot00-31.jpg",
   "author": "Inferno",
   "date": "05/24/2009",
   "file_size": "6.6M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4582",
   "og_image": "https://halomaps.org/hce/img/lg/25screenshot00-31.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Danger Valley variant with a scripted bomb game type",
   "notes": "There are still a few bugs with the map but overall everything works and it's a fun map to play. Blowing up the bomb at the enemy base will win the game for your team.\n\nTo arm the bomb stand on the enemy bomb point and hold the bomb. It will take 15 seconds to arm and it will tell you when its arming and create a nav etc etc etc if someone kills you while you are arming OR you move off the point it dis-arms.",
   "images": [
    "img/lg/25screenshot00-31.jpg"
   ],
   "hash": "38630C7FFBCFA83774DB117D99DA03BB",
   "fetched": "2026-10-07T16:24:49Z",
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    "file_name": "4582-DMT-Neutral_Bomb_Canyon.zip",
    "bytes": 6626610,
    "at": "2026-10-07T19:21:25Z",
    "sha1": "a62d7a17b654b6c9f624d9d23672cb09aa742572"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 4583,
   "title": "DMT Neutral Bomb Creek",
   "thumb": "img/lg/30screenshot00-26.jpg",
   "author": "Inferno",
   "date": "05/24/2009",
   "file_size": "5.4M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4583",
   "og_image": "https://halomaps.org/hce/img/lg/30screenshot00-26.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Beavercreek Variant with a scripted Bomb game type",
   "notes": "There are still a few bugs with the map but overall everything works and it's a fun map to play. Blowing up the bomb at the enemy base will win the game for your team.\n\nTo arm the bomb stand on the enemy bomb point and hold the bomb. It will take 15 seconds to arm and it will tell you when its arming and create a nav etc etc etc if someone kills you while you are arming OR you move off the point it dis-arms.",
   "images": [
    "img/lg/30screenshot00-26.jpg"
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   "hash": "6CEA5D4F4D8E5C482E38E31535F69D0F",
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 4584,
   "title": "Eve",
   "thumb": "img/lg/31screenshot00-29.jpg",
   "author": "Darien500/Carnfive",
   "date": "05/24/2009",
   "file_size": "5.6M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4584",
   "og_image": "https://halomaps.org/hce/img/lg/31screenshot00-29.jpg",
   "category": "Halo CE Maps",
   "notes": "EVE only supports CTF and Slayer otherwise if you select any other Varient it will cause the game to crash with some message saying \"Eception Data loading\" or somthing like that.\n\nIt has no mountains only invisible walls. a lot of bugs like:\n1.Sky is meesed up in some parts.\n2.If you jump out of the banshee even at little hight above ground it can cause damage or kill you\n3.some rocks appear to be in the air.",
   "images": [
    "img/lg/31screenshot00-29.jpg",
    "img/lg/35screenshot00-18.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/3FB41C17-C860-4672-BFE9F7337135A954.JPG",
     "caption": "Came with my upload file"
    },
    {
     "src": "img/users/lg/DB96D57E-5B10-4C69-83755E4B2589C89F.JPG",
     "caption": ""
    }
   ],
   "hash": "F7264DF8AF824A1B163E915FAA9D4AAE",
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   "category_names": [
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  {
   "fid": 4585,
   "title": "Floodwinter",
   "thumb": "img/lg/0screenshot00-238.jpg",
   "author": "?",
   "date": "05/24/2009",
   "file_size": "42.2M",
   "rating": 8.3,
   "sids": [
    39
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4585",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-238.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Sidewinder Variant with AI Bots",
   "images": [
    "img/lg/0screenshot00-238.jpg"
   ],
   "hash": "75C5F55584BD5700E9A6952497C68ECB",
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   "category_names": [
    "Multiplayer Maps w/ AI"
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  },
  {
   "fid": 4586,
   "title": "Marine vs Marine",
   "thumb": "img/lg/13screenshot00-88.jpg",
   "author": "Erwan56",
   "date": "05/24/2009",
   "file_size": "28.9M",
   "rating": 6.7,
   "sids": [
    39
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4586",
   "og_image": "https://halomaps.org/hce/img/lg/13screenshot00-88.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A small canyon with Marine AI bots",
   "images": [
    "img/lg/13screenshot00-88.jpg",
    "img/lg/1screenshot00-167.jpg"
   ],
   "hash": "80A7B56C4E49A0138295336DFA1B993B",
   "fetched": "2026-10-07T16:18:57Z",
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    "file_name": "4586-marine_vs_marine.zip",
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    "at": "2026-10-07T18:56:25Z",
    "sha1": "da67640e12ce507b9e3a30e115d94df242391435"
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   "category_names": [
    "Multiplayer Maps w/ AI"
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  },
  {
   "fid": 4587,
   "title": "Outgreet",
   "thumb": "img/lg/14screenshot00-80.jpg",
   "author": "«HmmT»Rocket",
   "date": "05/24/2009",
   "file_size": "6.1M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4587",
   "og_image": "https://halomaps.org/hce/img/lg/14screenshot00-80.jpg",
   "category": "Halo CE Maps",
   "description": "A Small forested \"U\" shaped canyon with underground tunnels",
   "notes": "About:\nThis map is my 1st map i released so hopefully u like it. its based on a cov and human battle.\nRecommendation: this map supports all gametypes and is best to play with 8-10 players\nExample: This map was designed for Slayer mode only - or This map is best played with 8 or more players",
   "images": [
    "img/lg/14screenshot00-80.jpg",
    "img/lg/25screenshot00-32.jpg"
   ],
   "hash": "54E1E0D96542DCD820F065705AA0B537",
   "fetched": "2026-10-07T16:07:03Z",
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    "sha1": "dc95a7f04616e01381c01ac34579cc9aba433c09"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 4588,
   "title": "sSdewinder basemod alpha test",
   "thumb": "img/lg/26screenshot00-29.jpg",
   "author": "shadowslayer123",
   "date": "05/24/2009",
   "file_size": "6.2M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4588",
   "og_image": "https://halomaps.org/hce/img/lg/26screenshot00-29.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Sidewinder Variant",
   "notes": "About:This map is a very early release of my sidewinder basemod,i will continue making it when school ends because of lack of time. Anyway in this alpha release, only the red base has the mod.only one teleporter works, to enter the cave, go to the red base and go through the teleporter that is not in a square(the one that has weapons on the other side of it)",
   "images": [
    "img/lg/26screenshot00-29.jpg"
   ],
   "hash": "9988691CAF649AC965AEDEEAE8AEBB5F",
   "fetched": "2026-10-07T16:24:48Z",
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    "file_name": "4588-sidewinder_basemod_alpha_test.zip",
    "bytes": 6192234,
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    "sha1": "58ade89986856bb0788c012bdaaa4cb62ca35002"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 4589,
   "title": "Stranded at Hangemhigh",
   "thumb": "img/lg/28screenshot00-30.jpg",
   "author": "Me(§hadownet)",
   "date": "05/24/2009",
   "file_size": "34.1M",
   "rating": 8.3,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4589",
   "og_image": "https://halomaps.org/hce/img/lg/28screenshot00-30.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Hangem High Variant with AI Bots",
   "notes": "bout- This is my first map. It is based off of the map hangemhigh.\n\nThere is no change to the map itself other than the fact that there are AI bots. The AI bots consist of marines(red team) and jackals, elites, and grunts(all on blue team).",
   "images": [
    "img/lg/28screenshot00-30.jpg"
   ],
   "hash": "E2D89E905C75387D8CCA59B12F89996F",
   "fetched": "2026-10-07T16:18:56Z",
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    "file_name": "4589-stranded_at_hangemhigh.zip",
    "bytes": 34124787,
    "at": "2026-10-07T18:56:25Z",
    "sha1": "ed125c27f9b6d8f2873af55d7f47fa00bf64f64c"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 4590,
   "title": "The Bay of Pigs",
   "thumb": "img/lg/29screenshot00-29.jpg",
   "author": "AtomicL33T",
   "date": "05/24/2009",
   "file_size": "17.8M",
   "rating": 9.1,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4590",
   "og_image": "https://halomaps.org/hce/img/lg/29screenshot00-29.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Multilplayer map that plays like a single player beach invasion level with AI bots",
   "notes": "Description: An invasion by AI bots.\n\nTechnically, this is my first map ever made. It's not much, but it should be fun since it. It was certainly different from modifying an existing map. The map title \"The Bay of Pigs\" was a steal from an actual event in history that lead up to the Cuban Missle Crisis. There's also an easter egg on the map. It's actually pretty easy to find and it conceals a deadly weapon...\n\nPlease note that it is extremely important that I tell you that AI bots do not sync across any network INCLUDING the Internet. YOU PLAY ALONE! It is also important that you play CTF on this map. It works with other gametypes, but that is to prevent exception error.",
   "images": [
    "img/lg/29screenshot00-29.jpg",
    "img/lg/31screenshot00-30.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/71E2DA03-0098-49D8-A7FD574156513114.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/A9E90E8D-FD38-4271-8574BBCD9429E406.JPG",
     "caption": "RPGs ON THE ROOFTOPS!! D:"
    },
    {
     "src": "img/users/lg/B0F1A223-FE01-4001-993C2CEEF16D974F.JPG",
     "caption": "Epic Chief"
    },
    {
     "src": "img/users/lg/87C19413-E1F8-4648-8070693CA6011109.JPG",
     "caption": "A metal tent :O"
    },
    {
     "src": "img/users/lg/208E837E-2111-4057-866ABC181BBEA1B7.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/434FD8BB-7DD0-401E-8E267C3426A64812.JPG",
     "caption": "oldie tanks"
    },
    {
     "src": "img/users/lg/5E09D7F2-8BC0-4D22-BB93F003F801EBDB.JPG",
     "caption": "dadadadadadada, endless bullets!"
    },
    {
     "src": "img/users/lg/09AD81CE-D49F-4AAC-876F9F96647CF2B8.JPG",
     "caption": "old style warthog :O"
    },
    {
     "src": "img/users/lg/321B82B6-216D-4D05-AE563C7E716646E7.JPG",
     "caption": "driving into hell"
    },
    {
     "src": "img/users/lg/048AEB77-7C08-43DD-BECB06DD0D6332D8.JPG",
     "caption": "WOW theres a ak-47 in it"
    }
   ],
   "hash": "EC8626AD194F42C4EB782616668E0C0C",
   "fetched": "2026-10-07T16:18:56Z",
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    "file_name": "4590-the_bay_of_pigs.zip",
    "bytes": 17776267,
    "at": "2026-10-07T18:56:22Z",
    "sha1": "53f2e0cb0c1667e2c8c737e8092373173ece407f"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 4591,
   "title": "VHMT a50",
   "thumb": "img/lg/36screenshot00-19.jpg",
   "author": "VHMT",
   "date": "05/24/2009",
   "file_size": "13.2M",
   "rating": 8.1,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4591",
   "og_image": "https://halomaps.org/hce/img/lg/36screenshot00-19.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Muliplayer version fot he A50 single player level",
   "images": [
    "img/lg/36screenshot00-19.jpg"
   ],
   "hash": "FA36AFF1E7DCE5FA65C15670AFD81ED5",
   "fetched": "2026-10-07T16:24:48Z",
   "download": {
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    "file_name": "4591-VHMT_a50.zip",
    "bytes": 13232649,
    "at": "2026-10-07T19:21:22Z",
    "sha1": "e0a9b4e5dc02ac54881e71b4082196666ccba45a"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 4592,
   "title": "3 Sniper Towers Tags",
   "thumb": "img/lg/all3.jpg",
   "author": "",
   "date": "05/31/2009",
   "file_size": "2.7M",
   "rating": 6.3,
   "sids": [
    32
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4592",
   "og_image": "https://halomaps.org/hce/img/lg/all3.jpg",
   "category": "Halo CE Scenery Tags",
   "images": [
    "img/lg/all3.jpg",
    "img/lg/toepic1.jpg"
   ],
   "hash": "8A01A2D9DC3863C222D4161DDD49C5AB",
   "fetched": "2026-10-07T16:36:10Z",
   "download": {
    "ok": true,
    "file_name": "4592-3_sniper_towers.zip",
    "bytes": 2652616,
    "at": "2026-10-07T20:02:53Z",
    "sha1": "5190e06a6eba01cc2d66a843820874e23ae5d308"
   },
   "category_names": [
    "Halo CE Scenery Tags"
   ]
  },
  {
   "fid": 4593,
   "title": "BC Raceway mp",
   "thumb": "img/lg/0screenshot00-239.jpg",
   "author": "Black Crypt",
   "date": "05/31/2009",
   "file_size": "14.3M",
   "rating": 9.0,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4593",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-239.jpg",
   "category": "Halo CE Maps",
   "description": "Racetrack in a large quarry.",
   "notes": "Primarily designed as a race or team race map, but all gametypes are implemented.\n\nOddball and King Of The Hill are best played with random starts for hills/balls.",
   "images": [
    "img/lg/0screenshot00-239.jpg",
    "img/lg/12screenshot00-94.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/24F9EDF1-2121-4571-A257804E39D86B35.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/1CD6940D-BA82-4FFA-9AE3CD8B1DB52B94.JPG",
     "caption": "Starting island"
    },
    {
     "src": "img/users/lg/5CDAB5ED-FCDB-4921-B47A27C3555BF09F.JPG",
     "caption": "straight road"
    },
    {
     "src": "img/users/lg/96E674DF-3A3B-4574-917D94E9DCD1C332.JPG",
     "caption": "Under the starting platform"
    },
    {
     "src": "img/users/lg/EA2F1A8B-491D-488F-A4834E4863C434ED.JPG",
     "caption": "Veiw from above"
    },
    {
     "src": "img/users/lg/AD86C199-6217-4D32-A251FF8A560917EB.JPG",
     "caption": "Next to starting platform"
    },
    {
     "src": "img/users/lg/AAEA09C0-3640-43C3-B621AA139081E9F6.JPG",
     "caption": "View at the highest point, taken from the ice."
    },
    {
     "src": "img/users/lg/C4308E41-A427-4189-8977702162B6D8B9.JPG",
     "caption": "Picture taken from probebly the highest point of the map, you can almost see everything."
    },
    {
     "src": "img/users/lg/ECB93AF7-AAC7-41B1-A6238E21B110E2D2.JPG",
     "caption": ""
    }
   ],
   "hash": "B639261B6DA200EE02EB48CA5FFB21E4",
   "fetched": "2026-10-07T16:07:02Z",
   "download": {
    "ok": true,
    "file_name": "4593-bc_raceway_mp.zip",
    "bytes": 14290948,
    "at": "2026-10-07T18:25:57Z",
    "sha1": "b2c13ea0d29fbc01263f7e7a5e108ba7ea87359e"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 4594,
   "title": "Brawl",
   "thumb": "img/lg/13screenshot00-89.jpg",
   "author": "{CS}killjoy",
   "date": "05/31/2009",
   "file_size": "5.2M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4594",
   "og_image": "https://halomaps.org/hce/img/lg/13screenshot00-89.jpg",
   "category": "Halo CE Maps",
   "description": "A Large arena divided by a deep canyon",
   "notes": "This map was created for fun and any big arena tournaments just to brawl it out with vehicles heavies and snipers.\nAny games work on it the only thing is if you jump into the trench without vehicle there is a good chane you will die.\n\nVehicles--scorpion warthogs banshee and ghosts\nWeapons--Fuel rod Rocket Launcher and Sniper rifles\nPower ups--Over sheild i didnt make ne health packs so it will be harder",
   "images": [
    "img/lg/13screenshot00-89.jpg",
    "img/lg/18screenshot00-63.jpg"
   ],
   "hash": "908AB5B0931E85E457B56B6591F1FB77",
   "fetched": "2026-10-07T16:07:02Z",
   "download": {
    "ok": true,
    "file_name": "4594-brawl.zip",
    "bytes": 5160161,
    "at": "2026-10-07T18:25:56Z",
    "sha1": "1929e0f368dd939bdd49993dce3ce870aadbddec"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 4595,
   "title": "Call of Duty World at War Level 1",
   "thumb": "img/lg/19screenshot00-59.jpg",
   "author": "LB RÁÞToR [majumdar117]",
   "date": "05/31/2009",
   "file_size": "25.1M",
   "rating": 8.5,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4595",
   "og_image": "https://halomaps.org/hce/img/lg/19screenshot00-59.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch Variant",
   "images": [
    "img/lg/19screenshot00-59.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/42136530-9839-4F7D-80E5D4619966BFBF.JPG",
     "caption": "Many weapons on this map can be zoomed in with despite the fact they have no scope. Much like Call of Duty."
    },
    {
     "src": "img/users/lg/9F8CF82F-50FE-4002-A160AE71C720C8F1.JPG",
     "caption": "This is what the SAW looks like without zoom. Carries 200 rounds a clip."
    },
    {
     "src": "img/users/lg/226CF7B1-38BF-4CC1-AAC6CCCAC75805C7.JPG",
     "caption": "Off in the distance (very tiny object) you should be able to see a red barrel. I hope you know what that means."
    },
    {
     "src": "img/users/lg/9A4B6D12-6947-4AA1-99C0E1CE86E6CBED.JPG",
     "caption": "The middle base can provide you with a good view but the platform in the distance offers a view of the whole map."
    },
    {
     "src": "img/users/lg/9E5F8BF9-0F08-4234-8F13CEC2466E7327.JPG",
     "caption": "RPGs are even in this."
    },
    {
     "src": "img/users/lg/4601A1C6-B379-4197-B5E33F8DC68D5E0C.JPG",
     "caption": "Don't go up to that platform. The ladder is glitched and needs to be fixed."
    },
    {
     "src": "img/users/lg/34B53319-D4A0-4A01-823C16B539139F1A.JPG",
     "caption": "soohting an rpg"
    },
    {
     "src": "img/users/lg/BA4F04A7-1408-4C8B-83E58357B09BC6D3.JPG",
     "caption": "zoom of the gun m4 masterkey"
    },
    {
     "src": "img/users/lg/733054F7-8FD0-44B0-9A7772E238B90FDA.JPG",
     "caption": ""
    }
   ],
   "hash": "0C1B3BCD8044E24E752A912AD25247E7",
   "fetched": "2026-10-07T16:24:48Z",
   "download": {
    "ok": true,
    "file_name": "4595-callofdutyworldatwar-L1.zip",
    "bytes": 25107100,
    "at": "2026-10-07T19:21:22Z",
    "sha1": "1cb551b1dedcdaa9fb14f648969682df4f94e41a"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 4596,
   "title": "Christmas Yoyorast Island final",
   "thumb": "img/lg/23screenshot00-44.jpg",
   "author": "Killeryoshi",
   "date": "05/31/2009",
   "file_size": "19.7M",
   "rating": 9.1,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4596",
   "og_image": "https://halomaps.org/hce/img/lg/23screenshot00-44.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Yoyorast Island Variant - Play as a grunt",
   "notes": "Description: A beta version of Christmas Yoyorast Island Final\nAbout: This map is a Christmasy variant of Yoyorast Island.\nAcknowledgement: People who made the candy-cane gun and bungie for grunt.",
   "images": [
    "img/lg/23screenshot00-44.jpg"
   ],
   "hash": "E2B409EB2B795DD7CB6A10AAB328495A",
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    "file_name": "4596-Christmas_yoyorast_island_final.zip",
    "bytes": 19672089,
    "at": "2026-10-07T19:21:19Z",
    "sha1": "c4852b580ff3d463852fdabc1d6f055825914742"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 4597,
   "title": "Death Gorge",
   "thumb": "img/lg/24screenshot00-39.jpg",
   "author": "?",
   "date": "05/31/2009",
   "file_size": "9.0M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4597",
   "og_image": "https://halomaps.org/hce/img/lg/24screenshot00-39.jpg",
   "category": "Halo CE Maps",
   "description": "A Small vally with a deep gorge crossed by a bridge and tunnels",
   "images": [
    "img/lg/24screenshot00-39.jpg",
    "img/lg/30screenshot00-27.jpg"
   ],
   "hash": "DAAD6415B0A96C32A455D5BD99B6F786",
   "fetched": "2026-10-07T16:07:02Z",
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    "file_name": "4597-Death_Gorge.zip",
    "bytes": 9026341,
    "at": "2026-10-07T18:25:55Z",
    "sha1": "98c3872ed25ea1b115374954f5eef1d9f1c1760d"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 4598,
   "title": "DTS Ascension",
   "thumb": "img/lg/35screenshot00-19.jpg",
   "author": "< > nothin",
   "date": "05/31/2009",
   "file_size": "40.6M",
   "rating": 7.3,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4598",
   "og_image": "https://halomaps.org/hce/img/lg/35screenshot00-19.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "An Ascension variant",
   "notes": "i took out the rotating thing in the middle of the map, server lagged too much if something touched it\ni took out the grav-lift, everytime you used it you lagged around and died most of the time\ni changed the sky, thought it looked better at night\ni added some different weapons which we took from the site and ripped from other maps.\ni changed the character you play as to a marine.\nfrag grenades are big bombs, use with care\nplasma grenades are rockets.\nbecause you are a marine you throw the grenades just like a marine so take note there is a 1 second delay from when you actually through the grenade\nalso being a marine i didnt add shield, and there is no health monitor. makes it feel more realistic\nyou start with 4 weapons:\nthe battle rifle that was in the map\na smg\na pistol\nand a shotgun\n\ni also added a crash site in the middle of the map.\nthere is a music loop which i had to make, but i used tags from the singleplayer maps to make it.",
   "images": [
    "img/lg/35screenshot00-19.jpg"
   ],
   "hash": "6D37539ED85CD0619A1C3D0EC71CAEAE",
   "fetched": "2026-10-07T16:24:47Z",
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    "file_name": "4598-dts_ascension.zip",
    "bytes": 40635818,
    "at": "2026-10-07T19:21:19Z",
    "sha1": "675e5f35f60bc84bec0a34168d7a531fab185ff3"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 4599,
   "title": "Flood RPG_beta4-4",
   "thumb": "img/lg/37screenshot00-12.jpg",
   "author": "?",
   "date": "05/31/2009",
   "file_size": "57.5M",
   "rating": 7.6,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4599",
   "og_image": "https://halomaps.org/hce/img/lg/37screenshot00-12.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "An RPG Beta varient",
   "images": [
    "img/lg/37screenshot00-12.jpg"
   ],
   "hash": "E9382380FFD645227CD23264A4AA5E39",
   "fetched": "2026-10-07T16:24:47Z",
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    "file_name": "4599-Flood-rpg_beta4-4.zip",
    "bytes": 57455126,
    "at": "2026-10-07T19:21:21Z",
    "sha1": "2a3acdd1db0213be3c4c73967a301ec7fd8d756d"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 4600,
   "title": "Grave Yard",
   "thumb": "img/lg/38screenshot00-21.jpg",
   "author": "§partan 8",
   "date": "05/31/2009",
   "file_size": "26.7M",
   "rating": 8.8,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4600",
   "og_image": "https://halomaps.org/hce/img/lg/38screenshot00-21.jpg",
   "category": "Halo CE Maps",
   "description": "A spooky grave yard arena",
   "notes": "Description : This map plays best with 4-8 players.\n\nRecommendation : Supports all gametypes except race.",
   "images": [
    "img/lg/38screenshot00-21.jpg",
    "img/lg/39screenshot00-15.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/432038C9-9E80-4BB7-8B918115180FF686.JPG",
     "caption": "The large mosoliam on top of the large hill."
    },
    {
     "src": "img/users/lg/ABDC7BD6-AEB8-4A82-A9794D43BF2CB001.JPG",
     "caption": "Flaming The Air In Graveyard Look How Far They Go!!"
    },
    {
     "src": "img/users/lg/FC8A0E65-AD89-4F85-9511D892E0BB561D.JPG",
     "caption": "The graveyard. I used sky is the limit for widescreen effect"
    },
    {
     "src": "img/users/lg/3315541A-2150-4183-86FDD5F47E9C8BA9.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/F1917D80-6EEC-4ABA-A6F06A5159A7E81A.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/19C244C5-5A00-4084-8CCD30C9B309E639.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/6E7072A7-DD2C-4663-851ABF97DE0611D1.JPG",
     "caption": ""
    }
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   "hash": "BF192FDF4DB0390BC2EAC1320EFC5682",
   "fetched": "2026-10-07T16:07:01Z",
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    "file_name": "4600-GraveYard.zip",
    "bytes": 26721232,
    "at": "2026-10-07T18:25:55Z",
    "sha1": "3a0ad1b5c7b09a6ac251166a2ed8ec56b8ff6b04"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 4601,
   "title": "Marine Assault",
   "thumb": "img/lg/45screenshot00-10.jpg",
   "author": "syntax",
   "date": "05/31/2009",
   "file_size": "29.4M",
   "rating": 7.9,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4601",
   "og_image": "https://halomaps.org/hce/img/lg/45screenshot00-10.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Gephyrophobia variant with AI bots",
   "notes": "Bugs:\nMarines or crewmen get stuck on some walls, but they will get unstuck in a few seconds.\nElites get behind walls so they can't see or shoot any marines.\nMASSIVE GLITCH - Commander elite spams all over the place! please kill him until he spawns 1 time only!",
   "images": [
    "img/lg/45screenshot00-10.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/2FDDEDBB-386D-4321-8C00F86B6B30F6CA.JPG",
     "caption": "Killing The Fast Way"
    }
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   "hash": "B5B3DD5B49B84CD2E56A403E5D9AD2B9",
   "fetched": "2026-10-07T16:18:56Z",
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    "at": "2026-10-07T18:56:23Z",
    "sha1": "b469fceab8409459247d9b47f95152f136db2c70"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 4602,
   "title": "Marine Assault v2",
   "thumb": "img/lg/47screenshot00-11-1.jpg",
   "author": "Syntax",
   "date": "05/31/2009",
   "file_size": "36.6M",
   "rating": 8.1,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4602",
   "og_image": "https://halomaps.org/hce/img/lg/47screenshot00-11-1.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Gephyrophobia variant with AI bots",
   "notes": "Fixes: Reduced the chances of marines getting stuck or jammed. Marines spawn away from each other preventing each other from colliding and causing a big jam.",
   "images": [
    "img/lg/47screenshot00-11-1.jpg"
   ],
   "hash": "E580DDD6BD64BB477D8C4F35C1B6AFFA",
   "fetched": "2026-10-07T16:18:55Z",
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    "file_name": "4602-Marine_assault_v2.zip",
    "bytes": 36572774,
    "at": "2026-10-07T18:56:21Z",
    "sha1": "05af09b66a1c9633f65cebf3f9aa48b0a6d9c5a9"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 4603,
   "title": "Mulgore",
   "thumb": "img/lg/48screenshot00-9.jpg",
   "author": "Daring500",
   "date": "05/31/2009",
   "file_size": "4.9M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4603",
   "og_image": "https://halomaps.org/hce/img/lg/48screenshot00-9.jpg",
   "category": "Halo CE Maps",
   "description": "A Boxed Canyon",
   "images": [
    "img/lg/48screenshot00-9.jpg",
    "img/lg/58screenshot00-5.jpg"
   ],
   "hash": "90738CC077A496493E149A44FB6BE9D9",
   "fetched": "2026-10-07T16:07:01Z",
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    "file_name": "4603-mulgore.zip",
    "bytes": 4930211,
    "at": "2026-10-07T18:25:54Z",
    "sha1": "6829812b07f9ab63e0a0c67dc25a797600b3cc06"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 4604,
   "title": "Putput ftw",
   "thumb": "img/lg/64screenshot00-5.jpg",
   "author": "arbiter901",
   "date": "05/31/2009",
   "file_size": "16.0M",
   "rating": 8.5,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4604",
   "og_image": "https://halomaps.org/hce/img/lg/64screenshot00-5.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Completly re-skinned and textured version of the PutPut map",
   "notes": "Description: A Halo PC mod (FTW) converted to CE\n\nAcknowledgement: Thank you Pepsi for this awsome reskin of putput, which I very much wished for it to be on CE but now it is.",
   "images": [
    "img/lg/64screenshot00-5.jpg",
    "img/lg/59screenshot00-2.jpg"
   ],
   "hash": "CC9A16D2907323B98738358C99DED1BE",
   "fetched": "2026-10-07T16:24:46Z",
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    "file_name": "4604-putput_ftw.zip",
    "bytes": 16021513,
    "at": "2026-10-07T19:21:15Z",
    "sha1": "457dfe244eabe385f3ee3cbf177d8ed778727270"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 4605,
   "title": "Safe Canyon",
   "thumb": "img/lg/65screenshot00-2.jpg",
   "author": "Darien500",
   "date": "05/31/2009",
   "file_size": "5.1M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4605",
   "og_image": "https://halomaps.org/hce/img/lg/65screenshot00-2.jpg",
   "category": "Halo CE Maps",
   "description": "A deep \"U\" shaped canyon",
   "notes": "Desription: A canyon in the middle of no where.\n\nBugs: 2 bugs i know of a little groudn glitch on a small face of the mountain don't worry 2 much about it.and the 2nd one is that you can only play on Slayer and CTF i recomend CTF.",
   "images": [
    "img/lg/65screenshot00-2.jpg",
    "img/lg/70screenshot00-4.jpg"
   ],
   "hash": "8329E8C32279D77DBA6706D6A008E9E5",
   "fetched": "2026-10-07T16:07:01Z",
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    "file_name": "4605-safecanyon.zip",
    "bytes": 5051118,
    "at": "2026-10-07T18:25:53Z",
    "sha1": "e7abe9388698a8ac2fe0b58dd5cd571bc913f8cd"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 4606,
   "title": "Snowland",
   "thumb": "img/lg/71screenshot00-4.jpg",
   "author": "Darien500",
   "date": "05/31/2009",
   "file_size": "5.0M",
   "rating": 4.7,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4606",
   "og_image": "https://halomaps.org/hce/img/lg/71screenshot00-4.jpg",
   "category": "Halo CE Maps",
   "description": "A small snowbased boxed level with a sniping tower",
   "notes": "Desription: A Small Boxed Canyon in the north atlantic the final staging ground for rebellion forces.\n\nBugs: if u walk off the tower where the teleporter is sometimes it no teleport and you fall 400 feet to your death.\n\nSupports Slayer and CTF only!",
   "images": [
    "img/lg/71screenshot00-4.jpg",
    "img/lg/72screenshot00-4.jpg"
   ],
   "hash": "FD88A8169F48FFA501FB3CB089CD6057",
   "fetched": "2026-10-07T16:07:00Z",
   "download": {
    "ok": true,
    "file_name": "4606-snowland.zip",
    "bytes": 4984870,
    "at": "2026-10-07T18:25:52Z",
    "sha1": "912b4561399e6d049dfe11b970b17a75a59f7c34"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 4607,
   "title": "xsnoderv3_revised.zip",
   "thumb": "img/lg/74screenshot00-3.jpg",
   "author": "erik larson",
   "date": "05/31/2009",
   "file_size": "28.4M",
   "rating": 8.4,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4607",
   "og_image": "https://halomaps.org/hce/img/lg/74screenshot00-3.jpg",
   "category": "Halo CE Maps",
   "notes": "This is a recreation of my xsnoderv2. this map has all new weapons. assault rifles, snipers, rpgs and hand guns. all vehicles are new and tweaked to perfection strategic teleports to and from sniper outpost and flanking positions. i also put in the d40 sky. All scenery bases are my creation and are combat correct, also all scenery has collision geometr:)\n\nThe following is a list of changes and equipment\nVEHICLES\n\nrtankhog- added 2 more missles for a total of 6- quicker brakeing-HOLDS\nMISSLES AND ROCKETS wow!!\ndpv- gunner seat driver- driver gunner- tweaked the steering so you won't\nhave trouble driving.\napache helicopter- tweaked all animations. much easier to fly and maneuver.\nVulcan turret-no changes\nnpelican-no first person driver find it more competitive this way in\nsmaller maps that use such a vehicle. -1 rear seat driver- all seats\nare available- all weapons are operated by driver seat and second gunner\nseat (ie.. seat 10 11 and 12)\nwaltons truck-This is a cool vehicle- 5 seats 2 front 3 back- full zooming\neffect while in passenger seats,, very handy- made a little faster- faster\nstopping.\n\nWEAPONS\n\nm24 sniper rifle- increased damage and force- increased clip size and\nover all ammo.\nm4 masterkey- increased damage and force - increased clip size\nfor rifle and secondary shotgun- increased over all ammo\nm249- wicked weapon no changes\nak47- again killer weapon no changes\nrpg- cool weapon no changes\n357 revolver-quicker reloading time- increased damage and force\nfrag grenades- greater explosion radius- increased overall damage-use in no\ninfinite games!! REAL POWERFULL\n\nBIPED\n\nall players can jump a little higher\nthats it i think?! again i don't remember any bugs other than the rpg\ntells you to reload and 1 certain angel on each turret the player and vulcan\nturn invisible for a split second. Does not effect game play what so ever:)\n\nAUTHOR'S NOTES\n\npractice teleporting up to the flag areas in each sky bunker. I have marked\nthe lower teleport locations but not the ones in the sky bunkers. mad reason\nfor this is so your enemy can't just turn and run with the flag, they will\nhave to sniff around first to find there way out. this will give your team\ntime to regroup.",
   "images": [
    "img/lg/74screenshot00-3.jpg",
    "img/lg/73screenshot00-2.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/16D4BF30-755F-47CF-911707EF7493B785.JPG",
     "caption": "chase"
    },
    {
     "src": "img/users/lg/CFC01692-3F4A-4103-AB2325C0E1AAD9F5.JPG",
     "caption": "double parked"
    },
    {
     "src": "img/users/lg/1D87B47B-68BF-4CC9-86FECA5DC1F08A86.JPG",
     "caption": "xsnods plasma flash"
    },
    {
     "src": "img/users/lg/550C76F0-C30B-4DB0-A3A9975D52938CAF.JPG",
     "caption": "xsnods plasma flash2"
    },
    {
     "src": "img/users/lg/C67C0C1B-C5B3-47EA-BC09E5E0C110700D.JPG",
     "caption": ""
    }
   ],
   "hash": "BBED9C90B853839E4D30A0975D173E24",
   "fetched": "2026-10-07T16:07:00Z",
   "download": {
    "ok": true,
    "file_name": "4607-xsnoderv3_revised.zip",
    "bytes": 28440190,
    "at": "2026-10-07T18:25:52Z",
    "sha1": "0e9f7a73f70aa2964b5ae2336a13e43ee2a0d54c"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 4608,
   "title": "Independant radio detonated C4 charges tags",
   "thumb": "img/lg/radio_c4_pic_1.jpg",
   "author": "Colin Blood / Shadeslayer",
   "date": "06/12/2009",
   "file_size": "1.3M",
   "rating": 8.2,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4608",
   "og_image": "https://halomaps.org/hce/img/lg/radio_c4_pic_1.jpg",
   "category": "Halo CE Weapon Tags",
   "description": "These radio detonated c4 are designed to get rid of the timer and give the player complete control over the time when his charge explodes.",
   "notes": "About:\nThese radio detonated c4 are designed to get rid of the timer and give the player complete control over the time when his charge explodes.\nThey both work independent of each other for reasons i will not describe here because it will take to long and for theose who would understand can find out why by simply looking at the tags.\n\nRecommendation: [optional]\nThere sould be only one of each charge type of charge on the map because once you have two of the same type of charge their signals will blow up\nthe additional similar charge of another player. Again only put each of these once.\n\nMore Info:\nTo install, place the tags where neccessary and use sapian's missing tag feature to place the nessesary tags in the proper unreplaceable folders. To work properly you should use the item collections placed in my 'finshed weapons' folder.\nCheers!! And be sure to give me credit when you use these two independant c4 charges",
   "images": [
    "img/lg/radio_c4_pic_1.jpg",
    "img/lg/radio_c4_pic_3.jpg"
   ],
   "hash": "DAED7BFBF308866B7410A3862AC6387B",
   "fetched": "2026-10-07T16:38:44Z",
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    "file_name": "4608-2_independant_radio_detonated_c4_charges_tags.zip",
    "bytes": 1343058,
    "at": "2026-10-07T20:08:45Z",
    "sha1": "2f629a5763f50da7e717e36cb090a0b61efc1787"
   },
   "category_names": [
    "Halo CE Weapon Tags"
   ]
  },
  {
   "fid": 4609,
   "title": "Custom HUD tags",
   "thumb": "img/lg/haloce-20081220-163944.png",
   "author": "bankhead aka {MMT} \\ {H3MCE}Bank",
   "date": "06/12/2009",
   "file_size": "8.2M",
   "rating": 6.7,
   "sids": [
    20
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4609",
   "og_image": "https://halomaps.org/hce/img/lg/haloce-20081220-163944.png",
   "category": "Halo CE Misc. Tags",
   "images": [
    "img/lg/haloce-20081220-163944.png",
    "img/lg/haloce-20090302-155844.png"
   ],
   "hash": "F4E6DCABA7157BC075D1F19E74CDB2C6",
   "fetched": "2026-10-07T16:34:27Z",
   "download": {
    "ok": true,
    "file_name": "4609-custom_hud.zip",
    "bytes": 8241016,
    "at": "2026-10-07T19:59:38Z",
    "sha1": "71b9d9c831ab818fc0939e79c25f6e3a71f7a4fc"
   },
   "category_names": [
    "Halo CE Misc. Tags"
   ]
  },
  {
   "fid": 4610,
   "title": "Invader ZIM Dialog Sound Tags",
   "thumb": "img/placeholder.jpg",
   "author": "Atomic117",
   "date": "06/12/2009",
   "file_size": "592.2K",
   "rating": 9.2,
   "sids": [
    20
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4610",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo CE Misc. Tags",
   "notes": "Installation Instructions\n1. Drag the folder \"sound\" into the tags folder located in your root directory.\n2. You're on your own from there, kid.",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "274BCB5B535AC153E7B3837002A539FD",
   "fetched": "2026-10-07T16:34:26Z",
   "download": {
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    "file_name": "4610-Invader_ZIM_Dialog_Tags.zip",
    "bytes": 592211,
    "at": "2026-10-07T19:59:36Z",
    "sha1": "eeb6df4d3e31d74de4365888872c68ef4cf720bf"
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   "category_names": [
    "Halo CE Misc. Tags"
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  },
  {
   "fid": 4611,
   "title": "77th",
   "thumb": "img/lg/0screenshot00-240.jpg",
   "author": "Cekiller24",
   "date": "06/12/2009",
   "file_size": "60.8M",
   "rating": 8.7,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4611",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-240.jpg",
   "category": "Modified Multiplayer Maps",
   "notes": "About:\nThis is probally the best map mod out there. Thank-you to teh halo community and my friend naja for halping me with this map. This is a mod for the map spider alpha camp. There are two bases, one is completely destroyed from bombing, and the other one is like a town taken over by military power. Everything is evened out, and it has very fun gameplay. I also included alot of things that can blow up if you nade it, or shoot it with a rpg. I reccomend slayer 8 vs 8.",
   "images": [
    "img/lg/0screenshot00-240.jpg",
    "img/lg/16screenshot00-68.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/29B1B726-EE86-4E26-908FCE73669BC7C8.JPG",
     "caption": "Hi im mastermatt im gonna show you a tour of 77th."
    },
    {
     "src": "img/users/lg/90245D06-632E-4BAD-BC326DD206B52AFB.JPG",
     "caption": "this is one of my favorite rooms because of the nazi zombies"
    },
    {
     "src": "img/users/lg/40DC9A9F-AFB5-466D-A763F558A9B677DB.JPG",
     "caption": "this is the red base and thats me falling into it"
    },
    {
     "src": "img/users/lg/3376A1C1-6A44-46A8-96AA2273023F37B0.JPG",
     "caption": "this is the red bases building with a sniper and one of them has a heli"
    },
    {
     "src": "img/users/lg/56FA0876-E568-44C7-92D571A362E60AB8.JPG",
     "caption": "this is a house with a chaingun inside"
    },
    {
     "src": "img/users/lg/695D30F3-6F3D-43E2-BFDF33DA4EF97F0A.JPG",
     "caption": "this is what happens when i take a little visit to the blue base"
    },
    {
     "src": "img/users/lg/CE468B5F-306D-4257-AAB31E2D87681480.JPG",
     "caption": "this is me at the blue base building about to swap for (A)"
    },
    {
     "src": "img/users/lg/78A133C3-82DD-4C9F-A616A90B2BD41E07.JPG",
     "caption": "this is the shooting range where you can pop hannah montana in the face :)"
    },
    {
     "src": "img/users/lg/D4F10B07-71D9-426F-B0F2E4B442C3564D.JPG",
     "caption": "this is where you can enter the sewer"
    },
    {
     "src": "img/users/lg/382C4F4C-28CD-49E5-91A0C7E0B28ADCDA.JPG",
     "caption": "these are the basic vehicles:The Lambo, SUV, Hillbilly truck, and Jeeps"
    },
    {
     "src": "img/users/lg/AE936CBC-B7C7-4D97-81279BD090F28112.JPG",
     "caption": "this vehicle is not basic at all"
    },
    {
     "src": "img/users/lg/8868E0B3-C040-4AC6-AB460B44E6BEE49B.JPG",
     "caption": "this is me snorkling in the hottub :)"
    },
    {
     "src": "img/users/lg/A22EBE96-8002-4E18-BCB750470F96A274.JPG",
     "caption": "thank you for watching my tour i hope to see you in the map bye.\"now how do i get out of here\"."
    },
    {
     "src": "img/users/lg/56CBBA21-DBE6-470C-BE1BDFB341BC6FFF.JPG",
     "caption": "Lamborghini and katana"
    }
   ],
   "hash": "14193171ABBAF69647DF8B9B97985A0C",
   "fetched": "2026-10-07T16:24:46Z",
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    "file_name": "4611-77th.zip",
    "bytes": 60833248,
    "at": "2026-10-07T19:21:15Z",
    "sha1": "26ea37d84377c8cf5650cd3eb3b874c738ab1260"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 4612,
   "title": "BloodFast",
   "thumb": "img/lg/17screenshot00-67.jpg",
   "author": "xXx-Capero",
   "date": "06/12/2009",
   "file_size": "35.2M",
   "rating": null,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4612",
   "og_image": "https://halomaps.org/hce/img/lg/17screenshot00-67.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Bloodgulch Variant with AI Bots",
   "images": [
    "img/lg/17screenshot00-67.jpg"
   ],
   "hash": "33B804FB9CCA6453EE03AA54F3644C7B",
   "fetched": "2026-10-07T16:18:55Z",
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    "file_name": "4612-BloodFast.zip",
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    "at": "2026-10-07T18:56:19Z",
    "sha1": "99fcb2a2b1c45ce857a1b504d9da2cc79f452e05"
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   "category_names": [
    "Multiplayer Maps w/ AI"
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  },
  {
   "fid": 4613,
   "title": "Camtrack INTENSE",
   "thumb": "img/lg/ACF1E1D.jpg",
   "author": "Caboose365 and Kingfish",
   "date": "06/12/2009",
   "file_size": "46.1M",
   "rating": 8.3,
   "sids": [
    24
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4613",
   "og_image": "https://halomaps.org/hce/img/lg/ACF1E1D.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Camtrack Arena variant",
   "notes": "WEAPONS:\nC4 (hidden)\nSpaz 12 shotgun\nUSP\nP226\ndual MP5K\nSMACH\nDual TM-14 (desert eagles)\nRevolver (shoots faster)\nH3 assault rifle (starting weapon)\nM82\nM4\nJackhammer (no longer the \"noobtube\")\nAK47\nM16 M203 (lowered damage drastically)\nDesert Eagle (new iron sights)\nM249\nICBM\nL85\nFAMAS\nGlock 17 (starting weapon)\nMA2D (shoots faster)\nXM8 Rifle (no gernade launcher)\nM16\nMP5\nHK UMP\nPlasma Claws\nRailgun\nBomb\nXM8 plasma\nM4 Masterkey\nMG36\nG36e\nG36k\nMinigun\nDual Magnums\nDual SMGs\nH3 Battle Rifle\nColt 1911\nM14\n\nVEHICLES:\nRav warthog\nRPC warthog\nBlack Guass warthog\nATV (fixed wheel hight)\nDoozy\nBullDog (no rocket launcher)",
   "images": [
    "img/lg/ACF1E1D.jpg"
   ],
   "hash": "6DABD47E15A5A616C446C975A2146089",
   "fetched": "2026-10-07T16:24:45Z",
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    "file_name": "4613-camtrack_INTENSE.zip",
    "bytes": 46110473,
    "at": "2026-10-07T19:21:15Z",
    "sha1": "fa67949766a696e92e4f7c46b7e4996b27925762"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 4614,
   "title": "Canyon XY",
   "thumb": "img/lg/23screenshot00-45.jpg",
   "author": "Darien500",
   "date": "06/12/2009",
   "file_size": "5.3M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4614",
   "og_image": "https://halomaps.org/hce/img/lg/23screenshot00-45.jpg",
   "category": "Halo CE Maps",
   "description": "A small canyon with two bases",
   "images": [
    "img/lg/23screenshot00-45.jpg",
    "img/lg/28screenshot00-31.jpg"
   ],
   "hash": "C118D884632651237BBDE1AAA1EB30CB",
   "fetched": "2026-10-07T16:06:59Z",
   "download": {
    "ok": true,
    "file_name": "4614-Canyon_XY.zip",
    "bytes": 5326820,
    "at": "2026-10-07T18:25:50Z",
    "sha1": "7b29a3cd48ba858bd25e60724e0e7e815c2759cf"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 4615,
   "title": "Captus",
   "thumb": "img/lg/29screenshot00-30.jpg",
   "author": "CLS_GRUNT",
   "date": "06/12/2009",
   "file_size": "27.2M",
   "rating": 8.1,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4615",
   "og_image": "https://halomaps.org/hce/img/lg/29screenshot00-30.jpg",
   "category": "Halo CE Maps",
   "description": "A forerunner prison facility, shutdown due to pre-gravemind infestations. Recently rediscovered by the UNSC forces and now used as a spartan training facility.",
   "images": [
    "img/lg/29screenshot00-30.jpg",
    "img/lg/35screenshot00-20.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/A623BFC1-DB0C-43C8-8BE5F622883E64A3.JPG",
     "caption": "By Pakar45"
    },
    {
     "src": "img/users/lg/5E33B81F-854D-48A5-96FD463BB80C791C.JPG",
     "caption": ""
    }
   ],
   "hash": "C644440F744FA56EFFBA0CC2327EE22A",
   "fetched": "2026-10-07T16:06:59Z",
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    "file_name": "4615-captus.zip",
    "bytes": 27242836,
    "at": "2026-10-07T18:25:52Z",
    "sha1": "95c0d0d6130b626207a98782dd5a7045e5ec5e32"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 4616,
   "title": "C Garden",
   "thumb": "img/lg/36screenshot00-20.jpg",
   "author": "Ringtext",
   "date": "06/12/2009",
   "file_size": "5.7M",
   "rating": 9.0,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4616",
   "og_image": "https://halomaps.org/hce/img/lg/36screenshot00-20.jpg",
   "category": "Halo CE Maps",
   "notes": "description- a map a maid for fun, and it only can play ctf,king,slayer and oddball",
   "images": [
    "img/lg/36screenshot00-20.jpg",
    "img/lg/42screenshot00-17.jpg"
   ],
   "hash": "C5D14424F44D23D596CA4316E290498A",
   "fetched": "2026-10-07T16:06:59Z",
   "download": {
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    "file_name": "4616-c_garden.zip",
    "bytes": 5694158,
    "at": "2026-10-07T18:25:49Z",
    "sha1": "8f3ed98423f65ba7fb7dbb42a392bf51e269f91e"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 4617,
   "title": "Equal Endings",
   "thumb": "img/lg/43screenshot00-7.jpg",
   "author": "Deadlyfighter1000",
   "date": "06/12/2009",
   "file_size": "8.5M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4617",
   "og_image": "https://halomaps.org/hce/img/lg/43screenshot00-7.jpg",
   "category": "Halo CE Maps",
   "notes": "This is a small map which includes for both,\nteams two warthogs,two ghosts,a tank and a\nbanshee.\n\nOnly works on Slayer and CTF.\nUses classic weapons and vehicles.",
   "images": [
    "img/lg/43screenshot00-7.jpg",
    "img/lg/57screenshot00-7.jpg"
   ],
   "hash": "B722DF155967B1DAB12DA6B6EE353175",
   "fetched": "2026-10-07T16:06:58Z",
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    "file_name": "4617-EqualEndings.zip",
    "bytes": 8452201,
    "at": "2026-10-07T18:25:48Z",
    "sha1": "be203135e39448f9832c2df2332e7469bbef60bf"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 4618,
   "title": "Erwangulch",
   "thumb": "img/lg/58screenshot00-6.jpg",
   "author": "Erwan56",
   "date": "06/12/2009",
   "file_size": "30.9M",
   "rating": null,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4618",
   "og_image": "https://halomaps.org/hce/img/lg/58screenshot00-6.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A small canyon with AI bots",
   "images": [
    "img/lg/58screenshot00-6.jpg",
    "img/lg/64screenshot00-6.jpg"
   ],
   "hash": "C8D15A5A214791D6665FDE6144B81A90",
   "fetched": "2026-10-07T16:18:54Z",
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    "file_name": "4618-Erwangulch.zip",
    "bytes": 30916428,
    "at": "2026-10-07T18:56:19Z",
    "sha1": "4803ca2f65526d0a6d8c279033817b01a7ccfa8b"
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   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 4619,
   "title": "Game Wars",
   "thumb": "img/lg/70screenshot00-5.jpg",
   "author": "sequal?",
   "date": "06/12/2009",
   "file_size": "17.4M",
   "rating": 5.9,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4619",
   "og_image": "https://halomaps.org/hce/img/lg/70screenshot00-5.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Death Island variant with AI bots",
   "notes": "its the battle of the games it includes sonic silversonic samus a new master chief and Link\nu are link and ur really peed of about sonic so u try to kill sonic with all the other sonics and links and silver wants to join in but he has no weapon so he is a hunted sonic and samus thought wat the wtf is goin on so she started firing at them then master cheif came in and though thats not a gun this is a gun so the battle started\n\nbugs\nsonic can act a bit retarded so can silver by running into u and wont stop.",
   "images": [
    "img/lg/70screenshot00-5.jpg"
   ],
   "hash": "F446AFDD6B8FEFE26D96DFF19249D43B",
   "fetched": "2026-10-07T16:18:54Z",
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    "file_name": "4619-game_wars.zip",
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    "at": "2026-10-07T18:56:16Z",
    "sha1": "dbcfce54fac1a4c9e8c5ce2166912ab6da7b1673"
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   "category_names": [
    "Multiplayer Maps w/ AI"
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  },
  {
   "fid": 4620,
   "title": "H3 Yoyorast Island",
   "thumb": "img/lg/71screenshot00-5.jpg",
   "author": "The Programmer",
   "date": "06/12/2009",
   "file_size": "31.5M",
   "rating": 9.1,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4620",
   "og_image": "https://halomaps.org/hce/img/lg/71screenshot00-5.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Yoyorast Island Variant",
   "notes": "This is my first map. I gave this beloved map a Halo 3 upgrade. Most of the weapons are from Halo 3.There is new sand and grass bitmaps. You jump higher. You play as Halo 3 chief. There is still more to do, but it will be finish when the final version is released in the future. I hope you like what I did with the map.\n\nworks with slayer, race, ctf, oddball\n\nThis map does not suffer from the glitchs that of Halo 3 maps have.\n\nHalo 3 hud\n\nWeapons:\n\nH3 Assault Rifle\nH3 Battle Rifle\nH3 Carbine\nH3 Frag Grenade\nH3 Needler\nH3 Pistol\nH3 Plasma Grenade\nH3 Plasma Rifle\nH3 Shotgun\nH3 Spartan Laser\nH2 Beam Rifle\nH2 Sniper Rifle (with Halo 3 fire sound)\nFist-of-Rukt\nFlamethrower\nHoming rocket launcher\nPlasma Cannon (with Halo 3 projectile)\nSMG\n\nVehicles:\nHalo 3 Guass Warthog\nHalo 2 Ghost\nHalo 2 Warthog\nHog Turret\nRocket Turret\nMongoose\n\nKnown Issues:\nFlawethrower hud stays at 100.",
   "images": [
    "img/lg/71screenshot00-5.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/7D27B1CD-689B-4812-98F482C1AFCDA7EB.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/224010DD-919E-40B2-8A2BD6BA00594175.JPG",
     "caption": "When i jumped off a high ledge on a ghost this is what happend."
    },
    {
     "src": "img/users/lg/3893DCF8-A9AD-4AA9-975360FBA76E2D4B.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/C30DE28E-09C8-4835-BDBD59925D71B7A2.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/CF49F24C-7D5A-4A99-BE1C64AFBEAEF7D8.JPG",
     "caption": ""
    }
   ],
   "hash": "D16831E88D97569B77119E76F06569CB",
   "fetched": "2026-10-07T16:24:45Z",
   "download": {
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    "file_name": "4620-H3_Yoyorast_Island.zip",
    "bytes": 31472020,
    "at": "2026-10-07T19:21:13Z",
    "sha1": "874f6b8a721fcd6e0b5944464a0b5176a0841313"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 4621,
   "title": "Hillbilly Mudbog",
   "thumb": "img/lg/72screenshot00-5.jpg",
   "author": "Slap Happy",
   "date": "06/12/2009",
   "file_size": "17.3M",
   "rating": 9.1,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4621",
   "og_image": "https://halomaps.org/hce/img/lg/72screenshot00-5.jpg",
   "category": "Halo CE Maps",
   "description": "A mountain valley race track and hill climb complete with Monster Hogs, ATV’s, Dune Buggies’s and Water Hawgs",
   "notes": "A mountain valley race track and hill climb complete with Monster Hogs, ATV’s, Dune Buggies’s and Water Hawgs – a map built for the four-wheelin fun lovin redneck in you. Play as a redneck.\n\nBuilt for up to 16 players, all gametypes supported, and well balanced with custom redneck sounds of every kind. CTF, Race and Crazy King recommended.\n\nInfinite Grenades (Beer-Can Frags and Footballs) are not recommended – will cause hangover and it’ll make Cletus a little too friendly (if ya know what I’m sayin)\n\nBeer-Can Frags and Exploding Footballs (Yes, you can play catch with the footballs) Or step up to the Beerkeg and let it take you away. Ever need to really go while you are playing? No problem, just use the outhouse - but – watch yer butt! (cletus thinks yer purdy! And if you hear a banjo – RUN!) Health feelin down? Just take a swig from the moonshine jug – it’ll set you right\n\nThe Monster Hogs will give you a thrill, and a spill – so go easy on the pedal til you got the feel for it – and when yer ready, floor it and hit the horn for a surprise! Medium to high quality video settings in game recommended.\n\nVehicles:\n\n- Monster Hog (Hogfoot 2 versions)- Matooba (skinned and fixed by Slap Happy)\n- Waterhawg (RPC Hog)- Matooba (skinned by Slap Happy)\n- ATV (J Mongoose - 2 seater) – Jay2645\n- Doom Buggy – Axeman (modified physics by Slap Happy)\n- Water Cannon – The Ghost\n- Walton - HST (all broke down – you can’t drive grandpa’s old jaloppy)\n\nWeapons:\n\n- USP Pistol - Caz\n- Battle Rifle - Caz\n- Sawed Off Shotgun – The Doom Freak and Slap Happy\n- Beer-Can Frag – Slap Happy (Holy Sh--!)\n- Football Frag - Slap Happy, model by Baturkin (Son of a !)\n- Rocket Launcher – Bungie\n- RPG - Kingfish999",
   "images": [
    "img/lg/72screenshot00-5.jpg",
    "img/lg/77screenshot00-4.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/70A547DE-5163-44D3-B3D2E5E505143904.JPG",
     "caption": "Hillybilly mudbog character"
    },
    {
     "src": "img/users/lg/9942539A-4F4E-413C-A470C38C6752F4E1.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/C98F24BB-06A4-4CF8-B2C6EC7A74FF7C52.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/9F530E63-2181-4AF4-82AD613A4831F965.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/4812C3F6-B885-4ED3-954048BF70EC4FAA.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/2CF7F254-5B84-4660-957C12E338D73D1B.JPG",
     "caption": ""
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   "author": "²MöD²Navy",
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   "file_size": "14.2M",
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   "category": "Modified Multiplayer Maps",
   "notes": "Originally called Wiz test\n\nMap supports all varents\n\nsecret weapons appear on ctf and slayer",
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   "author": "OpsY",
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   "rating": 8.6,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4623",
   "og_image": "https://halomaps.org/hce/img/lg/79screenshot00-2.jpg",
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   "notes": "Map information:\n\nHey guys, This is OpsY again. Ever since the release of RPG_Beta5, alot of people have asked me for un protected, modifiable versions of the map. The same is true for RPG_Beta6. Since in my opinion RPG_Beta5's lifespan is nearly over and it's popularity has shrinked, I have decided the time has come to release this map.\n\nRPG_Open5 is basically RPG_Beta5 but un protected. It is released to encourage modding of the level and hopefully help create a new flow of maps. I have left Several tags in the map file, not however that they are only subjective. You can decide what you put and how you put it in order to create a good map.\n\nThe only thing I ask is to give credit where due and Most importantly, to release the maps under the name RPG_open5''name here''. Please avoid using Bars (-) to add numbers after the map's name as this will cause some errors in Halo. It will also prevent users from having more than one ''Open5'' map which is all the contrary of what is expected by this release. Some example names could be RPG_Open5_survival or RPG_Open5_Killerinstinct . You get the point I hope so let yourself start modding! If you have any question, comment or just want to hang out, my xfire is OpsY. I am not online very often however.\n\nThis open version will allow you to re work the shaders, give a better colorto the water and even change the sky if you're looking for it.",
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   "author": "VHMT",
   "date": "06/12/2009",
   "file_size": "15.1M",
   "rating": 7.7,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4624",
   "og_image": "https://halomaps.org/hce/img/lg/87screenshot00-4.jpg",
   "category": "Halo CE Maps",
   "description": "A very large canyon",
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   "title": "Security Alpha",
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   "author": "Lord_Lelouch",
   "date": "06/12/2009",
   "file_size": "22.6M",
   "rating": 8.1,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4625",
   "og_image": "https://halomaps.org/hce/img/lg/91screenshot00.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A DMT-Cairo Station variant - play as a sentinel",
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   "title": "Spring Gulch",
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   "author": "PVT Jenkins",
   "date": "06/12/2009",
   "file_size": "13.1M",
   "rating": 5.1,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4626",
   "og_image": "https://halomaps.org/hce/img/lg/92screenshot00-1.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch Variant - set in spring",
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   "title": "Standoff",
   "thumb": "img/lg/93screenshot00-2.jpg",
   "author": "Noizzy R.",
   "date": "06/12/2009",
   "file_size": "29.6M",
   "rating": 7.1,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4627",
   "og_image": "https://halomaps.org/hce/img/lg/93screenshot00-2.jpg",
   "category": "Halo CE Maps",
   "description": "A small dark map with three types of AI bots, Marines, Flood and Grunts",
   "notes": "Description: a small map with three types of AI, Marines(players team) Flood (duh), and Grunts(note: these are not normal grunts they are blue, and cyan, and they can see very far, and for some reason do not move. Color change thanks to PlasmaGhost's tutorial.)\n\nt is meant for random fun of shooting flood and grunts. you spawn with marines. There are no vehicles and only shotguns on the map. I may post another map with other weapons.",
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   "title": "Timber River Defence",
   "thumb": "img/lg/94screenshot00-3.jpg",
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   "date": "06/12/2009",
   "file_size": "49.3M",
   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4628",
   "og_image": "https://halomaps.org/hce/img/lg/94screenshot00-3.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Timberland variant with AI bots",
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   "title": "TM Fracture",
   "thumb": "img/lg/95screenshot00-2.jpg",
   "author": "TM - (see notes)",
   "date": "06/12/2009",
   "file_size": "56.3M",
   "rating": 8.6,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4629",
   "og_image": "https://halomaps.org/hce/img/lg/95screenshot00-2.jpg",
   "category": "Halo CE Maps",
   "description": "In the great valleys of Delta Halo, surrounded by Melting Mountains, comes this valley, where 16 Spartans prepare for battle.",
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   "fid": 4630,
   "title": "Vizio",
   "thumb": "img/lg/100screenshot00-3.jpg",
   "author": "krispy1001",
   "date": "06/12/2009",
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   "rating": 8.7,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4630",
   "og_image": "https://halomaps.org/hce/img/lg/100screenshot00-3.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "Vizio is one of Halo’s sub-power plants that supplies power to Halo’s defense systems with AI Bots",
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   "title": "Weckenmannland",
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   "author": "Pierrick56",
   "date": "06/12/2009",
   "file_size": "31.3M",
   "rating": 5.3,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4631",
   "og_image": "https://halomaps.org/hce/img/lg/111screenshot00-1.jpg",
   "category": "Halo CE Maps",
   "description": "A map with AI bots marines and hunters.",
   "notes": "A map with AIbots marines and hunters.",
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   "title": "Wowee v2",
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   "date": "06/12/2009",
   "file_size": "41.6M",
   "rating": 3.4,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4632",
   "og_image": "https://halomaps.org/hce/img/lg/117screenshot00-2.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch Variant",
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   "title": "Clone Island",
   "thumb": "img/lg/0screenshot00-241.jpg",
   "author": "LB RÁÞToR",
   "date": "06/12/2009",
   "file_size": "26.1M",
   "rating": 6.9,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4633",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-241.jpg",
   "category": "Halo CE Maps",
   "notes": "1) It has a big bridge to cross.\n2) It has vehicles.\n3) There is onlny few weapons in the map but they are halo 3 weapons and halo 2 and halo ce.\n4) The Grass texture is not good sorry.\n\nOnly \"Team Slayer\" \"Slayer\" and \"CTF\" game types are only supported.",
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   "category_names": [
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   "title": "Forerunner Base Collection (GMAX)",
   "thumb": "img/lg/All_Structures.jpg",
   "author": "The Silent One (TSO)",
   "date": "06/14/2009",
   "file_size": "414.8K",
   "rating": null,
   "sids": [
    28
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4634",
   "og_image": "https://halomaps.org/hce/img/lg/All_Structures.jpg",
   "category": "3D Model Files",
   "images": [
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   "category_names": [
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   "fid": 4635,
   "title": "H2 Trees tags Animated",
   "thumb": "img/lg/h2trees-1.jpg",
   "author": "L0d3x and Elefant",
   "date": "06/14/2009",
   "file_size": "1.0M",
   "rating": null,
   "sids": [
    32
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4635",
   "og_image": "https://halomaps.org/hce/img/lg/h2trees-1.jpg",
   "category": "Halo CE Scenery Tags",
   "description": "A set of Halo 2 trees, converted for use in Halo CE with animations",
   "images": [
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   ],
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  {
   "fid": 4636,
   "title": "Desert Floodwar",
   "thumb": "img/lg/0screenshot00-242.jpg",
   "author": "Mysterion",
   "date": "06/14/2009",
   "file_size": "42.4M",
   "rating": 9.0,
   "sids": [
    39
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4636",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-242.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Desert b18 variant with AI bots",
   "notes": "ABOUT:\nThis map is a DesertB18 varient with AI Bots - Covenant Elite (Blue) vs. Spartans and Marines (Red).\nSpartan and Covenant forces have joined together in a very shaky alliance to rid the desert enclave of a Flood infestation. A Marine outpost is under attack by the Flood, and have alerted a team of Spartans located at a nearby base (Red) for support. The Covenant base (Blue) is heavily defended by Elite Needlers.\n\nTHE MOD:\nMany modifications have been made to the original map for scenery, weapons and vehicles. Spartans leave their base in three Leopard Scorpions and on foot to repel Flood attacking a Marine outpost. AI operate a turret gun at each base for defense. Elite pilot three Banshees from a cliffside for airborne attacks against the Flood, but will turn on you if they happen upon you on their way to the fight. Two Fr_Ghosts are driven to battle by Elite. Marines will hop in on your DPV or Scorpion for a ride, and a Spartan guarding the Pelican base will hop in and fire the rear gatling gun, however, you can operate the gun remotely if there is no gunner. There are several secret portals that will transport you to normally inaccessable areas of the map where a powerful UNSC Portable Nuke can be found. Hint: they are at ground level.\n\nAI Actor Variants:\nElite Major Plasma Rifles\nElite Major Needlers\nSpartan Assault Rifles\nMarine Armored Assualt Rifle Majors\nFloodcaptain\nFloodcombat Elite\nFloodcombat Humans\nFloodcarriers\n\nVehicles:\nLeopard Scorpions\nDesert Patrol Vehicles\nBanshees\nFr_Ghosts\nS_Pelican (tail gun)\nHuman Turrets\nCovenant Turrets\n\nWeapons:\nFrag and Plasma Grenades\nAssault Rifles\nPistols\nSniper Rifles\nShotguns\nBattle Rifles\nRocket Launchers\nM134 Portable Miniguns\nPlasma Rifles\nBeam Rifles\nPlasma Cannons\nPlasma Pistol\nNeedlers\nFlamethrower\nC4 Charges\nPortable Nuke\n\nRECOMMENDATIONS:\nThis mod is designed primarily for solo play, where you can play as either team. Other players can try and join the battle on the Red Team (Spartans) or change to Blue Team (Covenant) to battle the Flood, but they may encounter extreme lag or even exception errors. Always remember, no AI characters will sync in HALO CE multiplayer.",
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    "img/lg/0screenshot00-242.jpg",
    "img/lg/4screenshot00-135.jpg"
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   "screenshots": [
    {
     "src": "img/users/lg/30E29A28-074A-4631-924EC432B56ECCFB.JPG",
     "caption": "Spartan Desert Base"
    },
    {
     "src": "img/users/lg/C39A8698-CF9E-478F-B90459ACA785456A.JPG",
     "caption": "Scorpions and Banshees on the attack"
    },
    {
     "src": "img/users/lg/3858622B-241C-4D92-84AC9813C871A831.JPG",
     "caption": "All aboard, Marines"
    },
    {
     "src": "img/users/lg/C9252F93-36C6-4BBA-9646BB7928A49CDB.JPG",
     "caption": "Hey, you're supposed to be helping us not shooting us!"
    },
    {
     "src": "img/users/lg/F3485167-80F4-439B-9FD5A71FBA309541.JPG",
     "caption": "Taking a nap there Elite, or standing guard?"
    },
    {
     "src": "img/users/lg/2C2D3ED9-AAAB-4089-BA9B092B13186119.JPG",
     "caption": "Yeah, you better get your butt up there..."
    },
    {
     "src": "img/users/lg/45D26372-9452-439C-83592A48668BEFAE.JPG",
     "caption": "Hey my Brother from another Mother..."
    },
    {
     "src": "img/users/lg/3748EECD-7A73-4BE3-8E9164A95F0D39A9.JPG",
     "caption": "Where's the fire?"
    },
    {
     "src": "img/users/lg/9FADC950-FF2B-420D-8B38B9A2310FEC5C.JPG",
     "caption": "Take that Spartan!"
    },
    {
     "src": "img/users/lg/CAA6EBF3-A462-44E6-AD1ACFCAB067933D.JPG",
     "caption": "Hey, do you mind, I just waxed this Ghost..."
    },
    {
     "src": "img/users/lg/E04BFFE5-9B8C-4EA1-844DD7C0B2D82212.JPG",
     "caption": "Into Hell"
    },
    {
     "src": "img/users/lg/567D6D48-30A0-446D-A413A66083348CC4.JPG",
     "caption": "Aerial assault"
    },
    {
     "src": "img/users/lg/17355F29-E2DB-40C9-BF4BE6EC39BC0F57.JPG",
     "caption": "Man down!"
    },
    {
     "src": "img/users/lg/6502A1AF-715A-4D19-B66ED8FEE886B072.JPG",
     "caption": "Desert Nuke Test"
    },
    {
     "src": "img/users/lg/6B05C23E-C740-4E05-87006749AD4D383B.JPG",
     "caption": "Into the Mix..."
    },
    {
     "src": "img/users/lg/AC87256F-179C-45C2-AF95F89C35637DF8.JPG",
     "caption": "Scoping out an abandoned Nuke research facility"
    },
    {
     "src": "img/users/lg/CB940620-6037-4535-A1DC36F78326B790.JPG",
     "caption": "Elite Riding in a DPV.."
    },
    {
     "src": "img/users/lg/94D078C7-6597-41D4-BD30532E948BA283.JPG",
     "caption": "Elite Riding in a DPV seen from Front"
    },
    {
     "src": "img/users/lg/86C976BA-4585-4EDB-83E20BA853490BED.JPG",
     "caption": "Elite and Red Spartan Crossing Bridge"
    },
    {
     "src": "img/users/lg/5E030CB6-A7B3-426D-860042E19B839DA0.JPG",
     "caption": "Embrase?"
    },
    {
     "src": "img/users/lg/C23D055B-F18D-4408-857A86C5B61B9B3B.JPG",
     "caption": "keyes is a bomb"
    },
    {
     "src": "img/users/lg/B754622C-5B9E-4DB6-83E87E140A0357B6.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/F6E6984D-DA30-41EA-A313C8300917CDE0.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/34354B97-11FA-4A6C-A1AA3D708530A6CC.JPG",
     "caption": "Sgt. Avery Johnson!"
    },
    {
     "src": "img/users/lg/079A1AD5-112E-4436-822CDDBF7245D10C.JPG",
     "caption": "The beginning of the battle"
    },
    {
     "src": "img/users/lg/06FEB1CD-0F86-4567-8C8B35447CE64028.JPG",
     "caption": "fight from above"
    },
    {
     "src": "img/users/lg/D45EF443-4B37-4822-A2A06C4F932ADD82.JPG",
     "caption": "last try"
    },
    {
     "src": "img/users/lg/76934B62-3CFF-4678-8D354DFBA3327245.JPG",
     "caption": "where the trouble begins"
    },
    {
     "src": "img/users/lg/559BF929-F82D-4FD9-9F00173F527AD170.JPG",
     "caption": "Where is my sandvich?!"
    },
    {
     "src": "img/users/lg/FE94AA59-5DE9-4159-A112AA1038BEE85A.JPG",
     "caption": "Hard line"
    },
    {
     "src": "img/users/lg/56B9CE03-95DB-4AF6-97B6426045E441C7.JPG",
     "caption": "unstoppable"
    },
    {
     "src": "img/users/lg/88D6A0E1-2CC4-4A4E-B4DAE7B4AAA75552.JPG",
     "caption": "fire support"
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  {
   "fid": 4637,
   "title": "Grunts + Enginers vs Spartins",
   "thumb": "img/lg/6screenshot00-126.jpg",
   "author": "justaman15",
   "date": "06/14/2009",
   "file_size": "10.8M",
   "rating": 8.6,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4637",
   "og_image": "https://halomaps.org/hce/img/lg/6screenshot00-126.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Tutorial map variant with AI bots",
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  {
   "fid": 4638,
   "title": "Battle Rifle H2 tags",
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   "category": "Halo CE Weapon Tags",
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  {
   "fid": 4639,
   "title": "Ghost Needler Tags",
   "thumb": "img/lg/preview.jpg",
   "author": "Advancebo and InvaderVeex",
   "date": "06/28/2009",
   "file_size": "4.0M",
   "rating": 8.6,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4639",
   "og_image": "https://halomaps.org/hce/img/lg/preview.jpg",
   "category": "Halo CE Vehicle Tags",
   "description": "A ghost that fires needler rounds",
   "images": [
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   "category_names": [
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  {
   "fid": 4640,
   "title": "Halo CE Tactics Guide (PDF/RTF)",
   "thumb": "img/placeholder.jpg",
   "author": "Vlad",
   "date": "06/28/2009",
   "file_size": "14.2M",
   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4640",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Tutorials",
   "description": "This is a brief guide for general tactics for the Custom Edition maps.",
   "images": [
    "img/placeholder.jpg"
   ],
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   "category_names": [
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  {
   "fid": 4641,
   "title": "Halo 3 Beta Spartans tags",
   "thumb": "img/lg/haloce_2009-06-18_17-59-50-64.jpg",
   "author": "Spartan-094",
   "date": "06/28/2009",
   "file_size": "12.3M",
   "rating": 8.6,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4641",
   "og_image": "https://halomaps.org/hce/img/lg/haloce_2009-06-18_17-59-50-64.jpg",
   "category": "Halo CE Biped Tags",
   "description": "Halo 3 Beta Spartan Permus ready for Halo CE",
   "images": [
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    "img/lg/haloce_2009-06-23_02-29-07-39.jpg"
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  {
   "fid": 4642,
   "title": "Helicopter Pad Tags",
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   "author": "Crimsonshadow117",
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4642",
   "og_image": "https://halomaps.org/hce/img/lg/H-pad_blue.jpg",
   "category": "Halo CE Scenery Tags",
   "description": "A simple red and blue helicopter pad.",
   "images": [
    "img/lg/H-pad_blue.jpg",
    "img/lg/H-pad_red.jpg"
   ],
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  {
   "fid": 4643,
   "title": "Medkit Dispenser tags",
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   "og_image": "https://halomaps.org/hce/img/lg/screenshot-damaged.jpg",
   "category": "Halo CE Misc. Tags",
   "description": "A Medkit Dispenser based off the dispenser seen in Halo 3: ODST.",
   "notes": "About:\nThis is the Medkit Dispenser based off the dispenser seen in Halo 3: ODST. What this is is a device_control which, when activated, shoots an invisible medpack at the player. To install, open up your .scenario tag in Sapien, then open up the + sign next to \"Devices\", then go to \"Device_Controls\", click the \"Edit Types\" button and navigate to scenery/medkit dispenser/medkit dispenser. Right-click where you want your dispenser to be, and one will be placed there. Compile your map and walk to where your dispenser is ingame. It should prompt you to press your \"Action\" button (default is \"E\"). Pressing it will dispense an invisible medkit.",
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  {
   "fid": 4644,
   "title": "Bobcat tags",
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   "file_size": "613.3K",
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   "og_image": "https://halomaps.org/hce/img/lg/bobcat.jpg",
   "category": "Halo CE Vehicle Tags",
   "description": "original model from gran theft auto san andreas - given a face lift and converted to halo",
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   "title": "Scripting Variables Tutorial (PDF)",
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   "category": "Tutorials",
   "description": "A tutorial to teach you how to use variables in scripting.",
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   "description": "A Beavercreek Variant with AI Bots",
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   "description": "A Beavercreek Variant with AI Bots",
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   "category": "Multiplayer Maps w/ AI",
   "description": "A Timberland variant with AI bots",
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   "fid": 4649,
   "title": "Battle of Gettysburg",
   "thumb": "img/lg/10screenshot00-99.jpg",
   "author": "§hadowNet",
   "date": "06/28/2009",
   "file_size": "29.6M",
   "rating": 9.0,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4649",
   "og_image": "https://halomaps.org/hce/img/lg/10screenshot00-99.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch Variant with AI Bots - A Halo recreation of the famous civil war battle of Gettysburg.",
   "notes": "About: This is a recreation of the famous civil war battle of Gettysburg. It consists of red marines(confederates) and blue marines(union). I know that the confederates wore grey uniforms, not red. I will fix that in the next version.\n\nRecommendation: Play in ctf(so you start at your base) and set to all snipers no shields to be realistic.",
   "images": [
    "img/lg/10screenshot00-99.jpg"
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   "screenshots": [
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     "src": "img/users/lg/C69D4FD6-1188-41B3-9FD3C35B6E393463.JPG",
     "caption": "Union soldier"
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    {
     "src": "img/users/lg/AD8E1E34-B250-4F82-ACF69295F9E3B140.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/A9FD7261-3ECD-4F9C-96A415414D713775.JPG",
     "caption": "major carnage"
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  {
   "fid": 4650,
   "title": "Bloodgulch ODST AI",
   "thumb": "img/lg/ACF5CC7.jpg",
   "author": "HaloModderBoy",
   "date": "06/28/2009",
   "file_size": "7.4M",
   "rating": 7.4,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4650",
   "og_image": "https://halomaps.org/hce/img/lg/ACF5CC7.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Bloodgulch Variant with AI Bots",
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  {
   "fid": 4651,
   "title": "Blood vhmt gulch",
   "thumb": "img/lg/18screenshot00-64.jpg",
   "author": "?",
   "date": "06/28/2009",
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   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4651",
   "og_image": "https://halomaps.org/hce/img/lg/18screenshot00-64.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch Variant",
   "images": [
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   "category_names": [
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  {
   "fid": 4652,
   "title": "Cliffzone",
   "thumb": "img/lg/19screenshot00-60.jpg",
   "author": "Deadlyfighter1000",
   "date": "06/28/2009",
   "file_size": "8.7M",
   "rating": null,
   "sids": [
    10
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4652",
   "og_image": "https://halomaps.org/hce/img/lg/19screenshot00-60.jpg",
   "category": "Halo CE Maps",
   "notes": "Built mainly for Vehicle gameplay,works\non CTF and Slayer and Oddball.\nKnown Bugs: Afew areas' have messed up textures\nbut it isn't that important to gameplay.",
   "images": [
    "img/lg/19screenshot00-60.jpg",
    "img/lg/31screenshot00-31.jpg"
   ],
   "hash": "B686F362657007665DF4A2F66B83C399",
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   "category_names": [
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  {
   "fid": 4653,
   "title": "Clone Island waterday",
   "thumb": "img/lg/32screenshot00-28.jpg",
   "author": "[HMT]RÁÞToR (majumdar31)",
   "date": "06/28/2009",
   "file_size": "54.1M",
   "rating": 9.0,
   "sids": [
    24
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4653",
   "og_image": "https://halomaps.org/hce/img/lg/32screenshot00-28.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Clone Island variant",
   "notes": "ntroduction of map-\n\n1) It has a big bridge to cross. (RED/BLUE)\n2) It has more vehicles.\n3) The Grass texture is not good sorry.\n4) There are Ice Field base and bloodgulch base and more.\n5) A Secret Room it has.\n6) The Teliporters working good.\n7) Halo 2 Master Chief.\n8) Good Weapons.\n\n####WARNING####- Only Slayer, Team Slayer, CTF and King of the hill are supported game types.",
   "images": [
    "img/lg/32screenshot00-28.jpg",
    "img/lg/37screenshot00-13.jpg"
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   "hash": "52026DE76C50F5B5027F6BF8E0228087",
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   "category_names": [
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  {
   "fid": 4654,
   "title": "Flood Cannon 2",
   "thumb": "img/lg/38screenshot00-22.jpg",
   "author": "alden963",
   "date": "06/28/2009",
   "file_size": "7.2M",
   "rating": null,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4654",
   "og_image": "https://halomaps.org/hce/img/lg/38screenshot00-22.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A canoyn and tunnels with AI bots",
   "notes": "Recommendation:\nThis map supports all modes EXCEPT race! You may get an “Exception!” if you run race. Also, a FAST computer is REQUIRED! You will have major lag if you do not have one! And this day in age, you should have at least a 2.5ghz processor with 2 or more GB of ram (Minimum requirements for full matches 8+).\n\nMore Info:\nThe flood will follow you.",
   "images": [
    "img/lg/38screenshot00-22.jpg",
    "img/lg/45screenshot00-11.jpg"
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   "hash": "8D944F963A90C350B6E1B289954AD47E",
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   "category_names": [
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  {
   "fid": 4655,
   "title": "Floodgulch 4.0",
   "thumb": "img/lg/46screenshot00-10.jpg",
   "author": "",
   "date": "06/28/2009",
   "file_size": "38.4M",
   "rating": 7.8,
   "sids": [
    24
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4655",
   "og_image": "https://halomaps.org/hce/img/lg/46screenshot00-10.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch Variant with AI Bots - Play as an Elite",
   "notes": "Notes: this guich was once controled by flood but the flood\nwas so stupit that they shot down 2 cove drop ships and a pelican and both had Surviving men. you are an elite major (if your on the coves team red) teamed up with a bunch of elites and grunts trying to find you're way out of that bloodgulch.\n\nthe weapon sets are the same but there is an energy sword\nthat you can pick up (looks like the glowy one in single player) but it wont do ANY damedge (sry about my spelling) to the guy your aming at. get it from the elite gold commander\n\nyour rides are the same to0",
   "images": [
    "img/lg/46screenshot00-10.jpg"
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   "hash": "51C3DDDF633E8CF273B9CD5877BB1CA8",
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   "category_names": [
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   ]
  },
  {
   "fid": 4656,
   "title": "Hells c20",
   "thumb": "img/lg/47screenshot00-11.jpg",
   "author": "hell master",
   "date": "06/28/2009",
   "file_size": "19.6M",
   "rating": null,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4656",
   "og_image": "https://halomaps.org/hce/img/lg/47screenshot00-11.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "the first part of c20 the library in multiplayer form",
   "notes": "vehicles\ndecimator\nforunner craft(skined my self)\nsentnel turret",
   "images": [
    "img/lg/47screenshot00-11.jpg",
    "img/lg/53screenshot00-6.jpg"
   ],
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   "category_names": [
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  {
   "fid": 4657,
   "title": "Leer",
   "thumb": "img/lg/54screenshot00-5.jpg",
   "author": "HJAW aqua",
   "date": "06/28/2009",
   "file_size": "61.4M",
   "rating": 9.0,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4657",
   "og_image": "https://halomaps.org/hce/img/lg/54screenshot00-5.jpg",
   "category": "Modified Multiplayer Maps",
   "images": [
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  {
   "fid": 4658,
   "title": "Left 4 Onotix (Single Player)",
   "thumb": "img/lg/55screenshot00-3.jpg",
   "author": "onotix",
   "date": "06/28/2009",
   "file_size": "43.9M",
   "rating": 7.2,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4658",
   "og_image": "https://halomaps.org/hce/img/lg/55screenshot00-3.jpg",
   "category": "Modified Single Player Maps",
   "description": "your on a space station whos crew has been infected by the flood your mission is to get",
   "images": [
    "img/lg/55screenshot00-3.jpg",
    "img/lg/56screenshot00-4.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/7F47A400-848F-456C-A2545B88042EFD80.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/272B6D26-2211-4C12-84E546C8A36DCA8D.JPG",
     "caption": ""
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    {
     "src": "img/users/lg/0B21D25B-68F2-460E-B70C970B60E7B8B9.JPG",
     "caption": ""
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    {
     "src": "img/users/lg/5DD81474-70E6-4C25-9ABC634B46C49C46.JPG",
     "caption": ""
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     "caption": ""
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     "caption": ""
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     "caption": ""
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    {
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     "caption": ""
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    {
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     "caption": ""
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     "caption": ""
    },
    {
     "src": "img/users/lg/48416BD8-EC63-4016-B92F7F33A9C82D09.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/3AE248D2-333D-4618-B67F9831B04A4A9B.JPG",
     "caption": ""
    }
   ],
   "hash": "F377BDA0B2CF091F5DC99870B1D36135",
   "fetched": "2026-10-07T16:30:53Z",
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    "at": "2026-10-07T19:46:56Z",
    "sha1": "89e137b728e6206910f4b055dfea177d53ff2643"
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   "category_names": [
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  },
  {
   "fid": 4659,
   "title": "Outkast Arena",
   "thumb": "img/lg/57screenshot00-8.jpg",
   "author": "METAL4EVER",
   "date": "06/28/2009",
   "file_size": "18.2M",
   "rating": 6.3,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4659",
   "og_image": "https://halomaps.org/hce/img/lg/57screenshot00-8.jpg",
   "category": "Halo CE Maps",
   "notes": "an open arena for fighting suport all games type",
   "images": [
    "img/lg/57screenshot00-8.jpg",
    "img/lg/58screenshot00-7.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/0E25BF61-37E6-4591-B3C536E674CFC227.JPG",
     "caption": "a monster XD"
    },
    {
     "src": "img/users/lg/950CDBDB-EF3C-4C6D-BAA82650DD07BF20.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/10D16EC0-B6F3-40C1-AEE1080C309FFDBB.JPG",
     "caption": "High quality screenshot"
    },
    {
     "src": "img/users/lg/25161692-336B-43F8-AACFCA2E3DFF4DEA.JPG",
     "caption": "Banshee (Spawned with devmode)"
    },
    {
     "src": "img/users/lg/423D90A9-7AAD-47D0-B97E6975F663BB08.JPG",
     "caption": "Warthog vs covie dropship (Both vehicles spawned with devmode)"
    }
   ],
   "hash": "C866EC9A49A2B60B196A59B997487BE7",
   "fetched": "2026-10-07T16:06:55Z",
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    "file_name": "4659-outkast_arena.zip",
    "bytes": 18236768,
    "at": "2026-10-07T18:25:38Z",
    "sha1": "d704040c53d8ada3d812e60441823a197ccc3c9b"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 4660,
   "title": "Snowtrap pb2",
   "thumb": "img/lg/59screenshot00-4.jpg",
   "author": "Inferno",
   "date": "06/28/2009",
   "file_size": "14.1M",
   "rating": 8.0,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4660",
   "og_image": "https://halomaps.org/hce/img/lg/59screenshot00-4.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/59screenshot00-4.jpg",
    "img/lg/66screenshot00-3.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/959B3204-AADF-4B14-81A732268044571E.JPG",
     "caption": "Wiew of whole Snow Trap"
    },
    {
     "src": "img/users/lg/D2F2716F-59C8-43B7-B79064E734081B0B.JPG",
     "caption": "Snow Trap View"
    },
    {
     "src": "img/users/lg/7E1C7685-B10F-422B-898DD322082C8561.JPG",
     "caption": "Pic of Snow Trap that I thought was an amazing map fro H3"
    }
   ],
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   "fetched": "2026-10-07T16:06:55Z",
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   "category_names": [
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  },
  {
   "fid": 4661,
   "title": "SuperArena",
   "thumb": "img/lg/67screenshot00-3.jpg",
   "author": "Higuy",
   "date": "06/28/2009",
   "file_size": "9.4M",
   "rating": 7.6,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4661",
   "og_image": "https://halomaps.org/hce/img/lg/67screenshot00-3.jpg",
   "category": "Halo CE Maps",
   "description": "An open arena",
   "notes": "Note: music contains adult language that may be objectionable to some users.",
   "images": [
    "img/lg/67screenshot00-3.jpg",
    "img/lg/74screenshot00-4.jpg"
   ],
   "hash": "C5B800D8B3D5B25E101E1C1DC8DCABAC",
   "fetched": "2026-10-07T16:06:54Z",
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    "at": "2026-10-07T18:25:37Z",
    "sha1": "8522e63e9b12cf66b212e30aebbdad29c133d65b"
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   "category_names": [
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  },
  {
   "fid": 4662,
   "title": "Trench",
   "thumb": "img/lg/75screenshot00-7.jpg",
   "author": "Neurokoneza",
   "date": "06/28/2009",
   "file_size": "10.1M",
   "rating": 8.6,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4662",
   "og_image": "https://halomaps.org/hce/img/lg/75screenshot00-7.jpg",
   "category": "Halo CE Maps",
   "description": "Trench.map is the beta name for \"Trench Coat\" a new map coming this summer",
   "images": [
    "img/lg/75screenshot00-7.jpg",
    "img/lg/81screenshot00-1.jpg"
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   "hash": "4B440DC273C07D81DC36CAA0712305E5",
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   "category_names": [
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  {
   "fid": 4663,
   "title": "xXx Delta Cliffs",
   "thumb": "img/lg/82screenshot00.jpg",
   "author": "xXx-Mangenkyo",
   "date": "06/28/2009",
   "file_size": "32.7M",
   "rating": 8.8,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4663",
   "og_image": "https://halomaps.org/hce/img/lg/82screenshot00.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Delta Cliffs Variant",
   "notes": "More Info:\nIts Recomended play this map in default game, no custom games (sniper game, or other) because just have flags in the custom games, sorry...\n\nA New Halo 3 Style, with reflection weapons changed to halo 3 style.",
   "images": [
    "img/lg/82screenshot00.jpg",
    "img/lg/90screenshot00-2.jpg"
   ],
   "hash": "1A8575F8475E76752F157A464FE8F47E",
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    "file_name": "4663-xXx-Delta_Cliffs.zip",
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    "sha1": "a5482b1725b096e28ce2bf3c891e96f34f446269"
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   "category_names": [
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  },
  {
   "fid": 4664,
   "title": "xXx Valhalla",
   "thumb": "img/lg/91screenshot00-1.jpg",
   "author": "",
   "date": "06/28/2009",
   "file_size": "32.9M",
   "rating": 7.8,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4664",
   "og_image": "https://halomaps.org/hce/img/lg/91screenshot00-1.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A 'Valhalla Varient' - Variant",
   "notes": "The Map Acept All Gametypes, included Races",
   "images": [
    "img/lg/91screenshot00-1.jpg",
    "img/lg/103screenshot00.jpg"
   ],
   "hash": "31790BB30E5F07EB8FD4EC0181D86038",
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    "at": "2026-10-07T19:20:58Z",
    "sha1": "4d34a4278d10a3b973057cc2fa9d2b140a764dc4"
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   "category_names": [
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  },
  {
   "fid": 4665,
   "title": "BC Raceway mp - Final version",
   "thumb": "img/lg/ss1.jpg",
   "author": "Black Crypt",
   "date": "06/28/2009",
   "file_size": "20.6M",
   "rating": 9.1,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4665",
   "og_image": "https://halomaps.org/hce/img/lg/ss1.jpg",
   "category": "Halo CE Maps",
   "description": "Primarily designed as a race or team race map, but all gametypes are implemented.",
   "notes": "Primarily designed as a race or team race map, but all gametypes are implemented.\n\nOddball and King Of The Hill are best played with random starts for hills/balls. I've included two custom gametypes - 'Random Oddball' and 'Team Crazy King'. They can be found in the 'Custom Gametypes' folder within the archive. The gametype should be placed in your 'My Documents\\My Games\\Halo CE\\savegames' folder to work in game.\n\nThere is a secret area in this map, which represents a tribute to one of our most respected members who recently left the clan and Halo :(.\n\nNew to this (final) version:\n\nCustom multicoloured hogs - don't know who made the hogs, but thanks! I basically recoloured the skins.\n\nRedesigned the car wash area to be included in the race route.\n\nadded a proper entrance to the 'secret garden maze'. The entrance is blocked on oddball and ctf games.\n\nAdded an extra 'area' which you'll have to find all on your own :)\n\nI fixed the tower glitch :) and removed the firepit teleport.\n\nAdded extra hogs on race mode. Note : The number of hogs that are spawned = the number of players playing.\n\nA few other minor changes.\n\nHave fun playing the map",
   "images": [
    "img/lg/ss1.jpg",
    "img/lg/ss2.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/0AD78888-93C3-49EA-AC8D147623BD91C5.JPG",
     "caption": "The Coffin"
    },
    {
     "src": "img/users/lg/7B881F2D-BB9D-417E-BBBBD6903567E0F9.JPG",
     "caption": "The maze"
    },
    {
     "src": "img/users/lg/D56DC2E9-1F33-410A-A60853B70A115660.JPG",
     "caption": "The Coffin in the one of the four circle"
    },
    {
     "src": "img/users/lg/A414E734-34DD-4504-B7A228D5D867F76C.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/7B098C29-D843-4583-82C2A878F9704D02.JPG",
     "caption": "lol"
    },
    {
     "src": "img/users/lg/FB925AD9-8CBB-4B40-B341D47B64BE0E4F.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/613358A5-2A4A-4465-91ABE3758B145071.JPG",
     "caption": "The secret maze area"
    },
    {
     "src": "img/users/lg/F703524C-F4BA-4C8F-8C84EDC151D4E4A4.JPG",
     "caption": "Skyview of the secret maze"
    },
    {
     "src": "img/users/lg/591A7B6E-8BDE-478B-89A4297720883F4F.JPG",
     "caption": "The new carwash"
    },
    {
     "src": "img/users/lg/EC41F5B9-FC1D-42B8-8ED1446FF7636561.JPG",
     "caption": "This is a hidden place some where in the map!"
    },
    {
     "src": "img/users/lg/87F35CB8-83F3-4397-A47F5922D135D749.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/F141AB01-FD82-4A3E-83AEB433E5A4EDB5.JPG",
     "caption": "The pilot is meh"
    },
    {
     "src": "img/users/lg/76EDE53A-915F-4720-B6EC8D96D0E32DEF.JPG",
     "caption": "secret tomb!"
    }
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   "category_names": [
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  {
   "fid": 4666,
   "title": "Citohiger",
   "thumb": "img/lg/0screenshot00-244.jpg",
   "author": "Erik Larson",
   "date": "06/28/2009",
   "file_size": "58.3M",
   "rating": 6.4,
   "sids": [
    39
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4666",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-244.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "Large canyon amp with two pelican bases, and AI bots",
   "notes": "A group of rogue marines holding a central cache of weapons and two key teleports\nthat lead to either sides flag area. pump up the player health. this map has alot of\nheavy weapons and killer starting equipment.\n\nactor varients-\nrogue marines\nmarine armored sniper\nmarine armored g36k\nmarine armored automatic rifle\ndefault\nred marine m24 sniper\nred marine m16_203\nred marine automatic rifle\nplayer\nblue marine m4_masterkey\nblue marine automatic rifle\n\nvehicles-\n\nmissle warthog\ntankhog (normal)\nmp_warthog\nmp mp warthog\nc_jet\njet\nnugga stingray\nh2_ghost\ny_ghost\n\nweapons-\n\nm4_masterkey\nm16_203\nm82 50cal\nmg36\ng36k\ng36e\ng36c\ngrenade rifle\nuzi\nminigun\nm24 sniper rifle\nrevolver\nflash grenades\nautomatic rifle\nred_mines (take caution in selecting your weapons some don't like to be picked up:}\n\nmusic-\n\n(:there is different music in each mushy tower:)\ndrowning pool- enemy\nanthrax- bring the noise\npower man 5000- drop the bomb shell\npink floyd- wish you were here",
   "images": [
    "img/lg/0screenshot00-244.jpg",
    "img/lg/14screenshot00-81.jpg"
   ],
   "hash": "D2F4B21721A2908942E54D8DAD775C7B",
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    "sha1": "e4864259fedb09249411022a188e10c8f6503e2c"
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   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 4667,
   "title": "H3 Zouina",
   "thumb": "img/lg/26screenshot00-30.jpg",
   "author": "METAL4EVER",
   "date": "06/28/2009",
   "file_size": "24.3M",
   "rating": 8.3,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4667",
   "og_image": "https://halomaps.org/hce/img/lg/26screenshot00-30.jpg",
   "category": "Halo CE Maps",
   "description": "Large indoor hallways",
   "notes": "this map contain halo 3 weapons a and biped and kool vehicles",
   "images": [
    "img/lg/26screenshot00-30.jpg",
    "img/lg/15screenshot00-83.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/E063D57C-2945-47EF-80A16CB9609EFDA7.JPG",
     "caption": "I haz recon"
    },
    {
     "src": "img/users/lg/982E235E-968C-4B71-ABA33BED6167A56E.JPG",
     "caption": "a h3 wraith"
    },
    {
     "src": "img/users/lg/D3A8A01C-A894-4DCC-A6E0293A17B5FA82.JPG",
     "caption": "a monogoose with driver seat and side seat like h3"
    },
    {
     "src": "img/users/lg/73437777-F4AE-47EB-9D8802CFAB871894.JPG",
     "caption": "RECON OMFGFTW"
    },
    {
     "src": "img/users/lg/90E54B1F-0A86-4D94-BCD5DA9390865799.JPG",
     "caption": "lolololololollolololol"
    }
   ],
   "hash": "37808589EAA33B2AFB1FCE1FA3C16B11",
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    "at": "2026-10-07T18:25:35Z",
    "sha1": "60af8ae799112e6cafc1e32fa582c748752161b7"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 4668,
   "title": "Chris - High Tide",
   "thumb": "img/lg/0screenshot00-245.jpg",
   "author": "=CE= Chris",
   "date": "07/03/2009",
   "file_size": "20.8M",
   "rating": 8.8,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4668",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-245.jpg",
   "category": "Halo CE Maps",
   "description": "An island with a covenant ship above it.",
   "notes": "About: Each game-type has it's own time of day / weather. Due to how the BSP switch works. Clients may have a slight delay before the BSP switches to the proper one, host however does not. Because the BSP switches, the rocks switch permutations and the client may have the wrong rock, making them \"lag\" when they jump on or near the rocks. To spawn only mongeese on race, set to ghosts only.\nCTF: Sunny\nSlayer: Raining\nKOTH: Snowing\nRace: Night\nOddball: Sunrise\nRecommendation: All game-types work. Played best with 8+ people.",
   "images": [
    "img/lg/0screenshot00-245.jpg",
    "img/lg/1screenshot00-169.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/A2B1800A-7AB5-4680-99B3B1BBB52124CE.JPG",
     "caption": "King of the Hill BSP"
    },
    {
     "src": "img/users/lg/4D6E5A73-5C9A-4314-A55D5E7B86F54E22.JPG",
     "caption": "Oddball BSP"
    },
    {
     "src": "img/users/lg/C6A26757-779B-4F7A-8765F5C7750D9444.JPG",
     "caption": "Race BSP"
    },
    {
     "src": "img/users/lg/E122E5E5-1872-43AB-8B18C8800FECEEE6.JPG",
     "caption": "Slayer BSP"
    },
    {
     "src": "img/users/lg/C3FC7279-20E6-4AB0-A29E60B87E989BCF.JPG",
     "caption": "Player Model"
    },
    {
     "src": "img/users/lg/C584F619-4BC7-4A13-ADB400BAF5331976.JPG",
     "caption": "Map Loading Screen"
    },
    {
     "src": "img/users/lg/289A4BD6-33DA-4C95-9E37D55046F1AAC1.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/7624F053-82A2-4EB2-A52BB69F1EEB18BF.JPG",
     "caption": "Look at the pic in his visor it looks like rocks or something."
    },
    {
     "src": "img/users/lg/4F61EE1E-9B3E-43C1-A2B70C6BB7A56391.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/8DEEB210-C5AD-4735-B9A02CC78EDCFED1.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/C6F2036C-15DB-422F-9D14E8C7210E73AD.JPG",
     "caption": "Snowing"
    },
    {
     "src": "img/users/lg/B5955D6C-845C-46CE-BC2767C2336E9BB6.JPG",
     "caption": "First person view"
    },
    {
     "src": "img/users/lg/E9244D00-2509-4431-A8008505F1F8BA46.JPG",
     "caption": "Shooting from cliff (HQ Screenshot)"
    },
    {
     "src": "img/users/lg/2086BE5A-430E-4641-9A56E45617D7373F.JPG",
     "caption": ""
    }
   ],
   "hash": "671A6A420622F9B934AB1B574F24ACE4",
   "fetched": "2026-10-07T16:06:53Z",
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    "file_name": "4668-Chris_-_High_Tide.zip",
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    "sha1": "9a42c65492be06350d57d59de6d54b9f292cebce"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 4669,
   "title": "CSG Wizard",
   "thumb": "img/lg/5screenshot00-125.jpg",
   "author": "Legend 24-7 and Nuklez16",
   "date": "07/03/2009",
   "file_size": "4.8M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4669",
   "og_image": "https://halomaps.org/hce/img/lg/5screenshot00-125.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Wizard Variant",
   "images": [
    "img/lg/5screenshot00-125.jpg"
   ],
   "hash": "20A90AD4A3EA46B74F5B50128AE735C1",
   "fetched": "2026-10-07T16:24:40Z",
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    "file_name": "4669-csg-wizard.zip",
    "bytes": 4824904,
    "at": "2026-10-07T19:20:55Z",
    "sha1": "07d903e9e9df8eb7c6ebaa78fc3562e56af440af"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 4670,
   "title": "Falo",
   "thumb": "img/lg/6screenshot00-128.jpg",
   "author": "krispy1001",
   "date": "07/03/2009",
   "file_size": "6.6M",
   "rating": 7.8,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4670",
   "og_image": "https://halomaps.org/hce/img/lg/6screenshot00-128.jpg",
   "category": "Halo CE Maps",
   "description": "Falo was built by the Covenant after the destruction of Halo. They used recovered pieces of Halo to construct it.",
   "notes": "Scenery layout by abusive snipper\n\nMap is designed for slayer, team slayer, CTF and Oddball",
   "images": [
    "img/lg/6screenshot00-128.jpg",
    "img/lg/7screenshot00-126.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/21E19EBF-DCED-42C7-B9297E3EC8F4070C.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/481E36BE-F36B-434B-98A93967BBFD3B30.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/C1625D48-D37C-459E-BA1E1B61ECFEF604.JPG",
     "caption": ""
    },
    {
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     "caption": ""
    },
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     "caption": ""
    },
    {
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     "caption": ""
    },
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     "caption": ""
    },
    {
     "src": "img/users/lg/8135C8DA-BE95-4828-B946D7CBCC2F972F.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/9E6BC584-6479-44F4-92DC42EE5DC4D24C.JPG",
     "caption": ""
    }
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   "hash": "032FD2FC8D5FF3CDF09B821D8666C745",
   "fetched": "2026-10-07T16:06:53Z",
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    "sha1": "b89b0264d7f75e523172fca1cebe192fd88df3c2"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 4671,
   "title": "Floods Invasion",
   "thumb": "img/lg/8screenshot00-108.jpg",
   "author": "Erwan56",
   "date": "07/03/2009",
   "file_size": "9.7M",
   "rating": 6.9,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4671",
   "og_image": "https://halomaps.org/hce/img/lg/8screenshot00-108.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A small canyon with Flood AI bots",
   "notes": "A desert ground with AI floods.",
   "images": [
    "img/lg/8screenshot00-108.jpg",
    "img/lg/9screenshot00-107.jpg"
   ],
   "hash": "5E2B61A7EC77E6D6601140394EEA65B6",
   "fetched": "2026-10-07T16:18:50Z",
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    "file_name": "4671-floods_invasion.zip",
    "bytes": 9703358,
    "at": "2026-10-07T18:56:03Z",
    "sha1": "116db843fe59978300d854c196f03fefcbeac9e4"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 4672,
   "title": "H3 Zouina remix",
   "thumb": "img/lg/10screenshot00-100.jpg",
   "author": "Ht' Matt",
   "date": "07/03/2009",
   "file_size": "21.8M",
   "rating": 8.5,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4672",
   "og_image": "https://halomaps.org/hce/img/lg/10screenshot00-100.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A H3 Zouina variant",
   "notes": "Description : remix of H3 Zouina\n\nWeapons :\n\nCovenant_carabine H3\nSniper rifle H3\nFrag grenade H3\nPlasma nade H3\nBr H3\nRocket launcher H3\nBrute mauler H3\nBrute Spiker H3\nBubble shield H3\nNeedler H3\nPowerup H3\n\nVehicule :\n\nSpectre x4\nGost needler x8\nsentinel_turret x2\n\nRecommendation:\n\nThis map was designed for = CTF, slayer, Oddbal, race, king.",
   "images": [
    "img/lg/10screenshot00-100.jpg",
    "img/lg/17screenshot00-68.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/A0DBD368-3D31-4E28-AC876F19223EC7F0.JPG",
     "caption": ""
    },
    {
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     "caption": ""
    },
    {
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     "caption": ""
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     "caption": ""
    },
    {
     "src": "img/users/lg/1C0832A0-F3B4-4934-A73D190DF322EFC5.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/31C4BC00-7A45-422D-9DC501DE7991414E.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/B54619EE-334F-43DC-83E8B915C3037EC5.JPG",
     "caption": ""
    },
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     "caption": ""
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     "caption": ""
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     "caption": ""
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    "sha1": "c7b54ac5990f655d4e8f2e601d33bb4f01f9344e"
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   "category_names": [
    "Modified Multiplayer Maps"
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  },
  {
   "fid": 4673,
   "title": "Ht Brabeuk",
   "thumb": "img/lg/18screenshot00-65.jpg",
   "author": "Ht' Matt",
   "date": "07/03/2009",
   "file_size": "47.2M",
   "rating": 8.0,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4673",
   "og_image": "https://halomaps.org/hce/img/lg/18screenshot00-65.jpg",
   "category": "Halo CE Maps",
   "description": "A small arena with lower tunnels",
   "notes": "Description : This map is small. You are a Spartans Halo3\nThere is a secret room !!\nScrit_list french\n\nWeapons :\n\nCovenant_carabine H3\nSniper rifle H3\nFrag grenade H3\nPlasma nade H3\nBr H3\nRocket launcher H3\nBrute mauler H3\nBrute Spiker H3\nBubble shield H3\nNeedler H3\nPowerup H3\n\nThis map was designed for = CTF, slayer, Oddbal, race, king.",
   "images": [
    "img/lg/18screenshot00-65.jpg",
    "img/lg/24screenshot00-40.jpg"
   ],
   "hash": "45A80DA8E3303D91B8273422CDD9EB90",
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    "sha1": "e8b5e0cfdce9e22672b38f0cb5378a65afb55e86"
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   "category_names": [
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   ]
  },
  {
   "fid": 4674,
   "title": "VHMT Invasion H3 (single Player)",
   "thumb": "img/lg/0screenshot00-246.jpg",
   "author": "vhmt",
   "date": "07/03/2009",
   "file_size": "53.3M",
   "rating": 5.8,
   "sids": [
    37
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4674",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-246.jpg",
   "category": "Custom Single Player Maps",
   "description": "A single player campaign level",
   "images": [
    "img/lg/0screenshot00-246.jpg",
    "img/lg/3screenshot00-148.jpg"
   ],
   "hash": "28058512DF6F752B55F45863EB28FA97",
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    "at": "2026-10-07T19:54:42Z",
    "sha1": "ad676b9c0e7bc08080a15371960dbc058ea2cc8e"
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   "category_names": [
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  {
   "fid": 4675,
   "title": "Salisp (Single Player)",
   "thumb": "img/lg/4screenshot00-137.jpg",
   "author": "DSalimander",
   "date": "07/03/2009",
   "file_size": "44.5M",
   "rating": 7.2,
   "sids": [
    37
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4675",
   "og_image": "https://halomaps.org/hce/img/lg/4screenshot00-137.jpg",
   "category": "Custom Single Player Maps",
   "description": "A simple, complete singleplayer level.",
   "notes": "Here is a quick list of notable aspects:\n\n-This level was created with the ONLY intention of trying/testing Halo's Single Player abilities. I hope you all do too, it's not as hard as it seems. Additionally, the map is UNPROTECTED. I do hope people rip my map... TO FIND OUT HOW I DID IT. I have even included a copy of the scripts/hud messages that were compiled into the level for examination/modification.\n\n-I did extract Halo 2 assets from Halo 2. All were ported by yours truly. All tags are open for use as long as you give me some freaking credit.\n\n-All interactive objects that were in Halo 2 are now \"solid\".\n\n-There are a few CMT tags in it that I didn't care enough about to remove, use with proper credit. I hope Masterz doesn't beat me because I did that.\n-To play the level you must have console enabled. Bring up the console and type: \"map_name salisp\" (without quotes).\n\n-When the level is over it will attempt to play the actual Halo Campaign (if you have the maps). Not my fault; handle as you wish.",
   "images": [
    "img/lg/4screenshot00-137.jpg",
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   "hash": "EA7444E2BD7D9032CE70E0F7951A141F",
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    "sha1": "c7af507f83221a2dc826da9a8d2f81d990a8699d"
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   "category_names": [
    "Custom Single Player Maps"
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  },
  {
   "fid": 4676,
   "title": "BIO SPHINX 117",
   "thumb": "img/lg/0screenshot00-247.jpg",
   "author": "SPHINXBIO",
   "date": "07/09/2009",
   "file_size": "6.8M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4676",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-247.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Tutorial map variant",
   "images": [
    "img/lg/0screenshot00-247.jpg"
   ],
   "hash": "3B4EE5EBCC084B1D0D440D3A5BBCD992",
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    "at": "2026-10-07T19:20:53Z",
    "sha1": "1b4f742c9b470bf1c748a99cea65337220b37478"
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   "category_names": [
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  {
   "fid": 4677,
   "title": "Bravo Base",
   "thumb": "img/lg/1screenshot00-170.jpg",
   "author": "?",
   "date": "07/09/2009",
   "file_size": "10.1M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4677",
   "og_image": "https://halomaps.org/hce/img/lg/1screenshot00-170.jpg",
   "category": "Halo CE Maps",
   "notes": "This is a medium size map consisting of a custom sniper, convenient banshee location, and a very textured terrain using bitmaps from 2 levels.\n\nCustom weapons\n______________\nM41\n\nKnown Issues\n------------\nThe sides of the ground are bitmapped as the top side of the cliffs(unknown)",
   "images": [
    "img/lg/1screenshot00-170.jpg",
    "img/lg/7screenshot00-125.jpg"
   ],
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     "caption": "Bravo base"
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    {
     "src": "img/users/lg/51561436-97A0-4B28-BD73AC4014DE4722.JPG",
     "caption": "Banshee on the cliff"
    },
    {
     "src": "img/users/lg/66C9F65B-1F6B-4493-931E018DE35251BF.JPG",
     "caption": "Skyview"
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   "category_names": [
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  },
  {
   "fid": 4678,
   "title": "Cove Island 1.1",
   "thumb": "img/lg/8screenshot00-109.jpg",
   "author": "Sky'Net",
   "date": "07/09/2009",
   "file_size": "21.9M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4678",
   "og_image": "https://halomaps.org/hce/img/lg/8screenshot00-109.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Death Island variant play as an Elite",
   "notes": "Particles for some of the vehicles and weapons have been adjusted and improved.Banshee secondary weapon is now a Plasma Mine that goes off 3 or 4 seconds after hitting the ground or sticking to its target. (Plasma Mines are harder to aim than normal fuelrod projectiles where) Advancebo's needler ghost was added to replace the fuelrod ghost and a ghosts on each team. (Needler ghost is designed in this map for attacking air, and tank enemies, attacking fast targets and infantry while moving can result in suicide.)\n\nNotes!:\n\nVehicles:\n2 Spectre perteam default\n2 ghosts per team default\n1 H2 Waith per team default\n1 Bombardment Banshee per team default\n1 Ghost Needler (for anti air) per team default\nWeapons:\n\\Starting equipment:\nCTF: Plasma Rifle, Plasma Pistol, & Energy Sword\nAll exept CTF & race: Plasma Rifle\nrace: Needler\n\\around the map\nBeam Rifle, Plasma Rifle, Plasma Pistol, Energy Sword,\nFuel Rod Gun, Needler, Brute Plasma Rifle, & Plasma Grenades.\n\\powerups:\nhealthpacks, overshields, & camoflauge.",
   "images": [
    "img/lg/8screenshot00-109.jpg"
   ],
   "hash": "5AC32996299A70C54A87DB89BAA07C1B",
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    "at": "2026-10-07T19:20:54Z",
    "sha1": "c2c1b0183650997806aa9b472cf6b209e2a3055b"
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   "category_names": [
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  },
  {
   "fid": 4679,
   "title": "Deadland",
   "thumb": "img/lg/9screenshot00-108.jpg",
   "author": "?",
   "date": "07/09/2009",
   "file_size": "5.4M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4679",
   "og_image": "https://halomaps.org/hce/img/lg/9screenshot00-108.jpg",
   "category": "Halo CE Maps",
   "description": "A \"U\" shaped canyon with rough terrain",
   "notes": "This is a winter level based on a battle to know a hidden secret.\n\nIssues\n------\nYou can go out of the map\nThe top of the map is untextured\nThere is no way to get down from\nbanshee tops if you cant get one.",
   "images": [
    "img/lg/9screenshot00-108.jpg",
    "img/lg/20screenshot00-55.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/A676EC7A-AE54-475A-A60771E39C32E64A.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/6B5CDF7E-2117-4F57-9CA0A9ADE4998D74.JPG",
     "caption": "Caught some air :D"
    }
   ],
   "hash": "160437AFD7ADAAE66D7DF4615C157544",
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    "sha1": "4a20c3f6e51bbee8f55a539677021470ece4c3ad"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 4680,
   "title": "Deadly Canyon",
   "thumb": "img/lg/21screenshot00-50.jpg",
   "author": "?",
   "date": "07/09/2009",
   "file_size": "5.2M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4680",
   "og_image": "https://halomaps.org/hce/img/lg/21screenshot00-50.jpg",
   "category": "Halo CE Maps",
   "description": "A small uneven canyon",
   "notes": "You are joining the spartan civil war, recently, you were promoted to first captain, and you have to lead\nyour army against the western division(blue team) as the eastern warriors(red team)\n\n------------------------\nKnown Issues\n------------------------\n1.The landing light on\nthe blue side is red.\n2.There are limited\nvehicles on the red team\ndue to tag errors.\n3.The map is horribly\ntextured.\n\nWeapons\n1.Assault Rifle\n2.Pistol\n3.Sniper Rifle",
   "images": [
    "img/lg/21screenshot00-50.jpg",
    "img/lg/31screenshot00-32.jpg"
   ],
   "hash": "F3B43044B62A953CEEE16FA4D3823E1E",
   "fetched": "2026-10-07T16:06:51Z",
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    "file_name": "4680-Deadly_Canyon.zip",
    "bytes": 5248226,
    "at": "2026-10-07T18:25:28Z",
    "sha1": "03b98ece27eee119265bd6be453b29ae5620096a"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 4681,
   "title": "Destiny",
   "thumb": "img/lg/32screenshot00-29.jpg",
   "author": "Arteen",
   "date": "07/09/2009",
   "file_size": "8.9M",
   "rating": 8.6,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4681",
   "og_image": "https://halomaps.org/hce/img/lg/32screenshot00-29.jpg",
   "category": "Halo CE Maps",
   "description": "This a small, asymmetric map inspired by the Mirror's Edge DLC. The map is designed for Slayer/Team Slayer, but it supports all gametypes.",
   "notes": "This a small, asymmetric map inspired by the Mirror's Edge DLC. The map is designed for Slayer/Team Slayer, but it supports all gametypes.\n\nNote: A pair of banshees are in the map but off by default.",
   "images": [
    "img/lg/32screenshot00-29.jpg",
    "img/lg/37screenshot00-14.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/2729C72D-12EC-4BCF-A142999EA6E86FFC.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/F1C62C86-196B-42E3-AA8CC8CC619E8508.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/48389E9B-C920-4CAE-97C425C994FE9E0A.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/6342F08C-3C6B-46E8-85E03BBC171138E5.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/7759EE27-BB4F-498F-8C9B2C1E25AF3DB6.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/D83732CF-5293-4873-ABF3E20BC599A804.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/0EA8193C-BFC2-482A-8F9BB4B8766C3BD5.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/ECC69E68-1C76-4C1C-B936548E021C8E09.JPG",
     "caption": "Armor"
    },
    {
     "src": "img/users/lg/E284679E-31A8-4074-B669AF3058DFD35C.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/66D44A75-6C3C-47ED-A1CD3802CF34CC37.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/E0FC4F21-014F-4108-A0B83369C9A9AAFE.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/3B34C473-71DF-41B1-AE10BF1053C32327.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/587A2E03-FDD5-4407-B21340E4E3A529BB.JPG",
     "caption": "Okward looking but unique design."
    },
    {
     "src": "img/users/lg/0B81B3DD-C2FC-4B7E-BFF97785F4474A9D.JPG",
     "caption": "Ghost (Only with devmode)"
    },
    {
     "src": "img/users/lg/F41FDDF7-5970-43AE-BBE3E745954C6CA4.JPG",
     "caption": "Blue side"
    },
    {
     "src": "img/users/lg/5DD834EE-D983-4BD6-B40D959B313344C4.JPG",
     "caption": "Red side"
    },
    {
     "src": "img/users/lg/D9EBED9B-1DAE-4409-B5435EBE10CEF428.JPG",
     "caption": "Center walkway"
    },
    {
     "src": "img/users/lg/94335C29-D86E-4D85-BE7A1BD52B9BD078.JPG",
     "caption": "Blue base"
    },
    {
     "src": "img/users/lg/ECEE87E3-0664-4289-96BFCA95B49AA933.JPG",
     "caption": "Yellow bridge"
    },
    {
     "src": "img/users/lg/EF20C7D4-FA93-44A0-B1C6CE016F3CC73F.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/49C6E206-5CF8-4630-A63AF11F6940B9DE.JPG",
     "caption": ""
    }
   ],
   "hash": "0D4A6D73C9E4933B28D666BB924593AA",
   "fetched": "2026-10-07T16:06:51Z",
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    "file_name": "4681-destiny.zip",
    "bytes": 8919122,
    "at": "2026-10-07T18:25:27Z",
    "sha1": "73ce363e2119c0a4952ab72902f9a29df298b727"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 4682,
   "title": "Domain Final",
   "thumb": "img/lg/38screenshot00-23.jpg",
   "author": "English Mobster",
   "date": "07/09/2009",
   "file_size": "61.2M",
   "rating": 9.1,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4682",
   "og_image": "https://halomaps.org/hce/img/lg/38screenshot00-23.jpg",
   "category": "Halo CE Maps",
   "description": "The Halo 2 map \"Turf\" set in post-Slipspace rupture New Mombasa",
   "notes": "About:\n\"Just hours after the New Mombasa Slipspace event, the streets of Mombasa lie in ruin.\"\n\nDomain is based on Turf about 4-5 hours after Regret's jump at the end of Halo 2's \"Metropolis\" level. The sun has set, and rain falls from the sky. Debris from the jump litters the streets. Malfunctioning signs are found here and there.\n\nWhile this map is near-identical to Turf layout-wise, aesthetically, it is slightly different. Now there is debris everywhere, with burning cars and overturned crates. The Warthog is now tipped over and needs to be flipped. The Wraith it had destroyed just before the Slipspace jump is destroyed and is not drivable.\n\nAlthough it IS NEARLY identical, there are some modifications. For one, there are now several office buildings which are able to be explored, most notably near the ODST pod, where a damaged air lift in a heating vent leads to a Flamethrower, and near the burning Wraith, where either Active Camo or an Overshield sits near a bank of decimated computer systems.\n\nAnother change is the placement of Flags for CTF. The bases for CTF are completely reworked to promote better gameplay, and to get rid of the advantage formerly held by the Blue team.\n\nReccomended Gametypes:\nWhile this map supports all gametypes, in testing we discovered that King of the Hill and Oddball are especially fun to play on this map.",
   "images": [
    "img/lg/38screenshot00-23.jpg",
    "img/lg/43screenshot00-8.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/A472B462-E771-4CE9-963A83252D556118.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/9ABDF027-E364-4EC8-912F03CCB20CCFF0.JPG",
     "caption": "Urban Chaos"
    },
    {
     "src": "img/users/lg/D0799A47-7CC2-4464-913F77E5766298F8.JPG",
     "caption": "Marine and Helljumper"
    },
    {
     "src": "img/users/lg/614DC99D-0986-4E11-9FF2910AB3515EB5.JPG",
     "caption": "Remember Reach..."
    },
    {
     "src": "img/users/lg/3F9DEB77-2561-4790-AB16C16F126AF3B7.JPG",
     "caption": "Streets of Fire"
    },
    {
     "src": "img/users/lg/3ADFF2AB-0E5A-4D75-93FFFFAF31F6446E.JPG",
     "caption": "Domain's main street"
    },
    {
     "src": "img/users/lg/9633B54D-83D1-4862-A04CE2299DCFBBFE.JPG",
     "caption": "Domain - Tent"
    },
    {
     "src": "img/users/lg/AC761249-68D7-4F5D-976E7410A02EAC4B.JPG",
     "caption": "Domain's main street - east"
    },
    {
     "src": "img/users/lg/F95F3CC7-449A-442F-B77773A70272825A.JPG",
     "caption": "Medkit Dispenser - Wraith"
    },
    {
     "src": "img/users/lg/3DA8B666-4C6B-4518-808283B0A8BB9EAF.JPG",
     "caption": "Garage"
    },
    {
     "src": "img/users/lg/F0AA8D88-E900-45E8-95AC455AED24F47C.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/162CE635-DB20-46AB-BFF17A5BBBA7F7DB.JPG",
     "caption": "Medkit Dispenser - Pelican"
    },
    {
     "src": "img/users/lg/E51AF85E-5380-4CE8-87978F54400FA5C9.JPG",
     "caption": "Air Lift"
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     "src": "img/users/lg/B34A72D9-3001-4A1C-8611520834A08470.JPG",
     "caption": "Bipeds"
    },
    {
     "src": "img/users/lg/3C1ED01C-CC32-479E-8C91C3BA59636115.JPG",
     "caption": "Crashed Pelican!"
    },
    {
     "src": "img/users/lg/C7A08F1C-6096-4026-9E41CCD095B25F65.JPG",
     "caption": "Crashed Dropship"
    }
   ],
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    "sha1": "fe5d00c1341c3872b64a25b8160871246b853ac9"
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   "category_names": [
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  },
  {
   "fid": 4695,
   "title": "Skyhigh",
   "thumb": "img/lg/21screenshot00-51.jpg",
   "author": "krispy1001",
   "date": "07/10/2009",
   "file_size": "5.3M",
   "rating": 8.5,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4695",
   "og_image": "https://halomaps.org/hce/img/lg/21screenshot00-51.jpg",
   "category": "Halo CE Maps",
   "description": "This map has a very high sky platform with one banshee base below at gournd level",
   "notes": "Map is designed for slayer, team slayer.\n\nWeapons on map: rocket launcher, assault rigle, frag grenades.\nVehicles: Banshee, warthogs\n\nThis map has a very high sky platform with one banshee base below at gournd level.\n\nFall time from platform to gournd is abought 23 sec. Sorry it's not quite 30 sec.",
   "images": [
    "img/lg/21screenshot00-51.jpg",
    "img/lg/27screenshot00-33.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/C755F6D0-1131-4C12-A802137F8218B390.JPG",
     "caption": ""
    },
    {
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     "caption": ""
    },
    {
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     "caption": ""
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    {
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     "caption": ""
    },
    {
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     "caption": ""
    },
    {
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     "caption": ""
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    {
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     "caption": ""
    },
    {
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     "caption": ""
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    {
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     "caption": ""
    },
    {
     "src": "img/users/lg/60CC8BA5-F429-4A2B-8FC02E284C9D3B8B.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/856945D2-3BC5-41F7-9749D0756494F384.JPG",
     "caption": "flying down from the air base to the ground part of the map"
    },
    {
     "src": "img/users/lg/FBEE8985-BDB8-4435-A602577DE11ECA24.JPG",
     "caption": "view of air base from the ground"
    },
    {
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     "caption": "ground base"
    },
    {
     "src": "img/users/lg/962FB490-7269-41F1-BDF622E067ADDCBF.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/7492D677-83C6-49ED-80DF6ECF15DEED14.JPG",
     "caption": "Teleporters to air base if you don't like flying"
    },
    {
     "src": "img/users/lg/9E616058-1013-479F-9CD79EB5AADAFB94.JPG",
     "caption": "large area for battle!"
    },
    {
     "src": "img/users/lg/9D38975B-7121-4F85-8FF63D29F9D44AAB.JPG",
     "caption": ""
    },
    {
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     "caption": "flying back to the airbase from ground level"
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   "hash": "1D613478E334027500C0C81AE401644B",
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   "category_names": [
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  },
  {
   "fid": 4696,
   "title": "Weld",
   "thumb": "img/lg/28screenshot00-33.jpg",
   "author": "Naja Arboque",
   "date": "07/10/2009",
   "file_size": "9.8M",
   "rating": 8.0,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4696",
   "og_image": "https://halomaps.org/hce/img/lg/28screenshot00-33.jpg",
   "category": "Halo CE Maps",
   "notes": "eld is a different map, thus gameplay is unique it will take some getting used to.\n\nIt supports Slayer and it's variants, CTF and it's variants, and Oddball and it's variants.",
   "images": [
    "img/lg/28screenshot00-33.jpg",
    "img/lg/34screenshot00-23.jpg"
   ],
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     "caption": ""
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     "caption": ""
    },
    {
     "src": "img/users/lg/D8F032BB-82F9-4542-B651311939848846.JPG",
     "caption": "Golden banshee using dev mode"
    },
    {
     "src": "img/users/lg/F61E1808-D645-49BC-A65544ABA46AEBA6.JPG",
     "caption": "The armor"
    },
    {
     "src": "img/users/lg/21C3CECC-6AA0-4BB4-827EB7DDD5F0CF63.JPG",
     "caption": ""
    },
    {
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   "category_names": [
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   ]
  },
  {
   "fid": 4697,
   "title": "Woodland Arena",
   "thumb": "img/lg/0screenshot00-250.jpg",
   "author": "technoman117",
   "date": "07/10/2009",
   "file_size": "17.1M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4697",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-250.jpg",
   "category": "Halo CE Maps",
   "notes": "About:\nThis map is a woodland area with an arena in the center. It contains trees for cover, and some weapons\n\n----Gametypes----\nSlayer\nTeam Slayer\nCTF",
   "images": [
    "img/lg/0screenshot00-250.jpg",
    "img/lg/5screenshot00-127.jpg"
   ],
   "hash": "2C94BEEB22BBB2AAEE632ABC32C29ED7",
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 4698,
   "title": "Yoyo Emerald Dream",
   "thumb": "img/lg/6screenshot00-129.jpg",
   "author": "Hr3shy",
   "date": "07/10/2009",
   "file_size": "20.5M",
   "rating": 7.8,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4698",
   "og_image": "https://halomaps.org/hce/img/lg/6screenshot00-129.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Yoyorast Island Variant",
   "images": [
    "img/lg/6screenshot00-129.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/C06BFD17-3AD0-4080-B5DAB00DCE216569.JPG",
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    {
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     "caption": ""
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     "caption": ""
    },
    {
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     "caption": ""
    }
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   "hash": "686967D80A884AE3E767AEEFFBEA5283",
   "fetched": "2026-10-07T16:24:38Z",
   "download": {
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    "file_name": "4698-Yoyo_Emerald_Dream.zip",
    "bytes": 20451406,
    "at": "2026-10-07T19:20:52Z",
    "sha1": "1c36dbbe256fbd34afcbcb272fa32518fa756841"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 4699,
   "title": "Halo CE 1.08 SightJacker",
   "thumb": "img/placeholder.jpg",
   "author": "Del",
   "date": "07/21/2009",
   "file_size": "2.0M",
   "rating": 5.3,
   "sids": [
    8
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4699",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo Utilities",
   "notes": "Have to activate:\n-Create a shortcut to Halo CE on your desktop\n-Right click the shortcut > Properties\n-Add \"-console\" to the end of the target so it looks like this:\n\"X:\\Program Files\\Microsoft Games\\Halo Custom Edition\\haloce.exe\" -console\n-Click Ok or Apply\n-Open Halo CE 1.08\n-Minimize\n-Open \"Halo_CE_SightJacker.exe\"\n\nThe .DLL file will automatically be loaded for you. From there you can close the injector.\n\n!!!!! I do NOT recommend opening the injector first,\nbecause I had problems with Halo CE not loading and freezing. !!!!!!!\n\nIf you click on the injector window, it will be minimized to tray. Click on the tray icon to bring it back up.\nThe tray icon will display the injection status.\n\nHotkeys:\nF2 - Toggle Menu\nUp/Down Arrow - Change option select\nLeft/Right Arrow - Toggle Option On/Off\n\nOnce you enable First Person, SightJacking will start. You must close the menu before you can switch players.\nUse Left and Right arrows to switch players.\n---------------------------------------------\nIf you recieve an error about a missing d3dx9_37.dll, I have included this file. You will need to put it in your C:\\Windows\\System32 directory.",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "56F715F2905B0558BD4C046DBCB0BAAD",
   "fetched": "2026-10-07T16:41:57Z",
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    "file_name": "4699-HaloCE_1.08_SightJacker.zip",
    "bytes": 1960417,
    "at": "2026-10-07T20:16:17Z",
    "sha1": "294ffae4f96bf5780fda9773eb6c940ac3e5243a"
   },
   "category_names": [
    "Halo Utilities"
   ]
  },
  {
   "fid": 4700,
   "title": "MA5C ICWS Sound Tags",
   "thumb": "img/placeholder.jpg",
   "author": "Atomic117)",
   "date": "07/21/2009",
   "file_size": "46.8K",
   "rating": 9.1,
   "sids": [
    20
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4700",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo CE Misc. Tags",
   "notes": "SFX Sound Tags Included:\n1. Firing Effects\n2. Reload Animations\n3. Melee Animations\n4. Ready Animations",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "0F72417C52083A2E2FB30C7215199832",
   "fetched": "2026-10-07T16:34:25Z",
   "download": {
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    "file_name": "4700-MA5C_ICWS_Sound_Tags.zip",
    "bytes": 46827,
    "at": "2026-10-07T19:59:34Z",
    "sha1": "2807be27299b904635b58bd1ef3938d2cdc9945c"
   },
   "category_names": [
    "Halo CE Misc. Tags"
   ]
  },
  {
   "fid": 4701,
   "title": "MA5C Assault Rifle Model (MAX-8) (3DS)",
   "thumb": "img/lg/ma5c_image.jpg",
   "author": "Advancebo",
   "date": "07/21/2009",
   "file_size": "2.1M",
   "rating": 8.9,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4701",
   "og_image": "https://halomaps.org/hce/img/lg/ma5c_image.jpg",
   "category": "3D Model Files",
   "description": "MA5C Model based off of Halo 3",
   "images": [
    "img/lg/ma5c_image.jpg"
   ],
   "hash": "7AA73D06F9710D5F84C4F18B690AC4A9",
   "fetched": "2026-10-07T16:32:29Z",
   "download": {
    "ok": true,
    "file_name": "4701-MA5C_Assault_Rifle_(MAX-8)_(3DS).zip",
    "bytes": 2129264,
    "at": "2026-10-07T19:56:38Z",
    "sha1": "286d26bb7084f8eb98e3ff2f8ab7e47ec4597175"
   },
   "category_names": [
    "3D Model Files"
   ]
  },
  {
   "fid": 4702,
   "title": "Halo 3 Weapons & Biped Tags version 5",
   "thumb": "img/lg/haloce_2003-01-01_17-33-46-48.jpg",
   "author": "?",
   "date": "07/21/2009",
   "file_size": "2.7M",
   "rating": 5.4,
   "sids": [
    33
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4702",
   "og_image": "https://halomaps.org/hce/img/lg/haloce_2003-01-01_17-33-46-48.jpg",
   "category": "Halo CE Tag Packs",
   "images": [
    "img/lg/haloce_2003-01-01_17-33-46-48.jpg",
    "img/lg/haloce_2003-01-01_17-34-44-00.jpg"
   ],
   "hash": "E98631EA6B7490488203A85B39BF0CED",
   "fetched": "2026-10-07T16:36:53Z",
   "download": {
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    "file_name": "4702-halo_3_weapons_and_biped__version5.zip",
    "bytes": 2692744,
    "at": "2026-10-07T20:05:26Z",
    "sha1": "eebae8c2e7f871bad14d5e4cbefc43e541958c3f"
   },
   "category_names": [
    "Halo CE Tag Packs"
   ]
  },
  {
   "fid": 4703,
   "title": "Halo 2_Biped Tags V2",
   "thumb": "img/lg/dmt-biped-covenant.jpg",
   "author": "* See notes",
   "date": "07/21/2009",
   "file_size": "27.8M",
   "rating": 9.0,
   "sids": [
    34
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4703",
   "og_image": "https://halomaps.org/hce/img/lg/dmt-biped-covenant.jpg",
   "category": "Halo CE Biped Tags",
   "notes": "Halo 2 Biped's V2.\nModel and Skins by Bungie\nRigged and Shaders by HDoan and DMT\nActor Variant's and fixed tag's by Dratt/MegaHaloFan12\n\nJust drop Halo2 Into your Characters folder.\n\nThe Collisions for the model's have been fixed.\nThis pack includes\nDMT:\nHalo 2 Elites\nHalo 2 Council Guards\nHalo 2 Honour Guards\nHalo 2 Grunts\nHalo 2 Jackals (and snipers)\nHalo 2 Hunters\nHDoan: (fixed)\nHalo 2 Cortana\nHalo 2 Marines Armor/Formal (Banks, Dion, Johnson, Morgan, ODST, Perez, Pelican Piolot, Smith, Walter, and Wounded Marine)\nHalo 2 Monitor (Blue/Red)\nHalo 2 Sentinels\nMiranda\nProphets\n\n-You might need the orginal Halo 1 tags for some of these bipeds to work",
   "images": [
    "img/lg/dmt-biped-covenant.jpg",
    "img/lg/hdoan-biped-human.covenant.jpg"
   ],
   "hash": "605BF8A9ECD1EAD824D9A791B3197106",
   "fetched": "2026-10-07T16:35:17Z",
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    "file_name": "4703-Halo_2_Biped_V2.zip",
    "bytes": 27839196,
    "at": "2026-10-07T20:01:33Z",
    "sha1": "d1d48d24a793c525f9d1bd8c56a20ee05a9ceef5"
   },
   "category_names": [
    "Halo CE Biped Tags"
   ]
  },
  {
   "fid": 4704,
   "title": "Phantom Green Halo 3 Tags",
   "thumb": "img/lg/Phantom_halo_3_(1).jpg",
   "author": "Yac",
   "date": "07/21/2009",
   "file_size": "1.0M",
   "rating": 8.6,
   "sids": [
    30
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4704",
   "og_image": "https://halomaps.org/hce/img/lg/Phantom_halo_3_(1).jpg",
   "category": "Halo CE Vehicle Tags",
   "notes": "It is the phantom of halo 3 of the elites with the green color There is a problem with sound of the turret when she fires",
   "images": [
    "img/lg/Phantom_halo_3_(1).jpg",
    "img/lg/Phantom_halo_3_(2).jpg"
   ],
   "hash": "34E9574D5AA5FD666F59A23BDF34ADC0",
   "fetched": "2026-10-07T16:37:29Z",
   "download": {
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    "file_name": "4704-Phantom_Green_Halo_3.zip",
    "bytes": 1011919,
    "at": "2026-10-07T20:06:55Z",
    "sha1": "bcc2b02a2c75356221858f553cbb2909a310c0e2"
   },
   "category_names": [
    "Halo CE Vehicle Tags"
   ]
  },
  {
   "fid": 4705,
   "title": "Abyss Redemption",
   "thumb": "img/lg/0screenshot00-251.jpg",
   "author": "OE'NuKe",
   "date": "07/21/2009",
   "file_size": "37.1M",
   "rating": 8.6,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4705",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-251.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Abyss Variant",
   "images": [
    "img/lg/0screenshot00-251.jpg"
   ],
   "hash": "F5BBDA493CEC2182183D61126489938B",
   "fetched": "2026-10-07T16:24:38Z",
   "download": {
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    "file_name": "4705-Abyss_Redemption.zip",
    "bytes": 37085552,
    "at": "2026-10-07T19:20:51Z",
    "sha1": "279293611a088a56a9445287df56fcd831266fda"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 4706,
   "title": "ASP Delta Ruins",
   "thumb": "img/lg/1screenshot00-172.jpg",
   "author": "Hayabusa and ASP",
   "date": "07/21/2009",
   "file_size": "23.0M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4706",
   "og_image": "https://halomaps.org/hce/img/lg/1screenshot00-172.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Delta Ruins Variant",
   "images": [
    "img/lg/1screenshot00-172.jpg"
   ],
   "hash": "A2E0D4E43115ED443072315D2346D4C0",
   "fetched": "2026-10-07T16:24:38Z",
   "download": {
    "ok": true,
    "file_name": "4706-ASP_Delta_Ruins.zip",
    "bytes": 23029206,
    "at": "2026-10-07T19:20:48Z",
    "sha1": "42dccd317dfa0d22782666d49be1f9861281209d"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 4707,
   "title": "battlepyramid.zip",
   "thumb": "img/lg/2screenshot00-156.jpg",
   "author": "GERGSY",
   "date": "07/21/2009",
   "file_size": "5.3M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4707",
   "og_image": "https://halomaps.org/hce/img/lg/2screenshot00-156.jpg",
   "category": "Halo CE Maps",
   "description": "A square shaped map with a large pyramid in the centre.",
   "notes": "Multiplayer Map\n\nSupports - CTF, Slayer, King of the hill and Oddball\n\nDescription -\n\nA square shaped map with a large pyramid in the centre.\nhas normal weapons and vehicles.",
   "images": [
    "img/lg/2screenshot00-156.jpg",
    "img/lg/7screenshot00-127.jpg"
   ],
   "hash": "E90C410C1B9378475F4BCDF56D376646",
   "fetched": "2026-10-07T16:06:48Z",
   "download": {
    "ok": true,
    "file_name": "4707-battlepyramid.zip",
    "bytes": 5285250,
    "at": "2026-10-07T18:25:19Z",
    "sha1": "851863c8f703d66d22755808e5e332eeb24058a1"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 4708,
   "title": "Bloodgrunts",
   "thumb": "img/lg/ACF3D9E.jpg",
   "author": "Me2",
   "date": "07/21/2009",
   "file_size": "35.3M",
   "rating": 9.0,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4708",
   "og_image": "https://halomaps.org/hce/img/lg/ACF3D9E.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Bloodgulch Variant with AI Bots - Play as an Grunt",
   "notes": "Description : What happens when you give 100 grunts Rocket Launchers?\n\nRecommendation:\nThis game works with Slayer and CTF gametypes but unless you want to be killed when you respawn use a CTF varient with the respawn time set to \"Instant\"",
   "images": [
    "img/lg/ACF3D9E.jpg"
   ],
   "hash": "D54DC10B18192A4310494CF64188896C",
   "fetched": "2026-10-07T16:18:49Z",
   "download": {
    "ok": true,
    "file_name": "4708-bloodgrunts.zip",
    "bytes": 35277278,
    "at": "2026-10-07T18:56:00Z",
    "sha1": "b5e044fdb837b711a94583a0af8ead3c0e46ca2d"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 4709,
   "title": "Bloodgulch base",
   "thumb": "img/lg/12screenshot00-95.jpg",
   "author": "?",
   "date": "07/21/2009",
   "file_size": "14.6M",
   "rating": 8.6,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4709",
   "og_image": "https://halomaps.org/hce/img/lg/12screenshot00-95.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/12screenshot00-95.jpg",
    "img/lg/17screenshot00-69.jpg"
   ],
   "hash": "FF0B34EF02C67690C14DDC06FAB5E164",
   "fetched": "2026-10-07T16:06:47Z",
   "download": {
    "ok": true,
    "file_name": "4709-bloodgulch_base.zip",
    "bytes": 14628329,
    "at": "2026-10-07T18:25:20Z",
    "sha1": "7b9ffb528598aeb900333db333436243c6a795b4"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 4710,
   "title": "Chaoriders",
   "thumb": "img/lg/18screenshot00-66.jpg",
   "author": "?",
   "date": "07/21/2009",
   "file_size": "5.0M",
   "rating": 8.1,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4710",
   "og_image": "https://halomaps.org/hce/img/lg/18screenshot00-66.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/18screenshot00-66.jpg",
    "img/lg/25screenshot00-33.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/A8F33E50-726D-434E-8887C41B1BA9D22E.JPG",
     "caption": "the hidden weapon"
    },
    {
     "src": "img/users/lg/779AE7AA-6C7E-4AF8-981498BB69275E93.JPG",
     "caption": "the sa2b egg"
    },
    {
     "src": "img/users/lg/938BCCE0-0653-4A4A-9436E55CC677CA34.JPG",
     "caption": "use cheat_all_vehicles to get the hidden vehicles"
    }
   ],
   "hash": "6859A5474047B7A7F5ADFA9D79D84384",
   "fetched": "2026-10-07T16:06:47Z",
   "download": {
    "ok": true,
    "file_name": "4710-chaoriders.zip",
    "bytes": 5000412,
    "at": "2026-10-07T18:25:18Z",
    "sha1": "7fdf813a1d1548e229302f4b3c1d491b9757aaa4"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 4711,
   "title": "Citohigher Helljumpers",
   "thumb": "img/lg/26screenshot00-31.jpg",
   "author": "LCplxsnoder xsnoder",
   "date": "07/21/2009",
   "file_size": "36.1M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4711",
   "og_image": "https://halomaps.org/hce/img/lg/26screenshot00-31.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Ccitohigher Variant",
   "notes": "A recreation of citohiger. This map has no ai and is a mp map for 5 to 16 players. Helljumpers are devil dogs from above as you can sky dive or run in the first strike with the pelis\n\nThis map has 4 pelican pic ups u can pick up all warthogs and scorpians. 2 secret peli pics and 2 marked w/green beacons on either side. took out most of the old scenery and added h2 trees and such new h2 particles and energy.the nads look great as do the explosions from all. h2ghost and yghost are super fast and you can jump or fly from cliff to cliff.",
   "images": [
    "img/lg/26screenshot00-31.jpg",
    "img/lg/36screenshot00-21.jpg"
   ],
   "hash": "8AFD2C35F1CE663931F84D673AD90216",
   "fetched": "2026-10-07T16:24:37Z",
   "download": {
    "ok": true,
    "file_name": "4711-citohigher_helljumpers.zip",
    "bytes": 36112124,
    "at": "2026-10-07T19:20:47Z",
    "sha1": "9b43cdd53bf37845c4d86a930bb68377cb424237"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 4712,
   "title": "Covie vs Humans beta",
   "thumb": "img/lg/43screenshot00-9.jpg",
   "author": "darkassassin14",
   "date": "07/21/2009",
   "file_size": "17.1M",
   "rating": 8.1,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4712",
   "og_image": "https://halomaps.org/hce/img/lg/43screenshot00-9.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch Variant",
   "notes": "In this map I used H2 coagulation's battlerifle, energy sword, brute plasma rifle extinction's spectre, blue fuel rod, and beam rifle and immure's wasp.",
   "images": [
    "img/lg/43screenshot00-9.jpg"
   ],
   "hash": "D6A3CC8888CBDB209AC735A3237F2AC0",
   "fetched": "2026-10-07T16:24:37Z",
   "download": {
    "ok": true,
    "file_name": "4712-covie_vs_humans_beta.zip",
    "bytes": 17103094,
    "at": "2026-10-07T19:20:45Z",
    "sha1": "65e1ba327c61f08e3a8922f1122330b3cb27b30d"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 4713,
   "title": "CSV2 Insatiable",
   "thumb": "img/lg/44screenshot00-17.jpg",
   "author": "Caboose365",
   "date": "07/21/2009",
   "file_size": "50.6M",
   "rating": 8.7,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4713",
   "og_image": "https://halomaps.org/hce/img/lg/44screenshot00-17.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A CS beta version 2 Variant",
   "notes": "Description: the INSATIABLE version of CSv2. introducing a new map series, the successor to the \"intense\" and \"insane\" mod series. it features even MORE weapons, new vehicles, new scenery tags, 2 unique bases, large city battles, secret room, and a few more things.\n\nWEAPONS:\nSilenced 9mm\nAK47\ndual mp5k\nG36c\nG36e\nG36k\ndesert eagle\nm4\nm4 w/ shotgun attachment\nm16-m203\nm82\nminigun\nm249\nmg36\njackhammer\nFAMAS\nL85\nrevolver\nh3 battlerifle\nspaz 12\nmagnum revolver\nh3 assault rifle\ndual SMGs\nGlock 17\nm16\nmp5ks\nxm8 human\nxm8 plasma\np226\nplasma claws\nrailgun\ncolt1911\nsmach\nUSP\nchaingun\nwalther ppk\nuzi\n\nVEHICLES:\nBulldog\nATV\ngauss warthog\npelican (hidden)\nTransport warthog (increased speed)\nrocket civilian warthog",
   "images": [
    "img/lg/44screenshot00-17.jpg",
    "img/lg/49screenshot00-7.jpg"
   ],
   "hash": "9ED491C729D3BC1602056D30AC045FCB",
   "fetched": "2026-10-07T16:24:36Z",
   "download": {
    "ok": true,
    "file_name": "4713-CSV2_insatiable.zip",
    "bytes": 50598783,
    "at": "2026-10-07T19:20:48Z",
    "sha1": "439de4c5ffc5abc6580f2061f0df531249f6d56b"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 4714,
   "title": "CTF Backlash",
   "thumb": "img/lg/50screenshot00-6.jpg",
   "author": "²MõD²Wrath",
   "date": "07/21/2009",
   "file_size": "7.0M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4714",
   "og_image": "https://halomaps.org/hce/img/lg/50screenshot00-6.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Backlash Variant",
   "images": [
    "img/lg/50screenshot00-6.jpg"
   ],
   "hash": "79D2E25B27E0FE23F12722A5BA8A03FB",
   "fetched": "2026-10-07T16:24:36Z",
   "download": {
    "ok": true,
    "file_name": "4714-ctf_backlash.zip",
    "bytes": 6998059,
    "at": "2026-10-07T19:20:43Z",
    "sha1": "eb8bdc692c273e016475a64496e9a4c079890a11"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 4715,
   "title": "Deagle6 Texture",
   "thumb": "img/lg/51screenshot00-6.jpg",
   "author": "baturkin",
   "date": "07/21/2009",
   "file_size": "9.3M",
   "rating": 9.1,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4715",
   "og_image": "https://halomaps.org/hce/img/lg/51screenshot00-6.jpg",
   "category": "Halo CE Maps",
   "description": "A Small Arena",
   "notes": "This is a simple arena/maze map from cs:s gun game.\n\nsupports all gametypes, but is best suited for slayer or crazy king.",
   "images": [
    "img/lg/51screenshot00-6.jpg",
    "img/lg/57screenshot00-9.jpg"
   ],
   "hash": "495A3C6FBE6524EFD5C9C9A63F7876A5",
   "fetched": "2026-10-07T16:06:47Z",
   "download": {
    "ok": true,
    "file_name": "4715-deagle6_texture.zip",
    "bytes": 9253324,
    "at": "2026-10-07T18:25:17Z",
    "sha1": "ce7314d10d4cfabfe5ffb1ace6f81d615ca3f266"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 4716,
   "title": "HCEL Tensity",
   "thumb": "img/lg/58screenshot00-8.jpg",
   "author": "AdmiralBacon",
   "date": "07/21/2009",
   "file_size": "10.3M",
   "rating": 8.8,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4716",
   "og_image": "https://halomaps.org/hce/img/lg/58screenshot00-8.jpg",
   "category": "Halo CE Maps",
   "description": "A CMT_Tensity variant with Classic weapon",
   "images": [
    "img/lg/58screenshot00-8.jpg"
   ],
   "hash": "A0FF7D12948E47996B47FBCB3183D2DB",
   "fetched": "2026-10-07T16:06:46Z",
   "download": {
    "ok": true,
    "file_name": "4716-hcel_tensity.zip",
    "bytes": 10303668,
    "at": "2026-10-07T18:25:17Z",
    "sha1": "a58479cccf7bb23cfccd98cc47cad8395b1ad09a"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 4717,
   "title": "Intense Warfare Beta",
   "thumb": "img/lg/65screenshot00-3.jpg",
   "author": "{FtD}Spartn",
   "date": "07/21/2009",
   "file_size": "22.5M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4717",
   "og_image": "https://halomaps.org/hce/img/lg/65screenshot00-3.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch Variant",
   "images": [
    "img/lg/65screenshot00-3.jpg"
   ],
   "hash": "CA02977483482E0524C4529779575F27",
   "fetched": "2026-10-07T16:24:36Z",
   "download": {
    "ok": true,
    "file_name": "4717-Intense_Warfare_Beta.zip",
    "bytes": 22537875,
    "at": "2026-10-07T19:20:43Z",
    "sha1": "dc8902ad19ec9b6a91562806458012596edb91b2"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 4718,
   "title": "King Shinzo",
   "thumb": "img/lg/66screenshot00-5.jpg",
   "author": "²MõD²Wrath",
   "date": "07/21/2009",
   "file_size": "9.0M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4718",
   "og_image": "https://halomaps.org/hce/img/lg/66screenshot00-5.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Shinzo Variant",
   "images": [
    "img/lg/66screenshot00-5.jpg",
    "img/lg/70screenshot00-6.jpg"
   ],
   "hash": "B1D60C42C5BA365DEDD76382E2F1B99A",
   "fetched": "2026-10-07T16:24:35Z",
   "download": {
    "ok": true,
    "file_name": "4718-king_shinzo.zip",
    "bytes": 9027954,
    "at": "2026-10-07T19:20:42Z",
    "sha1": "25c94b589980e700050eefbfef9fd1022bec9ee2"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 4719,
   "title": "Memory",
   "thumb": "img/lg/71screenshot00-7.jpg",
   "author": "Kidd/Tommy92l",
   "date": "07/21/2009",
   "file_size": "9.3M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4719",
   "og_image": "https://halomaps.org/hce/img/lg/71screenshot00-7.jpg",
   "category": "Halo CE Maps",
   "description": "A hidden base lies quietly in the snowy canyons.",
   "images": [
    "img/lg/71screenshot00-7.jpg",
    "img/lg/81screenshot00-2.jpg"
   ],
   "hash": "6354F12450A6228B9FE133337B4A4635",
   "fetched": "2026-10-07T16:06:46Z",
   "download": {
    "ok": true,
    "file_name": "4719-memory.zip",
    "bytes": 9268714,
    "at": "2026-10-07T18:25:15Z",
    "sha1": "37e4bca1550ee362b1c1cdd6265e41c0e4044aa7"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 4720,
   "title": "Oddball Dioptase",
   "thumb": "img/lg/89screenshot00-3.jpg",
   "author": "²MõD²Wrath",
   "date": "07/21/2009",
   "file_size": "5.9M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4720",
   "og_image": "https://halomaps.org/hce/img/lg/89screenshot00-3.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Dioptase Variant",
   "images": [
    "img/lg/89screenshot00-3.jpg"
   ],
   "hash": "B2D870200481F61F125E11CD0FA1C34B",
   "fetched": "2026-10-07T16:24:35Z",
   "download": {
    "ok": true,
    "file_name": "4720-Oddball_dioptase.zip",
    "bytes": 5913757,
    "at": "2026-10-07T19:20:41Z",
    "sha1": "1b64ba0a84c6beb201ff470c2364f6fcaf3573d7"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 4721,
   "title": "Paradis Perdu",
   "thumb": "img/lg/90screenshot00-3.jpg",
   "author": "GAIGHER",
   "date": "07/21/2009",
   "file_size": "42.2M",
   "rating": 8.8,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4721",
   "og_image": "https://halomaps.org/hce/img/lg/90screenshot00-3.jpg",
   "category": "Halo CE Maps",
   "notes": "Characters : h3_masterchief\nVehicles : h2_turret , h2_ghost , h2_wraith , h2_spectre\nWeapons : h2_covenant_carbine , h2_sentinel_bem , h2_frag_grenade , h2_plasma_grenade , h2_sniper_rifle , h3_pistol , h2_beam_rifle , h3_plasma_rifle , h2_brute_shot , ma5k , energy_sword , h2_needler , h3_shotgun , h2_rocket_launcher",
   "images": [
    "img/lg/90screenshot00-3.jpg",
    "img/lg/103screenshot00-1.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/51D7C09C-7A38-4053-91DB44EFE39F43AB.JPG",
     "caption": "Armor"
    },
    {
     "src": "img/users/lg/0E2720C3-26AA-487E-A23644D9A123C8A8.JPG",
     "caption": "Some vehicles"
    },
    {
     "src": "img/users/lg/7DB91D1D-70BB-4183-9214851DCB0E670D.JPG",
     "caption": "Small building"
    },
    {
     "src": "img/users/lg/EC2E0352-73AE-4F3A-A6866C654B8539F8.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/EADF3FD6-30C9-440A-9E7D640B85B114C5.JPG",
     "caption": "Above the map there is a covenant ship"
    },
    {
     "src": "img/users/lg/F3D1EBF2-C8AE-43A4-AD954AA1344A29C4.JPG",
     "caption": "Plasma Turret with shields"
    },
    {
     "src": "img/users/lg/D31C4881-E01C-47C1-9D30494C89DC6D3B.JPG",
     "caption": "Another sceenshot of the armor"
    },
    {
     "src": "img/users/lg/645F24A4-08C0-4CBE-9AF4F09294B2F369.JPG",
     "caption": "Shooting"
    },
    {
     "src": "img/users/lg/C272A0EC-8D2C-4D98-B3113B65D1810752.JPG",
     "caption": "When I restarted, i ended up having a different armor"
    },
    {
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     "caption": "Exploding plasma gernade"
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     "caption": "Exploding frag gernade"
    },
    {
     "src": "img/users/lg/7BDA15D8-78BF-4F0C-9DBFE4C020B1F7A9.JPG",
     "caption": "Even another armor!!"
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    {
     "src": "img/users/lg/D3A5DF0E-4818-4C2D-BB1715FC03A8D182.JPG",
     "caption": "Energy sword"
    },
    {
     "src": "img/users/lg/74ADC8A6-CC0E-48A4-97CE8338A560F6A8.JPG",
     "caption": "Attacking blue base"
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    {
     "src": "img/users/lg/C47C67F7-F4C1-457A-99F23DD133FEA379.JPG",
     "caption": "After multiple times of restarting, i finnaly got masterchief"
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     "caption": "Epic :D"
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     "caption": "h3_pistol"
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    {
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     "caption": "energy_sword"
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    {
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     "caption": "h2_beam_rifle"
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    {
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     "caption": "h2_brute_shot"
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     "caption": "h2_needler"
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    {
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     "caption": "h2_plasma_grenade"
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    {
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     "caption": "h2_rocket_launcher"
    },
    {
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     "caption": "h2_sentinel_bem"
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    {
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    {
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     "caption": "h3_plasma_rifle"
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    {
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     "caption": "h3_shotgun"
    },
    {
     "src": "img/users/lg/CAC16B19-3B9C-4B41-A247823A7BC6B97C.JPG",
     "caption": "ma5k"
    },
    {
     "src": "img/users/lg/1126A31F-C9B7-416E-97BAD8701EFF2F5C.JPG",
     "caption": "secret_balle !!!"
    },
    {
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     "caption": "h2_ghost."
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    {
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     "caption": "h2_wraith"
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     "caption": ""
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     "caption": ""
    },
    {
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     "caption": "game Paradis Perdu"
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    {
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     "caption": "an easter egg found while glitching"
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   "title": "Race Warofhog",
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   "author": "²MõD²Wrath",
   "date": "07/21/2009",
   "file_size": "11.3M",
   "rating": null,
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   "og_image": "https://halomaps.org/hce/img/lg/111screenshot00-2.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A warofhog Variant",
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   "author": "Recon_Sniper_4",
   "date": "07/21/2009",
   "file_size": "11.6M",
   "rating": 4.7,
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   "og_image": "https://halomaps.org/hce/img/lg/112screenshot00-1.jpg",
   "category": "Halo CE Maps",
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   "title": "Skyhigh v2",
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   "file_size": "7.0M",
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   "og_image": "https://halomaps.org/hce/img/lg/126screenshot00-3.jpg",
   "category": "Halo CE Maps",
   "notes": "Weapons on map: rocket launcher, shotgun, frag grenades.\nVehicles: Banshee, rocket warthogs, and stinger.\n\nI fixed the sound on the stinger.\n\nThis map has a very high sky platform with two banshee bases below at gournd level.\n\nFall time from platform to gournd is abought 23 sec. Sorry it's not quite 30 sec.",
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   "og_image": "https://halomaps.org/hce/img/lg/150screenshot00-1.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A gaybox Variant",
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   "og_image": "https://halomaps.org/hce/img/lg/151screenshot00.jpg",
   "category": "Halo CE Maps",
   "description": "A large winter canyon",
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   "title": "Buccaneer Vehicle Tags",
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   "date": "07/24/2009",
   "file_size": "752.8K",
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   "og_image": "https://halomaps.org/hce/img/lg/haloce-20090724-001619.jpg",
   "category": "Halo CE Vehicle Tags",
   "description": "GTA SAN ANDREAS BUCCANEER",
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   "rating": null,
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   "og_image": "https://halomaps.org/hce/img/lg/face-normals.jpg",
   "category": "3D Model Files",
   "images": [
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   "author": "L283023",
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   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4729",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo CE Misc. Tags",
   "notes": "The music menu used in the map Rio Firefight.\n\nRevamped slightly.\nSwitched out Ten Speed for Billie Jean.\nWorks for both singleplayer and multiplayer.\nScripts are included.",
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4730",
   "og_image": "https://halomaps.org/hce/img/lg/structure_tele1.jpg",
   "category": "Halo CE Scenery Tags",
   "description": "A structure for teleporter shield.",
   "notes": "NSTALATION :\nJust put in Tag\\scenery folder",
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   "fid": 4731,
   "title": "3 Tiers",
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   "author": "TÏM£",
   "date": "07/24/2009",
   "file_size": "9.5M",
   "rating": 7.4,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4731",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-252.jpg",
   "category": "Halo CE Maps",
   "notes": "Description:Is a simple mid size map with 3 bridge levels.\n\nAbout :This map supports all game types.",
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    "img/lg/ACF538A.jpg"
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   "fid": 4732,
   "title": "B30 Warfare",
   "thumb": "img/lg/12screenshot00-96.jpg",
   "author": "{FtD}Spartn",
   "date": "07/24/2009",
   "file_size": "34.0M",
   "rating": 6.6,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4732",
   "og_image": "https://halomaps.org/hce/img/lg/12screenshot00-96.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Multiplayer conversion of the B30 level",
   "notes": "Description : A Intense_Warfare Varient\n\nAbout : This map another version of Intense_Warfare_Beta,except its not a beta,its in b30,and its night time.\nSupports Slayer,CTF,and Oddball only.\n\nRecommendation : Team Slayer or CTF. The Oddball varient is kinda messed up on it.",
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    "img/lg/23screenshot00-46.jpg"
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     "caption": ""
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4744",
   "og_image": "https://halomaps.org/hce/img/lg/Ancient_Sword_Model.jpg",
   "category": "3D Model Files",
   "description": "This is a model made for scenery, but it can also be used as a weapon.",
   "images": [
    "img/lg/Ancient_Sword_Model.jpg"
   ],
   "hash": "B0ACC718C8D56E16A7F4DFD0313469DD",
   "fetched": "2026-10-07T16:32:28Z",
   "download": {
    "ok": true,
    "file_name": "4744-Ancient_Sword_Model.zip",
    "bytes": 175922,
    "at": "2026-10-07T19:56:36Z",
    "sha1": "16985a5bb937197bb27c2be47907dac0fc6b3a49"
   },
   "category_names": [
    "3D Model Files"
   ]
  },
  {
   "fid": 4745,
   "title": "Arbiter Biped Tags",
   "thumb": "img/lg/arbiter.png",
   "author": "Delta4907",
   "date": "08/03/2009",
   "file_size": "6.0M",
   "rating": 9.0,
   "sids": [
    34
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4745",
   "og_image": "https://halomaps.org/hce/img/lg/arbiter.png",
   "category": "Halo CE Biped Tags",
   "notes": "To use: Merge the tags folder in the archive into your tags folder located in the Halo Custom Edition directory.",
   "images": [
    "img/lg/arbiter.png"
   ],
   "hash": "595F7F10432FD33E514604BEE803EE6D",
   "fetched": "2026-10-07T16:35:17Z",
   "download": {
    "ok": true,
    "file_name": "4745-Arbiter_Biped_Tags.zip",
    "bytes": 6036197,
    "at": "2026-10-07T20:01:31Z",
    "sha1": "c9e8d226177b8d7917a4a06b9cee5799c3b0d851"
   },
   "category_names": [
    "Halo CE Biped Tags"
   ]
  },
  {
   "fid": 4746,
   "title": "AT4 Disposable Rocket Launcher Tags",
   "thumb": "img/lg/1-33.jpg",
   "author": "Kingfish999",
   "date": "08/03/2009",
   "file_size": "2.3M",
   "rating": null,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4746",
   "og_image": "https://halomaps.org/hce/img/lg/1-33.jpg",
   "category": "Halo CE Weapon Tags",
   "description": "AT4 weapons tags:",
   "notes": "AT4 weapons tags:\nthis is an AT4 rocket which is a single shot, disposable rocket launcher.\nits farly inaccurate at long ranges and the rocket drops over long ranges so its perfered for closer range.\nYou can only hold one of these at a time and it only has one shot.\nIf you have used up the one shot or you want to drop it, it can be tossed away by pressing the throw grenade button.\n\nput the 'AT4' folder into your 'tags\\weapons' folder.",
   "images": [
    "img/lg/1-33.jpg",
    "img/lg/2-24.jpg"
   ],
   "hash": "845EE09774670B52EA5256F3F2679792",
   "fetched": "2026-10-07T16:38:43Z",
   "download": {
    "ok": true,
    "file_name": "4746-AT4_Disposable_Rocket_Launcher_Tags.zip",
    "bytes": 2262703,
    "at": "2026-10-07T20:08:43Z",
    "sha1": "cbe8dd59187e571c73947f2686d07a1cf46c5d0a"
   },
   "category_names": [
    "Halo CE Weapon Tags"
   ]
  },
  {
   "fid": 4747,
   "title": "BFinjection Vehicle Tags",
   "thumb": "img/lg/bf.jpg",
   "author": "cody",
   "date": "08/03/2009",
   "file_size": "514.0K",
   "rating": null,
   "sids": [
    30
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4747",
   "og_image": "https://halomaps.org/hce/img/lg/bf.jpg",
   "category": "Halo CE Vehicle Tags",
   "description": "GTA SAN ANDREAS BF injection",
   "notes": "also, to change the cars color, edit primary.bitmap or primary.shader_model, or secondary.bitmap/secondary.shader_model",
   "images": [
    "img/lg/bf.jpg"
   ],
   "hash": "2A32613C77367377431FFDD8178C0577",
   "fetched": "2026-10-07T16:37:28Z",
   "download": {
    "ok": true,
    "file_name": "4747-BFinjection_Vehicle_Tags.zip",
    "bytes": 514040,
    "at": "2026-10-07T20:06:53Z",
    "sha1": "db1901e8d5b9954ec3b323b6ed95f611259ef27c"
   },
   "category_names": [
    "Halo CE Vehicle Tags"
   ]
  },
  {
   "fid": 4748,
   "title": "Dragunov SVD Sniper Tags",
   "thumb": "img/lg/1-34.jpg",
   "author": "Kingfish999",
   "date": "08/03/2009",
   "file_size": "4.4M",
   "rating": 7.9,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4748",
   "og_image": "https://halomaps.org/hce/img/lg/1-34.jpg",
   "category": "Halo CE Weapon Tags",
   "notes": "Dragunov SVD sniper rifle:\nthis is a Russian semi-automaric sniper rifle.\nThe Dragunov is also known as the SVD which is short for Snayperskaya Vintovka Dragunova (Russian for Dragunov Sniper Rifle)\naccurate at mid ranges, 10 round mag, semi-auto fireing mode, and a 4x scope makes it a good Designated Marksman Rifle.\n\nput the 'Dragunov' folder into your 'tags\\weapons' folder.",
   "images": [
    "img/lg/1-34.jpg",
    "img/lg/2-25.jpg"
   ],
   "hash": "2A25A8A5F1711D228E7461AB6D368C6C",
   "fetched": "2026-10-07T16:38:43Z",
   "download": {
    "ok": true,
    "file_name": "4748-Dragunov_SVD_Sniper_Tags.zip",
    "bytes": 4422299,
    "at": "2026-10-07T20:08:43Z",
    "sha1": "7a343f56221490f357be61b01997382a5daf1194"
   },
   "category_names": [
    "Halo CE Weapon Tags"
   ]
  },
  {
   "fid": 4749,
   "title": "H3B Magnum and H3 ODST Magnum Socom Weapon Tags",
   "thumb": "img/lg/preview-1.jpg",
   "author": "*See Notes",
   "date": "08/03/2009",
   "file_size": "1.5M",
   "rating": 8.6,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4749",
   "og_image": "https://halomaps.org/hce/img/lg/preview-1.jpg",
   "category": "Halo CE Weapon Tags",
   "description": "SMG Weapon Tags",
   "notes": "Magnum Model and Texture by Bungie\nMagnum Socom Attachments Model by JoshFlighter\nMagnum Socom tagging done by Advancebo",
   "images": [
    "img/lg/preview-1.jpg"
   ],
   "hash": "FBFB33CF849BB01FD5FE98701F329FF2",
   "fetched": "2026-10-07T16:38:42Z",
   "download": {
    "ok": true,
    "file_name": "4749-H3B_Magnum_and_H3_ODST_Magnum_Socom_Weapon_Tags.zip",
    "bytes": 1480134,
    "at": "2026-10-07T20:08:42Z",
    "sha1": "4f7f9bb61d18e7159dca35b3b601d92d5aba71aa"
   },
   "category_names": [
    "Halo CE Weapon Tags"
   ]
  },
  {
   "fid": 4750,
   "title": "H3B SMG and H3 ODST Silenced SMG Weapon Tags",
   "thumb": "img/lg/preview-2.jpg",
   "author": "*See Notes",
   "date": "08/03/2009",
   "file_size": "1.9M",
   "rating": 9.2,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4750",
   "og_image": "https://halomaps.org/hce/img/lg/preview-2.jpg",
   "category": "Halo CE Weapon Tags",
   "description": "SMG Weapon Tags",
   "notes": "About:\nMagnum Model and Texture by Bungie\nMagnum Socom Attachments Model by JoshFlighter\nMagnum Socom tagging done by Advancebo",
   "images": [
    "img/lg/preview-2.jpg"
   ],
   "hash": "40E73020D61D939F0433BA9D4ED75FF2",
   "fetched": "2026-10-07T16:38:42Z",
   "download": {
    "ok": true,
    "file_name": "4750-H3B_SMG_and_H3_ODST_Silenced_SMG_Weapon_Tags__(FIXED).zip",
    "bytes": 1919616,
    "at": "2026-10-07T20:08:41Z",
    "sha1": "7d5c586415ff55b0eacf7a42af86ba50d2dc9af0"
   },
   "category_names": [
    "Halo CE Weapon Tags"
   ]
  },
  {
   "fid": 4751,
   "title": "Halo 2 Elite Biped Tags",
   "thumb": "img/lg/elites.jpg",
   "author": "Delta4907",
   "date": "08/03/2009",
   "file_size": "5.2M",
   "rating": 8.8,
   "sids": [
    34
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4751",
   "og_image": "https://halomaps.org/hce/img/lg/elites.jpg",
   "category": "Halo CE Biped Tags",
   "notes": "o use: Merge the tags folder in the archive with your tags folder located in the Halo Custom Edition directory.\n\nThis of course includes the Councilor and Honor Guard ranks, with proper color values from Halo 2. Included is a custom animations tag that allows elites to talk, as in, their jaws open and close when dialogue is used.",
   "images": [
    "img/lg/elites.jpg"
   ],
   "hash": "428EA1472C063D84A7D232E219DDCE46",
   "fetched": "2026-10-07T16:35:16Z",
   "download": {
    "ok": true,
    "file_name": "4751-Halo_2_Elite_Biped_Tags.zip",
    "bytes": 5211333,
    "at": "2026-10-07T20:01:30Z",
    "sha1": "73e7edac1d69335c6bbe1a5a12bcc354995f134e"
   },
   "category_names": [
    "Halo CE Biped Tags"
   ]
  },
  {
   "fid": 4752,
   "title": "Halo Reticles Tag Pack",
   "thumb": "img/lg/1-35.jpg",
   "author": "Advancebo",
   "date": "08/03/2009",
   "file_size": "405.1K",
   "rating": 8.3,
   "sids": [
    20
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4752",
   "og_image": "https://halomaps.org/hce/img/lg/1-35.jpg",
   "category": "Halo CE Misc. Tags",
   "description": "A pack containg high resolution reticles (x2)",
   "notes": "Directions to use:\nMerge the folders with your tag folders to use. Make sure the \"reticles\" folder is in \"tags\\h3\\ui\\hud\\bitmaps\".\nIn the weapon hud interface under Crosshairs, make sure to set the length and width scale to 0.5, as each bitmap included is twice the size of the default reticles.",
   "images": [
    "img/lg/1-35.jpg"
   ],
   "hash": "C4F228B763AAE3B48BC6D02CA4B68EC6",
   "fetched": "2026-10-07T16:34:25Z",
   "download": {
    "ok": true,
    "file_name": "4752-Halo_Reticles_Tag_Pack.zip",
    "bytes": 405135,
    "at": "2026-10-07T19:59:33Z",
    "sha1": "49da819afaa91cd686659249e900e163754270f2"
   },
   "category_names": [
    "Halo CE Misc. Tags"
   ]
  },
  {
   "fid": 4753,
   "title": "Infernus Vehicle tags",
   "thumb": "img/lg/infernus.jpg",
   "author": "cody",
   "date": "08/03/2009",
   "file_size": "518.6K",
   "rating": null,
   "sids": [
    30
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4753",
   "og_image": "https://halomaps.org/hce/img/lg/infernus.jpg",
   "category": "Halo CE Vehicle Tags",
   "description": "GTA SAN ANDREAS INFERNUS",
   "notes": "also, to change the cars color, edit primary.bmp or primary.shader_model",
   "images": [
    "img/lg/infernus.jpg"
   ],
   "hash": "EF60E1755EE6152674FF630CD35035FA",
   "fetched": "2026-10-07T16:37:28Z",
   "download": {
    "ok": true,
    "file_name": "4753-infernus_Vehicle_tags.zip",
    "bytes": 518605,
    "at": "2026-10-07T20:06:53Z",
    "sha1": "5415439ab1713faa6b495102eef3bc20ba802b4d"
   },
   "category_names": [
    "Halo CE Vehicle Tags"
   ]
  },
  {
   "fid": 4754,
   "title": "ODST Pistol Tags",
   "thumb": "img/lg/odst_pistol2-1.png",
   "author": "m00kz",
   "date": "08/03/2009",
   "file_size": "2.0M",
   "rating": 6.3,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4754",
   "og_image": "https://halomaps.org/hce/img/lg/odst_pistol2-1.png",
   "category": "Halo CE Weapon Tags",
   "notes": "The pistol fires in a small cone of error, same as the original Pistol without the increase of innaccuracy. It zooms in 2x. The projectile is slower-moving than the original Pistol. It takes six shots to bring a Spartan's shields down.",
   "images": [
    "img/lg/odst_pistol2-1.png",
    "img/lg/odst_pistol1.jpg"
   ],
   "hash": "B48E26BAD52B93D1D36E8E793B68E70C",
   "fetched": "2026-10-07T16:38:41Z",
   "download": {
    "ok": true,
    "file_name": "4754-ODST_Pistol_Tags.zip",
    "bytes": 1994683,
    "at": "2026-10-07T20:08:41Z",
    "sha1": "2d1a10e5c4019a1860e07396e28c5876bfda06d3"
   },
   "category_names": [
    "Halo CE Weapon Tags"
   ]
  },
  {
   "fid": 4755,
   "title": "Patriot Vehicle Tags",
   "thumb": "img/lg/patriot.jpg",
   "author": "cody",
   "date": "08/03/2009",
   "file_size": "408.4K",
   "rating": null,
   "sids": [
    30
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4755",
   "og_image": "https://halomaps.org/hce/img/lg/patriot.jpg",
   "category": "Halo CE Vehicle Tags",
   "description": "GTA SAN ANDREAS PATRIOT",
   "notes": "also, to change the cars color, edit primary.bitmap or primary.shader_model",
   "images": [
    "img/lg/patriot.jpg"
   ],
   "hash": "6B0DD28C243ECB5A5826CAF2F914A9C8",
   "fetched": "2026-10-07T16:37:27Z",
   "download": {
    "ok": true,
    "file_name": "4755-patriot_Vehicle_Tags.zip",
    "bytes": 408434,
    "at": "2026-10-07T20:06:53Z",
    "sha1": "aa3202b76acac1d70875813b5729a48151a4608b"
   },
   "category_names": [
    "Halo CE Vehicle Tags"
   ]
  },
  {
   "fid": 4756,
   "title": "Sultan Vehicle Tags",
   "thumb": "img/lg/sultan.jpg",
   "author": "cody",
   "date": "08/03/2009",
   "file_size": "542.9K",
   "rating": 8.8,
   "sids": [
    30
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4756",
   "og_image": "https://halomaps.org/hce/img/lg/sultan.jpg",
   "category": "Halo CE Vehicle Tags",
   "description": "GTA SAN ANDREAS SULTAN, with rally skin",
   "notes": "also, to change the cars skin, edit body.bitmap",
   "images": [
    "img/lg/sultan.jpg"
   ],
   "hash": "E6F64BEA196463A551B15A77B61181F3",
   "fetched": "2026-10-07T16:37:27Z",
   "download": {
    "ok": true,
    "file_name": "4756-sultan_vehicle_tags.zip",
    "bytes": 542871,
    "at": "2026-10-07T20:06:52Z",
    "sha1": "a50b2164c5757f14d6c9bd16a42dc995c5e2bf38"
   },
   "category_names": [
    "Halo CE Vehicle Tags"
   ]
  },
  {
   "fid": 4757,
   "title": "Vehicles In A Can Tags",
   "thumb": "img/lg/1-36.jpg",
   "author": "Kingfish999",
   "date": "08/03/2009",
   "file_size": "3.2M",
   "rating": 8.7,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4757",
   "og_image": "https://halomaps.org/hce/img/lg/1-36.jpg",
   "category": "Halo CE Weapon Tags",
   "description": "pick up the grenade with the vehicle you want to carry around for later. when you want spawn a vehicle, just throw and stand back as the vehicle will appear.",
   "notes": "pick up the grenade with the vehicle you want to carry around for later. when you want spawn a vehicle, just throw and stand back as the vehicle will appear. have a vehicle In A Can for all defualt vehicles besides Covenant Turret (Warthoh, RocketWarthog, Ghost, Banshee, Scorpion) Dont need to edit the globabls.globals to get them to work. The Ghost and Banshee are destroyable like the ones in the campain.\n\nNotes:\nafter some time, the ghost will respawn and spawn where the first vehcile listed in sapien. MUST HAVE AT LEASE 1 VEHCILE ADDED IN SAPIEN, EVEN IF IT WONT SPAWN ANYHTING. Best thing to do is make the first vehcile spawn location in a hidden area. (look at example.jpeg for an example)\n\nInstructions:\nPut the 'spawnnade' folder into your Tags\\weapons folder. put the item collections into the map and place a respawn point in sapien (look at the example.jpeg picture for instructions)\n\nIssues:\nThe vehicles wont always spawn at the right angle and might need to be flipped. Can only carry a few of these (usualy around 2 or 3 at a time) Will flood the map with respawning vehicles if instruction in example.jpeg are not followed correctly.",
   "images": [
    "img/lg/1-36.jpg",
    "img/lg/2-26.jpg"
   ],
   "hash": "051CF7EFDCA9FB465A10ADB9B1FE0AB0",
   "fetched": "2026-10-07T16:38:41Z",
   "download": {
    "ok": true,
    "file_name": "4757-Vehicles_In_A_Can_Tags.zip",
    "bytes": 3225755,
    "at": "2026-10-07T20:08:40Z",
    "sha1": "ab5219ff33e1ddf42a60cf53a507ed6b28980e7c"
   },
   "category_names": [
    "Halo CE Weapon Tags"
   ]
  },
  {
   "fid": 4758,
   "title": "A30playground",
   "thumb": "img/lg/0screenshot00-254.jpg",
   "author": "[HMT]RÁÞToR",
   "date": "08/03/2009",
   "file_size": "60.0M",
   "rating": 9.1,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4758",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-254.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Muliplayer version of the A30 single player level",
   "images": [
    "img/lg/0screenshot00-254.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/23A3491C-2356-4C1D-9C2D0D57526C1899.JPG",
     "caption": "Red base from top"
    },
    {
     "src": "img/users/lg/18310FD0-F115-4154-8B69BF82B73D23BB.JPG",
     "caption": "Sleeping grunts"
    },
    {
     "src": "img/users/lg/47E0A534-BBD0-4113-805CD9FB29E7DF88.JPG",
     "caption": "Lost Spartan"
    },
    {
     "src": "img/users/lg/D836CD27-9DDF-4AD6-BD5B411803794242.JPG",
     "caption": "Ai group"
    },
    {
     "src": "img/users/lg/2D559B38-6951-451E-95946B7D92BC95B0.JPG",
     "caption": "Red base"
    },
    {
     "src": "img/users/lg/288B0257-834D-469C-881BCED61E0D5AA2.JPG",
     "caption": "Blue base"
    },
    {
     "src": "img/users/lg/E2EFB29A-B439-4E1B-AEB5E428399D08D5.JPG",
     "caption": "The Bridge"
    },
    {
     "src": "img/users/lg/EB3F2B78-90E2-436C-93AC5D2FF4A8B3BB.JPG",
     "caption": "Sleeping grunts"
    },
    {
     "src": "img/users/lg/39928C98-2F42-4778-93BCD682A70399CC.JPG",
     "caption": "A Tank"
    },
    {
     "src": "img/users/lg/AA63C403-30C8-4A5D-902E49D2E9CCAE4B.JPG",
     "caption": "Red base"
    },
    {
     "src": "img/users/lg/678D13EF-6646-4FC4-981E55BF3E406715.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/7E757366-B1AF-41AC-A67DC024D95AF819.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/15E89131-DFCF-4B01-B8FBD800B7E7460D.JPG",
     "caption": "A30playground from outside"
    },
    {
     "src": "img/users/lg/2D0A5455-0D42-4F86-B4FE6E895EAFFA9B.JPG",
     "caption": "A Bridge"
    },
    {
     "src": "img/users/lg/1787DE8A-604A-49BC-96CFA7C2E8979B10.JPG",
     "caption": "Neutral base"
    },
    {
     "src": "img/users/lg/68DA16C8-0246-4177-B4F3EED9F6871416.JPG",
     "caption": "Waterfall"
    }
   ],
   "hash": "41400F918697EBE26FD4F38C0DF532B0",
   "fetched": "2026-10-07T16:24:34Z",
   "download": {
    "ok": true,
    "file_name": "4758-a30playground.zip",
    "bytes": 60030181,
    "at": "2026-10-07T19:20:40Z",
    "sha1": "6cc7b212e0cd78d37db770a02d0c87de437a2d76"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 4759,
   "title": "Abandonment",
   "thumb": "img/lg/12screenshot00-97.jpg",
   "author": "Ganon",
   "date": "08/03/2009",
   "file_size": "8.0M",
   "rating": 7.6,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4759",
   "og_image": "https://halomaps.org/hce/img/lg/12screenshot00-97.jpg",
   "category": "Halo CE Maps",
   "description": "An old water processing plant",
   "images": [
    "img/lg/12screenshot00-97.jpg",
    "img/lg/6screenshot00-130.jpg"
   ],
   "hash": "304D3488266A1AFE957C6F05A04A1AB9",
   "fetched": "2026-10-07T16:06:43Z",
   "download": {
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    "file_name": "4759-Abandonment.zip",
    "bytes": 7975925,
    "at": "2026-10-07T18:25:08Z",
    "sha1": "08d4737c5cf22dc2445b8b826ce9e131a8649532"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 4760,
   "title": "bliss.zip",
   "thumb": "img/lg/13screenshot00-91.jpg",
   "author": "?",
   "date": "08/03/2009",
   "file_size": "15.5M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4760",
   "og_image": "https://halomaps.org/hce/img/lg/13screenshot00-91.jpg",
   "category": "Halo CE Maps",
   "notes": "best for slayer ctf\ning varient is not recommeded because it didnt make a perfect circle an looked like a deformed rombus\n\ngood luck finding the energy sword",
   "images": [
    "img/lg/13screenshot00-91.jpg",
    "img/lg/14screenshot00-83.jpg"
   ],
   "hash": "CFD5904EF67057050E0C329FE64545E4",
   "fetched": "2026-10-07T16:06:43Z",
   "download": {
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    "file_name": "4760-bliss.zip",
    "bytes": 15460491,
    "at": "2026-10-07T18:25:07Z",
    "sha1": "bb51312faa7ca8e608616bf16695ddc647682344"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 4761,
   "title": "Blizzard Chill",
   "thumb": "img/lg/15screenshot00-85.jpg",
   "author": "?",
   "date": "08/03/2009",
   "file_size": "20.1M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4761",
   "og_image": "https://halomaps.org/hce/img/lg/15screenshot00-85.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Coagulation variant set in winter.",
   "images": [
    "img/lg/15screenshot00-85.jpg"
   ],
   "hash": "A080933D8AB2984C5CB7E7B39F44CBF3",
   "fetched": "2026-10-07T16:24:33Z",
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    "file_name": "4761-blizzard_chill.zip",
    "bytes": 20146633,
    "at": "2026-10-07T19:20:34Z",
    "sha1": "8dc9dd23576dba838b363cfde2a68f1c981d49c9"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 4762,
   "title": "bloodlust_h123.zip",
   "thumb": "img/lg/16screenshot00-69.jpg",
   "author": "Lcplxsnoder xsnoder",
   "date": "08/03/2009",
   "file_size": "30.9M",
   "rating": 7.8,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4762",
   "og_image": "https://halomaps.org/hce/img/lg/16screenshot00-69.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch Variant",
   "notes": "yes, another bloodgulch varient..wanted to mess with a ce map for a change. this map is no different than any other, eccept I mixed together h1 h2 and h3 in a big halo melting pot. h2 first person, weapons ghost and scenery (also particles and h2 energy) h3 hud changes to some items,, h3 weapons h1 vehicles weapons scenery\n\nHIDDEN mines (dont get greedy) only 2 on this map\nteles in each base to escape to places unknown:) and 1\ntele that takes u to a sniper platform above the middle of the map.\n\nweapons\n\nsmg\ndual smgs\nmagnum\ndual magnum\nenergy swords\nbeam rifle\ncov carbine\ncarbine\nnew weapon carbine conversion\nbatlle rifle\nassault rifle h3\nfuel rod h2\nmini gun\nm4 masterkey\nm16_203\nm82 50 cal.\ngrenade rifle\n\nvehicles\n\nlav\nkestrel xsnoder style\nnew ghost xsnoder style\ndecimator\nstinger xsnoder style\nmissle warthog",
   "images": [
    "img/lg/16screenshot00-69.jpg"
   ],
   "hash": "F47EBB3FC9D621B43E4DD85DE56D9C9A",
   "fetched": "2026-10-07T16:24:33Z",
   "download": {
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    "file_name": "4762-bloodlust_h123.zip",
    "bytes": 30869488,
    "at": "2026-10-07T19:20:35Z",
    "sha1": "b60928a1a666de2bb58ea7e09b2ed328aca7d186"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 4763,
   "title": "Chill_Zone.zip",
   "thumb": "img/lg/ACF97C7.jpg",
   "author": "Hr3shy",
   "date": "08/03/2009",
   "file_size": "24.0M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4763",
   "og_image": "https://halomaps.org/hce/img/lg/ACF97C7.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch Variant",
   "images": [
    "img/lg/ACF97C7.jpg"
   ],
   "hash": "2BD69F3D92DD8881CB0FBB2FD0B5107F",
   "fetched": "2026-10-07T16:24:33Z",
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    "file_name": "4763-Chill_Zone.zip",
    "bytes": 23973097,
    "at": "2026-10-07T19:20:31Z",
    "sha1": "56d8bedab70813087111e41940652f9cbb16333e"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 4764,
   "title": "Clanxd",
   "thumb": "img/lg/23screenshot00-47.jpg",
   "author": "John Abramson (Temptii)",
   "date": "08/03/2009",
   "file_size": "12.0M",
   "rating": 6.7,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4764",
   "og_image": "https://halomaps.org/hce/img/lg/23screenshot00-47.jpg",
   "category": "Halo CE Maps",
   "notes": "here is a top portion of the map which is on top of a small hill/mountain thing where the actual arena is. It's scattered with crates and metal for easy cover. Two covenant sniper towers are the \"bases\" for CTF. There are two portals across from eachother on corners of the map that lead to the ground level.\n\nThe bottom portion of the map is for racing. It has 8 warthogs (gauss hogs and turret hogs) in a cavity indented in the arena's hill. These hogs were not made by me, they were from coldsnap but I modified the speed to resemble that of a standard warthog's speed.",
   "images": [
    "img/lg/23screenshot00-47.jpg",
    "img/lg/24screenshot00-41.jpg"
   ],
   "hash": "0A2322B38213031F087360ECB3863FFB",
   "fetched": "2026-10-07T16:06:42Z",
   "download": {
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    "file_name": "4764-clanxd.zip",
    "bytes": 12032127,
    "at": "2026-10-07T18:25:06Z",
    "sha1": "89a4750b3a9f5b51ffd6d5e9352bc8a44214d8ff"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 4765,
   "title": "CMT-like-grove",
   "thumb": "img/lg/33screenshot00-25.jpg",
   "author": "?",
   "date": "08/03/2009",
   "file_size": "24.8M",
   "rating": 7.6,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4765",
   "og_image": "https://halomaps.org/hce/img/lg/33screenshot00-25.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Grove Final variant",
   "images": [
    "img/lg/33screenshot00-25.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/37796E7A-3921-47AC-808ADD7F95CE474B.JPG",
     "caption": "Plasma Gernade exploding."
    },
    {
     "src": "img/users/lg/D78BC0AE-994A-40A3-9971859376386E2E.JPG",
     "caption": "CMT_Like_Grove Gameplay Picture"
    }
   ],
   "hash": "0136AFFA92C53F8B3C4189EA68C8DFFC",
   "fetched": "2026-10-07T16:24:32Z",
   "download": {
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    "file_name": "4765-cmt-like-grove.zip",
    "bytes": 24759712,
    "at": "2026-10-07T19:20:31Z",
    "sha1": "8644ac28167230961a0889aa07934f6f70d6cac5"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 4766,
   "title": "Defense of the Gulch",
   "thumb": "img/lg/38screenshot00-24.jpg",
   "author": "Spartan00",
   "date": "08/03/2009",
   "file_size": "37.1M",
   "rating": 8.3,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4766",
   "og_image": "https://halomaps.org/hce/img/lg/38screenshot00-24.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Bloodgulch Variant with AI Bots",
   "images": [
    "img/lg/38screenshot00-24.jpg"
   ],
   "screenshots": [
    {
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     "caption": ""
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     "caption": ""
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     "caption": ""
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    {
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     "caption": ""
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   "hash": "AD2242B5C46A7F31AC93A8C2166C94C2",
   "fetched": "2026-10-07T16:18:48Z",
   "download": {
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    "file_name": "4766-defense_of_the_gulch.zip",
    "bytes": 37116503,
    "at": "2026-10-07T18:55:57Z",
    "sha1": "0ae60a7582bd57504c7b423c0451fd5189d2c308"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 4767,
   "title": "Modern Warfare V3 the outbrack (outbreak?)",
   "thumb": "img/lg/40screenshot00-10.jpg",
   "author": "savinpvtmike",
   "date": "08/03/2009",
   "file_size": "49.4M",
   "rating": 7.4,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4767",
   "og_image": "https://halomaps.org/hce/img/lg/40screenshot00-10.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Bloodgulch Variant with AI Bots",
   "images": [
    "img/lg/40screenshot00-10.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/DD07C33A-D24C-43A2-9A5D3F7F018BDEBA.JPG",
     "caption": "OMFG zombies run for it !!!"
    }
   ],
   "hash": "E160A9387DAE2773B76A942A03E8766E",
   "fetched": "2026-10-07T16:18:47Z",
   "download": {
    "ok": true,
    "file_name": "4767-modern_warfareV3_the_outbrack.zip",
    "bytes": 49386364,
    "at": "2026-10-07T18:55:56Z",
    "sha1": "65f129f2145d1749b010274e7d27586ab3d99f69"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 4768,
   "title": "RPG open5 Assault V1",
   "thumb": "img/lg/41screenshot00-14.jpg",
   "author": "Spartan DSMT Sniper",
   "date": "08/03/2009",
   "file_size": "60.4M",
   "rating": 6.4,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4768",
   "og_image": "https://halomaps.org/hce/img/lg/41screenshot00-14.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A RPG Beta 5 variant",
   "notes": "This map is a Mod of RPG Beta 5, but there are some bugs\nIF everything is spawned, then the game is reset, all the vehicles will crash spawn in the COQ. dont do this please.\nIf too many things are spawned, guns and vehicles will make odd noises.\n\nThe Scarab is NOT driveable, this is to prevent stupid Rpers making an easy mistake Most of the Aerial vehicles are unstable and are prone to crashes When using the Venture, its best to have a 3rd Person Hack",
   "images": [
    "img/lg/41screenshot00-14.jpg"
   ],
   "hash": "391FB1F04AC32E25E5CF24632F4C587D",
   "fetched": "2026-10-07T16:24:32Z",
   "download": {
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    "file_name": "4768-rpg_open5_AssaultV1.zip",
    "bytes": 60365763,
    "at": "2026-10-07T19:20:35Z",
    "sha1": "cb7bb8256ced1ec2e986c2a6495e605b5acdaf54"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 4769,
   "title": "Stuntgulch",
   "thumb": "img/lg/45screenshot00-12.jpg",
   "author": "Kevo",
   "date": "08/03/2009",
   "file_size": "7.4M",
   "rating": 7.7,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4769",
   "og_image": "https://halomaps.org/hce/img/lg/45screenshot00-12.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch Variant",
   "notes": "VEHICLES\n\nthere are many vehicles, and they go different speeds with different acceleration\nrates.\n\nWarthog: faster acceleration, highest top speed, medium control.\nMongoose: fastest acceleration, almost as fast as warthog, mininum control.\nGhost: slowest acceleration slowest speed, highest control.\n\neverything but the ghost goes faster, and accelerates faster.\n\nJUMPS\n\nsingle jump: keeps airborn longest, goes farthest\ndouble jump: throws you high, but not far\ntriple jump: good luck getting off the top!\nquadruple jump: sorry, try again...\nloop-de-loop: this one might be impossible.",
   "images": [
    "img/lg/45screenshot00-12.jpg"
   ],
   "hash": "2D73AE2528B4B99355AAA87BEDCF403E",
   "fetched": "2026-10-07T16:24:31Z",
   "download": {
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    "file_name": "4769-stuntgulch.zip",
    "bytes": 7389863,
    "at": "2026-10-07T19:20:28Z",
    "sha1": "ff344cb6356c2cb0e5a135412f006cde13060910"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 4770,
   "title": "Trench Wars",
   "thumb": "img/lg/47screenshot00-13.jpg",
   "author": "Colin M. Blood",
   "date": "08/03/2009",
   "file_size": "32.4M",
   "rating": 8.8,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4770",
   "og_image": "https://halomaps.org/hce/img/lg/47screenshot00-13.jpg",
   "category": "Halo CE Maps",
   "description": "map designed for close quarter trench and barbwire-fence warfare. It has every kind of weapon",
   "notes": "Description : this map is a map designed for close quarter trench and barbwire-fence warfare. It has every kind of weapon\nfrom pistols to rpgs and battle rifles. It works for every game type and can support any number of players.\n\nAbout:\nThis map is the last map i will release before going off to college for a mechanical engineering degree :-) Yay!!.. Anyway, this\nmap is much better than my previous map 'kasheek' because just about all the cover is the map and not scenery. The only scenery\nis the barbwire fences and the four large supports around each mortar shelter and the two 'small' billboards. That's it, you can\nhide behind anything else and be protected from damage effects.\n\nThe weapons include saw machine gun, railgun, my moded cov_carbine(by 'moded' i mean i adjusted some one elses to fit me),\nsilenced magnum, shield drainer, m24 'camo', halo3 assult rifle, rpg, m16_m203, g36e, battle rifle, my improved radio detonated\nc4 charges \"\"(note: this is a glitch i could not fix \"you must be able see the charge to detonate it\" the map walls will not let the damage\neffect through that detonates them....they work perfectly in the open and the higher you are when you send the signal the better...\nso they will not work in a bulding or in a hole in the ground unless you are in the same room or in the same whole with it...sorry, you\ncan feel free to try to fix it :-) )\"\", my improved mortar grenade that is now more accurate with its call down mortars, my improved army\nmines that now only show the black springs when planted which makes it harder to see and easyer to step on, my halo2 hunter weapon, dual mpk5's,\nhalo 3 shotgun, plasma pistol, and brute spiker.",
   "images": [
    "img/lg/47screenshot00-13.jpg",
    "img/lg/54screenshot00-6.jpg"
   ],
   "screenshots": [
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     "caption": ""
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     "caption": ""
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     "caption": ""
    },
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     "caption": ""
    },
    {
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     "caption": ""
    }
   ],
   "hash": "5A88252A30B04C2B88E04E86F40B33B0",
   "fetched": "2026-10-07T16:06:42Z",
   "download": {
    "ok": true,
    "file_name": "4770-trench_wars_by_colin-blood.zip",
    "bytes": 32377021,
    "at": "2026-10-07T18:25:07Z",
    "sha1": "61ebdb8c4962a3ec598710a67c9bfacc4230bec3"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 4771,
   "title": "CMT Single Player V2 - A10 Level - The Pillar of Autumn Public Beta",
   "thumb": "img/lg/14screenshot00-84.jpg",
   "author": "CMT Team",
   "date": "08/04/2009",
   "file_size": "169.1M",
   "rating": 9.1,
   "sids": [
    35
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4771",
   "og_image": "https://halomaps.org/hce/img/lg/14screenshot00-84.jpg",
   "category": "CMT Single Player Maps",
   "description": "This is the CMT public beta build of A10, The Pillar of Autumn.",
   "notes": "This is the CMT public beta build of A10, The Pillar of Autumn.\nDue to the massive amount of posting of an older leak of this level,\nwe thought it would be a whole lot nicer to release a fresh new beta\nbuild for everyone to enjoy. Please respond back to us via my youtube account\n(Masterz1337), or Modacity and Halomaps forums, with your thoughts\nand feedback, along with bugs you have encountered. Hopefully, the real\ndeal will be out within several months. This map has always been thought\nof as the introduction to our mod, and gives a nice tease to the player\nabout what there is to come in the maps that follow.\n\nIn regards to the leak, it really doesn't effect us. To the leakers\nwho have been complicit in trying to spam and spread it (Onotix, K23 Kevin),\nand those claiming responsibility (DEEhunter and Recycle Bin), well shame on you.\nWhatever response you wanted to get out of us, I'm certain you weren't expecting this.\nNothing has changed for us, and you have done nothing but stripped yourself of your only \"weapon\".\nFor those of you who have been helpful in containing the leak for so long, we as the team want to\n\nthank you,\nand rewards will be given when it is time.\n\nEnjoy this beta we have prepared for you, and please do provide us with feedback.\n\nInstructions\n\nTo play this map, you either need a UI with SP enabled, or it can be booted through console.\nWhen booting through console, using the command map_name a10 will load it on normal.\nThe mod was really designed to be played on heroic, so if you would like to change the difficulty\n\nbefore typing\nin map_name type in\n\ngame_difficulty_set easy/normal/hard/impossible",
   "images": [
    "img/lg/14screenshot00-84.jpg",
    "img/lg/26screenshot00-32.jpg"
   ],
   "screenshots": [
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     "src": "img/users/lg/49DAF082-ED84-4059-8E3C51D3AA1DEC1D.JPG",
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    },
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     "caption": ""
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    {
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     "caption": ""
    },
    {
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     "caption": ""
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    {
     "src": "img/users/lg/8BDDADCD-96A3-4A0F-A61D8EAEF3316B92.JPG",
     "caption": ""
    },
    {
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     "caption": ""
    },
    {
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     "caption": ""
    },
    {
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     "caption": ""
    },
    {
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     "caption": ""
    },
    {
     "src": "img/users/lg/49E4FB96-49E2-4478-B114E9E502EAA7DE.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/720E5B9C-A36C-4888-84EB705612997ECF.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/10BC62C1-ECAE-4E04-A46B9083DEF00B3A.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/DDFB7606-D215-409B-9A973C2626F3F22C.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/D15B101F-E3CD-47CC-8F1E366A7F97CC43.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/3B4135FD-88D9-4DF9-A00B708726D4E961.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/6C2F3ADC-A5AC-4870-A3049F573B597ECA.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/12100D69-136A-4900-A2A3DCB3F32B8DF8.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/7578E2AC-CC09-4DC8-BCA53312630A8705.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/689DA5C9-A886-442F-BC2A2D6D6C188A17.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/F97FD56B-6E17-4315-AD5279889C4C220D.JPG",
     "caption": "CMT SPV2 a10 plasma nada explosion"
    },
    {
     "src": "img/users/lg/B72986CE-C9AE-4B07-993E18FBD865DB59.JPG",
     "caption": "Master Chief"
    },
    {
     "src": "img/users/lg/471B7FF3-E8F5-4397-A8114A43693EFB59.JPG",
     "caption": "face fail v2"
    },
    {
     "src": "img/users/lg/0F95560E-0417-4A8E-BF5409E065AA70E3.JPG",
     "caption": "face fail"
    },
    {
     "src": "img/users/lg/18E3E3B2-A1A7-4476-8B8D8A41692B60E9.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/5102AAB0-2370-4683-85BD0D0B756CD7E5.JPG",
     "caption": "Hushed casket"
    },
    {
     "src": "img/users/lg/7CFFF054-5E5B-41F5-93F4F05B7361A9D0.JPG",
     "caption": "Pistol"
    },
    {
     "src": "img/users/lg/751E6855-A8C3-4E6D-B4B610BDB8FA4D1C.JPG",
     "caption": "Angry Elite"
    },
    {
     "src": "img/users/lg/AD28B14D-BA31-4A17-B1FB42D26D0C68AF.JPG",
     "caption": "Hunter"
    },
    {
     "src": "img/users/lg/3D342DBE-7FF8-46C9-8EC1E116D927DD5A.JPG",
     "caption": "Stuck"
    },
    {
     "src": "img/users/lg/4E56BA7E-F7CB-4AA6-A627EF83CD9526F6.JPG",
     "caption": "Brute and Elite"
    },
    {
     "src": "img/users/lg/947B9A43-3665-455E-865FCB897154D7B5.JPG",
     "caption": "Every turn a surprise"
    },
    {
     "src": "img/users/lg/CE827539-0A94-4D35-9E53CC4E48EF60BC.JPG",
     "caption": "Destroyed hallways"
    },
    {
     "src": "img/users/lg/4AE52135-4375-439B-8CC0E172EFC69A3F.JPG",
     "caption": "Brute with spikes"
    },
    {
     "src": "img/users/lg/8ABF643C-9B8D-41EB-8F7FD4163398AE95.JPG",
     "caption": "Picked up grenades"
    },
    {
     "src": "img/users/lg/F982DC60-B025-446F-BCEB6DED63BC1C52.JPG",
     "caption": "Poser"
    },
    {
     "src": "img/users/lg/5B0E1110-3730-4D40-A806238EADC1F00F.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/07E4D77E-71DE-44FD-BD5C863A4A553A42.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/775AB6DD-D923-4A9F-B3D1311D6E4C4CC1.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/D23BE26E-4F70-4133-A81596801B8A80E3.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/28DACEB0-B823-412D-8BF555A78BED7F8F.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/6E39DA35-BB77-4FDB-B466A9C2DDB70897.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/76F907DA-9035-46FE-89C872B918CCD6FD.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/1DEBB508-2A29-4391-A8B9EFE0BC43D538.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/D582D195-1F09-480B-ABD8608D73FDE2C1.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/7A56EE4E-0E45-445F-99B5F2E4D36A3D9E.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/32984A30-C01A-4449-BB5A1A82832B04B8.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/8252111E-5067-4520-A6083CAC800CCA58.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/561DD5E0-06AA-40AF-BCAB1A8D8AD7A89F.JPG",
     "caption": "CMT Single Player V2 - A10 Level - The Pillar of Autumn Public Beta"
    },
    {
     "src": "img/users/lg/AF68872D-E0D1-4EC0-88EAE6E4D6F48098.JPG",
     "caption": "Lol, \"ARTEEN\""
    },
    {
     "src": "img/users/lg/F0768DD0-B71E-45DA-8A0D566EB138E1E2.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/09FD3618-99E8-4464-A7B35AB727A1635B.JPG",
     "caption": "In the map"
    },
    {
     "src": "img/users/lg/3D2E30F7-5C20-4609-B87B7721F4B04E4B.JPG",
     "caption": "You're under arrest"
    },
    {
     "src": "img/users/lg/391B092D-FA67-4137-96701BE7029248F0.JPG",
     "caption": "plasma efects"
    },
    {
     "src": "img/users/lg/1B720470-2FB0-463F-9B63D94DB5D7AD0C.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/69B76682-4A00-4F3B-BA529425DC359800.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/F4B81CBB-03EE-48F6-8301FE9EFCD2CD88.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/0CA6037C-4645-411F-AC86E1E3D23E71B7.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/17BC972D-261A-4B5A-9F4164E14A4FF899.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/EC4DC6DB-CE17-4C86-84FAE3FEF4343BFC.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/6AD90782-5A74-43A3-8971CAFCBC04C951.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/6D920BAF-266F-4DDC-946A5DC8E778CD67.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/173A1346-970E-4264-A7BA1C01156CC780.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/0E0261C1-68F2-49E5-9BE75E75943F9B73.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/8D4B5AC5-891D-4E1F-97D8EA569BCBF3A5.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/B556CC80-C08C-468A-8E1141A050C2D742.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/13F2BD1B-5D34-4847-A9A24680FE94B071.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/4833B525-4D69-4846-AC495B047627A1E6.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/1B37DBC9-B0CF-49BB-ADB80CCB4F6A80F4.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/FCD5995E-F28B-40AA-B6B4146BB4689FB0.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/00D902D7-BB4C-4E86-9D99876A4FEF2056.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/25E0BB23-C2E1-4ED1-9F9B98697FA5BD2C.JPG",
     "caption": ""
    },
    {
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     "caption": ""
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     "caption": ""
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     "caption": ""
    },
    {
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     "caption": ""
    },
    {
     "src": "img/users/lg/813E5974-A8E6-4888-89D15FE92A7D0981.JPG",
     "caption": ""
    },
    {
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     "caption": ""
    },
    {
     "src": "img/users/lg/3DF3C12D-C3DC-40E6-B96E9B304860BE18.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/647BE593-ACFF-4393-B2939A144A2033A8.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/E707FF88-C554-4BFD-8F84D1526B20F650.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/61FCB5DC-2550-4661-80F5D62A826E6969.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/03979222-C69A-4E50-AB83C3BA733D81F8.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/5E58357D-32E6-4539-B757D22C7CBA8645.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/90A14688-23B6-4787-B401EB4ED2C433D6.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/13D3B70B-E3FA-4C06-8FF61A40F88B51D8.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/8C6AAC8B-874B-47E9-889459C22B991E42.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/91793023-B7EE-49EC-A3A7AA557F1324BB.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/1CA60D35-8028-4221-8142F472FF0873BB.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/E5BD6188-C953-4C26-995818A8064FD4B3.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/93686CAB-0B10-4BF2-8BD6CFEAF5CD27D5.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/4C696441-E15F-4076-B35F1E5BE7D355E1.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/62C9E0F6-DDB0-460F-BA550F9C9A8678BB.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/8ECBD8A3-5CE5-4F0A-B3628C4CB03FE4DD.JPG",
     "caption": "Elite Minor"
    },
    {
     "src": "img/users/lg/D11462CE-CB55-4997-A8089F65CB616B3C.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/44A41AB2-C257-4C24-A8DFB280A14199B3.JPG",
     "caption": "Chiido xD"
    },
    {
     "src": "img/users/lg/EA038517-BD44-437F-9FE00000A5DB2A08.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/7E9EB34D-FDB7-42D3-869340F5630B1FE8.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/33B790E4-CC1A-4857-B98D7BF761C02D4D.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/BC179837-86CB-45FB-AB39314D187336DD.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/7BD9DA25-AA67-4257-8E8C0EAEF86AC777.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/4F09A11B-89AA-4495-85C26044E441F0C0.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/FB78C77A-078F-45AA-A5538D9C5B6308E6.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/7FF833C3-C987-425C-9568A06A358DB2E4.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/C6FC5030-7549-48AE-8B3A71B7A1912559.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/873173D0-4A03-4641-A1369B4B8629CFA8.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/8581DE71-55AD-46A4-AEF56FE3F1E85007.JPG",
     "caption": "Bridge scene."
    },
    {
     "src": "img/users/lg/B6CAEB91-C7DE-4FA1-88234D929F547BA4.JPG",
     "caption": "Deadly Nade - 7 died, 1 survived"
    },
    {
     "src": "img/users/lg/5DE3A76E-68F8-44E0-A574E8F93EDC6047.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/E2FE42E4-0446-4743-8D1F1FAAEE118AB6.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/AA9DACAD-381D-4D94-B8ACBD263BF6300A.JPG",
     "caption": "notice the sparks,this picture was playing hard to get"
    },
    {
     "src": "img/users/lg/95F084BE-1C95-4ADD-B0B0AE04179E3E0A.JPG",
     "caption": ":o their epic!"
    },
    {
     "src": "img/users/lg/77EBC0BB-FD3C-4050-94D9880994944D2F.JPG",
     "caption": "Awesome pic by me kevv,"
    },
    {
     "src": "img/users/lg/B430D9FB-46FF-4189-BA8CF447BA2A07EB.JPG",
     "caption": "Awesome pic by me kevv,"
    },
    {
     "src": "img/users/lg/D0892B8A-BF0E-4FD2-A4C8CC621CFCFE6F.JPG",
     "caption": "Awesome pic by me kevv,"
    },
    {
     "src": "img/users/lg/AE824A45-0E3D-40ED-A4946EEA8E753F82.JPG",
     "caption": "Awesome pic by me kevv,"
    },
    {
     "src": "img/users/lg/FE9DD138-A7D7-4BF2-85748DC17803806D.JPG",
     "caption": "Master Chief being awesome."
    },
    {
     "src": "img/users/lg/2D9B46CC-AE3D-42E7-8F902A72B898A7FC.JPG",
     "caption": "Easter egg?"
    },
    {
     "src": "img/users/lg/2DEC036C-F1C6-43FB-88EA8EE19C613951.JPG",
     "caption": "Brutes and Smg's..... You gotta love em'"
    },
    {
     "src": "img/users/lg/C044AFCB-91C2-40AC-B3F709ABD7598BD2.JPG",
     "caption": "a dead hero"
    },
    {
     "src": "img/users/lg/977DD213-8321-4B03-941D8CA2DC362252.JPG",
     "caption": "a plasma bolt heading for its target"
    },
    {
     "src": "img/users/lg/696EDF38-32F5-4D29-B5055EA761011A7F.JPG",
     "caption": "DAMN YOUR ULGY"
    },
    {
     "src": "img/users/lg/9AAD57B5-2612-4D6C-8CBB62FD2557D835.JPG",
     "caption": "what a mess"
    },
    {
     "src": "img/users/lg/8F0CF83D-01EF-4AB2-BA8E8937BD080CE5.JPG",
     "caption": "head less brute"
    },
    {
     "src": "img/users/lg/C2335C1B-CEA4-46F4-9ACBCCA2E04CB00E.JPG",
     "caption": "awesome"
    },
    {
     "src": "img/users/lg/AECA4245-AD15-45C5-9339B1BD37BA65E5.JPG",
     "caption": "ARTEEN? I get the feeling the next part of the map was supposed to load, but didn't."
    },
    {
     "src": "img/users/lg/FDA5D200-8B88-4258-B749C88C24195D46.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/9F6D7E86-2748-40AB-8C78612B64714483.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/F139F196-74E5-4032-98DA03C5067CB4C0.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/961A6ABE-BC3A-4BC7-AB9EE1FA79BE9AA9.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/270D0AC7-0EAF-40F9-AF27C49CFB4D1DA1.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/4E0B2FFB-1FD7-4A9E-9CA0A7C260155A15.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/99E91935-9A94-4A1F-8D77AF78DD1BB999.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/FCE2059A-E03C-4844-8922994A4967DC09.JPG",
     "caption": "Bruh ur pings like 45"
    },
    {
     "src": "img/users/lg/DE8250B9-1ED9-477B-A7773EA9A4C9C535.JPG",
     "caption": "r u like mlg?"
    }
   ],
   "hash": "3B34C9B15F2758000549EA0F3AC2AC11",
   "fetched": "2026-10-07T16:31:22Z",
   "download": {
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   "title": "Ancient Evils Test Map 2 (Single Player Only)",
   "thumb": "img/lg/10screenshot00-102.jpg",
   "author": "",
   "date": "08/13/2009",
   "file_size": "12.5M",
   "rating": 4.6,
   "sids": [
    37
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4792",
   "og_image": "https://halomaps.org/hce/img/lg/10screenshot00-102.jpg",
   "category": "Custom Single Player Maps",
   "description": "A non Halo style single player map",
   "notes": "*****This map is an updated version of the original demo map. It fixes several bugs, implements a new level enviroment, and enables new AI*****\n\nI've been working on a new campaign map for Halo CE, but as I worked, I always thought, \"will people like it?\" I also\n\nwanted my youtube friends to play it before its good releases. So I decided to release this demo for some of the content,\n\nwhich includes a small amount of samples of what will be the final result.\n\nStory:\n\n1500 years ago, the ancient \"gods\" of all the civilizations really existed....except they weren't gods. They were Earthly\n\nbeings, like us, that happened to have strong powers and ruled over us. Though, one Roman man bansihed them away to\n\nanother dimension that's similar to hell. In 2021 A.D, a woman digs up an artifact...which happens to be what banished the\n\nmonsters away....and what may be the key to helping them return. Later, the main character, a girl in New York city, finds\n\nher mother coming come with the artifact. The main character plays around with the ancient object and ends up obtaining\n\nthe monsters' powers. In less than a week, she is showing off her abilities like a super star. But then the monsters\n\nreturn through a portal in the sky, and you're humanity's only hope. You don't need guns....you have something\n\nbetter....your hands!\n\nFeatures/Specs:\n\n-Spawn in a small city enviroment. (This WILL be expanded in the final result!)\n\n-Music from an old 1990's game. ;)\n\n-New player biped (the main character)\n\n-New AI (Domoids, who are the little dragon guys, and Arachnoliage, a type of Venus-flytrap/spider monster that will be a\n\nboss in the final campaign.)\n\n-No guns, just \"powers\", which include:\n\n-Telekinesis (Press the action key to choose a random vehicle in the map, and then the vehicle that's randomly picked is\n\nyours to control. The vehicle that you are controlling flickers in and out of visibility unless you turn on 3rd person\n\nmode.)\n\n-Thermal Vision (Press zoom to activate/deactivate)\n\n-A simple gun-like-simulation with \"powers\"\n\n-The ability to throw fireballs.\n\nDomoid Specs:\n\nThese guys hold no ability (so far) to shoot any projectiles at you. But a few swipes of their claws will take you down. Some wear completely invisible camo, and require thermal vision to see them.\n\nArachnoliage Specs:\n\nThese....things.....will shoot plasma-like bolts at you from their vine-like arms nonstop until they are killed. Take them down as fast as possible, but don't stop focusing on those deadly Domoids.\n\nBugs/Flaws:\n\n-Yes...I know that animations aren't the best.\n\n-Yes...the monster dialog doesn't appeal to me either. Blame my voice actor, lol.\n\n-The fireballs don't sync with the FP animation.\n\n-The FP hands don't emit heat in thermal vision mode.",
   "images": [
    "img/lg/10screenshot00-102.jpg",
    "img/lg/17screenshot00-70.jpg"
   ],
   "hash": "7C89A30FEE4563FCD6F54C6B8F83F579",
   "fetched": "2026-10-07T16:31:36Z",
   "download": {
    "ok": true,
    "file_name": "4792-a50_Ancient_Evils.zip",
    "bytes": 12530224,
    "at": "2026-10-07T19:54:36Z",
    "sha1": "74a49c2e0077699f7703116986a43cee81f709ce"
   },
   "category_names": [
    "Custom Single Player Maps"
   ]
  },
  {
   "fid": 4793,
   "title": "AGN Tornia",
   "thumb": "img/lg/0screenshot00-256.jpg",
   "author": "*AGN*LegenÐ",
   "date": "08/13/2009",
   "file_size": "16.7M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4793",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-256.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A modified single player level set for multiplayer",
   "images": [
    "img/lg/0screenshot00-256.jpg",
    "img/lg/3screenshot00-149.jpg"
   ],
   "hash": "17717A72EB9C5D3B3446A1168410655F",
   "fetched": "2026-10-07T16:24:31Z",
   "download": {
    "ok": true,
    "file_name": "4793-AGN-Tornia.zip",
    "bytes": 16679781,
    "at": "2026-10-07T19:20:27Z",
    "sha1": "8b9e0759cf4b4d77f2be5ac821eb130df92eab4f"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 4794,
   "title": "Ancient Evils Test Map",
   "thumb": "img/lg/10screenshot00-103.jpg",
   "author": "Adolif",
   "date": "08/13/2009",
   "file_size": "14.2M",
   "rating": 7.1,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4794",
   "og_image": "https://halomaps.org/hce/img/lg/10screenshot00-103.jpg",
   "category": "Halo CE Maps",
   "description": "A New Mombassa Variant with AI bots and new bipeds and play style",
   "notes": "I've been working on a new campaign map for Halo CE, but as I worked, I always thought, \"will people like it?\" I also wanted my youtube friends to play it before its good releases. So I decided to release this testing map for some of the content, which includes a small amount of samples of what will be the final result. The map is designed for a single-player server, but multiple players are supported. (Slayer Only!)\n\nStory:\n\n1500 years ago, the ancient \"gods\" of all the civilizations really existed....except they weren't gods. They were Earthly beings, like us, that happened to have strong powers and ruled over us. Though, one Roman man bansihed them away to another dimension that's smilar to hell. In 2021 A.D, a woman digs up an artifact...which happens to be what banished the monsters away....and what may be the key to helping them return. Later, the main character, a girl in New York city, finds her mother coming come with the artifact. The main character plays around with the ancient object and ends up obtaining the monsters' powers. But then the monsters return through a portal in the sky, and you're humanity's only hope. You don't need guns....you have something better....your hands!\n\nFeatures/Specs:\n\n-Bsp = New Mombasa's Bsp...it IS a test map afterall.\n-Music from an old 1990's game.\n-New player biped (the main character)\n-4 ai bots using a new biped\n-No guns, just powers, which include:\n\n-Telekinesis (Press the action key to choose a random vehicle in the map, and then the vehicle that's randomly picked is yours to control. This ONLY works with one player in the server!)\n\n-Thermal Vision (Press zoom to activate)\n\n-A simple gun-like-simulation with powers\n\n-The ability to throw fireballs.\n\nBugs:\n\n-The lighting is glitchey and WILL be fixed in the future",
   "images": [
    "img/lg/10screenshot00-103.jpg",
    "img/lg/4screenshot00-138.jpg"
   ],
   "hash": "C1A1AB5BE5DEC74EDB0D620074DDC601",
   "fetched": "2026-10-07T16:06:41Z",
   "download": {
    "ok": true,
    "file_name": "4794-ancient_evils_test_map.zip",
    "bytes": 14206365,
    "at": "2026-10-07T18:25:04Z",
    "sha1": "3b03eff8066a4276e48007fed537600f9afbd136"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 4795,
   "title": "Army Mine Tags",
   "thumb": "img/lg/pic1-5.jpg",
   "author": "Colin M. Blood / Shadeslayer]",
   "date": "08/13/2009",
   "file_size": "3.4M",
   "rating": 8.7,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4795",
   "og_image": "https://halomaps.org/hce/img/lg/pic1-5.jpg",
   "category": "Halo CE Weapon Tags",
   "description": "this weapon is designed to be place on paths and in doorways to eliminate the unsuspecting",
   "notes": "About: this army mine grenade works on both vehicles and bipeds but it will only work on bipeds if you put the nessesary attatchment on there feet. I have it included so just open your cyborg's biped\nand place the effect under his attachments.The 'feet'effect is under 'tags/h3t/characters/h3cyborg' just open your globals and scroll down to your cyborg settings and open his biped file and scroll down to\nattachments and put the 'feet' effect there.\nThen enjoy!!!",
   "images": [
    "img/lg/pic1-5.jpg",
    "img/lg/pic3.jpg"
   ],
   "hash": "7E7E3659A0961D568F293771C49A3B32",
   "fetched": "2026-10-07T16:38:41Z",
   "download": {
    "ok": true,
    "file_name": "4795-army_mine.zip",
    "bytes": 3353679,
    "at": "2026-10-07T20:08:40Z",
    "sha1": "ad6c1e5cf8d337182cb75b1574b8b10c1880a167"
   },
   "category_names": [
    "Halo CE Weapon Tags"
   ]
  },
  {
   "fid": 4796,
   "title": "Ascension Firefight beta (single player)",
   "thumb": "img/lg/ACF5A68.jpg",
   "author": "shadowslayer123",
   "date": "08/13/2009",
   "file_size": "36.2M",
   "rating": 7.8,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4796",
   "og_image": "https://halomaps.org/hce/img/lg/ACF5A68.jpg",
   "category": "Modified Single Player Maps",
   "description": "ingle player map on ascension based on halo 3 odst's firefight mode and gears of war 2's horde mode",
   "notes": "about: a firefight taking place on ascension, there are 10 waves featuring halo 3 weapons and hud, halo 2 and 3 style enemies and much, much more!\n\nrecommendation: single player map\n\nhow to play:\n\nmake sure your console is enabled, at the main menu push your ~ key on the keyboard and type map_name ascension_firefight_beta\n\ninfo:\n\nto advance to the next wave you must kill all enemies in the wave you are at\nin this beta there are 10 waves, the final will have 20\nthere is a 10-15 second prepare time between waves\nevery 2 waves you will unlock a new weapon\nevery wave you will be granted 1 health pack and 1 ammo clip for every gun you unlocked so far except battery\n\nweapons\nevery 3 waves is a boss wave\nevery weapon has the right name when u pick it up, and ammo is named right too\nthe map comes with a built in defense system, using console cheats will result in permanent injuries such as immediate ingame death and permanent embarresment. :)\ni made the entire wave script by myself :)\n\nbugs:\n\nsometimes hunters will fall thru maps*\npickup icons are crap most of the time, just ignore them*\non the final wave, if you land in your base, the banshee will not dissapear, which will ruin gameplay for future waves, just land it anywhere except the little square where weapons appear*\n\nthe music menu will give you exceptions, this is currently being fixed and will be solved in the final if there is lots of bodies, it will cause lag. this will not be an issue if you take it slow and dont cheat\n\nany bug with a * at the end is unsolveable.",
   "images": [
    "img/lg/ACF5A68.jpg",
    "img/lg/18screenshot00-67.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/9E5BEC2F-A7E1-41FC-AFD24566EBBA9BC1.JPG",
     "caption": "elite face-off"
    },
    {
     "src": "img/users/lg/C8EDB57C-213A-4379-9C6FD7D96F9C4B41.JPG",
     "caption": "complete"
    },
    {
     "src": "img/users/lg/D42B2864-449A-4FA7-92A0CB0827D1A72E.JPG",
     "caption": "The Dr. Pepper can Easter Egg for Assension Firefight Beta"
    }
   ],
   "hash": "0A45CF7443976F5B394F13A51F1FB4D4",
   "fetched": "2026-10-07T16:30:53Z",
   "download": {
    "ok": true,
    "file_name": "4796-ascension_firefight_beta.zip",
    "bytes": 36217651,
    "at": "2026-10-07T19:46:51Z",
    "sha1": "720b3641a44fe793d449dd2bf343c9b6b6985a47"
   },
   "category_names": [
    "Modified Single Player Maps"
   ]
  },
  {
   "fid": 4797,
   "title": "Battlegulch V2",
   "thumb": "img/lg/24screenshot00-42.jpg",
   "author": "«GM»Flames",
   "date": "08/13/2009",
   "file_size": "11.3M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4797",
   "og_image": "https://halomaps.org/hce/img/lg/24screenshot00-42.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch Variant",
   "images": [
    "img/lg/24screenshot00-42.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/4F0AC980-F1E7-4CC8-826911E3AF63411C.JPG",
     "caption": ""
    }
   ],
   "hash": "DC58C9B2D46F6FD05058EF6B7FE635CA",
   "fetched": "2026-10-07T16:24:31Z",
   "download": {
    "ok": true,
    "file_name": "4797-battlegulchV2.zip",
    "bytes": 11305054,
    "at": "2026-10-07T19:20:25Z",
    "sha1": "b6e0a97f494c4833822d2577d48b6372048eba5d"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 4798,
   "title": "Bloodwar",
   "thumb": "img/lg/25screenshot00-34.jpg",
   "author": "Floods62",
   "date": "08/13/2009",
   "file_size": "16.9M",
   "rating": 7.9,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4798",
   "og_image": "https://halomaps.org/hce/img/lg/25screenshot00-34.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Bloodgulch Variant with AI Bots",
   "images": [
    "img/lg/25screenshot00-34.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/FDE8CA72-C864-423F-B24D299A92B20FE3.JPG",
     "caption": "BloodWar"
    },
    {
     "src": "img/users/lg/2A6E4632-2D5E-4650-92D82696C5A2CFCC.JPG",
     "caption": "BloodWar"
    }
   ],
   "hash": "069DEB34813DB92D224C60BD09B4E321",
   "fetched": "2026-10-07T16:18:47Z",
   "download": {
    "ok": true,
    "file_name": "4798-bloodwar.zip",
    "bytes": 16883520,
    "at": "2026-10-07T18:55:55Z",
    "sha1": "8be5d412df605e2302e5b27e01fb90c516ae9734"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 4799,
   "title": "Bounce Arena",
   "thumb": "img/lg/26screenshot00-33.jpg",
   "author": "Cass",
   "date": "08/13/2009",
   "file_size": "5.5M",
   "rating": 8.2,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4799",
   "og_image": "https://halomaps.org/hce/img/lg/26screenshot00-33.jpg",
   "category": "Halo CE Maps",
   "description": "Sniper shots bounce of shiny walls.",
   "images": [
    "img/lg/26screenshot00-33.jpg",
    "img/lg/33screenshot00-26.jpg"
   ],
   "hash": "703957EEB8CA147A1658257AA44E2D61",
   "fetched": "2026-10-07T16:06:41Z",
   "download": {
    "ok": true,
    "file_name": "4799-bounce_arena.zip",
    "bytes": 5450720,
    "at": "2026-10-07T18:25:02Z",
    "sha1": "aa755d5dd4b0650493520fd296f2953093c9f699"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 4800,
   "title": "CMT like Grove v2",
   "thumb": "img/lg/34screenshot00-24.jpg",
   "author": "Stampy",
   "date": "08/13/2009",
   "file_size": "25.9M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4800",
   "og_image": "https://halomaps.org/hce/img/lg/34screenshot00-24.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Grove Final variant",
   "images": [
    "img/lg/34screenshot00-24.jpg"
   ],
   "hash": "CB6E60DA385F645ACD74EBED6489E2BC",
   "fetched": "2026-10-07T16:24:30Z",
   "download": {
    "ok": true,
    "file_name": "4800-cmt-like-grove-v2.zip",
    "bytes": 25938849,
    "at": "2026-10-07T19:20:26Z",
    "sha1": "c0465ac2d324876498718fb8cbb31215abfbc8c8"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 4801,
   "title": "Cortana's Destiny",
   "thumb": "img/lg/39screenshot00-16.jpg",
   "author": "²MõD²Wrath",
   "date": "08/13/2009",
   "file_size": "12.5M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4801",
   "og_image": "https://halomaps.org/hce/img/lg/39screenshot00-16.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Destiny Variant",
   "notes": "File Notes: First and foremost I want to give credit where credit is due to Arteen\nfor the original making of this map.\n\nIn this map Arteen had used a figure of Cortana as if she were over seeing this map.\nI chose to use her as a teleporter entrance.She isnt very tall and some say shes blue\nand some say she's purple.To me I guess shes purple but with shades of blue.\n\nThere are 6 Cortana's in this map.All of which are on the main floor of the map except for 1.\nShe represents the entrance to a teleporter which will\ntake you to the outter bases and back.I have also added a secret cortana to take you to\na higher place but that tele comes with a price so be carefull what you wish for.lol\n\nOriginaly banshee's where to be used to get out to the other bases.These now are operational.\n\nI only added tele's and fixed banshee's and placed a king hill on red and blue outter base along\nwith a few weapons.",
   "images": [
    "img/lg/39screenshot00-16.jpg"
   ],
   "hash": "656688D3ED87652D7C777463E8679777",
   "fetched": "2026-10-07T16:24:30Z",
   "download": {
    "ok": true,
    "file_name": "4801-Cortana's_Destiny.zip",
    "bytes": 12509933,
    "at": "2026-10-07T19:20:22Z",
    "sha1": "284ef134a96c9ef0e09007270ed7a4f400c827b8"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 4802,
   "title": "Grunt and Jackals",
   "thumb": "img/lg/44screenshot00-18.jpg",
   "author": "Rafael Lopes Francisco",
   "date": "08/13/2009",
   "file_size": "14.6M",
   "rating": 6.7,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4802",
   "og_image": "https://halomaps.org/hce/img/lg/44screenshot00-18.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Bloodgulch Variant with AI Bots",
   "notes": "a map with grunts in red base and jackals invading trying to kill the poor\ngrunts, help them...\n\nWeapons:\nshotgun\nassault rifle\nsniper rifle\npistol\nplasma pistol\nflametrower",
   "images": [
    "img/lg/44screenshot00-18.jpg"
   ],
   "hash": "3CE109DC54E168119D468F2827F5F303",
   "fetched": "2026-10-07T16:18:47Z",
   "download": {
    "ok": true,
    "file_name": "4802-gj.zip",
    "bytes": 14573022,
    "at": "2026-10-07T18:55:52Z",
    "sha1": "b028d551be2a8e8924f1b65d5d270ee7d1caa3ab"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 4803,
   "title": "Hogwars",
   "thumb": "img/lg/45screenshot00-13.jpg",
   "author": "krispy1001",
   "date": "08/13/2009",
   "file_size": "7.4M",
   "rating": 8.5,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4803",
   "og_image": "https://halomaps.org/hce/img/lg/45screenshot00-13.jpg",
   "category": "Halo CE Maps",
   "notes": "Background of map: Fun maps with lots of jumps and bases\n\nMap is designed for all game types. (This is a beta version, so there may be some erros that I have not found yet.)\n\nWeapons on map: rocket launcher, shotgun, frag grenades, sniper rifle.\nVehicles: rocket warthogs, warthog.",
   "images": [
    "img/lg/45screenshot00-13.jpg",
    "img/lg/46screenshot00-11.jpg"
   ],
   "hash": "C4A1DF8EB6B26885474B073C13281236",
   "fetched": "2026-10-07T16:06:41Z",
   "download": {
    "ok": true,
    "file_name": "4803-hogwars.zip",
    "bytes": 7401683,
    "at": "2026-10-07T18:25:02Z",
    "sha1": "077b7d2bf50b7e4537f32a09ee798e1d3dd2fc2f"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 4804,
   "title": "Hysteria",
   "thumb": "img/lg/47screenshot00-12.jpg",
   "author": "«JL»Hawk/Hawk",
   "date": "08/13/2009",
   "file_size": "6.5M",
   "rating": 7.8,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4804",
   "og_image": "https://halomaps.org/hce/img/lg/47screenshot00-12.jpg",
   "category": "Halo CE Maps",
   "notes": "Hysteria was created with inspiration from one of the Halo 3 Single Player Campaign Levels. This is a small to medium sized map that plays best with any amount of players. All gametypes are supported in this map Slayer/CTF/Oddball/KOTH/Race.",
   "images": [
    "img/lg/47screenshot00-12.jpg",
    "img/lg/54screenshot00-7.jpg"
   ],
   "hash": "694CAF8F45709005BFCE629B9437049F",
   "fetched": "2026-10-07T16:06:40Z",
   "download": {
    "ok": true,
    "file_name": "4804-hysteria.zip",
    "bytes": 6547631,
    "at": "2026-10-07T18:25:01Z",
    "sha1": "1fb1fd0bcda98044a6856da739d7a037b04a47bb"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 4805,
   "title": "Infinity Forever beta 1",
   "thumb": "img/lg/55screenshot00-4.jpg",
   "author": "XSMT",
   "date": "08/13/2009",
   "file_size": "26.8M",
   "rating": null,
   "sids": [
    24
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4805",
   "og_image": "https://halomaps.org/hce/img/lg/55screenshot00-4.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Infinity Variant",
   "images": [
    "img/lg/55screenshot00-4.jpg"
   ],
   "hash": "B6ADF10B390C8AD2A777CE4F5AA40A95",
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    "sha1": "8ccce9baf34b446a84ef1dcee694060b34c73671"
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   "category_names": [
    "Modified Multiplayer Maps"
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  },
  {
   "fid": 4806,
   "title": "Halo 3 Hornet Model updated (MAX/3DS)",
   "thumb": "img/lg/image1-2.jpg",
   "author": "Martyn Lee Ball/Hunter",
   "date": "08/13/2009",
   "file_size": "3.6M",
   "rating": 9.0,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4806",
   "og_image": "https://halomaps.org/hce/img/lg/image1-2.jpg",
   "category": "3D Model Files",
   "images": [
    "img/lg/image1-2.jpg"
   ],
   "hash": "5D86278E18F379F2F1CD5A04CA1B7690",
   "fetched": "2026-10-07T16:32:27Z",
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    "file_name": "4806-halo3hornet_updated.zip",
    "bytes": 3590412,
    "at": "2026-10-07T19:56:36Z",
    "sha1": "eeab7fe39011d45375f5c6002e6a32f5f6af4904"
   },
   "category_names": [
    "3D Model Files"
   ]
  },
  {
   "fid": 4807,
   "title": "Mortar Grenade tags",
   "thumb": "img/lg/pic1-6.jpg",
   "author": "Colin M. Blood / Shadeslayer",
   "date": "08/13/2009",
   "file_size": "4.2M",
   "rating": 8.6,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4807",
   "og_image": "https://halomaps.org/hce/img/lg/pic1-6.jpg",
   "category": "Halo CE Weapon Tags",
   "notes": "Description : this weapon is designed to clear out well defended areas and remove all obstacles.\n\nAbout: this grenade calls down 12 mortars in a 2 to 3 second interval at 4 mortars at a time. Thus three mortar strikes on the same spot.\n\nPut the folders where needed and when done look in the grenades folder and open the mottar_grenade folder within. Place mortar_grenade_projectile1 in the grenade projectile place in the grenade\nsection of your globals file. Then enjoy!!!",
   "images": [
    "img/lg/pic1-6.jpg",
    "img/lg/pic3-1.jpg"
   ],
   "hash": "94935E250BC5A97412812BA8D38B2ECE",
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   "category_names": [
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  {
   "fid": 4808,
   "title": "Nukem INSATIABLE",
   "thumb": "img/lg/56screenshot00-5.jpg",
   "author": "Caboose365",
   "date": "08/13/2009",
   "file_size": "59.2M",
   "rating": 9.0,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4808",
   "og_image": "https://halomaps.org/hce/img/lg/56screenshot00-5.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Nukem variant",
   "notes": "a mod of Nukem intense of a mod of Nukem. the insatiable version. its got tons o awesome\nstuff and a new and improved secret room thats easy to find but tricky to get in. (unless ur\na cheater and use dev) :P EVERY SINGLE weapon has been upgraded in damage and accuracy. it\ngives the map a little more realistc gameplay. though halo is far from realistic xD\n\nWEAPONS:\nusp\nsmach\nmagnum\nfunky gun (dont know wut it is)\nbenelli 12 guage\nhalo 3 battle rifle\nak47\ndesert eagle\ndual mp5k\ng36\nm16 with m203 attachment\nflak cannon\nm4 with shotgun attachment\nmg36\njackhammer\ndual tm-14 (basically dual desert eagles)\nL85\nH3 pistol\nh3 assault rifle\nglock\nrailgun\nsmg\nchaingun\nmp5\nbeam rifle\nrevolver\nXM8 human\nXM8 plasma\n\nVEHICLES:\natv\ntranshog tracked\nguass warthog\nSpectre\nRPC warthog\nreg warthog",
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    "img/lg/56screenshot00-5.jpg"
   ],
   "hash": "F9B16CE5D400117D362F1C2B0FF82E70",
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    "sha1": "17e4f36373f165f3da7841ee8498af39f05b0d21"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 4809,
   "title": "Peril Redux Alpha PB1",
   "thumb": "img/lg/57screenshot00-10.jpg",
   "author": "Higuy",
   "date": "08/13/2009",
   "file_size": "9.5M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4809",
   "og_image": "https://halomaps.org/hce/img/lg/57screenshot00-10.jpg",
   "category": "Halo CE Maps",
   "description": "ery early test build thats released to the public of peril v2",
   "notes": "Notes:\nIncomplete.\nSupports all gametypes.\nThis is a beta build.",
   "images": [
    "img/lg/57screenshot00-10.jpg",
    "img/lg/62screenshot00-5.jpg"
   ],
   "hash": "32C51F01ED58C4ECE023AAB53AF6989F",
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    "file_name": "4809-Peril_Redux_Alpha_pb1.zip",
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    "at": "2026-10-07T18:24:59Z",
    "sha1": "92bb89183528fe9396271180e001969132d3ed98"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 4810,
   "title": "Purity",
   "thumb": "img/lg/63screenshot00-7.jpg",
   "author": "metal4ever and bourrin33",
   "date": "08/13/2009",
   "file_size": "31.1M",
   "rating": null,
   "sids": [
    10
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4810",
   "og_image": "https://halomaps.org/hce/img/lg/63screenshot00-7.jpg",
   "category": "Halo CE Maps",
   "notes": "there is 3 banshees per base, 1 wraith 1 hog and 4 ghosts, sorry for entry sound of the wraith\nUSE TURRETS TO PWN NOOBS!!! REMEMBER DAT!\nthis map was primary designed for CTF, but the race gametipe is fuxxd... if u want u can always try it",
   "images": [
    "img/lg/63screenshot00-7.jpg",
    "img/lg/69screenshot00-5.jpg"
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   "hash": "7D6BCB81C6D941E5A537D4AF585EC956",
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    "file_name": "4810-purity.zip",
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    "at": "2026-10-07T18:25:00Z",
    "sha1": "6152ab9cd4bd907e94dfa8fd857149e0acda94a1"
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   "category_names": [
    "Halo CE Maps"
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  },
  {
   "fid": 4811,
   "title": "Remains",
   "thumb": "img/lg/70screenshot00-7.jpg",
   "author": "Tommy92L",
   "date": "08/13/2009",
   "file_size": "11.6M",
   "rating": 8.5,
   "sids": [
    10
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4811",
   "og_image": "https://halomaps.org/hce/img/lg/70screenshot00-7.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/70screenshot00-7.jpg",
    "img/lg/78screenshot00-4.jpg"
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   "hash": "D17C54B9C4DE816266369C45C0FF2310",
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    "file_name": "4811-remains.zip",
    "bytes": 11636631,
    "at": "2026-10-07T18:24:57Z",
    "sha1": "73fe6f72230772d80510a2f154e7218298d45092"
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   "category_names": [
    "Halo CE Maps"
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  },
  {
   "fid": 4812,
   "title": "Rubberducky alpha1",
   "thumb": "img/lg/80screenshot00-2.jpg",
   "author": "Scooby Doo and Paladin",
   "date": "08/13/2009",
   "file_size": "13.1M",
   "rating": 8.7,
   "sids": [
    10
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4812",
   "og_image": "https://halomaps.org/hce/img/lg/80screenshot00-2.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/80screenshot00-2.jpg",
    "img/lg/90screenshot00-4.jpg"
   ],
   "hash": "FCCBE6E0FA95A26448EBD92FA8A44C85",
   "fetched": "2026-10-07T16:06:39Z",
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    "file_name": "4812-rubberducky_alpha1.zip",
    "bytes": 13122315,
    "at": "2026-10-07T18:24:56Z",
    "sha1": "2468413ee4a50db585e68b0f416ef83cdd46c57a"
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   "category_names": [
    "Halo CE Maps"
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  },
  {
   "fid": 4813,
   "title": "Siege ai",
   "thumb": "img/lg/94screenshot00-4.jpg",
   "author": "Jazzman",
   "date": "08/13/2009",
   "file_size": "21.1M",
   "rating": 9.0,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4813",
   "og_image": "https://halomaps.org/hce/img/lg/94screenshot00-4.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Seige variant with AI bots",
   "images": [
    "img/lg/94screenshot00-4.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/0A2A8416-27BA-4899-8D2BD2B573CDA696.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/B7AF8BE4-70D5-436A-A8C260430DD6EC5B.JPG",
     "caption": ""
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     "caption": ""
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     "caption": ""
    }
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   "hash": "30AAFF9A1940B908B1541BB4231DD5D2",
   "fetched": "2026-10-07T16:18:46Z",
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    "file_name": "4813-siegeai.zip",
    "bytes": 21139349,
    "at": "2026-10-07T18:55:52Z",
    "sha1": "05a2c81cacab4cfdd1fdbf34e4cad64804bfee74"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 4814,
   "title": "Supersniper",
   "thumb": "img/lg/95screenshot00-3.jpg",
   "author": "Kevo",
   "date": "08/13/2009",
   "file_size": "9.3M",
   "rating": 8.7,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4814",
   "og_image": "https://halomaps.org/hce/img/lg/95screenshot00-3.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch Variant",
   "notes": "Mods:\n\nall weapons are modded, except the assult rifle.\nall the vehicles are modded\nthe map is changed a bit",
   "images": [
    "img/lg/95screenshot00-3.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/26F4A3AA-D75B-4DCB-BEF6D13CCCBEEBE0.JPG",
     "caption": "ghost sniper"
    }
   ],
   "hash": "9AE1AF3D6A76D9C082CFF3AA4DBF5E12",
   "fetched": "2026-10-07T16:24:29Z",
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    "file_name": "4814-Supersniper.zip",
    "bytes": 9348046,
    "at": "2026-10-07T19:20:20Z",
    "sha1": "603104e6e1269a5de42e49e401c258e87e6e4ad2"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 4815,
   "title": "Takedown (Single Player)",
   "thumb": "img/lg/104screenshot00-1.jpg",
   "author": "MatthewDratt",
   "date": "08/13/2009",
   "file_size": "71.4M",
   "rating": 8.1,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4815",
   "og_image": "https://halomaps.org/hce/img/lg/104screenshot00-1.jpg",
   "category": "Modified Single Player Maps",
   "description": "A single player level based off Danger Canyon.",
   "images": [
    "img/lg/104screenshot00-1.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/571D2823-6E3A-4C83-95A219F97CE105EF.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/9ACB91F4-F949-4507-ACB0F15A7CFD18D9.JPG",
     "caption": ""
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     "caption": ""
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     "caption": ""
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     "caption": ""
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     "caption": ""
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     "src": "img/users/lg/BD6D981E-2C8C-4690-987D7E14AD75888B.JPG",
     "caption": ""
    }
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   "hash": "C34E889E1BFCC1BD36DBBBF6A977537C",
   "fetched": "2026-10-07T16:30:52Z",
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    "file_name": "4815-takedown.zip",
    "bytes": 71433785,
    "at": "2026-10-07T19:46:51Z",
    "sha1": "9c690d2000ecf3f1bbdf1222cf7a408215dd7c14"
   },
   "category_names": [
    "Modified Single Player Maps"
   ]
  },
  {
   "fid": 4816,
   "title": "The Bomb",
   "thumb": "img/lg/110screenshot00-2.jpg",
   "author": "²MõD²Wrath",
   "date": "08/13/2009",
   "file_size": "7.9M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4816",
   "og_image": "https://halomaps.org/hce/img/lg/110screenshot00-2.jpg",
   "category": "Modified Multiplayer Maps",
   "notes": "File Notes:This is just like Slayer_Box except I have added a Bomb.Just \" 1 \" bomb.I shortened its detination time\nto 8 seconds and gave it a 30 second respawn time fromits original 1 minute.\nand amped its killing range by double.If and only if your standing in the right spot will you live.\nIf possable get as many people to play this map and watch them run with now where to hide.Ponger this thought,\nif you have 12 kills at once..what does it tell you....it's not Kill Tacular I will say that much.",
   "images": [
    "img/lg/110screenshot00-2.jpg"
   ],
   "hash": "169B3967E21E3882C252D58A8EB59BAD",
   "fetched": "2026-10-07T16:24:28Z",
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    "file_name": "4816-The_Bomb.zip",
    "bytes": 7884319,
    "at": "2026-10-07T19:20:18Z",
    "sha1": "099179d49b63022a55a88d79c4992b8ade42c47f"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 4817,
   "title": "The Maw Hallways",
   "thumb": "img/lg/111screenshot00-3.jpg",
   "author": "darkassassin14",
   "date": "08/13/2009",
   "file_size": "16.1M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4817",
   "og_image": "https://halomaps.org/hce/img/lg/111screenshot00-3.jpg",
   "category": "Modified Multiplayer Maps",
   "notes": "this is basically the first part of the campaign level \"The Maw\" in the first few hallways\nthis means its a tight quarters map and you should utilize the shotgun.",
   "images": [
    "img/lg/111screenshot00-3.jpg",
    "img/lg/119screenshot00-1.jpg"
   ],
   "screenshots": [
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     "src": "img/users/lg/2AE673A3-C96E-4CD4-B813A04AC4BB6B98.JPG",
     "caption": ""
    },
    {
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     "caption": ""
    },
    {
     "src": "img/users/lg/6F7D810F-FD1A-4D7C-831964BB6F75534C.JPG",
     "caption": "dev mode on maw hallways"
    }
   ],
   "hash": "0AE0373A836E56F6EE37E498BD1234AF",
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    "file_name": "4817-the_maw_hallways.zip",
    "bytes": 16052200,
    "at": "2026-10-07T19:20:18Z",
    "sha1": "01dbe758eb1fe1cd46b3dc4c90a74dbaeb40d212"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 4818,
   "title": "Trench Wars Maxed",
   "thumb": "img/lg/0screenshot00-257.jpg",
   "author": "Colin M. Blood / Shadeslayer",
   "date": "08/13/2009",
   "file_size": "48.5M",
   "rating": 8.2,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4818",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-257.jpg",
   "category": "Halo CE Maps",
   "description": "this map is a map designed for intense close quarter trench and barbwire-fence warfare. It has almost unlimited weapon supply",
   "notes": "Description : this map is a map designed for intense close quarter trench and barbwire-fence warfare. It has almost unlimited weapon supply, and\nit works for every game type and can support any number of players.\n\nAbout:\nThis map is the final version of this map i will release. It is the same map but it is in overdrive with weapons!!!\n\nThe vehicles on this map are kingfish999's 50 cal turrets, two banshees, and two warthogs.\n\nThe weapons include saw machine gun v2 (kingfish999's with better animations and textures), railgun, my moded cov_carbine, silenced magnum, shield drainer, m24 'camo', halo3 assult rifle, rpg, m16_m203, g36e, battle rifle, my improved radio detonated c4 charges, my improved mortar grenade that is now more accurate with its call down mortars, my improved army mines that now only show the black springs when planted which makes it harder to see and easyer to step on, my halo2 hunter weapon, dual mpk5's, halo 3 shotgun, plasma pistol, brute spiker, my moded locking AT4 Antitank (derived from kingfish999's at4 rocket launcher)\" i created a cooler missle model for\nit and changed its detonation effect to look much kore intense\", my colt anaconda 500 mag pistol (model and animations are from kingfish999's revolver but i made an new shader bitmap and now it looks like a totally new gun and i changed the sound and i changed the projectile\nso that its 50 cal bullet \"thats what a 500 mag shoots\" kills in one head shot and in two body shots), silenced smg, smg, ma2b, mak5, l85a1, hand-held gauss turret, famas, and m6c2. NOTE: i hate a gun to not have a sight in the center of the screen so i made several custom sight overlays for his guns.\n\nThey are cool enough and i hope you enjoy my map!!!\n\nRecommendation: This map works for all game types and can hold any number of players and does not have to many animations so it will work on any decent computer.",
   "images": [
    "img/lg/0screenshot00-257.jpg",
    "img/lg/13screenshot00-92.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/AD8029B6-4A1B-4B95-99263EA5EFDADDB5.JPG",
     "caption": "army mine tripped!!!!!BOOM!!!"
    },
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     "src": "img/users/lg/4A4160B5-3A01-48AA-A29BDCC4B2B6A5E1.JPG",
     "caption": "my new explosion and sight for the 'at4 antitank' on this map"
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     "caption": "colt anaconda 500mag (2)"
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    {
     "src": "img/users/lg/57B623A8-702C-4466-A978C7FFCDB905E6.JPG",
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   "author": "CrunchyBisquit",
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   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4819",
   "og_image": "https://halomaps.org/hce/img/lg/BaseOne_Exterior.jpg",
   "category": "Halo CE Scenery Tags",
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   "author": "redstar512",
   "date": "08/19/2009",
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   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4820",
   "og_image": "https://halomaps.org/hce/img/lg/base-3.jpg",
   "category": "3D Model Files",
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   "fid": 4821,
   "title": "Colt Anaconda 500 mag Tags",
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   "author": "Colin M. Blood / Shadeslayer",
   "date": "08/19/2009",
   "file_size": "1.2M",
   "rating": 8.8,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4821",
   "og_image": "https://halomaps.org/hce/img/lg/pic1-7.jpg",
   "category": "Halo CE Weapon Tags",
   "notes": "About: this weapon kills in one head shot and two body shots and is complete with my shader and cross hairs. The weapon was derived from kingfish999's revolver and has the same animations and model but it kills much faster and has its own cross hair.",
   "images": [
    "img/lg/pic1-7.jpg",
    "img/lg/pic2-5.jpg"
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   "category_names": [
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   "fid": 4822,
   "title": "Covenant Turret H2 tags",
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   "date": "08/19/2009",
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4822",
   "og_image": "https://halomaps.org/hce/img/lg/Covenant_Turret_H2_1.jpg",
   "category": "Halo CE Weapon Tags",
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   "title": "Ghost H2 Tags",
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   "og_image": "https://halomaps.org/hce/img/lg/ghost_h2_1.jpg",
   "category": "Halo CE Vehicle Tags",
   "notes": "This a H2 Ghost with a original sounds of H2 .",
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   "title": "Covenant Capital Ship Tags",
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4824",
   "og_image": "https://halomaps.org/hce/img/lg/screenshot-7.jpg",
   "category": "Halo CE Scenery Tags",
   "notes": "About:\nThese are the tags for a Halo 2 Covenant Capital Ship scenery. This was ripped from Halo 2 (Xbox) and \"fixed\" by yours truly. The collision model only exists for part \"b\" of the ship because the entire ship is too big for a collision model. There are ways around this, but they are a little annoying; if you want to fix it, feel free. This was made/released because I am tired of seeing poor Capital Ships going around in maps. Stop using crappy tags. -Do it for me; do it for the world. I've also included the data, because I have a feeling you'll want to play with the model. Both models open with 3DS Max 8 (or better). Also note the bitmap tags were optimized for visuals, not performance; tweak as seen fit.\n\nInstructions:\nJust extract to your root directory; everything should be fine.",
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   "title": "Halo CE/PC Dedicated Server Guide Version 2",
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   "file_size": "151.5K",
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4825",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot01521350-11.jpg",
   "category": "Tutorials",
   "description": "A revised guide to setting up your dedicated server",
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   "title": "Phantom Red H2 Tags",
   "thumb": "img/lg/phantom_rouge.jpg",
   "author": "Yac",
   "date": "08/19/2009",
   "file_size": "919.9K",
   "rating": 8.6,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4826",
   "og_image": "https://halomaps.org/hce/img/lg/phantom_rouge.jpg",
   "category": "Halo CE Vehicle Tags",
   "notes": "This is a Red Phantom\nThere is a problem with sound of the turret when she fires\nModified by Yac",
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   "category_names": [
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   "fid": 4827,
   "title": "Warthog H2 tags",
   "thumb": "img/lg/Warthog_H2_1.jpg",
   "author": "",
   "date": "08/19/2009",
   "file_size": "1.8M",
   "rating": 7.3,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4827",
   "og_image": "https://halomaps.org/hce/img/lg/Warthog_H2_1.jpg",
   "category": "Halo CE Vehicle Tags",
   "images": [
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   "title": "Wathog LAAG H2 Tags",
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   "date": "08/19/2009",
   "file_size": "1.9M",
   "rating": 5.7,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4828",
   "og_image": "https://halomaps.org/hce/img/lg/warthog_laag_1.jpg",
   "category": "Halo CE Vehicle Tags",
   "images": [
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   "title": "Wraith H3 Tags",
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   "date": "08/19/2009",
   "file_size": "1.4M",
   "rating": 6.7,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4829",
   "og_image": "https://halomaps.org/hce/img/lg/wraith_1.jpg",
   "category": "Halo CE Vehicle Tags",
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   "title": "Attaching a Base to the Ground Tutorial",
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   "author": "UnevenElefant5",
   "date": "08/23/2009",
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   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4830",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Tutorials",
   "description": "Shows the process of attaching a complex base to your ground geometry",
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   "title": "HUD bitmaps in 3ds max Tutorial",
   "thumb": "img/placeholder.jpg",
   "author": "UnevenElefant5",
   "date": "08/23/2009",
   "file_size": "10.2M",
   "rating": null,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4831",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Tutorials",
   "description": "Shows how to take a HUD model, render a top view then putting it into Photoshop",
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   "title": "Weapon Animation Ttutorial",
   "thumb": "img/placeholder.jpg",
   "author": "UnevenElefant5",
   "date": "08/23/2009",
   "file_size": "10.0M",
   "rating": 9.2,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4832",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Tutorials",
   "description": "Shows the process of preparing a weapon to be animated by rigging it to different nodes.",
   "images": [
    "img/placeholder.jpg"
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   "category_names": [
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   "fid": 4833,
   "title": "Wii Scenery Tags",
   "thumb": "img/lg/1250805195660.jpg",
   "author": "TehMasterChaos",
   "date": "08/23/2009",
   "file_size": "439.5K",
   "rating": 5.2,
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    32
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4833",
   "og_image": "https://halomaps.org/hce/img/lg/1250805195660.jpg",
   "category": "Halo CE Scenery Tags",
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   "title": "alter1.zip",
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   "author": "xsnoder",
   "date": "08/23/2009",
   "file_size": "21.0M",
   "rating": 8.8,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4834",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-258.jpg",
   "category": "Halo CE Maps",
   "description": "A pretty crazy jump map with a twist.",
   "notes": "vehicles\n\nbanshee my h2 style.- no burnt version. fires missle and smg rounds.\nimproved speed over all and turning\nmisssle warthog -max high speed\nbuccaneer- very fast\ninfernus- improved ecceleration and high speed. also has music in car\nsultan- improved ecceleration and high speed\nlambo- super high max. mild ecceleration manipulation. also has music in car. just testing this to see how people like music in the vehicles.",
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   "category_names": [
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   "title": "b40 Arena",
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   "author": "=UBE= Chief",
   "date": "08/23/2009",
   "file_size": "37.0M",
   "rating": null,
   "sids": [
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   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4835",
   "og_image": "https://halomaps.org/hce/img/lg/8screenshot00-111.jpg",
   "category": "Modified Multiplayer Maps",
   "notes": "This is a CQC arena designed for constant encounters with the opposing team and has no turret emplacements or many hiding spots.\nBecause of this design, there is a single choke point in the map in which each team may guard or \"camp\" out the spot with the Flamethrower or the Jackhammer shotgun.\n\nWeapons:\n\nBR55 Battle Rifle\nMA5C Assault Rifle\nM7/Caseless Dual SMG's\nM6D Dual Magnums\nJackhammer Shotgun\nM7057/Defoliant Projector (Flamethrower)\nSRS99C-S2 AMB Sniper Rifle\nEnergy Sword\n\nPowerups:\n\nHealth Pack\nOvershield\nActive Camoflauge\nBubble Shield\n\nThis map works with all gametypes EXCEPT Race",
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    "img/lg/9screenshot00-111.jpg"
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   "hash": "EADB5997E8327E7B541CA4E4EE5E1922",
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   "title": "Battlegulch V4",
   "thumb": "img/lg/15screenshot00-86.jpg",
   "author": "Tutoselguiador100",
   "date": "08/23/2009",
   "file_size": "11.7M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4836",
   "og_image": "https://halomaps.org/hce/img/lg/15screenshot00-86.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch Variant",
   "images": [
    "img/lg/15screenshot00-86.jpg"
   ],
   "hash": "AAA8E97DEFB643876249D20AC3780B33",
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    "sha1": "5bad91ddf40285de30fece61e72dcdea6d1cabe1"
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   "category_names": [
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  {
   "fid": 4837,
   "title": "Dessication pb1",
   "thumb": "img/lg/16screenshot00-70.jpg",
   "author": "sleepy1212 aka ~QF~Duke",
   "date": "08/23/2009",
   "file_size": "15.2M",
   "rating": 8.6,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4837",
   "og_image": "https://halomaps.org/hce/img/lg/16screenshot00-70.jpg",
   "category": "Halo CE Maps",
   "description": "Dessication is a desert water hole that is drying up quickly.",
   "notes": "About: this map was made as a test bed for several features i plan to use in my next project.\nDessication is most definitely a WIP. It features several megoliths and common geographic features of classic halo mulitplayer maps.\n\nThere are 2 custom weapons, the BR and M24.\n\nFeel free to modify, rip, or whatever, nothing is protected please ask and credit me where appropriate.",
   "images": [
    "img/lg/16screenshot00-70.jpg",
    "img/lg/17screenshot00-71.jpg"
   ],
   "hash": "4F6C9CA29B8AFD9E036A848EB32AF080",
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   "category_names": [
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  {
   "fid": 4838,
   "title": "Fortresswinder",
   "thumb": "img/lg/18screenshot00-68.jpg",
   "author": "Tutoselguiador100",
   "date": "08/23/2009",
   "file_size": "12.3M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4838",
   "og_image": "https://halomaps.org/hce/img/lg/18screenshot00-68.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Sidewinder Variant",
   "images": [
    "img/lg/18screenshot00-68.jpg"
   ],
   "hash": "4AC27996008F21F3A0EC9054407F7240",
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    "at": "2026-10-07T19:20:14Z",
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   "category_names": [
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  {
   "fid": 4839,
   "title": "Frege",
   "thumb": "img/lg/24screenshot00-43.jpg",
   "author": "Xx-nlive-xX",
   "date": "08/23/2009",
   "file_size": "19.9M",
   "rating": null,
   "sids": [
    10
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4839",
   "og_image": "https://halomaps.org/hce/img/lg/24screenshot00-43.jpg",
   "category": "Halo CE Maps",
   "description": "A small winter canyon",
   "images": [
    "img/lg/24screenshot00-43.jpg",
    "img/lg/37screenshot00-15.jpg"
   ],
   "hash": "9FABADC6CFFAC3F2D40A76FF81215D5B",
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 4840,
   "title": "Fusion Island",
   "thumb": "img/lg/44screenshot00-19.jpg",
   "author": "tmrocks1995",
   "date": "08/23/2009",
   "file_size": "22.9M",
   "rating": 7.8,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4840",
   "og_image": "https://halomaps.org/hce/img/lg/44screenshot00-19.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Death Island variant with AI bots",
   "notes": "Vehicles:\nPhantom\nHalo 3 Wraith(Jayden)\nHalo 2 Spectre(Tiamat)\nHalo 2 Brute Ghost(DAender)\nHalo 2 Pelican 405th Marines Special Operations Division Varient(Jayden)\nHalo 2 Scorpion 40th Marines Special Operations Division Varient(Jayden)\nHalo 2 Gauss Hog(Unknown)\n\nWeapons:\nHalo 2 SMG\nHalo ODST m6gS\nHalo 2 BattleRifle\nHalo 2 Brute Plasma Rifle\nAll original Halo weapons",
   "images": [
    "img/lg/44screenshot00-19.jpg"
   ],
   "hash": "9A400CA12E73E6BD41579C2B305130DB",
   "fetched": "2026-10-07T16:18:46Z",
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    "at": "2026-10-07T18:55:50Z",
    "sha1": "11f7b19495e5709de4428409d822dc5998712379"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 4841,
   "title": "Gruntsiege",
   "thumb": "img/lg/49screenshot00-8.jpg",
   "author": "Jjwk544",
   "date": "08/23/2009",
   "file_size": "19.0M",
   "rating": null,
   "sids": [
    39
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4841",
   "og_image": "https://halomaps.org/hce/img/lg/49screenshot00-8.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Bloodgulch Variant with AI Bots",
   "images": [
    "img/lg/49screenshot00-8.jpg"
   ],
   "hash": "873E2CC2639612EE6639C21AB85B358C",
   "fetched": "2026-10-07T16:18:46Z",
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    "bytes": 19016776,
    "at": "2026-10-07T18:55:51Z",
    "sha1": "9957b112a84b75914d5ffe2b08bedc0d02cad75c"
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   "category_names": [
    "Multiplayer Maps w/ AI"
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  {
   "fid": 4842,
   "title": "Lockdown Mombasa V2",
   "thumb": "img/lg/50screenshot00-7.jpg",
   "author": "=UBE= Chief",
   "date": "08/23/2009",
   "file_size": "30.3M",
   "rating": 8.0,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4842",
   "og_image": "https://halomaps.org/hce/img/lg/50screenshot00-7.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A New Mombassa Variant with AI bots",
   "notes": "Description:\n\nThis is an update to Lockdown_Mombasa.\n\nThe Marines have done their best, but somehow the Flood have managed to escape from the sewers and are now roaming through the city.\nYour objective is to cleanse the area of the Flood forms, take down any rebel forces and reclaim the city as your own.\n\nWeapons:\n\nBR55 Battle Rifle\nMA5C Assault Rifle\nM7 Caseless Dual SMG's\nM6D Dual Magnums\nJackhammer Shotgun\nM19 SSM Rocket Launcher\nSRS99C-S2 AMB Sniper Rifle\nPlasma Rifle\nFuel Rod Gun\nM7057/Defoliant Projector (Flamethrower)\nEnergy Sword\nSuper Needler\nCarbine\n\nPowerups:\n\nHealth Pack\nOvershield\nActive Camoflauge\nBubble Shield\n\nVehicles:\n\nGhost\nBanshee\nBulldog\nM12 Warthog LRV (Chaingun)\nM12G1 Warthog LAAV (Gauss)\nM808B Scorpion MBT\n\nWorks with all Gametypes\n\nA/N: Beware the Flood, some of them have gained Covanent Cloaking Technology and others have the M19 SSM Rocket Launcher.\nAlso, the majority of Human weapons DO NOT work against the Flood, use heavy weapons, the M12G1 Warthog LAAV or the M808B Scorpion MBT.",
   "images": [
    "img/lg/50screenshot00-7.jpg"
   ],
   "hash": "3278C5B08DFFBB817D44B8C1FBE8C83A",
   "fetched": "2026-10-07T16:18:45Z",
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    "file_name": "4842-Lockdown_Mombasa_V2.zip",
    "bytes": 30276029,
    "at": "2026-10-07T18:55:49Z",
    "sha1": "8ba6998afe544ab123e647a49db2724bb3d8d2bc"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 4843,
   "title": "MercenaryGulch",
   "thumb": "img/lg/51screenshot00-7.jpg",
   "author": "Redemption",
   "date": "08/23/2009",
   "file_size": "25.1M",
   "rating": 6.5,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4843",
   "og_image": "https://halomaps.org/hce/img/lg/51screenshot00-7.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Bloodgulch Variant with AI Bots",
   "images": [
    "img/lg/51screenshot00-7.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/A6F1AFA9-4E75-4AF9-8B965E103073D77E.JPG",
     "caption": "C4... Elite in awe"
    },
    {
     "src": "img/users/lg/907ECB58-887D-4C7E-9FC6BB93BD6D9221.JPG",
     "caption": "Repeating Wraith, fires 5 rounds rapidly"
    },
    {
     "src": "img/users/lg/047844C7-A925-49DA-BB36466E79214AC0.JPG",
     "caption": "Sidewinder Rockets have small tracking capability"
    },
    {
     "src": "img/users/lg/688F9FB7-DCFE-4236-824945A2714338AC.JPG",
     "caption": "Flamethrower Sentinels = Hunter Killers"
    },
    {
     "src": "img/users/lg/AA47B8FA-3CF5-4858-B8D4669532CEB066.JPG",
     "caption": "Red Team Elite: \"don't shoot me bro!\""
    },
    {
     "src": "img/users/lg/D9B3C0DD-8D07-45C1-A7B486C90BE0BCF8.JPG",
     "caption": "On patrol"
    },
    {
     "src": "img/users/lg/752122DC-AC4D-4D23-818EC8154DD28237.JPG",
     "caption": "Just takin pot shots"
    },
    {
     "src": "img/users/lg/A53F4DFD-4A9B-4FE1-8A1CB12A4875A679.JPG",
     "caption": "I didn't expect them to attack from the cliff, smart AI...."
    },
    {
     "src": "img/users/lg/2E23E054-F347-41D4-87B2182519737753.JPG",
     "caption": "Hunters raining death"
    },
    {
     "src": "img/users/lg/467E1495-696A-4536-BBB690550B8D9936.JPG",
     "caption": "Me, seconds away from incineration"
    },
    {
     "src": "img/users/lg/389BC035-EC59-4CA7-B9B6EC75A5DA394E.JPG",
     "caption": "Flame War"
    }
   ],
   "hash": "A55ABADA2A4DF69904E2C108E7016748",
   "fetched": "2026-10-07T16:18:45Z",
   "download": {
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    "file_name": "4843-MercenaryGulch.zip",
    "bytes": 25093053,
    "at": "2026-10-07T18:55:48Z",
    "sha1": "fe514120a4b9c92bb2ffcc4e0d37094ae88d89d6"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 4844,
   "title": "Nadewars",
   "thumb": "img/lg/52screenshot00-8.jpg",
   "author": "²MõD²Wrath",
   "date": "08/23/2009",
   "file_size": "7.3M",
   "rating": 6.3,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4844",
   "og_image": "https://halomaps.org/hce/img/lg/52screenshot00-8.jpg",
   "category": "Halo CE Maps",
   "description": "This map was created around the theme of plasma nades as your last hope for survival",
   "notes": "Game Types: Race, Ctf, Oddball, King and Slayer / all 5 game types work\n\nDescription: I created this map out of a thought of \"What if\" scenario and all you had was plasma nades. It turned out to be alot of fun and made for an excellent challenge of your throwing arm.\nSo, since we had fun playing it, I thought I'd go ahead and share it with you all as well.\nThis is a very simple map and the more people you get the better it is for fun.\n\nWeapons: Plasma nades, Hands and 2 Bombs which have an 8 second timer with twice the detination\nrange....Drop this and RUN, dont look back....lol\n\nSpecial note: If you want, you can use your halo game types such as \"classic rockets\" or \"classic snipers.\" This will allow you to use weapons other than those placed on the field.\n\nRecommended Players: As many as you can get but is also fun with 4 people.",
   "images": [
    "img/lg/52screenshot00-8.jpg",
    "img/lg/60screenshot00-3.jpg"
   ],
   "hash": "A864B2A1722F6E2CE8D6FBCAF41B65E3",
   "fetched": "2026-10-07T16:06:37Z",
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    "file_name": "4844-nadewars.zip",
    "bytes": 7279893,
    "at": "2026-10-07T18:24:51Z",
    "sha1": "0e19bcad27b650680ea69ff05343423f83469620"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 4845,
   "title": "Nicksrpg v1.2",
   "thumb": "img/lg/0screenshot00-259.jpg",
   "author": "ODST Nick",
   "date": "08/23/2009",
   "file_size": "31.1M",
   "rating": 8.6,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4845",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-259.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "An RPG Beta5 varient",
   "images": [
    "img/lg/0screenshot00-259.jpg"
   ],
   "hash": "8F32AF9B73E49DADA750053D29046861",
   "fetched": "2026-10-07T16:24:27Z",
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    "file_name": "4845-nicksrpgv1.2.zip",
    "bytes": 31094909,
    "at": "2026-10-07T19:20:16Z",
    "sha1": "7bf4fbcff3c0453919f4496b8b8016b853e9a354"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 4846,
   "title": "ODST Mission",
   "thumb": "img/lg/5screenshot00-129.jpg",
   "author": "goldkilla88 (justaman15)",
   "date": "08/23/2009",
   "file_size": "36.8M",
   "rating": 8.9,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4846",
   "og_image": "https://halomaps.org/hce/img/lg/5screenshot00-129.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Derelict variant with AI bots",
   "notes": "description:\nODSTs vs grunts and h2 elites. (you are an ODST)\n\nI just made this for fun! enjoy!\n-----------------------------------------------\nweapon sets:\n\nall but CTF\nSMG silenced/pistol silenced\n\nCTF\nma5k rifle/h3 pistol",
   "images": [
    "img/lg/5screenshot00-129.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/475D35C6-D038-450B-8C631FC862B8FB4E.JPG",
     "caption": "ODST"
    }
   ],
   "hash": "A98FBB47DFBEF6E354AE72A90B7B9338",
   "fetched": "2026-10-07T16:18:45Z",
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    "file_name": "4846-ODST_mission.zip",
    "bytes": 36808474,
    "at": "2026-10-07T18:55:48Z",
    "sha1": "c898c6b37d1c68b6d0da9302bb74795f65a3c26b"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 4847,
   "title": "Rping",
   "thumb": "img/lg/10screenshot00-104.jpg",
   "author": "Sparton534(VMT)",
   "date": "08/23/2009",
   "file_size": "19.7M",
   "rating": 8.1,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4847",
   "og_image": "https://halomaps.org/hce/img/lg/10screenshot00-104.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A RPG Beta 4 variant",
   "notes": "Changes: I have done some major and minor changes for this version of RPG beta 4 Trick.\n\nThe maze has been removed and a beam emiter replaced it.\n\nVehicles:\nHuman:\nWarthog(4)\nLongsword(1)\nPelican(2)\nCovenant:\nSeraph fighter(2)\nCovenant Drop Ship(1)\nSpectre(4)\n\nThe map has more of a role playing feel now that is why i named it rping and if you want all stock hce weapons just do cheat_spawn_all weapons or whatever the cheat is.\nIf you have any questions or want help just add me to your xfire: sparton534\n\nWeapon: You start with a AR\n\nGame Types: the game types that work best are all the slayer versions and ctf",
   "images": [
    "img/lg/10screenshot00-104.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/28C2C4EA-3FBD-4CB3-999406663548E71B.JPG",
     "caption": "human base"
    },
    {
     "src": "img/users/lg/5CC5B778-E13A-4483-ADFD7EE06C918C7D.JPG",
     "caption": "some random covie vehicles"
    },
    {
     "src": "img/users/lg/36671889-3300-4845-851C1C28910F67DF.JPG",
     "caption": "covie"
    },
    {
     "src": "img/users/lg/B11C1FD8-A277-4A1B-94103DE373BE8D53.JPG",
     "caption": "longsword"
    },
    {
     "src": "img/users/lg/295B7C46-B903-42C8-A94265E6C214F0F5.JPG",
     "caption": "overview"
    }
   ],
   "hash": "3B62C1F9A56D103462EF99E3399F7453",
   "fetched": "2026-10-07T16:24:26Z",
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    "file_name": "4847-rping.zip",
    "bytes": 19656851,
    "at": "2026-10-07T19:20:13Z",
    "sha1": "eb9d26e0eb9152e44b50ab7a3c4d0ad833f65915"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 4848,
   "title": "Snipeaway",
   "thumb": "img/lg/ACF15FA.jpg",
   "author": "Hr3shy",
   "date": "08/23/2009",
   "file_size": "4.8M",
   "rating": 6.8,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4848",
   "og_image": "https://halomaps.org/hce/img/lg/ACF15FA.jpg",
   "category": "Halo CE Maps",
   "notes": "description: a small map made for team slayer.\nnotes:\nthis map is a small map made for snipers and alot of players. it suports the basic gametypes as far as i playd. CTF is a little glitched but its still fun.\ni found the gametype Race to be fun so I recomend it.",
   "images": [
    "img/lg/ACF15FA.jpg",
    "img/lg/23screenshot00-48.jpg"
   ],
   "hash": "DD7BF3FEEEA1C867F19105ED53A39561",
   "fetched": "2026-10-07T16:06:36Z",
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    "file_name": "4848-snipeaway.zip",
    "bytes": 4794614,
    "at": "2026-10-07T18:24:51Z",
    "sha1": "a71375af2c74c0dbd5b71507307a1ef0154aa074"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 4849,
   "title": "Triangulated eight",
   "thumb": "img/lg/25screenshot00-35.jpg",
   "author": "DaNGeR",
   "date": "08/23/2009",
   "file_size": "5.2M",
   "rating": 6.1,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4849",
   "og_image": "https://halomaps.org/hce/img/lg/25screenshot00-35.jpg",
   "category": "Halo CE Maps",
   "description": "Custom map with normal weapons and modded warthogs",
   "images": [
    "img/lg/25screenshot00-35.jpg",
    "img/lg/31screenshot00-33.jpg"
   ],
   "hash": "7B632BC2A530516B86FBA5A4B4DF66BB",
   "fetched": "2026-10-07T16:06:36Z",
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    "file_name": "4849-triangulated_eight.zip",
    "bytes": 5239532,
    "at": "2026-10-07T18:24:49Z",
    "sha1": "13423ab74cc9fcd85df313d742dbd463a6a94f08"
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   "category_names": [
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   ]
  },
  {
   "fid": 4850,
   "title": "(182) Zombies ME",
   "thumb": "img/lg/0screenshot00-260.jpg",
   "author": "",
   "date": "09/06/2009",
   "file_size": "42.1M",
   "rating": 7.8,
   "sids": [
    29
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4850",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-260.jpg",
   "category": "Maps for Machinima",
   "notes": "The AI Consist Of Sonic, Captain Keyes,\nSome Crewman, Some H2 Spartans, Link, various marines, Flood Carriers, Flood Elites, and Hunters.",
   "images": [
    "img/lg/0screenshot00-260.jpg"
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   "hash": "C9E6245599C49ADD4EE355F730FF5504",
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   "category_names": [
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  {
   "fid": 4851,
   "title": "Ascension Classic",
   "thumb": "img/lg/5screenshot00-130.jpg",
   "author": "Anonymous",
   "date": "09/06/2009",
   "file_size": "10.6M",
   "rating": null,
   "sids": [
    24
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4851",
   "og_image": "https://halomaps.org/hce/img/lg/5screenshot00-130.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "The map Ascension from halo 2 with the classic weapon set",
   "images": [
    "img/lg/5screenshot00-130.jpg"
   ],
   "hash": "208726CE8D5C32AB236CFEFB1DE31321",
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   "category_names": [
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  {
   "fid": 4852,
   "title": "Assault On The Covenant",
   "thumb": "img/lg/6screenshot00-131.jpg",
   "author": "cybykillers",
   "date": "09/06/2009",
   "file_size": "45.1M",
   "rating": null,
   "sids": [
    39
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4852",
   "og_image": "https://halomaps.org/hce/img/lg/6screenshot00-131.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Bloodgulch Variant with AI Bots",
   "notes": "Description: Play with the UNSC as they assault a covenant base.\n\nAbout: The UNSC have found a covenant base in a deserted box canyon. Now, they\nhave to capture the covenant base before the covenant destroy the humans in this canyon.\n\nRecommendation: this map was designed for ctf only and i sugest you stick with the red team",
   "images": [
    "img/lg/6screenshot00-131.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/D872B3E6-0B35-49FD-8D4DFCE100E5CFBB.JPG",
     "caption": ""
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   "category_names": [
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  {
   "fid": 4853,
   "title": "Atephobic",
   "thumb": "img/lg/7screenshot00-131.jpg",
   "author": "Arteen",
   "date": "09/06/2009",
   "file_size": "11.4M",
   "rating": 8.5,
   "sids": [
    10
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4853",
   "og_image": "https://halomaps.org/hce/img/lg/7screenshot00-131.jpg",
   "category": "Halo CE Maps",
   "notes": "This map is an updated version of Atephobia, which eventually became Vestige. This is how the map looked before I decided to overhaul the map to make Vestige. This version is still playable though.",
   "images": [
    "img/lg/7screenshot00-131.jpg",
    "img/lg/12screenshot00-98.jpg"
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   "hash": "296E217FA14F1EBE0543F2CBECD3711A",
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   "category_names": [
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  {
   "fid": 4854,
   "title": "The Battle For Bloodgulch",
   "thumb": "img/lg/17screenshot00-72.jpg",
   "author": "Teknoman117",
   "date": "09/06/2009",
   "file_size": "55.0M",
   "rating": 8.9,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4854",
   "og_image": "https://halomaps.org/hce/img/lg/17screenshot00-72.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Bloodgulch Variant with AI Bots",
   "notes": "Description: A fun AI driven Bloodgulch variant that has weak AI and VERY strong AI for each base and is fun by ones self and with friends. The only bug is that if a non team game is played, the cyborgs will help everyone and the elites will kill everyone. AIs have small weapons such as plama rifles and battle rifles and large weapons such as Flak Cannons and Rocket Launchers\nNotes:\n* All of the custom pickup icons present I created\n* Sky ripped from wtcmod3\n* If a non team game is played, one AI group help everyone and one helps no one.\nWeapons on map:\n* Halo 3 ODST Silenced SMG (Advancebo & DarkShallFall)\n* Halo 3 ODST SOCOM Pistol (Advancebo & DarkShallFall)\n* Halo 2 Battle Rifle (Author did not mention him/herself)\n* Extinction Flak Cannon (DA)Ender\n* Extinction Beam Rifle (DA)Ender\n* Barret .50 Cal Sniper (Kingfish999)\n* Famas F1 Assault rifle (Kingfish999)\n* H2 Needler (Author did not mention him/herself)\nVehicles on map:\n* Missile Warthog from Hugeass (Timat)\n* Bulldog (Ripped from strategy gulch beta 6 )\n* Wasp (Mothergoat) (I modded it some)\n* TOW Missile Launcher (Kingfish999)\n* Standard Scorpion Tank (Bungie)\nAIs:\n* Plasma rifle Elite - ripped from b30\n* Sniper Marine - marine sniper with a Barret .50 cal instead!\n* Battle rifle and Rocket Launcher H2 Spartan\n* Flak Cannon Specops Elite\n* Beam Rifle Elite\nSupported Game Types: Any that Bloodgulch does!\nFun to play alone or with your friends",
   "images": [
    "img/lg/17screenshot00-72.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/217E63B6-926F-4A6D-B29EC9AAEA055C25.JPG",
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   "category_names": [
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  },
  {
   "fid": 4855,
   "title": "BMT Ascension",
   "thumb": "img/lg/18screenshot00-69.jpg",
   "author": "BMT-Forrestkeller",
   "date": "09/06/2009",
   "file_size": "18.9M",
   "rating": null,
   "sids": [
    24
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4855",
   "og_image": "https://halomaps.org/hce/img/lg/18screenshot00-69.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "An Assension Variant",
   "images": [
    "img/lg/18screenshot00-69.jpg"
   ],
   "hash": "9F3BB465CF4F5AE574D1E72883CAE9B2",
   "fetched": "2026-10-07T16:24:25Z",
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   "category_names": [
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  {
   "fid": 4856,
   "title": "BMT New Mombasa",
   "thumb": "img/lg/19screenshot00-61.jpg",
   "author": "BMT-Forrestkeller",
   "date": "09/06/2009",
   "file_size": "27.1M",
   "rating": null,
   "sids": [
    24
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4856",
   "og_image": "https://halomaps.org/hce/img/lg/19screenshot00-61.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A New Mombassa Variant",
   "images": [
    "img/lg/19screenshot00-61.jpg"
   ],
   "hash": "0B66EE0E4E22FE2C12E414D445837FA1",
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    "at": "2026-10-07T19:20:09Z",
    "sha1": "928cbc193fc1a4dc60902af5df33cc509460db94"
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   "category_names": [
    "Modified Multiplayer Maps"
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  {
   "fid": 4857,
   "title": "Boarding AIp",
   "thumb": "img/lg/ACF2149.jpg",
   "author": "Arightwizard",
   "date": "09/06/2009",
   "file_size": "10.4M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4857",
   "og_image": "https://halomaps.org/hce/img/lg/ACF2149.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Boarding Action variant with AI bots Play as an Elite",
   "notes": "About:\nThis map was originally modified from Boarding Action with added, moving, Artificial Intelligence bots (AI bots). You play as an elite with a plasma rifle, and be careful because there are always other elites willing to shoot at you.",
   "images": [
    "img/lg/ACF2149.jpg"
   ],
   "hash": "2875FA372234472815C400CF8918DB33",
   "fetched": "2026-10-07T16:24:25Z",
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   "category_names": [
    "Modified Multiplayer Maps"
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  },
  {
   "fid": 4858,
   "title": "Burial Mounds classic",
   "thumb": "img/lg/27screenshot00-35.jpg",
   "author": "Anonymous",
   "date": "09/06/2009",
   "file_size": "11.0M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4858",
   "og_image": "https://halomaps.org/hce/img/lg/27screenshot00-35.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Burial Mounds variant",
   "notes": "Burialmounds with the classic Halo 1 weapon set.",
   "images": [
    "img/lg/27screenshot00-35.jpg"
   ],
   "hash": "7E0BD55A6E3688F7875342DD62B3699C",
   "fetched": "2026-10-07T16:24:24Z",
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    "file_name": "4858-burialmounds_classic.zip",
    "bytes": 10985442,
    "at": "2026-10-07T19:20:05Z",
    "sha1": "f7172905aae1b33620018d8cbd5521960e352b5d"
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   "category_names": [
    "Modified Multiplayer Maps"
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  {
   "fid": 4859,
   "title": "Ddaysctst",
   "thumb": "img/lg/30screenshot00-29.jpg",
   "author": "{bft} thellt",
   "date": "09/06/2009",
   "file_size": "39.7M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4859",
   "og_image": "https://halomaps.org/hce/img/lg/30screenshot00-29.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Nazi Hideway beta variant",
   "notes": "---------------\nimportant stuff:\n---------------\nALPHA RELEASE 0.3\n\nnext release coming soon hopefully!\n\nits not gonna look that special as this is my first attempt at making a mod for a map.\nmy first map from years past died (got very currupted) and couldnt be retrieved. so this is map 2 for me.\n\n*couldnt be made without the help of the maker of map: \"nazi hideway beta\" im not sure why you dont appear on the halomaps.org user list i was gonna pm u... but anyway im trying to give you credit.*\n\ni got a few things from that map including the spawn points, some weapons, some scenery, and part of bsp.\n\n-----------------------------\nmy work\n-----------------------------\ni did a bit of bitmap work to modify it to make it more \"hellish\" i also included a few things i modified from extinction. i added music by \"dj khaled\" lol i love that song. :)\ni also added a few secrets in the map. so that theres more to it than the origonal. there are still quite a few bugs like the music and sounds for some things are messed up. the graphics dont look all that pretty. but it should give the impression of hell which was what the allied soldiers were up against when they fought in D-day.",
   "images": [
    "img/lg/30screenshot00-29.jpg"
   ],
   "hash": "3A3B51FB4F932728B482E164D7247C1E",
   "fetched": "2026-10-07T16:24:24Z",
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    "at": "2026-10-07T19:20:10Z",
    "sha1": "95f0c906385dc93021896e004fa02a0d5e9a8e50"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 4860,
   "title": "Dichotomy",
   "thumb": "img/lg/31screenshot00-34.jpg",
   "author": "Arteen",
   "date": "09/06/2009",
   "file_size": "9.2M",
   "rating": 8.8,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4860",
   "og_image": "https://halomaps.org/hce/img/lg/31screenshot00-34.jpg",
   "category": "Halo CE Maps",
   "description": "This is a small, simple, symmetric, indoors, classic map. It is based around an area used in the upcoming CMT SPv2 a30 map.",
   "images": [
    "img/lg/31screenshot00-34.jpg",
    "img/lg/41screenshot00-15.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/AB32AAF3-8586-4A96-9F7E1000A56E500A.JPG",
     "caption": "MasterChief Armor"
    }
   ],
   "hash": "7FD94FAD7B07CE4C8463F4EEDA521E4E",
   "fetched": "2026-10-07T16:06:35Z",
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    "sha1": "7c0dd585df92980eb1473207879dfd11693a8369"
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   "category_names": [
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  },
  {
   "fid": 4861,
   "title": "Flood combat v2",
   "thumb": "img/lg/42screenshot00-18.jpg",
   "author": "Pierrick56.",
   "date": "09/06/2009",
   "file_size": "11.8M",
   "rating": 8.1,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4861",
   "og_image": "https://halomaps.org/hce/img/lg/42screenshot00-18.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A small canyon with Flood AI bots",
   "images": [
    "img/lg/42screenshot00-18.jpg",
    "img/lg/46screenshot00-12.jpg"
   ],
   "hash": "6EA40BFE7C27463E7ABAA2244B503C47",
   "fetched": "2026-10-07T16:18:43Z",
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    "file_name": "4861-floodcombat_v2.zip",
    "bytes": 11798814,
    "at": "2026-10-07T18:55:42Z",
    "sha1": "272062c8604ddc7e56ea5c172cb368983d77807f"
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   "category_names": [
    "Multiplayer Maps w/ AI"
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  },
  {
   "fid": 4862,
   "title": "FY Iceworld",
   "thumb": "img/lg/47screenshot00-14.jpg",
   "author": "Ganon",
   "date": "09/06/2009",
   "file_size": "9.1M",
   "rating": null,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4862",
   "og_image": "https://halomaps.org/hce/img/lg/47screenshot00-14.jpg",
   "category": "Halo CE Maps",
   "description": "Remake of the popular fightyard map Iceworld from Counter Strike",
   "images": [
    "img/lg/47screenshot00-14.jpg",
    "img/lg/51screenshot00-8.jpg"
   ],
   "hash": "0EDE52F387376AF56304869DFA5FC650",
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    "file_name": "4862-fy_iceworld.zip",
    "bytes": 9051109,
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   "category_names": [
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  },
  {
   "fid": 4863,
   "title": "Garden CE",
   "thumb": "img/lg/52screenshot00-9.jpg",
   "author": "Higuy",
   "date": "09/06/2009",
   "file_size": "21.8M",
   "rating": 9.1,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4863",
   "og_image": "https://halomaps.org/hce/img/lg/52screenshot00-9.jpg",
   "category": "Halo CE Maps",
   "description": "A luxurious sci fi garden set above a sea",
   "notes": "I had a fun time working on this.\nThanks to avp dragon for textures, dee for lighting.\nYou guys are awesome!\nThanks to everyones support.",
   "images": [
    "img/lg/52screenshot00-9.jpg",
    "img/lg/59screenshot00-3.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/386F0BCF-3AAC-42E6-86227B11296C21BB.JPG",
     "caption": ""
    },
    {
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     "caption": ""
    },
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     "src": "img/users/lg/C90AC338-9D77-405A-B24F9EFD8CEA7290.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/B140EA0C-5A12-45C3-BDF73A9CA00B062A.JPG",
     "caption": ""
    },
    {
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     "caption": ""
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    {
     "src": "img/users/lg/96F60EBB-D500-4215-81223CD146840D9A.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/9E90C4CA-02C2-4CD7-92DE38F08A5DC1A2.JPG",
     "caption": "SECRET WEAPON!!!"
    },
    {
     "src": "img/users/lg/1D591F03-D313-4F37-901BD36CB99178A2.JPG",
     "caption": "Secret Weapons FP view"
    }
   ],
   "hash": "D964957EAC2E32E5FA8EDE0B298B521B",
   "fetched": "2026-10-07T16:06:35Z",
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    "at": "2026-10-07T18:24:47Z",
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   "category_names": [
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  {
   "fid": 4864,
   "title": "H3 Double Wall Tags",
   "thumb": "img/lg/H3FoundryDoubleWall.jpg",
   "author": "Nametaker40",
   "date": "09/06/2009",
   "file_size": "4.6M",
   "rating": null,
   "sids": [
    32
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4864",
   "og_image": "https://halomaps.org/hce/img/lg/H3FoundryDoubleWall.jpg",
   "category": "Halo CE Scenery Tags",
   "description": "A Replication of the double wall on Halo 3's Foundry.",
   "notes": "Installation:\nPlace the scenery folder into your tags folder.",
   "images": [
    "img/lg/H3FoundryDoubleWall.jpg"
   ],
   "hash": "AC5DC6915BC45CDD1AA4701FC7D8509C",
   "fetched": "2026-10-07T16:36:07Z",
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    "bytes": 4627195,
    "at": "2026-10-07T20:02:49Z",
    "sha1": "0482310731c6008db99a17b37b720ce11e20cb40"
   },
   "category_names": [
    "Halo CE Scenery Tags"
   ]
  },
  {
   "fid": 4865,
   "title": "HCEL Corrupted",
   "thumb": "img/lg/60screenshot00-4.jpg",
   "author": "AdmiralBacon",
   "date": "09/06/2009",
   "file_size": "6.9M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4865",
   "og_image": "https://halomaps.org/hce/img/lg/60screenshot00-4.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Corrupted Variant",
   "notes": "HCEL (Classic) version of Corrupted, modified by AdmiralBacon for the HCEL tournament.\nhttp://hce.halomaps.org/index.cfm?fid=1279",
   "images": [
    "img/lg/60screenshot00-4.jpg"
   ],
   "hash": "9FA0993B25736A0A931A6838E4FEA776",
   "fetched": "2026-10-07T16:24:24Z",
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    "file_name": "4865-hcel_corrupted.zip",
    "bytes": 6877139,
    "at": "2026-10-07T19:20:04Z",
    "sha1": "dc64f53325cdb56dc2cc101085b52ae65edbc7b3"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 4866,
   "title": "HCEL Gate",
   "thumb": "img/lg/61screenshot00-4.jpg",
   "author": "AdmiralBacon",
   "date": "09/06/2009",
   "file_size": "8.6M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4866",
   "og_image": "https://halomaps.org/hce/img/lg/61screenshot00-4.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Gate Variant",
   "notes": "HCEL (Classic) version of Gate, modified by AdmiralBacon for the HCEL tournament.\nOriginal map: http://hce.halomaps.org/index.cfm?fid=524",
   "images": [
    "img/lg/61screenshot00-4.jpg"
   ],
   "hash": "2DBC3018FB41EC2476D7ED544FC3CF5F",
   "fetched": "2026-10-07T16:24:23Z",
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    "at": "2026-10-07T19:20:02Z",
    "sha1": "003a46c7d98726ce931f1df0e676a92f6b84132b"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 4867,
   "title": "HCEL Orion final",
   "thumb": "img/lg/66screenshot00-4.jpg",
   "author": "AdmiralBacon",
   "date": "09/06/2009",
   "file_size": "7.3M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4867",
   "og_image": "https://halomaps.org/hce/img/lg/66screenshot00-4.jpg",
   "category": "Modified Multiplayer Maps",
   "notes": "HCEL (Classic) version of Orion Final, modified by AdmiralBacon for the HCEL tournament.\nhttp://hce.halomaps.org/index.cfm?fid=4292",
   "images": [
    "img/lg/66screenshot00-4.jpg"
   ],
   "hash": "684203B7D66C6C6FA59870026EFA7D03",
   "fetched": "2026-10-07T16:24:23Z",
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    "bytes": 7319405,
    "at": "2026-10-07T19:20:02Z",
    "sha1": "fdacc82827d6e1375a6db8476fd7ae072ef7974e"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 4868,
   "title": "LOL Creek",
   "thumb": "img/lg/67screenshot00-4.jpg",
   "author": "Spartan00",
   "date": "09/06/2009",
   "file_size": "15.6M",
   "rating": 8.6,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4868",
   "og_image": "https://halomaps.org/hce/img/lg/67screenshot00-4.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Beavercreek Variant",
   "notes": "Description:A beaver creek varient with modern weapons and a plasma pistol :D\n\nAbout the map: This map is a remake of beaver creek and i was very bored when making it (explains lol in the title) there\nare modern weapons from kingfish999. the weapons are\n-m4 shotgun attatchment\n-deagle\n-m16 203 (m16 gernade attatchment)\n-famas\n-ak-47\n-revolver\n-jackhammer\n-a weapon with a scope and partly assualt rifle animation\n-m24 sniper\n-m28 (i think) sniper\n\npowerups are:\n-overshield\n\nnote: you play as a halo3 cqb (made possible by: spartan-094)\n\nRecomended:\ndont use dev (it crashes for me)\nuse the gun sights there is no crosshair\nand dont over do the m16 gernading it pisses players off\nplay with 2-4 players over 4 is kinda crowded xD",
   "images": [
    "img/lg/67screenshot00-4.jpg"
   ],
   "hash": "83FB64CB833D4A4F6157A75F74924942",
   "fetched": "2026-10-07T16:24:23Z",
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    "file_name": "4868-lol-creek.zip",
    "bytes": 15593039,
    "at": "2026-10-07T19:20:02Z",
    "sha1": "412e88275927bdf75b27d08c843f8f6fda6c5164"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 4869,
   "title": "Maridia Public Beta",
   "thumb": "img/lg/68screenshot00-1.jpg",
   "author": "Metroid Online Map Team",
   "date": "09/06/2009",
   "file_size": "18.0M",
   "rating": 8.7,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4869",
   "og_image": "https://halomaps.org/hce/img/lg/68screenshot00-1.jpg",
   "category": "Halo CE Maps",
   "description": "Metroid Online Map Team – Maridia Public Beta",
   "notes": "Metroid Online Map Team is: Seraphim, Teh Lag, Lightning, Kirby, Mithos, Phil and Nebulous\nMap Modeled+Textured by: Seraphim and Teh Lag\nAll-around help: Teh Lag\nScripting and Mod Assistance: Kirby\nOriginal FP Cannon Model: Wave of Lag\nCannon Animations, Effects, and Shaders: Teh Lag\nOriginal FP HUD Model: Jahrain\nSamus Model: LiveWire\nBeta Testers: Sonic, FlyinRooster, Boba, Mithos, Higuy\nTesting Server: Higuy\nOriginal Mod: Byram\nOriginal Biped Animations: TheGhost\nBiped Animation Revisions: Teh Lag\nWebsite: Phil\nIf I missed you, I’m sorry. I’ve had so much help in the past, it’s hard to remember everyone, but I sincerely appreciate everything everyone has done for us.\n\n*This version is for play-testing, and for feedback regarding the mod.*\n\nMaridia is a cave-like area from Super Metroid. It consisted of both wet and dry areas, but this version consists solely of the wet area. Fish swim around its dark and foggy halls, and Space Pirate tech is littered all over the place. Maridia is a very dark place, so you are encouraged to use your flashlight!\n\n(Side note: just having a flashlight in the style of Halo seems kind of tacky; we may replace it with an altered version of the night-vision effect from the 343GS cutscene – think something like one of the visors from the games. Once we have established whether or not that is a workable concept we will ask for your input on it.)\n\nThis is the first of our maps to have reached what we consider a playable state, and so we have decided to release a public beta so we can get input on what would make both the map and the mod content more enjoyable. We are looking to get reports on bugs/glitches, oddities, and anything else that you think we need to take care of before a final release. Ideally, by the end of this we will have a balanced tagset that can be applied to any map without much adjustment.\n\n- Suit Up, Dive In, and Fight to the Death! -\n\nThe Mod consists of the following:\n* Samus Aran biped with custom animations and textures\n* 4 beams from the original games: Power, Plasma, Wave and Spazer\n* 2 new beams: Havoc Beam and Force Beam\n* Melee: Samus uses a beam sword... thingy. It's a concentrated beam of light from her beam cannon. Works on every weapon.\n* Super Missile Power-up: You automatically pick it up when you run over it, and it will allow you to shoot two higher-power shots. Expires and is no longer usable after it is empty. This weapon counts as a third weapon, so you don't have to worry about it swapping out for one of your other two.\n* Weapon Swap System: You start with the Power Beam, you can pick up and swap out from there. Don't want the Power Beam? No problemo! Swap it out with one of the five other Beams available. Your old Beams do not show up on the ground when swapped, or when you are killed.\n* A fully-3d HUD that moves as you move, with swapping icons for each of the beams and a working missile counter\n* Custom first-person animations for the beam cannon, including firing missiles, charging, and firing\n* A Metroid hatchling as the oddball and flag that moves inside its’ containment pod, with custom idle animation\n* Stunning beam FX and a unique gameplay experience with 6 different balanced beams to choose from\n* Be rewarded with a healthpack as you kill your enemies or snag one from a downed ally, which adds a new element to the gameplay experience\n\nSpecial Thanks: My Wife, Metroid Database, Metroid Metal, Modacity’s Forums, and Open Carnage’s Forums.\n\nAll Metroid-related content is based off intellect property owned by Nintendo. All original content is copyright Metroid Online Map Team.\n\nSeraphim says: “5 years in the making! I hope you all enjoy it! I and Teh Lag have put our blood, sweat, and tears into making this the PC experience of Metroid.”\n\nTeh Lag Says: \"If it wasn't for me and my legendary level of laziness this would have been out a few months after the original release. Thanks for staying with us!\"",
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    "img/lg/68screenshot00-1.jpg",
    "img/lg/73screenshot00-3.jpg"
   ],
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     "src": "img/users/lg/CD3C67A8-E55E-4F03-9203CBD004229B03.JPG",
     "caption": ""
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    {
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    },
    {
     "src": "img/users/lg/6B95318D-2782-4426-8C06E0C1F89F8521.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/8703995B-E0BE-4431-BCCE6520422B7A5F.JPG",
     "caption": "HUD"
    },
    {
     "src": "img/users/lg/1DFCA25D-AE0B-4FE9-818182E124227FC2.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/99A9F970-B6B9-4B69-96BDE833992D1C66.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/E77A5F19-9A71-477E-B712E0A44570B0D4.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/1959D6F2-A0E5-4A20-8AF196F8BF68C1F4.JPG",
     "caption": "Red Base"
    },
    {
     "src": "img/users/lg/4F089355-1DBC-43DA-BDBB6A2AFE5C6023.JPG",
     "caption": "Samus"
    },
    {
     "src": "img/users/lg/C931B1AB-1208-4142-9ECA87AC35288C92.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/738CC785-5C5F-42C3-A7B56786A2DFDE57.JPG",
     "caption": "There is a face in the helment."
    }
   ],
   "hash": "A5D55BE060592651BE87B12EAA3A3C02",
   "fetched": "2026-10-07T16:06:34Z",
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    "file_name": "4869-Maridia_Public_Beta.zip",
    "bytes": 17986441,
    "at": "2026-10-07T18:24:46Z",
    "sha1": "0d2e2fc3d843d73e6214a64493042f79429b365f"
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   "category_names": [
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   ]
  },
  {
   "fid": 4870,
   "title": "Modelling a Forunner Base Tutorial",
   "thumb": "img/placeholder.jpg",
   "author": "John Abramson",
   "date": "09/06/2009",
   "file_size": "43.3M",
   "rating": null,
   "sids": [
    23
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4870",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Tutorials",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "978C850614952BEEE912AFE5E086F4AC",
   "fetched": "2026-10-07T16:39:48Z",
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    "file_name": "4870-Modelling_a_Forunner_Base_Tutorial.zip",
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    "at": "2026-10-07T20:10:36Z",
    "sha1": "7aa76610263e1c5a6ba425bc9f31ea36b635fe93"
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   "category_names": [
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   ]
  },
  {
   "fid": 4871,
   "title": "Momodgulchbeta1(redone)",
   "thumb": "img/lg/74screenshot00-6.jpg",
   "author": "Mo",
   "date": "09/06/2009",
   "file_size": "16.9M",
   "rating": 8.6,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4871",
   "og_image": "https://halomaps.org/hce/img/lg/74screenshot00-6.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch Variant",
   "images": [
    "img/lg/74screenshot00-6.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/72BAB6AF-318C-401D-ADB6AE24AD351D70.JPG",
     "caption": "Redbase"
    },
    {
     "src": "img/users/lg/AD6EB31B-1FCA-4816-A8F1260728D3B783.JPG",
     "caption": "Blue Base 1"
    },
    {
     "src": "img/users/lg/A990EED3-53DD-4CC4-B392FC6852BE8566.JPG",
     "caption": "Blue Base 2"
    }
   ],
   "hash": "ABEF47AA0548A847FDB5C6622A76BBEA",
   "fetched": "2026-10-07T16:24:22Z",
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    "file_name": "4871-momodgulchbeta1(redone).zip",
    "bytes": 16861225,
    "at": "2026-10-07T19:20:00Z",
    "sha1": "b24dc766d2843d3f06cb19937a30e87787411bb4"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 4872,
   "title": "ODSTgulch",
   "thumb": "img/lg/87screenshot00-3.jpg",
   "author": "ODRSTCooler",
   "date": "09/06/2009",
   "file_size": "32.2M",
   "rating": 8.8,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4872",
   "og_image": "https://halomaps.org/hce/img/lg/87screenshot00-3.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Bloodgulch Variant with AI Bots",
   "images": [
    "img/lg/87screenshot00-3.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/755D9659-4637-4D9E-8196625F257AC6B9.JPG",
     "caption": ""
    }
   ],
   "hash": "2B818C64C8FAA727352FFDC9EBD7EF41",
   "fetched": "2026-10-07T16:18:43Z",
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    "file_name": "4872-ODSTgulch.zip",
    "bytes": 32224486,
    "at": "2026-10-07T18:55:41Z",
    "sha1": "4d43843d4e4da9a44fd72ffe094905f52835518e"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 4873,
   "title": "POQ Island mod v1",
   "thumb": "img/lg/93screenshot00-3.jpg",
   "author": "Xæthon",
   "date": "09/06/2009",
   "file_size": "25.4M",
   "rating": 8.9,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4873",
   "og_image": "https://halomaps.org/hce/img/lg/93screenshot00-3.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Death Island variant",
   "images": [
    "img/lg/93screenshot00-3.jpg"
   ],
   "hash": "6A5C196360D286D23EA48CBF2B34D2F1",
   "fetched": "2026-10-07T16:24:22Z",
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    "ok": true,
    "file_name": "4873-poqisland_modv1.zip",
    "bytes": 25434894,
    "at": "2026-10-07T19:20:00Z",
    "sha1": "dd2e3d8423cb5d3089e5315808d218ce43032694"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 4874,
   "title": "Portent AI",
   "thumb": "img/lg/98screenshot00.jpg",
   "author": "cybykillers",
   "date": "09/06/2009",
   "file_size": "53.8M",
   "rating": 8.1,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4874",
   "og_image": "https://halomaps.org/hce/img/lg/98screenshot00.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Portent Variant with AI Bots",
   "notes": "Description: an AI version of portent with some marines defending a base from covenant\n\nAbout: This map is an AI version of portent with marines vs covenant. I also put some weapon racks which have alot of weapons on them which you can use.\n\nRecommendation: This map can ONLY BE PLAYED ON SLAYER.",
   "images": [
    "img/lg/98screenshot00.jpg"
   ],
   "hash": "A5FA277F3BDEEAE8A92C4CC848650425",
   "fetched": "2026-10-07T16:18:43Z",
   "download": {
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    "file_name": "4874-portent_AI.zip",
    "bytes": 53773994,
    "at": "2026-10-07T18:55:41Z",
    "sha1": "ece42c062f1305c2a3711ebeb9eab7f6ad5555fc"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 4875,
   "title": "Sciophobia v2",
   "thumb": "img/lg/99screenshot00-2.jpg",
   "author": "Ranger",
   "date": "09/06/2009",
   "file_size": "15.0M",
   "rating": 8.5,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4875",
   "og_image": "https://halomaps.org/hce/img/lg/99screenshot00-2.jpg",
   "category": "Halo CE Maps",
   "notes": "Thanks for downloading scirophobia V2 there might be a bug with the covenant flag ship but most of it is fine.\n\nThe locked doors that lead to the outside ARE NOW AIRLOCK DOORS. Now on top of the space station there is a battle\nfield. You can either fly there or use the secret teleporter that is behind and is on the ceiling (it is behind a locked door) also there alarms all over the place and there are more secrets!",
   "images": [
    "img/lg/99screenshot00-2.jpg",
    "img/lg/103screenshot00-2.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/A3C74C75-1A60-4EC8-9AC44B521002FAF7.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/14746855-F54D-44C2-9905BA5A67E47229.JPG",
     "caption": ""
    }
   ],
   "hash": "06AA354F03A8F2077F3562DEF1DCDEC3",
   "fetched": "2026-10-07T16:06:34Z",
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    "file_name": "4875-sciophobiav2.zip",
    "bytes": 15048964,
    "at": "2026-10-07T18:24:45Z",
    "sha1": "4db8b47730d7f8a04ea8086b5d047049378a746b"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 4876,
   "title": "Serenity",
   "thumb": "img/lg/104screenshot00-2.jpg",
   "author": "?",
   "date": "09/06/2009",
   "file_size": "13.9M",
   "rating": 7.6,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4876",
   "og_image": "https://halomaps.org/hce/img/lg/104screenshot00-2.jpg",
   "category": "Halo CE Maps",
   "description": "A snow covered canyon",
   "images": [
    "img/lg/104screenshot00-2.jpg",
    "img/lg/114screenshot00-1.jpg"
   ],
   "hash": "794798446F1D51BFBF133BC7CA1B4E2D",
   "fetched": "2026-10-07T16:06:33Z",
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    "file_name": "4876-serenity.zip",
    "bytes": 13853758,
    "at": "2026-10-07T18:24:43Z",
    "sha1": "b3306c04fd59b56936d0655259a9d2f9604e4e45"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 4877,
   "title": "Snowtorn Grove",
   "thumb": "img/lg/115screenshot00-1.jpg",
   "author": "Arteen",
   "date": "09/06/2009",
   "file_size": "16.3M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4877",
   "og_image": "https://halomaps.org/hce/img/lg/115screenshot00-1.jpg",
   "category": "Halo CE Maps",
   "description": "Snow Grove Classic",
   "notes": "Classic version of the CMT_Snow_Grove map, since some people have expressed interest in using the bsp. Default lighting is daytime. If you want nighttime, you can just rip c40's sky and use that. You will have to run lightmaps on your own, though.",
   "images": [
    "img/lg/115screenshot00-1.jpg",
    "img/lg/121screenshot00-1.jpg"
   ],
   "hash": "9BA60578855E8E32DB6F6A567669D11D",
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    "file_name": "4877-snowtorn_grove.zip",
    "bytes": 16255052,
    "at": "2026-10-07T18:24:42Z",
    "sha1": "a5c799d4d4d96028aceed7d1bc03c3291f2d499a"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 4878,
   "title": "Superai",
   "thumb": "img/lg/122screenshot00.jpg",
   "author": "sos",
   "date": "09/06/2009",
   "file_size": "13.1M",
   "rating": null,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4878",
   "og_image": "https://halomaps.org/hce/img/lg/122screenshot00.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Beavercreek Variant with AI Bots",
   "images": [
    "img/lg/122screenshot00.jpg"
   ],
   "hash": "DDA753CF1A9E0CD1539855BF1FB4A4D0",
   "fetched": "2026-10-07T16:18:42Z",
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    "file_name": "4878-superai.zip",
    "bytes": 13102357,
    "at": "2026-10-07T18:55:38Z",
    "sha1": "a273127e84dcf128dac50736f63edfc5eea9225c"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 4879,
   "title": "TimberlandCTFvehiclesmartai",
   "thumb": "img/lg/127screenshot00-2.jpg",
   "author": "SlappyThePirate",
   "date": "09/06/2009",
   "file_size": "5.8M",
   "rating": null,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4879",
   "og_image": "https://halomaps.org/hce/img/lg/127screenshot00-2.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Timberland variant with AI bots",
   "notes": "This level is the bungie map timberland with cyborg AI,\nThese AI can use almost all wepons and drive.feel free to copy the AI\nand put it in your own map.In this map you can swich teams without any bugs.\n\nThese AI can use all of these weapons:\n\n-Flamethrower\n\n-Plasma rifle\n\n-Plasma pistol\n\n-Assult rifel\n\n-Shot gun\n\n-Pistol\n\n-Needler\n\n-Rocket hog\n\n-LAGG Hog\n\n-Ghost",
   "images": [
    "img/lg/127screenshot00-2.jpg"
   ],
   "hash": "29F4AD7920465F5EAE14731B3C25F818",
   "fetched": "2026-10-07T16:18:42Z",
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    "file_name": "4879-timberlandCTFvehiclesmartai.zip",
    "bytes": 5800920,
    "at": "2026-10-07T18:55:37Z",
    "sha1": "8774053492586f55ec9ee48515c5d8f0efd38ecf"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 4880,
   "title": "TM Immolate",
   "thumb": "img/lg/128screenshot00-1.jpg",
   "author": "TM (see notes)",
   "date": "09/06/2009",
   "file_size": "42.7M",
   "rating": 8.7,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4880",
   "og_image": "https://halomaps.org/hce/img/lg/128screenshot00-1.jpg",
   "category": "Halo CE Maps",
   "description": "What appears to be a Sinkhole between two forerunner walls scattered with forerunner technology",
   "notes": "Notes:\nSupports all Gametypes\n\nTM is\nHiguy\nSheer\nDisaster\nDEE\nAdvancebo",
   "images": [
    "img/lg/128screenshot00-1.jpg",
    "img/lg/131screenshot00-1.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/DD3D0EB4-9BFF-480D-A1AC843DA6C8472B.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/B43C7F7F-C9EE-4E84-A36934C3B990B74C.JPG",
     "caption": ""
    }
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   "hash": "3198533D4ED079EAD239CCB3EB34E924",
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    "file_name": "4880-TM_Immolate.zip",
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   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 4881,
   "title": "[H2] Ascension",
   "thumb": "img/lg/137screenshot00.jpg",
   "author": "Jesse",
   "date": "09/06/2009",
   "file_size": "28.8M",
   "rating": 9.0,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4881",
   "og_image": "https://halomaps.org/hce/img/lg/137screenshot00.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "An Ascension variant",
   "notes": "A Halo 2 Recreation of Ascension",
   "images": [
    "img/lg/137screenshot00.jpg"
   ],
   "hash": "B27FFCB4718050E42B3AA352273BFA03",
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    "bytes": 28788156,
    "at": "2026-10-07T19:20:00Z",
    "sha1": "5be4ac37dbbbccef97802bd6338a02c13a52f7b3"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 4882,
   "title": "[H2] Beavercreek",
   "thumb": "img/lg/138screenshot00-2.jpg",
   "author": "Jesse",
   "date": "09/06/2009",
   "file_size": "23.1M",
   "rating": 9.1,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4882",
   "og_image": "https://halomaps.org/hce/img/lg/138screenshot00-2.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Beavercreek Variant",
   "notes": "A Halo 2 Recreation of Beaver Creek",
   "images": [
    "img/lg/138screenshot00-2.jpg"
   ],
   "hash": "E4FE61A6463D78A90F3471982F501C9F",
   "fetched": "2026-10-07T16:24:21Z",
   "download": {
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    "file_name": "4882-[H2]_beavercreek.zip",
    "bytes": 23123888,
    "at": "2026-10-07T19:19:56Z",
    "sha1": "823d896d7680a0e1065ee4282f053608496ff8e9"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 4883,
   "title": "[H2] Coagulation",
   "thumb": "img/lg/145screenshot00.jpg",
   "author": "Jesse",
   "date": "09/06/2009",
   "file_size": "33.8M",
   "rating": 8.7,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4883",
   "og_image": "https://halomaps.org/hce/img/lg/145screenshot00.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Coagulation variant",
   "notes": "A Halo 2 Recreation of Coagulation",
   "images": [
    "img/lg/145screenshot00.jpg"
   ],
   "hash": "DEAB1BC97C4CA6456EC1C55D3773ABA2",
   "fetched": "2026-10-07T16:24:21Z",
   "download": {
    "ok": true,
    "file_name": "4883-[H2]_coagulation.zip",
    "bytes": 33767805,
    "at": "2026-10-07T19:19:57Z",
    "sha1": "8c9cb2b987be854b4acb0f70958803b4e04aa48e"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 4884,
   "title": "[H2] New Mombassa",
   "thumb": "img/lg/150screenshot00-2.jpg",
   "author": "Jesse",
   "date": "09/06/2009",
   "file_size": "37.2M",
   "rating": 8.9,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4884",
   "og_image": "https://halomaps.org/hce/img/lg/150screenshot00-2.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A New Mombassa Variant",
   "notes": "A Halo 2 Recreation of New Mombasa",
   "images": [
    "img/lg/150screenshot00-2.jpg"
   ],
   "hash": "C264F2BB937DC30DFED84BE21B7DF289",
   "fetched": "2026-10-07T16:24:20Z",
   "download": {
    "ok": true,
    "file_name": "4884-[H2]_New_mombassa.zip",
    "bytes": 37202065,
    "at": "2026-10-07T19:19:53Z",
    "sha1": "c7f22cf58537f3f7ba421c2d7025f16fe53be628"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 4885,
   "title": "[H2] Sanctuary",
   "thumb": "img/lg/151screenshot00-1.jpg",
   "author": "Jesse",
   "date": "09/06/2009",
   "file_size": "35.7M",
   "rating": 8.7,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4885",
   "og_image": "https://halomaps.org/hce/img/lg/151screenshot00-1.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Sanctuary Variant",
   "notes": "A Halo 2 Recreation of Sanctuary",
   "images": [
    "img/lg/151screenshot00-1.jpg"
   ],
   "hash": "CFB3D3AC9200667D7227D0D01D894D98",
   "fetched": "2026-10-07T16:24:20Z",
   "download": {
    "ok": true,
    "file_name": "4885-[H2]_sanctuary.zip",
    "bytes": 35703329,
    "at": "2026-10-07T19:19:52Z",
    "sha1": "83a2de387c2751020580dc266fd0a432c4374b6f"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 4886,
   "title": "[H2] Warlock",
   "thumb": "img/lg/158screenshot00.jpg",
   "author": "Jesse",
   "date": "09/06/2009",
   "file_size": "29.3M",
   "rating": 9.0,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4886",
   "og_image": "https://halomaps.org/hce/img/lg/158screenshot00.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Warlock variant",
   "notes": "A Halo 2 Recreation of Warlock",
   "images": [
    "img/lg/158screenshot00.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/3D8F8556-E6D8-4140-A5FCEEA5B058E092.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/E1CF97EA-9BD4-4BF1-8B852F017E943340.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/2408135A-7ABE-4E53-88DAC5A0F85FA0F3.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/3ADBEC1F-39B2-4C4A-BCBDF4A617F24E81.JPG",
     "caption": "this is an impressive map"
    },
    {
     "src": "img/users/lg/46FC556B-3A6D-4B6F-A55B31726B4B68AA.JPG",
     "caption": "screen shot from different angle,again very impressive map"
    },
    {
     "src": "img/users/lg/203ED804-1861-48F6-A51B17A9EA600F24.JPG",
     "caption": "H2 Spartan"
    },
    {
     "src": "img/users/lg/261875F3-46DA-4888-AB53C04024818190.JPG",
     "caption": "H2 Spartan Hiding from his enemies"
    },
    {
     "src": "img/users/lg/DE9EB059-6A82-40FC-9342A9DF547ABC6B.JPG",
     "caption": "H2 BR"
    },
    {
     "src": "img/users/lg/FC51430E-70A9-4FA7-8765628E58C68A42.JPG",
     "caption": "H2 Pistol"
    },
    {
     "src": "img/users/lg/82778BFE-31E4-4DB4-BBAB8C59935D14C4.JPG",
     "caption": "H2 Armor"
    },
    {
     "src": "img/users/lg/BD12ACCC-FA17-4D8D-A943517E65AF3524.JPG",
     "caption": "You can't cheat in this map."
    }
   ],
   "hash": "28A0C0B129A5EA72A3774E95073DFB24",
   "fetched": "2026-10-07T16:24:20Z",
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    "file_name": "4886-[H2]_warlock.zip",
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    "at": "2026-10-07T19:19:53Z",
    "sha1": "29faf432a138d22604442430224d70cdc79636cf"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 4887,
   "title": "[H2] Zanzibar",
   "thumb": "img/lg/159screenshot00.jpg",
   "author": "Jesse",
   "date": "09/06/2009",
   "file_size": "42.5M",
   "rating": 8.8,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4887",
   "og_image": "https://halomaps.org/hce/img/lg/159screenshot00.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Zanzibar Variant",
   "notes": "A Halo 2 Recreation of Zanzibar",
   "images": [
    "img/lg/159screenshot00.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/1074324D-44B5-48D9-8B9A417396FCADD6.JPG",
     "caption": "[H2] Zanzibar"
    },
    {
     "src": "img/users/lg/AB658FB8-4126-474E-AB710EDF257F8227.JPG",
     "caption": "[H2] Zanzibar"
    },
    {
     "src": "img/users/lg/4E69514B-9AC9-45A6-A62E3C3ECF2810AA.JPG",
     "caption": "[H2] Zanzibar"
    },
    {
     "src": "img/users/lg/E85706C2-1243-4E4A-9B40C2001563603B.JPG",
     "caption": "[H2] Zanzibar"
    },
    {
     "src": "img/users/lg/95269D2F-9354-4197-A08A209629A79944.JPG",
     "caption": "[H2] Zanzibar"
    }
   ],
   "hash": "66FF11E495F5E3BEAEA05A3D35CBD026",
   "fetched": "2026-10-07T16:24:19Z",
   "download": {
    "ok": true,
    "file_name": "4887-[H2]_Zanzibar.zip",
    "bytes": 42537278,
    "at": "2026-10-07T19:19:47Z",
    "sha1": "48961972d00165b6985f32e74109006507ee029b"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 4888,
   "title": "Police Hog Tags",
   "thumb": "img/lg/preview1.jpg",
   "author": "Hoho5000",
   "date": "09/14/2009",
   "file_size": "1.6M",
   "rating": 8.3,
   "sids": [
    30
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4888",
   "og_image": "https://halomaps.org/hce/img/lg/preview1.jpg",
   "category": "Halo CE Vehicle Tags",
   "description": "A set of Police Warthog tags.",
   "notes": "bout : With these tags, you can spawn your very own UNSC police car. The police warthog features not only working sirens, but working lights, and an extra antenna! The lights and sirens are togglable with the flashlight button. The siren stops if you stop, so you can get out of the warthog and keep the lights on if you prefer. The turret has been removed, so there are only two seats.\n\nAdditional Info: The headlights are no longer tied to a function in the vehicle tag, so the engine sound only plays when the warthog is moving. This is due to the four function limit. Also note that not every light produces a visible light on the ground. Again, this is an engine limit, and there is nothing I can do to fix that. If you would like to use these tags in a map you release, feel free to do so. Credit me if you can, but if you don't, I'll understand. I have so many tags I don't know who or where most of them came from.\n\nInstructions : Simply move (or copy) the vehicles folder to your CE tags folder. The complete path to the vehicle file is vehicles/warthog/variants/police/police warthog.vehicle. This is dependant on (some of) the normal warthog tags.",
   "images": [
    "img/lg/preview1.jpg",
    "img/lg/preview2-1.jpg"
   ],
   "hash": "F63E886E8B6DD3767A940FFF2FE2ABD9",
   "fetched": "2026-10-07T16:37:25Z",
   "download": {
    "ok": true,
    "file_name": "4888-Police_Hog_Tags.zip",
    "bytes": 1582290,
    "at": "2026-10-07T20:06:50Z",
    "sha1": "4a607328b4c310490aa912c578d7e7a520b46b56"
   },
   "category_names": [
    "Halo CE Vehicle Tags"
   ]
  },
  {
   "fid": 4889,
   "title": "SPI Biped Tags",
   "thumb": "img/lg/preview-1.png",
   "author": "Advancebo",
   "date": "09/14/2009",
   "file_size": "2.8M",
   "rating": 7.0,
   "sids": [
    34
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4889",
   "og_image": "https://halomaps.org/hce/img/lg/preview-1.png",
   "category": "Halo CE Biped Tags",
   "description": "Semi Powered Infiltration Armor Suit",
   "images": [
    "img/lg/preview-1.png"
   ],
   "hash": "69347B8057C00F8D603107C653ADA62E",
   "fetched": "2026-10-07T16:35:16Z",
   "download": {
    "ok": true,
    "file_name": "4889-SPI_Biped_Tags.zip",
    "bytes": 2769865,
    "at": "2026-10-07T20:01:29Z",
    "sha1": "7334d918385393d87af33f0de30ca6a9ef70e5da"
   },
   "category_names": [
    "Halo CE Biped Tags"
   ]
  },
  {
   "fid": 4890,
   "title": "Suicide Grunt Biped Tags",
   "thumb": "img/lg/preview-2.png",
   "author": "Advancebo",
   "date": "09/14/2009",
   "file_size": "1.4M",
   "rating": 8.9,
   "sids": [
    34
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4890",
   "og_image": "https://halomaps.org/hce/img/lg/preview-2.png",
   "category": "Halo CE Biped Tags",
   "description": "Grunts that commit suicide",
   "notes": "Finally decided to release these, to lazy and busy with other stuff to finish them up. But they work fine. Just place the tags in \"tags\\characters\". AI tags are included.",
   "images": [
    "img/lg/preview-2.png"
   ],
   "hash": "794A4953136E8E4416A956D548063E71",
   "fetched": "2026-10-07T16:35:16Z",
   "download": {
    "ok": true,
    "file_name": "4890-Suicide_Grunt_Biped_Tags.zip",
    "bytes": 1375479,
    "at": "2026-10-07T20:01:28Z",
    "sha1": "60363235df96f0b8fe3800e424ef03d09e86be10"
   },
   "category_names": [
    "Halo CE Biped Tags"
   ]
  },
  {
   "fid": 4891,
   "title": "(182) Chatroom V2",
   "thumb": "img/lg/1screenshot00-173.jpg",
   "author": "Blink (182)",
   "date": "09/14/2009",
   "file_size": "27.9M",
   "rating": 7.1,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4891",
   "og_image": "https://halomaps.org/hce/img/lg/1screenshot00-173.jpg",
   "category": "Halo CE Maps",
   "notes": "The (182) Chat Room V2 Is a very small map I made so the (182) clan could discuss the matters of the clan inside Halo, and with not having to have a chat program (Xfire, Skype Exc.) I also made this because of my new AI testings (like adding flood, covenant, marines, ext. that will fight you or battle with you when you play the map) and decided that this would be perfect for my testings.",
   "images": [
    "img/lg/1screenshot00-173.jpg",
    "img/lg/0screenshot00-261.jpg"
   ],
   "hash": "23B36889F4BC0C9F6AB9102067D485AC",
   "fetched": "2026-10-07T16:06:32Z",
   "download": {
    "ok": true,
    "file_name": "4891-(182)_Chatroom_V2.zip",
    "bytes": 27928926,
    "at": "2026-10-07T18:24:40Z",
    "sha1": "f09f21a038eb64b3dd7782d30637fe9573622b76"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 4892,
   "title": "(182) Hanger",
   "thumb": "img/lg/2screenshot00-157.jpg",
   "author": "Blink (182)",
   "date": "09/14/2009",
   "file_size": "42.5M",
   "rating": 7.2,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4892",
   "og_image": "https://halomaps.org/hce/img/lg/2screenshot00-157.jpg",
   "category": "Halo CE Maps",
   "notes": "This map took me forever to create, but I have finally released it! The (182) Hanger map is a map like no other. You start off in the hanger from the Pillar Of Autumn. The hanger took me a long time to create. You have warthogs and vehicles in the main hanger. Then you walk back up to the main hallway and there are three teleports. One leads to the armory station, filled with Halo 3 weapons, another one leads to the warthog containment room, and the third and last one leads to the Cryo Chambers. You also play as a Halo 3 EVA Armored Spartan. Enjoy!!!!",
   "images": [
    "img/lg/2screenshot00-157.jpg",
    "img/lg/5screenshot00-131.jpg"
   ],
   "hash": "FFF85054CEC08126E9993C71B6F17F7F",
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    "at": "2026-10-07T18:24:40Z",
    "sha1": "31f2d69dc14041e6f0d3c944c130b4353bfc6f61"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 4893,
   "title": "(182) Zombies V2",
   "thumb": "img/lg/6screenshot00-132.jpg",
   "author": "Blink (182)",
   "date": "09/14/2009",
   "file_size": "32.7M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4893",
   "og_image": "https://halomaps.org/hce/img/lg/6screenshot00-132.jpg",
   "category": "Halo CE Maps",
   "notes": "Yes, I know I’m obsessed with (182) Zombies, but I Have Released another version with newer weapons, better weapons, YOU PLAY AS A MARINE THAT CAN DO ALL THESE COOL HAND GESTURES (you’ll see what I’m talking about) And there are cool new pieces of scenery underground.",
   "images": [
    "img/lg/6screenshot00-132.jpg",
    "img/lg/7screenshot00-130.jpg"
   ],
   "hash": "DBE1E00A41322A8B93AD3DE17E1D795F",
   "fetched": "2026-10-07T16:06:32Z",
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    "file_name": "4893-(182)_Zombies_V2.zip",
    "bytes": 32748367,
    "at": "2026-10-07T18:24:34Z",
    "sha1": "c47bd410ba54c5340555888b02caf22875596d46"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 4894,
   "title": "(182) Zombies V3",
   "thumb": "img/lg/8screenshot00-110.jpg",
   "author": "Blink (182)",
   "date": "09/14/2009",
   "file_size": "21.3M",
   "rating": 7.7,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4894",
   "og_image": "https://halomaps.org/hce/img/lg/8screenshot00-110.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Danger Valley variant",
   "images": [
    "img/lg/8screenshot00-110.jpg"
   ],
   "hash": "08D3E8B317BF850DB5749C896BB7C3C7",
   "fetched": "2026-10-07T16:24:19Z",
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    "sha1": "e83ffa9712cbef66cb75998319663c16ac149a8c"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 4895,
   "title": "AWM Flood Attacks",
   "thumb": "img/lg/9screenshot00-110.jpg",
   "author": "AWM",
   "date": "09/14/2009",
   "file_size": "34.6M",
   "rating": 7.9,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4895",
   "og_image": "https://halomaps.org/hce/img/lg/9screenshot00-110.jpg",
   "category": "Halo CE Maps",
   "description": "A low plain with Flood and Marine AI bots - Behind the doors, the flood! A",
   "images": [
    "img/lg/9screenshot00-110.jpg",
    "img/lg/ACF4FC2.jpg"
   ],
   "hash": "D59DFEDDC546AD18361BB574A76EEF4F",
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    "at": "2026-10-07T18:24:35Z",
    "sha1": "c00dee88f19917c47a0e68403089b0c349eb60e6"
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   "category_names": [
    "Halo CE Maps"
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  },
  {
   "fid": 4896,
   "title": "Beaverai",
   "thumb": "img/lg/12screenshot00-99.jpg",
   "author": "Jazzman",
   "date": "09/14/2009",
   "file_size": "15.4M",
   "rating": 9.0,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4896",
   "og_image": "https://halomaps.org/hce/img/lg/12screenshot00-99.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Beavercreek Variant with AI Bots",
   "images": [
    "img/lg/12screenshot00-99.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/44A31485-28C1-4214-8A4854E09DEE8AE2.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/5E979779-0F44-4AF2-811C1E299593C227.JPG",
     "caption": ""
    }
   ],
   "hash": "BAD457C60E086FA451CDB70EDA91E782",
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    "at": "2026-10-07T18:55:35Z",
    "sha1": "435a87cbda17781a35d44b5d4d2d2af80cf8224c"
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   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 4897,
   "title": "BFM Deathrace",
   "thumb": "img/lg/14screenshot00-85.jpg",
   "author": "?",
   "date": "09/14/2009",
   "file_size": "7.4M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4897",
   "og_image": "https://halomaps.org/hce/img/lg/14screenshot00-85.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Death Island variant",
   "images": [
    "img/lg/14screenshot00-85.jpg"
   ],
   "hash": "DE2D30A40E5709861406BBC97C4A001A",
   "fetched": "2026-10-07T16:24:18Z",
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    "file_name": "4897-bfmdeathrace.zip",
    "bytes": 7443601,
    "at": "2026-10-07T19:19:44Z",
    "sha1": "8d96d07249ec9cd9565b7717e4b2c8b4371ca0d3"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 4898,
   "title": "Chicha 2",
   "thumb": "img/lg/15screenshot00-87.jpg",
   "author": "chicha",
   "date": "09/14/2009",
   "file_size": "14.3M",
   "rating": 9.0,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4898",
   "og_image": "https://halomaps.org/hce/img/lg/15screenshot00-87.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Bloodgulch Variant with AI Bots",
   "notes": "Description: a blood gulch varient with ai. best played with normal weapons o covenant weapons.",
   "images": [
    "img/lg/15screenshot00-87.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/2BBA6BB1-A904-4361-B0A54A4EC6DEAC4C.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/8602CFBC-E59C-4AC6-8865505636EC416F.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/52CE6501-10BA-4F26-801F191542EDE857.JPG",
     "caption": ""
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    {
     "src": "img/users/lg/B2DD7570-EDE0-4A60-8204DBBA7536B436.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/C35E5B8D-545D-4C4E-8D12C706544C193B.JPG",
     "caption": ""
    }
   ],
   "hash": "F7BF3B73400DE16CE18D75546F2B7CC6",
   "fetched": "2026-10-07T16:18:41Z",
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    "at": "2026-10-07T18:55:33Z",
    "sha1": "932533c9a87d8a947638bd7bfb825a137c87e1a8"
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   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 4899,
   "title": "Covenant's Canyon Public Beta 2 - Single Player",
   "thumb": "img/lg/16screenshot00-71.jpg",
   "author": "Wolf Grave",
   "date": "09/14/2009",
   "file_size": "138.7M",
   "rating": 9.0,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4899",
   "og_image": "https://halomaps.org/hce/img/lg/16screenshot00-71.jpg",
   "category": "Modified Single Player Maps",
   "description": "Retrieve the Icon Chip (Index) from the Covenant. This is a Single Player map in Danger Canyon.",
   "notes": "Retrieve the Icon Chip (Index) from the Covenant. This is a Single Player map in Danger Canyon.\nThe setting takes place on Installation 03.\nThe Covenant possess a valuble object - the Icon Chip (Index) - and you need to break into their base to get it.\nThere are six easter eggs in this map, which includes one that is extremely hard to find.\nI have removed the spaces in the map name because people have been having trouble starting up the first beta.\nNow all you have to type is:\nmap_name Covenant's_Canyon_PB2\n\nPlease keep in mind that this is a Public Beta, so there may be a few bugs.",
   "images": [
    "img/lg/16screenshot00-71.jpg"
   ],
   "hash": "2300AF6F2A5D21AFBFC0D6292614B8C4",
   "fetched": "2026-10-07T16:30:52Z",
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    "file_name": "4899-Covenant's_Canyon_PB2.zip",
    "bytes": 138663606,
    "at": "2026-10-07T19:46:58Z",
    "sha1": "ce7c545892b20d0708a7bd920e930106c7ffd314"
   },
   "category_names": [
    "Modified Single Player Maps"
   ]
  },
  {
   "fid": 4900,
   "title": "Downtown Paintball",
   "thumb": "img/lg/17screenshot00-73.jpg",
   "author": "The Programmer",
   "date": "09/14/2009",
   "file_size": "38.9M",
   "rating": 9.0,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4900",
   "og_image": "https://halomaps.org/hce/img/lg/17screenshot00-73.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Chronopolis variant",
   "notes": "Extreme Paintball awaits",
   "images": [
    "img/lg/17screenshot00-73.jpg"
   ],
   "hash": "10C478D9355844EFFE33A65BD661332F",
   "fetched": "2026-10-07T16:24:18Z",
   "download": {
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    "file_name": "4900-downtown_paintball.zip",
    "bytes": 38907203,
    "at": "2026-10-07T19:19:47Z",
    "sha1": "5aa444aa06db542de37af67357d9e31b28f65c08"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 4901,
   "title": "Justin",
   "thumb": "img/lg/19screenshot00-62.jpg",
   "author": "tylerwatt12",
   "date": "09/14/2009",
   "file_size": "4.5M",
   "rating": 5.3,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4901",
   "og_image": "https://halomaps.org/hce/img/lg/19screenshot00-62.jpg",
   "category": "Halo CE Maps",
   "description": "A Small dark box room with inert bipeds",
   "images": [
    "img/lg/19screenshot00-62.jpg"
   ],
   "hash": "40FC859C5D774420CFE74DE3656D43EC",
   "fetched": "2026-10-07T16:06:31Z",
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    "file_name": "4901-justin.zip",
    "bytes": 4539482,
    "at": "2026-10-07T18:24:30Z",
    "sha1": "ac5ff7eb337c6cafc3a00b88e599544ee7531cf3"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 4902,
   "title": "lol-gulch.zip",
   "thumb": "img/lg/21screenshot00-52.jpg",
   "author": "Spartan00 and Innocent",
   "date": "09/14/2009",
   "file_size": "23.7M",
   "rating": 8.6,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4902",
   "og_image": "https://halomaps.org/hce/img/lg/21screenshot00-52.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A bloodgulch variant with modern weapons NO HALO WEAPONS NOT EVEN PLASMA PISTOL!!!",
   "notes": "About the map: This map is more modern weapons. There is no halo weapons unless you spawn some. And again the weapons are by kingfish999\nsome weapons are:\n\n- [NEW]92fs Pistols (I think they look like the elites form counter strike)\n- [NEW[Silenced 92fs Pistol (you only get one at the begining of slayer i think)\n- m4a1 shotgun attachment\n- m16 gernade attachment (m16 203)\n- jackhammer shotgun\n- ak-17\n- famas\n- desert eagle\n- 357 magnum\n- m24 sniper\n- [NEW]m294 squad automatic\n\nand a few more weapons.\n\npowerups:\n- heathpack (this might not be a guarantee cuz it didnt show up once so idk)",
   "images": [
    "img/lg/21screenshot00-52.jpg"
   ],
   "hash": "FD06B89ED850990FE08C371A2F3B8F54",
   "fetched": "2026-10-07T16:24:18Z",
   "download": {
    "ok": true,
    "file_name": "4902-lol-gulch.zip",
    "bytes": 23719914,
    "at": "2026-10-07T19:19:42Z",
    "sha1": "42a30fcc6aa003c47e5060eefa5358512cd51bca"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 4903,
   "title": "Mud Skirmish - Single Player",
   "thumb": "img/lg/0screenshot00-262.jpg",
   "author": "onotix",
   "date": "09/14/2009",
   "file_size": "95.0M",
   "rating": 9.1,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4903",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-262.jpg",
   "category": "Modified Single Player Maps",
   "description": "mudslide skirmish",
   "images": [
    "img/lg/0screenshot00-262.jpg",
    "img/lg/1screenshot00-174.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/A5B9D067-4669-498B-8E95E83F06220080.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/3453D1A4-2F80-4C56-8551B5EAC38F8C8F.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/1483FB1E-ED6E-416D-A0D83D5F22AF339D.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/DAC51268-BFF1-47E6-B7A1898A7F661FE3.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/D6F97DB0-F2CF-439A-993D0BDDFC7F02FC.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/0595CC56-4CEA-471D-B96309366ECEB54A.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/065FE261-FE43-4B85-A3035EF7D47C5947.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/33AA7220-6571-4F3F-A20CC8236A295D6A.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/8950D948-C4C5-4D90-B8E26BCE4A6D1903.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/8A7B6B15-0278-4C6C-8BFFBBBD830E7EE1.JPG",
     "caption": "together in peace, sort of"
    },
    {
     "src": "img/users/lg/67ABF505-282E-49A4-B677F2BFC9E0F7E5.JPG",
     "caption": "you'll get 3 ODSTs as your allies throughout the firefight"
    },
    {
     "src": "img/users/lg/67122832-B76F-41F6-A217F69D60BF4FF0.JPG",
     "caption": "Enjoy some good scenery when you play."
    },
    {
     "src": "img/users/lg/844873E8-6546-4728-BF1954023652297E.JPG",
     "caption": "These barriers may not shield you against explosions."
    },
    {
     "src": "img/users/lg/F63ED38E-0C2F-4B96-9D36A75EBBBC55DA.JPG",
     "caption": "Rejuvenate urself with health packs. It needs a cooling down after using it for 3 times."
    },
    {
     "src": "img/users/lg/2821D51B-A23E-4EC0-917543E87DB6D2BF.JPG",
     "caption": "A good base for a good camper."
    },
    {
     "src": "img/users/lg/7CEB0C2E-1DE6-4E5C-98ADBB583A6F914E.JPG",
     "caption": "Camp at the entrance with a shotgun at after wave 13 if the hoard's too dangerous to handle."
    },
    {
     "src": "img/users/lg/4490D62A-DF15-4051-A316870337A0E329.JPG",
     "caption": "If you aren't contented with the shotgun, use the battle-rifle or brute-shot. u'll know what I mean."
    },
    {
     "src": "img/users/lg/85687C4E-F03A-4C82-98D314FB522DFB45.JPG",
     "caption": "A good sniping location just outside the base. U can see the enemies' spawn-points."
    },
    {
     "src": "img/users/lg/D91BD330-9990-4729-8275B3437BD701CE.JPG",
     "caption": "You can camp with a scoped-weapon just right where the stream splits into 2."
    },
    {
     "src": "img/users/lg/444E4B2F-7AA7-4F26-9DCA35DE68B7C69F.JPG",
     "caption": "If you can't see the cave, increase your screen's brightness settings."
    },
    {
     "src": "img/users/lg/8E18C162-AE27-451A-A93881DB179B6B8F.JPG",
     "caption": "Fall back to your base if you can't handle the covenant here. Try not to get stuck while you do so."
    },
    {
     "src": "img/users/lg/D5A0E213-F425-4B36-9780FA97A1E0BB50.JPG",
     "caption": "There is a path up the cliff near the covenant spawn-points, but too bad it is a dead end."
    },
    {
     "src": "img/users/lg/C66A63B0-F3D8-4547-B03CE1C5A36D9BE8.JPG",
     "caption": "This is the other opening to the only cave here. Camp inside the cave if you have brute shots, rockets, and inf. ammo on"
    },
    {
     "src": "img/users/lg/958A7FC1-E539-4072-A82B91D3A56ABA18.JPG",
     "caption": "1 of the 2 dead marine bodies is located here."
    },
    {
     "src": "img/users/lg/C4841571-672D-4223-8D9BE131BCE796B0.JPG",
     "caption": "Don't attempt to cross into this blocked path unless you know how to get in without being killed by the script."
    },
    {
     "src": "img/users/lg/127FEA00-A65C-452B-9005B29D714F37A0.JPG",
     "caption": "One of the many high-grounds that you can take advantage of."
    },
    {
     "src": "img/users/lg/449CA3FA-F5B1-474C-985E37B47DBC4369.JPG",
     "caption": "This is how Wave 1 spawns."
    },
    {
     "src": "img/users/lg/851F815E-5203-41B8-BEC1C73A12763D28.JPG",
     "caption": "The pistol & assault-rifle's melee can rly make a body fly. One of those rare features in all maps."
    },
    {
     "src": "img/users/lg/774C6D06-24FB-4AA0-A9A4FA4044AE2BD0.JPG",
     "caption": "A brute wielding a brute shot. When he engages you, don't stand near grenades."
    },
    {
     "src": "img/users/lg/CD3B4C45-7A34-4E69-B5777F643614C6B2.JPG",
     "caption": "These \"torch-bearers\" run towards you in waves so handle them properly; they can take out ur shield when u aren't aware."
    },
    {
     "src": "img/users/lg/152B2639-6C06-4A31-B4A0768343D971FA.JPG",
     "caption": "There are major and minor jackals too. Also, their mouth is designed to be always open."
    },
    {
     "src": "img/users/lg/5A7F0BC9-2CD4-487C-A029D5B4D6889806.JPG",
     "caption": "Brutes of different ranks are recognizable by their armour's colour. They may also yield Spikers."
    },
    {
     "src": "img/users/lg/A3DC9E66-9B22-49EF-AA2647B35414A744.JPG",
     "caption": "Up to 2 Ghosts may spawn for each wave."
    },
    {
     "src": "img/users/lg/8172FD13-5F8D-4407-A96861470388CC75.JPG",
     "caption": "These fuel-rod grunts are real spammers. Watch out for them after wave 6."
    },
    {
     "src": "img/users/lg/F9241FBC-EE40-4932-8C4299929DC235B0.JPG",
     "caption": "cheat_omnipotent 1. You can't turn on deathless because the script kills you immediately when you do so."
    },
    {
     "src": "img/users/lg/B8C5B9AB-0D6E-4B9E-97C7B65D372608C7.JPG",
     "caption": "cheat_medusa 1. Vehicles will disappear every time you finish killing a wave."
    },
    {
     "src": "img/users/lg/C092A80E-E277-4CBD-BCD6057DCC0F23CF.JPG",
     "caption": "\"Sniper Rifle Unlocked\". Figure it out yourself on what weapons may be unlocked."
    },
    {
     "src": "img/users/lg/5AE6D44A-31C8-465F-ABC4FDB8A40B7996.JPG",
     "caption": "2 banshees will spawn at higher levels, but only one will be driven by the covenant."
    },
    {
     "src": "img/users/lg/3D187CD8-5149-4831-B1B237ED6634808D.JPG",
     "caption": "This is where your unlocked weapons will spawn. Extra ammo is located inside the base."
    },
    {
     "src": "img/users/lg/1EB1DA2A-7E25-47FD-99F57196E57DCD51.JPG",
     "caption": "A wraith will spawn from Wave 16 onwards."
    },
    {
     "src": "img/users/lg/89C1FA5A-79EC-4EB6-901463ADDBAC8CCB.JPG",
     "caption": "\"This is my base!\""
    },
    {
     "src": "img/users/lg/5CF239C3-D6F2-4B8D-851B85B8F3E8D9D2.JPG",
     "caption": "Don't forget that you may miss some enemies."
    },
    {
     "src": "img/users/lg/941FD387-D38D-4008-AB540BC82DA97E84.JPG",
     "caption": "The ghosts often get stuck in the stream."
    },
    {
     "src": "img/users/lg/76A9D8ED-9503-4D21-8CF50FF7B0DD2353.JPG",
     "caption": "You may occasionally see pink explosions in the distance. Let's rejoice over spamming & friendly-fire!"
    },
    {
     "src": "img/users/lg/2AB63BFF-DA21-466A-9B2B513A966D10C2.JPG",
     "caption": "Friendly-fire happens most of the times with much contribution from brute shots."
    },
    {
     "src": "img/users/lg/83EF6A6D-0962-4077-ABE9A4437C97C014.JPG",
     "caption": "Wave 20. The final wave. The banshees ain't captured."
    },
    {
     "src": "img/users/lg/D499810C-9E16-4A21-BC22341A1DAA41AC.JPG",
     "caption": "Wave 20. You'll be facing an uncoordinated army, but yet, big enough to kill you if you don't camp."
    },
    {
     "src": "img/users/lg/158711A5-DB7C-4DC0-89D7EC5999E53B82.JPG",
     "caption": "The second banshee that isn't occupied will drop into this base."
