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Title          : Mystic Mod

Release Date   : May-25-2007

Author         : Modded by -JR-Pongo/Hamar Skald
                 Original Map by Jahrain

Email Address  : hamarskald@gmail.com

Web Page       : http://www.justrace.org/

Description    : See below for a basic description of the map.

About          : I modded this map to fix the race game type and made
                 a few other changes:

                 - Vehicles spawn at both castles in Race
                 - Player spawns are closer to vehicles in Race
                 - Warthog mods: lower engine sound, 3rd person view
                   in passenger seat, 360 view in passenger seat,
                   horn, brighter headlights.
                 - Added XM8 rifles
                 - Rockets have a light volume (they glow more)
                 - Added the Spectre
                 - Changed the vehicles around.  To spawn vehicles, you
                   must choose the following:
                    To spawn Warthogs, choose Warthogs
                    To spawn Rocket Hogs, choose Rocket Hogs
                    To spawn Ghosts, choose Ghosts
                    To spawn Spectres, choose Scorpions (Tanks)
                    To spawn Turrets, choose Turrets
                    To spawn Scorpions, choose Banshees

Recommendation : While I modded the map to enhance the Race gametype, other
                 gametypes should work the same.  I did add two optional turrets
                 at each base, but they don't show up by default if you don't
                 want them.

Acknowledgement: Nervebooger, RAVIN, and others for advice and suggestions.
                 Jahrain for the original map.

Copyright / Permissions

-----------------------

You are NOT allowed to commercially exploit this level, i.e. put it on a CD
or any other electronic medium that is sold for money without my explicit
permission!

Contact Jahrain for permission.

You MAY distribute this level through any electronic network (Internet,
FIDO, local BBS etc.), provided you include this file and leave the archive
intact.

NO WARRANTIES.  The SOFTWARE PRODUCT and any related documentation is provided
as is without warranty of any kind, either express or implied, including, 
without limitation, the implied warranties or merchantability, fitness for a
particular purpose, or noninfringement. The entire risk arising out of use or 
performance of the SOFTWARE PRODUCT remains with you.

----------------------

Halo (c) Bungie / Microsoft all rights reserved
Halo CE (c) Gearbox Software, 101 East Park Blvd #1069, Plano, TX 75074.
All other trademarks and trade names are properties of their respective owners.


ORIGINAL MAP README:

Mystic Classic
by Jahrain


Deep within an impenetrable valley covered by coagulated pinelands lays two secret shrines of the forest hidden by a dense layer of mist. Parting these two shines, a mysterious waterfall fuels the mist which cloaks these shrines. Even though it is unknown who built the shrines or what they are used for, this map proves to be an excellent battle ground for the capture the flag game type with its variety of routes, turns and twists between the 2 shrines. This map is also ideal for team sniper game types with 4 to 6 players with its tactile sniping locations and also for much larger scale team slayer matches with 10 to 16 players with its wide open spaces for vehicular balanced out with combat and close and long ranged on foot combat. This map also includes lots of places to explore and sights to see while the game slows down. 

This map is the classic variant of my previously released mystic map. It includes all standard Halo vehicles and weaponry.

This map was designed, modeled and textured by me. Special thanks goes out to Lightning for his H2 styled multicolored teleporters and to all those who helped out with the early testing. Also special thanks to the University of Hawaii Computer Science department for hosting a LAN for the final beta testing.
