Author: Strider V Core

Map Name:Bloodgulch HCSE Alpha

Contact: Stridervcore@hotmail.com

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Description:
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Marteer Rifle (Alpha Version Model, Beta Version Tags)
Specs:
-Primary Fire = Bullet Round
-Charged Fire = Sniper Round
-Secondary Fire = Nades of course
-Flashlight = Gun Light
-Zoom = 4X to 12X Zoom
-Zoom negates firing error
-The MR will talk to you

Human Mine Layer (Alpha Version Model, Beta Version Tags)
Specs:
-Primary Fire = Lay Mine onto round or object
-Mines come with tank shell explosive detonation when ran over or hit
-Scenery spawned via effect becomes invisible in multiplayer games unless server host, can make for more discreet Vehicular Mines

Shield Grenade (Alpha Version Grenade Model, Beta Version Grenade Tags)
-Primary Fire = Release Charging Shield Grenade
-Grenade spawns Shield (Final Version Shield Model and Beta Version Shield Tags)
-Shield scenery protects from all except grenades
-Scenery Spawned via effect in Multiplayer becomes invisible unless server host

Rifle Projectiles (Beta Tags)
-Ballistic Rounds bounce off solid materials such as metal and stone from an angle

Vehicles:
Human Vehicles Come equiped with a horn and interactive lights
-Scorpion has Diesel Truck Horn
-LAAG Warthog has H2 Hog Horn



Credits:
Brute Shot: CMT
Brute Shot FIXED Projectile Tags: SVC
H2 Scorpion: Tiamat
H2 Warthog: NKNave
H2 Biped: Jahrain
Shotgun Bitmap: CMT
H2 Sounds: H2CE Team