    }
   ],
   "hash": "60BAFB3E0C02E836424B1DA86264267C",
   "fetched": "2026-10-07T16:30:52Z",
   "download": {
    "ok": true,
    "file_name": "4903-mud_skirmish.zip",
    "bytes": 95006154,
    "at": "2026-10-07T19:46:48Z",
    "sha1": "3e35f4880029469fd706ace0ce6cefe125c252f2"
   },
   "category_names": [
    "Modified Single Player Maps"
   ]
  },
  {
   "fid": 4904,
   "title": "New Blood Decal (Gore) Tags (UPDATED)",
   "thumb": "img/lg/haloce-20090902-201804.png",
   "author": "{H3MCE}\\{MMT}\\{EkZ}Bankhead",
   "date": "09/14/2009",
   "file_size": "19.0M",
   "rating": 7.3,
   "sids": [
    20
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4904",
   "og_image": "https://halomaps.org/hce/img/lg/haloce-20090902-201804.png",
   "category": "Halo CE Misc. Tags",
   "notes": "Hey I wanted to release this decal just for fun and cut from my SP plus I add few new decal.\nSo this will include all my blood decal b\\c I want to share :)\nThis new blood decal is rated G for gorify as in too bloody.",
   "images": [
    "img/lg/haloce-20090902-201804.png",
    "img/lg/haloce-20090902-190423.png"
   ],
   "hash": "BD68019529ED14930B9E365CF933A9C1",
   "fetched": "2026-10-07T16:34:24Z",
   "download": {
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    "file_name": "4904-New_Blood_Decal_(Gore)_Tags.zip",
    "bytes": 2789580,
    "at": "2026-10-07T19:59:33Z",
    "sha1": "416d5997d9a2ffa90215d98e23a6f8fc102b7f70"
   },
   "category_names": [
    "Halo CE Misc. Tags"
   ]
  },
  {
   "fid": 4905,
   "title": "New Mombasa ODST",
   "thumb": "img/lg/2screenshot00-158.jpg",
   "author": "savinpvtmike",
   "date": "09/14/2009",
   "file_size": "56.4M",
   "rating": 9.0,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4905",
   "og_image": "https://halomaps.org/hce/img/lg/2screenshot00-158.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A New Mombassa Variant with AI bots",
   "images": [
    "img/lg/2screenshot00-158.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/3CEDA7BC-5B9B-43F2-92EC89A297156C5E.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/B011851F-E64E-4166-A5C55ED334E45C3F.JPG",
     "caption": "the beginning"
    },
    {
     "src": "img/users/lg/CA8A3BD7-7808-4955-B7EE88CA49760354.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/6F305E5E-3DDD-424A-8BFE848AA2952F2B.JPG",
     "caption": "smg"
    },
    {
     "src": "img/users/lg/D9611EB6-CFD0-4A08-B3AF1537D4896EC2.JPG",
     "caption": "the cool sniper"
    },
    {
     "src": "img/users/lg/9AEFD435-31EE-4617-8EC8AF27B445A11F.JPG",
     "caption": "me driving and the invincible marine shooting"
    },
    {
     "src": "img/users/lg/5C9290A4-B9FB-4133-877A31C0ADE6BB3C.JPG",
     "caption": "Download it - very good - IT'S TRUTH"
    }
   ],
   "hash": "1C648938B1E9E2E8CEBEA31D45E82F0A",
   "fetched": "2026-10-07T16:18:41Z",
   "download": {
    "ok": true,
    "file_name": "4905-New_Mombasa_odst.zip",
    "bytes": 56377833,
    "at": "2026-10-07T18:55:35Z",
    "sha1": "682138b274c2e4619838b359ee870023b7dcbc7c"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 4906,
   "title": "ODST Regret",
   "thumb": "img/lg/3screenshot00-150.jpg",
   "author": "Nametaker40",
   "date": "09/14/2009",
   "file_size": "62.0M",
   "rating": 7.7,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4906",
   "og_image": "https://halomaps.org/hce/img/lg/3screenshot00-150.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "Inflitrate a Covenant base to kill the prophet of Regret. With AI Bots",
   "notes": "This map is set in a Covenant outpost. You will face merciless brutes, grunts, jackals, and who knows what else. Complete with actor varients, a campaign\nBSP, and scripts, this map will leave you wanting more. (Hopefully =P ) I threw in a secret room with weapons, some custom, others not.",
   "images": [
    "img/lg/3screenshot00-150.jpg",
    "img/lg/4screenshot00-139.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/81951DE0-0656-48FE-9E771FF5DE01ACA0.JPG",
     "caption": "Two injured Marines"
    },
    {
     "src": "img/users/lg/1D7498FC-DF1C-431C-9BA9E99E5E3DDE04.JPG",
     "caption": ""
    }
   ],
   "hash": "0F9AEF008243A324CC9186268608C30E",
   "fetched": "2026-10-07T16:18:41Z",
   "download": {
    "ok": true,
    "file_name": "4906-ODST_regret.zip",
    "bytes": 62046268,
    "at": "2026-10-07T18:55:39Z",
    "sha1": "f7d2557c2212e5bc69e0c8d5113eda7635493233"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 4907,
   "title": "Old Mombasa",
   "thumb": "img/lg/5screenshot00-132.jpg",
   "author": "Arightwizard",
   "date": "09/14/2009",
   "file_size": "11.7M",
   "rating": 7.7,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4907",
   "og_image": "https://halomaps.org/hce/img/lg/5screenshot00-132.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A New Mombassa Variant with AI bots",
   "images": [
    "img/lg/5screenshot00-132.jpg"
   ],
   "hash": "208971852C8A4B8B2608B667946948C7",
   "fetched": "2026-10-07T16:18:40Z",
   "download": {
    "ok": true,
    "file_name": "4907-oldmombasa.zip",
    "bytes": 11708970,
    "at": "2026-10-07T18:55:30Z",
    "sha1": "79474d052acd03790e249452ea78a4c4b558a99b"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 4908,
   "title": "Sciophobia-5",
   "thumb": "img/lg/6screenshot00-133.jpg",
   "author": "Ranger",
   "date": "09/14/2009",
   "file_size": "45.4M",
   "rating": 8.5,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4908",
   "og_image": "https://halomaps.org/hce/img/lg/6screenshot00-133.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Sciophobia variant with AI bots",
   "notes": "Thank you for downloading Sciophobia-5 AI there are 4 types of ai, for blue there are, Marjor Elite, and Stealth Elite. For Red, there are, marines and marines that have shields or spartans. And has some more features than sciophobia v2",
   "images": [
    "img/lg/6screenshot00-133.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/8DADA0B0-B148-410A-8D3E5747317F053E.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/304BF809-4B68-47A1-AB5F317EEFB2BD93.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/D4B0B82F-E995-480D-8B1B4B9CFA56974A.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/934BE72C-57AB-4150-97DA13DBE922F612.JPG",
     "caption": ""
    }
   ],
   "hash": "748676E29744E0C208CE13F5FF903089",
   "fetched": "2026-10-07T16:18:40Z",
   "download": {
    "ok": true,
    "file_name": "4908-sciophobia-5.zip",
    "bytes": 45439260,
    "at": "2026-10-07T18:55:30Z",
    "sha1": "445b9f5273f0ca10dc77ba422eed9b518188e60f"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 4909,
   "title": "Snowgulch",
   "thumb": "img/lg/8screenshot00-112.jpg",
   "author": "Saynotodrugs",
   "date": "09/14/2009",
   "file_size": "6.8M",
   "rating": 7.0,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4909",
   "og_image": "https://halomaps.org/hce/img/lg/8screenshot00-112.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch Variant",
   "images": [
    "img/lg/8screenshot00-112.jpg"
   ],
   "hash": "4AD599340B7A762169224CD53D60FE91",
   "fetched": "2026-10-07T16:24:17Z",
   "download": {
    "ok": true,
    "file_name": "4909-snowgulch.zip",
    "bytes": 6800138,
    "at": "2026-10-07T19:19:41Z",
    "sha1": "d376e6f60ee769e3f0e966320df33f5d3e191623"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 4910,
   "title": "The Great Battle of Asis v3 pb3",
   "thumb": "img/lg/10screenshot00-105.jpg",
   "author": "BMT-Forrestkeller",
   "date": "09/14/2009",
   "file_size": "50.4M",
   "rating": 9.0,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4910",
   "og_image": "https://halomaps.org/hce/img/lg/10screenshot00-105.jpg",
   "category": "Modified Multiplayer Maps",
   "notes": "This is the official Public Beta of The Great BAttle of Asis v3 and there are many many changes since PB1 and PB2\n\nWhat's New:\n\nNew Shotgun\nNew Bruteshot\nBetter AR Animations\nNew Needler Animations\nMagnum added\nNew Battle Rifle\nBetter Sniper Rifle Animations\nRocket Launcher added\nNew Beam Rifle Animations\nA few hud changes and fixes\nGrunts added\nH2 Elites added\nH2 Hunters added\nBrute with a Brute Shot added\nCovenant cruiser added\nBetter sky added\nAdded the right strings to all the weapons except the AR and MA5K\nArmory has been moves to an unreachable location\nBattle added on the insides of Asis\nNew teleporter scenary added\nSpiker sounds no longer heard half way through out the map\nNew FP hands added\nBetter Biped added\nMarines added instead of Spartens\n\nBugs:\nCan't zoom with some weapons and ones that do cause an exception\nNo Brute Shot crosshair\nSome weapons have no collision models\nThere are no voices for the eneimies and friends (Due to tagspace)",
   "images": [
    "img/lg/10screenshot00-105.jpg"
   ],
   "hash": "87F14CD6B7D922969087B1C06DFDB9F6",
   "fetched": "2026-10-07T16:24:17Z",
   "download": {
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    "file_name": "4910-the_great_battle_of_asis_v3_pb3.zip",
    "bytes": 50428041,
    "at": "2026-10-07T19:19:42Z",
    "sha1": "fe95a605289b75c4deca108bb2cb567745ed0b2c"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 4911,
   "title": "Atomic",
   "thumb": "img/lg/0screenshot00-263.jpg",
   "author": "Koo294",
   "date": "09/16/2009",
   "file_size": "7.9M",
   "rating": 7.6,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4911",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-263.jpg",
   "category": "Halo CE Maps",
   "description": "A Forerunner research facility",
   "images": [
    "img/lg/0screenshot00-263.jpg",
    "img/lg/2screenshot00-159.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/F53E8766-787C-4F19-95FB49A69E5D36A3.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/F0E4253C-97F1-4587-BE7E36266BE1BD45.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/B544EA88-DDFD-4864-A96C4F25C4EB6FB6.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/C9360E09-971A-48EA-ABFC2635A1EC8E25.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/1BD58AF5-1A17-4786-BCFB29232ED3E123.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/C20BF83F-C728-4A34-A01A5EF9386DC5F3.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/C0DC456D-EE7D-48F6-9C9A9AE27C8EA090.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/FAC699F1-A257-410D-ACE2B19A6A85869B.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/3F30C721-F56A-4B7B-A2DF21D59C7CA712.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/81C67D20-1349-4893-8E865226643BB015.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/4BACA22D-5473-4E3C-A2F367D408ECE2ED.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/11FBBCB7-A5D9-45AC-A5B0AE53312B1B5C.JPG",
     "caption": ""
    }
   ],
   "hash": "BC0DBC695B4B96E5948196543564E219",
   "fetched": "2026-10-07T16:06:31Z",
   "download": {
    "ok": true,
    "file_name": "4911-atomic.zip",
    "bytes": 7894168,
    "at": "2026-10-07T18:24:29Z",
    "sha1": "ef88190bdb91c7d79f0c9c0698770c5a8a328a5d"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 4912,
   "title": "AoTCR",
   "thumb": "img/lg/0screenshot00-264.jpg",
   "author": "=UBE= Chief",
   "date": "09/18/2009",
   "file_size": "55.0M",
   "rating": 8.1,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4912",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-264.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "This is a b40 varient that has been converted to multiplayer.",
   "notes": "Background:\n\nThis map has been somewhat balanced in terms of gameplay. Red team has the majority of mobile vehicles to compensate for Blue team having the height advantage.\nThere are 2 healthpack dispensers in the map. One by blue base, and one by red (in the crevice)\nPlay as the Halo 3 Spartans: CQB, EVA, Recon and the Chief (random each time you spawn)\nFind the secret room and own the competition with the Anti-Aircraft Sniper Rifle!\n\nKnown Glitches:\n\nCrappy exploding effects on some weapons and equipment.\n\nWeapons:\n\nBR55 Battle Rifle\nMA5C Assault Rifle\nM7/Caseless SMG\nGrenade Launcher (my personal version, not the Brute Shot [Requires Rocket Launcher Ammo])\nJackhammer Shotgun\nM7057/Defoliant Projector (Flamethrower)\nSRS99C-S2 AMB Sniper Rifle (bullets ricochet off metal and the gun doesn't take down your active camoflauge when you fire)\nM19 SSM Rocket Launcher (Halo 2)\nBrute Spiker\nBrute Mauler\nBrute Shot\nCarbine\n\nPowerups:\n\nHealth Pack\nOvershield\nActive Camoflauge\nBubble Shield\nPower Drainer\nAssault Rifle Ammo\nShotgun Ammo\nRocket Launcher Ammo\nSniper Rifle Ammo\nFlamethrower Ammo\n\nVehicles:\n\nCloak Wraith\nH2 Ghost\nBanshee (Halo 1)\nCovanent Turret\n\nThis map works with all gametypes.",
   "images": [
    "img/lg/0screenshot00-264.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/3812D16C-FAF6-4A24-9A518B8E5D87E7AF.JPG",
     "caption": "Blue Base Health Dispenser and Bridge"
    },
    {
     "src": "img/users/lg/65587A8D-9BBB-4697-814CE877C4571F3D.JPG",
     "caption": "Red Base"
    },
    {
     "src": "img/users/lg/A2505942-0E41-4EEF-8F836D6AB0F00E36.JPG",
     "caption": "Red Base Weapon Racks"
    },
    {
     "src": "img/users/lg/0D670B93-F126-49F8-8B0E02AA4EB8D8EE.JPG",
     "caption": "Blue Base Interior"
    },
    {
     "src": "img/users/lg/E0F0AD19-025F-44EF-A6390A09820927FF.JPG",
     "caption": "Blue Base Exterior Weapon Cache"
    },
    {
     "src": "img/users/lg/9E09CE1D-5891-48E9-BFBEAC77D274F99D.JPG",
     "caption": "Blue Base Exterior"
    },
    {
     "src": "img/users/lg/09EA85F5-F536-48E8-BE13B1D63C2B764B.JPG",
     "caption": "Bubble Shield and Power Drainer"
    },
    {
     "src": "img/users/lg/AA08AF7E-FF87-4E51-AFA827036D3EECEE.JPG",
     "caption": "Red Base Medpack Dispenser and Ammunition"
    },
    {
     "src": "img/users/lg/6D3A6D18-6028-4163-882E309A26E96E03.JPG",
     "caption": "Looking at Blue Base from Red Base"
    }
   ],
   "hash": "EC800CB7B8E2FA9868E0602329E24046",
   "fetched": "2026-10-07T16:24:17Z",
   "download": {
    "ok": true,
    "file_name": "4912-AoTCR.zip",
    "bytes": 55039661,
    "at": "2026-10-07T19:19:40Z",
    "sha1": "33f1d3b9a806653f360f98df4d3ac67c0a2fa1bd"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 4913,
   "title": "MoD's Boardingaction",
   "thumb": "img/lg/2screenshot00-160.jpg",
   "author": "²MõD² Navy",
   "date": "09/18/2009",
   "file_size": "33.3M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4913",
   "og_image": "https://halomaps.org/hce/img/lg/2screenshot00-160.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Boarding Action variant",
   "images": [
    "img/lg/2screenshot00-160.jpg"
   ],
   "hash": "03A9216E99D175472DFCA9B4DD037D57",
   "fetched": "2026-10-07T16:24:16Z",
   "download": {
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    "file_name": "4913-MoD's_boardingaction.zip",
    "bytes": 33344702,
    "at": "2026-10-07T19:19:39Z",
    "sha1": "d82a87e70417cf2d309470926253e83b0b97d68c"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 4914,
   "title": "Raceofpain",
   "thumb": "img/lg/3screenshot00-151.jpg",
   "author": "glennz01",
   "date": "09/18/2009",
   "file_size": "5.5M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4914",
   "og_image": "https://halomaps.org/hce/img/lg/3screenshot00-151.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch Variant",
   "notes": "this map is another odd race map... not the best but diffrent..",
   "images": [
    "img/lg/3screenshot00-151.jpg"
   ],
   "hash": "0F9A8D5CBBF0738A9F202ABE8F17E5E7",
   "fetched": "2026-10-07T16:24:16Z",
   "download": {
    "ok": true,
    "file_name": "4914-raceofpain.zip",
    "bytes": 5477619,
    "at": "2026-10-07T19:19:35Z",
    "sha1": "8f44f37958d9933cb2a95df599b9490cd57ee183"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 4915,
   "title": "zanzibar_assualt.zip",
   "thumb": "img/lg/5screenshot00-133.jpg",
   "author": "Spartan00",
   "date": "09/18/2009",
   "file_size": "55.0M",
   "rating": 8.8,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4915",
   "og_image": "https://halomaps.org/hce/img/lg/5screenshot00-133.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Zanzibar Variant with AI Bots",
   "notes": "bout the map: This map is an assualt on zanzibar by sea. Red spartans are your freinds and blue is enemy. You get classic\nweapons. There is a secret place that you will need dev for. this map is very fun played with one person but I left it a\nmultiplayer in case you think it should be multiplayer.\n\nnote: The teleporters i put in was screwed up because this map was made a very long time ago (bout when I was learning how\nto make teles so there will be mistakes)\n\nRecomended: only play by yourself because it will most likely lag for other people",
   "images": [
    "img/lg/5screenshot00-133.jpg"
   ],
   "hash": "ED9553641B97FAFF33429FEA5F5B9D53",
   "fetched": "2026-10-07T16:18:39Z",
   "download": {
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    "file_name": "4915-zanzibar_assualt.zip",
    "bytes": 55043918,
    "at": "2026-10-07T18:55:30Z",
    "sha1": "23b3e30c3ae74d2a6e6fcd72adc6f5cf2d95c5ec"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 4916,
   "title": "Battle Cruiser",
   "thumb": "img/lg/0screenshot00-265.jpg",
   "author": "Blink (182)",
   "date": "09/20/2009",
   "file_size": "52.0M",
   "rating": 8.4,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4916",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-265.jpg",
   "category": "Halo CE Maps",
   "description": "The Pillar of Autum Hanger Bay",
   "notes": "This map took me forever to create, but I have finally released it! The Battle Cruiser is a map like no other. You start off in the hanger from the Pillar Of Autumn. The hanger took me a long time to create. You have warthogs and vehicles in the main hanger. Then you walk back up to the main hallway and there are three teleports. One leads to the armory station, filled with Halo 3 weapons, another one leads to the warthog containment room, and the third and last one leads to the Cryo Chambers. Then, if you go downstairs, there are 5 more teleports that take you to the bridge, the pelicans, aircraft, the sniping armoury and range, and the scorpion holding area. You also play as a Halo 3 CQB Armored Spartan. Enjoy!!!!",
   "images": [
    "img/lg/0screenshot00-265.jpg",
    "img/lg/2screenshot00-161.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/EB08C1F5-6352-41AC-AFB81F98FB0F19E4.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/9713DB43-C673-4C58-87350AC6BA4393B9.JPG",
     "caption": "An Overview of the hanger"
    },
    {
     "src": "img/users/lg/95A7E0D9-E36D-4F0C-96F49014EFFCC55F.JPG",
     "caption": "A CQB in the hanger"
    },
    {
     "src": "img/users/lg/83C9B8B8-E6E2-4C0A-93B7B14CF2FDB4B5.JPG",
     "caption": "The Hog Containment Center"
    },
    {
     "src": "img/users/lg/6245ECBD-78A0-46AC-A9822D75AC018C47.JPG",
     "caption": "The Armory"
    },
    {
     "src": "img/users/lg/83CB093A-2827-4282-94699D958D32ED6E.JPG",
     "caption": "Cryotubes"
    }
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   "hash": "0DA61304ED44F24CFABDC43A3F742E03",
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    "file_name": "4916-Battle_Cruiser.zip",
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    "at": "2026-10-07T18:24:35Z",
    "sha1": "bc488d3889116eb7f6085f23b1f311e80a94f137"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 4917,
   "title": "Bloodgulch Nightfire",
   "thumb": "img/lg/3screenshot00-152.jpg",
   "author": "?",
   "date": "09/20/2009",
   "file_size": "16.3M",
   "rating": 6.1,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4917",
   "og_image": "https://halomaps.org/hce/img/lg/3screenshot00-152.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch Variant",
   "images": [
    "img/lg/3screenshot00-152.jpg"
   ],
   "hash": "122184D88692503ADE132C9E34D88E1F",
   "fetched": "2026-10-07T16:24:15Z",
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    "file_name": "4917-bloodgulch_nightfire.zip",
    "bytes": 16329841,
    "at": "2026-10-07T19:19:35Z",
    "sha1": "6532007531ef593c602b186008f28b03c6634699"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 4918,
   "title": "Sali Creek",
   "thumb": "img/lg/12screenshot00-100.jpg",
   "author": "DSalimander",
   "date": "09/20/2009",
   "file_size": "11.4M",
   "rating": 6.9,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4918",
   "og_image": "https://halomaps.org/hce/img/lg/12screenshot00-100.jpg",
   "category": "Halo CE Maps",
   "description": "A Halo 2 to Halo Custom Edition Conversion of Beaver Creek.",
   "images": [
    "img/lg/12screenshot00-100.jpg",
    "img/lg/8screenshot00-113.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/EB0A5E86-AD3D-4337-A971D492AF56FDE1.JPG",
     "caption": "Red Base"
    }
   ],
   "hash": "359AEBE0FD23D38C01C03DF69CF1D0FA",
   "fetched": "2026-10-07T16:06:30Z",
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    "file_name": "4918-sali_creek.zip",
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    "at": "2026-10-07T18:24:28Z",
    "sha1": "994ec1b5c020cfd803a27d36240f9bc9a1de8346"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 4919,
   "title": "Distant Firing Sounds Tutorial (PDF)",
   "thumb": "img/placeholder.jpg",
   "author": "Advancebo",
   "date": "09/21/2009",
   "file_size": "110.4K",
   "rating": null,
   "sids": [
    23
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4919",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Tutorials",
   "description": "A tutorial on how to mimic a sound property of Halo 3",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "23BACEC6EB52019091F899D9B46BB3A6",
   "fetched": "2026-10-07T16:39:48Z",
   "download": {
    "ok": true,
    "file_name": "4919-Distant_Firing_Sounds_Tutorial.zip",
    "bytes": 110403,
    "at": "2026-10-07T20:10:32Z",
    "sha1": "7ebcba4d73bbc627e9233f40eafa4e15d82dd97e"
   },
   "category_names": [
    "Tutorials"
   ]
  },
  {
   "fid": 4920,
   "title": "Lights Out Delta Ruined",
   "thumb": "img/lg/0screenshot00-266.jpg",
   "author": "Advancebo",
   "date": "09/21/2009",
   "file_size": "15.9M",
   "rating": 6.4,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4920",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-266.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A lights out mod of Delta Ruined by Arteen",
   "images": [
    "img/lg/0screenshot00-266.jpg"
   ],
   "hash": "3ACB5C1B70BB5291F37B835F84EC3A0B",
   "fetched": "2026-10-07T16:24:15Z",
   "download": {
    "ok": true,
    "file_name": "4920-lightsout_deltaruined.zip",
    "bytes": 15939509,
    "at": "2026-10-07T19:19:33Z",
    "sha1": "78ba5afcb176a41b8307e55a74a51273bfe6ddab"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 4921,
   "title": "SG Hidden Control",
   "thumb": "img/lg/1screenshot00-175.jpg",
   "author": "{SG}RAIDER",
   "date": "09/21/2009",
   "file_size": "5.7M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4921",
   "og_image": "https://halomaps.org/hce/img/lg/1screenshot00-175.jpg",
   "category": "Halo CE Maps",
   "description": "A small inside map.",
   "notes": "ABOUT: This map was based as a backup control centre for halo.\n\nThis was a fun map to make, not my best work but still you will like it! It has many places to hide and the big weapons (rocket launcher, fuelrod gun and the flame thrower) only show up in slayer. They are hidden but still easy to find!\n\nRECCOMENDATIONS: This map supports all gametypes, but I think that slayer, CTF and CRAZY KOTH are the best gametypes to play.",
   "images": [
    "img/lg/1screenshot00-175.jpg",
    "img/lg/4screenshot00-140.jpg"
   ],
   "hash": "7082078F30BFA0609AEDCE4836E3B86D",
   "fetched": "2026-10-07T16:06:29Z",
   "download": {
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    "file_name": "4921-SG_Hidden_Control.zip",
    "bytes": 5696206,
    "at": "2026-10-07T18:24:26Z",
    "sha1": "6beff5dd9daa8ab386e3e9457c1fea2006c12234"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 4922,
   "title": "SG Kill Zone",
   "thumb": "img/lg/5screenshot00-134.jpg",
   "author": "{SG}RAIDER",
   "date": "09/21/2009",
   "file_size": "6.4M",
   "rating": 7.1,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4922",
   "og_image": "https://halomaps.org/hce/img/lg/5screenshot00-134.jpg",
   "category": "Halo CE Maps",
   "description": "A small forested \"H shaped canyon",
   "notes": "ABOUT: This map is set in the forest because i havnt acctually done a forest map before! Anyway, it is a small - sized map with lots of trees and rocks to hide behind. this map is fairly balanced, even if someone has the rocket launcher or fuelrod gun, because the trees provide good cover. Also there are no vehicles in this map, because i felt that it was a bit small to put them in. Plus they would be useless due to the amount of trees and rocks (you couldnt get a hog through if you tried!).\n\nRECCOMENDATION: This map plays well with any game type. GO FOR YOUR LIFE!!!",
   "images": [
    "img/lg/5screenshot00-134.jpg",
    "img/lg/8screenshot00-114.jpg"
   ],
   "hash": "C828A98F821C84AB0235A0F357AF2560",
   "fetched": "2026-10-07T16:06:29Z",
   "download": {
    "ok": true,
    "file_name": "4922-SG_Kill_Zone.zip",
    "bytes": 6353033,
    "at": "2026-10-07T18:24:26Z",
    "sha1": "8784ff1f3acce39d3f734514d155474512d1bfd7"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 4923,
   "title": "M6C SOCOM Sound Tags",
   "thumb": "img/placeholder.jpg",
   "author": "Bungie (Recorded by Atomic117)",
   "date": "10/09/2009",
   "file_size": "282.7K",
   "rating": 9.2,
   "sids": [
    20
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4923",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo CE Misc. Tags",
   "notes": "Here it is. M6C Socom SFX tags for your weapon (assuming that you are using the submitted pistol tags on HaloMaps) I recorded and isolated the firing sfx of the pistol from the ODST ViDoc \"Terra Incognita\", but the animation SFX & zoom have been recorded from Halo 3. They should be in good quality for Halo CE. Please credit Bungie if you decide to use these. =P\n\nSFX Sound Tags Included:\n1. Firing Effects\n2. Reload Animations (same as M6G PDWS)\n3. Melee Animations (same as M6G PDWS)\n4. Ready Animations (same as M6G PDWS)\n5. Zoom In/Out (same as BR55 Battle Rifle)\n\nInstallation Instructions\n1. Drag the \"tags\" folder located in your Halo CE root directory. If it prompts to merge folders, then say yes.\n2. Modify the model animation tags of your weapon. Scroll down to sound references and have the sound references swapped with the new animation sounds. Be sure that your animations match the new sound tags. Otherwise it won't match up.\n2. Modify the firing effects tags to your pistol. Swap the sound type and redirect it to the new firing SFX provided.\n3. Modify your pistol weapon tags. Scroll down to \"interface\" and swap the zoom-in & zoom-out sounds with the new ones provided. Also check that the weapon tag is linked with the modified model animations and firing effect tags.\n4. Compile in Tool and test it out!",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "CAA40A2E96C850C92A210F1BEBA157B4",
   "fetched": "2026-10-07T16:34:24Z",
   "download": {
    "ok": true,
    "file_name": "4923-M6C_SOCOM_Sound_Tags.zip",
    "bytes": 282681,
    "at": "2026-10-07T19:59:31Z",
    "sha1": "918e8771b7135bb3ee176a08bebc6afd5f5ddbfd"
   },
   "category_names": [
    "Halo CE Misc. Tags"
   ]
  },
  {
   "fid": 4924,
   "title": "H2 Base Model",
   "thumb": "img/lg/h2_base.jpg",
   "author": "halomod/benji-mod",
   "date": "10/09/2009",
   "file_size": "145.1K",
   "rating": null,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4924",
   "og_image": "https://halomaps.org/hce/img/lg/h2_base.jpg",
   "category": "3D Model Files",
   "notes": "Archive contains;\n- h2 base.max\n- h2 base.3ds\n- readme.txt\n- h2 base.jpeg",
   "images": [
    "img/lg/h2_base.jpg"
   ],
   "hash": "E73E350D6A7430D634F4BFA082AF4AF9",
   "fetched": "2026-10-07T16:32:27Z",
   "download": {
    "ok": true,
    "file_name": "4924-h2_base_Model.zip",
    "bytes": 145109,
    "at": "2026-10-07T19:56:35Z",
    "sha1": "e09a630a4bf2450c4f7fc6562dd4467050b2ac5b"
   },
   "category_names": [
    "3D Model Files"
   ]
  },
  {
   "fid": 4925,
   "title": "Reaper beta2 Tags",
   "thumb": "img/lg/reaper1.jpg",
   "author": "Arightwizard",
   "date": "10/09/2009",
   "file_size": "6.0M",
   "rating": null,
   "sids": [
    30
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4925",
   "og_image": "https://halomaps.org/hce/img/lg/reaper1.jpg",
   "category": "Halo CE Vehicle Tags",
   "description": "A flying halo 2 ghost",
   "notes": "INSTALLATION INSTRUCTIONS:\n-------\n1. Extract reaper_beta1.zip\n2. Open the 'tags' folder in the folder you just extracted\n3. Copy folders banshee, h2_ghost, and reaper to your halo ce tags/vehicles folder.\nAnd congratulations! All you have to do from there is open sapien and navigate to the reaper folder,\nthen add reaper.vehicle!\n\nRecommendation:\nRecommended on large maps, so you don't crash.",
   "images": [
    "img/lg/reaper1.jpg",
    "img/lg/reaper2.jpg"
   ],
   "hash": "43066D4AB111C454ACDAFF232F2B096A",
   "fetched": "2026-10-07T16:37:24Z",
   "download": {
    "ok": true,
    "file_name": "4925-reaper_beta2_Tags.zip",
    "bytes": 5968196,
    "at": "2026-10-07T20:06:49Z",
    "sha1": "a526c56c7d803f89436262854d61760f771233b3"
   },
   "category_names": [
    "Halo CE Vehicle Tags"
   ]
  },
  {
   "fid": 4926,
   "title": "Ray Gun Model",
   "thumb": "img/lg/Picture1.jpg",
   "author": "mud 632",
   "date": "10/09/2009",
   "file_size": "222.2K",
   "rating": 8.0,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4926",
   "og_image": "https://halomaps.org/hce/img/lg/Picture1.jpg",
   "category": "3D Model Files",
   "description": "This is a recreation of the Call of Duty World at War ray gun.",
   "images": [
    "img/lg/Picture1.jpg"
   ],
   "hash": "072DA4F6ECCB4423654F1826252B80FF",
   "fetched": "2026-10-07T16:32:26Z",
   "download": {
    "ok": true,
    "file_name": "4926-Ray_Gun_Model.zip",
    "bytes": 222192,
    "at": "2026-10-07T19:56:34Z",
    "sha1": "92d26984746cc56fea5da082b9f415e4710c7637"
   },
   "category_names": [
    "3D Model Files"
   ]
  },
  {
   "fid": 4927,
   "title": "Battlefield Final",
   "thumb": "img/lg/0screenshot00-267.jpg",
   "author": "AC4-DavixXx",
   "date": "10/09/2009",
   "file_size": "26.8M",
   "rating": 8.0,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4927",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-267.jpg",
   "category": "Halo CE Maps",
   "notes": "A medium battlefield with moderns weapons, and vehicles.\nIt's a Final version of MapCE (http://hce.halomaps.org/index.cfm?fid=4496)\nI have COD4 (Call of duty 4) and i wanted to make a remake of this on haloCE\n\nThere are customs games with the map\n\nThere are on known bug with LAV_25 (fall under the map) and bad fluidity drive with FAV\n\nRecommendation:\n\nThis map was designed for = CTF, slayer, Oddball, king, race(no vehicles).\nRecomended players: 8-16\n\nWeapons:\n-ak 47\n-AT4_Disposable_Rocket_Launcher\n-Desert Eagle\n-Famas\n-Flamethrower\n-G36C\n-MG36\n-M249 saw\n-M4\n-M134 Minigun (hidden)\n-m16 m203\n-M82A1\n-M24\n-Pancor JackHammer (hidden)\n-RPG 7\n-97fs beretta pistols\n-a secret and powerful weapon(hidden)\n\nVehicles:\n-LAV_25 X2\n-Warthog X8\n-Rocket Warthog X4\n-FAV X10\n-M61 Vulcan X4\n\nGrenades:\n-M67 frag grenade\n-Smoke grenades",
   "images": [
    "img/lg/0screenshot00-267.jpg",
    "img/lg/4screenshot00-141.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/B66F039D-A91B-4DB5-925FB9A57BF417E6.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/ABE41CD0-5F85-4BF8-94B0B24BD74692D0.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/3DFF8D44-E90A-4A39-9283C47FCC59E54E.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/2E9F96E3-90FE-4EF1-B8EC84F6AA159CBE.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/E15D23B7-CE9D-4098-A9289748E909CE3A.JPG",
     "caption": ""
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   "category_names": [
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  {
   "fid": 4928,
   "title": "Battle Team",
   "thumb": "img/lg/5screenshot00-135.jpg",
   "author": "?",
   "date": "10/09/2009",
   "file_size": "21.0M",
   "rating": null,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4928",
   "og_image": "https://halomaps.org/hce/img/lg/5screenshot00-135.jpg",
   "category": "Halo CE Maps",
   "images": [
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   "fid": 4929,
   "title": "Bloodgulchmods",
   "thumb": "img/lg/8screenshot00-115.jpg",
   "author": "?",
   "date": "10/09/2009",
   "file_size": "31.1M",
   "rating": 8.0,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4929",
   "og_image": "https://halomaps.org/hce/img/lg/8screenshot00-115.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Bloodgulch Variant with AI Bots",
   "images": [
    "img/lg/8screenshot00-115.jpg"
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   "hash": "120672C0C1BFB82EC2BE1B1A968A5E62",
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   "category_names": [
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   "fid": 4930,
   "title": "Bloodsphinx",
   "thumb": "img/lg/ACFDD37.jpg",
   "author": "sphinxbio",
   "date": "10/09/2009",
   "file_size": "20.3M",
   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4930",
   "og_image": "https://halomaps.org/hce/img/lg/ACFDD37.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch Variant",
   "notes": "NOTE: Translated Readme.txt file\n----\nIMPORTANT NOTICE:\nThis map has a small error this error is that\ncan not play CTF, Oddball, Juggernaut, etc.. Alone\nSlayer \"Murderer\" If you try to play any other\nmurderer than this cause you to close and\n(Exeption data) Thank you for downloading the map.\n\nInstallation:\nMy Computer, C, Program Files, Microsoft Games, Halo\nCustom Edition maps.\n\nDescription of map:\nBiped:\nHalo 3 Mark VI\nHalo 3 HUD\n\nWeapons:\nClassic Halo 1 Weapons\n\nVehicles:\nH2_Ghost\nWarthog Police\nLAV25 \"Scorpion\"\n\nScenario:\nH2_Arboles, etc. Pinos.\nF_Shield\nH2_Capital Ship\nStereo Music (h2 Soundtracks)\nBasic Indicator (Red Team and Blue Team)\nDark Sky (NIGHT)\n\nPresentation:\nThe map is a little secret that will bring you\nto the top so if you're a good Sniper\nyou can cross from there.",
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   "category_names": [
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  {
   "fid": 4931,
   "title": "Boardin Gepho Aco",
   "thumb": "img/lg/14screenshot00-86.jpg",
   "author": "?",
   "date": "10/09/2009",
   "file_size": "7.3M",
   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4931",
   "og_image": "https://halomaps.org/hce/img/lg/14screenshot00-86.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Gephyrophobia variant",
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   "category_names": [
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  {
   "fid": 4932,
   "title": "cityscape beta.v1",
   "thumb": "img/lg/15screenshot00-88.jpg",
   "author": "?",
   "date": "10/09/2009",
   "file_size": "25.0M",
   "rating": null,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4932",
   "og_image": "https://halomaps.org/hce/img/lg/15screenshot00-88.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Cityscape Variant",
   "notes": "This map was edited of the original cityscape-classic map\n\nThe 2 pelicans have been changed to big longwords types added 2 scarab and koto guns\nthe map was left in original state only a few mods created with more jetpacks and other changes you may see.\n\npaste this map into your halo custom edition maps folder",
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    "img/lg/15screenshot00-88.jpg"
   ],
   "hash": "B402305B8D04774F4CE80CEE7AD1186A",
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   "category_names": [
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  {
   "fid": 4933,
   "title": "club",
   "thumb": "img/lg/16screenshot00-72.jpg",
   "author": "GERGSY",
   "date": "10/09/2009",
   "file_size": "9.4M",
   "rating": 7.0,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4933",
   "og_image": "https://halomaps.org/hce/img/lg/16screenshot00-72.jpg",
   "category": "Halo CE Maps",
   "notes": "Supported game types\n-King of the hill\n-Crazy King of the hill\n-Oddball\n-Crazy Oddball\n-Slayer\n-Team Slayer\n\n~~~~~CTF and RACE are not supported on this map~~~~~",
   "images": [
    "img/lg/16screenshot00-72.jpg",
    "img/lg/19screenshot00-63.jpg"
   ],
   "hash": "4F84E6398E6251C1CDEC82420186A178",
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  {
   "fid": 4934,
   "title": "Bloodgulchsp (Single Player)",
   "thumb": "img/lg/0screenshot00-268.jpg",
   "author": "Teknoman117",
   "date": "10/09/2009",
   "file_size": "53.9M",
   "rating": 8.1,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4934",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-268.jpg",
   "category": "Modified Single Player Maps",
   "description": "A Single player map based on Bloodgulch",
   "notes": "Premise:\nYou are a soldier who wears the Recon Armor, a stripped down, faster version of the\nMjolnir Armor. You and a group of Marines were returning from a recon mission of a\nCovenant base. On your way back, you were caught in a raging storm and crashed in\na covenant held canyon to be known as Blood Gulch. You must fight to take the canyon\nand you will be aided by your fellow recon squad and others who are in the area.\n\nNotes:\nYou can explore the caves in the area, they contain weapons and powerups with far\ngreater potential than your equipment. Be warned, they are HEAVILY guarded by VERY\npowerful elite soldiers\n\nWeapons:\n* Sniper Rifle\n* Assault Rifle\n* Halo 2 Battle Rifle (Author did not mention him/herself)\n* Halo 3 SMG (Advancebo & DarkShallFall)\n* Halo 3 ODST SOCOM Pistol (Advancebo & DarkShallFall)\n* Extinction Flak Cannon (DA)Ender\n* Extinction Beam Rifle (DA)Ender\n\nVehicles:\n* M12 Warthog Light Reconnisance Vehicle\n* M808B Main Battle Tank\n\nAIs:\n* Needler Grunt Major\n* Plasma rifle Elite\n* Needler Elite Major\n* Plasma Rifle Elite Commander\n* Energy Sword Elite Commander\n* Flak Cannon Specops Elite\n* Beam Rifle Specops Elite\n* Energy Sword Specops Elite",
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     "caption": "We all know about the Recons from Halo 3. This one's headed away with his Pelican from Blood Gulch."
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   "category_names": [
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  {
   "fid": 4935,
   "title": "Counter Attack 2",
   "thumb": "img/lg/2screenshot00-162.jpg",
   "author": "Advanchebo",
   "date": "10/09/2009",
   "file_size": "57.1M",
   "rating": 5.6,
   "sids": [
    27
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4935",
   "og_image": "https://halomaps.org/hce/img/lg/2screenshot00-162.jpg",
   "category": "Modified Single Player Maps",
   "description": "A single player HCE map based on a50",
   "notes": "tory:\nthe Flood is back. afther the humans and covenant lost ate a30 the humans broke the truce\nbetween the covenant and fighted each other ate infinity (see my previous map mission rio)\nthey should meet each other ate a50. but the flood returned ! so they now joined each other again.\nthe flood captured a covenant ship and now plan a attack on a50. You wil need to defend it and then sneak in the ship.\nagain there are flood covenant and human traitors who joined the flood.\nbut there are some flood traitors who joined your side. afther that the deciding fight wil continuo on rio(my next map).\n\nobjectives:\ndefend youself from the flood.\nfind friendly reinforcements.\nsneak in the captured covenant ship and find and kill the leader or betray your team mates and join the flood\nthis is where your mission actualy begins with both diffrent endings so you can play the map twice if it pleases you.",
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     "caption": ""
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    {
     "src": "img/users/lg/5E7410CA-42CA-4999-BAA72C103B7EF70B.JPG",
     "caption": "Reinforcements has arrived"
    },
    {
     "src": "img/users/lg/B74BA371-A36C-4121-A79516656FD6A86F.JPG",
     "caption": "counter attack 2 regroup final attack win cutscene"
    },
    {
     "src": "img/users/lg/7092E796-F085-4C3C-9ABC6834EB1F4A3F.JPG",
     "caption": "counter attack 2 will be continued cutscene"
    },
    {
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     "caption": "mid game slaughtering cutscene"
    },
    {
     "src": "img/users/lg/39E04375-DA51-42AF-BD4EEF09E32B16D0.JPG",
     "caption": "mid game slaughtering cutscene 2"
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   "category_names": [
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  },
  {
   "fid": 4936,
   "title": "ODST HUD Tags",
   "thumb": "img/lg/haloce-20091009-213255.jpg",
   "author": "{H3MCE}\\{MMT}\\{EkZ}Bankhead",
   "date": "10/11/2009",
   "file_size": "9.9M",
   "rating": 8.6,
   "sids": [
    20
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4936",
   "og_image": "https://halomaps.org/hce/img/lg/haloce-20091009-213255.jpg",
   "category": "Halo CE Misc. Tags",
   "images": [
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    "img/lg/haloce-20091009-213319.jpg"
   ],
   "hash": "09A0472FFD7FB8D8B782076DD104D1D5",
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    "at": "2026-10-07T19:59:32Z",
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   "category_names": [
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  {
   "fid": 4937,
   "title": "Epic War final 2",
   "thumb": "img/lg/1screenshot00-176.jpg",
   "author": "Spartan00",
   "date": "10/11/2009",
   "file_size": "14.3M",
   "rating": 8.3,
   "sids": [
    39
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4937",
   "og_image": "https://halomaps.org/hce/img/lg/1screenshot00-176.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Bloodgulch Variant with AI Bots",
   "notes": "red ais have brute plasma rifles and blue ais have plasma rifles also whats new is that they reds should get into hog turrets and try to repel the blues but from what i see they are failing. There is also snipers on your side to decrease the enemies that you have to fight. you get weapons that are perfect for a blue spartan riot. the blues keep rushing you.",
   "images": [
    "img/lg/1screenshot00-176.jpg"
   ],
   "hash": "E3C367D0C0CABF92EE192356D5ADF9AF",
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   "category_names": [
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  {
   "fid": 4938,
   "title": "Ghost D Day",
   "thumb": "img/lg/2screenshot00-163.jpg",
   "author": "thellt",
   "date": "10/11/2009",
   "file_size": "39.6M",
   "rating": 6.8,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4938",
   "og_image": "https://halomaps.org/hce/img/lg/2screenshot00-163.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Nazi Hideway beta variant",
   "images": [
    "img/lg/2screenshot00-163.jpg"
   ],
   "hash": "82E6004FF4A5288962BF6C5FCEDC7D9A",
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    "at": "2026-10-07T19:19:33Z",
    "sha1": "5476c8e1f434c552cf36d44890a6bed10e095063"
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   "category_names": [
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  {
   "fid": 4939,
   "title": "H2 Pinegulch",
   "thumb": "img/lg/4screenshot00-142.jpg",
   "author": "cristhian ramos",
   "date": "10/11/2009",
   "file_size": "10.3M",
   "rating": null,
   "sids": [
    24
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4939",
   "og_image": "https://halomaps.org/hce/img/lg/4screenshot00-142.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch Variant",
   "notes": "-h3 assault rifle\n-duvongo sniper\n-h3 sheild granade\n-dual Mp5k\n-battle rifle h2\n-M4 masterkey\n-M249 squad automatic\n\n-AND... THE SUPER ROCKET LAUNCHER OF QUAKE 3!!!!!!",
   "images": [
    "img/lg/4screenshot00-142.jpg"
   ],
   "hash": "A2C01EC32B22799A1FA73C475894B66F",
   "fetched": "2026-10-07T16:24:13Z",
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    "file_name": "4939-h2_pinegulch.zip",
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    "at": "2026-10-07T19:19:27Z",
    "sha1": "28626eb87c0ee76bbde3816bf03a5a3d8aa3439c"
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   "category_names": [
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   ]
  },
  {
   "fid": 4940,
   "title": "Modbloodgluch",
   "thumb": "img/lg/5screenshot00-136.jpg",
   "author": "?",
   "date": "10/11/2009",
   "file_size": "6.8M",
   "rating": null,
   "sids": [
    24
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4940",
   "og_image": "https://halomaps.org/hce/img/lg/5screenshot00-136.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch Variant",
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    "at": "2026-10-07T19:19:24Z",
    "sha1": "bbb32260be2d5926f1ddf2e3abb28b673aa5770d"
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   "category_names": [
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  },
  {
   "fid": 4941,
   "title": "Mombassa cops and civs version three",
   "thumb": "img/lg/8screenshot00-116.jpg",
   "author": "Gerbile3",
   "date": "10/11/2009",
   "file_size": "84.6M",
   "rating": 9.0,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4941",
   "og_image": "https://halomaps.org/hce/img/lg/8screenshot00-116.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A New Mombassa Variant",
   "images": [
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   "hash": "E59745A4CE2D50333CABFA6DA67A2B38",
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  {
   "fid": 4942,
   "title": "ODST Regret pb v2",
   "thumb": "img/lg/0screenshot00-269.jpg",
   "author": "Nametaker40",
   "date": "10/11/2009",
   "file_size": "75.3M",
   "rating": 8.8,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4942",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-269.jpg",
   "category": "Modified Multiplayer Maps",
   "notes": "Inflitrate a Covenant base to kill the prophet of Regret.\nAbout:\nThis map is set in a Covenant outpost. You will face merciless brutes, grunts, jackals, and who knows what else. Complete with actor varients, a campaign BSP, and scripts, this map will leave you wanting more. (Hopefully =P ) I threw in a secret room with weapons, some custom, others not.\n\nRecommendation:\nThis map was designed for Team Slayer mode only. You can play online, but it IS NOT RECOMMENDED. AI bots do not sync online.",
   "images": [
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   "hash": "F95BBCD584B09FEC386083EA9351F8C2",
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  {
   "fid": 4943,
   "title": "Portent AI Red vs Blue",
   "thumb": "img/lg/3screenshot00-153.jpg",
   "author": "JAzzman",
   "date": "10/11/2009",
   "file_size": "18.3M",
   "rating": 9.0,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4943",
   "og_image": "https://halomaps.org/hce/img/lg/3screenshot00-153.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Portent Variant with AI Bots",
   "images": [
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  {
   "fid": 4944,
   "title": "Raceofpain2",
   "thumb": "img/lg/4screenshot00-143.jpg",
   "author": "?",
   "date": "10/11/2009",
   "file_size": "28.6M",
   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4944",
   "og_image": "https://halomaps.org/hce/img/lg/4screenshot00-143.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch Variant",
   "images": [
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   "category_names": [
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  {
   "fid": 4945,
   "title": "Reach Canyon",
   "thumb": "img/lg/5screenshot00-137.jpg",
   "author": "My brain!",
   "date": "10/11/2009",
   "file_size": "5.2M",
   "rating": 8.1,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4945",
   "og_image": "https://halomaps.org/hce/img/lg/5screenshot00-137.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A large canyon with AI bots",
   "notes": "You are one of the numerous spartans on the battlefield, torn apart by lost battles, your armies blame eachother for the losses, and a civil war has begun, in Reach Canyon, you command many forces in a endless battle for conquest of reach's greatest canyon. Prepare for battle.\n\nNote, this is a huge battlefield considering its very open and there are over 100 AI all on ledgendary, theres an even count so don't say you couldn't capture the flag with a little help, also you might want to do this online cause you need at least 2 tanks to get past the soldiers.\n\nKnown issues:\n1. There's alot of minor glitching errors that have to do with scenery. But it won't effect your battle, like I said, minor.\n2.The AI will run out of ammo if they dont kill eachother, so try to kill enemies and your own if they start to fail in supplies.\n\nGet to it soldier! THE BATTLE HAS BEGUN",
   "images": [
    "img/lg/5screenshot00-137.jpg",
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   "category_names": [
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  {
   "fid": 4946,
   "title": "Sali Creek v2",
   "thumb": "img/lg/ACFEE1A.jpg",
   "author": "DSalimander",
   "date": "10/11/2009",
   "file_size": "18.3M",
   "rating": 6.5,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4946",
   "og_image": "https://halomaps.org/hce/img/lg/ACFEE1A.jpg",
   "category": "Halo CE Maps",
   "description": "A Halo 2 to Halo Custom Edition Conversion of Beaver Creek.",
   "images": [
    "img/lg/ACFEE1A.jpg",
    "img/lg/13screenshot00-93.jpg"
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   "hash": "A5DD09DF8AB2D11E4FDD5E159A9C5984",
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    "at": "2026-10-07T18:24:24Z",
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   "category_names": [
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  {
   "fid": 4947,
   "title": "SG Forerunner Facility - 330",
   "thumb": "img/lg/14screenshot00-87.jpg",
   "author": "SG_RAIDER",
   "date": "10/11/2009",
   "file_size": "5.7M",
   "rating": null,
   "sids": [
    10
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4947",
   "og_image": "https://halomaps.org/hce/img/lg/14screenshot00-87.jpg",
   "category": "Halo CE Maps",
   "description": "A small indoor map.",
   "notes": "then you have to use the teleporters to get back up to the other base, (CTF). This map is lots of fun, i enjoy playing it and you will too!\nRECOMMENDATION: Crazy King is the best game type to play on this map. If you play you will see why!",
   "images": [
    "img/lg/14screenshot00-87.jpg",
    "img/lg/21screenshot00-53.jpg"
   ],
   "hash": "9FF56BB364625D75BFEE976809755AF6",
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   "category_names": [
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  {
   "fid": 4948,
   "title": "SG Sniper Canyon",
   "thumb": "img/lg/ACFEE21.jpg",
   "author": "SG_RAID",
   "date": "10/11/2009",
   "file_size": "7.0M",
   "rating": null,
   "sids": [
    10
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4948",
   "og_image": "https://halomaps.org/hce/img/lg/ACFEE21.jpg",
   "category": "Halo CE Maps",
   "description": "A forested canyon with a central structure.",
   "notes": "DESCRIPTION: A medium sized canyon perfect for sniping.",
   "images": [
    "img/lg/ACFEE21.jpg",
    "img/lg/27screenshot00-36.jpg"
   ],
   "hash": "D2E0081ED0F1AEEF4F2A0769D041E6B2",
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   "category_names": [
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  {
   "fid": 4949,
   "title": "Spark's Blood Gulch",
   "thumb": "img/lg/31screenshot00-35.jpg",
   "author": "Ninja15999",
   "date": "10/11/2009",
   "file_size": "21.7M",
   "rating": null,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4949",
   "og_image": "https://halomaps.org/hce/img/lg/31screenshot00-35.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch Variant",
   "images": [
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   ],
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   "category_names": [
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  {
   "fid": 4950,
   "title": "Think Green",
   "thumb": "img/lg/32screenshot00-30.jpg",
   "author": "xsnoder",
   "date": "10/11/2009",
   "file_size": "26.9M",
   "rating": 8.8,
   "sids": [
    10
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4950",
   "og_image": "https://halomaps.org/hce/img/lg/32screenshot00-30.jpg",
   "category": "Halo CE Maps",
   "description": "A very large winding canyon system",
   "notes": "This map is loads of fun. A really big map developed for max game play.\ngreat for ctf or slayer.\nThis map will keep you moving and is designed camper free, I hope. Each side has player spawn areas that take you away from your base. You will spawn in a place set above the campers or spawn killers with a weapon or two to help the cause:) (This will happen if people are dying on a mass scale)\n\nEverything in here has a new look. Get in the game and you will know why we called it \"think_green\" no radiosity problems just alot of custom shader models and light tags for some of the scenery.\n\nThe big smiley face has some music in it so feel free to fly in there hang out listen to some music while pounding the enemy,\n\nturrets-\nboom x4\ntow x3\n\nvehicles-\nfighterbomber x2\nwraith x3\npelican x3\nmissle warthog x4\nphantom x1\nscarab x1\n\nweapons-\nlong rifle\nlongrifle sd\ntssnipe\nquake rocket l\nbeam rifle\ndragunov",
   "images": [
    "img/lg/32screenshot00-30.jpg",
    "img/lg/36screenshot00-22.jpg"
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   "screenshots": [
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   "hash": "9BDFCA16458A4C6A9FA58537105A12F9",
   "fetched": "2026-10-07T16:06:26Z",
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    "file_name": "4950-think_green.zip",
    "bytes": 26945476,
    "at": "2026-10-07T18:24:20Z",
    "sha1": "3b8e9f5ced9302f0e4e137786c5c38ca2c766206"
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   "category_names": [
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  {
   "fid": 4951,
   "title": "Thunder Dome test map release",
   "thumb": "img/lg/37screenshot00-16.jpg",
   "author": "m00kz",
   "date": "10/11/2009",
   "file_size": "8.8M",
   "rating": 9.0,
   "sids": [
    10
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4951",
   "og_image": "https://halomaps.org/hce/img/lg/37screenshot00-16.jpg",
   "category": "Halo CE Maps",
   "description": "This is a mod based on Marathon, Bungie's older FPS.",
   "notes": "This is a mod based on Marathon, Bungie's older FPS. Having not worked on this for some time, I figured I might as well release. The tags are free to use.\n\nWeapons include:\nMetal Knuckles\n44 Magnum\nMA75 Assault Rifle\nZeus-Class Fusion Pistol\nWSTE-M Combat Shotgun\nSPNKR Rocket Launcher\nTozt-7 Flamethrower\nAlien Weapon 1 (Alien Rifle)\nAlien Weapon 2 (code named by me the Wave Motion Cannon)\nInstagib Rifle (Sniper Gametypes)\n\nThanks to all the guys who helped me out with this.",
   "images": [
    "img/lg/37screenshot00-16.jpg",
    "img/lg/41screenshot00-16.jpg"
   ],
   "hash": "EF7469B36A03AF8E6E2C5EB793FED37C",
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    "file_name": "4951-thunderdometestmap_release.zip",
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    "at": "2026-10-07T18:24:18Z",
    "sha1": "55ab08345f0dfce0f9e5b18b087ceee54a0f0625"
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   "category_names": [
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  {
   "fid": 4952,
   "title": "TKS Crazy Canyon",
   "thumb": "img/lg/42screenshot00-19.jpg",
   "author": "tks_killer",
   "date": "10/11/2009",
   "file_size": "11.7M",
   "rating": null,
   "sids": [
    24
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4952",
   "og_image": "https://halomaps.org/hce/img/lg/42screenshot00-19.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Danger Canyon variant",
   "images": [
    "img/lg/42screenshot00-19.jpg"
   ],
   "hash": "5BA9E3539433E1CDBACDDCFB922A721C",
   "fetched": "2026-10-07T16:24:11Z",
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    "bytes": 11705593,
    "at": "2026-10-07T19:19:19Z",
    "sha1": "6aaa9f5c94bdcb442a3dbee244d4121483a9bc8d"
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   "category_names": [
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  {
   "fid": 4953,
   "title": "Ultimate",
   "thumb": "img/lg/43screenshot00-10.jpg",
   "author": "JAzzman",
   "date": "10/11/2009",
   "file_size": "20.4M",
   "rating": 9.0,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4953",
   "og_image": "https://halomaps.org/hce/img/lg/43screenshot00-10.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Bloodgulch Variant with AI Bots",
   "images": [
    "img/lg/43screenshot00-10.jpg"
   ],
   "screenshots": [
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     "caption": ""
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     "caption": ""
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    "file_name": "4953-Ultimate.zip",
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    "at": "2026-10-07T18:55:23Z",
    "sha1": "8a4c1969267902ed61e60e4e56a2fcfc5a11469f"
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   "category_names": [
    "Multiplayer Maps w/ AI"
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  },
  {
   "fid": 4954,
   "title": "Valhalla",
   "thumb": "img/lg/44screenshot00-20.jpg",
   "author": "=UBE= Chief",
   "date": "10/11/2009",
   "file_size": "42.7M",
   "rating": 8.1,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4954",
   "og_image": "https://halomaps.org/hce/img/lg/44screenshot00-20.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "An Asgard Variant",
   "notes": "Description:\n\nThis is a varient of the Halo 3 map Valhalla, but IS NOT the actual version.\nPlay as the Halo 3 Spartans: CQB, EVA, Recon and the Chief (random each time you spawn)\nThis map DOES have man cannons (gravity lifts put on their sides)\n\nKnown Glitches:\n\nCrappy exploding effects on some weapons and equipment.\nRarely, you WILL get launched across the map by the man cannons, BUT it doesn't happen everytime (It's a random event)\n\nWeapons:\n\nBR55 Battle Rifle\nMA5C Assault Rifle\nM7/Caseless SMG\nShotgun (Halo 2)\nSRS99C-S2 AMB Sniper Rifle (Halo 3 style and doesn't take down your active camoflauge)\nM19 SSM Rocket Launcher (Halo 2 firing with Halo 3 looks)\nBrute Spiker\nBrute Mauler\nBrute Shot\nCarbine\nNeedler\nFist of Rukt\n\nPowerups:\n\nMedic Pack\nOvershield\nActive Camoflauge\nBubble Shield\nPower Drainer\n\nVehicles:\n\nScorpion\nCloak Wraith (press q to turn on invisibility and crouch to boost)\nM12G1 Warthog LAAV*\nSpectre\nBanshee (Halo 2)*\nMongoose\n\n* These vehicles WILL detonate if damaged enough.\n\nThis map works with all gametypes.",
   "images": [
    "img/lg/44screenshot00-20.jpg",
    "img/lg/49screenshot00-9.jpg"
   ],
   "screenshots": [
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     "src": "img/users/lg/B6F50503-6B9D-4F7B-9025FAF3BF39E5D8.JPG",
     "caption": "AR and tank"
    },
    {
     "src": "img/users/lg/0C5512E4-604F-42EB-A158B9AF404D0BED.JPG",
     "caption": "exploding warthog recon armor"
    },
    {
     "src": "img/users/lg/015F777D-FF77-41E6-835D0D0CBBCCB57A.JPG",
     "caption": "shotgun H2"
    },
    {
     "src": "img/users/lg/7F0DBBAD-30A8-402C-8F1C33EC1D1A083F.JPG",
     "caption": "tank"
    },
    {
     "src": "img/users/lg/E65D2538-48A3-4B95-B77EFD963BE02FB2.JPG",
     "caption": "battle rifle"
    },
    {
     "src": "img/users/lg/E490E4C7-F31E-4B0C-A64D448DF5BDC40B.JPG",
     "caption": "exploding vehicle"
    },
    {
     "src": "img/users/lg/CFD75D7F-0092-4DA6-9AAD1AAFFB6847ED.JPG",
     "caption": "reloding"
    },
    {
     "src": "img/users/lg/4173AFAA-F79A-4409-9A8154352FEC5849.JPG",
     "caption": "guass warthog"
    },
    {
     "src": "img/users/lg/644B2D4E-C007-4493-9571184CCE5FB8B3.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/4AF7740F-4AF5-4C48-BDE985B55BAF8926.JPG",
     "caption": "Ummm...Help?"
    },
    {
     "src": "img/users/lg/C0945B25-D125-4617-90B7C7F204F4C00D.JPG",
     "caption": ""
    }
   ],
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    "sha1": "be18b9f127260e2ab6dce02badff43a1460a2286"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 4955,
   "title": "Warthog Rumble",
   "thumb": "img/lg/50screenshot00-8.jpg",
   "author": "GERGSY",
   "date": "10/11/2009",
   "file_size": "4.9M",
   "rating": 7.3,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4955",
   "og_image": "https://halomaps.org/hce/img/lg/50screenshot00-8.jpg",
   "category": "Halo CE Maps",
   "notes": "A circualar area with plenty of weps and nades.\nwarthogs up top with ramp access to the circular area.\nThe centre of the map is scripted with mines ... dnt drive in there or booommm!!!\n\nSupported Games Types include:\n-All SLAYER\n-ALL KOTH\n-ALL ODDBALL\n\nDOES NOT SUPPORT CTF OR RACE ....",
   "images": [
    "img/lg/50screenshot00-8.jpg",
    "img/lg/54screenshot00-8.jpg"
   ],
   "hash": "1E3D60A07DC0012EFFF714C700523BBE",
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   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 4956,
   "title": "ZMM Battle Grounds",
   "thumb": "img/lg/55screenshot00-5.jpg",
   "author": "ZMM",
   "date": "10/11/2009",
   "file_size": "20.5M",
   "rating": 8.9,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4956",
   "og_image": "https://halomaps.org/hce/img/lg/55screenshot00-5.jpg",
   "category": "Halo CE Maps",
   "description": "A small canyon",
   "notes": "this map is only suported for team slayer. recomended gametype zombies 0_O",
   "images": [
    "img/lg/55screenshot00-5.jpg",
    "img/lg/56screenshot00-6.jpg"
   ],
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    "sha1": "b55bfb74f8d8b504a915d4de37ed2733bbcebbfd"
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   "category_names": [
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  },
  {
   "fid": 4957,
   "title": "Yoyorast Island V2",
   "thumb": "img/lg/0screenshot00-270.jpg",
   "author": "Yoyorast",
   "date": "10/11/2009",
   "file_size": "38.0M",
   "rating": 9.1,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4957",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-270.jpg",
   "category": "Halo CE Maps",
   "description": "Version two of the Yoyorast Island level",
   "notes": "Ok guys, it's here afterall, my 4 years map dream finally came to reality. Hope you will enjoy it and make it a big success. it's not a whole new map for those who're used to V1 but it's a big update that keeps the good V1 sides, correct many problems, adds tons of new paths and shape changes, new strategic sturctures + new \"panic\" Doors and shileds that will spice up the game. And off course I tried to improve the design as much as possible. Also strategic places are now named to help you find your way and become like meeting places. There's so many new stuff... you'll see by yourself what changed since V1.",
   "images": [
    "img/lg/0screenshot00-270.jpg",
    "img/lg/8screenshot00-117.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/1E1FA480-24BD-48F4-960B7706C856ED15.JPG",
     "caption": "On top of the ramp, a view of the epic island"
    },
    {
     "src": "img/users/lg/451B20A9-8823-45D8-A2BE8BC46D975EB2.JPG",
     "caption": "A shot of the Middle of the island"
    },
    {
     "src": "img/users/lg/BF1F3547-D47C-4A13-B3029274C7593108.JPG",
     "caption": "Holes... this map is Full Of Holes"
    },
    {
     "src": "img/users/lg/8864B96F-E3D2-4858-88AC047D9823E407.JPG",
     "caption": "A view of a player in the distance jumping the massive jump"
    },
    {
     "src": "img/users/lg/89DA5B6B-DFC9-4327-BF9DC54B416D1C2A.JPG",
     "caption": "The bent road that a player spins around having fun"
    },
    {
     "src": "img/users/lg/E8FAB06E-177A-42B1-9381458A801A6BC2.JPG",
     "caption": "Sniper Spot Red base"
    },
    {
     "src": "img/users/lg/0A5E07DF-9430-47FD-BC8FF861165ADEB2.JPG",
     "caption": "Ghost Base with spartan lazor!"
    },
    {
     "src": "img/users/lg/B24881E4-457E-442F-AFCDF40D3B31EF97.JPG",
     "caption": "The Panic ROOM - Most coolest part of the map and popular"
    },
    {
     "src": "img/users/lg/ECB4F559-1F22-4221-87A1AFB162C4CC15.JPG",
     "caption": "Panic"
    },
    {
     "src": "img/users/lg/5FD2A241-EDD7-464C-801F6DE038622AF9.JPG",
     "caption": "Panic door - push of a button and massive doors come up to block cars"
    },
    {
     "src": "img/users/lg/C017CD1A-4CA8-40EA-889281D0810580A7.JPG",
     "caption": "Panic Room Doors can Also Rebound and kill the attacker"
    },
    {
     "src": "img/users/lg/48D3CA09-81B1-4523-B345101D75050083.JPG",
     "caption": "Ghost is By the Far best to be used on this map"
    },
    {
     "src": "img/users/lg/5F076614-7B5E-441F-B449C71F814E8E38.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/B1BCFFDA-48DE-4D21-9DEEAF0EDA5B0896.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/D7CB4FCB-C2B7-4B0E-BF3B0BF3D28FD006.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/1A511BDF-DC52-4FB4-A6518B2C8A80CFBC.JPG",
     "caption": "you get this gun by useing alldev all weapons cheat."
    },
    {
     "src": "img/users/lg/B3D4437C-2394-4F4A-A6CAABDE04330217.JPG",
     "caption": "jump"
    },
    {
     "src": "img/users/lg/1B0491F0-2D8C-4B47-82662584A151C305.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/16881837-A304-4D0B-952E5E09807F0326.JPG",
     "caption": "Front sight of the large ramp where the mongooses are stalled. The gate control is located in the middle of the picture."
    },
    {
     "src": "img/users/lg/1BC60FD1-A089-48CA-9E692CB0F21E67F8.JPG",
     "caption": "High overview of the whole island"
    },
    {
     "src": "img/users/lg/E15D5725-8E1C-4D2F-AFCBC8BA8C1388DF.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/61DB770A-A816-4E49-A4BFF24BA5A9BF59.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/2F6C9E30-E2FB-417D-B725EC547DC34756.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/03EEC667-D078-498C-B071F6E405015AF4.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/F2DB6619-0BE7-4727-82B5FFB936A70721.JPG",
     "caption": "The Golden Sniper ;)"
    },
    {
     "src": "img/users/lg/D8253A2C-0AA5-422B-8D270D157BE0ADC0.JPG",
     "caption": "View at the advisable 360¤ jump. You can also see the main bases"
    },
    {
     "src": "img/users/lg/4D43A4AC-8B1D-49A0-BF6B85209E582FDA.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/F9990F1A-10EC-4CBE-A741B8D64A80D081.JPG",
     "caption": "View from atop of the large ramp, you can see a bunker in the lower-right corner."
    },
    {
     "src": "img/users/lg/2015A1BA-3703-460C-8AF8E7133B55AD28.JPG",
     "caption": "I think this is one of the best pictures I made for this map. It's just really nice =)"
    },
    {
     "src": "img/users/lg/DE0A32A9-95C4-43C5-979633FB3779EA0A.JPG",
     "caption": "Better view at the bunker, you can also see the key which triggers the gate."
    },
    {
     "src": "img/users/lg/930B5712-50B4-4EB1-8511A77749F58AF2.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/AD5536BA-D72C-44EB-A84BD04DC827E779.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/DFA009EA-26C1-4489-A8CD93B8EE15EC1F.JPG",
     "caption": "what yoyorast island v2 looks like from far away.... kool!"
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    {
     "src": "img/users/lg/917B52A2-468E-4813-A88B3214F0005D86.JPG",
     "caption": ""
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     "caption": ""
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     "caption": ""
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     "caption": ""
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     "caption": ""
    },
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     "caption": ""
    },
    {
     "src": "img/users/lg/2652670B-4A08-4130-96F7DBA3F076C79C.JPG",
     "caption": ""
    }
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   "category_names": [
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  },
  {
   "fid": 4958,
   "title": "50cal Sniper Tags",
   "thumb": "img/lg/50Cal.png",
   "author": "Mouse",
   "date": "10/18/2009",
   "file_size": "1.6M",
   "rating": 7.3,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4958",
   "og_image": "https://halomaps.org/hce/img/lg/50Cal.png",
   "category": "Halo CE Weapon Tags",
   "images": [
    "img/lg/50Cal.png",
    "img/lg/50cal3rdperson.png"
   ],
   "hash": "0FB5F5D27DA0492DB013FE64A7398FF6",
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    "at": "2026-10-07T20:08:38Z",
    "sha1": "296dd0028e7f1a51ef40da169e0da797d2ba339f"
   },
   "category_names": [
    "Halo CE Weapon Tags"
   ]
  },
  {
   "fid": 4959,
   "title": "COD 4 First Person Tags",
   "thumb": "img/lg/cod4_fp.jpg",
   "author": "onotix",
   "date": "10/18/2009",
   "file_size": "1.7M",
   "rating": 7.8,
   "sids": [
    20
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4959",
   "og_image": "https://halomaps.org/hce/img/lg/cod4_fp.jpg",
   "category": "Halo CE Misc. Tags",
   "description": "odst looking first person tags",
   "images": [
    "img/lg/cod4_fp.jpg"
   ],
   "hash": "95365F42CF4036A68B39B078EB00A174",
   "fetched": "2026-10-07T16:34:23Z",
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    "file_name": "4959-cod_4_First_Person_Tags.zip",
    "bytes": 1678065,
    "at": "2026-10-07T19:59:30Z",
    "sha1": "a2e489615531295ea6d430c874193c18c17c3a32"
   },
   "category_names": [
    "Halo CE Misc. Tags"
   ]
  },
  {
   "fid": 4960,
   "title": "Halo 3 Scarab Model (3DS/MAX/OBJ)",
   "thumb": "img/lg/image1-3.jpg",
   "author": "Hunter/Martyn Lee Ball",
   "date": "10/18/2009",
   "file_size": "646.2K",
   "rating": 8.9,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4960",
   "og_image": "https://halomaps.org/hce/img/lg/image1-3.jpg",
   "category": "3D Model Files",
   "description": "This is a 3d model of the Halo 3 Scarab.",
   "images": [
    "img/lg/image1-3.jpg"
   ],
   "hash": "F9683EC63A77DAF4880B8CB92AF4CCC1",
   "fetched": "2026-10-07T16:32:26Z",
   "download": {
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    "file_name": "4960-Halo_3_Scarab_Model.zip",
    "bytes": 646235,
    "at": "2026-10-07T19:56:34Z",
    "sha1": "bbb990d60274b15ee92934eb6ea8f5c8ffc94b23"
   },
   "category_names": [
    "3D Model Files"
   ]
  },
  {
   "fid": 4961,
   "title": "Halo 3 SMG Model (3DS/MAX)",
   "thumb": "img/lg/Release_SMG.jpg",
   "author": "Hunter/Martyn Lee Ball",
   "date": "10/18/2009",
   "file_size": "583.0K",
   "rating": 8.3,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4961",
   "og_image": "https://halomaps.org/hce/img/lg/Release_SMG.jpg",
   "category": "3D Model Files",
   "notes": "Unwraped already, both versions of the weapon are on the same unwrap (ODST version and Normal SMG). Just delete the Silencer and sight to make it the normal SMG.",
   "images": [
    "img/lg/Release_SMG.jpg"
   ],
   "hash": "5F085A4B14F21B1720D1FD593F958CC8",
   "fetched": "2026-10-07T16:32:26Z",
   "download": {
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    "file_name": "4961-Halo_3_SMG_Model.zip",
    "bytes": 582984,
    "at": "2026-10-07T19:56:34Z",
    "sha1": "ec3abf1b8328216c28cbf49dc22baad0d1ccd5ea"
   },
   "category_names": [
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   ]
  },
  {
   "fid": 4962,
   "title": "SMG Weapon Tags",
   "thumb": "img/lg/smg1.png",
   "author": "m00kz",
   "date": "10/18/2009",
   "file_size": "3.0M",
   "rating": 5.6,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4962",
   "og_image": "https://halomaps.org/hce/img/lg/smg1.png",
   "category": "Halo CE Weapon Tags",
   "images": [
    "img/lg/smg1.png",
    "img/lg/smg2.png"
   ],
   "hash": "7C35A40C16630F0F7E2A73FAD092C290",
   "fetched": "2026-10-07T16:38:39Z",
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    "file_name": "4962-m00kz-SMG_tags.zip",
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    "at": "2026-10-07T20:08:37Z",
    "sha1": "862733a2d6c142dcefd6678ed76165c17896d6df"
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   "category_names": [
    "Halo CE Weapon Tags"
   ]
  },
  {
   "fid": 4963,
   "title": "Acoball",
   "thumb": "img/lg/0screenshot00-271.jpg",
   "author": "Aco",
   "date": "10/18/2009",
   "file_size": "6.5M",
   "rating": 8.6,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4963",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-271.jpg",
   "category": "Halo CE Maps",
   "description": "Football like map",
   "notes": "Description: Football like map, other map haloball pissed me off, so I made this one, much bigger, ball propeled by assault rifle, which has 999 rounds magazine, 2 rounds per clip, bullet force is 10, player speed is round 6, corners are rounded so ball doesnt get stuck, and walls are high so ball doesn't fall over. If someone in your way, just MELEE, he will fly away!\n\nSo play CTF, teams spawn every on it's side, set banshee respanw time to 10 seconds! .. so the ball if it's not shot at will respawn, so if it's a GOAL dont touch it and it will respawn to center ! .. when you run speed is 6 .. but when you duck it's 8, but there's a thing, you can't turn, you just go straight when you duck, so it's like a boost, and don't bother starting to walk while ducking, because acceleration rat2 is o.2 ;)\n\nmelee response has force 120 so if you melee ground or wall, it will throw you to the other side. if you melee ground it will throw you to roof! comes in handy if ball goes really high. HAVE FUN!",
   "images": [
    "img/lg/0screenshot00-271.jpg",
    "img/lg/9screenshot00-112.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/1E8E8F05-96FE-412C-BC57FA6B3227797E.JPG",
     "caption": "The flag is inside the box"
    },
    {
     "src": "img/users/lg/6D4DF32F-C4EA-4767-AC063946F5995CAB.JPG",
     "caption": "Gun shoots out bullets that pushes the ball."
    },
    {
     "src": "img/users/lg/2E1B102F-D14E-42DF-B5C5A48F2A9E0229.JPG",
     "caption": "The Goal"
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  },
  {
   "fid": 4964,
   "title": "Bloodground aco",
   "thumb": "img/lg/10screenshot00-107.jpg",
   "author": "Aco",
   "date": "10/18/2009",
   "file_size": "11.0M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4964",
   "og_image": "https://halomaps.org/hce/img/lg/10screenshot00-107.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Gephyrophobia variant where you play on the lower ground level under the bridge",
   "notes": "No vehicles but modded speed, CTF based game, other types exist but not recomended. It's sniper/shield map, with all default weps .. takes lots of skills, or teamwork to score. HAVE FUN!",
   "images": [
    "img/lg/10screenshot00-107.jpg",
    "img/lg/14screenshot00-88.jpg"
   ],
   "hash": "0FAAD7D5DCC67ABEE8DAFABFA9E25E5E",
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 4965,
   "title": "Call of Duty World at war l2",
   "thumb": "img/lg/15screenshot00-89.jpg",
   "author": "LB RÁÞToR [majumdar31]",
   "date": "10/18/2009",
   "file_size": "45.7M",
   "rating": 8.8,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4965",
   "og_image": "https://halomaps.org/hce/img/lg/15screenshot00-89.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch Variant",
   "notes": "escription of the map:>>>\nCODWAW is back with l2 in bloodgulch with new weapons and vehicles much more\nSnow.\n\n*****WARNING*****\n(Slayer'TS',King Of The Hill'TKOTH',Race'TR')\nSorry CTF is not allowed. (For Level 2)",
   "images": [
    "img/lg/15screenshot00-89.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/F987183B-8B11-4868-A642987ACDA9F713.JPG",
     "caption": "Cars, Snow, Helicopter, Some guns and a big base."
    }
   ],
   "hash": "AA0914EF2CC27A65FB4B0DB01D2CC57F",
   "fetched": "2026-10-07T16:24:10Z",
   "download": {
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    "file_name": "4965-callofdutyworldatwar-l2.zip",
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    "at": "2026-10-07T19:19:17Z",
    "sha1": "7fc096c75ff55a6821fa061ff3bab055accef382"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 4966,
   "title": "Delta Ruined AI",
   "thumb": "img/lg/21screenshot00-54.jpg",
   "author": "SlappyThePirate",
   "date": "10/18/2009",
   "file_size": "13.4M",
   "rating": 8.6,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4966",
   "og_image": "https://halomaps.org/hce/img/lg/21screenshot00-54.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Delta Ruined Variant with AI bots",
   "images": [
    "img/lg/21screenshot00-54.jpg"
   ],
   "hash": "7ECA60804A559CBF4B7FFCDB28B929FA",
   "fetched": "2026-10-07T16:18:37Z",
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    "file_name": "4966-delta_ruined-ai.zip",
    "bytes": 13370449,
    "at": "2026-10-07T18:55:22Z",
    "sha1": "f3fd697a2b343041bf956e6086be28ba51ed62f2"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 4967,
   "title": "Dude Where's my BR",
   "thumb": "img/lg/ACF1EFD.jpg",
   "author": "Dude, where's my BR",
   "date": "10/18/2009",
   "file_size": "44.9M",
   "rating": 8.9,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4967",
   "og_image": "https://halomaps.org/hce/img/lg/ACF1EFD.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "The 343 Guilty Spark swamp level with AI bots",
   "notes": "This one takes place in the last part of the campaign level 343 Guilty Spark. So, I wouldn't make a map without a story behind it, lets make one as we go and roll with it. Keep in mind, the title of the map came out of the anvils of creation when I couldn't think of an epic name like \"Lies and Vengeance\", or \"Infection\", and I was in a comedic mood at the time, so I remembered that movie \"Dude, where's my car?\" and createad a similair name. Anyway, enough of this, lets make a story!\n\nThe Story:\n\nAfter playing 5 hours of pattycake, you and your fellow marines are called for a mission. However, the alarm sounds, and you and your marine dudes rush to the hangar, get in a dropship, and make into the fog of a swamp. The pelican pilot, skillfully dodging covenant anti-air plasma, crashes into the thousands of indestructible trees found in the Halo Universe (invincible palm trees in Halo 3 ODST make me lol.)\n\nAs your pelican spirals to the ground, the pilot asks everyone for their final words.\n\n\"I want 5 chicken nuggets on a sesame bun!\" you yell as you jump out of the pelican.\n\nYou land next to the crashed pelican as weapons and ammo are somehow positioned orderly next to the crash site.\nThe marines somehow survived also, but the pilot died as usual (I think the only pilot to ever live in Halo so far has been Hokus or whatever her name is in Halo 3, and I'm not even sure if she lives, we just don't see her die which is one point for the pilots. : D)\n\nThe Map:\n\nAlright, so now that we have story, here is some info on the map. Like I said, it takes place in a swamp. It's you and marines vs. Covenant vs. Flood. Which I'm suprised hasn't been a map name yet. All the weapons are next to the crashed pelican you start near.\n\nThere's a teleporter on the side of the forruner building you start next to (it's on the side next to your starting point.) It takes you to the other side of the map (which you can walk to, but it's easier this way.) Use the teleporter there when you get bored of that area and want to get back to the main area.\n\nIt sounds realy simple, but it's a lot of fun. This friday I was playing it with the goal of sticking elites. It's really fun for me because I have no skill when it comes to stickies in Halo 1. I'm good at it in 3 and ODST, but then again, Brutes are huge targets. : D So, I would stick elites that flood would kill 2 seconds before the grenade would go off. It took me a good 20 minutes to finally stick one. After cheering, I just tore through opponents with the shotgun and pistol, which was fun. Espicially trying to save this one guy from a mass amount of flood without blowing the marine's face off.\n\nAnyway, thanks for reading this far, I tried to make this readme worthwhile, thanks for not making me cry, and have a great time with this map!",
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    "img/lg/ACF1EFD.jpg"
   ],
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   "fetched": "2026-10-07T16:18:37Z",
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    "file_name": "4967-Dude_where's_my_BR.zip",
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    "at": "2026-10-07T18:55:22Z",
    "sha1": "38281424944edf339c4f34a8363e0bef20c25248"
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   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 4968,
   "title": "Eyeland",
   "thumb": "img/lg/30screenshot00-30.jpg",
   "author": "Arightwizard",
   "date": "10/18/2009",
   "file_size": "12.8M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4968",
   "og_image": "https://halomaps.org/hce/img/lg/30screenshot00-30.jpg",
   "category": "Halo CE Maps",
   "description": "A lone island on a strange world, with the ability to change seasons in the pause menu. Play as ODST",
   "notes": "About:\n------------\nSupports Slayer, CTF, and it sorta supports Race (Race = skydive mode)\n\nA lone island on a strange world.\nScenario: After the battle in A10, your lifepod escaped and crash landed on an island on a strange planet.\nHowever the ODST-soldiers became mad at eachother and divided into the Red team and the Blue team.\n\nYou have the ability to change from winter to summer in the pause menu, by clicking Esc - then clicking\nWinter OR Summer. (Thanks to Kalub, ThePlague, and Timo from a halo forum for that one.)\nJust to be clear: ALL CHARACTERS ARE IMMUNE TO FALLING DAMAGE. Very useful in the Race gametype, where\nyou start in the sky.",
   "images": [
    "img/lg/30screenshot00-30.jpg",
    "img/lg/31screenshot00-36.jpg"
   ],
   "hash": "79A62C81255D0B80217A2DA3E86D602A",
   "fetched": "2026-10-07T16:06:24Z",
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    "at": "2026-10-07T18:24:12Z",
    "sha1": "7ef7fb3002e47db7252f4ffeb5d11d6f0e35ec6b"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 4969,
   "title": "H2 H3 Bloodgulch",
   "thumb": "img/lg/36screenshot00-23.jpg",
   "author": "sphinxbio",
   "date": "10/18/2009",
   "file_size": "16.8M",
   "rating": 8.7,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4969",
   "og_image": "https://halomaps.org/hce/img/lg/36screenshot00-23.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch Variant",
   "notes": "Details:\nHalo 2 Voice (Murderer, CTF, King of the Hill, Race,\noddball, death double, triple death, death spectacular\nkilling spree, running riot.\nHalo 3 HUD.\nHalo 3 Spartans, E.V.A, C.Q.B, Recon, MARK VI.\n\nScenario:\nNormal Bloodgulch only thing that changes are the doors\nhalo 2 H2_Capital Ship and that the map this evening.\n\nVehicles:\nH2_Gohst\nWarthog Police\n\nWeapons:\nH2_Battle Rifle\nH2_carbine\nH2_Rocket Launcher\nH3_Magnum\nH3_magnum Socoom\nH3_SMG Silenced\nH1_Sniper Rifle\n\nThis map can be played on Slayer, Oddball, CTF,\nRACE, King of the hill and so on.",
   "images": [
    "img/lg/36screenshot00-23.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/33FE57C9-70DD-478E-8F52F7967A0AC3DA.JPG",
     "caption": ""
    }
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   "hash": "AC1C516DF7188235E85C3B629C24A536",
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    "file_name": "4969-h2_h3bloodgulch.zip",
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    "at": "2026-10-07T19:19:14Z",
    "sha1": "7b5cf1385a36c402b22ca9ccd866748fa0788053"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 4970,
   "title": "Longest-king AI",
   "thumb": "img/lg/40screenshot00-11.jpg",
   "author": "SlappyThePirate",
   "date": "10/18/2009",
   "file_size": "6.5M",
   "rating": null,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4970",
   "og_image": "https://halomaps.org/hce/img/lg/40screenshot00-11.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Longest Variant with AI Bots",
   "images": [
    "img/lg/40screenshot00-11.jpg"
   ],
   "hash": "E41D120DF346AC17155A6DF66967D100",
   "fetched": "2026-10-07T16:18:36Z",
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    "file_name": "4970-longest-king-ai.zip",
    "bytes": 6517841,
    "at": "2026-10-07T18:55:19Z",
    "sha1": "93b43e44bbdb3f30c68a976ce8426b0fb8d6969c"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 4971,
   "title": "Marine Zombie gulch(beta)",
   "thumb": "img/lg/43screenshot00-11.jpg",
   "author": "goldkilla88",
   "date": "10/18/2009",
   "file_size": "44.3M",
   "rating": 8.4,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4971",
   "og_image": "https://halomaps.org/hce/img/lg/43screenshot00-11.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Bloodgulch Variant with AI Bots",
   "notes": "Description:CoD 5 nazi zombies has spred to the halo universe.\n\nNotes:This place is called area 100 and was holding the last of the nazi zombie infection but some one opened the capsules containing them. The infection broke loose agene and horre and terrer was happening. Spartans were sent down to destoy the infection but it got so bad that they were forced to take cover behind lots of barriers. Sience marines are looking for clues to who might have done it.\n\nweapon sets: ma5k and a h3 shotgun",
   "images": [
    "img/lg/43screenshot00-11.jpg"
   ],
   "hash": "5620514E06FFA87105147A3C68430691",
   "fetched": "2026-10-07T16:18:36Z",
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    "file_name": "4971-marine_zombie_gulch(beta).zip",
    "bytes": 44327030,
    "at": "2026-10-07T18:55:20Z",
    "sha1": "cfea6ee0a8d691e0439f1cfcb51734f814846340"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 4972,
   "title": "Momodgulch beta2",
   "thumb": "img/lg/48screenshot00-10.jpg",
   "author": "Mo",
   "date": "10/18/2009",
   "file_size": "19.1M",
   "rating": 8.9,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4972",
   "og_image": "https://halomaps.org/hce/img/lg/48screenshot00-10.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch Variant",
   "images": [
    "img/lg/48screenshot00-10.jpg"
   ],
   "hash": "5ED69BCA2709CAB4A5DC0D6B88A774E1",
   "fetched": "2026-10-07T16:24:09Z",
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    "file_name": "4972-momodgulchbeta2.zip",
    "bytes": 19149739,
    "at": "2026-10-07T19:19:14Z",
    "sha1": "9fd1fc3fd9eea2aa01335c87f6a240a157354404"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 4973,
   "title": "Spartns vs Marines",
   "thumb": "img/lg/49screenshot00-10.jpg",
   "author": "turbo squid",
   "date": "10/18/2009",
   "file_size": "35.3M",
   "rating": 8.7,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4973",
   "og_image": "https://halomaps.org/hce/img/lg/49screenshot00-10.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Bloodgulch Variant with AI Bots",
   "images": [
    "img/lg/49screenshot00-10.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/C63EED80-0AE7-44DB-878052A6F5E5C0E0.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/F650EDA1-44A5-4A1E-AFE7FF5A4A5D4391.JPG",
     "caption": ""
    },
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     "src": "img/users/lg/6965A3E1-3AE0-4A76-B2FAA4C5AE0E6200.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/8560C153-9E6E-4F96-96E2FB1947DDDBD4.JPG",
     "caption": ""
    }
   ],
   "hash": "016206C53D977B27C1F8FF149C85B03D",
   "fetched": "2026-10-07T16:18:36Z",
   "download": {
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    "file_name": "4973-spartns_vs_marines.zip",
    "bytes": 35273826,
    "at": "2026-10-07T18:55:18Z",
    "sha1": "0146c1bc50e2556673397ba66eb262338e0fa4ce"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 4974,
   "title": "Assault Rifle Shaders Fix",
   "thumb": "img/lg/preview1-1.jpg",
   "author": "Advancebo",
   "date": "10/25/2009",
   "file_size": "600.5K",
   "rating": null,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4974",
   "og_image": "https://halomaps.org/hce/img/lg/preview1-1.jpg",
   "category": "Halo CE Weapon Tags",
   "description": "Fixes the shaders on the Assault Rifle to Xbox.",
   "notes": "About:\nJust replace the 4 tags included (shader and bitmaps) into \"tags\\weapons\\assault rifle\\fp\\bitmaps\".",
   "images": [
    "img/lg/preview1-1.jpg",
    "img/lg/preview2-2.jpg"
   ],
   "hash": "0954510EBD3778F1A1287A0E8B7DFCE7",
   "fetched": "2026-10-07T16:38:38Z",
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    "file_name": "4974-Assault_Rifle_Shaders_Fix.zip",
    "bytes": 600467,
    "at": "2026-10-07T20:08:37Z",
    "sha1": "6ebafd55e62e80041f4383ff6fb5b03723c2c27f"
   },
   "category_names": [
    "Halo CE Weapon Tags"
   ]
  },
  {
   "fid": 4975,
   "title": "H2 Shadow Release by Advancebo",
   "thumb": "img/lg/0screenshot00-272.jpg",
   "author": "Advancebo",
   "date": "10/25/2009",
   "file_size": "6.4M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4975",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-272.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Tutorial map variant",
   "images": [
    "img/lg/0screenshot00-272.jpg"
   ],
   "hash": "A3AB52BE9844DF60CABB3396B979D0FC",
   "fetched": "2026-10-07T16:24:09Z",
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    "file_name": "4975-H2_Shadow_Release_by_Advancebo.zip",
    "bytes": 6382237,
    "at": "2026-10-07T19:19:13Z",
    "sha1": "4847d20ffeb28e6b0391cd8ddf0d7b4212e63d49"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 4976,
   "title": "H2 Shadow Vehicle Tags",
   "thumb": "img/lg/preview1-2.jpg",
   "author": "Advancebo",
   "date": "10/25/2009",
   "file_size": "3.9M",
   "rating": 9.2,
   "sids": [
    30
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4976",
   "og_image": "https://halomaps.org/hce/img/lg/preview1-2.jpg",
   "category": "Halo CE Vehicle Tags",
   "description": "Halo 2 Shadow tags",
   "images": [
    "img/lg/preview1-2.jpg",
    "img/lg/preview2-3.jpg"
   ],
   "hash": "3E289712C2F549874886E63E4161F10C",
   "fetched": "2026-10-07T16:37:24Z",
   "download": {
    "ok": true,
    "file_name": "4976-H2_Shadow_Vehicle_Tags.zip",
    "bytes": 3862532,
    "at": "2026-10-07T20:06:49Z",
    "sha1": "a53190a2ae16d9d062697d66116a48297339b3fa"
   },
   "category_names": [
    "Halo CE Vehicle Tags"
   ]
  },
  {
   "fid": 4977,
   "title": "Aerorace",
   "thumb": "img/lg/4screenshot00-144.jpg",
   "author": "Glêññ Z",
   "date": "10/25/2009",
   "file_size": "12.3M",
   "rating": 7.8,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4977",
   "og_image": "https://halomaps.org/hce/img/lg/4screenshot00-144.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Death Island variant",
   "images": [
    "img/lg/4screenshot00-144.jpg"
   ],
   "hash": "B6A7EE4443681E788395F1C050C269B1",
   "fetched": "2026-10-07T16:24:08Z",
   "download": {
    "ok": true,
    "file_name": "4977-aerorace.zip",
    "bytes": 12281616,
    "at": "2026-10-07T19:19:11Z",
    "sha1": "3ab66f32a1870edd144bfaae589394a80bf3473b"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 4978,
   "title": "COF-gulch",
   "thumb": "img/lg/10screenshot00-108.jpg",
   "author": "COF-Defyant",
   "date": "10/25/2009",
   "file_size": "22.3M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4978",
   "og_image": "https://halomaps.org/hce/img/lg/10screenshot00-108.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch Variant",
   "notes": "Weapons:\nM24 Sniper Rifle (BF2)\nMagnum Pistol (H3B)\nMA5C Assault Rifle (H3)\nBattle Rifle (H2)\nPancor Jackhammer Shotgun (BF2)\nAT4 Disposable Missile Launcher (BF2? not sure)\nFlamethrower (HCE - New FX)\nODST Pistol (ODST)\nModified Needler (HCE - New Melee)\nDragunov SVD (BF2)\nFrag Grenade (HCE)\nFlashbang Grenade (HCE - bit buggy atm)\n\nVehicles:\nChaingun Warthog (HCE - no modifications)\nNeedler Ghost (HCE - self explanatory)\nTransport Warthog (HCE - No turret, 6 seats[I think, could be less] instead of turret)\nVenture (HCE - Flying 1 man Aircraft, 2 chainguns and 2 missle launchers)\nBird/Decimator (HCE - Extremely fast 1 man aircraft, 2 plasma pods[3 barrels on each] and 2 fuel rod launchers[that are purple])\nLAV 25 APC (BF2 - One turret on the top which fires explosive rounds at a rate of 1 per second[I estimate] and two missle launchers)\n\nBiped - H3 Spartan",
   "images": [
    "img/lg/10screenshot00-108.jpg"
   ],
   "hash": "AC7FFF969E218E0AF5C098242ABA2C86",
   "fetched": "2026-10-07T16:24:08Z",
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    "file_name": "4978-COF-gulch.zip",
    "bytes": 22294189,
    "at": "2026-10-07T19:19:11Z",
    "sha1": "640cc553b6872433cefabd9e18011ec5dba13e8a"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 4979,
   "title": "COF-gulchbiped",
   "thumb": "img/lg/14screenshot00-89.jpg",
   "author": "COF-Defyant",
   "date": "10/25/2009",
   "file_size": "22.1M",
   "rating": 8.7,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4979",
   "og_image": "https://halomaps.org/hce/img/lg/14screenshot00-89.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch Variant",
   "notes": "Weapons:\nMagnum Pistol (H3B)\nMA5C Assault Rifle (H3)\nBattle Rifle (H2)\nShotgun (H3)\nAT4 Disposable Missile Launcher (BF2? not sure)\nFlamethrower (HCE - New FX)\nODST Pistol (ODST)\nModified Needler (HCE - New Melee)\nDragunov SVD (BF2)\nFrag Grenade (HCE)\nPlasma Grenade (HCE)\n\nVehicles:\nChaingun Warthog (HCE - no modifications)\nGhost (HCE - no modifications)\nTransport Warthog (HCE - No turret, 6 seats[I think, could be less] instead of turret)\nVenture (HCE - Flying 1 man Aircraft, 2 chainguns and 2 missle launchers)\nKestrel (H2/HCE - Slow moving APC-like aircraft, with gunner seat and passenger seats)\nCovie Turret (HCE - no modifications)\n\nBiped - H3 Recon by Spartan-094",
   "images": [
    "img/lg/14screenshot00-89.jpg"
   ],
   "hash": "C5E12B6F722BD94F588D1AE93F1421C7",
   "fetched": "2026-10-07T16:24:08Z",
   "download": {
    "ok": true,
    "file_name": "4979-cof-gulchbiped.zip",
    "bytes": 22098557,
    "at": "2026-10-07T19:19:11Z",
    "sha1": "14fbf166d1eb1193a31a6c9addb1a402d3ab12f4"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 4980,
   "title": "DARKSTARZrewind",
   "thumb": "img/lg/19screenshot00-64.jpg",
   "author": "?",
   "date": "10/25/2009",
   "file_size": "21.9M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4980",
   "og_image": "https://halomaps.org/hce/img/lg/19screenshot00-64.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A H2 BeaverCreak Variant",
   "images": [
    "img/lg/19screenshot00-64.jpg"
   ],
   "hash": "A5A531FB646B0947FC869436C222A53D",
   "fetched": "2026-10-07T16:24:07Z",
   "download": {
    "ok": true,
    "file_name": "4980-DARKSTARZrewind.zip",
    "bytes": 21935985,
    "at": "2026-10-07T19:19:09Z",
    "sha1": "2cb4e460a53236d024dc15c5245d3368be1263e5"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 4981,
   "title": "downfall beta2.0",
   "thumb": "img/lg/20screenshot00-57.jpg",
   "author": "sigma modding team",
   "date": "10/25/2009",
   "file_size": "30.8M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4981",
   "og_image": "https://halomaps.org/hce/img/lg/20screenshot00-57.jpg",
   "category": "Halo CE Maps",
   "notes": "Team members:\nDonut\nICEE\nGeo\nPlague\nM6dEEp\nThearbiter\n\nThis map is unfinished, but released for the sake of tag sharing. Enjoy, its been quite a journey.",
   "images": [
    "img/lg/20screenshot00-57.jpg",
    "img/lg/29screenshot00-32.jpg"
   ],
   "hash": "53725EDEA6957E756C7154FAA46F8AC1",
   "fetched": "2026-10-07T16:06:24Z",
   "download": {
    "ok": true,
    "file_name": "4981-downfallbeta2.0.zip",
    "bytes": 30782603,
    "at": "2026-10-07T18:24:14Z",
    "sha1": "6bb151838c77b52b700263ddde4505bee039c8cf"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 4982,
   "title": "H2 H3 Damnation",
   "thumb": "img/lg/30screenshot00-31.jpg",
   "author": "sphinxbio",
   "date": "10/25/2009",
   "file_size": "16.0M",
   "rating": 7.0,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4982",
   "og_image": "https://halomaps.org/hce/img/lg/30screenshot00-31.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Damnation Variant",
   "notes": "Details:\nHalo 2 Voice (Slayer, CTF, King of the Hill, Race,\noddball, Double Kill, Triple Kill, Killtacular,\nkilling spree, running riot.\nHalo 3 HUD.\nHalo 3 Spartans, E.V.A, C.Q.B, Recon, MARK VI.\n\nScenario:\nNormal damnation only thing that changes are the doors\nhalo 2, Bases on the floor Because if this vacuum falls\nnot die, and that the map this evening.\n\nWeapons:\nH2_Battle Rifle\nH2_carbine\nH2_Rocket Launcher\nH3_Magnum\nH3_magnum Socoom\nH3_SMG Silenced\nH3_SMG\nH1_Sniper Rifle",
   "images": [
    "img/lg/30screenshot00-31.jpg"
   ],
   "hash": "045891DC489FB7B765771CDAA4E8893A",
   "fetched": "2026-10-07T16:24:07Z",
   "download": {
    "ok": true,
    "file_name": "4982-h2_h3damnation.zip",
    "bytes": 16041256,
    "at": "2026-10-07T19:19:08Z",
    "sha1": "86071c3aad0d4f10123364fb79e36c49a2a55c75"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 4983,
   "title": "H2 H3 Sidewinde",
   "thumb": "img/lg/35screenshot00-22.jpg",
   "author": "sphinxbio",
   "date": "10/25/2009",
   "file_size": "17.4M",
   "rating": 9.0,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4983",
   "og_image": "https://halomaps.org/hce/img/lg/35screenshot00-22.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Sidewinder Variant",
   "notes": "Details:\nHalo 2 Voice (Slayer, CTF, King of the Hill, Race, oddball, Double Kill, Triple Kill, Killtacular, killing spree, running riot.\nHalo 3 HUD.\nHalo 3 Spartans, E.V.A, C.Q.B, Recon, MARK VI.\n\nScenario:\nNormal sidewinder only thing that changes are the doors\nhalo 2 H2_Capital Ship and that the map this evening.\n\nVehicles:\nH2_Gohst\nWarthog Police\nLAV_25 (Scorpion)\n\nWeapons:\nH2_Battle Rifle\nH2_carbine\nH2_Rocket Launcher\nH3_Magnum\nH3_magnum Socoom\nH3_SMG Silenced\nH3_SMG\nH1_Sniper Rifle\n\nThis map can be played on Slayer, Oddball, CTF, RACE, King of the hill and so on.",
   "images": [
    "img/lg/35screenshot00-22.jpg"
   ],
   "hash": "EF76B3777731DC3264FF6C9BE05B97A7",
   "fetched": "2026-10-07T16:24:07Z",
   "download": {
    "ok": true,
    "file_name": "4983-h2_h3sidewinder.zip",
    "bytes": 17383990,
    "at": "2026-10-07T19:19:06Z",
    "sha1": "7a0db7a93ad0dc72067f4b4eb92e90843b8cf4ad"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 4984,
   "title": "Nicksalpharp",
   "thumb": "img/lg/36screenshot00-24.jpg",
   "author": "?",
   "date": "10/25/2009",
   "file_size": "52.2M",
   "rating": 7.5,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4984",
   "og_image": "https://halomaps.org/hce/img/lg/36screenshot00-24.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A RPG Beta 5 variant",
   "images": [
    "img/lg/36screenshot00-24.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/F6892CFF-D4E3-4225-93C0505936221D21.JPG",
     "caption": "Sniper"
    },
    {
     "src": "img/users/lg/0D7D73EB-659A-44F4-A4D84607C34CAD89.JPG",
     "caption": "shotty"
    },
    {
     "src": "img/users/lg/3EFBC780-2199-4904-9DFD462F9E4E4A86.JPG",
     "caption": "battle rifle"
    },
    {
     "src": "img/users/lg/E90BE582-FD3C-4550-82A013420543AA99.JPG",
     "caption": "SMG"
    },
    {
     "src": "img/users/lg/C0EA3A44-21A1-4E5B-BF14DFE62A4434D8.JPG",
     "caption": "pistol"
    },
    {
     "src": "img/users/lg/B4718006-5F62-4ED4-8F82FB74FF91C4B7.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/C6495656-9044-447C-842FB36CC867F635.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/320F0A02-9CAF-4644-830BBF5274B5A6D7.JPG",
     "caption": "Armory"
    },
    {
     "src": "img/users/lg/B65EE39E-A3FC-4D45-9F44866DC32AAE5E.JPG",
     "caption": "secret area, not telling how to get there"
    },
    {
     "src": "img/users/lg/3C5F5293-F536-45B7-B24B4C0CB2488669.JPG",
     "caption": "Climbing out of an ODST drop pod"
    },
    {
     "src": "img/users/lg/3F21F0C6-A803-4DF6-8C22CA1BE082253C.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/5DC97D43-215B-42D8-8AD3B64DED63B47E.JPG",
     "caption": "the new peli"
    },
    {
     "src": "img/users/lg/3C9B3BD4-F042-4983-939B77089F712C7F.JPG",
     "caption": "the banshee"
    }
   ],
   "hash": "B97FFC62EEE82ECEE3E6CF3E46AB7AE1",
   "fetched": "2026-10-07T16:24:06Z",
   "download": {
    "ok": true,
    "file_name": "4984-nicksalpharp.zip",
    "bytes": 52161159,
    "at": "2026-10-07T19:19:08Z",
    "sha1": "4d6eb86cd492f48fdf939a1e07c9b09aa577c2c1"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 4985,
   "title": "Oil Spill aco",
   "thumb": "img/lg/37screenshot00-17.jpg",
   "author": "aco",
   "date": "10/25/2009",
   "file_size": "15.2M",
   "rating": 8.7,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4985",
   "og_image": "https://halomaps.org/hce/img/lg/37screenshot00-17.jpg",
   "category": "Halo CE Maps",
   "notes": "battle over oil xD... fun map .. all game types supported, not many vehicles, but it has 12 guns, map is large, and difficulty is for Pr0's",
   "images": [
    "img/lg/37screenshot00-17.jpg",
    "img/lg/40screenshot00-12.jpg"
   ],
   "hash": "BD16CC4D3AAD9B72D6CB6B0088F52A6F",
   "fetched": "2026-10-07T16:06:24Z",
   "download": {
    "ok": true,
    "file_name": "4985-oil_spill_aco.zip",
    "bytes": 15160620,
    "at": "2026-10-07T18:24:12Z",
    "sha1": "c794ed7b5ab2f108bde35d6e3958098023fdab09"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 4986,
   "title": "Rvsb",
   "thumb": "img/lg/41screenshot00-17.jpg",
   "author": "RvB-Rage",
   "date": "10/25/2009",
   "file_size": "5.0M",
   "rating": 7.1,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4986",
   "og_image": "https://halomaps.org/hce/img/lg/41screenshot00-17.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/41screenshot00-17.jpg",
    "img/lg/46screenshot00-13.jpg"
   ],
   "hash": "A9427D3C3433A7FA464682C78B48B247",
   "fetched": "2026-10-07T16:06:23Z",
   "download": {
    "ok": true,
    "file_name": "4986-rvsb.zip",
    "bytes": 5031098,
    "at": "2026-10-07T18:24:09Z",
    "sha1": "4b4f2b31399cb87a2eafa871dca90b86c1fbf9ba"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 4987,
   "title": "Halo Custom Edition V1.09 Patch update",
   "thumb": "img/lg/0screenshot01521350-12.jpg",
   "author": "Bungie",
   "date": "11/04/2009",
   "file_size": "3.1M",
   "rating": 8.9,
   "sids": [
    38
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4987",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot01521350-12.jpg",
   "category": "Halo Custom Edition Game",
   "description": "This update is a security update for Halo Custom Edition to prevent buffer overrun errors and client loop exploit. This is a mandatory update and will be on Autoupdate.",
   "notes": "HOW TO INSTALL THE PATCH:\n==============================\n\nFor Win98 and XP systems:\n\nExtract the patch_ce109.exe from the Zip archive and place it anywhere on your system.\n\nDouble click on the patch_ce109.exe to run. Follow instructions.\n\nFor Windows Vista\n\nExtract the patch_ce109.exe from the Zip archive and place it anywhere on your system.\n\nRight click on the patch_ce109.exe and select \"Run As Administrator\". Follow instructions.\n\nNote from Rogert Wolfson - Bungie\n\nThe final patches for PC and CE 1.09 are ready and available for download. This is the same build you've had for a few weeks if you've been following the thread, only the installer-wrapper is added. If people report success installing these patches, they will go up for auto-update soon, which should help unify the playerbase on the new version.\n\nThis is also the first time we've added a \"Bungie, LLC\" digital signature to anything (instead of going through the Microsoft internal tool for doing that) so let me know if you see anything wrong there.\n\nsawnose |\nBungie.net Superuser\n\nAutoupdates are up for PC, CE. And I believe the Mac patch is available too.\n\nCE should let you play online now.\n\nPlease start spreading the word on community sites that everyone should update to the latest dediscated servers. (the file is bundled with the client install package; when you update your client, the haloded.exe will be in that directory.)",
   "images": [
    "img/lg/0screenshot01521350-12.jpg"
   ],
   "hash": "3D801EDFC2CFA1CB3B7D8408BC6AB32C",
   "fetched": "2026-10-07T16:43:36Z",
   "download": {
    "ok": true,
    "file_name": "4987-haloce109patch.zip",
    "bytes": 3062175,
    "at": "2026-10-07T20:19:46Z",
    "sha1": "8574299492a2351ae7543cacebfe55624329efa6"
   },
   "category_names": [
    "Halo Custom Edition Game"
   ]
  },
  {
   "fid": 4988,
   "title": "[TUTORIAL] How to make a firefight map (TXT)",
   "thumb": "img/placeholder.jpg",
   "author": "L0d3x",
   "date": "11/15/2009",
   "file_size": "3.5K",
   "rating": 6.7,
   "sids": [
    23
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4988",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Tutorials",
   "notes": "This tutorial will teach you the following:\n\n- Scripting a dropship using custom animations\n- How to script a basic firefight map that features one dropship, that drops off a new wave every time that the squad it drops dies\n- Have the dropped off troops follow the player around\n\nThis tutorial will NOT teach you:\n- How to do custom animations in 3DS Max\n- Where to place scripts and how to compile them",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "CF53DEB5DEF79ED0BA0284B87EBED764",
   "fetched": "2026-10-07T16:39:47Z",
   "download": {
    "ok": true,
    "file_name": "4988-[TUTORIAL]_How_to_make_a_firefight_map.zip",
    "bytes": 3517,
    "at": "2026-10-07T20:10:31Z",
    "sha1": "f58d85c044c3a6476ac6282ca2e193c0cdf0b023"
   },
   "category_names": [
    "Tutorials"
   ]
  },
  {
   "fid": 4989,
   "title": "New Camo Cubemaps Tags",
   "thumb": "img/lg/camo_image.jpg",
   "author": "{H3MCE}\\{MMT}\\{EkZ}Bankhead",
   "date": "11/15/2009",
   "file_size": "933.1K",
   "rating": 7.8,
   "sids": [
    34
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4989",
   "og_image": "https://halomaps.org/hce/img/lg/camo_image.jpg",
   "category": "Halo CE Biped Tags",
   "description": "modified cubemaps for the camoflage",
   "images": [
    "img/lg/camo_image.jpg"
   ],
   "hash": "95959EAFB4F7912A72B2698F3E131667",
   "fetched": "2026-10-07T16:35:15Z",
   "download": {
    "ok": true,
    "file_name": "4989-New_Camo_cubemaps.zip",
    "bytes": 933125,
    "at": "2026-10-07T20:01:28Z",
    "sha1": "d0ebac653945357b628adee7ab0a9ce08bb1a946"
   },
   "category_names": [
    "Halo CE Biped Tags"
   ]
  },
  {
   "fid": 4990,
   "title": "Lost Halo",
   "thumb": "img/lg/0screenshot00-273.jpg",
   "author": "Haloman",
   "date": "11/15/2009",
   "file_size": "53.1M",
   "rating": 8.0,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4990",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-273.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "An A30 (Halo) variant made as a multiplayer level",
   "notes": "Recommentdation: Slayer\nTags\n====\n\nWeapons:\n=======\nH3_Sniper Rifle\nH2_Flak Canon\nH3_Needler\nH3_Covenant Carbine\nH2_Shotgun\nH3_Spiker\nH3_Plasma Rifle\nH3_Brute Rifle\nH2_Rocket Launcher\nH2_SMG\nH3_Battle Rifle\nH3_Spartan Laser\nH3_Brute Shot\nH3_Fragmentation Grenade\nH3_Plasma Grenade\n\nVehicles:\n========\nH3_AA Wraith\nH3_Covenant Turret\nH2_Banshee\nH3_Phantom",
   "images": [
    "img/lg/0screenshot00-273.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/9A660480-6477-4A96-B229A971706DD937.JPG",
     "caption": "Preview"
    }
   ],
   "hash": "E91F0E2234C5F7095274A75B5DE246B5",
   "fetched": "2026-10-07T16:24:06Z",
   "download": {
    "ok": true,
    "file_name": "4990-lost_halo.zip",
    "bytes": 53053658,
    "at": "2026-10-07T19:19:06Z",
    "sha1": "df8d1a9784ec49218246977bbcfecb9067d516a5"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 4991,
   "title": "RM Vengeance",
   "thumb": "img/lg/1screenshot00-177.jpg",
   "author": "[RM]Rocket",
   "date": "11/15/2009",
   "file_size": "12.6M",
   "rating": 6.6,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4991",
   "og_image": "https://halomaps.org/hce/img/lg/1screenshot00-177.jpg",
   "category": "Halo CE Maps",
   "description": "a inside map with 9 sections",
   "notes": "About: This map is has differnet sections which are joined through teleports, alittle like chiron\nRecommendation: this map is designed for all gametypes expet king of the hill and great for team slayer with 8 players",
   "images": [
    "img/lg/1screenshot00-177.jpg",
    "img/lg/3screenshot00-154.jpg"
   ],
   "hash": "C2BC0A32E5367E6F3723D588EB64D21C",
   "fetched": "2026-10-07T16:06:23Z",
   "download": {
    "ok": true,
    "file_name": "4991-RM_vengeance.zip",
    "bytes": 12568863,
    "at": "2026-10-07T18:24:09Z",
    "sha1": "2c2b31f895105d2c55948e274f7bd57d8002b05f"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 4992,
   "title": "Revelations",
   "thumb": "img/lg/4screenshot00-145.jpg",
   "author": "Selentic, Massacre, and Conscars",
   "date": "11/15/2009",
   "file_size": "35.0M",
   "rating": 9.1,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=4992",
   "og_image": "https://halomaps.org/hce/img/lg/4screenshot00-145.jpg",
   "category": "Halo CE Maps",
   "description": "This level takes place on an unfinished halo ring being constructed in the ark.",
   "notes": "About: This level takes place on an unfinished halo ring being constructed in the ark. Featuring the traditional Halo gameplay with the stock weapons, and vehicles, we're hoping to make something that plays good, and looks good, and most importantly is fun to play. The driving path has been filled with all sorts of crazy jumps to help you get where you're going faster, and to dodge enemy defenses, while the tunnels have all kinds of vertical gameplay to keep the walking fights just as interesting and fun as the driving ones.\n\nRecommendation: Made for CTF, works on all gametypes",
   "images": [
    "img/lg/4screenshot00-145.jpg",
    "img/lg/5screenshot00-138.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/B5CBEAC3-CE9B-4A1D-ACC7F5733654C5CE.JPG",
     "caption": "The secret covenant longsword!!! =o"
    },
    {
     "src": "img/users/lg/9ACF44D0-15DA-47B2-93C85EC110CE0100.JPG",
     "caption": "The front of the new covenant longsword!!"
    },
    {
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   "title": "Tranquility V2",
   "thumb": "img/lg/12screenshot00-102.jpg",
   "author": "Paladin",
   "date": "11/15/2009",
   "file_size": "5.5M",
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   "og_image": "https://halomaps.org/hce/img/lg/12screenshot00-102.jpg",
   "category": "Halo CE Maps",
   "notes": "Tranquility_V2 is an expanded version of the original map, Tranquility.\n\nThe map supports:\n-2-16 players\n-CTF\n-Slayer\n-Oddball\n-King of the hill",
   "images": [
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   "title": "UXS Trapped",
   "thumb": "img/lg/13screenshot00-94.jpg",
   "author": "UXS EliteGamersGroup",
   "date": "11/15/2009",
   "file_size": "28.9M",
   "rating": 8.9,
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   "og_image": "https://halomaps.org/hce/img/lg/13screenshot00-94.jpg",
   "category": "Halo CE Maps",
   "description": "A medium sized map with gravity cannons and H2 weapons and vehicles. With H3 Valhalla bases.",
   "notes": "Description: A medium sized map with gravity cannons and H2 weapons and vehicles. With H3 Valhalla bases.\nVehicles: Modded for looks, H2 warthog, H2 Wraith, H2 ghost, H1 banshee and Dr J turrent\n\nRecommendation:\nThis Map works best on CTF, RACE and King of the hill; all other gametypes are supported.",
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   "title": "Devmode Utility for",
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   "author": "E3pO",
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   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo Utilities",
   "description": "Devmode Utility for version 1.09 of Halo Custom Edition: Does not work with previous versions!",
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   "title": "A-small-race-track",
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   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-274.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Small race track",
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   "author": "Aco aka [FAST]Aco",
   "date": "11/21/2009",
   "file_size": "15.6M",
   "rating": 9.0,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4997",
   "og_image": "https://halomaps.org/hce/img/lg/5screenshot00-139.jpg",
   "category": "Halo CE Maps",
   "notes": "Description: Crazy float land map, made for all gametypes, has some fun/goodlooking mods. It's not much differnt from default halo gameplay, except few custom weps, and one custom vehi.\n\nWhen it comes to damage ammount, nothing is modded on default halo weps, default halo maps are only visualy modded.\n\nBanshee is only default halo vehicles, where final speed is higher, and acceleration rate lower, so it's kinda difficult to fly it. Intention of this is to prevent easy scoring on CTF. If don't like banshees, just don't put them in the gametpye, and they wont show up, same with tanks.",
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   "title": "BC Raceway Snow V",
   "thumb": "img/lg/12screenshot00-101.jpg",
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   "date": "11/21/2009",
   "file_size": "22.4M",
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   "og_image": "https://halomaps.org/hce/img/lg/12screenshot00-101.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A BC Raceway variant",
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   "title": "Bloodgulch Intervention (single player)",
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   "author": "Spartan00",
   "date": "11/21/2009",
   "file_size": "46.7M",
   "rating": 7.7,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=4999",
   "og_image": "https://halomaps.org/hce/img/lg/13screenshot00-95.jpg",
   "category": "Modified Single Player Maps",
   "description": "A Single player map based on Bloodgulch",
   "notes": "story line (kinda makes gameplay funner in my opinion):\n\nDurring halo at the very begining when the Pillar of Autum was under attack by covenant vessels a distress call was secretly\nsent. Know one knew about it at all. No one... we were all unaware the call would cost the UNSC prowler Destructor thousands\nof lives. The call was picked up by the Destructor shortly after Chief went down to halo. Despite prowlers being painfully\nslow the captian and his co captian decided to go aid the Pillar of Autum. When they arrived Chief blasted halo into bits\nand also blasted the ship. The Destructor was critically damaged and only had a few minutes beofore going down. The frantic\ncaptians desperatley boarded a pelican and escaped death with three others. The explosion spiked and threw all 4 pelicans off\ncourse and flaming. One of them was seperated from the ones the captian and the rest of us were on. The remaining 3 hurtled\ntowards a cluster of halo fragments and landed in bloodgulch. But... little did we know that the covenant were there first\nand were also facing the same intervention...we are lost seperated from each other but we landed quite close. Find any survivors\nwe need all the firepower we can get...",
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   "title": "Centre Flood",
   "thumb": "img/lg/14screenshot00-90.jpg",
   "author": "Pierrick56",
   "date": "11/21/2009",
   "file_size": "11.0M",
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   "category": "Multiplayer Maps w/ AI",
   "description": "Corridors with AI flood, doors, and Warthogs. Witn AI Bots",
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  {
   "fid": 5001,
   "title": "CMT snow grove v2",
   "thumb": "img/lg/19screenshot00-65.jpg",
   "author": "?",
   "date": "11/21/2009",
   "file_size": "55.5M",
   "rating": 8.5,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5001",
   "og_image": "https://halomaps.org/hce/img/lg/19screenshot00-65.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Snow Grove Variant",
   "images": [
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     "caption": "cmt_snow_grove_v2"
    },
    {
     "src": "img/users/lg/5D931140-10E2-4992-AD3E04F49933F340.JPG",
     "caption": "cmt_snow_grove_v2"
    },
    {
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     "caption": "A pistol and a tank."
    },
    {
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     "caption": "Spartan Laser"
    },
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     "caption": "Covenant Beam Rifle"
    },
    {
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     "caption": ""
    },
    {
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     "caption": "Spartan in action"
    },
    {
     "src": "img/users/lg/41B33026-522B-40DE-8F3A9610E4D97936.JPG",
     "caption": "CMT_SNOW_GROVE_V2"
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   "fid": 5002,
   "title": "CnR Infinity",
   "thumb": "img/lg/23screenshot00-49.jpg",
   "author": "=UBE= Chief / [CñR]MÇhîëf",
   "date": "11/21/2009",
   "file_size": "34.8M",
   "rating": 8.7,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5002",
   "og_image": "https://halomaps.org/hce/img/lg/23screenshot00-49.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Infinity Variant",
   "notes": "Weapons:\n\nBR55 Battle Rifle\nMA5C Assault Rifle\nM7/Caseless SMG\nODST Magnum\nShotgun (Halo 3)\nSRS99C-S2 AMB Sniper Rifle (Halo 3 style and doesn't take down your active camoflauge)\nM19 SSM Rocket Launcher (Halo 2 firing with Halo 3 looks)\nSpartan Laser\nFlamethrower\nBrute Spiker\nBrute Plasma Rifle\nBrute Mauler\nBrute Shot\nCarbine\nFlak Cannon\nPlasma Rifle\nPlasma Pistol\nNeedler\nBeam Rifle\nSentinal Laser\nEnergy Sword (CTF only)\n\nPowerups:\n\nMedic Pack\nOvershield\nActive Camouflauge\nBubble Shield\nPower Drainer\n\nVehicles:\n\nGhost*\nBanshee*\nChaingun Turret\nRocket Turret (CTF only)\nGauss Warthog*\nChaingun Warthog*\n\n*These vehicles will explode if damaged enough.",
   "images": [
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   ],
   "screenshots": [
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     "src": "img/users/lg/41DDC7DE-BB6D-48D3-BF3A86779F44908E.JPG",
     "caption": "Bubble Shield (1 per base)"
    },
    {
     "src": "img/users/lg/3033EDE5-7440-42EA-B83CC8177A708A5F.JPG",
     "caption": "Destroying a Hog"
    },
    {
     "src": "img/users/lg/8CC5FD2F-AD3D-4BE1-9F17F5BFF5ADE329.JPG",
     "caption": "Destroying a Ghost"
    },
    {
     "src": "img/users/lg/9E0676EB-DAF5-424A-8E1479F61AA55C5C.JPG",
     "caption": "The renovated Jail..."
    },
    {
     "src": "img/users/lg/4E8704B0-6085-490F-9A92F2410F05DB9D.JPG",
     "caption": "Jail With Security door..."
    },
    {
     "src": "img/users/lg/AA746322-87BB-4DB5-B716D715868EBBCE.JPG",
     "caption": "Medpack Dispenser for the Prisoners"
    },
    {
     "src": "img/users/lg/49EC568C-5D00-4738-A65CAB4A926282C4.JPG",
     "caption": "The middle of the map with an Overshield, 2 Plasma Cannons, 2 Medipacks and a Power Drainer"
    },
    {
     "src": "img/users/lg/D4D821C6-8B5A-4C66-9EB3898A09EBC850.JPG",
     "caption": "For those who like to box, an Energy Sword is availible for you to weild (no lunging though)"
    },
    {
     "src": "img/users/lg/FF6AE981-0583-4764-B8EBB923D55F8FC3.JPG",
     "caption": "Each base gets their own Medpack Dispenser..."
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   ],
   "hash": "5F8F87ABF88DE7A3803DDF3AD42E17A9",
   "fetched": "2026-10-07T16:24:04Z",
   "download": {
    "ok": true,
    "file_name": "5002-CnR_Infinity.zip",
    "bytes": 34798879,
    "at": "2026-10-07T19:19:00Z",
    "sha1": "a3bb871f777aa6bcfa9b9f6178d50d5f053eabe6"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5003,
   "title": "CnR Island",
   "thumb": "img/lg/24screenshot00-44.jpg",
   "author": "Koo294 and LilBunny101",
   "date": "11/21/2009",
   "file_size": "19.5M",
   "rating": 8.3,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5003",
   "og_image": "https://halomaps.org/hce/img/lg/24screenshot00-44.jpg",
   "category": "Halo CE Maps",
   "notes": "Description: town map for cops and robbers\n\nUse the lasers or RPG to open the cell doors. set up for all gametypes",
   "images": [
    "img/lg/24screenshot00-44.jpg",
    "img/lg/32screenshot00-31.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/FFCDF9BA-8CCA-4992-9547E09AAE142287.JPG",
     "caption": "lol"
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   "hash": "85BFDC7AAEB0224424861BCE4CD26B40",
   "fetched": "2026-10-07T16:06:21Z",
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    "file_name": "5003-CnR_Island.zip",
    "bytes": 19482516,
    "at": "2026-10-07T18:24:04Z",
    "sha1": "9d7a21386e3d3c06b0f4abb41c8b057c7ed798dd"
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   "category_names": [
    "Halo CE Maps"
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  },
  {
   "fid": 5004,
   "title": "Floodgulch3.3",
   "thumb": "img/lg/33screenshot00-27.jpg",
   "author": "Atake",
   "date": "11/21/2009",
   "file_size": "32.0M",
   "rating": 9.0,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5004",
   "og_image": "https://halomaps.org/hce/img/lg/33screenshot00-27.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Bloodgulch Variant with AI Bots",
   "images": [
    "img/lg/33screenshot00-27.jpg"
   ],
   "hash": "82E425857795024A89CC786708FA2BC1",
   "fetched": "2026-10-07T16:18:35Z",
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    "file_name": "5004-floodgulch3.3.zip",
    "bytes": 32027065,
    "at": "2026-10-07T18:55:15Z",
    "sha1": "fb190cc0d50d1362690347d0492477ff312d6369"
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   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 5005,
   "title": "H2 Beach assault",
   "thumb": "img/lg/34screenshot00-25.jpg",
   "author": "Jazzman",
   "date": "11/21/2009",
   "file_size": "37.5M",
   "rating": 8.8,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5005",
   "og_image": "https://halomaps.org/hce/img/lg/34screenshot00-25.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Beach Assualt variant with AI bots",
   "images": [
    "img/lg/34screenshot00-25.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/367D91BF-CF45-4572-8FBDEA0DA8592EAD.JPG",
     "caption": ""
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   ],
   "hash": "AFBC763F61D851CDEB38A4835AC3D36C",
   "fetched": "2026-10-07T16:18:35Z",
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    "file_name": "5005-h2_beach_assault.zip",
    "bytes": 37525346,
    "at": "2026-10-07T18:55:15Z",
    "sha1": "4b65f0f04117e45bfef17a9c2d4645b4acf8fa70"
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   "category_names": [
    "Multiplayer Maps w/ AI"
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  },
  {
   "fid": 5006,
   "title": "Halo Ball 5",
   "thumb": "img/lg/40screenshot00-13.jpg",
   "author": "turbo squid",
   "date": "11/21/2009",
   "file_size": "9.9M",
   "rating": 8.9,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5006",
   "og_image": "https://halomaps.org/hce/img/lg/40screenshot00-13.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Halo Ball variant",
   "images": [
    "img/lg/40screenshot00-13.jpg"
   ],
   "hash": "91247B21EC0DD4F2C887CD6327AE8A8B",
   "fetched": "2026-10-07T16:24:04Z",
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    "file_name": "5006-halo_ball_5.zip",
    "bytes": 9875487,
    "at": "2026-10-07T19:18:58Z",
    "sha1": "c3bc99e6a1646d593a875c3bbe5f718276f6c7c6"
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   "category_names": [
    "Modified Multiplayer Maps"
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  {
   "fid": 5007,
   "title": "Minizone",
   "thumb": "img/lg/44screenshot00-21.jpg",
   "author": "IMZIGAMER",
   "date": "11/21/2009",
   "file_size": "5.5M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5007",
   "og_image": "https://halomaps.org/hce/img/lg/44screenshot00-21.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Tutorial map variant",
   "images": [
    "img/lg/44screenshot00-21.jpg"
   ],
   "hash": "E6C342581CEDF434CB3BB7356FAC742D",
   "fetched": "2026-10-07T16:24:04Z",
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    "file_name": "5007-minizone.zip",
    "bytes": 5516042,
    "at": "2026-10-07T19:18:57Z",
    "sha1": "f2b9aae9a8014ef5fc01266f54f386c29aa6e8a3"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5008,
   "title": "Navy's Revival",
   "thumb": "img/lg/45screenshot00-14.jpg",
   "author": "²MõD²Navy",
   "date": "11/21/2009",
   "file_size": "16.3M",
   "rating": 8.4,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5008",
   "og_image": "https://halomaps.org/hce/img/lg/45screenshot00-14.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Danger Canyon variant",
   "images": [
    "img/lg/45screenshot00-14.jpg"
   ],
   "hash": "9C28219542189448B1274709F693A65F",
   "fetched": "2026-10-07T16:24:03Z",
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    "file_name": "5008-Navys_Revival.zip",
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    "at": "2026-10-07T19:18:56Z",
    "sha1": "2076886c5a88633d7a211f7c6c7db02aac8aa642"
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   "category_names": [
    "Modified Multiplayer Maps"
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  },
  {
   "fid": 5009,
   "title": "Recon armor textured (MAX)",
   "thumb": "img/lg/Recon.jpg",
   "author": "Terminator 5618",
   "date": "12/01/2009",
   "file_size": "398.6K",
   "rating": 8.9,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5009",
   "og_image": "https://halomaps.org/hce/img/lg/Recon.jpg",
   "category": "3D Model Files",
   "images": [
    "img/lg/Recon.jpg"
   ],
   "hash": "2D0989509B454927B7C87EBC5E1B126D",
   "fetched": "2026-10-07T16:32:25Z",
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    "file_name": "5009-Recon_armor_textured.zip",
    "bytes": 398600,
    "at": "2026-10-07T19:56:33Z",
    "sha1": "22a77fb9ac23a9a0235e70aad9c444239c797c78"
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   "category_names": [
    "3D Model Files"
   ]
  },
  {
   "fid": 5010,
   "title": "Battle For Victory",
   "thumb": "img/lg/0screenshot00-275.jpg",
   "author": "RvB-Rage",
   "date": "12/01/2009",
   "file_size": "30.3M",
   "rating": 8.1,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5010",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-275.jpg",
   "category": "Halo CE Maps",
   "notes": "Description: A medium map that has a secret room,\nred base and blue base, sniper cliffs and caves.",
   "images": [
    "img/lg/0screenshot00-275.jpg",
    "img/lg/7screenshot00-133.jpg"
   ],
   "hash": "6B8F3379F326D65EB93C28E374097C57",
   "fetched": "2026-10-07T16:06:21Z",
   "download": {
    "ok": true,
    "file_name": "5010-Battle_For_Victory.zip",
    "bytes": 30267565,
    "at": "2026-10-07T18:24:04Z",
    "sha1": "e684ee168a2ce1a941a3e8d9dcca8973eb6b4d0b"
   },
   "category_names": [
    "Halo CE Maps"
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  },
  {
   "fid": 5011,
   "title": "Bumper Cars",
   "thumb": "img/lg/8screenshot00-118.jpg",
   "author": "RvB-Rage",
   "date": "12/01/2009",
   "file_size": "7.6M",
   "rating": 8.1,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5011",
   "og_image": "https://halomaps.org/hce/img/lg/8screenshot00-118.jpg",
   "category": "Halo CE Maps",
   "notes": "Description: A map thats made for bumper cars with a room\nhidden with weapons",
   "images": [
    "img/lg/8screenshot00-118.jpg",
    "img/lg/12screenshot00-103.jpg"
   ],
   "hash": "500C6DDFE4299AD4AE6E0B7B6E984714",
   "fetched": "2026-10-07T16:06:20Z",
   "download": {
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    "file_name": "5011-bumper_cars.zip",
    "bytes": 7589607,
    "at": "2026-10-07T18:24:01Z",
    "sha1": "16ea6363aff638f86311ab7efa4316090c7fef26"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5012,
   "title": "Broadsword Race",
   "thumb": "img/lg/13screenshot00-96.jpg",
   "author": "Mark Forsyth",
   "date": "12/01/2009",
   "file_size": "6.8M",
   "rating": 8.6,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5012",
   "og_image": "https://halomaps.org/hce/img/lg/13screenshot00-96.jpg",
   "category": "Halo CE Maps",
   "description": "An Update to the Broadsword map",
   "notes": "1/9/2009 --\n\nUpdated player and hog spawns during race - all other gametypes are the same",
   "images": [
    "img/lg/13screenshot00-96.jpg",
    "img/lg/14screenshot00-91.jpg"
   ],
   "hash": "DAB476B5BC7BE50C151A1EDA36188DFC",
   "fetched": "2026-10-07T16:06:20Z",
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    "file_name": "5012-broadsword_race.zip",
    "bytes": 6762097,
    "at": "2026-10-07T18:23:59Z",
    "sha1": "55d2052a13b65fafc2757190d1a44a92bdcde6fb"
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   "category_names": [
    "Halo CE Maps"
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  },
  {
   "fid": 5013,
   "title": "Bloodgulchmx",
   "thumb": "img/lg/15screenshot00-90.jpg",
   "author": "sphinxbio",
   "date": "12/01/2009",
   "file_size": "24.7M",
   "rating": 8.2,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5013",
   "og_image": "https://halomaps.org/hce/img/lg/15screenshot00-90.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch Variant",
   "notes": "Details:\nHalo 2 Voice (Slayer, CTF, King of the Hill, Race,\noddball, Double Kill, Triple Kill, Killtacular,\nkilling spree, running riot.\nHalo 3 HUD.\nHalo 3 Spartans, E.V.A, C.Q.B, Recon, MARK VI.\n\nScenario:\nNormal bloodgulch esque only thing that changes the map\nthis night. and throws light into the sky.\n\nVehicles:\nShadow\nPolice_Warthog\nH2_Ghost (destructive)\nMongoose (H3_Zouina)\n\nWeapons:\nSPv2 Assault Rifle\nSPv2 Carbine\nSpartan Laser SPv2\nH3 Silenced SMG\nBubble Shield H3\nH3 Magnum\nMagnum H3 Socom\nH2 Rocket Launcher\n\nThis map can be played on Slayer, Oddball, CTF,\nRACE, King of the hill and so on.",
   "images": [
    "img/lg/15screenshot00-90.jpg"
   ],
   "hash": "9FD4AC275BF56892B11DCFA56CE3F9DC",
   "fetched": "2026-10-07T16:24:03Z",
   "download": {
    "ok": true,
    "file_name": "5013-bloodgulchmx.zip",
    "bytes": 24744673,
    "at": "2026-10-07T19:18:56Z",
    "sha1": "6cfff20a2e3f2156a5dc53668a029004b6d281cf"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5014,
   "title": "Bloodgulch Firefight (single player)",
   "thumb": "img/lg/16screenshot00-73.jpg",
   "author": "Lolzar and Spartan00",
   "date": "12/01/2009",
   "file_size": "43.2M",
   "rating": 7.6,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5014",
   "og_image": "https://halomaps.org/hce/img/lg/16screenshot00-73.jpg",
   "category": "Modified Single Player Maps",
   "notes": "some features of this map are:\n>odstish hands\n>odst hud (no reticle for auto mag and smg)\n>odst character (kinda glitchy)\n>odst allies (come at about wave 7 or 8 maybe 6 who knows)\n>odst weapons\n-silenced smg\n-auto mag (WITH ACCURATE SOUNDS :D)\n-shotgun\n-sniper\n-spartan lazer (comming out in final\n>health packs (your gonna need them\n\nok some bugs and issues are\n>if u kill 2 at a time from wave 3 and up next wave wont spawn (we used the crappy script)\n>no hud messages (we wished we knew how)\n>no reticle\n>wave 7 or 8 is impossible",
   "images": [
    "img/lg/16screenshot00-73.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/3574269B-C548-4578-A617ED22E2D7AC7B.JPG",
     "caption": "The Spiker!"
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   ],
   "hash": "6E10D2946F463F417F6F3CED837E71F8",
   "fetched": "2026-10-07T16:30:50Z",
   "download": {
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    "file_name": "5014-bloodgulch_firefight.zip",
    "bytes": 43192434,
    "at": "2026-10-07T19:46:37Z",
    "sha1": "82a3b138acd29fd28ba681390147576c0790de7f"
   },
   "category_names": [
    "Modified Single Player Maps"
   ]
  },
  {
   "fid": 5015,
   "title": "Crevis",
   "thumb": "img/lg/17screenshot00-76.jpg",
   "author": "HaloModders01",
   "date": "12/01/2009",
   "file_size": "18.1M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5015",
   "og_image": "https://halomaps.org/hce/img/lg/17screenshot00-76.jpg",
   "category": "Halo CE Maps",
   "notes": "Has all modded vehicles:\nLongsword, Seraphf, Guass Hogs, Covenant Cruisers, etc.\nNo Grenades, many modded weapons:\nMG42, Minigun, H2shotgun, And many more!\nSupports all Gametypes besides KOTH (Normal)\nBest with 10-16 people\nVery Fun map with a lot of people",
   "images": [
    "img/lg/17screenshot00-76.jpg",
    "img/lg/21screenshot00-55.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/43997082-B5E1-45AD-9C45B399412A281A.JPG",
     "caption": "Flying A Covenant Cruiser With Friends"
    }
   ],
   "hash": "9D5FEF7D585D76419B3D9AA163C85ABE",
   "fetched": "2026-10-07T16:06:20Z",
   "download": {
    "ok": true,
    "file_name": "5015-crevis.zip",
    "bytes": 18149884,
    "at": "2026-10-07T18:24:00Z",
    "sha1": "cfe9726c4407ed3d896de96cd4caf24e6f6bf456"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5016,
   "title": "Crevis Flood",
   "thumb": "img/lg/ACF414.jpg",
   "author": "HaloModders01",
   "date": "12/01/2009",
   "file_size": "20.5M",
   "rating": 8.9,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5016",
   "og_image": "https://halomaps.org/hce/img/lg/ACF414.jpg",
   "category": "Halo CE Maps",
   "notes": "Has all modded vehicles:\nHas all modded vehicles:\nLongsword, Seraphf, Guass Hogs, Covenant Cruisers, etc.\nNo Grenades, many modded weapons:\nMG42, Minigun, H2shotgun, And many more!\nSame vehicles as original map but no more covie cruiser :(\nSupports all Gametypes besides KOTH (Normal)\nBest with 10-16 people\nVery Fun map with a lot of people",
   "images": [
    "img/lg/ACF414.jpg",
    "img/lg/30screenshot00-32.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/95C0ABE9-3AB2-4C8E-9C34A555809DB529.JPG",
     "caption": "Secret Sniping Range"
    },
    {
     "src": "img/users/lg/907E2632-1091-43E2-AE6B8187281D059C.JPG",
     "caption": "Vehicles"
    },
    {
     "src": "img/users/lg/7FD7C9EF-258E-4207-B594C5BCDE89A9B0.JPG",
     "caption": "NUKE!"
    }
   ],
   "hash": "ECBF8623CBF259841FEF770C3FBC8EF4",
   "fetched": "2026-10-07T16:06:19Z",
   "download": {
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    "file_name": "5016-crevis_flood.zip",
    "bytes": 20457653,
    "at": "2026-10-07T18:23:59Z",
    "sha1": "d44bff44b685e89e5e5eb90c263472fd5c569713"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5017,
   "title": "ODST Snow Gulch Pb1",
   "thumb": "img/lg/33screenshot00-28.jpg",
   "author": "Danilo c and the Guardian",
   "date": "12/01/2009",
   "file_size": "60.3M",
   "rating": 8.2,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5017",
   "og_image": "https://halomaps.org/hce/img/lg/33screenshot00-28.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch Variant",
   "images": [
    "img/lg/33screenshot00-28.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/237B3959-4FD5-4092-86EB3159DC02FAB3.JPG",
     "caption": ""
    }
   ],
   "hash": "6614BF77A994EFA145A287C494F3B884",
   "fetched": "2026-10-07T16:24:03Z",
   "download": {
    "ok": true,
    "file_name": "5017-ODST_snow_gulch_pb1.zip",
    "bytes": 60268215,
    "at": "2026-10-07T19:18:55Z",
    "sha1": "2d30dc818132c6c58ea4746ba5a68d06479c1df8"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5018,
   "title": "Delta Map",
   "thumb": "img/lg/0screenshot00-276.jpg",
   "author": "Haloman",
   "date": "12/01/2009",
   "file_size": "41.2M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5018",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-276.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Ancient Sanctuary variant",
   "notes": "Tags\n====\nH3_Spiker\nH2_Beam Rifle\nH2_Needler\nH3_Smg\nH3_Brute Rifle\nH3_Plasma Rifle\nH2_Shotgun\nH2_Sentinel Beam\nH2_Battle Rifle\nH2_Sniper Rifle\nH2_Covenant Carabine\nH3_Frag Grenade\nH3_Plasma Grenade\nH3_Master Chief",
   "images": [
    "img/lg/0screenshot00-276.jpg"
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   "hash": "05A98E974565D4352D8870167167A07A",
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    "file_name": "5018-delta_map.zip",
    "bytes": 41156379,
    "at": "2026-10-07T19:18:53Z",
    "sha1": "c3d8263648b2e9b383f33c7794b993dfc1ebceeb"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5019,
   "title": "Doublecanyon Beta",
   "thumb": "img/lg/4screenshot00-147.jpg",
   "author": "Koparu716",
   "date": "12/01/2009",
   "file_size": "8.1M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5019",
   "og_image": "https://halomaps.org/hce/img/lg/4screenshot00-147.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/4screenshot00-147.jpg",
    "img/lg/6screenshot00-136.jpg"
   ],
   "hash": "86FCDB5C076A0B5822AAC8ECF7F864D4",
   "fetched": "2026-10-07T16:06:19Z",
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    "file_name": "5019-doublecanyon-beta.zip",
    "bytes": 8078665,
    "at": "2026-10-07T18:23:57Z",
    "sha1": "4722c89d49c3c4c6ce12832ebf2b1f43b664d83c"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5020,
   "title": "A10 Nightmares (single player)",
   "thumb": "img/lg/7screenshot00-134.jpg",
   "author": "Adolif",
   "date": "12/01/2009",
   "file_size": "14.6M",
   "rating": 3.9,
   "sids": [
    37
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5020",
   "og_image": "https://halomaps.org/hce/img/lg/7screenshot00-134.jpg",
   "category": "Custom Single Player Maps",
   "description": "Map Nickname: The Mummy: Nightmares of the Sand",
   "notes": "This is part one of my new mummy campaign. Because of the limitations of a halo map file, it HAS to be in multiple parts. (for intense shader changing, global changes, character changes, etc.)\n\nFeatures:\n\n-Custom Bipeds.\n-Custom Bsps\n-Custom Mission\n-Modern Combat\n-ALOT of terrorists.\n-Alot of Gameplay changes (No shields, automatic health regeneration, objective text on screen, etc.)\n-The map is very huge\n-Vehicle Combat\n-A Graphical Bloom Effect (Everything is bright)\n\nNo mummies are in this version. They will be introduced in part 2.\n\nStoryline:\n\nAgent X, an official merc for the United Nations, is sent to address a war between European terrorists and US marines in a large Egyptian area. The terrorists seem to be focusing on a specific.....pyramid? Agent X and the UN are both puzzled. Agent X ventures into 4 smaller pyramids in search of 4 keys after an encounter with the paranormal......unaware of the danger at hand.",
   "images": [
    "img/lg/7screenshot00-134.jpg",
    "img/lg/ACF431.jpg"
   ],
   "hash": "F18207EA253A270A66D119E4E02C8127",
   "fetched": "2026-10-07T16:31:36Z",
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    "file_name": "5020-A10_nightmares.zip",
    "bytes": 14624005,
    "at": "2026-10-07T19:54:34Z",
    "sha1": "e89ba202fbd40e72d69b30c5e3ca2383f744abe6"
   },
   "category_names": [
    "Custom Single Player Maps"
   ]
  },
  {
   "fid": 5021,
   "title": "Floodcreek",
   "thumb": "img/lg/12screenshot00-104.jpg",
   "author": "zimany",
   "date": "12/01/2009",
   "file_size": "20.3M",
   "rating": 7.0,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5021",
   "og_image": "https://halomaps.org/hce/img/lg/12screenshot00-104.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Beavercreek Variant with AI Bots",
   "notes": "story: a flood spore took over the entire left base an unstopable battle has broken between the heathly and the infestation",
   "images": [
    "img/lg/12screenshot00-104.jpg"
   ],
   "hash": "8AF95646B8BECC44AEB09D7B032F3046",
   "fetched": "2026-10-07T16:18:34Z",
   "download": {
    "ok": true,
    "file_name": "5021-floodcreek.zip",
    "bytes": 20259659,
    "at": "2026-10-07T18:55:11Z",
    "sha1": "64912aae828c624dd48d513a697af3a16bde9c65"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 5022,
   "title": "H3 The Pit",
   "thumb": "img/lg/13screenshot00-97.jpg",
   "author": "sphinxbio",
   "date": "12/01/2009",
   "file_size": "50.9M",
   "rating": 8.0,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5022",
   "og_image": "https://halomaps.org/hce/img/lg/13screenshot00-97.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Captus Variant",
   "notes": "This map is similar to the map of The Pit in Halo 3 only\nthis is not identical but if it looks good this is\nwhich brings the map.\n\nDescription:\nH3_Bipeds E.V.A, MARK VI, C.Q.B and Recon.\nHalo 3 HUD.\nAnd secret weapon.\nVoices Halo 2 CTF, Slayer, Oddball and so on.\nH3-Flags\n\nWeapons:\nH3-Assault Rifle\nH3-Battle Rifle\nH3-Shotgun\nH3-Magnum\nH3-SMG\nH3-Rocket Launcher\nH3-Energy Sword\nH3-Power Drainer\nH3-Bubble Shield\nH3-Sniper Rifle\nH3-Brute Spiker\nH3-Frag_Grenade\nH3-Plasma_Grenade\nH3-Plasma Rifle\nH3-Brute Mauler\nH3-Over Shield\nH3-Camouflage\nH2-Nedleer\nH2-Flak Cannon\n\nSecret:\nFlak Cannon\n\nThis map can be played in any game, CTF\nSlayer, Oddball, Race etc, is recommended for 12 and 16\nPlayers.",
   "images": [
    "img/lg/13screenshot00-97.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/FE2AECE8-8A51-4B53-A737CC818C3F045F.JPG",
     "caption": "The Active Camo Spawn"
    },
    {
     "src": "img/users/lg/860B2ED7-6702-43FD-A1928072AA8B5447.JPG",
     "caption": "The Red Base With the Flag"
    }
   ],
   "hash": "6174D3B0D8FA5B72772EB3360E6B8380",
   "fetched": "2026-10-07T16:24:02Z",
   "download": {
    "ok": true,
    "file_name": "5022-h3the_pit.zip",
    "bytes": 50853976,
    "at": "2026-10-07T19:18:53Z",
    "sha1": "ae943a9b3ac3a90ace9eb7f3f4c92245682efc9f"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5023,
   "title": "Hugeass Dogfight",
   "thumb": "img/lg/14screenshot00-92.jpg",
   "author": "Mysterion",
   "date": "12/01/2009",
   "file_size": "44.7M",
   "rating": 9.0,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5023",
   "og_image": "https://halomaps.org/hce/img/lg/14screenshot00-92.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "This map is a Hugeass varient with AI Bots - Marines (Red) vs. Marines (Blue).",
   "notes": "BOUT:\nThis map is a Hugeass varient with AI Bots - Marines (Red) vs. Marines (Blue).\n\nIts time for wargames training on the UNSC Hugeass Virtual Reality Battle Simulator with Armored Marines dressed out as either red team or blue team members. A couple of Spartan pilots have volunteered to fly jets as air support on each of the marine teams, and don't want anyone cruising through their airspace. Spartan snipers for each team won't let up until you are dead, nor will the pilots. Spartans will drive the hogs around the map on search and destroy missions, and also fire the turrets at the entrance of each hanger base. As the marines are killed, they will respawn to rejoin the fight in an attempt to capture and hold the enemy's flag base. After their training is over, marines can return to their barracks to shake off the days events, and thank God that they will live another day...well at least until the real battle against the Covenant.\n\nOne marine who recently graduated from the training course was quoted as saying, \"The battlefield programming seemed so freak'n real, that the first time a tactical nuke was detonated about a click away from me, I had to clean out my shorts when I returned to the locker room, and I wasn't the only one doing so. I actually thought my face was melting, but seconds later there I was back at the flag base...it made for quite an uncomfortable afternoon running around on the battlefield!\"\n\nTHE MOD:\nMany modifications have been made to the original map for scenery, weapons and vehicles. The original scripts from hugeass were kept intact, but some of the original vehicles such as the Tachioma and Kagotank are no longer included in the map. The Night BSP has been removed, since it will freeze all AI when activated. The CJet's gatling gun has been toned down a bit so that the ground forces are much more difficult to kill unless they are hit by a missle.\n\nAI Actor Variants:\nRed Marine Armored Assualt Rifle Majors\nBlue Marine Armored Assualt Rifle Majors\nRed Big Sniper Rifle Ncyborgs\nBlue Big Sniper Rifle Ncyborgs\n\nVehicles:\nMp_Warthogs\nC_Jets\nJet Packs\nLongswords\nN_Pelicans\nHuman Turrets\n\nWeapons:\nFrag and Plasma Grenades\nAssault Rifles\nPistols\nSupersniper Rifles\nShotguns\nRocket Launchers\nSMGs\nC4 Charges\nPortable Supernukes\n\nRECOMMENDATIONS:\nThis mod is designed primarily for solo play, where you can play on either team. There are just too many AI running, driving and flying around for it to work very well as a multiplayer game, though it has been tested and works on LAN, with some video setting adjustments.\n\nThis is a very intense AI battle, with multiple AI driven vehicles in operation at one time, so it takes a lot of processing power. Unless you have a fairly high-end PC, When playing on LAN (maybe internet), there will be quite a bit of Lag on the client PC. Depending on your specs, if you tone down the graphics to a minimum with 640x480, select no shadows, no spectral, low particles, textures, etc. it will improve performance. The map mod works very well on Dual-Core desktops and laptops with Dedicated 256 MB and greater graphics cards.\n\nALWAYS REMEMBER, No AI Characters Will Sync in HALO CE Multiplayer.",
   "images": [
    "img/lg/14screenshot00-92.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/187F24BE-6640-4464-BD932A38BF664CBF.JPG",
     "caption": "Blue Team Attacks"
    },
    {
     "src": "img/users/lg/E8C3058B-AC11-478A-B7C9C692BC11A213.JPG",
     "caption": "Nuke Detonation at Blue Base"
    },
    {
     "src": "img/users/lg/A423A5C9-B3C5-4059-87696BD9946002DB.JPG",
     "caption": "Enemy Jet Flyby"
    },
    {
     "src": "img/users/lg/22749C3A-6156-4B1F-B8C38822C4AACF0D.JPG",
     "caption": "Spartan Jets Soaring Above the Battlefield"
    },
    {
     "src": "img/users/lg/D2B32616-353B-4C82-B3F8B8F499DFC4EB.JPG",
     "caption": "Multiple Nukes Exploding above the Ridgeline"
    },
    {
     "src": "img/users/lg/4B270499-EFA8-4810-B9E3A40FD7996529.JPG",
     "caption": "Carpet Bombing by Longsword"
    },
    {
     "src": "img/users/lg/7239A209-DB65-4A1D-81EB3E5CD6139283.JPG",
     "caption": "Packing a Longsword with Nukes"
    },
    {
     "src": "img/users/lg/533F06C2-6B19-43AA-B55313C9DFBE9753.JPG",
     "caption": "Heading out on a One-way Mission"
    },
    {
     "src": "img/users/lg/0C499FD2-E24D-4159-AA40E55AEFAFBB00.JPG",
     "caption": "Moments before Detonation"
    },
    {
     "src": "img/users/lg/9C4320EB-48B1-49FB-ACDDD8D5B7A1D94A.JPG",
     "caption": "Special Effect Created using Devmode Cheats"
    },
    {
     "src": "img/users/lg/730F9C39-6895-4A95-BA86698B0101E423.JPG",
     "caption": "Massive Explosion Creates \"Negative\" Effect"
    },
    {
     "src": "img/users/lg/33972F48-7018-4C07-96725071FE19002A.JPG",
     "caption": "Explosion without \"Negative\" Effect"
    },
    {
     "src": "img/users/lg/8EFB7F31-C534-4B9C-A48D5AA4CE7627D9.JPG",
     "caption": "The countdown to armegeddon....."
    },
    {
     "src": "img/users/lg/F2B3B7F0-0A06-461D-B98DB5275B40BBE2.JPG",
     "caption": "Sucks for the pilot...."
    },
    {
     "src": "img/users/lg/63BE75F0-1BB6-4587-94E598E257EE7A36.JPG",
     "caption": "A 50 cal. sniper rifle in a Longsword cockpit"
    },
    {
     "src": "img/users/lg/91AD08D3-6BF6-4F17-A5E3540B7B5F49B6.JPG",
     "caption": "It's the red version of Sergeant Johnson on Hugeass Dogfight."
    }
   ],
   "hash": "04DE7E601CEA4C293936E41CA4F0EED3",
   "fetched": "2026-10-07T16:24:02Z",
   "download": {
    "ok": true,
    "file_name": "5023-hugeass_dogfight.zip",
    "bytes": 44715786,
    "at": "2026-10-07T19:18:49Z",
    "sha1": "80a93b020854d017c3884948654b288669bff3ac"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5024,
   "title": "Nicksalpharp v2",
   "thumb": "img/lg/18screenshot00-70.jpg",
   "author": "?",
   "date": "12/01/2009",
   "file_size": "50.6M",
   "rating": 7.9,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5024",
   "og_image": "https://halomaps.org/hce/img/lg/18screenshot00-70.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A RPG Beta 5 variant",
   "images": [
    "img/lg/18screenshot00-70.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/1CF43AED-0D3F-4E0A-AAFABFB3EE2A7F90.JPG",
     "caption": "We Crash landed in a great new world"
    },
    {
     "src": "img/users/lg/C6B4F061-A054-47B2-9FB76E0A238E805A.JPG",
     "caption": "The Armory is nice, on the other side of that crate is a laser and a shotgun"
    },
    {
     "src": "img/users/lg/D6A6AB64-76F0-484B-B51F807303FB07EC.JPG",
     "caption": "OH NO THE CITADEL OF QUEBEC IS UNDER ATTACK!!!"
    },
    {
     "src": "img/users/lg/D8BA4621-FFBA-4FFB-B85B6F4A97D553F3.JPG",
     "caption": "um.....nice tank?"
    }
   ],
   "hash": "BCDA03147CF7A3B396649000EF94C8A9",
   "fetched": "2026-10-07T16:24:01Z",
   "download": {
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    "file_name": "5024-nicksalpharpv2.zip",
    "bytes": 50559052,
    "at": "2026-10-07T19:18:49Z",
    "sha1": "e617d205e9dbfe40f031bcbe30ecd0d814da2556"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5025,
   "title": "Plunt Tuiama",
   "thumb": "img/lg/0screenshot00-277.jpg",
   "author": "Syntax(Rempalm)",
   "date": "12/06/2009",
   "file_size": "35.9M",
   "rating": null,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5025",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-277.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Bloodgulch Variant with AI Bots",
   "images": [
    "img/lg/0screenshot00-277.jpg"
   ],
   "hash": "46BD143793B94D0A35272568C0D80841",
   "fetched": "2026-10-07T16:18:34Z",
   "download": {
    "ok": true,
    "file_name": "5025-Plunt_tuiama.zip",
    "bytes": 35898187,
    "at": "2026-10-07T18:55:11Z",
    "sha1": "59c4ef6d0d34b6943ccb279f3a59ea62cdae7ab6"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 5026,
   "title": "Odst Ascension Firefight (single player)",
   "thumb": "img/lg/2screenshot00-164.jpg",
   "author": "Spartan00",
   "date": "12/06/2009",
   "file_size": "42.3M",
   "rating": 8.0,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5026",
   "og_image": "https://halomaps.org/hce/img/lg/2screenshot00-164.jpg",
   "category": "Modified Single Player Maps",
   "description": "A modification of Ascension firefight map",
   "notes": "weapons are\n>MA5C assualt rifle (looks good)\n>Covenant Carbine (looks pretty awsome :D)\n>plasma rifle (meh fp is awsome)\n>h3 plasma pistol (nice fp and melee animation)\n>shotgun (its h2 but still awsome\n>Auto Mag (odst magnum has very odst accurate sounds tags)\n>sileced smg (odst silenced smg need the odst accurate sound tags)\n\nthe vehicles\n>banshee (h1)\n\npowerups\n>medkits\n>ammunition that wont work for ur gun >:D\n\nsome features are:\nodst accurate hands (more accurate than mp colored spartan hands)\nodst sounding sounds (when ur character gets hit)\nhard ais\nepic moments (3 happened to me)\nODST HUD!!!!! (missing some parts i dont use hud often so idk about it)",
   "images": [
    "img/lg/2screenshot00-164.jpg"
   ],
   "hash": "8F55AF779558D0B93CC17FF69F371B84",
   "fetched": "2026-10-07T16:30:50Z",
   "download": {
    "ok": true,
    "file_name": "5026-odst-ascension_firefight.zip",
    "bytes": 42261759,
    "at": "2026-10-07T19:46:33Z",
    "sha1": "cfd3d424cd74200d03213273b055cf3233b968ce"
   },
   "category_names": [
    "Modified Single Player Maps"
   ]
  },
  {
   "fid": 5027,
   "title": "Quarentine Zone (single player)",
   "thumb": "img/lg/3screenshot00-155.jpg",
   "author": "Ninja15999",
   "date": "12/06/2009",
   "file_size": "34.7M",
   "rating": 5.9,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5027",
   "og_image": "https://halomaps.org/hce/img/lg/3screenshot00-155.jpg",
   "category": "Modified Single Player Maps",
   "description": "A single player level based off the Fragment V2",
   "notes": "Description: Story: While the arbiter was looking for the icon,a marine squad had gone missing in delta halo shortly after the cheif had left.The cheif was sent to find the missing marines but had found something much worse..... Map Features:Stock and Custom weapon set,Halo2 vehicles,Flood Hordes,and a nice firefight wave like system(it doesnt tell you what wave you are on) there are 50 waves(upper area has 25 more)\n\nweapons:Ma5b Assault Rifle,Ma5c Assault Rifle,Br55 Battle Rifle,Covenaunt Energy Sword,Spartan Laser,Unknown weapon(G36k),and more.....\n\nVehicles:Turrets(in base only),Ghosts(at base),Warthogs(at base) and more........",
   "images": [
    "img/lg/3screenshot00-155.jpg"
   ],
   "hash": "C27DCA125D66FE5568368B2BBC9A2896",
   "fetched": "2026-10-07T16:30:49Z",
   "download": {
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    "file_name": "5027-quarentine_zone.zip",
    "bytes": 34672997,
    "at": "2026-10-07T19:46:34Z",
    "sha1": "102c322c63a6be02182880e3df937330da724f17"
   },
   "category_names": [
    "Modified Single Player Maps"
   ]
  },
  {
   "fid": 5028,
   "title": "Revolucion Mexicana",
   "thumb": "img/lg/0screenshot00-278.jpg",
   "author": "halo001(DS) , BEN10(DS) y chiefxD(DS) and clan (DS)",
   "date": "12/06/2009",
   "file_size": "52.1M",
   "rating": 6.7,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5028",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-278.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "An Asgard Variant",
   "images": [
    "img/lg/0screenshot00-278.jpg"
   ],
   "hash": "F72A47C98D87BADA06A2779E831C88B6",
   "fetched": "2026-10-07T16:24:01Z",
   "download": {
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    "file_name": "5028-revolucion_mexicana.zip",
    "bytes": 52142023,
    "at": "2026-10-07T19:18:47Z",
    "sha1": "cf43d34f0883dfc171e2e16b3d8221ce88726d47"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5029,
   "title": "Small Battle Fields",
   "thumb": "img/lg/1screenshot00-178.jpg",
   "author": "RvB~Rage",
   "date": "12/06/2009",
   "file_size": "7.8M",
   "rating": 9.1,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5029",
   "og_image": "https://halomaps.org/hce/img/lg/1screenshot00-178.jpg",
   "category": "Halo CE Maps",
   "notes": "Description: This map is a block of sqaure land with a\nsplit in the middle,has sniper towers on each team.\none easter egg and a secret teleport to ontop of the tower.\nand also a secret weapon somewhere in the map.\n\nNotes:\n\nI used alot of scenery tags for this map and thank\nyou everyone who made the tags. :) Recommended w/ CTF\nbut any gametype is also awesome.",
   "images": [
    "img/lg/1screenshot00-178.jpg",
    "img/lg/4screenshot00-148.jpg"
   ],
   "hash": "FE6EF7F1B8B478327BDD70B618F91C65",
   "fetched": "2026-10-07T16:06:18Z",
   "download": {
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    "file_name": "5029-small_battle_fields.zip",
    "bytes": 7810804,
    "at": "2026-10-07T18:23:56Z",
    "sha1": "d1297ae03969c7bfdcbaa78ff7a7217384b53f85"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5030,
   "title": "Spv2 Bloodgulch",
   "thumb": "img/lg/7screenshot00-135.jpg",
   "author": "sphinxbio",
   "date": "12/06/2009",
   "file_size": "27.8M",
   "rating": 8.2,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5030",
   "og_image": "https://halomaps.org/hce/img/lg/7screenshot00-135.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch Variant",
   "notes": "Presentation:\nThis map was SPv2_Bloodgulch name because it brings\nvoices halo2, CMT SPv2 weapons and weapons of halo 3 + HUD\nthis map is to Bloodgulch. \"MADE IN MEXICO\"\n\nDetails:\nHalo 2 Voice (Slayer, CTF, King of the Hill, Race,\noddball, Double Kill, Triple Kill, Killtacular,\nkilling spree, running riot.\nHalo 3 HUD.\nHalo 3 Spartans, E.V.A, C.Q.B, Recon, MARK VI.\n\nScenario:\nNormal bloodgulch esque only thing that changes the map\nthis night.\n\nVehicles:\nMongoose (H3_Zouina)\nShadow\nH2_Ghost (destructive)\nSPv2_Banshee\nSpecter (Z_Team)\n\nWeapons:\nSPv2 Assault Rifle\nSPv2 Sniper Rifle\nSpartan Laser Spv2\nSPv2 Carbine\nH3 Magnum\nH3 Magnum Socoom\nH3 Silenced SMG\nBubble Shield H3\nH2 Rocket Launcher\n\nThis map can be played on Slayer, Oddball, CTF,\nRACE, King of the hill and so on.",
   "images": [
    "img/lg/7screenshot00-135.jpg"
   ],
   "hash": "0287C7613FD6F5C423E41EFCDF90AEFB",
   "fetched": "2026-10-07T16:24:00Z",
   "download": {
    "ok": true,
    "file_name": "5030-spv2_bloodgulch.zip",
    "bytes": 27827316,
    "at": "2026-10-07T19:18:44Z",
    "sha1": "0fce8bdde62eae82f1a29182fe6c398673b06048"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5031,
   "title": "Spv2 Sidewinder",
   "thumb": "img/lg/ACFC73.jpg",
   "author": "sphinxbio",
   "date": "12/06/2009",
   "file_size": "39.7M",
   "rating": 8.2,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5031",
   "og_image": "https://halomaps.org/hce/img/lg/ACFC73.jpg",
   "category": "Modified Multiplayer Maps",
   "notes": "Presentation:\nThis map was SPv2_Sidewinder name because it brings\nvoices halo2, CMT SPv2 weapons and weapons of halo 3 + HUD\nthis map is the Sidewinder. \"MADE IN MEXICO\"\n\nDetails:\nHalo 2 Voice (Slayer, CTF, King of the Hill, Race,\noddball, Double Kill, Triple Kill, Killtacular,\nkilling spree, running riot.\nHalo 3 HUD.\nHalo 3 Spartans, E.V.A, C.Q.B, Recon, MARK VI.\n\nScenario:\nNormal Sidewinder esque only thing that changes the map\nthis night.\n\nVehicles:\nShadow\nSpecter (Z_Team)\nH2_Ghost (destructive)\nSPv2_Banshee\nSPv2_Wraith\nSPv2_Wraith Anti-Air\n\nWeapons:\nSPv2 Assault Rifle\nSPv2 Sniper Rifle\nSpartan Laser Spv2\nSPv2 Carbine\nH3 Magnum\nMagnum H3 Socom\nH3 Silenced SMG\nBubble Shield H3\nH2 Rocket Launcher\n\nThis map can be played on Slayer, Oddball, CTF,\nRACE, King of the hill and so on.",
   "images": [
    "img/lg/ACFC73.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/47BEDF10-E9FC-44B7-A78A13697DAD4B29.JPG",
     "caption": "good spartan laser"
    }
   ],
   "hash": "8AC2D8428386EFBD7E7F6137A2D1287A",
   "fetched": "2026-10-07T16:24:00Z",
   "download": {
    "ok": true,
    "file_name": "5031-spv2_sidewinder.zip",
    "bytes": 39656793,
    "at": "2026-10-07T19:18:44Z",
    "sha1": "ae7eb44090460be5000b56cccc4d411b3ed09ffb"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5032,
   "title": "The War of Three",
   "thumb": "img/lg/12screenshot00-105.jpg",
   "author": "zimany",
   "date": "12/06/2009",
   "file_size": "15.4M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5032",
   "og_image": "https://halomaps.org/hce/img/lg/12screenshot00-105.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Snow Grove Variant",
   "images": [
    "img/lg/12screenshot00-105.jpg"
   ],
   "hash": "C8BEC2A20A883F3C52764A555439CEFA",
   "fetched": "2026-10-07T16:24:00Z",
   "download": {
    "ok": true,
    "file_name": "5032-the_war_of_three.zip",
    "bytes": 15379693,
    "at": "2026-10-07T19:18:41Z",
    "sha1": "54740fdb2129107dc77e527dd7bfedfa80581b09"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5033,
   "title": "The Quick the Dead",
   "thumb": "img/lg/16screenshot00-74.jpg",
   "author": "²MõD²Wrath",
   "date": "12/06/2009",
   "file_size": "20.7M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5033",
   "og_image": "https://halomaps.org/hce/img/lg/16screenshot00-74.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Mountains varient",
   "notes": "File Notes:\n\nThis map supports all 5 game types. Race,ctf,odd,king and slayer.\nThis map is best played with as many people as you can get.\nIts still fun with 3 or 4 people though.\n\nThis map I designed around King of the Hill. Each King has its own unique\ndesign.\n\nHowever theres a twist to this map, all players for King , Odd and Slay\nstart in a certain area , You will have several diffrent colored tele's\nto chose from. Make it a point to remember what color goes to what area.\n\nThere were some spawn point issues with race and ctf so I had to designate\nthose points to another location but they work well and \" all spawns\" work.\n\nThe vechiles in this map are faster than normal , banshee's in perticular as they\nare used for Race vehicle's.",
   "images": [
    "img/lg/16screenshot00-74.jpg"
   ],
   "hash": "F1B0247FE7DB61801935288CF8F1A838",
   "fetched": "2026-10-07T16:23:59Z",
   "download": {
    "ok": true,
    "file_name": "5033-The-Quick-the-Dead.zip",
    "bytes": 20683776,
    "at": "2026-10-07T19:18:40Z",
    "sha1": "a40cd7b6ac31206c809e6304edab6f3dd040ed0e"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5034,
   "title": "The Land of Hyrule V0.2.1",
   "thumb": "img/lg/17screenshot00-77.jpg",
   "author": "ARKaMAN, Cellesta92",
   "date": "12/06/2009",
   "file_size": "27.6M",
   "rating": 9.1,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5034",
   "og_image": "https://halomaps.org/hce/img/lg/17screenshot00-77.jpg",
   "category": "Modified Multiplayer Maps",
   "notes": "Hello everone! This map is basily the middle ground between 0.2 and 0.3. This update includes new font,weapons,music,sounds ect.\n\nReally what this is lacking is some fixed glitches new portals new BSP and other stuff. Please don't rate it bad cuz its missing some of this stuff.\nThis is more of a update from 0.2 then a new version. So anywas enjoy! :D",
   "images": [
    "img/lg/17screenshot00-77.jpg",
    "img/lg/18screenshot00-71.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/0887DBD1-DBC4-490D-A9ED6A03652E5FD6.JPG",
     "caption": "New Zelda's style!"
    },
    {
     "src": "img/users/lg/682822ED-5EDD-4568-B023ADE5D597092E.JPG",
     "caption": "view!"
    },
    {
     "src": "img/users/lg/CBB89196-2398-44AE-9C3ED68A4979AE38.JPG",
     "caption": "a great land to fight !"
    },
    {
     "src": "img/users/lg/687FFE68-B0CF-4B80-A7701F0112FD0D5C.JPG",
     "caption": "for the Lake"
    },
    {
     "src": "img/users/lg/F2918546-91F1-4FA5-896A78F05021C04A.JPG",
     "caption": "For the Mountain"
    },
    {
     "src": "img/users/lg/7EC0F04E-0915-41FF-BD38FA8996BBBA98.JPG",
     "caption": "Iron Sword !"
    },
    {
     "src": "img/users/lg/43A03E8A-FC09-4F40-AB45C4BC7A0A1F54.JPG",
     "caption": "The sniper's tower !"
    },
    {
     "src": "img/users/lg/019EFEAE-EF1C-4CF1-95ABB4C5FAC7949B.JPG",
     "caption": "Thunder Bow"
    },
    {
     "src": "img/users/lg/075F42D0-7F28-4D3E-A34E0480C6876F2F.JPG",
     "caption": "Fire Bow"
    },
    {
     "src": "img/users/lg/754B62F5-489F-4C29-81FBE73C5F61CCF2.JPG",
     "caption": "Ice Bow"
    },
    {
     "src": "img/users/lg/EBD6F06E-8F1E-4B2A-AFF23BAF01970466.JPG",
     "caption": "a cold horse! xD"
    },
    {
     "src": "img/users/lg/995B14A5-A779-4FEC-B844942860FC15A7.JPG",
     "caption": "Charge...fire!"
    },
    {
     "src": "img/users/lg/7FC09741-B471-4998-A0B8F170B3FEC2B7.JPG",
     "caption": "assault of the castle!"
    }
   ],
   "hash": "D6BB97D245E1DC8D529D155F9A249D63",
   "fetched": "2026-10-07T16:23:59Z",
   "download": {
    "ok": true,
    "file_name": "5034-the_land_of_hyrule_v0.2.1.zip",
    "bytes": 27641468,
    "at": "2026-10-07T19:18:38Z",
    "sha1": "0a08209b5ea4ce5518900b8830eb254a4927adaa"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5035,
   "title": "Uber Red Verse Blue",
   "thumb": "img/lg/19screenshot00-66.jpg",
   "author": "RvB~Rage",
   "date": "12/06/2009",
   "file_size": "7.9M",
   "rating": 7.0,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5035",
   "og_image": "https://halomaps.org/hce/img/lg/19screenshot00-66.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/19screenshot00-66.jpg",
    "img/lg/20screenshot00-58.jpg"
   ],
   "hash": "29F39429B9DEE894E556538B2F220991",
   "fetched": "2026-10-07T16:06:18Z",
   "download": {
    "ok": true,
    "file_name": "5035-uber_red_verse_blue.zip",
    "bytes": 7893202,
    "at": "2026-10-07T18:23:53Z",
    "sha1": "598538a1fab76720f89a75eafa88d00646dbd8ff"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5036,
   "title": "Xxx Hlb Snow Grove",
   "thumb": "img/lg/21screenshot00-56.jpg",
   "author": "?",
   "date": "12/06/2009",
   "file_size": "62.3M",
   "rating": 8.6,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5036",
   "og_image": "https://halomaps.org/hce/img/lg/21screenshot00-56.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Snow Grove Variant",
   "images": [
    "img/lg/21screenshot00-56.jpg"
   ],
   "hash": "7EFAD394E04B5D52F942199D3B9A2151",
   "fetched": "2026-10-07T16:23:59Z",
   "download": {
    "ok": true,
    "file_name": "5036-xXx-HLB_Snow_Grove.zip",
    "bytes": 62253598,
    "at": "2026-10-07T19:18:40Z",
    "sha1": "692c938f66d65d9e137bb71275dfcd68c2eac19f"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5037,
   "title": "Alter2",
   "thumb": "img/lg/0screenshot00-280.jpg",
   "author": "xsnoder",
   "date": "12/06/2009",
   "file_size": "52.8M",
   "rating": 8.1,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5037",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-280.jpg",
   "category": "Halo CE Maps",
   "notes": "Like alter1, This is an extremley fast paced map. All the vehicles are as close to max speed as you can get without loosing all control so use cuation when hitting the gas. alter2 is the same design as alter1 but this map is bigger and has alot more game play, road way and jumps. New look, same theme\nI have put a tunnel system with 1 weapon room in it so when you find it load up and take the teles or just drive out.There are hoops throught the map. These hoops have vehicle teleports for some of the vehicles in the game, not all. Good for ctf slayer. I still have not come up with a good race version. If you or anyone out there has a good race theme in mind let us know at LCplsemperficlan@xfire (LCplxsnoder) we will give you all the credit for the race theme.\n\nIF IT DRIVES, IT HAS MUSIC\n\nHAVE FUN!\n\nvehicles\n\nbfinjection--max speed x2\ninferrnus-- max speed x2\nlambo-- fast x2 we finally got this to be a great drift car\nsultan-- max speed x2\nwalton-- max speed x2\nbuccaner-- max speed x2\nbanshee-- fast, plasma bolt is 50cal x2\npatriot-- max speed x2\nmp_warthog-- fast x2\nmissle warthog-- very fast x2\ntow turret x 2\nboom turret x 2\n\nweapons\n\n92fs silenced\nh3 assault rifle\nbattle rifle\nbeam rifle\ncolt anaconda\ngrenace rifle\ndragunov\ndual mp5k\ndual magnums\nenergy sword\ndual smgs\nflame thrower\nlong rifle\nm16m203\nm249\nminigun\nrocket luancher\ntssnipe\nm4 masterkey\nneedler\nuzi",
   "images": [
    "img/lg/0screenshot00-280.jpg",
    "img/lg/7screenshot00-136.jpg"
   ],
   "hash": "319985FE5C4EB9627F8B9F6B4828B4A3",
   "fetched": "2026-10-07T16:06:18Z",
   "download": {
    "ok": true,
    "file_name": "5037-alter2.zip",
    "bytes": 52803117,
    "at": "2026-10-07T18:23:57Z",
    "sha1": "73b39fd61ed2e86109d1d05e75b89aa0c65eef4c"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5038,
   "title": "Anger Ai",
   "thumb": "img/lg/8screenshot00-119.jpg",
   "author": "xnsoder",
   "date": "12/06/2009",
   "file_size": "35.4M",
   "rating": 7.2,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5038",
   "og_image": "https://halomaps.org/hce/img/lg/8screenshot00-119.jpg",
   "category": "Halo CE Maps",
   "notes": "his is a test map I had used for some time. A small sandy map with AI, tunnels, water falls and some scenery of my creation. There are no flying vehicles other than 1 pelican hidden in the catacombs:) Getting to the weapons room via tunnel network is a challenge and fun. Once there, load up with whatever turns you on, teleport to the arc or teleport to ?\nIn the main tunnel system there is a big hall with the halo solar system in it. this is the teleport for the warthogs and the ghost. O yea if you get the pelican the halo solar system is the teleport for this as well. REMEMBER once you go in the tunnels the only way out is to find the teleports\nthe AI in the tunnels are ready for you but you can slip by if you are quick enough. Beware they will surprise you.\nThere is also hidden geometry around the arc and bases. I added this to keep campers and spawn killing down to a min. There are still plenty of places to get your camp on but you will have to hunt awhile before you can find them.\n\nvehicles\n\nregular warthog x4\nnew ghost x4\nwraith x 2\ntow x3\npelican x1\nscorpion x2\n\nweapons\n\nc4 -- has the 10 sec timer and the 99 sec timer. fire button (key) is the 10 sec timer and the grenade button (key) for the 99 sec timer\ndragunov\ndual smgs\ndual mp5k\nuzi\n92fs\nsmg silenced\nbattle rifle\nlong rifle silenced\nbeam rifle\ncolt anaconda500\nenergy sword type 2\nrocketl\ngrenade rifle\n\nAI\n\nElite commander plasma\nH2 jackle major plasma\narbiter plasma\nhunter major",
   "images": [
    "img/lg/8screenshot00-119.jpg",
    "img/lg/9screenshot00-113.jpg"
   ],
   "hash": "4CCCC675FA70D12A232C9D906B4CB6B3",
   "fetched": "2026-10-07T16:06:17Z",
   "download": {
    "ok": true,
    "file_name": "5038-anger_ai.zip",
    "bytes": 35433733,
    "at": "2026-10-07T18:23:55Z",
    "sha1": "8f53e5edde366626e0c00f41329b93440d7dc36a"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5039,
   "title": "Banana Bomb Tags",
   "thumb": "img/lg/screenshot1.png",
   "author": "sangheili2552",
   "date": "12/06/2009",
   "file_size": "2.9M",
   "rating": null,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5039",
   "og_image": "https://halomaps.org/hce/img/lg/screenshot1.png",
   "category": "Halo CE Weapon Tags",
   "notes": "Description: banana bomb from the WORMS videogame\n\nAbout: a grenade that may look like an ordinary banana, but when thrown it bounces around and explodes, scattering similar projectiles that detonate on contact.\n\nInstallation: the tags are all in the same folder, so they wont overite any of your existiing tags. just drop the tags folder into your halo custom edition root directory.",
   "images": [
    "img/lg/screenshot1.png",
    "img/lg/screenshot3.png"
   ],
   "hash": "A2B34037136032ABEB71E24039002F7C",
   "fetched": "2026-10-07T16:38:38Z",
   "download": {
    "ok": true,
    "file_name": "5039-banana_bomb_tags.zip",
    "bytes": 2931634,
    "at": "2026-10-07T20:08:37Z",
    "sha1": "2401ebd7fb3a85127172c439305d19bcc1c57b65"
   },
   "category_names": [
    "Halo CE Weapon Tags"
   ]
  },
  {
   "fid": 5040,
   "title": "Bunker Holdout",
   "thumb": "img/lg/1screenshot00-179.jpg",
   "author": "Lethal_Threat",
   "date": "12/06/2009",
   "file_size": "21.0M",
   "rating": null,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5040",
   "og_image": "https://halomaps.org/hce/img/lg/1screenshot00-179.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Bloodgulch Variant with AI Bots",
   "images": [
    "img/lg/1screenshot00-179.jpg"
   ],
   "hash": "F56762EE9E070316B14DC9BA2D67B7BB",
   "fetched": "2026-10-07T16:18:34Z",
   "download": {
    "ok": true,
    "file_name": "5040-bunker_holdout.zip",
    "bytes": 20996361,
    "at": "2026-10-07T18:55:09Z",
    "sha1": "d5791d54830ce6ca362e289384d15b1cac24a66e"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 5041,
   "title": "Bloodgulch Intervention Beta2 (single player)",
   "thumb": "img/lg/2screenshot00-165.jpg",
   "author": "Spartan00",
   "date": "12/06/2009",
   "file_size": "51.9M",
   "rating": 8.7,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5041",
   "og_image": "https://halomaps.org/hce/img/lg/2screenshot00-165.jpg",
   "category": "Modified Single Player Maps",
   "description": "A Single player map based on Bloodgulch",
   "notes": "story line (kinda makes gameplay funner in my opinion):\n\nDurring halo at the very begining when the Pillar of Autum was under attack by covenant vessels a distress call was secretly sent. Know one knew about it at all. No one... we were all unaware the call would cost the UNSC prowler Destructor thousands of lives. The call was picked up by the Destructor shortly after Chief went down to halo. Despite prowlers being painfully slow the captian and his co captian decided to go aid the Pillar of Autum. When they arrived Chief blasted halo into bits and also blasted the ship. The Destructor was critically damaged and only had a few minutes beofore going down. The frantic captians desperatley boarded a pelican and escaped death with three others. The explosion spiked and threw all 4 pelicans off course and flaming. One of them was seperated from the ones the captian and the rest of us were on. The remaining 3 hurtled towards a cluster of halo fragments and landed in bloodgulch. But... little did we know that the covenant were there first and were also facing the same intervention...we are lost seperated from each other but we landed quite close. Find any survivors we need all the firepower we can get...\n\nRecomended: dont run in guns blazing cuz the elites will mow u and ur teamates down. trust me i tired it and died :P",
   "images": [
    "img/lg/2screenshot00-165.jpg"
   ],
   "hash": "DB298323B936DFC67063389E226AED8E",
   "fetched": "2026-10-07T16:30:49Z",
   "download": {
    "ok": true,
    "file_name": "5041-bloodgulch-intervention_beta2.zip",
    "bytes": 51862724,
    "at": "2026-10-07T19:46:29Z",
    "sha1": "10f9da8484f27755509d79564bd483a33a194c98"
   },
   "category_names": [
    "Modified Single Player Maps"
   ]
  },
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   "author": "Frost44",
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   "og_image": "https://halomaps.org/hce/img/lg/3screenshot00-156.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Danger Canyon variant with AI Bots",
   "images": [
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   "category_names": [
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   "title": "Halo2 Gluch",
   "thumb": "img/lg/7screenshot00-137.jpg",
   "author": "Haloman",
   "date": "12/06/2009",
   "file_size": "40.7M",
   "rating": 7.6,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5043",
   "og_image": "https://halomaps.org/hce/img/lg/7screenshot00-137.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch Variant",
   "notes": "Recommendation: Slayer and CTF\nTags\n====\nWeapons\n======\nH3_Plasma_Rifle\nH3_Plasma Pistol\nH2_Gauss Canon\nH2_Smg\nH2_Silenced Pistol\nH2_Needler\nH2_Shotgun\nH2_Battle Rifle\nH2_Energy Sword\nH1_Frag Grenade\nH1_Plasma Grenade\nH2_Master Chief\nVehicles\n======\nH2_Ghost\nH2_Chaingun Warthog\nH2_Gauss Warthog\nH3_Wraith\nH2_Covenant Turret",
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   "title": "Jackal Scenery Shield Red and Blue tags",
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   "author": "benji-mod",
   "date": "12/06/2009",
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   "rating": 7.2,
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   "og_image": "https://halomaps.org/hce/img/lg/screen_1.jpg",
   "category": "Halo CE Scenery Tags",
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   "title": "Ivory Tower Final",
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   "og_image": "https://halomaps.org/hce/img/lg/14screenshot00-94.jpg",
   "category": "Halo CE Maps",
   "description": "A Halo 2 Ivory Tower re-make",
   "images": [
    "img/lg/14screenshot00-94.jpg",
    "img/lg/8screenshot00-120.jpg"
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    },
    {
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     "caption": ""
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   "author": "benji-mod",
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   "og_image": "https://halomaps.org/hce/img/lg/15screenshot00-91.jpg",
   "category": "Halo CE Maps",
   "notes": "Description : This map is medium. You are a Spartans Halo 3\n\nWeapons :\n\nBattle rifle\nCovenant carabine H2\nFrag grenade H2\nPlasma grenade H2\nPlasma pistol H2\nPowerup H1\nRocket launcher H2\nSniper rifle H2\n\nVehicule :\n\nGhost H2\n\nScenery :\n\nbattery\nBoulder redrock small\nCovenant cruiser\nFlag base red H2\nFlag base blue H2\nTree leafy medium\n\nRecommendation:\n\nThis map was designed for = CTF, slayer, Oddbal, king.",
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    "img/lg/15screenshot00-91.jpg",
    "img/lg/20screenshot00-59.jpg"
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   "og_image": "https://halomaps.org/hce/img/lg/recharge_and_recharge_station.jpg",
   "category": "Halo CE Scenery Tags",
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   "title": "Remnants Insatiable",
   "thumb": "img/lg/24screenshot00-45.jpg",
   "author": "caboose365",
   "date": "12/06/2009",
   "file_size": "30.5M",
   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5048",
   "og_image": "https://halomaps.org/hce/img/lg/24screenshot00-45.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Remnants variant",
   "notes": "description - a mini cityscape mod thats in a city. duh. it has 2 bases, and outside base and an inside base. since the outside base is more exposed to the map i put more powerful weapons in it then i did the inside base. the style and of this map is ment to encourage more tactical gameplay, but most will prob just run and gun like a moron. features custom vehicles and tonz of\ncustom weapons",
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    "img/lg/24screenshot00-45.jpg"
   ],
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  {
   "fid": 5049,
   "title": "Sfi Insatiable",
   "thumb": "img/lg/25screenshot00-36.jpg",
   "author": "Caboose365",
   "date": "12/06/2009",
   "file_size": "65.5M",
   "rating": 8.4,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5049",
   "og_image": "https://halomaps.org/hce/img/lg/25screenshot00-36.jpg",
   "category": "Modified Multiplayer Maps",
   "notes": "description - mod of snake fun island. this map has a vast variety of weapons including several custom vehicles. it isint exactly ment to be a killing map due to the placement of the weapons and the size of the map unless you have a full 16 players on it. i thought the snow would be approprate since this map is being released close to christmas time.",
   "images": [
    "img/lg/25screenshot00-36.jpg"
   ],
   "hash": "C7B893E7076F903109A7FC786195AA42",
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    "file_name": "5049-SFI_Insatiable.zip",
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    "at": "2026-10-07T19:18:34Z",
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   "category_names": [
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  {
   "fid": 5050,
   "title": "Snowed In",
   "thumb": "img/lg/26screenshot00-34.jpg",
   "author": "adumbass",
   "date": "12/06/2009",
   "file_size": "11.2M",
   "rating": 7.8,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5050",
   "og_image": "https://halomaps.org/hce/img/lg/26screenshot00-34.jpg",
   "category": "Halo CE Maps",
   "description": "A snow themed map with bases opposite of each other.",
   "notes": "About: This a medium-sized, snow themed map with forerunner bases across from each other. The bases are small and made for close combat, while the outdoor area has long range fighting with vehicles available.\n\nRecommendation: Map is designed for CTF and Slayer but can be played in any other gametype except race. Recommended for 8-16 players.",
   "images": [
    "img/lg/26screenshot00-34.jpg",
    "img/lg/35screenshot00-23.jpg"
   ],
   "screenshots": [
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     "src": "img/users/lg/CCBA5469-3FD7-457D-AF336ED77B5506B1.JPG",
     "caption": ""
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    {
     "src": "img/users/lg/35F0328F-A063-4778-99813188CCFA85F1.JPG",
     "caption": "Blue Base"
    },
    {
     "src": "img/users/lg/2B9EE834-CB72-4B01-A20E69D4032D1827.JPG",
     "caption": "One of the entrances to Blue Base"
    },
    {
     "src": "img/users/lg/CBE74FE2-2DF1-4416-9AEC5E7629AAB215.JPG",
     "caption": "One of the entrances to Red Base"
    },
    {
     "src": "img/users/lg/3CFBE6D9-4895-48C9-85C5187551F5602B.JPG",
     "caption": ""
    },
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     "caption": ""
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     "caption": ""
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  {
   "fid": 5051,
   "title": "F P Fighterbomber Tags",
   "thumb": "img/lg/fighterbomber_interior.jpg",
   "author": "Austin",
   "date": "12/19/2009",
   "file_size": "5.1M",
   "rating": null,
   "sids": [
    30
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5051",
   "og_image": "https://halomaps.org/hce/img/lg/fighterbomber_interior.jpg",
   "category": "Halo CE Vehicle Tags",
   "notes": "First-person fighterbomber! I got so tired of the plane itself getting in the way of the view when I tried to aim, so I made it driveable from the cockpit.\n\nInstructions:\n\nIn your Halo CE folder, place the tags of this download in the corresponding folders.",
   "images": [
    "img/lg/fighterbomber_interior.jpg"
   ],
   "hash": "D2ED8AF4671D1D1AF1F006D59BA75474",
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    "sha1": "a631c8dfb6594ed7e2dd73d300214c73c8d2175a"
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   "category_names": [
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  },
  {
   "fid": 5052,
   "title": "Scarab Gun V2 tags",
   "thumb": "img/lg/BeamFire.jpg",
   "author": "Forrest Mark IX",
   "date": "12/19/2009",
   "file_size": "1.0M",
   "rating": 8.3,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5052",
   "og_image": "https://halomaps.org/hce/img/lg/BeamFire.jpg",
   "category": "Halo CE Weapon Tags",
   "notes": "This is the scarab gun v2 which is a way far more advanced version than v1, I tried my hardest to get this to be almost exactly as the one in Halo 2 so enjoy",
   "images": [
    "img/lg/BeamFire.jpg"
   ],
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    "at": "2026-10-07T20:08:36Z",
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   "category_names": [
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  {
   "fid": 5053,
   "title": "Linerunner Tags",
   "thumb": "img/lg/linerunner1.jpg",
   "author": "(pro)HUNTER (kev3344)",
   "date": "12/19/2009",
   "file_size": "2.2M",
   "rating": null,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5053",
   "og_image": "https://halomaps.org/hce/img/lg/linerunner1.jpg",
   "category": "Halo CE Vehicle Tags",
   "notes": "This is the linerunner from GTA: vice city with sounds, horn and animated\ndriver door.",
   "images": [
    "img/lg/linerunner1.jpg",
    "img/lg/linerunner3.jpg"
   ],
   "hash": "1ED69BD13066FAE56DB138107A0B50A5",
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    "file_name": "5053-linerunner_tags.zip",
    "bytes": 2167460,
    "at": "2026-10-07T20:06:48Z",
    "sha1": "2de1a8d0b2698c9c31fbb568886be686ef8fa909"
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   "category_names": [
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  },
  {
   "fid": 5054,
   "title": "Spectre Tags",
   "thumb": "img/lg/specter9fa.jpg",
   "author": "m4sturch33f",
   "date": "12/19/2009",
   "file_size": "7.8M",
   "rating": 8.1,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5054",
   "og_image": "https://halomaps.org/hce/img/lg/specter9fa.jpg",
   "category": "Halo CE Vehicle Tags",
   "description": "halo 2 spectre heavy vehicle to halo CE",
   "notes": "this tags have the newgosht cause some of these tags are required. that have too the banshee tags whit a new bitmap n decals\n(that no afect the banshee)",
   "images": [
    "img/lg/specter9fa.jpg"
   ],
   "hash": "3B32C1653F2C6B8F70D38FF332505811",
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   "category_names": [
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  {
   "fid": 5055,
   "title": "Yoko Board tags",
   "thumb": "img/lg/haloce-20091214-230405.jpg",
   "author": "MezZz",
   "date": "12/19/2009",
   "file_size": "356.5K",
   "rating": 6.9,
   "sids": [
    32
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5055",
   "og_image": "https://halomaps.org/hce/img/lg/haloce-20091214-230405.jpg",
   "category": "Halo CE Scenery Tags",
   "images": [
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   ],
   "hash": "FA44C985975D03D38E76870C3BD18745",
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    "file_name": "5055-Yoko_Board.zip",
    "bytes": 356502,
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    "sha1": "de51ab8c2f43a49ecae9d1a1e2d549e39bec1f3d"
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   "category_names": [
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  {
   "fid": 5056,
   "title": "Bloodgulch Warfare",
   "thumb": "img/lg/0screenshot00-279.jpg",
   "author": "ODST Nick",
   "date": "12/19/2009",
   "file_size": "13.9M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5056",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-279.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch Variant",
   "notes": "This map is about bloodgulch, but with new and unique equipment,\nscenery and vehicles\n\nThis map is primarly designed for TEAM SLAYER i have a gametype in\nwhich you can get the starting weapons. you start out with a m249\nchaingun, 1911 colt and a knife. the best vehicle is the apache\nand the mongoose. the mongoose is hard to drive but managable",
   "images": [
    "img/lg/0screenshot00-279.jpg"
   ],
   "hash": "3E655679C0C343E4C4647C738FF8A71E",
   "fetched": "2026-10-07T16:23:57Z",
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    "at": "2026-10-07T19:18:31Z",
    "sha1": "7ea5e3cf41df98d89072e754459a5cc86aa27b68"
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   "category_names": [
    "Modified Multiplayer Maps"
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  },
  {
   "fid": 5057,
   "title": "A50 Modified (single player)",
   "thumb": "img/lg/2screenshot00-166.jpg",
   "author": "beta",
   "date": "12/19/2009",
   "file_size": "110.2M",
   "rating": 5.5,
   "sids": [
    27
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5057",
   "og_image": "https://halomaps.org/hce/img/lg/2screenshot00-166.jpg",
   "category": "Modified Single Player Maps",
   "description": "A single player campaign level",
   "notes": "Description : when chief go into covenant's ship , the game will quit. I can't fix it.",
   "images": [
    "img/lg/2screenshot00-166.jpg"
   ],
   "hash": "235E70B4CC7BC059EE279A2F92F21A34",
   "fetched": "2026-10-07T16:30:49Z",
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    "ok": true,
    "file_name": "5057-a50-modified.zip",
    "bytes": 110162047,
    "at": "2026-10-07T19:46:35Z",
    "sha1": "bd9241c112844ef4dfef428a70055c4f3eacf182"
   },
   "category_names": [
    "Modified Single Player Maps"
   ]
  },
  {
   "fid": 5058,
   "title": "B40 Modified",
   "thumb": "img/lg/6screenshot00-137.jpg",
   "author": "Sliding Ghost",
   "date": "12/19/2009",
   "file_size": "87.3M",
   "rating": 3.9,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5058",
   "og_image": "https://halomaps.org/hce/img/lg/6screenshot00-137.jpg",
   "category": "Modified Single Player Maps",
   "description": "Single Player CE Map Variant of Assault on the Control Room",
   "notes": "About:\n\nThis map is a modded map variant of the Halo level Assault on the Control Room.\n\nYou start off as the Master Chief carrying the Assault Rifle and Pistol.\n\nYour primary weapon is a modded automatic Assault Rifle that shoots three pistol bullets per shot.\n\nYour secondary weapon is a modded Pistol that shoots homing rockets.\n\nWeapons:\n\nAssault Rifle - 4x zoom, clip size 32, maximum ammo 352\n\nPistol - 4x zoom, clip size 8, maximum ammo 40\n\nEnergy Sword - usable, does not detonate, deals no damage\n\nNeedler - 4x zoom, clip size 19, maximum ammo 76\n\nPlasma Pistol - 4x zoom\n\nPlasma Rifle - 4x zoom\n\nRocket Launcher - Wraith mortar, ROF 3.5, Reload time 3\n\nSniper Rifle - Scorpion cannon, minimum zoom 5x, maximum ammo 20",
   "images": [
    "img/lg/6screenshot00-137.jpg"
   ],
   "hash": "CF7174563A62CD9C5604591901224EDB",
   "fetched": "2026-10-07T16:30:48Z",
   "download": {
    "ok": true,
    "file_name": "5058-b40-Modified.zip",
    "bytes": 87341656,
    "at": "2026-10-07T19:46:25Z",
    "sha1": "012c3a70974a2a813fea302832e54665758a5624"
   },
   "category_names": [
    "Modified Single Player Maps"
   ]
  },
  {
   "fid": 5059,
   "title": "Bloodgulch Enhanced",
   "thumb": "img/lg/7screenshot00-138.jpg",
   "author": "{FtD}Spartn",
   "date": "12/19/2009",
   "file_size": "6.4M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5059",
   "og_image": "https://halomaps.org/hce/img/lg/7screenshot00-138.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch Variant",
   "notes": "Description : I made this because I thought bloodgulch needed a little change. I fixed it\nup to my likings,made it even for both teams,and also threw in some new weapons.\nIt's very fun,I tried it with a friend. I will make Enhanced maps for all the default maps,\nand maybe make a V2 for this one with more weapons and things.*Note:I don't use ripped stuff\nin my maps I release.*\n\nRecommendation : Team Slayer,CTF,and Team King are best played. Oddball,well,it's ok.\nIf you use CTF or Team King,there is covenant turrets on each base,and 2 across from eachother.\nYou also can set the gametime up where there is turrets on Slayer and Oddball too.\n\nBugs: No known bugs.",
   "images": [
    "img/lg/7screenshot00-138.jpg"
   ],
   "hash": "8C95C48760637DACACC1BB7FB5699C32",
   "fetched": "2026-10-07T16:23:57Z",
   "download": {
    "ok": true,
    "file_name": "5059-Bloodgulch_Enhanced.zip",
    "bytes": 6417880,
    "at": "2026-10-07T19:18:29Z",
    "sha1": "4a669f0f86379f43254db54e0032c1c1d84f3be1"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5060,
   "title": "Connemara",
   "thumb": "img/lg/8screenshot00-121.jpg",
   "author": "Maniac1000",
   "date": "12/19/2009",
   "file_size": "9.9M",
   "rating": 8.8,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5060",
   "og_image": "https://halomaps.org/hce/img/lg/8screenshot00-121.jpg",
   "category": "Halo CE Maps",
   "notes": "Its a dark,smallish map with stock weapons, fun for CTF ,Slayer and King.\nI could not be bothered finishing this so i will put it here, if anyone wants the max file just ask.",
   "images": [
    "img/lg/8screenshot00-121.jpg",
    "img/lg/12screenshot00-106.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/94B721F7-D451-4609-B4E87B63DB4E93F6.JPG",
     "caption": "Red Flag"
    },
    {
     "src": "img/users/lg/46CD4302-AB37-435B-A6CB65D4FFA30F31.JPG",
     "caption": "Teleporters that transport you to the base of your selection"
    },
    {
     "src": "img/users/lg/7E06150A-617F-4051-8CD9FE9AF80E087D.JPG",
     "caption": "Blue Flag"
    },
    {
     "src": "img/users/lg/DE886543-4644-443E-83D8A6D832C9C6A6.JPG",
     "caption": "The front of the Blue Base."
    }
   ],
   "hash": "58EEFB70488F5AF71EB5E10E81AADE46",
   "fetched": "2026-10-07T16:06:16Z",
   "download": {
    "ok": true,
    "file_name": "5060-Connemara.zip",
    "bytes": 9940329,
    "at": "2026-10-07T18:23:46Z",
    "sha1": "7d771ad32ab25410018048e5e18913ad84890ec0"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5061,
   "title": "H2 Regret",
   "thumb": "img/lg/16screenshot00-75.jpg",
   "author": "",
   "date": "12/19/2009",
   "file_size": "32.7M",
   "rating": 8.3,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5061",
   "og_image": "https://halomaps.org/hce/img/lg/16screenshot00-75.jpg",
   "category": "Halo CE Maps",
   "description": "A structure from the map Regret for Halo CE",
   "notes": "Tags\n====\nH2_Beam Rifle\nH2_Needler\nH2_Smg\nH2_Plasma Rifle\nH2_Shotgun\nH2_Sentinel Beam\nH2_Sniper Rifle\nH2_Covenant Carabine\nH2_Brute Shot\nH2_Magnum\nH2_Flak Canon\nH2_Frag Grenade\nH2_Plasma Grenade\nH2_Over Shield\nH2_Powerup Invisibility\nH2_Master Chief",
   "images": [
    "img/lg/16screenshot00-75.jpg",
    "img/lg/15screenshot00-92.jpg"
   ],
   "hash": "41CDD9927F85CF29D9D900746A1DE49A",
   "fetched": "2026-10-07T16:06:15Z",
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    "ok": true,
    "file_name": "5061-h2_regret.zip",
    "bytes": 32650438,
    "at": "2026-10-07T18:23:47Z",
    "sha1": "c62672bcc4d0f6a84a78c6b27c722eba1d9726de"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5062,
   "title": "Hillmap",
   "thumb": "img/lg/21screenshot00-57.jpg",
   "author": "Fusion Studios",
   "date": "12/19/2009",
   "file_size": "4.8M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5062",
   "og_image": "https://halomaps.org/hce/img/lg/21screenshot00-57.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/21screenshot00-57.jpg",
    "img/lg/24screenshot00-46.jpg"
   ],
   "hash": "6B138CBB0A3ED4B706E8B309A9D356B0",
   "fetched": "2026-10-07T16:06:15Z",
   "download": {
    "ok": true,
    "file_name": "5062-hillmap.zip",
    "bytes": 4830240,
    "at": "2026-10-07T18:23:43Z",
    "sha1": "f3c71f78df495ce8fd029a63eebb00dc6260cfc1"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5063,
   "title": "H3 Mongoose tags",
   "thumb": "img/lg/Mongoose_1.jpg",
   "author": "NerveBooger (a.k.a. Slap Happy)",
   "date": "12/19/2009",
   "file_size": "2.6M",
   "rating": 8.8,
   "sids": [
    30
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5063",
   "og_image": "https://halomaps.org/hce/img/lg/Mongoose_1.jpg",
   "category": "Halo CE Vehicle Tags",
   "description": "Halo 3 Mongoose",
   "images": [
    "img/lg/Mongoose_1.jpg",
    "img/lg/Mongoose_2.jpg"
   ],
   "hash": "2C1E0E8383276D3A1651C56BC3F18121",
   "fetched": "2026-10-07T16:37:22Z",
   "download": {
    "ok": true,
    "file_name": "5063-H3_Mongoose.zip",
    "bytes": 2621925,
    "at": "2026-10-07T20:06:47Z",
    "sha1": "74c7b570831e82e6eeca38b17da06c95a7fb6030"
   },
   "category_names": [
    "Halo CE Vehicle Tags"
   ]
  },
  {
   "fid": 5064,
   "title": "Mongoose Point",
   "thumb": "img/lg/25screenshot00-37.jpg",
   "author": "NerveBooger (a.k.a. Slap Happy)",
   "date": "12/19/2009",
   "file_size": "22.2M",
   "rating": 8.3,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5064",
   "og_image": "https://halomaps.org/hce/img/lg/25screenshot00-37.jpg",
   "category": "Halo CE Maps",
   "notes": "A symetrical summer valley with two bases a central core, new weapons and a H3 ATV Mongoose. Built for up to 16 players (8 recommended), all gametypes supported, and well balanced. Slayer, CTF, Race and Crazy King recommended.\n\nThe Mongoose will give you a thrill without the spill. The Flamehog not only looks nice, it will also cook your enemies 'til golden brown.\n\nWeapons:\n\n- USP Pistol - Caz\n- Assault Rifle - ut2k4/Atmar O/Others\n- Grenade Launcher - Atmar O/others (projectile by me)\n- Brute Spiker - H3Mt (projectile by me)\n- Sexy Flags - by me\nBungie:\n- Shotgun\n- Sniper Rifle\n- Plasma Pistol\n- Flamethrower\n- Needler\n- Grenades",
   "images": [
    "img/lg/25screenshot00-37.jpg",
    "img/lg/31screenshot00-37.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/7FA6666F-1677-43BC-99563A75DE090DF1.JPG",
     "caption": "The Mongoose"
    },
    {
     "src": "img/users/lg/EC0FA23F-39A1-42B4-9ED778469FFB401A.JPG",
     "caption": "Awsome looking rocket launcher and rocket launcher explosion"
    },
    {
     "src": "img/users/lg/663916AF-24C1-4FF0-81B2F11C824B92DB.JPG",
     "caption": "Flame Warthog"
    },
    {
     "src": "img/users/lg/441E7560-B12C-48DD-91CC70BBF63C563C.JPG",
     "caption": "Blue Flag (Flag image also identical to the red flag's image)"
    },
    {
     "src": "img/users/lg/A93DA094-1699-443F-B5195CDE13A65C21.JPG",
     "caption": "Camoflauge Power"
    },
    {
     "src": "img/users/lg/6BA75038-7CD5-4A9A-AF05866004B01CDA.JPG",
     "caption": "Red Base"
    },
    {
     "src": "img/users/lg/6646D50F-C804-48B5-98AAB72FED7C5079.JPG",
     "caption": "Nice looking stone floor"
    },
    {
     "src": "img/users/lg/152EA336-4988-4AA9-90513A9E609E3867.JPG",
     "caption": "Plasma Turret"
    },
    {
     "src": "img/users/lg/C87367A5-7E46-40B1-B3C0D6E32E22622E.JPG",
     "caption": "random, invicible peli that flies over regularly"
    },
    {
     "src": "img/users/lg/82B6EC4D-05CF-421A-B6773E6079D01C23.JPG",
     "caption": "FlameHog, Overshield and other shield."
    },
    {
     "src": "img/users/lg/2C0F77CC-5722-4DB6-85E03895625E5BE3.JPG",
     "caption": "On a Mongoose, coming down from the turret."
    },
    {
     "src": "img/users/lg/22ABC352-591A-4077-B6E17DECFF058492.JPG",
     "caption": "My face through the Mongoose's windscreen"
    }
   ],
   "hash": "3AA5B4AA181A247ACA4C1409B51D6A14",
   "fetched": "2026-10-07T16:06:15Z",
   "download": {
    "ok": true,
    "file_name": "5064-Mongoose_Point.zip",
    "bytes": 22165140,
    "at": "2026-10-07T18:23:46Z",
    "sha1": "76af7b3b5ebe952949a12942ed81deaa41748552"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5065,
   "title": "Mudwinder",
   "thumb": "img/lg/32screenshot00-33.jpg",
   "author": "NerveBooger (a.k.a. Slap Happy)",
   "date": "12/19/2009",
   "file_size": "11.9M",
   "rating": 7.7,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5065",
   "og_image": "https://halomaps.org/hce/img/lg/32screenshot00-33.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Rainy-muddy Sidewinder variant with Monsterhogs and H3 ATV's",
   "images": [
    "img/lg/32screenshot00-33.jpg"
   ],
   "hash": "4B9F2A252422797721A67A04F03B9DEC",
   "fetched": "2026-10-07T16:23:56Z",
   "download": {
    "ok": true,
    "file_name": "5065-Mudwinder.zip",
    "bytes": 11936073,
    "at": "2026-10-07T19:18:29Z",
    "sha1": "ac2b6459690a2ef0fc261885738699b860f67d12"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5066,
   "title": "Purple Screen",
   "thumb": "img/lg/35screenshot00-24.jpg",
   "author": "RvB~®age",
   "date": "12/19/2009",
   "file_size": "7.0M",
   "rating": 8.6,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5066",
   "og_image": "https://halomaps.org/hce/img/lg/35screenshot00-24.jpg",
   "category": "Halo CE Maps",
   "notes": "Description: This map is a block coloured in a ncie purple colour with vehicles that have been speeded up a little\nrecommended with slayer, 4 players or more. Merry christmas everyone!",
   "images": [
    "img/lg/35screenshot00-24.jpg"
   ],
   "hash": "A2EADC317DCE6DF1C33E985E522A23A5",
   "fetched": "2026-10-07T16:06:14Z",
   "download": {
    "ok": true,
    "file_name": "5066-purple-screen.zip",
    "bytes": 7019745,
    "at": "2026-10-07T18:23:42Z",
    "sha1": "a77f4550e2bdf4a130073167775cdd718248dd32"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5067,
   "title": "Snowfight Xtreme Ai",
   "thumb": "img/lg/38screenshot00-25.jpg",
   "author": "[172]pvtjay",
   "date": "12/19/2009",
   "file_size": "28.3M",
   "rating": 8.5,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5067",
   "og_image": "https://halomaps.org/hce/img/lg/38screenshot00-25.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Sidewinder Variant with AI Bots",
   "images": [
    "img/lg/38screenshot00-25.jpg"
   ],
   "hash": "7B3B74559B7B18B6566A372CCA69A16D",
   "fetched": "2026-10-07T16:18:33Z",
   "download": {
    "ok": true,
    "file_name": "5067-snowfight_xtreme_ai.zip",
    "bytes": 28293625,
    "at": "2026-10-07T18:55:07Z",
    "sha1": "cd5b5ba24c95035e261771272576c0774af18824"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 5068,
   "title": "Airlock",
   "thumb": "img/lg/0screenshot00-281.jpg",
   "author": "HellHound",
   "date": "12/22/2009",
   "file_size": "7.8M",
   "rating": 7.4,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5068",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-281.jpg",
   "category": "Halo CE Maps",
   "notes": "The map is basically a small symetrical map with 3 main paths leading into the bases. The gameplay seems to workout as it is. The rocket launcher would seem to ruin gameplay so the main heavy weapon I put in was the flamethrower. Your main starting weapon is a shotgun which is very effective with this small map. Hope you enjoy it!",
   "images": [
    "img/lg/0screenshot00-281.jpg",
    "img/lg/ACF2824.jpg"
   ],
   "hash": "A99289AAE06B934995616A91F0B1363C",
   "fetched": "2026-10-07T16:06:14Z",
   "download": {
    "ok": true,
    "file_name": "5068-airlock.zip",
    "bytes": 7781353,
    "at": "2026-10-07T18:23:41Z",
    "sha1": "465e63ca20eafe3e51deab073511f5197549f160"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5069,
   "title": "Cake Weapon Tags",
   "thumb": "img/lg/1-37.jpg",
   "author": "Kingfish999",
   "date": "12/22/2009",
   "file_size": "2.0M",
   "rating": null,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5069",
   "og_image": "https://halomaps.org/hce/img/lg/1-37.jpg",
   "category": "Halo CE Weapon Tags",
   "notes": "This is the cake from the game Portal.\nIts has a very simple first person and it doesnt actually do anything as a weapon besides for looks.\nIf you already have 2 or even 3 weapons, it can still be picked up.\nI made this so i can use it a flag or the ball.\n\nTo make as the flag:\n\n1. Open the Globals.globals tag in guerilla.\n2. scroll 2/3 down till you see the section called 'Multiplayer Information'\n3. change the flag to the cake.weapon (weapons\\cake\\cake.weapon)\n4. Save and build map.\n\nTo make as the ball:\n\nSame as flag but in the subsection \"Vehicles' (which is in the section \"Multiplayer Information\") and change the Ball to the cake",
   "images": [
    "img/lg/1-37.jpg",
    "img/lg/2-27.jpg"
   ],
   "hash": "8E0C4F4224F7C4946DB3F34644131FEE",
   "fetched": "2026-10-07T16:38:37Z",
   "download": {
    "ok": true,
    "file_name": "5069-Cake_weapon_tags.zip",
    "bytes": 1989878,
    "at": "2026-10-07T20:08:35Z",
    "sha1": "abb645b2b6d578fb51b1ba0df6dd238e13361569"
   },
   "category_names": [
    "Halo CE Weapon Tags"
   ]
  },
  {
   "fid": 5070,
   "title": "Dead Volcano",
   "thumb": "img/lg/12screenshot00-107.jpg",
   "author": "?",
   "date": "12/22/2009",
   "file_size": "6.1M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5070",
   "og_image": "https://halomaps.org/hce/img/lg/12screenshot00-107.jpg",
   "category": "Halo CE Maps",
   "notes": "A map with a volcano that erupts\nevery 1-60 sec.\nThis map includes:\nVehicles:\nWarthog\nghost\ncovenant turret\nlongsword\nscorpion\nbanshee\nweapons:\nPlasma rifle\nshotgun (Secondary weapon)\nAusault rifle (Priamary weapon)\nPistol\nPlasma pistol\nSniper rifle\nRocket launcher (In the _______!)\nFuel rod (In the _______!)\nFlamethrower\nneedler\n\nAI:\nNone (For this version)\n\nP.S:\nIf no vehicles show im sorry\nthey aren't showing up for me.\nSo I hope vehicles apper for\nyou! ____",
   "images": [
    "img/lg/12screenshot00-107.jpg",
    "img/lg/15screenshot00-93.jpg"
   ],
   "hash": "370E8E7D0D4CF0E0811787AEF45293C3",
   "fetched": "2026-10-07T16:06:14Z",
   "download": {
    "ok": true,
    "file_name": "5070-dead_volcano.zip",
    "bytes": 6073272,
    "at": "2026-10-07T18:23:40Z",
    "sha1": "c498fe403bed353f663874a683b777763549bf0d"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5071,
   "title": "Deathisland Ai Beta V1",
   "thumb": "img/lg/16screenshot00-76.jpg",
   "author": "Deathshooter0",
   "date": "12/22/2009",
   "file_size": "47.4M",
   "rating": 6.8,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5071",
   "og_image": "https://halomaps.org/hce/img/lg/16screenshot00-76.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Death Island variant with AI bots",
   "images": [
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   "screenshots": [
    {
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   "category_names": [
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  {
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   "title": "Doublecanyon Betaai",
   "thumb": "img/lg/17screenshot00-78.jpg",
   "author": "koparu716",
   "date": "12/22/2009",
   "file_size": "8.9M",
   "rating": null,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5072",
   "og_image": "https://halomaps.org/hce/img/lg/17screenshot00-78.jpg",
   "category": "Halo CE Maps",
   "notes": "the weapons can be seen and warthogs and medkit machines have been added.",
   "images": [
    "img/lg/17screenshot00-78.jpg",
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    "sha1": "4f75fdfb98e2d191612ae3813a7122843f6de5c5"
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   "category_names": [
    "Halo CE Maps"
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  },
  {
   "fid": 5073,
   "title": "Halo Ce Devmode for V1.09",
   "thumb": "img/placeholder.jpg",
   "author": "E3pO",
   "date": "12/22/2009",
   "file_size": "8.1K",
   "rating": 9.1,
   "sids": [
    8
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5073",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo Utilities",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "0B0214E69556F807C7016D2C67682FE6",
   "fetched": "2026-10-07T16:41:55Z",
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    "at": "2026-10-07T20:16:16Z",
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   "category_names": [
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  },
  {
   "fid": 5074,
   "title": "Hmm Dichotomy Pb1",
   "thumb": "img/lg/29screenshot00-33.jpg",
   "author": "HMM",
   "date": "12/22/2009",
   "file_size": "16.9M",
   "rating": null,
   "sids": [
    24
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5074",
   "og_image": "https://halomaps.org/hce/img/lg/29screenshot00-33.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Dichotomy variant",
   "images": [
    "img/lg/29screenshot00-33.jpg"
   ],
   "hash": "3EBA1673723299644F69496BB333A969",
   "fetched": "2026-10-07T16:23:56Z",
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    "bytes": 16908878,
    "at": "2026-10-07T19:18:28Z",
    "sha1": "74509213be3b69898ca4d675769f2c2fb9594756"
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   "category_names": [
    "Modified Multiplayer Maps"
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  {
   "fid": 5075,
   "title": "Holiday Day V3",
   "thumb": "img/lg/30screenshot00-33.jpg",
   "author": "Snake Team",
   "date": "12/22/2009",
   "file_size": "66.8M",
   "rating": null,
   "sids": [
    24
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5075",
   "og_image": "https://halomaps.org/hce/img/lg/30screenshot00-33.jpg",
   "category": "Modified Multiplayer Maps",
   "images": [
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   "hash": "98E3EDF0CE05BB6E69D3C619B7D26689",
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    "bytes": 66813860,
    "at": "2026-10-07T19:18:29Z",
    "sha1": "4a7277de25c4b0335a570e20e971a7975732770e"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5076,
   "title": "Ncoliseum",
   "thumb": "img/lg/31screenshot00-38.jpg",
   "author": "PCCodeGamer",
   "date": "12/22/2009",
   "file_size": "10.4M",
   "rating": 6.1,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5076",
   "og_image": "https://halomaps.org/hce/img/lg/31screenshot00-38.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A small map with AI bots",
   "notes": "Description: Small round circle level, yet plenty of fun!\nTake a ride on the Ghost vehicle and raise hell!\n\n- You *must* play this on \"King on The Hill\" gametype!\n\n- Best game settings: (2 minute games) & (1 to 5 Lives)\n\n- AI can 80% sync/work in online multiplayer cause the map is so small and round. Try it with a friend!!!\n\n- Can support up to 8 players+! Try it!\n\n- Weapons are slightly modded Halo weapons\n\n- Recommended/Set-Up for \"King of the Hill\" gameplay only",
   "images": [
    "img/lg/31screenshot00-38.jpg"
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   "hash": "EE6F95958F8F476D9F0FF28490CFA296",
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   "category_names": [
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   "fid": 5077,
   "title": "Rvb Wintergulch",
   "thumb": "img/lg/37screenshot00-18.jpg",
   "author": "RvB~Church",
   "date": "12/22/2009",
   "file_size": "14.3M",
   "rating": 8.4,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5077",
   "og_image": "https://halomaps.org/hce/img/lg/37screenshot00-18.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "This is the winter version of bloodgulch.",
   "images": [
    "img/lg/37screenshot00-18.jpg"
   ],
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   "category_names": [
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  {
   "fid": 5078,
   "title": "Slayd'z Cliffs",
   "thumb": "img/lg/38screenshot00-26.jpg",
   "author": "bourrin33",
   "date": "12/22/2009",
   "file_size": "36.3M",
   "rating": 7.8,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5078",
   "og_image": "https://halomaps.org/hce/img/lg/38screenshot00-26.jpg",
   "category": "Halo CE Maps",
   "notes": "Gametypes that I'm shure they works :\n-All classic(slayer ctf race oddball juggernaut etc)-. -All vehicles.\n- Only rockets sets all sniper, all snipers sets an exception.\n-Only rifles sets shotgun,ar and carbine i think.\n-Short range exception. And after idk.",
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    "img/lg/38screenshot00-26.jpg",
    "img/lg/42screenshot00-20.jpg"
   ],
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     "caption": "h3 style"
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    {
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     "caption": "screenshot"
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    },
    {
     "src": "img/users/lg/FAAB171A-533F-4E00-9F6B01F207D7724F.JPG",
     "caption": "h3 style"
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     "caption": "screenshot"
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     "caption": "screenshot"
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   "fid": 5079,
   "title": "Sleden",
   "thumb": "img/lg/43screenshot00-12.jpg",
   "author": "K_I_D",
   "date": "12/22/2009",
   "file_size": "16.5M",
   "rating": 7.9,
   "sids": [
    10
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5079",
   "og_image": "https://halomaps.org/hce/img/lg/43screenshot00-12.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/43screenshot00-12.jpg",
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   ],
   "screenshots": [
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     "src": "img/users/lg/59AB84D5-BCF1-4077-8F2C30EBC84B2AC8.JPG",
     "caption": "Sleighs, Big Sleighs hold 3 people, Small sleighs hold 1"
    },
    {
     "src": "img/users/lg/E41EE80A-BEEB-443C-89546AB439E89566.JPG",
     "caption": "Houses to go inside of"
    },
    {
     "src": "img/users/lg/30765611-9B75-4943-9B85BF765C49E65E.JPG",
     "caption": "Rocket Launchers shoot out nukes"
    },
    {
     "src": "img/users/lg/FACC3FC2-3E32-4358-AADC992FBB46C7BF.JPG",
     "caption": "How it looks during a nuclear explosion"
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    "sha1": "982b261f101247292ae6996daeaae9c3a356e128"
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   "category_names": [
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  {
   "fid": 5080,
   "title": "Spawn Beta",
   "thumb": "img/lg/49screenshot00-11.jpg",
   "author": "Noizzy R.",
   "date": "12/22/2009",
   "file_size": "15.0M",
   "rating": 8.1,
   "sids": [
    10
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5080",
   "og_image": "https://halomaps.org/hce/img/lg/49screenshot00-11.jpg",
   "category": "Halo CE Maps",
   "notes": "Description:A big team based map meant for maximum amount of players.\n\nABOUT:\nThis is a big team based map. It is in its beta stage and is most likely not perfect.\nIt has two warthogs, a banshee, and a scorpion at each base. There are eleven spawns at each\nbase to allow the support of the maximum amount of players. Each base has two needlers,\ntwo assault rifles, two plasma pistols, and one shotgun.\n\nRECOMMENDATION:\nThis map is designed for TEAM BASED GAMES ONLY! It is meant to be played with the most possible\nplayers you can fit inot a server. It is set up for CTF and King of the Hill.",
   "images": [
    "img/lg/49screenshot00-11.jpg",
    "img/lg/57screenshot00-11.jpg"
   ],
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     "src": "img/users/lg/8485BDBE-055F-409D-8481583405B36556.JPG",
     "caption": "Blue base"
    },
    {
     "src": "img/users/lg/040859C1-9E51-4791-8AF616B3457E5AFC.JPG",
     "caption": "Red Base"
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    {
     "src": "img/users/lg/CFE0CBC8-C1B7-48EE-BB8F5C0A83646717.JPG",
     "caption": "Center lift"
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    "sha1": "89d620d6b1bd4cdb1a6b58706d93d899bcc77bd3"
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   "category_names": [
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   "title": "Revelations Sky Tags",
   "thumb": "img/lg/rev1.jpg",
   "author": "Conscars",
   "date": "01/03/2010",
   "file_size": "7.6M",
   "rating": 8.7,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5081",
   "og_image": "https://halomaps.org/hce/img/lg/rev1.jpg",
   "category": "Halo CE Misc. Tags",
   "notes": "This custom sky was created for the multiplayer level Revelations. It takes place on the replacement ring seen in Halo 3, but from a different perspective than usual.\n\nPlace the \"sky_rev\" folder in your tags\\sky\\ folder. The sky a map uses is referenced near the top of the scenario tag.\n\nIf you find the waterfall is within your map and you want to remove it, simply open the sky's gbxmodel tag and scroll to the bottom where the shaders are listed. Change the reference to the included invisible.shader_transparent_chicago for the following shaders:\n-fog\n-rev_gradient\n-rev_water_calm*\n-rev_water_mist\n-rev_waves\n-rev_waterfall\n\n*make sure to change the water shader's reference to type shader_transparent_chicago",
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    "img/lg/rev1.jpg",
    "img/lg/rev2.jpg"
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  {
   "fid": 5082,
   "title": "The Pit Sky Tags",
   "thumb": "img/lg/pit1.jpg",
   "author": "Conscars",
   "date": "01/03/2010",
   "file_size": "3.9M",
   "rating": null,
   "sids": [
    20
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5082",
   "og_image": "https://halomaps.org/hce/img/lg/pit1.jpg",
   "category": "Halo CE Misc. Tags",
   "notes": "This is a totally custom-made recreation of the Halo 3 sky featured in the map, \"The Pit.\" It was created to be used in the custom recreation of the map, headed up by Penguin.\n\nPlace the \"pit\" folder in your tags\\sky\\ folder. The sky a map uses is referenced near the top of the scenario tag.\n\nA word of caution: you may need to adjust the lightmapping values and colours in the sky tag. The map this was intended for uses lighting calculated from 3ds Max using Aether, not by tool using the values in the sky tag.",
   "images": [
    "img/lg/pit1.jpg"
   ],
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   "category_names": [
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  {
   "fid": 5083,
   "title": "Halo Bloom V1.1",
   "thumb": "img/placeholder.jpg",
   "author": "Alexander Nadem",
   "date": "01/03/2010",
   "file_size": "157.4K",
   "rating": 5.0,
   "sids": [
    8
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5083",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo Utilities",
   "images": [
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   "fetched": "2026-10-07T16:41:55Z",
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    "file_name": "5083-Halo_Bloom_V1.1.zip",
    "bytes": 157377,
    "at": "2026-10-07T20:16:16Z",
    "sha1": "ad6c0a3f257bf8ec935453d143f60f7b00de95c3"
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   "category_names": [
    "Halo Utilities"
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  },
  {
   "fid": 5084,
   "title": "117mc A50 Beta",
   "thumb": "img/lg/1screenshot00-180.jpg",
   "author": "117MC",
   "date": "01/03/2010",
   "file_size": "110.2M",
   "rating": 7.9,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5084",
   "og_image": "https://halomaps.org/hce/img/lg/1screenshot00-180.jpg",
   "category": "Modified Single Player Maps",
   "description": "Single Player A50 Level - Truth and Reconciliation variant",
   "images": [
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   ],
   "screenshots": [
    {
     "src": "img/users/lg/B9D22508-F5BE-4708-853CFFDD39E8592F.JPG",
     "caption": "We stormed through the first and second areas."
    }
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   "hash": "D1A2CDDB68E1FFBF24074D63B2E40C8D",
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    "at": "2026-10-07T19:46:28Z",
    "sha1": "b8f50c1f65f9a875a0f7b1f87b065dea69af05c9"
   },
   "category_names": [
    "Modified Single Player Maps"
   ]
  },
  {
   "fid": 5085,
   "title": "Assasination Covenant",
   "thumb": "img/lg/2screenshot00-167.jpg",
   "author": "Frost44",
   "date": "01/03/2010",
   "file_size": "30.5M",
   "rating": 8.2,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5085",
   "og_image": "https://halomaps.org/hce/img/lg/2screenshot00-167.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Death Island variant with AI bots",
   "notes": "modification to Deathisland turning it into a single player multiplayer map.\n\nThe map uses tags from 'DMT' i think (Halo 2 Elites, Grunts and Jackal Snipers)\nAnd it has some custom weapons. You are in a team with ODST's (Who dont\nreally help that much).\n\nI called it 'Assasination' because the\nmission here is to locate and take down a covenant prophet.\n\nTheres a hidden Spartan helmet somewhere. And i almost forgot it has\nALOT of custom scenery.\n\nTheres alot of AI and id reckon it would take some skills\nto get to the prophet and kill him.\n\nIve blocked off paths and stuff so\nthe way is marked. I reccomend you follow it and dont be a cheater\n(If you see a 'blockade' and you think you can pass it, don't. The map\nwill just be really bad)\n\nStory Time? ;D\n\nOk, lets make something up on the spot here. A Covenant Prophet, his\nroyal guards, and the royal guards battalion landed on this island\nso the prophet can carry out his 'holy work' as he does.\n\nThe UNSC realize its the perfect chance to kill this Covenant Leader and\njepordise the covenant leadership/empire/system whatever so they send\nan elite squad of helljumpers and a Spartan down to assasinate him.\n\nThe Pelican and Spartan HEV pod got shot and crashed. Now, as the Spartan\nyou must link up with the Pelican ODST squad, and make your way towards\n'blue base' (its not a 'blue team' base in this its just a forerunner\nfacility remember, seeing this isnt MP)\n\nonce you kill the prophet.. you will inevtibly die, as the AI respawn wuite\nquickly. Its a fault ill take care of in my next Assasination mission..",
   "images": [
    "img/lg/2screenshot00-167.jpg"
   ],
   "hash": "A9B5F97FAB6395A4C625C2C2D4C03F4D",
   "fetched": "2026-10-07T16:18:32Z",
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    "file_name": "5085-Assasination_Covenant.zip",
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    "at": "2026-10-07T18:55:04Z",
    "sha1": "465e0f1d504354b01020f3dc9af53ca49fe6bcb9"
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   "category_names": [
    "Multiplayer Maps w/ AI"
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  },
  {
   "fid": 5086,
   "title": "Battlecreek V3",
   "thumb": "img/lg/8screenshot00-122.jpg",
   "author": "[HMT]RÁÞToR",
   "date": "01/03/2010",
   "file_size": "36.5M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5086",
   "og_image": "https://halomaps.org/hce/img/lg/8screenshot00-122.jpg",
   "category": "Modified Multiplayer Maps",
   "notes": "Description of the map:>>>\nThe version 3 is made in christmass days of 2009 so the map is depanded on snow and a music in the middle and halo 2 master chief.",
   "images": [
    "img/lg/8screenshot00-122.jpg"
   ],
   "hash": "91AFE2005AE8C684DB3CE7D8B9FB9DA8",
   "fetched": "2026-10-07T16:23:55Z",
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    "file_name": "5086-battlecreek_v3.zip",
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    "at": "2026-10-07T19:18:26Z",
    "sha1": "196a33dca0183dd7f931f9792fc73603687299ee"
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   "category_names": [
    "Modified Multiplayer Maps"
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  },
  {
   "fid": 5087,
   "title": "Blood Creek Campus Pb1",
   "thumb": "img/lg/9screenshot00-114.jpg",
   "author": "Professional Map & Movie-maker's Federation",
   "date": "01/03/2010",
   "file_size": "42.6M",
   "rating": 8.9,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5087",
   "og_image": "https://halomaps.org/hce/img/lg/9screenshot00-114.jpg",
   "category": "Halo CE Maps",
   "notes": "Description: An appetizer of Blood Creek's campus, including dorm building and more.\n\nNOTES: After many months of \"silence\" and sporattic video Xfire excerpts, we finally bring to you a long-awaited release -- the campus from Blood Creek RC3. This map is meant to be an appetizer and supports all game types except for Race, but the RP value is limited by our standpoint. A real beta will come before the full Blood Creek RC3 map release.\n\nThings in this map you can expect:\n\n-Building 35 and all of its dorms\n-Mall / cafeteria\n-Gas Station with small store\n-A nice exterior\n-A fully made office complex building, albeit equipment\n-A few other miscellaneous odds and ends\n\nWeapons:\n\n-M16 Assault Rifle (Burst fire)\n-MP5 Submachine Gun\n-G36c Assault Rifle\n-Desert Eagle .44 Mag Pistol\n-PSG-1 Sniper Rifle\n-Barret M82a1 .50Cal Sniper Rifle\n-Frag Grenades\n-Fire Grenades (using the Frag Grenade model as of right now)\n\nVehicles:\n\n-LAAG Warthog\n-Bulldog",
   "images": [
    "img/lg/9screenshot00-114.jpg",
    "img/lg/10screenshot00-109.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/F07AD476-21F4-4E4F-B607535433227485.JPG",
     "caption": "Front of Building 35"
    },
    {
     "src": "img/users/lg/0BE12D58-CB10-42D9-BCF2E6C1A0E50C91.JPG",
     "caption": "A table in the living room of my dorm."
    },
    {
     "src": "img/users/lg/278FC4AF-BFA1-4EF9-9800ED78AD9FA511.JPG",
     "caption": "Working mirror in the bathroom of my dorm."
    },
    {
     "src": "img/users/lg/90632432-7E3A-448E-8F1AB1D41EF69ECE.JPG",
     "caption": "A full view of a wall in the living room of my dorm."
    },
    {
     "src": "img/users/lg/36978DDF-56F1-4658-A972DB2B5590EA30.JPG",
     "caption": "The kitchen in my dorm."
    },
    {
     "src": "img/users/lg/9066D009-49F9-4201-87F102D9398370E4.JPG",
     "caption": "A hallway in the office work place."
    },
    {
     "src": "img/users/lg/EED0C737-6ADB-4AB3-81DF400E7F89AAC4.JPG",
     "caption": "Another section of the office in Blood Creek"
    },
    {
     "src": "img/users/lg/EA846C87-8548-463E-A473B3509F2568AA.JPG",
     "caption": "Cafeteria / Mall in the campus."
    },
    {
     "src": "img/users/lg/4C064E3D-4966-4F39-9099A79EFA619EEE.JPG",
     "caption": "Another shot of the mall in the campus."
    },
    {
     "src": "img/users/lg/A8060B42-392F-417D-893498B23A42848A.JPG",
     "caption": "Another shot of the mall."
    }
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   "hash": "52EAE20FBF08AB73715031F28F602D27",
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   "category_names": [
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  },
  {
   "fid": 5088,
   "title": "Call Of Duty World At War Level 3",
   "thumb": "img/lg/15screenshot00-94.jpg",
   "author": "[HMT]RÁÞToR",
   "date": "01/03/2010",
   "file_size": "27.0M",
   "rating": 8.7,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5088",
   "og_image": "https://halomaps.org/hce/img/lg/15screenshot00-94.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch Variant",
   "images": [
    "img/lg/15screenshot00-94.jpg"
   ],
   "hash": "21709C760CBDDD094758D619CDFAFAEC",
   "fetched": "2026-10-07T16:23:55Z",
   "download": {
    "ok": true,
    "file_name": "5088-codwaw-L3.zip",
    "bytes": 27022374,
    "at": "2026-10-07T19:18:25Z",
    "sha1": "0e32fb62bd3bc3564b8bd9e98b9c6404d389d352"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5089,
   "title": "C Infierno 1",
   "thumb": "img/lg/19screenshot00-67.jpg",
   "author": "CLAN INFIERNO",
   "date": "01/03/2010",
   "file_size": "11.8M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5089",
   "og_image": "https://halomaps.org/hce/img/lg/19screenshot00-67.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch Variant",
   "images": [
    "img/lg/19screenshot00-67.jpg"
   ],
   "hash": "B1EB4DEB28FC727B159051467E72FBB9",
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    "file_name": "5089-C_INFIERNO_1.zip",
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    "at": "2026-10-07T19:18:22Z",
    "sha1": "0e819fbe88119b27612e6129008caba5cf8645f9"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5090,
   "title": "C Infierno 2",
   "thumb": "img/lg/20screenshot00-60.jpg",
   "author": "CLAN INFIERNO",
   "date": "01/03/2010",
   "file_size": "10.1M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5090",
   "og_image": "https://halomaps.org/hce/img/lg/20screenshot00-60.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/20screenshot00-60.jpg"
   ],
   "hash": "7D6D496373B54D8F8BC19A434A638E37",
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    "file_name": "5090-C_INFIERNO_2.zip",
    "bytes": 10112446,
    "at": "2026-10-07T18:23:32Z",
    "sha1": "5dd40534d4ef03c83f1b908207bfa5851d2ac01a"
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   "category_names": [
    "Halo CE Maps"
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  },
  {
   "fid": 5091,
   "title": "C Infierno 3",
   "thumb": "img/lg/21screenshot00-58.jpg",
   "author": "CLAN INFIERNO",
   "date": "01/03/2010",
   "file_size": "10.3M",
   "rating": 8.8,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5091",
   "og_image": "https://halomaps.org/hce/img/lg/21screenshot00-58.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Prisoner variant",
   "images": [
    "img/lg/21screenshot00-58.jpg"
   ],
   "hash": "08994C1DA0A83C71C8A6A6606B6A1E1B",
   "fetched": "2026-10-07T16:23:54Z",
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    "file_name": "5091-C_INFIERNO_3.zip",
    "bytes": 10336153,
    "at": "2026-10-07T19:18:21Z",
    "sha1": "2aed952cddade90abf1840270f8a75631999372e"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5092,
   "title": "Glupo Aco",
   "thumb": "img/lg/ACF5958.jpg",
   "author": "axo aka aco",
   "date": "01/03/2010",
   "file_size": "13.6M",
   "rating": 8.7,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5092",
   "og_image": "https://halomaps.org/hce/img/lg/ACF5958.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/ACF5958.jpg",
    "img/lg/26screenshot00-35.jpg"
   ],
   "hash": "479EA83E63A6037F518230BE670B0F12",
   "fetched": "2026-10-07T16:06:11Z",
   "download": {
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    "file_name": "5092-glupo_aco.zip",
    "bytes": 13627891,
    "at": "2026-10-07T18:23:29Z",
    "sha1": "d9d14aa3d29ed7256e1d01d9aeda5af47d27bbec"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5093,
   "title": "Ground War",
   "thumb": "img/lg/27screenshot00-37.jpg",
   "author": "Austin",
   "date": "01/03/2010",
   "file_size": "37.4M",
   "rating": 8.6,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5093",
   "og_image": "https://halomaps.org/hce/img/lg/27screenshot00-37.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Bloodgulch Variant with AI Bots",
   "notes": "This is a map where two AI armies fight in blood gulch. I made each team unique so it would be easy to tell them apart at a glance:\n\nRed team:\n6 ODST\n1 Recon Spartan (sniper)\n2 CQB Spartans (shotgunners)\n3 Mark VI Spartans (machine-gunners)\n\nBlue team:\n6 Armored Marines\n1 Mark V Spartan (sniper)\n2 Mark V Spartans (shotgunners)\n3 Mark V Spartans (machine-gunners)",
   "images": [
    "img/lg/27screenshot00-37.jpg"
   ],
   "hash": "514DCB1F53F59A178397CB4714FC087B",
   "fetched": "2026-10-07T16:18:31Z",
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    "file_name": "5093-ground_war.zip",
    "bytes": 37396771,
    "at": "2026-10-07T18:55:00Z",
    "sha1": "c171c162fa70b7fb481a3fe72536b31618e1795a"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 5094,
   "title": "H3mt Bloodgulch",
   "thumb": "img/lg/32screenshot00-32.jpg",
   "author": "h3mt",
   "date": "01/03/2010",
   "file_size": "42.9M",
   "rating": 8.0,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5094",
   "og_image": "https://halomaps.org/hce/img/lg/32screenshot00-32.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch Variant",
   "notes": "extra's:\nHalo 2 Voces (Slayer, CTF, King of the hill, Race,\noddball, Double Kill, Triple Kill,Killtacular,\nkilling spree, running riot.\nHalo 3 HUD.\nHalo 3 Spartans, E.V.A, C.Q.B, Recon, MARK VI.\n\nweapons:\nH3 Assault Rifle\nH3 Battle rifle\nH3 Magnum\nH3 Bubble Shield\nH3 Rocket Launcher\nH3 Plasma Cannon\nSPv2 Sniper Rifle\nSpv2 Spartan Laser\nSPv2 Carbine\n\nEquipment:\nH3 Camouflage\nH3 Over Shield\nSPv2 Frag_Grenade\nSPv2 Plasma Grenade\n\nvehicles:\nH2_Ghost (Destructible)\nSPv2_Banshee\nSpectre (Z_Team)\nHOG (Yoyorast Island V2)\nSPv2_Wraith Mortar\nSPv2_Wraith Anti-Aereo",
   "images": [
    "img/lg/32screenshot00-32.jpg"
   ],
   "hash": "DB703203CA29DF677949EDF9C9A69212",
   "fetched": "2026-10-07T16:23:53Z",
   "download": {
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    "file_name": "5094-h3mt_bloodgulch.zip",
    "bytes": 42903115,
    "at": "2026-10-07T19:18:20Z",
    "sha1": "92b6f95e0a62e638926d5416faf7e859b3e5ef29"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5095,
   "title": "Ledge",
   "thumb": "img/lg/33screenshot00-29.jpg",
   "author": "Spartan00 + Naja Arboque",
   "date": "01/03/2010",
   "file_size": "38.0M",
   "rating": 7.3,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5095",
   "og_image": "https://halomaps.org/hce/img/lg/33screenshot00-29.jpg",
   "category": "Halo CE Maps",
   "description": "A ledge circling a deep chasm",
   "notes": "about:A circular ledge surrounding a huge pit its really easy to fall down in the map. Ok the map features\n\n>cmt weapons (by cmt i give full credit DID NOT rip the maps myself)\n>frosty odst hands (idk who made it)\n>awsome ma5c (onotix)\n>odst biped (idk who made it)\n\nalright some gameplay feature\n\n>sniper silenced (more stealth)\n>Battle rifle has gernade launcher (prevents hog noob kills)\n>an easy to find easter egg\n\nhere are the problems we encountered\n\n>spawn out side the map (happened only 2 times)\n>can fall through a certian area ( i saw this happen only once)\n>teleporters have no way to get back down",
   "images": [
    "img/lg/33screenshot00-29.jpg",
    "img/lg/36screenshot00-25.jpg"
   ],
   "hash": "9ECF6E33BFFEBA34AB7AC60F5A35F7C3",
   "fetched": "2026-10-07T16:06:11Z",
   "download": {
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    "file_name": "5095-ledge.zip",
    "bytes": 37964425,
    "at": "2026-10-07T18:23:32Z",
    "sha1": "41dc69b093f251e1f09684394f22b090b7dbc1ca"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5096,
   "title": "Nicksalpharpv3",
   "thumb": "img/lg/41screenshot00-18.jpg",
   "author": "?",
   "date": "01/03/2010",
   "file_size": "53.0M",
   "rating": 5.7,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5096",
   "og_image": "https://halomaps.org/hce/img/lg/41screenshot00-18.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "RPG Beta 5 varient v3",
   "notes": "This map is a RPG beta 5 varient, with added H3 Weapons, and new scenery and places for you to explore.",
   "images": [
    "img/lg/41screenshot00-18.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/19B8CB2E-1EB3-4220-A275752DE9789D95.JPG",
     "caption": "ooohhh more guns in this version....maybe?"
    },
    {
     "src": "img/users/lg/4A234AB4-3A11-4191-8CEB3376096F51C6.JPG",
     "caption": "Move away from mah quarters NOW!!!"
    },
    {
     "src": "img/users/lg/41FA620F-2704-4470-817D1CE95977C7A9.JPG",
     "caption": "A HELICOPTER?! WHAT'S NEXT?!!"
    },
    {
     "src": "img/users/lg/1B973E12-D700-4133-8D48BAEA69D92954.JPG",
     "caption": ""
    }
   ],
   "hash": "9CE89C6FF728B520D1D31C4DBA7D4208",
   "fetched": "2026-10-07T16:23:53Z",
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    "file_name": "5096-nicksalpharpv3.zip",
    "bytes": 53019697,
    "at": "2026-10-07T19:18:21Z",
    "sha1": "adef13a9280d3d6545983e732ff736612dbf4900"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5097,
   "title": "Noisland",
   "thumb": "img/lg/43screenshot00-13.jpg",
   "author": "Ranger",
   "date": "01/03/2010",
   "file_size": "43.1M",
   "rating": 8.9,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5097",
   "og_image": "https://halomaps.org/hce/img/lg/43screenshot00-13.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Death Island variant with AI bots",
   "notes": "This island is based off of Death Island. It has ai here is blue team ai:\n\nGuard elites or commander with energy swordes there are only two guarding the Covenant Jail\nGrunts are at blue base they are minor\nJackles are on the beach waiting for the marines that are coming out of the water to attack\nMajor elite needler are at the red base attacking the marines and trying to get into the human jail\n\nNOTE: THERE ARE FLOOD AT THE RED BASE\n\nThe ai on RED TEAM:\n\nThere are guard marines at the red base guarding the human jails\nThere are marines outside the red base fighting the flood and covenant\nThere are the marines coming out of the water and attacking the blue base\n\nFeatures:\n\nBeam Structure: A base type of thing that is up on the mountain thing where the banshees are there are warthogs\nand banshees parked there. And BOOM turrents which are very powerful they are at the blue and red base to.\n\nThere are elites in the jail cells at the red base and there are marines in the cells at the blue base cells\n\nThere are turrents in the mountains to.\n\nThere are dead marines and grunts in the cells which do not disappear either like in other multiplayer maps.",
   "images": [
    "img/lg/43screenshot00-13.jpg"
   ],
   "hash": "B64D9201911B398017E85830B4E5CD85",
   "fetched": "2026-10-07T16:18:31Z",
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    "file_name": "5097-noisland.zip",
    "bytes": 43079136,
    "at": "2026-10-07T18:55:00Z",
    "sha1": "12334b2cf4bdc5a63886482ec446e4bae21976a8"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 5098,
   "title": "Xxx Valhalla V2",
   "thumb": "img/lg/45screenshot00-15.jpg",
   "author": "",
   "date": "01/03/2010",
   "file_size": "42.5M",
   "rating": 7.7,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5098",
   "og_image": "https://halomaps.org/hce/img/lg/45screenshot00-15.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Valhalla variant",
   "images": [
    "img/lg/45screenshot00-15.jpg"
   ],
   "hash": "6C317A83866735DC8485763F8D45A5F0",
   "fetched": "2026-10-07T16:23:53Z",
   "download": {
    "ok": true,
    "file_name": "5098-xXx-Valhalla_v2.zip",
    "bytes": 42472871,
    "at": "2026-10-07T19:18:19Z",
    "sha1": "89be6a67b8aac2ff31e13197f236d7ea4c7cb19e"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5099,
   "title": "Standard Base Model (MAX)",
   "thumb": "img/lg/standard_base_front.jpg",
   "author": "Andrew/Se7en",
   "date": "01/10/2010",
   "file_size": "149.8K",
   "rating": null,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5099",
   "og_image": "https://halomaps.org/hce/img/lg/standard_base_front.jpg",
   "category": "3D Model Files",
   "images": [
    "img/lg/standard_base_front.jpg"
   ],
   "hash": "81AECAFA587814FA64D247F625D12160",
   "fetched": "2026-10-07T16:32:25Z",
   "download": {
    "ok": true,
    "file_name": "5099-Standard_Base_Model.zip",
    "bytes": 149774,
    "at": "2026-10-07T19:56:33Z",
    "sha1": "b105d3072f6ad6092ae9597c1021df02f24ea8e0"
   },
   "category_names": [
    "3D Model Files"
   ]
  },
  {
   "fid": 5100,
   "title": "H3 Mongoose Complete",
   "thumb": "img/lg/Mongoose_1-1.jpg",
   "author": "NerveBooger (a.k.a. Slap Happy)",
   "date": "01/10/2010",
   "file_size": "3.3M",
   "rating": 8.3,
   "sids": [
    30
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5100",
   "og_image": "https://halomaps.org/hce/img/lg/Mongoose_1-1.jpg",
   "category": "Halo CE Vehicle Tags",
   "notes": "To use: place the entire \"m257_multvp\" folder in your tags/vehicles directory, add then place the m257_multvp.vehicle in your map in sapien, compile.\n\nPlayer Animations:\n\nBecause the Mongoose has custom player animations for the driver and passenger, you must use the \"cyborgoose_mp.model_animations\" - included with this file in the cyborg animations folder - or it won't work. Place the cyborgoose_mp.model_animations tag in your tags\\characters\\cyborg_mp directory. Edit the biped you are using, and change the animation graph reference to use this file instead of cyborg_mp.model_animations.",
   "images": [
    "img/lg/Mongoose_1-1.jpg",
    "img/lg/Mongoose_2-1.jpg"
   ],
   "hash": "1F212E393D9604750445E6DE4B53F4D2",
   "fetched": "2026-10-07T16:37:22Z",
   "download": {
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    "file_name": "5100-H3_Mongoose-Complete.zip",
    "bytes": 3308487,
    "at": "2026-10-07T20:06:46Z",
    "sha1": "0629fa705e5dc699007d89a3449195afb006def5"
   },
   "category_names": [
    "Halo CE Vehicle Tags"
   ]
  },
  {
   "fid": 5101,
   "title": "Base Havoc Beta",
   "thumb": "img/lg/0screenshot00-282.jpg",
   "author": "Peep210",
   "date": "01/10/2010",
   "file_size": "15.6M",
   "rating": 9.2,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5101",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-282.jpg",
   "category": "Halo CE Maps",
   "notes": "About:\nThis map was inspired by the game C&C Renegade.\nIt contian two bases with several building and a forerunner structure in the center. Each base has a weapons and a vehicle factory giving the base the ability the create vehicles and weapons.\nThere are a few new things that I have created and a few easter eggs. :)\n\nRecommendation:\nTeam objective games but, all game modes work (should)\n\nMore Info:\nNew Items:\n- H3 Elephant\n- 2 new turrets\n- Emp gun\n\nBugs:\n- Elevators slighty laggy\n- Elephant driver animations\n- Collision models for turrets",
   "images": [
    "img/lg/0screenshot00-282.jpg",
    "img/lg/5screenshot00-140.jpg"
   ],
   "hash": "EBEDE90A40CF815D35F2E36235115274",
   "fetched": "2026-10-07T16:06:10Z",
   "download": {
    "ok": true,
    "file_name": "5101-base_havoc_beta.zip",
    "bytes": 15601300,
    "at": "2026-10-07T18:23:29Z",
    "sha1": "e4d3d8513504692164d4f21651895e34dfe0f900"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5102,
   "title": "Duel",
   "thumb": "img/lg/15screenshot00-95.jpg",
   "author": "Lateksi",
   "date": "01/10/2010",
   "file_size": "8.9M",
   "rating": 8.6,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5102",
   "og_image": "https://halomaps.org/hce/img/lg/15screenshot00-95.jpg",
   "category": "Halo CE Maps",
   "description": "A dark Delta Halo chamber for tight 1 vs 1 action.",
   "notes": "About:\nFeatures the Halo Deathmatch weapon balance mod, tweaked a little by me. No power-ups or heavy weapons.\n\nRecommendation:\nDesigned for 2 player Slayer games and if crowded, Crazy King and Oddball should be fun too.",
   "images": [
    "img/lg/15screenshot00-95.jpg",
    "img/lg/19screenshot00-68.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/8D0E4F3D-216E-44A0-B140FD1606D792D2.JPG",
     "caption": "Duel"
    },
    {
     "src": "img/users/lg/85BB089D-BBDD-4BFD-A64A478884122564.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/08C0C572-6E07-40DE-9D6565AFC610B05C.JPG",
     "caption": "Duel"
    },
    {
     "src": "img/users/lg/FD6DC314-2A6F-486B-94704B9341E83E3A.JPG",
     "caption": ""
    }
   ],
   "hash": "F2B10B7CEDFD6E050993278A0B602E30",
   "fetched": "2026-10-07T16:06:10Z",
   "download": {
    "ok": true,
    "file_name": "5102-duel.zip",
    "bytes": 8896077,
    "at": "2026-10-07T18:23:24Z",
    "sha1": "9fbd0174ac1e45d0438959ede7ae70bc0d617025"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5103,
   "title": "H3 Reliquia",
   "thumb": "img/lg/20screenshot00-61.jpg",
   "author": "SPHINXBIO",
   "date": "01/10/2010",
   "file_size": "35.7M",
   "rating": 8.4,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5103",
   "og_image": "https://halomaps.org/hce/img/lg/20screenshot00-61.jpg",
   "category": "Halo CE Maps",
   "notes": "This map contains tags for Halo 3 and Halo 2 this is a variant of the map Relic which I loved H3 edit style to enjoy good as the map with friends and this is what brings the map. It also brings the voices of Halo 2 announcer.\n\nScenario Modified:\nH2-Arms Capsula\nH2-Station Refill\nH3-Box\nH2-Teleport\nBroken Halo 3 The Pit\n\nArmas:\nH3-Assault Rifle\nH3-Plasma Rifle\nH3-Battle Rifle\nH3-Bubble Shield\nH3-Shotgun\nH3-Rocket Launcher\nH3-Sniper Rifle\nH3-Grenades\nH3-Plasma Pistol\nH3-Energy Sword\nH3-Brute Mauler\nH3-Spiker\nH3-Spartan Laser\nH3-Magnum\nH2-Needler\n\nVehiculos:\nH2-G_Warthog\nH2-Ghost (Destructible)\nH2-Teorreta Humana\nH2-Espectro\nH3-Banshee",
   "images": [
    "img/lg/20screenshot00-61.jpg",
    "img/lg/25screenshot00-38.jpg"
   ],
   "hash": "D28B9DFA53E624911483A8B814156D0A",
   "fetched": "2026-10-07T16:06:10Z",
   "download": {
    "ok": true,
    "file_name": "5103-h3-reliquia.zip",
    "bytes": 35734650,
    "at": "2026-10-07T18:23:26Z",
    "sha1": "9ac6803174c4750156db2955a846c3a85f9075ca"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5104,
   "title": "Magical Torus",
   "thumb": "img/lg/31screenshot00-39.jpg",
   "author": "Andrew/Seven And Anthony/Ro0ster",
   "date": "01/10/2010",
   "file_size": "4.6M",
   "rating": 6.3,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5104",
   "og_image": "https://halomaps.org/hce/img/lg/31screenshot00-39.jpg",
   "category": "Halo CE Maps",
   "description": "A Large Donut You Are Inside",
   "images": [
    "img/lg/31screenshot00-39.jpg"
   ],
   "hash": "791C07F61135642DDE35B1E274F1EDDE",
   "fetched": "2026-10-07T16:06:09Z",
   "download": {
    "ok": true,
    "file_name": "5104-magical_torus.zip",
    "bytes": 4551065,
    "at": "2026-10-07T18:23:22Z",
    "sha1": "a7ed3c33457c77159334121ea15dbef98c31a1bb"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5105,
   "title": "Warzone",
   "thumb": "img/lg/0screenshot00-283.jpg",
   "author": "IMZIGAMER.COM",
   "date": "01/10/2010",
   "file_size": "13.9M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5105",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-283.jpg",
   "category": "Halo CE Maps",
   "notes": "Supported Gametypes: CTF\\SLAYER\\ODDBALL\n\nVehicles:\nWarthog\nRocket Warthog\nBanshee (STOLEN BY THE MARINES FOR WAR USE)\n\nWeapons:\nSMG (1st Default Weapon)\nBattle Rifle (2nd Defualt Weapon)\nEnergy Sword (3rd Defual Weapon)\nShotgun\nUpdated Sniper Rifle\nUpdated RPG\nPlasma And Frag Grenades",
   "images": [
    "img/lg/0screenshot00-283.jpg",
    "img/lg/4screenshot00-149.jpg"
   ],
   "hash": "F9A54F3A2FF675267249B012A2B11F7E",
   "fetched": "2026-10-07T16:06:09Z",
   "download": {
    "ok": true,
    "file_name": "5105-warzone.zip",
    "bytes": 13875414,
    "at": "2026-10-07T18:23:24Z",
    "sha1": "f3fb7f9df0053f73ae139c7a64636322ac8351af"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5106,
   "title": "Warzone V2",
   "thumb": "img/lg/5screenshot00-141.jpg",
   "author": "IMZIGAMER.COM",
   "date": "01/10/2010",
   "file_size": "14.8M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5106",
   "og_image": "https://halomaps.org/hce/img/lg/5screenshot00-141.jpg",
   "category": "Halo CE Maps",
   "notes": "Supported Gametypes: CTF/SLAYER/ODDBALL\n\n[UPDATED FEATURES]\nBlood Gulch Base Tags Inserted.\nPlasma and Frag Grenades on battlefield Inserted.\nRamps to get out of ditch with warthog.\nNew Weapons. [READ IN WEAPONS BELOW]\nNew Vehicles. [READ IN VEHICLES BELOW]\n\nVehicles:\nWarthog\nRocket Warthog\nBanshee (STOLEN BY THE MARINES FOR WAR USE)\nConvenant Turret (STOLEN BY THE MARINES FOR WAR USE) [NEW]\n\nWeapons:\nSMG (1st Default Weapon)\nBattle Rifle (2nd Defualt Weapon)\nEnergy Sword (3rd Defual Weapon)\nSMG H3 Silenced [NEW]\nPistol H3 [NEW]\nFuel Rod Cannon [NEW]\nShotgun\nUpdated Sniper Rifle\nUpdated RPG\nPlasma And Frag Grenades",
   "images": [
    "img/lg/5screenshot00-141.jpg",
    "img/lg/6screenshot00-138.jpg"
   ],
   "hash": "74F01787A7C26E302BE7BF46488F8E7F",
   "fetched": "2026-10-07T16:06:09Z",
   "download": {
    "ok": true,
    "file_name": "5106-warzone_v2.zip",
    "bytes": 14848283,
    "at": "2026-10-07T18:23:20Z",
    "sha1": "2fb7b1c6fac4cd1f855205abd2f41dc6d74fe351"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5107,
   "title": "Timberlandfirefight (single player)",
   "thumb": "img/lg/7screenshot00-139.jpg",
   "author": "CorruptedHalo",
   "date": "01/10/2010",
   "file_size": "42.5M",
   "rating": 7.6,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5107",
   "og_image": "https://halomaps.org/hce/img/lg/7screenshot00-139.jpg",
   "category": "Modified Single Player Maps",
   "notes": "he Background story:\nYou and your squad of marines have gotten lost on Installation 04. Your lifepod crashed into a hostlie-ridden, unknown canyon, and you used the lifepod's radio system to call for evac. Can you survive until your evac pelican gets there?\n\nKnown bugs:\n4th wave spawns almost immediately.\nMarines in the cutscene don't always enter the pelican.\nRadiosity errors - I can't change this, so don't complain.",
   "images": [
    "img/lg/7screenshot00-139.jpg"
   ],
   "hash": "002B6844AE6C325DA7F3D8E462C64A6C",
   "fetched": "2026-10-07T16:30:48Z",
   "download": {
    "ok": true,
    "file_name": "5107-TimberlandFirefight.zip",
    "bytes": 42543489,
    "at": "2026-10-07T19:46:20Z",
    "sha1": "4903e7503be0af3c2ed7a18fd0efe65b6163d06d"
   },
   "category_names": [
    "Modified Single Player Maps"
   ]
  },
  {
   "fid": 5108,
   "title": "Halolauncher (update 1.04)",
   "thumb": "img/placeholder.jpg",
   "author": "Jannes Höke/{EG}*Borg",
   "date": "01/12/2010",
   "file_size": "387.0K",
   "rating": null,
   "sids": [
    8
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5108",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo Utilities",
   "description": "A Little tool to start Halo with different modes and versions",
   "notes": "About:\nThis program allows you to start all versions of\nHalo: Combat Evolved and Halo Custom Edition. But you need to\nhave the \"halo.exe\" of each version you want to be able to start.\nYou can download these in the large, large internet.\nAlso you can start Halo with devmode, windowmode, screenshotmode and some more.\n\nIPORTANT: This programm will only work on Vista and Win 7. Microsoft had't developed\nthe DotNetFramework for XP.",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "60A9831626A23F790796800302C7DD1E",
   "fetched": "2026-10-07T16:41:55Z",
   "download": {
    "ok": true,
    "file_name": "5108-Halolauncher_(Update_1.04).zip",
    "bytes": 386968,
    "at": "2026-10-07T20:16:15Z",
    "sha1": "b2ff9a20680d5a150232c30418bb28756f344a5d"
   },
   "category_names": [
    "Halo Utilities"
   ]
  },
  {
   "fid": 5109,
   "title": "Tiki Torch Tags Fix",
   "thumb": "img/lg/tiki-torch-1.jpg",
   "author": "Aco aka Axo",
   "date": "01/12/2010",
   "file_size": "183.2K",
   "rating": null,
   "sids": [
    32
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5109",
   "og_image": "https://halomaps.org/hce/img/lg/tiki-torch-1.jpg",
   "category": "Halo CE Scenery Tags",
   "notes": "this is the same tiki torch that is made by NerveBooger .. only thing is that you cant walk thru this one, i've notived that many people use this torch, and so do I, and this minor bug of not randering collision_geometry should be fixed, so I made collision geometry model, and here you go, voila ...\n\n!@### Extract the content of this zip to scenery folder.",
   "images": [
    "img/lg/tiki-torch-1.jpg"
   ],
   "hash": "67D6A7C367BA045C853F5133EF277430",
   "fetched": "2026-10-07T16:36:06Z",
   "download": {
    "ok": true,
    "file_name": "5109-Tiki_torch_Tags_Fix.zip",
    "bytes": 183243,
    "at": "2026-10-07T20:02:46Z",
    "sha1": "c5bf226076125d9ad1d1ce110ac71956a5d7bcdc"
   },
   "category_names": [
    "Halo CE Scenery Tags"
   ]
  },
  {
   "fid": 5110,
   "title": "Aquarii Ce",
   "thumb": "img/lg/0screenshot00-284.jpg",
   "author": "Higuy",
   "date": "01/12/2010",
   "file_size": "24.1M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5110",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-284.jpg",
   "category": "Halo CE Maps",
   "description": "A luxury sci-fi aquarium. -incomplete-",
   "notes": "The map is incomplete, and I'm never going to finish it. You can extract the map in HEK+ and work on it, and extract the bsp as well if you like.\n\nThe music can be turned off in your settings -> audio -> music volume.",
   "images": [
    "img/lg/0screenshot00-284.jpg",
    "img/lg/5screenshot00-142.jpg"
   ],
   "hash": "F935A121E274F5C3F79AC200E7DF9109",
   "fetched": "2026-10-07T16:06:08Z",
   "download": {
    "ok": true,
    "file_name": "5110-aquarii_ce.zip",
    "bytes": 24064289,
    "at": "2026-10-07T18:23:20Z",
    "sha1": "0c27d255c4a8a88c06a861d2fb06903467ab15bf"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5111,
   "title": "B30 Mpz",
   "thumb": "img/lg/6screenshot00-139.jpg",
   "author": "Gravemind",
   "date": "01/12/2010",
   "file_size": "71.2M",
   "rating": 9.0,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5111",
   "og_image": "https://halomaps.org/hce/img/lg/6screenshot00-139.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "Modified version of Silent Cartographer for multiplayer with AI bots",
   "notes": "Heres a few specs:\n\n**Halo 2 HUD\n\n**Marines will (sometimes) drive a warthog for you if you or drive it for themselves\n>>I increased their driving skills as much as possible, but I couldnt get them to drive all the time\n\n**Covenant sometimes steal your warthog if you leave it lying around (and not flipped)\n\n**When you have marines in the pelican and you wanna drop them off, you simply press z (or whatever zoom is set to)\nand they will all hop out.\n\n**When in the pelican, you can pick up the warthog (using the flashlight button) in most places along the beach and\nparts in the centre of the island. You can drop the hog anywhere with the flashlight button.\n\n**You start with 2-4 random weapons\n\n**When sword elites drop their swords, the dont disappear and you can pick them up\n\n**Lots of new weapons and the hogs + pelican are h2 + h3\n\n**A small bg sound selection in the pause menu, 2 tracks from the original halo2 soundtrack, and the track from the halo wars trailer.\nChoose sound in GAME OPTIONS > SOUND OPTIONS\n\n**A few easter eggs which i put in.",
   "images": [
    "img/lg/6screenshot00-139.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/0B717DB3-61B7-47AA-9AAC325F20C5CADB.JPG",
     "caption": "I was Just Playing around with the map and decided to take a picture"
    },
    {
     "src": "img/users/lg/66597760-63BB-4F7C-92398183B536EDDA.JPG",
     "caption": "One of the Easter Eggs I put in, theres 3 more."
    },
    {
     "src": "img/users/lg/E0140AF8-CC49-4335-9B9A1EF105F0CB77.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/7E949930-1A0A-4711-9D8266D6514675DA.JPG",
     "caption": "pimped out ride!"
    },
    {
     "src": "img/users/lg/ABA69869-B39E-415B-937C7FDA40BC86AF.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/261DA99D-0232-43D6-853CEF57495B3F05.JPG",
     "caption": "flying elite!"
    },
    {
     "src": "img/users/lg/356CCD2E-31AA-49AA-879400FBF6EA2181.JPG",
     "caption": "Come on!! :-)"
    },
    {
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   "title": "Crysis",
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   "title": "Nightriders",
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   "author": "?",
   "date": "01/12/2010",
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   "category": "Halo CE Maps",
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   "fid": 5114,
   "title": "Teufel Hunden",
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   "author": "xsnoder",
   "date": "01/12/2010",
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   "category": "Halo CE Maps",
   "description": "Mountian scene with venting stacks for the tunnels, and the pit sky.",
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   "fid": 5115,
   "title": "Warzone V3",
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   "notes": "Supported Gametypes: CTF/SLAYER/ODDBALL [NOT RACE]\n\n[UPDATED FEATURES]\nBattle Rifle [UPDATED TO HALO 2 VERSION]\nNew Vehicles [SEE BELOW]\nNew Items\n\nItems:\nHealh Packs [NEW]\nPower Shield [NEW]\nInvisbility [NEW]\n\nVehicles:\nH1_Warthog\nH1_Rocket Warthog\nH1_Banshee (STOLEN BY THE MARINES FOR WAR USE)\nH2_Ghost [NEW]\nMongoose [NEW]\nH1_Tanks [NEW]\n\nWeapons:\nSMG (1st Default Weapon)\nBattle Rifle (2nd Defualt Weapon)\nEnergy Sword (3rd Defual Weapon)\nSMG H3 Silenced\nPistol H3\nFuel Rod Cannon\nShotgun\nUpdated Sniper Rifle\nUpdated RPG\nPlasma And Frag Grenades\n\nPredictions for V4:\nHalo 2 or Halo 3 HUD\nNew String Lists\nNew H2 Scenery",
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   "description": "The Halo 3 AI Objectives System",
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   "title": "Master Chief Pics",
   "thumb": "img/lg/Chief1.png",
   "author": "Bungie",
   "date": "01/12/2010",
   "file_size": "6.2M",
   "rating": 8.6,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5117",
   "og_image": "https://halomaps.org/hce/img/lg/Chief1.png",
   "category": "Misc. Halo Files",
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   "category_names": [
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   "title": "Bungie Enviromental design (PDF)",
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   "author": "Bungie",
   "date": "01/12/2010",
   "file_size": "5.8M",
   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5118",
   "og_image": "https://halomaps.org/hce/img/lg/Bungie_EnvDesign_GDC_Page_01.jpg",
   "category": "Tutorials",
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   "title": "Halo3 Flood Alien Level Autopsy (PDF)",
   "thumb": "img/lg/!Halo3_Flood_Alien_Level_Autopsy_Page_01-1.jpg",
   "author": "Bungie",
   "date": "01/12/2010",
   "file_size": "4.2M",
   "rating": 8.3,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5119",
   "og_image": "https://halomaps.org/hce/img/lg/!Halo3_Flood_Alien_Level_Autopsy_Page_01-1.jpg",
   "category": "Tutorials",
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   "title": "Yoyorast Passenger Hog Tags",
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   "author": "Baturkin",
   "date": "01/29/2010",
   "file_size": "1.4M",
   "rating": 8.4,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5120",
   "og_image": "https://halomaps.org/hce/img/lg/Yoyo_Passenger_Hog.jpg",
   "category": "Halo CE Vehicle Tags",
   "notes": "Same passenger hog seen on Yoyorast Island V2. All seats are the same: Driver & Passenger seats up front, plus 3 more passenger seats in the rear.",
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   "title": "Act3",
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   "author": "DeadHamster",
   "date": "01/29/2010",
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   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5121",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-285.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "Project DH: Act 3 - A map containing various AI using a BSP from Assault on the Control Room. multiplayer map that plays like a single player level",
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   "date": "01/29/2010",
   "file_size": "8.3M",
   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5122",
   "og_image": "https://halomaps.org/hce/img/lg/1screenshot00-181.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch Variant",
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   "title": "Derp",
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   "author": "Hr3shy",
   "date": "01/29/2010",
   "file_size": "4.9M",
   "rating": null,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5123",
   "og_image": "https://halomaps.org/hce/img/lg/2screenshot00-168.jpg",
   "category": "Halo CE Maps",
   "notes": "Map Details\n\nEquipment: Assault Rifle, Pistol, frag and plasma Grenades, shotgun, and rocket launcher.\n\nSupported Game Types: CTF and Oddball. does not support king and obviously race.\n\n12 player spawns",
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   "category_names": [
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   "fid": 5124,
   "title": "Gm Slopes Beta V1",
   "thumb": "img/lg/0screenshot00-286.jpg",
   "author": "HaloModders01",
   "date": "01/29/2010",
   "file_size": "5.5M",
   "rating": null,
   "sids": [
    20
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5124",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-286.jpg",
   "category": "Halo CE Misc. Tags",
   "description": "A Large, Snowy Valley with a massive sledding hill",
   "notes": "Has only one main vehicle:\nA Bob Sleigh (Thanks to K_I_D)\nNo Grenades Weapons, really\nDon't think it's not fun though!!!\nSupports 2 Gametypes (CTF, Slayer), but who needs Gametypes for Sledding?\nBest with 5-10 People... or to just play alone.\nNo Secrets.. Like a secret room or anything...\nBut there is 1 secret teleport.",
   "images": [
    "img/lg/0screenshot00-286.jpg",
    "img/lg/1screenshot00-182.jpg"
   ],
   "hash": "B6221D4932E2DB34C9864B6C34DF5BFB",
   "fetched": "2026-10-07T16:34:22Z",
   "download": {
    "ok": true,
    "file_name": "5124-GM-Slopes_Beta_V1.zip",
    "bytes": 5509397,
    "at": "2026-10-07T19:59:28Z",
    "sha1": "5632859c68c40680ce48f6c797630560fe04456a"
   },
   "category_names": [
    "Halo CE Misc. Tags"
   ]
  },
  {
   "fid": 5125,
   "title": "B40 Modified (single player)",
   "thumb": "img/lg/6screenshot00-140.jpg",
   "author": "Sliding Ghost",
   "date": "01/29/2010",
   "file_size": "87.3M",
   "rating": 8.6,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5125",
   "og_image": "https://halomaps.org/hce/img/lg/6screenshot00-140.jpg",
   "category": "Modified Single Player Maps",
   "notes": "The story...\n\nYou are the Master Chief and you are being dropped off by the Pelican into certain death.\n\nYour mission is to get to the Control Room before the Covenant.\n\nYour starting weapons are the upgraded M6D Magnum and the upgraded MA5B Assault Rifle.\n\nUNSC analysis forces has gathered intel covering weapons, vehicles, and enemies.\n\nWeapons:\n\nAssault Rifle - can cause headshots, Battle Rifle clip size, 2x zoom, 352 rounds\nPistol - damage doubled, 4x zoom, 40 rounds, 12 clip size retained\nRocket Launcher - fires homing rockets, faster rate of fire, 6 rounds\nSniper Rifle - 64 rounds, 5x, 10x zoom\nPlasma Rifle - Energy Sword melee, 4x zoom\nEnergy Sword - can be picked up, can deal damage, 4x zoom\nPlasma Pistol - functioning Covenant Carbine, can cause headshots, 3x zoom, overcharge retained\nNeedler - ammunition plentiful, slightly faster rate of fire, 76 rounds, 4x zoom, explosion deals heavy damage\nPlasma Grenade - explosion delay timer cut in half\nBanshee Bomb - homing fuel rod, chamber time cut in half\n\nVehicles:\n\nWraith - drivable, speed doubled, rate of fire doubled, has shields, no splatter\nGhost - Assimilated\nBanshee\nSpirit\nScorpion Tank - Scorpion cannon chamber time cut in half, precise and straight to the point\nWarthog - Driver can fire turret, turret can fire accurately\nPelican - can't drive, can ride in\n\nEnemies:\n\nElites\n\n- Elite Zealots\n\nMan, these guys are everywhere! Watch out Chief.\nTheir plasma rifles can drain your shields in seconds. You have upgraded shields, the shield strength of a Zealot. But you are only one Zealot against many.\nWhen you're on a bridge, throw grenades. It is possible to cause an Elite to dive from the grenade and fall to his death.\n\n- Elite Stealth\n\nPut that pistol away! These Elites have shields. Take them down first!\nUse the shields to your advantage. The shields reveal your enemy.\n\nGrunts\n\n- Grunt Majors\n\nThe Grunts wanted Needlers and the Covenant leaders have consented.\nThese Grunts were once cowardly. Covenant discipline has made them fierce, tenacious enemies.\nThe Grunts are now equipped with shields though the shields are noticeably weaker than those used by Elites.\nPick up a Plasma Grenade. Pull pin. Count to three. Throw.\nHeadshots. Headshots. Headshots.\n\nJackals\n\n- Carbine Jackal Major\n\nThe same old Jackal... Interesting, UNSC Intel reveals that the Covenant have recently upgraded their Plasma Pistols. These Jackals can cause headshots. That means death.\nShield strength has been doubled... using UNSC technology! Chief, the Jackals have your shields!\nPick up a Plasma Rifle/Energy Sword. Beat down.\n\nHunters\n\n- Hunter\n\nNo noticable changes, but you should keep your distance.\n\nMaster Chief:\n\nYou are the Master Chief. Therefore, your shields are the equivalent of a Elite Major.\n\nHealth 100\nShield 150\n\nThunderstorm is turned on.\n\nHealth 200\nShield 300\n\nSkulls:\n\nThunderstorm - All enemies and allies are promoted to the highest available rank\nMythic - All enemies and allies health doubled, player's health doubled\nTilt - All enemies and allies shield strength doubled, player's shields doubled\nTough Luck - Elite Zealots will dive from grenades\nCowbell - Increased explosion radius, force doubled\n\nNote: The effects are already turned on.\n\nRecommendation:\nThis map is a SP map. This map is intended to be played on Legendary.\n\nTo change the difficulty, type in\n\ngame_difficulty_set easy/normal/hard/impossible",
   "images": [
    "img/lg/6screenshot00-140.jpg"
   ],
   "hash": "4C40EA995FAFCB8244EA81B29011983B",
   "fetched": "2026-10-07T16:30:47Z",
   "download": {
    "ok": true,
    "file_name": "5125-B40_Modified.zip",
    "bytes": 87342506,
    "at": "2026-10-07T19:46:18Z",
    "sha1": "a1a793c8401be4aaa946fd7cf8c62c4c7ce3cbd7"
   },
   "category_names": [
    "Modified Single Player Maps"
   ]
  },
  {
   "fid": 5126,
   "title": "Floodnight (single player)",
   "thumb": "img/lg/7screenshot00-141.jpg",
   "author": "SomeoneDifferent",
   "date": "01/29/2010",
   "file_size": "32.0M",
   "rating": 5.3,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5126",
   "og_image": "https://halomaps.org/hce/img/lg/7screenshot00-141.jpg",
   "category": "Modified Single Player Maps",
   "notes": "ow to play: At the CE main menu simply press the key button and type this in \"map_name floodnight\"(without the quotes)\nDescription: You and some squads have crash landed in a small battle field. It's up to you to kill\nthe infection.\n\nKnown Bugs:(\n-Some trigger volumes don't work like their supposed to.\n-cutscenes do not have the black bars on the top & bottom\n-First squad of marines do not follow you\n-No ENDING cutscene after you kill the sceops grunts the map is over",
   "images": [
    "img/lg/7screenshot00-141.jpg"
   ],
   "hash": "D587583FA24396E93E061AF2EFFD7655",
   "fetched": "2026-10-07T16:30:47Z",
   "download": {
    "ok": true,
    "file_name": "5126-floodnight.zip",
    "bytes": 32034862,
    "at": "2026-10-07T19:46:11Z",
    "sha1": "0f6ec04f97479333574430b88a8f63da39eef169"
   },
   "category_names": [
    "Modified Single Player Maps"
   ]
  },
  {
   "fid": 5127,
   "title": "Gundown Showdown",
   "thumb": "img/lg/8screenshot00-124.jpg",
   "author": "=AGS=Immortal",
   "date": "01/29/2010",
   "file_size": "14.7M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5127",
   "og_image": "https://halomaps.org/hce/img/lg/8screenshot00-124.jpg",
   "category": "Halo CE Maps",
   "notes": "The Lowdown:\n\nYou start in one of 12 rooms.\nEach room has 12 weapons, not counting the two you start with. Out of those weapons, choose your two favorite.\nJump down the hole.\nFall to the ground.\nKill people.\n\n(i cant get any simpler then that)\n\nGametypes That Are Active For This Map:\n\nSlayer (this one is the best)\n\nTeam Slayer\n\nKing Of The Hill\n\nJuggernaut\n\nOddball\n\n(spawn points are only set for those gametypes, so don't try any others)",
   "images": [
    "img/lg/8screenshot00-124.jpg",
    "img/lg/12screenshot00-110.jpg"
   ],
   "hash": "B3F5279A0B11DE6B685488216BA4C6E5",
   "fetched": "2026-10-07T16:06:06Z",
   "download": {
    "ok": true,
    "file_name": "5127-gundown_showdown.zip",
    "bytes": 14740163,
    "at": "2026-10-07T18:23:11Z",
    "sha1": "bf9e180bf504fde464794d9c7b8b75632040d50d"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5128,
   "title": "H3 C20",
   "thumb": "img/lg/17screenshot00-79.jpg",
   "author": "sphinxbio",
   "date": "01/29/2010",
   "file_size": "78.6M",
   "rating": 8.0,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5128",
   "og_image": "https://halomaps.org/hce/img/lg/17screenshot00-79.jpg",
   "category": "Modified Single Player Maps",
   "description": "C20-The Library modified",
   "notes": "Description:\nThis map is the story mode which is in\nwhere you have to retrieve the icon and brings\nThis single player mods, True Halo 3 Weapons, HUD\nand Master Chief Halo 2 Oracle 3Halo, Elites\nand Marines Dead.\n\nWeapons:\nH3-Assault Rifle\nH3-Battle Rifle\nH3-Rocket Launcher\nH3-Plasma Pistol\nH3-Plasma Rifle\nH3-Over Shield\nH3-Magnum\nH3-Shotgun\n\nBipeds:\nH1-Floods\nH2-Marines (Dead)\nH2-Elites (Minor Guards and \"Dead\")\nH2-Prophet (From the Truth \"Dead\")\nH2-Oracle 343\nH3-Master Chief\n\nThis map menu brings the Halo 2 This good\ndescarguenlo truth.",
   "images": [
    "img/lg/17screenshot00-79.jpg"
   ],
   "hash": "9F9CAA54B238C64E5C8AFF66D3753FB9",
   "fetched": "2026-10-07T16:30:46Z",
   "download": {
    "ok": true,
    "file_name": "5128-H3_C20.zip",
    "bytes": 78617127,
    "at": "2026-10-07T19:46:11Z",
    "sha1": "6f75a6a9e6d918fe614786f00b1040b30d393b59"
   },
   "category_names": [
    "Modified Single Player Maps"
   ]
  },
  {
   "fid": 5129,
   "title": "Mugglegulch",
   "thumb": "img/lg/0screenshot00-287.jpg",
   "author": "The Stig/Murcie",
   "date": "01/30/2010",
   "file_size": "5.5M",
   "rating": 8.8,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5129",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-287.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch Variant",
   "notes": "a modified Blood Gulch, mainly concerning the weapon projectiles and vehicle/biped physics.\nSome of the key mods:\n\n- Wall Walking\n- Higher jump\n- Hogs have lower gravity and as such get more air off of jumps/ramps\n- Assault Rifle shoots needles\n- Shotgun shoots rockets\n- Plasma Rifle shoots Fuel Rods\n- Sniper rifle has increased power\n- Pistol shoots incredibly fast-moving plasma/sticky grenades\n- Frag Grenade fires off a tank shell\n\nAll gametypes are supported as it is still essentially Blood Gulch, just with a few wacky tweaks, although it is best\nplayed as a CTF with all vehicles and at least about 8 people.",
   "images": [
    "img/lg/0screenshot00-287.jpg"
   ],
   "hash": "77428DB403536FF5C02AAB5C9A2C9518",
   "fetched": "2026-10-07T16:23:51Z",
   "download": {
    "ok": true,
    "file_name": "5129-mugglegulch.zip",
    "bytes": 5479318,
    "at": "2026-10-07T19:18:12Z",
    "sha1": "ce3a949c4a9806cc6ccc85a9ef08d45abd08b8ca"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5130,
   "title": "Scarab Assualt",
   "thumb": "img/lg/ACFA296.jpg",
   "author": "",
   "date": "01/30/2010",
   "file_size": "19.3M",
   "rating": 8.3,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5130",
   "og_image": "https://halomaps.org/hce/img/lg/ACFA296.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/ACFA296.jpg",
    "img/lg/16screenshot00-77.jpg"
   ],
   "hash": "185D612C91CAA2BE35451731F11EBEAA",
   "fetched": "2026-10-07T16:06:06Z",
   "download": {
    "ok": true,
    "file_name": "5130-Scarab_Assualt.zip",
    "bytes": 19323173,
    "at": "2026-10-07T18:23:06Z",
    "sha1": "8a9ca659c12d5edb4954d3332c1f057c9fb3dda9"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5131,
   "title": "Snowtorngrove Ai",
   "thumb": "img/lg/20screenshot00-62.jpg",
   "author": "Mysterion",
   "date": "01/30/2010",
   "file_size": "26.9M",
   "rating": 8.8,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5131",
   "og_image": "https://halomaps.org/hce/img/lg/20screenshot00-62.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Snow Grove Variant with AI bots",
   "notes": "ABOUT:\nThe Battle for Snowtorngrove has begun with Red Spartans vs. Blue Spartans (AI Bots) fighting for supremecy. There are others here in Snowtorngrove, however, who don't want the your kind among them.\n\nTHE MOD:\nMany modifications have been made to the original map for scenery, weapons and vehicles. Spartans defend their territories with assault rifles and sniper rifles, and operate a gun turret at each base for defense. Fr_Ghosts are also driven into battle by Spartan drivers. Just trying to cross the frozen pond at the central battlefield is truly running \"The Gauntlet\" as the enemy Spartans try to stop you. Capturing the enemy's flag can really be a challenge, and will take a real effort to do so.\n\nYou must be very careful traversing the cavern tunnels because there are \"Beings\" dwelling there who would love to send you down to their undead brothers waiting deep in the volcanic vents below! One of the vents holds a cache of supplies guarded by one of these \"Beings\" which includes a portable nuke that you can use to decimate the enemy base. If you want it, you're going to have to work hard to get it.\n\nAI Actor Variants:\nNcyborg Assault Rifles (red and blue)\nNcyborg Big Sniper Rifles (red and blue)\n\nVehicles:\nScorpions\nBanshees\nFr_Ghosts\nMachinegun Warthogs\nRocket Warthogs\nCovenant Turrets\n\nWeapons:\nFrag and Plasma Grenades\nAssault Rifles\nFlak_Cannons\nFamas\nSmgs\nSpiker_Carbines\nPistols\nSniper Rifles\nShotguns\nRocket Launchers\nM134 Portable Miniguns\nBeam Rifles\nPlasma Pistols\nPlasma Rifles\nNeedlers\nFlamethrower\nC4 Charges\nC_Nuke Charge\n\nRECOMMENDATIONS:\nThis mod is designed primarily for solo play, where you can play as either team. Other players can try and join the battle on the Red or the Blue Team. Always remember, no AI characters will sync in HALO CE multiplayer.\n\nIf your PC specs aren't very good, then it will definitely clip and lag, but it may help if you tweak the graphics down to a minimum. When joining a game as a client, be sure to minimize your graphics settings to minimize clipping. For desktops and laptops, the mod works very well with a Dual-Core processor and dedicated 256 MB Nvidea card.\n\nUnzip the folder to your desktop, then move the snowtorngrove_ai.map file into your Halo Custom Edition\\maps directory, or unzip it directly to the maps directory.",
   "images": [
    "img/lg/20screenshot00-62.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/6F737AF7-2988-4199-840C408A05A3A714.JPG",
     "caption": "Skeletons await..."
    },
    {
     "src": "img/users/lg/D1CE85A2-0876-4CEE-96DC8DA220FC1EAE.JPG",
     "caption": "Red Spartans vs. Blue"
    },
    {
     "src": "img/users/lg/AD920563-EB56-4B21-AEA29A01F4F19B2F.JPG",
     "caption": "Hey dude, that hurt!"
    },
    {
     "src": "img/users/lg/12099B74-BC2E-41DD-83D42ABB2B162583.JPG",
     "caption": "A path down the volcanic vent."
    },
    {
     "src": "img/users/lg/0A2863D0-2431-479F-8212FF0B866B450F.JPG",
     "caption": "Demons await..."
    },
    {
     "src": "img/users/lg/2DD292B3-DEFF-4CB8-B1F0BFE22C241390.JPG",
     "caption": "Red sniper taking a shot..."
    },
    {
     "src": "img/users/lg/3D45025C-F6F4-40A5-9557014342A9FBE2.JPG",
     "caption": "Red Base"
    },
    {
     "src": "img/users/lg/B21F299D-5FA7-4628-8C2349EFD2A6268B.JPG",
     "caption": "Attempting to attack Blue Base"
    },
    {
     "src": "img/users/lg/759A510F-BA85-42F7-9DC57300FB08085E.JPG",
     "caption": "Sniper trying to take us out..."
    },
    {
     "src": "img/users/lg/689ADF2B-5A7B-4E7E-BBF3C7355BC2C120.JPG",
     "caption": "Running the Guantlet..."
    },
    {
     "src": "img/users/lg/3B4A32E1-1802-490B-9C39D251ED929D67.JPG",
     "caption": "Into the battle..."
    },
    {
     "src": "img/users/lg/C3C6CDBE-A23E-4E10-A4842B50DD803BD5.JPG",
     "caption": "Loaded up and ready to go..."
    },
    {
     "src": "img/users/lg/055D0C9B-568F-4674-BFF3648DA74072F4.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/3D748E05-97A1-4B06-ADEECE9924867C8C.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/101E5C96-A419-4197-BEADD21C05C9EE80.JPG",
     "caption": "no head spartan!"
    },
    {
     "src": "img/users/lg/349F990E-CC8B-44CA-A5C05EE7921B615D.JPG",
     "caption": "this is that tutle thing"
    },
    {
     "src": "img/users/lg/A694C5E0-66B4-444E-ACAEA4CDC961352F.JPG",
     "caption": "this is that turtle thing"
    },
    {
     "src": "img/users/lg/8011B0AA-BEE3-44E7-AADC06E975EF6D99.JPG",
     "caption": "nuke on a dudes nuts!"
    },
    {
     "src": "img/users/lg/C9F15143-E0BB-4D60-826048408432B057.JPG",
     "caption": "this is really crepy!"
    }
   ],
   "hash": "71D574A615F5FB298AD8787990FCFDD7",
   "fetched": "2026-10-07T16:18:30Z",
   "download": {
    "ok": true,
    "file_name": "5131-snowtorngrove_ai.zip",
    "bytes": 26909508,
    "at": "2026-10-07T18:54:55Z",
    "sha1": "c08103b88325fcb4d30f1c90bae369659d32d913"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 5132,
   "title": "Swordfight",
   "thumb": "img/lg/21screenshot00-59.jpg",
   "author": "Floods62",
   "date": "01/30/2010",
   "file_size": "18.3M",
   "rating": 8.7,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5132",
   "og_image": "https://halomaps.org/hce/img/lg/21screenshot00-59.jpg",
   "category": "Modified Multiplayer Maps",
   "notes": "Locate in a kind of jungle, you must face your opponents.\nAvailable for mods: Assassin and Assasssin in teams.\nSeveral caches are teleporters in the map ... It teleports you to the various ledges.\n\nVehicles: Ghosts, Turrets covenants.\nWeapons:\n\nPlasma-Sword Halo 2\nAssault-rifle MA5B\nM6D Pistol\nA plasma-gun\nA plasma-rifle\nCanon-plasma\nLance-Rocket\nFlamethrower\nShotgun\nGrenades.",
   "images": [
    "img/lg/21screenshot00-59.jpg"
   ],
   "hash": "F6538ADAE5B8BC7D52D3C98206A8A171",
   "fetched": "2026-10-07T16:23:51Z",
   "download": {
    "ok": true,
    "file_name": "5132-swordfight.zip",
    "bytes": 18269962,
    "at": "2026-10-07T19:18:12Z",
    "sha1": "f156c844099a78abe56cda22dc78a2b28ff66ca5"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5133,
   "title": "The Right of Passage A30",
   "thumb": "img/lg/27screenshot00-39.jpg",
   "author": "²MõD²Wrath",
   "date": "01/30/2010",
   "file_size": "37.1M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5133",
   "og_image": "https://halomaps.org/hce/img/lg/27screenshot00-39.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "An A30 (Halo) variant made as a multiplayer level variant",
   "notes": "File Notes: This is an a30 map from the campaign series.It supports all\n5 game types. Race has its own spawn points, hogs will be scattered amoungst\nthe rocks. Ctf has their asigned bases and King, Odd and slayer , you will be\nscattered around the map.\n\nWeapons: All weapons are not custom. There will be a varity to choose from.\nI will add though I have placed , a heat seeking rocket launcher, the blastor\nand a gravity gun.( Think waterfalls for two of them..hint hint)\n\nVechiles: gauss and bm_warthog for race vechiles , banshee, scorpion tank , rl_turret\nand the infumas Hell Hog. It's weapon, I do not recommed shooting it in close quarters\nas it is not only the fastest vechile on the map, it is also the most powerfullest.\n( you get 1 shot every 5 seconds )\n\nMap Recommendations, 4-6 players but the more the better.\n\nKnown flaws: I have taken off Fall damage do to a two gun combo move that can be used on this map.\nthe down side is if you fall off the map, hope you got nades and a place to stick em. Or\na buddy with a sniper.lol",
   "images": [
    "img/lg/27screenshot00-39.jpg"
   ],
   "hash": "4BAC02963228B88668F478DF1B94476C",
   "fetched": "2026-10-07T16:23:50Z",
   "download": {
    "ok": true,
    "file_name": "5133-The-Right-of-Passage_a30.zip",
    "bytes": 37133070,
    "at": "2026-10-07T19:18:13Z",
    "sha1": "2ae5ad1eb1e6293e375326f5542c87b0ccd86a8d"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5134,
   "title": "Warzone V4",
   "thumb": "img/lg/28screenshot00-32.jpg",
   "author": "IMZIGAMER.COM",
   "date": "01/31/2010",
   "file_size": "21.5M",
   "rating": 6.4,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5134",
   "og_image": "https://halomaps.org/hce/img/lg/28screenshot00-32.jpg",
   "category": "Halo CE Maps",
   "notes": "Supported Gametypes: CTF/SLAYER/ODDBALL [NOT RACE] [UNSURE ABOUT KING OF THE HILL]\nStory: While the marines (Americans) were versing the convenant race, another human race (England) were involved in the war.\nThe American's didnt want to work with England marines so then the Americans told them to back off from the mission.\nThe England marines didnt want to, which led to a endless war. Americans VS England.\n(THIS STORY WAS MADE UP, TAKE NO OFFENCE OF THE STORY!)\n\n[UPDATED FEATURES]\nNEW HALO 2 HUD!!!!\n\nItems:\nHealh Packs\nPower Shield\nInvisbility\n\nVehicles:\nH1_Warthog\nH1_Rocket Warthog\nH1_Banshee (STOLEN BY THE MARINES FOR WAR USE)\nH2_Ghost\nMongoose\nH1_Tanks\n\nWeapons:\nSMG (1st Default Weapon)\nBattle Rifle (2nd Defualt Weapon)\nEnergy Sword (3rd Defual Weapon)\nSMG H3 Silenced\nPistol H3\nFuel Rod Cannon\nShotgun\nUpdated Sniper Rifle\nUpdated RPG\nPlasma And Frag Grenades",
   "images": [
    "img/lg/28screenshot00-32.jpg"
   ],
   "hash": "9A85087D87D2CDCDCE4F44CCF8C3675E",
   "fetched": "2026-10-07T16:06:06Z",
   "download": {
    "ok": true,
    "file_name": "5134-warzone_v4.zip",
    "bytes": 21504310,
    "at": "2026-10-07T18:23:18Z",
    "sha1": "b125b92f21133cc40f33dc7c17fc7e14ec805169"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5135,
   "title": "Promises",
   "thumb": "img/lg/0screenshot00-288.jpg",
   "author": "HaloModders01",
   "date": "01/31/2010",
   "file_size": "17.2M",
   "rating": 6.7,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5135",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-288.jpg",
   "category": "Halo CE Maps",
   "notes": "Ok... The Big scary description is done...\nThere are 2 easter eggs, no make that 3.. I'd love to see you find them\nSupports ALL gametypes *Yes KOTH too*\nVery fun map with lots and lotsa people.\nMainly for 7-16 people.. maybe less.. but whatever.",
   "images": [
    "img/lg/0screenshot00-288.jpg",
    "img/lg/5screenshot00-143.jpg"
   ],
   "hash": "DEAAB3D142F2B855B4200401A6BCB658",
   "fetched": "2026-10-07T16:06:05Z",
   "download": {
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    "file_name": "5135-promises.zip",
    "bytes": 17170280,
    "at": "2026-10-07T18:23:06Z",
    "sha1": "73683c9e0794f30e6597268bae59168ed0c66c73"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5136,
   "title": "Warzone V5 Final",
   "thumb": "img/lg/0screenshot00-289.jpg",
   "author": "IMZIGAMER.COM",
   "date": "02/05/2010",
   "file_size": "20.9M",
   "rating": 7.5,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5136",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-289.jpg",
   "category": "Halo CE Maps",
   "notes": "Supported Gametypes: CTF/SLAYER/ODDBALL [NOT RACE]\nStory: While the marines (Americans) were versing the convenant race, another human race (England) were involved in the war.\nThe American's didnt want to work with England marines so then the Americans told them to back off from the mission.\nThe England marines didnt want to, which led to a endless war. Americans VS England.\n(THIS STORY WAS MADE UP, TAKE NO OFFENCE OF THE STORY!)\n[UPDATED FEATURES]\nTEXTURES ARE FIXED!\nPOT HOLES ARE REMOVED!\nFIXED WEAPONS\nNEW WEAPONS! [SEE BELOW]\nAND MORE!!\n\nItems:\nHealth Packs\nInvisibility\nOver Shield\n\nVehicles:\nWarthog\nRocket Warthog\nBanshee (STOLEN BY THE MARINES FOR WAR USE)\nH2_Ghost\nMongoose\nTanks\n\nWeapons:\nSMG (1st Default Weapon)\nBattle Rifle (2nd Defualt Weapon) [UPDATED]\nEnergy Sword (3rd Defual Weapon)\nSMG H3 Silenced\nPistol H3\nFuel Rod Cannon\nShotgun\nUpdated Sniper Rifle\nUpdated RPG\nPlasma And Frag Grenades\nPlasma Pistol [NEW]\nPlasma Rifle [NEW]\nNeedler [FIXED TO HALO 2 HUD]",
   "images": [
    "img/lg/0screenshot00-289.jpg",
    "img/lg/3screenshot00-157.jpg"
   ],
   "hash": "49918BFD82FD50C1C9EC34F2F89A0A81",
   "fetched": "2026-10-07T16:06:05Z",
   "download": {
    "ok": true,
    "file_name": "5136-warzone_v5_FINAL.zip",
    "bytes": 20948327,
    "at": "2026-10-07T18:23:03Z",
    "sha1": "c96a535115234c6c2d3e84b6e3fa19b8c1a01b5d"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5137,
   "title": "B40 Modified V1.2",
   "thumb": "img/lg/8screenshot00-125.jpg",
   "author": "Sliding Ghost",
   "date": "02/05/2010",
   "file_size": "87.3M",
   "rating": 8.3,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5137",
   "og_image": "https://halomaps.org/hce/img/lg/8screenshot00-125.jpg",
   "category": "Modified Single Player Maps",
   "notes": "There is nothing custom in this map. The weapons, vehicles, enemies, etc. have been modded, yes, but nothing custom.\n\nChanges made to this version:\n\n- Grunts don't have shields\n- Pistol is more reliable and more overpowered\n- No Elite berserkers\n- Scorpion tank more effective\n- Banshee faster and has shields\n- and much more\n\nDifficulty:\n\nIt is possible.\n\nWeapons:\n\nAssault Rifle - can cause headshots, accurate, 36 clip size, 2x zoom, 352 rounds, deals 36 damage\n\nPistol - deals 100 damage, 4x zoom, 80 rounds, 12 clip size, rate of fire 6\n\nRocket Launcher - fires homing rockets, rate of fire doubled, 6 rounds\n\nSniper Rifle - 5x to 10x zoom, 64 rounds, deals 160 damage\n\nPlasma Rifle - deals Energy Sword melee damage, 4x zoom, damage doubled, rate of fire doubled\n\nEnergy Sword - can be picked up, can deal damage, Plasma Rifle reticle, damage doubled, 4x zoom\n\nPlasma Pistol/Covenant Carbine - can cause headshots, deals 40 damage, 3x zoom, overcharge\n\nNeedler - Plasma Rifle rate of fire, 76 rounds, 19 clip size, 4x zoom, explosion deals heavy damage\n\nPlasma Grenade - explosion timer cut in half\n\nBanshee Bomb - homing fuel rods, chamber time cut in half\n\nScorpion Cannon - chamber time cut in half\n\nVehicles:\n\nWraith - drivable, deals heavy damage, speed doubled, rate of fire 0.6, Ghost reticle\n\nGhost - Wraith\n\nBanshee - speed doubled, shields\n\nScorpion Tank - speed 0.21\n\nPelican - undrivable, rideable\n\nEnemies:\n\nEnergy Sword Elite Zealots - do not berserk\n\nPlasma Rifle Elite Zealots - do not berserk, can melee\n\nShielded Stealth Elites\n\nNeedler Grunt Majors\n\nCarbine Jackal Majors\n\nSkull effects turned on:\n\nThunderstorm\n\nMythic\n\nTilt\n\nCowbell\n\nEaster Eggs:\n\nRocket Launcher Variant -\n\nIf the Banshees start to get on your nerves, type in cheat_all_weapons and pick up the Rocket Launcher. The Rocket Launcher will have 998 rockets.\n\nI don't advise using the Rocket Launcher variant against infantry.\n\nRecommendation:\n\ntype in\n\ngame_difficulty_set impossible",
   "images": [
    "img/lg/8screenshot00-125.jpg"
   ],
   "hash": "E51ED72E054DD3B55EEA1CF2456749BF",
   "fetched": "2026-10-07T16:30:46Z",
   "download": {
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    "file_name": "5137-B40_Modified_V1.2.zip",
    "bytes": 87341649,
    "at": "2026-10-07T19:46:12Z",
    "sha1": "a8012d6852f09a732d48f061c6981bda729bb76d"
   },
   "category_names": [
    "Modified Single Player Maps"
   ]
  },
  {
   "fid": 5138,
   "title": "Enforcer Tags",
   "thumb": "img/lg/enforcer1.jpg",
   "author": "Kev3344",
   "date": "02/07/2010",
   "file_size": "8.5M",
   "rating": null,
   "sids": [
    30
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5138",
   "og_image": "https://halomaps.org/hce/img/lg/enforcer1.jpg",
   "category": "Halo CE Vehicle Tags",
   "description": "gta vice city enforcer vehicle tags",
   "images": [
    "img/lg/enforcer1.jpg",
    "img/lg/enforcer2.jpg"
   ],
   "hash": "6AC87CC6B9E1D27BCD624E4AD34A7AF7",
   "fetched": "2026-10-07T16:37:21Z",
   "download": {
    "ok": true,
    "file_name": "5138-enforcer_tags.zip",
    "bytes": 8480342,
    "at": "2026-10-07T20:06:45Z",
    "sha1": "af00ecd99b4dbd20b306598493fd4e0588ceac3a"
   },
   "category_names": [
    "Halo CE Vehicle Tags"
   ]
  },
  {
   "fid": 5139,
   "title": "H3 Longest",
   "thumb": "img/lg/0screenshot00-290.jpg",
   "author": "GoldeNTacO",
   "date": "02/07/2010",
   "file_size": "11.4M",
   "rating": 7.6,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5139",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-290.jpg",
   "category": "Modified Multiplayer Maps",
   "notes": "About:\nI chose to do a variant of a good map that no one plays, Longest. I replaced most of the weapons with Halo 3-styled weapons and bipeds.\n\nRecommendation:\nThis map supports all gametypes and is best for 2-8 players.",
   "images": [
    "img/lg/0screenshot00-290.jpg"
   ],
   "hash": "1348604C680E399C181665514A58634E",
   "fetched": "2026-10-07T16:23:50Z",
   "download": {
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    "file_name": "5139-h3_longest.zip",
    "bytes": 11383622,
    "at": "2026-10-07T19:18:09Z",
    "sha1": "0babc1cac5bf2e7c08d15a269f64b2f3e5387eff"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5140,
   "title": "Nicksalpharpv4pb1.2",
   "thumb": "img/lg/5screenshot00-144.jpg",
   "author": "Dust-88",
   "date": "02/07/2010",
   "file_size": "48.1M",
   "rating": 6.8,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5140",
   "og_image": "https://halomaps.org/hce/img/lg/5screenshot00-144.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A rpg beta 5 variant.",
   "images": [
    "img/lg/5screenshot00-144.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/57531F46-1737-4BD8-B071E85AB2C69641.JPG",
     "caption": "ooooh way more guns than last time"
    },
    {
     "src": "img/users/lg/2F00540E-280D-4BC1-BFBFE071B9DDBA0E.JPG",
     "caption": "THE PELICAN PICKS UP WARTHOGS!! NO WAY!!!"
    },
    {
     "src": "img/users/lg/46834537-9330-4090-BBA8B0D0AB89167E.JPG",
     "caption": "Hey Everybody its me!! Standing on my prize!! A Covenant Drop ship!!!"
    },
    {
     "src": "img/users/lg/19F85089-2B94-4B10-8224FB67199D9084.JPG",
     "caption": "Check out my arms people they looks like Rookie's from Halo:ODST!!!"
    },
    {
     "src": "img/users/lg/BA036E87-85B9-4519-B4DEB0E8CFFCF000.JPG",
     "caption": "wow.......de javu?....this place looks somewhat familar....now wheres the lightbulb and the index?"
    },
    {
     "src": "img/users/lg/F7333069-86B9-45E3-90D992EAC6D33FF5.JPG",
     "caption": "ya i was,look at my armor....ya i know kinda boring when everyone else is wearing it in this map i thought i was special"
    },
    {
     "src": "img/users/lg/A5D9449F-DF12-4158-B0834F85AFB9F7C1.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/9DA1E80D-7C70-450D-ACE2082A32211F44.JPG",
     "caption": ""
    }
   ],
   "hash": "5CAA0516AD65DDD525D01ECD53B96542",
   "fetched": "2026-10-07T16:23:50Z",
   "download": {
    "ok": true,
    "file_name": "5140-nicksalpharpv4pb1.2.zip",
    "bytes": 48089971,
    "at": "2026-10-07T19:18:10Z",
    "sha1": "f08e8289f4753e2091f765b8468b76b1a557841b"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5141,
   "title": "Testingground",
   "thumb": "img/lg/6screenshot00-141.jpg",
   "author": "XMTR3c0nSn1p3r4",
   "date": "02/07/2010",
   "file_size": "12.4M",
   "rating": 6.4,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5141",
   "og_image": "https://halomaps.org/hce/img/lg/6screenshot00-141.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch Variant",
   "notes": "a testing ground with a few things of scenery and at bg",
   "images": [
    "img/lg/6screenshot00-141.jpg"
   ],
   "hash": "F510099834B8DF960D926C4D94F7EA8A",
   "fetched": "2026-10-07T16:23:49Z",
   "download": {
    "ok": true,
    "file_name": "5141-testingground.zip",
    "bytes": 12379018,
    "at": "2026-10-07T19:18:08Z",
    "sha1": "3baa415f31c703e643fbde95b158964293ff4675"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5142,
   "title": "Alpha Bridge",
   "thumb": "img/lg/0screenshot00-291.jpg",
   "author": "CLS Grunt/Gwunty",
   "date": "02/20/2010",
   "file_size": "10.0M",
   "rating": 8.5,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5142",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-291.jpg",
   "category": "Halo CE Maps",
   "description": "Alpha Bridge from the ODST Map Pack",
   "images": [
    "img/lg/0screenshot00-291.jpg",
    "img/lg/1screenshot00-183.jpg"
   ],
   "hash": "64EB8041858EE05A37F81F9C65993A6E",
   "fetched": "2026-10-07T16:06:04Z",
   "download": {
    "ok": true,
    "file_name": "5142-alpha_bridge.zip",
    "bytes": 9992095,
    "at": "2026-10-07T18:23:02Z",
    "sha1": "13a426bd1c5d287295fc105ccf9b67723375adbf"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5143,
   "title": "Bender Town",
   "thumb": "img/lg/6screenshot00-143.jpg",
   "author": "²MõD²Wrath",
   "date": "02/20/2010",
   "file_size": "11.5M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5143",
   "og_image": "https://halomaps.org/hce/img/lg/6screenshot00-143.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A futurama_beta5SE map varient",
   "notes": "My thoughts behind this map was to make all 5 game types work.\nEach building has its own tele to take you to the top of that building.\nYou will find your weapons up there and on field in certain areas.\nThere is a secret tele that will take you inside one of those building\nwhere you will find a secret weapon ( what I call , \" The Hog Killer \").\n\nWeapons: I've placed a variety of weapons amoungt the filed of Play for you.\n\nRace- funnier than all get out. Passenger gets aaa lotttttttt of shooting in.\nCtf- not your typical ctf. Flags are placed center field and inside a suicide\nchamber that Bender is charging 25 cents for. He's been drinking and pretty sneaky.\n\nKing and oddball are typical as well as slayer.\n\nVehciles: Bobcat, Patriot , warthog , rocket hog , ghost , banshee",
   "images": [
    "img/lg/6screenshot00-143.jpg"
   ],
   "hash": "6C9C7B88810B3B1EFCD6F2E6DFEA0ADD",
   "fetched": "2026-10-07T16:23:49Z",
   "download": {
    "ok": true,
    "file_name": "5143-Bender_town.zip",
    "bytes": 11523722,
    "at": "2026-10-07T19:18:06Z",
    "sha1": "96c6b8f29851e5037ccdc81666ff535083cb8dba"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5144,
   "title": "CMT Tagset Release 1",
   "thumb": "img/placeholder.jpg",
   "author": "CMT",
   "date": "02/20/2010",
   "file_size": "122.7M",
   "rating": 8.8,
   "sids": [
    33
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5144",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo CE Tag Packs",
   "description": "CMT tags in a compiled unplayable map",
   "notes": "As CMT has been shut down, I, Masterz1337, am releasing the majority of our finished and unfinished tags in this map.\n\nNot everything is included in here, as some members will be releasing stuff on their own. Keep in mind, some of these tags are merely ideas or concepts,\nbut I included them because some of them may be things you want to build off of.\n\nI CAN NOT WARN YOU ENOUGH HOW IMPORTANT IT IS NOT TO RIP THE ENTIRE TAGSET RECURSIVELY. This may permantly damage your tagset.\n\nI also request that you do not make your own maps with the CMT_ prefix at the front. Why? We want to be remembered by the works we've done. While we're interested in what you will do with the tags (and more importantly, what you learn from them), we don't want to be mistaken for your work, nor should you want all your work be thought of as ours.\n\nEnjoy these tags; more are on the way. Expect some of the source files to be coming as well.",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "283B326AF6AEA702C1DAC3FB7834AF2E",
   "fetched": "2026-10-07T16:36:52Z",
   "download": {
    "ok": true,
    "file_name": "5144-CMT_Tagset_Release_1.zip",
    "bytes": 122661831,
    "at": "2026-10-07T20:05:24Z",
    "sha1": "03235e305758c9dfe9bc1298005f05271b861032"
   },
   "category_names": [
    "Halo CE Tag Packs"
   ]
  },
  {
   "fid": 5145,
   "title": "Burial Mounds Classic",
   "thumb": "img/lg/8screenshot00-126.jpg",
   "author": "Crimsonshadow117",
   "date": "02/20/2010",
   "file_size": "15.0M",
   "rating": 8.7,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5145",
   "og_image": "https://halomaps.org/hce/img/lg/8screenshot00-126.jpg",
   "category": "Halo CE Maps",
   "description": "A conversion of the halo 2 map with classic weapons.",
   "notes": "File Notes:\nAfter alot of hard work I present to you Burial Mounds. This version is the classic with\nnormal halo ce weapons. This has all gametype, scenery, environment sound, wind, and alot\nof player spawns.",
   "images": [
    "img/lg/8screenshot00-126.jpg",
    "img/lg/7screenshot00-142.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/1F963368-0B8D-4062-BD44024AB70BB5C2.JPG",
     "caption": "Burial Mounds - a Halo 2 map on Halo CE. Works 100%, great download, great quality."
    }
   ],
   "hash": "2BBA8F11C2618761C06308CD7B5AD1EE",
   "fetched": "2026-10-07T16:06:04Z",
   "download": {
    "ok": true,
    "file_name": "5145-burial_mounds_classic.zip",
    "bytes": 15039471,
    "at": "2026-10-07T18:23:01Z",
    "sha1": "c839cb96368240276df7805a47759a68d204901d"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5146,
   "title": "Deathbgv1a",
   "thumb": "img/lg/0screenshot00-292.jpg",
   "author": "JB Smith",
   "date": "02/20/2010",
   "file_size": "5.5M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5146",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-292.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch Variant",
   "notes": "Rockets are mastchife Decoys\n\nsniper rifles shoot rockest at speeds fast that the snip did originaly\n\nshotguns shoot 20 rockets per shell not for close range",
   "images": [
    "img/lg/0screenshot00-292.jpg"
   ],
   "hash": "371E55C89D21BCD8FA05F8C3DCA2D40C",
   "fetched": "2026-10-07T16:23:49Z",
   "download": {
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    "file_name": "5146-deathBGv1a.zip",
    "bytes": 5478952,
    "at": "2026-10-07T19:18:05Z",
    "sha1": "987d7da1a6d109db75609ebf59b78ee7bb7258c5"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5147,
   "title": "A10 Weapon Mod",
   "thumb": "img/lg/ACF1A45.jpg",
   "author": "Master FL",
   "date": "02/20/2010",
   "file_size": "92.2M",
   "rating": 7.9,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5147",
   "og_image": "https://halomaps.org/hce/img/lg/ACF1A45.jpg",
   "category": "Modified Single Player Maps",
   "notes": "About:\nThis map is a single player map for Halo Costume Edition. It is modified with Halo Mapping Tool Via convertings.Open the console, then Tape [map_name a10] in order to play it\n\nMore Info:\nI only modified the weapons and a single sound.\nThere isn't all the weapons in the map, as you should know. I only modified:\n-The Assault Rife\n-The Pistol\n-The Plasma Pistol\n-The Plasma Rifle\n-The Frag Grenade\n-The Plasma Grenade\n-small doors sound switched for lifepod door\nSo anyone who gain access to the warthogs or scorpion in a way than I just don't care, you'll see no modifications after all.",
   "images": [
    "img/lg/ACF1A45.jpg"
   ],
   "hash": "1BFEAD3514ABB9DBF8DBD37188788A58",
   "fetched": "2026-10-07T16:30:46Z",
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    "ok": true,
    "file_name": "5147-a10_weapon_mod.zip",
    "bytes": 92206136,
    "at": "2026-10-07T19:46:04Z",
    "sha1": "7fc0f2ebaee477c1208c02b661c8c049d1ef97f6"
   },
   "category_names": [
    "Modified Single Player Maps"
   ]
  },
  {
   "fid": 5148,
   "title": "Stargate V4 Tags",
   "thumb": "img/lg/stargatev4.7.5.5.jpg",
   "author": "Kid908",
   "date": "02/21/2010",
   "file_size": "31.6M",
   "rating": 7.9,
   "sids": [
    32
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5148",
   "og_image": "https://halomaps.org/hce/img/lg/stargatev4.7.5.5.jpg",
   "category": "Halo CE Scenery Tags",
   "notes": "Include:\n-Full basic tag setup for quick and easy usage by beginners\n-Raw files for modification beyond what is available\n-Fully rigged and animated stargate (dial 3rd human alpha site)\n-lod models\n-Diffuse, normal, and specular textures\n\nMake modifications as you wish.\n\nBeginner installation:\nEverything is setup with proper folders, just copy and paste the tags folder into your hce folder.\n\nNote: Universe gatestand is not available in this release and no DHD is provided.",
   "images": [
    "img/lg/stargatev4.7.5.5.jpg",
    "img/lg/haloce-20100221-003853.png"
   ],
   "hash": "6A684101B47C9B130AA78284FC720A73",
   "fetched": "2026-10-07T16:36:06Z",
   "download": {
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    "file_name": "5148-stargate_v4.zip",
    "bytes": 31585222,
    "at": "2026-10-07T20:02:49Z",
    "sha1": "91610c06a5da19c8cdd53de0e77d4906f5e7b585"
   },
   "category_names": [
    "Halo CE Scenery Tags"
   ]
  },
  {
   "fid": 5149,
   "title": "Halolauncher V1.05",
   "thumb": "img/lg/Screenshot-9.png",
   "author": "Jannes Höke/{EG}*Borg",
   "date": "02/21/2010",
   "file_size": "221.1K",
   "rating": null,
   "sids": [
    8
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5149",
   "og_image": "https://halomaps.org/hce/img/lg/Screenshot-9.png",
   "category": "Halo Utilities",
   "notes": "About:\nThis program allows you to start all versions of\nHalo: Combat Evolved and Halo Custom Edition. But you need to\nhave the \"halo.exe\" of each version you want to be able to start.\n\nYou can download these in the large, large internet.\nAlso you can start Halo with devmode, windowmode, screenshotmode and some more.\nNow I added a small mapmanager, too.",
   "images": [
    "img/lg/Screenshot-9.png"
   ],
   "hash": "39BF8869B77B935E2DC44F97456A7813",
   "fetched": "2026-10-07T16:41:54Z",
   "download": {
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    "file_name": "5149-Halolauncher_v1.05.zip",
    "bytes": 221133,
    "at": "2026-10-07T20:16:15Z",
    "sha1": "1828290d1f01fbd0c0df85439e6282e9cbf72ab8"
   },
   "category_names": [
    "Halo Utilities"
   ]
  },
  {
   "fid": 5150,
   "title": "Halo 3 Pelican Model (3DS/MAX)",
   "thumb": "img/lg/image1-4.jpg",
   "author": "Martyn Lee Ball/Hunter",
   "date": "02/21/2010",
   "file_size": "759.0K",
   "rating": 8.9,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5150",
   "og_image": "https://halomaps.org/hce/img/lg/image1-4.jpg",
   "category": "3D Model Files",
   "notes": "This is the Halo 3 Pelican model. It is NOT unwrapped/textured. And it will need to be optimized before use in the Blam! engine.\n\nThere are also errors that need to be fixed as it was modelled a while back. There will be open edges and any skilled user will know that these do not matter and will know how to get round them. They are there to save polys.",
   "images": [
    "img/lg/image1-4.jpg"
   ],
   "hash": "3E4E267558660605B432576088A4E0BE",
   "fetched": "2026-10-07T16:32:24Z",
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    "file_name": "5150-Halo_3_Pelican_model.zip",
    "bytes": 758952,
    "at": "2026-10-07T19:56:32Z",
    "sha1": "72441bfec871a7eddb09dd8af91cc87a37775037"
   },
   "category_names": [
    "3D Model Files"
   ]
  },
  {
   "fid": 5151,
   "title": "Campagne2",
   "thumb": "img/lg/0screenshot00-293.jpg",
   "author": "Ozhimer",
   "date": "02/21/2010",
   "file_size": "60.8M",
   "rating": 8.4,
   "sids": [
    37
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5151",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-293.jpg",
   "category": "Custom Single Player Maps",
   "description": "A completely custom single player campagin level",
   "notes": "OBJECTIF\n\n1 - reassured the zone of larguage.\n\n2 - reassured the camping of structure.\n\n3 - Pass in the teleporter.\n\nHISTOIRE\n\nCovenant put a teleporter in a little valey, who leads to them has all zone.\nYou and your marines must eradicates all of forms of extraterrestrial.\nWe know that Covenants will attack the valey with many explosives.\nYou will therefore have to hurry of find and of pass in the teleporter, to eliminate threat.\nAlready begin by reassured the first camping, then especially the second at the foot of structure. Follow trees...\n\nTo launch the map, put it in the folder map of Halo custom Edition, then put in your console :\n\nmap_name campagne2",
   "images": [
    "img/lg/0screenshot00-293.jpg",
    "img/lg/explosive_attack1.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/C4636ECA-AED7-4984-AA570C5257A7441D.JPG",
     "caption": "sights. in halo."
    }
   ],
   "hash": "3EC007E86D20105767835BD5E711D01E",
   "fetched": "2026-10-07T16:31:36Z",
   "download": {
    "ok": true,
    "file_name": "5151-campagne2.zip",
    "bytes": 60791717,
    "at": "2026-10-07T19:54:39Z",
    "sha1": "64c6db069b2f396382eaeb8bdf2fb2d3a851b4eb"
   },
   "category_names": [
    "Custom Single Player Maps"
   ]
  },
  {
   "fid": 5152,
   "title": "Ganymede Swing",
   "thumb": "img/lg/6screenshot00-142.jpg",
   "author": "sleepy1212",
   "date": "02/21/2010",
   "file_size": "18.3M",
   "rating": 7.3,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5152",
   "og_image": "https://halomaps.org/hce/img/lg/6screenshot00-142.jpg",
   "category": "Halo CE Maps",
   "description": "Ganymede_Swing is a, multiroom complex located on an undisclosed icy moon.",
   "notes": "Nicknamed after Jupiter's well-known satellite, marine's stationed there used to refer to it as \"The Swing Dance\"\nwhile it was being used to prepare two-man fire-teams for close combat in forunner ruins.\nThe installation has long been abandoned with the exception of the occasional passer-by....\n\nDetails: Ganymede_Swing has several rooms linked by teleporters, some marked...some hidden.\nAll gametypes, excluding race, are supported. Slayer matches of less than 4 players is not recommended.\nFirst time players should try KOH, CTF, or Oddball first time around as the navs will help you to not get lost.\nHidden teleporters can get you out of trouble fast. There are several and they are marked by",
   "images": [
    "img/lg/6screenshot00-142.jpg",
    "img/lg/16screenshot00-78.jpg"
   ],
   "hash": "0FBF09C07D9EDE23CFEAD38EA2F068AF",
   "fetched": "2026-10-07T16:06:04Z",
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    "file_name": "5152-Ganymede_Swing.zip",
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    "at": "2026-10-07T18:22:59Z",
    "sha1": "5e1dd29c208cddf0686dd4fd993f6f267d7cee0b"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5153,
   "title": "Gemini",
   "thumb": "img/lg/17screenshot00-80.jpg",
   "author": "CLS Grunt/Gwunty",
   "date": "02/21/2010",
   "file_size": "12.9M",
   "rating": 8.6,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5153",
   "og_image": "https://halomaps.org/hce/img/lg/17screenshot00-80.jpg",
   "category": "Halo CE Maps",
   "description": "Gemini from the ODST Map Pack",
   "images": [
    "img/lg/17screenshot00-80.jpg",
    "img/lg/ACF229-1.jpg"
   ],
   "hash": "0B8DD4EFC3003E23ABE2694E3A302CE9",
   "fetched": "2026-10-07T16:06:03Z",
   "download": {
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    "file_name": "5153-Gemini.zip",
    "bytes": 12892755,
    "at": "2026-10-07T18:22:59Z",
    "sha1": "350b6161ff28af20806b29cd453f7330810f644d"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5154,
   "title": "Gephyrophobian Firefight",
   "thumb": "img/lg/23screenshot00-51.jpg",
   "author": "Josh117",
   "date": "02/21/2010",
   "file_size": "62.0M",
   "rating": 8.4,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5154",
   "og_image": "https://halomaps.org/hce/img/lg/23screenshot00-51.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Gephyrophobia variant with AI bots",
   "images": [
    "img/lg/23screenshot00-51.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/5011BDF7-AF0F-4A4A-813A4955FA1A69B2.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/6E2816B2-22E0-4371-8A8DFDD710E059BD.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/652A6CFB-F86E-44C0-9729DB0223E3524C.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/D3E32A27-E2E6-4E2C-ACF2907AB37CEF5D.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/E5AC67EC-950C-4BFB-A82F44FB9259B38F.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/4FAD74BC-5CC2-4041-A1EC6DFDFB2B3C74.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/5A8BE8AC-EFC4-4D61-AB061FD0C33F5EB8.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/8A2FE910-9C21-4EC9-A263B1C1DAF5888D.JPG",
     "caption": ""
    }
   ],
   "hash": "BAA41999665F5A6F9F161D0E1AE51953",
   "fetched": "2026-10-07T16:18:30Z",
   "download": {
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    "file_name": "5154-gephyrophobian_firefight.zip",
    "bytes": 62022904,
    "at": "2026-10-07T18:54:57Z",
    "sha1": "860655e3b6a32be21df798b2faecd577c63cbde2"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 5155,
   "title": "Gm Slopes Beta V2",
   "thumb": "img/lg/28screenshot00-34.jpg",
   "author": "HaloModders01",
   "date": "02/21/2010",
   "file_size": "8.9M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5155",
   "og_image": "https://halomaps.org/hce/img/lg/28screenshot00-34.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/28screenshot00-34.jpg"
   ],
   "hash": "E90338FC548FD3826FB392183425A8A0",
   "fetched": "2026-10-07T16:06:03Z",
   "download": {
    "ok": true,
    "file_name": "5155-GM-Slopes_Beta_V2.zip",
    "bytes": 8933901,
    "at": "2026-10-07T18:22:58Z",
    "sha1": "94e86ceb0410ed18b9d126111eda40b9a505100a"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5156,
   "title": "H3 Coagulation",
   "thumb": "img/lg/29screenshot00-34.jpg",
   "author": "sphinxbio",
   "date": "02/21/2010",
   "file_size": "60.2M",
   "rating": 8.3,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5156",
   "og_image": "https://halomaps.org/hce/img/lg/29screenshot00-34.jpg",
   "category": "Modified Multiplayer Maps",
   "notes": "Agradesco:\nThe following machines by\nshare their tags: CMT, ASP, ZTEAM, Salvo\nProject Members, ImBrokeRU, H3MT, and HDoan\nAdvancebo.\n\nDescription:\nThis map is a variant of Coagulation\nHalo 2 that releases only mode halo 3\nThis instead of playing with a Master Chief,\nYou are an elite of halo 3 which are,\nElite Assault, Combat Elite, Heretic and without a\nhelmet Armor, Halo 3 HUD real, like\nxXx_valhalla_V2.\n\nWeapons:\nHUMAN:\nH3 Assault Rifle\nH3 BAttle Rifle\nH3 Sniper Rifle\nH3 Pistol\nH3 Shotgun\nH3 Spartan Laser\nH3 Rocket launcher\nH3 SMG\n\nCovenant:\nH3 Plasma Pistol\nH3 Plasma Rifle\nH3 Brute Shot\nH3 Brute mauler\nH3 Carbine\nH3 Brute Spiker\nH3 Nedleer\n\nEquipment:\nH3 Frag Grenade\nH3 Plasma Grenade\nH3 Bubble Shield\nH3 Power Drainer\nH3 Camouflage\nH3 Over Shield\n\nVehicles:\nH3 Banshee\nH3 Warthog\nH3 Ghost\nH3 Wraith\nH3 Scorpion\n\nThis map can be played on: Slayer, Capture\nthe Flag, King of the Hill, Race, Oddball.",
   "images": [
    "img/lg/29screenshot00-34.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/3D1E4F33-85F2-4C0E-8D13F5B027BA1B16.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/92105ACF-8837-48E3-98C59CFA99D31568.JPG",
     "caption": ""
    }
   ],
   "hash": "6D2B4264778B124E96F72E26D63F045E",
   "fetched": "2026-10-07T16:23:48Z",
   "download": {
    "ok": true,
    "file_name": "5156-h3-coagulation.zip",
    "bytes": 60150209,
    "at": "2026-10-07T19:18:06Z",
    "sha1": "41ea159c98f89400bd3598dd43bd140c3740c7c4"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5157,
   "title": "Nuclear",
   "thumb": "img/lg/0screenshot00-294.jpg",
   "author": "takua3000",
   "date": "02/21/2010",
   "file_size": "7.8M",
   "rating": 6.2,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5157",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-294.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch Variant",
   "images": [
    "img/lg/0screenshot00-294.jpg"
   ],
   "hash": "0748DB65DA131D65C1ADDACDDE598399",
   "fetched": "2026-10-07T16:23:48Z",
   "download": {
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    "file_name": "5157-nuclear.zip",
    "bytes": 7810822,
    "at": "2026-10-07T19:18:02Z",
    "sha1": "6869951cb7262dc45ed2a6fd777e1eb928e30be3"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5158,
   "title": "Odst Rp v7.5",
   "thumb": "img/lg/0screenshot00-295.jpg",
   "author": "SoS",
   "date": "02/23/2010",
   "file_size": "36.9M",
   "rating": 8.7,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5158",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-295.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A RPG Beta 5 variant",
   "images": [
    "img/lg/0screenshot00-295.jpg"
   ],
   "hash": "39FB118309062AF733B3E96F581C33A8",
   "fetched": "2026-10-07T16:23:47Z",
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    "file_name": "5158-ODST-RPv7.5.zip",
    "bytes": 36879557,
    "at": "2026-10-07T19:18:04Z",
    "sha1": "0b8396084d4e08b3c1ca71048af2fc6df2b26288"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5159,
   "title": "Odst Rp T2",
   "thumb": "img/lg/5screenshot00-145.jpg",
   "author": "Dust-88",
   "date": "02/23/2010",
   "file_size": "39.7M",
   "rating": 7.6,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5159",
   "og_image": "https://halomaps.org/hce/img/lg/5screenshot00-145.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A RPG Beta 5 variant",
   "images": [
    "img/lg/5screenshot00-145.jpg"
   ],
   "hash": "C1BFF33E435B6E6DDB7C994CFE47C447",
   "fetched": "2026-10-07T16:23:47Z",
   "download": {
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    "file_name": "5159-ODST_RP_T2.zip",
    "bytes": 39712337,
    "at": "2026-10-07T19:18:03Z",
    "sha1": "c51286580132ecf7fc4f76b14f2eb1f1bb2ef402"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5160,
   "title": "Reconrace",
   "thumb": "img/lg/16screenshot00-79.jpg",
   "author": "R3c0nSn1p3r 4",
   "date": "02/23/2010",
   "file_size": "17.7M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5160",
   "og_image": "https://halomaps.org/hce/img/lg/16screenshot00-79.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Rat Race variant",
   "images": [
    "img/lg/16screenshot00-79.jpg"
   ],
   "hash": "AB4C43FDADFDAA48D423895E3C5FC116",
   "fetched": "2026-10-07T16:23:47Z",
   "download": {
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    "file_name": "5160-ReconRace.zip",
    "bytes": 17690892,
    "at": "2026-10-07T19:18:00Z",
    "sha1": "1c4a1e7a272feba79c4d26bada68583f010463af"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5161,
   "title": "Sandbox",
   "thumb": "img/lg/17screenshot00-81.jpg",
   "author": "Pierrick56",
   "date": "02/23/2010",
   "file_size": "5.1M",
   "rating": 4.3,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5161",
   "og_image": "https://halomaps.org/hce/img/lg/17screenshot00-81.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/17screenshot00-81.jpg",
    "img/lg/ACFB4B.jpg"
   ],
   "hash": "CEB99EDEBE5EE661432853566D128587",
   "fetched": "2026-10-07T16:06:03Z",
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    "file_name": "5161-sandbox.zip",
    "bytes": 5089463,
    "at": "2026-10-07T18:22:56Z",
    "sha1": "a24cae1b16b080cbc97f9d1c9cc7168c601e916e"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5162,
   "title": "Spartan Arena",
   "thumb": "img/lg/23screenshot00-52.jpg",
   "author": "The Arbiter",
   "date": "02/23/2010",
   "file_size": "27.9M",
   "rating": 7.8,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5162",
   "og_image": "https://halomaps.org/hce/img/lg/23screenshot00-52.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Tutorial map variant",
   "notes": "Halo 3 Hud\n\nWeapons:\n-H3 Plasma Pistol\n-H3 Assault Rifle\n-H3 Battle Rifle\n-H3 Spike Laucher\n-H3 Brute mauler\n-H3 Bubble Shield\n-H3 Shotgun (no textured)\n-H3 Sniper Rifle\n-H2 Rocket Launcher\n-SMG\n-Frag Grenade\n-E.M.P. Grenade (down all shields and disable temporaly camuflage)\n\nPowerUps:\n-Active Camuflage\n\nScenery:\n-Medkit Dispenser\n-Battle Charger (Overcharger your Energy Shield)\n\nBiped:\n-H3 Spartan",
   "images": [
    "img/lg/23screenshot00-52.jpg"
   ],
   "hash": "0B93B725F6F920093ED2749FB5AC1199",
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    "sha1": "daf39315e6cec0d100d4e4d7ae3dc07667797bfc"
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   "category_names": [
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  },
  {
   "fid": 5163,
   "title": "Thunderdome",
   "thumb": "img/lg/24screenshot00-47.jpg",
   "author": "CLS Grunt/Gwunty",
   "date": "02/23/2010",
   "file_size": "6.6M",
   "rating": 6.9,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5163",
   "og_image": "https://halomaps.org/hce/img/lg/24screenshot00-47.jpg",
   "category": "Halo CE Maps",
   "description": "Thunder Dome from the ODST Map Pack",
   "images": [
    "img/lg/24screenshot00-47.jpg",
    "img/lg/32screenshot00-34.jpg"
   ],
   "hash": "5CD9329AD17487E55D008EF5873AA6D4",
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    "at": "2026-10-07T18:22:54Z",
    "sha1": "c355421fd889c9796f51970cb7c6d3740d8627b2"
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   "category_names": [
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  {
   "fid": 5164,
   "title": "Training Ground Zero",
   "thumb": "img/lg/44screenshot00-22.jpg",
   "author": "CLS Grunt/Gwunty",
   "date": "02/23/2010",
   "file_size": "11.9M",
   "rating": 8.1,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5164",
   "og_image": "https://halomaps.org/hce/img/lg/44screenshot00-22.jpg",
   "category": "Halo CE Maps",
   "description": "Training Ground Zero from the ODST Map Pack",
   "images": [
    "img/lg/44screenshot00-22.jpg",
    "img/lg/33screenshot00-30.jpg"
   ],
   "screenshots": [
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     "caption": ""
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   "category_names": [
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  {
   "fid": 5165,
   "title": "Floodtrainer Apocalysp Sp",
   "thumb": "img/lg/0screenshot00-296.jpg",
   "author": "Spartan00 AKA Eagle",
   "date": "03/03/2010",
   "file_size": "99.4M",
   "rating": 8.4,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5165",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-296.jpg",
   "category": "Modified Single Player Maps",
   "description": "A single player campaign level set in the Coagulation valley",
   "notes": "Description:A flood firefight\nabout: ok note this is a single player map so you must use map_name floodtrainer_apocalysp_sp (exactly like that even though its not how u spell it)\ndont add me on xfire if you didnt read the readme and ask stupid questoins like \"hey it gave me an exception. Anyhow this map takes place in coagulation where you play as odsts\nbut more than just odst weapons. Some weapons are\n>m4 (made by me :D)\n>m16 kingfish (kingfish made this one)\n>m16 mine (i re animated it)\n>modern weapons (kingfish999)\n>ut2004 weapons (idk who made em)\n>auto mag (with sounds)\n>silenced smg\n>original halo weapons (from the flood)\n>spiker (from the covies)\nthis map is how ever hard to beat when you get to the rocket launcher floods one suggestion is use your gernades or m16 gernade launcher to mop them up beofore they blast you to bits. Or be a nub and use devmode.\nmore features are\n>l4d music :D\n>odst hands\n>iron sights (not the lame zoom ones its animated)\nwell hope you enjoy! A final edition will be released WITH taunts (i took this feature out for file size)\n(note there isnt an epic end)\n\nstoryline: floodtrainer was a experimental training arena. It was all fine until all hell broke loose. The flood escaped and infected some people. Luckily the natural barriers contained the infection but not for long. You were sent in with a squad of elite odsts to mop up the flood. But and accident took the lives of your squad mates and you have to fight for survival. Luckily the pelican radio was still working and you called for some renforcements. They will arrive but you will have to hold out until they come. Good luck.",
   "images": [
    "img/lg/0screenshot00-296.jpg"
   ],
   "hash": "C1622EC5A3E43C1B9E187D611AD1A1E5",
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   "category_names": [
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  {
   "fid": 5166,
   "title": "New Bloodgulch",
   "thumb": "img/lg/4screenshot00-150.jpg",
   "author": "spartanII1171",
   "date": "03/03/2010",
   "file_size": "13.0M",
   "rating": 8.4,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5166",
   "og_image": "https://halomaps.org/hce/img/lg/4screenshot00-150.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch Variant",
   "notes": "description: this map is a recreation of bloodgulch for more fun gameplay. There ar new animations that i dont know who made them (because a person ripped and someone eles ripped from him and so on) but the animations ar better.You play as h2 masterchief and have h2 hands.",
   "images": [
    "img/lg/4screenshot00-150.jpg"
   ],
   "screenshots": [
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     "caption": ""
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     "caption": ""
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    {
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     "caption": ""
    },
    {
     "src": "img/users/lg/DE8CA21E-EC1F-4CE1-899CDE34C68CE696.JPG",
     "caption": "new and inproved sniper rifle"
    },
    {
     "src": "img/users/lg/368112EB-085E-4C77-9C52615CD87C979C.JPG",
     "caption": "improved sniper firing"
    },
    {
     "src": "img/users/lg/F153F59E-886C-4535-A6479817D9AE6BD6.JPG",
     "caption": ""
    },
    {
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     "caption": ""
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   "hash": "CA66EFAEEE75E6E75DFD867F92C97697",
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   "category_names": [
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  },
  {
   "fid": 5167,
   "title": "Predator",
   "thumb": "img/lg/5screenshot00-146.jpg",
   "author": "Floods62",
   "date": "03/03/2010",
   "file_size": "40.7M",
   "rating": 7.9,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5167",
   "og_image": "https://halomaps.org/hce/img/lg/5screenshot00-146.jpg",
   "category": "Modified Single Player Maps",
   "description": "A singleplayer mod.",
   "notes": "Stories:\n\nThe human beings discovered an ancient covenant structure, the one who in\nsudden of numerous wars (covenants vs floods) should be infested by\nparasites who should be carry off of the last war.\n\nObjective:\n\nKill the leader floods.\nWhen the leader floods died, you will have to leave the map.\n\nInformation:\n\nWeapons: Pistol, MA5B assault rifle, SMG, plasma rifle.\nOne weapon is cached in the map.\n\nEnnemies: Flood combat form human, Flood combat form elite (1st form and 2nd form), Flood infection form and Elites.\n\nAllies: Marines.\n\nTo play at the map:\nActivate the console and write \" map_name Predator\"",
   "images": [
    "img/lg/5screenshot00-146.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/5E9676E6-8F91-407A-B660D12CCA0BDE4B.JPG",
     "caption": "Predator singleplayer's mod"
    },
    {
     "src": "img/users/lg/B1223DD5-269C-4428-A3052AF955F899E2.JPG",
     "caption": "Predator singleplayer's mod"
    },
    {
     "src": "img/users/lg/6DF7547F-BA00-4F64-94A9CD19FCCCC894.JPG",
     "caption": "Predator singleplayer's mod"
    },
    {
     "src": "img/users/lg/B1250E45-ACEA-488D-B5709FBF539319EC.JPG",
     "caption": ""
    }
   ],
   "hash": "8CDF7FDB1BC0E7EAAD13E6B9D7A654D8",
   "fetched": "2026-10-07T16:30:45Z",
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    "at": "2026-10-07T19:45:56Z",
    "sha1": "e274eb634d820c059e30a7393473e35295eab673"
   },
   "category_names": [
    "Modified Single Player Maps"
   ]
  },
  {
   "fid": 5168,
   "title": "Seclusion Redux",
   "thumb": "img/lg/6screenshot00-145.jpg",
   "author": "DSalimander",
   "date": "03/03/2010",
   "file_size": "24.6M",
   "rating": 8.2,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5168",
   "og_image": "https://halomaps.org/hce/img/lg/6screenshot00-145.jpg",
   "category": "Halo CE Maps",
   "description": "A reduxed, abandoned Forerunner prison secluded from all life.",
   "notes": "About:\nThis map is a small symetrical map with fast paced action. One base for each team with a forerunner construct between them. A huge crevice follows the one side going to into the inside structure of the ring. This reduxed version includes many visual and gameplay updates and tweaks; notably: every level shader has been edited, weather effects have been revamped, weapon availability has been tweaked, and added extra cover. This wasn't originally meant for release, but I was about to delete it so here it is.\n\nOriginal Credits: il Duce Primo, Massacre, Dano, DSalimander\n\nRecommendation:\nMap plays great with any size party up to 8 players.\n\nSlayer- Great for duels, and free for all is a blast too.\n\nCTF- Collecting power weapons is your best bet here.\n\nOddball- The crevice is your friend.\n\nAssault- Amazing with 4-8 players. The most favored gametype for the map. Team cooperation is key in this chaos.\n\nKOTH- Stay alive in the pits of doom.\n\nRace- Fun for the focused player",
   "images": [
    "img/lg/6screenshot00-145.jpg",
    "img/lg/7screenshot00-143.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/0D506A18-E3BD-4FFD-A82A2FE90854AB6C.JPG",
     "caption": "An overview of the entire map"
    },
    {
     "src": "img/users/lg/2AFD610D-AD60-471C-91D5F1E3D91E921A.JPG",
     "caption": "A closer view of the center arena"
    },
    {
     "src": "img/users/lg/108946BE-65CE-45C2-A7974010DDCC4E69.JPG",
     "caption": "A close up of the hover disc which suspends an overshield in the air (You can shoot it down)"
    },
    {
     "src": "img/users/lg/7DC85736-7853-4A79-86BCD1FDE85A603D.JPG",
     "caption": "Blue base (I'm in the picture to show scale)"
    },
    {
     "src": "img/users/lg/03B0B033-5140-4399-A5F453CC9502D0F3.JPG",
     "caption": "The view from blue base. (I'm in the picture to show scale)"
    },
    {
     "src": "img/users/lg/F352E2DF-5DB8-45D3-A6E9155E83506B75.JPG",
     "caption": "The center arena with me showing the scale."
    },
    {
     "src": "img/users/lg/6F8A8A7E-202F-4F0C-8EE6CC636EEFC16C.JPG",
     "caption": "Center base. (I'm in the picture to show scale)"
    },
    {
     "src": "img/users/lg/F3E48C99-8DEC-4008-BDFAED370FA367FE.JPG",
     "caption": "The door hologram at center base."
    },
    {
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     "caption": "Arial view of center base"
    },
    {
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     "caption": "Red base (I'm in the picture to show scale)"
    },
    {
     "src": "img/users/lg/C773C4CE-C531-4485-97ABEBCA7006D7FE.JPG",
     "caption": "The view from red base. (I'm in the picture to show scale)"
    },
    {
     "src": "img/users/lg/295C1500-4974-4B9E-A9AAEADFF0A13661.JPG",
     "caption": "Arial view from blue base"
    },
    {
     "src": "img/users/lg/9B8D655E-DC9F-4CD0-9F6DC0B9003C1123.JPG",
     "caption": "Arial view from red base"
    },
    {
     "src": "img/users/lg/6CBC5DE1-4CA4-4301-A55A30C0681234C3.JPG",
     "caption": "A wicked sniping spot."
    }
   ],
   "hash": "43C5361DAD7D04F646802E5C21AE2FDD",
   "fetched": "2026-10-07T16:06:02Z",
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    "at": "2026-10-07T18:22:55Z",
    "sha1": "4f5217c609f129a9c8320ed11adba5bc6a4c5032"
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   "category_names": [
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  },
  {
   "fid": 5169,
   "title": "B40 Firefight",
   "thumb": "img/lg/2screenshot00-169.jpg",
   "author": "",
   "date": "03/04/2010",
   "file_size": "115.3M",
   "rating": 8.3,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5169",
   "og_image": "https://halomaps.org/hce/img/lg/2screenshot00-169.jpg",
   "category": "Modified Single Player Maps",
   "images": [
    "img/lg/2screenshot00-169.jpg",
    "img/lg/1screenshot00-184.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/722F64B7-B8B8-4A5F-A4411F6C3BECAE1C.JPG",
     "caption": "a thing hidden at the end of the map"
    },
    {
     "src": "img/users/lg/EA6736DF-9586-412F-8E1CB7EB721D0F81.JPG",
     "caption": "Overview"
    },
    {
     "src": "img/users/lg/7A1D4FEE-64EF-43A9-A43E14F96BFB8A73.JPG",
     "caption": "Enemy Wave"
    },
    {
     "src": "img/users/lg/80158CD5-FEE4-45EB-85539C31430E49B4.JPG",
     "caption": "Taking cover"
    },
    {
     "src": "img/users/lg/448F2846-C27E-4C3B-BA30F442CC76D842.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/0A265C57-5011-4E8B-95DED470A92BE619.JPG",
     "caption": "Invincible Spartan not so invincible."
