Filename: solo_dangercanyon_m.rar
Author: MNC
Email: godzilla@tiscali.nl

Description (please post this as the note at the bottom of the page Dennis):

The BSP is copyrighted bungie, this singleplayer edition is copyrighted me, as in MNC, MasterNeoChief, Neohoodman, whatever you know me as.
For other credits see the credits at the bottom.

This is a singleplayer map using the BSP of Dangercanyon, as I thought the BSP was created nicely to put a certain path to it.
Please, no flaming, please judge this map by its content, not the reused BSP.

The M beta is the final beta. After M there will be no betas, only the final. If you want to call it final >_>

Features:

    * A custom single player path in a BSP by Bungie.
    * Some Halo 2 music.
    * Working cutscenes
    * Some pelican.
    * A new sky/radiosity - Thanks to the people that helped me in that thread.
    * Alot of glitches to work out.
    * New! - Objectives. Thanks bip0lar_bear! (Or is that  to you ross?)
    * The marines drive you around.

Known Glitches:

    * The marines at the beginning chatting is a bit of a mess.
    * The level ends at the end - you'll notice it. It'll be dramatic.
    * There are quite some conversations in the newest beta, and some of them don't trigger properly. You should revert to a checkpoint every once you obtain one to help the soundcache clear a bit. It'll make the map more, and it'll be the most map evur!

    * There are other minor AI glitches, but most are unnoticable.
    * After you get the tank, the door might close again if you wait too long. Just get to the holo panel and open it up again. The pelican is a bit messy in flying away, but this can be disregarded
    * The marines are BAD drivers. Really bad. Blame bungie.

Credits:
Tiamat - the cool H2/H3 pelican with a turret in the back, heavily altered by myself for use with marines/campaign.
L33T - scripting and being awesome as always
p0lar_bear - scripting help and being the campaign guru.