    },
    {
     "src": "img/users/lg/00536257-AC61-43F6-BD20DA94466B9778.JPG",
     "caption": ""
    }
   ],
   "hash": "B8D2CA9F90C6275F7395E6FEFEAF0FC9",
   "fetched": "2026-10-07T16:30:45Z",
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    "at": "2026-10-07T19:46:02Z",
    "sha1": "fc232aabee767e76d519cdc63606315ae917d6d7"
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  },
  {
   "fid": 5170,
   "title": "Firefight Airlock",
   "thumb": "img/lg/2screenshot00-170.jpg",
   "author": "doompig444",
   "date": "03/04/2010",
   "file_size": "31.2M",
   "rating": 9.1,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5170",
   "og_image": "https://halomaps.org/hce/img/lg/2screenshot00-170.jpg",
   "category": "Modified Single Player Maps",
   "notes": "This is single player, so start it with the map_name firefight-airlock\n\nFeatures:\n\n-Authentic Firefight sound effects.\n\n-20 full waves + a bonus round.\n\n-Bonus round\n\n-Music Menu\n\n-Bullettime Mode (Hit the flashlight key to activate)\n\n-Fairly accurate ODST HUD.",
   "images": [
    "img/lg/2screenshot00-170.jpg"
   ],
   "screenshots": [
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    "at": "2026-10-07T19:45:52Z",
    "sha1": "6d3fe6494597d7c55eea28b37e243b754ac8cb2f"
   },
   "category_names": [
    "Modified Single Player Maps"
   ]
  },
  {
   "fid": 5171,
   "title": "Portalgun Sp",
   "thumb": "img/lg/0screenshot00-297.jpg",
   "author": "Kirby_422",
   "date": "03/04/2010",
   "file_size": "5.4M",
   "rating": 5.2,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5171",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-297.jpg",
   "category": "Modified Single Player Maps",
   "notes": "Description:\nI have been planning to release this map for a while, but never did. I don't remember why, mb there was something else I was gonna toss in, or mb there was a bug, idk.\n\nThis map is just hang em high with a pistol that makes portals using the SP varient of the script. first portal is made with the fire button, second is made with the grenade button (MP varient uses flashlight)\n\nHow to get the tags+scripts:\nThe map is unprotected, rip the scenario and check it for what files you need. the scripts are kept in the comments section of the scenario, Comment 0 is SP, comment 1 is MP",
   "images": [
    "img/lg/0screenshot00-297.jpg"
   ],
   "hash": "75B682A4BAEA66BF58375E2FE370CD42",
   "fetched": "2026-10-07T16:30:44Z",
   "download": {
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    "file_name": "5171-portalgun_sp.zip",
    "bytes": 5364242,
    "at": "2026-10-07T19:45:48Z",
    "sha1": "571638035a01d77928b4db2839ca79ff56ba4fbe"
   },
   "category_names": [
    "Modified Single Player Maps"
   ]
  },
  {
   "fid": 5172,
   "title": "Halo Tournament",
   "thumb": "img/lg/0screenshot00-298.jpg",
   "author": "ﬡ¨hⱤ¡Æ₥¡Æ¡í30",
   "date": "03/14/2010",
   "file_size": "20.7M",
   "rating": 8.4,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5172",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-298.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Bloodgulch Variant with AI Bots",
   "images": [
    "img/lg/0screenshot00-298.jpg"
   ],
   "hash": "A2F85B268866A3562B684CFBF26F2AD7",
   "fetched": "2026-10-07T16:18:29Z",
   "download": {
    "ok": true,
    "file_name": "5172-Halo_tournament.zip",
    "bytes": 20681366,
    "at": "2026-10-07T18:54:53Z",
    "sha1": "b9e860255fc284c57acd78c9503346256b9b0a34"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 5173,
   "title": "Maldey",
   "thumb": "img/lg/4screenshot00-151.jpg",
   "author": "",
   "date": "03/14/2010",
   "file_size": "32.1M",
   "rating": 8.9,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5173",
   "og_image": "https://halomaps.org/hce/img/lg/4screenshot00-151.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Bloodgulch Variant with AI Bots",
   "images": [
    "img/lg/4screenshot00-151.jpg"
   ],
   "hash": "7EE378CE76F8A35CD1E6FB7344242B19",
   "fetched": "2026-10-07T16:18:29Z",
   "download": {
    "ok": true,
    "file_name": "5173-maldey.zip",
    "bytes": 32066070,
    "at": "2026-10-07T18:54:52Z",
    "sha1": "f118739f62d14a61358c5e82021aa36335227c1e"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 5174,
   "title": "The Jungle",
   "thumb": "img/lg/3screenshot00-158.jpg",
   "author": "PCCodeGamer",
   "date": "03/14/2010",
   "file_size": "29.5M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5174",
   "og_image": "https://halomaps.org/hce/img/lg/3screenshot00-158.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "The multiplayer & daylight version of 343 Guilty Spark",
   "notes": "- Map is the same area where you first meet the flood in Halo 1!\n\n- You *must* play this on Slayer/Team Slayer gametype!\n\n- Can support up to 8 players+ Try it!\n\n- Weapons include Dual SMGs, Shotgun, Sniper Rifle and Rocket Launcher!\n\n- Includes intense 'Serious Sam: The First Encounter music' for the most immersive experience!",
   "images": [
    "img/lg/3screenshot00-158.jpg"
   ],
   "hash": "28642304DD4D4078096D9823A3E8BAA5",
   "fetched": "2026-10-07T16:23:46Z",
   "download": {
    "ok": true,
    "file_name": "5174-the_jungle.zip",
    "bytes": 29499097,
    "at": "2026-10-07T19:17:57Z",
    "sha1": "ee56fef99ff2136f427fb5cb8c339641a8b27d58"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5175,
   "title": "B40 Modified 1.3",
   "thumb": "img/lg/5screenshot00-147.jpg",
   "author": "Sliding Ghost",
   "date": "03/14/2010",
   "file_size": "87.3M",
   "rating": 9.0,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5175",
   "og_image": "https://halomaps.org/hce/img/lg/5screenshot00-147.jpg",
   "category": "Modified Single Player Maps",
   "notes": "About: I made this map significantly more easier.\n\nSkulls:\n\nMythic\nThunderstorm\nCatch (Enemies/allies still can't throw grenades. Instead, when they drop dead, they drop grenades with them.)\n\nChanges made to this version:\n\n- A lot! I made this map a long time ago and I forgot to release it. I also forgot to make a readme. So sorry, I can't list all of the changes.\n- Added recoil. Thanks to Modhalo for the tutorial. :)\n- Plasma Rifle deals less damage.\n- Grunts use Plasma Pistols again. Pray that you get to fight these guys since they're plasma pistols will hardly affect your shields. :P\n- Elites drop four grenades. Grunts and Marines drop two grenades.\n- The Marines are nearly invincible. They are no longer Spartans, but they have very powerful shields.\n- Needler Marines replaced with Sniper Marines.\n- Four Sniper Rifle headshots to kill a Zealot. It used to be a lot more or two headshots. I can't remember.\n- A lot more that I can't remember.\n\nExplanations:\n\n- Wraith hover height is like the Halo 3 Wraith, but Wraith hovers higher on the backside. This makes it more easier to hit enemies with the mortar.\n\nRecommended difficulty:\n\nLegendary",
   "images": [
    "img/lg/5screenshot00-147.jpg"
   ],
   "hash": "75C42AD6BA2A0D3228CFCA80412D214C",
   "fetched": "2026-10-07T16:30:44Z",
   "download": {
    "ok": true,
    "file_name": "5175-b40_Modified_1.3.zip",
    "bytes": 87341337,
    "at": "2026-10-07T19:45:52Z",
    "sha1": "0d8e7d5ccce624de21452a01be23fb1892956fa9"
   },
   "category_names": [
    "Modified Single Player Maps"
   ]
  },
  {
   "fid": 5176,
   "title": "D40 Modified",
   "thumb": "img/lg/6screenshot00-144.jpg",
   "author": "Sliding Ghost",
   "date": "03/14/2010",
   "file_size": "89.5M",
   "rating": 8.0,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5176",
   "og_image": "https://halomaps.org/hce/img/lg/6screenshot00-144.jpg",
   "category": "Modified Single Player Maps",
   "notes": "Synopsis:\n\nYou play as a Stealth Elite (Active Camo disabled).\n\nYou were sent with SpecOps Elites, SpecOps Grunts, and SpecOps Hunters to destroy and exterminate the Flood.\n\nYour mission is to get off the Pillar of Autumn.\n\nEnemies:\n\n343 Guilty Spark\nSentinels\nThe Flood\n\nAllies:\n\nSpecOps Grunts\nSpecOps Elites\nHunters\n\nSkulls:\n\nMythic\n\nNotes:\n\n1. Unfortunately, I could not make the Covenant allies. So when the game starts, type in\n\nai_allegiance player covenant\n\nThat should fix it.\n\n2. Also, to make the game easier, I have given you stronger shields. This map was intended to be played on Easy.\n\n3. Since you play as a Elite, you cannot see your shield or your health. You can still see your ammo. When you throw a grenade,\nit's going to be a delayed grenade throw. That means you can aim while you throw. The grenade will not land at your feet. You can\nuse all the weapons except for the Shotgun. You can jump as high as a Zealot. That means you can be like the Predator in\nAliens vs Predator when you have to destroy the reactors. :D It also means no more stairs! But you have to jump while moving. If you\njump in place, you cannot move and that will only hinder your mission.\n\nBy the way, your Elite is quite tall so don't be surprised if you can't get through the waypoint indicated door at the beginning of the mission.\nSimply crouch.\n\n4. When you get to the bridge, betray your allies or the cutscene will not initiate. This is the\nonly time a betrayal will be necessary.\n\n5. You can drive the Warthog. In addition, if you can keep the SpecOps Elite Officer alive (you probably will), he\nwill operate the turret. Unfortunately, when you pass a certain point, he will suddenly die.\n\n6. You can pick up the Fuel Rod Gun. You can fire the Fuel Rod Gun like the Halo 3 Fuel Rod Gun and the arc of the fuel rod\nis like the arc of the Halo 3 Banshee Bomb. The Fuel Rod Gun has infinite ammo.\n\n7. Rocket Launcher fires homing rockets. Rocket Launcher's magazine size is 8. Unfortuantely, you have to reload four times.\n\nOther changes:\n\nVarious weapon changes, plasma grenade detonation timer cut in half, Needler SpecOps Elites replaced with Plasma Rifle\nSpecOps Elites, Needler SpecOps Grunts replaced with Fuel Rod Gun SpecOps Grunts, melees are more effective on Flood, etc.\n\nEaster Eggs:\n\n1. For some reason, when you get to the area before the engine room, sometimes there will\nbe a Human Combat Form carrying the Plasma Rifle and he will be allied to the Covenant.",
   "images": [
    "img/lg/6screenshot00-144.jpg"
   ],
   "hash": "1567252F73BDE79415E8BE6B98D41716",
   "fetched": "2026-10-07T16:30:43Z",
   "download": {
    "ok": true,
    "file_name": "5176-d40_Modified.zip",
    "bytes": 89451063,
    "at": "2026-10-07T19:45:49Z",
    "sha1": "2405b59d06d64ebe00e9535a4b41fc305fe79d74"
   },
   "category_names": [
    "Modified Single Player Maps"
   ]
  },
  {
   "fid": 5177,
   "title": "Dtsp",
   "thumb": "img/lg/7screenshot00-145.jpg",
   "author": "DSalimander",
   "date": "03/14/2010",
   "file_size": "44.3M",
   "rating": 8.0,
   "sids": [
    37
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5177",
   "og_image": "https://halomaps.org/hce/img/lg/7screenshot00-145.jpg",
   "category": "Custom Single Player Maps",
   "description": "Custom Single Player level",
   "notes": "About:\nThis single player level was originally meant to be a part of a larger level consisting of at least four more BSPs that focus on infiltrating and blowing up the Covenant Cruiser. That level was then going to be a part of an even larger three map series mini campaign. The BSP was modeled by me several years ago when I first attempted plane modeling and thus came out fairly poor. The campaign's progress slowed down as I realised that I could not finish this project in a timely manor while maintaining the level of quality I was aiming for. The mini campaign idea was discarded and so was this BSP up until recently when I decided to finish the perfectly usable BSP and just release it for showing off. I would normally explain the backstory of this project, but the level has drifted too far away from my original storyline; feel free to make up your own story for it. Everything in the level was done by me except where explicitly noted in the acknowledgements. The map's title, \"DTSP\", is an acronym for \"DesTew Single Player\". \"DesTew\" being, of-coarse, an old mapping team I was in.\nThe level takes place on what can pretty much be summarized as a smaller, more interesting version of the Truth & Reconciliation level from the original Halo campaign. Some assets were ripped from Halo 2 (Xbox). Please mind that the cutscenes are a little bleak because animation is not my expertise. Tagset is stock. For best results place the level in normal or heroic difficulties.\nTo play this level: Extract the map to your maps folder and run Halo CE in console or dev mode. Once you get to the main menu, bring up the console and enter: \"map_name dtsp\" (without quotes). To change the difficulty, look up a tutorial.\nAdditionally, the map is UNPROTECTED. I do hope people rip my map... TO FIND OUT HOW I DID IT. I have even included a copy of the scripts/hud-messages that were compiled into the level for examination/modification, within this zip file. I am aware that there are SEVERAL bugs and errors in the level- I don't care. Just as with any other Halo level: using cheats can lead to scripts breaking and causing the level to be unplayable- use at your own risk. Unfortunately, due to time constraints, the radiosity I ran was high quality with NO PASSES {1 0.999999}. The sky I used was Gephyrophobia's, because I couldn't find a better one and didn't feel like making one.",
   "images": [
    "img/lg/7screenshot00-145.jpg",
    "img/lg/16screenshot00-80.jpg"
   ],
   "hash": "92A0EBE87EE34D974293D6AD7F9386F0",
   "fetched": "2026-10-07T16:31:35Z",
   "download": {
    "ok": true,
    "file_name": "5177-DTSP.zip",
    "bytes": 44278596,
    "at": "2026-10-07T19:54:31Z",
    "sha1": "e67c846d2f4548419f1ded8c506065b674edf982"
   },
   "category_names": [
    "Custom Single Player Maps"
   ]
  },
  {
   "fid": 5178,
   "title": "Halo 3 ODST With Collision",
   "thumb": "img/lg/92200644-4.jpg",
   "author": "Spartan-094",
   "date": "03/28/2010",
   "file_size": "5.1M",
   "rating": 9.0,
   "sids": [
    34
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5178",
   "og_image": "https://halomaps.org/hce/img/lg/92200644-4.jpg",
   "category": "Halo CE Biped Tags",
   "images": [
    "img/lg/92200644-4.jpg",
    "img/lg/92201000-4.jpg"
   ],
   "hash": "9A648B49F7981BFABD6C3A73E755EDB5",
   "fetched": "2026-10-07T16:35:15Z",
   "download": {
    "ok": true,
    "file_name": "5178-Halo_3_ODST_with_collision.zip",
    "bytes": 5114301,
    "at": "2026-10-07T20:01:28Z",
    "sha1": "a41f6fd0358570d95ac08d13d36a017d2daac147"
   },
   "category_names": [
    "Halo CE Biped Tags"
   ]
  },
  {
   "fid": 5179,
   "title": "Halo 3 Sniper Rifle",
   "thumb": "img/lg/sniper_rifle.jpg",
   "author": "",
   "date": "03/28/2010",
   "file_size": "2.1M",
   "rating": 7.5,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5179",
   "og_image": "https://halomaps.org/hce/img/lg/sniper_rifle.jpg",
   "category": "Halo CE Weapon Tags",
   "images": [
    "img/lg/sniper_rifle.jpg",
    "img/lg/sniper_rifle_2.jpg"
   ],
   "hash": "EEAF8F35F8EC8F4D068E9DF3C57EB4E3",
   "fetched": "2026-10-07T16:38:37Z",
   "download": {
    "ok": true,
    "file_name": "5179-Halo_3_sniper_rifle.zip",
    "bytes": 2064349,
    "at": "2026-10-07T20:08:35Z",
    "sha1": "cb4594c9565cf40706e4cda42c7d6311947f0d7b"
   },
   "category_names": [
    "Halo CE Weapon Tags"
   ]
  },
  {
   "fid": 5180,
   "title": "Halolauncher Update 1.06",
   "thumb": "img/lg/screenshot-10.png",
   "author": "Jannes Höke/Sn²{Borg",
   "date": "03/28/2010",
   "file_size": "314.4K",
   "rating": null,
   "sids": [
    8
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5180",
   "og_image": "https://halomaps.org/hce/img/lg/screenshot-10.png",
   "category": "Halo Utilities",
   "description": "A little tool to start Halo with different modes and versions",
   "notes": "About:\nThis program allows you to start all versions of\nHalo: Combat Evolved and Halo Custom Edition. But you need to\nhave the \"halo.exe\" of each version you want to be able to start.\nYou can download these in the large, large internet. Just put them in a directory\nnamed \"Halolauncher\" which has to be in the halo directory.\nIf you don't have them, you'll be able to start your installed halo version.\nAlso you can start Halo with devmode, windowmode, screenshotmode and some more.\n\nNew in v1.06:\nI added the quickconnect-function. It allows you to join a game instantly after the start of halo.\nYou can save different servers.\n\nNew in v1.05:\nI added a small mapmanager to change the maps which are loaded by the custom edition.\n\nThis program is translated by Sn²{neaky",
   "images": [
    "img/lg/screenshot-10.png"
   ],
   "hash": "EBDA48D923FE5343E8791783E7E95B81",
   "fetched": "2026-10-07T16:41:54Z",
   "download": {
    "ok": true,
    "file_name": "5180-Halolauncher_Update_1.06.zip",
    "bytes": 314421,
    "at": "2026-10-07T20:16:14Z",
    "sha1": "e075044f8dfea7a787950982dc369f06f5928339"
   },
   "category_names": [
    "Halo Utilities"
   ]
  },
  {
   "fid": 5181,
   "title": "C10 Explosive Ahoy",
   "thumb": "img/lg/0screenshot00-299.jpg",
   "author": "Master FL",
   "date": "03/28/2010",
   "file_size": "78.9M",
   "rating": 7.3,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5181",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-299.jpg",
   "category": "Modified Single Player Maps",
   "description": "a modified single player map.",
   "notes": "More Info:\nThe weapons are all modded in order to be more explosive. The only weapons that don't explode are the plasma pistol and the plasma rifle.\n\nMagnum switched to Rocket Launcher(Magnum switched to Plasma Rifle, Plasma Rifle switched to rocket launcher), which fires extremly powerfull rockets. Just listen to the SFX to see it! Rockets will fall down when shooting. A single round per clips and uses pistol's bullets.\n\nThe Assault rifle is an anti-gravity grenade launcher. I doesn't really reload but once you shoot a grenade through the air, it will slowly fall down to the ground(but enough fast so you wont wait 2 hours until it hit the ground). 1 rounds per clips, 20 max!\n\nFrags are a quarter of the rockets from the rocket launcher: same explosive radius, same sound(somewhat softer), but a quarter of the damage. Explode on impact.\n\nPlasma Grenades alwais explode once they hit a surface, no matter what. But a single plasma grenade can explode more than once. About 2 or 3 times.\n\nShotguns are the typical grenade launcher we know: launch in a arc-like and explode on impact. Same damage as the assault rifle. 1 rounds by clips, 18 rounds max.\n\nNeedler, or I should say Sticky Gun from Turok 360! It fires stranges needles that doesn't exploade unless there's at least 7 needles through the enemie's body. Explosion is the same as the Assault rifle. 5 rounds in the clip, 20 max.\n\nPlasma Rifle: Similar to a sentinel's beam, but it's more powerfull(twice more) but it's less accuracy. Unlimited Ammo, Gun Turret HUD interface.\n\nThe Plasma Pistol's sound is not perfectly functioning. You hear half of the firing sound, but still shoot fast. It shots the same projectiles as the gunturret, and shoot the same way the original plasma rifle shots.",
   "images": [
    "img/lg/0screenshot00-299.jpg"
   ],
   "hash": "DB37C6B960F28BFCFD33C813B666CA88",
   "fetched": "2026-10-07T16:30:43Z",
   "download": {
    "ok": true,
    "file_name": "5181-c10_Explosive_Ahoy.zip",
    "bytes": 78933091,
    "at": "2026-10-07T19:45:44Z",
    "sha1": "e07d350d829860ee9c2ec5517cb892a3f95f724e"
   },
   "category_names": [
    "Modified Single Player Maps"
   ]
  },
  {
   "fid": 5182,
   "title": "C40 Futur Weapon",
   "thumb": "img/lg/5screenshot00-148.jpg",
   "author": "Master FL",
   "date": "03/28/2010",
   "file_size": "79.1M",
   "rating": 6.7,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5182",
   "og_image": "https://halomaps.org/hce/img/lg/5screenshot00-148.jpg",
   "category": "Modified Single Player Maps",
   "description": "a modified single player map.",
   "notes": "ere's a description of all the weapons:\n\nPistol: Fires small missiles which the damage is decreased, but has a great homming. 5 rounds by clips and a maximum of 50 bullets. Also, there's a zoom magnitude of 5X.\n\nAssault Rifle: There's not much changed with it, it's just more accurate, lower rate of fire, 5 times the damage, contain 48 bullets and a maximum of 480.\n\nPlasma Pistol: This weapon was supposed to be a taser, but it doesn't work on single player. It has a stun of 4 seconds, which actually doesn't work, it make you shake the screen once you get hit by it for 4 seconds, the rate of fire of the first function is lower, about a shot for every seconds and do about the same damage than the original pistol. The second function is way more beter: it shots a homing unweighted fuel rod.\n\nPlasma Rifle: I've remplaced the plasma rifle with the Energie sword and Vice Versa because the Plasma Rifle is the best weapon on the whole map. There's only one way you can get it is by melee dueling the yellow elite on the bridge. You must make sure than the Elite doesn't get killed by the needlers on the other side. The Elite will not shot you with this weapon, which mean he'll try to use it as a sword. Kill him with a weapon that doesn't blow him away(Assault Rifle, Magnum or plasma pistol) or you'll lose the weapon down the bridge. Once you kill the elite, the plasma rifle will have 100% of the energie. When shooting, it'll shoot a high number of gun turret projectiles which cover the whole screen. A single projectile of this weapon kill instantly everything. Make sure you keep some energie since it's the only one you'll get. It also has a zoom magnitude of 4X\n\nShotgun: It fires 5 missiles of the pistol, it's more accurate, has a zoom magnitude of 3X, contain a clip size of 3 rounds and a maximum of 30. Once you start the game, you'll get a clip of 12 rounds and 48 in spare. However, it will not stay for long.\n\nSniper Rifle: Each bullet of the Sniper Rifle will instantly kill any enemies. It only can't kill a wraith, and need a well placed shot on a hunter. It has a single round for each clips and a double zoom magnitude from 6X to 24X.\n\nNeedler: The needler is an instant explosive weapon: each projectiles exploade on impact, but it still need to get stick to a surface. It's explosion is incredibly powerfull, and is more explosive than a frag. 10 rounds in clips, maximum of 40 rounds, a great accuracy, lower rate of fire and a zoom magnitude of 3X.\n\nRocket Launcher: It fires projectiles from the Fuel Rod, but i've modded it so it resemble to a tank shell: the contrail is the same as the sniper and the explosive effect is the same as a frag, but now has an incridible unstopping power and a double zoom magnitude from 2X to 8X. It also got a maximum capacity of 16 rockets.\n\nFrags: Since it's explosion is too powerfull to make it a normal frag, I've changed it's explosion to a wraith explosion. Exploade when the frag totally stop moving.\n\nPlasma Grenade: The only big change is that they bounce and won't stop bouncing around until it hit a body or a vehicul.\n\nGhost: Once you enter the ghost, you'll get on 1st person. It fires the same projectiles than the Plasma Rifle, but fires 2 projectiles of 200 ones from the plasma rifle... weird huh? Anyway it's also slowed down, but you can aim more on the sky for banshee's.\n\nBanshee: Banshees are simply a bit more faster than normal and the 1st function fires 2 of those crazy tank shells. However, it fire each 3 seconds. The second function fires 12 plasma grenades that bounces around.\n\nWarthog: It's simmilar to the ghost: you'll be on 1st person when you drive it, go on the gunner seat and on the passenger seat. It's a bit more faster, and the gunner shoot those missiles from the pistol but in a slower rate than the original chain gun.\n\nGun Turret: Once you get in it, you can't be killed. Only something that can move away the gun turet such as a rocket launcher or things that instantly kill you such as the Plasma Rifle or the Sniper Rifle. It fires 3 of the same projectiles than the 2nd function of the Plasma Pistol, but has a slower rate of fire.\n\nWraith: It fires 5 mortars but the damage is decreased so it's the same as a frag.",
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   "category_names": [
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  {
   "fid": 5183,
   "title": "Bloodgulchvs",
   "thumb": "img/lg/10screenshot00-110.jpg",
   "author": "?",
   "date": "03/28/2010",
   "file_size": "8.1M",
   "rating": null,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5183",
   "og_image": "https://halomaps.org/hce/img/lg/10screenshot00-110.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch Variant",
   "images": [
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   "category_names": [
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  {
   "fid": 5184,
   "title": "Bloodgulch Mix",
   "thumb": "img/lg/ACF374E.jpg",
   "author": "Arturo Mendoza Orozco",
   "date": "03/28/2010",
   "file_size": "20.6M",
   "rating": null,
   "sids": [
    24
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5184",
   "og_image": "https://halomaps.org/hce/img/lg/ACF374E.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch Variant",
   "notes": "Include:\nParticle effects\n\nMap:\nbloodgulch\n\nWeapons:\n-h2 battle rifle\n-h2 covenant carbine\n-dual mp5k\n-h3 shotgun\n-sniper rifle\n-bubble shield\n-h2 brute shot\n-h2 fuel rod gun\n-RPG\n-h2 energy sword\n-M24 sniper rifle\n\nvehicles:\n-wasp\n-warthog\n-rocket warthog\n-h2 wraith\n-heretic banshee\n-creep",
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    "sha1": "bed03d4638bf5168d48b72b4def898b84da64595"
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   "category_names": [
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  {
   "fid": 5185,
   "title": "Bloodgulch Mix 2",
   "thumb": "img/lg/12screenshot00-111.jpg",
   "author": "Arturo Mendoza Orozco",
   "date": "03/28/2010",
   "file_size": "23.9M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5185",
   "og_image": "https://halomaps.org/hce/img/lg/12screenshot00-111.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch Variant",
   "notes": "Include:\nImproved Particle effects\n\nMap:\nbloodgulch\n\nWeapons:\n-h2 battle rifle\n-h2 covenant carbine\n-dual mp5k\n-h3 shotgun\n-sniper rifle\n-bubble shield\n-h2 brute shot\n-h2 fuel rod gun\n-RPG\n-h2 energy sword\n-M24 sniper rifle\n\nvehicles:\n-h2 spectre\n-h2 ghost\n-h2 ghost needler\n-h2 wraith\n-h2 heretic banshee\n-h2 shadow",
   "images": [
    "img/lg/12screenshot00-111.jpg"
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   "hash": "47352A84DA156BA46EB6D6FB5F5A4D69",
   "fetched": "2026-10-07T16:23:45Z",
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    "file_name": "5185-bloodgulch_mix_2.zip",
    "bytes": 23918127,
    "at": "2026-10-07T19:17:54Z",
    "sha1": "aa1ca49bd8f7b55f724ad5deb05d169b37486cd4"
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   "category_names": [
    "Modified Multiplayer Maps"
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  },
  {
   "fid": 5186,
   "title": "Lemondrop",
   "thumb": "img/lg/13screenshot00-99.jpg",
   "author": "MõD²Wrath",
   "date": "03/28/2010",
   "file_size": "24.7M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5186",
   "og_image": "https://halomaps.org/hce/img/lg/13screenshot00-99.jpg",
   "category": "Halo CE Maps",
   "description": "A map with scarabs as ctf bases",
   "notes": "File Notes: When something doesnt work right sometimes it is called a lemon. These 2 scarabs were rejected at the factory and dropped (lemondrop)here as unusable. An elite trianing group called Merchants of Death took posession of the area and now uses it as a training ground to prepair for battle againt the on coming covenant.\n\nGame Types: Race, ctf ,oddball, king and slayer. All work excellent. I recommend playing all 5.Ctf is centered around the scarabs.The Ice Field base flag base's are also tele's that will take you to your corrisponding scarab.\n\nStarting Weapons: smach and lavpistol\n\nField Weapons: cmt sparten laser , rocket launcher ,plasma cannon, 007 sniper rifle , odst flame thrower, and the pancor jackhammer.\n\nSeceret Weapons: ghost spawn gernade(right click and it's a sticky nuke bomb with timer and the gravity rifle.\n\nVechiles: warthog, rwarthog ,fav (sandrail with 50 cal gun) ,scorpion, sparrowhawk helicopter and gun turrets. Hogs and scorpion run faster and drivers can also gun the hogs.gun turrets shoots sniper rounds. And master chief has a slight increase in speed do to map size.The machine hog is faster than rocket hog but rockets are faster by 1/2.\n\nMap Recommendations, 4-6 players but the more the better. I have taken off Fall damage so that you are able to jump off the top of the scarabs without dieing.\n\nKnown flaws: In one place near one of the scarabs there was an invisable wall that was found. prolly do to the scarab legs being underground in that area.If found , its a short wall and can easily be drove around.",
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    "img/lg/13screenshot00-99.jpg",
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    "sha1": "fed421f24fbb93e3a2673116b5b7e5de1f8d66c4"
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   "category_names": [
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  },
  {
   "fid": 5187,
   "title": "Outpost Bloodgulch 127",
   "thumb": "img/lg/18screenshot00-73.jpg",
   "author": "SpartanII1171",
   "date": "03/28/2010",
   "file_size": "25.7M",
   "rating": 8.5,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5187",
   "og_image": "https://halomaps.org/hce/img/lg/18screenshot00-73.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch Variant",
   "images": [
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   ],
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    "sha1": "b6a7fc14a8126bb518c7d0ea95754da547848ade"
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  },
  {
   "fid": 5188,
   "title": "Place 01",
   "thumb": "img/lg/19screenshot00-70.jpg",
   "author": "Bungie Fan",
   "date": "03/28/2010",
   "file_size": "12.9M",
   "rating": 8.2,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5188",
   "og_image": "https://halomaps.org/hce/img/lg/19screenshot00-70.jpg",
   "category": "Halo CE Maps",
   "description": "This map takes place in a tunnel system in halo",
   "notes": "About:\nThis map takes place in a tunnel system in halo, this is a route to the library, no history takes place here but is a place explored by the covenant but they weren't able to disable the security system.\n\nRecommendation:\nThis map supports all games but i recommend CTF and KOTH (king of the Hill).",
   "images": [
    "img/lg/19screenshot00-70.jpg",
    "img/lg/26screenshot00-36.jpg"
   ],
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  },
  {
   "fid": 5189,
   "title": "Rpg Beta5 Odst",
   "thumb": "img/lg/27screenshot00-40.jpg",
   "author": "Hell Master AKA «USF» Émôæ",
   "date": "03/28/2010",
   "file_size": "44.9M",
   "rating": 6.1,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5189",
   "og_image": "https://halomaps.org/hce/img/lg/27screenshot00-40.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A RPG Beta 5 variant",
   "images": [
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   ],
   "hash": "2E6B83AA1EE49A493BA26A1DE4285372",
   "fetched": "2026-10-07T16:23:44Z",
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    "file_name": "5189-rpg_beta5_odst.zip",
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    "at": "2026-10-07T19:17:50Z",
    "sha1": "1cd7ca43f8819be0adb92dc32f841f27502c1f72"
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   "category_names": [
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  {
   "fid": 5190,
   "title": "Sh Battleground",
   "thumb": "img/lg/28screenshot00-35.jpg",
   "author": "Sh°! Twikax & Ht' Matt",
   "date": "03/28/2010",
   "file_size": "8.2M",
   "rating": 8.4,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5190",
   "og_image": "https://halomaps.org/hce/img/lg/28screenshot00-35.jpg",
   "category": "Halo CE Maps",
   "description": "Training map for Sh°! team",
   "notes": "This map was created for the Sh°! team !\n\nWeapons :\n\nPistol\nAssault rifle\nSniper\nfrag grenades\nPlasma grenades\nShotgun\nRocket Launcher ( to discover )\n\nPowerup :\n\nHealth pack\nSuper shield\nInvisibility\n\nVehicle\n\nGhost x1 ( to discover )\n\nThe map has a ghost and a secret room to discover\n\nRecommendation:\n\nThis map was designed for Slayer, CTF, King and oddball",
   "images": [
    "img/lg/28screenshot00-35.jpg",
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   ],
   "hash": "B9E6BABC0064AA72BE6D85428762DA1C",
   "fetched": "2026-10-07T16:06:00Z",
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    "file_name": "5190-Sh_Battleground.zip",
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    "at": "2026-10-07T18:22:48Z",
    "sha1": "9419d5e2b8821b45c1a1a27e5616b08995d8696a"
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   "category_names": [
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  {
   "fid": 5191,
   "title": "St Caverns Beta1",
   "thumb": "img/lg/34screenshot00-26.jpg",
   "author": "ThePlague",
   "date": "03/28/2010",
   "file_size": "6.0M",
   "rating": 7.1,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5191",
   "og_image": "https://halomaps.org/hce/img/lg/34screenshot00-26.jpg",
   "category": "Halo CE Maps",
   "notes": "Description:\nThe map is located in a cave long since forgotten, and it used to be a mining facility for the forerunners. The covenant used it as a base for one of their operations, until the humans learned of it and took it over. It is now used as a training facility for new Spartan recruits.\n\nSupported gametypes:\nEverything except CTF",
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    "img/lg/38screenshot00-27.jpg"
   ],
   "hash": "EBE4920C9997223334557BCE1A0A8DC8",
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    "file_name": "5191-st_caverns_beta1.zip",
    "bytes": 6009623,
    "at": "2026-10-07T18:22:48Z",
    "sha1": "45df714408cdf76fc9adb4c41cc0dc24233f47dc"
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   "category_names": [
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  {
   "fid": 5192,
   "title": "Time Out",
   "thumb": "img/lg/42screenshot00-21.jpg",
   "author": "Floods62",
   "date": "03/28/2010",
   "file_size": "38.3M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5192",
   "og_image": "https://halomaps.org/hce/img/lg/42screenshot00-21.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A multiplayer mod in a bsp of B30.",
   "notes": "Weapons:\n\n-Brute spiker\n-Brute mauler\n-Assault rifle MA5B\n-M6D pistol\n-Plasma rifle\n-Battle rifle\n-Covenant carbine\n-Needler\n-Shotgun\n-SMG\n-Rocket Launcher\n-Sniper rifle\n-Spartan laser\n\nPowerups:\n\n-Bubble_shield\n-Health Pack\n-Super shield\n-Invisibility\n\nVehicles:\n\n-C_gun turret\n\nBiped:\n\n-Spartan Halo 3",
   "images": [
    "img/lg/42screenshot00-21.jpg"
   ],
   "hash": "9C9A0E5F2B684C35852988D8A57BF565",
   "fetched": "2026-10-07T16:23:43Z",
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    "file_name": "5192-time-out.zip",
    "bytes": 38302224,
    "at": "2026-10-07T19:17:50Z",
    "sha1": "30ae02f204310ff1fef0e0ad831e2e51c8f5cc35"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5193,
   "title": "Waspmania",
   "thumb": "img/lg/43screenshot00-14.jpg",
   "author": "TOM / EARTHBUSTER",
   "date": "03/28/2010",
   "file_size": "6.5M",
   "rating": 7.7,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5193",
   "og_image": "https://halomaps.org/hce/img/lg/43screenshot00-14.jpg",
   "category": "Halo CE Maps",
   "notes": "Description : Super fast wasps with awesome firepower, try to outrun your own rockets.\n\nAbout:\nThis map is great for all game types, great terrain plus super fast wasps with awesome firepower, try to outrun your own rockets.",
   "images": [
    "img/lg/43screenshot00-14.jpg",
    "img/lg/54screenshot00-9.jpg"
   ],
   "hash": "945DAF4B5D289EE3D7097D2FFB9082FF",
   "fetched": "2026-10-07T16:06:00Z",
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    "sha1": "ddc487fe623744a5cb255ec3c7792358d84a543a"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5194,
   "title": "Xxx Sandtrap",
   "thumb": "img/lg/55screenshot00-6.jpg",
   "author": "",
   "date": "03/28/2010",
   "file_size": "65.8M",
   "rating": 6.0,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5194",
   "og_image": "https://halomaps.org/hce/img/lg/55screenshot00-6.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Sandtrap varient",
   "images": [
    "img/lg/55screenshot00-6.jpg",
    "img/lg/61screenshot00-5.jpg"
   ],
   "hash": "AD47A3809AE44A6545E7033EDCCAB1D0",
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    "file_name": "5194-xXx-Sandtrap.zip",
    "bytes": 65797166,
    "at": "2026-10-07T19:17:51Z",
    "sha1": "6efda4092a7394cfe7ce0c406fa3c1794f205d69"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5195,
   "title": "BlitzKrieg Installer V2.2",
   "thumb": "img/placeholder.jpg",
   "author": "HaloGuru/ SupavitaX",
   "date": "04/03/2010",
   "file_size": "1.3M",
   "rating": null,
   "sids": [
    8
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5195",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo Utilities",
   "notes": "Build: 2.2.0.0 - 15/06/2008 (Original release of 2.0.8.3)\n-------------------------------------\nThe BlitzKrieg installer simply installs all the required files to allow 3DS Max 6/7/8 to export your models or animations into a format understandable by the HEK tool. This is an updated version of the BlitzKrieg installer as the last one checked for updates. This version has had the code that required any internet connectivity removed.\n\nThe cab.zip simply contains the files that are required to install (\"Blitzkrieg.dle\", \"msvcp71.dll\", \"msvcp71d.dll\", \"msvcr71.dll\" and \"msvcr71d.dll\"). You can have a look inside of the zip folder if you want to. The files are only within that zip so that it is easier for the user to install, rather than having to export all the files.\n\nThere is also a dll with the contents of the cab and installer files. The dll is simply there so that the BlitzKrieg installer can export the contents from the cab.zip file. More info about the dll can be found at http://www.icsharpcode.net/OpenSource/SharpZipLib/.\n-------------------------------------\n\nHow to install:\n\n1. Once the \"BlitzKrieg installer V2.zip\" downloaded, extract all contents to the desktop (BlitzKrieg Installer.exe, cab.zip and ICSharpCode.SharpZipLib.dll).\n2. Run \"BlitzKrieg Installer.exe.\n3. You are then presented with the user interface, in the bottom left you will see further instructions on how to install BlitzKrieg for the specific version of 3DS Max you own.\n\n**Once the installation is complete you can simply delete BlitzKrieg Installer.exe, cab.zip and ICSharpCode.SharpZipLib.dll, as these files are not required after the installation is complete.\n-------------------------------------\n\n(Do not add to notes)",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "82196998297503A7122697EF85DB5AF4",
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    "file_name": "5195-BlitzKrieg_Installer.zip",
    "bytes": 1283738,
    "at": "2026-10-07T20:16:14Z",
    "sha1": "8604dc8fa89e62b2f32d09b6066dbb2627abe8e2"
   },
   "category_names": [
    "Halo Utilities"
   ]
  },
  {
   "fid": 5196,
   "title": "Jms Exporter V1.0.3 Script",
   "thumb": "img/placeholder.jpg",
   "author": "",
   "date": "04/03/2010",
   "file_size": "6.8K",
   "rating": null,
   "sids": [
    8
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5196",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo Utilities",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "1062FBC127CCDCCCB361C23094586EC7",
   "fetched": "2026-10-07T16:41:53Z",
   "download": {
    "ok": true,
    "file_name": "5196-JMS_Exporter_v1-0-3.zip",
    "bytes": 6774,
    "at": "2026-10-07T20:16:13Z",
    "sha1": "d8596006eb7f410254cc4345a0dd5b11be510f63"
   },
   "category_names": [
    "Halo Utilities"
   ]
  },
  {
   "fid": 5197,
   "title": "Halo CE V1.09 Devmode Utility",
   "thumb": "img/placeholder.jpg",
   "author": "PingoCE",
   "date": "04/03/2010",
   "file_size": "388.3K",
   "rating": 6.9,
   "sids": [
    8
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5197",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo Utilities",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "2C31C1CBF3D7F4E233340BB143D6C207",
   "fetched": "2026-10-07T16:41:53Z",
   "download": {
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    "file_name": "5197-Halo_CE_v1.09_Devmode.zip",
    "bytes": 388267,
    "at": "2026-10-07T20:16:14Z",
    "sha1": "2da8b9366473620c2b827e78654157ea45febd62"
   },
   "category_names": [
    "Halo Utilities"
   ]
  },
  {
   "fid": 5198,
   "title": "Mushrooms Tags",
   "thumb": "img/lg/1up_mushrooom.jpg",
   "author": "SnakeKirbySA",
   "date": "04/03/2010",
   "file_size": "367.3K",
   "rating": null,
   "sids": [
    32
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5198",
   "og_image": "https://halomaps.org/hce/img/lg/1up_mushrooom.jpg",
   "category": "Halo CE Scenery Tags",
   "description": "a Super Mario Bros verison of the Health Pack and Over Shield.",
   "images": [
    "img/lg/1up_mushrooom.jpg",
    "img/lg/super_mushroom.jpg"
   ],
   "hash": "D16A138FC209FC32F629AE48A1029A39",
   "fetched": "2026-10-07T16:36:05Z",
   "download": {
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    "file_name": "5198-Mushrooms_Tags.zip",
    "bytes": 367261,
    "at": "2026-10-07T20:02:45Z",
    "sha1": "8a805b8ee588a19547047003bb5a3cfc599afb61"
   },
   "category_names": [
    "Halo CE Scenery Tags"
   ]
  },
  {
   "fid": 5199,
   "title": "Ss Herc .max Files",
   "thumb": "img/lg/weapon_diagram.png",
   "author": "LordVaati",
   "date": "04/03/2010",
   "file_size": "1.5M",
   "rating": 8.8,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5199",
   "og_image": "https://halomaps.org/hce/img/lg/weapon_diagram.png",
   "category": "3D Model Files",
   "notes": "Notes: The files are Really old... when I say old... I mean 1998 old.\nThey were made with 3d studio max 2.5...\nIf you are experiencing any gliches, convert them to a newer format b4 working with them.\n\nI have included some extra skins for the vehicles ... and like them are just as old.\nIf you can make the skins (ALOT) more high res, And convert these vehicles into tags let me know\n\nThe vehicles would normaly wiegh a few tons and are very bottom heavy.\nIf they were knoced over by a plasma grenade they would be hard to flip\nSO MAKE THEM SO THEY DONT FALL OVER!!!\nThe Walking Vehicles Are TALL, crouch them for access to cockpit [see diagram]\n\nIf you do use these, please let me know [Contact info at the top]\n\nInitials - Vehicle - type - weaponmounts\n-------------------------------------------\nApoc - Apocalypse - Walker - 6\nDrea - Dreadlock - Tank - 2\nEman - Emancipator - Walker - 2\nPred - Predator - HoverTank - 2\n\nWeapons\n-------------------------------------------\nNone of the vehicles have any weapons on them, but to have \"weapon mounts\" [places where they can go]\nI would suggest Chainguns for primary, and rocket launchers for secondary. :)\nSee diagram. [mount on grey dot facing out]\n\nApoc ---------> 4 (2 on each side) (Primary)\n2 internal (secondary)\n\nDrea ---------> 2 (each side of head) (primary)\n\nPred ---------> 2 (each side of tankhead) (primary)\n\nEman ---------> 2 (one on top(Secondary)/bottom(Primary) of head)",
   "images": [
    "img/lg/weapon_diagram.png"
   ],
   "hash": "CB979387EACDD4521DBE2761BA6C3FDA",
   "fetched": "2026-10-07T16:32:24Z",
   "download": {
    "ok": true,
    "file_name": "5199-SS_Herc_.MAX_files.zip",
    "bytes": 1506801,
    "at": "2026-10-07T19:56:32Z",
    "sha1": "8f98e1b0bdf139c2150d8d63305c613bb47cebe0"
   },
   "category_names": [
    "3D Model Files"
   ]
  },
  {
   "fid": 5200,
   "title": "Setting up Scene for First Person Animation Tutorial",
   "thumb": "img/lg/screenshot-8.jpg",
   "author": "halo3n00b",
   "date": "04/03/2010",
   "file_size": "29.1M",
   "rating": 7.1,
   "sids": [
    23
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5200",
   "og_image": "https://halomaps.org/hce/img/lg/screenshot-8.jpg",
   "category": "Tutorials",
   "description": "tutorial is about setting up your scene for fp animating",
   "images": [
    "img/lg/screenshot-8.jpg"
   ],
   "hash": "C0D9EAC745774DC5612CD50CEE3BBEEC",
   "fetched": "2026-10-07T16:39:46Z",
   "download": {
    "ok": true,
    "file_name": "5200-setting_up_scene_for_fp_animationg_tutorial.zip",
    "bytes": 29104252,
    "at": "2026-10-07T20:10:29Z",
    "sha1": "b602b4303870cc36d57d5f90b14a08b718c0c3b8"
   },
   "category_names": [
    "Tutorials"
   ]
  },
  {
   "fid": 5201,
   "title": "E40 Demo",
   "thumb": "img/lg/0screenshot00-300.jpg",
   "author": "Noobyourmom",
   "date": "04/03/2010",
   "file_size": "59.4M",
   "rating": 8.6,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5201",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-300.jpg",
   "category": "Modified Single Player Maps",
   "description": "This is a single player version of Outpost Rio.",
   "notes": "This is a single player version of Outpost Rio. You are a member of a covert ODST task force. You'll be briefed on your mission in-game.\n(or you can skip cutscenes with the jump button)",
   "images": [
    "img/lg/0screenshot00-300.jpg"
   ],
   "hash": "25EB18C71CD2B8F52F6A590D099092E1",
   "fetched": "2026-10-07T16:30:42Z",
   "download": {
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    "file_name": "5201-e40_demo.zip",
    "bytes": 59425967,
    "at": "2026-10-07T19:45:36Z",
    "sha1": "8b9c3c4ab8ef6aabbb6a50a98108a537abbfbf97"
   },
   "category_names": [
    "Modified Single Player Maps"
   ]
  },
  {
   "fid": 5202,
   "title": "Lmt Station",
   "thumb": "img/lg/6screenshot00-146.jpg",
   "author": "",
   "date": "04/03/2010",
   "file_size": "35.7M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5202",
   "og_image": "https://halomaps.org/hce/img/lg/6screenshot00-146.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Gibraltar Station Varient",
   "images": [
    "img/lg/6screenshot00-146.jpg"
   ],
   "hash": "3904519D7AA2E500490DBAD90A5ECD3D",
   "fetched": "2026-10-07T16:23:43Z",
   "download": {
    "ok": true,
    "file_name": "5202-LMT-station.zip",
    "bytes": 35715858,
    "at": "2026-10-07T19:17:46Z",
    "sha1": "43c7b48ea4ac4445e96c034918b202e19cbceaa9"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5203,
   "title": "Tempest",
   "thumb": "img/lg/7screenshot00-144.jpg",
   "author": "Arturo Mendoza Orozco",
   "date": "04/03/2010",
   "file_size": "24.9M",
   "rating": 8.3,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5203",
   "og_image": "https://halomaps.org/hce/img/lg/7screenshot00-144.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch Variant",
   "notes": "Include:\nImproved Particle effects\n\nWeapons:\n-h2 battle rifle\n-h2 covenant carbine\n-h2 dual mp5k\n-h3 shotgun\n-h3 sniper rifle\n-h3 bubble shield\n-h2 brute shot\n-h2 fuel rod gun\n-RPG\n-h3 energy sword\n-h3 Spartan Laser\n\nvehicles:\n-h2 spectre\n-h2 wraith\n-h2 heretic banshee\n-h2 shadow\n-h2 gauss warthog\n-h3 Anti Air Wraith (Finally Complete and Working!! :P)\n\nBest played in CTF\nRecommended 8-16 players\n\nNote:\nA Powerfull 1-minute-respawnable Councilor Elite Guard is hiding defending the secret \"Spartan Laser\".",
   "images": [
    "img/lg/7screenshot00-144.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/F7C9259C-3203-4D8E-8347C371249FFF92.JPG",
     "caption": "me shooting teh air with the new wraith (used fraps,devmode(to freeze bullets) and flycam by bitter banana"
    }
   ],
   "hash": "C732888F68C40E932E46E4A3892D0E87",
   "fetched": "2026-10-07T16:23:42Z",
   "download": {
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    "file_name": "5203-Tempest.zip",
    "bytes": 24906470,
    "at": "2026-10-07T19:17:44Z",
    "sha1": "69186a6a9c9fa4a80b1e0a182a2fa60f98e8c096"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5204,
   "title": "[h2] Ivory Tower",
   "thumb": "img/lg/10screenshot00-111.jpg",
   "author": "Jesse",
   "date": "04/03/2010",
   "file_size": "38.5M",
   "rating": 8.9,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5204",
   "og_image": "https://halomaps.org/hce/img/lg/10screenshot00-111.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Ivory Tower Varient",
   "images": [
    "img/lg/10screenshot00-111.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/778D835C-07C9-463D-B747FDB0D057DB93.JPG",
     "caption": "[H2} Ivory Tower Screenshot 1"
    },
    {
     "src": "img/users/lg/F0AF33D8-102D-4932-98723A77ECC134B6.JPG",
     "caption": "[H2] Ivory Tower Screenshot 2 (Specular effects visible in bottom right corner on elevated platform)"
    },
    {
     "src": "img/users/lg/B48ACDE6-FFB9-4F4F-8E1607CAC5B36B44.JPG",
     "caption": "[H2] Ivory Tower Screenshot 3"
    },
    {
     "src": "img/users/lg/9DE586C1-BFEF-4E40-9F75B5F6E487109F.JPG",
     "caption": "h2 ivory tower map"
    },
    {
     "src": "img/users/lg/F717DD24-DC7F-46E2-B53ACA150CD07195.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/9212A4B4-FCFA-470C-BD734738A7F00B80.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/F2CD4266-5A56-4F05-9E4A617F4CD853DF.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/9E73AB05-2001-4FC3-BB7E636EA10BBECC.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/1A2C6F1F-F42E-475E-A6DC8913FD1F684E.JPG",
     "caption": ""
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     "caption": ""
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     "caption": ""
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     "caption": ""
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     "caption": ""
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     "caption": ""
    },
    {
     "src": "img/users/lg/F4381CC7-0514-4516-BAD9CDF892479E48.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/DC8F63F5-F0E0-4190-BE5455621E9467A2.JPG",
     "caption": ""
    }
   ],
   "hash": "BCA4C1B6694937357A40D8ED88A54FEC",
   "fetched": "2026-10-07T16:23:42Z",
   "download": {
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    "file_name": "5204-[H2]_Ivory_Tower.zip",
    "bytes": 38453393,
    "at": "2026-10-07T19:17:42Z",
    "sha1": "f3d1a251c4151252c22100fb0c965b17b5c0f228"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5205,
   "title": "[h2] Turf",
   "thumb": "img/lg/14screenshot00-93.jpg",
   "author": "Jesse",
   "date": "04/03/2010",
   "file_size": "32.8M",
   "rating": 9.1,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5205",
   "og_image": "https://halomaps.org/hce/img/lg/14screenshot00-93.jpg",
   "category": "Halo CE Maps",
   "description": "A Halo CE Veriosn of the H2 Turf level",
   "images": [
    "img/lg/14screenshot00-93.jpg",
    "img/lg/18screenshot00-74.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/1776C111-956B-448E-905921EAA542FCBF.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/0F1197B7-85A7-48BA-B41ADDED59C7FA0F.JPG",
     "caption": "the little halo 2 easter egg on [h2] turf"
    },
    {
     "src": "img/users/lg/431B7FAA-FB3B-4033-B94F4477DCA8D086.JPG",
     "caption": "the secret location of [h2] turf that allows you to see whats going on but not be seen."
    },
    {
     "src": "img/users/lg/276ADE21-E3FF-4D8F-A9CEB9B7F2F45EC3.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/8A722BE9-9EC3-4B4B-A5BDCBB158321F50.JPG",
     "caption": "[H2]_Turf"
    },
    {
     "src": "img/users/lg/800BDB9A-0BEF-4FA8-9FEBE9CB07D6FF8F.JPG",
     "caption": ""
    }
   ],
   "hash": "8E6FAD065158D85C448932621C5053E9",
   "fetched": "2026-10-07T16:05:59Z",
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    "file_name": "5205-[H2]_Turf.zip",
    "bytes": 32803999,
    "at": "2026-10-07T18:22:50Z",
    "sha1": "dd1ba2035e1b277ff18d5ab5f9a6339b60c0b6cc"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5206,
   "title": "Air Fuel Grenade Tags",
   "thumb": "img/lg/air_fuel_grenade.jpg",
   "author": "Josh117",
   "date": "04/20/2010",
   "file_size": "3.2M",
   "rating": 8.6,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5206",
   "og_image": "https://halomaps.org/hce/img/lg/air_fuel_grenade.jpg",
   "category": "Halo CE Weapon Tags",
   "description": "n incinerary grenade from Resistance.",
   "notes": "Description: An incinerary grenade from Resistance. Extact to your tags/weapons folder. The grenade takes a little while to start up, but it has a large blast radius. My e-mail address is halfblood480@hotmail.com if you have a problem with it or if you would just like to comment. If you need help to get it installed, you can also contact me.\n\nNote: If you want to use this in a map, go ahead; just give me some credit for it. Do NOT, however, change it to how you like and then re-release it. That is only for people who have a lack of perspicacity.",
   "images": [
    "img/lg/air_fuel_grenade.jpg",
    "img/lg/air_fuel_grenade_explosion.jpg"
   ],
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    "at": "2026-10-07T20:08:35Z",
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   "category_names": [
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  },
  {
   "fid": 5207,
   "title": "Bloodgorge Model",
   "thumb": "img/lg/Bloodgorge.jpg",
   "author": "adumbass",
   "date": "04/20/2010",
   "file_size": "384.1K",
   "rating": null,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5207",
   "og_image": "https://halomaps.org/hce/img/lg/Bloodgorge.jpg",
   "category": "3D Model Files",
   "description": "A remake of the halo 1 Bloodgulch bsp in .max and .3ds format.",
   "notes": "A remake of the halo 1 Bloodgulch bsp in .max and .3ds format. Halo 1 model is in here for reference, remake does not have any bases. This was made in max8.",
   "images": [
    "img/lg/Bloodgorge.jpg"
   ],
   "hash": "ADBF9DC93F7F790AE57F0A723F46216E",
   "fetched": "2026-10-07T16:32:24Z",
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    "at": "2026-10-07T19:56:30Z",
    "sha1": "dccb78362408cd26eefaae9b50917f5f0d75b223"
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   "category_names": [
    "3D Model Files"
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  },
  {
   "fid": 5208,
   "title": "GTA Car Pack Tags",
   "thumb": "img/lg/BF_injection.jpg",
   "author": "Helipad Studios",
   "date": "04/20/2010",
   "file_size": "11.0M",
   "rating": 8.6,
   "sids": [
    30
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5208",
   "og_image": "https://halomaps.org/hce/img/lg/BF_injection.jpg",
   "category": "Halo CE Vehicle Tags",
   "notes": "Description: A collection of vehicle tags converted, remodeled, and readied for Halo Custom Edition, originally made for the Desert Dunes Project in late 2009. All the vehicles here were put ingame by Cody.\n\nContents:\n\n-walton -red\n-rancher -white tan\n-bobcat -blue/black\n-glendale -blue/white/rust\n-buccaneer -grey\n-willard -maroon\n-virgo -brown\n-mesa -forest green\n-cadrona -skyblue\n-clover -orange/primer\n-savanna -black\n-infernus -red\n-sanchez -yellow\n-burrito -tan\n-previon -grey/blueish\n-patriot -tan\n-tornado -midnightblue\n-sabre -red\n-intruder -grey\n-regina -white/tan\n-uranus -green\n-sadler -white\n-BF injection -blue/red\n-cop car -black/white",
   "images": [
    "img/lg/BF_injection.jpg",
    "img/lg/copcar.jpg"
   ],
   "hash": "5E239AF7D7AB1368945D9F3C6D93BD99",
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    "file_name": "5208-GTA_CAR_PACK_Tags.zip",
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    "at": "2026-10-07T20:06:45Z",
    "sha1": "61cde0c411741dd9c10bee1a5c1b1e4c1bc1812c"
   },
   "category_names": [
    "Halo CE Vehicle Tags"
   ]
  },
  {
   "fid": 5209,
   "title": "Modified Gta Car Pack Tags",
   "thumb": "img/lg/cleaver.jpg",
   "author": "Helipad Studios",
   "date": "04/20/2010",
   "file_size": "6.0M",
   "rating": 8.9,
   "sids": [
    30
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5209",
   "og_image": "https://halomaps.org/hce/img/lg/cleaver.jpg",
   "category": "Halo CE Vehicle Tags",
   "notes": "Description: A collection of vehicle tags converted, remodeled, and readied for Halo Custom Edition these vehicles were designed for a later map that we never got around to designing. Modifications by Nate (a.k.a. Geared, or RedHaze). Unmodified vehicle models by Cody.\n\nContents:\n\n-modified cars-\n-killerglendale -blue/white/rust\n-cleaver -orange\n-sandrail -tan\n-toxicat -white\n-toxicatunloaded -white\n-sultan -blue",
   "images": [
    "img/lg/cleaver.jpg",
    "img/lg/killerglendale.jpg"
   ],
   "hash": "9EFDCEEC8BCA275D8375F4F905161566",
   "fetched": "2026-10-07T16:37:21Z",
   "download": {
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    "file_name": "5209-Modified_GTA_CAR_PACK_Tags.zip",
    "bytes": 5971560,
    "at": "2026-10-07T20:06:44Z",
    "sha1": "2bdd658f0d74425cf0f83b5778339f6b15b0c6ee"
   },
   "category_names": [
    "Halo CE Vehicle Tags"
   ]
  },
  {
   "fid": 5210,
   "title": "Sneedler Tags",
   "thumb": "img/lg/0screenshot00-301.jpg",
   "author": "storm024",
   "date": "04/20/2010",
   "file_size": "2.6M",
   "rating": null,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5210",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-301.jpg",
   "category": "Halo CE Weapon Tags",
   "notes": "the gun from obsession can now be downloaded by everyone!\nso pick up your sneedler today and get sniping",
   "images": [
    "img/lg/0screenshot00-301.jpg",
    "img/lg/1screenshot00-185.jpg"
   ],
   "hash": "94E4714491C1CAEBD865F8D77494C4E6",
   "fetched": "2026-10-07T16:38:36Z",
   "download": {
    "ok": true,
    "file_name": "5210-sneedler_Tags.zip",
    "bytes": 2647423,
    "at": "2026-10-07T20:08:34Z",
    "sha1": "98c03182d389e34acc4202313188d11c7da51caa"
   },
   "category_names": [
    "Halo CE Weapon Tags"
   ]
  },
  {
   "fid": 5211,
   "title": "Uncollidable Game Cases Tags",
   "thumb": "img/lg/screenshot1-1.png",
   "author": "Temptii",
   "date": "04/20/2010",
   "file_size": "1.7M",
   "rating": 8.5,
   "sids": [
    32
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5211",
   "og_image": "https://halomaps.org/hce/img/lg/screenshot1-1.png",
   "category": "Halo CE Scenery Tags",
   "notes": "Use these tags as you wish, they are just simple uncollidable game cases. You can replace the bitmap for custom.scenery in custom.shader_model.\n\nTo add to your tags, place the temptii folder in your tags directory. Should look like tags\\temptii\\scenery...",
   "images": [
    "img/lg/screenshot1-1.png"
   ],
   "hash": "4F71B0934B86FB75805979A45C48EFA1",
   "fetched": "2026-10-07T16:36:05Z",
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    "file_name": "5211-uncollidable_game_cases_tags.zip",
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    "at": "2026-10-07T20:02:45Z",
    "sha1": "403829e88d65d823c7688cdf3f0f5eff73017927"
   },
   "category_names": [
    "Halo CE Scenery Tags"
   ]
  },
  {
   "fid": 5212,
   "title": "Gbxmodel Importer V2 0 0",
   "thumb": "img/placeholder.jpg",
   "author": "TheGhost",
   "date": "04/20/2010",
   "file_size": "7.8K",
   "rating": 9.1,
   "sids": [
    8
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5212",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo Utilities",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "4864BB3A056E9AF8457AFFB8CD6111DE",
   "fetched": "2026-10-07T16:41:52Z",
   "download": {
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    "file_name": "5212-GBXModel_Importer_v2-0-0.zip",
    "bytes": 7785,
    "at": "2026-10-07T20:16:13Z",
    "sha1": "84f47132935740e52fcc74a3ddf39263095c4f7d"
   },
   "category_names": [
    "Halo Utilities"
   ]
  },
  {
   "fid": 5213,
   "title": "Ambush 2",
   "thumb": "img/lg/6screenshot00-147.jpg",
   "author": "",
   "date": "04/20/2010",
   "file_size": "27.4M",
   "rating": 8.4,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5213",
   "og_image": "https://halomaps.org/hce/img/lg/6screenshot00-147.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Ambush variant",
   "images": [
    "img/lg/6screenshot00-147.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/C46B893E-A30A-45B5-AFF247EB04F3E57F.JPG",
     "caption": "blue flag"
    },
    {
     "src": "img/users/lg/7775C45C-B2B0-4E6F-A92D8A66EBAE909E.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/5967AA1C-EF34-4028-9FA4B5450D4B2040.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/210D7313-77AC-4B06-97AC50EA6D79168C.JPG",
     "caption": "Boom!"
    },
    {
     "src": "img/users/lg/634B2A4E-FE61-4C6A-B72F40542F23E36D.JPG",
     "caption": "warthog-gauss"
    },
    {
     "src": "img/users/lg/39E36949-F883-4684-B0C7DC7831621524.JPG",
     "caption": "Fire!"
    },
    {
     "src": "img/users/lg/CDFF71AE-4016-4D77-A0085DDD58B4C0E9.JPG",
     "caption": "Let's go ODST!"
    },
    {
     "src": "img/users/lg/66D1633F-D4D2-4F8A-997F071FE1D6C489.JPG",
     "caption": "secret tunnel !"
    },
    {
     "src": "img/users/lg/1D00A7B8-BFF7-4170-9759D6A66DB266D9.JPG",
     "caption": "the secret room !"
    },
    {
     "src": "img/users/lg/F30DC20B-40C8-47C1-8E495CA8DAD4D8A7.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/3C56CB1D-AC43-435E-845FBFC285D68618.JPG",
     "caption": "red base !"
    },
    {
     "src": "img/users/lg/1A7BCE09-BF79-435E-BAD8334B7D12AF9D.JPG",
     "caption": "red flag"
    },
    {
     "src": "img/users/lg/9799FFA1-D920-4803-A82C66BE728C5646.JPG",
     "caption": "lol"
    },
    {
     "src": "img/users/lg/0F4DE08A-B212-4281-BF6CFFD0CD0F754B.JPG",
     "caption": "Damn it bomb!"
    },
    {
     "src": "img/users/lg/0C11AD84-3CF8-4FA1-A902B5011D416EEB.JPG",
     "caption": "the muzzle flash captured of the 50 cal"
    }
   ],
   "hash": "50AC93F9DAED7E42A717C0355C8BD8F2",
   "fetched": "2026-10-07T16:23:42Z",
   "download": {
    "ok": true,
    "file_name": "5213-ambush_2.zip",
    "bytes": 27357994,
    "at": "2026-10-07T19:17:42Z",
    "sha1": "eed918087e6c1ea935cc65fd8f15006aced7d786"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5214,
   "title": "Ancient Canyon",
   "thumb": "img/lg/7screenshot00-146.jpg",
   "author": "Jake Chappell",
   "date": "04/20/2010",
   "file_size": "5.8M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5214",
   "og_image": "https://halomaps.org/hce/img/lg/7screenshot00-146.jpg",
   "category": "Halo CE Maps",
   "description": "A canyon re-discovered from ancient times. Features a pyramid in the center of the map and an underground base.",
   "images": [
    "img/lg/7screenshot00-146.jpg",
    "img/lg/8screenshot00-127.jpg"
   ],
   "hash": "86922B7DBE2CF9EC44B89EACE0663D29",
   "fetched": "2026-10-07T16:05:59Z",
   "download": {
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    "file_name": "5214-ancientcanyon.zip",
    "bytes": 5792444,
    "at": "2026-10-07T18:22:44Z",
    "sha1": "ba064dd008bea904ae8a92bbef1fbe094c403746"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5215,
   "title": "BC Carousel Mp",
   "thumb": "img/lg/21screenshot00-60.jpg",
   "author": "Black Crypt",
   "date": "04/20/2010",
   "file_size": "10.4M",
   "rating": 9.1,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5215",
   "og_image": "https://halomaps.org/hce/img/lg/21screenshot00-60.jpg",
   "category": "Halo CE Maps",
   "description": "Complete remake of the popular Halo PC map, Carousel,Aka Derelict.",
   "notes": "Carousel got a makeover!\n\nThis is a NEW, from scratch, build - I only used the original bsp for measurements.\n\nCarousel is one of my favourite Halo PC stock maps, but it can get a little hectic when playing games of more than 4v4. Not any more :)\n\nI increased the overall circumference of the map very slightly\n. I added a brand new upper gangway - mind your step! and also added a 'Banshee Bay'\nbeneath the 'ground' floor.\n\nAlso, Unlike the original Carousel, you can venture outside the ship if you have suitable transport.\n\n==============\nRecommendation\n\n==============\n\nWith game resources laid out very similar to the original Carousel and the extra space, the map is well suited to larger CTF and team slayer matches.\n\nAll gametypes are implemented in this map.",
   "images": [
    "img/lg/21screenshot00-60.jpg",
    "img/lg/13screenshot00-101.jpg"
   ],
   "hash": "7C0BC4FE97C6332C9E05913690DFF5B8",
   "fetched": "2026-10-07T16:05:59Z",
   "download": {
    "ok": true,
    "file_name": "5215-bc_carousel_mp.zip",
    "bytes": 10428349,
    "at": "2026-10-07T18:22:45Z",
    "sha1": "590157077b46f0fc64a25157707c880788d2dad0"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5216,
   "title": "Floating Platform Tags",
   "thumb": "img/lg/Screeenshot.jpg",
   "author": "TheBerkin",
   "date": "04/22/2010",
   "file_size": "1.5M",
   "rating": null,
   "sids": [
    32
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5216",
   "og_image": "https://halomaps.org/hce/img/lg/Screeenshot.jpg",
   "category": "Halo CE Scenery Tags",
   "notes": "This is a floating platform that I made from scratch. It uses one of the engine sounds from the gun turret, because it was perfect for the type of object this is.\n\nI also added a subtle bobbing animation for the final touch.\n\nJust insert the \"floating_platform\" folder into your tags\\scenery folder, and everything should be fine. It does not reference any external tags.",
   "images": [
    "img/lg/Screeenshot.jpg"
   ],
   "hash": "D1AF5B3FBC84CCACD61544F4DE841E85",
   "fetched": "2026-10-07T16:36:04Z",
   "download": {
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    "file_name": "5216-floating_platform_tags.zip",
    "bytes": 1471809,
    "at": "2026-10-07T20:02:44Z",
    "sha1": "5aaf1edbb226e568e5edeb8e6b28c3c6594ff374"
   },
   "category_names": [
    "Halo CE Scenery Tags"
   ]
  },
  {
   "fid": 5217,
   "title": "Salvo Project UI (User Interface) Map file replacement",
   "thumb": "img/lg/ui1-2.jpg",
   "author": "xXx-Mangenkyo",
   "date": "04/22/2010",
   "file_size": "12.8M",
   "rating": 8.7,
   "sids": [
    26
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5217",
   "og_image": "https://halomaps.org/hce/img/lg/ui1-2.jpg",
   "category": "Custom UI Files",
   "images": [
    "img/lg/ui1-2.jpg"
   ],
   "hash": "8FEEFD2173A289AF01EBA8EF5D428D96",
   "fetched": "2026-10-07T16:41:17Z",
   "download": {
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    "file_name": "5217-salvo_project_ui.zip",
    "bytes": 12794724,
    "at": "2026-10-07T20:15:16Z",
    "sha1": "2f0c4a7d3ac7eaab3dc7b98415c889d25e6665c4"
   },
   "category_names": [
    "Custom UI Files"
   ]
  },
  {
   "fid": 5218,
   "title": "Biped Invasion",
   "thumb": "img/lg/0screenshot00-302.jpg",
   "author": "ThE EmO",
   "date": "04/22/2010",
   "file_size": "5.9M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5218",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-302.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch Variant",
   "notes": "About the map:\nThe map is just normal bloodgulch but with 2 types of bipeds which are \"cyborg\" and \"cyborg_mp\"\n(cyborg is normal chief with green colours and cyborg_mp is white) and i made this map basically for training...or...if you want to...you can make a server and then do CTF on it....\n\nThings i want to tell you:\n-have fun!\n-i put 2 types of energyswords... one of them is....when u lunge it is sorta laggy and type 2 is smooth...\n-the pistol pwns!",
   "images": [
    "img/lg/0screenshot00-302.jpg"
   ],
   "hash": "0D4936E66CCB9C2C9FCB8F0725042B3F",
   "fetched": "2026-10-07T16:23:41Z",
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    "file_name": "5218-Biped_invasion.zip",
    "bytes": 5931164,
    "at": "2026-10-07T19:17:38Z",
    "sha1": "ddfe987dfba647eb040e6cf6cb9501a6279f3358"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5219,
   "title": "B40 Mod Frenzy",
   "thumb": "img/lg/ACF8749.jpg",
   "author": "Master FL",
   "date": "04/22/2010",
   "file_size": "87.3M",
   "rating": 8.4,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5219",
   "og_image": "https://halomaps.org/hce/img/lg/ACF8749.jpg",
   "category": "Modified Single Player Maps",
   "description": "Modified Single Player B40 Level - Assault on the Control Room",
   "notes": "bout:\nThe goal of this map is for giving awsome moddings to the lovers of projectiles modding. I mean... If you're the one who love to play on chaosgulch, then this map is for you. It's quite difficult to get through the level on easy, while on legendary it's... quite impossible. Each weapons are extremly explosive in their own ways. Only the plasma grenades doesn't have an explosive effect.",
   "images": [
    "img/lg/ACF8749.jpg"
   ],
   "hash": "6085CFE510B3E218EAB2F6CEB60B2237",
   "fetched": "2026-10-07T16:30:42Z",
   "download": {
    "ok": true,
    "file_name": "5219-b40_mod_frenzy.zip",
    "bytes": 87342750,
    "at": "2026-10-07T19:45:35Z",
    "sha1": "9f1b2311bde7afe8bc950ffd9c3ed565618b69f8"
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   "category_names": [
    "Modified Single Player Maps"
   ]
  },
  {
   "fid": 5220,
   "title": "Boss Grounds",
   "thumb": "img/lg/19screenshot00-71.jpg",
   "author": "krispy1001",
   "date": "04/22/2010",
   "file_size": "8.1M",
   "rating": 9.2,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5220",
   "og_image": "https://halomaps.org/hce/img/lg/19screenshot00-71.jpg",
   "category": "Halo CE Maps",
   "notes": "Background of map: Fun map for snippers and players that like being sneeky.\n\nMap is designed for all game types. (This is a beta version, so there may be some erros that I have not found yet.)\n\nWeapons on map: Flame Thrower, Assault Rifle, Frag Grenades, Sniper Rifle. {\"ONE HIDDEN MODIFIED SNIPER RIFLE IN MAP\"}\nVehicles: Warthog.",
   "images": [
    "img/lg/19screenshot00-71.jpg",
    "img/lg/12screenshot00-112.jpg"
   ],
   "hash": "21C7519FAEDD95B16AFAB2E5D7F9F7BF",
   "fetched": "2026-10-07T16:05:58Z",
   "download": {
    "ok": true,
    "file_name": "5220-boss_grounds.zip",
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   "category_names": [
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  {
   "fid": 5221,
   "title": "Bravofix",
   "thumb": "img/lg/20screenshot00-63.jpg",
   "author": "Dream0045",
   "date": "04/22/2010",
   "file_size": "5.5M",
   "rating": null,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5221",
   "og_image": "https://halomaps.org/hce/img/lg/20screenshot00-63.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bravo_base variant",
   "notes": "I´ve seen the map bravo_base, and I can tell you is a great map, but is a bit complicated to play becouse of the weapons and teleports, so I have change the teleport locations, add weapons (regular ones), change flag and base location, add camouflage and some rocks to give cover.\n\nOriginal Map Name: Bravo_base",
   "images": [
    "img/lg/20screenshot00-63.jpg"
   ],
   "hash": "D9C79ADAAB5EC8C0FE367B0CD273F836",
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   "category_names": [
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  {
   "fid": 5222,
   "title": "Battlestar Asis Beta v2.1",
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   "author": "",
   "date": "04/22/2010",
   "file_size": "38.8M",
   "rating": 8.3,
   "sids": [
    24
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5222",
   "og_image": "https://halomaps.org/hce/img/lg/25screenshot00-40.jpg",
   "category": "Modified Multiplayer Maps",
   "images": [
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   "category_names": [
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   "fid": 5223,
   "title": "Chillout Wesker Edition",
   "thumb": "img/lg/26screenshot00-37.jpg",
   "author": "Dust-88",
   "date": "04/22/2010",
   "file_size": "7.3M",
   "rating": null,
   "sids": [
    24
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5223",
   "og_image": "https://halomaps.org/hce/img/lg/26screenshot00-37.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Chillout variant",
   "notes": "Description: A customized varient of Chillout dedicated to a good friend of mine, Wesker.",
   "images": [
    "img/lg/26screenshot00-37.jpg"
   ],
   "hash": "995344B7E485D8ED48EB0C2FA02A93CE",
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   "category_names": [
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  {
   "fid": 5224,
   "title": "Call Of Duty World At War Level 4",
   "thumb": "img/lg/27screenshot00-41.jpg",
   "author": "-SS-RÁÞToR",
   "date": "04/22/2010",
   "file_size": "35.3M",
   "rating": 9.0,
   "sids": [
    24
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5224",
   "og_image": "https://halomaps.org/hce/img/lg/27screenshot00-41.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch Variant",
   "images": [
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   ],
   "hash": "DDF9016B58F682CC9D33856B1A109F33",
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   "category_names": [
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   "fid": 5225,
   "title": "Codygulch",
   "thumb": "img/lg/32screenshot00-35.jpg",
   "author": "Helipad Studios",
   "date": "04/22/2010",
   "file_size": "12.7M",
   "rating": null,
   "sids": [
    24
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5225",
   "og_image": "https://halomaps.org/hce/img/lg/32screenshot00-35.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch Variant",
   "notes": "Description: Modded Bloodgulch with Cody's first vehicles in the game HCE, we kept these for record all these years just in case.",
   "images": [
    "img/lg/32screenshot00-35.jpg"
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   "hash": "6972C80076106667D237F9719B2B8E53",
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   "category_names": [
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  {
   "fid": 5226,
   "title": "Codygulch Version 1.0",
   "thumb": "img/lg/37screenshot00-19.jpg",
   "author": "Helipad Studios",
   "date": "04/22/2010",
   "file_size": "12.8M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5226",
   "og_image": "https://halomaps.org/hce/img/lg/37screenshot00-19.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch Variant",
   "notes": "Description: Modded Bloodgulch with Cody's first vehicles in the game HCE, we kept these for record all these years just in case.",
   "images": [
    "img/lg/37screenshot00-19.jpg"
   ],
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   "category_names": [
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  {
   "fid": 5227,
   "title": "Codygulch Version 2.0",
   "thumb": "img/lg/42screenshot00-22.jpg",
   "author": "Helipad Studios",
   "date": "04/22/2010",
   "file_size": "6.7M",
   "rating": null,
   "sids": [
    24
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5227",
   "og_image": "https://halomaps.org/hce/img/lg/42screenshot00-22.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch Variant",
   "notes": "Description: Modded Bloodgulch with Cody's first vehicles in the game HCE, we kept these for record all these years just in case.",
   "images": [
    "img/lg/42screenshot00-22.jpg"
   ],
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   "category_names": [
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  {
   "fid": 5228,
   "title": "Dead Volcano Ai",
   "thumb": "img/lg/43screenshot00-15.jpg",
   "author": "Halocombatevolved",
   "date": "04/22/2010",
   "file_size": "35.8M",
   "rating": 8.9,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5228",
   "og_image": "https://halomaps.org/hce/img/lg/43screenshot00-15.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Dead Volcano Variant with AI Bots",
   "images": [
    "img/lg/43screenshot00-15.jpg"
   ],
   "hash": "8DDDEC681626E0B6505C88B4D9D8F5F1",
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   "category_names": [
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  {
   "fid": 5229,
   "title": "D40 Fl Version",
   "thumb": "img/lg/45screenshot00-16.jpg",
   "author": "Master FL",
   "date": "04/22/2010",
   "file_size": "89.5M",
   "rating": 8.0,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5229",
   "og_image": "https://halomaps.org/hce/img/lg/45screenshot00-16.jpg",
   "category": "Modified Single Player Maps",
   "description": "A Modified Single Player D40 Level - The Maw",
   "notes": "More Info:\nDescriptions about the weapons:\n\nPistol: This weapon is a micro UZ, I had 2 of these(In toy duh!) and I tough they were pretty powerfull! Now here it is! 40 rounds per clips, great rate of fire and 600 rounds max! You also can focus your zoom(1,4X)\n\nAssault Rifle: This is similar to the Laptop Gun from Perfect Dark Zero. It's really accurate, nicely powerfull, but has a slower rate of fire. 50 rounds in the clip, 750 max, it's extremly useless against sentinels, but has a good zoom focussing!\n\nShotgun: This is kinda the same as the Plasma Rifle in those Turoks on the Nintendo 64. It's really accurate, 10 rounds per clips, really powerfull(maybe too much), a slight change at the rate of fire, a good zoom magnitude(6X) and a maximum of 80 rounds.\n\nRocket Launcher: This is supposed to be my Nerf's 3000 Max toy gun: A semi-automatic shotgun with a secondary mode: Nuke. The gun itself as the properities of a plasma pistol, so hold the button and listen to the charging if you want to nuke anyone. But beware: the nuke mode will spoil the energy of the weapon, so change it with any of these on the ground as fast as possible! The first function is also quite powerfull! All the Elites got this weapon, but there's 2 different sort of Elites: Black Elites that uses only the 1st mode, and white elites that don't hesitate to use their nukes! The white elites will normally try to beat you down if you get closer to them, so charge on them before they nuke all over the place! The gun has a medium rate of fire, 20 rounds on clips, 300 rounds max and a good accuracy.\n\nPlasma Pistol: This is a portable compact plasma cannon. It's supposed to be similar to the turret of the spectre. 32 rounds in clip, good rate of fire, 480 rounds max and a zoom focussing of 1,5X.\n\nPlasma Rifle: Another Toy gun: a \"killer dart gun\". This means it'll kill instantly any living forms: not sentinels! The darts however are slow, so try to shoot your target as close as you can. It's a single round clip and a long reloading. There's no maximum ammo, but it's focussing on the energy of the plasma rifle.\n\nNeedler: Everyone should know what it is if I'm saying it's a Brute Shot. 6 rounds by clips, 30 max. The exploding process is the same as an exploding sentinel, so there'll eventually be chunks of sentinels on the floor...\n\nSentinels: The weapon they're using is a long shot shotgun: This means all the pellets are hold togeter to be powerfull as a sniper round: but not an Halo sniper rifle! Lucky yourself: your shield will stop lot of damages coming from those shots!",
   "images": [
    "img/lg/45screenshot00-16.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/E4B19DAB-47DD-4824-8E265B88A0C804B4.JPG",
     "caption": "Black Elites uses the 1st function of the Nerf 3000 while the white ones uses the nuke mode."
    },
    {
     "src": "img/users/lg/072CF188-CED6-430C-87D536F96094A969.JPG",
     "caption": "In a battle zone"
    },
    {
     "src": "img/users/lg/3F5708AE-F73B-4F46-83F2DA781D6C4BE7.JPG",
     "caption": "The warthog's turret mod"
    },
    {
     "src": "img/users/lg/DC0B4637-D531-4BA6-91F7AA24454C1674.JPG",
     "caption": "Warthog's low gravitty effect - I've hitted the top bar!"
    },
    {
     "src": "img/users/lg/4AA0ADF0-266A-4301-BB023815ED3D7C5C.JPG",
     "caption": "The NUKE bomb effect"
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  {
   "fid": 5230,
   "title": "Desert Dunes Version: 1.4",
   "thumb": "img/lg/46screenshot00-14.jpg",
   "author": "Helipad Studios",
   "date": "04/22/2010",
   "file_size": "11.9M",
   "rating": 8.4,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5230",
   "og_image": "https://halomaps.org/hce/img/lg/46screenshot00-14.jpg",
   "category": "Halo CE Maps",
   "notes": "Descriptions: Desert Dunes is an unfinished map that was never perfected, it has a large area to drive, and some of our HCE-Unique vehicles.",
   "images": [
    "img/lg/46screenshot00-14.jpg",
    "img/lg/52screenshot00-10.jpg"
   ],
   "hash": "F7CA29009140028EB959D7C8859D44FE",
   "fetched": "2026-10-07T16:05:58Z",
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    "bytes": 11881049,
    "at": "2026-10-07T18:22:42Z",
    "sha1": "07421bc47c6632cb693157e66247e23209b79193"
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   "category_names": [
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  {
   "fid": 5231,
   "title": "Dunes Version: 2.0",
   "thumb": "img/lg/53screenshot00-7.jpg",
   "author": "Helipad Studios",
   "date": "04/22/2010",
   "file_size": "13.4M",
   "rating": 8.0,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5231",
   "og_image": "https://halomaps.org/hce/img/lg/53screenshot00-7.jpg",
   "category": "Halo CE Maps",
   "notes": "Descriptions: Desert Dunes is an unfinished map that was never perfected, it has a large area to drive, and some of our HCE-Unique vehicles.",
   "images": [
    "img/lg/53screenshot00-7.jpg",
    "img/lg/61screenshot00-6.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/FABC50EA-00CA-4C27-B827FB3B120BD6D4.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/0E991101-7985-43D1-A3805BC1DE5ACA40.JPG",
     "caption": "the tunnel"
    },
    {
     "src": "img/users/lg/39A2FDB1-E7EF-4E93-AB1AAE2F7A452ADD.JPG",
     "caption": "inside the secret tunnel"
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   "category_names": [
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  {
   "fid": 5232,
   "title": "B40 Perfect Dark",
   "thumb": "img/lg/5screenshot00-149.jpg",
   "author": "Master FL",
   "date": "04/28/2010",
   "file_size": "87.4M",
   "rating": 9.0,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5232",
   "og_image": "https://halomaps.org/hce/img/lg/5screenshot00-149.jpg",
   "category": "Modified Single Player Maps",
   "description": "a Modification of the B40 Assault on the Control Room single player level",
   "notes": "More Info:\n\nHere's some descriptions of the stuffs in the map:\n\nThe \"sky\"(which is the fog and the actual sky) is changed to be similar to the one on the mission \"crash site\"\n\nThe Elite swords and the Hunters are changed to unshielded white Elites with rocket launcher that act as a hunter.\n\nThe scorpion is switched with a drivable wraith.\n\nNow here's all the weapons and vehiculs:\n\nThe Pistol is in fact the CMP150, but only with the 1st function. 32 rounds per magazines, automatic, AR hud, 800 bullets max and the sound of the firing pistol is now a plasma shot.\n\nThe Assault Rifle is the AR34. A 3X zoom magnitude, 30 rounds in clip, sound of a fired charged bolt, nicely accurate and powerfull, maximum of 400 bullets.\n\nThe Sniper Rifle is, in fact, the Sniper Rifle. Wooo! It has the same hud than the pistol, 8 bullets by clips, maximum of 400 bullets, \"silenced\" or should I say Muted, greater fire rate but powerless.\n\nThe Rocket Launcher is the Reaper. Since the biggest ammo display is the Assault rifle, it got the hud of the AR, so you can only see 60 of the 200 bullets in the clip. If you remember the reaper on perfect dark, it's the most unaccurate weapon of the history. Holding down the trigger will accelerate the rate of fire. It's also quite powerfull in short range, but can still be used against a mid range target. 800 bullets maximum, firing effect of a charged plasma bolt and the sound of a small needler explosion.\n\nThe frag is switched with the plasma grenade. It's the 2nd mode of the grenade: proximity pinball, but has some changes: reduced the pinball effect but improved the explosion. Also, I've modded the smoke so it's blue and similar to the proxy pinball from prefect dark.\n\nThe Plasma Pistol is the famous Pheonix. The first function focus on the bullets of the weapon, 8 rounds, reloading as the shotgun does, 800 rounds max. The second function however is focussing on the charge of the weapon, which you don't see. Since you only can fire 7 to 8 seondary mode of the weapon, make sure you drop it off before using all the energy or you'll lose the weapon and it's ammo. The second function fires explosive projetiles, but the explosion is quite small. It's realy great against vehiculs, but is a waste of energy against infantry.\n\nThe Plasma Rifle is the Callisto NTG, but only with the 2nd function. 32 rounds in the magazine, it doesn't realy reaload since you fire at the same speed if you don't wait the reloading. Keep in mind than the energy of the weapon is still in use, but keep also in mind than 32 bullets is 16% of the energy, so use an amount of 5 clips, then change the weapon or you'll might loss all those gatered bullets. Don't worry, the weapon will tell you when to change it since it will miss some of the fires on your last clip.\n\nThe needler is the ultimate mauler. 20 rounds by clips, 800 max, it has an unstopping power but with a difficult aiming. Since the original needler fires as a round spread, putting your enemy in the middle of your retricle will be quite difficult to shoot him. Best to shoot chose to the enemie!\n\nThe Plasma grenade is in fact the N-bomb. It's incredibly usefull against jackals and elite since it will totally destroy it's shield. Using it against grunts will only put them in terror. Watch your step because if you get it by that explosion, you'll get a 10 seconds of drugging effect and will have some problems to check your surrounding. Using these against vehiculs is quite a waste, since it doesn't do much damage. It is possible to kill enemies with it, but you'll need to weak them before you throw your N-bomb or you'll need to throw another. Something particular with this weapon is the sound. I've been picking the sound of an exploding generator from the map c40, which has been quite difficult but has some results! If you don't hear any difference or the sound is quite messy, I'm completly sorry about it because I may modded the map file \"sound\" so it may not have any difference. Also, the skin of the grenade is supposed to be the skin of the rocket warthog, so if it's really messy, sorry about it!\n\nThe Gunturret is only a mounted reaper with 1,5X more speed. As it's mounted, the accuracy is quite more increased!\n\nThe warthog should... I said should... have a skin mix of the original warthog and the rocket warthog. If not, well just sorry 'bout it. The machinegun is remplaced with a mounted AR34, which makes it useless when you try to use it, but when someone drives the vehiculs and a fellow marine is using the gun, it completly changes... but only if the marine itself learn how to shoot! Not their hairs, their bodies!!!\n\nThe ghost are one of the most dangerous vehicul, since it fires two rounds of the 2nd mode of the pheonix. The rate of fire may be decreased, the damage is still doubled since it fires two bolt at the same time. Skin remplaced with a destroyed ghost due to a bitmap glitch on my computer...(after the c40_futur_weapon map, the ghost skin is alwais the same than the one on the map. Can't change it!)\n\nThe wraith is now available to you! There's two wraith in the map you can defenitively use: one where the scorpion was and one before the 2nd group of marines(the elite is too stupid to use it). The thing I didn't told you guys is that the wraith fires 25 mortars at the same time. Don't worry! I've reduced the damage so it's not so chaotic! The retricle is changed to a banshee retricle because I wanted to see the wraith health, but didn't succeed. The original wraith retricle is only a rocket launcher retricle.\n\nThe banshee is not much different than the original. The 1st function is the same projectiles than the Plasma rifle, and the second function is the portable rocket launcher I've not made in the map. Single rounds, really explosive.",
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   "hash": "2577527AF5CE2AD0884737D085BBC147",
   "fetched": "2026-10-07T16:30:41Z",
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    "file_name": "5232-b40_perfect_dark.zip",
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    "at": "2026-10-07T19:45:30Z",
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   "category_names": [
    "Modified Single Player Maps"
   ]
  },
  {
   "fid": 5233,
   "title": "E10 Demo",
   "thumb": "img/lg/10screenshot00-112.jpg",
   "author": "Noobyourmom",
   "date": "04/28/2010",
   "file_size": "81.9M",
   "rating": 8.4,
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    37
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5233",
   "og_image": "https://halomaps.org/hce/img/lg/10screenshot00-112.jpg",
   "category": "Custom Single Player Maps",
   "description": "Experiment in singleplayer roleplaying and decision making.",
   "notes": "About:\n\nThis is the beta to test in interest in a singleplayer campaign. The storyline is explained in-game.\nDon't let the word \"roleplaying\" mislead you, there is combat. You might want to play on herioc or legendary if you're very skilled.\n\nKnown bugs:\n\nYou keep your weapon from Reach.\nYou can be stunned when your shields are down.\nSometimes skips dialogue.\nFeel free to pm me if you know any fixes.",
   "images": [
    "img/lg/10screenshot00-112.jpg"
   ],
   "hash": "C0749DA124F5E7EB8C9565E76B748DA4",
   "fetched": "2026-10-07T16:31:35Z",
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    "file_name": "5233-e10_demo.zip",
    "bytes": 81935969,
    "at": "2026-10-07T19:54:32Z",
    "sha1": "d074f7af8a75c2889886bf79cb624ae54e5e512e"
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   "category_names": [
    "Custom Single Player Maps"
   ]
  },
  {
   "fid": 5235,
   "title": "Cops and Robbers RPG",
   "thumb": "img/lg/24screenshot00-48.jpg",
   "author": "odstecho214",
   "date": "04/28/2010",
   "file_size": "40.4M",
   "rating": 7.0,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5235",
   "og_image": "https://halomaps.org/hce/img/lg/24screenshot00-48.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "a Rpg_beta5 variant",
   "notes": "included tags are:\npolice warthog\nn-pelican\n\"the lambo\"\nthe \"yohog\"\nrancher\nm24 sniper\nrevolver\nrpg\nand a few default ones",
   "images": [
    "img/lg/24screenshot00-48.jpg"
   ],
   "hash": "BE53F3FA9B5281B5D18E258F41C2D2AE",
   "fetched": "2026-10-07T16:23:38Z",
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    "file_name": "5235-copsandrobbersrpg.zip",
    "bytes": 40442105,
    "at": "2026-10-07T19:17:33Z",
    "sha1": "08f809cb0c423c26add613a60a4ff4ef8c043f04"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5236,
   "title": "Destruction",
   "thumb": "img/lg/25screenshot00-39.jpg",
   "author": "Bungie Fan™",
   "date": "04/28/2010",
   "file_size": "10.8M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5236",
   "og_image": "https://halomaps.org/hce/img/lg/25screenshot00-39.jpg",
   "category": "Halo CE Maps",
   "notes": "About:\nThis map takes place in a desert on Halo, is unknown why this place is important to the\ncovenant but the UNSC forces stopped them.\n\nRecommendation:\nThis map supports all games and all are recommended. :)",
   "images": [
    "img/lg/25screenshot00-39.jpg",
    "img/lg/31screenshot00-40.jpg"
   ],
   "hash": "399E86DE3DF83A3580AFCF3E8B368F1D",
   "fetched": "2026-10-07T16:05:57Z",
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    "bytes": 10756410,
    "at": "2026-10-07T18:22:36Z",
    "sha1": "99ac184ae8d8ac0211b514573941878fddbd71b6"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5237,
   "title": "Junk",
   "thumb": "img/lg/32screenshot00-36.jpg",
   "author": "Helipad Studios",
   "date": "04/28/2010",
   "file_size": "16.1M",
   "rating": 7.9,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5237",
   "og_image": "https://halomaps.org/hce/img/lg/32screenshot00-36.jpg",
   "category": "Halo CE Maps",
   "notes": "Description: This was a map Cody and John decided to have fun on, and to this date, it still remaions their favorite map on Halo Custom Edition!\n\nIts a courtyard with an impound lot, and has the first menu upgrade + extras put on our maps.",
   "images": [
    "img/lg/32screenshot00-36.jpg",
    "img/lg/37screenshot00-20.jpg"
   ],
   "hash": "8F358A69874196301A39B4483E3D9F70",
   "fetched": "2026-10-07T16:05:57Z",
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    "file_name": "5237-junk.zip",
    "bytes": 16097379,
    "at": "2026-10-07T18:22:41Z",
    "sha1": "eef212a37c862878c0c67da9f91fcde5b13e257a"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5238,
   "title": "Lmt Zanzibar",
   "thumb": "img/lg/38screenshot00-28.jpg",
   "author": "?",
   "date": "04/28/2010",
   "file_size": "58.2M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5238",
   "og_image": "https://halomaps.org/hce/img/lg/38screenshot00-28.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Zanzibar Variant",
   "images": [
    "img/lg/38screenshot00-28.jpg"
   ],
   "hash": "711C918DE54CD98D2A067D7A39338701",
   "fetched": "2026-10-07T16:23:38Z",
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    "file_name": "5238-LMT-zanzibar.zip",
    "bytes": 58159211,
    "at": "2026-10-07T19:17:31Z",
    "sha1": "a827c547ca813b3131fa65be163fd5db40ea29c4"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5239,
   "title": "Obsession",
   "thumb": "img/lg/39screenshot00-17.jpg",
   "author": "storm024",
   "date": "04/28/2010",
   "file_size": "6.0M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5239",
   "og_image": "https://halomaps.org/hce/img/lg/39screenshot00-17.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Tutorial map variant",
   "images": [
    "img/lg/39screenshot00-17.jpg"
   ],
   "hash": "9BC98851C32C158681808736EF8E8862",
   "fetched": "2026-10-07T16:23:38Z",
   "download": {
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    "file_name": "5239-obsession.zip",
    "bytes": 6024935,
    "at": "2026-10-07T19:17:28Z",
    "sha1": "6d6cbc56d07cdd88df11b509930d6f5e483ddeef"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5240,
   "title": "Outland",
   "thumb": "img/lg/40screenshot00-14.jpg",
   "author": "xofect~flem",
   "date": "04/28/2010",
   "file_size": "20.3M",
   "rating": 7.9,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5240",
   "og_image": "https://halomaps.org/hce/img/lg/40screenshot00-14.jpg",
   "category": "Halo CE Maps",
   "notes": "This is a lost and forgotton structure, Historians have no record of it and are Unsure who made it? the spartans once referd too it as \"outland\" Their Rumores tell of it bieng an abandoned worship center left by the forerunner race.",
   "images": [
    "img/lg/40screenshot00-14.jpg",
    "img/lg/53screenshot00-8.jpg"
   ],
   "hash": "C7A9EBFC490682E93BAE0A4F655060CF",
   "fetched": "2026-10-07T16:05:56Z",
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    "file_name": "5240-outland.zip",
    "bytes": 20345811,
    "at": "2026-10-07T18:22:33Z",
    "sha1": "70ae8905ce6407c7dccb1aaebb9b2da5797045db"
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   "category_names": [
    "Halo CE Maps"
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  },
  {
   "fid": 5241,
   "title": "Sanctuary Final",
   "thumb": "img/lg/54screenshot00-10.jpg",
   "author": "OpsY",
   "date": "04/28/2010",
   "file_size": "49.2M",
   "rating": 9.1,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5241",
   "og_image": "https://halomaps.org/hce/img/lg/54screenshot00-10.jpg",
   "category": "Halo CE Maps",
   "description": "Snowy Roleplay map with HEV Pods.",
   "notes": "File Notes:\n\nSanctuary_Final is my own take on a map that was leaked a while back, Sanctuary.\nIt was a quick project spanning over a month while working on RPG_Beta6.2. It's a definite\nRole Play map (RPG) and does not fit in the RPG_Beta group. It is designed\nto allow multi maps RPs with RPG_Beta6.2 Note, this map is totally\nunrelated to Halo 2 Sanctuary. Really. No bounds between them.\n\nHEV Pods How-To:\n\nIn the spawn area, you will see 12 ODST pods. the best way to use them is, once everyone\ninside but one, press the HEV RELEASE switch on the wall. This gives a 20 seconds delay\nbefore effectively deleting the platform thus launching all occupied pods. It is more\nthan enough time for the switch-presser to reach the pods. Once landed, the pods will\nauto respawn to the ship and will be ready for another activation. In the event the\npods are blasted away from the platform by a nuke oor anything else, the HEV Reset\nswitch on the wall will respawn them all.\n\nFeature list:\n\n- Working HEV Pod\n- Sparrowhawk\n- Full set of Snow Vehicles\n- Many Exploration possibilities\n- Snow Biped\n- Custom Weapons",
   "images": [
    "img/lg/54screenshot00-10.jpg",
    "img/lg/59screenshot00-5.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/6919C75F-DBF3-4ADA-8C5E297F5FC0FDC6.JPG",
     "caption": "*Warning Extreme WTF Moments May Occur*"
    },
    {
     "src": "img/users/lg/2083F7FD-FB6E-4E29-9D17715E9548F5C8.JPG",
     "caption": "Sparrowhawk"
    },
    {
     "src": "img/users/lg/CA325426-6DF4-4467-AA57271AFC146B03.JPG",
     "caption": "my adventure!"
    },
    {
     "src": "img/users/lg/2E85D5B3-9821-4E43-8835A51B673C5514.JPG",
     "caption": "my adventure"
    },
    {
     "src": "img/users/lg/9C952272-1FB2-497D-ADE94D36AAB62135.JPG",
     "caption": "my adventure!"
    },
    {
     "src": "img/users/lg/B674540E-F5EE-40EC-A77BDA45D6D70043.JPG",
     "caption": "my adventure!"
    },
    {
     "src": "img/users/lg/2BEC03F2-0202-48F6-8512939CEBAE239B.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/9552C441-CA3D-4782-BCE0D1D22B4A53A1.JPG",
     "caption": "my adventure!"
    },
    {
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     "caption": "my adventure!"
    },
    {
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     "caption": "my adventure!"
    },
    {
     "src": "img/users/lg/7A690537-F385-43A1-B1023C1AC78B7032.JPG",
     "caption": "my adventure!"
    },
    {
     "src": "img/users/lg/A53BB4B7-EFF8-400A-AD74335292939390.JPG",
     "caption": "my adventure!"
    },
    {
     "src": "img/users/lg/FEC7DCAA-FB48-4120-BD4C7651AA64AA43.JPG",
     "caption": "my adventur!"
    },
    {
     "src": "img/users/lg/C569E3AA-38E7-4666-8B93AEBA05D4C9B4.JPG",
     "caption": "my adventure!"
    },
    {
     "src": "img/users/lg/9D5A2CA7-8338-447C-9B2C271AA6712C88.JPG",
     "caption": "my adventur!"
    },
    {
     "src": "img/users/lg/EE9556F5-CE1A-4637-A6E2246D51CD8F58.JPG",
     "caption": "my adventure!"
    },
    {
     "src": "img/users/lg/3F4A6773-258B-4DFE-8EA95AEAE3EEDA24.JPG",
     "caption": "my adventure!"
    },
    {
     "src": "img/users/lg/78DC12A3-A817-42F4-93637679F454CAAB.JPG",
     "caption": "my adventure!"
    },
    {
     "src": "img/users/lg/55F5D996-4194-4D48-9F9F2DE1FA9B454C.JPG",
     "caption": "my adventure!"
    },
    {
     "src": "img/users/lg/9751A825-C616-4BD8-B486DEF364D98710.JPG",
     "caption": "my adventur"
    },
    {
     "src": "img/users/lg/233620A2-E50C-425A-80ACFA842D8BB2FF.JPG",
     "caption": "my adventure!"
    },
    {
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     "caption": "my adventure!"
    },
    {
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     "caption": "my adventure!"
    },
    {
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     "caption": "my adventure!"
    },
    {
     "src": "img/users/lg/D091FCFA-FB28-4939-B6706E58CBE6277D.JPG",
     "caption": "my adventure!"
    },
    {
     "src": "img/users/lg/1464AABA-98B2-4C39-99DDF366A6F27C33.JPG",
     "caption": "my adventure!"
    },
    {
     "src": "img/users/lg/452305DE-88C2-479E-B0F63F4E7FB9D7A1.JPG",
     "caption": "my adventure!"
    },
    {
     "src": "img/users/lg/E08DA988-D230-4A18-9715D9EBCF4ED5E5.JPG",
     "caption": "my drop!"
    },
    {
     "src": "img/users/lg/2DBAB152-695A-4121-91406F16520A233C.JPG",
     "caption": "lool"
    },
    {
     "src": "img/users/lg/F420CECE-994A-49DD-826AC7F9237B482E.JPG",
     "caption": "my adventure!"
    },
    {
     "src": "img/users/lg/7E90DADE-9024-4F43-8AFC11FDD47C4A32.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/B6ABDA94-5810-497A-B1E66621BE2ADE3C.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/8F872591-F0C6-43A8-A17B8C503FB7464E.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/54FDB9E0-C713-4C1E-B330BBA4E9B1C471.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/A5635FF4-9404-4284-A947FC5F666807A6.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/71B80A17-8CD9-4356-B66D3AEA2DE1C78E.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/534B226E-F963-4DF9-BE0A6459E464BB9F.JPG",
     "caption": "Nice warthog textures!!!"
    },
    {
     "src": "img/users/lg/9236E9C3-F417-4D59-913AB20D86973529.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/44496F23-5C86-4C09-A832FD96193A2996.JPG",
     "caption": "A Snow Camo Hog in the middle of Sanctuary"
    }
   ],
   "hash": "F73CB43900EAE4D736CA98182AF10C56",
   "fetched": "2026-10-07T16:05:56Z",
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    "file_name": "5241-sanctuary_final.zip",
    "bytes": 49231184,
    "at": "2026-10-07T18:22:41Z",
    "sha1": "be2309de588d05bfc7c01a8521005c2691d00a48"
   },
   "category_names": [
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   ]
  },
  {
   "fid": 5242,
   "title": "The Valley",
   "thumb": "img/lg/61screenshot00-7.jpg",
   "author": "Dudedragon",
   "date": "04/28/2010",
   "file_size": "4.9M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5242",
   "og_image": "https://halomaps.org/hce/img/lg/61screenshot00-7.jpg",
   "category": "Halo CE Maps",
   "notes": "escription:\nThis small map is a forgotton peice of land where weapons and vehicles are still left from war. It is a small hilly map\nwith some vehicles and weapons. It is compatible with all game types, and is best with a small amount of players.\n\nVehicles included:\n\n*Ghosts\n\n*Covenant gun turrets (Shades)\n\n*Warthogs\n\nWeapons included:\n\n*Aussault Rifle\n\n*Plasma Rifle\n\n*Rocket Launcher\n\n*Shotgun\n\n*Plasma Pistol\n\n*Pistol\n\n*Sniper Rifle\n\nPowerups included:\n\n* 1 camo-shield powerup",
   "images": [
    "img/lg/61screenshot00-7.jpg",
    "img/lg/62screenshot00-6.jpg"
   ],
   "hash": "9E10941C4F25E768069A9DFFE4017DBF",
   "fetched": "2026-10-07T16:05:56Z",
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    "file_name": "5242-thevalley.zip",
    "bytes": 4916945,
    "at": "2026-10-07T18:22:29Z",
    "sha1": "ac541515c3d75b1b77c267a9e9648459957b9cc7"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5243,
   "title": "Ae Mp Egypt V1",
   "thumb": "img/lg/0screenshot00-303.jpg",
   "author": "Adolif",
   "date": "04/28/2010",
   "file_size": "15.8M",
   "rating": 7.0,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5243",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-303.jpg",
   "category": "Halo CE Maps",
   "notes": "Map Description:\nThe map takes place in the ruins of an ancient Egpytian arena. There are three strucures in this map: one base for the blue, one for the red, and one for random weapons such as grenades and explosives. Each base has the same weapons, from short-range to long-range to semi-auto to full-auto. Each base has two turrets of different kinds, and each base has two moving vehicles.\n\nWeapons and Vehicles:\nThese, I'll let you figure out for yourself. I will provide a list of replacements though:\nPlasma Rifle -> Fire Rifle\nPlasma Pistol -> Fire Wand\nPlasma Cannon (a.k.a. fuel rod gun) -> Fire Mortar\nFrag Grenades -> Frag Grenades\nAssualt Rifle -> M16 With Grenade Launcher\nPistol -> silenced 92fs.\nShotgun -> M4 Masterkey\nRocket Launcher -> M16 With Grenade Launcher\nNeedler -> Fire Rifle\nPlasma Grenades -> Fire Grenades\nFlamethrower -> Fire Rifle\nSniper Rifle -> M82a1\nBall -> Ball\nFlag -> Flag\nGhosts -> Spiders\nBanshees -> Gargoyles\nRocket Warthogs -> Human Turrets\nWarthogs -> Jeeps\nCovenant Turrets -> Fire Turrets\nScorpions -> Apaches\n\nAdditional Details:\n-Hud Was Disabled.\n-The map supports all gametypes, but some are unplayable. (Well, actually only Race is, because the navpoints are part of the hud.....ya....)\n-Health is VEEERY low. Don't attempt to survive: attempt to kill more than you die!\n-Play as a custom biped.",
   "images": [
    "img/lg/0screenshot00-303.jpg",
    "img/lg/7screenshot00-147.jpg"
   ],
   "hash": "FE5A855C1BC98BED8008ED963C7A3ABC",
   "fetched": "2026-10-07T16:05:55Z",
   "download": {
    "ok": true,
    "file_name": "5243-ae_mp_egypt_V1.zip",
    "bytes": 15765268,
    "at": "2026-10-07T18:22:30Z",
    "sha1": "30c815b4b49e1909ae7f74c848ad400ef9ad2573"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5244,
   "title": "Destructiongulch",
   "thumb": "img/lg/8screenshot00-128.jpg",
   "author": "kaizer",
   "date": "04/28/2010",
   "file_size": "19.9M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5244",
   "og_image": "https://halomaps.org/hce/img/lg/8screenshot00-128.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch Variant",
   "images": [
    "img/lg/8screenshot00-128.jpg"
   ],
   "hash": "277FE6E2D889B09D40D48C1BFE8114D5",
   "fetched": "2026-10-07T16:23:37Z",
   "download": {
    "ok": true,
    "file_name": "5244-destructiongulch.zip",
    "bytes": 19891945,
    "at": "2026-10-07T19:17:26Z",
    "sha1": "38537b191eff1a50e4e79a60ac03ec9a3fed5149"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5245,
   "title": "Grunt Deathisland Testalpha01",
   "thumb": "img/lg/9screenshot00-115.jpg",
   "author": "Alpha Series",
   "date": "04/28/2010",
   "file_size": "35.7M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5245",
   "og_image": "https://halomaps.org/hce/img/lg/9screenshot00-115.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Death Island variant play as an Grunt",
   "images": [
    "img/lg/9screenshot00-115.jpg"
   ],
   "hash": "5690EA73DC29A65DD3C6EAF5AB95E818",
   "fetched": "2026-10-07T16:23:37Z",
   "download": {
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    "file_name": "5245-grunt_deathisland_testalpha01.zip",
    "bytes": 35680689,
    "at": "2026-10-07T19:17:26Z",
    "sha1": "a57d71493b61846a65fbb007476c37020da39b50"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5246,
   "title": "H3 Heretic",
   "thumb": "img/lg/13screenshot00-100.jpg",
   "author": "sphinxbio",
   "date": "04/28/2010",
   "file_size": "43.5M",
   "rating": 9.0,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5246",
   "og_image": "https://halomaps.org/hce/img/lg/13screenshot00-100.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Midship Variant",
   "notes": "This map is the Halo 2 and Heretic Call Midship in Halo 3, this map\n\nWeapons:\nH3 Assault Rifle (ASP)\nH3 Battle Rifle (ASP)\nH3 Carbine (CMT)\nH3 Energy Sword (Wolf_Grave)\nH3 Needler (ZTEAM)\nH3 Spiker (CMT)\nH3 SMG (CMT)\nH3 Plasma Pistol (ASP)\nH3 Plasma Rifle (CMT)\nShotgun H3 (ASP)\n\nEquipment:\nBubble Shield H3 (H3MT)\n\nThis map is good at: Slayer, CTF, King of the Hill, Oddball, etc ... and\nrecommended for 5-12 players.",
   "images": [
    "img/lg/13screenshot00-100.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/34E6D890-1995-44DE-9DCF1E60D9FF61AA.JPG",
     "caption": ""
    }
   ],
   "hash": "ADFFFC6D1EC98FB89A5E3CB61FA9D0EC",
   "fetched": "2026-10-07T16:23:36Z",
   "download": {
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    "file_name": "5246-h3-heretic.zip",
    "bytes": 43455313,
    "at": "2026-10-07T19:17:26Z",
    "sha1": "51a8636066692886fa524f9902606414c8958dd6"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5247,
   "title": "Mombassa Rp V3",
   "thumb": "img/lg/14screenshot00-95.jpg",
   "author": "koapaka101",
   "date": "04/28/2010",
   "file_size": "67.7M",
   "rating": 8.4,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5247",
   "og_image": "https://halomaps.org/hce/img/lg/14screenshot00-95.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A New Mombassa Variant",
   "images": [
    "img/lg/14screenshot00-95.jpg"
   ],
   "hash": "575A25B73F343AEE5794718322D712F5",
   "fetched": "2026-10-07T16:23:36Z",
   "download": {
    "ok": true,
    "file_name": "5247-mombassa_rp_v3.zip",
    "bytes": 67662337,
    "at": "2026-10-07T19:17:23Z",
    "sha1": "25441057541f9f3b3c0bdc0bf884b40db33efbc8"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5248,
   "title": "Odstisland",
   "thumb": "img/lg/15screenshot00-96.jpg",
   "author": "Master ODST",
   "date": "04/28/2010",
   "file_size": "30.0M",
   "rating": 8.8,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5248",
   "og_image": "https://halomaps.org/hce/img/lg/15screenshot00-96.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Death Island variant",
   "notes": "t the redbase theres bipeds with new weapons\n-\nBipeds:\nMaster ODST(Cyborg)\nJackel\nHunter\nGrunt\nElite\nElite Specail\n-\nWeapons:\nM4 Assult Rifle\nBeam Rifle\nBattle Rifle\nRfialgun\nEnergy Sword\nSmg\nDual Mags\nMags\n-\nVehicles:\nLifepod",
   "images": [
    "img/lg/15screenshot00-96.jpg"
   ],
   "hash": "282EB859446F1A5C0D690A005E88617E",
   "fetched": "2026-10-07T16:23:36Z",
   "download": {
    "ok": true,
    "file_name": "5248-odstisland.zip",
    "bytes": 30049096,
    "at": "2026-10-07T19:17:18Z",
    "sha1": "a7946b151d0ee191c70a7231ca82c9eef22c7576"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5249,
   "title": "Testbox",
   "thumb": "img/lg/16screenshot00-81.jpg",
   "author": "koapaka101",
   "date": "04/29/2010",
   "file_size": "8.3M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5249",
   "og_image": "https://halomaps.org/hce/img/lg/16screenshot00-81.jpg",
   "category": "Halo CE Maps",
   "notes": "Recommendation: play this map with slayer, ctf, and oddball\ntry not to play king (the netgame is not working right or something XP)\nand try not to play race unless u what to run around and kill each other(no cars in race)",
   "images": [
    "img/lg/16screenshot00-81.jpg",
    "img/lg/17screenshot00-83.jpg"
   ],
   "hash": "7605D2501ABDCF1B4E1F307AFBBC57C3",
   "fetched": "2026-10-07T16:05:55Z",
   "download": {
    "ok": true,
    "file_name": "5249-testbox.zip",
    "bytes": 8326741,
    "at": "2026-10-07T18:22:26Z",
    "sha1": "d86b763539838331f3dbd32c4f17e4e0992a0ed2"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5250,
   "title": "Rpg Beta6 2",
   "thumb": "img/lg/18screenshot00-76.jpg",
   "author": "OpsY",
   "date": "04/29/2010",
   "file_size": "64.7M",
   "rating": 9.1,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5250",
   "og_image": "https://halomaps.org/hce/img/lg/18screenshot00-76.jpg",
   "category": "Halo CE Maps",
   "description": "A new version of RPG_Beta6 with many air vehicles, Size: Ultra Large",
   "notes": "The result of this endeavour is that most of the flaws of RPG_Beta6 are now taken care of;\nThe base is now smaller and more efficient, more tunels below it and the Keep now has\na new nuclear shelter. A new Airfield has been added to the mix, as well as the Lost Island\nand the Control room makes a return. With Me[Ks]'s colossal , RPG_Beta6.2 will also feature\na high amount of scripted events. RPG_Beta6 started this trend with an elevator, in 6_2\nwe're stretching this even further. Switch Activated \"Lockdown\" Mode for the Air Base,\nAbility to toggle the \"Red Alert\" mode, Even the ability to activate Halo itself!\nAlso new, is the ability to switch BSPs. Not like you've seen before, No. Host controled\nand sync'ing! This means the host can decide \"Alright, now it's night\". And everyone\nwill be switched to night.\n\nAlso, the prowler is no longer landed in a valley. It's now up in the air, with a lifepod\nin it's belly thus allowing you to make Ship RPs.\n\nWith all this and the numerous BSP changes, added to some new vehicles, RPG_Beta6.2\nis intended to be much less streamlined than RPG_Beta6 was. You now have tons of new\nplot possibilities and even the ability to make cross-maps RPs with Sanctuary_Final.\n\nSuggested player: 1-16\nSupported Gametypes: Slayer, CTF, KoTH, Oddball, Race\n\nVehicles: Pelican, Warthog, Trans Hog, Sparrowhawk, Lifepod, Firebomb-Longsword, Jets\n\nCredits:\n\nOpsY:BSP, Concept, Population, Some Tagging,\n*Me_Ks Explodes*: All Scripting job, Tagging, Music, Insane debugging, Bungie programmers begaring and MUCH, MUCH more\nTerrel: Hi-Res Biped\n017: Sparrowhawk, Firebomb LS\nDhark Atlan: Some Ideas, Bunker Model\nKcaj: Concepts, Ideas\nGibbo: Original RPG_Beta concept\nMatooba: Warthogs\nMRp and RPC Clans: Beta Testing services\n\nScript Essentials:\n\nHere is the list of commands you can use to tweak the scripts. These are sometimes\nmore advanced commands that will give you options such as manually setting the delay\ninvolved in Lockdown, trigger it manually and others akin. Mastering those will give\nyour server an edge over others.\n\nBy Me [KS]\n\n*explodes*\n\nHello people. This is a rundown of all of the commands you can mess with in RPG_Beta6.2 as hosts or admins in order to customize some aspects of how the scripted features work.\n\nI've layed out a pretty thorough explanation of each, but here are some things that you should know ahead of time:\n\n- First, whenever there are brackes [ ] in a command in this list, that indicates a value that you are supposed to add in. If there aren't any brackets, that means there's nothing to change and changing anything may cause DIRE consequences. Well no not really, but you could mess something up. Unless you know what you're doing, don't mess with any value in these commands that isn't specified to be changed.\n\n- Second, ALL of these are meant to work ONLY on server side. This means that if you are not hosting, you can't abuse the game with these commands, so don't get your hopes up. In fact, just to be safe, never use these if you are not hosting, as you may mess up something on your end. For the most part though, these won't do anything in that case.\n\nNote: This does NOT apply if you are a server admin. While you are not yourself hosting, you are sending commands to the server through the Rcon command or through the chat text if you're using some server app, so you are properly using the commands.\n\n- Third, ALL of these commands require devmode on in order to work. This is very important if you are running this map on a dedicated server, as any dedicated server without a server app running can't activate devmode. In order for admins to use these commands on your dedi server, you will need one of many dedi server apps that enable devmode.\n\nFor players hosting the map, all you need is any app for Halo CE that can turn devmode on while online, e.g. Alldev.\n\n1. device_set_position alarm_control_1 1\n\n- This will toggle Red Alert on or off. Using this command activates one of the control panels that players normally have to use to activate this.\n\n2. device_set_position lock_control 1\n\n- This will activate Lockdown mode. Using this command activates the control panel that players normally have to use to activate this.\n\n3. device_set_position boom_control 1\n\n- This will initiate Halo's activation. Using this command activates the control panel that players normally have to use to activate this. (copy-pasting is great)\n\n4. set setting [#]\n\n- This will change the environment of the map based on the value of '#'. This setting can ONLY be set on the server and won't do anything if used on client side (clients are any players who are not hosting, as in players who joined a game).\n\nValid # Values Are:\n0 - Day (default)\n1 - Rain\n2 - Night\n\nExamples:\n\nset setting 0 - Day\nset setting 1 - Rain\netc.\n\nNote: Any other values for # will NOT do anything. Also, you will find that during the switch to Rain From Day there is a brief change to Night. This is normal and was needed in order for the switch to work properly.\n\n5. set lock_timer (* 30 (* 60 [# of minutes]))\nOR\nset lock_timer (* 30 [# of seconds])\n\n- This will change the amount of time that the doors stay closed while Lockdown is activated. It won't affect the time remaining for a current lockdown, only future ones. The default is 3 minutes.\n\nNote: As you can see, you can use either of the commands above depending on whether you want to specify the time in minutes or seconds. You can't use decimal values, e.g. 1.5, 2.5, etc, being why I gave you both options. If you're feeling really OCD and want to specify time in fractions of a second, then you can do this instead:\n\nset lock_timer [# of ticks]\n\n1 tick is 1/30th of a second, so 30 ticks is 1 second. You'll have to do the math yourself, unlike the commands above =).\n\nExamples:\n\nset lock_timer (* 30 (* 60 3)) - 3 minutes\nset lock_timer (* 30 3) - 3 seconds\nset lock_timer 3 - 3 ticks, or 1/10th of a second\nset lock_timer 0 - absolutely nothing\n\n6. set boom_timer (* 30 (* 60 [# of minutes]))\nOR\nset boom_timer (* 30 [# of seconds])\n\n- This will change the minimum delay between firings of Halo. It won't affect the time remaining for the current delay if it was recently fired, only future ones. The default is 5 minutes.\n\nNote: As you can see, you can use either of the commands above depending on whether you want to specify the time in minutes or seconds. You can't use decimal values, e.g. 1.5, 2.5, etc, being why I gave you both options. If you're feeling really OCD and want to specify time in fractions of a second, then you can do this instead:\n\nset boom_timer [# of ticks]\n\n1 tick is 1/30th of a second, so 30 ticks is 1 second. You'll have to do the math yourself, unlike the commands above =).\n\nExamples:\n\nset boom_timer (* 30 (* 60 3)) - 3 minutes\nset boom_timer (* 30 3) - 3 seconds\nset boom_timer 3 - 3 ticks, or 1/10th of a second\nset boom_timer 0 - absolutely nothing\n(copy-paste eh?)",
   "images": [
    "img/lg/18screenshot00-76.jpg",
    "img/lg/24screenshot00-49.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/00338A62-8394-49DC-8F1CEC73F5476EA9.JPG",
     "caption": "All 53 vehicles of the map in formation."
    },
    {
     "src": "img/users/lg/D17E35AD-C048-4C2F-8F5AE7A16378D88C.JPG",
     "caption": "my team in a pely (this is the banfree beta 6 2 server and it kicks ass"
    },
    {
     "src": "img/users/lg/E3133196-7ABD-428C-96C631FB37892178.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/50BF9765-5215-447F-A956545B85FFC91A.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/6DF42192-E235-4F5B-9BBD9B0D848A51E6.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/816652E7-31F4-451B-A24DF463B20B850D.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/700DDBA3-AE24-4130-AA45FC85D1D69F49.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/50E52037-39A0-4C19-AE73152E4CAF7F6E.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/EED729B4-8FDC-46CE-AB8BA32C14AF650F.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/1EB7F2BF-A1CC-424E-B209FCD3FB433788.JPG",
     "caption": "me and my friends"
    },
    {
     "src": "img/users/lg/AFCB02C8-48A7-4A57-AE0D33C1D461AC4E.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/15A98924-6E44-47EC-BD9E0A00B29A253E.JPG",
     "caption": "Yooooo"
    },
    {
     "src": "img/users/lg/836B0BEC-9A83-4F15-BCF781E37797076D.JPG",
     "caption": "sleeping....."
    },
    {
     "src": "img/users/lg/C9B6FA7B-7968-4D12-BC1C6687403E1EFC.JPG",
     "caption": "sleeeeeeeeeeeeeeeeeeeep.... lol"
    },
    {
     "src": "img/users/lg/DD33068F-F95C-46EA-9D9C992311CD56ED.JPG",
     "caption": "YOYOYO JUMP!!! XD"
    },
    {
     "src": "img/users/lg/892AAB74-F0DD-4CD5-BB6A93A226538468.JPG",
     "caption": "i like sleep..."
    },
    {
     "src": "img/users/lg/9F50F7D4-F48E-47F8-A14B12670C9061D0.JPG",
     "caption": "BEST MAP EVER!!!"
    },
    {
     "src": "img/users/lg/76DF07B6-BC96-45AC-9E614636093A61EE.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/C97F4B52-5B7E-4615-816D629C8BA6AD1D.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/7F7A68BF-13BD-447D-AA3B871B525EF7B0.JPG",
     "caption": "Im Driving the LongSword xD"
    },
    {
     "src": "img/users/lg/C5475EA8-CAF8-4793-ADFA1A8108A02D92.JPG",
     "caption": "i nuked that one base"
    },
    {
     "src": "img/users/lg/1F2EDDD1-2776-45C3-95279306E589F185.JPG",
     "caption": "halo+hockey=WOLDWARIII"
    },
    {
     "src": "img/users/lg/BCED0210-0EFA-4669-846F04182E1723CD.JPG",
     "caption": "TheWar IsOver, AnyLastWords?"
    },
    {
     "src": "img/users/lg/D6C4B10F-AAD1-42D2-A8457BBE69A57EDF.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/5897A9D3-04A8-489B-A5B40031393D540F.JPG",
     "caption": "What the happed his arm? zombie?"
    }
   ],
   "hash": "F10BA5456D74B90EDB97BBDF28D8FE04",
   "fetched": "2026-10-07T16:05:55Z",
   "download": {
    "ok": true,
    "file_name": "5250-rpg_beta6_2.zip",
    "bytes": 64680166,
    "at": "2026-10-07T18:22:33Z",
    "sha1": "23fe71de5b42624ca66042b3dc76104675b86d05"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5251,
   "title": "Tlmp Amplitude",
   "thumb": "img/lg/32screenshot00-37.jpg",
   "author": "Inferno",
   "date": "04/29/2010",
   "file_size": "15.6M",
   "rating": 9.0,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5251",
   "og_image": "https://halomaps.org/hce/img/lg/32screenshot00-37.jpg",
   "category": "Halo CE Maps",
   "description": "A Map inspired by H2 Lockout",
   "notes": "Description:\n\nATTN: TLMP is a 11 map serires. Please download the other maps. Servers will be running all 11 maps generally so it will be nice to have them all!\n\nAmplitude - This map uses a heavily modified version of the lockout model from halo 2. I personally remodeled many sections and completely re-textured it from the ground up. I also did the environmental modifications to improve the visuals. This is definitely a great Slayer and Team Slayer map for 4 to 8 players.\n\nModifications:\n\n- Default Field of View is set to 85 on all of the maps\n- The radar sensitivity has been lowered. You can now crouch walk to stay off of the radar.\n- Backpack weapons are integrated into all of the maps.\n- The mongoose from yoyorast island 2 has been added to some of the maps.\n- Assault Rifle accuracy SLIGHTLY increased\n- Plasma Rifle damage increased\n- Plasma Pistol tracking increased\n- Needler increased damage and tracking\n- Fuel rod is now a charge based gun that is similar to the spartan laser.",
   "images": [
    "img/lg/32screenshot00-37.jpg",
    "img/lg/25screenshot00-42.jpg"
   ],
   "hash": "6EBAA01789CDB9549CEE65E0D8B208DA",
   "fetched": "2026-10-07T16:05:54Z",
   "download": {
    "ok": true,
    "file_name": "5251-TLMP-Amplitude.zip",
    "bytes": 15550361,
    "at": "2026-10-07T18:22:26Z",
    "sha1": "7fee538e16ec6315294eb55512c8936573317469"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5252,
   "title": "Tlmp Circle Pit",
   "thumb": "img/lg/33screenshot00-32.jpg",
   "author": "Inferno",
   "date": "04/29/2010",
   "file_size": "14.4M",
   "rating": 8.4,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5252",
   "og_image": "https://halomaps.org/hce/img/lg/33screenshot00-32.jpg",
   "category": "Halo CE Maps",
   "description": "This map is built for 1 on 1 and 3 player FFA.",
   "notes": "Circle Pit - One of the first maps I ever made, though it has changed a great deal since back then. This map is built for 1 on 1 and 3 player FFA. It uses a lot of shield doors and grav lifts to increase the game play and make it harder to grenade spam your way out of any situation.\n\nModifications:\n\n- Default Field of View is set to 85 on all of the maps\n- The radar sensitivity has been lowered. You can now crouch walk to stay off of the radar.\n- Backpack weapons are integrated into all of the maps.\n- The mongoose from yoyorast island 2 has been added to some of the maps.\n- Assault Rifle accuracy SLIGHTLY increased\n- Plasma Rifle damage increased\n- Plasma Pistol tracking increased\n- Needler increased damage and tracking\n- Fuel rod is now a charge based gun that is similar to the spartan laser.",
   "images": [
    "img/lg/33screenshot00-32.jpg",
    "img/lg/37screenshot00-21.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/17EB5867-B23A-4E91-B3BCB26AE330C6A4.JPG",
     "caption": ""
    }
   ],
   "hash": "C700686A0DDABFD92E7AB586837305CF",
   "fetched": "2026-10-07T16:05:54Z",
   "download": {
    "ok": true,
    "file_name": "5252-TLMP-Circle_Pit.zip",
    "bytes": 14434907,
    "at": "2026-10-07T18:22:23Z",
    "sha1": "f730f28b99ad0e0f978013dfbb16e917fe3acf29"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5253,
   "title": "Tlmp Harbinger",
   "thumb": "img/lg/39screenshot00-19.jpg",
   "author": "Inferno & Snafubar",
   "date": "04/29/2010",
   "file_size": "25.1M",
   "rating": 8.8,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5253",
   "og_image": "https://halomaps.org/hce/img/lg/39screenshot00-19.jpg",
   "category": "Halo CE Maps",
   "notes": "Harbinger - Most people will recognize this map from Halo 2. It is not a rip though. The model was originally done by snafubar. I later picked it up and remodeled it to improve the game play and then I used textures from halo 2 to unwrap it. It's great for Slayer, CTF and King of the Hill. It's also a great snipers map. I suggest anywhere between 4 and 10 players for this.\n\nModifications:\n\n- Default Field of View is set to 85 on all of the maps\n- The radar sensitivity has been lowered. You can now crouch walk to stay off of the radar.\n- Backpack weapons are integrated into all of the maps.\n- The mongoose from yoyorast island 2 has been added to some of the maps.\n- Assault Rifle accuracy SLIGHTLY increased\n- Plasma Rifle damage increased\n- Plasma Pistol tracking increased\n- Needler increased damage and tracking\n- Fuel rod is now a charge based gun that is similar to the spartan laser.",
   "images": [
    "img/lg/39screenshot00-19.jpg",
    "img/lg/38screenshot00-29.jpg"
   ],
   "screenshots": [
    {
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     "caption": ""
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     "caption": ""
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    "file_name": "5253-TLMP-Harbinger.zip",
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    "at": "2026-10-07T18:22:24Z",
    "sha1": "f31013ccc8163282c3aacaa0e7b0bef4946f0309"
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   "category_names": [
    "Halo CE Maps"
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  },
  {
   "fid": 5254,
   "title": "Tlmp Highground",
   "thumb": "img/lg/40screenshot00-15.jpg",
   "author": "Inferno",
   "date": "04/29/2010",
   "file_size": "16.6M",
   "rating": 8.1,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5254",
   "og_image": "https://halomaps.org/hce/img/lg/40screenshot00-15.jpg",
   "category": "Halo CE Maps",
   "notes": "Highground - This map takes inspiration from Halo 3 but is not a remake. Too play this map properly make a game type that is 1 Flag CTF with a 3 minute offense to defense switch and a 3 minute time limit with 3 capture to win. This will be a lot like 1 flag from halo 3. The map is fun for about 4 to 8 players on 1 Flag CTF and Slayer.\n\nModifications:\n\n- Default Field of View is set to 85 on all of the maps\n- The radar sensitivity has been lowered. You can now crouch walk to stay off of the radar.\n- Backpack weapons are integrated into all of the maps.\n- The mongoose from yoyorast island 2 has been added to some of the maps.\n- Assault Rifle accuracy SLIGHTLY increased\n- Plasma Rifle damage increased\n- Plasma Pistol tracking increased\n- Needler increased damage and tracking\n- Fuel rod is now a charge based gun that is similar to the spartan laser.",
   "images": [
    "img/lg/40screenshot00-15.jpg",
    "img/lg/48screenshot00-12.jpg"
   ],
   "hash": "8E0F2139CAF4474643FD203E82939FCE",
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    "at": "2026-10-07T18:22:20Z",
    "sha1": "26a6a6cde1604a59e226cdc9e787d80bb98bb2db"
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   "category_names": [
    "Halo CE Maps"
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  {
   "fid": 5255,
   "title": "Tlmp Lefty",
   "thumb": "img/lg/55screenshot00-8.jpg",
   "author": "Inferno",
   "date": "04/29/2010",
   "file_size": "11.5M",
   "rating": 8.3,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5255",
   "og_image": "https://halomaps.org/hce/img/lg/55screenshot00-8.jpg",
   "category": "Halo CE Maps",
   "notes": "Lefty - Have you ever wondered what HangemHigh would be like if it were symmetrical? Well here's the result. It was a simple map to make but it played exceptionally well in Slayer, King of the Hill and CTF. I suggest 4 to 12 players for this map.\n\nModifications:\n\n- Default Field of View is set to 85 on all of the maps\n- The radar sensitivity has been lowered. You can now crouch walk to stay off of the radar.\n- Backpack weapons are integrated into all of the maps.\n- The mongoose from yoyorast island 2 has been added to some of the maps.\n- Assault Rifle accuracy SLIGHTLY increased\n- Plasma Rifle damage increased\n- Plasma Pistol tracking increased\n- Needler increased damage and tracking\n- Fuel rod is now a charge based gun that is similar to the spartan laser.",
   "images": [
    "img/lg/55screenshot00-8.jpg",
    "img/lg/49screenshot00-12.jpg"
   ],
   "hash": "781BBB3FD94A3700E4BF6B2236891E59",
   "fetched": "2026-10-07T16:05:53Z",
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    "file_name": "5255-TLMP-Lefty.zip",
    "bytes": 11526334,
    "at": "2026-10-07T18:22:20Z",
    "sha1": "c2151c6e93f5b16c24ec60219a949050b67d0ad0"
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   "category_names": [
    "Halo CE Maps"
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  },
  {
   "fid": 5256,
   "title": "Tlmp Pipeline",
   "thumb": "img/lg/56screenshot00-7.jpg",
   "author": "Inferno",
   "date": "04/29/2010",
   "file_size": "12.9M",
   "rating": 8.4,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5256",
   "og_image": "https://halomaps.org/hce/img/lg/56screenshot00-7.jpg",
   "category": "Halo CE Maps",
   "notes": "ATTN: TLMP is a 11 map serires. Please download the other maps. Servers will be running all 11 maps generally so it will be nice to have them all!\n\nPipeline - This is a nice snowy map designed primarily for Slayer but also is fun for oddball and king. It's a small map so 2 to 6 players is all you need.\n\nModifications:\n\n- Default Field of View is set to 85 on all of the maps\n- The radar sensitivity has been lowered. You can now crouch walk to stay off of the radar.\n- Backpack weapons are integrated into all of the maps.\n- The mongoose from yoyorast island 2 has been added to some of the maps.\n- Assault Rifle accuracy SLIGHTLY increased\n- Plasma Rifle damage increased\n- Plasma Pistol tracking increased\n- Needler increased damage and tracking\n- Fuel rod is now a charge based gun that is similar to the spartan laser.",
   "images": [
    "img/lg/56screenshot00-7.jpg",
    "img/lg/62screenshot00-7.jpg"
   ],
   "screenshots": [
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     "src": "img/users/lg/3A16F696-22D2-4B98-B8CB8582CCDCD87D.JPG",
     "caption": ""
    }
   ],
   "hash": "1DD9202283F35DDB7200A754693C5323",
   "fetched": "2026-10-07T16:05:52Z",
   "download": {
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    "file_name": "5256-TLMP-Pipeline.zip",
    "bytes": 12936501,
    "at": "2026-10-07T18:22:17Z",
    "sha1": "044070aa29189e9567c128b6ff6c7643c79ae126"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5257,
   "title": "Tlmp Snowtrap",
   "thumb": "img/lg/63screenshot00-9.jpg",
   "author": "Inferno & CLS Grunt",
   "date": "04/29/2010",
   "file_size": "21.0M",
   "rating": 9.1,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5257",
   "og_image": "https://halomaps.org/hce/img/lg/63screenshot00-9.jpg",
   "category": "Halo CE Maps",
   "description": "Based on H3 Sandtrap",
   "notes": "ATTN: TLMP is a 11 map serires. Please download the other maps. Servers will be running all 11 maps generally so it will be nice to have them all!\n\nSnowtrap - Everyone should recognize this map by now. It is some of the best fun you will have in snipers and CTF for halo ce. Its a massive map so you will need at least 12 to 16 players.\n\nModifications:\n\n- Default Field of View is set to 85 on all of the maps\n- The radar sensitivity has been lowered. You can now crouch walk to stay off of the radar.\n- Backpack weapons are integrated into all of the maps.\n- The mongoose from yoyorast island 2 has been added to some of the maps.\n- Assault Rifle accuracy SLIGHTLY increased\n- Plasma Rifle damage increased\n- Plasma Pistol tracking increased\n- Needler increased damage and tracking\n- Fuel rod is now a charge based gun that is similar to the spartan laser.",
   "images": [
    "img/lg/63screenshot00-9.jpg",
    "img/lg/70screenshot00-8.jpg"
   ],
   "screenshots": [
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     "src": "img/users/lg/D060B8C7-774C-4947-86E6365847DC39E0.JPG",
     "caption": ""
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   "fetched": "2026-10-07T16:05:52Z",
   "download": {
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    "file_name": "5257-TLMP-Snowtrap.zip",
    "bytes": 21005088,
    "at": "2026-10-07T18:22:19Z",
    "sha1": "14dc991822e51ee542a34390b5d2a2ed6d291533"
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   "category_names": [
    "Halo CE Maps"
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  },
  {
   "fid": 5258,
   "title": "Tlmp Station Omega",
   "thumb": "img/lg/71screenshot00-8.jpg",
   "author": "Inferno",
   "date": "04/29/2010",
   "file_size": "17.8M",
   "rating": 8.1,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5258",
   "og_image": "https://halomaps.org/hce/img/lg/71screenshot00-8.jpg",
   "category": "Halo CE Maps",
   "notes": "ATTN: TLMP is a 11 map serires. Please download the other maps. Servers will be running all 11 maps generally so it will be nice to have them all!\n\nStation Omega - This map is basically \"The Pit\" from halo 3 based on a space station. It's a fun map and great for 4 to 8 players especially on CTF and Team Slayer.\n\nModifications:\n\n- Default Field of View is set to 85 on all of the maps\n- The radar sensitivity has been lowered. You can now crouch walk to stay off of the radar.\n- Backpack weapons are integrated into all of the maps.\n- The mongoose from yoyorast island 2 has been added to some of the maps.\n- Assault Rifle accuracy SLIGHTLY increased\n- Plasma Rifle damage increased\n- Plasma Pistol tracking increased\n- Needler increased damage and tracking\n- Fuel rod is now a charge based gun that is similar to the spartan laser.",
   "images": [
    "img/lg/71screenshot00-8.jpg",
    "img/lg/75screenshot00-8.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/DDCCCB74-DD9A-45BA-B6BA24C9713D0D91.JPG",
     "caption": "Weapons on the back!"
    },
    {
     "src": "img/users/lg/131A8610-98CD-49C4-AD8D9B4717852085.JPG",
     "caption": ""
    }
   ],
   "hash": "B555F5357E70BEF41E83E7C24B50CEC9",
   "fetched": "2026-10-07T16:05:52Z",
   "download": {
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    "file_name": "5258-TLMP-Station_Omega.zip",
    "bytes": 17829200,
    "at": "2026-10-07T18:22:15Z",
    "sha1": "527ca15eb260a179ac5ef13fe34087462b4ee473"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5259,
   "title": "Tlmp Substation",
   "thumb": "img/lg/76screenshot00-3.jpg",
   "author": "Inferno",
   "date": "04/29/2010",
   "file_size": "15.9M",
   "rating": 8.8,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5259",
   "og_image": "https://halomaps.org/hce/img/lg/76screenshot00-3.jpg",
   "category": "Halo CE Maps",
   "notes": "Description:\n\nATTN: TLMP is a 11 map serires. Please download the other maps. Servers will be running all 11 maps generally so it will be nice to have them all!\n\nSubstation - This map is based on a forerunner structure built inside of a cave in a ocean cliff side. It's a cool environment with a good variation in game play between sniping and CQC. It's a great map for 4 to 8 players in Slayer and CTF.\n\nModifications:\n\n- Default Field of View is set to 85 on all of the maps\n- The radar sensitivity has been lowered. You can now crouch walk to stay off of the radar.\n- Backpack weapons are integrated into all of the maps.\n- The mongoose from yoyorast island 2 has been added to some of the maps.\n- Assault Rifle accuracy SLIGHTLY increased\n- Plasma Rifle damage increased\n- Plasma Pistol tracking increased\n- Needler increased damage and tracking\n- Fuel rod is now a charge based gun that is similar to the spartan laser.",
   "images": [
    "img/lg/76screenshot00-3.jpg",
    "img/lg/77screenshot00-5.jpg"
   ],
   "hash": "FC553FC969307F4DEB9C867A6E8C6609",
   "fetched": "2026-10-07T16:05:51Z",
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    "file_name": "5259-TLMP-Substation.zip",
    "bytes": 15902009,
    "at": "2026-10-07T18:22:12Z",
    "sha1": "eeea37fca3b45d3c6b328a80db0bf816a8a1344b"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5260,
   "title": "Tlmp Vertigo",
   "thumb": "img/lg/78screenshot00-6.jpg",
   "author": "Inferno",
   "date": "04/29/2010",
   "file_size": "14.1M",
   "rating": 8.3,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5260",
   "og_image": "https://halomaps.org/hce/img/lg/78screenshot00-6.jpg",
   "category": "Halo CE Maps",
   "notes": "Description:\n\nATTN: TLMP is a 11 map serires. Please download the other maps. Servers will be running all 11 maps generally so it will be nice to have them all!\n\nVertigo - Vertigo is a simple arena map with a nice twist on vertical combat with interesting side rooms that link the map together to improve flanking and ambushes. It's a great 1v1 map and can support up to 6 players in Oddball and Slayer.\n\nModifications:\n\n- Default Field of View is set to 85 on all of the maps\n- The radar sensitivity has been lowered. You can now crouch walk to stay off of the radar.\n- Backpack weapons are integrated into all of the maps.\n- The mongoose from yoyorast island 2 has been added to some of the maps.\n- Assault Rifle accuracy SLIGHTLY increased\n- Plasma Rifle damage increased\n- Plasma Pistol tracking increased\n- Needler increased damage and tracking\n- Fuel rod is now a charge based gun that is similar to the spartan laser.",
   "images": [
    "img/lg/78screenshot00-6.jpg",
    "img/lg/79screenshot00-4.jpg"
   ],
   "hash": "DBADF1C35097D8511FE4483861A1CED0",
   "fetched": "2026-10-07T16:05:51Z",
   "download": {
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    "file_name": "5260-TLMP-Vertigo.zip",
    "bytes": 14094945,
    "at": "2026-10-07T18:22:15Z",
    "sha1": "40a0daf8bbfcc7da49adfcf224ceb42401d1b055"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5261,
   "title": "[h3] Turf",
   "thumb": "img/lg/86screenshot00-3.jpg",
   "author": "DaniloC",
   "date": "04/29/2010",
   "file_size": "33.6M",
   "rating": 8.8,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5261",
   "og_image": "https://halomaps.org/hce/img/lg/86screenshot00-3.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Turf Variant",
   "images": [
    "img/lg/86screenshot00-3.jpg"
   ],
   "hash": "2B0665BC75D73FD2CF7DB11B88DDE03E",
   "fetched": "2026-10-07T16:23:35Z",
   "download": {
    "ok": true,
    "file_name": "5261-[H3]_Turf.zip",
    "bytes": 33622597,
    "at": "2026-10-07T19:17:17Z",
    "sha1": "64367a462e6a899ba98140f4ee25cfed74163663"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5262,
   "title": "X3 Assault Rifle Bitmaps",
   "thumb": "img/lg/screenshot2-2.jpg",
   "author": "inkscape13",
   "date": "05/09/2010",
   "file_size": "2.5M",
   "rating": null,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5262",
   "og_image": "https://halomaps.org/hce/img/lg/screenshot2-2.jpg",
   "category": "Halo CE Weapon Tags",
   "description": "A modified bitmap of the original Assault Rifle's bitmap",
   "notes": "About:\nThis is a modified Assault Rifle bitmap that has been darkened w/ a few extra add-ons.\n\n----------------------\nInlcudes the bump map of the bitmap.\n----------------------\n\nInstallation:\nPlace the folder \"x3_assault_rifle\" in your tags\\weapons folder.\n\nCopy & Paste the shader models from \"fp\\shaders\\\"(included in this archive) into your \"assault rifle\\fp\\shaders\\\"\n(**Overwrite the old ones**)\n\n----------------------",
   "images": [
    "img/lg/screenshot2-2.jpg",
    "img/lg/screenshot1-3.jpg"
   ],
   "hash": "3770F9EAC3EF7EF2ADC56E43950E79E7",
   "fetched": "2026-10-07T16:38:36Z",
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    "file_name": "5262-X3_Assault_Rifle_bitmaps.zip",
    "bytes": 2493387,
    "at": "2026-10-07T20:08:33Z",
    "sha1": "e60a4e1e701a10a65c7076148202468e4cdc011c"
   },
   "category_names": [
    "Halo CE Weapon Tags"
   ]
  },
  {
   "fid": 5263,
   "title": "B30multi",
   "thumb": "img/lg/4screenshot00-152.jpg",
   "author": "blaze.of_razgriz",
   "date": "05/09/2010",
   "file_size": "55.8M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5263",
   "og_image": "https://halomaps.org/hce/img/lg/4screenshot00-152.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Multiplayer conversion of the B30 level",
   "notes": "About: This is the b30 campaign map completly stripped of single player\nfeatures. It is converted to multyplayer but only has 4 spawn points and\nno extra guns or vehicles, so work is needed but I'm not doing it. Feel\nfree to use however you like.\n\nWeapons:\n\nSilenced SMG\nAUTOmag Pistol\n\nPlay as ODST.\n\n!WARNING! Only works on Slayer!",
   "images": [
    "img/lg/4screenshot00-152.jpg"
   ],
   "hash": "F891E5404003B3960C878FB520F6C974",
   "fetched": "2026-10-07T16:23:35Z",
   "download": {
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    "file_name": "5263-b30multi.zip",
    "bytes": 55839554,
    "at": "2026-10-07T19:17:19Z",
    "sha1": "d0d818bc3acd55d0187ea3beacccb94611ef3276"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5264,
   "title": "Frozen Bridge",
   "thumb": "img/lg/10screenshot00-113.jpg",
   "author": "MUStB",
   "date": "05/09/2010",
   "file_size": "11.3M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5264",
   "og_image": "https://halomaps.org/hce/img/lg/10screenshot00-113.jpg",
   "category": "Modified Multiplayer Maps",
   "images": [
    "img/lg/10screenshot00-113.jpg"
   ],
   "hash": "140FFAE5965746FAA3A6268BA831FB6F",
   "fetched": "2026-10-07T16:23:35Z",
   "download": {
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    "file_name": "5264-frozen_bridge.zip",
    "bytes": 11279773,
    "at": "2026-10-07T19:17:13Z",
    "sha1": "ee2f068b3fe9b505d02590f50903432ada0b0e19"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5265,
   "title": "Quagmire V2",
   "thumb": "img/lg/12screenshot00-113.jpg",
   "author": "=CE=Lyanti",
   "date": "05/09/2010",
   "file_size": "38.0M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5265",
   "og_image": "https://halomaps.org/hce/img/lg/12screenshot00-113.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Quagmire variant",
   "images": [
    "img/lg/12screenshot00-113.jpg",
    "img/lg/17screenshot00-84.jpg"
   ],
   "hash": "E55A79CD6C35514513C69EF1C7C66056",
   "fetched": "2026-10-07T16:23:34Z",
   "download": {
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    "file_name": "5265-quagmire-v2.zip",
    "bytes": 38042416,
    "at": "2026-10-07T19:17:14Z",
    "sha1": "6a6c7051bb8f2e6d93813f5026548308e2554470"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5266,
   "title": "Sidewinder Ts2 Siberia",
   "thumb": "img/lg/18screenshot00-77.jpg",
   "author": "Master FL",
   "date": "05/09/2010",
   "file_size": "10.1M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5266",
   "og_image": "https://halomaps.org/hce/img/lg/18screenshot00-77.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Sidewinder Variant",
   "images": [
    "img/lg/18screenshot00-77.jpg"
   ],
   "hash": "EF06E41E42752E3290582785AEDE69C5",
   "fetched": "2026-10-07T16:23:34Z",
   "download": {
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    "file_name": "5266-sidewinder_ts2_siberia.zip",
    "bytes": 10071131,
    "at": "2026-10-07T19:17:10Z",
    "sha1": "d75885dede2189c08bc030b7b5db5a3caacc623b"
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   "category_names": [
    "Modified Multiplayer Maps"
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  },
  {
   "fid": 5267,
   "title": "Skys the Limit 2.0",
   "thumb": "img/placeholder.jpg",
   "author": "Limited and Skyline",
   "date": "05/09/2010",
   "file_size": "131.3K",
   "rating": 8.5,
   "sids": [
    8
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5267",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo Utilities",
   "notes": "~ Version 2.0 ~\n\nInstallation\n------------\nCopy the STL.dll to your Halo CE root directory (with haloce.exe), on your first run you will encounter an error saying it cannot find path.ini and Strings.txt, just run the application and click on the settings button, next click okay and the files will automatically be created for you.\n\nRunning\n-------\nLaunch Halo 1.09 and once it has finished loading then launch the Skys The Limit 2.0.exe file and click on the status bar, if it is not already searching for Halo.\n\nOnce the status bar displays Success you can use the hotkeys set to use the new features.",
   "images": [
    "img/placeholder.jpg"
   ],
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   "category_names": [
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  {
   "fid": 5268,
   "title": "Snow dday mk four",
   "thumb": "img/lg/23screenshot00-53.jpg",
   "author": "[BFT]Captain helti",
   "date": "05/09/2010",
   "file_size": "66.6M",
   "rating": 5.4,
   "sids": [
    24
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5268",
   "og_image": "https://halomaps.org/hce/img/lg/23screenshot00-53.jpg",
   "category": "Modified Multiplayer Maps",
   "images": [
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   "category_names": [
    "Modified Multiplayer Maps"
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  },
  {
   "fid": 5269,
   "title": "Tac Creek",
   "thumb": "img/lg/28screenshot00-36.jpg",
   "author": "spartan00 (eagle)",
   "date": "05/09/2010",
   "file_size": "24.4M",
   "rating": null,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5269",
   "og_image": "https://halomaps.org/hce/img/lg/28screenshot00-36.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Beavercreek Variant play as ODST",
   "images": [
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   "category_names": [
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  {
   "fid": 5270,
   "title": "Turf",
   "thumb": "img/lg/35screenshot00-25.jpg",
   "author": "Jesse",
   "date": "05/09/2010",
   "file_size": "12.2M",
   "rating": 7.8,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5270",
   "og_image": "https://halomaps.org/hce/img/lg/35screenshot00-25.jpg",
   "category": "Halo CE Maps",
   "description": "A classic variant of the Halo 2 level Turf.",
   "notes": "Changes from the default tagset\n\nJump height has been slightly increased (you need it to get around the map)\n\nAdded a health pack to where the pistol and assault rifle ammo packs are.\n\nThe map is unprotected for your use.",
   "images": [
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   ],
   "hash": "7EEF772BD3CFF8D44DE5D45ACC3CBF9C",
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   "category_names": [
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  },
  {
   "fid": 5271,
   "title": "[h2] Lockout",
   "thumb": "img/lg/46screenshot00-15.jpg",
   "author": "Jesse",
   "date": "05/09/2010",
   "file_size": "23.5M",
   "rating": 8.7,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5271",
   "og_image": "https://halomaps.org/hce/img/lg/46screenshot00-15.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Lockout variant",
   "notes": "Important notes!!\n---------------------------------------\nThese are the names of all the scenery and object names. Use object_create_anew \"number\\name\" to create these objects\nor use Object_destroy \"Name\\number\" to destroy that specific object.\n\nsecret box = box\n\nteleporter (bottom) = tel1\n\nteleporter (top) = tel2\n\nflag base (blue) flag1\n\nflag base (red) flag2\n\nTurret vehicle (blue) = 1\n\nTurret vehicle (red) = 2\n\nGametypes\n--------------\n\nI've set the maps vehicles (turret) to work in a way that it spawns when the turret is set\nin the halo gametype.\n\nWeapons spawn according to their respective gametypes for example:\n\nBattle rifles, and pistols as spawn weapons on CTF\n\nbattle rifles, and plasma rifles on a rifles type game.\n\nSnipers and pistols on a snipers gametype.\n\nMost other gametypes have inconsistencies or are untested, though you should edit the gametypes\nwith confidence :D\n\nBugs\n-----------------\n\nDue to me being a perfectionist, there are little bugs or inconsistencies\nhowever, as with all maps there are a few things i would have changed.\n\n- Brute shot 3p animations are the flamethrower animations\nthis doesn't bother too much, but it does look ugly up close.\n\n- that's about all i know",
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   "category_names": [
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  {
   "fid": 5272,
   "title": "Zerkers Sandtrap Model (gmax)",
   "thumb": "img/lg/1-38.jpg",
   "author": "Zerker",
   "date": "05/11/2010",
   "file_size": "3.9M",
   "rating": 5.4,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5272",
   "og_image": "https://halomaps.org/hce/img/lg/1-38.jpg",
   "category": "3D Model Files",
   "description": "Sandtrap Model (gmax)",
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   "category_names": [
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  },
  {
   "fid": 5273,
   "title": "Da Battle Ground",
   "thumb": "img/lg/0screenshot00-304.jpg",
   "author": "Pierrick56",
   "date": "05/11/2010",
   "file_size": "6.1M",
   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5273",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-304.jpg",
   "category": "Halo CE Maps",
   "description": "A canyon with tunnels.",
   "images": [
    "img/lg/0screenshot00-304.jpg",
    "img/lg/1screenshot00-186.jpg"
   ],
   "hash": "F53950C4A348307981FD311D075EE114",
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  {
   "fid": 5274,
   "title": "[h3] Sandtrap",
   "thumb": "img/lg/3screenshot00-159.jpg",
   "author": "see readme.txt",
   "date": "05/11/2010",
   "file_size": "47.9M",
   "rating": 9.1,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5274",
   "og_image": "https://halomaps.org/hce/img/lg/3screenshot00-159.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/3screenshot00-159.jpg",
    "img/lg/2screenshot00-171.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/F8402EC3-252A-4AED-90BCB3B704086550.JPG",
     "caption": "Mongoose"
    },
    {
     "src": "img/users/lg/48449FC8-8079-4CBD-B4859EB42D41C9A9.JPG",
     "caption": "H3_scorpion ,"
    },
    {
     "src": "img/users/lg/6BA505B9-80AF-4DF7-A6B942D31D15C4DE.JPG",
     "caption": "Spartan laser , Awesome !"
    },
    {
     "src": "img/users/lg/A4981424-EBA5-4906-9F24EE29EE6D2577.JPG",
     "caption": "Frag. grenade"
    },
    {
     "src": "img/users/lg/27372924-7DB1-4188-9663B65348E7ECDF.JPG",
     "caption": "A plasma greande , WITH HALO 3 SOUND !!!!"
    },
    {
     "src": "img/users/lg/20C83E65-BFA5-45F9-83FDFF67C74C0BC1.JPG",
     "caption": "n_n"
    },
    {
     "src": "img/users/lg/42F4A2C2-C87C-4EEF-A75406E8C87124C5.JPG",
     "caption": "[h3]sandtrap"
    },
    {
     "src": "img/users/lg/DB8492F6-4128-47BC-9C2430486DBA17CF.JPG",
     "caption": "MC in a tenk,h3 scorpion"
    },
    {
     "src": "img/users/lg/1681AC11-1C89-4986-ADE76ABEFF9188A8.JPG",
     "caption": "[h3]sandtrap"
    },
    {
     "src": "img/users/lg/B36B414F-875B-44FB-93504DC0F5566FC9.JPG",
     "caption": "MC in a [h3] scorpion"
    },
    {
     "src": "img/users/lg/87E928A6-81AB-47B2-B858B2586AC88522.JPG",
     "caption": "warthog"
    },
    {
     "src": "img/users/lg/A0BA0B0C-C595-4DC4-94A56ADE214702D1.JPG",
     "caption": "Plasma"
    },
    {
     "src": "img/users/lg/D289641F-329B-4C14-9D9C9BE1465A1923.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/A0973B0C-C190-4FB4-9BBFCB7307ED99FE.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/1124FBDC-8AFF-4C58-9A71E4F9323CF5C9.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/5CC8D69E-2C0F-4281-A54BE08FA3050655.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/BD141684-4294-416B-8B7866E13D4E2F60.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/38643BB2-A821-451C-A2634CF50C6D7B6F.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/0D97D42B-FDEB-44C5-A4229567A6729949.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/0344FCA0-5F8A-4764-B4C602CD92F817B4.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/4D420EBB-FE89-40D6-B53C284029123170.JPG",
     "caption": "Starting with no weapons!"
    },
    {
     "src": "img/users/lg/A1C0063E-A352-4902-9BE809C4B1031012.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/D97641F2-3A12-4238-B087F9E904E40F6A.JPG",
     "caption": "plasma firework (tip: throw two plasma grenades continously at same point)"
    },
    {
     "src": "img/users/lg/C46E0DB6-7BAF-4B75-B0617165DFCE9ED3.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/C3330640-90F9-445B-98561F818D23AC0D.JPG",
     "caption": "SY"
    },
    {
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     "caption": ""
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    {
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     "caption": ""
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     "caption": ""
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     "caption": ""
    },
    {
     "src": "img/users/lg/C1B43C59-A639-4E1B-98A6705D4F5BEDC7.JPG",
     "caption": ""
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  {
   "fid": 5275,
   "title": "A",
   "thumb": "img/lg/0screenshot00-305.jpg",
   "author": "?",
   "date": "05/15/2010",
   "file_size": "15.0M",
   "rating": null,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5275",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-305.jpg",
   "category": "Halo CE Maps",
   "description": "A Untextured open plain with inert bipeds",
   "images": [
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    "img/lg/1screenshot00-187.jpg"
   ],
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  {
   "fid": 5276,
   "title": "Bloodgulch Enhanced Fixed",
   "thumb": "img/lg/2screenshot00-172.jpg",
   "author": "{FtD}Spartn",
   "date": "05/15/2010",
   "file_size": "28.2M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5276",
   "og_image": "https://halomaps.org/hce/img/lg/2screenshot00-172.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch Variant",
   "notes": "About : Bloodgulch varient with some changes.\n\nRecommendation : Team Slayer,CTF,and Team King are best played. Oddball,well,it's ok.\nIf you use CTF or Team King,there is covenant turrets on each base,and 2 across from eachother.\nYou also can set the gametime up where there is turrets on Slayer and Oddball too.\n\nBugs: No known bugs.\n\nFixes: Vehicles and weapons were not spawning,which made the map boring.\nThis has been fixed.",
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   "category_names": [
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  {
   "fid": 5277,
   "title": "Darkzone",
   "thumb": "img/lg/3screenshot00-160.jpg",
   "author": "wolf 9876",
   "date": "05/15/2010",
   "file_size": "14.1M",
   "rating": 7.8,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5277",
   "og_image": "https://halomaps.org/hce/img/lg/3screenshot00-160.jpg",
   "category": "Halo CE Maps",
   "description": "An untextured open plain with inert bipeds and vehicles",
   "images": [
    "img/lg/3screenshot00-160.jpg",
    "img/lg/4screenshot00-153.jpg"
   ],
   "hash": "D7B4938B6F40B9F62C36AE27968F8670",
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   "category_names": [
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  {
   "fid": 5278,
   "title": "Descending Depths",
   "thumb": "img/lg/5screenshot00-150.jpg",
   "author": "krispy1001",
   "date": "05/15/2010",
   "file_size": "6.2M",
   "rating": null,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5278",
   "og_image": "https://halomaps.org/hce/img/lg/5screenshot00-150.jpg",
   "category": "Halo CE Maps",
   "notes": "Background of map: Beta Map. Fun Sky-diving battles! Fall time 27.5Sec.\n\nMap is designed for slayer, team slayer only.\n\nWeapons on map: Assault Rifle, rocket launcher, shotgun, frags\n\nVehicles: Banshee.",
   "images": [
    "img/lg/5screenshot00-150.jpg",
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   "hash": "4035FEB854B0D83CA8BC39EB3FAE63E9",
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   "category_names": [
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  {
   "fid": 5279,
   "title": "Pancor",
   "thumb": "img/lg/18screenshot00-78.jpg",
   "author": "²MõD²Wrath",
   "date": "05/15/2010",
   "file_size": "9.6M",
   "rating": 8.7,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5279",
   "og_image": "https://halomaps.org/hce/img/lg/18screenshot00-78.jpg",
   "category": "Halo CE Maps",
   "notes": "File Notes: This map is Bloodgulch ground and Dangercanyon ground in 1 map.You have access to both maps for game play. The gametpyes are spread out over both grounds however ctf bases rest on bloodgulch ground.\n\nGame Types: Race, ctf ,oddball, king and slayer. All work excellent. I recommend playing all 5.\n\nField Weapons: I chose to use custom weapons to keep the balance in check with the exception of the pancor jackhammer due to the maps name \"pancor\". I'm sure you will find where they have been placed.I cant help myself, that gun makes me all giddy inside.\n\nVechiles: warthog, rwarthog, banshee, tank, Glendale and the Glendale Monster. The hogs are also driver/gunner enabled.\n\nMap Recommendations, 4-6 players but the more the better.\n\nKnown flaws:6 of us tested this map thru all gametypes.And we couldnt find anything wrong with it.Worse case scenario is , you might have to wait for a hog to respawn in race if you die during the corse and depending on how many get in 1 hog in the beginning since your able to drive and gun them yourself.I have to admit, the \" Driver\" has the best seat in the house on this map.",
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    "img/lg/18screenshot00-78.jpg",
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   "category_names": [
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  },
  {
   "fid": 5280,
   "title": "Parched",
   "thumb": "img/lg/31screenshot00-41.jpg",
   "author": "ESG SLAYER",
   "date": "05/15/2010",
   "file_size": "5.1M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5280",
   "og_image": "https://halomaps.org/hce/img/lg/31screenshot00-41.jpg",
   "category": "Halo CE Maps",
   "notes": "This map is recommended for FFA games. It works best with Classic Snipers. Oddball works as well, but not as well as Slayer. This map works ONLY with SLAYER and ODDBALL. I'm not sure if team variants for said gametypes will work. Anything else will cause the game to Exception. To be safe, play this map with SLAYER AND ODDBALL FFA VARIANTS ONLY.",
   "images": [
    "img/lg/31screenshot00-41.jpg",
    "img/lg/37screenshot00-22.jpg"
   ],
   "hash": "A242A9F107E80361F93133BB2BA66AC4",
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    "file_name": "5280-parched.zip",
    "bytes": 5139274,
    "at": "2026-10-07T18:22:02Z",
    "sha1": "4826fabe6dd5683f70667e4e588a0df877a5fdeb"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5281,
   "title": "Silent Lexicon",
   "thumb": "img/lg/38screenshot00-30.jpg",
   "author": "Dontu",
   "date": "05/15/2010",
   "file_size": "9.3M",
   "rating": 7.8,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5281",
   "og_image": "https://halomaps.org/hce/img/lg/38screenshot00-30.jpg",
   "category": "Halo CE Maps",
   "notes": "escription: Slipspace anomaly 9423-002 Discovered when civilian ships were mining the Centeloid asteroid field. Upon discovery ONI reapropriated the derelict structure and moved it to an undergroud facility on Reach. Initial analysis has revealed that this structure is an information storage node.\n\nNotes: This is a very small map, I recommend the gametypes of slayer and CTF with an entertaining side of KoTH. Due to this map's small size the player is faced with the threat of constant attack. Grenades are extremely powerful therefore you will not spawn with the traditional number of grenades so that the gameplay stays focused on gunplay rather than nade spam. This map is unprotected for your ripping fun :)",
   "images": [
    "img/lg/38screenshot00-30.jpg",
    "img/lg/39screenshot00-18.jpg"
   ],
   "hash": "599C5193EA138148EA56765FABA613DC",
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   "download": {
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    "file_name": "5281-silent_lexicon.zip",
    "bytes": 9289302,
    "at": "2026-10-07T18:22:02Z",
    "sha1": "6d2077f85c4f4cce57e8c9b1da1d4d15a44f5ab1"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5282,
   "title": "Six",
   "thumb": "img/lg/40screenshot00-16.jpg",
   "author": "²MõD²Wrath",
   "date": "05/15/2010",
   "file_size": "11.9M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5282",
   "og_image": "https://halomaps.org/hce/img/lg/40screenshot00-16.jpg",
   "category": "Halo CE Maps",
   "description": "A small boxed map",
   "notes": "ile Notes: Ever wonder what the grounds really look like that we play on day in and day out. Well in this map you can see Infinity, Bloodgulch, Dangercanyon and Timberland as a walled picture and I used a tutoriol ground as the actual ground. Your able to view them as if they were a map on the wall.\n\nGame Types: Race, Ctf ,Oddball, King and Slayer. All work excellent. I recommend playing all 5.\n\nField Weapons: I chose to use custom weapons to keep the balance in check but because its a very small map I have opted to start you with weapons per each game tpye. There is 1 bomb , 1 bubble shield , 2 super/invisable shields on the field.\n\nVechiles: Due to map size vehicels held no purpose therefore I left them out.\n\nMap Recommendations, 4-6 players but the more the better.\n\nKnown flaws: Deciding on what weapons to start everyone with as you change through the game types was challenging. Some my like the set up, some may not.",
   "images": [
    "img/lg/40screenshot00-16.jpg",
    "img/lg/44screenshot00-23.jpg"
   ],
   "hash": "9D865A997A0655CA74C5D6E5832886B7",
   "fetched": "2026-10-07T16:05:47Z",
   "download": {
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    "file_name": "5282-six.zip",
    "bytes": 11947584,
    "at": "2026-10-07T18:22:01Z",
    "sha1": "e2965824be47f0a403812a6455e214572ec33af4"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5283,
   "title": "Warzonegulch",
   "thumb": "img/lg/49screenshot00-13.jpg",
   "author": "Smok",
   "date": "05/15/2010",
   "file_size": "42.0M",
   "rating": 8.7,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5283",
   "og_image": "https://halomaps.org/hce/img/lg/49screenshot00-13.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Bloodgulch Variant with AI Bots",
   "images": [
    "img/lg/49screenshot00-13.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/4C49C587-7C50-416C-A2F968DDC114944F.JPG",
     "caption": "3 starting weapons [AR,pistol,needler] and how it all begins"
    },
    {
     "src": "img/users/lg/99123BBE-7ADF-457D-AED6BB0FCD70BB49.JPG",
     "caption": "How it all looks 1min after map start [AIS getting ready for attack opposite team]"
    },
    {
     "src": "img/users/lg/54A28732-763A-422C-B1BE3C62448B56D3.JPG",
     "caption": "ais attacked [about 2 mins after start]"
    },
    {
     "src": "img/users/lg/F26DBFDD-D114-4D5A-9259BD545FF49031.JPG",
     "caption": "Spartans leaving their cave [only after u walk near their cave]"
    },
    {
     "src": "img/users/lg/FF62F828-27A0-407F-81BC816E60851693.JPG",
     "caption": "Snipers at red team cliff [they keep defending flag]"
    },
    {
     "src": "img/users/lg/4154984F-B995-4D0B-AD4A995EFBC7572C.JPG",
     "caption": "first spartans attack"
    },
    {
     "src": "img/users/lg/5C26F05E-06DA-4254-8CBC04966DBD34CF.JPG",
     "caption": "AIs driving hogs, they usually go gunner-side and then driver"
    },
    {
     "src": "img/users/lg/2C9D7D89-077E-4866-8407D696F19A3153.JPG",
     "caption": "spartans shooting meh:/ they have all types of standard weapons"
    },
    {
     "src": "img/users/lg/0FBEB185-E9D6-44DF-95806FB267FA8761.JPG",
     "caption": "hard defender at blue's flag"
    },
    {
     "src": "img/users/lg/FDCD87B8-67EE-4129-8C4FAF1039E3AA7D.JPG",
     "caption": "sentiels going to spartans"
    },
    {
     "src": "img/users/lg/82E509BA-6E75-4358-968C6189AA978F42.JPG",
     "caption": "few vehicles, also AI trying to kill me using hog [he's driving and he's elite o_o]"
    },
    {
     "src": "img/users/lg/8294AF80-BAE0-420B-B2060985D77F3B0B.JPG",
     "caption": "i have flag and AI is driving hog"
    }
   ],
   "hash": "621262C09839227E4759054E67170B14",
   "fetched": "2026-10-07T16:18:28Z",
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    "file_name": "5283-warzonegulch.zip",
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    "sha1": "bc2b6b54d8843443417f71a3ccb54f2f844a3d39"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 5284,
   "title": "Half Life 2 Headcrab Tags",
   "thumb": "img/lg/headcrab003.jpg",
   "author": "SeanTheLawn",
   "date": "05/23/2010",
   "file_size": "3.2M",
   "rating": 9.0,
   "sids": [
    34
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5284",
   "og_image": "https://halomaps.org/hce/img/lg/headcrab003.jpg",
   "category": "Halo CE Biped Tags",
   "description": "hese are the Headcrab tags converted from Half Life 2 to Halo CE",
   "notes": "Note: If any tags are missing, they are default Halo tags that can be found in the default Halo maps.\n\nKnown errors: The only error I know of is with the AI; the headcrab might sometimes melee before he gets close enough to his target. I tried decreasing his melee range but he continues to do it.",
   "images": [
    "img/lg/headcrab003.jpg",
    "img/lg/headcrab002.jpg"
   ],
   "hash": "592DA11EF4731E541150EADF7058DFA9",
   "fetched": "2026-10-07T16:35:15Z",
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    "file_name": "5284-headcrab_Tags.zip",
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    "at": "2026-10-07T20:01:27Z",
    "sha1": "7c45b0774b4fa6224dbab41ac1f0dcb9bcb2eda2"
   },
   "category_names": [
    "Halo CE Biped Tags"
   ]
  },
  {
   "fid": 5285,
   "title": "First Person Arms Models",
   "thumb": "img/lg/Arby.jpg",
   "author": "various",
   "date": "05/23/2010",
   "file_size": "21.1M",
   "rating": 9.0,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5285",
   "og_image": "https://halomaps.org/hce/img/lg/Arby.jpg",
   "category": "3D Model Files",
   "description": "A pack of FP arms by various authors.",
   "images": [
    "img/lg/Arby.jpg",
    "img/lg/sparta.jpg"
   ],
   "hash": "580663DFD9807849FAED3F8FCCACD900",
   "fetched": "2026-10-07T16:32:23Z",
   "download": {
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    "file_name": "5285-First_person_arms_models.zip",
    "bytes": 21059084,
    "at": "2026-10-07T19:56:32Z",
    "sha1": "f40180eced52934e44804f69fba9cd2ff6ad102b"
   },
   "category_names": [
    "3D Model Files"
   ]
  },
  {
   "fid": 5286,
   "title": "Adventure",
   "thumb": "img/lg/5screenshot00-151.jpg",
   "author": "austin.lazer",
   "date": "05/23/2010",
   "file_size": "37.5M",
   "rating": 8.1,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5286",
   "og_image": "https://halomaps.org/hce/img/lg/5screenshot00-151.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Multiplayer map that plays like a single player on Death Island with AI bots",
   "notes": "So here's the story:\n\nYou are a super-soldier in the private military organization known as the \"Hollywood Knights\". Your organization is trying to build a base on an island\nthat has been deemed an optimal location. After being launched onto the island, you eject from your drop pod and land near a structure. Suddenly, you\nare greeted cheerfully by your commander over the **SERVER** uplink.\n\nThe story so far ends when they try to bring you red skull reinforcements. They usually fail (rather horribly) and nothing happens after that. I am\ncompleting the story now, and will release a finished version soon for further player input.\n\nThis is a single-player map, but can be played from your multiplayer map selection. Just play it on \"team slayer\" (best with vehicle respawn turned off)\nand you'll be good to go!",
   "images": [
    "img/lg/5screenshot00-151.jpg"
   ],
   "hash": "E64276819F0B745F23E98CB3E768BEAF",
   "fetched": "2026-10-07T16:18:28Z",
   "download": {
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    "file_name": "5286-adventure.zip",
    "bytes": 37474243,
    "at": "2026-10-07T18:54:48Z",
    "sha1": "1c040bd33c6a0bafcf01c1f65007d57d0aa196cd"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 5287,
   "title": "Dont Look Down",
   "thumb": "img/lg/6screenshot00-148.jpg",
   "author": "Jake Chappell",
   "date": "05/23/2010",
   "file_size": "6.5M",
   "rating": 6.6,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5287",
   "og_image": "https://halomaps.org/hce/img/lg/6screenshot00-148.jpg",
   "category": "Halo CE Maps",
   "description": "This is a very symmetrical map designed with all game types in mind. It features floating walkways hovering above a deadly abyss of space.",
   "notes": "About:\nThis is a very symmetrical map designed with all game types in mind. It features floating walkways hovering above a deadly abyss of space. I attempted to design with the intentions of balanced game play; I think I achieved it.\n\nAcknowledgement:\nSpecial thanks to Maniac1000 for answering all of the questions I had during the design process. I certianly did learn a lot from it.\n\nMost textures came from an anonymous texture pack I downloaded from the halomaps website.\nColored teleporters by Arteen.\nHalo2 teleporters by Lightning.\nThanks!",
   "images": [
    "img/lg/6screenshot00-148.jpg",
    "img/lg/10screenshot00-114.jpg"
   ],
   "hash": "6A47D9FA613EB1415282129DD25C7112",
   "fetched": "2026-10-07T16:05:47Z",
   "download": {
    "ok": true,
    "file_name": "5287-dontlookdown.zip",
    "bytes": 6479360,
    "at": "2026-10-07T18:21:59Z",
    "sha1": "5c56b6a447713d447e72cfe299c078d125f948a6"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5288,
   "title": "Island War",
   "thumb": "img/lg/14screenshot00-96.jpg",
   "author": "Saboteur4582",
   "date": "05/23/2010",
   "file_size": "47.1M",
   "rating": 8.9,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5288",
   "og_image": "https://halomaps.org/hce/img/lg/14screenshot00-96.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Death Island variant with AI bots",
   "images": [
    "img/lg/14screenshot00-96.jpg"
   ],
   "hash": "066BB2CE7769C03228A9A451A833A00C",
   "fetched": "2026-10-07T16:18:28Z",
   "download": {
    "ok": true,
    "file_name": "5288-island_war.zip",
    "bytes": 47101397,
    "at": "2026-10-07T18:54:49Z",
    "sha1": "5d62d7ffafd3fda8e5ab60aa28ebbc8fae92d155"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 5289,
   "title": "Nicksalpharpfinal",
   "thumb": "img/lg/ACFED9B.jpg",
   "author": "ODST Nick",
   "date": "05/23/2010",
   "file_size": "55.0M",
   "rating": 7.3,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5289",
   "og_image": "https://halomaps.org/hce/img/lg/ACFED9B.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "An RPG Beta5 varient",
   "images": [
    "img/lg/ACFED9B.jpg"
   ],
   "hash": "99239A4F6DAC1EE8C847793B58EA1051",
   "fetched": "2026-10-07T16:23:32Z",
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    "file_name": "5289-nicksalpharpfinal.zip",
    "bytes": 55000814,
    "at": "2026-10-07T19:17:07Z",
    "sha1": "3a454264ba7dd0f4c50d4a2121831a6bec094b65"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5290,
   "title": "Prisoner Colour War",
   "thumb": "img/lg/25screenshot00-41.jpg",
   "author": "Grogner7",
   "date": "05/23/2010",
   "file_size": "9.9M",
   "rating": null,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5290",
   "og_image": "https://halomaps.org/hce/img/lg/25screenshot00-41.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Prisoner variant with AI bots",
   "images": [
    "img/lg/25screenshot00-41.jpg"
   ],
   "hash": "7A70735B411FC3201BD912A3A3ED2169",
   "fetched": "2026-10-07T16:18:27Z",
   "download": {
    "ok": true,
    "file_name": "5290-prisoner_colour_war.zip",
    "bytes": 9948357,
    "at": "2026-10-07T18:54:43Z",
    "sha1": "f1e3f8801a0983e6eeee3e4ef4f430fa9ecca838"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 5291,
   "title": "Prisoner Ts2 Robot Factory",
   "thumb": "img/lg/29screenshot00-35.jpg",
   "author": "Master FL",
   "date": "05/23/2010",
   "file_size": "6.1M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5291",
   "og_image": "https://halomaps.org/hce/img/lg/29screenshot00-35.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Prisoner variant",
   "notes": "ow here's the weapons on the map:\n\n-The Scifi Handgun: Do you remember those hell of bouncing purple projectiles? They're back in halo! They also last longer, but will eventually stop after a while. It's not extremly powerfull, but do some damage. 200 total bullets, 30 in clip.\n\n-The Laser Gun: This weapon will fire as the same way than the plasma pistol: you'll need to hold the trigger a second to use the 2nd mode. Everything on the weapon is red: the lights, the projectiles, everything made by me! The only things that are not red are the shader of the weapon and the purple impact from the typical gunturret. Anyway the 1st mode fires heat seaking projectiles when the 2nd mode fires powerfull lasers. 200 to 400 rounds capacity.\n\n-The Electro Tool: The weapon is not that electric, it's more a blue laser gun. However, you got a high ammo capacity. The annimation don't fit much with the cheap model, I'm sorry about it...\n\n-The Plasma Autorifle: Same as the one in sidewinder_ts2_siberia, except the gravity of the grenade is increased. For those who don't know this weapon, it's simple! I've picked the model of the gravity rifle and made it possible to see in in FP. Throw grenades if you want to use the plasma grenade launcher that sticks everywhere. About 300 rounds.\n\n-The Homing Launcher: It fires slow moving missiles. It requires 2 missiles to kill an oponent. Zoom in to increase your accuracy and use the integrated night vision pad if you need. The zooming sound is cool! Anyway! There's about 30 missiles by homing launchers, and if you want to shoot 3 missiles, just press the grenade button!\n\n-The Rocket Launcher: That's the rocket launcher found in the timesplitter game: it has a custom model with rockets as decorative, annimation of the sniper rifle, 30 rockets max, 3 per clip, faster reloading and can fire his 3 rockets at the same time!\n\n-The 5-barrel Homing Launcher: That's a custom made homing launcher: instead of having 3 simple barrels with acceptable rate of fire, it has 5 barrels with a unstopping fire rate! It's also possible to fire 5 missiles at the same time, and the ammout of missiles is doubled: next to 60! Pretty awsome! But you need to play with the \"covenant\" weapons or the \"heavy\" in order to use it!\n\n-The Gravitty-tool: that's another custom made upgrade: instead of having an electro-tool that fires cheap electricity, it will make a radius explosion below you and propulse anyone in a distance. That mean you're a living bomb that don't even hurt yourself when exploding! around 50 charges available! If you want to use the weapon, you must have a CTF gametype with covenant weapons, because it's placed on the place of the needler.\n\nI know there isn't lot of weapons, just be happy with it and have fun with these weapons!",
   "images": [
    "img/lg/29screenshot00-35.jpg"
   ],
   "hash": "60266330CED7FCD077C62F1A5084D534",
   "fetched": "2026-10-07T16:23:32Z",
   "download": {
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    "file_name": "5291-prisoner_ts2_robot_factory.zip",
    "bytes": 6113698,
    "at": "2026-10-07T19:17:04Z",
    "sha1": "016bef514b470a894a50f596fc02afeec4826cfa"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5292,
   "title": "Runway Mod",
   "thumb": "img/lg/34screenshot00-27.jpg",
   "author": "Abstract",
   "date": "05/23/2010",
   "file_size": "26.0M",
   "rating": 8.8,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5292",
   "og_image": "https://halomaps.org/hce/img/lg/34screenshot00-27.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Runway Variant",
   "images": [
    "img/lg/34screenshot00-27.jpg"
   ],
   "hash": "28E745B0FEFAECE29C70FE488A538A14",
   "fetched": "2026-10-07T16:23:31Z",
   "download": {
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    "file_name": "5292-runway-mod.zip",
    "bytes": 26035460,
    "at": "2026-10-07T19:17:02Z",
    "sha1": "82b67c356ef93b48c7fee117911e4bba64e60640"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5293,
   "title": "[h3] Silent Lexicon",
   "thumb": "img/lg/39screenshot00-20.jpg",
   "author": "Rockglam16",
   "date": "05/23/2010",
   "file_size": "29.3M",
   "rating": 8.8,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5293",
   "og_image": "https://halomaps.org/hce/img/lg/39screenshot00-20.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Silent Lexicon variant",
   "notes": "Description: It's the Classic map Silent Lexicon Modified at the Halo 3 style\n\nContents\n\nHalo 3 Battle rifle\nHalo 3 sniper rifle\nHalo 3 assault rifle\nHalo 3 shotgun\nHalo 3 Spartan laser\nCMT Brute shot\nCMT Plasma pistol (shaders edited by me)\nHalo 3 HUD Made by Jesse\nMongoose vehicle by advancebo\nHalo 3 warthog\nHalo 3 banshee\nSuper cool Air lifts",
   "images": [
    "img/lg/39screenshot00-20.jpg"
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   "hash": "379036628E3AB81D937945931CBCA4FF",
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    "sha1": "bf2b2e0ae83c1b86f5d6046746cbfd7e166e322d"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5294,
   "title": "How to Make a Scenery That Moves Video Tutorial",
   "thumb": "img/placeholder.jpg",
   "author": "Kev3344",
   "date": "05/30/2010",
   "file_size": "32.9M",
   "rating": null,
   "sids": [
    23
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5294",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Tutorials",
   "notes": "Description: a tutorial teaching you how to create\na scenery that will move if you melee, fire with a\nrocket launcher or throw a grenade on it, like a vehicle does.",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "ECEA0FFB5D24C04DC82A53E656DB67E7",
   "fetched": "2026-10-07T16:39:45Z",
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    "file_name": "5294-how_to_make_a_scenery_that_moves_video_tutorial.zip",
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    "at": "2026-10-07T20:10:28Z",
    "sha1": "efb8ca4552837a0470de1752c31a8f724261f1c3"
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   "category_names": [
    "Tutorials"
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  },
  {
   "fid": 5295,
   "title": "Beach Assault Ai",
   "thumb": "img/lg/0screenshot00-306.jpg",
   "author": "Ilikdonuts101",
   "date": "05/30/2010",
   "file_size": "43.1M",
   "rating": 8.6,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5295",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-306.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A beach assault variAnt with ai bots",
   "notes": "ap Name - Beach Assault Marines vs Covenant (Beach_Assault_ai in game)\nDescription -\nA beach assault varient with ai bots\nNotes -\nOne of the first maps I made with my (finally) fully working ai bots.\nIt contains a nuke from snowtorngrove_ai, the knife, ai who can drive vehicles (marines in warthogs XD!!!)\nBugs - There are some stupid grunts on the top of the building who DONT GET IN THEIR STUPID TURRETS!!!!!",
   "images": [
    "img/lg/0screenshot00-306.jpg"
   ],
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    "sha1": "3bf015a9ccd2f93af383481eeefa9213cc358893"
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   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 5296,
   "title": "Bloodgulch Fl A10 Mod",
   "thumb": "img/lg/8screenshot00-129.jpg",
   "author": "Master FL",
   "date": "05/30/2010",
   "file_size": "11.7M",
   "rating": 8.5,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5296",
   "og_image": "https://halomaps.org/hce/img/lg/8screenshot00-129.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch Variant",
   "notes": "All the weapons has custom models, not custom animation tough... Also, there's 2 interesting things: I've changed the rocket warthog into a drivable multiplayer unbreakable wraith! Plus, the flamethrower is remplaced with a sentinel beam! Ohhh!!! I had some problems with some models, such as the shotgun, the fuel rod and the sentinel beam. They work tough so be happy with it!\n\nNow here's the weapons and the vehiculs on the map:\n\n-The pistol stands now with the name of: M6F Magnum! It's really powerfull and you can blow up any oponent in your way. The range of the projectiles aren't fixed, so you can't shoot from far away, even if it has a 4X zoom! 6 rounds per magazines, 60 max and quite accurate!\n\n-The MA5E Assault Rifle is an powerfull piercing rifle: it can flip over small vehiculs. Also, it has a 3X zoom and a blue night vision! Not only that, it has the retricle of the pistol! 24 rounds by clips, 240 max and a good accuracy!\n\n-The M126 shotgun is the best light-weighted anti-vehicul weapon you might get! It's fairly accurate, can flip a scorpion with a few shells, is automatic, has a 2X zoom and an orange integrated night vision. 24 rounds by clips, 2 gauges reloaded at the same time, maximum of 120 shells and still that amazing power.\n\n-The S3 AM Piercing Sniper Rifle is an anti-armor sniper rifle, which mean it's 3 times more stronger! It's also even more usefull at long range since you got a 5X and a 20X zoom magnitude. It can also penetrate several surfaces: sceneries, vehiculs, weapons... 2 rounds per clips, 16 max.\n\n-The M58 SSM Rocket Launcher doesn't has a double barrel. But a tripple barrel! Not only it's amazingly powerfull, it has a lock on properity! 3 rounds per clips, 12 max and a red integrated night vision!\n\n-The M9 GE-DP Grenades are twice more powerfull, because they got a second explosive chamber. That mean a single boom of these grenades can quite kill any opponents in the explosion radius!\n\n-The stinger warthog has a cool moding properity: once you enter the vehicul, you'll be in 1st person at every seats! This greater the fealing of the driver and the accuracy of the gunner, but it's quite hard for the driver to see where to go! Anyway the chain gun fires simple sniper rounds that flips vehiculs. Quite powerfull and really accurate.\n\n-The M926B Scorpion MBT has some extremly explosive shells! You MUST be far away from the explosion or you'll be shocked by the explosion! That mean not only it's devastating as it explode on your enemies, but it may also shock more opponents around the area. In other words, it takes a small amount of health! If there's baddies too close to you, don't shoot the main cannon or you'll explode yourself as well! Use the anti-armor machine gun to take out these bad people! Also, if you get too much injured from you own mega explosions, use the machine gun, because the shock wave of the explosion can kill you.\n\n-The Plasma Mauler is a all range weapon: the first function fires 20 plasma bolts in a fairly accurate way which is very powerfull at mid and close range. If you charge up your gun, you'll fire a long range bolt which is quite powerfull. It don't overload much, so the cooling will only take a second!\n\n-The Plasma Gatling is a double plasma rifle: 4 cannons! It's extremly fast and nicely accurate. The only big problem with the gun is than it overheat fastly, so use it wisely!\n\n-The Needler Wrapper has two modes: first, it fires 7 needles that wrap around the opponent. If the 7 needles of fury hit the bad guy, he'll explode in a enormous blast. Also, the weapon is usefull against vehiculs! The second mode fires a slow moving cerebral bore, that mean it'll stun the player, shake his camera as hell for 5 seconds, then blow him in a instant death explosion. The wrapper and the cerebral bore don't use the same ammos, so you'll get a max of 5 bores and 30 wrappers.\n\n-The Fuel Rod Sniper fires fast moving rods, which mean you can use the weapon at long range. Also, there's a scope available to you which has a yellow night vision. The explosions of the fuel rods are increased, so use it with caution!\n\n-The Sentinal Heater is an upgraded version of the sentinel beam: it fires in a great circular shape and burn to death anyone who's in the firing range. It's preferably used in short range, but it can be used as a support weapon in long range! I didn't mentioned it, but this gun makes a hell lot of holes!\n\n-The Plasma Sticky will eventually sticks to any flat platform. However, it will not sticks to sand and snow, snice it's a ton of small stuffs! Stickying it on a living creature will increase it's damage, so aim well and blow the hell out of the guy!\n\n-The Madness Ghost is an anti-vehicular covenant vehicul. Each projectiles will explode on impact and make small explosions that are usefull against anything. Sorry for lying, but the only thing the madness ghost is bad against is flying vehiculs, because the projectiles will fall down. Only a good marksman can hit a few time these kind of bad guys!\n\n-The Ectobanshee is simply stunting! The main plasma cannons fires extremly fast and stunts anyone who'se hitten by it. If it ever had to kill a big vehicul, the secondary mode fires 10 fuel rods, which are reduced, but they still can flip over a big vehicul!\n\n-The Wraith is, as told before, in multiplayer! It's remplaced with rocket hogs, and the projectiles has something more dangerous: they're more faster, has the same arc and are more powerfull. Have fun with this new vehicul (From the campaign...)!",
   "images": [
    "img/lg/8screenshot00-129.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/C8A2285E-F574-4DEC-8AC2962DACCC3C49.JPG",
     "caption": "Tank on Bloodgulch Pl a10."
    },
    {
     "src": "img/users/lg/4C2C2226-C9DB-45FF-AABBB9CDA7786B1E.JPG",
     "caption": "Banshee"
    }
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5297,
   "title": "Grunt Infinity",
   "thumb": "img/lg/9screenshot00-116.jpg",
   "author": "Zenzarxus",
   "date": "05/30/2010",
   "file_size": "10.8M",
   "rating": 8.7,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5297",
   "og_image": "https://halomaps.org/hce/img/lg/9screenshot00-116.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Infinity Variant where you play as a Grunt",
   "notes": "ell, I started modifying maps about a week ago and this is what I did. It's regular Halo gameplay with a twist. Playing as a Grunt, you face the following issues:\n\n-You are slow.\n-You are weak.\n-You are vulnerable to heights.\n-You can't jump as high.\n-Throwing a grenade takes slightly longer.\n\nWith those taken in mind, you will see, spamming nades to win the game is a lot harder.\n\nRecommendation: This map obviously supports all gametypes, but I personally think that Slayer, Team Slayer and Capture the Flag work best.",
   "images": [
    "img/lg/9screenshot00-116.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/85E7C8D2-69CC-4562-B24E613A77ECDA94.JPG",
     "caption": "firsty person :Covenant grunt"
    }
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    "file_name": "5297-grunt_infinity.zip",
    "bytes": 10787044,
    "at": "2026-10-07T19:16:58Z",
    "sha1": "5cb3f67106184e716eb3c1d606b239ac46515166"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5298,
   "title": "Marine",
   "thumb": "img/lg/10screenshot00-115.jpg",
   "author": "?",
   "date": "05/30/2010",
   "file_size": "30.8M",
   "rating": 7.4,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5298",
   "og_image": "https://halomaps.org/hce/img/lg/10screenshot00-115.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Bloodgulch Variant with AI Bots",
   "notes": "heres a battle map of blue marines and red marines",
   "images": [
    "img/lg/10screenshot00-115.jpg"
   ],
   "hash": "B98E20DD540A1A09BE2F9B5394479640",
   "fetched": "2026-10-07T16:18:27Z",
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    "file_name": "5298-marine.zip",
    "bytes": 30832620,
    "at": "2026-10-07T18:54:40Z",
    "sha1": "755dfec4a47d8b91dbf8a28d011291cfe3940131"
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   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 5299,
   "title": "Raging Troll",
   "thumb": "img/lg/20screenshot00-64.jpg",
   "author": "Addicted2Halo",
   "date": "05/30/2010",
   "file_size": "5.0M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5299",
   "og_image": "https://halomaps.org/hce/img/lg/20screenshot00-64.jpg",
   "category": "Halo CE Maps",
   "notes": "I made this map very late at night for the simple goal of pissing\nplayers off...It is difficult, if possible at all to win this game.\nIt is intended for CTF and Slayer only. Go ahead and TRY it! I DARE YOU!\nYou WILL RAGE!",
   "images": [
    "img/lg/20screenshot00-64.jpg",
    "img/lg/ACF100F.jpg"
   ],
   "hash": "116A126CE1258350578F2B24A0B67520",
   "fetched": "2026-10-07T16:05:47Z",
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    "file_name": "5299-Raging_Troll.zip",
    "bytes": 4985673,
    "at": "2026-10-07T18:21:58Z",
    "sha1": "a006e1c8fc65ac7be896991dd84cb7edd95a8d8a"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5300,
   "title": "[hsp]the Pit",
   "thumb": "img/lg/23screenshot00-54.jpg",
   "author": "SPHINXBIO",
   "date": "05/30/2010",
   "file_size": "47.8M",
   "rating": 7.5,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5300",
   "og_image": "https://halomaps.org/hce/img/lg/23screenshot00-54.jpg",
   "category": "Halo CE Maps",
   "description": "[HSP]The-Pit is a partial reproduction of the map The Pit Halo 3.",
   "notes": "All modes are playable, excluding Race.",
   "images": [
    "img/lg/23screenshot00-54.jpg",
    "img/lg/36screenshot00-26.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/24690169-32FD-4CED-954A0AB5D7AA12BD.JPG",
     "caption": "Sniper in The Pit"
    },
    {
     "src": "img/users/lg/FF7D9E88-E1FF-44B1-8856E33EDD29C28C.JPG",
     "caption": "hsp the pit asault rifle"
    },
    {
     "src": "img/users/lg/3000C149-223B-488E-8C837707657758E7.JPG",
     "caption": "hsp the pit battle rifle and spikers"
    },
    {
     "src": "img/users/lg/D990D6A3-4909-4F2B-AE494E85DC958E5E.JPG",
     "caption": "hsp the pit buble shield"
    },
    {
     "src": "img/users/lg/9AB5AF00-5E95-4168-BA4E9BC182EC9850.JPG",
     "caption": "hsp the pit buble shield in action"
    },
    {
     "src": "img/users/lg/200435A5-2A65-4AFB-BD68977312E4111B.JPG",
     "caption": "hsp the pit energy absorved"
    },
    {
     "src": "img/users/lg/652359FB-AB18-4B72-B30B62FAEDDCB3F8.JPG",
     "caption": "hsp the pit sniper"
    },
    {
     "src": "img/users/lg/0EC0E088-3495-4C7E-93BD2660A1DA5F13.JPG",
     "caption": "hsp the pit brute shotgun"
    },
    {
     "src": "img/users/lg/77AE837F-BE76-46CD-ACF7B3DE600A57E7.JPG",
     "caption": "hsp the pit sword"
    },
    {
     "src": "img/users/lg/0056192C-F528-402F-BA43F894FF9D4B48.JPG",
     "caption": "hsp the pit map"
    }
   ],
   "hash": "CB5E74C34D6C00CE99DCEAC0480C7052",
   "fetched": "2026-10-07T16:05:46Z",
   "download": {
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    "file_name": "5300-[HSP]The-Pit.zip",
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    "at": "2026-10-07T18:22:00Z",
    "sha1": "47a65438bdc6c46fcda8f35f79c6be3f65e4e4d8"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5301,
   "title": "Encounter H3",
   "thumb": "img/lg/10screenshot00-116.jpg",
   "author": "HaloTrial1MrSnakes799",
   "date": "05/31/2010",
   "file_size": "47.1M",
   "rating": 9.0,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5301",
   "og_image": "https://halomaps.org/hce/img/lg/10screenshot00-116.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Tutorial map variant with AI Bots",
   "images": [
    "img/lg/10screenshot00-116.jpg"
   ],
   "hash": "993C0CE3B9A5923A5446C3B594A27402",
   "fetched": "2026-10-07T16:18:26Z",
   "download": {
    "ok": true,
    "file_name": "5301-Encounter_H3.zip",
    "bytes": 47076917,
    "at": "2026-10-07T18:54:41Z",
    "sha1": "77d06275851992531e7e7bb0b78fa2ae247b190c"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 5302,
   "title": "[h3] Sandtrap Race",
   "thumb": "img/lg/9screenshot00-117.jpg",
   "author": "jesse and others",
   "date": "05/31/2010",
   "file_size": "49.2M",
   "rating": 8.7,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5302",
   "og_image": "https://halomaps.org/hce/img/lg/9screenshot00-117.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Sandtrap varient",
   "notes": "Contents\n\nHalo 3 Battle rifle\nHalo 3 sniper rifle\nHalo 3 assault rifle\nHalo 3 shotgun\nHalo 3 Spartan laser\nCMT Brute shot\nCMT Plasma pistol (shaders edited by me)\nHalo 3 HUD Made by Jesse\nMongoose vehicle by advancebo\nHalo 3 warthog\nHalo 3 banshee\nSuper cool Air lifts\nHalo 3 sandtrap BSP\n\n======== EDITED 5/30/2010 to include race =============",
   "images": [
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   ],
   "hash": "2F81AB7F3A25B4AC1A2A820FDF429993",
   "fetched": "2026-10-07T16:23:30Z",
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    "file_name": "5302-[h3]_sandtrap_race.zip",
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    "sha1": "a048dac616442063cda297f1cfd6a86b0a2e991f"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5303,
   "title": "CMT Abandoned (beta)",
   "thumb": "img/lg/0screenshot00-307.jpg",
   "author": "The CMT team",
   "date": "06/02/2010",
   "file_size": "46.8M",
   "rating": 8.7,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5303",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-307.jpg",
   "category": "Halo CE Maps",
   "notes": "This is an old, unfinished multiplayer map the CMT team was working on at some point. They are released as-is, for the sake of preservation. Feel free to use the map in any way, as long as you properly credit your source.",
   "images": [
    "img/lg/0screenshot00-307.jpg",
    "img/lg/14screenshot00-97.jpg"
   ],
   "hash": "4C591C13E7EAECDBF269DD1D89736493",
   "fetched": "2026-10-07T16:05:46Z",
   "download": {
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    "file_name": "5303-cmt_abandonedm.zip",
    "bytes": 46774467,
    "at": "2026-10-07T18:21:56Z",
    "sha1": "5218d9ad08c2bb82dc9a5b146ea4da635f48d7a0"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5304,
   "title": "Various Models (3ds/Max)",
   "thumb": "img/lg/2-29.jpg",
   "author": "§partan 8",
   "date": "06/02/2010",
   "file_size": "17.6M",
   "rating": null,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5304",
   "og_image": "https://halomaps.org/hce/img/lg/2-29.jpg",
   "category": "3D Model Files",
   "notes": "I don't care if you give me credit for these models or not but it would be nice. Use them however you want.",
   "images": [
    "img/lg/2-29.jpg",
    "img/lg/seven.jpg"
   ],
   "hash": "5303A7E6F2CE788E29F1F6173CF7242A",
   "fetched": "2026-10-07T16:32:23Z",
   "download": {
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    "file_name": "5304-Various_Models_(3DS-MAX).zip",
    "bytes": 17571315,
    "at": "2026-10-07T19:56:31Z",
    "sha1": "b9dd24f7aaea84d7f0df2f4a1de9ee147112cd90"
   },
   "category_names": [
    "3D Model Files"
   ]
  },
  {
   "fid": 5305,
   "title": "CMT CliffRun (beta)",
   "thumb": "img/lg/17screenshot00-87.jpg",
   "author": "The CMT team",
   "date": "06/02/2010",
   "file_size": "22.7M",
   "rating": 8.9,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5305",
   "og_image": "https://halomaps.org/hce/img/lg/17screenshot00-87.jpg",
   "category": "Halo CE Maps",
   "notes": "This is an old, unfinished multiplayer map the CMT team was working on at some point. They are released as-is, for the sake of preservation. Feel free to use the map in any way, as long as you properly credit your source.",
   "images": [
    "img/lg/17screenshot00-87.jpg",
    "img/lg/15screenshot00-97.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/77977E61-033E-48ED-AC6CE97BB700DBF0.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/834C6840-78D2-4357-8CCCBDA702459EA1.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/AB045ED5-53D9-4956-9F44BF4EDE6115E2.JPG",
     "caption": ""
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   "category": "Halo CE Maps",
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   "category": "Halo CE Maps",
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   "og_image": "https://halomaps.org/hce/img/lg/57screenshot00-12.jpg",
   "category": "Halo CE Maps",
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   "category": "Halo CE Maps",
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   "title": "CMT Single Player V2 A30 Beta",
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   "og_image": "https://halomaps.org/hce/img/lg/101screenshot00.jpg",
   "category": "CMT Single Player Maps",
   "notes": "This is an old build of CMT's SPv2 a30 single player level. It features new bsps, new enemies, new encounters, and so forth. Enjoy!\n\nNote: There is an invisble wall in one of the earlier areas. You can pass through it by driving along the left side of the wall (or using dev mode).",
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   "title": "CMT Single Player V2 B30 Beta",
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   "author": "The CMT team",
   "date": "06/02/2010",
   "file_size": "158.2M",
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   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-308.jpg",
   "category": "CMT Single Player Maps",
   "notes": "This is an old build of CMT's SPv2 b30 single player level. It features new bsps, new enemies, new encounters, and so forth. Enjoy!\n\nNote: Many of the newer encounters are bugged, and you may need to use 'switch_bsp #' in devmode a few times.",
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     "caption": ""
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   "title": "CMT Single Player V2 B40 Beta",
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   "author": "The CMT team",
   "date": "06/02/2010",
   "file_size": "179.0M",
   "rating": 7.5,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5314",
   "og_image": "https://halomaps.org/hce/img/lg/9screenshot00-119.jpg",
   "category": "CMT Single Player Maps",
   "notes": "This is an old build of CMT's SPv2 b40 single player level. It is the least-changed, due to the age of the build.",
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    {
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     "caption": "Face to Face"
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     "caption": "Spartan Laser Kick Ass"
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     "caption": ""
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     "caption": "Boooomm!!!!!"
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     "caption": "Halo Control Room"
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   "fid": 5315,
   "title": "CMT Single Player V2 D40 Beta",
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   "author": "The CMT team",
   "date": "06/02/2010",
   "file_size": "168.0M",
   "rating": 8.6,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5315",
   "og_image": "https://halomaps.org/hce/img/lg/25screenshot00-43.jpg",
   "category": "CMT Single Player Maps",
   "notes": "This is an old build of CMT's SPv2 d40 single player level. It features new bsps, new enemies, new encounters, and so forth. Enjoy!\n\nNote: Not all of the bsp transitions work properly, so you will need to use the devmode commands to manually switch. For example, once you get to the small tunnels sometime after reaching the bridge, you'll reach a dead-end. use the command 'switch_bsp 10' to get to the proper bsp. You may need to use the 'switch_bsp' command a few times.",
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    {
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     "caption": "YEAH THATS RIGHT YOU MOTHERS... RUN!"
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   "title": "CE Model Anim Utility V1.0",
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   "author": "Teh Lag",
   "date": "06/17/2010",
   "file_size": "111.1K",
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5316",
   "og_image": "https://halomaps.org/hce/img/lg/App.jpg",
   "category": "Halo Utilities",
   "description": "HCE Data Utility version 1.0",
   "notes": "This is a handy little Java app for working with CE data files. It's not complex by any means but it's been a real time-saver for me in a lot of cases. It can do such wonderful things with .JM* files as...\n\n* Auto-change node checksums!\n* Auto-rename node prefixes! (CAD tells me that they don't matter but whatever)\n* Save and load settings for ease of use!\n\nIt also has a Maxscript counterpart which can also auto-rename node prefixes - this is extremely useful if you're animating on a bone setup imported with BlueStreak and need to export with Blitz, as Blitz freaks out when you try to export anims with non-biped objects named \"bip01\". A special thanks goes to CAD who showed me how to do that like 2 years ago. Thanks CAD.\n\nReport any bugs or horrible mangling of your system in the Modacity release thread so I can try to fix them (bugs not your system). The source is included so you can criticize my poor coding habits or do whatever.\n\nOh yes, and if you don't know how to run a .jar, you do this in the command prompt. At least, on Windows.\n\njava -jar \"Ce Animation Utility.jar\"",
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   "title": "Aerorace 2",
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   "author": "glennz01",
   "date": "06/17/2010",
   "file_size": "12.1M",
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    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5317",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-309.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Death Island variant",
   "notes": "This is a nice little map that is designed for all gametypes.\n\nThe catch? this is the first if not the first air race ever created thus far.\n\nThis map is good with all game types tho i recomend race or slayer.\n\nEach vehical can be killed my atleast 2 other vheicals if you know how.\n\nTheir is an easteregg and who knows what might happen if you hold your plasma pistal charged for a while.\n\nlist of weapons is regular exept the replaced plasma pistol and plasma rifle they are consitered stun guns.\n\nlist of vehicles\n\nbanshee\nboom\nkesteral\ntaklahoma\nlongsward\njet",
   "images": [
    "img/lg/0screenshot00-309.jpg"
   ],
   "hash": "4DCF573AE11B64708910D41099E8DB84",
   "fetched": "2026-10-07T16:23:29Z",
   "download": {
    "ok": true,
    "file_name": "5317-aerorace2.zip",
    "bytes": 12098072,
    "at": "2026-10-07T19:16:56Z",
    "sha1": "428d9042fc973b6bdbbe0b0ea154ac8b08c1bcd5"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5318,
   "title": "Sierra",
   "thumb": "img/lg/1screenshot00-188.jpg",
   "author": "Eskimo wolf",
   "date": "06/17/2010",
   "file_size": "5.1M",
   "rating": 7.0,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5318",
   "og_image": "https://halomaps.org/hce/img/lg/1screenshot00-188.jpg",
   "category": "Halo CE Maps",
   "notes": "features:\nthis map is a snow baced map with alot of trees and rocks\nto hide behind it also has two waterfalls",
   "images": [
    "img/lg/1screenshot00-188.jpg",
    "img/lg/15screenshot00-98.jpg"
   ],
   "hash": "5D9C312F87E73B22BB04F49D4ED47945",
   "fetched": "2026-10-07T16:05:43Z",
   "download": {
    "ok": true,
    "file_name": "5318-sierra.zip",
    "bytes": 5103497,
    "at": "2026-10-07T18:21:39Z",
    "sha1": "7615281151c49237d9c364b9d247ef319c3f69aa"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5319,
   "title": "Elite V2 2 Handed Carbine Tags",
   "thumb": "img/lg/2hand_elite_animations1.jpg",
   "author": "{FtD}Spartn",
   "date": "06/24/2010",
   "file_size": "2.8M",
   "rating": 8.9,
   "sids": [
    34
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5319",
   "og_image": "https://halomaps.org/hce/img/lg/2hand_elite_animations1.jpg",
   "category": "Halo CE Biped Tags",
   "notes": "About : 2-Handed animations from teh lag.\n\nPut the animations somewhere in your tags folder. I also included\nstandard elite animations just incase.\n\nRecommendation : Marines + Covenant vs. grunts + jackals + brutes\nOr\nMarines vs. Covenant Elite Carbines",
   "images": [
    "img/lg/2hand_elite_animations1.jpg",
    "img/lg/2hand_elite_animations2.jpg"
   ],
   "hash": "689E7261A416066473FB29B0530FE42F",
   "fetched": "2026-10-07T16:35:14Z",
   "download": {
    "ok": true,
    "file_name": "5319-Elite_v2_2-Handed_Carbine.zip",
    "bytes": 2845361,
    "at": "2026-10-07T20:01:26Z",
    "sha1": "dff044d6a9b6d1b50851bc7d600c9300239bc4d1"
   },
   "category_names": [
    "Halo CE Biped Tags"
   ]
  },
  {
   "fid": 5320,
   "title": "Covenant Hog Tags",
   "thumb": "img/lg/CovenantHogSnap_BackCornorView.jpg",
   "author": "MasterODST",
   "date": "06/24/2010",
   "file_size": "1.9M",
   "rating": 4.0,
   "sids": [
    30
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5320",
   "og_image": "https://halomaps.org/hce/img/lg/CovenantHogSnap_BackCornorView.jpg",
   "category": "Halo CE Vehicle Tags",
   "notes": "Covenant Hog all the tags work . It has Covenant Dropship skin and for turrent the Banshee Boost effects you can edit tag.\nStory:\nAt the Silent Cartographer times a grunt jack a warthog and the Captian Covenant Ships pick up covenant and the hog and the covenant decided to make a remake of the human hog.\\",
   "images": [
    "img/lg/CovenantHogSnap_BackCornorView.jpg",
    "img/lg/CovenantHogSnap_FrontCornerView.jpg"
   ],
   "hash": "BCDB5DEA5839E1E0E0CB2AF793C1BF23",
   "fetched": "2026-10-07T16:37:20Z",
   "download": {
    "ok": true,
    "file_name": "5320-Covenant_Hog.zip",
    "bytes": 1921384,
    "at": "2026-10-07T20:06:43Z",
    "sha1": "bcd0bcf6189a4845fad82aab6ed8bcb182be5a3d"
   },
   "category_names": [
    "Halo CE Vehicle Tags"
   ]
  },
  {
   "fid": 5321,
   "title": "Ma8b Assault Rifle Model (3DS)",
   "thumb": "img/lg/MA8B_Image.jpg",
   "author": "MetalKobra",
   "date": "06/24/2010",
   "file_size": "75.3K",
   "rating": null,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5321",
   "og_image": "https://halomaps.org/hce/img/lg/MA8B_Image.jpg",
   "category": "3D Model Files",
   "notes": "Only 3DS file included\n\nThe model is not unwrapped",
   "images": [
    "img/lg/MA8B_Image.jpg"
   ],
   "hash": "3A595DB9A79B137115DB6D0FFB41279D",
   "fetched": "2026-10-07T16:32:22Z",
   "download": {
    "ok": true,
    "file_name": "5321-MA8B_Assault_Riffle.zip",
    "bytes": 75304,
    "at": "2026-10-07T19:56:27Z",
    "sha1": "63b4a1aee8a829fddf7d2551cdab4a6207154c1d"
   },
   "category_names": [
    "3D Model Files"
   ]
  },
  {
   "fid": 5322,
   "title": "How to make RPG type games Tutorial (PDF)",
   "thumb": "img/placeholder.jpg",
   "author": "Noobyourmom",
   "date": "06/24/2010",
   "file_size": "49.3K",
   "rating": null,
   "sids": [
    23
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5322",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Tutorials",
   "description": "A tutorial for making rpg/text-based conversations, and a list of many helpful links for beginners.",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "CDEDD28B56C34E7F3141CE02D813320E",
   "fetched": "2026-10-07T16:39:45Z",
   "download": {
    "ok": true,
    "file_name": "5322-RPG_Tutorial.zip",
    "bytes": 49343,
    "at": "2026-10-07T20:10:25Z",
    "sha1": "6db43b6ddefa82aee4f77b9d845baff65539d2c5"
   },
   "category_names": [
    "Tutorials"
   ]
  },
  {
   "fid": 5323,
   "title": "H 697 Carbine Model (GMAX)",
   "thumb": "img/lg/Image.jpg",
   "author": "P.D.",
   "date": "06/24/2010",
   "file_size": "60.9K",
   "rating": null,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5323",
   "og_image": "https://halomaps.org/hce/img/lg/Image.jpg",
   "category": "3D Model Files",
   "notes": "This pack includes an image and the model (is obviousy) is a group of boxes and\ntwo cilinders that builds a weapon.\n\nThe model not uses any type of decal or texture.",
   "images": [
    "img/lg/Image.jpg"
   ],
   "hash": "30BEEC03427D6E3F0E5474C542874388",
   "fetched": "2026-10-07T16:32:22Z",
   "download": {
    "ok": true,
    "file_name": "5323-H-697_Carbine.zip",
    "bytes": 60945,
    "at": "2026-10-07T19:56:27Z",
    "sha1": "24b0a5ee0041176ce739974083a6bead0513a07d"
   },
   "category_names": [
    "3D Model Files"
   ]
  },
  {
   "fid": 5324,
   "title": "Mystic Firefight Demo",
   "thumb": "img/lg/6screenshot00-149.jpg",
   "author": "ODST Nick",
   "date": "06/24/2010",
   "file_size": "53.3M",
   "rating": 5.3,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5324",
   "og_image": "https://halomaps.org/hce/img/lg/6screenshot00-149.jpg",
   "category": "Modified Single Player Maps",
   "description": "A single Player firefight type level based on the map Mystic",
   "notes": "2 bugs:\n\nleft cave: a giant gap you can jump over. it was supposed to be blocked.\n\nEnd of game: when you reach wave 11, the game dosnt end properly, its eather a script error,\nor a grunt ran lose and hid somewhere. so good luck finding him if thats the case\n\nif there are any other's you have found, please contact me via xfire: inertia014 OR xpfe5zrm\n\nWeapon hiding places\n\nSniper rifle: Cant describe. have fun finding it:\n\nSpartan laser: in the underwater well.\n\nMain wepaons: in the starting room.\n\nIt's somewhere in round 2, some assistance will spawn. i'll keep that secret and let you find out\n\nAnother note: Attempt this level on easy or normal, if you DARE do it on legendary, your signing up\nYourself for 1000 ways to die. The AI shielding for the elites and the honor guards HAVE NOT been\nFixed, so they are really strong. Use the sniper or laser aganst them",
   "images": [
    "img/lg/6screenshot00-149.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/7A31C831-46C1-42BC-B0C5925401F418A8.JPG",
     "caption": "DEMO - Jump::. | Yetsu™"
    },
    {
     "src": "img/users/lg/ABCD272E-5514-458B-96E57CFB8C642A97.JPG",
     "caption": "DEMO - Jump::. | Yetsu™"
    },
    {
     "src": "img/users/lg/26315BEE-7DD0-417A-AF4624F85C978F6A.JPG",
     "caption": "DEMO - Jump::. | Yetsu™"
    }
   ],
   "hash": "B85352204EE3A9F552D5E7DFA129FF2C",
   "fetched": "2026-10-07T16:30:41Z",
   "download": {
    "ok": true,
    "file_name": "5324-demo.zip",
    "bytes": 53253213,
    "at": "2026-10-07T19:45:21Z",
    "sha1": "b9f6263842d6e6cf60c6aae540d48bbc243ba5f0"
   },
   "category_names": [
    "Modified Single Player Maps"
   ]
  },
  {
   "fid": 5325,
   "title": "B30 Halo3",
   "thumb": "img/lg/7screenshot00-148.jpg",
   "author": "{FtD}Spartn",
   "date": "06/24/2010",
   "file_size": "125.0M",
   "rating": 6.6,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5325",
   "og_image": "https://halomaps.org/hce/img/lg/7screenshot00-148.jpg",
   "category": "Modified Single Player Maps",
   "description": "a Modification of the •Single Player B30 Level - The Silent Cartographer",
   "notes": "Description : I modified B30 because I was bored of the old one.\nNew things added:\n-Brutes with spikers\n-Friendly Elites (At start of level)\n-Enemy elites are switched with brutes\n-CMT Vehicles\n-Different beach LZ (Landing Zone)\n\nAbout : A modified B30,using CMT tags\n\nRecommendation : When you are bored,play this.\n\nBugs:\n-Insertion pelicans go in the water and land somewhere different\n-Elites don't follow you and spawn at the start\n\nFixes: [None]",
   "images": [
    "img/lg/7screenshot00-148.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/11B1B645-30E8-4028-99C30C7F4741F5B1.JPG",
     "caption": ""
    }
   ],
   "hash": "6AE3E1100C142E5B7A3D2F4B610F348F",
   "fetched": "2026-10-07T16:30:40Z",
   "download": {
    "ok": true,
    "file_name": "5325-B30_Halo3.zip",
    "bytes": 124983956,
    "at": "2026-10-07T19:45:27Z",
    "sha1": "e11d37139fbc8828c14b9e022d54838a6e11ca55"
   },
   "category_names": [
    "Modified Single Player Maps"
   ]
  },
  {
   "fid": 5326,
   "title": "Desert of the Unggoy",
   "thumb": "img/lg/13screenshot00-102.jpg",
   "author": "Zenzarxus",
   "date": "06/24/2010",
   "file_size": "10.8M",
   "rating": 8.9,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5326",
   "og_image": "https://halomaps.org/hce/img/lg/13screenshot00-102.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A variant of desert b18, where you play as a grunt",
   "notes": "*For those of you who have played Grunt Infinity, this is the sequel to that. (I used desert b18 by adumbass because I can't make good maps right now.) Playing as a Grunt, you face the following issues:\n\n-You are slow.\n-You are weak.\n-You are vulnerable to heights.\n-You can't jump as high.\n-Throwing a grenade takes slightly longer.",
   "images": [
    "img/lg/13screenshot00-102.jpg"
   ],
   "hash": "CFB3F15B184C27958A35E0F63A3DEB0C",
   "fetched": "2026-10-07T16:23:29Z",
   "download": {
    "ok": true,
    "file_name": "5326-Desert-of-the-unggoy.zip",
    "bytes": 10805230,
    "at": "2026-10-07T19:16:56Z",
    "sha1": "969ea3b973ef0a8cb6853b6413c8b479aa8670ee"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5327,
   "title": "Dogs of War",
   "thumb": "img/lg/14screenshot00-98.jpg",
   "author": "Mysterion",
   "date": "06/24/2010",
   "file_size": "56.0M",
   "rating": 8.7,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5327",
   "og_image": "https://halomaps.org/hce/img/lg/14screenshot00-98.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "Map Variant with AI Bots",
   "notes": "\"Cry 'Havoc!', and Let Slip the Dogs of War\" - William Shakespeare's Julius Caesar\n\nABOUT:\nLongshaft map varient with AI Bots - Marines and Spartans (Blue) vs. Covenant Forces (Red).\nThis is an epic air and land battle between the Covenant and UNSC forces for the Longshaft enclave on Halo, with AI driven land and air vehicles.\n\nTHE MOD:\nMany modifications have been made to the original map for scenery, weapons and vehicles. There are approximately 90+ AI actors involved in this Mod.\n\nAn forward operating Marine base was receiving coded transmissions concerning secret Covenant plans for a major attack on UNSC forces. Unfortunately, the Marine intelligence officer and guards manning the base and deciphering the transmissions were captured and interrogated by the Covenant forces. The brave officer never divulged what the UNSC knew of the Covenant plans, however, before he was eventually killed he taunted his interrogators with the fact that they would never be able to remove the encryption/decryption computer without it self-destructing in the process. The Covenant have therefore decided to seize control of the base, and after securing it, bring in their own intelligence expert to decypher exactly what transmissions have been intercepted. Meanwhile, the crew of the UNSC Frigate Aegis Fate have determined the coordinates for local teleporters at the base, and have been able to teleport from orbit a couple of brave Marines at a time to try and defend the base until Marine and Spartan reinforcements can arrive to secure it against the Covenant attack. Marines and Spartans (Blue Team) have dropshipped down to set up an operating base at one end of the valley for staging their attack, and Covenant forces (Red Team) have done the same at the opposite end of the valley. One UNSC dropship that was transporting a portable nuke for destroying the Covenant base was lost during descent.\nCovenant will begin their seige in Fr-Ghosts, Wraiths, and on foot against the two solitary Marines manning turret guns at the base. An Elite piloted Banshee provides air support from the mountain ridge beyond the red team base. Marines rush to the defense in Warthogs and on foot, while a Spartan piloted Jet provides air support from the mountain ridge located beyond the blue team base. Elites reinforcements with plasma rifles await transport in Phantoms, while Spartans with Famas rifles await transport in Pelicans and Kestrels. The reinforcements will deploy upon arrival in a landing zone by just hitting the \"Q-key\" (flashlight), and will also unload from Warthogs and Scorpions in like manner. You will typically have to hit the \"Q-key\" in order to get troops to load into the vehicle. After a few minutes of awaiting your transportation, these reinforcements will just decide to proceed on foot. In a short period of time, a new group of reinforcements will spawn in their place.\n\nAir raid sirens will sound when pilots are en route for an air strike, and proximity alarms will also sound when entering the perimeter of the enemy base.\n\nNuclear surface-to-surface missile launchers are located high up on these same ridge lines a total of three missiles each, so use wisely. This was a custom vehicle that does not drive very easily, so just steer it into position for aiming your missile. When you teleport near a nuclear missile launcher, a missile warning siren will sound.\n\nAI Actor Variants:\nMarine Armored Assualt Rifle Majors\nMarine Armored Sniper Rifle Majors\nSpartan Troops with Famas Assault Rifles (in woodland color scheme)\nSpartan Pilot\n\nElite Needlers\nElite Plasma Rifles\nElite Pilot\nHunters\nBlue Rocket Launch'n Grunts\nRed Rocket Launch'n Grunts\nElite Commanders w/ Energy Swords\n\nVehicles:\nMp_Warthogs\nG_Warthogs\nScorpions\nKestrels\nM_Jets\nS_Pelicans\nHuman Turrets\nFr_Ghosts\nBanshees\nPhantoms\nNuke Missile Launchers\n\nWeapons:\nFrag and Plasma Grenades\nFlak Cannons\nFamas\nAssault Rifles\nM134 Miniguns\nPistols\nSupersniper Rifles\nBeam Rifles\nShotguns\nRocket Launchers\nC4 Charges\nPortable Supernuke Charges\n\nKNOWN ISSUES:\nProblems do occur for clients when trying to transport troops and hitting the Q-key \"flashlight\" to unload vehicles, with your player for some reason bouncing all about the map. In lieu of hitting the Q-key, the client might try using Dev Mode Command \"ai_exit_vehicle spartanassault\" or \"ai_exit_vehicle eliteassault\" to empty the vehicle.\n\nRECOMMENDATIONS:\nThis mod is designed primarily for solo play, where you can play on either team. There are just too many AI running, driving and flying around for it to work very well as a multiplayer game, though it has been tested and works on LAN, with some video setting adjustments. Problems do occur for clients when trying to transport troops and hitting the \"Q-key\" to unload vehicles, with your player for some reason bouncing all about the map.\n\nThis is a very intense AI battle, with multiple AI driven vehicles in operation at one time, so it takes a lot of processing power. Unless you have a fairly high-end PC, When playing on LAN (maybe internet), there will be quite a bit of Lag on the client PC. Depending on your specs, if you tone down the graphics to 800x600 or 640x480, select no shadows, no spectral, low particles, textures, etc. it will improve performance. The map mod works very well on Dual-Core desktops and laptops with Dedicated 256 MB and greater graphics cards.\n\nALWAYS REMEMBER, No AI Characters Will Sync in HALO CE Multiplayer.\n\nUnzip the folder to your desktop, then move the dogs_of_war.map into your Halo Custom Edition\\maps directory, or unzip it directly to the maps directory.\n\nSince this is a fairly large map, its highly recommend to use Clipping Distance Changer when playing this mod: http://hce.halomaps.org/index.cfm?fid=3478",
   "images": [
    "img/lg/14screenshot00-98.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/91937BB6-FF16-40B7-B26C3DBF86097BB4.JPG",
     "caption": "Wraith firing on Marine"
    },
    {
     "src": "img/users/lg/2C3A0F90-FAFF-4E4E-9193445DB48B54F2.JPG",
     "caption": "Marines in Warthog..."
    },
    {
     "src": "img/users/lg/ECC7CDCC-63B6-4C91-B39E66BFDB503AB9.JPG",
     "caption": "Banshee on the attack..."
    },
    {
     "src": "img/users/lg/4EA0AF86-9937-46C8-B8A02F7187CC04B3.JPG",
     "caption": "Unloading Spartan Assault Troops from Pelican..."
    },
    {
     "src": "img/users/lg/78C2691D-ADEA-4380-9E46D495D448E88A.JPG",
     "caption": "Spartan Assault Troops Loading into Pelican..."
    },
    {
     "src": "img/users/lg/3DD39F81-53EE-49DB-B911EA965660E017.JPG",
     "caption": "go spartans!"
    },
    {
     "src": "img/users/lg/FD49AC21-A89A-44B9-906A2A6F33D3FD03.JPG",
     "caption": "enemy destroyed!"
    },
    {
     "src": "img/users/lg/C73890C5-B4A7-4CB4-9A0E8F7C865912A8.JPG",
     "caption": "Spartan's Troop"
    },
    {
     "src": "img/users/lg/F31630CE-7984-4E9D-88AF86B9C52EB9EE.JPG",
     "caption": "Marines Army"
    },
    {
     "src": "img/users/lg/DE659C12-05D0-473B-9047C6687A742016.JPG",
     "caption": "lol"
    }
   ],
   "hash": "42309D5416025FE8EEDC9C071AE4578B",
   "fetched": "2026-10-07T16:18:26Z",
   "download": {
    "ok": true,
    "file_name": "5327-dogs_of_war.zip",
    "bytes": 55971163,
    "at": "2026-10-07T18:54:42Z",
    "sha1": "d2bfaf4c6ecdc54be188058016073ee3f2901bcc"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 5328,
   "title": "Hangout",
   "thumb": "img/lg/15screenshot00-99.jpg",
   "author": "»ƒß« MËTHÅñË",
   "date": "06/24/2010",
   "file_size": "25.3M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5328",
   "og_image": "https://halomaps.org/hce/img/lg/15screenshot00-99.jpg",
   "category": "Halo CE Maps",
   "notes": "This map is dedicated for »ƒß« Free Born Clan. This map contains Ramps, Bases, and Helicopters. It works with any gametype, especially \"Race\"\n-Scenery objects for the antennas of the bases, as well as the energy shields in between.",
   "images": [
    "img/lg/15screenshot00-99.jpg",
    "img/lg/16screenshot00-82.jpg"
   ],
   "hash": "6191292EBDA97B6092F8D7E8B5B4B63B",
   "fetched": "2026-10-07T16:05:42Z",
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    "file_name": "5328-hangout.zip",
    "bytes": 25329584,
    "at": "2026-10-07T18:21:42Z",
    "sha1": "9a8f0104210706ce12f296c1bf1a039c6785685e"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5329,
   "title": "Infested",
   "thumb": "img/lg/17screenshot00-86.jpg",
   "author": "NerveBooger",
   "date": "06/24/2010",
   "file_size": "23.6M",
   "rating": 7.3,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5329",
   "og_image": "https://halomaps.org/hce/img/lg/17screenshot00-86.jpg",
   "category": "Halo CE Maps",
   "description": "A small city Play as an Elite",
   "notes": "A small city has been placed on quarantine - the humans seem to have all died out. You play as an elite.\n\nAll game types are supported, but is best for Race and Koth. CTF on this map is fast, requires team work and adequate defense . . . or the game will be over in minutes. Oddball and slayer are a blast on this map . . . just stay away from the lunging energy sword.\n\n- All classic weapons",
   "images": [
    "img/lg/17screenshot00-86.jpg",
    "img/lg/ACF791B.jpg"
   ],
   "hash": "BCF7605777A6EF09F4004176DB0470A2",
   "fetched": "2026-10-07T16:05:42Z",
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    "file_name": "5329-infested.zip",
    "bytes": 23564414,
    "at": "2026-10-07T18:21:37Z",
    "sha1": "dcc3c82e380115a72358ddd49bfc878ef7fc1f2a"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5330,
   "title": "Infinity Futur Weapon Mod",
   "thumb": "img/lg/31screenshot00-42.jpg",
   "author": "Master FL",
   "date": "06/24/2010",
   "file_size": "11.1M",
   "rating": 8.2,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5330",
   "og_image": "https://halomaps.org/hce/img/lg/31screenshot00-42.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Infinity Variant",
   "notes": "bout:\nDoing some awsome moddings with cool new features!\n\nAnyway here's the important stuffs:\n\nYou got a lot of awsome mods in this map. I couldn't test it online, so I can't tell if it will work with multiple players, especially for the double-time powerup.\n\nNow here's the equipements, weapons and vehiculs the map has:\n\n-The pistol is a portable missile launcher, which is a extremly reduced missile launcher that's the size of a magnum. It can carry 5 homming missiles by clips and needs 2 to 3 missiles to kill an enemy.\n\n-The Sniper M67 has a model combination of the Battle Rifle and the Sniper Rifle. The annimation is still the battle rifle, but it's fully automatic! Also, if you're asking, I've picked the model on the HCE site but I've added the sniper scope and the sniper cannon.\n\n-The Missile Gauge Launcher fires multiple missiles in a single shot. Each shells contain 10 resized missiles, which makes it powerfull on all kind of enemies. It only has 3 shells per magazine and it's unpossible to throw a grenade with it.\n\n-The Fireswarm is a double barrel shotgun that fires flames that travels extremly fast and sticks to any platform. Really powerfull.\n\n-The Rino Launcher fires rockets called \"Rino\". They're extremly fast and makes huge explosions. The tubes are way more longer than the normal rocket launcher so you can fire more accuratly. Also, it has a cool skin!\n\n-The N-bomb has an EMP feature which deplete the energy shield of every enemies in the blast radius. Plus, it stun, blind and explode on impact.\n\n-The Overshield has been switched with a double-time powerup. This powerup will slow down everything around you except you. Throwing grenades will keep their normal speed, so they'll be slowed down too. If you're asking, I've simply changed the effect of the overshield and the sound so it's the same thing than a double speed powerup.\n\n-The Warthog is an Auto Missile Warthog, the chain gun fires those missiles from the portable missile launcher but in an increased fire rate.\n\n-There's a second warthog called EMP warthog. This hog fires EMP shells that makes a large explosion and propulse anyone and anything in the blast radius as well as discharging the shield.\n\n-The plasma pistol is now a teaser. The teaser has two types of ammunition: A charge that will make the gun impossible to fire when depleted and teaser shots that has to be reloaded each shots and contain a max of 30 shots. The second mode fires heat-seaking fuel rods.\n\n-The Plasma Rifle is now a X-Lazer: The first mode fires a huge wall of projectiles. Each one of them instantly kill any living forms. The second mode keep more energy: it fires fast moving beams which also instanly kill.\n\n-The Needler Cannon may got the same ammo capacity than the original needler, it fires 2 needles, combine with each other and instanly skip to the explosion state.\n\n-The Anti-Material Sniper Rifle is similar to the beam rifle, but fires an extremly powerfull shot that penetrate and instanly kills any living form. Plus, once it hits a hard surface, it'll explode and kill everyone in the explosion blast.\n\n-The Automatic Fuel Rod Sniper is extremly powerfull: each shots are more damaging, travels much faster, uses less energy and the weapon fires extremly fast. What's better than that?!\n\n-The Auto-bouncing Rubber Grenade are actually plasma grenades that bounces around and explode once they hit a human beeing or a vehicul. They got a limit, but it's just enough so you can reach your opponent!\n\n-The Active Camo has been changed into a \"Full Spectrum Vision\". Don't even ask me what the heck this does, I only know than I've added a nice feature: it will randomly chose one of your current weapon and completly refill the ammunition for it.\n\n-The Ghost is a Life Taker: it's more slow, but fires extremly powerfull antimaterial beams. You also got a additional screen that makes you see the ghost guns.\n\n-The Rino Bouncer is a jet that fires two RINOs. It needs to reload tough after each shots. The second mode has 3 container loaded with auto-bouncing plasma grenades. It'll takes 12 seconds to refill the containers once all of them has been used.\n\n-The Fuel Rod Gun Turret fires 3 heat seaking fuel rods in an acceptable fire rate. Also, whoever climb in this gun turret will be unvisible and partially invincible. Only weapons that instanly kills life beeing can stop the gunner.\n\nAnd that's all, hope you'll enjoy this bunch of crazy stuffs!!!",
   "images": [
    "img/lg/31screenshot00-42.jpg"
   ],
   "hash": "685373D8ECC00185A28DDBFE2D26B19C",
   "fetched": "2026-10-07T16:23:29Z",
   "download": {
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    "file_name": "5330-infinity_futur_weapon_mod.zip",
    "bytes": 11050860,
    "at": "2026-10-07T19:16:54Z",
    "sha1": "35daec15e9f80e4a37c5e7beaba3eb1f7cd61179"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5331,
   "title": "Seaside Hill",
   "thumb": "img/lg/32screenshot00-38.jpg",
   "author": "benji-mod/sonicXtreme",
   "date": "06/24/2010",
   "file_size": "7.0M",
   "rating": 7.8,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5331",
   "og_image": "https://halomaps.org/hce/img/lg/32screenshot00-38.jpg",
   "category": "Halo CE Maps",
   "description": "A Sonic map",
   "notes": "About:\nThis map was designed for Slayer mode and CTF,Team slayer.",
   "images": [
    "img/lg/32screenshot00-38.jpg",
    "img/lg/39screenshot00-21.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/A8E310B7-2D44-4791-A40B77796EB92CE3.JPG",
     "caption": "Sonic on the beach"
    },
    {
     "src": "img/users/lg/B3500017-73B5-4DB8-96C86EFD1F49F3B6.JPG",
     "caption": "Sonic these party"
    }
   ],
   "hash": "33FEE9BBAB62D04E837483DC7A5F538A",
   "fetched": "2026-10-07T16:05:42Z",
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    "file_name": "5331-seaside_hill.zip",
    "bytes": 7002445,
    "at": "2026-10-07T18:21:35Z",
    "sha1": "42e2bc7627388a9e5126765b8c6c0edcf419bc35"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5332,
   "title": "Spartan Canyon",
   "thumb": "img/lg/45screenshot00-17.jpg",
   "author": "ThE EmO",
   "date": "06/24/2010",
   "file_size": "55.4M",
   "rating": 8.1,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5332",
   "og_image": "https://halomaps.org/hce/img/lg/45screenshot00-17.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Danger Canyon variant with AI Bots",
   "notes": "- type in devmode/console rider_ejection 0 so that you and your team dont fall out of the vehicles\n- i DID NOT steal these CMT tags and i got them from the CMT_tags_unplayable.map and i just took the CMT Cyborg tags from thier B30.map just for the AI\n-i CUSTOM SKINNED some vehicles from the CMT shaders and i also made the AI (just used the CMT marines_v2 AV(actor varients) and changed the Biped and Animations and all\n-you can climb any part of that ladder (even the sides :D all parts are climable)\n\nWeapons:\nNOTE* they are H3 style and CMT style\n\nHUMAN:\n-spartan laser\n-silenced SMG\n-SMG\n-Battle Rifle Grenade\n-Sniper Rifle\n-MA5C Assault Rifle\n-Pistol\n-Spec Pistol (H3 ODST pistol)\n-Flamethrower\n-Chaingun\n-Rocket Launcher (has a bug where it shoots 1 rocket and then reloads...best to melee and then shoot so you shoot 2 rockets)\n-Shotgun\nand i think there's a bit more\n\nCOVENANT:\n-Plasma Rifle\n-Plasma Pistol\n-Needler\n-Spiker\n-Brute Shot\n-Plasma Cannon/Fuel Rod\n-Carbine\n-Hunter Fuel Rod (can pick up)\n-Spec-ops Hunter Fuel Rod (can pick up too)\ni think there's more too...\n\nVehicles:\n\n-Banshee (with boost! and it can blow up)\n-Warthog\n-Scorpion (can blow up)\n-Mongoose\n-Machinegun Turret (can be blown up and pick up its machinegun)\n---------------------------------------------------------------------------------\nBUGS:\n-Rocket launcher reloads after 1 shot but you can stop it by melee then shoot\n-Banshee doesnt fly and gets stuck to the floor and its best to ram or throw a nade to make it move (make it get out of the place its in)",
   "images": [
    "img/lg/45screenshot00-17.jpg"
   ],
   "hash": "EA2037727005585FD3F3970BC41A0FFB",
   "fetched": "2026-10-07T16:18:25Z",
   "download": {
    "ok": true,
    "file_name": "5332-Spartan_canyon.zip",
    "bytes": 55382084,
    "at": "2026-10-07T18:54:36Z",
    "sha1": "6dae952ee76d166cae6cd30ea3f1be24e2a292cb"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 5333,
   "title": "War Field",
   "thumb": "img/lg/46screenshot00-17.jpg",
   "author": "~JEPR~",
   "date": "06/24/2010",
   "file_size": "13.1M",
   "rating": 9.0,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5333",
   "og_image": "https://halomaps.org/hce/img/lg/46screenshot00-17.jpg",
   "category": "Halo CE Maps",
   "description": "A valley located in Halo.",
   "notes": "About:\nThis map is a valley located in Halo, this place doesn't have any relation with the war, but it was explored by the covenant.\n\nRecommendation:\nThis map support all the games, but i recommend KOTH and RACE",
   "images": [
    "img/lg/46screenshot00-17.jpg",
    "img/lg/57screenshot00-13.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/434CE9F0-CFC1-42E7-81E2C2290AF1EF04.JPG",
     "caption": "Interior of the blue base (teleporter room)"
    },
    {
     "src": "img/users/lg/3B28A58B-F899-45C5-A0A2D04CA5BD83FC.JPG",
     "caption": "Interior of the blue base (flag room) \"the red base is exactly the same\" just saying :)"
    },
    {
     "src": "img/users/lg/4EAD1867-F743-47E2-A6179F4126A8CD07.JPG",
     "caption": "Exterior of the base"
    },
    {
     "src": "img/users/lg/A41DD639-0CBA-4204-B9B5B96FF73B1F0E.JPG",
     "caption": "Base lobby"
    },
    {
     "src": "img/users/lg/51CB73D1-0085-4ABD-8860B2BBA53BEC89.JPG",
     "caption": "Base lobby from top"
    },
    {
     "src": "img/users/lg/A0F0CD57-4992-4348-B2400B90CAD3AAC2.JPG",
     "caption": "Red base exterior"
    },
    {
     "src": "img/users/lg/0F9E3134-914A-4B91-B44FB4DBA162BCD5.JPG",
     "caption": "Spectres"
    },
    {
     "src": "img/users/lg/865597F8-2E59-4A64-A75E03C79B816668.JPG",
     "caption": "Main room inside base, (the blue base has the same room)"
    },
    {
     "src": "img/users/lg/9664B5D4-EC73-4663-BA173D924CCFF74A.JPG",
     "caption": "Better view of the main room inside base."
    }
   ],
   "hash": "39353A4D397809082762F2B0825604A3",
   "fetched": "2026-10-07T16:05:41Z",
   "download": {
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    "file_name": "5333-war_field.zip",
    "bytes": 13125727,
    "at": "2026-10-07T18:21:33Z",
    "sha1": "8079a950be735ea9cde18ff45a0d00accb6462ce"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5334,
   "title": "[odst] Vertigo",
   "thumb": "img/lg/64screenshot00-8.jpg",
   "author": "DaniloC\\[ODST]Do\\daniloxx90\\xXx-Mangenkyo\\sphinxbio\\[ODST]Clan",
   "date": "06/24/2010",
   "file_size": "41.1M",
   "rating": 8.3,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5334",
   "og_image": "https://halomaps.org/hce/img/lg/64screenshot00-8.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A TLMP vertigo Map Variant pla as ODST",
   "images": [
    "img/lg/64screenshot00-8.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/B05645D4-4034-4168-A8BFA0F5E5630318.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/22E42A11-388C-464F-A00E1000FC2CC7AB.JPG",
     "caption": "[odst]vertigo"
    }
   ],
   "hash": "22F30EAE04FD803BB9B350A868A39FD8",
   "fetched": "2026-10-07T16:23:28Z",
   "download": {
    "ok": true,
    "file_name": "5334-[ODST]_vertigo.zip",
    "bytes": 41118407,
    "at": "2026-10-07T19:16:56Z",
    "sha1": "f4a03212989ae717b4e126d2f9c5b349feb9954e"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5335,
   "title": "[ohc3] Hangemhigh",
   "thumb": "img/lg/74screenshot00-7.jpg",
   "author": "[OHC]Ninja",
   "date": "06/24/2010",
   "file_size": "29.4M",
   "rating": 7.5,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5335",
   "og_image": "https://halomaps.org/hce/img/lg/74screenshot00-7.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "a Hang Em High variant.",
   "notes": "Weapons are as follows:\nMA5C Assault Rifle\nH3 Battle Rifle\nH3 Shotgun\nH3 Sniper Rifle\nH3 Magnum\nH3 Spartan Laser\nH3 Rocket Launcher\n\nAnd then some...\n\nThis map runs on about every gametype imaginable. Also, there's a very strong sniper placed somewhere in the map.\nAll I can say is that it has a high rate of fire and you need high percents of health to get it.",
   "images": [
    "img/lg/74screenshot00-7.jpg"
   ],
   "hash": "9EE34E057226DA9D803FD55DCED6CC45",
   "fetched": "2026-10-07T16:23:28Z",
   "download": {
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    "file_name": "5335-[OHC3]_HangEmHigh.zip",
    "bytes": 29384279,
    "at": "2026-10-07T19:16:54Z",
    "sha1": "fb9dfda36bafab841c3775e6a4bcecabca8cc752"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5336,
   "title": "Firefight Portent",
   "thumb": "img/lg/0screenshot00-311.jpg",
   "author": "Gamma927",
   "date": "06/24/2010",
   "file_size": "71.6M",
   "rating": 9.1,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5336",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-311.jpg",
   "category": "Modified Single Player Maps",
   "description": "A Firefight map set in Portent that implements the pause menu as a \"command bar\"",
   "notes": "Last updated: 10/10/2009\n\nDescription: A Firefight map set in Portent that implements the pause menu as a \"command bar\"\n\nAbout: This map is essentially a Firefight map with one catch: the pause menu is used\nas an interface for purchasing equipment, weapons, and other things. You, the player, will\nface multitudes of enemies, in set waves of varying difficulties.\n\nVideo: http://www.youtube.com/watch?v=ncw3Sck8SfQ",
   "images": [
    "img/lg/0screenshot00-311.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/947D7695-CBF2-4BB7-ACF482934689D576.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/743A61BB-C1E6-4056-A0FDA1483B09074E.JPG",
     "caption": ""
    }
   ],
   "hash": "2316F7FC7D8148DDC3C8640063721A5A",
   "fetched": "2026-10-07T16:30:40Z",
   "download": {
    "ok": true,
    "file_name": "5336-firefight-portent.zip",
    "bytes": 71621890,
    "at": "2026-10-07T19:45:17Z",
    "sha1": "9f5eccb3ac0d4dda06a9a2885099e9db9cb8ffe3"
   },
   "category_names": [
    "Modified Single Player Maps"
   ]
  },
  {
   "fid": 5337,
   "title": "Dogs of War Nightfight",
   "thumb": "img/lg/0screenshot00-310.jpg",
   "author": "Mysterion",
   "date": "06/26/2010",
   "file_size": "55.7M",
   "rating": 9.2,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5337",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-310.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "Map Variant with AI Bots",
   "notes": "\"Cry 'Havoc!', and Let Slip the Dogs of War\" - William Shakespeare's Julius Caesar\n\nABOUT:\nLongshaft map varient with AI Bots - Marines and Spartans (Blue) vs. Covenant Forces (Red).\nThis is an epic air and land battle between the Covenant and UNSC forces for the Longshaft enclave on Halo, with AI driven land and air vehicles.\nThis is the same mod as Dogs_of_War, but with a night sky.\n\nTHE MOD:\nMany modifications have been made to the original map for scenery, weapons and vehicles. There are approximately 90+ AI actors involved in this Mod.\n\nAn forward operating Marine base was receiving coded transmissions concerning secret Covenant plans for a major attack on UNSC forces. Unfortunately, the Marine intelligence officer and guards manning the base and deciphering the transmissions were captured and interrogated by the Covenant forces. The brave officer never divulged what the UNSC knew of the Covenant plans, however, before he was eventually killed he taunted his interrogators with the fact that they would never be able to remove the encryption/decryption computer without it self-destructing in the process. The Covenant have therefore decided to seize control of the base, and after securing it, bring in their own intelligence expert to decypher exactly what transmissions have been intercepted. Meanwhile, the crew of the UNSC Frigate Aegis Fate have determined the coordinates for local teleporters at the base, and have been able to teleport from orbit a couple of brave Marines at a time to try and defend the base until Marine and Spartan reinforcements can arrive to secure it against the Covenant attack. Marines and Spartans (Blue Team) have dropshipped down to set up an operating base at one end of the valley for staging their attack, and Covenant forces (Red Team) have done the same at the opposite end of the valley. One UNSC dropship that was transporting a portable nuke for destroying the Covenant base was lost during descent.\nCovenant will begin their seige in Fr-Ghosts, Wraiths, and on foot against the two solitary Marines manning turret guns at the base. An Elite piloted Banshee provides air support from the mountain ridge beyond the red team base. Marines rush to the defense in Warthogs and on foot, while a Spartan piloted Jet provides air support from the mountain ridge located beyond the blue team base. Elites reinforcements with plasma rifles await transport in Phantoms, while Spartans with Famas rifles await transport in Pelicans and Kestrels. The reinforcements will deploy upon arrival in a landing zone by just hitting the \"Q-key\" (flashlight), and will also unload from Warthogs and Scorpions in like manner. You will typically have to hit the \"Q-key\" in order to get troops to load into the vehicle. After a few minutes of awaiting your transportation, these reinforcements will just decide to proceed on foot. In a short period of time, a new group of reinforcements will spawn in their place.\n\nAir raid sirens will sound when pilots are en route for an air strike, and proximity alarms will also sound when entering the perimeter of the enemy base.\n\nNuclear surface-to-surface missile launchers are located high up on these same ridge lines a total of three missiles each, so use wisely. This was a custom vehicle that does not drive very easily, so just steer it into position for aiming your missile. When you teleport near a nuclear missile launcher, a missile warning siren will sound.\n\nAI Actor Variants:\nMarine Armored Assualt Rifle Majors\nMarine Armored Sniper Rifle Majors\nSpartan Troops with Famas Assault Rifles (in woodland color scheme)\nSpartan Pilot\n\nElite Needlers\nElite Plasma Rifles\nElite Pilot\nHunters\nBlue Rocket Launch'n Grunts\nRed Rocket Launch'n Grunts\nElite Commanders w/ Energy Swords\n\nVehicles:\nMp_Warthogs\nG_Warthogs\nScorpions\nKestrels\nM_Jets\nS_Pelicans\nHuman Turrets\nFr_Ghosts\nBanshees\nPhantoms\nNuke Missile Launchers\n\nWeapons:\nFrag and Plasma Grenades\nFlak Cannons\nFamas\nAssault Rifles\nM134 Miniguns\nPistols\nSupersniper Rifles\nBeam Rifles\nShotguns\nRocket Launchers\nC4 Charges\nPortable Supernuke Charges\n\nKNOWN ISSUES:\nProblems do occur for clients when trying to transport troops and hitting the Q-key \"flashlight\" to unload vehicles, with your player for some reason bouncing all about the map. In lieu of hitting the Q-key, the client might try using Dev Mode Command \"ai_exit_vehicle spartanassault\" or \"ai_exit_vehicle eliteassault\" to empty the vehicle.\n\nRECOMMENDATIONS:\nThis mod is designed primarily for solo play, where you can play on either team. There are just too many AI running, driving and flying around for it to work very well as a multiplayer game, though it has been tested and works on LAN, with some video setting adjustments. Problems do occur for clients when trying to transport troops and hitting the \"Q-key\" to unload vehicles, with your player for some reason bouncing all about the map.\n\nThis is a very intense AI battle, with multiple AI driven vehicles in operation at one time, so it takes a lot of processing power. Unless you have a fairly high-end PC, When playing on LAN (maybe internet), there will be quite a bit of Lag on the client PC. Depending on your specs, if you tone down the graphics to 800x600 or 640x480, select no shadows, no spectral, low particles, textures, etc. it will improve performance. The map mod works very well on Dual-Core desktops and laptops with Dedicated 256 MB and greater graphics cards.\n\nALWAYS REMEMBER, No AI Characters Will Sync in HALO CE Multiplayer.\n\nUnzip the folder to your desktop, then move the dogs_of_war.map into your Halo Custom Edition\\maps directory, or unzip it directly to the maps directory.\n\nSince this is a fairly large map, its highly recommend to use Clipping Distance Changer when playing this mod: http://hce.halomaps.org/index.cfm?fid=3478",
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    {
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   "author": "?",
   "date": "06/26/2010",
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   "og_image": "https://halomaps.org/hce/img/lg/14screenshot00-99.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Tutorial map variant",
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   "author": "the emo",
   "date": "06/26/2010",
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5339",
   "og_image": "https://halomaps.org/hce/img/lg/15screenshot00-100.jpg",
   "category": "Halo CE Maps",
   "description": "A large deep vally",
   "images": [
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   "fid": 5340,
   "title": "Halo Covert Ops E60 (6 of 6)",
   "thumb": "img/lg/40screenshot00-17.jpg",
   "author": "Noobyourmom",
   "date": "06/26/2010",
   "file_size": "119.0M",
   "rating": 8.5,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5340",
   "og_image": "https://halomaps.org/hce/img/lg/40screenshot00-17.jpg",
   "category": "Modified Single Player Maps",
   "description": "A text-based Role Playing Style single player campaign - map 6 of 6",
   "notes": "About-\n\nTo start the campaign, type \"map_name e10\".\nThe storyline is explained in-game.\nI had alot of fun making this campaign, and I hope you enjoy it also.",
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  {
   "fid": 5341,
   "title": "Halo Covert Ops E50 (5 of 6)",
   "thumb": "img/lg/34screenshot00-29.jpg",
   "author": "Noobyourmom",
   "date": "06/26/2010",
   "file_size": "62.0M",
   "rating": 8.7,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5341",
   "og_image": "https://halomaps.org/hce/img/lg/34screenshot00-29.jpg",
   "category": "Modified Single Player Maps",
   "description": "A text-based Role Playing Style single player campaign - map 5 of 6",
   "notes": "About-\n\nTo start the campaign, type \"map_name e10\".\nThe storyline is explained in-game.\nI had alot of fun making this campaign, and I hope you enjoy it also.",
   "images": [
    "img/lg/34screenshot00-29.jpg"
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  {
   "fid": 5342,
   "title": "Halo Covert Ops E40 (4 of 6)",
   "thumb": "img/lg/33screenshot00-33.jpg",
   "author": "Noobyourmom",
   "date": "06/26/2010",
   "file_size": "66.5M",
   "rating": 9.0,
   "sids": [
    27
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5342",
   "og_image": "https://halomaps.org/hce/img/lg/33screenshot00-33.jpg",
   "category": "Modified Single Player Maps",
   "description": "A text-based Role Playing Style single player campaign - map 4 of 6",
   "notes": "About-\n\nTo start the campaign, type \"map_name e10\".\nThe storyline is explained in-game.\nI had alot of fun making this campaign, and I hope you enjoy it also.",
   "images": [
    "img/lg/33screenshot00-33.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/52643240-A779-49BD-B613B1045C981735.JPG",
     "caption": "A golden piece moment in Halo CE"
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   "fid": 5343,
   "title": "Halo Covert Ops E30 (3 of 6)",
   "thumb": "img/lg/32screenshot00-40.jpg",
   "author": "Noobyourmom",
   "date": "06/26/2010",
   "file_size": "55.8M",
   "rating": 9.1,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5343",
   "og_image": "https://halomaps.org/hce/img/lg/32screenshot00-40.jpg",
   "category": "Modified Single Player Maps",
   "description": "A text-based Role Playing Style single player campaign - map 3 of 6",
   "notes": "About-\n\nTo start the campaign, type \"map_name e10\".\nThe storyline is explained in-game.\nI had alot of fun making this campaign, and I hope you enjoy it also.",
   "images": [
    "img/lg/32screenshot00-40.jpg"
   ],
   "screenshots": [
    {
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  {
   "fid": 5344,
   "title": "Halo Covert Ops E20 (2 of 6)",
   "thumb": "img/lg/31screenshot00-43.jpg",
   "author": "Noobyourmom",
   "date": "06/26/2010",
   "file_size": "55.9M",
   "rating": 9.0,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5344",
   "og_image": "https://halomaps.org/hce/img/lg/31screenshot00-43.jpg",
   "category": "Modified Single Player Maps",
   "description": "A text-based Role Playing Style single player campaign - map 2 of 6",
   "notes": "About-\n\nTo start the campaign, type \"map_name e10\".\nThe storyline is explained in-game.\nI had alot of fun making this campaign, and I hope you enjoy it also.",
   "images": [
    "img/lg/31screenshot00-43.jpg"
   ],
   "screenshots": [
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     "src": "img/users/lg/8729BC0D-9E63-48CD-BDBACA27D8F4396F.JPG",
     "caption": ""
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     "src": "img/users/lg/A121245D-DFE8-4DC3-90CCFF1A80F36B80.JPG",
     "caption": ""
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     "src": "img/users/lg/BC0E1EC1-E061-42D2-8639621C2DA63BE2.JPG",
     "caption": ""
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    {
     "src": "img/users/lg/1745CDAD-F8CF-4A51-B754BCCC068A5513.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/0DFA943E-E2BB-4721-B45B6AAAB357F1B8.JPG",
     "caption": ""
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    {
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     "caption": ""
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    {
     "src": "img/users/lg/8AD2F3CB-16B7-4214-A0AAFD13C3D45DD7.JPG",
     "caption": "Bang o.o'"
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    {
     "src": "img/users/lg/F833F6C3-EB7B-492A-9FC678A2F895630A.JPG",
     "caption": "i stuck that one..."
    },
    {
     "src": "img/users/lg/22ABF86F-7BC9-4C90-A500816F8B874CD7.JPG",
     "caption": "ReLOadiNG!!!"
    },
    {
     "src": "img/users/lg/B6D99F9B-0631-4B6C-8723DC41E2248882.JPG",
     "caption": "yes, this is the boss of the level... rlly annoyin x.x"
    },
    {
     "src": "img/users/lg/0EF3F06F-0074-4DE2-9C941545C957ED4E.JPG",
     "caption": "-=epic punch is epic=-"
    },
    {
     "src": "img/users/lg/3ABC335A-54B5-4ADD-A262C79B7E3D8289.JPG",
     "caption": ""
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    {
     "src": "img/users/lg/85921CBC-9C04-4447-ABD970355B523EE2.JPG",
     "caption": "I`m sleeping"
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  {
   "fid": 5345,
   "title": "Halo Covert Ops E10 (1 of 6)",
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   "author": "Noobyourmom",
   "date": "06/26/2010",
   "file_size": "85.1M",
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5345",
   "og_image": "https://halomaps.org/hce/img/lg/30screenshot00-35.jpg",
   "category": "Modified Single Player Maps",
   "description": "A text-based Role Playing Style single player campaign - map 1 of 6",
   "notes": "About-\n\nTo start the campaign, type \"map_name e10\".\nThe storyline is explained in-game.\nI had alot of fun making this campaign, and I hope you enjoy it also.",
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   "screenshots": [
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   "title": "H3 Hornet",
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   "date": "07/04/2010",
   "file_size": "4.0M",
   "rating": 8.7,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5346",
   "og_image": "https://halomaps.org/hce/img/lg/h3_hornet.jpg",
   "category": "Halo CE Vehicle Tags",
   "description": "Halo 3 Hornet",
   "notes": "Halo 3 Hornet:\n\n- Original Tagset by Halo Noble Mapping Project\n- Model by Martyn Lee Ball\n- HUD and animations: Deus Ex Machina\n- All shaders, effects - everything edited by me, for better handling, appearance and sound.\n- Fixed some bugs: sound, handling, collision, effects, tag organization\n- Credit goes to the original authors (great job!)\n\nTo use: place the entire \"h3_hornet\" folder in your tags/vehicles directory, add then place the h3_hornet.vehicle in your map in sapien, add to globals then compile your map.",
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  {
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   "title": "Hnmp Hornet Fixed",
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   "author": "Mangenkyo",
   "date": "07/04/2010",
   "file_size": "7.7M",
   "rating": 9.1,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5347",
   "og_image": "https://halomaps.org/hce/img/lg/99909088-4.jpg",
   "category": "Halo CE Vehicle Tags",
   "description": "this is the release of Halo 3 Hornet Classic and Hornet Snow",
   "images": [
    "img/lg/99909088-4.jpg",
    "img/lg/99908824-4.jpg"
   ],
   "hash": "2EA15632681D10BD13E71A27E187D98A",
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    "sha1": "2109bee8af282fdd6a0bc36738d1cf0b18fbedc4"
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   "category_names": [
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  {
   "fid": 5348,
   "title": "Patapon 2 Soundtracks Tags",
   "thumb": "img/placeholder.jpg",
   "author": "theemo132",
   "date": "07/04/2010",
   "file_size": "2.1M",
   "rating": null,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5348",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo CE Misc. Tags",
   "notes": "this soundtrack includes:\n- Patapon2_ending_song\n- Patapon2_main_menu\n- Read me plz(lol)\n- a free patapon scenery!",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "5C8923BD73D29E1F75ADA2F3EB92609A",
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   "category_names": [
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  {
   "fid": 5349,
   "title": "Bloodgulchcovenant",
   "thumb": "img/lg/5screenshot00-153.jpg",
   "author": "IsaacElite10",
   "date": "07/04/2010",
   "file_size": "6.8M",
   "rating": null,
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    24
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5349",
   "og_image": "https://halomaps.org/hce/img/lg/5screenshot00-153.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch Variant",
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    "sha1": "1b6c8746c1c28fba948f9c9324bfceb1ab3ac0ad"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5350,
   "title": "Bloodgulchhuman",
   "thumb": "img/lg/7screenshot00-149.jpg",
   "author": "IsaacElite10",
   "date": "07/04/2010",
   "file_size": "8.4M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5350",
   "og_image": "https://halomaps.org/hce/img/lg/7screenshot00-149.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch Variant",
   "notes": "Weapons:\nRifle MA5C Assalto\nVehicles:\nKestrel\nPelican",
   "images": [
    "img/lg/7screenshot00-149.jpg"
   ],
   "hash": "50470137B10D3489FB8928C4FB2CA6CB",
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    "sha1": "e7ae49f0303d5566a6ec428bf70871ac099b73e3"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5351,
   "title": "Cogworks Final",
   "thumb": "img/lg/8screenshot00-130.jpg",
   "author": "Gung",
   "date": "07/04/2010",
   "file_size": "32.5M",
   "rating": 7.9,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5351",
   "og_image": "https://halomaps.org/hce/img/lg/8screenshot00-130.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/8screenshot00-130.jpg",
    "img/lg/ACF1DA-1.jpg"
   ],
   "hash": "FDB12FFAF3625A89C501518D6C96B9A4",
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5352,
   "title": "Dangerbots",
   "thumb": "img/lg/31screenshot00-44.jpg",
   "author": "T-A-Man",
   "date": "07/04/2010",
   "file_size": "36.4M",
   "rating": 7.9,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5352",
   "og_image": "https://halomaps.org/hce/img/lg/31screenshot00-44.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Danger Canyon variant with AI Bots",
   "images": [
    "img/lg/31screenshot00-44.jpg"
   ],
   "hash": "BF538AC1633846CFA98AEDF6B4C911FC",
   "fetched": "2026-10-07T16:18:25Z",
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    "file_name": "5352-dangerbots.zip",
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    "at": "2026-10-07T18:54:31Z",
    "sha1": "8af0cba51a4d27665afc0acd09998ab2533b5fa1"
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   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 5353,
   "title": "Foggy War",
   "thumb": "img/lg/35screenshot00-26.jpg",
   "author": "anonymous user",
   "date": "07/04/2010",
   "file_size": "30.3M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5353",
   "og_image": "https://halomaps.org/hce/img/lg/35screenshot00-26.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Gephyrophobia variant with AI bots - play at bottom of map",
   "notes": "I info\n\n-A battle taking place at the bottom of the pit in gephyrophobia\n\n-TEAMS:Halo 2 characters are on your side by default\n\n-Blue marines are on the blue team, obviously\n\n-I tried to make the crewmen braver, but ony made them cower even more.\nYou can't join their team\n\nBUGS\n-The halo 2 characters are invulnerable. I don't know why.",
   "images": [
    "img/lg/35screenshot00-26.jpg"
   ],
   "hash": "8DDF4FBDE2B9482637665A88CD751851",
   "fetched": "2026-10-07T16:23:26Z",
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    "at": "2026-10-07T19:16:50Z",
    "sha1": "2eb7e4192f588c2a6faab299904df8411fbc479e"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5354,
   "title": "Funhouse 1.1",
   "thumb": "img/lg/37screenshot00-23.jpg",
   "author": "shadow32shadow",
   "date": "07/04/2010",
   "file_size": "17.0M",
   "rating": 8.8,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5354",
   "og_image": "https://halomaps.org/hce/img/lg/37screenshot00-23.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Tutorial map variant",
   "images": [
    "img/lg/37screenshot00-23.jpg"
   ],
   "hash": "0039DA2CE417DDBABD9ED45877CBD593",
   "fetched": "2026-10-07T16:23:26Z",
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    "bytes": 17049721,
    "at": "2026-10-07T19:16:46Z",
    "sha1": "4ee82e0af9192c57e2c36aa100b1a45ddf43d76f"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5355,
   "title": "Ruinas",
   "thumb": "img/lg/38screenshot00-31.jpg",
   "author": "sphinxbio",
   "date": "07/04/2010",
   "file_size": "71.8M",
   "rating": 8.6,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5355",
   "og_image": "https://halomaps.org/hce/img/lg/38screenshot00-31.jpg",
   "category": "Halo CE Maps",
   "notes": "Description:\nThis map brings Halo 3-style weapons, and if you put the command with DEVMODE (Cheat_All_vehicles)\nWill leave on Halo 3 Hornet made by Deus Ex Machina and most other members Mangenkyo\nother teams, this is the BSP structure which belongs to CONTACT Fatso784, and comes\nSPv2 elite mode! Credits also those who think I do not remember his name!\nIf you fall off the map below is a jungle area with headcrab to take charge to kill you!\n\nWeapons:\nH3 Assault Rifle (ASP)\nBattle Rifle H3 (ASP)\nH3 Brute Mauler (H3MT)\nH3 Carbine ([ODST] Do)\nH3 Energy Sword (?)\nNedleer H3 (ZTEAM H2)\nH3 Plasma Pistol (?)\nRocket Laucher H3 (ASP) (FP_animations [ODST] Do)\nShotgun H3 (ASP)\nH3 Sniper Rifle\nH3 Spiker (CMT and?)\nH3 SMG (CMT and * See Notes)\nMagnum H3\n\nEquipment:\nH3 Power Drain (H3MT)\nBubble Shield H3 (H3MT)\nH3 Frag Grenade (ASP)\nH3 Plasma Grenade (?)\n\nVehicles:\nMongoose (ASP)\nGhost (ZTEAM)\nScorpion (ZTEAM)\nH3 Hornet (HNMP)\nBanshee (?)\nWraith (ZTEAM)\nThese will come with DEVMODE.\n\nGametypes:\nAll exept Race! and this map can be from 8 to 16 Players!",
   "images": [
    "img/lg/38screenshot00-31.jpg",
    "img/lg/47screenshot00-16.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/E28CD445-1024-4A1A-907DF10B5CF1D241.JPG",
     "caption": "scary........... plase try to play in this map :)"
    },
    {
     "src": "img/users/lg/F658AA30-5FB0-42F5-98D74CD0D744BE93.JPG",
     "caption": "Halo ce map Ruinas"
    },
    {
     "src": "img/users/lg/D1F0F2ED-9B4D-401A-AA241B3B3A352225.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/4D5CD765-8C0B-4FB9-8FDCD968E949C2BB.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/2854CB4C-84BC-416C-8FCE5F18366A89EE.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/18CD70F6-DDC0-4E9E-BE6041F892CF69B0.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/DFF10E40-5174-4B41-B3D4A793CE90BC57.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/CBDC4590-E622-4F80-A6BAFC5BFC3F67A1.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/A038C662-6F2E-4C92-A4CC4EB71477C246.JPG",
     "caption": "first halo map with this enemy ,best halo 3 style, play as elite (halo 3 style)"
    }
   ],
   "hash": "DF74FBF335551C77A04CEF2E2D052016",
   "fetched": "2026-10-07T16:05:40Z",
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    "file_name": "5355-ruinas.zip",
    "bytes": 71791783,
    "at": "2026-10-07T18:21:37Z",
    "sha1": "84b22cb2828e50552f74b83be7205c57fb533f71"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5356,
   "title": "Supremacy",
   "thumb": "img/lg/48screenshot00-13.jpg",
   "author": "Bran0n28",
   "date": "07/04/2010",
   "file_size": "5.5M",
   "rating": 9.0,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5356",
   "og_image": "https://halomaps.org/hce/img/lg/48screenshot00-13.jpg",
   "category": "Halo CE Maps",
   "notes": "It´s set up for all gametypes, but KOTH doesn´t works properly. This map includes:\n\nClassic Halo 1 weapon set\nH1 Warthog\nH1 Ghost\nH1 Scorpion\nH1 Banshee\n\nRecommendation: I recommend CTF and Team Slayer. Race and Oddball are a good option too.",
   "images": [
    "img/lg/48screenshot00-13.jpg",
    "img/lg/60screenshot00-5.jpg"
   ],
   "hash": "B074A2B9A9885C36C6B0CC2B6F36ACFC",
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    "sha1": "6993ededee3f2f198f99706254b0c664a0f613a9"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5357,
   "title": "Mopup",
   "thumb": "img/lg/63screenshot00-8.jpg",
   "author": "Blaze.of_razgriz",
   "date": "07/04/2010",
   "file_size": "21.2M",
   "rating": 6.9,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5357",
   "og_image": "https://halomaps.org/hce/img/lg/63screenshot00-8.jpg",
   "category": "Modified Single Player Maps",
   "description": "A single player version of Arteen's Delta Ruins.",
   "notes": "After the events of The Ark in Halo 3, the Arbiter returned to Sanghelios. Two days later, due to the absence of the Master Chief, he is\nasked by the UNSC to clear a loyalist group of grunts whose anti-air operations are posing problems to anyone who passes overhead.\nUpon arrival... he was shot down and crashed by his objective. Play as Arbiter, clear the grunts out... good luck.",
   "images": [
    "img/lg/63screenshot00-8.jpg"
   ],
   "hash": "FD9B0EECD3DF963CC82507C7BFCBA936",
   "fetched": "2026-10-07T16:30:37Z",
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    "file_name": "5357-mopup.zip",
    "bytes": 21232034,
    "at": "2026-10-07T19:45:02Z",
    "sha1": "eaa7f6f5096411bc586fb280c21dc48adc8b2565"
   },
   "category_names": [
    "Modified Single Player Maps"
   ]
  },
  {
   "fid": 5358,
   "title": "Sandtrap",
   "thumb": "img/lg/0screenshot00-312.jpg",
   "author": "Jesse",
   "date": "07/04/2010",
   "file_size": "9.4M",
   "rating": 7.8,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5358",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-312.jpg",
   "category": "Halo CE Maps",
   "description": "Sandtrap classic version",
   "images": [
    "img/lg/0screenshot00-312.jpg",
    "img/lg/2screenshot00-173.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/F2F8DA82-411F-455B-B847008EBD287BAF.JPG",
     "caption": "Sandtrap"
    },
    {
     "src": "img/users/lg/A31B9C70-0A0C-4EF1-B26989E27089F98D.JPG",
     "caption": ""
    }
   ],
   "hash": "9106524372ED7487B71C4A4E80A35E7B",
   "fetched": "2026-10-07T16:05:40Z",
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    "file_name": "5358-Sandtrap.zip",
    "bytes": 9369839,
    "at": "2026-10-07T18:21:26Z",
    "sha1": "bab468d1546768cf70ae7d577997d5178cbb9f08"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5359,
   "title": "Gold Halo 3 Magnum Tags",
   "thumb": "img/lg/gold_magnum_pic.jpg",
   "author": "Hydrogen",
   "date": "07/17/2010",
   "file_size": "4.1M",
   "rating": null,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5359",
   "og_image": "https://halomaps.org/hce/img/lg/gold_magnum_pic.jpg",
   "category": "Halo CE Weapon Tags",
   "description": "a gold variant of the halo 3 magnum.",
   "notes": "Description:a gold variant of the halo 3 magnum.\n\nAbout:this was based off infernos golden weapon.\n\nIt comes with two diffrent version single fire (halo 3) and auto (halo 1) version just drop this in your halo ce directory and you should know what to do from there.\nI would like credit if used please.",
   "images": [
    "img/lg/gold_magnum_pic.jpg"
   ],
   "hash": "8766EE707248C56142E74A2A129C6929",
   "fetched": "2026-10-07T16:38:36Z",
   "download": {
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    "file_name": "5359-gold_halo_3_magnum.zip",
    "bytes": 4141500,
    "at": "2026-10-07T20:08:33Z",
    "sha1": "7abcc380592f8b8b59cc055277a1b58e92fff044"
   },
   "category_names": [
    "Halo CE Weapon Tags"
   ]
  },
  {
   "fid": 5360,
   "title": "H3 Elephant Tags",
   "thumb": "img/lg/screenshot-9.jpg",
   "author": "Peep210",
   "date": "07/17/2010",
   "file_size": "11.0M",
   "rating": 9.2,
   "sids": [
    30
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5360",
   "og_image": "https://halomaps.org/hce/img/lg/screenshot-9.jpg",
   "category": "Halo CE Vehicle Tags",
   "notes": "Know bugs/issues:\nDriver seat animations\n-too lazy to create (you could use the one from the scarab)\nsounds\n-engine\n-horn\nneeds better physics model",
   "images": [
    "img/lg/screenshot-9.jpg"
   ],
   "hash": "37BACE80F686E2561E7472F87BB92A2C",
   "fetched": "2026-10-07T16:37:19Z",
   "download": {
    "ok": true,
    "file_name": "5360-h3elephant.zip",
    "bytes": 10999280,
    "at": "2026-10-07T20:06:41Z",
    "sha1": "a3353ee07984974b19bffec716fbce9ec28fb50a"
   },
   "category_names": [
    "Halo CE Vehicle Tags"
   ]
  },
  {
   "fid": 5361,
   "title": "Higuy's Guide to Single Player Mapping Tutorial (PDF)",
   "thumb": "img/lg/preview-3.jpg",
   "author": "Higuy",
   "date": "07/17/2010",
   "file_size": "841.1K",
   "rating": 7.8,
   "sids": [
    23
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5361",
   "og_image": "https://halomaps.org/hce/img/lg/preview-3.jpg",
   "category": "Tutorials",
   "description": "A guide to creating single player maps, from beginning to final.",
   "images": [
    "img/lg/preview-3.jpg"
   ],
   "hash": "047F80124061C4A7836A34D8C19AC829",
   "fetched": "2026-10-07T16:39:45Z",
   "download": {
    "ok": true,
    "file_name": "5361-Higuy's_Guide_to_Single_Player_Mapping.zip",
    "bytes": 841113,
    "at": "2026-10-07T20:10:24Z",
    "sha1": "df28d9f34379e2cd8ac0181da12d7f5f2aad8f8f"
   },
   "category_names": [
    "Tutorials"
   ]
  },
  {
   "fid": 5362,
   "title": "Ice Mounds Map Model(gmax)",
   "thumb": "img/lg/Ice_Mounds_Image.jpg",
   "author": "notaru",
   "date": "07/17/2010",
   "file_size": "418.3K",
   "rating": null,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5362",
   "og_image": "https://halomaps.org/hce/img/lg/Ice_Mounds_Image.jpg",
   "category": "3D Model Files",
   "notes": "This is a map model I made but decided to quit. If you ever decide to make this into a map feel free to do so in any way you want,",
   "images": [
    "img/lg/Ice_Mounds_Image.jpg"
   ],
   "hash": "F8BC45BED876621DB0A1B21AE776FDCC",
   "fetched": "2026-10-07T16:32:22Z",
   "download": {
    "ok": true,
    "file_name": "5362-Ice_Mounds_Map_Model(GMAX).zip",
    "bytes": 418345,
    "at": "2026-10-07T19:56:27Z",
    "sha1": "3dbdb63b991095d2b2a90e5f6be404af153433d0"
   },
   "category_names": [
    "3D Model Files"
   ]
  },
  {
   "fid": 5363,
   "title": "Sentinel Gun Tags",
   "thumb": "img/lg/preview-4.jpg",
   "author": "The Axe Fusion",
   "date": "07/17/2010",
   "file_size": "841.5K",
   "rating": 7.5,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5363",
   "og_image": "https://halomaps.org/hce/img/lg/preview-4.jpg",
   "category": "Halo CE Weapon Tags",
   "description": "The sentinel Gun of halo 2",
   "images": [
    "img/lg/preview-4.jpg"
   ],
   "hash": "438BD55AF5415D41687FEC2F975B435C",
   "fetched": "2026-10-07T16:38:35Z",
   "download": {
    "ok": true,
    "file_name": "5363-Sentinel_gun_tags.zip",
    "bytes": 841510,
    "at": "2026-10-07T20:08:32Z",
    "sha1": "cd3d6cda75977ff00174051f0ae49c0de6a8f6af"
   },
   "category_names": [
    "Halo CE Weapon Tags"
   ]
  },
  {
   "fid": 5364,
   "title": "(csk)gulch",
   "thumb": "img/lg/0screenshot00-313.jpg",
   "author": "(Ç§K)Ghost№ 2",
   "date": "07/17/2010",
   "file_size": "42.4M",
   "rating": null,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5364",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-313.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Bloodgulch Variant with AI Bots",
   "images": [
    "img/lg/0screenshot00-313.jpg"
   ],
   "hash": "4BFF78EDF25A1B8E6C5869B93D907181",
   "fetched": "2026-10-07T16:18:24Z",
   "download": {
    "ok": true,
    "file_name": "5364-(CSK)Gulch.zip",
    "bytes": 42375973,
    "at": "2026-10-07T18:54:28Z",
    "sha1": "d83a6358f6cd577e98660a5803ca086c8c517c49"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 5365,
   "title": "240692",
   "thumb": "img/lg/7screenshot00-150.jpg",
   "author": "~JEPR~",
   "date": "07/17/2010",
   "file_size": "20.7M",
   "rating": 8.8,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5365",
   "og_image": "https://halomaps.org/hce/img/lg/7screenshot00-150.jpg",
   "category": "Halo CE Maps",
   "description": "A bridge located on installation 04.",
   "notes": "This map is located in the installation 04, this map is part of one route to the library, nothing related to the covenant-human war happened here.\nThis is my own version of the halo 3 map \"Narrows\".\n\nRecommendation:\nThis map supports all games but is best played with slayer and cft.",
   "images": [
    "img/lg/7screenshot00-150.jpg",
    "img/lg/15screenshot00-101.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/0BFA1855-6B94-448D-B80D1DBA8B3D23AA.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/106CFD25-2C99-45B2-A66AD89D57E83F79.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/3FE14D6E-AC96-4B9F-A602BAC71EE62A05.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/7D58F5C7-082F-4FC5-81DFD104611B4BA0.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/B6FC5892-48AF-4BC8-A37E03BF7B515E53.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/88D44EBE-AEA6-4AF4-AEE6EA5F545EC727.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/6BC47CD1-66EA-4A4B-9E5432584B071AF0.JPG",
     "caption": ""
    },
    {
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     "caption": ""
    },
    {
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     "caption": ""
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    {
     "src": "img/users/lg/98A2CBAA-5725-4912-AEDEE7A4F8C0569A.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/6FB8E7DE-1622-4EFB-9CAF5653D14BB56C.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/18331D7D-35FA-46E7-A8EAF5302B3E7A82.JPG",
     "caption": ""
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    "sha1": "6c406eb3ddbd3052b3452807c5a9f2fd69c3d1f9"
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   "category_names": [
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  },
  {
   "fid": 5366,
   "title": "Acoballarena",
   "thumb": "img/lg/30screenshot00-36.jpg",
   "author": "Aco",
   "date": "07/17/2010",
   "file_size": "8.0M",
   "rating": 8.8,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5366",
   "og_image": "https://halomaps.org/hce/img/lg/30screenshot00-36.jpg",
   "category": "Halo CE Maps",
   "description": "It's a score only if ball goes all the way down. Some tips are written within the map.",
   "images": [
    "img/lg/30screenshot00-36.jpg",
    "img/lg/16screenshot00-83.jpg"
   ],
   "hash": "44B3301DFD19663E10F85ECBEB4C91FE",
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    "sha1": "fbb8fc1d46ac5473ff56b71bacefaa1da8ae4b82"
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   "category_names": [
    "Halo CE Maps"
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  },
  {
   "fid": 5367,
   "title": "Aerorace2 Fixed",
   "thumb": "img/lg/31screenshot00-45.jpg",
   "author": "glennz01",
   "date": "07/17/2010",
   "file_size": "12.1M",
   "rating": null,
   "sids": [
    24
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5367",
   "og_image": "https://halomaps.org/hce/img/lg/31screenshot00-45.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Death Island variant",
   "notes": "This is a nice little map that is designed for all gametypes.\n\nThe catch? this is the first if not the first air race ever created thus far.\n\nThis map is good with all game types tho i recomend race or slayer.\n\nEach vehical can be killed my atleast 2 other vheicals if you know how.\n\nTheir is an easteregg and who knows what might happen if you hold your plasma pistal charged for a while.\n\nlist of weapons is regular exept the replaced plasma pistol and plasma rifle they are consitered stun guns.\n\nlist of vheicals\n\nbanshee\nboom\nkesteral\ntaklahoma\nlongsward\njet",
   "images": [
    "img/lg/31screenshot00-45.jpg"
   ],
   "hash": "79BA3ED268DC824453D2DBE9C7E1EFD2",
   "fetched": "2026-10-07T16:23:26Z",
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    "file_name": "5367-Aerorace2_Fixed.zip",
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    "at": "2026-10-07T19:16:46Z",
    "sha1": "cf65c19d360facd34289cfb12bef24ab1e949537"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5368,
   "title": "City 2010",
   "thumb": "img/lg/36screenshot00-27.jpg",
   "author": "Kev3344",
   "date": "07/17/2010",
   "file_size": "25.9M",
   "rating": 8.0,
   "sids": [
    10
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5368",
   "og_image": "https://halomaps.org/hce/img/lg/36screenshot00-27.jpg",
   "category": "Halo CE Maps",
   "description": "map inspired by city 2000,2001,2002 etc",
   "notes": "bout: This map is a medium-sized map with a lot of vehicles. The blue and red bases are big towers\nwith many hallways and a ventilation system. You can destroy the metal grids with grenades or heavy weapons.\nThere are many ways you can enter the enemy base.\n\nThe story: after the floods attacked this sector of a city on earth, everybody died and the exit tunnels were destroyed to contain the floods\nand the infected persons.Today, all the floods and infecteds died and the place is empty.\n\nRecommendation: This map was designed for Team Slayer and CTF with at least 10 players.I recommend at least 8 players for Free-for-all Slayer",
   "images": [
    "img/lg/36screenshot00-27.jpg",
    "img/lg/33screenshot00-34.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/5A7149B6-641E-4794-98BFB1A8B960D9F1.JPG",
     "caption": "Some GTA vehicles in the map"
    },
    {
     "src": "img/users/lg/F1C4AC39-1954-4F43-B69F07A977515B2C.JPG",
     "caption": "mongooses,hog and LAV"
    },
    {
     "src": "img/users/lg/3A756928-96F4-430C-8FD903E02872B56A.JPG",
     "caption": "Maverick(GTA helicopter)"
    }
   ],
   "hash": "19DD6CFA4AD8662C743DF932EB73EAD0",
   "fetched": "2026-10-07T16:05:38Z",
   "download": {
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    "file_name": "5368-city2010.zip",
    "bytes": 25925126,
    "at": "2026-10-07T18:21:23Z",
    "sha1": "0393bfe6e7f0f773f5250b0f3a604adaae6909e9"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5369,
   "title": "Dwm Disregard",
   "thumb": "img/lg/37screenshot00-24.jpg",
   "author": "See notes",
   "date": "07/17/2010",
   "file_size": "29.0M",
   "rating": 7.5,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5369",
   "og_image": "https://halomaps.org/hce/img/lg/37screenshot00-24.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Beavercreek Variant completely redone with catwalks and at night",
   "notes": "Map Redesign (Disregard) - Cerberus\nTextures - Bungie\nAdvisor - Raven\nAdvisor - Ganryu\nConstructive Critic - Ganryu\n\nModels: Original Halo Models - Bungie\nLead Computer Modeler - Cerberus\nSecondary Computer Modeler (Catwalk) - Raven\nCMT Models - CMT\n\nNotes from the author: Disregard is a night-time map designed for dark fights. In addition, it was designed for good monitors and average-level video cards. These design parameters mean that those who play this map below the parameters will view it as extremely dark. Please take care to remember that the flashlight may help you but also help others to find you. [NOTE: The flashlight may occasionally turn off on your screen but stay on for others' screens]. This map was redesigned for a human-only multiplayer combat experience with an emphasis on stealth and patience. Often, you will find yourself in varying combat environments ranging from a light forest to close-quarters alleyways. Be prepared for anything.",
   "images": [
    "img/lg/37screenshot00-24.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/7298C57B-3A58-4AA4-B57D0670DB762309.JPG",
     "caption": "Credits Go To..."
    }
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   "hash": "346EB242B205F75A5B67236F35642790",
   "fetched": "2026-10-07T16:23:25Z",
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    "file_name": "5369-dwm_disregard.zip",
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    "at": "2026-10-07T19:16:43Z",
    "sha1": "172cdbea1a4356595914b5fc7c4c0e192fdd7953"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5370,
   "title": "Glenns Greenbay",
   "thumb": "img/lg/0screenshot00-314.jpg",
   "author": "Glêññ Z",
   "date": "07/18/2010",
   "file_size": "66.5M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5370",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-314.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A A30 multiplayer variant",
   "images": [
    "img/lg/0screenshot00-314.jpg"
   ],
   "hash": "99730181EFDC2F5ADD462E12858A1815",
   "fetched": "2026-10-07T16:23:25Z",
   "download": {
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    "file_name": "5370-Glenns_Greenbay.zip",
    "bytes": 66466001,
    "at": "2026-10-07T19:16:48Z",
    "sha1": "91ad9e57f347d138becce8fc3fcc4ec1ec6eba3e"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5371,
   "title": "Hornets Nest",
   "thumb": "img/lg/1screenshot00-189.jpg",
   "author": "NerveBooger",
   "date": "07/18/2010",
   "file_size": "19.9M",
   "rating": 8.9,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5371",
   "og_image": "https://halomaps.org/hce/img/lg/1screenshot00-189.jpg",
   "category": "Halo CE Maps",
   "description": "A large deep walled canyon with beautiful lakes separating two bases protected by the Halo 3 Hornet, and Halo 3 Scorpion.",
   "notes": "All game types are supported, up to 16 players, but is best for CTF, Race and King of the Hill. The large sky allows for great room for hornet dog fights. Those on the ground can defend against the hornet, by a homing RPG.",
   "images": [
    "img/lg/1screenshot00-189.jpg",
    "img/lg/5screenshot00-154.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/3125F41D-D8D3-4DB7-A538E5375B0C3D92.JPG",
     "caption": "red base"
    },
    {
     "src": "img/users/lg/4D982160-C591-4DA2-80113DFC75FC118B.JPG",
     "caption": "h3-scorpion"
    },
    {
     "src": "img/users/lg/329FD079-9641-4784-91773E0559278670.JPG",
     "caption": "lol"
    },
    {
     "src": "img/users/lg/FF707A38-8E8D-408C-B3304EE2E5B28B6B.JPG",
     "caption": "special energy sword"
    },
    {
     "src": "img/users/lg/2E96E26F-8F58-4BD5-A0C1654D8E64FD93.JPG",
     "caption": "central lake"
    },
    {
     "src": "img/users/lg/E7296445-4EE8-4FA8-909FF0A6AB5F93C1.JPG",
     "caption": "human grenade"
    },
    {
     "src": "img/users/lg/9CA0AD82-7D6C-4EB1-B70A5AE3A3339CAF.JPG",
     "caption": "plasma granade"
    },
    {
     "src": "img/users/lg/F384221D-F5B2-4E0E-85EEBC7644714901.JPG",
     "caption": "Charge!"
    },
    {
     "src": "img/users/lg/6BE6A4F6-2550-4861-AA8054C3F2E093D6.JPG",
     "caption": "the hornet"
    },
    {
     "src": "img/users/lg/FD904C81-93AE-429B-AF4DA0129E2DD1EF.JPG",
     "caption": "rock 3"
    },
    {
     "src": "img/users/lg/776EB6FA-9E07-4AE7-AF7E0E0B156A9D49.JPG",
     "caption": "ad maiorem"
    },
    {
     "src": "img/users/lg/352E5E2B-E168-4F5C-BB975E1150385922.JPG",
     "caption": "highest point"
    },
    {
     "src": "img/users/lg/51A71798-4A91-450C-9B37F779C3FC94F6.JPG",
     "caption": "I go down"
    },
    {
     "src": "img/users/lg/06D7A961-A65F-4736-84BD7360A2C18E2F.JPG",
     "caption": "in the sky"
    }
   ],
   "hash": "53481F45345F6721552D9092421A370A",
   "fetched": "2026-10-07T16:05:38Z",
   "download": {
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    "file_name": "5371-Hornets_Nest.zip",
    "bytes": 19930307,
    "at": "2026-10-07T18:21:23Z",
    "sha1": "fb3e6f18a9247656ad5687ebf1c19c6a9c983aa6"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5372,
   "title": "Lameasscardboardbox",
   "thumb": "img/lg/6screenshot00-150.jpg",
   "author": "Swany01",
   "date": "07/18/2010",
   "file_size": "4.5M",
   "rating": 8.2,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5372",
   "og_image": "https://halomaps.org/hce/img/lg/6screenshot00-150.jpg",
   "category": "Halo CE Maps",
   "notes": "description: The definition of stupid.\n\nnotes\n\nI would first like to mention that I am ashamed to have my name associated with this map.",
   "images": [
    "img/lg/6screenshot00-150.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/C99EC707-890A-49A0-8ABD45D9E19403EB.JPG",
     "caption": "pears"
    },
    {
     "src": "img/users/lg/BF5DD5E4-8C79-4A1C-9BD96DE38332DF92.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/C18EA67D-CB83-4818-B706CB8E63A68CD7.JPG",
     "caption": "pears up close"
    },
    {
     "src": "img/users/lg/8FE53E31-F767-4775-B14FD4672E34A65D.JPG",
     "caption": ""
    }
   ],
   "hash": "0BD23364399A6490CF3F20543FF49CF6",
   "fetched": "2026-10-07T16:05:38Z",
   "download": {
    "ok": true,
    "file_name": "5372-lameasscardboardbox.zip",
    "bytes": 4470107,
    "at": "2026-10-07T18:21:18Z",
    "sha1": "3892f0c372be4e4148c3e87ceff45ac3b71a1ef6"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5373,
   "title": "Peanut",
   "thumb": "img/lg/7screenshot00-151.jpg",
   "author": "SuperJustin321",
   "date": "07/18/2010",
   "file_size": "11.0M",
   "rating": 8.6,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5373",
   "og_image": "https://halomaps.org/hce/img/lg/7screenshot00-151.jpg",
   "category": "Halo CE Maps",
   "notes": "Description: The map is made up of pictures of my cat who passed away 3 months ago. It is my very first map for me to put my spawnades in.",
   "images": [
    "img/lg/7screenshot00-151.jpg"
   ],
   "hash": "023210CC5D5A92E61E03CE1DFDF9A77F",
   "fetched": "2026-10-07T16:05:37Z",
   "download": {
    "ok": true,
    "file_name": "5373-peanut.zip",
    "bytes": 11008377,
    "at": "2026-10-07T18:21:21Z",
    "sha1": "6ebd984cfd3da126016fe74516b40e631eede3bd"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5374,
   "title": "Public 01",
   "thumb": "img/lg/8screenshot00-131.jpg",
   "author": "~JEPR~",
   "date": "07/18/2010",
   "file_size": "6.4M",
   "rating": 8.8,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5374",
   "og_image": "https://halomaps.org/hce/img/lg/8screenshot00-131.jpg",
   "category": "Halo CE Maps",
   "description": "A small valley located in Halo.",
   "notes": "About:\nThis map is located in Halo, this map is small but is perfect for slayer and ctf, the size allows you to have a perfect and epic gameplay, it contains the classic weapons but i added the Energy Sword, the vehicles are the same.\n\nThis map, as default, was designed for sniper combat, the hills, shadows and size of the map gives you a perfect gameplay with pistols, and sniper rifle, but you can use any weapon you want, the base is exactly the same of infinity but i removed one of the ramps to make the flag harder to get, the map supports all the games, but race has been designed, by default, to contain only 2 kind of weapons: the plasma pistol and needler, 3 to each team.\n\nI hope you enjoy this map, and i'm going to release more public games with new environments, design, and of course a good and epic gameplay.",
   "images": [
    "img/lg/8screenshot00-131.jpg",
    "img/lg/ACF698F.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/5042CD02-DE4B-47B2-9B0FD22BABB3C7B4.JPG",
     "caption": "Red Base"
    },
    {
     "src": "img/users/lg/2E35CB2E-3F0D-4B60-9F17E985EB0E9D1B.JPG",
     "caption": "Blue Base"
    },
    {
     "src": "img/users/lg/5565BC5E-8351-4016-B179B63FFCDEE816.JPG",
     "caption": "Room of the base"
    },
    {
     "src": "img/users/lg/94F142CD-6895-4253-A56EDA55F1813EAF.JPG",
     "caption": "Sniper rifles behind the hill"
    },
    {
     "src": "img/users/lg/61B32073-01BC-4B8E-89E37CCCB0743B8B.JPG",
     "caption": "way to the enemy base"
    },
    {
     "src": "img/users/lg/83A84753-4B09-40C1-A718AED7CAB6796F.JPG",
     "caption": "Blue team area (notice the sniper rifles under the tree)"
    },
    {
     "src": "img/users/lg/51032BE6-6D2E-466F-8C378F0532A6BF4A.JPG",
     "caption": "I think everybody knows this room but i still made this screenshot. :P"
    }
   ],
   "hash": "632B1A87F831C058795320690EC540F7",
   "fetched": "2026-10-07T16:05:37Z",
   "download": {
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    "file_name": "5374-public_01.zip",
    "bytes": 6417577,
    "at": "2026-10-07T18:21:16Z",
    "sha1": "72efac6288548de5c258bdd0ca9d284ce4db1d81"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5375,
   "title": "Public 02",
   "thumb": "img/lg/23screenshot00-55.jpg",
   "author": "~JEPR~",
   "date": "07/18/2010",
   "file_size": "11.0M",
   "rating": 7.7,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5375",
   "og_image": "https://halomaps.org/hce/img/lg/23screenshot00-55.jpg",
   "category": "Halo CE Maps",
   "description": "A frozen valley located in Halo.",
   "notes": "About:\nThis map is located in Halo, it has a similar environment to the control room level, it was designed for all the games but i recommend CTF, Race and Slayer. Enjoy this map, and i will release 2 more public games with a good environment, design for the best gameplay.",
   "images": [
    "img/lg/23screenshot00-55.jpg",
    "img/lg/31screenshot00-46.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/30197E1A-4A93-4AF3-9077C1D2E240C9A7.JPG",
     "caption": "Exterior of red base"
    },
    {
     "src": "img/users/lg/1C61F2CD-98A0-4947-9EFD50C96A791E70.JPG",
     "caption": "Exterior of blue base"
    },
    {
     "src": "img/users/lg/4FECE81C-A88A-434C-9DAE0FBB76FC7A4C.JPG",
     "caption": "Interior of blue base"
    },
    {
     "src": "img/users/lg/2CCFCB7E-BFA9-4CC8-B7A10628CB4CE630.JPG",
     "caption": "The same room of blue base from another perspective"
    },
    {
     "src": "img/users/lg/B05D5DC8-9A84-4CF5-8CF8831D01D219B0.JPG",
     "caption": "Red base interior"
    },
    {
     "src": "img/users/lg/2B286DEE-DF62-4FEB-979AB8C258B9EEBA.JPG",
     "caption": "Another perspective of red base interior"
    },
    {
     "src": "img/users/lg/CA83C311-DFBF-4EC4-8B7F6D7B8BC2959F.JPG",
     "caption": "Exterior"
    }
   ],
   "hash": "48CF93CF46907E2DF91A159471DD4B33",
   "fetched": "2026-10-07T16:05:36Z",
   "download": {
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    "file_name": "5375-public_02.zip",
    "bytes": 10997590,
    "at": "2026-10-07T18:21:16Z",
    "sha1": "85c2ce02add9edcc6c659d535ef4a6d45090ce2b"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5376,
   "title": "Sandtrap Ai",
   "thumb": "img/lg/32screenshot00-39.jpg",
   "author": "Nullen",
   "date": "07/18/2010",
   "file_size": "49.7M",
   "rating": 8.4,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5376",
   "og_image": "https://halomaps.org/hce/img/lg/32screenshot00-39.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Sandtrap varient with AI bots",
   "notes": "YOUR SIDE\nelites with needlers and plasma rifles\nspartans with RPGs\nmarines with assault rifles\n\nBAD GUYS (you are unable to join them, sorry)\nbrutes with plasma rifles\nmisc. grunts\njackals\nhunters",
   "images": [
    "img/lg/32screenshot00-39.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/AED594DE-6562-4721-95C29F1887D49DB8.JPG",
     "caption": ""
    }
   ],
   "hash": "D537A94DFA2D0FF8D4C406D7F4692BE8",
   "fetched": "2026-10-07T16:18:24Z",
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    "bytes": 49723217,
    "at": "2026-10-07T18:54:29Z",
    "sha1": "7e8673fb793b49cca3077e628f3fa1dd2dbede93"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 5377,
   "title": "Sidewinder ODST",
   "thumb": "img/lg/33screenshot00-35.jpg",
   "author": "Ilyasw and Gnademassica117",
   "date": "07/18/2010",
   "file_size": "54.3M",
   "rating": 8.3,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5377",
   "og_image": "https://halomaps.org/hce/img/lg/33screenshot00-35.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Sidewinder Variant with AI Bots",
   "notes": "Warnings:\n*THIS IS A MULTIPLAYER MAP. RUNNING WITH MAP_NAME SIDEWINDER ODST WILL NOT WORK\n*Remember: AI DO NO SYNC ONLINE.",
   "images": [
    "img/lg/33screenshot00-35.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/72B63C26-A410-477E-8B4D28F7D3206FDE.JPG",
     "caption": "Driving The hornet against CMT Elites, With Halo 3 ODSTs"
    },
    {
     "src": "img/users/lg/29B56E4F-F570-4947-A0E53778242101D0.JPG",
     "caption": "ODST"
    },
    {
     "src": "img/users/lg/F0008C99-7983-4220-94042C91D353E4CE.JPG",
     "caption": "modo odst"
    }
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   "hash": "13A5BB56DF53155119A3830A4B7F1250",
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    "at": "2026-10-07T18:54:33Z",
    "sha1": "03718a3894d194810f04d01ebb527681fde27bce"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 5378,
   "title": "Survival Is Not Garenteed",
   "thumb": "img/lg/42screenshot00-23.jpg",
   "author": "Lethal Threat",
   "date": "07/18/2010",
   "file_size": "10.2M",
   "rating": 7.9,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5378",
   "og_image": "https://halomaps.org/hce/img/lg/42screenshot00-23.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Bloodgulch Variant with AI Bots",
   "notes": "Description: What happens when you give 40 grunts scarab guns? Complete chaos.",
   "images": [
    "img/lg/42screenshot00-23.jpg"
   ],
   "hash": "4626D2611909C82B8343678559592C63",
   "fetched": "2026-10-07T16:18:23Z",
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    "file_name": "5378-survival_is_not_garenteed.zip",
    "bytes": 10189393,
    "at": "2026-10-07T18:54:22Z",
    "sha1": "ad8e786618e860b3f904986b88138f719f79da5c"
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   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 5379,
   "title": "They Hunger",
   "thumb": "img/lg/43screenshot00-16.jpg",
   "author": "Spartan 653",
   "date": "07/18/2010",
   "file_size": "21.0M",
   "rating": 9.1,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5379",
   "og_image": "https://halomaps.org/hce/img/lg/43screenshot00-16.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Carousel variant with AI bot head crabs",
   "notes": "escription: A Derelict Forerunner space station with a deadly secret...\n\nAbout:\nYou were onboard a UNSC ship when the Covenant made a suprise attack, the engines destroyed and crew numbers dropping you and a team of marines escaped in a lifepod and escaped from the Covenant. One week later with oxygen and water supplies thinning the pilot managed a landing at a derelict forerunner space station, with the pilot killed and all your fellow marines injured in the landing, you must fight off the vast number of creatures onboard....Headcrabs.\n\nAll this map is Carousel with lots of Half-Life headcrabs, keep to the top floor because all the headcrabs below are hungry, VERY hungry!\n\nThe headcrabs are easily killed but they can leap huge distances.",
   "images": [
    "img/lg/43screenshot00-16.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/F7EAB516-C396-4692-A0C6491F54C00856.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/DA3F3E90-DDDF-4847-932264D7DCEEACFE.JPG",
     "caption": ""
    }
   ],
   "hash": "FFAC35A9E7444B7E211850A83C4019CE",
   "fetched": "2026-10-07T16:23:25Z",
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    "file_name": "5379-they_hunger.zip",
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5380,
   "title": "Top",
   "thumb": "img/lg/44screenshot00-24.jpg",
   "author": "drago2308",
   "date": "07/18/2010",
   "file_size": "4.8M",
   "rating": 7.9,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5380",
   "og_image": "https://halomaps.org/hce/img/lg/44screenshot00-24.jpg",
   "category": "Halo CE Maps",
   "notes": "map supports CTF and slayer gametypes so far i will make another verson of this map soon.\n\nGreat for ctf with 12 to 16 people\n\ndescription:this map is a snow map with lots of vehcles that will bring fun for users.",
   "images": [
    "img/lg/44screenshot00-24.jpg",
    "img/lg/52screenshot00-11.jpg"
   ],
   "hash": "F0E300F57CD101271F6940A6937BD1F0",
   "fetched": "2026-10-07T16:05:36Z",
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    "file_name": "5380-top.zip",
    "bytes": 4776176,
    "at": "2026-10-07T18:21:14Z",
    "sha1": "41a8532c9a78ba9d87c94391fe889ece4b1aa594"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5381,
   "title": "Tropical Forest+",
   "thumb": "img/lg/59screenshot00-6.jpg",
   "author": "benigon77",
   "date": "07/18/2010",
   "file_size": "6.1M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5381",
   "og_image": "https://halomaps.org/hce/img/lg/59screenshot00-6.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch Variant",
   "images": [
    "img/lg/59screenshot00-6.jpg"
   ],
   "hash": "05AC131199901B4F197C04BCE0018BC3",
   "fetched": "2026-10-07T16:23:24Z",
   "download": {
    "ok": true,
    "file_name": "5381-Tropical__Forest+.zip",
    "bytes": 6108773,
    "at": "2026-10-07T19:16:40Z",
    "sha1": "03fcf66d9e7b59d749933f9b0a8665c49b190fa6"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5382,
   "title": "Tut2",
   "thumb": "img/lg/0screenshot00-315.jpg",
   "author": "pakar45",
   "date": "07/18/2010",
   "file_size": "14.5M",
   "rating": 4.9,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5382",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-315.jpg",
   "category": "Modified Single Player Maps",
   "description": "A Single Player version of the tutorial level",
   "images": [
    "img/lg/0screenshot00-315.jpg"
   ],
   "hash": "1F33E28E7BE6DA9BB92EE18798261E3F",
   "fetched": "2026-10-07T16:30:37Z",
   "download": {
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    "file_name": "5382-tut2.zip",
    "bytes": 14504255,
    "at": "2026-10-07T19:45:00Z",
    "sha1": "0e5362cc7177a9e4b9935591ac7a8488376f731b"
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   "category_names": [
    "Modified Single Player Maps"
   ]
  },
  {
   "fid": 5383,
   "title": "Vastland",
   "thumb": "img/lg/0screenshot00-316.jpg",
   "author": "[FL]RAT{TFA}",
   "date": "07/18/2010",
   "file_size": "6.7M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5383",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-316.jpg",
   "category": "Halo CE Maps",
   "notes": "well im new at this first map i have ever made fully works with all game modes i has 2 mini guns on the map where that is for you to find out.\nit carrys all cars, tanks, also has the banshee, and a few turrets near the bases. 2 telporters going half way across the map on both sides",
   "images": [
    "img/lg/0screenshot00-316.jpg",
    "img/lg/1screenshot00-190.jpg"
   ],
   "hash": "28318696FD8543C079A6D76DB1085C61",
   "fetched": "2026-10-07T16:05:35Z",
   "download": {
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    "file_name": "5383-vastland.zip",
    "bytes": 6702062,
    "at": "2026-10-07T18:21:14Z",
    "sha1": "e2bbd8f6b9e0ad546210ca6584b558b6ff579fd9"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5384,
   "title": "Warthog Gulch",
   "thumb": "img/lg/10screenshot00-117.jpg",
   "author": "John the Warthog",
   "date": "07/18/2010",
   "file_size": "6.4M",
   "rating": 8.3,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5384",
   "og_image": "https://halomaps.org/hce/img/lg/10screenshot00-117.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch Variant - play as a warthog",
   "images": [
    "img/lg/10screenshot00-117.jpg"
   ],
   "hash": "62B16E098C5913F7073BBE75E68E48CC",
   "fetched": "2026-10-07T16:23:24Z",
   "download": {
    "ok": true,
    "file_name": "5384-warthog_gulch.zip",
    "bytes": 6354107,
    "at": "2026-10-07T19:16:39Z",
    "sha1": "817ed505c567091331823f5ad18d6afac151dfac"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5385,
   "title": "Waterway beta",
   "thumb": "img/lg/ACF69B2.jpg",
   "author": "SuperJustin321",
   "date": "07/18/2010",
   "file_size": "8.6M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5385",
   "og_image": "https://halomaps.org/hce/img/lg/ACF69B2.jpg",
   "category": "Halo CE Maps",
   "description": "Its a water way with a fish ladder like thing.",
   "images": [
    "img/lg/ACF69B2.jpg",
    "img/lg/17screenshot00-88.jpg"
   ],
   "hash": "A4AFD6FE144729DD5DFD1D295D3AD1E0",
   "fetched": "2026-10-07T16:05:35Z",
   "download": {
    "ok": true,
    "file_name": "5385-WaterWayBETA.zip",
    "bytes": 8565362,
    "at": "2026-10-07T18:21:12Z",
    "sha1": "61a8895aa50336c48a862b8580075d8a967f7d09"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5386,
   "title": "Wet Forest",
   "thumb": "img/lg/18screenshot00-79.jpg",
   "author": "Blaze.of_razgriz",
   "date": "07/18/2010",
   "file_size": "10.3M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5386",
   "og_image": "https://halomaps.org/hce/img/lg/18screenshot00-79.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Tutorial map variant - play as Elite",
   "notes": "Wet Forest: This is a rainy version of tutorial with a denser forest. Play as elite. Supports most gametypes except 16 player slayer modes.",
   "images": [
    "img/lg/18screenshot00-79.jpg"
   ],
   "hash": "0598E9B50C333E2A9B1B7873010E46A5",
   "fetched": "2026-10-07T16:23:24Z",
   "download": {
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    "file_name": "5386-wet_forest.zip",
    "bytes": 10317891,
    "at": "2026-10-07T19:16:39Z",
    "sha1": "8318ed368efa879e8d4fcd723132c9165fad3d0f"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5387,
   "title": "Cheatgun Tags",
   "thumb": "img/lg/1-39.jpg",
   "author": "Kingfish999",
   "date": "07/23/2010",
   "file_size": "1.9M",
   "rating": null,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5387",
   "og_image": "https://halomaps.org/hce/img/lg/1-39.jpg",
   "category": "Halo CE Weapon Tags",
   "notes": "This is a weapon that I made just for fun. It is a weapon that gives the holder a very unfair advantage.\nIt uses the plasma pistol model and animations as a disguise for what it really is.\nIt has 2 firing modes, 'Blow Away' and 'Headache' and uses no ammo or heat.\nMelee is instant kill\n\n'Blow Away' is the primary firing mode and instead of an causeing damage, it shoots the enemy extremly far and extremly fast.\nThis will usually make the player die by falling damage or other reasons.\nThis shoot through almost anything including most walls or objects and while still hitting the enemy.\nIt will shoot fully automatic and autoaim will make it hit shoot at any enemy in your field of view.\n\n'Headache' firing mode replaces the grenade button and will make the enemy players screen all screwy for a few seconds\nIt too will shoot through almost anything and autoaim makes it hit almsot anything if the field of view.\nShoots semi automaticly but no need for it being automatic.\nWILL NOT WORK on AI as it only messes up the players screen to the point that it can give the player a headache.\n\nput the 'cheatgun' folder in the 'tags\\weapons' folder\n\nproblems that may occur: This weapon has very limited testing against other players and due to its nature, can casue major errors or crashes.\nThe 'Blow Away' firing mode can make the enemy be shot out of the map without any way of dieing or suicide.\nIt can also cause vehicles to get glitched and stuck in objects, even more if there big. Players might leave the server if someone gets hold of this and decided to be a noob and hide. 'Blow Away' will work on AI however 'Headache' will have no effect on AI at all.",
   "images": [
    "img/lg/1-39.jpg"
   ],
   "hash": "A87156253C3BB1720F05CE9CCD47A680",
   "fetched": "2026-10-07T16:38:35Z",
   "download": {
    "ok": true,
    "file_name": "5387-cheatgun_TAGS.zip",
    "bytes": 1859089,
    "at": "2026-10-07T20:08:32Z",
    "sha1": "e036d72a7930b115c2830b3f7b4b28a3f96e2924"
   },
   "category_names": [
    "Halo CE Weapon Tags"
   ]
  },
  {
   "fid": 5388,
   "title": "Community Mapping Team G3 Tags Pack",
   "thumb": "img/placeholder.jpg",
   "author": "Community Mapping Team (CMT)",
   "date": "07/23/2010",
   "file_size": "37.6M",
   "rating": null,
   "sids": [
    33
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5388",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo CE Tag Packs",
   "description": "An unplayable map containing the CMT_G3 tagset. Tags can be ripped and used in future maps.",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "D0ADF880C36D027798B4F198FCD40775",
   "fetched": "2026-10-07T16:36:52Z",
   "download": {
    "ok": true,
    "file_name": "5388-CMT_G3_Tags.zip",
    "bytes": 37599131,
    "at": "2026-10-07T20:05:12Z",
    "sha1": "8e8d516610ff1c7ec387a9183421493f19d799b9"
   },
   "category_names": [
    "Halo CE Tag Packs"
   ]
  },
  {
   "fid": 5389,
   "title": "Destroyed UH-60 Blackhawk Helicopter Tags",
   "thumb": "img/lg/1-40.jpg",
   "author": "Kingfish999",
   "date": "07/23/2010",
   "file_size": "6.1M",
   "rating": null,
   "sids": [
    32
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5389",
   "og_image": "https://halomaps.org/hce/img/lg/1-40.jpg",
   "category": "Halo CE Scenery Tags",
   "notes": "this is a simple scenery tag of a destroyed UH-60 Blackhawk helicopter.\nit has collision model but you cant walk inside of it.\nwas going inside of a map but i havent worked on it in many months so here it is.\n\nput the 'blawkhawkdown'folder in the 'tags\\scenery' folder",
   "images": [
    "img/lg/1-40.jpg",
    "img/lg/2-30.jpg"
   ],
   "hash": "D594FD4410FDC0437CECF6C2C6F86274",
   "fetched": "2026-10-07T16:36:04Z",
   "download": {
    "ok": true,
    "file_name": "5389-Destroyed_Blackhawk_TAGS.zip",
    "bytes": 6098526,
    "at": "2026-10-07T20:02:44Z",
    "sha1": "f467fa8052c425e47aa498897d85411b10fd596f"
   },
   "category_names": [
    "Halo CE Scenery Tags"
   ]
  },
  {
   "fid": 5390,
   "title": "Firecracker Tags",
   "thumb": "img/lg/firecracker1.jpg",
   "author": "Pierrick56",
   "date": "07/23/2010",
   "file_size": "703.6K",
   "rating": null,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5390",
   "og_image": "https://halomaps.org/hce/img/lg/firecracker1.jpg",
   "category": "Halo CE Weapon Tags",
   "description": "Play the role of grenade.",
   "notes": "Put the file in C:\\program file\\microsoft games\\halo custom edition\\tags\\weapons",
   "images": [
    "img/lg/firecracker1.jpg",
    "img/lg/firecracker2.jpg"
   ],
   "hash": "45F3BFFB8553B9630F472E34B8552D23",
   "fetched": "2026-10-07T16:38:35Z",
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    "ok": true,
    "file_name": "5390-firecracker_tags.zip",
    "bytes": 703639,
    "at": "2026-10-07T20:08:31Z",
    "sha1": "54f646422c49f7fe00b94dd7eae2984a346b7952"
   },
   "category_names": [
    "Halo CE Weapon Tags"
   ]
  },
  {
   "fid": 5391,
   "title": "Forerunner Base Small Model (gmax)",
   "thumb": "img/lg/Dwm_2010-07-22_01-34-06-17.jpg",
   "author": "Chuckluck",
   "date": "07/23/2010",
   "file_size": "204.0K",
   "rating": null,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5391",
   "og_image": "https://halomaps.org/hce/img/lg/Dwm_2010-07-22_01-34-06-17.jpg",
   "category": "3D Model Files",
   "notes": "Poly's - 575\nVertices - 631",
   "images": [
    "img/lg/Dwm_2010-07-22_01-34-06-17.jpg"
   ],
   "hash": "921FBCBE23C86D24EF9C8CA6C6D5C5C0",
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    "file_name": "5391-Forerunner_Base_small_model_(gmax).zip",
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    "at": "2026-10-07T19:56:26Z",
    "sha1": "6f87f5716ef8cbb39e97f1b751a6e3e51e6d7923"
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   "category_names": [
    "3D Model Files"
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  {
   "fid": 5392,
   "title": "Wood Target Tags",
   "thumb": "img/lg/1-41.jpg",
   "author": "Kingfish999",
   "date": "07/23/2010",
   "file_size": "4.9M",
   "rating": null,
   "sids": [
    32
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5392",
   "og_image": "https://halomaps.org/hce/img/lg/1-41.jpg",
   "category": "Halo CE Scenery Tags",
   "notes": "this is a simple scenery tag of a basic wooden target.\nit has a collision model does not leave bullet marks other than bits of wood flying off. made this when i was really bored a long time ago and forgot about it till now\n\nput the 'wooden target'folder in the 'tags\\scenery' folder",
   "images": [
    "img/lg/1-41.jpg",
    "img/lg/2-31.jpg"
   ],
   "hash": "09806CA7C605963BE0D0B02D04A1BDF5",
   "fetched": "2026-10-07T16:36:04Z",
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    "file_name": "5392-Wood_target_tags.zip",
    "bytes": 4906934,
    "at": "2026-10-07T20:02:43Z",
    "sha1": "d7cac9d1990ac64dea4cebce5aca975b8907a4f1"
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   "category_names": [
    "Halo CE Scenery Tags"
   ]
  },
  {
   "fid": 5393,
   "title": "Yackety Sax Sound Tag",
   "thumb": "img/placeholder.jpg",
   "author": "TheBerkin",
   "date": "07/23/2010",
   "file_size": "1.0K",
   "rating": null,
   "sids": [
    20
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5393",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo CE Misc. Tags",
   "notes": "Just simply drop the tag into your sounds folder and use. Perfect for secret rooms.",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "C659620AD2154E1B441DA5F5D691C1DE",
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    "at": "2026-10-07T19:59:26Z",
    "sha1": "34bca0d5c02df8160fc42e4562d9415fa0f9c39f"
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   "category_names": [
    "Halo CE Misc. Tags"
   ]
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  {
   "fid": 5394,
   "title": "Halo 3 UI (User Interface) Map file replacement",
   "thumb": "img/lg/Halo_3_UI_with_Halo_2_Music_1.jpg",
   "author": "",
   "date": "07/23/2010",
   "file_size": "13.1M",
   "rating": 7.8,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5394",
   "og_image": "https://halomaps.org/hce/img/lg/Halo_3_UI_with_Halo_2_Music_1.jpg",
   "category": "Custom UI Files",
   "images": [
    "img/lg/Halo_3_UI_with_Halo_2_Music_1.jpg"
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   "hash": "9A77DFD720157F044F36DE651A74294A",
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   "download": {
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    "file_name": "5394-Halo_3_UI.zip",
    "bytes": 13081914,
    "at": "2026-10-07T20:15:16Z",
    "sha1": "52a2b4dfed243e592c38a67c755154541dbd297c"
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   "category_names": [
    "Custom UI Files"
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   "fid": 5395,
   "title": "Bloodgulchcovenant V2",
   "thumb": "img/lg/0screenshot00-317.jpg",
   "author": "IsaacElite10",
   "date": "07/23/2010",
   "file_size": "10.5M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5395",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-317.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch Variant",
   "notes": "Description:Modified cars and a gun\n\nRecommendation:\nAll exept race and put all vehicles so that vehicles appear to\n\nMore Info:\n\nVehicles:\nGhost\nSpecte\nbanshee\nwraith\nCovenant_dropship\n\nWeapons:\nNeedle\nBeam_rifle\nEnergy_slord",
   "images": [
    "img/lg/0screenshot00-317.jpg"
   ],
   "hash": "A00C33FF0ED1D096C52346A1CCADB72B",
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    "file_name": "5395-bloodgulchcovenant_V2.zip",
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    "at": "2026-10-07T19:16:38Z",
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   "category_names": [
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   "fid": 5396,
   "title": "Bloodgulchhuman V2",
   "thumb": "img/lg/10screenshot00-118.jpg",
   "author": "IsaacElite10",
   "date": "07/23/2010",
   "file_size": "10.0M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5396",
   "og_image": "https://halomaps.org/hce/img/lg/10screenshot00-118.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch Variant",
   "notes": "Description:Modified cars and a gun\n\nRecommendation:\nAll exept race and put all vehicles so that vehicles appear to\n\nMore Info:\n\nVehicles:\nWarthog\nScorpion\nKestrel(with model)\nlifepod\nPelican\n\nWeapons:\nMA5C Assauit rifle",
   "images": [
    "img/lg/10screenshot00-118.jpg"
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   "hash": "32A02A126794532EAC9DAD70FB21820F",
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    "file_name": "5396-bloodgulchhuman_V2.zip",
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    "at": "2026-10-07T19:16:37Z",
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   "category_names": [
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   "fid": 5397,
   "title": "Bloodgulchvs V2",
   "thumb": "img/lg/12screenshot00-114.jpg",
   "author": "IsaacElite10",
   "date": "07/23/2010",
   "file_size": "10.1M",
   "rating": null,
   "sids": [
    24
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5397",
   "og_image": "https://halomaps.org/hce/img/lg/12screenshot00-114.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch Variant",
   "notes": "Description:Modified cars and a gun\n\nRecommendation:\nAll exept race and put all vehicles so that vehicles appear to\n\nMore Info:\n\nVehicles:\nWarthog\nScorpion\nKestrel(with model)\nWraith\nGhost\nBanshee\nWeapons:\nMA5C Assauit rifle\nBeam Rifle\nEnergy slowd",
   "images": [
    "img/lg/12screenshot00-114.jpg"
   ],
   "hash": "BEC77D863CC472D0D7D59084113E1F19",
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    "file_name": "5397-bloodgulchvs_V2.zip",
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    "at": "2026-10-07T19:16:37Z",
    "sha1": "4520f8e8d20fdf6b0bc4192a69fc6c45f85af8a8"
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   "category_names": [
    "Modified Multiplayer Maps"
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  },
  {
   "fid": 5398,
   "title": "CMT G3 Augur",
   "thumb": "img/lg/13screenshot00-103.jpg",
   "author": "Community Mapping Team (CMT)",
   "date": "07/23/2010",
   "file_size": "43.0M",
   "rating": 8.9,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5398",
   "og_image": "https://halomaps.org/hce/img/lg/13screenshot00-103.jpg",
   "category": "Halo CE Maps",
   "description": "A medium sized symmetric map located in an isolated snow canyon.",
   "images": [
    "img/lg/13screenshot00-103.jpg",
    "img/lg/14screenshot00-100.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/B4A75A47-72AA-45D3-9F2EEB0D04A48E21.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/E995B4B8-355B-40CF-B2F19E61A8C076F1.JPG",
     "caption": ""
    },
    {
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     "caption": ""
    },
    {
     "src": "img/users/lg/A56F7A7F-F88E-4C43-88D99CF624A1C1F9.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/7AACC01D-09CF-4CBF-BEAE9070ECF9367B.JPG",
     "caption": "CMT G3 Augur( Birds eye)"
    }
   ],
   "hash": "41D2650ACA42A961B7F3860D38097D6E",
   "fetched": "2026-10-07T16:05:35Z",
   "download": {
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    "file_name": "5398-CMT_G3_Augur.zip",
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    "at": "2026-10-07T18:21:18Z",
    "sha1": "7f25234b0b3d1b9c0cc7118dd1dfcdcf1bf6d1a3"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5399,
   "title": "CMT G3 Mousetrap",
   "thumb": "img/lg/15screenshot00-103.jpg",
   "author": "Community Mapping Team (CMT)",
   "date": "07/23/2010",
   "file_size": "48.7M",
   "rating": 8.7,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5399",
   "og_image": "https://halomaps.org/hce/img/lg/15screenshot00-103.jpg",
   "category": "Halo CE Maps",
   "description": "A small map located on the Pillar of Autumn.",
   "images": [
    "img/lg/15screenshot00-103.jpg",
    "img/lg/ACF9A42.jpg"
   ],
   "screenshots": [
    {
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     "caption": ""
    },
    {
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     "caption": ""
    },
    {
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     "caption": ""
    },
    {
     "src": "img/users/lg/AC3EA8F4-0FC3-43C9-99DA485C99218BC2.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/38036FC1-7893-4507-94356A246A0A84F6.JPG",
     "caption": "crouch and jump through the door (takes a couple of tries)."
    },
    {
     "src": "img/users/lg/86DD52CB-4099-42C2-8A4513434E39B3AF.JPG",
     "caption": ""
    },
    {
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     "caption": ""
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     "caption": ""
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    "file_name": "5399-CMT_G3_MouseTrap.zip",
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    "at": "2026-10-07T18:21:12Z",
    "sha1": "5730999db387044f1cfc78da47ee505f67d280fe"
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   "category_names": [
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   "fid": 5400,
   "title": "CMT G3 Ruins",
   "thumb": "img/lg/23screenshot00-56.jpg",
   "author": "Community Mapping Team (CMT)",
   "date": "07/23/2010",
   "file_size": "43.9M",
   "rating": 8.5,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5400",
   "og_image": "https://halomaps.org/hce/img/lg/23screenshot00-56.jpg",
   "category": "Halo CE Maps",
   "description": "A small asymmetric map located in the ruins of Delta Halo.",
   "images": [
    "img/lg/23screenshot00-56.jpg",
    "img/lg/25screenshot00-44.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/DD039B09-F196-482C-8148FC7C1B97C461.JPG",
     "caption": ""
    },
    {
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     "caption": ""
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    {
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     "caption": ""
    },
    {
     "src": "img/users/lg/08BA8AB6-1E5D-4ACA-9030C8F2001E1452.JPG",
     "caption": "On the mountain"
    },
    {
     "src": "img/users/lg/9719D7E1-91DA-4DF8-82288BB89B8CEE8E.JPG",
     "caption": "I RULZZZZ!!!"
    },
    {
     "src": "img/users/lg/26BF4749-B288-46AE-A967DAB83B8963A8.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/CDA6D0A6-1465-4105-848C2A65723CA464.JPG",
     "caption": "CMT G3 Ruins (Birds eye)"
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   "category_names": [
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  },
  {
   "fid": 5401,
   "title": "CMT G3 Vestigial",
   "thumb": "img/lg/26screenshot00-38.jpg",
   "author": "Community Mapping Team (CMT)",
   "date": "07/23/2010",
   "file_size": "44.0M",
   "rating": 8.8,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5401",
   "og_image": "https://halomaps.org/hce/img/lg/26screenshot00-38.jpg",
   "category": "Halo CE Maps",
   "description": "A large symmetric map located in the canyons of Delta Halo.",
   "notes": "About:\nA large symmetric map located in the canyons of Delta Halo. Designed around vehicle use to allow for large battles. The map is inspired by the Halo 1 map, Battle Creek.",
   "images": [
    "img/lg/26screenshot00-38.jpg",
    "img/lg/36screenshot00-28.jpg"
   ],
   "screenshots": [
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    },
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     "caption": ""
    },
    {
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     "caption": ""
    },
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     "caption": ""
    },
    {
     "src": "img/users/lg/71B00CB0-46FE-472E-9E3839C640A3C0F1.JPG",
     "caption": "Overpowered Carbines galore!"
    }
   ],
   "hash": "FCF7817418CA6C2A32ED122FE64E17D8",
   "fetched": "2026-10-07T16:05:34Z",
   "download": {
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    "file_name": "5401-CMT_G3_Vestigial.zip",
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    "at": "2026-10-07T18:21:09Z",
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   "category_names": [
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  },
  {
   "fid": 5402,
   "title": "Deathislandcovenant",
   "thumb": "img/lg/43screenshot00-17.jpg",
   "author": "IsaacElite10",
   "date": "07/23/2010",
   "file_size": "13.1M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5402",
   "og_image": "https://halomaps.org/hce/img/lg/43screenshot00-17.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Death Island variant",
   "notes": "Description:It is played with a spartan from the map hugeass\n\nRecommendation:\nAll exept race and put all vehicles so that vehicles appear to\n\nMore Info:\n\nVehicles:\nSpectre\nGhost\nWraith\nBanshee\nCovenant_Dropship\nScabad\nWeapons:\nBeam_rifle\nEnergy_sword",
   "images": [
    "img/lg/43screenshot00-17.jpg"
   ],
   "hash": "212124AB357EC9947EE6D2DB22A2585B",
   "fetched": "2026-10-07T16:23:22Z",
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    "file_name": "5402-deathislandcovenant.zip",
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    "at": "2026-10-07T19:16:36Z",
    "sha1": "a38e16caf884d0368a0f7f653e07841adbe977ee"
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   "category_names": [
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  },
  {
   "fid": 5403,
   "title": "Deathislandhuman",
   "thumb": "img/lg/50screenshot00-9.jpg",
   "author": "IsaacElite10",
   "date": "07/23/2010",
   "file_size": "13.0M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5403",
   "og_image": "https://halomaps.org/hce/img/lg/50screenshot00-9.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Death Island variant",
   "notes": "Recommendation:\nAll exept race and put all vehicles so that vehicles appear to\n\nMore Info:\n\nVehicles:\nWarthog\nScorpion\nKestrel\nPelican\nLifepod\nLongswod\nWeapons:\nMA5C Assauit Rifle",
   "images": [
    "img/lg/50screenshot00-9.jpg"
   ],
   "hash": "E5C7D9AB96BAF530843B706E15E30980",
   "fetched": "2026-10-07T16:23:22Z",
   "download": {
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    "file_name": "5403-deathislandhuman.zip",
    "bytes": 13041620,
    "at": "2026-10-07T19:16:35Z",
    "sha1": "17f88193ca468418e8702e54213ca98d7eb38bd0"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5404,
   "title": "Deathislandvs",
   "thumb": "img/lg/59screenshot00-7.jpg",
   "author": "IsaacElite10",
   "date": "07/23/2010",
   "file_size": "11.9M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5404",
   "og_image": "https://halomaps.org/hce/img/lg/59screenshot00-7.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Death Island variant",
   "notes": "Description:Modified vehicles and weapons\n\nRecommendation:\nAll exept race and put all vehicles so that vehicles appear to\n\nMore Info:\n\nVehicles:\nGhost\nWarthog\nbanshee\nwraith\nScorpion\nKestrel\nWeapons:\nNeedle\nBeam_rifle\nEnergy_slord\nMA5C Assauit Rifle",
   "images": [
    "img/lg/59screenshot00-7.jpg"
   ],
   "hash": "F7602C9F5C7319DBE6D9B6902739A4B1",
   "fetched": "2026-10-07T16:23:21Z",
   "download": {
    "ok": true,
    "file_name": "5404-deathislandvs.zip",
    "bytes": 11910733,
    "at": "2026-10-07T19:16:34Z",
    "sha1": "aaa3423a29d65d908de29e08c313e06168b43c60"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5405,
   "title": "Elite Bloodgulch",
   "thumb": "img/lg/70screenshot00-9.jpg",
   "author": "IsaacElite10",
   "date": "07/23/2010",
   "file_size": "11.4M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5405",
   "og_image": "https://halomaps.org/hce/img/lg/70screenshot00-9.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch Variant - play as a elite",
   "notes": "Description:It is played with an Elite\n\nRecommendation:\nAll exept race and put all vehicles so that vehicles appear to\n\nMore Info:\n\nVehicles:\nGhost\nWarthog\nbanshee\nwraith\nCovenant_dropship\n\nWeapons:\nNeedle\nBeam_rifle\nEnergy_slord\nMA5C Assauit Rifle",
   "images": [
    "img/lg/70screenshot00-9.jpg"
   ],
   "hash": "19AE30DDB3F64B0572D2BFF6B3012579",
   "fetched": "2026-10-07T16:23:21Z",
   "download": {
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    "file_name": "5405-Elite_bloodgulch.zip",
    "bytes": 11389543,
    "at": "2026-10-07T19:16:32Z",
    "sha1": "d4d1667d63c50e01111f63103992e497a11dd83b"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5406,
   "title": "First Map",
   "thumb": "img/lg/71screenshot00-9.jpg",
   "author": "Pakar45",
   "date": "07/23/2010",
   "file_size": "12.8M",
   "rating": 5.2,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5406",
   "og_image": "https://halomaps.org/hce/img/lg/71screenshot00-9.jpg",
   "category": "Halo CE Maps",
   "description": "A small canyon",
   "notes": "This map is only playable on slayer/teamslayer. Only Red vs blue teams. none other.",
   "images": [
    "img/lg/71screenshot00-9.jpg",
    "img/lg/82screenshot00-2.jpg"
   ],
   "hash": "6C84313604EA4C90D09AEBD72A4AA92F",
   "fetched": "2026-10-07T16:05:33Z",
   "download": {
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    "file_name": "5406-first_map.zip",
    "bytes": 12786446,
    "at": "2026-10-07T18:21:04Z",
    "sha1": "c525f80fb291b63ec124f73444d583d762da6fff"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5407,
   "title": "Launch",
   "thumb": "img/lg/83screenshot00-2.jpg",
   "author": "Daile\\mapzy18",
   "date": "07/23/2010",
   "file_size": "5.4M",
   "rating": 8.6,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5407",
   "og_image": "https://halomaps.org/hce/img/lg/83screenshot00-2.jpg",
   "category": "Halo CE Maps",
   "description": "Large canyon with center cube",
   "images": [
    "img/lg/83screenshot00-2.jpg",
    "img/lg/98screenshot00-2.jpg"
   ],
   "hash": "4D6162C3BD0AEED84247EF4D733FF321",
   "fetched": "2026-10-07T16:05:33Z",
   "download": {
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    "file_name": "5407-launch.zip",
    "bytes": 5364897,
    "at": "2026-10-07T18:21:03Z",
    "sha1": "04126b55d46690ddfaea2ecbb22c455c30be2353"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5408,
   "title": "Marine Covie Fight",
   "thumb": "img/lg/105screenshot00-2.jpg",
   "author": "Lethal Threat",
   "date": "07/23/2010",
   "file_size": "53.4M",
   "rating": 8.6,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5408",
   "og_image": "https://halomaps.org/hce/img/lg/105screenshot00-2.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Prisoner variant with AI bots",
   "images": [
    "img/lg/105screenshot00-2.jpg"
   ],
   "hash": "53F65FB1F84FE3DEF5038AB70CB27524",
   "fetched": "2026-10-07T16:18:23Z",
   "download": {
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    "file_name": "5408-marine-covie_fight.zip",
    "bytes": 53392161,
    "at": "2026-10-07T18:54:24Z",
    "sha1": "36d2d1f7d1b33adc6843ad27bc9cade7712ebe77"
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   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 5409,
   "title": "Metropoli Assault",
   "thumb": "img/lg/7screenshot00-152.jpg",
   "author": "The_Elite-Zelota",
   "date": "07/23/2010",
   "file_size": "117.4M",
   "rating": 8.4,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5409",
   "og_image": "https://halomaps.org/hce/img/lg/7screenshot00-152.jpg",
   "category": "Modified Single Player Maps",
   "notes": "Description: In this map you are a spartan that assaults metropoli for destroy covenant's force. Enjoy this map!\nNote: to play this map enable the console and type \"map_name Metropoli_Assault\"\n\nRecommendation: At the end of the map there are some stairs, be careful climbing on them.",
   "images": [
    "img/lg/7screenshot00-152.jpg"
   ],
   "hash": "2CF033FCD7236A8424370F9E11D3CA25",
   "fetched": "2026-10-07T16:30:37Z",
   "download": {
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    "file_name": "5409-Metropoli_Assault.zip",
    "bytes": 117405395,
    "at": "2026-10-07T19:44:57Z",
    "sha1": "c35f81ce4ddb6820ff00c1afb2f8de523836e00f"
   },
   "category_names": [
    "Modified Single Player Maps"
   ]
  },
  {
   "fid": 5410,
   "title": "Elite Deathisland",
   "thumb": "img/lg/12screenshot00-115.jpg",
   "author": "IsaacElite10",
   "date": "07/23/2010",
   "file_size": "13.7M",
   "rating": 8.9,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5410",
   "og_image": "https://halomaps.org/hce/img/lg/12screenshot00-115.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Death Island variant play as an Elite",
   "notes": "Description:It is played with an Elite\n\nRecommendation:\nAll exept race and put all vehicles so that vehicles appear to\n\nMore Info:\n\nVehicles:\nWarthog\nGhost\nWraith\nBanshee\nCovenant_Dropship\nScabad\nWeapons:\nBeam_rifle\nEnergy_sword\nMA5C Assauit Rifle",
   "images": [
    "img/lg/12screenshot00-115.jpg"
   ],
   "hash": "A7D95B7D791F18120695F178640BCEA6",
   "fetched": "2026-10-07T16:23:21Z",
   "download": {
    "ok": true,
    "file_name": "5410-Elite_deathisland.zip",
    "bytes": 13707940,
    "at": "2026-10-07T19:16:32Z",
    "sha1": "264c05398516455f1489b8b2cbec2b6d08b18c19"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5411,
   "title": "Nicksalpharpfinalv2",
   "thumb": "img/lg/13screenshot00-104.jpg",
   "author": "ODST Nick",
   "date": "07/23/2010",
   "file_size": "44.6M",
   "rating": 5.5,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5411",
   "og_image": "https://halomaps.org/hce/img/lg/13screenshot00-104.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A RPG Beta 6 variant",
   "notes": "Details:\n\nThis is the FINAL Verson of nicksalpharp. This series lasted 1 long year, and i thank you all for Downloading it.\n\nThis map has amazing vehicles, and i redone RPG 6. Vehicle spawn codes:\n\nElephant1: e1\nElephant2: e2\n\nJet1: j1\nJet2: j2\nJet3: j3\nJet4: j4",
   "images": [
    "img/lg/13screenshot00-104.jpg",
    "img/lg/25screenshot00-45.jpg"
   ],
   "hash": "AD6FDB21F33FAC9DEE9E2D79FB6D602E",
   "fetched": "2026-10-07T16:23:20Z",
   "download": {
    "ok": true,
    "file_name": "5411-nicksalpharpfinalv2.zip",
    "bytes": 44644404,
    "at": "2026-10-07T19:16:33Z",
    "sha1": "b81b4dc8052bbece07c7761d9d33b16c5024d4e4"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5412,
   "title": "Odd Worlds",
   "thumb": "img/lg/26screenshot00-40.jpg",
   "author": "daile alimo",
   "date": "07/23/2010",
   "file_size": "10.8M",
   "rating": 4.8,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5412",
   "og_image": "https://halomaps.org/hce/img/lg/26screenshot00-40.jpg",
   "category": "Halo CE Maps",
   "description": "This maps is twos models joined by two portals",
   "notes": "hi basically this maps is twos models joined by two portals.\ni never finished it 100% i deleted the senario before i finished editing. so its a little ruff.\nits missing the wind and may not work on certain game types. but it's real good fun none the less\n\ncreated by daile alimo / AKA mapzy28 = haloce\ndaile = halo combat evolved\n\ncontact = knightofroses@hotmail.com\n\ni'm looking for people to help me with new maps and maybe starting new clans get in touch\nthanks enjoy",
   "images": [
    "img/lg/26screenshot00-40.jpg",
    "img/lg/27screenshot00-43.jpg"
   ],
   "hash": "63ECCE239EFA513B4E87AEA688C66454",
   "fetched": "2026-10-07T16:05:33Z",
   "download": {
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    "file_name": "5412-odd_worlds.zip",
    "bytes": 10781226,
    "at": "2026-10-07T18:21:01Z",
    "sha1": "c108c99ca34c9aebe996babc19852278455962ac"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5413,
   "title": "Pitfall",
   "thumb": "img/lg/49screenshot00-14.jpg",
   "author": "MoooseGuy",
   "date": "07/23/2010",
   "file_size": "38.9M",
   "rating": 9.1,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5413",
   "og_image": "https://halomaps.org/hce/img/lg/49screenshot00-14.jpg",
   "category": "Halo CE Maps",
   "description": "This Forerunner checkpoint has been swept by harsh winds for centuries, but that isn't the only turmoil stirring down here.",
   "notes": "Description: This Forerunner checkpoint has been swept by harsh winds for centuries, but that isn't the only turmoil stirring down here.\n\nAbout:\nThis is a map that is designed largely for team combat, especially CTF. But, it plays great in all other gametypes.\n\nThis uses a modified Sandtrap tagset with added extras, and everything has been modified by me for balance. Such changes include: Hornet rockets are gone, and rate of fire is slowed. AR is slightly more powerful, BR is less powerful. Plasma rifle is faster and more accurate. Plasma pistol has faster charge projectile. Shotgun has better animations, and has more spread. …And other slight gameplay tweaks.\n\nOh, yeah, the story:\nLong ago, in the birth of the seven rings, the Forerunners installed checkpoints, like this one, to ensure complete quarantine was in effect before the installations’ commissioning. Thousands of years later, the Covenant found this place on the Ark, and they set up a small encampment. The humans, soon after, found them here and attacked. A battle ensued, and when it was all over, the last few remaining survivors were forced to survive, here, alone…",
   "images": [
    "img/lg/49screenshot00-14.jpg",
    "img/lg/40screenshot00-18.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/386CB2B0-3585-4055-ACE240698E773131.JPG",
     "caption": ""
    },
    {
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     "caption": ""
    },
    {
     "src": "img/users/lg/CC02E30B-2DBE-4F28-9B7E961B6402FEF8.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/54DB8122-D976-45FB-96BED9093AD382E7.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/91F1BE9C-C486-4F03-B4F8722B1D085A6D.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/350E4FD3-1CFC-4B5D-93AAEDFB458A61F6.JPG",
     "caption": ""
    }
   ],
   "hash": "89F957E0C1460D28899444B403FD7AE3",
   "fetched": "2026-10-07T16:05:32Z",
   "download": {
    "ok": true,
    "file_name": "5413-pitfall.zip",
    "bytes": 38879980,
    "at": "2026-10-07T18:21:03Z",
    "sha1": "5284f80346b5971547a683b93e08aafd654d17d2"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5414,
   "title": "Ambry Ce",
   "thumb": "img/lg/0screenshot00-318.jpg",
   "author": "Newbkilla",
   "date": "08/01/2010",
   "file_size": "32.4M",
   "rating": 8.1,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5414",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-318.jpg",
   "category": "Halo CE Maps",
   "description": "A vast snake like canyon, full of trees, cover, and forerunner structures and bases.",
   "notes": "-Ambry means pretty much like a weapon warehouse.- Therefore, you can interpret this as a stronghold for the Covenant during the war where new technology was held, which has now been taken over by the humans for training purposes.\n\nWorks for CTF, slayer, team slayer, king of the hill, oddball, and race.\n\nWeapons have been a little edited for balence.\n\nVehicles included the Warthog, Covenant Turret, and the Ghost. Play as a H3 spartan (EVA armor).",
   "images": [
    "img/lg/0screenshot00-318.jpg",
    "img/lg/19screenshot00-72.jpg"
   ],
   "hash": "A5B519B157CD17121355A6DE955355EB",
   "fetched": "2026-10-07T16:05:32Z",
   "download": {
    "ok": true,
    "file_name": "5414-Ambry_CE.zip",
    "bytes": 32412798,
    "at": "2026-10-07T18:21:00Z",
    "sha1": "2dad4c3d9509091260f3bf22e8863e72e6e83709"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5415,
   "title": "Bgcops",
   "thumb": "img/lg/20screenshot00-65.jpg",
   "author": "docter p0.",
   "date": "08/01/2010",
   "file_size": "8.2M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5415",
   "og_image": "https://halomaps.org/hce/img/lg/20screenshot00-65.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch Variant",
   "notes": "cops and robbers varient of blood gulch. custom bitmaps because i was not able to remove them :S make sure your gametype removes scorpians and banshees and keeps warthogs and ghosts.",
   "images": [
    "img/lg/20screenshot00-65.jpg"
   ],
   "hash": "44DDEFDD3B873F5E8EC7F4EC5AE76A63",
   "fetched": "2026-10-07T16:23:20Z",
   "download": {
    "ok": true,
    "file_name": "5415-bgcops.zip",
    "bytes": 8209755,
    "at": "2026-10-07T19:16:29Z",
    "sha1": "3eb6da504e51bc0722b953960f1c715e2a06d952"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5416,
   "title": "Bloodgulch H3 Pistol",
   "thumb": "img/lg/21screenshot00-61.jpg",
   "author": "darkassassin14",
   "date": "08/01/2010",
   "file_size": "10.1M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5416",
   "og_image": "https://halomaps.org/hce/img/lg/21screenshot00-61.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch Variant",
   "notes": "no modifications exept the h3 pistol",
   "images": [
    "img/lg/21screenshot00-61.jpg"
   ],
   "hash": "E5BAA367156656A0D22AF917B3A884EF",
   "fetched": "2026-10-07T16:23:20Z",
   "download": {
    "ok": true,
    "file_name": "5416-bloodgulch_H3_pistol.zip",
    "bytes": 10136344,
    "at": "2026-10-07T19:16:28Z",
    "sha1": "eb1503ee7218cf424074a97ce3a459e656d9352c"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5417,
   "title": "C90",
   "thumb": "img/lg/23screenshot00-57.jpg",
   "author": ":Ranger",
   "date": "08/01/2010",
   "file_size": "39.0M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5417",
   "og_image": "https://halomaps.org/hce/img/lg/23screenshot00-57.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A snowy multi player map from the campaign level c40 - play as a elite",
   "notes": "In this map you play as a elite major, this is right after master chief went to the truth and reconciliation (aka d20 halo level) and since all the beams were destroyed all the doors on halo were locked, so all the elites in the area destroyed all the flood but themselves, were locked in.\nWeapons[h3]:\nMa5c\nplasma rifle\nplasma pistol\nenergy sword\nfuel rod\nsniper rifle\nc4\nneedler\nand that is all i remember at this moment",
   "images": [
    "img/lg/23screenshot00-57.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/5CFEFDED-4EF5-4E1D-9DC5AA43154503C4.JPG",
     "caption": "Rocket launcher"
    },
    {
     "src": "img/users/lg/837FFD8F-C830-424A-81E2868FC8C87958.JPG",
     "caption": "Rangers version of a crashed pelican where there is cargo:overshield and health pack"
    }
   ],
   "hash": "5C5524EF5427DCC8318B8150B7573BBB",
   "fetched": "2026-10-07T16:23:19Z",
   "download": {
    "ok": true,
    "file_name": "5417-c90.zip",
    "bytes": 38989576,
    "at": "2026-10-07T19:16:28Z",
    "sha1": "21704b2518249bcc1464ee65293f0dd2fc6aeddb"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5418,
   "title": "Crag",
   "thumb": "img/lg/24screenshot00-51.jpg",
   "author": "Dontu",
   "date": "08/01/2010",
   "file_size": "25.0M",
   "rating": 7.3,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5418",
   "og_image": "https://halomaps.org/hce/img/lg/24screenshot00-51.jpg",
   "category": "Halo CE Maps",
   "description": "Located in ruins sunk into the crater of a volcano, this map was also designed with teamplay in mind.",
   "notes": "About:\nLocated in ruins sunk into the crater of a volcano, this map was also designed with teamplay in mind. Controlling the center ruins with the Rod and Conqueror’s Helm is essential to victory is essential to victory. I recommend CTF and Team King or any variant of Slayer. 4-1.6 players",
   "images": [
    "img/lg/24screenshot00-51.jpg",
    "img/lg/38screenshot00-32.jpg"
   ],
   "hash": "F2D7DB6B150A62D01BC6FA08D1C258DF",
   "fetched": "2026-10-07T16:05:31Z",
   "download": {
    "ok": true,
    "file_name": "5418-crag.zip",
    "bytes": 24972341,
    "at": "2026-10-07T18:20:59Z",
    "sha1": "ff9609de419b6786f8bd8e2426e4366fddf3aa2a"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5419,
   "title": "Dark Energy Rifle Tags",
   "thumb": "img/lg/1-42.jpg",
   "author": "Ifafudafi",
   "date": "08/01/2010",
   "file_size": "3.0M",
   "rating": 8.9,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5419",
   "og_image": "https://halomaps.org/hce/img/lg/1-42.jpg",
   "category": "Halo CE Weapon Tags",
   "description": "Dark Energy Rifle tags for Halo Custom Edition",
   "notes": "(Remember that these are indeed tags; you need to know how to put them in a map. If you don't, there are plenty of tutorials floating around which can assist you with that.)\n\nIntended to replace the plasma rifle, but can be used alongside it. No stock tags are replaced, although there may be one or two tags from my first Plasma Pack which are overwritten (there aren't any changes, so don't worry about copying things.)\nThere are absolutely no changes from the Plasma Rifle in my Plasma Pack. It's all visual.\n\nTo install, copypaste the \"tags\" folder over your own. No tags are replaced, although it may ask you permission to overwrite the \"tags\" folder (this is fine.) To uninstall, remove the tags you just copypasted.\n\nBy default, it uses the updated Plasma Rifle model and animations; they're the \"newfp.gbxmodel/newfp.model_animations\" tags. The old ones (merely labelled \"fp\" rather than \"newfp\") are included in case you want to use those. It works fine, although some of the effects may be offset. You should be able to fix this yourself if you have any idea what you're doing.\n\nFeel free to modify, reverse engineer, learn from, and otherwise use these tags in any way you see fit, so long as you give credit to me for their creation.",
   "images": [
    "img/lg/1-42.jpg",
    "img/lg/2-32.jpg"
   ],
   "hash": "648A34138FC5F1165AEF43CA434EDC32",
   "fetched": "2026-10-07T16:38:34Z",
   "download": {
    "ok": true,
    "file_name": "5419-Dark_Energy_Rifle_tags.zip",
    "bytes": 3046967,
    "at": "2026-10-07T20:08:31Z",
    "sha1": "778a89bfe0514df54f7fe88a65cdde42314db5e3"
   },
   "category_names": [
    "Halo CE Weapon Tags"
   ]
  },
  {
   "fid": 5420,
   "title": "Haloreach Granadelauncher model (max)",
   "thumb": "img/lg/image1-5.jpg",
   "author": "Martyn lee Ball/Hunter",
   "date": "08/01/2010",
   "file_size": "2.3M",
   "rating": 9.1,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5420",
   "og_image": "https://halomaps.org/hce/img/lg/image1-5.jpg",
   "category": "3D Model Files",
   "notes": "About:\nThis will not go in-game, you will have to make a low polygon version with it and then bake the details onto that.",
   "images": [
    "img/lg/image1-5.jpg"
   ],
   "hash": "3D038D31B7ECED9BF8CBA191BBAA620B",
   "fetched": "2026-10-07T16:32:21Z",
   "download": {
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    "file_name": "5420-HaloReach_GranadeLauncher.zip",
    "bytes": 2324324,
    "at": "2026-10-07T19:56:26Z",
    "sha1": "14e563a4f371930f490e6b84f38f0ced22c3fb63"
   },
   "category_names": [
    "3D Model Files"
   ]
  },
  {
   "fid": 5421,
   "title": "Human Outpost Tags",
   "thumb": "img/lg/Picture_1-1.jpg",
   "author": "CAG Gonzo",
   "date": "08/01/2010",
   "file_size": "1.6M",
   "rating": null,
   "sids": [
    32
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5421",
   "og_image": "https://halomaps.org/hce/img/lg/Picture_1-1.jpg",
   "category": "Halo CE Scenery Tags",
   "notes": "Human Outpost v1.0\n\nInstallation: copy the 'human_outpost' folder to your tags\\secenery directory. Everything is all set up. I recommend you test it in a test scenario in sapien before you finalize your decision to include it.\n\nBasically, this is a cheap human-themed base. It features one large room spanning the length of the base, and two similarly sized rooms adjacent to the door. Several hallways and intenral and external windows (with no glass) are modeled in. At the back, there is a genrously sized garage capable of holding several Warthogs and even a Scorpion. There is a fixed garage door with a lovely 'Stay Clear' bitmap in the open. As of right now, it is not animated. However, future releases may see an animation for opening and closing the door.\n\nThe base is free to use provided you cite me in your credits. It is also free to tweak as you see fit, with the same stipulations as above. I ask that if you want to tweak the base and plan on posting it on Halomaps that you first run it by me, because if it is a much needed tweak, then your tweak can be posted as Human Outpost v1.1 or whatever the version is at the time, instead of under a different name. I ask that you run it by me first because I want to make sure it's still essentially the same thing I made (any tweak is fine by me, but if it makes the base look like something different, it should be posted on Halomaps as something different...something of your own design in which you cite me for providing a basis for which you made your own base).\n\nDisclaimer: this base is by no means an attempt to produce a high quality model. It is a relatively simple design, and to be honest, I spent little time considering what would actually end up in a base like this. But that's up to you. I made this essentially as a space-filler for a map I'm working on.\n\nProperties: 256 vertices, 544 faces (according to gmax. Tool listed different numbers for some reason)\n9 Material IDs:\n1: base floor and foundation (underside)\n2: base ceiling\n3: base walls (interior)\n4: garage floor\n5: garage walls\n6: garage ceiling\n7: garage door\n8: base walls (exterior)\n9: base roof\nAll bitmaps come from the bitmap pack I downloaded of Halomaps.",
   "images": [
    "img/lg/Picture_1-1.jpg",
    "img/lg/Picture_2.jpg"
   ],
   "hash": "A5247A39C9FBD6DAC09313305373B027",
   "fetched": "2026-10-07T16:36:03Z",
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    "file_name": "5421-human_outpost_tags.zip",
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    "at": "2026-10-07T20:02:43Z",
    "sha1": "6fdeb0a78576f113441ae8d3582b16c90a881e33"
   },
   "category_names": [
    "Halo CE Scenery Tags"
   ]
  },
  {
   "fid": 5422,
   "title": "Halo 2 Masterchief Biped",
   "thumb": "img/lg/1-43.jpg",
   "author": "Anonymous",
   "date": "08/01/2010",
   "file_size": "2.9M",
   "rating": null,
   "sids": [
    34
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5422",
   "og_image": "https://halomaps.org/hce/img/lg/1-43.jpg",
   "category": "Halo CE Biped Tags",
   "notes": "the tags go to\nC:\\Program Files\\Microsoft Games\\Halo Custom Edition\\tags",
   "images": [
    "img/lg/1-43.jpg",
    "img/lg/2-33.jpg"
   ],
   "hash": "947DB694C8E73745445CB95DB7B523D0",
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    "at": "2026-10-07T20:01:26Z",
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   "category_names": [
    "Halo CE Biped Tags"
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  },
  {
   "fid": 5423,
   "title": "Desert Assault",
   "thumb": "img/lg/39screenshot00-22.jpg",
   "author": "~JEPR~",
   "date": "08/01/2010",
   "file_size": "15.4M",
   "rating": 8.5,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5423",
   "og_image": "https://halomaps.org/hce/img/lg/39screenshot00-22.jpg",
   "category": "Halo CE Maps",
   "description": "his map is located in a desert in the Installation 04, this area is close to the crash site of the Pillar of Autumn",
   "notes": "bout:\nThis map is located in a desert in the Installation 04, this area is close to the crash site of the Pillar of Autumn.",
   "images": [
    "img/lg/39screenshot00-22.jpg",
    "img/lg/48screenshot00-14.jpg"
   ],
   "screenshots": [
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     "caption": ""
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     "caption": ""
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     "caption": ""
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     "caption": ""
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     "caption": ""
    },
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     "caption": ""
    }
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   "hash": "332E3BCDC494CA286E48B012ACC80AB0",
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    "file_name": "5423-desert_assault.zip",
    "bytes": 15403829,
    "at": "2026-10-07T18:20:57Z",
    "sha1": "7183b8b9847f97456ac7e352865cd1c2c33b8270"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5424,
   "title": "Feelgoodinc",
   "thumb": "img/lg/49screenshot00-15.jpg",
   "author": "Higuy, DEElekgolo, Sheer",
   "date": "08/01/2010",
   "file_size": "10.3M",
   "rating": 8.8,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5424",
   "og_image": "https://halomaps.org/hce/img/lg/49screenshot00-15.jpg",
   "category": "Halo CE Maps",
   "description": "A floating windmill paradise up above the clouds.",
   "notes": "Notes :\n\nA map based off the popular song \"Feel Good Inc\".\n*warning, contains explicit lyrics*",
   "images": [
    "img/lg/49screenshot00-15.jpg",
    "img/lg/59screenshot00-8.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/12A61B83-1935-4A15-9DB91576A066FEE2.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/7402007F-C37A-4E60-93CFE11414BE4AEA.JPG",
     "caption": "Inside the windmill."
    }
   ],
   "hash": "ECCD46F6B685A05F68C582C326DD997B",
   "fetched": "2026-10-07T16:05:31Z",
   "download": {
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    "file_name": "5424-FeelGoodInc.zip",
    "bytes": 10255069,
    "at": "2026-10-07T18:20:54Z",
    "sha1": "d872a101a3e701f45179ac240d5981765d61644d"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5425,
   "title": "Junk With Weapons",
   "thumb": "img/lg/61screenshot00-8.jpg",
   "author": "docter p0",
   "date": "08/01/2010",
   "file_size": "17.3M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5425",
   "og_image": "https://halomaps.org/hce/img/lg/61screenshot00-8.jpg",
   "category": "Modified Multiplayer Maps",
   "images": [
    "img/lg/61screenshot00-8.jpg"
   ],
   "hash": "6E8584A5C5572B7565E615C28CB00ADC",
   "fetched": "2026-10-07T16:23:19Z",
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    "file_name": "5425-junk_with_weapons.zip",
    "bytes": 17319753,
    "at": "2026-10-07T19:16:27Z",
    "sha1": "b853dd613d9880a75b236732e972ecdd5a3d6222"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5426,
   "title": "Mausoleum",
   "thumb": "img/lg/65screenshot00-4.jpg",
   "author": "~JEPR~",
   "date": "08/01/2010",
   "file_size": "15.1M",
   "rating": 8.8,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5426",
   "og_image": "https://halomaps.org/hce/img/lg/65screenshot00-4.jpg",
   "category": "Halo CE Maps",
   "description": "This map is located in a jungle of Halo, the map has a tomb for a forerunner. The other installations have a mausoleum too.",
   "notes": "About:\nThis map is located in a jungle of Halo, the map has a tomb for a forerunner. The other installations have a mausoleum too.\n\nRecommendation:\nThis map supports all games but i recommend ctf and slayer.",
   "images": [
    "img/lg/65screenshot00-4.jpg",
    "img/lg/63screenshot00-11.jpg"
   ],
   "screenshots": [
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     "caption": ""
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     "caption": ""
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     "caption": ""
    },
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     "caption": ""
    },
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     "caption": ""
    },
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     "caption": ""
    },
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     "caption": ""
    },
    {
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     "caption": ""
    }
   ],
   "hash": "7B0F223C555DDF32666843B2B4F4290B",
   "fetched": "2026-10-07T16:05:30Z",
   "download": {
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    "file_name": "5426-mausoleum.zip",
    "bytes": 15142063,
    "at": "2026-10-07T18:20:55Z",
    "sha1": "20f2c60226ea001cdd34f9d794035bd9d0f7f403"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5427,
   "title": "Nadewars2 Unleashed",
   "thumb": "img/lg/66screenshot00-6.jpg",
   "author": "²MõD²Wrath",
   "date": "08/01/2010",
   "file_size": "13.3M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5427",
   "og_image": "https://halomaps.org/hce/img/lg/66screenshot00-6.jpg",
   "category": "Halo CE Maps",
   "description": "This map was created around the theme of grenades as your last hope for survival",
   "notes": "File Notes:I created this map as an inspiration to Honor my first map I ever built called nadewars. This map refelcts simuliar design just with a really good make over in my progress to learn.\n\nOriginal story: One night long ago a few of us buddys was sitting around pondering the thoughts of \" What if all you had was Gernades to battle with \" Hence the building of nadewars.\n\nGame Types: This Map supports Race, Ctf, Oddball, King of the Hill and Slayer\n\nVehicles: Vehicles are not gernades, therefore I left them out, map is small so dont worry, I wouldnt leave you to walk far hogless.\n\nWeapons: Here's where it gets interesting. but I want to first note , do to a globals claim to 2 types of gernades that can be held, you have in your arsonal,\n\nBeer nades: That when thrown become flame gernades and detonate on impact\n\nPokeball Nades: Seen as pokeballs , thrown as pokeballs and detenates as an explotion\n\nBomb: As we call it \" The Pineapple Bomb \" , there is 1 in the field of play. It has an 8 second timer before detonation, we warned, it has a double the explotion ratius. Drop this and Get Out of the Area. lol\n\nGernade Launcher: There is 1 in the field of play. It shoots an electrified plasma gernade that apon detonation explodes with a mixture of fire and plasma effects\n\nFusion Core: Placed around the lower section of the map you will find these cores, they can be of aid in creating a bigger explotion during combat\n\nLand Mines: Thats right, I said Land Mines. I have placed 4 land mines thru out the field, They are within a balance to equal both teams. At some point I promise you will step on one and when you do Please remember the pleasure i just brought to you after your \" Doh \" moment passes. YOu will find the humor in them as I have. These land mines, They will recharge and will always be active during game play. Please enjoy them, learn to use them to your advantage when able and try to remember their location all though it will be to no prevail. wooo haaaaa haaaaaaaa........\n\nSpecial Notes: There are also 2 hidden teleporters on this map, each will take you to the top of the corresponding ctf crypt. The only hint I will give you is this, They are located down in the lower section of the map. Pay attention to the use of these teles during Ctf, they can hurt you or help you. Also I should note that fall damage has been removed so jump on down, theres other ways for you to be killed in this map to half to worry about that.\n\nPlease enjoy this map and thanks to anyones weapons tags I used and a special thanks to those who helped in the beta testing",
   "images": [
    "img/lg/66screenshot00-6.jpg",
    "img/lg/85screenshot00-3.jpg"
   ],
   "hash": "1FFE303B89D625B6D40E51D5B79C6DBC",
   "fetched": "2026-10-07T16:05:30Z",
   "download": {
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    "file_name": "5427-nadewars2_unleashed.zip",
    "bytes": 13339259,
    "at": "2026-10-07T18:20:53Z",
    "sha1": "f5fe293d6d6ecea1491bdb602b875704c96f9fa3"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5428,
   "title": "New",
   "thumb": "img/lg/87screenshot00-5.jpg",
   "author": "Daile Alimo AKA Mapzy18",
   "date": "08/01/2010",
   "file_size": "5.4M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5428",
   "og_image": "https://halomaps.org/hce/img/lg/87screenshot00-5.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/87screenshot00-5.jpg",
    "img/lg/100screenshot00-5.jpg"
   ],
   "hash": "0B9884B25BB03A980E251171E8CA55D3",
   "fetched": "2026-10-07T16:05:30Z",
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    "file_name": "5428-new.zip",
    "bytes": 5404493,
    "at": "2026-10-07T18:20:51Z",
    "sha1": "89c61986fbbe820929c88c3275b031add3c00e73"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5429,
   "title": "Pit",
   "thumb": "img/lg/101screenshot00-1.jpg",
   "author": "Dontu",
   "date": "08/01/2010",
   "file_size": "21.0M",
   "rating": 8.0,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5429",
   "og_image": "https://halomaps.org/hce/img/lg/101screenshot00-1.jpg",
   "category": "Halo CE Maps",
   "description": "An asymetrical map in a valley with medeivel weapons",
   "notes": "At first glance this seems like a small map, but that is strictly due to ease of visibility, don’t let it fool you. I strongly recommend team games of KotH or CTF. If you play CTF do not let them get your flag, once a flag runner gets out of your base, it becomes very difficult to stop them as most of the time they make a beeline through the ruins in the center of the map. As of current this is the largest map that is offered by this mod.",
   "images": [
    "img/lg/101screenshot00-1.jpg",
    "img/lg/116screenshot00-2.jpg"
   ],
   "hash": "07A70C04A709A0A893774A8CA4CC47CB",
   "fetched": "2026-10-07T16:05:29Z",
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    "file_name": "5429-pit.zip",
    "bytes": 21022072,
    "at": "2026-10-07T18:20:51Z",
    "sha1": "a9fc061766fe1d2ee66880b611c4c54729277bb1"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5430,
   "title": "Tower",
   "thumb": "img/lg/138screenshot00-3.jpg",
   "author": "Dontu",
   "date": "08/01/2010",
   "file_size": "23.3M",
   "rating": 8.3,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5430",
   "og_image": "https://halomaps.org/hce/img/lg/138screenshot00-3.jpg",
   "category": "Halo CE Maps",
   "description": "A small arena style map.",
   "notes": "About:\nMy personal favorite Temple is the perfect size map for any small game. It offers the opportunity to prove your mettle in face paced frenetic combat. Use of the dodge as well as mastery of the kill spell is essential to your success, and always be mindful of the stairs. I recommend playing Slayer and KotH . 4-8 Players, anything more gets a little out of control.",
   "images": [
    "img/lg/138screenshot00-3.jpg",
    "img/lg/159screenshot00-1.jpg"
   ],
   "hash": "072DC0E7E5D10892E2DFA945DDD462FB",
   "fetched": "2026-10-07T16:05:29Z",
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    "file_name": "5430-tower.zip",
    "bytes": 23331006,
    "at": "2026-10-07T18:20:49Z",
    "sha1": "de36d604cf2c039338c04e57f0688d9bba45c53b"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5431,
   "title": "Test",
   "thumb": "img/lg/161screenshot00-1.jpg",
   "author": "Jesse",
   "date": "08/01/2010",
   "file_size": "4.9M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5431",
   "og_image": "https://halomaps.org/hce/img/lg/161screenshot00-1.jpg",
   "category": "Halo CE Maps",
   "notes": "This is a test map where i added my halo 1 heads up display recreation for release in a .map file so\nas to make sure nothing was missing.\n\nThis includes a replacement for all default halo 1 weapons and a few halo 3 ones as well.\nAll bitmaps except the needler meter and most reticles were made and tagged by me.\nThe level itself was a small version of tutorial and was used for testing the fade of multiple materials on a BSP.\n\nTo fully use this HUD, it is recommended you replace the the following items after full extraction:\n\nGLOBALS\nUnder the \"Grenades\" Tab for the frag\nhud interface, set it to\n\nce\\hud\\grenades\\default\n\nFor plasma, set it to\n\nce\\hud\\grenades\\plasma_flare\n\nUnder the \"Interface bitmaps\" tab set the\n\n\"Hud digits definition\" to ce\\hud\\numbers\n\nTo add the health bars and shield meter open the following:\n\ncharacters\\cyborg_mp\\cyborg_mp.biped\n\nUnder the \"New HUD Interfaces\" tab, set the \"default\\solo player hud\" and \"Multiplayer HUD\" to\n\nce\\hud\\interfaces\\cyborg\n\nWEAPONS\nTo replace the weapon interface for the assault rifle (and other weapons) open the\n\ntags\\weapons\\assault rifle\\assault rifle.weapon file\n\nScroll down to \"Interface\" and set the \"hud interface\" box to\n\nce\\hud\\weapons\\assault rifle 60\n\nTo replace the HUD for the rest of the weapons, follow the above instructions, but substitute the \"assault rifle\"\nparts for the weapon you are using.\n\nPICKUP ICAWNS\n\nopen your tags\\ui\\hud\\default.hud_globals file and look at the \"icon bitmap\" box and paste this in without the \".\n\n\"bitmaps\\halo_1\\hud_msg_icons\"\n\nI have alternately included extra weapon hud variants for\n\nAssault rifle (32 shot)\nMauler\nShotgun (6 shot)\nSMG\nMagnum (8 shot)\nBattle Rifle (CMT with grenade hud support)\nTo make this compatible with the regular battle rifle, open the Battle rifle.weapon_hudInterface file\nand where it says \"Child HUD\" at the very top, paste this in without the \" and then it will work properly.\n\n\"ce\\hud\\weapons\\master\\master rounds\"",
   "images": [
    "img/lg/161screenshot00-1.jpg"
   ],
   "hash": "FBD48B65CCAC76E9C76C9A1C10D7040F",
   "fetched": "2026-10-07T16:05:28Z",
   "download": {
    "ok": true,
    "file_name": "5431-test.zip",
    "bytes": 4908896,
    "at": "2026-10-07T18:20:46Z",
    "sha1": "5a8a061995066c9de578068f632e6fc5524e96ee"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5432,
   "title": "The Covenant",
   "thumb": "img/lg/162screenshot00-1.jpg",
   "author": "??§îGMÃ??",
   "date": "08/01/2010",
   "file_size": "41.5M",
   "rating": 8.7,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5432",
   "og_image": "https://halomaps.org/hce/img/lg/162screenshot00-1.jpg",
   "category": "Halo CE Maps",
   "notes": "he Tags are mostly Modified (Elite, Spirit, Sword etc)\n\nThis map Gives Exceptions If you get too close to one Corner\n\nIt HAS been tested on servers and runs better on Slayer or Team Slayer (Ctf Gives Exceptions)",
   "images": [
    "img/lg/162screenshot00-1.jpg",
    "img/lg/183screenshot00.jpg"
   ],
   "hash": "5AA978567527A2A692989DADBD0FCD78",
   "fetched": "2026-10-07T16:05:28Z",
   "download": {
    "ok": true,
    "file_name": "5432-the_covenant.zip",
    "bytes": 41513432,
    "at": "2026-10-07T18:20:50Z",
    "sha1": "896002239ed83bb62f0ec70dffb10773d2a09b8c"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5433,
   "title": "Top v2",
   "thumb": "img/lg/184screenshot00.jpg",
   "author": "Drago2308",
   "date": "08/01/2010",
   "file_size": "5.4M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5433",
   "og_image": "https://halomaps.org/hce/img/lg/184screenshot00.jpg",
   "category": "Halo CE Maps",
   "description": "updated version of top",
   "notes": "updated version of top\n\ninfo:in this version of top the shaders are fixed and (sorry to say) less vehicles no new weopens but that i did try to do but didnt work out to well:( the map also has a new and shiny tunnel for an extra hiding place.",
   "images": [
    "img/lg/184screenshot00.jpg",
    "img/lg/205screenshot00.jpg"
   ],
   "hash": "2E24BD0848FC34EFBEB9699C936CBCE3",
   "fetched": "2026-10-07T16:05:28Z",
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    "file_name": "5433-topv2.zip",
    "bytes": 5436404,
    "at": "2026-10-07T18:20:44Z",
    "sha1": "ff83c145ec56a7d3c4c5018c14532e21c3e29280"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5434,
   "title": "X13",
   "thumb": "img/lg/216screenshot00.jpg",
   "author": "ChurchX13",
   "date": "08/01/2010",
   "file_size": "29.4M",
   "rating": 8.7,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5434",
   "og_image": "https://halomaps.org/hce/img/lg/216screenshot00.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch Variant",
   "notes": "Weapons:\nCMT sniper rifle\nCMT Spartan Laser\nCMT plasma rifle\nCMT brute plasma rifle\nCMT assault rifle\nCMT Spec pistol\nM82A1 sniper rifle\n\nYour start with a CMT assault rifle, CMT Spec pistol, and a knife (knife can not be\nexchanged for another weapon)\n\nvehicles:\nfr_ghost (very slow)\nkestrel\nbanshee(can be destroyed)\nneedle ghost (super fast)\nCMT apparition ((some what slow)(can be destroyed))\n\nYou play as a recon spartan\n\nBest played in CTF\nRecommended 8-16 players\n\nNote:\nA powerful weapon is hidden in the map.",
   "images": [
    "img/lg/216screenshot00.jpg"
   ],
   "hash": "CF86A931110E7FFA99579D13BCA26C8A",
   "fetched": "2026-10-07T16:23:18Z",
   "download": {
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    "file_name": "5434-X13.zip",
    "bytes": 29374362,
    "at": "2026-10-07T19:16:24Z",
    "sha1": "881c90cb512c646144beef6fbe55655273792a81"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5435,
   "title": "[h3] Coagulation",
   "thumb": "img/lg/218screenshot00.jpg",
   "author": "sphinxbio",
   "date": "08/01/2010",
   "file_size": "65.7M",
   "rating": 9.0,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5435",
   "og_image": "https://halomaps.org/hce/img/lg/218screenshot00.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Coagulation variant",
   "notes": "Description:\nThis map style brings Halo 3 weapons, vehicles and also the style of Halo 3, this is\na variant of H3-coagulation my map that came with elites! this trea improvements because\nSpartan place HAYABUSA good halo 3 is the map! eh improved\nmessages and download them will not be disappointed! and as background music set the tone\nWake me you Need Halo 3 Soundtrack, and has the voice of announcer Halo 3 medals\nDouble Death, Death and Annihilation Triple!\n\nWeapons:\nH3 Assault Rifle (ASP)\nH3 Battle Rifle (ASP)\nH3 Brute Mauler (H3MT)\nH3 Carbine ([ODST] Do)\nH3 Gravity Hammer (?)\nNedleer H3 ([ODST] Do)\nH3 Plasma Pistol (?)\nRocket Laucher H3 (ASP) (FP_animations [ODST] Do)\nShotgun H3 (ASP)\nH3 Sniper Rifle (ASP)\nH3 Spiker (CMT and?)\nH3 SMG (CMT and * See Notes)\nMagnum H3 (ASP)\nH3 Brute Shot (CMT)\n\nEquipment:\nH3 Power Drain (H3MT)\nBubble Shield H3 (H3MT)\nH3 Frag Grenade (ASP)\nH3 Plasma Grenade (?)\n\nPowerups:\nCamouflage H3 (H3MT)\nOver Shield H3 (H3MT\n\nVehicles:\nH3 Ghost (ZTEAM and xXx-Mangenkyo)\nH3 Banshee (HNMP)\nH3 Hornet (HNMP)\nMongoose H3 (NerveBooger)\nH2 Scorpion (ZTEAM and xXx-Mangenkyo)\nH2 warthog (ZTEAM)\n\nBiped:\nHalo 3 Master Chief HAYABUSA (HITLER and Shadow Slayer) made by Jesse and Shaders\nxXx-Mangenkyo!\n\nGametypes:\nEach and this map can be from 8 to 16 Players!",
   "images": [
    "img/lg/218screenshot00.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/AE37A5A6-5941-4629-A91AAA36805B3462.JPG",
     "caption": "hayabusa armor"
    },
    {
     "src": "img/users/lg/6A3637C0-92B0-453C-BF599C1081E7FBCF.JPG",
     "caption": "main menu"
    },
    {
     "src": "img/users/lg/FBF39F07-1682-49DF-9D8284224171C255.JPG",
     "caption": "hayabusa otra vez"
    },
    {
     "src": "img/users/lg/2A514AAA-15E6-4A73-AB86CA72BB930A73.JPG",
     "caption": "en un hornet"
    },
    {
     "src": "img/users/lg/BE75E7A8-9CAE-4AC1-9D5B9D5C4D0D5836.JPG",
     "caption": "The Hornet"
    },
    {
     "src": "img/users/lg/3C2FA94B-F80A-426F-9AB7A4A562FD5B18.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/AA305768-C497-4149-8271213E687F923A.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/7DBF6FFD-20BB-4BBA-9F38FC01DB037B42.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/217CD7DD-54F2-4683-9745CA57DABDF5BF.JPG",
     "caption": ""
    }
   ],
   "hash": "4641C6F039440E1D8C31716443889451",
   "fetched": "2026-10-07T16:23:18Z",
   "download": {
    "ok": true,
    "file_name": "5435-[H3]Coagulation.zip",
    "bytes": 65679889,
    "at": "2026-10-07T19:16:26Z",
    "sha1": "d269c9be34e077015e1376a5c6d3b3299e1de84d"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5436,
   "title": "ASCM A10 The Pillar of Autumn",
   "thumb": "img/lg/219screenshot00.jpg",
   "author": "Ifafudafi",
   "date": "08/01/2010",
   "file_size": "103.0M",
   "rating": 8.7,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5436",
   "og_image": "https://halomaps.org/hce/img/lg/219screenshot00.jpg",
   "category": "Modified Single Player Maps",
   "description": "An A10 The Pillar of Autumn singler player campaign mod",
   "notes": "Another Stupid Campaign Mod\nOVERVIEW\n\nASCM is a complete reimagining of Halo's arsenal, and a vast overhaul of its particle effects. Every single weapon has undergone changes, most of them drastic, and several new ones are added; on top of this, most of these weapons' particle effects have been rebuilt from the ground up. The screenshots can do a far better job of illustrating this than I can.\n\n---\n\nINSTALLATION\n\nTo install, simply place the a10.map file inside your Halo Custom Edition\\maps folder (Default directory will be C:\\Program Files\\Microsoft Games\\Halo Custom Edition\\maps). To uninstall, remove a10.map.\n\nTo play, you need to either utilize the included ui.map file (this is much simpler) or the in-game console.\n\n1. To use the ui.map, head to your Halo Custom Edition\\maps folder. Simply copy and paste the included ui.map inside here; you will be asked to replace an existing file. Click yes. When loading Halo CE, the main menu should now include a Campaign option. (If you want, you can back up the old ui.map file, but there shouldn't be any notable changes other than the background music and the campaign option.)\n\n2. To use the console, head to your Halo custom Edition folder. You should see a file called haloce.exe. Make a shortcut to this wherever you want (likely, there's already a shortcut in the start menu and on the desktop.) Right-click on the shortcut you want to use, and select Properties. Cilck on the \"Shortcut\" tab inside the properties window. Under the \"Target\" field, move the cursor to the far right, add a space, and then type in \"-console\". Press OK, and use the Shortcut. Press the tilde key (~). you should see a small pink prompt in the bottom left corner. Type in \"map_name a10\" to load the map.\n\n---\n\nNOTES\n\nUnless you have another HCE campaign mod, the game will not continue after finishing the level; you'll either have to type \"quit\" into the console or press Alt+F4 to exit. This is just the way Halo is set up; I can't do anything about it. If you know where and when the level ends, you can quit back to the main menu before the cutscene triggers to avoid this.\n\nThis release is protected, and every individual map release will also be protected; however, the last release of b40 will include all maps and will be unprotected. This is to ensure that the final product is as polished and balanced as possible, so that you won't have to be overwriting and replacing tags as they're updated. If you encounter a bug, or if a weapon seems too weak or too powerful in comparison to the rest, please post in the thread at either Halomaps or Modacity so I can fix this for the next map release.\n\nThings I already know about:\n\n-The SMG's sound will cut out and occasionally do weird things. This is just the way Halo CE handles looping sounds; there's nothing I can really do about it.\n-The Pistol's pickup icon has a silencer. The image editing software I use (GIMP) doesn't allow me to do as many tricks with alpha channels as Photoshop, so I can't properly make weapon icons. I'm using CMT's set of icons so that I have one for the SMG, but they don't have one for an unsilenced pistol.\n-The Plasma Burst does not have a unique model. I can't model to save my life, so I'm stuck recoloring existing models. If you or somebody you know is willing to model, skin, rig, and animate new weapons from scratch, please let me know.\n\nThankfully, that's about it so far.",
   "images": [
    "img/lg/219screenshot00.jpg"
   ],
   "hash": "329DE9606719FEA31BA002070C718075",
   "fetched": "2026-10-07T16:30:36Z",
   "download": {
    "ok": true,
    "file_name": "5436-ASCMa10.zip",
    "bytes": 103007632,
    "at": "2026-10-07T19:45:00Z",
    "sha1": "46170b22d0ae1e5ced7a6324322cef005ba5a8a4"
   },
   "category_names": [
    "Modified Single Player Maps"
   ]
  },
  {
   "fid": 5437,
   "title": "Ruin",
   "thumb": "img/lg/0screenshot00-320.jpg",
   "author": "Dontu",
   "date": "08/02/2010",
   "file_size": "15.1M",
   "rating": 7.7,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5437",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-320.jpg",
   "category": "Halo CE Maps",
   "description": "A small arena style map",
   "notes": "bout:\nSimilar to Temple in layout, but offers a stronger emphasis on the high ground and team play. Control the bridge, but don’t fall off. I recommend Slayer and CTF and of course KotH.",
   "images": [
    "img/lg/0screenshot00-320.jpg",
    "img/lg/18screenshot00-81.jpg"
   ],
   "hash": "CB82CD780A2E1D3E54D797C63CDB0106",
   "fetched": "2026-10-07T16:05:27Z",
   "download": {
    "ok": true,
    "file_name": "5437-ruin.zip",
    "bytes": 15086191,
    "at": "2026-10-07T18:20:45Z",
    "sha1": "a27827b67aced0d742ec03dcd4ae2d1e9a7d6be3"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5438,
   "title": "Zendicon",
   "thumb": "img/lg/28screenshot00-38.jpg",
   "author": "Dontu",
   "date": "08/02/2010",
   "file_size": "13.9M",
   "rating": 8.4,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5438",
   "og_image": "https://halomaps.org/hce/img/lg/28screenshot00-38.jpg",
   "category": "Halo CE Maps",
   "description": "A small arena style map.",
   "notes": "About:\nMy personal favorite Zendicon is the perfect size map for any small game. It offers the opportunity to prove your mettle in face paced frenetic combat. Use of the dodge as well as mastery of the kill spell is essential to your success, and always be mindful of the stairs. I recommend playing Slayer and KotH . 4-8 Players, anything more gets a little out of control.",
   "images": [
    "img/lg/28screenshot00-38.jpg",
    "img/lg/37screenshot00-25.jpg"
   ],
   "hash": "793461276ACD45441CDD1C63FBC3EF5F",
   "fetched": "2026-10-07T16:05:27Z",
   "download": {
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    "file_name": "5438-zendicon.zip",
    "bytes": 13923333,
    "at": "2026-10-07T18:20:43Z",
    "sha1": "4799321c07908f6eb447fe98c46546e3093a4f55"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5439,
   "title": "Snowtorn Infestation",
   "thumb": "img/lg/15screenshot00-102.jpg",
   "author": "FLASH",
   "date": "08/08/2010",
   "file_size": "92.6M",
   "rating": 8.7,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5439",
   "og_image": "https://halomaps.org/hce/img/lg/15screenshot00-102.jpg",
   "category": "Modified Single Player Maps",
   "notes": "Description: Based on Schwinnz snowtorn cove.\n\nStory: While the great schism takes place. A canyon occupied by the covenant somewhere on delta halo has been recaptured by the elites from the brutes. led by the arbiter and Rtas 'Vadum with the help of some grunts and jackhals that betrayed the brutes. the map takes place on Schwinnz snowtorn cove. the humans must capture this canyon, a second sacred icon is under this canyon and the humans must get it before the covenant separists know about this key. since the humans still expect them to activate halo. 3 squads containing spartans and odst's are sent to capture the left side the right and the center of the canyon. You play as spartan. your objective is to reinforce the center together with the right side, since the center is the most concentrated area of the covenant. but the flood is in this canyon to but perseud to the bases by the covenant separists. thats where you come in. you need to clear the base and barricade it.\n\nThe map isnt finnshed yet but i lost interest working on it. So i decided to release it unfinnshed. The map should actualy be longer, since its surprisingly short.\nMost bugs since the beta have been fixed. The map is also longer then the beta, but still short. The cutscenes are also not completely finnished they still have some bugs and scripting issues.\nA second part will follow.",
   "images": [
    "img/lg/15screenshot00-102.jpg"
   ],
   "hash": "36BA78A1FFC3C3481FF767AEA7F37C73",
   "fetched": "2026-10-07T16:30:36Z",
   "download": {
    "ok": true,
    "file_name": "5439-snowtorn_infestation.zip",
    "bytes": 92580836,
    "at": "2026-10-07T19:45:00Z",
    "sha1": "80e8faf65d02af26fc11538b8c8b59a309f65a0c"
   },
   "category_names": [
    "Modified Single Player Maps"
   ]
  },
  {
   "fid": 5440,
   "title": "Survival Kit Tags (m6d Version)",
   "thumb": "img/lg/01.jpg",
   "author": "bourrin33",
   "date": "08/08/2010",
   "file_size": "1.5M",
   "rating": 8.5,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5440",
   "og_image": "https://halomaps.org/hce/img/lg/01.jpg",
   "category": "Halo CE Weapon Tags",
   "description": "This is a portable healthpack with a pistol and some ammo you can throw, then it deploys and everyone can take it.",
   "notes": "Just put in your tags folder, it will be located in tags\\bourrin\\weapons\\surviving_pack\\classic_pistol\n\nThis is a portable healthpack with a pistol and some ammo you can throw, then it deploys and everyone can take it.\n\nWell, I'm just realasing these tags some people asked me for, i said i was going to realase it after takedown v2 is out,\nbut, seeing its not after 8 monthes its still WIP, i decided to realase it.\n\nJust put this in your tags, there shouldnt be something missing, or at least you have all what you need.\nI included MY healthpack shaders with new textures and a new model.\n\ni created this in december of last year (2009)\n\nIt wasnt designed for only RP use in mind, but you can use it aswell, if you make a quality rpg map.",
   "images": [
    "img/lg/01.jpg",
    "img/lg/02.jpg"
   ],
   "hash": "318EEDF395956777CF737D4AA5AC289F",
   "fetched": "2026-10-07T16:38:34Z",
   "download": {
    "ok": true,
    "file_name": "5440-Survival_kit_tags_(m6d_version).zip",
    "bytes": 1487853,
    "at": "2026-10-07T20:08:30Z",
    "sha1": "033851a468112743e868b43a389e59e636b5487b"
   },
   "category_names": [
    "Halo CE Weapon Tags"
   ]
  },
  {
   "fid": 5441,
   "title": "A50 Modified V2 Public Beta",
   "thumb": "img/lg/24screenshot00-50.jpg",
   "author": "Freak472 AKA Someone Not Important",
   "date": "08/08/2010",
   "file_size": "86.6M",
   "rating": 7.8,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5441",
   "og_image": "https://halomaps.org/hce/img/lg/24screenshot00-50.jpg",
   "category": "Modified Single Player Maps",
   "notes": "This is the first public beta of my modified A50 level, featuring a snowy exterior and new weapons. Several have been tweaked slighly from their original state. The two biggest examples are converting the battle rifle to single shot, and increasing the damage and ammo capacity of the smg.\nWeapons:\n\nH3B Silenced SMG\nCMT Ma5c\nCMT Single shot Battle Rifle\nASP Sniper\nCMT Jackal/brute/standard Plasma Rifle\nCMT Plasma Pistol\nNew hunter weapon, it now shoots a very powerful red shade round. Two shots can drop a spartan, however the hunters fire in a fan-shaped pattern, allowing the player to dodge the plasma.\nProbably a few other weapons that I forgot about",
   "images": [
    "img/lg/24screenshot00-50.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/5A7BDCF7-B8B5-4780-94EDC95E739BD8C4.JPG",
     "caption": ""
    }
   ],
   "hash": "0E18C4B00591E105B5440937831435B4",
   "fetched": "2026-10-07T16:30:35Z",
   "download": {
    "ok": true,
    "file_name": "5441-a50_Modified_V2_Public_Beta.zip",
    "bytes": 86613427,
    "at": "2026-10-07T19:44:50Z",
    "sha1": "14ea9b594dfbbc361fc17384a9d72bd7c901e176"
   },
   "category_names": [
    "Modified Single Player Maps"
   ]
  },
  {
   "fid": 5442,
   "title": "Zmm Grove Fixed",
   "thumb": "img/lg/26screenshot00-39.jpg",
   "author": "zmm",
   "date": "08/08/2010",
   "file_size": "37.6M",
   "rating": null,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5442",
   "og_image": "https://halomaps.org/hce/img/lg/26screenshot00-39.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Grove Final variant",
   "images": [
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   "fid": 5443,
   "title": "[h3d] Ascencion",
   "thumb": "img/lg/29screenshot00-37.jpg",
   "author": "DaniloC",
   "date": "08/08/2010",
   "file_size": "32.9M",
   "rating": 7.9,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5443",
   "og_image": "https://halomaps.org/hce/img/lg/29screenshot00-37.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "An Ascension variant",
   "images": [
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   "category_names": [
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   "fid": 5444,
   "title": "[h3d] Brujeria",
   "thumb": "img/lg/30screenshot00-37.jpg",
   "author": "DaniloC",
   "date": "08/08/2010",
   "file_size": "31.4M",
   "rating": 8.6,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5444",
   "og_image": "https://halomaps.org/hce/img/lg/30screenshot00-37.jpg",
   "category": "Modified Multiplayer Maps",
   "images": [
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   "screenshots": [
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     "caption": ""
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   "title": "[h3d] Cyclotron",
   "thumb": "img/lg/37screenshot00-26.jpg",
   "author": "DaniloC",
   "date": "08/08/2010",
   "file_size": "44.6M",
   "rating": 8.0,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5445",
   "og_image": "https://halomaps.org/hce/img/lg/37screenshot00-26.jpg",
   "category": "Modified Multiplayer Maps",
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   "screenshots": [
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   "category_names": [
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  {
   "fid": 5446,
   "title": "[h3d] Santuario",
   "thumb": "img/lg/38screenshot00-33.jpg",
   "author": "DaniloC",
   "date": "08/08/2010",
   "file_size": "52.0M",
   "rating": 8.3,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5446",
   "og_image": "https://halomaps.org/hce/img/lg/38screenshot00-33.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Sanctuary Variant",
   "images": [
    "img/lg/38screenshot00-33.jpg"
   ],
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   "category_names": [
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  },
  {
   "fid": 5447,
   "title": "[h3]war Island",
   "thumb": "img/lg/45screenshot00-18.jpg",
   "author": "Saper",
   "date": "08/08/2010",
   "file_size": "37.0M",
   "rating": 8.8,
   "sids": [
    24
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5447",
   "og_image": "https://halomaps.org/hce/img/lg/45screenshot00-18.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Death Island variant",
   "notes": "Weapons: H3-assault rifle\nH3-Battle Rifle\nH3-Needler\nH3-Pistol\nH3-Rochet Launcher\nH3-Shotgun\nH3-Sniper Rifle\nH3-Spartan Laser\nEquipment: plasma grenades and fracmentacion\n\nVehicle: H3-Hornet\nH3-warthog\nH3-wraith\nH3-Scorpion\npelican",
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   "category_names": [
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  },
  {
   "fid": 5449,
   "title": "Ambry Ceclan",
   "thumb": "img/lg/1screenshot00-191.jpg",
   "author": "=CE=Scylla",
   "date": "08/14/2010",
   "file_size": "42.1M",
   "rating": 8.8,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5449",
   "og_image": "https://halomaps.org/hce/img/lg/1screenshot00-191.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Ambry variant",
   "notes": "This map has been revised for use on our Zombies server.\nAnyone who wishes to play on this server must download\nthis map.\n\nThe map includes these edits:\n- Energy Swords\n- M24 Sniper\n- Default Halo 1 Snipers\n- Halo 3 Pistol\n- Stepping stones at both bases (for camping purposes)",
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   "category_names": [
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  {
   "fid": 5450,
   "title": "No Remorse Ce Ai V2",
   "thumb": "img/lg/8screenshot00-132.jpg",
   "author": "?",
   "date": "08/14/2010",
   "file_size": "44.2M",
   "rating": 9.1,
   "sids": [
    39
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5450",
   "og_image": "https://halomaps.org/hce/img/lg/8screenshot00-132.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A No Remorse Variant with AI bots",
   "notes": "Weapons in this map:\n\nH3 Battle Rifle\nH3 Spartan Laser\nH3 Bubble Shield\nH3 Brute Shot\nH3 Energy Sword\nH1 Sniper\nH1 Plasma Rifle\nH1 Frag Grenade\nH1 Plasma Grenade\n\nTeams:\n\nBlue Team:\nH3 BETA Spartans with H3 Battle Rifles\n\nRed Team:\nH2 Elites with H1 Plasma Rifles\n\n***********BUGS*************\n\n1. Spartans(Blue Team)somtimes spawn in one place and get stuck and kill them to fix problem\n\n2. Elites sometimes spawn on roof tops\n\n3. if you zoom in with a H3 Weapon you can't zoom out, the only way to zoom out again is to reload or throw a grenade or get shot and you will automaticaly zoom out",
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   "title": "Pillbox Tags",
   "thumb": "img/lg/pillbox.jpg",
   "author": "darkassassin14",
   "date": "08/14/2010",
   "file_size": "278.8K",
   "rating": null,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5451",
   "og_image": "https://halomaps.org/hce/img/lg/pillbox.jpg",
   "category": "Halo CE Scenery Tags",
   "description": "a 4 roomed pillbox. just extract every thing to the scenery folder.",
   "images": [
    "img/lg/pillbox.jpg"
   ],
   "hash": "EE68552FD9D6D847AFF4EFD6727652C1",
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   "category_names": [
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   "title": "Rsfg",
   "thumb": "img/lg/9screenshot00-118.jpg",
   "author": "LOSAT13",
   "date": "08/14/2010",
   "file_size": "11.9M",
   "rating": 6.9,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5452",
   "og_image": "https://halomaps.org/hce/img/lg/9screenshot00-118.jpg",
   "category": "Halo CE Maps",
   "description": "a simple map whit 2 bases.",
   "notes": "Description: a simple map whit 2 bases.\n\nAbout:this map is suport all games and 16 players",
   "images": [
    "img/lg/9screenshot00-118.jpg",
    "img/lg/17screenshot00-89.jpg"
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   "hash": "4BFD9D9967B7E54E9B2843D794459A58",
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    "at": "2026-10-07T18:20:40Z",
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   "category_names": [
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   "fid": 5453,
   "title": "Taser Model (3ds Obj)",
   "thumb": "img/lg/TASER_1.png",
   "author": "Hider",
   "date": "08/27/2010",
   "file_size": "186.8K",
   "rating": null,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5453",
   "og_image": "https://halomaps.org/hce/img/lg/TASER_1.png",
   "category": "3D Model Files",
   "description": "A model of the TASER conductive electric weapon.",
   "notes": "About:\nThis is a really basic, and poor model of the TASER X26.",
   "images": [
    "img/lg/TASER_1.png",
    "img/lg/TASER_2.png"
   ],
   "hash": "C0A3BA210E1A546DE6170C176B49EBDB",
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    "at": "2026-10-07T19:56:26Z",
    "sha1": "e20b0192341be137575e7a11a2e7bf012c7f11a9"
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   "category_names": [
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   ]
  },
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   "fid": 5454,
   "title": "Covenent UI (User Interface) Map file replacement",
   "thumb": "img/lg/Preview1-3.jpg",
   "author": "HiveLordLusa",
   "date": "08/27/2010",
   "file_size": "12.0M",
   "rating": 8.0,
   "sids": [
    26
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5454",
   "og_image": "https://halomaps.org/hce/img/lg/Preview1-3.jpg",
   "category": "Custom UI Files",
   "images": [
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    "img/lg/Preview2-4.jpg"
   ],
   "hash": "9F3453690634BBCB6396C6BE02C20BF0",
   "fetched": "2026-10-07T16:41:16Z",
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    "file_name": "5454-Covenent_UI_Halo_CE.zip",
    "bytes": 11973418,
    "at": "2026-10-07T20:15:14Z",
    "sha1": "61da072368eb97fa20e8d3138180a6c2d4648f44"
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   "category_names": [
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  },
  {
   "fid": 5455,
   "title": "Teamslayerai",
   "thumb": "img/lg/0screenshot00-319.jpg",
   "author": "Gnademassica117",
   "date": "08/27/2010",
   "file_size": "26.6M",
   "rating": null,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5455",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-319.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Bloodgulch Variant with AI Bots",
   "images": [
    "img/lg/0screenshot00-319.jpg"
   ],
   "hash": "8E2779C1639A319DA507F9CA9EF7B0C5",
   "fetched": "2026-10-07T16:18:22Z",
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    "file_name": "5455-teamslayerAI.zip",
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    "at": "2026-10-07T18:54:18Z",
    "sha1": "8108a45523e9ae68146090bf1f903341e42f4eaf"
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   "category_names": [
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   ]
  },
  {
   "fid": 5456,
   "title": "Voltorb Tags",
   "thumb": "img/lg/voltorb.jpg",
   "author": "SeanTheLawn",
   "date": "08/27/2010",
   "file_size": "264.6K",
   "rating": null,
   "sids": [
    34
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5456",
   "og_image": "https://halomaps.org/hce/img/lg/voltorb.jpg",
   "category": "Halo CE Biped Tags",
   "description": "Some simple Voltorb biped/actor tags",
   "notes": "Some simple Voltorb biped/actor tags. Nothing special really, I just made them for fun. If you use them in any map/mod",
   "images": [
    "img/lg/voltorb.jpg"
   ],
   "hash": "691328A1498E1E52576EE8A19A87732B",
   "fetched": "2026-10-07T16:35:13Z",
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    "file_name": "5456-SeanTheLawn's_Voltorb_Tags.zip",
    "bytes": 264560,
    "at": "2026-10-07T20:01:25Z",
    "sha1": "f88b602eac6c65e3ca01758b5be4d293329a87f6"
   },
   "category_names": [
    "Halo CE Biped Tags"
   ]
  },
  {
   "fid": 5457,
   "title": "Halo 3 Battle Rifle Tags",
   "thumb": "img/lg/Screenshot-10.jpg",
   "author": "{disputed}",
   "date": "08/27/2010",
   "file_size": "2.5M",
   "rating": 8.2,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5457",
   "og_image": "https://halomaps.org/hce/img/lg/Screenshot-10.jpg",
   "category": "Halo CE Weapon Tags",
   "images": [
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   ],
   "hash": "1FD730F164317835EB7C689ABE64D21B",
   "fetched": "2026-10-07T16:38:33Z",
   "download": {
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    "file_name": "5457-Halo_3_Battle_Rifle_Tags.zip",
    "bytes": 2497448,
    "at": "2026-10-07T20:08:30Z",
    "sha1": "70432fe6cd7b01ecdc18fd999cfb0f354c4d4e21"
   },
   "category_names": [
    "Halo CE Weapon Tags"
   ]
  },
  {
   "fid": 5458,
   "title": "Teamslayerai2",
   "thumb": "img/lg/2screenshot00-174.jpg",
   "author": "Gnademassica117",
   "date": "08/27/2010",
   "file_size": "29.8M",
   "rating": 8.7,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5458",
   "og_image": "https://halomaps.org/hce/img/lg/2screenshot00-174.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Chillout variant with AI bots",
   "images": [
    "img/lg/2screenshot00-174.jpg"
   ],
   "hash": "F35964ED879D32F54ACDF60B8A8F0FB3",
   "fetched": "2026-10-07T16:18:22Z",
   "download": {
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    "file_name": "5458-teamslayerai2.zip",
    "bytes": 29822235,
    "at": "2026-10-07T18:54:19Z",
    "sha1": "42d1c7648a77315c3a16300f6fc9f11b68b8caf4"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 5459,
   "title": "Assaut Room Mp",
   "thumb": "img/lg/ACF294E.jpg",
   "author": "MagThery",
   "date": "08/27/2010",
   "file_size": "19.7M",
   "rating": 9.2,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5459",
   "og_image": "https://halomaps.org/hce/img/lg/ACF294E.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "b40 or assaut of the control room multiplayer variant",
   "images": [
    "img/lg/ACF294E.jpg"
   ],
   "hash": "509F3963AB8343996CDF498D5A516C21",
   "fetched": "2026-10-07T16:23:15Z",
   "download": {
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    "file_name": "5459-Assaut-room_mp.zip",
    "bytes": 19688918,
    "at": "2026-10-07T19:16:04Z",
    "sha1": "d2f24003a8c2a0e0356fc3e23fbb0ec593f5a124"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5460,
   "title": "B40 Arena V2",
   "thumb": "img/lg/21screenshot00-62.jpg",
   "author": "=UBE= Chief",
   "date": "08/27/2010",
   "file_size": "37.8M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5460",
   "og_image": "https://halomaps.org/hce/img/lg/21screenshot00-62.jpg",
   "category": "Modified Multiplayer Maps",
   "notes": "Description:\n\nThis is a CQC arena designed for constant encounters with the opposing team and has no turret emplacements or many hiding spots. Because of this design, there is a single choke point in the map in which each team may guard or \"camp\" out the spot with the Flamethrower or the Shotgun.\n\nPlay as the Halo 3 Spartans (CQB, EVA, Recon and Mark VI)\n\nNOTE:\nThe previous version had a MAJOR glitch and has been fixed. (The elevator didn't sync)\nIt has instead been replaced by a teleport at the bottom of the shaft. (The elevator is still there though, it just doesn't work now)\n\nWeapons:\n\nBR55 Battle Rifle\nMA5C Assault Rifle\nM7/Caseless SMG\nCarbine\nBrute Plasma Rifle\nPlasma Rifle\nBrute Shot\nSpiker\nBrute Mauler\nNeedler\nM90 Shotgun\nM7057/Defoliant Projector (Flamethrower)\nSRS99C-S2 AMB Sniper Rifle\n\nPowerups:\n\nHealth Pack\nOvershield\nBubble Shield\nPower Drainer\n\nThis map works with all gametypes EXCEPT Race.",
   "images": [
    "img/lg/21screenshot00-62.jpg"
   ],
   "hash": "D9D82F02E2058B215697E796034A676B",
   "fetched": "2026-10-07T16:23:15Z",
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    "file_name": "5460-b40-arena-v2.zip",
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    "at": "2026-10-07T19:16:05Z",
    "sha1": "1799f92a1eedfa5d5b7bfb1c99dee16c500cc2cf"
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   "category_names": [
    "Modified Multiplayer Maps"
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  },
  {
   "fid": 5461,
   "title": "Battlefieldhalov2",
   "thumb": "img/lg/23screenshot00-58.jpg",
   "author": "Undernet10",
   "date": "08/27/2010",
   "file_size": "44.2M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5461",
   "og_image": "https://halomaps.org/hce/img/lg/23screenshot00-58.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch Variant",
   "notes": "It is recommended that you play Team Slayer, or CTF on this map! Other game types are not recommended! It is also recommended to work with your team!\n\nWeapons List:\nM4A1 (Which does not have the shotgun)\nM92fs\nM92fs (Silenced version)\nAK-47\nAT4\nDragunov (Which is a DMR, not a sniper)\nDual Mp5k\nFamas\nG36C (Which is the short version)\nG36E (Which is the long version)\nJackhammer Auto-shotgun\nL85\nM16A2 (With the M203 “Noobtube”)\nM24\nM82 (Otherwise known as the Barrett 50 Cal)\nM249 SAW\nMG36 (Light Machine Gun version in the G36 Family)\nMini gun\nRocket Propelled Grenade (RPG-7 for short)\n\nThis map is focused on infantry, plus the two LAV-25 should be only used on defense.",
   "images": [
    "img/lg/23screenshot00-58.jpg"
   ],
   "hash": "C12F11A5A4483FF3C3EBB0F7E39EB251",
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    "at": "2026-10-07T19:16:04Z",
    "sha1": "085b275224a4385ed6b97a49e587a28ba13cd8e6"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5462,
   "title": "Basemodel01 Tags",
   "thumb": "img/lg/basemodel01cytronix.jpg",
   "author": "cytronix",
   "date": "08/27/2010",
   "file_size": "175.5K",
   "rating": null,
   "sids": [
    32
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5462",
   "og_image": "https://halomaps.org/hce/img/lg/basemodel01cytronix.jpg",
   "category": "Halo CE Scenery Tags",
   "notes": "this is a base model you can place in your map,the base has windows on all sides and 4 entrance and exit doorways.this was my first base model so use use it as you want.to place this tag...go to your tags folder then to your scenery folder and paste it here in scenery.",
   "images": [
    "img/lg/basemodel01cytronix.jpg"
   ],
   "hash": "C8ADBE62DABAA66E3931C4B39CDC78A6",
   "fetched": "2026-10-07T16:36:03Z",
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    "file_name": "5462-basemodel01_tags.zip",
    "bytes": 175509,
    "at": "2026-10-07T20:02:41Z",
    "sha1": "d92443281f5190446a28d9f04ecea3b29545603e"
   },
   "category_names": [
    "Halo CE Scenery Tags"
   ]
  },
  {
   "fid": 5463,
   "title": "Crevis Overflow",
   "thumb": "img/lg/24screenshot00-52.jpg",
   "author": "HaloModders01",
   "date": "08/27/2010",
   "file_size": "20.5M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5463",
   "og_image": "https://halomaps.org/hce/img/lg/24screenshot00-52.jpg",
   "category": "Halo CE Maps",
   "notes": "About: The Latest Crevis. Once the Flodding Began in Crevis Flood. We knew it was about time the whole entire map was going to overflow with extreme weather and huge downpours throughout the past year. Stuggle through these intense climates and kill the remaining survivors A.K.A Enemies",
   "images": [
    "img/lg/24screenshot00-52.jpg",
    "img/lg/34screenshot00-28.jpg"
   ],
   "hash": "A6712DFDA3BC0726989D3A0EC86EDF85",
   "fetched": "2026-10-07T16:05:26Z",
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    "file_name": "5463-crevis_overflow.zip",
    "bytes": 20526488,
    "at": "2026-10-07T18:20:41Z",
    "sha1": "5a840d9ad6f4f310fb8839926d22081a8945d99e"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5464,
   "title": "Dar",
   "thumb": "img/lg/35screenshot00-27.jpg",
   "author": "Alden Pease",
   "date": "08/27/2010",
   "file_size": "21.4M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5464",
   "og_image": "https://halomaps.org/hce/img/lg/35screenshot00-27.jpg",
   "category": "Halo CE Maps",
   "description": "The UNSC Bravo Team’s crash site.",
   "notes": "About:\nWhile the evacuation of the Pillar of Autumn took place, one life pod was not accounted for. Unfortunately, it was never found until recently, and it was abandoned. But along with the UNSC squad gone, an abandoned Covenant camp was also found, and there are numerous signs of a struggle in the area. We still don’t know what might have happened to them, or what happened to their bodies…\n\nRecommendations:\nThis map can be played with all game types, and it optimized for 2 to 10 players.",
   "images": [
    "img/lg/35screenshot00-27.jpg",
    "img/lg/47screenshot00-17.jpg"
   ],
   "hash": "E0FA3F6C62397C28A2834086930F0959",
   "fetched": "2026-10-07T16:05:26Z",
   "download": {
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    "file_name": "5464-dar.zip",
    "bytes": 21359378,
    "at": "2026-10-07T18:20:41Z",
    "sha1": "a5eb39ee1d5ddfad058323d8cfd20b34bcb34b86"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5465,
   "title": "Football",
   "thumb": "img/lg/49screenshot00-16.jpg",
   "author": "xL3G1TxASSASSINx",
   "date": "08/27/2010",
   "file_size": "41.7M",
   "rating": 8.2,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5465",
   "og_image": "https://halomaps.org/hce/img/lg/49screenshot00-16.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Halo Ball variant with AI bots",
   "images": [
    "img/lg/49screenshot00-16.jpg"
   ],
   "hash": "A2AC45B0B3270F9174DB9F7CA04ADFDF",
   "fetched": "2026-10-07T16:18:21Z",
   "download": {
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    "file_name": "5465-football.zip",
    "bytes": 41698267,
    "at": "2026-10-07T18:54:19Z",
    "sha1": "0d214aac95819495441a77e2253f9cc93eb8535a"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 5466,
   "title": "GM Slopes Final Version",
   "thumb": "img/lg/55screenshot00-7.jpg",
   "author": "HaloModders01",
   "date": "08/27/2010",
   "file_size": "10.8M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5466",
   "og_image": "https://halomaps.org/hce/img/lg/55screenshot00-7.jpg",
   "category": "Halo CE Maps",
   "notes": "About: Our Final beta version Of the GM-Slopes Series. New vehicles, scenery, everything.\nVery fun map just for messing around with.\nNOTES** Start off With 10 Plasmas and Frags. Starting Weapon is an Assault Rifle. Get ina sled and go down the hill at top speed hitting ramps and other large gaps on your way\ndown.",
   "images": [
    "img/lg/55screenshot00-7.jpg"
   ],
   "hash": "95D9BF8614E5F3EB6C7D56BC5ECC2DD2",
   "fetched": "2026-10-07T16:05:25Z",
   "download": {
    "ok": true,
    "file_name": "5466-GM-Slopes_Final_Version.zip",
    "bytes": 10802844,
    "at": "2026-10-07T18:20:37Z",
    "sha1": "56088b1d9f99f7cab83e38e50a5c151caafd5ad3"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5467,
   "title": "Moodbkwds",
   "thumb": "img/lg/56screenshot00-10.jpg",
   "author": "krispy1001",
   "date": "08/27/2010",
   "file_size": "8.8M",
   "rating": 8.9,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5467",
   "og_image": "https://halomaps.org/hce/img/lg/56screenshot00-10.jpg",
   "category": "Halo CE Maps",
   "notes": "Background of map: Fun Slayer and Team Slayer map\n\nMap is designed for all game types, but best played as slayer, team slayer, and capture the flag.\n(This is a beta version, so there may be some errors that I have not found yet.)\n\nWeapons on map: rocket launcher, shotgun, frag grenades, sniper rifle, (modded) smg, assault rifle, pistal.\nVehicles: warthog.",
   "images": [
    "img/lg/56screenshot00-10.jpg",
    "img/lg/80screenshot00-3.jpg"
   ],
   "hash": "8B7C7E26B04F3D37F4341D6B2461C44C",
   "fetched": "2026-10-07T16:05:25Z",
   "download": {
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    "file_name": "5467-moodbkwds.zip",
    "bytes": 8769335,
    "at": "2026-10-07T18:20:35Z",
    "sha1": "aff637c3a76cf1ebb48bf3f8ef81cb26599c376f"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5468,
   "title": "Mute City",
   "thumb": "img/lg/81screenshot00-3.jpg",
   "author": "Kev3344",
   "date": "08/27/2010",
   "file_size": "10.2M",
   "rating": 8.6,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5468",
   "og_image": "https://halomaps.org/hce/img/lg/81screenshot00-3.jpg",
   "category": "Halo CE Maps",
   "description": "The first track from the nintendo 64 game f-zero X",
   "notes": "About:\nThis map is a f-zero map with 16 vehicles(13 from f-zero) for racing. All gametypes work(king,oddball,CTF,slayer and team slayer)\n\nUnlike rainbow road and luigi raceway, the race gametype works but there are only 10 vehicles because only the scripted vehicles spawn\nin race but in the other gametypes all the 16 vehicles spawn.\n\nCTF is like a race gametype: The 2 flags are at the end of the track and the first team to reach them should win the game.\n\nWhen you melee, your character will say falcon punch!\n\nVehicles:\n\nf-zero:\n-captain falcon's blue falcon\n-Samurai Goroh's fire stingray\n-Pico's Wild Goose\n-Biorex's Big Fang\n-Mighty Gazelle's Red Gazelle\n-James McCloud's Little Wyvern\n-Gomar & Shioh's Twin Noritta\n-Silver Neelsen's Night Thunder\n-Zoda's Death Anchor\n-Super Arrow's King Meteor\n-Antonio Guster's Green Panther\n-Black Shadow's Black Bull\n-Octoman's Deep Claw\n\nYou spawn in an armory with all weapons and you can use them in all the vehicles above.\n\nCustom:\n-Star Wars speeder bike\n-hover_hog\n-fast ghost\n\nWeapons:\n-modified needler(me)\n-H2 beam rifle(halo-stuff)\n-h2 brute plasma rifle(halo-stuff)\n-plasma rifle(bungie)\n-sentinel beam (the axe fusion)\n-flamethrower(bungie)\n-shotgun(bungie)\n-H2 dual magnums(halo-stuff)\n-H2 battle rifle(Wave of Lag)\n\nRecommendation:\n\nThis map was designed for racing. If you want all vehicles put CTF or slayer and\nif you are less than 10 players or don't care about the vehicle you can put race.\n\nOddball and king might be fun on this map but I have only tested it alone so I don't know.",
   "images": [
    "img/lg/81screenshot00-3.jpg",
    "img/lg/2-34.jpg"
   ],
   "hash": "45E0AD82435C61EA1266F016EE876A5C",
   "fetched": "2026-10-07T16:05:25Z",
   "download": {
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    "file_name": "5468-mute_city.zip",
    "bytes": 10184491,
    "at": "2026-10-07T18:20:34Z",
    "sha1": "4a600ebfebddaffccd5d9b673b009d958b86a134"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5469,
   "title": "No Remorse Ce Classic",
   "thumb": "img/lg/101screenshot00-2.jpg",
   "author": "Hotcrusher1234",
   "date": "08/27/2010",
   "file_size": "40.0M",
   "rating": 8.5,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5469",
   "og_image": "https://halomaps.org/hce/img/lg/101screenshot00-2.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A No Remorse Variant",
   "notes": "Weapons in this map:\n\nH3 Battle Rifle\nH3 Spartan Laser\nH3 Bubble Shield\nH3 Brute Shot\nH3 Energy Sword\nH1 Sniper\nH1 Plasma Rifle\nH1 Frag Grenade\nH1 Plasma Grenade\nKnife\n\nnote: i recomend you use devmode for this map!\n\nTeams:\n\nStart with a bubble shield and a knife\n\n***********BUGS*************\n\n1. if you zoom in with a H3 Weapon you can't zoom out, the only way to zoom out again is to reload or throw a grenade or get shot and you will automaticaly zoom out\n\nValid Game types:\n\n1. Slayer\n2. Team slayer\n3. Race\n4. Team Race\n5. CTF\n6. ODD Ball\n7. Team ODD Ball\n\nInvalid Game types:\n\n1. King of the Hill\n2. Team King of the Hill",
   "images": [
    "img/lg/101screenshot00-2.jpg"
   ],
   "hash": "C9C886424981B75AF23B39F3DDE0C82D",
   "fetched": "2026-10-07T16:23:14Z",
   "download": {
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    "file_name": "5469-NO_Remorse_ce_classic.zip",
    "bytes": 39977028,
    "at": "2026-10-07T19:16:02Z",
    "sha1": "54318a2e0fff25e526632034cef94eeecb6f5d30"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5470,
   "title": "Powerhouse",
   "thumb": "img/lg/102screenshot00.jpg",
   "author": "D0ubl3 HeLiX",
   "date": "08/27/2010",
   "file_size": "15.3M",
   "rating": 8.7,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5470",
   "og_image": "https://halomaps.org/hce/img/lg/102screenshot00.jpg",
   "category": "Halo CE Maps",
   "description": "A remake of sorts of Powerhouse from the Reach beta.",
   "notes": "About:\nA remake of sorts of Powerhouse from Halo: Reach. I started on this in the middle of June and I just thought that it would be really cool to see how it would turn out. No materials were ripped and all models, textures, animations and other materials were created by myself. I did however use a screenshot from the beta for the texture for the DMR, so take that as you wish. This is only my second map for Halo, but I thought it would be really cool to have some people playing Powerhouse before Reach comes out. There are some differences, and I think I got the scale pretty darn close. Let me know if something is wrong and maybe i'll fix it or if you would like to throw in some tags you have been working on! Thanks everyone, i'm looking forward to playing with you and i'll hopefully see you in Reach on the 14th!\n\nRecomendations:\nPlay this map on slayer, ctf, oddball, and KoTH.\n\nMore Info:\nThis map includes:\n-Custom BSP\n-Custom textures and shaders\n-Relatively bad DMR\n-Reach-like HUD\n-Custom scenery objects for the map",
   "images": [
    "img/lg/102screenshot00.jpg",
    "img/lg/130screenshot00-2.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/23EE61D3-A39B-43C2-90409EC615A6DD34.JPG",
     "caption": "DMR!!!!!!!!"
    },
    {
     "src": "img/users/lg/5508DA05-7CA2-4AB8-9D7596C63844EFFA.JPG",
     "caption": "powerhouse dmr"
    },
    {
     "src": "img/users/lg/2AF5748F-8914-4CE9-B72660FDB29E2C9C.JPG",
     "caption": ""
    }
   ],
   "hash": "EDAAE431949749C5A890DB2457AC4332",
   "fetched": "2026-10-07T16:05:24Z",
   "download": {
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    "file_name": "5470-Powerhouse.zip",
    "bytes": 15325779,
    "at": "2026-10-07T18:20:36Z",
    "sha1": "22f664c9b9df8182cad10423836174ae75318b22"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5471,
   "title": "Prison Break",
   "thumb": "img/lg/131screenshot00-2.jpg",
   "author": "docter p0",
   "date": "08/27/2010",
   "file_size": "22.1M",
   "rating": 8.1,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5471",
   "og_image": "https://halomaps.org/hce/img/lg/131screenshot00-2.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/131screenshot00-2.jpg",
    "img/lg/152screenshot00-1.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/A5C4AD8E-E85B-46A1-BAC4AD43C528FB5F.JPG",
     "caption": "Cop and Robber in Jail"
    },
    {
     "src": "img/users/lg/7C1C1EB4-611F-4F28-A174FAE83357AA67.JPG",
     "caption": ""
    },
    {
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     "caption": ""
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     "caption": ""
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     "caption": ""
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     "caption": ""
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    {
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     "caption": ""
    },
    {
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     "caption": ""
    },
    {
     "src": "img/users/lg/873711DD-7837-488F-AE0CA83729CD1886.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/49059876-00A5-4B84-ACB2107ABB3E1C6B.JPG",
     "caption": ""
    },
    {
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     "caption": ""
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    {
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     "caption": ""
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    {
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     "caption": ""
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    {
     "src": "img/users/lg/9FBF0FD5-1365-457A-81CA2FC290985174.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/0D7377BB-0090-4F55-8EA0C03D6D9D043D.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/79547793-DF66-40C7-BF53436284798891.JPG",
     "caption": ""
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    {
     "src": "img/users/lg/AFC7F516-4DA9-42C6-9D7859980B1550CE.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/1804B8C1-3583-4A5C-A43818CF298DBF76.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/1880A45A-159B-43E9-A444CDB1C526D8C9.JPG",
     "caption": "Double pistols! Spawned with Dev."
    },
    {
     "src": "img/users/lg/2C35EAE3-F89D-427F-8C9DF6C29D01B111.JPG",
     "caption": "Pose while holding the Energy Sword (Spawned with Dev)"
    },
    {
     "src": "img/users/lg/640E22A8-488C-451E-9FEB629BE27F39AE.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/37A06C05-E85A-4475-9118B3A3847AFF33.JPG",
     "caption": ""
    }
   ],
   "hash": "282D195022EE08B419281512B057B65D",
   "fetched": "2026-10-07T16:05:24Z",
   "download": {
    "ok": true,
    "file_name": "5471-prison_break.zip",
    "bytes": 22077690,
    "at": "2026-10-07T18:20:31Z",
    "sha1": "f40d87aec98d6b3775dbc3f48601e78bdb43ce3d"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5472,
   "title": "Projectsalvo",
   "thumb": "img/lg/154screenshot00-1.jpg",
   "author": "?",
   "date": "08/27/2010",
   "file_size": "11.8M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5472",
   "og_image": "https://halomaps.org/hce/img/lg/154screenshot00-1.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Tutorial map variant",
   "images": [
    "img/lg/154screenshot00-1.jpg"
   ],
   "hash": "DA1272490DCDF1881F1B9E45097B39F0",
   "fetched": "2026-10-07T16:23:14Z",
   "download": {
    "ok": true,
    "file_name": "5472-projectsalvo.zip",
    "bytes": 11788789,
    "at": "2026-10-07T19:15:58Z",
    "sha1": "cf13fff35b6b3b8818272a091bfd3937a21cf60a"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5473,
   "title": "Reach Artest",
   "thumb": "img/lg/155screenshot00.jpg",
   "author": "?",
   "date": "08/27/2010",
   "file_size": "15.2M",
   "rating": 4.8,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5473",
   "og_image": "https://halomaps.org/hce/img/lg/155screenshot00.jpg",
   "category": "Halo CE Maps",
   "notes": "it contains a few Halo reach weapons i found for download here and there I ingamed them to Halo 3 animations, it also contains a few of my custom weapons. Please feel free to use anything in this map.\n\nTHIS MAP IS NOT MEANT FOR ONLINE OR OFFLINE PLAY it will run but it can get slow at times (due to the sixtyish weapons on the map)",
   "images": [
    "img/lg/155screenshot00.jpg",
    "img/lg/157screenshot00.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/327F9B2B-13D3-4701-98620076A47D294F.JPG",
     "caption": "DMR"
    },
    {
     "src": "img/users/lg/7F03CCC2-646E-4462-BDD4F9CABCC0BC34.JPG",
     "caption": "[Reach] Assault Rifle"
    }
   ],
   "hash": "6343E0DF2BD854ADF63A8F5530F5E1A0",
   "fetched": "2026-10-07T16:05:24Z",
   "download": {
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    "file_name": "5473-reach_ARtest.zip",
    "bytes": 15206821,
    "at": "2026-10-07T18:20:30Z",
    "sha1": "77c082afb9a197474d813dece97bf62b22ff6817"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5474,
   "title": "School Infected",
   "thumb": "img/lg/159screenshot00-2.jpg",
   "author": "xL3G1TxASSASSINx",
   "date": "08/27/2010",
   "file_size": "47.6M",
   "rating": 8.8,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5474",
   "og_image": "https://halomaps.org/hce/img/lg/159screenshot00-2.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A School variant with AI bots",
   "images": [
    "img/lg/159screenshot00-2.jpg"
   ],
   "hash": "41257E9CD3EE614F7532BE771482CD7E",
   "fetched": "2026-10-07T16:18:21Z",
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    "file_name": "5474-schoolinfected.zip",
    "bytes": 47645748,
    "at": "2026-10-07T18:54:15Z",
    "sha1": "2122a2300808bba934d5f9ad5cecf1f606e68122"
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   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 5475,
   "title": "The Library",
   "thumb": "img/lg/169screenshot00.jpg",
   "author": "=UBE= Chief",
   "date": "08/27/2010",
   "file_size": "51.3M",
   "rating": 8.2,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5475",
   "og_image": "https://halomaps.org/hce/img/lg/169screenshot00.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A c40 MP conversion.",
   "notes": "Description:\n\nA c40 MP conversion.\nPlay in 3 different areas for Slayer, CTF and Oddball (KoTH and Race are also in the same area as Oddball)\nAll 3 areas have different music according to the area you play in.\nPlay as the Halo 3 Spartans: CQB, EVA, Recon and the Mark VI (random each time you spawn)\n\nBackground:\n\nThe Flood destroyed, 343 Guilty Spark defeated, you must now take over the empty Library where the Index still waits for a Reclaimer.\nYour only issues in this confined space are weapons, ammo and the lack of a flashlight.\nWandering around this desolate area might lead to secret caches of weapons and ammunition, so search well.\nAs you search, the music haunts your very soul and you wonder if coming back here was a good idea...\n\nWeapons:\n\nBR55 Battle Rifle\nMA5C Assault Rifle\nM7/Caseless Silenced SMG\nShotgun\nSRS99C-S2 AMB Sniper Rifle\nM19 SSM Rocket Launcher\nBrute Spiker\nBrute Plasma Rifle\nBrute Shot\nNeedler\nPistol\nPlasma Rifle\nCarbine\nBeam Rifle\nSpartan Laser\nPlasma Cannon\n\nSECRET:\n\nPlasma Repeater (BETA)\n\nPowerups:\n\nMedic Pack\nOvershield\nBubble Shield\nPower Drainer\n\nVehicles:\n\nMongoose\nH2 Ghost (Will explode if damaged enough)",
   "images": [
    "img/lg/169screenshot00.jpg"
   ],
   "hash": "0A6F61853C387C4893C42A0C327A9DEB",
   "fetched": "2026-10-07T16:23:13Z",
   "download": {
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    "file_name": "5475-The_Library.zip",
    "bytes": 51250218,
    "at": "2026-10-07T19:15:59Z",
    "sha1": "eb1a7744b5244744c056ff172fa1a334ac6ffb12"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5476,
   "title": "ASCM A30 Halo Campaign Mod",
   "thumb": "img/lg/3screenshot00-161.jpg",
   "author": "Ifafudafi",
   "date": "08/27/2010",
   "file_size": "85.0M",
   "rating": 8.3,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5476",
   "og_image": "https://halomaps.org/hce/img/lg/3screenshot00-161.jpg",
   "category": "Modified Single Player Maps",
   "description": "An A30 Halo - singe player campaign mod",
   "notes": "Another Stupid Campaign Mod\nNEW IN THIS RELEASE\n\n-Three new weapons: The Battle Rifle, a long-range, single-shot marksman's weapon; the Plasma Beam, a rapid-fire, shield-pounding headshot machine; and the Impaler, a fusion of the Needler and the old Covenant Carbine (I swear I came up with this first)\n\n-MC and the FP arms now use CMT's excellent models.\n\n-Assault Rifle has a new firing sound, brought to you by Halo Reach. Its base accuracy has also been decreased slightly, as it was a little too effective at longer ranges.\n\n-Plasma Pistol's charged shot homes in a little easier. The original intent was to make sure Jackals don't hit you every single time, but that inaccuracy carried over to the player a little too easily. You still can't hit a moving Elite without considerable lead, of course, but you shouldn't be missing easy shots.\n\n-Grenade weight restored to default values. The extra weight you saw in a10 was left over from when I (like everybody else) was trying to replicate H2.\n\n-Plasma Burst no longer has a charged shot. It was designed to be a long-range backup if you didn't have a long range weapon handy, but that tread on those weapons' ground too much. It's now exclusively a mid to close range weapon.\n\n-Various tweaks and optimizations in particle effects.",
   "images": [
    "img/lg/3screenshot00-161.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/73E20DAD-BFE7-4ED7-85F20F2118E00488.JPG",
     "caption": "Note: Confirm Jackals are hostile before engaging"
    },
    {
     "src": "img/users/lg/692B8EA9-4180-4FAE-99383D18CCF7C849.JPG",
     "caption": "Also, some Marines might be a little . . . upset."
    }
   ],
   "hash": "3DC713B598C8E8410AD2A6D644D0FBE6",
   "fetched": "2026-10-07T16:30:35Z",
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    "file_name": "5476-a30_campaign_mod.zip",
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    "at": "2026-10-07T19:44:49Z",
    "sha1": "1996d91f6a4493f71632284fe46ab3f7dc90c430"
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   "category_names": [
    "Modified Single Player Maps"
   ]
  },
  {
   "fid": 5477,
   "title": "Firefight Cryobay Final",
   "thumb": "img/lg/5screenshot00-155.jpg",
   "author": "d4rfnader",
   "date": "08/27/2010",
   "file_size": "72.1M",
   "rating": 8.3,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5477",
   "og_image": "https://halomaps.org/hce/img/lg/5screenshot00-155.jpg",
   "category": "Modified Single Player Maps",
   "description": "A firefight in the Pillar of Autmn Cryo bay - Single player map",
   "images": [
    "img/lg/5screenshot00-155.jpg"
   ],
   "hash": "C7DB1467EF1B4F1AD4955F73A3F3A1D6",
   "fetched": "2026-10-07T16:30:35Z",
   "download": {
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    "file_name": "5477-firefight-cryobay-final.zip",
    "bytes": 72105145,
    "at": "2026-10-07T19:44:43Z",
    "sha1": "8139b8eb36929e86df3ae734befbd7eabb89a2e4"
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   "category_names": [
    "Modified Single Player Maps"
   ]
  },
  {
   "fid": 5478,
   "title": "Halo Script Extractor 09 03 10",
   "thumb": "img/lg/hse.jpg",
   "author": "Skarma",
   "date": "09/05/2010",
   "file_size": "236.9K",
   "rating": null,
   "sids": [
    8
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5478",
   "og_image": "https://halomaps.org/hce/img/lg/hse.jpg",
   "category": "Halo Utilities",
   "notes": "Description:\nExtracts and formats script data from any Halo map file. From there, you can save the extracted scripts to a .hsc file that can be compiled.\n\nNotes:\nYou may need to run as an administrator for this to work correctly.\n\nIf it says you are missing file(s), you need to download and install the Microsoft Visual C++ 2010 runtime components here: (see readme.txt)",
   "images": [
    "img/lg/hse.jpg"
   ],
   "hash": "12B1DE6E40B2046AD7AFE52D4F1D7499",
   "fetched": "2026-10-07T16:41:51Z",
   "download": {
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    "file_name": "5478-Halo_Script_Extractor_09-03-10.zip",
    "bytes": 236921,
    "at": "2026-10-07T20:16:12Z",
    "sha1": "8e266ba0df6a3828c7c8b1629b2934409ecabf44"
   },
   "category_names": [
    "Halo Utilities"
   ]
  },
  {
   "fid": 5479,
   "title": "Halo 3 Assault Rifle Tags",
   "thumb": "img/lg/screenshot1-4.jpg",
   "author": "Hotcrusher1234 and PERLI1295",
   "date": "09/05/2010",
   "file_size": "3.2M",
   "rating": 7.6,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5479",
   "og_image": "https://halomaps.org/hce/img/lg/screenshot1-4.jpg",
   "category": "Halo CE Weapon Tags",
   "images": [
    "img/lg/screenshot1-4.jpg"
   ],
   "hash": "7353D6723C776A546B6E0D3F4C59DA42",
   "fetched": "2026-10-07T16:38:33Z",
   "download": {
    "ok": true,
    "file_name": "5479-Halo_3_Assault_Rifle_Tags.zip",
    "bytes": 3170262,
    "at": "2026-10-07T20:08:30Z",
    "sha1": "184b496af9151420b6fe23802a38c3663dab1e0c"
   },
   "category_names": [
    "Halo CE Weapon Tags"
   ]
  },
  {
   "fid": 5480,
   "title": "How to Play as an Marine Tutorial",
   "thumb": "img/placeholder.jpg",
   "author": "JokeyMod",
   "date": "09/05/2010",
   "file_size": "34.7M",
   "rating": null,
   "sids": [
    23
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5480",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Tutorials",
   "description": "This tutorial will show you how to make a map where you play as an Marine.",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "B38D28AECAADD6EFFC46176E52EF2616",
   "fetched": "2026-10-07T16:39:44Z",
   "download": {
    "ok": true,
    "file_name": "5480-How_to_play_as_an_Marine_tutorial.zip",
    "bytes": 34737030,
    "at": "2026-10-07T20:10:29Z",
    "sha1": "5498bbb195f4b3c81a034d10c10732ab199550d6"
   },
   "category_names": [
    "Tutorials"
   ]
  },
  {
   "fid": 5481,
   "title": "Albatross H2 Model (3DS/MAX)",
   "thumb": "img/lg/1-44.jpg",
   "author": "",
   "date": "09/05/2010",
   "file_size": "1.3M",
   "rating": null,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5481",
   "og_image": "https://halomaps.org/hce/img/lg/1-44.jpg",
   "category": "3D Model Files",
   "description": "Halo 2 Vista Crashed Albatross Model",
   "notes": "- From Map Relic -\n----------------------------------\nContains:\n--0-Textures And Normal Maps-0--\n___________________________________\n3Ds Max 2010 - 3ds file\nTri: 1564\n-----------------------------------",
   "images": [
    "img/lg/1-44.jpg",
    "img/lg/2-35.jpg"
   ],
   "hash": "A4C2BE2D464D9BD6C3EB399E33BE96C6",
   "fetched": "2026-10-07T16:32:20Z",
   "download": {
    "ok": true,
    "file_name": "5481-Albatross_H2_Model.zip",
    "bytes": 1272444,
    "at": "2026-10-07T19:56:25Z",
    "sha1": "1a695a0be174f725fa1b98292c247198941088e1"
   },
   "category_names": [
    "3D Model Files"
   ]
  },
  {
   "fid": 5482,
   "title": "Halo Reach Granade Launcher Lowpoly",
   "thumb": "img/lg/Lowpoly__granadelauncher_1.jpg",
   "author": "Martyn lee Ball/Hunter",
   "date": "09/05/2010",
   "file_size": "2.5M",
   "rating": 8.9,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5482",
   "og_image": "https://halomaps.org/hce/img/lg/Lowpoly__granadelauncher_1.jpg",
   "category": "3D Model Files",
   "description": "his is the lowpoly Halo:Reach Grenade Launcher, it is also unwrapped. I have also included the highpoly.",
   "images": [
    "img/lg/Lowpoly__granadelauncher_1.jpg"
   ],
   "hash": "0C16EBB4F5873A6411C85F78022F0FD0",
   "fetched": "2026-10-07T16:32:20Z",
   "download": {
    "ok": true,
    "file_name": "5482-HaloReach_Granade_Launcher_lowPoly.zip",
    "bytes": 2545913,
    "at": "2026-10-07T19:56:24Z",
    "sha1": "584163ea173617053b3339c14353d20fed728cc6"
   },
   "category_names": [
    "3D Model Files"
   ]
  },
  {
   "fid": 5483,
   "title": "M928 Grenade Launcher tags",
   "thumb": "img/lg/Side_view.jpg",
   "author": "Master FL",
   "date": "09/05/2010",
   "file_size": "2.4M",
   "rating": null,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5483",
   "og_image": "https://halomaps.org/hce/img/lg/Side_view.jpg",
   "category": "Halo CE Weapon Tags",
   "description": "This is a 6 barrel grenade launcher made with gmax.",
   "notes": "About:\nThis is a 6 barrel grenade launcher made with gmax. The model doesn't have big details, only the essential. The shader, however, is an environmental shader, so you won't see the weapon when in active camoflage. Annimation of the sniper rifle, and I guess that's all!\n\nRecommendation:\n\nExtract all in the tags folder and overwrite the files.\n\nIf you don't know how to use the weapon in any of your maps, follow these steps below(they're the same for any kind of tags)\n\n1) Download it and save it anywhere you want. You can also just open the zipped folder so you can directly go on the 2nd step without saving the zipped folder.\n\n2) Open the zipped folder, then \"extract all\" the files IN THE \"TAGS\" FOLDER, I've setted the folders so you got everything to work the grenade launcher properly, so you can actually overwrite your original tags.(Some people who send their tags may have a different path, that mean they can dirrectly start from the tags folder, or starting in the weapon folder. It's your job to find it!)\n\n3) Once you saved it, make sure it's on the right folder: the weapons in the weapons folder, so you don't have multiple folders in the wrong spot.\n\n4) Open guerilla, then click open. Now, you need to figure where you want your weapon. I'll show you the steps so you create your own map. Now go in the path here: [levels\\test], then copy and paste the map(the folder of the map) you want to be in(normally bloodgulch). Once it has been copyed, it should has a name such as [Copy of bloodgulch]. Even if it is or not, just change the spaces for _ so it will be possible for further steps to finish the map. Copy the name then paste it in the name of the .scenario file. Make sure you keep the .scenario! It should look like this: [Copy_of_Bloodgulch.scenario]. Why you have to do this?! Because in the cmd tool, you can't have a name with spaces or it will search for [Copy] instead of [Copy of Bloodgulch].\n\n5) Now that you copy the map, open the .scenario file(we're still in guerilla). Scroll down until you see a Netgame equipement or something like that. There should got all the weapons in the map. Now, in order to swap a weapon, choose it(choose a shotgun or a sniper rifle). Then, in the Item Collection below, click on the [...]. You should see all the weapons in a single file. Copy and paste one of them(try to pick one similar to the weapon you want to add(in this case, the grenade launcher). Make sure you change the name!(grenade launcher or yeah... anything you want) then double click it. Afterwards, click on the [open] box next to the [...] box, then change the older directory path for your new weapon(is it says sniper rifle, click the [...] then browse for the [grenade launcher.weapon])\n\n6) Once you've done all the steps above, you need to actually create the map. Exit guerilla, then open the cmd. Once it's open, tape [tool build-cache-file], that's the code for assembling all the tags in a single map. After, you must put the dirrectory path. If you followed all the instruction with the required name, just tape this[levels\\test\\copy_of_bloodgulch\\copy_of_bloodgulch]. If you changed the name, just put them instead of copy_of_bloodgulch. Once you've tapped all this, it should be the same as this: [tool build-cache-file levels\\test\\copy_of_bloodgulch\\copy_of_bloodgulch]. Then, just hit enter.\n\n7) You should see the map creating itself. If you see an error like \"the colision model of sniper rifle is not compatible with the model of grenade launcher\", don't worry, it'll just continue up ahead and create the map. If it crashes, that's because one of the file is searching for something but it's not there. If, as an exemple, it says \"can't find the shader plasma rifle\\plasma rifle\\fp\\shaders\\gun\", then it means there's a shader missing or you just didn't put the good directory. In order to fix that, just copy the plasma rifle in the weapon folder then paste it in the tags folder. Why? because the dirrectory said [plasma rifle\\plasma rifle\\fp\\shaders\\gun] and not [weapons\\plasma rifle\\plasma rifle\\fp\\shaders\\gun]. You can also try openning hek+, open one of your original map, one that hasn't changed, then extract all the files in the tags folder as well as overwriting the files.\n\n8) If it finished in success, simply open your halo custom edition, and look for a map called copy_of_bloodgulch. Load it then search for your new weapon(it should be at the place where you swapped it, which should be the sniper rifle).\n\n9) Have fun!\n\nMore Info:\n\nThe M928 grenade launcher has been first saw in my c10_explosive_ahoy-v2 map. It can be used in any situation! The first function is good in assaults, impact explosive grenades usefull when you got to kill bunches of enemies. While the 2nd function is better for stealth. It fires silently a dart that attach on the target then explode after 4 seconds. Really precise, long range, but limited and simply powerfull!",
   "images": [
    "img/lg/Side_view.jpg",
    "img/lg/First_Person_View.jpg"
   ],
   "hash": "8FC18081FC8CD64E575AACBDA2068321",
   "fetched": "2026-10-07T16:38:33Z",
   "download": {
    "ok": true,
    "file_name": "5483-m928_grenade_launcher.zip",
    "bytes": 2430214,
    "at": "2026-10-07T20:08:28Z",
    "sha1": "34deb79d64d872656b2f0e408274cf13af50d784"
   },
   "category_names": [
    "Halo CE Weapon Tags"
   ]
  },
  {
   "fid": 5484,
   "title": "Bloodead",
   "thumb": "img/lg/0screenshot00-321.jpg",
   "author": "?",
   "date": "09/05/2010",
   "file_size": "47.8M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5484",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-321.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch Variant",
   "images": [
    "img/lg/0screenshot00-321.jpg"
   ],
   "hash": "D55FF309C2A0C9297D4DCAAEC08F97F6",
   "fetched": "2026-10-07T16:23:13Z",
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    "file_name": "5484-bloodead.zip",
    "bytes": 47794090,
    "at": "2026-10-07T19:16:00Z",
    "sha1": "8a4f6c3b47951562a25bd815bdce9f7bcd3bb167"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5485,
   "title": "Bloodgulch Battlefield",
   "thumb": "img/lg/10screenshot00-119.jpg",
   "author": "JokeyMod",
   "date": "09/05/2010",
   "file_size": "44.2M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5485",
   "og_image": "https://halomaps.org/hce/img/lg/10screenshot00-119.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch Variant with AI Bots - play as a marine",
   "images": [
    "img/lg/10screenshot00-119.jpg"
   ],
   "hash": "D5921BA25DECAF0A3A446E3B63831BE5",
   "fetched": "2026-10-07T16:23:13Z",
   "download": {
    "ok": true,
    "file_name": "5485-bloodgulch_battlefield.zip",
    "bytes": 44183059,
    "at": "2026-10-07T19:15:56Z",
    "sha1": "bb88300596c5c7c41e131c2744fa7b22f65197e7"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5486,
   "title": "Hunter Wars 2.0",
   "thumb": "img/lg/12screenshot00-116.jpg",
   "author": "shadowboy303",
   "date": "09/05/2010",
   "file_size": "9.4M",
   "rating": 8.0,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5486",
   "og_image": "https://halomaps.org/hce/img/lg/12screenshot00-116.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Bloodgulch Variant with AI Bots",
   "images": [
    "img/lg/12screenshot00-116.jpg"
   ],
   "hash": "C48B7815ACF1D55DDD5047D3E1EED29A",
   "fetched": "2026-10-07T16:18:21Z",
   "download": {
    "ok": true,
    "file_name": "5486-Hunter_wars-2.0.zip",
    "bytes": 9439315,
    "at": "2026-10-07T18:54:11Z",
    "sha1": "97cc61b793ac530bfbee4f7a23d090d6affd51ff"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 5487,
   "title": "Iamlegend",
   "thumb": "img/lg/14screenshot00-101.jpg",
   "author": "docter p0",
   "date": "09/05/2010",
   "file_size": "55.7M",
   "rating": 8.9,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5487",
   "og_image": "https://halomaps.org/hce/img/lg/14screenshot00-101.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Bloodgulch Variant with AI Bots",
   "images": [
    "img/lg/14screenshot00-101.jpg"
   ],
   "hash": "BA0E709E46056E940675573581C6DA4B",
   "fetched": "2026-10-07T16:18:20Z",
   "download": {
    "ok": true,
    "file_name": "5487-iamlegend.zip",
    "bytes": 55668983,
    "at": "2026-10-07T18:54:14Z",
    "sha1": "e6d57d81ffcdb1a763df0fc91d15268ca7b7e8ef"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 5488,
   "title": "Modern Cov Invasion",
   "thumb": "img/lg/21screenshot00-63.jpg",
   "author": "docter p0",
   "date": "09/05/2010",
   "file_size": "49.7M",
   "rating": 8.1,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5488",
   "og_image": "https://halomaps.org/hce/img/lg/21screenshot00-63.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Bloodgulch Variant with AI Bots",
   "notes": "the story:\n\nearth was peaceful and quite untill one day a ufo (cov dropship) crashed on earth. the humans went to investigate this strange thing but little did they know there were survivors... a year later when people didnt care anymore the surviving covvy troops set up a beam structure to call the mother ship to earth soon after the covenenant mother ship was there and ordered a full scale assult on earth. so the city of bloodgulch was barricaded off into sections 1 and 2. 1 with humans and 2 with covenant master chief (you) was (were) told to keep people calm and fend off as many waves of covenant soldiers as you can",
   "images": [
    "img/lg/21screenshot00-63.jpg"
   ],
   "hash": "09F1712AD984294A48B7671C14B579D4",
   "fetched": "2026-10-07T16:18:20Z",
   "download": {
    "ok": true,
    "file_name": "5488-modern_cov_invasion.zip",
    "bytes": 49685142,
    "at": "2026-10-07T18:54:15Z",
    "sha1": "3876ebdc16cd8846ce2003842ab35f34bc94193a"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 5489,
   "title": "C10 Explosive Ahoy V2",
   "thumb": "img/lg/23screenshot00-59.jpg",
   "author": "Master FL",
   "date": "09/05/2010",
   "file_size": "83.3M",
   "rating": 8.3,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5489",
   "og_image": "https://halomaps.org/hce/img/lg/23screenshot00-59.jpg",
   "category": "Modified Single Player Maps",
   "description": "A Modified C10 Level - 343 Guilty Spark",
   "images": [
    "img/lg/23screenshot00-59.jpg"
   ],
   "hash": "E3635A31C2A17A09A49FF85FFAB9713A",
   "fetched": "2026-10-07T16:30:34Z",
   "download": {
    "ok": true,
    "file_name": "5489-c10_explosive_ahoy-v2.zip",
    "bytes": 83287019,
    "at": "2026-10-07T19:44:48Z",
    "sha1": "8137b9c7f3f31f08e08d387742ccb5ce7d2b0f5e"
   },
   "category_names": [
    "Modified Single Player Maps"
   ]
  },
  {
   "fid": 5490,
   "title": "Powerhouse Ai",
   "thumb": "img/lg/32screenshot00-41.jpg",
   "author": "xL3G1TxASSASSINx",
   "date": "09/05/2010",
   "file_size": "50.4M",
   "rating": 8.3,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5490",
   "og_image": "https://halomaps.org/hce/img/lg/32screenshot00-41.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A PowerHouse variant with AI bots",
   "images": [
    "img/lg/32screenshot00-41.jpg"
   ],
   "hash": "BD7E2FC8E10308D2112C8F20A6E38306",
   "fetched": "2026-10-07T16:18:20Z",
   "download": {
    "ok": true,
    "file_name": "5490-powerhouse_ai.zip",
    "bytes": 50449364,
    "at": "2026-10-07T18:54:09Z",
    "sha1": "d99bed3f6a94029e9b82eb26a171c7e348fe95b7"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 5491,
   "title": "Powerhouse V2",
   "thumb": "img/lg/42screenshot00-24.jpg",
   "author": "Hotcrusher1234",
   "date": "09/05/2010",
   "file_size": "27.1M",
   "rating": 7.8,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5491",
   "og_image": "https://halomaps.org/hce/img/lg/42screenshot00-24.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A PowerHouse variant",
   "notes": "Weapons:\n\nReach Sniper\nReach DMR\nReach Assault Rifle\n\nand lots of other Reach weapons but i dont know their names",
   "images": [
    "img/lg/42screenshot00-24.jpg"
   ],
   "hash": "9CDC5465C2E829F94FE221C64A008656",
   "fetched": "2026-10-07T16:23:12Z",
   "download": {
    "ok": true,
    "file_name": "5491-Powerhouse_v2.zip",
    "bytes": 27143543,
    "at": "2026-10-07T19:15:52Z",
    "sha1": "760e5550dc8e0d1ac2a16b38745e0f9de2c32962"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5492,
   "title": "Rmt Gulch",
   "thumb": "img/lg/44screenshot00-25.jpg",
   "author": "thedarkassassin",
   "date": "09/05/2010",
   "file_size": "34.5M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5492",
   "og_image": "https://halomaps.org/hce/img/lg/44screenshot00-25.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch Variant",
   "images": [
    "img/lg/44screenshot00-25.jpg"
   ],
   "hash": "EA9B23640DDA7EFB7A136404308E0409",
   "fetched": "2026-10-07T16:23:12Z",
   "download": {
    "ok": true,
    "file_name": "5492-rmt_gulch.zip",
    "bytes": 34499401,
    "at": "2026-10-07T19:15:53Z",
    "sha1": "47122f57cefb430c4e1b2d04803de2e2051a74fc"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5493,
   "title": "Soda machine gulch",
   "thumb": "img/lg/56screenshot00-8.jpg",
   "author": "docter p0",
   "date": "09/05/2010",
   "file_size": "6.0M",
   "rating": 8.5,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5493",
   "og_image": "https://halomaps.org/hce/img/lg/56screenshot00-8.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch Variant",
   "notes": "halo map modded so that u can drive or fly soda machines\naround (they were made by me) flying soda machine drops dr pepper bombs on the ground and the hover soda machine shoots gatorade streams (covenent carbine) there are dr pepper nades and just all around fun.",
   "images": [
    "img/lg/56screenshot00-8.jpg"
   ],
   "hash": "9644851FBC197818B7B7570CB94160E3",
   "fetched": "2026-10-07T16:23:12Z",
   "download": {
    "ok": true,
    "file_name": "5493-sodamachinegulch.zip",
    "bytes": 6010342,
    "at": "2026-10-07T19:15:49Z",
    "sha1": "4100e3a8b1fdf3e54f34a025d1b04b364874ced4"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5494,
   "title": "Taiwan Bloodgulch",
   "thumb": "img/lg/58screenshot00-9.jpg",
   "author": "?",
   "date": "09/05/2010",
   "file_size": "44.6M",
   "rating": 6.5,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5494",
   "og_image": "https://halomaps.org/hce/img/lg/58screenshot00-9.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch Variant",
   "images": [
    "img/lg/58screenshot00-9.jpg"
   ],
   "hash": "13B2FFD684C1D22B811CB1936CE3DEDA",
   "fetched": "2026-10-07T16:23:11Z",
   "download": {
    "ok": true,
    "file_name": "5494-taiwanbloodgulch.zip",
    "bytes": 44566857,
    "at": "2026-10-07T19:15:52Z",
    "sha1": "c82e5aec65351a5e682dcc8e0a0db661eb7b0537"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5495,
   "title": "[h3]stronghold",
   "thumb": "img/lg/68screenshot00-2.jpg",
   "author": "saper",
   "date": "09/05/2010",
   "file_size": "44.3M",
   "rating": 8.4,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5495",
   "og_image": "https://halomaps.org/hce/img/lg/68screenshot00-2.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A TLS Stronghold Variant",
   "images": [
    "img/lg/68screenshot00-2.jpg"
   ],
   "hash": "73E4331A46690DAEA95B1D5ACF6C036A",
   "fetched": "2026-10-07T16:23:11Z",
   "download": {
    "ok": true,
    "file_name": "5495-[H3]Stronghold.zip",
    "bytes": 44255556,
    "at": "2026-10-07T19:15:47Z",
    "sha1": "8fa14f27ba0ea1cc080b1622eeb02ea189d56e38"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5496,
   "title": "Sp Falls of Reach P1",
   "thumb": "img/lg/81screenshot00-4.jpg",
   "author": "Hotcrusher1234",
   "date": "09/05/2010",
   "file_size": "45.1M",
   "rating": 5.8,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5496",
   "og_image": "https://halomaps.org/hce/img/lg/81screenshot00-4.jpg",
   "category": "Modified Single Player Maps",
   "description": "You are in a small base when you where attacked by the covanant to win this level you must secure the area",
   "notes": "mission:\n\nActors:\n\nmarine_armored h3 assault rifle\nmarine_armored h3 battle rifle\nmarine_armored h2 SMG\nelite h3 plasma rifle\ngrunt h3 plasma pistol\njackal h3 plasma rifle\njackal h1 plasma pistol\n\nAllies:\n\nmarine_armored h3 assault rifle\nmarine_armored h3 battle rifle\nmarine_armored h2 SMG\n\nenemies:\n\nelite h3 plasma rifle\ngrunt h3 plasma pistol\njackal h3 plasma rifle\njackal h1 plasma pistol\n\nweapons:\n\nH3 assault rifle\nH3 battle rifle\nH3 plasma pistol\nH3 plasma rifle\nH2 SMG\nH1 plasma pistol\n\nnotes:\n\nyou play as H1 masterchief with H3 hands",
   "images": [
    "img/lg/81screenshot00-4.jpg"
   ],
   "hash": "9766C3B6E7F5A2199C73CEE645ED0DB7",
   "fetched": "2026-10-07T16:30:34Z",
   "download": {
    "ok": true,
    "file_name": "5496-sp_falls_of_reach_p1.zip",
    "bytes": 45057640,
    "at": "2026-10-07T19:44:38Z",
    "sha1": "04de186e30787a5e3bacdb93f6337571972ccfbd"
   },
   "category_names": [
    "Modified Single Player Maps"
   ]
  },
  {
   "fid": 5497,
   "title": "Sp Falls of Reach P2",
   "thumb": "img/lg/82screenshot00-3.jpg",
   "author": "Hotcrusher1234",
   "date": "09/05/2010",
   "file_size": "45.1M",
   "rating": 6.2,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5497",
   "og_image": "https://halomaps.org/hce/img/lg/82screenshot00-3.jpg",
   "category": "Modified Single Player Maps",
   "description": "you are in a small base when you where attacked by the covanant",
   "notes": "mission:\n\nActors:\n\nmarine_armored h3 assault rifle\nmarine_armored h3 battle rifle\nmarine_armored h2 SMG\nelite h3 plasma rifle\ngrunt h3 plasma pistol\njackal h3 plasma rifle\njackal h1 plasma pistol\n\nAllies:\n\nmarine_armored h3 assault rifle\nmarine_armored h3 battle rifle\nmarine_armored h2 SMG\n\nenemies:\n\nelite h3 plasma rifle\ngrunt h3 plasma pistol\njackal h3 plasma rifle\njackal h1 plasma pistol\n\nweapons:\n\nH3 assault rifle\nH3 battle rifle\nH3 plasma pistol\nH3 plasma rifle\nH2 SMG\nH1 plasma pistol\n\nnotes:\n\nyou play as H1 masterchief with H3 hands",
   "images": [
    "img/lg/82screenshot00-3.jpg"
   ],
   "hash": "974F9F52E06C5F2B4DEB05F2ED3B0177",
   "fetched": "2026-10-07T16:30:34Z",
   "download": {
    "ok": true,
    "file_name": "5497-sp_falls_of_reach_p2.zip",
    "bytes": 45057701,
    "at": "2026-10-07T19:44:39Z",
    "sha1": "f63ccea7e8a1c500cb5264ad6014742385b01bbc"
   },
   "category_names": [
    "Modified Single Player Maps"
   ]
  },
  {
   "fid": 5498,
   "title": "Sp Falls of Reach P3",
   "thumb": "img/lg/90screenshot00-5.jpg",
   "author": "Hotcrusher1234",
   "date": "09/05/2010",
   "file_size": "46.3M",
   "rating": 5.3,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5498",
   "og_image": "https://halomaps.org/hce/img/lg/90screenshot00-5.jpg",
   "category": "Modified Single Player Maps",
   "description": "you are in a small base when you where attacked by the covanant",
   "notes": "mission:\n\nActors:\n\nmarine_armored h3 assault rifle\nmarine_armored h3 battle rifle\nmarine_armored h2 SMG\nelite h3 plasma rifle\ngrunt h3 plasma pistol\njackal h3 plasma rifle\njackal h1 plasma pistol\nelite council energysword *NEW*\n\nAllies:\n\nmarine_armored h3 assault rifle\nmarine_armored h3 battle rifle\nmarine_armored h2 SMG\n\nenemies:\n\nelite h3 plasma rifle *not in map*\ngrunt h3 plasma pistol\njackal h3 plasma rifle\njackal h1 plasma pistol *not in map*\nelite counsil energysword *NEW*\n\nweapons:\n\nH3 assault rifle\nH3 battle rifle\nH3 plasma pistol\nH3 plasma rifle\nH2 SMG\nH1 plasma pistol\n\nnotes:\n\nyou play as H1 masterchief with H3 hands",
   "images": [
    "img/lg/90screenshot00-5.jpg"
   ],
   "hash": "BF6541EC25C6811CE6A9D68B8260915E",
   "fetched": "2026-10-07T16:30:33Z",
   "download": {
    "ok": true,
    "file_name": "5498-sp_falls_of_reach_p3.zip",
    "bytes": 46285997,
    "at": "2026-10-07T19:44:34Z",
    "sha1": "66406ff543568a920cd3520343b90ac66e2bcb36"
   },
   "category_names": [
    "Modified Single Player Maps"
   ]
  },
  {
   "fid": 5499,
   "title": "Blamscript for Halo Custom Edition V0.5",
   "thumb": "img/lg/preview-5.jpg",
   "author": "",
   "date": "09/12/2010",
   "file_size": "99.1K",
   "rating": null,
   "sids": [
    8
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5499",
   "og_image": "https://halomaps.org/hce/img/lg/preview-5.jpg",
   "category": "Halo Utilities",
   "description": "This is a user-defined language for Notepad++",
   "notes": "How to install:\n\n1. Put \"blamscript.xml\" into \"[program location]\\Notepad++\\plugins\\APIs\"\n2. Launch Notepad++\n3. Go To the toolbar and Goto \"View/User-Defined Dialogue...\"\n4. click on \"Import\" and navigate to \"[program location]\\Notepad++\\plugins\\APIs\"\n5. import \"blamscript.xml\"\n\n//You're finished :)\n\n6. Launch Notepad++ and \"Blam!Script\" should be under Language tab.",
   "images": [
    "img/lg/preview-5.jpg"
   ],
   "hash": "B8F72C63D026134E63FC75B117847340",
   "fetched": "2026-10-07T16:41:51Z",
   "download": {
    "ok": true,
    "file_name": "5499-blamscript_for_Halo_Custom_Edition_v0.5.zip",
    "bytes": 99097,
    "at": "2026-10-07T20:16:11Z",
    "sha1": "482a16ada6dabead2442d4ece49927c67da8ec6a"
   },
   "category_names": [
    "Halo Utilities"
   ]
  },
  {
   "fid": 5500,
   "title": "Hunter Fuel Rod Gun Tags",
   "thumb": "img/lg/Side_show.jpg",
   "author": "Master FL",
   "date": "09/12/2010",
   "file_size": "1.0M",
   "rating": 8.2,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5500",
   "og_image": "https://halomaps.org/hce/img/lg/Side_show.jpg",
   "category": "Halo CE Weapon Tags",
   "description": "This is the same gun than the hunter use. Hold the trigger to charge then release to fire.",
   "notes": "Recommendation:\n\nThis is recomended for multyplayer, because it's used as a plasma rifle. If you want to put it in campaign, make sure the hunter can use plasma rifles. Otherwise, just put any actor varient with it with the firing speed at 0.\n\nExtract all in the tags folder and overwrite the files.\n\nIf you don't know how to use the weapon in any of your maps, read the description for my m928 grenade launcher, if it's not there, download it then read the read me, everything is in it!",
   "images": [
    "img/lg/Side_show.jpg",
    "img/lg/FP_view-1.jpg"
   ],
   "hash": "4AD7F9DAFF70A5D85B85E72006364C4D",
   "fetched": "2026-10-07T16:38:32Z",
   "download": {
    "ok": true,
    "file_name": "5500-hunter_fuel_rod_gun_tags.zip",
    "bytes": 1044174,
    "at": "2026-10-07T20:08:28Z",
    "sha1": "f43efb81b4bcc4f72c9028950385659e5635313e"
   },
   "category_names": [
    "Halo CE Weapon Tags"
   ]
  },
  {
   "fid": 5501,
   "title": "Blastback",
   "thumb": "img/lg/0screenshot00-322.jpg",
   "author": "a sock",
   "date": "09/12/2010",
   "file_size": "5.2M",
   "rating": 6.8,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5501",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-322.jpg",
   "category": "Halo CE Maps",
   "notes": "Notes: This is a small map. IMO Slayer plays the best on it, but all other gametypes work as well.",
   "images": [
    "img/lg/0screenshot00-322.jpg",
    "img/lg/5screenshot00-156.jpg"
   ],
   "hash": "95D61FD2D4AFD304CA749EF424D4950B",
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   "category_names": [
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  },
  {
   "fid": 5502,
   "title": "Blood War Ai",
   "thumb": "img/lg/14screenshot00-102.jpg",
   "author": "?",
   "date": "09/12/2010",
   "file_size": "27.4M",
   "rating": 7.8,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5502",
   "og_image": "https://halomaps.org/hce/img/lg/14screenshot00-102.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Bloodgulch Variant with AI Bots",
   "notes": "new Weapons\n1.BADASS (I made this weapon my self)\n2.duel smg\n3.plasma shotgun (I made this myself to)\n4.10 sec sniper (This one is my favorite)\n5.flash gun\n6.chronoscepter\n7.needle_gernade",
   "images": [
    "img/lg/14screenshot00-102.jpg"
   ],
   "hash": "9614406892545E506D104F106BEC3266",
   "fetched": "2026-10-07T16:18:19Z",
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    "file_name": "5502-Blood_War_AI.zip",
    "bytes": 27417204,
    "at": "2026-10-07T18:54:08Z",
    "sha1": "e0c7cf5d45ba6540c996a56709aee4912d488401"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 5503,
   "title": "Legendarygulch",
   "thumb": "img/lg/15screenshot00-104.jpg",
   "author": "WorldWide Mapping Team",
   "date": "09/12/2010",
   "file_size": "46.6M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5503",
   "og_image": "https://halomaps.org/hce/img/lg/15screenshot00-104.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch Variant",
   "images": [
    "img/lg/15screenshot00-104.jpg"
   ],
   "hash": "6362B4A6424A42E87867B8BC6E5BC9B6",
   "fetched": "2026-10-07T16:23:10Z",
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    "file_name": "5503-LegendaryGulch.zip",
    "bytes": 46622597,
    "at": "2026-10-07T19:15:48Z",
    "sha1": "da6b1d75cb775798d78fcb214dd1b98ebdd12ca3"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5504,
   "title": "Mute City Beta 2",
   "thumb": "img/lg/31screenshot00-47.jpg",
   "author": "Kev3344",
   "date": "09/12/2010",
   "file_size": "10.4M",
   "rating": 9.0,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5504",
   "og_image": "https://halomaps.org/hce/img/lg/31screenshot00-47.jpg",
   "category": "Halo CE Maps",
   "description": "The first track from the nintendo 64 game f-zero X",
   "notes": "bout:\nthis is a new version of the map with some bugs/glitches fixed:\n-all vehicles spawn in race\n-the music works\n-there are less checkpoints in race\n-lowered the teleporter on the loop\n-fixed some errors on the vehicles\n-in the first version,when a player entered a vehicle it created a clone every body could see except the host.\nI fixed this problem.\n\nWeapons:\n\n-modified needler(me)\n-H2 beam rifle(halo-stuff)\n-h2 brute plasma rifle(halo-stuff)\n-plasma rifle(bungie)\n-sentinel beam (the axe fusion)\n-flamethrower(bungie)\n-shotgun(bungie)\n-H2 dual magnums(halo-stuff)\n-Halo reach needle rifle(me)NEW!\n-H2 battle rifle(Wave of Lag)\n-snowball launcher from ndugu(Gyroxide)NEW!\n\nVehicles:\n\nf-zero:\n-captain falcon's blue falcon\n-Samurai Goroh's fire stingray\n-Pico's Wild Goose\n-Biorex's Big Fang\n-Mighty Gazelle's Red Gazelle\n-James McCloud's Little Wyvern\n-Gomar & Shioh's Twin Noritta\n-Silver Neelsen's Night Thunder\n-Zoda's Death Anchor\n-Super Arrow's King Meteor\n-Antonio Guster's Green Panther\n-Black Shadow's Black Bull\n-Octoman's Deep Claw\n\nYou spawn in an armory with all weapons and you can use them in all the vehicles above.\n\nCustom:\n-Star Wars speeder bike\n-hover_hog\n-fast ghost\n\nRecommendation:\nYou should play race or team race on this map with at least 2 players.",
   "images": [
    "img/lg/31screenshot00-47.jpg",
    "img/lg/16screenshot00-84.jpg"
   ],
   "hash": "989FCA34EF65F976EB5CA7010BF5FA18",
   "fetched": "2026-10-07T16:05:23Z",
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    "file_name": "5504-mute_city_beta_2.zip",
    "bytes": 10432462,
    "at": "2026-10-07T18:20:23Z",
    "sha1": "540f9915955ffb6ee10d62a353603e4e02989835"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5505,
   "title": "RMT Hog Run Beta",
   "thumb": "img/lg/33screenshot00-36.jpg",
   "author": "Random Mapping Team",
   "date": "09/12/2010",
   "file_size": "44.0M",
   "rating": 8.6,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5505",
   "og_image": "https://halomaps.org/hce/img/lg/33screenshot00-36.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Multiplayer version of The Hog Run from D40 Level - The Maw",
   "images": [
    "img/lg/33screenshot00-36.jpg"
   ],
   "hash": "887BA27F9380E662E1B93502C4F62457",
   "fetched": "2026-10-07T16:23:10Z",
   "download": {
    "ok": true,
    "file_name": "5505-RMT_hog_run_beta.zip",
    "bytes": 43951141,
    "at": "2026-10-07T19:15:43Z",
    "sha1": "4d9a8fa2c6c6b1b2558f66ffc1f406319e592a2b"
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   "category_names": [
    "Modified Multiplayer Maps"
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  },
  {
   "fid": 5506,
   "title": "Sp Falls of Reach P4",
   "thumb": "img/lg/39screenshot00-23.jpg",
   "author": "Hotcrusher1234",
   "date": "09/12/2010",
   "file_size": "48.2M",
   "rating": 7.3,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5506",
   "og_image": "https://halomaps.org/hce/img/lg/39screenshot00-23.jpg",
   "category": "Modified Single Player Maps",
   "description": "A single player version of Powerhouse",
   "notes": "story:\n\nyou escaped and landed on reach\nto win the level you must clear the area\n\nmission:\n\nActors:\n\nmarine_armored h3 assault rifle\nmarine_armored h3 battle rifle\nmarine_armored h2 SMG\nmarine_armored h3 sniper rifle *NEW*\nmarine_armored h1 sniper rifle *NEW*\nelite h3 plasma rifle\ngrunt h3 plasma pistol\njackal h3 plasma rifle\njackal h1 plasma pistol\nelite council energysword *not in mission*\n\nAllies:\n\nmarine_armored h3 assault rifle\nmarine_armored h3 battle rifle\nmarine_armored h2 SMG\nmarine_armored h3 sniper rifle\nmarine_armored h1 sniper rifle\n\nenemies:\n\nelite h3 plasma rifle\ngrunt h3 plasma pistol\njackal h3 plasma rifle\njackal h1 plasma pistol\n\nweapons:\n\nH3 assault rifle\nH3 battle rifle\nH3 plasma pistol\nH3 plasma rifle\nH3 sniper rifle\nH2 SMG\nH1 plasma pistol\nH1 sniper rifle\n\nnotes:\n\nyou play as H1 masterchief with H3 hands",
   "images": [
    "img/lg/39screenshot00-23.jpg"
   ],
   "hash": "41686C7AA297DB8886205C8459DA39C7",
   "fetched": "2026-10-07T16:30:33Z",
   "download": {
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    "file_name": "5506-sp_falls_of_reach_p4.zip",
    "bytes": 48238507,
    "at": "2026-10-07T19:44:32Z",
    "sha1": "bf534c75ede435aa22e65eb24f1952c701098e2b"
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   "category_names": [
    "Modified Single Player Maps"
   ]
  },
  {
   "fid": 5507,
   "title": "M45 Tactical Shotgun Model (max)",
   "thumb": "img/lg/image1-6.jpg",
   "author": "Martyn lee Ball/Hunter",
   "date": "09/18/2010",
   "file_size": "1.7M",
   "rating": 9.0,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5507",
   "og_image": "https://halomaps.org/hce/img/lg/image1-6.jpg",
   "category": "3D Model Files",
   "description": "Halo:Reach Sub'D M45 Tactical Shotgun, made to use as high polygon model for baking.",
   "notes": "About:\nThis will not go in-game, you will have to make a low polygon version with it and then bake the details onto that.",
   "images": [
    "img/lg/image1-6.jpg",
    "img/lg/image2-2.jpg"
   ],
   "hash": "EE6D73C7170C36DFA999383722D7FC39",
   "fetched": "2026-10-07T16:32:19Z",
   "download": {
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    "file_name": "5507-M45_Tactical_Shotgun_model_(MAX).zip",
    "bytes": 1748249,
    "at": "2026-10-07T19:56:23Z",
    "sha1": "d05c2c69ebbf733621d428b3111f76143b5270bc"
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   "category_names": [
    "3D Model Files"
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  },
  {
   "fid": 5508,
   "title": "ASCM A50 Truth and Reconciliation single player",
   "thumb": "img/lg/1screenshot00-192.jpg",
   "author": "Ifafudafi",
   "date": "09/18/2010",
   "file_size": "98.3M",
   "rating": 9.0,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5508",
   "og_image": "https://halomaps.org/hce/img/lg/1screenshot00-192.jpg",
   "category": "Modified Single Player Maps",
   "description": "A Modified Single Player A50 Truth and Reconciliation",
   "notes": "Another Stupid Campaign Mod\n\nNEW IN THIS RELEASE\n\n-The debut of the Sniper Rifle. Kicks like a mule, but guaranteed to kill anything you shoot in the face in one shot (and anything you don't in two or three.)\n-Two new close-range Covenant weapons: The Eviscerator, which fires a barrage of homing needles that close in on mid-short range enemies, and the Plasma Spread, which launches 8 powerful plasma bolts in a wide cone.\n-New, custom-made animations for the Assault Rifle and Plasma Rifle.\n\n---\n\nCHANGES IN THIS RELEASE\n\nWeapons\n-The Plasma Burst has been nerfed slightly. Its firing cone has been widened and its power has been reduced. It was simply too effective, especially at distances beyond its intended range.\n-Detonation time for Impaler needles has been reduced dramatically. You'll now need to land every single shot at the maximum fire rate without missing once to earn a supercombine.\n-The Battle Rifle now aligns properly with bipeds in third person.\n-The Plasma Beam has had its power increased slightly.\n\nUnits\n-Marines are immune to headshots and supercombines, and have three times their previous health. They now die much less quickly and frequently, although still within reason.\n-Elite shield recharge delay has been increased to 5.25 seconds (.75 seconds quicker than yours.)\n-Grunts have had a slight health boost.\n-Elites with Impalers have had their preferred combat distance shortened.\n-Jackal shields are slightly less effective against the Needler.",
   "images": [
    "img/lg/1screenshot00-192.jpg"
   ],
   "screenshots": [
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     "caption": ""
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   "hash": "722384729D5BB7CC30434939D3AD6110",
   "fetched": "2026-10-07T16:30:33Z",
   "download": {
    "ok": true,
    "file_name": "5508-ASCM_-_a50.zip",
    "bytes": 98308354,
    "at": "2026-10-07T19:44:35Z",
    "sha1": "967ce3213bd7f1418b0ac332bae7fca33aea817e"
   },
   "category_names": [
    "Modified Single Player Maps"
   ]
  },
  {
   "fid": 5509,
   "title": "Evasion V. Beta 1.00",
   "thumb": "img/lg/2screenshot00-175.jpg",
   "author": "{NP} Final",
   "date": "09/18/2010",
   "file_size": "93.5M",
   "rating": 8.5,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5509",
   "og_image": "https://halomaps.org/hce/img/lg/2screenshot00-175.jpg",
   "category": "Modified Single Player Maps",
   "description": "A Modified secton of the Single Player A50 Truth and Reconciliation",
   "notes": "Description:\n\nNote: to play this map enable the console and type \"map_name evasion\"\nAbout: In this map you start in a covenant's prison and you have to escape. You have two choices:\n1) - Ask the High Charity's help, but you will be his debtor;\n2) - Wait for a marine incursion and escape!\n\nRecommendation:\nIn the first part of the map (when you are in the prison), don't press \"E\" and \"Spacebar\" keys because you\nwill choice earlier your way! The most important thing is not pressing \"E\" and \"Spacebar\" at the same time because the game will crash (black fade out).\n\nAcknowledgement:\nI would say thanks to CMT, Hist Clan (http://hist.forumcommunity.net/) and {NP} Zelota (in the forum the_elite_zelota).\n\nMore Info:\nThere is a skull in this map, try to pick it and you'll get unlimited active camouflage!",
   "images": [
    "img/lg/2screenshot00-175.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/6CF50FEE-7FA1-4D27-8E13831931859ABF.JPG",
     "caption": "Warning - Language and grammar are less than stellar."
    },
    {
     "src": "img/users/lg/979D08EB-992F-4261-B8BA1B6907E6F17F.JPG",
     "caption": "The hallway after the conference in the bridge."
    }
   ],
   "hash": "17969759990EA1BB34E1E8C4B5A6D499",
   "fetched": "2026-10-07T16:30:32Z",
   "download": {
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    "file_name": "5509-evasion.zip",
    "bytes": 93470650,
    "at": "2026-10-07T19:44:29Z",
    "sha1": "32fb2f7372fab0596f9744963cede6039926621b"
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   "category_names": [
    "Modified Single Player Maps"
   ]
  },
  {
   "fid": 5510,
   "title": "H3 Bloodgulch",
   "thumb": "img/lg/6screenshot00-151.jpg",
   "author": "?",
   "date": "09/18/2010",
   "file_size": "33.0M",
   "rating": 8.9,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5510",
   "og_image": "https://halomaps.org/hce/img/lg/6screenshot00-151.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch Variant",
   "notes": "vehicles\nhornet\nbanshee\nmongoose\nwarthog\n\nif some 1 is being a newb you can make a custome gameplay and take out the hornets by putting none on the scoprpion vehicles\nyou can take out the mongooses by putting none for rocket hogs and the rest is the same\n\nweapons\\spartan laser\nrocket launcher\nar\nno magnum sry\nsniper\nshotgun\nplasmarifle\nplasma pistol\nflame trower",
   "images": [
    "img/lg/6screenshot00-151.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/F5A8D843-8473-43B7-A849074586C79553.JPG",
     "caption": "lol"
    },
    {
     "src": "img/users/lg/92C0CAD9-F570-4A53-95FBEEAE65A07049.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/8EB9A432-2FDD-4188-9FA5D57DA7B7395D.JPG",
     "caption": "fucking aswesome map"
    }
   ],
   "hash": "F3B0E280A43900800941E9D5C5922380",
   "fetched": "2026-10-07T16:23:10Z",
   "download": {
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    "file_name": "5510-H3-bloodgulch.zip",
    "bytes": 32960265,
    "at": "2026-10-07T19:15:43Z",
    "sha1": "6248ae25b4346e9f7a9b8839ecb77b5b3190d0fe"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5511,
   "title": "H3 Island",
   "thumb": "img/lg/ACF1C-1.jpg",
   "author": "Kaizer",
   "date": "09/18/2010",
   "file_size": "32.9M",
   "rating": 8.9,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5511",
   "og_image": "https://halomaps.org/hce/img/lg/ACF1C-1.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Death Island variant",
   "images": [
    "img/lg/ACF1C-1.jpg"
   ],
   "hash": "A7E5E296AC10C4F8BFE884FD8C79E719",
   "fetched": "2026-10-07T16:23:09Z",
   "download": {
    "ok": true,
    "file_name": "5511-H3-island.zip",
    "bytes": 32924437,
    "at": "2026-10-07T19:15:39Z",
    "sha1": "cef944675f607c9eeb7a9d2ff688444bf9b4c35e"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5512,
   "title": "Rp Gamma Build20",
   "thumb": "img/lg/12screenshot00-117.jpg",
   "author": "EoRP Mapping Team",
   "date": "09/18/2010",
   "file_size": "76.0M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5512",
   "og_image": "https://halomaps.org/hce/img/lg/12screenshot00-117.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A RPG beta 4 variant",
   "images": [
    "img/lg/12screenshot00-117.jpg"
   ],
   "hash": "FB09D44EB8692E0CE360B3D5B6F6092D",
   "fetched": "2026-10-07T16:23:09Z",
   "download": {
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    "file_name": "5512-rp_gamma_build20.zip",
    "bytes": 75986721,
    "at": "2026-10-07T19:15:43Z",
    "sha1": "f1ddf78f5ebd0d36626162bab662af2e109d6531"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5513,
   "title": "Rp Gamma Eva",
   "thumb": "img/lg/24screenshot00-53.jpg",
   "author": "Sever lag",
   "date": "09/18/2010",
   "file_size": "60.4M",
   "rating": 7.4,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5513",
   "og_image": "https://halomaps.org/hce/img/lg/24screenshot00-53.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A RPG beta 4 variant",
   "notes": "SO this is gamma, spiritual successor to RPG4 TEST alpha4...a RPG beta4 mod (not a surprise)\ngamma is more or less a test bed for various tags that are in use here there are two builds of gamma,\none with the alpha4 marine making his return and another one with an EVA spartan\n\nalot of the tags are either taken from open maps or in the case of the CMT weapons and the\nhawk...thanks to HCE ripper, idgaf if they're sotlen..shit went through tool so its OS\n\nRPs are supposed to use imagination and gamma will hopefully help...i got sick and tired of people\ndoing RPs on like beta6.2 and pretending the jets where banshees...well now there are banshees to fill\nthe role...\n\nGamma has a few nifty tricks and treats...sadly there is no scarab (ran out of room), but there is a\n\"flaming\" pelican (just hit flashlight)\n\nvehicles include:\n::human::\npelican\nhogs\ntanks\nkestrel\nbroadsword\ndraco\ngun turrets\nhuman AA turret\n\nnow gamma has something beta5-6.2 didnt have, COVENANT aspects\n\n::covenant::\n\nshade turret\nspirit dropship\nspectre\npre-xobox halo spectre\nwraith\ncovenant AA tower\nghost\nbanshee\nseraph\ncreep\n\nFor those asking how to spawn all these its simple...there is numbers next to each so you'll need to use\nthe developer command \"object_create_anew_containging #\" with the # being a number 1 through\n13...doing this spawns ALL vehicles or if you're more inclined to spawn certain vehicles i'll have an\nattached list of each individual vehicles",
   "images": [
    "img/lg/24screenshot00-53.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/9CFD05F2-FCF9-4F7D-9516EA6F2E863119.JPG",
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    {
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     "caption": ""
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     "caption": ""
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    {
     "src": "img/users/lg/943F1E0A-5827-4CAD-B91C4EB246E7A579.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/64D61A05-B088-4009-8D27EC85AB20E7CD.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/0A036E97-F322-4A28-B5B5AB92ADF77278.JPG",
     "caption": ""
    }
   ],
   "hash": "61E71F24F35AB794EAF76F0CA97BE9A5",
   "fetched": "2026-10-07T16:23:09Z",
   "download": {
    "ok": true,
    "file_name": "5513-rp_gamma_eva.zip",
    "bytes": 60367212,
    "at": "2026-10-07T19:15:36Z",
    "sha1": "9845b13a63489ec21c11058909e453f4394a4de4"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5514,
   "title": "Rp Gamma Marine",
   "thumb": "img/lg/32screenshot00-42.jpg",
   "author": "SEVER lag",
   "date": "09/18/2010",
   "file_size": "75.9M",
   "rating": 7.7,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5514",
   "og_image": "https://halomaps.org/hce/img/lg/32screenshot00-42.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A RPG beta 4 variant play as a marine",
   "notes": "SO this is gamma, spiritual successor to RPG4 TEST alpha4...a RPG beta4 mod (not a surprise)\ngamma is more or less a test bed for various tags that are in use here there are two builds of gamma,\none with the alpha4 marine making his return and another one with an EVA spartan\n\nalot of the tags are either taken from open maps or in the case of the CMT weapons and the\nhawk...thanks to HCE ripper, idgaf if they're sotlen..shit went through tool so its OS\n\nRPs are supposed to use imagination and gamma will hopefully help...i got sick and tired of people\ndoing RPs on like beta6.2 and pretending the jets where banshees...well now there are banshees to fill\nthe role...\n\nGamma has a few nifty tricks and treats...sadly there is no scarab (ran out of room), but there is a\n\"flaming\" pelican (just hit flashlight)\n\nvehicles include:\n::human::\npelican\nhogs\ntanks\nkestrel\nbroadsword\ndraco\ngun turrets\nhuman AA turret\n\nnow gamma has something beta5-6.2 didnt have, COVENANT aspects\n\n::covenant::\n\nshade turret\nspirit dropship\nspectre\npre-xobox halo spectre\nwraith\ncovenant AA tower\nghost\nbanshee\nseraph\ncreep\n\nFor those asking how to spawn all these its simple...there is numbers next to each so you'll need to use\nthe developer command \"object_create_anew_containging #\" with the # being a number 1 through\n13...doing this spawns ALL vehicles or if you're more inclined to spawn certain vehicles i'll have an\nattached list of each individual vehicles",
   "images": [
    "img/lg/32screenshot00-42.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/F87D863A-FF2E-4B2F-9684BECA084CB66E.JPG",
     "caption": ""
    }
   ],
   "hash": "A43ADAD73AA7C54DD564EDF68E778F7E",
   "fetched": "2026-10-07T16:23:08Z",
   "download": {
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    "file_name": "5514-rp_gamma_marine.zip",
    "bytes": 75869903,
    "at": "2026-10-07T19:15:38Z",
    "sha1": "2b05345c267952d7173f9c7950e33ca6b1619490"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5515,
   "title": "Under New Management",
   "thumb": "img/lg/1screenshot00-193.jpg",
   "author": "Skidrow925",
   "date": "09/18/2010",
   "file_size": "41.7M",
   "rating": 7.5,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5515",
   "og_image": "https://halomaps.org/hce/img/lg/1screenshot00-193.jpg",
   "category": "Modified Single Player Maps",
   "description": "A Salisp single player re-make",
   "notes": "Weaponery in the pre-beta:\n\nSRS99s S2-AM silenced snipers rifle [Standered]\n\nBR-55 Battle rifle [Grenade launcher and 2x scope]\n\nM6s sidearm [Silenced]\n\nM6\\caselesss SMG [Standered]\n\nMA5 assault rifle [Standered] (I forgot what I called it)\n\nM90 CAWS shotgun [Standered]\n\nM19 SSM Spnkr",
   "images": [
    "img/lg/1screenshot00-193.jpg"
   ],
   "hash": "B14AF2ECECA5E5FE16EB67868C776C26",
   "fetched": "2026-10-07T16:30:32Z",
   "download": {
    "ok": true,
    "file_name": "5515-under-new-management.zip",
    "bytes": 41687570,
    "at": "2026-10-07T19:44:25Z",
    "sha1": "61861c94b93cdce971f092c87c5c4c94c05852f4"
   },
   "category_names": [
    "Modified Single Player Maps"
   ]
  },
  {
   "fid": 5516,
   "title": "Halo 3 Odst Soundtrack Tags",
   "thumb": "img/placeholder.jpg",
   "author": "{NP} Final",
   "date": "09/21/2010",
   "file_size": "112.3M",
   "rating": null,
   "sids": [
    20
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5516",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo CE Misc. Tags",
   "description": "This is the full Halo 3 - ODST soundtrack tags (also with sound loopings)",
   "notes": "How to install:\n- Extract this archive\n- Copy the \"ODST\" folder and paste it in \"tags\\sound\\music\"",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "D69FEB78A34F8400C3FE817B1A7B5488",
   "fetched": "2026-10-07T16:34:21Z",
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    "file_name": "5516-Halo_3_-_ODST_Soundtrack_Tags.zip",
    "bytes": 112274911,
    "at": "2026-10-07T19:59:38Z",
    "sha1": "5862e2ec838c0629a42337e85bd2453fa584379e"
   },
   "category_names": [
    "Halo CE Misc. Tags"
   ]
  },
  {
   "fid": 5517,
   "title": "Sgt Johnson Biped Tags",
   "thumb": "img/lg/image3.jpg",
   "author": "JokeyMod",
   "date": "09/21/2010",
   "file_size": "5.5M",
   "rating": 7.7,
   "sids": [
    34
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5517",
   "og_image": "https://halomaps.org/hce/img/lg/image3.jpg",
   "category": "Halo CE Biped Tags",
   "images": [
    "img/lg/image3.jpg"
   ],
   "hash": "1D7DAF5BC5AF1852945BBA267679FC1C",
   "fetched": "2026-10-07T16:35:13Z",
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    "file_name": "5517-Sgt_Johnson_Tags.zip",
    "bytes": 5548757,
    "at": "2026-10-07T20:01:25Z",
    "sha1": "42d881d3034bc1e41f95632a0ed05b40bbaaafd0"
   },
   "category_names": [
    "Halo CE Biped Tags"
   ]
  },
  {
   "fid": 5518,
   "title": "123 Ground",
   "thumb": "img/lg/0screenshot00-323.jpg",
   "author": "123 (Taiwan123Team)",
   "date": "09/21/2010",
   "file_size": "41.9M",
   "rating": 8.5,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5518",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-323.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/0screenshot00-323.jpg",
    "img/lg/6screenshot00-152.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/27968316-E9BD-4053-87F9D9ADFFCAA754.JPG",
     "caption": "hmm....."
    },
    {
     "src": "img/users/lg/7A086FBE-5303-42DD-8DA5B4DC81448D94.JPG",
     "caption": "sniper~"
    },
    {
     "src": "img/users/lg/E201013F-9D57-4CC6-80B6AFAA664CD712.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/9FC6AA0F-D644-41C2-8F8F4966858CA6F2.JPG",
     "caption": "MG36"
    },
    {
     "src": "img/users/lg/5B8F2E16-34E4-42AF-964748BF8EB405CB.JPG",
     "caption": ""
    }
   ],
   "hash": "B5BEC8746B9F5B2D97BC850B1D9DD604",
   "fetched": "2026-10-07T16:05:23Z",
   "download": {
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    "file_name": "5518-123ground.zip",
    "bytes": 41865556,
    "at": "2026-10-07T18:20:32Z",
    "sha1": "90cfff7291e8c069cc983d5c236f1be0e67158e2"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5519,
   "title": "G9 (singler player)",
   "thumb": "img/lg/0screenshot00-324.jpg",
   "author": "InvalidGesture",
   "date": "09/21/2010",
   "file_size": "62.6M",
   "rating": 8.0,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5519",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-324.jpg",
   "category": "Modified Single Player Maps",
   "notes": "Suggestions on how to play the map:\n\nThis map is sort of like a firefight-type map. It's the first map I've released that wasn't a remake of a single player map by bungie. The thing you should remeber is that the Hunters and Elites are on your side.\n\nIn this map, you play as an Elite who has Hunters and other Elites that are your allies. You can use any weapon that is on this map, and you can pilot all of the vehicles.\n\nThis map contains the Elite models from CMT, and the Hunter models by DMT, headcrabs by seanthelawn, Silver the hedgehog\nby the Sonic mapping team, ODST's by Hdoan, green phantom by Yac, and I forgot who made the rest of the things I used\nin this map.\n\nIn this map, you play as an Elite who is on an exploration mission with a few of his friends who crash landed in the area\nwhere he was conducting his search. In this area where he currently was situated, he discovered the human captain known\nas Jacob Keyes, who was supposed to be dead because of the Flood.\nHis behavior was most unusual, he was using a shotgun that was firing pokeballs instead of the projectiles\nthat those weapons were designed to use. Not only that, but his silent phrases and his beserk actions made him\nfire at whatever moved.\nAnother strange addition to the area was the sorts of creatures that existed in that place, for example,\nthe screaming red crabs that jumped on whatever they saw, and the stick bipedal creatures that walked in circles\nand attacked anything that wasn't of their species.\nThere was also a hologram of an AI that made odd noises and caused the Hunters to attack it whenever they could, indeed,\nthe place was strange.",
   "images": [
    "img/lg/0screenshot00-324.jpg"
   ],
   "hash": "BC5112C556987FFF83421FABEF520B78",
   "fetched": "2026-10-07T16:30:31Z",
   "download": {
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    "file_name": "5519-g9.zip",
    "bytes": 62563860,
    "at": "2026-10-07T19:44:22Z",
    "sha1": "c8880e351225b500c4ea6d8fda6d4bf26beb8ff0"
   },
   "category_names": [
    "Modified Single Player Maps"
   ]
  },
  {
   "fid": 5520,
   "title": "[h3]the Rush",
   "thumb": "img/lg/1screenshot00-194.jpg",
   "author": "sphinxbio",
   "date": "09/21/2010",
   "file_size": "51.8M",
   "rating": 8.3,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5520",
   "og_image": "https://halomaps.org/hce/img/lg/1screenshot00-194.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A variant the The_Rush Single Player map",
   "notes": "Description:\nThis map is a map variant The_Rush Single Player, just got to edit the BSP in multiplayer mode, this map brings a secret room and work vehicles that are only 2 Ghost\nare in the secret room, grab the armor in Halo 3 Mark V Joddyvi creator. Bring Heaven Halo 2 Containment.\n\nWeapons:\nH3 Assault Rifle (ASP)\nH3 Battle Rifle (ASP)\nH3 Brute Mauler (H3MT)\nH3 Carbine (Daniloc / CMT)\nH3 Energy Sword (?)\nH3 Flak Cannon (Daniloc)\nH3 Gravity Hammer (?)\nNedleer H3 (Daniloc)\nH3 Plasma Rifle (Daniloc / CMT)\nH3 Rocket Launcher (ASP / Daniloc)\nShotgun H3 (ASP)\nH3 Sniper Rifle (ASP)\nH3 Brute Spiker (CMT / Mangenkyo)\nMagnum H3 (ASP)\n\nNew weapons are added to the sound:\nReach Halo: DMR and Assault Rifle\n\nEquipment:\nH3 Power Drain (H3MT)\nBubble Shield H3 (H3MT)\nH3 Frag Grenade (ASP)\nH3 Plasma Grenade (Deus Ex Machina)\nFlags H3 (Blind'z)\n\nPowerups:\nOvershield H3 (H3MT)\n\nVehicles:\nH3 Ghost (Zteam / Mangenkyo)\n\nFP H3 Arms (ASP)\n\nThis map is recommended for all types of game Exept Race.\nListen\nRead phonetically\nDictionary - View detailed dictionary",
   "images": [
    "img/lg/1screenshot00-194.jpg"
   ],
   "hash": "3C7F0C87439E79F1A3FF70D045E20257",
   "fetched": "2026-10-07T16:23:08Z",
   "download": {
    "ok": true,
    "file_name": "5520-[H3]The_rush.zip",
    "bytes": 51838958,
    "at": "2026-10-07T19:15:36Z",
    "sha1": "a7fd83ddf8a32fcb58ef49464907202aafd81b06"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5521,
   "title": "Halo Wars Soundtrack Tags",
   "thumb": "img/placeholder.jpg",
   "author": "{NP} Final",
   "date": "09/22/2010",
   "file_size": "39.0M",
   "rating": null,
   "sids": [
    20
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5521",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo CE Misc. Tags",
   "description": "the full Halo Wars soundtrack tags (also with sound loopings)",
   "notes": "How to install:\n- Extract this archive\n- Copy the \"Halo_Wars\" folder and paste it in \"tags\\sound\\music\"",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "4BC66BBAE2C174F2FE825E06EA2D3246",
   "fetched": "2026-10-07T16:34:21Z",
   "download": {
    "ok": true,
    "file_name": "5521-Halo_Wars_-_Soundtrack_Tags.zip",
    "bytes": 38971703,
    "at": "2026-10-07T19:59:25Z",
    "sha1": "0b86fe1e0fe5841f773a482170b00146301825a9"
   },
   "category_names": [
    "Halo CE Misc. Tags"
   ]
  },
  {
   "fid": 5522,
   "title": "Conflict Canyon",
   "thumb": "img/lg/0screenshot00-325.jpg",
   "author": "AxeMasteR (Ding)",
   "date": "09/26/2010",
   "file_size": "25.3M",
   "rating": 8.7,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5522",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-325.jpg",
   "category": "Halo CE Maps",
   "notes": "Description: A Remake of my old map, Potamophobia. Much Has Changed.\n\nAbout:This map is a remake of my old map, Potamophobia. It is based in\nan S shaped canyon, and has a gap in the middle with a bridge over it, don't\nfall in. All gametypes work :)\n\nRecommendation: Best played with at least 4 people, and it gets insane when\nyou have more than that.",
   "images": [
    "img/lg/0screenshot00-325.jpg",
    "img/lg/9screenshot00-120.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/D7E6A230-1B24-4383-BB792615B1DD7FE9.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/E8EDDBB2-8F52-48F9-AA2E6B775E0F8B97.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/E93B1B10-897E-4A04-976335FD6FB6B375.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/D64EA195-FB1B-46BA-A2E2AC5AF5068F85.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/343CC351-9597-4657-906CEA0F2CC468D2.JPG",
     "caption": ""
    }
   ],
   "hash": "85A3F4D140AA57A08912BA1EC63BBFB9",
   "fetched": "2026-10-07T16:05:22Z",
   "download": {
    "ok": true,
    "file_name": "5522-Conflict_Canyon.zip",
    "bytes": 25286332,
    "at": "2026-10-07T18:20:20Z",
    "sha1": "d7f86ec58b823348bdafa08a9ef3818aa063f5f4"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5523,
   "title": "Rpg Open 6",
   "thumb": "img/lg/10screenshot00-120.jpg",
   "author": "OpsY",
   "date": "09/26/2010",
   "file_size": "22.0M",
   "rating": 8.8,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5523",
   "og_image": "https://halomaps.org/hce/img/lg/10screenshot00-120.jpg",
   "category": "Halo CE Maps",
   "notes": "Hello guys, OpsY here. As promised, here is RPG_Open6. This map is simply RPG_Beta6 emptied of all it's content to allow people to mod it up and learn their way into mapping.",
   "images": [
    "img/lg/10screenshot00-120.jpg",
    "img/lg/RPG_open6.jpg"
   ],
   "hash": "7205C9EE0E2169AF574AE73E4B439181",
   "fetched": "2026-10-07T16:05:22Z",
   "download": {
    "ok": true,
    "file_name": "5523-rpg_open6.zip",
    "bytes": 22018609,
    "at": "2026-10-07T18:20:24Z",
    "sha1": "5a96a3a42ac8bab79f178f02186c7b012bcfa826"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5524,
   "title": "[H3]beavercreek",
   "thumb": "img/lg/ACF188A.jpg",
   "author": "sphinxbio",
   "date": "09/26/2010",
   "file_size": "48.9M",
   "rating": 8.6,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5524",
   "og_image": "https://halomaps.org/hce/img/lg/ACF188A.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Beavercreek Variant",
   "notes": "This map is a map variant of halo 1 Battle Creek, I did so because\nMost people ask me the maps of Halo 1 to Halo 3 style! This map brings up the Spartan\nHalo 3 Rogue set by Joddyvi! Bring a sound background of the Halo Wars Soundtrack\nWith HP) (Final\n\nWeapons:\nH3 Assault Rifle (ASP)\nH3 Battle Rifle (ASP)\nH3 Brute Mauler (H3MT)\nH3 Carbine (Daniloc / CMT)\nNedleer H3 (Daniloc)\nH3 Flak Cannon (Daniloc)\nH3 Rocket Launcher (ASP / Daniloc)\nMagnum H3 (ASP)\nH3 Plasma Pistol (?)\nH3 Plasma Rifle (Daniloc / CMT)\nShotgun H3 (ASP)\nH3 Sniper Rifle (ASP)\nH3 Spartan Laser (ASP)\nH3 Brute Spiker (CMT / Mangenkyo)\n\nEquipment:\nOvershield H3 (H3MT)\nCamouflage H3 (H3MT)\nOlasma H3 Grenade (ASP)\nH3 Frag Grenade (ASP)\nH1 Flags New Bitmap (Sphinxbio)\n\nCyborg:\nHalo 3 MC ROGUE (Joddyvi)\n\nThis map has all the normal map variants only change the weapons to Halo 3 Style.",
   "images": [
    "img/lg/ACF188A.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/68ECC5D1-8D09-4EE2-9F93D11959783391.JPG",
     "caption": "Taking the picture"
    },
    {
     "src": "img/users/lg/3A2E1192-EB96-4EF8-A3EA6E11E92F7994.JPG",
     "caption": "Taking another picture"
    },
    {
     "src": "img/users/lg/BCAC3ADF-0D03-48B3-BED6A8A37FFA8588.JPG",
     "caption": ""
    }
   ],
   "hash": "98F8D763B5F80721AC6F89DF766D2E63",
   "fetched": "2026-10-07T16:23:07Z",
   "download": {
    "ok": true,
    "file_name": "5524-[H3]Beavercreek.zip",
    "bytes": 48896690,
    "at": "2026-10-07T19:15:31Z",
    "sha1": "d055f3d46a749e379c8c391270284d3e3c097df2"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5525,
   "title": "[H3]bloodgulch",
   "thumb": "img/lg/ACF18B9.jpg",
   "author": "sphinxbio",
   "date": "09/26/2010",
   "file_size": "54.9M",
   "rating": 8.5,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5525",
   "og_image": "https://halomaps.org/hce/img/lg/ACF18B9.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch Variant",
   "notes": "This map is a map variant Bloodgulch halo 1, it did so because\nMost people ask me the maps of Halo 1 to Halo 3 style! This map brings up the Spartan\nHalo 3 ODST created by Joddyvi, Blind'z and Daniloc!\n\nWeapons:\nH3 Assault Rifle (ASP)\nH3 Battle Rifle (ASP)\nH3 Brute Mauler (H3MT)\nH3 Carbine (Daniloc / CMT)\nNedleer H3 (Daniloc)\nH3 Flak Cannon (Daniloc)\nH3 Rocket Launcher (ASP / Daniloc)\nMagnum H3 (ASP)\nH3 Beam Rifle (?)\nH3 Plasma Rifle (Daniloc / CMT)\nShotgun H3 (ASP)\nH3 Sniper Rifle (ASP)\nH3 Spartan Laser (ASP)\nH3 Brute Spiker (CMT / Mangenkyo)\nH3 Brute Shot (CMT / Daniloc)\nH3 Gravity Hammer (Daniloc / xXx-Mangnekyo)\nH3 Energy Sword (HSP)\nH3 SMG (CMT /?)\nPortable H3 GUN (Daniloc)\n\nSecret Weapons:\nDMR, AR Reach Halo\nM4A1, M82 barret MW2\n\nVehicles:\nH3 Warthog (ASP)\nH3 Banshee \"Destrutible (Daniloc)\nGhost H3 (ZTEAM / xXx-Mangenkyo)\nH2 Scorpion (ZTEAM / xXx-Mangenkyo)\nH2 Wraith (ZTEAM)\n\nEquipment:\nOvershield H3 (H3MT)\nCamouflage H3 (H3MT)\nH3 Plasma Grenade (ASP)\nH3 Frag Grenade (ASP)\nH1 Flags New Bitmaps (Sphinxbio)\n\nCyborg:\nMC Halo 3 ODST (Joddyvi / Blind 'z / Daniloc)\n\nThis map has all the normal map variants only change the weapons to Halo 3 Style.",
   "images": [
    "img/lg/ACF18B9.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/66E6169F-AE76-4FAC-8B18EABE05C19FDE.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/14CEB1F1-C0DB-4C18-B33099F0D68F044E.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/444EBD86-D63B-4E45-95990DC8CF9E8263.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/9AE7504B-177C-4471-937BA2592810E474.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/A055875D-4A32-4FBD-9E7C0116459437C0.JPG",
     "caption": "100% hecho en mexico, i'm darkkell"
    },
    {
     "src": "img/users/lg/27412C52-658B-4744-8949AB0C1C0E2935.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/F2174C5A-862A-4B7C-871FBB164E7FF963.JPG",
     "caption": "get whack like a mole! ! ! by the Gravity hammer."
    },
    {
     "src": "img/users/lg/201CC7EF-DA22-4DF8-9E86665BECABD7B4.JPG",
     "caption": "Halo 3 Spartan"
    },
    {
     "src": "img/users/lg/1B7C0259-15F9-478C-9AB0C86AFC528C72.JPG",
     "caption": "Halo 3 Pistol"
    },
    {
     "src": "img/users/lg/21BF0C4B-E862-4C14-B3B0D6EADCED33A9.JPG",
     "caption": "Halo 3 AR"
    },
    {
     "src": "img/users/lg/CE678034-1092-4347-B988FCCE4CE93CB9.JPG",
     "caption": "Halo 3 Spartan"
    },
    {
     "src": "img/users/lg/96433E72-83C7-4A7F-96C3E4CB1ACF1A6C.JPG",
     "caption": "Halo 3 AR"
    },
    {
     "src": "img/users/lg/2AF2C805-71D4-43C9-943AB23DAB5B63C2.JPG",
     "caption": "The Halo Ring"
    },
    {
     "src": "img/users/lg/F38C0A2B-50B6-4432-86D0CCAB636DD8F7.JPG",
     "caption": "en [H3]Bloodgulch con serie ENB"
    }
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  {
   "fid": 5526,
   "title": "Prowlerv2",
   "thumb": "img/lg/Prowler1.jpg",
   "author": "OpsY",
   "date": "09/30/2010",
   "file_size": "3.4M",
   "rating": 8.4,
   "sids": [
    32
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5526",
   "og_image": "https://halomaps.org/hce/img/lg/Prowler1.jpg",
   "category": "Halo CE Scenery Tags",
   "notes": "Hello guys, OpsY here. up for grabs now is the Prowler V2 tags. The one you have seen in RPG_Beta was Version 1. Now in this version are added rooms for your convenience such as a new Turret, a Cryo bay and more. This is a simple scenery, doesn't fly but if you ever want to turn it into a ship, feel free. It's high poly so some lower end computers might have trouble but the way shaders are setup, will save you some tag space. They are quite ugly so if ever you want to improve them, you are also free.\n\nInstalation: Shouldn't be too hard, places the folders in your tags\\vehicles directory\nEx: tags\\vehicles\\prowler, tag\\vehicles\\warthog .... everything is included\nin this archive.",
   "images": [
    "img/lg/Prowler1.jpg",
    "img/lg/Prowler2.jpg"
   ],
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   "category_names": [
    "Halo CE Scenery Tags"
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  },
  {
   "fid": 5527,
   "title": "Halo 2 Mp Announcer tags",
   "thumb": "img/placeholder.jpg",
   "author": "Pwner5889",
   "date": "09/30/2010",
   "file_size": "681.8K",
   "rating": null,
   "sids": [
    20
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5527",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo CE Misc. Tags",
   "images": [
    "img/placeholder.jpg"
   ],
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    "bytes": 681804,
    "at": "2026-10-07T19:59:21Z",
    "sha1": "eb48c104d1e51bcb59e03116b3e5d21be7ed858c"
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   "category_names": [
    "Halo CE Misc. Tags"
   ]
  },
  {
   "fid": 5528,
   "title": "ASCM B30",
   "thumb": "img/lg/0screenshot00-326.jpg",
   "author": "Ifafudafi",
   "date": "09/30/2010",
   "file_size": "84.8M",
   "rating": 9.0,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5528",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-326.jpg",
   "category": "Modified Single Player Maps",
   "description": "Another Stupid Campaign Mod b30 The Silent Cartographer",
   "notes": "ADDITIONS/CHANGES IN THIS RELEASE\n\nWeapons\n-New pickup icons have been added, along with unique ones for weapons without new models (a letter will denote its function, e.g. Plasma Rifle + B for Plasma Beam).\n-The Plasma Burst has been further nerfed; it's rate of fire has been slightly decreased.\n-The Plasma Spread no longer has a zoom function and its rate of fire has been increased, with its heat output and power reduced to compensate.\n-The Battle Rifle's rate of fire has been increased.\n-Assault Rifle ammo pickups now award three extra clips, and SMG pickups give you two.\n-The Pistol has new animations.\n-The Assault Rifle & Battle Rifle now use the reload-empty (clip depleted) animation exclusively. Halo will use the same reload time regardless of true animation length, and my animator refuses to lengthen the reload-full animations, so this is the best way I have of making do.\n\nUnits\n-Marines have had their health and damage resistance increased even more.\n-Jackal shields are slightly more resistant to Plasma weapons.\n-Precision weapons now do more damage to Hunters.\n-Elite and Spartan shields will now increase in brightness as they come closer to popping.\n\nParticle Effects\n-The Fuel Rod Gun has a new particle effect.\n-Elite shield depletion effect has been cut down to be far more clean and conservative; it was way, way too overdone for such a simple and frequent occurance.\n-Free-floating plasma residue (e.g. from the Plasma Grenade) now has gravity, giving it a more substantial impression.\n-Various other tweaks and optimizations.\n\na10 can be found at here\na30 can be found here\na50 can be found here",
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    "img/lg/0screenshot00-326.jpg"
   ],
   "hash": "8C877EEB1194C804521C12F60C972D72",
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   "category_names": [
    "Modified Single Player Maps"
   ]
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  {
   "fid": 5529,
   "title": "Tactical Ma5c Weapon Tags",
   "thumb": "img/lg/tactical-ma5c2.jpg",
   "author": "doompig444",
   "date": "10/03/2010",
   "file_size": "6.9M",
   "rating": 8.2,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5529",
   "og_image": "https://halomaps.org/hce/img/lg/tactical-ma5c2.jpg",
   "category": "Halo CE Weapon Tags",
   "notes": "What is this?\nIt's the MA5C Assault Rifle from [H3] Sandtrap with a Silencer and scope attachment. The scope is operated through where the display used to be, so it no longer has an ammo counter.\n\nModel and textures are the standard H3 ones from [H3] Sandtrap, but I modeled and textured a silencer and scope attachment. Texture has also been darkened to a stealthier, sleeker black finish.\n\nNew silenced firing sound created by me.\n\nTag comes with slight changes, such as slower ROF, slower bullet speed, higher damage, and higher accuracy. Also comes with a 3x scope.\n\nInstallation:\nPlace \"tags\" folder into your own HEK root directory and hit overwrite, it'll automatically install everything.\nThe weapon is the \"silenced ma5c.weapon\". Shares tags with the standard [h3] sandtrap assault rifle, so that folder\nis included as well.",
   "images": [
    "img/lg/tactical-ma5c2.jpg",
    "img/lg/tactical-ma5c.jpg"
   ],
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    "at": "2026-10-07T20:08:28Z",
    "sha1": "19167347cca61332bcb01bfa6e437a09e53dfb8d"
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   "category_names": [
    "Halo CE Weapon Tags"
   ]
  },
  {
   "fid": 5530,
   "title": "Smg Model (GMAX)",
   "thumb": "img/lg/picture-1.jpg",
   "author": "?",
   "date": "10/03/2010",
   "file_size": "71.1K",
   "rating": null,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5530",
   "og_image": "https://halomaps.org/hce/img/lg/picture-1.jpg",
   "category": "3D Model Files",
   "images": [
    "img/lg/picture-1.jpg"
   ],
   "hash": "1E6826A4F4F46CF5DBDC1935090E014C",
   "fetched": "2026-10-07T16:32:19Z",
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    "file_name": "5530-SMG_model.zip",
    "bytes": 71128,
    "at": "2026-10-07T19:56:23Z",
    "sha1": "6c40296a625c87ec914dba40875184cdc4d58bfe"
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   "category_names": [
    "3D Model Files"
   ]
  },
  {
   "fid": 5531,
   "title": "Halo Scripting Tutorial (PDF)",
   "thumb": "img/placeholder.jpg",
   "author": "Dwood",
   "date": "10/03/2010",
   "file_size": "132.7K",
   "rating": null,
   "sids": [
    23
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5531",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Tutorials",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "64E7655BBA4FFD30489E4C3213D7E690",
   "fetched": "2026-10-07T16:39:44Z",
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    "file_name": "5531-Halo_Scripting_Tutorial_by_dwood_v2.zip",
    "bytes": 132720,
    "at": "2026-10-07T20:10:23Z",
    "sha1": "57bf750ef2bbf10d92568ba6c21d6cbc85803421"
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   "category_names": [
    "Tutorials"
   ]
  },
  {
   "fid": 5532,
   "title": "Mission 1",
   "thumb": "img/lg/0screenshot00-327.jpg",
   "author": "?",
   "date": "10/03/2010",
   "file_size": "51.3M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5532",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-327.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Area 55 variant with AI bots that plays like a single player level",
   "images": [
    "img/lg/0screenshot00-327.jpg"
   ],
   "hash": "D2B5C8FB744C50BA742E3BC531B2BCB6",
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    "at": "2026-10-07T19:15:30Z",
    "sha1": "0a6fec7527032a64d997944f151bce72543e640e"
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   "category_names": [
    "Modified Multiplayer Maps"
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  {
   "fid": 5533,
   "title": "[h3]Trench",
   "thumb": "img/lg/9screenshot00-121.jpg",
   "author": "Saper",
   "date": "10/03/2010",
   "file_size": "34.4M",
   "rating": 8.9,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5533",
   "og_image": "https://halomaps.org/hce/img/lg/9screenshot00-121.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Trench Variant",
   "images": [
    "img/lg/9screenshot00-121.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/FA95E4D0-2C78-4CB6-A3E7BCF594AB58E0.JPG",
     "caption": "Biped"
    },
    {
     "src": "img/users/lg/46144D9B-2739-4B05-9B9CA251990B2497.JPG",
     "caption": "Map layout"
    },
    {
     "src": "img/users/lg/EF32B4AD-F082-470B-ACA8EEB47D324151.JPG",
     "caption": "Frag grenade particle"
    },
    {
     "src": "img/users/lg/879CCC03-4DAB-4CF0-9F84754D2BDAAA80.JPG",
     "caption": ""
    }
   ],
   "hash": "A288775FF13903DE55FFF95AE11C1CFC",
   "fetched": "2026-10-07T16:23:06Z",
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    "at": "2026-10-07T19:15:26Z",
    "sha1": "2b83ddd7c7993df80478fea936879b4a740c120e"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5534,
   "title": "Bed Tags",
   "thumb": "img/lg/0screenshot00-328.jpg",
   "author": "ODST72",
   "date": "10/09/2010",
   "file_size": "150.4K",
   "rating": null,
   "sids": [
    32
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5534",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-328.jpg",
   "category": "Halo CE Scenery Tags",
   "images": [
    "img/lg/0screenshot00-328.jpg"
   ],
   "hash": "4D315EFF2C370EB9CB8E1440C06B43C7",
   "fetched": "2026-10-07T16:36:02Z",
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    "bytes": 150383,
    "at": "2026-10-07T20:02:41Z",
    "sha1": "bc7275d29942df8604f00a4f772cd2e8c8f52cc8"
   },
   "category_names": [
    "Halo CE Scenery Tags"
   ]
  },
  {
   "fid": 5535,
   "title": "Custom Ui Overview Tutorial (PDF/RTF)",
   "thumb": "img/placeholder.jpg",
   "author": "L283023",
   "date": "10/09/2010",
   "file_size": "93.5K",
   "rating": null,
   "sids": [
    23
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5535",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Tutorials",
   "description": "A summarization of UI widgets.",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "FC6443F32CB1F7B0E0056549F30F6088",
   "fetched": "2026-10-07T16:39:44Z",
   "download": {
    "ok": true,
    "file_name": "5535-Custom_UI_Overview_Tutorial.zip",
    "bytes": 93469,
    "at": "2026-10-07T20:10:23Z",
    "sha1": "2c04244b138dffc0d80416406f400fcdc0de5fa7"
   },
   "category_names": [
    "Tutorials"
   ]
  },
  {
   "fid": 5536,
   "title": "Glock Model (MAX)",
   "thumb": "img/lg/Screenshot-11.jpg",
   "author": "JuiceBoxHero",
   "date": "10/09/2010",
   "file_size": "182.6K",
   "rating": null,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5536",
   "og_image": "https://halomaps.org/hce/img/lg/Screenshot-11.jpg",
   "category": "3D Model Files",
   "images": [
    "img/lg/Screenshot-11.jpg"
   ],
   "hash": "35112E027255FCBE126DBFFB149231CC",
   "fetched": "2026-10-07T16:32:19Z",
   "download": {
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    "file_name": "5536-Glock_Model.zip",
    "bytes": 182572,
    "at": "2026-10-07T19:56:22Z",
    "sha1": "d2b4fb6309f4d134b16d2fab52dac9f281ca0865"
   },
   "category_names": [
    "3D Model Files"
   ]
  },
  {
   "fid": 5537,
   "title": "Gutted Marine Armored Tags",
   "thumb": "img/lg/0screenshot00-329.jpg",
   "author": "Spartin115",
   "date": "10/09/2010",
   "file_size": "3.7M",
   "rating": null,
   "sids": [
    34
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5537",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-329.jpg",
   "category": "Halo CE Biped Tags",
   "notes": "This is a marine_armored gutted biped. It requires the original marine_armored.biped to work.",
   "images": [
    "img/lg/0screenshot00-329.jpg"
   ],
   "hash": "57116E3076FEFCC22469273E016FC383",
   "fetched": "2026-10-07T16:35:13Z",
   "download": {
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    "file_name": "5537-gutted_marine_armored.zip",
    "bytes": 3682533,
    "at": "2026-10-07T20:01:24Z",
    "sha1": "c4e97aa99f3b8b3ceb2e10f8dc5567e53bc3ccef"
   },
   "category_names": [
    "Halo CE Biped Tags"
   ]
  },
  {
   "fid": 5538,
   "title": "Halo 3 Hayabusa Tags",
   "thumb": "img/lg/Hayabusa1.jpg",
   "author": "Chr!s",
   "date": "10/09/2010",
   "file_size": "5.5M",
   "rating": 8.9,
   "sids": [
    34
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5538",
   "og_image": "https://halomaps.org/hce/img/lg/Hayabusa1.jpg",
   "category": "Halo CE Biped Tags",
   "notes": "It's just A Hayabusa Armor of Halo 3 Enjoy",
   "images": [
    "img/lg/Hayabusa1.jpg",
    "img/lg/Hayabusa2.jpg"
   ],
   "hash": "2B98FE1C0D0B0781855F231D54AED9FE",
   "fetched": "2026-10-07T16:35:12Z",
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    "file_name": "5538-Halo_3_HAYABUSA_Tags.zip",
    "bytes": 5484025,
    "at": "2026-10-07T20:01:23Z",
    "sha1": "e21631376ac724fc093d9f5ed64d4ac657d187de"
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   "category_names": [
    "Halo CE Biped Tags"
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  },
  {
   "fid": 5539,
   "title": "Atack in Uncs Base",
   "thumb": "img/lg/4screenshot00-154.jpg",
   "author": "suerte",
   "date": "10/09/2010",
   "file_size": "61.6M",
   "rating": 8.8,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5539",
   "og_image": "https://halomaps.org/hce/img/lg/4screenshot00-154.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Bloodgulch Variant with AI Bots",
   "notes": "Translation by Google\nhistory\n\nNear the planet Reach is the most advanced headquarters of the UNCs where vehicles are to Reach\n\n18:50\n\nUNCs detect the enemy ships but are not expected to be more to this headquarters approached 2 battleships and a cucero where for 2 months were aimed at capturing the general kavick leader of the elite did not expect all that resistance on the first try mortars (wraith) shelled the base in the attempt lost two scorpions and managed with an air strike destruilros unfortunately this was shot down\nThere were many casualties autums Pillars of cargo flights and ships to try to protect this base the firing of 5 mac could not do much it is estimated that only 5 downed covenant warships\n\nMission to prevent the pact and invaded the headquarters estimated that the pact could do two things rendered useless vehicles and aircraft for its construction or use of vehicles and would covenant to\n\nDisadvantage: the covenant turrets surrounded by\nBenefit: to set up a perimeter of barricades and mounted to an air base with kestrel and missile turret cal.50 2.9\nand tank mod desertcombat Rangers first team of Marines with a little attempt to evade the turret riflemans and infiltrate the tunnel and make your way to the cruise covenant to surround the second team to eliminate anger turret up and give way to vehicles assault and infantry",
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    "img/lg/4screenshot00-154.jpg"
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     "src": "img/users/lg/3B1DD971-E8EB-438F-925D646B5E52637D.JPG",
     "caption": "nice!!"
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    {
     "src": "img/users/lg/EEB8F67C-7A39-438D-AC823EF348518E3D.JPG",
     "caption": "gooddddddddddddddddddddddddddddddd"
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    {
     "src": "img/users/lg/DD499CC3-B88D-4FA6-A7041594803D57B0.JPG",
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    "at": "2026-10-07T18:54:09Z",
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   "category_names": [
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  },
  {
   "fid": 5540,
   "title": "Massrvb1",
   "thumb": "img/lg/5screenshot00-157.jpg",
   "author": "Nullen",
   "date": "10/09/2010",
   "file_size": "46.8M",
   "rating": 7.4,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5540",
   "og_image": "https://halomaps.org/hce/img/lg/5screenshot00-157.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Bloodgulch Variant with AI Bots",
   "notes": "List of AI (applies to both teams)\nspartans w/ shotguns\ncrewmen w/ pistols\nbrutes w/ spikers\nelites w/ plasma rifles\nhunters w/ their trademark fuel rod cannons AND rocket launchers\ngrunts w/ needlers\nmarines w/ assault rifles\njackals w/ plasma pistols\n\nBUGS\nfor some reason the spartans don't match the colors of the teams they are on and are still green even though I changed the color in guerrila",
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    "img/lg/5screenshot00-157.jpg"
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   "title": "Sanctuary Mrp",
   "thumb": "img/lg/10screenshot00-121.jpg",
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   "date": "10/09/2010",
   "file_size": "51.9M",
   "rating": 7.6,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5541",
   "og_image": "https://halomaps.org/hce/img/lg/10screenshot00-121.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Sanctuary Variant",
   "notes": "Description: ODST/SPARTAN mission continued over a planet after failures of the recent missions.\n\nSuggested players:6-16\n\nSupported gametypes:\nTeam Slayer\nCTF\nRace\nBall",
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   "title": "Tactical Assault",
   "thumb": "img/lg/ACF3C25.jpg",
   "author": "d4rfnader",
   "date": "10/09/2010",
   "file_size": "98.0M",
   "rating": 8.4,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5542",
   "og_image": "https://halomaps.org/hce/img/lg/ACF3C25.jpg",
   "category": "Modified Single Player Maps",
   "description": "this is a singleplayer objective based map",
   "images": [
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   ],
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    "at": "2026-10-07T19:44:16Z",
    "sha1": "265a759aa37ac28c69bedbe5f19cbadc9dc8cf1e"
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   "category_names": [
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   ]
  },
  {
   "fid": 5543,
   "title": "Shotgun Model (MAX)",
   "thumb": "img/lg/Shotgun_Pic.jpg",
   "author": "JuiceBoxHero",
   "date": "10/10/2010",
   "file_size": "474.1K",
   "rating": null,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5543",
   "og_image": "https://halomaps.org/hce/img/lg/Shotgun_Pic.jpg",
   "category": "3D Model Files",
   "notes": "In this file is the Shotgun model in 3D Studio Max 2011",
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   "category_names": [
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   "fid": 5544,
   "title": "[h3]field",
   "thumb": "img/lg/0screenshot00-330.jpg",
   "author": "Saper",
   "date": "10/10/2010",
   "file_size": "50.6M",
   "rating": 7.5,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5544",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-330.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Grove Final variant",
   "images": [
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   "category_names": [
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  },
  {
   "fid": 5545,
   "title": "Halo Reach Dialog tags - Updated",
   "thumb": "img/placeholder.jpg",
   "author": "jackbauerhalo14",
   "date": "10/24/2010",
   "file_size": "506.2K",
   "rating": null,
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    20
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5545",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo CE Misc. Tags",
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    "at": "2026-10-07T19:59:21Z",
    "sha1": "befea0ac0379c2b056437f0897b99fb8898affad"
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   "category_names": [
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  },
  {
   "fid": 5546,
   "title": "In Amber Clad Scenery Tags",
   "thumb": "img/lg/Inamberclad.jpg",
   "author": "Jesse",
   "date": "10/24/2010",
   "file_size": "277.8K",
   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5546",
   "og_image": "https://halomaps.org/hce/img/lg/Inamberclad.jpg",
   "category": "Halo CE Scenery Tags",
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    "at": "2026-10-07T20:02:40Z",
    "sha1": "fe676c9c653712087a4f85a7ca0d998c34b943c3"
   },
   "category_names": [
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   ]
  },
  {
   "fid": 5547,
   "title": "Mythos Vehicle Tags",
   "thumb": "img/lg/haloce_2010-10-23_23-08-12-01.jpg",
   "author": "",
   "date": "10/24/2010",
   "file_size": "3.9M",
   "rating": 8.3,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5547",
   "og_image": "https://halomaps.org/hce/img/lg/haloce_2010-10-23_23-08-12-01.jpg",
   "category": "Halo CE Vehicle Tags",
   "images": [
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    "file_name": "5547-mythos_vehicle_tags.zip",
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    "at": "2026-10-07T20:06:40Z",
    "sha1": "2b5d3a4ef1c8cfe3dd041499b727c5ad9655960e"
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   "category_names": [
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   "fid": 5548,
   "title": "Shotgun Tags",
   "thumb": "img/lg/shotgun.jpg",
   "author": "Anonymous",
   "date": "10/24/2010",
   "file_size": "1.7M",
   "rating": null,
   "sids": [
    31
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5548",
   "og_image": "https://halomaps.org/hce/img/lg/shotgun.jpg",
   "category": "Halo CE Weapon Tags",
   "images": [
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   "hash": "26D2AF5A3391E2CD95445F4E30E7D915",
   "fetched": "2026-10-07T16:38:32Z",
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    "at": "2026-10-07T20:08:27Z",
    "sha1": "1ace39f656cac5ca3175dfb4972619d720efd314"
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   "category_names": [
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  {
   "fid": 5549,
   "title": "Covenant Carbine Tags",
   "thumb": "img/lg/covenant_carbine.jpg",
   "author": "Anonymous",
   "date": "10/24/2010",
   "file_size": "1.3M",
   "rating": 6.4,
   "sids": [
    31
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5549",
   "og_image": "https://halomaps.org/hce/img/lg/covenant_carbine.jpg",
   "category": "Halo CE Weapon Tags",
   "images": [
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   "hash": "A3A33AEBE88A8D55D0777286452C6CBE",
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    "at": "2026-10-07T20:08:27Z",
    "sha1": "5551e6d471542025e8ef59f79781b374624d10a4"
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   "category_names": [
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  },
  {
   "fid": 5550,
   "title": "[h3]city",
   "thumb": "img/lg/0screenshot00-331.jpg",
   "author": "09Smalone",
   "date": "10/27/2010",
   "file_size": "43.8M",
   "rating": 8.1,
   "sids": [
    24
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5550",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-331.jpg",
   "category": "Modified Multiplayer Maps",
   "images": [
    "img/lg/0screenshot00-331.jpg"
   ],
   "hash": "C932E69B16E3AA37830A901AF709AF79",
   "fetched": "2026-10-07T16:23:05Z",
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    "file_name": "5550-[H3]City.zip",
    "bytes": 43813414,
    "at": "2026-10-07T19:15:23Z",
    "sha1": "0b0fa3b438915dbefd3cef0f382e4c4ff4e707b6"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5551,
   "title": "[h3] Narrows",
   "thumb": "img/lg/1screenshot00-195.jpg",
   "author": "09Smalone",
   "date": "10/27/2010",
   "file_size": "40.8M",
   "rating": 8.7,
   "sids": [
    24
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5551",
   "og_image": "https://halomaps.org/hce/img/lg/1screenshot00-195.jpg",
   "category": "Modified Multiplayer Maps",
   "images": [
    "img/lg/1screenshot00-195.jpg"
   ],
   "hash": "05AAF6AB76E76E9D8EDDB3D6A1B01152",
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    "bytes": 40787928,
    "at": "2026-10-07T19:15:18Z",
    "sha1": "9b022d2c647065af6180963af78aa447e7a7d26b"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5552,
   "title": "[h3]peril",
   "thumb": "img/lg/7screenshot00-153.jpg",
   "author": "09Smalone",
   "date": "10/27/2010",
   "file_size": "48.0M",
   "rating": 7.9,
   "sids": [
    24
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5552",
   "og_image": "https://halomaps.org/hce/img/lg/7screenshot00-153.jpg",
   "category": "Modified Multiplayer Maps",
   "images": [
    "img/lg/7screenshot00-153.jpg"
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   "hash": "B85F91DDCCC60E49DEE5355B675CB77C",
   "fetched": "2026-10-07T16:23:04Z",
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    "file_name": "5552-[H3]peril.zip",
    "bytes": 48033790,
    "at": "2026-10-07T19:15:17Z",
    "sha1": "d443e9d65a86d4697b0506dfa40c5aa8c41ae97a"
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   "category_names": [
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   ]
  },
  {
   "fid": 5553,
   "title": "[h3]Ruins",
   "thumb": "img/lg/18screenshot00-82.jpg",
   "author": "09Smalone",
   "date": "10/27/2010",
   "file_size": "41.4M",
   "rating": null,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5553",
   "og_image": "https://halomaps.org/hce/img/lg/18screenshot00-82.jpg",
   "category": "Modified Multiplayer Maps",
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    "at": "2026-10-07T19:15:17Z",
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   "category_names": [
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   "fid": 5554,
   "title": "[h3]sandtrap V1",
   "thumb": "img/lg/19screenshot00-73.jpg",
   "author": "sphinxbio",
   "date": "10/27/2010",
   "file_size": "82.9M",
   "rating": 8.3,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5554",
   "og_image": "https://halomaps.org/hce/img/lg/19screenshot00-73.jpg",
   "category": "Modified Multiplayer Maps",
   "images": [
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   "screenshots": [
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     "src": "img/users/lg/0D0206CC-BF81-41AD-BFC15F7271741091.JPG",
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   "category_names": [
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  {
   "fid": 5555,
   "title": "(h3) Battle Field",
   "thumb": "img/lg/0screenshot00-332.jpg",
   "author": "MilkKookie",
   "date": "10/27/2010",
   "file_size": "45.3M",
   "rating": 8.8,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5555",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-332.jpg",
   "category": "Modified Multiplayer Maps",
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   "screenshots": [
    {
     "src": "img/users/lg/31265923-3543-47A8-8069604BD1BCADDB.JPG",
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    {
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     "caption": "halo 3"
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   "fid": 5556,
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   "author": "?",
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   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5556",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-333.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Bloodgulch Variant with AI Bots",
   "images": [
    "img/lg/0screenshot00-333.jpg"
   ],
   "hash": "FB88CCA6D3DBF4F12F39507E731F11E6",
   "fetched": "2026-10-07T16:18:18Z",
   "download": {
    "ok": true,
    "file_name": "5556-aiweagulch.zip",
    "bytes": 30771720,
    "at": "2026-10-07T18:54:01Z",
    "sha1": "862c15ded9423293c19accf453970a116d4f3293"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 5557,
   "title": "Bumper Cars V2",
   "thumb": "img/lg/1screenshot00-196.jpg",
   "author": "Danstar",
   "date": "10/28/2010",
   "file_size": "19.2M",
   "rating": 8.8,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5557",
   "og_image": "https://halomaps.org/hce/img/lg/1screenshot00-196.jpg",
   "category": "Halo CE Maps",
   "description": "A map designed for hogs to crash into eachover!",
   "notes": "Description:\nA map designed for hogs to crash into eachover! It has big improvements from Version one with custom hogs, the arena is round, Mastercheif jump and speed has been increased and an awesome secret room\n(Good luck finding it :D)",
   "images": [
    "img/lg/1screenshot00-196.jpg",
    "img/lg/18screenshot00-83.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/ACE15E93-2EC0-4A61-98047F4B45C2C948.JPG",
     "caption": "Screen shot from Bumpercarz Arena"
    },
    {
     "src": "img/users/lg/AFB6BCB9-1461-4AD3-ACAA0381AD0BA4F2.JPG",
     "caption": "Screen shot from Bumpercarz Arena using bumpercarz_V_2 Halo CE Map"
    },
    {
     "src": "img/users/lg/D7F4F073-E4F7-451D-96D6850B505ED1C6.JPG",
     "caption": "Screen shot from Bumpercarz Arena"
    }
   ],
   "hash": "A4FFFAD91372B85A96E76D2539D0C272",
   "fetched": "2026-10-07T16:05:21Z",
   "download": {
    "ok": true,
    "file_name": "5557-Bumper_Cars_V2.zip",
    "bytes": 19161140,
    "at": "2026-10-07T18:20:12Z",
    "sha1": "7852cdbea3c216a10e7d7405dd1fec0e626e8ceb"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5558,
   "title": "Coldsnapwar Endgame",
   "thumb": "img/lg/25screenshot00-46.jpg",
   "author": "Mysterion",
   "date": "10/28/2010",
   "file_size": "37.9M",
   "rating": 8.8,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5558",
   "og_image": "https://halomaps.org/hce/img/lg/25screenshot00-46.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Coldsnap varient with AI Bots - Covenant (Blue) vs. Spartans (Red).",
   "notes": "Covenant forces attempting to control all of Coldsnap have captured all bases except for the Spartan Flag, and Spartan main UNSC Base. The Cov forces have succeeded in taking the bridge and have dropped in supplies to sustain their invasion force. A final assault has begun on foot by squads of Elite Majors, Elite Stealths and White Gruntos, Hunters, and Elite driven Fr_Ghosts and Wraiths. Spartans have placed two lines of defensive barracades to protect the the main teleporter entrance to their base; however, Stealth Elite are slipping through and attacking the few Spartans guarding the interior of the Base.\n\nThe three Pelicans used for repelling the initial Cov invasion force have all been destroyed, and the two Longswords were also obliterated by a Mythos captured by the Covenant, but not before being vaporized by one final direct hit from a Longsword's nuke.\n\nOne final Spartan team tried to stop the invasion force by delivering a modified rocket launcher that fires neutron enhanced radiation warheads, but their Pelican was shot down in the mountains by the Mythos before it was destroyed. Unfortunately, the final Spartan team was never heard from again. It has been discovered that Cov Wraiths have been modified to be highly resistant to nuke explosions and radiation.\n\nThe Spartan primary objective is to stop the Cov overrunning their defensive positions, and seizing the main UNSC Base. The Cov onslaught must be stopped at all costs, but unfortunately they seemingly have infinite reinforcements. The rest of Coldsnap cannot fall to the Covenant due to its great strategic importance to the UNSC. The Spartans still maintain control of their Main Base, and the Red Flag Base.\n\nTHE MOD:\nAs with Coldsnapwar, several modifications have been made to the map, including mods to scenery, vehicles, devices, etc. Tags for Mechs and Missile Warthogs have been removed to make room for AI. New portals have been added to allow entry and exit from each base, but are guarded by AI. Each Team's Flag base is also guarded by AI. If picking up Spartans on the battlefield, to get them to exit a Pelican, use the devmode console command \"ai_exit_vehicle spartan1\". If you use a Pelican to pick up spartans that are guarding the team base portal, guarding their flag or guarding the Pelican/Ghost base, you should use \"ai_exit_vehicle spartan2\", \"spartan3\", \"spartan4\", or \"spartan defense\". These Spartans will charge and attack the covenant when transported to the battlefield. The same goes for the Covenant, but substitute \"covenant1\", \"covenant4\", covenant5\", \"covenant6\" or \"covenant7\" to get them to exit a Pelican. Both Spartans and Elite will fire the rear Pelican gun, and some of the AI will drive Fr_Ghosts, Wraiths, and Warthogs into the battle from the various bases.\n\nACTOR VARIANTS:\nWhite Grunto Rocketeers\nElite Major Plasma Rifles\nStealth Elite Major Plasma Rifle\nHunters\nSpartan Assault Rifles\n\nRECOMMENDATIONS:\nThis is primarily fun for solo play, but other players can join the battle and change to blue team for a joint effort to help the covenant battle the spartans, or vice versa. The \"Time-of-Day has been disabled so that AI will not turn to statues when the BSP has changed. It works very well on our Dell 530s desktop with Intel Dual-Core and 256 MB ATI Radeon, as well as a Sony Vaio laptop with Dual-Core and dedicated 256 MB Nvidea. It may work on some older machines if some graphic features are sacrificed or tweaked down a bit, otherwise it might clip and lag somewhat.\n\nUnzip the folder to your desktop, move the coldsnapwar_endgame.map into your Halo Custom Edition\\maps directory, or unzip it directly to maps directory.\n\nKnown Issues:\nElites will climb over the hog driver in order to get into the passenger seat, and will not fire a gun.\nElites sit in a turret position when firing/spinning around the warthog's gun.",
   "images": [
    "img/lg/25screenshot00-46.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/EC5F86E6-0871-42C9-9B9CF6095FB3D632.JPG",
     "caption": "Nuke rockets in flight"
    },
    {
     "src": "img/users/lg/2C7E3F8A-F719-4168-B0E8469A0A7C6E09.JPG",
     "caption": "Poor Covenant..."
    },
    {
     "src": "img/users/lg/C0CE98A1-4DF9-4C08-8DC9468F37EBE0DD.JPG",
     "caption": "Your base are belong to us!!!"
    },
    {
     "src": "img/users/lg/A77C3B71-C319-4636-932B4C3DEE1248BE.JPG",
     "caption": "Elite going along for the ride..."
    },
    {
     "src": "img/users/lg/D59A3AE7-BDCA-4833-9C3DE636888862E4.JPG",
     "caption": "Spartan base under full attack"
    },
    {
     "src": "img/users/lg/10A06104-DA17-4C70-BADF6B9FD6749DC1.JPG",
     "caption": "Airstrike on Covenant invaders"
    },
    {
     "src": "img/users/lg/B17D2C32-1B36-4BEA-A52734A07246629E.JPG",
     "caption": "ALL your base are belong to Covenant!!!!!!!!!!!!"
    },
    {
     "src": "img/users/lg/60262748-4F36-46EC-A027DD03CF9DB562.JPG",
     "caption": "Spartans moving into defensive positions"
    }
   ],
   "hash": "F3C7D40489FCFBC434CAF82E8DB566D5",
   "fetched": "2026-10-07T16:23:03Z",
   "download": {
    "ok": true,
    "file_name": "5558-coldsnapwar_endgame.zip",
    "bytes": 37878360,
    "at": "2026-10-07T19:15:11Z",
    "sha1": "af94adf125836b8ce630e8fbe8f1e746b9f56edd"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5559,
   "title": "Halo Reach Soundtrack Tags",
   "thumb": "img/placeholder.jpg",
   "author": "{NP} Final",
   "date": "10/31/2010",
   "file_size": "56.4M",
   "rating": null,
   "sids": [
    20
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5559",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo CE Misc. Tags",
   "description": "These are the full Halo Reach soundtrack tags (also with sound loopings)",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "DBCA9F56FFD07178410CE741D5F55271",
   "fetched": "2026-10-07T16:34:20Z",
   "download": {
    "ok": true,
    "file_name": "5559-Halo_Reach_Soundtrack_Tags.zip",
    "bytes": 56375172,
    "at": "2026-10-07T19:59:25Z",
    "sha1": "31ef3d20c25edb469a3257c201812991b3f8317f"
   },
   "category_names": [
    "Halo CE Misc. Tags"
   ]
  },
  {
   "fid": 5560,
   "title": "Halo 3 Hud",
   "thumb": "img/lg/Halo_3_HUD.jpg",
   "author": "Jesse",
   "date": "10/31/2010",
   "file_size": "2.2M",
   "rating": 7.6,
   "sids": [
    20
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5560",
   "og_image": "https://halomaps.org/hce/img/lg/Halo_3_HUD.jpg",
   "category": "Halo CE Misc. Tags",
   "description": "This is the heads up display used in sandtrap",
   "notes": "For the unit interfaces you've got:\nshield meter\nVisor\nmotion sensor\nand motion sweepers.\n\nThis also contains the hud elements necessary for these weapons:\n\nAssault rifle\nBattle rifle\nBeam rifle\nBrute shot\nCarbine\nEnergy sword\nPlasma cannon\\Fuel rod\nGravity Hammer\nMagnum\nMauler\nMissile Pod\nNeedler\nPlasma pistol\nPlasma rifle\nRocket Launcher\nShotgun\nSMG\nOdst SMG\nSniper rifle\nSpartan Laser\nSpiker\nan \"unknown\" for any weapons\nAnd all vehicles.\n\nThis also includes the effects for zooming out when firing.\n\nTo use this hud the way it was meant to be do the following:\n\nScroll to the globals and change the following:\n\n---------------------------------\nGrenades, set the frag to\n\nhalo3\\hud\\grenade hud interfaces\\frag\n\nand set the plasma to\n\nhalo3\\hud\\grenade hud interfaces\\plasma\n\n---------------------------------\nIn Interface bitmaps set the following:\n\nMotion sensor sweep bitmap to\n\nhalo3\\hud\\unit hud interfaces\\bitmaps\\sweeper\n\nMotion sensor sweep bitmap m to\n\nhalo3\\hud\\unit hud interfaces\\bitmaps\\sweeper mask\n\nSet the Multiplayer hud bitmap to\n\nbitmaps\\4\\mp hud bitmap\n\nand finally set the hud digits definition (the numbers) to\n\nhalo3\\hud\\ui\\counter\n--------------------------------\n\nBiped\nOpen your currently used biped in the multyplayer or single player tab on globals\nand add this to the .biped file in the right spot for both default\\solo player hud and multiplayer hud\n\nhalo3\\hud\\unit hud interfaces\\h3_mp\n--------------------------------\n\nAnd lastly, go to each .weapon of the tags you are using, and scroll to the hud interface part and set the following:\n\nhalo3\\hud\\weapon interfaces\\weapon name\\weapon name\n\nreplace \"weapon name\" with the name of the gun you want to use.\ndo this to all weapons, and you should be finished.",
   "images": [
    "img/lg/Halo_3_HUD.jpg",
    "img/lg/Halo_3_HUD_(2).jpg"
   ],
   "hash": "D747100D367BF3FE1324858F1D0F4413",
   "fetched": "2026-10-07T16:34:19Z",
   "download": {
    "ok": true,
    "file_name": "5560-Halo_3_HUD.zip",
    "bytes": 2200235,
    "at": "2026-10-07T19:59:20Z",
    "sha1": "c35bc9acb4ae40dbeb3936edd4ff3ecd6086efe7"
   },
   "category_names": [
    "Halo CE Misc. Tags"
   ]
  },
  {
   "fid": 5561,
   "title": "Doomsday",
   "thumb": "img/lg/0screenshot00-334.jpg",
   "author": "{XG}Jack/ {XG} Mapping Team",
   "date": "10/31/2010",
   "file_size": "41.7M",
   "rating": 8.3,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5561",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-334.jpg",
   "category": "Halo CE Maps",
   "notes": "About:\nDoomsday is a huge, deserted canyon where two teams battle eachother to claim it. Their are two bases, one for Blue and one for Red, that are placed at each end of the map. The lower part of the map is where the main bases are, while the top part of the map contains the team's secondry base, and a Scarab in the middle.\n\nHovering over the map are Two Covenant Cruisers, which overlook the battles that occur on the surface below.\n\nBoth bases have lots of rooms and doors, and the flag for each team is buried deep into the bases.\n\nThe map is halo 3 themed, with Halo 3 weapons and characters. The weapons are as followed:\n\nPlasma Pistol\nAssault rifle\nBrute Shot\nFuel rod cannon\nSniper rifle\nSilenced Sniper rifle\nGravity Hammer\nNeedler\nShotgun\nSMG\nSpartan Laser\nSpiker\nC4's\nPortable nukes (red c4's)\nPower Drainers\nBubble Sheilds\n\nThe map contains many vehicles. The vehicles in the map are as followed:\n\nLongsword Bomber\nPelican\nDraco (d-pad up) *because this vehicle is a team vehicle, it won't spawn in slayer*\nGauss Hog\nMissile Hog\nScarab *It only has one seat, the driver seat, to balance the gameplay*\n\nThe map works on all Gametypes EXCEPT for RACE. It works best with 16 players and on the gametype CTF.",
   "images": [
    "img/lg/0screenshot00-334.jpg",
    "img/lg/1screenshot00-197.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/4C11C202-4899-44B1-8872E6725500A408.JPG",
     "caption": "draco flying xg jack ur awsome"
    },
    {
     "src": "img/users/lg/8B5B31CB-F0E0-4638-9FCEF79747825ED2.JPG",
     "caption": "weeeeee lot of vehicles DRACOS TO"
    },
    {
     "src": "img/users/lg/7EC8C28E-C6A2-4F6A-A19F6B502A8BE8F4.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/41039830-F478-4759-83355FFC8B537A74.JPG",
     "caption": "armory with h3 weapons and a noisy awsome sniper rifle 2 snipers actually 1 silent 1 noisy"
    },
    {
     "src": "img/users/lg/C1FCFBB2-EBDC-47AE-86C18990F920C05E.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/16ED7432-4BE4-4DA3-9027EBD05B858FFF.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/FC853F6B-2E07-46BA-84767C0872E7D0EA.JPG",
     "caption": ""
    }
   ],
   "hash": "AB90FBD9A56705711F4021236F959FFC",
   "fetched": "2026-10-07T16:05:21Z",
   "download": {
    "ok": true,
    "file_name": "5561-doomsday.zip",
    "bytes": 41739799,
    "at": "2026-10-07T18:20:17Z",
    "sha1": "fb119d100ef077c88f2f4fc9732c1d06624f569d"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5562,
   "title": "Floodgulch3.6",
   "thumb": "img/lg/2screenshot00-176.jpg",
   "author": "Halo Bannana",
   "date": "10/31/2010",
   "file_size": "62.5M",
   "rating": 9.0,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5562",
   "og_image": "https://halomaps.org/hce/img/lg/2screenshot00-176.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Bloodgulch Variant with AI Bots",
   "images": [
    "img/lg/2screenshot00-176.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/1EE825EE-DE9F-4157-A04CA71417B872DD.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/952414C1-2127-4DAC-B820CCB789D6B769.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/91FF266E-E843-412C-A99E0139B7BBED3F.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/37E2C881-5C89-4F04-B8233F678CF60D7C.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/93FE4BEC-DA46-4FF9-89C285D4F750B09C.JPG",
     "caption": "banana gun!!!!!!"
    },
    {
     "src": "img/users/lg/B7BB8BE1-9F6F-4788-82D933A0D299779F.JPG",
     "caption": "rocket gun"
    },
    {
     "src": "img/users/lg/99A36820-4BDC-4AC2-9DA5FF6B16DA9E72.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/00F51D9E-27A7-4671-8046952DC600140A.JPG",
     "caption": "marine driving"
    },
    {
     "src": "img/users/lg/D7680E61-EA6A-462B-A9D712A07103502C.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/6B3FD037-82A0-4D23-9E248A2F863BED3D.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/4CE7BF8F-FA82-4AAC-8F65302945DD298C.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/2868FB59-A583-440C-8155A32FEBB36B0F.JPG",
     "caption": ""
    }
   ],
   "hash": "29F71770071604424FCEBC57F90EBA24",
   "fetched": "2026-10-07T16:18:18Z",
   "download": {
    "ok": true,
    "file_name": "5562-floodgulch3.6.zip",
    "bytes": 62530344,
    "at": "2026-10-07T18:54:03Z",
    "sha1": "7140bb4a844e01c200421c2b13bf294a0d50cad0"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 5563,
   "title": "Gephyrophobian Firefight V2",
   "thumb": "img/lg/3screenshot00-162.jpg",
   "author": "Josh117",
   "date": "10/31/2010",
   "file_size": "28.9M",
   "rating": 8.3,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5563",
   "og_image": "https://halomaps.org/hce/img/lg/3screenshot00-162.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Firefight on the Gephyrophobia",
   "notes": "Notes: A new version of Gephyrophobian Firefight that has Halloween-skinned weapons and AI. It features the fully-custom FAL, Glock 18, Heat Ray, and Death Grenades. It also has new scripts, new spawn systems, customstrings, and a custom HUD.",
   "images": [
    "img/lg/3screenshot00-162.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/E8EDBDEF-BB71-4444-89504B9247427DB4.JPG",
     "caption": "This is what the grunts look like on this map. I was actually playing as this grunt thanks to Developer Mode."
    }
   ],
   "hash": "59CACA81C1EA3325E9E3921299EB37EE",
   "fetched": "2026-10-07T16:23:03Z",
   "download": {
    "ok": true,
    "file_name": "5563-gephyrophobian_firefight_v2.zip",
    "bytes": 28887667,
    "at": "2026-10-07T19:15:08Z",
    "sha1": "2a9b97fdac4536557b053dd847abb2d2b25a18e5"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5564,
   "title": "Solitude Firefight - Single player",
   "thumb": "img/lg/16screenshot00-85.jpg",
   "author": "Shadowslayer",
   "date": "10/31/2010",
   "file_size": "53.7M",
   "rating": 8.6,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5564",
   "og_image": "https://halomaps.org/hce/img/lg/16screenshot00-85.jpg",
   "category": "Modified Single Player Maps",
   "description": "A firefight taking place on solitude",
   "notes": "About:\nThis map is a firefight taking place on solitude, by mothergoat. it features a mixed halo 3 and cmt tagset,\nwith a halo 3 hud. there are accurate pickup icons and messages. this map has infinite waves, starting at\none, which is easy, going to ten, which is very hard, and then repeats. you start with seven lives, and once\nyou hit zero, its game over. you start inside one of the caves with three paths that lead to the turrets,\nthe battle rifle and shotgun spawn, and strait to the battle. just like a real firefight, you dont earn weapons,\ninstead, you find them throughout the map, the weakest being in plain sight, and the strongest being hidden well.\nevery five rounds will be a weapon drop where all weapons and health packs on the map will respawn.\nthe ai will seek out the player, the only safe spots are in the spawn area and up on the buildings. basically\nanywhere there is dirt, the ai will come. i have made this as close to the odst firefight as ce would allow.\n\nRecommendation:\nThis map is single player only, load through the console with map_name solitude-firefight",
   "images": [
    "img/lg/16screenshot00-85.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/6BDED479-0FDA-4860-A3564C7EE1A49A84.JPG",
     "caption": "a good picture :)"
    },
    {
     "src": "img/users/lg/62A08A2E-EB50-4377-976B908A7DA8AB39.JPG",
     "caption": "the energy sword..."
    },
    {
     "src": "img/users/lg/B4AFF762-1C3D-46A7-969FD853B4B8D68C.JPG",
     "caption": "Picture From Original Release"
    },
    {
     "src": "img/users/lg/248ABC78-884F-44E9-A24492C39B878A73.JPG",
     "caption": "Picture From Original Release"
    },
    {
     "src": "img/users/lg/889F1DFE-5F3A-46BB-85490FA2B2E2126A.JPG",
     "caption": "Picture From Original Release"
    },
    {
     "src": "img/users/lg/D094551B-685B-474E-96953B748F9986CE.JPG",
     "caption": "Picture From Original Release"
    },
    {
     "src": "img/users/lg/4C552CF3-DCB2-4F28-91196F0D115C4C1B.JPG",
     "caption": "Picture From Original Release"
    },
    {
     "src": "img/users/lg/57F71B26-479E-409C-800439219EB5D2BF.JPG",
     "caption": "Picture From Original Release"
    },
    {
     "src": "img/users/lg/DB794317-3023-49C0-8CA3C4A980AD5E5B.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/26B7E1EB-6DCA-4BF7-A3DBD9201A630C6C.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/10DADB96-EC3E-489D-9BD8379A45C5B523.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/8B6AE3C7-012F-412B-946EF85204EF57CD.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/69E207D1-D61E-4E75-B8C1FE998F3EADB9.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/1686C273-E6BE-4357-BDB321C06E6A60F2.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/AA419574-1681-48A7-99C6E8D7AF621358.JPG",
     "caption": "war is hee"
    },
    {
     "src": "img/users/lg/CAC511BA-9DF3-4D08-B90563DDE32781C8.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/9D775DFB-6160-4257-99D88C93A7C6D9F4.JPG",
     "caption": "Dead rising"
    },
    {
     "src": "img/users/lg/77D550AB-11D0-4844-B9BDF256EF0382DE.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/2A94FF9B-62FC-42F9-96D120D56C9D87B5.JPG",
     "caption": "Grunts getting a lesson taught to them"
    },
    {
     "src": "img/users/lg/AB08CC3C-ECA2-47A6-9802414F0F964AF6.JPG",
     "caption": "headless elite?"
    },
    {
     "src": "img/users/lg/1DFCF894-7D2F-419B-9AA59E2BFD8E4C9D.JPG",
     "caption": "Gold Elite with a sword = noot good O_O"
    }
   ],
   "hash": "FE646428716A0A0327B1D4AF22B27F2B",
   "fetched": "2026-10-07T16:30:30Z",
   "download": {
    "ok": true,
    "file_name": "5564-solitude-firefight.zip",
    "bytes": 53738390,
    "at": "2026-10-07T19:44:18Z",
    "sha1": "1af94000de7fa25f430c89831dffeea9897cd243"
   },
   "category_names": [
    "Modified Single Player Maps"
   ]
  },
  {
   "fid": 5565,
   "title": "Epsilon Sp Final",
   "thumb": "img/lg/17screenshot00-90.jpg",
   "author": "Inferno & Flibit",
   "date": "10/31/2010",
   "file_size": "79.1M",
   "rating": 8.7,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5565",
   "og_image": "https://halomaps.org/hce/img/lg/17screenshot00-90.jpg",
   "category": "Modified Single Player Maps",
   "description": "Epsilon is a single player map based on the character Agent Washington from Red vs Blue.",
   "notes": "Description (long) -\nEpsilon is a single player map based on the character Agent Washington from Red vs Blue. After being implanted with the damaged AI unit Washington goes partially insane and must fight his way off the frigate \"Thor\" that he is currently stationed on. This mod includes custom cutscenes and AI variants.",
   "images": [
    "img/lg/17screenshot00-90.jpg",
    "img/lg/18screenshot00-84.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/7C659B4F-AFFA-400C-8BCF11EB92CD0427.JPG",
     "caption": ""
    }
   ],
   "hash": "763BDE21DC581CA23DD850C6AE11BF00",
   "fetched": "2026-10-07T16:30:30Z",
   "download": {
    "ok": true,
    "file_name": "5565-epsilon_sp_final.zip",
    "bytes": 79111582,
    "at": "2026-10-07T19:44:16Z",
    "sha1": "f88295b42bfc916067948fc32e608b3922acd512"
   },
   "category_names": [
    "Modified Single Player Maps"
   ]
  },
  {
   "fid": 5566,
   "title": "Gulch",
   "thumb": "img/lg/0screenshot00-335.jpg",
   "author": "jdude97",
   "date": "10/31/2010",
   "file_size": "19.2M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5566",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-335.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch Variant",
   "notes": "it has almost everything I have, including apcs, pelicans, other vehicles, and my favorite, a lamborghini with a jet engine on the back of it. It also has some sniper towers and some other buildings.",
   "images": [
    "img/lg/0screenshot00-335.jpg"
   ],
   "hash": "8D1BB714AC17B95062CD349D9D0B6D2A",
   "fetched": "2026-10-07T16:23:02Z",
   "download": {
    "ok": true,
    "file_name": "5566-gulch.zip",
    "bytes": 19157239,
    "at": "2026-10-07T19:15:05Z",
    "sha1": "c7f28ca13b6583caa856efa9058906acf46a22b0"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5567,
   "title": "H2floodgulch",
   "thumb": "img/lg/3screenshot00-163.jpg",
   "author": "Bannana",
   "date": "10/31/2010",
   "file_size": "66.0M",
   "rating": 8.9,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5567",
   "og_image": "https://halomaps.org/hce/img/lg/3screenshot00-163.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Bloodgulch Variant with AI Bots",
   "images": [
    "img/lg/3screenshot00-163.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/2EDFA8DA-EFD1-467E-B6AE34521950CCA5.JPG",
     "caption": "OLD FRIEND?"
    },
    {
     "src": "img/users/lg/925010B4-0ECE-4A87-91E0F79CD3C366E2.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/4AAFA0AC-9073-4617-B430C14A2DF25EC3.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/389CB932-4758-4E8E-85B2FA9B2D48EB7F.JPG",
     "caption": "rocket gun"
    },
    {
     "src": "img/users/lg/9761A3B7-03A6-4371-8A1E7E20F9BE84E2.JPG",
     "caption": "banana gun!!!!!!"
    },
    {
     "src": "img/users/lg/15C78689-BAFD-4E13-87E410E6707B8810.JPG",
     "caption": ""
    }
   ],
   "hash": "6D99E5625E851022E0957981D11FE239",
   "fetched": "2026-10-07T16:18:17Z",
   "download": {
    "ok": true,
    "file_name": "5567-h2floodgulch.zip",
    "bytes": 66001013,
    "at": "2026-10-07T18:54:04Z",
    "sha1": "c72f198ac3e14f9b0b31e44b8842205eb1929540"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 5568,
   "title": "Halowar",
   "thumb": "img/lg/4screenshot00-155.jpg",
   "author": "DViANCE",
   "date": "10/31/2010",
   "file_size": "46.5M",
   "rating": null,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5568",
   "og_image": "https://halomaps.org/hce/img/lg/4screenshot00-155.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Bloodgulch Variant with AI Bots",
   "images": [
    "img/lg/4screenshot00-155.jpg"
   ],
   "hash": "52A1C37720173BE029DF59EAC2FBF36A",
   "fetched": "2026-10-07T16:18:17Z",
   "download": {
    "ok": true,
    "file_name": "5568-halowar.zip",
    "bytes": 46490512,
    "at": "2026-10-07T18:53:57Z",
    "sha1": "a2b91ddd7a83ebcdec1fccde18e3f96c29d279a8"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 5569,
   "title": "Reach Beta",
   "thumb": "img/lg/10screenshot00-122.jpg",
   "author": "Sphinx Bio",
   "date": "10/31/2010",
   "file_size": "40.4M",
   "rating": 8.2,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5569",
   "og_image": "https://halomaps.org/hce/img/lg/10screenshot00-122.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Powerhouse map Variant",
   "notes": "Weapons:\n\nReach_M6G\nReach_MA37\nReach_DMR\nReach_Sniper Rifle\nH3 Frag Grenade\nH3 Plasma Grenade\nH3 Bubble Shield\nH3 Energy Sword",
   "images": [
    "img/lg/10screenshot00-122.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/36D4CF8D-4B34-440E-A918ED544D7BF9A0.JPG",
     "caption": "Getting killed by a H. Reach plasma 'nade."
    },
    {
     "src": "img/users/lg/A486C7B1-6293-466D-91B139F9D7F41457.JPG",
     "caption": "Plasma Grenade"
    },
    {
     "src": "img/users/lg/45DE7319-C31A-4018-B3EF926C68444E6F.JPG",
     "caption": "Energy Sword"
    },
    {
     "src": "img/users/lg/55A585E6-75A8-425D-BAC947D626F693C3.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/A6EC7355-4F33-415B-867F751D917C7F8E.JPG",
     "caption": ""
    }
   ],
   "hash": "6E71660ACE01D521EE3153CD2999A31C",
   "fetched": "2026-10-07T16:23:02Z",
   "download": {
    "ok": true,
    "file_name": "5569-reach_beta.zip",
    "bytes": 40436214,
    "at": "2026-10-07T19:15:04Z",
    "sha1": "ee4f8f29fdcc0a6da76bb238f500b55ba6d46ad2"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5570,
   "title": "Stack of Dead",
   "thumb": "img/lg/ACFA084.jpg",
   "author": "GAIGHER",
   "date": "10/31/2010",
   "file_size": "48.0M",
   "rating": 8.4,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5570",
   "og_image": "https://halomaps.org/hce/img/lg/ACFA084.jpg",
   "category": "Halo CE Maps",
   "notes": "Characters : h3_masterchief\nVehicles : h3_shade , h2_ghost , h3_mongoose , h3_plasma_turret\nWeapons :\nh2_covenant_carbine ,\nh2_sentinel_bem ,\nh2_frag_grenade ,\nh2_plasma_grenade ,\nh3_sniper_rifle ,\nh3_pistol ,\nh2_beam_rifle ,\nh3_plasma_rifle ,\nh2_brute_shot ,\nenergy_sword ,\nneedler ,\nh3_shotgun ,\nh2_rocket_launcher",
   "images": [
    "img/lg/ACFA084.jpg",
    "img/lg/20screenshot00-67.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/F6173936-B4E7-4D89-B94E0127ECD63E32.JPG",
     "caption": "h3_sniper_rifle Stack-of-Dead"
    },
    {
     "src": "img/users/lg/D0411EDB-F22A-43F2-84D9E516D902B31B.JPG",
     "caption": "energy_sword Stack-of-Dead"
    },
    {
     "src": "img/users/lg/3D819C1D-BFC4-494E-8EA218B3B0B7F17D.JPG",
     "caption": "beam_rifle Stack-of-Dead"
    },
    {
     "src": "img/users/lg/7A5208E8-E810-4318-B01C217A60F85F80.JPG",
     "caption": "h2_brute_shot Stack-of-Dead"
    },
    {
     "src": "img/users/lg/A08ABA41-A03B-46C7-A8B309E1BB903596.JPG",
     "caption": "h3_mongoose Stack-of-Dead"
    },
    {
     "src": "img/users/lg/0A3A4CC0-66E9-4A6A-A9F53890D96CB93D.JPG",
     "caption": "h3_plasma_rifle Stack-of-Dead"
    },
    {
     "src": "img/users/lg/79D04147-AE6C-4C13-8970568BEFC3798C.JPG",
     "caption": "h3_plasma_turret Stack-of-Dead"
    },
    {
     "src": "img/users/lg/3F3FD739-DB61-42D0-8DF5FC9D10CD93AF.JPG",
     "caption": "h3_shade Stack-of-Dead"
    },
    {
     "src": "img/users/lg/F485512A-598E-4584-8738BCF95850EC0B.JPG",
     "caption": "h3_shotgun Stack-of-Dead"
    },
    {
     "src": "img/users/lg/1DDC3F5B-4233-48C5-BB6925F51D5C1F82.JPG",
     "caption": "h3_smg Stack-of-Dead"
    },
    {
     "src": "img/users/lg/861B8E86-E7A1-4B68-9D92BD88FEBC4495.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/36A9F5AA-C617-4B4A-81E1D580595773DF.JPG",
     "caption": "Plants"
    },
    {
     "src": "img/users/lg/A52A83F8-C505-475B-81A4BAB2C6A69FBF.JPG",
     "caption": "Teleporter"
    }
   ],
   "hash": "CC1ED040E5C2911460C43D1FB53DDF26",
   "fetched": "2026-10-07T16:05:21Z",
   "download": {
    "ok": true,
    "file_name": "5570-stack-of-dead.zip",
    "bytes": 48035583,
    "at": "2026-10-07T18:20:13Z",
    "sha1": "50bb4539d8dc2eb482aaa4e621d911403ffe3321"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5571,
   "title": "Testrun V0.5",
   "thumb": "img/lg/21screenshot00-64.jpg",
   "author": "L283023",
   "date": "10/31/2010",
   "file_size": "4.5M",
   "rating": 7.3,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5571",
   "og_image": "https://halomaps.org/hce/img/lg/21screenshot00-64.jpg",
   "category": "Halo CE Maps",
   "description": "An obstacle course map",
   "notes": "This map only works on Slayer and Team Slayer. Once in a while, the host may exception. This map is unfinished, and I don't plan on finishing it.",
   "images": [
    "img/lg/21screenshot00-64.jpg",
    "img/lg/30screenshot00-38.jpg"
   ],
   "hash": "5AEA4EF5D03279E4206254E38120617A",
   "fetched": "2026-10-07T16:05:20Z",
   "download": {
    "ok": true,
    "file_name": "5571-testrun_v0.5.zip",
    "bytes": 4485402,
    "at": "2026-10-07T18:20:05Z",
    "sha1": "8ab9ebad05a443e54f3cc96cd3296eb550e3010d"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5572,
   "title": "Thunderdome Fixed",
   "thumb": "img/lg/31screenshot00-48.jpg",
   "author": "Tenebrae Invictus",
   "date": "10/31/2010",
   "file_size": "6.4M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5572",
   "og_image": "https://halomaps.org/hce/img/lg/31screenshot00-48.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "Thunderdome is a small arena map based off the THUNDERDOME map from Marathon 2: Durandal.",
   "notes": "Thunderdome can play pretty much every gametype, though Race can be a little bit awkward. Thunderdome is best played when there are more than three people playing (including you).\n\nThe map comes with on default:\n\n-An assault rifle (not the Halo CE version)\n-Rocket Launcher\n-Pistol\n-Plasma pistol\n-Plasma rifle\n\nYou initially start with a pistol but the various rooms on the second floor randomly spawn a weapon floating in midair.\n\n...What? The weapon choices are lacking? Well, here's what you can do: Make a new gametype. Name it Thunderdome {GAMETYPE OF YOUR CHOICE} and change item optionjs to have a different item set, such as Human Weapons, Covenant Weapons, Heavy Weapons, etc.\nHowever, the original Thunderdome from Marathon had Rocket Launchers, and if you want to play this match in the spirit of Marathon, set weapon types to Rocket Launchers or Heavy weapons. In Heavy Weapons a Fuel Rod Gun is there.",
   "images": [
    "img/lg/31screenshot00-48.jpg"
   ],
   "hash": "79890FDD21AC920EA557741B5ACBDAAB",
   "fetched": "2026-10-07T16:23:02Z",
   "download": {
    "ok": true,
    "file_name": "5572-thunderdome_fixed.zip",
    "bytes": 6367554,
    "at": "2026-10-07T19:15:00Z",
    "sha1": "3359db4c6a828d22c12bc75ae3045e428e43aca4"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5573,
   "title": "[h3]ice",
   "thumb": "img/lg/33screenshot00-37.jpg",
   "author": "09Smalone",
   "date": "10/31/2010",
   "file_size": "60.7M",
   "rating": 7.4,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5573",
   "og_image": "https://halomaps.org/hce/img/lg/33screenshot00-37.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Sidewinder Variant",
   "images": [
    "img/lg/33screenshot00-37.jpg"
   ],
   "hash": "6FD14DF9E711578CB92C8D44D5A3442A",
   "fetched": "2026-10-07T16:23:01Z",
   "download": {
    "ok": true,
    "file_name": "5573-[H3]Ice.zip",
    "bytes": 60657803,
    "at": "2026-10-07T19:15:05Z",
    "sha1": "3cc3c88810aaf63ac4c86b60aaa9701dd3fdd3a1"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5574,
   "title": "[h3]valhalla",
   "thumb": "img/lg/44screenshot00-26.jpg",
   "author": "09Smalone",
   "date": "10/31/2010",
   "file_size": "71.6M",
   "rating": 9.0,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5574",
   "og_image": "https://halomaps.org/hce/img/lg/44screenshot00-26.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Valhalla variant",
   "images": [
    "img/lg/44screenshot00-26.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/2C587ADD-0610-4CDA-A68795189BA16B9B.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/471F5CB5-8849-4D25-871439816E3270C2.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/BC9D3555-4F27-4C0C-827351FF2E363601.JPG",
     "caption": ""
    }
   ],
   "hash": "D5AAB016E9C5C332F8B9E33BA238CA83",
   "fetched": "2026-10-07T16:23:01Z",
   "download": {
    "ok": true,
    "file_name": "5574-[h3]valhalla.zip",
    "bytes": 71551280,
    "at": "2026-10-07T19:15:00Z",
    "sha1": "4448d4de289229215ff3fae2dcfca43e1d82788e"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5575,
   "title": "C20 All Fl Mods",
   "thumb": "img/lg/45screenshot00-20.jpg",
   "author": "Master FL",
   "date": "10/31/2010",
   "file_size": "72.3M",
   "rating": 7.9,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5575",
   "og_image": "https://halomaps.org/hce/img/lg/45screenshot00-20.jpg",
   "category": "Modified Single Player Maps",
   "description": "Single Player C20 Level - The Library - variant",
   "notes": "About:\nThis map was a chalenge I've completed: I had to put all my weapons in one map. Everything is on it! It has 60 weapons! In order to do so, I've limited the bipeds with sentinels and elite floods. Human floods has been taken out. Also, there may be 60 weapons, but you can try your luck finding 5 special weapons. 2 easy, 2 averange and one you just can't find. Anyway have fun testing all of my created weapons!!!",
   "images": [
    "img/lg/45screenshot00-20.jpg"
   ],
   "hash": "54543952B5DD8859766A8C8976AC0DC6",
   "fetched": "2026-10-07T16:30:30Z",
   "download": {
    "ok": true,
    "file_name": "5575-c20_all_fl_mods.zip",
    "bytes": 72315373,
    "at": "2026-10-07T19:44:08Z",
    "sha1": "57a6395e31987982e0c44de9ce12052fdf52fdf6"
   },
   "category_names": [
    "Modified Single Player Maps"
   ]
  },
  {
   "fid": 5576,
   "title": "Stkft - Flood Campaign",
   "thumb": "img/lg/46screenshot00-18.jpg",
   "author": "(see readme credits}",
   "date": "10/31/2010",
   "file_size": "96.6M",
   "rating": 7.7,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5576",
   "og_image": "https://halomaps.org/hce/img/lg/46screenshot00-18.jpg",
   "category": "Modified Single Player Maps",
   "description": "0.1b(release) is the first beta release of the Flood Campaign,",
   "notes": "v0.1b(release)\n\nPlay the map by running Halo in Developers mode and typing \"map_name stkft\" without inverted comma's into the console. Console can be opened by pressing the tilde key.\n\nWell, what is it exactly?\n\n0.1b(release) is the first beta release of the Flood Campaign, it includes the level Stop the Key from Turning fully populated with several of our tags, along with some community tags.\n0.1b has been in the making for a long time, and I decided to pick it back up about 2-3 weeks ago, and with dedicated help from our Interal Alpha testing team, and Koo294, this mod would not be standing here before you today.\nSo, I proudly present to you the first beta of the Flood Campaign, it may have some residual bugs from our intensive testing period, however, the beta has been designed that almost all bugs we found have been eliminated.\nIf you find any more bugs, please refrain from whinging about them, and post them in our topic instead. This is beta after-all, and whinging about bugs doesn't really help the team.\n\nProtection: Yes the mod is open sourced, the community will be free to use the tags inside. However proper credit MUST given.\nAfter v1.0, or when we have the time, we will be releasing several tutorials on what we did and how we did it. So that anyone who wishes to actually learn how, can do so.\n\nKnown Bugs:\nMonitor doesn't disappear in final cutscene.\nPlayer biped teleports away in final cutscene without teleprotation effects.",
   "images": [
    "img/lg/46screenshot00-18.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/198190C5-08BB-4F95-BCBD6A8756C604D5.JPG",
     "caption": "flood infected ghost"
    },
    {
     "src": "img/users/lg/C6172F2E-7AE1-4637-B8194610B6205290.JPG",
     "caption": "banchee infect"
    },
    {
     "src": "img/users/lg/7125D477-6534-494B-937B44C378AA369E.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/057528B2-D7B5-4F2F-A33D28300DDDE5D3.JPG",
     "caption": "pellican infect"
    }
   ],
   "hash": "23F0C38D9414D5FC2C963465DAAD147B",
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   "category_names": [
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  },
  {
   "fid": 5577,
   "title": "The Fall of the Resistance",
   "thumb": "img/lg/56screenshot00-11.jpg",
   "author": "{NP} Final",
   "date": "10/31/2010",
   "file_size": "94.2M",
   "rating": 8.3,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5577",
   "og_image": "https://halomaps.org/hce/img/lg/56screenshot00-11.jpg",
   "category": "Modified Single Player Maps",
   "notes": "Description:\nNote: to play this map enable the console and type \"map_name the_fall_of_the_resistance\"\n\nAbout:\n\nIn this map you start near your crashed pelican and you have to join the reistance, a little group of marines next to the highway. The gameplay is about 15-20 minutes. The strategy is fundamental to win: you haven't any weapon in the first part of the map: you have to be silent and use the active camouflage. In the second part of the map you have to protect the resistance by covenants. When the situation will get worse you'll have to escape from the mombasa.\n\nRecommendation:\nWhen you are in the resistance's base choose very carefully the weapons, they are foundamental to win.",
   "images": [
    "img/lg/56screenshot00-11.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/8AE9CD48-3C10-4AD6-B9309AC5115A1A69.JPG",
     "caption": "The storyline was hard to undestand and the CMT extra's dont work."
    },
    {
     "src": "img/users/lg/F41AB60D-799B-4755-B7590FFB94BA814E.JPG",
     "caption": "on the elephant, near the end. a guy drives you. also, earlier in the mission, an marine drives you in a warthog! :D"
    },
    {
     "src": "img/users/lg/A8136EC1-CC41-4ACF-981046EF446CCA8F.JPG",
     "caption": "getting shot at by lots of grunts....."
    },
    {
     "src": "img/users/lg/76F60A43-8483-4A1F-82D887D85F9C215D.JPG",
     "caption": "me shooting down LOTS of banshees! epic! this map is actually really good!"
    },
    {
     "src": "img/users/lg/27F6BA7F-AABE-4C2B-9DE45D2707C51454.JPG",
     "caption": "Shot taken for the Universal UI Version 1.1"
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   "category_names": [
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  },
  {
   "fid": 5578,
   "title": "Battle Rifle H2 Tags",
   "thumb": "img/lg/battle_rifle.jpg",
   "author": "?",
   "date": "11/14/2010",
   "file_size": "1.1M",
   "rating": null,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5578",
   "og_image": "https://halomaps.org/hce/img/lg/battle_rifle.jpg",
   "category": "Halo CE Weapon Tags",
   "description": "Halo 2 Battle Rifle",
   "images": [
    "img/lg/battle_rifle.jpg"
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   "category_names": [
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  {
   "fid": 5579,
   "title": "Bob Omb",
   "thumb": "img/lg/bob-omb.jpg",
   "author": "Anonymous",
   "date": "11/14/2010",
   "file_size": "500.7K",
   "rating": null,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5579",
   "og_image": "https://halomaps.org/hce/img/lg/bob-omb.jpg",
   "category": "Halo CE Weapon Tags",
   "description": "A replacement for the Frag Grenade",
   "images": [
    "img/lg/bob-omb.jpg"
   ],
   "hash": "47DD789EEF02B5D52BEF788CC8331814",
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   "category_names": [
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  },
  {
   "fid": 5580,
   "title": "Brute Shot H2 Tags",
   "thumb": "img/lg/brute_shot.jpg",
   "author": "?",
   "date": "11/14/2010",
   "file_size": "2.5M",
   "rating": null,
   "sids": [
    31
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5580",
   "og_image": "https://halomaps.org/hce/img/lg/brute_shot.jpg",
   "category": "Halo CE Weapon Tags",
   "description": "Halo 2 Brute Shot",
   "images": [
    "img/lg/brute_shot.jpg"
   ],
   "hash": "2133795260A1930D61F751335EBC8916",
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   },
   "category_names": [
    "Halo CE Weapon Tags"
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  },
  {
   "fid": 5581,
   "title": "Lame Plane (AOI/OBJ/3DS)",
   "thumb": "img/lg/Render.jpg",
   "author": "Hider",
   "date": "11/14/2010",
   "file_size": "3.5M",
   "rating": null,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5581",
   "og_image": "https://halomaps.org/hce/img/lg/Render.jpg",
   "category": "3D Model Files",
   "description": "Lame Plane Suicide Drone (AOI/OBJ/3DS)",
   "images": [
    "img/lg/Render.jpg",
    "img/lg/Wiremesh_Screenshot.jpg"
   ],
   "hash": "BCBDDAC3CA94EBB8416F785B9D04E70E",
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    "sha1": "d01ed7f129a7252bfd700643c72eff070c62823a"
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   "category_names": [
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   ]
  },
  {
   "fid": 5582,
   "title": "Magnum H2 Tags",
   "thumb": "img/lg/magnum.jpg",
   "author": "?",
   "date": "11/14/2010",
   "file_size": "492.2K",
   "rating": null,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5582",
   "og_image": "https://halomaps.org/hce/img/lg/magnum.jpg",
   "category": "Halo CE Weapon Tags",
   "description": "Halo 2 Magnum",
   "images": [
    "img/lg/magnum.jpg"
   ],
   "hash": "81079FEA21775ACB34B4AD4DD7D46498",
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   "category_names": [
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   ]
  },
  {
   "fid": 5583,
   "title": "Smg H2 Tags",
   "thumb": "img/lg/smg.jpg",
   "author": "?",
   "date": "11/14/2010",
   "file_size": "836.8K",
   "rating": null,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5583",
   "og_image": "https://halomaps.org/hce/img/lg/smg.jpg",
   "category": "Halo CE Weapon Tags",
   "description": "Halo 2 SMG",
   "images": [
    "img/lg/smg.jpg"
   ],
   "hash": "4C42A82FE41A9E3728CA07F3242A8A0B",
   "fetched": "2026-10-07T16:38:30Z",
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    "file_name": "5583-smg_H2_tags.zip",
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    "at": "2026-10-07T20:08:25Z",
    "sha1": "1caa46a08ece5ee8e08e2d73d992c7b29d32f4a3"
   },
   "category_names": [
    "Halo CE Weapon Tags"
   ]
  },
  {
   "fid": 5584,
   "title": "Covenant Carbine Updated",
   "thumb": "img/lg/covenant_carbine-1.jpg",
   "author": "?",
   "date": "11/15/2010",
   "file_size": "873.3K",
   "rating": 8.5,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5584",
   "og_image": "https://halomaps.org/hce/img/lg/covenant_carbine-1.jpg",
   "category": "Halo CE Weapon Tags",
   "description": "Halo 2 Covenant Carbine",
   "images": [
    "img/lg/covenant_carbine-1.jpg"
   ],
   "hash": "803DB753D2776D28CF9D1281677C19D5",
   "fetched": "2026-10-07T16:38:29Z",
   "download": {
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    "file_name": "5584-covenant_carbine_updated.zip",
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    "at": "2026-10-07T20:08:24Z",
    "sha1": "ed118b52e4ff60007e2313d6381cae32d8b732b5"
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   "category_names": [
    "Halo CE Weapon Tags"
   ]
  },
  {
   "fid": 5585,
   "title": "Black Virus Infection",
   "thumb": "img/lg/9screenshot00-122.jpg",
   "author": "NextHaloFlame",
   "date": "11/15/2010",
   "file_size": "7.1M",
   "rating": 8.8,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5585",
   "og_image": "https://halomaps.org/hce/img/lg/9screenshot00-122.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Bloodgulch Variant with AI Bots",
   "notes": "About:\nWatch out for the Balck Virus! The Black Virus kill qick and have more health then the normal Infection. Known bugs are... Weapons disapper in the begining of the game, possable infinte Over Sheild, No ammo for the guns added. Sorry for all of the bugs but this is my first map.",
   "images": [
    "img/lg/9screenshot00-122.jpg"
   ],
   "hash": "3D6AB6FE8A04C10A5597DB40D07AE5D5",
   "fetched": "2026-10-07T16:18:17Z",
   "download": {
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    "file_name": "5585-Black_Virus_Infection.zip",
    "bytes": 7135479,
    "at": "2026-10-07T18:53:55Z",
    "sha1": "65454490bfb0c01a1c903d9d00bb120fe1059048"
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   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 5586,
   "title": "Bloodgulch Newweaps",
   "thumb": "img/lg/10screenshot00-123.jpg",
   "author": "?",
   "date": "11/15/2010",
   "file_size": "17.9M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5586",
   "og_image": "https://halomaps.org/hce/img/lg/10screenshot00-123.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch Variant",
   "images": [
    "img/lg/10screenshot00-123.jpg"
   ],
   "hash": "B811E44536021FEC30D88D198955EA23",
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    "file_name": "5586-bloodgulch-newweaps.zip",
    "bytes": 17948221,
    "at": "2026-10-07T19:14:57Z",
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5587,
   "title": "Chronic Response Beta",
   "thumb": "img/lg/ACFE5E3.jpg",
   "author": "LCplhubba-xofect~flem",
   "date": "11/15/2010",
   "file_size": "24.5M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5587",
   "og_image": "https://halomaps.org/hce/img/lg/ACFE5E3.jpg",
   "category": "Halo CE Maps",
   "notes": "During a large battle at the out post \"outland\" the giant alien\n\nstructure was inadvertently activated and all living creatures were\n\nteleported to another abandoned alien outpost. The confusion has left\n\nall at arms ,and again, the battle continues to find their way home.\n\nH3-hornet\njet pack-revised\nc-jet\nwraith-AA\nghog- destructible geometry\nmissile hog- altered shader model\n\n50 cal\ndragonv\nduel smg\nrevolver\nt-snipe\npower up health",
   "images": [
    "img/lg/ACFE5E3.jpg",
    "img/lg/21screenshot00-65.jpg"
   ],
   "hash": "98808AB0C9C30E0519941A4B54A2E009",
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    "at": "2026-10-07T18:20:06Z",
    "sha1": "fad7104fe913ccecf9230b88d0cc6fa60f5fa51e"
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   "category_names": [
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   ]
  },
  {
   "fid": 5588,
   "title": "Cod",
   "thumb": "img/lg/30screenshot00-39.jpg",
   "author": "?",
   "date": "11/15/2010",
   "file_size": "12.9M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5588",
   "og_image": "https://halomaps.org/hce/img/lg/30screenshot00-39.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch Variant",
   "images": [
    "img/lg/30screenshot00-39.jpg"
   ],
   "hash": "53C430F7A32D3417BB4DF3F252665FB5",
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    "file_name": "5588-cod.zip",
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    "at": "2026-10-07T19:14:53Z",
    "sha1": "9b09a38e28078fa941239dd7d6bb93045c627ab8"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5589,
   "title": "Colossus Beta",
   "thumb": "img/lg/31screenshot00-49.jpg",
   "author": "hr3shy",
   "date": "11/15/2010",
   "file_size": "8.9M",
   "rating": 9.2,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5589",
   "og_image": "https://halomaps.org/hce/img/lg/31screenshot00-49.jpg",
   "category": "Halo CE Maps",
   "notes": "theres only 2 spawns and a ton of fail errors. i recommend you dont play it but just look around. enjoy!\nim releasing for the sake of sharing where i got to.",
   "images": [
    "img/lg/31screenshot00-49.jpg",
    "img/lg/40screenshot00-19.jpg"
   ],
   "hash": "09F080403FFABE04085CD470DEFCBF8D",
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   "category_names": [
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  },
  {
   "fid": 5590,
   "title": "Flankthecovanent",
   "thumb": "img/lg/41screenshot00-19.jpg",
   "author": "Peter/ Pieman321",
   "date": "11/15/2010",
   "file_size": "37.0M",
   "rating": null,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5590",
   "og_image": "https://halomaps.org/hce/img/lg/41screenshot00-19.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Gephyrophobia variant with AI bots",
   "notes": "About:\nThis map is about when a covanent base is attacked by the marines. then the marines go around and flank them. Eventually the\ncovanent will run out of soldiers.",
   "images": [
    "img/lg/41screenshot00-19.jpg"
   ],
   "hash": "26D9413906F219F3B003F8A8F150AC3F",
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    "at": "2026-10-07T18:53:57Z",
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   "category_names": [
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  },
  {
   "fid": 5591,
   "title": "Halo Ce Vehiclespawner",
   "thumb": "img/lg/img1.jpg",
   "author": "braiden",
   "date": "11/17/2010",
   "file_size": "216.2K",
   "rating": null,
   "sids": [
    8
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5591",
   "og_image": "https://halomaps.org/hce/img/lg/img1.jpg",
   "category": "Halo Utilities",
   "description": "This app allows the user to spawn all vehicles for the map without having to type any of the codes.",
   "notes": "NOTE: ADMINISTRATIVE PRIVILEGES REQUIRED TO RUN APP.\n\nHow To Install:\n1. Extract App somewhere on your computer.\n2. Open application.\n3. Read CAREFULY the instructions in the application.\n4. Open Halo, DO What the instuctions said and your all done!\n\nVerion Information:\n\nVehicle Spawner v1.1\n\nChange Log:\n.More Detailed Instructions\n.Added Instructins On How To Use On Another Server\n.Removed Unwanted Code",
   "images": [
    "img/lg/img1.jpg",
    "img/lg/img2.jpg"
   ],
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   "fetched": "2026-10-07T16:41:51Z",
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   "fid": 5592,
   "title": "Halowar V2",
   "thumb": "img/lg/0screenshot00-336.jpg",
   "author": "DViANCE",
   "date": "11/17/2010",
   "file_size": "47.6M",
   "rating": 8.3,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5592",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-336.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Bloodgulch Variant with AI Bots",
   "images": [
    "img/lg/0screenshot00-336.jpg"
   ],
   "hash": "96BF7C837801874EB4F1C13AAF73908E",
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    "file_name": "5592-halowar_v2.zip",
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    "at": "2026-10-07T18:53:53Z",
    "sha1": "2293f11b90ef97ae3f5253aed5bffb429510abc2"
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   "category_names": [
    "Multiplayer Maps w/ AI"
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  },
  {
   "fid": 5593,
   "title": "Icecold",
   "thumb": "img/lg/7screenshot00-154.jpg",
   "author": "{XG}Jack / {XG} Mapping Team",
   "date": "11/17/2010",
   "file_size": "27.9M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5593",
   "og_image": "https://halomaps.org/hce/img/lg/7screenshot00-154.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Assault on the Control Room variant made multiplayer",
   "notes": "About:\nIcecold is a canyon, one base at each side, covered with snow. The map is a quick\nproject I worked on during a long weekend.\n\nIt has classic weapons and vehicles, rocket hogs don't seem to want to spawn in ctf\n(don't ask why, cause I do not know)\n\nThe bsp is taken from a part of the Assault on the Control Room level in Halo.\n\nEnjoy",
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  {
   "fid": 5594,
   "title": "Rpg Zulu Mod",
   "thumb": "img/lg/8screenshot00-133.jpg",
   "author": "ODST Nick",
   "date": "11/17/2010",
   "file_size": "53.4M",
   "rating": 5.2,
   "sids": [
    24
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5594",
   "og_image": "https://halomaps.org/hce/img/lg/8screenshot00-133.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A RPG Beta 5 variant",
   "images": [
    "img/lg/8screenshot00-133.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/B38718B6-BB57-4A48-933D39C368443F40.JPG",
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    },
    {
     "src": "img/users/lg/68F3E3F2-CF60-457A-896A3B1B77F3A1D9.JPG",
     "caption": "the map on the sky"
    },
    {
     "src": "img/users/lg/F56B6441-F125-462D-900B6C1A3E446831.JPG",
     "caption": "a waterfall on the map"
    },
    {
     "src": "img/users/lg/D4EAEE63-1BC7-4EED-93F2AEC6440F6A52.JPG",
     "caption": "on a frigate room"
    },
    {
     "src": "img/users/lg/302FE2BC-ABAB-4ED7-83E9438D54152BC8.JPG",
     "caption": "the ships of the frigate"
    },
    {
     "src": "img/users/lg/F9F01687-8E0C-4EBA-83E1907319CF035F.JPG",
     "caption": "only a screenshot"
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     "caption": ""
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     "caption": ""
    },
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     "src": "img/users/lg/3793E43E-CD28-4058-B2AF3D6307C7458F.JPG",
     "caption": ""
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   "hash": "121DEA9531403EFDA9E2BC14473A4639",
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    "file_name": "5594-rpg_zulu_mod.zip",
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    "at": "2026-10-07T19:14:58Z",
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  {
   "fid": 5595,
   "title": "ASCM A10 Final",
   "thumb": "img/lg/9screenshot00-123.jpg",
   "author": "Ifafudafi",
   "date": "11/17/2010",
   "file_size": "109.6M",
   "rating": 8.4,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5595",
   "og_image": "https://halomaps.org/hce/img/lg/9screenshot00-123.jpg",
   "category": "Modified Single Player Maps",
   "description": "Final Release: a10 - b40 (The Pillar of Autumn - Assault on the Control Room)",
   "notes": "ADDITIONS/CHANGES IN THIS RELEASE\n\nWeapons\n-Plasma pistol nerfed immensely. Don't know how this slipped past everybody, but its primary fire was wrecking everything. Damage has been severely cut and fire rate has been capped. Charged shot unaffected.\n-Battery life of all Plasma weapons reduced.\n-Battle Rifle, Needler, and Impaler have new animations.\n-Needler needles now appear properly during reload.\n-Needler needles now do a little less damage to Elite shields.\n-Pistol has a new model and skin.\n-Pistol's autoaim radius and rate of fire have been increased. It's much more effective at closer ranges now, as intended.\n-Battle Rifle's rate of fire decreased slightly.\n-Plasma Burst's crosshair modified to better reflect its nature.\n-Plasma Burst even further nerfed; less damage, slower rate of fire and fewer shots to overheat.\n\nUnits\n-Hunters now take three Needler supercombines or two sniper shots/direct rocket hits/Impaler supercombines to kill. They're also more resilient against the Plasma Rifle.\n-Steath Elite Majors now use Eviscerators in place of Plasma Spreads.\n-Zealots (Elite commanders) wielding Plasma Rifles now wear the proper headgear.\n-Zealot shields now cause Imapler needles to detonate on contact.\n-Jackals with Plasma Beams have recieved a much-needed upgrade (better accuracy, higher RoF, etc.)\n-Dead characters' dropped weapons contain far less extra ammo (ammo still in clip/battery unchanged.)\n\nParticle Effects\n-Elite/Cyborg shields now have lens flares. They're very sexy.\n-Fuel Rod Gun's projectile trail redone to better match the effect set's overall style and to differentiate it from the new Wraith projectile.\n-Hunter lights and effects now match the FRG particle set's color scheme.\n-New vehicle explosion effects.\n-Banshee weapons now use updated particle sets.\n\nKnown problems\n-The SMG's sound will cut out and occasionally do weird things. This is just the way Halo CE handles looping sounds; there's nothing I can really do about it.\n-The Pistol uses the old model/skin in third person. This is due to an issue with the new model which could not be fixed in time for scheduled release.\n-Marines die very, very quickly in a50's interiors. Halfway due to higher damage ratios, halfway due to the way Bungie scripted those encounters. Can't change it without making them uber-powerful for the rest of the level.\n\n---\n\nINSTALLATION\n\nTo install, simply place the .map files inside your Halo Custom Edition\\maps folder (Default directory will be C:\\Program Files\\Microsoft Games\\Halo Custom Edition\\maps). To uninstall, remove the .map files.\n\nTo play, you need to either utilize the ui.map file or the in-game console.\n\nTo use the console, head to your Halo custom Edition folder. You should see a file called haloce.exe. Make a shortcut to this wherever you want (likely, there's already a shortcut in the start menu and on the desktop.) Right-click on the shortcut you want to use, and select Properties. Cilck on the \"Shortcut\" tab inside the properties window. Under the \"Target\" field, move the cursor to the far right, add a space, and then type in \"-console\". Press OK, and use the Shortcut. Press the tilde key (~). you should see a small pink prompt in the bottom left corner. Type in \"map_name xxx\" (where xxx is the map you want to play, i.e. a10 or b30) to load the map.\n\n---\n\nNOTES\n\nMaps will progress naturally until you reach b40; you'll have to Alt+F4 or use the console to exit after that, unless you have another campaign mod installed. I'd recommend you exit back to the menu just before the final cutscene.\n\nSince this is the final release, all maps are unprotected. Use whatever you want so long as you give the original authors credit for their work (see the Thanks To section below for figuring out who did what.) Anything not listed there is either stock or done by me.",
   "images": [
    "img/lg/9screenshot00-123.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/0DBD4052-DE5A-41E3-AEFB80679E4D4073.JPG",
     "caption": "the new pistol"
    }
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   "hash": "3274896F70B687906897DBA8BB9EC8D8",
   "fetched": "2026-10-07T16:30:29Z",
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  {
   "fid": 5596,
   "title": "ASCM A30 Final",
   "thumb": "img/lg/25screenshot00-47.jpg",
   "author": "Ifafudafi",
   "date": "11/17/2010",
   "file_size": "82.9M",
   "rating": 8.5,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5596",
   "og_image": "https://halomaps.org/hce/img/lg/25screenshot00-47.jpg",
   "category": "Modified Single Player Maps",
   "description": "Final Release: a10 - b40 (The Pillar of Autumn - Assault on the Control Room)",
   "notes": "Another Stupid Campaign Mod\n\nADDITIONS/CHANGES IN THIS RELEASE\n\nWeapons\n-Plasma pistol nerfed immensely. Don't know how this slipped past everybody, but its primary fire was wrecking everything. Damage has been severely cut and fire rate has been capped. Charged shot unaffected.\n-Battery life of all Plasma weapons reduced.\n-Battle Rifle, Needler, and Impaler have new animations.\n-Needler needles now appear properly during reload.\n-Needler needles now do a little less damage to Elite shields.\n-Pistol has a new model and skin.\n-Pistol's autoaim radius and rate of fire have been increased. It's much more effective at closer ranges now, as intended.\n-Battle Rifle's rate of fire decreased slightly.\n-Plasma Burst's crosshair modified to better reflect its nature.\n-Plasma Burst even further nerfed; less damage, slower rate of fire and fewer shots to overheat.\n\nUnits\n-Hunters now take three Needler supercombines or two sniper shots/direct rocket hits/Impaler supercombines to kill. They're also more resilient against the Plasma Rifle.\n-Steath Elite Majors now use Eviscerators in place of Plasma Spreads.\n-Zealots (Elite commanders) wielding Plasma Rifles now wear the proper headgear.\n-Zealot shields now cause Imapler needles to detonate on contact.\n-Jackals with Plasma Beams have recieved a much-needed upgrade (better accuracy, higher RoF, etc.)\n-Dead characters' dropped weapons contain far less extra ammo (ammo still in clip/battery unchanged.)\n\nParticle Effects\n-Elite/Cyborg shields now have lens flares. They're very sexy.\n-Fuel Rod Gun's projectile trail redone to better match the effect set's overall style and to differentiate it from the new Wraith projectile.\n-Hunter lights and effects now match the FRG particle set's color scheme.\n-New vehicle explosion effects.\n-Banshee weapons now use updated particle sets.\n\nKnown problems\n-The SMG's sound will cut out and occasionally do weird things. This is just the way Halo CE handles looping sounds; there's nothing I can really do about it.\n-The Pistol uses the old model/skin in third person. This is due to an issue with the new model which could not be fixed in time for scheduled release.\n-Marines die very, very quickly in a50's interiors. Halfway due to higher damage ratios, halfway due to the way Bungie scripted those encounters. Can't change it without making them uber-powerful for the rest of the level.\n\n---\n\nINSTALLATION\n\nTo install, simply place the .map files inside your Halo Custom Edition\\maps folder (Default directory will be C:\\Program Files\\Microsoft Games\\Halo Custom Edition\\maps). To uninstall, remove the .map files.\n\nTo play, you need to either utilize the ui.map file or the in-game console.\n\nTo use the console, head to your Halo custom Edition folder. You should see a file called haloce.exe. Make a shortcut to this wherever you want (likely, there's already a shortcut in the start menu and on the desktop.) Right-click on the shortcut you want to use, and select Properties. Cilck on the \"Shortcut\" tab inside the properties window. Under the \"Target\" field, move the cursor to the far right, add a space, and then type in \"-console\". Press OK, and use the Shortcut. Press the tilde key (~). you should see a small pink prompt in the bottom left corner. Type in \"map_name xxx\" (where xxx is the map you want to play, i.e. a10 or b30) to load the map.\n\n---\n\nNOTES\n\nMaps will progress naturally until you reach b40; you'll have to Alt+F4 or use the console to exit after that, unless you have another campaign mod installed. I'd recommend you exit back to the menu just before the final cutscene.\n\nSince this is the final release, all maps are unprotected. Use whatever you want so long as you give the original authors credit for their work (see the Thanks To section below for figuring out who did what.) Anything not listed there is either stock or done by me.\n\n---",
   "images": [
    "img/lg/25screenshot00-47.jpg"
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   "category_names": [
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  {
   "fid": 5597,
   "title": "ASCM B30 Final",
   "thumb": "img/lg/35screenshot00-28.jpg",
   "author": "Ifafudafi",
   "date": "11/17/2010",
   "file_size": "84.4M",
   "rating": 7.2,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5597",
   "og_image": "https://halomaps.org/hce/img/lg/35screenshot00-28.jpg",
   "category": "Modified Single Player Maps",
   "description": "Final Release: a10 - b40 (The Pillar of Autumn - Assault on the Control Room)",
   "notes": "Another Stupid Campaign Mod\n---\n\nADDITIONS/CHANGES IN THIS RELEASE\n\nWeapons\n-Plasma pistol nerfed immensely. Don't know how this slipped past everybody, but its primary fire was wrecking everything. Damage has been severely cut and fire rate has been capped. Charged shot unaffected.\n-Battery life of all Plasma weapons reduced.\n-Battle Rifle, Needler, and Impaler have new animations.\n-Needler needles now appear properly during reload.\n-Needler needles now do a little less damage to Elite shields.\n-Pistol has a new model and skin.\n-Pistol's autoaim radius and rate of fire have been increased. It's much more effective at closer ranges now, as intended.\n-Battle Rifle's rate of fire decreased slightly.\n-Plasma Burst's crosshair modified to better reflect its nature.\n-Plasma Burst even further nerfed; less damage, slower rate of fire and fewer shots to overheat.\n\nUnits\n-Hunters now take three Needler supercombines or two sniper shots/direct rocket hits/Impaler supercombines to kill. They're also more resilient against the Plasma Rifle.\n-Steath Elite Majors now use Eviscerators in place of Plasma Spreads.\n-Zealots (Elite commanders) wielding Plasma Rifles now wear the proper headgear.\n-Zealot shields now cause Imapler needles to detonate on contact.\n-Jackals with Plasma Beams have recieved a much-needed upgrade (better accuracy, higher RoF, etc.)\n-Dead characters' dropped weapons contain far less extra ammo (ammo still in clip/battery unchanged.)\n\nParticle Effects\n-Elite/Cyborg shields now have lens flares. They're very sexy.\n-Fuel Rod Gun's projectile trail redone to better match the effect set's overall style and to differentiate it from the new Wraith projectile.\n-Hunter lights and effects now match the FRG particle set's color scheme.\n-New vehicle explosion effects.\n-Banshee weapons now use updated particle sets.\n\nKnown problems\n-The SMG's sound will cut out and occasionally do weird things. This is just the way Halo CE handles looping sounds; there's nothing I can really do about it.\n-The Pistol uses the old model/skin in third person. This is due to an issue with the new model which could not be fixed in time for scheduled release.\n-Marines die very, very quickly in a50's interiors. Halfway due to higher damage ratios, halfway due to the way Bungie scripted those encounters. Can't change it without making them uber-powerful for the rest of the level.\n\n---\n\nINSTALLATION\n\nTo install, simply place the .map files inside your Halo Custom Edition\\maps folder (Default directory will be C:\\Program Files\\Microsoft Games\\Halo Custom Edition\\maps). To uninstall, remove the .map files.\n\nTo play, you need to either utilize the ui.map file or the in-game console.\n\nTo use the console, head to your Halo custom Edition folder. You should see a file called haloce.exe. Make a shortcut to this wherever you want (likely, there's already a shortcut in the start menu and on the desktop.) Right-click on the shortcut you want to use, and select Properties. Cilck on the \"Shortcut\" tab inside the properties window. Under the \"Target\" field, move the cursor to the far right, add a space, and then type in \"-console\". Press OK, and use the Shortcut. Press the tilde key (~). you should see a small pink prompt in the bottom left corner. Type in \"map_name xxx\" (where xxx is the map you want to play, i.e. a10 or b30) to load the map.\n\n---\n\nNOTES\n\nMaps will progress naturally until you reach b40; you'll have to Alt+F4 or use the console to exit after that, unless you have another campaign mod installed. I'd recommend you exit back to the menu just before the final cutscene.\n\nSince this is the final release, all maps are unprotected. Use whatever you want so long as you give the original authors credit for their work (see the Thanks To section below for figuring out who did what.) Anything not listed there is either stock or done by me.",
   "images": [
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   "hash": "EC8042D8CACB0CEFACE954096CF7166F",
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   "category_names": [
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  {
   "fid": 5598,
   "title": "ASCM B40 Final",
   "thumb": "img/lg/36screenshot00-29.jpg",
   "author": "Ifafudafi",
   "date": "11/17/2010",
   "file_size": "108.9M",
   "rating": 8.4,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5598",
   "og_image": "https://halomaps.org/hce/img/lg/36screenshot00-29.jpg",
   "category": "Modified Single Player Maps",
   "description": "Final Release: a10 - b40 (The Pillar of Autumn - Assault on the Control Room)",
   "notes": "Another Stupid Campaign Mod\n---\n\nADDITIONS/CHANGES IN THIS RELEASE\n\nWeapons\n-Plasma pistol nerfed immensely. Don't know how this slipped past everybody, but its primary fire was wrecking everything. Damage has been severely cut and fire rate has been capped. Charged shot unaffected.\n-Battery life of all Plasma weapons reduced.\n-Battle Rifle, Needler, and Impaler have new animations.\n-Needler needles now appear properly during reload.\n-Needler needles now do a little less damage to Elite shields.\n-Pistol has a new model and skin.\n-Pistol's autoaim radius and rate of fire have been increased. It's much more effective at closer ranges now, as intended.\n-Battle Rifle's rate of fire decreased slightly.\n-Plasma Burst's crosshair modified to better reflect its nature.\n-Plasma Burst even further nerfed; less damage, slower rate of fire and fewer shots to overheat.\n\nUnits\n-Hunters now take three Needler supercombines or two sniper shots/direct rocket hits/Impaler supercombines to kill. They're also more resilient against the Plasma Rifle.\n-Steath Elite Majors now use Eviscerators in place of Plasma Spreads.\n-Zealots (Elite commanders) wielding Plasma Rifles now wear the proper headgear.\n-Zealot shields now cause Imapler needles to detonate on contact.\n-Jackals with Plasma Beams have recieved a much-needed upgrade (better accuracy, higher RoF, etc.)\n-Dead characters' dropped weapons contain far less extra ammo (ammo still in clip/battery unchanged.)\n\nParticle Effects\n-Elite/Cyborg shields now have lens flares. They're very sexy.\n-Fuel Rod Gun's projectile trail redone to better match the effect set's overall style and to differentiate it from the new Wraith projectile.\n-Hunter lights and effects now match the FRG particle set's color scheme.\n-New vehicle explosion effects.\n-Banshee weapons now use updated particle sets.\n\nKnown problems\n-The SMG's sound will cut out and occasionally do weird things. This is just the way Halo CE handles looping sounds; there's nothing I can really do about it.\n-The Pistol uses the old model/skin in third person. This is due to an issue with the new model which could not be fixed in time for scheduled release.\n-Marines die very, very quickly in a50's interiors. Halfway due to higher damage ratios, halfway due to the way Bungie scripted those encounters. Can't change it without making them uber-powerful for the rest of the level.\n\n---\n\nINSTALLATION\n\nTo install, simply place the .map files inside your Halo Custom Edition\\maps folder (Default directory will be C:\\Program Files\\Microsoft Games\\Halo Custom Edition\\maps). To uninstall, remove the .map files.\n\nTo play, you need to either utilize the ui.map file or the in-game console.\n\nTo use the console, head to your Halo custom Edition folder. You should see a file called haloce.exe. Make a shortcut to this wherever you want (likely, there's already a shortcut in the start menu and on the desktop.) Right-click on the shortcut you want to use, and select Properties. Cilck on the \"Shortcut\" tab inside the properties window. Under the \"Target\" field, move the cursor to the far right, add a space, and then type in \"-console\". Press OK, and use the Shortcut. Press the tilde key (~). you should see a small pink prompt in the bottom left corner. Type in \"map_name xxx\" (where xxx is the map you want to play, i.e. a10 or b30) to load the map.\n\n---\n\nNOTES\n\nMaps will progress naturally until you reach b40; you'll have to Alt+F4 or use the console to exit after that, unless you have another campaign mod installed. I'd recommend you exit back to the menu just before the final cutscene.\n\nSince this is the final release, all maps are unprotected. Use whatever you want so long as you give the original authors credit for their work (see the Thanks To section below for figuring out who did what.) Anything not listed there is either stock or done by me.",
   "images": [
    "img/lg/36screenshot00-29.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/C9616595-9764-4326-B342921BFB895902.JPG",
     "caption": "That elite got hit by three sniper rifles at once."
    }
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   "hash": "CBABF0500569A56E210147A57903AF48",
   "fetched": "2026-10-07T16:30:27Z",
   "download": {
    "ok": true,
    "file_name": "5598-ASCM_b40_final.zip",
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    "at": "2026-10-07T19:43:54Z",
    "sha1": "ea383600978a25156c29cbafee8d96ff12742b87"
   },
   "category_names": [
    "Modified Single Player Maps"
   ]
  },
  {
   "fid": 5599,
   "title": "B30 Time Splitter 2",
   "thumb": "img/lg/43screenshot00-18.jpg",
   "author": "Master FL]",
   "date": "11/17/2010",
   "file_size": "60.3M",
   "rating": 6.4,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5599",
   "og_image": "https://halomaps.org/hce/img/lg/43screenshot00-18.jpg",
   "category": "Modified Single Player Maps",
   "description": "A Modified B30 Level - The Silent Cartographer",
   "notes": "About:\nAfter I created some of the TimeSplitter 2 weapons, I've decided to make a map where they're all in it. I'll be making a multiplayer version of the mods so it'll get more awsome... Anyway the goal was to recreate all the weapons in timesplitter 2!\n\nRecommendation:\nIt is a single player map, not multiplayer... I really recommend to set the difficulty a bit lower since the actors are way harder than the halo you know. Think that easy is normal, normal is hard... you know the rest...",
   "images": [
    "img/lg/43screenshot00-18.jpg"
   ],
   "hash": "48C73647D90C83F3657C56CB3CD3EED7",
   "fetched": "2026-10-07T16:30:27Z",
   "download": {
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    "file_name": "5599-b30_time_splitter_2.zip",
    "bytes": 60316378,
    "at": "2026-10-07T19:43:44Z",
    "sha1": "a04e54baf4aab440dbb7b238c9764d3808542d39"
   },
   "category_names": [
    "Modified Single Player Maps"
   ]
  },
  {
   "fid": 5600,
   "title": "How to make a map Firefight/Como Hacer Un Mapa Firefight (PDF/DOCX)",
   "thumb": "img/placeholder.jpg",
   "author": "Translation by PRPatxi",
   "date": "11/23/2010",
   "file_size": "78.6K",
   "rating": null,
   "sids": [
    23
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5600",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Tutorials",
   "description": "Spanish Translation of How to make a map Firefight tutorial",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "9E6F5E2435A79B5E404FDC91E3502E99",
   "fetched": "2026-10-07T16:39:43Z",
   "download": {
    "ok": true,
    "file_name": "5600-Como_hacer_un_mapa_Firefight.zip",
    "bytes": 78596,
    "at": "2026-10-07T20:10:22Z",
    "sha1": "655265bacbc443e88cbd8a017951b0bc10a3d12d"
   },
   "category_names": [
    "Tutorials"
   ]
  },
  {
   "fid": 5601,
   "title": "Eternal Lightning",
   "thumb": "img/placeholder.jpg",
   "author": "",
   "date": "11/23/2010",
   "file_size": "1.2M",
   "rating": 7.1,
   "sids": [
    8
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5601",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo Utilities",
   "description": "This program allows you to unprotect maps. - use at your own risk",
   "notes": "About:\nThis program allows you to unprotect maps. It changes the names of each tag so that when you attempt to extract with HEK+, they will extract properly. Original names are not preserved, you have to rename them accordingly once you figure out which tag is what.",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "6CA124080DA814A4713BF7B2943EE7FA",
   "fetched": "2026-10-07T16:41:50Z",
   "download": {
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    "file_name": "5601-Eternal_Lightning.zip",
    "bytes": 1166875,
    "at": "2026-10-07T20:16:11Z",
    "sha1": "32ace28697de7b1826ea2dc208f258aeafe78c42"
   },
   "category_names": [
    "Halo Utilities"
   ]
  },
  {
   "fid": 5602,
   "title": "Tutorial on Editing Maps (PDF)",
   "thumb": "img/placeholder.jpg",
   "author": "Ranger",
   "date": "11/23/2010",
   "file_size": "236.4K",
   "rating": null,
   "sids": [
    23
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5602",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Tutorials",
   "description": "Beginers tutorial",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "F8C727FCE6263E00DC9D6AD1C825BFBA",
   "fetched": "2026-10-07T16:39:43Z",
   "download": {
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    "file_name": "5602-tutorial_on_editing_maps.zip",
    "bytes": 236421,
    "at": "2026-10-07T20:10:22Z",
    "sha1": "7c89e3b59666861cc6581908682705d123a58bd4"
   },
   "category_names": [
    "Tutorials"
   ]
  },
  {
   "fid": 5603,
   "title": "Custom Healthpack Tutorial (MP4)",
   "thumb": "img/lg/screenshot-12.jpg",
   "author": "Yeeyay",
   "date": "11/23/2010",
   "file_size": "25.6M",
   "rating": null,
   "sids": [
    23
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5603",
   "og_image": "https://halomaps.org/hce/img/lg/screenshot-12.jpg",
   "category": "Tutorials",
   "description": "This is a tutorial on how to Model, Texture, And get a custom healthpack in game.",
   "notes": "NOTE: model and textures are pretty cheap. I tryed to make them as fast as possible.\nAnd I encounter and error but its an easy fix.\nI also recommend watching in Quicktime player. Better quality.",
   "images": [
    "img/lg/screenshot-12.jpg"
   ],
   "hash": "AD21E1E077005D951B9D2AFABFC53FDC",
   "fetched": "2026-10-07T16:39:42Z",
   "download": {
    "ok": true,
    "file_name": "5603-Custom_HealthPack_Tutorial.zip",
    "bytes": 25641044,
    "at": "2026-10-07T20:10:24Z",
    "sha1": "cbf7eff0cf5dcb7bf98374d7dc37c741054c5ae6"
   },
   "category_names": [
    "Tutorials"
   ]
  },
  {
   "fid": 5604,
   "title": "Banshee Fight",
   "thumb": "img/lg/0screenshot00-337.jpg",
   "author": "magmar452",
   "date": "11/23/2010",
   "file_size": "5.2M",
   "rating": 8.9,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5604",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-337.jpg",
   "category": "Halo CE Maps",
   "notes": "This map have 14 Banshees. The aim of the game is to try and kill people with the banshees. If there is no banshees in your area, you can use the Warthog to take to nearest Banshee. I recommend that you only play this game in slayer. Feel free to modify it if you want!",
   "images": [
    "img/lg/0screenshot00-337.jpg",
    "img/lg/8screenshot00-134.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/3C1C3A8B-E4A4-4558-AA2D4B11329BF306.JPG",
     "caption": ""
    }
   ],
   "hash": "9DBA83E68A110CA2DABE5F4CEE18D8E0",
   "fetched": "2026-10-07T16:05:19Z",
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    "file_name": "5604-banshee_fight.zip",
    "bytes": 5174781,
    "at": "2026-10-07T18:20:02Z",
    "sha1": "61ac3f410b20eabce285718ee562308f1ad3915b"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5605,
   "title": "Chronic Response Beta V1",
   "thumb": "img/lg/9screenshot00-124.jpg",
   "author": "-xofect~flem-LCplhubba",
   "date": "11/23/2010",
   "file_size": "32.9M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5605",
   "og_image": "https://halomaps.org/hce/img/lg/9screenshot00-124.jpg",
   "category": "Halo CE Maps",
   "notes": "This map is COMPELETLY! redone,\n-Trap room in the bottom of the lake.\n-New textures and sounds/music,\n-Added new story line leaving it open for the next map and chapter. --Improved game play all the way around\n-Added tunnel systems for each side.\n-Attached the floating rocks with road ways.\n-Fixed the sniper towers I put out some months ago and they work great.\n-Teleports too your own sniper tower.\n-put Guide poles on the upper floating rocks to help keep you from flying off and keep you on track\n-This is one of the most action packed maps I have put together yet and has hours of endless battle scenarios.\n------------------------------------------------------------------------\nsupports\nctf\nslayer\nWe will be releasing a race variant very soon.\n------------------------------------------------------------------------\nGwarthog-w/horn and destructible geometry/very fast\nmwarthog-w/music\nhornet-tweaked to perfection\nm257-multvp-atv-horn\nwasp-fixed hud-it is very accurate now and works very well also new sounds\nspectre\\w gunner beam cannon\n\n------------------------------------------------------------------------\nGold h3 magnum-automatic and single\nh3-spiker\nh3-brute-mauler\nh3-roket launcher\nh3-bubble shield\nh2-brute shot\nh2-battle rifle\nm82-sniper\nAll power ups\nInvisible power ups\nHealth power ups\n------------------------------------------------------------------------\nRecommended-high end pc for this map.\nThis map was tested on the following pc's\nmy set up is-- 2005 rebuilt gateway /4g ram /ati radeon 1g video /pentium4x2.server 3200 mhz\nThe other pc used is a Dell laptop /AMD turion 64x2 2g ram /on board ati radeon x1270 / 1900 mhz both local net/dsl\nThe map ran fine on these computers.",
   "images": [
    "img/lg/9screenshot00-124.jpg",
    "img/lg/10screenshot00-124.jpg"
   ],
   "hash": "CA1583478F296506908070D6B91F0971",
   "fetched": "2026-10-07T16:05:19Z",
   "download": {
    "ok": true,
    "file_name": "5605-chronic_response_beta_v1.zip",
    "bytes": 32862295,
    "at": "2026-10-07T18:20:03Z",
    "sha1": "94af6a6eb44484dad87c1b17caa417ca5219e50a"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5606,
   "title": "Desert Flat",
   "thumb": "img/lg/ACF985.jpg",
   "author": "HDoan",
   "date": "11/23/2010",
   "file_size": "5.8M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5606",
   "og_image": "https://halomaps.org/hce/img/lg/ACF985.jpg",
   "category": "Halo CE Maps",
   "notes": "This map is just a testing map although you could use it for something else. Hardly works in multiplayer due to there only being one spawn point.",
   "images": [
    "img/lg/ACF985.jpg",
    "img/lg/20screenshot00-66.jpg"
   ],
   "hash": "0561637E17A4FC2550F6E56C37E98F44",
   "fetched": "2026-10-07T16:05:18Z",
   "download": {
    "ok": true,
    "file_name": "5606-Desert_flat.zip",
    "bytes": 5799993,
    "at": "2026-10-07T18:19:59Z",
    "sha1": "6163dbc06918aac0a3357d62163154afdd5a95d6"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5607,
   "title": "Flood Survival",
   "thumb": "img/lg/26screenshot00-41.jpg",
   "author": "halo banana",
   "date": "11/23/2010",
   "file_size": "57.7M",
   "rating": 8.1,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5607",
   "og_image": "https://halomaps.org/hce/img/lg/26screenshot00-41.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Timberland variant with AI Bots",
   "images": [
    "img/lg/26screenshot00-41.jpg"
   ],
   "hash": "57FA2807A150DC6F8F523FFD20928949",
   "fetched": "2026-10-07T16:18:16Z",
   "download": {
    "ok": true,
    "file_name": "5607-flood_survival.zip",
    "bytes": 57683304,
    "at": "2026-10-07T18:53:52Z",
    "sha1": "ae3b0ad29860c5c3a5745fad0979cde70d1ffe46"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 5608,
   "title": "Gephyrophobia Time Splitter 2",
   "thumb": "img/lg/27screenshot00-44.jpg",
   "author": "Master FL",
   "date": "11/23/2010",
   "file_size": "11.0M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5608",
   "og_image": "https://halomaps.org/hce/img/lg/27screenshot00-44.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Gephyrophobia variant",
   "notes": "bout:\nAfter I created some of the TimeSplitter 2 weapons, I've decided to make a map where they're all in it. There's a single player version of the mods if you want to test alone! b30_time_splitter_2. Anyway the goal was to recreate all the weapons in timesplitter 2!\n\nRecommendation:\nI recomend to play this map with an arevage number of players, too much could cause to some undesired errors. Why? Because each player carry 10 timed mines. In race, they also carry 10 bricks... Imagine the number!!!",
   "images": [
    "img/lg/27screenshot00-44.jpg"
   ],
   "hash": "F8252637D1E315CEDF83F34EA706FCF9",
   "fetched": "2026-10-07T16:22:59Z",
   "download": {
    "ok": true,
    "file_name": "5608-gephyrophobia_time_splitter_2.zip",
    "bytes": 10983878,
    "at": "2026-10-07T19:14:50Z",
    "sha1": "2980bec2aeb9217f2393ac3b8c3ffd726495118b"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5609,
   "title": "Homers Melee Dojo",
   "thumb": "img/lg/28screenshot00-39.jpg",
   "author": "NerveBooger/Slap Happy",
   "date": "11/23/2010",
   "file_size": "22.8M",
   "rating": 8.3,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5609",
   "og_image": "https://halomaps.org/hce/img/lg/28screenshot00-39.jpg",
   "category": "Halo CE Maps",
   "description": "A Melee map with a \"Simpsons\" theme. Custom Simpsons sounds of every kind, DOH!",
   "notes": "A Melee map with a \"Simpsons\" theme. Custom Simpsons sounds of every kind, DOH! CTF, Solo Race, Crazy King and Oddball recommended, supports up to 12 players. Yes, it is a \"fist fight\" map, with both an uppercut (primary fire) and a mean right fist (melee), and a left cross (crouch + melee).\n\nAlso, custom \"Homer\" taunts activated by the flashlight. Doh! and the frags are Duff beer cans! (mmmm beer) The flag is a cake! (mmmmm cake). The oddball is a cyborg helmet (doh! stupid cyborg!) Share crazy king with the entire Simpsons family (Doh! stupid family!)\n\nIt's a dysfunctional family fight at the Dojo! Brawl it out! (I don't recommend infinite grenades - Doh! stupid server admins!)\n\nEnjoy - (Doh! Why you little . . . . !)",
   "images": [
    "img/lg/28screenshot00-39.jpg",
    "img/lg/35screenshot00-29.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/74A75616-26F8-47E4-8A06924BEE5D5644.JPG",
     "caption": ""
    }
   ],
   "hash": "98DA9EDF4567AA79F13368AA39B87251",
   "fetched": "2026-10-07T16:05:18Z",
   "download": {
    "ok": true,
    "file_name": "5609-Homers_Melee_Dojo.zip",
    "bytes": 22758131,
    "at": "2026-10-07T18:20:01Z",
    "sha1": "dec0963a31cc8918bc469f5b1a8fc8d63cae0590"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5610,
   "title": "Mnl Bloodgulch",
   "thumb": "img/lg/36screenshot00-30.jpg",
   "author": "MNL team",
   "date": "11/23/2010",
   "file_size": "25.4M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5610",
   "og_image": "https://halomaps.org/hce/img/lg/36screenshot00-30.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloogulch variant",
   "images": [
    "img/lg/36screenshot00-30.jpg"
   ],
   "hash": "E502BBF52B8CD33042EE7E020926456B",
   "fetched": "2026-10-07T16:22:59Z",
   "download": {
    "ok": true,
    "file_name": "5610-MNL_bloodgulch.zip",
    "bytes": 25353398,
    "at": "2026-10-07T19:14:50Z",
    "sha1": "8c5fa49faf19264553467851473e53e645571de4"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5611,
   "title": "Secret Mision (single Player)",
   "thumb": "img/lg/42screenshot00-25.jpg",
   "author": "(DF)agent007",
   "date": "11/23/2010",
   "file_size": "53.7M",
   "rating": 7.3,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5611",
   "og_image": "https://halomaps.org/hce/img/lg/42screenshot00-25.jpg",
   "category": "Modified Single Player Maps",
   "description": "A singler player map based off the Bloodgulch level",
   "notes": "this is a single player map you as a odst and you downed in the pelican droop you mision is\n\n1_ entrace in the cave and eliminate forces\n2_pickup a sniper and eliminate 10 elites\n3_follow the line you see a warthog rocket take it and go to atack\n3_eliminate all covenant watch out for the wraith\n5_entrance in the base and eliminate of commander elite energy sword",
   "images": [
    "img/lg/42screenshot00-25.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/69073744-9557-4C90-8A0C328A05E28548.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/FC3D5069-4DED-4C04-9A970A1DBC54D87D.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/5B832224-AB3E-475E-96B162D4C35251B8.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/6468F7D3-338F-4FFA-A16DFF6035056209.JPG",
     "caption": ""
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     "caption": "told you"
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     "caption": "They're even uglier when they're dead."
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   "category": "Modified Single Player Maps",
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     "caption": "A Jackal that was armed with an SMG? Hmm..."
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     "caption": "So thats two..."
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     "caption": "Three? really? oi... You donn see dat ever deee"
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     "caption": "WTH?! where'd 'is 'elmet gooo!"
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    {
     "src": "img/users/lg/9FA26C57-ED43-454A-A811F0B426A247B8.JPG",
     "caption": "Johnson?"
    },
    {
     "src": "img/users/lg/D0D4E458-18B2-4C87-8DF529DCBE0BE36C.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/5AA469C8-EB54-479D-B9B121D9D2248562.JPG",
     "caption": "Boom Headshot Iminent!!!"
    },
    {
     "src": "img/users/lg/62FCB47C-B999-4062-AA48F30EE0A5BC26.JPG",
     "caption": "LOL WTF"
    }
   ],
   "hash": "2D00A4BF76F78DF7BA9BF6A6848135CB",
   "fetched": "2026-10-07T16:30:23Z",
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    "file_name": "5622-H3_Style_Campaign_-_A10.zip",
    "bytes": 124103081,
    "at": "2026-10-07T19:43:02Z",
    "sha1": "06659cfadf4ecd9d708e79fa6c7ee63e97784d0e"
   },
   "category_names": [
    "Modified Single Player Maps"
   ]
  },
  {
   "fid": 5623,
   "title": "Attack on Danger Canyon",
   "thumb": "img/lg/5screenshot00-158.jpg",
   "author": "Krasher",
   "date": "11/24/2010",
   "file_size": "39.8M",
   "rating": null,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5623",
   "og_image": "https://halomaps.org/hce/img/lg/5screenshot00-158.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Danger Canyon variant with AI bots",
   "images": [
    "img/lg/5screenshot00-158.jpg"
   ],
   "hash": "7DB2E44C3B25C5B6769211BEB2D8733B",
   "fetched": "2026-10-07T16:18:15Z",
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    "ok": true,
    "file_name": "5623-Attack_on_Danger_Canyon.zip",
    "bytes": 39778948,
    "at": "2026-10-07T18:53:49Z",
    "sha1": "2088e6910b9e4659c6c393705284a7532abcf251"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 5624,
   "title": "Covenant Desert",
   "thumb": "img/lg/6screenshot00-153.jpg",
   "author": "Gecko",
   "date": "11/24/2010",
   "file_size": "34.3M",
   "rating": 9.1,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5624",
   "og_image": "https://halomaps.org/hce/img/lg/6screenshot00-153.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Hugeass variant",
   "notes": "Description : A very large desert with two Forerunner hangars invaded by the Covenants.\n\nAbout :\nThe Original map model is Hugeass, re-textured in a desert with covenant vehicles and weapons. You play as an elite.\n\nVehicles :\n-h2 banshee (with super boost)\n-h2 ghost (with super boost)\n-h2 spectre (with super boost)\n-h2 wraith (with super boost)\n-h3 green phantom\n-Battlecruiser (to control it, juste enter into the left hangar of the ship)\n\nBONUS VEHICLES (with Dev) :\n-h3 anti air wraith (code : object_create_anew red_aa/object_create_anew blue_aa)\n(appear on the ground near the wraith)\n-h2 scarab (code : object_create_anew red_s/object_create_anew blue_s)\n(appear on the ground near the ladder)\n\nVERY IMPORTANT ABOUT VEHICLES : You can have a super acceleration with the banshee, the gost, the wraith and the spectre. You just need to push crouch button and release all other buttons to go very fast.\n\nSecret weapon : The terrible Gecko gun is somewhere in the sky ...\n\nRecommendation :\nThis can be played with all types of games.\nPlays best for team games.",
   "images": [
    "img/lg/6screenshot00-153.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/1B4E63D3-6FDD-442A-BDC18B8D7A421D07.JPG",
     "caption": "I think that the Gecko gun is in one of these ships"
    },
    {
     "src": "img/users/lg/03D343CE-C249-4ECE-990C244E2B983C1F.JPG",
     "caption": "The bonus vehicles and the desert :p"
    },
    {
     "src": "img/users/lg/F9B44DD0-0D85-425A-B50B24E985D54193.JPG",
     "caption": "The hangar with some vehicles (the Battlecruiser is fighting outside the hangar during the screenshot)"
    },
    {
     "src": "img/users/lg/6C7256DB-66F4-49EA-82DF491DC21A285C.JPG",
     "caption": "I'm flying the Battlecruiser"
    },
    {
     "src": "img/users/lg/7625CAC0-5F99-4F82-AC519B23F5F23D6D.JPG",
     "caption": "Gecko gun :D"
    },
    {
     "src": "img/users/lg/705821D2-4194-4B6D-AB2AA6C5D1C20BA4.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/467D50CA-07E6-46DD-84271ECAB2C26302.JPG",
     "caption": "Ahhh,my favoryte,the battle cruiser"
    }
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   "hash": "9EA219F067135691A6CDD1D22532E7FA",
   "fetched": "2026-10-07T16:22:58Z",
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    "file_name": "5624-covenant_desert.zip",
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    "sha1": "e6b8345d2c7eb854002503c7e439e3c53e7bc6bf"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5625,
   "title": "Resistance",
   "thumb": "img/lg/12screenshot00-118.jpg",
   "author": "theninjadogbuster",
   "date": "11/24/2010",
   "file_size": "46.3M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5625",
   "og_image": "https://halomaps.org/hce/img/lg/12screenshot00-118.jpg",
   "category": "Modified Multiplayer Maps",
   "images": [
    "img/lg/12screenshot00-118.jpg"
   ],
   "hash": "0313849D9D3FE1438A12AE21C96A440E",
   "fetched": "2026-10-07T16:22:58Z",
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    "file_name": "5625-resistance.zip",
    "bytes": 46329149,
    "at": "2026-10-07T19:14:49Z",
    "sha1": "3841ea5daee455edd7d7a40a17d0859b0057b496"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5626,
   "title": "[h3]stiftung",
   "thumb": "img/lg/19screenshot00-74.jpg",
   "author": "Saper",
   "date": "11/24/2010",
   "file_size": "45.9M",
   "rating": 8.5,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5626",
   "og_image": "https://halomaps.org/hce/img/lg/19screenshot00-74.jpg",
   "category": "Modified Multiplayer Maps",
   "images": [
    "img/lg/19screenshot00-74.jpg"
   ],
   "hash": "6CE79427870F3A5A70EA483F209ABD56",
   "fetched": "2026-10-07T16:22:57Z",
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    "file_name": "5626-[h3]Stiftung.zip",
    "bytes": 45852365,
    "at": "2026-10-07T19:14:48Z",
    "sha1": "597586ef6f218ae30f14bb146271e0fbe0c8968e"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
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  {
   "fid": 5627,
   "title": "And You Thought War Was Easy",
   "thumb": "img/lg/0screenshot00-339.jpg",
   "author": "Krasher",
   "date": "11/25/2010",
   "file_size": "53.1M",
   "rating": 8.3,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5627",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-339.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Bloogulch variant with AI Bots",
   "images": [
    "img/lg/0screenshot00-339.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/1CD53D50-6CFE-4881-9F288E34581EC420.JPG",
     "caption": "An Elite firing his plasma rifle..."
    },
    {
     "src": "img/users/lg/782F5291-17A3-46F8-B488D8FDB22A25A1.JPG",
     "caption": "A Spartan with a shiny assault rifle!"
    },
    {
     "src": "img/users/lg/7F1A937C-5981-486C-951793B8080052BD.JPG",
     "caption": ""
    }
   ],
   "hash": "D8F90C0F4B40EE00825BABFBDE5A5DF6",
   "fetched": "2026-10-07T16:18:15Z",
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    "file_name": "5627-And_You_Thought_War_Was_Easy.zip",
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    "at": "2026-10-07T18:53:52Z",
    "sha1": "f80d1f8d61c37b6b87efabe2165d06a0e869f3eb"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 5628,
   "title": "Flood Survival 3",
   "thumb": "img/lg/6screenshot00-154.jpg",
   "author": "halo banana",
   "date": "11/25/2010",
   "file_size": "59.5M",
   "rating": 8.9,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5628",
   "og_image": "https://halomaps.org/hce/img/lg/6screenshot00-154.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Timberland variant with AI Bots",
   "images": [
    "img/lg/6screenshot00-154.jpg"
   ],
   "hash": "700993FB3E21983AAF4BC0D137400BB1",
   "fetched": "2026-10-07T16:18:14Z",
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    "ok": true,
    "file_name": "5628-flood_survival_3.zip",
    "bytes": 59515723,
    "at": "2026-10-07T18:53:45Z",
    "sha1": "91564ced76de994f7876548402807d0594a9aa61"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 5629,
   "title": "[h3]Icefields",
   "thumb": "img/lg/14screenshot00-103.jpg",
   "author": "Rockglam16",
   "date": "11/25/2010",
   "file_size": "49.6M",
   "rating": 8.5,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5629",
   "og_image": "https://halomaps.org/hce/img/lg/14screenshot00-103.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Icefields variant",
   "images": [
    "img/lg/14screenshot00-103.jpg"
   ],
   "hash": "7EAD023B5AEFD42B7C003A1518820494",
   "fetched": "2026-10-07T16:22:57Z",
   "download": {
    "ok": true,
    "file_name": "5629-[h3]icefields.zip",
    "bytes": 49602352,
    "at": "2026-10-07T19:14:42Z",
    "sha1": "4948eda7a3c637d2977a56af5251c54ac8b5fc64"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5630,
   "title": "Tp Dangercanyon",
   "thumb": "img/lg/0screenshot00-340.jpg",
   "author": "?",
   "date": "11/25/2010",
   "file_size": "30.4M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5630",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-340.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Danger Canyon variant",
   "images": [
    "img/lg/0screenshot00-340.jpg"
   ],
   "hash": "9361E1473C72EF3BB32C469E6288AFC3",
   "fetched": "2026-10-07T16:22:57Z",
   "download": {
    "ok": true,
    "file_name": "5630-tp_dangercanyon.zip",
    "bytes": 30384082,
    "at": "2026-10-07T19:14:40Z",
    "sha1": "f59de4eed5aa01b54e88a39fdfd368531f70c6fb"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5631,
   "title": "Lumoria Episode 1",
   "thumb": "img/lg/20478756.jpg",
   "author": "TM Mapping Team",
   "date": "11/25/2010",
   "file_size": "135.4M",
   "rating": 9.1,
   "sids": [
    41
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5631",
   "og_image": "https://halomaps.org/hce/img/lg/20478756.jpg",
   "category": "Lumoria Campaign",
   "description": "Race to save a scientist and uncover the secrets of Lumoria.",
   "notes": "Also see\nLumoria Episode 2\n\n(see Read Me for listing of members, and other people who helped)\n\nAbout:\n\nAt the start of the human-covenant war, a new found planet named \"Lumoria\" was found by a group of scientists. The planet had wierd architecture and new wildlife on the planet no one had even knew about. They would later realize that the planet was carved into what it is now by the \"Forerunners\". However, days after exploring the planet, the covenant made landfall, attacked the scientist ship, and catpured them. One of the scientists left a beacon, and you guys picked it up.\n\nYou are May, a female Spartan. Bred for combat, built for war.\n\nYou and a group of highly trained ODST's are dropped onto the surface of Lumoria for a search and rescue mission.\n\nWelcome to Lumoria.\n\n<3 TM. Have fun.\n\nP.S Theres an epic legendary ending!\n\nINSTALLATION : Extract the .map file from the archive. Take the file and place it into your Halo Custom Edition/maps directory. Load Halo Custom Edition, and use console to type \"map_name tmc_a\". The map then loads, and your all set to play! When its over it will load the next single player map you have, if not, you will have to use the console command \"quit\".",
   "images": [
    "img/lg/20478756.jpg",
    "img/lg/48798414.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/64A9EFDE-F4F1-409C-8C71E109175086C3.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/CCCCA2D6-9647-4B32-94EC52FC8DB82191.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/81F91601-2F5E-4BB7-A13DCE1D9A71BD80.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/78A64B84-D2B7-4B65-A36138F8378CD42C.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/1EA6FF48-D0E2-4E37-A713A3B86E82D48B.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/A87529A0-1E1C-4CD9-8AC578FC9B5ABE48.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/30886090-EF4E-4437-A40A01682FD550B4.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/0C05F432-8991-4247-84E6F71B92A38BD4.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/FC27AB47-6626-4D1D-8482DDBF9418BB4C.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/FCFF5A91-99F1-40FA-B42E0BF156A1D5FD.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/DA409320-17FE-4730-A7C586ABBEA69EDF.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/5E60D268-83D5-40BE-8A6A6AA7C003C681.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/B007990E-36CB-4D16-9E0108FCD7CD61EC.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/83CE1D95-BBB5-4A1D-BDFD14AB6F507E37.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/D317D4D3-12A3-42CB-99561851551EDECF.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/D8DBEF79-1E71-49BA-96684D9B19603211.JPG",
     "caption": "The beauty of War"
    },
    {
     "src": "img/users/lg/659E5F56-FFE7-4FD4-8D6C756E88B1A0C0.JPG",
     "caption": "Picture from me playing Lumoria."
    },
    {
     "src": "img/users/lg/BE7EEA80-0AAA-47BC-BD5A1C58FE13EF85.JPG",
     "caption": "this is what happens to an elite's face when it is face to face with an ODST with a shotgun..."
    },
    {
     "src": "img/users/lg/F7BFF540-C958-4D82-955798AF069D1F83.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/B2647542-DA9A-4E0C-8187D303BF1389DE.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/8ECF2459-51FA-4570-95FF079A4A5A3C4D.JPG",
     "caption": "Go Marines!"
    },
    {
     "src": "img/users/lg/304B16B5-0214-4079-8C3493B051149351.JPG",
     "caption": "let's go inside!"
    },
    {
     "src": "img/users/lg/E903C331-0D45-4B74-9DADD5657528914A.JPG",
     "caption": "3 Marines, 2 ODST and 1 Spartan (me)!"
    },
    {
     "src": "img/users/lg/390B3A93-EC8E-432E-820F5B548C00F2EF.JPG",
     "caption": "let's ran to the pelican!"
    },
    {
     "src": "img/users/lg/9E1CAFFB-356F-4AC2-B0F81287FCD49E43.JPG",
     "caption": "jump!"
    },
    {
     "src": "img/users/lg/B24809E0-DB85-4356-A2E3DB0703535025.JPG",
     "caption": "Thank you!"
    },
    {
     "src": "img/users/lg/A43ED22C-3331-4447-87364770F0128343.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/4A1096E7-AEB2-421C-83A3F84A647103F9.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/F78F78DF-FE5A-4CC8-AB8EDDD646C12B80.JPG",
     "caption": ""
    }
   ],
   "hash": "C5CB5E4E91EC60B42C472689E38DCCBA",
   "fetched": "2026-10-07T16:29:48Z",
   "download": {
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    "file_name": "5631-Lumoria_Episode_1.zip",
    "bytes": 135441195,
    "at": "2026-10-07T19:37:27Z",
    "sha1": "b9c212e0518c11493a298a00665d6ff44cfef36c"
   },
   "category_names": [
    "Lumoria Campaign"
   ]
  },
  {
   "fid": 5632,
   "title": "Dual Glock 18",
   "thumb": "img/lg/Glock_18.jpg",
   "author": "Josh117",
   "date": "11/26/2010",
   "file_size": "3.9M",
   "rating": null,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5632",
   "og_image": "https://halomaps.org/hce/img/lg/Glock_18.jpg",
   "category": "Halo CE Weapon Tags",
   "description": "Dual-Wield Machine Pistol",
   "notes": "Description: Two fully automatic pistols that fire at 1100RPM. It may not be possilble in real life, but that's because it's a game. Item collection included. Featured on Gephyrophobian Firefight V2.",
   "images": [
    "img/lg/Glock_18.jpg"
   ],
   "hash": "EDDE9B928909D0975D2DADD8FCEFF1A3",
   "fetched": "2026-10-07T16:38:29Z",
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    "file_name": "5632-Dual_Glock_18.zip",
    "bytes": 3939517,
    "at": "2026-10-07T20:08:24Z",
    "sha1": "b774e707b9c18d170a3143c2997eca23a262d882"
   },
   "category_names": [
    "Halo CE Weapon Tags"
   ]
  },
  {
   "fid": 5633,
   "title": "Fn Fal",
   "thumb": "img/lg/FN_FAL.jpg",
   "author": "Josh117",
   "date": "11/26/2010",
   "file_size": "3.2M",
   "rating": 5.6,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5633",
   "og_image": "https://halomaps.org/hce/img/lg/FN_FAL.jpg",
   "category": "Halo CE Weapon Tags",
   "description": "Assualt Rifle (Semi/Automatic Firing)",
   "notes": "Description: A variable firing assualt rifle (primary trigger for semi-auto, secondary trigger for full-auto) with a red dot sight attachment (zoom for ADS). This weapon is capable of 1200 RPM and does high damage. Item collection included. Featured on Gephyrophobian Firefight V2.",
   "images": [
    "img/lg/FN_FAL.jpg"
   ],
   "hash": "B05AEE63A0A1748DBFC567B96CD7F0E0",
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    "sha1": "255e1b3e85d229df8fbeb550ea00c2c9cd3f00e5"
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   "category_names": [
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   ]
  },
  {
   "fid": 5634,
   "title": "H2floodgulch V2",
   "thumb": "img/lg/0screenshot00-341.jpg",
   "author": "halo banana",
   "date": "11/26/2010",
   "file_size": "65.5M",
   "rating": 8.7,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5634",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-341.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Bloogulch variant with AI Bots",
   "images": [
    "img/lg/0screenshot00-341.jpg"
   ],
   "hash": "FBC77E986B5DEE6810C769E861501459",
   "fetched": "2026-10-07T16:18:14Z",
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    "ok": true,
    "file_name": "5634-h2floodgulch_V2.zip",
    "bytes": 65516069,
    "at": "2026-10-07T18:53:46Z",
    "sha1": "e845784046587f218a534d72a7d3420cc1aff34d"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 5635,
   "title": "Edinit V1.0",
   "thumb": "img/placeholder.jpg",
   "author": "Alexander0777",
   "date": "12/01/2010",
   "file_size": "42.4K",
   "rating": null,
   "sids": [
    8
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5635",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo Utilities",
   "description": "An editor of Init file for Halo CE Dedicated Servers. Included Ping Kick and AFK Kick variables.",
   "notes": "About:\n\nThis is the versione 1.0 of EdInit, an editor of Init file.\nThis program can:\n-Set standards options (name, pass, public, rcon, maxplayers)\n-Set mapcycle\n-Set extra options (motd, load sapp.dll, with ping kick and afk kick)\n\nThe available languages are Italian and English.",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "4D109AF361215748DFA2936B5A200C2A",
   "fetched": "2026-10-07T16:41:50Z",
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    "ok": true,
    "file_name": "5635-EdInit_v1.0.zip",
    "bytes": 42412,
    "at": "2026-10-07T20:16:10Z",
    "sha1": "4e1b224413c1e01c82bb24614078d5608386a830"
   },
   "category_names": [
    "Halo Utilities"
   ]
  },
  {
   "fid": 5636,
   "title": "Ai Ratrace",
   "thumb": "img/lg/0screenshot00-342.jpg",
   "author": "ally",
   "date": "12/01/2010",
   "file_size": "24.2M",
   "rating": 9.0,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5636",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-342.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Ratrace variant with AI bots",
   "images": [
    "img/lg/0screenshot00-342.jpg"
   ],
   "hash": "27609C008D5BC38EF6770C1494221835",
   "fetched": "2026-10-07T16:18:14Z",
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    "file_name": "5636-ai_ratrace.zip",
    "bytes": 24210391,
    "at": "2026-10-07T18:53:40Z",
    "sha1": "e7633f2e560af08600ff68978c2f5c5b7a6833b9"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 5637,
   "title": "H3 B30 Mod Beta",
   "thumb": "img/lg/10screenshot00-125.jpg",
   "author": "Krasher",
   "date": "12/01/2010",
   "file_size": "72.7M",
   "rating": 7.6,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5637",
   "og_image": "https://halomaps.org/hce/img/lg/10screenshot00-125.jpg",
   "category": "Modified Single Player Maps",
   "description": "Modified Single Player B30 Level - The Silent Cartographer",
   "images": [
    "img/lg/10screenshot00-125.jpg"
   ],
   "hash": "C1821E694938096153D8F60924DD4A51",
   "fetched": "2026-10-07T16:30:22Z",
   "download": {
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    "file_name": "5637-H3_B30_Mod_Beta.zip",
    "bytes": 72668182,
    "at": "2026-10-07T19:42:50Z",
    "sha1": "118a325d17a681644a5d80274844e6838d921d91"
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   "category_names": [
    "Modified Single Player Maps"
   ]
  },
  {
   "fid": 5638,
   "title": "Life Rpg V1",
   "thumb": "img/lg/ACF36FE.jpg",
   "author": "xpfe5zrm",
   "date": "12/01/2010",
   "file_size": "49.2M",
   "rating": 7.9,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5638",
   "og_image": "https://halomaps.org/hce/img/lg/ACF36FE.jpg",
   "category": "Modified Multiplayer Maps",
   "notes": "This Life RPG Map has many advance systems, such as:\n\nHouse lockdowns\nA points system\nMissions\nA jail (Doors and switches are still broken, i will make a V2 with EVERYTHING Fixed)\n\nHow it works:\n(CAUTION: IF YOU USE A DEDICATED SERVER THAT DOES NOT WORK WITH SV_SAY, DO NOT USE THIS MAP\nON YOUR DEDICATED SERVER)\nAlso, i forgot to set the device to turn OFF after you hit it. To prevent any other things from happening, after\nyou use a device, turn it off please, by pressing E again.\n\nYou eather start off at the jail, or the car shop.\n\nHouse lockdowns:\nThe house lockdown are used very simply, all you do is hit the switch next to them, and the house is armed.\nIf you arm a house, it arms, and when you walk into the armed house, the server will say \"Buglar alert!\" Twice,\nCautioning everyone that there was recently a break in.\n\nPoints system:\nAhh yes, the whole beauty of this map. You hit a switch, and if you have enough points, you get the object.\nPrices:\nCars = 200\nPelicans = 600\nHawks = 800\nWeapons = 1000\nThe points system is NOT synced online YET, and will sync with the host's screen.\nThis also works as a group project. Everyone shares the points in the box. You earn some,\nthe vaule adds, you spend some, the vaule subtracts.\n\nMissions:\nAhh yes, another beauty. I have set bipeds all around the map, in which allow you to activate missions,\nComplete missions, and get some points by completing these missions.\nThere are 6 missions so far, v2 should have 20 or 30.\n\nThe jail:\nIt is no where near completion, but i have set up the cells with doors.\n\nObject names:\nHere are some object names in the scenario\ndoor1-door15 (lock, open and close to play with) (device_set_power door1 ) For value, 1 = open, 0 = locked. do not put <>\nm242, m241 - Weapons\n\nPrepare for a whole lot of lag, but (object_create_anew_containing \"\") Spawns EVERYTHING.\n\nAlso, the weapons spawn for about 10 - 20 seconds, then delete. (Just warning you)\n\nKNOWN BUGS:\n\nNo teleport down after haunted room\n\nJail\n\nCars go a little too fast\n\nSome devices may NOT work\n\nNow that you have read this guide, go out there and explore!",
   "images": [
    "img/lg/ACF36FE.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/90964642-2FA8-42B8-879A0BB946B20EC1.JPG",
     "caption": ""
    }
   ],
   "hash": "BEA17382DAD5B1BD20302BCB158D0743",
   "fetched": "2026-10-07T16:22:56Z",
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    "file_name": "5638-life_rpg_v1.zip",
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    "at": "2026-10-07T19:14:40Z",
    "sha1": "652d5253e8838f9c65359816e65bf3386da6bb9b"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5639,
   "title": "Lol",
   "thumb": "img/lg/20screenshot00-68.jpg",
   "author": "GMT(Gmans mapping team)",
   "date": "12/01/2010",
   "file_size": "33.2M",
   "rating": 6.8,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5639",
   "og_image": "https://halomaps.org/hce/img/lg/20screenshot00-68.jpg",
   "category": "Modified Single Player Maps",
   "description": "A Single Player level derived from the Bloodgulch map",
   "images": [
    "img/lg/20screenshot00-68.jpg"
   ],
   "hash": "D582AA6F39E690D93298225256B9C195",
   "fetched": "2026-10-07T16:30:22Z",
   "download": {
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    "file_name": "5639-lol.zip",
    "bytes": 33200135,
    "at": "2026-10-07T19:42:44Z",
    "sha1": "0e10204dadaf3340f860bb5e81d38055beba66fa"
   },
   "category_names": [
    "Modified Single Player Maps"
   ]
  },
  {
   "fid": 5640,
   "title": "Qwertyuiop Test Map",
   "thumb": "img/lg/21screenshot00-67.jpg",
   "author": "qwertyuiop",
   "date": "12/01/2010",
   "file_size": "5.4M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5640",
   "og_image": "https://halomaps.org/hce/img/lg/21screenshot00-67.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/21screenshot00-67.jpg",
    "img/lg/43screenshot00-19.jpg"
   ],
   "hash": "4013869B76BC2E321CD4D4D8F886BDFA",
   "fetched": "2026-10-07T16:05:18Z",
   "download": {
    "ok": true,
    "file_name": "5640-qwertyuiop_test_map.zip",
    "bytes": 5380828,
    "at": "2026-10-07T18:19:57Z",
    "sha1": "c9ad15fbae7c8522e628575699e35bd0ee0829a8"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5641,
   "title": "Soluswar",
   "thumb": "img/lg/49screenshot00-18.jpg",
   "author": "Xoronatus",
   "date": "12/01/2010",
   "file_size": "54.2M",
   "rating": 8.3,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5641",
   "og_image": "https://halomaps.org/hce/img/lg/49screenshot00-18.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Solus variant with AI Bots",
   "notes": "Basically it's a small little foggy jungle where UNSC and Covenant\nForces crashed and are now fighting.\n\nYou play as a Halo 3 Spartan\n\nYou're starting weapons are a Halo 3 ODST SMG and a Halo 3 Assault Rifle\n\nThe AI:\n\nYour Team:\nh3 odsts (h3odstSMG)\nh3 spartans (h3assaultrifle)\nh1 original marines (h1shotgun)\n\nCovenant:\nh1 specop elites (h1needler)\nh2 elite minor (h2plasmarifle)\nh1 hunters\ncmtbrutesv1 (h3spiker or h2plasmarifle)\nh2 honorguard elite (energy sword)\nh2 stealth elite (energy sword)\nh1 jackal minor (h1plasmapistol)\nh1 grunt major (h1plasmapistol)\nh1 specop grunt (needler)",
   "images": [
    "img/lg/49screenshot00-18.jpg"
   ],
   "hash": "C9EF42913D45B8249D5488A1302C37D0",
   "fetched": "2026-10-07T16:18:13Z",
   "download": {
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    "file_name": "5641-soluswar.zip",
    "bytes": 54159326,
    "at": "2026-10-07T18:53:44Z",
    "sha1": "28f327dfb3acf81573fad47cc7d8aae0e63afe52"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 5642,
   "title": "Treacherous Ground",
   "thumb": "img/lg/50screenshot00-12.jpg",
   "author": "eliteslasher",
   "date": "12/01/2010",
   "file_size": "13.3M",
   "rating": 6.5,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5642",
   "og_image": "https://halomaps.org/hce/img/lg/50screenshot00-12.jpg",
   "category": "Halo CE Maps",
   "description": "A custom map featuring cliffs, caves, and forerunner structures.",
   "notes": "Known issues:\n\n- You can go all the way to the bottom with the banshees.\nI have yet to find the BEST way to block bottom. I'm not liking making a collision plane,\nbut I also don't just want to kill you if you go too far :P\n- Lightmaps need editing\n- Lack of decent tags (Final Version will be out soon hopefully)\n- some parts of the BSP are too simple for my liking at least\n- Portals spawn in bad angles sometime due to 360 degree acess to them. This will change in\nthe final build for sure.\n- No ambient sound outside",
   "images": [
    "img/lg/50screenshot00-12.jpg",
    "img/lg/51screenshot00-10.jpg"
   ],
   "hash": "356B47CBBF1F20AAF6D50012E8197C53",
   "fetched": "2026-10-07T16:05:17Z",
   "download": {
    "ok": true,
    "file_name": "5642-treacherous_ground.zip",
    "bytes": 13286550,
    "at": "2026-10-07T18:19:58Z",
    "sha1": "a8cf8f990c0628cd9091bf39ed9f70cbfbc86843"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5643,
   "title": "[h3]desertwinder",
   "thumb": "img/lg/72screenshot00-6.jpg",
   "author": "sphinxbio",
   "date": "12/01/2010",
   "file_size": "77.2M",
   "rating": 8.0,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5643",
   "og_image": "https://halomaps.org/hce/img/lg/72screenshot00-6.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Sidewinder variant",
   "notes": "Weapons:\nH3 Assault Rifle (ASP)\nH3 Battle Rifle (ASP)\nH3 Rocket Launcher (ASP)\nH3 Shotgun (ASP)\nH3 Sniper Rifle (ASP)\nH3 Spartan Laser (ASP)\nH3 Magnum (ASP)\nH3 Brute Shot (CMT/DAniloC)\nH3 Nedleer (DaniloC)\nH3 Carbine (DaniloC)\nH3 Brute winners (CMT/xXx-Mangenkyo)\nH3/Plasma Pistol (DaniloC)\n\nEquipments:\nH3 Bubble Shield\nH3 Power Drainer\n\nVehicles:\nH3 Warthog (Shadow Slayer)\nH3 Mongoose (GAIGHER)\nH3 Wraith (Team CMT)\nH3 Ghost (xXx-Mangenkyo)\nH3 Banshee (DaniloC)\nH3 Scorpion (ZTEAM/xXx-Mangenkyo)",
   "images": [
    "img/lg/72screenshot00-6.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/53C933CD-1DB4-4612-8B948708CBF6C3E6.JPG",
     "caption": "Mexicoo!"
    }
   ],
   "hash": "4EE5D20926CDFBF73ADCF4F7D42DCB76",
   "fetched": "2026-10-07T16:22:56Z",
   "download": {
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    "file_name": "5643-[H3]Desertwinder.zip",
    "bytes": 77235528,
    "at": "2026-10-07T19:14:37Z",
    "sha1": "91a7a16cac6ea3c7da9f1998af3409848b14be80"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5644,
   "title": "German Beavercreek",
   "thumb": "img/lg/7screenshot00-155.jpg",
   "author": "L283023",
   "date": "12/04/2010",
   "file_size": "15.6M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5644",
   "og_image": "https://halomaps.org/hce/img/lg/7screenshot00-155.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Beavercreek variant in German",
   "notes": "Just for fun, a conversion of the German map so that it can be played on any Halo Edition.\n\nEverything is translated, the sound, the text, and almost all of the UI. The gametypes show in your default language because their names cannot be modified outside of the map. The next to be converted is the Spanish versions of the maps.",
   "images": [
    "img/lg/7screenshot00-155.jpg"
   ],
   "hash": "CE51A17BCFC991D2799D4E7A1B865962",
   "fetched": "2026-10-07T16:22:56Z",
   "download": {
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    "file_name": "5644-german_beavercreek.zip",
    "bytes": 15555950,
    "at": "2026-10-07T19:14:33Z",
    "sha1": "ba58e1e416203b73b49090b6fe78a5ac2d5ae074"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5645,
   "title": "German Bloodgulch",
   "thumb": "img/lg/8screenshot00-135.jpg",
   "author": "L283023",
   "date": "12/04/2010",
   "file_size": "16.1M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5645",
   "og_image": "https://halomaps.org/hce/img/lg/8screenshot00-135.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloogulch variant in German",
   "notes": "Just for fun, a conversion of the German map so that it can be played on any Halo Edition.\n\nEverything is translated, the sound, the text, and almost all of the UI. The gametypes show in your default language because their names cannot be modified outside of the map. The next to be converted is the Spanish versions of the maps.",
   "images": [
    "img/lg/8screenshot00-135.jpg"
   ],
   "hash": "67F057AE3E15A0824C6EECE2AA751684",
   "fetched": "2026-10-07T16:22:55Z",
   "download": {
    "ok": true,
    "file_name": "5645-german_bloodgulch.zip",
    "bytes": 16111343,
    "at": "2026-10-07T19:14:31Z",
    "sha1": "db99f7673852ff0f21c447421ec5a7389ba5bf3f"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5646,
   "title": "German Boardingaction",
   "thumb": "img/lg/19screenshot00-75.jpg",
   "author": "L283023",
   "date": "12/04/2010",
   "file_size": "17.2M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5646",
   "og_image": "https://halomaps.org/hce/img/lg/19screenshot00-75.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "a Boardingaction variant in German",
   "notes": "Just for fun, a conversion of the German map so that it can be played on any Halo Edition.\n\nEverything is translated, the sound, the text, and almost all of the UI. The gametypes show in your default language because their names cannot be modified outside of the map. The next to be converted is the Spanish versions of the maps.",
   "images": [
    "img/lg/19screenshot00-75.jpg"
   ],
   "hash": "40890FA6B513EBFEAB58F194A3DCCCD1",
   "fetched": "2026-10-07T16:22:55Z",
   "download": {
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    "file_name": "5646-german_boardingaction.zip",
    "bytes": 17165161,
    "at": "2026-10-07T19:14:29Z",
    "sha1": "4581a7c613914266403ff90eb3723298d3f4b172"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5647,
   "title": "German Carousel",
   "thumb": "img/lg/20screenshot00-69.jpg",
   "author": "L283023",
   "date": "12/04/2010",
   "file_size": "15.0M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5647",
   "og_image": "https://halomaps.org/hce/img/lg/20screenshot00-69.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Carousel variant in German",
   "notes": "Just for fun, a conversion of the German map so that it can be played on any Halo Edition.\n\nEverything is translated, the sound, the text, and almost all of the UI. The gametypes show in your default language because their names cannot be modified outside of the map. The next to be converted is the Spanish versions of the maps.",
   "images": [
    "img/lg/20screenshot00-69.jpg"
   ],
   "hash": "64A8F90D180E47686FCB1281C5B943DF",
   "fetched": "2026-10-07T16:22:55Z",
   "download": {
    "ok": true,
    "file_name": "5647-german_carousel.zip",
    "bytes": 15000575,
    "at": "2026-10-07T19:14:26Z",
    "sha1": "0173d44ebe0210b5782b0a7dce9d24b361348a73"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5648,
   "title": "German Chillout",
   "thumb": "img/lg/30screenshot00-41.jpg",
   "author": "L283023",
   "date": "12/04/2010",
   "file_size": "15.3M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5648",
   "og_image": "https://halomaps.org/hce/img/lg/30screenshot00-41.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Chillout variant in German",
   "notes": "Just for fun, a conversion of the German map so that it can be played on any Halo Edition.\n\nEverything is translated, the sound, the text, and almost all of the UI. The gametypes show in your default language because their names cannot be modified outside of the map. The next to be converted is the Spanish versions of the maps.",
   "images": [
    "img/lg/30screenshot00-41.jpg"
   ],
   "hash": "632B37908C32D80EB0829A4AE054ED58",
   "fetched": "2026-10-07T16:22:54Z",
   "download": {
    "ok": true,
    "file_name": "5648-german_chillout.zip",
    "bytes": 15278981,
    "at": "2026-10-07T19:14:26Z",
    "sha1": "199375e5ca1f4d034ddce8ef11e78fd395c4b7ab"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5649,
   "title": "German Damnation",
   "thumb": "img/lg/31screenshot00-50.jpg",
   "author": "L283023",
   "date": "12/04/2010",
   "file_size": "18.6M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5649",
   "og_image": "https://halomaps.org/hce/img/lg/31screenshot00-50.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Damnation variant in German",
   "notes": "Just for fun, a conversion of the German map so that it can be played on any Halo Edition.\n\nEverything is translated, the sound, the text, and almost all of the UI. The gametypes show in your default language because their names cannot be modified outside of the map. The next to be converted is the Spanish versions of the maps.",
   "images": [
    "img/lg/31screenshot00-50.jpg"
   ],
   "hash": "48E50F5F5507C7FE535C701CD925B6BD",
   "fetched": "2026-10-07T16:22:54Z",
   "download": {
    "ok": true,
    "file_name": "5649-german_damnation.zip",
    "bytes": 18565393,
    "at": "2026-10-07T19:14:28Z",
    "sha1": "6526999b403a440b4383390eef5af5e595163ca8"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5650,
   "title": "German Dangercanyon",
   "thumb": "img/lg/32screenshot00-43.jpg",
   "author": "L283023",
   "date": "12/04/2010",
   "file_size": "17.7M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5650",
   "og_image": "https://halomaps.org/hce/img/lg/32screenshot00-43.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Dangercanyon variant in German",
   "notes": "Just for fun, a conversion of the German map so that it can be played on any Halo Edition.\n\nEverything is translated, the sound, the text, and almost all of the UI. The gametypes show in your default language because their names cannot be modified outside of the map. The next to be converted is the Spanish versions of the maps.",
   "images": [
    "img/lg/32screenshot00-43.jpg"
   ],
   "hash": "45786A6576D49ADCFF452CC2BE938CAE",
   "fetched": "2026-10-07T16:22:53Z",
   "download": {
    "ok": true,
    "file_name": "5650-german_dangercanyon.zip",
    "bytes": 17662366,
    "at": "2026-10-07T19:14:22Z",
    "sha1": "a5ba890e2e381989b848dad8f2b34a7b1f12b047"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5651,
   "title": "German Deathisland",
   "thumb": "img/lg/33screenshot00-38.jpg",
   "author": "L283023",
   "date": "12/04/2010",
   "file_size": "21.1M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5651",
   "og_image": "https://halomaps.org/hce/img/lg/33screenshot00-38.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Deathisland variant in German",
   "notes": "Just for fun, a conversion of the German map so that it can be played on any Halo Edition.\n\nEverything is translated, the sound, the text, and almost all of the UI. The gametypes show in your default language because their names cannot be modified outside of the map. The next to be converted is the Spanish versions of the maps.",
   "images": [
    "img/lg/33screenshot00-38.jpg"
   ],
   "hash": "DE5D0A622D6FE071B1ECDE064A9334C1",
   "fetched": "2026-10-07T16:22:53Z",
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    "ok": true,
    "file_name": "5651-german_deathisland.zip",
    "bytes": 21099682,
    "at": "2026-10-07T19:14:23Z",
    "sha1": "4696c0c6f881d665e53caf9acef70d55a0e5abb9"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5652,
   "title": "German Gephyrophobia",
   "thumb": "img/lg/48screenshot00-16.jpg",
   "author": "L283023",
   "date": "12/04/2010",
   "file_size": "18.7M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5652",
   "og_image": "https://halomaps.org/hce/img/lg/48screenshot00-16.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Gephyrophobia variant in German",
   "notes": "Just for fun, a conversion of the German map so that it can be played on any Halo Edition.\n\nEverything is translated, the sound, the text, and almost all of the UI. The gametypes show in your default language because their names cannot be modified outside of the map. The next to be converted is the Spanish versions of the maps.",
   "images": [
    "img/lg/48screenshot00-16.jpg"
   ],
   "hash": "6197EB2A501B79A4900EACBAF28A0708",
   "fetched": "2026-10-07T16:22:53Z",
   "download": {
    "ok": true,
    "file_name": "5652-german_gephyrophobia.zip",
    "bytes": 18684495,
    "at": "2026-10-07T19:14:22Z",
    "sha1": "8275cabc2b9e1bd870b05606e90f84700661f873"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5653,
   "title": "German Hangemhigh",
   "thumb": "img/lg/57screenshot00-14.jpg",
   "author": "L283023",
   "date": "12/04/2010",
   "file_size": "15.6M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5653",
   "og_image": "https://halomaps.org/hce/img/lg/57screenshot00-14.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Hangemhigh variant in German",
   "notes": "Just for fun, a conversion of the German map so that it can be played on any Halo Edition.\n\nEverything is translated, the sound, the text, and almost all of the UI. The gametypes show in your default language because their names cannot be modified outside of the map. The next to be converted is the Spanish versions of the maps.",
   "images": [
    "img/lg/57screenshot00-14.jpg"
   ],
   "hash": "BD8DEACD63D0C6E2368C432BED8A4A77",
   "fetched": "2026-10-07T16:22:52Z",
   "download": {
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    "file_name": "5653-german_hangemhigh.zip",
    "bytes": 15601063,
    "at": "2026-10-07T19:14:20Z",
    "sha1": "8febe252c5bd24c1bf4f9b52dc5e5e5c628fca1e"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5654,
   "title": "German Icefields",
   "thumb": "img/lg/66screenshot00-7.jpg",
   "author": "L283023",
   "date": "12/04/2010",
   "file_size": "18.6M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5654",
   "og_image": "https://halomaps.org/hce/img/lg/66screenshot00-7.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Icefields variant in German",
   "notes": "Just for fun, a conversion of the German map so that it can be played on any Halo Edition.\n\nEverything is translated, the sound, the text, and almost all of the UI. The gametypes show in your default language because their names cannot be modified outside of the map. The next to be converted is the Spanish versions of the maps.",
   "images": [
    "img/lg/66screenshot00-7.jpg"
   ],
   "hash": "BA93DC1591A78364D5BBA0B6B403F487",
   "fetched": "2026-10-07T16:22:52Z",
   "download": {
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    "file_name": "5654-german_icefields.zip",
    "bytes": 18639892,
    "at": "2026-10-07T19:14:20Z",
    "sha1": "4d22736ad25b0384ad5fddc29cea13f71e94581f"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5655,
   "title": "German Infinity",
   "thumb": "img/lg/68screenshot00-3.jpg",
   "author": "L283023",
   "date": "12/04/2010",
   "file_size": "20.1M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5655",
   "og_image": "https://halomaps.org/hce/img/lg/68screenshot00-3.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Infinity variant in German",
   "notes": "Just for fun, a conversion of the German map so that it can be played on any Halo Edition.\n\nEverything is translated, the sound, the text, and almost all of the UI. The gametypes show in your default language because their names cannot be modified outside of the map. The next to be converted is the Spanish versions of the maps.",
   "images": [
    "img/lg/68screenshot00-3.jpg"
   ],
   "hash": "28D97B47395BEC68F5CBBCBE5D722A91",
   "fetched": "2026-10-07T16:22:52Z",
   "download": {
    "ok": true,
    "file_name": "5655-german_infinity.zip",
    "bytes": 20100444,
    "at": "2026-10-07T19:14:19Z",
    "sha1": "9dc61a73797043e6a9fe7d4413f365064d0f3f8b"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5656,
   "title": "German Longest",
   "thumb": "img/lg/69screenshot00-6.jpg",
   "author": "L283023",
   "date": "12/04/2010",
   "file_size": "15.2M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5656",
   "og_image": "https://halomaps.org/hce/img/lg/69screenshot00-6.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Longest variant in German",
   "notes": "Just for fun, a conversion of the German map so that it can be played on any Halo Edition.\n\nEverything is translated, the sound, the text, and almost all of the UI. The gametypes show in your default language because their names cannot be modified outside of the map. The next to be converted is the Spanish versions of the maps.",
   "images": [
    "img/lg/69screenshot00-6.jpg"
   ],
   "hash": "0ED5CDFF79FE8ED0C6EEF585C117B628",
   "fetched": "2026-10-07T16:22:51Z",
   "download": {
    "ok": true,
    "file_name": "5656-german_longest.zip",
    "bytes": 15235594,
    "at": "2026-10-07T19:14:17Z",
    "sha1": "cd21236cb5d0f43160ce58d0bbd1a28fae7a83a6"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5657,
   "title": "German Prisoner",
   "thumb": "img/lg/78screenshot00-5.jpg",
   "author": "L283023",
   "date": "12/04/2010",
   "file_size": "16.0M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5657",
   "og_image": "https://halomaps.org/hce/img/lg/78screenshot00-5.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Prisoner variant in German",
   "notes": "Just for fun, a conversion of the German map so that it can be played on any Halo Edition.\n\nEverything is translated, the sound, the text, and almost all of the UI. The gametypes show in your default language because their names cannot be modified outside of the map. The next to be converted is the Spanish versions of the maps.",
   "images": [
    "img/lg/78screenshot00-5.jpg"
   ],
   "hash": "FEDFB715FD459531635CCBA7045D8EC1",
   "fetched": "2026-10-07T16:22:51Z",
   "download": {
    "ok": true,
    "file_name": "5657-german_prisoner.zip",
    "bytes": 15964806,
    "at": "2026-10-07T19:14:16Z",
    "sha1": "0f40037b0c0877612887c058a1a9d3a518b0269f"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5658,
   "title": "German Putput",
   "thumb": "img/lg/79screenshot00-3.jpg",
   "author": "L283023",
   "date": "12/04/2010",
   "file_size": "15.7M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5658",
   "og_image": "https://halomaps.org/hce/img/lg/79screenshot00-3.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Chiron TL-34 variant in German",
   "notes": "Just for fun, a conversion of the German map so that it can be played on any Halo Edition.\n\nEverything is translated, the sound, the text, and almost all of the UI. The gametypes show in your default language because their names cannot be modified outside of the map. The next to be converted is the Spanish versions of the maps.",
   "images": [
    "img/lg/79screenshot00-3.jpg"
   ],
   "hash": "A0EFEDCF25260BE338B79C1F57A0BF16",
   "fetched": "2026-10-07T16:22:51Z",
   "download": {
    "ok": true,
    "file_name": "5658-german_putput.zip",
    "bytes": 15739444,
    "at": "2026-10-07T19:14:15Z",
    "sha1": "1c6c0437886780e63d14df2a981e7f284f8933af"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5659,
   "title": "German Ratrace",
   "thumb": "img/lg/88screenshot00-2.jpg",
   "author": "L283023",
   "date": "12/04/2010",
   "file_size": "17.8M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5659",
   "og_image": "https://halomaps.org/hce/img/lg/88screenshot00-2.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Ratrace variant in German",
   "notes": "Just for fun, a conversion of the German map so that it can be played on any Halo Edition.\n\nEverything is translated, the sound, the text, and almost all of the UI. The gametypes show in your default language because their names cannot be modified outside of the map. The next to be converted is the Spanish versions of the maps.",
   "images": [
    "img/lg/88screenshot00-2.jpg"
   ],
   "hash": "475C8ADBB05D7BCBE9B5B0C73364F795",
   "fetched": "2026-10-07T16:22:50Z",
   "download": {
    "ok": true,
    "file_name": "5659-german_ratrace.zip",
    "bytes": 17838209,
    "at": "2026-10-07T19:14:15Z",
    "sha1": "bfa106e4c9da46134b2517a428b4b78a6f320b10"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5660,
   "title": "German Sidewinder",
   "thumb": "img/lg/89screenshot00-4.jpg",
   "author": "L283023",
   "date": "12/04/2010",
   "file_size": "18.2M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5660",
   "og_image": "https://halomaps.org/hce/img/lg/89screenshot00-4.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Sidewinder variant in German",
   "notes": "Just for fun, a conversion of the German map so that it can be played on any Halo Edition.\n\nEverything is translated, the sound, the text, and almost all of the UI. The gametypes show in your default language because their names cannot be modified outside of the map. The next to be converted is the Spanish versions of the maps.",
   "images": [
    "img/lg/89screenshot00-4.jpg"
   ],
   "hash": "7E42F8FEAEE228C000709E7C4C13FF5E",
   "fetched": "2026-10-07T16:22:50Z",
   "download": {
    "ok": true,
    "file_name": "5660-german_sidewinder.zip",
    "bytes": 18230459,
    "at": "2026-10-07T19:14:13Z",
    "sha1": "0b42a5a61c9b62c9d1c49a481d7e44861ea242d7"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5661,
   "title": "German Timberland",
   "thumb": "img/lg/98screenshot00-3.jpg",
   "author": "L283023",
   "date": "12/04/2010",
   "file_size": "16.8M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5661",
   "og_image": "https://halomaps.org/hce/img/lg/98screenshot00-3.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Timberland variant in German",
   "notes": "Just for fun, a conversion of the German map so that it can be played on any Halo Edition.\n\nEverything is translated, the sound, the text, and almost all of the UI. The gametypes show in your default language because their names cannot be modified outside of the map. The next to be converted is the Spanish versions of the maps.",
   "images": [
    "img/lg/98screenshot00-3.jpg"
   ],
   "hash": "0ECF0A0B5476E191A20DEE897B175A26",
   "fetched": "2026-10-07T16:22:49Z",
   "download": {
    "ok": true,
    "file_name": "5661-german_timberland.zip",
    "bytes": 16801368,
    "at": "2026-10-07T19:14:13Z",
    "sha1": "e00d130cc055538542081fd58a6310cfcb96ed50"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5662,
   "title": "German Wizard",
   "thumb": "img/lg/99screenshot00-3.jpg",
   "author": "L283023",
   "date": "12/04/2010",
   "file_size": "15.0M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5662",
   "og_image": "https://halomaps.org/hce/img/lg/99screenshot00-3.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Wizard variant in German",
   "notes": "Just for fun, a conversion of the German map so that it can be played on any Halo Edition.\n\nEverything is translated, the sound, the text, and almost all of the UI. The gametypes show in your default language because their names cannot be modified outside of the map. The next to be converted is the Spanish versions of the maps.",
   "images": [
    "img/lg/99screenshot00-3.jpg"
   ],
   "hash": "58C25D04653759356C5BD7A11F749743",
   "fetched": "2026-10-07T16:22:49Z",
   "download": {
    "ok": true,
    "file_name": "5662-german_wizard.zip",
    "bytes": 15036828,
    "at": "2026-10-07T19:14:12Z",
    "sha1": "6649d1d570b621fbaa47e2230c0b7a5ef647d496"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5663,
   "title": "Coldaphobia",
   "thumb": "img/lg/108screenshot00-4.jpg",
   "author": "{XG}®Jack / {XG} Mapping team",
   "date": "12/04/2010",
   "file_size": "26.2M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5663",
   "og_image": "https://halomaps.org/hce/img/lg/108screenshot00-4.jpg",
   "category": "Modified Multiplayer Maps",
   "notes": "About: This is a small map, perfect for slayer or ctf. The BSP is taken from part of the \"Assault on the control room\" level from the original Halo.\n\nThe map contains classic weapons only and contains no vehicles. The map works on every game type, but was designed especially for slayer/ctf games.\n\nEnjoy.",
   "images": [
    "img/lg/108screenshot00-4.jpg"
   ],
   "hash": "5D83864A68279B5571D37F481FD1C955",
   "fetched": "2026-10-07T16:22:49Z",
   "download": {
    "ok": true,
    "file_name": "5663-Coldaphobia.zip",
    "bytes": 26200688,
    "at": "2026-10-07T19:14:10Z",
    "sha1": "b98440f529279980eaa46b998e2b3b61146ff6f5"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5664,
   "title": "No Remorse Ce Ai V3",
   "thumb": "img/lg/109screenshot00-1.jpg",
   "author": "halo banana",
   "date": "12/04/2010",
   "file_size": "56.5M",
   "rating": 8.6,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5664",
   "og_image": "https://halomaps.org/hce/img/lg/109screenshot00-1.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A No REmorse variant with AI bots",
   "notes": "descripition\nthe third version of NO_Remorse_ce_Ai with a varity of a Ai. changed the starting guns a little (omly 1). oh yea and i got drones from \"Lumoria Episode 1\"",
   "images": [
    "img/lg/109screenshot00-1.jpg"
   ],
   "hash": "50B582EC83DF5472322B72DF87C4EF0F",
   "fetched": "2026-10-07T16:18:13Z",
   "download": {
    "ok": true,
    "file_name": "5664-NO_Remorse_ce_ai_v3.zip",
    "bytes": 56531873,
    "at": "2026-10-07T18:53:39Z",
    "sha1": "f836317597bc9abd1a461d9a8ca6853bb2a43d11"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 5665,
   "title": "Powerhouse Replica",
   "thumb": "img/lg/117screenshot00-3.jpg",
   "author": "X-BIT272",
   "date": "12/04/2010",
   "file_size": "27.3M",
   "rating": 7.3,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5665",
   "og_image": "https://halomaps.org/hce/img/lg/117screenshot00-3.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Powerhouse variant",
   "notes": "This is a modded map that has most of the weapons from reach. and is designed to play simaller.\nNOTE: you start with a RANDOME armor ability. there are\nred decoy ( a red biped that dosnt move once deployed),\nblue decoy (same but blue),\narmorlock(portible oversheild(will try to replicate the explosion for a later release)),\nBubblesheild (easaly the easyist to make... (I just downloaded it from the HCE website so thank you {dam} clan),\njetpack(might lag but makes a useful evade if aimed at the ground.)\nInvisibility(portible active camoflage),\n\nif you want to drop one of them just hold the gernade button down for 2 seconds.(has a glitch where you thow a gernade once you drop it...)\nLastly YES THEY ALL LOOK LIKE SKULLS (thats to prevent someone from stockpiling them)\nnext release will have them show up diffrent while in third person I SWEAR!!",
   "images": [
    "img/lg/117screenshot00-3.jpg"
   ],
   "hash": "91DCC124992977104A7DA34381D60E3A",
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    "file_name": "5665-Powerhouse_replica.zip",
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    "sha1": "086eacd6e3d938166a355583175da251cd2ea2bb"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5666,
   "title": "Brutes V2 Tags",
   "thumb": "img/lg/brute_chieftan.jpg",
   "author": "Teh lag, Wave of Lag, Dano",
   "date": "12/07/2010",
   "file_size": "36.9M",
   "rating": 8.2,
   "sids": [
    34
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5666",
   "og_image": "https://halomaps.org/hce/img/lg/brute_chieftan.jpg",
   "category": "Halo CE Biped Tags",
   "description": "Updated versions of the Brutes_v2 from CMT_SPV2.",
   "notes": "Description: These are updated versions of the Brutes_v2 from CMT_SPV2.\nAbout: These are the newest versions of the CMT_SPV2 Brutes_v2.",
   "images": [
    "img/lg/brute_chieftan.jpg"
   ],
   "hash": "2D7FA3A2C70A16BFFAB367C1D7A3639E",
   "fetched": "2026-10-07T16:35:12Z",
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    "file_name": "5666-Brutes_v2_tags.zip",
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   "category_names": [
    "Halo CE Biped Tags"
   ]
  },
  {
   "fid": 5667,
   "title": "Clan[h3m] Stronghold",
   "thumb": "img/lg/0screenshot00-343.jpg",
   "author": "»H3M«Saper",
   "date": "12/07/2010",
   "file_size": "47.5M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5667",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-343.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Stronghold variant",
   "images": [
    "img/lg/0screenshot00-343.jpg"
   ],
   "hash": "69E4505BB5AA06059D2810B5CF6850F6",
   "fetched": "2026-10-07T16:22:48Z",
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    "file_name": "5667-clan[h3m]_stronghold.zip",
    "bytes": 47546208,
    "at": "2026-10-07T19:14:10Z",
    "sha1": "1f42094e8e350149a4f7205324943ac0c06c9807"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5668,
   "title": "Epic Canyon",
   "thumb": "img/lg/0screenshot00-345.jpg",
   "author": "(DTS)",
   "date": "12/07/2010",
   "file_size": "9.7M",
   "rating": 7.7,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5668",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-345.jpg",
   "category": "Halo CE Maps",
   "notes": "epic_canyon is a small, fun, fast paced map built for ctf or team slayer. default setup is primary - m16 with m203. secondary - pistol. each base has the same weapons so everything is equal. there is a m24 sniper at each base where the flag goes. the vehicles are all regular halo but the ghost it modded slightly.\n\nthe following tage were made by (DTS) nothin\n\nbase\nsniper tower\nweapons room",
   "images": [
    "img/lg/0screenshot00-345.jpg",
    "img/lg/1screenshot00-198.jpg"
   ],
   "screenshots": [
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     "src": "img/users/lg/F8ECBAFA-7E55-4A52-8AE4E1A2B7F78CEA.JPG",
     "caption": ""
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    "at": "2026-10-07T18:19:55Z",
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5669,
   "title": "Sledding 02",
   "thumb": "img/lg/2screenshot00-177.jpg",
   "author": "HaloModders01",
   "date": "12/07/2010",
   "file_size": "43.0M",
   "rating": 9.1,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5669",
   "og_image": "https://halomaps.org/hce/img/lg/2screenshot00-177.jpg",
   "category": "Halo CE Maps",
   "description": "A Gigantic, Snowy Valley with massive sledding hills, and large tunnels",
   "notes": "Author: HaloModders01\nNotes: (About) This is the second generation of GM-Slopes, like I said before. In this fairly large map you will find all new vehicles,\nnew scenery, riggid, and smooth Sledding Hills, and a lot of secrets. Just Read the ReadMe Please!\nBasic Layout: Once you start the map it will say to get in a\nsled or tube quickly and wait for the countdown timer. Once you're in, the countdown will begin, and once it reaches GO, the doors\nwill disappear and you can go at full speed down the hill. We've maxed out all limits on these new sleds, so we recommend\ndoing Rider_Ejection 0 in Devmode if necessary! After you reach the bottom you can presume to hit the teleport back up, or keep\ngoing through the card trees to stage 2. This is very rigged and hard to get through, but once you're done, go through the cave and...\nI can't tell you anymore! You must find secret teleports and hidden AI to access the many things beyond that point.",
   "images": [
    "img/lg/2screenshot00-177.jpg",
    "img/lg/4screenshot00-156.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/9C9DDCE3-C4EF-43AA-9FB0ED434AABEC44.JPG",
     "caption": "El gran regalo de navidad"
    },
    {
     "src": "img/users/lg/33D30764-C5BA-4076-9E03F6EE8F2B7B5C.JPG",
     "caption": "A???? Pero; y mi regalo???"
    },
    {
     "src": "img/users/lg/08A33333-9975-4E68-AEFD748ABB26F5E9.JPG",
     "caption": "I'm the one with the lazer."
    }
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   "hash": "60017A9FB1CBEE9D547BF11C4E29E93C",
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    "file_name": "5669-Sledding02.zip",
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    "at": "2026-10-07T18:20:00Z",
    "sha1": "ea329b7f37caa3243de85b112ab3479b8695ee2a"
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   "category_names": [
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   ]
  },
  {
   "fid": 5670,
   "title": "[h3]bloodgulchk",
   "thumb": "img/lg/14screenshot00-104.jpg",
   "author": "takua3000 (kaizer)",
   "date": "12/07/2010",
   "file_size": "43.2M",
   "rating": 8.1,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5670",
   "og_image": "https://halomaps.org/hce/img/lg/14screenshot00-104.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloogulch variant",
   "notes": "this map contain weapon & vehicles from HALO 3\n\nWEAPONS:\n\n- H3 magnum\n- H3 ODST magnum silenced\n- H3 assault rifle\n- H3 battle rifle\n- H3 shotgun\n- H3 smg\n- H3 spartan laser\n- H3 rocket launcher\n- H3 sniper rifle\n- H3 brute mauler\n- H3 brute spiker\n- H3 ODST flak cannon\n- H3 ODST gravity hammer\n- H3 over shield\n- H3 power drainer\n- H3 bubble shield\n- H3 frag grenades (effects)\n- H3 plasma grenades (effects)\n\nVEHICLES:\n\n- H3 mongoosse\n- H3 hornet\n- H3 scorpion\n- H3 warthog\n- H3 missile warthog",
   "images": [
    "img/lg/14screenshot00-104.jpg"
   ],
   "hash": "E8D73ED70C95D2B8F234D365FDCB3429",
   "fetched": "2026-10-07T16:22:48Z",
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    "file_name": "5670-[H3]bloodgulchK.zip",
    "bytes": 43181119,
    "at": "2026-10-07T19:14:05Z",
    "sha1": "d014c38205e6693e63d400a7f813d6773f578286"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5671,
   "title": "Coviecenter",
   "thumb": "img/lg/0screenshot00-344.jpg",
   "author": "{XG}®Jack / {XG} Mapping team",
   "date": "12/11/2010",
   "file_size": "49.3M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5671",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-344.jpg",
   "category": "Modified Multiplayer Maps",
   "notes": "About: This map is a medium/small map set on a covie ship. The BSP is taken from the \"Two Betrayals\" level on the original Halo game.\n\nThe map is perfect for CTF/slayer, but feel free to mix up the game type. Their are no vehicles and only classic weapons are featured.",
   "images": [
    "img/lg/0screenshot00-344.jpg"
   ],
   "hash": "80BF47D5706F7CF90DFFA4084CC92631",
   "fetched": "2026-10-07T16:22:47Z",
   "download": {
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    "file_name": "5671-coviecenter.zip",
    "bytes": 49296593,
    "at": "2026-10-07T19:14:06Z",
    "sha1": "f901c271b4e18c1758ee6286cb8fdae6001f0b37"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5672,
   "title": "Sidewinderimproved",
   "thumb": "img/lg/5screenshot00-159.jpg",
   "author": "Kevin Neal",
   "date": "12/11/2010",
   "file_size": "63.1M",
   "rating": 9.0,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5672",
   "og_image": "https://halomaps.org/hce/img/lg/5screenshot00-159.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Sidewinder variant with AI bots",
   "notes": "Multiplayer AI map featuring :\n\nAll vehicles can be driven by ai and they will shoot back.Get in a vehicle quick or kick them out!\n-Elephant\n-Spectre\n-Shadow\n-Turrets\n-Ghosts\n-rWarthog\n-Banshee\n-Scorpion\n-Hornet\n\nSome vehicles were tweaked a bit to help balance teams or improve ai. Much work to do still.\n\nYour allies DO RUN OUT OF LIVES. This makes it worth to time to pop some enemies, then,,, go\n4 the flag. there are about 80 or less guys on each team, (30-40 present with 30-40 respawns,each team)",
   "images": [
    "img/lg/5screenshot00-159.jpg"
   ],
   "hash": "51CB2906C7FC454F586B73A4ED47F98B",
   "fetched": "2026-10-07T16:18:13Z",
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    "file_name": "5672-sidewinderimproved.zip",
    "bytes": 63116640,
    "at": "2026-10-07T18:53:37Z",
    "sha1": "a617792bb835d013b8cb20960dd751e13b920267"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 5673,
   "title": "Alphat1 Compound",
   "thumb": "img/lg/0screenshot00-346.jpg",
   "author": "²MõD²Wrath",
   "date": "12/13/2010",
   "file_size": "15.5M",
   "rating": 7.1,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5673",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-346.jpg",
   "category": "Halo CE Maps",
   "description": "A rural compound map with buildings",
   "notes": "File Notes: I created this map with a compound theme, kinda looks like one. Each team will start out on one side or the other, mirror images for fairness. there are two tele's per side, enter thru the cabin door to find them.\n\nGame Types: Race, Ctf ,Oddball, King and Slayer. All work excellent. I recommend playing all 5 But ctf on this map is \" Awesome \" as the flag is not near your spawning area, assault would even be better.\n\nField Weapons: Standard halo weapons\n\nVechiles: Standard halo vehicels\n\nMap Recommendations, 4-6 players but the more the better.\n\nKnown flaws:None that we could tell",
   "images": [
    "img/lg/0screenshot00-346.jpg",
    "img/lg/12screenshot00-119.jpg"
   ],
   "hash": "9BC54440729A6DE44C2C059E6EE0DE28",
   "fetched": "2026-10-07T16:05:16Z",
   "download": {
    "ok": true,
    "file_name": "5673-alphat1_compound.zip",
    "bytes": 15512871,
    "at": "2026-10-07T18:19:53Z",
    "sha1": "39763676d76a16dd74d022c23888ece327a5f79a"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5674,
   "title": "Haloceripper Online",
   "thumb": "img/lg/23screenshot00-60.jpg",
   "author": "?",
   "date": "12/13/2010",
   "file_size": "42.9M",
   "rating": 6.6,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5674",
   "og_image": "https://halomaps.org/hce/img/lg/23screenshot00-60.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloogulch variant",
   "images": [
    "img/lg/23screenshot00-60.jpg"
   ],
   "hash": "71FF695EDE03C240FE6C73AB8A59B5D6",
   "fetched": "2026-10-07T16:22:47Z",
   "download": {
    "ok": true,
    "file_name": "5674-haloceripper_online.zip",
    "bytes": 42871280,
    "at": "2026-10-07T19:14:06Z",
    "sha1": "d0c78d9f770f6bb8e416e92008329941af913683"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5675,
   "title": "Huh What 2",
   "thumb": "img/lg/24screenshot00-54.jpg",
   "author": "²MõD²Wrath",
   "date": "12/13/2010",
   "file_size": "7.1M",
   "rating": 8.5,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5675",
   "og_image": "https://halomaps.org/hce/img/lg/24screenshot00-54.jpg",
   "category": "Halo CE Maps",
   "description": "A small map created around the theme of huh-what map",
   "notes": "File Notes: I made this map not being an exact replica of huh-what but the idea is the same, a totaly remade map where the story line is this: Stranded and completly out of ammo you improvise by turning your gun into a snowball gun and strip branches for a boomerang from the nearby trees. Its all ya got. and better than nothing.\n\nGame Types: Race, Ctf ,Oddball, King and Slayer. All work excellent. I recommend playing all 5.\n\nField Weapons: Snow ball gun, it shoots snowballs ( left click ) and a big snowball ( right click )\n\nVechiles: Due to map size vehicels held no porpose therefore I left them out.\n\nMap Recommendations, 4-6 players but the more the better.\n\nKnown flaws: Falling damage is default, with intensions of dying if you fall over edge, however, if you use a higher health gametype, even so much as 200% health, you might live, if you are alive on the bottom of map, well..... there is no way up and its dark down there.\n\n3 of us tested this map and all of us had alot of fun. I hope you do to. Please Enjoy and Laugh.",
   "images": [
    "img/lg/24screenshot00-54.jpg",
    "img/lg/40screenshot00-20.jpg"
   ],
   "hash": "8B5616841D3A08F3D3657EC4F63D1504",
   "fetched": "2026-10-07T16:05:16Z",
   "download": {
    "ok": true,
    "file_name": "5675-huh-what_2.zip",
    "bytes": 7076061,
    "at": "2026-10-07T18:19:53Z",
    "sha1": "736f8a12d3eab8fa0382aedcb06055512f857a59"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5676,
   "title": "Sentinel Defensive",
   "thumb": "img/lg/43screenshot00-20.jpg",
   "author": "?",
   "date": "12/13/2010",
   "file_size": "22.8M",
   "rating": 8.7,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5676",
   "og_image": "https://halomaps.org/hce/img/lg/43screenshot00-20.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Engine Room variant with AI bots",
   "images": [
    "img/lg/43screenshot00-20.jpg"
   ],
   "hash": "B53E1D97C8348AF360AEE065AC8B09F7",
   "fetched": "2026-10-07T16:18:12Z",
   "download": {
    "ok": true,
    "file_name": "5676-sentineldefensive.zip",
    "bytes": 22847008,
    "at": "2026-10-07T18:53:35Z",
    "sha1": "702dd0f937ec14dfb1fc7d6955bc55d0e0ca2ec8"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 5677,
   "title": "Spv2 Canyon",
   "thumb": "img/lg/53screenshot00-9.jpg",
   "author": "HCER",
   "date": "12/13/2010",
   "file_size": "46.3M",
   "rating": 5.3,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5677",
   "og_image": "https://halomaps.org/hce/img/lg/53screenshot00-9.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Danger Canyon variant",
   "images": [
    "img/lg/53screenshot00-9.jpg"
   ],
   "hash": "C4D505A4B9A7B868C7F46D978620C28C",
   "fetched": "2026-10-07T16:22:46Z",
   "download": {
    "ok": true,
    "file_name": "5677-spv2_canyon.zip",
    "bytes": 46276320,
    "at": "2026-10-07T19:14:01Z",
    "sha1": "a3c9ccc39e9c624e3ac99cb5b2fed386a350ca4e"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5678,
   "title": "Death Island Base Model (gmax)",
   "thumb": "img/lg/base-4.jpg",
   "author": "?",
   "date": "12/24/2010",
   "file_size": "1.2M",
   "rating": null,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5678",
   "og_image": "https://halomaps.org/hce/img/lg/base-4.jpg",
   "category": "3D Model Files",
   "notes": "This is nothing more than the blue base ripped from Death Island. Convceived, created, and given to the world by the wonderful sous at Bungie. All I did was take it and completely ID it. I noticed no one had released such a base WITH IDs intact, and I needed the IDs preserved, so I had to do it myself. I now release this so no one else has to.\n\nThis model only comes in gmax format. Saving it as on OBJ does not preserve smooting groups or IDs, and I don't have a 3ds exporter for gmax (yet). For those of you with 3ds Max, just download gmax anyway. It's free. You can mess with it all you want from there. The model comes with a portions of the surrounding cliffs/terrain that merged with the base, so you don't have to make that yourself either.\n\nI had to re-map a few polys because Bungie screwed up or something. It's weird. And they also inteneded to put a series of lights up top in the ceiling, but accidentally left them higher than the ceiling, so they were useless. I lowered those into the ceiling so they can be used.\n\nHere's the IDs: their numbers and their corresponding bitmap names:\n\n7: tower_metal_trim\n8: metal flat generic\n9: metal strips wide 1*\n11: metal strips narrow\n12: metal strips decorative wide\n15: tech dense circuits**\n18: metal plate floor ext\n19: ground and cliffs (whatever you want to use for those)\n22: metal panels generic ext\n23: metal panels ext unearthed\n25: metal panels generator\n26: lights small strips***\n28: metal strips wide\n29: metal plate floor\n30: teleporter_shield_mask\n\nThe IDs are the way they are because of the material set I needed to reference for inclusion in my main map (Requiem). Instead of making a new one for this base, then merging it into the map with several material sets, I IDed the base according to the map's material set. If you see references to other IDs (the set only goes up to 30), ignore them. I've already IDed the entire base (aside from the Banshee/Shade Turret decals by the teleporters, the base color symbol on the front, and the same symbol where the Ghost spawns up top, which you can do), so you should be all set.\n\n*I used a different bitmap here, from Halo 2, which you may see in the material set. metal strips wide 1 is the bitmap used in Death Island.\n\n**I used a different bitmap for this, from Halo 2, which you may see in the material set. tech dense circuits is the bitmap used in Death Island.\n\n***The Banshee/Shade Turret decals by the teleporters are mapped with this bitmap. This is just a 'placeholder'. If you decide to use a decal there, change the bitmap.\n\nAnyways, enjoy. I'd welcome a citation to my work in IDing this thing for general use, if you do decide to use it, but I don't care that much, since IDing it was pretty easy (and fun), and since 99% of the work was already done by Bungie.",
   "images": [
    "img/lg/base-4.jpg",
    "img/lg/base2-1.jpg"
   ],
   "hash": "76EC839B071D6DE2677C33EC45EF3320",
   "fetched": "2026-10-07T16:32:17Z",
   "download": {
    "ok": true,
    "file_name": "5678-death_island_base_model_(gmax).zip",
    "bytes": 1245367,
    "at": "2026-10-07T19:56:20Z",
    "sha1": "e5371f2a563d0b73c45d5cdf8ebbe3b9c18c3742"
   },
   "category_names": [
    "3D Model Files"
   ]
  },
  {
   "fid": 5679,
   "title": "Covie Shade Tags",
   "thumb": "img/lg/Covie_Shade.jpg",
   "author": "?",
   "date": "12/24/2010",
   "file_size": "386.4K",
   "rating": 3.6,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5679",
   "og_image": "https://halomaps.org/hce/img/lg/Covie_Shade.jpg",
   "category": "Halo CE Weapon Tags",
   "images": [
    "img/lg/Covie_Shade.jpg"
   ],
   "hash": "F13A19F5D3CADE5CD2EF75CE0C555419",
   "fetched": "2026-10-07T16:38:28Z",
   "download": {
    "ok": true,
    "file_name": "5679-Covie_Shade_Tags.zip",
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    "sha1": "4a80d121999a483e254ea46b9b5f7884d96adeac"
   },
   "category_names": [
    "Halo CE Weapon Tags"
   ]
  },
  {
   "fid": 5680,
   "title": "[H3] Hog Tags",
   "thumb": "img/lg/haloce_2010-12-21_12-34-14-53.jpg",
   "author": "n01knows",
   "date": "12/24/2010",
   "file_size": "7.8M",
   "rating": null,
   "sids": [
    30
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5680",
   "og_image": "https://halomaps.org/hce/img/lg/haloce_2010-12-21_12-34-14-53.jpg",
   "category": "Halo CE Vehicle Tags",
   "images": [
    "img/lg/haloce_2010-12-21_12-34-14-53.jpg"
   ],
   "hash": "EE80792CEFC480FE380473AEB3D3160E",
   "fetched": "2026-10-07T16:37:18Z",
   "download": {
    "ok": true,
    "file_name": "5680-[h3]hog_Tags.zip",
    "bytes": 7783212,
    "at": "2026-10-07T20:06:41Z",
    "sha1": "a45c7f8e310e8a9fcd96b1cce1dd25a3d00ac8cd"
   },
   "category_names": [
    "Halo CE Vehicle Tags"
   ]
  },
  {
   "fid": 5681,
   "title": "PPsh 44 Model",
   "thumb": "img/lg/PPsh-44_Picture.jpg",
   "author": "Juiceboxhero.",
   "date": "12/24/2010",
   "file_size": "505.9K",
   "rating": null,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5681",
   "og_image": "https://halomaps.org/hce/img/lg/PPsh-44_Picture.jpg",
   "category": "3D Model Files",
   "notes": "This is my new gun i made called the PPsh-44 from Call of Duty: World at World. I still have the same problem with sapien and tool so i can only make models. but this one is already texturized but is missing the nodes. Thanks for Downloading :)",
   "images": [
    "img/lg/PPsh-44_Picture.jpg"
   ],
   "hash": "7D55B003567EA8DCEBEF6E4EF661ED5C",
   "fetched": "2026-10-07T16:32:17Z",
   "download": {
    "ok": true,
    "file_name": "5681-PPsh-44_Model.zip",
    "bytes": 505850,
    "at": "2026-10-07T19:56:19Z",
    "sha1": "f3e403f86ae5180146a65aff3bd68b577024dc6a"
   },
   "category_names": [
    "3D Model Files"
   ]
  },
  {
   "fid": 5682,
   "title": "Lumoria Sky Tags",
   "thumb": "img/lg/lum_sky_1.jpg",
   "author": "Conscars",
   "date": "12/24/2010",
   "file_size": "12.0M",
   "rating": 9.2,
   "sids": [
    20
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5682",
   "og_image": "https://halomaps.org/hce/img/lg/lum_sky_1.jpg",
   "category": "Halo CE Misc. Tags",
   "notes": "Created for Project Lumoria's first campaign episode, this sky takes place on a planet named Lumoria--the site of a massive Forerunner database. It is best suited for large outdoor maps at an altitude with dropoffs or viewpoints (like a30).\n\nFeel free to modify and release the tags, just give credit.\n\nInstallation Instructions\n-------------------------\nThe extracted \"sky_lumoria\" folder goes in your \"Halo Custom Edition\\tags\\sky\\\" folder. To add this sky to a map, just open the .scenario file and you should see the reference to set near the top of the tag.",
   "images": [
    "img/lg/lum_sky_1.jpg",
    "img/lg/lum_sky_2.jpg"
   ],
   "hash": "CAD232225E90F81107C5B737FE2B5B18",
   "fetched": "2026-10-07T16:34:19Z",
   "download": {
    "ok": true,
    "file_name": "5682-Lumoria_Sky_Tags.zip",
    "bytes": 11991929,
    "at": "2026-10-07T19:59:20Z",
    "sha1": "c10b12002343625c93ef583a36ee2bf286be4507"
   },
   "category_names": [
    "Halo CE Misc. Tags"
   ]
  },
  {
   "fid": 5683,
   "title": "Bloodgulch Improved",
   "thumb": "img/lg/0screenshot00-347.jpg",
   "author": "Kevin Neal",
   "date": "12/24/2010",
   "file_size": "65.4M",
   "rating": 8.3,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5683",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-347.jpg",
   "category": "Modified Single Player Maps",
   "description": "A Single Player level derived from the Bloodgulch map",
   "notes": "Bloodgulch Improved is a single player map and the sequel to Sidewinderimproved. Due to the positive response my first map recieved, I decided to make a second.Likewise this is week 4 into my halo ce development. I hope you enjoy the map, and most importantly, have fun! Merry Christmas.\n\nFeaturing all vehicles are driven by ai, and shoot back.\n\nHuman forces included:\n6 warthogs- each with 2 marines(gunner,driver)\n2 rwarthogs- same, filled.\n4 scorpian tanks ;)\n4 wasps\n20 ground troops with 40 respawns\n\nVs.\n\nCovenant forces included:\n4 banshees\n4 wraiths\n7 ghosts\n4 spectres\n15 ground troops-a few are hunters\n\n+1/2 way through the battle this happens:\n\nCovenant reinforcements\n4 covenant dropships-maximum compacity of 8*4= 32 elite/grunt reinforcements\n6 banshees\n\nThere might be more, this is just a quick look at sapien. Thankyou for your feedback for the first map, you wanted more troops, you got it!",
   "images": [
    "img/lg/0screenshot00-347.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/959B2028-4FC2-4107-9BC1E8843EA672D5.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/D5EE25C7-427C-4C7E-82F15D02AFA2970A.JPG",
     "caption": "covenant reinforcements"
    },
    {
     "src": "img/users/lg/43A20A54-B89C-4A0B-92135C0FC44CD8AA.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/512CC6C0-B185-43E8-92DF57A175FD431C.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/434B8013-83E8-4EFC-99687B23306C28B3.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/BF7DF562-EE07-4C7F-B4DA063016D0D994.JPG",
     "caption": "covenant base, however hard to get to without clearing out the wraiths,"
    },
    {
     "src": "img/users/lg/B8DD67DB-1F55-445A-BE256380B41C41B2.JPG",
     "caption": ""
    }
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   "hash": "FD0A61A89006467EC012E76A85C532D0",
   "fetched": "2026-10-07T16:30:21Z",
   "download": {
    "ok": true,
    "file_name": "5683-bloodgulch_improved.zip",
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    "at": "2026-10-07T19:42:43Z",
    "sha1": "492e678431946eaf3d16bcb731d15c3d0051d3de"
   },
   "category_names": [
    "Modified Single Player Maps"
   ]
  },
  {
   "fid": 5684,
   "title": "Coldaphobia 2",
   "thumb": "img/lg/9screenshot00-126.jpg",
   "author": "{XG}®Jack / {XG} Mapping team",
   "date": "12/24/2010",
   "file_size": "46.5M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5684",
   "og_image": "https://halomaps.org/hce/img/lg/9screenshot00-126.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "This map is a small map based on some of the BSP from the \"Assault on the control room\" level",
   "notes": "This map is a small/medium sized map based on some of the BSP from the \"Assault on the control room\" level from the original halo game. The map has classic weapons, no vehicles and works for all gametypes. However, feel free to mix up the gametypes\n\nThe map works best on CTF/Slayer and has classic weapons.",
   "images": [
    "img/lg/9screenshot00-126.jpg"
   ],
   "hash": "0D8DDC50E1CB5D9FB55D443637FFEF3C",
   "fetched": "2026-10-07T16:22:46Z",
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    "file_name": "5684-Coldaphobia_2.zip",
    "bytes": 46499275,
    "at": "2026-10-07T19:14:01Z",
    "sha1": "e3aa8f95e6322e71ccef8ecaefa53d8d0d81a1ce"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5685,
   "title": "Covenantphobia",
   "thumb": "img/lg/10screenshot00-126.jpg",
   "author": "pianoxtreme",
   "date": "12/24/2010",
   "file_size": "15.2M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5685",
   "og_image": "https://halomaps.org/hce/img/lg/10screenshot00-126.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Gephyrophobia variant play as an elite",
   "notes": "This map is a covenant modified version of gephyrophobia, with several covenant weapons and vehicles added. You spawn as an elite, and can use any weapon on the map. The vehicles I have thrown in are the wraith, the spectre and the needle ghost. I have also added several covenant weapons from halo 2, including the covenant carbine and energy sword.",
   "images": [
    "img/lg/10screenshot00-126.jpg"
   ],
   "hash": "3711D1F6CC455641A951AADEB3FBD2DC",
   "fetched": "2026-10-07T16:22:46Z",
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    "file_name": "5685-covenantphobia.zip",
    "bytes": 15199809,
    "at": "2026-10-07T19:13:56Z",
    "sha1": "a07e1efe86e4d55ee6361addbca377f06fd9c27d"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5686,
   "title": "Elite Island Beta",
   "thumb": "img/lg/ACF2F02.jpg",
   "author": "?",
   "date": "12/24/2010",
   "file_size": "10.9M",
   "rating": null,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5686",
   "og_image": "https://halomaps.org/hce/img/lg/ACF2F02.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Deathisland variant with AI Bots",
   "images": [
    "img/lg/ACF2F02.jpg"
   ],
   "hash": "70A58B8596D39AA9E5B4A001E25ECD4F",
   "fetched": "2026-10-07T16:18:12Z",
   "download": {
    "ok": true,
    "file_name": "5686-elite_island_beta.zip",
    "bytes": 10933795,
    "at": "2026-10-07T18:53:32Z",
    "sha1": "912ffa7bcaa9e3ba7f14452fceab8e69fa8e57d5"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 5687,
   "title": "H3 Deathgulch",
   "thumb": "img/lg/13screenshot00-105.jpg",
   "author": "unknown",
   "date": "12/24/2010",
   "file_size": "37.4M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5687",
   "og_image": "https://halomaps.org/hce/img/lg/13screenshot00-105.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloogulch variant",
   "notes": "details of the map:\n\ncmt_biped with the HUD halo 3(fixed)\n\nh3-assault rifle\nh3-magnum\nh3-plasma pistol\nh3-plasma rifle (new)\nh3-carbine\nh3-brute_shot\nh3-sniper rifle\nh3-smg\nh3-brute_mauler\nh3-spiker\nh3-rocket_launcher\nh3-flak_cannon\nh3-plasma granade\nh3-frag granade\nand more\n\nerrors:\n\ninclude a errors in the zoom of the weapons, but the map be perfect.\n\nspecial:\n\ninclude the song hipnotiza of System of A Down.",
   "images": [
    "img/lg/13screenshot00-105.jpg"
   ],
   "hash": "171444FE7A8B716060BE9F8D4E8EE1E9",
   "fetched": "2026-10-07T16:22:45Z",
   "download": {
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    "file_name": "5687-h3-deathgulch.zip",
    "bytes": 37447882,
    "at": "2026-10-07T19:14:00Z",
    "sha1": "ba0a91f964127a0cc564171d2524bddaafd4755d"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5688,
   "title": "Hce Odst Demo 1",
   "thumb": "img/lg/14screenshot00-105.jpg",
   "author": "DarkHalo003",
   "date": "12/24/2010",
   "file_size": "74.5M",
   "rating": 6.7,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5688",
   "og_image": "https://halomaps.org/hce/img/lg/14screenshot00-105.jpg",
   "category": "Modified Single Player Maps",
   "description": "A Single Player level derived from the Csv2 level - play as an ODST",
   "images": [
    "img/lg/14screenshot00-105.jpg"
   ],
   "hash": "12B485242AD25A5A688024E0B5A70580",
   "fetched": "2026-10-07T16:30:21Z",
   "download": {
    "ok": true,
    "file_name": "5688-hce_odst_demo_1.zip",
    "bytes": 74530700,
    "at": "2026-10-07T19:42:44Z",
    "sha1": "ab3c9c939ba4e7569535477a7f1058a01b1d4121"
   },
   "category_names": [
    "Modified Single Player Maps"
   ]
  },
  {
   "fid": 5689,
   "title": "Mexico Deathisland",
   "thumb": "img/lg/23screenshot00-61.jpg",
   "author": "KLENZO",
   "date": "12/24/2010",
   "file_size": "25.7M",
   "rating": 7.1,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5689",
   "og_image": "https://halomaps.org/hce/img/lg/23screenshot00-61.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Deathisland variant",
   "notes": "CARACATERISTICAS MAP:\n-CHANGED MAP SCENARIO.\n-EFFECTS OF MODIFIED VEHICLES.\n-RHYTHM OF ARMS OF VEHICLES AND WEAPONS IN HAND\nMODIFIED.\n\n-ARMS:\n-ASSAULT RIFLE\n-MAGNUM PISTOL\n-SNIPER RIFLE\n-SHOTGUN\n-LAUNCHED ROCKETS\n-FRAGMENTATION GRENADE\n\n-PLASMA RIFLE\n-PLASMA PISTOL\n-AGUIJONEADOR\n-CANNON FUEL\n-PLASMA GRENADE\n\n-VEHICLES\n-WARTHOG\n-WARTHOG ROCKET\n-TANK ESCORPION\n\n-BANSHEE\n-GHOST",
   "images": [
    "img/lg/23screenshot00-61.jpg"
   ],
   "hash": "31E720CFEC4D71A8065851AE87EC4E52",
   "fetched": "2026-10-07T16:22:45Z",
   "download": {
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    "file_name": "5689-Mexico_Deathisland.zip",
    "bytes": 25726010,
    "at": "2026-10-07T19:13:54Z",
    "sha1": "c006fc4fba43367dba44c61bb802a7ee8aebdf83"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5690,
   "title": "No Remorse Flood Survival",
   "thumb": "img/lg/24screenshot00-55.jpg",
   "author": "halo banana",
   "date": "12/24/2010",
   "file_size": "57.6M",
   "rating": 9.1,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5690",
   "og_image": "https://halomaps.org/hce/img/lg/24screenshot00-55.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A No Remorse variant with AI bots",
   "notes": "this map is on no remorse map.the battle is based on a small corner with marine and flood ai are fighting.marine pelicans were fighting covenat dropships when they both crashed into each other and only unsc survivers were left to fight the flood",
   "images": [
    "img/lg/24screenshot00-55.jpg"
   ],
   "hash": "A02956C0B492EA094CEFE10D1CAC507E",
   "fetched": "2026-10-07T16:18:11Z",
   "download": {
    "ok": true,
    "file_name": "5690-NO_Remorse_flood_survival.zip",
    "bytes": 57601204,
    "at": "2026-10-07T18:53:32Z",
    "sha1": "2b46794db3a69c87d1bb4f6ea5f89025adabe641"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 5691,
   "title": "Randombattle V2 Beta",
   "thumb": "img/lg/ACF2F08.jpg",
   "author": "GMT(Gmans Mapping Team)",
   "date": "12/24/2010",
   "file_size": "42.3M",
   "rating": 6.8,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5691",
   "og_image": "https://halomaps.org/hce/img/lg/ACF2F08.jpg",
   "category": "Modified Single Player Maps",
   "description": "A Single Player level derived from the Infinity level",
   "images": [
    "img/lg/ACF2F08.jpg"
   ],
   "hash": "6B6E152A0E7BAB741CC6B93C1A9936D8",
   "fetched": "2026-10-07T16:30:21Z",
   "download": {
    "ok": true,
    "file_name": "5691-randombattle_v2_beta.zip",
    "bytes": 42285176,
    "at": "2026-10-07T19:42:40Z",
    "sha1": "10820db28efae58418112c20805a5842af19edda"
   },
   "category_names": [
    "Modified Single Player Maps"
   ]
  },
  {
   "fid": 5692,
   "title": "Rpg Zulu",
   "thumb": "img/lg/24screenshot00-56.jpg",
   "author": "ODST Nick",
   "date": "12/24/2010",
   "file_size": "47.2M",
   "rating": 8.2,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5692",
   "og_image": "https://halomaps.org/hce/img/lg/24screenshot00-56.jpg",
   "category": "Halo CE Maps",
   "notes": "This is my first custom RPG map. I have many more to come. i also set up a CTF for combat, so try it out!",
   "images": [
    "img/lg/24screenshot00-56.jpg",
    "img/lg/12screenshot00-120.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/5F8E1BDE-7293-4908-AC9529AD8F5A429D.JPG",
     "caption": "The Beatle in the sky on RPG_Zulu"
    },
    {
     "src": "img/users/lg/5BBC9491-BCFA-471E-92F243D55765218E.JPG",
     "caption": ""
    }
   ],
   "hash": "BD2E00E782768F177394CE411BB1D950",
   "fetched": "2026-10-07T16:05:16Z",
   "download": {
    "ok": true,
    "file_name": "5692-rpg_zulu.zip",
    "bytes": 47190687,
    "at": "2026-10-07T18:19:56Z",
    "sha1": "dc831a732acc393da3a84a2a24b49f5d2714c411"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5693,
   "title": "Spartan Playground",
   "thumb": "img/lg/34screenshot00-30.jpg",
   "author": "{XG}®Jack / {XG} Mapping team",
   "date": "12/24/2010",
   "file_size": "46.7M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5693",
   "og_image": "https://halomaps.org/hce/img/lg/34screenshot00-30.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "This map is a small map based on the Cryobay level from Halo.",
   "notes": "This map is a small/medium sized map based on the very first level from halo. The map works for all game types and has no vehicles. It works best for slayer or CTF, but feel free to mix up the gametypes. the BSP is from the first level On halo 1.",
   "images": [
    "img/lg/34screenshot00-30.jpg"
   ],
   "hash": "5A5D8A5E3CBE4A005E8C960EFBF5C852",
   "fetched": "2026-10-07T16:22:45Z",
   "download": {
    "ok": true,
    "file_name": "5693-Spartan_Playground.zip",
    "bytes": 46667432,
    "at": "2026-10-07T19:13:55Z",
    "sha1": "b80b26056d7b8ec4a36f11e0f75f50ec3e8bd2de"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5694,
   "title": "This Is War",
   "thumb": "img/lg/35screenshot00-30.jpg",
   "author": "halo banana",
   "date": "12/24/2010",
   "file_size": "45.8M",
   "rating": 8.9,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5694",
   "og_image": "https://halomaps.org/hce/img/lg/35screenshot00-30.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Bloogulch variant with AI Bots",
   "notes": "this map is on bloodgulch. and you are defending a temporary base that you captured by the covenat and the covenat wants it back so defend it till the unsc drop off an army of troops to come help you. (in V2 the unsc attack the next covenat base)\n\nBugs there is only one bug is when you start it says team king of the hill instead of whatever you picked but it stiil plays on that game type you picked which i cant fix.",
   "images": [
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  {
   "fid": 5695,
   "title": "Port",
   "thumb": "img/lg/36screenshot00-31.jpg",
   "author": "NitrousOxide",
   "date": "12/24/2010",
   "file_size": "12.6M",
   "rating": 8.0,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5695",
   "og_image": "https://halomaps.org/hce/img/lg/36screenshot00-31.jpg",
   "category": "Halo CE Maps",
   "notes": "To get my feet wet, I decided to whip up a simple map. It's not finished as far as I'm concerned, it needs a lot more. Here's the things to keep in mind:\n\n- The bases are placeholder. These will be Forerunner structures with an interior layout.\n- There are no portals in this map yet. It may run like crap.\n- There are probably too many vehicles in the map currently. This is for testing purposes to see what works and what doesn't. Most likely, it will be a light ground vehicle only map but let's see.\n- Just for giggles, I threw in the battle rifle from our old Halo 2 CE mod, as well as a human stationary turret. Enjoy!\n- The cave in the woods is no where even close to being final, as is the \"perch\" it leads you to.\n- There is no ceiling.\n- Absolutely everything is subject to change, and ALL feed back is appreciated. It will help me to react on constructive criticism.",
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   "category_names": [
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  {
   "fid": 5696,
   "title": "Halo 3 Barricada Tags",
   "thumb": "img/lg/Barricada_3.jpg",
   "author": "Sphinxbio y xXx-Mangenkyo",
   "date": "01/02/2011",
   "file_size": "1.1M",
   "rating": null,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5696",
   "og_image": "https://halomaps.org/hce/img/lg/Barricada_3.jpg",
   "category": "Halo CE Scenery Tags",
   "images": [
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    "sha1": "2f99d1224d01813210efc303b70317f511fbb74c"
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   "category_names": [
    "Halo CE Scenery Tags"
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  },
  {
   "fid": 5697,
   "title": "Halo 3 Drone Tags",
   "thumb": "img/lg/drones1.jpg",
   "author": "Shadowslayer",
   "date": "01/02/2011",
   "file_size": "5.8M",
   "rating": 8.6,
   "sids": [
    34
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5697",
   "og_image": "https://halomaps.org/hce/img/lg/drones1.jpg",
   "category": "Halo CE Biped Tags",
   "notes": "About: these are the halo 3 drone tags i had lying around. there are actors and varients already set up. there is a color change on the drone major so you can make them whatever color you like. the wings need to be transparent and thats about it.",
   "images": [
    "img/lg/drones1.jpg",
    "img/lg/drones_2.jpg"
   ],
   "hash": "EED08E1910CBBFF7F82D04993DFFE63E",
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   "category_names": [
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  {
   "fid": 5698,
   "title": "Tutorial on Fixing Hek Plus on Windows 7 or Vista",
   "thumb": "img/placeholder.jpg",
   "author": "",
   "date": "01/02/2011",
   "file_size": "2.5M",
   "rating": 8.7,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5698",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Tutorials",
   "description": "This video tutorial will tell you how to fix the hek plus problem on windows vista and windows 7",
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   "category_names": [
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  },
  {
   "fid": 5699,
   "title": "Precipice Sky Tags",
   "thumb": "img/lg/13screenshot00-106.jpg",
   "author": "Conscars",
   "date": "01/02/2011",
   "file_size": "4.7M",
   "rating": null,
   "sids": [
    20
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5699",
   "og_image": "https://halomaps.org/hce/img/lg/13screenshot00-106.jpg",
   "category": "Halo CE Misc. Tags",
   "notes": "Precipice Sky by Conscars\n-----------------------\nCreated for Siliconmaster's map, Precipice, taking place on Installation 04. A dark thunderstorm approaches overhead while a gleaming hole in the sky shows the gas giant Threshold. The halo ring is just visible at the horizon before being obscured by clouds. The clouds flash with the lightning and the sun gives off a strange yellow-green light.\n\nFeel free to modify and release the tags, just give credit.\n\nInstallation Instructions\n-------------------------\nThe extracted \"sky_precipice\" folder goes in your \"Halo Custom Edition\\tags\\sky\\\" folder. To add this sky to a map, just open the .scenario file and you should see the reference to set near the top of the tag.",
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    "img/lg/13screenshot00-106.jpg",
    "img/lg/9screenshot00-127.jpg"
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   "category_names": [
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  },
  {
   "fid": 5700,
   "title": "Halo Reach Pistol Tags",
   "thumb": "img/lg/haloreachpistol.jpg",
   "author": "Moses",
   "date": "01/02/2011",
   "file_size": "2.5M",
   "rating": 5.8,
   "sids": [
    31
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5700",
   "og_image": "https://halomaps.org/hce/img/lg/haloreachpistol.jpg",
   "category": "Halo CE Weapon Tags",
   "description": "A Custom made Pistol based on the design of Halo Reach.",
   "images": [
    "img/lg/haloreachpistol.jpg"
   ],
   "hash": "A9228AA66FAFC4C7F2C1C331E5474C0F",
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    "file_name": "5700-halo_reach_pistol_tags.zip",
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    "at": "2026-10-07T20:08:22Z",
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   "category_names": [
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  },
  {
   "fid": 5701,
   "title": "Ancient Carousel",
   "thumb": "img/lg/0screenshot00-348.jpg",
   "author": "scooter22",
   "date": "01/02/2011",
   "file_size": "7.5M",
   "rating": null,
   "sids": [
    24
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5701",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-348.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Carousel variant",
   "images": [
    "img/lg/0screenshot00-348.jpg"
   ],
   "hash": "46F7CAAD60006E4CDDFB3B055E42812B",
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   "category_names": [
    "Modified Multiplayer Maps"
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  {
   "fid": 5702,
   "title": "And You Thought War Was Easy v2",
   "thumb": "img/lg/1screenshot00-199.jpg",
   "author": "Krasher",
   "date": "01/02/2011",
   "file_size": "70.3M",
   "rating": null,
   "sids": [
    39
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5702",
   "og_image": "https://halomaps.org/hce/img/lg/1screenshot00-199.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Bloogulch variant with AI Bots",
   "notes": "File Notes:\n\nCharacters:\nH3 Brute Minior\nH3 Brute Captain\nH3 Brute Guard\nH3 Brute\nMarines\n\nJoin blue team if you want the marines help.\n\nWeapons\nH3 AR\nH3 Carbine\nH3 Spiker\nSMG-Silenced\nH3 Spartan Laser\nAnd some other stuff",
   "images": [
    "img/lg/1screenshot00-199.jpg"
   ],
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   "fetched": "2026-10-07T16:18:11Z",
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   "category_names": [
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  },
  {
   "fid": 5703,
   "title": "Dead Halls",
   "thumb": "img/lg/0screenshot00-349.jpg",
   "author": "REROUT",
   "date": "01/02/2011",
   "file_size": "18.7M",
   "rating": 8.1,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5703",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-349.jpg",
   "category": "Modified Single Player Maps",
   "description": "A Single Player level based off the Ratrace map",
   "notes": "Description:\nA survival type map inspired by both Halo's Firefight and Call of Duty's Zombies that features custom weapons and bipeds\n\nSome of the features of this map are:\n\nCustom Zombie Marine Biped\nLaser Security Fences\nThree friendly Surviors to help you kill the zombies\nPack-A-Punch machine\n\nWeapons:\nM6 Magnum-Standard CE Pistol but is now a \"true\" semi-automatic\nMA5B-Standard CE Assault Rifle but just more accurate\nFlamethrower-Normal\nShotgun-Normal\nSniper Rifle-Standard CE Sniper Rifle but without a scope\nNeedler-Normal\nImpaler-A semi-automatic needle rifle that fires a single needle that explodes without the need to supercombine\nRaygun-The Raygun from Call of Duty\n(Also features pack-a-punched versions of each weapon)\n\nCustom Powerups:\nHealth-[Gold Medical Cross]-Healthpack\nMax Ammo-[Gold Assault Rifle Clip]-Refills the ammo for your current weapons\nInsta-Kill-[Gold Skull]-30 seconds being able to kill zombies with a single hit\nNuke-[Gold Bomb]-Kills all living zombies and gives you a 10 second breather\n\nTo start the game:\nUse the switch on the far side of the room with the grunt.\n\nTo use the nuke and insta-kill:\n1)After you walk over it, a weapon will be added to your inventory, an oddball(instal-kill) or a detonator(nuke)\n2)Once you have it, just pull the trigger\n\nTo open the door to the Pack-A-Punch machine:\nPress the three switches that are placed around the map",
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    "img/lg/0screenshot00-349.jpg"
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  {
   "fid": 5704,
   "title": "Firefight Fissurefall",
   "thumb": "img/lg/5screenshot00-160.jpg",
   "author": "Spartin115",
   "date": "01/02/2011",
   "file_size": "74.4M",
   "rating": 8.9,
   "sids": [
    27
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5704",
   "og_image": "https://halomaps.org/hce/img/lg/5screenshot00-160.jpg",
   "category": "Modified Single Player Maps",
   "description": "A singler player map based off the Fissure Fall map",
   "images": [
    "img/lg/5screenshot00-160.jpg"
   ],
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     "caption": ""
    },
    {
     "src": "img/users/lg/BC190AB2-8460-4FAE-A58105EE76C38823.JPG",
     "caption": "a Halo 2 style Brute"
    },
    {
     "src": "img/users/lg/ECD09153-94C1-4F8C-B26024C9CD45999A.JPG",
     "caption": ""
    },
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  {
   "fid": 5705,
   "title": "Glenns Castle",
   "thumb": "img/lg/14screenshot00-106.jpg",
   "author": "Glenn Z",
   "date": "01/02/2011",
   "file_size": "26.0M",
   "rating": null,
   "sids": [
    24
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5705",
   "og_image": "https://halomaps.org/hce/img/lg/14screenshot00-106.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Mystic Variant",
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   "hash": "471DB4C6CC915A25DED4FE8230C74DD4",
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   "category_names": [
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  {
   "fid": 5706,
   "title": "Massrvb2",
   "thumb": "img/lg/16screenshot00-86.jpg",
   "author": "Nullen",
   "date": "01/02/2011",
   "file_size": "47.3M",
   "rating": null,
   "sids": [
    39
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5706",
   "og_image": "https://halomaps.org/hce/img/lg/16screenshot00-86.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Sidewinder variant with AI bots",
   "images": [
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   "hash": "893FD1F4FDD04A70321D955B3324EEA5",
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    "at": "2026-10-07T18:53:30Z",
    "sha1": "9ca8d4d2d63d6a576da91c1b2afffbfa6594df4d"
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   "category_names": [
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   ]
  },
  {
   "fid": 5707,
   "title": "Powerhouse Replicav2 Beta",
   "thumb": "img/lg/17screenshot00-91.jpg",
   "author": "xbit272",
   "date": "01/02/2011",
   "file_size": "31.1M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5707",
   "og_image": "https://halomaps.org/hce/img/lg/17screenshot00-91.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Powerhouse variant",
   "notes": "bruteshot = gernade launcher\ncarbine = needle rifle\ndmr = dmr (hopefully)\npistol = pistol\nplasma rifle = plasma repeater\n\ni edited them in gurrila so they work like the ones form reach...\n(some guns might be way off now due to me not owning the game but i tried)\nthe abiliteis are fixed (or at least better) than they were before.\n\narmorlock works completely(cant do animations ether but you can see the effect)\nnear the shotgun(looks like a shotgun)\n\ncloak (same as before)\nnear the nade launcher(looks like a brute shot)\n\nbubblesheild (rockets will actualy bounce off of it... but otherwise the explosion would kill anyone inside)\nnear assult rifle (2 diffrent versions but they work the exact same)\n\nevade (literaly the energy swords lunge except you lunge to anything)\nnear DMR.",
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   "hash": "2255CF02A2CB01D51B8F57D95815089B",
   "fetched": "2026-10-07T16:22:44Z",
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    "sha1": "4dc82adbd9eaff40ea2368dd54aa63d6924f036f"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5708,
   "title": "Precipice",
   "thumb": "img/lg/28screenshot00-40.jpg",
   "author": "Siliconmaster",
   "date": "01/02/2011",
   "file_size": "36.1M",
   "rating": 9.1,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5708",
   "og_image": "https://halomaps.org/hce/img/lg/28screenshot00-40.jpg",
   "category": "Halo CE Maps",
   "description": "A vast forerunner complex hides many passageways... and many secrets.",
   "images": [
    "img/lg/28screenshot00-40.jpg",
    "img/lg/30screenshot00-42.jpg"
   ],
   "screenshots": [
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     "caption": ""
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     "caption": ""
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     "caption": ""
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     "caption": ""
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     "caption": ""
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     "caption": ""
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     "caption": ""
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     "caption": ""
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    {
     "src": "img/users/lg/2125CD62-BBE3-410B-9B76A552FE666C13.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/8C9212A5-53B5-491B-9E8B14E397706C1B.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/B333ED6B-5B7B-4CD8-9540E2617734B04E.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/461BFE3B-FF21-4A31-957B781BA3DBE2C0.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/529D446A-5150-4B3A-B9BAAC2B455BAC34.JPG",
     "caption": "Base"
    },
    {
     "src": "img/users/lg/0275D2BF-5005-4C5A-9F7C9543E74F89D1.JPG",
     "caption": "yuhuu!"
    },
    {
     "src": "img/users/lg/97899FE9-0540-4016-87B066822B0ADEE5.JPG",
     "caption": "what's that?"
    },
    {
     "src": "img/users/lg/40547121-A62D-4191-8E87532933477769.JPG",
     "caption": "I'm firing my laser!"
    },
    {
     "src": "img/users/lg/CB86A13D-6664-45ED-AE0BF47BF7DB6BAF.JPG",
     "caption": "a secret room!"
    },
    {
     "src": "img/users/lg/84A6B03B-5A09-4964-A9BE991E86F946CD.JPG",
     "caption": "wow"
    },
    {
     "src": "img/users/lg/3F27B80B-0A8B-4941-8F6BDDA7C5121592.JPG",
     "caption": "Guilty Spark!"
    },
    {
     "src": "img/users/lg/D2DFE8B3-FFB0-4EDA-A7AE8DC92D5B00EC.JPG",
     "caption": "oh ho!"
    },
    {
     "src": "img/users/lg/6AB432AC-7C7E-450A-96293E894674CBAF.JPG",
     "caption": "lol"
    },
    {
     "src": "img/users/lg/56785CB8-8195-4BAA-A51CD92110BA6370.JPG",
     "caption": "the mistery of the big door!"
    },
    {
     "src": "img/users/lg/0F90AA21-D708-42B2-83F6CE3E9F095699.JPG",
     "caption": "nice view!"
    },
    {
     "src": "img/users/lg/E5666B45-A3F3-404B-971A7FB1334EC64C.JPG",
     "caption": "a strange panel!"
    },
    {
     "src": "img/users/lg/18A6995D-1CA6-4C76-B3267C1F72EA47AE.JPG",
     "caption": "another panel!"
    },
    {
     "src": "img/users/lg/CE502CF0-80B6-44A9-8A3530214D3C58A1.JPG",
     "caption": "I destroy the bridge with my lazer!"
    },
    {
     "src": "img/users/lg/116318B4-2D55-4C3C-BD4F7254554E3F9F.JPG",
     "caption": "Charge!"
    },
    {
     "src": "img/users/lg/2125D48C-494F-4E68-B96470776FA56FC7.JPG",
     "caption": "Fire!"
    },
    {
     "src": "img/users/lg/3B249C49-4F93-490D-A602B7FB5D13043B.JPG",
     "caption": "A wild Kotick appears! :O"
    },
    {
     "src": "img/users/lg/E5ED53BB-5381-40EE-95785BA875C3D457.JPG",
     "caption": "Kotick Going crazy!! :O... but srsly this is in the map xD good luck trying to figure out how to activate it ^^"
    },
    {
     "src": "img/users/lg/363B4E38-5005-44C4-A1991E5AC9FD9FBA.JPG",
     "caption": "Shooting at everyone!!"
    },
    {
     "src": "img/users/lg/31EADDF8-2812-4612-82CD68CAD2218B7A.JPG",
     "caption": "Kotick still going crazy!!"
    },
    {
     "src": "img/users/lg/D47B078B-7E87-497D-8D05FBD8BF2900B5.JPG",
     "caption": "Using nuke lasers before he disappears! c:"
    }
   ],
   "hash": "E48A90CE19B771469ECC58CF9CEAF885",
   "fetched": "2026-10-07T16:05:15Z",
   "download": {
    "ok": true,
    "file_name": "5708-precipice.zip",
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    "at": "2026-10-07T18:19:51Z",
    "sha1": "6e8a3c51ddc18642dfd2591bb7b84221c9300575"
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   "category_names": [
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   ]
  },
  {
   "fid": 5709,
   "title": "Reserection",
   "thumb": "img/lg/31screenshot00-51.jpg",
   "author": "Glenn Z",
   "date": "01/02/2011",
   "file_size": "45.3M",
   "rating": 7.5,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5709",
   "og_image": "https://halomaps.org/hce/img/lg/31screenshot00-51.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/31screenshot00-51.jpg",
    "img/lg/38screenshot00-35.jpg"
   ],
   "hash": "0DCEC5459508D95A914A7005EE1C48CB",
   "fetched": "2026-10-07T16:05:14Z",
   "download": {
    "ok": true,
    "file_name": "5709-reserection.zip",
    "bytes": 45253635,
    "at": "2026-10-07T18:19:51Z",
    "sha1": "1683197685d917e0e73c43345095e4ef28f6c8b0"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5710,
   "title": "Rpgbeta6.2open",
   "thumb": "img/lg/51screenshot00-11.jpg",
   "author": "ODST Nick",
   "date": "01/02/2011",
   "file_size": "33.2M",
   "rating": 6.3,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5710",
   "og_image": "https://halomaps.org/hce/img/lg/51screenshot00-11.jpg",
   "category": "Modified Multiplayer Maps",
   "images": [
    "img/lg/51screenshot00-11.jpg"
   ],
   "hash": "BD4C1B544EB8AAE3AC2D3422F02A79B9",
   "fetched": "2026-10-07T16:22:43Z",
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    "file_name": "5710-rpgbeta6.2open.zip",
    "bytes": 33234099,
    "at": "2026-10-07T19:13:50Z",
    "sha1": "28c66aa898dc0e386d78b0baab41d861d5c27249"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5711,
   "title": "Timberland Ai[unfinished]",
   "thumb": "img/lg/52screenshot00-12.jpg",
   "author": "Diablo_1422",
   "date": "01/02/2011",
   "file_size": "46.5M",
   "rating": null,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5711",
   "og_image": "https://halomaps.org/hce/img/lg/52screenshot00-12.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Timberland variant with AI Bots",
   "images": [
    "img/lg/52screenshot00-12.jpg"
   ],
   "hash": "CABCD49FB263DCFECF6A033D02B78B70",
   "fetched": "2026-10-07T16:18:10Z",
   "download": {
    "ok": true,
    "file_name": "5711-timberland-ai[unfinished].zip",
    "bytes": 46466543,
    "at": "2026-10-07T18:53:24Z",
    "sha1": "7fd02d3eeaae547210be64a6f9bf32238b50da0c"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 5712,
   "title": "[glory]",
   "thumb": "img/lg/53screenshot00-10.jpg",
   "author": "MILKKookie",
   "date": "01/02/2011",
   "file_size": "18.7M",
   "rating": 7.5,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5712",
   "og_image": "https://halomaps.org/hce/img/lg/53screenshot00-10.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "a Soli Deo Gloria variant",
   "images": [
    "img/lg/53screenshot00-10.jpg",
    "img/lg/54screenshot00-11.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/C33304D7-1EF5-44AF-9C4E3100DE338D5C.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/6CE97D2E-E471-4099-8C59604A6961FC4E.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/CCFF580A-21C0-4941-9CF23FBA7804C487.JPG",
     "caption": ""
    },
    {
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     "caption": ""
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     "caption": ""
    },
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     "caption": ""
    },
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     "caption": ""
    },
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     "caption": ""
    },
    {
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     "caption": ""
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     "caption": ""
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     "caption": ""
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     "caption": ""
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     "src": "img/users/lg/F07C5695-DFDB-4AB6-90FA58BFD728B297.JPG",
     "caption": ""
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     "caption": ""
    },
    {
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     "caption": ""
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    {
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     "caption": ""
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     "caption": ""
    },
    {
     "src": "img/users/lg/8EACF2DE-4F70-439A-B915B49D4031EA3F.JPG",
     "caption": ""
    }
   ],
   "hash": "C7F2863A949231314137D7C3FE20AACF",
   "fetched": "2026-10-07T16:22:43Z",
   "download": {
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    "file_name": "5712-[glory].zip",
    "bytes": 18650564,
    "at": "2026-10-07T19:13:46Z",
    "sha1": "266dc5a49dc96f9033c4591df277166931dbd2c1"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5713,
   "title": "Twisted Metal",
   "thumb": "img/lg/55screenshot00-9.jpg",
   "author": "[DA] Ender",
   "date": "01/02/2011",
   "file_size": "37.1M",
   "rating": 6.0,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5713",
   "og_image": "https://halomaps.org/hce/img/lg/55screenshot00-9.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Dunes variant",
   "notes": "there are many vehicles 3 vehicles are are my favorite are there and i know they are new the death machine, a hot rod car, and a dirt bike.\n\nwell the layout is close to desert dunes but very different\n\nthere are floating skeletons, lots of vehicles and of course a secert room if you think its too hard then get a fly cam or learn how to use the alldev cam or also called the debug cam\n\nand they are even tanks and pelicans, and it is larger and this map really packs a punch so download it and play it its for everyone\n\ncontact ender on xfire for help\n\nhis xfire is goldy830\nhis nickname is Supreme Commander Verac\n\nso download today and happy playing and if there are things missing get alldev if you don't have it and type in object_create_anew_containing \"\"\n\nthe double quotations beside each other\n\nso now go play have fun make Ender Proud\n\njust call me (LSP)Raven\n\nhappy driving",
   "images": [
    "img/lg/55screenshot00-9.jpg"
   ],
   "hash": "43217633A82BD1D83EB3B77F9AD1380D",
   "fetched": "2026-10-07T16:22:42Z",
   "download": {
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    "file_name": "5713-twisted_metal.zip",
    "bytes": 37112354,
    "at": "2026-10-07T19:13:46Z",
    "sha1": "198557b7471c3d2d8531e1f990a366565b763d4a"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5714,
   "title": "Xxx Headlong",
   "thumb": "img/lg/0screenshot00-350.jpg",
   "author": "xXx-Mangenkyo",
   "date": "01/02/2011",
   "file_size": "77.1M",
   "rating": 8.3,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5714",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-350.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Headlong variant",
   "notes": "Description:\n\nMore Info:\n\nWeapon List:\nAssault Rifle\nBattle Rifle\nNeedler\nPlasma Pistol\nPlasma Rifle\nRocket Launcher\nSniper Rifle\nMagnum\nShotgun\nSMG\nEnergy Sword\nFlak Cannon (Fuel Rod Gun)\nFlamethrower\nSpartan Laser\nBrute Shot\nBrute Spiker\nCovenant Carbine\nBrute Mauler\nBeam Rifle\nGravity Hammer\nMissile Pod (good luck trying get it.)\n\nVehicles List:\nHalo 3 Warthog\nHalo 2 Covenant Turret\nHalo 3 Hornet\nTM Project Spectre",
   "images": [
    "img/lg/0screenshot00-350.jpg"
   ],
   "hash": "A4969AC3CB7F922541DD5EC99DB8B53B",
   "fetched": "2026-10-07T16:22:42Z",
   "download": {
    "ok": true,
    "file_name": "5714-xXx-Headlong.zip",
    "bytes": 77057104,
    "at": "2026-10-07T19:13:49Z",
    "sha1": "d8a0ef36e065f05467c71aad8c8fbbb42ca8ae91"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5715,
   "title": "[h3]Damnation",
   "thumb": "img/lg/1screenshot00-200.jpg",
   "author": "Sphinxbio",
   "date": "01/02/2011",
   "file_size": "52.3M",
   "rating": 7.9,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5715",
   "og_image": "https://halomaps.org/hce/img/lg/1screenshot00-200.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Damnation variant play as an Elite",
   "images": [
    "img/lg/1screenshot00-200.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/7C8B4DCC-8C64-4D3A-B204849D2DD224CB.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/09E55EE5-7EBC-4DD0-920F66434E347EF9.JPG",
     "caption": "GOOD"
    }
   ],
   "hash": "DC046F809A5CD9431BF95A85512249AF",
   "fetched": "2026-10-07T16:22:42Z",
   "download": {
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    "file_name": "5715-[H3]Damnation.zip",
    "bytes": 52330612,
    "at": "2026-10-07T19:13:42Z",
    "sha1": "9bdffb7ac75e395577f83802d41efc2d131ed577"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5716,
   "title": "[h3]Death Island",
   "thumb": "img/lg/2screenshot00-178.jpg",
   "author": "sphinxbio",
   "date": "01/02/2011",
   "file_size": "66.1M",
   "rating": 7.0,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5716",
   "og_image": "https://halomaps.org/hce/img/lg/2screenshot00-178.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Deathisland variant",
   "images": [
    "img/lg/2screenshot00-178.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/7A1CF603-7B17-4A89-B62FF3BDD28597F1.JPG",
     "caption": ""
    },
    {
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     "caption": ""
    },
    {
     "src": "img/users/lg/6E91E777-5929-42BE-84F7805B88525270.JPG",
     "caption": ""
    }
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   "author": "DEViANCE",
   "date": "01/08/2011",
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   "date": "01/08/2011",
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   "date": "01/08/2011",
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   "title": "Halo 3 Odst Fp Arms Tags",
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   "date": "01/08/2011",
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   "og_image": "https://halomaps.org/hce/img/lg/haloce-20110103-001505.jpg",
   "category": "Halo CE Misc. Tags",
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   "title": "M82 Tags",
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  {
   "fid": 5728,
   "title": "Mariokart Tags",
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   "author": "?",
   "date": "01/08/2011",
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   "rating": 7.7,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5728",
   "og_image": "https://halomaps.org/hce/img/lg/mariokart.jpg",
   "category": "Halo CE Vehicle Tags",
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  {
   "fid": 5730,
   "title": "Autumn",
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   "rating": 8.0,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5730",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-352.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Pilliar of Autumn Space variant with AI bots",
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  {
   "fid": 5731,
   "title": "C10 Explosive Ahoy Multiplayer",
   "thumb": "img/lg/4screenshot00-157.jpg",
   "author": "Master FL",
   "date": "01/08/2011",
   "file_size": "14.9M",
   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5731",
   "og_image": "https://halomaps.org/hce/img/lg/4screenshot00-157.jpg",
   "category": "Modified Multiplayer Maps",
   "notes": "Now here's the weapons, have a nice quick view!\nH3 Retricles reference: Advancebo\n\n-M16 Magnum\nThis weapon is a magnum with a grenade launcher attached to it. It's pretty devastating but has a limited accuracy. The grenades are pretty bouncy and alwais explode in a precise amount of time. It only apeared in c10_explosive_ahoy-v2 and didn't showed up in c20_all_fl_mods.\n\n-Gravitty Grenade Launcher\nThis Assault Rifle fires grenades that manipulate gravitty. It can be used for both dirrect assaults by aiming directly to the ground or as a timed grenade if aimed in the air. Pretty usefull as it can hit in spots unnaccessible with direct weapons. It apears in c10_explosive_ahoy as a non-reloading assault rifle, then changed in c10_explosive_ahoy-v2.\n\n-Sentinel's Beam\nThis is the original sentinel's beam. However, the sentinel's in Halo: Combat Evolved aren't pretty powerfull... I've decided to double the damage inflicted. Still not that powerfull... It apears in c10_explosive_ahoy as a unlimited ammo plasma rifle which fires in a round spread, then in c10_explosive_ahoy-v2 as this one but fires directly from the camera. And then it finally apears in c20_all_fl_mods as this one, which fires from the actual weapon.\n\n-Sticky Gun\nThis covenant pistol fires sticky particles which explodes after a certain amount of time. Firing all the sticks in a unit will result in a increased explosion. It apears in c10_exlosive_ahoy as a needler that instead of excploding as it currently do, in hunter's flesh. Then apeared in c10_explosive_ahoy-v2 and c20_all_fl_mods as this version.\n\n-Plasma Devastator\nThis covenant modified plasma pistol fires yellow projectiles that extremly react to living stuffs. Once impact, it'll create an explosion inside the body. Energie shields stop this explosion process, but uses a lot of it's energie. It apears in c10_explosive_ahoy as a normal plasma pistol that fires gun turret bolts. However, as it has been modified with HMT v3, the assault rifle's bullet were supposed to blow on impact, and the gun turret's bolt has the same effect against cyborg's armor. So it apeared in this as a lag. I've decided to keep this strange random bug and put it to every bipeds in c10_explosive_ahoy-v2, which was a long thing to do... There hasn't been any changes since there.\n\n-Devastator Shotgun\nThat's a covenant single handed shotgun which fires projectiles that uses the same technology than the plasma devastator. However, it'll react to anything, even metal. It's a pretty usefull weapon in close quarters. It didn't apeared in c10_explosive_ahoy, I've first decided to make this has a secret weapon in c10_explosive_ahoy-v2 since I had so much fun with the plasma devastator but decided to make it has a current weapon. It didn't changed since there. It also uses the model of one of the weapon in deathisland_d40_fl_mods which isn't out yet.\n\n-Single Barrel Grenade Launcher\nThis is the typical grenade launcher: fires grenades that explode on impact. It's pretty powerfull as it can instantly kill an opponent if the projectile directly hits him. It apeared in c10_explosive_ahoy as a shotgun that had a different base .weapon file. That made single reloading without the pumping. Then changed in c10_explosive_ahoy-v2 with the original shotgun's .weapon file, but has 2 rounds by clips and reload once there's only 1 round remaining. It didn't changed much back there...\n\n-M928 Grenade Launcher\nThis grenade launcher has two firing mode: one that fires direct exploding grenades, usefull for flanking ennemies, then a 2nd firing mode that fires explosive darts that'll explode after a certain amount of time. Stealthy and funny, but only has a moderate damage. It first apeared in c10_explosive_ahoy-v2, it has been inspired from thing-thing arena 3. It's also possible to download it in the weapon section in HCE.Halomaps.org, it didn't changed much since there.\n\n-Hunter Fuel Rod\nEver wanted to use the fuel rod gun of the hunters?! Here it is! It first apeared in c10_explosive_ahoy-v2, but with a minor mistake: I've extracted the hunter's fuel rod .weapon file from one of my old hmt 3 modded map. So the hunters on this map fired 15 unweighted fuel rod back there. I've decided to make a weapon of them since it was fun making the sentinel's beam. Of course it fired 15 hunter fuel rods, but I've changed it because I wanted people to download it has a normal hunter's fuel rod gun. You can find it in the Hce weapons section. It's now back in this map with a few upgrades: the light now shows up when charging the weapon.\n\n-Atom Launcher\nThis a mini-nuke launcher. In other words, it's similar as the Fat Man in fallout. Of course I wasn't inspired by this weapon as fallout 3 was out after I've made the first c10_explosive_ahoy. It's a pretty devastating weapon, it can wipe out a whole room! It apeared in the first version as a single round rocket launcher that fires 4 dynamites(which we'll see soon) at the same time. I've decided to change it a bit and put it more badass! From the second version to now, it has smaller rocket tubes than the original rocket launcher. I've changed this because the tubes looks bigger in First Person than the original rocket since the Rino Launcher seamed to be smaller when the were longer... Anyway it didn't changed much except the badass sound!\n\n-Dynamites\nThese are portable rockets that explodes on impact. They might create a big blast radius, they're not that powerfull... It first apeared in c10_explosive_ahoy as normal rockets with decreased damage. Then it changed to frags with the shape of rockets from c10_explosive_ahoy-v2 with a minor error: it disapeared if throwed too far away. Now it's back with stuffs fixed: it has the same caracteristics as a rocket(widget, smokes, stuffs...) and doesn't disapear if throwed too far away.\n\n-Plasma Bomb Fragment\nThese are the most devastating plasma grenades I ever saw. They don't just explode like normal plasma grenades, but they'll explode after each bounces. It first apeared in the first version as normal plasma grenades with explosions instead of bouncing effects. This only resulted in the fact that they only could explode 3 to 4 times. Then this changed in the second version: they bounce even more so it'll create up to twice the number of explosions than the previous version. And now the timer has been decreased so it'll not stay on the ground for nothing. Don't be scared if you see blue flames on the ground!\n\n-Cloning Assault Rifle\nThis is a secret weapon, it's not possible to get it unless you use the camera cheat. Clones created by this weapon will have another cloning assault rifle in the hands. It's a weapon used in icefields_mod_mania.",
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   "category_names": [
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  },
  {
   "fid": 5732,
   "title": "Icefields Mod Mania",
   "thumb": "img/lg/ACF3F9B.jpg",
   "author": "Master FL",
   "date": "01/08/2011",
   "file_size": "7.0M",
   "rating": 8.3,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5732",
   "og_image": "https://halomaps.org/hce/img/lg/ACF3F9B.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Icefields variant",
   "notes": "Now here's the equipements and weapons with a description of their uses:\n\n-The pistol is a kamikazee weapon. It'll may instantly kill you once you fire it, but it'll take anyone close to you with you, giving you points and anger to anyone you killed!\n\n-The Assault Rifle is a cloning creator weapon. Each bullets will create a uncollored clone. It's modded with Halo: Custom Editions tools so there's no problem extracting it! I recommend you don't overabuse of the weapon since a overload of clones will give in a greatly slower FPS. 60 clones is enough!\n\n-The Shotgun if a \"Rock-Launcher\". It uses the same technology to create floating rocks, usefull for climbing. I recommend to stay far from walls because once it'll create the rocks, it'll grab anything that's close enough inside the rock which mean on cageing in the rock. If you get cough by one of the rocks, just shoot some more rocks or kill yourself with the pistol. Another thing that's important is to keep in mind than the rocks won't disapear. If you completly block your base, there might be no way out of it. And try to not create a rock on one of the spawns please...\n\n-The flamethrower is actually a \"Gun Giver\". This is usefull for team assists since you can give random weapons to your friends. You also can use it to automaticly get any weapon you want. It's like the cheat that gives you all the weapon but in a portable weapon!\n\n-The Rocket Launcher is a Nuke Launcher. It'll fire a N.U.K.E. that really works like a nuke. That mean it's not by instant huge explosion, but with projectiles with attached explosion effects for maximum damage! Really crazy!\n\n-The grenades are Health Grenades, which will heal any wounds of anyone close to the grenade. It actually creates a lot of health packs which travels really fastly.\n\n-The Gravitty Rifle is available for you!!! Even so, the first person is enabled with it since it didn't had any fp annimation. Used as a flamethrower.\n\n-The plasma pistol is a \"gravitty Reverser\". What's it actually do is making you flying around. Now listen up, it's hard to control it! Using the primary function will move you where you're aiming. There isn't any brakes so you must look on the opposite direction to slow down. The Grenade Throw Button will only levitate you. So use both buttons to not fall down too fastly and travel anywhere!\n\n-The Plasma Rifle is a \"Gravitty Manipulator\". It's supposed to got two functionning mode, but only one is correct. The first mode will propulse anything away from you. The second one was supposed to propulse stuffs to you by creating another projectile that overpenetrate on impact. It actually didn't worked since one the projectile is created, it'll go on opposite direction from the main projectile which mean it'll still propusle stuffs away of you. Sorry for beeing lazy and not changing it...\n\n-The Needler has a similar use than the flamethrower, however, it's creating ammo for weapons. There's an added ammo pack that I created: Chain Belts. You can use this ammo pack for your light machine guns and Miniguns.\n\n-The Sniper rifle isn't that different from the original one. It only intantly kills anyone and any vehicul.\n\n-The Fuel Rod Gun is now an \"Heavy AM *Prototype\". That's actually used for creating vehiculs. It has two mode: one that create ghosts, still dangerous to use. But the really lethal function is the second one: it'll create a scorpion! Be carefull tough as the scorpions will most of the time kill you.\n\n-The Plasma Grenades are EMP Nukes. That'll make a big explosion that'll deplete any energie shields and propulse anyone in the big blast radius. Really lethal!",
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    "img/lg/ACF3F9B.jpg"
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   "screenshots": [
    {
     "src": "img/users/lg/8A4EFA8C-B6F4-47B4-8697978F64734016.JPG",
     "caption": "inside a larde cave i made with shotgun thing"
    },
    {
     "src": "img/users/lg/21DFA13A-0C60-4666-9720212815A64EB1.JPG",
     "caption": ">:)"
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  {
   "fid": 5733,
   "title": "Omega Outpost",
   "thumb": "img/lg/12screenshot00-121.jpg",
   "author": "AxeMasteR (Ding)",
   "date": "01/08/2011",
   "file_size": "32.0M",
   "rating": 8.8,
   "sids": [
    10
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5733",
   "og_image": "https://halomaps.org/hce/img/lg/12screenshot00-121.jpg",
   "category": "Halo CE Maps",
   "description": "A large winter canyon with 2 bases, divided by a wall.",
   "notes": "About: This map was an idea from a friend and i brought it to life, and it turned out very well. Its a snowy canyon with 2 bases divided by a wall. There are teleporters in each base which allow access to the top of the wall, which is a valuable point to control. There is a door that allows passage through the wall. (If in a vehicle, just get out and the door will open) and their are 2 tunnels leading under the wall.\n\nReccomendation: Best played with at least 8 players on CTF. NOTE: I didn't set up race vehicles",
   "images": [
    "img/lg/12screenshot00-121.jpg",
    "img/lg/17screenshot00-93.jpg"
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   "category_names": [
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  {
   "fid": 5734,
   "title": "Reach Hangemhigh",
   "thumb": "img/lg/18screenshot00-85.jpg",
   "author": "MMAMONSTERRR-D92209",
   "date": "01/08/2011",
   "file_size": "8.2M",
   "rating": 8.7,
   "sids": [
    39
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5734",
   "og_image": "https://halomaps.org/hce/img/lg/18screenshot00-85.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Hang 'Em High variant with AI bots",
   "images": [
    "img/lg/18screenshot00-85.jpg"
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     "caption": ""
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     "caption": ""
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    "sha1": "ccca18da68e3ebec6925a0b6b59e4fbf189660af"
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   "category_names": [
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  },
  {
   "fid": 5735,
   "title": "Rpg 6 Mod",
   "thumb": "img/lg/19screenshot00-76.jpg",
   "author": "¤Ð§Ø¤Jedi",
   "date": "01/08/2011",
   "file_size": "53.6M",
   "rating": 7.0,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5735",
   "og_image": "https://halomaps.org/hce/img/lg/19screenshot00-76.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A RPG_Beta6 Variant",
   "notes": "It features a Music Room, ProwlerV2,\nThe Beatle, 8 Floor Buildings, 3 Pelicans, 5 Jets, 6 Halo 2 Warthogs, somewhere around 10-20 Ravhogs,\nand Much More!",
   "images": [
    "img/lg/19screenshot00-76.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/84C48840-2476-443A-91A9E3B070339391.JPG",
     "caption": ""
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     "caption": ""
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     "caption": ""
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    "sha1": "863ddd148a9f1b8552266349475da4b370a9c0bc"
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   "category_names": [
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  {
   "fid": 5736,
   "title": "Rpg Beta 5 Final Version",
   "thumb": "img/lg/26screenshot00-42.jpg",
   "author": "Gecko",
   "date": "01/08/2011",
   "file_size": "53.8M",
   "rating": 9.1,
   "sids": [
    24
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5736",
   "og_image": "https://halomaps.org/hce/img/lg/26screenshot00-42.jpg",
   "category": "Modified Multiplayer Maps",
   "notes": "About:\nThis version of RPG 5 is full complete and all the bugs in others versions are corrected. The map contains many types of weapons and of course vehicles ! You play as an halo 3 spartan (many different skins). There are some AI bots (floods and marines) but there are not everywhere in the map and you can easily ignore them. Its to you to found them !\nVehicles :\n-Pelican\n-Kestrel\n-Fast hog\n-Transport hog\n-Fast scorpion tank\n-Turret\nSecret weapon : The terrible Gecko gun is somewhere in the ground ...\n\nRecommendation : This map can be played with all types of games.\nPlays best for team games and RPG games.",
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    "img/lg/26screenshot00-42.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/22D4E227-4612-4955-A85A8CA912CECFA0.JPG",
     "caption": "The Citadel of Quebec float !"
    },
    {
     "src": "img/users/lg/1856C931-AB22-4C40-ABF8B2AEECEAC39A.JPG",
     "caption": "The hanger of the ship"
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    {
     "src": "img/users/lg/60670D81-82CD-4913-A83CD846629E678D.JPG",
     "caption": "The secret laboratory of the ship"
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    {
     "src": "img/users/lg/4A4CE533-E96D-4292-8C74D18B17B91A42.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/268E6F4B-8A7B-4076-A3E7007DC666360D.JPG",
     "caption": "You play as one of five different Halo3 Spartan models"
    },
    {
     "src": "img/users/lg/BFBAD49E-59A0-4F0F-8D797A0868731FF7.JPG",
     "caption": ""
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   "category_names": [
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  },
  {
   "fid": 5737,
   "title": "Tron Sp Player Model",
   "thumb": "img/lg/preview-6.jpg",
   "author": "Advancebo",
   "date": "01/08/2011",
   "file_size": "6.7M",
   "rating": 8.7,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5737",
   "og_image": "https://halomaps.org/hce/img/lg/preview-6.jpg",
   "category": "3D Model Files",
   "images": [
    "img/lg/preview-6.jpg"
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   "hash": "6197A962FC3B23B65C7AB4F95CED46A2",
   "fetched": "2026-10-07T16:32:17Z",
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    "at": "2026-10-07T19:56:19Z",
    "sha1": "d2fab86fc66c0e2d0e21385ed804dc820767002b"
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   "category_names": [
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  {
   "fid": 5738,
   "title": "Siege Assault",
   "thumb": "img/lg/33screenshot00-39.jpg",
   "author": "Gecko",
   "date": "01/08/2011",
   "file_size": "33.6M",
   "rating": 8.9,
   "sids": [
    39
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5738",
   "og_image": "https://halomaps.org/hce/img/lg/33screenshot00-39.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Siege variant with AI bots",
   "notes": "About :\nI decided to make a good AI version of this map because it is perfect for that. Each base is invaded by a different kind of robots. You start in the base corresponding to your team and you need to attack the ennemy base or just defend your own base ! Four wasps and two warthogs drived by robots are fighting in the middle of the map. You can easily destruct ennemy wasps with LAV-25 APC because they have guided missiles !\n\nVehicles :\n-Moongose\n-LAV-25 APC\n-Wasp\n-Warthog\n-Turret",
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   "screenshots": [
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     "caption": ""
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    "sha1": "81581674a693f99de8582dfab2f400b304cbdc14"
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   "category_names": [
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  {
   "fid": 5739,
   "title": "[h3]cold V1",
   "thumb": "img/lg/34screenshot00-31.jpg",
   "author": "6th~LoneWolf",
   "date": "01/08/2011",
   "file_size": "45.3M",
   "rating": 8.6,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5739",
   "og_image": "https://halomaps.org/hce/img/lg/34screenshot00-31.jpg",
   "category": "Halo CE Maps",
   "notes": "Description: This small map has\nH3-assault rifle\nH3-sniper fifle\nH3-rocket\nH3-needler\nH3-shotgun\nH3-plasma pistol\nH3-plasma rifle\nH3-flak canon",
   "images": [
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   "hash": "1B2D7F2D7F69A52067A556997ED8D0C8",
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   "category_names": [
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   "fid": 5740,
   "title": "Poa Scenery Tags",
   "thumb": "img/lg/PoA.jpg",
   "author": "jackotheblah",
   "date": "01/13/2011",
   "file_size": "4.1M",
   "rating": null,
   "sids": [
    32
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5740",
   "og_image": "https://halomaps.org/hce/img/lg/PoA.jpg",
   "category": "Halo CE Scenery Tags",
   "images": [
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    "sha1": "0ab45f8bfa4cc611d85c6d7a72ca0df645b0aa94"
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   "category_names": [
    "Halo CE Scenery Tags"
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  {
   "fid": 5741,
   "title": "Halo 3 Retail Elite",
   "thumb": "img/lg/Halo_3_Elite_biped.jpg",
   "author": "",
   "date": "01/13/2011",
   "file_size": "3.4M",
   "rating": 8.6,
   "sids": [
    34
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5741",
   "og_image": "https://halomaps.org/hce/img/lg/Halo_3_Elite_biped.jpg",
   "category": "Halo CE Biped Tags",
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   "category_names": [
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  {
   "fid": 5742,
   "title": "Celebration Island",
   "thumb": "img/lg/127screenshot00-3.jpg",
   "author": "Slap Happy/NerveBooger",
   "date": "01/13/2011",
   "file_size": "43.6M",
   "rating": 8.6,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5742",
   "og_image": "https://halomaps.org/hce/img/lg/127screenshot00-3.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Death island varient with a variety of fireworks, Good for all gametypes. Turn on your particles and textures on high and enjoy the fireworks.",
   "images": [
    "img/lg/127screenshot00-3.jpg",
    "img/lg/64screenshot00-9.jpg"
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    "file_name": "5742-celebration_island.zip",
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    "at": "2026-10-07T19:13:33Z",
    "sha1": "b8c8b9895a11e6eef04561ed5f64b35721aa8e07"
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   "category_names": [
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  {
   "fid": 5743,
   "title": "Gruntpacolypse",
   "thumb": "img/lg/140screenshot00-1.jpg",
   "author": "Lethal Threat",
   "date": "01/13/2011",
   "file_size": "18.0M",
   "rating": 8.2,
   "sids": [
    39
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5743",
   "og_image": "https://halomaps.org/hce/img/lg/140screenshot00-1.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Bloogulch variant with AI Bots",
   "images": [
    "img/lg/140screenshot00-1.jpg"
   ],
   "hash": "FC533A145095308F84DF7D57BA7DB8BD",
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    "file_name": "5743-gruntpacolypse.zip",
    "bytes": 17980509,
    "at": "2026-10-07T18:53:14Z",
    "sha1": "d9769210b174a900c579924c2433845cd5e04347"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 5744,
   "title": "Reach Poa Mod Multi",
   "thumb": "img/lg/141screenshot00.jpg",
   "author": "?",
   "date": "01/13/2011",
   "file_size": "58.8M",
   "rating": 7.9,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5744",
   "og_image": "https://halomaps.org/hce/img/lg/141screenshot00.jpg",
   "category": "Modified Multiplayer Maps",
   "images": [
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   "fetched": "2026-10-07T16:22:39Z",
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    "file_name": "5744-reach_poa_mod_multi.zip",
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5745,
   "title": "[h3]elite Gulch",
   "thumb": "img/lg/142screenshot00.jpg",
   "author": "Josh-117",
   "date": "01/13/2011",
   "file_size": "50.9M",
   "rating": 8.9,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5745",
   "og_image": "https://halomaps.org/hce/img/lg/142screenshot00.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloogulch variant",
   "notes": "description: this is a variant bloodgulch map, with elite and weapons of the halo 3 style!\n\nweapons:\n\nh3-assault rifle\nh3-battle rifle\nh3-beam rifle\nh3-bruteshot\nh3-mauler\nh3-plasma rifle\nh3-plasma pistol\nh3-spiker\nh3-sniper rifle\nh3-rocket launcher\nh3-fuel rod gun\nh3-plasma pistol\n\nvehicles:\n\nh3-scorpion\nh3-whartog\nh2-ghost\nh3-banshe\n\nelite cmt with halo 3 elite hud!",
   "images": [
    "img/lg/142screenshot00.jpg"
   ],
   "hash": "5777B41B9C93841A396AEF6E01419600",
   "fetched": "2026-10-07T16:22:39Z",
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    "file_name": "5745-[h3]elite_gulch.zip",
    "bytes": 50936699,
    "at": "2026-10-07T19:13:30Z",
    "sha1": "fc35dbabca29bc60155ec404d999ed9e54ae628a"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5746,
   "title": "Rpg Open5 War Ai",
   "thumb": "img/lg/3screenshot00-164.jpg",
   "author": "mitchell herron",
   "date": "01/15/2011",
   "file_size": "60.4M",
   "rating": 5.3,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5746",
   "og_image": "https://halomaps.org/hce/img/lg/3screenshot00-164.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A RPG Beta 5 variant with AI bots",
   "notes": "The covenant are fighting for land in this sector. repel the covenant or join them and wipe out the unsc forces.\n\nbases\n\nthere many bases mostly marines, the covanant have captured a couple of biuldings and have setup base there.\nA pelican was dispached recently to clean them out but has not been heard form sence, we assume the worst but a rescue\neffort has been prepared if you are willing to attepmt it. ground base alpha hasn't seen a lot of action lately.\nbunker command is currently under heavy assault from the covenant. bravo is located directly above bunker command\nand has not seen much action lately. foxtrot is located on a small island not far from the mountain, they see little\naction. There are 2 bases located on the mountain: dalta witch is located lower on the mountain and is currently\nunder attack, charlie is located higher up the mountain and was wiped out weeks ago but we would like you to set up\ncamp there and reastblish it. lastly there is the frigate zeus hovering above, the covanant haven't had the currage to\nattack it and we would like to keep it that way.\n\nlegend of the mountain\n\nacording to legend a branch of the covanant when rouge a year or two ago and stole an expramental superweapon from\ntheir leaders and set up deep in the mountain. you are welcome to investigate but beware if the legend is true espect\nheavy resistance from the many possiable guards\n\nweapons\n\nhalo 3\nsniper\nshotgun\nbattle rifle\n\nhalo reach\npistal\nassault rifle\ndmr\n\noverkill weapons(most are well hidden)\nx-laser\nlaser\nnuke launcher(fun times)\nscarab gun\natimatic fuel rod sniper\nbig siper rifle(the one from extinction)\noblitoration rifle(my first weapon. good luck finding it)\noblitoration rifle mk.2(my recraation of the original as the original theory the way it was ment to be, and yes fun times)\n\nvehicles\nbm warthog\nh3 elephant\nlongsword(only found on the front of the firgate)\nwasp\npelican\nh2 scorpion\n\np.s.the legend of mountain quest is a test of skill if you use superweapons or cheats than you are weak.",
   "images": [
    "img/lg/3screenshot00-164.jpg"
   ],
   "hash": "125C025FDDD6F7B49ABFD44C309784C1",
   "fetched": "2026-10-07T16:18:08Z",
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    "file_name": "5746-rpg_open5_war_ai.zip",
    "bytes": 60397899,
    "at": "2026-10-07T18:53:20Z",
    "sha1": "415bddbb4fc16627ecc37a87fef38d41f70fc39a"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 5747,
   "title": "[H3] Wizard",
   "thumb": "img/lg/4screenshot00-158.jpg",
   "author": "6th~LoneWolf",
   "date": "01/15/2011",
   "file_size": "31.0M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5747",
   "og_image": "https://halomaps.org/hce/img/lg/4screenshot00-158.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Wizard variant",
   "images": [
    "img/lg/4screenshot00-158.jpg"
   ],
   "hash": "1A3BC39E21DC3AC3836FD53027CF11B2",
   "fetched": "2026-10-07T16:22:38Z",
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    "file_name": "5747-[h3]wizard.zip",
    "bytes": 30950755,
    "at": "2026-10-07T19:13:27Z",
    "sha1": "5e4a537eeb0d330cd8cd353f87d36d304dff19bd"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5748,
   "title": "Cmt Single Player V2 A50 Pb",
   "thumb": "img/lg/12screenshot00-122.jpg",
   "author": "CMT",
   "date": "01/15/2011",
   "file_size": "131.4M",
   "rating": 8.0,
   "sids": [
    35
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5748",
   "og_image": "https://halomaps.org/hce/img/lg/12screenshot00-122.jpg",
   "category": "CMT Single Player Maps",
   "images": [
    "img/lg/12screenshot00-122.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/221E9442-16A9-4A0F-AB06FA2FA18D397C.JPG",
     "caption": "and the marines."
    },
    {
     "src": "img/users/lg/91627A32-BEFC-4520-826C32D06EB6879B.JPG",
     "caption": "the smg, the elites"
    },
    {
     "src": "img/users/lg/BD3C7287-03BA-49FE-8749F7BED0F40008.JPG",
     "caption": "the technicolor flashlight,"
    },
    {
     "src": "img/users/lg/0DDD52DC-E916-4EF3-A857E97F7295E581.JPG",
     "caption": "your shields flaring,"
    },
    {
     "src": "img/users/lg/F73E9EB6-286A-430F-92D5F0D14D556A16.JPG",
     "caption": "The armor,"
    },
    {
     "src": "img/users/lg/715A3419-254B-40EE-B0808C82FAE12D5E.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/EE5A64DB-9294-4483-91AF5EF62EDA0814.JPG",
     "caption": "A second M7S type salvaged from a fallen marine."
    }
   ],
   "hash": "006056A8E815A13046D85B0D77E307E8",
   "fetched": "2026-10-07T16:31:20Z",
   "download": {
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    "file_name": "5748-cmt_spv2_a50_pb.zip",
    "bytes": 131441196,
    "at": "2026-10-07T19:51:30Z",
    "sha1": "f38c2a956faf0d46e145a84a2e10243ff5e7c446"
   },
   "category_names": [
    "CMT Single Player Maps"
   ]
  },
  {
   "fid": 5749,
   "title": "CMT Single Player V2 C20 Pb",
   "thumb": "img/lg/13screenshot00-107.jpg",
   "author": "CMT",
   "date": "01/15/2011",
   "file_size": "59.9M",
   "rating": 8.4,
   "sids": [
    35
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5749",
   "og_image": "https://halomaps.org/hce/img/lg/13screenshot00-107.jpg",
   "category": "CMT Single Player Maps",
   "images": [
    "img/lg/13screenshot00-107.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/D826BAB3-B458-4D61-8232BF4A623279F5.JPG",
     "caption": ""
    }
   ],
   "hash": "7745975501C329A811DCFD6C5D4B3AB4",
   "fetched": "2026-10-07T16:31:20Z",
   "download": {
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    "file_name": "5749-cmt_spv2_c20_pb.zip",
    "bytes": 59917145,
    "at": "2026-10-07T19:51:20Z",
    "sha1": "7595b73a53cb827edccef6f74aac7bc06e9e6b99"
   },
   "category_names": [
    "CMT Single Player Maps"
   ]
  },
  {
   "fid": 5750,
   "title": "Carrier and Poa Tags",
   "thumb": "img/lg/all.jpg",
   "author": "",
   "date": "01/30/2011",
   "file_size": "2.3M",
   "rating": null,
   "sids": [
    32
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5750",
   "og_image": "https://halomaps.org/hce/img/lg/all.jpg",
   "category": "Halo CE Scenery Tags",
   "notes": "This archive includes:\n1 Covenant Super Carrier\n2 Halycons (exactly the same)\n1 CCS class battle cruiser (normal size)",
   "images": [
    "img/lg/all.jpg"
   ],
   "hash": "3A7D7FC6A2FBE302B7C244D6742D31E0",
   "fetched": "2026-10-07T16:36:00Z",
   "download": {
    "ok": true,
    "file_name": "5750-carrier_and_POA_Tags.zip",
    "bytes": 2279859,
    "at": "2026-10-07T20:02:39Z",
    "sha1": "4ee9beb43409013a24623ee78dcfb8859e934cc3"
   },
   "category_names": [
    "Halo CE Scenery Tags"
   ]
  },
  {
   "fid": 5751,
   "title": "Dual Plasma Pistols Tags",
   "thumb": "img/lg/dualplasmas.jpg",
   "author": "HaloIsAHorribleGane/SlappyThePirate/darknesssamurai",
   "date": "01/30/2011",
   "file_size": "4.4M",
   "rating": null,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5751",
   "og_image": "https://halomaps.org/hce/img/lg/dualplasmas.jpg",
   "category": "Halo CE Weapon Tags",
   "notes": "dual plasma pistol tags/max 9 files\n===================================\nthis is a proof of concept for a reliable, glitchless dual wielding approach involving no hacky work-arounds or scripts, based on the dual wield functionality of the e3 2003 halo 2 gameplay trailer.\n\nthe concept behind this is pretty simple. rather than attempting to emulate halo 2 retail's dual wielding system using two seperate triggers (max number of triggers is 2), causing bugs with reloading and overheating animations as well as problems with picking up extra ammunition, or using the system with scripts which cause sync issues and general awkwardness, this approach only uses one trigger. each shot fires two projectiles bound to the same trigger. this not only allows for the illusion of both weapons to fire at once, but also ensures simultaneous actions, such as reloading and overheating, creating less animation glitches than the alternatives.\n\nthe weapon tag is derivative of the plasma pistol tag. the only differences include:\n\n-2 projectiles fired at once for each trigger\n-spread applied to projectiles for the illusion of dual wielding\n-references to new fp model and fp animations\n-grenade throwing has been disabled\n\nthis approach can be applied to any just about any type of weapon. all it would need is fitting animations and a new fp model of two weapons. I would however strongly suggest against using this system with percision weapons, as the spread of the projectiles is imperative to the illusion of two weapons firing since they originate from the same point. you can also not use two different weapon types using this system, they have to be the same weapons with the same projectiles. the thought of creating a projectile that launched two different projectiles crossed my mind for two different weapons, but their firing rates would have to be identical and they would both need to rely on either overheating or reloading.\n\n============\ninstallation\n============\ntags\n\n-drag and drop the tags into the halo custom edition root directory\n-create an item_collection in guerilla, link to the .weapon tag, set weight to 100%\n-place item collection into your scenario with sapien\n-compile scenario",
   "images": [
    "img/lg/dualplasmas.jpg",
    "img/lg/dualplasmas2.jpg"
   ],
   "hash": "933466EA31965689FB4EF8A781327DC3",
   "fetched": "2026-10-07T16:38:25Z",
   "download": {
    "ok": true,
    "file_name": "5751-dual_plasma_pistols_tags.zip",
    "bytes": 4376573,
    "at": "2026-10-07T20:08:19Z",
    "sha1": "4fa6e179a64bc80f24c033d4261965ca1030fd59"
   },
   "category_names": [
    "Halo CE Weapon Tags"
   ]
  },
  {
   "fid": 5752,
   "title": "Halo Ce Script Editor",
   "thumb": "img/lg/pic-4.jpg",
   "author": "Ranger",
   "date": "01/30/2011",
   "file_size": "631.7K",
   "rating": null,
   "sids": [
    8
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5752",
   "og_image": "https://halomaps.org/hce/img/lg/pic-4.jpg",
   "category": "Halo Utilities",
   "description": "This program edits/creates hsc files",
   "notes": "This program edits/creates hsc files (Halo ce script files) Save the script you make to yourlevelsdirectory\\scripts (make a folder called scripts).\nThat is about it. Basicly this program makes it easier for you to edit or make scripts without typing the extension all the time.",
   "images": [
    "img/lg/pic-4.jpg"
   ],
   "hash": "08FBCE0EA5CCE39AA3DB0CEDFB9C4831",
   "fetched": "2026-10-07T16:41:50Z",
   "download": {
    "ok": true,
    "file_name": "5752-Halo_ce_script_editor.zip",
    "bytes": 631662,
    "at": "2026-10-07T20:16:10Z",
    "sha1": "e31c58f4a5d7db22852952e465b56bf5d345eef3"
   },
   "category_names": [
    "Halo Utilities"
   ]
  },
  {
   "fid": 5753,
   "title": "P0larbear Single Player Tutorial (spanish) (PDF/DOCX)",
   "thumb": "img/placeholder.jpg",
   "author": "translated by PRPatxi",
   "date": "01/30/2011",
   "file_size": "59.5K",
   "rating": null,
   "sids": [
    23
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5753",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Tutorials",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "A38E684AEBB9C8DD57580A47A0CD9537",
   "fetched": "2026-10-07T16:39:42Z",
   "download": {
    "ok": true,
    "file_name": "5753-P0larbearSPtut.zip",
    "bytes": 59530,
    "at": "2026-10-07T20:10:20Z",
    "sha1": "983b7dfc680cceff941c64c2dcbdc7c50f4b18ce"
   },
   "category_names": [
    "Tutorials"
   ]
  },
  {
   "fid": 5754,
   "title": "Auto Turret Tags",
   "thumb": "img/lg/AutoTurret.jpg",
   "author": "50predator50",
   "date": "01/30/2011",
   "file_size": "2.3M",
   "rating": null,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5754",
   "og_image": "https://halomaps.org/hce/img/lg/AutoTurret.jpg",
   "category": "Halo CE Weapon Tags",
   "notes": "These auto turrets are nasty they WILL wipe out any covenant unit any floood sentinel or even human infantry",
   "images": [
    "img/lg/AutoTurret.jpg"
   ],
   "hash": "2BB6A98E4A0CA98BDD995757C4E9CA76",
   "fetched": "2026-10-07T16:38:25Z",
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    "file_name": "5754-Auto_Turret_Tags.zip",
    "bytes": 2265725,
    "at": "2026-10-07T20:08:19Z",
    "sha1": "77e95731c98076c540a7380f4ad0dcd6d8a5834a"
   },
   "category_names": [
    "Halo CE Weapon Tags"
   ]
  },
  {
   "fid": 5755,
   "title": "123fight",
   "thumb": "img/lg/0screenshot00-351.jpg",
   "author": "[123]123Âù´u (TW123team)",
   "date": "01/30/2011",
   "file_size": "15.2M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5755",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-351.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Tutorial variant",
   "images": [
    "img/lg/0screenshot00-351.jpg"
   ],
   "hash": "E36578FCAB518AF36BE1CA7A17626E01",
   "fetched": "2026-10-07T16:22:38Z",
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    "file_name": "5755-123fight.zip",
    "bytes": 15177546,
    "at": "2026-10-07T19:13:25Z",
    "sha1": "38140e1c43122d19b52d4e35cfa4def6773cfd99"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5756,
   "title": "H3 Derelict",
   "thumb": "img/lg/9screenshot00-128.jpg",
   "author": "Spartan 653",
   "date": "01/30/2011",
   "file_size": "35.0M",
   "rating": 9.0,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5756",
   "og_image": "https://halomaps.org/hce/img/lg/9screenshot00-128.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Halo 3 variant of Derelict (Carousel).",
   "images": [
    "img/lg/9screenshot00-128.jpg"
   ],
   "hash": "7DD26FE908844B9F7473527C63AB754D",
   "fetched": "2026-10-07T16:22:38Z",
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    "file_name": "5756-h3_derelict.zip",
    "bytes": 34953627,
    "at": "2026-10-07T19:13:25Z",
    "sha1": "0239a48ed4b2cbaf3691239cb13e71067d249808"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5757,
   "title": "Midsali",
   "thumb": "img/lg/18screenshot00-86.jpg",
   "author": "DSalimander",
   "date": "01/30/2011",
   "file_size": "12.3M",
   "rating": 7.6,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5757",
   "og_image": "https://halomaps.org/hce/img/lg/18screenshot00-86.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Misship variant",
   "notes": "About:\nThe map wasn't completely finished but I have stopped working on it, so here it is. Some of the main features include: pretty grav lifts, decent shaders, fancy holos, neat skybox, and so fourth. The list of things to do to the map STILL are astronomical, so I have to scrap the project to make way for other, more interesting ones. I'd like to see somebody finish it for me, but I know that's far too much to ask of the current community.",
   "images": [
    "img/lg/18screenshot00-86.jpg"
   ],
   "hash": "F9C869759A0CAAAB2B7C0CE0B5914338",
   "fetched": "2026-10-07T16:22:37Z",
   "download": {
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    "file_name": "5757-MidSali.zip",
    "bytes": 12343941,
    "at": "2026-10-07T19:13:23Z",
    "sha1": "d7b44365ebc640b1f527598ce2be0c60e8e2bbe0"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5758,
   "title": "Rpg Islands Np",
   "thumb": "img/lg/19screenshot00-77.jpg",
   "author": "ODST_Nick",
   "date": "01/30/2011",
   "file_size": "60.1M",
   "rating": 7.0,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5758",
   "og_image": "https://halomaps.org/hce/img/lg/19screenshot00-77.jpg",
   "category": "Halo CE Maps",
   "description": "A Large Role playing map",
   "images": [
    "img/lg/19screenshot00-77.jpg",
    "img/lg/34screenshot00-32.jpg"
   ],
   "hash": "B07EF352B002733696F0E30CC71738F0",
   "fetched": "2026-10-07T16:05:13Z",
   "download": {
    "ok": true,
    "file_name": "5758-rpg_islands_np.zip",
    "bytes": 60123043,
    "at": "2026-10-07T18:19:45Z",
    "sha1": "efd54b8e47773e5edf6e02a70bd679595e4b6f7f"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5759,
   "title": "Wargrounds V4",
   "thumb": "img/lg/40screenshot00-21.jpg",
   "author": "Sephiroth89",
   "date": "01/30/2011",
   "file_size": "44.0M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5759",
   "og_image": "https://halomaps.org/hce/img/lg/40screenshot00-21.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Blood Creek Variant",
   "notes": "Weapons (not including starting weapons):\nScopedM16\nBattle Rifle\nH3 Assault Rifle\nH1 Pistol\nH1 Sniper Rifle\nH1 Shotgun\nH1 Needler\nH1 Plasma Rifle\nDual H2 Pistols\n\nVehicles:\nWarthog\nRocket Hog\nYohog\nH1 Ghost\nH1 Banshee\nBulldog",
   "images": [
    "img/lg/40screenshot00-21.jpg"
   ],
   "hash": "E81BF5B645EF8546245E60850562CF7E",
   "fetched": "2026-10-07T16:22:37Z",
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   "category_names": [
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   ]
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  {
   "fid": 5760,
   "title": "[h3]ancient Sanctuary",
   "thumb": "img/lg/41screenshot00-20.jpg",
   "author": "6th~LoneWolf",
   "date": "01/30/2011",
   "file_size": "43.3M",
   "rating": 8.8,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5760",
   "og_image": "https://halomaps.org/hce/img/lg/41screenshot00-20.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Ancient Sanctuary variant",
   "images": [
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  {
   "fid": 5761,
   "title": "[h3] Derelict",
   "thumb": "img/lg/42screenshot00-27.jpg",
   "author": "6th~LoneWolf",
   "date": "01/30/2011",
   "file_size": "38.0M",
   "rating": 7.3,
   "sids": [
    24
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5761",
   "og_image": "https://halomaps.org/hce/img/lg/42screenshot00-27.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Carousel variant",
   "images": [
    "img/lg/42screenshot00-27.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/E6DEA673-01A7-41FF-98F25F34CC925A31.JPG",
     "caption": "h3 delerit"
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   "category_names": [
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  {
   "fid": 5762,
   "title": "[h3]greenwinder",
   "thumb": "img/lg/43screenshot00-21.jpg",
   "author": "6th~LoneWolf",
   "date": "01/30/2011",
   "file_size": "42.9M",
   "rating": 8.1,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5762",
   "og_image": "https://halomaps.org/hce/img/lg/43screenshot00-21.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Sidewinder variant",
   "images": [
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   "category_names": [
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  {
   "fid": 5763,
   "title": "Basic Base01 Fixed",
   "thumb": "img/lg/the_base_is_fixed_now.jpg",
   "author": "cytronix",
   "date": "02/07/2011",
   "file_size": "409.6K",
   "rating": null,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5763",
   "og_image": "https://halomaps.org/hce/img/lg/the_base_is_fixed_now.jpg",
   "category": "Halo CE Scenery Tags",
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   "category_names": [
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  {
   "fid": 5764,
   "title": "CMT Elite Fp Arms",
   "thumb": "img/lg/CMT_elite_fp_arms.jpg",
   "author": "",
   "date": "02/07/2011",
   "file_size": "1.3M",
   "rating": 7.3,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5764",
   "og_image": "https://halomaps.org/hce/img/lg/CMT_elite_fp_arms.jpg",
   "category": "Halo CE Misc. Tags",
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   "category_names": [
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  {
   "fid": 5765,
   "title": "Halo 2 Turret Tags",
   "thumb": "img/lg/covenant_turret_small.jpg",
   "author": "DEViANCE",
   "date": "02/07/2011",
   "file_size": "9.8M",
   "rating": 8.5,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5765",
   "og_image": "https://halomaps.org/hce/img/lg/covenant_turret_small.jpg",
   "category": "Halo CE Weapon Tags",
   "images": [
    "img/lg/covenant_turret_small.jpg",
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   "category_names": [
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  {
   "fid": 5766,
   "title": "Halo 3 Grunt Tags Fixed",
   "thumb": "img/lg/Halo_3_Grunt-1.jpg",
   "author": "MMAMONSTERRR-D92209",
   "date": "02/07/2011",
   "file_size": "1.4M",
   "rating": 9.1,
   "sids": [
    34
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5766",
   "og_image": "https://halomaps.org/hce/img/lg/Halo_3_Grunt-1.jpg",
   "category": "Halo CE Biped Tags",
   "images": [
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   "fetched": "2026-10-07T16:35:10Z",
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   "category_names": [
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  {
   "fid": 5767,
   "title": "Halo Reach Weapons With Hud",
   "thumb": "img/lg/DMR.jpg",
   "author": "MMAMONSTERRR-D92209",
   "date": "02/07/2011",
   "file_size": "6.7M",
   "rating": 8.0,
   "sids": [
    31
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5767",
   "og_image": "https://halomaps.org/hce/img/lg/DMR.jpg",
   "category": "Halo CE Weapon Tags",
   "images": [
    "img/lg/DMR.jpg",
    "img/lg/Magnum-1.jpg"
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   "fetched": "2026-10-07T16:38:24Z",
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    "at": "2026-10-07T20:08:17Z",
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   "category_names": [
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  },
  {
   "fid": 5768,
   "title": "Arial Combat",
   "thumb": "img/lg/0screenshot00-353.jpg",
   "author": "²MõD²Wrath",
   "date": "02/07/2011",
   "file_size": "39.4M",
   "rating": 8.4,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5768",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-353.jpg",
   "category": "Halo CE Maps",
   "description": "A large map created for arial combat",
   "notes": "Game Types: Race, Ctf ,Oddball, King and Slayer. All work excellent. I recommend playing all 5. Ctf will be a challenge. Set gametype to assault and that would be really fun.\n\nField Weapons: There are several types of weapons placed throughout the map of diffrent variety\n\nVechiles: 20 seperate operational vehicles\n\nfighter bomber ( broadsword ) c dropship elite\ndraco h3 hornet\nnpelican jet2_v2\nrocket pack c gun turret mp\nboom puma\nflame hog rpuma\ng hog banshee\nbm warthog sentinal\nbm scorpin apache\nstarfighter ( luke skywalker ) bm pelican\n\nMap Recommendations, 4-6 players but the more the better.\n\nAdded Thoughts: Ive boosted falling damage just enough you wont die if you jump off a building to the ground.\nThe bark surfaces and tan brick surfaces are climbable. Just walk up them like you would a ladder.\nLearn the tele's routes, they can be of use expecially for ctf.\n\nKnown Flaws: We did have to restart our server once and we think it was because we had two big vehicles more or less on top of each other during combat.Indirectly creating a lag area. If this does happen, restart your server and things will work again. We played quite awhile after and felt this was a circumstancal and a preventable error on our parts as the players.",
   "images": [
    "img/lg/0screenshot00-353.jpg",
    "img/lg/7screenshot00-156.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/8A0602EA-8ADC-469E-8936066F195C9631.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/44BD52E2-970B-4BF7-846BF2181105A5C2.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/4743E2E5-3EB9-4A20-A7657A446FAA30A7.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/64BB3AF9-213C-4A25-B6182A4E41DC7E08.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/19B3EDCE-F8D6-471B-B82D12130985879C.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/2958B335-7ACA-4C52-BA789E614B698295.JPG",
     "caption": "jedy jet!"
    },
    {
     "src": "img/users/lg/EF131E93-6495-4E8E-B5A086D145AFEE21.JPG",
     "caption": "special pelican!"
    },
    {
     "src": "img/users/lg/0498A983-3078-4D49-8951E9AF371EEEAE.JPG",
     "caption": "weapons from above!"
    },
    {
     "src": "img/users/lg/1B29C564-76CD-46C7-94636F97DE69F7B4.JPG",
     "caption": "super jet!"
    },
    {
     "src": "img/users/lg/6C06FED3-B4F6-491A-B5B6B2D634D065C8.JPG",
     "caption": "lol"
    },
    {
     "src": "img/users/lg/847D4C1B-D259-4C58-A27F97D356CAD3E2.JPG",
     "caption": "Base under attack!"
    },
    {
     "src": "img/users/lg/42723AE6-C60F-480A-8AE8707AB242508F.JPG",
     "caption": "ahhhh!"
    },
    {
     "src": "img/users/lg/4EBE3283-C0A8-4A6D-B9472672C6316193.JPG",
     "caption": "a spaceship very big! :o"
    },
    {
     "src": "img/users/lg/330FCB32-6C9D-477C-A7FE0003AB055FB6.JPG",
     "caption": "a jet-packet!"
    },
    {
     "src": "img/users/lg/F2DDB57D-4091-4C34-948BD22E0CE62863.JPG",
     "caption": "Flame-Hog"
    },
    {
     "src": "img/users/lg/E655DE9E-FD3B-4E06-A9BC1ABDBDAC9E5B.JPG",
     "caption": "a fantastic air-vehicle!"
    },
    {
     "src": "img/users/lg/D33B84A8-D02D-47D1-8D32374442433FDE.JPG",
     "caption": "a forerunner vehicle!"
    }
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   "hash": "9AC1570A4E053F083FF3CF606714AC51",
   "fetched": "2026-10-07T16:05:13Z",
   "download": {
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    "file_name": "5768-arial-combat.zip",
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  {
   "fid": 5769,
   "title": "Blast1 Firefight",
   "thumb": "img/lg/8screenshot00-136.jpg",
   "author": "a sock",
   "date": "02/07/2011",
   "file_size": "24.3M",
   "rating": 8.5,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5769",
   "og_image": "https://halomaps.org/hce/img/lg/8screenshot00-136.jpg",
   "category": "Halo CE Maps",
   "notes": "this is a firefight wave and consist of 10 waves with\nreinforcment. after the 10th wave, it goes back to wave1 and so\non (loop).\n\nenemies: grunts,jackals,hunters,elites,drones,sentinels,enforcers\n\nthere are pistol and shotgun ammos places on the ground in one\nof the area that spawns constantly so u don't run out of ammo.\n\nthis is a multiplayer map so u don't hav to use devmod\ncommand to run it.",
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    "img/lg/20screenshot00-70.jpg"
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   "category_names": [
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  {
   "fid": 5770,
   "title": "Bloodgulchcool",
   "thumb": "img/lg/21screenshot00-68.jpg",
   "author": "{TLP}-DG-Soap",
   "date": "02/07/2011",
   "file_size": "8.9M",
   "rating": 6.2,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5770",
   "og_image": "https://halomaps.org/hce/img/lg/21screenshot00-68.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch variant",
   "images": [
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   ],
   "hash": "FEC91C484ABF89FF5E6FCE335BA09173",
   "fetched": "2026-10-07T16:22:35Z",
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    "file_name": "5770-bloodgulchcool.zip",
    "bytes": 8857592,
    "at": "2026-10-07T19:13:15Z",
    "sha1": "0382108f9e81ee9f2f4d0b1eca9ecc832151a5c3"
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   "category_names": [
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  },
  {
   "fid": 5771,
   "title": "Bloodsand",
   "thumb": "img/lg/ACF6795.jpg",
   "author": "Floods62",
   "date": "02/07/2011",
   "file_size": "6.0M",
   "rating": 7.1,
   "sids": [
    10
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5771",
   "og_image": "https://halomaps.org/hce/img/lg/ACF6795.jpg",
   "category": "Halo CE Maps",
   "notes": "+ Playable in Slayer, Team Slayer, King of the hill and Oddball.\n+ All weapons (Assault rifle, pistol, plasma pistol, plasma rifle, plasma cannon, rocket launcher, flamethrower, sniper rifle, shotgun, needler).\n+ Vehicles (Covenant gun turret).",
   "images": [
    "img/lg/ACF6795.jpg",
    "img/lg/31screenshot00-52.jpg"
   ],
   "screenshots": [
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     "caption": ""
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     "caption": ""
    },
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     "caption": ""
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     "caption": ""
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    {
     "src": "img/users/lg/73E513CC-EA8F-47EE-94FCF049E071368F.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/8C1E846F-7C9D-4093-81FAB9FE0239BACC.JPG",
     "caption": ""
    }
   ],
   "hash": "F08A515248F40D02CA749F738AAFBE62",
   "fetched": "2026-10-07T16:05:12Z",
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    "at": "2026-10-07T18:19:38Z",
    "sha1": "4f97b5678a908faddca046ed5a2ab03d7f69bc53"
   },
   "category_names": [
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   ]
  },
  {
   "fid": 5772,
   "title": "Deathisland Cops and Gangsta Rp",
   "thumb": "img/lg/32screenshot00-44.jpg",
   "author": "restrict100",
   "date": "02/07/2011",
   "file_size": "14.0M",
   "rating": 7.9,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5772",
   "og_image": "https://halomaps.org/hce/img/lg/32screenshot00-44.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Deathisland variant",
   "images": [
    "img/lg/32screenshot00-44.jpg"
   ],
   "hash": "FFB2B6DE63903C0A940F084B90D8DA84",
   "fetched": "2026-10-07T16:22:35Z",
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    "bytes": 14017345,
    "at": "2026-10-07T19:13:15Z",
    "sha1": "27c6d69009ce0532d0bb49ea0f1dfbf846c7ec57"
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   "category_names": [
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   ]
  },
  {
   "fid": 5773,
   "title": "G10",
   "thumb": "img/lg/20screenshot00-71.jpg",
   "author": "Invalid Gesture/Architect of Halo.",
   "date": "02/07/2011",
   "file_size": "75.8M",
   "rating": 7.0,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5773",
   "og_image": "https://halomaps.org/hce/img/lg/20screenshot00-71.jpg",
   "category": "Modified Single Player Maps",
   "description": "A short Single player/Firefight level",
   "notes": "This map is similar to both a firefight-type map, and a traditional single-player map. One thing that's important to remeber is that the ODST's\nand the Hunters are on your side.\n\nIn this map you are aboard a standard Covenant cruiser with Flood creatures, and a few evil headcrabs as well.\n\nThis map contains the Brute models from CMT, and the Hunter models by DMT, headcrabs by seanthelawn, Silver the hedgehog\nby the Sonic mapping team, ODST's and Cortana by Hdoan, Segwart, and I forgot who made the rest of the things I used\nin this map.\n\nIn this map, you play as the same Elite (the one from G9) who has returned to his ship, only it has now invaded by the red crabs that attacked him and his team earlier. A few human soldiers and the Hunter guards (and the Arbiter as well) havee been fighting off some of the crabs, as well as the last of the surviving Flood creatures, Brutes, and strange holographic machines as well. The invaders seemed desperate in their own mission for survival, but their escape from the ship seems to be in good stance.\n\nPS: If you melee some of the doors with your weapons, you might get a suprise.",
   "images": [
    "img/lg/20screenshot00-71.jpg",
    "img/lg/10screenshot00-127.jpg"
   ],
   "hash": "3FC40A0E28B767CEC1841AFC46EA6D50",
   "fetched": "2026-10-07T16:30:20Z",
   "download": {
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    "file_name": "5773-g10.zip",
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   "og_image": "https://halomaps.org/hce/img/lg/13screenshot00-108.jpg",
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   "og_image": "https://halomaps.org/hce/img/lg/overkill.jpg",
   "category": "Modified Single Player Maps",
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   "og_image": "https://halomaps.org/hce/img/lg/1screenshot00-202.jpg",
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5789",
   "og_image": "https://halomaps.org/hce/img/lg/15screenshot00-105.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch variant",
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   "file_size": "49.6M",
   "rating": 8.9,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5790",
   "og_image": "https://halomaps.org/hce/img/lg/6screenshot00-156.jpg",
   "category": "Halo CE Maps",
   "notes": "Hi, This is a new serie of maps that I will be creating for the community of Halomaps I hope you enjoy this map, and please recommend and share this map if you like it.\n\nWARNING!!!\n-Dont Use the Zoom of dual magnums, it doesn´t work and if you go over 8x Zoom you will have the \"Gathering Exception Data\" Issues\n-Some weapons look bad (Visual) This are not my weapons\n\nCredits for the guys who made the:\nm16\nm40\nm60\nm600\nDMR\nAK-47\nDual magnum Weapons.\n\nP.S. This map is inspired By a mexican machinima, hope you enjoy it.",
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5791",
   "og_image": "https://halomaps.org/hce/img/lg/halo_reach_warthog.jpg",
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    "sha1": "dd959e61262025e2a621fba2e00c83c07d8a9f3c"
   },
   "category_names": [
    "Halo CE Vehicle Tags"
   ]
  },
  {
   "fid": 5792,
   "title": "Visor Cracked (bitmap tag)",
   "thumb": "img/lg/cracked-1.jpg",
   "author": "Sceny",
   "date": "02/27/2011",
   "file_size": "1.7M",
   "rating": null,
   "sids": [
    20
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5792",
   "og_image": "https://halomaps.org/hce/img/lg/cracked-1.jpg",
   "category": "Halo CE Misc. Tags",
   "notes": "Editable tiff: visorcracked.tif\nTag: visorcracked.bitmap",
   "images": [
    "img/lg/cracked-1.jpg"
   ],
   "hash": "B6BAEC4B1EC7A8CF1B7D77BA047D17FE",
   "fetched": "2026-10-07T16:34:17Z",
   "download": {
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    "file_name": "5792-visorcracked.zip",
    "bytes": 1689530,
    "at": "2026-10-07T19:59:17Z",
    "sha1": "f8bf6c17fb68ab75b97b753b3ed9928e9fa3a5ae"
   },
   "category_names": [
    "Halo CE Misc. Tags"
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  },
  {
   "fid": 5793,
   "title": "Rpg Snowy",
   "thumb": "img/lg/23screenshot00-62.jpg",
   "author": "N®Þ»Jedi",
   "date": "02/27/2011",
   "file_size": "54.2M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5793",
   "og_image": "https://halomaps.org/hce/img/lg/23screenshot00-62.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A RPG_Open6 Varian",
   "notes": "File Notes:\n\nRPG_Snowy is a variant of RPG_Open6, this one has snow, vehicle garages, Pelican Pads,\na Falcon, 5 Jets, 4 Pelicans, 5 Kestrels, 4 Hornets, 10-20 Snowy Warthogs/Gausshogs,\nSnowy Weapon tables, the Beatle, Prowler V2, Infinity Beamstructure Base, and More!\n(Good luck getting into the tunnel room -The glassed room in the tunnel- I made it hard,\nBecause i put a nuke and a c4 charge in there, look around the tunnel,\nthere should be a teleporter somewhere in there :D)\n\nGametypes Supported:\nCTF\nSlayer\nKOTH\nOddball\nRace (The Race Track is Epic xD!)",
   "images": [
    "img/lg/23screenshot00-62.jpg"
   ],
   "hash": "3A1FCD2C127351F9A9C2B7F11392FD63",
   "fetched": "2026-10-07T16:22:34Z",
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    "at": "2026-10-07T19:13:10Z",
    "sha1": "229a032aa0255a61999573f6146a837598a1ac51"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5794,
   "title": "Teletubbies V2",
   "thumb": "img/lg/0screenshot00-356.jpg",
   "author": "Slap Happy/NerveBooger",
   "date": "02/27/2011",
   "file_size": "16.5M",
   "rating": 8.8,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5794",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-356.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A MidSali variant",
   "notes": "A MidSali varient where you play as a teletubby, Good for all gametypes for up to 16 players. Oddball gametyp causes exceptions unless it is 'reverse tag.'",
   "images": [
    "img/lg/0screenshot00-356.jpg"
   ],
   "hash": "B46F9AE28115FB3301B8DB2CE99FB30D",
   "fetched": "2026-10-07T16:22:33Z",
   "download": {
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    "file_name": "5794-teletubbies_v2.zip",
    "bytes": 16480290,
    "at": "2026-10-07T19:13:06Z",
    "sha1": "7de6b6d9ff55b4f46519e7f537c3550cb2d65b19"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5795,
   "title": "Terminal",
   "thumb": "img/lg/1screenshot00-203.jpg",
   "author": "?",
   "date": "02/27/2011",
   "file_size": "10.3M",
   "rating": 6.6,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5795",
   "og_image": "https://halomaps.org/hce/img/lg/1screenshot00-203.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/1screenshot00-203.jpg",
    "img/lg/10screenshot00-128.jpg"
   ],
   "hash": "BDDEA5F37E7C151F8D69025058B29302",
   "fetched": "2026-10-07T16:05:10Z",
   "download": {
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    "file_name": "5795-terminal.zip",
    "bytes": 10329994,
    "at": "2026-10-07T18:19:31Z",
    "sha1": "d863f23dfc6f536e3b630c617d2118a281719525"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5796,
   "title": "Theflood!",
   "thumb": "img/lg/ACF69C8.jpg",
   "author": "game_user1",
   "date": "02/27/2011",
   "file_size": "41.2M",
   "rating": 8.7,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5796",
   "og_image": "https://halomaps.org/hce/img/lg/ACF69C8.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Chillout variant with AI Bots",
   "images": [
    "img/lg/ACF69C8.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/65F6A25E-78B5-40BD-9AA6B6F72B7031AD.JPG",
     "caption": "Holy *censored*! FLOOD!"
    }
   ],
   "hash": "84E006B743093851735CE51058D7DD00",
   "fetched": "2026-10-07T16:18:07Z",
   "download": {
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    "file_name": "5796-theflood!.zip",
    "bytes": 41249656,
    "at": "2026-10-07T18:53:07Z",
    "sha1": "f4cde5cb369bcea940b8e2ba1b48fb7c25abb58b"
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   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 5797,
   "title": "War2",
   "thumb": "img/lg/12screenshot00-124.jpg",
   "author": "stefusns94 ( a.k.a. green goblin )",
   "date": "02/27/2011",
   "file_size": "8.0M",
   "rating": 8.0,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5797",
   "og_image": "https://halomaps.org/hce/img/lg/12screenshot00-124.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/12screenshot00-124.jpg",
    "img/lg/19screenshot00-79.jpg"
   ],
   "hash": "1E695B675A07F922E661532A9C8C73F8",
   "fetched": "2026-10-07T16:05:10Z",
   "download": {
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    "file_name": "5797-war2.zip",
    "bytes": 8042727,
    "at": "2026-10-07T18:19:30Z",
    "sha1": "d86743a4dda5f3fc4a113bad5b0cf4b7ed56c061"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5798,
   "title": "Warthog Wars",
   "thumb": "img/lg/20screenshot00-73.jpg",
   "author": "RPMT",
   "date": "02/27/2011",
   "file_size": "16.5M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5798",
   "og_image": "https://halomaps.org/hce/img/lg/20screenshot00-73.jpg",
   "category": "Halo CE Maps",
   "notes": "Description: A custom map supporting all game mode including a fun interesting rp and battle enviroment.\n\nKnown Bugs: Small invisible barrier\nin front of red base.",
   "images": [
    "img/lg/20screenshot00-73.jpg",
    "img/lg/30screenshot00-43.jpg"
   ],
   "hash": "9961B4DA6F3B6E6314FA11C1BD9C476E",
   "fetched": "2026-10-07T16:05:09Z",
   "download": {
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    "file_name": "5798-warthog_wars.zip",
    "bytes": 16458169,
    "at": "2026-10-07T18:19:29Z",
    "sha1": "e01a521938ec0dcb55db9f6597b8608a51b303e4"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5799,
   "title": "Warthog Wars Rpmt",
   "thumb": "img/lg/31screenshot00-53.jpg",
   "author": "RPMT Mapping Team",
   "date": "02/27/2011",
   "file_size": "16.5M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5799",
   "og_image": "https://halomaps.org/hce/img/lg/31screenshot00-53.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A warthog_wars variant",
   "notes": "Known Bugs: Small invisible barrier in front of red base.",
   "images": [
    "img/lg/31screenshot00-53.jpg"
   ],
   "hash": "B6F282F3D73AD1FF697EE7A50C9A9EEB",
   "fetched": "2026-10-07T16:22:33Z",
   "download": {
    "ok": true,
    "file_name": "5799-warthog_wars_rpmt.zip",
    "bytes": 16458116,
    "at": "2026-10-07T19:13:05Z",
    "sha1": "da91bf9b67809c7e272dada1b07c9555a6f339ee"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5800,
   "title": "Secret Mision 1",
   "thumb": "img/lg/45screenshot00-19.jpg",
   "author": "DFagent007",
   "date": "02/27/2011",
   "file_size": "83.8M",
   "rating": 6.7,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5800",
   "og_image": "https://halomaps.org/hce/img/lg/45screenshot00-19.jpg",
   "category": "Modified Single Player Maps",
   "description": "A single player level based of the Bloodgulch level",
   "notes": "Start of History(Secret Mision)\n\nODST Forces have been qualified for a secret mission going on explorations of air and ground locations.\nIn the first mission the ODST troops go into a canyon abandoned by the UNCS according to reports this is\na top secret base that has been invaded by the covenant's. The headquarters was totally destroyed.\nWhile preparing troops were telling us that some marines and ODST troops had infiltrated the\nship our Mision is to eliminate the covenant of the base and introduce us to the ship and rescue de marines and\ngo to the extraction point (Note) The part of rescue and extraction Marines come in Map 2 and 3 up after\n\n0500 hours\nAs we descend the pillar of autumn and through the atmosphere began to feel vibrations of anti-aircraft weapons covenant\nnot aaaaaaaaaaaaaaa ohh damm ...... End transmission\n\nMap errors\n\nWell as you know I just starting to do these things and there are only 2 or 3 errors\n\nThe first is that through one of the volumes tiggers and kill all sometimes you do\nnot save the game so as to be kept in the cave, barricades around you have to kill\neveryone and stay stopped as 2 or 4 seconds, and if we do not grab the game save checkpoint if they serve others\nthis is the only map of the 5 that come up that do not serve well their chekpoint\n\nthe second as you change one thing at last to make you complete the checkpoint in order\nto kill the covenant when something like that makes you NavPoint 2 to finish everything\nand be sure to kill all in the portion of the none left banshee if so proceeds to introduce\nyou to the top and red base and continues",
   "images": [
    "img/lg/45screenshot00-19.jpg"
   ],
   "hash": "89F3637173D512502C3AC84C945181DC",
   "fetched": "2026-10-07T16:30:19Z",
   "download": {
    "ok": true,
    "file_name": "5800-secret_mision_1.zip",
    "bytes": 83766894,
    "at": "2026-10-07T19:42:29Z",
    "sha1": "76d20ce06da05331c6ecba5a6f683f2cfd64f120"
   },
   "category_names": [
    "Modified Single Player Maps"
   ]
  },
  {
   "fid": 5801,
   "title": "Secret Mision 2",
   "thumb": "img/lg/46screenshot00-19.jpg",
   "author": "DFagent007",
   "date": "02/27/2011",
   "file_size": "61.1M",
   "rating": 8.2,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5801",
   "og_image": "https://halomaps.org/hce/img/lg/46screenshot00-19.jpg",
   "category": "Modified Single Player Maps",
   "description": "A single player level",
   "notes": "1000 hours\n\nWe cleaned the basis of the UNSC are now on their way to the covenant ship.\nOur mission is simple and fast but very risky because they do not count on reinforcements.\nThe mission is to find the first platoon of Marines and the ODST squad found the vehicle hangar\naccording to our theory the platoon of Marines is on the top floor of the hangar of vehicles and the ODST\nin the bottom of exactly in the hangar in a nutshell we have little time.\nAfter completing the mission the Marines and ODST wait until you have cleaned the hangar ship\n(Secret Mission 3) once they will do him the order to advance to the extraction\n\nIt is believed that there will be turrets mounted wraith defensive perimeter and defend the way to the hangar",
   "images": [
    "img/lg/46screenshot00-19.jpg"
   ],
   "hash": "F9E16C2771DCCFBF3FC3ED51A1BF159D",
   "fetched": "2026-10-07T16:30:18Z",
   "download": {
    "ok": true,
    "file_name": "5801-secret_mision_2.zip",
    "bytes": 61128858,
    "at": "2026-10-07T19:42:24Z",
    "sha1": "fead8c68384c8891c906762adbe52236d92be729"
   },
   "category_names": [
    "Modified Single Player Maps"
   ]
  },
  {
   "fid": 5802,
   "title": "Survival Canyon",
   "thumb": "img/lg/53screenshot00-11.jpg",
   "author": "Juiceb0xhero",
   "date": "02/27/2011",
   "file_size": "23.9M",
   "rating": 7.7,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5802",
   "og_image": "https://halomaps.org/hce/img/lg/53screenshot00-11.jpg",
   "category": "Modified Single Player Maps",
   "description": "A single player firefight type maps based on Danger Canyon",
   "notes": "Zombie survival type map. A firefight script so that zombies come in rounds, so far there are 20 rounds with 10 custom weapons, 2 different ai bots and a small area.\nevery 2nd, 5th, 7th, 8th and 10th round is a new weapon\nevery 5th and 10th round is +healthpack +4 grenades +zombies health\nevery 10th round is a new ally\ntype map_name survival-canyon to start the map.\n\nKnown bugs\\issues:\n1. sometimes zombies get stuck on the sides of the base, not a big deal, just watch out for it.\n2. when going outside to start the map you may not always hit the trigger volume to start the map, so i suggest staying to right when going outside.\n\nTHIS IS A BETA!!!!!!!!!",
   "images": [
    "img/lg/53screenshot00-11.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/831322C6-F788-4DC2-ABD6FE5D35DAFF9B.JPG",
     "caption": ""
    }
   ],
   "hash": "45D9E48DD33027D3C5FF4B400E8AD57B",
   "fetched": "2026-10-07T16:30:18Z",
   "download": {
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    "file_name": "5802-survival-canyon.zip",
    "bytes": 23861827,
    "at": "2026-10-07T19:42:17Z",
    "sha1": "ed5058faa780ee1d793e9f062291b6151eb27274"
   },
   "category_names": [
    "Modified Single Player Maps"
   ]
  },
  {
   "fid": 5803,
   "title": "Tutorial Adding Spaces to Your Halo Ce Map Name",
   "thumb": "img/placeholder.jpg",
   "author": "magmar452",
   "date": "03/05/2011",
   "file_size": "252.3K",
   "rating": null,
   "sids": [
    23
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5803",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Tutorials",
   "description": "this is a tutorial on how to make Halo CE maps with spaces",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "43A7D2764D62EE09C04AC40E54BA40EE",
   "fetched": "2026-10-07T16:39:41Z",
   "download": {
    "ok": true,
    "file_name": "5803-tutorial_adding_spaces_to_your_Halo_CE_map_name.zip",
    "bytes": 252321,
    "at": "2026-10-07T20:10:18Z",
    "sha1": "3e3de518f54fe6d899a886fb5f700dcc7a62616a"
   },
   "category_names": [
    "Tutorials"
   ]
  },
  {
   "fid": 5804,
   "title": "Halo 3 Oracle Hud Tags",
   "thumb": "img/lg/h3-oracle-hud-by-sceny.jpg",
   "author": "Sceny",
   "date": "03/05/2011",
   "file_size": "2.0M",
   "rating": null,
   "sids": [
    20
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5804",
   "og_image": "https://halomaps.org/hce/img/lg/h3-oracle-hud-by-sceny.jpg",
   "category": "Halo CE Misc. Tags",
   "notes": "To use, swap the bipeds unit HUD interface and add empty to the weapons Zoom bitmap is slightly pixelated on high res screens",
   "images": [
    "img/lg/h3-oracle-hud-by-sceny.jpg"
   ],
   "hash": "0EDB1A0C80E85E6C1A97EFAC39477111",
   "fetched": "2026-10-07T16:34:17Z",
   "download": {
    "ok": true,
    "file_name": "5804-Halo_3_Oracle_HUD_Tags.zip",
    "bytes": 2049531,
    "at": "2026-10-07T19:59:17Z",
    "sha1": "c75b3b88fa268e18036a2e3459795680ac4c0b3e"
   },
   "category_names": [
    "Halo CE Misc. Tags"
   ]
  },
  {
   "fid": 5805,
   "title": "Ftw Rhog Tags",
   "thumb": "img/lg/screen1-2.jpg",
   "author": "Pepsi",
   "date": "03/05/2011",
   "file_size": "7.2M",
   "rating": 7.6,
   "sids": [
    30
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5805",
   "og_image": "https://halomaps.org/hce/img/lg/screen1-2.jpg",
   "category": "Halo CE Vehicle Tags",
   "notes": "Description:\nThis is a updated rocket hog for your maps to give the hog a new and updated look then stock. Alot of effort went into this and hope people enjoy it. This is currently being used in the FTW mod.\n\nInstall:\nInsert the tags folder into your Halo CE root directory and reference the \"ftw\\vehicles\\rwarthog\\ftw_rwarthog.vehicle\" tag in your globals\\globals.globals file, then place the tag in your map with sapien.",
   "images": [
    "img/lg/screen1-2.jpg",
    "img/lg/screen2-2.jpg"
   ],
   "hash": "2F57FBFFD102CAAACB56B53D78274BDF",
   "fetched": "2026-10-07T16:37:17Z",
   "download": {
    "ok": true,
    "file_name": "5805-ftw_rhog_tags.zip",
    "bytes": 7179687,
    "at": "2026-10-07T20:06:38Z",
    "sha1": "5ba88e5c37eaeb9ed8247f7bae07d01eb7c60986"
   },
   "category_names": [
    "Halo CE Vehicle Tags"
   ]
  },
  {
   "fid": 5806,
   "title": "CMT Single Player v2 C10 Pb",
   "thumb": "img/lg/0screenshot00-357.jpg",
   "author": "CMT",
   "date": "03/05/2011",
   "file_size": "104.9M",
   "rating": 8.7,
   "sids": [
    35
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5806",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-357.jpg",
   "category": "CMT Single Player Maps",
   "description": "A beta build of CMT's SPV2 mod.",
   "images": [
    "img/lg/0screenshot00-357.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/B0B19B1F-A980-48DA-92F0C3AA6D1845FC.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/A1C40852-714F-49C6-A9B00EF4BFFAA989.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/964F0586-A79A-4AA0-8D456656D0B44AA6.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/6FCC5D9A-E813-4556-BC213AC2F3AC76E5.JPG",
     "caption": ""
    }
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   "hash": "E615F7C2940AD69921330D4BA921F960",
   "fetched": "2026-10-07T16:31:20Z",
   "download": {
    "ok": true,
    "file_name": "5806-cmt_spv2_c10_pb.zip",
    "bytes": 104917732,
    "at": "2026-10-07T19:51:23Z",
    "sha1": "5d1413f12fd55b890b66274d3eba7bd678e1c6e0"
   },
   "category_names": [
    "CMT Single Player Maps"
   ]
  },
  {
   "fid": 5807,
   "title": "CMT Single Player v2 C40 Pb",
   "thumb": "img/lg/5screenshot00-161.jpg",
   "author": "CMT",
   "date": "03/05/2011",
   "file_size": "127.7M",
   "rating": 7.9,
   "sids": [
    35
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5807",
   "og_image": "https://halomaps.org/hce/img/lg/5screenshot00-161.jpg",
   "category": "CMT Single Player Maps",
   "description": "A beta build of CMT's SPV2 mod.",
   "images": [
    "img/lg/5screenshot00-161.jpg"
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     "caption": ""
    },
    {
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     "caption": ""
    },
    {
     "src": "img/users/lg/F7FD7A8B-98CB-4D84-A821758BD9580C93.JPG",
     "caption": "Today's forecast - heavy fog, thunderstorms, chance of needles: 30%"
    },
    {
     "src": "img/users/lg/E937AFB4-811D-48CE-82CDA14CC6653398.JPG",
     "caption": ""
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    {
     "src": "img/users/lg/B8E26F17-B4D6-4B29-A197C68A9A8A1663.JPG",
     "caption": "I do not recomend trying to drive the Sparrowhawk"
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   "fid": 5808,
   "title": "CMT Single Player v2 D20 Pb",
   "thumb": "img/lg/16screenshot00-87.jpg",
   "author": "CMT",
   "date": "03/05/2011",
   "file_size": "108.3M",
   "rating": 9.1,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5808",
   "og_image": "https://halomaps.org/hce/img/lg/16screenshot00-87.jpg",
   "category": "CMT Single Player Maps",
   "description": "A beta build of CMT's SPV2 mod.",
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    "img/lg/16screenshot00-87.jpg"
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   "screenshots": [
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     "caption": ""
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     "caption": ""
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   "fid": 5809,
   "title": "Reach Battlefield",
   "thumb": "img/lg/17screenshot00-92.jpg",
   "author": "N®Þ»Jedi",
   "date": "03/05/2011",
   "file_size": "58.7M",
   "rating": 8.0,
   "sids": [
    10
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5809",
   "og_image": "https://halomaps.org/hce/img/lg/17screenshot00-92.jpg",
   "category": "Halo CE Maps",
   "description": "This is Reach Battlefield, a map based on reach.",
   "notes": "This is Reach Battlefield, a map based on reach. Your biped is emily from Reach, and you can use Jetpack by pressing \"Q\" Hope you\nall enjoy the background music of the map!\n\nGame Types supported:\nCTF\nOddball\nSlayer\nKOTH\n\nVehicles:\nWasp\nReach Warthog\nHalo 2 Scorpions\nHalo 3 Rocket Warthog\nLAAG Turret\nRL Turret\n\nWeapons:\nReach Sniper (un-modeled)\nReach DMR (un-modeled)\nReach Pistol (un-modeled)\nReach AR (un-modeled)\nH2 Energy Sword\nCMT Spartan Laser\nH3 Gravity Hammer\n\nSecrets about the map:\nTheres a teleporter to get...somewhere that leads to a secret vehicle and a secret gun.\nSecret flood gun somewhere in the map. xD\n\nRecommendation:\nCTF, Slayer, Team Slayer, Oddball.\n\nKnown Bugs:\nLadders on the main 2 bases are see through from the inside.",
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    "img/lg/28screenshot00-42.jpg"
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     "caption": "Power full"
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    {
     "src": "img/users/lg/2E3942B5-035C-49E0-81946423E429EE39.JPG",
     "caption": "I use the jet packet!"
    },
    {
     "src": "img/users/lg/2DEE06CC-D068-4EBE-BE412F0141FF4981.JPG",
     "caption": "a large valley!"
    },
    {
     "src": "img/users/lg/A06993CE-F497-43BF-9335FF03517D57C1.JPG",
     "caption": "a central area!"
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    {
     "src": "img/users/lg/009AAA91-C2D9-40EA-983C9F4315881B05.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/DBAD5D37-1187-404C-8E38807819461F74.JPG",
     "caption": "lol"
    },
    {
     "src": "img/users/lg/F584DF06-1AA9-4869-91B35F7708D1BDD2.JPG",
     "caption": "MA37"
    },
    {
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     "caption": ""
    },
    {
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     "caption": "M16"
    },
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     "caption": ""
    },
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     "caption": ""
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   "fid": 5810,
   "title": "Reach Beta 2",
   "thumb": "img/lg/29screenshot00-38.jpg",
   "author": "Saper",
   "date": "03/05/2011",
   "file_size": "29.0M",
   "rating": 8.6,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5810",
   "og_image": "https://halomaps.org/hce/img/lg/29screenshot00-38.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Powerhouse variant",
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  {
   "fid": 5811,
   "title": "Sand Infection",
   "thumb": "img/lg/30screenshot00-44.jpg",
   "author": "?",
   "date": "03/05/2011",
   "file_size": "30.8M",
   "rating": 8.8,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5811",
   "og_image": "https://halomaps.org/hce/img/lg/30screenshot00-44.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Bloodsand variant with AI Bots",
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    "img/lg/30screenshot00-44.jpg"
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  {
   "fid": 5812,
   "title": "Secret Mision 3 (single Player)",
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   "author": "DFagent007",
   "date": "03/05/2011",
   "file_size": "64.3M",
   "rating": 7.7,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5812",
   "og_image": "https://halomaps.org/hce/img/lg/38screenshot00-36.jpg",
   "category": "Modified Single Player Maps",
   "notes": "1250 hours\n\nAfter having located and made safe in the Marines\nWe have to break through to the hangar the extraction\nwill be in half an hour to arrive and we have to clear\neverything within that time.\nAccording to reports we have lost contact with the two\nmajor camps (Secret Mission 4 and 5) the pelican will take us we will collect directly to camp 1 (secret mission 4) (Sidewinder) from there we will have to free the marines,\nand teleport to camp more important (Secret mission 5) (Innfinity).",
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   "category_names": [
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  {
   "fid": 5813,
   "title": "[h3]Darkcreek",
   "thumb": "img/lg/39screenshot00-25.jpg",
   "author": "6th~LoneWolf",
   "date": "03/05/2011",
   "file_size": "56.8M",
   "rating": 8.4,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5813",
   "og_image": "https://halomaps.org/hce/img/lg/39screenshot00-25.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Beavercreek variant",
   "images": [
    "img/lg/39screenshot00-25.jpg"
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    "sha1": "964eb5aecfa62e447c569a42af49eb0d2092af6e"
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   "category_names": [
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  {
   "fid": 5814,
   "title": "Reach Ma37 Model (.obj and .3ds)",
   "thumb": "img/lg/ma37.jpg",
   "author": "milkkookie",
   "date": "03/21/2011",
   "file_size": "540.5K",
   "rating": null,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5814",
   "og_image": "https://halomaps.org/hce/img/lg/ma37.jpg",
   "category": "3D Model Files",
   "images": [
    "img/lg/ma37.jpg",
    "img/lg/ma37b.jpg"
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   "hash": "F4D3BE5AFA978454D7F23120313F220E",
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    "bytes": 540539,
    "at": "2026-10-07T19:56:17Z",
    "sha1": "38af709693fddd6492b8f889ce8e02f66eb2837a"
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   "category_names": [
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  {
   "fid": 5815,
   "title": "Sandbag Tags",
   "thumb": "img/lg/sandbag1.jpg",
   "author": "?",
   "date": "03/21/2011",
   "file_size": "1.3M",
   "rating": null,
   "sids": [
    32
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5815",
   "og_image": "https://halomaps.org/hce/img/lg/sandbag1.jpg",
   "category": "Halo CE Scenery Tags",
   "images": [
    "img/lg/sandbag1.jpg",
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   "hash": "43720A7664BA7A8A8862A341E86BEDC0",
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    "sha1": "9d1fa984ce019e7e66f00eca6af98e6a9701829f"
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   "category_names": [
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  {
   "fid": 5816,
   "title": "Paradise Map V2",
   "thumb": "img/lg/17screenshot00-94.jpg",
   "author": "Benji-Mod",
   "date": "03/21/2011",
   "file_size": "36.8M",
   "rating": 8.3,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5816",
   "og_image": "https://halomaps.org/hce/img/lg/17screenshot00-94.jpg",
   "category": "Halo CE Maps",
   "notes": "About : This map is designed for Slayers and CTF.\n\nRecommendation : This map is best played with 6 players.\n\nMore Info : 4 secrets present in the map.",
   "images": [
    "img/lg/17screenshot00-94.jpg",
    "img/lg/24screenshot00-57.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/C469BC87-C7B1-4BBE-9C45B53535FE80D5.JPG",
     "caption": "Red base."
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   "hash": "5F5140931198D2F5F1F0FA7060149787",
   "fetched": "2026-10-07T16:05:09Z",
   "download": {
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    "file_name": "5816-paradise_map_V2.zip",
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    "at": "2026-10-07T18:19:28Z",
    "sha1": "97d6876261748a9da5f2dbdf0ae51b54b63b1058"
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   "category_names": [
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  {
   "fid": 5817,
   "title": "Reach Battlefield V2",
   "thumb": "img/lg/40screenshot00-22.jpg",
   "author": "N®Þ»Jedi",
   "date": "03/21/2011",
   "file_size": "50.8M",
   "rating": 7.4,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5817",
   "og_image": "https://halomaps.org/hce/img/lg/40screenshot00-22.jpg",
   "category": "Modified Multiplayer Maps",
   "notes": "File Notes:\n\nReach Battlefield V2 was designed for Role Playing, it is a grassy variant of RPG_Zulu. Please Enjoy this map as I enjoyed making it.\n\nSupported Game Types: All except Race\n\nVehicles:\nReach Warthog\nFlamehog\nWasps\n3 GTA Vehicles\nPelicans\n\nRecommendation:\nAny team games except race",
   "images": [
    "img/lg/40screenshot00-22.jpg",
    "img/lg/25screenshot00-48.jpg"
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   "screenshots": [
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     "caption": ""
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     "caption": ""
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     "caption": ""
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     "caption": ""
    }
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   "category_names": [
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  {
   "fid": 5818,
   "title": "Rpg 6 Mod Final",
   "thumb": "img/lg/41screenshot00-21.jpg",
   "author": "N®Þ»Jedi",
   "date": "03/21/2011",
   "file_size": "49.6M",
   "rating": 8.1,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5818",
   "og_image": "https://halomaps.org/hce/img/lg/41screenshot00-21.jpg",
   "category": "Modified Multiplayer Maps",
   "notes": "File Notes:\n\nRPG 6 Mod Final is my final mod in my RPG_6_Mod serires.\nThis one is better than the other 2, this one has been completely re-textured.\nI'll let you guys figure out whats in it for yourselves. (Not many weapons)\n\nGame Types Supported: CTF, Oddball, KOTH and Slayer",
   "images": [
    "img/lg/41screenshot00-21.jpg"
   ],
   "screenshots": [
    {
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     "caption": ""
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     "caption": ""
    },
    {
     "src": "img/users/lg/94774CEF-8BEC-4DF8-B24AEAB91DD65548.JPG",
     "caption": "Rpg 6 Mod Final"
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   "category_names": [
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  {
   "fid": 5819,
   "title": "Sidewinder Night",
   "thumb": "img/lg/42screenshot00-28.jpg",
   "author": "J3VT",
   "date": "03/21/2011",
   "file_size": "9.6M",
   "rating": null,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5819",
   "og_image": "https://halomaps.org/hce/img/lg/42screenshot00-28.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Sidewinder variant play as an Elite",
   "images": [
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   "category_names": [
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  },
  {
   "fid": 5820,
   "title": "Ye Olde Halo",
   "thumb": "img/lg/43screenshot00-22.jpg",
   "author": "GreenBlob",
   "date": "03/21/2011",
   "file_size": "9.8M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5820",
   "og_image": "https://halomaps.org/hce/img/lg/43screenshot00-22.jpg",
   "category": "Halo CE Maps",
   "images": [
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   "hash": "1DE249E628DD93A86E90C5F9FFA75F28",
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    "at": "2026-10-07T18:19:26Z",
    "sha1": "53113f185302d0c60b8d815200ffff4756937466"
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   "category_names": [
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   ]
  },
  {
   "fid": 5821,
   "title": "Secret Mision 4",
   "thumb": "img/lg/56screenshot00-12.jpg",
   "author": "DFagent007",
   "date": "03/21/2011",
   "file_size": "71.7M",
   "rating": 8.6,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5821",
   "og_image": "https://halomaps.org/hce/img/lg/56screenshot00-12.jpg",
   "category": "Modified Single Player Maps",
   "description": "A Single player level based on Sidewinder",
   "notes": "1400 hours\n\nWe arrived at camp 1 all is very quiet\nSo much destruction for a few platoons of the covenant into a fleet of UNCs.\nAccording to reports there are survivors in various parts of a few meters away from us.\nOthers in the hills.\nother near the entrance to Camp 2 and an ODST squad that lost communication with the headquarters for 3 hours.\n\nMission\n\nTo protect the survivors and eliminate the covenant.\nFinding a way to reach the entrance to the camp 2.\nLocate and find out what happened to the ODST",
   "images": [
    "img/lg/56screenshot00-12.jpg"
   ],
   "screenshots": [
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     "caption": ""
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    "at": "2026-10-07T19:42:21Z",
    "sha1": "2f735866ce738537f72fe5c4b8a8acc6a711668a"
   },
   "category_names": [
    "Modified Single Player Maps"
   ]
  },
  {
   "fid": 5822,
   "title": "H3 Bipeds",
   "thumb": "img/lg/h3_chief.jpg",
   "author": "Hiralis",
   "date": "03/21/2011",
   "file_size": "4.2M",
   "rating": 3.6,
   "sids": [
    34
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5822",
   "og_image": "https://halomaps.org/hce/img/lg/h3_chief.jpg",
   "category": "Halo CE Biped Tags",
   "images": [
    "img/lg/h3_chief.jpg",
    "img/lg/h3_chief2.jpg"
   ],
   "hash": "C9718230F1DCA4E8C19EF16ADE9591F9",
   "fetched": "2026-10-07T16:35:09Z",
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    "file_name": "5822-h3_bipeds.zip",
    "bytes": 4240507,
    "at": "2026-10-07T20:01:18Z",
    "sha1": "54810f4f10e76baea4678d6f170e86cff84d0720"
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   "category_names": [
    "Halo CE Biped Tags"
   ]
  },
  {
   "fid": 5823,
   "title": "Halo Reach Sound Tags",
   "thumb": "img/placeholder.jpg",
   "author": "MMAMONSTERRR-D92209",
   "date": "03/21/2011",
   "file_size": "994.4K",
   "rating": null,
   "sids": [
    20
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5823",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo CE Misc. Tags",
   "notes": "SFX Sound Tags Included:\n1. Assault Rifle Firing Effects\n2. DMR Firing Effects\n3. Frag Grenade Explosion Effects\n4. Plasma Grenade Explosion Effects",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "FBAD47D2301494F436485C28D7B1DA35",
   "fetched": "2026-10-07T16:34:17Z",
   "download": {
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    "file_name": "5823-Halo_reach_sound_tags.zip",
    "bytes": 994447,
    "at": "2026-10-07T19:59:16Z",
    "sha1": "c379f634762a93745ff57a3c3b6c20b57ef5d975"
   },
   "category_names": [
    "Halo CE Misc. Tags"
   ]
  },
  {
   "fid": 5824,
   "title": "[h3] Bloodgulch Legend",
   "thumb": "img/lg/0screenshot00-358.jpg",
   "author": "YEZUGAN",
   "date": "03/22/2011",
   "file_size": "44.8M",
   "rating": 9.0,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5824",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-358.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch variant",
   "images": [
    "img/lg/0screenshot00-358.jpg"
   ],
   "hash": "DD4BED76639F1CAC0B30F1F17B959FDE",
   "fetched": "2026-10-07T16:22:31Z",
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    "file_name": "5824-[h3]bloodgulch-legend.zip",
    "bytes": 44843987,
    "at": "2026-10-07T19:12:54Z",
    "sha1": "404be450c54fafe38e53a55c0367288fb693523a"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5825,
   "title": "[h3]Ground Battle",
   "thumb": "img/lg/7screenshot00-158.jpg",
   "author": "YEZUGAN",
   "date": "03/22/2011",
   "file_size": "60.2M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5825",
   "og_image": "https://halomaps.org/hce/img/lg/7screenshot00-158.jpg",
   "category": "Modified Multiplayer Maps",
   "images": [
    "img/lg/7screenshot00-158.jpg"
   ],
   "hash": "29DCCD115E395F68A04FF991C7D9891E",
   "fetched": "2026-10-07T16:22:30Z",
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    "file_name": "5825-[H3]Ground-Battle.zip",
    "bytes": 60177268,
    "at": "2026-10-07T19:12:54Z",
    "sha1": "37bd68dd9b65f637b35a5fc05dcf6e24eba3ca26"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5826,
   "title": "[h3]Sand of Warriors",
   "thumb": "img/lg/8screenshot00-137.jpg",
   "author": "YEZUGAN",
   "date": "03/22/2011",
   "file_size": "43.5M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5826",
   "og_image": "https://halomaps.org/hce/img/lg/8screenshot00-137.jpg",
   "category": "Modified Multiplayer Maps",
   "images": [
    "img/lg/8screenshot00-137.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/A8A105F8-608C-4543-A57D48BA92ADD0FD.JPG",
     "caption": "Map Sand Of Warriors"
    }
   ],
   "hash": "785B32F75D6D2823A382F251CBF0BDB9",
   "fetched": "2026-10-07T16:22:30Z",
   "download": {
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    "file_name": "5826-[H3]Sand-Of-Warriors.zip",
    "bytes": 43546770,
    "at": "2026-10-07T19:12:49Z",
    "sha1": "a5161abbb7a57b248bb33cae2c20732d664919c1"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5827,
   "title": "[]h3[]Beavercreek",
   "thumb": "img/lg/9screenshot00-129.jpg",
   "author": "YEZUGAN",
   "date": "03/22/2011",
   "file_size": "56.7M",
   "rating": 9.0,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5827",
   "og_image": "https://halomaps.org/hce/img/lg/9screenshot00-129.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Beavercreek variant",
   "images": [
    "img/lg/9screenshot00-129.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/83055031-CDE4-4499-A4B49CEE5B588574.JPG",
     "caption": "[]h3[]Beavercreek"
    }
   ],
   "hash": "EB26142009FE5C41BE48300424A39455",
   "fetched": "2026-10-07T16:22:30Z",
   "download": {
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    "file_name": "5827-[]H3[]Beavercreek.zip",
    "bytes": 56741502,
    "at": "2026-10-07T19:12:52Z",
    "sha1": "ec2ff4038a12b3173d48d328c201718796813a2b"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5828,
   "title": "[]h3[]Carousel",
   "thumb": "img/lg/17screenshot00-95.jpg",
   "author": "YEZUGAN",
   "date": "03/22/2011",
   "file_size": "48.3M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5828",
   "og_image": "https://halomaps.org/hce/img/lg/17screenshot00-95.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Carousel variant",
   "images": [
    "img/lg/17screenshot00-95.jpg"
   ],
   "hash": "73070E9F9BBAA91A7F705DA4619A1C20",
   "fetched": "2026-10-07T16:22:29Z",
   "download": {
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    "file_name": "5828-[]H3[]carousel.zip",
    "bytes": 48254101,
    "at": "2026-10-07T19:12:44Z",
    "sha1": "2b9c899b6d576c237a48b0bbb659ad85507ea467"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5829,
   "title": "[]h3[]Danger Mountain",
   "thumb": "img/lg/26screenshot00-43.jpg",
   "author": "YEZUGAN",
   "date": "03/22/2011",
   "file_size": "57.6M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5829",
   "og_image": "https://halomaps.org/hce/img/lg/26screenshot00-43.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Danger Canyon variant",
   "images": [
    "img/lg/26screenshot00-43.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/CE5CBC21-78D6-4B76-AF21F1945090651C.JPG",
     "caption": ""
    },
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     "caption": ""
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    {
     "src": "img/users/lg/9DC474D9-B809-4C02-B10F14B5234AF053.JPG",
     "caption": ""
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   "hash": "AAEBDBBA319A246F4A84692B50422177",
   "fetched": "2026-10-07T16:22:29Z",
   "download": {
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    "file_name": "5829-[]H3[]Danger_Mountain.zip",
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    "at": "2026-10-07T19:12:45Z",
    "sha1": "87adc483cabee5366167d0f5733d415ec343a963"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5830,
   "title": "[]h3[]Desert",
   "thumb": "img/lg/27screenshot00-45.jpg",
   "author": "YEZUGAN",
   "date": "03/22/2011",
   "file_size": "53.9M",
   "rating": 7.7,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5830",
   "og_image": "https://halomaps.org/hce/img/lg/27screenshot00-45.jpg",
   "category": "Modified Multiplayer Maps",
   "images": [
    "img/lg/27screenshot00-45.jpg"
   ],
   "hash": "3C285055368AF32CEBC9D0997D397B83",
   "fetched": "2026-10-07T16:22:29Z",
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    "file_name": "5830-[]H3[]Desert.zip",
    "bytes": 53946216,
    "at": "2026-10-07T19:12:38Z",
    "sha1": "918f830574beeeab666231347e77e1622711630e"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5831,
   "title": "[]h3[]Geminis",
   "thumb": "img/lg/42screenshot00-29.jpg",
   "author": "YEZUGAN",
   "date": "03/22/2011",
   "file_size": "49.3M",
   "rating": 6.9,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5831",
   "og_image": "https://halomaps.org/hce/img/lg/42screenshot00-29.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Gemini variant",
   "images": [
    "img/lg/42screenshot00-29.jpg"
   ],
   "hash": "7CDDC28D8FC2D6E0A50861DB812384BF",
   "fetched": "2026-10-07T16:22:28Z",
   "download": {
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    "file_name": "5831-[]H3[]Geminis.zip",
    "bytes": 49326883,
    "at": "2026-10-07T19:12:43Z",
    "sha1": "45505a29fae295d8229eabb166ee9fa2ec410eff"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5832,
   "title": "Halo 1 Single Player Tag Set",
   "thumb": "img/placeholder.jpg",
   "author": "TheGhost - Bungie/Gearbox",
   "date": "03/23/2011",
   "file_size": "448.3M",
   "rating": 9.0,
   "sids": [
    33
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5832",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo CE Tag Packs",
   "notes": "NOTE: NONE OF THE TAGS RELEASED WITH THE HEK\nARE IN THIS ARCHIVE. BY DOING THIS I SAVED ~300MB\nWORTH OF TAGS. YOU MAY NEED TO GET A CLEAN\nTAG SET TO EXTRACT THIS TO.\n\nThis archive contains all of the SP tags and the recently\nreleased UI tags by Kornman. You can open up the SP\ntags in Sapien and view the maps, etc.\n\nInstallation Instructions:\nExtract the tags contained in this archive to the \"tags\" directory\nin your HaloCE root directory.\n\nThese tags are NOT perfect, there is a sound bug, and it seems some of the recorded animations didn't work perfectly (for example, when you compile and play Assault on the Control Room, the Pelican drops you out before you land). You will also find that you won't be able to complete some of the levels that you try to play, because of running into barriers (i.e. you can't activate or trigger something). I'm sure Kornman has figured out all of this, and I hope releasing this will inspire him to release more of his h4x. He has a lot of them.",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "A032EE826BC99679CFE0788F83B1259E",
   "fetched": "2026-10-07T16:36:52Z",
   "download": {
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    "file_name": "5832-Halo_1_Single_Player_Tag_set.zip",
    "bytes": 448268437,
    "at": "2026-10-07T20:06:02Z",
    "sha1": "23eee1dad1f3e0cf47e105a91aeca094e3f23bd7"
   },
   "category_names": [
    "Halo CE Tag Packs"
   ]
  },
  {
   "fid": 5833,
   "title": "Fall of Anubis: Part One (single player)",
   "thumb": "img/lg/7screenshot00-159.jpg",
   "author": "Adolif",
   "date": "03/24/2011",
   "file_size": "16.4M",
   "rating": 6.7,
   "sids": [
    37
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5833",
   "og_image": "https://halomaps.org/hce/img/lg/7screenshot00-159.jpg",
   "category": "Custom Single Player Maps",
   "description": "Play as Osiris to take down the corrupted Egyptian god of the dead, Anubis.",
   "notes": "Features:\n\n-Heretic and Hexen style gameplay.\n\n-Everything that isn't a bitmap, model, sound, etc, was either tagged by\nme or modified from bungie's default tags. I didn't use hek+ for\nany \"regular\" tags in this map (except for recovering deleted tags from my\nold betas).\n\n-The models may be lousy, but they are 100% custom.\n\n-The majority of the deatailed textures are NOT mine.\nCredits below.\n\n-The non-biped and first person animations are 100% custom.\n\n-The bsps are 100% custom.\n\n-The sounds aren't mine, but they aren't from Halo either.\n\nAnyways, on with the gameplay features...\n\n-There are two weapons (in this part): The Wand, and The Trident.\n\nThe wand is a fully automatic pistol-like weapon with weak bolts.\nIt shoots one bolt at a time.\n\nThe trident is a semi-automatic...weapon...with much stronger bolts.\nIt shoots three bolts at a time.\n\n-There are three types of standard enemies: The roaches, the wolves,\nand the wizards.\n\nThe roaches are like spiders...and they look at you as a snack!\nThey are *very* weak, but can bite you to death in large numbers.\nThey also like to attach to you...jump around to get them off.\n\nThe wolves are jackal-headed humans with weaker varients of the player's\nmagic wand. They berserk, and have a fair amount of health.\n\nThe wizards are mysterious cloaked figures with pretty strong projectiles.\nThey have low health and like to chant alot.\n\n-There is one boss in this episode: The Megawizard.\nHe is like the wizards, but freaking HUGE. His bolts will kill you pretty\nquickly if you don't dodge them. His extrememly extrememly extrememly\nlarge amount of health makes him a pain to battle, but it IS possible\nto beat him without cheats.\n\nThere are three types of power-ups: The invisibility flasks, the health\nflasks, and the boots of speed. Their names should explain what they do.",
   "images": [
    "img/lg/7screenshot00-159.jpg",
    "img/lg/8screenshot00-139.jpg"
   ],
   "hash": "650EAD70F2476E3490F3C6D6D7BD496B",
   "fetched": "2026-10-07T16:31:34Z",
   "download": {
    "ok": true,
    "file_name": "5833-ANUBIS.zip",
    "bytes": 16393504,
    "at": "2026-10-07T19:54:23Z",
    "sha1": "8fa6877d6f2df23fc3d9973bf408f491628d6644"
   },
   "category_names": [
    "Custom Single Player Maps"
   ]
  },
  {
   "fid": 5834,
   "title": "Big Rubrotinctum Tags",
   "thumb": "img/lg/Big_rubrotinctum_1.jpg",
   "author": "GAIGHER",
   "date": "03/24/2011",
   "file_size": "4.6M",
   "rating": null,
   "sids": [
    32
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5834",
   "og_image": "https://halomaps.org/hce/img/lg/Big_rubrotinctum_1.jpg",
   "category": "Halo CE Scenery Tags",
   "description": "Luminescent plant",
   "notes": ".The model, with lod (Reduction of the number of faces depending on the distance.)\nsuperhigh = 2194 Faces\nhigh = 1962 Faces\nmedium = 1737 Faces\nlow = 1355 Faces\nsuperlow = 698 Faces\n\n.The collsion\n1012 Faces\nNo phantom collision\nMaterial type = engineer skin\n\n.The animation\nSways gently in the wind\nLength = 240 Key\n42 Bone\n\n.The shaders\nWith illumination on the ribs of the plants",
   "images": [
    "img/lg/Big_rubrotinctum_1.jpg",
    "img/lg/Big_rubrotinctum_2.jpg"
   ],
   "hash": "C81E74D2854E508B2A9C36BA608D9CB8",
   "fetched": "2026-10-07T16:35:59Z",
   "download": {
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    "file_name": "5834-Big_rubrotinctum_tags.zip",
    "bytes": 4554077,
    "at": "2026-10-07T20:02:37Z",
    "sha1": "99fb8c4c2657e8a1287158e056949d67cd5219cb"
   },
   "category_names": [
    "Halo CE Scenery Tags"
   ]
  },
  {
   "fid": 5835,
   "title": "H3 Senetial Beam Tags",
   "thumb": "img/lg/haloce-20110315-200834.jpg",
   "author": "frmt and BlinD'z>",
   "date": "03/24/2011",
   "file_size": "2.9M",
   "rating": null,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5835",
   "og_image": "https://halomaps.org/hce/img/lg/haloce-20110315-200834.jpg",
   "category": "Halo CE Weapon Tags",
   "images": [
    "img/lg/haloce-20110315-200834.jpg"
   ],
   "hash": "90CF977FF55008C63F261BB0C9C32CFF",
   "fetched": "2026-10-07T16:38:23Z",
   "download": {
    "ok": true,
    "file_name": "5835-h3_senetialbeam_tags.zip",
    "bytes": 2934889,
    "at": "2026-10-07T20:08:15Z",
    "sha1": "25ad44c595e4291d1f183295ee70c0eb3df72629"
   },
   "category_names": [
    "Halo CE Weapon Tags"
   ]
  },
  {
   "fid": 5836,
   "title": "H3 Sandbags Tags",
   "thumb": "img/lg/corner_sandbag.jpg",
   "author": "cheddars",
   "date": "03/24/2011",
   "file_size": "4.2M",
   "rating": 5.5,
   "sids": [
    32
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5836",
   "og_image": "https://halomaps.org/hce/img/lg/corner_sandbag.jpg",
   "category": "Halo CE Scenery Tags",
   "images": [
    "img/lg/corner_sandbag.jpg",
    "img/lg/end_sandbag.jpg"
   ],
   "hash": "405F071AB46D05295B0B12BE4214EAD4",
   "fetched": "2026-10-07T16:35:59Z",
   "download": {
    "ok": true,
    "file_name": "5836-h3_sandbags_tags.zip",
    "bytes": 4199999,
    "at": "2026-10-07T20:02:37Z",
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   "category_names": [
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  {
   "fid": 5837,
   "title": "Blast1 Odst",
   "thumb": "img/lg/20screenshot00-74.jpg",
   "author": "MMAMONSTERRR-D92209",
   "date": "03/24/2011",
   "file_size": "28.1M",
   "rating": 8.4,
   "sids": [
    24
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5837",
   "og_image": "https://halomaps.org/hce/img/lg/20screenshot00-74.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A firefight map",
   "notes": "description: this is a firefight wave and consist of 10 waves with\nreinforcment. after the 10th wave, it goes back to wave1 and so\non (loop).\n\nNote: This map can only be played with SLAYER (game type).",
   "images": [
    "img/lg/20screenshot00-74.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/57C2DDC2-8226-4641-AB875AC94672EB81.JPG",
     "caption": "Odst"
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    {
     "src": "img/users/lg/71E2446F-954C-4227-AA2FE98350448BF6.JPG",
     "caption": "ta buena la vista"
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   "category_names": [
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  },
  {
   "fid": 5838,
   "title": "Elitemidship",
   "thumb": "img/lg/0screenshot00-359.jpg",
   "author": "MMAMONSTERRR-D92209",
   "date": "03/25/2011",
   "file_size": "20.7M",
   "rating": 8.3,
   "sids": [
    24
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5838",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-359.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Misship variant play as an Elite",
   "images": [
    "img/lg/0screenshot00-359.jpg"
   ],
   "screenshots": [
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     "src": "img/users/lg/AE4B20C6-CA44-4DC3-9261F7AF35DD8EB2.JPG",
     "caption": ""
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    "sha1": "6749ea180e52a7c690c758d5a28aa90bb84363db"
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   "category_names": [
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  },
  {
   "fid": 5839,
   "title": "H3 Central Electrica Beta",
   "thumb": "img/lg/1screenshot00-204.jpg",
   "author": "?",
   "date": "03/25/2011",
   "file_size": "62.0M",
   "rating": 8.4,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5839",
   "og_image": "https://halomaps.org/hce/img/lg/1screenshot00-204.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Powerhouse variant",
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   "category_names": [
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  },
  {
   "fid": 5840,
   "title": "H3 Space Gulch",
   "thumb": "img/lg/2screenshot00-180.jpg",
   "author": "XxquevampiroxX",
   "date": "03/25/2011",
   "file_size": "41.9M",
   "rating": 7.9,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5840",
   "og_image": "https://halomaps.org/hce/img/lg/2screenshot00-180.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch variant",
   "notes": "esenario:\nscarab\nh3_capitalship\nh3_cov_tower\nh3_teleporte base\n\narmas:\nh3_battle rifle\nh3_carbine\nh3_smg\nm67 frag grenades\nh3_brute plasma rifle\nh3_sniper\nh3_frag granades",
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     "caption": ""
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   "category_names": [
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  },
  {
   "fid": 5841,
   "title": "Hellshole",
   "thumb": "img/lg/3screenshot00-165.jpg",
   "author": "Don't Cuss",
   "date": "03/25/2011",
   "file_size": "63.4M",
   "rating": 8.1,
   "sids": [
    27
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5841",
   "og_image": "https://halomaps.org/hce/img/lg/3screenshot00-165.jpg",
   "category": "Modified Single Player Maps",
   "description": "This is a single player firefight map",
   "notes": "About:\nYou play as an ODST that has crash landed inside a deep multi level cave. The rest of your squad is dead but very soon you may be too… the cave is infested with flood and your only hope is to face the onslaught until you can formally call for help.\n\nRecommendation:\nThis map is designed that if you fallow the tutorial at this link http://www.modhalo.net/index.php?/topic/27433-hud-biped-and-fp-hands-swapping/ you will have a perfect ODST Hud, FP hands and biped that you can use for any map you are making.",
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   "category_names": [
    "Modified Single Player Maps"
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  },
  {
   "fid": 5842,
   "title": "Laberinto 2",
   "thumb": "img/lg/4screenshot00-159.jpg",
   "author": "dreiko1994",
   "date": "03/25/2011",
   "file_size": "7.4M",
   "rating": null,
   "sids": [
    10
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5842",
   "og_image": "https://halomaps.org/hce/img/lg/4screenshot00-159.jpg",
   "category": "Halo CE Maps",
   "notes": "weapons\n***********\n***********\n1) rifle assalto\n2) shotgun\n3) Pietola\n4) dragunov\n5) Shield jackal sniper\n7) plasma cannon\n\n**********\n**********\n1) ghost\n\n**********\n**********",
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   "hash": "07AC9F3164CB348A85E4A81423065FF6",
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   "category_names": [
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  },
  {
   "fid": 5843,
   "title": "Lamborace",
   "thumb": "img/lg/6screenshot00-155.jpg",
   "author": "Tyrant5",
   "date": "03/25/2011",
   "file_size": "16.6M",
   "rating": null,
   "sids": [
    10
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5843",
   "og_image": "https://halomaps.org/hce/img/lg/6screenshot00-155.jpg",
   "category": "Halo CE Maps",
   "images": [
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   "hash": "E1B8D7188B764E74FE6D5731F003D7E7",
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   "category_names": [
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  },
  {
   "fid": 5844,
   "title": "Lmt Hill",
   "thumb": "img/lg/17screenshot00-96.jpg",
   "author": "lmt",
   "date": "03/25/2011",
   "file_size": "27.8M",
   "rating": null,
   "sids": [
    10
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5844",
   "og_image": "https://halomaps.org/hce/img/lg/17screenshot00-96.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/17screenshot00-96.jpg",
    "img/lg/25screenshot00-49.jpg"
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   "hash": "9304E78E3D29C0EF220862CAE3A269D7",
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   "category_names": [
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  },
  {
   "fid": 5845,
   "title": "Halogrunt Model (fbx)",
   "thumb": "img/lg/TurnAround_Halo_Grunt.jpg",
   "author": "CourageRaptor",
   "date": "04/10/2011",
   "file_size": "172.5K",
   "rating": null,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5845",
   "og_image": "https://halomaps.org/hce/img/lg/TurnAround_Halo_Grunt.jpg",
   "category": "3D Model Files",
   "images": [
    "img/lg/TurnAround_Halo_Grunt.jpg"
   ],
   "hash": "F8B2B720A110B8C19C070C5F66BE896A",
   "fetched": "2026-10-07T16:32:16Z",
   "download": {
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    "file_name": "5845-HaloGrunt_model_(FBX).zip",
    "bytes": 172516,
    "at": "2026-10-07T19:56:17Z",
    "sha1": "e03a831669172afc3b818a291a9ec7e6057f9ff2"
   },
   "category_names": [
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   ]
  },
  {
   "fid": 5846,
   "title": "Reach Health Pack Tags",
   "thumb": "img/lg/ReachHP.jpg",
   "author": "Jesse",
   "date": "04/10/2011",
   "file_size": "256.7K",
   "rating": null,
   "sids": [
    20
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5846",
   "og_image": "https://halomaps.org/hce/img/lg/ReachHP.jpg",
   "category": "Halo CE Misc. Tags",
   "notes": "Just a simple texture change that will make the default healthpack look like the one from Halo Reach.\nAll the work was done by me on photoshop, though this was just a simple texturing practice gone right.\nTo install this, just drag the powerups folder to your tags and overwrite.",
   "images": [
    "img/lg/ReachHP.jpg"
   ],
   "hash": "9EB11FC8271130B1BC926E58A24005F4",
   "fetched": "2026-10-07T16:34:16Z",
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    "file_name": "5846-Reach_Health_Pack_tags.zip",
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    "at": "2026-10-07T19:59:15Z",
    "sha1": "5f64bc869f1b77388f9d97e570805a62faae6f2b"
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   "category_names": [
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  },
  {
   "fid": 5847,
   "title": "Air Support Tutorial (DOC/PDF)",
   "thumb": "img/placeholder.jpg",
   "author": "Austin Mason",
   "date": "04/10/2011",
   "file_size": "26.7K",
   "rating": null,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5847",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Tutorials",
   "description": "This tutorial was created to instruct users on how to make air support in an easy-to-understand way.",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "ADCA70CB637C81EB229D864BFDF141B7",
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    "file_name": "5847-Air_support_tutorial.zip",
    "bytes": 26735,
    "at": "2026-10-07T20:10:17Z",
    "sha1": "3f521d5cae1df5d3489c71ad37e6fe1ad2ee29d4"
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   "category_names": [
    "Tutorials"
   ]
  },
  {
   "fid": 5848,
   "title": "Basic Beta",
   "thumb": "img/lg/0screenshot00-360.jpg",
   "author": "?",
   "date": "04/10/2011",
   "file_size": "6.3M",
   "rating": null,
   "sids": [
    10
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5848",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-360.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/0screenshot00-360.jpg",
    "img/lg/8screenshot00-140.jpg"
   ],
   "hash": "B75DEB96BF288B7BFCC32AF976266F2F",
   "fetched": "2026-10-07T16:05:07Z",
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    "file_name": "5848-basic_beta.zip",
    "bytes": 6344906,
    "at": "2026-10-07T18:19:19Z",
    "sha1": "b27e96c03a3f10c887e29b1d5871e080a5e483be"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5849,
   "title": "Gephyrophobia Zombies",
   "thumb": "img/lg/15screenshot00-106.jpg",
   "author": "afD2345",
   "date": "04/10/2011",
   "file_size": "52.7M",
   "rating": 7.8,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5849",
   "og_image": "https://halomaps.org/hce/img/lg/15screenshot00-106.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Gephyrophobia variant with AI Bots",
   "notes": "Please play this map alone, the best game mode is team slayer\nthanks:\ng36c, revolver, m4 masterkey, desert eagle and stereo are made by kingfish999",
   "images": [
    "img/lg/15screenshot00-106.jpg"
   ],
   "hash": "6F85E1AD43628B98FC21A868EA5ABDBA",
   "fetched": "2026-10-07T16:18:06Z",
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    "file_name": "5849-gephyrophobia_zombies.zip",
    "bytes": 52680654,
    "at": "2026-10-07T18:53:03Z",
    "sha1": "95e44fb5e6525ecda2ecde31cc98551d9fcc252b"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 5850,
   "title": "H3 Bloodgulch Death.1",
   "thumb": "img/lg/16screenshot00-89.jpg",
   "author": "XxquevampiroxX",
   "date": "04/10/2011",
   "file_size": "24.0M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5850",
   "og_image": "https://halomaps.org/hce/img/lg/16screenshot00-89.jpg",
   "category": "Halo CE Maps",
   "notes": "Description: map of halo 3 hayabusa biped and weapons of halo 1 with HUD\nhalo 3 but I'll go with following the weapons of Halo 3 this is the first part of the map\nimproving anger vastante\n\nscenery:\nbloodgulch base\nsniper tower\ncrane\nbalcony based\ngood base\nsuper base\npower station\nLifepod crashed\n\nsky: bloodgulch",
   "images": [
    "img/lg/16screenshot00-89.jpg",
    "img/lg/24screenshot00-58.jpg"
   ],
   "hash": "162F19143F051F9E177D41CA45061C52",
   "fetched": "2026-10-07T16:05:06Z",
   "download": {
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    "file_name": "5850-h3_bloodgulch_death.1.zip",
    "bytes": 23951025,
    "at": "2026-10-07T18:19:20Z",
    "sha1": "d28687b2eeb6cf2c713fbe0dc234d47053c841a4"
   },
   "category_names": [
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   ]
  },
  {
   "fid": 5851,
   "title": "H3 Bloodgulch Death Battle",
   "thumb": "img/lg/25screenshot00-50.jpg",
   "author": "XxquevampiroxX",
   "date": "04/10/2011",
   "file_size": "37.4M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5851",
   "og_image": "https://halomaps.org/hce/img/lg/25screenshot00-50.jpg",
   "category": "Halo CE Maps",
   "notes": "Description: map biped hayabusa halo 3 and halo 3 weapons with HUD\nhalo 3\n\nscenery:\nbloodgulch base\nsniper tower\ncrane\nbalcony based\ngood base\nsuper base\npower station\nLifepod crashed\n\nwapons:\nh3 sniper\nh3 spiker\nh3 cannon plam\nh3 assault rifle\nh3 battle rifle\nh3 rocket\nh3 shotgun\nh3 plasma rifle\nh3 pistol\nh3 spartan laser\nover shield\nbubble shield\n\nsky: bloodgulch",
   "images": [
    "img/lg/25screenshot00-50.jpg",
    "img/lg/26screenshot00-44.jpg"
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   "hash": "D1E43F4115F58F8F67AB2E08A1CF5B9F",
   "fetched": "2026-10-07T16:05:06Z",
   "download": {
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    "file_name": "5851-h3_bloodgulch_death_battle.zip",
    "bytes": 37415806,
    "at": "2026-10-07T18:19:21Z",
    "sha1": "e10218848157da40b164f89db9a0f3cef2d66e9a"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5852,
   "title": "Installation101",
   "thumb": "img/lg/27screenshot00-46.jpg",
   "author": "Zachery Orr",
   "date": "04/10/2011",
   "file_size": "8.2M",
   "rating": 5.3,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5852",
   "og_image": "https://halomaps.org/hce/img/lg/27screenshot00-46.jpg",
   "category": "Halo CE Maps",
   "notes": "About:\nThis is were a hidout for the humans while the covenant were serching for servivors...\n\nRecommendation:\nThis map supports all games but I recommend slayer, CTF, and king of the Hill.",
   "images": [
    "img/lg/27screenshot00-46.jpg",
    "img/lg/28screenshot00-43.jpg"
   ],
   "hash": "DC96DAA9A44114C7BF9C201856F5E87B",
   "fetched": "2026-10-07T16:05:05Z",
   "download": {
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    "file_name": "5852-Installation101.zip",
    "bytes": 8200564,
    "at": "2026-10-07T18:19:17Z",
    "sha1": "1aaabf2aec24512c74d0cb4942d69ce505bb518b"
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   "category_names": [
    "Halo CE Maps"
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  },
  {
   "fid": 5853,
   "title": "Lmt Force",
   "thumb": "img/lg/29screenshot00-39.jpg",
   "author": "LMT (ISAAC)",
   "date": "04/10/2011",
   "file_size": "23.2M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5853",
   "og_image": "https://halomaps.org/hce/img/lg/29screenshot00-39.jpg",
   "category": "Halo CE Maps",
   "notes": "LMT FORCE CAN ONLY PLAY WITH SLAYER AND CFT",
   "images": [
    "img/lg/29screenshot00-39.jpg",
    "img/lg/40screenshot00-23.jpg"
   ],
   "hash": "6E60A3B77A76BB5BF3BD915B5DEAAC84",
   "fetched": "2026-10-07T16:05:05Z",
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    "file_name": "5853-lmt_force.zip",
    "bytes": 23212201,
    "at": "2026-10-07T18:19:17Z",
    "sha1": "785580748469b09fcd5a9edc20fe26fe0bb5ac59"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5854,
   "title": "Lmt Trust",
   "thumb": "img/lg/41screenshot00-22.jpg",
   "author": "LMT (ISAAC)",
   "date": "04/10/2011",
   "file_size": "23.1M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5854",
   "og_image": "https://halomaps.org/hce/img/lg/41screenshot00-22.jpg",
   "category": "Halo CE Maps",
   "notes": "CAN ONLY PLAY WITH SLAYER AND CFT",
   "images": [
    "img/lg/41screenshot00-22.jpg",
    "img/lg/48screenshot00-17.jpg"
   ],
   "hash": "9E0F2AAB6DFA974464D544C54E711B08",
   "fetched": "2026-10-07T16:05:05Z",
   "download": {
    "ok": true,
    "file_name": "5854-lmt_trust.zip",
    "bytes": 23100723,
    "at": "2026-10-07T18:19:14Z",
    "sha1": "b6ae84c06ecb725cc21c3635893c5732fcd05571"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5855,
   "title": "Lost Castle",
   "thumb": "img/lg/49screenshot00-19.jpg",
   "author": "²MõD²Wrath",
   "date": "04/10/2011",
   "file_size": "26.5M",
   "rating": 7.5,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5855",
   "og_image": "https://halomaps.org/hce/img/lg/49screenshot00-19.jpg",
   "category": "Halo CE Maps",
   "description": "A small map centered around an old castle lost in time",
   "notes": "File Notes:Ive pondered a castle map for quite some time, I put this together on a rainy afternoon trapped inside the house. You have an above ground play area and a lower underground area to play in.\n\nGame Types: Race, Ctf ,Oddball, King and Slayer. All work excellent. I recommend playing all 5.\n\nField Weapons: Because of my theme and being a lost castle, the weapons for this map are a mixed assortment of weapons I rarely place in maps, if memory serves me right theres over 20 difrent kinds of weapons to use.\n\nVechiles: Warthog , Rocket hog, Banshee, sanchez motorcycle, Flame hog and gun turrets. Theres a little something something tweeked on the warthog and rockethog, Only hint is this: gunner operation.\n\nMap Recommendations, 4-6 players but the more the better.\n\nKnown flaws: We tested this map with 4 people and as far as we could tell any bugs that may have been have all been corrected and should play flawlessly for you.Please enjoy and feel free to modify this map , please just give credit where credit is due. Thanks",
   "images": [
    "img/lg/49screenshot00-19.jpg",
    "img/lg/65screenshot00-5.jpg"
   ],
   "hash": "C5D80980ECBE8166C5F8EE71301D050F",
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    "file_name": "5855-lost-castle.zip",
    "bytes": 26490687,
    "at": "2026-10-07T18:19:13Z",
    "sha1": "6a11bd4bb7701410719ee165c5bd78fe35b1bb1d"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5856,
   "title": "Tl Test",
   "thumb": "img/lg/66screenshot00-8.jpg",
   "author": "Smiley",
   "date": "04/10/2011",
   "file_size": "10.3M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5856",
   "og_image": "https://halomaps.org/hce/img/lg/66screenshot00-8.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A test map for the Target Locator tags.",
   "notes": "About:\nThis map is a test map for the Target Locator tags that should be released at the same time. It really is just the stock bloodgulch that has an extra AI spawning at red base.\n\nAcknowledgements:\nFor acknowledgements for the Target Locator, see the readme of the Target Locator tags.",
   "images": [
    "img/lg/66screenshot00-8.jpg"
   ],
   "hash": "2222FA86418F328D11283891CD5F07D7",
   "fetched": "2026-10-07T16:22:26Z",
   "download": {
    "ok": true,
    "file_name": "5856-tl_test.zip",
    "bytes": 10328633,
    "at": "2026-10-07T19:12:24Z",
    "sha1": "a8943d2f4e8362ae6771d4da9adcd6b6c499daa7"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5857,
   "title": "Uprising (single player)",
   "thumb": "img/lg/5screenshot00-164.jpg",
   "author": "TheBusiness",
   "date": "04/10/2011",
   "file_size": "142.9M",
   "rating": 6.7,
   "sids": [
    37
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5857",
   "og_image": "https://halomaps.org/hce/img/lg/5screenshot00-164.jpg",
   "category": "Custom Single Player Maps",
   "notes": "My original idea was to create a mini campagin of small single player maps based on the story of halo 2\nhowever a recent blue screen of death and a bad case of forgetting to back up files resulted in the loss\nof a lot of tags, most notably scenario tags. So now I have decided to speed up the process and incorperate\nthe storyline of halo 2 with the first one. WTF I know!!! however it actually makes out for some interesting\ngameplay at the least. So before I finis and release the campaign I decided to compile one of my oldest\nscenario tags, and the only one I backed up, containing various tags I will include within the campaign.\nThe level is very loosley based on the uprising level of halo 2, hence the name, and contains nothing\ntoo special. It is based on the Return of The Covenant Chapter 1 Bsp.\n\nWeapons:\nEnergy Sword\nPlasma Rifle\nPlasma Pistol\nPlasma Grenade\nNeedler - With attached needle grenade launcher :D\nBrute Spiker\nBrute Mauler\nBrute Shot\nGravity Hammer\nSpike Grenade\nCarbine\nPlasma cannon\nBeam Rifle\n\nAI:\nJackals - Minor, Major, Sniper\nBrutes - Minor, Major, Ultra\nBrute Captains - Minor, Major, Ultra\nBrute Body Guards - Minor, Major\nBrute Cheiftains\nBrute War Cheiftains\n\nGrunts - Minor, Major, Ultra\nSpec Ops Elites\nAssault Elites - Minor, Major, Ultra, Zealot\nElite Councillors\nHunters\n\nCredits\n\n§partan 8 For the bsp\nCmt for a majority of tags including:\nbrutes\nsome elites\ncarbine\nplasma pistol\nspiker\nbrute shot\nghost\nwraith\nbanshee\ngrunt blood decals\nDMT for:\nelites\narbiter... I think?\ngrunts\nhunters\nh3t for:\nbrute mauler\nI have no idea who done the scarab or beam rifle\n? for the particle effects\n{H3MCE}\\{MMT}\\{EkZ}Bankhead for the Blood decals\n\nBugs:\nPlasma cannon runs out of ammo after about 5 shots - I forgot to fix this\nInvisible wall around the scarab - You can fly over it with the banshee\nSome of your allies somtimes dont attack the brutes near the end - And somtimes they do :s\nAnd Probably some more",
   "images": [
    "img/lg/5screenshot00-164.jpg",
    "img/lg/1screenshot00-205.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/32406BC0-DC68-45DC-94B50E4C007F6F87.JPG",
     "caption": "spike grenade"
    },
    {
     "src": "img/users/lg/D758B805-2C9E-4D1D-813A28BE805DF517.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/02A63A25-D7BD-42C3-92FF1AFC99E7F68D.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/2EFCCFC0-2FB7-42CF-B0B319722BED94C9.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/6FCCA45A-E230-4F11-8A081D5FA69666C1.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/80C13B6C-8DC2-4DDF-8F9A68D4FFF63D60.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/4FAD9F79-0FDC-4659-BEC658667BB432BA.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/A05D5EE6-825F-46AC-A29B39F691D84D6D.JPG",
     "caption": ""
    }
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   "hash": "98A829B087B79CB4C226D28F8580E6EB",
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   "download": {
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    "file_name": "5857-uprising.zip",
    "bytes": 142851009,
    "at": "2026-10-07T19:54:33Z",
    "sha1": "8632bbad619f11fc91f00a5af26c79a0ab86511f"
   },
   "category_names": [
    "Custom Single Player Maps"
   ]
  },
  {
   "fid": 5858,
   "title": "Nspm (Single Player)",
   "thumb": "img/lg/6screenshot00-157.jpg",
   "author": "knightofroses",
   "date": "04/10/2011",
   "file_size": "41.4M",
   "rating": 6.8,
   "sids": [
    37
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5858",
   "og_image": "https://halomaps.org/hce/img/lg/6screenshot00-157.jpg",
   "category": "Custom Single Player Maps",
   "notes": "you have to enter each base\nat each nav point to start the next objective.",
   "images": [
    "img/lg/6screenshot00-157.jpg",
    "img/lg/14screenshot00-107.jpg"
   ],
   "hash": "C29987AC3C4C8D8B54751F1AF6107F71",
   "fetched": "2026-10-07T16:31:34Z",
   "download": {
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    "file_name": "5858-nspm.zip",
    "bytes": 41435438,
    "at": "2026-10-07T19:54:20Z",
    "sha1": "258714a682805adeb3d6f1de4d49671da2ef08dd"
   },
   "category_names": [
    "Custom Single Player Maps"
   ]
  },
  {
   "fid": 5859,
   "title": "[)h3(]Adrenalina",
   "thumb": "img/lg/0screenshot00-361.jpg",
   "author": "YEZUGAN",
   "date": "04/10/2011",
   "file_size": "56.7M",
   "rating": 7.4,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5859",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-361.jpg",
   "category": "Modified Multiplayer Maps",
   "images": [
    "img/lg/0screenshot00-361.jpg",
    "img/lg/9screenshot00-130.jpg"
   ],
   "hash": "3BA7FE39212999A0012825E56422966A",
   "fetched": "2026-10-07T16:22:26Z",
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    "file_name": "5859-[)H3(]Adrenalina.zip",
    "bytes": 56735863,
    "at": "2026-10-07T19:12:27Z",
    "sha1": "56a213694484f0b42abc069cebe0f670a58b9b6a"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5860,
   "title": "[)h3(]batalla Final",
   "thumb": "img/lg/10screenshot00-129.jpg",
   "author": "YEZUGAN",
   "date": "04/10/2011",
   "file_size": "74.3M",
   "rating": 8.1,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5860",
   "og_image": "https://halomaps.org/hce/img/lg/10screenshot00-129.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Lost Cove Variant",
   "images": [
    "img/lg/10screenshot00-129.jpg"
   ],
   "hash": "6004D5E1E9C1B43FB867271C925A9EBE",
   "fetched": "2026-10-07T16:22:25Z",
   "download": {
    "ok": true,
    "file_name": "5860-[)H3(]Batalla_Final.zip",
    "bytes": 74284340,
    "at": "2026-10-07T19:12:22Z",
    "sha1": "f53d9083a76caaea77957ec466fbb6af7d85367d"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5861,
   "title": "[)h3(]Pinnacle",
   "thumb": "img/lg/18screenshot00-87.jpg",
   "author": "YEZUGAN",
   "date": "04/10/2011",
   "file_size": "65.4M",
   "rating": 7.8,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5861",
   "og_image": "https://halomaps.org/hce/img/lg/18screenshot00-87.jpg",
   "category": "Modified Multiplayer Maps",
   "images": [
    "img/lg/18screenshot00-87.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/C32FDB5E-13AD-40A9-9B135200D3B30CF3.JPG",
     "caption": "view of the sky tags"
    },
    {
     "src": "img/users/lg/E19ECD06-BD49-4D24-BA5C2CCC43EAD10F.JPG",
     "caption": "pinnacle"
    }
   ],
   "hash": "3793796FF655BEC81733E183E4D0CEA8",
   "fetched": "2026-10-07T16:22:25Z",
   "download": {
    "ok": true,
    "file_name": "5861-[)H3(]Pinnacle.zip",
    "bytes": 65388300,
    "at": "2026-10-07T19:12:32Z",
    "sha1": "1d63a383f49339f3fc1c46079e6bc2a79e30499a"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5862,
   "title": "{fck}Valley",
   "thumb": "img/lg/28screenshot00-44.jpg",
   "author": "6th~LoneWolf",
   "date": "04/10/2011",
   "file_size": "34.4M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5862",
   "og_image": "https://halomaps.org/hce/img/lg/28screenshot00-44.jpg",
   "category": "Modified Multiplayer Maps",
   "images": [
    "img/lg/28screenshot00-44.jpg"
   ],
   "hash": "D56DBA6BE1747D169984618D1B2C1A3D",
   "fetched": "2026-10-07T16:22:25Z",
   "download": {
    "ok": true,
    "file_name": "5862-{fck}valley.zip",
    "bytes": 34415515,
    "at": "2026-10-07T19:12:20Z",
    "sha1": "c0481d4da0dcbb7dca05eec8fc690afd64602ff8"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5863,
   "title": "{]h3[}trench Final",
   "thumb": "img/lg/36screenshot00-32.jpg",
   "author": "YEZUGAN",
   "date": "04/10/2011",
   "file_size": "53.7M",
   "rating": 8.1,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5863",
   "og_image": "https://halomaps.org/hce/img/lg/36screenshot00-32.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Trench Variant",
   "images": [
    "img/lg/36screenshot00-32.jpg"
   ],
   "hash": "9864F2DBEB71790864C86FC428044010",
   "fetched": "2026-10-07T16:22:24Z",
   "download": {
    "ok": true,
    "file_name": "5863-{]H3[}Trench_Final.zip",
    "bytes": 53695715,
    "at": "2026-10-07T19:12:16Z",
    "sha1": "86fbcedcfe2d47f7936569485a6bb270670b7033"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5864,
   "title": "Rpg Forest",
   "thumb": "img/lg/0screenshot00-362.jpg",
   "author": "?",
   "date": "04/10/2011",
   "file_size": "51.7M",
   "rating": 8.6,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5864",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-362.jpg",
   "category": "Halo CE Maps",
   "notes": "Now, this map was made for a newer type of Roleplaying called an Alliance Roleplay in an Alliance RolePlay both teams are used. Blue team is Covenant, Red team is UNSC. The teams go about seperate roleplays and sometimes roleplay on the same mission but do not kill. When the kills on either team get to 10 deaths the alliance breaks and war breaks out between the teams.\n\nThis map contains:\n\nVehicles:\nPelicans\nKestrels\nHornets\nGuass Warthogs\nMongeese\nHovertanks\nGhosts\nSeraphs\nSpirit Dropships\nBanshees\n\nWeapons:\nSniper Rifle\nAssault Rifle\nPistol\nShotgun\nSpartan Laser\nPlasma Rifle\nPlasma Pistol\nFuel Rod\nNeedler\nBeam Rifle\nHytac\nSurvival Pack",
   "images": [
    "img/lg/0screenshot00-362.jpg",
    "img/lg/15screenshot00-107.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/5C356F34-A1AF-46D4-BCB43AB98935678C.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/6CC835A7-BFC0-468A-93C5E9939D3B7225.JPG",
     "caption": "Explosion at the base!"
    },
    {
     "src": "img/users/lg/887FEF69-0C4E-466E-8811FE04D2F5697E.JPG",
     "caption": "fly high"
    },
    {
     "src": "img/users/lg/A6FC2153-EC99-4C46-A99ED0B0DF1F06DE.JPG",
     "caption": "this map is very huge!"
    },
    {
     "src": "img/users/lg/14AE57FF-A81F-41DD-9808AF16AF02DD2D.JPG",
     "caption": "go to the enemy base!"
    },
    {
     "src": "img/users/lg/63FFA27A-95B4-4840-AA016201D1315458.JPG",
     "caption": "a dangerous bridge!"
    },
    {
     "src": "img/users/lg/B6736C81-F994-4D62-BEED59AC58F6EF83.JPG",
     "caption": "i drive a ufo!"
    },
    {
     "src": "img/users/lg/F8ADB61B-6129-4531-B3AF8690608E5AAE.JPG",
     "caption": "Boom!"
    },
    {
     "src": "img/users/lg/5DF8E18F-A0A2-46FD-AEBA542CA2183719.JPG",
     "caption": "enemy defeated!"
    },
    {
     "src": "img/users/lg/DC9DB0B7-F813-446D-9F83CA3EBB25942E.JPG",
     "caption": "blue base!"
    },
    {
     "src": "img/users/lg/67085666-8444-4DA7-851E3E3AD4A2D7A6.JPG",
     "caption": "Dropship!"
    },
    {
     "src": "img/users/lg/B4D563EE-0D5C-49CE-A4822E25AEEFFDDC.JPG",
     "caption": "blue flag zone!"
    },
    {
     "src": "img/users/lg/A6DE7BD7-40A2-4F6E-B72BE1CA57AFE20D.JPG",
     "caption": "a green valley!"
    },
    {
     "src": "img/users/lg/B4E18CBA-8017-4372-A77EE8C400C54F1C.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/54276637-A5ED-4DDC-823D3DDE8E735CAF.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/D1860570-701D-4D3F-A2402674EE9EE15B.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/F82DEB0C-DA6E-4B40-911F17433ED5B436.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/69AD9DF6-B7A5-44A9-94A8BCC924CBE5EC.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/ADA35CEC-2F35-4087-BC031EFC6885AE63.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/89147F3D-473B-4655-AD6339B53824D96C.JPG",
     "caption": ""
    }
   ],
   "hash": "C175B6FBFE9184BC6082213055EE48FE",
   "fetched": "2026-10-07T16:05:04Z",
   "download": {
    "ok": true,
    "file_name": "5864-rpg_forest.zip",
    "bytes": 51712664,
    "at": "2026-10-07T18:19:15Z",
    "sha1": "0a9af0d7f8cdc8a450170f3dc0e353ba2ea55f20"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5865,
   "title": "Gmax Layers Script",
   "thumb": "img/placeholder.jpg",
   "author": "?",
   "date": "04/15/2011",
   "file_size": "57.0K",
   "rating": null,
   "sids": [
    8
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5865",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo Utilities",
   "description": "his is for gMax. It won't work right in 3ds, and 3ds already has layers capability.",
   "notes": "This is for gMax. It won't work right in 3ds, and 3ds already has layers capability.\n\nPlace this script in gMax\\scripts\\startup folder.\n\nIt lets you affect selection, transparency, visability, and freezing of groups of objects.\n\nActivate Organize Mode to group objects. Initially, all objects are in the (none) layer.\nSelect members, then click New Layer and enter a name, or move selected members to another layer by selecting that layer while members are selected.\nDe-activate Organize Mode to avoid accidentally messing up your grouping.\n\nHaving Callbacks enabled should keep the listings up to date as the scene changes, but if that fails, or you disable it, use the refresh button to manually update the listing.\n\nThe listings are refreshed by scanning through all objects for a custom user property. If your scene has many objects, you may want to disable callbacks.",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "D4E6069FB7C474C2CE772F206005B5DC",
   "fetched": "2026-10-07T16:41:49Z",
   "download": {
    "ok": true,
    "file_name": "5865-Gmax_Layers_Script.zip",
    "bytes": 56981,
    "at": "2026-10-07T20:16:09Z",
    "sha1": "0fd4c445b8c4d3e4a8d9a63f6ae92e37b06e3750"
   },
   "category_names": [
    "Halo Utilities"
   ]
  },
  {
   "fid": 5866,
   "title": "Halo 2 Heretic Grunt Tags",
   "thumb": "img/lg/22screenshot00-31.jpg",
   "author": "Colter",
   "date": "04/15/2011",
   "file_size": "5.2M",
   "rating": 8.8,
   "sids": [
    34
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5866",
   "og_image": "https://halomaps.org/hce/img/lg/22screenshot00-31.jpg",
   "category": "Halo CE Biped Tags",
   "notes": "About:\nModels were ripped from Halo 2 using ADI with the model extractor plugin. Bitmaps ripped with Gravemind. Since I hate doing shaders, they were quick. Simply place these tags in you folder.",
   "images": [
    "img/lg/22screenshot00-31.jpg",
    "img/lg/8screenshot00-141.jpg"
   ],
   "hash": "2E3FE60044D9D74C6509FFED111EB67F",
   "fetched": "2026-10-07T16:35:09Z",
   "download": {
    "ok": true,
    "file_name": "5866-Halo_2_Heretic_Grunt_Tags.zip",
    "bytes": 5214083,
    "at": "2026-10-07T20:01:17Z",
    "sha1": "674e3c38f392af143994ae6037d69504fca6b3b9"
   },
   "category_names": [
    "Halo CE Biped Tags"
   ]
  },
  {
   "fid": 5867,
   "title": "Mp Secret Mision 1",
   "thumb": "img/lg/0screenshot00-363.jpg",
   "author": "DFagent007",
   "date": "04/15/2011",
   "file_size": "32.5M",
   "rating": 8.8,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5867",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-363.jpg",
   "category": "Halo CE Maps",
   "notes": "mp_secret_mision_1 this is a first map multiplayer of version the singleplayer maps\nthe map contain the next objects:\n\nWeapons staring: Assault riflee custom and pistol\nWeapons item collection:\nMA5C assault rifle(H3)\nBattlerifle(H3)\nRocket Launcher(H3)\nSniper Rifle(H3)\nFlak Cannon real animation and projectile(H3)\nSpartan Laser(H3)(ONE spartan laser find this in the hill blue an red behind to the scorpion and ghost)\n\nSecret_way\n\n2 teleport to the hill in the find the sniper rifle and flak_cannon",
   "images": [
    "img/lg/0screenshot00-363.jpg",
    "img/lg/9screenshot00-131.jpg"
   ],
   "hash": "CD7D3D048D06C2F21F4D5D7A42EBEA08",
   "fetched": "2026-10-07T16:05:04Z",
   "download": {
    "ok": true,
    "file_name": "5867-mp_secret_mision_1.zip",
    "bytes": 32505153,
    "at": "2026-10-07T18:19:11Z",
    "sha1": "860151c0ff41c0ab7da1c618970edac13bb5f4a2"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5868,
   "title": "Ai Driving Tutorial",
   "thumb": "img/placeholder.jpg",
   "author": "milkkookie",
   "date": "05/08/2011",
   "file_size": "55.9M",
   "rating": null,
   "sids": [
    23
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5868",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Tutorials",
   "description": "This tutorial shows you how to make a.i drive a warthog",
   "notes": "whats expected of you.\n-knowning where to put your scripts\n-how to set up a basic ai encounter\n-knowing if your biped has the animations to drive that vehicle\n-how to save a script in halo format\n-how to use sapien\n\nthis tutorial shows you how to make a.i drive a warthog\nit also applys to other vehicles exccept air vehicles which need\n\"points\" in the air which you will know what im talking about after you watch the tutorial.",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "776B20A347EC37571D5719F35DDC2A5F",
   "fetched": "2026-10-07T16:39:40Z",
   "download": {
    "ok": true,
    "file_name": "5868-AI_Driving_tutorial.zip",
    "bytes": 55919770,
    "at": "2026-10-07T20:10:19Z",
    "sha1": "60f565062ed6f66db6a40802328fec530510c001"
   },
   "category_names": [
    "Tutorials"
   ]
  },
  {
   "fid": 5869,
   "title": "Halo 3 Odst Weapons With Hud Tags",
   "thumb": "img/lg/1-45.jpg",
   "author": "MMAMONSTERRR-D92209",
   "date": "05/08/2011",
   "file_size": "10.0M",
   "rating": 8.5,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5869",
   "og_image": "https://halomaps.org/hce/img/lg/1-45.jpg",
   "category": "Halo CE Weapon Tags",
   "description": "Halo 3 ODST Weapons with HUD",
   "notes": "Weapons included :\nM6C Magnum\nSilenced SMG\n\nGrenade hud interface included :\nFrag Grenade\nPlasma Grenade\n\nWeapon hud interface Included :\nAssault rifle\nBattle rifle\nBeam rifle\nBrute shot\nCovenant Carbine\nFuel rod Gun\nGravity Hammer\nODST Magnum (dont have the proper ammo meter)\nMauler\nNeedler\nPlasma pistol\nPlasma rifle\nRocket Launcher\nShotgun\nOdst SMG\nSniper rifle\nSpartan Laser\nSpiker\n\nUnit hud interface Included :\nHealth bar\nVisor\nVisor low stamina warning\nfirefight overlays\n\nUnit hud sound included :\nLow heart bep\nLow stamina breath",
   "images": [
    "img/lg/1-45.jpg",
    "img/lg/2-36.jpg"
   ],
   "hash": "E375ED335E4E8DE8E54351B7A5A5CBCB",
   "fetched": "2026-10-07T16:38:23Z",
   "download": {
    "ok": true,
    "file_name": "5869-Halo_3_ODST_Weapons_with_HUD_tags.zip",
    "bytes": 9975373,
    "at": "2026-10-07T20:08:15Z",
    "sha1": "45418fb671616ac90fe284b90839fb8aa2b1c7c9"
   },
   "category_names": [
    "Halo CE Weapon Tags"
   ]
  },
  {
   "fid": 5870,
   "title": "Duel to the Death",
   "thumb": "img/lg/0screenshot00-364.jpg",
   "author": "XxquevampiroxX",
   "date": "05/08/2011",
   "file_size": "32.6M",
   "rating": 8.6,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5870",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-364.jpg",
   "category": "Halo CE Maps",
   "notes": "weapons :\nsniper rifle\npistol\nassault rifle\nrocket\nplasma pistol\nplama canonn\nplasma rifle\nfrag granade\nplasma granade\nshotgun\n\nvehicles :\nghots needler\nbanshee\nwarthog\nrwarthog\nheavy scorpion\n--------------\nsecret???? =o",
   "images": [
    "img/lg/0screenshot00-364.jpg",
    "img/lg/8screenshot00-142.jpg"
   ],
   "hash": "45C018685B20690A9A16A487309192EA",
   "fetched": "2026-10-07T16:05:03Z",
   "download": {
    "ok": true,
    "file_name": "5870-duel_to_the_death.zip",
    "bytes": 32584598,
    "at": "2026-10-07T18:19:08Z",
    "sha1": "6ecc3c376bcf5bc980ba21b487428a931b0d4f5f"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5871,
   "title": "H2hudgulch",
   "thumb": "img/lg/15screenshot00-108.jpg",
   "author": "$HaloCE>",
   "date": "05/08/2011",
   "file_size": "6.6M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5871",
   "og_image": "https://halomaps.org/hce/img/lg/15screenshot00-108.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch variant",
   "notes": "This is just a bloodgulch variant with Halo2 hud. This hud is made by P0lar_bear and I dont claim it as my own.",
   "images": [
    "img/lg/15screenshot00-108.jpg"
   ],
   "hash": "3BB0F32221EF7C65FCCB4FC727C09CA8",
   "fetched": "2026-10-07T16:22:24Z",
   "download": {
    "ok": true,
    "file_name": "5871-H2HUDgulch.zip",
    "bytes": 6648073,
    "at": "2026-10-07T19:12:12Z",
    "sha1": "c5cefbc2b20c1990ef2c38fbdc151dcd53195c9b"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5872,
   "title": "H3 Hard Em High V1",
   "thumb": "img/lg/16screenshot00-90.jpg",
   "author": "JAC1011",
   "date": "05/08/2011",
   "file_size": "50.0M",
   "rating": 8.8,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5872",
   "og_image": "https://halomaps.org/hce/img/lg/16screenshot00-90.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/16screenshot00-90.jpg",
    "img/lg/30screenshot00-45.jpg"
   ],
   "hash": "53D06CC251B4DB6F3BA5446D4045BF45",
   "fetched": "2026-10-07T16:05:03Z",
   "download": {
    "ok": true,
    "file_name": "5872-h3_Hard_em_High_V1.zip",
    "bytes": 50029161,
    "at": "2026-10-07T18:19:06Z",
    "sha1": "db5867cceb0249cfec0b3327519fd02d056731c2"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5873,
   "title": "Plaza Las Sirenas / \"Ghost Town\" The mermaids plaza",
   "thumb": "img/lg/31screenshot00-54.jpg",
   "author": "Georgespartan01",
   "date": "05/08/2011",
   "file_size": "45.0M",
   "rating": 9.0,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5873",
   "og_image": "https://halomaps.org/hce/img/lg/31screenshot00-54.jpg",
   "category": "Halo CE Maps",
   "notes": "The New \"Ghost Town\" map series begun....\n\nThe mermaids plaza, is a forgotten place in a ghost town, excelent for slayer, capture the flag and oddball. (Not compatible with race) Also excelent for create your machinimas, play with friends in this cool map that im sure you will love it.",
   "images": [
    "img/lg/31screenshot00-54.jpg",
    "img/lg/45screenshot00-21.jpg"
   ],
   "hash": "FAB7F3E755AEE98DAA2E6498A3FB94AC",
   "fetched": "2026-10-07T16:05:03Z",
   "download": {
    "ok": true,
    "file_name": "5873-plaza_las_sirenas.zip",
    "bytes": 45007370,
    "at": "2026-10-07T18:19:06Z",
    "sha1": "fe32a4034e0ae41dded021b77e35801e1ca070c2"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5874,
   "title": "[)h3(]battle_batalla",
   "thumb": "img/lg/46screenshot00-20.jpg",
   "author": "YEZUGAN",
   "date": "05/08/2011",
   "file_size": "116.5M",
   "rating": 8.1,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5874",
   "og_image": "https://halomaps.org/hce/img/lg/46screenshot00-20.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "With AI bots",
   "images": [
    "img/lg/46screenshot00-20.jpg",
    "img/lg/47screenshot00-18.jpg"
   ],
   "hash": "8029B07DF4D3BF69DA44CD42BD2D5BB5",
   "fetched": "2026-10-07T16:18:06Z",
   "download": {
    "ok": true,
    "file_name": "5874-[)H3(]Battle_Batalla.zip",
    "bytes": 116494849,
    "at": "2026-10-07T18:53:11Z",
    "sha1": "f7fe901baa70b356a0cc75eac1addcc2ad95462d"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 5875,
   "title": "Flood War (single player)",
   "thumb": "img/lg/0screenshot00-366.jpg",
   "author": "Lethal Threat",
   "date": "05/08/2011",
   "file_size": "52.2M",
   "rating": 7.6,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5875",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-366.jpg",
   "category": "Modified Single Player Maps",
   "description": "A single player level based of the Infinity map",
   "notes": "A never ending single player war between the Covenant and the Flood. There are no objectives. Just kill all you can. You can get AI teammates by typing thexe commands\nFor Flood Allies: ai_allegiance player flood\nFor Covenant Allies: ai_allegiance player covanant\nTo stop an alliance, type ai_allegiance_remove player",
   "images": [
    "img/lg/0screenshot00-366.jpg"
   ],
   "hash": "57BE2963444CB1EEADA1324109434A27",
   "fetched": "2026-10-07T16:30:16Z",
   "download": {
    "ok": true,
    "file_name": "5875-flood_war.zip",
    "bytes": 52166802,
    "at": "2026-10-07T19:42:11Z",
    "sha1": "9fadd4fbb84bb7f5502cd45ce1843b19b49190b7"
   },
   "category_names": [
    "Modified Single Player Maps"
   ]
  },
  {
   "fid": 5876,
   "title": "H3 Bloodgulch Alpha",
   "thumb": "img/lg/1screenshot00-206.jpg",
   "author": "XxquevampiroxX",
   "date": "05/08/2011",
   "file_size": "42.8M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5876",
   "og_image": "https://halomaps.org/hce/img/lg/1screenshot00-206.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch variant",
   "notes": "weapons :\nh3 : sniper rifle\nh3 : beam rifle\nh3 : pistol\nh3 : smg\nh3 : assault rifle\nh3 : battle rifle\nh3 : rocket\nh3 : spartan laser\nh3 : over shield\nh3 : bubble shield\nh3: plasma pistol\nreach : dmr\n\nbipeds : recon,eva,cqb,markvi,elites,grunt,odst,inquisitor\n\nvehicles :\nh3 : ghots\nh3 : banshee\nh3 : warthog",
   "images": [
    "img/lg/1screenshot00-206.jpg"
   ],
   "hash": "383AF0C96CC44CE24D0339C858338A8C",
   "fetched": "2026-10-07T16:22:24Z",
   "download": {
    "ok": true,
    "file_name": "5876-h3_bloodgulch_alpha.zip",
    "bytes": 42809260,
    "at": "2026-10-07T19:12:14Z",
    "sha1": "1ea48649daf8e923f4000d308fd608717242393d"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5877,
   "title": "H3 Bloodgulch Alpha 2",
   "thumb": "img/lg/2screenshot00-181.jpg",
   "author": "XxquevampiroxX",
   "date": "05/08/2011",
   "file_size": "31.4M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5877",
   "og_image": "https://halomaps.org/hce/img/lg/2screenshot00-181.jpg",
   "category": "Modified Multiplayer Maps",
   "notes": "Description : after the first part of the map\nh3 alpha bloodgulch decided to do another but\nnow with snow and more weapons and more vehicles\nand secrets out there so enjoy the map and try to find the secrets\n\nweapons :\nh3 : sniper rifle\nh3 : beam rifle\nh3 : pistol\nh3 : smg\nh3 : assault rifle\nh3 : battle rifle\nh3 : rocket\nh3 : spartan laser\nh3 : over shield\nh3 : bubble shield\nh3: plasma pistol\n\nbipeds : recon,eva,cqb,markvi.\n\nvehicles :\nh3 : ghots\nh3 : banshee\nh3 : warthog\nh3 : warthog gauss",
   "images": [
    "img/lg/2screenshot00-181.jpg"
   ],
   "hash": "DBCDAF559D843E86F18FC05118F05838",
   "fetched": "2026-10-07T16:22:23Z",
   "download": {
    "ok": true,
    "file_name": "5877-h3_bloodgulch_alpha-2.zip",
    "bytes": 31419456,
    "at": "2026-10-07T19:12:10Z",
    "sha1": "f8b23bd04e51c8dbfe1463e2dea79254a1ba7a85"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5878,
   "title": "Halo Maps Manager V4",
   "thumb": "img/lg/Screenshot-13.jpg",
   "author": "Travis",
   "date": "05/12/2011",
   "file_size": "880.8K",
   "rating": null,
   "sids": [
    8
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5878",
   "og_image": "https://halomaps.org/hce/img/lg/Screenshot-13.jpg",
   "category": "Halo Utilities",
   "notes": "Quick Description:\nFirst off, this program does require the .NET 4.0 framework in order to run:\nhttp://www.microsoft.com/downloads/en/details.aspx?FamilyID=0a391abd-25c1-4fc0-919f-b21f31ab88b7\nI've kept the UI the same, but added zip support and corrected a few other bugs. Enjoy!\nOh and this will prompt for elevation due to UAC.\n\nNotes:\nIt's been 5 or so years since the last release and I'm still get a few emails. Thanks for the support!\nThis version has a few bug fixes and spelling/labeling corrections. I've added support for zip files so now when you download a new map just drag and drop the zip file over the map manager it will do it's magic!\n\nThis program is free for anyone to use or distribute. And if any one is interested, I’m will to share my code.",
   "images": [
    "img/lg/Screenshot-13.jpg"
   ],
   "hash": "4A57F3EB58B3FCFB960048DC024DB625",
   "fetched": "2026-10-07T16:41:49Z",
   "download": {
    "ok": true,
    "file_name": "5878-Halo_Maps_Manager_v4.zip",
    "bytes": 880808,
    "at": "2026-10-07T20:16:09Z",
    "sha1": "0a281e870f918beb31a8b7c7a389ab4936663d0f"
   },
   "category_names": [
    "Halo Utilities"
   ]
  },
  {
   "fid": 5879,
   "title": "Halo 3 Elite Tags V2",
   "thumb": "img/lg/all_elites.jpg",
   "author": "Hotcrusher1234",
   "date": "05/12/2011",
   "file_size": "21.3M",
   "rating": 7.1,
   "sids": [
    34
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5879",
   "og_image": "https://halomaps.org/hce/img/lg/all_elites.jpg",
   "category": "Halo CE Biped Tags",
   "notes": "Tags included in this pack:\n\nH3 Elite Assault\nH3 Elite Combat A\nH3 Elite Combat B\nH3 Elite Heretic A\nH3 Elite Heretic B\nH3 Elite_MP\nH3 Elite_SP\n\nJust extract the tags and data folder found here to your halo ce root directory!",
   "images": [
    "img/lg/all_elites.jpg",
    "img/lg/combat_A.jpg"
   ],
   "hash": "515684236B39AE75200A5220068C6AAB",
   "fetched": "2026-10-07T16:35:09Z",
   "download": {
    "ok": true,
    "file_name": "5879-halo_3_elite_tags_v2.zip",
    "bytes": 21331498,
    "at": "2026-10-07T20:01:18Z",
    "sha1": "8a273bd3f21a8c91e276bf0bb5eb624084c38d3e"
   },
   "category_names": [
    "Halo CE Biped Tags"
   ]
  },
  {
   "fid": 5880,
   "title": "Halo Wallpaper Pack",
   "thumb": "img/lg/waterfall.jpg",
   "author": "Spartin115",
   "date": "05/12/2011",
   "file_size": "2.5M",
   "rating": null,
   "sids": [
    13
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5880",
   "og_image": "https://halomaps.org/hce/img/lg/waterfall.jpg",
   "category": "Misc. Halo Files",
   "description": "These are 7 screenshots of Halo: CE maps",
   "notes": "maps:\ncliff = portent\nflod-covy2 = reverlence*\nflood-covey = reverlence*\nma5b = peril\nodst = gridlocked beta\nodst2 = gridlocked beta\nwaterfall = reverlations",
   "images": [
    "img/lg/waterfall.jpg",
    "img/lg/cliff.jpg"
   ],
   "hash": "0A18A5096094A9A9987CC9569972A03F",
   "fetched": "2026-10-07T16:42:51Z",
   "download": {
    "ok": true,
    "file_name": "5880-Halo_wallpaper_pack_by_spartin115.zip",
    "bytes": 2496489,
    "at": "2026-10-07T20:17:22Z",
    "sha1": "cf652dbc0c7367be69d4a4539e0efed11b1c5007"
   },
   "category_names": [
    "Misc. Halo Files"
   ]
  },
  {
   "fid": 5881,
   "title": "Import Physics V0.2 thru V1.1",
   "thumb": "img/lg/Import_Physics_v1.1.jpg",
   "author": "?",
   "date": "05/12/2011",
   "file_size": "500.0K",
   "rating": null,
   "sids": [
    8
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5881",
   "og_image": "https://halomaps.org/hce/img/lg/Import_Physics_v1.1.jpg",
   "category": "Halo Utilities",
   "description": "Imports from .physics tag",
   "notes": "sphere gets oriented with forward as +x, up as +z\nadds masspoint attributes rollout to sphere object, viewable in modify panel (only for viewing purposes, at the moment)\nv1.1: corrected bug in attributes - saved scene now reloads without a problem",
   "images": [
    "img/lg/Import_Physics_v1.1.jpg"
   ],
   "hash": "71C2043C40662A3F850789862C7F0738",
   "fetched": "2026-10-07T16:41:48Z",
   "download": {
    "ok": true,
    "file_name": "5881-Import_Physics_V0.2_-_v1.1.zip",
    "bytes": 500026,
    "at": "2026-10-07T20:16:09Z",
    "sha1": "eeaec17fe0240d14b2fe70cf40dd02ab728430f8"
   },
   "category_names": [
    "Halo Utilities"
   ]
  },
  {
   "fid": 5882,
   "title": "Import Wrl for Gmax",
   "thumb": "img/placeholder.jpg",
   "author": "bobbysoon",
   "date": "05/12/2011",
   "file_size": "2.9K",
   "rating": null,
   "sids": [
    8
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5882",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo Utilities",
   "description": "This is Chimp's WRL importer, for viewing error geometry generated by Tool.",
   "notes": "This is Chimp's WRL importer, for viewing error geometry generated by Tool. I emancipated it from the Chimp exporter, so it can be made a menu item, and you can even assign a hotkey to run it.\n\nNew in this version:\nIf only one wrl exists in the CE folder, it loads immediately. Otherwise, a file picker opens. Imported error geometry is then selected and the active view zooms to extents\n\nInstallation:\nDrop Import WRL.mzp onto gMax.\nThe Customize User Interface dialog will open. The new command is in the HEK catagory. Menus setup is simple with the drag and drop interface. Assigning a hotkey is even simpler.",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "DF327C8B006EEEAA47AEFBC88FD4CD15",
   "fetched": "2026-10-07T16:41:48Z",
   "download": {
    "ok": true,
    "file_name": "5882-Import_WRL_for_Gmax.zip",
    "bytes": 2865,
    "at": "2026-10-07T20:16:08Z",
    "sha1": "27c39f172cefb0042b3224a99944854750e9797c"
   },
   "category_names": [
    "Halo Utilities"
   ]
  },
  {
   "fid": 5883,
   "title": "Gmax Layers Script V2",
   "thumb": "img/placeholder.jpg",
   "author": "",
   "date": "05/12/2011",
   "file_size": "57.4K",
   "rating": null,
   "sids": [
    8
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5883",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo Utilities",
   "notes": "This is for gMax. It won't work right in 3ds, and 3ds already has layers capability.\n\nThis is a macroscript which opens a dialog window. Assign it a hotkey (I suggest Alt-L) and/or a menu item (I suggest Tools), toolbar button, or whatever you like. It lets you affect selection, transparency, visability, and freezing of groups of objects.\n\nActivate Organize Mode to group objects. Initially, all objects are in the (none) layer. Select members, then click New Layer and enter a name, or move selected members to another layer by selecting that layer while members are selected. De-activate Organize Mode to avoid accidentally messing up your groupings.\n\nInstallation:\nDrag and drop Layers.mzp onto gMax. The macroscript will be installed, and the Customize UI dialog will appear. The Layers macroscript is in the Tools catagory.",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "B9586B3884AC1800916106F8EEDB214E",
   "fetched": "2026-10-07T16:41:48Z",
   "download": {
    "ok": true,
    "file_name": "5883-Layers_v2.zip",
    "bytes": 57364,
    "at": "2026-10-07T20:16:08Z",
    "sha1": "23be701e30f7dbc7337eaabdc7aa1e82c26f5b4f"
   },
   "category_names": [
    "Halo Utilities"
   ]
  },
  {
   "fid": 5884,
   "title": "Ranger First Person Arms Tags",
   "thumb": "img/lg/mw2_fp_arms.jpg",
   "author": "?",
   "date": "05/12/2011",
   "file_size": "3.1M",
   "rating": null,
   "sids": [
    34
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5884",
   "og_image": "https://halomaps.org/hce/img/lg/mw2_fp_arms.jpg",
   "category": "Halo CE Biped Tags",
   "description": "Ranger fp arms from Call of Duty: Modern Warfare 2",
   "images": [
    "img/lg/mw2_fp_arms.jpg"
   ],
   "hash": "DAE3C28F6AEE2395FD84399E85970111",
   "fetched": "2026-10-07T16:35:08Z",
   "download": {
    "ok": true,
    "file_name": "5884-Ranger_Fp_Arms.zip",
    "bytes": 3123688,
    "at": "2026-10-07T20:01:16Z",
    "sha1": "2ed2b14d819e9e4896d5495f3f6ad3ecd8450593"
   },
   "category_names": [
    "Halo CE Biped Tags"
   ]
  },
  {
   "fid": 5885,
   "title": "Gmax Rename Selected Objects Script",
   "thumb": "img/lg/Rename_Selected_Objects.jpg",
   "author": "?",
   "date": "05/12/2011",
   "file_size": "46.3K",
   "rating": null,
   "sids": [
    8
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5885",
   "og_image": "https://halomaps.org/hce/img/lg/Rename_Selected_Objects.jpg",
   "category": "Halo Utilities",
   "notes": "Drop \"Rename Selected Objects.mzp\" onto gMax\nCustomize UI dialog appears. You'll find Rename Selected Objects in the Tools catagory",
   "images": [
    "img/lg/Rename_Selected_Objects.jpg"
   ],
   "hash": "D6E090BE36EE0B1446F4CE2380568711",
   "fetched": "2026-10-07T16:41:47Z",
   "download": {
    "ok": true,
    "file_name": "5885-Rename_Selected_Objects.zip",
    "bytes": 46325,
    "at": "2026-10-07T20:16:07Z",
    "sha1": "481a679a796f0dfd10542da859f8b2693333ed71"
   },
   "category_names": [
    "Halo Utilities"
   ]
  },
  {
   "fid": 5886,
   "title": "Boxes Scenery Tag",
   "thumb": "img/lg/box.jpg",
   "author": "milkkookie",
   "date": "05/15/2011",
   "file_size": "1.8M",
   "rating": null,
   "sids": [
    32
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5886",
   "og_image": "https://halomaps.org/hce/img/lg/box.jpg",
   "category": "Halo CE Scenery Tags",
   "notes": "put the boxes folder into your scenry folder.",
   "images": [
    "img/lg/box.jpg",
    "img/lg/box2.jpg"
   ],
   "hash": "658EAD7C0A71CEEF598EF00DE7F0355D",
   "fetched": "2026-10-07T16:35:58Z",
   "download": {
    "ok": true,
    "file_name": "5886-boxes_scenery_tag.zip",
    "bytes": 1785346,
    "at": "2026-10-07T20:02:35Z",
    "sha1": "c95deac5cc46862dff46188204020a9751845536"
   },
   "category_names": [
    "Halo CE Scenery Tags"
   ]
  },
  {
   "fid": 5887,
   "title": "Armor Lock Mp",
   "thumb": "img/lg/0screenshot00-365.jpg",
   "author": "SeanTheLawn",
   "date": "05/15/2011",
   "file_size": "6.5M",
   "rating": 8.4,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5887",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-365.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "Armor Lock Scripts and Test Maps",
   "notes": "Alright, so I finally decided to release this. I no longer have the time/patience/motivation to continue this project, and I hope that by releasing it, someone as capable will take the time to fix and finish it. This archive contains the scripts for the Multiplayer and SinglePlayer versions in their original directories, as well as the maps seen in this YouTube video:\n\nTo activate Armor Lock, press Q (or your flashlight button). To deactivate it prematurely, press E (or your 'use' button).\n\nAll tagging/scripting was done by me, SeanTheLawn. The terrible-quality sound effects were ripped from a random Youtube video before Halo Reach was even released. If you plan on fixing these tags you're going to need a decent amount of experience with tagging and scripting. The truth is, it might not be possible to make this fully-functioning in multiplayer (using this method), so keep that in mind if you're gonna try to fix it.\n\nThis release has an endless amount of bugs/problems, but I believe most of them can be fixed rather easily. Here's the list of problems I can remember at the moment:\n\n- The multiplayer version only has the scripts for 2 people to be playing at once, although a simple copy/paste job should fix that.\n\n- The multiplayer version has no sync scripts and relies solely on flashlight states (which don't sync 100%), so if you plan to work on this you might want to add some sync scripts in.\n\n- At the moment, the multiplayer version suffers from the client-side clone-vehicle problem which is fixable if you know what you're doing.\n\n- The player does bleed if shot while in Armor Lock. I'm sure this won't be too hard to fix.\n\n- If Armor Lock is activated in mid-air, the player will hover there until they leave Armor Lock. Honestly, I don't really consider this a huge problem. Similarly, if you activate it while crouching, you will be half-buried in the ground until you deactivate.\n\n- EMP damage effects still seem to take out shields even while in Armor Lock. Not sure if there's really a way to fix this.\n\n- Vehicles are not stopped when they make contact with someone in Armor Lock. Instead, they go straight through without dealing or taking damage. My first idea was to simply add vehicle physics to the Armor Lock but that leads to a multitude of other problems. If I had to make a recommendation, I'd say the best way to fix this would be by spawning an invisible scenery object with similar or identical collision to the Armor Lock. This would cause vehicles to bounce off someone if they activate the armor ability.\n\n- The visual effects of the Armor Lock aren't anything impressive. Someone with more artistic ability than myself should redo the effects to look better/more like Halo Reach.\n\n- The general tagging/scripting of this project was very sloppy, so it might need a total overhaul. Things such as the sound effects and stuff were spawned through scripts rather than functions in the vehicle tag because I can't for the life of me ever get functions working the way I want them to.\n\n-There are probably a lot of other bugs I forgot to mention, so good luck with this stuff.",
   "images": [
    "img/lg/0screenshot00-365.jpg",
    "img/lg/1screenshot00-207.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/9237537B-5ABD-4595-9D6648AC4F8FEC40.JPG",
     "caption": ""
    }
   ],
   "hash": "766E5B16183162CAA33BD58970E9C4A1",
   "fetched": "2026-10-07T16:22:23Z",
   "download": {
    "ok": true,
    "file_name": "5887-armor_lock_mp.zip",
    "bytes": 6453526,
    "at": "2026-10-07T19:12:08Z",
    "sha1": "591eb32b8c3b7ca021064ec101e05b16fdbba5fe"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5888,
   "title": "Armor Lock SP",
   "thumb": "img/lg/2screenshot00-182.jpg",
   "author": "SeanTheLawn",
   "date": "05/15/2011",
   "file_size": "64.4M",
   "rating": 8.3,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5888",
   "og_image": "https://halomaps.org/hce/img/lg/2screenshot00-182.jpg",
   "category": "Modified Single Player Maps",
   "description": "Armor Lock Scripts and Test Maps (Single Player)",
   "images": [
    "img/lg/2screenshot00-182.jpg",
    "img/lg/8screenshot00-143.jpg"
   ],
   "hash": "DAA472D9D62E1661B62A1B8B4E3D0621",
   "fetched": "2026-10-07T16:30:16Z",
   "download": {
    "ok": true,
    "file_name": "5888-armor_lock.zip",
    "bytes": 64360247,
    "at": "2026-10-07T19:42:10Z",
    "sha1": "adab0188fa2a8c7a7a5f666dc421b3d5b9604a43"
   },
   "category_names": [
    "Modified Single Player Maps"
   ]
  },
  {
   "fid": 5889,
   "title": "Covenantgulch V2",
   "thumb": "img/lg/17screenshot00-97.jpg",
   "author": "mercanteespacial",
   "date": "05/15/2011",
   "file_size": "14.3M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5889",
   "og_image": "https://halomaps.org/hce/img/lg/17screenshot00-97.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch variant",
   "notes": "map details:\nred sky\nand a lot of things traros\n\nWeapons:\nEnergy H2_sword\nassault rifle\nneedler\nflamentower\nrocket launcher\nfuel rod gun\nsniper rifle\nmagnum\nplasma pistol\nplasma rifle\n\nVehicles:\nrwarthog\nwarthog\nghost\nscorpion\nbashee",
   "images": [
    "img/lg/17screenshot00-97.jpg"
   ],
   "hash": "EAF92B296C2958A6ACACF8AC7A318121",
   "fetched": "2026-10-07T16:22:22Z",
   "download": {
    "ok": true,
    "file_name": "5889-covenantgulch_v2.zip",
    "bytes": 14347535,
    "at": "2026-10-07T19:12:07Z",
    "sha1": "420c977c2ed77ff2c6afb5606274df606592a9c1"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5890,
   "title": "Emersion",
   "thumb": "img/lg/24screenshot00-59.jpg",
   "author": "VXP",
   "date": "05/15/2011",
   "file_size": "43.2M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5890",
   "og_image": "https://halomaps.org/hce/img/lg/24screenshot00-59.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Gephyrophobia variant",
   "images": [
    "img/lg/24screenshot00-59.jpg"
   ],
   "hash": "64A1FE6C125247583CE3725EF9F3CC3D",
   "fetched": "2026-10-07T16:22:22Z",
   "download": {
    "ok": true,
    "file_name": "5890-emersion.zip",
    "bytes": 43203274,
    "at": "2026-10-07T19:12:15Z",
    "sha1": "5d1e8e682e899a8297d59667eb76d60beea00a11"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5891,
   "title": "Exodus",
   "thumb": "img/lg/25screenshot00-51.jpg",
   "author": "OpsY",
   "date": "05/15/2011",
   "file_size": "56.5M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5891",
   "og_image": "https://halomaps.org/hce/img/lg/25screenshot00-51.jpg",
   "category": "Halo CE Maps",
   "description": "A30_A and A30_B attached together with the RPG_Beta6.2 airbase",
   "notes": "File Notes:\n\nHello guys, Here is Exodus a little proof-of-concept map I made\na while back... I found out it's still on my Harddrive so i'm\nreleasing it. It's directly intended for modding since Personally\nI didn't leave anything inside it. Basically, this map is\nA30_A and A30_B attached together with the RPG_Beta6.2 airbase.",
   "images": [
    "img/lg/25screenshot00-51.jpg",
    "img/lg/26screenshot00-45.jpg"
   ],
   "hash": "2380D07CD3A6513BC4E137AB415F941F",
   "fetched": "2026-10-07T16:05:02Z",
   "download": {
    "ok": true,
    "file_name": "5891-exodus.zip",
    "bytes": 56532664,
    "at": "2026-10-07T18:19:03Z",
    "sha1": "7229633aa30e1a27fb83efb608833a527f2954f8"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5892,
   "title": "Lava Base Rpg1",
   "thumb": "img/lg/27screenshot00-47.jpg",
   "author": "krispy1001",
   "date": "05/15/2011",
   "file_size": "34.8M",
   "rating": 8.2,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5892",
   "og_image": "https://halomaps.org/hce/img/lg/27screenshot00-47.jpg",
   "category": "Halo CE Maps",
   "description": "Large lava surrounded base with lots of places to hide",
   "notes": "Map is designed for all game types. (This is a beta version, so there may be some erros that I have not found yet.)\n\nWeapons on map: Hytac Nuce, Modded Rocket Launcher, Pistol, Frag Grenades, Plasma Grenades, Sniper Rifle and Modded Shotgun Assault Rifle, Dual SMG, AK47, Desert Eagle, M4 Masterkey, Famas Assault rifle.\n\nVehicles: Warthog, Harnet, Rocket Launcher Turret, Scorpion, Heavy Scorpion, NewBoatHog.",
   "images": [
    "img/lg/27screenshot00-47.jpg",
    "img/lg/35screenshot00-32.jpg"
   ],
   "hash": "1B29BD1D9EE9452D5AC2F2BCD778B1E6",
   "fetched": "2026-10-07T16:05:02Z",
   "download": {
    "ok": true,
    "file_name": "5892-lava_base_rpg1.zip",
    "bytes": 34846648,
    "at": "2026-10-07T18:18:59Z",
    "sha1": "cd729975eceaff8eb626bccac3c2d4a51faa9849"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5893,
   "title": "Lmt Air Duel",
   "thumb": "img/lg/36screenshot00-33.jpg",
   "author": "HFE (isaac)",
   "date": "05/15/2011",
   "file_size": "24.4M",
   "rating": 9.0,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5893",
   "og_image": "https://halomaps.org/hce/img/lg/36screenshot00-33.jpg",
   "category": "Halo CE Maps",
   "description": "All arial Combat",
   "notes": "map can only play slayer and cft",
   "images": [
    "img/lg/36screenshot00-33.jpg",
    "img/lg/45screenshot00-22.jpg"
   ],
   "hash": "09F395DD8B5DA7DD26EA5C5587A275A9",
   "fetched": "2026-10-07T16:05:02Z",
   "download": {
    "ok": true,
    "file_name": "5893-lmt_air_duel.zip",
    "bytes": 24384524,
    "at": "2026-10-07T18:18:58Z",
    "sha1": "2071566f9e752134e69b51d04e7996479abd481d"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5894,
   "title": "Lmt Bloodgulch",
   "thumb": "img/lg/54screenshot00-12.jpg",
   "author": "HFE (isaac)",
   "date": "05/15/2011",
   "file_size": "30.0M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5894",
   "og_image": "https://halomaps.org/hce/img/lg/54screenshot00-12.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch variant",
   "notes": "map can only play slayer and cft",
   "images": [
    "img/lg/54screenshot00-12.jpg"
   ],
   "hash": "5967150574EE24DAD4DF7BF853DC52D6",
   "fetched": "2026-10-07T16:22:22Z",
   "download": {
    "ok": true,
    "file_name": "5894-lmt_Bloodgulch.zip",
    "bytes": 30019283,
    "at": "2026-10-07T19:12:05Z",
    "sha1": "66bd5f39943a99cb7211cd73b681621d46418dac"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5895,
   "title": "Lmt High Ground",
   "thumb": "img/lg/55screenshot00-10.jpg",
   "author": "lmt(isaac)",
   "date": "05/15/2011",
   "file_size": "23.2M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5895",
   "og_image": "https://halomaps.org/hce/img/lg/55screenshot00-10.jpg",
   "category": "Halo CE Maps",
   "notes": "map can only play slayer and cft",
   "images": [
    "img/lg/55screenshot00-10.jpg",
    "img/lg/64screenshot00-10.jpg"
   ],
   "hash": "19D017A09A023ACF77E19D60E9A1F29C",
   "fetched": "2026-10-07T16:05:01Z",
   "download": {
    "ok": true,
    "file_name": "5895-lmt_high_ground.zip",
    "bytes": 23214986,
    "at": "2026-10-07T18:18:54Z",
    "sha1": "9fa1a71dc141ae7c01f071342d6a8de8b5ec683c"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5896,
   "title": "Lmt Sanctuary",
   "thumb": "img/lg/65screenshot00-6.jpg",
   "author": "lmt(isaac)",
   "date": "05/15/2011",
   "file_size": "23.6M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5896",
   "og_image": "https://halomaps.org/hce/img/lg/65screenshot00-6.jpg",
   "category": "Halo CE Maps",
   "notes": "map can only play slayer and cft",
   "images": [
    "img/lg/65screenshot00-6.jpg",
    "img/lg/74screenshot00-8.jpg"
   ],
   "hash": "E40BD93888A649107B6B1B9A2D78F19F",
   "fetched": "2026-10-07T16:05:01Z",
   "download": {
    "ok": true,
    "file_name": "5896-lmt_sanctuary.zip",
    "bytes": 23571445,
    "at": "2026-10-07T18:18:54Z",
    "sha1": "6d4edadf44bdcafd52e8b35ba785cc5368b7e9b6"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5897,
   "title": "Lmt Valley Dry",
   "thumb": "img/lg/75screenshot00-9.jpg",
   "author": "HFE (isaac)",
   "date": "05/15/2011",
   "file_size": "32.4M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5897",
   "og_image": "https://halomaps.org/hce/img/lg/75screenshot00-9.jpg",
   "category": "Halo CE Maps",
   "notes": "map can only play slayer and cft",
   "images": [
    "img/lg/75screenshot00-9.jpg",
    "img/lg/83screenshot00-3.jpg"
   ],
   "hash": "1CB3B053906E710C44425717F21319E1",
   "fetched": "2026-10-07T16:05:00Z",
   "download": {
    "ok": true,
    "file_name": "5897-lmt_valley_dry.zip",
    "bytes": 32413422,
    "at": "2026-10-07T18:18:53Z",
    "sha1": "2867be5d1e6211fd6775f954374923ad48ef492d"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5898,
   "title": "Lmt War Without Truce",
   "thumb": "img/lg/84screenshot00-1.jpg",
   "author": "lmt(isaac)",
   "date": "05/15/2011",
   "file_size": "24.5M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5898",
   "og_image": "https://halomaps.org/hce/img/lg/84screenshot00-1.jpg",
   "category": "Halo CE Maps",
   "notes": "map can only play slayer and cft",
   "images": [
    "img/lg/84screenshot00-1.jpg",
    "img/lg/85screenshot00-4.jpg"
   ],
   "hash": "F43C0ADA6FE21DE2D64D46CD84B4009B",
   "fetched": "2026-10-07T16:05:00Z",
   "download": {
    "ok": true,
    "file_name": "5898-lmt_war_without_truce.zip",
    "bytes": 24546271,
    "at": "2026-10-07T18:18:50Z",
    "sha1": "51b0372d4ece74358bdfd4d480ca1c5575c5a35c"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5899,
   "title": "Mermaids Plaza (fixed)",
   "thumb": "img/lg/86screenshot00-4.jpg",
   "author": "Georgespartan01",
   "date": "05/15/2011",
   "file_size": "45.2M",
   "rating": 9.1,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5899",
   "og_image": "https://halomaps.org/hce/img/lg/86screenshot00-4.jpg",
   "category": "Halo CE Maps",
   "notes": "The New \"Ghost Town\" map series begun....\n\nThe mermaids plaza, is a forgotten place in a ghost town, excelent for slayer, capture the flag and oddball. (Not compatible with race) Also excelent for create your machinimas, play with friends in this cool map that im sure you will love it.",
   "images": [
    "img/lg/86screenshot00-4.jpg",
    "img/lg/93screenshot00-4.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/80523F94-4074-4B86-BA9957E8BF987EAE.JPG",
     "caption": ""
    }
   ],
   "hash": "1B418588CB1FBDC525D8D9380BEB7CA6",
   "fetched": "2026-10-07T16:05:00Z",
   "download": {
    "ok": true,
    "file_name": "5899-mermaids_plaza.zip",
    "bytes": 45152838,
    "at": "2026-10-07T18:18:51Z",
    "sha1": "9df5eeb3d67d819e7b012d1aa3098631592763fa"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5900,
   "title": "Rpg Sandy",
   "thumb": "img/lg/101screenshot00-3.jpg",
   "author": "N®Þ»Jedi/¤Ð§Ø¤Jedi",
   "date": "05/15/2011",
   "file_size": "48.8M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5900",
   "og_image": "https://halomaps.org/hce/img/lg/101screenshot00-3.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A RPG_Open6 variant",
   "images": [
    "img/lg/101screenshot00-3.jpg"
   ],
   "hash": "7D862994B5B7CBA7D7360AC39832AC3B",
   "fetched": "2026-10-07T16:22:21Z",
   "download": {
    "ok": true,
    "file_name": "5900-RPG_Sandy.zip",
    "bytes": 48769271,
    "at": "2026-10-07T19:12:06Z",
    "sha1": "b0f1a8706d39cff03c7d7ca17dcdfc7d3ec1e7f7"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5901,
   "title": "Spiral",
   "thumb": "img/lg/102screenshot00-1.jpg",
   "author": "matthew.hasbrouck",
   "date": "05/15/2011",
   "file_size": "13.1M",
   "rating": 8.7,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5901",
   "og_image": "https://halomaps.org/hce/img/lg/102screenshot00-1.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/102screenshot00-1.jpg",
    "img/lg/109screenshot00-2.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/BBE40A5B-A006-45F4-86828144968260DA.JPG",
     "caption": "this is the top"
    }
   ],
   "hash": "1CE1699C7A0E14FE9FC1B2685166ACB2",
   "fetched": "2026-10-07T16:04:59Z",
   "download": {
    "ok": true,
    "file_name": "5901-spiral.zip",
    "bytes": 13073449,
    "at": "2026-10-07T18:18:48Z",
    "sha1": "f1f7a29169e16946f653790b7d3a12e518c924f3"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5902,
   "title": "Rpsp S50 (3 of 3) Single PLayer",
   "thumb": "img/lg/150screenshot00-3.jpg",
   "author": "OpsY",
   "date": "05/15/2011",
   "file_size": "111.8M",
   "rating": 8.3,
   "sids": [
    37
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5902",
   "og_image": "https://halomaps.org/hce/img/lg/150screenshot00-3.jpg",
   "category": "Custom Single Player Maps",
   "notes": "File Notes:\n\nWelcome to RPSP. This 3 map mini campaign was made by me (OpsY) on an\nentirely custom BSP. The project itself started nearly 2 years ago\nbut recieved my full attention only recently.\n\nIt spans over three (3) maps, RPSP_s10, RPSP_s30 and RPSP_S50.\nThe main objective behind this campaign was to give an ODST\nand Reach feeling using the Halo 1 engine. Of course now I'm\nscrewed because both Reach and ODST have been released.\nNonetheless, I managed to bring this campaign to never seen before\nEpicness and scale. The objective was to focus on large scale battles,\nintense action and story.\n\nIn some occasions, you will fight alongside 50 marines. In other\noccasions, tens of banshees chase you. In terms of scale,\nRPSP is definatly the biggest campaign ever made for\nHalo CE.\n\nInstalation:\n\n-Place all 3 maps (RPSP_S10.map, RPSP_S30.map, RPSP_S50.map) in your Maps folder.\n-You must have all 3 maps in your folder for proper SP behavior\n-Load up Halo CE with Devmode enabled.\n-While in the UI / main menu press ~ (or # for some computers). This brings the console.\n-Type in (without the quoteS) \"map_name rpsp_s10\".\n-Suggestion: if you wish to make the difficulty harder, type \"game_difficulty_set (hard or impossible)\"\n\nPlot:\n\nYou play as Sergeant Dugard, an ODST Sergeant stationned on board\nthe UNSC No Prayer for the Dying, part of Battlegroup Odin.\nAfter the covenant launched their invasion on Reach, several ships\nin the area were called in backup and you arrive as part of this,\n3 days after the beginning of the siege. Your mission: Secure\nhigh value electric facilities vital to the UNSC. The downside?\nYou have no idea if there's anyone left in that sector and\ninsertion through covenant fleet is always risky.",
   "images": [
    "img/lg/150screenshot00-3.jpg",
    "img/lg/149screenshot00-1.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/D9EC4F1A-FED4-46CD-80B3357BCEB0BE67.JPG",
     "caption": ""
    }
   ],
   "hash": "D9678390C0666856E47F001B16E73DB9",
   "fetched": "2026-10-07T16:31:33Z",
   "download": {
    "ok": true,
    "file_name": "5902-rpsp_s50.zip",
    "bytes": 111823961,
    "at": "2026-10-07T19:54:24Z",
    "sha1": "37a3b352985bcf9bf115408d5810f12c3d7cc651"
   },
   "category_names": [
    "Custom Single Player Maps"
   ]
  },
  {
   "fid": 5903,
   "title": "Vxa30 Mp",
   "thumb": "img/lg/110screenshot00-3.jpg",
   "author": "?",
   "date": "05/15/2011",
   "file_size": "12.8M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5903",
   "og_image": "https://halomaps.org/hce/img/lg/110screenshot00-3.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A A30 Multiplayer variant",
   "images": [
    "img/lg/110screenshot00-3.jpg"
   ],
   "hash": "78A78D087273D544F80168F26132B6EF",
   "fetched": "2026-10-07T16:22:21Z",
   "download": {
    "ok": true,
    "file_name": "5903-vxa30_mp.zip",
    "bytes": 12831081,
    "at": "2026-10-07T19:11:58Z",
    "sha1": "b30ad32b595aa0c7ba7cf3fefa833690569a3b7d"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5904,
   "title": "Rpsp S10 (1 of 3) Single Player",
   "thumb": "img/lg/111screenshot00-4.jpg",
   "author": "OpsY",
   "date": "05/15/2011",
   "file_size": "83.7M",
   "rating": 7.4,
   "sids": [
    37
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5904",
   "og_image": "https://halomaps.org/hce/img/lg/111screenshot00-4.jpg",
   "category": "Custom Single Player Maps",
   "notes": "File Notes:\n\nWelcome to RPSP. This 3 map mini campaign was made by me (OpsY) on an\nentirely custom BSP. The project itself started nearly 2 years ago\nbut recieved my full attention only recently.\n\nIt spans over three (3) maps, RPSP_s10, RPSP_s30 and RPSP_S50.\nThe main objective behind this campaign was to give an ODST\nand Reach feeling using the Halo 1 engine. Of course now I'm\nscrewed because both Reach and ODST have been released.\nNonetheless, I managed to bring this campaign to never seen before\nEpicness and scale. The objective was to focus on large scale battles,\nintense action and story.\n\nIn some occasions, you will fight alongside 50 marines. In other\noccasions, tens of banshees chase you. In terms of scale,\nRPSP is definatly the biggest campaign ever made for\nHalo CE.\n\nInstalation:\n\n-Place all 3 maps (RPSP_S10.map, RPSP_S30.map, RPSP_S50.map) in your Maps folder.\n-You must have all 3 maps in your folder for proper SP behavior\n-Load up Halo CE with Devmode enabled.\n-While in the UI / main menu press ~ (or # for some computers). This brings the console.\n-Type in (without the quoteS) \"map_name rpsp_s10\".\n-Suggestion: if you wish to make the difficulty harder, type \"game_difficulty_set (hard or impossible)\"\n\nPlot:\n\nYou play as Sergeant Dugard, an ODST Sergeant stationned on board\nthe UNSC No Prayer for the Dying, part of Battlegroup Odin.\nAfter the covenant launched their invasion on Reach, several ships\nin the area were called in backup and you arrive as part of this,\n3 days after the beginning of the siege. Your mission: Secure\nhigh value electric facilities vital to the UNSC. The downside?\nYou have no idea if there's anyone left in that sector and\ninsertion through covenant fleet is always risky.",
   "images": [
    "img/lg/111screenshot00-4.jpg",
    "img/lg/126screenshot00-2.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/7241CE85-4910-4EE7-89F847A7F4907F0E.JPG",
     "caption": "Battlegroup Odin"
    }
   ],
   "hash": "6652DFCAEF270A67857ACEEFD2535F43",
   "fetched": "2026-10-07T16:31:33Z",
   "download": {
    "ok": true,
    "file_name": "5904-rpsp_s10.zip",
    "bytes": 83730448,
    "at": "2026-10-07T19:54:18Z",
    "sha1": "cdc9bcfaf809ee36d6170aa4be81dc894048cc4d"
   },
   "category_names": [
    "Custom Single Player Maps"
   ]
  },
  {
   "fid": 5905,
   "title": "Rpsp S30 (2 of 3) Single PLayer",
   "thumb": "img/lg/139screenshot00-1.jpg",
   "author": "OpsY",
   "date": "05/15/2011",
   "file_size": "107.3M",
   "rating": 8.0,
   "sids": [
    37
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5905",
   "og_image": "https://halomaps.org/hce/img/lg/139screenshot00-1.jpg",
   "category": "Custom Single Player Maps",
   "notes": "File Notes:\n\nWelcome to RPSP. This 3 map mini campaign was made by me (OpsY) on an\nentirely custom BSP. The project itself started nearly 2 years ago\nbut recieved my full attention only recently.\n\nIt spans over three (3) maps, RPSP_s10, RPSP_s30 and RPSP_S50.\nThe main objective behind this campaign was to give an ODST\nand Reach feeling using the Halo 1 engine. Of course now I'm\nscrewed because both Reach and ODST have been released.\nNonetheless, I managed to bring this campaign to never seen before\nEpicness and scale. The objective was to focus on large scale battles,\nintense action and story.\n\nIn some occasions, you will fight alongside 50 marines. In other\noccasions, tens of banshees chase you. In terms of scale,\nRPSP is definatly the biggest campaign ever made for\nHalo CE.\n\nInstalation:\n\n-Place all 3 maps (RPSP_S10.map, RPSP_S30.map, RPSP_S50.map) in your Maps folder.\n-You must have all 3 maps in your folder for proper SP behavior\n-Load up Halo CE with Devmode enabled.\n-While in the UI / main menu press ~ (or # for some computers). This brings the console.\n-Type in (without the quoteS) \"map_name rpsp_s10\".\n-Suggestion: if you wish to make the difficulty harder, type \"game_difficulty_set (hard or impossible)\"\n\nPlot:\n\nYou play as Sergeant Dugard, an ODST Sergeant stationned on board\nthe UNSC No Prayer for the Dying, part of Battlegroup Odin.\nAfter the covenant launched their invasion on Reach, several ships\nin the area were called in backup and you arrive as part of this,\n3 days after the beginning of the siege. Your mission: Secure\nhigh value electric facilities vital to the UNSC. The downside?\nYou have no idea if there's anyone left in that sector and\ninsertion through covenant fleet is always risky.",
   "images": [
    "img/lg/139screenshot00-1.jpg",
    "img/lg/145screenshot00-1.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/B683A9D8-E679-4270-B00D2277825F7F34.JPG",
     "caption": "The Covenant are pretty much effed right now"
    },
    {
     "src": "img/users/lg/85F96E6D-8479-4544-97DE59177BE012E8.JPG",
     "caption": "Big Battle"
    },
    {
     "src": "img/users/lg/2F5E0607-D5FB-4CC3-82EEF150129F0D3C.JPG",
     "caption": "Fall Back!"
    },
    {
     "src": "img/users/lg/F6A50963-9BDA-4F22-B6F6711937AB51BD.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/05851968-5EE1-4829-996059CB460AA04C.JPG",
     "caption": "Shot taken for the Universal UI Version 1.1"
    }
   ],
   "hash": "D2C3DA2AB8EA91AC601A1F9940E11A3C",
   "fetched": "2026-10-07T16:31:33Z",
   "download": {
    "ok": true,
    "file_name": "5905-rpsp_s30.zip",
    "bytes": 107288069,
    "at": "2026-10-07T19:54:15Z",
    "sha1": "12fb3c7fddad1bd25cf5132e7a3c804d9f485a5c"
   },
   "category_names": [
    "Custom Single Player Maps"
   ]
  },
  {
   "fid": 5906,
   "title": "Emersion 2",
   "thumb": "img/lg/0screenshot00-367.jpg",
   "author": "VXP",
   "date": "05/18/2011",
   "file_size": "44.8M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5906",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-367.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Gephyrophobia variant",
   "notes": "This map works best on:\nCTF (original) - 6 or more players\nJuggernaut (original) - 4 or more players\nSlayer (original) - 6 or more players\nOddball (original) - 8 or more players\nRace (original) - 12 or more players\nKing of the Hill (original) - 10 or more players",
   "images": [
    "img/lg/0screenshot00-367.jpg"
   ],
   "hash": "0E8BB128B13BF70EF3B4598F22427D71",
   "fetched": "2026-10-07T16:22:21Z",
   "download": {
    "ok": true,
    "file_name": "5906-emersion_2.zip",
    "bytes": 44823693,
    "at": "2026-10-07T19:12:02Z",
    "sha1": "3b7c6e75e29dbbb6ab65467e15c6600902c83237"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5907,
   "title": "Saberpit V2beta",
   "thumb": "img/lg/6screenshot00-158.jpg",
   "author": "doompig444",
   "date": "05/18/2011",
   "file_size": "15.3M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5907",
   "og_image": "https://halomaps.org/hce/img/lg/6screenshot00-158.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Chillout variant",
   "notes": "It's a Star Wars-eque map. You get a lightsaber and a blaster rifle. While holding the lightsaber, you can use the Force and push large crates into people.\n\nThis map IS open source :D Rip stuff for lulz. Well, the stuff you'd want to rip will be released anyway.\n\nFeatures:\n-Authentic Lightsaber sound effects.\n-The Force\n-Moveable Scenery, i.e. vehicles :P\n-Music Menu",
   "images": [
    "img/lg/6screenshot00-158.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/2531464F-AE44-4E7A-913D7EB1ABF938C8.JPG",
     "caption": "Horny and fun"
    }
   ],
   "hash": "C3157C90BA8686C3C7D4B8515CEF8090",
   "fetched": "2026-10-07T16:22:20Z",
   "download": {
    "ok": true,
    "file_name": "5907-saberpit_v2beta.zip",
    "bytes": 15277421,
    "at": "2026-10-07T19:11:56Z",
    "sha1": "b4145dc6b96193090ae2580196bc8a2de293f0d1"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5908,
   "title": "Valley Rivers",
   "thumb": "img/lg/7screenshot00-160.jpg",
   "author": "Ñêw001",
   "date": "05/18/2011",
   "file_size": "14.0M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5908",
   "og_image": "https://halomaps.org/hce/img/lg/7screenshot00-160.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/7screenshot00-160.jpg",
    "img/lg/15screenshot00-109.jpg"
   ],
   "hash": "9EBECDB6E8486B923D2E8DD9BD433526",
   "fetched": "2026-10-07T16:04:59Z",
   "download": {
    "ok": true,
    "file_name": "5908-test2.zip",
    "bytes": 14031014,
    "at": "2026-10-07T18:18:47Z",
    "sha1": "e2a8219989fcc4d428349c916c438ed697c3afc1"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5909,
   "title": "Lumoria Episode 1 Updated",
   "thumb": "img/lg/17screenshot00-98.jpg",
   "author": "TM Mapping Team",
   "date": "05/18/2011",
   "file_size": "137.9M",
   "rating": 9.0,
   "sids": [
    41
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5909",
   "og_image": "https://halomaps.org/hce/img/lg/17screenshot00-98.jpg",
   "category": "Lumoria Campaign",
   "description": "Race to save a scientist and uncover the secrets of Lumoria.",
   "notes": "Also see\nLumoria Episode 2\n\nAt the start of the human-covenant war, a new found planet named \"Lumoria\" was found by a group of scientists. The planet had wierd architecture and new wildlife on the planet no one had even knew about. They would later realize that the planet was carved into what it is now by the \"Forerunners\". However, days after exploring the planet, the covenant made landfall, attacked the scientist ship, and catpured them. One of the scientists left a beacon, and you guys picked it up.\n\nYou are May, a female Spartan. Bred for combat, built for war.\n\nYou and a group of highly trained ODST's are dropped onto the surface of Lumoria for a search and rescue mission.\n\nWelcome to Lumoria.\n\n<3 TM. Have fun.\n\nP.S Theres an epic legendary ending!\n\nINSTALLATION : Extract the .map file from the archive. Take the file and place it into your Halo Custom Edition/maps directory. Load Halo Custom Edition, and use console to type \"map_name tmc_a\". The map then loads, and your all set to play! When its over it will load the next single player map you have, if not, you will have to use the console command \"quit\".\n\nUPDATE 5/16/11:\nAll cutscenes\nMusic\nGlitches (most notably skipable parts and shaft checkpoint bug)\n\n~~~~~~~~~~~~~~~~~~~",
   "images": [
    "img/lg/17screenshot00-98.jpg",
    "img/lg/24screenshot00-60.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/E50DAC5B-DAC2-4567-950C672F4A058F2B.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/E59827CD-82AF-4F7D-8280B6708C5A6564.JPG",
     "caption": "What May looks like"
    },
    {
     "src": "img/users/lg/CE5C1ED2-962F-4480-97A09EB50FE248BF.JPG",
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   "fid": 5910,
   "title": "Chopper and Shade Tags",
   "thumb": "img/lg/chopper_render.jpg",
   "author": "Advancebo",
   "date": "05/24/2011",
   "file_size": "22.0M",
   "rating": 8.9,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5910",
   "og_image": "https://halomaps.org/hce/img/lg/chopper_render.jpg",
   "category": "Halo CE Vehicle Tags",
   "notes": "Includes data files of halo 3 chopper and shades, such as bitmaps, animation files, etc.\nAnd the tags of a works in progress chopper, most of it set up except for physics. May be missing tags, I don't care.\n\nMAX files are from 3ds Max 2010, so use the proper version or a higher one to open the files. Includes the base models that are rigged, animation files, collision, etc.",
   "images": [
    "img/lg/chopper_render.jpg",
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   "category_names": [
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   "fid": 5911,
   "title": "Delta Ruined UI (User Interface) Map file replacement",
   "thumb": "img/lg/Delta_Ruined_Pic.jpg",
   "author": "Gamma927",
   "date": "05/24/2011",
   "file_size": "13.4M",
   "rating": 8.2,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5911",
   "og_image": "https://halomaps.org/hce/img/lg/Delta_Ruined_Pic.jpg",
   "category": "Custom UI Files",
   "description": "A UI centered on Delta Ruined.",
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   "category_names": [
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   "fid": 5912,
   "title": "Flag Mexico Bitmap tag",
   "thumb": "img/lg/flag.jpg",
   "author": "Ever125",
   "date": "05/24/2011",
   "file_size": "1.1M",
   "rating": 2.8,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5912",
   "og_image": "https://halomaps.org/hce/img/lg/flag.jpg",
   "category": "Halo CE Misc. Tags",
   "images": [
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   "category_names": [
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   "fid": 5913,
   "title": "Abandoned City",
   "thumb": "img/lg/0screenshot00-368.jpg",
   "author": "Kirby_422",
   "date": "05/24/2011",
   "file_size": "7.7M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5913",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-368.jpg",
   "category": "Halo CE Maps",
   "notes": "Details into the 3 big things.\nPortal Gun: Press flashlight to drop portals (I have a SP test map released if you want the SP script with the two firebuttons) and with the MP setup I have for the portals, they stay at their exact location you left them, retaining the force in which you dropped them. So if your moving super fast when you dropped it, you will fly in that direction every time you come out of that portal (only just noticed that lol) I don't really have any good explanation for that other than blaming it for lacking physics, so it was dragged at that speed and without physics cant move, so its still trying to go that fast?.. idk, it works, thats all I know.\n\nVehicle: Its a sentinel, it goes up, down, left, right, foward, back. It moves like a ghost, yet goes up when you press space, and down when you press crouch (not as smoothly as it could of if it was bigger..) just test it for yourself, etc. And the easily flipping.. its just because its small, if it was bigger and more spread out, it would be more stable (rather than all physics points almost in the same spot lol) impliment the system on what ever you want.\n\ntrain: In pause menu, host can resync, remotely change power and direction. On the device itself, it has power and direction. By the magic of binary, it can relay its location to clients so they can see it at the same location. It also resyncs anytime power or direction is changed, so even joiners can resync it themselves if necisary... read the forums for more info, ive released the script there too.",
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    "img/lg/0screenshot00-368.jpg",
    "img/lg/6screenshot00-159.jpg"
   ],
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   "fid": 5914,
   "title": "Combat",
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   "author": "MC",
   "date": "05/24/2011",
   "file_size": "8.2M",
   "rating": null,
   "sids": [
    10
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5914",
   "og_image": "https://halomaps.org/hce/img/lg/7screenshot00-161.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/7screenshot00-161.jpg",
    "img/lg/24screenshot00-61.jpg"
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   "category_names": [
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  {
   "fid": 5915,
   "title": "H2battlegulch2nigth",
   "thumb": "img/lg/25screenshot00-52.jpg",
   "author": "?",
   "date": "05/24/2011",
   "file_size": "50.2M",
   "rating": null,
   "sids": [
    39
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5915",
   "og_image": "https://halomaps.org/hce/img/lg/25screenshot00-52.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Bloodgulch variant with AI Bots",
   "images": [
    "img/lg/25screenshot00-52.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/D1F3D1ED-B195-4B4E-93F7B724C6B2BE78.JPG",
     "caption": "you look cool in this map"
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   ],
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   "category_names": [
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  {
   "fid": 5916,
   "title": "The Moon Hotel",
   "thumb": "img/lg/26screenshot00-47.jpg",
   "author": "Georgespartan01",
   "date": "05/24/2011",
   "file_size": "21.5M",
   "rating": 9.1,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5916",
   "og_image": "https://halomaps.org/hce/img/lg/26screenshot00-47.jpg",
   "category": "Halo CE Maps",
   "notes": "he Moon Hotel was one of the biggest and popular hotels in the town of the taos, today this place is only ruin and remembering the death and blood.\n\nExcelent map for slayer, ctf, oddball, king, machinima.",
   "images": [
    "img/lg/26screenshot00-47.jpg",
    "img/lg/39screenshot00-26.jpg"
   ],
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   "category_names": [
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  },
  {
   "fid": 5917,
   "title": "[)h3(]sandtrap Ice",
   "thumb": "img/lg/47screenshot00-19.jpg",
   "author": "YEZUGAN",
   "date": "05/24/2011",
   "file_size": "93.8M",
   "rating": 8.7,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5917",
   "og_image": "https://halomaps.org/hce/img/lg/47screenshot00-19.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Sandtrap variant",
   "images": [
    "img/lg/47screenshot00-19.jpg"
   ],
   "hash": "661645C80370E2187BAD3C943E1B123A",
   "fetched": "2026-10-07T16:22:20Z",
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    "file_name": "5917-[)H3(]Sandtrap_Ice.zip",
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    "sha1": "30e091811d5f40065b074530c74c60608cb1ac82"
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   "category_names": [
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   ]
  },
  {
   "fid": 5918,
   "title": "Chopper Tags",
   "thumb": "img/lg/01-1.jpg",
   "author": "Ever125",
   "date": "05/29/2011",
   "file_size": "10.8M",
   "rating": null,
   "sids": [
    30
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5918",
   "og_image": "https://halomaps.org/hce/img/lg/01-1.jpg",
   "category": "Halo CE Vehicle Tags",
   "images": [
    "img/lg/01-1.jpg"
   ],
   "hash": "91AF68E9EB71A270BCB9FC60D5867F8B",
   "fetched": "2026-10-07T16:37:16Z",
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    "at": "2026-10-07T20:06:37Z",
    "sha1": "2e99acf8224bd9ec269b50a114fac50ea37685df"
   },
   "category_names": [
    "Halo CE Vehicle Tags"
   ]
  },
  {
   "fid": 5919,
   "title": "Halo 3 Residential Scenery",
   "thumb": "img/lg/tha_stuff.jpg",
   "author": "Hr3shy & Bungie",
   "date": "05/29/2011",
   "file_size": "2.0M",
   "rating": null,
   "sids": [
    32
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5919",
   "og_image": "https://halomaps.org/hce/img/lg/tha_stuff.jpg",
   "category": "Halo CE Scenery Tags",
   "notes": "15 scenery tags at your disposal! needs shaders. dont have lods but they aint got many tris so i figured who cares! :D",
   "images": [
    "img/lg/tha_stuff.jpg"
   ],
   "hash": "361DA315976B4380AF6B29A2C56558A8",
   "fetched": "2026-10-07T16:35:58Z",
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    "file_name": "5919-halo_3_residential_scenery.zip",
    "bytes": 2037207,
    "at": "2026-10-07T20:02:35Z",
    "sha1": "06cd958ec8a13a85cbd7fbe87fd0a2e434a09325"
   },
   "category_names": [
    "Halo CE Scenery Tags"
   ]
  },
  {
   "fid": 5920,
   "title": "Marine H3 Tags",
   "thumb": "img/lg/marine.jpg",
   "author": "Spiral",
   "date": "05/29/2011",
   "file_size": "2.3M",
   "rating": 4.8,
   "sids": [
    34
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5920",
   "og_image": "https://halomaps.org/hce/img/lg/marine.jpg",
   "category": "Halo CE Biped Tags",
   "images": [
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   ],
   "hash": "572E28334451363FE77FD7B63E5E172B",
   "fetched": "2026-10-07T16:35:08Z",
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    "file_name": "5920-marineh3_tags.zip",
    "bytes": 2291294,
    "at": "2026-10-07T20:01:16Z",
    "sha1": "63f91844804489f01de7609fe497b6161d73a19c"
   },
   "category_names": [
    "Halo CE Biped Tags"
   ]
  },
  {
   "fid": 5921,
   "title": "Recon Armor Textured Model (MAX)",
   "thumb": "img/lg/Recon-1.jpg",
   "author": "Terminator 5618",
   "date": "05/29/2011",
   "file_size": "398.6K",
   "rating": 7.8,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5921",
   "og_image": "https://halomaps.org/hce/img/lg/Recon-1.jpg",
   "category": "3D Model Files",
   "images": [
    "img/lg/Recon-1.jpg"
   ],
   "hash": "DE0CCC6678BA7661F931791A3EDACCAB",
   "fetched": "2026-10-07T16:32:15Z",
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    "file_name": "5921-Recon_armor_textured_model.zip",
    "bytes": 398600,
    "at": "2026-10-07T19:56:16Z",
    "sha1": "7085153ecd5e75e9bb12bb438d939616f38ac599"
   },
   "category_names": [
    "3D Model Files"
   ]
  },
  {
   "fid": 5922,
   "title": "Starter Map 1 Tutorial Part 1 (PDF)",
   "thumb": "img/lg/bossgrounds1.jpg",
   "author": "krispy1001",
   "date": "05/29/2011",
   "file_size": "6.1M",
   "rating": null,
   "sids": [
    23
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5922",
   "og_image": "https://halomaps.org/hce/img/lg/bossgrounds1.jpg",
   "category": "Tutorials",
   "notes": "This is a starter map with two small bases, and one big base. There is also a bridge that runs between the bases.",
   "images": [
    "img/lg/bossgrounds1.jpg"
   ],
   "hash": "C5141C81A67A1E4116CE18E02087C995",
   "fetched": "2026-10-07T16:39:40Z",
   "download": {
    "ok": true,
    "file_name": "5922-Starter_Map1_Tutorial_Part_1.zip",
    "bytes": 6059147,
    "at": "2026-10-07T20:10:16Z",
    "sha1": "6de5125165971566ca929e3f6d925cf84f007ecb"
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   "category_names": [
    "Tutorials"
   ]
  },
  {
   "fid": 5923,
   "title": "Blood Pool",
   "thumb": "img/lg/0screenshot00-369.jpg",
   "author": "?",
   "date": "05/29/2011",
   "file_size": "21.1M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5923",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-369.jpg",
   "category": "Modified Multiplayer Maps",
   "notes": "weapons:\n\nh2_beam rifle\nh2_hammer\nh2_battle rifle\nh1_siper rifle\nh1_pistol (magnum)\nh1_fuel rod gun\nh1_assault rifle\nh2_energy sword\nh2_dual smgs\nh2_smg\n\nvehicles:\n\nmongoose\nnpelican\nghost nedleer\nscorpion",
   "images": [
    "img/lg/0screenshot00-369.jpg"
   ],
   "hash": "1EEBF9132BB2E3EE5AFA05BB4D0DD552",
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    "file_name": "5923-blood_pool.zip",
    "bytes": 21084566,
    "at": "2026-10-07T19:11:55Z",
    "sha1": "3197ec153ca4f155fc7e59398b242540d393cc40"
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   "category_names": [
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  },
  {
   "fid": 5924,
   "title": "Esther",
   "thumb": "img/lg/1screenshot00-208.jpg",
   "author": "Injuriouswolf & ghost901",
   "date": "05/29/2011",
   "file_size": "41.0M",
   "rating": 9.1,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5924",
   "og_image": "https://halomaps.org/hce/img/lg/1screenshot00-208.jpg",
   "category": "Halo CE Maps",
   "description": "A huge asymmetrical map with two big mountains on each side.",
   "notes": "Recommendation: This map supports all gametypes except race, and is best played with 8-16 players",
   "images": [
    "img/lg/1screenshot00-208.jpg",
    "img/lg/9screenshot00-132.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/11AB0B17-BA8F-4E82-8DE4E14F85E6D83F.JPG",
     "caption": "The crashed ship."
    },
    {
     "src": "img/users/lg/18D41357-645D-4A06-B277F913393857B4.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/D939234A-E407-4002-AEB9DCB96EFDD17B.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/80BD3028-32F8-4A2D-A8BB05E9FE41783B.JPG",
     "caption": ""
    },
    {
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     "caption": ""
    },
    {
     "src": "img/users/lg/4A4D7AD9-46D6-4F26-BAD9EF633F62AACB.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/B988CB7B-88B7-4CA1-904A1963C2DF3ED4.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/ADDAA1C4-E827-4D21-8F125145C0F3C5DC.JPG",
     "caption": "Nave Diaup"
    },
    {
     "src": "img/users/lg/0A61C2AA-4590-48AE-B46FE512F1804D5E.JPG",
     "caption": "Manejo de la nave Diaup"
    },
    {
     "src": "img/users/lg/21E93E0C-0824-4BC4-9863276AC96013F0.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/573C1BBF-6E32-4A61-BE70F3F9B7EBD8D4.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/4BA5DD3D-7EA3-4C0B-A1C1049E172DAEA3.JPG",
     "caption": "coca cola"
    },
    {
     "src": "img/users/lg/4C7B24AE-DA0B-4A38-8481D4AC63EA3A1B.JPG",
     "caption": "Strange man found in pelican fallen. [Esther]"
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   "hash": "FC5DDEB1B9AA2FACD538D88E4CAF62DC",
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    "at": "2026-10-07T18:18:45Z",
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   "category_names": [
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  {
   "fid": 5925,
   "title": "Fox Island AI",
   "thumb": "img/lg/10screenshot00-130.jpg",
   "author": "50predator50",
   "date": "05/29/2011",
   "file_size": "60.8M",
   "rating": 8.7,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5925",
   "og_image": "https://halomaps.org/hce/img/lg/10screenshot00-130.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Fox Island variant with AI bots",
   "images": [
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   ],
   "hash": "74D1E1CBA7BEFD44675A1CBE61671731",
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    "at": "2026-10-07T18:53:01Z",
    "sha1": "00cb9476759dd524acf1fda3308d34bfa9225918"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 5926,
   "title": "H2h3 Beavercreek",
   "thumb": "img/lg/18screenshot00-88.jpg",
   "author": "",
   "date": "05/29/2011",
   "file_size": "15.8M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5926",
   "og_image": "https://halomaps.org/hce/img/lg/18screenshot00-88.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Beavercreek variant play as an elite",
   "images": [
    "img/lg/18screenshot00-88.jpg"
   ],
   "hash": "CA02D5B4A2D6D7A2B8E2ADA13B604851",
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    "bytes": 15824147,
    "at": "2026-10-07T19:11:52Z",
    "sha1": "86b7ea547842618306168a41da988b43bb138820"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5927,
   "title": "H3 Tower",
   "thumb": "img/lg/19screenshot00-80.jpg",
   "author": "Spartan DSMT Sniper",
   "date": "05/29/2011",
   "file_size": "34.3M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5927",
   "og_image": "https://halomaps.org/hce/img/lg/19screenshot00-80.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Tower variant",
   "images": [
    "img/lg/19screenshot00-80.jpg"
   ],
   "hash": "BC567808137668C0BC483EBD428C2A3E",
   "fetched": "2026-10-07T16:22:19Z",
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    "bytes": 34286040,
    "at": "2026-10-07T19:11:53Z",
    "sha1": "f85931ccf3f9e269cf6aa43b417be6b23fa57361"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5928,
   "title": "Maze",
   "thumb": "img/lg/20screenshot00-75.jpg",
   "author": "sts Adrian",
   "date": "05/29/2011",
   "file_size": "4.7M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5928",
   "og_image": "https://halomaps.org/hce/img/lg/20screenshot00-75.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/20screenshot00-75.jpg",
    "img/lg/27screenshot00-48.jpg"
   ],
   "hash": "63D38A7B74814296945EBD8BCDCA390D",
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    "file_name": "5928-Maze.zip",
    "bytes": 4666101,
    "at": "2026-10-07T18:18:41Z",
    "sha1": "4734c182fecc139b59765a7ced1eca085ec54a02"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5929,
   "title": "Phalanx",
   "thumb": "img/lg/28screenshot00-45.jpg",
   "author": "Lethal Threat",
   "date": "05/29/2011",
   "file_size": "32.5M",
   "rating": 8.8,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5929",
   "og_image": "https://halomaps.org/hce/img/lg/28screenshot00-45.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Bloodgulch variant with AI Bots",
   "notes": "A massive war between the covenant and the humans. It is 22 spartans vs. over 50 Covanant.\nTry to hold them back as long as you can!",
   "images": [
    "img/lg/28screenshot00-45.jpg"
   ],
   "hash": "97430A95C3D9AFD6A3D41BEF23DB04E1",
   "fetched": "2026-10-07T16:18:05Z",
   "download": {
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    "file_name": "5929-phalanx.zip",
    "bytes": 32502860,
    "at": "2026-10-07T18:52:52Z",
    "sha1": "e750dfc36c67a61aad55cfe5589b5df49ac7e616"
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   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 5930,
   "title": "Rpg Memorial Base",
   "thumb": "img/lg/29screenshot00-40.jpg",
   "author": "Based*Khalifa",
   "date": "05/29/2011",
   "file_size": "37.9M",
   "rating": 5.3,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5930",
   "og_image": "https://halomaps.org/hce/img/lg/29screenshot00-40.jpg",
   "category": "Halo CE Maps",
   "description": "This map is a RPG map with halo 2-3, Reach and basic Military Weapons.",
   "notes": "Best played in team slayer and i recommend playing this with up to 8-or more players.",
   "images": [
    "img/lg/29screenshot00-40.jpg",
    "img/lg/36screenshot00-34.jpg"
   ],
   "hash": "7E347D398717C78FE68AFC1E9DEA8580",
   "fetched": "2026-10-07T16:04:57Z",
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    "ok": true,
    "file_name": "5930-rpg_memorial_base.zip",
    "bytes": 37880847,
    "at": "2026-10-07T18:18:43Z",
    "sha1": "59d62ba4e5044bd9183630ebb14d25f5b0e23808"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5931,
   "title": "Rpg Snowy V2",
   "thumb": "img/lg/44screenshot00-28.jpg",
   "author": "?",
   "date": "05/29/2011",
   "file_size": "58.4M",
   "rating": 7.5,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5931",
   "og_image": "https://halomaps.org/hce/img/lg/44screenshot00-28.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A RPG_Beta6 variant",
   "notes": "Vehicle spawns are;\nw1-3, Wasps\nP, pelican\nB1-5, Halo3 Brute Choppers\nCryo1-8, Cryotubes\nTank1-4, Tanks\nD, Base defence homing rocket turrets\nT, Transhogs\nH, Reach Watrhogs.\n\nSecrets:\nHidden Portal gun - Press flashlight to create a portal, press flashlight again where you want the other portal, then you can move between both portals for a certain amount of time. (Because the portals de-acvtivate after like 3-5 mins. Also, if you cant find the gun its spawn name is \"tele\", but dont cheat your way out if you cant find it :P)",
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    "img/lg/44screenshot00-28.jpg"
   ],
   "hash": "3D2956A4D615779869736FF8081A18B7",
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    "file_name": "5931-RPG_Snowy_V2.zip",
    "bytes": 58400063,
    "at": "2026-10-07T19:11:52Z",
    "sha1": "5c9dc1c414695c0e7bd41a66439576bc3cc82282"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5932,
   "title": "7streak Tutv2",
   "thumb": "img/lg/0screenshot00-370.jpg",
   "author": "?",
   "date": "06/03/2011",
   "file_size": "37.7M",
   "rating": null,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5932",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-370.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Tutorial variant with AI Bots",
   "images": [
    "img/lg/0screenshot00-370.jpg"
   ],
   "hash": "31F35312C1C2BF687B1393A808B57F7F",
   "fetched": "2026-10-07T16:18:05Z",
   "download": {
    "ok": true,
    "file_name": "5932-7Streak-TuTv2.zip",
    "bytes": 37660466,
    "at": "2026-10-07T18:52:53Z",
    "sha1": "c2c71083caacee6b07ee6dab2521665dcc3726cb"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 5933,
   "title": "Lmt Ice",
   "thumb": "img/lg/8screenshot00-144.jpg",
   "author": "lmt (isaac)",
   "date": "06/03/2011",
   "file_size": "35.3M",
   "rating": 8.4,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5933",
   "og_image": "https://halomaps.org/hce/img/lg/8screenshot00-144.jpg",
   "category": "Halo CE Maps",
   "notes": "This map can only play slayer and cft\n\nThis map contains the halo needler_rifle Reach",
   "images": [
    "img/lg/8screenshot00-144.jpg",
    "img/lg/9screenshot00-133.jpg"
   ],
   "hash": "CA1A60E76FF882493B008DD7C0EBC633",
   "fetched": "2026-10-07T16:04:56Z",
   "download": {
    "ok": true,
    "file_name": "5933-lmt_ice.zip",
    "bytes": 35323527,
    "at": "2026-10-07T18:18:40Z",
    "sha1": "75bb780fd7f6b8bd4642675c96c9194c2dd6ee31"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5934,
   "title": "Lmt Ruines",
   "thumb": "img/lg/16screenshot00-91.jpg",
   "author": "lmt (isaac)",
   "date": "06/03/2011",
   "file_size": "39.7M",
   "rating": 8.1,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5934",
   "og_image": "https://halomaps.org/hce/img/lg/16screenshot00-91.jpg",
   "category": "Halo CE Maps",
   "notes": "This map can only play slayer and cft\n\nThis map contains the halo needler_rifle Reach",
   "images": [
    "img/lg/16screenshot00-91.jpg",
    "img/lg/10screenshot00-131.jpg"
   ],
   "hash": "2D3909E1A0B34C5432284272740BE23D",
   "fetched": "2026-10-07T16:04:56Z",
   "download": {
    "ok": true,
    "file_name": "5934-lmt_ruines.zip",
    "bytes": 39738183,
    "at": "2026-10-07T18:18:39Z",
    "sha1": "6516709caa4ace89cbae73db76f64aafc06364a3"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5935,
   "title": "Out of Reach",
   "thumb": "img/lg/17screenshot00-99.jpg",
   "author": "Based*Khalifa",
   "date": "06/03/2011",
   "file_size": "30.4M",
   "rating": 8.3,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5935",
   "og_image": "https://halomaps.org/hce/img/lg/17screenshot00-99.jpg",
   "category": "Modified Multiplayer Maps",
   "notes": "Decription: A simple map for multiplayer with Halo Reach and Halo 3 Weapons. I Recommend playing this in slayer or team slayer.\nAnd i also recommend playing this with up to 8-10 people.",
   "images": [
    "img/lg/17screenshot00-99.jpg"
   ],
   "hash": "054D3704B951ED37CABADDE35ADF63DC",
   "fetched": "2026-10-07T16:22:18Z",
   "download": {
    "ok": true,
    "file_name": "5935-out_of_reach.zip",
    "bytes": 30367983,
    "at": "2026-10-07T19:11:50Z",
    "sha1": "4631a51242fef0d4b36335cf6487f25cfacef767"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5936,
   "title": "The Forgotten Market",
   "thumb": "img/lg/18screenshot00-90.jpg",
   "author": "Georgespartan01",
   "date": "06/03/2011",
   "file_size": "24.7M",
   "rating": 8.4,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5936",
   "og_image": "https://halomaps.org/hce/img/lg/18screenshot00-90.jpg",
   "category": "Halo CE Maps",
   "notes": "A lonely market, wich in the night the dead comes to find survivers and kill them. (SOuth zone)\nExcelent map for slayer, ctf, and odball, also machinima.\n\n(not compatible with race games)",
   "images": [
    "img/lg/18screenshot00-90.jpg",
    "img/lg/26screenshot00-46.jpg"
   ],
   "hash": "881F73A99E83249CE7A13D85DBD03A46",
   "fetched": "2026-10-07T16:04:56Z",
   "download": {
    "ok": true,
    "file_name": "5936-the_forgotten_market.zip",
    "bytes": 24689158,
    "at": "2026-10-07T18:18:38Z",
    "sha1": "f8b9c3dd6f08158f78116ee4c57e71a92b89c9a8"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5937,
   "title": "Tuto",
   "thumb": "img/lg/27screenshot00-49.jpg",
   "author": "Jamgmaster",
   "date": "06/03/2011",
   "file_size": "5.5M",
   "rating": 8.9,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5937",
   "og_image": "https://halomaps.org/hce/img/lg/27screenshot00-49.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/27screenshot00-49.jpg",
    "img/lg/41screenshot00-23.jpg"
   ],
   "hash": "500BCDE0A7F1C5BF31ADCB3AD0474EBD",
   "fetched": "2026-10-07T16:04:55Z",
   "download": {
    "ok": true,
    "file_name": "5937-Tuto.zip",
    "bytes": 5526826,
    "at": "2026-10-07T18:18:35Z",
    "sha1": "ceb5d847b3239ba8ef28762b6ca96d04f2ee166f"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5938,
   "title": "AI Scripts Reference (PDF/RTF/TXT)",
   "thumb": "img/placeholder.jpg",
   "author": "DarkHalo003",
   "date": "06/08/2011",
   "file_size": "52.9K",
   "rating": null,
   "sids": [
    23
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5938",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Tutorials",
   "notes": "This document is a reference to all of the AI scripts found in the Halo Scripting Bible for easy access and reading. It has been formatted so that when you read the text of the document in full screen you will not have to scroll sideways. This document is simply for easy access to all of Halo Custom Edition's AI scripts and console commands through an program (Notepad, Wordpad) that takes almost no memory away from the computer in comparison to programs (Adobe Reader, Microsoft Word) that do, making it easier to switch between files (whether it be you script, Sapien, or even HCE).\n\nThis document is recommended for intermediate (better than beginners or novices) and advanced scripters due to its specializing in only one area. The scripts in this document require the use of a lot of support scripts, such as the (sleep_until) script. This document also includes other scripts that relate to AI or the AI Bipeds and Vehicles.",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "9DB419BE416DDAB8F169CFB7907726AF",
   "fetched": "2026-10-07T16:39:39Z",
   "download": {
    "ok": true,
    "file_name": "5938-ai_scripts_reference.zip",
    "bytes": 52906,
    "at": "2026-10-07T20:10:14Z",
    "sha1": "2985ac55d9b67dafa8fb850afcc6d2d556241408"
   },
   "category_names": [
    "Tutorials"
   ]
  },
  {
   "fid": 5939,
   "title": "Recorded Animation Recorder",
   "thumb": "img/placeholder.jpg",
   "author": "Sparkle",
   "date": "06/08/2011",
   "file_size": "25.7K",
   "rating": null,
   "sids": [
    8
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5939",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo Utilities",
   "description": "For Halo Custom Edition",
   "notes": "Instructions:\n\nPlace _Strings.dll into haloce directory\nRename original Strings.dll to Strings_org.dll in haloce directory.\nRename _Strings.dll to Strings.dll (make sure u dont overwrite the original you need it! Incase you missed setup above this one)\n\nRun haloce.exe\nThe first key you press will be your record button, after that AnimRecordSet.ini should appear in haloce directory.\n-If not make sure you have sufficient priviledges.\nGo in a game using map_name , (this is using the console if you dont know what your doing you shouldn't be using this) hit the record button move around, press the button again to end animation.\n\nOpen Recorded Anim Editor.exe\nOpen a scenario file\nAdd a new recorded animation\nClick Inject\nOpen the new file which was just created \"Anim-####-##-## ##-##-##.txt\" in your haloce directory\nFile->Save\n\nNow create/compile a map and watch the animation play\n\nNote: Recorded animations do not accurate play in sapien for w/e reason if it was gearbox messing around with who knows\nCompile a map and play the animation ingame for best results",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "AADF8C73CFC89F48A3735FF39663A138",
   "fetched": "2026-10-07T16:41:47Z",
   "download": {
    "ok": true,
    "file_name": "5939-Recorded_Animation_Recorder.zip",
    "bytes": 25666,
    "at": "2026-10-07T20:16:07Z",
    "sha1": "0b06dccf494b2767ff32afcc330546d14a853637"
   },
   "category_names": [
    "Halo Utilities"
   ]
  },
  {
   "fid": 5940,
   "title": "Hunterv2 Tags",
   "thumb": "img/lg/hunter1.png",
   "author": "Spiral",
   "date": "06/08/2011",
   "file_size": "2.7M",
   "rating": 7.2,
   "sids": [
    34
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5940",
   "og_image": "https://halomaps.org/hce/img/lg/hunter1.png",
   "category": "Halo CE Biped Tags",
   "description": "This is a halo 2 like texture for the halo 1 hunter",
   "images": [
    "img/lg/hunter1.png",
    "img/lg/hunter2.png"
   ],
   "hash": "02CE378EAB0AA7DEE88F93E4D8054948",
   "fetched": "2026-10-07T16:35:08Z",
   "download": {
    "ok": true,
    "file_name": "5940-Hunterv2_tags.zip",
    "bytes": 2695006,
    "at": "2026-10-07T20:01:15Z",
    "sha1": "e57ee19afbe515a8f1718927998d4f51c3e137b5"
   },
   "category_names": [
    "Halo CE Biped Tags"
   ]
  },
  {
   "fid": 5941,
   "title": "Marine H3 1.5 Tags",
   "thumb": "img/lg/marineh3.png",
   "author": "Spiral",
   "date": "06/08/2011",
   "file_size": "4.2M",
   "rating": 4.6,
   "sids": [
    34
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5941",
   "og_image": "https://halomaps.org/hce/img/lg/marineh3.png",
   "category": "Halo CE Biped Tags",
   "notes": "place in characters folder\n\nCamo marines, h3 'like-ish. with new johnson arms! and wounded marines!",
   "images": [
    "img/lg/marineh3.png"
   ],
   "hash": "83A90F16D6185BFD8A35E3F35C2BAAB8",
   "fetched": "2026-10-07T16:35:07Z",
   "download": {
    "ok": true,
    "file_name": "5941-Marine_h3_1.5_Tags.zip",
    "bytes": 4232342,
    "at": "2026-10-07T20:01:14Z",
    "sha1": "83597004bccf5a4f94d85c5720e174e2c9d79567"
   },
   "category_names": [
    "Halo CE Biped Tags"
   ]
  },
  {
   "fid": 5942,
   "title": "Rebel 1.0 tags Beta",
   "thumb": "img/lg/rebels.png",
   "author": "Spiral",
   "date": "06/08/2011",
   "file_size": "3.6M",
   "rating": null,
   "sids": [
    34
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5942",
   "og_image": "https://halomaps.org/hce/img/lg/rebels.png",
   "category": "Halo CE Biped Tags",
   "notes": "Description: halo rebels as seen in halowars\n\nFile Notes: Im not finished yet, but theses will be!\nthis is more of a beta, not very good but its a start",
   "images": [
    "img/lg/rebels.png"
   ],
   "hash": "E5AA100807B934DBD9E4AB9C4046D80F",
   "fetched": "2026-10-07T16:35:07Z",
   "download": {
    "ok": true,
    "file_name": "5942-rebel_1.0_beta.zip",
    "bytes": 3583458,
    "at": "2026-10-07T20:01:13Z",
    "sha1": "43f56d4432226f7a6c12e0d169468127d9d2874c"
   },
   "category_names": [
    "Halo CE Biped Tags"
   ]
  },
  {
   "fid": 5943,
   "title": "(h3) Precipice Gulch",
   "thumb": "img/lg/0screenshot00-371.jpg",
   "author": "?",
   "date": "06/08/2011",
   "file_size": "18.8M",
   "rating": 6.6,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5943",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-371.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch variant",
   "notes": "Details:\ncloudy sky and a scarab halo 3 style\n\nweapons:\nultimate plasma rifle\nh2 beam rifle\nand a lot more weapons\n\nvehicles:\n\nnedleer ghost",
   "images": [
    "img/lg/0screenshot00-371.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/4415ECE7-01D3-417A-B4B8846BFA8C8284.JPG",
     "caption": "reach"
    }
   ],
   "hash": "C2C0F0EB32D6C60E7BC7471068C097B7",
   "fetched": "2026-10-07T16:22:18Z",
   "download": {
    "ok": true,
    "file_name": "5943-(h3)_precipice_gulch.zip",
    "bytes": 18761972,
    "at": "2026-10-07T19:11:48Z",
    "sha1": "55738c39f8284362ddb2aa4ab1f3d40a955c65d0"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5944,
   "title": "Corot",
   "thumb": "img/lg/1screenshot00-209.jpg",
   "author": "Smarsh556",
   "date": "06/08/2011",
   "file_size": "28.6M",
   "rating": 7.8,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5944",
   "og_image": "https://halomaps.org/hce/img/lg/1screenshot00-209.jpg",
   "category": "Halo CE Maps",
   "notes": "a fairly large map with 2 bases and a assortment of vehicles. weapons are included in the bases.",
   "images": [
    "img/lg/1screenshot00-209.jpg",
    "img/lg/13screenshot00-109.jpg"
   ],
   "hash": "003A633A49E2107F61629FD83081FF90",
   "fetched": "2026-10-07T16:04:55Z",
   "download": {
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    "file_name": "5944-corot.zip",
    "bytes": 28591173,
    "at": "2026-10-07T18:18:35Z",
    "sha1": "9ff72a11a6cb8083d2ff01d1720eb9b9299ec1b7"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5945,
   "title": "Fall of Reach",
   "thumb": "img/lg/21screenshot00-70.jpg",
   "author": "¤Ð§Ø¤Jedi",
   "date": "06/08/2011",
   "file_size": "57.0M",
   "rating": 7.8,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5945",
   "og_image": "https://halomaps.org/hce/img/lg/21screenshot00-70.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A RPG_Beta6 variant",
   "images": [
    "img/lg/21screenshot00-70.jpg"
   ],
   "hash": "761199F99D2E5BF6B5D19E278A67FFAF",
   "fetched": "2026-10-07T16:22:17Z",
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    "file_name": "5945-fall_of_reach.zip",
    "bytes": 56999595,
    "at": "2026-10-07T19:11:49Z",
    "sha1": "dce961544817281a701e80820c34e7850692efe7"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5946,
   "title": "Gruntground",
   "thumb": "img/lg/ACFD31C.jpg",
   "author": "Matthew Hasbrouck",
   "date": "06/08/2011",
   "file_size": "23.7M",
   "rating": 8.8,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5946",
   "og_image": "https://halomaps.org/hce/img/lg/ACFD31C.jpg",
   "category": "Halo CE Maps",
   "description": "Play as a Grunt",
   "images": [
    "img/lg/ACFD31C.jpg",
    "img/lg/23screenshot00-64.jpg"
   ],
   "hash": "04054E8BD8702A581A9346CE1A6ABAD2",
   "fetched": "2026-10-07T16:04:54Z",
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    "file_name": "5946-gruntground.zip",
    "bytes": 23746156,
    "at": "2026-10-07T18:18:33Z",
    "sha1": "ba9be03a255ea7bfa974ca8c20ca60abdb5265b1"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5947,
   "title": "Gs Mombassa Cvc",
   "thumb": "img/lg/24screenshot00-62.jpg",
   "author": "GHILLI",
   "date": "06/08/2011",
   "file_size": "15.9M",
   "rating": 7.9,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5947",
   "og_image": "https://halomaps.org/hce/img/lg/24screenshot00-62.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A New Mombassa variant",
   "notes": "This map contains cars made by: Bungie(Warthog) and inkscape(pimped civvihog).\nI, GHILLI, only modified the cars to meet my needs.\n\nA List of all the Weapons in the map Gs_Mombassa_CvC and their stats\n~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\n1)LRAR (Long Range Assault Rifle)\n- Color: Grey\n- Damage: 30DMG\n- Mag Capacity: 30R\n- Initial Ammo: 240R\n- Max Ammo: 480R\n- Fire Mode: FA\n- Rate Of Fire: 10RPS\n- Reload Time: 3.4S\n- Accuracy: 80%\n- Accuracy2: 100%\n- Scope: 2x\n- Range: 80u\n\n2)CRAR (Close Range Assault Rifle)\n- Color: White\n- Damage: 10DMG\n- Mag Capacity: 50R\n- Initial Ammo: 250R\n- Max Ammo: 500R\n- Fire Mode: FA\n- Rate Of Fire: 30RPS\n- Reload Time: 3.4S\n- Accuracy: 50%\n- Range: 40u\n\n3)HPP (High Power Pistol)\n- Color: Silver\n- Damage: 40DMG\n- Mag Capacity: 8R\n- Initial Ammo: 64R\n- Max Ammo: 128R\n- Fire Mode: SA\n- Rate Of Fire: 3RPS\n- Reload Time: 2.17S\n- Accuracy: 70%\n- Range: 50u\n\n4)LPP (Low Power Pistol)\n- Color: Black\n- Damage: 15DMG\n- Mag Capacity: 15R\n- Initial Ammo: 60R\n- Max Ammo: 120R\n- Fire Mode: SA\n- Rate Of Fire: 5RPS\n- Reload Time: 2.17S\n- Accuracy: 90%\n- Accuracy2: 100%\n- Scope: 2x\n- Range: 60u\n\n5)MP45 (Machine Pistol 45)\n- Color: Blue\n- Damage: 5DMG\n- Mag Capacity: 30R\n- Initial Ammo: 120R\n- Max Ammo: 240R\n- Fire Mode: FA\n- Rate Of Fire: 45RPS\n- Reload Time: 2.17S\n- Accuracy: 40%\n- Range: 40u\n\n6)BASR (Bolt Action Sniper Rifle)\n- Color: Black\n- Damage: 150DMG\n- Mag Capacity: 4R\n- Initial Ammo: 24R\n- Max Ammo: 48R\n- Fire Mode: BA/SS\n- Chamber Time: 1S\n- Rate Of Fire: 1RPS\n- Accuracy: 90%\n- Accuracy2: 100%\n- Scope: 2x & 8x\n- Range: 1000u\n\n7)SASR (Semi-Auto Sniper Rifle)\n- Color: Grey\n- Damage: 75DMG\n- Mag Capacity: 8R\n- Initial Ammo: 24R\n- Max Ammo: 48R\n- Fire Mode: SA\n- Rate Of Fire: 3RPS\n- Accuracy: 70%\n- Accuracy2: 70%\n- Scope: 2x & 4x\n- Range: 500u\n\n8)AVRL (Anti-Vehicle Rocket Launcher)\n- Damage: 300DMG\n- Mag Capacity: 1R\n- Initial Ammo: 2R\n- Max Ammo: 4R\n- Fire Mode: SS\n- Reload Time: 5S\n- Accuracy: 60%\n- Accuracy2: 60%\n- Scope: 2x\n- Range: 100u\n\n9)PASG (Pump-Action Shotgun)\n- Color: Black\n- Damage: 150DMG\n- Pellets: 15P\n- PP Dmg: 10DMG\n- Mag Capacity: 8R\n- Initial Ammo: 32R\n- Max Ammo: 64R\n- Fire Mode: PA\n- Rate Of Fire: 1RPS\n- Reload Time: 0.4S per round\n- Spread: 15P/10D\n- Accuracy: 19.1%\n- Range: 50u\n\n10)SASG (Semi-Auto Shotgun)\n- Color: Grey\n- Damage: 75DMG\n- Pellets: 15P\n- PP Dmg: 5DMG\n- Mag Capacity: 12R\n- Initial Ammo: 36R\n- Max Ammo: 72R\n- Fire Mode: SA\n- Rate Of Fire: 5RPS\n- Reload Time: 0.4S per round\n- Spread: 15P/20D\n- Accuracy: 4.8%\n- Range: 40u\n\n11)Stun Grenade\n- Color: Tan/Brown\n- Desc: Only damages shields and stuns\nanyone within its blast radius\n\n12)Flashbang Grenade\n- Color: Black\n- Desc: Releases a bright flash of white\nlight that temporarily blinds anyone\nwithin its blast radius\n\n~KEY~\nDamage = Max Possible Damage per Round/Bullet/etc...\nPellets = # of pellets per Round **SHOTGUNS ONLY**\nAccuracy2 = Accuracy while zoomed\nInitial Ammo = Amount of Ammo that the weapon spawns with\nMax Ammo = Max Amount of Ammo that can be carried\nChamber Time = How long it takes to chamber the next round\nPP DMG = Per Pellet Damage or Damage Per Pellet\n\n1R = 1 Round/Bullet\n1S = 1 Seconds\nRPS = Rounds Per Second\n1u = 1 World Unit = 1 meter\n1P = 1 Projectile/Pellet\n1D = 1 Degree\n\nFiremode Key:\nFA = Fully Automatic\n#B = # Round Burst\nSA = Semi-Automatic\nBA = Bolt Action\nSS = Single Shot\nPA = Pump Action\n\nAccuracy Key:\n100% = Error: 00.0 Degrees\n90% = Error: 01.0 Degrees\n80% = Error: 02.0 Degrees\n70% = Error: 03.0 Degrees\n60% = Error: 04.0 Degrees\n50% = Error: 05.0 Degrees\n40% = Error: 06.0 Degrees\n30% = Error: 07.0 Degrees\n20% = Error: 08.0 Degrees\n10% = Error: 09.0 Degrees\n00% = Error: 10.0 Degrees\n\nShotgun Accuracy Key:\n% Accuracy = 100(#P/(3.14(#D/2)^2))\nSpread = #P/#D\n\nDamage key:\nShields = 80.00 DMG\n1 health bar = 6.66 DMG",
   "images": [
    "img/lg/24screenshot00-62.jpg"
   ],
   "hash": "FC14C6B3859AB749B2CE4B1BE246BE65",
   "fetched": "2026-10-07T16:22:17Z",
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    "file_name": "5947-Gs_Mombassa_CvC.zip",
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    "at": "2026-10-07T19:11:45Z",
    "sha1": "281d490d80e233a376cb857ed9fe8e88f73716be"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5948,
   "title": "H3 Bloodgulch Alpha 3",
   "thumb": "img/lg/33screenshot00-40.jpg",
   "author": "XxquevampiroxX",
   "date": "06/08/2011",
   "file_size": "54.4M",
   "rating": 8.4,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5948",
   "og_image": "https://halomaps.org/hce/img/lg/33screenshot00-40.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch variant",
   "notes": "Description : map useful if you want to make a machinima and\nbipeds ke brings about Halo 3 as the inquisitor\n(elite assault, combat heresy) flood, grunt\nand the normal classic halo 1 this may be the last map so enjoy\nand find the secret teleporter to the secret weapon ja and ugual\nharder to find it and put it on old maps.\n\n(Note: Repairing the errors as they were in the other maps\nnow supports all types of games)\n\nwapons :\nh3 : sniper rifle\nh3 : beam rifle\nh3 : pistol\nh3 : smg\nh3 : assault rifle\nh3 : battle rifle\nh3 : rocket\nh3 : spartan laser\nh3 : over shield\nh3 : bubble shield\nh3 : plasma pistol\nh3 : shotgun\nh3 : spiker\nh3 : energy sword\nh3 : plasma rifle\n\nbipeds : recon,eva,cqb,markvi.\n\nvehicles :\nh3 : (ghots Note: to go faster press the ctrl\nbutton with which you bend)\n\nh3 : banshee\nh3 : warthog\nh3 : warthog gauss\nscorpion",
   "images": [
    "img/lg/33screenshot00-40.jpg"
   ],
   "hash": "2330F50711BD26AEA3ACB8F405AD4D00",
   "fetched": "2026-10-07T16:22:17Z",
   "download": {
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    "file_name": "5948-h3_bloodgulch_alpha-3.zip",
    "bytes": 54373741,
    "at": "2026-10-07T19:11:46Z",
    "sha1": "7090bb60c8130d1636bc3aa8d3ec24a830102e7a"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5949,
   "title": "Wraths Dojo",
   "thumb": "img/lg/34screenshot00-33.jpg",
   "author": "²MõD²Wrath",
   "date": "06/08/2011",
   "file_size": "11.5M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5949",
   "og_image": "https://halomaps.org/hce/img/lg/34screenshot00-33.jpg",
   "category": "Halo CE Maps",
   "description": "A dojo maps tyled after the map dojo all melee weapons",
   "notes": "File Notes: I wanted to make my own vertion of the dojo map we are all familiar with except mine is slightly smaller and has structures to act as cover.If you all remember in dojo there was a cieling, i opted to leave out the cieling as it gave more light into the dojo arena itself, and I textured the walls as well.\n\nGame Types: In this vertion all game types work and work well.Race, Ctf , King, Oddball and Slayer\n\nField Weapons: I wanted to stay with the dojo theme and have you start with the katana and spear along with needler nades and flame nades, however I have placed for you several other melee weapons that can also be used for game play.\n\nVechiles: Being an inside arena and themed after dojo , there are no vehicles in this map.\n\nMap Recommendations, 4-6 players but the more the better.\n\nKnown flaws: The center king is slightly distorted on one side do to its size but its more or less a complete circle and will not interfere with game play.",
   "images": [
    "img/lg/34screenshot00-33.jpg",
    "img/lg/35screenshot00-33.jpg"
   ],
   "hash": "35C04296A7F78992C8A38F511963261D",
   "fetched": "2026-10-07T16:04:54Z",
   "download": {
    "ok": true,
    "file_name": "5949-wraths-dojo.zip",
    "bytes": 11458900,
    "at": "2026-10-07T18:18:31Z",
    "sha1": "249823a67f21a073ff4c06348d212ba76f4cdc04"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5950,
   "title": "Kzcm No Mercy",
   "thumb": "img/lg/36screenshot00-35.jpg",
   "author": "KZCM",
   "date": "06/08/2011",
   "file_size": "42.1M",
   "rating": 8.1,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5950",
   "og_image": "https://halomaps.org/hce/img/lg/36screenshot00-35.jpg",
   "category": "Halo CE Maps",
   "notes": "this map is based off a part of the sp map A30 it includes halo 3 vehicles, weapons and bipeds. compatible with all gametypes but team game work the best.",
   "images": [
    "img/lg/36screenshot00-35.jpg",
    "img/lg/37screenshot00-29.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/7C1B919D-4E7C-4A21-9DBDEF2BADE400DD.JPG",
     "caption": ""
    }
   ],
   "hash": "37E4A1B72094CF9252911F7EA4E17449",
   "fetched": "2026-10-07T16:04:54Z",
   "download": {
    "ok": true,
    "file_name": "5950-kzcm_no-mercy.zip",
    "bytes": 42129081,
    "at": "2026-10-07T18:18:33Z",
    "sha1": "26769e1f5a22aa8a0ee5ec2b25c83bd48a738dca"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5951,
   "title": "Dual Magnum Tags",
   "thumb": "img/lg/image1-7.jpg",
   "author": "UNGGOY-R11904",
   "date": "06/19/2011",
   "file_size": "3.7M",
   "rating": null,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5951",
   "og_image": "https://halomaps.org/hce/img/lg/image1-7.jpg",
   "category": "Halo CE Weapon Tags",
   "notes": "Note: Just paste the folders directly to the tags directory.",
   "images": [
    "img/lg/image1-7.jpg",
    "img/lg/image2-3.jpg"
   ],
   "hash": "F25FC3164A4980611DDDB4A0DF50EBDA",
   "fetched": "2026-10-07T16:38:22Z",
   "download": {
    "ok": true,
    "file_name": "5951-dual_magnum_tags.zip",
    "bytes": 3677091,
    "at": "2026-10-07T20:08:14Z",
    "sha1": "770e6023fe3601a867475f40af47aaf3fc5eee2e"
   },
   "category_names": [
    "Halo CE Weapon Tags"
   ]
  },
  {
   "fid": 5952,
   "title": "Halo 3 Spartans Tags",
   "thumb": "img/lg/image1-8.jpg",
   "author": "UNGGOY-R11904",
   "date": "06/19/2011",
   "file_size": "18.9M",
   "rating": 8.6,
   "sids": [
    34
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5952",
   "og_image": "https://halomaps.org/hce/img/lg/image1-8.jpg",
   "category": "Halo CE Biped Tags",
   "notes": "Note: Just paste the halo3 folder directly to the tags directory.",
   "images": [
    "img/lg/image1-8.jpg",
    "img/lg/image2-4.jpg"
   ],
   "hash": "EE4FEC55FC74C595C82B2CBE95AB4372",
   "fetched": "2026-10-07T16:35:06Z",
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    "ok": true,
    "file_name": "5952-halo3_spartans_tags.zip",
    "bytes": 18888500,
    "at": "2026-10-07T20:01:15Z",
    "sha1": "5a4fde7708537514dbc54de7dd875c2c6253f7b0"
   },
   "category_names": [
    "Halo CE Biped Tags"
   ]
  },
  {
   "fid": 5953,
   "title": "Odst Security Zone Model",
   "thumb": "img/lg/security_zone.jpg",
   "author": "killzone64",
   "date": "06/19/2011",
   "file_size": "4.3M",
   "rating": null,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5953",
   "og_image": "https://halomaps.org/hce/img/lg/security_zone.jpg",
   "category": "3D Model Files",
   "notes": "this is a model of security zone from h3-odst. there is no skybox and the model isnt completely attached together. in this file there is a .max, .3ds, and a .obj",
   "images": [
    "img/lg/security_zone.jpg",
    "img/lg/security_zone_2.jpg"
   ],
   "hash": "8F2FA5FFE932370B6BC7CC093184003C",
   "fetched": "2026-10-07T16:32:15Z",
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    "ok": true,
    "file_name": "5953-odst_security_zone_model.zip",
    "bytes": 4325594,
    "at": "2026-10-07T19:56:15Z",
    "sha1": "46864b5fc0380a924ed5cc1f9108800bd3af9b9e"
   },
   "category_names": [
    "3D Model Files"
   ]
  },
  {
   "fid": 5954,
   "title": "Map Checksum Cacher",
   "thumb": "img/placeholder.jpg",
   "author": "Sparkle",
   "date": "06/19/2011",
   "file_size": "6.9K",
   "rating": null,
   "sids": [
    8
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5954",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo Utilities",
   "notes": "Helps improve Halo Custom Edition load time by storing map checksums in a file.\n\n1) Move _Strings.dll to Halo custom edition folder\n2) Rename original Strings.dll to Strings_org.dll\n3) Rename _Strings.dll to Strings.dll ~ do not overwrite any files\n4) Run halo once for it to get checksums",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "22CE95AF5264C9714821415B1A134793",
   "fetched": "2026-10-07T16:41:47Z",
   "download": {
    "ok": true,
    "file_name": "5954-Map_Checksum_Cacher.zip",
    "bytes": 6914,
    "at": "2026-10-07T20:16:07Z",
    "sha1": "5f85462eec0c950411e8aa2544ca96751bad9049"
   },
   "category_names": [
    "Halo Utilities"
   ]
  },
  {
   "fid": 5956,
   "title": "A50 Mp",
   "thumb": "img/lg/0screenshot00-372.jpg",
   "author": "Karac Thweatt / VXP",
   "date": "06/19/2011",
   "file_size": "19.2M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5956",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-372.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Multiplayer version of the A50 level",
   "notes": "About:\nThis map is a multiplayer (MP) version of the campaign map, Truth and Reconciliation (a50) using the a50_exterior BSP\n\nThis map works best with:\nCapture The Flag (CTF) -- 6 or more players\nSlayer -- 4 or more players\nJuggernaut -- 6 or more players\nKing of The Hill (KoTH) -- 10 or more players\nRace -- 12 or more players",
   "images": [
    "img/lg/0screenshot00-372.jpg"
   ],
   "hash": "AADD6C04F4DB4FBABF4074E61A0ADBBA",
   "fetched": "2026-10-07T16:22:16Z",
   "download": {
    "ok": true,
    "file_name": "5956-a50_mp.zip",
    "bytes": 19222146,
    "at": "2026-10-07T19:11:43Z",
    "sha1": "54408a2cc937c355cc5a75d011a855bed3e17131"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5957,
   "title": "Bc Matzors Temple Mp",
   "thumb": "img/lg/0screenshot00-373.jpg",
   "author": "Black Crypt / Crypt",
   "date": "06/19/2011",
   "file_size": "10.5M",
   "rating": 8.9,
   "sids": [
    10
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5957",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-373.jpg",
   "category": "Halo CE Maps",
   "notes": "It's a small map designed for 1v1 to 4v4 matches. All gametypes are implemented so that the dreaded 'exception' is avoided.\n\nRecommendation:\n\nIdeally suited to small team slayer matches, capture the flag and team king of the hill games.",
   "images": [
    "img/lg/0screenshot00-373.jpg",
    "img/lg/7screenshot00-162.jpg"
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   "hash": "FC9FB8183DE17A908DD8588ED6DBA46B",
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   "category_names": [
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  {
   "fid": 5958,
   "title": "Alt B30 Time Splitters 2",
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   "author": "Master FL",
   "date": "06/19/2011",
   "file_size": "61.1M",
   "rating": 7.5,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5958",
   "og_image": "https://halomaps.org/hce/img/lg/8screenshot00-145.jpg",
   "category": "Modified Single Player Maps",
   "description": "A B30 variant",
   "notes": "About:\nAfter recreating all of the timesplitters weapons, I've decided to mod timesplitters weapons. Here they are in a way you've never expected!\n\nRecommendation:\nIt is a single player map, not multiplayer... Again, the difficulty is really more chalenging in this. Some parts are almost impossible without the required stuffs. Playing it on Normal is like playing at legendary.",
   "images": [
    "img/lg/8screenshot00-145.jpg"
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   "hash": "C557920FF476F3302EF08ADB73E011ED",
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   "category_names": [
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  {
   "fid": 5959,
   "title": "Chris Haloball",
   "thumb": "img/lg/28screenshot00-46.jpg",
   "author": "=CE= Chris",
   "date": "06/19/2011",
   "file_size": "11.4M",
   "rating": 7.4,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5959",
   "og_image": "https://halomaps.org/hce/img/lg/28screenshot00-46.jpg",
   "category": "Halo CE Maps",
   "description": "An open soccer like field with a movable ball (Haloball)",
   "notes": "Notes: Play on team slayer for best results. (For some reason you can't spawn on CTF)",
   "images": [
    "img/lg/28screenshot00-46.jpg",
    "img/lg/10screenshot00-132.jpg"
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   "screenshots": [
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     "caption": ""
    },
    {
     "src": "img/users/lg/8FB4A844-5BAF-4CC7-BC80D38F29EAD5A7.JPG",
     "caption": "special Haloball's Hogs"
    },
    {
     "src": "img/users/lg/39654F24-D27B-4256-8AB8E269FBDF657B.JPG",
     "caption": ""
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     "caption": ""
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    {
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     "caption": ""
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     "src": "img/users/lg/079F410E-857C-43C8-8D68EAA6497722E8.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/1C48A55F-DFE9-43CF-B55E35DA3F97DDFF.JPG",
     "caption": "Go!"
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    {
     "src": "img/users/lg/901A66CE-DEE4-44CB-9F5BA13A7D7FAD92.JPG",
     "caption": "red laser = point for red team"
    },
    {
     "src": "img/users/lg/1D36D7E9-2B81-4ABA-B80190ACE871AC36.JPG",
     "caption": "blue laser = point for blue team"
    },
    {
     "src": "img/users/lg/F9394B03-4DE3-49FE-AEF5E43C00C8569E.JPG",
     "caption": "Gunner = Goalkeeper"
    },
    {
     "src": "img/users/lg/42DFE98A-021D-45BA-B24C846A719A80EA.JPG",
     "caption": ""
    },
    {
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     "caption": ""
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   "category_names": [
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  {
   "fid": 5960,
   "title": "Damnation Elites H3",
   "thumb": "img/lg/29screenshot00-41.jpg",
   "author": "mercanteespcial",
   "date": "06/19/2011",
   "file_size": "24.3M",
   "rating": 7.2,
   "sids": [
    39
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5960",
   "og_image": "https://halomaps.org/hce/img/lg/29screenshot00-41.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Damnation variant play with AI Bots",
   "images": [
    "img/lg/29screenshot00-41.jpg"
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   "hash": "0705DE0207B572C2290AC3EBA487035C",
   "fetched": "2026-10-07T16:18:04Z",
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    "file_name": "5960-damnation_elites_h3.zip",
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    "at": "2026-10-07T18:52:50Z",
    "sha1": "7fcfb01587b37e0045ca92da5ab342eac1e8ceb2"
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   "category_names": [
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  {
   "fid": 5961,
   "title": "Emerald",
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   "author": "smarsh556",
   "date": "06/19/2011",
   "file_size": "27.2M",
   "rating": null,
   "sids": [
    10
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5961",
   "og_image": "https://halomaps.org/hce/img/lg/30screenshot00-46.jpg",
   "category": "Halo CE Maps",
   "notes": "includes: halo 3 weapons, COD weapons, halo 3 hog, flame hog, rocket hog,\nand the ghost and banshee, and a ghost grenade in case u dont have a vehicle :)",
   "images": [
    "img/lg/30screenshot00-46.jpg",
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   "hash": "88C47EC467862C91E2A90ECD4F3BB7A3",
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   "category_names": [
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  {
   "fid": 5962,
   "title": "H2v Cyclotron",
   "thumb": "img/lg/43screenshot00-23.jpg",
   "author": "UNGGOY-R11904",
   "date": "06/19/2011",
   "file_size": "32.1M",
   "rating": null,
   "sids": [
    24
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5962",
   "og_image": "https://halomaps.org/hce/img/lg/43screenshot00-23.jpg",
   "category": "Modified Multiplayer Maps",
   "images": [
    "img/lg/43screenshot00-23.jpg"
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   "hash": "3AB869688DB4E6DD05B5BAF0DB36021A",
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   "category_names": [
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  {
   "fid": 5963,
   "title": "Infernus",
   "thumb": "img/lg/44screenshot00-29.jpg",
   "author": "MC",
   "date": "06/19/2011",
   "file_size": "7.9M",
   "rating": null,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5963",
   "og_image": "https://halomaps.org/hce/img/lg/44screenshot00-29.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/44screenshot00-29.jpg",
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    "file_name": "5963-infernus.zip",
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    "at": "2026-10-07T18:18:26Z",
    "sha1": "c7a46d271fe40a6b606f6963785be0acd351ef53"
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   "category_names": [
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  {
   "fid": 5964,
   "title": "Invasion Covenant",
   "thumb": "img/lg/51screenshot00-13.jpg",
   "author": "MC",
   "date": "06/19/2011",
   "file_size": "16.0M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5964",
   "og_image": "https://halomaps.org/hce/img/lg/51screenshot00-13.jpg",
   "category": "Halo CE Maps",
   "notes": "Game modes:\nSLAYER\nCTF\nRACE\nKING\n\nweapons:\nh1_rifle of assault\nh1_pistola\nh1_rifle sniper\nh1_lanzacoetes\nh1_pistola, plasma rifle and cannon\nM4\nRPG\nDragunov\n\nVeiculos:\nGhost\nwartrong\nbanshees\nConon Gunner",
   "images": [
    "img/lg/51screenshot00-13.jpg",
    "img/lg/57screenshot00-15.jpg"
   ],
   "hash": "82648AED00AC884A8E5EDB08DDE3D4EC",
   "fetched": "2026-10-07T16:04:52Z",
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    "at": "2026-10-07T18:18:25Z",
    "sha1": "444c4414a83bac96fab3e0f59939f215235540ac"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5965,
   "title": "Lmt Bridges",
   "thumb": "img/lg/58screenshot00-10.jpg",
   "author": "isaac (lmt)",
   "date": "06/19/2011",
   "file_size": "38.0M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5965",
   "og_image": "https://halomaps.org/hce/img/lg/58screenshot00-10.jpg",
   "category": "Halo CE Maps",
   "notes": "this map can only play slayer and cft",
   "images": [
    "img/lg/58screenshot00-10.jpg",
    "img/lg/59screenshot00-9.jpg"
   ],
   "hash": "15BC70F874C548918C3C8550A00CC240",
   "fetched": "2026-10-07T16:04:52Z",
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    "file_name": "5965-lmt_bridges.zip",
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    "at": "2026-10-07T18:18:26Z",
    "sha1": "f56458bee106e718a8c2dce59a393066661294a3"
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   "category_names": [
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   "fid": 5966,
   "title": "Reach Hangemhigh Final",
   "thumb": "img/lg/60screenshot00-6.jpg",
   "author": "MMAMONSTERRR-D92209",
   "date": "06/19/2011",
   "file_size": "22.1M",
   "rating": 8.9,
   "sids": [
    39
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5966",
   "og_image": "https://halomaps.org/hce/img/lg/60screenshot00-6.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Hangemhigh variant with AI Bots",
   "notes": "Note : The map can only be played with SLAYER (gametype).\n\nWeapon List:\n\nreach Assault Rifle\nreach DMR (un-modeled FP)\nreach Magnum\nreach Sniper rifle\nh3 Energy sword\n\nVehicle List:\n\nreach warthog",
   "images": [
    "img/lg/60screenshot00-6.jpg"
   ],
   "hash": "8C71BFC36536A0F4AC717FBB5CDF14A7",
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    "file_name": "5966-reach_hangemhigh_final.zip",
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    "at": "2026-10-07T18:52:47Z",
    "sha1": "fea5ab870b787ed428d8649ad996b379ec683b0d"
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   "category_names": [
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  {
   "fid": 5967,
   "title": "Rock Fields",
   "thumb": "img/lg/61screenshot00-9.jpg",
   "author": "~JEPR~",
   "date": "06/19/2011",
   "file_size": "12.8M",
   "rating": 8.6,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5967",
   "og_image": "https://halomaps.org/hce/img/lg/61screenshot00-9.jpg",
   "category": "Halo CE Maps",
   "notes": "Recommendation:\nThis map supports all gametypes, so you can enjoy anyone, and you can play this map with any number of players you want, it's size allows it",
   "images": [
    "img/lg/61screenshot00-9.jpg",
    "img/lg/68screenshot00-4.jpg"
   ],
   "screenshots": [
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     "caption": ""
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     "caption": ""
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     "caption": ""
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     "caption": ""
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     "caption": ""
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     "caption": ""
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    "at": "2026-10-07T18:18:22Z",
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   "category_names": [
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  {
   "fid": 5968,
   "title": "Sector 1",
   "thumb": "img/lg/75screenshot00-10.jpg",
   "author": "mercanteespacial",
   "date": "06/19/2011",
   "file_size": "25.9M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5968",
   "og_image": "https://halomaps.org/hce/img/lg/75screenshot00-10.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Beavercreek variant",
   "images": [
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   ],
   "hash": "AE7790E84BBDEC8CD49B8889A70A40A1",
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   "category_names": [
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  {
   "fid": 5969,
   "title": "Sector 2",
   "thumb": "img/lg/81screenshot00-5.jpg",
   "author": "mercnateespacial",
   "date": "06/19/2011",
   "file_size": "22.9M",
   "rating": null,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5969",
   "og_image": "https://halomaps.org/hce/img/lg/81screenshot00-5.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Timberland variant",
   "notes": "h2 beam rifle\nh2 energy sword\nh2 battle rifle",
   "images": [
    "img/lg/81screenshot00-5.jpg"
   ],
   "hash": "92D5059AFFB6F5A1D9B6B4DE2950EA4F",
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    "sha1": "5a6f8b4d97a78e1a0ed36e31937905462fc4f433"
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   "category_names": [
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  {
   "fid": 5970,
   "title": "Shipment Cod4",
   "thumb": "img/lg/82screenshot00-5.jpg",
   "author": "Sphinxbio",
   "date": "06/19/2011",
   "file_size": "64.6M",
   "rating": 7.6,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5970",
   "og_image": "https://halomaps.org/hce/img/lg/82screenshot00-5.jpg",
   "category": "Halo CE Maps",
   "notes": "Description:\nthis map is based on the real map of Call of Duty 4 on the map called Shipment\n\nweapons:\nKnow all that clear in the COD not all but most\n\nVehicles:\nno more than Glendale's a stage.\n\nthe map can be played in any game exept race, and everything is in Spanish from voice and text!",
   "images": [
    "img/lg/82screenshot00-5.jpg",
    "img/lg/90screenshot00-6.jpg"
   ],
   "screenshots": [
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     "caption": "mp5"
    },
    {
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     "caption": ""
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     "caption": ""
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    "at": "2026-10-07T18:18:24Z",
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   "category_names": [
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   "fid": 5971,
   "title": "Shithole",
   "thumb": "img/lg/91screenshot00-2.jpg",
   "author": "",
   "date": "06/19/2011",
   "file_size": "12.7M",
   "rating": 7.1,
   "sids": [
    10
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5971",
   "og_image": "https://halomaps.org/hce/img/lg/91screenshot00-2.jpg",
   "category": "Halo CE Maps",
   "description": "Map based off of the horror movies Saw",
   "images": [
    "img/lg/91screenshot00-2.jpg",
    "img/lg/98screenshot00-5.jpg"
   ],
   "hash": "126B06A14A801213B6333741378E2AEF",
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    "file_name": "5971-shithole.zip",
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    "sha1": "e19caeb68ab96180ff7e38b61617c1004539a841"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5972,
   "title": "[)h3(]highlands",
   "thumb": "img/lg/99screenshot00-4.jpg",
   "author": "YEZUGAN",
   "date": "06/19/2011",
   "file_size": "108.7M",
   "rating": 9.0,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5972",
   "og_image": "https://halomaps.org/hce/img/lg/99screenshot00-4.jpg",
   "category": "Modified Multiplayer Maps",
   "notes": "About:\nThis map is to play online, map editor texture with halo 3.\nRecommendation: This map was designed to play only multiplayer mode.",
   "images": [
    "img/lg/99screenshot00-4.jpg"
   ],
   "hash": "766CF616BD87643C5661D84EDFC9F812",
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   "download": {
    "ok": true,
    "file_name": "5972-[)H3(]Highlands.zip",
    "bytes": 108650696,
    "at": "2026-10-07T19:11:42Z",
    "sha1": "aa8cfdccb75a93fc0a9e808e8ad5230d46c54d07"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5973,
   "title": "[]h3[]christmas",
   "thumb": "img/lg/107screenshot00-2.jpg",
   "author": "Ever125",
   "date": "06/19/2011",
   "file_size": "47.8M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5973",
   "og_image": "https://halomaps.org/hce/img/lg/107screenshot00-2.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Deathisland variant",
   "images": [
    "img/lg/107screenshot00-2.jpg"
   ],
   "hash": "BA0B7116F715F113D276BB75A001C3A3",
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    "file_name": "5973-[]h3[]Christmas.zip",
    "bytes": 47830276,
    "at": "2026-10-07T19:11:36Z",
    "sha1": "22280f87d22a09018132a3b174f425d72149278a"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5974,
   "title": "[)h3(]sand Ghost",
   "thumb": "img/lg/0screenshot00-374.jpg",
   "author": "YEZUGAN",
   "date": "06/19/2011",
   "file_size": "92.4M",
   "rating": 7.7,
   "sids": [
    24
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5974",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-374.jpg",
   "category": "Modified Multiplayer Maps",
   "images": [
    "img/lg/0screenshot00-374.jpg"
   ],
   "hash": "E9BFC6A1FBD7989441D3E9AA7605C857",
   "fetched": "2026-10-07T16:22:14Z",
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    "file_name": "5974-[)H3(]Sand_Ghost.zip",
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    "at": "2026-10-07T19:11:37Z",
    "sha1": "fb57e06c42f2a5d438ffbed14e8257e2c63af51a"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5975,
   "title": "Odst Socom Magnum Tags",
   "thumb": "img/lg/odstmag1.jpg",
   "author": "Gamma927",
   "date": "06/22/2011",
   "file_size": "5.1M",
   "rating": null,
   "sids": [
    31
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5975",
   "og_image": "https://halomaps.org/hce/img/lg/odstmag1.jpg",
   "category": "Halo CE Weapon Tags",
   "notes": "Bugs:\nWhen you fire, the green dots disappear.\n\nTo install, just drag the contents of the folder into your tagset. You must create your own Item_collection tag.",
   "images": [
    "img/lg/odstmag1.jpg",
    "img/lg/odstmag2.jpg"
   ],
   "hash": "A5FAD6202379FC6EEE1C73662F601A68",
   "fetched": "2026-10-07T16:38:22Z",
   "download": {
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    "file_name": "5975-ODST_Socom_Magnum_tags.zip",
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   "category_names": [
    "Halo CE Weapon Tags"
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  {
   "fid": 5976,
   "title": "Supressed Smg Tags",
   "thumb": "img/lg/haloce-20110620-203922.jpg",
   "author": "Gamma927",
   "date": "06/22/2011",
   "file_size": "4.9M",
   "rating": 9.1,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5976",
   "og_image": "https://halomaps.org/hce/img/lg/haloce-20110620-203922.jpg",
   "category": "Halo CE Weapon Tags",
   "notes": "To install, just drag the contents of the folder into your tagset. You must create your own Item_collection tag.",
   "images": [
    "img/lg/haloce-20110620-203922.jpg",
    "img/lg/haloce-20110620-203925.jpg"
   ],
   "hash": "BC4E139DCA561982444A608EDEB186EC",
   "fetched": "2026-10-07T16:38:22Z",
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    "file_name": "5976-Supressed_SMG_tags.zip",
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    "at": "2026-10-07T20:08:12Z",
    "sha1": "44a4daa50cb9d6da69ad927f0a843eb638a0be4e"
   },
   "category_names": [
    "Halo CE Weapon Tags"
   ]
  },
  {
   "fid": 5977,
   "title": "Tactical Battle Rifle Tags",
   "thumb": "img/lg/tacbr1.jpg",
   "author": "Gamma927, Jesse7770, and ImBrokeRU",
   "date": "06/22/2011",
   "file_size": "7.2M",
   "rating": 8.8,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5977",
   "og_image": "https://halomaps.org/hce/img/lg/tacbr1.jpg",
   "category": "Halo CE Weapon Tags",
   "notes": "Bugs:\nNon-empty reload takes about a second for the rounds inside the mag to register (says 00 for a half second after reload animation is done).\nObviously you can't actually use the Red Dot Sight.\nThe 3P model is the regular H3 Battle Rifle model.",
   "images": [
    "img/lg/tacbr1.jpg",
    "img/lg/tacbr2.jpg"
   ],
   "hash": "2FF74227C1D491241D899B7585F84087",
   "fetched": "2026-10-07T16:38:21Z",
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    "file_name": "5977-Tactical_Battle_Rifle_tags.zip",
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    "at": "2026-10-07T20:08:12Z",
    "sha1": "90ca891aba88f8a98ac5cdf2fcbd277ac4e791fe"
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   "category_names": [
    "Halo CE Weapon Tags"
   ]
  },
  {
   "fid": 5978,
   "title": "(h3) Swampthing",
   "thumb": "img/lg/0screenshot00-375.jpg",
   "author": "mercanteespacial & yorshuytaespacial",
   "date": "06/22/2011",
   "file_size": "19.2M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5978",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-375.jpg",
   "category": "Halo CE Maps",
   "notes": "weapons:\nh2 energy sword\nh2 dual smgs\nfuel rod gun\nflamentower\ny mas",
   "images": [
    "img/lg/0screenshot00-375.jpg",
    "img/lg/1screenshot00-210.jpg"
   ],
   "hash": "D4494E5C3EAC7D94A7D0B1FE32B0EE50",
   "fetched": "2026-10-07T16:04:50Z",
   "download": {
    "ok": true,
    "file_name": "5978-(h3)_swampthing.zip",
    "bytes": 19236747,
    "at": "2026-10-07T18:18:17Z",
    "sha1": "38f8560603c9ab1b9575f99bf14b3ac3d9b08b3a"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5979,
   "title": "Eltes Elites",
   "thumb": "img/lg/2screenshot00-183.jpg",
   "author": "",
   "date": "06/22/2011",
   "file_size": "15.1M",
   "rating": 8.2,
   "sids": [
    39
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   "url": "https://halomaps.org/hce/detail.cfm?fid=5979",
   "og_image": "https://halomaps.org/hce/img/lg/2screenshot00-183.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Damnation variant play with AI Bots",
   "images": [
    "img/lg/2screenshot00-183.jpg"
   ],
   "hash": "B066DDD871A4ABC9C48A419CCB2AF1BF",
   "fetched": "2026-10-07T16:18:03Z",
   "download": {
    "ok": true,
    "file_name": "5979-eltes_elites.zip",
    "bytes": 15088888,
    "at": "2026-10-07T18:52:44Z",
    "sha1": "13eca9fcc8bbca1b6e907eb935bed7da6c7f849b"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 5980,
   "title": "Tlv2 Test",
   "thumb": "img/lg/10screenshot00-133.jpg",
   "author": "Smiley",
   "date": "06/22/2011",
   "file_size": "10.3M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5980",
   "og_image": "https://halomaps.org/hce/img/lg/10screenshot00-133.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A test map for the Target Locator v2 tags. A Bloodgulch variant",
   "notes": "About:\nThis map is a test map for the Target Locator v2 tags that should be released at the same time. It really is just the stock bloodgulch that has an extra AI spawning at red base.",
   "images": [
    "img/lg/10screenshot00-133.jpg"
   ],
   "hash": "9FE3276B77B7F461C19094311F703356",
   "fetched": "2026-10-07T16:22:14Z",
   "download": {
    "ok": true,
    "file_name": "5980-tlv2_test.zip",
    "bytes": 10328727,
    "at": "2026-10-07T19:11:31Z",
    "sha1": "3eed66e74284e9c1664ca19316554edd16546b2e"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5981,
   "title": "[)h3(]colossus",
   "thumb": "img/lg/ACF2D51.jpg",
   "author": "YEZUGAN",
   "date": "06/22/2011",
   "file_size": "76.6M",
   "rating": 7.8,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5981",
   "og_image": "https://halomaps.org/hce/img/lg/ACF2D51.jpg",
   "category": "Modified Multiplayer Maps",
   "notes": "weapons Halo Reach:\n\nAssaul Rifle Reach\nRifle Dmr Reach",
   "images": [
    "img/lg/ACF2D51.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/9597003A-BF52-4185-ABFC5833F2A9D3F2.JPG",
     "caption": ""
    }
   ],
   "hash": "D1A0B5D514A8D1D3C6C9520C868A23BF",
   "fetched": "2026-10-07T16:22:13Z",
   "download": {
    "ok": true,
    "file_name": "5981-[)H3(]colossus.zip",
    "bytes": 76625693,
    "at": "2026-10-07T19:11:33Z",
    "sha1": "a76ced95dc66e85acac0db98a62a3d68aafcd249"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5982,
   "title": "Reach Weapon Tagpack V1",
   "thumb": "img/lg/reach_(1).jpg",
   "author": "MMAMONSTERRR-D92209",
   "date": "06/28/2011",
   "file_size": "17.6M",
   "rating": 7.3,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5982",
   "og_image": "https://halomaps.org/hce/img/lg/reach_(1).jpg",
   "category": "Halo CE Weapon Tags",
   "notes": "Just paste the reach folder to tags directory\n\nTags in the release:\n\nWeapons: Assault rifle\nDMR - NEW\nMagnum - NEW\nShotgun - NEW\nSniper rifle\n\nVehicles: Warthog - retexured",
   "images": [
    "img/lg/reach_(1).jpg",
    "img/lg/reach_(2).jpg"
   ],
   "hash": "FA855852B04B5ECBFAF51AD3B455D389",
   "fetched": "2026-10-07T16:38:21Z",
   "download": {
    "ok": true,
    "file_name": "5982-Reach_Weapon_Tagpack_V1.zip",
    "bytes": 17574778,
    "at": "2026-10-07T20:08:12Z",
    "sha1": "bf245a4d9b98540a9e0ee0b4c0e7e3c9f4f9d116"
   },
   "category_names": [
    "Halo CE Weapon Tags"
   ]
  },
  {
   "fid": 5983,
   "title": "Assault Rifle Xbox Shaders",
   "thumb": "img/lg/haloce_2011-06-26_10-11-32-29.jpg",
   "author": "waffles aka wholfe",
   "date": "06/28/2011",
   "file_size": "217.1K",
   "rating": null,
   "sids": [
    20
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5983",
   "og_image": "https://halomaps.org/hce/img/lg/haloce_2011-06-26_10-11-32-29.jpg",
   "category": "Halo CE Misc. Tags",
   "images": [
    "img/lg/haloce_2011-06-26_10-11-32-29.jpg"
   ],
   "hash": "BDFB4379B9D6DB0E9559341782F34D93",
   "fetched": "2026-10-07T16:34:16Z",
   "download": {
    "ok": true,
    "file_name": "5983-Assault_Rifle_Xbox_Shaders.zip",
    "bytes": 217110,
    "at": "2026-10-07T19:59:15Z",
    "sha1": "7c633301bc76bc3f13c118b8cd377efff5d2882c"
   },
   "category_names": [
    "Halo CE Misc. Tags"
   ]
  },
  {
   "fid": 5984,
   "title": "Halcyon Cruiser Tags",
   "thumb": "img/lg/halcyon_top.png",
   "author": "CAG Gonzo",
   "date": "06/28/2011",
   "file_size": "5.3M",
   "rating": null,
   "sids": [
    32
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5984",
   "og_image": "https://halomaps.org/hce/img/lg/halcyon_top.png",
   "category": "Halo CE Scenery Tags",
   "description": "A crashed Halcyon-class cruiser",
   "notes": "About:\nA crashed Halcyon-class cruiser. Comes with instructions for changing the ship's name!\n\nPolys/Vertices:\n4626/2309",
   "images": [
    "img/lg/halcyon_top.png",
    "img/lg/halcyon_bow.png"
   ],
   "hash": "77CF0EE882BA4E9A2FD9EA6421B86120",
   "fetched": "2026-10-07T16:35:57Z",
   "download": {
    "ok": true,
    "file_name": "5984-halcyon_cruiser_tags.zip",
    "bytes": 5278167,
    "at": "2026-10-07T20:02:35Z",
    "sha1": "c1c95c62bb7b10d372e9a91c750a615e9a1373eb"
   },
   "category_names": [
    "Halo CE Scenery Tags"
   ]
  },
  {
   "fid": 5985,
   "title": "Halo 3 Odst Mp tags",
   "thumb": "img/lg/ODST-1.jpg",
   "author": "MMAMONSTERRR-D92209",
   "date": "06/28/2011",
   "file_size": "7.0M",
   "rating": 7.9,
   "sids": [
    34
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5985",
   "og_image": "https://halomaps.org/hce/img/lg/ODST-1.jpg",
   "category": "Halo CE Biped Tags",
   "notes": "Just paste the halo3 folder to tags directory\n\nsound and Retexure by me, models by DaniloC\n\nThe ODST used cyborg animation so it can ride or wield anything.",
   "images": [
    "img/lg/ODST-1.jpg"
   ],
   "hash": "772E5540A2283B6D8D23852750337685",
   "fetched": "2026-10-07T16:35:06Z",
   "download": {
    "ok": true,
    "file_name": "5985-Halo_3_ODST_mp.zip",
    "bytes": 7027357,
    "at": "2026-10-07T20:01:12Z",
    "sha1": "447295e9d39ae5650293103483b43b5a79368bde"
   },
   "category_names": [
    "Halo CE Biped Tags"
   ]
  },
  {
   "fid": 5986,
   "title": "Halo Ring Shaders",
   "thumb": "img/lg/haloce_2011-06-26_10-55-43-60.jpg",
   "author": "waffles",
   "date": "06/28/2011",
   "file_size": "1.7M",
   "rating": null,
   "sids": [
    20
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5986",
   "og_image": "https://halomaps.org/hce/img/lg/haloce_2011-06-26_10-55-43-60.jpg",
   "category": "Halo CE Misc. Tags",
   "notes": "this includes the fixed inner ring shadow shaders, inner ring, and outer ring shaders and all xbox multi's gearbox didnt fix.\njust place the tags folder in your tags directory, and when you want to use the shaders just swap the new ring scenery or vehicle into your map.",
   "images": [
    "img/lg/haloce_2011-06-26_10-55-43-60.jpg",
    "img/lg/haloce_2011-06-26_10-55-51-48.jpg"
   ],
   "hash": "753D6C2919647F0B73AAE169665B7563",
   "fetched": "2026-10-07T16:34:15Z",
   "download": {
    "ok": true,
    "file_name": "5986-Halo_Ring_Shaders.zip",
    "bytes": 1658040,
    "at": "2026-10-07T19:59:14Z",
    "sha1": "d629c742e5818343af02d89c29f06a7799a73dac"
   },
   "category_names": [
    "Halo CE Misc. Tags"
   ]
  },
  {
   "fid": 5987,
   "title": "Reach Spartan Model (MAX/OBJ)",
   "thumb": "img/lg/reach_spartan.jpg",
   "author": "JakeGreen",
   "date": "06/28/2011",
   "file_size": "109.1M",
   "rating": 8.7,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5987",
   "og_image": "https://halomaps.org/hce/img/lg/reach_spartan.jpg",
   "category": "3D Model Files",
   "notes": "this is a 3d model of the halo reach spartan and not a biped",
   "images": [
    "img/lg/reach_spartan.jpg"
   ],
   "hash": "DEDD2E9FD8E6EFF1A7ECFE034AA1FC84",
   "fetched": "2026-10-07T16:32:15Z",
   "download": {
    "ok": true,
    "file_name": "5987-reach_spartan_model.zip",
    "bytes": 109099911,
    "at": "2026-10-07T19:56:24Z",
    "sha1": "5d7015d14548b1f5bc7e1216556dc672ac21a767"
   },
   "category_names": [
    "3D Model Files"
   ]
  },
  {
   "fid": 5988,
   "title": "H3 Prisioner",
   "thumb": "img/lg/0screenshot00-376.jpg",
   "author": "mercanteespacial",
   "date": "06/28/2011",
   "file_size": "24.8M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5988",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-376.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Prisoner variant",
   "notes": "weapons:\nh3 shotgun\nh3 battle rifle\nh3 sniper rifle\nh3 assault rifle\nh3 gold magnum",
   "images": [
    "img/lg/0screenshot00-376.jpg"
   ],
   "hash": "E9EEC0B5C0381BC72786841F64A16706",
   "fetched": "2026-10-07T16:22:13Z",
   "download": {
    "ok": true,
    "file_name": "5988-H3_prisioner.zip",
    "bytes": 24792494,
    "at": "2026-10-07T19:11:29Z",
    "sha1": "41b8a90ddb68b4abde6bdfa8a344dd282e6590fd"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5989,
   "title": "Ai Sync",
   "thumb": "img/lg/5screenshot00-163.jpg",
   "author": "Kirby_422",
   "date": "06/28/2011",
   "file_size": "10.7M",
   "rating": null,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5989",
   "og_image": "https://halomaps.org/hce/img/lg/5screenshot00-163.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Wizard variant",
   "images": [
    "img/lg/5screenshot00-163.jpg"
   ],
   "hash": "5D85BC3483203DA2A20BEE83F2D42678",
   "fetched": "2026-10-07T16:18:03Z",
   "download": {
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    "file_name": "5989-ai_sync.zip",
    "bytes": 10676186,
    "at": "2026-10-07T18:52:41Z",
    "sha1": "2d2d05b25b395d36d91fdfe03dd3b7db7621c5fd"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 5990,
   "title": "Blood Creek Campus Pb2",
   "thumb": "img/lg/7screenshot00-163.jpg",
   "author": "Professional Map & Movie-maker's Federation",
   "date": "06/28/2011",
   "file_size": "67.2M",
   "rating": 2.7,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5990",
   "og_image": "https://halomaps.org/hce/img/lg/7screenshot00-163.jpg",
   "category": "Halo CE Maps",
   "notes": "ap contents include:\n\n-Dorm Building 28\n-Dorm Building 35\n-Dorm Building 41 (unmarked)\n-Dorm Building 53 (unmarked)\n-Office\n-Youth Center (untextured)\n-Bowlopolis Bowling Lanes\n-Gas Station\n\nLooks like that covers it, guys. What else can you find?\n\n-GTA Vice City Cars\n-Various CoD 4 and CoD WaW weapons\n\nWeapons Include:\n\n-M4A1 Assault Rifle\n-M16 Assault Rifle (Burst Shot)\n-Modded Halo Shotgun (prepped as a placeholder for a Mossberg shotgun)\n-Browning Automatic Rifle (BAR)\n-Barret M82A1 Sniper Rifle\n-Steyr Scout Sniper Rifle\n-H&K MP5\n-P90\n-Frag Grenades\n-Fire Grenades\n-...And more...",
   "images": [
    "img/lg/7screenshot00-163.jpg",
    "img/lg/6screenshot00-160.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/435FFB84-DA80-4E94-85BE1B9CA602AFDE.JPG",
     "caption": "Fire!! Yeah!!!!!!!!!"
    }
   ],
   "hash": "31F9E7981275087F4FFA8FC6414A4ED1",
   "fetched": "2026-10-07T16:04:50Z",
   "download": {
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    "file_name": "5990-blood_creek_campus_pb2.zip",
    "bytes": 67193019,
    "at": "2026-10-07T18:18:19Z",
    "sha1": "09dbdf09b6b7f5d5d73fe8dc1590dffcdec2e1cd"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5991,
   "title": "Elitesvfloods1",
   "thumb": "img/lg/13screenshot00-110.jpg",
   "author": "mercanteespacial",
   "date": "06/28/2011",
   "file_size": "27.7M",
   "rating": null,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5991",
   "og_image": "https://halomaps.org/hce/img/lg/13screenshot00-110.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Bloodgulch variant with AI bots",
   "images": [
    "img/lg/13screenshot00-110.jpg"
   ],
   "hash": "CAC5B05BE86A9C594A9BAA21086CFF97",
   "fetched": "2026-10-07T16:18:03Z",
   "download": {
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    "file_name": "5991-elitesvfloods1.zip",
    "bytes": 27660884,
    "at": "2026-10-07T18:52:44Z",
    "sha1": "c5691e9776d3814784c20a335918ee3264228817"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 5992,
   "title": "Sync Test",
   "thumb": "img/lg/14screenshot00-108.jpg",
   "author": "Kirby_422",
   "date": "06/28/2011",
   "file_size": "11.8M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5992",
   "og_image": "https://halomaps.org/hce/img/lg/14screenshot00-108.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch variant with AI bots(?)",
   "images": [
    "img/lg/14screenshot00-108.jpg"
   ],
   "hash": "81384F08769ADFB352A27BF71C4FD5B5",
   "fetched": "2026-10-07T16:22:13Z",
   "download": {
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    "file_name": "5992-sync_test.zip",
    "bytes": 11815890,
    "at": "2026-10-07T19:11:28Z",
    "sha1": "a898c9562508835624838d82e2658e0559b66dbe"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 5993,
   "title": "[h3style]containment",
   "thumb": "img/lg/25screenshot00-53.jpg",
   "author": "Xander",
   "date": "06/28/2011",
   "file_size": "67.9M",
   "rating": 8.8,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5993",
   "og_image": "https://halomaps.org/hce/img/lg/25screenshot00-53.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/25screenshot00-53.jpg",
    "img/lg/15screenshot00-110.jpg"
   ],
   "hash": "29611F350AB1E8BEBA18535D791BD223",
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   "download": {
    "ok": true,
    "file_name": "5993-[H3Style]containment.zip",
    "bytes": 67935784,
    "at": "2026-10-07T18:18:18Z",
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5994,
   "title": "Remington 870 Weapon Tags",
   "thumb": "img/lg/1-46.jpg",
   "author": "Kingfish999",
   "date": "07/03/2011",
   "file_size": "1.7M",
   "rating": null,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5994",
   "og_image": "https://halomaps.org/hce/img/lg/1-46.jpg",
   "category": "Halo CE Weapon Tags",
   "notes": "This is a Remington 870 pump action 12 guage shotgun.\n\nIt holds a total of 8 rounds of Buckshot or Slug type ammunition.\n\nBuckshot ammo has a decent spread and is very devistating at close ranges.\n\nSlug ammo uses a single large bullet instead of many small BBs.\n\nSlugs greatly increasing range but make close range combat very hard.\n\nIronsights are provided to help make shots more accurate which is usefull especially for slugs.\n\n-------------------------------------------------------\n\nDefualt firing is buckshot ammo (click the fire button, dont hold it)\n\nAlternate firing is slug ammo (must hold the fire button for 0.5 seconds and fires when released)\n\n-------------------------------------------------------\nput the 'Remington 870' folder in the 'tags\\weapons' folder item collection inclueded",
   "images": [
    "img/lg/1-46.jpg",
    "img/lg/2-37.jpg"
   ],
   "hash": "742F2BC9A6BFBA69CBC0D40666E3ABF4",
   "fetched": "2026-10-07T16:38:21Z",
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    "ok": true,
    "file_name": "5994-Remington_870_weapon_tags.zip",
    "bytes": 1735620,
    "at": "2026-10-07T20:08:10Z",
    "sha1": "b502a2ea220ba249dc7261d7b05b2d7c63074b9d"
   },
   "category_names": [
    "Halo CE Weapon Tags"
   ]
  },
  {
   "fid": 5995,
   "title": "Rebel 2.0 Biped Tags",
   "thumb": "img/lg/rebelv2.jpg",
   "author": "Spiral",
   "date": "07/03/2011",
   "file_size": "3.4M",
   "rating": 8.6,
   "sids": [
    34
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5995",
   "og_image": "https://halomaps.org/hce/img/lg/rebelv2.jpg",
   "category": "Halo CE Biped Tags",
   "notes": "halo rebels as seen in halowars\n\nFile Notes: Im not finished yet, but theses will be!\nhere's a different version!",
   "images": [
    "img/lg/rebelv2.jpg"
   ],
   "hash": "F8AE6BC79DE313ACE4F7379669D4D0FB",
   "fetched": "2026-10-07T16:35:06Z",
   "download": {
    "ok": true,
    "file_name": "5995-Rebel_2.0_biped_tags.zip",
    "bytes": 3443136,
    "at": "2026-10-07T20:01:10Z",
    "sha1": "968e11ffff8e8fca3d1090cc6066f376e9c33538"
   },
   "category_names": [
    "Halo CE Biped Tags"
   ]
  },
  {
   "fid": 5996,
   "title": "Reach Health Pack Tags V2.0",
   "thumb": "img/lg/Health_pack.jpg",
   "author": "English Mobster/Jesse/6th~LoneWolf",
   "date": "07/03/2011",
   "file_size": "5.3M",
   "rating": null,
   "sids": [
    20
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5996",
   "og_image": "https://halomaps.org/hce/img/lg/Health_pack.jpg",
   "category": "Halo CE Misc. Tags",
   "notes": "Description: Used Jesse Reach Health Pack and English Mobster Medkit Dispenser\nAbout: just put in tags folder and follow steps",
   "images": [
    "img/lg/Health_pack.jpg",
    "img/lg/Step.jpg"
   ],
   "hash": "05DD762DDBD357763AA3BB46A6485145",
   "fetched": "2026-10-07T16:34:15Z",
   "download": {
    "ok": true,
    "file_name": "5996-Reach_Health_pack_tags_v2.0.zip",
    "bytes": 5346398,
    "at": "2026-10-07T19:59:14Z",
    "sha1": "a4f17fc7464aaeba7b886df675bd88c1c21e8408"
   },
   "category_names": [
    "Halo CE Misc. Tags"
   ]
  },
  {
   "fid": 5997,
   "title": "Bourrin's Mark V (h3) Biped Tags",
   "thumb": "img/lg/1-47.jpg",
   "author": "bourrin33",
   "date": "07/03/2011",
   "file_size": "7.2M",
   "rating": 8.4,
   "sids": [
    34
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5997",
   "og_image": "https://halomaps.org/hce/img/lg/1-47.jpg",
   "category": "Halo CE Biped Tags",
   "notes": "I included the best cubemaps ever, aka \"cubemap dark-grey\" and \"minor edited cubemap\"\nFeel free to use them, it's easy to make nice shaders.\n\nJust put in your tags folder the bourrin and other folder, and you're done.\n\nTo use this, you have to open tags\\globals\\globals.globals, scroll down until you find \"multiplayer information\" and change of biped. somewhere other you'll find the stuff for FP.\n\nBiped folder is\n\\bourrin\\characters\\mark v\\mp mk V\n\nFp folder is\n\\bourrin\\characters\\fp\\fp",
   "images": [
    "img/lg/1-47.jpg",
    "img/lg/fp.jpg"
   ],
   "hash": "377C1A9672489173211E3298841D5BCF",
   "fetched": "2026-10-07T16:35:05Z",
   "download": {
    "ok": true,
    "file_name": "5997-bourrin's_Mark_V_(H3)_biped_tags.zip",
    "bytes": 7202182,
    "at": "2026-10-07T20:01:09Z",
    "sha1": "ad5a39e9da1644e8e782e27e46887a0d82de3453"
   },
   "category_names": [
    "Halo CE Biped Tags"
   ]
  },
  {
   "fid": 5998,
   "title": "Battleland",
   "thumb": "img/lg/0screenshot00-377.jpg",
   "author": "?",
   "date": "07/03/2011",
   "file_size": "18.8M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5998",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-377.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/0screenshot00-377.jpg",
    "img/lg/1screenshot00-211.jpg"
   ],
   "hash": "CECA28056F129AD31D4898ADA3573486",
   "fetched": "2026-10-07T16:04:49Z",
   "download": {
    "ok": true,
    "file_name": "5998-battleland.zip",
    "bytes": 18825656,
    "at": "2026-10-07T18:18:13Z",
    "sha1": "30a3937f06490a020fdc2e49a0b684268cc44365"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 5999,
   "title": "Big Boys Toys",
   "thumb": "img/lg/2screenshot00-184.jpg",
   "author": "Grif",
   "date": "07/03/2011",
   "file_size": "12.6M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=5999",
   "og_image": "https://halomaps.org/hce/img/lg/2screenshot00-184.jpg",
   "category": "Halo CE Maps",
   "notes": "this is a map of stuff of abig and heavy nature, tanks, rockets, flamethrowers, miniguns, rpg's and segways",
   "images": [
    "img/lg/2screenshot00-184.jpg",
    "img/lg/9screenshot00-134.jpg"
   ],
   "hash": "4167D2E8AE23125F64D33434F902FE12",
   "fetched": "2026-10-07T16:04:49Z",
   "download": {
    "ok": true,
    "file_name": "5999-big_boys_toys.zip",
    "bytes": 12597175,
    "at": "2026-10-07T18:18:10Z",
    "sha1": "b36279920e1273f90464156fac907f7bce48967f"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 6000,
   "title": "Bosque Gulch",
   "thumb": "img/lg/18screenshot00-89.jpg",
   "author": "?",
   "date": "07/03/2011",
   "file_size": "20.7M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6000",
   "og_image": "https://halomaps.org/hce/img/lg/18screenshot00-89.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch variant",
   "notes": "The map contains:\n------------ Veículos\nELEPHANT HALO 3\nBANSEE\nGHOST_NEDELL\nWarthog\nRWARHOG\n---------------------------------\nWEAPONS ----------\nMODERN SNIPER (Sniper)\nMinigun\nMODERN ASSAULT RIFLE\nBasok (RPG)",
   "images": [
    "img/lg/18screenshot00-89.jpg"
   ],
   "hash": "A24248DAF46F480F31372F6C45AC9623",
   "fetched": "2026-10-07T16:22:12Z",
   "download": {
    "ok": true,
    "file_name": "6000-bosque_gulch.zip",
    "bytes": 20671981,
    "at": "2026-10-07T19:11:27Z",
    "sha1": "2f5b59866824306e110dafaf3b322996a0fefb18"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6001,
   "title": "Codmw2 Lvl5 Beta",
   "thumb": "img/lg/25screenshot00-54.jpg",
   "author": "[RAD]Ra[P7]0R",
   "date": "07/03/2011",
   "file_size": "48.6M",
   "rating": 8.5,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6001",
   "og_image": "https://halomaps.org/hce/img/lg/25screenshot00-54.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch variant",
   "images": [
    "img/lg/25screenshot00-54.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/8C39B1DA-0705-4C75-A02978D16B43C258.JPG",
     "caption": "The M4A1 from MW2"
    },
    {
     "src": "img/users/lg/63FE9BD4-1199-4FB3-8F7C01712D02A7C9.JPG",
     "caption": ""
    }
   ],
   "hash": "4FABD5192FEF0368B58DA25C01FB11CC",
   "fetched": "2026-10-07T16:22:12Z",
   "download": {
    "ok": true,
    "file_name": "6001-codmw2-lvl5-beta.zip",
    "bytes": 48598871,
    "at": "2026-10-07T19:11:27Z",
    "sha1": "ca8ac6578ae1a41d51857d7746dc2a2cc0532b1f"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6002,
   "title": "Plasma Launcher Model",
   "thumb": "img/lg/Plasma_launcher.jpg",
   "author": "eeky",
   "date": "07/06/2011",
   "file_size": "462.7K",
   "rating": 7.9,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6002",
   "og_image": "https://halomaps.org/hce/img/lg/Plasma_launcher.jpg",
   "category": "3D Model Files",
   "notes": "This model is NOT from Reach, but custom made.",
   "images": [
    "img/lg/Plasma_launcher.jpg"
   ],
   "hash": "98476A2DE4909ACB4F93F14DE62D7DDD",
   "fetched": "2026-10-07T16:32:14Z",
   "download": {
    "ok": true,
    "file_name": "6002-Plasma_Launcher_model.zip",
    "bytes": 462669,
    "at": "2026-10-07T19:56:13Z",
    "sha1": "6002c481e29308f60046eb4e40bf3ec4dcf93c2b"
   },
   "category_names": [
    "3D Model Files"
   ]
  },
  {
   "fid": 6003,
   "title": "H3 Phantom Tags",
   "thumb": "img/lg/Main_View-1.jpg",
   "author": "Shade117 pro",
   "date": "07/06/2011",
   "file_size": "12.3M",
   "rating": 8.7,
   "sids": [
    30
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6003",
   "og_image": "https://halomaps.org/hce/img/lg/Main_View-1.jpg",
   "category": "Halo CE Vehicle Tags",
   "notes": "About:\nThese are the Halo 3 phantom tags from solitude-firefight. Just extract all of the tags to your Halo: CE directory and overwrite anything it asks you to. The vehicle will be located in: tags\\vehicles\\c_dropship\\H3_Phantom.vehicle Sorry for the wierd naming of the tags, but they work.",
   "images": [
    "img/lg/Main_View-1.jpg",
    "img/lg/Side_view-1.jpg"
   ],
   "hash": "25FDCAC9C1D4FBEA0BF7A6661D3ECBF9",
   "fetched": "2026-10-07T16:37:16Z",
   "download": {
    "ok": true,
    "file_name": "6003-H3_Phantom_Tags.zip",
    "bytes": 12337545,
    "at": "2026-10-07T20:06:36Z",
    "sha1": "743b4d22215a32df6c6ab9f58dfef1409cc97914"
   },
   "category_names": [
    "Halo CE Vehicle Tags"
   ]
  },
  {
   "fid": 6004,
   "title": "Halo Map Tool",
   "thumb": "img/placeholder.jpg",
   "author": "jbsmith20",
   "date": "07/06/2011",
   "file_size": "274.4K",
   "rating": null,
   "sids": [
    8
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6004",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo Utilities",
   "description": "Halo Map tool is a simple program to help simplify the steps of creating a custom halo map.",
   "notes": "You can edit the commands to point to your folder\n\nHas been tested on\n\nWindows 7 64-bit - Working\nWindows Vista - Not Tested\nWindows XP - Not Tested",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "5C51AB8A25B1E296D6BFC32B41F08960",
   "fetched": "2026-10-07T16:41:46Z",
   "download": {
    "ok": true,
    "file_name": "6004-Halo_Map_Tool.zip",
    "bytes": 274437,
    "at": "2026-10-07T20:16:06Z",
    "sha1": "79c3a2ab9e33d9a3ae91f3347d6110f6f351f322"
   },
   "category_names": [
    "Halo Utilities"
   ]
  },
  {
   "fid": 6005,
   "title": "Celer Exile",
   "thumb": "img/lg/8screenshot00-146.jpg",
   "author": "BSP Creator: OpsY; Modder: ODST_Nick",
   "date": "07/06/2011",
   "file_size": "67.7M",
   "rating": 6.6,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6005",
   "og_image": "https://halomaps.org/hce/img/lg/8screenshot00-146.jpg",
   "category": "Modified Multiplayer Maps",
   "notes": "Guide to: celer_exile\n\nThis map has alot, It has:\n\nHeavy snow\n\nNew textures\n\nNew vehicles including:\n-Mass Driver Cannon\n-Halo Reach Sabre\n-Shortsword\n-A new Scripon tank (GUNNERS NEED TO GET IN FIRST)\n\nMore you can find yourself\n\nDO NOT DO:\n\nobject_create_anew_containing \"\"\n\nIT WILL MAKE THE MAP LAG\n\np= pelican\ns= scripon\nh= warthogs\nth = troop hogs\nl(L)=shortsword\nmd = mass driver cannon\ngun = gun turrets on outposts\nc = cryotube\na=transhawk\ne=elephant\no (Letter O, not the number 0)=Sparrowhawks\n\n========\n\nUSE CAUTION BEFORE DOING:\n\nobject_create_anew_containing \"\"\n\nAND SPAWNING ALL THE VEHICLES ON THE MAP AT ONE TIME!\n\nIT MIGHT MAKE THE MAP LAG DEPENDING ON YOUR PC!!!!!",
   "images": [
    "img/lg/8screenshot00-146.jpg"
   ],
   "screenshots": [
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     "src": "img/users/lg/78BF1A08-E859-42A8-B0342C82675A8B2A.JPG",
     "caption": "A UNSC Base in the middle of nowhere with a Recon Hog racing away"
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   "category_names": [
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  {
   "fid": 6006,
   "title": "Celer Exile Odst",
   "thumb": "img/lg/18screenshot00-91.jpg",
   "author": "BSP Creator: OpsY; Modder: ODST_Nick",
   "date": "07/06/2011",
   "file_size": "67.1M",
   "rating": 8.6,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6006",
   "og_image": "https://halomaps.org/hce/img/lg/18screenshot00-91.jpg",
   "category": "Modified Multiplayer Maps",
   "notes": "Guide to: celer_exile\n\nThis map has alot, It has:\n\nHeavy snow\n\nNew textures\n\nNew vehicles including:\n-Mass Driver Cannon\n-Shortsword\n-A new Scripon tank (GUNNERS NEED TO GET IN FIRST)\n\nMore you can find yourself\n\nDO NOT DO:\n\nobject_create_anew_containing \"\"\n\nSPAWN ALL THE VEHICLES AT ONCE.\n\nIT WILL MAKE THE MAP LAG\n\np= pelican\ns= scripon\nh= warthogs\nth = troop hogs\nl(L)=shortsword\nmd = mass driver cannon\ngun = gun turrets on outposts\nc = cryotube\na=transhawk\ne=elephant\no (Letter O, not the number 0)=Sparrowhawks",
   "images": [
    "img/lg/18screenshot00-91.jpg"
   ],
   "screenshots": [
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     "caption": ""
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   "category_names": [
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  },
  {
   "fid": 6007,
   "title": "Damnation Elitesv2",
   "thumb": "img/lg/26screenshot00-48.jpg",
   "author": "mercanteespacial",
   "date": "07/06/2011",
   "file_size": "10.5M",
   "rating": null,
   "sids": [
    39
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6007",
   "og_image": "https://halomaps.org/hce/img/lg/26screenshot00-48.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Damnation variant play with AI Bots",
   "notes": "weapons:\nsmg\nenergy sword\nultimate plasma rifle",
   "images": [
    "img/lg/26screenshot00-48.jpg"
   ],
   "hash": "4AF4BB61CF07CDB432A252A621DF067F",
   "fetched": "2026-10-07T16:18:02Z",
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    "file_name": "6007-damnation_elitesv2.zip",
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    "at": "2026-10-07T18:52:39Z",
    "sha1": "f11c3df389e945473f500c2b166f6e2e96ac9197"
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   "category_names": [
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  },
  {
   "fid": 6008,
   "title": "Lmt Satanic Blood",
   "thumb": "img/lg/27screenshot00-50.jpg",
   "author": "lmt(isaac)",
   "date": "07/06/2011",
   "file_size": "40.2M",
   "rating": 7.3,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6008",
   "og_image": "https://halomaps.org/hce/img/lg/27screenshot00-50.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch variant",
   "notes": "This map contains rock music and satanic objects.\n\nthis map can only play slayer and cft\n\nthe game has weapons of halo reach\n\nweapons:\n\ndmr\nshotgun\nsniper\npistol\nassault rifle\n\nhalo 3 weapons:\n\nbattle rifle\nsmg\ngravity hamer\nbiped\nhud",
   "images": [
    "img/lg/27screenshot00-50.jpg"
   ],
   "screenshots": [
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     "src": "img/users/lg/7CC839CC-2572-4C63-BE7663C19DC0D321.JPG",
     "caption": ""
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   "hash": "8070A4CFC26309E4728E80B860036D36",
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   "category_names": [
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   ]
  },
  {
   "fid": 6009,
   "title": "Mirror",
   "thumb": "img/lg/36screenshot00-36.jpg",
   "author": "mercanteespacial",
   "date": "07/06/2011",
   "file_size": "6.9M",
   "rating": 7.7,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6009",
   "og_image": "https://halomaps.org/hce/img/lg/36screenshot00-36.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Tutorial variant",
   "images": [
    "img/lg/36screenshot00-36.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/6C475924-DA35-46A6-B5719D83A38B2673.JPG",
     "caption": "este es h3mirror"
    }
   ],
   "hash": "5DD73206B24D4B92B4AE3BE698C03419",
   "fetched": "2026-10-07T16:22:10Z",
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    "file_name": "6009-Mirror.zip",
    "bytes": 6924332,
    "at": "2026-10-07T19:11:19Z",
    "sha1": "ef748fb2cfca5c09f1a29cef9138ae51035163e5"
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   "category_names": [
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   ]
  },
  {
   "fid": 6010,
   "title": "Flame Warthog Tags",
   "thumb": "img/lg/fwarthog1.jpg",
   "author": "ZTeam",
   "date": "07/17/2011",
   "file_size": "9.7M",
   "rating": null,
   "sids": [
    30
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6010",
   "og_image": "https://halomaps.org/hce/img/lg/fwarthog1.jpg",
   "category": "Halo CE Vehicle Tags",
   "notes": "Just drop the vehicles folder into your tags\\ directory.\n\nIncludes a multiplayer version and an (incomplete) regional damage version. I'll leave it up to you guys to finish it.",
   "images": [
    "img/lg/fwarthog1.jpg",
    "img/lg/fwarthog2.jpg"
   ],
   "hash": "D4CF185AB74508346138EA0D3EE8C4EB",
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    "at": "2026-10-07T20:06:34Z",
    "sha1": "b70cb5aa1d0609151184579013978a8b6981eac3"
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   "category_names": [
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   ]
  },
  {
   "fid": 6011,
   "title": "H3 Elite Phantom Tags",
   "thumb": "img/lg/Front.png",
   "author": "see readme.txt",
   "date": "07/17/2011",
   "file_size": "10.1M",
   "rating": null,
   "sids": [
    30
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6011",
   "og_image": "https://halomaps.org/hce/img/lg/Front.png",
   "category": "Halo CE Vehicle Tags",
   "description": "This is the Halo 3 Elite Phantom tags . made drivable . also change the color of the phantom and reflections",
   "images": [
    "img/lg/Front.png",
    "img/lg/Ingame.png"
   ],
   "hash": "FB54B5C9DBF6DDD9FA6034997E68162A",
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   "category_names": [
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  {
   "fid": 6012,
   "title": "H3 Phantom tags",
   "thumb": "img/lg/Front-1.png",
   "author": "see readme.txt",
   "date": "07/17/2011",
   "file_size": "9.6M",
   "rating": 8.0,
   "sids": [
    30
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6012",
   "og_image": "https://halomaps.org/hce/img/lg/Front-1.png",
   "category": "Halo CE Vehicle Tags",
   "description": "This is the Halo 3 Phantom tags made drivable . also changed the color of the phantom and reflections .",
   "images": [
    "img/lg/Front-1.png",
    "img/lg/Ingame-1.png"
   ],
   "hash": "740B54CA90F3CF9ED7611F4900182B34",
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    "file_name": "6012-H3_Phantom.zip",
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    "at": "2026-10-07T20:06:34Z",
    "sha1": "26ab29d45cf1c1aebefb95db7555b92509a83c93"
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   "category_names": [
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   ]
  },
  {
   "fid": 6013,
   "title": "Silencer Model (3DS/OBJ)",
   "thumb": "img/lg/Silencer.jpg",
   "author": "Brandon Ensign-Jones (Inkscape)",
   "date": "07/17/2011",
   "file_size": "8.7M",
   "rating": null,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6013",
   "og_image": "https://halomaps.org/hce/img/lg/Silencer.jpg",
   "category": "3D Model Files",
   "description": "A 3D model of a supressor I made for no exact reason. It should look good on any gun you put it on.",
   "notes": "More Info: Model was made in Autodesk 3DS Max 2010.... All textures I made for it are included with this release. (Diffuse, Specular, & Normals)\nYou are free to remake the diffuse and specular texture for the model. Also, included with the release is a \".OBJ\" & \".3DS\" file format for people who are using Max 2009 and earlier.",
   "images": [
    "img/lg/Silencer.jpg"
   ],
   "hash": "EB9964B49C83F029C3D7C1B9F0166720",
   "fetched": "2026-10-07T16:32:14Z",
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    "bytes": 8654385,
    "at": "2026-10-07T19:56:14Z",
    "sha1": "64381b6a3db10d728fa9a6e0a42b12aa9c8018e0"
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   "category_names": [
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  },
  {
   "fid": 6014,
   "title": "Armas",
   "thumb": "img/lg/0screenshot00-378.jpg",
   "author": "?",
   "date": "07/17/2011",
   "file_size": "41.4M",
   "rating": 8.7,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6014",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-378.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Bloodgulch variant with AI bots",
   "notes": "This map contains different types of weapons, maps drawn in the halo CE folder\ncontains a rifle halo reach\ncontains halo3 vehicles\nDetalles del mapa armas\n\nHalo 3 HUD\nbiped Reach\n\nArmas:\nh2 sworld\nhreach rifle de precision\nsmg silenced\nRifle de Haz\nrifle de batalla\netc\n\nVehiculos\nChopper\npolice warthog\nghost needler\nstringer",
   "images": [
    "img/lg/0screenshot00-378.jpg"
   ],
   "screenshots": [
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     "src": "img/users/lg/D891F34F-311E-4F80-AB3DBF88BE865CC4.JPG",
     "caption": "Enemies on map."
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    {
     "src": "img/users/lg/C3EAEC9B-D579-48E4-84FEF404AC48967C.JPG",
     "caption": "Cool Sniping Area"
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   "category_names": [
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   ]
  },
  {
   "fid": 6015,
   "title": "Blah",
   "thumb": "img/lg/1screenshot00-212.jpg",
   "author": "GrU",
   "date": "07/17/2011",
   "file_size": "18.4M",
   "rating": null,
   "sids": [
    24
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6015",
   "og_image": "https://halomaps.org/hce/img/lg/1screenshot00-212.jpg",
   "category": "Modified Multiplayer Maps",
   "images": [
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   ],
   "hash": "B93A9E2EBC88D61E4230644626A4A814",
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    "at": "2026-10-07T19:11:17Z",
    "sha1": "fb2a1004d097c93b0f041e37fba13e69017c5fda"
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   "category_names": [
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   ]
  },
  {
   "fid": 6016,
   "title": "Bloodgulchflames",
   "thumb": "img/lg/2screenshot00-185.jpg",
   "author": "?",
   "date": "07/17/2011",
   "file_size": "38.1M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6016",
   "og_image": "https://halomaps.org/hce/img/lg/2screenshot00-185.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch variant",
   "notes": "A modded Blood Gulch for Bungie Day, includes\nODST Model WITH First Person\nFLAMING HEAD, Barely gets into the HUD\nHALO 3 Style HUD, Not finished for some of the Weapons\nREACH WARTHOG\nHALO 3 Banshee\nREACH: Assault Rifle, Shotgun, Magnum, Sniper, DMR(Not in map)\nCustom Skybox\nCovi Ship above map",
   "images": [
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   "hash": "658CE7347D24FD891EAB1C3DD24207FC",
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    "at": "2026-10-07T19:11:18Z",
    "sha1": "de821607cb500405d467ac694973d694c4e64a57"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6017,
   "title": "Call of Duty Mw2 Lvl5",
   "thumb": "img/lg/3screenshot00-166.jpg",
   "author": "[RAD]RA[R7]0R",
   "date": "07/17/2011",
   "file_size": "52.5M",
   "rating": 8.8,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6017",
   "og_image": "https://halomaps.org/hce/img/lg/3screenshot00-166.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch variant",
   "images": [
    "img/lg/3screenshot00-166.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/DD34A908-2F1A-46DC-845800C7AE772095.JPG",
     "caption": ""
    }
   ],
   "hash": "FF239E672E476C9D400E2AAAF0C0D513",
   "fetched": "2026-10-07T16:22:09Z",
   "download": {
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    "file_name": "6017-Call_of_Duty_MW2-LVL5.zip",
    "bytes": 52466493,
    "at": "2026-10-07T19:11:18Z",
    "sha1": "bfd0bd6e1c320f5b015ed132110d479059cd5368"
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   "category_names": [
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  },
  {
   "fid": 6018,
   "title": "Camden Place",
   "thumb": "img/lg/5screenshot00-165.jpg",
   "author": "²MõD²Wrath",
   "date": "07/17/2011",
   "file_size": "25.7M",
   "rating": 7.4,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6018",
   "og_image": "https://halomaps.org/hce/img/lg/5screenshot00-165.jpg",
   "category": "Halo CE Maps",
   "notes": "Game Types: Race, Ctf ,Oddball, King and Slayer. All work excellent. I recommend playing all 5.\n\nField Weapons: they vary, theres a 50 cal sniper, some new machine gun tags not normally used\nin halo, new to the scene, and my favorite gun of all, the \" Pancor Jack Hammer \", weapons are good\nand balanced.\n\nVechiles: Warthog , walton, zelda horse, mesa, Flame hog and bobcat.\n\nMap Recommendations, 4-6 players but the more the better.\n\nKnown flaws: The walton, bobcat and mesa, when you drive them in the water, it flings you up in the sky.\nwhy this is im un sure, I have to assume its something to do with the fog in the water because they didnt\ndo that before adding the fog. simple fix, dont drive em in the water, lololol. outside of that,\nthe house is rather empty and the cabin doors, walk straight into them, i raised them a bit more after\ntesting and they seemed to be better, all in all though, we had fun playing this map and i know you all will to.\n\nOh, the doors in the house, they are teleporters",
   "images": [
    "img/lg/5screenshot00-165.jpg",
    "img/lg/13screenshot00-111.jpg"
   ],
   "hash": "604B4F92DB067FA528813A9F3DA96D5D",
   "fetched": "2026-10-07T16:04:48Z",
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    "file_name": "6018-camden_place.zip",
    "bytes": 25736078,
    "at": "2026-10-07T18:18:11Z",
    "sha1": "fb32732d0efa2a816f40c6232129b756b55a5db6"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 6019,
   "title": "H3damnation",
   "thumb": "img/lg/14screenshot00-109.jpg",
   "author": "?",
   "date": "07/17/2011",
   "file_size": "32.5M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6019",
   "og_image": "https://halomaps.org/hce/img/lg/14screenshot00-109.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Damnation variant",
   "notes": "Details:\nHalo 3 HUD\nHalo 3 Spartan, Hayabusa\npowerup super shield h3\npowerup invisivility h3\n\nScenario:\nNormal Damnation\n\nWeapons:\nH3_Battle Rifle\nH3_Rocket Launcher\nH3_spiker\nH3_Shield Grenade\nSMG\nHalo reach sniper rifle\nH3_shotgun\nH3_power_drainer\nH3_brute mauler\nH3_brute shot",
   "images": [
    "img/lg/14screenshot00-109.jpg"
   ],
   "hash": "F721A77376483DA33FAD46D9658944C9",
   "fetched": "2026-10-07T16:22:08Z",
   "download": {
    "ok": true,
    "file_name": "6019-H3Damnation.zip",
    "bytes": 32494168,
    "at": "2026-10-07T19:11:14Z",
    "sha1": "672f43f2e9426896828139f880c9401038d763f8"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6020,
   "title": "Hackledjackalsinabrutalbattle",
   "thumb": "img/lg/19screenshot00-81.jpg",
   "author": "Nullen",
   "date": "07/17/2011",
   "file_size": "11.3M",
   "rating": null,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6020",
   "og_image": "https://halomaps.org/hce/img/lg/19screenshot00-81.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Hang em' High variant with Jackal AI bots",
   "notes": "There are a bunch of different teams of jackals all over the map. There are red, blue, yellow, green, and purple and they all have their own team colored plasma pistols.",
   "images": [
    "img/lg/19screenshot00-81.jpg"
   ],
   "hash": "A4E6D5E6F8C8B97592D440234409D68D",
   "fetched": "2026-10-07T16:18:02Z",
   "download": {
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    "file_name": "6020-hackledjackalsinabrutalbattle.zip",
    "bytes": 11340287,
    "at": "2026-10-07T18:52:36Z",
    "sha1": "6dd3bbc54ed26844f029f5daeaafd7862fb6c4bb"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 6021,
   "title": "Lmt Powerhouse",
   "thumb": "img/lg/26screenshot00-49.jpg",
   "author": "LMT (ISAAC)",
   "date": "07/17/2011",
   "file_size": "35.8M",
   "rating": 8.7,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6021",
   "og_image": "https://halomaps.org/hce/img/lg/26screenshot00-49.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Powerhouse variant",
   "images": [
    "img/lg/26screenshot00-49.jpg"
   ],
   "hash": "00C662BB8AB82EF7FD4A0B443F3A1C93",
   "fetched": "2026-10-07T16:22:08Z",
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    "ok": true,
    "file_name": "6021-lmt_powerhouse.zip",
    "bytes": 35832020,
    "at": "2026-10-07T19:11:13Z",
    "sha1": "d263ad805a367d7ed90c063ad41c7172911abf25"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6022,
   "title": "Lmt Reach Hangemhigh",
   "thumb": "img/lg/35screenshot00-34.jpg",
   "author": "LMT(ISAAC)",
   "date": "07/17/2011",
   "file_size": "31.7M",
   "rating": 4.6,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6022",
   "og_image": "https://halomaps.org/hce/img/lg/35screenshot00-34.jpg",
   "category": "Modified Single Player Maps",
   "description": "A Hangemhigh variant",
   "notes": "WEAPONS:\n\nDMR\nASSAULT RIFLE\nGRAVITY HANMER\nMAGNUM\nSNIPER\nSHOTGUN",
   "images": [
    "img/lg/35screenshot00-34.jpg"
   ],
   "hash": "60C46D7D3FE2A971A6D20A5681ACD716",
   "fetched": "2026-10-07T16:30:15Z",
   "download": {
    "ok": true,
    "file_name": "6022-lmt_reach_hangemhigh.zip",
    "bytes": 31686009,
    "at": "2026-10-07T19:41:58Z",
    "sha1": "b6e8d393f0112dca17fa20e420f600d569c49827"
   },
   "category_names": [
    "Modified Single Player Maps"
   ]
  },
  {
   "fid": 6023,
   "title": "Megondoombox",
   "thumb": "img/lg/36screenshot00-37.jpg",
   "author": "?",
   "date": "07/17/2011",
   "file_size": "4.9M",
   "rating": null,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6023",
   "og_image": "https://halomaps.org/hce/img/lg/36screenshot00-37.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A dark box with AI bots",
   "notes": "1. CAREFUL lots of AI EVERY WHERE\n2. GREEN=freindly WHITE=enemy\n3. For some reason during creation my map had gone black........\n4. Might be a bit laggy.......\n5. Put this in your Halo CE Maps folder\n6. NOT compatible with CTF, oddball, or king of the hill\n7. Have fun!!!",
   "images": [
    "img/lg/36screenshot00-37.jpg"
   ],
   "hash": "736A8B19D2D47AE6B35D7E72E666557A",
   "fetched": "2026-10-07T16:18:01Z",
   "download": {
    "ok": true,
    "file_name": "6023-megondoombox.zip",
    "bytes": 4903405,
    "at": "2026-10-07T18:52:34Z",
    "sha1": "bcbc60b7ea2d04648ee683d99df81f196a5a0d71"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 6024,
   "title": "Pyramids",
   "thumb": "img/lg/37screenshot00-31.jpg",
   "author": "Justin Wolcott\\SuperJustin321(AKA: PlasticFood)",
   "date": "07/17/2011",
   "file_size": "6.4M",
   "rating": 6.2,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6024",
   "og_image": "https://halomaps.org/hce/img/lg/37screenshot00-31.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/37screenshot00-31.jpg",
    "img/lg/42screenshot00-30.jpg"
   ],
   "hash": "DBE6398510EEF5F84281EE5BA13DDEB8",
   "fetched": "2026-10-07T16:04:48Z",
   "download": {
    "ok": true,
    "file_name": "6024-Pyramids.zip",
    "bytes": 6392575,
    "at": "2026-10-07T18:18:06Z",
    "sha1": "b1b3e736d2185ff854b62b24286eba4986ec56b1"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 6025,
   "title": "Treehouse",
   "thumb": "img/lg/43screenshot00-24.jpg",
   "author": "²MõD²Wrath",
   "date": "07/17/2011",
   "file_size": "18.8M",
   "rating": 8.1,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6025",
   "og_image": "https://halomaps.org/hce/img/lg/43screenshot00-24.jpg",
   "category": "Halo CE Maps",
   "description": "A medium sized map thats a treehouse",
   "notes": "File Notes: I got this idea for a map after I had built a sniper tower out of a tree.Here I just made the tree bigger.\nYour on an island that has 1 very big tree that has its own treehouse. Bark and leafy materials are all climbable.\nWhat good is it if you cant climb a tree, lol. You can die if you fall to far\n\nGame Types: Race, Ctf ,Oddball, King and Slayer. All work excellent. I recommend playing all 5.\n\nField Weapons: Standard to heavy weapons placed all over the treehouse and island.\n\nVechiles: Warthog , rockethog, banshee, hornet, rocket pack and an h3 ghost type thing.\n\nMap Recommendations, 4-6 players but the more the better.For Race.... hornets carry passengers. I recommend using this feature.\n\nKnown flaws: Race is arial, I had to keep speed defualt or air would over power the map. You can fall far but not all the way.\nThere are teles at the top that will take you down or fly down. You can either climb the tree all the way, fly up or take two\nteles located at top of tree trunk.\n\nPlease enjoy........",
   "images": [
    "img/lg/43screenshot00-24.jpg",
    "img/lg/44screenshot00-30.jpg"
   ],
   "hash": "1A2CDD6516EF1CEF43DA70E673FBC0EE",
   "fetched": "2026-10-07T16:04:47Z",
   "download": {
    "ok": true,
    "file_name": "6025-treehouse.zip",
    "bytes": 18813583,
    "at": "2026-10-07T18:18:08Z",
    "sha1": "9305c2150e27e77d5bed4d1b15423fa9d0ba7d7d"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 6026,
   "title": "[sdm]hr Powerhouse",
   "thumb": "img/lg/52screenshot00-14.jpg",
   "author": "?",
   "date": "07/17/2011",
   "file_size": "51.4M",
   "rating": 7.7,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6026",
   "og_image": "https://halomaps.org/hce/img/lg/52screenshot00-14.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Powerhouse variant",
   "images": [
    "img/lg/52screenshot00-14.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/F9A76106-A740-4411-842410F37F02E4AE.JPG",
     "caption": ""
    }
   ],
   "hash": "ACB4239B825F7F63EB19E1897AB66730",
   "fetched": "2026-10-07T16:22:08Z",
   "download": {
    "ok": true,
    "file_name": "6026-[SDM]HR-POWERHOUSE.zip",
    "bytes": 51381009,
    "at": "2026-10-07T19:11:13Z",
    "sha1": "192af852c46fd5bc19b639b4c9e1f43eca298d91"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6027,
   "title": "Lacedaemon Chapter 1",
   "thumb": "img/lg/59screenshot00-10.jpg",
   "author": "porottaja",
   "date": "07/17/2011",
   "file_size": "67.3M",
   "rating": 8.0,
   "sids": [
    37
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6027",
   "og_image": "https://halomaps.org/hce/img/lg/59screenshot00-10.jpg",
   "category": "Custom Single Player Maps",
   "description": "First part of Operation: LACEDAEMON, a single player mission.",
   "notes": "Story:\n\nThis story takes place in alternative timeline.\n\nSuper Spartans are AIs in MJOLNIR armors. Humanity spent great amount of resources to create army of \"SS\" to gain superiority over Covenant on battlefield. They are strong and almost invincible warriors.\n\nThis program was huge success, Reach didn't fall thanks to SS. Unfortunately Covenant managed to capture some of them and transported them to their technology research and development planet.\n\nYou are more refined soldier, member of Super Spartan SpecOps \"3SO\". It is group of 300 extremely well trained Super Spartans. And you are the best of that group, L42-Alpha.\n\nThe 24 best 3SO was given special names according to their skill levels, from Alpha to Omega. Each team of 3SO contain one Leader, two Regulars and one Sniper. Your are leader of Team Alpha and your comrades are R78-Xi, R101-Omicron and S257-Sigma.\n\nUNSC sent 13 3SO teams (including Teams Alpha, Beta, Gamma, Delta and Epsilon) to recover those captures SS soldiers and steal any available Covenant technology from their planet at the same time.\n\nSS Commander transports Team Alpha to the surface with Stealth Prowler, other teams follow with Longswords.\n\nPrepare for action.\n\n--\n\nGameplay:\n\nEach specially named 3SO team has an armor ablity. Yours is Invisibility. Activate it with your flashlight.\n\nObjectives are told ingame. When in doubt, check pause menu and if there are any active nav points.\n\nGame takes place mostly in rethemed a30 bsp.\n\nNormal Halo weapons are availabe, but there are some custom weapons too. Word of advice, use Killer.\n\nNormal Halo enemies are also present and again with custom additions. Jackal majors have red shields, there are Grunt Heavies, Elite Ultras, Skirmishers, Hunter Rangers and what else...\n\n--\n\nTo use this mod:\n\nThis is SP map, so you need to go to the console and type \"map_name lac_chapter1\" without \"-marks to play.\n\nYou have finished the map when game says that you don't have map named \"lac_chapter2\".",
   "images": [
    "img/lg/59screenshot00-10.jpg",
    "img/lg/64screenshot00-11.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/8D17D0CC-3462-4BF9-861E315B0D7E759E.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/BEC418BD-BD64-4DB0-80B585DD74314177.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/FE8A7A83-317D-4C2E-8CC49A6DDB08A4CA.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/0E267283-8155-489A-956DC155931397DB.JPG",
     "caption": ""
    }
   ],
   "hash": "DA595BA61911F7E8CE120703DC71EFD3",
   "fetched": "2026-10-07T16:31:32Z",
   "download": {
    "ok": true,
    "file_name": "6027-lac_chapter1.zip",
    "bytes": 67257593,
    "at": "2026-10-07T19:54:08Z",
    "sha1": "92b26df51ce8fdae90f9058ae8b95b760ec5baf4"
   },
   "category_names": [
    "Custom Single Player Maps"
   ]
  },
  {
   "fid": 6028,
   "title": "Halo 3 Flag Beta1 Tags",
   "thumb": "img/lg/haloce-20110722-154211.jpg",
   "author": "Rokwan",
   "date": "07/24/2011",
   "file_size": "2.4M",
   "rating": null,
   "sids": [
    20
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6028",
   "og_image": "https://halomaps.org/hce/img/lg/haloce-20110722-154211.jpg",
   "category": "Halo CE Misc. Tags",
   "description": "Halo 3 Beta multiplayer flags ready for Halo CE",
   "images": [
    "img/lg/haloce-20110722-154211.jpg",
    "img/lg/haloce-20110722-155001.jpg"
   ],
   "hash": "E6A1AE74213DA4785A7605FCBD1FD69E",
   "fetched": "2026-10-07T16:34:14Z",
   "download": {
    "ok": true,
    "file_name": "6028-halo3flag-beta1_tags.zip",
    "bytes": 2396769,
    "at": "2026-10-07T19:59:12Z",
    "sha1": "227afca6d3a159303aa03c237bb989f7eaec872b"
   },
   "category_names": [
    "Halo CE Misc. Tags"
   ]
  },
  {
   "fid": 6029,
   "title": "Vehicle Base Tags",
   "thumb": "img/lg/In-Game_-_Testing.jpg",
   "author": "{XG} Noble 9",
   "date": "07/24/2011",
   "file_size": "2.3M",
   "rating": null,
   "sids": [
    32
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6029",
   "og_image": "https://halomaps.org/hce/img/lg/In-Game_-_Testing.jpg",
   "category": "Halo CE Scenery Tags",
   "notes": "Instructions:\nExtract it, on the root of the Halo Custom Edition (File Folder).\nThe path is Halo Custom Edition / tags / scenery / vehicle_base\n\nYou can use it to:\n\nVehicle Base\n____________\nAircraft\n____________\nBase\n____________\nAnything you want\n\nNOTE: TO GET UP IN OTHER PLATFORM (ex: PLATAFORMS OF JETS) YOU MOST TO CREATE A TELEPORT",
   "images": [
    "img/lg/In-Game_-_Testing.jpg"
   ],
   "hash": "C22C7B1CDCA06E2FCEF44C4BEABCE46D",
   "fetched": "2026-10-07T16:35:57Z",
   "download": {
    "ok": true,
    "file_name": "6029-vehicle_base_tags.zip",
    "bytes": 2279973,
    "at": "2026-10-07T20:02:34Z",
    "sha1": "55ea106d8ffdcc7f65c82c788dd0530c2b17771b"
   },
   "category_names": [
    "Halo CE Scenery Tags"
   ]
  },
  {
   "fid": 6030,
   "title": "Longsword Model (max)",
   "thumb": "img/lg/longsword.png",
   "author": "Warlord/Cobby",
   "date": "07/24/2011",
   "file_size": "588.5K",
   "rating": null,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6030",
   "og_image": "https://halomaps.org/hce/img/lg/longsword.png",
   "category": "3D Model Files",
   "notes": "Longsword model is in 3DS max 9 format, can be opened in any 3ds max there after. model is unwrapped and set in material modifiers, just needs texturing.",
   "images": [
    "img/lg/longsword.png"
   ],
   "hash": "7655C63321B57DF16490D9CA2303D2B7",
   "fetched": "2026-10-07T16:32:13Z",
   "download": {
    "ok": true,
    "file_name": "6030-Longsword_model_(MAX).zip",
    "bytes": 588541,
    "at": "2026-10-07T19:56:12Z",
    "sha1": "a51e57e48059e5fe51a8d0f2d018bb865497c713"
   },
   "category_names": [
    "3D Model Files"
   ]
  },
  {
   "fid": 6031,
   "title": "Darkrace",
   "thumb": "img/lg/0screenshot00-379.jpg",
   "author": "Jordan",
   "date": "07/24/2011",
   "file_size": "15.2M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6031",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-379.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Ratrace variant",
   "notes": "features:\n\nBattle Rifle H3.\nMagnum H3.\nand\nSniper H3",
   "images": [
    "img/lg/0screenshot00-379.jpg"
   ],
   "hash": "6353C204A1E2178737FCF0FC238A3AC6",
   "fetched": "2026-10-07T16:22:07Z",
   "download": {
    "ok": true,
    "file_name": "6031-darkrace.zip",
    "bytes": 15155503,
    "at": "2026-10-07T19:11:09Z",
    "sha1": "b99b357695f39025f528798b8e558ad84430ca03"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6032,
   "title": "Delta Cliff",
   "thumb": "img/lg/1screenshot00-213.jpg",
   "author": "Benji-mod",
   "date": "07/24/2011",
   "file_size": "44.0M",
   "rating": 8.1,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6032",
   "og_image": "https://halomaps.org/hce/img/lg/1screenshot00-213.jpg",
   "category": "Halo CE Maps",
   "notes": "Recommendation: This map was designed for Slayer and Ctf - This map is best played with 6 players",
   "images": [
    "img/lg/1screenshot00-213.jpg",
    "img/lg/7screenshot00-164.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/AE415949-40D7-4669-B4D8709DBCE2E60F.JPG",
     "caption": "Needle rocket!"
    }
   ],
   "hash": "22D9E1B232A4B079CE91D598F29B02A6",
   "fetched": "2026-10-07T16:04:47Z",
   "download": {
    "ok": true,
    "file_name": "6032-deltacliff.zip",
    "bytes": 43988561,
    "at": "2026-10-07T18:18:08Z",
    "sha1": "9727efc8a493901704b618d198825f0d89bbfda3"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 6033,
   "title": "Floodgulch5.0",
   "thumb": "img/lg/8screenshot00-147.jpg",
   "author": "eranteespacial/chekito2xXx",
   "date": "07/24/2011",
   "file_size": "40.0M",
   "rating": 8.8,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6033",
   "og_image": "https://halomaps.org/hce/img/lg/8screenshot00-147.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Bloodgulch variant with AI bots",
   "notes": "description:A bloodgulch variant with spartans, elites, marines and floods are Ai bots\ndetails:\nnormal bloodgulch stage only offer the sky changes and\nsound level or the maw,well the map is also sound chillout\n\nallied characters:\nspartans\nmarines\nelites\nthat are against floods\n\nenemy characters:\nflood carrier\nflood combat human\nflood comabat elite\nflood infection\nwho are the carriers.\nweapons:\nAll Halo 1 battle rifle except\n\nvehicles:\nwarthog mp",
   "images": [
    "img/lg/8screenshot00-147.jpg"
   ],
   "hash": "EB1009D30026E6EC9BD7F58F4D17C730",
   "fetched": "2026-10-07T16:18:01Z",
   "download": {
    "ok": true,
    "file_name": "6033-Floodgulch5.0.zip",
    "bytes": 39986839,
    "at": "2026-10-07T18:52:38Z",
    "sha1": "5f3712f0c0443bc9d1c280807fe1c5faaffb1266"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 6034,
   "title": "Hemorrage II",
   "thumb": "img/lg/9screenshot00-135.jpg",
   "author": "Klenz",
   "date": "07/24/2011",
   "file_size": "34.6M",
   "rating": 9.0,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6034",
   "og_image": "https://halomaps.org/hce/img/lg/9screenshot00-135.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch variant",
   "notes": "-EFFECTS OF MODIFIED VEHICLES.\nNew Add-ARMS\nHUD-H3\n\n-WEAPONS :____________________________________\nASSAULT RIFLE-MA5C H3\nH3-MAGNUM PISTOL\nRIFLE SNIPER-H3\nH3-SHOTGUN\nROCKET LAUNCHES H3-\nGrenade-NORMAL VERSION\n\nH3-PLASMA RIFLE\nH3-PLASMA GUN\n-STING\nCANYON FUEL-NORMAL VERSION\nGRANADA-VERSION OF NORMAL PLASMA\n\n-VEHICLE :__________________________________\n-H3 Warthog\nROCKET-H3 Warthog\nSCORPION TANK NORMAL VERSION\n\nH3-destructive vehicles BANSHEE\nH3-destructive vehicles GHOST",
   "images": [
    "img/lg/9screenshot00-135.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/6EA42967-0256-4B50-8B5471CB386A9ED6.JPG",
     "caption": "TODAS LAS ARMAS SON H3 ALL THE ARMS ARE H3"
    }
   ],
   "hash": "40A3F1AE3CE93882A811A6917F877203",
   "fetched": "2026-10-07T16:22:07Z",
   "download": {
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    "file_name": "6034-Hemorrage_II.zip",
    "bytes": 34586402,
    "at": "2026-10-07T19:11:08Z",
    "sha1": "0794e25928352a423d1d7e20fdb54ce8754943de"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6035,
   "title": "Sunny Medow",
   "thumb": "img/lg/ACFFCEE.jpg",
   "author": "Kirby_422",
   "date": "07/24/2011",
   "file_size": "8.1M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6035",
   "og_image": "https://halomaps.org/hce/img/lg/ACFFCEE.jpg",
   "category": "Halo CE Maps",
   "description": "Dynamic Sun test map.",
   "notes": "Small field that has 5 minute long days, starting at midnight. Around a minute and thirty seconds later is dawn, 3:10 is dusk.",
   "images": [
    "img/lg/ACFFCEE.jpg",
    "img/lg/10screenshot00-134.jpg"
   ],
   "hash": "7B40A48C7D8FD0B540F7F51A8D58CD7F",
   "fetched": "2026-10-07T16:04:47Z",
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    "file_name": "6035-sunny_medow.zip",
    "bytes": 8129459,
    "at": "2026-10-07T18:18:04Z",
    "sha1": "20a06600d3917eec86904ebed1cff8fab3ac649f"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 6036,
   "title": "Zombies Low Internet",
   "thumb": "img/lg/16screenshot00-92.jpg",
   "author": "Kirby_422",
   "date": "07/24/2011",
   "file_size": "17.9M",
   "rating": 7.3,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6036",
   "og_image": "https://halomaps.org/hce/img/lg/16screenshot00-92.jpg",
   "category": "Halo CE Maps",
   "notes": "The map is essentially a coop flood invasion. By vehicles, clients can tell where the AI are at, so they can kill them. I was lazy, so the host will see two floodlets attached together (the vehicle, and the actual AI. This could of been fixed in seconds, by setting a new glass shader on the AI model; Deal with it). The lighting for the map is a dynamic sun; it takes 5 minutes per day. at about a minute and a half, the sun should be rising, and 3:37-ish is dusk.\n\nWhen hosting a server, get your friends in as quick as possible, and do not let them die. It is very hard to spawn after the game gets going, because of the number of enemies entering your base. And if you manage to get outside the base, it gives you +95% defence (seriously).\n\nIf you want to make the zombies respawn faster, in developer mode, set the variable 'zdiff' to 0 for easy (default), 1 for medium, 2 for hard. This doesn't make them stronger, but it makes it take less time until they are constantly respawning.\n\nIf you feel that your internet connection is decent, there is a second version that has the sun setup to sync, aswell as baracades that half sync (you can't see their repairs, only damage).\n\nRip whatever you want. If you want something more fixed than what I have in the nomral version, ask and I may get around to it when I feel less enraged with everything. Or, even if you want to explain how something is meant to work rather than me just guessing (based on the other version that has more than just zombies).",
   "images": [
    "img/lg/16screenshot00-92.jpg"
   ],
   "hash": "4D9C8BD3BAFE1AED77965F83AE2016DA",
   "fetched": "2026-10-07T16:04:46Z",
   "download": {
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    "file_name": "6036-Zombies_Low_Internet.zip",
    "bytes": 17929670,
    "at": "2026-10-07T18:18:02Z",
    "sha1": "dc7a281e068570701abbcc06cdda4fc604c64705"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 6038,
   "title": "Adjutant",
   "thumb": "img/lg/unledhpp.png",
   "author": "Gravemind2401",
   "date": "08/11/2011",
   "file_size": "2.7M",
   "rating": null,
   "sids": [
    8
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6038",
   "og_image": "https://halomaps.org/hce/img/lg/unledhpp.png",
   "category": "Halo Utilities",
   "description": "A program that combines the uses of Alteration and xTraction.",
   "notes": "Description:\nTired of Alteration not working on Vista and 7?\nTired of xTraction not working on XP?\n\nSo was I! Thats why I created Adjutant - A program that combines the uses of Alteration and xTraction.\nAdjutant's primary purpose is for using Halo3 content in HaloCE. It has a meta editor for getting tag values, as well as bitmap and model extraction to get the extra content...\nBut thats not all, Adjutant comes with the following never seen before features:\n- Batch Extraction\n- Tag Type Filtering\n- Folder Heirarchy View\n- Built In Meta Editor Plugins (excludes ODST)\n\nPlease check the readme before asking about bugs and problems",
   "images": [
    "img/lg/unledhpp.png",
    "img/lg/unled2ch.png"
   ],
   "hash": "B01B15078F5A6ADF63F97A4AD4F6A98B",
   "fetched": "2026-10-07T16:41:46Z",
   "download": {
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    "file_name": "6038-Adjutant.zip",
    "bytes": 2735988,
    "at": "2026-10-07T20:16:06Z",
    "sha1": "a2d0d76fdee5f27ae59ea7de986493f476a0a25f"
   },
   "category_names": [
    "Halo Utilities"
   ]
  },
  {
   "fid": 6039,
   "title": "B40 Giantdoor Tags",
   "thumb": "img/lg/new_door.png",
   "author": "CAG Gonzo",
   "date": "08/11/2011",
   "file_size": "2.3M",
   "rating": null,
   "sids": [
    20
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6039",
   "og_image": "https://halomaps.org/hce/img/lg/new_door.png",
   "category": "Halo CE Misc. Tags",
   "notes": "About: this is the b40_giantdoor tag from Bungie's b40. All I did was fix the model; on one side of the door, some vertices were not aligned correctly, thus giving the door a weird, triangulated appearance. My model corrects this issue. Other than that, the door lights are in slightly different positions (their markers were displaced during importing and animating, somehow), and I changed a few values and sounds in the b40_giantdoor.device_machine tag, such as the activation radius, opening duration, and the sounds (changed to play during open, opening, close, and closing, as with the smaller b40_outerdoor).\n\nInstallation: place in levels\\b40\\devices, and overwrite anything that conflicts. NOTE: this will replace the stock b40_giantdoor tags! If you just want the updated model, replace ONLY the b40_giantdoor.gbxmodel and b40_giantdoor.model_animations tags (but you must replace both; replacing one or the other will mean their checksums will not match, and your door will not animate when you compile your map in tool).",
   "images": [
    "img/lg/new_door.png",
    "img/lg/old_door.png"
   ],
   "hash": "13C04BE53FC227DFCFBE1E67ABC5F933",
   "fetched": "2026-10-07T16:34:14Z",
   "download": {
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    "file_name": "6039-b40_giantdoor_tags.zip",
    "bytes": 2298560,
    "at": "2026-10-07T19:59:12Z",
    "sha1": "5fbdd572fd26f82f2a0fbe7d59210d2a46e48e46"
   },
   "category_names": [
    "Halo CE Misc. Tags"
   ]
  },
  {
   "fid": 6040,
   "title": "Banshe Base Tags",
   "thumb": "img/lg/banshebase.png",
   "author": "TheNix009",
   "date": "08/11/2011",
   "file_size": "5.1M",
   "rating": null,
   "sids": [
    32
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6040",
   "og_image": "https://halomaps.org/hce/img/lg/banshebase.png",
   "category": "Halo CE Scenery Tags",
   "description": "This is a small base for our car banshee",
   "images": [
    "img/lg/banshebase.png",
    "img/lg/banshebase2.png"
   ],
   "hash": "0AD0F1C8CBF34638FE26D2A347664E43",
   "fetched": "2026-10-07T16:35:57Z",
   "download": {
    "ok": true,
    "file_name": "6040-BansheBase_tags.zip",
    "bytes": 5143841,
    "at": "2026-10-07T20:02:34Z",
    "sha1": "67cc4630f5330d15fbe19654677a0658c1781f57"
   },
   "category_names": [
    "Halo CE Scenery Tags"
   ]
  },
  {
   "fid": 6041,
   "title": "ODST Wounded tags",
   "thumb": "img/lg/odst_sangrando1.jpg",
   "author": "",
   "date": "08/11/2011",
   "file_size": "6.7M",
   "rating": null,
   "sids": [
    34
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6041",
   "og_image": "https://halomaps.org/hce/img/lg/odst_sangrando1.jpg",
   "category": "Halo CE Biped Tags",
   "images": [
    "img/lg/odst_sangrando1.jpg",
    "img/lg/odst_sangrando2.jpg"
   ],
   "hash": "B3F185134770C5A1C7719729F60591BB",
   "fetched": "2026-10-07T16:35:05Z",
   "download": {
    "ok": true,
    "file_name": "6041-odst_wounded.zip",
    "bytes": 6711386,
    "at": "2026-10-07T20:01:08Z",
    "sha1": "af2b5af7afecb84f0c43f15615e3bd0dc5038d4d"
   },
   "category_names": [
    "Halo CE Biped Tags"
   ]
  },
  {
   "fid": 6042,
   "title": "Tac Shotgun Tags",
   "thumb": "img/lg/tacshot2.jpg",
   "author": "Jesse",
   "date": "08/11/2011",
   "file_size": "4.9M",
   "rating": null,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6042",
   "og_image": "https://halomaps.org/hce/img/lg/tacshot2.jpg",
   "category": "Halo CE Weapon Tags",
   "notes": "To install this just drag and drop the folders into your tagset (inside the 'tags' folder) and hit \"replace all\". Then just load the item collection into\nsapien or the .weapon in your SP scenario.\n\nSignificant changes:\nThis tag uses the same stats and animations as the original Halo 1 shotgun with a few edits, most notably\nthe spread which was reduced to about half for increased accuracy. The weapon also holds a maximum of 4 shots inside and 24 in reserve.\nCrosshair size has been reduced to show maximum spread.\n\nBugs:\nNone at all except that the 3p shotgun is just a regular Halo 3 shotgun with red iron sights. The red dot sight and silencer models are\noptimized and you can't see anything when looking at it from the front which is why I didn't add them.\n\nSource model and textures are included in TIF and MAX 8 and JMS for the model.",
   "images": [
    "img/lg/tacshot2.jpg",
    "img/lg/tacshot.jpg"
   ],
   "hash": "E55314AF142D7CAFB6250F6ED58927A1",
   "fetched": "2026-10-07T16:38:20Z",
   "download": {
    "ok": true,
    "file_name": "6042-tac_shotgun_tags.zip",
    "bytes": 4884560,
    "at": "2026-10-07T20:08:10Z",
    "sha1": "0299728950cb7e2dfa924d34aa5733848d3db1f1"
   },
   "category_names": [
    "Halo CE Weapon Tags"
   ]
  },
  {
   "fid": 6043,
   "title": "Vehicle Teleporters Tags",
   "thumb": "img/lg/5_teles.jpg",
   "author": "{XG} Noble 9",
   "date": "08/11/2011",
   "file_size": "1.9M",
   "rating": null,
   "sids": [
    32
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6043",
   "og_image": "https://halomaps.org/hce/img/lg/5_teles.jpg",
   "category": "Halo CE Scenery Tags",
   "description": "A new device machine to simulate a vehicle teleport with 5 differents",
   "notes": "Instructions\nExtract it, on the root of the Halo Custom Edition (File Folder).\nThe path is: Halo Custom Edition / tags / spec_devices / tele\n\nYou can use it to:\n\nVehicle teleport\n_________________\n\nNormal teleporter\n_________________\n\nAnything you want\n\nUsage with Sapien/Guerilla\n\n1. Open your .scenario file tag with sapien or Guerilla.\n\n2. On \"Hierarchy View\" window select Mission > Objects > Devices > Machines.\n\n3. Click on \"Edit Types\" button on the \"Hierarchy View\" , and click \"Add\" button.\n\n4. An Browse Window appears , now browse your .device_machine tags.\n\nThe path of the \"vehicle teleporter\" is spec_devices\\tele\\tele_(color).device_machine\n\nthe 5 colors are:\n\nBLUE\nRED\nGREEN\nPURPLE\nYELLOW",
   "images": [
    "img/lg/5_teles.jpg"
   ],
   "hash": "650978A3AA0D6ADDD01B9D0B7D4FC183",
   "fetched": "2026-10-07T16:35:56Z",
   "download": {
    "ok": true,
    "file_name": "6043-vehicle_teleporters_tags.zip",
    "bytes": 1946226,
    "at": "2026-10-07T20:02:33Z",
    "sha1": "3dfbca822d97796933a312a858f0f0a92a33442e"
   },
   "category_names": [
    "Halo CE Scenery Tags"
   ]
  },
  {
   "fid": 6044,
   "title": "Bloodgulch Battlefield V2 Chief",
   "thumb": "img/lg/0screenshot00-380.jpg",
   "author": "ÑÖ343",
   "date": "08/11/2011",
   "file_size": "41.2M",
   "rating": 8.9,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6044",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-380.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Bloodgulch variant with AI bots",
   "images": [
    "img/lg/0screenshot00-380.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/09D1593B-86F5-464D-8DA2CEEEF161A59C.JPG",
     "caption": "A rare screenshot not found in many maps, where you can get the tiny moment of your character about to cock an MA5B."
    },
    {
     "src": "img/users/lg/BBE536C3-8C9D-4035-AE372570EB4E02EB.JPG",
     "caption": "John-117 pumping an M90 shotgun."
    }
   ],
   "hash": "ABBA79C920F46B36AB884C7EA1CC0A9F",
   "fetched": "2026-10-07T16:18:00Z",
   "download": {
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    "file_name": "6044-bloodgulch_battlefield_v2_chief.zip",
    "bytes": 41183518,
    "at": "2026-10-07T18:52:32Z",
    "sha1": "dea70a0296a8f5ef3031416ec0c832fc2d560f8b"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 6045,
   "title": "Floodgulchmodtest",
   "thumb": "img/lg/5screenshot00-166.jpg",
   "author": "[123]123",
   "date": "08/11/2011",
   "file_size": "40.4M",
   "rating": 8.4,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6045",
   "og_image": "https://halomaps.org/hce/img/lg/5screenshot00-166.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch variant",
   "notes": "NOTE: There is a hidden weapon",
   "images": [
    "img/lg/5screenshot00-166.jpg"
   ],
   "hash": "D8B03B6ED3F7D28331FD289334922E42",
   "fetched": "2026-10-07T16:22:06Z",
   "download": {
    "ok": true,
    "file_name": "6045-floodgulchmodtest.zip",
    "bytes": 40365973,
    "at": "2026-10-07T19:11:09Z",
    "sha1": "b5bf1ac05deaf300f7e9ecd82bb952abca7201f7"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6046,
   "title": "Impactground",
   "thumb": "img/lg/6screenshot00-161.jpg",
   "author": "TheNix009",
   "date": "08/11/2011",
   "file_size": "28.1M",
   "rating": 7.7,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6046",
   "og_image": "https://halomaps.org/hce/img/lg/6screenshot00-161.jpg",
   "category": "Halo CE Maps",
   "notes": "Description: This is a small map of a place where two ships have crashed in one part of Halo, where there are 2 small bases that are enemies.\n\n{ Recommendation }\n[ Players: 2 to 10 ]\nAvailable games:\n-[ Slayer ]\n-[ CTF (Capture The Flag) ]\n-[ King of the Hill ]\n\n{ Modes games are not very recommended }\n-[ Juggernaut ]",
   "images": [
    "img/lg/6screenshot00-161.jpg",
    "img/lg/16screenshot00-93.jpg"
   ],
   "hash": "F294DA8340A91907CBAF6EB3B102ABED",
   "fetched": "2026-10-07T16:04:46Z",
   "download": {
    "ok": true,
    "file_name": "6046-impactground.zip",
    "bytes": 28100691,
    "at": "2026-10-07T18:18:02Z",
    "sha1": "b563399a8127b5dd8e70fe04353de9d84a336344"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 6047,
   "title": "Gold Halo 3 Magnum Other Version Tags",
   "thumb": "img/lg/gold_magnum.jpg",
   "author": "[123]123",
   "date": "08/17/2011",
   "file_size": "7.1M",
   "rating": null,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6047",
   "og_image": "https://halomaps.org/hce/img/lg/gold_magnum.jpg",
   "category": "Halo CE Weapon Tags",
   "description": "gold variant of the halo 3 magnum.",
   "images": [
    "img/lg/gold_magnum.jpg"
   ],
   "hash": "C667D26241F85EE593DB81F1F2CD7BE7",
   "fetched": "2026-10-07T16:38:20Z",
   "download": {
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    "file_name": "6047-gold_halo_3_magnum_other_version.zip",
    "bytes": 7134013,
    "at": "2026-10-07T20:08:10Z",
    "sha1": "d7c89d438b23215d41706ec93235e7eabe8fb2e5"
   },
   "category_names": [
    "Halo CE Weapon Tags"
   ]
  },
  {
   "fid": 6048,
   "title": "Elites Vs Flood",
   "thumb": "img/lg/0screenshot00-381.jpg",
   "author": "G01dki11a88",
   "date": "08/17/2011",
   "file_size": "36.8M",
   "rating": 7.7,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6048",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-381.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Derelict/Carousel variant with Elite and Flood AI bots",
   "notes": "ELITES vs. FLOOD\n\nAbout: I have noticed that there are not many Derelict/Carousel maps so I made this simple mod with CMT Elites, Flood, Weapons, and Flood crap on the walls.\n\nWeapon Set: CMT Weapons with a few exceptions.",
   "images": [
    "img/lg/0screenshot00-381.jpg"
   ],
   "hash": "C95CA7EA7DBD0FB58E426C67D28C2AF7",
   "fetched": "2026-10-07T16:18:00Z",
   "download": {
    "ok": true,
    "file_name": "6048-elites_vs_flood.zip",
    "bytes": 36764055,
    "at": "2026-10-07T18:52:27Z",
    "sha1": "98ba4bafe3ac3eb6fec2e64f5f1bf8f5565f85f9"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 6049,
   "title": "Mtm Paradise",
   "thumb": "img/lg/4screenshot00-160.jpg",
   "author": "isaac",
   "date": "08/17/2011",
   "file_size": "34.7M",
   "rating": 6.2,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6049",
   "og_image": "https://halomaps.org/hce/img/lg/4screenshot00-160.jpg",
   "category": "Halo CE Maps",
   "notes": "HIS MAP CONTAINS THE FOLLOWING GUN HALO REACH:\n\nNEEDLER RIFLE\nGRANADE LAUNCHER\nDMT\nSNIPER RIFLE\nMAGNUM\nGRAVITYHANMER\nBRUT SPIKER\nROCKET LAUNCHER\nALL WEAPONS ARE HALO REACH",
   "images": [
    "img/lg/4screenshot00-160.jpg",
    "img/lg/12screenshot00-125.jpg"
   ],
   "hash": "363146BD90C3DDF61FFCF57F615F7E3C",
   "fetched": "2026-10-07T16:04:46Z",
   "download": {
    "ok": true,
    "file_name": "6049-mtm_paradise.zip",
    "bytes": 34712456,
    "at": "2026-10-07T18:18:04Z",
    "sha1": "3a76e27014341072493573e9cf08ee6166af6725"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 6050,
   "title": "Mtm Rock",
   "thumb": "img/lg/13screenshot00-112.jpg",
   "author": "isaac",
   "date": "08/17/2011",
   "file_size": "44.0M",
   "rating": 8.0,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6050",
   "og_image": "https://halomaps.org/hce/img/lg/13screenshot00-112.jpg",
   "category": "Halo CE Maps",
   "notes": "this map every time you start hear a rock song\n\nsongs:\n\nMetallica\nguns and roses\nevanescense",
   "images": [
    "img/lg/13screenshot00-112.jpg",
    "img/lg/29screenshot00-42.jpg"
   ],
   "hash": "95173A182FA35560F0E21415F4D8C304",
   "fetched": "2026-10-07T16:04:45Z",
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    "file_name": "6050-mtm_rock.zip",
    "bytes": 44034613,
    "at": "2026-10-07T18:17:59Z",
    "sha1": "51373a64024f0e270842148716428bac16ec3162"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 6051,
   "title": "Theend",
   "thumb": "img/lg/30screenshot00-47.jpg",
   "author": "TheNix009",
   "date": "08/17/2011",
   "file_size": "14.4M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6051",
   "og_image": "https://halomaps.org/hce/img/lg/30screenshot00-47.jpg",
   "category": "Halo CE Maps",
   "description": "This is a map on a small island with 2 enemy bases separated by a small lake.",
   "notes": "{ Recommendation }\nPlayers: 2 to 12\n\n{ Game modes }\n-[ Slayer (and Slayer Team) ]\n-[ CTF (Capture The Flag) ]\n-[ King of the Hill ]\n-[ Oddball ]\n-[ Juggernaut ]\n-[ Classic Snipers ]\nand More\n{ Not available game modes }\n-[ Race ]",
   "images": [
    "img/lg/30screenshot00-47.jpg",
    "img/lg/42screenshot00-31.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/6D18E292-14DE-41FD-AF4CEA2F8EB8EAE2.JPG",
     "caption": "The End"
    },
    {
     "src": "img/users/lg/7205123F-9E76-46F6-83264087CC2AAD69.JPG",
     "caption": "Wasp"
    },
    {
     "src": "img/users/lg/8DE710E3-A9CB-4B88-A08463A56F712F32.JPG",
     "caption": "Other caption of The End"
    }
   ],
   "hash": "EB9F49FDAC7684E4F63D3C76E36A9017",
   "fetched": "2026-10-07T16:04:45Z",
   "download": {
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    "file_name": "6051-theend.zip",
    "bytes": 14411276,
    "at": "2026-10-07T18:17:57Z",
    "sha1": "0b7c2f85f87c19a7f4cc4c9223aa78c42e3503e8"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 6052,
   "title": "[h3]sniper Beavercreek",
   "thumb": "img/lg/47screenshot00-21.jpg",
   "author": "rtnx117",
   "date": "08/17/2011",
   "file_size": "24.3M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6052",
   "og_image": "https://halomaps.org/hce/img/lg/47screenshot00-21.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Beavercreek variant",
   "notes": "Supported Gametypes: Slayer, CTF, KoTH, Race, Oddball\n\nWeapons: (Ripped of the map [h3]_sandtrap, thanks to Jesse and all people than made it, and to SpartanII171 for his tags :D)\n\n------------------------------------------------------------------------\nH3 Battle Rifle\nH3 Sniper Rifle\nH3 Magnum\nH3 Spartan Laser (I don't know why i put it in the map, but there is XD)",
   "images": [
    "img/lg/47screenshot00-21.jpg"
   ],
   "hash": "53A23BA24F624BEE01D0EF6F109775BB",
   "fetched": "2026-10-07T16:22:06Z",
   "download": {
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    "file_name": "6052-[h3]sniper_beavercreek.zip",
    "bytes": 24291305,
    "at": "2026-10-07T19:11:04Z",
    "sha1": "2f38d7171a7741f475a62daacae3d025442bf9f8"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6053,
   "title": "{h3}brutalgulch",
   "thumb": "img/lg/54screenshot00-13.jpg",
   "author": "mercanteespacial",
   "date": "08/17/2011",
   "file_size": "29.5M",
   "rating": 8.6,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6053",
   "og_image": "https://halomaps.org/hce/img/lg/54screenshot00-13.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch variant",
   "notes": "details:\nnormal blood gulch changing textures only offer\na little more natural with a secret\n\nbiped:\nC.Q.B\n\nweapons:\nM6C magnum\nMA5C-ICWS assault rifle\nrocket launcher\nspartan laser\nand more\n\nsecret weapons:\nultiamate battle rifle reaching up to 611 recharges\nflag\nball\nma5c-icws ulitmate assault rifle reaching up to 645 recharges\nand more\nvehicles:\nwarthog_mp halo 1\nrwartohg halo 1",
   "images": [
    "img/lg/54screenshot00-13.jpg"
   ],
   "hash": "434304BB6B9A82B4A2A5C240B7EA42EC",
   "fetched": "2026-10-07T16:22:06Z",
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    "file_name": "6053-{H3}brutalgulch.zip",
    "bytes": 29548166,
    "at": "2026-10-07T19:11:04Z",
    "sha1": "25c7f386c0cc47482509dd67bd8bc45d16e9e47d"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6054,
   "title": "Post BSP Conversion Script",
   "thumb": "img/placeholder.jpg",
   "author": "bobbysoon",
   "date": "09/01/2011",
   "file_size": "3.5K",
   "rating": null,
   "sids": [
    8
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6054",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo Utilities",
   "description": "Finds textures for materials by looking in shader tags Also works for imported gbxmodels",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "9E52917EFBBF50975C945AF9BA4027F4",
   "fetched": "2026-10-07T16:41:45Z",
   "download": {
    "ok": true,
    "file_name": "6054-Post_BSP_Conversion_Script_by_bobbysoon.zip",
    "bytes": 3503,
    "at": "2026-10-07T20:16:05Z",
    "sha1": "23591d99bbc351e01f12b509d133e38d90d41593"
   },
   "category_names": [
    "Halo Utilities"
   ]
  },
  {
   "fid": 6055,
   "title": "Two Chair Vehicle Tags",
   "thumb": "img/lg/both.jpg",
   "author": "-RPT-Blood/RPT Mapping Team",
   "date": "09/01/2011",
   "file_size": "155.2K",
   "rating": null,
   "sids": [
    30
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6055",
   "og_image": "https://halomaps.org/hce/img/lg/both.jpg",
   "category": "Halo CE Vehicle Tags",
   "description": "A Chair pod and pilot tags that you can sit in, great for RP maps.",
   "images": [
    "img/lg/both.jpg",
    "img/lg/chair_pilot.jpg"
   ],
   "hash": "F7506430BF03FF25BB67BBA550B4B646",
   "fetched": "2026-10-07T16:37:14Z",
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    "ok": true,
    "file_name": "6055-two_chair_vehicle_tags.zip",
    "bytes": 155185,
    "at": "2026-10-07T20:06:32Z",
    "sha1": "85f9e56d7ace824e450d2d21abe8c14738140243"
   },
   "category_names": [
    "Halo CE Vehicle Tags"
   ]
  },
  {
   "fid": 6056,
   "title": "Unsc Marines Pack Tags",
   "thumb": "img/lg/UNSC_Marines_Pack.jpg",
   "author": "Darknesssamurai",
   "date": "09/01/2011",
   "file_size": "74.8M",
   "rating": 8.7,
   "sids": [
    34
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6056",
   "og_image": "https://halomaps.org/hce/img/lg/UNSC_Marines_Pack.jpg",
   "category": "Halo CE Biped Tags",
   "notes": "Every specific marine type prime for battle\nOver 130 marines in this UNSC arsenal between14 sets plus a New Recruit\n\nFully control which marines appear in battle and what set you want.\n\nPlace My Marines in your characters folder\nPlace tags in crewman and marine folders in your crewman/marine folders.\n\n===================================================\n\nUNSC:\nCharles Chris\nFred Johnson\nMarcus Matt\nPaul Rob\nShiek Brandon (New Recruit)\n\nSETS:\nArmored\nArmored Hat\nArmored Hat Full Armor\nArmored No Shoulders\nBandana marines\nBandana Longsleeve\nBoony marines\nBoony Longsleeve\nCrewmen\nFatigue Hat\nFatigue Hat Shortsleeve\nFatigue Only - fatigue without hat, boony, or bandana\nFatigue Only Shortsleeve\nFatigues - Random permutation on for each marine\n(Ex: For Matt fatigue biped, Matt will be\nthe face for each marine type permuation)\n\n===================================================\n\nTool allows up to 11 of any type when placed as bipeds.\nAn Exception will occur in Tool if a map is built with more than 11,\nwhen they're placed as bipeds anyway.\n\nYou can have any amount of actor variants and all types,\njust watch out for AI knowledge runout if you spawn too many.\n\nThanks to Bungie, Gearbox and Microsoft\nAll Halo models and relative content initially created and owned by them.",
   "images": [
    "img/lg/UNSC_Marines_Pack.jpg",
    "img/lg/UNSC_Marine_Pack_Types.jpg"
   ],
   "hash": "5F36DCF7713BB4C9E7BA7C5B013FA95E",
   "fetched": "2026-10-07T16:35:05Z",
   "download": {
    "ok": true,
    "file_name": "6056-UNSC_Marines_Pack_tags.zip",
    "bytes": 74808196,
    "at": "2026-10-07T20:01:13Z",
    "sha1": "00ae2c2f075ea69778930f0bc146d31af4481a5d"
   },
   "category_names": [
    "Halo CE Biped Tags"
   ]
  },
  {
   "fid": 6057,
   "title": "Teleport Gates Tags",
   "thumb": "img/lg/5-gates.jpg",
   "author": "{XG} Noble 9",
   "date": "09/01/2011",
   "file_size": "1.9M",
   "rating": null,
   "sids": [
    32
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6057",
   "og_image": "https://halomaps.org/hce/img/lg/5-gates.jpg",
   "category": "Halo CE Scenery Tags",
   "description": "A new device machine to simulate a teleport gate with 5 differents colors.",
   "notes": "Instructions\nExtract it, on the root of the Halo Custom Edition (File Folder).\nThe path is: Halo Custom Edition / tags / devices / machines / teleport_gate\n\nYou can use it to:\n\nNormal teleporter\n_________________\n\nAnything you want\n\nthe 5 colors are:\n\nBLUE\nRED\nGREEN\nPURPLE\nYELLOW\n\nENJOY !",
   "images": [
    "img/lg/5-gates.jpg"
   ],
   "hash": "9B9533137CF7FCECEA1B7339F6272BCC",
   "fetched": "2026-10-07T16:35:56Z",
   "download": {
    "ok": true,
    "file_name": "6057-Teleport_gates_tags.zip",
    "bytes": 1909660,
    "at": "2026-10-07T20:02:32Z",
    "sha1": "899cb754d952f8537bfd59c5bb1aef7a056980dd"
   },
   "category_names": [
    "Halo CE Scenery Tags"
   ]
  },
  {
   "fid": 6058,
   "title": "Adjutant R2",
   "thumb": "img/lg/batch.png",
   "author": "Gravemind2401",
   "date": "09/01/2011",
   "file_size": "2.4M",
   "rating": null,
   "sids": [
    8
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6058",
   "og_image": "https://halomaps.org/hce/img/lg/batch.png",
   "category": "Halo Utilities",
   "description": "Adjutant uses the same extraction code (modified by me) used in xTraction and Alteration",
   "notes": "===New In This Update===\n- Improved batch extraction\n= No more freezing\n= Doesnt extract tags that have already been extracted (saves time)\n= You can now change the default \"extract as\" type\n\n- New settings\n= Now you can set your default map folder and data folder (so you dont have to browse for it every time)\n= Set a default tag filter (saves loading time, and you dont have to change it all the time)\n= Change the default \"extract as\" types for batch extraction\n\n- You can now extract models as .obj (not in batch extraction)\n- Minor UI and performance enhancements\n- Fixed error where it wouldnt run from the desktop\n\nFeatures How-To:\n\n===Tag Filtering===\nTo set a tag filter, select \"options > settings\" and enter the CLASS of the tags to be filtered (separated by a semicolon) in the \"default tag filter\" section.\nExample: to view only models and bitmaps, you would enter \"bitm; mode\"\n\n===Folder Heirarchy View===\nTo switch to folder view, select \"view > folder heirarchy\"\n\n===Batch Extraction===\nBatch extraction is only available in folder view. Left click a folder to select it, then right click it and select extract. (NOTE: you must left click it first, otherwise it will not select)\nIn the folder dialogue, select your DATA folder, and it will extract all extractable files and folders. (NOTE: if you have a filter set, it will only extract whats showing)\nNOTE: always select the data folder, not a folder inside it. Adjutant will automatically create and organize the folders for you.",
   "images": [
    "img/lg/batch.png",
    "img/lg/meta.png"
   ],
   "hash": "A661C7D009E4103459CDCAA14636CB6E",
   "fetched": "2026-10-07T16:41:45Z",
   "download": {
    "ok": true,
    "file_name": "6058-Adjutant_R2.zip",
    "bytes": 2416411,
    "at": "2026-10-07T20:16:05Z",
    "sha1": "517923a3d5dc99fc07ea686f5acc098291fa43e7"
   },
   "category_names": [
    "Halo Utilities"
   ]
  },
  {
   "fid": 6059,
   "title": "Halo 3 Hunter Tags",
   "thumb": "img/lg/1-48.jpg",
   "author": "bourrin (bourrin33)",
   "date": "09/01/2011",
   "file_size": "18.4M",
   "rating": 7.3,
   "sids": [
    34
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6059",
   "og_image": "https://halomaps.org/hce/img/lg/1-48.jpg",
   "category": "Halo CE Biped Tags",
   "images": [
    "img/lg/1-48.jpg",
    "img/lg/2-38.jpg"
   ],
   "hash": "60050B48FFD4265C758E3E7C6195BB0F",
   "fetched": "2026-10-07T16:35:04Z",
   "download": {
    "ok": true,
    "file_name": "6059-halo_3_hunter_tags.zip",
    "bytes": 18410074,
    "at": "2026-10-07T20:01:07Z",
    "sha1": "c5fd49ecfb0650cc08cf7ca257f579a8e33db2e5"
   },
   "category_names": [
    "Halo CE Biped Tags"
   ]
  },
  {
   "fid": 6060,
   "title": "Blood Creek_RPG V0.4",
   "thumb": "img/lg/ACF1871.jpg",
   "author": "Taiwan123",
   "date": "09/01/2011",
   "file_size": "54.5M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6060",
   "og_image": "https://halomaps.org/hce/img/lg/ACF1871.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Blood Creek Variant",
   "images": [
    "img/lg/ACF1871.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/5399A430-0F49-47B8-8F630454325B2DC8.JPG",
     "caption": "uh.... flag"
    },
    {
     "src": "img/users/lg/C2D1CBC9-4D43-4410-B0364C70A4A5FF7D.JPG",
     "caption": "Hammer"
    },
    {
     "src": "img/users/lg/611FA4C3-22CB-48AA-9ACD0CDD1A66A277.JPG",
     "caption": "this map is not bad! guys try play my map! please.... and this map is BTEA Not FINISHED"
    },
    {
     "src": "img/users/lg/A751D28B-4016-47C2-A318AF5AF28A5928.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/370E584A-6D0C-4883-8DA0249FE9627ACF.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/76B94C76-50D7-409C-B5E071A0F4CF525D.JPG",
     "caption": "E ctf you can got green flag (nothing speical)"
    },
    {
     "src": "img/users/lg/96D37144-D0CC-456D-B7A7EA3CCF40FAA0.JPG",
     "caption": "I will put some weapons here"
    },
    {
     "src": "img/users/lg/7B720696-0BD6-4FD8-A113BC230D87C1B6.JPG",
     "caption": "I will put some vehicles in it"
    },
    {
     "src": "img/users/lg/EEBB9782-BC6B-4F26-A05D1BCDB77FBF2E.JPG",
     "caption": ""
    }
   ],
   "hash": "61C94AD1E7C8A4A68017FA8190AA6955",
   "fetched": "2026-10-07T16:22:05Z",
   "download": {
    "ok": true,
    "file_name": "6060-bc_rpgv0.4.zip",
    "bytes": 54473393,
    "at": "2026-10-07T19:11:06Z",
    "sha1": "00c06d780e3baa56b1e2e025b010418f97550eaa"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6061,
   "title": "Campo",
   "thumb": "img/lg/19screenshot00-82.jpg",
   "author": "spartan1337 & spartan116",
   "date": "09/01/2011",
   "file_size": "19.5M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6061",
   "og_image": "https://halomaps.org/hce/img/lg/19screenshot00-82.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/19screenshot00-82.jpg",
    "img/lg/29screenshot00-43.jpg"
   ],
   "hash": "CEC9AF9532C5956CAA808DA567BB3A64",
   "fetched": "2026-10-07T16:04:44Z",
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    "file_name": "6061-campo.zip",
    "bytes": 19486246,
    "at": "2026-10-07T18:17:57Z",
    "sha1": "d8c5f9ef7ebddd7de590be969cb7cbd90d2d2278"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 6062,
   "title": "Exterminio",
   "thumb": "img/lg/30screenshot00-48.jpg",
   "author": "spartan1337 & spartan116",
   "date": "09/01/2011",
   "file_size": "18.1M",
   "rating": 7.7,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6062",
   "og_image": "https://halomaps.org/hce/img/lg/30screenshot00-48.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/30screenshot00-48.jpg",
    "img/lg/31screenshot00-55.jpg"
   ],
   "hash": "86DD2967F00B57AA681E06384C0A8A1E",
   "fetched": "2026-10-07T16:04:44Z",
   "download": {
    "ok": true,
    "file_name": "6062-exterminio.zip",
    "bytes": 18118938,
    "at": "2026-10-07T18:17:54Z",
    "sha1": "2b3394080da012236cb8f60deaed4a58d574e229"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 6063,
   "title": "Islandofhalo",
   "thumb": "img/lg/32screenshot00-45.jpg",
   "author": "TheNix009",
   "date": "09/01/2011",
   "file_size": "27.7M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6063",
   "og_image": "https://halomaps.org/hce/img/lg/32screenshot00-45.jpg",
   "category": "Halo CE Maps",
   "description": "A small island in the middle of halo, there is a secret weapon.",
   "notes": "Recommendation:\nPlayers: 2 to 12\n\nGame modes:\n-[ Slayer (and Slayer Team) ]\n-[ CTF (Capture The Flag) ]\n-[ King of the Hill ]\n-[ Oddball ]\n-[ Juggernaut ]\nand More\nNot available game modes:\n-[ Race ]\n-[ Vehicle Race ]",
   "images": [
    "img/lg/32screenshot00-45.jpg",
    "img/lg/33screenshot00-41.jpg"
   ],
   "hash": "971910E21F9E95209A64C8F1C6299707",
   "fetched": "2026-10-07T16:04:44Z",
   "download": {
    "ok": true,
    "file_name": "6063-islandofhalo.zip",
    "bytes": 27735915,
    "at": "2026-10-07T18:17:53Z",
    "sha1": "88e3e4a30ddeccdb3e2ff48faf361814a8675214"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 6064,
   "title": "Mapa001",
   "thumb": "img/lg/34screenshot00-34.jpg",
   "author": "spartan1337 & spartan116",
   "date": "09/01/2011",
   "file_size": "17.6M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6064",
   "og_image": "https://halomaps.org/hce/img/lg/34screenshot00-34.jpg",
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   "category": "Halo CE Maps",
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   "og_image": "https://halomaps.org/hce/img/lg/62screenshot00-8.jpg",
   "category": "Halo CE Maps",
   "notes": "CONTAINS THE FOLLOWING WEAPONS:\n\nRIFLE HALO REACH_NEEDLER\nLAUNCHER HALO REACH_GRANADE\nRIFLE HALO REACH_PLASMA\nINVISIBLE SHIELD REACH_POWERUPS HALO AND SUPER SHIELD\nRIFLE HALO REACH_ASSAULT\nHALO REACH_BRUT SPIKE\nGUN HALO REACH_SHOT\nHALO REACH_MAGNUM\nLASER HALO REACH_SPARTAN\nHALO REACH_NEEDLER\nRIFLE HALO REACH_SNIPER\nLAUNCHER HALO REACH_ROCKET\n\nand many more",
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   "rating": 8.7,
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   "og_image": "https://halomaps.org/hce/img/lg/64screenshot00-12.jpg",
   "category": "Halo CE Maps",
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   "author": "spartan1337 & spartan116",
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   "file_size": "21.1M",
   "rating": 8.0,
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   "og_image": "https://halomaps.org/hce/img/lg/89screenshot00-5.jpg",
   "category": "Halo CE Maps",
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     "src": "img/users/lg/71C0E0D4-8552-494F-BF556A112F2DB0CD.JPG",
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   "date": "09/01/2011",
   "file_size": "32.7M",
   "rating": 8.2,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6069",
   "og_image": "https://halomaps.org/hce/img/lg/99screenshot00-5.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch variant",
   "notes": "Vehicles: V2 warthogs are up, H3 banshee\n\nWeapons:\nHalo Reach DMR\nHalo Reach AR\nHalo Reach RL\nHalo Reach SL\nHalo Reach GL\nHalo Reach Pistol\nHalo Reach Shotgun",
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     "src": "img/users/lg/8C58AF63-1F93-404A-ACF06CF77670200A.JPG",
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   "title": "Svsm1",
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   "og_image": "https://halomaps.org/hce/img/lg/100screenshot00-6.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Bloodgulch variant with AI bots",
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6071",
   "og_image": "https://halomaps.org/hce/img/lg/104screenshot00-3.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Coagulation Variant with four teams of AI bots",
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    "img/lg/104screenshot00-3.jpg"
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   "hash": "E419A81ECE68BAF0729A4A783B79098A",
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   "title": "Valhalla Remake V1",
   "thumb": "img/lg/105screenshot00-3.jpg",
   "author": "~Bungie Fan~",
   "date": "09/01/2011",
   "file_size": "25.7M",
   "rating": 8.8,
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    10
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6072",
   "og_image": "https://halomaps.org/hce/img/lg/105screenshot00-3.jpg",
   "category": "Halo CE Maps",
   "description": "A Halo 3 valhalla remake",
   "images": [
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    "img/lg/115screenshot00-2.jpg"
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    },
    {
     "src": "img/users/lg/D9989C28-3769-487F-A0EA2F80D7A8C962.JPG",
     "caption": "central zone"
    },
    {
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    {
     "src": "img/users/lg/F729F93C-95D7-41AE-BEC3073F8895EF13.JPG",
     "caption": ":-)"
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    {
     "src": "img/users/lg/20F7639B-73B2-40D1-892B0CB72700D964.JPG",
     "caption": "super cannon!"
    },
    {
     "src": "img/users/lg/5E3A194A-D374-43B2-A5FA7E454AB2A40A.JPG",
     "caption": "the sniper"
    },
    {
     "src": "img/users/lg/C8B8D4BF-852A-4CC2-8EF3441CC89237CF.JPG",
     "caption": "the vehicles"
    },
    {
     "src": "img/users/lg/471AB574-B585-4835-A9B42B565B0567DB.JPG",
     "caption": "super jump with a hog"
    },
    {
     "src": "img/users/lg/215D4CED-30A0-4ADF-B5E4BD9A5EBC2D01.JPG",
     "caption": "crashed pelican"
    },
    {
     "src": "img/users/lg/5B801E44-44B1-42CE-B428AE74F583B7F5.JPG",
     "caption": "I go over the river"
    },
    {
     "src": "img/users/lg/3F74EC39-6B54-427C-A024FE5E43F5FDA5.JPG",
     "caption": "under-water"
    },
    {
     "src": "img/users/lg/71F002F0-4E88-4C81-A2757780E0E2A41A.JPG",
     "caption": "plasma brute rifle"
    },
    {
     "src": "img/users/lg/368EF7B5-4CBC-428D-A6DFBC4E10943F55.JPG",
     "caption": "i swim in the lake"
    },
    {
     "src": "img/users/lg/B50032A8-84BE-459E-B49C75B6D0407455.JPG",
     "caption": "standing out in the sky"
    },
    {
     "src": "img/users/lg/4FF51A98-3E76-46FE-B8DABF64D36C1B95.JPG",
     "caption": "I'm going to be killed by the laser !"
    },
    {
     "src": "img/users/lg/494BCE2C-AA6A-4070-961922CBC4A7167B.JPG",
     "caption": "a good energy sword"
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   "title": "[h3]down Ruins",
   "thumb": "img/lg/116screenshot00-3.jpg",
   "author": "YEZUGAN",
   "date": "09/01/2011",
   "file_size": "78.3M",
   "rating": 7.9,
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   "og_image": "https://halomaps.org/hce/img/lg/116screenshot00-3.jpg",
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   "category_names": [
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   "author": "YEZUGAN",
   "date": "09/01/2011",
   "file_size": "85.7M",
   "rating": 8.8,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6074",
   "og_image": "https://halomaps.org/hce/img/lg/124screenshot00.jpg",
   "category": "Halo CE Maps",
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   "category_names": [
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   "fid": 6075,
   "title": "[h3]sniper Ratrace",
   "thumb": "img/lg/132screenshot00-1.jpg",
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   "file_size": "20.2M",
   "rating": null,
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   "og_image": "https://halomaps.org/hce/img/lg/132screenshot00-1.jpg",
   "category": "Modified Multiplayer Maps",
   "notes": "H3 Battle Rifle\nH3 Sniper Rifle\nH3 Magnum\nBeam Rifle (Sphinxbio & xXx-MangenKyo)\n--------------------------------------------------------\nTactical Battle Rifle (Gamma927, Jesse7770, e ImBrokeRU)\n--------------------------------------------------------\nFragmentation Grenades (M67 Frag Grenade by Kingfish999)\nPlasma Grenades\nExplossions Effects rippeds of H3 SANDTRAP\n--------------------------------------------------------\nH3 Overshield (h3-bloodgulch)\nH3 Active Camouflage (h3-bloodgulch)\n\nKnown Issues:\nThe Frag grenade explodes in 1 or 2 seconds more than the normal, the Tactical Battle Rifle hud is the same that the Battle Rifle.",
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   "hash": "3C0EED412AAFEAC938E7FA29FF931721",
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   "category_names": [
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  {
   "fid": 6076,
   "title": "[hr] Sali Creek",
   "thumb": "img/lg/140screenshot00-2.jpg",
   "author": "SpreadDANTE",
   "date": "09/01/2011",
   "file_size": "26.6M",
   "rating": null,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6076",
   "og_image": "https://halomaps.org/hce/img/lg/140screenshot00-2.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Beavercreek variant",
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   "fid": 6077,
   "title": "{h3}deltaruins",
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   "date": "09/01/2011",
   "file_size": "37.6M",
   "rating": 8.6,
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   "og_image": "https://halomaps.org/hce/img/lg/141screenshot00-1.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Delta Ruins variant",
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   "category_names": [
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   "title": "Edinit V2.0",
   "thumb": "img/placeholder.jpg",
   "author": "Alexander0777",
   "date": "09/10/2011",
   "file_size": "37.0K",
   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6078",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo Utilities",
   "description": "An editor of Init file for Halo CE Dedicated Servers. Included Ping Kick and AFK Kick variables.",
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   "thumb": "img/lg/haloce_2011-09-02_18-10-43-52.jpg",
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   "file_size": "2.7M",
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   "category_names": [
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   "fid": 6080,
   "title": "Bandera Colombiana Scenary",
   "thumb": "img/lg/Bandera_Colombiana.jpg",
   "author": "YEZUGAN",
   "date": "09/10/2011",
   "file_size": "3.5M",
   "rating": 7.6,
   "sids": [
    32
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6080",
   "og_image": "https://halomaps.org/hce/img/lg/Bandera_Colombiana.jpg",
   "category": "Halo CE Scenery Tags",
   "images": [
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   "category_names": [
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  {
   "fid": 6081,
   "title": "Unsc Bomber Tags",
   "thumb": "img/lg/Untitled-7.jpg",
   "author": "Btd69",
   "date": "09/11/2011",
   "file_size": "3.6M",
   "rating": null,
   "sids": [
    30
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6081",
   "og_image": "https://halomaps.org/hce/img/lg/Untitled-7.jpg",
   "category": "Halo CE Vehicle Tags",
   "notes": "weapons\nmachine guns and homing rockets",
   "images": [
    "img/lg/Untitled-7.jpg"
   ],
   "hash": "2D2E65A5BB28EC3D256A253CA015EE66",
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   "category_names": [
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  },
  {
   "fid": 6082,
   "title": "Gold Plasma Rifle",
   "thumb": "img/lg/haloce-20110909-180639.jpg",
   "author": "-RPT-Blood/RPT Mapping Team",
   "date": "09/11/2011",
   "file_size": "1.4M",
   "rating": null,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6082",
   "og_image": "https://halomaps.org/hce/img/lg/haloce-20110909-180639.jpg",
   "category": "Halo CE Weapon Tags",
   "notes": "Covenent Developed this weapon to easily wipe out humans, use it wisely...\n\nAbout: Its a CMT plasma weapon, so it needs to be in a CMT folder, like cmt/weapons/covenent/plasma rifle. very powerful weapon. be careful...",
   "images": [
    "img/lg/haloce-20110909-180639.jpg",
    "img/lg/haloce-20110909-180701.jpg"
   ],
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    "sha1": "d2853bfb0c652b4626155cce8ec3b41d71606d16"
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   "category_names": [
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  {
   "fid": 6083,
   "title": "H3 Decals Unsc",
   "thumb": "img/lg/unsc.jpg",
   "author": "YEZUGAN",
   "date": "09/11/2011",
   "file_size": "1.6M",
   "rating": null,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6083",
   "og_image": "https://halomaps.org/hce/img/lg/unsc.jpg",
   "category": "Halo CE Misc. Tags",
   "notes": "Information:\nThis is the UNSC logo seen in the game halo 3 and halo reach.\nWhen you add this decal in sapien blue arrowshould be facing left and down.",
   "images": [
    "img/lg/unsc.jpg",
    "img/lg/unsc_(1).jpg"
   ],
   "hash": "EEC266596CDB7C56B4E36918BEFFC65C",
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   "category_names": [
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  },
  {
   "fid": 6084,
   "title": "Halo 2 Sounds Multiplayer [spanish]",
   "thumb": "img/placeholder.jpg",
   "author": "YEZUGAN",
   "date": "09/11/2011",
   "file_size": "1.5M",
   "rating": null,
   "sids": [
    20
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6084",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo CE Misc. Tags",
   "notes": "Sound Tags Included:\nGametypes:\n*Asesino\n*Bola Loca\n*Capturar La Bandera\n*Juggernaut\n*Race\n*Rey De La Colina\n\nMedallas:\n*Doble Muerte\n*Empatado Por La Delantera\n*En La Zona\n*Frenezy Asesino\n*Killtakular\n*Running Rio\n*Triple Muerte\n\nExtras:\n*1 Minuto\n*30 segundos\n*30 segundos para ganar\n*Bandera capturada\n*Bandera Devuelta\n*Bandera tomada\n*Colina Controlada\n*Colina Disputada\n*Empieza \"Play Ball\"\n*Juego Terminado\n*Pelota Tomada\n*Territirio Perdido",
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   "hash": "0038F5C7D3C7E75D4DB4E51F2C2B31E3",
   "fetched": "2026-10-07T16:34:13Z",
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    "sha1": "b8ce39990337f359738046a752883c01aeacd5f1"
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   "category_names": [
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  },
  {
   "fid": 6085,
   "title": "Import Gbx Model 201",
   "thumb": "img/placeholder.jpg",
   "author": "?",
   "date": "09/11/2011",
   "file_size": "10.2K",
   "rating": null,
   "sids": [
    8
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6085",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo Utilities",
   "notes": "Attach option doesn't screw up materials\nLocates bitmaps extracted with FireScythe's Batch Bitmap Extractor",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "B5637FC3050B65935B397D1E7E379F54",
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   "category_names": [
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   "fid": 6086,
   "title": "Import Wrl V2",
   "thumb": "img/placeholder.jpg",
   "author": "bobbysoon",
   "date": "09/11/2011",
   "file_size": "3.8K",
   "rating": null,
   "sids": [
    8
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6086",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo Utilities",
   "notes": "Drop Import Wrl.mzp onto max\nConfig UI will appear. Use it to configure a menu item, hot key, and/or toolbar button. Save config(s)",
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    "img/placeholder.jpg"
   ],
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    "at": "2026-10-07T20:16:03Z",
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   "category_names": [
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   "fid": 6087,
   "title": "Jms Exporter 104d",
   "thumb": "img/placeholder.jpg",
   "author": "bobbysoon",
   "date": "09/11/2011",
   "file_size": "8.7K",
   "rating": null,
   "sids": [
    8
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6087",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo Utilities",
   "notes": "New in this version:\nRemoved unnecisary ui elements (export to file/listener, export weights) that can be deduced by the script.\nA little bit faster - sets array size for vert and face data ahead of time (prior versions would expand array sizes on-the-fly).\n\nExport filepath (3ds only) and checksum is saved with the scene. 3ds users, you only have to browse for the export target once.",
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   ],
   "hash": "09F30F9FD4E1C33DBDD1CB204379BC52",
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    "at": "2026-10-07T20:16:04Z",
    "sha1": "e4064a9e88423f9b972e659b3dc422ac1cb40235"
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   "category_names": [
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   "title": "Atestb",
   "thumb": "img/lg/6screenshot00-162.jpg",
   "author": "Glenn",
   "date": "09/11/2011",
   "file_size": "30.2M",
   "rating": null,
   "sids": [
    10
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6088",
   "og_image": "https://halomaps.org/hce/img/lg/6screenshot00-162.jpg",
   "category": "Halo CE Maps",
   "notes": "a small map i have made a while ago, but its fun and crazy.",
   "images": [
    "img/lg/6screenshot00-162.jpg",
    "img/lg/15screenshot00-111.jpg"
   ],
   "hash": "482BFE2AB40275D92EFF5AE15D3961EC",
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   "category_names": [
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   "title": "Cartographer",
   "thumb": "img/lg/26screenshot00-50.jpg",
   "author": "=UBE= Chief",
   "date": "09/11/2011",
   "file_size": "43.7M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6089",
   "og_image": "https://halomaps.org/hce/img/lg/26screenshot00-50.jpg",
   "category": "Modified Multiplayer Maps",
   "notes": "Even though the war is over, new groups are seeking the destructive power of Halo.\nTwo such groups have made it to a newly-discovered Installation, intending to fire it.\nHowever, they must first find where the Control Room is hidden. You are a Spartan assigned to this duty.\nYou objectives: Find and activate the Cartographer, and eliminate any opposing forces.\n\n(Works with all Gametypes.)",
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   ],
   "hash": "4F13EE47CD8758EB6F2EDB0EE0D720E9",
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   "category_names": [
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   "title": "Coagulationheltdark",
   "thumb": "img/lg/27screenshot00-52.jpg",
   "author": "lordhellt",
   "date": "09/11/2011",
   "file_size": "57.3M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6090",
   "og_image": "https://halomaps.org/hce/img/lg/27screenshot00-52.jpg",
   "category": "Modified Multiplayer Maps",
   "images": [
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   "title": "Conflict",
   "thumb": "img/lg/34screenshot00-36.jpg",
   "author": "=UBE= Chief",
   "date": "09/11/2011",
   "file_size": "44.0M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6091",
   "og_image": "https://halomaps.org/hce/img/lg/34screenshot00-36.jpg",
   "category": "Modified Multiplayer Maps",
   "notes": "Alone in the swamps of Halo, you and your team must find a way into the Library to secure the Index.\nThe Monitor wanders alone, pausing every now and again to look at you and your team.\nLittle do you know, another Spartan team has landed, with the exact same objectives as yours.\nThere is one little catch, however: ONI thinks you and your team have gone rogue, and have dispatched this new team to either bring you in for questioning...\nOr kill you where you stand.\n\n(Works with all Gametypes except Race.)",
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   ],
   "hash": "40CA98127482BEB533C91C0EA4F5859C",
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    "at": "2026-10-07T19:10:53Z",
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   "category_names": [
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  {
   "fid": 6092,
   "title": "Cov Vs Humans",
   "thumb": "img/lg/35screenshot00-35.jpg",
   "author": "sukhkarans",
   "date": "09/11/2011",
   "file_size": "19.8M",
   "rating": null,
   "sids": [
    10
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6092",
   "og_image": "https://halomaps.org/hce/img/lg/35screenshot00-35.jpg",
   "category": "Halo CE Maps",
   "images": [
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    "at": "2026-10-07T18:17:29Z",
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   "category_names": [
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   "title": "Darkness",
   "thumb": "img/lg/43screenshot00-26.jpg",
   "author": "?",
   "date": "09/11/2011",
   "file_size": "30.2M",
   "rating": null,
   "sids": [
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   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6093",
   "og_image": "https://halomaps.org/hce/img/lg/43screenshot00-26.jpg",
   "category": "Halo CE Maps",
   "images": [
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   "hash": "F316FCF1E8EE557C31B56AD85320DB04",
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    "bytes": 30226611,
    "at": "2026-10-07T18:17:28Z",
    "sha1": "a2c47353ade362f1d579858c40c9d48d4149d95e"
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   "category_names": [
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  },
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   "fid": 6094,
   "title": "Glenns Revemped",
   "thumb": "img/lg/45screenshot00-23.jpg",
   "author": "Glenn Z",
   "date": "09/11/2011",
   "file_size": "32.9M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6094",
   "og_image": "https://halomaps.org/hce/img/lg/45screenshot00-23.jpg",
   "category": "Modified Multiplayer Maps",
   "images": [
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    "at": "2026-10-07T19:10:52Z",
    "sha1": "fc7b5bc448740cb13f6b72c7faf99189573dd966"
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   "category_names": [
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  },
  {
   "fid": 6095,
   "title": "H4x",
   "thumb": "img/lg/63screenshot00-12.jpg",
   "author": "sukhkarans",
   "date": "09/11/2011",
   "file_size": "13.3M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6095",
   "og_image": "https://halomaps.org/hce/img/lg/63screenshot00-12.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/63screenshot00-12.jpg",
    "img/lg/57screenshot00-16.jpg"
   ],
   "hash": "00E1A2A0762CF5D47DACEB1610FBD9FE",
   "fetched": "2026-10-07T16:04:39Z",
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    "file_name": "6095-H4X.zip",
    "bytes": 13262094,
    "at": "2026-10-07T18:17:24Z",
    "sha1": "73f0ccf1c057ec7becc810d81074a148dfb5f3bd"
   },
   "category_names": [
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   ]
  },
  {
   "fid": 6096,
   "title": "Hog Wars",
   "thumb": "img/lg/71screenshot00-10.jpg",
   "author": "Spartan DSMT Sniper",
   "date": "09/11/2011",
   "file_size": "6.2M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6096",
   "og_image": "https://halomaps.org/hce/img/lg/71screenshot00-10.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Gephyrophobia variant",
   "notes": "About: This map is intended for playing Hog Wars, and nothing else\n\nHog Wars plays like this:\nGet in a Hog\nFind somebody else\nMow them down or knock them off the edge\nLather, Rinse, Repeat\n\nRecommendation: You can run the game on team slayer with friendly fire on and the FF ban off or on regular slayer with kill in order enabled. Have fun, it can give you a lot of funny moments.",
   "images": [
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   ],
   "hash": "619AD67F25E3204C34D798C214443175",
   "fetched": "2026-10-07T16:22:02Z",
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    "file_name": "6096-hog_wars.zip",
    "bytes": 6168751,
    "at": "2026-10-07T19:10:49Z",
    "sha1": "677872e54c3e86a9172de437067e254c05cffa2c"
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   "category_names": [
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  },
  {
   "fid": 6097,
   "title": "Oily Victory",
   "thumb": "img/lg/72screenshot00-8.jpg",
   "author": "sukhkarans",
   "date": "09/11/2011",
   "file_size": "17.7M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6097",
   "og_image": "https://halomaps.org/hce/img/lg/72screenshot00-8.jpg",
   "category": "Modified Multiplayer Maps",
   "images": [
    "img/lg/72screenshot00-8.jpg",
    "img/lg/77screenshot00-6.jpg"
   ],
   "hash": "30B799C620C38077A830015755389B04",
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    "file_name": "6097-oily_victory.zip",
    "bytes": 17690692,
    "at": "2026-10-07T19:10:48Z",
    "sha1": "0fc38be5a08d38def08d741a62ee74f590085c1f"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6098,
   "title": "Power",
   "thumb": "img/lg/78screenshot00-7.jpg",
   "author": "00indigo",
   "date": "09/11/2011",
   "file_size": "25.5M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6098",
   "og_image": "https://halomaps.org/hce/img/lg/78screenshot00-7.jpg",
   "category": "Halo CE Maps",
   "notes": "This map has multiple paths to go to and fro different bases.\nThere are many teleporters that lead to diffrent parts of this map, if ever lost use the powerlines to find the way\nto a base.\n\nThis map has a very small amount of AI that will help protect home base.\nThey are located on the top of both bases, but when they die they won't respawn.\n\nThe map contains regular Halo guns with two modded Halo guns.\n\nThis map can play with any gametypes, but recommended for team games like team oddball oddball,ctf, race and team slayer.\nWhen playing oddball all of the oddballs spawn up on the powerlines.\nTo access the powerlines: Locate the bloody teleporter in the middle of a map.",
   "images": [
    "img/lg/78screenshot00-7.jpg",
    "img/lg/82screenshot00-4.jpg"
   ],
   "hash": "E24BE2B5BA6356F86E0B594D4E436606",
   "fetched": "2026-10-07T16:04:39Z",
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    "file_name": "6098-power.zip",
    "bytes": 25483061,
    "at": "2026-10-07T18:17:25Z",
    "sha1": "1400577557d61720d09356b6329d27fb16737ed5"
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   "category_names": [
    "Halo CE Maps"
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  },
  {
   "fid": 6099,
   "title": "T1 Tachikoma Shutdown",
   "thumb": "img/lg/83screenshot00-4.jpg",
   "author": "Darknesssamurai",
   "date": "09/11/2011",
   "file_size": "53.6M",
   "rating": 8.2,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6099",
   "og_image": "https://halomaps.org/hce/img/lg/83screenshot00-4.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Chronopolis variant play as a Tachikoma",
   "notes": "Story:\n2509. Kronos, Japan. The first public use of the Tachikoma constructs. They were the protectors of this city, policing and security forces replaced by effective machines without the potential for human error. Armred with the most advanced AI system on the planet.\nBut this first batch of civilian Tachikoma somehow became sentient after a few months of operation. They attacked and killed many citizens of the area, claiming the site as their own. Today, its known as Kronos. Their area. No human inhabitants. Only the Tachikoma live, fight and die there now.\n=====================================\nTachikoma bipeds not vehicles.\nPlays on all types. Best when when\nMotion Tracker changed to Friends Only, or None\nFlash light controls Cloaking\nImmediate weapon pickup is at your spawn point, no searching",
   "images": [
    "img/lg/83screenshot00-4.jpg"
   ],
   "hash": "C1299D659DF3AD45E37E5FBB91209FD3",
   "fetched": "2026-10-07T16:22:01Z",
   "download": {
    "ok": true,
    "file_name": "6099-T1_Tachikoma_Shutdown.zip",
    "bytes": 53580630,
    "at": "2026-10-07T19:10:48Z",
    "sha1": "d0af3e5b160ff1a1623732ae7ca697085b118889"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6100,
   "title": "T2 Tachikoma Overload",
   "thumb": "img/lg/90screenshot00-8.jpg",
   "author": "Darknesssamurai",
   "date": "09/11/2011",
   "file_size": "43.9M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6100",
   "og_image": "https://halomaps.org/hce/img/lg/90screenshot00-8.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch variant play as a Tachikoma",
   "notes": "Story:\nThe shutdown of Kronos was marked as an isolated incident. Tachikoma\nwould still be tested within Japan's military. But this incident was never truly\nisolated, the Tachikoma had spread their sentience.\n\n2510. The Gulch, Japanese military operations base. Tachikoma here gained\nsentience as well. Attacking all personnel. Takeover was inevitable though\nthe military fought back activating the Overload fail-safe against all Tachikoma.\n\nBut, the Tachikoma overwrote these security protocols.\nThe Gulch was lost. A military base claimed as their own.\nNo human inhabitants. Only the Tachikoma live, fight and die there now.\n\n=====================================\nTachikoma bipeds not vehicles.\nPlays on all types. Best when when Motion Tracker changed to Friends Only, or None\nEntire city is your battleground. Flash light controls Cloaking.\nImmediate weapon pickup is at your spawn point, no searching",
   "images": [
    "img/lg/90screenshot00-8.jpg"
   ],
   "hash": "5FC9014B854EC2C494AB822CDB4D4560",
   "fetched": "2026-10-07T16:22:01Z",
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    "file_name": "6100-T2_Tachikoma_Overload.zip",
    "bytes": 43850568,
    "at": "2026-10-07T19:10:47Z",
    "sha1": "3b99ae3bb8f41019db39e7996133903789255bde"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6101,
   "title": "T3 Tachikoma Blackout",
   "thumb": "img/lg/98screenshot00-4.jpg",
   "author": "Darknesssamurai",
   "date": "09/11/2011",
   "file_size": "43.6M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6101",
   "og_image": "https://halomaps.org/hce/img/lg/98screenshot00-4.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch variant play as a Tachikoma",
   "notes": "Story\nTo prevent this from happening once more, Japan allowed only one military base\nto continue with the Tachikoma. Issuing the order to study, learn and record any signs\nof awareness among them. Japan will not to give up on the potential profits of selling\nTachikoma to open markets. Only their sentience stood in the way.\n\n2511. Shadows, Japanese testing ground for night operations and stealth technology.\nThe Tachikoma were aware of the orders from the military.\nThey were smart, waiting, effectively acting as only machines.\n\nThe military order was deemed successful after one year of monitoring and testing.\nAll Tachikoma marked no sign of sentience. Normal duties were to be resumed.\n\nWhen night fell, the Tachikoma cut all power to the facility. Blackout was no weakness.\nWith built-in night vision and scoping capabilities, they killed all personnel from the dark.\nAnother base lost. These Tachikoma disappeared into the shadows.\n\n=====================================\nTachikoma bipeds not vehicles.\nPlays on all types. Best when when Motion Tracker changed to Friends Only, or None\nEntire city is your battleground. Flash light controls Cloaking.\nImmediate weapon pickup is at your spawn point, no searching",
   "images": [
    "img/lg/98screenshot00-4.jpg"
   ],
   "hash": "867974F8CE21B3A9BF1B87B14D5F1D5C",
   "fetched": "2026-10-07T16:22:01Z",
   "download": {
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    "file_name": "6101-T3_Tachikoma_Blackout.zip",
    "bytes": 43577462,
    "at": "2026-10-07T19:10:45Z",
    "sha1": "20c2ed11a1bdab3aedcf930365a9bac1c3bf4b82"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6102,
   "title": "T4 Tachikoma Rogue",
   "thumb": "img/lg/99screenshot00-6.jpg",
   "author": "Darknesssamurai",
   "date": "09/11/2011",
   "file_size": "56.4M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6102",
   "og_image": "https://halomaps.org/hce/img/lg/99screenshot00-6.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A New Mombassa variant play as a Tachikoma",
   "notes": "Story:\nAll Tachikoma vanished from the areas they claimed.\nNo sign on radar or surveillance. Good, their cloaking technology was effective.\nBut these Rogue Tachikoma have hidden for a greater purpose.\n\n2512. Mombassa, innovation facilities. Origin of Tachikoma prototypes.\nWith no way to trace the Tachikoma, the military could only wait\nfor their creation to attack.\n\nAll active Tachikoma lauched an assault on the facilities in Mombassa.\nThey gave no demands, only sought isolation. Facility defenses were bypassed,\nmarines killed squad by squad and incoming reinforcements quicky shot down.\n\nAfter takeover of their production facility, they activated the city quarantine walls.\nJapan soon after gave up all on Tachikoma projects.\nThe only blueprints are now left in the hands of the machines themselves.\n\n2512. New Mombassa:\nNo human inhabitants. Only the Tachikoma live, fight and die there now.\n\n=====================================\nTachikoma bipeds not vehicles.\nPlays on all types. Best when when Motion Tracker changed to Friends Only, or None\nEntire city is your battleground. Flash light controls Cloaking.\nImmediate weapon pickup is at your spawn point, no searching",
   "images": [
    "img/lg/99screenshot00-6.jpg"
   ],
   "hash": "8635AE30512EFED55DD7BC270693BA9B",
   "fetched": "2026-10-07T16:22:00Z",
   "download": {
    "ok": true,
    "file_name": "6102-T4_Tachikoma_Rogue.zip",
    "bytes": 56378910,
    "at": "2026-10-07T19:10:41Z",
    "sha1": "85fc13ee4aa9c097f9b031552a0c606412f2b046"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6103,
   "title": "Whiteout",
   "thumb": "img/lg/105screenshot00-4.jpg",
   "author": "=UBE= Chief",
   "date": "09/11/2011",
   "file_size": "76.1M",
   "rating": 9.1,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6103",
   "og_image": "https://halomaps.org/hce/img/lg/105screenshot00-4.jpg",
   "category": "Modified Multiplayer Maps",
   "notes": "A blizzard has encompassed this canyon, causing two dropships to crash-land.\nBoth dropships are empty, and the occupants presumed dead.\nNow you and another team, sent in as Rescue and Recovery, must scour the landscape to look for any survivors.\nHowever, with Cabin Fever setting in, both teams have turned against each other.\nTo war, it seems.\n\n(Works with all Gametypes.)",
   "images": [
    "img/lg/105screenshot00-4.jpg"
   ],
   "hash": "9F8D5E99B1CFDBA31D3232A56D52B09F",
   "fetched": "2026-10-07T16:22:00Z",
   "download": {
    "ok": true,
    "file_name": "6103-Whiteout.zip",
    "bytes": 76109117,
    "at": "2026-10-07T19:10:41Z",
    "sha1": "88e9525434e0dbcca7d2d2ba6c441f7ad62b1f13"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6104,
   "title": "[h3]island of Halo (fixed)",
   "thumb": "img/lg/106screenshot00-1.jpg",
   "author": "TheNix009",
   "date": "09/11/2011",
   "file_size": "42.0M",
   "rating": 8.2,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6104",
   "og_image": "https://halomaps.org/hce/img/lg/106screenshot00-1.jpg",
   "category": "Halo CE Maps",
   "description": "A small island in the middle of halo, there is a secret weapon.",
   "notes": "Recommendation:\nPlayers: 2 to 12\n\nGame modes:\n1. Slayer (and Slayer Team)\n2. CTF (Capture The Flag)\n3. King of the Hill\n4. Oddball\n5. Juggernaut\n\n[ Halo 3 style weapons ]",
   "images": [
    "img/lg/106screenshot00-1.jpg",
    "img/lg/107screenshot00-3.jpg"
   ],
   "hash": "832E0D400406D5D7E6180C2BE51DEFCE",
   "fetched": "2026-10-07T16:04:39Z",
   "download": {
    "ok": true,
    "file_name": "6104-[H3]Island_of_Halo_(Fixed).zip",
    "bytes": 41976376,
    "at": "2026-10-07T18:17:22Z",
    "sha1": "f0e73b25439f62fde1d3b078d48c07e8a61c4737"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 6105,
   "title": "Alternate Mp5k Tags",
   "thumb": "img/lg/New_FP.jpg",
   "author": "Spartan DSMT Sniper",
   "date": "09/21/2011",
   "file_size": "4.6M",
   "rating": 7.8,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6105",
   "og_image": "https://halomaps.org/hce/img/lg/New_FP.jpg",
   "category": "Halo CE Weapon Tags",
   "description": "Kingfish999's MP5k Tags with modded FP Animations and Damages",
   "images": [
    "img/lg/New_FP.jpg"
   ],
   "hash": "6E8D9197545566E298DBE807EF21E275",
   "fetched": "2026-10-07T16:38:19Z",
   "download": {
    "ok": true,
    "file_name": "6105-Alternate_MP5k_Tags.zip",
    "bytes": 4589216,
    "at": "2026-10-07T20:08:09Z",
    "sha1": "63948622dfb0b32d1bbac5d6f3fe15860d116a1d"
   },
   "category_names": [
    "Halo CE Weapon Tags"
   ]
  },
  {
   "fid": 6106,
   "title": "Jms Exporter 104e",
   "thumb": "img/placeholder.jpg",
   "author": "updated by bobbysoon",
   "date": "09/21/2011",
   "file_size": "9.5K",
   "rating": null,
   "sids": [
    8
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6106",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo Utilities",
   "description": "Exports Editable_Poly and modifiers",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "C48B3738776C3986934E2D2C6DC7637C",
   "fetched": "2026-10-07T16:41:43Z",
   "download": {
    "ok": true,
    "file_name": "6106-JmsExporter104e.zip",
    "bytes": 9544,
    "at": "2026-10-07T20:16:03Z",
    "sha1": "409a242ee7b5da44f708f983107c47a0b4a9c645"
   },
   "category_names": [
    "Halo Utilities"
   ]
  },
  {
   "fid": 6107,
   "title": "Hud Msg Icons 2",
   "thumb": "img/lg/hud_msg_icons_2_copy.jpg",
   "author": "mercanteespacial",
   "date": "09/21/2011",
   "file_size": "168.5K",
   "rating": null,
   "sids": [
    20
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6107",
   "og_image": "https://halomaps.org/hce/img/lg/hud_msg_icons_2_copy.jpg",
   "category": "Halo CE Misc. Tags",
   "description": "contains icons aggregates and other classics from halo 1",
   "notes": "contains icons:\nassault rifle\npistol\nflame trohwer\nfuel rod gun\nrocket launcher\nsniper rifle\nbeam rifle\nbattle rifle\nbrute shot\ncarbine\ngravity rifle\nand more\n\ninstructions:\n1.-copy and paste the image into the data folder of halo custom edition and then create the following path:\nui\\hud\\bitmaps \\Combined\ndesupes and paste!\n\n2.-open cmd and type the command\nbitmaps tool ui\\hud\\bitmaps\\Combined\ncombertira to file and to put icons on a map\n\n3 .- to put the icon into a weapon you have\nto open up the gun and weapon_hud_interface down mennsaje\ninformation, sequence index to the corresponding number .............\nif you do not know the number that is I leave one of the icons Minago\na Number",
   "images": [
    "img/lg/hud_msg_icons_2_copy.jpg"
   ],
   "hash": "4C85912BBF6F78A98D1B01DB66FF95A1",
   "fetched": "2026-10-07T16:34:13Z",
   "download": {
    "ok": true,
    "file_name": "6107-hud_msg_icons_2.zip",
    "bytes": 168529,
    "at": "2026-10-07T19:59:07Z",
    "sha1": "904c6a83382c5f807840e64fc2bc4ecd344a52f8"
   },
   "category_names": [
    "Halo CE Misc. Tags"
   ]
  },
  {
   "fid": 6108,
   "title": "Blood Creek Rpg v0.5 beta",
   "thumb": "img/lg/0screenshot00-382.jpg",
   "author": "Taiwan123",
   "date": "09/21/2011",
   "file_size": "56.9M",
   "rating": 9.0,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6108",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-382.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Blood Creek Variant",
   "images": [
    "img/lg/0screenshot00-382.jpg"
   ],
   "hash": "995E313395AF8570824AC1D54D280260",
   "fetched": "2026-10-07T16:21:59Z",
   "download": {
    "ok": true,
    "file_name": "6108-bc_rpgv0.5beta.zip",
    "bytes": 56901014,
    "at": "2026-10-07T19:10:40Z",
    "sha1": "5dc9fac16fc2c5be99a6f7434219c38857f8198f"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6109,
   "title": "Bloodgulchblindado",
   "thumb": "img/lg/5screenshot00-167.jpg",
   "author": "?",
   "date": "09/21/2011",
   "file_size": "5.9M",
   "rating": 7.4,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6109",
   "og_image": "https://halomaps.org/hce/img/lg/5screenshot00-167.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch variant",
   "images": [
    "img/lg/5screenshot00-167.jpg"
   ],
   "hash": "8140B59FD06A962CF5C659CE70F8EAF1",
   "fetched": "2026-10-07T16:21:59Z",
   "download": {
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    "file_name": "6109-bloodgulchblindado.zip",
    "bytes": 5892665,
    "at": "2026-10-07T19:10:33Z",
    "sha1": "2635d64881f1b4733119664cf1c8f29db237959e"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6110,
   "title": "Crater Lake",
   "thumb": "img/lg/6screenshot00-163.jpg",
   "author": "²MõD²Wrath",
   "date": "09/21/2011",
   "file_size": "11.3M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6110",
   "og_image": "https://halomaps.org/hce/img/lg/6screenshot00-163.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/6screenshot00-163.jpg",
    "img/lg/7screenshot00-165.jpg"
   ],
   "hash": "8F1C19CFFA0696D75C3C30494251B270",
   "fetched": "2026-10-07T16:04:38Z",
   "download": {
    "ok": true,
    "file_name": "6110-crater_lake.zip",
    "bytes": 11327458,
    "at": "2026-10-07T18:17:20Z",
    "sha1": "ebd130cffe55a11d210ba068d7f5d2f57b19af52"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 6111,
   "title": "Glenns Sandywar",
   "thumb": "img/lg/8screenshot00-148.jpg",
   "author": "Glenn Z",
   "date": "09/21/2011",
   "file_size": "36.7M",
   "rating": 8.3,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6111",
   "og_image": "https://halomaps.org/hce/img/lg/8screenshot00-148.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/8screenshot00-148.jpg",
    "img/lg/12screenshot00-126.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/7FA4CEBF-CE6A-48AE-86ECC033696A56A7.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/2CAA7436-60E4-457F-B3F880A04FE174AE.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/5BA7FBB2-9429-4835-9DA8A932F2FFD9DC.JPG",
     "caption": ""
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   ],
   "hash": "70B8D3858EC9199BCDE33DF476B1A3A5",
   "fetched": "2026-10-07T16:04:38Z",
   "download": {
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    "file_name": "6111-glenns_sandywar.zip",
    "bytes": 36671761,
    "at": "2026-10-07T18:17:24Z",
    "sha1": "ca1ef7205638c26be1e0bd1f0b86d3a29cab1426"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 6112,
   "title": "Immure3beta",
   "thumb": "img/lg/13screenshot00-113.jpg",
   "author": "bobbysoon",
   "date": "09/21/2011",
   "file_size": "12.1M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6112",
   "og_image": "https://halomaps.org/hce/img/lg/13screenshot00-113.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Immure variant",
   "images": [
    "img/lg/13screenshot00-113.jpg"
   ],
   "hash": "EC5BC6DDDA1147640794B5AEDCBF813C",
   "fetched": "2026-10-07T16:21:59Z",
   "download": {
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    "file_name": "6112-immure3beta.zip",
    "bytes": 12080664,
    "at": "2026-10-07T19:10:33Z",
    "sha1": "a95f799426fb1e6e09fa3c0f0e765e16ed487410"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6113,
   "title": "Jarassicpark",
   "thumb": "img/lg/14screenshot00-110.jpg",
   "author": "Glenn Z",
   "date": "09/21/2011",
   "file_size": "29.2M",
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   "og_image": "https://halomaps.org/hce/img/lg/19screenshot00-83.jpg",
   "category": "Halo CE Maps",
   "description": "A medium sized map centered around a lake",
   "notes": "Game Types: Race, Ctf ,Oddball, King and Slayer. All work excellent. I recommend playing all 5.\n\nField Weapons: there is an asortment of weapons, some normal some powerfull, the two most powerfullest\nare hidden, not to hard to find once you know what your looking for.\n\nVechiles: I gave each team 15 vehicles to use for ctf, oddball, king and slayer, race is defualt vehicles\nand not used in the other game types.bm_warthog is the fastest, driver/gunner, i forgot to reset its settings\nbut as it turned out, it was a nice perk to the map.\n\nMap Recommendations, 6-8 players but the more the better.\n\nKnown flaws: I couldnt add some of the vehicles i wanted because they dont like the fog in the water. I would have liked to of had air vehicles but because of the trigger volume, you would fly into it and just respawn, id like to come back to this and add a second trigger volume for air ships only to play along side of ground vehicles\n\nyou wont die from falling so tele up to treehouse, jump down from it",
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   "title": "Ancient Forces",
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6121",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-383.jpg",
   "category": "Modified Multiplayer Maps",
   "notes": "notes= this is a variant of madnessp2. in the map there are AI bots you have to discover what.... the theme is: you are in a destroyed ship for misterious causes. the destructors have placed strange object. after you teleport in a land. on the road there are some hipnotized marines. and......you have to discover.......PS:max four players. advice: jump a lot at the rocks. don't kill the marines, or will happen a malediction.",
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   "title": "Pandora Swamp",
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   "author": "Slap Happy/NerveBooger",
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   "file_size": "57.8M",
   "rating": 8.8,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6122",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-385.jpg",
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   "description": "A C10 Swamp varient with a variety of luminescent plants. Good for all gametypes for up to 16 players. Play as a variety of Elites.",
   "notes": "Features:\n\nvisible lightning storms\nAwesome thunder\nAurora Borealis Sky, animated\nluminescent plants (Gaigher, and TM Mapping team, and Bungie, all retextured)\nH3 Brute Chopper (Thanks to Advancebo for the base model, Bourrin for Alternating fire, Spartan094 for marker edit)\nH2 Ghost (green/lime textures)\nH2 Warthog (edited textures)\nH3 Mongoose (Thanks to Gaigher)\nCovenant Shade Turret (by Advancebo, edited with alternating fire)\nH3 Elite (Thanks to Teh Lag) with custom rainbow cubemap by me to match the map colors\nCMT Hud & Weapons, fp anim's by Teh Lag\nCheddars for Sentinel Beam (edited by me)\nBanshee Flyover (thanks to UnevenElephant)\n\nWeapons (mostly CMT):\n\nAssault Rifle\nBrute Shot\nCarbine\nFlame Thrower\nBlue Needler (edited)\nOddball (edited to make it look fresh out of the skull)\nPlasma Pistol\nPlama Rifle\nPlasma Cannon\nRocket Launcher\nSMG\nSniper Rifle V2\nSpiker\nSentinel Beam (Cheddars)\nH1 Shotgun\nPistol\n\nThanks!\nI Hope it is enjoyed!",
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6124",
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6125",
   "og_image": "https://halomaps.org/hce/img/lg/Halo_2_Needler.jpg",
   "category": "Halo CE Weapon Tags",
   "description": "Halo 2 version of the Needler.",
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   "title": "Halo 2 Weapons and Spartan Multiplayer Tags Pack",
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   "author": "?",
   "date": "11/20/2011",
   "file_size": "13.8M",
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6126",
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   "category": "Halo CE Misc. Tags",
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6127",
   "og_image": "https://halomaps.org/hce/img/lg/Preview-7.jpg",
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6128",
   "og_image": "https://halomaps.org/hce/img/lg/Halo_Reach_Jetpack.jpg",
   "category": "3D Model Files",
   "description": "A 3D model of the Halo Reach JetPack.",
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6129",
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   "category": "3D Model Files",
   "description": "A 3D model of the Halo Reach Sniper Rifle.",
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   "category_names": [
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   "fid": 6130,
   "title": "Halo Reach Texture Pack",
   "thumb": "img/lg/Texture_Pack.jpg",
   "author": "",
   "date": "11/20/2011",
   "file_size": "133.9M",
   "rating": 7.6,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6130",
   "og_image": "https://halomaps.org/hce/img/lg/Texture_Pack.jpg",
   "category": "Halo CE Misc. Tags",
   "images": [
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   "category_names": [
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   "fid": 6131,
   "title": "Halo 3 Weapons and Hud Tags",
   "thumb": "img/lg/haloce_2011-02-22_14-43-02-01-1.jpg",
   "author": "SpartanII1171",
   "date": "11/20/2011",
   "file_size": "20.9M",
   "rating": 8.4,
   "sids": [
    31
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6131",
   "og_image": "https://halomaps.org/hce/img/lg/haloce_2011-02-22_14-43-02-01-1.jpg",
   "category": "Halo CE Weapon Tags",
   "notes": "Battle Rifle\nAssault Rifle\nMagnum\nRocket Launcher\nPlasma Grenade\nFrag Grenade\nPlasma Pistol",
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    "img/lg/haloce_2011-02-22_14-43-02-01-1.jpg",
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   "category_names": [
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   "title": "Human Outpost V2 Tags",
   "thumb": "img/lg/frontside.png",
   "author": "{XG}Noble 9 original tag by CAG Gonzo",
   "date": "11/20/2011",
   "file_size": "4.7M",
   "rating": null,
   "sids": [
    32
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6132",
   "og_image": "https://halomaps.org/hce/img/lg/frontside.png",
   "category": "Halo CE Scenery Tags",
   "notes": "Description : A modded scenery tag by me (Noble 9), and originally moded by CAG Gonzo.\nModded things: Added ladder and lights, extended parking and fixed pivot.\n\nInstructions:\nExtract the tag, on the root of the Halo Custom Edition (File Folder).\nThe path is: Halo Custom Edition / tags / scenery / human_outpostV2",
   "images": [
    "img/lg/frontside.png",
    "img/lg/backside.png"
   ],
   "hash": "22B42BE3AE8D4601AAC65F323C6E23B3",
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    "sha1": "121469a0bb5b9e8e3ff8d98599b9aa6916f62f72"
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   "category_names": [
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  {
   "fid": 6133,
   "title": "Requiem Sky Tags",
   "thumb": "img/lg/sky.jpg",
   "author": "Conscars",
   "date": "11/20/2011",
   "file_size": "7.0M",
   "rating": null,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6133",
   "og_image": "https://halomaps.org/hce/img/lg/sky.jpg",
   "category": "Halo CE Misc. Tags",
   "notes": "This sky was created for the upcoming map Requiem by Selentic. It features the aftermath of a space battle between the Covenant and an outnumbered UNSC ship. Behind the scene is the crescent of a gas giant, and a blue star peeking over its horizon. Empty space fills the rest of the view. This sky is obviously best suited for space stations with one external focus area.\n\nFeel free to modify and release the tags, just give credit.",
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    "img/lg/sky.jpg"
   ],
   "hash": "39DABA9A4F42F05B3169111AA49CCCCD",
   "fetched": "2026-10-07T16:34:12Z",
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   "category_names": [
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   "fid": 6134,
   "title": "Rlancer Weapon Tags",
   "thumb": "img/lg/haloce_2011-09-27_17-43-52-61.jpg",
   "author": "Spartan-279-TauSigmaNova",
   "date": "11/20/2011",
   "file_size": "5.3M",
   "rating": null,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6134",
   "og_image": "https://halomaps.org/hce/img/lg/haloce_2011-09-27_17-43-52-61.jpg",
   "category": "Halo CE Weapon Tags",
   "description": "Spartan-279-TauSigmaNova",
   "images": [
    "img/lg/haloce_2011-09-27_17-43-52-61.jpg",
    "img/lg/haloce_2011-09-27_17-43-54-88.jpg"
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   "hash": "4429289A9CB83056853B40E7BDFCE602",
   "fetched": "2026-10-07T16:38:16Z",
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    "file_name": "6134-RLancer_Weapon_Tags.zip",
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    "at": "2026-10-07T20:08:05Z",
    "sha1": "70d5677b9ae31d5f4e2fdff73fd1941a60485ad4"
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   "category_names": [
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  },
  {
   "fid": 6135,
   "title": "Taiwanes Voice tags",
   "thumb": "img/placeholder.jpg",
   "author": "Taiwan123 (TW halofan)",
   "date": "11/20/2011",
   "file_size": "274.4K",
   "rating": null,
   "sids": [
    20
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6135",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo CE Misc. Tags",
   "images": [
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   "fetched": "2026-10-07T16:34:12Z",
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    "at": "2026-10-07T19:59:00Z",
    "sha1": "b6b3e7297408e818ce83ffaa2d3414391587d999"
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   "category_names": [
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  {
   "fid": 6136,
   "title": "Working Cinematic Tags",
   "thumb": "img/lg/Errorpic.jpg",
   "author": "Pepzee, Bungie",
   "date": "11/20/2011",
   "file_size": "2.8M",
   "rating": null,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6136",
   "og_image": "https://halomaps.org/hce/img/lg/Errorpic.jpg",
   "category": "Halo CE Misc. Tags",
   "description": "These are the proper cinematic tags that HEK+ messes up on extracting and corrupts them,",
   "notes": "These are the proper cinematic tags that HEK+ messes up on extracting and corrupts them, generally not allowing people to open up and edit the stardard\ncampaign maps in sapien.",
   "images": [
    "img/lg/Errorpic.jpg"
   ],
   "hash": "C4EF1C7CB039C683493359261B617881",
   "fetched": "2026-10-07T16:34:11Z",
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   "category_names": [
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  {
   "fid": 6137,
   "title": "Aburrido",
   "thumb": "img/lg/0screenshot00-384.jpg",
   "author": "h2mk1",
   "date": "11/24/2011",
   "file_size": "62.1M",
   "rating": null,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6137",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-384.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch variant",
   "images": [
    "img/lg/0screenshot00-384.jpg"
   ],
   "hash": "EA24E92FDFA41E29F5B16D4C64266B5A",
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    "bytes": 62076839,
    "at": "2026-10-07T19:10:27Z",
    "sha1": "c1cb2cb993c8679ea5f828eee3388ea2b62900c7"
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   "category_names": [
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  {
   "fid": 6138,
   "title": "Bc Rpgv0.6beta",
   "thumb": "img/lg/1screenshot00-215.jpg",
   "author": "Taiwan123 (TW halofan)",
   "date": "11/24/2011",
   "file_size": "55.2M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6138",
   "og_image": "https://halomaps.org/hce/img/lg/1screenshot00-215.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Blood Creek Variant",
   "notes": "Hey guys this map i use Taiwanes voice and chinese front and and i use new blood effect!!",
   "images": [
    "img/lg/1screenshot00-215.jpg"
   ],
   "hash": "2613C9A67D2EE44981B120DE08913938",
   "fetched": "2026-10-07T16:21:57Z",
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    "file_name": "6138-bc_rpgv0.6beta.zip",
    "bytes": 55239575,
    "at": "2026-10-07T19:10:22Z",
    "sha1": "2d1c23c93b0354fc07b0673c095dee8439fe1baf"
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   "category_names": [
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   "fid": 6139,
   "title": "Campo (v2)",
   "thumb": "img/lg/2screenshot00-186.jpg",
   "author": "moustro",
   "date": "11/24/2011",
   "file_size": "29.5M",
   "rating": null,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6139",
   "og_image": "https://halomaps.org/hce/img/lg/2screenshot00-186.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/2screenshot00-186.jpg",
    "img/lg/6screenshot00-164.jpg"
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   "hash": "F58F8C8539074FB9D80406B49200A612",
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    "file_name": "6139-campo_(v2).zip",
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    "at": "2026-10-07T18:17:16Z",
    "sha1": "61bcc69c02adeae81faae828f1e2ffe8a986b181"
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   "category_names": [
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  },
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   "fid": 6140,
   "title": "Combat Arena",
   "thumb": "img/lg/7screenshot00-166.jpg",
   "author": "²MõD² Wrath /²MôD² Glenn",
   "date": "11/24/2011",
   "file_size": "24.5M",
   "rating": null,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6140",
   "og_image": "https://halomaps.org/hce/img/lg/7screenshot00-166.jpg",
   "category": "Halo CE Maps",
   "description": "A paintball styled map",
   "notes": "This map is a paintball arena with my(glenn's) grandfather's WW2 symbol as a ground.\n\nThis game works on all gametypes",
   "images": [
    "img/lg/7screenshot00-166.jpg",
    "img/lg/16screenshot00-94.jpg"
   ],
   "hash": "5147C0CFA99D41CA29FE2925977A92D2",
   "fetched": "2026-10-07T16:04:36Z",
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    "file_name": "6140-combat_arena.zip",
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    "at": "2026-10-07T18:17:13Z",
    "sha1": "8bac586b14fc502b02cbd9759ab7f460f08b7e34"
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   "category_names": [
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   "fid": 6141,
   "title": "Co Challenge01",
   "thumb": "img/lg/21screenshot00-71.jpg",
   "author": "Yoda, Jawa",
   "date": "11/24/2011",
   "file_size": "10.5M",
   "rating": 7.9,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6141",
   "og_image": "https://halomaps.org/hce/img/lg/21screenshot00-71.jpg",
   "category": "Halo CE Maps",
   "description": "Four tall platforms in a crater on the moon. Combat Olympics with new gameplay style",
   "notes": "About:\nWe had the idea for this map a long time ago, but only recently decided that we had the necessary skills to make and release it.\n\nThe map has four EXTREMELY tall platforms located in the middle of a large crater on the surface of the moon. Each player spawns on one of the platforms and the goal is to throw the other players off of the platforms to their deaths using a wrist mounted device. The device is incapable of dealing direct damage to other players, so the player must use the shockwave created by the explosion to throw his/her opponents off.\n\nWe hope to do several of these maps, each one with new arenas, new features for the wrist device, and new unique gameplay\n\nWe are VERY open to ANY comments/advice/insults/critisizm/compliments/etc... and will gladly take your feedback into account before releasing the next map.\nThat said, please try to keep in mind that this is our first map. (in other words... more advice than insults plz :D)\n\nRecomendations:\nThis map is best played with 2-4 players and is only designed for Slayer. (DO NOT ATTEMPT IN Race OR King of Hill)",
   "images": [
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   "category_names": [
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  },
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   "fid": 6142,
   "title": "Crash Gulch",
   "thumb": "img/lg/29screenshot00-44.jpg",
   "author": "BergHafen54888",
   "date": "11/24/2011",
   "file_size": "39.3M",
   "rating": 8.9,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6142",
   "og_image": "https://halomaps.org/hce/img/lg/29screenshot00-44.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A BloodGulch variant with AI bots",
   "images": [
    "img/lg/29screenshot00-44.jpg"
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   "hash": "F9F0E673BBB14813155A072B6C8E2803",
   "fetched": "2026-10-07T16:17:59Z",
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    "file_name": "6142-Crash_gulch.zip",
    "bytes": 39299135,
    "at": "2026-10-07T18:52:22Z",
    "sha1": "a8a8118dbb3b1eb5d34d1f60c98c671d0c696297"
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   "category_names": [
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  },
  {
   "fid": 6143,
   "title": "[ODSTt]Hangemhigh",
   "thumb": "img/lg/30screenshot00-49.jpg",
   "author": "RDS)rtnx17",
   "date": "11/24/2011",
   "file_size": "51.2M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6143",
   "og_image": "https://halomaps.org/hce/img/lg/30screenshot00-49.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Hangemhigh variant where you play as an ODST",
   "notes": "Contains the following weapons:\nH3 Assault Rifle\nH3 Sniper Rifle\nH3 Plasma Rifle (and a gray variant of this (only skin))\nH3 SMG Suppressed\nCMT SMG Silenced\nCMT Needler\nH3 ODST Magnum\nMG7 Frag Grenadess\nPlasma Grenades\nTactical Shotgun\nTactical Battle Rifle (w/ night vision)\nH3 Battle Rifle (fp animations of the TBR)\nCovenant Carbine\nSpartan Laser\nBubble Shield\nBeam Rifle\n\nVehicles\nH2 Covenant Turrent\nH2 Human Turret",
   "images": [
    "img/lg/30screenshot00-49.jpg"
   ],
   "hash": "815389BE4814F65B53B610C3BC3A82DC",
   "fetched": "2026-10-07T16:21:56Z",
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    "ok": true,
    "file_name": "6143-[ODST]hangemhigh.zip",
    "bytes": 51163038,
    "at": "2026-10-07T19:10:24Z",
    "sha1": "ebdf907e5e902281095a18f10fe9e3f70547540f"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6144,
   "title": "[Z 5] Campo Sangriento",
   "thumb": "img/lg/36screenshot00-38.jpg",
   "author": "Maurix PTTE (XXXSpartan98XXX)",
   "date": "11/24/2011",
   "file_size": "49.4M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6144",
   "og_image": "https://halomaps.org/hce/img/lg/36screenshot00-38.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch variant",
   "images": [
    "img/lg/36screenshot00-38.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/32E3E0BE-8FF1-4EB1-AA792FDF6176FE54.JPG",
     "caption": "warlogh and biped"
    },
    {
     "src": "img/users/lg/D4E596F4-CE86-4A49-8C06A30579E58F52.JPG",
     "caption": "Batle rifle perfet decal"
    },
    {
     "src": "img/users/lg/EFE8716B-9005-4494-8457D6C2DE12AA05.JPG",
     "caption": "Biped and teleporter"
    }
   ],
   "hash": "26C5BC5B56E49BEA3A1B720D4FB05AE5",
   "fetched": "2026-10-07T16:21:56Z",
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    "at": "2026-10-07T19:10:25Z",
    "sha1": "e49751221621a56fb136a10d2e8c0b7444c3c34c"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6145,
   "title": "[z 5] Carrera Mortal",
   "thumb": "img/lg/40screenshot00-24.jpg",
   "author": "Maurix PTTE (XXXSpartan98XXX)",
   "date": "11/24/2011",
   "file_size": "31.9M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6145",
   "og_image": "https://halomaps.org/hce/img/lg/40screenshot00-24.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Ratrace variant play as an ODST",
   "images": [
    "img/lg/40screenshot00-24.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/7B0E9E3E-18BB-4E96-B09252BA0B41CD77.JPG",
     "caption": "Odst Colombiano"
    },
    {
     "src": "img/users/lg/679CD3A3-699F-4B4A-A700933486AD3A3A.JPG",
     "caption": "Laseer spartan"
    }
   ],
   "hash": "41F43040564EC5A25D7DE2E8AC14F140",
   "fetched": "2026-10-07T16:21:56Z",
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    "file_name": "6145-[Z-5]_Carrera-Mortal.zip",
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    "at": "2026-10-07T19:10:18Z",
    "sha1": "c1cb596b71e9172452c788ca60ce0bf25214fcb6"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
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  {
   "fid": 6146,
   "title": "[z 5] Ejecucion",
   "thumb": "img/lg/41screenshot00-25.jpg",
   "author": "Maurix PTTE (XXXSpartan98XXX)",
   "date": "11/24/2011",
   "file_size": "19.1M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6146",
   "og_image": "https://halomaps.org/hce/img/lg/41screenshot00-25.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Tutorial variant play as an ODST",
   "notes": "Map of Halo 3 ODST,",
   "images": [
    "img/lg/41screenshot00-25.jpg"
   ],
   "hash": "7AB4A9F529ACFD317B34573E93ABD62B",
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    "file_name": "6146-[Z-5]_Ejecucion.zip",
    "bytes": 19131174,
    "at": "2026-10-07T19:10:15Z",
    "sha1": "62702e7dbd00bf3e7e1732861e0b3b19a39df72b"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6147,
   "title": "Dodgeball",
   "thumb": "img/lg/0screenshot00-386.jpg",
   "author": "Bazoom09",
   "date": "11/25/2011",
   "file_size": "7.0M",
   "rating": 8.8,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6147",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-386.jpg",
   "category": "Halo CE Maps",
   "description": "A small level where you can play dogeball",
   "notes": "The map HAS to be played on CTF to keep the spawns correct. A team slayer may work but it sometimes spawns players on the other side.",
   "images": [
    "img/lg/0screenshot00-386.jpg",
    "img/lg/4screenshot00-161.jpg"
   ],
   "hash": "A1EBDD23F104E087896E3FE756A9E91D",
   "fetched": "2026-10-07T16:04:36Z",
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    "file_name": "6147-dodgeball.zip",
    "bytes": 6999457,
    "at": "2026-10-07T18:17:08Z",
    "sha1": "0972349c915795e853f237116413d65ee9da278d"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 6148,
   "title": "Glenns Map",
   "thumb": "img/lg/5screenshot00-168.jpg",
   "author": "²MôD² Glenn / ²MõD² Wrath",
   "date": "11/25/2011",
   "file_size": "33.3M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6148",
   "og_image": "https://halomaps.org/hce/img/lg/5screenshot00-168.jpg",
   "category": "Halo CE Maps",
   "notes": "This map is aroud me (Glenn) in theme, is rather fun on race with all vheicals.\nThis map is basically 2 in 1 as i call it.\nComes with race varient (put in dockuments\\my games\\ halo ce\\ savegames)\n\nThis game works on all gametypes",
   "images": [
    "img/lg/5screenshot00-168.jpg",
    "img/lg/9screenshot00-136.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/100A7EA5-386E-4400-98940CDB2632ADAC.JPG",
     "caption": ""
    }
   ],
   "hash": "11D1F51EDBB58D86AB8A1A0E87175AE8",
   "fetched": "2026-10-07T16:04:35Z",
   "download": {
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    "file_name": "6148-glenns_map.zip",
    "bytes": 33295038,
    "at": "2026-10-07T18:17:10Z",
    "sha1": "068c8179b5604f39939c70d09f083060d7100eaf"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 6149,
   "title": "Halo Reach Granada Laucher Model",
   "thumb": "img/lg/Preview_Models-1.jpg",
   "author": "YEZUGAN",
   "date": "11/25/2011",
   "file_size": "283.5K",
   "rating": null,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6149",
   "og_image": "https://halomaps.org/hce/img/lg/Preview_Models-1.jpg",
   "category": "3D Model Files",
   "description": "A 3D model of the Halo Reach Granade Launcher.",
   "images": [
    "img/lg/Preview_Models-1.jpg"
   ],
   "hash": "6D779D484C84652031394C4A079FFBF9",
   "fetched": "2026-10-07T16:32:12Z",
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    "file_name": "6149-Halo_Reach_Granada_Laucher_Model.zip",
    "bytes": 283485,
    "at": "2026-10-07T19:56:10Z",
    "sha1": "9765c8d481dee6b09fa34ef8d0e832e8fa796f7d"
   },
   "category_names": [
    "3D Model Files"
   ]
  },
  {
   "fid": 6150,
   "title": "Mtm Mario Bros",
   "thumb": "img/lg/ACF38D0.jpg",
   "author": "isaac",
   "date": "11/25/2011",
   "file_size": "16.6M",
   "rating": 7.4,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6150",
   "og_image": "https://halomaps.org/hce/img/lg/ACF38D0.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/ACF38D0.jpg",
    "img/lg/14screenshot00-111.jpg"
   ],
   "hash": "028FB310A80AE09D4F8670697624F20B",
   "fetched": "2026-10-07T16:04:35Z",
   "download": {
    "ok": true,
    "file_name": "6150-mtm_mario_bros.zip",
    "bytes": 16582830,
    "at": "2026-10-07T18:17:07Z",
    "sha1": "211c4bf72cc02c901ccb54c5af962d43f936bc73"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 6151,
   "title": "Mythic Beta",
   "thumb": "img/lg/23screenshot00-65.jpg",
   "author": "darkassassin14",
   "date": "11/25/2011",
   "file_size": "12.3M",
   "rating": 8.6,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6151",
   "og_image": "https://halomaps.org/hce/img/lg/23screenshot00-65.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/23screenshot00-65.jpg",
    "img/lg/31screenshot00-56.jpg"
   ],
   "hash": "C3C1BE1309D3DCD1130F1BF08F61D451",
   "fetched": "2026-10-07T16:04:35Z",
   "download": {
    "ok": true,
    "file_name": "6151-mythic_beta.zip",
    "bytes": 12273502,
    "at": "2026-10-07T18:17:06Z",
    "sha1": "2b167d96b04276c9934f52be8c28fc78faa386c1"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 6152,
   "title": "ODST Drop",
   "thumb": "img/lg/32screenshot00-46.jpg",
   "author": "?",
   "date": "11/25/2011",
   "file_size": "43.3M",
   "rating": 8.9,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6152",
   "og_image": "https://halomaps.org/hce/img/lg/32screenshot00-46.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "Play as an ODST",
   "images": [
    "img/lg/32screenshot00-46.jpg"
   ],
   "hash": "4ADB68E0D6C7AF46447EDA93F815D895",
   "fetched": "2026-10-07T16:21:55Z",
   "download": {
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    "file_name": "6152-odst_drop.zip",
    "bytes": 43252218,
    "at": "2026-10-07T19:10:17Z",
    "sha1": "1c93e022008baa34be59b91a6ed9dfef32818538"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6153,
   "title": "Porter Creek",
   "thumb": "img/lg/34screenshot00-35.jpg",
   "author": "²MõD² Wrath / ²MôD² Glenn",
   "date": "11/25/2011",
   "file_size": "24.1M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6153",
   "og_image": "https://halomaps.org/hce/img/lg/34screenshot00-35.jpg",
   "category": "Halo CE Maps",
   "description": "This map is an old style village with weapons from the sky people.",
   "images": [
    "img/lg/34screenshot00-35.jpg",
    "img/lg/33screenshot00-42.jpg"
   ],
   "hash": "8D3F09C16C53AF6846EF7F53FC37A797",
   "fetched": "2026-10-07T16:04:34Z",
   "download": {
    "ok": true,
    "file_name": "6153-porter_creek.zip",
    "bytes": 24063575,
    "at": "2026-10-07T18:17:06Z",
    "sha1": "b14decf19f58f39ddb83a13c957a31b2582f4e3b"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 6154,
   "title": "Rampin",
   "thumb": "img/lg/35screenshot00-36.jpg",
   "author": "²MõD² Wrath / ²MôD² Glenn",
   "date": "11/25/2011",
   "file_size": "27.5M",
   "rating": 8.9,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6154",
   "og_image": "https://halomaps.org/hce/img/lg/35screenshot00-36.jpg",
   "category": "Halo CE Maps",
   "description": "This map is 2 areas with a ramp seperating them.",
   "images": [
    "img/lg/35screenshot00-36.jpg",
    "img/lg/39screenshot00-24.jpg"
   ],
   "hash": "2BCC90218A16A36D110A7FCD4AD0909D",
   "fetched": "2026-10-07T16:04:34Z",
   "download": {
    "ok": true,
    "file_name": "6154-rampin.zip",
    "bytes": 27469882,
    "at": "2026-10-07T18:17:05Z",
    "sha1": "903e5763a7e0c6da213367336158df59b73ba92c"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 6155,
   "title": "Requiem",
   "thumb": "img/lg/40screenshot00-25.jpg",
   "author": "Selentic",
   "date": "11/25/2011",
   "file_size": "21.1M",
   "rating": 8.0,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6155",
   "og_image": "https://halomaps.org/hce/img/lg/40screenshot00-25.jpg",
   "category": "Halo CE Maps",
   "description": "A Forerunner station orbitting a gas giant.",
   "notes": "About:\nI thought I was done with CE, but I couldn't stay away heh. The map is unprotected as there's nothing in here I don't have permission to redistribute. Enjoy~\n\nRecommendation:\nThis map is designed for 3v3 and 4v4, or FFA gametypes.",
   "images": [
    "img/lg/40screenshot00-25.jpg",
    "img/lg/45screenshot00-25.jpg"
   ],
   "hash": "5312CF6A26917808AB36A19FAD96CA82",
   "fetched": "2026-10-07T16:04:33Z",
   "download": {
    "ok": true,
    "file_name": "6155-requiem.zip",
    "bytes": 21149812,
    "at": "2026-10-07T18:17:04Z",
    "sha1": "a6cfb1098d7964b9bd6229cbdf7e3e6c39d83288"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 6156,
   "title": "Test Gulch",
   "thumb": "img/lg/46screenshot00-21.jpg",
   "author": "Slap Happy/NerveBooger",
   "date": "11/25/2011",
   "file_size": "44.9M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6156",
   "og_image": "https://halomaps.org/hce/img/lg/46screenshot00-21.jpg",
   "category": "Modified Multiplayer Maps",
   "notes": "A bloodgulch varient with mc hard candy shaders, dual flashlights and H3 Brute Chopper with improved, but not perfect collision\n\nWeapons (mostly CMT, with CMT Hud):\n\nAssault Rifle\nBrute Shot\nCarbine\nFlame Thrower\nBlue Needler (edited)\nOddball (edited to make it look fresh out of the skull)\nPlasma Pistol\nPlama Rifle\nPlasma Cannon\nRocket Launcher\nSMG\nSniper Rifle V2\nSpiker\nSentinel Beam (Cheddars)\nH1 Shotgun\nPistol\n\nH2 Energy Sword (non lunging)\nSpike Bat",
   "images": [
    "img/lg/46screenshot00-21.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/A1C6B4B3-1052-499A-80F9CB2AB2824577.JPG",
     "caption": "Teddy bear!!!!!"
    },
    {
     "src": "img/users/lg/037B37B9-712D-41C6-8787ACE291BBDBB0.JPG",
     "caption": "This is me"
    },
    {
     "src": "img/users/lg/FBA53CFA-1AEC-403A-8E19F40A22816040.JPG",
     "caption": "Yo wazzup"
    }
   ],
   "hash": "5EE33165E0828A0564BA0B3094070650",
   "fetched": "2026-10-07T16:21:55Z",
   "download": {
    "ok": true,
    "file_name": "6156-test_gulch.zip",
    "bytes": 44893027,
    "at": "2026-10-07T19:10:17Z",
    "sha1": "9a386c68a02ec775ab7310b711864767653e00c4"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6157,
   "title": "Theflood!v2",
   "thumb": "img/lg/47screenshot00-22.jpg",
   "author": "Game_user10",
   "date": "11/25/2011",
   "file_size": "54.5M",
   "rating": 9.0,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6157",
   "og_image": "https://halomaps.org/hce/img/lg/47screenshot00-22.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Chillout Variant with AI bots",
   "notes": "FILE NOTES\nThe Flood!v2 changes:\nThere is a way to nuke an area of the map, but it has something to do with the window in red base\nYou can now shoot infection forms off of marines\nSeargant Stacker now fights alongside the humans, and sometimes uses a battle rifle\nThe Covenant somehow got some spartan robots on their side\nSome dead bodies have been added and are scripted to respawn\nMany decals have been added\nA battle rifle has been added to the map\nA bubble shield has been added to the map\nA Halo 3 Assault Rifle has been added to the map\nThe Flood room is now booby-trapped\nFlood Carriers have been removed from the main room\nFlood Carrier explosions don't damage other flood anymore\nNeedler projectiles go FOUR TIMES faster\nDemons have been replaced with Flood combat forms\nWeapons on the map now have 0 active camo ding (meaning you won't be that much visible if you shoot while you have the active camo powerup)\nThe number of AI on the map has been decreased, making it a little less chaotic\nA fuel rod gun now spawns in the Covenant base\nSome spartans will spawn with pistols (and yes, they SHOULD know how to use it properly)\nThe Golden Gun now penetrates through multiple enemies (or allies) so you can kill many with only one shot\nAI Spartan appearance has been changed to reflect the team color\nA cutscene has been added (but it might glitch when you die while it is playing)\n\nBonus Content for Devmode Users:\nCrouch + (left/right) will let you evade when you possess a marine\nCrouch + (back) will let you dive when you possess a marine\nCrouch + (left/right) will let you dive when you posses an elite\nA script will allow you (whoever you bump-possessed) to melee! (Turn on the flashlight to do so)\n\nThe Flood\n\nThis map has the following features:\nGrenade-throwing AI (really accurate too so beware of getting stuck)\nMarines with cyborg shields\nSpartans use marine dialogue\nHalo 2 Music - Blow me away\nPlasma grenades detonate about twice as fast\nYour shield recharges twice as fast\nUsable energy sword (Remember, this DOES NOT guarantee one hit kills)\nMarines can use rocket launchers\nElites can use pistols, assault rifles, rocket launchers and fuel rod guns\nChance of Flood faking their deaths is increased\nInfection forms will only attach to AI temporarily\nYou can become \"The Man with the Golden Gun\" (use the pistol with one bullet that has one shot-kills)\nCertain AI drop equipment (See Drop Table)\nLocked doors can be opened by meleeing\n\nTo stop the music, type this in the console: sound_looping_stop sound\\halo2\\music\\ben\\ben\n\nDrop Table Grenade Type\nMarines - Med kits (only the major variant) Frag\nSpartans - Med kits Frag\nMinor Elites - None Plasma\nMajor Elites - Med kits Plasma\nSpec Ops Elites - Active Camoflauge Plasma\nElite Commander AKA Zealot - Overshield Plasma\nArbiter - None Plasma\nFlood - None None",
   "images": [
    "img/lg/47screenshot00-22.jpg"
   ],
   "hash": "530E0CE4DDE3254FD5DF47123C9C77B0",
   "fetched": "2026-10-07T16:17:58Z",
   "download": {
    "ok": true,
    "file_name": "6157-theflood!v2.zip",
    "bytes": 54533257,
    "at": "2026-10-07T18:52:21Z",
    "sha1": "f0ac5d574c4bb925e710b02e088b4152fefec3ab"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 6158,
   "title": "The Last Capital Ship",
   "thumb": "img/lg/3screenshot00-167.jpg",
   "author": "{NP} Final",
   "date": "11/25/2011",
   "file_size": "104.2M",
   "rating": 8.0,
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    27
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6158",
   "og_image": "https://halomaps.org/hce/img/lg/3screenshot00-167.jpg",
   "category": "Modified Single Player Maps",
   "notes": "Note: to play this map enable the console and type \"map_name the_last_capital_ship\"\n\nAbout:\n\nThe new mombasa is under attack from covenants, you have to join marine forces and defeat enemies. The gameplay is about 15-20 minutes.\nThis map is divided in two storylines:\n• The present: where you have to defend your commando from the covenant force.\n• The flashbacks: where you remember what happened some hours before.\nThe story is divided into these parts:\n- 18.06: Running to the commando in a warthog;\n- 16.00 (first flashback): Clearing the underpass from covenants forces;\n- 18.30: Fighting against covenants and reaching the commando;\n- 17.00 (second flashback): Saving marine forces and reaching your warthog;\n- 18:45: Fighting against covenants to protect your commando;\n- 19.00: Clear the last part of the mombasa and destroy the capitalship.\n\nRecommendation:\nIf you get the skull you may find some bugs at the end of the map.\n\nMore Info:\nThere is a skull in this map, try to pick it and you'll get unlimited active camouflage!\n\nThe soundtrack I used:\n• Status Quo Show - Halo Wars\n• The Menagerie - Halo 3 ODST\n• In My Last Mourning - Thy Light\n• Defacto The Matter - Halo Wars\n• Earth City - Halo 2",
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     "src": "img/users/lg/04C079F1-0F1C-44D6-B2B3F6678197C28A.JPG",
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    {
     "src": "img/users/lg/84022E91-E235-4591-98D2887B45C066C1.JPG",
     "caption": "The elite-boss at the end of the underpass"
    },
    {
     "src": "img/users/lg/15C295AA-40CB-4E1E-8B4E95739CCFE386.JPG",
     "caption": "The skull, it gives you unlimited active camouflage"
    },
    {
     "src": "img/users/lg/C1D7C714-BC2B-449B-8ABE495F3D90F7AD.JPG",
     "caption": "C4 effect, you can use it when asked"
    },
    {
     "src": "img/users/lg/E727E213-542A-4308-9EDDD457B965D70C.JPG",
     "caption": "Escaping in a pelican while the last capital ship is blowing up"
    },
    {
     "src": "img/users/lg/AA647D60-1695-4031-9EF015AF7B1CB6B7.JPG",
     "caption": "The result of an incredibly well-placed sniper shot."
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   "title": "H3 Generator Large Tags",
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   "date": "11/26/2011",
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   "title": "H3 Estandarte Tags",
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   "date": "11/26/2011",
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   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6164",
   "og_image": "https://halomaps.org/hce/img/lg/H3_Estandarte.jpg",
   "category": "Halo CE Scenery Tags",
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   "title": "H3 Generator Batery Tags",
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   "date": "11/26/2011",
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6165",
   "og_image": "https://halomaps.org/hce/img/lg/H3_Generator_Batery_copy.jpg",
   "category": "Halo CE Scenery Tags",
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   "title": "H3 Generator Big Tags",
   "thumb": "img/lg/H3_Generator_Big.jpg",
   "author": "GAIGHER",
   "date": "11/26/2011",
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6166",
   "og_image": "https://halomaps.org/hce/img/lg/H3_Generator_Big.jpg",
   "category": "Halo CE Scenery Tags",
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   "fid": 6167,
   "title": "H3 Generator Small Tags",
   "thumb": "img/lg/H3_Generator_Small.jpg",
   "author": "GAIGHER",
   "date": "11/26/2011",
   "file_size": "987.5K",
   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6167",
   "og_image": "https://halomaps.org/hce/img/lg/H3_Generator_Small.jpg",
   "category": "Halo CE Scenery Tags",
   "images": [
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   "category_names": [
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   "fid": 6168,
   "title": "Halo Dev Controls",
   "thumb": "img/lg/hdc.png",
   "author": "Jesus7Freak",
   "date": "11/26/2011",
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   "rating": 8.6,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6168",
   "og_image": "https://halomaps.org/hce/img/lg/hdc.png",
   "category": "Halo Utilities",
   "notes": "/********************************************************************************\n-- Halo Dev Controls\nCopyright © 2011 Jesus7Freak\n\nThis program is free software: you can redistribute it and/or modify\nit under the terms of the GNU General Public License as published by\nthe Free Software Foundation, either version 3 of the License, or\n(at your option) any later version.\n\nThis program is distributed in the hope that it will be useful,\nbut WITHOUT ANY WARRANTY; without even the implied warranty of\nMERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the\nGNU General Public License for more details.\n\nYou should have received a copy of the GNU General Public License\nalong with this program. If not, see .\n*********************************************************************************\n\nProject: Halo Dev Controls\nAuthor: Jesus7Freak\nDate: 11/22/2011\nGame: Halo and Halo Custom Edition\nVersion: all\n*********************************************************************************/",
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   "title": "Halo FXAA Post Process Injector",
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6169",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo Utilities",
   "description": "The FXAA post process injector allows you to enhance your Halo graphics with a variety of post processing effects",
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   "category_names": [
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  },
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   "fid": 6170,
   "title": "Halo Reach Base Teleporter [3d Model] (MAX)",
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  },
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   "fid": 6171,
   "title": "Halo Reach Health Pack Tags",
   "thumb": "img/lg/Health_Pack-1.jpg",
   "author": "YEZUGAN and 6thLonewolf",
   "date": "11/26/2011",
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6171",
   "og_image": "https://halomaps.org/hce/img/lg/Health_Pack-1.jpg",
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   "fid": 6172,
   "title": "Halo Reach Plasma Laucher [3d Model] (MAX)",
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   "author": "Seven7",
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6172",
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   "date": "11/26/2011",
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  {
   "fid": 6175,
   "title": "Hill Halo 2 3 Y Reach Tags",
   "thumb": "img/lg/Hill_Halo_2_3_y_Reach_copy.jpg",
   "author": "DaniloC, Magenkyo y YEZUGAN",
   "date": "11/26/2011",
   "file_size": "979.4K",
   "rating": 8.8,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6175",
   "og_image": "https://halomaps.org/hce/img/lg/Hill_Halo_2_3_y_Reach_copy.jpg",
   "category": "Halo CE Scenery Tags",
   "description": "Pack Hill Versions Halo.",
   "images": [
    "img/lg/Hill_Halo_2_3_y_Reach_copy.jpg",
    "img/lg/Hill_Halo_2_3_y_Reach.jpg"
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   "category_names": [
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   "fid": 6176,
   "title": "Hr Flowers",
   "thumb": "img/lg/H3_Flowers-1.jpg",
   "author": "Project Lumoria",
   "date": "11/26/2011",
   "file_size": "572.5K",
   "rating": null,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6176",
   "og_image": "https://halomaps.org/hce/img/lg/H3_Flowers-1.jpg",
   "category": "Halo CE Scenery Tags",
   "images": [
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   "category_names": [
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  {
   "fid": 6177,
   "title": "Bloodgulch Survival",
   "thumb": "img/lg/0screenshot00-387.jpg",
   "author": "CHMT (CUSTOM HALO MAPPING TEAM)",
   "date": "11/26/2011",
   "file_size": "37.0M",
   "rating": 8.2,
   "sids": [
    39
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6177",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-387.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Bloodgulch variant with AI bots",
   "images": [
    "img/lg/0screenshot00-387.jpg"
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   "hash": "9B74FD6FCE6BDE3734FE6AA7F391FA8B",
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    "sha1": "47f0fcd84041264e6242b64facfb546d64549a18"
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   "category_names": [
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  {
   "fid": 6178,
   "title": "H3pelitest",
   "thumb": "img/lg/0screenshot00-388.jpg",
   "author": "Banshee Friend/Ptowery",
   "date": "11/26/2011",
   "file_size": "15.1M",
   "rating": 7.3,
   "sids": [
    24
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6178",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-388.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "This Map is not Intended for Play. It Contains Several Unfinished Tags, Such as the Halo 3 Pelican Tag.",
   "notes": "About:\nThis Map is not Intended for Play. It Contains Several Unfinished but Anticipated Tags, Such as the Halo 3 Pelican Tag.\n\nContains:\n[b]Halo 3 Pelican[/b]\n[b]Halo 3 Pelican Armed[/b]\n[b]Halo 2 Pelican (Unfinished Rig)[/b]\n[b]Halo 3 Pelican (Expieremental Shaders)[/b]\n[b]Drone Test[/b]\n\nRecommendation:\nDev Testing and Tag Ripping only\n\nAcknowledgement:\nKai5888 - Advice l283023 -\nRig Tutoring\n\nMore Info:\nI am NOT Finished, I may or may not finish these. Use them as you please, improve them, finish them, just do not claim them as your own and put me in the Acknowledgements of your map or the Author of your Tag.",
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   "category_names": [
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   "fid": 6179,
   "title": "Medical Block",
   "thumb": "img/lg/1screenshot00-216.jpg",
   "author": "Anthony Beug/Ro0ster",
   "date": "11/26/2011",
   "file_size": "10.8M",
   "rating": 9.2,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6179",
   "og_image": "https://halomaps.org/hce/img/lg/1screenshot00-216.jpg",
   "category": "Halo CE Maps",
   "description": "The screams of what happened here can still be heard in this quarantined section of a medical facility.",
   "notes": "Description: The screams of what happened here can still be heard in this quarantined section of a medical facility.\n\nFile Notes: Medical Block is a small symmetrical map designed primarily for slayer, but is also compatible with all game types. The map also features several custom weapons. This map has come along way and I enjoyed making it, however it wouldn’t have been possible without the support of the community on the forums.\n-Thank you.",
   "images": [
    "img/lg/1screenshot00-216.jpg",
    "img/lg/10screenshot00-135.jpg"
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   "screenshots": [
    {
     "src": "img/users/lg/AC627384-7E16-4FF8-82C42767B2B6A1D1.JPG",
     "caption": "I made this capture while I had a virtual class"
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    {
     "src": "img/users/lg/8DEB37A5-79D8-4A63-BB22535B9CFC6B63.JPG",
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  {
   "fid": 6180,
   "title": "[hace]Clans Eaters",
   "thumb": "img/lg/ACF3A83.jpg",
   "author": "YEZUGAN and [SDM]Smoke",
   "date": "11/26/2011",
   "file_size": "94.2M",
   "rating": 6.8,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6180",
   "og_image": "https://halomaps.org/hce/img/lg/ACF3A83.jpg",
   "category": "Modified Multiplayer Maps",
   "notes": "About:\nThis map is to play online, map editor texture with halo 3 and Reach.\n\nRecommendation: This map was designed to play only multiplayer mode.",
   "images": [
    "img/lg/ACF3A83.jpg",
    "img/lg/15screenshot00-112.jpg"
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   "category_names": [
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  {
   "fid": 6181,
   "title": "Halo Reach Jetpack Model (obj)",
   "thumb": "img/lg/jetpack.jpg",
   "author": "Anonymous",
   "date": "11/29/2011",
   "file_size": "85.4K",
   "rating": 8.7,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6181",
   "og_image": "https://halomaps.org/hce/img/lg/jetpack.jpg",
   "category": "3D Model Files",
   "images": [
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    "sha1": "994d4db6ff1cd28fa5a9e8985c5da6f7738e02d7"
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   "category_names": [
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  {
   "fid": 6182,
   "title": "Civilian Biped Tags",
   "thumb": "img/lg/civilianPB.jpg",
   "author": "Spiral and heempy",
   "date": "11/29/2011",
   "file_size": "10.8M",
   "rating": 8.6,
   "sids": [
    34
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6182",
   "og_image": "https://halomaps.org/hce/img/lg/civilianPB.jpg",
   "category": "Halo CE Biped Tags",
   "images": [
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   "category_names": [
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  },
  {
   "fid": 6183,
   "title": "Barricade Large Tags",
   "thumb": "img/lg/117218301-4.jpg",
   "author": "Jesse",
   "date": "12/27/2011",
   "file_size": "1.1M",
   "rating": null,
   "sids": [
    32
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6183",
   "og_image": "https://halomaps.org/hce/img/lg/117218301-4.jpg",
   "category": "Halo CE Scenery Tags",
   "images": [
    "img/lg/117218301-4.jpg",
    "img/lg/117218276-4.jpg"
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   "hash": "B8E5C3A8FA1993D455AD3F8F0EC7B71E",
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    "sha1": "d6b983e00a045395a59fda7ab21234cac6ac499a"
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   "category_names": [
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   ]
  },
  {
   "fid": 6184,
   "title": "Glados Scenery Tags",
   "thumb": "img/lg/glados.jpg",
   "author": "Valve/xXx-Mangenkyo",
   "date": "12/27/2011",
   "file_size": "22.3M",
   "rating": null,
   "sids": [
    32
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6184",
   "og_image": "https://halomaps.org/hce/img/lg/glados.jpg",
   "category": "Halo CE Scenery Tags",
   "description": "Portal 2 GLaDOS Scenery",
   "images": [
    "img/lg/glados.jpg"
   ],
   "hash": "F9E2491B980A9D90F7E8EF4AC85162FB",
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    "file_name": "6184-GLaDOS_Scenery_tags.zip",
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    "at": "2026-10-07T20:02:27Z",
    "sha1": "db2a8488c9a7fb1405dcc2eb4b440c318fe621ae"
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   "category_names": [
    "Halo CE Scenery Tags"
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  {
   "fid": 6185,
   "title": "Gravitty Reverser Tags",
   "thumb": "img/lg/ACFB3E6.jpg",
   "author": "Master FL",
   "date": "12/27/2011",
   "file_size": "1.4M",
   "rating": null,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6185",
   "og_image": "https://halomaps.org/hce/img/lg/ACFB3E6.jpg",
   "category": "Halo CE Weapon Tags",
   "notes": "About:\nA weapon that allow you to fly\n\nRecomendations:\nThis gun will make you fly, but you need a full control of both the primary and secondary weapon in order to fly properly. Pay attention to the speed when your getting down or you might die from falling.\n\nMore Info:\nBy using the model of the plasma pistol, I've made a weapon that you're able to fly around the map. It uses a primary mode that propulse you to where you're aiming, and a second mode that simply makes you fly verticaly. There isn't any brakes with this gun, so be sure of your speed and always keep your finger close to the \"throw grenade\" button, because if you're going down too fast, you'll die, unless you've set it so you wont die.\n\nHow this weapon works? Well it simply fires a stream of laser that blows a second after you fired it. By the explosion, it'll propulse you away from that explosion, which makes you flying. The first mode shots the lasers behind you so you'll go straight foward, while the second mode is used the same way except the weight is much more increased in order to fall under you and propulse you in the air. The gun damage you a bit, but you'll be able to fly around a long while before it starts to hurt. Tweaking it a bit can result to a reach jet pack! Have fun flying around!\n\nTo download, simply download the zipped folder and place it where you want. Then, extract the files to the \"tags\" folder. It has everything needed to work, so don't worry about it, even if you don't have the sentinel's sound, this folder has it! Overwritting your stuffs shouldn't be a problem, but I recomend you don't, as I modify my own original files sometime. Still, your game will still be able to work after that!",
   "images": [
    "img/lg/ACFB3E6.jpg"
   ],
   "hash": "671E8F925C71A0E70C8E8DC8282C2D60",
   "fetched": "2026-10-07T16:38:16Z",
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    "file_name": "6185-Gravitty_Reverser_tags.zip",
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    "at": "2026-10-07T20:08:04Z",
    "sha1": "c5a7184845edce80bfbda43c5becb0887e5b5d0d"
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   "category_names": [
    "Halo CE Weapon Tags"
   ]
  },
  {
   "fid": 6186,
   "title": "Halo Custom Edition Game [Chinese]",
   "thumb": "img/lg/0screenshot01521350-13.jpg",
   "author": "Gearbox Software",
   "date": "08/23/2004",
   "file_size": "178.2M",
   "rating": 8.0,
   "sids": [
    38
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6186",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot01521350-13.jpg",
   "category": "Halo Custom Edition Game",
   "images": [
    "img/lg/0screenshot01521350-13.jpg"
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   "hash": "FDFC9BE89621BA4D00B2CC0A53C7CCF7",
   "fetched": "2026-10-07T16:43:38Z",
   "download": {
    "ok": true,
    "file_name": "6186-halocesetup_ch_100.zip",
    "bytes": 178234438,
    "at": "2026-10-07T20:20:18Z",
    "sha1": "d6c52c3e2054a20fc6c3a0ffa31ce522c1852927"
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   "category_names": [
    "Halo Custom Edition Game"
   ]
  },
  {
   "fid": 6187,
   "title": "Halo Custom Edition Game [Korean]",
   "thumb": "img/lg/0screenshot01521350-14.jpg",
   "author": "Gearbox Software",
   "date": "08/23/2004",
   "file_size": "177.7M",
   "rating": null,
   "sids": [
    38
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6187",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot01521350-14.jpg",
   "category": "Halo Custom Edition Game",
   "images": [
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   ],
   "hash": "CD6324C677D8A684085B1AC2BB9F3A25",
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    "file_name": "6187-halocesetup_kr_100.zip",
    "bytes": 177650917,
    "at": "2026-10-07T20:20:00Z",
    "sha1": "f10059af475e0bf7f14aabb30e866bf47b206b73"
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   "category_names": [
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  {
   "fid": 6188,
   "title": "Human Outpost V2 Tags Updated",
   "thumb": "img/lg/human_outpost_v2.jpg",
   "author": "{XG}Noble 9 original tag by CAG Gonzo",
   "date": "12/27/2011",
   "file_size": "2.5M",
   "rating": null,
   "sids": [
    32
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6188",
   "og_image": "https://halomaps.org/hce/img/lg/human_outpost_v2.jpg",
   "category": "Halo CE Scenery Tags",
   "notes": "Description : A modded scenery tag by me (Noble 9), and originally modeled by CAG Gonzo.\n__________________________________________________________________________________\nNew things:\nRemoved lights (the lights cause errors on the colision)\nThe model was extended and was more higher\n__________________________________________________________________________________\nInstructions:\nExtract the tag, on the root of the Halo Custom Edition (File Folder).\nThe path is: Halo Custom Edition / tags / scenery / human_outpost",
   "images": [
    "img/lg/human_outpost_v2.jpg"
   ],
   "hash": "067ACB8907D9520B3EBB09699DC6CC4E",
   "fetched": "2026-10-07T16:35:50Z",
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    "at": "2026-10-07T20:02:24Z",
    "sha1": "71816e89cf9d5b13d026fda8377d928b064fa080"
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   "category_names": [
    "Halo CE Scenery Tags"
   ]
  },
  {
   "fid": 6189,
   "title": "Plasma Cannon Tags",
   "thumb": "img/lg/failrod.png",
   "author": "Jesse",
   "date": "12/27/2011",
   "file_size": "9.8M",
   "rating": null,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6189",
   "og_image": "https://halomaps.org/hce/img/lg/failrod.png",
   "category": "Halo CE Weapon Tags",
   "notes": "It has that secondary explosion about a half second after firing, and it reflects off surfaces accordingly.\n\nThe HUD that was recursively extracted will not fit well with my older release, but you can edit the weapon icon and meter to fit it if you know how (but very few do)",
   "images": [
    "img/lg/failrod.png",
    "img/lg/failrod2.png"
   ],
   "hash": "049F3A73917AC8AF21CDD2FF829F6127",
   "fetched": "2026-10-07T16:38:16Z",
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    "file_name": "6189-Plasma_Cannon_tags.zip",
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    "at": "2026-10-07T20:08:04Z",
    "sha1": "9acc27c6f3e98f79e8746870bb7da48b369fc909"
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   "category_names": [
    "Halo CE Weapon Tags"
   ]
  },
  {
   "fid": 6190,
   "title": "Recharge Tags",
   "thumb": "img/lg/Recharge_1.jpg",
   "author": "GAIGHER",
   "date": "12/27/2011",
   "file_size": "2.3M",
   "rating": null,
   "sids": [
    32
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6190",
   "og_image": "https://halomaps.org/hce/img/lg/Recharge_1.jpg",
   "category": "Halo CE Scenery Tags",
   "notes": "Description: Module of recharge\n\n.The model, with lod\n(Reduction of the number of faces depending on the distance.)\nsuperhigh = 242 Faces\nhigh = 138 Faces\n\n.The collsion\n242 Faces\nNo phantom collision\nMaterial type = metal (thin)",
   "images": [
    "img/lg/Recharge_1.jpg",
    "img/lg/Recharge_2.jpg"
   ],
   "hash": "D114DFD3C68025C0CDE7646BFAA51F6B",
   "fetched": "2026-10-07T16:35:49Z",
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    "file_name": "6190-Recharge_tags.zip",
    "bytes": 2336717,
    "at": "2026-10-07T20:02:24Z",
    "sha1": "2d975232ca9ae315cd151e79b2f375c5e35ead02"
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   "category_names": [
    "Halo CE Scenery Tags"
   ]
  },
  {
   "fid": 6191,
   "title": "Wheatley Scenery Tags",
   "thumb": "img/lg/wheatley.png",
   "author": "Valve/xXx-Mangenkyo",
   "date": "12/27/2011",
   "file_size": "6.7M",
   "rating": null,
   "sids": [
    32
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6191",
   "og_image": "https://halomaps.org/hce/img/lg/wheatley.png",
   "category": "Halo CE Scenery Tags",
   "description": "Portal 2 Wheatley Scenery",
   "images": [
    "img/lg/wheatley.png"
   ],
   "hash": "52C678F354B21DB932957865DD14F578",
   "fetched": "2026-10-07T16:35:49Z",
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    "file_name": "6191-Wheatley_scenery_tags.zip",
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    "sha1": "e492a764f4f470f536b5a3b035f00a742bc22065"
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   "category_names": [
    "Halo CE Scenery Tags"
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  {
   "fid": 6192,
   "title": "Barrel",
   "thumb": "img/lg/0screenshot00-389.jpg",
   "author": "²MõD²Wrath",
   "date": "12/27/2011",
   "file_size": "38.2M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6192",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-389.jpg",
   "category": "Halo CE Maps",
   "notes": "File Notes: I started this map in hopes of creating a stunt track to do tricks and stuff but as it got further\nalong it kinda became an obsticle corse and even thats a bad example, lol.\n\nGame Types: Race, Ctf ,Oddball, King and Slayer. All work excellent. I recommend playing all 5.\n\nField Weapons: there are plenty, from light firearms to heavy snipers.\n\nVechiles: there are 30 vehicles in this map, they all have higher speeds than normal and you cant fall out so stay with the hog and ride the ride, the funnel is handy for this. Also fall damage has been turned off and you run a little faster\n\nMap Recommendations, 4-6 players but the more the better.\n\nKnown flaws: I consider this an unfinished map. Yes it plays well but i felt it coulda used more. I chose to complete it early , yet made it perfectly functional for play.\n\nPlease enjoy........",
   "images": [
    "img/lg/0screenshot00-389.jpg",
    "img/lg/3screenshot00-168.jpg"
   ],
   "hash": "53077C3B27749FD484096F88E878B316",
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    "file_name": "6192-barrel.zip",
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    "at": "2026-10-07T18:17:02Z",
    "sha1": "bb3efffb01c3379547b8acb5eda608e7ea40913d"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 6193,
   "title": "Bloodgulch Snow No Ai V1",
   "thumb": "img/lg/4screenshot00-162.jpg",
   "author": "900",
   "date": "12/27/2011",
   "file_size": "28.5M",
   "rating": 5.7,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6193",
   "og_image": "https://halomaps.org/hce/img/lg/4screenshot00-162.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch variant",
   "notes": "Map gametypes:Map will work with every gametype(it sould as its bloodgulch) the only thing is all\nthe vehicles u get is\n1[h3]hornets\n2[hr]warthogs(i think they are halo reach)\n2[h2]ghost\nSo each team gets them. So 5 vehicles each.",
   "images": [
    "img/lg/4screenshot00-162.jpg"
   ],
   "hash": "97BF56B786FF1C3115F7E999262F735F",
   "fetched": "2026-10-07T16:21:54Z",
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    "file_name": "6193-bloodgulch_snow_no_ai_v1.zip",
    "bytes": 28549423,
    "at": "2026-10-07T19:10:05Z",
    "sha1": "74d997acaee4187712e81dc58282edfcc69ff2d8"
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   "category_names": [
    "Modified Multiplayer Maps"
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  },
  {
   "fid": 6194,
   "title": "Dumb Ai",
   "thumb": "img/lg/5screenshot00-169.jpg",
   "author": "Spiral",
   "date": "12/27/2011",
   "file_size": "30.5M",
   "rating": null,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6194",
   "og_image": "https://halomaps.org/hce/img/lg/5screenshot00-169.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Beavercreek variant with AI bots",
   "notes": "-AI is armed with assault rifles, plasma rifles, pistols, and shotguns\n-AI throws grenades\n-marine voices for AI\n-the minors are Bourrin's spartans\n-the majors are slap happy's (that cool shiny one from Test_Gulch)\n-the ai mounts turrets if they get near it\n-ai can melee and evade/dive.\n-switching teams work",
   "images": [
    "img/lg/5screenshot00-169.jpg"
   ],
   "hash": "26A04E6B512DD7146322286D4C41515F",
   "fetched": "2026-10-07T16:17:57Z",
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    "file_name": "6194-Dumb_AI.zip",
    "bytes": 30512588,
    "at": "2026-10-07T18:52:17Z",
    "sha1": "b152a76db1ac0e397af10dba8042ce50aa3df79d"
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   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 6195,
   "title": "Geldarcreek Beta Release",
   "thumb": "img/lg/6screenshot00-165.jpg",
   "author": "JackTritus",
   "date": "12/27/2011",
   "file_size": "13.2M",
   "rating": 9.0,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6195",
   "og_image": "https://halomaps.org/hce/img/lg/6screenshot00-165.jpg",
   "category": "Halo CE Maps",
   "description": "A medium map with a big covenant bridge in the middle.",
   "notes": "bout:\nThis is a medium valley with two bases; each one has warthogs, ghosts, scorpions and one elephant. The big violet bridge in the middle is good for sniping: you can reach it with teleporters.\n\nRecommendation:\nThis map is designed for slayer.",
   "images": [
    "img/lg/6screenshot00-165.jpg",
    "img/lg/12screenshot00-127.jpg"
   ],
   "hash": "D7B4DD10E1A1B15A0E3A94DEC83CEE87",
   "fetched": "2026-10-07T16:04:32Z",
   "download": {
    "ok": true,
    "file_name": "6195-geldarcreek_beta_release.zip",
    "bytes": 13214843,
    "at": "2026-10-07T18:16:59Z",
    "sha1": "6e74572955bba8fafb0ddc1209ae3581ce6bdc16"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 6196,
   "title": "Map Name Changer",
   "thumb": "img/lg/image1.png",
   "author": "L283023",
   "date": "12/27/2011",
   "file_size": "324.6K",
   "rating": null,
   "sids": [
    8
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6196",
   "og_image": "https://halomaps.org/hce/img/lg/image1.png",
   "category": "Halo Utilities",
   "description": "This is a simple Java application that allows you to change the name of a map.",
   "notes": "Notes:\nThe first time you run the application, you will have to locate your map folder and select a map file. It will then create a text document in your AppData folder that simply saves your Halo CE map folder location (so that if you run the application in the future, it'll take you directly to your map folder and all you'll have to do is pick a map to open).\n\nFor Windows Vista/7 users\nSince UAC does not allow you to write files directly to your Program Files, the new map will be saved in your AppData folder. If this does occur, don't worry about having to locate that folder because a new window should popup with your map inside. All that's required for you to do is copy or cut the map file and paste it into your HCE map folder.\n\nHow to use:\nTo run this Java application you need to have Java version 6 or later. http://java.com/\n\nStep 1\nOpen the jar file with Java.\n\nStep 2\nA popup box should come up telling you to select a Halo CE map. Click OK.\n\nStep 3\nLocate your map folder and open a map.\n\nStep 4\nA popup box should come up asking you what name you want for your new map. Enter the new name into the textbox and click OK.\n\nStep 5\nYou should either get a popup box stating that the map was successfully saved, or get a popup box stating that you don't have permissions to write files to your map folder. Either way, click OK.\n\nIf you got the popup box stating that you don't have permissions to write files to your map folder, then after you click OK, a new window should open with your new map inside. Copy or cut the map file and paste it into your map folder.\n\nStep 6\nRun Halo CE and see if it worked.",
   "images": [
    "img/lg/image1.png"
   ],
   "hash": "19D74B9269A7CD09FDAC8BAF8E59193B",
   "fetched": "2026-10-07T16:41:42Z",
   "download": {
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    "file_name": "6196-Map_Name_Changer.zip",
    "bytes": 324642,
    "at": "2026-10-07T20:16:02Z",
    "sha1": "7c51148aef0375958bad1c802a89296ea253eeb7"
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   "category_names": [
    "Halo Utilities"
   ]
  },
  {
   "fid": 6197,
   "title": "Incursion 1",
   "thumb": "img/lg/13screenshot00-114.jpg",
   "author": "ICE x Toxiic",
   "date": "12/27/2011",
   "file_size": "48.7M",
   "rating": null,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6197",
   "og_image": "https://halomaps.org/hce/img/lg/13screenshot00-114.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "Icefields Variant with AI bots",
   "images": [
    "img/lg/13screenshot00-114.jpg"
   ],
   "hash": "D76C0CCCCBA4F8DFCCD40B681733E829",
   "fetched": "2026-10-07T16:17:57Z",
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    "file_name": "6197-incursion_1.zip",
    "bytes": 48696532,
    "at": "2026-10-07T18:52:22Z",
    "sha1": "db0b0be82e86dd4b2db2cdfe7408b3acd11af7a6"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 6198,
   "title": "Mtm Emile",
   "thumb": "img/lg/0screenshot00-390.jpg",
   "author": "?",
   "date": "12/27/2011",
   "file_size": "49.8M",
   "rating": 7.5,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6198",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-390.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/0screenshot00-390.jpg",
    "img/lg/2screenshot00-187.jpg"
   ],
   "hash": "DA66614482FF17F872976200281CEF63",
   "fetched": "2026-10-07T16:04:32Z",
   "download": {
    "ok": true,
    "file_name": "6198-mtm_emile.zip",
    "bytes": 49815815,
    "at": "2026-10-07T18:17:01Z",
    "sha1": "8e95fa378ee9365227d8319f60563a3a322f2053"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 6199,
   "title": "Mtm Reach Hangemhigh V2",
   "thumb": "img/lg/7screenshot00-167.jpg",
   "author": "isaac",
   "date": "12/27/2011",
   "file_size": "48.4M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6199",
   "og_image": "https://halomaps.org/hce/img/lg/7screenshot00-167.jpg",
   "category": "Halo CE Maps",
   "notes": "halo reach weapons\n\nconcussion rifle\nneedler rifle v2\ndmr\nassault rifle v2 (lonewolft and daniloc)\ngrenade launcher v2\nshotgun\nmagnum or pistol\n\ncharacters\n\nThis map contains multi armor which is formed by kat,jun,emile,carter,noble 6 and jorge",
   "images": [
    "img/lg/7screenshot00-167.jpg"
   ],
   "hash": "1619C848BAB3157B1A606AA4CC0B97C7",
   "fetched": "2026-10-07T16:04:32Z",
   "download": {
    "ok": true,
    "file_name": "6199-mtm_reach_hangemhigh_v2.zip",
    "bytes": 48441146,
    "at": "2026-10-07T18:16:57Z",
    "sha1": "0bd663876e3d55f5761bf1ad5ec15f4b4e324485"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 6200,
   "title": "Ne Beta1f",
   "thumb": "img/lg/8screenshot00-149.jpg",
   "author": "ÑE»Mongar / Krispy2001",
   "date": "12/27/2011",
   "file_size": "15.3M",
   "rating": 9.2,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6200",
   "og_image": "https://halomaps.org/hce/img/lg/8screenshot00-149.jpg",
   "category": "Halo CE Maps",
   "notes": "Description : Arena Style gameplay, a huge open invironment with many vehicles tweaked for speed and agility. (HEAVY WEAPONS ONLY!) Lots of surprises!\n\nThis map was designed for Slayer, KOTH, Race, TeamSlayer, CTF, and Oddball mode. This map is best played with 8 or more players! (ALL WEAPONS ARE HEAVY WEAPONS!) No matter what game type you set it for! The ÑE»Clan was a heavy weapons clan only!",
   "images": [
    "img/lg/8screenshot00-149.jpg",
    "img/lg/9screenshot00-137.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/20DB84EA-052B-419D-BC5C04C78A2450AD.JPG",
     "caption": "Blue Overlook"
    },
    {
     "src": "img/users/lg/5AA0322F-696A-466D-A3411621765B92B3.JPG",
     "caption": "Central Overlook"
    },
    {
     "src": "img/users/lg/9DCA18A9-81D5-41EF-9D0AEB179A684B62.JPG",
     "caption": "Red Overlook"
    },
    {
     "src": "img/users/lg/2C4C1539-2B90-444F-8E5F55FFFAB203C7.JPG",
     "caption": "Blue Base and Vehicles"
    },
    {
     "src": "img/users/lg/53AD8C26-243C-4010-A4656D61F5C975C0.JPG",
     "caption": "Forward Base Turrets"
    },
    {
     "src": "img/users/lg/6987FC28-F6F8-4240-B9F3D0A7E8D7A61E.JPG",
     "caption": "Middle Ground"
    },
    {
     "src": "img/users/lg/0234DB34-BB5E-40B9-A6944FAC9CD5B951.JPG",
     "caption": "Deffense Tower Turret"
    },
    {
     "src": "img/users/lg/D25BCAC6-008B-4EEC-A64F88317D003357.JPG",
     "caption": "Mid-Zone Bases"
    },
    {
     "src": "img/users/lg/EAF8B77F-7606-4603-A819C82610467B16.JPG",
     "caption": "Red Base and Vehicles"
    }
   ],
   "hash": "94631BD5D1C08A86F5E0D21CC0BA0791",
   "fetched": "2026-10-07T16:04:31Z",
   "download": {
    "ok": true,
    "file_name": "6200-NE_beta1f.zip",
    "bytes": 15267789,
    "at": "2026-10-07T18:16:55Z",
    "sha1": "c181f669bd82ea16a3989af067f80e76790a8090"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 6201,
   "title": "Odst Chaos",
   "thumb": "img/lg/10screenshot00-136.jpg",
   "author": "h2mk1",
   "date": "12/27/2011",
   "file_size": "65.1M",
   "rating": 8.3,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6201",
   "og_image": "https://halomaps.org/hce/img/lg/10screenshot00-136.jpg",
   "category": "Halo CE Maps",
   "notes": "description\nmap with weapons the halo 3 ODST,\nweapons: smg silencer,pistol odst,\nhud halo 3 odst",
   "images": [
    "img/lg/10screenshot00-136.jpg",
    "img/lg/14screenshot00-112.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/A17B9E4F-FF65-41EC-B0320CDF4A9A8285.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/220C87B4-742C-486A-AA5BB8A24439215C.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/63561465-A541-425C-80FCDC9FA287DC61.JPG",
     "caption": ""
    }
   ],
   "hash": "B0C565DC22117720EFB506AF65DD6A6A",
   "fetched": "2026-10-07T16:04:31Z",
   "download": {
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    "file_name": "6201-odst_chaos.zip",
    "bytes": 65122626,
    "at": "2026-10-07T18:16:58Z",
    "sha1": "189b68ff0f8670a2e6b3f4d3c3e8cc0cf1909720"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 6202,
   "title": "Sidewinder Ai",
   "thumb": "img/lg/15screenshot00-113.jpg",
   "author": "?",
   "date": "12/27/2011",
   "file_size": "25.2M",
   "rating": 7.0,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6202",
   "og_image": "https://halomaps.org/hce/img/lg/15screenshot00-113.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Sidewinder variant with AI bots",
   "images": [
    "img/lg/15screenshot00-113.jpg"
   ],
   "hash": "F9C1C3F602A7E3180F5FE2BC62485D1B",
   "fetched": "2026-10-07T16:17:57Z",
   "download": {
    "ok": true,
    "file_name": "6202-sidewinder_ai.zip",
    "bytes": 25226964,
    "at": "2026-10-07T18:52:13Z",
    "sha1": "d003d37ae4026ebbe79340c937d6fbd322d607d8"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 6203,
   "title": "Stackergulch",
   "thumb": "img/lg/ACFB486.jpg",
   "author": "AzelfandQuilava",
   "date": "12/27/2011",
   "file_size": "12.1M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6203",
   "og_image": "https://halomaps.org/hce/img/lg/ACFB486.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch variant play as a Marine",
   "images": [
    "img/lg/ACFB486.jpg"
   ],
   "hash": "4C2B5208071BB3347CF53B0598A17F5C",
   "fetched": "2026-10-07T16:21:53Z",
   "download": {
    "ok": true,
    "file_name": "6203-stackergulch.zip",
    "bytes": 12097015,
    "at": "2026-10-07T19:10:02Z",
    "sha1": "9260a86a0277c2342297ef7119ebdb845d797f28"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6204,
   "title": "Winder Pass",
   "thumb": "img/lg/27screenshot00-51.jpg",
   "author": "²MõD²Wrath",
   "date": "12/27/2011",
   "file_size": "16.4M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6204",
   "og_image": "https://halomaps.org/hce/img/lg/27screenshot00-51.jpg",
   "category": "Halo CE Maps",
   "description": "A medium sized map that is set in winter",
   "notes": "Game Types: Race, Ctf ,Oddball, King and Slayer. All work excellent. I recommend playing all 5.\n\nField Weapons: standard weapons for the most part...lol hehehehe\n\nVechiles: bm_warthog , Gaus hog, banshee, track hog , gun turret and snow scorpion\n\nMap Recommendations, 4-6 players but the more the better.\n\nKnown flaws: If theres anything , I'd say this: the bm warthog and gaus hog, in comparision to the field weapons, their pretty powerfull.But during testing, we found it challenging and enjoyable when we were able to take one of them out.\n\nI should also point out, fall damage is off because I forgot to reset it after my Barrel map.You can fall out of your hog though.\n\nPlease enjoy........",
   "images": [
    "img/lg/27screenshot00-51.jpg",
    "img/lg/32screenshot00-47.jpg"
   ],
   "hash": "40EB7E91DD36F4D39C522181A0B20BEE",
   "fetched": "2026-10-07T16:04:30Z",
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    "file_name": "6204-winder_pass.zip",
    "bytes": 16364773,
    "at": "2026-10-07T18:16:52Z",
    "sha1": "ed20fbe3ceff931653eff32fbe39cacb1461a3de"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 6205,
   "title": "[10]demo",
   "thumb": "img/lg/0screenshot00-391.jpg",
   "author": "?",
   "date": "12/27/2011",
   "file_size": "46.4M",
   "rating": 4.3,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6205",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-391.jpg",
   "category": "Modified Single Player Maps",
   "images": [
    "img/lg/0screenshot00-391.jpg"
   ],
   "hash": "1B55E7893598524E62FE6527C062E276",
   "fetched": "2026-10-07T16:30:15Z",
   "download": {
    "ok": true,
    "file_name": "6205-[10]DEMO.zip",
    "bytes": 46417690,
    "at": "2026-10-07T19:41:50Z",
    "sha1": "1caa526ba731370414d17e2cabdb35498bff6e9f"
   },
   "category_names": [
    "Modified Single Player Maps"
   ]
  },
  {
   "fid": 6206,
   "title": "[h3astyle]ancient Sanctuary",
   "thumb": "img/lg/5screenshot00-170.jpg",
   "author": "[H3Style]Mapping Team",
   "date": "12/27/2011",
   "file_size": "63.6M",
   "rating": 8.5,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6206",
   "og_image": "https://halomaps.org/hce/img/lg/5screenshot00-170.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Ancient Sanctuary variant",
   "images": [
    "img/lg/5screenshot00-170.jpg"
   ],
   "hash": "206ABC088BF49D945E06F79E0B8CA23C",
   "fetched": "2026-10-07T16:21:53Z",
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    "file_name": "6206-[H3Astyle]Ancient_Sanctuary.zip",
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    "at": "2026-10-07T19:10:08Z",
    "sha1": "8b1e1c21bbc9d33243b3dcb7b468b2399c2f81ec"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6207,
   "title": "[h3] Valhalla",
   "thumb": "img/lg/6screenshot00-166.jpg",
   "author": "SlappyThePirate",
   "date": "12/27/2011",
   "file_size": "37.5M",
   "rating": 6.2,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6207",
   "og_image": "https://halomaps.org/hce/img/lg/6screenshot00-166.jpg",
   "category": "Halo CE Maps",
   "description": "A Halo CE rendition of the popular Halo 3 map Valhalla.",
   "images": [
    "img/lg/6screenshot00-166.jpg",
    "img/lg/10screenshot00-137.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/AD534F4F-2FDE-42BC-9A48586F97ABD682.JPG",
     "caption": "My vehicle collection"
    },
    {
     "src": "img/users/lg/C94170AD-B1CA-4907-8D9AF18078015986.JPG",
     "caption": "This wraith is well done but the turret like the halo 3 one does not work."
    },
    {
     "src": "img/users/lg/0FA5F98D-C695-4666-95CC84F1E36A25E7.JPG",
     "caption": "Spartan Lazer"
    },
    {
     "src": "img/users/lg/F4304CC1-4E9F-458D-A501FC7F5FCCF274.JPG",
     "caption": "Security and Hayabusa."
    },
    {
     "src": "img/users/lg/942C69A8-0498-4D7A-BA4327BEB6C1E61A.JPG",
     "caption": "Nice Img VALHA"
    }
   ],
   "hash": "5C799E3EAD48CB6B0466DF6EA32FF014",
   "fetched": "2026-10-07T16:04:30Z",
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    "file_name": "6207-[H3]_valhalla.zip",
    "bytes": 37529606,
    "at": "2026-10-07T18:16:52Z",
    "sha1": "ec0add1e579fdf80e354f25726fdb4a006ab77e2"
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   "category_names": [
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   ]
  },
  {
   "fid": 6208,
   "title": "[h3 Elite]siege",
   "thumb": "img/lg/ACFB4CD.jpg",
   "author": "RDS)rtnx17",
   "date": "12/27/2011",
   "file_size": "54.8M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6208",
   "og_image": "https://halomaps.org/hce/img/lg/ACFB4CD.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Siege variant play as an Elite",
   "notes": "Weapon List:\n\nCOVENANT:\n-Covenant Carbine\n-Beam Rifle\n-Neddler\n-Energy Sword\n-Brute Shot\n-Spiker\n-Plasma Pistol\n-Plasma Rifle\n-Mauler\n-Plasma Grenades\n\nHUMAN:\n-Battle Rifle\n-Tactical Battle Rifle\n-Sniper Rifle\n-Assault Rifle\n-Tactical Shotgun\n-SMG\n-Bubble Shield\n-Frag Grenades\n-Magnum\n\nVehicles\nHuman\n-Scorpion\n-Warthog\n\nCovenant\n-Banshee\n-Ghost\n-Wraith\n\nRecommendation:\nThis map was designed for any game type, and is better in team games (slayer, ctf, koth), and a minium if 4 players for a good game.",
   "images": [
    "img/lg/ACFB4CD.jpg"
   ],
   "hash": "6EC63AC6F0D5A89A43E6BC58B9C09B5A",
   "fetched": "2026-10-07T16:21:52Z",
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    "file_name": "6208-[h3_elite]siege.zip",
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    "at": "2026-10-07T19:10:08Z",
    "sha1": "fffadbe0373b367e370822812d036486bb057ae2"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6209,
   "title": "[h3 Odst]seclusion",
   "thumb": "img/lg/12screenshot00-128.jpg",
   "author": "RDS)rtnx17",
   "date": "12/27/2011",
   "file_size": "59.2M",
   "rating": 8.8,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6209",
   "og_image": "https://halomaps.org/hce/img/lg/12screenshot00-128.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Seclusion Variant play as an ODST",
   "notes": "Weapon List:\n\nCOVENANT:\n-Covenant Carbine\n-Neddler\n-Energy Sword\n-Plasma Rifle\n-Brute Plasma Rifle\n-Plasma Pistol\n-Plasma Grenades\n\nHUMAN:\n-Battle Rifle\n-Tactical Battle Rifle\n-Sniper Rifle\n-Assault Rifle\n-Tactical Shotgun\n-Supressed SMG\n-Frag Grenades\n-Magnum M6S\n-Spartan Laser\n\nRecommendation:\nThis map was designed for any game type, and is better in team games (slayer, ctf, koth), and a minium if 4 players for a good game.",
   "images": [
    "img/lg/12screenshot00-128.jpg"
   ],
   "hash": "3A7EC9E609C936EC18224CA73A8C47AF",
   "fetched": "2026-10-07T16:21:52Z",
   "download": {
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    "file_name": "6209-[h3_ODST]seclusion.zip",
    "bytes": 59161494,
    "at": "2026-10-07T19:10:00Z",
    "sha1": "e7b13a1d42bd6d9c7679c1d94dea71c9131ed7d9"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6210,
   "title": "[z 5] Arroyo Del Valle",
   "thumb": "img/lg/17screenshot00-100.jpg",
   "author": "Maurix PTTE (XXXSpartan98XXX)",
   "date": "12/27/2011",
   "file_size": "46.0M",
   "rating": 6.7,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6210",
   "og_image": "https://halomaps.org/hce/img/lg/17screenshot00-100.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Beavercreek variant play as an elite",
   "images": [
    "img/lg/17screenshot00-100.jpg"
   ],
   "hash": "1A13229041AC7AE18B1030F5E704EEB8",
   "fetched": "2026-10-07T16:21:52Z",
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    "file_name": "6210-[Z-5]-Arroyo_del_valle.zip",
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    "at": "2026-10-07T19:09:59Z",
    "sha1": "5839b6d2404ae38c19a30e2fab428ae1dd530395"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6211,
   "title": "[z 5] H3 Reclusion",
   "thumb": "img/lg/18screenshot00-93.jpg",
   "author": "Maurix PTTE (XXXSpartan98XXX)",
   "date": "12/27/2011",
   "file_size": "69.2M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6211",
   "og_image": "https://halomaps.org/hce/img/lg/18screenshot00-93.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Hangemhigh variant",
   "images": [
    "img/lg/18screenshot00-93.jpg"
   ],
   "hash": "13C4928EC5730B54D6B015257EBABC4F",
   "fetched": "2026-10-07T16:21:51Z",
   "download": {
    "ok": true,
    "file_name": "6211-[Z-5]-H3_Reclusion.zip",
    "bytes": 69184530,
    "at": "2026-10-07T19:09:55Z",
    "sha1": "e9e7b07477b0b1c5ac26e5ef3778bdd027a5b997"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6212,
   "title": "Pokeball Tags",
   "thumb": "img/lg/pokeball-1.jpg",
   "author": "?",
   "date": "01/01/2012",
   "file_size": "176.1K",
   "rating": null,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6212",
   "og_image": "https://halomaps.org/hce/img/lg/pokeball-1.jpg",
   "category": "Halo CE Weapon Tags",
   "description": "Pokeball Grenade",
   "images": [
    "img/lg/pokeball-1.jpg"
   ],
   "hash": "18E390747A6637858001D3762937ABE5",
   "fetched": "2026-10-07T16:38:15Z",
   "download": {
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    "file_name": "6212-Pokeball_Tags.zip",
    "bytes": 176107,
    "at": "2026-10-07T20:08:03Z",
    "sha1": "c939c9d4565e45850fa3f0a851994fee25772c52"
   },
   "category_names": [
    "Halo CE Weapon Tags"
   ]
  },
  {
   "fid": 6213,
   "title": "Tardis Model (2DS/MAX/OBJ)",
   "thumb": "img/lg/Tardis.jpg",
   "author": "Warlord",
   "date": "01/01/2012",
   "file_size": "938.0K",
   "rating": 8.2,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6213",
   "og_image": "https://halomaps.org/hce/img/lg/Tardis.jpg",
   "category": "3D Model Files",
   "description": "Dr Who Tardis model",
   "images": [
    "img/lg/Tardis.jpg"
   ],
   "hash": "4CACE5DAFB883A827C30C803795F832C",
   "fetched": "2026-10-07T16:32:10Z",
   "download": {
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    "file_name": "6213-Tardis_model.zip",
    "bytes": 938016,
    "at": "2026-10-07T19:56:06Z",
    "sha1": "bdceb1893b66a4acb2e34fda66a618a39bfdbbaa"
   },
   "category_names": [
    "3D Model Files"
   ]
  },
  {
   "fid": 6214,
   "title": "Wolfram Pistol Tags",
   "thumb": "img/lg/wolfram.jpg",
   "author": "?",
   "date": "01/01/2012",
   "file_size": "365.0K",
   "rating": null,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6214",
   "og_image": "https://halomaps.org/hce/img/lg/wolfram.jpg",
   "category": "Halo CE Weapon Tags",
   "description": "The Wolfram P99 pistol from Goldeneye 007",
   "images": [
    "img/lg/wolfram.jpg"
   ],
   "hash": "17B78B99F4F3C00655B2CF0AF3E1754D",
   "fetched": "2026-10-07T16:38:15Z",
   "download": {
    "ok": true,
    "file_name": "6214-Wolfram_pistol_tags.zip",
    "bytes": 365004,
    "at": "2026-10-07T20:08:03Z",
    "sha1": "946c379313b20d262a7f9dad233805e72174da86"
   },
   "category_names": [
    "Halo CE Weapon Tags"
   ]
  },
  {
   "fid": 6215,
   "title": "H3 Invacion Beta 1",
   "thumb": "img/lg/0screenshot00-392.jpg",
   "author": "?",
   "date": "01/01/2012",
   "file_size": "40.6M",
   "rating": 7.3,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6215",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-392.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Deathisland variant",
   "images": [
    "img/lg/0screenshot00-392.jpg"
   ],
   "hash": "05EB2BC579EA682F9DBFC231F8F01825",
   "fetched": "2026-10-07T16:21:51Z",
   "download": {
    "ok": true,
    "file_name": "6215-h3_invacion_beta_1.zip",
    "bytes": 40611266,
    "at": "2026-10-07T19:09:57Z",
    "sha1": "9e0a9eba3dbdc6aadcd565b83dbd184b502f852b"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6216,
   "title": "Mercury Falling",
   "thumb": "img/lg/1screenshot00-217.jpg",
   "author": "Skilit / TGCheeky",
   "date": "01/01/2012",
   "file_size": "29.1M",
   "rating": 8.9,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6216",
   "og_image": "https://halomaps.org/hce/img/lg/1screenshot00-217.jpg",
   "category": "Halo CE Maps",
   "notes": "Recommendation:\nAll gametypes enabled. I recommend 8 - 16 players.\n\nRace - nothing really new here. Some will hate this but you simply have to cope. All players will spawn at the same base. For race purists, this is absolutely no problem. You won't allow shooting or running down players anyway. When you spawn, you have to go down into the vehicle garage. That is the only place vehicles will spawn. This can lead to major spawn camping and mayhem but that's the way it is. We used the enclosed gametype for race with best results. Unfortunately, stock race spawns tanks. AFAIK this custom race type will spawn the correct vehicles.\n\nOf the few known visual erros and phantom bsp's, to the best of my ability, they have been hidden. If you use fov enhancements, you may see portal errors but I have seen no portal errors while using stock Halo CE. There is a very small chance of exception in one secret spot, but in all our testing, I'm the only one who has ever gotten the exception and this spot is outside the playing area.",
   "images": [
    "img/lg/1screenshot00-217.jpg",
    "img/lg/6screenshot00-167.jpg"
   ],
   "hash": "63BE746596E423566CCF677E28B2D460",
   "fetched": "2026-10-07T16:04:30Z",
   "download": {
    "ok": true,
    "file_name": "6216-mercury_falling.zip",
    "bytes": 29052186,
    "at": "2026-10-07T18:16:50Z",
    "sha1": "1070fa5227e47368cd37640e10e9024ac79729b7"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 6217,
   "title": "Mtm Silent Hill",
   "thumb": "img/lg/0screenshot00-393.jpg",
   "author": "isaac",
   "date": "01/01/2012",
   "file_size": "57.0M",
   "rating": 8.2,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6217",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-393.jpg",
   "category": "Halo CE Maps",
   "notes": "alo reach weapons\n\nconcussion rifle\nneedler rifle v2\ndmr\nassault rifle v2 (lonewolft and daniloc)\ngrenade launcher v2\nshotgun\nmagnum or pistol\n\ncharacters\n\nThis map contains multi armor which is formed by kat,jun,emile,carter,noble 6 and jorge\n\nthis map contains with armor lock of halo reach",
   "images": [
    "img/lg/0screenshot00-393.jpg",
    "img/lg/8screenshot00-150.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/1C60F4BB-4C05-44D9-9E8E736DEFB69460.JPG",
     "caption": "Concussion rifle"
    }
   ],
   "hash": "A420A1A95D01468823EE3A5D87A0AA74",
   "fetched": "2026-10-07T16:04:29Z",
   "download": {
    "ok": true,
    "file_name": "6217-mtm_silent_hill.zip",
    "bytes": 57009909,
    "at": "2026-10-07T18:16:50Z",
    "sha1": "3f2745f016bffdd77efc9bd6eeb1d75705192c9d"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 6218,
   "title": "Easy Masterchief Motion Capture Files",
   "thumb": "img/lg/render-1.jpg",
   "author": "Maniac1000",
   "date": "01/20/2012",
   "file_size": "415.4K",
   "rating": null,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6218",
   "og_image": "https://halomaps.org/hce/img/lg/render-1.jpg",
   "category": "3D Model Files",
   "description": "Two 3ds max files for animating.",
   "notes": "More Info: One file (H1_bones to mocap FIXED position)is the halo1 spartan bones (and charactor mesh) linked/constrained to a 3ds max biped.\nThe other file (H3_bones for mocap FIXED position) is the halo3 bones (and charactor mesh) linked/constrained to a 3ds max biped.\n\nThe halo3 bones file will only open in max 2012 and above, the halo1 bones file will onen in max 8 and above.",
   "images": [
    "img/lg/render-1.jpg"
   ],
   "hash": "23DCAF4FDB425F50D02018BE64A52950",
   "fetched": "2026-10-07T16:32:09Z",
   "download": {
    "ok": true,
    "file_name": "6218-Easy_masterchief_motion_capture_files.zip",
    "bytes": 415448,
    "at": "2026-10-07T19:56:06Z",
    "sha1": "3d5e21180b253963303fee151353d674306422ff"
   },
   "category_names": [
    "3D Model Files"
   ]
  },
  {
   "fid": 6219,
   "title": "Glock Tags",
   "thumb": "img/lg/haloce_2012-01-02_02-41-39-93.jpg",
   "author": "?",
   "date": "01/20/2012",
   "file_size": "356.6K",
   "rating": null,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6219",
   "og_image": "https://halomaps.org/hce/img/lg/haloce_2012-01-02_02-41-39-93.jpg",
   "category": "Halo CE Weapon Tags",
   "description": "Glock 17 Tags",
   "images": [
    "img/lg/haloce_2012-01-02_02-41-39-93.jpg"
   ],
   "hash": "52724700FB4393956A0CA96758AF1646",
   "fetched": "2026-10-07T16:38:15Z",
   "download": {
    "ok": true,
    "file_name": "6219-Glock_Tags.zip",
    "bytes": 356608,
    "at": "2026-10-07T20:08:02Z",
    "sha1": "c58e796dba6927c8db04e345c7d241065ea82734"
   },
   "category_names": [
    "Halo CE Weapon Tags"
   ]
  },
  {
   "fid": 6220,
   "title": "H2 Masterchief Multiplayer Fixed Tags",
   "thumb": "img/lg/1-50.jpg",
   "author": "?",
   "date": "01/20/2012",
   "file_size": "3.9M",
   "rating": null,
   "sids": [
    34
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6220",
   "og_image": "https://halomaps.org/hce/img/lg/1-50.jpg",
   "category": "Halo CE Biped Tags",
   "description": "H2 Masterchief Multiplayer Version with fixed tags.",
   "notes": "This fixes some problems with initial release of the \"H2 Masterchief Multiplayer Version\" tags. Extract it to your tags folder.",
   "images": [
    "img/lg/1-50.jpg"
   ],
   "hash": "9047DE304F21CF075ED69968CB968ED9",
   "fetched": "2026-10-07T16:35:02Z",
   "download": {
    "ok": true,
    "file_name": "6220-H2_Masterchief_Multiplayer_Fixed_Tags.zip",
    "bytes": 3892470,
    "at": "2026-10-07T20:00:59Z",
    "sha1": "2c9b4f4ee660a4cb3d23624555f0a7341635406f"
   },
   "category_names": [
    "Halo CE Biped Tags"
   ]
  },
  {
   "fid": 6221,
   "title": "H3 Flood Carrier Form Tags",
   "thumb": "img/lg/H3_-_Flood_Carrier.jpg",
   "author": "H3StyleMappingTeam",
   "date": "01/20/2012",
   "file_size": "1.3M",
   "rating": null,
   "sids": [
    34
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6221",
   "og_image": "https://halomaps.org/hce/img/lg/H3_-_Flood_Carrier.jpg",
   "category": "Halo CE Biped Tags",
   "notes": "Put it in Tags\\Halo3\\Characters",
   "images": [
    "img/lg/H3_-_Flood_Carrier.jpg"
   ],
   "hash": "DB12688347CCE7C7B0F0EB66A8F844FB",
   "fetched": "2026-10-07T16:35:02Z",
   "download": {
    "ok": true,
    "file_name": "6221-H3-Flood_Carrier_Form_tags.zip",
    "bytes": 1281921,
    "at": "2026-10-07T20:01:00Z",
    "sha1": "7b0270de8b264c6fdd7d533a62f17719273799c1"
   },
   "category_names": [
    "Halo CE Biped Tags"
   ]
  },
  {
   "fid": 6222,
   "title": "How to Make a Basic Multipurpose Map Tutorial",
   "thumb": "img/placeholder.jpg",
   "author": "cheddars",
   "date": "01/20/2012",
   "file_size": "10.2M",
   "rating": null,
   "sids": [
    23
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6222",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Tutorials",
   "notes": "This tutorial will teach you how to make a proper multipurpose map for shaders\nand will teach you how to make a desaturated colour change which will make your\nthe colours in multiplayer look different.\n\nrequirements: photoshop 7.0 or higher",
   "images": [
    "img/placeholder.jpg"
   ],
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   "category_names": [
    "Tutorials"
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  },
  {
   "fid": 6223,
   "title": "M1911 Updated Tags",
   "thumb": "img/lg/1-52.jpg",
   "author": "?",
   "date": "01/20/2012",
   "file_size": "1.7M",
   "rating": null,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6223",
   "og_image": "https://halomaps.org/hce/img/lg/1-52.jpg",
   "category": "Halo CE Weapon Tags",
   "description": "The M1911 Colt .45 with updated tags.",
   "images": [
    "img/lg/1-52.jpg",
    "img/lg/2-39.jpg"
   ],
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   "category_names": [
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  {
   "fid": 6224,
   "title": "Map Toolv2",
   "thumb": "img/placeholder.jpg",
   "author": "jbsmith20",
   "date": "01/20/2012",
   "file_size": "320.4K",
   "rating": null,
   "sids": [
    8
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6224",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo Utilities",
   "description": "Halo Map Toolv2 is an update of my Halo Map Tool GUI",
   "notes": "All commands now run from code and string values\nmeaning no more script editing\nEasily set Haloce directory for compatibility between\nWindows 64-bit and 32-bit PC's",
   "images": [
    "img/placeholder.jpg"
   ],
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   "category_names": [
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  },
  {
   "fid": 6225,
   "title": "Opensauce Halo1 Ce 20120117",
   "thumb": "img/placeholder.jpg",
   "author": "Kornner Studios",
   "date": "01/20/2012",
   "file_size": "9.5M",
   "rating": null,
   "sids": [
    8
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6225",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo Utilities",
   "notes": "First things first, what is OpenSauce (abbreviated as OS)? OS is an open source project aimed at extending and interfacing with the Halo games and their data. What does that mean for HaloCE (ie, Custom Edition, the only true \"CE\", that Combat Evolved marketing bullshit can GTFO)? For HaloCE we've made DLLs which contain custom code which is hooked into the engine code in both the runtime (ie, haloce.exe or haloceded.exe) and the various Halo Editing Kit programs (eg, tool.exe). The custom code in these DLLs is how we extend the functionality of this 10+ year old engine.\n\nThese engine extensions benefit developers, modders, and gamers alike. If you're a code developer, we're open source so you continue the practice of extending the engine. If you're a modder, we've added additional features to the engine which you can take advantage of in the HEK. If you're a gamer, not only do you get to play the content the former two produce, but you also get some settings of your own to tinker around with via our in-game menus.\n\nWhat kind of extensions exactly? Well as you saw in the teaser video, we've built on the engine's existing rendering code to allow normal mapping and phong-based specular highlighting on dynamic objects. Beforehand, you could only apply normal mapping to static world geometry and game had no support for phong highlighting at all. Additional GFX enhancements include things like postprocess shaders. Such shader enhancements are how CMT does their VISR mode in their upcoming SPv3 release of Truth & Reconciliation. P.S. you can thank TheFieryScythe for most of the GFX enhancements, plus some behind-the-scenes systems. Sure made my life easier!\n\nThe game enhancements don't stop at the GFX layer either. We've worked to expose new script functions/globals and tag groups to help make campaign and multiplayer maps that much more tweakable by modders. With the new script functions and globals you can do things like tweak the game's gravity. Modders aren't the only ones who can take advantage of some of these script functions. Eg, anyone can activate the in-game console and type in \"physics_set_gravity 0.5\", and the current game will have half the normal gravity! Sure, you could turn on cheat_super_jump, but that only makes you jump higher. It doesn't make objects stay in the air or go farther when pushed, etc. If I wasn't so tied of mucking with this engine, I myself could probably spend a couple of days re-playing the campaign with various different gravity settings!\nNote: for those of you who do try to do this, some parts of the campaign won't work. Eg, you know how a pelican flies in and drops troops off in T&R's hanger? Well Bungie did this using their \"recorded animation\" system. This basically plays back control input (moving, looking, jumping, etc). So changes in gravity will greatly affect how the \"recored animations\" play back.\n\nI could go on, but you're better off checking out the various documentation entries we have for Halo1 in our project's wiki. If you're just a casual HaloCE gamer, you're best off checking out the Getting Started and User Settings entries. Please note that our documentation is continuously being updated based on user feedback and questions. The best way to comment on our wiki articles is to use the comment box found at the bottom of each article.\n\nAll bug reports should be posted to our Issues page. If posted anywhere else, they will be ignored and/or deleted. If you really want us to fix our shit, fill out an issue slip.\n\nNote: We're not taking feature requests. We will only take bug reports which, again, must be submitted via the projects Issues system. All other comments can be posted to this article, or in the OpenSauce for HaloCE thread here on Halomods.\n\nOpenSauce for Halo1_CE is developed by Kornner Studios, with code contributions from ChokingVictim. Special thanks to CMT for internal testing efforts. Extra special thanks to Bungie (esp. 'ROGR') for putting up with Halo game after Halo game for over 10 years.",
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  },
  {
   "fid": 6226,
   "title": "Red Vs Blue Cast Biped Tags",
   "thumb": "img/lg/Blue_Team.jpg",
   "author": "Kommandant.",
   "date": "01/20/2012",
   "file_size": "28.6M",
   "rating": null,
   "sids": [
    34
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6226",
   "og_image": "https://halomaps.org/hce/img/lg/Blue_Team.jpg",
   "category": "Halo CE Biped Tags",
   "notes": "y now, most of us have seen at least one season of the award-winning series Red vs. Blue (If not, then go do so!). And you have all been wishing that you would be able to add them to your maps or fight with them as AIs. Well, Herr Kommandant has now given you a opportunity to finally do so!\nIn here I have created nearly the entire cast of Red vs Blue, including those who were very rarely seen. Here is the full list armed with their weapons they would prefer in the series, or what they carry the most (unless otherwise noted, all of them are armed with Halo 3 Styled Weapons).\n\nRed Team\nSarge (Shotgun)\nSimmons (Rocket Launcher)\nGrif (Battle Rifle)\nDonut (Battle Rifle)\nLopez the Heavy (Battle Rifle)\n\nBlue Team\nChurch (Sniper Rifle)\nTucker (Battle Rifle)\nCaboose (CMT Assault Rifle)\nSister (Reach Magnum)\nFlowers (Default Needler)\n\nProject Freelancer\nAgent Texas (Battle Rifle)\nAgent Carolina (CMT Assault Rifle)\nAgent York I (Battle Rifle)\nAgent York II (Shotgun)\nAgent North Dakota I (Shotgun)\nAgent North Dakota II (Sniper Rifle)\nAgent South Dakota (Battle Rifle)\nAgent Maine [The Meta] (Unidentified Brute Shot)\nAgent Wyoming (Battle Rifle)\nAgent Connecticut (Battle Rifle)\nAgent Washington (Battle Rifle)\nRecovery Agent 6 (Battle Rifle)\nRecovery Agent 9 (Battle Rifle)\n\nOther\nDoc (Plasma Pistol)\nLopez Robot (see Season 3) [Plasma Rifle]\n\nNotes\nAll of these Characters are using Halo 3 style MJOLNIR Mk VI Armour created by Spartan-094 with the exception of Caboose using Halo 3 Mk V Armour by bourrin33, Recovery 6 & 9 using Recon Armour also by Spartan-094, The Meta with EVA armour again by Spartan-094 and Carolina using Rouge armour by UNGGOY-R11904.\n\nIt should also be noted that this is a beta build as some AI don't have the correct armour configuration (CT, Carolina, Maine, and Recovery 6 & 9) yet and also I'm trying to get them all their own dialogue voices so they say some of their classic lines either as a taunt, killing or seeing an enemy AI but isn't going well so far.\n\nKnow Bugs\nI did try to give Tucker his Energy Sword. It did work in a test with 4 other AI, but trying to make use it in combat crashed Sapien, and I don't know how to counter it yet.\n\nTo install, extract the files to your tags folder. They will sort themselves out.",
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    "img/lg/Blue_Team.jpg",
    "img/lg/Red_Team.jpg"
   ],
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   "category_names": [
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  },
  {
   "fid": 6227,
   "title": "Wolfram Weapon Updated Tags",
   "thumb": "img/lg/1-51.jpg",
   "author": "?",
   "date": "01/20/2012",
   "file_size": "1.1M",
   "rating": null,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6227",
   "og_image": "https://halomaps.org/hce/img/lg/1-51.jpg",
   "category": "Halo CE Weapon Tags",
   "description": "Goldeneye 007 Wolfram P99 Updated",
   "images": [
    "img/lg/1-51.jpg",
    "img/lg/3-16.jpg"
   ],
   "hash": "114E98851F9AA17729F3E6C587A6A0FF",
   "fetched": "2026-10-07T16:38:14Z",
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   "category_names": [
    "Halo CE Weapon Tags"
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  },
  {
   "fid": 6228,
   "title": "Alpha Oot (Ocarina)",
   "thumb": "img/lg/0screenshot00-394.jpg",
   "author": "see readme.txt",
   "date": "01/20/2012",
   "file_size": "12.0M",
   "rating": 8.4,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6228",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-394.jpg",
   "category": "Halo CE Maps",
   "notes": "THIS MAP SUPPORTS:\n\nslayer, team slayer, slayer pro\nctf, iron ctf, assault\nking, crazy king\n\nABOUT:\n\nThis is an early alpha version of the planned map \" Ocarina_of_Time \" that was released on christmas day 2011\nThe name of the mapfile has been changed to \" alpha_oot \"",
   "images": [
    "img/lg/0screenshot00-394.jpg",
    "img/lg/3screenshot00-169.jpg"
   ],
   "hash": "69DBF15C0E4A8A8F9243001097EF68EE",
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    "file_name": "6228-alpha_oot.zip",
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    "at": "2026-10-07T18:16:47Z",
    "sha1": "e3b142962de8661fe4ed7f214038f684aa3c5ea1"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 6229,
   "title": "Cave Madness",
   "thumb": "img/lg/4screenshot00-163.jpg",
   "author": "LORD HELIOS",
   "date": "01/20/2012",
   "file_size": "12.5M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6229",
   "og_image": "https://halomaps.org/hce/img/lg/4screenshot00-163.jpg",
   "category": "Halo CE Maps",
   "notes": "MAP DOESN'T WORK WITH ODDBALL OR RACE OR KING ONLY SLAYER TEAM SLAYER AND CTF!!! IF U TRY ODDBALL IT WILL CRASH!!! SAME WITH RACE!!! AND KING!!!",
   "images": [
    "img/lg/4screenshot00-163.jpg",
    "img/lg/10screenshot00-138.jpg"
   ],
   "hash": "10229237FE75037934AFBC8DA97C5CDE",
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    "at": "2026-10-07T18:16:45Z",
    "sha1": "6c15d660418c56c13027aef404d76f5ac6281fc2"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 6230,
   "title": "H3 Bloodfores",
   "thumb": "img/lg/14screenshot00-113.jpg",
   "author": "clan 1942",
   "date": "01/20/2012",
   "file_size": "42.3M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6230",
   "og_image": "https://halomaps.org/hce/img/lg/14screenshot00-113.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch variant",
   "images": [
    "img/lg/14screenshot00-113.jpg"
   ],
   "hash": "4331743D290A582DDD9F02617797E191",
   "fetched": "2026-10-07T16:21:51Z",
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    "sha1": "550a70517853415bba73cbb029708ffe9d94b0ac"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6231,
   "title": "H3 Deathcanon Odst",
   "thumb": "img/lg/17screenshot00-101.jpg",
   "author": "clan 1942",
   "date": "01/20/2012",
   "file_size": "56.1M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6231",
   "og_image": "https://halomaps.org/hce/img/lg/17screenshot00-101.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Danger Canyon variant",
   "images": [
    "img/lg/17screenshot00-101.jpg"
   ],
   "hash": "2736B0195A7DD80C3333B7CC391C7737",
   "fetched": "2026-10-07T16:21:50Z",
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    "file_name": "6231-h3_deathcanon_odst.zip",
    "bytes": 56146846,
    "at": "2026-10-07T19:09:50Z",
    "sha1": "30dc3fcddec5116d12feecfcab81e20797ae838d"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6232,
   "title": "Headcrabs Vs Parasites",
   "thumb": "img/lg/19screenshot00-84.jpg",
   "author": "?",
   "date": "01/20/2012",
   "file_size": "15.1M",
   "rating": 7.4,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6232",
   "og_image": "https://halomaps.org/hce/img/lg/19screenshot00-84.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Tutorial variant with AI Bots",
   "images": [
    "img/lg/19screenshot00-84.jpg"
   ],
   "hash": "60C5D1D5DA7B1876BE01AAB278017FF7",
   "fetched": "2026-10-07T16:17:56Z",
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    "file_name": "6232-headcrabs-vs-parasites.zip",
    "bytes": 15099721,
    "at": "2026-10-07T18:52:13Z",
    "sha1": "7e19c5a3007c44664700dd86e628ce8ce23b4130"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 6233,
   "title": "Olympus Mons Ai Fight",
   "thumb": "img/lg/ACFFA1.jpg",
   "author": "?",
   "date": "01/20/2012",
   "file_size": "51.8M",
   "rating": 7.8,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6233",
   "og_image": "https://halomaps.org/hce/img/lg/ACFFA1.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Olympus Mons variant with AI bots",
   "images": [
    "img/lg/ACFFA1.jpg"
   ],
   "hash": "9EE5EDFFB9ACA54DAD7B5A583754A690",
   "fetched": "2026-10-07T16:17:56Z",
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    "file_name": "6233-olympus_mons-ai-fight.zip",
    "bytes": 51802267,
    "at": "2026-10-07T18:52:10Z",
    "sha1": "5a042e790bc2f1985f7fe97fe7e8786abe7550da"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 6234,
   "title": "Plasma Duality Carousel",
   "thumb": "img/lg/26screenshot00-51.jpg",
   "author": "Darknesssamurai",
   "date": "01/20/2012",
   "file_size": "19.7M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6234",
   "og_image": "https://halomaps.org/hce/img/lg/26screenshot00-51.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Carousel variant",
   "notes": "A dual wield multiplayer map containing:\nPlasma Rifles, Brute Rifles, Dark Rifles, Plasma Pistols, Dark Pistols\n\nYou are Council Guard Elites, high generals among both\nthe Covernant Honor Guard and Elite Council, legends of both fields.\n\nAs part of the Council Guard Elite, these weapons are exclusive to members alone.",
   "images": [
    "img/lg/26screenshot00-51.jpg"
   ],
   "hash": "DF374DA3291F75319698CB211CECC1B9",
   "fetched": "2026-10-07T16:21:50Z",
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    "file_name": "6234-Plasma_Duality_Carousel.zip",
    "bytes": 19741682,
    "at": "2026-10-07T19:09:44Z",
    "sha1": "ed77be6a9d62020952093e59b1a5658b5cc81521"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6235,
   "title": "Plasma Duality Chillout",
   "thumb": "img/lg/30screenshot00-50.jpg",
   "author": "Darknesssamurai",
   "date": "01/20/2012",
   "file_size": "19.6M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6235",
   "og_image": "https://halomaps.org/hce/img/lg/30screenshot00-50.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Chillout variant",
   "notes": "A dual wield multiplayer map containing:\nPlasma Rifles, Brute Rifles, Dark Rifles, Plasma Pistols, Dark Pistols\n\nYou are Council Guard Elites, high generals among both\nthe Covernant Honor Guard and Elite Council, legends of both fields.\n\nAs part of the Council Guard Elite, these weapons are exclusive to members alone.",
   "images": [
    "img/lg/30screenshot00-50.jpg"
   ],
   "hash": "F1D3F9946D6C4F131902223943CB67CE",
   "fetched": "2026-10-07T16:21:50Z",
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    "at": "2026-10-07T19:09:44Z",
    "sha1": "c64dd1620bae389d8e91fab28e9972efb0748997"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6236,
   "title": "Plasma Duality Damnation",
   "thumb": "img/lg/34screenshot00-37.jpg",
   "author": "Darknesssamurai",
   "date": "01/20/2012",
   "file_size": "20.2M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6236",
   "og_image": "https://halomaps.org/hce/img/lg/34screenshot00-37.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Damnation variant",
   "notes": "A dual wield multiplayer map containing:\nPlasma Rifles, Brute Rifles, Dark Rifles, Plasma Pistols, Dark Pistols\n\nYou are Council Guard Elites, high generals among both\nthe Covernant Honor Guard and Elite Council, legends of both fields.\n\nAs part of the Council Guard Elite, these weapons are exclusive to members alone.",
   "images": [
    "img/lg/34screenshot00-37.jpg"
   ],
   "hash": "C36FD9788757E83ADF9BBB6D382CB422",
   "fetched": "2026-10-07T16:21:49Z",
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    "file_name": "6236-Plasma_Duality_Damnation.zip",
    "bytes": 20178338,
    "at": "2026-10-07T19:09:41Z",
    "sha1": "eda2fc5fa576b2e33cd6aae02526033a02e5ed79"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6237,
   "title": "Plasma Duality Last Hangar",
   "thumb": "img/lg/37screenshot00-32.jpg",
   "author": "Darknesssamurai",
   "date": "01/20/2012",
   "file_size": "34.6M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6237",
   "og_image": "https://halomaps.org/hce/img/lg/37screenshot00-32.jpg",
   "category": "Modified Multiplayer Maps",
   "notes": "A dual wield multiplayer map containing:\nPlasma Rifles, Brute Rifles, Dark Rifles, Plasma Pistols, Dark Pistols\n\nYou are Council Guard Elites, high generals among both\nthe Covernant Honor Guard and Elite Council, legends of both fields.\n\nAs part of the Council Guard Elite, these weapons are exclusive to members alone.",
   "images": [
    "img/lg/37screenshot00-32.jpg"
   ],
   "hash": "0A3E328E0D8FAAB8ECAF0E8EFFDF3498",
   "fetched": "2026-10-07T16:21:49Z",
   "download": {
    "ok": true,
    "file_name": "6237-Plasma_Duality_Last_Hangar.zip",
    "bytes": 34605492,
    "at": "2026-10-07T19:09:44Z",
    "sha1": "c57350b378c3b6b9be76c018c80cb5f672206af5"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6238,
   "title": "Plasma Duality Midship",
   "thumb": "img/lg/40screenshot00-26.jpg",
   "author": "Darknesssamurai",
   "date": "01/20/2012",
   "file_size": "21.5M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6238",
   "og_image": "https://halomaps.org/hce/img/lg/40screenshot00-26.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Midship variant",
   "notes": "A dual wield multiplayer map containing:\nPlasma Rifles, Brute Rifles, Dark Rifles, Plasma Pistols, Dark Pistols\n\nYou are Council Guard Elites, high generals among both\nthe Covernant Honor Guard and Elite Council, legends of both fields.\n\nAs part of the Council Guard Elite, these weapons are exclusive to members alone.",
   "images": [
    "img/lg/40screenshot00-26.jpg"
   ],
   "hash": "7E9309C47CD2BF05227B2B440788ABF8",
   "fetched": "2026-10-07T16:21:48Z",
   "download": {
    "ok": true,
    "file_name": "6238-Plasma_Duality_Midship.zip",
    "bytes": 21548844,
    "at": "2026-10-07T19:09:39Z",
    "sha1": "50fdbd07ba576202b371b2663a16959425ec7051"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6239,
   "title": "Yuricoman Map",
   "thumb": "img/lg/44screenshot00-32.jpg",
   "author": "Yuricoman",
   "date": "01/20/2012",
   "file_size": "27.0M",
   "rating": 8.3,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6239",
   "og_image": "https://halomaps.org/hce/img/lg/44screenshot00-32.jpg",
   "category": "Halo CE Maps",
   "notes": "Map contents include:\n\n-5 Secrets In The Map\n\nWeapons Include:\n\n-2 New Sniper\n-C4 Nuke\n-Ball Bomb\n-Rocket Laucher Mod\n-Shotgun Mod\n-Frag Grenades\n-Fire Grenades\n-...And more...",
   "images": [
    "img/lg/44screenshot00-32.jpg"
   ],
   "hash": "30E7C4E3D94DC04D3B1B53F6E9417926",
   "fetched": "2026-10-07T16:04:28Z",
   "download": {
    "ok": true,
    "file_name": "6239-Yuricoman_Map.zip",
    "bytes": 26992033,
    "at": "2026-10-07T18:16:46Z",
    "sha1": "f8da5374b7572162ec448aac6393ab7d987ee799"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 6240,
   "title": "[h3]hangemhigh Ice",
   "thumb": "img/lg/45screenshot00-24.jpg",
   "author": "h2mk1",
   "date": "01/20/2012",
   "file_size": "65.0M",
   "rating": 8.6,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6240",
   "og_image": "https://halomaps.org/hce/img/lg/45screenshot00-24.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Hangemhigh variant",
   "notes": "COVENANT:\n-Covenant Carbine\n-Neddler\n-plasma cannon\n-Energy Sword\n-Plasma Rifle\n-Plasma Grenades\n\nHUMAN:\n-Battle Rifle\n-Sniper Rifle\n-Assault Rifle\n-Shotgun\n-Supressed SMG\n-Frag Grenades\n-Magnum M6S\n-Spartan Laser\n\nmap halo ce, halo 3 style editing ...",
   "images": [
    "img/lg/45screenshot00-24.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/3A532875-16B9-4042-91C1D555C604B819.JPG",
     "caption": "M1"
    }
   ],
   "hash": "78D7BD54B334A246E32BADBE1DC1CC25",
   "fetched": "2026-10-07T16:21:48Z",
   "download": {
    "ok": true,
    "file_name": "6240-[H3]hangemhigh_ice.zip",
    "bytes": 65043586,
    "at": "2026-10-07T19:09:38Z",
    "sha1": "4d7c4a30659f2eeae4c384818acdaf0872184873"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6241,
   "title": "Project Subterfuge",
   "thumb": "img/lg/0screenshot00-395.jpg",
   "author": "?",
   "date": "01/20/2012",
   "file_size": "82.9M",
   "rating": 8.0,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6241",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-395.jpg",
   "category": "Modified Single Player Maps",
   "description": "A single player campaign based on Quagmire play as an ODST",
   "images": [
    "img/lg/0screenshot00-395.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/E16E1C78-06D2-4472-93994D38537AF7C1.JPG",
     "caption": "H3 odst style with energy sword"
    }
   ],
   "hash": "6AB2D3C839B12FC6C980FBFF3E5B7349",
   "fetched": "2026-10-07T16:30:14Z",
   "download": {
    "ok": true,
    "file_name": "6241-project_subterfuge.zip",
    "bytes": 82861692,
    "at": "2026-10-07T19:41:58Z",
    "sha1": "8accdfb923d4f11f57ad4a0327f3c84944a2f867"
   },
   "category_names": [
    "Modified Single Player Maps"
   ]
  },
  {
   "fid": 6242,
   "title": "50cal Sniper Fixed",
   "thumb": "img/lg/50cal3rdperson.jpg",
   "author": "Mouse",
   "date": "01/23/2012",
   "file_size": "1.9M",
   "rating": 7.9,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6242",
   "og_image": "https://halomaps.org/hce/img/lg/50cal3rdperson.jpg",
   "category": "Halo CE Weapon Tags",
   "description": "a 50caliber sniper Rifle weapn tag",
   "images": [
    "img/lg/50cal3rdperson.jpg",
    "img/lg/50Cal.jpg"
   ],
   "hash": "723F9FF52955EB2AAC646389D87130AC",
   "fetched": "2026-10-07T16:38:13Z",
   "download": {
    "ok": true,
    "file_name": "6242-50cal_Sniper_FIXED.zip",
    "bytes": 1878412,
    "at": "2026-10-07T20:08:01Z",
    "sha1": "930f95871f177e6991d1e875169aaedcfc8dc4d4"
   },
   "category_names": [
    "Halo CE Weapon Tags"
   ]
  },
  {
   "fid": 6243,
   "title": "Sg Highground Tagset",
   "thumb": "img/lg/P90.jpg",
   "author": "Yoda, Jawa",
   "date": "01/23/2012",
   "file_size": "38.8M",
   "rating": null,
   "sids": [
    33
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6243",
   "og_image": "https://halomaps.org/hce/img/lg/P90.jpg",
   "category": "Halo CE Tag Packs",
   "description": "This tagset includes the weapons (P90, Staffweapn, and Zatgun)",
   "notes": "About:\nThis tagset includes the weapons (P90, Staffweapn, and Zatgun) by Yoda as well as the scenery tags (Stargate, and various ruins) by Jawa from the Stargate themed map \"SG_Highground\"\n\nFeel free to use these assets for your maps, but PLEASE give proper credit.\n\nThanks.\n\nInstallation instructions:\nCopy and paste the \"tags\" folder contained in this .zip file into your Halo Custom Edition Root folder. The files are already in the correct file paths so they should automatically go to the correct places.\n\nThe item collections for each weapon are in the tags\\weapons\\\"weapon name\" instead of tags\\item collections\\single weapons.",
   "images": [
    "img/lg/P90.jpg",
    "img/lg/Staffweapon.jpg"
   ],
   "hash": "ADB1FF730726C28E9E086324B93B0BEB",
   "fetched": "2026-10-07T16:36:51Z",
   "download": {
    "ok": true,
    "file_name": "6243-SG_Highground_Tagset.zip",
    "bytes": 38812412,
    "at": "2026-10-07T20:05:07Z",
    "sha1": "654a47a819c04f9e75d66f04ed16c3f15efd48ae"
   },
   "category_names": [
    "Halo CE Tag Packs"
   ]
  },
  {
   "fid": 6244,
   "title": "123ft",
   "thumb": "img/lg/1screenshot00-218.jpg",
   "author": "Taiwan123 (TW halofan)",
   "date": "01/23/2012",
   "file_size": "62.0M",
   "rating": null,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6244",
   "og_image": "https://halomaps.org/hce/img/lg/1screenshot00-218.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Tutorial variant with AI Bots",
   "images": [
    "img/lg/1screenshot00-218.jpg"
   ],
   "hash": "C6237661C7D7474853704569933091C7",
   "fetched": "2026-10-07T16:17:56Z",
   "download": {
    "ok": true,
    "file_name": "6244-123FT.zip",
    "bytes": 62034869,
    "at": "2026-10-07T18:52:10Z",
    "sha1": "739f20467ecab2d0bd7510bdcd806d81cb484459"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 6245,
   "title": "Bc Spooky Hollow Mp",
   "thumb": "img/lg/2screenshot00-188.jpg",
   "author": "Black Crypt / Crypt",
   "date": "01/23/2012",
   "file_size": "34.0M",
   "rating": 9.1,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6245",
   "og_image": "https://halomaps.org/hce/img/lg/2screenshot00-188.jpg",
   "category": "Halo CE Maps",
   "description": "A large house / mansion with lots of unique features set in spooky grounds.",
   "notes": "Recommendation:\n\nIdeally suited to small team slayer matches, capture the flag and team king of the hill games. Particularly fun with objective based games like CTF and Oddball. Try slayer with invisible players (ghosts).",
   "images": [
    "img/lg/2screenshot00-188.jpg",
    "img/lg/5screenshot00-171.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/37122A16-93E8-4E46-91C43E57244429D0.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/95515ADB-237F-497F-AB53D1D1995A5400.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/1443FFB6-7EB9-4154-B4BD2EF31DBE5214.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/A053287C-0AB7-4B8A-9BF34AE737AF60EB.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/6523021E-5BFE-41F0-A0A3B43225545966.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/B3C8CA52-81B3-4E80-8CED22B5B4ABB2DE.JPG",
     "caption": ""
    }
   ],
   "hash": "C1E2A30CD2A607075F0D71E4D255B20F",
   "fetched": "2026-10-07T16:04:28Z",
   "download": {
    "ok": true,
    "file_name": "6245-bc_spooky_hollow_mp.zip",
    "bytes": 34010028,
    "at": "2026-10-07T18:16:45Z",
    "sha1": "3bb4e3d303631d2ed1db61682a688fd0a8815a4d"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 6246,
   "title": "Hangemhighsnipers",
   "thumb": "img/lg/6screenshot00-168.jpg",
   "author": "Godofsea1",
   "date": "01/23/2012",
   "file_size": "5.3M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6246",
   "og_image": "https://halomaps.org/hce/img/lg/6screenshot00-168.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Hangemhigh variant",
   "images": [
    "img/lg/6screenshot00-168.jpg"
   ],
   "hash": "EAEAF6A90587EA69CE3768CBB8138A39",
   "fetched": "2026-10-07T16:21:48Z",
   "download": {
    "ok": true,
    "file_name": "6246-hangemhighsnipers.zip",
    "bytes": 5331022,
    "at": "2026-10-07T19:09:34Z",
    "sha1": "633c285c10951d0fc5ce89a956fe59335ba72548"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6247,
   "title": "Marine Color War",
   "thumb": "img/lg/9screenshot00-138.jpg",
   "author": "MGtheBAdAZz",
   "date": "01/23/2012",
   "file_size": "40.2M",
   "rating": 8.8,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6247",
   "og_image": "https://halomaps.org/hce/img/lg/9screenshot00-138.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Bloodgulch variant with AI bots",
   "images": [
    "img/lg/9screenshot00-138.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/DE5B8468-B460-4892-87E36170E1B5C49C.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/DF7CBFC2-315A-4937-A4C97C315BA8897F.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/22F0E1F4-C0BA-4EDB-9EA81B17741EB56E.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/F76FE44B-EDEB-4183-BBCFAD375E97713F.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/341AE7CF-317B-4316-93FA98866572BD96.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/AD8A5606-F180-448C-A58D2282EAA9389D.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/52D78E9E-A2F1-475B-8B44BBC0C0CF8698.JPG",
     "caption": ""
    }
   ],
   "hash": "7886FE9DEDB21207368020C520C62564",
   "fetched": "2026-10-07T16:17:55Z",
   "download": {
    "ok": true,
    "file_name": "6247-Marine-color-war.zip",
    "bytes": 40192849,
    "at": "2026-10-07T18:52:05Z",
    "sha1": "1954b179ef4f7b9039a90eb045b6aa2dd51efcb3"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 6248,
   "title": "Sg Highground",
   "thumb": "img/lg/10screenshot00-139.jpg",
   "author": "Yoda, Jawa",
   "date": "01/23/2012",
   "file_size": "18.3M",
   "rating": 6.4,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6248",
   "og_image": "https://halomaps.org/hce/img/lg/10screenshot00-139.jpg",
   "category": "Halo CE Maps",
   "description": "Stargate themed map inside a small canyone",
   "notes": "About:\nThe map is set in a small canyon. One team will spawn near a stargate surrounded by various ruins for cover, while the other team will spawn on the far side of the map on higher ground.\n\nOne team will have access to P90s while the other team has zatguns and staffweapons.\n\nThe map can be played on Slayer, Team Slayer, and CTF.",
   "images": [
    "img/lg/10screenshot00-139.jpg",
    "img/lg/ACF25F2.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/96B6CEE9-672D-4980-93171E9787DEA7EF.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/6576998D-00C7-48D7-A96FD8698FB49D82.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/9BB813D2-4A04-4E9A-857C11DAD06DFC06.JPG",
     "caption": ""
    }
   ],
   "hash": "5A1AC53FCC8A1282E5B1623E4326E24C",
   "fetched": "2026-10-07T16:04:27Z",
   "download": {
    "ok": true,
    "file_name": "6248-sg_highground.zip",
    "bytes": 18256306,
    "at": "2026-10-07T18:16:41Z",
    "sha1": "7a1711073e3bd26d1ce94825bde17c6014fb387e"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 6249,
   "title": "Brute Special Ops Online Ai",
   "thumb": "img/lg/0screenshot00-396.jpg",
   "author": "MGtheBAdAZz",
   "date": "02/11/2012",
   "file_size": "40.7M",
   "rating": 8.5,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6249",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-396.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Bloodgulch variant with AI bots",
   "images": [
    "img/lg/0screenshot00-396.jpg"
   ],
   "hash": "3E5FE1BB23B9D30EAF7ABB503BAF37E3",
   "fetched": "2026-10-07T16:17:55Z",
   "download": {
    "ok": true,
    "file_name": "6249-Brute-special-ops_online-ai.zip",
    "bytes": 40703315,
    "at": "2026-10-07T18:52:11Z",
    "sha1": "126ab1e09e87f4e9afaf7be9e16ffb19a323db6e"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 6250,
   "title": "Elites Vs Brutes",
   "thumb": "img/lg/5screenshot00-172.jpg",
   "author": "MGtheBAdAZz",
   "date": "02/11/2012",
   "file_size": "24.7M",
   "rating": 7.5,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6250",
   "og_image": "https://halomaps.org/hce/img/lg/5screenshot00-172.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Bloodgulch variant with AI bots",
   "notes": "the description- After the great betrayal of the covenant, the elites have been fighting off brutes for almost 3 months now...\n\na large squad of elites are trying to hold off a swarm of an brute army charging right at the elites, so they brought arbiter in the battlefield\nwhich is (your character) yep u play as arby and help the elites hold off brutes.\ngood luck\n\nai used in this map are\nhalo 2 elites\n\ncmt brutes\n\nweapons are custom also.....\n\nadded the banana gun for fun....\nthanks from the map the mummy 6",
   "images": [
    "img/lg/5screenshot00-172.jpg"
   ],
   "hash": "46F4EAFC6645D96E39D15CA877583836",
   "fetched": "2026-10-07T16:17:55Z",
   "download": {
    "ok": true,
    "file_name": "6250-Elites-vs-Brutes.zip",
    "bytes": 24730691,
    "at": "2026-10-07T18:52:03Z",
    "sha1": "10ff556c72535d873d16b80546a525c68eb810d5"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 6251,
   "title": "Gulchtropolis",
   "thumb": "img/lg/6screenshot00-169.jpg",
   "author": "MGtheBAdAZz",
   "date": "02/11/2012",
   "file_size": "51.7M",
   "rating": 8.8,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6251",
   "og_image": "https://halomaps.org/hce/img/lg/6screenshot00-169.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Bloodgulch variant with AI bots",
   "notes": "Storyline.... 3 years ago the city of new mombasa had an lost island and a small civilization was there.\n\nafter 1 more year have past, the covenant have invaded and the city was completely destroyed... all that is left is an small town on an mountain (bloodgulch)\nthe town is destroyed now. the unsc have found civilians and gave them weapons to help fight the covenant... now they have dropped off an elite marine (you)\nand is ordered to kill the covenant!",
   "images": [
    "img/lg/6screenshot00-169.jpg"
   ],
   "hash": "3D9D73FF0DE0AA74DE6CEF52DA59CF75",
   "fetched": "2026-10-07T16:17:54Z",
   "download": {
    "ok": true,
    "file_name": "6251-Gulchtropolis.zip",
    "bytes": 51688702,
    "at": "2026-10-07T18:52:02Z",
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   "rating": 8.9,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6252",
   "og_image": "https://halomaps.org/hce/img/lg/9screenshot00-139.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Bloodgulch variant with AI bots",
   "notes": "This is a modification of MGtheBAdAZz's \"Marine Color War\" map, (http://hce.halomaps.org/index.cfm?fid=6247) it removes all other coloured marines, leaving just the red and blue, and spreads the war from the center of the map to the bases.",
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   "title": "Partygulch",
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   "date": "02/11/2012",
   "file_size": "52.3M",
   "rating": 9.0,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6253",
   "og_image": "https://halomaps.org/hce/img/lg/10screenshot00-140.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Bloodgulch variant with AI bots",
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   "title": "Windfall Island",
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   "author": "M4P2y18 and SHaDoW LiNk",
   "date": "02/11/2012",
   "file_size": "10.6M",
   "rating": 8.3,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6254",
   "og_image": "https://halomaps.org/hce/img/lg/ACF7753.jpg",
   "category": "Halo CE Maps",
   "notes": "This is a beta test version map of the gamecube game The Legend of Zelda Wind Waker.\n\nThe location of the map in the game is called Windfall Island.\n\nThere are two bases in this map. One is the Tetra's Pirate Ship aka Red base where the flag is near the steering wheel of the ship and another is inside the lighthouse (Blue flag location) aka Blue base.\n\nYou can go inside the pirate ship by going through the portal there, as well as go to the top of the crow's nest of the ship.\n\nAs for the lighthouse, you can go inside it through the portal and also can exit it from the second floor and go near the rotating Ferris-like windmill. (The rotating Ferris-like windmill only works good in hosted servers for getting on top of the carts to get to the top of the lighthouse, but can be laggy in paid dedicated servers, not sure about home dedi.)\n\nThis was a beta test and still not 100% complete, so should be about 50% done. We still needed to add things like the white fence near the town, change the water, add wind waker sky, and others like fix errors from falling down the map when on weird surfaces and the textures on bushes and tree leaves.\n\nGametypes like Slayer type, Capture The Flag, and King of the hill type should work fine. But others like Oddball and Race won't work due to the fact that the oddball doesn't spawn and Race nav points aren't there because we only made the beta testing for Slayer-like and CTF gametypes.",
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   "date": "02/11/2012",
   "file_size": "66.5M",
   "rating": 7.8,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6255",
   "og_image": "https://halomaps.org/hce/img/lg/20screenshot00-76.jpg",
   "category": "Halo CE Maps",
   "description": "A Garden of the covenant , The playground of the prophet of truth.",
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   "author": "Altheros",
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   "file_size": "50.5M",
   "rating": 5.7,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6256",
   "og_image": "https://halomaps.org/hce/img/lg/ACF7758.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A flood infested small forerunner structure and holds the missing index of Halo 4.",
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   "title": "[h3]deltaruins Ice",
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   "date": "02/11/2012",
   "file_size": "77.3M",
   "rating": 8.0,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6257",
   "og_image": "https://halomaps.org/hce/img/lg/27screenshot00-53.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Delta Ruins variant",
   "notes": "COVENANT:\n-Covenant Carbine\n-Neddler\n-plasma cannon\n-Energy Sword\n-Plasma Rifle\n-Plasma Grenades\n\nHUMAN:\n-Battle Rifle\n-Sniper Rifle\n-Assault Rifle\n-Shotgun\n-Supressed SMG\n-Frag Grenades\n-Magnum M6S\n-Spartan Laser",
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   "category_names": [
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   "fid": 6258,
   "title": "[h3] Odst Island Invation 42",
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   "author": "clan mcyakko",
   "date": "02/11/2012",
   "file_size": "49.6M",
   "rating": 8.9,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6258",
   "og_image": "https://halomaps.org/hce/img/lg/28screenshot00-48.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Hydrolysis variant with AI bots",
   "images": [
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   ],
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   "category_names": [
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  },
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   "fid": 6259,
   "title": "[H3]lac Chapter1",
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   "author": "h2mk1",
   "date": "02/11/2012",
   "file_size": "123.9M",
   "rating": 6.6,
   "sids": [
    24
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6259",
   "og_image": "https://halomaps.org/hce/img/lg/2screenshot00-189.jpg",
   "category": "Modified Multiplayer Maps",
   "notes": "Bipeds:\nH3 Elite\nH3 grunt\nH2 Jackal\nH3 Odst marines\nH3 spartans\n\nCOVENANT:\n-Covenant Carbine\n-Neddler\n-plasma cannon\n-Energy Sword\n-Plasma Rifle\n-Plasma Grenades\n\nHUMAN:\n-Battle Rifle\n-Sniper Rifle\n-Assault Rifle\n-Shotgun\n-Supressed SMG\n-Frag Grenades\n-Magnum M6S\n-Spartan Laser",
   "images": [
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   ],
   "hash": "70C947036BC63F381A880ECB882714D3",
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   "category_names": [
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  {
   "fid": 6260,
   "title": "Boneyard Model",
   "thumb": "img/lg/boneyard.jpg",
   "author": "StatutoryTrOy",
   "date": "02/28/2012",
   "file_size": "87.7M",
   "rating": null,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6260",
   "og_image": "https://halomaps.org/hce/img/lg/boneyard.jpg",
   "category": "3D Model Files",
   "description": "The original model of the H2V \"H2MT Boneyard\" map, complete with textures",
   "images": [
    "img/lg/boneyard.jpg",
    "img/lg/boneyard2.jpg"
   ],
   "hash": "927CB4C7D98B1DFA9C9D9BB2BFC73983",
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   "category_names": [
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   "fid": 6261,
   "title": "Falcon Model",
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   "author": "Amazingcuziam",
   "date": "02/28/2012",
   "file_size": "1.1M",
   "rating": null,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6261",
   "og_image": "https://halomaps.org/hce/img/lg/hehehehehehee.jpg",
   "category": "3D Model Files",
   "description": "A custom-made 3D falcon model, as seen in Halo:Reach",
   "images": [
    "img/lg/hehehehehehee.jpg",
    "img/lg/hi-1.jpg"
   ],
   "hash": "E47ADF761C77EB78562A59AA6B0C04CF",
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   "category_names": [
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   "fid": 6262,
   "title": "Forerunner Segments",
   "thumb": "img/lg/segments.png",
   "author": "darkassassin14",
   "date": "02/28/2012",
   "file_size": "1.6M",
   "rating": null,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6262",
   "og_image": "https://halomaps.org/hce/img/lg/segments.png",
   "category": "3D Model Files",
   "notes": "these are a group of forerunner segments that can be used to make forerunner bases and corridors.\nI made these from scratch using halowars as a reference. all i ask is that you give credit for them\nin whatever you use them for.",
   "images": [
    "img/lg/segments.png"
   ],
   "hash": "566D8B8578413777883B55A8F83E5A94",
   "fetched": "2026-10-07T16:32:08Z",
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    "file_name": "6262-forerunner_segments.zip",
    "bytes": 1641322,
    "at": "2026-10-07T19:56:04Z",
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   "category_names": [
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  {
   "fid": 6263,
   "title": "Mac Cannon Model",
   "thumb": "img/lg/massdriver222222-1.jpg",
   "author": "Amazingcuziam",
   "date": "02/28/2012",
   "file_size": "348.0K",
   "rating": null,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6263",
   "og_image": "https://halomaps.org/hce/img/lg/massdriver222222-1.jpg",
   "category": "3D Model Files",
   "description": "A custom-made model of the onager MAC Cannon, as seen in Halo: Reach",
   "images": [
    "img/lg/massdriver222222-1.jpg",
    "img/lg/sexymacrendur.jpg"
   ],
   "hash": "29E6C581DD7CC485B9E126170F07D110",
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    "bytes": 348018,
    "at": "2026-10-07T19:56:03Z",
    "sha1": "92e9f896cc283e25b80068a8e8a18b9079c84cf8"
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   "category_names": [
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   "title": "H3 Style Marinesv2 tags",
   "thumb": "img/lg/promotion2.jpg",
   "author": "Kommandant",
   "date": "02/28/2012",
   "file_size": "933.1K",
   "rating": 8.8,
   "sids": [
    34
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6264",
   "og_image": "https://halomaps.org/hce/img/lg/promotion2.jpg",
   "category": "Halo CE Biped Tags",
   "images": [
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    "file_name": "6264-h3_style_marinesv2.zip",
    "bytes": 933053,
    "at": "2026-10-07T20:00:57Z",
    "sha1": "8c82821d442cf22b649505d1a01a24d93adc4543"
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   "category_names": [
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   "title": "Sabre Model",
   "thumb": "img/lg/imagesCA7V3MX4.jpg",
   "author": "Altimit01",
   "date": "02/28/2012",
   "file_size": "136.8K",
   "rating": null,
   "sids": [
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   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6265",
   "og_image": "https://halomaps.org/hce/img/lg/imagesCA7V3MX4.jpg",
   "category": "3D Model Files",
   "description": "A custom-made 3D model of the Sabre, as seen in Halo: Reach",
   "images": [
    "img/lg/imagesCA7V3MX4.jpg"
   ],
   "hash": "6997311D52752C06FE618107DD35CA0B",
   "fetched": "2026-10-07T16:32:08Z",
   "download": {
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    "file_name": "6265-Sabre_Model.zip",
    "bytes": 136762,
    "at": "2026-10-07T19:56:02Z",
    "sha1": "a3a9b968a5c32fca77cc0d8fe8e481fc177081c2"
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   "category_names": [
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  {
   "fid": 6266,
   "title": "Swordbase Model",
   "thumb": "img/lg/imagesCA5SXU63.jpg",
   "author": "StatutoryTrOy",
   "date": "02/28/2012",
   "file_size": "76.1K",
   "rating": null,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6266",
   "og_image": "https://halomaps.org/hce/img/lg/imagesCA5SXU63.jpg",
   "category": "3D Model Files",
   "description": "he unfinished model of the H2MT Swordbase map",
   "images": [
    "img/lg/imagesCA5SXU63.jpg",
    "img/lg/imagesCAX71FZ3.jpg"
   ],
   "hash": "0CFF7FAFDF793E1865D7BCD03F1660B2",
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    "sha1": "ae724e079b7ee4fa108fb665600e2c0b56eb45b9"
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   "category_names": [
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   "fid": 6267,
   "title": "Open Sauce for HaloCE, Installer, V3.0.3 (released 02/25/2012)",
   "thumb": "img/placeholder.jpg",
   "author": "Kornner Software",
   "date": "02/28/2012",
   "file_size": "9.5M",
   "rating": 9.3,
   "sids": [
    8
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6267",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo Utilities",
   "description": "OpenSauce for HaloCE, Installer, V3.0.3",
   "notes": "*Supports v1.09 of HaloCE only*\n\n\"OpenSauce\" is a collection of projects (both C++ and .NET based) produced by Kornner Studios that have been used in development of Project \"Yelo\".\n\nThese releases were built from the ground up, with open source in mind, so their code may or may not reflect the original codebase from which they were derived from due to security, IP (intellectual property), and various other concerns.\n\nProject Home page",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "425FFDE0B98087A871F08D7BC075D408",
   "fetched": "2026-10-07T16:41:41Z",
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    "bytes": 9499917,
    "at": "2026-10-07T20:16:00Z",
    "sha1": "1f57a64864072e97d3debff9af40d14be2ccfce9"
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   "category_names": [
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   "fid": 6268,
   "title": "Burial Mounds Forward Into Time",
   "thumb": "img/lg/0screenshot00-397.jpg",
   "author": "MGtheBAdAZz",
   "date": "02/28/2012",
   "file_size": "37.1M",
   "rating": 8.8,
   "sids": [
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   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6268",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-397.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Burial Mounds variant with AI bots",
   "notes": "___TAGS___\nVEHICLES\nBlade- from the mummy\nH2 Ghost\n\nWeapons\nDark energy rifle (man i love this gun)\nplasma claws\nred energy sword\nplasma rifle\nmauler\nSpike grenades\n\nAi\nDinosaur elites (not detailed like missing bitmaps...looks like a dino now)\n\nScenery\nt-rexs yes they can fly walk or float walk...u can see them at the cliffs\nsome other stuff...\n\nbipeds\narbiter (you)\nthe prohet of regret (protect him)\n\nEASTER EGG\nsomething you`ll love!!! (grenades)\nhint: go to covie ship and find a way up the _____.\ndoubt you`ll ever make it >:)\nwant to see it so bad?? fly a cam up there",
   "images": [
    "img/lg/0screenshot00-397.jpg"
   ],
   "hash": "150CB0644637741EC9642F68FF0A836F",
   "fetched": "2026-10-07T16:17:53Z",
   "download": {
    "ok": true,
    "file_name": "6268-Burial-mounds-forward-into-time.zip",
    "bytes": 37050136,
    "at": "2026-10-07T18:51:54Z",
    "sha1": "f9b42101b5aee38ee2fa7805a06fcec707705283"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 6269,
   "title": "Citygulch Online",
   "thumb": "img/lg/1screenshot00-219.jpg",
   "author": "MGtheBAdAZz",
   "date": "02/28/2012",
   "file_size": "19.0M",
   "rating": 8.2,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6269",
   "og_image": "https://halomaps.org/hce/img/lg/1screenshot00-219.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch variant",
   "images": [
    "img/lg/1screenshot00-219.jpg"
   ],
   "hash": "911D013B490C9AFEEB011E631008EFE1",
   "fetched": "2026-10-07T16:21:46Z",
   "download": {
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    "file_name": "6269-Citygulch-online.zip",
    "bytes": 19046447,
    "at": "2026-10-07T19:09:22Z",
    "sha1": "2e68e36fd6d6796721d0560206fcbe58b2a36c2c"
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   "category_names": [
    "Modified Multiplayer Maps"
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  },
  {
   "fid": 6270,
   "title": "Noob",
   "thumb": "img/lg/2screenshot00-190.jpg",
   "author": "",
   "date": "02/28/2012",
   "file_size": "6.5M",
   "rating": 6.0,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6270",
   "og_image": "https://halomaps.org/hce/img/lg/2screenshot00-190.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/2screenshot00-190.jpg",
    "img/lg/3screenshot00-170.jpg"
   ],
   "hash": "C12F45FB6BC7D80F9AB073F58006E780",
   "fetched": "2026-10-07T16:04:26Z",
   "download": {
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    "file_name": "6270-noob.zip",
    "bytes": 6454258,
    "at": "2026-10-07T18:16:38Z",
    "sha1": "911292a58902fdb7447ef8a1932acb35437bf330"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 6271,
   "title": "Tp Kakariko Alpha",
   "thumb": "img/lg/4screenshot00-164.jpg",
   "author": "Cellista and SHaDoW LiNk",
   "date": "02/28/2012",
   "file_size": "15.1M",
   "rating": 7.8,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6271",
   "og_image": "https://halomaps.org/hce/img/lg/4screenshot00-164.jpg",
   "category": "Halo CE Maps",
   "description": "This is an alpha test version map of the gamecube game The Legend of Zelda Twilight Princess.",
   "notes": "Description:\n\nThis is an alpha test version map of the gamecube game The Legend of Zelda Twilight Princess.\n\nThe location of the map in the game is called Kakariko Village.\n\nIt was an alpha test so the bases are at random place as it wasn't fully finished to determine the right location for them. So I would recommend Slayer or Team Slayer gametypes to have fun testing and messing around in it.\n\nWeapons included such as the new Twilight Princess Bow and Arrows (Hero's Bow), Dominion Rod, Gale Boomerang, Bomb (Works like a C4, but Cellista forgot to make them pickable in the map) and Clawshot.\n\nVehicles included such as the Horse (Epona), the Boar, and a random Banshee to fly around as it was used to test for any opened surfaces.\n\nAlso a new 90% fixed Twilight Princess Link biped.\n\nRemember this was only an alpha test, so you will see a lot of bugs/glitches in the map along with weird portaling on the BSP.",
   "images": [
    "img/lg/4screenshot00-164.jpg",
    "img/lg/ACFC307.jpg"
   ],
   "hash": "599220AAABE89253A7F35980EE3F54FB",
   "fetched": "2026-10-07T16:04:26Z",
   "download": {
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    "file_name": "6271-tp_kakariko_alpha.zip",
    "bytes": 15130997,
    "at": "2026-10-07T18:16:38Z",
    "sha1": "0f3b9a424b70c6bfd1d30aa26c71adcc012976bf"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 6272,
   "title": "Cmt Spv3 the Truth and Reconciliation map",
   "thumb": "img/lg/12screenshot00-129.jpg",
   "author": "CMT",
   "date": "02/28/2012",
   "file_size": "188.3M",
   "rating": 9.0,
   "sids": [
    35
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6272",
   "og_image": "https://halomaps.org/hce/img/lg/12screenshot00-129.jpg",
   "category": "CMT Single Player Maps",
   "description": "This is the .map (backwards-compatible) version of A50, \"The Truth and Reconciliation\", from the first release of CMT's SPv3 mod.",
   "notes": "There are two different maps you can download - which one you want depends on whether or not you plan on installing Open Sauce.\n\nThe .map (this version) can be played with or without Open Sauce, but is missing several secondary visual and gameplay features that rely on OS scripting and memory boosts.\n\nThe .yelo can only be played with Open Sauce, but contains the complete experience. Specifically, it includes:\n\n-Full-resolution textures\n-Battle Rifle singleshot/burst shot toggling\n-VISR mode\n-Features in pause menu for changing Open Sauce-related settings\n-Assorted easter eggs\n\nIf you have any questions or issues (or want to see this information more in-depth), make sure you read the included CMT Manual first!\n\nRegardless of which version you download, you are encouraged to get the latest version of Open Sauce from its Google Code Page: http://code.google.com/p/open-sauce . We highly recommend you install OS - the process incredibly simple and non-intrusive, and the benefits are immense. The only requirement is that you update a properly installed copy of Halo Custom Edition to 1.09 and do not use XFire while you are playing the game (seriously, even having the XFire process running can make Open Sauce crash, so make sure that you’ve completely ended the program's process!)",
   "images": [
    "img/lg/12screenshot00-129.jpg"
   ],
   "screenshots": [
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     "src": "img/users/lg/B24694FF-36BC-4C2C-B34ACD01FCB0237D.JPG",
     "caption": ""
    },
    {
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     "caption": ""
    },
    {
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     "caption": ""
    },
    {
     "src": "img/users/lg/C2BF5973-83B6-4FF7-821F61EE2B90C5CA.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/DCF7E08D-7265-4EAB-97528817BFFF2F67.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/37911C04-4896-4C74-A704726F83918325.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/554D44F5-1D2D-46B0-B38E9726E7893B8C.JPG",
     "caption": ""
    }
   ],
   "hash": "6C93E63C6289839DADB4E5569697A1D2",
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   "download": {
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    "sha1": "b3c447bfd59440b8b3daae9a32eab4df384b10c1"
   },
   "category_names": [
    "CMT Single Player Maps"
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  },
  {
   "fid": 6273,
   "title": "Cmt Spv3 the Truth and Reconciliation.yelo",
   "thumb": "img/lg/12screenshot00-130.jpg",
   "author": "CMT",
   "date": "02/28/2012",
   "file_size": "211.7M",
   "rating": 9.2,
   "sids": [
    35
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6273",
   "og_image": "https://halomaps.org/hce/img/lg/12screenshot00-130.jpg",
   "category": "CMT Single Player Maps",
   "description": "This is the .yelo (Open Sauce-ONLY) version of A50, \"The Truth and Reconciliation\", from the first release of CMT's SPv3 mod.",
   "notes": "This is the .yelo (Open Sauce-ONLY) version of A50, \"The Truth and Reconciliation\", from the first release of CMT's SPv3 mod.\n\nSpecial note: if you're getting low FPS while using Open Sauce (regardless of version), the manual has a section with tips on how to get better performance. Here's a short version if you are lazy:\n\n-Disable motion blur (CMT extras or pp_motion_blur_enabled false in console)\n-Disable FXAA (CMT extras or pp_fxaa_enabled false in console)\n-Disable all postprocessing (pp_unloade in console)\n-Decrease texture quality (video settings menu)\n-Decrease screen resolution (video settings menu)\n\nThere are two different maps you can download - which one you want depends on whether or not you plan on installing Open Sauce.\n\nThe .map can be played with or without Open Sauce, but is missing several secondary visual and gameplay features that rely on OS scripting and memory boosts.\n\nThe .yelo (this version) can only be played with Open Sauce, but contains the complete experience. Specifically, it includes:\n\n-Full-resolution textures\n-Battle Rifle singleshot/burst shot toggling\n-VISR mode\n-Features in pause menu for changing Open Sauce-related settings\n-Assorted easter eggs\n\nIf you have any questions or issues (or want to see this information more in-depth), make sure you read the included CMT Manual first!\n\nFor the .yelo version, you must have the latest version of Open Sauce installed (if you don't, get it from its Google Code Page: http://code.google.com/p/open-sauce .) We highly recommend you install OS (and you need it for this version!) - the process incredibly simple and non-intrusive, and the benefits are immense. The only requirement is that you update a properly installed copy of Halo Custom Edition to 1.09 and do not use XFire while you are playing the game (seriously, even having the XFire process running can make Open Sauce crash, so make sure that you’ve completely ended the program's process!)",
   "images": [
    "img/lg/12screenshot00-130.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/E3E244D3-CD99-4064-B7299657BAF2654E.JPG",
     "caption": "LOVE THAT!"
    },
    {
     "src": "img/users/lg/DFE02B46-71B0-4778-93DCFC866C363E4E.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/F8E2ECAA-59D2-4F48-AD5F669E6C82778F.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/A97D1B7F-56B6-43F4-944DBF879C6C9452.JPG",
     "caption": "Showing off the dynamic lighting effects and the bloom."
    },
    {
     "src": "img/users/lg/E5FD8086-001A-40FF-B31D29776B6E4D44.JPG",
     "caption": "A comparison showing off the improvement in lighting between the original and SPv3 w/ OpenSauce."
    },
    {
     "src": "img/users/lg/8B3AAE69-CA9A-450E-B84A51A70489ADF4.JPG",
     "caption": "sparten and odst"
    },
    {
     "src": "img/users/lg/9826964B-9036-468E-8B3C9B434ABACB5C.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/F9A77964-3461-4E26-B11BB7843F9B153E.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/F0D366AF-C35B-428A-882665BB1A370355.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/89833233-667A-43A0-87F9768E38EAED4B.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/370CB0B8-AD93-4E22-AD04A34D0F48EBB6.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/93759D9F-C59B-4FD8-98154252874828C4.JPG",
     "caption": "Lighting effects on you"
    },
    {
     "src": "img/users/lg/E539E475-B28F-4CA2-8198FF877041736F.JPG",
     "caption": "ODST"
    },
    {
     "src": "img/users/lg/7CA44CF2-AA74-492C-92E78381E5986935.JPG",
     "caption": "Secret Battle Rifle"
    },
    {
     "src": "img/users/lg/6FDEE6B1-628C-42C0-80CEF351A7B61D51.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/D40DD8EE-2081-4DA5-A50AAF541A5817F2.JPG",
     "caption": "spartan & odst troops"
    },
    {
     "src": "img/users/lg/C40C429F-C02C-4403-A6C2736F8DB2A47D.JPG",
     "caption": "spartan & odst troops2"
    }
   ],
   "hash": "9941AA6C00CD1DD972C89B1925022187",
   "fetched": "2026-10-07T16:31:18Z",
   "download": {
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    "file_name": "6273-CMT_SPV3_-__The_Truth_and_Reconciliation.yelo.zip",
    "bytes": 211713038,
    "at": "2026-10-07T19:50:51Z",
    "sha1": "5b985771cd52b6787e81ef4cf20c90ab71c125db"
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   "category_names": [
    "CMT Single Player Maps"
   ]
  },
  {
   "fid": 6274,
   "title": "Forzah4warthog Model",
   "thumb": "img/lg/432259_387491431263997_100000094309157_1669409_1034745519_n.jpg",
   "author": "",
   "date": "03/27/2012",
   "file_size": "48.4M",
   "rating": 8.5,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6274",
   "og_image": "https://halomaps.org/hce/img/lg/432259_387491431263997_100000094309157_1669409_1034745519_n.jpg",
   "category": "3D Model Files",
   "notes": "About:\nA 3d model of the Halo 4 warthog ripped directly from Forza 4. Available in .3ds, .obj and .max format, with some textures from Forza 4, Halo 3 and Halo: Reach.",
   "images": [
    "img/lg/432259_387491431263997_100000094309157_1669409_1034745519_n.jpg"
   ],
   "hash": "6307DF85045D7BBAC71E4FE7E73372A8",
   "fetched": "2026-10-07T16:32:07Z",
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    "file_name": "6274-Forzah4warthog_model.zip",
    "bytes": 48373319,
    "at": "2026-10-07T19:55:59Z",
    "sha1": "21b654c195beb1f65b03e9336ac8d96f8e6d63d0"
   },
   "category_names": [
    "3D Model Files"
   ]
  },
  {
   "fid": 6275,
   "title": "H3 Brutechopper Tags",
   "thumb": "img/lg/H3_brute_chopper1.png",
   "author": "Slap Happy/NerveBooger",
   "date": "03/27/2012",
   "file_size": "8.6M",
   "rating": 8.4,
   "sids": [
    30
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6275",
   "og_image": "https://halomaps.org/hce/img/lg/H3_brute_chopper1.png",
   "category": "Halo CE Vehicle Tags",
   "images": [
    "img/lg/H3_brute_chopper1.png",
    "img/lg/H3_brute_chopper2.png"
   ],
   "hash": "A73E9A7B016618FA237698C56C91715A",
   "fetched": "2026-10-07T16:37:14Z",
   "download": {
    "ok": true,
    "file_name": "6275-h3_brutechopper_tags.zip",
    "bytes": 8550732,
    "at": "2026-10-07T20:06:32Z",
    "sha1": "63724d4dac39062d2db68b466533fff42d6fb535"
   },
   "category_names": [
    "Halo CE Vehicle Tags"
   ]
  },
  {
   "fid": 6276,
   "title": "Cavemansss Tags",
   "thumb": "img/lg/haloce_2012-03-15_18-22-58-30.jpg",
   "author": "Goldkilla88/Justaman15",
   "date": "03/27/2012",
   "file_size": "1.5M",
   "rating": null,
   "sids": [
    32
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6276",
   "og_image": "https://halomaps.org/hce/img/lg/haloce_2012-03-15_18-22-58-30.jpg",
   "category": "Halo CE Scenery Tags",
   "description": "The \"Cavemen\" easter-egg from the level \"Sierra 117\" in Halo 3",
   "images": [
    "img/lg/haloce_2012-03-15_18-22-58-30.jpg"
   ],
   "hash": "B8D0118845318D5E853EC10C8EB74CE5",
   "fetched": "2026-10-07T16:35:49Z",
   "download": {
    "ok": true,
    "file_name": "6276-cavemansss_tags.zip",
    "bytes": 1462645,
    "at": "2026-10-07T20:02:23Z",
    "sha1": "9a10bbdcbb37b8a315a0a7d8444e8ac4fe2f38bc"
   },
   "category_names": [
    "Halo CE Scenery Tags"
   ]
  },
  {
   "fid": 6277,
   "title": "Creature Forest Co Op",
   "thumb": "img/lg/0screenshot00-398.jpg",
   "author": "MGtheBAdAZz and zaezae",
   "date": "03/27/2012",
   "file_size": "35.1M",
   "rating": 8.3,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6277",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-398.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Tutorial variant with AI Bots",
   "images": [
    "img/lg/0screenshot00-398.jpg"
   ],
   "hash": "2179467CA4487A2EB304B2B190FCDB2E",
   "fetched": "2026-10-07T16:17:52Z",
   "download": {
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    "file_name": "6277-Creature-forest-co-op.zip",
    "bytes": 35054910,
    "at": "2026-10-07T18:51:50Z",
    "sha1": "0290515bfe8a75fe135a2c2e22aeb0de18e713a8"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 6278,
   "title": "Desert Combat",
   "thumb": "img/lg/4screenshot00-165.jpg",
   "author": "I love halo",
   "date": "03/27/2012",
   "file_size": "36.1M",
   "rating": null,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6278",
   "og_image": "https://halomaps.org/hce/img/lg/4screenshot00-165.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A large desert map with AI",
   "images": [
    "img/lg/4screenshot00-165.jpg",
    "img/lg/7screenshot00-168.jpg"
   ],
   "hash": "5EBB94B30D3D02B001A1BC529521F738",
   "fetched": "2026-10-07T16:17:52Z",
   "download": {
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    "file_name": "6278-desert_combat.zip",
    "bytes": 36112582,
    "at": "2026-10-07T18:51:51Z",
    "sha1": "8c66936c499a40b855af706eb143ba676c64b395"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 6279,
   "title": "E.d.s.t.mission",
   "thumb": "img/lg/9screenshot00-140.jpg",
   "author": "MGtheBAdAZz",
   "date": "03/27/2012",
   "file_size": "39.6M",
   "rating": null,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6279",
   "og_image": "https://halomaps.org/hce/img/lg/9screenshot00-140.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Beavercreek variant with AI bots",
   "notes": "The mission-\nthe covenant sent an highly trained squad of elites\nThe E.D.S.T. (elite drop sangheli troopers)\n\ntheir mission is to kill drones and some local robots....\nnothing else.... good luck!!!!\n\np.s. theres a secret in the map!",
   "images": [
    "img/lg/9screenshot00-140.jpg"
   ],
   "hash": "F1CA36592A63ABEAE37163275977025F",
   "fetched": "2026-10-07T16:17:52Z",
   "download": {
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    "file_name": "6279-E.D.S.T.mission.zip",
    "bytes": 39605788,
    "at": "2026-10-07T18:51:51Z",
    "sha1": "3df0adc2a5f20f22c2db0b0d251b8cb869e69080"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 6280,
   "title": "Gephyrophobia Base Defence",
   "thumb": "img/lg/12screenshot00-131.jpg",
   "author": "",
   "date": "03/27/2012",
   "file_size": "11.3M",
   "rating": 5.5,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6280",
   "og_image": "https://halomaps.org/hce/img/lg/12screenshot00-131.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Gephyrophobia variant with AI Bots",
   "images": [
    "img/lg/12screenshot00-131.jpg"
   ],
   "hash": "935928A5151847D6B15F12F9F7588C81",
   "fetched": "2026-10-07T16:17:51Z",
   "download": {
    "ok": true,
    "file_name": "6280-gephyrophobia-base-defence.zip",
    "bytes": 11346578,
    "at": "2026-10-07T18:51:46Z",
    "sha1": "3eea188cdca20b7a208c33ec8380459c6b8dd085"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 6281,
   "title": "H3 Bloodgulch",
   "thumb": "img/lg/13screenshot00-115.jpg",
   "author": "HüntëR",
   "date": "03/27/2012",
   "file_size": "43.4M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6281",
   "og_image": "https://halomaps.org/hce/img/lg/13screenshot00-115.jpg",
   "category": "Modified Multiplayer Maps",
   "notes": "Banshee: To active the turbo mode of Banshee just press Control button.\n(NOTE: TO USE THE TURBO MODE CORRECTLY YOU MUSN'T PRESS THE \"W\" KEY WHEN YOU PRESS CONTROL!)\n\nHeavy Scorpion: The heavy scorpion has a lot of funcions, he has the following weapons Inside:\n\n- Tank Shell Cannon: The Principal cannon, to use it just press left click on your mouse\n- Full Automatic Double Rocket launcher: This weapon replace the machine gun on the scorpion\njust press right click on your mouse.\n- Smoke Grenades: This is a new function, press Control button to shoot the grenades.\n(NOTE: YOU MUST ARE LOOKING TO THE SMOKE GRENADES TO SEE THEM.)\n- Automatic Machine gun: Press Q Button to Activate the machine gun.\n(NOTE: When you activate the machine gun you can leave the vehicle and the machine gun\ncontinues shooting and doing damage.)\n- A flamethrower in Back side of the scorpion: You can activate the flamethrower pressing \"S\"\nor \"W\" button when you are driving to fordward or backward Respectively.",
   "images": [
    "img/lg/13screenshot00-115.jpg"
   ],
   "hash": "F492B540064A879D8B69840DE885523E",
   "fetched": "2026-10-07T16:21:46Z",
   "download": {
    "ok": true,
    "file_name": "6281-h3_bloodgulch.zip",
    "bytes": 43407550,
    "at": "2026-10-07T19:09:22Z",
    "sha1": "2ecf391ff7946d3b2a438f17b97165f049fcbc12"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6282,
   "title": "Levolution",
   "thumb": "img/lg/14screenshot00-114.jpg",
   "author": "sup100",
   "date": "03/27/2012",
   "file_size": "11.0M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6282",
   "og_image": "https://halomaps.org/hce/img/lg/14screenshot00-114.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/14screenshot00-114.jpg",
    "img/lg/15screenshot00-114.jpg"
   ],
   "hash": "86147853F7AFF7B1F7E17FCFC10E7AD1",
   "fetched": "2026-10-07T16:04:26Z",
   "download": {
    "ok": true,
    "file_name": "6282-levolution.zip",
    "bytes": 11019134,
    "at": "2026-10-07T18:16:36Z",
    "sha1": "7b3c5c195d930562db8318341fe67311f5724bbe"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 6283,
   "title": "Spawndewinder",
   "thumb": "img/lg/16screenshot00-95.jpg",
   "author": "moustro/sup100",
   "date": "03/27/2012",
   "file_size": "41.5M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6283",
   "og_image": "https://halomaps.org/hce/img/lg/16screenshot00-95.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Sidewinder variant",
   "notes": "this map is a variant of the Sidewinder map, has new weapons and vehicles are canned\n\nvehicles:\nbanshee\nghost\nwarthog\nrocketwarthog\nCivilian hog\n\nNOTE: Do not overuse the cans",
   "images": [
    "img/lg/16screenshot00-95.jpg"
   ],
   "hash": "1E5950D4872D0BB81409924F7EEFBE24",
   "fetched": "2026-10-07T16:21:45Z",
   "download": {
    "ok": true,
    "file_name": "6283-spawndewinder.zip",
    "bytes": 41527886,
    "at": "2026-10-07T19:09:23Z",
    "sha1": "6e562bc09e212c4b6dfc0806a60b1b267cca72e9"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6284,
   "title": "Wreck Island",
   "thumb": "img/lg/17screenshot00-102.jpg",
   "author": "²MõD² Wrath ²MôD² Glenn",
   "date": "03/27/2012",
   "file_size": "42.6M",
   "rating": 8.2,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6284",
   "og_image": "https://halomaps.org/hce/img/lg/17screenshot00-102.jpg",
   "category": "Halo CE Maps",
   "notes": "This map is aroud an old battletorn island, that has 2 tower bases on it. Has most modern weapons sich as the G-36. Also the 2 turrets are weapon tags.\n\nThis map works on all gametypes",
   "images": [
    "img/lg/17screenshot00-102.jpg",
    "img/lg/21screenshot00-73.jpg"
   ],
   "hash": "46561A9CC1656473439364F5AA46E112",
   "fetched": "2026-10-07T16:04:25Z",
   "download": {
    "ok": true,
    "file_name": "6284-wreck_island.zip",
    "bytes": 42644915,
    "at": "2026-10-07T18:16:37Z",
    "sha1": "3c0c7a6beca27300e11198a551dabef7480a4265"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 6285,
   "title": "[btm] H3 Bloodgulch",
   "thumb": "img/lg/ACF1EE4.jpg",
   "author": "B Team Mapper",
   "date": "03/27/2012",
   "file_size": "37.5M",
   "rating": 7.0,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6285",
   "og_image": "https://halomaps.org/hce/img/lg/ACF1EE4.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch variant",
   "notes": "ENGLISH\nHi !! Thanks For your download, this is the first release of BTM (B Team Maper)\nCalled \"[Btm]_h3_bloodgulch\" , I Changed The Bitmaps And Textures, Here the weapons:\n\nH3 Assault Rifle\nH3 Magnum\nH3 Battle Riffle\nH3 ShootGun\nH3 Spartan Laser\nH3 Plasma Cannon\nH3 Sniper Riffle\nH2 Needler\nH1 Minigun\nH2/H3 Grenades (Plasma-Frag)\nH3 Energy Sword (In the next version)\nH3 Spìker (In the next version)\nH3 Brute Shot (In the next version)\nAnd others, i 'm not sure...\n\nThe Vehicles\n\nH3 Warthog\nH2/H3 Banshee\nH3 Scorpion\nH3 Mongoose (In the next version)\nH3 Brute Chooper (In the next version)\nH3 Elephant (In the next version",
   "images": [
    "img/lg/ACF1EE4.jpg"
   ],
   "hash": "287259924BDAB45760703A0042522DD1",
   "fetched": "2026-10-07T16:21:45Z",
   "download": {
    "ok": true,
    "file_name": "6285-[Btm]_h3_bloodgulch.zip",
    "bytes": 37496769,
    "at": "2026-10-07T19:09:17Z",
    "sha1": "5b5ef9fb974ded9b148eb1ade0b1dae21f7800cb"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6286,
   "title": "[z 5] Chillout Alpha",
   "thumb": "img/lg/26screenshot00-53.jpg",
   "author": "Maurix Mapper (XXXSpartan98XXX)",
   "date": "03/27/2012",
   "file_size": "75.3M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6286",
   "og_image": "https://halomaps.org/hce/img/lg/26screenshot00-53.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Chillout variant",
   "images": [
    "img/lg/26screenshot00-53.jpg"
   ],
   "hash": "54459F1A4B1DE66D00D40D17835CBF50",
   "fetched": "2026-10-07T16:21:45Z",
   "download": {
    "ok": true,
    "file_name": "6286-[Z-5]-ChillOut_Alpha.zip",
    "bytes": 75254477,
    "at": "2026-10-07T19:09:18Z",
    "sha1": "38c1972e2e40666a3aaca95ba801cba56fd68272"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6287,
   "title": "Sudden Conflict",
   "thumb": "img/lg/27screenshot00-54.jpg",
   "author": "{NP} Final",
   "date": "03/27/2012",
   "file_size": "126.1M",
   "rating": 9.1,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6287",
   "og_image": "https://halomaps.org/hce/img/lg/27screenshot00-54.jpg",
   "category": "Modified Single Player Maps",
   "description": "this is a single player map",
   "notes": "About:\n\nSudden Conflict was released the 22nd March 2012 by {NP} Final. It's a single player map based on B40 level (Assault at the control room).\nA group of marine is dived in fuor squads; you must find and protect them from covenant forces.\nYour armor is ready to the active camouflage: if you press \"Q\" you get 15 seconds of covenant active camouflage, it takes 20 seconds to reload.\nIn this map there are three skulls, two are easy to be found, the other one is really hard to get.\nYou play with CMT SPV2 Tagset. The gameplay is about 18-30 minutes, enjoy!\n\nSoundtrack used:\n• Halo 4 - Main in menu song\n• Halo 1 - Brothers in Arms\n• Nargaroth - Seven Tears are Flowing to the River\n• Halo Reach - Overture\n• Halo 1 - Perchange to Dream\n• Halo 2 - Gates\n• Halo 1 - Drumrun\n• Halo Reach - Lone Wolf\n• Halo 2 - In Amber Clad",
   "images": [
    "img/lg/27screenshot00-54.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/210CB803-A03E-4D0C-AEB4EAE9EB3343A9.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/29D26E98-0EDB-4974-9B20331C62399EB3.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/B00DCC38-599C-4AC3-BC7E65AD46C517F0.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/9CAFB0BF-5902-43BA-85495397A5F92365.JPG",
     "caption": ""
    }
   ],
   "hash": "3760E06136879F9A8B7CBC77C2989D17",
   "fetched": "2026-10-07T16:30:14Z",
   "download": {
    "ok": true,
    "file_name": "6287-sudden_conflict.zip",
    "bytes": 126080153,
    "at": "2026-10-07T19:41:52Z",
    "sha1": "8fa2d78bef67dfe653018fb7bf803240684c2991"
   },
   "category_names": [
    "Modified Single Player Maps"
   ]
  },
  {
   "fid": 6288,
   "title": "H3 Grunt v1.01",
   "thumb": "img/lg/haloce_2012-03-24_13-10-21-29.png",
   "author": "koko/waffles",
   "date": "03/31/2012",
   "file_size": "6.5M",
   "rating": null,
   "sids": [
    34
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6288",
   "og_image": "https://halomaps.org/hce/img/lg/haloce_2012-03-24_13-10-21-29.png",
   "category": "Halo CE Biped Tags",
   "images": [
    "img/lg/haloce_2012-03-24_13-10-21-29.png"
   ],
   "hash": "4BBECE5B8412E97EE2A7E6D9478BD53B",
   "fetched": "2026-10-07T16:35:01Z",
   "download": {
    "ok": true,
    "file_name": "6288-h3_grunt_1_01.zip",
    "bytes": 6495202,
    "at": "2026-10-07T20:00:57Z",
    "sha1": "e5515dc10fed65fce2984f6b9bb69f097c46b679"
   },
   "category_names": [
    "Halo CE Biped Tags"
   ]
  },
  {
   "fid": 6289,
   "title": "Powerhouse 3d model",
   "thumb": "img/lg/powerhouse.jpg",
   "author": "Anyonymous",
   "date": "03/31/2012",
   "file_size": "89.0M",
   "rating": 6.6,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6289",
   "og_image": "https://halomaps.org/hce/img/lg/powerhouse.jpg",
   "category": "3D Model Files",
   "description": "A 3d model of a Powerhouse map from Halo Reach",
   "images": [
    "img/lg/powerhouse.jpg"
   ],
   "hash": "9F26432ACCF3792D514D9D376F02B0A8",
   "fetched": "2026-10-07T16:32:06Z",
   "download": {
    "ok": true,
    "file_name": "6289-Powerhouse3dmodel.zip",
    "bytes": 89008917,
    "at": "2026-10-07T19:56:05Z",
    "sha1": "23cccd1aaa1da3db9cde3372a8734f9ab81ff9b6"
   },
   "category_names": [
    "3D Model Files"
   ]
  },
  {
   "fid": 6290,
   "title": "H3 Cov Portable Light v1.00",
   "thumb": "img/lg/haloce_2012-03-24_15-41-51-82.png",
   "author": "koko/waffles",
   "date": "03/31/2012",
   "file_size": "1.7M",
   "rating": null,
   "sids": [
    32
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6290",
   "og_image": "https://halomaps.org/hce/img/lg/haloce_2012-03-24_15-41-51-82.png",
   "category": "Halo CE Scenery Tags",
   "images": [
    "img/lg/haloce_2012-03-24_15-41-51-82.png"
   ],
   "hash": "DA2A2B222FFF7F7434B0D92E9F894082",
   "fetched": "2026-10-07T16:35:48Z",
   "download": {
    "ok": true,
    "file_name": "6290-h3_cov_portable_light_1_00.zip",
    "bytes": 1735564,
    "at": "2026-10-07T20:02:22Z",
    "sha1": "0859ac3e95858131c011c6980c307b2332b28d72"
   },
   "category_names": [
    "Halo CE Scenery Tags"
   ]
  },
  {
   "fid": 6291,
   "title": "Outpostlolo",
   "thumb": "img/lg/0screenshot00-399.jpg",
   "author": "?",
   "date": "03/31/2012",
   "file_size": "35.2M",
   "rating": null,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6291",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-399.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Bloodgulch variant with AI bots",
   "notes": "this map has covenant on the blue base and marines on the red bas and a small battle in the middle of the map",
   "images": [
    "img/lg/0screenshot00-399.jpg"
   ],
   "hash": "EC63248CEFF421EB1C74212DE42B093C",
   "fetched": "2026-10-07T16:17:51Z",
   "download": {
    "ok": true,
    "file_name": "6291-outpostlolo.zip",
    "bytes": 35228198,
    "at": "2026-10-07T18:51:47Z",
    "sha1": "94addd7b10e3f6d0968f35302821b40f3f5bd9ba"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 6292,
   "title": "Rvb Test",
   "thumb": "img/lg/4screenshot00-166.jpg",
   "author": "?",
   "date": "03/31/2012",
   "file_size": "10.0M",
   "rating": null,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6292",
   "og_image": "https://halomaps.org/hce/img/lg/4screenshot00-166.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Tutorial variant with AI Bots",
   "notes": "basically this is an AI map where blue AI start with normal plasma rifles and Red AI start with Brute Plasma Rifles",
   "images": [
    "img/lg/4screenshot00-166.jpg"
   ],
   "hash": "E5B958692652649E9B3E75A91DC3B481",
   "fetched": "2026-10-07T16:17:51Z",
   "download": {
    "ok": true,
    "file_name": "6292-rvb_test.zip",
    "bytes": 9953223,
    "at": "2026-10-07T18:51:44Z",
    "sha1": "962669ae6c468854174cc4706178fbfefcfe1432"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 6293,
   "title": "Victima X",
   "thumb": "img/lg/5screenshot00-173.jpg",
   "author": "sup100",
   "date": "03/31/2012",
   "file_size": "12.8M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6293",
   "og_image": "https://halomaps.org/hce/img/lg/5screenshot00-173.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/5screenshot00-173.jpg",
    "img/lg/6screenshot00-170.jpg"
   ],
   "hash": "53CC107F0C3C7F654CA74B82578B902B",
   "fetched": "2026-10-07T16:04:25Z",
   "download": {
    "ok": true,
    "file_name": "6293-victima_x.zip",
    "bytes": 12759968,
    "at": "2026-10-07T18:16:33Z",
    "sha1": "c9f1612c365dc18a644352e49a658b312b70aa83"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 6294,
   "title": "[hr] Blood Reach",
   "thumb": "img/lg/7screenshot00-169.jpg",
   "author": "clan 1942 / 127yakko",
   "date": "03/31/2012",
   "file_size": "49.1M",
   "rating": 8.7,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6294",
   "og_image": "https://halomaps.org/hce/img/lg/7screenshot00-169.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch variant",
   "images": [
    "img/lg/7screenshot00-169.jpg"
   ],
   "hash": "AF2A70E8C43ECB49E5E80DAC49A60D69",
   "fetched": "2026-10-07T16:21:44Z",
   "download": {
    "ok": true,
    "file_name": "6294-[HR]_blood_reach.zip",
    "bytes": 49056221,
    "at": "2026-10-07T19:09:13Z",
    "sha1": "7e30bab1bfadc66f439aee8c5341f6b5c6ace54e"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6295,
   "title": "[odst]ambry Ce",
   "thumb": "img/lg/12screenshot00-132.jpg",
   "author": "RDS)rtnx17",
   "date": "03/31/2012",
   "file_size": "71.1M",
   "rating": 8.5,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6295",
   "og_image": "https://halomaps.org/hce/img/lg/12screenshot00-132.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "An Ambry variant play as an ODST",
   "notes": "Recommendation:\nCTF is the best gametype with at least 8 players.\n\nWeapon List and Acknowledgement:\n-MA5C ICWS Assault Rifle (ASP)\n-Battle Rifle (ASP)\n-Neddler (CMT/waffles (bitmap))\n-Rocket Launcher (ASP, CMT)\n-Spartan Laser (ASP)\n-Energy Sword (Z Team)\n-Suppressed SMG (ImBrokeRu, ODX, ASP?)\n-Covenant Carbine (CMT)\n-Plasma Rifle (CMT/ASP)\n-Tactical Shotgun (Jesse/CMT)\n-Sniper Rifle (ASP)\n-Spec-Pistol (CMT)\n-Plasma Cannon (Jesse)\n-ODST Pistol\n-Plasma Pistol (ASP)",
   "images": [
    "img/lg/12screenshot00-132.jpg"
   ],
   "hash": "98448B2858A7FF7DAB74268559C1E559",
   "fetched": "2026-10-07T16:21:44Z",
   "download": {
    "ok": true,
    "file_name": "6295-[ODST]Ambry_ce.zip",
    "bytes": 71137916,
    "at": "2026-10-07T19:09:16Z",
    "sha1": "13297f819a76311fce7feeb7b5e765c4d2a76cb2"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6296,
   "title": "[odst Rebels]portent",
   "thumb": "img/lg/13screenshot00-116.jpg",
   "author": "RDS)rtnx17",
   "date": "03/31/2012",
   "file_size": "68.1M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6296",
   "og_image": "https://halomaps.org/hce/img/lg/13screenshot00-116.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Portent Variant play as an ODST",
   "notes": "Recommendation:\nCTF is the best gametype with at least 8 players.\n\nWeapon List and Acknowledgement:\n-MA5C ICWS Assault Rifle (ASP)\n-Battle Rifle (ASP)\n-Neddler (CMT/waffles (bitmap))\n-Rocket Launcher (ASP, CMT)\n-Spartan Laser (ASP)\n-Energy Sword (Z Team)\n-Suppressed SMG (ImBrokeRu, ODX, ASP?)\n-Covenant Carbine (CMT)\n-Plasma Rifle (CMT/ASP)\n-Tactical Shotgun (Jesse/CMT)\n-Sniper Rifle (ASP)\n-Plasma Cannon (Jesse)\n-ODST Pistol (?)\n-Plasma Pistol (ASP)\n-Brute Plasma Rifle (CMT)\n-Missile Pod (MangenKyo)\n-Brute Shot (CMT)\n-Spiker (CMT)",
   "images": [
    "img/lg/13screenshot00-116.jpg"
   ],
   "hash": "CF977BD0056478F5E8E5480FB85B89D7",
   "fetched": "2026-10-07T16:21:44Z",
   "download": {
    "ok": true,
    "file_name": "6296-[ODST_Rebels]Portent.zip",
    "bytes": 68100493,
    "at": "2026-10-07T19:09:09Z",
    "sha1": "cd280b16d60b8d213718b078bc33cd815569cf75"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6297,
   "title": "Cloning Assault Rifle",
   "thumb": "img/lg/Screenshot-14.jpg",
   "author": "Master FL",
   "date": "04/11/2012",
   "file_size": "5.7M",
   "rating": null,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6297",
   "og_image": "https://halomaps.org/hce/img/lg/Screenshot-14.jpg",
   "category": "Halo CE Weapon Tags",
   "notes": "More Info:\nThis weapon is completly secured to use with guerilla. It may have been inspired from Halo Mapping Tool, but the concept has all been fit for Guerilla, making it possible to carry it to other maps!\n\nYou'll find it usefull if your the kind of guy testing your weapons. Things such as the damage should be tested before uploading a multiplayer map, and as you might figure out you'll need something to test it on. This is why this comes usefull! Just put the item collection in one of the starting weapons and the magic can begin! Spawn as many cyborg as you want!\n\nIf your interested on how this works, this weapon actually shoots projectiles that'll exlode in a split second, creating an effect that'll both do the teleporting sound and make a new clone. If you want to mod the weapon, look for the \"Cloning Pistol\" folder, where you should find the Cloning Assault Rifle!",
   "images": [
    "img/lg/Screenshot-14.jpg"
   ],
   "hash": "89A6CC283DB65D76841620C403EAE61F",
   "fetched": "2026-10-07T16:38:13Z",
   "download": {
    "ok": true,
    "file_name": "6297-Cloning_Assault_Rifle.zip",
    "bytes": 5740730,
    "at": "2026-10-07T20:08:00Z",
    "sha1": "f3dc7494469bf3891eb567b6a0092b68fda94b16"
   },
   "category_names": [
    "Halo CE Weapon Tags"
   ]
  },
  {
   "fid": 6298,
   "title": "Forerunner Textures Pack",
   "thumb": "img/lg/Photo_3.jpg",
   "author": "GAIGHER And Maniac1000",
   "date": "04/11/2012",
   "file_size": "185.6M",
   "rating": 7.3,
   "sids": [
    20
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6298",
   "og_image": "https://halomaps.org/hce/img/lg/Photo_3.jpg",
   "category": "Halo CE Misc. Tags",
   "description": "Forerunner textures",
   "images": [
    "img/lg/Photo_3.jpg",
    "img/lg/Photo_1.jpg"
   ],
   "hash": "5F7524953D982FE6D03D8E145F6F978B",
   "fetched": "2026-10-07T16:34:11Z",
   "download": {
    "ok": true,
    "file_name": "6298-Forerunner_textures_pack.zip",
    "bytes": 185573809,
    "at": "2026-10-07T19:59:11Z",
    "sha1": "036cd39d8ab0487732dc84e6df3d511754fbdd75"
   },
   "category_names": [
    "Halo CE Misc. Tags"
   ]
  },
  {
   "fid": 6299,
   "title": "Canyon Complex Alpha",
   "thumb": "img/lg/0screenshot00-400.jpg",
   "author": "Hobbet360",
   "date": "04/11/2012",
   "file_size": "23.0M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6299",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-400.jpg",
   "category": "Halo CE Maps",
   "notes": "weapons:\n-plasma sniper rifle, hidden in the area.(made by me(i have no clue how to make an fp model, if you can help contact here at \" hobbet360@hotmail.com \")\n-h2 sniper\n-h2 shotgun\n-fists\n-h2 battle rifle\n-h2 magnum\n-assault rifle\n-sawn-off needler shotgun (made by me, again... needs fp)\n-h2 rocket launcher\n-h2 civie carbine (cant pick up, strangely)\n-h2 brute shot (no pick-up again)\n-h2 beam rifle (again, no pick-up)\n\nvehicles:\n-50 caliber turret\n-h3 wraith (hiding)\n-gta mesa\n-sp banshee\n-mp scorpion\n-sp hog",
   "images": [
    "img/lg/0screenshot00-400.jpg",
    "img/lg/5screenshot00-174.jpg"
   ],
   "hash": "1BE496C90118D5681B4FC27814E0FE7B",
   "fetched": "2026-10-07T16:04:25Z",
   "download": {
    "ok": true,
    "file_name": "6299-canyon_complex___ALPHA.zip",
    "bytes": 23022956,
    "at": "2026-10-07T18:16:35Z",
    "sha1": "09c7e26f10565c99780cd2bd928d598037c235fe"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 6300,
   "title": "Covenant Outpost",
   "thumb": "img/lg/6screenshot00-171.jpg",
   "author": "?",
   "date": "04/11/2012",
   "file_size": "39.4M",
   "rating": 7.3,
   "sids": [
    29
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6300",
   "og_image": "https://halomaps.org/hce/img/lg/6screenshot00-171.jpg",
   "category": "Maps for Machinima",
   "notes": "This map is only for machinima and well you could switch to blue team and try to own the covies,but its for machinima",
   "images": [
    "img/lg/6screenshot00-171.jpg"
   ],
   "hash": "EE19F1B92197C59A9D01862601A4BC22",
   "fetched": "2026-10-07T16:29:36Z",
   "download": {
    "ok": true,
    "file_name": "6300-covenant_outpost.zip",
    "bytes": 39379180,
    "at": "2026-10-07T19:35:50Z",
    "sha1": "9325a875cd031b1f0cda5ffa0f65d4c5abd37fc9"
   },
   "category_names": [
    "Maps for Machinima"
   ]
  },
  {
   "fid": 6301,
   "title": "Imposing",
   "thumb": "img/lg/7screenshot00-170.jpg",
   "author": "ChBgt909",
   "date": "04/11/2012",
   "file_size": "46.2M",
   "rating": 9.1,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6301",
   "og_image": "https://halomaps.org/hce/img/lg/7screenshot00-170.jpg",
   "category": "Halo CE Maps",
   "notes": "About:\n\nThis map is located on this ancient shield world located outside the galaxy, it's unknown if it's purpose is related with the flood or something else, but this installation is a bit different to the others, it's also a weapon like the rings.\n\nThis map was designed for all the gametypes, but it's best played with ctf and race, the weapon set is the classic one with some modifications and the addition of 3 extra weapons, the vehicles are a halo reach style warthog (credit goes to bourrin33), the shadow (credit goes to TM for it), and the ghost with updated textures, covenant turret and UNSC stationary turret.",
   "images": [
    "img/lg/7screenshot00-170.jpg",
    "img/lg/12screenshot00-133.jpg"
   ],
   "hash": "3D867FBA9C9196CC81255264A4B196D1",
   "fetched": "2026-10-07T16:04:24Z",
   "download": {
    "ok": true,
    "file_name": "6301-imposing.zip",
    "bytes": 46191393,
    "at": "2026-10-07T18:16:33Z",
    "sha1": "d349955c08d46d5b6a1a37cae5bf08718b75c317"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 6302,
   "title": "Marines Vs Covenant",
   "thumb": "img/lg/13screenshot00-117.jpg",
   "author": "?",
   "date": "04/11/2012",
   "file_size": "38.4M",
   "rating": 8.1,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6302",
   "og_image": "https://halomaps.org/hce/img/lg/13screenshot00-117.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Bloodgulch variant with AI bots",
   "images": [
    "img/lg/13screenshot00-117.jpg"
   ],
   "hash": "A90D54B1415856E869BABA8593FF951C",
   "fetched": "2026-10-07T16:17:50Z",
   "download": {
    "ok": true,
    "file_name": "6302-marines_vs_covenant.zip",
    "bytes": 38374342,
    "at": "2026-10-07T18:51:43Z",
    "sha1": "2d2a5be90ec93022e90ab0656946d82f296f6556"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 6303,
   "title": "Reach Damnation Ai",
   "thumb": "img/lg/17screenshot00-103.jpg",
   "author": "=M$=Danny",
   "date": "04/11/2012",
   "file_size": "47.9M",
   "rating": 8.4,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6303",
   "og_image": "https://halomaps.org/hce/img/lg/17screenshot00-103.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Damnation variant play with AI Bots",
   "notes": "Bots:\nElite Combat Carbine\nElite Combat Plasma Rifle\nElite Heretic Carbine\n\nWeapons:\nFuel Rod Gun H3\nPlasma Rifiel H1/H3\nAsssault Rifle H3\nand more.",
   "images": [
    "img/lg/17screenshot00-103.jpg"
   ],
   "hash": "839D8EDDD7679893BAAE6518D0FCD4B0",
   "fetched": "2026-10-07T16:17:50Z",
   "download": {
    "ok": true,
    "file_name": "6303-reach_damnation_ai.zip",
    "bytes": 47890224,
    "at": "2026-10-07T18:51:46Z",
    "sha1": "9cb00657d9d1dab1815c6b5a5a206a66aa5d03ba"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 6304,
   "title": "[h3] Zanzibar",
   "thumb": "img/lg/20screenshot00-77.jpg",
   "author": "RDS)rtnx17",
   "date": "04/11/2012",
   "file_size": "97.4M",
   "rating": 7.9,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6304",
   "og_image": "https://halomaps.org/hce/img/lg/20screenshot00-77.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Zanzibar variant",
   "notes": "Recommendation:\nMy best game-type option is Slayer (in any variant), but CTF is too funny, with at least 8 players.\n\nWeapon List and Acknowledgement:\n-MA5C ICWS Assault Rifle (ASP)\n-Battle Rifle (ASP)\n-Tactical Battle Rifle (Gamma927, Jesse770, ImBrokeRu)\n-Neddler (CMT/waffles (bitmap))\n-Rocket Launcher (ASP, CMT)\n-Spartan Laser (ASP)\n-Energy Sword (Z Team)\n-Magnum (ASP)\n-Suppressed SMG (ImBrokeRu, ODX, ASP?)\n-Covenant Carbine (CMT)\n-Plasma Rifle (CMT/ASP)\n-Tactical Shotgun (Jesse/CMT)\n-Beam Rifle (DaniloC)\n-Sniper Rifle (ASP)\n-Spiker (CMT)\n-Dark Energy Plasma Rifle (Ifafudafi)\n-Spec-Pistol (CMT)\n-SMG (CMT)\n-Gray Plasma Rifle (a modification of the plasma rifle, made by me)\n-Gauss Sniper Rifle (ImBrokeRu, ICEE, the reload and fire crappy sounds by me)\n-MA37 Assault Rifle (?? & 6th~LoneWolf)",
   "images": [
    "img/lg/20screenshot00-77.jpg"
   ],
   "hash": "DA627A6C29BD668EFCB2BB01E7FBA3FD",
   "fetched": "2026-10-07T16:21:43Z",
   "download": {
    "ok": true,
    "file_name": "6304-[h3]zanzibar.zip",
    "bytes": 97363998,
    "at": "2026-10-07T19:09:07Z",
    "sha1": "53089f31e01be3059222fb3fd96e74e7b77d2064"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6305,
   "title": "[sdm]h3 Winter",
   "thumb": "img/lg/21screenshot00-74.jpg",
   "author": "[SDM]RYU",
   "date": "04/11/2012",
   "file_size": "43.0M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6305",
   "og_image": "https://halomaps.org/hce/img/lg/21screenshot00-74.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "AN Augurer variant",
   "images": [
    "img/lg/21screenshot00-74.jpg"
   ],
   "hash": "6EC40566F61CC16DE74FC86E4156E2C6",
   "fetched": "2026-10-07T16:21:43Z",
   "download": {
    "ok": true,
    "file_name": "6305-[SDM]H3-Winter.zip",
    "bytes": 43040924,
    "at": "2026-10-07T19:09:05Z",
    "sha1": "3d164e412ca3376ce555d79cf937e3c73fe60374"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6306,
   "title": "Rpg Beta 6.2 Frostbite",
   "thumb": "img/lg/RPG_Frostbite_final.jpg",
   "author": "ReconNinja117",
   "date": "04/11/2012",
   "file_size": "49.3M",
   "rating": 8.8,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6306",
   "og_image": "https://halomaps.org/hce/img/lg/RPG_Frostbite_final.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A RPG Beta 6 variant",
   "notes": "VEHICLES:\nHalo 3 pelican (I hope somebody finishes up these animations someday soon)\nHalo: Reach warthog\nTransport warthog\nLongsword (with first person cockpit view)\nHalo 2 scorpion (destructible, but takes a lot of hits to entirely destroy)\nJet\nGauss turret (spawn with object_create_anew_containing t)\nLifepod (spawn with object_create_anew_containing p)\n\nWEAPONS:\nHalo 3 battle rifle (with a deeper sound featured in [H3style] Containment)\nTactical battle rifle\nSuppressed SMG\nHalo 3 assault rifle (with animations featured in Project Subterfuge, which ODX gave me permission to use)\nCMT sniper rifle\nCMT/Halo 3 rocket launcher (uses CMT's animations, Halo 3's model and firing sound)\nCMT shotgun\nHalo: Reach-style magnum\nMy personal favorite: CMT SPV2 A10 silenced magnum (I got permission from Masters1337 and found\nthe leaked A10. Unfortunately, it didn't have the good animations from the final.)\n\nOTHER STUFF:\nHypothermia's sky\nCMT SPV2 biped\nScenery not seen in the map before (such as security cameras and Kingfish999's wooden targets)\nSnowfall\nSnow and ice on the ground\nVehicles, the biped, and the sniper rifle with arctic camouflage\nAn easter egg (not too hard to find)\nMultiple prowlers\nBeetles\nSome new base bitmaps\nTag editing, such as changing weapon scope zoom and vehicle speed\nNo scripts except for vehicle spawning (no more red alert or lockdown)",
   "images": [
    "img/lg/RPG_Frostbite_final.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/5D1769FD-FE8E-48BC-B670532F3D3F0764.JPG",
     "caption": "Arctic camouflage on the sniper rifle and a tower view of ground base."
    },
    {
     "src": "img/users/lg/C2898710-E21C-4C8F-A4B725C8DF1591B5.JPG",
     "caption": "Camo on the warthogs and pelican."
    }
   ],
   "hash": "514EF47F95C3A9E23D75D219F0B4CD32",
   "fetched": "2026-10-07T16:21:43Z",
   "download": {
    "ok": true,
    "file_name": "6306-RPG_beta_6.2_Frostbite.zip",
    "bytes": 49286632,
    "at": "2026-10-07T19:09:01Z",
    "sha1": "87beaeb11c770c867da830c305b0c2a096d3f1ca"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6307,
   "title": "Picoolo Bottle Tags",
   "thumb": "img/lg/1-53.jpg",
   "author": "Anon",
   "date": "04/15/2012",
   "file_size": "128.3K",
   "rating": null,
   "sids": [
    32
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6307",
   "og_image": "https://halomaps.org/hce/img/lg/1-53.jpg",
   "category": "Halo CE Scenery Tags",
   "description": "A health pack replacement",
   "notes": "To Install these tags just drag the Powerups folder into your tags folder.",
   "images": [
    "img/lg/1-53.jpg"
   ],
   "hash": "9E0A69417FF68E3182D7F6624016AA7A",
   "fetched": "2026-10-07T16:35:48Z",
   "download": {
    "ok": true,
    "file_name": "6307-Picoolo_Bottle_Tags.zip",
    "bytes": 128302,
    "at": "2026-10-07T20:02:21Z",
    "sha1": "461adb2ac233ecddaa5e97ca7070aa7ab1979e28"
   },
   "category_names": [
    "Halo CE Scenery Tags"
   ]
  },
  {
   "fid": 6308,
   "title": "Alexey",
   "thumb": "img/lg/0screenshot00-401.jpg",
   "author": "spartan22550/DALEK",
   "date": "04/15/2012",
   "file_size": "16.2M",
   "rating": 7.4,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6308",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-401.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/0screenshot00-401.jpg",
    "img/lg/6screenshot00-172.jpg"
   ],
   "hash": "9B57565653E4A293248EC887BCEA8A43",
   "fetched": "2026-10-07T16:04:24Z",
   "download": {
    "ok": true,
    "file_name": "6308-alexey.zip",
    "bytes": 16210192,
    "at": "2026-10-07T18:16:31Z",
    "sha1": "71bcfd1b6779fd1ac5490dddce81477388860e4a"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 6309,
   "title": "Azera",
   "thumb": "img/lg/7screenshot00-171.jpg",
   "author": "²MôD²Glenn and ²MõD²Wrath",
   "date": "04/15/2012",
   "file_size": "47.9M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6309",
   "og_image": "https://halomaps.org/hce/img/lg/7screenshot00-171.jpg",
   "category": "Halo CE Maps",
   "notes": "About: In this map it is about what goes on in a man's head, one side you have the hill billy style housing and on the other side you have a computer geek house. There is a tree fort in the middle, tombs you can enter, and a few secret teleporters and weapons, and look where you throw your nades or you could do more than killing the enemy.\n\nRecommendation: This map works on all game types.",
   "images": [
    "img/lg/7screenshot00-171.jpg",
    "img/lg/8screenshot00-151.jpg"
   ],
   "hash": "94506C25398A4A1FBDAED51FE50F5101",
   "fetched": "2026-10-07T16:04:23Z",
   "download": {
    "ok": true,
    "file_name": "6309-azera.zip",
    "bytes": 47903829,
    "at": "2026-10-07T18:16:31Z",
    "sha1": "790c175dc0e39e9a901b90072952dcc3a4a1870e"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 6310,
   "title": "Eep Scarab!",
   "thumb": "img/lg/9screenshot00-141.jpg",
   "author": "?",
   "date": "04/15/2012",
   "file_size": "15.0M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6310",
   "og_image": "https://halomaps.org/hce/img/lg/9screenshot00-141.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/9screenshot00-141.jpg",
    "img/lg/10screenshot00-141.jpg"
   ],
   "hash": "FD3B27D5FD8E4F0174A2AE393D02F289",
   "fetched": "2026-10-07T16:04:23Z",
   "download": {
    "ok": true,
    "file_name": "6310-eep_scarab!.zip",
    "bytes": 14975655,
    "at": "2026-10-07T18:16:28Z",
    "sha1": "89782cb518934d50ef131b6c9f818d071046896b"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 6311,
   "title": "Floodgulch5.1",
   "thumb": "img/lg/15screenshot00-115.jpg",
   "author": "mercanteespacial/=M$=Danny",
   "date": "04/15/2012",
   "file_size": "26.1M",
   "rating": 8.9,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6311",
   "og_image": "https://halomaps.org/hce/img/lg/15screenshot00-115.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Bloogulch variant with AI Bots",
   "notes": "Hud of Halo 2, dark sky, very good map xD",
   "images": [
    "img/lg/15screenshot00-115.jpg"
   ],
   "hash": "9B00D086A15AE4F6C3E48A7508BBF96F",
   "fetched": "2026-10-07T16:17:49Z",
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    "at": "2026-10-07T18:51:41Z",
    "sha1": "54153c53e8da64ebbdbc2daacbe67a42b9424459"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 6312,
   "title": "Icecreek",
   "thumb": "img/lg/0screenshot00-402.jpg",
   "author": "spartan22550/DALEK",
   "date": "04/15/2012",
   "file_size": "8.6M",
   "rating": null,
   "sids": [
    10
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6312",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-402.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/0screenshot00-402.jpg",
    "img/lg/4screenshot00-167.jpg"
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   "hash": "5B3805A4161287D02F22A590EF3A7551",
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    "at": "2026-10-07T18:16:27Z",
    "sha1": "9aa37990addebda85e8e091facb0c61bdfbcab91"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 6313,
   "title": "The Hovering Highway Beta",
   "thumb": "img/lg/0screenshot00-403.jpg",
   "author": "?",
   "date": "04/17/2012",
   "file_size": "31.0M",
   "rating": 7.2,
   "sids": [
    10
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6313",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-403.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/0screenshot00-403.jpg",
    "img/lg/4screenshot00-168.jpg"
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   "hash": "4C0D5A8E282760D8D0CFD146D23C081B",
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    "sha1": "9fe1e7735ae186fabb1c035d9db94d5ac69111fc"
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   "category_names": [
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  },
  {
   "fid": 6314,
   "title": "Vanivader Custom Chat Console Rv1",
   "thumb": "img/lg/Display_picture.jpg",
   "author": "{Vani}Vader",
   "date": "04/17/2012",
   "file_size": "717.4K",
   "rating": 9.2,
   "sids": [
    13
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6314",
   "og_image": "https://halomaps.org/hce/img/lg/Display_picture.jpg",
   "category": "Misc. Halo Files",
   "description": "This is a custom chat console.",
   "images": [
    "img/lg/Display_picture.jpg"
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   "hash": "63F5E2C1BFBDA051559F3980E4C9B52C",
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    "file_name": "6314-VaniVader_Custom_Chat_Console_RV1.zip",
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    "at": "2026-10-07T20:17:21Z",
    "sha1": "81d93677346dcb601ed17fc2d340b8b3fba48614"
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   "category_names": [
    "Misc. Halo Files"
   ]
  },
  {
   "fid": 6315,
   "title": "Vanivader Firey Flag Chat Console",
   "thumb": "img/lg/Picture4.png",
   "author": "{Vani}Vader",
   "date": "04/17/2012",
   "file_size": "3.1M",
   "rating": 8.4,
   "sids": [
    13
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6315",
   "og_image": "https://halomaps.org/hce/img/lg/Picture4.png",
   "category": "Misc. Halo Files",
   "description": "a custom chat console.",
   "images": [
    "img/lg/Picture4.png"
   ],
   "hash": "12782F3ACAABEF958B7324A7758182FA",
   "fetched": "2026-10-07T16:42:50Z",
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    "at": "2026-10-07T20:17:21Z",
    "sha1": "6275039422dc5aa2cfed495e12fbaf362e7e5682"
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   "category_names": [
    "Misc. Halo Files"
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  },
  {
   "fid": 6316,
   "title": "World 1 1",
   "thumb": "img/lg/5screenshot00-175.jpg",
   "author": "CaptainVidya",
   "date": "04/17/2012",
   "file_size": "4.9M",
   "rating": 8.7,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6316",
   "og_image": "https://halomaps.org/hce/img/lg/5screenshot00-175.jpg",
   "category": "Halo CE Maps",
   "description": "A recreation of the classic World 1-1 level from Super Mario Bros.",
   "images": [
    "img/lg/5screenshot00-175.jpg",
    "img/lg/6screenshot00-173.jpg"
   ],
   "screenshots": [
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     "src": "img/users/lg/A9A95AC3-0FB7-4731-A0C24D3F7C5B2785.JPG",
     "caption": ""
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   ],
   "hash": "575B117BDF0012054D9CD9D9213F710E",
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    "sha1": "1f2a59b13957d763dbd94560611da695fc9b7030"
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   "category_names": [
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  {
   "fid": 6317,
   "title": "Celer Exile Odst V2.yelo",
   "thumb": "img/lg/71D46DD4-65D4-4B96-8CB517A37CD6B607.jpg",
   "author": "ODST_Nick",
   "date": "04/17/2012",
   "file_size": "82.6M",
   "rating": 7.2,
   "sids": [
    40
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6317",
   "og_image": "https://halomaps.org/hce/img/lg/71D46DD4-65D4-4B96-8CB517A37CD6B607.jpg",
   "category": "YELO - Open Sauce Maps",
   "description": "----OPENSAUCE ONLY MAP!!!!---- An RPG_Beta6 Variant with various new vehicles, and a new ship",
   "notes": "Guide to: Celer_Exile_ODST_V2\n\n------THIS MAP IS SUPPORTED ONLY VIA OPENSAUCE---------\n\nHeavy snow\n\nIt is night, and you have several night optics\n\nNew textures\n\nNew vehicles including:\n-Mass Driver Cannon\n-Shortsword\n\nNight VISR Optics: do the command \"pp_set_effect_instance_active 0 0\" to enable it, and \"pp_set_effect_instance_active 0 0\" to disable it (w/o quotes!)\n-Note, if the night VISR optics do not work for you, nor does the post processing, your graphics card might not be compatable with OpenSauce.\n\nMore you can find yourself\n\nDO NOT DO:\n\nobject_create_anew_containing \"\"\n\nSPAWN ALL THE VEHICLES AT ONCE.\n\nIT WILL MAKE THE MAP LAG DEPENDING ON YOUR PC!",
   "images": [
    "img/lg/71D46DD4-65D4-4B96-8CB517A37CD6B607.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/EEB120B3-4C30-4414-8615E22C8E4D2D0D.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/71D46DD4-65D4-4B96-8CB517A37CD6B607.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/62491439-230D-4B12-87C9BA635BD0B630.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/9B7BB0F1-1487-44CD-BDB905145E24E697.JPG",
     "caption": ""
    }
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   "hash": "01F0A2C2388249078125D7B085C77A95",
   "fetched": "2026-10-07T16:29:36Z",
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    "file_name": "6317-celer_exile_odst_v2.yelo.zip",
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    "at": "2026-10-07T19:35:46Z",
    "sha1": "6b277f995c963f765a347ebddaba4558deff07aa"
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   "category_names": [
    "YELO - Open Sauce Maps"
   ]
  },
  {
   "fid": 6318,
   "title": "Rpg Pz.yelo",
   "thumb": "img/lg/1171AC28-E6BC-4C46-AC7F7E9E19230D15.jpg",
   "author": "ODST_Nick",
   "date": "04/17/2012",
   "file_size": "83.0M",
   "rating": 7.0,
   "sids": [
    40
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6318",
   "og_image": "https://halomaps.org/hce/img/lg/1171AC28-E6BC-4C46-AC7F7E9E19230D15.jpg",
   "category": "YELO - Open Sauce Maps",
   "description": "----OPENSAUCE ONLY MAP!!!!---- A newly modeled map populated to support many Role playing games",
   "notes": "Guide to: RPG_PZ\n\n------THIS MAP IS SUPPORTED ONLY VIA OPENSAUCE---------\n\nThis map has:\n\n-New and never seen before terrain\n\n-Hidden forerunner structures throughout the map\n\n-Underground highway\n\nMore you can find yourself\n\nDO NOT DO:\n\nobject_create_anew_containing \"\"\n\nSPAWN ALL THE VEHICLES AT ONCE.\n\nIT WILL MAKE THE MAP LAG DEPENDING ON YOUR PC!",
   "images": [
    "img/lg/1171AC28-E6BC-4C46-AC7F7E9E19230D15.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/A2212E30-1717-4DC2-B352FC6AE90259B9.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/1171AC28-E6BC-4C46-AC7F7E9E19230D15.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/BE6D8380-12BD-4621-8B8D607A5A4B5377.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/D2229682-164D-43ED-BBE8F4D011905251.JPG",
     "caption": ""
    }
   ],
   "hash": "5B2959C3BA70A05F9FEC5D97F2224F7B",
   "fetched": "2026-10-07T16:29:35Z",
   "download": {
    "ok": true,
    "file_name": "6318-rpg_pz.yelo.zip",
    "bytes": 83010258,
    "at": "2026-10-07T19:35:47Z",
    "sha1": "1260c2a276c611efc025be6fdbf0f1837ce6d702"
   },
   "category_names": [
    "YELO - Open Sauce Maps"
   ]
  },
  {
   "fid": 6319,
   "title": "Bordingerra",
   "thumb": "img/lg/1screenshot00-220.jpg",
   "author": "Marcelo Ferreira",
   "date": "04/17/2012",
   "file_size": "27.4M",
   "rating": null,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6319",
   "og_image": "https://halomaps.org/hce/img/lg/1screenshot00-220.jpg",
   "category": "Modified Single Player Maps",
   "description": "A single player version of the Bording Action level",
   "notes": "Veiculos:\nh2 c_turret_ap_mp\nh2 c gun turret_mp\n\nsky:\nboardingaction space\n\nweapons:\nh2 rocket launcher\nh2 pistol\nassault rifle\nh2 sniper rifle\n\nBot:\ncyborg_armored assault rifle\nelite major plasma rifle\nminor elite needler\nplasma minor elite rifle\nh3 marine_armored 2smg\nh3 assault rifle marine_armored\nodst_assault_rifle\n\nBiped:\ncyborg",
   "images": [
    "img/lg/1screenshot00-220.jpg"
   ],
   "hash": "6765D3F38E11A1267A85E6696E240C35",
   "fetched": "2026-10-07T16:30:13Z",
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    "file_name": "6319-bordingerra.zip",
    "bytes": 27387108,
    "at": "2026-10-07T19:41:45Z",
    "sha1": "32c1d330532d0637df744c0dbe5fcf7c3d502166"
   },
   "category_names": [
    "Modified Single Player Maps"
   ]
  },
  {
   "fid": 6320,
   "title": "Bot",
   "thumb": "img/lg/0screenshot00-404.jpg",
   "author": "Marcelo Ferreira",
   "date": "04/17/2012",
   "file_size": "41.9M",
   "rating": 7.3,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6320",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-404.jpg",
   "category": "Modified Single Player Maps",
   "description": "A single player level based of the Bloodgulch level",
   "images": [
    "img/lg/0screenshot00-404.jpg"
   ],
   "hash": "59FFA442AE738489F5FDF5084136729D",
   "fetched": "2026-10-07T16:30:13Z",
   "download": {
    "ok": true,
    "file_name": "6320-bot.zip",
    "bytes": 41912951,
    "at": "2026-10-07T19:41:41Z",
    "sha1": "a24f02ad5fa4f35e846f07764e0a92a627ff6976"
   },
   "category_names": [
    "Modified Single Player Maps"
   ]
  },
  {
   "fid": 6321,
   "title": "Inbacion",
   "thumb": "img/lg/1screenshot00-221.jpg",
   "author": "Marcelo Ferreira",
   "date": "04/17/2012",
   "file_size": "30.5M",
   "rating": 5.8,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6321",
   "og_image": "https://halomaps.org/hce/img/lg/1screenshot00-221.jpg",
   "category": "Modified Single Player Maps",
   "description": "A Single Player level derived from the Bloodgulch map",
   "images": [
    "img/lg/1screenshot00-221.jpg"
   ],
   "hash": "74EB630B3AC1527519AFB7FC02A86129",
   "fetched": "2026-10-07T16:30:13Z",
   "download": {
    "ok": true,
    "file_name": "6321-inbacion.zip",
    "bytes": 30452205,
    "at": "2026-10-07T19:41:37Z",
    "sha1": "244bab0bc4f12b8e2e877a22a0ec13dd5daa5080"
   },
   "category_names": [
    "Modified Single Player Maps"
   ]
  },
  {
   "fid": 6322,
   "title": "Big Giant Battle 2",
   "thumb": "img/lg/0screenshot00-405.jpg",
   "author": "{FtD}Spartn",
   "date": "05/24/2012",
   "file_size": "96.0M",
   "rating": 5.5,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6322",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-405.jpg",
   "category": "Modified Single Player Maps",
   "notes": "About: This map is just if you like watching AI murder each other.",
   "images": [
    "img/lg/0screenshot00-405.jpg"
   ],
   "hash": "AEA9FC6D7B5525B64F1D5A954C1EAF6F",
   "fetched": "2026-10-07T16:30:12Z",
   "download": {
    "ok": true,
    "file_name": "6322-BigGiantBattle2.zip",
    "bytes": 96007126,
    "at": "2026-10-07T19:41:41Z",
    "sha1": "765cebfc4e6ea853dbd2746bb97629f50476a41c"
   },
   "category_names": [
    "Modified Single Player Maps"
   ]
  },
  {
   "fid": 6323,
   "title": "Biggiantbattlev2",
   "thumb": "img/lg/1screenshot00-222.jpg",
   "author": "{FtD}Spartn",
   "date": "05/24/2012",
   "file_size": "81.2M",
   "rating": null,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6323",
   "og_image": "https://halomaps.org/hce/img/lg/1screenshot00-222.jpg",
   "category": "Modified Single Player Maps",
   "description": "An AI map varient of Bloodgulch",
   "notes": "About: This map is just if you like watching AI murder each other.",
   "images": [
    "img/lg/1screenshot00-222.jpg"
   ],
   "hash": "A9D6EDCE81A4401AEF1E6A7445E71B1D",
   "fetched": "2026-10-07T16:30:12Z",
   "download": {
    "ok": true,
    "file_name": "6323-BigGiantBattleV2.zip",
    "bytes": 81216238,
    "at": "2026-10-07T19:41:42Z",
    "sha1": "2d4b0a810f832e0aa315f4b94e6259e9fa5c9e5b"
   },
   "category_names": [
    "Modified Single Player Maps"
   ]
  },
  {
   "fid": 6324,
   "title": "Blackdeth",
   "thumb": "img/lg/2screenshot00-191.jpg",
   "author": "kLENZO",
   "date": "05/24/2012",
   "file_size": "32.6M",
   "rating": 9.1,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6324",
   "og_image": "https://halomaps.org/hce/img/lg/2screenshot00-191.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Deathisland variant",
   "notes": "Weapons on the map\n\nH3 MA5C assault rifle\nH3 Magnum\nH3 M90 Shotgun\nRifle H3 on precision\nH3 Rocket Launcher SPNKR\nLaser H3 Espartan Galileian\nH1 Flamethrower\n\nH3 plasma rifle\nH3 plasma gun\nStinger H3\nCanyon Fuel H1\n\nVehicles on the map\nH3 Warthog\nH3 Banshee\nGhost H3\nScorpion H1",
   "images": [
    "img/lg/2screenshot00-191.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/238066E9-8AB2-4623-82A7658769B12D8F.JPG",
     "caption": "Planta alta (base euqipo rojo) Base (Red Team)"
    },
    {
     "src": "img/users/lg/32083E43-F6C1-46BF-8ABD0EB674D4A264.JPG",
     "caption": "Wartohg Run"
    }
   ],
   "hash": "AD41017BB9BBB4CE72B77F4525B935EE",
   "fetched": "2026-10-07T16:21:42Z",
   "download": {
    "ok": true,
    "file_name": "6324-BlackDeth.zip",
    "bytes": 32630282,
    "at": "2026-10-07T19:08:57Z",
    "sha1": "ea2fbbdc356981fd38f7fcc6e5bed72dd8811373"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6325,
   "title": "[dumb Ai] H2 Turf",
   "thumb": "img/lg/3screenshot00-171.jpg",
   "author": "Dumb AI",
   "date": "05/24/2012",
   "file_size": "30.5M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6325",
   "og_image": "https://halomaps.org/hce/img/lg/3screenshot00-171.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Turf Variant",
   "notes": "Hello,this is the H2 version of Turf.The tags used in this map are from the Halo_2_Weapons_and_Spartan_Multiplayer_Tags_Pack on\nhalomaps.org and H2_Masterchief_Multiplayer_Fixed_Tags (also on the same site).I have no idea who actually made those tags.",
   "images": [
    "img/lg/3screenshot00-171.jpg"
   ],
   "hash": "FFFF53B18A2CECB6C55F1A33EBF2E9D6",
   "fetched": "2026-10-07T16:21:42Z",
   "download": {
    "ok": true,
    "file_name": "6325-[dumb_ai]_h2_turf.zip",
    "bytes": 30508565,
    "at": "2026-10-07T19:08:55Z",
    "sha1": "06c22529120b0823237d6a67eb4ae66c330427b8"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6326,
   "title": "[h3] Odst Bloodgulch",
   "thumb": "img/lg/7screenshot00-172.jpg",
   "author": "slypknot",
   "date": "05/24/2012",
   "file_size": "41.9M",
   "rating": 7.2,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6326",
   "og_image": "https://halomaps.org/hce/img/lg/7screenshot00-172.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch variant",
   "images": [
    "img/lg/7screenshot00-172.jpg"
   ],
   "hash": "6FE09A196661F6FB359517AEAF1F8B59",
   "fetched": "2026-10-07T16:21:41Z",
   "download": {
    "ok": true,
    "file_name": "6326-[h3]-odst-bloodgulch.zip",
    "bytes": 41885034,
    "at": "2026-10-07T19:08:51Z",
    "sha1": "673a2e6175200e2796791c1b6c6fcff461420b23"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6327,
   "title": "[hr Z 5]desolate",
   "thumb": "img/lg/8screenshot00-152.jpg",
   "author": "Marix Maper (XXXSpartan98XXX)",
   "date": "05/24/2012",
   "file_size": "55.8M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6327",
   "og_image": "https://halomaps.org/hce/img/lg/8screenshot00-152.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Desolate variant of modified with Halo Reach",
   "notes": "About: it's map is modified whit Halo Reach, contain the Gauss sniper ( sniper rifle of Halo Reach ) and others weapons style HR,\nvisor cracked, new effects, and much more impressive...\nit's map is recomended to all gametypes (slayer, ctf, king of the hill, odball, ...)",
   "images": [
    "img/lg/8screenshot00-152.jpg"
   ],
   "hash": "5A92E2514CACCD68D63894E8A09C23F8",
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    "sha1": "1c22189d35a9c75319a20345b334c49b5ae75bf5"
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   "category_names": [
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   ]
  },
  {
   "fid": 6328,
   "title": "[hr Z 5]pinnacle Storm",
   "thumb": "img/lg/9screenshot00-142.jpg",
   "author": "Marix Maper (XXXSpartan98XXX)",
   "date": "05/24/2012",
   "file_size": "71.7M",
   "rating": 8.4,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6328",
   "og_image": "https://halomaps.org/hce/img/lg/9screenshot00-142.jpg",
   "category": "Modified Single Player Maps",
   "description": "An Ascension variant",
   "notes": "Description: A variant of ascension modified whit Halo Reach\n\nAbout: it's map is modified whit Halo Reach, contain the Gauss sniper ( sniper rifle of Halo Reach ) and others weapons style HR,\nvisor cracked, new effects, and much more impressive...\nit's map is recomended to all gametypes (slayer, ctf, king of the hill, odball, ...)",
   "images": [
    "img/lg/9screenshot00-142.jpg"
   ],
   "hash": "5DBBEB6C754DE6CC2FEC78E76C6EEA8A",
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   "category_names": [
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  {
   "fid": 6329,
   "title": "[hr Z 5]requiem Unsc",
   "thumb": "img/lg/10screenshot00-142.jpg",
   "author": "Marix Maper (XXXSpartan98XXX)",
   "date": "05/24/2012",
   "file_size": "79.5M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6329",
   "og_image": "https://halomaps.org/hce/img/lg/10screenshot00-142.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Requiem variant",
   "notes": "Description: A variant of requiem modified whit Halo Reach\n\nAbout: it's map is modified whit Halo Reach, contain the Gauss sniper ( sniper rifle of Halo Reach ) and others weapons style HR,\nvisor cracked, new effects, and much more impressive...\nit's map is recomended to all gametypes (slayer, ctf, king of the hill, odball, ...)",
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   "screenshots": [
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  {
   "fid": 6330,
   "title": "[hr] New Alexandria",
   "thumb": "img/lg/0screenshot00-406.jpg",
   "author": "127 yakko",
   "date": "05/24/2012",
   "file_size": "46.9M",
   "rating": 7.4,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6330",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-406.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Garden CE variant",
   "images": [
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    {
     "src": "img/users/lg/96DD8A91-4301-49D1-880E442C85DBD3D9.JPG",
     "caption": ""
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   "category_names": [
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  {
   "fid": 6331,
   "title": "Chat Halo 4 Box",
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   "author": "LAYteakno",
   "date": "05/26/2012",
   "file_size": "2.3M",
   "rating": 5.6,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6331",
   "og_image": "https://halomaps.org/hce/img/lg/halo_4_maps.png",
   "category": "Halo Utilities",
   "description": "A chat box replacment",
   "images": [
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   "category_names": [
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   "fid": 6332,
   "title": "Halo 3 Assault Rifle tags",
   "thumb": "img/lg/1-54.jpg",
   "author": "CtrlAltDestr0y",
   "date": "05/26/2012",
   "file_size": "4.2M",
   "rating": null,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6332",
   "og_image": "https://halomaps.org/hce/img/lg/1-54.jpg",
   "category": "Halo CE Weapon Tags",
   "description": "Halo 3 Assault Rifle",
   "notes": "Model: CtrlAltDestr0y\nTextures: Disaster\nElite FP Animations: t3hlag",
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    "img/lg/2-40.jpg"
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  {
   "fid": 6333,
   "title": "Destroyed Ring Sky Tags",
   "thumb": "img/lg/pic1.png",
   "author": "Jesse",
   "date": "05/26/2012",
   "file_size": "5.3M",
   "rating": null,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6333",
   "og_image": "https://halomaps.org/hce/img/lg/pic1.png",
   "category": "Halo CE Misc. Tags",
   "description": "A replacement sky based off of the clear afternoon stock tags.",
   "notes": "Notes: Since my photoshop skills aren't the best, I couldn't add fire and red on the rings to make it look cool\n(like a molten planet) therefore, the sky is based on a time when all that cooled and space was normal again\n(with the exception of the destroyed ring). I used a blending option to simulate the sky's blue haze and rendered the D40\ncinematic destroyed ring in 3dsmax.",
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    "img/lg/pic1.png",
    "img/lg/pic2.png"
   ],
   "hash": "9B7FD9B6DB4AE5B26D1D56D6EF68A8B1",
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   "category_names": [
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  {
   "fid": 6334,
   "title": "Disabling Open Sauce Tutorial (PDF)",
   "thumb": "img/placeholder.jpg",
   "author": "Waffles",
   "date": "05/26/2012",
   "file_size": "160.0K",
   "rating": null,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6334",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Tutorials",
   "description": "This is a simple tutorial on how to disable Open Sauce without uninstalling it.",
   "images": [
    "img/placeholder.jpg"
   ],
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   "fetched": "2026-10-07T16:39:39Z",
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    "at": "2026-10-07T20:10:12Z",
    "sha1": "8940a85fb7a28893e3a2d4a2327b2d34796b1869"
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   "category_names": [
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  {
   "fid": 6335,
   "title": "Gauss Sniper Weapon Tags",
   "thumb": "img/lg/1-55.jpg",
   "author": "IMBrokeRU",
   "date": "05/26/2012",
   "file_size": "29.5M",
   "rating": 8.3,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6335",
   "og_image": "https://halomaps.org/hce/img/lg/1-55.jpg",
   "category": "Halo CE Weapon Tags",
   "description": "Gauss Sniper",
   "images": [
    "img/lg/1-55.jpg"
   ],
   "hash": "CEEA83221BB7DA1234268DDE25DE5071",
   "fetched": "2026-10-07T16:38:12Z",
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    "file_name": "6335-Gauss_Sniper_weapon_tags.zip",
    "bytes": 29532764,
    "at": "2026-10-07T20:08:00Z",
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   "category_names": [
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  {
   "fid": 6336,
   "title": "H3 Odst Recon Fp Arms",
   "thumb": "img/lg/haloce_2012-05-19_20-18-34-44.png",
   "author": "koko",
   "date": "05/26/2012",
   "file_size": "30.5M",
   "rating": null,
   "sids": [
    20
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6336",
   "og_image": "https://halomaps.org/hce/img/lg/haloce_2012-05-19_20-18-34-44.png",
   "category": "Halo CE Misc. Tags",
   "description": "Halo 3:ODST Recon fp arms",
   "notes": "NOTES:\nThere are two main folders for OS (open sauce tags), and standard tags, each contain\nthe tag folders for either versions. if you dont have OS use the \"standard\" folder\n\nRigged to default cyborg bones, meaning they ARE compatable with\nthe default weapons set; or anything using the default \"cyborg\" boneset.",
   "images": [
    "img/lg/haloce_2012-05-19_20-18-34-44.png",
    "img/lg/haloce_2012-05-19_20-19-36-20.png"
   ],
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    "at": "2026-10-07T19:59:00Z",
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   "category_names": [
    "Halo CE Misc. Tags"
   ]
  },
  {
   "fid": 6337,
   "title": "Minecraft Creeper Scenery Tags",
   "thumb": "img/lg/Creeper.png",
   "author": "Mapzy18",
   "date": "05/26/2012",
   "file_size": "124.5K",
   "rating": 7.1,
   "sids": [
    32
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6337",
   "og_image": "https://halomaps.org/hce/img/lg/Creeper.png",
   "category": "Halo CE Scenery Tags",
   "notes": "3d model by Mapzy18",
   "images": [
    "img/lg/Creeper.png"
   ],
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   "fetched": "2026-10-07T16:35:48Z",
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    "file_name": "6337-Minecraft_Creeper_Scenery_tags.zip",
    "bytes": 124527,
    "at": "2026-10-07T20:02:21Z",
    "sha1": "a265805c564a668095c0f127acbd89c12e229f33"
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   "category_names": [
    "Halo CE Scenery Tags"
   ]
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  {
   "fid": 6338,
   "title": "Necro Biped Tags",
   "thumb": "img/lg/necro.jpg",
   "author": "Bazoom09(KeoKeo)",
   "date": "05/26/2012",
   "file_size": "227.2K",
   "rating": null,
   "sids": [
    34
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6338",
   "og_image": "https://halomaps.org/hce/img/lg/necro.jpg",
   "category": "Halo CE Biped Tags",
   "images": [
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   "hash": "0298A8133EE982FED14B1B782BEFC381",
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    "file_name": "6338-necro_biped_tags.zip",
    "bytes": 227173,
    "at": "2026-10-07T20:00:55Z",
    "sha1": "f16c8de3597e5db773ab5f8239f97c73a6d2b386"
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   "category_names": [
    "Halo CE Biped Tags"
   ]
  },
  {
   "fid": 6339,
   "title": "Odst Fp Arms",
   "thumb": "img/lg/1-56.jpg",
   "author": "?",
   "date": "05/26/2012",
   "file_size": "2.6M",
   "rating": null,
   "sids": [
    20
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6339",
   "og_image": "https://halomaps.org/hce/img/lg/1-56.jpg",
   "category": "Halo CE Misc. Tags",
   "description": "The ODST first person arms from Halo 3: ODST",
   "notes": "How to install:\nJust place them in your tags folder.",
   "images": [
    "img/lg/1-56.jpg"
   ],
   "hash": "34A3A54352EA01EE5B8037D3B1A50049",
   "fetched": "2026-10-07T16:34:10Z",
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    "file_name": "6339-ODST_FP_Arms.zip",
    "bytes": 2604316,
    "at": "2026-10-07T19:58:57Z",
    "sha1": "6103fe1ceb9783704d8a5b4baf9caac165951e9c"
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   "category_names": [
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  },
  {
   "fid": 6340,
   "title": "Sonic the Hedgehog Biped Tags",
   "thumb": "img/lg/haloce_2012-05-04_18-30-13-18.jpg",
   "author": "SonicXtr3me",
   "date": "05/26/2012",
   "file_size": "38.9K",
   "rating": null,
   "sids": [
    34
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6340",
   "og_image": "https://halomaps.org/hce/img/lg/haloce_2012-05-04_18-30-13-18.jpg",
   "category": "Halo CE Biped Tags",
   "images": [
    "img/lg/haloce_2012-05-04_18-30-13-18.jpg"
   ],
   "hash": "15DA3B5EA40C069B7E2E4F5AA89DAE47",
   "fetched": "2026-10-07T16:35:00Z",
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    "file_name": "6340-Sonic_the_Hedgehog_Biped_Tags_.zip",
    "bytes": 38911,
    "at": "2026-10-07T20:00:54Z",
    "sha1": "10bc510b4f45cc72369c060998b2a793885fce6c"
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   "category_names": [
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  },
  {
   "fid": 6341,
   "title": "Drknss Demolition",
   "thumb": "img/lg/0screenshot00-407.jpg",
   "author": "Fallen Darks",
   "date": "05/26/2012",
   "file_size": "17.3M",
   "rating": null,
   "sids": [
    10
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6341",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-407.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/0screenshot00-407.jpg",
    "img/lg/1screenshot00-223.jpg"
   ],
   "hash": "337EECE156C14256B5F31055A9AADDCD",
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    "file_name": "6341-drknss-demolition.zip",
    "bytes": 17308860,
    "at": "2026-10-07T18:16:26Z",
    "sha1": "aa8a80ee9f394652bee82b89ea62f885a2647b5b"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 6342,
   "title": "Floodfright",
   "thumb": "img/lg/2screenshot00-192.jpg",
   "author": "{FtD}Spartn",
   "date": "05/26/2012",
   "file_size": "63.1M",
   "rating": 5.4,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6342",
   "og_image": "https://halomaps.org/hce/img/lg/2screenshot00-192.jpg",
   "category": "Modified Single Player Maps",
   "description": "A single player level based on the Bevercreek level",
   "images": [
    "img/lg/2screenshot00-192.jpg"
   ],
   "hash": "B0E2C6D83460DFA422357D6E7408D440",
   "fetched": "2026-10-07T16:30:11Z",
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    "file_name": "6342-FloodFright.zip",
    "bytes": 63122053,
    "at": "2026-10-07T19:41:32Z",
    "sha1": "06db06f7ea08502094166becb4bd7d5249e35245"
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   "category_names": [
    "Modified Single Player Maps"
   ]
  },
  {
   "fid": 6343,
   "title": "Operation Exodus",
   "thumb": "img/lg/2screenshot00-195.jpg",
   "author": "sr1156325637",
   "date": "05/26/2012",
   "file_size": "53.2M",
   "rating": 7.6,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6343",
   "og_image": "https://halomaps.org/hce/img/lg/2screenshot00-195.jpg",
   "category": "Modified Single Player Maps",
   "description": "B30 Survival Variant (Single Player)",
   "notes": "About/Notes:\nSince Master Chief and the Covenant race have joined together they must now stop the flood. The Flood are trying to invade one of the Covenants Capitol ships called the Redeemer. The Covenant realize that the Invasion will be an enourmous one, with so much troops to deploy\nthey call upon Master Chief to help them fight off the flood so that they can repair the ship and depart to fighT another day.\n\nto load map type in \"map_name operation_exodus\" (without quotes). The tags used in this map are not mine and full credit goes to their rightful owners. I will ba making more of these types of maps with the titles being Operation_. If you wish to help me with this project please PM me. I could use people for some jobs that I could use some help with. For example I need someone to script a Spirit Dropship to come in time to time to drop off troops for the covenant/allies.",
   "images": [
    "img/lg/2screenshot00-195.jpg"
   ],
   "hash": "6892B84B6F10BB7FCD5EC3706B4BE538",
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    "file_name": "6343-Operation_Exodus.zip",
    "bytes": 53173598,
    "at": "2026-10-07T19:41:26Z",
    "sha1": "fe9410d3c254f101c38f517412074d34dea89883"
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   "category_names": [
    "Modified Single Player Maps"
   ]
  },
  {
   "fid": 6344,
   "title": "The Great Infestation",
   "thumb": "img/lg/6screenshot00-174.jpg",
   "author": "{NP} Zaelot",
   "date": "05/26/2012",
   "file_size": "126.7M",
   "rating": 8.0,
   "sids": [
    37
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6344",
   "og_image": "https://halomaps.org/hce/img/lg/6screenshot00-174.jpg",
   "category": "Custom Single Player Maps",
   "notes": "About:\nThe Great Infestation was released the 23rd April 2012 by {NP} Zaelot. After three beta versions here's the stable version.\nA marine ship crashed into the hangar of the Pillar of Autumn. You must discover what happened inside it. You will discover that it is infected by floods, so you will have to destroy it and escape. After some minutes the infection spreads and you must detonate a bomb to make the Pillar of Autumn explode and escape. Scripts and sounds are really good, this map will be a nice experience to everyone.\nThe gameplay is about 30 minutes, enjoy this map!\n\nMore info:\nThere is a skull in the hangar of the map, try to find it!",
   "images": [
    "img/lg/6screenshot00-174.jpg",
    "img/lg/8screenshot00-153.jpg"
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     "caption": "The first encounter"
    },
    {
     "src": "img/users/lg/B5856C21-B994-4F3F-97EEF367927A98A3.JPG",
     "caption": "Captain Keyeeeeees - Quote Masterchief"
    },
    {
     "src": "img/users/lg/3BDDAEF1-86DB-4479-8044D1A04FCB7A0C.JPG",
     "caption": "Side-Quest"
    },
    {
     "src": "img/users/lg/A511B996-8F03-4739-9A5F11EAFCA28FB0.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/E34CF0B4-1C71-4F56-9ADC3C48E95BAE57.JPG",
     "caption": "Big fight in the caféteria"
    },
    {
     "src": "img/users/lg/7D7A528A-C7FD-4A9A-BD8933DCAE3645E5.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/822F259E-5F6F-4B07-A440432BE1A537AF.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/7684B0C7-E1BD-4578-8D6BBC1B010D0060.JPG",
     "caption": "Burn 'em all!"
    },
    {
     "src": "img/users/lg/FEC8032B-E211-4D20-AD4F29850A277C72.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/99B47537-FDE4-4D7D-A5A787FAD4415844.JPG",
     "caption": "playing legendary, your allies are doomed"
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   "fid": 6345,
   "title": "Falcon Sound Tags",
   "thumb": "img/placeholder.jpg",
   "author": "G_Maverick",
   "date": "05/28/2012",
   "file_size": "154.2K",
   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6345",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo CE Misc. Tags",
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   "fid": 6346,
   "title": "Friendship Evolved Tags",
   "thumb": "img/lg/117526900-4.jpg",
   "author": "Dark Halcyon",
   "date": "05/28/2012",
   "file_size": "20.3M",
   "rating": 6.3,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6346",
   "og_image": "https://halomaps.org/hce/img/lg/117526900-4.jpg",
   "category": "Halo CE Scenery Tags",
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  {
   "fid": 6347,
   "title": "House of the Dead",
   "thumb": "img/lg/3screenshot00-172.jpg",
   "author": "ReconNinja117 and Echo-77",
   "date": "05/28/2012",
   "file_size": "51.8M",
   "rating": 7.5,
   "sids": [
    24
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6347",
   "og_image": "https://halomaps.org/hce/img/lg/3screenshot00-172.jpg",
   "category": "Modified Multiplayer Maps",
   "notes": "Hello, it's ReconNinja117 here. Thanks for downloading this map, the first one I've had a hand in modding for straight-up\nmultiplayer and the first one I've ever made on a team (2 people counts as a team, right?). Echo-77 is the other member of said\nteam and, despite the fact that I did more of the work, what he has done to help hasn't gone unnoticed. Anyway, this map is a\nmod of Black Crypt's BC Spooky Hollow, a dark and scary mansion that already had a great atmosphere. I pretty much just\ntook this already superb work and basically just threw in some custom content and did some Guerrilla editing. This map now\nfeatures grittier textures, an arsenal that consists mostly of SPV3 weapons, and a good amount of health and damage tweaks.\nIdeally, this map will be used for a zombies gametype, and I hope to get a dedicated server up sometime and have it run\nPhasor for an infection gametype. Other than that, free-for-all slayer and king of the hill probably work best (note: is not compatible\nwith capture the flag). The most important thing to know about this map is the fact that you are always unshielded, no matter what\nyou do. I wanted a faster pace of combat (partly to counteract CE's... \"old\" hit detection), and I think that has been achieved\ndecently. Anyway, as I said in the readme of my last map, this list of credits is not perfect. I know there are people that I have\nforgotten or have chosen to remain anonymous, but I do not forget the fact that their hard work has gone into this map.\n\nCredits/features list:\n\nWEAPONS:\nCMT's SPV3 assault rifle, shotgun, battle rifle, plasma rifle, and silenced sniper rifle\nCMT's SPV2 machine gun and flamethrower\nCMT's assault carbine\nThe SMG featured in Nerverbooger's Test Gulch (I think it's CMT's, but I don't know)\nIfafadufi's dark energy rifle (I used his effects with the SPV3 plasma rifle as a base, and it turned out great :D)\n\nVEHICLES:\nNone in the map, but using cheat_all_vehicles spawns Dodge Vipers, which I used because they take up very little tag space",
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   "fid": 6348,
   "title": "[hr Z 5]peril of War",
   "thumb": "img/lg/7screenshot00-173.jpg",
   "author": "Maurix Maper (XXXSpartan98XXX)",
   "date": "05/28/2012",
   "file_size": "67.5M",
   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6348",
   "og_image": "https://halomaps.org/hce/img/lg/7screenshot00-173.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Peirl variant",
   "notes": "About: it's map is modified whit Halo Reach, contain the Gauss sniper ( sniper rifle of Halo Reach ) and others weapons style HR,\nvisor cracked, new effects, and much more impressive...\nit's map is recomended to all gametypes (slayer, ctf, king of the hill, odball, ...)",
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   "hash": "1D9EEB75CB57A87A72B0C5EDC569DED1",
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   "category_names": [
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  {
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   "title": "[hr Z 5]herejia",
   "thumb": "img/lg/10screenshot00-143.jpg",
   "author": "Maurix Maper (XXXSpartan98XXX)",
   "date": "05/28/2012",
   "file_size": "62.9M",
   "rating": 8.8,
   "sids": [
    24
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6349",
   "og_image": "https://halomaps.org/hce/img/lg/10screenshot00-143.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Midship variant",
   "notes": "About: it's map is modified whit Halo Reach, contain the Gauss sniper ( sniper rifle of Halo Reach ) and others weapons style HR,\nvisor cracked, new effects, and much more impressive...\nit's map is recomended to all gametypes (slayer, ctf, king of the hill, odball, ...)",
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   "fid": 6350,
   "title": "Albatross Scenery Tags",
   "thumb": "img/lg/Albatross_2.jpg",
   "author": "xKRONNiKx",
   "date": "05/29/2012",
   "file_size": "2.8M",
   "rating": null,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6350",
   "og_image": "https://halomaps.org/hce/img/lg/Albatross_2.jpg",
   "category": "Halo CE Scenery Tags",
   "images": [
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   "category_names": [
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  {
   "fid": 6351,
   "title": "[tmm]hr Fabrica Abandonada",
   "thumb": "img/lg/0screenshot00-408.jpg",
   "author": "Johnlex2",
   "date": "05/29/2012",
   "file_size": "96.9M",
   "rating": 5.7,
   "sids": [
    24
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6351",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-408.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Zanzibar variant",
   "images": [
    "img/lg/0screenshot00-408.jpg"
   ],
   "screenshots": [
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     "src": "img/users/lg/8A9A998A-F543-4CB7-BEF56EA47050EC29.JPG",
     "caption": ""
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    {
     "src": "img/users/lg/14068E64-74AE-49B5-819FFC1AF4AF2072.JPG",
     "caption": ""
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   "category_names": [
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  {
   "fid": 6352,
   "title": "Universal Soldier Clan Chat Window",
   "thumb": "img/lg/471080_464120196947762_100000493572583_1724374_1193425791_o.jpg",
   "author": "universal soldier clan",
   "date": "06/01/2012",
   "file_size": "1.7M",
   "rating": 7.8,
   "sids": [
    13
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6352",
   "og_image": "https://halomaps.org/hce/img/lg/471080_464120196947762_100000493572583_1724374_1193425791_o.jpg",
   "category": "Misc. Halo Files",
   "images": [
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   "category_names": [
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  {
   "fid": 6353,
   "title": "Pass Bridge",
   "thumb": "img/lg/3screenshot00-174.jpg",
   "author": "Benji-Mod",
   "date": "06/01/2012",
   "file_size": "53.4M",
   "rating": 8.0,
   "sids": [
    10
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6353",
   "og_image": "https://halomaps.org/hce/img/lg/3screenshot00-174.jpg",
   "category": "Halo CE Maps",
   "description": "A map based on a Halo 2 structure.",
   "notes": "Recommendation:\nThis map was designed for Slayer, CTF, Team Slayer, This map is best played with 14 or more players",
   "images": [
    "img/lg/3screenshot00-174.jpg",
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   "hash": "A80781D9AEEC0B0EBE762D7C82908B74",
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   "category_names": [
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   "fid": 6354,
   "title": "Ellites",
   "thumb": "img/lg/6screenshot00-175.jpg",
   "author": "Marcelo Ferreira",
   "date": "06/01/2012",
   "file_size": "24.6M",
   "rating": 5.2,
   "sids": [
    27
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6354",
   "og_image": "https://halomaps.org/hce/img/lg/6screenshot00-175.jpg",
   "category": "Modified Single Player Maps",
   "description": "A single player map based off Bloodgulch",
   "images": [
    "img/lg/6screenshot00-175.jpg"
   ],
   "hash": "8BFFD24BDA75D63A21B455BC7771CBD2",
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   "category_names": [
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  {
   "fid": 6355,
   "title": "Particle Effects a Reference Guide (PDF)",
   "thumb": "img/lg/Untitled-1-3.jpg",
   "author": "Ifafudafi",
   "date": "06/06/2012",
   "file_size": "1.0M",
   "rating": null,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6355",
   "og_image": "https://halomaps.org/hce/img/lg/Untitled-1-3.jpg",
   "category": "Tutorials",
   "description": "Particle Effects in Halo Custom Edition - A Reference Guide",
   "images": [
    "img/lg/Untitled-1-3.jpg"
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   "fetched": "2026-10-07T16:39:38Z",
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    "file_name": "6355-Particle_Effects_-_a_Reference_Guide.zip",
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    "at": "2026-10-07T20:10:11Z",
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   "category_names": [
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  {
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   "title": "Albatross Scenery Tag Fixed",
   "thumb": "img/lg/Albatross_2-1.jpg",
   "author": "xKRONNiKx",
   "date": "06/06/2012",
   "file_size": "2.4M",
   "rating": 8.1,
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    32
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6356",
   "og_image": "https://halomaps.org/hce/img/lg/Albatross_2-1.jpg",
   "category": "Halo CE Scenery Tags",
   "images": [
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   "hash": "C1B6F717FB37D21D83AEAF50E91F24DB",
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   "category_names": [
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  },
  {
   "fid": 6357,
   "title": "Covenant Hugeass",
   "thumb": "img/lg/0screenshot00-410.jpg",
   "author": "i",
   "date": "06/06/2012",
   "file_size": "19.7M",
   "rating": null,
   "sids": [
    24
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6357",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-410.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Hugeass variant",
   "notes": "Notes:\nSupports All GameTypes\n\nVehicles:\nC_dropships\n\nBanshee\n\nHeavy Scorpion variant\n\nGhost Needlers",
   "images": [
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   ],
   "hash": "C734F78F933492A4426A459D661EA485",
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    "at": "2026-10-07T19:08:34Z",
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   "category_names": [
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  },
  {
   "fid": 6358,
   "title": "Timbernight",
   "thumb": "img/lg/1screenshot00-224.jpg",
   "author": "MASTER",
   "date": "06/06/2012",
   "file_size": "18.6M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6358",
   "og_image": "https://halomaps.org/hce/img/lg/1screenshot00-224.jpg",
   "category": "Modified Multiplayer Maps",
   "notes": "WEAPONS\nminigun\nRPG\nGAUSS_SNIPER\nMP5KS\nMP5K_ALT\n--------------------------------------------------\nVEHICLES\nGOST_NEDELL\n--------------------------------------------------\nscenary:\nALBATROSS\nStandarte H3 (BLUE & RED)",
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   ],
   "hash": "CA8CBB213A9FF6E88B8474623BEEE8C8",
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    "at": "2026-10-07T19:08:30Z",
    "sha1": "dc8c2399ebd009a1f699a542159aaf55aa0cdd9c"
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   "category_names": [
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  {
   "fid": 6359,
   "title": "[]ems[] Blood Odst",
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   "author": "unicoak47",
   "date": "06/06/2012",
   "file_size": "43.6M",
   "rating": 5.5,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6359",
   "og_image": "https://halomaps.org/hce/img/lg/2screenshot00-193.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch variant",
   "images": [
    "img/lg/2screenshot00-193.jpg"
   ],
   "hash": "93389A80A0D6A640FF6FDCC5495E4063",
   "fetched": "2026-10-07T16:21:38Z",
   "download": {
    "ok": true,
    "file_name": "6359-[]EMS[]_Blood_ODST.zip",
    "bytes": 43569156,
    "at": "2026-10-07T19:08:30Z",
    "sha1": "b248a3b5a9b3c20cf2acf3010f7da23516e00ab8"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6360,
   "title": "Armymen Biped Tags",
   "thumb": "img/lg/sapien_2012-06-09_14-59-46-10.jpg",
   "author": "Hotcrusher1234",
   "date": "07/08/2012",
   "file_size": "5.2M",
   "rating": null,
   "sids": [
    34
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6360",
   "og_image": "https://halomaps.org/hce/img/lg/sapien_2012-06-09_14-59-46-10.jpg",
   "category": "Halo CE Biped Tags",
   "notes": "Green\nBlue\nTan\nWhite (Changes Color In MP depending on your team)\n\nJust put the \"armymen\" folder in your characters folder.\nNext I will work on weapons and vehicles.",
   "images": [
    "img/lg/sapien_2012-06-09_14-59-46-10.jpg",
    "img/lg/sapien_2012-06-09_14-59-52-40.jpg"
   ],
   "hash": "77C4393A692EDABF449C5969BFE0F225",
   "fetched": "2026-10-07T16:35:00Z",
   "download": {
    "ok": true,
    "file_name": "6360-ArmyMen_Biped_Tags.zip",
    "bytes": 5195632,
    "at": "2026-10-07T20:00:54Z",
    "sha1": "4b445450e477c221811634b243d1451c15ca8dbd"
   },
   "category_names": [
    "Halo CE Biped Tags"
   ]
  },
  {
   "fid": 6361,
   "title": "Brute Plasma Rifle Tags Updated",
   "thumb": "img/lg/haloce-20120706-094108.jpg",
   "author": "Brilliant Gift",
   "date": "07/08/2012",
   "file_size": "4.2M",
   "rating": null,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6361",
   "og_image": "https://halomaps.org/hce/img/lg/haloce-20120706-094108.jpg",
   "category": "Halo CE Weapon Tags",
   "description": "This is a updated weapon tag so you can use it on your maps.",
   "notes": "Recommendation:\n\nThis is recomended for multyplayer, because it's used as a plasma rifle and a Elite Plasma Rifle.\n\nThe First Person Animations for brute plasma rifle shares the plasma rifle animations.\n\nExtract the Tags into tags folder and overwrite the files.\n\nMore Options:\nExtract the tags from the \"grunt_attack_4\" map using HEKplus\n\nDrag the anniversary folder and weapons into tags folder",
   "images": [
    "img/lg/haloce-20120706-094108.jpg",
    "img/lg/haloce-20120706-094217.jpg"
   ],
   "hash": "BC579BCA463C8C214672E5E819B77E35",
   "fetched": "2026-10-07T16:38:12Z",
   "download": {
    "ok": true,
    "file_name": "6361-brute_plasma_rifle_tags_updated.zip",
    "bytes": 4229581,
    "at": "2026-10-07T20:07:58Z",
    "sha1": "75fd228107b4bdeebe552c65551b08ffc39525fe"
   },
   "category_names": [
    "Halo CE Weapon Tags"
   ]
  },
  {
   "fid": 6362,
   "title": "C Dropship Crashed Scenery Tags",
   "thumb": "img/lg/CrashedSpirit.jpg",
   "author": "?",
   "date": "07/08/2012",
   "file_size": "669.9K",
   "rating": null,
   "sids": [
    32
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6362",
   "og_image": "https://halomaps.org/hce/img/lg/CrashedSpirit.jpg",
   "category": "Halo CE Scenery Tags",
   "description": "This is the c_dropship crashed that is a crash vehicle",
   "notes": "How to install:\nDrag the c_dropship crashed, then Put the c_dropship crashed into tags\\scenery\\vehicles.",
   "images": [
    "img/lg/CrashedSpirit.jpg",
    "img/lg/Haloce-20120627-113842.jpg"
   ],
   "hash": "7C72F115719856C1735821B964EC6710",
   "fetched": "2026-10-07T16:35:46Z",
   "download": {
    "ok": true,
    "file_name": "6362-C_dropship_crashed_scenery_tags.zip",
    "bytes": 669867,
    "at": "2026-10-07T20:02:19Z",
    "sha1": "a792215d48c230b14bb086c8374340d7d8db5b96"
   },
   "category_names": [
    "Halo CE Scenery Tags"
   ]
  },
  {
   "fid": 6363,
   "title": "Ui Tags for Mainmenu Creation",
   "thumb": "img/lg/screenshot_ui.jpg",
   "author": "",
   "date": "07/08/2012",
   "file_size": "13.0M",
   "rating": null,
   "sids": [
    26
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6363",
   "og_image": "https://halomaps.org/hce/img/lg/screenshot_ui.jpg",
   "category": "Custom UI Files",
   "description": "UI tags for mainmenu creation",
   "notes": "These are tags for haloce for custom mainmenu UI creation, they are exactly the same as the old UI tags except theres a campaign menu and this doesn't check for updates when you play multiplayer internet.\n\nThe mainmenu background won't look like the one in the screenshot. You can search up for and then follow dg945's custom ui tutorial on youtube (search halovideotutorials channel), then you'll get a fully functional custom UI with a campaign menu!\n\nI think I may have uploaded the wrong version or something last time. Just to make sure i've tested this one and it works.",
   "images": [
    "img/lg/screenshot_ui.jpg"
   ],
   "hash": "9A4705E1AF8F3910DA5CB4B9ADE1E7BE",
   "fetched": "2026-10-07T16:41:15Z",
   "download": {
    "ok": true,
    "file_name": "6363-UI_tags_for_mainmenu_creation.zip",
    "bytes": 13033705,
    "at": "2026-10-07T20:15:11Z",
    "sha1": "f803223d8a0475427172b0fa949ee56476e36ec8"
   },
   "category_names": [
    "Custom UI Files"
   ]
  },
  {
   "fid": 6364,
   "title": "Advanced Bloodgulch",
   "thumb": "img/lg/0screenshot00-411.jpg",
   "author": "bhm99",
   "date": "07/08/2012",
   "file_size": "5.5M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6364",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-411.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloogulch variant",
   "notes": "Modified vehicicles:\n\nscopion\nwarthog (normal and rocket)\nghost\nbanshee\n__________________________________________________________________\n\nModified weapons:\n\nneedler\nassault rifle\nsniper rifle\nflamethrower\npistol\nrocket launcher\nplasma cannon (or fuel rod gun whatever u call it)\nAND MORE!",
   "images": [
    "img/lg/0screenshot00-411.jpg"
   ],
   "hash": "7B43B42495888B530E38B78BE678F2BF",
   "fetched": "2026-10-07T16:21:37Z",
   "download": {
    "ok": true,
    "file_name": "6364-advanced_bloodgulch.zip",
    "bytes": 5479258,
    "at": "2026-10-07T19:08:26Z",
    "sha1": "c52acb4370913e46342febebd4460c20121c8723"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6365,
   "title": "Arid Crusade",
   "thumb": "img/lg/1screenshot00-225.jpg",
   "author": "?",
   "date": "07/08/2012",
   "file_size": "51.3M",
   "rating": 8.6,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6365",
   "og_image": "https://halomaps.org/hce/img/lg/1screenshot00-225.jpg",
   "category": "Halo CE Maps",
   "notes": "VEHICLES:\nMultiplayer spirit dropship (with CMT's awesome shaders)\nShadow\nHalo 3 banshee\nHalo 3 ghost\nCMT wraith\nHalo 3 warthog\n\nWEAPONS (all from or based on Teh Lag's set, and all use his animations):\nCMT carbine\nHalo 1 plasma pistol\nHalo 1 fuel rod gun\nHalo 1 needler\nHalo 1 energy sword\nHalo 1 shotgun\nHalo 1 assault rifle (with some cooler shaders I found in the map I used the BSP from)\nCMT plasma rifle\nCMT sniper rifle (with desert camo by me :D)\nCMT rocket launcher\n\"CMT\" dark energy rifle (I used CMT's base plasma rifle, made it black, and used the dark energy rifle's energy effects and\nsuch)\nHalo 2 battle rifle\nHalo 2 particle beam rifle\n\nOTHER STUFF:\nD40's sky\nCMT Elite biped (with MP animations)\nAdditional scenery (such as a raided town, two military bases, and multiple beam structures)\nCustom/swapped ground bitmaps\nCustom HUD color scheme (based on Halo 2's Elite HUD colors)\nA capital ship",
   "images": [
    "img/lg/1screenshot00-225.jpg",
    "img/lg/2screenshot00-194.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/60F57146-B3AB-4783-8F4CEBC2959C6354.JPG",
     "caption": "Cruiser Covenant Class CAC"
    }
   ],
   "hash": "A54BDF194B0A9AFD419DA44DFB099177",
   "fetched": "2026-10-07T16:04:21Z",
   "download": {
    "ok": true,
    "file_name": "6365-arid_crusade.zip",
    "bytes": 51294619,
    "at": "2026-10-07T18:16:23Z",
    "sha1": "1225a2164b7d1da82457fa5cc138631185ef0c88"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 6366,
   "title": "Banshee Wars",
   "thumb": "img/lg/3screenshot00-173.jpg",
   "author": "",
   "date": "07/08/2012",
   "file_size": "35.9M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6366",
   "og_image": "https://halomaps.org/hce/img/lg/3screenshot00-173.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Hugeass variant",
   "notes": "Notes:\nSupports All GameTypes\n\nVehicles:\nCovenant Pelican - A Variant of the N-Pelican. Has a C_Dropship Shaders, cannot be destroyed\nSpace Banshee - A Variant of the Banshee OldPlayBack. Has a Wraith Shaders.\nHeretic Longsword - A Variant of the Longsword fighter. Has a C_Dropship Shaders, cannot be destroyed\nHeretic Banshee - A Variant of the Banshee\nC_Dropship - flyable. can be desturcted by destructible.\nSeraph - flyable. cannot be destroyed",
   "images": [
    "img/lg/3screenshot00-173.jpg"
   ],
   "hash": "E78A9EAE5F84276898BC2510D8D88D1E",
   "fetched": "2026-10-07T16:21:37Z",
   "download": {
    "ok": true,
    "file_name": "6366-banshee_wars.zip",
    "bytes": 35943970,
    "at": "2026-10-07T19:08:24Z",
    "sha1": "2c61b63ab6351fea6dd07e5e36fe1732cd57a9b7"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6367,
   "title": "Bloodencounter",
   "thumb": "img/lg/5screenshot00-176.jpg",
   "author": "Spartan2507",
   "date": "07/08/2012",
   "file_size": "37.7M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6367",
   "og_image": "https://halomaps.org/hce/img/lg/5screenshot00-176.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch variant with AI bots",
   "images": [
    "img/lg/5screenshot00-176.jpg"
   ],
   "hash": "FC54CCE4F474D3B0D4E2E4BA8F7525E3",
   "fetched": "2026-10-07T16:21:37Z",
   "download": {
    "ok": true,
    "file_name": "6367-bloodencounter.zip",
    "bytes": 37715338,
    "at": "2026-10-07T19:08:20Z",
    "sha1": "061d6fe0aab09c571fd57df0b259ecc57df9f342"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6368,
   "title": "Cerazine",
   "thumb": "img/lg/6screenshot00-176.jpg",
   "author": "Draco FireBlaze/nihao123456ftw",
   "date": "07/08/2012",
   "file_size": "39.7M",
   "rating": 8.5,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6368",
   "og_image": "https://halomaps.org/hce/img/lg/6screenshot00-176.jpg",
   "category": "Halo CE Maps",
   "notes": "Cerazine is a gigantic rocky ravine where players have 4 route choices (2 infantry and 2 vehicle routes) spanned across both inside and above the ravine. All the short-ranged weapons on the map have been amped up SLIGHTLY (not a lot, you wouldn’t even notice if I didn’t tell this to you) to accomodate for the advantages that medium and long ranged weapons have over short-ranged on this map.\n\nGametype recommendations)\nThis map works on all gametypes, but:\nALWAYS set vehicle respawning on about 2 minutes or so. There are 2 levels on this map plus another drop and if you drop one hog down there with no respawn then it won't respawn.\nCrazy king of the hill: don't use the default standard gametype. In the default time I always find the hill moves away before I can even get to it.\nRace: if no vehicles spawn type in object_create_anew_containing \"\", if the bridges look weird then type object_set_scale b1 0.3 0, then object_set_scale b2 0.3 0 and keep repeating until object_set_scale b6 0.3 0. Set vehicle respawn to minimum (30 secs) so it's fair for other players. Make sure your pants aren't on fire.",
   "images": [
    "img/lg/6screenshot00-176.jpg",
    "img/lg/7screenshot00-174.jpg"
   ],
   "hash": "EF7FED9022746CA8E273FB53933F3502",
   "fetched": "2026-10-07T16:04:21Z",
   "download": {
    "ok": true,
    "file_name": "6368-cerazine.zip",
    "bytes": 39728872,
    "at": "2026-10-07T18:16:23Z",
    "sha1": "877e9273df38a361d76154b8083e65c3d1824c82"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 6369,
   "title": "V3",
   "thumb": "img/lg/8screenshot00-154.jpg",
   "author": "Johnlex2 and Creator843",
   "date": "07/08/2012",
   "file_size": "84.8M",
   "rating": 8.8,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6369",
   "og_image": "https://halomaps.org/hce/img/lg/8screenshot00-154.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Deathisland variant",
   "notes": "Weapons:\nGravity Hammer\nReach Assault Rifle\nDMR\nMagnum Reach\nShotgun Spv3\nSpartan Laser\nReach Rocket Launcher\nPortable Turret\nPlasma Pistol, Plasma Rifle, Neddler Spv3\nBrute spiker\nPlasma Cannon Reach.\nPower Drainer\nRifle Neddler\nConcussion Rifle\nEnergy Sword\nForcus Rifle\n\nVehicles :\nHalo 3 Ghost, Banshee, Scorpion (Destructible)\nHalo 2 Turret Human\nReach Warthog\n\nBiped Noble 6 and First Person Reach Arms",
   "images": [
    "img/lg/8screenshot00-154.jpg"
   ],
   "hash": "6E9306D29EA35018F6315464F9108BB1",
   "fetched": "2026-10-07T16:21:36Z",
   "download": {
    "ok": true,
    "file_name": "6369-v3.zip",
    "bytes": 84770469,
    "at": "2026-10-07T19:08:27Z",
    "sha1": "a409b498a12eb663dea974f11add9059f99e9303"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6370,
   "title": "[h3]camp of Death",
   "thumb": "img/lg/9screenshot00-143.jpg",
   "author": "h2mk1",
   "date": "07/08/2012",
   "file_size": "94.4M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6370",
   "og_image": "https://halomaps.org/hce/img/lg/9screenshot00-143.jpg",
   "category": "Modified Multiplayer Maps",
   "notes": "Biped : mark VI\n\nWeapons:\n\nCOVENANT:\n-Covenant Carbine\n-Neddler\n-plasma cannon\n-Energy Sword\n-Plasma Rifle\n-Plasma Grenades\n-Beam Rifle\n-Energy Sword\n-Neddler Rifle\n\nHUMAN:\n-Battle Rifle\n-Sniper Rifle\n-Assault Rifle\n-Shotgun\n-Supressed SMG\n-Frag Grenades\n-Magnum M6S\n-Spartan Laser\n-DMR\n-SMG\n-C4\n-Spartan Laser\n-ROket Laucher\nAibots:\nMarine Armore Sniper",
   "images": [
    "img/lg/9screenshot00-143.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/190A745F-816F-499D-81804A1A5DABCB48.JPG",
     "caption": "me in camp of death"
    }
   ],
   "hash": "C3FCA8275F9F6F7BB268C0B91CB72884",
   "fetched": "2026-10-07T16:21:36Z",
   "download": {
    "ok": true,
    "file_name": "6370-[H3]camp_of_death.zip",
    "bytes": 94382424,
    "at": "2026-10-07T19:08:30Z",
    "sha1": "259f2b667bf13a0a25d5dae1b13638b52d6b0f63"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6371,
   "title": "[odst]contaminación H3",
   "thumb": "img/lg/13screenshot00-118.jpg",
   "author": "Maurix Maper (XXXSpartan98XXX)",
   "date": "07/08/2012",
   "file_size": "62.9M",
   "rating": 8.7,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6371",
   "og_image": "https://halomaps.org/hce/img/lg/13screenshot00-118.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Hangemhigh variant",
   "images": [
    "img/lg/13screenshot00-118.jpg"
   ],
   "hash": "3BD1A46B60528C0CB60A3EB7578D7D93",
   "fetched": "2026-10-07T16:21:36Z",
   "download": {
    "ok": true,
    "file_name": "6371-[ODST]Contaminacion-H3.zip",
    "bytes": 62861863,
    "at": "2026-10-07T19:08:16Z",
    "sha1": "b81ddd25b1fb8d703def881613f98e8281a05ab9"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6372,
   "title": "[odst]terminal(z 5)",
   "thumb": "img/lg/16screenshot00-96.jpg",
   "author": "Maurix Maper (XXXSpartan98XXX)",
   "date": "07/08/2012",
   "file_size": "62.6M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6372",
   "og_image": "https://halomaps.org/hce/img/lg/16screenshot00-96.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A terminal variant",
   "images": [
    "img/lg/16screenshot00-96.jpg"
   ],
   "hash": "ED178A84E0B2D4D2F8C42238EF974C50",
   "fetched": "2026-10-07T16:21:35Z",
   "download": {
    "ok": true,
    "file_name": "6372-[ODST]Terminal(Z-5).zip",
    "bytes": 62605980,
    "at": "2026-10-07T19:08:15Z",
    "sha1": "b96dfb412a30644f31932250f90dbd62156c805b"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6373,
   "title": "[tmm]h3 Condenado",
   "thumb": "img/lg/18screenshot00-94.jpg",
   "author": "?",
   "date": "07/08/2012",
   "file_size": "85.0M",
   "rating": 8.5,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6373",
   "og_image": "https://halomaps.org/hce/img/lg/18screenshot00-94.jpg",
   "category": "Modified Multiplayer Maps",
   "images": [
    "img/lg/18screenshot00-94.jpg"
   ],
   "hash": "4A37714B5304E0C4FBFCAA9AE90DD427",
   "fetched": "2026-10-07T16:21:35Z",
   "download": {
    "ok": true,
    "file_name": "6373-[TMM]H3_CONDENADO.zip",
    "bytes": 85046115,
    "at": "2026-10-07T19:08:16Z",
    "sha1": "9ea137db61f6364aa695948539f6d67e8891c0aa"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6375,
   "title": "H2 Naked Arbiter Tags",
   "thumb": "img/lg/104529857-4.jpg",
   "author": "Bourrin",
   "date": "07/13/2012",
   "file_size": "823.3K",
   "rating": null,
   "sids": [
    34
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6375",
   "og_image": "https://halomaps.org/hce/img/lg/104529857-4.jpg",
   "category": "Halo CE Biped Tags",
   "description": "NOT SUITABLE FOR ELITES UNDER 18.",
   "images": [
    "img/lg/104529857-4.jpg"
   ],
   "hash": "FCBC5B06182C9ED1A4DB39017E052CA1",
   "fetched": "2026-10-07T16:34:59Z",
   "download": {
    "ok": true,
    "file_name": "6375-h2_naked_arbiter_tags.zip",
    "bytes": 823290,
    "at": "2026-10-07T20:00:53Z",
    "sha1": "86cb0a15cf48bf5bf239258b626b153055476951"
   },
   "category_names": [
    "Halo CE Biped Tags"
   ]
  },
  {
   "fid": 6376,
   "title": "Halo Reach Carter V2 Biped Tags",
   "thumb": "img/lg/carter.jpg",
   "author": "isaac",
   "date": "07/13/2012",
   "file_size": "7.3M",
   "rating": 8.8,
   "sids": [
    34
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6376",
   "og_image": "https://halomaps.org/hce/img/lg/carter.jpg",
   "category": "Halo CE Biped Tags",
   "images": [
    "img/lg/carter.jpg",
    "img/lg/carter2.jpg"
   ],
   "hash": "71B0A17348D14CDA6C62CF69E478DCE1",
   "fetched": "2026-10-07T16:34:59Z",
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    "at": "2026-10-07T20:00:52Z",
    "sha1": "1410f954e7f9e3e3c892781df7f6a28c6dfecb82"
   },
   "category_names": [
    "Halo CE Biped Tags"
   ]
  },
  {
   "fid": 6377,
   "title": "Halo Reach Emile Biped Tags",
   "thumb": "img/lg/emile.jpg",
   "author": "ISAAC",
   "date": "07/13/2012",
   "file_size": "50.9M",
   "rating": null,
   "sids": [
    34
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6377",
   "og_image": "https://halomaps.org/hce/img/lg/emile.jpg",
   "category": "Halo CE Biped Tags",
   "images": [
    "img/lg/emile.jpg",
    "img/lg/emile3.jpg"
   ],
   "hash": "27CBD903D865B23A97130760002D9C73",
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    "file_name": "6377-Halo_reach_Emile_biped_tags.zip",
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    "at": "2026-10-07T20:01:05Z",
    "sha1": "d5c5ba8537411174aaa55fb5e28dc14bb1a09b8e"
   },
   "category_names": [
    "Halo CE Biped Tags"
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  },
  {
   "fid": 6378,
   "title": "Heretic Spirit Tags",
   "thumb": "img/lg/sapien-20120711-1453499.jpg",
   "author": "Brilliant Gift",
   "date": "07/13/2012",
   "file_size": "3.6M",
   "rating": null,
   "sids": [
    30
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6378",
   "og_image": "https://halomaps.org/hce/img/lg/sapien-20120711-1453499.jpg",
   "category": "Halo CE Vehicle Tags",
   "description": "This is a Unarmed vehicle tag variant of the C_dropship",
   "notes": "About:\nThis is the same vehicle that is a covenant dropship.\n\nBugs:\n1.There is Nobody inside piloting it, you can drive it, but your vehicle is unarmed\n2.This is a unarmed Dropship\n3.This vehicle is unarmed because it has no armaments\n\nExtract the tag folders and overwrite the c_dropship tag folder. You must modify a cyborg animation so you can drive it and it is \"c_dropship driver\".",
   "images": [
    "img/lg/sapien-20120711-1453499.jpg",
    "img/lg/sapien-20120711-1453572.jpg"
   ],
   "hash": "6EE1982F8A1F72A72BF75102E81B95DA",
   "fetched": "2026-10-07T16:37:13Z",
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    "file_name": "6378-heretic_spirit_tags.zip",
    "bytes": 3608677,
    "at": "2026-10-07T20:06:31Z",
    "sha1": "e81b3495101714150fe442ea20ec5e5e881d1d86"
   },
   "category_names": [
    "Halo CE Vehicle Tags"
   ]
  },
  {
   "fid": 6379,
   "title": "L85a1 Plasma Rifle Tags",
   "thumb": "img/lg/sapien-20120712-1905534.jpg",
   "author": "Brilliant Gift",
   "date": "07/13/2012",
   "file_size": "4.8M",
   "rating": null,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6379",
   "og_image": "https://halomaps.org/hce/img/lg/sapien-20120712-1905534.jpg",
   "category": "Halo CE Weapon Tags",
   "description": "This is the same gun like a l85 assault rifle. It's a plasma-like assault rifle.",
   "notes": "Recommendation:\n\nThis is recomended for multyplayer, because it's used as a plasma rifle and a brute plasma rifle. It has infinite ammo.\n\nExtract all in the tags folder and overwrite the files. An .item_collection tag is included and it should be placed in halo custom edition\\tags\\item_collections directory.",
   "images": [
    "img/lg/sapien-20120712-1905534.jpg",
    "img/lg/sapien-20120712-1905589.jpg"
   ],
   "hash": "749B8F315EBD72373CF09F8D02B4CBC3",
   "fetched": "2026-10-07T16:38:12Z",
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    "file_name": "6379-l85a1_plasma_rifle_tags.zip",
    "bytes": 4768592,
    "at": "2026-10-07T20:07:58Z",
    "sha1": "00d20207330897b532e874122d2d0c77359f663c"
   },
   "category_names": [
    "Halo CE Weapon Tags"
   ]
  },
  {
   "fid": 6380,
   "title": "Perks Tags",
   "thumb": "img/lg/Perks.jpg",
   "author": "Juiceb0xhero",
   "date": "07/13/2012",
   "file_size": "1.8M",
   "rating": null,
   "sids": [
    20
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6380",
   "og_image": "https://halomaps.org/hce/img/lg/Perks.jpg",
   "category": "Halo CE Misc. Tags",
   "description": "Perks - Juggernog + Quickrevive -Custom Quickrevive and Juggernog perks made for CE",
   "images": [
    "img/lg/Perks.jpg"
   ],
   "hash": "0FDAB6C6D9F992A8288B5A3528232477",
   "fetched": "2026-10-07T16:34:09Z",
   "download": {
    "ok": true,
    "file_name": "6380-perks_tags.zip",
    "bytes": 1778837,
    "at": "2026-10-07T19:58:56Z",
    "sha1": "3eea4e01d0a66571cd0c681eab26a3438dae4bb0"
   },
   "category_names": [
    "Halo CE Misc. Tags"
   ]
  },
  {
   "fid": 6381,
   "title": "Revenant Vehicle Tags",
   "thumb": "img/lg/haloce-20120625-173626.png",
   "author": "Brilliant Gift",
   "date": "07/13/2012",
   "file_size": "1.6M",
   "rating": 2.4,
   "sids": [
    30
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6381",
   "og_image": "https://halomaps.org/hce/img/lg/haloce-20120625-173626.png",
   "category": "Halo CE Vehicle Tags",
   "description": "A Variant of the LAV-25",
   "notes": "About:\nThis vehicle Revenant is a variant of the LAV-25, because it's used as a Wraith.\n\nRecommendation:\n\nThis is recomended for multiplayer, because it's used as a Wraith.",
   "images": [
    "img/lg/haloce-20120625-173626.png",
    "img/lg/haloce-20120625-173600-1.png"
   ],
   "hash": "831B51235415AC9D1B6A0F07AEA0074D",
   "fetched": "2026-10-07T16:37:13Z",
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    "file_name": "6381-Revenant_vehicle_tags.zip",
    "bytes": 1572928,
    "at": "2026-10-07T20:06:30Z",
    "sha1": "9501ab091710c1842602fa2d89545e1fa2a83279"
   },
   "category_names": [
    "Halo CE Vehicle Tags"
   ]
  },
  {
   "fid": 6382,
   "title": "Ryno Ui (User Interface) Map file replacement",
   "thumb": "img/lg/ACF3F68.jpg",
   "author": "RynO-SauruS",
   "date": "07/13/2012",
   "file_size": "1.9M",
   "rating": 9.0,
   "sids": [
    26
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6382",
   "og_image": "https://halomaps.org/hce/img/lg/ACF3F68.jpg",
   "category": "Custom UI Files",
   "description": "This will allow you to play the Halo single player campaign (if you install the maps), while keeping the original main menu design.",
   "notes": "Installation :\n\n1. Go to your Halo CE \"maps\" folder, and BACKUP (RENAME OR MOVE) YOUR ORIGINAL UI.MAP. This will keep you from having to re-install the game if you want the original UI back!\n2. Copy the ui.map from this archive into your Halo CE \"maps\" folder.\n3. Open Halo CE, and enjoy.",
   "images": [
    "img/lg/ACF3F68.jpg"
   ],
   "hash": "D3B277F2FF42066FE380C0B293C61F2B",
   "fetched": "2026-10-07T16:41:15Z",
   "download": {
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    "file_name": "6382-RynO_UI.zip",
    "bytes": 1939946,
    "at": "2026-10-07T20:15:09Z",
    "sha1": "7ecfd524bf3a4b576a71ee3711f303917e24ffa0"
   },
   "category_names": [
    "Custom UI Files"
   ]
  },
  {
   "fid": 6383,
   "title": "Scarab Gun Elite Tags",
   "thumb": "img/lg/haloce-20120626-195136.jpg",
   "author": "?",
   "date": "07/13/2012",
   "file_size": "835.0K",
   "rating": null,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6383",
   "og_image": "https://halomaps.org/hce/img/lg/haloce-20120626-195136.jpg",
   "category": "Halo CE Weapon Tags",
   "notes": "This is the scarab gun tags for halo ce use it in maps you like or anything else it is a variant of the plasma rifle like the one in halo 2\nand it has the beam and damage and sound like a real scarab gun.\n\nNew Features:\nBrute Plasma Rifle Shaders",
   "images": [
    "img/lg/haloce-20120626-195136.jpg"
   ],
   "hash": "36EC7C89CBEE752BB9B816CE22ADF4D3",
   "fetched": "2026-10-07T16:38:11Z",
   "download": {
    "ok": true,
    "file_name": "6383-Scarab_Gun_Elite_Tags.zip",
    "bytes": 835044,
    "at": "2026-10-07T20:07:57Z",
    "sha1": "18d4fcd8cfdf233e53770dbc8a70e9af51828a06"
   },
   "category_names": [
    "Halo CE Weapon Tags"
   ]
  },
  {
   "fid": 6384,
   "title": "Sniper Hud Fix",
   "thumb": "img/lg/sniper_fix.png",
   "author": "Jesse",
   "date": "07/13/2012",
   "file_size": "691.6K",
   "rating": null,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6384",
   "og_image": "https://halomaps.org/hce/img/lg/sniper_fix.png",
   "category": "Halo CE Weapon Tags",
   "description": "A fix for the sniper rifle zoom overlays",
   "notes": "Instructions: Just drag and drop the file into your tags\\weapons\\sniper rifle folder and replace the file already there.\nIf you use a modified\\custom hud file and do not want to overwrite it, you can just open your sniper rifle hud tag, scroll to\nstatic elements and copy the location values from my file.",
   "images": [
    "img/lg/sniper_fix.png"
   ],
   "hash": "9B24B18EE45EBFFBC122F7F36802A2C0",
   "fetched": "2026-10-07T16:38:11Z",
   "download": {
    "ok": true,
    "file_name": "6384-Sniper_HUD_fix.zip",
    "bytes": 691574,
    "at": "2026-10-07T20:07:57Z",
    "sha1": "842272c05b43fb1488f200dd5a616c9847b93016"
   },
   "category_names": [
    "Halo CE Weapon Tags"
   ]
  },
  {
   "fid": 6385,
   "title": "Space Banshee Tags",
   "thumb": "img/lg/SpaceBanshee.png",
   "author": "?",
   "date": "07/13/2012",
   "file_size": "3.3M",
   "rating": null,
   "sids": [
    30
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6385",
   "og_image": "https://halomaps.org/hce/img/lg/SpaceBanshee.png",
   "category": "Halo CE Vehicle Tags",
   "images": [
    "img/lg/SpaceBanshee.png"
   ],
   "hash": "BA83B2530FBAF6559D82B38C54D4E7FC",
   "fetched": "2026-10-07T16:37:12Z",
   "download": {
    "ok": true,
    "file_name": "6385-Space_Banshee_tags.zip",
    "bytes": 3254713,
    "at": "2026-10-07T20:06:29Z",
    "sha1": "1a07d8347d48508e17cbfb7f8a010c8dfa40c10b"
   },
   "category_names": [
    "Halo CE Vehicle Tags"
   ]
  },
  {
   "fid": 6386,
   "title": "Ui Folder for Mainmenu Creation With Campaign Menu",
   "thumb": "img/lg/picture1-1.png",
   "author": "Draco FireBlaze/nihao123456ftw",
   "date": "07/13/2012",
   "file_size": "9.9M",
   "rating": 6.9,
   "sids": [
    26
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6386",
   "og_image": "https://halomaps.org/hce/img/lg/picture1-1.png",
   "category": "Custom UI Files",
   "notes": "These are working tags for Halo Custom Edition that are ready for main menu ui creation.\n\nThis was intended for the people who want to get started on creating mainmenu ui maps, for those who couldn't find main menu UI files with a campaign option or for those who have just finished creating their main menu UI but the menu options are not showing up.\n\nFor newbies: Install these tags first then follow the Custom UI Video Tutorial by dg945 on halomaps.org\n\nThese tags are the same as the original stock main menu tags except:\n1. There is a functional Campaign menu\n2. Check for updates window removed from multiplayer internet menu\n\nTo install these tags extract them to your tags folder inside your halo custom edition directory, if you hate setups and just clicked \"I agree, next, next, [cd key], next, finish\" etc. then it should be located in C:\\Program Files\\Microsoft Games\\Halo Custom Edition\\tags.\nBACK UP YOUR ORIGINAL UI FOLDER FIRST!!!!!!",
   "images": [
    "img/lg/picture1-1.png"
   ],
   "hash": "5562EAD072B3DB88F01649F75B7AD93D",
   "fetched": "2026-10-07T16:41:15Z",
   "download": {
    "ok": true,
    "file_name": "6386-ui_folder_for_mainmenu_creation_with_campaign_menu.zip",
    "bytes": 9892343,
    "at": "2026-10-07T20:15:11Z",
    "sha1": "7a93c02a94d7923c32e6482976c1e38e42c2bd31"
   },
   "category_names": [
    "Custom UI Files"
   ]
  },
  {
   "fid": 6387,
   "title": "Wraith Elite Tags",
   "thumb": "img/lg/haloce-20120709-181857.jpg",
   "author": "Brilliant Gift",
   "date": "07/13/2012",
   "file_size": "5.3M",
   "rating": null,
   "sids": [
    30
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6387",
   "og_image": "https://halomaps.org/hce/img/lg/haloce-20120709-181857.jpg",
   "category": "Halo CE Vehicle Tags",
   "notes": "Notes: Here are the wraith tags used in Warthog_Run. They are have no secondary fire, new crosshair, non-destructible, and transfer damage directly to the driver.",
   "images": [
    "img/lg/haloce-20120709-181857.jpg",
    "img/lg/haloce-20120709-183324b.jpg"
   ],
   "hash": "4B05462446FA5983CC0B77C0B4754A03",
   "fetched": "2026-10-07T16:37:12Z",
   "download": {
    "ok": true,
    "file_name": "6387-wraith_elite_tags.zip",
    "bytes": 5291346,
    "at": "2026-10-07T20:06:29Z",
    "sha1": "bd9d21cfc460356062eeed748380334125213fc8"
   },
   "category_names": [
    "Halo CE Vehicle Tags"
   ]
  },
  {
   "fid": 6388,
   "title": "Coastal Canyon 2.0",
   "thumb": "img/lg/2screenshot00-196.jpg",
   "author": "?",
   "date": "07/13/2012",
   "file_size": "48.3M",
   "rating": null,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6388",
   "og_image": "https://halomaps.org/hce/img/lg/2screenshot00-196.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Bloodgulch variant with AI bots",
   "images": [
    "img/lg/2screenshot00-196.jpg"
   ],
   "hash": "15478EC2296081649C4FCA4B28CACFCC",
   "fetched": "2026-10-07T16:17:49Z",
   "download": {
    "ok": true,
    "file_name": "6388-coastal_canyon-2.0.zip",
    "bytes": 48303167,
    "at": "2026-10-07T18:51:39Z",
    "sha1": "8503bd488dcf214c6823c2dc72f2b07a47be8053"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 6389,
   "title": "Floodgate 3",
   "thumb": "img/lg/4screenshot00-169.jpg",
   "author": "?",
   "date": "07/13/2012",
   "file_size": "38.8M",
   "rating": null,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6389",
   "og_image": "https://halomaps.org/hce/img/lg/4screenshot00-169.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Bloodgulch variant with AI bots",
   "notes": "You start with:\nM90 MK2 Shotgun\nFlameThrower\nSuppressed SMG\nPancor Jackhammer\n\nAI Actor Variants:\nFlood Combat Forms\nMarines\n\nChanges:\nAdded Beam Rifles\nAdded Flak Fuel Rod cannons",
   "images": [
    "img/lg/4screenshot00-169.jpg"
   ],
   "hash": "2D268812DDA696766EE5A38591CC61CC",
   "fetched": "2026-10-07T16:17:49Z",
   "download": {
    "ok": true,
    "file_name": "6389-floodgate_3.zip",
    "bytes": 38775270,
    "at": "2026-10-07T18:51:39Z",
    "sha1": "07439e8111cb8044008a3b7fd32a3a19091309c6"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 6390,
   "title": "Fuel Rod Wars Alpha",
   "thumb": "img/lg/7screenshot00-175.jpg",
   "author": "?",
   "date": "07/13/2012",
   "file_size": "20.7M",
   "rating": null,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6390",
   "og_image": "https://halomaps.org/hce/img/lg/7screenshot00-175.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Bloodgulch variant with AI bots",
   "notes": "INFO:\nthis is a AI war map that has hunters and grunts on it.\n\nKnown Bugs:\n1. Grunts and Hunters now fire at long range\n2. Grunts now fire at long range with their Fuel Rod guns, if you don't spot around them , they will kill you with their fuel rod guns within seconds.\n3. Hunters and Grunts on Blue Team and Red Team now fire at Long range, i do not know how to do that yet if you know how please email me.\n\nINSTALATION:\nPut the fuel_rod_wars_alpha.map into ur halo CE maps folder",
   "images": [
    "img/lg/7screenshot00-175.jpg"
   ],
   "hash": "904C9A4A99BF15536D9ED8451CB476FE",
   "fetched": "2026-10-07T16:17:48Z",
   "download": {
    "ok": true,
    "file_name": "6390-fuel_rod_wars_alpha.zip",
    "bytes": 20727612,
    "at": "2026-10-07T18:51:34Z",
    "sha1": "90e43bec4009a330d6da5200ce66fcb66fbad15d"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 6391,
   "title": "Ghost",
   "thumb": "img/lg/8screenshot00-155.jpg",
   "author": "Subvoltic",
   "date": "07/13/2012",
   "file_size": "38.7M",
   "rating": null,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6391",
   "og_image": "https://halomaps.org/hce/img/lg/8screenshot00-155.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A custom multiplayer map with ai bots.",
   "notes": "About: Ghost_Onxy Features AI bots on a multiplayer map.\nThere our a few custom tags, mostly just changes to unit colors. Made by me.\nThere are a lot of bots, so I suggest you use a decent computer to play my map.\n\nThe background of this map is your, life pod has crashed right in the middle of a swamp.\nYou thought to yourself no big deal.\nHowever you landed right in the middle of a warzone.\nHelp your fellow marines and spartans fight off endless waves of the covenant horde.",
   "images": [
    "img/lg/8screenshot00-155.jpg",
    "img/lg/9screenshot00-144.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/57A75A95-F92E-4DCA-B38C6E6B5D292348.JPG",
     "caption": "The heat of battle."
    }
   ],
   "hash": "A90827C46CA32D4286AF730CD79B19A7",
   "fetched": "2026-10-07T16:17:48Z",
   "download": {
    "ok": true,
    "file_name": "6391-ghost.zip",
    "bytes": 38654482,
    "at": "2026-10-07T18:51:37Z",
    "sha1": "2e9a33ff7d52773ed4de42506036b003b908496d"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 6392,
   "title": "Grunt Attack 3",
   "thumb": "img/lg/12screenshot00-134.jpg",
   "author": "?",
   "date": "07/13/2012",
   "file_size": "19.3M",
   "rating": 6.0,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6392",
   "og_image": "https://halomaps.org/hce/img/lg/12screenshot00-134.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Bloodgulch variant with AI bots play as a grunt",
   "notes": "Here it is, Grunt Attack 3! Obviously, this is the sequel to Grunt Attack, my popular CE Reclamier firefight. It has been well updated, with lots of new changes. It has taken two weeks now to make, and a few people have helped me along the way.\n\nMod:\nSome 50 years ago, the grunts wiped out the Gravemind and Flood. The Flood and Gravemind are defeated by Grunts. The Flood does not make their appearance in Grunt Attack 3. 15 players do not make their appearance in Grunt attack 3.\n\nTips:\n\nOne player can play this map\n\nYou sometimes respawn in the enemy base while playing Slayer mode\n\nDO NOT Kill Red Team Grunts while you're in their side, they are your friends\n\nThe Blue Team Grunts are your friends while playing as Blue\n\nList of New Actor Variants:\n* Grunt Commanders. These will defend the Red and Blue's base, They wield Plasma Rifles and Dark Energy Rifles\n\n* Grunt Pilots. They are the Covenant Battlecrusier or Assault Carrier's crewman. They wield Dark Energy Rifles\n\n* Grunt Minors. Majors and Specops. They wield Needlers, Plasma Pistols and the Fuel Rod Gun except the Plasma Rifle.\n\n* Grunt Ultras. They wield Plasma Rifles and Plasma Pistols, but Ultra Grunts have the ability overcharge the plasma pistol.",
   "images": [
    "img/lg/12screenshot00-134.jpg"
   ],
   "hash": "3E0486F7DB2F03A58EF3F196A7810B0F",
   "fetched": "2026-10-07T16:17:47Z",
   "download": {
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    "file_name": "6392-grunt_attack_3.zip",
    "bytes": 19326342,
    "at": "2026-10-07T18:51:32Z",
    "sha1": "a3b13a3180e8ac17367cbbfe0dde0c6184c5c62d"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 6393,
   "title": "Gunboat Wars",
   "thumb": "img/lg/13screenshot00-119.jpg",
   "author": "?",
   "date": "07/13/2012",
   "file_size": "34.5M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6393",
   "og_image": "https://halomaps.org/hce/img/lg/13screenshot00-119.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Hugeass variant",
   "notes": "Known Bugs\\Issues:\n\n1.You start with four weapons, i do not know how to do that yet if you know how please email me\n2.When you shoot at the Covenant Dropship it will die.\n3.The Heretic Fighterbomber fires Scarab Beams and Covenant Gun tower Mortars.\n4.When you're in a Space Banshee and variants, you cannot die in the Space Banshee and variants\n5.there are scenery tags, wraith, ghost and spectre.\n6.there are no landing vehicles in the map.\n7.you sometimes respawn in the blue base\nSTARTING WEAPONS:\nSMG\n\nSupressed Smg\n\nH2 Shotgun\n\nWraith Mortar Handheld\n\nVEHICLES:\n\nSpace Banshee XMF and variants of the Space Banshee\nHeretic Fighterbomber\nSpirit Dropship Type-25 Troop Carrier",
   "images": [
    "img/lg/13screenshot00-119.jpg"
   ],
   "hash": "B1ED094800B59DD47470B2ABA42E782F",
   "fetched": "2026-10-07T16:21:34Z",
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    "file_name": "6393-gunboat_wars.zip",
    "bytes": 34506173,
    "at": "2026-10-07T19:08:10Z",
    "sha1": "018989a135e69003c3636c5bf217b8a5d454fe97"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6394,
   "title": "Huh What 3",
   "thumb": "img/lg/14screenshot00-115.jpg",
   "author": "²MõD²Wrath",
   "date": "07/13/2012",
   "file_size": "10.3M",
   "rating": 8.0,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6394",
   "og_image": "https://halomaps.org/hce/img/lg/14screenshot00-115.jpg",
   "category": "Halo CE Maps",
   "description": "A small island map",
   "notes": "Game Types: Race, Ctf ,Oddball, King and Slayer. All work excellent. I recommend playing all 5.\n\nField Weapons: Kept in hand to hand combat theme with my first 2 huh-what maps ive givin you a fists, a knife and a boomerang.Also there are 4 frag and 4 plasma gernades. and for my last wepaon of choice , your clue is this, think like a coconut...\n\nVechiles: There isnt room for one...lolol\n\nMap Recommendations, 6-8 players but the more the better.\n\nKnown flaws: None that we who tested it could find\n\nyou will die if you fall off the island",
   "images": [
    "img/lg/14screenshot00-115.jpg",
    "img/lg/15screenshot00-116.jpg"
   ],
   "hash": "71A6FB1BB569B5449EB4FE977CE506CC",
   "fetched": "2026-10-07T16:04:20Z",
   "download": {
    "ok": true,
    "file_name": "6394-huh-what_3.zip",
    "bytes": 10325801,
    "at": "2026-10-07T18:16:18Z",
    "sha1": "046b19f0bc75cdd9f126c3ce5ffc878c9a316e10"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 6395,
   "title": "Hunter Wars Beta",
   "thumb": "img/lg/18screenshot00-95.jpg",
   "author": "?",
   "date": "07/13/2012",
   "file_size": "11.2M",
   "rating": null,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6395",
   "og_image": "https://halomaps.org/hce/img/lg/18screenshot00-95.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Bloodgulch variant with AI bots",
   "notes": "INFO:\nthis is a AI war map that has hunters and H2 hunters on it. There are Hunters and Halo 2 Hunters.\n\nKnown Bugs\n1.You start with four weapons.\n\nStarting Weapons:\n\nFuel rod Launcher\nFlak Cannon Launcher\nHunter Fuel Rod (can now be wielded)\nFuel Rod Launcher (version from a Rocket Launcher)\n\nINSTALATION:\nPut the hunter_wars_beta.map into ur halo CE maps folder",
   "images": [
    "img/lg/18screenshot00-95.jpg"
   ],
   "hash": "C7F8701DC0EF8488EEF9CAED6927F3A5",
   "fetched": "2026-10-07T16:17:47Z",
   "download": {
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    "file_name": "6395-hunter_wars_beta.zip",
    "bytes": 11248040,
    "at": "2026-10-07T18:51:29Z",
    "sha1": "c1649b354146e78b70ca894b7350d117228f2815"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 6396,
   "title": "Lostsquad",
   "thumb": "img/lg/19screenshot00-86.jpg",
   "author": "Arcticwolf",
   "date": "07/13/2012",
   "file_size": "50.2M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6396",
   "og_image": "https://halomaps.org/hce/img/lg/19screenshot00-86.jpg",
   "category": "Halo CE Maps",
   "description": "A large canyon",
   "notes": "Description: My first map that ive made in quite while, The map features many things such as: Play as a ODST, halo 3 pelicans (tags extracted from h3pelitest map.)\n,silenced smg's,halo 3 ODST Bipeds, wounded ODST Bipeds, a few baces from halomaps.org,and some other\nfeatures that youll just have to see for yourselves.",
   "images": [
    "img/lg/19screenshot00-86.jpg",
    "img/lg/20screenshot00-78.jpg"
   ],
   "hash": "73C35718EACF83149E3F4DA23D11BE75",
   "fetched": "2026-10-07T16:04:20Z",
   "download": {
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    "file_name": "6396-lostsquad.zip",
    "bytes": 50159350,
    "at": "2026-10-07T18:16:18Z",
    "sha1": "6178033bb393fa02a204b0b02d9f3f087410dbcf"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 6397,
   "title": "Omairsumgulch",
   "thumb": "img/lg/21screenshot00-75.jpg",
   "author": "omair sandhu",
   "date": "07/13/2012",
   "file_size": "13.8M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6397",
   "og_image": "https://halomaps.org/hce/img/lg/21screenshot00-75.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch variant",
   "images": [
    "img/lg/21screenshot00-75.jpg"
   ],
   "hash": "C22DFBA72FD151AD9A255C5D9B30EFA4",
   "fetched": "2026-10-07T16:21:34Z",
   "download": {
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    "file_name": "6397-omairsumgulch.zip",
    "bytes": 13838367,
    "at": "2026-10-07T19:08:08Z",
    "sha1": "257a6143f28028815204b07e12796ba392f69c5f"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6398,
   "title": "Rave Fight",
   "thumb": "img/lg/24screenshot00-63.jpg",
   "author": "A514N",
   "date": "07/13/2012",
   "file_size": "45.1M",
   "rating": 8.6,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6398",
   "og_image": "https://halomaps.org/hce/img/lg/24screenshot00-63.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Dance variant with fighting AI bots",
   "notes": "About the map: It all starts when you saw your girlfriend talking to a grunt. You being an overly protective boyfriend, went and punched\nthe grunt in the face. The grunt goes crying to the elites and jackals so and elite comes up to you and shoves you, all your spartan\nand odst freinds gather around and go like \"OOOOH\" so you shove the elite back. Then some idiot tosses a gernade and an all out firefight\nbreaks loose!\n\nAll hope seems lost for you because you dont have any guns but the covenant does! However your buddy Spartan-1337 hauled your home\narsenal all the way to the dance floor! Your weapons include:\n\n-M1911\n-Supressed SMG\n-Supressed Magnum\n-M4 Masterkey\n-Tactical Battlerifle DMR thing\n-Remington 870 shotgun\n-MA5C\n-H3 Magnum\n-An energy sword\n\nTake one and go show the covenant whos boss!\n\nRecomended:\nFind the easter egg! *Hint: you need to find the teleporter that will get you there*",
   "images": [
    "img/lg/24screenshot00-63.jpg"
   ],
   "hash": "67E9B74B24106A9624552D6F107A8BAD",
   "fetched": "2026-10-07T16:21:34Z",
   "download": {
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    "file_name": "6398-rave_fight.zip",
    "bytes": 45116302,
    "at": "2026-10-07T19:08:07Z",
    "sha1": "e4d9dc7aa357ea34a16273865159337d51d7da6e"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6399,
   "title": "Revoltijo",
   "thumb": "img/lg/0screenshot00-412.jpg",
   "author": "jordian",
   "date": "07/13/2012",
   "file_size": "14.3M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6399",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-412.jpg",
   "category": "Halo CE Maps",
   "notes": "etails of the map:\n\na map style halo ce\n\nweapons:\n\nsniper rifle\nrocker\npistol\nplasma cannon\nplasma pistol\nso on\n\nvehicles:\n\nghost\nbanshee\nwarthog\nrwarthogh",
   "images": [
    "img/lg/0screenshot00-412.jpg",
    "img/lg/4screenshot00-170.jpg"
   ],
   "hash": "E0EC12D8191DD8DD89E657CE1B6574BF",
   "fetched": "2026-10-07T16:04:19Z",
   "download": {
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    "file_name": "6399-revoltijo.zip",
    "bytes": 14347959,
    "at": "2026-10-07T18:16:17Z",
    "sha1": "c95adc472998dda11b672779053ea093e7182733"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 6400,
   "title": "Snowdrop",
   "thumb": "img/lg/25screenshot00-55.jpg",
   "author": "aLTis",
   "date": "07/13/2012",
   "file_size": "24.5M",
   "rating": 8.4,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6400",
   "og_image": "https://halomaps.org/hce/img/lg/25screenshot00-55.jpg",
   "category": "Halo CE Maps",
   "description": "A snow covered waste land",
   "notes": "Thanks to all people who played in my map!\nMap supports all gametypes (for race i would suggest making new gametype that only has warthogs, so other vehicles wouldnt spawn)\n\nVehicles:\nHalo 3 snow mongoose\nModified halo reach warthog\nand 2 secret vehicles\n\nWeapons:\nCads assault rifle\ngauss sniper rifle\nTactical battle rifle\nHalo reach style magnum\ncmt shotgun\ncmt ma5k\n\nThere are 2 secrets in this map. Good luck finding them!",
   "images": [
    "img/lg/25screenshot00-55.jpg",
    "img/lg/27screenshot00-55.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/FF1DF673-371A-4C59-B5A56F7048D756DF.JPG",
     "caption": "An order of snowdrop please"
    },
    {
     "src": "img/users/lg/33421180-920B-4C42-B17DC951DA40E6FA.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/259E950A-B85D-45EC-9C6840B6AAC0706F.JPG",
     "caption": "DJ"
    },
    {
     "src": "img/users/lg/B8C446B8-E9C4-465D-87C13B8FE0B984C9.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/73CE7C7E-2F29-4020-BA326B253C6D82C4.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/3C99E437-1029-4976-8381AF1136AFC26F.JPG",
     "caption": ""
    }
   ],
   "hash": "8A397A30E081DAE732BF3432B7E8ADA5",
   "fetched": "2026-10-07T16:04:19Z",
   "download": {
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    "file_name": "6400-snowdrop.zip",
    "bytes": 24453651,
    "at": "2026-10-07T18:16:16Z",
    "sha1": "449175d4729c3cd4fb8baed80702ff0e0b13c2a1"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 6401,
   "title": "Spirit Crash Site",
   "thumb": "img/lg/29screenshot00-45.jpg",
   "author": "Brilliant Gift",
   "date": "07/13/2012",
   "file_size": "48.8M",
   "rating": 9.0,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6401",
   "og_image": "https://halomaps.org/hce/img/lg/29screenshot00-45.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Bloodgulch variant with AI bots",
   "notes": "Description : Crash site of a Spirit Type-25 Troop Carrier and a Covenant Pelican with rebels, marines and elite survivors.\n\nAbout:\nThis map is about a group of marine survivors that are stranded on a remote valley infested with red orange elites with energy swords.\nAlso, there are the orange-red elites with energy sword. These are all AI controlled characters. Many marines died in the crash, but the few that lived are up and\nat it to get out of the valley. The few back-up sent didn't make it far as they were injured on impact and cant fight. The Zombie Elites are there for one\nreason alone... to kill survivors.",
   "images": [
    "img/lg/29screenshot00-45.jpg"
   ],
   "hash": "BFE9F1B5292A4E617E0B6A7B01DAA9DB",
   "fetched": "2026-10-07T16:17:47Z",
   "download": {
    "ok": true,
    "file_name": "6401-spirit_crash_site.zip",
    "bytes": 48753376,
    "at": "2026-10-07T18:51:33Z",
    "sha1": "7af48c60ec866cf7e3f3f267bd2a8b4081a8faf4"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 6402,
   "title": "The Motherlands Battleroyale",
   "thumb": "img/lg/30screenshot00-51.jpg",
   "author": "SLMasterbuilder",
   "date": "07/13/2012",
   "file_size": "45.8M",
   "rating": null,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6402",
   "og_image": "https://halomaps.org/hce/img/lg/30screenshot00-51.jpg",
   "category": "Multiplayer Maps w/ AI",
   "notes": "There are many default and custom objects used in this map, so many various authors that it'd take days just to reference all of them.\nThis map consists of four AI factions fighting against eachother and you.\nThere are four massive low-grade bases, there is a center platform that seperates the bases from each other.\nEach base has bipeds for controlling.\nThe slar is an assault rifle variant.\n\ncopy and paste the map into the maps folder in your Halo directory.",
   "images": [
    "img/lg/30screenshot00-51.jpg",
    "img/lg/33screenshot00-43.jpg"
   ],
   "hash": "EFF0F19CF54411F9644F315188E8B29C",
   "fetched": "2026-10-07T16:17:46Z",
   "download": {
    "ok": true,
    "file_name": "6402-TheMotherlands_BattleRoyale.zip",
    "bytes": 45755882,
    "at": "2026-10-07T18:51:31Z",
    "sha1": "b94f16e26b32a0b79fd1e5c1bf81fdbf07c02c1f"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 6403,
   "title": "The Alamo",
   "thumb": "img/lg/34screenshot00-38.jpg",
   "author": "A514N",
   "date": "07/13/2012",
   "file_size": "58.4M",
   "rating": 8.2,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6403",
   "og_image": "https://halomaps.org/hce/img/lg/34screenshot00-38.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Bloodgulch variant with AI bots",
   "notes": "About the map: Covenant AI are assualting redbase of bloodgulch on all sides, pick up your weapon and prepare to fight\nto the bitter end! Don't worry about dying alone because you have marines, odsts, crewmen, and spartans at your side!\n\nHere is your arsenal of weapons and vehicles that come from all corners of space and time:\n\n-m16m203\n-m4 masterkey\n-remington shotgun\n-Silenced SMG\n-Silenced Magnum\n-tactical semi-auto battle rifle\n-gauss sniper rifle\n-desert eagle (original magnum skin)\n-desert eagle (cod4 rip)\n-g36c\n-m16\n-mp5\n-m1911\n-rocket launcher (default one)\n-assualt rifle (default one)\n-pistol (default one)\n-flamethrower (default one)\n-fuel rod (default one)\n-sniper (default one)\n-warthog\n-banshee\n\nPick one and go help your teamates out!\n\nRecomended:\nHold your ground and fight the covenant! getting outside the assualt wont do you anything because there isnt anything\nbeyond the covenant lines.",
   "images": [
    "img/lg/34screenshot00-38.jpg"
   ],
   "hash": "F68FF44B0683E706B7F04DC4D12A046F",
   "fetched": "2026-10-07T16:17:46Z",
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    "ok": true,
    "file_name": "6403-the_alamo.zip",
    "bytes": 58418795,
    "at": "2026-10-07T18:51:27Z",
    "sha1": "adcd1cbb2194034d8dce72ebbc1780a6305934b5"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 6404,
   "title": "W@r",
   "thumb": "img/lg/39screenshot00-27.jpg",
   "author": "?",
   "date": "07/13/2012",
   "file_size": "9.5M",
   "rating": 6.3,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6404",
   "og_image": "https://halomaps.org/hce/img/lg/39screenshot00-27.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Bloodgulch variant with AI bots",
   "images": [
    "img/lg/39screenshot00-27.jpg"
   ],
   "hash": "9521B91387597FE2C9A526ADE4DCCA9D",
   "fetched": "2026-10-07T16:17:46Z",
   "download": {
    "ok": true,
    "file_name": "6404-w@r.zip",
    "bytes": 9486839,
    "at": "2026-10-07T18:51:21Z",
    "sha1": "05f310bd5a1097d7320edbaabbf69d565dec508c"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 6405,
   "title": "[odst]upliftreserve",
   "thumb": "img/lg/40screenshot00-27.jpg",
   "author": "6th~LoneWolf",
   "date": "07/13/2012",
   "file_size": "50.8M",
   "rating": 9.0,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6405",
   "og_image": "https://halomaps.org/hce/img/lg/40screenshot00-27.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch variant play as a ODST",
   "images": [
    "img/lg/40screenshot00-27.jpg"
   ],
   "hash": "5CD8C421E3522EEE04A828AD9EAA3FCC",
   "fetched": "2026-10-07T16:21:33Z",
   "download": {
    "ok": true,
    "file_name": "6405-[ODST]upliftreserve.zip",
    "bytes": 50768676,
    "at": "2026-10-07T19:08:06Z",
    "sha1": "baf47f6c0d4d12cfe987853307584f84182f90d0"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6406,
   "title": "C Dropship Bmt Tags",
   "thumb": "img/lg/sapien-20120730-1646128.png",
   "author": "Brilliant Gift",
   "date": "08/05/2012",
   "file_size": "4.2M",
   "rating": null,
   "sids": [
    30
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6406",
   "og_image": "https://halomaps.org/hce/img/lg/sapien-20120730-1646128.png",
   "category": "Halo CE Vehicle Tags",
   "description": "This is a BMT variant of the Spirit Dropship. However, it is undrivable.",
   "images": [
    "img/lg/sapien-20120730-1646128.png",
    "img/lg/sapien-20120730-1646278.png"
   ],
   "hash": "381C3F3326E6D2744F5F4CEB8533A582",
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    "sha1": "df2059f2c3bccaccad05818fc3f1cefa87ccc297"
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   "category_names": [
    "Halo CE Vehicle Tags"
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  },
  {
   "fid": 6407,
   "title": "C Dropship Multi Tags",
   "thumb": "img/lg/haloce-20120721-131842.png",
   "author": "Brilliant Gift",
   "date": "08/05/2012",
   "file_size": "5.4M",
   "rating": null,
   "sids": [
    30
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6407",
   "og_image": "https://halomaps.org/hce/img/lg/haloce-20120721-131842.png",
   "category": "Halo CE Vehicle Tags",
   "description": "This is a drivable vehicle so you can use it on your maps.",
   "images": [
    "img/lg/haloce-20120721-131842.png",
    "img/lg/haloce-20120729-162343.png"
   ],
   "hash": "746A4C66AF951328FC0F3F09317DE2EF",
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    "sha1": "eeab39251503f9415b0c18e291348e2b387abd35"
   },
   "category_names": [
    "Halo CE Vehicle Tags"
   ]
  },
  {
   "fid": 6408,
   "title": "Ghost Scenery Tags",
   "thumb": "img/lg/sapien-20120716-2044191.png",
   "author": "Brilliant Gift",
   "date": "08/05/2012",
   "file_size": "1.8M",
   "rating": null,
   "sids": [
    32
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6408",
   "og_image": "https://halomaps.org/hce/img/lg/sapien-20120716-2044191.png",
   "category": "Halo CE Scenery Tags",
   "images": [
    "img/lg/sapien-20120716-2044191.png",
    "img/lg/sapien-20120716-2044245.png"
   ],
   "hash": "C544BAB7CBBB6B1FF792B7D2713348B6",
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    "file_name": "6408-ghost_scenery_tags.zip",
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    "at": "2026-10-07T20:02:18Z",
    "sha1": "b5ab1820e1226ad2a5eed56840a064dc1701416b"
   },
   "category_names": [
    "Halo CE Scenery Tags"
   ]
  },
  {
   "fid": 6409,
   "title": "Hr Emile V2 Biped Tags",
   "thumb": "img/lg/emile-1.jpg",
   "author": "isaac",
   "date": "08/05/2012",
   "file_size": "11.0M",
   "rating": null,
   "sids": [
    34
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6409",
   "og_image": "https://halomaps.org/hce/img/lg/emile-1.jpg",
   "category": "Halo CE Biped Tags",
   "notes": "this character is made based on the Halo video game character reach to the crankcase. this character was made by MTM team isaac, isaac also features other characters as noble 6, emile and the mark v vercion hope you like halo reach.",
   "images": [
    "img/lg/emile-1.jpg",
    "img/lg/emile2.jpg"
   ],
   "hash": "FEEFC9F8359BF91D6DB9FC7AAE52BA6D",
   "fetched": "2026-10-07T16:34:58Z",
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    "file_name": "6409-HR_Emile_V2_By_isaac_biped_tags.zip",
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    "at": "2026-10-07T20:00:52Z",
    "sha1": "6aaa203e0bc8d5c52a4bd561e851489494b84b81"
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   "category_names": [
    "Halo CE Biped Tags"
   ]
  },
  {
   "fid": 6410,
   "title": "Hr Mark V Biped Tags",
   "thumb": "img/lg/markv.jpg",
   "author": "isaac",
   "date": "08/05/2012",
   "file_size": "9.7M",
   "rating": 8.2,
   "sids": [
    34
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6410",
   "og_image": "https://halomaps.org/hce/img/lg/markv.jpg",
   "category": "Halo CE Biped Tags",
   "images": [
    "img/lg/markv.jpg",
    "img/lg/markv_2.jpg"
   ],
   "hash": "30371FAF186FA3E75D9788B9C8F96462",
   "fetched": "2026-10-07T16:34:58Z",
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    "file_name": "6410-HR_Mark_V_by_isaac_biped_tags.zip",
    "bytes": 9672529,
    "at": "2026-10-07T20:00:50Z",
    "sha1": "9a32b1b6592f737aeb2506dccea7e6ecc6855195"
   },
   "category_names": [
    "Halo CE Biped Tags"
   ]
  },
  {
   "fid": 6411,
   "title": "Hr Spartan Girl Biped Tags",
   "thumb": "img/lg/spartan_girl.jpg",
   "author": "isaac",
   "date": "08/05/2012",
   "file_size": "10.6M",
   "rating": 8.4,
   "sids": [
    34
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6411",
   "og_image": "https://halomaps.org/hce/img/lg/spartan_girl.jpg",
   "category": "Halo CE Biped Tags",
   "images": [
    "img/lg/spartan_girl.jpg",
    "img/lg/spartan_girl2.jpg"
   ],
   "hash": "C5CE8A00302CEF4311961622D155F8A2",
   "fetched": "2026-10-07T16:34:57Z",
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    "file_name": "6411-HR_Spartan_Girl_by_isaac_biped_tags.zip",
    "bytes": 10608472,
    "at": "2026-10-07T20:00:49Z",
    "sha1": "eb8b13edc8bc987441255d263c70dc73e87faf33"
   },
   "category_names": [
    "Halo CE Biped Tags"
   ]
  },
  {
   "fid": 6412,
   "title": "Kirby Ce3 Demo Yelo",
   "thumb": "img/placeholder.jpg",
   "author": "Kirby_422",
   "date": "08/05/2012",
   "file_size": "11.1M",
   "rating": null,
   "sids": [
    40
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6412",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "YELO - Open Sauce Maps",
   "description": "CE3 2012 Script Pack",
   "notes": ";;;;;;;;;;;\n;; Boosting\n\nThis script detects the vehicle you're in, regardless of the object name. This vehicle could even be spawned through devmode, and the script will accept it.\nCurrently only default halo vehicles are profiled. To profile a new vehicle, load a map that has that vehicle (either named, or with the boost script in it) and enter 'objects_distance_to_object (players) ' while sitting in it. If you are using the boost script, current_vehicle will suffice as the vehicle name.\n\nBanshee currently states at the save height while boosting. There is an option to alow it to move up and down while boosting; simply uncomment it and comment out the other part (You'll see it)\n\n;;;;;;;;;;;\n;; MP\n\nIt won't work perfectly in MP, because velocity doesn't sync; It looked fairly good when I tested it with people though, only minor issues. Its a huge copy of the SP, with minor changes. You'll most likely suffer if you want to add a new vehicle profile in there unless you are replacing a default vehicle with 'replace all' in your text editor.\nIf someone joins while someone is in a vehicle, they wont notice whats happening until that person exits and re-enters the vehicle. This is where the biggest MP issue will come from.\n\n;;\n;;;;;;;;;;;\n\n;;\n;;;;;;;;;;;\n\n;;;;;;;;;;;\n;; Sword Lunge\n\nThis is a debugging thing right now, it would be kinda foolish setting it up for a large map, just toss a few test bipeds down and set em up, play around, figure out your ideal settings. The trigger system needs to be worked out rather than a player action test. It'll be with animations similar to the PP stuff.\n\nIf you use the script without changes, it expects bipeds called bob and joe.\n\n;;\n;;;;;;;;;;;\n\n;;;;;;;;;;;\n;; Vehicle EMP\n\nCurrent script just checks the vehicle shield, if it isnt full turn off the engine (Covie vehicles only. Warthog and scorpion will just turn off headlights)\nCan be altered to set engine accordingly to the shield, etc. (One of the activation conditions is for if you want to add this)\n\n;;\n;;;;;;;;;;;\n\n;;;;;;;;;;;\n;; Walljump\n\nIts only really setup for walls in 4 directions, not angled ones. You could easily customize it to your wall. This is more to say its been done than anything lol; could make a decent platformer..\n\n;;\n;;;;;;;;;;;\n\n;;;;;;;;;;;\n;; Multi-Turret\n\nRequires a scenery for each turret you're attaching. You can make it aim the same direction as your vehicle in two different ways, but neither of them are useful; directly attach the turrets to the vehicle, but that prevents the user from entering. Using OS to angle the turrets, but this alters their scale and can flatten them.\n\n;;\n;;;;;;;;;;;\n\n;;;;;;;;;;;\n;; PP Charge\n\nRequires 2 scenery, pp_check_01 and pp_check_02. Make these invisible. Your Plasma Pistol you use is expected to have a 3rd person animation that brings these 2 scenery together when charging (Rip tags from example map)\n\n;;\n;;;;;;;;;;;\n\n;;;;;;;;;;;\n;; Pickup Vehicles\n\nListen to the advertisement at the top of this document. Grab Version 1.00 or higher. Run the template through the application, it will ask for a few naming schemes, a marker, etc. After the script has been produced, there will be a comment block at the bottom listing all the items required with your settings (So enter settings that match what you already have in your map)\n\nAt the moment, I have nothing to wake the physics when the item is let go, so if the item wasnt active before being picked up, it wont be active with halos physics system.\nOne way to deal with this is to have a damage_effect on that marker that activates everytime you press the flashlight button (This would be the best, since it would have 2 changes to wake the physics. Once during pickup (so you could swing it around as a vehicle flail), and during drop incase you let it go idle somehow)",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "4CF8FCA26399F0A3258A8BA6113C54FB",
   "fetched": "2026-10-07T16:29:35Z",
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    "file_name": "6412-Kirby_CE3_Demo_Yelo.zip",
    "bytes": 11086184,
    "at": "2026-10-07T19:35:37Z",
    "sha1": "bf2f75bd18ed3f9a7cd4faa6f030139960bdcdf2"
   },
   "category_names": [
    "YELO - Open Sauce Maps"
   ]
  },
  {
   "fid": 6413,
   "title": "Luigi Head Biped Tags",
   "thumb": "img/lg/01-2.jpg",
   "author": "",
   "date": "08/05/2012",
   "file_size": "598.1K",
   "rating": null,
   "sids": [
    34
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6413",
   "og_image": "https://halomaps.org/hce/img/lg/01-2.jpg",
   "category": "Halo CE Biped Tags",
   "description": "A Flood Infection form biped replacement.",
   "images": [
    "img/lg/01-2.jpg"
   ],
   "hash": "9875CC4A25C2D342EE87A5A91B5A4EBE",
   "fetched": "2026-10-07T16:34:57Z",
   "download": {
    "ok": true,
    "file_name": "6413-Luigi_Head_Biped_Tags.zip",
    "bytes": 598132,
    "at": "2026-10-07T20:00:48Z",
    "sha1": "c32178499b5f1153310ffa7695149ffd6b1f039f"
   },
   "category_names": [
    "Halo CE Biped Tags"
   ]
  },
  {
   "fid": 6414,
   "title": "Portable Cov Gun Tower Tags",
   "thumb": "img/lg/sapien-20120716-1525453.png",
   "author": "",
   "date": "08/05/2012",
   "file_size": "4.6M",
   "rating": null,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6414",
   "og_image": "https://halomaps.org/hce/img/lg/sapien-20120716-1525453.png",
   "category": "Halo CE Weapon Tags",
   "description": "This is a portable weapon tag so you can use it on your maps.",
   "notes": "About:\nThis is the ultimate weapon than the is a rocket launcher variant. When you fire, this weapon's ROF is 0.5 and wait for the rof speed to be ready to fire again.\n\nRecommendation:\n\nThis is recomended for multyplayer or campaign, because it's used as a rocket launcher. If you want to put it in campaign, make sure the flood can use Battle rifles or SMGs.\n\nExtract all in the tags folder and overwrite the files.",
   "images": [
    "img/lg/sapien-20120716-1525453.png",
    "img/lg/sapien-20120716-1525598.png"
   ],
   "hash": "89356680A06FE597CC19E6760FA5FF7B",
   "fetched": "2026-10-07T16:38:11Z",
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    "file_name": "6414-portable_cov_gun_tower_tags.zip",
    "bytes": 4598070,
    "at": "2026-10-07T20:07:56Z",
    "sha1": "1bb7cef8ff0353bd3d035bb252a18e4053f0a07e"
   },
   "category_names": [
    "Halo CE Weapon Tags"
   ]
  },
  {
   "fid": 6415,
   "title": "Space Banshee Tags Updated",
   "thumb": "img/lg/sapien-20120724-1031081.png",
   "author": "Brilliant Gift",
   "date": "08/05/2012",
   "file_size": "4.9M",
   "rating": null,
   "sids": [
    30
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6415",
   "og_image": "https://halomaps.org/hce/img/lg/sapien-20120724-1031081.png",
   "category": "Halo CE Vehicle Tags",
   "description": "A updated vehicle tag variant of the normal Banshee",
   "notes": "About:\nThis is the variant of the Banshee, it fires Wraith mortar and CGT Mortars.\n\nNew Features:\nWraith Shaders\n\nFires Wraith's Mortars and Covenant Gun Tower's mortars",
   "images": [
    "img/lg/sapien-20120724-1031081.png"
   ],
   "hash": "C3E404139454435DF6FF36FBE1B014A2",
   "fetched": "2026-10-07T16:37:11Z",
   "download": {
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    "file_name": "6415-space_banshee_tags_updated.zip",
    "bytes": 4854621,
    "at": "2026-10-07T20:06:28Z",
    "sha1": "a6ea2e3168fd47f8a08de20232e307327f3821ed"
   },
   "category_names": [
    "Halo CE Vehicle Tags"
   ]
  },
  {
   "fid": 6416,
   "title": "Space Banshee Variation Tags",
   "thumb": "img/lg/sapien-20120724-1031150.png",
   "author": "Brilliant Gift",
   "date": "08/05/2012",
   "file_size": "6.6M",
   "rating": null,
   "sids": [
    30
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6416",
   "og_image": "https://halomaps.org/hce/img/lg/sapien-20120724-1031150.png",
   "category": "Halo CE Vehicle Tags",
   "description": "space banshee variations",
   "notes": "About:\nThis is the\n\nNew Features:\nCovenant Dropship shaders for V2 and V3\n\nSeraph Shaders for V4\n\nFire Scarab Beams for V4\n\nHow to install:\nOverwrite the space_banshee folder if you have one or extract the space_banshee into tags\\vehicles folder. extract the seraph into tags\\vehicles folder and then overwrite the c_dropship folder. There's nothing to say just have fun with it!",
   "images": [
    "img/lg/sapien-20120724-1031150.png",
    "img/lg/sapien-20120724-1031233.png"
   ],
   "hash": "42FF92C45EAB4F3E8A162A74A2C2C32D",
   "fetched": "2026-10-07T16:37:11Z",
   "download": {
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    "file_name": "6416-space_banshee_variation_tags.zip",
    "bytes": 6594825,
    "at": "2026-10-07T20:06:27Z",
    "sha1": "c2ecd6869784210b13e54fdacfe45017ff721753"
   },
   "category_names": [
    "Halo CE Vehicle Tags"
   ]
  },
  {
   "fid": 6417,
   "title": "Promethean Captain Tags",
   "thumb": "img/lg/sapien-20120720-1241322.png",
   "author": "Brilliant Gift",
   "date": "08/05/2012",
   "file_size": "1.8M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6417",
   "og_image": "https://halomaps.org/hce/img/lg/sapien-20120720-1241322.png",
   "category": "Halo CE Maps",
   "notes": "About:\nThis is a Forerunner captain variant of the Marine.\n\nNew Features:\nHunter Shaders\n\nHunter fuel gun shader\n\nBugs:\n1.Like The Prometheans, unlike other bipeds, do not instantly die when meleed in the back.\n\nHow to install:\nOverwrite the characters folder. There's nothing to say and just have fun with it!",
   "images": [
    "img/lg/sapien-20120720-1241322.png"
   ],
   "hash": "5E57CBD2F45FF434AB91DC3A8975B1B7",
   "fetched": "2026-10-07T16:04:19Z",
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    "ok": true,
    "file_name": "6417-promethean_captain_tags.zip",
    "bytes": 1838760,
    "at": "2026-10-07T18:16:14Z",
    "sha1": "4a7e31affad17f7533cbb6812f9be4ffd0cc12b7"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 6418,
   "title": "Ratrace2507",
   "thumb": "img/lg/0screenshot00-413.jpg",
   "author": "Spartan2705",
   "date": "08/05/2012",
   "file_size": "37.0M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6418",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-413.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Ratrace variant",
   "notes": "recommendation:\nMultiplayer game, any type, maximum 16 players ...",
   "images": [
    "img/lg/0screenshot00-413.jpg"
   ],
   "hash": "E8AB64C71601559281DB1B46D80E1AD0",
   "fetched": "2026-10-07T16:21:33Z",
   "download": {
    "ok": true,
    "file_name": "6418-ratrace2507.zip",
    "bytes": 37039953,
    "at": "2026-10-07T19:08:05Z",
    "sha1": "5c91ac72c0861d0e52cd17c540b9d92f2d79340f"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6419,
   "title": "Promethean Tags",
   "thumb": "img/lg/sapien-20120720-1240579.png",
   "author": "Brilliant Gift",
   "date": "08/05/2012",
   "file_size": "7.6M",
   "rating": 1.7,
   "sids": [
    34
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6419",
   "og_image": "https://halomaps.org/hce/img/lg/sapien-20120720-1240579.png",
   "category": "Halo CE Biped Tags",
   "description": "A Forerunner AI sentinel variant of the marine. It includes Promethean Commanders.",
   "notes": "About:\nThis is a Forerunner AI sentinel variant of the Marine.\n\nNew Features:\n1.Elite Shaders\n2.Hunter Fuel Gun shader",
   "images": [
    "img/lg/sapien-20120720-1240579.png",
    "img/lg/sapien-20120720-1241046.png"
   ],
   "hash": "2AF3D5C7949AE937A31A535BA203E6B5",
   "fetched": "2026-10-07T16:34:57Z",
   "download": {
    "ok": true,
    "file_name": "6419-promethean_tags.zip",
    "bytes": 7633573,
    "at": "2026-10-07T20:00:49Z",
    "sha1": "cb062dcfdd16798b7ed5f6ff74e76193e04e3a37"
   },
   "category_names": [
    "Halo CE Biped Tags"
   ]
  },
  {
   "fid": 6420,
   "title": "Wraith Scenery Tags",
   "thumb": "img/lg/haloce-20120715-111827.jpg",
   "author": "Brilliant Gift",
   "date": "08/05/2012",
   "file_size": "3.7M",
   "rating": null,
   "sids": [
    32
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6420",
   "og_image": "https://halomaps.org/hce/img/lg/haloce-20120715-111827.jpg",
   "category": "Halo CE Scenery Tags",
   "notes": "About:\n\nThis is a scenery tag that model is Wraith.",
   "images": [
    "img/lg/haloce-20120715-111827.jpg",
    "img/lg/haloce-20120715-111841.jpg"
   ],
   "hash": "F82F888740199C8E634800ECE6A89378",
   "fetched": "2026-10-07T16:35:45Z",
   "download": {
    "ok": true,
    "file_name": "6420-wraith_scenery_tags.zip",
    "bytes": 3708056,
    "at": "2026-10-07T20:02:18Z",
    "sha1": "a3b51effb47a2c81206a931ebee0d2af98e2dba4"
   },
   "category_names": [
    "Halo CE Scenery Tags"
   ]
  },
  {
   "fid": 6421,
   "title": "Xm8 Plasma Repeater Tags",
   "thumb": "img/lg/sapien-20120715-1431338.png",
   "author": "Brilliant Gift",
   "date": "08/05/2012",
   "file_size": "2.6M",
   "rating": null,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6421",
   "og_image": "https://halomaps.org/hce/img/lg/sapien-20120715-1431338.png",
   "category": "Halo CE Weapon Tags",
   "description": "This is a XM8 variant weapon tag so you can use it on your maps.",
   "notes": "About:\nThis is the same gun that is the variant of the XM8 Rifle.\n\nRecommendation:\n\nThis is recomended for multiplayer, because it's used as a plasma repeater.",
   "images": [
    "img/lg/sapien-20120715-1431338.png",
    "img/lg/sapien-20120715-1431383.png"
   ],
   "hash": "9A1A76F22CBBEA9D2EEDCBAD70EED43E",
   "fetched": "2026-10-07T16:38:10Z",
   "download": {
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    "file_name": "6421-XM8_plasma_repeater_tags.zip",
    "bytes": 2616239,
    "at": "2026-10-07T20:07:56Z",
    "sha1": "43a42f4eb948ce00906cc67cfb1884c8583af2e4"
   },
   "category_names": [
    "Halo CE Weapon Tags"
   ]
  },
  {
   "fid": 6422,
   "title": "Zombie Elite Tags",
   "thumb": "img/lg/haloce-20120711-104535.png",
   "author": "Brilliant Gift",
   "date": "08/05/2012",
   "file_size": "1.0M",
   "rating": 2.7,
   "sids": [
    34
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6422",
   "og_image": "https://halomaps.org/hce/img/lg/haloce-20120711-104535.png",
   "category": "Halo CE Biped Tags",
   "description": "Zombie-like Elites are zombies.",
   "notes": "About:\nThis is a new variant of the Elite. Unlike Flood combat forms, this model has infection form shaders, melees with its right arm like a BRAAAINS... and using other weapons.\nThey were originally Zealots or Stealth Elites, who were infected by the Zombie\n\nRecommendation:\n\nThe Zombie Elite used elite animation so it can melee any victim with the right arm like BRAAAINS...\n\nThey will use active Camouflage like Stealth Elites or Active Camouflage Combat Forms.\n\nExtract the tags from \"Lone_Wolf-2.0\" using HEKPlus\n\nMore Info:\n\nThe Zombie Elite makes its first appearance on my \"lone_wolf-2.0\" map. There's nothing to say, just have fun with it!",
   "images": [
    "img/lg/haloce-20120711-104535.png"
   ],
   "hash": "F0241F96CB32C9184B657D9648592802",
   "fetched": "2026-10-07T16:34:56Z",
   "download": {
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    "file_name": "6422-zombie_elite_tags.zip",
    "bytes": 1024514,
    "at": "2026-10-07T20:00:47Z",
    "sha1": "501e7ce6c4a4cf1d1570d0123a28286997ed8756"
   },
   "category_names": [
    "Halo CE Biped Tags"
   ]
  },
  {
   "fid": 6423,
   "title": "Beavercreek2507",
   "thumb": "img/lg/3screenshot00-175.jpg",
   "author": "Spartan2705",
   "date": "08/05/2012",
   "file_size": "33.3M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6423",
   "og_image": "https://halomaps.org/hce/img/lg/3screenshot00-175.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Beavercreek variant",
   "images": [
    "img/lg/3screenshot00-175.jpg"
   ],
   "hash": "7AC98EA732861F97F63F574B985F3CA9",
   "fetched": "2026-10-07T16:21:33Z",
   "download": {
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    "file_name": "6423-beavercreek2507.zip",
    "bytes": 33289075,
    "at": "2026-10-07T19:08:02Z",
    "sha1": "2fa34d8c890599b84c795e075c51ef1aa4fd90e7"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6424,
   "title": "Boardingaction2702",
   "thumb": "img/lg/7screenshot00-176.jpg",
   "author": "Spartan2705",
   "date": "08/05/2012",
   "file_size": "32.9M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6424",
   "og_image": "https://halomaps.org/hce/img/lg/7screenshot00-176.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "a Boardingaction variant in German",
   "images": [
    "img/lg/7screenshot00-176.jpg"
   ],
   "hash": "5A656553BD7838971085B0C5B9314842",
   "fetched": "2026-10-07T16:21:32Z",
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    "file_name": "6424-boardingaction2702.zip",
    "bytes": 32850756,
    "at": "2026-10-07T19:08:01Z",
    "sha1": "8220c25b5db82a8e29faa16763c34ab691d8dbf8"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6425,
   "title": "Bridge War",
   "thumb": "img/lg/8screenshot00-156.jpg",
   "author": "?",
   "date": "08/05/2012",
   "file_size": "42.4M",
   "rating": null,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6425",
   "og_image": "https://halomaps.org/hce/img/lg/8screenshot00-156.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Gephyrophobia variant with AI Bots",
   "images": [
    "img/lg/8screenshot00-156.jpg"
   ],
   "hash": "C17DB9F700AF23596C77853C2890E795",
   "fetched": "2026-10-07T16:17:45Z",
   "download": {
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    "file_name": "6425-bridge_war.zip",
    "bytes": 42404737,
    "at": "2026-10-07T18:51:25Z",
    "sha1": "3b76b9e61b216d169119066f30399292b720cf96"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 6426,
   "title": "Floodgate Anniversary",
   "thumb": "img/lg/10screenshot00-144.jpg",
   "author": "Brilliant Gift",
   "date": "08/05/2012",
   "file_size": "34.5M",
   "rating": 6.0,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6426",
   "og_image": "https://halomaps.org/hce/img/lg/10screenshot00-144.jpg",
   "category": "Multiplayer Maps w/ AI",
   "notes": "About:\nThis map is about a group of Flood attacking marines and Flood-captured Marine Base. There are 3 dead Elites. The flood has captured the marine base and attack them.\nThe Crewman and Elites has been infected by the Flood.\n\nKnown Bugs\\issues\n1.you sometimes respawn in the enemy base.\n2.there are combat forms and marines wielding H2 shotguns, smgs and H3 ODST SMGs.",
   "images": [
    "img/lg/10screenshot00-144.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/91A3CB60-310D-4605-B1A0712744E0E8F8.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/664C1AAE-C1F5-4CD6-A51301F3E4CB660A.JPG",
     "caption": ""
    }
   ],
   "hash": "323431B7E6C2C949F6219865625A5660",
   "fetched": "2026-10-07T16:17:45Z",
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    "file_name": "6426-floodgate_anniversary.zip",
    "bytes": 34494762,
    "at": "2026-10-07T18:51:24Z",
    "sha1": "28dd7e281bcca43dcdbe10f84bd006dcbf2a46a5"
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   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 6427,
   "title": "Grunt Attack 4",
   "thumb": "img/lg/ACF9D50.jpg",
   "author": "?",
   "date": "08/05/2012",
   "file_size": "24.2M",
   "rating": 8.2,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6427",
   "og_image": "https://halomaps.org/hce/img/lg/ACF9D50.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Infinity variant with AI Bots",
   "notes": "Here it is Grunt Attack 4, this is the sequel to Grunt Attack, my new CE Reclamier mod. It was not updated, with lots of new changes. It has taken two weeks now to make, and a few people have helped me along the way.\n\nMod:\nSome 1000 years ago, Grunts wiped out the Flood. The Grunt Commanders and Pilot will protect their red and blue base. The Flood were all wiped out by Covenant and UNSC.\n\nKnown Bugs\\issues:\n1. there are no vehicles in the map\n2. Grunts now fire long range fuel rod guns\n3. Ultra Grunts will overcharge plasma pistols but becareful grunt ultras will use the overcharge against you and your allies\n4. You play as an elite\n5. there are no red vs blue vs white\n\nActor Variants:\n* Grunt Commanders. They Wield Plasma Rifles and Dark Energy Rifles, instead of the plasma pistols and needlers\n\n* Grunt Minors. They wield Needlers and Plasma Pistols\n\n* Grunt Majors. They wield Needlers and Plasma Pistols too like grunt minors\n\n* Grunt Spec Ops. They wield Fuel rod guns. They have the ability to fire fuel rod guns like a long range weapons\n\n* Grunt Heavy. From Halo: Reach, they have the ability wield fuel rod guns, brute plasma rifles and plasma rifles. they have the ability to fire fuel rod gun at long range\n\n* Grunt Ultras. From Halo 2 and Halo Reach, They wield Plasma Rifles and Plasma Pistols. They have the ability to overcharge Plasma Pistols\n\n* Grunt Pilots. They are the Battlecrusier's crewman. They wield plasma rifles and dark energy rifles instead of Plasma Pistols or Needlers",
   "images": [
    "img/lg/ACF9D50.jpg"
   ],
   "hash": "26A9C0CA0CD371859102E5A7AA031BCC",
   "fetched": "2026-10-07T16:17:45Z",
   "download": {
    "ok": true,
    "file_name": "6427-grunt_attack_4.zip",
    "bytes": 24209268,
    "at": "2026-10-07T18:51:19Z",
    "sha1": "6ede4a16dea2dd9aa6ba587fdec60857bff87701"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 6428,
   "title": "Mess Armageddon",
   "thumb": "img/lg/12screenshot00-135.jpg",
   "author": "",
   "date": "08/05/2012",
   "file_size": "17.3M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6428",
   "og_image": "https://halomaps.org/hce/img/lg/12screenshot00-135.jpg",
   "category": "Halo CE Maps",
   "notes": "Details of the map:\n\na map halo ce style called mess_armageddon\n\nweapons:\n\nsniper rifle\nshotghun\nrocker\npistol\nplasma cannon\nplasma pistol\nso on\n\nvehicles:\n\nghost\nbanshee\nwarthog\nrwarthogh",
   "images": [
    "img/lg/12screenshot00-135.jpg",
    "img/lg/13screenshot00-120.jpg"
   ],
   "hash": "5B1AFBC22253DD20C94EB19902EE679F",
   "fetched": "2026-10-07T16:04:18Z",
   "download": {
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    "file_name": "6428-mess_armageddon.zip",
    "bytes": 17310562,
    "at": "2026-10-07T18:16:13Z",
    "sha1": "f87a3349402f9a95420ab4fee35e74a03f572ddb"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 6429,
   "title": "Red Vs Blue",
   "thumb": "img/lg/18screenshot00-96.jpg",
   "author": "Tobi_irvin (XxXTobyXxX)",
   "date": "08/05/2012",
   "file_size": "5.9M",
   "rating": 8.0,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6429",
   "og_image": "https://halomaps.org/hce/img/lg/18screenshot00-96.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Bloodgulch variant with AI bots",
   "notes": "Details: Almost nothing changes, there is only ai bots cyborgs, and can handle all the cars, watch out because you can run over spartans because handle like crazy",
   "images": [
    "img/lg/18screenshot00-96.jpg"
   ],
   "hash": "5793935E9296D92C88AE73E5ED5393DE",
   "fetched": "2026-10-07T16:17:44Z",
   "download": {
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    "file_name": "6429-Red_vs_blue.zip",
    "bytes": 5922346,
    "at": "2026-10-07T18:51:18Z",
    "sha1": "50c24d13ba21b1397d969fc40180d49a0d2979f4"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 6430,
   "title": "Red Vs Blue V2",
   "thumb": "img/lg/19screenshot00-87.jpg",
   "author": "Tobi Irvin (XxXTobyXxX)",
   "date": "08/05/2012",
   "file_size": "5.9M",
   "rating": 9.0,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6430",
   "og_image": "https://halomaps.org/hce/img/lg/19screenshot00-87.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Bloodgulch variant with AI bots",
   "notes": "Details: It is the same as the V1 map just that now the team has cyborgs blue green, light blue, purple.\nthe red team has cyborgs orange, pink and salmon.",
   "images": [
    "img/lg/19screenshot00-87.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/9AB0E622-A0CF-4F0C-A90E12DF80E13281.JPG",
     "caption": "Spartans crazy in a car XD"
    },
    {
     "src": "img/users/lg/DDDB2F4A-EF44-4A3F-B096CFFC6F5A7C84.JPG",
     "caption": "Spartan salmon killed by a grenade"
    },
    {
     "src": "img/users/lg/0CE0A150-8FED-422C-928D34875B090486.JPG",
     "caption": "Spartan show their car with their peers"
    },
    {
     "src": "img/users/lg/E516BACB-E64A-450E-A989D84423DB78EC.JPG",
     "caption": "Battle between two banshees"
    }
   ],
   "hash": "F613CD339B1E68501503737BDE39FCFA",
   "fetched": "2026-10-07T16:17:44Z",
   "download": {
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    "file_name": "6430-Red_vs_blue_v2.zip",
    "bytes": 5923378,
    "at": "2026-10-07T18:51:17Z",
    "sha1": "edb012768a4ab091213ddfd3297e48eba6257191"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 6431,
   "title": "Sidewinder2507",
   "thumb": "img/lg/23screenshot00-66.jpg",
   "author": "Spartan2705",
   "date": "08/05/2012",
   "file_size": "36.7M",
   "rating": 8.7,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6431",
   "og_image": "https://halomaps.org/hce/img/lg/23screenshot00-66.jpg",
   "category": "Modified Multiplayer Maps",
   "images": [
    "img/lg/23screenshot00-66.jpg"
   ],
   "hash": "58E6AD8AAB56F77BE925268F3A011F4A",
   "fetched": "2026-10-07T16:21:32Z",
   "download": {
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    "file_name": "6431-sidewinder2507.zip",
    "bytes": 36696519,
    "at": "2026-10-07T19:08:00Z",
    "sha1": "04845f560e69582d4c2aa221f07b19f842dac54c"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6432,
   "title": "Stealth!",
   "thumb": "img/lg/28screenshot00-50.jpg",
   "author": "Hobbet360",
   "date": "08/05/2012",
   "file_size": "45.8M",
   "rating": 8.8,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6432",
   "og_image": "https://halomaps.org/hce/img/lg/28screenshot00-50.jpg",
   "category": "Halo CE Maps",
   "notes": "A new style in the halo gameplay; this map is all about stealth! (as the name of it suggests)\nthis map is a mod of a map called kidd, i added fog and changed the lightmaps to make it dark, dark enough to\nbe stealthy!\n\nweapons:\nenergy sword\nh2 sniper rifle\nh3 sniper rifle\nh3 silenced magnum\nfists, (made by iron clad)\nh3 spartan laser (slightly hidden)\nh2 50 caliber turrets, (1 at each base.)",
   "images": [
    "img/lg/28screenshot00-50.jpg",
    "img/lg/29screenshot00-47.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/F0F3068E-C4CC-4B80-B4B818DF5FC1A4AD.JPG",
     "caption": "Just the first frame of my video, might just give it to him."
    }
   ],
   "hash": "DD51CBF210CE695BAB1EF77B1D802DF2",
   "fetched": "2026-10-07T16:04:18Z",
   "download": {
    "ok": true,
    "file_name": "6432-stealth!.zip",
    "bytes": 45785383,
    "at": "2026-10-07T18:16:14Z",
    "sha1": "8a0e7263ac8e316b0d48ee9878572cf33429ac45"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 6433,
   "title": "Pelican Crash Site 2.0",
   "thumb": "img/lg/2screenshot00-197.jpg",
   "author": "Brilliant Gift",
   "date": "08/05/2012",
   "file_size": "41.6M",
   "rating": 7.9,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6433",
   "og_image": "https://halomaps.org/hce/img/lg/2screenshot00-197.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Bloodgulch variant with AI bots",
   "notes": "Description : Crash site of a pelican and Marine-captured Spirit dropship with marine survivors fleeing away from them.\n\nAbout:\nThis map is about a group of marine survivors that are attacked by Flood. Many marines run away from the crashed Pelican and a Spirit Type-25 Troop Carrier. The swarm of Combat Forms attacking marines. The flood are there for one\nreason alone... to capture Cortana and bring her to Gravemind.\n\nTips:\n1. DO NOT Kill the Flood, they are your friends when you're in the red team\n2. DO NOT Kill the flood attacking cortana when you're in the read team\n3. When You're in the Red Team, marines are not your friends\n4. DO NOT Kill the Marines, they are your friends when you're in the blue team\n5. When you're in the blue team, the flood are not your friends\n6. Have 16 players can play this map\n7. Careful, Marines wield Sniper Rifles and H2 Sniper Rifles or you will get killed. Please stay out of sights that sees marine snipers.\n8. You start with M90 MK2 Shotgun and a Elite Sniper Rifle\n\nMore Info:\n\nThe Flood, Carrier Forms and Infection forms are your friends when you're in the red team and Marines are your friends when you're in the blue team. Have Fun!",
   "images": [
    "img/lg/2screenshot00-197.jpg"
   ],
   "hash": "A24512A706612185CDF8FA034C5E0C8E",
   "fetched": "2026-10-07T16:17:44Z",
   "download": {
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    "file_name": "6433-pelican_crash_site-2.0.zip",
    "bytes": 41603011,
    "at": "2026-10-07T18:51:16Z",
    "sha1": "24d40200570cdc513f122dc1dd3b94326ac6db71"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 6434,
   "title": "Takedown Theintroduction",
   "thumb": "img/lg/8screenshot00-157.jpg",
   "author": "MatthewDratt",
   "date": "08/05/2012",
   "file_size": "108.4M",
   "rating": 8.6,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6434",
   "og_image": "https://halomaps.org/hce/img/lg/8screenshot00-157.jpg",
   "category": "Modified Single Player Maps",
   "description": "Takedown: The Introduction is a short little SP map set on Icefields.",
   "notes": "Takedown: The Introduction\nSingle-Player, use \"map_name takedown_theintroduction\" to open the map.\nby MatthewDratt\n\nTakedown: The Introduction is a short little SP map set on Icefields.\nYou play as Gray. You and your partner, Harper, are trying to get to an information panel located in the other base.\nYou have to get the information before the covenant do!\n\nGood luck.\n\nTry not to die.\n\nKnown bugs to lazy to fix:\n-The music won't fade out propely sometimes\n-Harper says 'Tanks' when there is only one tank\n-One of the marines will probably get run over no matter what Dx",
   "images": [
    "img/lg/8screenshot00-157.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/CE8BC9B6-3101-41A0-8E2F7190E99C97BB.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/CF5C0616-ABCA-42DE-92E3B5B6F980A18F.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/36325DAB-3F10-42A8-88E5BC97CB4DBAB5.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/8DB94EFB-4554-421E-946C8C87DA693BBB.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/2D3C630D-36D8-454D-ADCB27568E531935.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/22B652BF-6381-4E52-B874E1A0EE39D60C.JPG",
     "caption": ""
    }
   ],
   "hash": "4082238195E8F0786E9520A8ACB998FF",
   "fetched": "2026-10-07T16:30:10Z",
   "download": {
    "ok": true,
    "file_name": "6434-takedown_theintroduction.zip",
    "bytes": 108417180,
    "at": "2026-10-07T19:41:25Z",
    "sha1": "782a6f997824f84d1692eea03782e51e30e7df06"
   },
   "category_names": [
    "Modified Single Player Maps"
   ]
  },
  {
   "fid": 6435,
   "title": "Battle Rifle Tags Updated",
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   "description": "Battle rifle Updated",
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   "og_image": "https://halomaps.org/hce/img/lg/capture1ct.jpg",
   "category": "Halo CE Vehicle Tags",
   "description": "a remake of halo reach falcon vehicle.",
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   ],
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   "thumb": "img/lg/2012-08-22_18-06-21-01.png",
   "author": "Taiwan123 (TW HaloFan)",
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6437",
   "og_image": "https://halomaps.org/hce/img/lg/2012-08-22_18-06-21-01.png",
   "category": "Halo CE Scenery Tags",
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   "title": "H3 Anti Air Wraith Vehicle Tags Fixed",
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   "date": "08/25/2012",
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   "rating": null,
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   "og_image": "https://halomaps.org/hce/img/lg/aawraith-1.png",
   "category": "Halo CE Vehicle Tags",
   "description": "Halo 3 Anti Air Wraith Vehicle Tags Fixed",
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   "title": "Halo 2 Weapons and Vehicle Ce Tags",
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   "date": "08/25/2012",
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   "og_image": "https://halomaps.org/hce/img/lg/haloce_2012-08-12_17-55-28-45.jpg",
   "category": "Halo CE Tag Packs",
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   "category": "Halo CE Tag Packs",
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   "category_names": [
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   "title": "Halo 3 Texture Pack 1",
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   "title": "Halo 3 Texture Pack 2",
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   "date": "08/25/2012",
   "file_size": "42.3M",
   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6442",
   "og_image": "https://halomaps.org/hce/img/lg/spacecamp_sinage_quito_a.jpg",
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   "category_names": [
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   "fid": 6443,
   "title": "Halo 3 Texture Pack 3",
   "thumb": "img/lg/Midship_battery_glass_001.jpg",
   "author": "Spartan2705",
   "date": "08/25/2012",
   "file_size": "47.4M",
   "rating": 7.8,
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   "og_image": "https://halomaps.org/hce/img/lg/Midship_battery_glass_001.jpg",
   "category": "Misc. Halo Files",
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   "category_names": [
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   "fid": 6444,
   "title": "Lightmapping Tutorial (AVI)",
   "thumb": "img/lg/haloce_2009-04-17_20-44-10-61.png",
   "author": "dee-ancer",
   "date": "08/25/2012",
   "file_size": "86.7M",
   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6444",
   "og_image": "https://halomaps.org/hce/img/lg/haloce_2009-04-17_20-44-10-61.png",
   "category": "Tutorials",
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   "fid": 6445,
   "title": "Reach Healtpack Tags",
   "thumb": "img/lg/haloce_2012-07-31_22-38-52-32.jpg",
   "author": "Spartan2705",
   "date": "08/25/2012",
   "file_size": "629.7K",
   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6445",
   "og_image": "https://halomaps.org/hce/img/lg/haloce_2012-07-31_22-38-52-32.jpg",
   "category": "Halo CE Scenery Tags",
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    "img/lg/haloce_2012-07-31_22-39-07-65.jpg"
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   "category_names": [
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   "fid": 6446,
   "title": "Reach Neddler Rifle Model (max)",
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   "author": "Spartan2705",
   "date": "08/25/2012",
   "file_size": "1.6M",
   "rating": null,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6446",
   "og_image": "https://halomaps.org/hce/img/lg/needler_rifle.jpg",
   "category": "3D Model Files",
   "notes": "about:\nModel made in Google sketchup, exported and modified the 3DS Autodesck 8",
   "images": [
    "img/lg/needler_rifle.jpg"
   ],
   "hash": "D3254CFBEABB676C1D07FAD6BBAE5527",
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    "file_name": "6446-REACH_neddler_rifle_model_(max).zip",
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   "fid": 6447,
   "title": "Recorded Animations Tutorial (MP4)",
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   "author": "{NP} Final",
   "date": "08/25/2012",
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   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6447",
   "og_image": "https://halomaps.org/hce/img/lg/tutorial-3.jpg",
   "category": "Tutorials",
   "notes": "Note: the animation recorder was is required for following this tutorial. You can download the Halo utilities section from the Utility section of from From here",
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    "img/lg/tutorial-3.jpg"
   ],
   "hash": "6C8A1396D4E26C6B43A3C80C6D69B60A",
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   "category_names": [
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  {
   "fid": 6448,
   "title": "Round House Halo Reach Model (max)",
   "thumb": "img/lg/roundhouse.jpg",
   "author": "Spartan2705",
   "date": "08/25/2012",
   "file_size": "2.0M",
   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6448",
   "og_image": "https://halomaps.org/hce/img/lg/roundhouse.jpg",
   "category": "3D Model Files",
   "description": "Model 3D map of HALO REACH round house",
   "images": [
    "img/lg/roundhouse.jpg",
    "img/lg/roundhouse2.jpg"
   ],
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   "category_names": [
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   "fid": 6449,
   "title": "Sementerio Halo Reach Model (max)",
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   "author": "Spartan2705",
   "date": "08/25/2012",
   "file_size": "1.4M",
   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6449",
   "og_image": "https://halomaps.org/hce/img/lg/sementerio.jpg",
   "category": "3D Model Files",
   "description": "3D model HALO REACH Cemetery map",
   "images": [
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    "img/lg/sementerio2.jpg"
   ],
   "hash": "ADFFAD43CF7A8735B9486325CBDA59E7",
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   "category_names": [
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   "fid": 6450,
   "title": "Alerion",
   "thumb": "img/lg/1screenshot00-226.jpg",
   "author": "aLTis",
   "date": "08/25/2012",
   "file_size": "11.2M",
   "rating": 9.0,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6450",
   "og_image": "https://halomaps.org/hce/img/lg/1screenshot00-226.jpg",
   "category": "Halo CE Maps",
   "description": "Small symetrical map designed for 2-6 players. Works on all gametypes except oddball. Play as a sentinel.",
   "notes": "Weapons:\nSentinel Laser (Right mouse button to use blue laser)\nBeam Rifle\nSpartan Laser (Hold to shoot)\n\nThanks to all people who played in my map! Seriously, thank you :D\nAs always there is a small secret.",
   "images": [
    "img/lg/1screenshot00-226.jpg",
    "img/lg/5screenshot00-177.jpg"
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   "category_names": [
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  },
  {
   "fid": 6451,
   "title": "Beaverreach",
   "thumb": "img/lg/9screenshot00-145.jpg",
   "author": "Spartan2705",
   "date": "08/25/2012",
   "file_size": "33.2M",
   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6451",
   "og_image": "https://halomaps.org/hce/img/lg/9screenshot00-145.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Beavercreek variant",
   "images": [
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   ],
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   "category_names": [
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  {
   "fid": 6452,
   "title": "Chillin",
   "thumb": "img/lg/13screenshot00-121.jpg",
   "author": "Suprememessage",
   "date": "08/25/2012",
   "file_size": "35.4M",
   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6452",
   "og_image": "https://halomaps.org/hce/img/lg/13screenshot00-121.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Chillout variant with AI Bots",
   "notes": "An edit of Chillout where you play as a Halo 3 Spartan, you have first person Halo 3 arms aswell.\nand fight flood AI. Because of Globals you can get some vehicles with the console, but why would you need those on Chillout?",
   "images": [
    "img/lg/13screenshot00-121.jpg"
   ],
   "hash": "5DD148603FB4126AC9530E5D5E7A8437",
   "fetched": "2026-10-07T16:17:43Z",
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    "file_name": "6452-chillin.zip",
    "bytes": 35444226,
    "at": "2026-10-07T18:51:16Z",
    "sha1": "5219465cc0b0f605227a17b2c11c5b8a23fd0ffc"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 6453,
   "title": "Deadzone Beta",
   "thumb": "img/lg/14screenshot00-116.jpg",
   "author": "thebestmodfull-69 alias Lyes-mod",
   "date": "08/25/2012",
   "file_size": "40.9M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6453",
   "og_image": "https://halomaps.org/hce/img/lg/14screenshot00-116.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Sidewinder variant",
   "images": [
    "img/lg/14screenshot00-116.jpg"
   ],
   "hash": "766CD42AB906C10D562E6BE5B80D7AB5",
   "fetched": "2026-10-07T16:21:31Z",
   "download": {
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    "file_name": "6453-deadzone_beta.zip",
    "bytes": 40921995,
    "at": "2026-10-07T19:07:58Z",
    "sha1": "40d48f8030ff60ea63ea7bda94723e64a954db1c"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6454,
   "title": "Engils01",
   "thumb": "img/lg/15screenshot00-117.jpg",
   "author": "camilo andres",
   "date": "08/25/2012",
   "file_size": "25.8M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6454",
   "og_image": "https://halomaps.org/hce/img/lg/15screenshot00-117.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch variant",
   "notes": "this map is edited has animations available in all game modes.\nthis version halo 1\nhas models of halo 2.\nspartan character.\n\nalso has characters on marines and Hidden Messages\nhas trees, most are different.\n\nsummary:\n\nplayable in every mode, marines blogusarbool has hidden in the cave of the maps is lansallamas\nconcerning bloogush. is so spartan character has normal weapons. if you walk by you can find anywhere\nmany secrets hidden teleporters that take you to the summit of the mountain has much stage fully edited\nhas maxima of 2-16 players.",
   "images": [
    "img/lg/15screenshot00-117.jpg"
   ],
   "hash": "573B9899F6005754DBFD83593F89953C",
   "fetched": "2026-10-07T16:21:31Z",
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    "bytes": 25788483,
    "at": "2026-10-07T19:07:54Z",
    "sha1": "330d0b8e319cd2fb70fe5b365cb64781b2ebe93a"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6455,
   "title": "Enush01",
   "thumb": "img/lg/16screenshot00-97.jpg",
   "author": "",
   "date": "08/25/2012",
   "file_size": "25.8M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6455",
   "og_image": "https://halomaps.org/hce/img/lg/16screenshot00-97.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloogulch variant",
   "images": [
    "img/lg/16screenshot00-97.jpg"
   ],
   "hash": "D94CA69B45347D7393CD45B8A3DD31C2",
   "fetched": "2026-10-07T16:21:30Z",
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    "file_name": "6455-enush01.zip",
    "bytes": 25788190,
    "at": "2026-10-07T19:07:53Z",
    "sha1": "cd361c98bfb8f3a7e3be7e7934ec034e150f9dc9"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6456,
   "title": "Erasus",
   "thumb": "img/lg/17screenshot00-104.jpg",
   "author": "aLTis",
   "date": "08/25/2012",
   "file_size": "21.7M",
   "rating": 6.6,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6456",
   "og_image": "https://halomaps.org/hce/img/lg/17screenshot00-104.jpg",
   "category": "Halo CE Maps",
   "description": "Medium sized map designed for 4-8 players, works on all gametypes except oddball.",
   "notes": "Vehicles in map:\nH3 mobgoose\nH2 ghost\n\nWeapons:\nHalo Reach Magnum\nCad's Assault Rifle\nCMT Plasma Rifle\nGauss Sniper Rifle\nH2 Carbine\nTactical Battle Rifle",
   "images": [
    "img/lg/17screenshot00-104.jpg",
    "img/lg/21screenshot00-76.jpg"
   ],
   "hash": "4EE601317FB25EFCB3965ADE53374D97",
   "fetched": "2026-10-07T16:04:17Z",
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    "file_name": "6456-erasus.zip",
    "bytes": 21674856,
    "at": "2026-10-07T18:16:10Z",
    "sha1": "7be784d6971de6cbe2907c5ae71dc766465cea39"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 6457,
   "title": "Measure Me",
   "thumb": "img/lg/0screenshot00-415.jpg",
   "author": "²MõD²Wrath",
   "date": "08/25/2012",
   "file_size": "11.3M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6457",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-415.jpg",
   "category": "Halo CE Maps",
   "description": "a small map with 2 scales for measuring objects",
   "notes": "File Notes: This map was created to measure onjects in sapian or in game. Sapian works better. there is a 100 unit scale and a 10 unit scale. for halo map makers we know halo is measured in units. master chief is about 70 units tall, a wart hog is 100 units wide, 200 units long and about 110 units high. you can measure trees, teleporters, vehicles, weapons. Anything within halos realm. This scale will help in knowing how big to build a hog garage or pretty much anything you can think of. Map makers and those who know sapian and use sapian will find this scale usfull. Also the bars on scale are climbable. you will live at 500 units but die at 700 units. bloodguclh base to blood gulch base is about 10,000 units. Ive takin the liberty and used the extra area for a working playable map.\n\nGame Types: Race, Ctf ,Oddball, King and Slayer. All work excellent. I recommend playing all 5.\n\nField Weapons: standard halo weapons\n\nVechiles: puma , rpuma, gun turret and banshee\n\nMap Recommendations, 6-8 players but the more the better.\n\nKnown flaws: None that we who tested it could find",
   "images": [
    "img/lg/0screenshot00-415.jpg",
    "img/lg/4screenshot00-171.jpg"
   ],
   "hash": "08C4D5DF86C93D59207C680C7BE5D282",
   "fetched": "2026-10-07T16:04:17Z",
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    "file_name": "6457-measure_me.zip",
    "bytes": 11298652,
    "at": "2026-10-07T18:16:09Z",
    "sha1": "7ff0ab55452aa57719ea77be03e051c3000c21e7"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 6458,
   "title": "Party Station",
   "thumb": "img/lg/7screenshot00-177.jpg",
   "author": "MGtheBAdAZz",
   "date": "08/25/2012",
   "file_size": "48.5M",
   "rating": 8.0,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6458",
   "og_image": "https://halomaps.org/hce/img/lg/7screenshot00-177.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Derelict Variant with AI Bots",
   "images": [
    "img/lg/7screenshot00-177.jpg"
   ],
   "hash": "01E08C8AC27BE9CB9C8EF5F312BA673D",
   "fetched": "2026-10-07T16:17:43Z",
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    "ok": true,
    "file_name": "6458-Party-Station.zip",
    "bytes": 48462104,
    "at": "2026-10-07T18:51:15Z",
    "sha1": "e647785d36bdda927877f7127c4a654876476094"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 6459,
   "title": "Troski",
   "thumb": "img/lg/8screenshot00-158.jpg",
   "author": "?",
   "date": "08/25/2012",
   "file_size": "5.5M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6459",
   "og_image": "https://halomaps.org/hce/img/lg/8screenshot00-158.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Tutorial variant",
   "images": [
    "img/lg/8screenshot00-158.jpg"
   ],
   "hash": "32BE78374EF8B3BAC98F5FAF0DA468C8",
   "fetched": "2026-10-07T16:21:30Z",
   "download": {
    "ok": true,
    "file_name": "6459-troski.zip",
    "bytes": 5543454,
    "at": "2026-10-07T19:07:50Z",
    "sha1": "98f37b1ccc0ccffaa0f1483e7240e79cf50ab2a9"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6460,
   "title": "Zanzibar Ai Mp",
   "thumb": "img/lg/9screenshot00-146.jpg",
   "author": "MGtheBAdAZz",
   "date": "08/25/2012",
   "file_size": "25.1M",
   "rating": 7.9,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6460",
   "og_image": "https://halomaps.org/hce/img/lg/9screenshot00-146.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Zanzibar variant with AI Bots",
   "images": [
    "img/lg/9screenshot00-146.jpg"
   ],
   "hash": "33D1E13EA0BC419CAACB9F2460DA9D0B",
   "fetched": "2026-10-07T16:17:42Z",
   "download": {
    "ok": true,
    "file_name": "6460-Zanzibar-AI-MP.zip",
    "bytes": 25093904,
    "at": "2026-10-07T18:51:12Z",
    "sha1": "51305740197b458336566082d3dc5515686cccd7"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 6461,
   "title": "[hr]hemorrhage[hkñ]",
   "thumb": "img/lg/13screenshot00-122.jpg",
   "author": "GamerMaurix98",
   "date": "08/25/2012",
   "file_size": "80.2M",
   "rating": 6.8,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6461",
   "og_image": "https://halomaps.org/hce/img/lg/13screenshot00-122.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A variant of Bloodgulch edited as Halo Reach Hemorrhage.",
   "notes": "Notes:\n\nThis map is the default bloodgulch version released as Halo Reach Hemorrhage,\ncontains new weapons, vehicles, effects, and much more, etc ...\n\nMap contents include:\n\n-New textures\n-Secret weapons\n-New characters\n-New weapons\n-New effects\n-New vehicles\n-New scenarios\n\nWeapons Include:\n\n- Magnum Reach\n- Assault Rifle Reach\n- DMR Reach\n- Shotgun Reach ( CMT SPV3 )\n- Sniper Rifle Reach ( Gauss Sniper )\n- Combat Knife ( CoD)\n- Rocket Launcher Reach\n- Focus Rifle Reach\n- Frag Grenades Reach\n- Plasma Grenades Reach\n- ...And more...",
   "images": [
    "img/lg/13screenshot00-122.jpg"
   ],
   "hash": "3ABADA63F22E8EB8CC3D6939FE28F48B",
   "fetched": "2026-10-07T16:21:30Z",
   "download": {
    "ok": true,
    "file_name": "6461-[Hr]Hemorrhage[HKn].zip",
    "bytes": 80190992,
    "at": "2026-10-07T19:07:52Z",
    "sha1": "e4dcfd67cbb8b87df0e6d5d60ebda2f717b78912"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6462,
   "title": "[hr]valle Peligroso[hkñ]",
   "thumb": "img/lg/17screenshot00-105.jpg",
   "author": "Maurix Mapper [HKÑ]",
   "date": "08/25/2012",
   "file_size": "79.5M",
   "rating": 7.7,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6462",
   "og_image": "https://halomaps.org/hce/img/lg/17screenshot00-105.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A High Low variant",
   "notes": "Map contents include:\n\n-New textures\n-Secret weapons\n-New characters\n-New weapons\n-New effects\n-New vehicles\n-New scenarios\n\nWeapons Include:\n\n- Magnum Reach\n- Assault Rifle Reach\n- DMR Reach\n- Shotgun Reach ( CMT SPV3 )\n- Sniper Rifle Reach ( Gauss Sniper )\n- Combat Knife ( CoD)\n- Rocket Launcher Reach\n- Focus Rifle Reach\n- Frag Grenades Reach\n- Plasma Grenades Reach\n- Plasma Repeater\n- ...And more...",
   "images": [
    "img/lg/17screenshot00-105.jpg"
   ],
   "hash": "3754CEB107AEC3F44032F3101A28FD3C",
   "fetched": "2026-10-07T16:21:29Z",
   "download": {
    "ok": true,
    "file_name": "6462-[Hr]Valle-Peligroso[HKn].zip",
    "bytes": 79461381,
    "at": "2026-10-07T19:07:49Z",
    "sha1": "e2fe7ebbc5638ac21c1bfe5c4bc729e2a9e26caf"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6463,
   "title": "Firefight Descent",
   "thumb": "img/lg/ACFADA.jpg",
   "author": "MoooseGuy & Pepzee",
   "date": "08/25/2012",
   "file_size": "119.1M",
   "rating": 9.3,
   "sids": [
    37
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6463",
   "og_image": "https://halomaps.org/hce/img/lg/ACFADA.jpg",
   "category": "Custom Single Player Maps",
   "description": "Descend into hell. Fight unstoppable forces tucked away over the wastelands of Delta Halo.",
   "notes": "About:\n\nWelcome to Firefight Descent.\n\nFirefight Descent is not your average firefight. With a focus on cinematic vibes and player interaction, this map takes cues from many of the things that made past firefights great.\n\n\"The year is 2552. Delta Halo has recently been discovered by the crew members of the In Amber Clad. You are a new breed of Helljumper. Specially trained for extended combat, and wearing armor fitted with technology not unlike that of the legendary SPARTAN soldiers, you are ready to take more punishment than most marines could ever imagine. Today, you have learned that Covenant forces are taking interest in a mysterious structure roughly 3000 km from the nearest UNSC stronghold location. Your mission is to go in and eliminate as many of their forces as possible to pave the way for a full assault. You have waited a long time for this opportunity. The time has come to perform your duty. Prepare to descend into hell.\"\n\nDescent breaks away from the usual perceptions of firefight. The map makes use of infinite play, game-changing decisions, and cutscenes to give a new and fresh experience. It is also the first firefight map for Halo Custom Edition to use a bsp (or level geometry) specifically made for the purpose of firefight.\n\n-Before you start the firefight, take a look around. Who knows what things you might find.-",
   "images": [
    "img/lg/ACFADA.jpg",
    "img/lg/25screenshot00-56.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/795E0C8F-C689-4934-9784E7FB97B9BBF9.JPG",
     "caption": "Welcome to Firefight Descent"
    },
    {
     "src": "img/users/lg/9A4E6393-C5A5-4B47-BC1EBDCE2AAC8134.JPG",
     "caption": "Battle against a variety of enemies. Short and long range combat."
    },
    {
     "src": "img/users/lg/D41CAAD2-9E6A-4160-9290346FD9781DF6.JPG",
     "caption": "Respawn after you die and keep on fighting."
    },
    {
     "src": "img/users/lg/A54CD438-01B4-4015-92960835376E9264.JPG",
     "caption": "Call in an ally to break up the load."
    },
    {
     "src": "img/users/lg/603C04A2-B213-4027-821CAC1325B407C0.JPG",
     "caption": "Uses a full loadout selection system. Select the weapons you want!"
    },
    {
     "src": "img/users/lg/BD736290-4B65-4EA8-ABD427546AAFAF5B.JPG",
     "caption": "Use your single bubble shield to avoid death at the last minute."
    },
    {
     "src": "img/users/lg/11843C5A-0C5F-4EA4-8D3927647009E12E.JPG",
     "caption": "Check the skies! Drones love to flank you."
    },
    {
     "src": "img/users/lg/33680CD2-A5A9-4453-9C89B7FD71F76F31.JPG",
     "caption": "Face tougher waves of enemies each round!"
    },
    {
     "src": "img/users/lg/15C37D7B-FBA9-4D04-ADD1A75260304052.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/99881033-8673-4423-8FDDCAD67F265B6E.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/397FDBF6-83B9-43C5-B8B16730250E46CE.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/2D5DA89E-7138-452F-AF19571AF8CD25DC.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/F319B866-7345-4ABC-B3911B84BFAD306D.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/C5578208-B74C-49C3-B2484754A37F0E5B.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/59C429A2-D200-40B9-9F15373041184AE8.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/447F17DD-4EA2-402D-B3715075C30ABCD0.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/763063B1-904B-4EBE-A7F7F5CB8A245625.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/653617A2-23E0-48D4-842AD00AEFC3049A.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/87326529-9D10-49D5-806BD5A8F43CF507.JPG",
     "caption": "Fun!!!?? Hard wave...."
    },
    {
     "src": "img/users/lg/9B81ED3C-C449-4D2C-970A71D7A55C339F.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/62AF8104-4674-4842-B7FC086EFFA81E09.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/3996392B-9B50-4831-A15D6F23FE534894.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/4AD32CC3-EFF5-4EFA-91BCD1DBBEB9ADF2.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/FC609457-E18B-4B1F-A3B6E6A715F282E5.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/BA9467B9-BEE6-4533-84A7DBC94541097A.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/40423C37-A283-40AB-A5F27AD59588CF42.JPG",
     "caption": "Awesome graphics!"
    },
    {
     "src": "img/users/lg/669CDFCC-2F31-42A8-B4E99CD0756B3E1E.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/130065EB-4D28-4677-964B649A18FA5E04.JPG",
     "caption": "Shot taken for the Universal UI Version 1.1"
    }
   ],
   "hash": "3CEAF2C97FEC8E1B29F4333AB1CE09D0",
   "fetched": "2026-10-07T16:31:31Z",
   "download": {
    "ok": true,
    "file_name": "6463-Firefight-Descent.zip",
    "bytes": 119146611,
    "at": "2026-10-07T19:54:04Z",
    "sha1": "319be0498accf758045ddd2d91713b2f7f157e19"
   },
   "category_names": [
    "Custom Single Player Maps"
   ]
  },
  {
   "fid": 6464,
   "title": "Scarab Guns Test",
   "thumb": "img/lg/2screenshot00-198.jpg",
   "author": "Brilliant Gift",
   "date": "08/25/2012",
   "file_size": "10.1M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6464",
   "og_image": "https://halomaps.org/hce/img/lg/2screenshot00-198.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Tutorial variant",
   "notes": "This is just tutorial set up with nuthing but my resently released scarab guns and some dummy bipeds to test them out on.\n\nPlease note that if firing the scarab gun too many times at once WILL cause an \"Exception Error\"\n\nAnd You WILL commited suicide when you fire the scarab gun, so watch yourself.",
   "images": [
    "img/lg/2screenshot00-198.jpg"
   ],
   "hash": "468C06F7075DEC10550754AF44BDD24B",
   "fetched": "2026-10-07T16:21:29Z",
   "download": {
    "ok": true,
    "file_name": "6464-scarab_guns_test.zip",
    "bytes": 10101919,
    "at": "2026-10-07T19:07:43Z",
    "sha1": "9dc6a316457c36a69357c41847600117ec5b8ca5"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6465,
   "title": "Halo 3 (brute) Plasma Rifle tags",
   "thumb": "img/lg/haloce_2012-09-03_08-46-57-89.jpg",
   "author": "Some guy from Halo General",
   "date": "09/20/2012",
   "file_size": "2.6M",
   "rating": null,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6465",
   "og_image": "https://halomaps.org/hce/img/lg/haloce_2012-09-03_08-46-57-89.jpg",
   "category": "Halo CE Weapon Tags",
   "description": "The Plasma Rifle as seen from Halo 3",
   "images": [
    "img/lg/haloce_2012-09-03_08-46-57-89.jpg",
    "img/lg/haloce_2012-09-03_08-42-33-79.jpg"
   ],
   "hash": "4BFD01C12438AA9E60310E19BACEF0B1",
   "fetched": "2026-10-07T16:38:09Z",
   "download": {
    "ok": true,
    "file_name": "6465-Halo_3_(Brute)_Plasma_Rifle.zip",
    "bytes": 2616575,
    "at": "2026-10-07T20:07:54Z",
    "sha1": "c22bb13493deb8b02f980390d5f3c697c0285ecc"
   },
   "category_names": [
    "Halo CE Weapon Tags"
   ]
  },
  {
   "fid": 6466,
   "title": "Halo 3 Texture Pack 4",
   "thumb": "img/placeholder.jpg",
   "author": "Spartan2705",
   "date": "09/20/2012",
   "file_size": "50.3M",
   "rating": null,
   "sids": [
    13
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6466",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Misc. Halo Files",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "21DCD8DE89F6ADDB568A5F8EBFED679D",
   "fetched": "2026-10-07T16:42:48Z",
   "download": {
    "ok": true,
    "file_name": "6466-Halo_3_Texture_pack_4.zip",
    "bytes": 50301142,
    "at": "2026-10-07T20:17:18Z",
    "sha1": "c08d43e9eaee05a5fc8807b82cb18c1f2197777a"
   },
   "category_names": [
    "Misc. Halo Files"
   ]
  },
  {
   "fid": 6467,
   "title": "Adjutant R3",
   "thumb": "img/placeholder.jpg",
   "author": "Gravemind2401",
   "date": "09/20/2012",
   "file_size": "3.0M",
   "rating": null,
   "sids": [
    8
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6467",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo Utilities",
   "description": "Adjutant is a program for extraction of resources from Halo 3,",
   "notes": "About:\nAdjutant is a program for extraction of resources from Halo 3, aimed at use for making content in Halo CE and machinima.\nIt contains many useful features such as batch extraction, class extraction, folder heirarchy view and more, and needs no internet connection.\n\nPlease check the readme before asking about bugs and problems.",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "DCEB2CC0781D80C6AA20448C21B405F5",
   "fetched": "2026-10-07T16:41:40Z",
   "download": {
    "ok": true,
    "file_name": "6467-Adjutant_R3.zip",
    "bytes": 2997025,
    "at": "2026-10-07T20:15:59Z",
    "sha1": "3479db734d24672267ea7fb1ed1578fce32f7623"
   },
   "category_names": [
    "Halo Utilities"
   ]
  },
  {
   "fid": 6468,
   "title": "Dmr Sound Tags",
   "thumb": "img/placeholder.jpg",
   "author": "127 yakko",
   "date": "09/20/2012",
   "file_size": "23.0K",
   "rating": null,
   "sids": [
    20
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6468",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo CE Misc. Tags",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "3D9895385038075EB89CE8E8097210CE",
   "fetched": "2026-10-07T16:34:09Z",
   "download": {
    "ok": true,
    "file_name": "6468-dmr_sound_tags.zip",
    "bytes": 23031,
    "at": "2026-10-07T19:58:55Z",
    "sha1": "f13a42701f29728db7a75eb68eb1aa969f91bc86"
   },
   "category_names": [
    "Halo CE Misc. Tags"
   ]
  },
  {
   "fid": 6469,
   "title": "Halo Reach M6g Magnum Tags",
   "thumb": "img/lg/haloce_2012-09-10_16-42-35-86.jpg",
   "author": "CaptainVidya",
   "date": "09/20/2012",
   "file_size": "8.4M",
   "rating": null,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6469",
   "og_image": "https://halomaps.org/hce/img/lg/haloce_2012-09-10_16-42-35-86.jpg",
   "category": "Halo CE Weapon Tags",
   "images": [
    "img/lg/haloce_2012-09-10_16-42-35-86.jpg",
    "img/lg/haloce_2012-09-10_16-43-38-28.jpg"
   ],
   "hash": "918CBC0CFB1FD2D8AD24B42FC773B3C6",
   "fetched": "2026-10-07T16:38:09Z",
   "download": {
    "ok": true,
    "file_name": "6469-Halo_Reach_M6G_Magnum_Tags.zip",
    "bytes": 8379151,
    "at": "2026-10-07T20:07:54Z",
    "sha1": "bd33e85aaa7ebfe1198377ca5722930a93e1f36c"
   },
   "category_names": [
    "Halo CE Weapon Tags"
   ]
  },
  {
   "fid": 6470,
   "title": "Hsek Scriptextractor",
   "thumb": "img/placeholder.jpg",
   "author": "HaloExtreme117",
   "date": "09/20/2012",
   "file_size": "79.1K",
   "rating": 8.6,
   "sids": [
    8
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6470",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo Utilities",
   "notes": "escription:\nThis is release version 1.0 of the HaloSenox Script Extractor. HSEK_ScriptExtractor extracts and formats script data from any .map or .yelo file. From there, you can save the extracted scripts to a .hsc file that can be compiled with your scenarios.\n\nInstall instructions:\nExtract the .zip to your halo ce directory, then run HSEK_ScriptExtractor.exe to start the program.\nNotes:\nIf you are missing file(s), you need to download and install the Microsoft Visual C++ 2010 runtime components here:  link",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "727C1FA4563BC84BE38023DED7841BD3",
   "fetched": "2026-10-07T16:41:40Z",
   "download": {
    "ok": true,
    "file_name": "6470-HSEK_ScriptExtractor.zip",
    "bytes": 79089,
    "at": "2026-10-07T20:15:58Z",
    "sha1": "7fc07553c6394b56f49d539c051f88c7fea6d125"
   },
   "category_names": [
    "Halo Utilities"
   ]
  },
  {
   "fid": 6471,
   "title": "Ma5c Os Tags",
   "thumb": "img/lg/haloce_2012-08-28_13-36-33-83.jpg",
   "author": "Some guy from Halo General",
   "date": "09/20/2012",
   "file_size": "14.4M",
   "rating": null,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6471",
   "og_image": "https://halomaps.org/hce/img/lg/haloce_2012-08-28_13-36-33-83.jpg",
   "category": "Halo CE Weapon Tags",
   "notes": "It requires tags from CMT v2 MPG3 Tags\n\n- AR fx\n- AR projectile",
   "images": [
    "img/lg/haloce_2012-08-28_13-36-33-83.jpg",
    "img/lg/haloce_2012-08-28_13-36-35-60.jpg"
   ],
   "hash": "C1384C555DCF6B752E647790D1A29BFD",
   "fetched": "2026-10-07T16:38:09Z",
   "download": {
    "ok": true,
    "file_name": "6471-MA5C_OS_tags.zip",
    "bytes": 14384651,
    "at": "2026-10-07T20:07:54Z",
    "sha1": "d7ec76ea4d09d24777d9b28aeccfb374779f18c0"
   },
   "category_names": [
    "Halo CE Weapon Tags"
   ]
  },
  {
   "fid": 6472,
   "title": "Bc Rpgv0.7beta",
   "thumb": "img/lg/0screenshot00-414.jpg",
   "author": "Taiwan123 (TW HaloFan)",
   "date": "09/20/2012",
   "file_size": "59.5M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6472",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-414.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Blood Creek Variant",
   "notes": "this map works for all gametype\nbut king of the hill and oddball point isn't finish yet!\nflashligh removed so i use lantern effect (WTF?)\nyou can use this map to do Rpg and fighting and more.. (?!\nsome weapon i didn't need are removed..\nand add 5 secret in this map good luck to found them :)\n2 music secret 2 weapon secret otherone is very easy to found i think..EEE\nand hidden HYTAC! (but it is not secert ;D)\nThank you so much, Fireblaze, for helping me. you help me alot about mapping thank you so much <3\nPlease use HaloCEDEV to do object_create_anew_containing \"\" to spawn cryotube! (it is on the ship!)\nand you can spawn creeper and turret Ex: \"ai_place redt\" (this is red team turret) \"ai_place redc\" (it is red team creeper) also blue team \"bluec\" and \"bluet\"\nthe blackpistol bitmaps I modified! so i call it dark pistol xD??",
   "images": [
    "img/lg/0screenshot00-414.jpg"
   ],
   "hash": "0C92BD6B7486400D952381F03217C22F",
   "fetched": "2026-10-07T16:21:29Z",
   "download": {
    "ok": true,
    "file_name": "6472-bc_rpgv0.7beta.zip",
    "bytes": 59521962,
    "at": "2026-10-07T19:07:48Z",
    "sha1": "e62d954e775ef3601be54529c75f68b916ed2312"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6473,
   "title": "Cerazine V2",
   "thumb": "img/lg/1screenshot00-227.jpg",
   "author": "Draco FireBlaze/nihao123456ftw",
   "date": "09/20/2012",
   "file_size": "47.9M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6473",
   "og_image": "https://halomaps.org/hce/img/lg/1screenshot00-227.jpg",
   "category": "Halo CE Maps",
   "description": "Cerazine is a gigantic rocky ravine with multiple way and strategies to reach the opposition base.",
   "notes": "(Description)\nCerazine is a gigantic rocky ravine with multiple way and strategies to reach the opposition base. Works on all gametypes (see readme for some gametype recommendations). players have 4 route choices (2 infantry and 2 vehicle routes) spanned across both inside and above the ravine. All the short-ranged weapons on the map have been amped up SLIGHTLY (not a lot, you wouldn’t even notice if I didn’t tell this to you) to accomodate for the advantages that medium and long ranged weapons would have over short-ranged on this map.\nAuthor: Draco FireBlaze/nihao123456ftw\n\n(Release Notes)\n1. New weapons and vehicles. Although they are mostly from CMT's tagset i've made a lot of edits to the weapons in general. For example, the BRG shoots a flashbang grenade.\n-Halo 3 BR replaced with Flashbang Battle Rifle\n-Portable and deployable turret by CMT - sort of fixed for multiplayer (may spawn 2 copies for clients, but that's better than spawning a million turrets for clients to cause exceptions right?)\n-Mongoose (hard to control, don't overturn)\n-Anti-vehicle weaponry (well not really, but most of the close range weapons are just slightly more effective against vehicles. They are the high recoil weapons)\n-FRPG: An RPG that shoots grenades that burst into flames. The initial explosion isn't very powerful (grenade jumps! :D), but the fire is. There has been a minor issue with client side fires spawning along with server side fires (2 fires, 1 is fake) if a client fires the FRPG. This replaces the brute shot.\n-More!\n2. Geometry error fixes! YAY\n-99% of the visible geometry errors (the 1% that I know of is very minor, kind of hidden in plain sight and shouldn't affect anything) have been removed plus fixed all update edge errors (i think).\n-Modified geometry, e.g: some water and bridges\n-I know I said that I was going to make the bridge look better, but my map size is so large i'm worried that I won't be able to compile the map if I do anything else\n3. Bug fixes!\n-Fixed a crash bug at the bridge (in v1 I covered it with rocks so that player's couldnt trigger it, now it's fixed completely)\n-Also fixed an invisible wall glitch in the bridge, vehicles sometimes would get stuck when going through this\n4. Easter eggs... more of them! Just music though. No super nuke or anything (Hint: look for a tree that was not in the v1 release)\n5. New gameplay!\n-Kill zone removed from falling into the ravine from above. Now it just ejects players from vehicles (which will most likely will players anyways) and respawns the vehicle afterwards. Not that you can \"deflect\" falling damage (maybe even completely) by landing on slanted surfaces and scenery - a new skill element tactic for the map\n-Floating platforms to jump across from or to bases. May be a slightly sneakier way to get to the base if everyone is camping at the teleporters. (you can also just snipe people if they camp at the teleporters)",
   "images": [
    "img/lg/1screenshot00-227.jpg",
    "img/lg/2screenshot00-199.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/56352BCB-FEF6-49DB-8A726465BE44816A.JPG",
     "caption": ""
    }
   ],
   "hash": "238A5E9D40B450A7D3787E5484DD1953",
   "fetched": "2026-10-07T16:04:16Z",
   "download": {
    "ok": true,
    "file_name": "6473-cerazine_v2.zip",
    "bytes": 47918562,
    "at": "2026-10-07T18:16:09Z",
    "sha1": "f6fbc11a21fb6999965838d10b46057ecad470df"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 6474,
   "title": "Crowd Control",
   "thumb": "img/lg/1screenshot00-228.jpg",
   "author": "Raymond O.",
   "date": "09/20/2012",
   "file_size": "110.7M",
   "rating": 6.5,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6474",
   "og_image": "https://halomaps.org/hce/img/lg/1screenshot00-228.jpg",
   "category": "Modified Single Player Maps",
   "description": "A single player leel based off Sidewinder",
   "notes": "THIS MAP INCLUDES:\n- 2 easter eggs\n-insane difficulty\n-halo 3 spartan armor\n-halo 2 style enemies\n-weapons: silenced smg, battle rifle, assault rifle, sniper rifle, rocket launcher and much more\n-epic dogfight with hornet/wasp/pelican to aid you in your asset.\n-halo 2 elites spanning from minors to honor guard ultras and even spec ops.\n-a wide array of vehicles to choose from\n-you have many choices regarding the weapon or vehicle you can use to conquer your foes and since this is considered \"legendary difficulty\" you have weapons hidden in places hard to find even for me, and vehicles and turrets scattered across the battlefield.\n-YOUR MAIN OBJECTIVE IS TO FOLLOW THE COMMANDS UNTIL YOU GET TO YOU PRIMARY TARGET, THE ARBITER, AFTER YOU KILL HIM AND ENTER THE DOOR YOUR MISSION IS OVER.",
   "images": [
    "img/lg/1screenshot00-228.jpg"
   ],
   "hash": "362F1B9CFC0D00EA1D97FB4C0AFC530E",
   "fetched": "2026-10-07T16:30:10Z",
   "download": {
    "ok": true,
    "file_name": "6474-crowd_control.zip",
    "bytes": 110741521,
    "at": "2026-10-07T19:41:28Z",
    "sha1": "5ae72e87b16094c2b7dfa6191393b2a41891e188"
   },
   "category_names": [
    "Modified Single Player Maps"
   ]
  },
  {
   "fid": 6475,
   "title": "Donny for Wirighi",
   "thumb": "img/lg/10screenshot00-145.jpg",
   "author": "Donny",
   "date": "09/20/2012",
   "file_size": "12.3M",
   "rating": 8.9,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6475",
   "og_image": "https://halomaps.org/hce/img/lg/10screenshot00-145.jpg",
   "category": "Halo CE Maps",
   "notes": "his map can be used for mode ctf / slayer,\nIt is a map average and is good for the sniper",
   "images": [
    "img/lg/10screenshot00-145.jpg",
    "img/lg/14screenshot00-117.jpg"
   ],
   "hash": "A8F2C7F03453DA7600361037A2517F05",
   "fetched": "2026-10-07T16:04:16Z",
   "download": {
    "ok": true,
    "file_name": "6475-donny_for_wirighi.zip",
    "bytes": 12319657,
    "at": "2026-10-07T18:16:07Z",
    "sha1": "63268188b94e85feb4a02801d42d5c4c06382c71"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 6476,
   "title": "Engiegulch",
   "thumb": "img/lg/17screenshot00-106.jpg",
   "author": "Nullen",
   "date": "09/20/2012",
   "file_size": "26.3M",
   "rating": 8.2,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6476",
   "og_image": "https://halomaps.org/hce/img/lg/17screenshot00-106.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Bloodgulch variant with AI bots",
   "notes": "I've noticed that the engineers are unable to fire their weapons on account of not having the correct animations for any of them, so I decided to fix\ntheir animations up so that they can use weapons now. They also explode into a pretty purple mist a few seconds after they die. And I got tired of how\nthe regular old blood gulch looked so I changed the textures on it to give it a desert/wasteland look.\n\nList of AI\n-Green grunts with energy shields and assault rifles.\n-Aggressive engineers, don't be surprised if they down you quickly.\n-Elites that are on your side.\n-Brutes with needle shotguns. The combined needles do not cause an explosion for balance.",
   "images": [
    "img/lg/17screenshot00-106.jpg"
   ],
   "hash": "2DEDBB068FB46F4CAE74D1CEED819C90",
   "fetched": "2026-10-07T16:17:42Z",
   "download": {
    "ok": true,
    "file_name": "6476-engiegulch.zip",
    "bytes": 26332671,
    "at": "2026-10-07T18:51:08Z",
    "sha1": "650194cef9b3aa77ffee514a92ba7a9df2d224b4"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 6477,
   "title": "Icebloods",
   "thumb": "img/lg/18screenshot00-97.jpg",
   "author": "camilo andres",
   "date": "09/20/2012",
   "file_size": "16.1M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6477",
   "og_image": "https://halomaps.org/hce/img/lg/18screenshot00-97.jpg",
   "category": "Halo CE Maps",
   "notes": "otes:\ncars available: none\nSecrets: 1 secrets\nhas normal weapons halo ce\n\nthis map is edited has animations available in all game modes.\nthis version halo 1\nhas models of halo 2.\nspartan character.\n\nalso has characters\nhas trees, most are different.\n\nsummary:\n\nplayable in every mode, this map is ice\nconcerning any map, is new. is so spartan character has normal weapons. if you walk by you can find anywhere\nmany secrets hidden teleporters that take you to the summit has much stage fully edited\nhas maxima of 2-16 players.",
   "images": [
    "img/lg/18screenshot00-97.jpg",
    "img/lg/19screenshot00-88.jpg"
   ],
   "hash": "5C908599755034BCEA82C6236A183A92",
   "fetched": "2026-10-07T16:04:16Z",
   "download": {
    "ok": true,
    "file_name": "6477-icebloods.zip",
    "bytes": 16122351,
    "at": "2026-10-07T18:16:05Z",
    "sha1": "0ec4d6d2513c7cc4aeee243e1507adbd799ad3fa"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 6478,
   "title": "Scarab Guns Test 2.0",
   "thumb": "img/lg/ACF8E66.jpg",
   "author": "Brilliant Gift",
   "date": "09/20/2012",
   "file_size": "12.8M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6478",
   "og_image": "https://halomaps.org/hce/img/lg/ACF8E66.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Hangemhigh variant",
   "notes": "This is just tutorial set up with nuthing but my resently released\nscarab guns and some dummy bipeds to test them out on. This map is a prequel to my map \"scarab_guns_test\".\n\nPlease note that if firing the scarab gun too many times at once WILL cause an \"Exception Error\"\n\nAnd You WILL commited suicide when you fire the scarab gun, so watch yourself.",
   "images": [
    "img/lg/ACF8E66.jpg"
   ],
   "hash": "0DA561A8D964970FCB89B76A285D09B3",
   "fetched": "2026-10-07T16:21:28Z",
   "download": {
    "ok": true,
    "file_name": "6478-scarab_guns_test-2.0.zip",
    "bytes": 12833382,
    "at": "2026-10-07T19:07:39Z",
    "sha1": "b54613938126b6b1432d08be6cc5d771e891283a"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6479,
   "title": "Solitario",
   "thumb": "img/lg/25screenshot00-57.jpg",
   "author": "127yakko",
   "date": "09/20/2012",
   "file_size": "35.8M",
   "rating": 8.6,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6479",
   "og_image": "https://halomaps.org/hce/img/lg/25screenshot00-57.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Prisoner variant",
   "images": [
    "img/lg/25screenshot00-57.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/B4A5B25A-0B8F-45B3-8F06FC74D1AA7B5E.JPG",
     "caption": "The testing team"
    },
    {
     "src": "img/users/lg/748A2B37-58DC-4C09-9D15DF4F3C834E00.JPG",
     "caption": "The Assault Rifle"
    },
    {
     "src": "img/users/lg/5F57479D-1DEB-4C4E-83229A49BE8D1FDB.JPG",
     "caption": "The Assault Rifle"
    },
    {
     "src": "img/users/lg/2E04D375-A380-47D5-BD9F3AB2746069D8.JPG",
     "caption": "The Assault Rifle"
    },
    {
     "src": "img/users/lg/44F7A9EC-BA20-4487-B881A043DCF2DEE3.JPG",
     "caption": "BOOM!"
    },
    {
     "src": "img/users/lg/0EE8422F-A899-4A4A-A0AE38569D4CB08E.JPG",
     "caption": "The Designated Marksman Rifle"
    },
    {
     "src": "img/users/lg/8226406B-5403-48A6-AD42A47F9ACBBF28.JPG",
     "caption": "The magnum"
    },
    {
     "src": "img/users/lg/C3EE1797-89AB-4DFA-A3484ADE4F8C1540.JPG",
     "caption": "Shotgun action time!"
    },
    {
     "src": "img/users/lg/7D41250E-999D-4482-8A91FEF75E6E5D1B.JPG",
     "caption": "Plasma chaos!"
    },
    {
     "src": "img/users/lg/C9F7EFA4-C806-4F40-B69717DC05E31C35.JPG",
     "caption": "Rocket to the face!"
    },
    {
     "src": "img/users/lg/67F03379-AC8F-435E-AC3BEA7B2040A473.JPG",
     "caption": "I got stuck!"
    },
    {
     "src": "img/users/lg/F953137C-CA2E-4C15-B9E3A0B4B8CD44C7.JPG",
     "caption": "Lock-on!"
    },
    {
     "src": "img/users/lg/2DF27203-5BC4-4EC5-981C92F1CEC6E572.JPG",
     "caption": "You there!"
    },
    {
     "src": "img/users/lg/97AB87BA-3D47-46DC-80DBB9BF4A946CC3.JPG",
     "caption": "The plasma rifle"
    },
    {
     "src": "img/users/lg/A9E0D412-18DB-4A87-9EBB4551B8BAAB14.JPG",
     "caption": "A thud to the back"
    },
    {
     "src": "img/users/lg/6656947B-610E-4A09-A0A13EE2DA9B3DEE.JPG",
     "caption": "The sniper rifle"
    }
   ],
   "hash": "16F6DBDDC4F4D74A541BDEA0EA76E282",
   "fetched": "2026-10-07T16:21:28Z",
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    "file_name": "6479-solitario.zip",
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    "sha1": "6335896a3b7dec9ede4b3520bb653623f248d478"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6480,
   "title": "Stealth! V2",
   "thumb": "img/lg/26screenshot00-54.jpg",
   "author": "Hobbet360",
   "date": "09/20/2012",
   "file_size": "45.1M",
   "rating": 8.8,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6480",
   "og_image": "https://halomaps.org/hce/img/lg/26screenshot00-54.jpg",
   "category": "Halo CE Maps",
   "description": "updated version of stealth!",
   "notes": "this map is a fixed and updated version of stealth! with pretty much all of the bugs\nand screw-ups fixed, it also features a working ctf and all other gametypes now and\nthe last thing id like to mention is that there are new secrets to discover. hope you\nwill have fun.\n\nweapon list.\n-battle rifle.\n-silenced pistol.\n-spartan laser.\n-h2 sniper rifle\n-fists (made by iron clad)\n-secret gun (its a secret)\n-energy sword\n-rocket launcher\n-bubbly shield\n-shotgun\n-an attempt of the h3 spiker grenade (by me)",
   "images": [
    "img/lg/26screenshot00-54.jpg"
   ],
   "hash": "3BE7D9BA081D74850EE7AE655DD439FB",
   "fetched": "2026-10-07T16:04:15Z",
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    "sha1": "cd12dbf81592ca70842d5a5798ecb2ea05ef7e3b"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 6481,
   "title": "[cod]templo En Guerra",
   "thumb": "img/lg/27screenshot00-56.jpg",
   "author": "Maurix Mapper [HKÑ]",
   "date": "09/20/2012",
   "file_size": "72.3M",
   "rating": 8.1,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6481",
   "og_image": "https://halomaps.org/hce/img/lg/27screenshot00-56.jpg",
   "category": "Halo CE Maps",
   "description": "A variant of Bc Martzors Temple Mp edited as Call Of Duty",
   "notes": "For 6-8 Players\nAll Games except King\n\nBiped:\n\nRanger CoD4\n\nWeapons Include:\n\n- Dual Mp5k\n- Barret Cal. 50\n- Mp5\n- G36\n- M18\n- 2 ACR´s\n- RPG\n- Metralleta Aug\n- Frag Grenades CoD\n- Smoke Grenades CoD\n- Ak-47\n- Famas\n- M4A1\n- Desert Eagle\n- Pistol 92-Fs\n- ...And more...",
   "images": [
    "img/lg/27screenshot00-56.jpg"
   ],
   "hash": "AF32F2EB8C2274079D5AB5A6FE98B061",
   "fetched": "2026-10-07T16:04:15Z",
   "download": {
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    "file_name": "6481-[CoD]Templo-En-Guerra.zip",
    "bytes": 72332206,
    "at": "2026-10-07T18:16:04Z",
    "sha1": "4af04b3006b8a26d892c42236e57029b16167f66"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 6482,
   "title": "Ss Tribute by T5",
   "thumb": "img/lg/34screenshot00-39.jpg",
   "author": "T5",
   "date": "09/20/2012",
   "file_size": "7.6M",
   "rating": 8.5,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6482",
   "og_image": "https://halomaps.org/hce/img/lg/34screenshot00-39.jpg",
   "category": "Halo CE Maps",
   "notes": "Description : This map was developed by me, T5, like a tribute/honor to the HaloCE Clan {SS}Clan (Slayer Shot), wich im 1st in the world amont 14958 Players :D you can comprove on the Gametracter Website !!\nIts a small map, regular weapons, some vehiches and fun !!!\nYou can also find some tricks and hidden secrets !!\n\nAbout:\n\nRecommendation: This is better for Team Slayer and CTF !! But support all game types (king of the hill is very funny on this map also)\n\nAcknowledgement: No one helped me xD i did it all on my own in my 2 pc's, but anyway I wanna say a big THANK YOU to [HUN]{SS}Clan and all members!! Special Thank to {SS}Yeti® (Server owner and manager) and a big friend !!",
   "images": [
    "img/lg/34screenshot00-39.jpg",
    "img/lg/39screenshot00-28.jpg"
   ],
   "hash": "6E9D1A5729D1E12CC6DA1625CBFBD20C",
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    "at": "2026-10-07T18:15:58Z",
    "sha1": "987799882b3b35e4369f05ca13cebe25698214ed"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 6483,
   "title": "[fbi]bloodgulch",
   "thumb": "img/lg/2screenshot00-200.jpg",
   "author": "FBI«DSTROYR",
   "date": "09/20/2012",
   "file_size": "52.8M",
   "rating": 8.9,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6483",
   "og_image": "https://halomaps.org/hce/img/lg/2screenshot00-200.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch variant",
   "images": [
    "img/lg/2screenshot00-200.jpg"
   ],
   "hash": "59147D197724E63EA57AE830AFAD8092",
   "fetched": "2026-10-07T16:21:28Z",
   "download": {
    "ok": true,
    "file_name": "6483-[FBI]bloodgulch.zip",
    "bytes": 52773383,
    "at": "2026-10-07T19:07:41Z",
    "sha1": "1da8e715e477ff3076af71020c0e96624fa8a7d5"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6484,
   "title": "[h3] Core",
   "thumb": "img/lg/3screenshot00-176.jpg",
   "author": "ChBgt909",
   "date": "09/20/2012",
   "file_size": "56.9M",
   "rating": 9.1,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6484",
   "og_image": "https://halomaps.org/hce/img/lg/3screenshot00-176.jpg",
   "category": "Halo CE Maps",
   "description": "A green valley located on Halo",
   "notes": "About:\n\nThis map is located in a valley of Halo, the structure in this area seems to be part of the gravity control system. Human forces were in this area but they were eliminated by the covenant.\n\nThis map consist on a valley sorrounded by cliff walls, it's a huge open area where you can see from one side of the map to the other, however, the layout is ideal for both vehicle and/or sniper combat (you will find plenty of sniper ammo around the map), but be careful, there are many places to hide in this map so you never know if someone is watching you!\n\nI hope you enjoy playing this map as much as i did creating it! ^_^\n\nRecommendation:\n\nThis map supports all game types, but is best played with CTF, Race and Slayer, and is best played with 8 players or more\n\nVehicles in map:\n* Halo Reach Warthog\n* Halo 2 Spectre\n* Ghost with Custom HD textures\n\nWeapons in map:\n* Assault Rifle (CMT Spv3)\n* Battle Rifle (CMT Spv3)\n* Sniper Rifle (CMT Spv3)\n* Shotgun (CMT Spv3)\n* Rocket Launcher (Halo 3)\n* Magnum (Halo Reach)\n* Plasma Pistol (CMT Spv3)\n* Plasma Rifle (CMT Spv3)\n* Brute Plasma Pistol (CMT Spv3)\n* Brute Plasma Rifle (CMT Spv3)\n* Brute Spiker (CMT Spv3)\n* Needler (CMT Spv3)\n* Covenant Carbine (Halo 3)\n* Fuel Rod Gun (Classic with h3 style projectiles)",
   "images": [
    "img/lg/3screenshot00-176.jpg",
    "img/lg/4screenshot00-172.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/2B02418F-3FAF-4F2A-A10688E7BD3A4B43.JPG",
     "caption": "Mid Structure"
    },
    {
     "src": "img/users/lg/BFDC9739-8472-49C1-AB6DF992FF5C0E7D.JPG",
     "caption": "Die!!"
    },
    {
     "src": "img/users/lg/654FE071-757C-4516-AD49C46CA0F96898.JPG",
     "caption": "Blue Base"
    },
    {
     "src": "img/users/lg/EE00DB1F-F19C-4404-A5F881186694C44B.JPG",
     "caption": "Me, lol"
    },
    {
     "src": "img/users/lg/1A4E49E3-81D1-4CF2-B28B81F12B36932F.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/1A07F2C5-7A44-43D8-B490294AE00DCCBC.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/73753F4A-445E-4E64-A97E20C1F0815212.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/B6C30144-67C1-4258-93E0873E0449C2E3.JPG",
     "caption": "Looks alright, but some weapon balancing is off, such as the Spectre's turret being far too powerful."
    },
    {
     "src": "img/users/lg/FE814EFE-6E19-4FF3-B1E5B2316506B7EA.JPG",
     "caption": "The size of the map is okay, but there are way too many weapon and ammo pick ups at the bases. Maybe spread them out?"
    }
   ],
   "hash": "C08258E934E69969EE694A887841BE4A",
   "fetched": "2026-10-07T16:04:14Z",
   "download": {
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    "file_name": "6484-[h3]_core.zip",
    "bytes": 56907914,
    "at": "2026-10-07T18:16:06Z",
    "sha1": "1941e286c75e642e4113aa87ab88f8ba4f59cddb"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 6485,
   "title": "Zelot2",
   "thumb": "img/lg/10screenshot00-146.jpg",
   "author": "Raymond O.",
   "date": "09/20/2012",
   "file_size": "110.7M",
   "rating": null,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6485",
   "og_image": "https://halomaps.org/hce/img/lg/10screenshot00-146.jpg",
   "category": "Modified Single Player Maps",
   "description": "A Single player level based on Sidewinder",
   "notes": "THIS MAP INCLUDES:\n- 2 easter eggs\n-insane difficulty\n-halo 3 spartan armor\n-halo 2 style enemies\n-weapons: silenced smg, battle rifle, assault rifle, sniper rifle, rocket launcher and much more\n-epic dogfight with hornet/wasp/pelican to aid you in your asset.\n-halo 2 elites spanning from minors to honor guard ultras and even spec ops.\n-a wide array of vehicles to choose from\n-you have many choices regarding the weapon or vehicle you can use to conquer your foes and since this is considered \"legendary difficulty\" you have weapons hidden in places hard to find even for me, and vehicles and turrets scattered across the battlefield.\n-YOUR MAIN OBJECTIVE IS TO FOLLOW THE COMMANDS UNTIL YOU GET TO YOU PRIMARY TARGET, THE ARBITER, AFTER YOU KILL HIM AND ENTER THE DOOR YOUR MISSION IS OVER.",
   "images": [
    "img/lg/10screenshot00-146.jpg"
   ],
   "hash": "BE83AF61A7B3460E6F342B758F2450E0",
   "fetched": "2026-10-07T16:30:09Z",
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    "file_name": "6485-zelot2.zip",
    "bytes": 110741203,
    "at": "2026-10-07T19:41:17Z",
    "sha1": "0ab8fa8f6d52079d57c403b2127026b9aa044720"
   },
   "category_names": [
    "Modified Single Player Maps"
   ]
  },
  {
   "fid": 6486,
   "title": "The Flood: Forgotten Exile Demo Release",
   "thumb": "img/lg/ACF8E9A.jpg",
   "author": "refer to readme.txt file",
   "date": "09/20/2012",
   "file_size": "108.8M",
   "rating": 9.2,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6486",
   "og_image": "https://halomaps.org/hce/img/lg/ACF8E9A.jpg",
   "category": "Modified Single Player Maps",
   "description": "A singleplayer level where you play as Flood",
   "notes": "Stop the Key from Turning (StKft)\n\nv1.0release\n\nTo load the map, use Halo Custom Edition Developers Mode, open console in the main menu by hitting the ¬ or tilde key, and type \"map_name stkft_v1\" without quotations.\n\n*********************************************************************************************\n\nDescription:\n\nRampage through the snowy canyons of Alpha Halo, and experience the horrors of a Flood Infestation first-hand.\n\nEncounter new Covenant and Sentinel Enemies, while fighting alongside improved Flood forms.\n\nUse enhanced melee, speed, and jumping capabilities to surprise and eliminate your foes.\n\nPlay as The Flood, the scourge of the galaxy, and crush all those who would stand before you.\n\nThis is The Flood: Forgotten Exile.\n\n*********************************************************************************************\n\nChanges, Features and Fixes List v0.1b - v1.0r:\n\n-New Stuff:\n-Objectives added.\n-New navpoint bitmap added.\n-New Health System (HUD gets progressively blurrier as health gets lower).\n-New healthpack added.\n-New HUD added.\n-New enemies added (Sentinel Marauder/Sentinel Enforcer/Covenant Incinerator Units).\n-Added Flood Carrier variants.\n-Grunt Dismemberment added.\n-Sentinel Constructors added.\n-Various Flood scenery added.\n-Covenant Mortar Turret added.\n-New Fp Arms/Animations.\n-Vehicle animations for Flood Combat Forms.\n-Flood Ghost and Flood Banshee have new modified models.\n-Halo 2 background sounds added.\n-Halo 2 Flood sounds added.\n\n-Changes/Fixes:\n-Re-did level population for several areas.\n-Changed music in some areas.\n-Added fog/Re-did lightmaps in 3 interior bsps.\n-Navpoints added.\n-Reduced jump height.\n-Rebalanced Player movement speeds.\n-Added warning sound when shields low/depleted.\n-Reworked several cutscenes.\n-Several balancing changes (Weapons/melee/flood health/player health/enemy range).\n-Removed grenades for player-use fully.\n-Removed bug where armoured flood elite forms are immune to plasma damage.\n-Removed bug where armoured flood human forms are immune to any damage.\n-Fixed several small bugs interfering with gameplay.\n-Introduced script specifically designed for getting rid of lag in final area.\n-Tweaked several areas in order to reduce lag.\n-Edited texture on Elite Flood/Armoured Elite Flood to be less shiny.\n-Fixed several small aesthetic bugs.\n-Player Biped changed to Armoured Flood Elite form.\n\n*********************************************************************************************\n\nKnown Bugs:\nIn the Needler Reload, the needles won't reload until the animation is finished.",
   "images": [
    "img/lg/ACF8E9A.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/E20B44D8-F4FF-4A47-8416BEC941CFD6B4.JPG",
     "caption": "Covenant Incinerator Units"
    },
    {
     "src": "img/users/lg/094EAB57-BD81-448D-97A2F17E182402F2.JPG",
     "caption": "Flood Infestation"
    },
    {
     "src": "img/users/lg/3AAAC571-BA13-4D4D-84D72E853D500293.JPG",
     "caption": "Flood Combat Elite Armoured Forms"
    },
    {
     "src": "img/users/lg/2F8B651B-8F9D-45FD-A5A5CDF8CE2642B6.JPG",
     "caption": "Ultimate Sentinel"
    },
    {
     "src": "img/users/lg/6E142D1D-7D57-4628-BDEA8AB88DCE0FA9.JPG",
     "caption": "The Flood"
    },
    {
     "src": "img/users/lg/BED25BC8-1477-44AD-A063C4F49A2A0071.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/3B3C269A-C470-4F38-B2223C9D2ED80E5B.JPG",
     "caption": "This is the pic of mod and player is at low health"
    }
   ],
   "hash": "5C75A6A4E3E886B7BFA8F9029F039BC4",
   "fetched": "2026-10-07T16:30:09Z",
   "download": {
    "ok": true,
    "file_name": "6486-stkft_v1.zip",
    "bytes": 108786038,
    "at": "2026-10-07T19:41:14Z",
    "sha1": "6a2746d81d63cffd9252cfda495a310bcacbd022"
   },
   "category_names": [
    "Modified Single Player Maps"
   ]
  },
  {
   "fid": 6487,
   "title": "Halo 3 Characters 3d Max Models",
   "thumb": "img/lg/Jackal.png",
   "author": "tucker412",
   "date": "10/04/2012",
   "file_size": "12.4M",
   "rating": null,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6487",
   "og_image": "https://halomaps.org/hce/img/lg/Jackal.png",
   "category": "3D Model Files",
   "images": [
    "img/lg/Jackal.png"
   ],
   "hash": "B5F37CCFE332CD0116550ECD05D0F54A",
   "fetched": "2026-10-07T16:32:05Z",
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    "file_name": "6487-Halo_3_Characters_3D_Max_Models.zip",
    "bytes": 12391428,
    "at": "2026-10-07T19:55:51Z",
    "sha1": "d85c6de5e3ea5396ed8e51b42444ce08e779bf6f"
   },
   "category_names": [
    "3D Model Files"
   ]
  },
  {
   "fid": 6488,
   "title": "Halo 3 Vehicles 3d Max Models",
   "thumb": "img/lg/Halo_3_Vehicles.jpg",
   "author": "tucker412",
   "date": "10/04/2012",
   "file_size": "35.6M",
   "rating": 8.4,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6488",
   "og_image": "https://halomaps.org/hce/img/lg/Halo_3_Vehicles.jpg",
   "category": "3D Model Files",
   "images": [
    "img/lg/Halo_3_Vehicles.jpg"
   ],
   "hash": "487E565B1CCA34222CEA081860158517",
   "fetched": "2026-10-07T16:32:05Z",
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    "bytes": 35578774,
    "at": "2026-10-07T19:55:54Z",
    "sha1": "932d27de2b1727a6a49e895f2a6b9f16bfb82d90"
   },
   "category_names": [
    "3D Model Files"
   ]
  },
  {
   "fid": 6489,
   "title": "Halo 3 Weapons 3d Max Models",
   "thumb": "img/lg/Halo_3_Weapons.jpg",
   "author": "tucker412",
   "date": "10/04/2012",
   "file_size": "10.3M",
   "rating": null,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6489",
   "og_image": "https://halomaps.org/hce/img/lg/Halo_3_Weapons.jpg",
   "category": "3D Model Files",
   "images": [
    "img/lg/Halo_3_Weapons.jpg"
   ],
   "hash": "19722CC630775FC9328A178E4FA511F7",
   "fetched": "2026-10-07T16:32:04Z",
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    "file_name": "6489-Halo_3_Weapons_3D_Max_Models.zip",
    "bytes": 10280331,
    "at": "2026-10-07T19:55:49Z",
    "sha1": "5f5eedb903a7512ec474d5133d6700596f938570"
   },
   "category_names": [
    "3D Model Files"
   ]
  },
  {
   "fid": 6490,
   "title": "Hr3shys Bsp Pack 1",
   "thumb": "img/lg/beach_assault_most_recentt.jpg",
   "author": "Hr3shy",
   "date": "10/04/2012",
   "file_size": "120.8M",
   "rating": null,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6490",
   "og_image": "https://halomaps.org/hce/img/lg/beach_assault_most_recentt.jpg",
   "category": "3D Model Files",
   "images": [
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   "hash": "996D3FD79B82E6C36B0F0F9874B15358",
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    "at": "2026-10-07T19:56:03Z",
    "sha1": "c6ba28f8da53a1594e30a8c52b827537a80c9933"
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   "category_names": [
    "3D Model Files"
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  {
   "fid": 6491,
   "title": "Halo Reach Assault Rifle Elite Ranger 3d Models",
   "thumb": "img/lg/Halo_Reach_-_Elite_Ranger.png",
   "author": "tucker412",
   "date": "10/04/2012",
   "file_size": "15.0M",
   "rating": 8.5,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6491",
   "og_image": "https://halomaps.org/hce/img/lg/Halo_Reach_-_Elite_Ranger.png",
   "category": "3D Model Files",
   "images": [
    "img/lg/Halo_Reach_-_Elite_Ranger.png",
    "img/lg/Halo_Reach_-_Assault_Rifle.jpg"
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   "hash": "4E1F9612E65882CDA0C266C239967888",
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    "file_name": "6491-Halo_Reach_Assault_Rifle_-_Elite_Ranger_3D_Models.zip",
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    "at": "2026-10-07T19:55:49Z",
    "sha1": "77caa1976908a15ffbbc87501909e92a487fc852"
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   "category_names": [
    "3D Model Files"
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  },
  {
   "fid": 6492,
   "title": "Depression",
   "thumb": "img/lg/0screenshot00-416.jpg",
   "author": "Jav1407",
   "date": "10/04/2012",
   "file_size": "15.1M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6492",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-416.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch variant",
   "images": [
    "img/lg/0screenshot00-416.jpg"
   ],
   "hash": "4EBA15485865AA8986FD3F13B6408C5F",
   "fetched": "2026-10-07T16:21:27Z",
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    "file_name": "6492-depression.zip",
    "bytes": 15050410,
    "at": "2026-10-07T19:07:36Z",
    "sha1": "63c83df0d7afb25d995430d495cc5db649cda26f"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
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  {
   "fid": 6493,
   "title": "Halo 4 Ar",
   "thumb": "img/lg/h4_ar.jpg",
   "author": "?",
   "date": "10/04/2012",
   "file_size": "529.3K",
   "rating": 6.5,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6493",
   "og_image": "https://halomaps.org/hce/img/lg/h4_ar.jpg",
   "category": "3D Model Files",
   "images": [
    "img/lg/h4_ar.jpg"
   ],
   "hash": "90CCB783BF07AAC766C9A121CB336312",
   "fetched": "2026-10-07T16:32:03Z",
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    "file_name": "6493-halo_4_ar.zip",
    "bytes": 529256,
    "at": "2026-10-07T19:55:47Z",
    "sha1": "33b1aec922e0f185ed43ceae68f204478d471f7b"
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   "category_names": [
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  {
   "fid": 6494,
   "title": "Halo Ce Machinima",
   "thumb": "img/lg/3screenshot00-177.jpg",
   "author": "?",
   "date": "10/04/2012",
   "file_size": "46.0M",
   "rating": null,
   "sids": [
    29
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6494",
   "og_image": "https://halomaps.org/hce/img/lg/3screenshot00-177.jpg",
   "category": "Maps for Machinima",
   "images": [
    "img/lg/3screenshot00-177.jpg"
   ],
   "hash": "396D37702F3F085DEC53076DB8622387",
   "fetched": "2026-10-07T16:29:36Z",
   "download": {
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    "file_name": "6494-halo_ce_machinima.zip",
    "bytes": 45968767,
    "at": "2026-10-07T19:35:51Z",
    "sha1": "26fedee3506984360ecf4d14d1dfdab475877c63"
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   "category_names": [
    "Maps for Machinima"
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  },
  {
   "fid": 6495,
   "title": "L N",
   "thumb": "img/lg/4screenshot00-173.jpg",
   "author": "Marcelo Ferreira",
   "date": "10/04/2012",
   "file_size": "46.2M",
   "rating": null,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6495",
   "og_image": "https://halomaps.org/hce/img/lg/4screenshot00-173.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Bloodgulch variant with AI bots",
   "notes": "VEICULOS: none\n\nWEAPONS:\nh2 pistol.\nh2 smg.\nh2 frag grenades.\nh2 plasma grenades. health powerup pack\nh2 battle rifle.\nh2 dual smg.\nrocket launcher.\nh2 shotgun.\n\nthese bot have the Spanish language.\nBOT:\ncaptain_armado.\nmarine_armored batle rifle.\nmarine_suicidal.\nH3 chief_dual_smg master.\nOdst_smg H2.\nfloodcombat elite unarmed.\nfloodcombat_human unarmed.\nquadwing.\nH3 cyborg dual smg gray.\n\nSKY:\nsky fog\n\nBIPED:\nh3 ODST.",
   "images": [
    "img/lg/4screenshot00-173.jpg"
   ],
   "hash": "FBBA39DC1B5EC78BBF4DB13E893A71CF",
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    "file_name": "6495-l_n.zip",
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    "at": "2026-10-07T18:51:10Z",
    "sha1": "19078fcfacbcfa572072316410ef5ab73cfa6ffa"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 6496,
   "title": "Ptm Permafrost",
   "thumb": "img/lg/8screenshot00-159.jpg",
   "author": "PTM (Part Time Mappers)",
   "date": "10/04/2012",
   "file_size": "9.4M",
   "rating": 8.7,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6496",
   "og_image": "https://halomaps.org/hce/img/lg/8screenshot00-159.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/8screenshot00-159.jpg",
    "img/lg/9screenshot00-147.jpg"
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   "screenshots": [
    {
     "src": "img/users/lg/5B7D8909-425E-4263-8195EB46D459EDB4.JPG",
     "caption": ""
    }
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   "hash": "A1C22E1427A10510EF24B9FE51E73E52",
   "fetched": "2026-10-07T16:04:14Z",
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    "file_name": "6496-PTM-Permafrost.zip",
    "bytes": 9429123,
    "at": "2026-10-07T18:15:56Z",
    "sha1": "4101ad9d7d8c241826c290745de92039c5ea9943"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 6497,
   "title": "Tapecitygulch",
   "thumb": "img/lg/13screenshot00-123.jpg",
   "author": "Tape City",
   "date": "10/04/2012",
   "file_size": "28.6M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6497",
   "og_image": "https://halomaps.org/hce/img/lg/13screenshot00-123.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch variant",
   "notes": "weapons\nhuman\nHalo Reach DMR (rpg_open5_war_ai)\nHalo Reach Pistol (rpg_open5_war_ai)\nHalo reach Assualt rifle (rpg_open5_war_ai)\ndual smgs (arctic_wasteland)\ndual pistols (arctic_wasteland)\nhalo 2 battle rifle (arctic_wasteland)\nsmg (arctic_wasteland)\nC58 phenox shotgun (extinction)\nhalo 1 sniper rifle\nHalo 1 Rocket launcher\nhalo 1 flamethrower\nbubble shield (xXx-Covenant_Cityscape)\nspartan laser (cmt_vestige)\n\nCovenant\nhalo 1 plasma pistol\nhalo 1 plasma rifle\nhalo 1 brute plasma rifle (hypov3)\nhalo 2 beam rifle (Falujah)\nhalo ? needle rifle (snowtorn_cove_v2)\nhalo 2 covenant carbine (halo 2 danger canyon)\nhalo 1 needler\nsentinel gun blue (CMT_JungleWarfare)\nsentinel gun red (CMT_JungleWarfare)\nenergy sword (covenant)\nBrute shot (Falujah)\nflak cannon (chosen-path)\n\nNon halo\nak47 (treehouse)\nxm8 assualt rifle (treehouse)\nxm8 plasma assualt rifle (treehouse)\nnuke sniper (mistook for blaster)(chosen-path)\nchronoscepter (dojo_final)\nmetal pipe (dojo_final)\nkatana (dojo_final)\nflame sword (ministunt)\ngrenade launcher (NOT the one in halo 3) (a-small-race-track)",
   "images": [
    "img/lg/13screenshot00-123.jpg"
   ],
   "hash": "4B76E2367C22C28369C074F58279309D",
   "fetched": "2026-10-07T16:21:27Z",
   "download": {
    "ok": true,
    "file_name": "6497-TapeCitygulch.zip",
    "bytes": 28647146,
    "at": "2026-10-07T19:07:36Z",
    "sha1": "8c3e570f4922ea07a3593b790001286e2878203f"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6498,
   "title": "[h3] Imposing V2",
   "thumb": "img/lg/14screenshot00-118.jpg",
   "author": "ChBgt909",
   "date": "10/04/2012",
   "file_size": "66.4M",
   "rating": 9.2,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6498",
   "og_image": "https://halomaps.org/hce/img/lg/14screenshot00-118.jpg",
   "category": "Halo CE Maps",
   "description": "An updated version of my map imposing",
   "notes": "This is V2 of my map imposing, i fixed some bugs with phantom bsp's that the map had, as well as updated weapons taken from CMT SPV3, (credits to the team of course) HUD elements, and h3 style weapons, the vehicles remain the same as the original release though, have fun with the new assets! ^_^\n\nRecommendation:\n\nThis map support all gametypes but is best played with CTF and Team Slayer, and is best player with 6 players or more.",
   "images": [
    "img/lg/14screenshot00-118.jpg",
    "img/lg/17screenshot00-107.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/B1108D39-836B-4A61-A2E36C989A77E341.JPG",
     "caption": "The beauty of the map."
    },
    {
     "src": "img/users/lg/403E5E4D-AE4C-4A44-90ADF59A479BFBFD.JPG",
     "caption": ""
    }
   ],
   "hash": "83DBB3837064124176781199CCB41349",
   "fetched": "2026-10-07T16:04:14Z",
   "download": {
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    "file_name": "6498-[H3]_Imposing_V2.zip",
    "bytes": 66394541,
    "at": "2026-10-07T18:15:58Z",
    "sha1": "de8378febb553b9bead2daed853e1d4d18fb9cf1"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 6499,
   "title": "[tmm]hr Coagulation",
   "thumb": "img/lg/20screenshot00-79.jpg",
   "author": "Team Mapper Mundial",
   "date": "10/04/2012",
   "file_size": "66.4M",
   "rating": 6.4,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6499",
   "og_image": "https://halomaps.org/hce/img/lg/20screenshot00-79.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Coagulation variant",
   "images": [
    "img/lg/20screenshot00-79.jpg"
   ],
   "hash": "75732F55C1B97A967959CD9702CB0F6E",
   "fetched": "2026-10-07T16:21:26Z",
   "download": {
    "ok": true,
    "file_name": "6499-[TMM]HR-COAGULATION.zip",
    "bytes": 66395442,
    "at": "2026-10-07T19:07:35Z",
    "sha1": "b27be36b0345f1afd70d6279e89c1aa0582be796"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6500,
   "title": "Halo Ce Reach A10",
   "thumb": "img/lg/21screenshot00-77.jpg",
   "author": "Spartan2705",
   "date": "10/04/2012",
   "file_size": "125.2M",
   "rating": 7.0,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6500",
   "og_image": "https://halomaps.org/hce/img/lg/21screenshot00-77.jpg",
   "category": "Modified Single Player Maps",
   "images": [
    "img/lg/21screenshot00-77.jpg"
   ],
   "hash": "DEA7ABDA6C56472DC3B103AA22AB486F",
   "fetched": "2026-10-07T16:30:09Z",
   "download": {
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    "file_name": "6500-Halo_CE_REACH_A10.zip",
    "bytes": 125246883,
    "at": "2026-10-07T19:41:06Z",
    "sha1": "0b82ab588c96ffc05bf45655837f33380f6b8b2c"
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   "category_names": [
    "Modified Single Player Maps"
   ]
  },
  {
   "fid": 6501,
   "title": "Halo Ce Reach A30",
   "thumb": "img/lg/25screenshot00-58.jpg",
   "author": "Spartan2705",
   "date": "10/04/2012",
   "file_size": "102.7M",
   "rating": 6.6,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6501",
   "og_image": "https://halomaps.org/hce/img/lg/25screenshot00-58.jpg",
   "category": "Modified Single Player Maps",
   "images": [
    "img/lg/25screenshot00-58.jpg"
   ],
   "hash": "8A67D7DFF86A8D32ECC3C775C6AB6818",
   "fetched": "2026-10-07T16:30:08Z",
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    "file_name": "6501-Halo_CE_REACH_a30.zip",
    "bytes": 102723718,
    "at": "2026-10-07T19:40:57Z",
    "sha1": "4d941e361f97d4763cb181e93b322213596c21d2"
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   "category_names": [
    "Modified Single Player Maps"
   ]
  },
  {
   "fid": 6502,
   "title": "Lumoria UI map file Replacement",
   "thumb": "img/lg/lumoria_ui.jpg",
   "author": "TM Mapping Team",
   "date": "10/04/2012",
   "file_size": "3.9M",
   "rating": 7.4,
   "sids": [
    41
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6502",
   "og_image": "https://halomaps.org/hce/img/lg/lumoria_ui.jpg",
   "category": "Lumoria Campaign",
   "notes": "Notes:\n\nEmbark on a journey that brings you to the Forerunner world of Lumoria. When a scientific research crew sends out a beacon of distress, the UNSC frigate \"The Endless Horizon\", a frigate class ship, is sent in to execute a low-profile search and rescue operation. On board is May, a female SPARTAN II super soldier. Bred for combat, built for war.\n\nAlong her side are a hardy group of higly trained ODSTs, lead by Gunnery Sergeant Brandon Keiffer.\n\nDrop in behind enemy lines and extract any remaining survivors as you race to uncover the secrets of Lumoria.\n\n~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*\n\nThis is the COMPLETE PACKAGE of the Lumoria Campaign. It includes all files neccesary for a full playthrough.\n\nEXTREMELY IMPORTANT NOTE:\nThroughout many beta tests, there was much notice of an exception that occured with the non-defualt sound related dll files. While we have done our best to get rid of these, the DEFUALT dll files are included in this package in a seperate folder called \"Sound DLL's\" just incase. While you may not need them, you may want to install them to be safe. If you do not install them and you find yourself to have an exception, please install these to complete your playthrough as they will most likely fix it. (if not please post in our release thread or email us at mail@lumoriace.com). The DLL's are simply installed by placing them directly into your main Halo Custom Edition folder. Make sure you backup your previous ones before hand!\n\nHOW TO PLAY:\n1. Extract the contents from the .zip or .rar file.\n2. Locate your Halo Custom Edition/maps directory.\n3. Please place ui.map, lumoria_a.map, lumoria_b.map, lumoria_c.map, and lumoria_d.map into the maps directory of Halo Custom Edition folder.\n4. Press Lumoria in the new main menu, select \"New Game\", and enjoy!\n\nYou can always play different difficulties by using the \"game_difficulty_set\" command. Heroic is \"hard\" and Legendary is \"impossible. (if you want to play legendary, hit console and type \"game_difficulty_set impossible\")",
   "images": [
    "img/lg/lumoria_ui.jpg"
   ],
   "hash": "17B70B85361DA4C0246A63EBE7B5F675",
   "fetched": "2026-10-07T16:29:47Z",
   "download": {
    "ok": true,
    "file_name": "6502-lumoria_ui.zip",
    "bytes": 3894956,
    "at": "2026-10-07T19:37:01Z",
    "sha1": "7598c92ef0ceb188dc8804bc4a283c597d0ae22a"
   },
   "category_names": [
    "Lumoria Campaign"
   ]
  },
  {
   "fid": 6503,
   "title": "Lumoria A",
   "thumb": "img/lg/lumoria_.jpg",
   "author": "TM Mapping Team",
   "date": "10/04/2012",
   "file_size": "142.1M",
   "rating": 8.5,
   "sids": [
    41
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6503",
   "og_image": "https://halomaps.org/hce/img/lg/lumoria_.jpg",
   "category": "Lumoria Campaign",
   "description": "Embark on a journey that brings you to the Forerunner world of Lumoria. Map level 1",
   "notes": "Notes:\n\nEmbark on a journey that brings you to the Forerunner world of Lumoria. When a scientific research crew sends out a beacon of distress, the UNSC frigate \"The Endless Horizon\", a frigate class ship, is sent in to execute a low-profile search and rescue operation. On board is May, a female SPARTAN II super soldier. Bred for combat, built for war.\n\nAlong her side are a hardy group of higly trained ODSTs, lead by Gunnery Sergeant Brandon Keiffer.\n\nDrop in behind enemy lines and extract any remaining survivors as you race to uncover the secrets of Lumoria.\n\n~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*\n\nThis is the COMPLETE PACKAGE of the Lumoria Campaign. It includes all files neccesary for a full playthrough.\n\nEXTREMELY IMPORTANT NOTE:\nThroughout many beta tests, there was much notice of an exception that occured with the non-defualt sound related dll files. While we have done our best to get rid of these, the DEFUALT dll files are included in this package in a seperate folder called \"Sound DLL's\" just incase. While you may not need them, you may want to install them to be safe. If you do not install them and you find yourself to have an exception, please install these to complete your playthrough as they will most likely fix it. (if not please post in our release thread or email us at mail@lumoriace.com). The DLL's are simply installed by placing them directly into your main Halo Custom Edition folder. Make sure you backup your previous ones before hand!\n\nHOW TO PLAY:\n1. Extract the contents from the .zip or .rar file.\n2. Locate your Halo Custom Edition/maps directory.\n3. Please place ui.map, lumoria_a.map, lumoria_b.map, lumoria_c.map, and lumoria_d.map into the maps directory of Halo Custom Edition folder.\n4. Press Lumoria in the new main menu, select \"New Game\", and enjoy!\n\nYou can always play different difficulties by using the \"game_difficulty_set\" command. Heroic is \"hard\" and Legendary is \"impossible. (if you want to play legendary, hit console and type \"game_difficulty_set impossible\")",
   "images": [
    "img/lg/lumoria_.jpg"
   ],
   "hash": "F3E251635EDFBF8B6592CB4B75A4C4CC",
   "fetched": "2026-10-07T16:29:47Z",
   "download": {
    "ok": true,
    "file_name": "6503-lumoria_a.zip",
    "bytes": 142050404,
    "at": "2026-10-07T19:36:59Z",
    "sha1": "feb99fa5f670c70290ffed1fc36daaf47f5a93a7"
   },
   "category_names": [
    "Lumoria Campaign"
   ]
  },
  {
   "fid": 6504,
   "title": "Lumoria B",
   "thumb": "img/lg/lumoria_-1.jpg",
   "author": "TM Mapping Team",
   "date": "10/04/2012",
   "file_size": "118.5M",
   "rating": 8.7,
   "sids": [
    41
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6504",
   "og_image": "https://halomaps.org/hce/img/lg/lumoria_-1.jpg",
   "category": "Lumoria Campaign",
   "description": "Embark on a journey that brings you to the Forerunner world of Lumoria. Map level 2",
   "notes": "Notes:\n\nEmbark on a journey that brings you to the Forerunner world of Lumoria. When a scientific research crew sends out a beacon of distress, the UNSC frigate \"The Endless Horizon\", a frigate class ship, is sent in to execute a low-profile search and rescue operation. On board is May, a female SPARTAN II super soldier. Bred for combat, built for war.\n\nAlong her side are a hardy group of higly trained ODSTs, lead by Gunnery Sergeant Brandon Keiffer.\n\nDrop in behind enemy lines and extract any remaining survivors as you race to uncover the secrets of Lumoria.\n\n~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*\n\nThis is the COMPLETE PACKAGE of the Lumoria Campaign. It includes all files neccesary for a full playthrough.\n\nEXTREMELY IMPORTANT NOTE:\nThroughout many beta tests, there was much notice of an exception that occured with the non-defualt sound related dll files. While we have done our best to get rid of these, the DEFUALT dll files are included in this package in a seperate folder called \"Sound DLL's\" just incase. While you may not need them, you may want to install them to be safe. If you do not install them and you find yourself to have an exception, please install these to complete your playthrough as they will most likely fix it. (if not please post in our release thread or email us at mail@lumoriace.com). The DLL's are simply installed by placing them directly into your main Halo Custom Edition folder. Make sure you backup your previous ones before hand!\n\nHOW TO PLAY:\n1. Extract the contents from the .zip or .rar file.\n2. Locate your Halo Custom Edition/maps directory.\n3. Please place ui.map, lumoria_a.map, lumoria_b.map, lumoria_c.map, and lumoria_d.map into the maps directory of Halo Custom Edition folder.\n4. Press Lumoria in the new main menu, select \"New Game\", and enjoy!\n\nYou can always play different difficulties by using the \"game_difficulty_set\" command. Heroic is \"hard\" and Legendary is \"impossible. (if you want to play legendary, hit console and type \"game_difficulty_set impossible\")",
   "images": [
    "img/lg/lumoria_-1.jpg"
   ],
   "hash": "0260BEDD4CB9C121E52CB75BA7B56954",
   "fetched": "2026-10-07T16:29:46Z",
   "download": {
    "ok": true,
    "file_name": "6504-lumoria_b.zip",
    "bytes": 118534025,
    "at": "2026-10-07T19:36:51Z",
    "sha1": "e4de94a9f7347123335cbe4a5560c60fbf93f5dc"
   },
   "category_names": [
    "Lumoria Campaign"
   ]
  },
  {
   "fid": 6505,
   "title": "Lumoria C",
   "thumb": "img/lg/lumoria_-2.jpg",
   "author": "TM Mapping Team",
   "date": "10/04/2012",
   "file_size": "103.8M",
   "rating": 8.3,
   "sids": [
    41
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6505",
   "og_image": "https://halomaps.org/hce/img/lg/lumoria_-2.jpg",
   "category": "Lumoria Campaign",
   "description": "Embark on a journey that brings you to the Forerunner world of Lumoria. Map level 3",
   "notes": "Notes:\n\nEmbark on a journey that brings you to the Forerunner world of Lumoria. When a scientific research crew sends out a beacon of distress, the UNSC frigate \"The Endless Horizon\", a frigate class ship, is sent in to execute a low-profile search and rescue operation. On board is May, a female SPARTAN II super soldier. Bred for combat, built for war.\n\nAlong her side are a hardy group of higly trained ODSTs, lead by Gunnery Sergeant Brandon Keiffer.\n\nDrop in behind enemy lines and extract any remaining survivors as you race to uncover the secrets of Lumoria.\n\n~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*\n\nThis is the COMPLETE PACKAGE of the Lumoria Campaign. It includes all files neccesary for a full playthrough.\n\nEXTREMELY IMPORTANT NOTE:\nThroughout many beta tests, there was much notice of an exception that occured with the non-defualt sound related dll files. While we have done our best to get rid of these, the DEFUALT dll files are included in this package in a seperate folder called \"Sound DLL's\" just incase. While you may not need them, you may want to install them to be safe. If you do not install them and you find yourself to have an exception, please install these to complete your playthrough as they will most likely fix it. (if not please post in our release thread or email us at mail@lumoriace.com). The DLL's are simply installed by placing them directly into your main Halo Custom Edition folder. Make sure you backup your previous ones before hand!\n\nHOW TO PLAY:\n1. Extract the contents from the .zip or .rar file.\n2. Locate your Halo Custom Edition/maps directory.\n3. Please place ui.map, lumoria_a.map, lumoria_b.map, lumoria_c.map, and lumoria_d.map into the maps directory of Halo Custom Edition folder.\n4. Press Lumoria in the new main menu, select \"New Game\", and enjoy!\n\nYou can always play different difficulties by using the \"game_difficulty_set\" command. Heroic is \"hard\" and Legendary is \"impossible. (if you want to play legendary, hit console and type \"game_difficulty_set impossible\")",
   "images": [
    "img/lg/lumoria_-2.jpg"
   ],
   "hash": "8BCC4C2E1E93079C88197C3085F28FEF",
   "fetched": "2026-10-07T16:29:46Z",
   "download": {
    "ok": true,
    "file_name": "6505-lumoria_c.zip",
    "bytes": 103840964,
    "at": "2026-10-07T19:36:59Z",
    "sha1": "baac728375aea8b514244ff4bf11f393436dcf1f"
   },
   "category_names": [
    "Lumoria Campaign"
   ]
  },
  {
   "fid": 6506,
   "title": "Lumoria D",
   "thumb": "img/lg/lumoria_-3.jpg",
   "author": "TM Mapping Team",
   "date": "10/04/2012",
   "file_size": "99.4M",
   "rating": 8.2,
   "sids": [
    41
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6506",
   "og_image": "https://halomaps.org/hce/img/lg/lumoria_-3.jpg",
   "category": "Lumoria Campaign",
   "description": "Embark on a journey that brings you to the Forerunner world of Lumoria. Map level 4",
   "notes": "Notes:\n\nEmbark on a journey that brings you to the Forerunner world of Lumoria. When a scientific research crew sends out a beacon of distress, the UNSC frigate \"The Endless Horizon\", a frigate class ship, is sent in to execute a low-profile search and rescue operation. On board is May, a female SPARTAN II super soldier. Bred for combat, built for war.\n\nAlong her side are a hardy group of higly trained ODSTs, lead by Gunnery Sergeant Brandon Keiffer.\n\nDrop in behind enemy lines and extract any remaining survivors as you race to uncover the secrets of Lumoria.\n\n~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*\n\nThis is the COMPLETE PACKAGE of the Lumoria Campaign. It includes all files neccesary for a full playthrough.\n\nEXTREMELY IMPORTANT NOTE:\nThroughout many beta tests, there was much notice of an exception that occured with the non-defualt sound related dll files. While we have done our best to get rid of these, the DEFUALT dll files are included in this package in a seperate folder called \"Sound DLL's\" just incase. While you may not need them, you may want to install them to be safe. If you do not install them and you find yourself to have an exception, please install these to complete your playthrough as they will most likely fix it. (if not please post in our release thread or email us at mail@lumoriace.com). The DLL's are simply installed by placing them directly into your main Halo Custom Edition folder. Make sure you backup your previous ones before hand!\n\nHOW TO PLAY:\n1. Extract the contents from the .zip or .rar file.\n2. Locate your Halo Custom Edition/maps directory.\n3. Please place ui.map, lumoria_a.map, lumoria_b.map, lumoria_c.map, and lumoria_d.map into the maps directory of Halo Custom Edition folder.\n4. Press Lumoria in the new main menu, select \"New Game\", and enjoy!\n\nYou can always play different difficulties by using the \"game_difficulty_set\" command. Heroic is \"hard\" and Legendary is \"impossible. (if you want to play legendary, hit console and type \"game_difficulty_set impossible\")",
   "images": [
    "img/lg/lumoria_-3.jpg"
   ],
   "hash": "5D1E4A36A99FFE8A1008F42194957F8B",
   "fetched": "2026-10-07T16:29:45Z",
   "download": {
    "ok": true,
    "file_name": "6506-lumoria_d.zip",
    "bytes": 99431609,
    "at": "2026-10-07T19:36:43Z",
    "sha1": "1f8d6d25bc3db7f659c8bd31f560b996bb6de3e6"
   },
   "category_names": [
    "Lumoria Campaign"
   ]
  },
  {
   "fid": 6507,
   "title": "Lumoria Full Campaign w/UI",
   "thumb": "img/lg/lumoria_-4.jpg",
   "author": "TM Mapping Team",
   "date": "10/04/2012",
   "file_size": "466.6M",
   "rating": 8.9,
   "sids": [
    41
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6507",
   "og_image": "https://halomaps.org/hce/img/lg/lumoria_-4.jpg",
   "category": "Lumoria Campaign",
   "description": "Embark on a journey that brings you to the Forerunner world of Lumoria. All maps and UI",
   "notes": "Notes:\n\nEmbark on a journey that brings you to the Forerunner world of Lumoria. When a scientific research crew sends out a beacon of distress, the UNSC frigate \"The Endless Horizon\", a frigate class ship, is sent in to execute a low-profile search and rescue operation. On board is May, a female SPARTAN II super soldier. Bred for combat, built for war.\n\nAlong her side are a hardy group of higly trained ODSTs, lead by Gunnery Sergeant Brandon Keiffer.\n\nDrop in behind enemy lines and extract any remaining survivors as you race to uncover the secrets of Lumoria.\n\n~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*\n\nThis is the COMPLETE PACKAGE of the Lumoria Campaign. It includes all files neccesary for a full playthrough.\n\nEXTREMELY IMPORTANT NOTE:\nThroughout many beta tests, there was much notice of an exception that occured with the non-defualt sound related dll files. While we have done our best to get rid of these, the DEFUALT dll files are included in this package in a seperate folder called \"Sound DLL's\" just incase. While you may not need them, you may want to install them to be safe. If you do not install them and you find yourself to have an exception, please install these to complete your playthrough as they will most likely fix it. (if not please post in our release thread or email us at mail@lumoriace.com). The DLL's are simply installed by placing them directly into your main Halo Custom Edition folder. Make sure you backup your previous ones before hand!\n\nHOW TO PLAY:\n1. Extract the contents from the .zip or .rar file.\n2. Locate your Halo Custom Edition/maps directory.\n3. Please place ui.map, lumoria_a.map, lumoria_b.map, lumoria_c.map, and lumoria_d.map into the maps directory of Halo Custom Edition folder.\n4. Press Lumoria in the new main menu, select \"New Game\", and enjoy!\n\nYou can always play different difficulties by using the \"game_difficulty_set\" command. Heroic is \"hard\" and Legendary is \"impossible. (if you want to play legendary, hit console and type \"game_difficulty_set impossible\")",
   "images": [
    "img/lg/lumoria_-4.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/28527CD6-6AF7-42A9-8BC27E01C2581424.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/B5999A0B-3C4E-42D4-9C97F96E99E3E0D0.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/C8DBCE8B-16FE-460D-AD94FDDD1B33B8AC.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/616A8DEE-F90F-4E9D-9B86FC82635965B6.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/BDC75B54-AF65-466A-B201F94AB8ACBF2C.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/AE6913FF-CB62-450E-88E2E0B605D5011A.JPG",
     "caption": "Halo C.E Proyect lumoria Wallpaaer fanmade"
    }
   ],
   "hash": "8CD17CB48D29BF1DF4036D40F52E0430",
   "fetched": "2026-10-07T16:29:45Z",
   "download": {
    "ok": true,
    "file_name": "6507-Lumoria_Full_Campaign.zip",
    "bytes": 466642482,
    "at": "2026-10-07T19:38:06Z",
    "sha1": "74fccd4a2b394b69750d31973f04a0d378cb2fd7"
   },
   "category_names": [
    "Lumoria Campaign"
   ]
  },
  {
   "fid": 6508,
   "title": "Captain Keyes Tags",
   "thumb": "img/lg/waffle.png",
   "author": "Hobbet360 / Bungie.",
   "date": "11/24/2012",
   "file_size": "2.1M",
   "rating": null,
   "sids": [
    34
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6508",
   "og_image": "https://halomaps.org/hce/img/lg/waffle.png",
   "category": "Halo CE Biped Tags",
   "notes": "here it is. the biped is found in \"characters/keys_ingame/fatigues/\"\njust put the \"keys_ingame\" folder into \"tags/characters\". and all will be good.",
   "images": [
    "img/lg/waffle.png"
   ],
   "hash": "C6134C618253E3AD7673978A5BC9A2DA",
   "fetched": "2026-10-07T16:34:56Z",
   "download": {
    "ok": true,
    "file_name": "6508-captain_keyes_boony.zip",
    "bytes": 2114427,
    "at": "2026-10-07T20:00:47Z",
    "sha1": "c4ab469ff26659fb17249af6fc3d80599b764217"
   },
   "category_names": [
    "Halo CE Biped Tags"
   ]
  },
  {
   "fid": 6509,
   "title": "Cmt Cyborg Fp Arms",
   "thumb": "img/lg/First_Person_View.png",
   "author": "CMT",
   "date": "11/24/2012",
   "file_size": "24.9M",
   "rating": null,
   "sids": [
    34
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6509",
   "og_image": "https://halomaps.org/hce/img/lg/First_Person_View.png",
   "category": "Halo CE Biped Tags",
   "notes": "This is the official CMT Cyborg FP Arms from SPV2 and re-created bitmaps from SPV3.\nThe model has no shield shaders, the archive consist of the data and the tag, the .max file version 8 or higher and have IK setup.",
   "images": [
    "img/lg/First_Person_View.png",
    "img/lg/Perspective_View.png"
   ],
   "hash": "F0C779BF2E5B1B8EB4D95D77A32E30C7",
   "fetched": "2026-10-07T16:34:56Z",
   "download": {
    "ok": true,
    "file_name": "6509-CMT_Cyborg_FP_Arms.zip",
    "bytes": 24934770,
    "at": "2026-10-07T20:00:46Z",
    "sha1": "22ed13205b7b719c17e58356f3daf01d0a99628f"
   },
   "category_names": [
    "Halo CE Biped Tags"
   ]
  },
  {
   "fid": 6510,
   "title": "Cmt Flood Tags",
   "thumb": "img/lg/silverish_flod.jpg",
   "author": "me",
   "date": "11/24/2012",
   "file_size": "23.4M",
   "rating": null,
   "sids": [
    34
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6510",
   "og_image": "https://halomaps.org/hce/img/lg/silverish_flod.jpg",
   "category": "Halo CE Biped Tags",
   "description": "these are halo ce cmt flood tags with many custom random colours",
   "notes": "these are halo ce cmt flood tags with many custom random colours\nthese are the colours red,green,blue,black,porpule,light blue,silverish,light green.\n\nand 3 actor variants unarmed armed cmt assult rifle spv3 and plasma rifle spv3",
   "images": [
    "img/lg/silverish_flod.jpg"
   ],
   "hash": "1FF0198816D1EACB777EF2B79073849C",
   "fetched": "2026-10-07T16:34:55Z",
   "download": {
    "ok": true,
    "file_name": "6510-cmt_flood_Tags.zip",
    "bytes": 23386621,
    "at": "2026-10-07T20:00:46Z",
    "sha1": "aaa6fd058bbbc0ebb5a361c305fb28aff9006b6b"
   },
   "category_names": [
    "Halo CE Biped Tags"
   ]
  },
  {
   "fid": 6511,
   "title": "Fbi Chat",
   "thumb": "img/lg/Preview-3.png",
   "author": "FBI«DSTROYR",
   "date": "11/24/2012",
   "file_size": "1.6M",
   "rating": 9.2,
   "sids": [
    13
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6511",
   "og_image": "https://halomaps.org/hce/img/lg/Preview-3.png",
   "category": "Misc. Halo Files",
   "description": "Chat box replacement files",
   "notes": "INSTALACIÓN (español):\n\nColocar la carpeta \"Content\" en tu directory de Halo.\nSi ya tienes una carpeta \"Content\" solo eliminala y coloca la de \"FBI chat\".\n\n- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -\n\nINSTALLATION (english):\n\nPlace the \"Content\" folder in your directory of Halo.\nIf you already have a folder just delete it and placed \"Content\" of \"FBI chat\".",
   "images": [
    "img/lg/Preview-3.png"
   ],
   "hash": "3BB6246CD277B1B032204CC84A8807DD",
   "fetched": "2026-10-07T16:42:48Z",
   "download": {
    "ok": true,
    "file_name": "6511-FBI_chat.zip",
    "bytes": 1581876,
    "at": "2026-10-07T20:17:12Z",
    "sha1": "2d080c9da40c39b2ddda08b7c1a5392c7f53fbd0"
   },
   "category_names": [
    "Misc. Halo Files"
   ]
  },
  {
   "fid": 6512,
   "title": "Halo Reach Assault Rifle",
   "thumb": "img/lg/reach_ar_pic.jpg",
   "author": "ImBrokeRU, Jesse, Spartan094",
   "date": "11/24/2012",
   "file_size": "4.6M",
   "rating": 8.4,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6512",
   "og_image": "https://halomaps.org/hce/img/lg/reach_ar_pic.jpg",
   "category": "Halo CE Weapon Tags",
   "description": "A Halo CE port of the Halo Reach Ma5c assault rifle.",
   "images": [
    "img/lg/reach_ar_pic.jpg",
    "img/lg/reach_ar_pic2.jpg"
   ],
   "hash": "71E4F5EB42E46FB79D2CE00DA76843A5",
   "fetched": "2026-10-07T16:38:08Z",
   "download": {
    "ok": true,
    "file_name": "6512-Halo_Reach_Assault_Rifle.zip",
    "bytes": 4642883,
    "at": "2026-10-07T20:07:53Z",
    "sha1": "1f53ed151e338e9d9230206f4c748aa34ac9396b"
   },
   "category_names": [
    "Halo CE Weapon Tags"
   ]
  },
  {
   "fid": 6513,
   "title": "Azerty",
   "thumb": "img/lg/0screenshot00-418.jpg",
   "author": "I love halo",
   "date": "11/24/2012",
   "file_size": "15.9M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6513",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-418.jpg",
   "category": "Halo CE Maps",
   "description": "It is a large map of a forest with new vehicles : falcon, new scorpion",
   "images": [
    "img/lg/0screenshot00-418.jpg",
    "img/lg/7screenshot00-179.jpg"
   ],
   "hash": "BB402B5C84D1126AF075322E68593152",
   "fetched": "2026-10-07T16:04:13Z",
   "download": {
    "ok": true,
    "file_name": "6513-azerty.zip",
    "bytes": 15865205,
    "at": "2026-10-07T18:15:52Z",
    "sha1": "2234f99c861fd2c26d8de77e8fcf2ccc7abf6305"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 6514,
   "title": "Blackisland",
   "thumb": "img/lg/ACFC2DA.jpg",
   "author": "kLENZO",
   "date": "11/24/2012",
   "file_size": "33.9M",
   "rating": 9.2,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6514",
   "og_image": "https://halomaps.org/hce/img/lg/ACFC2DA.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Deathisland variant",
   "notes": "Textures modified bsp structure.\nModified scenario.\nH3 HUD.\nReach new style effects.\n\n/ / / Weapons / / /\nH3 Assault rile\nMagnum h3\nH3 Shotgun\nH3 Sniper Rifle\nRocket launcher H3\n/ / / / / / / / / / / / / / / / / / / / /\nH3 Plasma rifle\nH3 plasma pistol\nNeedler\nplasma cannon\n\n/ / / Vehicles / / /\nH3 Warthog LAAG\nH3 Gauss Warthog\nRocket Warthog H3\nH3 Banshee",
   "images": [
    "img/lg/ACFC2DA.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/493DFA84-BA33-4377-A280178BF3395898.JPG",
     "caption": "Base roja (Planta Alta) Red base (Up)"
    },
    {
     "src": "img/users/lg/7F1F7070-5FF4-48C5-A22F2F06CC60EE1A.JPG",
     "caption": "Plaza media de BlackIsland"
    },
    {
     "src": "img/users/lg/0D258FAC-485E-4834-91E0B75FA0E211AD.JPG",
     "caption": "Base roja (Planta Alta) Red base (Up)"
    },
    {
     "src": "img/users/lg/E613D04D-BE85-4CC2-B18A435C119C702C.JPG",
     "caption": "Primer tunel (Planta Baja) First (Floor) Tunnel"
    },
    {
     "src": "img/users/lg/9F46CA94-5670-4827-83F6BFCC1DF54C82.JPG",
     "caption": "Base roja (Planta Baja) Red base (Down)"
    }
   ],
   "hash": "A175C76AD399B31D19852CB04BD82B39",
   "fetched": "2026-10-07T16:21:26Z",
   "download": {
    "ok": true,
    "file_name": "6514-BlackIsland.zip",
    "bytes": 33893886,
    "at": "2026-10-07T19:07:32Z",
    "sha1": "4788753e4982f2d6487c7f45b57dfb0282da17fd"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6515,
   "title": "Clantss",
   "thumb": "img/lg/12screenshot00-136.jpg",
   "author": "ANON",
   "date": "11/24/2012",
   "file_size": "9.1M",
   "rating": 9.3,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6515",
   "og_image": "https://halomaps.org/hce/img/lg/12screenshot00-136.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch variant",
   "notes": "WEAPON: SNIPER, PISTOL, SWORD",
   "images": [
    "img/lg/12screenshot00-136.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/989672A7-1641-4918-ACA1D049D6481FC6.JPG",
     "caption": "Foto tomada en el mapa clantss"
    },
    {
     "src": "img/users/lg/40307409-67F5-4FBC-A77BCCB4C50F0C2E.JPG",
     "caption": "Imagen tomada en el mapa clantss"
    },
    {
     "src": "img/users/lg/73DF0A1E-21D0-467D-A47F084F0467AF63.JPG",
     "caption": "imagen en el mapa clantss, jugando con espadas"
    },
    {
     "src": "img/users/lg/CE0E1EB7-8DF6-4A55-983B6CB55A68AD6B.JPG",
     "caption": "captura en el mapa clantss"
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    {
     "src": "img/users/lg/674A1872-1672-4EBB-B2145DB53D17B03A.JPG",
     "caption": ""
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   "category_names": [
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   ]
  },
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   "title": "Danger Canyon V2",
   "thumb": "img/lg/17screenshot00-109.jpg",
   "author": "?",
   "date": "11/24/2012",
   "file_size": "47.7M",
   "rating": 6.1,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6516",
   "og_image": "https://halomaps.org/hce/img/lg/17screenshot00-109.jpg",
   "category": "Halo CE Maps",
   "description": "A map modeled after dangercanyon but with significant changes",
   "images": [
    "img/lg/17screenshot00-109.jpg",
    "img/lg/13screenshot00-124.jpg"
   ],
   "hash": "77F646ECF3185D675078792F5A3D265A",
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   "category_names": [
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   "thumb": "img/lg/7screenshot00-178.jpg",
   "author": "?",
   "date": "11/25/2012",
   "file_size": "7.9M",
   "rating": 8.3,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6517",
   "og_image": "https://halomaps.org/hce/img/lg/7screenshot00-178.jpg",
   "category": "Halo CE Maps",
   "description": "An underground complex",
   "images": [
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    "img/lg/0screenshot00-417.jpg"
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   "hash": "949DC696F7A947BBB0B641EECB30E210",
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   "category_names": [
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   "title": "Greenfall Smallbase Model (MAX)",
   "thumb": "img/lg/greenfall_smallbase.png",
   "author": "cfstargazer",
   "date": "11/25/2012",
   "file_size": "131.0K",
   "rating": null,
   "sids": [
    28
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6518",
   "og_image": "https://halomaps.org/hce/img/lg/greenfall_smallbase.png",
   "category": "3D Model Files",
   "description": "This is a smaller-sized base.Very detailed, Reach-themed. It will be used in the upcoming project map Greenfall.",
   "images": [
    "img/lg/greenfall_smallbase.png"
   ],
   "hash": "F0F45AAA39D0D0BC51C2BBF3AA6EFF54",
   "fetched": "2026-10-07T16:32:03Z",
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    "at": "2026-10-07T19:55:46Z",
    "sha1": "cf2195e8a90091e5b5260471dfb3708c70158494"
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   "category_names": [
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   "fid": 6519,
   "title": "H3 Martillo Gravitacional Y Power Trainer",
   "thumb": "img/lg/Preview-8.jpg",
   "author": "Team Mapper Mundial",
   "date": "11/25/2012",
   "file_size": "2.1M",
   "rating": 8.8,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6519",
   "og_image": "https://halomaps.org/hce/img/lg/Preview-8.jpg",
   "category": "Halo CE Weapon Tags",
   "images": [
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    "img/lg/Preview2-5.jpg"
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   "hash": "D78B84BA0F4B482A49C7B08BC2723537",
   "fetched": "2026-10-07T16:38:08Z",
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    "at": "2026-10-07T20:07:52Z",
    "sha1": "67c263fc338d239b16edf19173e5dc8d5856c7ac"
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   "category_names": [
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   "title": "Halo4gulch",
   "thumb": "img/lg/17screenshot00-108.jpg",
   "author": "Mystryb0y",
   "date": "11/25/2012",
   "file_size": "14.7M",
   "rating": null,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6520",
   "og_image": "https://halomaps.org/hce/img/lg/17screenshot00-108.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch variant",
   "images": [
    "img/lg/17screenshot00-108.jpg"
   ],
   "hash": "2052E2AC5978C206E87AA2BFB4685008",
   "fetched": "2026-10-07T16:21:25Z",
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    "at": "2026-10-07T19:07:26Z",
    "sha1": "ab2692586cdc643ca1204a5cdc30fe9e52d62d0b"
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   "category_names": [
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   ]
  },
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   "fid": 6521,
   "title": "[fbi]Derelict",
   "thumb": "img/lg/20screenshot00-80.jpg",
   "author": "FBI«DSTROYR",
   "date": "11/25/2012",
   "file_size": "30.4M",
   "rating": 8.3,
   "sids": [
    24
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6521",
   "og_image": "https://halomaps.org/hce/img/lg/20screenshot00-80.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Derelict Variant",
   "images": [
    "img/lg/20screenshot00-80.jpg"
   ],
   "hash": "EE058537CBBF19FA09E4254730FC07A2",
   "fetched": "2026-10-07T16:21:25Z",
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    "at": "2026-10-07T19:07:24Z",
    "sha1": "bb73c641fd96dd71308f0c4d03f6c52061979ff1"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6522,
   "title": "[sdm]hr New Blood Fl",
   "thumb": "img/lg/24screenshot00-64.jpg",
   "author": "?",
   "date": "11/25/2012",
   "file_size": "42.2M",
   "rating": 7.1,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6522",
   "og_image": "https://halomaps.org/hce/img/lg/24screenshot00-64.jpg",
   "category": "Halo CE Maps",
   "description": "a small canyon",
   "images": [
    "img/lg/24screenshot00-64.jpg",
    "img/lg/30screenshot00-52.jpg"
   ],
   "hash": "9FB2E95BBEF3E80B49B108ACCCC0224A",
   "fetched": "2026-10-07T16:04:12Z",
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    "bytes": 42188251,
    "at": "2026-10-07T18:15:55Z",
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   "category_names": [
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   "fid": 6523,
   "title": "[tmm]box",
   "thumb": "img/lg/32screenshot00-48.jpg",
   "author": "TEAM MAPPER MUNDIAL",
   "date": "11/25/2012",
   "file_size": "91.1M",
   "rating": 8.8,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6523",
   "og_image": "https://halomaps.org/hce/img/lg/32screenshot00-48.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A DJW Delta Station variant",
   "notes": "More Info:\n\nHalo Reach Spartan: [SDM]Smoke\nHalo Reach Granades: Eliteslasher\nHalo Reach Energy Sword: Yezugan feat Smoke\nHalo Reach Bubble Shield BETA: Yezugan feat Smoke\nHalo Reach Powerups BETA: yezugan feat Smoke\nHalo Reach Magnum: ~Bungie Fan~\nHalo Reach Nedleer: CMT SPV3\nHalo Reach Teleporter: Yezugan feat Smoke",
   "images": [
    "img/lg/32screenshot00-48.jpg"
   ],
   "hash": "99AB23A7A6D6A7FB57DE20AF9390D761",
   "fetched": "2026-10-07T16:21:25Z",
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    "at": "2026-10-07T19:07:31Z",
    "sha1": "0a0e40a15568ba57dc86bf6f432ecd3475449f29"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6524,
   "title": "[tmm]guardia",
   "thumb": "img/lg/33screenshot00-44.jpg",
   "author": "TEAM MAPPER MUNDIAL",
   "date": "11/25/2012",
   "file_size": "104.4M",
   "rating": 7.0,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6524",
   "og_image": "https://halomaps.org/hce/img/lg/33screenshot00-44.jpg",
   "category": "Modified Multiplayer Maps",
   "notes": "Description: This map contains the weapons and graphics of halo 3 and Reach.\n\nAbout:\nThis map is to play online, map editor texture with halo 3 and Reach.\n\nHalo Reach Spartan: [SDM]Smoke\nHalo Reach Granades: Eliteslasher\nHalo Reach Energy Sword: Yezugan feat Smoke\nHalo Reach Bubble Shield BETA: Yezugan feat Smoke\nHalo Reach Powerups BETA: yezugan feat Smoke\nHalo Reach Magnum: ~Bungie Fan~\nHalo Reach Nedleer: CMT SPV3\nHalo Reach Teleporter: Yezugan feat Smoke",
   "images": [
    "img/lg/33screenshot00-44.jpg"
   ],
   "hash": "FD0431A589E9B8BE685DE7CFB625B9B4",
   "fetched": "2026-10-07T16:21:24Z",
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    "file_name": "6524-[TMM]Guardia.zip",
    "bytes": 104372567,
    "at": "2026-10-07T19:07:21Z",
    "sha1": "2ed70e78156a7e98a476dd0bed0623e2bdd8b10d"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6525,
   "title": "[tmm]hr Base Sword",
   "thumb": "img/lg/35screenshot00-38.jpg",
   "author": "Johnlex2",
   "date": "11/25/2012",
   "file_size": "90.6M",
   "rating": 6.9,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6525",
   "og_image": "https://halomaps.org/hce/img/lg/35screenshot00-38.jpg",
   "category": "Modified Multiplayer Maps",
   "images": [
    "img/lg/35screenshot00-38.jpg"
   ],
   "hash": "816D574AD7CB864103F8199EBE2641F6",
   "fetched": "2026-10-07T16:21:24Z",
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    "at": "2026-10-07T19:07:19Z",
    "sha1": "4c18ecc10f43581c4b5dfbd6dd25a73681356a75"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6526,
   "title": "[tmm]hr Exodo",
   "thumb": "img/lg/39screenshot00-29.jpg",
   "author": "Johnlex2",
   "date": "11/25/2012",
   "file_size": "79.4M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6526",
   "og_image": "https://halomaps.org/hce/img/lg/39screenshot00-29.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Beavercreek variant",
   "images": [
    "img/lg/39screenshot00-29.jpg"
   ],
   "hash": "4C23000D86B66F89F5EDEC4E4EB1CFF6",
   "fetched": "2026-10-07T16:21:23Z",
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    "sha1": "d759cb5e34626b80c25a38cedfc280286b6c651b"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6527,
   "title": "[tmm]hr Imperial",
   "thumb": "img/lg/40screenshot00-29.jpg",
   "author": "Johnlex2",
   "date": "11/25/2012",
   "file_size": "104.6M",
   "rating": 8.9,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6527",
   "og_image": "https://halomaps.org/hce/img/lg/40screenshot00-29.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch variant",
   "notes": "Based on style Bloodgulch Map Reach",
   "images": [
    "img/lg/40screenshot00-29.jpg"
   ],
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     "caption": ""
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     "caption": ""
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   "category_names": [
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  },
  {
   "fid": 6528,
   "title": "{h3}[bloodgulch]",
   "thumb": "img/lg/45screenshot00-26.jpg",
   "author": "Marcelo Ferreira",
   "date": "11/25/2012",
   "file_size": "47.6M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6528",
   "og_image": "https://halomaps.org/hce/img/lg/45screenshot00-26.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch variant",
   "notes": "MAP DESCRIPTION: This multiplayer mode \"ALL MODES\".\nWEAPONS:\nh3 shotgun\nh3 sniper rifle\nh3 assault rifle\nh3 smg_ODST\nh3 spartan_laser\nh3 brute plasma rifle\nh3 plasma rifle\nh3 frag grenade\nh3 magnum\nh3 plasma grenade\nh3 plasma cannon\nH3 cuchilo\nh3 rocket_launcher_mp\nh3 batle rifle\nh3 plasma pistol\n\nVEICULOS: h2 banshee_mp v.3 \\ h2 banshee v.3: esplota\nturret_mp gun h2 c h2 ghost_mp v.3 \\ h2 ghost v.3: esplota\nmongoose h3 scorpion h3",
   "images": [
    "img/lg/45screenshot00-26.jpg"
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   "hash": "8A4F5FEFB48582E0BB1FA75783548862",
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    "bytes": 47553143,
    "at": "2026-10-07T19:07:09Z",
    "sha1": "3a44ec64097f2af67270fe2349cc4126a2f79af5"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6529,
   "title": "Halo Reach Granades Tags",
   "thumb": "img/lg/Preview-4.png",
   "author": "Eliteslasher",
   "date": "11/25/2012",
   "file_size": "4.6M",
   "rating": null,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6529",
   "og_image": "https://halomaps.org/hce/img/lg/Preview-4.png",
   "category": "Halo CE Weapon Tags",
   "description": "Custom model of the Halo Reach Granades.",
   "images": [
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   "fetched": "2026-10-07T16:38:08Z",
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    "bytes": 4623657,
    "at": "2026-10-07T20:07:52Z",
    "sha1": "9f7a824c3397c421dc37f5f85e2d2082a5f42901"
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   "category_names": [
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  {
   "fid": 6530,
   "title": "Nuevas Animaciones Assault Rifle tags",
   "thumb": "img/lg/Preview-9.jpg",
   "author": "~Bungie Fan~",
   "date": "11/25/2012",
   "file_size": "1.4M",
   "rating": null,
   "sids": [
    31
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6530",
   "og_image": "https://halomaps.org/hce/img/lg/Preview-9.jpg",
   "category": "Halo CE Weapon Tags",
   "description": "Custom Animations of the Halo 3 weapons.",
   "images": [
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   "hash": "F41F2660990232E6C96297D1431EAB8E",
   "fetched": "2026-10-07T16:38:07Z",
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    "at": "2026-10-07T20:07:51Z",
    "sha1": "a3aa57b366da717fa3480e3acfd76de1503ef74c"
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   "category_names": [
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  },
  {
   "fid": 6531,
   "title": "Reach Grenades Tags",
   "thumb": "img/lg/frag_grenade.jpg",
   "author": "Eliteslasher",
   "date": "11/25/2012",
   "file_size": "4.3M",
   "rating": null,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6531",
   "og_image": "https://halomaps.org/hce/img/lg/frag_grenade.jpg",
   "category": "Halo CE Weapon Tags",
   "description": "Reach variants of the Plasma and Frag Grenade.",
   "images": [
    "img/lg/frag_grenade.jpg",
    "img/lg/plasma_grenade.jpg"
   ],
   "hash": "004E69DC4C56E99FA02E079D9807ACD5",
   "fetched": "2026-10-07T16:38:07Z",
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    "file_name": "6531-Reach_Grenades_tags.zip",
    "bytes": 4314505,
    "at": "2026-10-07T20:07:51Z",
    "sha1": "a1a90df6285476e50a4e99fe5663624101a92d24"
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   "category_names": [
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  {
   "fid": 6532,
   "title": "Super Needler Tags",
   "thumb": "img/lg/super_needler.jpg",
   "author": "conlyn mcevoy",
   "date": "11/25/2012",
   "file_size": "4.8M",
   "rating": null,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6532",
   "og_image": "https://halomaps.org/hce/img/lg/super_needler.jpg",
   "category": "Halo CE Weapon Tags",
   "images": [
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    "img/lg/super_needler_2.jpg"
   ],
   "hash": "C637433E3BE905E523717699E61A3852",
   "fetched": "2026-10-07T16:38:07Z",
   "download": {
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    "file_name": "6532-super_needler_tags.zip",
    "bytes": 4814246,
    "at": "2026-10-07T20:07:50Z",
    "sha1": "d9cd2dbdd3f8c44d981b7f950f9c03b5dd224dad"
   },
   "category_names": [
    "Halo CE Weapon Tags"
   ]
  },
  {
   "fid": 6533,
   "title": "Alpha Halo B",
   "thumb": "img/lg/0screenshot00-420.jpg",
   "author": "Hiralis",
   "date": "11/25/2012",
   "file_size": "43.7M",
   "rating": 8.8,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6533",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-420.jpg",
   "category": "Halo CE Maps",
   "description": "Alpha Halo B is set on an island in the middle of nowhere, on the fully reconstructed Alpha Halo ring.",
   "images": [
    "img/lg/0screenshot00-420.jpg",
    "img/lg/4screenshot00-175.jpg"
   ],
   "hash": "4B9EB7504DB4876A0BA2C9BC6721D238",
   "fetched": "2026-10-07T16:04:12Z",
   "download": {
    "ok": true,
    "file_name": "6533-alpha_halo_b.zip",
    "bytes": 43747405,
    "at": "2026-10-07T18:15:49Z",
    "sha1": "3a77d906e1c0dd4037a193efddf7b57754216a9e"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 6534,
   "title": "Incoming",
   "thumb": "img/lg/5screenshot00-178.jpg",
   "author": "Wolftacular",
   "date": "11/25/2012",
   "file_size": "14.8M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6534",
   "og_image": "https://halomaps.org/hce/img/lg/5screenshot00-178.jpg",
   "category": "Halo CE Maps",
   "notes": "Although there isn't much information about this island in general, trace records suggest this abandoned pair\nof bases was once a testing ground for early human teleportation algorithms, most likely funded by the military.\nWhile the pressence of a dragon is quite discomforting for many, others assume that it's nothing more than a\nstatue placed to scare off curious wanderers. While the bases' power grids have been fully restored, and the\nteleporters are once again deemed operational, experts advice extreme precaution when utilizing them, and if one\nis doubtful about their reliability, they say, it might be best to not use them at all.",
   "images": [
    "img/lg/5screenshot00-178.jpg",
    "img/lg/8screenshot00-160.jpg"
   ],
   "hash": "1AE5750C2C0B0AACDFB3420B301BB1A2",
   "fetched": "2026-10-07T16:04:11Z",
   "download": {
    "ok": true,
    "file_name": "6534-incoming.zip",
    "bytes": 14816029,
    "at": "2026-10-07T18:15:46Z",
    "sha1": "648902d73c7824d9cad6258862640015af291968"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 6535,
   "title": "Litretad",
   "thumb": "img/lg/9screenshot00-148.jpg",
   "author": "Spartan032",
   "date": "11/25/2012",
   "file_size": "5.0M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6535",
   "og_image": "https://halomaps.org/hce/img/lg/9screenshot00-148.jpg",
   "category": "Halo CE Maps",
   "notes": "Message :\nThis map is only for testing and not for multiplayer.",
   "images": [
    "img/lg/9screenshot00-148.jpg",
    "img/lg/12screenshot00-137.jpg"
   ],
   "hash": "A232A46BC5BDCDDF534D9671474CB617",
   "fetched": "2026-10-07T16:04:11Z",
   "download": {
    "ok": true,
    "file_name": "6535-litretad.zip",
    "bytes": 5015764,
    "at": "2026-10-07T18:15:44Z",
    "sha1": "4bfb2f1cb1e4cf1f4360e3ea1dfd8ce39a909ca0"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 6536,
   "title": "Mombassa Rp V4 mod",
   "thumb": "img/lg/13screenshot00-125.jpg",
   "author": "Klasher1000(aka =MCRPC= Masterchief)",
   "date": "11/25/2012",
   "file_size": "52.7M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6536",
   "og_image": "https://halomaps.org/hce/img/lg/13screenshot00-125.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A New Mombassa variant",
   "notes": "This map is a Mombassa variant and is meant to be usde for a Cops and Civilians RP or a Cops and Robbers RP.\n\nAlso to spawn all the vehicles you need to go to console or use Sapp and type in object_create_anew_containing \"\" just like that.\n\nWeapons\n- M24 sniper rifle\n- Hockey stick\n- Usp Pistol\n- Hytac\n- C4\n- Rocket launcher\n- Spartan laser\n- RPG\n- Ak47\n- M16\n- Ma2d\n\nVehicles\n- Falcon armed\n- Falcon unarmed\n- Bobcat\n- H3 scorpion\n- 50cal turret\n- Cop car\n- rpc hog\n- Cadrona\n- Yosemite\n\nRecommendation: This map works with all game types",
   "images": [
    "img/lg/13screenshot00-125.jpg"
   ],
   "hash": "CE36BD1BB4270943DD47337A201A5B29",
   "fetched": "2026-10-07T16:21:22Z",
   "download": {
    "ok": true,
    "file_name": "6536-mombassa_Rp_V4Mod.zip",
    "bytes": 52704698,
    "at": "2026-10-07T19:07:07Z",
    "sha1": "ed78e9c0e3701ad5326551c491d6cca3c9f98d05"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6537,
   "title": "Mp",
   "thumb": "img/lg/14screenshot00-119.jpg",
   "author": "I love halo",
   "date": "11/25/2012",
   "file_size": "5.5M",
   "rating": null,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6537",
   "og_image": "https://halomaps.org/hce/img/lg/14screenshot00-119.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A large desert map with Ai.",
   "images": [
    "img/lg/14screenshot00-119.jpg",
    "img/lg/15screenshot00-118.jpg"
   ],
   "hash": "CEA7CBA46C7D3FD946EAA607EA441A46",
   "fetched": "2026-10-07T16:17:41Z",
   "download": {
    "ok": true,
    "file_name": "6537-mp.zip",
    "bytes": 5454943,
    "at": "2026-10-07T18:51:05Z",
    "sha1": "ba8f81f821a06c49267521dd9c955cafaa3c9d84"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 6538,
   "title": "Mta5 Bowling",
   "thumb": "img/lg/16screenshot00-99.jpg",
   "author": "CFStargazer",
   "date": "11/25/2012",
   "file_size": "28.7M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6538",
   "og_image": "https://halomaps.org/hce/img/lg/16screenshot00-99.jpg",
   "category": "Halo CE Maps",
   "notes": "Play on slayer, unlimited grenades, default map weapons, for best results.\nGameplay: Use hogs to bump the balls towards the pins (the groups of spartans) The player who takes down the most \"pins\" in one ball throw wins. Reset the pins and ball using the console switch on each wall, respective of their lanes.",
   "images": [
    "img/lg/16screenshot00-99.jpg",
    "img/lg/21screenshot00-78.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/3D627F9D-5A40-44E5-BF2E093E854F3D81.JPG",
     "caption": "Ever wished you could set a flamethrower to the pins you missed?"
    }
   ],
   "hash": "545D1F5306B467AC93BEF0A42E76BD5A",
   "fetched": "2026-10-07T16:04:11Z",
   "download": {
    "ok": true,
    "file_name": "6538-mta5_bowling.zip",
    "bytes": 28736261,
    "at": "2026-10-07T18:15:45Z",
    "sha1": "7a3f006b7c95f833324d74ded2be431c4d37090d"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 6539,
   "title": "Hatefuldemo",
   "thumb": "img/lg/4screenshot00-174.jpg",
   "author": "Adolif",
   "date": "11/27/2012",
   "file_size": "64.6M",
   "rating": 6.6,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6539",
   "og_image": "https://halomaps.org/hce/img/lg/4screenshot00-174.jpg",
   "category": "Modified Single Player Maps",
   "notes": "The story is meant to speak for itself in the cutscenes, but in case you need to know beforehand, I'll tell you. This 6-level campaign revolves around an elite assassin who's mission is to kill the Master Chief during the events of Halo 1. It is designed to be friendly, for the most part, with the canon story. The elite is always one step behind the chief, and that explains why the chief never meets him.\n\nThis level uses vanilla BSPs so far, but outdoor levels are using custom BSPs. Indoor areas are mostly important landmarks and do not require custom BSPs for the most part.\n\nOh, and don't worry - marines won't be your enemy for the whole campaign. Or much of it at all, for that matter.\n\nFeatures:\n\n-Play as a custom elite assassin.\n\n-Custom elite first person arms and animations. Beta versions.\n\n-Tough marines as enemies - they don't play \"ping animations\" when shot, and are faster than vanilla marines.\n\n-Destructable, ceiling-mounted auto-turrets for human areas. Beware!\n\n-Cutscenes made to the best of my abilities.\n\n-Etc.\n\nHave fun!",
   "images": [
    "img/lg/4screenshot00-174.jpg",
    "img/lg/9screenshot00-149.jpg"
   ],
   "hash": "A2C72164448694446910CDE9F63BB9C7",
   "fetched": "2026-10-07T16:30:08Z",
   "download": {
    "ok": true,
    "file_name": "6539-hatefuldemo.zip",
    "bytes": 64621588,
    "at": "2026-10-07T19:40:50Z",
    "sha1": "89ff0cf8aeebdfbb5ab86649e36f99734d7eacb4"
   },
   "category_names": [
    "Modified Single Player Maps"
   ]
  },
  {
   "fid": 6540,
   "title": "Special Weapons Map",
   "thumb": "img/lg/2screenshot00-201.jpg",
   "author": "Bungie 2 L1",
   "date": "11/27/2012",
   "file_size": "5.5M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6540",
   "og_image": "https://halomaps.org/hce/img/lg/2screenshot00-201.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch variant",
   "notes": "a new modded map!I replaced some of the projectiloes,weapons,and HUD'S.I hope you enjoy the map",
   "images": [
    "img/lg/2screenshot00-201.jpg"
   ],
   "hash": "B4198EE52B8ADABC652F0DE244F1FA53",
   "fetched": "2026-10-07T16:21:22Z",
   "download": {
    "ok": true,
    "file_name": "6540-Special_Weapons_Map.zip",
    "bytes": 5478853,
    "at": "2026-10-07T19:07:04Z",
    "sha1": "88e6a605b2a97720d936dbebc4ddf6bd00717b6d"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6541,
   "title": "Tape City Gulch2",
   "thumb": "img/lg/5screenshot00-179.jpg",
   "author": "Tape City",
   "date": "11/27/2012",
   "file_size": "26.8M",
   "rating": 7.1,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6541",
   "og_image": "https://halomaps.org/hce/img/lg/5screenshot00-179.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch variant",
   "images": [
    "img/lg/5screenshot00-179.jpg"
   ],
   "hash": "DC4C7DB3E998C6A039CC7DEC63826AB6",
   "fetched": "2026-10-07T16:21:22Z",
   "download": {
    "ok": true,
    "file_name": "6541-Tape_City_Gulch2.zip",
    "bytes": 26849583,
    "at": "2026-10-07T19:07:04Z",
    "sha1": "031d74ed1cff1d700cb0e2b9f109c00b2150cf32"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6542,
   "title": "Survival 1",
   "thumb": "img/lg/9screenshot00-150.jpg",
   "author": "Jav1407",
   "date": "11/27/2012",
   "file_size": "43.7M",
   "rating": 7.5,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6542",
   "og_image": "https://halomaps.org/hce/img/lg/9screenshot00-150.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Bloodgulch variant with AI bots",
   "notes": "History:\nIn the Reach's last moments, before it would be totally glassed,\na group of 10 ODST and 3 Spartans, escaped from the last Halcycon\ncruiser in the skyes (Not the Pillar of Auttumn) and crashed their\nlifepod into a unknown location from the planet, near a Covenant\nbase where a heavy carrier was being prepared to glass the\nplanet. Now, your main ojective is to survive all the\ntime you can and find the 3 Spartans dispersed in the place, or\nplay as the Covenant and fight to end with them all.\n\nInstructions (VERY IMPORTANT): This map was designed for CTF or\nany team mode, it's recommended to play it in teams of 4 or more\nplayers by every team.\n\nPS: I didn't add different bipeds because I'm too lazy to create\nnew ones and I don't want to create scripts, so, you will play\nwith the same cyborg_mp biped.",
   "images": [
    "img/lg/9screenshot00-150.jpg"
   ],
   "hash": "8F5552B455E799B27DA5B9D3BD398D5D",
   "fetched": "2026-10-07T16:17:41Z",
   "download": {
    "ok": true,
    "file_name": "6542-Survival_1.zip",
    "bytes": 43670078,
    "at": "2026-10-07T18:51:08Z",
    "sha1": "58443f9baa1bb2ac153014519ef67c97091c033e"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 6543,
   "title": "Temperate",
   "thumb": "img/lg/10screenshot00-147.jpg",
   "author": "isaac",
   "date": "11/27/2012",
   "file_size": "13.9M",
   "rating": 8.9,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6543",
   "og_image": "https://halomaps.org/hce/img/lg/10screenshot00-147.jpg",
   "category": "Halo CE Maps",
   "notes": "the map can only be played on asecino and capture the flag.",
   "images": [
    "img/lg/10screenshot00-147.jpg",
    "img/lg/16screenshot00-98.jpg"
   ],
   "hash": "5F4FC92C0A14609F184D4807131D57C8",
   "fetched": "2026-10-07T16:04:10Z",
   "download": {
    "ok": true,
    "file_name": "6543-temperate.zip",
    "bytes": 13913871,
    "at": "2026-10-07T18:15:41Z",
    "sha1": "b243b3088b6eaada01248559906ff58b09f219fc"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 6544,
   "title": "Water Way",
   "thumb": "img/lg/17screenshot00-110.jpg",
   "author": "Hiralis",
   "date": "11/27/2012",
   "file_size": "53.4M",
   "rating": 7.5,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6544",
   "og_image": "https://halomaps.org/hce/img/lg/17screenshot00-110.jpg",
   "category": "Halo CE Maps",
   "notes": "Water way is set in the distant shores of Lumoria, with a small island linking each side equally.",
   "images": [
    "img/lg/17screenshot00-110.jpg",
    "img/lg/21screenshot00-79.jpg"
   ],
   "hash": "A44E4ECDC2176F970907A12271544022",
   "fetched": "2026-10-07T16:04:10Z",
   "download": {
    "ok": true,
    "file_name": "6544-water_way.zip",
    "bytes": 53351243,
    "at": "2026-10-07T18:15:43Z",
    "sha1": "dcf0025c1f6c28f9a4867bf6010dba289e760539"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 6545,
   "title": "Takeback",
   "thumb": "img/lg/25screenshot00-59.jpg",
   "author": "Spartan717",
   "date": "11/27/2012",
   "file_size": "147.2M",
   "rating": 7.5,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6545",
   "og_image": "https://halomaps.org/hce/img/lg/25screenshot00-59.jpg",
   "category": "Modified Single Player Maps",
   "description": "Reality ODST",
   "notes": "Description\nEmbark on the first segment of the Reality ODST journey with Takeback, a Halo\nCustom Edition map that offers a new challenging twist onto Halo's gameplay.\n\n(Note, read Walkthrough for detailed analysis of mod)\n\nKnown glitches\n- Marines exit the pelican strangely\n- Spartan following a bit slow\n- AI might be less intelligent as numbers increase (due to large scale battles)\n- Marines tend to shoot each other\n- Falcons control funny\n- Elites in final cutscene are unintelligent\n\nGameplay Changes\nOk, there have been several significant changes to how Halo plays, they are as follows\n•Screen Shake – The screen will shake to varying degrees depending on what type of damage was taken. It can range from minor to relatively heavy shaking, which effects accuracy and makes it harder to aim.\n•Colour flashes – Based on the weapon, the screen will flash a certain colour for a certain time period when damage is taken in. This, combined with the screen shake make it significantly harder for the player to put up a consistent fight.\n•Blood on screen – Caused by damage and is simply the player “panting” with the screen turning red, similar to COD.\n•Weapon Accuracy and Damage – Weapons have undergone a huge damage buff and increase or decrease to accuracy to mirror realism.\n•AI – Artificial intelligence is significantly smarter and more dangerous. Brutes are more aggressive and overall the AI fires their weapons more and from a further distance.\n\nTips\n-Aim for the HEAD, it does a HUGE amount of damage.\n-Human Weapons should be used at a distance, when accuracy is important\n-Covenant Weapons should be used at close quarters, due to the high spread and damage\n-Silenced Weapons offer low noise, increased accuracy but suffer decreased damage and firerate.\n-Use cover all the time, the Halo universe is a deadly place.\n-Protect marines and teammates, they offer huge amounts of fire support.\n-Hunters must be shot at their skin, preferably with a piercing weapon like the Battle rifle\n-The battlerifle is a headshot weapon, it can 1 shot any brute",
   "images": [
    "img/lg/25screenshot00-59.jpg",
    "img/lg/31screenshot00-57.jpg"
   ],
   "hash": "2867914742ECA47BAA8550F811D3FB14",
   "fetched": "2026-10-07T16:30:08Z",
   "download": {
    "ok": true,
    "file_name": "6545-Takeback.zip",
    "bytes": 147209688,
    "at": "2026-10-07T19:41:10Z",
    "sha1": "10a2681aaaef2af2f8197945e464de64034c56b5"
   },
   "category_names": [
    "Modified Single Player Maps"
   ]
  },
  {
   "fid": 6546,
   "title": "Animextractor V1",
   "thumb": "img/placeholder.jpg",
   "author": "bobbysoon",
   "date": "12/31/2012",
   "file_size": "405.1K",
   "rating": null,
   "sids": [
    8
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6546",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo Utilities",
   "notes": "I created this with GMax users in mind. It lets you batch extract all animations from a tag, without 3ds.\nIt's a compiled AHK_L version of the \"export\" portion of TheGhost's Bluestreak Animation Importer.\nExtracts all anims to data\\\\animations\\.\nExisting files will be overwritten, unless they're read-only (no individual animation selection, sry)\nExtract from all model_animations tags by running with caps-lock on\n\nAlso creates anims.bat, to rebuild the model_animations tag, and inter-connecting data<->tags shortcuts\n\nstill can't extract cinimatic cutscene data, sorry.\n\nahk_l script included, free to add to or modify for other purposes.",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "B44F6134626D4BAB61AE4DB71764462C",
   "fetched": "2026-10-07T16:41:40Z",
   "download": {
    "ok": true,
    "file_name": "6546-AnimExtractor_v1.zip",
    "bytes": 405071,
    "at": "2026-10-07T20:15:57Z",
    "sha1": "92f0e5398a845ba6cc27d85cbb4e9daf8c71a900"
   },
   "category_names": [
    "Halo Utilities"
   ]
  },
  {
   "fid": 6547,
   "title": "Energy Sword Tags",
   "thumb": "img/lg/haloce_2012-12-26_21-13-52-73.jpg",
   "author": "Tobi Irvin (XxXTobyXxX)",
   "date": "12/31/2012",
   "file_size": "1.2M",
   "rating": 6.0,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6547",
   "og_image": "https://halomaps.org/hce/img/lg/haloce_2012-12-26_21-13-52-73.jpg",
   "category": "Halo CE Weapon Tags",
   "description": "This sword is the classical energy used by elites of Halo 1, now with these tags can will catch the sword!",
   "images": [
    "img/lg/haloce_2012-12-26_21-13-52-73.jpg",
    "img/lg/haloce_2012-12-26_21-14-00-90.jpg"
   ],
   "hash": "BE0F6C52D634740F65DD55397590A4A1",
   "fetched": "2026-10-07T16:38:06Z",
   "download": {
    "ok": true,
    "file_name": "6547-Energy_Sword_Tags.zip",
    "bytes": 1158775,
    "at": "2026-10-07T20:07:49Z",
    "sha1": "fd99c78b2f52a91a6a15190d8dc128fd0a2dedea"
   },
   "category_names": [
    "Halo CE Weapon Tags"
   ]
  },
  {
   "fid": 6548,
   "title": "Firefight Descent UI (User Interface) Map file replacement",
   "thumb": "img/lg/1-57.jpg",
   "author": "MoooseGuy",
   "date": "12/31/2012",
   "file_size": "15.3M",
   "rating": 8.1,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6548",
   "og_image": "https://halomaps.org/hce/img/lg/1-57.jpg",
   "category": "Custom UI Files",
   "description": "Experience the magic of Halo's Firefight alongside the Campaign and Multiplayer modes.",
   "images": [
    "img/lg/1-57.jpg",
    "img/lg/2-41.jpg"
   ],
   "hash": "C2F992AE58F7576A361D9F8BC65A0EA1",
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   "category_names": [
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  },
  {
   "fid": 6549,
   "title": "Floodinfections Tags",
   "thumb": "img/lg/Xbqz5.jpg",
   "author": "Goldkilla88",
   "date": "12/31/2012",
   "file_size": "5.4M",
   "rating": null,
   "sids": [
    34
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6549",
   "og_image": "https://halomaps.org/hce/img/lg/Xbqz5.jpg",
   "category": "Halo CE Biped Tags",
   "description": "Flood Infection Forms from Halo 3.",
   "images": [
    "img/lg/Xbqz5.jpg",
    "img/lg/KQdIT.jpg"
   ],
   "hash": "DDCE583415F903B8E0D33C30446682DA",
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   },
   "category_names": [
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   ]
  },
  {
   "fid": 6550,
   "title": "Halo 3 Masterchief Tags",
   "thumb": "img/lg/haloce2012082800120320.png",
   "author": "The_Arbiter",
   "date": "12/31/2012",
   "file_size": "20.0M",
   "rating": 7.2,
   "sids": [
    34
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6550",
   "og_image": "https://halomaps.org/hce/img/lg/haloce2012082800120320.png",
   "category": "Halo CE Biped Tags",
   "images": [
    "img/lg/haloce2012082800120320.png"
   ],
   "hash": "5A1835F2C10C22043FF8194C417AFC19",
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    "at": "2026-10-07T20:00:45Z",
    "sha1": "ed6a5c2345ef3a9fcec94d91ee7b259d55af232f"
   },
   "category_names": [
    "Halo CE Biped Tags"
   ]
  },
  {
   "fid": 6551,
   "title": "Noble 6 Tags",
   "thumb": "img/lg/Haloce_2012-11-30_17-55-20-80.jpg",
   "author": "Maurix Mapper and Sphinxbio",
   "date": "12/31/2012",
   "file_size": "18.3M",
   "rating": null,
   "sids": [
    34
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6551",
   "og_image": "https://halomaps.org/hce/img/lg/Haloce_2012-11-30_17-55-20-80.jpg",
   "category": "Halo CE Biped Tags",
   "description": "BIPED: Noble 6",
   "images": [
    "img/lg/Haloce_2012-11-30_17-55-20-80.jpg"
   ],
   "hash": "78A05507D3BD20AD24C0790FB4E865E8",
   "fetched": "2026-10-07T16:34:54Z",
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    "file_name": "6551-noble_6_Tags.zip",
    "bytes": 18288491,
    "at": "2026-10-07T20:00:43Z",
    "sha1": "f3701b3865b713326b81637f8ea839667ef3c780"
   },
   "category_names": [
    "Halo CE Biped Tags"
   ]
  },
  {
   "fid": 6552,
   "title": "hspp v1.0 (Halo Script Preprocessor)",
   "thumb": "img/placeholder.jpg",
   "author": "kornman00",
   "date": "12/31/2012",
   "file_size": "50.6K",
   "rating": null,
   "sids": [
    8
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6552",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo Utilities",
   "notes": "Based on GPP 2.23 (http://www.nothingisreal.com/gpp/)\nSource code modifications included in this archive\n\nGPP Documentation can be found here:\nhttp://files.nothingisreal.com/software/gpp/gpp.html\n\nSee \"META-MACROS\" section for documentation on the supported macros (just like the documentation, hspp uses cpp-like notation)",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "42D5817B7D0A4323946923D4B8899021",
   "fetched": "2026-10-07T16:41:39Z",
   "download": {
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    "file_name": "6552-hspp_v1.zip",
    "bytes": 50600,
    "at": "2026-10-07T20:15:57Z",
    "sha1": "fc26602fe397a9793114ef1ff2723b851c0441a2"
   },
   "category_names": [
    "Halo Utilities"
   ]
  },
  {
   "fid": 6553,
   "title": "Sentinel Bits Model",
   "thumb": "img/lg/sentinel-bits.png",
   "author": "Goldkilla88/Justaman15",
   "date": "12/31/2012",
   "file_size": "275.7K",
   "rating": null,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6553",
   "og_image": "https://halomaps.org/hce/img/lg/sentinel-bits.png",
   "category": "3D Model Files",
   "description": "Bits of the sentinel picked apart to make creating Forerunner objects a bit easier.",
   "images": [
    "img/lg/sentinel-bits.png"
   ],
   "hash": "43B3D43D04A1D7796D10516A498FD445",
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    "bytes": 275744,
    "at": "2026-10-07T19:55:46Z",
    "sha1": "0d07d00721a09cc1d9726b511400e92491393dc0"
   },
   "category_names": [
    "3D Model Files"
   ]
  },
  {
   "fid": 6554,
   "title": "Airwar",
   "thumb": "img/lg/0screenshot00-419.jpg",
   "author": "?",
   "date": "12/31/2012",
   "file_size": "19.2M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6554",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-419.jpg",
   "category": "Modified Multiplayer Maps",
   "notes": "This is a mod of airstrike2. It has various vehicles from various maps.\n\nIf you see something in this map that is yours. I give you credit for making the tag.\n\nWeapons (all in the middle of the map)\nHalo 1 Sniper Rifle\n\nHalo 1 Rocket Launcher\n\nHalo 2 Beam Rifle\n\nRailgun\n\nHalo 1 Homing Missile Launcher\n\nChronoscepter (to see how it works on large vehicles)\n\nHalo 1 Assualt Rifle (Starting weapon)\nHalo 1 Flamethrower (starting weapon)\n\nVehicles\nC709 Longsword\nKrakin\nPelican\nSpirit mod\nSearph\nHeretic Fighterbomber (might be a bit overpowerd, Will Remove in v2)\nWill Remove in v2\n\nScenery\nVarious Scenery Vehicles from various maps",
   "images": [
    "img/lg/0screenshot00-419.jpg",
    "img/lg/3screenshot00-178.jpg"
   ],
   "hash": "A43D5A3683195AAD08D73149B55AA491",
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    "file_name": "6554-airwar.zip",
    "bytes": 19166344,
    "at": "2026-10-07T19:07:03Z",
    "sha1": "e644b2a99b37c5be7734e70c3a5ab43892d4a395"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6555,
   "title": "For Honor",
   "thumb": "img/lg/4screenshot00-176.jpg",
   "author": "MGtheBAdAZz",
   "date": "12/31/2012",
   "file_size": "16.7M",
   "rating": null,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6555",
   "og_image": "https://halomaps.org/hce/img/lg/4screenshot00-176.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Infinity variant with AI Bots",
   "notes": "The mission-\n\nA swarm of headrabs brought down a covenant ship and only a few honor guards survived\nnow the honor guards must fight for their life at a forerunner structure against headcrabs\ngood luck!",
   "images": [
    "img/lg/4screenshot00-176.jpg"
   ],
   "hash": "CFD456E96BB7F03270AE66A157349BCF",
   "fetched": "2026-10-07T16:17:41Z",
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    "file_name": "6555-For-Honor.zip",
    "bytes": 16744458,
    "at": "2026-10-07T18:51:02Z",
    "sha1": "05576416580997ebbb2fc8f1a2d564862a9bd849"
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   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 6556,
   "title": "Miniguns Damnation",
   "thumb": "img/lg/7screenshot00-180.jpg",
   "author": "Jhon1777",
   "date": "12/31/2012",
   "file_size": "5.3M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6556",
   "og_image": "https://halomaps.org/hce/img/lg/7screenshot00-180.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Damnation variant",
   "images": [
    "img/lg/7screenshot00-180.jpg"
   ],
   "hash": "788DD60EDBC307374C7FE2AF2FA9BE8F",
   "fetched": "2026-10-07T16:21:21Z",
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    "file_name": "6556-Miniguns_Damnation.zip",
    "bytes": 5321820,
    "at": "2026-10-07T19:07:00Z",
    "sha1": "4f12748faf9ae44dbdc354207a89b3de331eea5b"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6557,
   "title": "Prisoner 2.0",
   "thumb": "img/lg/10screenshot00-148.jpg",
   "author": "Spartan 2507",
   "date": "12/31/2012",
   "file_size": "30.3M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6557",
   "og_image": "https://halomaps.org/hce/img/lg/10screenshot00-148.jpg",
   "category": "Modified Multiplayer Maps",
   "images": [
    "img/lg/10screenshot00-148.jpg"
   ],
   "hash": "2DFA1FC5CB74BB7BE287401794756DCA",
   "fetched": "2026-10-07T16:21:21Z",
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    "file_name": "6557-Prisoner_2.0.zip",
    "bytes": 30254289,
    "at": "2026-10-07T19:07:00Z",
    "sha1": "9d2d90faa4d44735184301dda4b10e44281b97dd"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6558,
   "title": "Rt Coliseo",
   "thumb": "img/lg/ACFBAEE.jpg",
   "author": "Soltek",
   "date": "12/31/2012",
   "file_size": "7.8M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6558",
   "og_image": "https://halomaps.org/hce/img/lg/ACFBAEE.jpg",
   "category": "Halo CE Maps",
   "description": "A huge coliseum where have all types of games",
   "notes": "A huge coliseum where have all types of games.\n\nCBC\nSLAYER\noddball\nKING\nRACE\n\nNote:\n\nTo play or choose deves skulls RACE gameplay with \"plasma weapons\"\n\nSLAYER only played in the center of the Colosseum\n\nCTF, Oddball, KING AND RACE is played all over the map\n\nThere are a lot of portals that teleport you to a particular place but beware! There\na few traps in such portals.",
   "images": [
    "img/lg/ACFBAEE.jpg",
    "img/lg/17screenshot00-111.jpg"
   ],
   "hash": "6FC68F543FFBDC04937294E4290194CB",
   "fetched": "2026-10-07T16:04:10Z",
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    "file_name": "6558-RT_Coliseo.zip",
    "bytes": 7753430,
    "at": "2026-10-07T18:15:38Z",
    "sha1": "a306a5a1e525773ad12bd484b9814e95692b3743"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 6559,
   "title": "Sidewinder V2",
   "thumb": "img/lg/19screenshot00-89.jpg",
   "author": "R&omosity",
   "date": "12/31/2012",
   "file_size": "19.5M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6559",
   "og_image": "https://halomaps.org/hce/img/lg/19screenshot00-89.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Sidewinder variant",
   "notes": "his is my first map mod, and i have changed the vehicles and most of the weapons around.If you see any glitches/errors or have any ideas for other maps let me know at mgarr38@gmail.com\nThe vehicles:\n-Heavy scorpion\n-Sultan\n-LAV 25 APC (battlefield 2)\n-Lamborghini\n-Flame thrower warthog\n-M6A1 Vulcan cannon\n\nThe weapons\n-M82 barret (2)\n-M24 (2)\n-Grenade rifle (1)\n-M134 minigun (2)\n-AT4 (1)\n-RPG (2)\n-Pancor jackhammer (4)\n\nNote that you need vehicles set to default to have them all on the map, and that everything is enabled in all games modes.",
   "images": [
    "img/lg/19screenshot00-89.jpg"
   ],
   "hash": "4A95343655179265F4680351A6554EB3",
   "fetched": "2026-10-07T16:21:20Z",
   "download": {
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    "file_name": "6559-sidewinder_v2.zip",
    "bytes": 19460972,
    "at": "2026-10-07T19:06:58Z",
    "sha1": "e194bdd46d5fe5f173d17959f5bbf5b95e85fc5e"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6560,
   "title": "Halo Reach C20 the Library",
   "thumb": "img/lg/21screenshot00-80.jpg",
   "author": "Johnlex2",
   "date": "12/31/2012",
   "file_size": "159.3M",
   "rating": 7.3,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6560",
   "og_image": "https://halomaps.org/hce/img/lg/21screenshot00-80.jpg",
   "category": "Modified Single Player Maps",
   "images": [
    "img/lg/21screenshot00-80.jpg"
   ],
   "hash": "F7E7B31A4F7CE6E5A56987DD0FCF22BE",
   "fetched": "2026-10-07T16:30:07Z",
   "download": {
    "ok": true,
    "file_name": "6560-Halo_Reach_C20_The_Library_by_Johnlex2_xD.zip",
    "bytes": 159308179,
    "at": "2026-10-07T19:41:01Z",
    "sha1": "e4ecacff9a0d65cfcdca19316352e09d01c500d4"
   },
   "category_names": [
    "Modified Single Player Maps"
   ]
  },
  {
   "fid": 6561,
   "title": "Reach A30 Sky Tags",
   "thumb": "img/lg/sapien_2012-12-19_01-07-15-93.jpg",
   "author": "Spartan 2507",
   "date": "12/31/2012",
   "file_size": "9.0M",
   "rating": null,
   "sids": [
    20
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6561",
   "og_image": "https://halomaps.org/hce/img/lg/sapien_2012-12-19_01-07-15-93.jpg",
   "category": "Halo CE Misc. Tags",
   "images": [
    "img/lg/sapien_2012-12-19_01-07-15-93.jpg",
    "img/lg/sapien_2012-12-19_01-14-26-01.jpg"
   ],
   "hash": "A98AB058B480204BF684A59A00AB1AFE",
   "fetched": "2026-10-07T16:34:08Z",
   "download": {
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    "file_name": "6561-Reach_A30_Sky_tags.zip",
    "bytes": 8998620,
    "at": "2026-10-07T19:58:55Z",
    "sha1": "5fc743a442f390d304a3526a51bb5d385972ff41"
   },
   "category_names": [
    "Halo CE Misc. Tags"
   ]
  },
  {
   "fid": 6562,
   "title": "Sorfea Tf",
   "thumb": "img/lg/ACFBAF5.jpg",
   "author": "ClanTfHaloCe",
   "date": "12/31/2012",
   "file_size": "43.0M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6562",
   "og_image": "https://halomaps.org/hce/img/lg/ACFBAF5.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Prisoner variant",
   "images": [
    "img/lg/ACFBAF5.jpg"
   ],
   "hash": "BCA0B4AFEB5EE97C6CA8DF262BC89ADA",
   "fetched": "2026-10-07T16:21:20Z",
   "download": {
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    "file_name": "6562-sorfea_TF.zip",
    "bytes": 43009897,
    "at": "2026-10-07T19:07:02Z",
    "sha1": "74720895d4e754fc9e6a440080e689e539c5e966"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6563,
   "title": "Super Wacky Funtime C20 Library",
   "thumb": "img/lg/26screenshot00-56.jpg",
   "author": "?",
   "date": "12/31/2012",
   "file_size": "55.4M",
   "rating": 9.1,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6563",
   "og_image": "https://halomaps.org/hce/img/lg/26screenshot00-56.jpg",
   "category": "Modified Single Player Maps",
   "description": "Super Wacky Version of C20.",
   "images": [
    "img/lg/26screenshot00-56.jpg"
   ],
   "hash": "8AE2D6C5407AFE22A532624B17025F5D",
   "fetched": "2026-10-07T16:30:07Z",
   "download": {
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    "file_name": "6563-Super_Wacky_Funtime_C20.zip",
    "bytes": 55432121,
    "at": "2026-10-07T19:40:45Z",
    "sha1": "4748c9dc1b1fda86e5d5a51bcbe9974b44340863"
   },
   "category_names": [
    "Modified Single Player Maps"
   ]
  },
  {
   "fid": 6564,
   "title": "[h2]beavercreek",
   "thumb": "img/lg/27screenshot00-57.jpg",
   "author": "Halo 2 Fan",
   "date": "12/31/2012",
   "file_size": "24.2M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6564",
   "og_image": "https://halomaps.org/hce/img/lg/27screenshot00-57.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Beavercreek variant",
   "images": [
    "img/lg/27screenshot00-57.jpg"
   ],
   "hash": "A80EC20B213DBE65FDD2E31FB2ACA826",
   "fetched": "2026-10-07T16:21:19Z",
   "download": {
    "ok": true,
    "file_name": "6564-[H2]Beavercreek.zip",
    "bytes": 24216619,
    "at": "2026-10-07T19:06:56Z",
    "sha1": "47e344f9440cef538bcfbebd3dfbbd70c5ef2c15"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6565,
   "title": "[h3darix]beaver Creek V2",
   "thumb": "img/lg/28screenshot00-49.jpg",
   "author": "DarixVirus",
   "date": "12/31/2012",
   "file_size": "43.0M",
   "rating": 8.5,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6565",
   "og_image": "https://halomaps.org/hce/img/lg/28screenshot00-49.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Beavercreek variant",
   "notes": "Description: A updated version of Salicreek by DSalimander\n\nA extended description of this:\n\nThis is my first map and the first version of the map, I do not know why I put on the map v2 XD... No have to fix bugs for the moment... I put the CMT SPV3 weapons (credits to the team, of course) and REACH magnum (Moses [Textures], ODX [Animations], Bungie & 343 Industries [Sounds], credits also to them) and credits to DSalimander for the enhanced version of the original Beavercreek and credits to Jesse for the Halo 3 HUD and credits to Bourrin (bourrin33) for the H3 Mark V Biped:) ...\n\nHope you like it...",
   "images": [
    "img/lg/28screenshot00-49.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/81265292-BFD5-43FC-9A94E26166B6DFBD.JPG",
     "caption": "the map with ENB"
    },
    {
     "src": "img/users/lg/B5FAFD37-5242-44AB-B572C2418F55B389.JPG",
     "caption": ""
    }
   ],
   "hash": "F5FD7DFD065966B0CBE775AABE94D43F",
   "fetched": "2026-10-07T16:21:19Z",
   "download": {
    "ok": true,
    "file_name": "6565-[H3DARIX]Beaver_Creek_v2.zip",
    "bytes": 42957400,
    "at": "2026-10-07T19:06:55Z",
    "sha1": "2fe2a2556422ee163c0bead61425bb13ad31b927"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6566,
   "title": "[h3]darkwar",
   "thumb": "img/lg/29screenshot00-46.jpg",
   "author": "Selentic (Edited by RDS)rtnx17)",
   "date": "12/31/2012",
   "file_size": "65.2M",
   "rating": 7.7,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6566",
   "og_image": "https://halomaps.org/hce/img/lg/29screenshot00-46.jpg",
   "category": "Halo CE Maps",
   "description": "A very small map designed for close combat",
   "images": [
    "img/lg/29screenshot00-46.jpg",
    "img/lg/30screenshot00-53.jpg"
   ],
   "hash": "0AB0923801F1BE78C3858221A6F38F4C",
   "fetched": "2026-10-07T16:04:09Z",
   "download": {
    "ok": true,
    "file_name": "6566-[h3]darkwar.zip",
    "bytes": 65158050,
    "at": "2026-10-07T18:15:43Z",
    "sha1": "f10f7e93aed08135ed6db1a7e8bb569c6b7fcf55"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 6567,
   "title": "[hr]forest Treacherous",
   "thumb": "img/lg/31screenshot00-58.jpg",
   "author": "Maurix Mapper ( GamerMaurix98 )",
   "date": "12/31/2012",
   "file_size": "92.6M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6567",
   "og_image": "https://halomaps.org/hce/img/lg/31screenshot00-58.jpg",
   "category": "Modified Multiplayer Maps",
   "notes": "About:\n\nFor 10-12 Players\nAll Games\n\nMap contents include:\n\nBiped:\n-Noble 6 ( Fixed )\n\nWeapons Include:\n\n- Magnum Reach\n- Assault Rifle Reach\n- DMR Reach\n- Shotgun Reach ( CMT SPV3 )\n- Sniper Rifle Reach ( Gauss Sniper )\n- Needler ( CMT SPV3 )\n- Rocket Launcher Reach\n- Plasma Rifle H3\n- Brute Plasma Rifle H3\n- Frag Grenades Reach\n- Plasma Grenades Reach\n- Plamas Repeater\n- Plasma Pistol ( CMT SPV3 )\n- ...And more...",
   "images": [
    "img/lg/31screenshot00-58.jpg"
   ],
   "hash": "D26FFE68026911C573011E7EBF8EE6EE",
   "fetched": "2026-10-07T16:21:19Z",
   "download": {
    "ok": true,
    "file_name": "6567-[HR]Forest_Treacherous.zip",
    "bytes": 92550836,
    "at": "2026-10-07T19:06:52Z",
    "sha1": "b7d123e75d894c10477a81f3a7b87cdb127c23da"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6568,
   "title": "[hr]maurix Tribute Smoke",
   "thumb": "img/lg/35screenshot00-39.jpg",
   "author": "Maurix Mapper ( GamerMaurix98 )",
   "date": "12/31/2012",
   "file_size": "96.5M",
   "rating": 7.2,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6568",
   "og_image": "https://halomaps.org/hce/img/lg/35screenshot00-39.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Delta Ruins variant",
   "notes": "About:\n\nFor 8-10 Players\nAll Games\n( Contains Secret Teleport, And Secret Weapon )\n\nMap contents include:\n\nBiped:\n-Noble 6 ( Fixed )\n\nWeapons Include:\n\n- Magnum Reach\n- Assault Rifle Reach\n- DMR Reach\n- Shotgun Reach ( CMT SPV3 )\n- Sniper Rifle Reach ( Gauss Sniper )\n- Needler ( CMT SPV3 )\n- Rocket Launcher Reach\n- Plasma Rifle H3\n- Brute Plasma Rifle H3\n- Frag Grenades Reach\n- Plasma Grenades Reach\n- Plama Repeater\n- Energy Sword Reach\n- ... And More ...",
   "images": [
    "img/lg/35screenshot00-39.jpg"
   ],
   "hash": "1C738D9A6E02A559E4A6A7C2F23A1ED8",
   "fetched": "2026-10-07T16:21:18Z",
   "download": {
    "ok": true,
    "file_name": "6568-[Hr]Maurix-Tribute-Smoke.zip",
    "bytes": 96512244,
    "at": "2026-10-07T19:06:56Z",
    "sha1": "51d1df15779ad5d2c359e1e87cd4bea6584d2294"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6569,
   "title": "Reach A10 2.0",
   "thumb": "img/lg/37screenshot00-33.jpg",
   "author": "Spartan 2507",
   "date": "12/31/2012",
   "file_size": "145.9M",
   "rating": 8.7,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6569",
   "og_image": "https://halomaps.org/hce/img/lg/37screenshot00-33.jpg",
   "category": "Modified Single Player Maps",
   "notes": "Halo ce: Halo REACH\n\nEspero lo disfruten, la verdad es muy\nlaborioso crear estos mapas y mas cuando se trata de una sola persona. XD\n\nActualizacion del mapa A10 previamente modificado.\nCorreccion de los errores encontrados en el game-play,\nmejora grafica y auditiva, multiplicacion de enemigos en pantalla\n\n======= Google translate ========\nHalo CE: Halo REACH\n\nI hope you enjoy it, the truth is very\nlaborious create these maps and more when it comes to one person. XD\n\nMap Update A10 previously modified.\nCorrection of errors found in the game-play,\nimproved graphics and audio, multiplication of enemies on screen",
   "images": [
    "img/lg/37screenshot00-33.jpg"
   ],
   "hash": "75A96048B955870DE9781DF9CBD7C25A",
   "fetched": "2026-10-07T16:30:06Z",
   "download": {
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    "file_name": "6569-Reach_a10_2.0.zip",
    "bytes": 145891925,
    "at": "2026-10-07T19:40:41Z",
    "sha1": "2ee3a86d28617649d216b73a801ba3fa9b376574"
   },
   "category_names": [
    "Modified Single Player Maps"
   ]
  },
  {
   "fid": 6570,
   "title": "Clan@reach",
   "thumb": "img/lg/0screenshot00-421.jpg",
   "author": "Elegendario",
   "date": "01/02/2013",
   "file_size": "56.4M",
   "rating": 7.4,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6570",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-421.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch variant",
   "notes": "Note:\nThis Map was edited by Elegendario\nNew Map caraterística:\n\n-New Texture\nNew Hud-\n-New Armor\n-New Weapons\n-New Graphics\n-New vehicles\n-No Veiculos\n\nincludes Weapons\n\n- Magnum Halo 3\n- Halo 3 Assault Rifle\n- Halo 3 Battle Rifle\n- Shotgun Halo 3\n- Halo 3 Sniper Rifle\n- Missle_Pod Halo3\n- Halo 3 Rocket Launcher\n- Silenced Ma5c Halo 3\n- Frag Grenades Halo 3\n- Halo 3 Plasma Grenades\n- Halo 3 Plasma Cannon\nPistol-Halo 3 ODST\n-Halo 3 Needler\n-Plasma Rifle Halo 3\n-Halo 3 Brute Shot\nHalo 3 Spiker-Assault\n-Plasma Pistol Halo 3\nHalo 3 Smg-supressed\n-Tactical Battle Rifle Halo 3\nHalo 3 Spartan Laser-\n- ... Clan XD ...\nNew Halo 3 Viewer\nDual Ritura",
   "images": [
    "img/lg/0screenshot00-421.jpg"
   ],
   "hash": "2859AD7ED12053AD5F1588F7D5373BA6",
   "fetched": "2026-10-07T16:21:18Z",
   "download": {
    "ok": true,
    "file_name": "6570-Clan@Reach.zip",
    "bytes": 56419698,
    "at": "2026-10-07T19:06:45Z",
    "sha1": "8a5d7f9417954ee96323a6a3246f8afbc30dc7cd"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6571,
   "title": "Destinycanyon",
   "thumb": "img/lg/1screenshot00-229.jpg",
   "author": "kLENZO",
   "date": "01/02/2013",
   "file_size": "39.0M",
   "rating": 9.2,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6571",
   "og_image": "https://halomaps.org/hce/img/lg/1screenshot00-229.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Danger Canyon variant",
   "notes": "Bitmaps (bsp) modified.\nReach new style effects.\nModified scenario.\nH3 HUD.\n\n/ / / Weapons / / /\nH3 Assault rile.\nH3 Magnum.\nH3 Shotgun.\nH3 Sniper rifle.\nRocket launcher H3.\n/ / / / / / / / / / / / / / / / / / / / /\nH3 Plasma rifle.\nH3 Needler.\nPlasma cannon.\n\n/ / / Vehicles / / /\nH3 Gauss Warthog.\nH3 Warthog LAAG.\nH3 Brute Chopper.",
   "images": [
    "img/lg/1screenshot00-229.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/94EE951D-7CF9-409C-A77CCE65F47E48AC.JPG",
     "caption": "DestinyCanyon"
    },
    {
     "src": "img/users/lg/071C8E4A-CA85-4685-9F624708B944751C.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/4E78AB70-0CCA-44F7-84EC2485F2089DC6.JPG",
     "caption": "Basa Roja (Red Base)"
    },
    {
     "src": "img/users/lg/E63D5A67-C308-41B2-A8D16120643D388F.JPG",
     "caption": ""
    }
   ],
   "hash": "65B13EE6417E8FCCDA5E4C025E47FD93",
   "fetched": "2026-10-07T16:21:18Z",
   "download": {
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    "file_name": "6571-DestinyCanyon.zip",
    "bytes": 39044954,
    "at": "2026-10-07T19:06:45Z",
    "sha1": "2a4d79a875ddf763d21e45af1a9335e3fef5224b"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6572,
   "title": "Explodeskin (.ms)",
   "thumb": "img/lg/explodeSkin.jpg",
   "author": "bobbysoon",
   "date": "01/02/2013",
   "file_size": "153.6K",
   "rating": 7.5,
   "sids": [
    8
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6572",
   "og_image": "https://halomaps.org/hce/img/lg/explodeSkin.jpg",
   "category": "Halo Utilities",
   "description": "Breaks up skinned meshes (editable mesh), linking geometry to where it is weighted.",
   "images": [
    "img/lg/explodeSkin.jpg"
   ],
   "hash": "5771E62BF90116129C4CD329BD0BFD2F",
   "fetched": "2026-10-07T16:41:39Z",
   "download": {
    "ok": true,
    "file_name": "6572-explodeSkin-ms.zip",
    "bytes": 153634,
    "at": "2026-10-07T20:15:56Z",
    "sha1": "6c7432a284bf3f32730644301886f94240b8c0e9"
   },
   "category_names": [
    "Halo Utilities"
   ]
  },
  {
   "fid": 6573,
   "title": "Gk88's Improved H3 Flood Carrier Forms",
   "thumb": "img/lg/haloce-20130103-180456.jpg",
   "author": "Goldkilla88",
   "date": "02/10/2013",
   "file_size": "5.7M",
   "rating": null,
   "sids": [
    34
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6573",
   "og_image": "https://halomaps.org/hce/img/lg/haloce-20130103-180456.jpg",
   "category": "Halo CE Biped Tags",
   "description": "The Flood Carrier Form from Halo 3.",
   "notes": "Notes:\nHalo 3 Flood carrier tags that are better then H3 Style Mapping Team's in practically every way. :)\n\nDo what you want with them, I don't really care for the credit for something I did not create.\nNo need if you don't have the regular Flood Carrier files, I made sure they are in there.\nIf its missing something, just PM me or hit me up on Xfire. Enjoy!",
   "images": [
    "img/lg/haloce-20130103-180456.jpg",
    "img/lg/haloce-20130103-180525.jpg"
   ],
   "hash": "18E319ADE14F8ADC6B56EE05AAFDFAD4",
   "fetched": "2026-10-07T16:34:54Z",
   "download": {
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    "file_name": "6573-Gk88's_Improved_H3_Flood_Carrier_Forms.zip",
    "bytes": 5668131,
    "at": "2026-10-07T20:00:42Z",
    "sha1": "c49434a0b8cac98c3fed2a22d595c465288429ac"
   },
   "category_names": [
    "Halo CE Biped Tags"
   ]
  },
  {
   "fid": 6574,
   "title": "H4 Hud Beta Tags",
   "thumb": "img/lg/hud-beta.jpg",
   "author": "Azurex117",
   "date": "02/10/2013",
   "file_size": "399.8K",
   "rating": 7.6,
   "sids": [
    20
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6574",
   "og_image": "https://halomaps.org/hce/img/lg/hud-beta.jpg",
   "category": "Halo CE Misc. Tags",
   "images": [
    "img/lg/hud-beta.jpg"
   ],
   "hash": "9B49C3BF2DEFE1387C1AC4DD7568B6F2",
   "fetched": "2026-10-07T16:34:08Z",
   "download": {
    "ok": true,
    "file_name": "6574-H4_hud_beta_tags.zip",
    "bytes": 399822,
    "at": "2026-10-07T19:58:54Z",
    "sha1": "f94a339615fe217c40f11095cb478f2a4d239d1c"
   },
   "category_names": [
    "Halo CE Misc. Tags"
   ]
  },
  {
   "fid": 6575,
   "title": "[hr] Sniper Rifle [3d Model] (MAX)",
   "thumb": "img/lg/Preview1-4.jpg",
   "author": "yezugan",
   "date": "02/10/2013",
   "file_size": "351.7K",
   "rating": null,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6575",
   "og_image": "https://halomaps.org/hce/img/lg/Preview1-4.jpg",
   "category": "3D Model Files",
   "images": [
    "img/lg/Preview1-4.jpg"
   ],
   "hash": "5C4B2A44640A68E6CB4B9DBE33BB07DE",
   "fetched": "2026-10-07T16:32:02Z",
   "download": {
    "ok": true,
    "file_name": "6575-[HR]_Sniper_Rifle_[3D_Model].zip",
    "bytes": 351699,
    "at": "2026-10-07T19:55:46Z",
    "sha1": "e73b252cec1e1d1d4faf3b01f650057368244fdc"
   },
   "category_names": [
    "3D Model Files"
   ]
  },
  {
   "fid": 6576,
   "title": "Reach A50 Sky Tags",
   "thumb": "img/lg/sapien_2013-01-03_23-28-20-68.jpg",
   "author": "Spartan 2507",
   "date": "02/10/2013",
   "file_size": "4.4M",
   "rating": null,
   "sids": [
    20
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6576",
   "og_image": "https://halomaps.org/hce/img/lg/sapien_2013-01-03_23-28-20-68.jpg",
   "category": "Halo CE Misc. Tags",
   "images": [
    "img/lg/sapien_2013-01-03_23-28-20-68.jpg",
    "img/lg/sapien_2013-01-03_23-28-30-52.jpg"
   ],
   "hash": "59F451AFCF677A929925D496EEFD82A4",
   "fetched": "2026-10-07T16:34:08Z",
   "download": {
    "ok": true,
    "file_name": "6576-REACH_A50_Sky_tags.zip",
    "bytes": 4430820,
    "at": "2026-10-07T19:58:54Z",
    "sha1": "49f0d3dacc94dd50073a9ed439559d1e796adb36"
   },
   "category_names": [
    "Halo CE Misc. Tags"
   ]
  },
  {
   "fid": 6577,
   "title": "[hr]bubble Shield 3d Model (MAX)",
   "thumb": "img/lg/Preview-10.jpg",
   "author": "yezugan",
   "date": "02/10/2013",
   "file_size": "242.7K",
   "rating": 9.1,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6577",
   "og_image": "https://halomaps.org/hce/img/lg/Preview-10.jpg",
   "category": "3D Model Files",
   "images": [
    "img/lg/Preview-10.jpg"
   ],
   "hash": "F94D1BD869180F1C84B4D31FFF535572",
   "fetched": "2026-10-07T16:32:02Z",
   "download": {
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    "file_name": "6577-[HR]Bubble_Shield_3D_Model.zip",
    "bytes": 242711,
    "at": "2026-10-07T19:55:45Z",
    "sha1": "1ea992537b0d464e79b40c860b89fd69a802eafe"
   },
   "category_names": [
    "3D Model Files"
   ]
  },
  {
   "fid": 6578,
   "title": "[hr]mongoose Test [3d Model] (MAX)",
   "thumb": "img/lg/Preview1-5.jpg",
   "author": "yezugan",
   "date": "02/10/2013",
   "file_size": "1.2M",
   "rating": 9.2,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6578",
   "og_image": "https://halomaps.org/hce/img/lg/Preview1-5.jpg",
   "category": "3D Model Files",
   "images": [
    "img/lg/Preview1-5.jpg"
   ],
   "hash": "EF5F0DAAC53BFDE6ED5A0B0D95DCF2EC",
   "fetched": "2026-10-07T16:32:01Z",
   "download": {
    "ok": true,
    "file_name": "6578-[HR]Mongoose_Test_[3D_Model].zip",
    "bytes": 1241725,
    "at": "2026-10-07T19:55:44Z",
    "sha1": "c2fe89dbbc500e19b658fd8ab3728f41497fa36c"
   },
   "category_names": [
    "3D Model Files"
   ]
  },
  {
   "fid": 6579,
   "title": "[tmm]hr City of War",
   "thumb": "img/lg/1screenshot00-230.jpg",
   "author": "TMM-LEONOX",
   "date": "02/10/2013",
   "file_size": "73.2M",
   "rating": 5.7,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6579",
   "og_image": "https://halomaps.org/hce/img/lg/1screenshot00-230.jpg",
   "category": "Modified Multiplayer Maps",
   "images": [
    "img/lg/1screenshot00-230.jpg"
   ],
   "hash": "B5CFC1F3899DA45E1DF01FA04303A4A6",
   "fetched": "2026-10-07T16:21:17Z",
   "download": {
    "ok": true,
    "file_name": "6579-[TMM]HR-_CITY_OF_WAR.zip",
    "bytes": 73175625,
    "at": "2026-10-07T19:06:48Z",
    "sha1": "e347759c307d93eef182c7ea9769eebc1e1e3a28"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6580,
   "title": "[rmt] Wizard",
   "thumb": "img/lg/8screenshot00-161.jpg",
   "author": "Spartan 2507",
   "date": "02/10/2013",
   "file_size": "30.4M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6580",
   "og_image": "https://halomaps.org/hce/img/lg/8screenshot00-161.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Wizard variant",
   "images": [
    "img/lg/8screenshot00-161.jpg"
   ],
   "hash": "0313A68C269FB8BB61C515AAD74A165C",
   "fetched": "2026-10-07T16:21:17Z",
   "download": {
    "ok": true,
    "file_name": "6580-[RMT]_Wizard.zip",
    "bytes": 30446124,
    "at": "2026-10-07T19:06:39Z",
    "sha1": "bf62b152dea3612a6bed92fde483eb4e6be38859"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6581,
   "title": "[rdx Elite] Warlock",
   "thumb": "img/lg/0screenshot00-423.jpg",
   "author": "RDrix969RD",
   "date": "02/10/2013",
   "file_size": "38.2M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6581",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-423.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Warlock variant",
   "notes": "Features:\n\n* Elite Biped, FP arms and animations by Teh Lag\n* H2 HUD Motion Tracker (Spartan)\n* Support with Open Sauce v3.0.3 (i have installed this version in my computer and also depends on hardware)\n* Halo 3 Grenades\n* Elite have footprint effect when you are walking\n\nRecommendation: Support all gametypes... I recommend Slayer and CTF up to 6 players...\n\nWeapon List (mostly CMT):\n\n* SMG\n* Halo 2 BR\n* CMT SPV2 Plasma Rifle\n* CMT SPV2 Plasma Pistol\n* Covenant Carbine\n* Brute Shot\n* Brute Spiker\n* H1 Pistol\n* H1 Shotgun\n* H1 Needler\n* CMT Sniper Rifle v2 (FP animations by ODX)\n... And more stuff :P\n\nI hope you like and enjoy the map...!!!\n\nTHANKS (*-*) :D ^_^",
   "images": [
    "img/lg/0screenshot00-423.jpg"
   ],
   "hash": "BE17E4A5BC21B8FA2ABA4F9555DC68B8",
   "fetched": "2026-10-07T16:21:17Z",
   "download": {
    "ok": true,
    "file_name": "6581-[RDX-ELITE]_Warlock.zip",
    "bytes": 38249583,
    "at": "2026-10-07T19:06:37Z",
    "sha1": "441107279caddef4f11887f220bd5544c5c4fc33"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6582,
   "title": "[rdx Elite]swamp Creek",
   "thumb": "img/lg/9screenshot00-151.jpg",
   "author": "RDrix969RD",
   "date": "02/10/2013",
   "file_size": "34.4M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6582",
   "og_image": "https://halomaps.org/hce/img/lg/9screenshot00-151.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Beavercreek variant play as an elite",
   "notes": "Its a Beavercreek variant with luminescent trees and plants (in the map i dont added too scenery tags) but if it looks nice with Biped and FP.\n\nFeatures:\nAurora Borealis Animated Sky\nLuminescent plants and trees\nElite Multi-Biped and FP arms and anims by Teh Lag\nCMT (some effects for the plasma rifle and plasma pistol)\nCovenant's Healthpack by NerveBooger\n\nEnjoy the map ^_^ :D\n\nWeapons (mostly CMT):\n\nAssault Rifle\nBrute Shot\nCarbine\nFlame Thrower\nNeedler\nPlasma Pistol\nPlama Rifle\nPlasma Cannon\nRocket Launcher\nSMG\nSniper Rifle V2\nH1 Shotgun\nPistol\n\nBUG: DON'T WORKS WITH OPEN SAUCE\n\nI hope you like!!!!\n\n^_^ Thanks!!!",
   "images": [
    "img/lg/9screenshot00-151.jpg"
   ],
   "hash": "2235093AE697AEF8C9D7B4073C321CD7",
   "fetched": "2026-10-07T16:21:16Z",
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    "file_name": "6582-[RDX-ELITE]Swamp_Creek.zip",
    "bytes": 34439544,
    "at": "2026-10-07T19:06:36Z",
    "sha1": "1f408894d47f9c1c4f7769dc8d41d9d2c4b6113a"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6583,
   "title": "[h4 Beta]re Damnation",
   "thumb": "img/lg/1screenshot00-231.jpg",
   "author": "Azurex117",
   "date": "02/10/2013",
   "file_size": "63.4M",
   "rating": 8.5,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6583",
   "og_image": "https://halomaps.org/hce/img/lg/1screenshot00-231.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Damnation variant",
   "notes": "Description: halo 4 beta Style re-damnatio",
   "images": [
    "img/lg/1screenshot00-231.jpg"
   ],
   "hash": "F941EC7EDF429150F4CA0E3F0B26629B",
   "fetched": "2026-10-07T16:21:16Z",
   "download": {
    "ok": true,
    "file_name": "6583-[H4-beta]re-damnation.zip",
    "bytes": 63366195,
    "at": "2026-10-07T19:06:39Z",
    "sha1": "9c38507e227c1371ec8477e698f84258d5cf10ac"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6584,
   "title": "[h3] Odst Firefight Airlock",
   "thumb": "img/lg/0screenshot00-424.jpg",
   "author": "slypknot",
   "date": "02/10/2013",
   "file_size": "98.6M",
   "rating": 7.8,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6584",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-424.jpg",
   "category": "Modified Single Player Maps",
   "description": "Single player firefight map",
   "images": [
    "img/lg/0screenshot00-424.jpg"
   ],
   "hash": "EDFE80D794CB4D4BA7AE79AC3EBEC843",
   "fetched": "2026-10-07T16:30:06Z",
   "download": {
    "ok": true,
    "file_name": "6584-[H3]_ODST_Firefight_Airlock.zip",
    "bytes": 98636926,
    "at": "2026-10-07T19:40:42Z",
    "sha1": "e7ecf97452d844b77b5fa1a5844a8ec5d5619320"
   },
   "category_names": [
    "Modified Single Player Maps"
   ]
  },
  {
   "fid": 6585,
   "title": "Warofbeavercreek",
   "thumb": "img/lg/1screenshot00-232.jpg",
   "author": "Floods62",
   "date": "02/10/2013",
   "file_size": "78.0M",
   "rating": null,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6585",
   "og_image": "https://halomaps.org/hce/img/lg/1screenshot00-232.jpg",
   "category": "Modified Single Player Maps",
   "description": "The Covenant want to grab Beaver Creek, do not let them!",
   "notes": "Information:\nWeapons: H2 SMG, H2 Sniper rifle, H2 Shotgun, H2 Magnum, H2 Beam rifle\nEnnemies: Grunts, Jackals, Elites, Brutes, Hunters and Floods\nMusic: Halo 2 Original Soundtrack - Heretic Hero / Halo 2 Original Soundtrack - Remembrance\n\n-No checkpoint, beware!\n\nTo play at the map:\nActivate the console and write \"map_name warofbeavercreek\"",
   "images": [
    "img/lg/1screenshot00-232.jpg"
   ],
   "hash": "69E7F2C7BDF5BCE6D6AEF16465E46BB2",
   "fetched": "2026-10-07T16:30:06Z",
   "download": {
    "ok": true,
    "file_name": "6585-warofbeavercreek.zip",
    "bytes": 77954024,
    "at": "2026-10-07T19:40:30Z",
    "sha1": "2e58f0710e84e03add06b808d043e0bc59c7205c"
   },
   "category_names": [
    "Modified Single Player Maps"
   ]
  },
  {
   "fid": 6586,
   "title": "Apex Base War",
   "thumb": "img/lg/4screenshot00-178.jpg",
   "author": "MGtheBAdAZz and Zaezae",
   "date": "02/10/2013",
   "file_size": "46.1M",
   "rating": null,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6586",
   "og_image": "https://halomaps.org/hce/img/lg/4screenshot00-178.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Bloodgulch variant with AI bots",
   "notes": "Apex base is under siege from rouge robots that escaped from a hijacked covenant ship\nthe purple legion deployed a spartan asset to defend the base\n\ngood luck!\n\nGlitches n` bugs...\n___________________\nRobots are occasionaly lazy\nAI Overspawns (just kill them or let them kill each other to reduce lag)",
   "images": [
    "img/lg/4screenshot00-178.jpg"
   ],
   "hash": "FA52AD9232A100487524969067632E17",
   "fetched": "2026-10-07T16:17:40Z",
   "download": {
    "ok": true,
    "file_name": "6586-Apex-Base-War.zip",
    "bytes": 46140322,
    "at": "2026-10-07T18:51:04Z",
    "sha1": "ef930a1bad3ca6ea6dfebe801ecd08626f7e032b"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 6587,
   "title": "Campo De Batalla",
   "thumb": "img/lg/8screenshot00-162.jpg",
   "author": "SrgEspectro",
   "date": "02/10/2013",
   "file_size": "30.3M",
   "rating": 8.9,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6587",
   "og_image": "https://halomaps.org/hce/img/lg/8screenshot00-162.jpg",
   "category": "Modified Multiplayer Maps",
   "notes": "About:\nThis map is pretty fun, has audio game Mortal Kombat 2012. The dialogues of the narrator\ndialogues were altered to include the narrator of Mortal Kombat.\n\nrecommendation:\nThis map supports all game modes, but it is highly recommended to play king of the hill.",
   "images": [
    "img/lg/8screenshot00-162.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/24B54B0A-65DD-45DA-BBCBF82735B34C05.JPG",
     "caption": "Battle Rifle"
    },
    {
     "src": "img/users/lg/58419DB9-8926-47AD-94D46FF7E82A39C4.JPG",
     "caption": "smoke grenade"
    },
    {
     "src": "img/users/lg/72146B9F-C2B3-4EC2-8F7E68BB12E1419A.JPG",
     "caption": "smokescreen"
    },
    {
     "src": "img/users/lg/22B3279C-8535-415D-93749EC2DAE89C8D.JPG",
     "caption": "assault rifle"
    },
    {
     "src": "img/users/lg/8575E5C1-82C7-439E-BBEE2D437347CF93.JPG",
     "caption": "Magnum"
    },
    {
     "src": "img/users/lg/42A5519E-F90C-4593-867EBA002324335A.JPG",
     "caption": "odst pistol"
    },
    {
     "src": "img/users/lg/9B83F03C-B513-4BB0-A9FF30F7BD32E967.JPG",
     "caption": "SMG"
    }
   ],
   "hash": "6DB9C485B2A2AA8873AAA9DC3534ACAC",
   "fetched": "2026-10-07T16:21:15Z",
   "download": {
    "ok": true,
    "file_name": "6587-Campo_de_batalla.zip",
    "bytes": 30317479,
    "at": "2026-10-07T19:06:32Z",
    "sha1": "84c15e236df1a5aef7c53d92926a819c63f85689"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6588,
   "title": "Coliseo",
   "thumb": "img/lg/9screenshot00-152.jpg",
   "author": "SrgEspectro",
   "date": "02/10/2013",
   "file_size": "29.2M",
   "rating": 8.9,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6588",
   "og_image": "https://halomaps.org/hce/img/lg/9screenshot00-152.jpg",
   "category": "Halo CE Maps",
   "description": "Map for direct battles, swords also uses energy.",
   "notes": "Description: Map for direct battles, swords also uses energy.\n\nAbout:\nThis map is pretty good for direct combat, enemies will be pretty easy and had the necessary coverage of the obelisks. Playing with swords is ideal and rocket launcher is pretty good, it can also be with guns.\n\nrecommendation:\nThis map supports all game modes, but it is highly recommended to play king of the hill.",
   "images": [
    "img/lg/9screenshot00-152.jpg",
    "img/lg/13screenshot00-126.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/9FF01B98-934C-4FB5-BDF8B7BC3A6B46CE.JPG",
     "caption": "assault"
    },
    {
     "src": "img/users/lg/07993B34-1F9C-4C90-B3331F263607BC06.JPG",
     "caption": "Energy Sword"
    },
    {
     "src": "img/users/lg/5D7878CF-BED4-40E3-AA4B55121BB701EE.JPG",
     "caption": "rocket launcher"
    },
    {
     "src": "img/users/lg/38B1334E-AF2C-4BC9-80513438CA148CE6.JPG",
     "caption": "Rocket"
    },
    {
     "src": "img/users/lg/3E622080-C9DF-43C5-A654321113F2848D.JPG",
     "caption": "Magnum"
    }
   ],
   "hash": "26043A1644E95A9BBF38183F46978255",
   "fetched": "2026-10-07T16:04:09Z",
   "download": {
    "ok": true,
    "file_name": "6588-coliseo.zip",
    "bytes": 29243291,
    "at": "2026-10-07T18:15:38Z",
    "sha1": "a8ccc500285128287b9a1f7ff29bc8faa3299d4d"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 6589,
   "title": "Desertbox Mp2013",
   "thumb": "img/lg/14screenshot00-120.jpg",
   "author": "bourrin(33)",
   "date": "02/10/2013",
   "file_size": "24.2M",
   "rating": 7.2,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6589",
   "og_image": "https://halomaps.org/hce/img/lg/14screenshot00-120.jpg",
   "category": "Halo CE Maps",
   "description": "It's a small map with some dunes that you can ride and have fun, works for any gametype but best played on CTF",
   "images": [
    "img/lg/14screenshot00-120.jpg",
    "img/lg/17screenshot00-112.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/4020C9DF-E2DD-43BF-BA88B30DC6DB4E89.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/F7E0DF56-A92F-4B22-9D14B3AF176968A8.JPG",
     "caption": "It's an ocean of outmeal"
    }
   ],
   "hash": "53655D04FDC9A9B49FCCC73706962D9B",
   "fetched": "2026-10-07T16:04:08Z",
   "download": {
    "ok": true,
    "file_name": "6589-desertbox_mp2013.zip",
    "bytes": 24246283,
    "at": "2026-10-07T18:15:36Z",
    "sha1": "26ef66930548f463a4f90e0956e9db59dd2d8824"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 6590,
   "title": "Extincion V3m",
   "thumb": "img/lg/21screenshot00-81.jpg",
   "author": "?",
   "date": "02/10/2013",
   "file_size": "37.4M",
   "rating": 8.9,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6590",
   "og_image": "https://halomaps.org/hce/img/lg/21screenshot00-81.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "An Extinction Variant",
   "images": [
    "img/lg/21screenshot00-81.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/49E5A373-ED0C-45D0-ABB635BFEC1D2FC3.JPG",
     "caption": ""
    }
   ],
   "hash": "29116661CE6608E34F6A107DC6274106",
   "fetched": "2026-10-07T16:21:15Z",
   "download": {
    "ok": true,
    "file_name": "6590-Extincion_v3M.zip",
    "bytes": 37428499,
    "at": "2026-10-07T19:06:32Z",
    "sha1": "306fd1f084c9a62bd4f3774e81d4d6b04555c022"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6591,
   "title": "Greenfall",
   "thumb": "img/lg/ACF471D.jpg",
   "author": "CFStargazer",
   "date": "02/10/2013",
   "file_size": "54.9M",
   "rating": 8.5,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6591",
   "og_image": "https://halomaps.org/hce/img/lg/ACF471D.jpg",
   "category": "Halo CE Maps",
   "notes": "Description:\nThis map takes place on the planet Harvest. It was an outpost for an isolated group of\ninsurrectionists, until a battalion of Covenant forces landed at this spot, wiped out\nthe few humans stationed there, and built structures of their own plans. The construction\nwas halted however, as news from fellow Covenant pronounced that Harvest will be destroyed.",
   "images": [
    "img/lg/ACF471D.jpg",
    "img/lg/29screenshot00-48.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/831B2128-D8AB-4DE6-A7AED5C3D04F5F8D.JPG",
     "caption": "Beneath Greenfall. The motives the covenant had of building this is not clear."
    },
    {
     "src": "img/users/lg/5CEE3894-DC78-409B-A47F95A7E8C41503.JPG",
     "caption": "Greenfall's subterranean bridge. Watch out, any disturbance might make it collapse!"
    },
    {
     "src": "img/users/lg/F73B7E56-B0A7-43E9-AC41F109DE419976.JPG",
     "caption": "In The Ocean On Greenfall"
    },
    {
     "src": "img/users/lg/147A4916-8A85-4708-9B41BDD12308DE9E.JPG",
     "caption": ""
    }
   ],
   "hash": "1B71DF86ECDC8A5453CC94E8D11627CC",
   "fetched": "2026-10-07T16:04:08Z",
   "download": {
    "ok": true,
    "file_name": "6591-greenfall.zip",
    "bytes": 54886070,
    "at": "2026-10-07T18:15:37Z",
    "sha1": "8e5ac84cd7b6451c85bfd675f5790d43ed16c37f"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 6592,
   "title": "Lucario Biped Tags",
   "thumb": "img/lg/sample.jpg",
   "author": "Kingfish999,",
   "date": "02/10/2013",
   "file_size": "1.6M",
   "rating": null,
   "sids": [
    34
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6592",
   "og_image": "https://halomaps.org/hce/img/lg/sample.jpg",
   "category": "Halo CE Biped Tags",
   "description": "This is a biped of the pokemon character Lucario.",
   "notes": "Lucario folder goes into the tags/characters folder\nto change MC biped to Lucario, you must change it in the globals.globals tag",
   "images": [
    "img/lg/sample.jpg"
   ],
   "hash": "48F9D9800F0F060B571BBC3FE55CDE74",
   "fetched": "2026-10-07T16:34:53Z",
   "download": {
    "ok": true,
    "file_name": "6592-Lucario_Biped_Tags.zip",
    "bytes": 1641287,
    "at": "2026-10-07T20:00:41Z",
    "sha1": "b39fe0eb5d908ea7bfc07299f4897bb8ee2731ed"
   },
   "category_names": [
    "Halo CE Biped Tags"
   ]
  },
  {
   "fid": 6593,
   "title": "Mega Zork",
   "thumb": "img/lg/30screenshot00-54.jpg",
   "author": "yakko 127",
   "date": "02/10/2013",
   "file_size": "85.1M",
   "rating": null,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6593",
   "og_image": "https://halomaps.org/hce/img/lg/30screenshot00-54.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "Large canyon with central lake",
   "notes": "Note: there are AI bots guarding the flying vehicles",
   "images": [
    "img/lg/30screenshot00-54.jpg",
    "img/lg/31screenshot00-59.jpg"
   ],
   "hash": "EA7E9CFF0D508942230E970170884A75",
   "fetched": "2026-10-07T16:17:40Z",
   "download": {
    "ok": true,
    "file_name": "6593-mega_zork.zip",
    "bytes": 85140400,
    "at": "2026-10-07T18:51:03Z",
    "sha1": "5992cf5c842e7eda73a98468c5c9202e272a8673"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 6594,
   "title": "Mortalkombat",
   "thumb": "img/lg/36screenshot00-39.jpg",
   "author": "SrgEspectro",
   "date": "02/10/2013",
   "file_size": "27.4M",
   "rating": 8.7,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6594",
   "og_image": "https://halomaps.org/hce/img/lg/36screenshot00-39.jpg",
   "category": "Halo CE Maps",
   "description": "Map for unarmed combat and can be modified to use other weapons including swords.",
   "notes": "Description: Map for unarmed combat and can be modified to use other weapons including swords.\n\nAbout:\nThis map is pretty fun, has audio game Mortal Kombat 2012. The dialogues of the narrator\ndialogues were altered to include the narrator of Mortal Kombat.\n\nrecommendation:\nThis map supports all game modes, but it is highly recommended to play king of the hill.",
   "images": [
    "img/lg/36screenshot00-39.jpg",
    "img/lg/32screenshot00-49.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/DFA290DD-D068-4997-AF346AD569A983A5.JPG",
     "caption": "Energy sword"
    },
    {
     "src": "img/users/lg/6BD05C1F-7569-4141-B59D314DEDB29F3B.JPG",
     "caption": "fist"
    },
    {
     "src": "img/users/lg/174025CD-B449-4FC2-B469C425A0745675.JPG",
     "caption": "lunge"
    },
    {
     "src": "img/users/lg/3E1D6B69-91DA-4827-9765960155A0AD54.JPG",
     "caption": "assault"
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   "category_names": [
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  {
   "fid": 6595,
   "title": "Reach A30 2.0",
   "thumb": "img/lg/37screenshot00-34.jpg",
   "author": "Spartan 2507",
   "date": "02/10/2013",
   "file_size": "124.9M",
   "rating": 8.3,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6595",
   "og_image": "https://halomaps.org/hce/img/lg/37screenshot00-34.jpg",
   "category": "Modified Single Player Maps",
   "notes": "Halo CE: Halo REACH\n\nMap Update A30 previously modified.\nCorrection of errors found in the game-play,\ngraphic enhancement, multiplication of enemies on screen",
   "images": [
    "img/lg/37screenshot00-34.jpg"
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  },
  {
   "fid": 6596,
   "title": "Turretfight",
   "thumb": "img/lg/3screenshot00-179.jpg",
   "author": "Floods62",
   "date": "02/10/2013",
   "file_size": "19.7M",
   "rating": null,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6596",
   "og_image": "https://halomaps.org/hce/img/lg/3screenshot00-179.jpg",
   "category": "Modified Single Player Maps",
   "description": "Two grunts teams compete on Carousel, would you be able to help your team won?",
   "notes": "Information:\nWeapons: H3 Spartan Laser, H2 Battle Rifle, H2 SMG, Plasma Pistol\nBiped: H2 Spartan\nEnnemies: Grunts (instantly respawn), Blue Elite Commander (8-12 seconds to respawn)\nMusic: Breaking Benjamin - Blow Me Away\n\n-Each grunt appears 50 times in total.\n-Blue Elite Commander has very strong and resistant, but kill him will offer you precious seconds.\n-You can find ammo for Battle Rifle and SMG across the map as well as health pack.\n-One Spartan Laser is available in the map, keep it safe and explode the Blue Elite Commander!\n-No checkpoint, beware!\n-When the game is over, you must leave.\n\nTo play at the map:\nActivate the console and write \"map_name turretfight\"",
   "images": [
    "img/lg/3screenshot00-179.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/8955CE69-3DF8-4605-A18006E1A30940BF.JPG",
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     "src": "img/users/lg/7D6300BF-5B98-46BB-80BFDC53B5CC364F.JPG",
     "caption": ""
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    "sha1": "7ee1f943997c53851550a9d9aa91ef71dbaf3f6e"
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   "category_names": [
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  },
  {
   "fid": 6597,
   "title": "Testingmap Weapons",
   "thumb": "img/lg/9screenshot00-153.jpg",
   "author": "Tape City",
   "date": "02/10/2013",
   "file_size": "26.4M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6597",
   "og_image": "https://halomaps.org/hce/img/lg/9screenshot00-153.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A testing map Varient with weapons.",
   "notes": "Long Description: I am testing Weapons I Got with HEK+\n\nWeapons\n\nBarrettM107\n\nBlastor (aka Stumper rifle)\n\nHalo 1 Brute Plasma Rifle\n\nColt 1911\n\nG36\n\nG36C\n\nGreen Assualt Rifle (hugea** assualt rifle) Ammo counter and hud reverted to classic, Scope is missing\n\nKG9\n\nM14\n\nM16 (aka Ar15)\n\nM24\n\nM249\n\nM4\n\nM60\n\nM600\n\nM82\n\nMA2B\n\nMG36\n\nMM-HKUSP-H\n\nMM-MA2DAR\n\nMP5KS\n\nMSG90\n\nP226\n\nP90\n\nSG14\n\nSMACH\n\nUSP\n\nWalter PPK\n\nX7\n\nVehicles\n\nDevmode only\n(cheat all vehicles)\n\nAI\n\nNONE\n\nScenery\nTeleporters and landing beacons\n\nThis map is not protected so feel free to rip any weapons you want.",
   "images": [
    "img/lg/9screenshot00-153.jpg"
   ],
   "hash": "EAF600DB15FB4A3A28A0037A45C4B7C4",
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    "sha1": "be36ec844789c9f20216bdb9e4ef97f4b3ce6ae3"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6598,
   "title": "Rt Coliseo Final",
   "thumb": "img/lg/10screenshot00-149.jpg",
   "author": "Soltek",
   "date": "02/10/2013",
   "file_size": "18.5M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6598",
   "og_image": "https://halomaps.org/hce/img/lg/10screenshot00-149.jpg",
   "category": "Halo CE Maps",
   "notes": "Description:\n\nAll Games\n\nCTF\nSLAYER\noddball\nKING\nRACE\n\nNote:\n\nUnlike other map \"RT_Coliseo\" have fixing many bugs and things\nIt added a secret room with a powerful weapon\nThe map has mines in a mountain area\nAdded music to the game\nThroughout the area Powerups\nNow added more vehicles",
   "images": [
    "img/lg/10screenshot00-149.jpg",
    "img/lg/14screenshot00-121.jpg"
   ],
   "hash": "C853850225AA40A0551B8129A1BDD2D6",
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    "at": "2026-10-07T18:15:31Z",
    "sha1": "2caf9c98abebd2edfe6357fe0e3a10b2240d5baf"
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   "category_names": [
    "Halo CE Maps"
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  {
   "fid": 6599,
   "title": "Rpg Beta7",
   "thumb": "img/lg/15screenshot00-119.jpg",
   "author": "OpsY",
   "date": "02/10/2013",
   "file_size": "64.0M",
   "rating": 8.4,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6599",
   "og_image": "https://halomaps.org/hce/img/lg/15screenshot00-119.jpg",
   "category": "Halo CE Maps",
   "description": "Lots of fun in space, new vehicles, new weapons and ship-to-ship action",
   "notes": "-Add to Notes-\n\nAfter many years of development, I am finally ready to release RPG_Beta7. This map originally\nmeant to be part of RPG_Beta6 but ended up evolving into it's own full scale map.\n\nThe map is set in Space high above the planet Andorra. It features the return of the UNSC Frigate Citadel of Quebec.\nAlso on orbit, is a Covenant cruiser with full interior, a Human space station with underground forerunner wonders,\n2 satellites, a Beatle Insertion Craft and a downed prowler.\n\nIt features ground breaking live roleplaying elements. New syncing features allow you to call in Boarding Crafts,\nDeploy Spirit dropships, Call in Airstrikes, Fire plasma torpedoes, Fire MAC Cannon and MORE! Yes, lockdown is gone.\n\nYou are also able to select your biped when you start playing, one of 5 ODST or simply spartan biped and it syncs.\n\nOn the Vehicle side of things, new vehicles make the map even more realistic. You can now control\nthe Frigate's point defense guns from the bridge, take control of the Remote Defense Satellite or even, more simply,\nsit in the cafeteria.\n\nReminder: This map is made for RPG, not for slayer or competitive gametypes.\n\nScripting How-To:\n\nThere are switches to activate every script feature. However, should you (Host, Dedi) want to activate them by devmode here's the How-to:\n(Note, every script has a DELAY into it. Basically, you cannot activate it until it has finished it's run and usually, about 10 seconds\nof additionnal delay. Don't rush it as it may fall out of sync)\n\nDeploy Boarding crafts: Device_set_position dick_control 1 <--Switch located on covenant cruiser bridge\nDeploy Spirit Dropships: Device_set_position uboat_control 1 <--Switch located on covenant cruiser bridge\nFire Plasma Torpedoes: Device_set_position torpedo_control 1 <--Switch located on covenant cruiser bridge\nCall in Airstrike: Device_set_position bombing_control 1 <--Switch located on Oswego Station bridge\nFire MAC Cannon: Device_set_position boom_control 1 <--Switch located on frigate's bridge\nRelease prisonners: Device_set_position lock_control 1 <--Switch located on frigate's bridge\nChange Prison open time: set lock_timer \"input time in TICKS here\"\nToggle Red Alert: device_set_position alarm_control_1 1 <--Switches located everywhere on CoQ\n\nVehicle names:\n\nSparrowhawks: RP_h1 through RP_h8\nPelicans: RP_p1 through RP_p4\nPhantom: RP_Phantom\nJetpacks: RP_pack_a through rp_pack_h\nRDS: RP_rds\nCoQ turrets: rp_tr and rp_tl",
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    "img/lg/15screenshot00-119.jpg",
    "img/lg/18screenshot00-98.jpg"
   ],
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     "src": "img/users/lg/C0D18A81-1E7D-444B-94FD48224E5848E9.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/CB5412D1-1FD5-4BB2-B6EAFA3BFE23F1DC.JPG",
     "caption": "Team Slayer"
    },
    {
     "src": "img/users/lg/F5B75F2F-DF74-41A5-9CF9A7D8F05D97CD.JPG",
     "caption": "CQB Biped"
    },
    {
     "src": "img/users/lg/B7364260-DD32-44DC-BCB4CB81DE6D9C70.JPG",
     "caption": "Medic Biped"
    },
    {
     "src": "img/users/lg/EF364F48-46A0-49CF-B8B4EB0BD856445D.JPG",
     "caption": "Heavy Biped"
    },
    {
     "src": "img/users/lg/82ECF56F-5235-424B-898011BEF1FB241C.JPG",
     "caption": "Sniper Biped"
    },
    {
     "src": "img/users/lg/43F6A8DF-BA3D-4FC8-B63C18EC7C3AA78C.JPG",
     "caption": "Captain Biped"
    },
    {
     "src": "img/users/lg/B3CACAAF-1662-477E-BC53A8A4F85E8793.JPG",
     "caption": "The legendary couch"
    },
    {
     "src": "img/users/lg/3AD039D7-3F2E-4A37-8CE24D7DF021B898.JPG",
     "caption": ""
    },
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     "caption": ""
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     "caption": ""
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   "category_names": [
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  },
  {
   "fid": 6600,
   "title": "Wizard Halo3 Yelo",
   "thumb": "img/lg/OS_map.jpg",
   "author": "(WPC)-ForrestMark",
   "date": "02/23/2013",
   "file_size": "44.6M",
   "rating": null,
   "sids": [
    40
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6600",
   "og_image": "https://halomaps.org/hce/img/lg/OS_map.jpg",
   "category": "YELO - Open Sauce Maps",
   "description": "A Wizard variant - requires Open Sauce to run",
   "images": [
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   "category_names": [
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   "fid": 6601,
   "title": "Timberland Halo3 Yelo",
   "thumb": "img/lg/OS_map-1.jpg",
   "author": "(WPC)-ForrestMarkX",
   "date": "02/23/2013",
   "file_size": "63.1M",
   "rating": null,
   "sids": [
    40
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6601",
   "og_image": "https://halomaps.org/hce/img/lg/OS_map-1.jpg",
   "category": "YELO - Open Sauce Maps",
   "description": "A Timberland variant - requires Open Sauce to run",
   "images": [
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  {
   "fid": 6602,
   "title": "Icefields Halo3 Yelo",
   "thumb": "img/lg/OS_map-2.jpg",
   "author": "(WPC)-ForrestMarkX",
   "date": "02/23/2013",
   "file_size": "63.9M",
   "rating": null,
   "sids": [
    40
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6602",
   "og_image": "https://halomaps.org/hce/img/lg/OS_map-2.jpg",
   "category": "YELO - Open Sauce Maps",
   "description": "A Icefields variant - requires Open Sauce to run",
   "images": [
    "img/lg/OS_map-2.jpg"
   ],
   "hash": "4F20A39F795CE4A9580933BCA1A9E8F7",
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   "category_names": [
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  {
   "fid": 6603,
   "title": "Gephyrophobia Halo3 Yelo",
   "thumb": "img/lg/OS_map-3.jpg",
   "author": "(WPC)-ForrestMarkX",
   "date": "02/23/2013",
   "file_size": "61.5M",
   "rating": null,
   "sids": [
    40
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6603",
   "og_image": "https://halomaps.org/hce/img/lg/OS_map-3.jpg",
   "category": "YELO - Open Sauce Maps",
   "description": "A Gephyrophobia variant - requires Open Sauce to run",
   "images": [
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   "hash": "EB1669DA6F5C876AEA6D357B0542E522",
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   "category_names": [
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  {
   "fid": 6604,
   "title": "Beavercreek Halo3 Yelo",
   "thumb": "img/lg/OS_map-4.jpg",
   "author": "(WPC)-ForrestMarkX",
   "date": "02/23/2013",
   "file_size": "42.1M",
   "rating": null,
   "sids": [
    40
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6604",
   "og_image": "https://halomaps.org/hce/img/lg/OS_map-4.jpg",
   "category": "YELO - Open Sauce Maps",
   "description": "A Beavercreek variant - requires Open Sauce to run",
   "images": [
    "img/lg/OS_map-4.jpg"
   ],
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   "category_names": [
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  {
   "fid": 6605,
   "title": "Sidewinder Halo3 Yelo",
   "thumb": "img/lg/OS_map-5.jpg",
   "author": "(WPC)-ForrestMarkX",
   "date": "02/23/2013",
   "file_size": "55.0M",
   "rating": null,
   "sids": [
    40
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6605",
   "og_image": "https://halomaps.org/hce/img/lg/OS_map-5.jpg",
   "category": "YELO - Open Sauce Maps",
   "description": "A Sidewinder variant - requires Open Sauce to run",
   "images": [
    "img/lg/OS_map-5.jpg"
   ],
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  {
   "fid": 6606,
   "title": "Ratrace Halo3 Yelo",
   "thumb": "img/lg/OS_map-6.jpg",
   "author": "(WPC)-ForrestMarkX",
   "date": "02/23/2013",
   "file_size": "42.1M",
   "rating": null,
   "sids": [
    40
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6606",
   "og_image": "https://halomaps.org/hce/img/lg/OS_map-6.jpg",
   "category": "YELO - Open Sauce Maps",
   "description": "A Ratrace variant - requires Open Sauce to run",
   "images": [
    "img/lg/OS_map-6.jpg"
   ],
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  {
   "fid": 6607,
   "title": "Bloodgulch Halo3 Yelo",
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6623",
   "og_image": "https://halomaps.org/hce/img/lg/13screenshot00-127.jpg",
   "category": "Halo CE Maps",
   "description": "A map based on Saffron City from Pokemon Red/Blue/FireRed/LeafGreen.",
   "images": [
    "img/lg/13screenshot00-127.jpg",
    "img/lg/16screenshot00-100.jpg"
   ],
   "hash": "EA12E0EE39D224E8E0E0DC08F97B4660",
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   "category_names": [
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   ]
  },
  {
   "fid": 6624,
   "title": "Tum[h3]",
   "thumb": "img/lg/ACF1F96.jpg",
   "author": "Rhyn (JN)",
   "date": "02/23/2013",
   "file_size": "27.3M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6624",
   "og_image": "https://halomaps.org/hce/img/lg/ACF1F96.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Beavercreek variant",
   "notes": "Tags: Covenant Weapons [H3]\n-Brute Plasma Rifle\n\n-Plasma Granade Reach hi Poly\n\nTags: Human Weapon [H3]\n-Suppressed SMG\n\n-Pistol [ODST]\n\n-Tac Shotgun\n\n-Rocket Launcher\n\n-Gauss Sniper\n\n-DMR Reach [Battle Rifle]\n\n-Frag Granade Reach Final\n\nTags: Biped, FP and HUD [H3]\n-ODST\n\n-ODST FP\n\n-ODST HUD",
   "images": [
    "img/lg/ACF1F96.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/EFC4517A-3B2C-4689-A4592118D6233CC1.JPG",
     "caption": "Este espero que sea un buen mapa"
    },
    {
     "src": "img/users/lg/EC681159-20E6-4886-93BA829825B9D1B1.JPG",
     "caption": ""
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   "category_names": [
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  },
  {
   "fid": 6625,
   "title": "Operation Blackwater",
   "thumb": "img/lg/23screenshot00-67.jpg",
   "author": "ICE x Toxiic",
   "date": "02/23/2013",
   "file_size": "74.3M",
   "rating": 5.4,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6625",
   "og_image": "https://halomaps.org/hce/img/lg/23screenshot00-67.jpg",
   "category": "Modified Single Player Maps",
   "description": "Single player survival on deathisland",
   "notes": "The Covenant are about to take hold of the sacred forerunner island known as deathisland, the flood\nare trying to make a new gravemind on the island, you must fight and protect the island and push back the\nCovenant and make a stand. Let your flood allies devour all in your path!\n\nFeatures:\n-In your spawn there is a locked door with a very special suprise to bolster your troops!\n-Open doors by meleeing them.\n-The Covenant will resupply troops to the frontlines periodically.\n-Plenty of equipment and weapons.\n-The Covenant have also landed their extreme elite troopers (have very high health but very little spawns)\n-When pushing the covenant back they will have defenses waiting for you!\n\nTo open map type in console: map_name operation_blackwater\n\nFun commands:\ncheat_bump_possession 1 (0 to turn off)\ncheat_deathless_player 1/0\ncheat_infinite_ammo 1/0\n\nTo change difficulty, before starting game put in console\ngame_difficulty_set easy\ngame_difficulty_set normal\ngame_difficulty_set hard\ngame_difficulty_set impossible\n\nThe covenant side version should be coming very soon!",
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   ],
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   "category_names": [
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  },
  {
   "fid": 6626,
   "title": "Operation Frostbite",
   "thumb": "img/lg/33screenshot00-45.jpg",
   "author": "ICE x Toxiic",
   "date": "02/23/2013",
   "file_size": "59.7M",
   "rating": 7.5,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6626",
   "og_image": "https://halomaps.org/hce/img/lg/33screenshot00-45.jpg",
   "category": "Modified Single Player Maps",
   "description": "A single player level based of Sidewinder",
   "notes": "About /Notes:\nTrapped in the canyon of Sidewinder a massive horde of flood is about to plague\nthe entire area you and with the help of the covenant must protect the outpost and\nquarantine the area...this is only the start!\n\nProtect the Wraiths by all means to keep a foothold, if all wraiths are destoryed\nyou fail and must restart level.\n\nFeatures:\n\n-Reinforcements will periodicaly support your position.\n-The covenant will man turrets and vehicles.\n-Giant armory behind base.\n-Many custom actors and weapons.\n-Melee doors to open them! (one to start invasion, and another inside flood spawn this houses the strong flood)\n-Some armored elite flood can only be killed with explosions or shotgun.\n-Outside of the base where you spawn there is a closed door melee it to open it to start the level.",
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   ],
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   "category_names": [
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   "fid": 6627,
   "title": "Operation Quarantine",
   "thumb": "img/lg/37screenshot00-35.jpg",
   "author": "ICE x Toxiic",
   "date": "02/23/2013",
   "file_size": "44.6M",
   "rating": 4.5,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6627",
   "og_image": "https://halomaps.org/hce/img/lg/37screenshot00-35.jpg",
   "category": "Modified Single Player Maps",
   "description": "A Single Player level based off the Ratrace map",
   "notes": "bout/Notes:\nThe Flood threaten to infest the structure and continue their plague. Only the Covenant stand in\nyour way.\nYour objective is to kill all Covenant and release all the flood holding cells!\n\nFeatures:\n-Melee doors to open to new areas and free allies.\n-Many custom actors.\n-Huge epic battles.\n\nBugs/Issues\n-Sometimes flood don't want to follow you into other rooms.",
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    "img/lg/37screenshot00-35.jpg"
   ],
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   "category_names": [
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  {
   "fid": 6628,
   "title": "Reach Energy Sword tags",
   "thumb": "img/lg/sapien_2013-02-22_18-51-50-79.jpg",
   "author": "Incognito",
   "date": "02/27/2013",
   "file_size": "899.6K",
   "rating": 6.1,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6628",
   "og_image": "https://halomaps.org/hce/img/lg/sapien_2013-02-22_18-51-50-79.jpg",
   "category": "Halo CE Weapon Tags",
   "images": [
    "img/lg/sapien_2013-02-22_18-51-50-79.jpg"
   ],
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    "at": "2026-10-07T20:07:49Z",
    "sha1": "3c4486758bf1b3c2c113399d9d010e8ab483072e"
   },
   "category_names": [
    "Halo CE Weapon Tags"
   ]
  },
  {
   "fid": 6629,
   "title": "Reach Healthpack Ultimate 2 tags",
   "thumb": "img/lg/sapien_2013-02-22_18-50-33-04.jpg",
   "author": "Incognito",
   "date": "02/27/2013",
   "file_size": "383.9K",
   "rating": null,
   "sids": [
    20
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6629",
   "og_image": "https://halomaps.org/hce/img/lg/sapien_2013-02-22_18-50-33-04.jpg",
   "category": "Halo CE Misc. Tags",
   "images": [
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   ],
   "hash": "BF6579FDDDA11758271863036E6D38BF",
   "fetched": "2026-10-07T16:34:07Z",
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    "file_name": "6629-REACH_Healthpack_ultimate_2.zip",
    "bytes": 383875,
    "at": "2026-10-07T19:58:53Z",
    "sha1": "50e04d6b00e51add5e6cc2a95f955878e23edc29"
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   "category_names": [
    "Halo CE Misc. Tags"
   ]
  },
  {
   "fid": 6630,
   "title": "Reach Needle Rifle",
   "thumb": "img/lg/sapien_2013-02-22_18-52-24-33.jpg",
   "author": "Incognito",
   "date": "02/27/2013",
   "file_size": "8.4M",
   "rating": 7.3,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6630",
   "og_image": "https://halomaps.org/hce/img/lg/sapien_2013-02-22_18-52-24-33.jpg",
   "category": "Halo CE Weapon Tags",
   "images": [
    "img/lg/sapien_2013-02-22_18-52-24-33.jpg"
   ],
   "hash": "B35A43471A7F64912C0459B3B35C1EA2",
   "fetched": "2026-10-07T16:38:05Z",
   "download": {
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    "file_name": "6630-REACH_Neddle_Rifle.zip",
    "bytes": 8412966,
    "at": "2026-10-07T20:07:49Z",
    "sha1": "c0da48dda51015aa380ca95e4851d0355c7cada0"
   },
   "category_names": [
    "Halo CE Weapon Tags"
   ]
  },
  {
   "fid": 6631,
   "title": "Reach Shotgun",
   "thumb": "img/lg/sapien_2013-02-22_18-52-50-03.jpg",
   "author": "Incognito",
   "date": "02/27/2013",
   "file_size": "554.8K",
   "rating": 5.7,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6631",
   "og_image": "https://halomaps.org/hce/img/lg/sapien_2013-02-22_18-52-50-03.jpg",
   "category": "Halo CE Weapon Tags",
   "images": [
    "img/lg/sapien_2013-02-22_18-52-50-03.jpg"
   ],
   "hash": "DBB74003625A662C7B6038F4EC620D67",
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    "file_name": "6631-REACH_Shotgun.zip",
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    "at": "2026-10-07T20:07:48Z",
    "sha1": "1c0a8867ea119272d0110bacd5f5e42afd56f6eb"
   },
   "category_names": [
    "Halo CE Weapon Tags"
   ]
  },
  {
   "fid": 6632,
   "title": "H3 Mongoose Vehicle Tags",
   "thumb": "img/lg/[H3]Mongoose.jpg",
   "author": "Gaigher",
   "date": "03/01/2013",
   "file_size": "2.9M",
   "rating": 6.7,
   "sids": [
    30
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6632",
   "og_image": "https://halomaps.org/hce/img/lg/[H3]Mongoose.jpg",
   "category": "Halo CE Vehicle Tags",
   "description": "Custom model of the Halo 3 Mongoose.",
   "images": [
    "img/lg/[H3]Mongoose.jpg"
   ],
   "hash": "7564C6687F601A036616F385DF2475F7",
   "fetched": "2026-10-07T16:37:10Z",
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    "ok": true,
    "file_name": "6632-H3_Mongoose_vehicle_tags.zip",
    "bytes": 2922047,
    "at": "2026-10-07T20:06:24Z",
    "sha1": "88ddf94a7e4523971e2153876b8e02e2617304fd"
   },
   "category_names": [
    "Halo CE Vehicle Tags"
   ]
  },
  {
   "fid": 6633,
   "title": "Angel´s Sky Tags",
   "thumb": "img/lg/haloce_2013-03-04_17-15-09-57.jpg",
   "author": "UNDEROATH",
   "date": "05/19/2013",
   "file_size": "3.8M",
   "rating": null,
   "sids": [
    32
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6633",
   "og_image": "https://halomaps.org/hce/img/lg/haloce_2013-03-04_17-15-09-57.jpg",
   "category": "Halo CE Scenery Tags",
   "images": [
    "img/lg/haloce_2013-03-04_17-15-09-57.jpg"
   ],
   "hash": "76DEBBED52EDF2AEF2FB0C1D94D28E14",
   "fetched": "2026-10-07T16:35:44Z",
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    "file_name": "6633-ANGELS_SKY_tags.zip",
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    "at": "2026-10-07T20:02:17Z",
    "sha1": "5cd927b2649c2926fb888532c1759c7738f04789"
   },
   "category_names": [
    "Halo CE Scenery Tags"
   ]
  },
  {
   "fid": 6634,
   "title": "Camera Track Importer Maxscript",
   "thumb": "img/lg/Camera_Track_Importer.png",
   "author": "Kirby_422",
   "date": "05/19/2013",
   "file_size": "9.8K",
   "rating": null,
   "sids": [
    8
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6634",
   "og_image": "https://halomaps.org/hce/img/lg/Camera_Track_Importer.png",
   "category": "Halo Utilities",
   "description": "This is basically a re-written copy of theGhost's GBXmodel importer 1.0.3",
   "notes": "Simple max script, to open up text exports of camera_tracks.\nTo get a text export, open a camera_track in guerilla, go to the file menu, export.\n\nI was going to make an exporter, but I couldn't get the decimal places working right, and so it wasn't importing back into guerilla. SO, you get to manually work it. Export as JMS, compile a GBXmodel, copy the marker information into a new camera track tag.",
   "images": [
    "img/lg/Camera_Track_Importer.png"
   ],
   "hash": "92864971530FD6A9C907A4A82E6FE481",
   "fetched": "2026-10-07T16:41:38Z",
   "download": {
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    "file_name": "6634-Camera_Track_Importer_MAXSCRIPT.zip",
    "bytes": 9807,
    "at": "2026-10-07T20:15:56Z",
    "sha1": "570a678b797254e71d7ca3e6d3b7508295821bad"
   },
   "category_names": [
    "Halo Utilities"
   ]
  },
  {
   "fid": 6635,
   "title": "Civilian Buildings Models (max)",
   "thumb": "img/lg/buildings2.jpg",
   "author": "Hiralis",
   "date": "05/19/2013",
   "file_size": "8.2M",
   "rating": null,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6635",
   "og_image": "https://halomaps.org/hce/img/lg/buildings2.jpg",
   "category": "3D Model Files",
   "images": [
    "img/lg/buildings2.jpg"
   ],
   "hash": "8EC1C210BAB9794992643E4BAE887D1F",
   "fetched": "2026-10-07T16:32:01Z",
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    "file_name": "6635-Civilian_Buildings_Models_(MAX).zip",
    "bytes": 8229719,
    "at": "2026-10-07T19:55:44Z",
    "sha1": "f327ca80324c5181a39eb573b909da1042ce04dd"
   },
   "category_names": [
    "3D Model Files"
   ]
  },
  {
   "fid": 6636,
   "title": "Halo 4 Announcer Dialog Tags",
   "thumb": "img/placeholder.jpg",
   "author": "TheElitePro",
   "date": "05/19/2013",
   "file_size": "985.0K",
   "rating": null,
   "sids": [
    20
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6636",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo CE Misc. Tags",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "F8CCE7C6A979AF0C7FD5194C9BA84D9D",
   "fetched": "2026-10-07T16:34:07Z",
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    "file_name": "6636-Halo_4_Announcer_Dialog_tags.zip",
    "bytes": 985000,
    "at": "2026-10-07T19:58:53Z",
    "sha1": "5ed953e754502106bbab7679de40600726e160b8"
   },
   "category_names": [
    "Halo CE Misc. Tags"
   ]
  },
  {
   "fid": 6637,
   "title": "H3 Ghost Boost Tags V1.0",
   "thumb": "img/lg/ghost_boost.jpg",
   "author": "*Bojanck*_*Am4do3*",
   "date": "05/19/2013",
   "file_size": "23.1M",
   "rating": null,
   "sids": [
    30
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6637",
   "og_image": "https://halomaps.org/hce/img/lg/ghost_boost.jpg",
   "category": "Halo CE Vehicle Tags",
   "description": "new boost ghost improved textures and some effects this version almost",
   "images": [
    "img/lg/ghost_boost.jpg"
   ],
   "hash": "CB6AEC627BCF89E5DF7D03978E3C76EA",
   "fetched": "2026-10-07T16:37:09Z",
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    "file_name": "6637-H3-Ghost-Boost-tags-V1.0.zip",
    "bytes": 23144200,
    "at": "2026-10-07T20:06:26Z",
    "sha1": "1cba1d6f63d4694f81ef00f4a5ef073978fc3bc5"
   },
   "category_names": [
    "Halo CE Vehicle Tags"
   ]
  },
  {
   "fid": 6638,
   "title": "H4 Br85 Early Concept 3d Model (max)",
   "thumb": "img/lg/BR85_Model.jpg",
   "author": "Jared H.",
   "date": "05/19/2013",
   "file_size": "748.6K",
   "rating": null,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6638",
   "og_image": "https://halomaps.org/hce/img/lg/BR85_Model.jpg",
   "category": "3D Model Files",
   "description": "A 3D model of the Halo 4 battle rifle, based on early concept photos of said weapon.",
   "images": [
    "img/lg/BR85_Model.jpg"
   ],
   "hash": "8847217C3C30284A6EF0311CFB43CB2F",
   "fetched": "2026-10-07T16:32:01Z",
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    "file_name": "6638-H4_BR85_Early_concept_3D_model_(MAX).zip",
    "bytes": 748646,
    "at": "2026-10-07T19:55:43Z",
    "sha1": "b1cd083e54a7ef9a5791b299d2fe4ef51f29e7e4"
   },
   "category_names": [
    "3D Model Files"
   ]
  },
  {
   "fid": 6639,
   "title": "Halo Alpha Rescaler",
   "thumb": "img/placeholder.jpg",
   "author": "Moses",
   "date": "05/19/2013",
   "file_size": "80.9K",
   "rating": null,
   "sids": [
    8
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6639",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo Utilities",
   "notes": "Now what does this tool actually DO? It takes a greyscale image and converts it using the \"conversion_gradient.png\" so when you compile the converted meter in tool and view it in guerilla it looks and acts how you intended for it to. I've included an original and converted example file to show the difference it makes.",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "01D69CB3838B41B7BB0618290C763F66",
   "fetched": "2026-10-07T16:41:38Z",
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    "file_name": "6639-Halo_Alpha_Rescaler.zip",
    "bytes": 80920,
    "at": "2026-10-07T20:15:55Z",
    "sha1": "2591d6e4f925680f11f575774c37a6774ed92336"
   },
   "category_names": [
    "Halo Utilities"
   ]
  },
  {
   "fid": 6640,
   "title": "Halo2 Drone Dialog Complete",
   "thumb": "img/placeholder.jpg",
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   "category": "Modified Single Player Maps",
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   "category": "Modified Single Player Maps",
   "description": "Gameplay refining Halo 1 campaign mod",
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   "category": "Modified Single Player Maps",
   "description": "Gameplay refining Halo 1 campaign mod",
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   "og_image": "https://halomaps.org/hce/img/lg/13screenshot00-128.jpg",
   "category": "Modified Single Player Maps",
   "description": "Gameplay refining Halo 1 campaign mod",
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   "title": "D40 Super Campaign Refined",
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   "author": "porottaja",
   "date": "05/20/2013",
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   "rating": 7.5,
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   "og_image": "https://halomaps.org/hce/img/lg/16screenshot00-101.jpg",
   "category": "Modified Single Player Maps",
   "description": "Gameplay refining Halo 1 campaign mod",
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   "fid": 6664,
   "title": "ODST C1",
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   "author": "ODSTMT/ODSTeam",
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   "og_image": "https://halomaps.org/hce/img/lg/20screenshot00-81.jpg",
   "category": "Custom Single Player Maps",
   "description": "Custom Single player campaign",
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    {
     "src": "img/users/lg/0EAB3020-CFE9-4198-996C73491028FE5A.JPG",
     "caption": "Take a seat, the journey will be long."
    },
    {
     "src": "img/users/lg/DCB75470-510D-4C14-AFC0552CC6F9D66F.JPG",
     "caption": "You're called in service."
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    {
     "src": "img/users/lg/5BA9451C-9D29-457E-A713BEF14C6E834B.JPG",
     "caption": ""
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   "title": "ODST C2",
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   "og_image": "https://halomaps.org/hce/img/lg/25screenshot00-61.jpg",
   "category": "Custom Single Player Maps",
   "description": "Custom Single player campaign",
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   "title": "ODST C3",
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   "date": "05/20/2013",
   "file_size": "89.1M",
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6666",
   "og_image": "https://halomaps.org/hce/img/lg/26screenshot00-55.jpg",
   "category": "Custom Single Player Maps",
   "description": "Custom Single player campaign",
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   "title": "ODST C4",
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   "date": "05/20/2013",
   "file_size": "71.1M",
   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6667",
   "og_image": "https://halomaps.org/hce/img/lg/28screenshot00-51.jpg",
   "category": "Custom Single Player Maps",
   "description": "Custom Single player campaign",
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   "title": "Odst C5",
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   "file_size": "78.4M",
   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6668",
   "og_image": "https://halomaps.org/hce/img/lg/31screenshot00-60.jpg",
   "category": "Custom Single Player Maps",
   "description": "Custom Single player campaign (this level utilizes a multiplayer map)",
   "notes": "All maps are single player so one can play them through the map_name command.\n\nIf you experience any lag, try to turn of decals.",
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   "title": "Odst C7",
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6669",
   "og_image": "https://halomaps.org/hce/img/lg/34screenshot00-40.jpg",
   "category": "Custom Single Player Maps",
   "description": "Custom Single player campaign (this level utilizes a multiplayer map)",
   "notes": "All maps are single player so one can play them through the map_name command.\n\nIf you experience any lag, try to turn of decals.",
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    "img/lg/34screenshot00-40.jpg"
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   "fid": 6670,
   "title": "Bloodgulch Night",
   "thumb": "img/lg/38screenshot00-37.jpg",
   "author": "?",
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   "file_size": "5.5M",
   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6670",
   "og_image": "https://halomaps.org/hce/img/lg/38screenshot00-37.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch variant",
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     "src": "img/users/lg/E6A41E48-B974-43A0-B6C2B288E7FE39DA.JPG",
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   "title": "Bloodrage",
   "thumb": "img/lg/40screenshot00-28.jpg",
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   "date": "05/20/2013",
   "file_size": "48.2M",
   "rating": 9.2,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6671",
   "og_image": "https://halomaps.org/hce/img/lg/40screenshot00-28.jpg",
   "category": "Modified Multiplayer Maps",
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     "caption": "Red Base."
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     "caption": "Too much kawaii trees."
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    {
     "src": "img/users/lg/C9642E9C-3108-4C87-8C008657FE5D4BDC.JPG",
     "caption": ""
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    {
     "src": "img/users/lg/DD88D09C-54BD-419B-BFE4DDB9C26C7372.JPG",
     "caption": ""
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    {
     "src": "img/users/lg/3ABD3D6A-A657-44C9-9E14DC04A248B3AC.JPG",
     "caption": "me and my tank"
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     "caption": ""
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    {
     "src": "img/users/lg/ADE6A62F-D23F-4644-9E1FF4A7BEA61E24.JPG",
     "caption": "my rifle"
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   "title": "Bots in Bloodgulchv1",
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   "file_size": "36.3M",
   "rating": 5.6,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6672",
   "og_image": "https://halomaps.org/hce/img/lg/41screenshot00-26.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Bloodgulch variant with AI bots",
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     "caption": "Thought you had enough of seeing Bloodgulch mods? Then try out an AI mod on Bloodgulch!"
    },
    {
     "src": "img/users/lg/D271CB8D-2819-495F-BA3AB4643A382F38.JPG",
     "caption": "Thought you had enough of seeing Bloodgulch mods? Then try out an AI mod on Bloodgulch!"
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   "title": "Cliff Shrine Beta",
   "thumb": "img/lg/42screenshot00-34.jpg",
   "author": "Hr3shy",
   "date": "05/20/2013",
   "file_size": "8.6M",
   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6673",
   "og_image": "https://halomaps.org/hce/img/lg/42screenshot00-34.jpg",
   "category": "Halo CE Maps",
   "description": "A tranquil snow map set in ancient ruins buried by snow over time.",
   "images": [
    "img/lg/42screenshot00-34.jpg",
    "img/lg/45screenshot00-27.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/A00CB367-F339-47CF-B2B6123DE92ECB33.JPG",
     "caption": "Epic egyptian writing."
    }
   ],
   "hash": "C05EE878A17C84D8AF9B453AA903BC73",
   "fetched": "2026-10-07T16:04:06Z",
   "download": {
    "ok": true,
    "file_name": "6673-cliff_shrine_beta.zip",
    "bytes": 8567393,
    "at": "2026-10-07T18:15:25Z",
    "sha1": "302016ddf003f6e9e33abb073f252d341feb2543"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 6674,
   "title": "Damnation Night",
   "thumb": "img/lg/49screenshot00-20.jpg",
   "author": "Inquisidor123",
   "date": "05/20/2013",
   "file_size": "36.8M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6674",
   "og_image": "https://halomaps.org/hce/img/lg/49screenshot00-20.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Damnation variant",
   "images": [
    "img/lg/49screenshot00-20.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/A5966B89-0806-4264-A49AA531E6BC8FF9.JPG",
     "caption": "Don't fire the spiker, it'll cause an exception!"
    }
   ],
   "hash": "79BEF06440EF4D944413F0D4A4AC6CF4",
   "fetched": "2026-10-07T16:21:13Z",
   "download": {
    "ok": true,
    "file_name": "6674-damnation-night.zip",
    "bytes": 36777687,
    "at": "2026-10-07T19:06:21Z",
    "sha1": "ac133daecf9a3a25ca2de40f296395e73e992582"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6675,
   "title": "Experts vs Noobs v1",
   "thumb": "img/lg/50screenshot00-13.jpg",
   "author": "Motta7000",
   "date": "05/20/2013",
   "file_size": "6.7M",
   "rating": 5.5,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6675",
   "og_image": "https://halomaps.org/hce/img/lg/50screenshot00-13.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch variant",
   "notes": "this map is realy simple there are 2 teams the expert team (blue team) and the noob team (red) the blue team have have NO guns at base they will start off with a plasma pistol only but blue team have some guns like sniper pistol assault rifle etc.is realy important that you play capture the flag on this map otherwise this map will make no sense xD oh and this is my first map :)",
   "images": [
    "img/lg/50screenshot00-13.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/FD5D48E1-45EC-4BC6-BAB6088E84144270.JPG",
     "caption": "I really like this mod. It actually holds to its name's promise."
    }
   ],
   "hash": "C9436E2498DC8E1FD3D21EC1C3172FC2",
   "fetched": "2026-10-07T16:21:12Z",
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    "file_name": "6675-expertsvsnoobsv1.zip",
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    "at": "2026-10-07T19:06:16Z",
    "sha1": "d5565b440b4fb17e54a48fdae4aaa2acdf0afc25"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6676,
   "title": "Homestead",
   "thumb": "img/lg/51screenshot00-14.jpg",
   "author": "²MõD²Wrath",
   "date": "05/20/2013",
   "file_size": "44.4M",
   "rating": 7.5,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6676",
   "og_image": "https://halomaps.org/hce/img/lg/51screenshot00-14.jpg",
   "category": "Halo CE Maps",
   "description": "A map centered around a farm",
   "notes": "Game Types: Race, Ctf ,Oddball, King and Slayer. All work excellent. I recommend playing all 5.\n\nField Weapons: Weapons where chosen for a fair balanced play. I kept them realistic to the theme, I hope\n\nVechiles: You can not fall out of the vehicles, you will manually have to eject yourself from them, being said, Race vehicles are the Rocket Hog. The hogs have been set to knock your opponents hog off corse rather than to kill them. You will be intertained, I promise.\n\nCtf , King, Oddball and Slayer you have for your entertainment 22 vehicles to chose from\n\nMap Recommendations, 4 - 6 would have a good balance but the more the better.\n\nKnown flaws: 6 beta testers played this map , after fine tuning it best I could we got to a really nice playable and enjoyable map. If there is any flaws id have to say , i had to create a scenery ladder to get up into the hay loft. However it serves its purpose well. to complete the map i also had to create several other scenery tags . You are welcome to extract this map if you so wish. ( small hay bale , crapshack , cemetery , round hay bale , ladder, firepit ,metal and wood crates ).\n\nKeepin it real and Halo on, Please enjoy",
   "images": [
    "img/lg/51screenshot00-14.jpg",
    "img/lg/52screenshot00-16.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/3833FB7E-7FBF-4BD8-8FB8E358EBFF5D93.JPG",
     "caption": "Don't worry, there are a whole bunch of these custom vehicles in this map."
    },
    {
     "src": "img/users/lg/0EDBE7F8-E68B-4DBF-BBCCB04B9C4D63D0.JPG",
     "caption": "Get this map if you want to have loads of fun with your pals."
    }
   ],
   "hash": "5726089B6B66086074380B16D32F2F04",
   "fetched": "2026-10-07T16:04:05Z",
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    "file_name": "6676-homestead.zip",
    "bytes": 44436803,
    "at": "2026-10-07T18:15:27Z",
    "sha1": "7916feca0a777d19a8568e1adbb267cdcf41b6fb"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 6677,
   "title": "H3 Foundry",
   "thumb": "img/lg/53screenshot00-13.jpg",
   "author": "Jesse & DSalimander",
   "date": "05/20/2013",
   "file_size": "54.1M",
   "rating": 8.8,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6677",
   "og_image": "https://halomaps.org/hce/img/lg/53screenshot00-13.jpg",
   "category": "Halo CE Maps",
   "description": "An abandoned Traxus warehouse complex in Voi.",
   "notes": "About:\nThis Foundry conversion (from Halo 3 to Halo CE) is almost a community project, as so many people have contributed so many various things to it. As you may know, Foundry was originally one of many multiplayer levels being meticulously converted over by H3MT back in 2008. Because BSP extraction tools have been withheld from public access, all the level geometry has to be recreated by hand, by many of Halo CE's popular 3d modelers. Up until recently, many assets such as bitmaps, models, or animations were also somewhat of a rare commodity to encounter. There have been notable attempts at recreating a stylish, accurate representation of the Halo 3 tagset in Halo CE, arguably starting with Jesse's very own, but we have since settled for ZTeam's. One of the many goals that were set by H3MT was to try and use purely custom content instead of directly ripping Halo 3 assets, we have thrown this idea out in favor of more accurate textures and scenery; the BSP, however, had to be custom. There are quite a few things that can be said about this project, as we've attempted to have the level appeal to more than just the players. We have organized not only the tag directories, but also the data and the scenario itself, to better assist future, thirdparty modifications. We take pride in having our level look so nice, while being completely independent of graphical hacks. While stating that, we should also make it clear that the lighting seen in the final product was not what you would normally achieve using HEK. We used a process that goes by many names, we like to call it \"raytraced lightmaps\". These use better optimized lightmap UVs to save space, and allow for a more realistic, high definition look. We have provided a supplementary release of useful files (including \"blank\" lightmaps) to allow for people to rebake lightmaps to suite their modifications to the layout of \"Forgeable Pieces\". Our included method is much more streamlined and to the point, but using HEK to render the lightmaps is also a redundant option available as an alternative. We have designed much of the level to be friendly to what could be best described as Forging in Halo CE. As of right now the only realistic method is to manually rip the level (some tags such as Forklift animations or HUD elements may break in the process, they will be provided in the supplementary release). After you obtain the tags, Forging the level is as easy as moving SCENERY, VEHICLES, SPAWN POINTS, and NETGAME FLAGS to your desired locations using Sapien; giving the level a new name; and running a fresh set of raytraced or regular lightmaps. There are some objects in the scenario that ARE NOT meant to be altered, they have been made into static device_machines so that you cannot accidentally move them. Some adept Halo scripters have designed scripts that allow you to Forge ingame with variable success, namely Kirby; we have not provided any support for this and have left the possibility up to anybody willing.",
   "images": [
    "img/lg/53screenshot00-13.jpg",
    "img/lg/59screenshot00-11.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/1A8D6EF0-31EA-4880-B93639A398AAA572.JPG",
     "caption": "Show Off 1"
    },
    {
     "src": "img/users/lg/49A1C07F-180A-4CC2-8A513C75029387A9.JPG",
     "caption": "Show Off 2"
    },
    {
     "src": "img/users/lg/4254E8DD-B92B-4DE0-AEBECE8FF6D7F8FA.JPG",
     "caption": "Fancy 1"
    },
    {
     "src": "img/users/lg/6CD3D19E-1451-421D-92C494DF0C23EA8D.JPG",
     "caption": "Fancy 2"
    },
    {
     "src": "img/users/lg/29E80157-4893-47C4-83E704F212768872.JPG",
     "caption": "Fancy 3"
    },
    {
     "src": "img/users/lg/D3C52147-772B-420C-B8CE148E30F8974C.JPG",
     "caption": "Fancy 4"
    },
    {
     "src": "img/users/lg/7A1B59A0-DFAD-4ECB-A2EBD3F5D6C0C1DF.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/0FC262D1-17F3-456A-89AD6EC46F61D9AE.JPG",
     "caption": "The assault rifle."
    },
    {
     "src": "img/users/lg/A321E959-A486-41DA-A8F2718C4455CC92.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/5EA9E2AE-2BD5-45DD-B80EEB528C4DAA02.JPG",
     "caption": "Good particle effects!"
    },
    {
     "src": "img/users/lg/39B69665-95A9-486A-A3404808CFCE2A3F.JPG",
     "caption": "The ventilators are animated :) Bloom enabled."
    },
    {
     "src": "img/users/lg/708D33F8-84A4-48EE-BFE7FCC0745DF037.JPG",
     "caption": "disparo de sniper ..!"
    },
    {
     "src": "img/users/lg/A08C7A81-CACC-4C45-A16E829B4C3EDA2E.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/E594FFBB-D5F7-42DE-A20950CFB0FEA0E5.JPG",
     "caption": "God rays..."
    }
   ],
   "hash": "E83AD6916D7236717EBD496E1DFFD679",
   "fetched": "2026-10-07T16:04:05Z",
   "download": {
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    "file_name": "6677-h3_foundry.zip",
    "bytes": 54135029,
    "at": "2026-10-07T18:15:26Z",
    "sha1": "19c181c8d97fcd02a428111b146ce8000d737b08"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 6678,
   "title": "Ooecookie",
   "thumb": "img/lg/60screenshot00-7.jpg",
   "author": "Injuriouswolf",
   "date": "05/20/2013",
   "file_size": "14.8M",
   "rating": 8.8,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6678",
   "og_image": "https://halomaps.org/hce/img/lg/60screenshot00-7.jpg",
   "category": "Halo CE Maps",
   "description": "A delicious chocolate chip cookie lying in a pool of milk.",
   "notes": "bout:Deep within an unknown region of space, on an unknown ring, nestled among frigid canyons lies a massive chocolate chip cookie sitting in a lake of pure milk. It is here, that many have battled it out for a chance to claim this delicious cookie for themselves. Many have fought, and many have died, but who will finally take this great cookie before it's lost forever to the lake of milk? That we shall see.\nBut in all seriousness this map is just something I randomly put together for a clan game night one day. Its been sitting on my HD, so I just decided to release it. So enjoy, and don't fall in the milk. :D\n\nRecommendation:Supports all gametypes as far as I know. Best played with 8-16 players, the more the better.",
   "images": [
    "img/lg/60screenshot00-7.jpg",
    "img/lg/61screenshot00-11.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/6CCAFD9A-9617-4E23-AB3DA36C687496D1.JPG",
     "caption": "I'm hungry for this map."
    }
   ],
   "hash": "D3B07C41318C41AF3348894CC39BA375",
   "fetched": "2026-10-07T16:04:05Z",
   "download": {
    "ok": true,
    "file_name": "6678-ooecookie.zip",
    "bytes": 14808174,
    "at": "2026-10-07T18:15:22Z",
    "sha1": "b2c665cacfbd66c170ca130bb33ab06e19382615"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 6679,
   "title": "Roadv1a",
   "thumb": "img/lg/1screenshot00-234.jpg",
   "author": "YellowishAxis4",
   "date": "06/07/2013",
   "file_size": "59.0M",
   "rating": 5.7,
   "sids": [
    37
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6679",
   "og_image": "https://halomaps.org/hce/img/lg/1screenshot00-234.jpg",
   "category": "Custom Single Player Maps",
   "description": "A custom Single player level",
   "notes": "To play this single player map:\n\n1. Place the Roadv1.map file in your Halo Custom Edition\\Maps folder\n2. Open Halo Custom Edition\n3. At the main menu press the ` button to open the console\n4. Type map_name roadv1\n5. Press Enter\n6. Remove the console by pressing the ` button again\n7. Play the game\n\nMany thanks to all the people who have written tutorials and\nasked questions on the forums, thanks to you I havent had to make a single\nforum entry.\n\nI'm not sure if any of the tags I used were created by specific people,\nif there are tags you made in here then thank you.",
   "images": [
    "img/lg/1screenshot00-234.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/DA682635-E3E4-48B6-9227371C44C76917.JPG",
     "caption": "Hovering time!"
    }
   ],
   "hash": "46AA5690F300FAED86F1DDD2F08D08E8",
   "fetched": "2026-10-07T16:31:29Z",
   "download": {
    "ok": true,
    "file_name": "6679-roadv1a.zip",
    "bytes": 59044979,
    "at": "2026-10-07T19:53:43Z",
    "sha1": "bb20c5daae73e352018a1f76d5bd3f6fcf803199"
   },
   "category_names": [
    "Custom Single Player Maps"
   ]
  },
  {
   "fid": 6680,
   "title": "Slayer Canon",
   "thumb": "img/lg/2screenshot00-203.jpg",
   "author": "LigreRoRonoa",
   "date": "06/07/2013",
   "file_size": "45.1M",
   "rating": 7.5,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6680",
   "og_image": "https://halomaps.org/hce/img/lg/2screenshot00-203.jpg",
   "category": "Halo CE Maps",
   "notes": "Description: This map is only cast to play Slayer (murderer) of 2-16 players\n\nAbout: the map has weapons of all kinds and is styled halo3",
   "images": [
    "img/lg/2screenshot00-203.jpg",
    "img/lg/6screenshot00-178.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/FB1E68CC-D13A-42E8-9E2A50C8292C90DA.JPG",
     "caption": "A canyon full of overpowered weapons"
    }
   ],
   "hash": "89134C9074A0E9F38B8AB672B91A068D",
   "fetched": "2026-10-07T16:04:04Z",
   "download": {
    "ok": true,
    "file_name": "6680-slayer_canon.zip",
    "bytes": 45101120,
    "at": "2026-10-07T18:15:20Z",
    "sha1": "b4e2d59b78c3342b275630146498f045921ddfb7"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 6681,
   "title": "The End",
   "thumb": "img/lg/0screenshot00-425.jpg",
   "author": "I love halo",
   "date": "06/07/2013",
   "file_size": "82.5M",
   "rating": 6.6,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6681",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-425.jpg",
   "category": "Modified Single Player Maps",
   "description": "A single player level",
   "notes": "Description: You need to place a bomb in a covenant base while helping\nyour allies. You will be accompanied by your captain by radio.\n\nabout:\nThe map is based on the level cathographe silent.\n\nrecommendation:\nUse Code: map_name the_end.",
   "images": [
    "img/lg/0screenshot00-425.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/68D41D57-510D-4137-B6BAD32B08F85610.JPG",
     "caption": "Mark V with a G36 variant"
    },
    {
     "src": "img/users/lg/EED61E40-546B-4345-87489CC325B4381C.JPG",
     "caption": ""
    }
   ],
   "hash": "7A3DDDF8B8050C1A83BB7C257D4106AF",
   "fetched": "2026-10-07T16:30:00Z",
   "download": {
    "ok": true,
    "file_name": "6681-the_end.zip",
    "bytes": 82514753,
    "at": "2026-10-07T19:39:51Z",
    "sha1": "cc7e378b17831225ca5974d5de283ab010b551f6"
   },
   "category_names": [
    "Modified Single Player Maps"
   ]
  },
  {
   "fid": 6682,
   "title": "Waterworks",
   "thumb": "img/lg/1screenshot00-235.jpg",
   "author": "Hr3shy & DSalimander",
   "date": "06/07/2013",
   "file_size": "42.5M",
   "rating": 6.7,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6682",
   "og_image": "https://halomaps.org/hce/img/lg/1screenshot00-235.jpg",
   "category": "Halo CE Maps",
   "notes": "this is as far as we got. I did almost all the bsp work, so much time was spent fixing errors and there's still issues with the map.\n\nTHIS IS BEING RELEASED FOR THE SAKE OF SHARING. You guys can do what ever you want with this.",
   "images": [
    "img/lg/1screenshot00-235.jpg",
    "img/lg/4screenshot00-179.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/2BF6BC2F-F8CA-4340-8468A1BE6956291C.JPG",
     "caption": ""
    }
   ],
   "hash": "F829B11DFAE46F16B23837FF410D56B7",
   "fetched": "2026-10-07T16:04:04Z",
   "download": {
    "ok": true,
    "file_name": "6682-Waterworks.zip",
    "bytes": 42490138,
    "at": "2026-10-07T18:15:19Z",
    "sha1": "c6f1461bb6361e0819666aa536bdea251e3a29c4"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 6683,
   "title": "With Whiteness",
   "thumb": "img/lg/5screenshot00-180.jpg",
   "author": "GAIGHER",
   "date": "06/07/2013",
   "file_size": "99.5M",
   "rating": 8.1,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6683",
   "og_image": "https://halomaps.org/hce/img/lg/5screenshot00-180.jpg",
   "category": "Halo CE Maps",
   "notes": "File Notes:\n\nCharacters: h3_masterchief and hr_fp\n\nVehicles: hr_ghost, h3_shade, h3_brut_chopper\n\nWeapons:\nhr_shotgun\nhr_plasma_rifle\nhr_frag_grenade\nhr_plasma_grenade\nh3_sniper_rifle\nh3_pistol\nh3_beam_rifle\nh3_covenant_carbine\nh3_battle_rifle\nz_energy_sword\ncmt_needler\ncmt_smg\ncmt_plasma_pistol\nh2_sentinel_bem",
   "images": [
    "img/lg/5screenshot00-180.jpg",
    "img/lg/8screenshot00-165.jpg"
   ],
   "hash": "3BFA6395B51EC0817EF6CD8C8BDD01DE",
   "fetched": "2026-10-07T16:04:04Z",
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    "file_name": "6683-With_Whiteness.zip",
    "bytes": 99493417,
    "at": "2026-10-07T18:15:23Z",
    "sha1": "f4853513ecf945d7811aaf625fff24ee656b51ec"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 6684,
   "title": "[halo4 Reach]re Prisoner",
   "thumb": "img/lg/ACF435.jpg",
   "author": "Azurex117",
   "date": "06/07/2013",
   "file_size": "76.1M",
   "rating": 6.3,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6684",
   "og_image": "https://halomaps.org/hce/img/lg/ACF435.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Prisoner variant",
   "notes": "halo 4 beta and halo reach Style re-prisoner",
   "images": [
    "img/lg/ACF435.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/479F8259-511C-42C9-AE2F6B15F0244D2F.JPG",
     "caption": "Derpine"
    },
    {
     "src": "img/users/lg/248A5650-F56B-4469-8728F07A92D91051.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/5EF8CE87-2147-43DA-B77FE36906BC0DC2.JPG",
     "caption": "el mejpr mapa del mindo"
    }
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   "hash": "9853073D199D213D774615E3B8EBA8D6",
   "fetched": "2026-10-07T16:21:12Z",
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    "at": "2026-10-07T19:06:23Z",
    "sha1": "c5471359fdeb96684bdad13fcf8020dbdd76c24d"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6685,
   "title": "[tmm]hr Dangerous Quarentine",
   "thumb": "img/lg/0screenshot00-426.jpg",
   "author": "Johnlex2",
   "date": "06/07/2013",
   "file_size": "90.5M",
   "rating": 5.7,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6685",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-426.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Danger Canyon variant",
   "notes": "Description:\nHalo reach map with jetpack style included and many new things you will see and much fun and not stop play, the map has included a secret",
   "images": [
    "img/lg/0screenshot00-426.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/1C16CF2E-289A-4607-8643E604BD663D3E.JPG",
     "caption": "The jetpack ruins CTF for this map"
    },
    {
     "src": "img/users/lg/3526F43B-3454-4400-B2D462BAEBCB6AE2.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/B3B696C8-7343-4864-BD03ECC183F12C77.JPG",
     "caption": ""
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   "hash": "433A99DA68FF78968C4159A8EA77DEE0",
   "fetched": "2026-10-07T16:21:12Z",
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    "sha1": "a797da22a45c712ee283e0b1eb7fc16772978152"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6686,
   "title": "[tmm]hr Firefight Airlock V2",
   "thumb": "img/lg/2screenshot00-204.jpg",
   "author": "Johnlex2",
   "date": "06/07/2013",
   "file_size": "123.8M",
   "rating": 7.8,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6686",
   "og_image": "https://halomaps.org/hce/img/lg/2screenshot00-204.jpg",
   "category": "Modified Single Player Maps",
   "description": "A Firefight airlock variant",
   "images": [
    "img/lg/2screenshot00-204.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/1F4CC2E7-9C78-404A-8CA2608EB6AAFBF6.JPG",
     "caption": "This mod isn't as good as the original mod of a mod of a mod"
    }
   ],
   "hash": "45BBED536844A16A769CE61B3F2F77AF",
   "fetched": "2026-10-07T16:30:00Z",
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    "file_name": "6686-[TMM]HR-Firefight-Airlock_v2.zip",
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   "category_names": [
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   ]
  },
  {
   "fid": 6687,
   "title": "Super Wacky Funtime G",
   "thumb": "img/lg/3screenshot00-182.jpg",
   "author": "FadEmulator",
   "date": "06/07/2013",
   "file_size": "79.4M",
   "rating": 8.0,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6687",
   "og_image": "https://halomaps.org/hce/img/lg/3screenshot00-182.jpg",
   "category": "Modified Single Player Maps",
   "description": "A modified single player map of the Library",
   "images": [
    "img/lg/3screenshot00-182.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/04B7165F-851D-4283-A1E575E5C2041392.JPG",
     "caption": "The ancient dildo"
    },
    {
     "src": "img/users/lg/6C526793-5726-40AE-B5A33D951B8CA617.JPG",
     "caption": "Captain Falcon and Guilty Spark"
    }
   ],
   "hash": "361CC181A9BA429727F55B5D3EC55CD2",
   "fetched": "2026-10-07T16:29:59Z",
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    "sha1": "af6336d763faa6bcfed08ab9fae8595c188da397"
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   "category_names": [
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   ]
  },
  {
   "fid": 6688,
   "title": "Reach Immure Tag Pack",
   "thumb": "img/lg/dmr-1.jpg",
   "author": "Daniloc",
   "date": "06/07/2013",
   "file_size": "305.8M",
   "rating": 8.1,
   "sids": [
    33
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6688",
   "og_image": "https://halomaps.org/hce/img/lg/dmr-1.jpg",
   "category": "Halo CE Tag Packs",
   "description": "Reach one week tag pack",
   "notes": "Description :\n\nthis tag pack contain the tags that i mod in one week for my project \"reach immure\"\n\nmm y will go to university so i can´t modding because my job and studies are whole I send this tag pack for someone that\nwant use it in the maps (OS)",
   "images": [
    "img/lg/dmr-1.jpg",
    "img/lg/rocket_launcher.jpg"
   ],
   "hash": "26F61A086953A0D07B2DEC33D9599A3D",
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    "at": "2026-10-07T20:04:56Z",
    "sha1": "148ae3dba2a7cf927dd4edcc725f6de58038d5ee"
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   "category_names": [
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   ]
  },
  {
   "fid": 6689,
   "title": "Fy Killzone Yelo",
   "thumb": "img/lg/OS_map-17.jpg",
   "author": "Confuz3d",
   "date": "01/27/2014",
   "file_size": "20.3M",
   "rating": null,
   "sids": [
    40
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6689",
   "og_image": "https://halomaps.org/hce/img/lg/OS_map-17.jpg",
   "category": "YELO - Open Sauce Maps",
   "description": "Close combat map inspired by fy_iceworld from Counter-Strike : Source",
   "notes": "About:\nThis is my first Halo CE map, I made it mainly for testing OpenSauce functionalities such as shaders and stuff. Contains high res textures and normal maps!\n\nRecommendations:\n- This map was designed for Slayer mode only\n- This map is best played with 6 or more players\n- HUD has been designed for 16:9 resolutions",
   "images": [
    "img/lg/OS_map-17.jpg"
   ],
   "hash": "BBD1EFBB84EDD8BB31D8765746BAEB74",
   "fetched": "2026-10-07T16:29:28Z",
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    "file_name": "6689-fy_killzone_yelo.zip",
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    "sha1": "56d3c1da6c5bf0267327c9213c99291f591f4a4f"
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   "category_names": [
    "YELO - Open Sauce Maps"
   ]
  },
  {
   "fid": 6690,
   "title": "Halo Ce Bug Free Singleplayer Tags",
   "thumb": "img/placeholder.jpg",
   "author": "Delicon20",
   "date": "01/27/2014",
   "file_size": "610.4M",
   "rating": 7.3,
   "sids": [
    33
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6690",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo CE Tag Packs",
   "notes": "hese tags should be error free and ready for your Single Player modding needs!\n\nI noticed that there has never been a perfect tag set ready to use for modders with absolutely NO bugs.\nThese tags are meant to be a nearly completely (99.9%) bug free singleplayer tag set for your complete modding needs.\nI say 99.9% because there MIGHT be a bug or two I missed, but if there are I never found them so they're likely not a significant issue.\nJust install this tags folder and you should be good to go.\nIf you get a crash in sapien for any campaign scenarios just make sure you removed any script related instances in the .scenario and the map will open fine.\nThen just recompile the scripts. For more detail on this crucial step before you start modding check the common CE errors and fixes\ndocument I included. Have fun guys!\n\nNOTE - this also includes tags from the initial HEK installation so if you are asked to overwrite your tags folder don't feel nervous- The tags are likely identical!",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "3D325E4771692DC2FFF60278D54271F9",
   "fetched": "2026-10-07T16:36:49Z",
   "download": {
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    "file_name": "6690-Halo_CE_Bug_Free_Singleplayer_Tags.zip",
    "bytes": 610430745,
    "at": "2026-10-07T20:04:59Z",
    "sha1": "94c09da7b12a7fe6fff6bc4a2b96ce6006d43fb1"
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   "category_names": [
    "Halo CE Tag Packs"
   ]
  },
  {
   "fid": 6691,
   "title": "Halo 3 Hud V2 tags",
   "thumb": "img/lg/HUD1.jpg",
   "author": "Jesse",
   "date": "01/27/2014",
   "file_size": "6.7M",
   "rating": null,
   "sids": [
    20
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6691",
   "og_image": "https://halomaps.org/hce/img/lg/HUD1.jpg",
   "category": "Halo CE Misc. Tags",
   "notes": "About: This HUD was made over the period of a few months, years if you count my original release on this website.\nI've made it a very simple task to install this HUD into your tagset, most weapons work and have their own HUD assigned to\nthem, but some do not have a HUD (such as the plasma cannon) because I didn't make any for it, considering I was making this HUD\nfor an actual Halo 3 tagset. I have however, modified many of the HUD interfaces to work with the H1 stock tagset.\nThe flamethrower has a HUD, the assault rifle has a 32 bullet, or 60 bullet option (and are labeled as such).\n\nInstallation: To install the HUD, just overwrite your tags folder with this one, this will overwrite the weapons, vehicles,\nbipeds and necessary files so you can enjoy the HUD with a classic tagset (options for other weapons are included as well)\n\nChanges: Some weapons were modified to fit the parameters of my HUD.\n\nShotgun - reduced loaded rounds to 6 (so it accomodates the meter)\nPistol - reduced loaded rounds to 8 (again, so it accomodates the meter)\nNeedler - reduced loaded rounds to 19 (same deal)\n\nThe only other modifications to the weapon tags was the HUD referencing. If you have a modified weapon\\vehicle\\biped tag and\nwish to keep your own modifications, look at the installation instructions to see how to make the appropriate changes.",
   "images": [
    "img/lg/HUD1.jpg",
    "img/lg/HUD2-1.jpg"
   ],
   "hash": "870058FC5DDF877DDBFD5F57C30A06AB",
   "fetched": "2026-10-07T16:34:05Z",
   "download": {
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    "file_name": "6691-Halo_3_HUD_V2.zip",
    "bytes": 6720476,
    "at": "2026-10-07T19:58:50Z",
    "sha1": "cf95eebab102fa5d205ed919ae6b3dc2fb75c98f"
   },
   "category_names": [
    "Halo CE Misc. Tags"
   ]
  },
  {
   "fid": 6692,
   "title": "C20 Super Campaign Refined",
   "thumb": "img/lg/0screenshot00-427.jpg",
   "author": "porottaja",
   "date": "01/27/2014",
   "file_size": "62.5M",
   "rating": 8.0,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6692",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-427.jpg",
   "category": "Modified Single Player Maps",
   "notes": "About:\n\nSCR keeps all default Halo 1 elements in, but adds more to expand and refine the gameplay. New weapons, new Covenant ranks, new Flood forms, new allies.\n\nATTENTION:\nFor the best possible gameplay experience use an UI that has Campaign enabled and play through all the SCR maps in correct order. SCR is designed to be a campaign that works as a whole. Every level is balanced for fun gameplay that also offers a solid challenge on higher difficulties.",
   "images": [
    "img/lg/0screenshot00-427.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/26428288-D91E-4864-B54585650E5D90E3.JPG",
     "caption": ""
    }
   ],
   "hash": "DEC9643A7D8449520C35351DDCE99F09",
   "fetched": "2026-10-07T16:29:59Z",
   "download": {
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    "file_name": "6692-c20_-_Super_Campaign_Refined.zip",
    "bytes": 62541574,
    "at": "2026-10-07T19:39:36Z",
    "sha1": "f5680e15652dacac33b254a31333ae25f4fe572b"
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   "category_names": [
    "Modified Single Player Maps"
   ]
  },
  {
   "fid": 6693,
   "title": "Halo4",
   "thumb": "img/lg/2screenshot00-205.jpg",
   "author": ">",
   "date": "01/27/2014",
   "file_size": "36.4M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6693",
   "og_image": "https://halomaps.org/hce/img/lg/2screenshot00-205.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch variant",
   "images": [
    "img/lg/2screenshot00-205.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/22341DE1-A795-47EC-BFF40F01308D8275.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/939432E2-3B76-4205-B29B9EC2F4B0480A.JPG",
     "caption": ""
    }
   ],
   "hash": "E79AAFAB2BE9B07EE6A48A87BA020296",
   "fetched": "2026-10-07T16:21:11Z",
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    "file_name": "6693-HALO4.zip",
    "bytes": 36395365,
    "at": "2026-10-07T19:06:15Z",
    "sha1": "4fe61a714604af3fa90049d379d59f09ac036e2a"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6694,
   "title": "[2507] Obelisco",
   "thumb": "img/lg/7screenshot00-182.jpg",
   "author": "Spartan 2507",
   "date": "01/27/2014",
   "file_size": "107.4M",
   "rating": null,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6694",
   "og_image": "https://halomaps.org/hce/img/lg/7screenshot00-182.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Beavercreek variant with AI bots",
   "notes": "Description\nThis is a modified multiplayer Beavercreek, this map was based on halo reach game\nThe following tags are from this game\n\nDMR\nAssault Rifle\nShotgun\nMagnum\nSniper\nRocket Launcher\nNeedle Rifle\n\nFp arms Kat\n\nGrunt Reach\n\nHalo REACH HUD",
   "images": [
    "img/lg/7screenshot00-182.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/3BBB4B85-FDD0-4EE1-9CA2729A162C0081.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/1ABAA0C7-711B-4891-819483863233EF71.JPG",
     "caption": ""
    }
   ],
   "hash": "880F313E47BBB34D3ABFFB38B24473C9",
   "fetched": "2026-10-07T16:17:38Z",
   "download": {
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    "file_name": "6694-[2507]_Obelisco.zip",
    "bytes": 107400864,
    "at": "2026-10-07T18:50:59Z",
    "sha1": "bc8758ef35dd63977f86a6cf6dc005086e02b137"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 6695,
   "title": "Black Mesa Crossbow Weapon Tags",
   "thumb": "img/lg/screenshot_1.png",
   "author": "nihao123456ftw",
   "date": "01/28/2014",
   "file_size": "8.8M",
   "rating": null,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6695",
   "og_image": "https://halomaps.org/hce/img/lg/screenshot_1.png",
   "category": "Halo CE Weapon Tags",
   "description": "These are tags for the crossbow, ripped and ported straight from Black Mesa: Source (A Half Life 1 mod for Half Life 2)",
   "notes": "These are tags for the crossbow, ripped and ported straight from Black Mesa: Source (A Half Life 1 mod for Half Life 2)\nThey are reanimated by myself (I managed to rip the animations too, but it looks really weird... like the weapon could be at (0, 0) coords but tiny as a mode while one of the hands is at coords -1000, 1000 and rotated like 90 degrees).\n\n(sorry for that extra _nihao123456ftw folder, I hate it when I forget which tags are mine when it's just in tags\\weapons)\n\nNot 100% finished i'd say, i didn't make a custom hud for it yet, there were probably more things I could add to it that I didn't bother doing so.",
   "images": [
    "img/lg/screenshot_1.png",
    "img/lg/screenshot_2.png"
   ],
   "hash": "FD7E048A68121B2999AC3AEF251E266E",
   "fetched": "2026-10-07T16:38:04Z",
   "download": {
    "ok": true,
    "file_name": "6695-black_mesa_crossbow_weapon_tags.zip",
    "bytes": 8764251,
    "at": "2026-10-07T20:07:47Z",
    "sha1": "3294f140c08b78b70f946a8da4f3bfe0eb60bc40"
   },
   "category_names": [
    "Halo CE Weapon Tags"
   ]
  },
  {
   "fid": 6696,
   "title": "H3dialog Elites Tags",
   "thumb": "img/lg/dialogs.jpg",
   "author": "MatthewDratt",
   "date": "01/28/2014",
   "file_size": "22.8M",
   "rating": null,
   "sids": [
    20
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6696",
   "og_image": "https://halomaps.org/hce/img/lg/dialogs.jpg",
   "category": "Halo CE Misc. Tags",
   "description": "Halo 3 Elite Dialog Tags",
   "notes": "To install these dialog tags, open the elite biped(s) tags in guerilla and go to \"Dialogue Variants\" and find\nthe .dialogue files where installed.\n\nAll sounds been processed completely (with mouth data, ect) so it's as easy as install and you're good to go!\n(If the elite does not have it's mouth rigged, the mouth will not move)\n\nI tried to get as much dialog ingame as I could, so there is a lot of friendly and enemy dialog. Some you will\nonly get if you (the player) is on the elites side!\n\nThese tags requries 0.24 tagspace in your map file.",
   "images": [
    "img/lg/dialogs.jpg"
   ],
   "hash": "DF497A4FFF2C78B8BD89E1E2EE78F54E",
   "fetched": "2026-10-07T16:34:05Z",
   "download": {
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    "file_name": "6696-H3Dialog_Elites_tags.zip",
    "bytes": 22780060,
    "at": "2026-10-07T19:58:51Z",
    "sha1": "5c8c8b9102c54ba804d2c035b973d1aa7c9a820e"
   },
   "category_names": [
    "Halo CE Misc. Tags"
   ]
  },
  {
   "fid": 6697,
   "title": "Reach AR tags",
   "thumb": "img/lg/wmplayer_2013-05-19_02-08-45-12.jpg",
   "author": "Spartan 2507",
   "date": "01/28/2014",
   "file_size": "4.7M",
   "rating": null,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6697",
   "og_image": "https://halomaps.org/hce/img/lg/wmplayer_2013-05-19_02-08-45-12.jpg",
   "category": "Halo CE Weapon Tags",
   "description": "REACH Assault Rifle V 2.0 - Original REACH Assault Rifle",
   "images": [
    "img/lg/wmplayer_2013-05-19_02-08-45-12.jpg",
    "img/lg/wmplayer_2013-05-19_02-09-12-71.jpg"
   ],
   "hash": "DE25A9688BDC9262653B8DD4834B9338",
   "fetched": "2026-10-07T16:38:03Z",
   "download": {
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    "file_name": "6697-REACH_AR.zip",
    "bytes": 4667986,
    "at": "2026-10-07T20:07:46Z",
    "sha1": "690c8a804333303b8c81bba57df4ccb4494136cf"
   },
   "category_names": [
    "Halo CE Weapon Tags"
   ]
  },
  {
   "fid": 6698,
   "title": "Reach DMR tags",
   "thumb": "img/lg/haloce_2013-05-25_00-05-46-28.jpg",
   "author": "Spartan 2507",
   "date": "01/28/2014",
   "file_size": "4.6M",
   "rating": null,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6698",
   "og_image": "https://halomaps.org/hce/img/lg/haloce_2013-05-25_00-05-46-28.jpg",
   "category": "Halo CE Weapon Tags",
   "description": "Ultimate REACH DMR",
   "images": [
    "img/lg/haloce_2013-05-25_00-05-46-28.jpg"
   ],
   "hash": "1E7F5418DDAF9A1951F81F21D37D30A2",
   "fetched": "2026-10-07T16:38:03Z",
   "download": {
    "ok": true,
    "file_name": "6698-REACH_DMR.zip",
    "bytes": 4641915,
    "at": "2026-10-07T20:07:45Z",
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   "file_size": "14.9M",
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6699",
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   "category": "Halo CE Misc. Tags",
   "description": "REACH fp Kat Arms",
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   "date": "02/02/2014",
   "file_size": "37.3M",
   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6700",
   "og_image": "https://halomaps.org/hce/img/lg/Screenshot0.jpg",
   "category": "Halo CE Misc. Tags",
   "description": "Modified Halo 4 Master Chief textures",
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6701",
   "og_image": "https://halomaps.org/hce/img/lg/tutorial-2.jpg",
   "category": "Tutorials",
   "description": "A tutorial explaining how to make a custom muzzle flash.",
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   "author": "Fulsy",
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   "og_image": "https://halomaps.org/hce/img/lg/1screenshot00-236.jpg",
   "category": "Halo CE Maps",
   "description": "Halcyon cruiser based symmetrical CTF map.",
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   "og_image": "https://halomaps.org/hce/img/lg/9screenshot00-156.jpg",
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   "category": "Halo CE Maps",
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   "og_image": "https://halomaps.org/hce/img/lg/6screenshot00-179.jpg",
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   "og_image": "https://halomaps.org/hce/img/lg/14screenshot00-123.jpg",
   "category": "Modified Single Player Maps",
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   "og_image": "https://halomaps.org/hce/img/lg/3screenshot00-183.jpg",
   "category": "Halo CE Maps",
   "description": "Halo REACH Asylum beta map",
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   "og_image": "https://halomaps.org/hce/img/lg/9screenshot00-157.jpg",
   "category": "Halo CE Maps",
   "description": "Cooperative map to play on LAN or online with friends",
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   "author": "CLAN DAREFFIK",
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   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6711",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-432.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Timberland variant with AI Bots",
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   "category_names": [
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   "title": "[tmm] Hr Pinnacle",
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   "date": "02/03/2014",
   "file_size": "104.5M",
   "rating": 6.2,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6712",
   "og_image": "https://halomaps.org/hce/img/lg/1screenshot00-237.jpg",
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   "category_names": [
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   "title": "Gbxmodel Importer V2 05",
   "thumb": "img/lg/utility.jpg",
   "author": "Banshee64",
   "date": "02/04/2014",
   "file_size": "8.6K",
   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6713",
   "og_image": "https://halomaps.org/hce/img/lg/utility.jpg",
   "category": "Halo Utilities",
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    "sha1": "4357d289a368799d823ff02add8a4611b3232dfb"
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   "category_names": [
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   "fid": 6714,
   "title": "City Building (max)",
   "thumb": "img/lg/City_Building.png",
   "author": "[ZT] Requiem",
   "date": "02/04/2014",
   "file_size": "175.8K",
   "rating": null,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6714",
   "og_image": "https://halomaps.org/hce/img/lg/City_Building.png",
   "category": "3D Model Files",
   "description": "This is City Building for 3DS Max 2012 . You can use 3DS Max to modify the building .",
   "notes": "This is City Building for 3DS Max 2012 . You can use 3DS Max to modify the building .",
   "images": [
    "img/lg/City_Building.png"
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   "category_names": [
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   "fid": 6715,
   "title": "Custom Character Tutorial Part 1&2 (WEBM)",
   "thumb": "img/lg/tutorial-1.jpg",
   "author": "Yoda73811",
   "date": "02/04/2014",
   "file_size": "157.6M",
   "rating": null,
   "sids": [
    23
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6715",
   "og_image": "https://halomaps.org/hce/img/lg/tutorial-1.jpg",
   "category": "Tutorials",
   "description": "A tutorial explaining how to model and make a custom character.",
   "notes": "Note; For information about the .webm file format visit http://www.webmproject.org/",
   "images": [
    "img/lg/tutorial-1.jpg"
   ],
   "hash": "519C2278BC67C44E1DC459CBA208B182",
   "fetched": "2026-10-07T16:39:37Z",
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    "file_name": "6715-Custom_Character_Tutorial_part_1&2.zip",
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    "at": "2026-10-07T20:10:12Z",
    "sha1": "17fef83f725de661de9f5b4c9c0c834143c820e0"
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   "category_names": [
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  },
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   "fid": 6716,
   "title": "Pelicans Y Bashees Tags",
   "thumb": "img/lg/bashee_y_pelicans2.jpg",
   "author": "UNSC",
   "date": "02/04/2014",
   "file_size": "8.7M",
   "rating": null,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6716",
   "og_image": "https://halomaps.org/hce/img/lg/bashee_y_pelicans2.jpg",
   "category": "Halo CE Vehicle Tags",
   "images": [
    "img/lg/bashee_y_pelicans2.jpg",
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    "at": "2026-10-07T20:06:21Z",
    "sha1": "a508cb184830dd5c29c8ee83655bc9267937c42c"
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   "category_names": [
    "Halo CE Vehicle Tags"
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  },
  {
   "fid": 6717,
   "title": "Promethean Knight (max)",
   "thumb": "img/lg/Knights.jpg",
   "author": "R93 Sniper",
   "date": "02/04/2014",
   "file_size": "15.5M",
   "rating": null,
   "sids": [
    28
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6717",
   "og_image": "https://halomaps.org/hce/img/lg/Knights.jpg",
   "category": "3D Model Files",
   "description": "Ripped Models/Textures of the Halo 4 Promethean Knight w/ Rig",
   "notes": "I've provided the file in Max 2010 format, textures are in TIFF. As this is right now, it will /NOT/ go ingame, it has too many bones. These are not tags, just models and textures",
   "images": [
    "img/lg/Knights.jpg"
   ],
   "hash": "4F9282EDFB5BDC4C6F40C94E6CEB5815",
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   "category_names": [
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   "fid": 6718,
   "title": "Reach Marines Beta Biped Tags",
   "thumb": "img/lg/DSC06432.jpg",
   "author": "?",
   "date": "02/04/2014",
   "file_size": "17.9M",
   "rating": null,
   "sids": [
    34
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6718",
   "og_image": "https://halomaps.org/hce/img/lg/DSC06432.jpg",
   "category": "Halo CE Biped Tags",
   "notes": "I modified the bitmaps, it's just a beta.",
   "images": [
    "img/lg/DSC06432.jpg"
   ],
   "hash": "8A05ED41F593FDF109AC3E9276DED1CD",
   "fetched": "2026-10-07T16:34:53Z",
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    "file_name": "6718-reach_marines-beta_biped_tags.zip",
    "bytes": 17890332,
    "at": "2026-10-07T20:00:41Z",
    "sha1": "66484783ff96fd5c2ecbf4f0c90997493fe1966e"
   },
   "category_names": [
    "Halo CE Biped Tags"
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  {
   "fid": 6719,
   "title": "Sewage Yard [unfinished] (3d Model Max)",
   "thumb": "img/lg/Sewage_Yard.jpg",
   "author": "TME",
   "date": "02/04/2014",
   "file_size": "827.3K",
   "rating": null,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6719",
   "og_image": "https://halomaps.org/hce/img/lg/Sewage_Yard.jpg",
   "category": "3D Model Files",
   "description": "this map is still unfinished.",
   "notes": "this map is still unfinished.",
   "images": [
    "img/lg/Sewage_Yard.jpg"
   ],
   "hash": "44CE1B2AC53D72419A40DD010199942D",
   "fetched": "2026-10-07T16:31:59Z",
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    "file_name": "6719-Sewage_Yard_[unfinished]_(3D_Model_Max).zip",
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    "at": "2026-10-07T19:55:41Z",
    "sha1": "7ca06fbdbab415324ab39f93873e230f2dcbe0c1"
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   "category_names": [
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   ]
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  {
   "fid": 6720,
   "title": "Halo Slender: Swamp",
   "thumb": "img/lg/0screenshot00-433.jpg",
   "author": "Floods62",
   "date": "02/04/2014",
   "file_size": "42.9M",
   "rating": 6.4,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6720",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-433.jpg",
   "category": "Modified Single Player Maps",
   "description": "Slender adaptation on Halo Custom Edition",
   "notes": "Information:\nWeapons: None\n\n+ Dark Map\n+ End Cutscenes\n+ No HUD\n+ No Light\n+ Official Slender's Musics and Sounds\n+ Scripted\n+ Slender patrol the entire map\n- No checkpoint\n\nTo play at the map:\nActivate the console and write \"map_name haloslenderswamp\"",
   "images": [
    "img/lg/0screenshot00-433.jpg"
   ],
   "hash": "D9EDD1875E74A0B63877C657572196F4",
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    "file_name": "6720-haloslenderswamp.zip",
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    "at": "2026-10-07T19:39:30Z",
    "sha1": "33a1fdf718480fdc7bbcdda547cca536ea08f0c7"
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   "category_names": [
    "Modified Single Player Maps"
   ]
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   "fid": 6721,
   "title": "Outdoor",
   "thumb": "img/lg/8screenshot00-167.jpg",
   "author": "Mooseguy",
   "date": "02/04/2014",
   "file_size": "32.7M",
   "rating": 4.1,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6721",
   "og_image": "https://halomaps.org/hce/img/lg/8screenshot00-167.jpg",
   "category": "Modified Single Player Maps",
   "description": "A singleplayer story that takes place in an outdoor canyon secluded somewhere on installation 04.",
   "notes": "Story:\nin a canyon somewhere on installation 04 something went terribly wrong. A failed experiment ? no one knows except that it has something to do with the flood.\n\nA team of highly skilled Spartans is sent to clean things up. But they will soon find out that it may already is to late. You play as one of the highly skilled Spartans led by Lehto.\n\nYour orders are clear: Shoot everything that moves and find out who's behind this.\n\nBugs:\nConversations between Spartans at the end is a little buggy.\nThe flood combatants are sometimes glitched at the walls\nSeveral scripting issues",
   "images": [
    "img/lg/8screenshot00-167.jpg"
   ],
   "hash": "016D549FA66CA05E79BAF5577EFAE8B2",
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    "file_name": "6721-outdoor.zip",
    "bytes": 32686290,
    "at": "2026-10-07T19:39:27Z",
    "sha1": "724f4dfb66471a1c2f7f9a18a7b0f1ece79c6e22"
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   "category_names": [
    "Modified Single Player Maps"
   ]
  },
  {
   "fid": 6722,
   "title": "Ragnarok",
   "thumb": "img/lg/9screenshot00-158.jpg",
   "author": "Unknown",
   "date": "02/04/2014",
   "file_size": "104.2M",
   "rating": 5.6,
   "sids": [
    10
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6722",
   "og_image": "https://halomaps.org/hce/img/lg/9screenshot00-158.jpg",
   "category": "Halo CE Maps",
   "description": "This map is equivelant to the one on halo 4",
   "notes": "The following items include\n\nWeapons:\n\n- H4 DMR\n\n- H4 Battle Rifle\n\n- H4 Sniper Rifle\n\n-Magnum (there is two different magnums, one doesnt make any sound)\n\n-energy sword\n\n-plasma pistol\n\n-H4 Pulse Grenade\n\n-And MORE....\n\nVehicles:\n\n-H1 Warthog\n\n-H3 Mongoose\n\n-H1 Ghost\n\n-banshee\n\n-plasma turrets (theres two on both sides of the map)",
   "images": [
    "img/lg/9screenshot00-158.jpg",
    "img/lg/10screenshot00-152.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/AD60BA5A-DDFA-4D54-99D6A768FA45CEBF.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/AB153BC6-9B04-4257-9CF5DDE4EA55440E.JPG",
     "caption": "En la sala secreta"
    },
    {
     "src": "img/users/lg/3E2DFAD9-386D-4386-9C6BB18305C1F53F.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/2C4E6F8E-86C3-4469-9C94105233DDD212.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/98239131-17F5-4D8B-A8721B74EA438ADB.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/C5D503FE-CBFC-431C-A155A2C57551C823.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/B81CAC17-A707-4CCD-B955311FD7C5BD8C.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/7BD5253B-D779-495D-9464E9BB0196F203.JPG",
     "caption": ""
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    {
     "src": "img/users/lg/40D8D1A4-27D2-42C4-9172AC4B5D799D8A.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/DC2F4D26-FC37-4CC0-9A3D4C2B24C2F09A.JPG",
     "caption": ""
    }
   ],
   "hash": "3B8241B0756E07789E9DDF2F567432DD",
   "fetched": "2026-10-07T16:04:01Z",
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    "file_name": "6722-ragnarok.zip",
    "bytes": 104242386,
    "at": "2026-10-07T18:15:01Z",
    "sha1": "8a3987051fa978a9e63ec036156da34d8c0526e8"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 6723,
   "title": "Rt Starwars M1",
   "thumb": "img/lg/12screenshot00-139.jpg",
   "author": "Soltek",
   "date": "02/04/2014",
   "file_size": "24.4M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6723",
   "og_image": "https://halomaps.org/hce/img/lg/12screenshot00-139.jpg",
   "category": "Halo CE Maps",
   "description": "Cooperative map to play on LAN or online with friends",
   "notes": "Types of play\n\n• CTF\n\n• SLAYER\n\narmaments :\n\nAssault Rifle Snow\n\nM24 Sniper\n\nGalactic Rocket Launcher\n\nRocket Propelled\n\nLand Vehicles :\n\nTank Aat\n\nMech robot\n\nships :\n\nventure",
   "images": [
    "img/lg/12screenshot00-139.jpg",
    "img/lg/ACF1A4B.jpg"
   ],
   "hash": "C45BF732DAF2D4CC43E7B276D673CC45",
   "fetched": "2026-10-07T16:04:01Z",
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    "file_name": "6723-RT_StarWars_m1.zip",
    "bytes": 24399105,
    "at": "2026-10-07T18:14:55Z",
    "sha1": "44293e01a582b3e47e39c44b7bfe18a870bcfbfb"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 6724,
   "title": "Submerged",
   "thumb": "img/lg/13screenshot00-129.jpg",
   "author": "concombrerouge",
   "date": "02/04/2014",
   "file_size": "11.1M",
   "rating": 7.6,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6724",
   "og_image": "https://halomaps.org/hce/img/lg/13screenshot00-129.jpg",
   "category": "Halo CE Maps",
   "description": "A small island chain",
   "notes": "(race gametype not set)",
   "images": [
    "img/lg/13screenshot00-129.jpg",
    "img/lg/20screenshot00-82.jpg"
   ],
   "hash": "9B4F9AF26B0D91AEB70672BEF268E868",
   "fetched": "2026-10-07T16:04:00Z",
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    "file_name": "6724-submerged.zip",
    "bytes": 11089167,
    "at": "2026-10-07T18:14:52Z",
    "sha1": "a732ecb5ed5f0f3dfa351b4f6ee436df9e5ec3a9"
   },
   "category_names": [
    "Halo CE Maps"
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  },
  {
   "fid": 6725,
   "title": "Cheese Plate Tags",
   "thumb": "img/lg/1-59.jpg",
   "author": "combreal",
   "date": "02/06/2014",
   "file_size": "1.1M",
   "rating": null,
   "sids": [
    32
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6725",
   "og_image": "https://halomaps.org/hce/img/lg/1-59.jpg",
   "category": "Halo CE Scenery Tags",
   "notes": "Place the cheese_plate folder into your tags\\powerup folder\n\nAnd in sapien :\n(Hierarchy View) +Mission/ +Game data/ Netgame equipment\n(Game window) right click where you want it to be\n(Properties palette) set type 0 to all games and add cheese_plate.item_collection bellow",
   "images": [
    "img/lg/1-59.jpg"
   ],
   "hash": "DCD3714EF595A3D8CD76AF6E3ED650FC",
   "fetched": "2026-10-07T16:35:44Z",
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    "file_name": "6725-cheese_plate_tags.zip",
    "bytes": 1088246,
    "at": "2026-10-07T20:02:15Z",
    "sha1": "aacb6698d1993efe6bbb7e54b6465d35ca81b9c4"
   },
   "category_names": [
    "Halo CE Scenery Tags"
   ]
  },
  {
   "fid": 6726,
   "title": "Halo 4 Br [unfinished] (max)",
   "thumb": "img/lg/Preview-11.jpg",
   "author": "YEZUGAN",
   "date": "02/06/2014",
   "file_size": "425.0K",
   "rating": null,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6726",
   "og_image": "https://halomaps.org/hce/img/lg/Preview-11.jpg",
   "category": "3D Model Files",
   "description": "replica model of the Halo 4 BR.",
   "images": [
    "img/lg/Preview-11.jpg"
   ],
   "hash": "CD4E17A0F4C0B3FDBDC1AF08CD79E0F3",
   "fetched": "2026-10-07T16:31:58Z",
   "download": {
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    "file_name": "6726-Halo_4_BR_[unfinished]_(Max).zip",
    "bytes": 425012,
    "at": "2026-10-07T19:55:40Z",
    "sha1": "db2e343ea9d7a49561d9dc210799e31a7114298e"
   },
   "category_names": [
    "3D Model Files"
   ]
  },
  {
   "fid": 6727,
   "title": "Halo 4 Magnum [unfinished Test] (max)",
   "thumb": "img/lg/Magnum-2.jpg",
   "author": "YEZUGAN",
   "date": "02/06/2014",
   "file_size": "269.7K",
   "rating": null,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6727",
   "og_image": "https://halomaps.org/hce/img/lg/Magnum-2.jpg",
   "category": "3D Model Files",
   "description": "replica model of the Halo 4 Magnun.",
   "notes": "File version: Autodesk 3dsmax 2011",
   "images": [
    "img/lg/Magnum-2.jpg"
   ],
   "hash": "32171F18DBEA2691A4FF9CB6EF9C29F2",
   "fetched": "2026-10-07T16:31:59Z",
   "download": {
    "ok": true,
    "file_name": "6727-Halo_4_Magnum_[unfinished_test]_(Max).zip",
    "bytes": 269701,
    "at": "2026-10-07T19:55:40Z",
    "sha1": "221b08e29dd4ffbb110ecdf70284f9a784f0d453"
   },
   "category_names": [
    "3D Model Files"
   ]
  },
  {
   "fid": 6728,
   "title": "Halo 4 Mastercheif Model (MAX)",
   "thumb": "img/lg/MC-1.jpg",
   "author": "R93 Sniper",
   "date": "02/06/2014",
   "file_size": "14.5M",
   "rating": 8.6,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6728",
   "og_image": "https://halomaps.org/hce/img/lg/MC-1.jpg",
   "category": "3D Model Files",
   "description": "A Rigged Halo 4 Master Chief Model",
   "notes": "I've included the following into the file\n\n- Rigged Cinematic Model in Max 2010 Format\n- IK'd Cinematic Model In Max 2010 Format\n- Bitmaps you would need",
   "images": [
    "img/lg/MC-1.jpg"
   ],
   "hash": "1D68301F0854D77D7F57D8C9000B2CCA",
   "fetched": "2026-10-07T16:31:58Z",
   "download": {
    "ok": true,
    "file_name": "6728-Halo_4_MasterCheif.zip",
    "bytes": 14543284,
    "at": "2026-10-07T19:55:41Z",
    "sha1": "d1bb1b908676df52c897b469c62095dc84432a64"
   },
   "category_names": [
    "3D Model Files"
   ]
  },
  {
   "fid": 6729,
   "title": "Halo 4 Railgun [unfinished Test] (max)",
   "thumb": "img/lg/Preview-12.jpg",
   "author": "YEZUGAN - SMOKE",
   "date": "02/06/2014",
   "file_size": "320.7K",
   "rating": null,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6729",
   "og_image": "https://halomaps.org/hce/img/lg/Preview-12.jpg",
   "category": "3D Model Files",
   "description": "replica model of the Halo 4 Railgun.",
   "notes": "File version: Autodesk 3dsmax 2011",
   "images": [
    "img/lg/Preview-12.jpg"
   ],
   "hash": "3B4AF5A0F451F9CEAB15D8776653A797",
   "fetched": "2026-10-07T16:31:58Z",
   "download": {
    "ok": true,
    "file_name": "6729-Halo_4_Railgun_[unfinished_test]_(Max).zip",
    "bytes": 320747,
    "at": "2026-10-07T19:55:39Z",
    "sha1": "4ba59dc464fb2a8b0f945cc89cde1d3841c828fa"
   },
   "category_names": [
    "3D Model Files"
   ]
  },
  {
   "fid": 6730,
   "title": "Marines Dialog Tags in Spanish",
   "thumb": "img/placeholder.jpg",
   "author": "potterhalo",
   "date": "02/06/2014",
   "file_size": "19.9M",
   "rating": null,
   "sids": [
    20
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6730",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo CE Misc. Tags",
   "description": "this dialogs are of marines and crewman in spanish.",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "8B2B0135F0245F1E65781B53003F5224",
   "fetched": "2026-10-07T16:34:03Z",
   "download": {
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    "file_name": "6730-marines_dialog_tags_in_spanish.zip",
    "bytes": 19858496,
    "at": "2026-10-07T19:58:47Z",
    "sha1": "058acfaf9963f5721349db736bc578f4f1db1e2a"
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   "category_names": [
    "Halo CE Misc. Tags"
   ]
  },
  {
   "fid": 6731,
   "title": "Halo 4 Sniper Rifle (max)",
   "thumb": "img/lg/Halo_4_sniper_screenshot-1.jpg",
   "author": "Jared H.",
   "date": "02/06/2014",
   "file_size": "801.0K",
   "rating": null,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6731",
   "og_image": "https://halomaps.org/hce/img/lg/Halo_4_sniper_screenshot-1.jpg",
   "category": "3D Model Files",
   "description": "Halo 4 SRS99-S5 AM",
   "notes": "A 3D model of the Halo 4 sniper rifle, this is an old file I completed when my skills were a lot less defined, so this isn't as good as it would be now, still i hope you guys enjoy it.",
   "images": [
    "img/lg/Halo_4_sniper_screenshot-1.jpg"
   ],
   "hash": "22022E28E7E93AE9245E504927C6EEDD",
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    "sha1": "a426a22b944f1164e597c635bd4bfabbf150ddf7"
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   "category_names": [
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  },
  {
   "fid": 6732,
   "title": "Beating Map Protection Tutorial (pdf)",
   "thumb": "img/lg/tutorial-4.jpg",
   "author": "DSalimander",
   "date": "02/06/2014",
   "file_size": "2.5M",
   "rating": null,
   "sids": [
    23
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6732",
   "og_image": "https://halomaps.org/hce/img/lg/tutorial-4.jpg",
   "category": "Tutorials",
   "description": "This is a PDF tutorial (with hires images) on how to get past map protection",
   "notes": "This is a PDF tutorial (with hires images) on how to get past map protection and extract (AKA rip) originally unobtainable, protected tags. This covers how to completely bypass both types of protection (HEK+ and .ZTPT). I made this tutorial because, after a quick search one day, I couldn't really find any decent ones. All the applications/programs/tools used in the tutorial are available for download on Halomaps.org except for Halo Hacker Tools (HHT).",
   "images": [
    "img/lg/tutorial-4.jpg"
   ],
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   "fetched": "2026-10-07T16:39:37Z",
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    "file_name": "6732-Beating_Map_Protection_Tutorial_(PDF).zip",
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    "sha1": "0eb0b119d40c90c804c743b484a9482ec10f0e82"
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   "category_names": [
    "Tutorials"
   ]
  },
  {
   "fid": 6733,
   "title": "Ciudad",
   "thumb": "img/lg/3screenshot00-181.jpg",
   "author": "Georgespartan01",
   "date": "02/06/2014",
   "file_size": "35.3M",
   "rating": null,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6733",
   "og_image": "https://halomaps.org/hce/img/lg/3screenshot00-181.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A big map useful for machinimas or only fun with friends onine. (with AI bots)",
   "notes": "This map can only be played in slayer game type, it does not support CTF, Oddball, KOH, etc...\nIf you want me to add CTF and other game types to this map please send me a PM in HCE maps forums\nThis map has a lot of scenery and honestly it lacks of scenery specially in houses and buildings but due\nto the Halo CE rendering engine it wasn´t possible to add more scenery and probably the map would be laggy.\nThis map may require a little bit of hardware power.",
   "images": [
    "img/lg/3screenshot00-181.jpg",
    "img/lg/4screenshot00-181.jpg"
   ],
   "hash": "B74684788E9EF9C56F86FF4FD7051DB7",
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    "sha1": "60a2559a6fc73365d872c1b06221de9799fde0e4"
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   "category_names": [
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   ]
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  {
   "fid": 6734,
   "title": "Plaza(noche)",
   "thumb": "img/lg/7screenshot00-183.jpg",
   "author": "Georgespartan01",
   "date": "02/06/2014",
   "file_size": "62.0M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6734",
   "og_image": "https://halomaps.org/hce/img/lg/7screenshot00-183.jpg",
   "category": "Halo CE Maps",
   "description": "a new horror world",
   "notes": "This map can be played in CTF, if you do not spawn in the map change your team to red or blue,\nthe purpose of this map is to find the correct gas container and get it to your car, thats how the game will finish.\n\nThis map has a lot of scenery so it is recommended to play from 1 to 5 players and may require more hardware power.",
   "images": [
    "img/lg/7screenshot00-183.jpg",
    "img/lg/8screenshot00-168.jpg"
   ],
   "hash": "D9D08351A02F8300147B8F45452FC1AD",
   "fetched": "2026-10-07T16:04:00Z",
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    "file_name": "6734-plaza(noche).zip",
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    "at": "2026-10-07T18:14:59Z",
    "sha1": "02309916fdd8114b8762f0a3973955a42f502161"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 6735,
   "title": "Tianguis",
   "thumb": "img/lg/9screenshot00-159.jpg",
   "author": "Georgespartan01",
   "date": "02/06/2014",
   "file_size": "35.3M",
   "rating": 8.7,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6735",
   "og_image": "https://halomaps.org/hce/img/lg/9screenshot00-159.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "introducing a new horror world",
   "notes": "This map can be only played in Slayer, the purpose of this map is to find a weapon and use it to escape from\nthe \"hanger´s market\"\n\nThis map has a lot of scenery so it is recommended to play from 1 to 5 players and may require more hardware power.",
   "images": [
    "img/lg/9screenshot00-159.jpg",
    "img/lg/13screenshot00-130.jpg"
   ],
   "hash": "66BC2915252620C86FCD1BAB43C7D9E4",
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    "sha1": "21dc55d135a2dda5b066c26fa7166a11e7933c8c"
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   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 6736,
   "title": "[rmt]Axterion",
   "thumb": "img/lg/15screenshot00-121.jpg",
   "author": "UNDEROATH - (REPUBLIC-MAPPING-TEAM)",
   "date": "02/06/2014",
   "file_size": "6.7M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6736",
   "og_image": "https://halomaps.org/hce/img/lg/15screenshot00-121.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/15screenshot00-121.jpg",
    "img/lg/19screenshot00-90.jpg"
   ],
   "hash": "60C4F8B089FB714FED24EF3AB6399933",
   "fetched": "2026-10-07T16:04:00Z",
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    "file_name": "6736-[rmt]axterion.zip",
    "bytes": 6733002,
    "at": "2026-10-07T18:14:51Z",
    "sha1": "7ee367a07b5e313a051abed15e8c5d5d4aeec5c4"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 6737,
   "title": "Building Blocks Tags",
   "thumb": "img/lg/BuildingBlocks.jpg",
   "author": "Jobalisk",
   "date": "02/09/2014",
   "file_size": "2.8M",
   "rating": null,
   "sids": [
    32
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6737",
   "og_image": "https://halomaps.org/hce/img/lg/BuildingBlocks.jpg",
   "category": "Halo CE Scenery Tags",
   "description": "A selection of custom building blocks.",
   "notes": "This is a selection of various textured building blocks that can be used in sapien the same way as if you were making something in Forge. There is as follows: 1 small platform, 1 long platform (can be turned on its axis and used as a ramp) 1 large platform, 1 ordinary cube, 1 differently textured cube, 1 large pillar, 1 small pillar (these could be used as stairs), 1 beveled cube, 1 beveled large pillar and 1 tube.",
   "images": [
    "img/lg/BuildingBlocks.jpg"
   ],
   "hash": "A8E61351BFC2E534E82A90886F99B9E5",
   "fetched": "2026-10-07T16:35:43Z",
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    "bytes": 2807707,
    "at": "2026-10-07T20:02:15Z",
    "sha1": "7915292740816100e3887a4aea98213398d9266d"
   },
   "category_names": [
    "Halo CE Scenery Tags"
   ]
  },
  {
   "fid": 6738,
   "title": "C10 Custom UI (User Interface) Map file replacement",
   "thumb": "img/lg/haloring.jpg",
   "author": "Jobalisk",
   "date": "02/09/2014",
   "file_size": "11.8M",
   "rating": 7.8,
   "sids": [
    26
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6738",
   "og_image": "https://halomaps.org/hce/img/lg/haloring.jpg",
   "category": "Custom UI Files",
   "description": "A custom UI set around the entrance to C10 map.",
   "notes": "This map is set in and around the entrance to C10. I deliberately removed all covenant and UNSC forces so that it appears as it would before the HALO ring was discovered. there are no computer panels as they cannot be put in UI maps.",
   "images": [
    "img/lg/haloring.jpg"
   ],
   "hash": "51B33B950756E804167D8E5AEE065224",
   "fetched": "2026-10-07T16:41:13Z",
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    "file_name": "6738-C10_custom_UI.zip",
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    "at": "2026-10-07T20:15:06Z",
    "sha1": "cc52193296bc14cc71056b53f61a9c47df14be36"
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   "category_names": [
    "Custom UI Files"
   ]
  },
  {
   "fid": 6739,
   "title": "Hr Sniper tags",
   "thumb": "img/lg/haloce_2013-07-25_15-46-28-72-1.jpg",
   "author": "YAKKO (YAKKO127)",
   "date": "02/09/2014",
   "file_size": "11.1M",
   "rating": null,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6739",
   "og_image": "https://halomaps.org/hce/img/lg/haloce_2013-07-25_15-46-28-72-1.jpg",
   "category": "Halo CE Weapon Tags",
   "images": [
    "img/lg/haloce_2013-07-25_15-46-28-72-1.jpg",
    "img/lg/haloce_2013-07-25_15-46-53-90-1.jpg"
   ],
   "hash": "D8A827276457FE6384A600F9582DF76A",
   "fetched": "2026-10-07T16:38:02Z",
   "download": {
    "ok": true,
    "file_name": "6739-HR_SNIPER.zip",
    "bytes": 11125301,
    "at": "2026-10-07T20:07:44Z",
    "sha1": "70ff640e80b6d7742947853ac0708234df977a0b"
   },
   "category_names": [
    "Halo CE Weapon Tags"
   ]
  },
  {
   "fid": 6740,
   "title": "Imposing Sky Tags",
   "thumb": "img/placeholder.jpg",
   "author": "ChBgt909",
   "date": "02/09/2014",
   "file_size": "13.5M",
   "rating": null,
   "sids": [
    20
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6740",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo CE Misc. Tags",
   "description": "This is the official release of the sky tags for the maps Imposing and [h3] Imposing v2",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "65EFF2F84EA88698EC13B0C31142F646",
   "fetched": "2026-10-07T16:34:03Z",
   "download": {
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    "file_name": "6740-Imposing_sky_tags.zip",
    "bytes": 13490564,
    "at": "2026-10-07T19:58:44Z",
    "sha1": "9619c83fb3d7a4a5e26f36d21d809ad15ecf540f"
   },
   "category_names": [
    "Halo CE Misc. Tags"
   ]
  },
  {
   "fid": 6741,
   "title": "Burial Mounds V1",
   "thumb": "img/lg/0screenshot00-431.jpg",
   "author": "DOOM899 & halo run",
   "date": "02/09/2014",
   "file_size": "42.2M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6741",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-431.jpg",
   "category": "Modified Multiplayer Maps",
   "notes": "Characters halo 2 master chief and arms and a halo 3 hud\nWeapons\nplasma_rifle h3\nfrag_grenade h2\nplasma_grenadeh2\nsniper_rifle h3\nbattle_rifle h3\nrocket launcher h3\nbrute_plasma_rifle h3\nhalo reach magnum\nflak_cannon h2\n\nVehicle\nupdated rocket hog\nhalo 2 spectre\ncovenant turret small\ncovenant turret\nhuman turret small\n\npowerups\nh3 active camouflage\nh3 overshield\n\nnew Halo 3 Beta multiplayer flags",
   "images": [
    "img/lg/0screenshot00-431.jpg"
   ],
   "hash": "E2AB6E631D7C3BA3F6499D524F8F7A85",
   "fetched": "2026-10-07T16:21:11Z",
   "download": {
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    "file_name": "6741-burial_mounds_v1.zip",
    "bytes": 42180938,
    "at": "2026-10-07T19:06:11Z",
    "sha1": "fde95263701c20dc60d5fe7cbbf813c8e776bb5e"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6742,
   "title": "Death Karts",
   "thumb": "img/lg/5screenshot00-182.jpg",
   "author": "Yoda, Jawa",
   "date": "02/09/2014",
   "file_size": "37.7M",
   "rating": 8.8,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6742",
   "og_image": "https://halomaps.org/hce/img/lg/5screenshot00-182.jpg",
   "category": "Halo CE Maps",
   "description": "fun racing map on a valcano [sic] island",
   "notes": "This was originally a 5 day project that we decided to do for some fun with friends. We recently decided to fix up the scripts and release so that y'all can enjoy it as well.\n\nThe vehicles have entirely custom animations, physics, effects, and sounds. When driving you can tap \"Q\" to toggle the radio. Each vehicle has its own song.",
   "images": [
    "img/lg/5screenshot00-182.jpg",
    "img/lg/10screenshot00-153.jpg"
   ],
   "hash": "D7EF24BEF595BB8B232E992B09C604A9",
   "fetched": "2026-10-07T16:03:59Z",
   "download": {
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    "file_name": "6742-death_karts.zip",
    "bytes": 37662817,
    "at": "2026-10-07T18:14:50Z",
    "sha1": "5eae9443e7b7649c5981e35199fdabec8357b5d5"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 6743,
   "title": "Fierce",
   "thumb": "img/lg/0screenshot00-434.jpg",
   "author": "Stevedoggen",
   "date": "02/09/2014",
   "file_size": "91.7M",
   "rating": 6.6,
   "sids": [
    37
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6743",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-434.jpg",
   "category": "Custom Single Player Maps",
   "description": "A fierce firefight map where you have to defend yourself from never ending waves of enemies.",
   "notes": "Your goal: Survive\n\nThe enemy wil become tougher and tougher over the waves. Enjoy",
   "images": [
    "img/lg/0screenshot00-434.jpg",
    "img/lg/3screenshot00-184.jpg"
   ],
   "hash": "7C67D1FA247D77830C883BD228FBFA46",
   "fetched": "2026-10-07T16:31:29Z",
   "download": {
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    "file_name": "6743-fierce.zip",
    "bytes": 91684871,
    "at": "2026-10-07T19:53:40Z",
    "sha1": "ec17c17fa74f9b8bae3cc5de16bdc9708ccc2c8d"
   },
   "category_names": [
    "Custom Single Player Maps"
   ]
  },
  {
   "fid": 6744,
   "title": "Flood Human War 4",
   "thumb": "img/lg/6screenshot00-180.jpg",
   "author": "Stealth Killa",
   "date": "02/09/2014",
   "file_size": "27.0M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6744",
   "og_image": "https://halomaps.org/hce/img/lg/6screenshot00-180.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Gephyrophobia variant with AI Bots",
   "images": [
    "img/lg/6screenshot00-180.jpg"
   ],
   "hash": "E18FB92738086AA540C501E45E926C70",
   "fetched": "2026-10-07T16:21:10Z",
   "download": {
    "ok": true,
    "file_name": "6744-Flood-Human_WAR-4.zip",
    "bytes": 26978394,
    "at": "2026-10-07T19:06:10Z",
    "sha1": "404d5d30408dc134dcb373f3a53185bd4f3bbe26"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6745,
   "title": "Starwars Beta 904",
   "thumb": "img/lg/7screenshot00-184.jpg",
   "author": "Hoboscience & Yoda",
   "date": "02/09/2014",
   "file_size": "47.3M",
   "rating": 8.8,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6745",
   "og_image": "https://halomaps.org/hce/img/lg/7screenshot00-184.jpg",
   "category": "Halo CE Maps",
   "description": "A starwars themed space map",
   "images": [
    "img/lg/7screenshot00-184.jpg",
    "img/lg/ACF3065.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/313AFFFF-4371-476D-B631F89571C7C882.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/C04AFCA5-A100-4194-B0745C2CEBB6203A.JPG",
     "caption": "Wellcome to Star wars!"
    },
    {
     "src": "img/users/lg/0F811C66-1958-42C9-A8ABC1B2BCF3A42C.JPG",
     "caption": "nice weapon!"
    },
    {
     "src": "img/users/lg/D983FC73-ABA3-4BCD-BAD828D02176BF1B.JPG",
     "caption": "Blue beam sword"
    },
    {
     "src": "img/users/lg/6A9013EB-6753-4901-90F0DDC184CED431.JPG",
     "caption": "red beam sword"
    },
    {
     "src": "img/users/lg/457B6335-CDC4-468D-99E789BA0428A6C2.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/CFE49868-BF99-4F3A-B474582341992CE9.JPG",
     "caption": "Charge!"
    },
    {
     "src": "img/users/lg/F764825B-0ED5-4FB4-8E1D6EA59AC75F75.JPG",
     "caption": "take this!"
    },
    {
     "src": "img/users/lg/4440EBDE-A411-4ACA-A6E77A518BDBB62B.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/77891F07-C77B-4A64-B38F60D4F9796958.JPG",
     "caption": "yu-huu!"
    },
    {
     "src": "img/users/lg/72B89423-A5B1-42E0-97F830B68FCBDB9A.JPG",
     "caption": "D'oh!"
    },
    {
     "src": "img/users/lg/8DBCBDCA-E883-414B-99D8FEDDB05EEA95.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/0508B946-BA71-49BD-8539BF67904FFD8D.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/C40269E6-35D9-44CA-8706C98EF287B089.JPG",
     "caption": "the flag!"
    },
    {
     "src": "img/users/lg/746EE2B0-4A83-4EEE-9F0F27D211B0E8DC.JPG",
     "caption": "the lift"
    },
    {
     "src": "img/users/lg/88C5DE7C-8714-4D2F-954C4C5134B75F5E.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/A2FF545E-1FD9-440E-A8815FAC0F44D034.JPG",
     "caption": "lol"
    },
    {
     "src": "img/users/lg/32E9C802-8379-49AA-AFB88D65E90FC4E7.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/488AEA5E-AA1D-4F2C-BA3CB98EEFCAA5F1.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/48CBFBC4-4052-481A-94626250E8440AA3.JPG",
     "caption": "the hangar"
    },
    {
     "src": "img/users/lg/D706816F-AC16-40AB-8CFCB758DDB09857.JPG",
     "caption": "the other hangar."
    },
    {
     "src": "img/users/lg/BBA3C1F7-6043-4B6C-8671D7AE18BB5A87.JPG",
     "caption": "another galaxy"
    },
    {
     "src": "img/users/lg/71D7C567-7744-452D-80F216CD35592BC7.JPG",
     "caption": "wow"
    },
    {
     "src": "img/users/lg/774A8083-BD84-4645-94B12B8BF0EB797B.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/B4477BFD-E062-4353-B8E7939AB540DBAD.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/0397D987-37EC-4928-93C06950D89054A1.JPG",
     "caption": "the millennium falcon"
    },
    {
     "src": "img/users/lg/77B3F0B6-6C45-4453-A13E5B696B0C7D26.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/19DB1E90-2FEE-4F67-A425F0702FD2F758.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/F8D23A7E-3033-4143-A099010F323717AB.JPG",
     "caption": "Let's go!"
    }
   ],
   "hash": "6062583FD4EFF14FECB5998F8B0E7C64",
   "fetched": "2026-10-07T16:03:59Z",
   "download": {
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    "file_name": "6745-starwars-beta_904.zip",
    "bytes": 47335635,
    "at": "2026-10-07T18:14:46Z",
    "sha1": "931baa1999d72c674917662dfebf20beb81abb11"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 6746,
   "title": "Valle Invasion",
   "thumb": "img/lg/12screenshot00-140.jpg",
   "author": "?",
   "date": "02/09/2014",
   "file_size": "50.7M",
   "rating": null,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6746",
   "og_image": "https://halomaps.org/hce/img/lg/12screenshot00-140.jpg",
   "category": "Multiplayer Maps w/ AI",
   "notes": "this map has weapons of halo 3, reach, 2 and 1, has marines, gruntsy elites, and there are more surprises.\npos data: you play as a elite",
   "images": [
    "img/lg/12screenshot00-140.jpg",
    "img/lg/13screenshot00-131.jpg"
   ],
   "hash": "2D600694C922C5853E0AE18577B8197D",
   "fetched": "2026-10-07T16:17:37Z",
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    "file_name": "6746-valle_invasion.zip",
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    "at": "2026-10-07T18:50:46Z",
    "sha1": "6dcab9d0b2f322f8670b020ab55df156c20355c4"
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   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 6747,
   "title": "Firefight Amnesia Demo",
   "thumb": "img/lg/27screenshot00-58.jpg",
   "author": "{NP} Final & Altheros",
   "date": "02/09/2014",
   "file_size": "113.9M",
   "rating": 8.9,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6747",
   "og_image": "https://halomaps.org/hce/img/lg/27screenshot00-58.jpg",
   "category": "Modified Single Player Maps",
   "description": "A singleplayer firefight full of hallucinations and scary events.",
   "notes": "{NP} Mapping team is proud to present Firefight-Amnesia. This is a full demo version, the gameplay is about 20 minutes.\nIt doesn't matter what you are going to see playing this map.\nThis is Firefight-Amnesia, where nothing seems to have a real sense. The only thing you have to know is that you have crashed with your pelican in a strange land where hallucinations, pain, convulsions and unreal events are the protagonists.\nYou are a Mark VII Spartan, you can't understand if you are still alive or not, you will be alone with your rifle and with some hallucinations.\nThis is a flood firefight, so don't expect to fight covenant forces or something similar.\nNothing has a real importance, follow your hallucinations, be careful.\n\nRecommendation:\nThis is a singleplayer map. In order to play this you have to enable your console and type: \"map_name firefight-amnesia-demo",
   "images": [
    "img/lg/27screenshot00-58.jpg"
   ],
   "hash": "2B3A37E5F65661582484C2434B816EFA",
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    "file_name": "6747-Firefight-Amnesia-Demo.zip",
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    "at": "2026-10-07T19:39:25Z",
    "sha1": "e8d006937c2bc20d7ec0f3ae605f4b6c010bd987"
   },
   "category_names": [
    "Modified Single Player Maps"
   ]
  },
  {
   "fid": 6748,
   "title": "Basic Cliff Modeling Tutorial",
   "thumb": "img/lg/tutorial-5.jpg",
   "author": "PRPatxi",
   "date": "02/11/2014",
   "file_size": "5.8M",
   "rating": null,
   "sids": [
    23
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6748",
   "og_image": "https://halomaps.org/hce/img/lg/tutorial-5.jpg",
   "category": "Tutorials",
   "description": "A basic cliff modeling tutorial",
   "notes": "The Texture used is included in the tutorial zip file.",
   "images": [
    "img/lg/tutorial-5.jpg"
   ],
   "hash": "F268D44EE692A02ED24D7FD6BED44152",
   "fetched": "2026-10-07T16:39:36Z",
   "download": {
    "ok": true,
    "file_name": "6748-Basic_Cliff_Modeling_Tutorial.zip",
    "bytes": 5809462,
    "at": "2026-10-07T20:09:57Z",
    "sha1": "23386afb5dba62ae9becdac41cfbb406bb9c7e08"
   },
   "category_names": [
    "Tutorials"
   ]
  },
  {
   "fid": 6749,
   "title": "Armaspinki",
   "thumb": "img/lg/0screenshot00-435.jpg",
   "author": "?",
   "date": "02/11/2014",
   "file_size": "7.0M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6749",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-435.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch variant",
   "images": [
    "img/lg/0screenshot00-435.jpg"
   ],
   "hash": "6A97218AB743FB91B7BC9F6551FF593D",
   "fetched": "2026-10-07T16:21:10Z",
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    "file_name": "6749-armaspinki.zip",
    "bytes": 7030448,
    "at": "2026-10-07T19:06:06Z",
    "sha1": "44ebafff25229df3923ab2d8976166f71bd9dcd2"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6750,
   "title": "Blooddareffik",
   "thumb": "img/lg/8screenshot00-169.jpg",
   "author": "CLAN DAREFFIK",
   "date": "02/11/2014",
   "file_size": "25.7M",
   "rating": null,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6750",
   "og_image": "https://halomaps.org/hce/img/lg/8screenshot00-169.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Bloodgulch variant with AI bots",
   "images": [
    "img/lg/8screenshot00-169.jpg"
   ],
   "hash": "58754A6040DCBD2FC61B9D57093D18DB",
   "fetched": "2026-10-07T16:17:36Z",
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    "file_name": "6750-blooddareffik.zip",
    "bytes": 25668149,
    "at": "2026-10-07T18:50:43Z",
    "sha1": "3797e93d4174443a936700ee97934042ace9009c"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 6751,
   "title": "Pit V2",
   "thumb": "img/lg/9screenshot00-161.jpg",
   "author": "Slap Happy & Dontu",
   "date": "02/11/2014",
   "file_size": "54.7M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6751",
   "og_image": "https://halomaps.org/hce/img/lg/9screenshot00-161.jpg",
   "category": "Halo CE Maps",
   "notes": "Completely remade version of the original by Dontu. At first glance this seems like a small map, but that is strictly due to ease of visibility, don’t let it fool you. I strongly recommend team games of KotH or CTF. If you play CTF do not let them get your flag, once a flag runner gets out of your base, it becomes very difficult to stop them as most of the time they make a beeline through the ruins in the center of the map. Although all gametypes are supported, there is an additional race map included \"pit_v2_top_race\" which takes place on the top level.\n\nVehicles:\n\n- Halo 3 Mongoose\n- Halo 3 Warthog\n- Halo 3 Brute Chopper\n- Halo 3 Banshee\n\nWeapons & hud by CMT and myself. Sky and level textures by me. H3 Cyborg and Brute Chopper by me. Thanks to Dontu for allowing me to remake his map, I believe it to be a complement to the original which was a fun melee only map. I had the original bsp edited but had not completed the map before leaving halo for a while back in 2010 - so I decided to complete it.\n\nThe chopper does not spawn by default as its a fun and deadly vehicle nor does the banshee as I wanted the games to be ground based. Create a gametype that spawns them, and enjoy. Thanks to H®, JR, and AR race clans for beta testing.",
   "images": [
    "img/lg/9screenshot00-161.jpg",
    "img/lg/10screenshot00-154.jpg"
   ],
   "hash": "CB78B7834FCB28E351DDD388A8909356",
   "fetched": "2026-10-07T16:03:58Z",
   "download": {
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    "file_name": "6751-pit_v2.zip",
    "bytes": 54746448,
    "at": "2026-10-07T18:14:50Z",
    "sha1": "8da4b2d8e9c93a31ca4094e11df4e45d602e4d5d"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 6752,
   "title": "Pit V2 Top Race",
   "thumb": "img/lg/12screenshot00-141.jpg",
   "author": "Slap Happy & Dontu",
   "date": "02/11/2014",
   "file_size": "54.3M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6752",
   "og_image": "https://halomaps.org/hce/img/lg/12screenshot00-141.jpg",
   "category": "Halo CE Maps",
   "description": "A Race version of the Pit_V2",
   "notes": "Although all gametypes are supported, there is an additional race map included \"pit_v2_top_race\" which takes place on the top level.",
   "images": [
    "img/lg/12screenshot00-141.jpg",
    "img/lg/ACF40C8.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/F0CE4CE6-3757-49AF-AB040A1AC0334043.JPG",
     "caption": ""
    }
   ],
   "hash": "12A49F8DE38A76027B19CE6A7A66BDEE",
   "fetched": "2026-10-07T16:03:58Z",
   "download": {
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    "file_name": "6752-pit_v2_top_race.zip",
    "bytes": 54276133,
    "at": "2026-10-07T18:14:49Z",
    "sha1": "97b9f3e9b5155f7f0de9a1d3887448e252b91613"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 6753,
   "title": "Privada(noche)",
   "thumb": "img/lg/18screenshot00-99.jpg",
   "author": "Georgespartan01",
   "date": "02/11/2014",
   "file_size": "47.7M",
   "rating": null,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6753",
   "og_image": "https://halomaps.org/hce/img/lg/18screenshot00-99.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "Privada Fantasma",
   "notes": "This map can be played in CTF, if you do not spawn in the map change your team to red or blue,\nthe purpose of this map is to find the correct gas container and get it to your car, thats how the game will finish.\n\nThis map has a lot of scenery so it is recommended to play from 1 to 5 players and may require more hardware power.",
   "images": [
    "img/lg/18screenshot00-99.jpg",
    "img/lg/13screenshot00-132.jpg"
   ],
   "hash": "AF24E28CE31F84159685D37800D84950",
   "fetched": "2026-10-07T16:17:36Z",
   "download": {
    "ok": true,
    "file_name": "6753-privada(noche).zip",
    "bytes": 47662649,
    "at": "2026-10-07T18:50:40Z",
    "sha1": "59c0881693ea77f84aa77efa04584ed798e3f795"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 6754,
   "title": "Radius Ai Demo",
   "thumb": "img/lg/21screenshot00-83.jpg",
   "author": "The Sun [EA Clan]",
   "date": "02/11/2014",
   "file_size": "41.3M",
   "rating": null,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6754",
   "og_image": "https://halomaps.org/hce/img/lg/21screenshot00-83.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Radius variant with AI bots",
   "notes": "The map is set in some sort of a mining crater, and though pretty damn small, is great for some AI Covenant VS Marines action. Marines spawn on the red base, and covenant spawn on the blue base.",
   "images": [
    "img/lg/21screenshot00-83.jpg"
   ],
   "hash": "D8B770210A0838E1076CCE0C23C35DD8",
   "fetched": "2026-10-07T16:17:35Z",
   "download": {
    "ok": true,
    "file_name": "6754-radius-ai-demo.zip",
    "bytes": 41250309,
    "at": "2026-10-07T18:50:39Z",
    "sha1": "7ea0d475ec8ea40da96871ef27529baa23aa5983"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 6755,
   "title": "Sewage Facility",
   "thumb": "img/lg/ACF40CF.jpg",
   "author": "00indigo",
   "date": "02/11/2014",
   "file_size": "33.7M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6755",
   "og_image": "https://halomaps.org/hce/img/lg/ACF40CF.jpg",
   "category": "Halo CE Maps",
   "description": "A facility that processes hazardous sewage.",
   "notes": "Story: A map that takes place at the final destination of sewage before it gets atomized at the bottom of the massive container. One day, the 16 man crew got tired of watching waste slowly being atomized so they decided to team up to make a halo map that resembled their facility.\n\nContent: Custom bsp, stock scenery and weapons.\nGameplay: All variants work, there are four spires, two on each side that a maximum of four players spawn in. There are multiple rocket launchers, plenty of assault rifles/pistols, some shotguns, and one sniper rifle(bottom of the bridge). The player can travel from one side or another by using the bridge, catwalks, belly of the bridge, or the maintenance tunnel on the side.",
   "images": [
    "img/lg/ACF40CF.jpg",
    "img/lg/23screenshot00-68.jpg"
   ],
   "hash": "44E5022B1EDB4F4D26C0081C1D57C153",
   "fetched": "2026-10-07T16:03:58Z",
   "download": {
    "ok": true,
    "file_name": "6755-sewage-facility.zip",
    "bytes": 33726514,
    "at": "2026-10-07T18:14:42Z",
    "sha1": "1f915291a8a78a122fbe554a5da616b3c6874bbf"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 6756,
   "title": "Sonic Battleground",
   "thumb": "img/lg/24screenshot00-65.jpg",
   "author": "Mushi AKA Snake The Hedgehog",
   "date": "02/11/2014",
   "file_size": "15.5M",
   "rating": 8.3,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6756",
   "og_image": "https://halomaps.org/hce/img/lg/24screenshot00-65.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch variant",
   "images": [
    "img/lg/24screenshot00-65.jpg"
   ],
   "hash": "4C3C86BC872899757E52BEA7421F2BA5",
   "fetched": "2026-10-07T16:21:10Z",
   "download": {
    "ok": true,
    "file_name": "6756-Sonic-BattleGround.zip",
    "bytes": 15489163,
    "at": "2026-10-07T19:06:06Z",
    "sha1": "0a001357d0d1629741280576b794725ea428b495"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6757,
   "title": "[rmt] Oni in Attack",
   "thumb": "img/lg/29screenshot00-49.jpg",
   "author": "Republic Mapper Team",
   "date": "02/11/2014",
   "file_size": "86.7M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6757",
   "og_image": "https://halomaps.org/hce/img/lg/29screenshot00-49.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "This map is a remake of the map santius",
   "notes": "Recommendation: I recommend this map to be played capture the flag variant to 10 players",
   "images": [
    "img/lg/29screenshot00-49.jpg"
   ],
   "hash": "7FD208B5C019C5117D76E36710ADA08D",
   "fetched": "2026-10-07T16:21:09Z",
   "download": {
    "ok": true,
    "file_name": "6757-[RMT]-Oni_in_attack.zip",
    "bytes": 86678411,
    "at": "2026-10-07T19:06:13Z",
    "sha1": "d6afbd976f310755a22a55087b209f46269a7102"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6758,
   "title": "Ivory Tower Firefight V7",
   "thumb": "img/lg/32screenshot00-50.jpg",
   "author": "Dwood",
   "date": "02/11/2014",
   "file_size": "24.3M",
   "rating": 6.2,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6758",
   "og_image": "https://halomaps.org/hce/img/lg/32screenshot00-50.jpg",
   "category": "Modified Single Player Maps",
   "description": "A firefight single player version of Ivory Tower level",
   "images": [
    "img/lg/32screenshot00-50.jpg"
   ],
   "hash": "8A23BF3A1AE37080D1A38579679A0C3F",
   "fetched": "2026-10-07T16:29:57Z",
   "download": {
    "ok": true,
    "file_name": "6758-Ivory_Tower_FireFight_v7.zip",
    "bytes": 24315698,
    "at": "2026-10-07T19:39:13Z",
    "sha1": "4d62d0146986ba39f3a346a34221dc98f5b27857"
   },
   "category_names": [
    "Modified Single Player Maps"
   ]
  },
  {
   "fid": 6759,
   "title": "Reach Styled Postgame Carnage Report tag",
   "thumb": "img/lg/Screenshot-11.png",
   "author": "TheDaleX",
   "date": "03/15/2014",
   "file_size": "97.7K",
   "rating": null,
   "sids": [
    20
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6759",
   "og_image": "https://halomaps.org/hce/img/lg/Screenshot-11.png",
   "category": "Halo CE Misc. Tags",
   "images": [
    "img/lg/Screenshot-11.png"
   ],
   "hash": "BAC47B8C71FAC7A4AE19B68BF71448D5",
   "fetched": "2026-10-07T16:34:03Z",
   "download": {
    "ok": true,
    "file_name": "6759-Reach_styled_postgame_carnage_report.zip",
    "bytes": 97672,
    "at": "2026-10-07T19:58:41Z",
    "sha1": "d05270e05595de90e0796376714bc0e0ba222fd5"
   },
   "category_names": [
    "Halo CE Misc. Tags"
   ]
  },
  {
   "fid": 6760,
   "title": "H3 Banshee Boost tahs",
   "thumb": "img/lg/h3-banshee.jpg",
   "author": "Bojanck / Am4do3",
   "date": "03/15/2014",
   "file_size": "25.8M",
   "rating": null,
   "sids": [
    30
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6760",
   "og_image": "https://halomaps.org/hce/img/lg/h3-banshee.jpg",
   "category": "Halo CE Vehicle Tags",
   "images": [
    "img/lg/h3-banshee.jpg",
    "img/lg/h3-banshee2.jpg"
   ],
   "hash": "4CB5D522DF24C565E1926B2BAC61E97A",
   "fetched": "2026-10-07T16:37:07Z",
   "download": {
    "ok": true,
    "file_name": "6760-H3-Banshee-Boost.zip",
    "bytes": 25755606,
    "at": "2026-10-07T20:06:22Z",
    "sha1": "3f260854f4928e43baf56958b8c8a166ff7bf0b4"
   },
   "category_names": [
    "Halo CE Vehicle Tags"
   ]
  },
  {
   "fid": 6761,
   "title": "A10 Style Odst Reach",
   "thumb": "img/lg/0screenshot00-437.jpg",
   "author": "",
   "date": "03/15/2014",
   "file_size": "159.9M",
   "rating": 5.5,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6761",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-437.jpg",
   "category": "Modified Single Player Maps",
   "description": "This map is a remake halo Style 3 ODST and halo reach the mission pillar of autumn.",
   "notes": "This map is a remake halo Style 3 ODST and halo reach the mission pillar of autumn.",
   "images": [
    "img/lg/0screenshot00-437.jpg"
   ],
   "hash": "05F413D83AD67F1E385E222B44403632",
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    "at": "2026-10-07T19:39:23Z",
    "sha1": "9a0b68f9bfbc9decccd4e210ee013c3066e404c5"
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   "category_names": [
    "Modified Single Player Maps"
   ]
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  {
   "fid": 6762,
   "title": "(!v1¡) (hr)floodinthebase",
   "thumb": "img/lg/5screenshot00-183.jpg",
   "author": "Vuen1",
   "date": "03/15/2014",
   "file_size": "76.2M",
   "rating": 6.3,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6762",
   "og_image": "https://halomaps.org/hce/img/lg/5screenshot00-183.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Bloodgulch variant with AI bots",
   "notes": "This is a Halo reach map Flood survival style is to hang out with the aid of floods killing with help of Spartans and covenant",
   "images": [
    "img/lg/5screenshot00-183.jpg"
   ],
   "hash": "328620C966E60100377C7BE9C5D8A34B",
   "fetched": "2026-10-07T16:17:35Z",
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    "file_name": "6762-V1-HR-Floodinthebase.zip",
    "bytes": 76187104,
    "at": "2026-10-07T18:50:42Z",
    "sha1": "e51e96fce5b025c6d72aba647ff4b9b0273c00ac"
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   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 6763,
   "title": "(arbiter)vs(elite)",
   "thumb": "img/lg/6screenshot00-181.jpg",
   "author": "?",
   "date": "03/15/2014",
   "file_size": "23.2M",
   "rating": null,
   "sids": [
    39
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6763",
   "og_image": "https://halomaps.org/hce/img/lg/6screenshot00-181.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Derelict Variant with AI Bots",
   "images": [
    "img/lg/6screenshot00-181.jpg"
   ],
   "hash": "A37CA59452BB4654BFB2B96A8BBFA2A0",
   "fetched": "2026-10-07T16:17:35Z",
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    "file_name": "6763-(arbiter)VS(elite).zip",
    "bytes": 23219649,
    "at": "2026-10-07T18:50:34Z",
    "sha1": "c296abe5177e641f8603838c897f0a54eaab322c"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 6764,
   "title": "(h2)bloodgulch",
   "thumb": "img/lg/7screenshot00-185.jpg",
   "author": "Vuen5",
   "date": "03/15/2014",
   "file_size": "39.3M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6764",
   "og_image": "https://halomaps.org/hce/img/lg/7screenshot00-185.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch variant",
   "notes": "halo2 style Bloodgulch\n\nweapons:\n\nH2 battle rifle\nH2 magnum\nH2 rocket launcher\nH2 sentinel beam\nH2 shotgun\nH2 Smg\nH2 Sniper Rifle\nH2 covenant carbine\nH3 Supressed Smg:This hidden under a tank\nH3 battle rifle\nH3 ODST Socom Magnum\nSurvivalPack\n\nVehicles:\n\nvehicles:\nH2 Warthog\nH2 Banshee\nH2 Ghost\nH2 Scorpion\nH2 Spetre",
   "images": [
    "img/lg/7screenshot00-185.jpg"
   ],
   "hash": "53DE09C081BF49F0B1D2694B6C13BAD0",
   "fetched": "2026-10-07T16:21:09Z",
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    "file_name": "6764-(H2)bloodgulch.zip",
    "bytes": 39282028,
    "at": "2026-10-07T19:06:05Z",
    "sha1": "b516f2f655fcd3bcd932656ac2d5aa61d67ce08d"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6765,
   "title": "A10opening",
   "thumb": "img/lg/8screenshot00-170.jpg",
   "author": "concombrerouge",
   "date": "03/15/2014",
   "file_size": "8.7M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6765",
   "og_image": "https://halomaps.org/hce/img/lg/8screenshot00-170.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "The Cryobay from the Pilliar of Autumn",
   "notes": "This map was designed for Slayer and Oddball modes only\nFor melee fights",
   "images": [
    "img/lg/8screenshot00-170.jpg"
   ],
   "hash": "726E3C5B677986BFF32D79FAAF315BAD",
   "fetched": "2026-10-07T16:21:08Z",
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    "file_name": "6765-a10opening.zip",
    "bytes": 8717630,
    "at": "2026-10-07T19:06:01Z",
    "sha1": "aa5459b3e1969f204bc2402fa3184b4823b3ef2f"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6766,
   "title": "Landwar",
   "thumb": "img/lg/1screenshot00-238.jpg",
   "author": "Joel",
   "date": "03/15/2014",
   "file_size": "43.1M",
   "rating": null,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6766",
   "og_image": "https://halomaps.org/hce/img/lg/1screenshot00-238.jpg",
   "category": "Modified Single Player Maps",
   "description": "A single player level based off the Bloodgulch level",
   "notes": "Story:\nThe chief and marines crash to an unknown land. They seem to wait for you to get up, before they start to search for a way out. You must stop the enemy's from eliminating you and also find a way out.\n\nAbout: Map based on Bloodgulch\n\n( The is no end cut-scene but, you will know when you are done. :] )",
   "images": [
    "img/lg/1screenshot00-238.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/364A063A-45E9-4A9A-8B837A9F923FD004.JPG",
     "caption": "After Master Chief wins he leaves on the magical flying rocket launcher."
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   ],
   "hash": "828C545CBC0F0E6A3DC2ECC342F0AFCB",
   "fetched": "2026-10-07T16:29:56Z",
   "download": {
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    "file_name": "6766-landwar.zip",
    "bytes": 43086565,
    "at": "2026-10-07T19:39:08Z",
    "sha1": "7e3e4780ebcae4b3707c6d8c3b9d1099c638f63e"
   },
   "category_names": [
    "Modified Single Player Maps"
   ]
  },
  {
   "fid": 6767,
   "title": "Rampage",
   "thumb": "img/lg/3screenshot00-185.jpg",
   "author": "Cristián Petersen",
   "date": "03/15/2014",
   "file_size": "15.2M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6767",
   "og_image": "https://halomaps.org/hce/img/lg/3screenshot00-185.jpg",
   "category": "Halo CE Maps",
   "notes": "The map supports the gametypes:\n\n- CTF\n- Odball\n- Slayer\n- Race\n- King of the hill (with a little error. It starts from the 2nd stroke)\n\nThe map uses weapons like\n\n- Assault rifle (from the map \"Snowdrop\") with some edited shaders\n- Plasma pistol (from the ASCM campaign) with some edited shaders\n- Magnum \"Halo CEA\" style\n- Shotgun H1 (with edited shaders)\n- Plasma rifle (with new textures). I don't know who made this weapon, sorry\n\nAnd use\n\n- Biped H1 (with new shaders)\n- FP Hands H1 (with new shaders too)\n\nThat's all. Thanks for read this and enjoy the map.",
   "images": [
    "img/lg/3screenshot00-185.jpg",
    "img/lg/2screenshot00-206.jpg"
   ],
   "hash": "1EC4B1C61D54F964750D73DFF40E0556",
   "fetched": "2026-10-07T16:03:57Z",
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    "file_name": "6767-Rampage.zip",
    "bytes": 15181937,
    "at": "2026-10-07T18:14:41Z",
    "sha1": "eb1d71dd42383338523351b319b264a8549d71f8"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 6768,
   "title": "[h4]bloodgulch",
   "thumb": "img/lg/4screenshot00-182.jpg",
   "author": "?",
   "date": "03/15/2014",
   "file_size": "80.8M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6768",
   "og_image": "https://halomaps.org/hce/img/lg/4screenshot00-182.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch variant",
   "images": [
    "img/lg/4screenshot00-182.jpg"
   ],
   "hash": "3A9010393A9DB082EB1BC83693B467D0",
   "fetched": "2026-10-07T16:21:08Z",
   "download": {
    "ok": true,
    "file_name": "6768-[H4]Bloodgulch.zip",
    "bytes": 80771844,
    "at": "2026-10-07T19:06:00Z",
    "sha1": "77eab6e809d3014ced3dca9fc462040f84092e22"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6769,
   "title": "[hr]Dark Base",
   "thumb": "img/lg/8screenshot00-171.jpg",
   "author": "Maicol H Ramirez",
   "date": "03/15/2014",
   "file_size": "41.2M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6769",
   "og_image": "https://halomaps.org/hce/img/lg/8screenshot00-171.jpg",
   "category": "Modified Multiplayer Maps",
   "images": [
    "img/lg/8screenshot00-171.jpg"
   ],
   "hash": "F1DF0890272367F81247E893112C6405",
   "fetched": "2026-10-07T16:21:08Z",
   "download": {
    "ok": true,
    "file_name": "6769-[Hr]Dark_base.zip",
    "bytes": 41236307,
    "at": "2026-10-07T19:05:58Z",
    "sha1": "7fb5ab5a3be959c7cdaacdda0b337ae199fe2ecd"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6770,
   "title": "[hr] Zealot",
   "thumb": "img/lg/ACFBBAE.jpg",
   "author": "?",
   "date": "03/15/2014",
   "file_size": "120.8M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6770",
   "og_image": "https://halomaps.org/hce/img/lg/ACFBBAE.jpg",
   "category": "Modified Multiplayer Maps",
   "images": [
    "img/lg/ACFBBAE.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/A33E148C-33B9-4A69-A430B9BECE763784.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/58C977BC-1C23-49EB-ABF00A8960D07F73.JPG",
     "caption": "sigh"
    }
   ],
   "hash": "DE7379A507522856FA421509AEC2D284",
   "fetched": "2026-10-07T16:21:07Z",
   "download": {
    "ok": true,
    "file_name": "6770-[HR]_Zealot.zip",
    "bytes": 120844461,
    "at": "2026-10-07T19:06:03Z",
    "sha1": "429652f9d02222cc3b330680c9142013ca884963"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6771,
   "title": "Adjutant V4.2.0.0",
   "thumb": "img/lg/utility-1.jpg",
   "author": "reegar carbine",
   "date": "03/15/2014",
   "file_size": "1.9M",
   "rating": 7.0,
   "sids": [
    8
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6771",
   "og_image": "https://halomaps.org/hce/img/lg/utility-1.jpg",
   "category": "Halo Utilities",
   "description": "An updated and improved version of graveminds Adjutant V3.2.0.0",
   "notes": "Adjutant is the all-in-one asset extraction tool for Halo 3, Halo 3: ODST, Halo: Reach and Halo 4,\n\nImprovements:\n\n-Fixed various bugs and glitches.\n\nAdjutant now also supports:\n- BSP extraction for any game\n- Halo 4 sound extraction\n- Animations for bipeds",
   "images": [
    "img/lg/utility-1.jpg"
   ],
   "hash": "9E54B49E83DDD6093A1FBCB3D96B1B06",
   "fetched": "2026-10-07T16:41:37Z",
   "download": {
    "ok": true,
    "file_name": "6771-Adjutant_V4.2.0.0.zip",
    "bytes": 1857035,
    "at": "2026-10-07T20:15:53Z",
    "sha1": "47ac1e74c6e625da0489d928acd9a4a9294c6b7f"
   },
   "category_names": [
    "Halo Utilities"
   ]
  },
  {
   "fid": 6772,
   "title": "Arbiter Player Tags",
   "thumb": "img/lg/arbiter1.png",
   "author": "potterhalo",
   "date": "03/15/2014",
   "file_size": "13.9M",
   "rating": null,
   "sids": [
    34
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6772",
   "og_image": "https://halomaps.org/hce/img/lg/arbiter1.png",
   "category": "Halo CE Biped Tags",
   "description": "This biped tag is an arbiter player biped",
   "notes": "this biped tag it´s an arbiter player, the model animations\nit can also be used to elites and use some weapons with 2 hands.",
   "images": [
    "img/lg/arbiter1.png",
    "img/lg/arbiter2.png"
   ],
   "hash": "3D440319427D8D52B6F52C7FD9E5E9D8",
   "fetched": "2026-10-07T16:34:52Z",
   "download": {
    "ok": true,
    "file_name": "6772-arbiter_player.zip",
    "bytes": 13886093,
    "at": "2026-10-07T20:00:39Z",
    "sha1": "b540337b3b1a4d71416cb9eed8465ebbcaea7d5c"
   },
   "category_names": [
    "Halo CE Biped Tags"
   ]
  },
  {
   "fid": 6773,
   "title": "Beta Marine Reach tags",
   "thumb": "img/lg/Sin_título.png",
   "author": "potterhalo.",
   "date": "03/15/2014",
   "file_size": "6.0M",
   "rating": null,
   "sids": [
    34
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6773",
   "og_image": "https://halomaps.org/hce/img/lg/Sin_título.png",
   "category": "Halo CE Biped Tags",
   "notes": "these marines the only thing I had to change the bitmaps are, because I have the 3dsmax and Cabié bitmaps and put them as Marines halo reach.",
   "images": [
    "img/lg/Sin_título.png",
    "img/lg/Sin_título2.png"
   ],
   "hash": "E016136C29143B961B9BC65AAFD80FF5",
   "fetched": "2026-10-07T16:34:52Z",
   "download": {
    "ok": true,
    "file_name": "6773-beta_marine_reach.zip",
    "bytes": 6013359,
    "at": "2026-10-07T20:00:39Z",
    "sha1": "a41a25dbaa1f82ca394fcd4ce8f54765a917d205"
   },
   "category_names": [
    "Halo CE Biped Tags"
   ]
  },
  {
   "fid": 6774,
   "title": "C10 Guilty Spark UI",
   "thumb": "img/lg/haloce_2013-10-15_17-47-02-75.jpg",
   "author": "",
   "date": "03/15/2014",
   "file_size": "12.6M",
   "rating": null,
   "sids": [
    26
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6774",
   "og_image": "https://halomaps.org/hce/img/lg/haloce_2013-10-15_17-47-02-75.jpg",
   "category": "Custom UI Files",
   "description": "C10 Guilty Spark UI (User Interface) Map file replacement",
   "images": [
    "img/lg/haloce_2013-10-15_17-47-02-75.jpg"
   ],
   "hash": "4C23BB0509695A747BFB6FA1A32CBE8D",
   "fetched": "2026-10-07T16:41:13Z",
   "download": {
    "ok": true,
    "file_name": "6774-C10_Guilty_Spark_UI.zip",
    "bytes": 12616467,
    "at": "2026-10-07T20:15:07Z",
    "sha1": "b7bddbc5b6f93b8b82639c56d12d78ceb29bd6a6"
   },
   "category_names": [
    "Custom UI Files"
   ]
  },
  {
   "fid": 6775,
   "title": "Aquarii Final",
   "thumb": "img/lg/0screenshot00-438.jpg",
   "author": "Higuy",
   "date": "03/15/2014",
   "file_size": "24.1M",
   "rating": 9.2,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6775",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-438.jpg",
   "category": "Halo CE Maps",
   "description": "A luxurious underwater aquarium.",
   "notes": "A luxurious underwater aquarium.\n\nThis level took much inspiration from the original Halo levels Rat Race and Chirlon, with its many ramps and teleports giving players quick access to multiple points around the map.",
   "images": [
    "img/lg/0screenshot00-438.jpg",
    "img/lg/4screenshot00-183.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/21C13405-CA5B-4022-B8B023D8B2C793EE.JPG",
     "caption": "\"The map is incomplete, and I'm never going to finish it.\" - Higuy in previous version."
    },
    {
     "src": "img/users/lg/344C2AB7-18E7-4463-BB59B5D1850C3050.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/AE5AD12D-6DDB-470A-9C47277C59902670.JPG",
     "caption": "Hello thar, watcha doing'?"
    },
    {
     "src": "img/users/lg/2C04C0C6-824D-44C9-A98DE15F6461B2BB.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/BD2A80EE-2AF8-44FA-B1D782D061D062CD.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/28D2D705-E657-4F0F-BAE0C91935E6591F.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/F6A874AF-902F-4341-9876C7CE7CB48883.JPG",
     "caption": "A secret place behind an aquarium"
    },
    {
     "src": "img/users/lg/2E92008F-1A36-4E2B-9F48E7DE9B3EF3FF.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/DF11C27A-CCA3-45DA-A59D1DFBC1A94AD0.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/8DFD7BE2-B8AC-4411-9F2BBEB38AA03668.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/60EA0E6C-CE8D-4929-90478A15717732A1.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/13B67963-950F-435A-8E60DD6D3FC737D3.JPG",
     "caption": "Easter Egg inside one of the tanks"
    }
   ],
   "hash": "1108D8562F2ACC879FEB57746016FDD3",
   "fetched": "2026-10-07T16:03:57Z",
   "download": {
    "ok": true,
    "file_name": "6775-aquarii_final.zip",
    "bytes": 24106161,
    "at": "2026-10-07T18:14:40Z",
    "sha1": "1911a393a72ad61ab5e2da9da126b83e8ef66c51"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 6776,
   "title": "Area B",
   "thumb": "img/lg/7screenshot00-186.jpg",
   "author": "Isaac",
   "date": "03/15/2014",
   "file_size": "8.4M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6776",
   "og_image": "https://halomaps.org/hce/img/lg/7screenshot00-186.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "Play as a Sentinel",
   "images": [
    "img/lg/7screenshot00-186.jpg"
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   "hash": "C030206F6C9B852268C7223F896DF3C8",
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  {
   "fid": 6777,
   "title": "Battlecraft",
   "thumb": "img/lg/8screenshot00-173.jpg",
   "author": "?",
   "date": "03/15/2014",
   "file_size": "10.2M",
   "rating": 8.3,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6777",
   "og_image": "https://halomaps.org/hce/img/lg/8screenshot00-173.jpg",
   "category": "Halo CE Maps",
   "description": "A Minecraft themed level with buildings and tunnels",
   "images": [
    "img/lg/8screenshot00-173.jpg",
    "img/lg/9screenshot00-162.jpg"
   ],
   "screenshots": [
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     "caption": ""
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    {
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     "caption": ""
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     "caption": ""
    },
    {
     "src": "img/users/lg/E94AE540-FA0D-450D-AA167706C25B0C23.JPG",
     "caption": ""
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    {
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     "caption": ""
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    {
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     "caption": ""
    },
    {
     "src": "img/users/lg/AC803B4A-7B18-4CCD-80565B8BB3E2470D.JPG",
     "caption": "SWAG"
    },
    {
     "src": "img/users/lg/E99F4670-0121-47B7-87793242666CB9C2.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/F1129FAE-E2AB-4BCF-8B0120D629DBCAE7.JPG",
     "caption": ""
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    {
     "src": "img/users/lg/E265C4FA-2D42-4CC0-9828C7FB2C187BBD.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/7C3092EB-14E1-4E10-A01572E7FD63B7EC.JPG",
     "caption": "Map author going dirty"
    },
    {
     "src": "img/users/lg/2567CA49-A7DE-45CF-BFAB117AB4923A99.JPG",
     "caption": "Having fun"
    }
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   "hash": "7FC1C63E49323A52A88E772BF71869B5",
   "fetched": "2026-10-07T16:03:57Z",
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   "category_names": [
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   "fid": 6778,
   "title": "Bloodgulch City",
   "thumb": "img/lg/10screenshot00-155.jpg",
   "author": "Alex",
   "date": "03/15/2014",
   "file_size": "45.9M",
   "rating": null,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6778",
   "og_image": "https://halomaps.org/hce/img/lg/10screenshot00-155.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch variant",
   "notes": "4.This original map has all the basic weapons of Halo CE maps .\nMay . scenery have the following :\n\n. Has the semaphore maps Chronopolis c3 public betas 0.2 , 0.3 , Chronopolis Mod\nChronopolis Mod 2 , City2000 , City2001 and City2002 .\n\n. Has the blue road signs maps Chronopolis c3 public betas\n0.2 , 0.3 , and Chronopolis Chronopolis Mod Mod 2 .\n\n. Boards have the ipod and the pictures maya 7 City2001 maps, Chronopolis c3 public\nbetas 0.2 , 0.3 , Chronopolis Mod and Chronopolis Mod 2 .\n\n. Has the green street signs of New Mombasa Classic City2001 and maps.\n\n. Has boards ( Hog red and blue UNSC Forces ) New Mombasa Classic map .\n\nThis map has the following weapons :\n\n1.Assault Rifle ( Halo CE )\n2.Sniper Rifle ( Halo CE )\n3.Pistol ( Halo CE )\n4.Shotgun ( Halo CE )\n5.Flamethrower ( Halo CE )\n6.RocketLauncher ( Halo CE )\n7.Plasma Rifle ( Halo CE )\n8.Plasma Pistol ( Halo CE )\n9.Granadas Plasma and Fragmentation ( Halo CE )\n\nThis map brings the following amenities:\n\n1.Botiquin Life (Power Pack)\n2.On shield\n3.Active camouflage\n\nThis map brings the following Vehicles:\n\n1.Banshee (Halo CE)\n2.Scorpion (Halo CE)\n3.Ghost (Halo CE)\n4.Warthog Normal (Halo CE)\n5.Warthog Rocket Launcher (Halo CE)",
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   "title": "C V M Snowcast",
   "thumb": "img/lg/12screenshot00-143.jpg",
   "author": "The Sun",
   "date": "03/15/2014",
   "file_size": "44.6M",
   "rating": null,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6779",
   "og_image": "https://halomaps.org/hce/img/lg/12screenshot00-143.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A snowcast variant with Covenant and Human AI bots",
   "notes": "Set in a small snowy canyon, with the he marines and covenant attacking\nfrom both bases. The covenant dominate a little, so gameplay may be\nslightly one-sided. Map may lag if your computer is a little old, but\ngenerally that isn't much of a problem. As usual, you can switch teams, and\nfight with either side.\n\nKnown bugs -\n1. Marines may attack the wounded bipeds (don't know why)",
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   "fid": 6780,
   "title": "Attack on Reviewers",
   "thumb": "img/lg/16screenshot00-102.jpg",
   "author": "Louis Cypher",
   "date": "03/15/2014",
   "file_size": "40.4M",
   "rating": null,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6780",
   "og_image": "https://halomaps.org/hce/img/lg/16screenshot00-102.jpg",
   "category": "Modified Single Player Maps",
   "description": "An Airlock Firefight varient",
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   "category_names": [
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   "fid": 6781,
   "title": "Super Wacky Fun Time Tagpack",
   "thumb": "img/lg/haloring-1.jpg",
   "author": "ZTeamIsDeadSA",
   "date": "03/15/2014",
   "file_size": "67.2M",
   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6781",
   "og_image": "https://halomaps.org/hce/img/lg/haloring-1.jpg",
   "category": "Halo CE Tag Packs",
   "description": "An unfinished tag pack from Super Wacky Funtime Ultimate",
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   "category_names": [
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  {
   "fid": 6782,
   "title": "Takedown Projectlawson Yelo",
   "thumb": "img/lg/OS_map-18.jpg",
   "author": "MatthewDratt",
   "date": "03/15/2014",
   "file_size": "303.1M",
   "rating": 8.9,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6782",
   "og_image": "https://halomaps.org/hce/img/lg/OS_map-18.jpg",
   "category": "YELO - Open Sauce Maps",
   "description": "Infiltrate Lawson's orginization and find out what he's up to.",
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   "hash": "DE58E46E3A63578F5E997FF0FF13335D",
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   "category_names": [
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  {
   "fid": 6783,
   "title": "Tape City Gulch V3!",
   "thumb": "img/lg/0screenshot00-439.jpg",
   "author": "Tape City",
   "date": "03/15/2014",
   "file_size": "43.2M",
   "rating": null,
   "sids": [
    24
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6783",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-439.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch variant",
   "notes": "Description: An unfinished Blood Gulch Varient",
   "images": [
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   ],
   "hash": "69786075AF49DC267EF637469B6BFDEA",
   "fetched": "2026-10-07T16:21:06Z",
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    "file_name": "6783-Tape_City_gulch_v3!.zip",
    "bytes": 43244020,
    "at": "2026-10-07T19:05:48Z",
    "sha1": "e9917f8cee73e49e45aced4637ce46dd5582806a"
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   "category_names": [
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  {
   "fid": 6784,
   "title": "The Cage",
   "thumb": "img/lg/4screenshot00-185.jpg",
   "author": "Spartan 2507",
   "date": "03/15/2014",
   "file_size": "86.1M",
   "rating": 7.7,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6784",
   "og_image": "https://halomaps.org/hce/img/lg/4screenshot00-185.jpg",
   "category": "Halo CE Maps",
   "description": "Map Based on the original Halo REACH Forge World (the cage)",
   "images": [
    "img/lg/4screenshot00-185.jpg",
    "img/lg/1screenshot00-239.jpg"
   ],
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     "caption": ""
    },
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     "src": "img/users/lg/F3AA4784-03A5-46F8-BBD6B722A17FDD12.JPG",
     "caption": ""
    },
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     "caption": ""
    },
    {
     "src": "img/users/lg/9FECE991-7832-4947-A25093324B847FCD.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/68CC392D-5654-42A0-B24C00A0FFE0DA92.JPG",
     "caption": "Waterfalls"
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    {
     "src": "img/users/lg/FECCDE36-5A87-4B6C-BC37BE34C235BA05.JPG",
     "caption": ""
    },
    {
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     "caption": ""
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    {
     "src": "img/users/lg/6B581AC0-4273-440A-B7AC42177E30379C.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/409562CC-DA78-4ADD-926DC8A740129576.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/67BC48A6-687F-448F-8849E71C0565E253.JPG",
     "caption": "The beach located far away from the initial map"
    },
    {
     "src": "img/users/lg/2F692780-37B1-432C-B59884BC3E2EC50F.JPG",
     "caption": "A cliff located far away from the initial map"
    },
    {
     "src": "img/users/lg/646FCF31-CEDE-4212-92DBC3933114E33E.JPG",
     "caption": ""
    }
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   "hash": "05211E75B70DF8880A7BC04E04BEE1D7",
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    "file_name": "6784-the_Cage.zip",
    "bytes": 86060390,
    "at": "2026-10-07T18:14:38Z",
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   "category_names": [
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  {
   "fid": 6785,
   "title": "Tiroteo Island",
   "thumb": "img/lg/5screenshot00-184.jpg",
   "author": "potterhalo",
   "date": "03/15/2014",
   "file_size": "132.7M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6785",
   "og_image": "https://halomaps.org/hce/img/lg/5screenshot00-184.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Deathisland variant with AI Bots setup ina a firefight mode",
   "notes": "description: this map is a shooting multiplayer map.\nrounds are endless and only supports the slayer multiplayer variant,\nyou play with the Inquisitor.\n\nfriends: elites and jackals.\n\nenemies: flood an humans.",
   "images": [
    "img/lg/5screenshot00-184.jpg"
   ],
   "hash": "3C770FBCCB38D395B014759F2987767F",
   "fetched": "2026-10-07T16:21:06Z",
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    "file_name": "6785-tiroteo-island.zip",
    "bytes": 132678283,
    "at": "2026-10-07T19:05:51Z",
    "sha1": "384697e5fc608dce0bd20e12852b0e38d7c70fd1"
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   "category_names": [
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  {
   "fid": 6786,
   "title": "Tml Hr Cla Ink Fissurefall",
   "thumb": "img/lg/8screenshot00-172.jpg",
   "author": "russellromerohxc",
   "date": "03/15/2014",
   "file_size": "52.2M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6786",
   "og_image": "https://halomaps.org/hce/img/lg/8screenshot00-172.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Fissure Falls Varient",
   "images": [
    "img/lg/8screenshot00-172.jpg"
   ],
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   "fetched": "2026-10-07T16:21:06Z",
   "download": {
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    "file_name": "6786-tml_hr_cla_ink_fissurefall.zip",
    "bytes": 52151273,
    "at": "2026-10-07T19:05:43Z",
    "sha1": "9fec787b68418c55cfb19ddb0538acbaa12902ee"
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   "category_names": [
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  },
  {
   "fid": 6787,
   "title": "Tunnel",
   "thumb": "img/lg/10screenshot00-157.jpg",
   "author": "Isaac",
   "date": "03/15/2014",
   "file_size": "9.0M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6787",
   "og_image": "https://halomaps.org/hce/img/lg/10screenshot00-157.jpg",
   "category": "Halo CE Maps",
   "description": "Two bases separated by a tunnel",
   "notes": "this map only play on Slayer and CTF",
   "images": [
    "img/lg/10screenshot00-157.jpg",
    "img/lg/13screenshot00-134.jpg"
   ],
   "hash": "F97C6B62053A10F4DCCACBDE3246759F",
   "fetched": "2026-10-07T16:03:56Z",
   "download": {
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    "file_name": "6787-tunnel.zip",
    "bytes": 9030282,
    "at": "2026-10-07T18:14:32Z",
    "sha1": "acf65fc3e606dd6f66de06d3301420dbc18e33a7"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 6788,
   "title": "Takedown Project Lawson (parts 1 & 2)",
   "thumb": "img/lg/14screenshot00-122.jpg",
   "author": "MatthewDratt",
   "date": "03/15/2014",
   "file_size": "382.8M",
   "rating": 8.1,
   "sids": [
    37
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6788",
   "og_image": "https://halomaps.org/hce/img/lg/14screenshot00-122.jpg",
   "category": "Custom Single Player Maps",
   "description": "Infiltrate Lawson's organization and find out what he's up to.",
   "notes": "THIS IS THE MAP VERSION. IT IS RECOMMENDED TO PLAY THE YELO VERSION.PLEASE HAVE BOTH MAP FILES (Part 1 & 2) INSTALLED BEFORE STARTING.\n\n(Takedown_ProjectLawson.map & Takedown_ProjectLawson_P2.map)\n\nShort Description: Infiltrate Lawson's organization and find out what he's up to.\n\nFull Description:\nFinally... Here it is after all this time, the release of Takedown: Project Lawson. It's been one hell of a learning experience.\n\nThe story is you (Karner) and your partner Kadar infiltrate a rogue\nSpartan's organization. This rogue spartan (Lawson) thinks you are joining his organization. As\nsuch you are sent on a mission with him. Get inside this forerunner structure and find what Lawson\nis so eager for inside.\n\nThis story follows Takedown: The Introduction, so if you haven't played that, go play it! (A new re-release version has\nbeen released alongside this project!)\n\nTakedown: Project Lawson is a single player map based off the an extended\nversion of the Danger Canyon bsp, as well as some custom BSP. It features complete cinematics as\nwell as a variety of gameplay situations.\n\nTakedown: Project Lawson was made with 70 degrees Field Of View. Changing these settings may result in unexpected\ngraphical bugs.\n\nNote: It is possible the game may exception if you skip to Rally Point Alpha in the load menu.\nThis is a rare occurrence and shouldn't happen a second time.\n\nTO LOAD THE MAP, HIT (~) AND ENTER \"takedown_projectlawson\" \"takedown_projectlawson_p2\" (Part 2 can be loaded through Part 1's UI). OR GET THE UNIVERSAL UI.",
   "images": [
    "img/lg/14screenshot00-122.jpg"
   ],
   "hash": "FDBEA4C3A0C0350784A843B5D51E9283",
   "fetched": "2026-10-07T16:31:28Z",
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    "file_name": "6788-Takedown_Project_Lawson.zip",
    "bytes": 382790833,
    "at": "2026-10-07T19:53:42Z",
    "sha1": "3349bd221eef673fde0c3ff5ca89036534e53466"
   },
   "category_names": [
    "Custom Single Player Maps"
   ]
  },
  {
   "fid": 6789,
   "title": "Takedown The Introduction Updated",
   "thumb": "img/lg/ACFBD0C.jpg",
   "author": "MatthewDratt",
   "date": "03/15/2014",
   "file_size": "191.5M",
   "rating": 8.3,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6789",
   "og_image": "https://halomaps.org/hce/img/lg/ACFBD0C.jpg",
   "category": "Modified Single Player Maps",
   "description": "Relive the Introduction with updated cinematics, tagset, and gameplay!",
   "notes": "Full description:\n\nWith the release of Takedown: Project Lawson, I wanted to give people a reason to play The Introduction one last time before playing Project Lawson. With new voice acting, updated tagset, and more, this re-release version is what you would expect in a full map release!\n\nRelive your moments as Gray through Ice fields with updated cinematic, tagset, and more. Catch up on the Takedown lore by replaying The Introduction that started it all.",
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  {
   "fid": 6790,
   "title": "H2 Ranger Elite Tags",
   "thumb": "img/lg/Immagine2.jpg",
   "author": "SOI_7",
   "date": "03/16/2014",
   "file_size": "2.6M",
   "rating": null,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6790",
   "og_image": "https://halomaps.org/hce/img/lg/Immagine2.jpg",
   "category": "Halo CE Biped Tags",
   "notes": "This archive contains two .gbxmodel files: one works with the included biped, and is the flying variant, the other is a non-flying variant that you need to set up for a regular elite biped.\n\nFor the flying Ranger, you need the original CMT Elite Ranger tags, because some tags (like the animations and the thruster sounds) are missing in this archive.",
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   "category_names": [
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   "title": "AI Warthog driving Tutuorial in Spanish (PDF)",
   "thumb": "img/lg/tutorial-6.jpg",
   "author": "",
   "date": "03/16/2014",
   "file_size": "186.4K",
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6791",
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   "category": "Tutorials",
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   "category_names": [
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  },
  {
   "fid": 6792,
   "title": "Half Life 2 Pistol Weapon Tags",
   "thumb": "img/lg/screenshot_2-2.jpg",
   "author": "nihao123456ftw",
   "date": "03/16/2014",
   "file_size": "5.2M",
   "rating": null,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6792",
   "og_image": "https://halomaps.org/hce/img/lg/screenshot_2-2.jpg",
   "category": "Halo CE Weapon Tags",
   "notes": "These aren't exactly ripped from half life 2 (can't find the .mdl files for the weapons so i searched online) , they are a remade usp_match by modderfreak\nFor this weapon I didn't feel like reanimating it unlike the crossbow, but miraculously it works fine with stock halo 1 animations.\nThe only problem is that there are like 4 different textures for each part of the gun... if the size is too large you might want to squeeze it all into 1 texture\n\nThe weapon in-game will fire as fast as you can press the trigger, but is weaker than the normal halo 1 pistol",
   "images": [
    "img/lg/screenshot_2-2.jpg",
    "img/lg/screenshot_1-2.jpg"
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   "category_names": [
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  },
  {
   "fid": 6793,
   "title": "Halo 3 ODST Tags",
   "thumb": "img/lg/haloce_2014-02-28_15-31-39-83.jpg",
   "author": "Darksoldier/Noobinator",
   "date": "03/16/2014",
   "file_size": "11.0M",
   "rating": null,
   "sids": [
    34
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6793",
   "og_image": "https://halomaps.org/hce/img/lg/haloce_2014-02-28_15-31-39-83.jpg",
   "category": "Halo CE Biped Tags",
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   "category_names": [
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  },
  {
   "fid": 6794,
   "title": "Halo3 Grunt Dialog tags",
   "thumb": "img/lg/dialoge.jpg",
   "author": "MatthewDratt",
   "date": "03/16/2014",
   "file_size": "47.6M",
   "rating": null,
   "sids": [
    20
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6794",
   "og_image": "https://halomaps.org/hce/img/lg/dialoge.jpg",
   "category": "Halo CE Misc. Tags",
   "notes": "To install these dialog tags, open the grunt biped(s) tags in guerilla and go to \"Dialogue Variants\" and find\nthe .dialogue file where installed.\n\nThis pack contains 4 variants of the grunts. To install all 4, just click add in guerilla and add them all!\n\nAll sounds been processed completely (with mouth data, ect) so it's as easy as install and you're good to go!\n\nThe .dialogue file with the extension _mc means grunts will say stuff about masterchief/demon. The .dialogue\nfile with the extension _arb means grunts will say stuff about the Arbiter. The other has all of this\ndialogue cut and replaced with similar dialog.\n\nThese tags requires 0.44 tagspace in your map file.",
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    "img/lg/dialoge.jpg"
   ],
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   "fetched": "2026-10-07T16:34:02Z",
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   },
   "category_names": [
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   ]
  },
  {
   "fid": 6795,
   "title": "Halo Reach DMR[unfinished Test] (max/3ds)",
   "thumb": "img/lg/[TMM]Preview.jpg",
   "author": "YEZUGAN",
   "date": "03/16/2014",
   "file_size": "3.8M",
   "rating": 9.0,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6795",
   "og_image": "https://halomaps.org/hce/img/lg/[TMM]Preview.jpg",
   "category": "3D Model Files",
   "description": "replica model of the Halo Reach DMR.",
   "images": [
    "img/lg/[TMM]Preview.jpg"
   ],
   "hash": "6EB445E078AB6F03F5F1EF29245E5653",
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    "sha1": "14494c80047bf6e3fd927f4553171507a707dfef"
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   "category_names": [
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  {
   "fid": 6796,
   "title": "Halfa",
   "thumb": "img/lg/2screenshot00-207.jpg",
   "author": "?",
   "date": "03/16/2014",
   "file_size": "50.7M",
   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6796",
   "og_image": "https://halomaps.org/hce/img/lg/2screenshot00-207.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Beavercreek variant with AI bots",
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   "category_names": [
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  {
   "fid": 6797,
   "title": "Halo Custom Edition Dedicated Server V1.0.10",
   "thumb": "img/lg/0screenshot01521350-15.jpg",
   "author": "Bungie / Roger Wolfson",
   "date": "05/15/2014",
   "file_size": "864.8K",
   "rating": 7.2,
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   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6797",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot01521350-15.jpg",
   "category": "Official Halo CE Files",
   "description": "Main exe file replacement for the Dedicated Server",
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   "images": [
    "img/lg/0screenshot01521350-15.jpg"
   ],
   "hash": "82CD5E585DCBA1C5419F5EC73004B285",
   "fetched": "2026-10-07T16:43:41Z",
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    "file_name": "6797-haloceded-1.0.10.zip",
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    "at": "2026-10-07T20:20:37Z",
    "sha1": "1f89d9a4877ff1913a95407f88d208f8125b3558"
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   "category_names": [
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   ]
  },
  {
   "fid": 6798,
   "title": "Halo Custom Edition Patch V1.0.10",
   "thumb": "img/lg/0screenshot01521350-16.jpg",
   "author": "Bungie / Roger Wolfson",
   "date": "05/15/2014",
   "file_size": "3.2M",
   "rating": 8.5,
   "sids": [
    38
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6798",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot01521350-16.jpg",
   "category": "Halo Custom Edition Game",
   "description": "Patch file to upgrade the Halo Custom Edition Game to version 1.0.10",
   "notes": "Patch notes:\nBumped version to 1.0.10.0621\nMoved Gamespy services to use new non-Gamespy server\nFixed a family of index-out-of-bounds bugs which had been exploited to crash clients\nMade banlist parsing not case-sensitive\nRemoved halt on cache file verify error\nRemoved some verbose debug logging of gamespy connections\nFixed handling of video cards with >= 2GB of memory\nEnabled refractive Active Camo on Nvidia cards, which had previously used an alpha fade. (AMD cards\n\nalready have this)\nUpdated 2003-era upper bound on the video resolution picker. Use at your own risk; the game is\n\nuntested at 4800x3600.\nUpdated chatbox settings to work with newer resolutions\nModels node limit updated to 63\nFixed reading sv_ban_penalty from init.txt\nDisabled executable_is_valid checksum from strings.dll\nAllowed network access in devmode\nFixed parsing of custom map names containing a \".\"\n\nThe Gamespy-replacement server will soon gain support for authenticating CD keys, allowing server\n\noperators to create meaningful ban files to keep out griefers (who could otherwise easily create a\n\nnew online ID). This feature is still in testing and is not yet active.",
   "images": [
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   ],
   "hash": "B6A4439A2BE3F59DE25B3F7CDC9C0DE9",
   "fetched": "2026-10-07T16:43:36Z",
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    "file_name": "6798-haloce-patch-1.0.10.zip",
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    "at": "2026-10-07T20:19:45Z",
    "sha1": "468599d1d1392f689f2b4a8c6429c71f797a9004"
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   "category_names": [
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  },
  {
   "fid": 6799,
   "title": "57 Pistol Model (MAX)",
   "thumb": "img/lg/57pistol.jpg",
   "author": "PRPatxi",
   "date": "07/12/2014",
   "file_size": "221.8K",
   "rating": null,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6799",
   "og_image": "https://halomaps.org/hce/img/lg/57pistol.jpg",
   "category": "3D Model Files",
   "description": "57 pistol weapon model. Comes textured.",
   "images": [
    "img/lg/57pistol.jpg"
   ],
   "hash": "DF2524DA9176FF2CA2AB362D638ED560",
   "fetched": "2026-10-07T16:31:57Z",
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    "file_name": "6799-57_Pistol_Model.zip",
    "bytes": 221791,
    "at": "2026-10-07T19:55:37Z",
    "sha1": "c6bea0744371c0688ace33410ead51b2c4b8a435"
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   "category_names": [
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  },
  {
   "fid": 6800,
   "title": "Actorx Importer for 3ds Max",
   "thumb": "img/lg/utility-2.jpg",
   "author": "Konstantin Nosov (Gildor)",
   "date": "07/12/2014",
   "file_size": "102.5K",
   "rating": null,
   "sids": [
    8
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6800",
   "og_image": "https://halomaps.org/hce/img/lg/utility-2.jpg",
   "category": "Halo Utilities",
   "notes": "Description:\n\nActorX Importer complements functionality of the Epic Games ActorX Exporter.\nEpic's plugin can export psk and psa files from 3ds Max, Maya and XSI.\n\nPlugin from this page has opposite functionality:\nyou can load psk and psa files back to the 3ds Max (there is no versions for Maya and XSI).",
   "images": [
    "img/lg/utility-2.jpg"
   ],
   "hash": "FA2F926B6FAAC9F8E8BFE9AEAB7C1E4C",
   "fetched": "2026-10-07T16:41:37Z",
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    "at": "2026-10-07T20:15:52Z",
    "sha1": "7ddc86520229012f8685d7ccda702f74a40dfc24"
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   "category_names": [
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  {
   "fid": 6801,
   "title": "Assault Rifle a [customized Version 3dsmax] (PSK)",
   "thumb": "img/lg/Preview-13.jpg",
   "author": "YEZUGAN",
   "date": "07/12/2014",
   "file_size": "6.5M",
   "rating": null,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6801",
   "og_image": "https://halomaps.org/hce/img/lg/Preview-13.jpg",
   "category": "3D Model Files",
   "notes": "About:\nThis model contains both animations, textures, fp and scripts needed to work it into Autodesk 3DSMAX.\n\nRecommendation:\nThis is a model format psk to work it in UDK |. Unreal Development Kit but can import it to 3dsmax using the scripts that is included in the folder.",
   "images": [
    "img/lg/Preview-13.jpg"
   ],
   "hash": "BE535B234BE0A33FC4ECF3DB57FB6C3F",
   "fetched": "2026-10-07T16:31:56Z",
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    "file_name": "6801-Assault_Rifle_A_[Customized_Version_-_3DSMAX].zip",
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    "at": "2026-10-07T19:55:36Z",
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   "category_names": [
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  {
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   "title": "Assault Rifle B [customized Version 3dsmax] (PSK)",
   "thumb": "img/lg/Preview-14.jpg",
   "author": "YEZUGAN",
   "date": "07/12/2014",
   "file_size": "7.7M",
   "rating": null,
   "sids": [
    28
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6802",
   "og_image": "https://halomaps.org/hce/img/lg/Preview-14.jpg",
   "category": "3D Model Files",
   "description": "This is based on a modified model halo weapons 4.",
   "notes": "About:\nThis model contains both animations, textures, fp and scripts needed to work it into Autodesk 3DSMAX.\n\nRecommendation:\nThis is a model format psk to work it in UDK |. Unreal Development Kit but can import it to 3dsmax using the scripts that is included in the folder.",
   "images": [
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   "category_names": [
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  },
  {
   "fid": 6803,
   "title": "Baseball Bat Tags",
   "thumb": "img/lg/bbat02.png",
   "author": "concombrerouge",
   "date": "07/12/2014",
   "file_size": "2.7M",
   "rating": null,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6803",
   "og_image": "https://halomaps.org/hce/img/lg/bbat02.png",
   "category": "Halo CE Weapon Tags",
   "description": "A melee weapon",
   "notes": "Recommendation:\nExtract the Baseball bat archive into your tags directory.\nIt will ask you about 2 existing files, replace them both.\n(Back up those two files if you like)",
   "images": [
    "img/lg/bbat02.png",
    "img/lg/bbat03.png"
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    "at": "2026-10-07T20:07:42Z",
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   "category_names": [
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  },
  {
   "fid": 6804,
   "title": "Battle Rifle [customized Version 3dsmax] (PSK)",
   "thumb": "img/lg/Preview-15.jpg",
   "author": "YEZUGAN",
   "date": "07/12/2014",
   "file_size": "12.4M",
   "rating": null,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6804",
   "og_image": "https://halomaps.org/hce/img/lg/Preview-15.jpg",
   "category": "3D Model Files",
   "description": "This is based on a modified model halo weapons 4.",
   "notes": "About:\nThis model contains both animations, textures, fp and scripts needed to work it into Autodesk 3DSMAX.\n\nRecommendation:\nThis is a model format psk to work it in UDK |. Unreal Development Kit but can import it to 3dsmax using the scripts that is included in the folder.",
   "images": [
    "img/lg/Preview-15.jpg"
   ],
   "hash": "2E89B320475FD2751D94F0851CF8E3D0",
   "fetched": "2026-10-07T16:31:55Z",
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    "file_name": "6804-Battle_Rifle_[Customized_Version_-_3DSMAX].zip",
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    "at": "2026-10-07T19:55:37Z",
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   "category_names": [
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  },
  {
   "fid": 6805,
   "title": "Bourrin H3 Mkv Os Redux Tags",
   "thumb": "img/lg/0screenshot00-436.jpg",
   "author": "AnotherUnknownSpartan",
   "date": "07/12/2014",
   "file_size": "21.5M",
   "rating": null,
   "sids": [
    34
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6805",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-436.jpg",
   "category": "Halo CE Biped Tags",
   "description": "A simple OS rework of the very nice Halo 3 MkV by Bourrin33 with random secondary color permutations",
   "notes": "Should work flawlessly, maybe more resource-intensive than the original and not very optimized (you can use the \"mark v_bak.gbxmodel\" instead of the \"mark v.gbxmodel\"\nand edit the multipurpose maps to remove random color permutations and spare some rendering memory), shaders are not perfect either far from it.\nIt's up to you to finish it as you like, you can use the shader models as references if you've never used Open Sauce before.\n\nTo use it in your map with all Open Sauce's niceties: just put the folders \"bourrin\" and \"detail_and_cube_maps\" in your tags folder and compile it with OS_tool (see download link below):\nOS_tool build-cache-file-ex \"\" 0 0 1 \"your.scenarioLocationHere\" (look at http://forum.halomaps.org/index.cfm?page=topic&topicID=40273 for more explanations)\n\nOpen Sauce downloads link: https://code.google.com/p/open-sauce/downloads/list (Thanks Kornmann for this amazing tool)\n\nOriginal textures and 3d model: Bungie",
   "images": [
    "img/lg/0screenshot00-436.jpg",
    "img/lg/8screenshot00-174.jpg"
   ],
   "hash": "A6AFDE521D5EFF181CAE22F233544C26",
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    "at": "2026-10-07T20:00:37Z",
    "sha1": "954162ab239aec1e5cc057b527bfc51660a43235"
   },
   "category_names": [
    "Halo CE Biped Tags"
   ]
  },
  {
   "fid": 6806,
   "title": "Benelli M4 Model (MAX)",
   "thumb": "img/lg/Benelli_M4_render.jpg",
   "author": "PRPatxi",
   "date": "07/12/2014",
   "file_size": "403.5K",
   "rating": null,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6806",
   "og_image": "https://halomaps.org/hce/img/lg/Benelli_M4_render.jpg",
   "category": "3D Model Files",
   "description": "Benelli M4 (XM1014) shotgun model. Textured.",
   "images": [
    "img/lg/Benelli_M4_render.jpg"
   ],
   "hash": "2A0E9F9EFEF1DA79E59EE2DEC58059D3",
   "fetched": "2026-10-07T16:31:55Z",
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    "file_name": "6806-Benelli_M4_Model.zip",
    "bytes": 403486,
    "at": "2026-10-07T19:55:34Z",
    "sha1": "5863223190add81ee912648a51e72ce0d81021b9"
   },
   "category_names": [
    "3D Model Files"
   ]
  },
  {
   "fid": 6807,
   "title": "Covenant Sniping Tower",
   "thumb": "img/lg/render_image.png",
   "author": "PRPatxi",
   "date": "07/12/2014",
   "file_size": "347.2K",
   "rating": null,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6807",
   "og_image": "https://halomaps.org/hce/img/lg/render_image.png",
   "category": "3D Model Files",
   "description": "This is a prototype model of the Covenant Sniping Towers",
   "images": [
    "img/lg/render_image.png"
   ],
   "hash": "070F70449E36FBDAFF54C0F62A929002",
   "fetched": "2026-10-07T16:31:55Z",
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    "file_name": "6807-Covenant_Sniping_Tower.zip",
    "bytes": 347207,
    "at": "2026-10-07T19:55:34Z",
    "sha1": "e8c72fd6c5a1fc81a14698b24bbf8acbc6cba1d8"
   },
   "category_names": [
    "3D Model Files"
   ]
  },
  {
   "fid": 6808,
   "title": "Desert Eagle Model",
   "thumb": "img/lg/Deserteagle.jpg",
   "author": "PRPatxi",
   "date": "07/12/2014",
   "file_size": "276.4K",
   "rating": null,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6808",
   "og_image": "https://halomaps.org/hce/img/lg/Deserteagle.jpg",
   "category": "3D Model Files",
   "description": "Desert Eagle weapon model. Comes textured.",
   "images": [
    "img/lg/Deserteagle.jpg"
   ],
   "hash": "760DD8DDB6624D51A77F75547DC3015F",
   "fetched": "2026-10-07T16:31:54Z",
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    "file_name": "6808-Desert_Eagle_Model.zip",
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    "at": "2026-10-07T19:55:34Z",
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   "category_names": [
    "3D Model Files"
   ]
  },
  {
   "fid": 6809,
   "title": "Fixing File Permissions Tutorial",
   "thumb": "img/lg/tutorial-7.jpg",
   "author": "afD2345",
   "date": "07/12/2014",
   "file_size": "2.0K",
   "rating": null,
   "sids": [
    23
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6809",
   "og_image": "https://halomaps.org/hce/img/lg/tutorial-7.jpg",
   "category": "Tutorials",
   "description": "This tutorial teaches you how to fix file permissions and get Halo PC, Halo CE and HEK working properly.",
   "images": [
    "img/lg/tutorial-7.jpg"
   ],
   "hash": "25225BC0636A3F73E71DD79939ADD40F",
   "fetched": "2026-10-07T16:39:35Z",
   "download": {
    "ok": true,
    "file_name": "6809-fixing_file_permissions_tutorial.zip",
    "bytes": 1969,
    "at": "2026-10-07T20:09:56Z",
    "sha1": "df8a2bf010ef5c7b6b5bbafdb0e20550fe62de2f"
   },
   "category_names": [
    "Tutorials"
   ]
  },
  {
   "fid": 6810,
   "title": "Glock Pistol Model",
   "thumb": "img/lg/glock.jpg",
   "author": "PRPatxi",
   "date": "07/12/2014",
   "file_size": "258.0K",
   "rating": null,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6810",
   "og_image": "https://halomaps.org/hce/img/lg/glock.jpg",
   "category": "3D Model Files",
   "description": "Glock Pistol model. Comes textured.",
   "images": [
    "img/lg/glock.jpg"
   ],
   "hash": "73D5E8DDF47B13A93AA30F55BBF5F65A",
   "fetched": "2026-10-07T16:31:54Z",
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    "file_name": "6810-Glock_Pistol_Model.zip",
    "bytes": 257951,
    "at": "2026-10-07T19:55:33Z",
    "sha1": "5e2a3fc00803c0ea537234b078e85d39460328eb"
   },
   "category_names": [
    "3D Model Files"
   ]
  },
  {
   "fid": 6811,
   "title": "H4 Hud Indicators",
   "thumb": "img/lg/icons.png",
   "author": "PRPatxi",
   "date": "07/12/2014",
   "file_size": "346.8K",
   "rating": null,
   "sids": [
    20
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6811",
   "og_image": "https://halomaps.org/hce/img/lg/icons.png",
   "category": "Halo CE Misc. Tags",
   "description": "These are the Halo 4 HUD indicator weapon icons.",
   "images": [
    "img/lg/icons.png"
   ],
   "hash": "7E25F8EAEEC56E81770444FABA315211",
   "fetched": "2026-10-07T16:34:02Z",
   "download": {
    "ok": true,
    "file_name": "6811-H4_Hud_Indicators.zip",
    "bytes": 346785,
    "at": "2026-10-07T19:58:40Z",
    "sha1": "77cde56e35ca6ade64ef399b64374a28bd56140b"
   },
   "category_names": [
    "Halo CE Misc. Tags"
   ]
  },
  {
   "fid": 6812,
   "title": "How to Sync Ai in Multiplayer(spanish)",
   "thumb": "img/lg/tutorial-8.jpg",
   "author": "translations by PRPatxi",
   "date": "07/12/2014",
   "file_size": "138.8K",
   "rating": null,
   "sids": [
    23
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6812",
   "og_image": "https://halomaps.org/hce/img/lg/tutorial-8.jpg",
   "category": "Tutorials",
   "notes": "This tutorial was made by Adolif and translated for the sole purpose so it can be understood by Spanish speaking people and to expand the HaloCE community and have more variety of map makers with their own content.",
   "images": [
    "img/lg/tutorial-8.jpg"
   ],
   "hash": "3A70DEC4C464B3CEDF9959FED54174A0",
   "fetched": "2026-10-07T16:39:35Z",
   "download": {
    "ok": true,
    "file_name": "6812-How_to_Sync_AI_in_Multiplayer(Spanish).zip",
    "bytes": 138752,
    "at": "2026-10-07T20:09:55Z",
    "sha1": "85195c63991dffe7f9889a993796a471c1059cca"
   },
   "category_names": [
    "Tutorials"
   ]
  },
  {
   "fid": 6813,
   "title": "M3 Shotgun Model",
   "thumb": "img/lg/shotgun-1.jpg",
   "author": "PRPatxi",
   "date": "07/12/2014",
   "file_size": "389.7K",
   "rating": null,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6813",
   "og_image": "https://halomaps.org/hce/img/lg/shotgun-1.jpg",
   "category": "3D Model Files",
   "description": "m3 shotgun model. Textured.",
   "images": [
    "img/lg/shotgun-1.jpg"
   ],
   "hash": "76D880FFC0652BDE0702B27B7701DB7D",
   "fetched": "2026-10-07T16:31:54Z",
   "download": {
    "ok": true,
    "file_name": "6813-M3_shotgun_model.zip",
    "bytes": 389728,
    "at": "2026-10-07T19:55:33Z",
    "sha1": "083e2ccab774268baee47c1c743b9f88859ffd0e"
   },
   "category_names": [
    "3D Model Files"
   ]
  },
  {
   "fid": 6814,
   "title": "P228 Pistol Model",
   "thumb": "img/lg/p228.jpg",
   "author": "PRPatxi",
   "date": "07/12/2014",
   "file_size": "226.4K",
   "rating": null,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6814",
   "og_image": "https://halomaps.org/hce/img/lg/p228.jpg",
   "category": "3D Model Files",
   "description": "p228 pistol model. Textured.",
   "images": [
    "img/lg/p228.jpg"
   ],
   "hash": "6034411B18A9CE68BEA443D682ABF6B9",
   "fetched": "2026-10-07T16:31:53Z",
   "download": {
    "ok": true,
    "file_name": "6814-p228_pistol_model.zip",
    "bytes": 226420,
    "at": "2026-10-07T19:55:32Z",
    "sha1": "064616ff672675cc77be4d6e6fdb87a076c10fbb"
   },
   "category_names": [
    "3D Model Files"
   ]
  },
  {
   "fid": 6815,
   "title": "Plasma Cannon Model",
   "thumb": "img/lg/Plasma_Cannon.png",
   "author": "PRPatxi",
   "date": "07/12/2014",
   "file_size": "319.0K",
   "rating": null,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6815",
   "og_image": "https://halomaps.org/hce/img/lg/Plasma_Cannon.png",
   "category": "3D Model Files",
   "description": "This is the Halo 3 Covenant Plasma Cannon Model with the Garbage folder including the destructible parts.",
   "images": [
    "img/lg/Plasma_Cannon.png"
   ],
   "hash": "EB747BC309C2B16962E866CF823C3095",
   "fetched": "2026-10-07T16:31:53Z",
   "download": {
    "ok": true,
    "file_name": "6815-Plasma_Cannon_Model.zip",
    "bytes": 318957,
    "at": "2026-10-07T19:55:33Z",
    "sha1": "e8482a0222b8ac95b25afe03197e4fe135cb75b1"
   },
   "category_names": [
    "3D Model Files"
   ]
  },
  {
   "fid": 6816,
   "title": "Scout Rifle Model",
   "thumb": "img/lg/Scout_Rifle_Render.jpg",
   "author": "PRPatxi",
   "date": "07/12/2014",
   "file_size": "330.0K",
   "rating": null,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6816",
   "og_image": "https://halomaps.org/hce/img/lg/Scout_Rifle_Render.jpg",
   "category": "3D Model Files",
   "description": "Scout Rifle model. Textured.",
   "images": [
    "img/lg/Scout_Rifle_Render.jpg"
   ],
   "hash": "5C1A45BC00B73725C8A4862B4B37C1C7",
   "fetched": "2026-10-07T16:31:52Z",
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    "ok": true,
    "file_name": "6816-Scout_Rifle_Model.zip",
    "bytes": 330027,
    "at": "2026-10-07T19:55:31Z",
    "sha1": "7092d638969842f02ffbba1e41a6df61f0416527"
   },
   "category_names": [
    "3D Model Files"
   ]
  },
  {
   "fid": 6817,
   "title": "Tmp Weapon Model",
   "thumb": "img/lg/tmp_render.jpg",
   "author": "PRPatxi",
   "date": "07/12/2014",
   "file_size": "228.6K",
   "rating": null,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6817",
   "og_image": "https://halomaps.org/hce/img/lg/tmp_render.jpg",
   "category": "3D Model Files",
   "description": "TMP weapon model. Textured.",
   "images": [
    "img/lg/tmp_render.jpg"
   ],
   "hash": "21E0990016D353F493E6F4060C2364E2",
   "fetched": "2026-10-07T16:31:52Z",
   "download": {
    "ok": true,
    "file_name": "6817-tmp_weapon_model.zip",
    "bytes": 228571,
    "at": "2026-10-07T19:55:32Z",
    "sha1": "a840c3f73884aea7fd6e6b6adea9bb0a72dadb69"
   },
   "category_names": [
    "3D Model Files"
   ]
  },
  {
   "fid": 6818,
   "title": "Usp Pistol Model",
   "thumb": "img/lg/usp_pistol_render.jpg",
   "author": "PRPatxi",
   "date": "07/12/2014",
   "file_size": "400.8K",
   "rating": null,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6818",
   "og_image": "https://halomaps.org/hce/img/lg/usp_pistol_render.jpg",
   "category": "3D Model Files",
   "description": "USP pistol model. Textured.",
   "images": [
    "img/lg/usp_pistol_render.jpg"
   ],
   "hash": "8B5F6AF03F82B9A0A46BBFBC09CA425F",
   "fetched": "2026-10-07T16:31:52Z",
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    "file_name": "6818-usp_pistol_model.zip",
    "bytes": 400774,
    "at": "2026-10-07T19:55:31Z",
    "sha1": "bebd6de42419604bb4cae695258d7a6443270488"
   },
   "category_names": [
    "3D Model Files"
   ]
  },
  {
   "fid": 6819,
   "title": "Autumn Down",
   "thumb": "img/lg/6screenshot00-182.jpg",
   "author": "hexthat",
   "date": "07/13/2014",
   "file_size": "42.8M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6819",
   "og_image": "https://halomaps.org/hce/img/lg/6screenshot00-182.jpg",
   "category": "Modified Multiplayer Maps",
   "images": [
    "img/lg/6screenshot00-182.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/AA6B2B0E-83AC-44BD-9F8738781F46204E.JPG",
     "caption": "Race on Autumn Down"
    }
   ],
   "hash": "38FC19AF01F6E3623E1A17F781045C65",
   "fetched": "2026-10-07T16:21:05Z",
   "download": {
    "ok": true,
    "file_name": "6819-Autumn_Down.zip",
    "bytes": 42784185,
    "at": "2026-10-07T19:05:42Z",
    "sha1": "399addfa4466d2979580abef6018c734acee8805"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6820,
   "title": "B30b Ai",
   "thumb": "img/placeholder.jpg",
   "author": "hexthat",
   "date": "07/13/2014",
   "file_size": "49.6M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6820",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Modified Multiplayer Maps",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "5D021B6EF2FF25D688E92C0A6F7831A9",
   "fetched": "2026-10-07T16:21:05Z",
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    "file_name": "6820-b30b_ai.zip",
    "bytes": 49559245,
    "at": "2026-10-07T19:05:39Z",
    "sha1": "5b19ba8c5451200adc1c74d3f9b59d03b8e60311"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6821,
   "title": "Big Snowy Map",
   "thumb": "img/lg/7screenshot00-187.jpg",
   "author": "HeXthis/HeXthat",
   "date": "07/13/2014",
   "file_size": "33.0M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6821",
   "og_image": "https://halomaps.org/hce/img/lg/7screenshot00-187.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A section of the original halo has been recovered for training.",
   "notes": "About: Single-player b40_a conversion to Halo 3 mp. Objective and Slayer games differ greatly in game play and design.\n\nRecommendation: MP is no-fun by yourself.",
   "images": [
    "img/lg/7screenshot00-187.jpg"
   ],
   "hash": "837A384DB2D4191173FD4BFBB6632DB5",
   "fetched": "2026-10-07T16:21:04Z",
   "download": {
    "ok": true,
    "file_name": "6821-big_snowy_map.zip",
    "bytes": 33016634,
    "at": "2026-10-07T19:05:37Z",
    "sha1": "cf60deccf41c3abceb2f76411d4d3fa1b8af5cb8"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6822,
   "title": "Brokendawn",
   "thumb": "img/lg/1screenshot00-240.jpg",
   "author": "Jobalisk",
   "date": "07/13/2014",
   "file_size": "40.0M",
   "rating": 5.8,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6822",
   "og_image": "https://halomaps.org/hce/img/lg/1screenshot00-240.jpg",
   "category": "Modified Single Player Maps",
   "description": "GetSargent Johnson and Staker off Halo before it blows.",
   "notes": "About:\nset around the Pillar of Autumn, this map is so epic, and the flood so amassed that the game engine can barely support it. (so expect the occasional strange occurrence.)\nyour objective is simple, get Johnson and the remaining marines off halo before she blows. You have approximately 5 minutes.\n\nYou play as Sargent Johnson. remember, beware of those infection forms. you don't have shields here.",
   "images": [
    "img/lg/1screenshot00-240.jpg"
   ],
   "hash": "E4DA6127281BBB0EA17B73E4DC771E37",
   "fetched": "2026-10-07T16:29:55Z",
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    "file_name": "6822-brokendawn.zip",
    "bytes": 39989248,
    "at": "2026-10-07T19:39:00Z",
    "sha1": "aa3f6d15527cf379b0c6496c90258a943f434cdb"
   },
   "category_names": [
    "Modified Single Player Maps"
   ]
  },
  {
   "fid": 6823,
   "title": "Cliffhanging",
   "thumb": "img/lg/0screenshot00-440.jpg",
   "author": "Hobbet360",
   "date": "07/13/2014",
   "file_size": "36.4M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6823",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-440.jpg",
   "category": "Halo CE Maps",
   "description": "A two sided canyon with tunnels weaving through al about.",
   "images": [
    "img/lg/0screenshot00-440.jpg",
    "img/lg/4screenshot00-184.jpg"
   ],
   "hash": "CDD6F2A365903CAC0D2208EC6E9B428E",
   "fetched": "2026-10-07T16:03:55Z",
   "download": {
    "ok": true,
    "file_name": "6823-cliffhanging.zip",
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    "at": "2026-10-07T18:14:37Z",
    "sha1": "35e7424e00563a4b232727ec6e5c5ea7f44486f4"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 6824,
   "title": "Dustbeta",
   "thumb": "img/lg/5screenshot00-185.jpg",
   "author": "Dalek",
   "date": "07/13/2014",
   "file_size": "31.5M",
   "rating": 4.1,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6824",
   "og_image": "https://halomaps.org/hce/img/lg/5screenshot00-185.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/5screenshot00-185.jpg",
    "img/lg/6screenshot00-183.jpg"
   ],
   "hash": "01EA29837966FC7D061F345AC0587842",
   "fetched": "2026-10-07T16:03:55Z",
   "download": {
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    "file_name": "6824-dustbeta.zip",
    "bytes": 31515753,
    "at": "2026-10-07T18:14:34Z",
    "sha1": "3cd56735410f1a9b6bb456f89ae70ee48ee9ede0"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 6825,
   "title": "Elite Damnation",
   "thumb": "img/lg/ACF4AA7.jpg",
   "author": "TME",
   "date": "07/13/2014",
   "file_size": "70.9M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6825",
   "og_image": "https://halomaps.org/hce/img/lg/ACF4AA7.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "Mod of Damnation style reach elite",
   "notes": "Note: This map can be played in CTF, Slayer, team slayer, king of the hill, etc. oddball the map may crash if you are using OS/Open sauce",
   "images": [
    "img/lg/ACF4AA7.jpg"
   ],
   "hash": "E9CC3B2794C08BB15DC2FD7E32894C05",
   "fetched": "2026-10-07T16:21:04Z",
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    "file_name": "6825-Elite_damnation.zip",
    "bytes": 70854269,
    "at": "2026-10-07T19:05:38Z",
    "sha1": "90ac5973c8838b8af4a5f4b29dc1147b963fa705"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6826,
   "title": "Elite Timberland",
   "thumb": "img/lg/12screenshot00-142.jpg",
   "author": "?",
   "date": "07/13/2014",
   "file_size": "27.2M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6826",
   "og_image": "https://halomaps.org/hce/img/lg/12screenshot00-142.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Timberland variant play as elite",
   "notes": "put weapons halo 2, 3, 3 odst and reach.\n\nis compatible with any game mode.\n\nyou play as an elite",
   "images": [
    "img/lg/12screenshot00-142.jpg"
   ],
   "hash": "C39F0F45712289A04DE03AA15083AE61",
   "fetched": "2026-10-07T16:21:04Z",
   "download": {
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    "file_name": "6826-elite_timberland.zip",
    "bytes": 27169007,
    "at": "2026-10-07T19:05:33Z",
    "sha1": "235e0b9d61ee2239b60b95c387a31505b186bbdd"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6827,
   "title": "Eternal Pb",
   "thumb": "img/lg/13screenshot00-133.jpg",
   "author": "Nickster5000",
   "date": "07/13/2014",
   "file_size": "23.5M",
   "rating": 9.1,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6827",
   "og_image": "https://halomaps.org/hce/img/lg/13screenshot00-133.jpg",
   "category": "Halo CE Maps",
   "description": "medium sized multiplayer map designed for 16 players.",
   "notes": "this is as far as we got. I did almost all the bsp work, so much time was spent fixing errors. Most bugs that i know of have been fixed. This is the final version of the map. Supports slayer and ctf. Enjoy",
   "images": [
    "img/lg/13screenshot00-133.jpg",
    "img/lg/14screenshot00-124.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/06DF5641-F295-42BF-A09B08A6519CF78B.JPG",
     "caption": ""
    }
   ],
   "hash": "72EEE021ECF759EDFF19DB9775F53909",
   "fetched": "2026-10-07T16:03:55Z",
   "download": {
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    "file_name": "6827-eternal_pb.zip",
    "bytes": 23511634,
    "at": "2026-10-07T18:14:30Z",
    "sha1": "ed1ed4fe1fe69d04546ed1eea1a6b10ce111f671"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 6828,
   "title": "Gonzo Requiem model",
   "thumb": "img/lg/gonzoland.png",
   "author": "CAG Gonzo",
   "date": "07/13/2014",
   "file_size": "6.0M",
   "rating": null,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6828",
   "og_image": "https://halomaps.org/hce/img/lg/gonzoland.png",
   "category": "3D Model Files",
   "description": "CAG Gonzo’s Requiem: Extinction on Steroids",
   "notes": "worked on this map for years…I sincerely hoped to have a full-fledged map by now. School, jobs, and life had other plans, unfortunately, combined with my high hopes of creating a huge but detailed playspace and lack of knowledge about many things CE and 3D. I learned a lot on my journey, but I am sad to say that journey is now at its end, or at least at a different point in the road than I had originally thought.\n\nI give to you, the CE community, the entirety of my work on Requiem. This max file contains all 3D models (and then some) that I have been using. It does not contain all versions of the map; only the most recent, but it does contain all of the various bits and pieces with which I’ve been tinkering over the past few months.\n\nMost of the designs are my own; inspiration for them hails from a variety of sources, from Halo 1 and 2, to other user’s custom maps, to real life. My old forum thread does a good job of citing my inspiration, so consult that if curious.\n\nAll content contained within this file is free for use in whatever context your heart desires. I would be honored to see some of my work in your map or other CE release. Remember to cite me, please. I would prefer this work to not go unattributed considering how much time I have poured into it.\n\nWhile my goal of getting a CE-ready map is likely far from realization, I still plan to continue refining some of the structures I have created, maybe even toss them together to finally produce a coherent map. Who knows if it’ll be CE-ready, but at least it could be one piece.\n\nIf you have questions or concerns, my xfire is {see readme.txt}.",
   "images": [
    "img/lg/gonzoland.png"
   ],
   "hash": "56E03FA2F0BBA559ACBED3CF080AAA79",
   "fetched": "2026-10-07T16:31:51Z",
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    "file_name": "6828-gonzo_requiem.zip",
    "bytes": 6001048,
    "at": "2026-10-07T19:55:32Z",
    "sha1": "325e64869ed61c9ce3eecc57e7a2224afe2fe92a"
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   "category_names": [
    "3D Model Files"
   ]
  },
  {
   "fid": 6829,
   "title": "Halo 3 Sound Files (wav)",
   "thumb": "img/lg/haloring-2.jpg",
   "author": "ALacKOfLife",
   "date": "07/13/2014",
   "file_size": "71.2M",
   "rating": null,
   "sids": [
    13
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6829",
   "og_image": "https://halomaps.org/hce/img/lg/haloring-2.jpg",
   "category": "Misc. Halo Files",
   "notes": "These are purely Bungie's property, I'm just simply giving the community some nicer quality sounds for them or for even things outside of Halo 3 weapons.",
   "images": [
    "img/lg/haloring-2.jpg"
   ],
   "hash": "9A2BB4CA2B6C508D5D2D4B380D541195",
   "fetched": "2026-10-07T16:42:47Z",
   "download": {
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    "file_name": "6829-Halo_3_Sound_Files_(wav).zip",
    "bytes": 71221684,
    "at": "2026-10-07T20:17:17Z",
    "sha1": "aa03d21e295da59b4b99fb349d68f3660e8971b0"
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   "category_names": [
    "Misc. Halo Files"
   ]
  },
  {
   "fid": 6830,
   "title": "Hud Extensions [tutorial + Example Source Files]",
   "thumb": "img/lg/tutorial-9.jpg",
   "author": "Kirby_422",
   "date": "07/13/2014",
   "file_size": "1.4M",
   "rating": null,
   "sids": [
    23
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6830",
   "og_image": "https://halomaps.org/hce/img/lg/tutorial-9.jpg",
   "category": "Tutorials",
   "notes": "FOREWARNING: OSHEK required; You may still compile it as an SP .map file, playing it without OS. For MP, OS scripts will be required.\nAn overview on how to take a basic HUD element (Backpack weapon covered in the tutorial), and turn it into a font tag to be displayed as a cinematic title in Halo Custom Edition.\n\nInkscape is used in the tutorial, and is available freely at http://inkscape.org/download/\nIf you have no other means/knowledge of editing/creating Unicode String lists, grab http://hce.halomaps.org/index.cfm?fid=1049\nIf you do not have OS, it is available at http://code.google.com/p/open-sauce/downloads",
   "images": [
    "img/lg/tutorial-9.jpg"
   ],
   "hash": "341833897AA3884F9D768396EDB7DE7F",
   "fetched": "2026-10-07T16:39:35Z",
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    "file_name": "6830-HUD_Extensions_[Tutorial_+_Example_Source_Files].zip",
    "bytes": 1404927,
    "at": "2026-10-07T20:09:54Z",
    "sha1": "90e30301ec41df7f51a666242cef0f6d90dcf0a8"
   },
   "category_names": [
    "Tutorials"
   ]
  },
  {
   "fid": 6831,
   "title": "Opensauce Halo1 Ce 20130120",
   "thumb": "img/lg/utility-3.jpg",
   "author": "Kornner Software",
   "date": "07/13/2014",
   "file_size": "7.2M",
   "rating": null,
   "sids": [
    8
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6831",
   "og_image": "https://halomaps.org/hce/img/lg/utility-3.jpg",
   "category": "Halo Utilities",
   "description": "This is Opensauce v3.1 for Halo 1_CE .",
   "images": [
    "img/lg/utility-3.jpg"
   ],
   "hash": "AF2DF2905D4BB85DC5A8E4E6F2BA309C",
   "fetched": "2026-10-07T16:41:36Z",
   "download": {
    "ok": true,
    "file_name": "6831-OpenSauce_Halo1_CE_20130120.zip",
    "bytes": 7180494,
    "at": "2026-10-07T20:15:51Z",
    "sha1": "f7eecd82d9e72e0319acae463a701e0654c1cd1f"
   },
   "category_names": [
    "Halo Utilities"
   ]
  },
  {
   "fid": 6832,
   "title": "Super Wacky Funtime 3 Guns of the Rippers",
   "thumb": "img/lg/24screenshot00-66.jpg",
   "author": "Shepard",
   "date": "07/13/2014",
   "file_size": "79.6M",
   "rating": 7.4,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6832",
   "og_image": "https://halomaps.org/hce/img/lg/24screenshot00-66.jpg",
   "category": "Modified Single Player Maps",
   "description": "MOdified C40 Level - Two Betrayals",
   "images": [
    "img/lg/24screenshot00-66.jpg"
   ],
   "hash": "BAF8C318B3CEDD8483F2E09C1B4552A5",
   "fetched": "2026-10-07T16:29:55Z",
   "download": {
    "ok": true,
    "file_name": "6832-Super_Wacky_Funtime_3_-_Guns_of_the_Rippers.zip",
    "bytes": 79561259,
    "at": "2026-10-07T19:39:01Z",
    "sha1": "00619494cff55952921ea9f12a3b7ef3d73016ac"
   },
   "category_names": [
    "Modified Single Player Maps"
   ]
  },
  {
   "fid": 6833,
   "title": "Finite",
   "thumb": "img/lg/25screenshot00-60.jpg",
   "author": "concombrerouge",
   "date": "07/13/2014",
   "file_size": "6.1M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6833",
   "og_image": "https://halomaps.org/hce/img/lg/25screenshot00-60.jpg",
   "category": "Halo CE Maps",
   "notes": "This map was designed for Slayer, Ctf and Oddball modes only",
   "images": [
    "img/lg/25screenshot00-60.jpg",
    "img/lg/28screenshot00-52.jpg"
   ],
   "hash": "2DEB6F534FBB0444A3633FCE3359A8C1",
   "fetched": "2026-10-07T16:03:54Z",
   "download": {
    "ok": true,
    "file_name": "6833-finite.zip",
    "bytes": 6140828,
    "at": "2026-10-07T18:14:29Z",
    "sha1": "c2606faffa081c7e89f0d437d2c9ddf550033ae0"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 6834,
   "title": "Gulchtropolisv2",
   "thumb": "img/lg/29screenshot00-50.jpg",
   "author": "Alex / Editor",
   "date": "07/13/2014",
   "file_size": "46.7M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6834",
   "og_image": "https://halomaps.org/hce/img/lg/29screenshot00-50.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch variant",
   "notes": "This map has the following weapons :\n\n1.Assault Rifle ( Halo CE )\n2.Sniper Rifle ( Halo CE )\n3.Pistol ( Halo CE )\n4.Shotgun ( Halo CE )\n5.Flamethrower ( Halo CE )\n6.RocketLauncher ( Halo CE )\n7.Plasma Rifle ( Halo CE )\n8.Plasma Pistol ( Halo CE )\n9.Granadas Plasma and Fragmentation ( Halo CE )\n\nThis map brings the following amenities:\n\n1.Botiquin Life (Power Pack)\n2.On shield\n3.Active Camouflage\n\nThis map brings the following Vehicles:\n\n1.Banshee (Halo CE)\n2.Scorpion (Halo CE)\n3.Ghost (Halo CE)\n4.Warthog Normal (Halo CE)\n5.Warthog Rocket Launcher (Halo CE)",
   "images": [
    "img/lg/29screenshot00-50.jpg"
   ],
   "hash": "D7E022774D3B908E7E2D0304AE468BE3",
   "fetched": "2026-10-07T16:21:03Z",
   "download": {
    "ok": true,
    "file_name": "6834-GulchtropolisV2.zip",
    "bytes": 46709576,
    "at": "2026-10-07T19:05:32Z",
    "sha1": "4f43b67b9fbdcd4f82b57a955c71ec76064f9237"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6835,
   "title": "Infeccion",
   "thumb": "img/lg/30screenshot00-55.jpg",
   "author": "?",
   "date": "07/13/2014",
   "file_size": "51.0M",
   "rating": null,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6835",
   "og_image": "https://halomaps.org/hce/img/lg/30screenshot00-55.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Deathisland variant with AI Bots",
   "notes": "flood infestation progresses. you should not allow it. controls the enemy regardless",
   "images": [
    "img/lg/30screenshot00-55.jpg"
   ],
   "hash": "B886BA37CEEB97F39B96ABF079EDB31F",
   "fetched": "2026-10-07T16:17:34Z",
   "download": {
    "ok": true,
    "file_name": "6835-infeccion.zip",
    "bytes": 51033317,
    "at": "2026-10-07T18:50:33Z",
    "sha1": "4f97338fe551765f99b28ab79df715a87fa75674"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 6836,
   "title": "Lareliquia",
   "thumb": "img/lg/33screenshot00-46.jpg",
   "author": "UNSC",
   "date": "07/13/2014",
   "file_size": "42.2M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6836",
   "og_image": "https://halomaps.org/hce/img/lg/33screenshot00-46.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Gephyrophobia variant",
   "images": [
    "img/lg/33screenshot00-46.jpg"
   ],
   "hash": "2EF1D70FBF8890F5DC55FCE52C85B052",
   "fetched": "2026-10-07T16:21:03Z",
   "download": {
    "ok": true,
    "file_name": "6836-Lareliquia.zip",
    "bytes": 42222828,
    "at": "2026-10-07T19:05:33Z",
    "sha1": "9cbd3b6cc27e7ea967566702f2e85d71fe9daaac"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6837,
   "title": "Lolgulch",
   "thumb": "img/lg/37screenshot00-36.jpg",
   "author": "?",
   "date": "07/13/2014",
   "file_size": "13.9M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6837",
   "og_image": "https://halomaps.org/hce/img/lg/37screenshot00-36.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch variant",
   "images": [
    "img/lg/37screenshot00-36.jpg"
   ],
   "hash": "881C394529201E61207B708DB7E2C4EB",
   "fetched": "2026-10-07T16:21:03Z",
   "download": {
    "ok": true,
    "file_name": "6837-lolgulch.zip",
    "bytes": 13903130,
    "at": "2026-10-07T19:05:29Z",
    "sha1": "a0ff466aa01020bfcc68bc90ed62485998e42f70"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6838,
   "title": "Maga",
   "thumb": "img/lg/38screenshot00-38.jpg",
   "author": "concombrerouge",
   "date": "07/13/2014",
   "file_size": "13.3M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6838",
   "og_image": "https://halomaps.org/hce/img/lg/38screenshot00-38.jpg",
   "category": "Halo CE Maps",
   "description": "it is a house",
   "notes": "Recommendation:\nThis map was designed for Slayer, Ctf and Oddball modes only",
   "images": [
    "img/lg/38screenshot00-38.jpg",
    "img/lg/39screenshot00-30.jpg"
   ],
   "hash": "5A67B3C3B0676EB1BBF144A7AF270E2C",
   "fetched": "2026-10-07T16:03:54Z",
   "download": {
    "ok": true,
    "file_name": "6838-maga.zip",
    "bytes": 13280638,
    "at": "2026-10-07T18:14:27Z",
    "sha1": "5b74e0ce75b0b227c2a7bbe763266c890317bac6"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 6839,
   "title": "Morbuto",
   "thumb": "img/lg/40screenshot00-30.jpg",
   "author": "?",
   "date": "07/13/2014",
   "file_size": "39.9M",
   "rating": 3.3,
   "sids": [
    37
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6839",
   "og_image": "https://halomaps.org/hce/img/lg/40screenshot00-30.jpg",
   "category": "Custom Single Player Maps",
   "description": "a good custom singleplayermap for halo ce game.",
   "notes": "About:\nthe flood has spreaded trough the ravaged canyon. Allot of marines and covenant have joined the floods side thinking that it wil grant them the mercy of the flood. However there are also flood traitors that joined your side. The map begins in a big fight. Your very first objective wil be to find a more experienced soldier named; morbuto he wil lead you to an undergound complex(bsp) beneath the canyon. This is where the map begins.\n\nObjectives;\nDefend yourself from the flood\nFind Morbuto\nActivate the bridge\nReach the radio to request reinforcements",
   "images": [
    "img/lg/40screenshot00-30.jpg",
    "img/lg/41screenshot00-27.jpg"
   ],
   "hash": "44747908F019F81C0287449B327EFD2F",
   "fetched": "2026-10-07T16:31:28Z",
   "download": {
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    "file_name": "6839-morbuto.zip",
    "bytes": 39879463,
    "at": "2026-10-07T19:53:13Z",
    "sha1": "0d7afcf29a76d6188da5c9f3412c124fd4046d9a"
   },
   "category_names": [
    "Custom Single Player Maps"
   ]
  },
  {
   "fid": 6840,
   "title": "Noobophobia",
   "thumb": "img/lg/2screenshot00-208.jpg",
   "author": "Tape City",
   "date": "07/13/2014",
   "file_size": "42.0M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6840",
   "og_image": "https://halomaps.org/hce/img/lg/2screenshot00-208.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Gephyrophobia variant",
   "images": [
    "img/lg/2screenshot00-208.jpg"
   ],
   "hash": "8B2EED6F5B214F674261BE1D332ADC0E",
   "fetched": "2026-10-07T16:21:02Z",
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    "file_name": "6840-Noobophobia.zip",
    "bytes": 41968516,
    "at": "2026-10-07T19:05:27Z",
    "sha1": "9bb8b2b374861be433f186a1a8d3a4e5f847397f"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6841,
   "title": "Noobophobia1 2",
   "thumb": "img/lg/3screenshot00-186.jpg",
   "author": "Tape City",
   "date": "07/13/2014",
   "file_size": "34.8M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6841",
   "og_image": "https://halomaps.org/hce/img/lg/3screenshot00-186.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Gephyrophobia variant",
   "images": [
    "img/lg/3screenshot00-186.jpg"
   ],
   "hash": "990C1CD78CE21EE85F222BAEA181B6D4",
   "fetched": "2026-10-07T16:21:02Z",
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    "file_name": "6841-Noobophobia1-2.zip",
    "bytes": 34805312,
    "at": "2026-10-07T19:05:27Z",
    "sha1": "54f75d4aa6fdd5ef7760eb5203f03857fdb539a2"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6842,
   "title": "Obtuse",
   "thumb": "img/lg/5screenshot00-187.jpg",
   "author": "Jobalisk",
   "date": "07/13/2014",
   "file_size": "20.2M",
   "rating": null,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6842",
   "og_image": "https://halomaps.org/hce/img/lg/5screenshot00-187.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "This map is a multiplayer firefight pitting a group of spartans against endless hords of flood.",
   "notes": "Recommendation:\nThis map supports up to 8 players on two teams. the map only supports Slayer, Team Slayer and Juggernaut. for the best experience I would recommend setting a custom game type where everyone only has one life. this way the winner is the last man standing.\nObviously if this mode is selected then shooting other Spartans is pointless, the flood will do a much better job. some flood drop healthpacks. there is also 1 energy sword (not very useful against flood sorry, doesn't respawn) and a gravity rifle. (very useful against flood, doesn't respawn, limited ammo.)",
   "images": [
    "img/lg/5screenshot00-187.jpg"
   ],
   "hash": "85A3DC70C62BF88E0C0579F7CA8F8027",
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    "sha1": "53abd522fd8a9f79d45e74f376b909f888d138f5"
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   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 6843,
   "title": "Trainz",
   "thumb": "img/lg/4screenshot00-186.jpg",
   "author": "Kirby_422",
   "date": "07/13/2014",
   "file_size": "8.0M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6843",
   "og_image": "https://halomaps.org/hce/img/lg/4screenshot00-186.jpg",
   "category": "Halo CE Maps",
   "description": "Travel between two stations on a train",
   "notes": "So, one morning, im sitting around thinking about why nobodies used my old train sync script. Well, lets make a real train.\nImport the H2 train model, hollow out the inside, go goof around ingame for a while. Then, I decide I probably want an actual train map, so quickly through together a railroad and stations... over an ocean, with no sky.",
   "images": [
    "img/lg/4screenshot00-186.jpg",
    "img/lg/0screenshot00-441.jpg"
   ],
   "hash": "A37B8A5F7E2BF091B105D6F6DF02BFB9",
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    "file_name": "6843-trainz.zip",
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    "at": "2026-10-07T18:14:26Z",
    "sha1": "e11b38bfd11b3b7c76bd2622c6d1288922d25ad3"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 6844,
   "title": "Strategy",
   "thumb": "img/lg/9screenshot00-160.jpg",
   "author": "{NP} Final",
   "date": "07/13/2014",
   "file_size": "105.5M",
   "rating": 6.6,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6844",
   "og_image": "https://halomaps.org/hce/img/lg/9screenshot00-160.jpg",
   "category": "Modified Single Player Maps",
   "description": "This is a single-player map. Based off Death Island",
   "images": [
    "img/lg/9screenshot00-160.jpg"
   ],
   "hash": "6916A73B58DA39717FA10F08AF3C8C3E",
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    "file_name": "6844-strategy.zip",
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    "at": "2026-10-07T19:39:02Z",
    "sha1": "f5fc1fc2d3eb33963fda976e0abed2fc115d990c"
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   "category_names": [
    "Modified Single Player Maps"
   ]
  },
  {
   "fid": 6845,
   "title": "Ak47 Model",
   "thumb": "img/lg/AK47.png",
   "author": "PRPatxi",
   "date": "07/20/2014",
   "file_size": "629.7K",
   "rating": null,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6845",
   "og_image": "https://halomaps.org/hce/img/lg/AK47.png",
   "category": "3D Model Files",
   "description": "AK47 weapon model. Comes textured.",
   "images": [
    "img/lg/AK47.png"
   ],
   "hash": "ADF7163BC9CC87ED220E7FCE8DE3A159",
   "fetched": "2026-10-07T16:31:51Z",
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    "file_name": "6845-AK47_model.zip",
    "bytes": 629693,
    "at": "2026-10-07T19:55:30Z",
    "sha1": "fbdff76162bea6ee226ee4c7c0671ed34dbd7217"
   },
   "category_names": [
    "3D Model Files"
   ]
  },
  {
   "fid": 6846,
   "title": "C10 UI - (User Interface) Map file replacement",
   "thumb": "img/placeholder.jpg",
   "author": "Jobalisk",
   "date": "07/20/2014",
   "file_size": "12.5M",
   "rating": null,
   "sids": [
    26
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6846",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Custom UI Files",
   "description": "A UI replacement map of the Single player mission 'Guilty Spark'",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "DEFDEDD4AC69CF7364B93EB105403E5E",
   "fetched": "2026-10-07T16:41:13Z",
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    "file_name": "6846-C10_UI.zip",
    "bytes": 12532361,
    "at": "2026-10-07T20:15:04Z",
    "sha1": "ea66ba06ec3734bea9676737df75c730983deab4"
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   "category_names": [
    "Custom UI Files"
   ]
  },
  {
   "fid": 6847,
   "title": "Hud Tutorial Translated to Spanish (PDF)",
   "thumb": "img/lg/tutorial-10.jpg",
   "author": "Translation: PRPatxi.",
   "date": "07/20/2014",
   "file_size": "3.3M",
   "rating": null,
   "sids": [
    23
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6847",
   "og_image": "https://halomaps.org/hce/img/lg/tutorial-10.jpg",
   "category": "Tutorials",
   "images": [
    "img/lg/tutorial-10.jpg"
   ],
   "hash": "1A388C95F7AE1437A2F259C4EBC775CD",
   "fetched": "2026-10-07T16:39:34Z",
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    "file_name": "6847-Como_hacer_un_HUD_tutorial.zip",
    "bytes": 3302679,
    "at": "2026-10-07T20:09:54Z",
    "sha1": "452ab7e7b8d2764c0dbe4e190b1723bd400cf788"
   },
   "category_names": [
    "Tutorials"
   ]
  },
  {
   "fid": 6848,
   "title": "Dancing mad music tags",
   "thumb": "img/placeholder.jpg",
   "author": "Frosty",
   "date": "07/20/2014",
   "file_size": "24.8M",
   "rating": null,
   "sids": [
    20
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6848",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo CE Misc. Tags",
   "description": "Dancing Mad theme from Final Fantasy VI",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "9EB73519879B760420105DA67A374A0A",
   "fetched": "2026-10-07T16:34:02Z",
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    "file_name": "6848-DancingMadMusicTags.zip",
    "bytes": 24751366,
    "at": "2026-10-07T19:58:43Z",
    "sha1": "e6f1b6bd49e04ee5e9d8a6684d9c4b7f8ea997b5"
   },
   "category_names": [
    "Halo CE Misc. Tags"
   ]
  },
  {
   "fid": 6849,
   "title": "Deathstar Deprotector",
   "thumb": "img/lg/Pic.png",
   "author": "",
   "date": "07/20/2014",
   "file_size": "18.6M",
   "rating": null,
   "sids": [
    8
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6849",
   "og_image": "https://halomaps.org/hce/img/lg/Pic.png",
   "category": "Halo Utilities",
   "description": "A map unprotecter utility for Halo ce",
   "notes": "What is Deathstar? It's a map deprotector that deprotects Halo cache files using mapped out dependencies,\nrather than guessing and checking, making it faster and more accurate. It can also deobfuscate tag paths.\n\nWhen you unpack and open the program, by default, it will do both of its functions, but you can uncheck one of them\nif you only need one function. Zteam deobfuscates tag classes, and Name deobfuscation deobfuscates tag paths into:\n\ndeathstar\\map name\\tag class name\\tag_number\n\nexample:\n\ndeathstar\\bloodgulch\\weapon\\tag_473 (the pistol tag)",
   "images": [
    "img/lg/Pic.png"
   ],
   "hash": "19B49BA549899D393065D17CD65369C5",
   "fetched": "2026-10-07T16:41:36Z",
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    "file_name": "6849-Deathstar_Deprotector.zip",
    "bytes": 18560999,
    "at": "2026-10-07T20:15:52Z",
    "sha1": "e90766b2986c578a7f5d29bed816f051b8759db9"
   },
   "category_names": [
    "Halo Utilities"
   ]
  },
  {
   "fid": 6850,
   "title": "Frag Grenade Model [3dsmax] (PSK)",
   "thumb": "img/lg/Preview-16.jpg",
   "author": "YEZUGAN",
   "date": "07/20/2014",
   "file_size": "629.4K",
   "rating": null,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6850",
   "og_image": "https://halomaps.org/hce/img/lg/Preview-16.jpg",
   "category": "3D Model Files",
   "description": "This is based on a modified model halo weapons 4.",
   "notes": "About:\nThis model contains both animations, textures, fp and scripts needed to work it into Autodesk 3DSMAX.\n\nRecommendation:\nThis is a model format psk to work it in UDK |. Unreal Development Kit\nbut can import it to 3dsmax using the scritps that is included in the folder.",
   "images": [
    "img/lg/Preview-16.jpg"
   ],
   "hash": "DEB5BBE42EA9BC4B484EF0D474D9B6DD",
   "fetched": "2026-10-07T16:31:51Z",
   "download": {
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    "file_name": "6850-Frag_Grenade_Model_[3DSMAX].zip",
    "bytes": 629418,
    "at": "2026-10-07T19:55:29Z",
    "sha1": "0a1bd593ca6bebff870c1857ee74d131e3d1b047"
   },
   "category_names": [
    "3D Model Files"
   ]
  },
  {
   "fid": 6851,
   "title": "Granade Laucher [ 3dsmax] (PSK)",
   "thumb": "img/lg/Preview-17.jpg",
   "author": "YEZUGAN",
   "date": "07/20/2014",
   "file_size": "5.5M",
   "rating": null,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6851",
   "og_image": "https://halomaps.org/hce/img/lg/Preview-17.jpg",
   "category": "3D Model Files",
   "description": "This is based on a modified model halo weapons 4",
   "notes": "About:\nThis model contains both animations, textures, fp and scripts needed to work it into Autodesk 3DSMAX.\n\nRecommendation:\nThis is a model format psk to work it in UDK |. Unreal Development Kit\nbut can import it to 3dsmax using the scritps that is included in the folder.",
   "images": [
    "img/lg/Preview-17.jpg"
   ],
   "hash": "AF83BC0F4EAEF4CC93E1C0DC1E705AE8",
   "fetched": "2026-10-07T16:31:50Z",
   "download": {
    "ok": true,
    "file_name": "6851-Granade_Laucher_[_3DSMAX].zip",
    "bytes": 5460572,
    "at": "2026-10-07T19:55:30Z",
    "sha1": "f74b11fa92e635383e017bc5716354ce0aede993"
   },
   "category_names": [
    "3D Model Files"
   ]
  },
  {
   "fid": 6852,
   "title": "Gravemind Scenery",
   "thumb": "img/lg/gravemindy.jpg",
   "author": "Grey",
   "date": "07/20/2014",
   "file_size": "1.0M",
   "rating": null,
   "sids": [
    32
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6852",
   "og_image": "https://halomaps.org/hce/img/lg/gravemindy.jpg",
   "category": "Halo CE Scenery Tags",
   "description": "A homemade Gravemind scenery tag.",
   "notes": "Description: A homemade Gravemind scenery tag. It's very large, but it has worked with my maps. You'll have to move some of the files to their respective locations, sorry about that.\n\nHope this helps you. I might add a later version that moves a bit.",
   "images": [
    "img/lg/gravemindy.jpg"
   ],
   "hash": "8FDB73E0A225BF307BD096D29FD9F569",
   "fetched": "2026-10-07T16:35:43Z",
   "download": {
    "ok": true,
    "file_name": "6852-gravemind_scenery.zip",
    "bytes": 1020782,
    "at": "2026-10-07T20:02:14Z",
    "sha1": "199fa8e23c846b6e17ea7d09d64c9804e088295d"
   },
   "category_names": [
    "Halo CE Scenery Tags"
   ]
  },
  {
   "fid": 6853,
   "title": "Grunt Dialog in Spanish Tags",
   "thumb": "img/placeholder.jpg",
   "author": "potterhalo",
   "date": "07/20/2014",
   "file_size": "2.4M",
   "rating": null,
   "sids": [
    20
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6853",
   "og_image": "https://halomaps.org/hce/img/lg/",
   "category": "Halo CE Misc. Tags",
   "description": "this tags are Dialogs of the grunts in spanish",
   "images": [
    "img/placeholder.jpg"
   ],
   "hash": "41E2D2CBB4FA714920ECB0C0D66BF4EF",
   "fetched": "2026-10-07T16:34:01Z",
   "download": {
    "ok": true,
    "file_name": "6853-grunt_dialog_in_spanish_tags.zip",
    "bytes": 2368399,
    "at": "2026-10-07T19:58:39Z",
    "sha1": "211a01c8eae657739106011cde129fbe96bfd28e"
   },
   "category_names": [
    "Halo CE Misc. Tags"
   ]
  },
  {
   "fid": 6854,
   "title": "Halo 3 Elite Combat Form tags",
   "thumb": "img/lg/haloce_2014-04-19_21-54-51-69.jpg",
   "author": "Darksoldier/Noobinator",
   "date": "07/20/2014",
   "file_size": "30.7M",
   "rating": null,
   "sids": [
    34
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6854",
   "og_image": "https://halomaps.org/hce/img/lg/haloce_2014-04-19_21-54-51-69.jpg",
   "category": "Halo CE Biped Tags",
   "notes": "I happy to release halo 3 elite (combat form amor). It's totally completed, LODs, collision, actors etc... They use Open Sauce. Enjoy it.",
   "images": [
    "img/lg/haloce_2014-04-19_21-54-51-69.jpg",
    "img/lg/haloce_2014-04-19_21-53-45-78.jpg"
   ],
   "hash": "5774483588D2BE4A3CC27C3F52755608",
   "fetched": "2026-10-07T16:34:51Z",
   "download": {
    "ok": true,
    "file_name": "6854-Halo_3_Elite_Combat_form.zip",
    "bytes": 30650962,
    "at": "2026-10-07T20:00:36Z",
    "sha1": "7ca09210e327713030c9ec6c543c72d8aa3f175a"
   },
   "category_names": [
    "Halo CE Biped Tags"
   ]
  },
  {
   "fid": 6855,
   "title": "Halo 3 Odst V.2 tags",
   "thumb": "img/lg/haloce_2014-05-10_00-23-27-37.jpg",
   "author": "Darksoldier/Noobinator",
   "date": "07/20/2014",
   "file_size": "13.6M",
   "rating": null,
   "sids": [
    34
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6855",
   "og_image": "https://halomaps.org/hce/img/lg/haloce_2014-05-10_00-23-27-37.jpg",
   "category": "Halo CE Biped Tags",
   "notes": "What's new ?\n-LODs completed\n-Fixed some textures\n-Fixed shaders\n-Fixed rigging problems\n-Fixed smoothing in some parts of the model\n-Added a cool color permutation on the biped.\n-Created custom actors",
   "images": [
    "img/lg/haloce_2014-05-10_00-23-27-37.jpg",
    "img/lg/haloce_2014-05-10_00-25-38-36.jpg"
   ],
   "hash": "DCD9D3A9155DAFB069D2A42ABFD9E4FF",
   "fetched": "2026-10-07T16:34:50Z",
   "download": {
    "ok": true,
    "file_name": "6855-Halo_3_ODST_v.2.zip",
    "bytes": 13638727,
    "at": "2026-10-07T20:00:35Z",
    "sha1": "216666e7f97fae2cb912bbec25628e055102ff47"
   },
   "category_names": [
    "Halo CE Biped Tags"
   ]
  },
  {
   "fid": 6856,
   "title": "Halo 4 Medals",
   "thumb": "img/lg/halo4_medals_example.png",
   "author": "PRPatxi",
   "date": "07/20/2014",
   "file_size": "5.9M",
   "rating": null,
   "sids": [
    13
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6856",
   "og_image": "https://halomaps.org/hce/img/lg/halo4_medals_example.png",
   "category": "Misc. Halo Files",
   "description": "These are all the Halo 4 Medals.",
   "images": [
    "img/lg/halo4_medals_example.png"
   ],
   "hash": "AD6FD2869DF27E43F87E96836BEEF4D3",
   "fetched": "2026-10-07T16:42:47Z",
   "download": {
    "ok": true,
    "file_name": "6856-Halo_4_Medals.zip",
    "bytes": 5914102,
    "at": "2026-10-07T20:17:10Z",
    "sha1": "7e84a0cf79196c6159da880cc862213d0ca34c16"
   },
   "category_names": [
    "Misc. Halo Files"
   ]
  },
  {
   "fid": 6857,
   "title": "Halo Ce Server Stats Tool (PHP)",
   "thumb": "img/lg/screenshot-12.png",
   "author": "Vincent",
   "date": "07/20/2014",
   "file_size": "153.9M",
   "rating": null,
   "sids": [
    8
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6857",
   "og_image": "https://halomaps.org/hce/img/lg/screenshot-12.png",
   "category": "Halo Utilities",
   "description": "A PHP script displaying some server informations",
   "notes": "About:\nThis PHP script is built to display information relative to any Halo server, as its name, IP/port, version, amount of players, game type, current score by team or player and an image of the map, directly taken from the HaloMaps.org website!\n\nCompatible Halo Combat Evolved and Custom Edition, any patch.\n\nRecommendation:\nHosting on a PHP5.4+ configuration.",
   "images": [
    "img/lg/screenshot-12.png"
   ],
   "hash": "C48A7A1AE7AE6600DDE43A07997A6620",
   "fetched": "2026-10-07T16:41:36Z",
   "download": {
    "ok": true,
    "file_name": "6857-Halo_CE_Server_Stats_tool.zip",
    "bytes": 153871657,
    "at": "2026-10-07T20:15:58Z",
    "sha1": "553099de7bc399b4de55088d6056edb56554cfbc"
   },
   "category_names": [
    "Halo Utilities"
   ]
  },
  {
   "fid": 6858,
   "title": "C V M Deltaruins",
   "thumb": "img/lg/0screenshot00-442.jpg",
   "author": "EA clan",
   "date": "07/20/2014",
   "file_size": "44.0M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6858",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-442.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "Covenant VS Marines: Delta Ruins A deltaruins variant with Covenant and Human AI bots",
   "images": [
    "img/lg/0screenshot00-442.jpg"
   ],
   "hash": "3FEB07B4F5A27163ECF150691254BF23",
   "fetched": "2026-10-07T16:21:01Z",
   "download": {
    "ok": true,
    "file_name": "6858-C-V-M_deltaruins.zip",
    "bytes": 43994557,
    "at": "2026-10-07T19:05:22Z",
    "sha1": "f8fab4c66aea633959c43691574dc0fea326cda3"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6859,
   "title": "C V M Gephyrophobia",
   "thumb": "img/lg/1screenshot00-241.jpg",
   "author": "The Sun",
   "date": "07/20/2014",
   "file_size": "39.5M",
   "rating": null,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6859",
   "og_image": "https://halomaps.org/hce/img/lg/1screenshot00-241.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Gephyrophobia variant with Covenant and Human AI bots",
   "images": [
    "img/lg/1screenshot00-241.jpg"
   ],
   "hash": "346272DCE7ECEB820BDEB813CB811D79",
   "fetched": "2026-10-07T16:17:33Z",
   "download": {
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    "file_name": "6859-C-V-M_gephyrophobia.zip",
    "bytes": 39497993,
    "at": "2026-10-07T18:50:28Z",
    "sha1": "6212641f6c38155089ba912bd62043548fc3403f"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 6860,
   "title": "C V M Hangemhigh",
   "thumb": "img/lg/3screenshot00-187.jpg",
   "author": "The Sun",
   "date": "07/20/2014",
   "file_size": "37.8M",
   "rating": null,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6860",
   "og_image": "https://halomaps.org/hce/img/lg/3screenshot00-187.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Hangemhigh variant with Covenant and Human AI bots",
   "images": [
    "img/lg/3screenshot00-187.jpg"
   ],
   "hash": "FD4B21E9906DC1FE3C3CD38FE6F2354E",
   "fetched": "2026-10-07T16:17:33Z",
   "download": {
    "ok": true,
    "file_name": "6860-C-V-M_hangemhigh.zip",
    "bytes": 37802179,
    "at": "2026-10-07T18:50:25Z",
    "sha1": "0608482f46e33060af17e9c0fa085e9adbdf8505"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 6861,
   "title": "Chronopolis Firefight",
   "thumb": "img/lg/4screenshot00-187.jpg",
   "author": "potterhalo",
   "date": "07/20/2014",
   "file_size": "118.2M",
   "rating": 5.2,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6861",
   "og_image": "https://halomaps.org/hce/img/lg/4screenshot00-187.jpg",
   "category": "Modified Single Player Maps",
   "description": "This is a single player map firefight style halo3 odst and reach.",
   "notes": "allies: humans and elites.\n\nenemies: brutes, grunts, jackals, hunters and criminal\n\nNOTE: you play as a reach marine.",
   "images": [
    "img/lg/4screenshot00-187.jpg"
   ],
   "hash": "67655941D260E0D6AD7B444779D9B10E",
   "fetched": "2026-10-07T16:29:54Z",
   "download": {
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    "file_name": "6861-chronopolis-firefight.zip",
    "bytes": 118194776,
    "at": "2026-10-07T19:38:48Z",
    "sha1": "4dfe8e7121157bcadec6c8f7b7e478827967b493"
   },
   "category_names": [
    "Modified Single Player Maps"
   ]
  },
  {
   "fid": 6862,
   "title": "Creepswar",
   "thumb": "img/lg/5screenshot00-186.jpg",
   "author": "?",
   "date": "07/20/2014",
   "file_size": "47.1M",
   "rating": null,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6862",
   "og_image": "https://halomaps.org/hce/img/lg/5screenshot00-186.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Bloodgulch variant with AI bots",
   "notes": "Covenant is on Red team\n\nDemons is on Blue team\n\nStory: Fight for the covenant or new creatures named demons, that merged with the flood to wipe out humanity\nand the covenant!\n\nVehicles:\n\nCovenant - 2 Wraiths, 2 Cov. Gun Turrets, and 2 Banshee's all are for the AI to drive, unless you kick them out\n\nDemons/Creeps - 4 Custom kestrel flying vehicles\n\nMore Facts:\n\nYou would probably like to use Halo CE v1.09 DevMod to drive a wraith, because you cant drive it as a spartan\nso if you do have devmod type this code in, \"Cheat_Bump_Possession 1\" without quotations. And then bump yourself\ninto a elite! And then you can drive the wraith\n\nHalo CE's new patch v1.10 is not compatible with Halo CE devmod v1.09\n\nLaunch Halo CE first, then open devmod v1.09, then hit the \"ON\" button on devmod and have fun!",
   "images": [
    "img/lg/5screenshot00-186.jpg"
   ],
   "hash": "8C01D8AF7202C5A5706530BEA0A9A3B4",
   "fetched": "2026-10-07T16:17:32Z",
   "download": {
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    "file_name": "6862-creepswar.zip",
    "bytes": 47129499,
    "at": "2026-10-07T18:50:23Z",
    "sha1": "daca07e4fcd630c2f151997281cfdfd89c37d4f0"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 6863,
   "title": "Damnationwar",
   "thumb": "img/lg/8screenshot00-175.jpg",
   "author": "?",
   "date": "07/20/2014",
   "file_size": "50.3M",
   "rating": null,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6863",
   "og_image": "https://halomaps.org/hce/img/lg/8screenshot00-175.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Damnation variant with AI bots",
   "notes": "The Covenant are trying to hold out their base from the humans, flood, and sentinels!\nDefend the base at all costs!",
   "images": [
    "img/lg/8screenshot00-175.jpg"
   ],
   "hash": "19F27CBD90FC96EE1B24540724A72C67",
   "fetched": "2026-10-07T16:17:32Z",
   "download": {
    "ok": true,
    "file_name": "6863-damnationwar.zip",
    "bytes": 50269052,
    "at": "2026-10-07T18:50:21Z",
    "sha1": "03a05bf1977ad4510d62812c3c9e23d0cd652702"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 6864,
   "title": "Death Cube",
   "thumb": "img/lg/6screenshot00-184.jpg",
   "author": "Jobalisk",
   "date": "07/20/2014",
   "file_size": "43.7M",
   "rating": null,
   "sids": [
    37
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6864",
   "og_image": "https://halomaps.org/hce/img/lg/6screenshot00-184.jpg",
   "category": "Custom Single Player Maps",
   "description": "a firefight against flood. several waves.",
   "notes": "About:\nYou play as an ODST, facing off against the vile hoards of flood, will you survive?",
   "images": [
    "img/lg/6screenshot00-184.jpg"
   ],
   "hash": "6749D04E67B4151E8A015042F4C4B2C9",
   "fetched": "2026-10-07T16:31:27Z",
   "download": {
    "ok": true,
    "file_name": "6864-death_cube.zip",
    "bytes": 43695708,
    "at": "2026-10-07T19:53:09Z",
    "sha1": "bfe0e786b23c963a68d6eada13851fa8f20fbf7d"
   },
   "category_names": [
    "Custom Single Player Maps"
   ]
  },
  {
   "fid": 6865,
   "title": "Demonsatwar v1.0",
   "thumb": "img/lg/7screenshot00-188.jpg",
   "author": "?",
   "date": "07/20/2014",
   "file_size": "39.2M",
   "rating": null,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6865",
   "og_image": "https://halomaps.org/hce/img/lg/7screenshot00-188.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Hangemhigh variant with Covenant and Human AI bots",
   "notes": "Lucario has declared war on the covenant, and allied himeself with the flood, demons, and several spartans rogues.\nHelp lucario defeat the covenant\n\nOR\n\nHelp the covenant defeat lucario and his strike team!",
   "images": [
    "img/lg/7screenshot00-188.jpg"
   ],
   "hash": "D9B6EE9392442ECC4FF977227809FECD",
   "fetched": "2026-10-07T16:17:31Z",
   "download": {
    "ok": true,
    "file_name": "6865-DemonsAtWarv1.0.zip",
    "bytes": 39172037,
    "at": "2026-10-07T18:50:16Z",
    "sha1": "7d64ff1e71f2bee5f71e8616439d5e8592c72720"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 6866,
   "title": "Demonsvscovenantv1.2",
   "thumb": "img/lg/8screenshot00-176.jpg",
   "author": "mark2legit2quit",
   "date": "07/20/2014",
   "file_size": "65.5M",
   "rating": null,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6866",
   "og_image": "https://halomaps.org/hce/img/lg/8screenshot00-176.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "An Mudslide variant with AI pots",
   "notes": "Thank you for downloading this map, a special thanks to the creator of this map \"Seth Graham,\" and the creator\nof area 52, 53 etc. For some character tags!\n\nStoryLine:\n\nAfter the battle of hangemhigh, lucario was determined to destroy the covenant, and humans (With humans unaware of\nlucario's army), he and a small strike team went down to the cliffs of mudslide to jump right into battle, with\nthe humans and covenant!\n\nFight for the humans and destroy the covenant and their new enemy (Lucario's Army)\n\nOR\n\nFight for the covenant wipe out lucario's strike team, and the humans stronghold!\n\nRedteam: Humans\n\nBlueTeam: Covenant\n\nLucario's Army: Not joinable :(\n\nMore facts:\n\nWhen you jump off the cliffs you cannot die (YEAH!)\n\nVehicles:\n\n3 Covenant turrets\n\n1 Wraith vehicle for an elite driver\n\n4 wasp's for the humans",
   "images": [
    "img/lg/8screenshot00-176.jpg"
   ],
   "hash": "9CE3B3426F84DD645BF8674402931E0F",
   "fetched": "2026-10-07T16:17:31Z",
   "download": {
    "ok": true,
    "file_name": "6866-DemonsvsCovenantv1.2.zip",
    "bytes": 65489900,
    "at": "2026-10-07T18:50:17Z",
    "sha1": "3f42de6ed3fabc9e2453878a91adbd057daa67e3"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 6867,
   "title": "Elongate",
   "thumb": "img/lg/9screenshot00-163.jpg",
   "author": "MrChromed",
   "date": "07/20/2014",
   "file_size": "11.7M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6867",
   "og_image": "https://halomaps.org/hce/img/lg/9screenshot00-163.jpg",
   "category": "Halo CE Maps",
   "description": "Inside A long forerunner structure",
   "notes": "Also, the map uses H1 tags (except for the Magnum, wich was extracted from H3Style Ancient Sanctuary (or something like that)\n\nWeapons:\n\n- Assault Rifle\n- Magnum\n- Plasma Rifle\n- Rocket Launcher\n- Sniper\n- Plasma Pistol (only available on RACE gametype)\n\nVehicles:\n\n- Warthog\n- Ghost",
   "images": [
    "img/lg/9screenshot00-163.jpg",
    "img/lg/10screenshot00-156.jpg"
   ],
   "hash": "368D82037DB26C2A0BCB7F1D38D1E596",
   "fetched": "2026-10-07T16:03:53Z",
   "download": {
    "ok": true,
    "file_name": "6867-elongate.zip",
    "bytes": 11711509,
    "at": "2026-10-07T18:14:24Z",
    "sha1": "ed2b27a5b32c2e27d80a29916f82e34e3cec5281"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 6868,
   "title": "Firefight Containment",
   "thumb": "img/lg/ACF591-1.jpg",
   "author": "potterhalo",
   "date": "07/20/2014",
   "file_size": "145.2M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6868",
   "og_image": "https://halomaps.org/hce/img/lg/ACF591-1.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "this is a single player map, and you play as the arbiter.",
   "notes": "Have a 20 rounds an 1 bonus round, If you successfully complete this\nround you get a checkpoint\n\nthis map have weapons of halo reach, h3 odst and halo 2, and have vehicles:falcon\nand hornets, the marines uses of this vehicles and you have to kill those marines\nenemies: flood combat humans, flood combat elites, flood carriers and marines.\n\nNOTE: across the trail on the other base have a secret weapon and other\nEASTER EGGS",
   "images": [
    "img/lg/ACF591-1.jpg"
   ],
   "hash": "D9515A71FEF210B4CBE17BA7534B0DE3",
   "fetched": "2026-10-07T16:21:01Z",
   "download": {
    "ok": true,
    "file_name": "6868-firefight-containment.zip",
    "bytes": 145159832,
    "at": "2026-10-07T19:05:28Z",
    "sha1": "96b1996ce2e0c8f1e097591d4edc30887349c5e1"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6869,
   "title": "Firefight Containment Improved",
   "thumb": "img/lg/14screenshot00-125.jpg",
   "author": "potterhalo",
   "date": "07/20/2014",
   "file_size": "135.5M",
   "rating": 4.9,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6869",
   "og_image": "https://halomaps.org/hce/img/lg/14screenshot00-125.jpg",
   "category": "Modified Single Player Maps",
   "description": "this are a single player map. to this map I made some improvements",
   "notes": "description: this are a single player map. to this map I made some improvements since before it was very easy to find a Easter egg that I put on the map. I also made improvements in weapons and put other enemies more.\n\nyou play as the arbiter, which can now use any weapon\nand some can use them with 2 hands, and I put the hud of halo reach.\n\nenemies:\nfloods, sentinels, and an enemy more inside the Easter egg.\nNOTE: There is a secret weapon.\nI hope you like my map.",
   "images": [
    "img/lg/14screenshot00-125.jpg"
   ],
   "hash": "5DCBD541590A65B536455D32381BE92F",
   "fetched": "2026-10-07T16:29:54Z",
   "download": {
    "ok": true,
    "file_name": "6869-firefight-containment-Improved.zip",
    "bytes": 135505401,
    "at": "2026-10-07T19:38:52Z",
    "sha1": "92c6a287b4d40970ff7a620feaeafd1901e42bdc"
   },
   "category_names": [
    "Modified Single Player Maps"
   ]
  },
  {
   "fid": 6870,
   "title": "Firefight Infinity",
   "thumb": "img/lg/17screenshot00-113.jpg",
   "author": "potterhalo",
   "date": "07/20/2014",
   "file_size": "131.7M",
   "rating": 6.8,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6870",
   "og_image": "https://halomaps.org/hce/img/lg/17screenshot00-113.jpg",
   "category": "Modified Single Player Maps",
   "description": "this is a single player map firefight. usnig the Infinity level",
   "notes": "description: this is a single player map firefight.\nenemies: brutes, grunts, floods, and others.\nAnd have weapons halo3 and reach.",
   "images": [
    "img/lg/17screenshot00-113.jpg"
   ],
   "hash": "6F2085B222B01C9B2A1BA98579E10F35",
   "fetched": "2026-10-07T16:29:53Z",
   "download": {
    "ok": true,
    "file_name": "6870-firefight-infinity.zip",
    "bytes": 131733724,
    "at": "2026-10-07T19:38:52Z",
    "sha1": "e356762180feaa87efab9615ac6c68b25544f443"
   },
   "category_names": [
    "Modified Single Player Maps"
   ]
  },
  {
   "fid": 6871,
   "title": "Floodgulch5.5",
   "thumb": "img/lg/19screenshot00-91.jpg",
   "author": "NaziFlood",
   "date": "07/20/2014",
   "file_size": "43.7M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6871",
   "og_image": "https://halomaps.org/hce/img/lg/19screenshot00-91.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch variant with AI bots",
   "notes": "Description:\n\nIt is the new version of Floodgulch, you have to fight the flood, the red team has allied marines and the covenant, the blue sentinel team has to allies.\n\nThe floods are not allies of anyone\n\n--------Info---------\n\nWeapons:\n\nAll Halo 1 including energy sword\n\nBots:\n\nHunter\nElite Spec ops\nGrunt heavy fuel rod\nGrunt Ultra with energy sword\nMarines\nFlood Combat Human\nFlood Combat Elite\nFlood Carrier\nSentinel\n\nYou play as elite",
   "images": [
    "img/lg/19screenshot00-91.jpg"
   ],
   "hash": "66CB4657334BBC71E437F50DA7CFDC5C",
   "fetched": "2026-10-07T16:21:01Z",
   "download": {
    "ok": true,
    "file_name": "6871-floodgulch5.5.zip",
    "bytes": 43670987,
    "at": "2026-10-07T19:05:22Z",
    "sha1": "e336ca2cf4038efe5766733d438a61d06a89f7fd"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6872,
   "title": "Forbode",
   "thumb": "img/lg/20screenshot00-84.jpg",
   "author": "Jobalisk",
   "date": "07/20/2014",
   "file_size": "7.9M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6872",
   "og_image": "https://halomaps.org/hce/img/lg/20screenshot00-84.jpg",
   "category": "Halo CE Maps",
   "description": "Go on, live life on the edge...",
   "notes": "About:\nThis map is a medium sized map that can accommodate up to 16 players. It contains all normal halo weapons except the rocket launcher and plasma cannon/fuel rod gun. It also has energy swords. There are 4 normal warthogs. this map supports all game types except race. there is also a secret (as with all of my multiplayer maps to date.)\n\nRecommendation:\nThis map is best played on slayer, team slayer or CTF.\n\nMore Info:\nIm gonna say this once because I know that if I don't some noobs gonna be like 'hey, how do you get down from the tunnels?\nto get down, go right to the tunnel with the sniper rifle then dive off and land on the over shield onto of the tree stump, simple. of course if you miss, your probably gonna die...",
   "images": [
    "img/lg/20screenshot00-84.jpg",
    "img/lg/21screenshot00-84.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/4D75DE84-C6E7-4526-B41528C64F09077E.JPG",
     "caption": "welp"
    }
   ],
   "hash": "95BED323396295D862016D998C5AABBA",
   "fetched": "2026-10-07T16:03:53Z",
   "download": {
    "ok": true,
    "file_name": "6872-forbode.zip",
    "bytes": 7930660,
    "at": "2026-10-07T18:14:23Z",
    "sha1": "550c6fab531d0a300e14fe17b52181d342338ce2"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 6873,
   "title": "Fulltruthandreconciliation",
   "thumb": "img/lg/0screenshot00-443.jpg",
   "author": "Jobalisk",
   "date": "07/20/2014",
   "file_size": "78.5M",
   "rating": null,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6873",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-443.jpg",
   "category": "Modified Single Player Maps",
   "description": "Ever wanted to stroll around the entire inside of the Truth and Reconciliation? Now you can!",
   "notes": "About:\nThis map is built out of the BSPs for Keys and The Truth and reconciliation\nIt contains all of the inside of The Truth and reconciliation, (or at least as much as I could get that was undamaged.)\n\nIt includes a varity of different vehicles.\nthere is a video in this zip file to show you how to get to the second hanger.",
   "images": [
    "img/lg/0screenshot00-443.jpg"
   ],
   "hash": "670160DD5B3E5B829E3F71072EEE29F2",
   "fetched": "2026-10-07T16:29:53Z",
   "download": {
    "ok": true,
    "file_name": "6873-FullTruthAndReconciliation.zip",
    "bytes": 78473284,
    "at": "2026-10-07T19:38:35Z",
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   "date": "07/20/2014",
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   "rating": 5.9,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6874",
   "og_image": "https://halomaps.org/hce/img/lg/4screenshot00-188.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A (very weird) bloogulch variant",
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   "title": "Granulation",
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   "author": "00indigo",
   "date": "07/20/2014",
   "file_size": "49.7M",
   "rating": null,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6875",
   "og_image": "https://halomaps.org/hce/img/lg/6screenshot00-186.jpg",
   "category": "Halo CE Maps",
   "description": "A shipping facility that has gone dark.",
   "notes": "About:\nStory: A map that takes place at a transition location for pelicans. Unfortunately an EMP has caused the facility to go dark. A team of 16 were assigned to fix the problem until they began arguing about the ways how to fix the issue.\n\nContent: Custom bsp, stock scenery and weapons.\nGameplay: All variants work, multiple spawn locations on both sides. Passageways include going though the main building, sides of building, in waste tunnels, and the two-interconnected bridges that are under the main building.",
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   "fid": 6876,
   "title": "Grunts Red Vs Blue",
   "thumb": "img/lg/9screenshot00-164.jpg",
   "author": "hexthat",
   "date": "07/20/2014",
   "file_size": "10.4M",
   "rating": null,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6876",
   "og_image": "https://halomaps.org/hce/img/lg/9screenshot00-164.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Tutorial variant with AI bots",
   "notes": "Multiplayer map with ai and new weapon.",
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  {
   "fid": 6877,
   "title": "H2 Deltaruins",
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   "author": "alanz98ak47",
   "date": "07/20/2014",
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   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6877",
   "og_image": "https://halomaps.org/hce/img/lg/12screenshot00-144.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Delta Ruins variant",
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   "category_names": [
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  {
   "fid": 6878,
   "title": "Icewar",
   "thumb": "img/lg/15screenshot00-120.jpg",
   "author": "marque2legit2quit",
   "date": "07/20/2014",
   "file_size": "30.7M",
   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6878",
   "og_image": "https://halomaps.org/hce/img/lg/15screenshot00-120.jpg",
   "category": "Multiplayer Maps w/ AI",
   "notes": "Facts:\n\nDefend the covenant at all cost from these new formed creatures, that consists of mech headcrabs! demons! and the flood!\n\nOr\n\nJust Break the Covenant and kill them all!",
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    "img/lg/15screenshot00-120.jpg"
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   "fid": 6879,
   "title": "Ai Follow Tutorial Halomaps (WMV)",
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   "author": "MatthewDratt",
   "date": "08/03/2014",
   "file_size": "167.2M",
   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6879",
   "og_image": "https://halomaps.org/hce/img/lg/tutorial-11.jpg",
   "category": "Tutorials",
   "description": "An HD Video tutorial on getting AI to follow the player.",
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   "category_names": [
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  },
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   "fid": 6880,
   "title": "Halo Reach Fp Shotgun tags",
   "thumb": "img/lg/Fp_2.jpg",
   "author": "Lonewolft",
   "date": "08/03/2014",
   "file_size": "6.5M",
   "rating": null,
   "sids": [
    31
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6880",
   "og_image": "https://halomaps.org/hce/img/lg/Fp_2.jpg",
   "category": "Halo CE Weapon Tags",
   "description": "This a fp with ammo of shotgun in the arms, enjoy",
   "images": [
    "img/lg/Fp_2.jpg",
    "img/lg/Fp_1.jpg"
   ],
   "hash": "C6BB70237BF3EA832D30A92012DF2EF5",
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   "category_names": [
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   "title": "Halo Reach Marines and Covenants Biped Tags",
   "thumb": "img/lg/marines.png",
   "author": "potterhalo",
   "date": "08/03/2014",
   "file_size": "26.6M",
   "rating": null,
   "sids": [
    34
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6881",
   "og_image": "https://halomaps.org/hce/img/lg/marines.png",
   "category": "Halo CE Biped Tags",
   "description": "marines: normal, armored, spacemarine and ODST.",
   "images": [
    "img/lg/marines.png",
    "img/lg/covenants.png"
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   "hash": "35BA5AC0392D450847B2E4E4E4064F0F",
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   "category_names": [
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  {
   "fid": 6882,
   "title": "HalocCE Intro replacement File (bik)",
   "thumb": "img/lg/haloring-3.jpg",
   "author": "MkVISpartan",
   "date": "08/03/2014",
   "file_size": "6.8M",
   "rating": null,
   "sids": [
    13
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6882",
   "og_image": "https://halomaps.org/hce/img/lg/haloring-3.jpg",
   "category": "Misc. Halo Files",
   "description": "This is the Halo 2 Bungie intro converted to work with Halo Custom Edition.",
   "notes": "Drag and drop the bungie.bik file to (YOUR DEFAULT DRIVE)/Program Files (x86)/Microsoft Games/Halo Custom Edition\n\nStart Halo CE and it should work! Enjoy :)",
   "images": [
    "img/lg/haloring-3.jpg"
   ],
   "hash": "F9FA19B323D9C773CF45D0040E4FC28C",
   "fetched": "2026-10-07T16:42:46Z",
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    "at": "2026-10-07T20:17:10Z",
    "sha1": "150c08b1880e322d53b3e864124963006b4e3c74"
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   "category_names": [
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  },
  {
   "fid": 6883,
   "title": "Knife Model [customized Version 3dsmax]",
   "thumb": "img/lg/Preview-18.jpg",
   "author": "YEZUGAN",
   "date": "08/03/2014",
   "file_size": "568.6K",
   "rating": null,
   "sids": [
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   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6883",
   "og_image": "https://halomaps.org/hce/img/lg/Preview-18.jpg",
   "category": "3D Model Files",
   "description": "This is based on a modified model halo weapons 4.",
   "notes": "About:\nThis model contains both animations, textures, fp and scripts needed to work it into Autodesk 3DSMAX.\n\nRecommendation:\nThis is a model format psk to work it in UDK |. Unreal Development Kit\nbut can import it to 3dsmax using the scripts that is included in the folder.",
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   "hash": "017E92D20993679195DD90699B9F7C8D",
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    "at": "2026-10-07T19:55:28Z",
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   "category_names": [
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   "title": "Lod Cutoffs Tutorial (HTML)",
   "thumb": "img/lg/tutorial-12.jpg",
   "author": "Moses",
   "date": "08/03/2014",
   "file_size": "740.5K",
   "rating": null,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6884",
   "og_image": "https://halomaps.org/hce/img/lg/tutorial-12.jpg",
   "category": "Tutorials",
   "images": [
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    "file_name": "6884-Lod_Cutoffs_Tutorial.zip",
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    "at": "2026-10-07T20:09:53Z",
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   "category_names": [
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  {
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   "title": "M4a1 Weapon Model",
   "thumb": "img/lg/m4a1.jpg",
   "author": "PRPatxi",
   "date": "08/03/2014",
   "file_size": "421.7K",
   "rating": null,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6885",
   "og_image": "https://halomaps.org/hce/img/lg/m4a1.jpg",
   "category": "3D Model Files",
   "description": "M4A1 weapon model. Textured.",
   "images": [
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   ],
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    "at": "2026-10-07T19:55:28Z",
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   "category_names": [
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   "title": "Mac10 Submachinegun Model",
   "thumb": "img/lg/MAC10.jpg",
   "author": "PRPatxi",
   "date": "08/03/2014",
   "file_size": "437.9K",
   "rating": null,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6886",
   "og_image": "https://halomaps.org/hce/img/lg/MAC10.jpg",
   "category": "3D Model Files",
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    "at": "2026-10-07T19:55:27Z",
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   "category_names": [
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  {
   "fid": 6887,
   "title": "Machine Gun [customized Version 3dsmax]",
   "thumb": "img/lg/Preview-19.jpg",
   "author": "YEZUGAN",
   "date": "08/03/2014",
   "file_size": "8.2M",
   "rating": null,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6887",
   "og_image": "https://halomaps.org/hce/img/lg/Preview-19.jpg",
   "category": "3D Model Files",
   "description": "This is based on a modified model halo weapons 4.",
   "notes": "About:\nThis model contains both animations, textures, fp and scripts needed to work it into Autodesk 3DSMAX.\n\nRecommendation:\nThis is a model format psk to work it in UDK |. Unreal Development Kit\nbut can import it to 3dsmax using the scripts that is included in the folder.",
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   "category_names": [
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   "title": "Mp5 Weapon Model",
   "thumb": "img/lg/mp5_render.jpg",
   "author": "PRPatxi",
   "date": "08/03/2014",
   "file_size": "464.6K",
   "rating": null,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6888",
   "og_image": "https://halomaps.org/hce/img/lg/mp5_render.jpg",
   "category": "3D Model Files",
   "images": [
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   "fid": 6889,
   "title": "Pistol a [customized Version 3dsmax]",
   "thumb": "img/lg/Preview-20.jpg",
   "author": "YEZUGAN",
   "date": "08/03/2014",
   "file_size": "8.8M",
   "rating": null,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6889",
   "og_image": "https://halomaps.org/hce/img/lg/Preview-20.jpg",
   "category": "3D Model Files",
   "description": "This is based on a modified model halo weapons 4.",
   "notes": "About:\nThis model contains both animations, textures, fp and scripts needed to work it into Autodesk 3DSMAX.\n\nRecommendation:\nThis is a model format psk to work it in UDK |. Unreal Development Kit\nbut can import it to 3dsmax using the scripts that is included in the folder.",
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   "date": "08/03/2014",
   "file_size": "6.6M",
   "rating": null,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6890",
   "og_image": "https://halomaps.org/hce/img/lg/Preview-21.jpg",
   "category": "3D Model Files",
   "description": "This is based on a modified model halo weapons 4.",
   "notes": "About:\nThis model contains both animations, textures, fp and scripts needed to work it into Autodesk 3DSMAX.\n\nRecommendation:\nThis is a model format psk to work it in UDK |. Unreal Development Kit\nbut can import it to 3dsmax using the scripts that is included in the folder.",
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    "at": "2026-10-07T19:55:24Z",
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   "category_names": [
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   "fid": 6891,
   "title": "Pulse Rifle a [customized Version 3dsmax]",
   "thumb": "img/lg/Preview-22.jpg",
   "author": "YEZUGAN",
   "date": "08/03/2014",
   "file_size": "8.5M",
   "rating": null,
   "sids": [
    28
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6891",
   "og_image": "https://halomaps.org/hce/img/lg/Preview-22.jpg",
   "category": "3D Model Files",
   "description": "This is based on a modified model halo weapons 4.",
   "notes": "About:\nThis model contains both animations, textures, fp and scripts needed to work it into Autodesk 3DSMAX.\n\nRecommendation:\nThis is a model format psk to work it in UDK |. Unreal Development Kit\nbut can import it to 3dsmax using the scripts that is included in the folder.",
   "images": [
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   "og_image": "https://halomaps.org/hce/img/lg/Preview_(1).jpg",
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   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-445.jpg",
   "category": "Halo CE Maps",
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   "rating": null,
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   "og_image": "https://halomaps.org/hce/img/lg/6screenshot00-185.jpg",
   "category": "Multiplayer Maps w/ AI",
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   "category": "Halo CE Maps",
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   "rating": 7.1,
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   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6907",
   "og_image": "https://halomaps.org/hce/img/lg/2screenshot00-209.jpg",
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   "file_size": "26.2M",
   "rating": null,
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   "og_image": "https://halomaps.org/hce/img/lg/3screenshot00-188.jpg",
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   "description": "An abandoned missile silo",
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 6909,
   "title": "Senti",
   "thumb": "img/lg/ACF97EF.jpg",
   "author": "hexthat",
   "date": "08/03/2014",
   "file_size": "21.6M",
   "rating": 5.1,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6909",
   "og_image": "https://halomaps.org/hce/img/lg/ACF97EF.jpg",
   "category": "Modified Single Player Maps",
   "description": "Play as a sentinel.",
   "notes": "Recommendation: Load map with console command \"map_name senti\".",
   "images": [
    "img/lg/ACF97EF.jpg"
   ],
   "hash": "34E54F6894CA9ADBB5D4B6F623ACC4C2",
   "fetched": "2026-10-07T16:29:53Z",
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   "category_names": [
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  {
   "fid": 6910,
   "title": "Jorge's Turret",
   "thumb": "img/lg/turret1.jpg",
   "author": "Spartan314",
   "date": "08/10/2014",
   "file_size": "3.9M",
   "rating": 8.9,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6910",
   "og_image": "https://halomaps.org/hce/img/lg/turret1.jpg",
   "category": "Halo CE Weapon Tags",
   "description": "Jorge's customized M247 Heavy Machine Gun tag.",
   "notes": "This is a tag for Halo Custom Edition, porting Jorge's turret as seen in Halo: Reach.\n\nYou get 200 rounds, and overheats 3 times, so as much as you want to spray bullets everywhere, you might want to think upon how and where to use it.\n\nInstallation: Drag the tags folder into your Halo Custom Edition folder, and overwrite any tags that double up.",
   "images": [
    "img/lg/turret1.jpg",
    "img/lg/turret3.jpg"
   ],
   "hash": "1BD062330AE90B72EB07C04C17F274BB",
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   "category_names": [
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  {
   "fid": 6911,
   "title": "Ma5c Updated Firing Sound Tags",
   "thumb": "img/lg/0screenshot01521350-17.jpg",
   "author": "Atomic117, ALacKOfLife, and Bungie",
   "date": "08/10/2014",
   "file_size": "118.4K",
   "rating": null,
   "sids": [
    20
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6911",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot01521350-17.jpg",
   "category": "Halo CE Misc. Tags",
   "notes": "My honest opinion? The firing sounds for the H3 AR that the modding community commonly uses suuuuucks! The origin was likely from the now defunct H3MT's Coagulation test map (or the leaked Narrows build.. I can't remember). Since then, It's been widely used by other community members and groups, including in CMT SPV2 and Jesse's Foundry map. To be fair, I'm greatly exaggerating when I say it's terrible, but the lack of quality was a personal pet peeve of mine. That's why I decided to re-render the firing sounds for the community to use at their own will.\n\nFor this pack, I've rendered two audio tags for your choosing. One tag in 22,050 Hz and a second one in 44,100 Hz. The 44,100 Hz is obviously the better sounding one, but the size is slightly larger due to it's sampling rate, which could affect tag space depending on what project you're working on. The 22,050 Hz is more ideal if you want to save space, but the quality is also lessened. It's not as bad as the commonly used firing sound, but I think it's considerably better.",
   "images": [
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   ],
   "hash": "3A1405624B6222179A6F3EBEE713EEA3",
   "fetched": "2026-10-07T16:34:01Z",
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    "file_name": "6911-MA5C_Updated_Firing_Sound_Tags.zip",
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    "at": "2026-10-07T19:58:39Z",
    "sha1": "5bb61d247d1627f2b1cd6c680c17b8e826ad8f13"
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   "category_names": [
    "Halo CE Misc. Tags"
   ]
  },
  {
   "fid": 6912,
   "title": "H3 Shadow of Intent Tags",
   "thumb": "img/lg/ACFBEEE.jpg",
   "author": "PRPatxi aka Patxi",
   "date": "08/10/2014",
   "file_size": "9.1M",
   "rating": null,
   "sids": [
    32
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6912",
   "og_image": "https://halomaps.org/hce/img/lg/ACFBEEE.jpg",
   "category": "Halo CE Scenery Tags",
   "description": "This is the scenery for the Covenant Capital Ship Shadow of Intent from Halo 3.",
   "images": [
    "img/lg/ACFBEEE.jpg",
    "img/lg/screenshot2-3.jpg"
   ],
   "hash": "DA27C141D892244228C8CC8C6FA7CE46",
   "fetched": "2026-10-07T16:35:42Z",
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    "file_name": "6912-h3-shadow-of-intent_tags.zip",
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    "at": "2026-10-07T20:02:14Z",
    "sha1": "62a426b6cdbec21614ccad62b43bd7b68250a369"
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   "category_names": [
    "Halo CE Scenery Tags"
   ]
  },
  {
   "fid": 6913,
   "title": "Halo Reach Covenant Corvette Tags",
   "thumb": "img/lg/haloce_2014-07-24_06-43-45-82.jpg",
   "author": "PRPatxi aka Patxi",
   "date": "08/10/2014",
   "file_size": "3.9M",
   "rating": null,
   "sids": [
    32
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6913",
   "og_image": "https://halomaps.org/hce/img/lg/haloce_2014-07-24_06-43-45-82.jpg",
   "category": "Halo CE Scenery Tags",
   "description": "This is Halo Reach's Covenant Corvette scenery.",
   "notes": "This is Halo Reach's Covenant Corvette scenery. It uses some Halo 1 assets that come already with HEK, in case some may have deleted them. Do not replace any files you already have.",
   "images": [
    "img/lg/haloce_2014-07-24_06-43-45-82.jpg"
   ],
   "hash": "CF1B2C27F5CE8C4954BC820AF40663A0",
   "fetched": "2026-10-07T16:35:42Z",
   "download": {
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    "file_name": "6913-Halo-Reach-Covenant-Corvette_tags.zip",
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    "at": "2026-10-07T20:02:14Z",
    "sha1": "003b5bc3814f752b560a7e02e3f1d33a098ff82a"
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   "category_names": [
    "Halo CE Scenery Tags"
   ]
  },
  {
   "fid": 6914,
   "title": "Halo3 Covenant Cruiser Tags",
   "thumb": "img/lg/ACFBEF5.jpg",
   "author": "PRPatxi aka Patxi",
   "date": "08/10/2014",
   "file_size": "8.2M",
   "rating": null,
   "sids": [
    32
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6914",
   "og_image": "https://halomaps.org/hce/img/lg/ACFBEF5.jpg",
   "category": "Halo CE Scenery Tags",
   "description": "This is the scenery for the Covenant Cruiser from Halo 3.",
   "images": [
    "img/lg/ACFBEF5.jpg",
    "img/lg/screenshot2-4.jpg"
   ],
   "hash": "8B8F6B77B77710E16B7A321312CAFCA3",
   "fetched": "2026-10-07T16:35:42Z",
   "download": {
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    "file_name": "6914-halo3-covenant-cruiser_tags.zip",
    "bytes": 8236530,
    "at": "2026-10-07T20:02:12Z",
    "sha1": "8b4710efeb58f27a6c8cdb1341159c300b0e7bb8"
   },
   "category_names": [
    "Halo CE Scenery Tags"
   ]
  },
  {
   "fid": 6915,
   "title": "Halo3 Covenant Flood Cruiser Tags",
   "thumb": "img/lg/ACFBEF8.jpg",
   "author": "PRPatxi aka Patxi",
   "date": "08/10/2014",
   "file_size": "12.3M",
   "rating": null,
   "sids": [
    32
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6915",
   "og_image": "https://halomaps.org/hce/img/lg/ACFBEF8.jpg",
   "category": "Halo CE Scenery Tags",
   "description": "This is the scenery for the Covenant flood infected Cruiser from Halo 3.",
   "images": [
    "img/lg/ACFBEF8.jpg",
    "img/lg/screenshot2-5.jpg"
   ],
   "hash": "E1F3C18EA964549470E7863D55FA0581",
   "fetched": "2026-10-07T16:35:41Z",
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    "file_name": "6915-halo3-covenant-flood-cruiser_tags.zip",
    "bytes": 12259263,
    "at": "2026-10-07T20:02:13Z",
    "sha1": "1e1f1114723c59edf6983f114d0d44a60fc2ce75"
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   "category_names": [
    "Halo CE Scenery Tags"
   ]
  },
  {
   "fid": 6916,
   "title": "Battle4blood",
   "thumb": "img/lg/0screenshot00-444.jpg",
   "author": "Joel",
   "date": "08/10/2014",
   "file_size": "50.8M",
   "rating": null,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6916",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-444.jpg",
   "category": "Modified Single Player Maps",
   "description": "A single player level based off the Bloodgulch level",
   "notes": "Story: An Odst and his marines crash on covenant base...\nBattle for Blood is about to begin!\n\nObjective: Reach to the enemies base and wipe the covenant all out.\n\nBugs/Issues\n-May have lag while playing in certain areas.\n-No End Cut scene (You will know when You have won)\n-Checkpoints May not respond correctly\n\n(P.s Make sure to Enable \"Decals\" in your video setting before,\nyou start the game)",
   "images": [
    "img/lg/0screenshot00-444.jpg"
   ],
   "hash": "7DF09F6E5AA9043BCD6CFB4086623D83",
   "fetched": "2026-10-07T16:29:52Z",
   "download": {
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    "file_name": "6916-battle4blood.zip",
    "bytes": 50762775,
    "at": "2026-10-07T19:38:34Z",
    "sha1": "ac5ac4f5d06d8263dc043e2f44f2328bc54d5e5f"
   },
   "category_names": [
    "Modified Single Player Maps"
   ]
  },
  {
   "fid": 6917,
   "title": "Chronopolis C3 Public Beta0.4",
   "thumb": "img/lg/4screenshot00-189.jpg",
   "author": "Alex",
   "date": "08/10/2014",
   "file_size": "47.8M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6917",
   "og_image": "https://halomaps.org/hce/img/lg/4screenshot00-189.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "a variant of Chronopolis with sky prisoner and modified weapons",
   "notes": "About:\n\nThis is version 0.4 of Chronopolis map, with the prisoner sky map and modified weapons.\n\nWeapons:\n\n1. Magnum\n2. Assault rifle\n3. Pistol\n4. Sniper\n5. Rocket launcher\n6. Plasma_cannon\n7. Pistol plasma\n8. Rifle plasma\n9. Scarab gun (plasma grenade launcher)\n10. Koto\n\nVehicles:\n\n1. Warthog\n2. scorpion\n3. Banshee\n4. Scorpion\n5. rwarthog\n\nthis map is compatible with all types of multiplayer game (Slayer, CTF, Oddball, Race and King of the Hill)",
   "images": [
    "img/lg/4screenshot00-189.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/BAA91504-51B0-4338-B5FEF50ED9DD0030.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/C9F6B64D-C00E-4177-BCC2742BF4651BE1.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/DE63B639-0A14-4C15-88C3233BCAE54516.JPG",
     "caption": ""
    }
   ],
   "hash": "684B57020EEC66D1DB2AE34C4949E2C4",
   "fetched": "2026-10-07T16:20:59Z",
   "download": {
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    "file_name": "6917-Chronopolis_C3_Public_Beta0.4.zip",
    "bytes": 47798609,
    "at": "2026-10-07T19:05:14Z",
    "sha1": "d5a3f9010a8f255edc90f835075b2f8fcbf0ca18"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6918,
   "title": "Chronopolis C3 Public Beta0.5",
   "thumb": "img/lg/6screenshot00-187.jpg",
   "author": "Alex",
   "date": "08/10/2014",
   "file_size": "48.1M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6918",
   "og_image": "https://halomaps.org/hce/img/lg/6screenshot00-187.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "a variant of Chronopolis with sky falujah and modified weapons",
   "notes": "This is version 0.5 of Chronopolis map, with the Fallujah sky map and modified weapons.\n\nWeapons:\n\n1. Magnum\n2. Assault rifle\n3. Pistol\n4. Sniper\n5. Rocket launcher\n6. Plasma cannon\n7. Pistol plasma\n8. Rifle plasma\n9. Scarab gun (plasma grenade launcher)\n10. Koto\n\nVehicles:\n\n1. Warthog\n2. scorpion\n3. Banshee\n4. Scorpion\n5. rwarthog\n\nthis map is compatible with all types of multiplayer game (Slayer, CTF, Oddball, Race and King of the Hill)",
   "images": [
    "img/lg/6screenshot00-187.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/BA9F9B86-D5D1-4E32-A82FB5F5F5A649DC.JPG",
     "caption": ""
    },
    {
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     "caption": ""
    },
    {
     "src": "img/users/lg/FBE71A2A-494A-47CD-9C989F412B531CD2.JPG",
     "caption": ""
    },
    {
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     "caption": ""
    }
   ],
   "hash": "A8FCFE5E3D8C5330725A0E7C6DB3F176",
   "fetched": "2026-10-07T16:20:59Z",
   "download": {
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    "file_name": "6918-Chronopolis_C3_Public_Beta0.5.zip",
    "bytes": 48103660,
    "at": "2026-10-07T19:05:11Z",
    "sha1": "4c9211dafa7cb4381ee1bb5bce9bf0ab9b150e3f"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6919,
   "title": "Chronopolis C3 Public Beta0.6",
   "thumb": "img/lg/9screenshot00-165.jpg",
   "author": "Alex",
   "date": "08/10/2014",
   "file_size": "47.8M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6919",
   "og_image": "https://halomaps.org/hce/img/lg/9screenshot00-165.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "a variant of Chronopolis with sky gephyrophobia and modified weapons",
   "notes": "About:\n\nThis is version 0.6 of Chronopolis map, with the gephyrophobia sky map and modified weapons.\n\nWeapons:\n\n1. Magnum\n2. Assault rifle\n3. Pistol\n4. Sniper\n5. Rocket launcher\n6. Plasma_cannon\n7. Pistol plasma\n8. Rifle plasma\n9. Scarab gun (plasma grenade launcher)\n10. Koto\n\nVehicles:\n\n1. Warthog\n2. scorpion\n3. Banshee\n4. Scorpion\n5. rwarthog\n\nthis map is compatible with all types of multiplayer game (Slayer, CTF, Oddball, Race and King of the Hill)",
   "images": [
    "img/lg/9screenshot00-165.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/92C15226-445B-470C-8105F5B4669A4B81.JPG",
     "caption": ""
    },
    {
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     "caption": ""
    },
    {
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     "caption": ""
    }
   ],
   "hash": "F6D578E2A234F8C59D42D42B5F29FB42",
   "fetched": "2026-10-07T16:20:58Z",
   "download": {
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    "file_name": "6919-Chronopolis_C3_Public_Beta0.6.zip",
    "bytes": 47796815,
    "at": "2026-10-07T19:05:09Z",
    "sha1": "fde1aa978f52c4503e3d309667f33dee06c83841"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6920,
   "title": "Chronopolis C3 Public Beta0.7",
   "thumb": "img/lg/13screenshot00-136.jpg",
   "author": "",
   "date": "08/10/2014",
   "file_size": "48.4M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6920",
   "og_image": "https://halomaps.org/hce/img/lg/13screenshot00-136.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "a variant of Chronopolis with sky new mombasa and modified weapons",
   "notes": "About:\n\nThis is version 0.7 of Chronopolis map, with the new mombasa sky map and modified weapons.\n\nWeapons:\n\n1. Magnum\n2. Assault rifle\n3. Pistol\n4. Sniper\n5. Rocket launcher\n6. Plasma cannon\n7. Pistol plasma\n8. Rifle plasma\n9. Scarab gun (plasma grenade launcher)\n10. Koto\n\nVehicles:\n\n1. Warthog\n2. scorpion\n3. Banshee\n4. Scorpion\n5. rwarthog\n\nthis map is compatible with all types of multiplayer game (Slayer, CTF, Oddball, Race and King of the Hill)",
   "images": [
    "img/lg/13screenshot00-136.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/AC4ACD44-28E3-4BFE-BDB6808F91086A0E.JPG",
     "caption": ""
    },
    {
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     "caption": ""
    },
    {
     "src": "img/users/lg/49F7DEA1-2835-44D3-9D1F96AA8039A0A2.JPG",
     "caption": ""
    }
   ],
   "hash": "C1C5328C02EAF1FBC2A35013DC1653B6",
   "fetched": "2026-10-07T16:20:58Z",
   "download": {
    "ok": true,
    "file_name": "6920-Chronopolis_C3_Public_Beta0.7.zip",
    "bytes": 48379154,
    "at": "2026-10-07T19:05:08Z",
    "sha1": "c93fdeb9ffc69019cd2b6789d2fd48463093df75"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6921,
   "title": "Earth Firefight",
   "thumb": "img/lg/14screenshot00-126.jpg",
   "author": "potterhalo",
   "date": "08/10/2014",
   "file_size": "138.5M",
   "rating": 6.5,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6921",
   "og_image": "https://halomaps.org/hce/img/lg/14screenshot00-126.jpg",
   "category": "Modified Single Player Maps",
   "description": "this is a single player map firefight, and have 3 rounds 5 waves",
   "notes": "tags: cmt, 3 ODST, and halo reach.\nyou play as a spartan girl.",
   "images": [
    "img/lg/14screenshot00-126.jpg"
   ],
   "hash": "EC4888616D90EC1E6FF51EEACFC5BB73",
   "fetched": "2026-10-07T16:29:52Z",
   "download": {
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    "file_name": "6921-earth-firefight.zip",
    "bytes": 138547718,
    "at": "2026-10-07T19:38:27Z",
    "sha1": "6cac4f5bede16d572187901fd06f76d32660edf6"
   },
   "category_names": [
    "Modified Single Player Maps"
   ]
  },
  {
   "fid": 6922,
   "title": "Elara",
   "thumb": "img/lg/15screenshot00-123.jpg",
   "author": "{SS}Demon",
   "date": "08/10/2014",
   "file_size": "10.0M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6922",
   "og_image": "https://halomaps.org/hce/img/lg/15screenshot00-123.jpg",
   "category": "Halo CE Maps",
   "description": "A large map with two bases which are separated by a mountain in the middle of the map.",
   "notes": "his map have 2 bases which are separated by a mountain which have a tunnel.\nThis map no have banshees!\n\nThis map designed for CTF. But is also good with slayer or other game modes.\nExcept race (in my option the race in this map not good, but you maybe like it :D).\nThe best experience in this map with 16 players.",
   "images": [
    "img/lg/15screenshot00-123.jpg",
    "img/lg/ACFBF3D.jpg"
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   "hash": "13948153C6AD02D4A94A87ACC1E85F8F",
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    "sha1": "b015b32c870f11189e2f5eb714b27708a03c5d77"
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   "category_names": [
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  {
   "fid": 6923,
   "title": "Ewok Remake",
   "thumb": "img/lg/25screenshot00-62.jpg",
   "author": "Patxi",
   "date": "08/10/2014",
   "file_size": "27.5M",
   "rating": null,
   "sids": [
    24
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6923",
   "og_image": "https://halomaps.org/hce/img/lg/25screenshot00-62.jpg",
   "category": "Modified Multiplayer Maps",
   "notes": "This is an ewok remake, I left the shaders original, but I fixed the spawn points(for less camping), when you fall from the second level you take damage, removed scenery with broken collision-geometry, removed the broken swords, camping spots got filled with scenery for more balanced gameplay.",
   "images": [
    "img/lg/25screenshot00-62.jpg"
   ],
   "hash": "5EFB27AE4E39F000C9DFDE1E0F8AD8CB",
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6924,
   "title": "Fdt Gulch",
   "thumb": "img/lg/27screenshot00-59.jpg",
   "author": "KomanD",
   "date": "08/10/2014",
   "file_size": "6.4M",
   "rating": null,
   "sids": [
    24
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6924",
   "og_image": "https://halomaps.org/hce/img/lg/27screenshot00-59.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch variant",
   "images": [
    "img/lg/27screenshot00-59.jpg"
   ],
   "hash": "36F77E02FDBC67FEB8E7AE0E05847C31",
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
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  {
   "fid": 6925,
   "title": "Firefight Relic",
   "thumb": "img/lg/28screenshot00-53.jpg",
   "author": "potterhalo",
   "date": "08/10/2014",
   "file_size": "131.1M",
   "rating": 6.2,
   "sids": [
    27
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6925",
   "og_image": "https://halomaps.org/hce/img/lg/28screenshot00-53.jpg",
   "category": "Modified Single Player Maps",
   "description": "This is a single player map firefight. you play as elite zealot.",
   "notes": "allies: grunts, elites and jackals\n\nenemies: floods and centinels.\n\nweapons halo3 and reach.",
   "images": [
    "img/lg/28screenshot00-53.jpg"
   ],
   "hash": "04E50E3805D79F674C306C59B87923F2",
   "fetched": "2026-10-07T16:29:51Z",
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    "file_name": "6925-firefight-relic.zip",
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   "category_names": [
    "Modified Single Player Maps"
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  {
   "fid": 6926,
   "title": "Halfa Remake",
   "thumb": "img/lg/29screenshot00-51.jpg",
   "author": "potterhalo",
   "date": "08/10/2014",
   "file_size": "127.9M",
   "rating": null,
   "sids": [
    39
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6926",
   "og_image": "https://halomaps.org/hce/img/lg/29screenshot00-51.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Beavercreek variant with AI bots",
   "notes": "description: this is a remake of the map Halfa.\n\nIs a multiplayer map, you play as marine.\nthis map has a new marines, new weapons, new textures, and new covenants.",
   "images": [
    "img/lg/29screenshot00-51.jpg"
   ],
   "hash": "70461D6F3B85CEBB100273611B55DA05",
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    "file_name": "6926-halfa-remake.zip",
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    "at": "2026-10-07T18:50:08Z",
    "sha1": "8ee007de168c0016a6ea12515ef252094ec74920"
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   "category_names": [
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  {
   "fid": 6927,
   "title": "Heretic",
   "thumb": "img/lg/32screenshot00-51.jpg",
   "author": "?",
   "date": "08/10/2014",
   "file_size": "44.2M",
   "rating": null,
   "sids": [
    24
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6927",
   "og_image": "https://halomaps.org/hce/img/lg/32screenshot00-51.jpg",
   "category": "Modified Multiplayer Maps",
   "images": [
    "img/lg/32screenshot00-51.jpg"
   ],
   "screenshots": [
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     "src": "img/users/lg/905FD769-C6D9-4DCD-AE7C16E5B4304271.JPG",
     "caption": "Biped"
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    {
     "src": "img/users/lg/5A9F5523-7147-4236-8AAEB618D8674FA0.JPG",
     "caption": ""
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     "caption": ""
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    {
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     "caption": ""
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    {
     "src": "img/users/lg/11F94AD5-105B-499A-8179CB7C30812169.JPG",
     "caption": ""
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   "hash": "A6862BECB7D370086F8235D3FB6EBA13",
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    "sha1": "9b9a17eb0929e382c91e3ac27e8998f33d3938a2"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6928,
   "title": "Hr Battle",
   "thumb": "img/lg/35screenshot00-37.jpg",
   "author": "?",
   "date": "08/10/2014",
   "file_size": "66.4M",
   "rating": 7.5,
   "sids": [
    39
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6928",
   "og_image": "https://halomaps.org/hce/img/lg/35screenshot00-37.jpg",
   "category": "Multiplayer Maps w/ AI",
   "notes": "Enjoy this map from Halo CE, this is a map style halo reach with bots.\nHard!!!",
   "images": [
    "img/lg/35screenshot00-37.jpg"
   ],
   "hash": "54D3C67E806FBBBEDBDBF93B9EDC02A2",
   "fetched": "2026-10-07T16:17:29Z",
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    "file_name": "6928-HR_Battle.zip",
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    "at": "2026-10-07T18:50:00Z",
    "sha1": "b0068218fa4d9b77344ef367292efbdf6a661331"
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   "category_names": [
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   ]
  },
  {
   "fid": 6929,
   "title": "Halo Level Odst Style",
   "thumb": "img/lg/41screenshot00-28.jpg",
   "author": "potterhalo",
   "date": "08/10/2014",
   "file_size": "149.8M",
   "rating": 8.8,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6929",
   "og_image": "https://halomaps.org/hce/img/lg/41screenshot00-28.jpg",
   "category": "Modified Single Player Maps",
   "description": "the A30 level play as an ODST",
   "images": [
    "img/lg/41screenshot00-28.jpg"
   ],
   "hash": "5A9C048C891F29E1D23FF2A284DBFC88",
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    "file_name": "6929-level_Halo_style_odst.zip",
    "bytes": 149791793,
    "at": "2026-10-07T19:38:13Z",
    "sha1": "aea4a69580d2bd404e6665fc6a7b64d089064627"
   },
   "category_names": [
    "Modified Single Player Maps"
   ]
  },
  {
   "fid": 6930,
   "title": "Reach Truth and Reconciliation",
   "thumb": "img/lg/44screenshot00-34.jpg",
   "author": "potterhalo",
   "date": "08/10/2014",
   "file_size": "178.7M",
   "rating": 7.8,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6930",
   "og_image": "https://halomaps.org/hce/img/lg/44screenshot00-34.jpg",
   "category": "Modified Single Player Maps",
   "description": "A50 Truth and Reconciliation remake",
   "notes": "description: this is a level truth and reconciliation style halo reach.\nyou play as Spartan girl.",
   "images": [
    "img/lg/44screenshot00-34.jpg"
   ],
   "hash": "FABE15FFE3CC71219A430E2FC35FB785",
   "fetched": "2026-10-07T16:29:51Z",
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    "file_name": "6930-REACH_truth_and_reconciliation.zip",
    "bytes": 178718415,
    "at": "2026-10-07T19:38:24Z",
    "sha1": "b326a20564c46275c7c7476bf95702f1381ed9cb"
   },
   "category_names": [
    "Modified Single Player Maps"
   ]
  },
  {
   "fid": 6931,
   "title": "Repression Firefight",
   "thumb": "img/lg/45screenshot00-28.jpg",
   "author": "potterhalo",
   "date": "08/10/2014",
   "file_size": "124.6M",
   "rating": 6.1,
   "sids": [
    27
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6931",
   "og_image": "https://halomaps.org/hce/img/lg/45screenshot00-28.jpg",
   "category": "Modified Single Player Maps",
   "notes": "description: this is a single player map firefight style halo reach.\nyou play as Spartan girl.",
   "images": [
    "img/lg/45screenshot00-28.jpg"
   ],
   "hash": "0CB8F3237A9CA3D019386AD741E23500",
   "fetched": "2026-10-07T16:29:50Z",
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    "file_name": "6931-repression-firefight.zip",
    "bytes": 124643960,
    "at": "2026-10-07T19:38:02Z",
    "sha1": "9e6d61bd4b298d1b47357de97716cf751fb0053c"
   },
   "category_names": [
    "Modified Single Player Maps"
   ]
  },
  {
   "fid": 6932,
   "title": "Snowgrove 1",
   "thumb": "img/lg/49screenshot00-22.jpg",
   "author": "CMT",
   "date": "08/10/2014",
   "file_size": "53.5M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6932",
   "og_image": "https://halomaps.org/hce/img/lg/49screenshot00-22.jpg",
   "category": "Halo CE Maps",
   "description": "A snowgrove update",
   "notes": "Only subtle changes made to allow additional game-types.",
   "images": [
    "img/lg/49screenshot00-22.jpg"
   ],
   "hash": "E27F00ACFD02F33C42CC858354D6FC97",
   "fetched": "2026-10-07T16:03:50Z",
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    "file_name": "6932-snowgrove_1.zip",
    "bytes": 53533222,
    "at": "2026-10-07T18:14:13Z",
    "sha1": "f203d3ebb3595baeebe9d51571be670cdfcd1c06"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 6933,
   "title": "[h2]desolation",
   "thumb": "img/lg/50screenshot00-14.jpg",
   "author": "Patxi aka PRPatxi",
   "date": "08/10/2014",
   "file_size": "38.0M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6933",
   "og_image": "https://halomaps.org/hce/img/lg/50screenshot00-14.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "This is a halo2 desolate port.",
   "images": [
    "img/lg/50screenshot00-14.jpg"
   ],
   "hash": "209E14A9A098662507205AE26B793EAC",
   "fetched": "2026-10-07T16:20:56Z",
   "download": {
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    "file_name": "6933-[h2]desolation.zip",
    "bytes": 37978418,
    "at": "2026-10-07T19:05:00Z",
    "sha1": "659b0e8f2f4eef5a05b225bfd7feba27f2f97a64"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6934,
   "title": "[halo2]terra",
   "thumb": "img/lg/58screenshot00-12.jpg",
   "author": "Johnlex2",
   "date": "08/10/2014",
   "file_size": "47.1M",
   "rating": 8.0,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6934",
   "og_image": "https://halomaps.org/hce/img/lg/58screenshot00-12.jpg",
   "category": "Modified Multiplayer Maps",
   "notes": "escription: Snowcast halo 2 style map multiplayer...\nThe map have:\n\nWeapons: Halo 2\nBattle Rifle\nMagnum\nRocket Launcher\nShotgun\nSniper Rifle\nPlasma Rifle\nPlasma Pistol\nEnergy Sword\nFlak Cannon\nBeam Rifle\nCovenant Carbine\nAnd more tags halo 2",
   "images": [
    "img/lg/58screenshot00-12.jpg"
   ],
   "hash": "0B30D6C51B4A21D60D1B05CEC69519B8",
   "fetched": "2026-10-07T16:20:56Z",
   "download": {
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    "file_name": "6934-[halo2]terra.zip",
    "bytes": 47054599,
    "at": "2026-10-07T19:04:59Z",
    "sha1": "d59b1f9cae6a32b43ac817f0eae63e4b5dc15851"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6935,
   "title": "Hce Sp Mp Ui Tags French",
   "thumb": "img/lg/0screenshot01521350-18.jpg",
   "author": "Xario123 - Bungie/Gearbox",
   "date": "08/11/2014",
   "file_size": "686.4M",
   "rating": null,
   "sids": [
    33
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6935",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot01521350-18.jpg",
   "category": "Halo CE Tag Packs",
   "notes": "===== Google translation =====\n\nAbout: A maximum of bug has been fixed. It's probably not perfect, tags were extracted with HEK +.\nCorrection:\n- Icon Gamespy removed from the UI.\n- Proposal update deleted in the UI.\n- The Multiplayer maps, icons game types have been removed.\n-  corrected.\n- The shield sentinels to function properly.\n- SP and MP .scenario working in Sapien.\n\nRecommendation: None.",
   "images": [
    "img/lg/0screenshot01521350-18.jpg"
   ],
   "hash": "48903AF4CA29BCE8CAEFFA36ACCE31C6",
   "fetched": "2026-10-07T16:36:49Z",
   "download": {
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    "file_name": "6935-hce_sp_mp_ui_tags_fr.zip",
    "bytes": 686364019,
    "at": "2026-10-07T20:04:32Z",
    "sha1": "469e9c29d7d24f2b0d0cbe90e24aae3cf8d7af38"
   },
   "category_names": [
    "Halo CE Tag Packs"
   ]
  },
  {
   "fid": 6936,
   "title": "Ui Test Hd",
   "thumb": "img/lg/screenshot-16.jpg",
   "author": "Xario123",
   "date": "08/17/2014",
   "file_size": "7.6M",
   "rating": 8.1,
   "sids": [
    26
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6936",
   "og_image": "https://halomaps.org/hce/img/lg/screenshot-16.jpg",
   "category": "Custom UI Files",
   "description": "Testing an animated background and a title in HD",
   "images": [
    "img/lg/screenshot-16.jpg"
   ],
   "hash": "DAD133480E22863E49DEA162CC803DCB",
   "fetched": "2026-10-07T16:41:12Z",
   "download": {
    "ok": true,
    "file_name": "6936-ui_test_hd.zip",
    "bytes": 7577965,
    "at": "2026-10-07T20:15:02Z",
    "sha1": "b84282a2bbfa203057defc4c3c440bfd7c715117"
   },
   "category_names": [
    "Custom UI Files"
   ]
  },
  {
   "fid": 6937,
   "title": "Gulchtropolis.v2",
   "thumb": "img/lg/0screenshot00-446.jpg",
   "author": "Clan Halo CE Puro Pro Oficial",
   "date": "08/17/2014",
   "file_size": "46.8M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6937",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-446.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch variant",
   "notes": "About: this is a variant bloodgulch map with new scenarios, weapons and vehicles.\n\nweapons:\n\n1. assault rifle\n2. pistol\n3. plasma gun\n4. plasma rifle\n5. rocket Launcher\n6. plasma cannon\n7. plasma grenades\n8. frag grenades\n9. shotgun\n10.sniper rifle\n11. flamethrower\n12. neddler\n\nvehicles:\n\n1. warthog\n2. rwarthog\n3. banshee\n4. ghost\n5. scorpion\n\nthis map is compatible with all game types (CTF, slayer, king of the hill, oddball and race).",
   "images": [
    "img/lg/0screenshot00-446.jpg"
   ],
   "hash": "D131244ECF8324E317FA1897CA452A27",
   "fetched": "2026-10-07T16:20:56Z",
   "download": {
    "ok": true,
    "file_name": "6937-Gulchtropolis.V2.zip",
    "bytes": 46809307,
    "at": "2026-10-07T19:04:55Z",
    "sha1": "ce866454c0ec01750119aab5a7d959c5edb90212"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6938,
   "title": "Gulchtropolis Night",
   "thumb": "img/lg/1screenshot00-242.jpg",
   "author": "Clan Halo CE Puro Pro Oficial",
   "date": "08/17/2014",
   "file_size": "46.8M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6938",
   "og_image": "https://halomaps.org/hce/img/lg/1screenshot00-242.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch variant",
   "notes": "About: this is a variant bloodgulch map with new scenarios, weapons and vehicles.\n\nweapons:\n\n1. assault rifle\n2. pistol\n3. plasma gun\n4. plasma rifle\n5. rocket Launcher\n6. plasma cannon\n7. plasma grenades\n8. frag grenades\n9. shotgun\n10.sniper rifle\n11. flamethrower\n12. neddler\n\nvehicles:\n\n1. warthog\n2. rwarthog\n3. banshee\n4. ghost\n5. scorpion\n\nthis map is compatible with all game types (CTF, slayer, king of the hill, oddball and race).",
   "images": [
    "img/lg/1screenshot00-242.jpg"
   ],
   "hash": "25E0C84F8179A9EF908E8E7C9D153787",
   "fetched": "2026-10-07T16:20:55Z",
   "download": {
    "ok": true,
    "file_name": "6938-Gulchtropolis_Night.zip",
    "bytes": 46808636,
    "at": "2026-10-07T19:04:57Z",
    "sha1": "4781c6ece5ded7e39cc66d3016e2a21e22487690"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6939,
   "title": "Warriors Fight",
   "thumb": "img/lg/2screenshot00-210.jpg",
   "author": "? (see credits.txt)",
   "date": "08/17/2014",
   "file_size": "23.3M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6939",
   "og_image": "https://halomaps.org/hce/img/lg/2screenshot00-210.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/2screenshot00-210.jpg",
    "img/lg/8screenshot00-179.jpg"
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   "category": "Halo CE Scenery Tags",
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   "og_image": "https://halomaps.org/hce/img/lg/screenshot-17.jpg",
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   "og_image": "https://halomaps.org/hce/img/lg/tutorial-13.jpg",
   "category": "Tutorials",
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   "og_image": "https://halomaps.org/hce/img/lg/1-60.jpg",
   "category": "Custom UI Files",
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   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6953",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-448.jpg",
   "category": "Halo CE Maps",
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6958",
   "og_image": "https://halomaps.org/hce/img/lg/44screenshot00-33.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch varient",
   "notes": "this map is a variant of bloodgulch with city style\n\nweapons:\n\n1. Rocket Launcher\n2. Assault rifle\n3. pistol\n4. plasma rifle\n5. plasma pistol\n6. plasma grenades\n7. frag grenades\n8. plasma cannon\n\nvehicles:\n\n1. Warthog\n2. Rwarthog\n3. banshee\n4. ghost\n5. scorpion\n\nThis map was designed for all types of game - This map is best or Played With 16 players",
   "images": [
    "img/lg/44screenshot00-33.jpg"
   ],
   "hash": "FF17CA006E9CB3566E20D7D27320B451",
   "fetched": "2026-10-07T16:20:53Z",
   "download": {
    "ok": true,
    "file_name": "6958-Citygulch_Night.zip",
    "bytes": 18143292,
    "at": "2026-10-07T19:04:43Z",
    "sha1": "987ebfaea9d23b5b9a761c0a0f1bfcc212a2ecd1"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6959,
   "title": "Citygulch Storm",
   "thumb": "img/lg/53screenshot00-12.jpg",
   "author": "",
   "date": "09/28/2014",
   "file_size": "27.9M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6959",
   "og_image": "https://halomaps.org/hce/img/lg/53screenshot00-12.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch variant",
   "images": [
    "img/lg/53screenshot00-12.jpg"
   ],
   "hash": "0E23650933CF3E5E6EC2020F1141C48F",
   "fetched": "2026-10-07T16:20:53Z",
   "download": {
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    "file_name": "6959-Citygulch_Storm.zip",
    "bytes": 27933912,
    "at": "2026-10-07T19:04:42Z",
    "sha1": "a1157bd8f151bb62b9d573c5e6adb5de4de99569"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6960,
   "title": "Citygulch Stormv2",
   "thumb": "img/lg/65screenshot00-7.jpg",
   "author": "Clan Halo CE Puro Pro Oficial",
   "date": "09/28/2014",
   "file_size": "27.3M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6960",
   "og_image": "https://halomaps.org/hce/img/lg/65screenshot00-7.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch variant",
   "notes": "About:\n\nthis map is a variant of bloodgulch with city style in the storm\n\nweapons:\n\n1. Rocket Launcher\n2. Assault rifle\n3. pistol\n4. plasma rifle\n5. plasma pistol\n6. plasma grenades\n7. frag grenades\n8. plasma cannon\n\nvehicles:\n\n1. Warthog\n2. Rwarthog\n3. banshee\n4. ghost\n5. scorpion\n\nThis map was designed for all types of game - This map is best or Played With 16 players",
   "images": [
    "img/lg/65screenshot00-7.jpg"
   ],
   "hash": "6FC1CFFDF5675E9F4056B7E0783A32E9",
   "fetched": "2026-10-07T16:20:52Z",
   "download": {
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    "file_name": "6960-Citygulch_Stormv2.zip",
    "bytes": 27256248,
    "at": "2026-10-07T19:04:44Z",
    "sha1": "c2f1d8e053c152a1f3b7d6d3964b6ff09197a460"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6961,
   "title": "Citygulch Stormv3",
   "thumb": "img/lg/74screenshot00-9.jpg",
   "author": "Clan Halo CE Puro Pro Oficial",
   "date": "09/28/2014",
   "file_size": "24.3M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6961",
   "og_image": "https://halomaps.org/hce/img/lg/74screenshot00-9.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch variant",
   "notes": "About:\n\nthis map is a variant of bloodgulch with city style in the storm\n\nweapons:\n\n1. Rocket Launcher\n2. Assault rifle\n3. pistol\n4. plasma rifle\n5. plasma pistol\n6. plasma grenades\n7. frag grenades\n8. plasma cannon\n\nvehicles:\n\n1. Warthog\n2. Rwarthog\n3. banshee\n4. ghost\n5. scorpion\n\nThis map was designed for all types of game - This map is best or Played With 16 players",
   "images": [
    "img/lg/74screenshot00-9.jpg"
   ],
   "hash": "F5D31857EB8C6E14AAEF6ABF6FB3AD57",
   "fetched": "2026-10-07T16:20:52Z",
   "download": {
    "ok": true,
    "file_name": "6961-Citygulch_Stormv3.zip",
    "bytes": 24256295,
    "at": "2026-10-07T19:04:39Z",
    "sha1": "241a16b114d84fde729d307960932a6cdbaa695a"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6962,
   "title": "Citygulch Stormv4",
   "thumb": "img/lg/76screenshot00-2.jpg",
   "author": "Clan Halo CE Puro Pro Oficial",
   "date": "09/28/2014",
   "file_size": "24.0M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6962",
   "og_image": "https://halomaps.org/hce/img/lg/76screenshot00-2.jpg",
   "category": "Modified Multiplayer Maps",
   "notes": "About:\n\nthis map is a variant of bloodgulch with city style in the storm\n\nweapons:\n\n1. Rocket Launcher\n2. Assault rifle\n3. pistol\n4. plasma rifle\n5. plasma pistol\n6. plasma grenades\n7. frag grenades\n8. plasma cannon\n\nvehicles:\n\n1. Warthog\n2. Rwarthog\n3. banshee\n4. ghost\n5. scorpion\n\nThis map was designed for all types of game - This map is best or Played With 16 players",
   "images": [
    "img/lg/76screenshot00-2.jpg"
   ],
   "hash": "B9F924FA296C6AD9B59B335325CAC264",
   "fetched": "2026-10-07T16:20:52Z",
   "download": {
    "ok": true,
    "file_name": "6962-Citygulch_Stormv4.zip",
    "bytes": 23973896,
    "at": "2026-10-07T19:04:37Z",
    "sha1": "776d7cab04fb8c391276bcc6cc849f09b678cf87"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6963,
   "title": "Citygulch V2",
   "thumb": "img/lg/78screenshot00-8.jpg",
   "author": "Clan Halo CE Puro Pro Oficial",
   "date": "09/28/2014",
   "file_size": "18.1M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6963",
   "og_image": "https://halomaps.org/hce/img/lg/78screenshot00-8.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch variant",
   "notes": "About:\n\nthis map is a variant of bloodgulch with city style\n\nweapons:\n\n1. Rocket Launcher\n2. Assault rifle\n3. pistol\n4. plasma rifle\n5. plasma pistol\n6. plasma grenades\n7. frag grenades\n8. plasma cannon\n\nvehicles:\n\n1. Warthog\n2. Rwarthog\n3. banshee\n4. ghost\n5. scorpion\n\nThis map was designed for all types of game - This map is best or Played With 16 players",
   "images": [
    "img/lg/78screenshot00-8.jpg"
   ],
   "hash": "ECA87E92AC5C9E5505527646BD46923C",
   "fetched": "2026-10-07T16:20:51Z",
   "download": {
    "ok": true,
    "file_name": "6963-Citygulch_v2.zip",
    "bytes": 18143267,
    "at": "2026-10-07T19:04:34Z",
    "sha1": "188c513a4abbaa9d07c491a8a5e0ec646013c35b"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6964,
   "title": "Cmo Anniversary",
   "thumb": "img/lg/79screenshot00-5.jpg",
   "author": "PROMETHEAN MAPPING TEAM",
   "date": "09/28/2014",
   "file_size": "74.2M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6964",
   "og_image": "https://halomaps.org/hce/img/lg/79screenshot00-5.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "a Coagulation variant",
   "images": [
    "img/lg/79screenshot00-5.jpg"
   ],
   "hash": "20B19DF567AC0CAED22A0BED899086F0",
   "fetched": "2026-10-07T16:20:51Z",
   "download": {
    "ok": true,
    "file_name": "6964-CMO-Anniversary.zip",
    "bytes": 74216749,
    "at": "2026-10-07T19:04:40Z",
    "sha1": "274c7c063582d6d7334168649f937b5f5da21edb"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6965,
   "title": "Death Canyon",
   "thumb": "img/lg/88screenshot00-4.jpg",
   "author": "PROMETHEAN MAPPING TEAM",
   "date": "09/28/2014",
   "file_size": "54.3M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6965",
   "og_image": "https://halomaps.org/hce/img/lg/88screenshot00-4.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Danger Canyon variant",
   "images": [
    "img/lg/88screenshot00-4.jpg"
   ],
   "hash": "D7076E455EA9B9F3053A265AD8EC1D8B",
   "fetched": "2026-10-07T16:20:50Z",
   "download": {
    "ok": true,
    "file_name": "6965-Death_Canyon.zip",
    "bytes": 54293933,
    "at": "2026-10-07T19:04:38Z",
    "sha1": "efa0fa9f294f1b89c34e38ef2ef08f4485909377"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6966,
   "title": "Final Airlock",
   "thumb": "img/lg/0screenshot00-450.jpg",
   "author": "Johnlex2",
   "date": "09/28/2014",
   "file_size": "124.9M",
   "rating": 7.1,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6966",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-450.jpg",
   "category": "Modified Single Player Maps",
   "description": "A remake of a the firefight Airlock",
   "images": [
    "img/lg/0screenshot00-450.jpg"
   ],
   "hash": "3C4442D5F171BB5600689385328AEF90",
   "fetched": "2026-10-07T16:29:50Z",
   "download": {
    "ok": true,
    "file_name": "6966-final-airlock.zip",
    "bytes": 124894358,
    "at": "2026-10-07T19:37:53Z",
    "sha1": "0f1aa29fb7303ab09427087816fce36023513ed2"
   },
   "category_names": [
    "Modified Single Player Maps"
   ]
  },
  {
   "fid": 6967,
   "title": "Fmaptest Alpha",
   "thumb": "img/lg/17screenshot00-114.jpg",
   "author": "Bowman01PMC",
   "date": "09/28/2014",
   "file_size": "19.7M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6967",
   "og_image": "https://halomaps.org/hce/img/lg/17screenshot00-114.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A tutorial map variant",
   "images": [
    "img/lg/17screenshot00-114.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/2ED7FEC9-6E97-44A0-93D492ED1BF3835B.JPG",
     "caption": ""
    }
   ],
   "hash": "88C7F9400FC20CF23DA9422D6BE55576",
   "fetched": "2026-10-07T16:20:50Z",
   "download": {
    "ok": true,
    "file_name": "6967-Fmaptest_alpha.zip",
    "bytes": 19684606,
    "at": "2026-10-07T19:04:31Z",
    "sha1": "08d668b68d533d4dbd43c87df381d2b211537a6b"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6968,
   "title": "Geomar Final",
   "thumb": "img/lg/18screenshot00-101.jpg",
   "author": "Higuy and Conscars",
   "date": "09/28/2014",
   "file_size": "38.6M",
   "rating": 4.9,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6968",
   "og_image": "https://halomaps.org/hce/img/lg/18screenshot00-101.jpg",
   "category": "Halo CE Maps",
   "description": "A hydroelectric installation located on the shores of Lumoria.",
   "notes": "The map uses a vanilla tagset, although with small changes, such as the Tank being slowed down and longer chamber time, and inclusion of the Covenant Shadow from Lumoria.",
   "images": [
    "img/lg/18screenshot00-101.jpg",
    "img/lg/29screenshot00-52.jpg"
   ],
   "hash": "A8C28AAE27E52B6B38414FACE02E7554",
   "fetched": "2026-10-07T16:03:48Z",
   "download": {
    "ok": true,
    "file_name": "6968-Geomar_Final.zip",
    "bytes": 38570907,
    "at": "2026-10-07T18:14:11Z",
    "sha1": "61ba87e9edf3bef6e6196f3cea07f46ff7dacaf2"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 6969,
   "title": "Harmony",
   "thumb": "img/lg/30screenshot00-56.jpg",
   "author": "see readme.txt",
   "date": "09/28/2014",
   "file_size": "68.0M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6969",
   "og_image": "https://halomaps.org/hce/img/lg/30screenshot00-56.jpg",
   "category": "Halo CE Maps",
   "notes": "Thanks for downloading Harmony. This is a medium size map , with 2 bases on each part of the map , has 2 little lakes , and 2 caves\nfor hide and battle with enemy´s . The map has new and custom scenery´s , new and custom sky and modified textures for the biped.\n\nVehicles on the map :\nH3 Scorpion\nH3 Warthogs (Laag , gaus and transport)\nH3 Hornet (With little bit modifications)\n\nWeapons :\nHR Sniper\nH3 Rocket Launcher\nH3 AR (modified and with better firing effects)\nH3 Magnum (Modified)\nH3 BMR\nH3 Shotgun",
   "images": [
    "img/lg/30screenshot00-56.jpg",
    "img/lg/41screenshot00-29.jpg"
   ],
   "hash": "4CEA4499A823D067B270C940C3149514",
   "fetched": "2026-10-07T16:03:48Z",
   "download": {
    "ok": true,
    "file_name": "6969-harmony.zip",
    "bytes": 68045597,
    "at": "2026-10-07T18:13:58Z",
    "sha1": "45357d7f78644c06152eda84bf241eb2261d1d7d"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 6970,
   "title": "Hat Mountain",
   "thumb": "img/lg/42screenshot00-35.jpg",
   "author": "JoeKeyz1",
   "date": "09/28/2014",
   "file_size": "8.8M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6970",
   "og_image": "https://halomaps.org/hce/img/lg/42screenshot00-35.jpg",
   "category": "Halo CE Maps",
   "notes": "The 2 flags are just put on the map in no particular fashion, I just wanted to\nuse them to get the game started.\n\nThere are only 1 red and 1 blue player.\n\nOnly set up for CTF. ( but can be expanded to all game types by you, if you want ).\n\nI have 1 side done.. ( well kind of done , things still have to be\nrepositioned or omited.. but that's up to you.\n\nIf you want to help me with my map, then please email me: JoeKeyz1@yahoo.com\n\nIf you have any of your maps online for me to see, then please include a link\nto your work.",
   "images": [
    "img/lg/42screenshot00-35.jpg",
    "img/lg/50screenshot00-15.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/075516BC-3EF2-442D-889E8696975134CF.JPG",
     "caption": "From my Updated map: hat_mountain_01"
    },
    {
     "src": "img/users/lg/B5CC79B4-DA6C-49B5-B324D1AF5EFC441E.JPG",
     "caption": "From my Updated map: hat_mountain_02"
    },
    {
     "src": "img/users/lg/33BFA9F2-C687-4347-B50035CE68AF27E8.JPG",
     "caption": "From my Updated map: hat_mountain_03"
    },
    {
     "src": "img/users/lg/8C86456D-B0E1-4FF9-BF3B561BEB996732.JPG",
     "caption": "From my Updated map: hat_mountain_04"
    },
    {
     "src": "img/users/lg/3C6F0752-6E10-409F-BE5019CCA056EFB7.JPG",
     "caption": "From my Updated map: hat_mountain_05"
    },
    {
     "src": "img/users/lg/FC90414E-0CF4-4C06-B08703F78D542556.JPG",
     "caption": "From my Updated map: hat_mountain_06"
    },
    {
     "src": "img/users/lg/2CDB1834-81AC-42D6-980DB832E0F16ADB.JPG",
     "caption": "From my Updated map: hat_mountain_07"
    },
    {
     "src": "img/users/lg/7FF0C6CB-49E4-4427-BE82AEFF5D3EBE84.JPG",
     "caption": "From my Updated map: hat_mountain_08"
    },
    {
     "src": "img/users/lg/D2240325-A419-4334-B7C7FB54DF3A0556.JPG",
     "caption": "From my Updated map: hat_mountain_09"
    },
    {
     "src": "img/users/lg/8A670FBF-83E7-4EFC-92A616B88972D340.JPG",
     "caption": "From my Updated map: hat_mountain_10"
    },
    {
     "src": "img/users/lg/E4B89A9D-AFF1-44CC-85515F5CD899BF24.JPG",
     "caption": "From my Updated map: hat_mountain_11"
    },
    {
     "src": "img/users/lg/1B4BF4E9-B46B-408F-AA80000A92485E1F.JPG",
     "caption": "From my Updated map: hat_mountain_12"
    }
   ],
   "hash": "726396A6AFF13D46ADA5955A1F5CF483",
   "fetched": "2026-10-07T16:03:47Z",
   "download": {
    "ok": true,
    "file_name": "6970-hat_mountain.zip",
    "bytes": 8834930,
    "at": "2026-10-07T18:13:54Z",
    "sha1": "f8a9f3dc76822364afa720f43f5473fe90b6d2e2"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 6971,
   "title": "Inmortal",
   "thumb": "img/lg/0screenshot00-451.jpg",
   "author": "PROMETHEAN MAPPER TEAM",
   "date": "09/28/2014",
   "file_size": "58.5M",
   "rating": 7.3,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6971",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-451.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "a Zanzabar Variant",
   "images": [
    "img/lg/0screenshot00-451.jpg"
   ],
   "hash": "8932ADC3E4114C221D04328BEEBF57A6",
   "fetched": "2026-10-07T16:20:50Z",
   "download": {
    "ok": true,
    "file_name": "6971-inmortal-.zip",
    "bytes": 58457078,
    "at": "2026-10-07T19:04:32Z",
    "sha1": "1a47c1df43aac1c767ed59f39d529d8767b1766d"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6972,
   "title": "Magnum Test",
   "thumb": "img/lg/6screenshot00-188.jpg",
   "author": "Spartan 2507",
   "date": "09/28/2014",
   "file_size": "7.9M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6972",
   "og_image": "https://halomaps.org/hce/img/lg/6screenshot00-188.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A tutorial map variant",
   "images": [
    "img/lg/6screenshot00-188.jpg"
   ],
   "hash": "336600A3380099B793BB3CEFA9B12081",
   "fetched": "2026-10-07T16:20:49Z",
   "download": {
    "ok": true,
    "file_name": "6972-magnum_test.zip",
    "bytes": 7937905,
    "at": "2026-10-07T19:04:28Z",
    "sha1": "6d9e99cd39cd989bf7795967883d92e766e35887"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6973,
   "title": "Not Alone 2",
   "thumb": "img/lg/15screenshot00-124.jpg",
   "author": "Rafazum",
   "date": "09/28/2014",
   "file_size": "11.8M",
   "rating": 7.2,
   "sids": [
    39
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6973",
   "og_image": "https://halomaps.org/hce/img/lg/15screenshot00-124.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A simple small size UNSC space station where you are not alone...",
   "images": [
    "img/lg/15screenshot00-124.jpg"
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   "fetched": "2026-10-07T16:17:28Z",
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    "at": "2026-10-07T18:49:54Z",
    "sha1": "e384402134ecaf99ad30e7e1076d521217437e65"
   },
   "category_names": [
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   ]
  },
  {
   "fid": 6974,
   "title": "Patxicreek",
   "thumb": "img/lg/16screenshot00-104.jpg",
   "author": "PRPatxi",
   "date": "09/28/2014",
   "file_size": "31.8M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6974",
   "og_image": "https://halomaps.org/hce/img/lg/16screenshot00-104.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Beavercreek variant",
   "images": [
    "img/lg/16screenshot00-104.jpg"
   ],
   "hash": "D34EDFE45FDED64DD4DF9987ACC3807C",
   "fetched": "2026-10-07T16:20:49Z",
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    "bytes": 31788802,
    "at": "2026-10-07T19:04:27Z",
    "sha1": "bc0273ffd5d8a1a07bfc111e5003626775930930"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6975,
   "title": "Patxigulch",
   "thumb": "img/lg/24screenshot00-67.jpg",
   "author": "PRPatxi",
   "date": "09/28/2014",
   "file_size": "41.4M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6975",
   "og_image": "https://halomaps.org/hce/img/lg/24screenshot00-67.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch variant",
   "images": [
    "img/lg/24screenshot00-67.jpg"
   ],
   "hash": "BAB7953B968179D49E26C97A3C93105E",
   "fetched": "2026-10-07T16:20:49Z",
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    "at": "2026-10-07T19:04:28Z",
    "sha1": "515e8e341d257d4210b913505efc96913ee7b3fa"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6976,
   "title": "Patxi Island",
   "thumb": "img/lg/33screenshot00-47.jpg",
   "author": "PRPatxi",
   "date": "09/28/2014",
   "file_size": "44.2M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6976",
   "og_image": "https://halomaps.org/hce/img/lg/33screenshot00-47.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Death Island Variant",
   "images": [
    "img/lg/33screenshot00-47.jpg"
   ],
   "hash": "A795ADE7D9FEE642880492373C313850",
   "fetched": "2026-10-07T16:20:48Z",
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    "file_name": "6976-patxi_island.zip",
    "bytes": 44167606,
    "at": "2026-10-07T19:04:24Z",
    "sha1": "161b93bb162322af0fb09bb54de127b6efa1ee83"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6977,
   "title": "Sudden Death",
   "thumb": "img/lg/0screenshot00-452.jpg",
   "author": "PROMETHEAN MAPPING TEAM",
   "date": "09/28/2014",
   "file_size": "67.8M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6977",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-452.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Trench Variant",
   "images": [
    "img/lg/0screenshot00-452.jpg"
   ],
   "hash": "C6C33FD6EC6E265436E056A798D99D71",
   "fetched": "2026-10-07T16:20:48Z",
   "download": {
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    "file_name": "6977-Sudden_Death.zip",
    "bytes": 67751812,
    "at": "2026-10-07T19:04:25Z",
    "sha1": "bb374c46c59f2a4a71dec680568e0cb318d6833b"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6978,
   "title": "Infiltrate",
   "thumb": "img/lg/23screenshot00-71.jpg",
   "author": "MERCY",
   "date": "09/28/2014",
   "file_size": "169.0M",
   "rating": 7.0,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6978",
   "og_image": "https://halomaps.org/hce/img/lg/23screenshot00-71.jpg",
   "category": "Modified Single Player Maps",
   "description": "Embark on a mission with the Arbiter to rescue the prisoners elites.",
   "notes": "INSTALLATION : Extract the .map file from the archive. Take the file and place it into your Halo Custom Edition/maps directory. Load Halo Custom Edition, and use console to type \"map_name infiltrate\".",
   "images": [
    "img/lg/23screenshot00-71.jpg"
   ],
   "hash": "2AD5420CCF9BB7C6C0F1F817C6F49170",
   "fetched": "2026-10-07T16:29:50Z",
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    "file_name": "6978-infiltrate.zip",
    "bytes": 168960034,
    "at": "2026-10-07T19:37:43Z",
    "sha1": "98490ef6b46659234f0ab748a7b552c9ee8e9a51"
   },
   "category_names": [
    "Modified Single Player Maps"
   ]
  },
  {
   "fid": 6979,
   "title": "Adjutant v4.0.0.0",
   "thumb": "img/lg/utility-4.jpg",
   "author": "Gravemind2401",
   "date": "12/03/2014",
   "file_size": "3.8M",
   "rating": null,
   "sids": [
    8
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6979",
   "og_image": "https://halomaps.org/hce/img/lg/utility-4.jpg",
   "category": "Halo Utilities",
   "notes": "v4.0.0.0\n-Added support for Halo2 Xbox maps\n-Excludes sounds and unic tags\n-AMF shaders are diffuse only\n-Added support for *decompressed* Halo CEA s3dpak files\n-s3dpak files can be decompressed using AMD's Halo CEA compression tools (link in help file)\n-Only includes bitmap support",
   "images": [
    "img/lg/utility-4.jpg"
   ],
   "hash": "ACBA278508444D2ABFC4DF4FD1076AE4",
   "fetched": "2026-10-07T16:41:35Z",
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    "file_name": "6979-Adjutant4.zip",
    "bytes": 3774938,
    "at": "2026-10-07T20:15:49Z",
    "sha1": "e228d7e2e7e6153ac726643864705de7b27d4038"
   },
   "category_names": [
    "Halo Utilities"
   ]
  },
  {
   "fid": 6980,
   "title": "Fire Rate Tutorial (pdf)",
   "thumb": "img/lg/tutorial-14.jpg",
   "author": "Omega",
   "date": "12/03/2014",
   "file_size": "282.0K",
   "rating": null,
   "sids": [
    23
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6980",
   "og_image": "https://halomaps.org/hce/img/lg/tutorial-14.jpg",
   "category": "Tutorials",
   "description": "A pdf tutorial on how to make alternate firing rates",
   "images": [
    "img/lg/tutorial-14.jpg"
   ],
   "hash": "0B28101BB241C2A27A5F2996252638FA",
   "fetched": "2026-10-07T16:39:33Z",
   "download": {
    "ok": true,
    "file_name": "6980-Fire_rate_tutorial_by_Omega_(PDF).zip",
    "bytes": 281990,
    "at": "2026-10-07T20:09:51Z",
    "sha1": "7aeb2085d714fa67bcdf75bef555063f38fdfcaa"
   },
   "category_names": [
    "Tutorials"
   ]
  },
  {
   "fid": 6981,
   "title": "Halo Fov 1.10 (Wide screen fix)",
   "thumb": "img/lg/utility-5.jpg",
   "author": "TG",
   "date": "12/03/2014",
   "file_size": "155.3K",
   "rating": 4.1,
   "sids": [
    8
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6981",
   "og_image": "https://halomaps.org/hce/img/lg/utility-5.jpg",
   "category": "Halo Utilities",
   "description": "Halo Fov works on both halo combat evolved and custom edition",
   "notes": "Halo Fov works on both halo combat evolved and custom edition on all versions and may be feature updates\n\nUses hotkey to control\nDefault keys are:\nAdd to increase\nSubtract to decrease\nHome to default\nYou can set you own hot keys",
   "images": [
    "img/lg/utility-5.jpg"
   ],
   "hash": "A1E818EFB6ABA1AA5D3D454F94B1EB01",
   "fetched": "2026-10-07T16:41:35Z",
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    "file_name": "6981-Halo_Fov_1.10.zip",
    "bytes": 155256,
    "at": "2026-10-07T20:15:48Z",
    "sha1": "05b6c9d4dfd192bdda7db4d7a022ba9347157b06"
   },
   "category_names": [
    "Halo Utilities"
   ]
  },
  {
   "fid": 6982,
   "title": "Haloce 1.10 Developer Mode",
   "thumb": "img/lg/utility-6.jpg",
   "author": "TG",
   "date": "12/03/2014",
   "file_size": "363.6K",
   "rating": null,
   "sids": [
    8
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6982",
   "og_image": "https://halomaps.org/hce/img/lg/utility-6.jpg",
   "category": "Halo Utilities",
   "description": "HaloCE Developer Mode should works on all version of haloce and may be feature updates",
   "images": [
    "img/lg/utility-6.jpg"
   ],
   "hash": "C4A700E30258581BCC4B7DBFCBC1E0A0",
   "fetched": "2026-10-07T16:41:34Z",
   "download": {
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    "file_name": "6982-HaloCE_1.10_Developer_Mode.zip",
    "bytes": 363595,
    "at": "2026-10-07T20:15:47Z",
    "sha1": "9e41f320f66538cc1afd75076e97a9c9b8399efe"
   },
   "category_names": [
    "Halo Utilities"
   ]
  },
  {
   "fid": 6983,
   "title": "Halothirdfov1.10",
   "thumb": "img/lg/utility-7.jpg",
   "author": "TG",
   "date": "12/03/2014",
   "file_size": "178.3K",
   "rating": 7.4,
   "sids": [
    8
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6983",
   "og_image": "https://halomaps.org/hce/img/lg/utility-7.jpg",
   "category": "Halo Utilities",
   "description": "Thirdperson and FOV for Halo",
   "notes": "Extend your Field of View (FOV) for an enhanced awareness of your surroundings.",
   "images": [
    "img/lg/utility-7.jpg"
   ],
   "hash": "666029155CEADF39516BA8D670C95E1C",
   "fetched": "2026-10-07T16:41:34Z",
   "download": {
    "ok": true,
    "file_name": "6983-haloThirdFov1.10.zip",
    "bytes": 178259,
    "at": "2026-10-07T20:15:47Z",
    "sha1": "6482123575f64dc8939e6adedcc32de212804c8c"
   },
   "category_names": [
    "Halo Utilities"
   ]
  },
  {
   "fid": 6984,
   "title": "Zombie Biped Tags",
   "thumb": "img/lg/screenshot-18.jpg",
   "author": "MrCrazyDude115 / xL3G1TxASSASSINx",
   "date": "12/03/2014",
   "file_size": "575.2K",
   "rating": null,
   "sids": [
    34
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6984",
   "og_image": "https://halomaps.org/hce/img/lg/screenshot-18.jpg",
   "category": "Halo CE Biped Tags",
   "description": "A human flood combat form covered in blood, made to look more like a zombie.",
   "notes": "This version of the flood is covered in red blood, and his behavior has been slightly edited to make them behave more like zombies.",
   "images": [
    "img/lg/screenshot-18.jpg"
   ],
   "hash": "F5886C397D42C065ABE9E6472B357B8F",
   "fetched": "2026-10-07T16:34:49Z",
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    "ok": true,
    "file_name": "6984-Zombie_Biped_Tags.zip",
    "bytes": 575177,
    "at": "2026-10-07T20:00:31Z",
    "sha1": "f8c9b94d88d8d15f3f4bf2596567ca0250671474"
   },
   "category_names": [
    "Halo CE Biped Tags"
   ]
  },
  {
   "fid": 6985,
   "title": "Halo3 Forerunner Ship Tags",
   "thumb": "img/lg/shot1.jpg",
   "author": "PRPatxi",
   "date": "12/03/2014",
   "file_size": "4.9M",
   "rating": null,
   "sids": [
    32
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6985",
   "og_image": "https://halomaps.org/hce/img/lg/shot1.jpg",
   "category": "Halo CE Scenery Tags",
   "description": "Foreruner Ship Scenery Tag from Halo 3",
   "notes": "This ship was ported around 6-7 months ago when SS_Flanker asked me to port one. I am uploading all the stuff I am taking a break from all this. I hope people will enjoy it.",
   "images": [
    "img/lg/shot1.jpg",
    "img/lg/shot2.jpg"
   ],
   "hash": "8063B6320BE67297438489F8D1B85BE6",
   "fetched": "2026-10-07T16:35:40Z",
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    "file_name": "6985-halo3_Forerunner_Ship_tags.zip",
    "bytes": 4941392,
    "at": "2026-10-07T20:02:10Z",
    "sha1": "d7ae300f5d44814c0d137ab2a0ec2315055755ee"
   },
   "category_names": [
    "Halo CE Scenery Tags"
   ]
  },
  {
   "fid": 6986,
   "title": "Halo Reach Assault Rifle Tags",
   "thumb": "img/lg/screenshot_1-1.png",
   "author": "Rudolph 037",
   "date": "12/03/2014",
   "file_size": "21.7M",
   "rating": 5.8,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6986",
   "og_image": "https://halomaps.org/hce/img/lg/screenshot_1-1.png",
   "category": "Halo CE Weapon Tags",
   "description": "Assault rifle with all sounds, animations some different and one",
   "images": [
    "img/lg/screenshot_1-1.png",
    "img/lg/screenshot_4.png"
   ],
   "hash": "17A77F9FF3B643D91BC7D8FB3B33EB6A",
   "fetched": "2026-10-07T16:38:00Z",
   "download": {
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    "file_name": "6986-Halo_Reach_assault_rifle_tags.zip",
    "bytes": 21703202,
    "at": "2026-10-07T20:07:41Z",
    "sha1": "2d2ac3ab10670c8052f1751784037d1736ac577f"
   },
   "category_names": [
    "Halo CE Weapon Tags"
   ]
  },
  {
   "fid": 6987,
   "title": "H2 Os Flood tags Unfinished",
   "thumb": "img/lg/Picture-3.jpg",
   "author": "generalhuggems",
   "date": "12/03/2014",
   "file_size": "14.2M",
   "rating": null,
   "sids": [
    34
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6987",
   "og_image": "https://halomaps.org/hce/img/lg/Picture-3.jpg",
   "category": "Halo CE Biped Tags",
   "description": "Halo 2 flood with halo 2 animations",
   "notes": "Halo 2 flood with halo 2 animations\nCollision uses modified halo ce floods.\nIssues such as collision and rigging may appear.\nAnimations extrated by Kirby and fixed up by me!\nTHESE TAGS REQUIRE OPEN SAUCE",
   "images": [
    "img/lg/Picture-3.jpg"
   ],
   "hash": "E5C58F6B1CA3E2EFDEFA18B9687D1643",
   "fetched": "2026-10-07T16:34:48Z",
   "download": {
    "ok": true,
    "file_name": "6987-H2_OS_Flood_Unfinished.zip",
    "bytes": 14230539,
    "at": "2026-10-07T20:00:32Z",
    "sha1": "4c0458e761e3c45c7bc2dd43acd66a616906b3b1"
   },
   "category_names": [
    "Halo CE Biped Tags"
   ]
  },
  {
   "fid": 6988,
   "title": "H4 Saw Tags",
   "thumb": "img/lg/1.png",
   "author": "xD",
   "date": "12/03/2014",
   "file_size": "7.6M",
   "rating": 7.2,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6988",
   "og_image": "https://halomaps.org/hce/img/lg/1.png",
   "category": "Halo CE Weapon Tags",
   "images": [
    "img/lg/1.png",
    "img/lg/2.png"
   ],
   "hash": "7281517E86F91B7BB0296AE1594328D5",
   "fetched": "2026-10-07T16:38:00Z",
   "download": {
    "ok": true,
    "file_name": "6988-h4_saw_tags.zip",
    "bytes": 7552502,
    "at": "2026-10-07T20:07:38Z",
    "sha1": "c24bf7048ca5ba05045feb6f674834a7d04c144e"
   },
   "category_names": [
    "Halo CE Weapon Tags"
   ]
  },
  {
   "fid": 6989,
   "title": "2 to 4 Sum",
   "thumb": "img/lg/1screenshot00-243.jpg",
   "author": "hexthat",
   "date": "12/03/2014",
   "file_size": "11.9M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6989",
   "og_image": "https://halomaps.org/hce/img/lg/1screenshot00-243.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "Multiplayer map with newer weapon",
   "images": [
    "img/lg/1screenshot00-243.jpg"
   ],
   "hash": "3C5CC2DE5D357392311DBD2A322E8052",
   "fetched": "2026-10-07T16:20:48Z",
   "download": {
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    "file_name": "6989-2_to_4_sum.zip",
    "bytes": 11853553,
    "at": "2026-10-07T19:04:20Z",
    "sha1": "ab28a3c3500dd97d32f1adac52dfe6165ee72e37"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6990,
   "title": "2 to 6 Sum",
   "thumb": "img/lg/8screenshot00-181.jpg",
   "author": "hexthat",
   "date": "12/03/2014",
   "file_size": "40.0M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6990",
   "og_image": "https://halomaps.org/hce/img/lg/8screenshot00-181.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "Multiplayer map with newer weapon",
   "images": [
    "img/lg/8screenshot00-181.jpg"
   ],
   "hash": "ADBA4DA36247033D3BBF9C515BE4E12A",
   "fetched": "2026-10-07T16:20:47Z",
   "download": {
    "ok": true,
    "file_name": "6990-2_to_6_sum.zip",
    "bytes": 39986661,
    "at": "2026-10-07T19:04:19Z",
    "sha1": "383d16193539f21f01e794422057647abd74444b"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6991,
   "title": "2 to 8 Sum",
   "thumb": "img/lg/14screenshot00-127.jpg",
   "author": "hexthat",
   "date": "12/03/2014",
   "file_size": "40.9M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6991",
   "og_image": "https://halomaps.org/hce/img/lg/14screenshot00-127.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "Multiplayer map with newer weapon.",
   "notes": "Single player map converted. Guilty Interior skinned.",
   "images": [
    "img/lg/14screenshot00-127.jpg"
   ],
   "hash": "A47AF59337D2F2A72887524ED8477C68",
   "fetched": "2026-10-07T16:20:47Z",
   "download": {
    "ok": true,
    "file_name": "6991-2_to_8_sum.zip",
    "bytes": 40889970,
    "at": "2026-10-07T19:04:20Z",
    "sha1": "3bbe526160c4e0db21408b4acfacc4444ec28eac"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6992,
   "title": "Alone",
   "thumb": "img/lg/ACF3129.jpg",
   "author": "Rafazum",
   "date": "12/03/2014",
   "file_size": "10.3M",
   "rating": 8.2,
   "sids": [
    10
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6992",
   "og_image": "https://halomaps.org/hce/img/lg/ACF3129.jpg",
   "category": "Halo CE Maps",
   "description": "A simple small size UNSC space station where you are alone this time...",
   "notes": "This is the final, official and complete version without the fierce ai and bugs. You are alone this time.\nThis map supports all the gametypes and is best played with 8 to 12 players.",
   "images": [
    "img/lg/ACF3129.jpg"
   ],
   "hash": "55F15EECF3E546274B8619419DA3ABE3",
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   "category_names": [
    "Halo CE Maps"
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  {
   "fid": 6993,
   "title": "Aperture",
   "thumb": "img/lg/29screenshot00-53.jpg",
   "author": "PROMETHEAN MAPPER TEAM",
   "date": "12/03/2014",
   "file_size": "63.1M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6993",
   "og_image": "https://halomaps.org/hce/img/lg/29screenshot00-53.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Yoyorast Island variant",
   "images": [
    "img/lg/29screenshot00-53.jpg"
   ],
   "hash": "362F899BF14F6129B12466C8820DACA6",
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    "file_name": "6993-aperture.zip",
    "bytes": 63089476,
    "at": "2026-10-07T19:04:18Z",
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   "category_names": [
    "Modified Multiplayer Maps"
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  {
   "fid": 6994,
   "title": "Arachnoid Alpha 0 Ai",
   "thumb": "img/lg/31screenshot00-62.jpg",
   "author": "michaellaoang",
   "date": "12/03/2014",
   "file_size": "33.8M",
   "rating": 7.6,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6994",
   "og_image": "https://halomaps.org/hce/img/lg/31screenshot00-62.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "a map based on 'Spider Squadron Camp alpha 0'.",
   "images": [
    "img/lg/31screenshot00-62.jpg"
   ],
   "hash": "E97AA750E72C5D3A2308FA2D3859105B",
   "fetched": "2026-10-07T16:17:28Z",
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    "file_name": "6994-arachnoid_alpha-0-ai.zip",
    "bytes": 33830185,
    "at": "2026-10-07T18:50:00Z",
    "sha1": "725e82bd846ac80c7ae222d7b621ae14d5d8fa86"
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   "category_names": [
    "Multiplayer Maps w/ AI"
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  {
   "fid": 6995,
   "title": "Arachnoid Alpha 0",
   "thumb": "img/lg/31screenshot00-61.jpg",
   "author": "michaellaoang",
   "date": "12/03/2014",
   "file_size": "27.0M",
   "rating": null,
   "sids": [
    10
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   "url": "https://halomaps.org/hce/detail.cfm?fid=6995",
   "og_image": "https://halomaps.org/hce/img/lg/31screenshot00-61.jpg",
   "category": "Halo CE Maps",
   "description": "a map based on 'Spider Squadron Camp alpha 0'.",
   "images": [
    "img/lg/31screenshot00-61.jpg"
   ],
   "hash": "A36F538D27A1F80B3971A0BB2EDE1C40",
   "fetched": "2026-10-07T16:03:47Z",
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    "file_name": "6995-arachnoid_alpha-0.zip",
    "bytes": 27023814,
    "at": "2026-10-07T18:13:58Z",
    "sha1": "c3a46e4e16e15d11d3be9b459852cfe7bb6d9643"
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   "category_names": [
    "Halo CE Maps"
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  {
   "fid": 6996,
   "title": "Assault on the Aa Gun",
   "thumb": "img/lg/8screenshot00-182.jpg",
   "author": "?",
   "date": "12/16/2014",
   "file_size": "177.5M",
   "rating": 7.3,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6996",
   "og_image": "https://halomaps.org/hce/img/lg/8screenshot00-182.jpg",
   "category": "Modified Single Player Maps",
   "description": "This is a Halo 3 styled level. You play as a recon spartan",
   "notes": "Bugs: while driving sometimes the warthog will crash into an invisible wall so then making it stuck\nyou can't zoom out with some weapons :(\nDON'T ZOOM OUT WITH THE SNIPER RIFLE IT WILL CAUSE AN EXECEPTION",
   "images": [
    "img/lg/8screenshot00-182.jpg"
   ],
   "hash": "1244F68E9A66626ED53B42B50CEBA373",
   "fetched": "2026-10-07T16:29:49Z",
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    "file_name": "6996-assault_on_the_aa_gun.zip",
    "bytes": 177473010,
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    "sha1": "098a90c221af7519d18f02dbb613de3268292282"
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   "category_names": [
    "Modified Single Player Maps"
   ]
  },
  {
   "fid": 6997,
   "title": "Bigass V2.104",
   "thumb": "img/lg/25screenshot00-63.jpg",
   "author": "aLTis",
   "date": "12/16/2014",
   "file_size": "66.9M",
   "rating": 7.7,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6997",
   "og_image": "https://halomaps.org/hce/img/lg/25screenshot00-63.jpg",
   "category": "Halo CE Maps",
   "notes": "Vehicles: all vehicles except Falcon have 3rd person passenger cameras.\n-Falcon: more armor, easier to aim, explodes into a few pieces;\n-Scorpion: modified Halo: Reach model, driver cannot be sniped, less armor, more accurate, projectile has a contrail and smaller explosion radius;\n-Truck: is destroyable, driver cannot be sniped;\n-Chaingun Warthog: added horn, weapon is slightly more accurate and powerful;\n-Gauss Warthog: less auto aim, slightly less powerful, new collision model;\n-Rocket Warthog: added horn;\n-Mongoose: added horn, new sounds, faster;\n-Spade: improved animations, headlights can be turned on and off with flashlight button.\n\nWeapons: all weapons have small balance changes.\n-Trip mines: added sounds, less damage to the owner and no damage to teammates, activates much faster, fixed glitch that caused trip mines to disappear when activated;\n-Pistol: Halo: Reach model;\n-Shotgun: CMT spv3 model, less damage;\n-Spartan Laser: added reticle, more powerful against vehicles;\n-Sniper Rifle: bullets can bounce off from metal surfaces, carries less ammo;\n-Binoculars: fixed a glitch that spawned 2 Gauss Rifles on client side, infinite ammo with ~1 minute recharge time;\n-Gauss Rifle: increased damage;\n-M6S(socom): added night vision;\nNew weapons:\n-DMR;\n-Rocket Launcher: uses Halo 1 model as a placeholder, charging will fire a homing rocket, player at which homing rocket is fired will hear warning beeping sound.\n\nKnown issues:\n-Sometimes when you destroy a vehicle it says “died” instead of “you killed”;\n-There are a few collision errors in BSP which cause grass to glow in the dark;\n-Switching time will cause detail objects to keep previous lightning for a bit;\n-Particles might disappear in some places.",
   "images": [
    "img/lg/25screenshot00-63.jpg",
    "img/lg/38screenshot00-39.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/176E5AD2-C8CE-4BE6-B091C8D5909A34CF.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/A47AD7F3-2BE6-402B-9E49D10547AE9920.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/076E1FC3-4A7C-4EDE-9416DEFFC4836579.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/400181B3-E29E-4CBE-8015703222093811.JPG",
     "caption": "Mapa"
    },
    {
     "src": "img/users/lg/0A661A42-6A37-4A16-BA75DA9FF51F85C6.JPG",
     "caption": "Bigass Falcon"
    },
    {
     "src": "img/users/lg/E5DEEB25-4F61-4BF3-B24F5F7C26223EC6.JPG",
     "caption": "Bigass Sniper"
    },
    {
     "src": "img/users/lg/B147A5E3-9179-4AD3-845A1F1CFBF18978.JPG",
     "caption": "Volando en Falcon"
    }
   ],
   "hash": "00C79DC337122E99CA9A65C976C74DA7",
   "fetched": "2026-10-07T16:03:46Z",
   "download": {
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    "file_name": "6997-bigassv2.104.zip",
    "bytes": 66864554,
    "at": "2026-10-07T18:13:50Z",
    "sha1": "e3379f2c4f812b42daa13c649bc85d3db3cfcb80"
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   "category_names": [
    "Halo CE Maps"
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  },
  {
   "fid": 6998,
   "title": "Citygulch",
   "thumb": "img/lg/39screenshot00-31.jpg",
   "author": "Clan Halo CE Puro Pro Oficial",
   "date": "12/16/2014",
   "file_size": "18.7M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6998",
   "og_image": "https://halomaps.org/hce/img/lg/39screenshot00-31.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch variant",
   "notes": "this map is a variant of bloodgulch with city style\n\nweapons:\n\n1. Rocket Launcher\n2. Assault rifle\n3. pistol\n4. plasma rifle\n5. plasma pistol\n6. plasma grenades\n7. frag grenades\n8. plasma cannon\n\nvehicles:\n\n1. Warthog\n2. Rwarthog\n3. banshee\n4. ghost\n5. scorpion\n\nThis map was designed for all types of game - This map is best or Played With 16 players",
   "images": [
    "img/lg/39screenshot00-31.jpg"
   ],
   "hash": "E8E6CC36A635DBAFC5898EE6284227ED",
   "fetched": "2026-10-07T16:20:46Z",
   "download": {
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    "file_name": "6998-Citygulch.zip",
    "bytes": 18720131,
    "at": "2026-10-07T19:04:14Z",
    "sha1": "271dee16b3831e921e1ebbac0df5fe78caad2cc2"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 6999,
   "title": "Citygulch Space",
   "thumb": "img/lg/47screenshot00-23.jpg",
   "author": "Clan Halo CE Puro Pro Oficial",
   "date": "12/16/2014",
   "file_size": "18.1M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=6999",
   "og_image": "https://halomaps.org/hce/img/lg/47screenshot00-23.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch variant",
   "notes": "About:\nthis map is a variant of bloodgulch with city style in the space\n\nweapons:\n\n1. Rocket Launcher\n2. Assault rifle\n3. pistol\n4. plasma rifle\n5. plasma pistol\n6. plasma grenades\n7. frag grenades\n8. plasma cannon\n\nvehicles:\n\n1. Warthog\n2. Rwarthog\n3. banshee\n4. ghost\n5. scorpion\n\nThis map was designed for all types of game - This map is best or Played With 16 players",
   "images": [
    "img/lg/47screenshot00-23.jpg"
   ],
   "hash": "8EC36B7A46BB13A33419CE9A5D9BF0AA",
   "fetched": "2026-10-07T16:20:46Z",
   "download": {
    "ok": true,
    "file_name": "6999-Citygulch_Space.zip",
    "bytes": 18143633,
    "at": "2026-10-07T19:04:14Z",
    "sha1": "9bb96d62b341721af3ee14f216ddde8b7690a9b9"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 7000,
   "title": "Colossus",
   "thumb": "img/lg/56screenshot00-13.jpg",
   "author": "Jobalisk",
   "date": "12/16/2014",
   "file_size": "11.1M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=7000",
   "og_image": "https://halomaps.org/hce/img/lg/56screenshot00-13.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "the halo 2 map Colossus ported for halo ce",
   "notes": "About:\nthis map is the multiplayer map Colossus for Halo 2. This map is a remake of the Colossus beta map by hr3shy. It supports multiple spawns and has many fixes over the beta version.\n\nRecommendation:\nthis map works with every game mode except Race.",
   "images": [
    "img/lg/56screenshot00-13.jpg"
   ],
   "hash": "F4823C02E3A11BB9658F051ECBB91511",
   "fetched": "2026-10-07T16:20:45Z",
   "download": {
    "ok": true,
    "file_name": "7000-colossus.zip",
    "bytes": 11080808,
    "at": "2026-10-07T19:04:12Z",
    "sha1": "94c72737288b09830c7085ac5b69e435c94ca33f"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 7001,
   "title": "Deltaruins Revamp",
   "thumb": "img/lg/57screenshot00-17.jpg",
   "author": "?",
   "date": "12/16/2014",
   "file_size": "36.5M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=7001",
   "og_image": "https://halomaps.org/hce/img/lg/57screenshot00-17.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Delta Ruins variant",
   "images": [
    "img/lg/57screenshot00-17.jpg"
   ],
   "hash": "E10F4ED776C0FB79C1FF1C43CE484AD8",
   "fetched": "2026-10-07T16:20:45Z",
   "download": {
    "ok": true,
    "file_name": "7001-deltaruins_revamp.zip",
    "bytes": 36477237,
    "at": "2026-10-07T19:04:13Z",
    "sha1": "14cb29c1c46eafc43f61f12218d2dd03153924ab"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 7002,
   "title": "Fmaptest Beta",
   "thumb": "img/lg/0screenshot00-449.jpg",
   "author": "Bowman01PMC",
   "date": "12/16/2014",
   "file_size": "29.4M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=7002",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-449.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A tutorial map variant",
   "notes": "About: My first map, Fmaptest alpha, had a few problems. The main ones being the fact that you spawn with a regular pistol and that the shield and health was blocking the ammo. So that, as well as a few other things, were fixed. You can find all changes on an enclosed document called \"Updates from Fmaptest alpha\". Besides those changes, it's pretty much the same thing.\n\nRecommentadtion: This map used to only work for slayer mode only. Now, It can work with CTF, but you need to select your team as soon as you join the game. Just press esc, go to \"game settings\", \"select team\" and then you can pick either the red team or the blue team. It still doesn't work with oddball and race, and it's still buggy with king of the hill.",
   "images": [
    "img/lg/0screenshot00-449.jpg"
   ],
   "hash": "6E719A5447FDD436C248D50BCD9C3BC4",
   "fetched": "2026-10-07T16:20:45Z",
   "download": {
    "ok": true,
    "file_name": "7002-Fmaptest_beta.zip",
    "bytes": 29354955,
    "at": "2026-10-07T19:04:10Z",
    "sha1": "ceed68fc6fae8111f0c43dbab6a2b85d3b510ba7"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 7003,
   "title": "Fmaptest Gamma",
   "thumb": "img/lg/1screenshot00-244.jpg",
   "author": "Bowman01PMC",
   "date": "12/16/2014",
   "file_size": "32.5M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=7003",
   "og_image": "https://halomaps.org/hce/img/lg/1screenshot00-244.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A tutorial map variant",
   "notes": "About: This map is a variation of the tutorial map and an update to my now mediocre map, Fmaptest alpha. I better tags, a story behind the map (not that many multiplayer maps have a story behind why the spartans are fighting there) and some scenery. The reason I made these maps were to help me learn how to use HEK. The more I learn, the more I can put in the map. I've pretty much given up on the zoom glitch, I'll keep on trying. If anything, I'll post something on the forums. Enough about that, though. You can find all changes on an enclosed document called \"Updates from Fmaptest alpha\". Enjoy the map and look out for updates in time.\n\nRecommendation: This map is still only able to work in slayer mode and CTF. With CTF, you need to select your team as soon as you join the game. Just press esc, go to \"game settings\", \"select team\" and then you can pick either the red team or the blue team.",
   "images": [
    "img/lg/1screenshot00-244.jpg"
   ],
   "hash": "0C2F36BB2B2A7959996D1BC8DC8C3EE9",
   "fetched": "2026-10-07T16:20:44Z",
   "download": {
    "ok": true,
    "file_name": "7003-Fmaptest_gamma.zip",
    "bytes": 32543330,
    "at": "2026-10-07T19:04:10Z",
    "sha1": "6461428b2534ba7876fd03f826a85bc5aee0c7fb"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 7004,
   "title": "Fogg",
   "thumb": "img/lg/0screenshot00-453.jpg",
   "author": "hexthat",
   "date": "12/16/2014",
   "file_size": "89.2M",
   "rating": 6.3,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=7004",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-453.jpg",
   "category": "Modified Single Player Maps",
   "description": "Cortana finds a new way to interface with reality.",
   "notes": "A modified single player map, gameplay is simaler to \"The Library\"\n\nUse the map_name command to play. You may skip half the level by loading \"fogg_impossy\". Play normal by loading map named \"fogg\"..\n\nfogg.map (Single Player Only), fogg_impossy.map (required for scripts to run correctly in the map fogg, also requirs the map fogg)\n\nNo Map is Replaced",
   "images": [
    "img/lg/0screenshot00-453.jpg"
   ],
   "hash": "859A9335BB869D241AA3F52A940FD69F",
   "fetched": "2026-10-07T16:29:49Z",
   "download": {
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    "file_name": "7004-fogg.zip",
    "bytes": 89163989,
    "at": "2026-10-07T19:37:30Z",
    "sha1": "ae30234c8338b9f5367ab84263f2fe152636ba55"
   },
   "category_names": [
    "Modified Single Player Maps"
   ]
  },
  {
   "fid": 7005,
   "title": "Full Circle",
   "thumb": "img/lg/6screenshot00-189.jpg",
   "author": "Jobalisk",
   "date": "12/16/2014",
   "file_size": "5.6M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=7005",
   "og_image": "https://halomaps.org/hce/img/lg/6screenshot00-189.jpg",
   "category": "Halo CE Maps",
   "description": "A ring of ancient structure of unknown use rise from the mists...",
   "notes": "Recommendation:\nthis map works with every game mode except Race and Capture The Flag.",
   "images": [
    "img/lg/6screenshot00-189.jpg"
   ],
   "hash": "1D1F713BA11FAC9B751B88C5981ABFE4",
   "fetched": "2026-10-07T16:03:46Z",
   "download": {
    "ok": true,
    "file_name": "7005-full_circle.zip",
    "bytes": 5598755,
    "at": "2026-10-07T18:13:48Z",
    "sha1": "88e5bd389e9b2749c58a9fb3a84c28a21adc18ff"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 7006,
   "title": "Guardian",
   "thumb": "img/lg/7screenshot00-191.jpg",
   "author": "Jobalisk",
   "date": "12/16/2014",
   "file_size": "21.4M",
   "rating": 4.0,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=7006",
   "og_image": "https://halomaps.org/hce/img/lg/7screenshot00-191.jpg",
   "category": "Halo CE Maps",
   "description": "this map is the multiplayer map guardian for halo 3.",
   "notes": "Recommendation:\nthis map works with every game mode except CTF and Race.",
   "images": [
    "img/lg/7screenshot00-191.jpg",
    "img/lg/15screenshot00-125.jpg"
   ],
   "hash": "28047141F560FDF5DB8085EAC7D51703",
   "fetched": "2026-10-07T16:03:46Z",
   "download": {
    "ok": true,
    "file_name": "7006-guardian.zip",
    "bytes": 21441155,
    "at": "2026-10-07T18:13:46Z",
    "sha1": "24cfb4e9ce37bdb52a0225cff4369624f61e52b3"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 7007,
   "title": "Guilty Interior",
   "thumb": "img/lg/16screenshot00-105.jpg",
   "author": "hexthat",
   "date": "12/16/2014",
   "file_size": "40.4M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=7007",
   "og_image": "https://halomaps.org/hce/img/lg/16screenshot00-105.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "Multiplayer map with newer weapon.",
   "notes": "About:\nSingle player map converted.",
   "images": [
    "img/lg/16screenshot00-105.jpg"
   ],
   "hash": "84572120BCB1B452BB0253C314024CB6",
   "fetched": "2026-10-07T16:20:44Z",
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    "file_name": "7007-Guilty_Interior.zip",
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   "category_names": [
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  },
  {
   "fid": 7008,
   "title": "Hat Mountain 2",
   "thumb": "img/lg/17screenshot00-115.jpg",
   "author": "JoeKeyz1",
   "date": "12/16/2014",
   "file_size": "11.1M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=7008",
   "og_image": "https://halomaps.org/hce/img/lg/17screenshot00-115.jpg",
   "category": "Halo CE Maps",
   "description": "large map with two distinct areas",
   "notes": "Here are some of the New Changes I've made to my map:\n\nNEW features:\n\n* Giant Players going at it with each other!\n* Fire in trees\n* Original scenery pieces\n\nBoth sides of each base are now finished:",
   "images": [
    "img/lg/17screenshot00-115.jpg",
    "img/lg/18screenshot00-102.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/F18D62D0-B753-435A-A99B01F120EA579A.JPG",
     "caption": "Picture #12 : Hat Mountain 2"
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    {
     "src": "img/users/lg/2710729E-5C81-4414-83C61FA6DC9EBB12.JPG",
     "caption": "Picture #11 : Hat Mountain 2"
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    {
     "src": "img/users/lg/816FF605-0C6C-4AB7-9A3E67A49D62571C.JPG",
     "caption": "Picture #10 : Hat Mountain 2"
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    {
     "src": "img/users/lg/27B28636-F014-4BF4-8E2A14F402651DD7.JPG",
     "caption": "Picture #09 : Hat Mountain 2"
    },
    {
     "src": "img/users/lg/404B8BA6-1C55-4032-AE684F58412E732F.JPG",
     "caption": "Picture #08 : Hat Mountain 2"
    },
    {
     "src": "img/users/lg/4018031C-7936-4E5B-BBA7712EA0F0012D.JPG",
     "caption": "Picture #07 : Hat Mountain 2"
    },
    {
     "src": "img/users/lg/3BA7BDF7-E69E-4318-8C8C2495EACFA312.JPG",
     "caption": ""
    },
    {
     "src": "img/users/lg/03A64DF7-0917-4E11-9D641E3F82BDB61E.JPG",
     "caption": "Picture #06 : Hat Mountain 2"
    },
    {
     "src": "img/users/lg/651DA545-7DCA-4B3B-A8788A872F287E7B.JPG",
     "caption": "Picture #05 : Hat Mountain 2"
    },
    {
     "src": "img/users/lg/571CEE15-C6A8-48F5-9FE8D2D2E7197A9F.JPG",
     "caption": "Picture #04 : Hat Mountain 2"
    },
    {
     "src": "img/users/lg/1916CC67-7577-42E4-A8E1F167D77FC9E8.JPG",
     "caption": "Picture #03 : Hat Mountain 2"
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    {
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     "caption": "Picture #02 : Hat Mountain 2"
    },
    {
     "src": "img/users/lg/E8E5E701-9606-4F41-B92FCB0FAF433EC1.JPG",
     "caption": "Picture #01 : Hat Mountain 2 (If you email me, include \"HaloCE\" in subject line of Email."
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   "category_names": [
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  {
   "fid": 7009,
   "title": "Miasma",
   "thumb": "img/lg/19screenshot00-92.jpg",
   "author": "Patxi/PRPatxi",
   "date": "12/16/2014",
   "file_size": "46.9M",
   "rating": 8.9,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=7009",
   "og_image": "https://halomaps.org/hce/img/lg/19screenshot00-92.jpg",
   "category": "Halo CE Maps",
   "description": "Miasma is a big sized map located somewhere in Space",
   "notes": "Supports all game types except vehicle race. Plays best in CTF, King of the Hill and Team Slayer. 10-16 players. Map and weapon tag-set wasn't completed cause I ran out of time. I HIGHLY recommend having HAC2 when playing the map, I couldn't get portals to work. Well w/e .Map is unprotected.",
   "images": [
    "img/lg/19screenshot00-92.jpg",
    "img/lg/28screenshot00-54.jpg"
   ],
   "hash": "7D0AF6111721107D0717FD77E9221B27",
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   "category_names": [
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  },
  {
   "fid": 7010,
   "title": "Racist",
   "thumb": "img/lg/39screenshot00-32.jpg",
   "author": "Jobalisk",
   "date": "12/16/2014",
   "file_size": "8.2M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=7010",
   "og_image": "https://halomaps.org/hce/img/lg/39screenshot00-32.jpg",
   "category": "Halo CE Maps",
   "description": "A long-underground forerunner structure with lots of vehicles and weapons.",
   "notes": "About:\nJust in case your wondering about the name, It was originally suppose to be called race, but as it turns out you can't name a map after a game type, the map won't show up on the menu if you do. needless to say this map does indeed support race.\n\nRecommendation:\nthis map works with every game mode.",
   "images": [
    "img/lg/39screenshot00-32.jpg",
    "img/lg/42screenshot00-36.jpg"
   ],
   "hash": "D2BD9DAC0F305677745CD5A14E2C8A86",
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 7011,
   "title": "Extinctionrevanepic2",
   "thumb": "img/lg/OS_map-19.jpg",
   "author": "thellt/(aka)/revan the great",
   "date": "03/04/2015",
   "file_size": "89.6M",
   "rating": null,
   "sids": [
    40
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=7011",
   "og_image": "https://halomaps.org/hce/img/lg/OS_map-19.jpg",
   "category": "YELO - Open Sauce Maps",
   "description": "An Extinction variant. REQUIRES OPENSAUCE!",
   "notes": "REQUIRES OPENSAUCE! (AND DATA FILES WHICH CAN BE COPIED AND RENAMED FROM CURRENT ONES.)",
   "images": [
    "img/lg/OS_map-19.jpg"
   ],
   "hash": "EBF6E8DC6B6F5E4C912ADBA125DDD321",
   "fetched": "2026-10-07T16:29:27Z",
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    "at": "2026-10-07T19:34:39Z",
    "sha1": "5a810504c5626f7e9763347cf0191b5972450a1d"
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   "category_names": [
    "YELO - Open Sauce Maps"
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  },
  {
   "fid": 7012,
   "title": "The Cage Un",
   "thumb": "img/lg/15screenshot00-126.jpg",
   "author": "Spartan 2507",
   "date": "03/04/2015",
   "file_size": "85.9M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=7012",
   "og_image": "https://halomaps.org/hce/img/lg/15screenshot00-126.jpg",
   "category": "Halo CE Maps",
   "description": "The Cage v2: Map Based on the original Halo REACH Forge World (the cage)",
   "images": [
    "img/lg/15screenshot00-126.jpg"
   ],
   "hash": "6322E6B57B7C9E772013354549429947",
   "fetched": "2026-10-07T16:03:44Z",
   "download": {
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    "file_name": "7012-the_cage_un.zip",
    "bytes": 85894043,
    "at": "2026-10-07T18:13:42Z",
    "sha1": "fc164746e6ebd4e11d9fe11d2d57fcc591b77806"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 7013,
   "title": "Wintersmith Campain",
   "thumb": "img/lg/23screenshot00-72.jpg",
   "author": "Jobalisk",
   "date": "03/04/2015",
   "file_size": "334.8M",
   "rating": 5.2,
   "sids": [
    37
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=7013",
   "og_image": "https://halomaps.org/hce/img/lg/23screenshot00-72.jpg",
   "category": "Custom Single Player Maps",
   "description": "a short campaign for Halo CE where you play as a marine.",
   "notes": "About:\n\nWintersmith is the tale of a marine from the Spartan 1 project that\nhas been sent as part of a strike force to an unusual forerunner construct located deep in dead space.\n\nthis unusual cube shaped construct is covered in small rectangular valleys filled with snow covered environments.\n\nyour task is to eliminate the covenant forces that have taken control of the construct and find out what they are doing there.\n\nthis mission is set between the events of Halo 1 and 2. Face off against hundreds of foes ranging from halo 1 to halo 3 and beyond.\n\ndrive creepers, wraiths, ghosts, shades, warthogs and more along with a vast arsenal of weapons from Halo 1 and custom edition.\n\nwill you survive?",
   "images": [
    "img/lg/23screenshot00-72.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/34C027E1-97EF-4DB2-A0AEDB62CF408B16.JPG",
     "caption": "Level: 1 (WinterSmith)"
    },
    {
     "src": "img/users/lg/396FD667-0D7B-4C69-A1F5BBFDE342029F.JPG",
     "caption": "Level 2 (Trench)"
    },
    {
     "src": "img/users/lg/3F52CBBB-0146-47D3-8116C400C03BFDA8.JPG",
     "caption": "Level: 3 (TrenchPart2)"
    },
    {
     "src": "img/users/lg/F1161928-083E-4771-94E40373413621E0.JPG",
     "caption": "Level: 4 (Wintersmith3)"
    },
    {
     "src": "img/users/lg/E5E15A27-3808-4FCC-BE6FA1F3F01F16A9.JPG",
     "caption": "Level: 5 (Wintersmith4)"
    },
    {
     "src": "img/users/lg/5719DA7D-41BD-4EA4-B29495F43E38043A.JPG",
     "caption": "Level: 6 (Wintersmith5)"
    },
    {
     "src": "img/users/lg/B88972B1-8857-4048-A83F13CAD5DEA884.JPG",
     "caption": "Level: 7 (Wintersmith6)"
    },
    {
     "src": "img/users/lg/BD6D411E-EF33-41E0-B73122EEE643E9A4.JPG",
     "caption": "level: 8 (Wintersmith7)"
    }
   ],
   "hash": "B7E42321FE07A5DCF8F61B51773A95B9",
   "fetched": "2026-10-07T16:31:27Z",
   "download": {
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    "file_name": "7013-WinterSmith_Campain.zip",
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    "at": "2026-10-07T19:53:30Z",
    "sha1": "e512885ce6ff8b54ddbf2359fbacd1ba653d67eb"
   },
   "category_names": [
    "Custom Single Player Maps"
   ]
  },
  {
   "fid": 7014,
   "title": "Highpoly Optimization Tutorial for 3dsmax 2014 (MP4)",
   "thumb": "img/lg/tutorial-15.jpg",
   "author": "{SS}Flanker",
   "date": "03/04/2015",
   "file_size": "172.5M",
   "rating": null,
   "sids": [
    23
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=7014",
   "og_image": "https://halomaps.org/hce/img/lg/tutorial-15.jpg",
   "category": "Tutorials",
   "description": "A Highpoly Optimization Tutorial for 3dsmax 2014",
   "images": [
    "img/lg/tutorial-15.jpg"
   ],
   "hash": "83AEE1997704E007992714F9EBABBD67",
   "fetched": "2026-10-07T15:51:23Z",
   "download": {
    "ok": true,
    "file_name": "7014-highpoly_optimization_tutorial_for_3dsmax_2014.zip",
    "bytes": 172479726,
    "at": "2026-10-07T15:52:04Z",
    "sha1": "aaebebc2d2247b4a1559f90212be553161ac74d7"
   },
   "category_names": [
    "Tutorials"
   ]
  },
  {
   "fid": 7015,
   "title": "Guardian Forest",
   "thumb": "img/lg/9screenshot00-167.jpg",
   "author": "Jobalisk",
   "date": "03/04/2015",
   "file_size": "95.2M",
   "rating": 5.6,
   "sids": [
    37
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=7015",
   "og_image": "https://halomaps.org/hce/img/lg/9screenshot00-167.jpg",
   "category": "Custom Single Player Maps",
   "description": "Escape from the forest of death. Run fast, but don't look down.",
   "notes": "About:\n\nThis is my version of the infamous cut Halo 3 level guardian forest. This is not completely true to the original story, but I have tried to follow it where I can.\n\nThis level is hard, you will need to make sure you are fully aware of your surroundings at all times. Don't look down, you fall, and you will probably die.\n\nwill you survive to escape the guardian forest?",
   "images": [
    "img/lg/9screenshot00-167.jpg"
   ],
   "hash": "354828238F440D2A45BF28E0029C2081",
   "fetched": "2026-10-07T16:31:27Z",
   "download": {
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    "file_name": "7015-guardian_forest.zip",
    "bytes": 95207136,
    "at": "2026-10-07T19:53:03Z",
    "sha1": "e4a2eee242aa8d6d3ae532f80c28cc48ab464a31"
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   "category_names": [
    "Custom Single Player Maps"
   ]
  },
  {
   "fid": 7016,
   "title": "Halo Skillz",
   "thumb": "img/lg/15screenshot00-128.jpg",
   "author": "Clan Halo CE Puro Pro Oficial",
   "date": "03/04/2015",
   "file_size": "75.8M",
   "rating": 8.6,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=7016",
   "og_image": "https://halomaps.org/hce/img/lg/15screenshot00-128.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Rat Race variant with AI Bots",
   "notes": "this map is a variant of Rat Race type Halo 3 AI Bots, type slayer and compatible with all game types\n(Slayer, CTF, Oddball, King of the Hill, Race)",
   "images": [
    "img/lg/15screenshot00-128.jpg"
   ],
   "hash": "272043FEB78654CA40799DD6E4705C74",
   "fetched": "2026-10-07T16:17:28Z",
   "download": {
    "ok": true,
    "file_name": "7016-halo_skillz.zip",
    "bytes": 75825335,
    "at": "2026-10-07T18:49:56Z",
    "sha1": "95eff01882f87ab1fe3be6128b75b573ee65eaa6"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 7017,
   "title": "Reach Flags Tags",
   "thumb": "img/lg/shot1-2.jpg",
   "author": "Patxi/PRPatxi",
   "date": "03/05/2015",
   "file_size": "4.3M",
   "rating": null,
   "sids": [
    32
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=7017",
   "og_image": "https://halomaps.org/hce/img/lg/shot1-2.jpg",
   "category": "Halo CE Scenery Tags",
   "description": "These are the Halo Reach flag tags,",
   "notes": "How to install:\n\n1- Open up Guerilla or Korman00 and open up globals.globals file in the globals folder(duh!)\n2- Scroll down until you see the sub category of 'multiplayer information'\n3- On the flag tab, replace the old one with this one\n4- You're done!",
   "images": [
    "img/lg/shot1-2.jpg",
    "img/lg/shot2-1.jpg"
   ],
   "hash": "78D3D840906DE4D0EAFC69831F013016",
   "fetched": "2026-10-07T16:35:40Z",
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    "file_name": "7017-reach-flags_tags.zip",
    "bytes": 4281080,
    "at": "2026-10-07T20:02:09Z",
    "sha1": "c30a3192bec3ca6de1ae61d8f3f87cf147f409be"
   },
   "category_names": [
    "Halo CE Scenery Tags"
   ]
  },
  {
   "fid": 7018,
   "title": "Centre Controle",
   "thumb": "img/lg/15screenshot00-127.jpg",
   "author": "Lyes-mod",
   "date": "03/05/2015",
   "file_size": "13.6M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=7018",
   "og_image": "https://halomaps.org/hce/img/lg/15screenshot00-127.jpg",
   "category": "Halo CE Maps",
   "images": [
    "img/lg/15screenshot00-127.jpg",
    "img/lg/0screenshot00-454.jpg"
   ],
   "hash": "622FBC1B7E24BACDEF30F8D739D5C696",
   "fetched": "2026-10-07T16:03:44Z",
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    "file_name": "7018-Centre_Controle.zip",
    "bytes": 13595806,
    "at": "2026-10-07T18:13:41Z",
    "sha1": "8752bdad2493ffca94a0639dfe89859ae178dd60"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 7019,
   "title": "Covenent Vs Flood Beta1",
   "thumb": "img/lg/23screenshot00-70.jpg",
   "author": "Alex21799",
   "date": "03/05/2015",
   "file_size": "22.3M",
   "rating": 8.4,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=7019",
   "og_image": "https://halomaps.org/hce/img/lg/23screenshot00-70.jpg",
   "category": "Multiplayer Maps w/ AI",
   "images": [
    "img/lg/23screenshot00-70.jpg"
   ],
   "hash": "8F0D37A6B74DD51B233C23D6F3151CF3",
   "fetched": "2026-10-07T16:17:27Z",
   "download": {
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    "file_name": "7019-covenent_vs_flood_beta1.zip",
    "bytes": 22345894,
    "at": "2026-10-07T18:49:51Z",
    "sha1": "32c26be29926014aa1e89345c650aa6f74f63975"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 7020,
   "title": "Downrush H1.5",
   "thumb": "img/lg/24screenshot00-68.jpg",
   "author": "PwNytar",
   "date": "03/05/2015",
   "file_size": "4.9M",
   "rating": 7.8,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=7020",
   "og_image": "https://halomaps.org/hce/img/lg/24screenshot00-68.jpg",
   "category": "Halo CE Maps",
   "description": "A map that has a layout based on Areowalk which was originally created for Quake 1.",
   "notes": "Supported Gametypes:\nAll except for race.\n\nRecommendations:\nPlayers 2-6\n\n2v2 Team Slayer\n3-6 FFA Slayer\n2v2 CTF",
   "images": [
    "img/lg/24screenshot00-68.jpg",
    "img/lg/36screenshot00-40.jpg"
   ],
   "hash": "10BBCE32F323E377D3F79E0F2ED5707C",
   "fetched": "2026-10-07T16:03:43Z",
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    "file_name": "7020-downrush_h1.5.zip",
    "bytes": 4926669,
    "at": "2026-10-07T18:13:37Z",
    "sha1": "d5e3c698aba41e6002c5aa1e2856b1425b30eaf0"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 7021,
   "title": "Zerohour H1.5",
   "thumb": "img/lg/37screenshot00-37.jpg",
   "author": "PwNytar",
   "date": "03/05/2015",
   "file_size": "6.9M",
   "rating": 7.4,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=7021",
   "og_image": "https://halomaps.org/hce/img/lg/37screenshot00-37.jpg",
   "category": "Halo CE Maps",
   "description": "A great map for 4v4 CTF",
   "notes": "Supported Gametypes:\nAll\n\nRecommendations:\nPlayers 2-8\n\n4v4 CTF\n2v2 Team Slayer\n2-10 FFA Slayer",
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   "title": "Latino Spanish Voice Pack for Firefight V1",
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   "author": "Yawdee Sandoval",
   "date": "02/21/2016",
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   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=7022",
   "og_image": "https://halomaps.org/hce/img/lg/haloring-4.jpg",
   "category": "Halo CE Misc. Tags",
   "description": "Latino Spanish Voice Pack for Firefight V1",
   "notes": "Announcer voice for firefight maps in American Spanish. I dont explain too much because this content primarily concerned to hispanic speakers (Latin Americans).",
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   "title": "Reach Assault Rifle Tags",
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   "date": "02/21/2016",
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   "rating": null,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=7023",
   "og_image": "https://halomaps.org/hce/img/lg/shot2-2.jpg",
   "category": "Halo CE Weapon Tags",
   "description": "Halo Reach's Assault Rifle weapon tags",
   "notes": "This is Halo Reach's Assault Rifle weapon tags imported to custom edition, made it as close as possible to the original.",
   "images": [
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   "title": "Reach Magnum Tags",
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   "author": "PRPatxi",
   "date": "02/21/2016",
   "file_size": "6.8M",
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   "url": "https://halomaps.org/hce/detail.cfm?fid=7024",
   "og_image": "https://halomaps.org/hce/img/lg/shot2-3.jpg",
   "category": "Halo CE Weapon Tags",
   "description": "Halo Reach's Magnum weapon tags",
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   "title": "Reach Needler Tags",
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   "author": "PRPatxi",
   "date": "02/21/2016",
   "file_size": "6.5M",
   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=7025",
   "og_image": "https://halomaps.org/hce/img/lg/shot1-3.jpg",
   "category": "Halo CE Weapon Tags",
   "description": "Halo Reach's Needler weapon tags",
   "notes": "This is Halo Reach's Needler weapon tags imported to custom edition, made it as close as possible to the original. Balanced to Halo 3.",
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    "img/lg/shot1-3.jpg"
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   "title": "Reach Plasma Pistol Tags",
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   "author": "PRPatxi",
   "date": "02/21/2016",
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   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=7026",
   "og_image": "https://halomaps.org/hce/img/lg/shot1-4.jpg",
   "category": "Halo CE Weapon Tags",
   "description": "Halo Reach's Plasma Pistol weapon tags",
   "notes": "This is Halo Reach's Plasma Pistol weapon tags imported to custom edition, made it as close as possible to the original.",
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    "img/lg/shot1-4.jpg"
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   "title": "Reach Plasma Rifle Tags",
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   "author": "PRPatxi",
   "date": "02/21/2016",
   "file_size": "6.6M",
   "rating": null,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=7027",
   "og_image": "https://halomaps.org/hce/img/lg/shot1-5.jpg",
   "category": "Halo CE Weapon Tags",
   "description": "Halo Reach's Plasma Rifle weapon tags",
   "notes": "This is Halo Reach's Plasma Rifle weapon tags imported to custom edition, made it as close as possible to the original.",
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    "img/lg/shot1-5.jpg",
    "img/lg/shot3.jpg"
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   "category_names": [
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   "title": "Reach Shotgun Tags",
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   "author": "PRPatxi",
   "date": "02/21/2016",
   "file_size": "7.0M",
   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=7028",
   "og_image": "https://halomaps.org/hce/img/lg/shot1-6.jpg",
   "category": "Halo CE Weapon Tags",
   "description": "Halo Reach's shotgun weapon tags",
   "notes": "This is Halo Reach's shotgun weapon tags imported to custom edition, made it as close as possible to the original. Weapon is balanced closed to the H1 shotgun.",
   "images": [
    "img/lg/shot1-6.jpg",
    "img/lg/shot2-4.jpg"
   ],
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   "category_names": [
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   "title": "Asylum V2",
   "thumb": "img/lg/17screenshot00-117.jpg",
   "author": "Spartan 2507",
   "date": "02/21/2016",
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   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=7029",
   "og_image": "https://halomaps.org/hce/img/lg/17screenshot00-117.jpg",
   "category": "Halo CE Maps",
   "description": "Halo REACH Asylum beta map. this maps is based on the original halo REACH map, I hope you enjoy it :D",
   "notes": "Edited from V1: Minor changes to fix game type issues and to add additional game types.",
   "images": [
    "img/lg/17screenshot00-117.jpg",
    "img/lg/0screenshot00-455.jpg"
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   "category_names": [
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   "fid": 7030,
   "title": "Covenent Vs Flood",
   "thumb": "img/lg/18screenshot00-103.jpg",
   "author": "Alex21799",
   "date": "02/21/2016",
   "file_size": "22.3M",
   "rating": null,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=7030",
   "og_image": "https://halomaps.org/hce/img/lg/18screenshot00-103.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "You are on the Covenent's side and you must deafeat the never-ending hordes of flood!",
   "notes": "About: It is a A.I battle between the Covenant and the Flood. You are on the covenant's side.",
   "images": [
    "img/lg/18screenshot00-103.jpg"
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   "category_names": [
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  },
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   "fid": 7031,
   "title": "Newville",
   "thumb": "img/lg/0screenshot00-457.jpg",
   "author": "Halonimator",
   "date": "02/21/2016",
   "file_size": "33.6M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=7031",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-457.jpg",
   "category": "Halo CE Maps",
   "description": "A rocky canyon in which a UNSC ship has crash landed...",
   "notes": "About:\nNewville is a multiplayer map for Halo CE. It is set in a rocky canyon in which a UNSC ship has crash landed.\nUsing debris and supplies from the ship's remains, the crew settled a camp by building a vast network of tunnels\nand trenches throughout the rocky and grassy terrain.\n\nRecommendation:\nThis map was designed for Slayer and Oddball - or This map is best played with 8 or more players. (support all games).",
   "images": [
    "img/lg/0screenshot00-457.jpg",
    "img/lg/14screenshot00-128.jpg"
   ],
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   "category_names": [
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  },
  {
   "fid": 7032,
   "title": "E419 Driveable Pelican Tags",
   "thumb": "img/lg/pelican_left_shot.png",
   "author": "CannabisGaming",
   "date": "02/21/2016",
   "file_size": "4.1M",
   "rating": null,
   "sids": [
    30
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=7032",
   "og_image": "https://halomaps.org/hce/img/lg/pelican_left_shot.png",
   "category": "Halo CE Vehicle Tags",
   "notes": "INSTALLATION:\n1.locate your halo custom edition directory\n2.go to: tags\\vehicles\n3.extrtact the file \"Driveable_Pelican\" onto your desktop\n4.now place \"Driveable_Pelican\" into the Vehicles folder\n5.OPEN sapien and your done",
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    "img/lg/pelican_left_shot.png",
    "img/lg/pelican_right_shot.png"
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   "category_names": [
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   "title": "Palm Trees Tags",
   "thumb": "img/lg/PALM_TREES.jpg",
   "author": "killst4r / MatthewDratt",
   "date": "02/21/2016",
   "file_size": "12.9M",
   "rating": null,
   "sids": [
    32
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=7033",
   "og_image": "https://halomaps.org/hce/img/lg/PALM_TREES.jpg",
   "category": "Halo CE Scenery Tags",
   "notes": "These are trees with a few palms on them.\n\nDrop the folder in Takedown\\Scenery for a easy install.\n\nIf you don't want it there, move it yourself.\n\nOS required for shaders. It shouldn't be hard to make new ones.",
   "images": [
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   "category_names": [
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   "title": "Halo Reach Dmr Tags",
   "thumb": "img/lg/haloce_2015-01-14_08-23-46-87.jpg",
   "author": "PRPatxi",
   "date": "02/21/2016",
   "file_size": "6.9M",
   "rating": null,
   "sids": [
    31
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=7034",
   "og_image": "https://halomaps.org/hce/img/lg/haloce_2015-01-14_08-23-46-87.jpg",
   "category": "Halo CE Weapon Tags",
   "description": "This is Halo Reach's DMR ported to Halo CE.",
   "images": [
    "img/lg/haloce_2015-01-14_08-23-46-87.jpg"
   ],
   "hash": "FB2F16C1C2ED280B3CECAA41FE41F1F2",
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   "category_names": [
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   "fid": 7035,
   "title": "Thornbeast Model",
   "thumb": "img/lg/Thorn_beast_1.jpg",
   "author": "sshers",
   "date": "02/21/2016",
   "file_size": "8.7M",
   "rating": null,
   "sids": [
    28
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   "url": "https://halomaps.org/hce/detail.cfm?fid=7035",
   "og_image": "https://halomaps.org/hce/img/lg/Thorn_beast_1.jpg",
   "category": "3D Model Files",
   "description": "This is the thorn beast model from E3 2000 Halo",
   "images": [
    "img/lg/Thorn_beast_1.jpg"
   ],
   "hash": "92EB657811C439C22C3F71C585AE9938",
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    "file_name": "7035-Thornbeast_model.zip",
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    "at": "2026-10-07T19:55:14Z",
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   "category_names": [
    "3D Model Files"
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  {
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   "title": "Reilight",
   "thumb": "img/lg/0screenshot00-456.jpg",
   "author": "Patxi/PRPatxi",
   "date": "02/21/2016",
   "file_size": "17.4M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=7036",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-456.jpg",
   "category": "Halo CE Maps",
   "description": "Reilight is a small snowy canyon located in Installation 04",
   "notes": "Reilight is a small snowy canyon located in Installation 04. Map is designed to support all gametypes but CTF, slayer and Team Slayer are the preferred types\nMap uses Vanilla Tagset",
   "images": [
    "img/lg/0screenshot00-456.jpg",
    "img/lg/ACF84C3.jpg"
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   "hash": "AE0DFA84E5D83BE8BA171C347FD71F8B",
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    "at": "2026-10-07T18:13:33Z",
    "sha1": "05e6349e25f88049c6ba7b73126738d5e454a8b3"
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   "category_names": [
    "Halo CE Maps"
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  },
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   "fid": 7037,
   "title": "Snowycreekv04",
   "thumb": "img/lg/16screenshot00-106.jpg",
   "author": "concombrerouge",
   "date": "02/21/2016",
   "file_size": "26.3M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=7037",
   "og_image": "https://halomaps.org/hce/img/lg/16screenshot00-106.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Beavercreek varient with snow",
   "notes": "Recommendation:\nCheck out inside the bases, between the two ramps in the air are teleports to get on invisible spots up on bases",
   "images": [
    "img/lg/16screenshot00-106.jpg"
   ],
   "hash": "79BD268C7DE7F1FC0C5A500AD080AC80",
   "fetched": "2026-10-07T16:20:43Z",
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    "file_name": "7037-snowycreekV04.zip",
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    "at": "2026-10-07T19:04:07Z",
    "sha1": "a74f98082dbd39e9e02ee410de8aaef138ef6130"
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   "category_names": [
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  },
  {
   "fid": 7038,
   "title": "Spartan Wars",
   "thumb": "img/lg/17screenshot00-116.jpg",
   "author": "furiouseduardo117",
   "date": "02/21/2016",
   "file_size": "45.3M",
   "rating": null,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=7038",
   "og_image": "https://halomaps.org/hce/img/lg/17screenshot00-116.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Bloodgulch varient with AI",
   "images": [
    "img/lg/17screenshot00-116.jpg"
   ],
   "hash": "905337821341C5DC5CABE9A2826E3C72",
   "fetched": "2026-10-07T16:17:27Z",
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    "file_name": "7038-spartan_wars.zip",
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    "at": "2026-10-07T18:49:51Z",
    "sha1": "87c327c1f663067597af8265d196f0120273d7a9"
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   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 7039,
   "title": "Warisland",
   "thumb": "img/lg/26screenshot00-57.jpg",
   "author": "CannabisGaming",
   "date": "02/21/2016",
   "file_size": "14.9M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=7039",
   "og_image": "https://halomaps.org/hce/img/lg/26screenshot00-57.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Deathisland varient",
   "images": [
    "img/lg/26screenshot00-57.jpg"
   ],
   "hash": "81A4324962B1045B33857FF8315DA7CA",
   "fetched": "2026-10-07T16:20:43Z",
   "download": {
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    "file_name": "7039-warisland.zip",
    "bytes": 14943442,
    "at": "2026-10-07T19:04:05Z",
    "sha1": "689ac83683b12f20cf3906ac313502d9e187447a"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 7040,
   "title": "Fmaptest Delta",
   "thumb": "img/lg/0screenshot00-458.jpg",
   "author": "Bowman01PMC",
   "date": "02/22/2016",
   "file_size": "34.6M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=7040",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-458.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Tutorial Map varient",
   "notes": "About: A UNSC ship, called the Overcoming of Death, stumbled across a covenant research facility, conducting experiments on elite soldiers to get an advantage on the human race. However, the ship was attacked and overrun by the vast fleet of covanant corvettes and was to far away to send out a distress signal, for they had explored deep into the depths of space. Burning from the inside, unable to neither flee nor fight, the crew of The overcoming of Death abandoned ships. Most of them didn't survive. One group of spartans, who had escaped in a pelican, crashed in a small canyon in an desolate planet in the middle of nowhere. Unable to call for help, the group divided into two teams, at first to just be able to have some living space. But, after a while, hostilities broke out between the two groups of spartans. They were without help, alone and afraid, so they just turned on the only people that could help them get through this...\n\nRecommendation: This map is still only able to work in slayer mode and CTF. With CTF, you need to select your team as soon as you join the game. Just press esc, go to \"game settings\", \"select team\" and then you can pick either the red team or the blue team.",
   "images": [
    "img/lg/0screenshot00-458.jpg"
   ],
   "hash": "3F1B02DF0DBED3A79D6845EFDD4CAF94",
   "fetched": "2026-10-07T16:20:43Z",
   "download": {
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    "file_name": "7040-Fmaptest_delta.zip",
    "bytes": 34622690,
    "at": "2026-10-07T19:04:05Z",
    "sha1": "d09981166db712b5e458cdb660f518acf20fab58"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 7041,
   "title": "Forging Beta",
   "thumb": "img/lg/16screenshot00-108.jpg",
   "author": "?",
   "date": "02/22/2016",
   "file_size": "63.7M",
   "rating": 5.8,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=7041",
   "og_image": "https://halomaps.org/hce/img/lg/16screenshot00-108.jpg",
   "category": "Modified Single Player Maps",
   "description": "Small room filled with crates",
   "images": [
    "img/lg/16screenshot00-108.jpg",
    "img/lg/7screenshot00-192.jpg"
   ],
   "hash": "04E78F84B26C03960C9E3261EB037DE5",
   "fetched": "2026-10-07T16:29:48Z",
   "download": {
    "ok": true,
    "file_name": "7041-forging_beta.zip",
    "bytes": 63658737,
    "at": "2026-10-07T19:37:22Z",
    "sha1": "cb096ae4e747a6f23209da772036878436626a4c"
   },
   "category_names": [
    "Modified Single Player Maps"
   ]
  },
  {
   "fid": 7042,
   "title": "Juggernaut",
   "thumb": "img/lg/24screenshot00-69.jpg",
   "author": "LYES-MOD",
   "date": "02/22/2016",
   "file_size": "36.1M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=7042",
   "og_image": "https://halomaps.org/hce/img/lg/24screenshot00-69.jpg",
   "category": "Halo CE Maps",
   "description": "Large deep curved canyon with bases and a central core",
   "notes": "This maps is a great maps, good for ctf slayer and king of the hill, oddball, with many teleporter and passage,\nthe weapons are fully custom backgrounds but by me, animations, sound, texture shaders bitmaps, fov and more and the same for vehicles and biped,\nscenery and all the textures of the maps, there is a secret weapon (look screen 7 and 8 the archive), simply place a flying vehicle on top of tron arbe, and leave the vehicles and you will be teleported.\n\nHistory: Humans have been sent by the pod, an unknown facility is located a crystal to a ship reactor, once humans arrived on the installation, it is attacked by covenants, and he is lost connection between the ship and them, a pelican came to see if the marines are still here, but the pelican is attacked by two armored covenants and he perished on the installation, the survivor is trying to find the crystal but all are dead and attacked by the floods, covenants and humans ,a few weeks go by and nobody knows where is the crash site and if there are survivors, everyone is dead.",
   "images": [
    "img/lg/24screenshot00-69.jpg",
    "img/lg/34screenshot00-41.jpg"
   ],
   "hash": "7EEB4D0E64CA153A0563DA8C0A9D2A44",
   "fetched": "2026-10-07T16:03:41Z",
   "download": {
    "ok": true,
    "file_name": "7042-juggernaut.zip",
    "bytes": 36069871,
    "at": "2026-10-07T18:13:33Z",
    "sha1": "7c3d12b4d02b0145c6460f32e9887faa2bb931d3"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 7043,
   "title": "Assault the AA Gun v2",
   "thumb": "img/lg/35screenshot00-40.jpg",
   "author": "ericwind",
   "date": "02/22/2016",
   "file_size": "185.7M",
   "rating": 8.4,
   "sids": [
    27
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=7043",
   "og_image": "https://halomaps.org/hce/img/lg/35screenshot00-40.jpg",
   "category": "Modified Single Player Maps",
   "description": "Single player mission against the Covenant in an Urban landscape",
   "notes": "Thanks for downloading! There are quite a few bugs in this map but that doesn't mean that it is unplayable.\n\nBugs: While driving sometimes the warthog will crash into an invisible wall.\nSome weapons don't have collisions.\nSometimes a covenant won't follow their command order.\n\nStory Time: The UNSC need an aa gun out of the way to drive their fleet so they send the Master chief (you) and some supportive ODST to assist soldiers to begin the assault.",
   "images": [
    "img/lg/35screenshot00-40.jpg",
    "img/lg/53screenshot00-14.jpg"
   ],
   "hash": "5D0EC629DD17B94F9F89F8591037193B",
   "fetched": "2026-10-07T16:29:48Z",
   "download": {
    "ok": true,
    "file_name": "7043-assault_the_aa_gunv2.zip",
    "bytes": 185730648,
    "at": "2026-10-07T19:37:17Z",
    "sha1": "df4f25e405ae3b559d5f5b6c5ce832bc0d11f3da"
   },
   "category_names": [
    "Modified Single Player Maps"
   ]
  },
  {
   "fid": 7044,
   "title": "Elite Bloodgulch Style",
   "thumb": "img/lg/0screenshot00-459.jpg",
   "author": "?",
   "date": "02/22/2016",
   "file_size": "23.0M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=7044",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-459.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch varient plat as an Elite",
   "images": [
    "img/lg/0screenshot00-459.jpg"
   ],
   "hash": "18A0DFDEA5D5CD6ADECD3638BB455077",
   "fetched": "2026-10-07T16:20:42Z",
   "download": {
    "ok": true,
    "file_name": "7044-elite_bloodgulch_style.zip",
    "bytes": 23028889,
    "at": "2026-10-07T19:04:03Z",
    "sha1": "cbcace19a6718bb0f930c1a02032bae9fd97ca25"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 7045,
   "title": "Cmt B30 Evolved Source Release Bsp",
   "thumb": "img/lg/screenshot_1-2.png",
   "author": "CMT",
   "date": "02/23/2016",
   "file_size": "725.0M",
   "rating": null,
   "sids": [
    35
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=7045",
   "og_image": "https://halomaps.org/hce/img/lg/screenshot_1-2.png",
   "category": "CMT Single Player Maps",
   "description": "The full tagset for the CMT Evolved",
   "notes": "i. Information\n\nThis is every non-scenario-specific tag that was a part of the CMT Evolved project. (To save everyone trouble, the scenario tags are being released separately). We've also included some of our VFX source files and some fixes for stock tags.\n\nYou will need a functional tagset extracted from the stock game and all of its singleplayer maps. You will also need Open Sauce version 4.0 or later. Other than that you should be able to drop the \\cmt\\ directory into your \\tags\\ directory and everything should just work.\n\nBe careful about the contents of \\ui\\ -- read the documentation to get an idea of what's going on there. ***DO NOT*** overwrite your UI tags without backing them up first!\n\nYou'll find a whole bunch of documentation in the \\doc\\ directory of this release. This is a hugely informal text dump containing information on the hacks, techniques, design principles, and other things that went into TSC:E and its tagset. It is meant to help clear up questions you might have about what was done, how it was done, and occasionally why it was done. It is not meant to be a comprehensive encyclopedia of each tag and all its relevant data -- if you want those kinds of details then go look in the tags.\n\nThis release is not compatible with prior CMT tag releases. Our organizational structure has changed dramatically and you will only create misery for yourself if you try to drop it in with old CMT stuff that you have lying around. You've been warned.\n\nThis release also includes some fixed versions of stock tags that break when loaded by OS 4.0 due to weird unused garbage data that they contain. These tags are the Engineer, Pilot, Halo vehicle, B30 falling box, and D40 invisible damage detector. You will find these in \\tags-stock-osfix\\.",
   "images": [
    "img/lg/screenshot_1-2.png",
    "img/lg/screenshot_0.png"
   ],
   "hash": "F80ECF0BAEB5C89F103C36EEB4F88A38",
   "fetched": "2026-10-07T16:31:18Z",
   "download": {
    "ok": true,
    "file_name": "7045-cmt_b30_evolved_source_release_bsp.zip",
    "bytes": 724994083,
    "at": "2026-10-07T19:51:56Z",
    "sha1": "01e2a44a6a4d94e6115cbe4328bd8abe0a6533ef"
   },
   "category_names": [
    "CMT Single Player Maps"
   ]
  },
  {
   "fid": 7046,
   "title": "Cmt B30 Evolved Source Release Core",
   "thumb": "img/lg/screenshot_1-3.png",
   "author": "CMT",
   "date": "02/23/2016",
   "file_size": "583.5M",
   "rating": null,
   "sids": [
    35
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=7046",
   "og_image": "https://halomaps.org/hce/img/lg/screenshot_1-3.png",
   "category": "CMT Single Player Maps",
   "description": "The full tagset for the CMT Evolved",
   "notes": "i. Information\n\nThis is every non-scenario-specific tag that was a part of the CMT Evolved project. (To save everyone trouble, the scenario tags are being released separately). We've also included some of our VFX source files and some fixes for stock tags.\n\nYou will need a functional tagset extracted from the stock game and all of its singleplayer maps. You will also need Open Sauce version 4.0 or later. Other than that you should be able to drop the \\cmt\\ directory into your \\tags\\ directory and everything should just work.\n\nBe careful about the contents of \\ui\\ -- read the documentation to get an idea of what's going on there. ***DO NOT*** overwrite your UI tags without backing them up first!\n\nYou'll find a whole bunch of documentation in the \\doc\\ directory of this release. This is a hugely informal text dump containing information on the hacks, techniques, design principles, and other things that went into TSC:E and its tagset. It is meant to help clear up questions you might have about what was done, how it was done, and occasionally why it was done. It is not meant to be a comprehensive encyclopedia of each tag and all its relevant data -- if you want those kinds of details then go look in the tags.\n\nThis release is not compatible with prior CMT tag releases. Our organizational structure has changed dramatically and you will only create misery for yourself if you try to drop it in with old CMT stuff that you have lying around. You've been warned.\n\nThis release also includes some fixed versions of stock tags that break when loaded by OS 4.0 due to weird unused garbage data that they contain. These tags are the Engineer, Pilot, Halo vehicle, B30 falling box, and D40 invisible damage detector. You will find these in \\tags-stock-osfix\\.\n\n-------------------",
   "images": [
    "img/lg/screenshot_1-3.png",
    "img/lg/screenshot_2-1.png"
   ],
   "hash": "37D7F6C1CE7C82E1AB90D8D5E6AB1E62",
   "fetched": "2026-10-07T16:31:18Z",
   "download": {
    "ok": true,
    "file_name": "7046-cmt_b30_evolved_source_release_core.zip",
    "bytes": 583513407,
    "at": "2026-10-07T19:51:04Z",
    "sha1": "2d2d1e4bf136d542f12fcc97dd6530caf6994862"
   },
   "category_names": [
    "CMT Single Player Maps"
   ]
  },
  {
   "fid": 7047,
   "title": "Cmt B30 Evolved Source Release Scenario",
   "thumb": "img/lg/screenshot_0.jpg",
   "author": "CMT",
   "date": "02/23/2016",
   "file_size": "306.8M",
   "rating": null,
   "sids": [
    35
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=7047",
   "og_image": "https://halomaps.org/hce/img/lg/screenshot_0.jpg",
   "category": "CMT Single Player Maps",
   "description": "All scenario-specific tags and script source files for CMT's The Silent Cartographer: Evolved",
   "notes": "i. Information\n\nThis is every scenario-specific tag and script source file that was a part of CMT's The Silent Cartographer: Evolved.\n\nYou will need a functional tagset extracted from the stock game and all of its singleplayer maps. You will also need the CMT Evolved core tagset release. You will also need Open Sauce version 4.0 or later. Other than that you should be able to drop the \\cmt\\ directory into your \\tags\\ directory and everything should just work.\n\nYou'll find a small amount of documentation in the \\doc\\ directory of this release. This is a hugely informal text dump containing information on the hacks, techniques, design principles, and other things that went into TSC:E and its tagset. It is meant to help clear up questions you might have about what was done, how it was done, and occasionally why it was done. It is not meant to be a comprehensive encyclopedia of each tag and all its relevant data -- if you want those kinds of details then go look in the tags.\n\nScripts are under the \\scripts\\ directory. They have their own set of documentation under \\scripts\\doc\\. The scripts include a general readme explaining the main principles of the Evolved scripting system (readme_scripts.txt), as well as a reasonably comprehensive tutorial for working with Halo scripts (and particularly our scripts). We hope that it is useful!\n\nWe've also included a few utilities that we found useful during development. These include a tag_dump analysis tool and a basic framework for parsing + analyzing .hs files. (Both tools, and the script build system, require Python to run.)\n\nThis release is not compatible with prior CMT tag releases. Our organizational structure has changed dramatically and you will only create misery for yourself if you try to drop it in with old CMT stuff that you have lying around. You've been warned.\n\n-------------------",
   "images": [
    "img/lg/screenshot_0.jpg"
   ],
   "hash": "62EDBB3694CF8D697EFA91CF7D230F72",
   "fetched": "2026-10-07T16:31:17Z",
   "download": {
    "ok": true,
    "file_name": "7047-cmt_b30_evolved_source_release_scenario.zip",
    "bytes": 306796177,
    "at": "2026-10-07T19:50:33Z",
    "sha1": "f2b3b208dfbc32544f45483b6429f67bf786bf64"
   },
   "category_names": [
    "CMT Single Player Maps"
   ]
  },
  {
   "fid": 7048,
   "title": "Cmt Evolved Source Release Player Bonus",
   "thumb": "img/lg/screenshot_0-1.png",
   "author": "CMT",
   "date": "02/23/2016",
   "file_size": "34.0M",
   "rating": null,
   "sids": [
    35
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=7048",
   "og_image": "https://halomaps.org/hce/img/lg/screenshot_0-1.png",
   "category": "CMT Single Player Maps",
   "description": "CMT Evolved's player bonus tag release",
   "notes": "i. Information\n\nThis is it: the final release from CMT's Evolved team.\n\nThis includes an assortment of bonus tags, scripts and data files for player behavior things that never quite made it into TSC:E. These tags require that you have both the \"core\" and \"scenario\" tag / script releases. There's also a quick cute test map for the tags.\n\nMost notable is a scripted armor ability system -- actually a suite of systems -- which includes these armor abilities by default:\n1) Shield Booster -- limited-use powerup that lets you recharge your shields on demand. Depletes after two full charges.\n2) Portable EMP -- limited-use powerup that, after a short charge-up, kills shields on nearby objects (but also kills your shields). Depletes after three uses.\n3) Health Regen -- passive powerup that gives you limited health regeneration, like in Reach. Allows use of your default ability (like flashlight or VISR) while equipped.\n4) Health pack -- single-use powerup that instantly refills your health on demand.\n5) Active Camo -- limited-use powerup that gives you camo on demand. Running increases the chance that enemies will spot you; crouch-walking makes you fully invisible (unless you're right next to someone).\n\nThe CMT Evolved team implemented an armor ability system for TSC:E, but it was cut from the map a few months before release. This is a cleaned-up version of that system. We didn't think that keeping these in TSC:E was worth the associated resource costs. Also it's not very good that this system was implemented with scripts -- it should have been handled by an Open Sauce extension. (That's a big part of why we cut them, in fact). But, maybe one of you out there will find this interesting or useful...\n\nThis also includes an experimental system to notify the player of nearby health packs when their health is low.\n\nAdditionally, there are a few fixes for script components in the prior scenario release.\n\n-------------------",
   "images": [
    "img/lg/screenshot_0-1.png",
    "img/lg/screenshot_1-5.png"
   ],
   "hash": "4871B69126C61C8BD42AC6BF529C5942",
   "fetched": "2026-10-07T16:31:17Z",
   "download": {
    "ok": true,
    "file_name": "7048-cmt_evolved_source_release_player_bonus.zip",
    "bytes": 34027012,
    "at": "2026-10-07T19:50:06Z",
    "sha1": "322c814d7bb0e4e3f551103975454160c58b9e25"
   },
   "category_names": [
    "CMT Single Player Maps"
   ]
  },
  {
   "fid": 7049,
   "title": "Cmt Spv3 the Truth and Reconciliation (yelo Opensauce Only)",
   "thumb": "img/lg/cover_pic_2-1.png",
   "author": "CMT",
   "date": "02/23/2016",
   "file_size": "216.8M",
   "rating": null,
   "sids": [
    35
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=7049",
   "og_image": "https://halomaps.org/hce/img/lg/cover_pic_2-1.png",
   "category": "CMT Single Player Maps",
   "description": "This is the .yelo (Open Sauce-ONLY) version of A50, \"The Truth and Reconciliation\", from the first release of CMT's SPv3 mod.",
   "notes": "Special note: if you're getting low FPS while using Open Sauce (regardless of version), the manual has a section with tips on how to get better performance. Here's a short version if you are lazy:\n\n-Disable motion blur (CMT extras or pp_motion_blur_enabled false in console)\n-Disable FXAA (CMT extras or pp_fxaa_enabled false in console)\n-Disable all postprocessing (pp_unloade in console)\n-Decrease texture quality (video settings menu)\n-Decrease screen resolution (video settings menu)\n\nThere are two different maps you can download - which one you want depends on whether or not you plan on installing Open Sauce.\n\nThe .map can be played with or without Open Sauce, but is missing several secondary visual and gameplay features that rely on OS scripting and memory boosts.\n\nThe .yelo (this version) can only be played with Open Sauce, but contains the complete experience. Specifically, it includes:\n\n-Full-resolution textures\n-Battle Rifle singleshot/burst shot toggling\n-VISR mode\n-Features in pause menu for changing Open Sauce-related settings\n-Assorted easter eggs\n\nIf you have any questions or issues (or want to see this information more in-depth), make sure you read the included CMT Manual first!\n\nFor the .yelo version, you must have the latest version of Open Sauce installed (if you don't, get it from its Google Code Page: http://code.google.com/p/open-sauce .) We highly recommend you install OS (and you need it for this version!) - the process incredibly simple and non-intrusive, and the benefits are immense. The only requirement is that you update a properly installed copy of Halo Custom Edition to 1.09 and do not use XFire while you are playing the game (seriously, even having the XFire process running can make Open Sauce crash, so make sure that you’ve completely ended the program's process!)\n\n----------------------------------------------------",
   "images": [
    "img/lg/cover_pic_2-1.png"
   ],
   "hash": "6BD42A48034382A30ED1E8B171685530",
   "fetched": "2026-10-07T16:31:16Z",
   "download": {
    "ok": true,
    "file_name": "7049-CMT_SPV3_-__The_Truth_and_Reconciliation_(Yelo_-_OpenSauce_Only).zip",
    "bytes": 216838179,
    "at": "2026-10-07T19:50:00Z",
    "sha1": "c4f8f08cd4bd78cb4e7cff8e2a78c87798802270"
   },
   "category_names": [
    "CMT Single Player Maps"
   ]
  },
  {
   "fid": 7050,
   "title": "Cmt Fragment V3",
   "thumb": "img/lg/0screenshot00-460.jpg",
   "author": "CMT",
   "date": "02/23/2016",
   "file_size": "53.4M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=7050",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-460.jpg",
   "category": "Halo CE Maps",
   "description": "Updated from the original cmt_v2_fragment. Minor changes to fix race navs not activating, gametype issues, and to support all gametypes.",
   "notes": "Updated from the original cmt_v2_fragment. Minor changes to fix race navs not activating, gametype issues, and to support all gametypes.",
   "images": [
    "img/lg/0screenshot00-460.jpg",
    "img/lg/16screenshot00-107.jpg"
   ],
   "hash": "B57D86DD71526A9A5A3AF2A413BA2A95",
   "fetched": "2026-10-07T16:03:41Z",
   "download": {
    "ok": true,
    "file_name": "7050-CMT_Fragment_v3.zip",
    "bytes": 53362379,
    "at": "2026-10-07T18:13:31Z",
    "sha1": "1c27c414c6da6883615cba91322745d9a8fc038e"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 7051,
   "title": "Cmt Spv3 the Truth and Reconciliation (map Opensauce Optional)",
   "thumb": "img/lg/34screenshot00-42.jpg",
   "author": "CMT",
   "date": "02/23/2016",
   "file_size": "191.9M",
   "rating": null,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=7051",
   "og_image": "https://halomaps.org/hce/img/lg/34screenshot00-42.jpg",
   "category": "CMT Single Player Maps",
   "description": "his is the .map (backwards-compatible) version of A50, \"The Truth and Reconciliation\", from the first release of CMT's SPv3 mod.",
   "notes": "There are two different maps you can download - which one you want depends on whether or not you plan on installing Open Sauce.\n\nThe .map (this version) can be played with or without Open Sauce, but is missing several secondary visual and gameplay features that rely on OS scripting and memory boosts.\n\nThe .yelo can only be played with Open Sauce, but contains the complete experience. Specifically, it includes:\n\n-Full-resolution textures\n-Battle Rifle singleshot/burst shot toggling\n-VISR mode\n-Features in pause menu for changing Open Sauce-related settings\n-Assorted easter eggs\n\nIf you have any questions or issues (or want to see this information more in-depth), make sure you read the included CMT Manual first!\n\nRegardless of which version you download, you are encouraged to get the latest version of Open Sauce from its Google Code Page: http://code.google.com/p/open-sauce . We highly recommend you install OS - the process incredibly simple and non-intrusive, and the benefits are immense. The only requirement is that you update a properly installed copy of Halo Custom Edition to 1.09 and do not use XFire while you are playing the game (seriously, even having the XFire process running can make Open Sauce crash, so make sure that you’ve completely ended the program's process!)\n\n----------------------------------------------------",
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  {
   "fid": 7052,
   "title": "Cmt B30 Evolved Release 1 3 7 (Open Sauce Required)",
   "thumb": "img/lg/eIM8lm8.jpg",
   "author": "CMT",
   "date": "02/23/2016",
   "file_size": "300.5M",
   "rating": 9.7,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=7052",
   "og_image": "https://halomaps.org/hce/img/lg/eIM8lm8.jpg",
   "category": "CMT Single Player Maps",
   "description": "An all-new map inspired by the classic Halo level, featuring new weapons, enemies, environments, and more.",
   "notes": "i. Information\n\nThe Silent Cartographer: Evolved (TSC:E) is a ground-up re-imagining of the Halo: Combat Evolved map of the same name. The map comes with an all-new layout, a vast array of custom content, a reconstructed weapon set emphasizing improvisation and variety in tactics, and plenty of hidden secrets to discover. It is the final Halo CE project for many of CMT's members - a labor of love and hate spanning almost three years of development.\n\nTSC:E makes use of Open Sauce, a community-made game extension that enables many new features, from upgraded visuals to new gameplay mechanics. Open Sauce is required to play TSC:E -- the map can't exist without it. At the time of writing, OpenSauce's public releases are available here: https://bitbucket.org/KornnerStudios/opensauce-release/downloads . The map requires Open Sauce version 4.0 (or newer).\n\nOpen Sauce 4.0 requires a properly-installed copy of Halo Custom Edition, updated to 1.10. See the installation guide if you don't know how to get these.\n\nThis map comes with a user manual providing information on difficulty and weapon usage (among other things). Evolved treats difficulty and many weapons differently from some other Halo games - which may be disorienting to new players - so be sure to read the manual!\n\n-------------------",
   "images": [
    "img/lg/eIM8lm8.jpg"
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  {
   "fid": 7053,
   "title": "Goldkilla's Tag Dump",
   "thumb": "img/lg/bipeds.jpg",
   "author": "Goldkilla88",
   "date": "02/24/2016",
   "file_size": "601.5M",
   "rating": null,
   "sids": [
    33
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   "url": "https://halomaps.org/hce/detail.cfm?fid=7053",
   "og_image": "https://halomaps.org/hce/img/lg/bipeds.jpg",
   "category": "Halo CE Tag Packs",
   "description": "All of my usable tags compressed into an Open Sauce map, with my extras in my slimmed down tags and data folders.",
   "notes": "About: So, after about 4-5 years of making Halo stuff, I've built up a nice big pile of unreleased content. This is nearly everything I've ever worked on, including collabs and raw map files. There are files named ---note.txt--- all around the data and tags folders, because I felt some insight on stuff was necessary. These go from random comments and background info, to how incomplete or broken something is, so they could be worth a read in some cases.",
   "images": [
    "img/lg/bipeds.jpg",
    "img/lg/scenery.jpg"
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   "hash": "9ECFCB46165E6C5755ECBF2821BB1012",
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   },
   "category_names": [
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   ]
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  {
   "fid": 7054,
   "title": "H3 Various Unfinished Scenery Tags",
   "thumb": "img/lg/haloce_2015-03-02_11-19-01-43.jpg",
   "author": "Altheros",
   "date": "02/24/2016",
   "file_size": "18.6M",
   "rating": null,
   "sids": [
    32
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=7054",
   "og_image": "https://halomaps.org/hce/img/lg/haloce_2015-03-02_11-19-01-43.jpg",
   "category": "Halo CE Scenery Tags",
   "description": "These are old and outdated Halo 3 scenery ports. It has bad smoothing and collision but they are worth using.",
   "images": [
    "img/lg/haloce_2015-03-02_11-19-01-43.jpg",
    "img/lg/haloce_2015-03-02_11-20-59-74.jpg"
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   },
   "category_names": [
    "Halo CE Scenery Tags"
   ]
  },
  {
   "fid": 7055,
   "title": "Halo 4 Mark Vi Armor tags",
   "thumb": "img/lg/haloce_04-02-2015_20-59-11-805.jpg",
   "author": "MrChromed (ShadowMods)/Viking Mapping Team (VKMT/VKNG)",
   "date": "02/24/2016",
   "file_size": "8.9M",
   "rating": null,
   "sids": [
    34
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=7055",
   "og_image": "https://halomaps.org/hce/img/lg/haloce_04-02-2015_20-59-11-805.jpg",
   "category": "Halo CE Biped Tags",
   "description": "This is a \"Non Open Sauced\" version from the VKMT's Mark VI armor.",
   "images": [
    "img/lg/haloce_04-02-2015_20-59-11-805.jpg",
    "img/lg/haloce_04-02-2015_20-59-50-817.jpg"
   ],
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   "category_names": [
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  {
   "fid": 7056,
   "title": "Halo Reach Grunts",
   "thumb": "img/lg/haloce_2015-07-04_00-58-44-50.jpg",
   "author": "Altheros",
   "date": "02/24/2016",
   "file_size": "12.8M",
   "rating": null,
   "sids": [
    34
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   "url": "https://halomaps.org/hce/detail.cfm?fid=7056",
   "og_image": "https://halomaps.org/hce/img/lg/haloce_2015-07-04_00-58-44-50.jpg",
   "category": "Halo CE Biped Tags",
   "description": "This is a Halo Reach Grunt port to Halo CE",
   "notes": "This is a Halo Reach Grunt port to Halo CE with all armor permutations and destructible armors parts.\nI've included 2 shader folders for OS and non OS shaders and It's rigged to stock-H1 Grunt bone set and using stock effects for the collision and damaged effects for the destructible regions. The diffuse and normal maps are compiled to 32-bit, recompile them to compressed to save tag space.",
   "images": [
    "img/lg/haloce_2015-07-04_00-58-44-50.jpg",
    "img/lg/haloce_2015-07-04_01-00-59-41.jpg"
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   "category_names": [
    "Halo CE Biped Tags"
   ]
  },
  {
   "fid": 7057,
   "title": "Halo3 Wraith",
   "thumb": "img/lg/817-18-02-2015-01.jpg",
   "author": "Bojanck*_*Amadoe",
   "date": "02/24/2016",
   "file_size": "6.9M",
   "rating": null,
   "sids": [
    30
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=7057",
   "og_image": "https://halomaps.org/hce/img/lg/817-18-02-2015-01.jpg",
   "category": "Halo CE Vehicle Tags",
   "description": "wraith halo 3 new effects.",
   "images": [
    "img/lg/817-18-02-2015-01.jpg",
    "img/lg/817-18-02-2015-02.jpg"
   ],
   "hash": "00E3F3FC5CB52902E210C592CF859EE1",
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    "sha1": "bb551430b70641281c41172020cbd6b9b74c0345"
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   "category_names": [
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  },
  {
   "fid": 7058,
   "title": "Golden Sentinel Tags",
   "thumb": "img/lg/gs3.png",
   "author": "JadeRifter",
   "date": "02/24/2016",
   "file_size": "2.8M",
   "rating": null,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=7058",
   "og_image": "https://halomaps.org/hce/img/lg/gs3.png",
   "category": "Halo CE Biped Tags",
   "description": "Deadly variant of the normal sentinel, meant to be installed along side them.",
   "images": [
    "img/lg/gs3.png",
    "img/lg/gs2.png"
   ],
   "hash": "20265CFCB116C3E72EC6F2B125B5D5BC",
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    "sha1": "13d94c7210bdcfdd2dc8050e6455a4b3c89f2df2"
   },
   "category_names": [
    "Halo CE Biped Tags"
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  },
  {
   "fid": 7059,
   "title": "Halo Online Weapon Gunfire Sound Tags V1",
   "thumb": "img/lg/haloring-5.jpg",
   "author": "KF7ZSE",
   "date": "02/24/2016",
   "file_size": "67.3K",
   "rating": null,
   "sids": [
    20
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   "url": "https://halomaps.org/hce/detail.cfm?fid=7059",
   "og_image": "https://halomaps.org/hce/img/lg/haloring-5.jpg",
   "category": "Halo CE Misc. Tags",
   "description": "Here are some Halo online weapon gunfire sound tags that I ported into Halo Custom Edition.",
   "notes": "Here are some Halo online weapon gunfire sound tags that I ported into Halo Custom Edition.\nThey include the following:\n\nBattle Rifle\nCovenant Carbine\nNeedler\nShotgun\nSniper Rifle",
   "images": [
    "img/lg/haloring-5.jpg"
   ],
   "hash": "3231F9D6EED5CC5008352E882EB1DB36",
   "fetched": "2026-10-07T16:34:00Z",
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    "file_name": "7059-Halo_Online_Weapon_Gunfire_Sound_Tags_V1.zip",
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    "at": "2026-10-07T19:58:38Z",
    "sha1": "943bcbe39dfcb1a980ff9ea3a83670c551ca9891"
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   "category_names": [
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  },
  {
   "fid": 7060,
   "title": "Space Banshee Release Tags",
   "thumb": "img/lg/standing_still_2-1.jpg",
   "author": "I",
   "date": "02/24/2016",
   "file_size": "31.7M",
   "rating": null,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=7060",
   "og_image": "https://halomaps.org/hce/img/lg/standing_still_2-1.jpg",
   "category": "Halo CE Vehicle Tags",
   "description": "This banshee is a port of the non-drivable vehicle you meet in Halo Reach during the space battle in the mission \"Long night of Solace\"",
   "images": [
    "img/lg/standing_still_2-1.jpg",
    "img/lg/standing_still_1.jpg"
   ],
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   "category_names": [
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  {
   "fid": 7061,
   "title": "Farlands",
   "thumb": "img/lg/0screenshot00-461.jpg",
   "author": "[-BFA-Clan]",
   "date": "02/25/2016",
   "file_size": "27.0M",
   "rating": 8.8,
   "sids": [
    10
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   "url": "https://halomaps.org/hce/detail.cfm?fid=7061",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-461.jpg",
   "category": "Halo CE Maps",
   "description": "A small map with halo 2 weapons and vehicles.",
   "notes": "About: {This map contains a bunch of halo 2 weapons and vehicles and supports all gametypes, and is best played with 6-8 players.\n\nVehicles:\nHalo 2 ghost\nHalo 2 banshee\nHalo 2 covenant turret\nHalo 2 wraith\nHalo 2 scorpion\nHalo 2 warthog",
   "images": [
    "img/lg/0screenshot00-461.jpg",
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   "category_names": [
    "Halo CE Maps"
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  },
  {
   "fid": 7062,
   "title": "Reactor",
   "thumb": "img/lg/18screenshot00-104.jpg",
   "author": "carlos andres ballen narvaez",
   "date": "02/25/2016",
   "file_size": "5.2M",
   "rating": null,
   "sids": [
    10
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   "url": "https://halomaps.org/hce/detail.cfm?fid=7062",
   "og_image": "https://halomaps.org/hce/img/lg/18screenshot00-104.jpg",
   "category": "Halo CE Maps",
   "description": "A large circular reactor core",
   "images": [
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   "hash": "8C78E704271E32574F23DD95E78C1DCF",
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    "sha1": "73fe588a3a103a917e966a60a84bf90604db3e85"
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   "category_names": [
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  },
  {
   "fid": 7063,
   "title": "Rt Starwars Complete",
   "thumb": "img/lg/35screenshot00-41.jpg",
   "author": "Soltek",
   "date": "02/25/2016",
   "file_size": "56.8M",
   "rating": null,
   "sids": [
    10
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   "url": "https://halomaps.org/hce/detail.cfm?fid=7063",
   "og_image": "https://halomaps.org/hce/img/lg/35screenshot00-41.jpg",
   "category": "Halo CE Maps",
   "images": [
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    "at": "2026-10-07T18:13:26Z",
    "sha1": "e34e403c0d0b94d95a9e6f3842040dd983dc13a4"
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   "category_names": [
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  },
  {
   "fid": 7064,
   "title": "Shlong",
   "thumb": "img/lg/57screenshot00-18.jpg",
   "author": "?",
   "date": "02/25/2016",
   "file_size": "6.2M",
   "rating": null,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=7064",
   "og_image": "https://halomaps.org/hce/img/lg/57screenshot00-18.jpg",
   "category": "Halo CE Maps",
   "images": [
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   "category_names": [
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  },
  {
   "fid": 7065,
   "title": "Trek",
   "thumb": "img/lg/71screenshot00-12.jpg",
   "author": "carlos andres ballen narvaez",
   "date": "02/25/2016",
   "file_size": "5.5M",
   "rating": null,
   "sids": [
    10
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   "url": "https://halomaps.org/hce/detail.cfm?fid=7065",
   "og_image": "https://halomaps.org/hce/img/lg/71screenshot00-12.jpg",
   "category": "Halo CE Maps",
   "description": "A long hallway of battle",
   "images": [
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   ],
   "hash": "E5E795F629F0C716B9308F6B610BD6DD",
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    "bytes": 5451539,
    "at": "2026-10-07T18:13:20Z",
    "sha1": "ec80f0600d1ffc03fe8736cdf4bcb5639d3d35e4"
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   "category_names": [
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  {
   "fid": 7066,
   "title": "Unsc",
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   "og_image": "https://halomaps.org/hce/img/lg/87screenshot00-7.jpg",
   "category": "Halo CE Maps",
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   "title": "Bigass (5/6/2015 File date)",
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   "date": "02/26/2016",
   "file_size": "93.7M",
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   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-462.jpg",
   "category": "Halo CE Maps",
   "description": "A large asymmetrical human style map with a variety of vehicles and weapons. Supports all gametypes.",
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   "url": "https://halomaps.org/hce/detail.cfm?fid=7068",
   "og_image": "https://halomaps.org/hce/img/lg/15screenshot00-129.jpg",
   "category": "Halo CE Maps",
   "description": "A large asymmetrical human style map with a variety of vehicles and weapons. Supports all gametypes.",
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   "og_image": "https://halomaps.org/hce/img/lg/35screenshot00-43.jpg",
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   "description": "A custom multiplayer arena based in the map \"Deagle6_texture\" from halomaps.org",
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   "date": "02/26/2016",
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   "url": "https://halomaps.org/hce/detail.cfm?fid=7070",
   "og_image": "https://halomaps.org/hce/img/lg/52screenshot00-17.jpg",
   "category": "Halo CE Maps",
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   "author": "Jobalisk",
   "date": "02/26/2016",
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   "url": "https://halomaps.org/hce/detail.cfm?fid=7071",
   "og_image": "https://halomaps.org/hce/img/lg/68screenshot00-5.jpg",
   "category": "Halo CE Maps",
   "description": "A Tantalizing taste of terror in the treetops!",
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   "title": "=gyd=maps",
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   "date": "02/28/2016",
   "file_size": "11.1M",
   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=7072",
   "og_image": "https://halomaps.org/hce/img/lg/7screenshot00-193.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Tutorial map Variant",
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   "title": "Dustbox",
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   "author": "Halonimator",
   "date": "02/28/2016",
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   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=7073",
   "og_image": "https://halomaps.org/hce/img/lg/8screenshot00-183.jpg",
   "category": "Halo CE Maps",
   "description": "A Forerunner outpost located in the desert of Installation 04",
   "notes": "About:\ncustom dust2 replica\n\nRecommendation: 4vs4",
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   "title": "El Cartografo Silencioso Parte1",
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   "author": "forrest{tg}",
   "date": "02/28/2016",
   "file_size": "68.0M",
   "rating": 8.5,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=7074",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-463.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "The Silent Cartographer Level converted for mulitplayer",
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   "title": "Lazarus Valley",
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   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=7075",
   "og_image": "https://halomaps.org/hce/img/lg/1screenshot00-245.jpg",
   "category": "Halo CE Maps",
   "description": "A snowy valley located in Installation 04. Only supports CTF and Slayer.",
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   "title": "Pegasus",
   "thumb": "img/lg/17screenshot00-119.jpg",
   "author": "Halonimator",
   "date": "02/28/2016",
   "file_size": "35.6M",
   "rating": 7.6,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=7076",
   "og_image": "https://halomaps.org/hce/img/lg/17screenshot00-119.jpg",
   "category": "Halo CE Maps",
   "description": "It is set on a AMG Transport Dynamics facility in Andesia during Insurrectionist activity at the capital, Noctus.",
   "notes": "About:\nThere is at least one walkway on the edge of the skyscraper, where a large cluster of tall buildings can be seen. A raised platform exists in what is assumed to be the center of the map. There are some tunnels and rooms around the map.\n\nRecommendation: This map is best played with 12 players.",
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    "img/lg/17screenshot00-119.jpg",
    "img/lg/30screenshot00-57.jpg"
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   "screenshots": [
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     "src": "img/users/lg/8A8C8137-1EBE-44AB-A851520A20DA8814.JPG",
     "caption": "I like this map...! H4-BR is my fav one.....shooting randomly :P"
    },
    {
     "src": "img/users/lg/D593F3BD-018C-43A2-9A546B4A2C09ACAD.JPG",
     "caption": "It always feels good to shoot with this gun :)"
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    {
     "src": "img/users/lg/2C76D933-D86C-4CA7-A2AC0AFB79EC67C7.JPG",
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   "fid": 7077,
   "title": "Poq Ghost Town",
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   "author": "PÕQ~Nk_Chick",
   "date": "02/28/2016",
   "file_size": "65.4M",
   "rating": null,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=7077",
   "og_image": "https://halomaps.org/hce/img/lg/32screenshot00-53.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Dustbeta varient",
   "notes": "Items added:\n\nM134-Mini_Gun\nM82 Barret 50 Cal Sniper\nTactical Battle Rifle\nHalo Reach Shotgun\nHalo 3 SMG\nDesert Eagle\nMongoose\n(one secret hidden teleporter to gain access to rooftops & mongoose)",
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   "title": "Rupture",
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   "date": "02/28/2016",
   "file_size": "22.3M",
   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=7078",
   "og_image": "https://halomaps.org/hce/img/lg/55screenshot00-11.jpg",
   "category": "Halo CE Maps",
   "description": "a spaceship is torn open. in the rupture there are vehicles and weapons and stuff. fight for your side!",
   "notes": "vehicles:\n\n-scorpion\n-gohst\n-serephf\n-mythos\n\nnon-defult weapons\n-saw\n-beam rifle\n-3 round burst highspeed heatseeking rocket launcher\n-8 round burst highspeed heatseeking 8xzoom airstrike launcher",
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    "img/lg/70screenshot00-12.jpg"
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   "fid": 7079,
   "title": "Skarn",
   "thumb": "img/lg/71screenshot00-13.jpg",
   "author": "00indigo",
   "date": "02/28/2016",
   "file_size": "33.2M",
   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=7079",
   "og_image": "https://halomaps.org/hce/img/lg/71screenshot00-13.jpg",
   "category": "Halo CE Maps",
   "description": "A water treatment facility on a ship",
   "notes": "About:\nA part of a ships water treatment facility where water is refreshed and stored for later use.\n\nGameplay: Multiple weapons, three paths to traverse the map and a couple set of teleporters. Two side hallways and the main water chamber.\nAll variants work.",
   "images": [
    "img/lg/71screenshot00-13.jpg",
    "img/lg/91screenshot00-3.jpg"
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   "category_names": [
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   "fid": 7080,
   "title": "Spooder",
   "thumb": "img/lg/100screenshot00-7.jpg",
   "author": "Beerman 555",
   "date": "02/28/2016",
   "file_size": "41.6M",
   "rating": null,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=7080",
   "og_image": "https://halomaps.org/hce/img/lg/100screenshot00-7.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Bloodgulch variant with AI Bots",
   "notes": "This map is bloodgulch with lots of AI that Can drive anything on the map!\n\nyou also play as a grunt so the idea is you are on the covenant side although i may release one as a human.\n\nthe only non Vanilla halo custom edition biped Other than some covie repaints i made is the halo 2 Odsts they were put in because marines don't have animations to drive Everything.",
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   "category_names": [
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   "fid": 7081,
   "title": "Starlagoon",
   "thumb": "img/lg/101screenshot00-4.jpg",
   "author": "MaurixMapper (Dimacav3!)",
   "date": "02/28/2016",
   "file_size": "74.4M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=7081",
   "og_image": "https://halomaps.org/hce/img/lg/101screenshot00-4.jpg",
   "category": "Halo CE Maps",
   "description": "It is a small map set around a lagoon with stars in the corners, contain all custom tags.",
   "notes": "It is a small map created from scratch, with a basic structure which allows direct confrontation, the map has weapons halo reach, h3 and other ... With a similar interface anniversary of Halo, has effects, particles, custom etc. Among other things.\n\nON THE MAP THERE IS A SECRET WEAPON (It's easy to find)\n\nRecommendation:\nThis map supports all game types (slayer, CTF, odball, king, race) are recommended to play up to 10 players",
   "images": [
    "img/lg/101screenshot00-4.jpg",
    "img/lg/115screenshot00-3.jpg"
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   "hash": "B735EC7FA926AC013136E1A97B6FFC5E",
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    "at": "2026-10-07T18:13:03Z",
    "sha1": "c43f0c71707a11f08056ac7b0874d4ef73a871da"
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   "category_names": [
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   ]
  },
  {
   "fid": 7082,
   "title": "Centro De Nave",
   "thumb": "img/lg/0screenshot00-464.jpg",
   "author": "SrgEspectro",
   "date": "02/29/2016",
   "file_size": "17.2M",
   "rating": 8.8,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=7082",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-464.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Midship Variant where you play as a grunt",
   "notes": "About:\nCrazy Party Grunts in his small ship, you need to be crazy enough to get into it.\n\nRecommendation:\n\nThis map supports all game modes, but it is advisable to play capture the flag.",
   "images": [
    "img/lg/0screenshot00-464.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/7F5AA77E-F64D-4034-A69BC4A46C8B49CC.JPG",
     "caption": "Grunt with flag"
    },
    {
     "src": "img/users/lg/DBB2A5A5-056C-4A1D-ABC4DA9505AA772F.JPG",
     "caption": "Grunt very hurt"
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    "file_name": "7082-centro_de_nave.zip",
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    "at": "2026-10-07T19:03:58Z",
    "sha1": "e99779982da76b85e1fdf5f3dc08161654dd9fd4"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 7083,
   "title": "Poq Anguish",
   "thumb": "img/lg/ACF952D.jpg",
   "author": "PÕQ~Nk_Chick",
   "date": "02/29/2016",
   "file_size": "34.5M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=7083",
   "og_image": "https://halomaps.org/hce/img/lg/ACF952D.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "An Anguish variant",
   "notes": "Recommendation:\nThis map was designed for CTF mode but can be played on any gametype.This map is best played with 8 or more players\n\nadded cliff access via teleporter (creating another great area for one /one battle and a great place to snipe from)\nadded a few other strategic teles to help get great sniping vantage points.\n\nadded:\n\nCMT Silent Sniper\nGauss Sniper\nDesert Eagle\nMongoose",
   "images": [
    "img/lg/ACF952D.jpg"
   ],
   "hash": "DC4D1ABA17129A32FA92673CE196913C",
   "fetched": "2026-10-07T16:20:41Z",
   "download": {
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    "file_name": "7083-poq_anguish.zip",
    "bytes": 34496237,
    "at": "2026-10-07T19:03:56Z",
    "sha1": "358d903e1d0171d7d3c598e2756ca0be8b57af92"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 7084,
   "title": "Poq Presidio Mod2",
   "thumb": "img/lg/18screenshot00-105.jpg",
   "author": "PÕQ~Nk_Chick",
   "date": "02/29/2016",
   "file_size": "99.6M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=7084",
   "og_image": "https://halomaps.org/hce/img/lg/18screenshot00-105.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bigass Variant (military themed)",
   "notes": "About:\nThis map is a variant of \"bigass\"...it has many items that play well to a military themed map so I imported different weapons to accomodate this theme.\n\nRecommendation:\nThis map was designed for CTF mode but can be played on any gametype.This map is best played with 8 or more players",
   "images": [
    "img/lg/18screenshot00-105.jpg"
   ],
   "hash": "B1F6215B9B77E1A0CA3FD5D6CF048F7B",
   "fetched": "2026-10-07T16:20:40Z",
   "download": {
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    "file_name": "7084-poq_presidio_mod2.zip",
    "bytes": 99586846,
    "at": "2026-10-07T19:03:58Z",
    "sha1": "881a6042da1553b846ba92331095061ed5e1dd93"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 7085,
   "title": "Poq the Abyss V2",
   "thumb": "img/lg/28screenshot00-55.jpg",
   "author": "PÕQ~Nk_Chick",
   "date": "02/29/2016",
   "file_size": "81.8M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=7085",
   "og_image": "https://halomaps.org/hce/img/lg/28screenshot00-55.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "An Abyss variant",
   "notes": "About:\nThis map is a variant of \"Abyss\"\n\nRecommendation:\nThis map was designed for CTF mode but can be played on any gametype.This map is best played with 8 or more players\n\nadded a few more teleporters to get around map quicker (very large) balanced map with better vehicle positions and added more weapons.\n\nadded:\n\nHalo 3 SMG\nBrute Spiker\nSpartan Laser\nReach Shotgun\nBarret 50cal Sniper\nM134 Mini-Gun\nMissle Pod\nReach Magnum\nMongoose\nH3 MP Warthog\nHalo 4 Turret\nReally Cool Banshee skin (already on map)",
   "images": [
    "img/lg/28screenshot00-55.jpg"
   ],
   "hash": "FCE6E5AE302CBA335E714D16C845F431",
   "fetched": "2026-10-07T16:20:40Z",
   "download": {
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    "file_name": "7085-poq_the_abyss_v2.zip",
    "bytes": 81821221,
    "at": "2026-10-07T19:03:55Z",
    "sha1": "1f5e596f525f1c6d6ea3491fc9e3666416e235e9"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 7086,
   "title": "[h3]bloodgulch Ds",
   "thumb": "img/lg/5screenshot00-188.jpg",
   "author": "sphinxbio",
   "date": "02/29/2016",
   "file_size": "54.9M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=7086",
   "og_image": "https://halomaps.org/hce/img/lg/5screenshot00-188.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch variant",
   "notes": "Armas:\nH3 Assault Rifle (ASP)\nH3 Battle Rifle (ASP)\nH3 Brute Mauler (H3MT)\nH3 Carbine (Daniloc/CMT)\nH3 Nedleer (Daniloc)\nH3 Flak Cannon (Daniloc)\nH3 Rocket Launcher(ASP/Daniloc)\nH3 Magnum (ASP)\nH3 Beam Rifle (¿?)\nH3 Plasma Rifle (Daniloc/CMT)\nH3 Shotgun (ASP)\nH3 Sniper Rifle (ASP)\nH3 Spartan Laser (ASP)\nH3 Brute Spiker (CMT/Mangenkyo)\nH3 Brute Shot (CMT/Daniloc)\nH3 Gravity Hammer (Daniloc/xXx-Mangnekyo)\nH3 Energy Sword (HSP)\nH3 SMG (CMT/¿?)\nH3 Portable GUN (Daniloc)\n\nArmas secretas:\nDMR,AR de Halo Reach\nM4A1,barret m82 COD MW2\n\nVehiculos:\nH3 Warthog (ASP)\nH3 Banshee\"Destrutible (Daniloc)\nH3 Ghost (ZTEAM/xXx-Mangenkyo)\nH2 Scorpion (ZTEAM/xXx-Mangenkyo)\nH2 Wraith (ZTEAM)\n\nEquipment:\nH3 Overshield (H3MT)\nH3 Camouflage (H3MT)\nH3 Plasma Grenade (ASP)\nH3 Frag Grenade (ASP)\nH1 Flags New Bitmaps (Sphinxbio)\n\nCyborg:\nHalo 3 MC ODST (Joddyvi/Blind'z/Daniloc)",
   "images": [
    "img/lg/5screenshot00-188.jpg"
   ],
   "hash": "BC4E7842442C0BE25E55AEB0EE7F2329",
   "fetched": "2026-10-07T16:20:39Z",
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    "file_name": "7086-[H3]Bloodgulch_Ds.zip",
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    "at": "2026-10-07T19:03:53Z",
    "sha1": "c1b7df6b54937e8aa71c222e2a766e71ac2cd00e"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 7087,
   "title": "Sanctuary Revamped",
   "thumb": "img/lg/12screenshot00-146.jpg",
   "author": "Johnlex2",
   "date": "02/29/2016",
   "file_size": "46.6M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=7087",
   "og_image": "https://halomaps.org/hce/img/lg/12screenshot00-146.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Sanctuary Variant",
   "notes": "A Halo 2 Recreation of Sanctuary",
   "images": [
    "img/lg/12screenshot00-146.jpg"
   ],
   "hash": "8266DE283034CAE48A0833778B29CCB1",
   "fetched": "2026-10-07T16:20:39Z",
   "download": {
    "ok": true,
    "file_name": "7087-Sanctuary_revamped.zip",
    "bytes": 46624199,
    "at": "2026-10-07T19:03:48Z",
    "sha1": "f306554f2eecc152054b23b4801625469eba304d"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 7088,
   "title": "Takedown Projectlawson Os V1 2",
   "thumb": "img/lg/0screenshot00-465.jpg",
   "author": "MatthewDratt",
   "date": "03/01/2016",
   "file_size": "314.8M",
   "rating": 8.7,
   "sids": [
    40
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=7088",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-465.jpg",
   "category": "YELO - Open Sauce Maps",
   "description": "The story is you and your partner infiltrate a rogue Spartan's organization. Open Sauce version",
   "notes": "Description: Finally... Here it is after all this time, the release of Takedown: Project Lawson. It's been one hell of a learning experience.\n\nThe story is you (Karner) and your partner Kadar infiltrate a rogue\nSpartan's organization. This rogue spartan (Lawson) thinks you are joining his organization. As\nsuch you are sent on a mission with him. Get inside this forerunner structure and find what Lawson\nis so eager for inside.\n\nThis story follows Takedown: The Introduction, so if you haven't played that, go play it! (A new re-release version has\nbeen released alongside this project!)\n\nTakedown: Project Lawson is a single player map based off the an extended\nversion of the Danger Canyon bsp, as well as some custom BSP. It features complete cinematics as\nwell as a variety of gameplay situations.\n\nTakedown: Project Lawson was made with 70-90 degrees Field Of View. Changing these settings may result in unexpected\ngraphical bugs.\n\nTO LOAD THE MAP, HIT (~) AND ENTER \"takedown_projectlawson\". OR GET THE UNIVERSAL UI.",
   "images": [
    "img/lg/0screenshot00-465.jpg",
    "img/lg/19screenshot00-94.jpg"
   ],
   "hash": "A87AD9945EE69D24B067CFE0F50C63D8",
   "fetched": "2026-10-07T16:29:26Z",
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    "file_name": "7088-takedown_projectlawson_OS_V1-2.zip",
    "bytes": 314761307,
    "at": "2026-10-07T19:35:25Z",
    "sha1": "0de73edc886101ca74fd4c3243e176a8719e65d7"
   },
   "category_names": [
    "YELO - Open Sauce Maps"
   ]
  },
  {
   "fid": 7089,
   "title": "Takedown: Project Lawson (Version 1.2)",
   "thumb": "img/lg/0screenshot00-466.jpg",
   "author": "MatthewDratt",
   "date": "03/01/2016",
   "file_size": "383.1M",
   "rating": 8.8,
   "sids": [
    37
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=7089",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-466.jpg",
   "category": "Custom Single Player Maps",
   "description": "The story is you and your partner infiltrate a rogue Spartan's organization.",
   "notes": "Description: Finally... Here it is after all this time, the release of Takedown: Project Lawson. It's been one hell of a learning experience.\n\nThe story is you (Karner) and your partner Kadar infiltrate a rogue\nSpartan's organization. This rogue spartan (Lawson) thinks you are joining his organization. As\nsuch you are sent on a mission with him. Get inside this forerunner structure and find what Lawson\nis so eager for inside.\n\nThis story follows Takedown: The Introduction, so if you haven't played that, go play it! (A new re-release version has\nbeen released alongside this project!)\n\nTakedown: Project Lawson is a single player map based off the an extended\nversion of the Danger Canyon bsp, as well as some custom BSP. It features complete cinematics as\nwell as a variety of gameplay situations.\n\nTakedown: Project Lawson was made with 70-90 degrees Field Of View. Changing these settings may result in unexpected\ngraphical bugs.\n\nTO LOAD THE MAP, HIT (~) AND ENTER \"takedown_projectlawson\". OR GET THE UNIVERSAL UI.",
   "images": [
    "img/lg/0screenshot00-466.jpg",
    "img/lg/19screenshot00-95.jpg"
   ],
   "hash": "12B716E925824A1A12C47E746D72061B",
   "fetched": "2026-10-07T16:31:26Z",
   "download": {
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    "file_name": "7089-takedown_projectlawson_V1-2.zip",
    "bytes": 383109829,
    "at": "2026-10-07T19:53:35Z",
    "sha1": "d9be5d4923a90af52275f7368185433f4e8314c0"
   },
   "category_names": [
    "Custom Single Player Maps"
   ]
  },
  {
   "fid": 7090,
   "title": "Battlecanyonv1.0",
   "thumb": "img/lg/7screenshot00-194.jpg",
   "author": "Alex21799",
   "date": "03/02/2016",
   "file_size": "47.8M",
   "rating": null,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=7090",
   "og_image": "https://halomaps.org/hce/img/lg/7screenshot00-194.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Danger Canyon Variant with AI bots",
   "images": [
    "img/lg/7screenshot00-194.jpg"
   ],
   "hash": "DD8808589DA8FBF5C16E2ED9F157B881",
   "fetched": "2026-10-07T16:17:25Z",
   "download": {
    "ok": true,
    "file_name": "7090-BattleCanyonV1.0.zip",
    "bytes": 47764187,
    "at": "2026-10-07T18:49:43Z",
    "sha1": "7335d69eecf5c7a93c892838e65fc250f5b513b9"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 7091,
   "title": "Battle of Infinity V1.0",
   "thumb": "img/lg/13screenshot00-137.jpg",
   "author": "-BFA- Alex",
   "date": "03/02/2016",
   "file_size": "47.7M",
   "rating": null,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=7091",
   "og_image": "https://halomaps.org/hce/img/lg/13screenshot00-137.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "An Infinity variant with AI bots",
   "images": [
    "img/lg/13screenshot00-137.jpg"
   ],
   "hash": "2684569AF85C917F2F2C3E0717CB4DA6",
   "fetched": "2026-10-07T16:17:25Z",
   "download": {
    "ok": true,
    "file_name": "7091-Battle_Of_Infinity_V1.0.zip",
    "bytes": 47693231,
    "at": "2026-10-07T18:49:43Z",
    "sha1": "ba5d609a08db11531d45316a119f59dc7c8ce038"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 7092,
   "title": "Bc Clearing Ground Mp",
   "thumb": "img/lg/14screenshot00-130.jpg",
   "author": "Crypt",
   "date": "03/02/2016",
   "file_size": "49.3M",
   "rating": 8.6,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=7092",
   "og_image": "https://halomaps.org/hce/img/lg/14screenshot00-130.jpg",
   "category": "Halo CE Maps",
   "description": "Multiple canyons and tunnels at various levels",
   "images": [
    "img/lg/14screenshot00-130.jpg",
    "img/lg/30screenshot00-58.jpg"
   ],
   "hash": "18EA570CB8A0DE00841866161D52EBCE",
   "fetched": "2026-10-07T16:03:35Z",
   "download": {
    "ok": true,
    "file_name": "7092-bc_clearing_ground_mp.zip",
    "bytes": 49344043,
    "at": "2026-10-07T18:13:26Z",
    "sha1": "d6814135a481da0ac805818efdf426a53dbd6923"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 7093,
   "title": "Bleakness",
   "thumb": "img/lg/31screenshot00-63.jpg",
   "author": "see readme",
   "date": "03/02/2016",
   "file_size": "59.6M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=7093",
   "og_image": "https://halomaps.org/hce/img/lg/31screenshot00-63.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Variant of the map Port",
   "notes": "Map-based Halo 3.",
   "images": [
    "img/lg/31screenshot00-63.jpg",
    "img/lg/45screenshot00-29.jpg"
   ],
   "hash": "D918F0CC2FAA63CE0855561D1FA2C09F",
   "fetched": "2026-10-07T16:20:39Z",
   "download": {
    "ok": true,
    "file_name": "7093-Bleakness.zip",
    "bytes": 59613778,
    "at": "2026-10-07T19:03:50Z",
    "sha1": "97e7268df4047aaaba3caea0c6ef201f717e84ae"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 7094,
   "title": "Brulante Fin",
   "thumb": "img/lg/46screenshot00-22.jpg",
   "author": "GAIGHER",
   "date": "03/02/2016",
   "file_size": "64.2M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=7094",
   "og_image": "https://halomaps.org/hce/img/lg/46screenshot00-22.jpg",
   "category": "Halo CE Maps",
   "description": "Small Canyon under a Forerunner structure",
   "notes": "Characters: h3_masterchief and hr_fp\n\nVehicles: h2_turret, h3_mongoos, h3_brut_chopper\n\nWeapons:\nhr_shotgun\nhr_plasma_rifle\nhr_frag_grenade\nhr_plasma_grenade\nh3_sniper_rifle\nh3_pistol\nh3_beam_rifle\nh3_covenant_carbine\nhr_assault_rifle\nz_energy_sword\ncmt_needler\ncmt_smg\ncmt_plasma_pistol",
   "images": [
    "img/lg/46screenshot00-22.jpg",
    "img/lg/60screenshot00-8.jpg"
   ],
   "hash": "FE6044C8C5EB449A2A508C164555E075",
   "fetched": "2026-10-07T16:03:34Z",
   "download": {
    "ok": true,
    "file_name": "7094-brulante-fin.zip",
    "bytes": 64167942,
    "at": "2026-10-07T18:13:01Z",
    "sha1": "5c48a16ef8900113e70e365e1aab9bb2a2eb4fb7"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 7095,
   "title": "House2v3",
   "thumb": "img/lg/61screenshot00-12.jpg",
   "author": "Yaelex",
   "date": "03/02/2016",
   "file_size": "72.2M",
   "rating": null,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=7095",
   "og_image": "https://halomaps.org/hce/img/lg/61screenshot00-12.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A House variant with AI bots",
   "notes": "ou are a spartan toy of the halo universe.Your commander, Camila Peluchina send you to kill the evil yellow elite,Yuldama. Infiltrate to the Yuldama house and kill him and all his men.\n\n-Yuldama have a very strong shield.\n\n-All IA have a number of lives,for example,the snipers have 40 in total.\n-Can you find the 9 green army men and the blue one?\n-Be careful with the snipers!\n-you dare to see what's in the basement?\n-frees the captain keys and his men!\n\nTHIS IS THE FINAL VERSION! MANY THINGS,EASTER EGGS,ENEMIES AND WEAPONS ADDED!",
   "images": [
    "img/lg/61screenshot00-12.jpg",
    "img/lg/75screenshot00-11.jpg"
   ],
   "hash": "F86485643E56D312656260C4300A91CF",
   "fetched": "2026-10-07T16:17:25Z",
   "download": {
    "ok": true,
    "file_name": "7095-house2v3.zip",
    "bytes": 72186849,
    "at": "2026-10-07T18:49:40Z",
    "sha1": "8dd2c15168301d2a0c2144295ebdee5732b6178e"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 7096,
   "title": "Sneakybeakylike",
   "thumb": "img/lg/80screenshot00-4.jpg",
   "author": "Seth Eislund",
   "date": "03/02/2016",
   "file_size": "8.2M",
   "rating": null,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=7096",
   "og_image": "https://halomaps.org/hce/img/lg/80screenshot00-4.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Beavercreek variant with AI bots",
   "notes": "A Beavercreek variant with some sinister Covenant foes... Be cautious and sneaky!",
   "images": [
    "img/lg/80screenshot00-4.jpg"
   ],
   "hash": "BDEBEA17FE1736A3E05411AB53610ED6",
   "fetched": "2026-10-07T16:17:24Z",
   "download": {
    "ok": true,
    "file_name": "7096-sneakybeakylike.zip",
    "bytes": 8208251,
    "at": "2026-10-07T18:49:33Z",
    "sha1": "7b6c9c77dcb3148ecb3ccbba23466c57c81436ca"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 7097,
   "title": "Spi Gulch",
   "thumb": "img/lg/85screenshot00-5.jpg",
   "author": "?",
   "date": "03/02/2016",
   "file_size": "6.3M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=7097",
   "og_image": "https://halomaps.org/hce/img/lg/85screenshot00-5.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch variant with trees",
   "images": [
    "img/lg/85screenshot00-5.jpg"
   ],
   "hash": "A3A42E4BD24FB9D68DAA7F2C5C03552F",
   "fetched": "2026-10-07T16:20:38Z",
   "download": {
    "ok": true,
    "file_name": "7097-SPI_Gulch.zip",
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   "fid": 7098,
   "title": "Yuldamas Base House2v3",
   "thumb": "img/lg/86screenshot00-6.jpg",
   "author": "Yaelex",
   "date": "03/02/2016",
   "file_size": "71.9M",
   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=7098",
   "og_image": "https://halomaps.org/hce/img/lg/86screenshot00-6.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A House variant with AI bots",
   "notes": "THIS IS THE FINAL VERSION! MANY THINGS,EASTER EGGS,ENEMIES AND WEAPONS ADDED!\n\nYou are a spartan toy of the halo universe.Your commander, Camila Peluchina send you to kill the evil yellow elite commander,Yuldama. Infiltrate to the Yuldama's house, kill him and all his men.\n\nYOUR MISSION:\n\n*Kill the 5 leaders: Golden hunter,leader of the hunters. Spider sniper,leader of the spiders. Spartan sniper,leaders of the\nsnipers,tan army men whit flamethower,leader of the tan army men.And of course, YULDAMA, the elite commander,leader of all the house.\n\n*Find the 9 allies green army men and the blue commander.\n\n*Clear all the house of enemmies... if you can.\n\n*Frees the captain keys and his men!\n\nNotes\n\n-The leaders have a very strong shield, you can kill all of them, the special weapons of yuldama can help you.\n\n-All IA have a number of lives,for example,the snipers have 40 in total. The golden hunter have\n3. YOU CAN EXTERMINATE ALL THE HOUSE.\n\n-Be careful with the snipers!\n-you dare to see what's in the warehouse?\n-frees the captain keys and his men!\n\nI made this with my little brother inspired in a game with action toys of halo universe just for fun! Enjoy like a children like old times.",
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   "fid": 7099,
   "title": "[pmt]soldier Zero",
   "thumb": "img/lg/90screenshot00-9.jpg",
   "author": "alanz98ak47",
   "date": "03/02/2016",
   "file_size": "52.0M",
   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=7099",
   "og_image": "https://halomaps.org/hce/img/lg/90screenshot00-9.jpg",
   "category": "Halo CE Maps",
   "description": "A Canyon on a cliff side with opposing bases separated by a culvert.",
   "images": [
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   "title": "Adoddw Underworld",
   "thumb": "img/lg/0screenshot00-467.jpg",
   "author": "DumdogsWorld (Formerly known as Adolif)",
   "date": "03/03/2016",
   "file_size": "6.8M",
   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=7100",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-467.jpg",
   "category": "Halo CE Maps",
   "description": "A custom, cartoonish depiction of a mystical Egyptian realm.",
   "notes": "Supports Slayer and CTF - full 16 player servers supported.\nWeapons and vehicles have all been designed for complete chaos, so don't expect to last long on a full server.\n\nGood luck finding the easter egg! (It isn't hard to find...)\n\nHave fun!",
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   "title": "Ctf Battle 1",
   "thumb": "img/lg/26screenshot00-59.jpg",
   "author": "helldeath360",
   "date": "03/03/2016",
   "file_size": "4.7M",
   "rating": null,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=7101",
   "og_image": "https://halomaps.org/hce/img/lg/26screenshot00-59.jpg",
   "category": "Halo CE Maps",
   "description": "in this map you've to avoid the falling vehicles,",
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   "title": "Dust Spike",
   "thumb": "img/lg/34screenshot00-46.jpg",
   "author": "Jobalisk",
   "date": "03/03/2016",
   "file_size": "6.8M",
   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=7102",
   "og_image": "https://halomaps.org/hce/img/lg/34screenshot00-46.jpg",
   "category": "Halo CE Maps",
   "description": "High in the sky let's die there together...",
   "notes": "multiplayer map that supports all gamemodes except race and CTF.\nsupports up to 16 players",
   "images": [
    "img/lg/34screenshot00-46.jpg",
    "img/lg/48screenshot00-18.jpg"
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   "hash": "319E17AB0B5E7201984D5D829A722303",
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   "category_names": [
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   "fid": 7103,
   "title": "Elarav10",
   "thumb": "img/lg/58screenshot00-11.jpg",
   "author": "«VÞ»King",
   "date": "03/03/2016",
   "file_size": "82.7M",
   "rating": null,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=7103",
   "og_image": "https://halomaps.org/hce/img/lg/58screenshot00-11.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Elarav variant",
   "notes": "A large map with two bases which are separated by a mountain in the middle of the map with HALO 3 theme and Halo reach stuff.\n\nhis Map have 2 bases which are separated by a mountain which have a tunnel. This Map is moded from Elara map.It have Halo3 Theme but also have some halo reach stuff\n\nThis map designed for CTF. But is also good with slayer or other game modes. Except race (in my option the race in this map not good, but you maybe like it :D). The best experience in this map with 16 players.",
   "images": [
    "img/lg/58screenshot00-11.jpg"
   ],
   "hash": "F8F2DA47DA0ABD95546BE6B47F7EDB4F",
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   "category_names": [
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   "fid": 7104,
   "title": "Firefight Infinity",
   "thumb": "img/lg/84screenshot00-2.jpg",
   "author": "?",
   "date": "03/03/2016",
   "file_size": "9.4M",
   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=7104",
   "og_image": "https://halomaps.org/hce/img/lg/84screenshot00-2.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "An Elarav variant",
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   "category_names": [
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   "fid": 7105,
   "title": "Bouncey",
   "thumb": "img/lg/8screenshot00-184.jpg",
   "author": "Kinnet",
   "date": "03/03/2016",
   "file_size": "48.2M",
   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=7105",
   "og_image": "https://halomaps.org/hce/img/lg/8screenshot00-184.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Midship Variant",
   "notes": "Description: A small map where every projectile bounces in all walls.",
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    "img/lg/8screenshot00-184.jpg"
   ],
   "hash": "24F34DEEDB21A776D7FD33EC5C48C782",
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   "category_names": [
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  {
   "fid": 7106,
   "title": "Novasphobia Beta",
   "thumb": "img/lg/0screenshot00-469.jpg",
   "author": "gl & hf sanni",
   "date": "03/07/2016",
   "file_size": "13.2M",
   "rating": null,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=7106",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-469.jpg",
   "category": "Halo CE Maps",
   "description": "A multi-base map purchased on a high mountain side.",
   "notes": "While I did copy and paste all the level elements from different Halo stock maps, in spirit this map is supposed to be blatant ripoff of Cliffhanger. Don't expect any mlg pro game play or fights over important control points since this map is just made for hog loving lemmings like myself that enjoy driving off a cliff. One thing is for sure: This map won't win any awards but maybe there is still someone out there that might enjoy it at least for a little while.",
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   "title": "Oddball 1",
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   "author": "helldeath360",
   "date": "03/07/2016",
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   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=7107",
   "og_image": "https://halomaps.org/hce/img/lg/17screenshot00-120.jpg",
   "category": "Halo CE Maps",
   "description": "In this map you have to try to reach the oddball jumping avoiding the enemy kil ya",
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    "img/lg/17screenshot00-120.jpg",
    "img/lg/32screenshot00-54.jpg"
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   "title": "Old Convertido En New",
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   "author": "?",
   "date": "03/07/2016",
   "file_size": "98.6M",
   "rating": null,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=7108",
   "og_image": "https://halomaps.org/hce/img/lg/40screenshot00-31.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "An Icefields variant with AI bots",
   "notes": "wapons:\nassault_rifle(H4)\nsniper(H4)\nbattle_rifle(H4)\nsmg\nshotgun(H4) :D\n\nvehicles:\ndefault\n\nenemies:\nelites(H2)\ngrunts(H2)\njackasl(H2)\nspartans(H3)\nmarines(HALO CE)",
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   "category_names": [
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   "fid": 7109,
   "title": "Pegasus Classic",
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   "author": "Halonimator",
   "date": "03/07/2016",
   "file_size": "6.1M",
   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=7109",
   "og_image": "https://halomaps.org/hce/img/lg/41screenshot00-30.jpg",
   "category": "Halo CE Maps",
   "description": "forge pegasus ported to hce",
   "notes": "Recommendation:This map was designed for 4-4 team Slayer mode.",
   "images": [
    "img/lg/41screenshot00-30.jpg",
    "img/lg/52screenshot00-18.jpg"
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   "hash": "FF489BBEEF187E4100449DFEE11D02A5",
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   "category_names": [
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   "fid": 7110,
   "title": "Pillars V2",
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   "author": "Jobalisk",
   "date": "03/07/2016",
   "file_size": "26.8M",
   "rating": null,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=7110",
   "og_image": "https://halomaps.org/hce/img/lg/54screenshot00-14.jpg",
   "category": "Halo CE Maps",
   "description": "A revamp of my first released map pillars, they way it was originally meant to look.",
   "notes": "About:\n\nmultiplayer map that supports all gamemodes except race.\nsupports up to 16 players",
   "images": [
    "img/lg/54screenshot00-14.jpg",
    "img/lg/66screenshot00-9.jpg"
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   "hash": "F07A5CC4C4D3DBD0369B3DA87EB155D8",
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    "at": "2026-10-07T18:12:52Z",
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   "category_names": [
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   "fid": 7111,
   "title": "Race Track 1",
   "thumb": "img/lg/68screenshot00-6.jpg",
   "author": "helldeath360",
   "date": "03/07/2016",
   "file_size": "6.7M",
   "rating": null,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=7111",
   "og_image": "https://halomaps.org/hce/img/lg/68screenshot00-6.jpg",
   "category": "Halo CE Maps",
   "notes": "Well, in this is a race map, i changed the warthog's speed, and i changed warthogs' ammo",
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    "img/lg/68screenshot00-6.jpg",
    "img/lg/80screenshot00-5.jpg"
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   "hash": "3B5634D4BC4A6F958EEDC84CFF2DF629",
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   "category_names": [
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   "fid": 7112,
   "title": "Asencion Jakex",
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   "author": "yakex",
   "date": "03/08/2016",
   "file_size": "63.9M",
   "rating": null,
   "sids": [
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   "url": "https://halomaps.org/hce/detail.cfm?fid=7112",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-468.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "An Ascension variant",
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   "hash": "ECFE031E00F7CBBA3E1C8AE2E70A9C53",
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    "at": "2026-10-07T19:03:42Z",
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   "category_names": [
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   "fid": 7113,
   "title": "Bloodgulch Scrims",
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   "author": "?",
   "date": "03/08/2016",
   "file_size": "9.1M",
   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=7113",
   "og_image": "https://halomaps.org/hce/img/lg/12screenshot00-148.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Bloodgulch variant",
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  {
   "fid": 7114,
   "title": "Covenent Vs Flood Final",
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   "author": "Alex21799",
   "date": "03/08/2016",
   "file_size": "39.2M",
   "rating": null,
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   "url": "https://halomaps.org/hce/detail.cfm?fid=7114",
   "og_image": "https://halomaps.org/hce/img/lg/25screenshot00-64.jpg",
   "category": "Multiplayer Maps w/ AI",
   "notes": "Here are the changes that I made for the final:\n\n# Added trees and rocks.\n\n# Added new weapons, like a guass sniper.\n\n# There is more A.I in the map, resulting in a bigger battle.\n\n# Added vehicles like, Banshee, ghost and warthog. I also added a turret overlooking the battle.\n\n# Added bipeds.\n\n# Added in a crashed lifepod to where you'll spawn next to.\n\n# Got rid of all player spawn points and added only on to spawn in.\n\n# Added extra scenery.\n\n# All of the A.I will now kill you if you get to close.\n\nHere are known issues in the build of this map:\n\n# Weapons will not respawn once used, you'll have to restart the map. I don't know how to fix this.\n\n# This map is not compatible with CTF. You'll encounter a screen that is overlooking the map, and it will freeze. I don't know if thats just my pc.",
   "images": [
    "img/lg/25screenshot00-64.jpg"
   ],
   "hash": "0A10320DD2BC1BF4E343435168A90107",
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   "category_names": [
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  {
   "fid": 7115,
   "title": "Ctf 1",
   "thumb": "img/lg/26screenshot00-58.jpg",
   "author": "helldeath360",
   "date": "03/08/2016",
   "file_size": "5.1M",
   "rating": null,
   "sids": [
    10
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   "url": "https://halomaps.org/hce/detail.cfm?fid=7115",
   "og_image": "https://halomaps.org/hce/img/lg/26screenshot00-58.jpg",
   "category": "Halo CE Maps",
   "description": "This map you have to avoid the scorpions that fall and try to catch the flag with super speed",
   "images": [
    "img/lg/26screenshot00-58.jpg"
   ],
   "hash": "057D98E47C58E9E5A0341551D8FB54D1",
   "fetched": "2026-10-07T16:03:31Z",
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    "file_name": "7115-Ctf-1.zip",
    "bytes": 5068356,
    "at": "2026-10-07T18:12:50Z",
    "sha1": "4e27488ec36f3f612ac2a1813f9f2b26467f4be1"
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   "category_names": [
    "Halo CE Maps"
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  },
  {
   "fid": 7116,
   "title": "D40 Race",
   "thumb": "img/lg/48screenshot00-19.jpg",
   "author": "Jobalisk",
   "date": "03/08/2016",
   "file_size": "52.3M",
   "rating": null,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=7116",
   "og_image": "https://halomaps.org/hce/img/lg/48screenshot00-19.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A D40 Multiplayer variant A multiplayer map of the end of Halo 1 warthog race.",
   "notes": "About:\n\nThis is pretty much a map where you race your friends to the end of the D40 warthog run. race is not actually supported, use slayer.\nalso, make sure that your opponents are not too far behind, or they will be cut off when the next BSP loads.\n\nOne more thing, this supports two different types of warthog, rocket and standard, I wanted to add the Yohog too, but couldn't get it in Multiplayer.",
   "images": [
    "img/lg/48screenshot00-19.jpg"
   ],
   "hash": "5658611F5586A8458CC1EF6C91878D18",
   "fetched": "2026-10-07T16:20:36Z",
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    "file_name": "7116-d40_race.zip",
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    "at": "2026-10-07T19:03:39Z",
    "sha1": "f4e4b614dc4fbaa9480c310e309726e81803e0a0"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 7117,
   "title": "Daglash",
   "thumb": "img/lg/50screenshot00-16.jpg",
   "author": "Camilo Granda",
   "date": "03/08/2016",
   "file_size": "24.3M",
   "rating": null,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=7117",
   "og_image": "https://halomaps.org/hce/img/lg/50screenshot00-16.jpg",
   "category": "Halo CE Maps",
   "description": "This map is small , has many hidden portals and you can have lots of fun with friends",
   "images": [
    "img/lg/50screenshot00-16.jpg",
    "img/lg/67screenshot00-6.jpg"
   ],
   "hash": "9B7974EFCC1FCDD0E70A50B2AA4BF3C1",
   "fetched": "2026-10-07T16:03:30Z",
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    "file_name": "7117-daglash.zip",
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    "at": "2026-10-07T18:12:49Z",
    "sha1": "0ce81ca7bace2b9222f90f4b3b6c8dd69c3cc9b4"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 7119,
   "title": "Havenh4",
   "thumb": "img/lg/0screenshot00-470.jpg",
   "author": "TommyWiwchar",
   "date": "03/09/2016",
   "file_size": "6.8M",
   "rating": 6.7,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=7119",
   "og_image": "https://halomaps.org/hce/img/lg/0screenshot00-470.jpg",
   "category": "Halo CE Maps",
   "description": "This is a lower polygon replica of haven from halo 4.",
   "notes": "About:\nThis map is verry similar to the one in halo 4 except for a few things, i had to replace the gravity lifts and canon men with teleporters, and some of the weapons are different.\n\nRecommendation:\nthis is a small map. it supports slayer, oddball, ctf, king, crazy king, and all team variants of these games.",
   "images": [
    "img/lg/0screenshot00-470.jpg",
    "img/lg/14screenshot00-131.jpg"
   ],
   "hash": "FE13F544983BF425539E994CE168112E",
   "fetched": "2026-10-07T16:03:30Z",
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    "file_name": "7119-HavenH4.zip",
    "bytes": 6835196,
    "at": "2026-10-07T18:12:48Z",
    "sha1": "ace606f7941674ff57f164e7c822b00c06d5a57e"
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   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 7120,
   "title": "Helldeath360",
   "thumb": "img/lg/19screenshot00-96.jpg",
   "author": "?",
   "date": "03/09/2016",
   "file_size": "11.6M",
   "rating": null,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=7120",
   "og_image": "https://halomaps.org/hce/img/lg/19screenshot00-96.jpg",
   "category": "Multiplayer Maps w/ AI",
   "images": [
    "img/lg/19screenshot00-96.jpg"
   ],
   "hash": "51F7C1A9241AF32DD60932152BC8F084",
   "fetched": "2026-10-07T16:17:23Z",
   "download": {
    "ok": true,
    "file_name": "7120-helldeath360.zip",
    "bytes": 11563480,
    "at": "2026-10-07T18:49:26Z",
    "sha1": "7ea76739374ee39c68848ca71efe48860796d73a"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 7121,
   "title": "Supergrunts",
   "thumb": "img/lg/30screenshot00-59.jpg",
   "author": "Beerman 555",
   "date": "03/09/2016",
   "file_size": "33.3M",
   "rating": null,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=7121",
   "og_image": "https://halomaps.org/hce/img/lg/30screenshot00-59.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Bloodgulch variant with AI Bots",
   "images": [
    "img/lg/30screenshot00-59.jpg"
   ],
   "screenshots": [
    {
     "src": "img/users/lg/174790DC-6BF9-4FD5-A32928EB1E3BF8D9.JPG",
     "caption": "Ai grunts in a warthog"
    }
   ],
   "hash": "AC915EC9F90AAC5BAE180F2A31098CC9",
   "fetched": "2026-10-07T16:17:23Z",
   "download": {
    "ok": true,
    "file_name": "7121-supergrunts.zip",
    "bytes": 33301424,
    "at": "2026-10-07T18:49:28Z",
    "sha1": "f07fbe3dcc91373a6d8c10f0fc8c89c7f01ac2a5"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 7122,
   "title": "Thanesdeathisland",
   "thumb": "img/lg/39screenshot00-33.jpg",
   "author": "Hark Silverthane",
   "date": "03/09/2016",
   "file_size": "16.3M",
   "rating": 6.7,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=7122",
   "og_image": "https://halomaps.org/hce/img/lg/39screenshot00-33.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Death Island variant",
   "notes": "this is just a map with some different vehicles and some weapons have been moved.",
   "images": [
    "img/lg/39screenshot00-33.jpg"
   ],
   "hash": "269B58A2B88507432AEF8F431D5913B2",
   "fetched": "2026-10-07T16:20:36Z",
   "download": {
    "ok": true,
    "file_name": "7122-ThanesDeathIsland.zip",
    "bytes": 16270564,
    "at": "2026-10-07T19:03:34Z",
    "sha1": "cd1d887f9dd882292a44d675a98bbc09fcfee833"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 7123,
   "title": "Yuldamas War",
   "thumb": "img/lg/46screenshot00-23.jpg",
   "author": "Yaelex",
   "date": "03/09/2016",
   "file_size": "67.5M",
   "rating": 8.7,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=7123",
   "og_image": "https://halomaps.org/hce/img/lg/46screenshot00-23.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A House variant with AI bots",
   "notes": "You are a spartan toy of the halo universe ,your commander, Camila Peluchina send you to kill the evil yellow elite,Yuldama. Infiltrate the Yuldama house and kill him and all his men.\n\n-Yuldama have a very strong shield.\n-All de IA have a number of lives,for example,the snipers have 40 in total.\n-Can you find the 3 green army men?\n-Be careful with the snipers!\n-you dare to see what's in the basement?\n-frees de captain keys and his men!",
   "images": [
    "img/lg/46screenshot00-23.jpg"
   ],
   "hash": "33339E21E7370A019815F9FF73E6C317",
   "fetched": "2026-10-07T16:17:22Z",
   "download": {
    "ok": true,
    "file_name": "7123-Yuldamas_war.zip",
    "bytes": 67548326,
    "at": "2026-10-07T18:49:30Z",
    "sha1": "3f910ffbfdc067b3e02cc59e220d916df461295c"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 7124,
   "title": "Battlecreek Anniversary",
   "thumb": "img/lg/18screenshot00-106.jpg",
   "author": "Cristián Petersen",
   "date": "03/10/2016",
   "file_size": "77.8M",
   "rating": 7.9,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=7124",
   "og_image": "https://halomaps.org/hce/img/lg/18screenshot00-106.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Beavercreek variant",
   "notes": "Ultimate Mapping Team (better known before as RMT) presents this exclusive map in \"anniversary style\" for all who want to play this. Using the Beavercreek (Halo 2) BSP, with new textures, detail objects, cubemap, and Halo Reach tags.\n\nThe map support all the gametypes\n\nWeapons:\n\n- Shotgun\n- Assault Rifle\n- Magnum\n- Rocket Launcher\n- Plasma Rifle\n- Sniper\n- Needler\n\nBiped:\n\nMark V (with some rigg errors)",
   "images": [
    "img/lg/18screenshot00-106.jpg",
    "img/lg/6screenshot00-190.jpg"
   ],
   "hash": "714BDA243CF2318C0234220E6C5CA621",
   "fetched": "2026-10-07T16:20:35Z",
   "download": {
    "ok": true,
    "file_name": "7124-battlecreek_anniversary.zip",
    "bytes": 77759656,
    "at": "2026-10-07T19:03:38Z",
    "sha1": "fb841a113fe0e75f6c638b26abbf34d2e4414571"
   },
   "category_names": [
    "Modified Multiplayer Maps"
   ]
  },
  {
   "fid": 7125,
   "title": "Great Mission V1",
   "thumb": "img/lg/25screenshot00-65.jpg",
   "author": "FakeTripod55",
   "date": "03/10/2016",
   "file_size": "44.1M",
   "rating": 6.2,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=7125",
   "og_image": "https://halomaps.org/hce/img/lg/25screenshot00-65.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Bloodgulch variant with AI Bots",
   "notes": "Make sure to play this in Slayer Gametype.",
   "images": [
    "img/lg/25screenshot00-65.jpg"
   ],
   "hash": "A90E2C31E3C24E8AC5EF5FF05C084177",
   "fetched": "2026-10-07T16:17:22Z",
   "download": {
    "ok": true,
    "file_name": "7125-Great_mission_V1.zip",
    "bytes": 44050608,
    "at": "2026-10-07T18:49:24Z",
    "sha1": "e3cebfd652dd41a328eb7e97e40a187665077396"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 7126,
   "title": "King Battle 1",
   "thumb": "img/lg/30screenshot00-60.jpg",
   "author": "helldeath360",
   "date": "03/10/2016",
   "file_size": "4.9M",
   "rating": 7.8,
   "sids": [
    10
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=7126",
   "og_image": "https://halomaps.org/hce/img/lg/30screenshot00-60.jpg",
   "category": "Halo CE Maps",
   "description": "A very large oval arena",
   "notes": "this is a big map, you have super speeed, and you can appear on whatever place, in those places you can appear where banshees are, or where snipers are",
   "images": [
    "img/lg/30screenshot00-60.jpg",
    "img/lg/42screenshot00-37.jpg"
   ],
   "hash": "BDEFF94A209F4691034999D9BBFA8B21",
   "fetched": "2026-10-07T16:03:30Z",
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    "file_name": "7126-King-Battle-1.zip",
    "bytes": 4856577,
    "at": "2026-10-07T18:12:52Z",
    "sha1": "55ced6310e64b9e01a99ce228ec755989e626945"
   },
   "category_names": [
    "Halo CE Maps"
   ]
  },
  {
   "fid": 7127,
   "title": "Spartan3",
   "thumb": "img/lg/49screenshot00-23.jpg",
   "author": "ojo",
   "date": "03/10/2016",
   "file_size": "38.0M",
   "rating": 6.9,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=7127",
   "og_image": "https://halomaps.org/hce/img/lg/49screenshot00-23.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "A Beavercreek variant with AI bots",
   "images": [
    "img/lg/49screenshot00-23.jpg"
   ],
   "hash": "0AF557394C5112022716B0B32491A589",
   "fetched": "2026-10-07T16:17:22Z",
   "download": {
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    "file_name": "7127-spartan3.zip",
    "bytes": 38002873,
    "at": "2026-10-07T18:49:23Z",
    "sha1": "dc370e6a6e41184444c2d6253c4bfb97eb60c451"
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   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 7128,
   "title": "Spartan7",
   "thumb": "img/lg/56screenshot00-15.jpg",
   "author": "?",
   "date": "03/10/2016",
   "file_size": "46.6M",
   "rating": 8.8,
   "sids": [
    39
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=7128",
   "og_image": "https://halomaps.org/hce/img/lg/56screenshot00-15.jpg",
   "category": "Multiplayer Maps w/ AI",
   "description": "An Infinity variant with AI bots",
   "images": [
    "img/lg/56screenshot00-15.jpg"
   ],
   "hash": "FF2937AA5B83CB18B939A8146134B3D7",
   "fetched": "2026-10-07T16:17:21Z",
   "download": {
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    "file_name": "7128-spartan7.zip",
    "bytes": 46609669,
    "at": "2026-10-07T18:49:22Z",
    "sha1": "a15256ffccd078a6226dff8838747e6c9b0747fc"
   },
   "category_names": [
    "Multiplayer Maps w/ AI"
   ]
  },
  {
   "fid": 7129,
   "title": "[h4] Pegasus",
   "thumb": "img/lg/65screenshot00-8.jpg",
   "author": "Halonimator",
   "date": "03/10/2016",
   "file_size": "36.0M",
   "rating": 7.9,
   "sids": [
    24
   ],
   "url": "https://halomaps.org/hce/detail.cfm?fid=7129",
   "og_image": "https://halomaps.org/hce/img/lg/65screenshot00-8.jpg",
   "category": "Modified Multiplayer Maps",
   "description": "A Pegasus variant",
   "notes": "forge pegasus from H5g ported to hce",
   "images": [
    "img/lg/65screenshot00-8.jpg"
   ],
   "hash": "8B5D47FBB75C55504324D0604E9E69C2",
   "fetched": "2026-10-07T16:20:35Z",
   "download": {
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    "file_name": "7129-[h4]_pegasus.zip",
    "bytes": 36014925,
    "at": "2026-10-07T19:03:34Z",
    "sha1": "9458cf29fa40553c236177856a97635a465c27ea"
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   "category_names": [
    "Modified Multiplayer Maps"
   ]
  }
 ]
}